Implemented logic for melee distance scaling attack multipliers (Close combat and Slayers Impact node) Add counterattack double damage bonus from Gladiators Painforged node Implement parsing for all of Slayer's nodes Add support for Assassins Mistwalker node and Ascendants node for Assassin Add support for travel skills cooldown recovery Add Badge of Brotherhood mod parsing Add incremental shock values instead of the default locked value of 50%
186 KiB
186 KiB