Implemented logic for melee distance scaling attack multipliers (Close combat and Slayers Impact node)
Add counterattack double damage bonus from Gladiators Painforged node
Implement parsing for all of Slayer's nodes
Add support for Assassins Mistwalker node and Ascendants node for Assassin
Add support for travel skills cooldown recovery
Add Badge of Brotherhood mod parsing
Add incremental shock values instead of the default locked value of 50%