Fix Spell Echo not working with some Minion skills (#8956)

The repeat stat was looking for a SkillType check on the minion skill but this is not correct. This change might make spell echo repeats affect some spell unintentionally but it's too hard to tell

Co-authored-by: LocalIdentity <localidentity2@gmail.com>
This commit is contained in:
LocalIdentity
2025-08-20 12:41:43 +10:00
committed by GitHub
parent 5d6e6498ef
commit f00fa649c1

View File

@@ -263,7 +263,7 @@ return {
skill("doubleHitsWhenDualWielding", true),
},
["base_spell_repeat_count"] = {
mod("RepeatCount", "BASE", nil, 0, 0, {type = "SkillType", skillType = SkillType.Multicastable }),
mod("RepeatCount", "BASE", nil, ModFlag.Cast),
},
["base_melee_attack_repeat_count"] = {
mod("RepeatCount", "BASE", nil, 0, 0, { type = "ModFlagOr", modFlags = bit.bor(ModFlag.WeaponMelee, ModFlag.Unarmed) }),