Fix Spell Echo not working with some Minion skills (#8956)
The repeat stat was looking for a SkillType check on the minion skill but this is not correct. This change might make spell echo repeats affect some spell unintentionally but it's too hard to tell Co-authored-by: LocalIdentity <localidentity2@gmail.com>
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@@ -263,7 +263,7 @@ return {
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skill("doubleHitsWhenDualWielding", true),
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},
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["base_spell_repeat_count"] = {
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mod("RepeatCount", "BASE", nil, 0, 0, {type = "SkillType", skillType = SkillType.Multicastable }),
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mod("RepeatCount", "BASE", nil, ModFlag.Cast),
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},
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["base_melee_attack_repeat_count"] = {
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mod("RepeatCount", "BASE", nil, 0, 0, { type = "ModFlagOr", modFlags = bit.bor(ModFlag.WeaponMelee, ModFlag.Unarmed) }),
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