Merge remote-tracking branch 'uilman/ritual-far-shot' into dev
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@@ -605,7 +605,7 @@ function calcs.offence(env, actor, activeSkill)
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skillModList:NewMod("Damage", "MORE", 30, "Point Blank", bor(ModFlag.Attack, ModFlag.Projectile), { type = "DistanceRamp", ramp = {{10,1},{35,0},{150,-1}} })
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end
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if skillModList:Flag(nil, "FarShot") then
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skillModList:NewMod("Damage", "MORE", 30, "Far Shot", bor(ModFlag.Attack, ModFlag.Projectile), { type = "DistanceRamp", ramp = {{35,0},{70,1}} })
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skillModList:NewMod("Damage", "MORE", 100, "Far Shot", bor(ModFlag.Attack, ModFlag.Projectile), { type = "DistanceRamp", ramp = {{10, -0.2}, {35, 0}, {70, 0.6}} })
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end
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if skillModList:Flag(skillCfg, "NoAdditionalProjectiles") then
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output.ProjectileCount = 1
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