'Monsters cannot be Leeched from' map mod now disables ES leech (#8970)
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@@ -217,7 +217,7 @@ return {
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apply = function(val, mapModEffect, modList, enemyModList)
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enemyModList:NewMod("CannotLeechLifeFromSelf", "FLAG", true, "Map mod of Congealment")
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enemyModList:NewMod("CannotLeechManaFromSelf", "FLAG", true, "Map mod of Congealment")
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--missing cannot leech es?
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enemyModList:NewMod("CannotLeechEnergyShieldFromSelf", "FLAG", true, "Map mod of Congealment")
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end
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},
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["of Drought"] = {
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