From bc49efc926b95837d3e0f535b4b42d1b6a2f1d00 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=D0=9D=D0=B8=D0=BA=D0=B8=D1=82=D0=B0=20=D0=A2=D1=80=D0=BE?= =?UTF-8?q?=D1=8F=D0=BD=D0=BE=D0=B2?= <36129181+n1tr0xs@users.noreply.github.com> Date: Sun, 14 Sep 2025 12:55:00 +0300 Subject: [PATCH] 'Monsters cannot be Leeched from' map mod now disables ES leech (#8970) --- src/Data/ModMap.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/Data/ModMap.lua b/src/Data/ModMap.lua index 363ce292..949311d3 100644 --- a/src/Data/ModMap.lua +++ b/src/Data/ModMap.lua @@ -217,7 +217,7 @@ return { apply = function(val, mapModEffect, modList, enemyModList) enemyModList:NewMod("CannotLeechLifeFromSelf", "FLAG", true, "Map mod of Congealment") enemyModList:NewMod("CannotLeechManaFromSelf", "FLAG", true, "Map mod of Congealment") - --missing cannot leech es? + enemyModList:NewMod("CannotLeechEnergyShieldFromSelf", "FLAG", true, "Map mod of Congealment") end }, ["of Drought"] = {