[3.26] Unique changes (#8642)
* start adding unique changes * easy uniques done * more uniques * updated ModCache * Devouring Diadem * Skills changes for the following uniques: The Icicle Burst skill triggered by the Cameria's Avarice Unique One Handed Mace now has a cooldown of 0.3 seconds (from 0.5 seconds) and deals 200% of base and added damage (previously 150%). The Divinity Buff granted by the Garb of the Ephemeral Unique Body Armour now grants 75% more Elemental Damage (previously 50%) and 25% less Elemental Damage taken (previously 20%). The Void Shot Skill granted by the Voidfletcher Unique Quiver now deals 100% more Area Damage (previously 25%). * whitespace * undo changes to autogenerated files * fixed corrupted Blood immunity wording * update ModCache * Fix a few misses in 3.26 unique changes * Update ModCache --------- Co-authored-by: Wires77 <Wires77@users.noreply.github.com>
This commit is contained in:
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Load Diff
@@ -39,7 +39,7 @@ Implicits: 1
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Every 10 seconds:
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Gain 2% of Life per Enemy Hit with Attacks for 5 seconds
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Gain 5% of Life per Enemy Killed for 5 seconds
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]],[[
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]],[[
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Araku Tiki
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Coral Amulet
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Variant: Pre 3.19.0
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@@ -873,13 +873,17 @@ The Primordial Chain
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Coral Amulet
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League: Delve
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Requires Level 34
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Variant: Pre 3.26.0
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Variant: Current
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Implicits: 1
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{tags:life}Regenerate (2-4) Life per second
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+3 to maximum number of Golems
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You cannot have non-Golem Minions
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25% reduced Golem Size
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Golems Deal (35-45)% less Damage
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{tags:life}Golems have (35-45)% less Life
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{variant:1}Golems Deal (35-45)% less Damage
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{variant:2}Golems Deal (25-35)% less Damage
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{variant:1}{tags:life}Golems have (35-45)% less Life
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{variant:2}{tags:life}Golems have (25-35)% less Life
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{tags:speed}Golems have (80-100)% increased Movement Speed
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Primordial
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]],[[
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@@ -8,10 +8,13 @@ Butcher Axe
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League: Heist
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Source: Steal from a unique{Curio Display} during a Grand Heist
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Implicits: 0
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Variant: Pre 3.26.0
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Variant: Current
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Has no Sockets
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(200-250)% increased Physical Damage
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You have no Intelligence
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Critical Strike Chance is (20-30)% for Hits with this Weapon
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{variant:1}Critical Strike Chance is (20-30)% for Hits with this Weapon
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{variant:2}Critical Strike Chance is (30-40)% for Hits with this Weapon
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]],[[
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Dreadarc
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Cleaver
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@@ -142,14 +145,16 @@ Soul Taker
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Siege Axe
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Variant: Pre 1.0.0
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Variant: Pre 3.20.0
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Variant: Pre 3.26.0
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Variant: Current
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Implicits: 0
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{variant:1}(160-200)% increased Physical Damage
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{variant:2}(100-140)% increased Physical Damage
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{variant:3}(140-180)% increased Physical Damage
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{variant:3,4}(140-180)% increased Physical Damage
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{variant:1,2}Adds 10 to 20 Physical Damage
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{variant:3}Adds 30 to 40 Physical Damage
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(20-25)% increased Attack Speed
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{variant:3,4}Adds 30 to 40 Physical Damage
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{variant:1,2,3}(20-25)% increased Attack Speed
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{variant:4}(25-35)% increased Attack Speed
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+(20-25)% to Cold Resistance
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Insufficient Mana doesn't prevent your Melee Attacks
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Your Physical Damage can Chill
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@@ -415,13 +420,17 @@ Replica Wings of Entropy
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Ezomyte Axe
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League: Heist
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Source: Steal from a unique{Curio Display} during a Grand Heist
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Variant: Pre 3.26.0
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Variant: Current
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Implicits: 0
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(7-10)% Chance to Block Spell Damage
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+(8-12)% Chance to Block Attack Damage while Dual Wielding
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(60-80)% increased Physical Damage
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Counts as Dual Wielding
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+(8-10)% to Off Hand Critical Strike Chance
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(50-70)% more Main Hand attack speed
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{variant:1}+(8-10)% to Off Hand Critical Strike Chance
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{variant:2}+(10-20)% to Off Hand Critical Strike Chance
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{variant:1}(50-70)% more Main Hand attack speed
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{variant:2}(50-100)% more Main Hand attack speed
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]],[[
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Wings of Entropy
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{variant:1,2,3,4}Sundering Axe
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@@ -430,21 +439,24 @@ Variant: Pre 1.3.0
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Variant: Pre 2.0.0
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Variant: Pre 3.4.0
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Variant: Pre 3.11.0
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Variant: Pre 3.26.0
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Variant: Current
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Implicits: 0
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{variant:1,2,3}7% Chance to Block Spell Damage
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{variant:4}(6-7)% Chance to Block Spell Damage
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{variant:5}(7-10)% Chance to Block Spell Damage
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{variant:5,6}(7-10)% Chance to Block Spell Damage
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{variant:1}+10% Chance to Block Attack Damage while Dual Wielding
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{variant:2,3,4}+8% Chance to Block Attack Damage while Dual Wielding
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{variant:5}+(8-12)% Chance to Block Attack Damage while Dual Wielding
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{variant:5,6}+(8-12)% Chance to Block Attack Damage while Dual Wielding
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{variant:1,2}(80-120)% increased Physical Damage
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{variant:3,4}(100-120)% increased Physical Damage
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{variant:5}(60-80)% increased Physical Damage
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{variant:5,6}(60-80)% increased Physical Damage
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{variant:1,2,3,4}Adds (55-65) to (100-120) Fire Damage in Main Hand
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{variant:5}Adds (75-100) to (165-200) Fire Damage in Main Hand
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{variant:6}Adds (150-200) to (330-400) Fire Damage in Main Hand
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{variant:1,2,3,4}Adds (55-65) to (100-120) Chaos Damage in Off Hand
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{variant:5}Adds (75-100) to (165-200) Chaos Damage in Off Hand
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{variant:6}Adds (151-199) to (331-401) Chaos Damage in Off Hand
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Counts as Dual Wielding
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]],
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}
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@@ -358,16 +358,18 @@ Source: Steal from a unique{Curio Display} during a Grand Heist
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Kintsugi
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Exquisite Leather
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Variant: Pre 3.19.0
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Variant: Pre 3.26.0
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Variant: Current
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Implicits: 0
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{variant:1}(100-120)% increased Evasion Rating
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{variant:2}(120-160)% increased Evasion Rating
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{variant:3}(160-220)% increased Evasion Rating
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{variant:1}+(60-80) to maximum Life
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+30% to Fire Resistance
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{variant:1}20% less Damage taken if you have not been Hit Recently
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{variant:2}35% less Damage taken if you have not been Hit Recently
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{variant:2,3}35% less Damage taken if you have not been Hit Recently
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{variant:1}50% increased Evasion Rating if you have been Hit Recently
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{variant:2}100% increased Evasion Rating if you have been Hit Recently
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{variant:2,3}100% increased Evasion Rating if you have been Hit Recently
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]],[[
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Queen of the Forest
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Destiny Leather
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@@ -472,23 +474,32 @@ Implicits: 0
|
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]],[[
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Yriel's Fostering
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Exquisite Leather
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Variant: Rhoa
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Variant: Snake
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Variant: Ursa
|
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Variant: Rhoa Pre 3.26
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Variant: Snake Pre 3.26
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Variant: Ursa Pre 3.26
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Variant: Rhoa Current
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Variant: Snake Current
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Variant: Ursa Current
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Implicits: 0
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{variant:1}Grants Level 20 Summon Bestial Rhoa Skill
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{variant:2}Grants Level 20 Summon Bestial Snake Skill
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{variant:3}Grants Level 20 Summon Bestial Ursa Skill
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{variant:1,4}Grants Level 20 Summon Bestial Rhoa Skill
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{variant:2,5}Grants Level 20 Summon Bestial Snake Skill
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{variant:3,6}Grants Level 20 Summon Bestial Ursa Skill
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+(300-400) to Accuracy Rating
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(130-150)% increased Evasion Rating
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+(90-100) to maximum Life
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Projectile Attack Skills have (40-60)% increased Critical Strike Chance
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{variant:1}Projectiles from Attacks have 20% chance to Maim on Hit while you have a Bestial Minion
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{variant:4}Projectiles from Attacks have 100% chance to Maim on Hit while you have a Bestial Minion
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{variant:2}Projectiles from Attacks have 20% chance to Poison on Hit while you have a Bestial Minion
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{variant:5}Projectiles from Attacks have 100% chance to Poison on Hit while you have a Bestial Minion
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{variant:3}Projectiles from Attacks have 20% chance to inflict Bleeding on Hit while you have a Bestial Minion
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{variant:6}Projectiles from Attacks have 100% chance to inflict Bleeding on Hit while you have a Bestial Minion
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{variant:1}(10-15)% increased Attack and Movement Speed while you have a Bestial Minion
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{variant:4}(10-20)% increased Attack and Movement Speed while you have a Bestial Minion
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{variant:2}Adds (13-19)-(23-29) Chaos Damage to Attacks while you have a Bestial Minion
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{variant:5}Adds (18-24)-(30-36) Chaos Damage to Attacks while you have a Bestial Minion
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{variant:3}Adds (11-16)-(21-25) Physical Damage to Attacks while you have a Bestial Minion
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{variant:6}Adds (23-31)-(37-47) Physical Damage to Attacks while you have a Bestial Minion
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]],
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-- Body: Energy Shield
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[[
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@@ -818,21 +829,23 @@ Variant: Pre 2.6.0
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Variant: Pre 3.5.0
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Variant: Pre 3.16.0
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Variant: Pre 3.19.0
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Variant: Pre 3.26.0
|
||||
Variant: Current
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Implicits: 0
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||||
{variant:1,2,3}(160-200)% increased Armour and Evasion
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{variant:4,5}(180-220)% increased Armour and Evasion
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{variant:4,5,6}(180-220)% increased Armour and Evasion
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{variant:1,2}+(40-60) to maximum Life
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{variant:3,4,5}+(60-90) to maximum Life
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{variant:3,4,5,6}+(60-90) to maximum Life
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{variant:1,2,3,4}(0.4-0.6)% of Physical Attack Damage Leeched as Life
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{variant:5}2% of Physical Attack Damage Leeched as Life
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{variant:6}2% of Attack Damage Leeched as Life
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You lose all Endurance Charges when Hit
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You gain an Endurance Charge on Kill
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{variant:1}You gain Onslaught for 1 seconds per Endurance Charge when Hit
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{variant:2}You gain Onslaught for 2 seconds per Endurance Charge when Hit
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{variant:3,4,5}You gain Onslaught for 5 seconds per Endurance Charge when Hit
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{variant:3,4,5,6}You gain Onslaught for 5 seconds per Endurance Charge when Hit
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{variant:3,4}(60-100)% increased Onslaught Effect
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{variant:5}100% increased Onslaught Effect
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{variant:5,6}100% increased Onslaught Effect
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]],[[
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Farrul's Fur
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Triumphant Lamellar
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@@ -1115,12 +1128,16 @@ Sporeguard
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Saint's Hauberk
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League: Blight
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Source: Drops in Blighted Maps
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Variant: Pre 3.26.0
|
||||
Variant: Current
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||||
Implicits: 0
|
||||
Trigger Level 10 Contaminate when you Kill an Enemy
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(200-250)% increased Armour and Energy Shield
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(7-10)% increased maximum Life
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+(17-23)% to Chaos Resistance
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Enemies on Fungal Ground you Kill Explode, dealing 5% of their Life as Chaos Damage
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{variant:1}+(17-23)% to Chaos Resistance
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{variant:2}+(29-43)% to Chaos Resistance
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{variant:1}Enemies on Fungal Ground you Kill Explode, dealing 5% of their Life as Chaos Damage
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{variant:2}Enemies on Fungal Ground you Kill Explode, dealing 10% of their Life as Chaos Damage
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You have Fungal Ground around you while stationary
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||||
This item can be anointed by Cassia
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]],[[
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@@ -1368,11 +1385,15 @@ The Admiral
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Varnished Coat
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League: Heist
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Source: Drops from unique{Admiral Darnaw} in normal{Contract: Death to Darnaw}
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Variant: Pre 3.26.0
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Variant: Current
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Implicits: 0
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+(30-40) to Intelligence
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(100-140)% increased Evasion and Energy Shield
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{variant:1}(100-140)% increased Evasion and Energy Shield
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{variant:2}(120-200)% increased Evasion and Energy Shield
|
||||
+(10-20)% to all Elemental Resistances
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(5-10)% chance to Freeze, Shock and Ignite
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{variant:1}(5-10)% chance to Freeze, Shock and Ignite
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{variant:2}(10-25)% chance to Freeze, Shock and Ignite
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||||
Elemental Damage you Deal with Hits is Resisted by lowest Elemental Resistance instead
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]],[[
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Atziri's Splendour
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|
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@@ -135,7 +135,7 @@ Stormcharger
|
||||
Plated Greaves
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||||
Variant: Pre 3.19.0
|
||||
Variant: Current
|
||||
+(1-50)% to Lightning Resistance
|
||||
+(1-50)% to Lightning Resistance
|
||||
{variant:1}20% increased Movement Speed
|
||||
{variant:2}(1-40)% increased Movement Speed
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||||
{variant:1}30% of Physical Damage Converted to Lightning Damage
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||||
@@ -270,7 +270,7 @@ Requires Level 22, 42 Dex
|
||||
{variant:2,3}15% increased Movement Speed for 9 seconds on Throwing a Trap
|
||||
]],[[
|
||||
Orbala's Stand
|
||||
Eelskin Boots
|
||||
Eelskin Boots
|
||||
(100-150)% increased Evasion Rating
|
||||
(20-30)% increased Movement Speed
|
||||
Cannot be Stunned by Suppressed Spell Damage
|
||||
@@ -871,12 +871,17 @@ Riveted Boots
|
||||
Variant: Pre 3.19.0
|
||||
Variant: Pre 3.23.0
|
||||
Variant: Pre 3.24.0
|
||||
Variant: Current
|
||||
Variant: Pre 3.26.0
|
||||
Variant: Endurance Current
|
||||
Variant: Frenzy Current
|
||||
Variant: Power Current
|
||||
Requires Level 36, 35 Str, 35 Int
|
||||
+(15-25)% to Cold Resistance
|
||||
+(15-25)% to Chaos Resistance
|
||||
{variant:1}20% increased Movement Speed
|
||||
{variant:2,3}30% increased Movement Speed
|
||||
{variant:5,6,7}(15-25)% increased Movement Speed
|
||||
{variant:5,6,7}Corrupted Blood cannot be inflicted on you
|
||||
{variant:1}Gain a Frenzy, Endurance, or Power Charge once per second while you are Stationary
|
||||
{variant:1,2}Lose all Frenzy, Endurance, and Power Charges when you Move
|
||||
{variant:2}Minimum Endurance Charges equal to Maximum while stationary
|
||||
@@ -885,6 +890,9 @@ Requires Level 36, 35 Str, 35 Int
|
||||
{variant:3,4}Count as having maximum number of Endurance Charges
|
||||
{variant:3,4}Count as having maximum number of Frenzy Charges
|
||||
{variant:3,4}Count as having maximum number of Power Charges
|
||||
{variant:5}Count as having maximum number of Endurance Charges
|
||||
{variant:6}Count as having maximum number of Frenzy Charges
|
||||
{variant:7}Count as having maximum number of Power Charges
|
||||
]],[[
|
||||
Wake of Destruction
|
||||
Mesh Boots
|
||||
@@ -973,6 +981,7 @@ You have Onslaught while not on Low Mana
|
||||
Omeyocan
|
||||
Carnal Boots
|
||||
Variant: Pre 3.16.0
|
||||
Variant: Pre 3.26.0
|
||||
Variant: Current
|
||||
League: Incursion
|
||||
Source: Upgraded from unique{Dance of the Offered} via currency{Vial of the Ritual}
|
||||
@@ -982,6 +991,7 @@ Requires Level 55, 52 Dex, 52 Int
|
||||
30% increased Movement Speed
|
||||
{variant:1}2% increased Evasion per 500 Maximum Mana
|
||||
{variant:2}10% increased Evasion per 500 Maximum Mana
|
||||
{variant:3}20% increased Evasion per 500 Maximum Mana
|
||||
You have Onslaught while not on Low Mana
|
||||
Lose 7% of maximum Mana per Second
|
||||
]],[[
|
||||
|
||||
@@ -369,6 +369,7 @@ Hits can't be Evaded
|
||||
Null's Inclination
|
||||
Ranger Bow
|
||||
Variant: Pre 3.14.0
|
||||
Variant: Pre 3.26.0
|
||||
Variant: Current
|
||||
Requires Level 60, 212 Dex, 212 Int
|
||||
Adds (50-80) to (130-180) Chaos Damage
|
||||
@@ -376,23 +377,28 @@ Adds (50-80) to (130-180) Chaos Damage
|
||||
+(7-11)% to Chaos Resistance
|
||||
{variant:1}Minions deal 1% increased Damage per 10 Dexterity
|
||||
{variant:2}Minions deal 1% increased Damage per 5 Dexterity
|
||||
{variant:3}Minions deal 2% increased Damage per 5 Dexterity
|
||||
+212 Intelligence Requirement
|
||||
Cast Socketed Minion Spells on Kill with this Weapon
|
||||
]],[[
|
||||
Nuro's Harp
|
||||
Harbinger Bow
|
||||
Variant: Pre 2.5.0
|
||||
Variant: Pre 3.26.0
|
||||
Variant: Current
|
||||
Requires Level 68, 212 Dex
|
||||
Implicits: 1
|
||||
(30-50)% increased Critical Strike Chance
|
||||
No Physical Damage
|
||||
Adds (120-140) to (180-210) Cold Damage
|
||||
{variant:1,2}Adds (120-140) to (180-210) Cold Damage
|
||||
{variant:3}Adds (180-210) to (240-280) Cold Damage
|
||||
(10-15)% increased Attack Speed
|
||||
(10-30)% increased Light Radius
|
||||
15% chance to create Chilled Ground when you Freeze an Enemy
|
||||
Create Consecrated Ground when you Shatter an Enemy
|
||||
{variant:2}40% increased Effect of Chilled Ground
|
||||
{variant:3}(30-50)% increased Effect of Chilled Ground
|
||||
{variant:3}(30-50)% increased Effect of Consecrated Ground
|
||||
]],[[
|
||||
Quill Rain
|
||||
Short Bow
|
||||
|
||||
@@ -161,21 +161,23 @@ Upgrade: Upgrades to unique{Hand of Wisdom and Action} using currency{Blessing o
|
||||
Variant: Pre 2.6.0
|
||||
Variant: Pre 3.0.0
|
||||
Variant: Pre 3.21.0
|
||||
Variant: Pre 3.26.0
|
||||
Variant: Current
|
||||
Implicits: 3
|
||||
{variant:1}Grants 10 Life per Enemy Hit
|
||||
{variant:2,3}Grants 12 Life per Enemy Hit
|
||||
{variant:4}Grants 46 Life per Enemy Hit
|
||||
{variant:4,5}Grants 46 Life per Enemy Hit
|
||||
{variant:1,2,3}(20-25)% increased Elemental Damage with Attack Skills
|
||||
{variant:1,2,3}Adds 1 to (50-60) Lightning Damage
|
||||
{variant:1,2,3}(10-15)% increased Attack Speed
|
||||
{variant:4}(8-12)% increased Dexterity
|
||||
{variant:4}(8-12)% increased Intelligence
|
||||
{variant:4}Recover 1% of Life on Kill
|
||||
{variant:4,5}(8-12)% increased Dexterity
|
||||
{variant:4,5}(8-12)% increased Intelligence
|
||||
{variant:4,5}Recover 1% of Life on Kill
|
||||
{variant:1,2}Adds 1 to 3 Lightning Damage to Attacks with this Weapon per 10 Intelligence
|
||||
{variant:3}Adds 1 to 5 Lightning Damage to Attacks with this Weapon per 10 Intelligence
|
||||
{variant:4}Adds 1 to 10 Lightning Damage to Attacks with this Weapon per 10 Dexterity
|
||||
{variant:4}5% increased Critical Strike Chance per 25 Intelligence
|
||||
{variant:5}Adds 1 to 12 Lightning Damage to Attacks with this Weapon per 10 Dexterity
|
||||
{variant:4,5}5% increased Critical Strike Chance per 25 Intelligence
|
||||
]],[[
|
||||
Hand of Wisdom and Action
|
||||
Imperial Claw
|
||||
@@ -184,16 +186,18 @@ Source: Upgraded from unique{Hand of Thought and Motion} using currency{Blessing
|
||||
Variant: Pre 2.6.0
|
||||
Variant: Pre 3.0.0
|
||||
Variant: Pre 3.21.0
|
||||
Variant: Pre 3.26.0
|
||||
Variant: Current
|
||||
Requires Level 68, 131 Dex, 95 Int
|
||||
Implicits: 2
|
||||
{variant:1}Grants 25 Life per Enemy Hit
|
||||
{variant:2,3,4}Grants 46 Life per Enemy Hit
|
||||
{variant:2,3,4,5}Grants 46 Life per Enemy Hit
|
||||
(8-12)% increased Dexterity
|
||||
(8-12)% increased Intelligence
|
||||
{variant:4}1% of Attack Damage Leeched as Life
|
||||
{variant:4,5}1% of Attack Damage Leeched as Life
|
||||
{variant:1,2}Adds 1 to 6 Lightning Damage to Attacks with this Weapon per 10 Intelligence
|
||||
{variant:3,4}Adds 1 to 10 Lightning Damage to Attacks with this Weapon per 10 Intelligence
|
||||
{variant:5}Adds 1 to 12 Lightning Damage to Attacks with this Weapon per 10 Intelligence
|
||||
1% increased Attack Speed per 25 Dexterity
|
||||
{variant:1,2,3}(20-25)% increased Elemental Damage with Attack Skills
|
||||
]],[[
|
||||
|
||||
@@ -209,6 +209,7 @@ Mark of the Doubting Knight
|
||||
Platinum Kris
|
||||
Variant: Pre 2.0.0
|
||||
Variant: Pre 2.6.0
|
||||
Variant: Pre 3.26.0
|
||||
Variant: Current
|
||||
Requires Level 64, 76 Dex, 149 Int
|
||||
Implicits: 1
|
||||
@@ -216,13 +217,16 @@ Implicits: 1
|
||||
+5% Chance to Block Attack Damage while Dual Wielding
|
||||
{variant:1}(180-210)% increased Physical Damage
|
||||
{variant:2}(210-240)% increased Physical Damage
|
||||
{variant:3}(250-270)% increased Physical Damage
|
||||
10% reduced Attack Speed
|
||||
+(6-10)% to all Elemental Resistances
|
||||
{variant:3,4}(250-270)% increased Physical Damage
|
||||
{variant:1,2,3}10% reduced Attack Speed
|
||||
{variant:4}20% reduced Attack Speed
|
||||
{variant:1,2,3}+(6-10)% to all Elemental Resistances
|
||||
{variant:1,2}Melee Critical Strikes have 25% chance to cause Bleeding
|
||||
{variant:3}50% chance to Cause Bleeding on Critical Strike
|
||||
{variant:3,4}50% chance to Cause Bleeding on Critical Strike
|
||||
{variant:1,2}Melee Critical Strikes have 25% chance to Poison the Enemy
|
||||
{variant:3}50% chance to Cause Poison on Critical Strike
|
||||
{variant:3,4}50% chance to Cause Poison on Critical Strike
|
||||
{variant:4}(20-30)% increased Critical Strike Chance
|
||||
{variant:4}+(30-40)% to Global Critical Strike Multiplier
|
||||
]],[[
|
||||
Mightflay
|
||||
Flaying Knife
|
||||
@@ -283,19 +287,19 @@ Variant: Pre 3.5.0
|
||||
Variant: Current
|
||||
Requires Level 68, 76 Dex, 149 Int
|
||||
Implicits: 1
|
||||
40% increased Global Critical Strike Chance
|
||||
40% increased Global Critical Strike Chance
|
||||
Adds (85-110) to (130-150) Physical Damage
|
||||
Adds (130-160) to (220-240) Fire Damage
|
||||
{variant:2}50% chance to cause Bleeding on Hit
|
||||
{variant:1}Attacks with this Weapon deal (80-100) to (160-200) added Fire Damage to Bleeding Enemies
|
||||
{variant:1}Attacks with this Weapon deal (80-100) to (160-200) added Physical Damage to Ignited Enemies
|
||||
{variant:1}Attacks with this Weapon have 25% chance to inflict Bleeding against Ignited Enemies
|
||||
{variant:1}Attacks with this Weapon deal (80-100) to (160-200) added Fire Damage to Bleeding Enemies
|
||||
{variant:1}Attacks with this Weapon deal (80-100) to (160-200) added Physical Damage to Ignited Enemies
|
||||
{variant:1}Attacks with this Weapon have 25% chance to inflict Bleeding against Ignited Enemies
|
||||
{variant:2}(75-100)% increased Fire Damage with Hits and Ailments against Bleeding Enemies
|
||||
{variant:2}(75-100)% increased Physical Damage with Hits and Ailments against Ignited Enemies
|
||||
Every 8 seconds, gain Avatar of Fire for 4 seconds
|
||||
{variant:1}(80-120)% increased Critical Strike Chance while you have Avatar of Fire
|
||||
{variant:2}(160-200)% increased Critical Strike Chance while you have Avatar of Fire
|
||||
50% of Physical Damage Converted to Fire while you have Avatar of Fire
|
||||
Every 8 seconds, gain Avatar of Fire for 4 seconds
|
||||
{variant:1}(80-120)% increased Critical Strike Chance while you have Avatar of Fire
|
||||
{variant:2}(160-200)% increased Critical Strike Chance while you have Avatar of Fire
|
||||
50% of Physical Damage Converted to Fire while you have Avatar of Fire
|
||||
{variant:1}+1000 Armour while you do not have Avatar of Fire
|
||||
{variant:2}+2000 Armour while you do not have Avatar of Fire
|
||||
]],[[
|
||||
|
||||
@@ -74,6 +74,7 @@ your maximum number of Crab Barriers
|
||||
Kaom's Spirit
|
||||
Titan Gauntlets
|
||||
Variant: Pre 3.23.0
|
||||
Variant: Pre 3.26.0
|
||||
Variant: Current
|
||||
+(50-70) to Maximum Life
|
||||
+(20-30)% to Fire Resistance
|
||||
@@ -81,6 +82,7 @@ Variant: Current
|
||||
Life Recovery from Regeneration is not applied
|
||||
{variant:1}Regenerate 1 Rage per second for every 100 Life Recovery per second from Regeneration
|
||||
{variant:2}Regenerate 1 Rage per second for every 300 Life Recovery per second from Regeneration
|
||||
{variant:3}Regenerate 1 Rage per second for every 200 Life Recovery per second from Regeneration
|
||||
Does not delay Inherent Loss of Rage
|
||||
]],[[
|
||||
Doryani's Fist
|
||||
@@ -264,12 +266,15 @@ Requires Level 21, 33 Dex
|
||||
Mercenary's Lot
|
||||
Slink Gloves
|
||||
League: Heist
|
||||
Variant: Pre 3.26.0
|
||||
Variant: Current
|
||||
Requires Level 70, 95 Dex
|
||||
+(80-120) to Evasion Rating
|
||||
(5-8)% increased Attack and Cast Speed
|
||||
Mark Skills have (10-15)% increased Cast Speed
|
||||
(30-50)% increased Damage with Hits and Ailments against Marked Enemy
|
||||
Your Mark transfers to another Enemy when Marked Enemy dies
|
||||
{variant:2}8% of Damage from Hits is taken from Marked Target's Life before you
|
||||
]],[[
|
||||
Oskarm
|
||||
Nubuck Gloves
|
||||
@@ -300,8 +305,10 @@ Allelopathy
|
||||
{variant:1}Sorcerer Gloves
|
||||
{variant:2}Satin Gloves
|
||||
Variant: Pre 3.19.0
|
||||
Variant: Pre 3.26.0
|
||||
Variant: Current
|
||||
Grants Level 22 Blight Skill
|
||||
{variant:1,2}Grants Level 22 Blight Skill
|
||||
{variant:3}Grants Level 25 Blight Skill
|
||||
{variant:1}(20-30)% increased Damage over Time
|
||||
(100-120)% increased Energy Shield
|
||||
10% increased Area of Effect of Area Skills
|
||||
@@ -312,10 +319,12 @@ Replica Allelopathy
|
||||
{variant:1}Sorcerer Gloves
|
||||
{variant:2}Satin Gloves
|
||||
Variant: Pre 3.19.0
|
||||
Variant: Pre 3.26.0
|
||||
Variant: Current
|
||||
League: Heist
|
||||
Source: Steal from a unique{Curio Display} during a Grand Heist
|
||||
Grants Level 22 Wintertide Brand
|
||||
{variant:1,2}Grants Level 22 Wintertide Brand
|
||||
{variant:3}Grants Level 25 Wintertide Brand
|
||||
{variant:1}(20-30)% increased Damage over Time
|
||||
(100-120)% increased Energy Shield
|
||||
10% increased Area of Effect
|
||||
@@ -935,15 +944,17 @@ Variant: Pre 1.0.0
|
||||
Variant: Pre 2.2.0
|
||||
Variant: Pre 2.5.0
|
||||
Variant: Pre 3.0.0
|
||||
Variant: Pre 3.26.0
|
||||
Variant: Current
|
||||
Requires Level 16, 14 Dex, 14 Int
|
||||
{variant:1,2}+60% to Global Critical Strike Multiplier
|
||||
{variant:3}+90% to Global Critical Strike Multiplier
|
||||
{variant:4}+45% to Global Critical Strike Multiplier
|
||||
{variant:5}+30% to Global Critical Strike Multiplier
|
||||
{variant:5,6}+30% to Global Critical Strike Multiplier
|
||||
10% reduced Enemy Stun Threshold
|
||||
{variant:1}(800-1000)% more Unarmed Physical Damage
|
||||
{variant:2,3,4,5}(600-800)% more Physical Damage with Unarmed Melee Attacks
|
||||
{variant:6}(600-1000)% more Physical Damage with Unarmed Melee Attacks
|
||||
Extra gore
|
||||
]],[[
|
||||
Fenumus' Weave
|
||||
|
||||
@@ -68,7 +68,7 @@ Cannot be Stunned
|
||||
]],[[
|
||||
The Formless Flame
|
||||
{variant:1,2}Siege Helmet
|
||||
{variant:3}Royal Burgonet
|
||||
{variant:3}Royal Burgonet
|
||||
League: Breach
|
||||
Source: Drops in Xoph Breach or from unique{Xoph, Dark Embers}
|
||||
Upgrade: Upgrades to unique{The Formless Inferno} using currency{Blessing of Xoph}
|
||||
@@ -456,6 +456,16 @@ Variant: Focus Ailment Duration Pre 3.16.0
|
||||
Variant: Avoid Elemental Damage Pre 3.16.0
|
||||
Variant: Focus Ailment Duration Pre 3.19.0
|
||||
Variant: Focus Ailment Duration Pre 3.22.0
|
||||
Variant: Fire and Chaos Resistances Pre 3.26.0
|
||||
Variant: Cold and Chaos Resistances Pre 3.26.0
|
||||
Variant: Lightning and Chaos Resistances Pre 3.26.0
|
||||
Variant: Strength and Dexterity Pre 3.26.0
|
||||
Variant: Dexterity and Intelligence Pre 3.26.0
|
||||
Variant: Strength and Intelligence Pre 3.26.0
|
||||
Variant: Mine Laying Speed Pre 3.26.0
|
||||
Variant: Focus Spell Trigger Pre 3.26.0
|
||||
Variant: Focus Ailment Duration Pre 3.26.0
|
||||
Variant: Avoid Elemental Damage Pre 3.26.0
|
||||
Variant: Fire and Chaos Resistances
|
||||
Variant: Cold and Chaos Resistances
|
||||
Variant: Lightning and Chaos Resistances
|
||||
@@ -466,9 +476,9 @@ Variant: Mine Laying Speed
|
||||
Variant: Focus Spell Trigger
|
||||
Variant: Focus Ailment Duration
|
||||
Variant: Avoid Elemental Damage
|
||||
+1 to Level of Socketed Gems
|
||||
{variant:1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25}+1 to Level of Socketed Gems
|
||||
{variant:1,2,3,4,5,6,7,8,9,10,11,12,13}Socketed Gems have 40% increased Mana Reservation Efficiency
|
||||
{variant:14,15,16,17,18,19,20,21,22,23,24,25}Socketed Gems have 25% increased Reservation Efficiency
|
||||
{variant:14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35}Socketed Gems have 25% increased Reservation Efficiency
|
||||
Trigger Level 15 Feast of Flesh every 5 seconds
|
||||
(180-220)% increased Energy Shield
|
||||
10% chance for Energy Shield Recharge to start when you use a Skill
|
||||
@@ -489,20 +499,20 @@ Eldritch Battery
|
||||
{variant:13}{crafted}(6-9)% chance to Avoid Elemental Damage from Hits during Soul Gain Prevention
|
||||
{variant:14}(161-180)% increased Duration of Ailments you inflict while Focused
|
||||
{variant:15}(81-90)% increased Duration of Ailments you inflict while Focused
|
||||
{variant:16}+(16-20)% to Fire and Chaos Resistances
|
||||
{variant:17}+(16-20)% to Cold and Chaos Resistances
|
||||
{variant:18}+(16-20)% to Lightning and Chaos Resistances
|
||||
{variant:19}+(31-35) to Strength and Dexterity
|
||||
{variant:20}+(31-35) to Dexterity and Intelligence
|
||||
{variant:21}+(31-35) to Strength and Intelligence
|
||||
{variant:22}(14-16)% increased Mine Laying Speed
|
||||
{variant:23}Trigger Socketed Spells when you Focus, with a 0.25 second Cooldown
|
||||
{variant:23}Focus has (5-8)% increased Cooldown Recovery Rate
|
||||
{variant:24}(36-40)% increased Duration of Ailments you inflict while Focused
|
||||
{variant:25}(10-12)% chance to Avoid Elemental Damage from Hits during Soul Gain Prevention
|
||||
{variant:16,26}+(16-20)% to Fire and Chaos Resistances
|
||||
{variant:17,27}+(16-20)% to Cold and Chaos Resistances
|
||||
{variant:18,28}+(16-20)% to Lightning and Chaos Resistances
|
||||
{variant:19,29}+(31-35) to Strength and Dexterity
|
||||
{variant:20,30}+(31-35) to Dexterity and Intelligence
|
||||
{variant:21,31}+(31-35) to Strength and Intelligence
|
||||
{variant:22,32}(14-16)% increased Mine Laying Speed
|
||||
{variant:23,33}Trigger Socketed Spells when you Focus, with a 0.25 second Cooldown
|
||||
{variant:23,33}Focus has (5-8)% increased Cooldown Recovery Rate
|
||||
{variant:24,34}(36-40)% increased Duration of Ailments you inflict while Focused
|
||||
{variant:25,35}(10-12)% chance to Avoid Elemental Damage from Hits during Soul Gain Prevention
|
||||
]],[[
|
||||
Wilma's Requital
|
||||
Solaris Circlet
|
||||
Solaris Circlet
|
||||
+(300-500) to Accuracy Rating
|
||||
(200-250)% increased Energy Shield
|
||||
Increases and Reductions to Cast Speed apply to Attack Speed
|
||||
|
||||
@@ -482,12 +482,15 @@ Effects of Profane Ground you create Linger for 4 seconds
|
||||
]],[[
|
||||
Nadir Mode
|
||||
Cobalt Jewel
|
||||
Variant: Pre 3.26
|
||||
Variant: Current
|
||||
League: Heist
|
||||
Source: Drops from unique{The Unbreakable} in normal{Contract: Breaking the Unbreakable}
|
||||
Limited to: 1
|
||||
Item Level: 82
|
||||
(20-25)% increased Spell Damage
|
||||
Spells have 30% increased Critical Strike Chance per Intensity
|
||||
{variant:1}Spells have 30% increased Critical Strike Chance per Intensity
|
||||
{variant:2}Spells have (30-50)% increased Critical Strike Chance per Intensity
|
||||
Spells which have gained Intensity Recently lose 1 Intensity every 0.50 Seconds
|
||||
]],[[
|
||||
Natural Affinity
|
||||
@@ -948,7 +951,7 @@ Source: No longer obtainable
|
||||
Limited to: 2
|
||||
Radius: Medium
|
||||
(10-15)% increased Cold Damage
|
||||
With at least 40 Dexterity in Radius, Melee Damage
|
||||
With at least 40 Dexterity in Radius, Melee Damage
|
||||
dealt by Frost Blades Penetrates 15% Cold Resistance
|
||||
With at least 40 Dexterity in Radius, Frost Blades has 25% increased Projectile Speed
|
||||
]],[[
|
||||
@@ -957,7 +960,7 @@ Cobalt Jewel
|
||||
Source: No longer obtainable
|
||||
Limited to: 2
|
||||
Radius: Medium
|
||||
(7-10)% increased Projectile Damage
|
||||
(7-10)% increased Projectile Damage
|
||||
With at least 40 Intelligence in Radius, Freezing Pulse fires 2 additional Projectiles
|
||||
With at least 40 Intelligence in Radius, 25% increased Freezing Pulse Damage if
|
||||
you've Shattered an Enemy Recently
|
||||
@@ -1015,10 +1018,10 @@ Cobalt Jewel
|
||||
Source: No longer obtainable
|
||||
Limited to: 2
|
||||
Radius: Medium
|
||||
(10-15)% increased Cold Damage
|
||||
(10-15)% increased Cold Damage
|
||||
With 40 Intelligence in Radius, 20% of Glacial Cascade Physical Damage
|
||||
Converted to Cold Damage
|
||||
With 40 Intelligence in Radius, Glacial Cascade has an additional Burst
|
||||
With 40 Intelligence in Radius, Glacial Cascade has an additional Burst
|
||||
]],[[
|
||||
Might and Influence
|
||||
Viridian Jewel
|
||||
@@ -1107,7 +1110,7 @@ Variant: Pre 3.17.0
|
||||
Variant: Current
|
||||
Limited to: 1
|
||||
Radius: Medium
|
||||
(10-15)% increased Global Physical Damage
|
||||
(10-15)% increased Global Physical Damage
|
||||
With at least 40 Dexterity in Radius, Ethereal Knives fires Projectiles in a Nova
|
||||
{variant:1}With at least 40 Dexterity in Radius, Ethereal Knives fires 10 additional Projectiles
|
||||
{variant:2}With at least 40 Dexterity in Radius, Ethereal Knives fires 5 additional Projectiles
|
||||
@@ -1193,11 +1196,11 @@ Variant: Current
|
||||
Source: No longer obtainable
|
||||
Limited to: 1
|
||||
Radius: Medium
|
||||
(10-15)% increased Fire Damage
|
||||
(10-15)% increased Fire Damage
|
||||
{variant:1}With at least 40 Dexterity in Radius, Burning Arrow can inflict an additional Ignite on an Enemy
|
||||
{variant:2}Ignited Enemies Killed by your Hits are destroyed
|
||||
]],[[
|
||||
Unending Hunger
|
||||
Unending Hunger
|
||||
Cobalt Jewel
|
||||
Variant: Pre 2.6.0
|
||||
Variant: Current
|
||||
@@ -1225,7 +1228,7 @@ Cobalt Jewel
|
||||
Source: No longer obtainable
|
||||
Limited to: 2
|
||||
Radius: Medium
|
||||
Minions deal (10-15)% increased Damage
|
||||
Minions deal (10-15)% increased Damage
|
||||
With at least 40 Intelligence in Radius, Raised
|
||||
Zombies' Slam Attack has 100% increased Cooldown Recovery Speed
|
||||
With at least 40 Intelligence in Radius, Raised Zombies' Slam
|
||||
@@ -1259,7 +1262,7 @@ Variant: Pre 3.11.0
|
||||
Variant: Current
|
||||
Limited to: 1
|
||||
Radius: Medium
|
||||
(10-15)% increased Fire Damage
|
||||
(10-15)% increased Fire Damage
|
||||
{variant:1}With at least 40 Strength in Radius, Molten Strike fires 2 additional Projectiles
|
||||
{variant:1}With at least 40 Strength in Radius, Molten Strike has 25% increased Area of Effect
|
||||
{variant:2}With at least 40 Strength in Radius, Molten Strike Projectiles Chain on impacting ground
|
||||
@@ -1623,10 +1626,10 @@ Variant: Pre 3.20.0
|
||||
Variant: Current
|
||||
Limited to: 1
|
||||
+2 to maximum number of Spectres
|
||||
(40-50)% reduced Mana Cost of Raise Spectre
|
||||
Spectres have (800-1000)% increased Critical Strike Chance
|
||||
(40-50)% reduced Mana Cost of Raise Spectre
|
||||
Spectres have (800-1000)% increased Critical Strike Chance
|
||||
Spectres have a Base Duration of 20 seconds
|
||||
Spectres do not travel between Areas
|
||||
Spectres do not travel between Areas
|
||||
{variant:2}Corrupted
|
||||
]],[[
|
||||
The Golden Rule
|
||||
@@ -1634,10 +1637,10 @@ Viridian Jewel
|
||||
Source: Use currency{Vaal Orb} on normal{Viridian Jewel}
|
||||
Variant: Pre 3.20.0
|
||||
Variant: Current
|
||||
(30-40)% increased Armour while Bleeding
|
||||
Bleeding you inflict is Reflected to you
|
||||
+1% to Chaos Resistance per Poison on you
|
||||
Poison you inflict is Reflected to you
|
||||
(30-40)% increased Armour while Bleeding
|
||||
Bleeding you inflict is Reflected to you
|
||||
+1% to Chaos Resistance per Poison on you
|
||||
Poison you inflict is Reflected to you
|
||||
{variant:2}Corrupted
|
||||
]],[[
|
||||
To Dust
|
||||
|
||||
@@ -214,12 +214,12 @@ Variant: Current
|
||||
Requires Level 68, 212 Str
|
||||
Implicits: 1
|
||||
10% reduced Enemy Stun Threshold
|
||||
Adds (45-60) to (100-120) Physical Damage
|
||||
Gain (30-40)% of Physical Attack Damage as Extra Fire Damage
|
||||
+4% to Chaos Resistance per Endurance Charge
|
||||
1% reduced Elemental Damage taken from Hits per Endurance Charge
|
||||
Adds 5 to 8 Physical Damage per Endurance Charge
|
||||
+500 to Armour per Endurance Charge
|
||||
Adds (45-60) to (100-120) Physical Damage
|
||||
Gain (30-40)% of Physical Attack Damage as Extra Fire Damage
|
||||
+4% to Chaos Resistance per Endurance Charge
|
||||
1% reduced Elemental Damage taken from Hits per Endurance Charge
|
||||
Adds 5 to 8 Physical Damage per Endurance Charge
|
||||
+500 to Armour per Endurance Charge
|
||||
{variant:1}400 Fire Damage taken per second per Endurance Charge if you've been Hit Recently
|
||||
{variant:2}200 Fire Damage taken per second per Endurance Charge if you've been Hit Recently
|
||||
]],
|
||||
@@ -232,12 +232,12 @@ Variant: Pre 3.5.0
|
||||
Variant: Current
|
||||
Requires Level 68, 104 Str, 122 Int
|
||||
Implicits: 1
|
||||
40% increased Elemental Damage
|
||||
(180-200)% increased Physical Damage
|
||||
(10-15)% increased Attack Speed
|
||||
(80-100)% increased Critical Strike Chance
|
||||
50% of Physical Damage Converted to Lightning Damage
|
||||
Every 16 seconds you gain Elemental Overload for 8 seconds
|
||||
40% increased Elemental Damage
|
||||
(180-200)% increased Physical Damage
|
||||
(10-15)% increased Attack Speed
|
||||
(80-100)% increased Critical Strike Chance
|
||||
50% of Physical Damage Converted to Lightning Damage
|
||||
Every 16 seconds you gain Elemental Overload for 8 seconds
|
||||
You have Resolute Technique while you do not have Elemental Overload
|
||||
{variant:2}100% increased Physical Damage while you have Resolute Technique
|
||||
]],[[
|
||||
@@ -261,7 +261,7 @@ Requires Level 60, 95 Str, 131 Int
|
||||
Implicits: 1
|
||||
40% increased Elemental Damage
|
||||
Grants Level 25 Scorching Ray Skill
|
||||
(12-20)% increased Cast Speed
|
||||
(12-20)% increased Cast Speed
|
||||
Recover (1-3)% of Life on Kill
|
||||
Recover (1-3)% of Mana on Kill
|
||||
10% increased Scorching Ray beam length
|
||||
@@ -593,25 +593,27 @@ Shepherd of Souls
|
||||
]],
|
||||
-- Weapon: Two Handed Mace
|
||||
[[
|
||||
Brain Rattler
|
||||
Brain Rattler
|
||||
Meatgrinder
|
||||
Variant: Pre 2.6.0
|
||||
Variant: Pre 3.11.0
|
||||
Variant: Pre 3.26.0
|
||||
Variant: Current
|
||||
Implicits: 3
|
||||
{variant:1}20% increased Stun Duration on Enemies
|
||||
{variant:2}30% increased Stun Duration on Enemies
|
||||
{variant:3}5% chance to deal Double Damage
|
||||
{variant:3,4}5% chance to deal Double Damage
|
||||
{variant:1,2}Adds (80-100) to (320-370) Physical Damage
|
||||
{variant:3}Adds (60-80) to (270-320) Physical Damage
|
||||
{variant:4}Adds (100-130) to (360-430) Physical Damage
|
||||
50% of Physical Damage Converted to Lightning Damage
|
||||
{variant:1,2}15% chance to Shock
|
||||
{variant:3}50% chance to Shock
|
||||
{variant:3,4}50% chance to Shock
|
||||
{variant:1,2}10% chance to Cause Monsters to Flee
|
||||
Damage Penetrates 20% Lightning Resistance
|
||||
Enemies you Shock have 30% reduced Cast Speed
|
||||
Enemies you Shock have 20% reduced Movement Speed
|
||||
{variant:3}Hits with this Weapon Shock Enemies as though dealing 300% more Damage
|
||||
{variant:3,4}Hits with this Weapon Shock Enemies as though dealing 300% more Damage
|
||||
]],[[
|
||||
Chober Chaber
|
||||
Great Mallet
|
||||
@@ -818,7 +820,7 @@ League: Settlers of Kalguur
|
||||
Requires Level 53, 170 Str
|
||||
Implicits: 1
|
||||
10% reduced Enemy Stun Threshold
|
||||
+(30-40) to Strength
|
||||
+(30-40) to Strength
|
||||
+(30-40) to Dexterity
|
||||
(150-250)% increased Physical Damage
|
||||
+(400-500) to Accuracy Rating
|
||||
|
||||
@@ -295,17 +295,18 @@ Attack skills can have 1 additional Totem Summoned at a time
|
||||
Steelworm
|
||||
Broadhead Arrow Quiver
|
||||
Variant: Pre 3.17.0
|
||||
Variant: Pre 3.26.0
|
||||
Variant: Current
|
||||
LevelReq: 52
|
||||
Implicits: 2
|
||||
{variant:1}6 to 12 Added Physical Damage with Bow Attacks
|
||||
{variant:2}(8-10)% increased Attack Speed
|
||||
{variant:2,3}(8-10)% increased Attack Speed
|
||||
Grants Call of Steel
|
||||
(30-60)% increased Evasion Rating and Armour
|
||||
Deal no Non-Physical Damage
|
||||
Attacks that Fire Projectiles Consume up to 1 additional Steel Shard
|
||||
Skills Fire 3 additional Projectiles for 4 seconds after
|
||||
you consume a total of 12 Steel Shards
|
||||
{variant:1,2}Skills Fire 3 additional Projectiles for 4 seconds after you consume a total of 12 Steel Shards
|
||||
{variant:3}Skills Fire 3 additional Projectiles for 4 seconds after you consume a total of 8 Steel Shards
|
||||
]],[[
|
||||
Soul Strike
|
||||
Spike-Point Arrow Quiver
|
||||
|
||||
@@ -469,18 +469,25 @@ Variant: Fire and Lightning Damage (Pre 3.14)
|
||||
Variant: Energy Shield and Life (Pre 3.14)
|
||||
Variant: Armour during Soul Gain Prevention (Pre 3.14)
|
||||
Variant: Level of Socketed Support Gems (Pre 3.14)
|
||||
Variant: Fire and Cold Damage
|
||||
Variant: Cold and Lightning Damage
|
||||
Variant: Fire and Lightning Damage
|
||||
Variant: Energy Shield and Life
|
||||
Variant: Armour during Soul Gain Prevention
|
||||
Variant: Level of Socketed Support Gems
|
||||
(30-50)% increased Spell Damage
|
||||
Variant: Fire and Cold Damage (Pre 3.26)
|
||||
Variant: Cold and Lightning Damage (Pre 3.26)
|
||||
Variant: Fire and Lightning Damage (Pre 3.26)
|
||||
Variant: Energy Shield and Life (Pre 3.26)
|
||||
Variant: Armour during Soul Gain Prevention (Pre 3.26)
|
||||
Variant: Level of Socketed Support Gems (Pre 3.26)
|
||||
Variant: Fire and Cold Damage (Current)
|
||||
Variant: Cold and Lightning Damage (Current)
|
||||
Variant: Fire and Lightning Damage (Current)
|
||||
Variant: Energy Shield and Life (Current)
|
||||
Variant: Armour during Soul Gain Prevention (Current)
|
||||
Variant: Level of Socketed Support Gems (Current)
|
||||
{variant:1,2,3,4,5,6,7,8,9,10,11,12}(30-50)% increased Spell Damage
|
||||
(180-220)% increased Energy Shield
|
||||
Spectres have (50-100)% increased maximum Life
|
||||
Gain Arcane Surge when you deal a Critical Strike
|
||||
Your Raised Spectres also gain Arcane Surge when you do
|
||||
(40-50)% increased Critical Strike Chance for Spells per Raised Spectre
|
||||
{variant:1,2,3,4,5,6,7,8,9,10,11,12}(40-50)% increased Critical Strike Chance for Spells per Raised Spectre
|
||||
{variant:13,14,15,16,17,18}(50-100)% increased Critical Strike Chance for Spells per Raised Spectre
|
||||
{variant:1}{crafted}Adds (3-12) to (5-16) Fire Damage
|
||||
{variant:1}{crafted}Adds (3-12) to (5-16) Cold Damage
|
||||
{variant:2}{crafted}Adds (3-12) to (5-16) Cold Damage
|
||||
@@ -491,17 +498,17 @@ Your Raised Spectres also gain Arcane Surge when you do
|
||||
{variant:4}{crafted}+(10-28) to maximum Life
|
||||
{variant:5}{crafted}+(500-3000) to Armour during Soul Gain Prevention
|
||||
{variant:6}{crafted}+(1-2) to Level of Socketed Support Gems
|
||||
{variant:7}Adds (14-16) to (20-22) Fire Damage
|
||||
{variant:7}Adds (14-16) to (20-22) Cold Damage
|
||||
{variant:8}Adds (14-16) to (20-22) Cold Damage
|
||||
{variant:8}Adds (14-16) to (20-22) Lightning Damage
|
||||
{variant:9}Adds (14-16) to (20-22) Fire Damage
|
||||
{variant:9}Adds (14-16) to (20-22) Lightning Damage
|
||||
{variant:10}(24-28)% increased Energy Shield
|
||||
{variant:10}+(19-22) to maximum Life
|
||||
{variant:11}+(3201-4000) to Armour during Soul Gain Prevention
|
||||
{variant:12}+2 to Level of Socketed Support Gems
|
||||
{variant:12}+(5-8)% to Quality of Socketed Support Gems
|
||||
{variant:7,13}Adds (14-16) to (20-22) Fire Damage
|
||||
{variant:7,13}Adds (14-16) to (20-22) Cold Damage
|
||||
{variant:8,14}Adds (14-16) to (20-22) Cold Damage
|
||||
{variant:8,14}Adds (14-16) to (20-22) Lightning Damage
|
||||
{variant:9,15}Adds (14-16) to (20-22) Fire Damage
|
||||
{variant:9,15}Adds (14-16) to (20-22) Lightning Damage
|
||||
{variant:10,16}(24-28)% increased Energy Shield
|
||||
{variant:10,16}+(19-22) to maximum Life
|
||||
{variant:11,17}+(3201-4000) to Armour during Soul Gain Prevention
|
||||
{variant:12,18}+2 to Level of Socketed Support Gems
|
||||
{variant:12,18}+(5-8)% to Quality of Socketed Support Gems
|
||||
]],[[
|
||||
Brinerot Flag
|
||||
Tarnished Spirit Shield
|
||||
@@ -1018,7 +1025,7 @@ Implicits: 2
|
||||
+(100-150) to maximum Life
|
||||
{variant:1,2,3,4}50% reduced Freeze Duration on you
|
||||
{variant:5}80% reduced Freeze Duration on you
|
||||
{variant:3}Regenerate 1% of Life per Second
|
||||
{variant:3}Regenerate 1% of Life per Second
|
||||
{variant:4,5}Regenerate 3% of Life per Second
|
||||
{variant:1,2}Regenerate 6% of Life per Second while on Low Life
|
||||
{variant:3}Regenerate 5% of Life per Second while on Low Life
|
||||
|
||||
@@ -105,14 +105,16 @@ Damage cannot be Reflected
|
||||
The Winds of Fate
|
||||
Foul Staff
|
||||
Variant: Pre 3.25.0
|
||||
Variant: Pre 3.26.0
|
||||
Variant: Current
|
||||
League: Sanctum
|
||||
Source: Drops from unique{Lycia, Herald of the Scourge} in normal{The Beyond}
|
||||
Implicits: 2
|
||||
{variant:1}+18% Chance to Block Attack Damage while wielding a Staff
|
||||
{variant:2}+22% Chance to Block Attack Damage while wielding a Staff
|
||||
{variant:2,3}+22% Chance to Block Attack Damage while wielding a Staff
|
||||
(700-800)% increased Physical Damage
|
||||
+100% to Global Critical Strike Multiplier
|
||||
{variant:1,2}+100% to Global Critical Strike Multiplier
|
||||
{variant:3}+(100-150)% to Global Critical Strike Multiplier
|
||||
75% of Physical Damage converted to a random Element
|
||||
25% of Physical Damage Converted to Chaos Damage
|
||||
Maximum Critical Strike Chance is 50%
|
||||
@@ -252,34 +254,40 @@ Source: Created from item parts obtained from Boss in The Beachhead
|
||||
Upgrade: Upgrades to unique{The Yielding Mortality} via currency{Haemocombustion Scroll}
|
||||
Variant: Pre 3.11.0
|
||||
Variant: Pre 3.25.0
|
||||
Variant: Pre 3.26.0
|
||||
Variant: Current
|
||||
Requires Level 66, 113 Str, 113 Int
|
||||
Implicits: 2
|
||||
{variant:2}18% Chance to Block Attack Damage while wielding a Staff
|
||||
{variant:3}+25% Chance to Block Spell Damage while wielding a Staff
|
||||
{variant:3,4}+25% Chance to Block Spell Damage while wielding a Staff
|
||||
{variant:1}Socketed Gems are supported by Level 10 Life Leech
|
||||
{variant:2,3}Socketed Gems are supported by Level 1 Chance to Bleed
|
||||
{variant:2,3,4}Socketed Gems are supported by Level 1 Chance to Bleed
|
||||
Grants Summon Harbinger of Brutality Skill
|
||||
5% Chance to Block Attack Damage while wielding a Staff
|
||||
{variant:2,3}+(30-40)% to Damage over Time Multiplier for Bleeding from Critical Strikes
|
||||
Adds (160-185) to (200-225) Physical Damage
|
||||
{variant:4}+(60-80)% to Damage over Time Multiplier for Bleeding from Critical Strikes
|
||||
{variant:1,2,3}Adds (160-185) to (200-225) Physical Damage
|
||||
{variant:4}Adds (225-265) to (315-385) Physical Damage
|
||||
(30-40)% increased Critical Strike Chance
|
||||
]],[[
|
||||
The Yielding Mortality
|
||||
Imperial Staff
|
||||
Variant: Pre 3.25.0
|
||||
Variant: Pre 3.26.0
|
||||
Variant: Current
|
||||
League: Harvest
|
||||
Source: Upgraded from unique{The Enmity Divine} via currency{Haemocombustion Scroll}
|
||||
Requires Level 66, 113 Str, 113 Int
|
||||
Implicits: 2
|
||||
{variant:1}+18% Chance to Block Attack Damage while wielding a Staff
|
||||
{variant:2}+25% Chance to Block Spell Damage while wielding a Staff
|
||||
{variant:2,3}+25% Chance to Block Spell Damage while wielding a Staff
|
||||
Socketed Gems are supported by Level 1 Chance to Bleed
|
||||
Grants Summon Greater Harbinger of Brutality Skill
|
||||
+5% Chance to Block Attack Damage while wielding a Staff
|
||||
+(30-40)% to Damage over Time Multiplier for Bleeding from Critical Strikes
|
||||
Adds (160-185) to (200-225) Physical Damage
|
||||
{variant:1,2}+(30-40)% to Damage over Time Multiplier for Bleeding from Critical Strikes
|
||||
{variant:3}+(60-80)% to Damage over Time Multiplier for Bleeding from Critical Strikes
|
||||
{variant:1,2}Adds (160-185) to (200-225) Physical Damage
|
||||
{variant:3}Adds (225-265) to (315-385) Physical Damage
|
||||
(30-40)% increased Critical Strike Chance
|
||||
]],[[
|
||||
Femurs of the Saints
|
||||
@@ -553,17 +561,20 @@ Ezomyte Staff
|
||||
League: Delve
|
||||
Variant: Pre 3.11.0
|
||||
Variant: Pre 3.25.0
|
||||
Variant: Pre 3.26.0
|
||||
Variant: Current
|
||||
Requires Level 62, 113 Str, 113 Int
|
||||
Implicits: 3
|
||||
{variant:1}+18% Chance to Block Attack Damage while wielding a Staff
|
||||
{variant:2}+20% Chance to Block Attack Damage while wielding a Staff
|
||||
{variant:3}+25% Chance to Block Attack Damage while wielding a Staff
|
||||
Trigger Level 20 Summon Phantasm Skill when you Consume a Corpse
|
||||
{variant:3,4}+25% Chance to Block Attack Damage while wielding a Staff
|
||||
{variant:1,2,3}Trigger Level 20 Summon Phantasm Skill when you Consume a Corpse
|
||||
{variant:4}Trigger Level 25 Summon Phantasm Skill when you Consume a Corpse
|
||||
(100-140)% increased Spell Damage
|
||||
(25-30)% increased Cast Speed
|
||||
(80-100)% increased Mana Regeneration Rate
|
||||
Minions deal (45-51) to (66-78) additional Physical Damage
|
||||
{variant:1,2,3}Minions deal (45-51) to (66-78) additional Physical Damage
|
||||
{variant:4}Minions deal (90-102) to (132-156) additional Physical Damage
|
||||
If you Consumed a Corpse Recently, you and nearby Allies regenerate 5% of Life per second
|
||||
]],[[
|
||||
The Stormheart
|
||||
@@ -691,16 +702,19 @@ Xirgil's Crank
|
||||
Coiled Staff
|
||||
Source: Drops in The Lord's Labyrinth
|
||||
Variant: Pre 2.6.0
|
||||
Variant: Pre 3.26.0
|
||||
Variant: Current
|
||||
Requires Level 28, 43 Str, 43 Int
|
||||
Implicits: 2
|
||||
{variant:1}+18% Chance to Block Attack Damage while wielding a Staff
|
||||
{variant:2}+20% Chance to Block Attack Damage while wielding a Staff
|
||||
{variant:2,3}+20% Chance to Block Attack Damage while wielding a Staff
|
||||
+15% Chance to Block Attack Damage while wielding a Staff
|
||||
(60-80)% increased Spell Damage
|
||||
+(70-100) to maximum Energy Shield
|
||||
{variant:1,2}+(70-100) to maximum Energy Shield
|
||||
{variant:3}+(70-150) to maximum Energy Shield
|
||||
+1 to Level of all Spell Skill Gems
|
||||
Reflects 1 to 150 Lightning Damage to Melee Attackers
|
||||
20% chance for Energy Shield Recharge to start when you Block
|
||||
{variant:1,2}20% chance for Energy Shield Recharge to start when you Block
|
||||
{variant:3}(25-35)% chance for Energy Shield Recharge to start when you Block
|
||||
]],
|
||||
}
|
||||
|
||||
@@ -66,21 +66,23 @@ Variant: Pre 2.0.0
|
||||
Variant: Pre 2.6.0
|
||||
Variant: Pre 3.19.0
|
||||
Variant: Pre 3.23.0
|
||||
Variant: Pre 3.26.0
|
||||
Variant: Current
|
||||
Implicits: 2
|
||||
{variant:1,2}18% increased Global Accuracy Rating
|
||||
{variant:3,4,5}40% increased Global Accuracy Rating
|
||||
{variant:3,4,5,6}40% increased Global Accuracy Rating
|
||||
+10 to Intelligence
|
||||
{variant:1}100% increased Physical Damage
|
||||
{variant:2,3}150% increased Physical Damage
|
||||
{variant:4,5}Adds 1 to 75 Lightning Damage
|
||||
{variant:4,5,6}Adds 1 to 75 Lightning Damage
|
||||
50% increased Global Critical Strike Chance
|
||||
(40-50)% increased maximum Energy Shield
|
||||
{variant:1,2,3}10% reduced maximum Life
|
||||
{variant:4,5}25% reduced maximum Life
|
||||
{variant:4,5,6}25% reduced maximum Life
|
||||
{variant:1,2,3}(0.6-1)% of Physical Attack Damage Leeched as Mana
|
||||
{variant:4}Attacks with this Weapon have Added Maximum Lightning Damage equal to 20% of your Maximum Energy Shield
|
||||
{variant:5}Attacks with this Weapon have Added Maximum Lightning Damage equal to 20% of player Maximum Energy Shield
|
||||
{variant:6}Attacks with this Weapon have Added Maximum Lightning Damage equal to (10-15)% of player Maximum Energy Shield
|
||||
]],[[
|
||||
The Goddess Scorned
|
||||
Elegant Sword
|
||||
@@ -869,19 +871,23 @@ Queen's Decree
|
||||
Ornate Sword
|
||||
Variant: Pre 2.6.0
|
||||
Variant: Pre 3.8.0
|
||||
Variant: Pre 3.26.0
|
||||
Variant: Current
|
||||
Implicits: 2
|
||||
{variant:1}18% increased Global Accuracy Rating
|
||||
{variant:2,3}+185 to Accuracy Rating
|
||||
{variant:2,3,4}+185 to Accuracy Rating
|
||||
25% increased Strength Requirement
|
||||
{variant:1,2}Minions have (10-15)% increased maximum Life
|
||||
{variant:3}Minions have (30-40)% increased maximum Life
|
||||
{variant:3,4}Minions have (30-40)% increased maximum Life
|
||||
(150-200)% increased Skeleton Duration
|
||||
{variant:1,2}Minions deal (10-15)% increased Damage
|
||||
{variant:3}Minions deal (30-40)% increased Damage
|
||||
+1 to maximum number of Raised Zombies
|
||||
+1 to maximum number of Spectres
|
||||
+1 to maximum number of Skeletons
|
||||
{variant:3,4}Minions deal (30-40)% increased Damage
|
||||
{variant:1,2,3}+1 to maximum number of Raised Zombies
|
||||
{variant:4}+(1-2) to maximum number of Raised Zombies
|
||||
{variant:1,2,3}+1 to maximum number of Spectres
|
||||
{variant:4}+(1-2) to maximum number of Spectres
|
||||
{variant:1,2,3}+1 to maximum number of Skeletons
|
||||
{variant:4}+(1-2) to maximum number of Skeletons
|
||||
]],[[
|
||||
Queen's Escape
|
||||
Ornate Sword
|
||||
|
||||
@@ -104,12 +104,17 @@ Adds (145-157) to (196-210) Fire Damage to Hits with this Weapon against Blinded
|
||||
Grace of the Goddess
|
||||
Prophecy Wand
|
||||
Source: Drops from unique{The Maven} (Uber)
|
||||
Variant: Pre 3.26.0
|
||||
Variant: Current
|
||||
Implicits: 1
|
||||
(36-40)% increased Spell Damage
|
||||
(300-350)% Increased Physical Damage
|
||||
Gain (10-30)% of Physical Damage as Extra Fire Damage
|
||||
Gain (10-30)% of Physical Damage as Extra Cold Damage
|
||||
Gain (10-30)% of Physical Damage as Extra Lightning Damage
|
||||
{variant:1}Gain (10-30)% of Physical Damage as Extra Fire Damage
|
||||
{variant:1}Gain (10-30)% of Physical Damage as Extra Cold Damage
|
||||
{variant:1}Gain (10-30)% of Physical Damage as Extra Lightning Damage
|
||||
{variant:2}Gain (10-50)% of Physical Damage as Extra Fire Damage
|
||||
{variant:2}Gain (10-50)% of Physical Damage as Extra Cold Damage
|
||||
{variant:2}Gain (10-50)% of Physical Damage as Extra Lightning Damage
|
||||
+1 to Maximum number of Sacred Wisps
|
||||
+1 to number of Sacred Wisps Summoned
|
||||
]],[[
|
||||
@@ -217,10 +222,10 @@ Attacks with this Weapon have (100-115)% increased Elemental Damage
|
||||
The Poet's Pen
|
||||
Carved Wand
|
||||
Implicits: 1
|
||||
(11-15)% increased Spell Damage
|
||||
+1 to Level of Socketed Active Skill Gems per 25 Player Levels
|
||||
Adds 3 to 5 Physical Damage to Attacks with this Weapon per 3 Player Levels
|
||||
(8-12)% increased Attack Speed
|
||||
(11-15)% increased Spell Damage
|
||||
+1 to Level of Socketed Active Skill Gems per 25 Player Levels
|
||||
Adds 3 to 5 Physical Damage to Attacks with this Weapon per 3 Player Levels
|
||||
(8-12)% increased Attack Speed
|
||||
Trigger a Socketed Spell when you Attack with this Weapon, with a 0.25 second Cooldown
|
||||
]],[[
|
||||
Reverberation Rod
|
||||
|
||||
@@ -937,7 +937,7 @@ Huge sets the radius to 11.
|
||||
{ var = "overrideBuffElusive", type = "count", label = "Effect of Elusive (if not average):", ifOption = "buffElusive", tooltip = "If you have a guaranteed source of Elusive, the strongest one will apply. \nYou can change this to see various buff values", apply = function(val, modList, enemyModList)
|
||||
modList:NewMod("ElusiveEffect", "OVERRIDE", val, "Config", {type = "GlobalEffect", effectType = "Buff" })
|
||||
end },
|
||||
{ var = "buffDivinity", type = "check", label = "Do you have Divinity?", ifCond = "Divinity", tooltip = "This will enable the Divinity buff, which grants:\n\t50% more Elemental Damage\n\t20% less Elemental Damage taken", apply = function(val, modList, enemyModList)
|
||||
{ var = "buffDivinity", type = "check", label = "Do you have Divinity?", ifCond = "Divinity", tooltip = "This will enable the Divinity buff, which grants:\n\t75% more Elemental Damage\n\t25% less Elemental Damage taken", apply = function(val, modList, enemyModList)
|
||||
modList:NewMod("Condition:Divinity", "FLAG", true, "Config", { type = "Condition", var = "Combat" })
|
||||
end },
|
||||
{ var = "multiplierDefiance", type = "count", label = "Defiance:", ifMult = "Defiance", apply = function(val, modList, enemyModList)
|
||||
|
||||
@@ -3610,10 +3610,10 @@ local specialModList = {
|
||||
["y?o?u?r? ?chance to block is unlucky"] = { flag("BlockChanceIsUnlucky"), flag("ProjectileBlockChanceIsUnlucky"), flag("SpellBlockChanceIsUnlucky"), flag("SpellProjectileBlockChanceIsUnlucky") },
|
||||
["y?o?u?r? ?chance to block spell damage is lucky"] = { flag("SpellBlockChanceIsLucky"), flag("SpellProjectileBlockChanceIsLucky") },
|
||||
["y?o?u?r? ?chance to block spell damage is unlucky"] = { flag("SpellBlockChanceIsUnlucky"), flag("SpellProjectileBlockChanceIsUnlucky") },
|
||||
["chance to block attack or spell damage is lucky if you've blocked recently"] = {
|
||||
flag("BlockChanceIsLucky", { type = "Condition", var = "BlockedRecently" }),
|
||||
flag("ProjectileBlockChanceIsLucky", { type = "Condition", var = "BlockedRecently" }),
|
||||
flag("SpellBlockChanceIsLucky", { type = "Condition", var = "BlockedRecently" }),
|
||||
["chance to block attack or spell damage is lucky if you've blocked recently"] = {
|
||||
flag("BlockChanceIsLucky", { type = "Condition", var = "BlockedRecently" }),
|
||||
flag("ProjectileBlockChanceIsLucky", { type = "Condition", var = "BlockedRecently" }),
|
||||
flag("SpellBlockChanceIsLucky", { type = "Condition", var = "BlockedRecently" }),
|
||||
flag("SpellProjectileBlockChanceIsLucky", { type = "Condition", var = "BlockedRecently" })
|
||||
},
|
||||
["([%d%.]+)%% of evasion rating is regenerated as life per second while focus?sed"] = function(num) return { mod("LifeRegen", "BASE", 1, { type = "PercentStat", stat = "Evasion", percent = num }, { type = "Condition", var = "Focused" }) } end,
|
||||
@@ -3622,8 +3622,8 @@ local specialModList = {
|
||||
["nearby allies have (%d+)%% increased cast speed per (%d+) intelligence you have"] = function(num, _, div) return { mod("ExtraAura", "LIST", { onlyAllies = true, mod = mod("Speed", "INC", num, nil, ModFlag.Cast ) }, { type = "PerStat", stat = "Int", div = tonumber(div) }) } end,
|
||||
["quicksilver flasks you use also apply to nearby allies"] = { flag("QuickSilverAppliesToAllies") },
|
||||
["you gain divinity for %d+ seconds on reaching maximum divine charges"] = {
|
||||
mod("ElementalDamage", "MORE", 50, { type = "Condition", var = "Divinity" }),
|
||||
mod("ElementalDamageTaken", "MORE", -20, { type = "Condition", var = "Divinity" }),
|
||||
mod("ElementalDamage", "MORE", 75, { type = "Condition", var = "Divinity" }),
|
||||
mod("ElementalDamageTaken", "MORE", -25, { type = "Condition", var = "Divinity" }),
|
||||
},
|
||||
["your nearby party members maximum endurance charges is equal to yours"] = { flag("PartyMemberMaximumEnduranceChargesEqualToYours") },
|
||||
["your maximum endurance charges is equal to your maximum frenzy charges"] = { flag("MaximumEnduranceChargesIsMaximumFrenzyCharges") },
|
||||
|
||||
Reference in New Issue
Block a user