[3.26] Unique changes (#8642)

* start adding unique changes

* easy uniques done

* more uniques

* updated ModCache

* Devouring Diadem

* Skills changes for the following uniques:

The Icicle Burst skill triggered by the Cameria's Avarice Unique One Handed Mace now has a cooldown of 0.3 seconds (from 0.5 seconds) and deals 200% of base and added damage (previously 150%).

The Divinity Buff granted by the Garb of the Ephemeral Unique Body Armour now grants 75% more Elemental Damage (previously 50%) and 25% less Elemental Damage taken (previously 20%).

The Void Shot Skill granted by the Voidfletcher Unique Quiver now deals 100% more Area Damage (previously 25%).

* whitespace

* undo changes to autogenerated files

* fixed corrupted Blood immunity wording

* update ModCache

* Fix a few misses in 3.26 unique changes

* Update ModCache

---------

Co-authored-by: Wires77 <Wires77@users.noreply.github.com>
This commit is contained in:
MKrane
2025-06-11 07:16:44 +02:00
committed by GitHub
parent bab084eca1
commit a47d56fe2a
19 changed files with 456 additions and 273 deletions

File diff suppressed because it is too large Load Diff

View File

@@ -39,7 +39,7 @@ Implicits: 1
Every 10 seconds:
Gain 2% of Life per Enemy Hit with Attacks for 5 seconds
Gain 5% of Life per Enemy Killed for 5 seconds
]],[[
]],[[
Araku Tiki
Coral Amulet
Variant: Pre 3.19.0
@@ -873,13 +873,17 @@ The Primordial Chain
Coral Amulet
League: Delve
Requires Level 34
Variant: Pre 3.26.0
Variant: Current
Implicits: 1
{tags:life}Regenerate (2-4) Life per second
+3 to maximum number of Golems
You cannot have non-Golem Minions
25% reduced Golem Size
Golems Deal (35-45)% less Damage
{tags:life}Golems have (35-45)% less Life
{variant:1}Golems Deal (35-45)% less Damage
{variant:2}Golems Deal (25-35)% less Damage
{variant:1}{tags:life}Golems have (35-45)% less Life
{variant:2}{tags:life}Golems have (25-35)% less Life
{tags:speed}Golems have (80-100)% increased Movement Speed
Primordial
]],[[

View File

@@ -8,10 +8,13 @@ Butcher Axe
League: Heist
Source: Steal from a unique{Curio Display} during a Grand Heist
Implicits: 0
Variant: Pre 3.26.0
Variant: Current
Has no Sockets
(200-250)% increased Physical Damage
You have no Intelligence
Critical Strike Chance is (20-30)% for Hits with this Weapon
{variant:1}Critical Strike Chance is (20-30)% for Hits with this Weapon
{variant:2}Critical Strike Chance is (30-40)% for Hits with this Weapon
]],[[
Dreadarc
Cleaver
@@ -142,14 +145,16 @@ Soul Taker
Siege Axe
Variant: Pre 1.0.0
Variant: Pre 3.20.0
Variant: Pre 3.26.0
Variant: Current
Implicits: 0
{variant:1}(160-200)% increased Physical Damage
{variant:2}(100-140)% increased Physical Damage
{variant:3}(140-180)% increased Physical Damage
{variant:3,4}(140-180)% increased Physical Damage
{variant:1,2}Adds 10 to 20 Physical Damage
{variant:3}Adds 30 to 40 Physical Damage
(20-25)% increased Attack Speed
{variant:3,4}Adds 30 to 40 Physical Damage
{variant:1,2,3}(20-25)% increased Attack Speed
{variant:4}(25-35)% increased Attack Speed
+(20-25)% to Cold Resistance
Insufficient Mana doesn't prevent your Melee Attacks
Your Physical Damage can Chill
@@ -415,13 +420,17 @@ Replica Wings of Entropy
Ezomyte Axe
League: Heist
Source: Steal from a unique{Curio Display} during a Grand Heist
Variant: Pre 3.26.0
Variant: Current
Implicits: 0
(7-10)% Chance to Block Spell Damage
+(8-12)% Chance to Block Attack Damage while Dual Wielding
(60-80)% increased Physical Damage
Counts as Dual Wielding
+(8-10)% to Off Hand Critical Strike Chance
(50-70)% more Main Hand attack speed
{variant:1}+(8-10)% to Off Hand Critical Strike Chance
{variant:2}+(10-20)% to Off Hand Critical Strike Chance
{variant:1}(50-70)% more Main Hand attack speed
{variant:2}(50-100)% more Main Hand attack speed
]],[[
Wings of Entropy
{variant:1,2,3,4}Sundering Axe
@@ -430,21 +439,24 @@ Variant: Pre 1.3.0
Variant: Pre 2.0.0
Variant: Pre 3.4.0
Variant: Pre 3.11.0
Variant: Pre 3.26.0
Variant: Current
Implicits: 0
{variant:1,2,3}7% Chance to Block Spell Damage
{variant:4}(6-7)% Chance to Block Spell Damage
{variant:5}(7-10)% Chance to Block Spell Damage
{variant:5,6}(7-10)% Chance to Block Spell Damage
{variant:1}+10% Chance to Block Attack Damage while Dual Wielding
{variant:2,3,4}+8% Chance to Block Attack Damage while Dual Wielding
{variant:5}+(8-12)% Chance to Block Attack Damage while Dual Wielding
{variant:5,6}+(8-12)% Chance to Block Attack Damage while Dual Wielding
{variant:1,2}(80-120)% increased Physical Damage
{variant:3,4}(100-120)% increased Physical Damage
{variant:5}(60-80)% increased Physical Damage
{variant:5,6}(60-80)% increased Physical Damage
{variant:1,2,3,4}Adds (55-65) to (100-120) Fire Damage in Main Hand
{variant:5}Adds (75-100) to (165-200) Fire Damage in Main Hand
{variant:6}Adds (150-200) to (330-400) Fire Damage in Main Hand
{variant:1,2,3,4}Adds (55-65) to (100-120) Chaos Damage in Off Hand
{variant:5}Adds (75-100) to (165-200) Chaos Damage in Off Hand
{variant:6}Adds (151-199) to (331-401) Chaos Damage in Off Hand
Counts as Dual Wielding
]],
}

View File

@@ -358,16 +358,18 @@ Source: Steal from a unique{Curio Display} during a Grand Heist
Kintsugi
Exquisite Leather
Variant: Pre 3.19.0
Variant: Pre 3.26.0
Variant: Current
Implicits: 0
{variant:1}(100-120)% increased Evasion Rating
{variant:2}(120-160)% increased Evasion Rating
{variant:3}(160-220)% increased Evasion Rating
{variant:1}+(60-80) to maximum Life
+30% to Fire Resistance
{variant:1}20% less Damage taken if you have not been Hit Recently
{variant:2}35% less Damage taken if you have not been Hit Recently
{variant:2,3}35% less Damage taken if you have not been Hit Recently
{variant:1}50% increased Evasion Rating if you have been Hit Recently
{variant:2}100% increased Evasion Rating if you have been Hit Recently
{variant:2,3}100% increased Evasion Rating if you have been Hit Recently
]],[[
Queen of the Forest
Destiny Leather
@@ -472,23 +474,32 @@ Implicits: 0
]],[[
Yriel's Fostering
Exquisite Leather
Variant: Rhoa
Variant: Snake
Variant: Ursa
Variant: Rhoa Pre 3.26
Variant: Snake Pre 3.26
Variant: Ursa Pre 3.26
Variant: Rhoa Current
Variant: Snake Current
Variant: Ursa Current
Implicits: 0
{variant:1}Grants Level 20 Summon Bestial Rhoa Skill
{variant:2}Grants Level 20 Summon Bestial Snake Skill
{variant:3}Grants Level 20 Summon Bestial Ursa Skill
{variant:1,4}Grants Level 20 Summon Bestial Rhoa Skill
{variant:2,5}Grants Level 20 Summon Bestial Snake Skill
{variant:3,6}Grants Level 20 Summon Bestial Ursa Skill
+(300-400) to Accuracy Rating
(130-150)% increased Evasion Rating
+(90-100) to maximum Life
Projectile Attack Skills have (40-60)% increased Critical Strike Chance
{variant:1}Projectiles from Attacks have 20% chance to Maim on Hit while you have a Bestial Minion
{variant:4}Projectiles from Attacks have 100% chance to Maim on Hit while you have a Bestial Minion
{variant:2}Projectiles from Attacks have 20% chance to Poison on Hit while you have a Bestial Minion
{variant:5}Projectiles from Attacks have 100% chance to Poison on Hit while you have a Bestial Minion
{variant:3}Projectiles from Attacks have 20% chance to inflict Bleeding on Hit while you have a Bestial Minion
{variant:6}Projectiles from Attacks have 100% chance to inflict Bleeding on Hit while you have a Bestial Minion
{variant:1}(10-15)% increased Attack and Movement Speed while you have a Bestial Minion
{variant:4}(10-20)% increased Attack and Movement Speed while you have a Bestial Minion
{variant:2}Adds (13-19)-(23-29) Chaos Damage to Attacks while you have a Bestial Minion
{variant:5}Adds (18-24)-(30-36) Chaos Damage to Attacks while you have a Bestial Minion
{variant:3}Adds (11-16)-(21-25) Physical Damage to Attacks while you have a Bestial Minion
{variant:6}Adds (23-31)-(37-47) Physical Damage to Attacks while you have a Bestial Minion
]],
-- Body: Energy Shield
[[
@@ -818,21 +829,23 @@ Variant: Pre 2.6.0
Variant: Pre 3.5.0
Variant: Pre 3.16.0
Variant: Pre 3.19.0
Variant: Pre 3.26.0
Variant: Current
Implicits: 0
{variant:1,2,3}(160-200)% increased Armour and Evasion
{variant:4,5}(180-220)% increased Armour and Evasion
{variant:4,5,6}(180-220)% increased Armour and Evasion
{variant:1,2}+(40-60) to maximum Life
{variant:3,4,5}+(60-90) to maximum Life
{variant:3,4,5,6}+(60-90) to maximum Life
{variant:1,2,3,4}(0.4-0.6)% of Physical Attack Damage Leeched as Life
{variant:5}2% of Physical Attack Damage Leeched as Life
{variant:6}2% of Attack Damage Leeched as Life
You lose all Endurance Charges when Hit
You gain an Endurance Charge on Kill
{variant:1}You gain Onslaught for 1 seconds per Endurance Charge when Hit
{variant:2}You gain Onslaught for 2 seconds per Endurance Charge when Hit
{variant:3,4,5}You gain Onslaught for 5 seconds per Endurance Charge when Hit
{variant:3,4,5,6}You gain Onslaught for 5 seconds per Endurance Charge when Hit
{variant:3,4}(60-100)% increased Onslaught Effect
{variant:5}100% increased Onslaught Effect
{variant:5,6}100% increased Onslaught Effect
]],[[
Farrul's Fur
Triumphant Lamellar
@@ -1115,12 +1128,16 @@ Sporeguard
Saint's Hauberk
League: Blight
Source: Drops in Blighted Maps
Variant: Pre 3.26.0
Variant: Current
Implicits: 0
Trigger Level 10 Contaminate when you Kill an Enemy
(200-250)% increased Armour and Energy Shield
(7-10)% increased maximum Life
+(17-23)% to Chaos Resistance
Enemies on Fungal Ground you Kill Explode, dealing 5% of their Life as Chaos Damage
{variant:1}+(17-23)% to Chaos Resistance
{variant:2}+(29-43)% to Chaos Resistance
{variant:1}Enemies on Fungal Ground you Kill Explode, dealing 5% of their Life as Chaos Damage
{variant:2}Enemies on Fungal Ground you Kill Explode, dealing 10% of their Life as Chaos Damage
You have Fungal Ground around you while stationary
This item can be anointed by Cassia
]],[[
@@ -1368,11 +1385,15 @@ The Admiral
Varnished Coat
League: Heist
Source: Drops from unique{Admiral Darnaw} in normal{Contract: Death to Darnaw}
Variant: Pre 3.26.0
Variant: Current
Implicits: 0
+(30-40) to Intelligence
(100-140)% increased Evasion and Energy Shield
{variant:1}(100-140)% increased Evasion and Energy Shield
{variant:2}(120-200)% increased Evasion and Energy Shield
+(10-20)% to all Elemental Resistances
(5-10)% chance to Freeze, Shock and Ignite
{variant:1}(5-10)% chance to Freeze, Shock and Ignite
{variant:2}(10-25)% chance to Freeze, Shock and Ignite
Elemental Damage you Deal with Hits is Resisted by lowest Elemental Resistance instead
]],[[
Atziri's Splendour

View File

@@ -135,7 +135,7 @@ Stormcharger
Plated Greaves
Variant: Pre 3.19.0
Variant: Current
+(1-50)% to Lightning Resistance
+(1-50)% to Lightning Resistance
{variant:1}20% increased Movement Speed
{variant:2}(1-40)% increased Movement Speed
{variant:1}30% of Physical Damage Converted to Lightning Damage
@@ -270,7 +270,7 @@ Requires Level 22, 42 Dex
{variant:2,3}15% increased Movement Speed for 9 seconds on Throwing a Trap
]],[[
Orbala's Stand
Eelskin Boots
Eelskin Boots
(100-150)% increased Evasion Rating
(20-30)% increased Movement Speed
Cannot be Stunned by Suppressed Spell Damage
@@ -871,12 +871,17 @@ Riveted Boots
Variant: Pre 3.19.0
Variant: Pre 3.23.0
Variant: Pre 3.24.0
Variant: Current
Variant: Pre 3.26.0
Variant: Endurance Current
Variant: Frenzy Current
Variant: Power Current
Requires Level 36, 35 Str, 35 Int
+(15-25)% to Cold Resistance
+(15-25)% to Chaos Resistance
{variant:1}20% increased Movement Speed
{variant:2,3}30% increased Movement Speed
{variant:5,6,7}(15-25)% increased Movement Speed
{variant:5,6,7}Corrupted Blood cannot be inflicted on you
{variant:1}Gain a Frenzy, Endurance, or Power Charge once per second while you are Stationary
{variant:1,2}Lose all Frenzy, Endurance, and Power Charges when you Move
{variant:2}Minimum Endurance Charges equal to Maximum while stationary
@@ -885,6 +890,9 @@ Requires Level 36, 35 Str, 35 Int
{variant:3,4}Count as having maximum number of Endurance Charges
{variant:3,4}Count as having maximum number of Frenzy Charges
{variant:3,4}Count as having maximum number of Power Charges
{variant:5}Count as having maximum number of Endurance Charges
{variant:6}Count as having maximum number of Frenzy Charges
{variant:7}Count as having maximum number of Power Charges
]],[[
Wake of Destruction
Mesh Boots
@@ -973,6 +981,7 @@ You have Onslaught while not on Low Mana
Omeyocan
Carnal Boots
Variant: Pre 3.16.0
Variant: Pre 3.26.0
Variant: Current
League: Incursion
Source: Upgraded from unique{Dance of the Offered} via currency{Vial of the Ritual}
@@ -982,6 +991,7 @@ Requires Level 55, 52 Dex, 52 Int
30% increased Movement Speed
{variant:1}2% increased Evasion per 500 Maximum Mana
{variant:2}10% increased Evasion per 500 Maximum Mana
{variant:3}20% increased Evasion per 500 Maximum Mana
You have Onslaught while not on Low Mana
Lose 7% of maximum Mana per Second
]],[[

View File

@@ -369,6 +369,7 @@ Hits can't be Evaded
Null's Inclination
Ranger Bow
Variant: Pre 3.14.0
Variant: Pre 3.26.0
Variant: Current
Requires Level 60, 212 Dex, 212 Int
Adds (50-80) to (130-180) Chaos Damage
@@ -376,23 +377,28 @@ Adds (50-80) to (130-180) Chaos Damage
+(7-11)% to Chaos Resistance
{variant:1}Minions deal 1% increased Damage per 10 Dexterity
{variant:2}Minions deal 1% increased Damage per 5 Dexterity
{variant:3}Minions deal 2% increased Damage per 5 Dexterity
+212 Intelligence Requirement
Cast Socketed Minion Spells on Kill with this Weapon
]],[[
Nuro's Harp
Harbinger Bow
Variant: Pre 2.5.0
Variant: Pre 3.26.0
Variant: Current
Requires Level 68, 212 Dex
Implicits: 1
(30-50)% increased Critical Strike Chance
No Physical Damage
Adds (120-140) to (180-210) Cold Damage
{variant:1,2}Adds (120-140) to (180-210) Cold Damage
{variant:3}Adds (180-210) to (240-280) Cold Damage
(10-15)% increased Attack Speed
(10-30)% increased Light Radius
15% chance to create Chilled Ground when you Freeze an Enemy
Create Consecrated Ground when you Shatter an Enemy
{variant:2}40% increased Effect of Chilled Ground
{variant:3}(30-50)% increased Effect of Chilled Ground
{variant:3}(30-50)% increased Effect of Consecrated Ground
]],[[
Quill Rain
Short Bow

View File

@@ -161,21 +161,23 @@ Upgrade: Upgrades to unique{Hand of Wisdom and Action} using currency{Blessing o
Variant: Pre 2.6.0
Variant: Pre 3.0.0
Variant: Pre 3.21.0
Variant: Pre 3.26.0
Variant: Current
Implicits: 3
{variant:1}Grants 10 Life per Enemy Hit
{variant:2,3}Grants 12 Life per Enemy Hit
{variant:4}Grants 46 Life per Enemy Hit
{variant:4,5}Grants 46 Life per Enemy Hit
{variant:1,2,3}(20-25)% increased Elemental Damage with Attack Skills
{variant:1,2,3}Adds 1 to (50-60) Lightning Damage
{variant:1,2,3}(10-15)% increased Attack Speed
{variant:4}(8-12)% increased Dexterity
{variant:4}(8-12)% increased Intelligence
{variant:4}Recover 1% of Life on Kill
{variant:4,5}(8-12)% increased Dexterity
{variant:4,5}(8-12)% increased Intelligence
{variant:4,5}Recover 1% of Life on Kill
{variant:1,2}Adds 1 to 3 Lightning Damage to Attacks with this Weapon per 10 Intelligence
{variant:3}Adds 1 to 5 Lightning Damage to Attacks with this Weapon per 10 Intelligence
{variant:4}Adds 1 to 10 Lightning Damage to Attacks with this Weapon per 10 Dexterity
{variant:4}5% increased Critical Strike Chance per 25 Intelligence
{variant:5}Adds 1 to 12 Lightning Damage to Attacks with this Weapon per 10 Dexterity
{variant:4,5}5% increased Critical Strike Chance per 25 Intelligence
]],[[
Hand of Wisdom and Action
Imperial Claw
@@ -184,16 +186,18 @@ Source: Upgraded from unique{Hand of Thought and Motion} using currency{Blessing
Variant: Pre 2.6.0
Variant: Pre 3.0.0
Variant: Pre 3.21.0
Variant: Pre 3.26.0
Variant: Current
Requires Level 68, 131 Dex, 95 Int
Implicits: 2
{variant:1}Grants 25 Life per Enemy Hit
{variant:2,3,4}Grants 46 Life per Enemy Hit
{variant:2,3,4,5}Grants 46 Life per Enemy Hit
(8-12)% increased Dexterity
(8-12)% increased Intelligence
{variant:4}1% of Attack Damage Leeched as Life
{variant:4,5}1% of Attack Damage Leeched as Life
{variant:1,2}Adds 1 to 6 Lightning Damage to Attacks with this Weapon per 10 Intelligence
{variant:3,4}Adds 1 to 10 Lightning Damage to Attacks with this Weapon per 10 Intelligence
{variant:5}Adds 1 to 12 Lightning Damage to Attacks with this Weapon per 10 Intelligence
1% increased Attack Speed per 25 Dexterity
{variant:1,2,3}(20-25)% increased Elemental Damage with Attack Skills
]],[[

View File

@@ -209,6 +209,7 @@ Mark of the Doubting Knight
Platinum Kris
Variant: Pre 2.0.0
Variant: Pre 2.6.0
Variant: Pre 3.26.0
Variant: Current
Requires Level 64, 76 Dex, 149 Int
Implicits: 1
@@ -216,13 +217,16 @@ Implicits: 1
+5% Chance to Block Attack Damage while Dual Wielding
{variant:1}(180-210)% increased Physical Damage
{variant:2}(210-240)% increased Physical Damage
{variant:3}(250-270)% increased Physical Damage
10% reduced Attack Speed
+(6-10)% to all Elemental Resistances
{variant:3,4}(250-270)% increased Physical Damage
{variant:1,2,3}10% reduced Attack Speed
{variant:4}20% reduced Attack Speed
{variant:1,2,3}+(6-10)% to all Elemental Resistances
{variant:1,2}Melee Critical Strikes have 25% chance to cause Bleeding
{variant:3}50% chance to Cause Bleeding on Critical Strike
{variant:3,4}50% chance to Cause Bleeding on Critical Strike
{variant:1,2}Melee Critical Strikes have 25% chance to Poison the Enemy
{variant:3}50% chance to Cause Poison on Critical Strike
{variant:3,4}50% chance to Cause Poison on Critical Strike
{variant:4}(20-30)% increased Critical Strike Chance
{variant:4}+(30-40)% to Global Critical Strike Multiplier
]],[[
Mightflay
Flaying Knife
@@ -283,19 +287,19 @@ Variant: Pre 3.5.0
Variant: Current
Requires Level 68, 76 Dex, 149 Int
Implicits: 1
40% increased Global Critical Strike Chance
40% increased Global Critical Strike Chance
Adds (85-110) to (130-150) Physical Damage
Adds (130-160) to (220-240) Fire Damage
{variant:2}50% chance to cause Bleeding on Hit
{variant:1}Attacks with this Weapon deal (80-100) to (160-200) added Fire Damage to Bleeding Enemies
{variant:1}Attacks with this Weapon deal (80-100) to (160-200) added Physical Damage to Ignited Enemies
{variant:1}Attacks with this Weapon have 25% chance to inflict Bleeding against Ignited Enemies
{variant:1}Attacks with this Weapon deal (80-100) to (160-200) added Fire Damage to Bleeding Enemies
{variant:1}Attacks with this Weapon deal (80-100) to (160-200) added Physical Damage to Ignited Enemies
{variant:1}Attacks with this Weapon have 25% chance to inflict Bleeding against Ignited Enemies
{variant:2}(75-100)% increased Fire Damage with Hits and Ailments against Bleeding Enemies
{variant:2}(75-100)% increased Physical Damage with Hits and Ailments against Ignited Enemies
Every 8 seconds, gain Avatar of Fire for 4 seconds
{variant:1}(80-120)% increased Critical Strike Chance while you have Avatar of Fire
{variant:2}(160-200)% increased Critical Strike Chance while you have Avatar of Fire
50% of Physical Damage Converted to Fire while you have Avatar of Fire
Every 8 seconds, gain Avatar of Fire for 4 seconds
{variant:1}(80-120)% increased Critical Strike Chance while you have Avatar of Fire
{variant:2}(160-200)% increased Critical Strike Chance while you have Avatar of Fire
50% of Physical Damage Converted to Fire while you have Avatar of Fire
{variant:1}+1000 Armour while you do not have Avatar of Fire
{variant:2}+2000 Armour while you do not have Avatar of Fire
]],[[

View File

@@ -74,6 +74,7 @@ your maximum number of Crab Barriers
Kaom's Spirit
Titan Gauntlets
Variant: Pre 3.23.0
Variant: Pre 3.26.0
Variant: Current
+(50-70) to Maximum Life
+(20-30)% to Fire Resistance
@@ -81,6 +82,7 @@ Variant: Current
Life Recovery from Regeneration is not applied
{variant:1}Regenerate 1 Rage per second for every 100 Life Recovery per second from Regeneration
{variant:2}Regenerate 1 Rage per second for every 300 Life Recovery per second from Regeneration
{variant:3}Regenerate 1 Rage per second for every 200 Life Recovery per second from Regeneration
Does not delay Inherent Loss of Rage
]],[[
Doryani's Fist
@@ -264,12 +266,15 @@ Requires Level 21, 33 Dex
Mercenary's Lot
Slink Gloves
League: Heist
Variant: Pre 3.26.0
Variant: Current
Requires Level 70, 95 Dex
+(80-120) to Evasion Rating
(5-8)% increased Attack and Cast Speed
Mark Skills have (10-15)% increased Cast Speed
(30-50)% increased Damage with Hits and Ailments against Marked Enemy
Your Mark transfers to another Enemy when Marked Enemy dies
{variant:2}8% of Damage from Hits is taken from Marked Target's Life before you
]],[[
Oskarm
Nubuck Gloves
@@ -300,8 +305,10 @@ Allelopathy
{variant:1}Sorcerer Gloves
{variant:2}Satin Gloves
Variant: Pre 3.19.0
Variant: Pre 3.26.0
Variant: Current
Grants Level 22 Blight Skill
{variant:1,2}Grants Level 22 Blight Skill
{variant:3}Grants Level 25 Blight Skill
{variant:1}(20-30)% increased Damage over Time
(100-120)% increased Energy Shield
10% increased Area of Effect of Area Skills
@@ -312,10 +319,12 @@ Replica Allelopathy
{variant:1}Sorcerer Gloves
{variant:2}Satin Gloves
Variant: Pre 3.19.0
Variant: Pre 3.26.0
Variant: Current
League: Heist
Source: Steal from a unique{Curio Display} during a Grand Heist
Grants Level 22 Wintertide Brand
{variant:1,2}Grants Level 22 Wintertide Brand
{variant:3}Grants Level 25 Wintertide Brand
{variant:1}(20-30)% increased Damage over Time
(100-120)% increased Energy Shield
10% increased Area of Effect
@@ -935,15 +944,17 @@ Variant: Pre 1.0.0
Variant: Pre 2.2.0
Variant: Pre 2.5.0
Variant: Pre 3.0.0
Variant: Pre 3.26.0
Variant: Current
Requires Level 16, 14 Dex, 14 Int
{variant:1,2}+60% to Global Critical Strike Multiplier
{variant:3}+90% to Global Critical Strike Multiplier
{variant:4}+45% to Global Critical Strike Multiplier
{variant:5}+30% to Global Critical Strike Multiplier
{variant:5,6}+30% to Global Critical Strike Multiplier
10% reduced Enemy Stun Threshold
{variant:1}(800-1000)% more Unarmed Physical Damage
{variant:2,3,4,5}(600-800)% more Physical Damage with Unarmed Melee Attacks
{variant:6}(600-1000)% more Physical Damage with Unarmed Melee Attacks
Extra gore
]],[[
Fenumus' Weave

View File

@@ -68,7 +68,7 @@ Cannot be Stunned
]],[[
The Formless Flame
{variant:1,2}Siege Helmet
{variant:3}Royal Burgonet
{variant:3}Royal Burgonet
League: Breach
Source: Drops in Xoph Breach or from unique{Xoph, Dark Embers}
Upgrade: Upgrades to unique{The Formless Inferno} using currency{Blessing of Xoph}
@@ -456,6 +456,16 @@ Variant: Focus Ailment Duration Pre 3.16.0
Variant: Avoid Elemental Damage Pre 3.16.0
Variant: Focus Ailment Duration Pre 3.19.0
Variant: Focus Ailment Duration Pre 3.22.0
Variant: Fire and Chaos Resistances Pre 3.26.0
Variant: Cold and Chaos Resistances Pre 3.26.0
Variant: Lightning and Chaos Resistances Pre 3.26.0
Variant: Strength and Dexterity Pre 3.26.0
Variant: Dexterity and Intelligence Pre 3.26.0
Variant: Strength and Intelligence Pre 3.26.0
Variant: Mine Laying Speed Pre 3.26.0
Variant: Focus Spell Trigger Pre 3.26.0
Variant: Focus Ailment Duration Pre 3.26.0
Variant: Avoid Elemental Damage Pre 3.26.0
Variant: Fire and Chaos Resistances
Variant: Cold and Chaos Resistances
Variant: Lightning and Chaos Resistances
@@ -466,9 +476,9 @@ Variant: Mine Laying Speed
Variant: Focus Spell Trigger
Variant: Focus Ailment Duration
Variant: Avoid Elemental Damage
+1 to Level of Socketed Gems
{variant:1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25}+1 to Level of Socketed Gems
{variant:1,2,3,4,5,6,7,8,9,10,11,12,13}Socketed Gems have 40% increased Mana Reservation Efficiency
{variant:14,15,16,17,18,19,20,21,22,23,24,25}Socketed Gems have 25% increased Reservation Efficiency
{variant:14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35}Socketed Gems have 25% increased Reservation Efficiency
Trigger Level 15 Feast of Flesh every 5 seconds
(180-220)% increased Energy Shield
10% chance for Energy Shield Recharge to start when you use a Skill
@@ -489,20 +499,20 @@ Eldritch Battery
{variant:13}{crafted}(6-9)% chance to Avoid Elemental Damage from Hits during Soul Gain Prevention
{variant:14}(161-180)% increased Duration of Ailments you inflict while Focused
{variant:15}(81-90)% increased Duration of Ailments you inflict while Focused
{variant:16}+(16-20)% to Fire and Chaos Resistances
{variant:17}+(16-20)% to Cold and Chaos Resistances
{variant:18}+(16-20)% to Lightning and Chaos Resistances
{variant:19}+(31-35) to Strength and Dexterity
{variant:20}+(31-35) to Dexterity and Intelligence
{variant:21}+(31-35) to Strength and Intelligence
{variant:22}(14-16)% increased Mine Laying Speed
{variant:23}Trigger Socketed Spells when you Focus, with a 0.25 second Cooldown
{variant:23}Focus has (5-8)% increased Cooldown Recovery Rate
{variant:24}(36-40)% increased Duration of Ailments you inflict while Focused
{variant:25}(10-12)% chance to Avoid Elemental Damage from Hits during Soul Gain Prevention
{variant:16,26}+(16-20)% to Fire and Chaos Resistances
{variant:17,27}+(16-20)% to Cold and Chaos Resistances
{variant:18,28}+(16-20)% to Lightning and Chaos Resistances
{variant:19,29}+(31-35) to Strength and Dexterity
{variant:20,30}+(31-35) to Dexterity and Intelligence
{variant:21,31}+(31-35) to Strength and Intelligence
{variant:22,32}(14-16)% increased Mine Laying Speed
{variant:23,33}Trigger Socketed Spells when you Focus, with a 0.25 second Cooldown
{variant:23,33}Focus has (5-8)% increased Cooldown Recovery Rate
{variant:24,34}(36-40)% increased Duration of Ailments you inflict while Focused
{variant:25,35}(10-12)% chance to Avoid Elemental Damage from Hits during Soul Gain Prevention
]],[[
Wilma's Requital
Solaris Circlet
Solaris Circlet
+(300-500) to Accuracy Rating
(200-250)% increased Energy Shield
Increases and Reductions to Cast Speed apply to Attack Speed

View File

@@ -482,12 +482,15 @@ Effects of Profane Ground you create Linger for 4 seconds
]],[[
Nadir Mode
Cobalt Jewel
Variant: Pre 3.26
Variant: Current
League: Heist
Source: Drops from unique{The Unbreakable} in normal{Contract: Breaking the Unbreakable}
Limited to: 1
Item Level: 82
(20-25)% increased Spell Damage
Spells have 30% increased Critical Strike Chance per Intensity
{variant:1}Spells have 30% increased Critical Strike Chance per Intensity
{variant:2}Spells have (30-50)% increased Critical Strike Chance per Intensity
Spells which have gained Intensity Recently lose 1 Intensity every 0.50 Seconds
]],[[
Natural Affinity
@@ -948,7 +951,7 @@ Source: No longer obtainable
Limited to: 2
Radius: Medium
(10-15)% increased Cold Damage
With at least 40 Dexterity in Radius, Melee Damage
With at least 40 Dexterity in Radius, Melee Damage
dealt by Frost Blades Penetrates 15% Cold Resistance
With at least 40 Dexterity in Radius, Frost Blades has 25% increased Projectile Speed
]],[[
@@ -957,7 +960,7 @@ Cobalt Jewel
Source: No longer obtainable
Limited to: 2
Radius: Medium
(7-10)% increased Projectile Damage
(7-10)% increased Projectile Damage
With at least 40 Intelligence in Radius, Freezing Pulse fires 2 additional Projectiles
With at least 40 Intelligence in Radius, 25% increased Freezing Pulse Damage if
you've Shattered an Enemy Recently
@@ -1015,10 +1018,10 @@ Cobalt Jewel
Source: No longer obtainable
Limited to: 2
Radius: Medium
(10-15)% increased Cold Damage
(10-15)% increased Cold Damage
With 40 Intelligence in Radius, 20% of Glacial Cascade Physical Damage
Converted to Cold Damage
With 40 Intelligence in Radius, Glacial Cascade has an additional Burst
With 40 Intelligence in Radius, Glacial Cascade has an additional Burst
]],[[
Might and Influence
Viridian Jewel
@@ -1107,7 +1110,7 @@ Variant: Pre 3.17.0
Variant: Current
Limited to: 1
Radius: Medium
(10-15)% increased Global Physical Damage
(10-15)% increased Global Physical Damage
With at least 40 Dexterity in Radius, Ethereal Knives fires Projectiles in a Nova
{variant:1}With at least 40 Dexterity in Radius, Ethereal Knives fires 10 additional Projectiles
{variant:2}With at least 40 Dexterity in Radius, Ethereal Knives fires 5 additional Projectiles
@@ -1193,11 +1196,11 @@ Variant: Current
Source: No longer obtainable
Limited to: 1
Radius: Medium
(10-15)% increased Fire Damage
(10-15)% increased Fire Damage
{variant:1}With at least 40 Dexterity in Radius, Burning Arrow can inflict an additional Ignite on an Enemy
{variant:2}Ignited Enemies Killed by your Hits are destroyed
]],[[
Unending Hunger
Unending Hunger
Cobalt Jewel
Variant: Pre 2.6.0
Variant: Current
@@ -1225,7 +1228,7 @@ Cobalt Jewel
Source: No longer obtainable
Limited to: 2
Radius: Medium
Minions deal (10-15)% increased Damage
Minions deal (10-15)% increased Damage
With at least 40 Intelligence in Radius, Raised
Zombies' Slam Attack has 100% increased Cooldown Recovery Speed
With at least 40 Intelligence in Radius, Raised Zombies' Slam
@@ -1259,7 +1262,7 @@ Variant: Pre 3.11.0
Variant: Current
Limited to: 1
Radius: Medium
(10-15)% increased Fire Damage
(10-15)% increased Fire Damage
{variant:1}With at least 40 Strength in Radius, Molten Strike fires 2 additional Projectiles
{variant:1}With at least 40 Strength in Radius, Molten Strike has 25% increased Area of Effect
{variant:2}With at least 40 Strength in Radius, Molten Strike Projectiles Chain on impacting ground
@@ -1623,10 +1626,10 @@ Variant: Pre 3.20.0
Variant: Current
Limited to: 1
+2 to maximum number of Spectres
(40-50)% reduced Mana Cost of Raise Spectre
Spectres have (800-1000)% increased Critical Strike Chance
(40-50)% reduced Mana Cost of Raise Spectre
Spectres have (800-1000)% increased Critical Strike Chance
Spectres have a Base Duration of 20 seconds
Spectres do not travel between Areas
Spectres do not travel between Areas
{variant:2}Corrupted
]],[[
The Golden Rule
@@ -1634,10 +1637,10 @@ Viridian Jewel
Source: Use currency{Vaal Orb} on normal{Viridian Jewel}
Variant: Pre 3.20.0
Variant: Current
(30-40)% increased Armour while Bleeding
Bleeding you inflict is Reflected to you
+1% to Chaos Resistance per Poison on you
Poison you inflict is Reflected to you
(30-40)% increased Armour while Bleeding
Bleeding you inflict is Reflected to you
+1% to Chaos Resistance per Poison on you
Poison you inflict is Reflected to you
{variant:2}Corrupted
]],[[
To Dust

View File

@@ -214,12 +214,12 @@ Variant: Current
Requires Level 68, 212 Str
Implicits: 1
10% reduced Enemy Stun Threshold
Adds (45-60) to (100-120) Physical Damage
Gain (30-40)% of Physical Attack Damage as Extra Fire Damage
+4% to Chaos Resistance per Endurance Charge
1% reduced Elemental Damage taken from Hits per Endurance Charge
Adds 5 to 8 Physical Damage per Endurance Charge
+500 to Armour per Endurance Charge
Adds (45-60) to (100-120) Physical Damage
Gain (30-40)% of Physical Attack Damage as Extra Fire Damage
+4% to Chaos Resistance per Endurance Charge
1% reduced Elemental Damage taken from Hits per Endurance Charge
Adds 5 to 8 Physical Damage per Endurance Charge
+500 to Armour per Endurance Charge
{variant:1}400 Fire Damage taken per second per Endurance Charge if you've been Hit Recently
{variant:2}200 Fire Damage taken per second per Endurance Charge if you've been Hit Recently
]],
@@ -232,12 +232,12 @@ Variant: Pre 3.5.0
Variant: Current
Requires Level 68, 104 Str, 122 Int
Implicits: 1
40% increased Elemental Damage
(180-200)% increased Physical Damage
(10-15)% increased Attack Speed
(80-100)% increased Critical Strike Chance
50% of Physical Damage Converted to Lightning Damage
Every 16 seconds you gain Elemental Overload for 8 seconds
40% increased Elemental Damage
(180-200)% increased Physical Damage
(10-15)% increased Attack Speed
(80-100)% increased Critical Strike Chance
50% of Physical Damage Converted to Lightning Damage
Every 16 seconds you gain Elemental Overload for 8 seconds
You have Resolute Technique while you do not have Elemental Overload
{variant:2}100% increased Physical Damage while you have Resolute Technique
]],[[
@@ -261,7 +261,7 @@ Requires Level 60, 95 Str, 131 Int
Implicits: 1
40% increased Elemental Damage
Grants Level 25 Scorching Ray Skill
(12-20)% increased Cast Speed
(12-20)% increased Cast Speed
Recover (1-3)% of Life on Kill
Recover (1-3)% of Mana on Kill
10% increased Scorching Ray beam length
@@ -593,25 +593,27 @@ Shepherd of Souls
]],
-- Weapon: Two Handed Mace
[[
Brain Rattler
Brain Rattler
Meatgrinder
Variant: Pre 2.6.0
Variant: Pre 3.11.0
Variant: Pre 3.26.0
Variant: Current
Implicits: 3
{variant:1}20% increased Stun Duration on Enemies
{variant:2}30% increased Stun Duration on Enemies
{variant:3}5% chance to deal Double Damage
{variant:3,4}5% chance to deal Double Damage
{variant:1,2}Adds (80-100) to (320-370) Physical Damage
{variant:3}Adds (60-80) to (270-320) Physical Damage
{variant:4}Adds (100-130) to (360-430) Physical Damage
50% of Physical Damage Converted to Lightning Damage
{variant:1,2}15% chance to Shock
{variant:3}50% chance to Shock
{variant:3,4}50% chance to Shock
{variant:1,2}10% chance to Cause Monsters to Flee
Damage Penetrates 20% Lightning Resistance
Enemies you Shock have 30% reduced Cast Speed
Enemies you Shock have 20% reduced Movement Speed
{variant:3}Hits with this Weapon Shock Enemies as though dealing 300% more Damage
{variant:3,4}Hits with this Weapon Shock Enemies as though dealing 300% more Damage
]],[[
Chober Chaber
Great Mallet
@@ -818,7 +820,7 @@ League: Settlers of Kalguur
Requires Level 53, 170 Str
Implicits: 1
10% reduced Enemy Stun Threshold
+(30-40) to Strength
+(30-40) to Strength
+(30-40) to Dexterity
(150-250)% increased Physical Damage
+(400-500) to Accuracy Rating

View File

@@ -295,17 +295,18 @@ Attack skills can have 1 additional Totem Summoned at a time
Steelworm
Broadhead Arrow Quiver
Variant: Pre 3.17.0
Variant: Pre 3.26.0
Variant: Current
LevelReq: 52
Implicits: 2
{variant:1}6 to 12 Added Physical Damage with Bow Attacks
{variant:2}(8-10)% increased Attack Speed
{variant:2,3}(8-10)% increased Attack Speed
Grants Call of Steel
(30-60)% increased Evasion Rating and Armour
Deal no Non-Physical Damage
Attacks that Fire Projectiles Consume up to 1 additional Steel Shard
Skills Fire 3 additional Projectiles for 4 seconds after
you consume a total of 12 Steel Shards
{variant:1,2}Skills Fire 3 additional Projectiles for 4 seconds after you consume a total of 12 Steel Shards
{variant:3}Skills Fire 3 additional Projectiles for 4 seconds after you consume a total of 8 Steel Shards
]],[[
Soul Strike
Spike-Point Arrow Quiver

View File

@@ -469,18 +469,25 @@ Variant: Fire and Lightning Damage (Pre 3.14)
Variant: Energy Shield and Life (Pre 3.14)
Variant: Armour during Soul Gain Prevention (Pre 3.14)
Variant: Level of Socketed Support Gems (Pre 3.14)
Variant: Fire and Cold Damage
Variant: Cold and Lightning Damage
Variant: Fire and Lightning Damage
Variant: Energy Shield and Life
Variant: Armour during Soul Gain Prevention
Variant: Level of Socketed Support Gems
(30-50)% increased Spell Damage
Variant: Fire and Cold Damage (Pre 3.26)
Variant: Cold and Lightning Damage (Pre 3.26)
Variant: Fire and Lightning Damage (Pre 3.26)
Variant: Energy Shield and Life (Pre 3.26)
Variant: Armour during Soul Gain Prevention (Pre 3.26)
Variant: Level of Socketed Support Gems (Pre 3.26)
Variant: Fire and Cold Damage (Current)
Variant: Cold and Lightning Damage (Current)
Variant: Fire and Lightning Damage (Current)
Variant: Energy Shield and Life (Current)
Variant: Armour during Soul Gain Prevention (Current)
Variant: Level of Socketed Support Gems (Current)
{variant:1,2,3,4,5,6,7,8,9,10,11,12}(30-50)% increased Spell Damage
(180-220)% increased Energy Shield
Spectres have (50-100)% increased maximum Life
Gain Arcane Surge when you deal a Critical Strike
Your Raised Spectres also gain Arcane Surge when you do
(40-50)% increased Critical Strike Chance for Spells per Raised Spectre
{variant:1,2,3,4,5,6,7,8,9,10,11,12}(40-50)% increased Critical Strike Chance for Spells per Raised Spectre
{variant:13,14,15,16,17,18}(50-100)% increased Critical Strike Chance for Spells per Raised Spectre
{variant:1}{crafted}Adds (3-12) to (5-16) Fire Damage
{variant:1}{crafted}Adds (3-12) to (5-16) Cold Damage
{variant:2}{crafted}Adds (3-12) to (5-16) Cold Damage
@@ -491,17 +498,17 @@ Your Raised Spectres also gain Arcane Surge when you do
{variant:4}{crafted}+(10-28) to maximum Life
{variant:5}{crafted}+(500-3000) to Armour during Soul Gain Prevention
{variant:6}{crafted}+(1-2) to Level of Socketed Support Gems
{variant:7}Adds (14-16) to (20-22) Fire Damage
{variant:7}Adds (14-16) to (20-22) Cold Damage
{variant:8}Adds (14-16) to (20-22) Cold Damage
{variant:8}Adds (14-16) to (20-22) Lightning Damage
{variant:9}Adds (14-16) to (20-22) Fire Damage
{variant:9}Adds (14-16) to (20-22) Lightning Damage
{variant:10}(24-28)% increased Energy Shield
{variant:10}+(19-22) to maximum Life
{variant:11}+(3201-4000) to Armour during Soul Gain Prevention
{variant:12}+2 to Level of Socketed Support Gems
{variant:12}+(5-8)% to Quality of Socketed Support Gems
{variant:7,13}Adds (14-16) to (20-22) Fire Damage
{variant:7,13}Adds (14-16) to (20-22) Cold Damage
{variant:8,14}Adds (14-16) to (20-22) Cold Damage
{variant:8,14}Adds (14-16) to (20-22) Lightning Damage
{variant:9,15}Adds (14-16) to (20-22) Fire Damage
{variant:9,15}Adds (14-16) to (20-22) Lightning Damage
{variant:10,16}(24-28)% increased Energy Shield
{variant:10,16}+(19-22) to maximum Life
{variant:11,17}+(3201-4000) to Armour during Soul Gain Prevention
{variant:12,18}+2 to Level of Socketed Support Gems
{variant:12,18}+(5-8)% to Quality of Socketed Support Gems
]],[[
Brinerot Flag
Tarnished Spirit Shield
@@ -1018,7 +1025,7 @@ Implicits: 2
+(100-150) to maximum Life
{variant:1,2,3,4}50% reduced Freeze Duration on you
{variant:5}80% reduced Freeze Duration on you
{variant:3}Regenerate 1% of Life per Second
{variant:3}Regenerate 1% of Life per Second
{variant:4,5}Regenerate 3% of Life per Second
{variant:1,2}Regenerate 6% of Life per Second while on Low Life
{variant:3}Regenerate 5% of Life per Second while on Low Life

View File

@@ -105,14 +105,16 @@ Damage cannot be Reflected
The Winds of Fate
Foul Staff
Variant: Pre 3.25.0
Variant: Pre 3.26.0
Variant: Current
League: Sanctum
Source: Drops from unique{Lycia, Herald of the Scourge} in normal{The Beyond}
Implicits: 2
{variant:1}+18% Chance to Block Attack Damage while wielding a Staff
{variant:2}+22% Chance to Block Attack Damage while wielding a Staff
{variant:2,3}+22% Chance to Block Attack Damage while wielding a Staff
(700-800)% increased Physical Damage
+100% to Global Critical Strike Multiplier
{variant:1,2}+100% to Global Critical Strike Multiplier
{variant:3}+(100-150)% to Global Critical Strike Multiplier
75% of Physical Damage converted to a random Element
25% of Physical Damage Converted to Chaos Damage
Maximum Critical Strike Chance is 50%
@@ -252,34 +254,40 @@ Source: Created from item parts obtained from Boss in The Beachhead
Upgrade: Upgrades to unique{The Yielding Mortality} via currency{Haemocombustion Scroll}
Variant: Pre 3.11.0
Variant: Pre 3.25.0
Variant: Pre 3.26.0
Variant: Current
Requires Level 66, 113 Str, 113 Int
Implicits: 2
{variant:2}18% Chance to Block Attack Damage while wielding a Staff
{variant:3}+25% Chance to Block Spell Damage while wielding a Staff
{variant:3,4}+25% Chance to Block Spell Damage while wielding a Staff
{variant:1}Socketed Gems are supported by Level 10 Life Leech
{variant:2,3}Socketed Gems are supported by Level 1 Chance to Bleed
{variant:2,3,4}Socketed Gems are supported by Level 1 Chance to Bleed
Grants Summon Harbinger of Brutality Skill
5% Chance to Block Attack Damage while wielding a Staff
{variant:2,3}+(30-40)% to Damage over Time Multiplier for Bleeding from Critical Strikes
Adds (160-185) to (200-225) Physical Damage
{variant:4}+(60-80)% to Damage over Time Multiplier for Bleeding from Critical Strikes
{variant:1,2,3}Adds (160-185) to (200-225) Physical Damage
{variant:4}Adds (225-265) to (315-385) Physical Damage
(30-40)% increased Critical Strike Chance
]],[[
The Yielding Mortality
Imperial Staff
Variant: Pre 3.25.0
Variant: Pre 3.26.0
Variant: Current
League: Harvest
Source: Upgraded from unique{The Enmity Divine} via currency{Haemocombustion Scroll}
Requires Level 66, 113 Str, 113 Int
Implicits: 2
{variant:1}+18% Chance to Block Attack Damage while wielding a Staff
{variant:2}+25% Chance to Block Spell Damage while wielding a Staff
{variant:2,3}+25% Chance to Block Spell Damage while wielding a Staff
Socketed Gems are supported by Level 1 Chance to Bleed
Grants Summon Greater Harbinger of Brutality Skill
+5% Chance to Block Attack Damage while wielding a Staff
+(30-40)% to Damage over Time Multiplier for Bleeding from Critical Strikes
Adds (160-185) to (200-225) Physical Damage
{variant:1,2}+(30-40)% to Damage over Time Multiplier for Bleeding from Critical Strikes
{variant:3}+(60-80)% to Damage over Time Multiplier for Bleeding from Critical Strikes
{variant:1,2}Adds (160-185) to (200-225) Physical Damage
{variant:3}Adds (225-265) to (315-385) Physical Damage
(30-40)% increased Critical Strike Chance
]],[[
Femurs of the Saints
@@ -553,17 +561,20 @@ Ezomyte Staff
League: Delve
Variant: Pre 3.11.0
Variant: Pre 3.25.0
Variant: Pre 3.26.0
Variant: Current
Requires Level 62, 113 Str, 113 Int
Implicits: 3
{variant:1}+18% Chance to Block Attack Damage while wielding a Staff
{variant:2}+20% Chance to Block Attack Damage while wielding a Staff
{variant:3}+25% Chance to Block Attack Damage while wielding a Staff
Trigger Level 20 Summon Phantasm Skill when you Consume a Corpse
{variant:3,4}+25% Chance to Block Attack Damage while wielding a Staff
{variant:1,2,3}Trigger Level 20 Summon Phantasm Skill when you Consume a Corpse
{variant:4}Trigger Level 25 Summon Phantasm Skill when you Consume a Corpse
(100-140)% increased Spell Damage
(25-30)% increased Cast Speed
(80-100)% increased Mana Regeneration Rate
Minions deal (45-51) to (66-78) additional Physical Damage
{variant:1,2,3}Minions deal (45-51) to (66-78) additional Physical Damage
{variant:4}Minions deal (90-102) to (132-156) additional Physical Damage
If you Consumed a Corpse Recently, you and nearby Allies regenerate 5% of Life per second
]],[[
The Stormheart
@@ -691,16 +702,19 @@ Xirgil's Crank
Coiled Staff
Source: Drops in The Lord's Labyrinth
Variant: Pre 2.6.0
Variant: Pre 3.26.0
Variant: Current
Requires Level 28, 43 Str, 43 Int
Implicits: 2
{variant:1}+18% Chance to Block Attack Damage while wielding a Staff
{variant:2}+20% Chance to Block Attack Damage while wielding a Staff
{variant:2,3}+20% Chance to Block Attack Damage while wielding a Staff
+15% Chance to Block Attack Damage while wielding a Staff
(60-80)% increased Spell Damage
+(70-100) to maximum Energy Shield
{variant:1,2}+(70-100) to maximum Energy Shield
{variant:3}+(70-150) to maximum Energy Shield
+1 to Level of all Spell Skill Gems
Reflects 1 to 150 Lightning Damage to Melee Attackers
20% chance for Energy Shield Recharge to start when you Block
{variant:1,2}20% chance for Energy Shield Recharge to start when you Block
{variant:3}(25-35)% chance for Energy Shield Recharge to start when you Block
]],
}

View File

@@ -66,21 +66,23 @@ Variant: Pre 2.0.0
Variant: Pre 2.6.0
Variant: Pre 3.19.0
Variant: Pre 3.23.0
Variant: Pre 3.26.0
Variant: Current
Implicits: 2
{variant:1,2}18% increased Global Accuracy Rating
{variant:3,4,5}40% increased Global Accuracy Rating
{variant:3,4,5,6}40% increased Global Accuracy Rating
+10 to Intelligence
{variant:1}100% increased Physical Damage
{variant:2,3}150% increased Physical Damage
{variant:4,5}Adds 1 to 75 Lightning Damage
{variant:4,5,6}Adds 1 to 75 Lightning Damage
50% increased Global Critical Strike Chance
(40-50)% increased maximum Energy Shield
{variant:1,2,3}10% reduced maximum Life
{variant:4,5}25% reduced maximum Life
{variant:4,5,6}25% reduced maximum Life
{variant:1,2,3}(0.6-1)% of Physical Attack Damage Leeched as Mana
{variant:4}Attacks with this Weapon have Added Maximum Lightning Damage equal to 20% of your Maximum Energy Shield
{variant:5}Attacks with this Weapon have Added Maximum Lightning Damage equal to 20% of player Maximum Energy Shield
{variant:6}Attacks with this Weapon have Added Maximum Lightning Damage equal to (10-15)% of player Maximum Energy Shield
]],[[
The Goddess Scorned
Elegant Sword
@@ -869,19 +871,23 @@ Queen's Decree
Ornate Sword
Variant: Pre 2.6.0
Variant: Pre 3.8.0
Variant: Pre 3.26.0
Variant: Current
Implicits: 2
{variant:1}18% increased Global Accuracy Rating
{variant:2,3}+185 to Accuracy Rating
{variant:2,3,4}+185 to Accuracy Rating
25% increased Strength Requirement
{variant:1,2}Minions have (10-15)% increased maximum Life
{variant:3}Minions have (30-40)% increased maximum Life
{variant:3,4}Minions have (30-40)% increased maximum Life
(150-200)% increased Skeleton Duration
{variant:1,2}Minions deal (10-15)% increased Damage
{variant:3}Minions deal (30-40)% increased Damage
+1 to maximum number of Raised Zombies
+1 to maximum number of Spectres
+1 to maximum number of Skeletons
{variant:3,4}Minions deal (30-40)% increased Damage
{variant:1,2,3}+1 to maximum number of Raised Zombies
{variant:4}+(1-2) to maximum number of Raised Zombies
{variant:1,2,3}+1 to maximum number of Spectres
{variant:4}+(1-2) to maximum number of Spectres
{variant:1,2,3}+1 to maximum number of Skeletons
{variant:4}+(1-2) to maximum number of Skeletons
]],[[
Queen's Escape
Ornate Sword

View File

@@ -104,12 +104,17 @@ Adds (145-157) to (196-210) Fire Damage to Hits with this Weapon against Blinded
Grace of the Goddess
Prophecy Wand
Source: Drops from unique{The Maven} (Uber)
Variant: Pre 3.26.0
Variant: Current
Implicits: 1
(36-40)% increased Spell Damage
(300-350)% Increased Physical Damage
Gain (10-30)% of Physical Damage as Extra Fire Damage
Gain (10-30)% of Physical Damage as Extra Cold Damage
Gain (10-30)% of Physical Damage as Extra Lightning Damage
{variant:1}Gain (10-30)% of Physical Damage as Extra Fire Damage
{variant:1}Gain (10-30)% of Physical Damage as Extra Cold Damage
{variant:1}Gain (10-30)% of Physical Damage as Extra Lightning Damage
{variant:2}Gain (10-50)% of Physical Damage as Extra Fire Damage
{variant:2}Gain (10-50)% of Physical Damage as Extra Cold Damage
{variant:2}Gain (10-50)% of Physical Damage as Extra Lightning Damage
+1 to Maximum number of Sacred Wisps
+1 to number of Sacred Wisps Summoned
]],[[
@@ -217,10 +222,10 @@ Attacks with this Weapon have (100-115)% increased Elemental Damage
The Poet's Pen
Carved Wand
Implicits: 1
(11-15)% increased Spell Damage
+1 to Level of Socketed Active Skill Gems per 25 Player Levels
Adds 3 to 5 Physical Damage to Attacks with this Weapon per 3 Player Levels
(8-12)% increased Attack Speed
(11-15)% increased Spell Damage
+1 to Level of Socketed Active Skill Gems per 25 Player Levels
Adds 3 to 5 Physical Damage to Attacks with this Weapon per 3 Player Levels
(8-12)% increased Attack Speed
Trigger a Socketed Spell when you Attack with this Weapon, with a 0.25 second Cooldown
]],[[
Reverberation Rod

View File

@@ -937,7 +937,7 @@ Huge sets the radius to 11.
{ var = "overrideBuffElusive", type = "count", label = "Effect of Elusive (if not average):", ifOption = "buffElusive", tooltip = "If you have a guaranteed source of Elusive, the strongest one will apply. \nYou can change this to see various buff values", apply = function(val, modList, enemyModList)
modList:NewMod("ElusiveEffect", "OVERRIDE", val, "Config", {type = "GlobalEffect", effectType = "Buff" })
end },
{ var = "buffDivinity", type = "check", label = "Do you have Divinity?", ifCond = "Divinity", tooltip = "This will enable the Divinity buff, which grants:\n\t50% more Elemental Damage\n\t20% less Elemental Damage taken", apply = function(val, modList, enemyModList)
{ var = "buffDivinity", type = "check", label = "Do you have Divinity?", ifCond = "Divinity", tooltip = "This will enable the Divinity buff, which grants:\n\t75% more Elemental Damage\n\t25% less Elemental Damage taken", apply = function(val, modList, enemyModList)
modList:NewMod("Condition:Divinity", "FLAG", true, "Config", { type = "Condition", var = "Combat" })
end },
{ var = "multiplierDefiance", type = "count", label = "Defiance:", ifMult = "Defiance", apply = function(val, modList, enemyModList)

View File

@@ -3610,10 +3610,10 @@ local specialModList = {
["y?o?u?r? ?chance to block is unlucky"] = { flag("BlockChanceIsUnlucky"), flag("ProjectileBlockChanceIsUnlucky"), flag("SpellBlockChanceIsUnlucky"), flag("SpellProjectileBlockChanceIsUnlucky") },
["y?o?u?r? ?chance to block spell damage is lucky"] = { flag("SpellBlockChanceIsLucky"), flag("SpellProjectileBlockChanceIsLucky") },
["y?o?u?r? ?chance to block spell damage is unlucky"] = { flag("SpellBlockChanceIsUnlucky"), flag("SpellProjectileBlockChanceIsUnlucky") },
["chance to block attack or spell damage is lucky if you've blocked recently"] = {
flag("BlockChanceIsLucky", { type = "Condition", var = "BlockedRecently" }),
flag("ProjectileBlockChanceIsLucky", { type = "Condition", var = "BlockedRecently" }),
flag("SpellBlockChanceIsLucky", { type = "Condition", var = "BlockedRecently" }),
["chance to block attack or spell damage is lucky if you've blocked recently"] = {
flag("BlockChanceIsLucky", { type = "Condition", var = "BlockedRecently" }),
flag("ProjectileBlockChanceIsLucky", { type = "Condition", var = "BlockedRecently" }),
flag("SpellBlockChanceIsLucky", { type = "Condition", var = "BlockedRecently" }),
flag("SpellProjectileBlockChanceIsLucky", { type = "Condition", var = "BlockedRecently" })
},
["([%d%.]+)%% of evasion rating is regenerated as life per second while focus?sed"] = function(num) return { mod("LifeRegen", "BASE", 1, { type = "PercentStat", stat = "Evasion", percent = num }, { type = "Condition", var = "Focused" }) } end,
@@ -3622,8 +3622,8 @@ local specialModList = {
["nearby allies have (%d+)%% increased cast speed per (%d+) intelligence you have"] = function(num, _, div) return { mod("ExtraAura", "LIST", { onlyAllies = true, mod = mod("Speed", "INC", num, nil, ModFlag.Cast ) }, { type = "PerStat", stat = "Int", div = tonumber(div) }) } end,
["quicksilver flasks you use also apply to nearby allies"] = { flag("QuickSilverAppliesToAllies") },
["you gain divinity for %d+ seconds on reaching maximum divine charges"] = {
mod("ElementalDamage", "MORE", 50, { type = "Condition", var = "Divinity" }),
mod("ElementalDamageTaken", "MORE", -20, { type = "Condition", var = "Divinity" }),
mod("ElementalDamage", "MORE", 75, { type = "Condition", var = "Divinity" }),
mod("ElementalDamageTaken", "MORE", -25, { type = "Condition", var = "Divinity" }),
},
["your nearby party members maximum endurance charges is equal to yours"] = { flag("PartyMemberMaximumEnduranceChargesEqualToYours") },
["your maximum endurance charges is equal to your maximum frenzy charges"] = { flag("MaximumEnduranceChargesIsMaximumFrenzyCharges") },