From a47d56fe2af33ea60e8a927f9130387d7cf62378 Mon Sep 17 00:00:00 2001 From: MKrane Date: Wed, 11 Jun 2025 07:16:44 +0200 Subject: [PATCH] [3.26] Unique changes (#8642) * start adding unique changes * easy uniques done * more uniques * updated ModCache * Devouring Diadem * Skills changes for the following uniques: The Icicle Burst skill triggered by the Cameria's Avarice Unique One Handed Mace now has a cooldown of 0.3 seconds (from 0.5 seconds) and deals 200% of base and added damage (previously 150%). The Divinity Buff granted by the Garb of the Ephemeral Unique Body Armour now grants 75% more Elemental Damage (previously 50%) and 25% less Elemental Damage taken (previously 20%). The Void Shot Skill granted by the Voidfletcher Unique Quiver now deals 100% more Area Damage (previously 25%). * whitespace * undo changes to autogenerated files * fixed corrupted Blood immunity wording * update ModCache * Fix a few misses in 3.26 unique changes * Update ModCache --------- Co-authored-by: Wires77 --- src/Data/ModCache.lua | 279 +++++++++++++++++++++------------- src/Data/Uniques/amulet.lua | 10 +- src/Data/Uniques/axe.lua | 30 ++-- src/Data/Uniques/body.lua | 53 +++++-- src/Data/Uniques/boots.lua | 16 +- src/Data/Uniques/bow.lua | 8 +- src/Data/Uniques/claw.lua | 18 ++- src/Data/Uniques/dagger.lua | 30 ++-- src/Data/Uniques/gloves.lua | 17 ++- src/Data/Uniques/helmet.lua | 40 +++-- src/Data/Uniques/jewel.lua | 37 ++--- src/Data/Uniques/mace.lua | 38 ++--- src/Data/Uniques/quiver.lua | 7 +- src/Data/Uniques/shield.lua | 47 +++--- src/Data/Uniques/staff.lua | 42 +++-- src/Data/Uniques/sword.lua | 24 +-- src/Data/Uniques/wand.lua | 19 ++- src/Modules/ConfigOptions.lua | 2 +- src/Modules/ModParser.lua | 12 +- 19 files changed, 456 insertions(+), 273 deletions(-) diff --git a/src/Data/ModCache.lua b/src/Data/ModCache.lua index 55b6fa7b..0fb2ee7a 100755 --- a/src/Data/ModCache.lua +++ b/src/Data/ModCache.lua @@ -138,6 +138,7 @@ c["+1 to Level of Socketed Support Gems"]={{[1]={[1]={slotName="{SlotName}",type c["+1 to Level of Socketed Warcry Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyOfScaledMod="value",keyword="warcry",value=1}}},nil} c["+1 to Level of all Chaos Skill Gems"]={{[1]={flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keywordList={[1]="chaos",[2]="skill"},value=1}}},nil} c["+1 to Level of all Chaos Spell Skill Gems"]={{[1]={flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keywordList={[1]="chaos",[2]="spell",[3]="skill"},value=1}}},nil} +c["+1 to Level of all Cold Skill Gems"]={{[1]={flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keywordList={[1]="cold",[2]="skill"},value=1}}},nil} c["+1 to Level of all Cold Spell Skill Gems"]={{[1]={flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keywordList={[1]="cold",[2]="spell",[3]="skill"},value=1}}},nil} c["+1 to Level of all Dexterity Skill Gems"]={{[1]={flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keywordList={[1]="dexterity",[2]="skill"},value=1}}},nil} c["+1 to Level of all Fire Spell Skill Gems"]={{[1]={flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keywordList={[1]="fire",[2]="spell",[3]="skill"},value=1}}},nil} @@ -181,7 +182,7 @@ c["+1 to Minimum Frenzy Charges while you have at least 150 Devotion"]={{[1]={[1 c["+1 to Minimum Power Charges"]={{[1]={flags=0,keywordFlags=0,name="PowerChargesMin",type="BASE",value=1}},nil} c["+1 to Minimum Power Charges per Grand Spectrum"]={{[1]={[1]={type="Multiplier",var="GrandSpectrum"},flags=0,keywordFlags=0,name="PowerChargesMin",type="BASE",value=1}},nil} c["+1 to Minimum Power Charges while you have at least 150 Devotion"]={{[1]={[1]={stat="Devotion",threshold=150,type="StatThreshold"},flags=0,keywordFlags=0,name="PowerChargesMin",type="BASE",value=1}},nil} -c["+1 to maximum Energy Shield per 6 Evasion Rating on Equipped Body Armour"]={{[1]={[1]={div=6,stat="EvasionOnBody Armour",type="PerStat"},flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=1}},nil} +c["+1 to maximum Energy Shield per 8 Evasion Rating on Equipped Body Armour"]={{[1]={[1]={div=8,stat="EvasionOnBody Armour",type="PerStat"},flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=1}},nil} c["+1 to maximum Energy Shield per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=1}},nil} c["+1 to maximum Fortification"]={{[1]={flags=0,keywordFlags=0,name="MaximumFortification",type="BASE",value=1}},nil} c["+1 to maximum Life per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,keywordFlags=0,name="Life",type="BASE",value=1}},nil} @@ -209,6 +210,7 @@ c["+1% Chance to Suppress Spell Damage per 15 Dexterity"]={{[1]={[1]={div=15,sta c["+1% Critical Strike Chance while at maximum Power Charges"]={{[1]={[1]={stat="PowerCharges",thresholdStat="PowerChargesMax",type="StatThreshold"},flags=0,keywordFlags=0,name="CritChance",type="BASE",value=1}},nil} c["+1% to All Elemental Resistances per 15 Omniscience"]={{[1]={[1]={div=15,stat="Omni",type="PerStat"},flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=1}},nil} c["+1% to Chaos Resistance per Poison on you"]={{[1]={[1]={type="Multiplier",var="PoisonStack"},flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=1}},nil} +c["+1% to Cold Damage over Time Multiplier for each 4% Overcapped Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdDotMultiplier",type="BASE",value=1}}," for each 4% Overcapped Cold Resistance "} c["+1% to Critical Strike Chance of Herald Skills"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="CritChance",type="BASE",value=1}},nil} c["+1% to Critical Strike Chance while affected by Aspect of the Cat"]={{[1]={[1]={type="Condition",varList={[1]="AffectedByCat'sStealth",[2]="AffectedByCat'sAgility"}},flags=0,keywordFlags=0,name="CritChance",type="BASE",value=1}},nil} c["+1% to Critical Strike Multiplier per 1% Block Chance"]={{[1]={[1]={div=1,stat="BlockChance",type="PerStat"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=1}},nil} @@ -375,6 +377,8 @@ c["+12% to Critical Strike Multiplier with Lightning Skills"]={{[1]={flags=0,key c["+12% to Critical Strike Multiplier with Staves"]={{[1]={flags=2097156,keywordFlags=0,name="CritMultiplier",type="BASE",value=12}},nil} c["+12% to Critical Strike Multiplier with Swords"]={{[1]={flags=4194308,keywordFlags=0,name="CritMultiplier",type="BASE",value=12}},nil} c["+12% to Critical Strike Multiplier with Wands"]={{[1]={flags=8388612,keywordFlags=0,name="CritMultiplier",type="BASE",value=12}},nil} +c["+12% to Damage Over Time Multiplier with Spell Skills"]={{[1]={flags=2,keywordFlags=0,name="DotMultiplier",type="BASE",value=12}}," with Skills "} +c["+12% to Damage Over Time Multiplier with Spell Skills 20% reduced Duration of Ailments on You"]={{[1]={flags=2,keywordFlags=0,name="DotMultiplier",type="BASE",value=12}}," with Skills 20% reduced Duration of Ailments on You "} c["+12% to Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="DotMultiplier",type="BASE",value=12}},nil} c["+12% to Damage over Time Multiplier for Bleeding"]={{[1]={flags=0,keywordFlags=4194304,name="DotMultiplier",type="BASE",value=12}},nil} c["+12% to Damage over Time Multiplier for Poison you inflict on Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=1075838976,name="DotMultiplier",type="BASE",value=12}},nil} @@ -401,6 +405,7 @@ c["+125 to Ward"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=12 c["+125 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=125}},nil} c["+125 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=125}},nil} c["+125 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=125}},nil} +c["+125% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=125}},nil} c["+125% to Melee Critical Strike Multiplier"]={{[1]={flags=256,keywordFlags=0,name="CritMultiplier",type="BASE",value=125}},nil} c["+1250 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=1250}},nil} c["+13 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=13}},nil} @@ -476,6 +481,7 @@ c["+15% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags= c["+15% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=15}},nil} c["+15% to Lightning and Chaos Resistances"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=15}},nil} c["+15% to Maximum Effect of Shock"]={{[1]={flags=0,keywordFlags=0,name="ShockMax",type="BASE",value=15}},nil} +c["+15% to Off Hand Critical Strike Chance"]={{[1]={[1]={type="Condition",var="OffHandAttack"},[2]={skillType=1,type="SkillType"},flags=0,keywordFlags=0,name="CritChance",type="BASE",value=15}},nil} c["+15% to Physical Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDotMultiplier",type="BASE",value=15}},nil} c["+15% to Quality of Socketed Support Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="quality",keyOfScaledMod="value",keyword="support",value=15}}},nil} c["+15% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=15}},nil} @@ -599,7 +605,9 @@ c["+2 to maximum Life per Level"]={{[1]={[1]={type="Multiplier",var="Level"},fla c["+2 to maximum Mana per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=2}},nil} c["+2 to maximum Snipe Stages"]={{[1]={[1]={effectType="Buff",type="GlobalEffect",unscalable=true},flags=0,keywordFlags=0,name="Multiplier:SnipeStagesMax",type="BASE",value=2}},nil} c["+2 to maximum number of Raised Zombies"]={{[1]={flags=0,keywordFlags=0,name="ActiveZombieLimit",type="BASE",value=2}},nil} +c["+2 to maximum number of Skeletons"]={{[1]={flags=0,keywordFlags=0,name="ActiveSkeletonLimit",type="BASE",value=2}},nil} c["+2 to maximum number of Spectres"]={{[1]={flags=0,keywordFlags=0,name="ActiveSpectreLimit",type="BASE",value=2}},nil} +c["+2 to maximum number of Summoned Golems"]={{[1]={flags=0,keywordFlags=0,name="ActiveGolemLimit",type="BASE",value=2}},nil} c["+2 to maximum number of Summoned Mirage Archers"]={{[1]={flags=0,keywordFlags=0,name="MirageArcherMaxCount",type="BASE",value=2}},nil} c["+2% Chance to Block Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=2}},nil} c["+2% Chance to Block Attack Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=2}},nil} @@ -630,7 +638,6 @@ c["+20 to Dexterity and Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Dex", c["+20 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=20}},nil} c["+20 to Evasion Rating per 5 Maximum Energy Shield on Equipped Shield"]={{[1]={[1]={div=5,stat="EnergyShieldOnWeapon 2",type="PerStat"},flags=0,keywordFlags=0,name="Evasion",type="BASE",value=20}},nil} c["+20 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=20}},nil} -c["+20 to Maximum Blitz Charges"]={{[1]={flags=0,keywordFlags=0,name="BlitzChargesMax",type="BASE",value=20}},nil} c["+20 to Maximum Rage"]={{[1]={flags=0,keywordFlags=0,name="MaximumRage",type="BASE",value=20}},nil} c["+20 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=20}},nil} c["+20 to Strength and Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=20},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=20},[3]={flags=0,keywordFlags=0,name="StrDex",type="BASE",value=20}},nil} @@ -668,6 +675,7 @@ c["+20% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags= c["+20% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=20}},nil} c["+20% to Lightning and Chaos Resistances"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=20},[2]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=20}},nil} c["+20% to Melee Critical Strike Multiplier"]={{[1]={flags=256,keywordFlags=0,name="CritMultiplier",type="BASE",value=20}},nil} +c["+20% to Off Hand Critical Strike Chance"]={{[1]={[1]={type="Condition",var="OffHandAttack"},[2]={skillType=1,type="SkillType"},flags=0,keywordFlags=0,name="CritChance",type="BASE",value=20}},nil} c["+20% to Off Hand Critical Strike Multiplier per Murderous Eye Jewel affecting you, up to a maximum of +100%"]={{[1]={[1]={globalLimit=100,globalLimitKey="TecrodGazeOffHand",type="Multiplier",var="MurderousEyeJewel"},[2]={type="Condition",var="OffHandAttack"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=20}},nil} c["+20% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=20}},nil} c["+20% to all Elemental Resistances while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=20}},nil} @@ -972,7 +980,6 @@ c["+35% to Cold Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name c["+35% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=35}},nil} c["+35% to Critical Strike Multiplier if you've gained a Power Charge Recently"]={{[1]={[1]={type="Condition",var="GainedPowerChargeRecently"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=35}},nil} c["+35% to Critical Strike Multiplier with Maces or Sceptres"]={{[1]={flags=1048580,keywordFlags=0,name="CritMultiplier",type="BASE",value=35}},nil} -c["+35% to Damage over Time Multiplier for Bleeding from Critical Strikes"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=4194304,name="DotMultiplier",type="BASE",value=35}},nil} c["+35% to Damage over Time Multiplier for Bleeding from Hits with this Weapon"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={skillType=1,type="SkillType"},flags=0,keywordFlags=4194304,name="DotMultiplier",type="BASE",value=35}},nil} c["+35% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=35}},nil} c["+35% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=35}},nil} @@ -982,6 +989,7 @@ c["+350 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type= c["+350 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=350}},nil} c["+350 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=350}},nil} c["+36% Chance to Block Spell Damage while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=36}},nil} +c["+36% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=36}},nil} c["+36% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=36}},nil} c["+36% to Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="DotMultiplier",type="BASE",value=36}},nil} c["+36% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=36}},nil} @@ -1027,6 +1035,8 @@ c["+4% to Chaos Resistance per Endurance Charge"]={{[1]={[1]={type="Multiplier", c["+4% to Cold Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ColdDotMultiplier",type="BASE",value=4}},nil} c["+4% to Critical Strike Multiplier for each Mine Detonated"]={{[1]={flags=0,keywordFlags=8192,name="CritMultiplier",type="BASE",value=4}}," for each Detonated "} c["+4% to Critical Strike Multiplier for each Mine Detonated Recently, up to 40%"]={{[1]={[1]={limit=40,limitTotal=true,type="Multiplier",var="MineDetonatedRecently"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=4}},nil} +c["+4% to Damage Over Time Multiplier with Spell Skills"]={{[1]={flags=2,keywordFlags=0,name="DotMultiplier",type="BASE",value=4}}," with Skills "} +c["+4% to Damage Over Time Multiplier with Spell Skills 6% increased Skill Effect Duration"]={{[1]={flags=2,keywordFlags=0,name="DotMultiplier",type="BASE",value=4}}," with Skills 6% increased Skill Effect Duration "} c["+4% to Damage over Time Multiplier for Ailments per Elder Item Equipped"]={{[1]={[1]={type="Multiplier",var="ElderItem"},flags=2048,keywordFlags=0,name="DotMultiplier",type="BASE",value=4}},nil} c["+4% to Damage over Time Multiplier for Bleeding per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=4194304,name="DotMultiplier",type="BASE",value=4}},nil} c["+4% to Damage over Time Multiplier for Poison"]={{[1]={flags=0,keywordFlags=1075838976,name="DotMultiplier",type="BASE",value=4}},nil} @@ -1055,7 +1065,6 @@ c["+40 to maximum Mana for each Empty Blue Socket on any Equipped Item"]={{[1]={ c["+40% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby"]={{[1]={[1]={actor="enemy",type="ActorCondition",varList={[1]="NearbyRareOrUniqueEnemy",[2]="RareOrUnique"}},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=40}},nil} c["+40% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=40}},nil} c["+40% to Critical Strike Multiplier"]={{[1]={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=40}},nil} -c["+40% to Critical Strike Multiplier against Burning Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Burning"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=40}},nil} c["+40% to Critical Strike Multiplier against Enemies that are on Full Life"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="FullLife"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=40}},nil} c["+40% to Critical Strike Multiplier if Dexterity is higher than Intelligence"]={{[1]={[1]={type="Condition",var="DexHigherThanInt"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=40}},nil} c["+40% to Critical Strike Multiplier if you've cast Enfeeble in the past 10 seconds"]={{[1]={[1]={type="Condition",var="SelfCastEnfeeble"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=40}},nil} @@ -1082,6 +1091,7 @@ c["+425 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",valu c["+425 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=425}},nil} c["+43 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=43}},nil} c["+43% Chance to Block Attack Damage during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=43}},nil} +c["+43% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=43}},nil} c["+43% to Chaos Resistance while affected by Herald of Agony"]={{[1]={[1]={type="Condition",var="AffectedByHeraldofAgony"},flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=43}},nil} c["+43% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=43}},nil} c["+435 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=435}},nil} @@ -1121,7 +1131,6 @@ c["+5 Physical Damage taken from Attack Hits"]={{[1]={flags=0,keywordFlags=0,nam c["+5 to Armour per 5 Evasion Rating on Equipped Shield"]={{[1]={[1]={div=5,stat="EvasionOnWeapon 2",type="PerStat"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=5}},nil} c["+5 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=5}},nil} c["+5 to Dexterity per Allocated Mastery Passive Skill"]={{[1]={[1]={type="Multiplier",var="AllocatedMastery"},flags=0,keywordFlags=0,name="Dex",type="BASE",value=5}},nil} -c["+5 to Evasion Rating per 1 Maximum Energy Shield on Equipped Helmet"]={{[1]={[1]={div=1,stat="EnergyShieldOnHelmet",type="PerStat"},flags=0,keywordFlags=0,name="Evasion",type="BASE",value=5}},nil} c["+5 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=5}},nil} c["+5 to Intelligence per Allocated Mastery Passive Skill"]={{[1]={[1]={type="Multiplier",var="AllocatedMastery"},flags=0,keywordFlags=0,name="Int",type="BASE",value=5}},nil} c["+5 to Level of Socketed Aura Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyOfScaledMod="value",keyword="aura",value=5}}},nil} @@ -1248,6 +1257,7 @@ c["+6% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",ty c["+6% to Cold Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ColdDotMultiplier",type="BASE",value=6}},nil} c["+6% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=6}},nil} c["+6% to Critical Strike Multiplier per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=6}},nil} +c["+6% to Damage Over Time Multiplier with Spell Skills"]={{[1]={flags=2,keywordFlags=0,name="DotMultiplier",type="BASE",value=6}}," with Skills "} c["+6% to Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="DotMultiplier",type="BASE",value=6}},nil} c["+6% to Damage over Time Multiplier for Bleeding"]={{[1]={flags=0,keywordFlags=4194304,name="DotMultiplier",type="BASE",value=6}},nil} c["+6% to Damage over Time Multiplier for Bleeding per Impale on Enemy"]={{[1]={[1]={actor="enemy",type="Multiplier",var="ImpaleStacks"},flags=0,keywordFlags=4194304,name="DotMultiplier",type="BASE",value=6}},nil} @@ -1322,6 +1332,7 @@ c["+70 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value= c["+70 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=70}},nil} c["+70 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=70}},nil} c["+70 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=70}},nil} +c["+70% to Damage over Time Multiplier for Bleeding from Critical Strikes"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=4194304,name="DotMultiplier",type="BASE",value=70}},nil} c["+700 Strength Requirement"]={{[1]={flags=0,keywordFlags=0,name="StrRequirement",type="BASE",value=700}},nil} c["+700 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=700}},nil} c["+700 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=700}},nil} @@ -1384,6 +1395,7 @@ c["+80 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",v c["+80 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=80}},nil} c["+80% to Critical Strike Multiplier for Spells if you haven't Killed Recently"]={{[1]={[1]={neg=true,type="Condition",var="KilledRecently"},flags=2,keywordFlags=0,name="CritMultiplier",type="BASE",value=80}},nil} c["+80% to Critical Strike Multiplier with One Handed Melee Weapons"]={{[1]={flags=335544324,keywordFlags=0,name="CritMultiplier",type="BASE",value=80}},nil} +c["+80% to Damage over Time Multiplier for Bleeding from Critical Strikes"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=4194304,name="DotMultiplier",type="BASE",value=80}},nil} c["+800 Armour if you've Blocked Recently"]={{[1]={[1]={type="Condition",var="BlockedRecently"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=800}},nil} c["+800 Armour while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=800}},nil} c["+800 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=800}},nil} @@ -1391,7 +1403,6 @@ c["+800 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",valu c["+800 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=800}},nil} c["+81% to Physical Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDotMultiplier",type="BASE",value=81}},nil} c["+84 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=84}},nil} -c["+85 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=85}},nil} c["+85 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=85}},nil} c["+850 to Evasion Rating while in Sand Stance"]={{[1]={[1]={type="Condition",var="SandStance"},flags=0,keywordFlags=0,name="Evasion",type="BASE",value=850}},nil} c["+850 to maximum Life if there are no Life Modifiers on other Equipped items"]={{[1]={[1]={allSlots=true,excludeSelf=true,itemSlot="{SlotName}",neg=true,searchCond="life",type="ItemCondition"},flags=0,keywordFlags=0,name="Life",type="BASE",value=850}},nil} @@ -1403,7 +1414,6 @@ c["+88% to Lightning Resistance when Socketed with a Blue Gem"]={{[1]={[1]={keyw c["+9 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=9}},nil} c["+9% Chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=9}},nil} c["+9% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=9}},nil} -c["+9% to Off Hand Critical Strike Chance"]={{[1]={[1]={type="Condition",var="OffHandAttack"},[2]={skillType=1,type="SkillType"},flags=0,keywordFlags=0,name="CritChance",type="BASE",value=9}},nil} c["+9% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=9}},nil} c["+90 maximum Charges"]={{[1]={flags=0,keywordFlags=0,name="FlaskCharges",type="BASE",value=90}},nil} c["+90 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=90}},nil} @@ -2191,6 +2201,7 @@ c["10% increased Effect of Impales you inflict with Two Handed Weapons"]={{[1]={ c["10% increased Effect of Lightning Ailments"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=10},[2]={flags=0,keywordFlags=0,name="EnemySapEffect",type="INC",value=10}},nil} c["10% increased Effect of Non-Curse Auras from your Skills on Enemies"]={{[1]={[1]={skillType=43,type="SkillType"},[2]={neg=true,skillType=79,type="SkillType"},flags=0,keywordFlags=0,name="DebuffEffect",type="INC",value=10},[2]={[1]={skillName="Death Aura",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=10}},nil} c["10% increased Effect of Non-Damaging Ailments"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=10},[2]={flags=0,keywordFlags=0,name="EnemyChillEffect",type="INC",value=10},[3]={flags=0,keywordFlags=0,name="EnemyFreezeEffect",type="INC",value=10},[4]={flags=0,keywordFlags=0,name="EnemyScorchEffect",type="INC",value=10},[5]={flags=0,keywordFlags=0,name="EnemyBrittleEffect",type="INC",value=10},[6]={flags=0,keywordFlags=0,name="EnemySapEffect",type="INC",value=10}},nil} +c["10% increased Effect of Shrine Buffs on you"]={{[1]={flags=0,keywordFlags=0,name="ShrineBuffEffect",type="INC",value=10}},nil} c["10% increased Effect of Tailwind on you per Gale Force"]={{[1]={[1]={type="Multiplier",var="GaleForce"},flags=0,keywordFlags=0,name="TailwindEffectOnSelf",type="INC",value=10}},nil} c["10% increased Effect of your Curses"]={{[1]={flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=10}},nil} c["10% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=10}},nil} @@ -2312,7 +2323,6 @@ c["10% of Damage taken from Mana before Life while affected by Clarity"]={{[1]={ c["10% of Damage taken from Stunning Hits is Recovered as Life"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="BASE",value=10}}," from Stunning Hits is Recovered as Life "} c["10% of Damage you Reflect to Enemies when Hit is gained as Life"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=10}}," you Reflect to Enemies when Hit is gained as Life "} c["10% of Fire Damage from Hits taken as Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamageFromHitsTakenAsPhysical",type="BASE",value=10}},nil} -c["10% of Leech is Instant"]={{[1]={flags=0,keywordFlags=0,name="InstantEnergyShieldLeech",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="InstantManaLeech",type="BASE",value=10},[3]={flags=0,keywordFlags=0,name="InstantLifeLeech",type="BASE",value=10}},nil} c["10% of Leech is Instant per Equipped Claw"]={{[1]={[1]={type="Multiplier",var="ClawItem"},flags=0,keywordFlags=0,name="InstantEnergyShieldLeech",type="BASE",value=10},[2]={[1]={type="Multiplier",var="ClawItem"},flags=0,keywordFlags=0,name="InstantManaLeech",type="BASE",value=10},[3]={[1]={type="Multiplier",var="ClawItem"},flags=0,keywordFlags=0,name="InstantLifeLeech",type="BASE",value=10}},nil} c["10% of Physical Damage Converted to Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToChaos",type="BASE",value=10}},nil} c["10% of Physical Damage Converted to Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToCold",type="BASE",value=10}},nil} @@ -2329,7 +2339,6 @@ c["10% reduced Chance to Block Attack and Spell Damage"]={{[1]={flags=0,keywordF c["10% reduced Character Size"]={{}," Character Size "} c["10% reduced Charges per use"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesUsed",type="INC",value=-10}},nil} c["10% reduced Damage over Time Taken while you have at least 20 Fortification"]={{[1]={[1]={stat="FortificationStacks",threshold=20,type="StatThreshold"},flags=0,keywordFlags=0,name="DamageTakenOverTime",type="INC",value=-10}},nil} -c["10% reduced Damage taken if you've Taunted an Enemy Recently"]={{[1]={[1]={type="Condition",var="TauntedEnemyRecently"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=-10}},nil} c["10% reduced Damage taken while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=-10}},nil} c["10% reduced Effect of Chill and Shock on you"]={{[1]={flags=0,keywordFlags=0,name="SelfChillEffect",type="INC",value=-10},[2]={flags=0,keywordFlags=0,name="SelfShockEffect",type="INC",value=-10}},nil} c["10% reduced Effect of Shock on you"]={{[1]={flags=0,keywordFlags=0,name="SelfShockEffect",type="INC",value=-10}},nil} @@ -2352,6 +2361,7 @@ c["10% reduced Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpee c["10% reduced Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=-10}},nil} c["10% reduced Projectile Speed"]={{[1]={flags=0,keywordFlags=0,name="ProjectileSpeed",type="INC",value=-10}},nil} c["10% reduced Quantity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=-10}},nil} +c["10% reduced Skill Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=-10}},nil} c["10% reduced Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="INC",value=-10}},nil} c["10% reduced Stun and Block Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=-10}},nil} c["10% reduced Trap Duration"]={{[1]={flags=0,keywordFlags=0,name="TrapDuration",type="INC",value=-10}},nil} @@ -2371,11 +2381,6 @@ c["100% chance to Avoid being Chilled during Onslaught"]={{[1]={[1]={type="Condi c["100% chance to Avoid being Ignited, Chilled or Frozen with Her Blessing"]={{[1]={flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=100}}," , Chilled or Frozen with Her Blessing "} c["100% chance to Avoid being Ignited, Chilled or Frozen with Her Blessing 20% increased Attack and Movement Speed with Her Blessing"]={{[1]={flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=100}}," , Chilled or Frozen with Her Blessing 20% increased Attack and Movement Speed with Her Blessing "} c["100% chance to Defend with 200% of Armour"]={{[1]={[1]={type="Condition",var="ArmourMax"},flags=0,keywordFlags=0,name="ArmourDefense",source="Armour Mastery: Max Calc",type="MAX",value=100},[2]={[1]={type="Condition",var="ArmourAvg"},flags=0,keywordFlags=0,name="ArmourDefense",source="Armour Mastery: Average Calc",type="MAX",value=100},[3]={[1]={neg=true,type="Condition",var="ArmourMax"},[2]={neg=true,type="Condition",var="ArmourAvg"},flags=0,keywordFlags=0,name="ArmourDefense",source="Armour Mastery: Min Calc",type="MAX",value=100}},nil} -c["100% chance to Taunt on Hit"]={{}," to Taunt "} -c["100% chance to Taunt on Hit 10% reduced Damage taken if you've Taunted an Enemy Recently"]={{[1]={[1]={type="Condition",var="TauntedEnemyRecently"},flags=4,keywordFlags=0,name="DamageTaken",type="BASE",value=100}}," to Taunt 10% reduced "} -c["100% chance to Taunt on Hit 10% reduced Damage taken if you've Taunted an Enemy Recently Enemies Taunted by you deal 20% less Damage with Hits and\nAilments against other targets"]={{[1]={[1]={type="Condition",var="TauntedEnemyRecently"},flags=4,keywordFlags=0,name="DamageTaken",type="BASE",value=100}}," to Taunt 10% reduced Enemies Taunted by you deal 20% less Damage with Hits and\nAilments against other targets "} -c["100% chance to Taunt on Hit 15% increased effect of Non-Curse Auras from your Skills"]={{[1]={[1]={skillType=43,type="SkillType"},[2]={neg=true,skillType=79,type="SkillType"},flags=4,keywordFlags=0,name="AuraEffect",type="BASE",value=100}}," to Taunt 15% increased "} -c["100% chance to Taunt on Hit 15% increased effect of Non-Curse Auras from your Skills Your Hits permanently Intimidate Enemies that are on Full Life"]={{[1]={[1]={skillType=43,type="SkillType"},[2]={neg=true,skillType=79,type="SkillType"},flags=4,keywordFlags=0,name="AuraEffect",type="BASE",value=100}}," to Taunt 15% increased Your Hits permanently Intimidate Enemies that are on Full Life "} c["100% chance to Trigger Level 1 Raise Spiders on Kill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,skillId="RaiseSpiders",triggerChance=100,triggered=true}}},nil} c["100% chance to create Consecrated Ground when you Block"]={{}," to create Consecrated Ground when you Block "} c["100% chance to create Desecrated Ground when you Block"]={{}," to create Desecrated Ground when you Block "} @@ -2406,6 +2411,7 @@ c["100% increased Critical Strike Chance against Enemies on Full Life"]={{[1]={[ c["100% increased Critical Strike Chance against Enemies that are on Full Life"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="FullLife"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=100}},nil} c["100% increased Critical Strike Chance against Shocked Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Shocked"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=100}},nil} c["100% increased Critical Strike Chance for Spells"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=100}},nil} +c["100% increased Critical Strike Chance for Spells per Raised Spectre"]={{[1]={[1]={stat="ActiveSpectreLimit",type="PerStat"},flags=2,keywordFlags=0,name="CritChance",type="INC",value=100}},nil} c["100% increased Critical Strike Chance if you haven't dealt a Critical Strike Recently"]={{[1]={[1]={neg=true,type="Condition",var="CritRecently"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=100}},nil} c["100% increased Critical Strike Chance while affected by Wrath"]={{[1]={[1]={type="Condition",var="AffectedByWrath"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=100}},nil} c["100% increased Critical Strike Chance with Bows"]={{[1]={flags=131076,keywordFlags=0,name="CritChance",type="INC",value=100}},nil} @@ -2491,6 +2497,7 @@ c["100% more Critical Strike Chance against Enemies that are on Full Life"]={{[1 c["100% more Critical Strike Chance against Enemies that are on Low Life"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="LowLife"},flags=0,keywordFlags=0,name="CritChance",type="MORE",value=100}},nil} c["100% more Damage with Hits from Herald Skills"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=262144,name="Damage",type="MORE",value=100}},nil} c["100% more Duration of Ailments on you"]={{[1]={flags=0,keywordFlags=0,name="SelfAilmentDuration",type="MORE",value=100}},nil} +c["100% more Main Hand attack speed"]={{[1]={[1]={type="Condition",var="MainHandAttack"},[2]={skillType=1,type="SkillType"},flags=1,keywordFlags=0,name="Speed",type="MORE",value=100}},nil} c["100% more Warcry Duration"]={{[1]={flags=0,keywordFlags=4,name="Duration",type="MORE",value=100}},nil} c["100% of Cold Damage Converted to Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamageConvertToFire",type="BASE",value=100}},nil} c["100% of Cold Damage from Hits taken as Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamageFromHitsTakenAsFire",type="BASE",value=100}},nil} @@ -2512,6 +2519,7 @@ c["1000% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name c["1000% increased Stun and Block Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=1000}},nil} c["1000% increased total Recovery per second from Life Leech"]={{[1]={flags=0,keywordFlags=0,name="LifeLeechRate",type="INC",value=1000}},nil} c["1000% increased total Recovery per second from Mana Leech"]={{[1]={flags=0,keywordFlags=0,name="ManaLeechRate",type="INC",value=1000}},nil} +c["1000% more Physical Damage with Unarmed Melee Attacks"]={{[1]={flags=16777472,keywordFlags=0,name="PhysicalDamage",type="MORE",value=1000}},nil} c["1000% more Unarmed Physical Damage"]={{[1]={flags=16777220,keywordFlags=0,name="PhysicalDamage",type="MORE",value=1000}},nil} c["1000% of Melee Physical Damage taken reflected to Attacker"]={{[1]={flags=256,keywordFlags=0,name="PhysicalDamage",type="BASE",value=1000}}," taken reflected to Attacker "} c["105% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=105}},nil} @@ -2587,6 +2595,7 @@ c["12% increased Critical Strike Chance per Endurance Charge"]={{[1]={[1]={type= c["12% increased Critical Strike Chance per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=12}},nil} c["12% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=12}},nil} c["12% increased Damage Over Time with Bow Skills"]={{[1]={flags=8,keywordFlags=1024,name="Damage",type="INC",value=12}},nil} +c["12% increased Damage Over Time with Spell Skills"]={{[1]={flags=10,keywordFlags=0,name="Damage",type="INC",value=12}}," with Skills "} c["12% increased Damage over Time"]={{[1]={flags=8,keywordFlags=0,name="Damage",type="INC",value=12}},nil} c["12% increased Damage with Ailments from Attack Skills"]={{[1]={flags=2048,keywordFlags=65536,name="Damage",type="INC",value=12}},nil} c["12% increased Damage with Bows"]={{[1]={flags=131076,keywordFlags=0,name="Damage",type="INC",value=12}},nil} @@ -2884,7 +2893,7 @@ c["15% increased Attack and Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="Spe c["15% increased Attack and Cast Speed if you've used a Movement Skill Recently"]={{[1]={[1]={type="Condition",var="UsedMovementSkillRecently"},flags=0,keywordFlags=0,name="Speed",type="INC",value=15}},nil} c["15% increased Attack and Cast Speed while Physical Aegis is depleted"]={{[1]={[1]={type="Condition",var="PhysicalAegisDepleted"},flags=0,keywordFlags=0,name="Speed",type="INC",value=15}},nil} c["15% increased Attack and Movement Speed while you have a Bestial Minion"]={{[1]={[1]={type="Condition",var="HaveBestialMinion"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=15}}," Attack and "} -c["15% increased Attack and Movement Speed while you have a Bestial Minion Adds 19-29 Chaos Damage to Attacks while you have a Bestial Minion"]={{[1]={[1]={type="Condition",var="HaveBestialMinion"},[2]={type="Condition",var="HaveBestialMinion"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=15}}," Attack and Adds 19-29 Chaos Damage to Attacks "} +c["15% increased Attack and Movement Speed while you have a Bestial Minion 20% increased Attack and Movement Speed while you have a Bestial Minion"]={{[1]={[1]={type="Condition",var="HaveBestialMinion"},[2]={type="Condition",var="HaveBestialMinion"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=15}}," Attack and 20% increased Attack and Movement Speed "} c["15% increased Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="INC",value=15},[2]={flags=0,keywordFlags=0,name="Dex",type="INC",value=15},[3]={flags=0,keywordFlags=0,name="Int",type="INC",value=15},[4]={flags=0,keywordFlags=0,name="All",type="INC",value=15}},nil} c["15% increased Bleeding Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyBleedDuration",type="INC",value=15}},nil} c["15% increased Blind Effect"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="BlindEffect",type="INC",value=15}}}},nil} @@ -3096,6 +3105,7 @@ c["16% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage" c["16% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=16}},nil} c["16% increased Critical Strike Chance with Maces or Sceptres"]={{[1]={flags=1048580,keywordFlags=0,name="CritChance",type="INC",value=16}},nil} c["16% increased Damage Over Time with Bow Skills"]={{[1]={flags=8,keywordFlags=1024,name="Damage",type="INC",value=16}},nil} +c["16% increased Damage Over Time with Spell Skills"]={{[1]={flags=10,keywordFlags=0,name="Damage",type="INC",value=16}}," with Skills "} c["16% increased Damage if you have Consumed a corpse Recently"]={{[1]={[1]={type="Condition",var="ConsumedCorpseRecently"},flags=0,keywordFlags=0,name="Damage",type="INC",value=16}},nil} c["16% increased Damage over Time"]={{[1]={flags=8,keywordFlags=0,name="Damage",type="INC",value=16}},nil} c["16% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=16}},nil} @@ -3174,6 +3184,7 @@ c["175% increased Stun and Block Recovery"]={{[1]={flags=0,keywordFlags=0,name=" c["18 to 347 Added Lightning Damage with Wand Attacks"]={{[1]={flags=8388612,keywordFlags=0,name="LightningMin",type="BASE",value=18},[2]={flags=8388612,keywordFlags=0,name="LightningMax",type="BASE",value=347}},nil} c["18% Chance to Block Attack Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=18}},nil} c["18% Chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=18}},nil} +c["18% chance to Freeze, Shock and Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=18},[2]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=18},[3]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=18}},nil} c["18% chance to Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=18}},nil} c["18% increased Accuracy Rating with Daggers"]={{[1]={flags=524292,keywordFlags=0,name="Accuracy",type="INC",value=18}},nil} c["18% increased Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=18}},nil} @@ -3310,8 +3321,8 @@ c["2% increased Skeleton Attack Speed"]={{[1]={[1]={includeTransfigured=true,ski c["2% increased Spell Damage per 100 Maximum Mana, up to 40%"]={{[1]={[1]={div=100,limit=40,limitTotal=true,stat="Mana",type="PerStat"},flags=2,keywordFlags=0,name="Damage",type="INC",value=2}},nil} c["2% increased Spell Damage per 100 Player Maximum Life"]={{[1]={[1]={actor="parent",div=100,stat="Life",type="PerStat"},flags=2,keywordFlags=0,name="Damage",type="INC",value=2}},nil} c["2% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=2}},nil} -c["2% more Attack Speed per Blitz Charge"]={{[1]={[1]={type="Multiplier",var="BlitzCharge"},flags=1,keywordFlags=0,name="Speed",type="MORE",value=2}},nil} c["2% more Damage for each different type of Mastery you have Allocated"]={{[1]={[1]={type="Multiplier",var="AllocatedMasteryType"},flags=0,keywordFlags=0,name="Damage",type="MORE",value=2}},nil} +c["2% of Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=2}},nil} c["2% of Attack Damage Leeched as Life against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=1,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=2}},nil} c["2% of Attack Damage Leeched as Life against Taunted Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Taunted"},flags=1,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=2}},nil} c["2% of Attack Damage Leeched as Life and Mana if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=1,keywordFlags=0,name="DamageLeech",type="BASE",value=2}},nil} @@ -3339,6 +3350,7 @@ c["20% Chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellB c["20% Chance to Block Spell Damage during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=20}},nil} c["20% additional Physical Damage Reduction while affected by a Non-Vaal Guard Skill"]={{[1]={[1]={type="Condition",var="AffectedByNonVaalGuardSkill"},flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=20}},nil} c["20% chance for Energy Shield Recharge to start when you Block"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=20}}," for Recharge to start when you Block "} +c["20% chance for Energy Shield Recharge to start when you Block 35% chance for Energy Shield Recharge to start when you Block"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=20}}," for Recharge to start when you Block 35% chance for Energy Shield Recharge to start when you Block "} c["20% chance for Energy Shield Recharge to start when you Kill an Enemy"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=20}}," for Recharge to start "} c["20% chance for Energy Shield Recharge to start when you Kill an Enemy 40% less Energy Shield Recharge Rate"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=20}}," for Recharge to start 40% less Energy Shield Recharge Rate "} c["20% chance for Poisons inflicted with this Weapon to deal 300% more Damage"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={skillType=1,type="SkillType"},flags=0,keywordFlags=2097152,name="Damage",type="MORE",value=60}},nil} @@ -3417,6 +3429,7 @@ c["20% chance to gain a Power Charge on Non-Critical Strike +1 to Maximum Power c["20% chance to gain a Power Charge when you Block"]={nil,"a Power Charge when you Block "} c["20% chance to gain a Power Charge when you Block +10% Chance to Block Spell Damage while at Maximum Power Charges"]={nil,"a Power Charge when you Block +10% Chance to Block Spell Damage "} c["20% chance to gain a Power Charge when you Block +8% Chance to Block Attack Damage while wielding a Staff"]={nil,"a Power Charge when you Block +8% Chance to Block Attack Damage "} +c["20% chance to gain a Power Charge when you Block +8% Chance to Block Attack Damage while wielding a Staff +8% Chance to Block Spell Damage while wielding a Staff"]={nil,"a Power Charge when you Block +8% Chance to Block Attack Damage +8% Chance to Block Spell Damage "} c["20% chance to gain a Power Charge when you Cast a Curse Spell"]={nil,"a Power Charge when you Cast a Curse Spell "} c["20% chance to gain a Power Charge when you Cast a Curse Spell Your Curse Limit is equal to your maximum Power Charges"]={nil,"a Power Charge when you Cast a Curse Spell Your Curse Limit is equal to your maximum Power Charges "} c["20% chance to gain a Spirit Charge on Kill"]={nil,"a Spirit Charge "} @@ -3426,7 +3439,6 @@ c["20% chance to gain an Endurance Charge when you Block +10% Chance to Block At c["20% chance to gain an Endurance Charge when you Block +6% Chance to Block Attack Damage"]={nil,"an Endurance Charge when you Block +6% Chance to Block Attack Damage "} c["20% chance to gain an Endurance Charge when you Block Can't use Chest armour"]={nil,"an Endurance Charge when you Block Can't use Chest armour "} c["20% chance to gain an Endurance Charge when you Stun an Enemy with a Melee Hit"]={nil,"an Endurance Charge when you Stun an Enemy with a Melee Hit "} -c["20% chance to take 50% less Area Damage from Hits"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="BASE",value=20}}," to take 50% less from Hits "} c["20% chance when you Kill a Magic Monster to gain its Modifiers for 60 seconds"]={{}," when you Kill a Magic Monster to gain its Modifiers "} c["20% faster start of Energy Shield Recharge"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRechargeFaster",type="INC",value=20}},nil} c["20% increased Accuracy Rating if you've dealt a Critical Strike in the past 8 seconds"]={{[1]={[1]={type="Condition",var="CritInPast8Sec"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=20}},nil} @@ -3454,6 +3466,8 @@ c["20% increased Attack Speed while Leeching"]={{[1]={[1]={type="Condition",var= c["20% increased Attack and Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=20}},nil} c["20% increased Attack and Cast Speed while Leeching Energy Shield"]={{[1]={[1]={type="Condition",var="LeechingEnergyShield"},flags=0,keywordFlags=0,name="Speed",type="INC",value=20}},nil} c["20% increased Attack and Cast Speed while at maximum Fortification"]={{[1]={[1]={type="Condition",var="HaveMaximumFortification"},flags=0,keywordFlags=0,name="Speed",type="INC",value=20}},nil} +c["20% increased Attack and Movement Speed while you have a Bestial Minion"]={{[1]={[1]={type="Condition",var="HaveBestialMinion"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=20}}," Attack and "} +c["20% increased Attack and Movement Speed while you have a Bestial Minion Adds 19-29 Chaos Damage to Attacks while you have a Bestial Minion"]={{[1]={[1]={type="Condition",var="HaveBestialMinion"},[2]={type="Condition",var="HaveBestialMinion"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=20}}," Attack and Adds 19-29 Chaos Damage to Attacks "} c["20% increased Attack and Movement Speed with Her Blessing"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=20}}," Attack and with Her Blessing "} c["20% increased Bleeding Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyBleedDuration",type="INC",value=20}},nil} c["20% increased Blind Effect"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="BlindEffect",type="INC",value=20}}}},nil} @@ -3530,6 +3544,7 @@ c["20% increased Endurance Charge Duration"]={{[1]={flags=0,keywordFlags=0,name= c["20% increased Energy Shield Recovery Rate if you haven't been Hit Recently"]={{[1]={[1]={neg=true,type="Condition",var="BeenHitRecently"},flags=0,keywordFlags=0,name="EnergyShieldRecoveryRate",type="INC",value=20}},nil} c["20% increased Energy Shield Recovery rate"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRecoveryRate",type="INC",value=20}},nil} c["20% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=20}},nil} +c["20% increased Evasion per 500 Maximum Mana"]={{[1]={[1]={div=500,stat="Mana",type="PerStat"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=20}},nil} c["20% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=20}},nil} c["20% increased Fire Damage per 1% Missing Fire Resistance, up to a maximum of 300%"]={{[1]={[1]={div=1,globalLimit=300,globalLimitKey="ReplicaNebulisFire",stat="MissingFireResist",type="PerStat"},flags=0,keywordFlags=0,name="FireDamage",type="INC",value=20}},nil} c["20% increased Fire Damage taken"]={{[1]={flags=0,keywordFlags=0,name="FireDamageTaken",type="INC",value=20}},nil} @@ -3674,6 +3689,7 @@ c["20% reduced Charges per use"]={{[1]={flags=0,keywordFlags=0,name="FlaskCharge c["20% reduced Chill Duration on You"]={{[1]={flags=0,keywordFlags=0,name="SelfChillDuration",type="INC",value=-20}},nil} c["20% reduced Cost of Attacks while you have at least 20 Rage"]={{[1]={[1]={skillType=1,type="SkillType"},[2]={threshold=20,type="MultiplierThreshold",var="Rage"},flags=0,keywordFlags=0,name="Cost",type="INC",value=-20}},nil} c["20% reduced Damage taken while there are at least two Rare or Unique Enemies nearby"]={{[1]={[1]={threshold=2,type="MultiplierThreshold",var="NearbyRareOrUniqueEnemies"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=-20}},nil} +c["20% reduced Duration of Ailments on You"]={{[1]={flags=0,keywordFlags=0,name="SelfAilmentDuration",type="INC",value=-20}},nil} c["20% reduced Duration of Elemental Ailments on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyElementalAilmentDuration",type="INC",value=-20}},nil} c["20% reduced Effect of Chill and Shock on you"]={{[1]={flags=0,keywordFlags=0,name="SelfChillEffect",type="INC",value=-20},[2]={flags=0,keywordFlags=0,name="SelfShockEffect",type="INC",value=-20}},nil} c["20% reduced Effect of Chill on you"]={{[1]={flags=0,keywordFlags=0,name="SelfChillEffect",type="INC",value=-20}},nil} @@ -3929,6 +3945,7 @@ c["25% chance to gain a Power Charge on Critical Strike"]={nil,"a Power Charge " c["25% chance to gain a Power Charge on Critical Strike 12% increased Reservation Efficiency of Skills"]={nil,"a Power Charge 12% increased Reservation Efficiency of Skills "} c["25% chance to gain a Power Charge on Critical Strike Projectiles have 20% chance to be able to Chain when colliding with terrain"]={nil,"a Power Charge Projectiles have 20% chance to be able to Chain when colliding with terrain "} c["25% chance to gain a Power Charge when you Block Spell Damage"]={nil,"a Power Charge when you Block Spell Damage "} +c["25% chance to gain a Power Charge when you Block Spell Damage +8% Chance to Block Spell Damage while wielding a Staff"]={nil,"a Power Charge when you Block Spell Damage +8% Chance to Block Spell Damage "} c["25% chance to gain a Power Charge when you Throw a Trap"]={nil,"a Power Charge when you Throw a Trap "} c["25% chance to gain a Power Charge when you use a Mana Flask"]={nil,"a Power Charge when you use a Mana Flask "} c["25% chance to gain a Power, Frenzy or Endurance Charge on Kill"]={nil,"a Power, Frenzy or Endurance Charge "} @@ -3966,7 +3983,6 @@ c["25% increased Area of Effect if you've Killed at least 5 Enemies Recently"]={ c["25% increased Area of Effect of Curse Aura Skills"]={{[1]={[1]={skillType=43,type="SkillType"},flags=0,keywordFlags=2,name="AreaOfEffect",type="INC",value=25}},nil} c["25% increased Area of Effect while in Sand Stance"]={{[1]={[1]={type="Condition",var="SandStance"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=25}},nil} c["25% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=25}},nil} -c["25% increased Armour per Defiance"]={{[1]={[1]={type="Multiplier",var="Defiance"},flags=0,keywordFlags=0,name="Armour",type="INC",value=25}},nil} c["25% increased Attack Damage when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=1,keywordFlags=0,name="Damage",type="INC",value=25}},nil} c["25% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=25}},nil} c["25% increased Attack Speed if you haven't Cast Dash recently"]={{[1]={[1]={neg=true,type="Condition",var="CastDashRecently"},flags=1,keywordFlags=0,name="Speed",type="INC",value=25}},nil} @@ -4005,7 +4021,6 @@ c["25% increased Defences while you have at least four Linked targets"]={{[1]={[ c["25% increased Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=25}},nil} c["25% increased Duration of Ailments on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyAilmentDuration",type="INC",value=25}},nil} c["25% increased Effect of Buffs granted by Socketed Golem Skills"]={{[1]={[1]={keyword="golem",slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=25}}}},nil} -c["25% increased Effect of Buffs granted by your Golems per Summoned Golem"]={{[1]={[1]={skillType=61,type="SkillType"},[2]={stat="ActiveGolemLimit",type="PerStat"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=25}},nil} c["25% increased Effect of Cold Ailments you inflict on Shocked Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Shocked"},flags=0,keywordFlags=0,name="EnemyChillEffect",type="INC",value=25},[2]={[1]={actor="enemy",type="ActorCondition",var="Shocked"},flags=0,keywordFlags=0,name="EnemyBrittleEffect",type="INC",value=25}},nil} c["25% increased Effect of Consecrated Ground you create"]={{[1]={flags=0,keywordFlags=0,name="ConsecratedGroundEffect",type="INC",value=25}},nil} c["25% increased Effect of Lightning Ailments"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=25},[2]={flags=0,keywordFlags=0,name="EnemySapEffect",type="INC",value=25}},nil} @@ -4042,7 +4057,7 @@ c["25% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="Lightnin c["25% increased Lightning Damage with Hits against Chilled Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=0,keywordFlags=262144,name="LightningDamage",type="INC",value=25}},nil} c["25% increased Mana Recovery from Flasks"]={{[1]={flags=0,keywordFlags=0,name="FlaskManaRecovery",type="INC",value=25}},nil} c["25% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=25}},nil} -c["25% increased Mana Reservation Efficiency of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaReservationEfficiency",type="INC",value=25}},nil} +c["25% increased Mana Reservation Efficiency of Skills Supported by Spellslinger"]={{[1]={[1]={type="Condition",var="SupportedBySpellslinger"},flags=0,keywordFlags=0,name="ManaReservationEfficiency",type="INC",value=25}},nil} c["25% increased Maximum total Life Recovery per second from Leech while at maximum Rage"]={{[1]={[1]={type="Condition",var="HaveMaximumRage"},flags=0,keywordFlags=0,name="MaxLifeLeechRate",type="INC",value=25}},nil} c["25% increased Maximum total Life, Mana and Energy Shield Recovery per second from Leech"]={{[1]={flags=0,keywordFlags=0,name="MaxLifeLeechRate",type="INC",value=25},[2]={flags=0,keywordFlags=0,name="MaxManaLeechRate",type="INC",value=25},[3]={flags=0,keywordFlags=0,name="MaxEnergyShieldLeechRate",type="INC",value=25}},nil} c["25% increased Melee Critical Strike Chance"]={{[1]={flags=256,keywordFlags=0,name="CritChance",type="INC",value=25}},nil} @@ -4064,6 +4079,7 @@ c["25% increased Quantity of Items found during Effect"]={{[1]={[1]={type="Condi c["25% increased Raised Zombie Size"]={{}," Size "} c["25% increased Raised Zombie Size Enemies Killed by Zombies' Hits Explode, dealing 20% of their Life as Fire Damage"]={{[1]={[1]={includeTransfigured=true,skillName="Raise Zombie",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=25}}}}," Size Enemies Killed by Zombies' Hits Explode, dealing 20% of their as Fire Damage "} c["25% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=25}},nil} +c["25% increased Reservation Efficiency of Skills"]={{[1]={flags=0,keywordFlags=0,name="ReservationEfficiency",type="INC",value=25}},nil} c["25% increased Shock Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockDuration",type="INC",value=25}},nil} c["25% increased Skill Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=25}},nil} c["25% increased Spell Critical Strike Chance"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=25}},nil} @@ -4103,8 +4119,6 @@ c["25% more Accuracy Rating while wielding a Sword"]={{[1]={[1]={type="Condition c["25% more Critical Strike chance while affected by Precision"]={{[1]={[1]={type="Condition",var="AffectedByPrecision"},flags=0,keywordFlags=0,name="CritChance",type="MORE",value=25}},nil} c["25% more Damage while there is at most one Rare or Unique Enemy nearby"]={{[1]={[1]={type="Condition",var="AtMostOneNearbyRareOrUniqueEnemy"},flags=0,keywordFlags=0,name="Damage",type="MORE",value=25}},nil} c["25% more Damage with Hits against Enemies that cannot have Life Leeched from them"]={{[1]={flags=0,keywordFlags=262144,name="Damage",type="MORE",value=25}}," against Enemies that cannot have Life Leeched from them "} -c["25% more Damage with Ignites you inflict with Hits for which the highest Damage Type is Fire"]={{[1]={[1]={type="Condition",var="FireIsHighestDamageType"},flags=0,keywordFlags=8388608,name="Damage",type="MORE",value=25},[2]={flags=0,keywordFlags=0,name="ChecksHighestDamage",type="FLAG",value=true}},nil} -c["25% more Effect of Lightning Ailments you inflict with Hits if the highest Damage Type is Lightning"]={{[1]={[1]={type="Condition",var="LightningIsHighestDamageType"},flags=0,keywordFlags=0,name="EnemyShockEffect",type="MORE",value=25},[2]={[1]={type="Condition",var="LightningIsHighestDamageType"},flags=0,keywordFlags=0,name="EnemySapEffect",type="MORE",value=25},[3]={flags=0,keywordFlags=0,name="ChecksHighestDamage",type="FLAG",value=true}},nil} c["25% more Maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="MORE",value=25}},nil} c["25% more Melee Critical Strike Chance while Blinded"]={{[1]={[1]={type="Condition",var="Blinded"},[2]={neg=true,type="Condition",var="CannotBeBlinded"},flags=256,keywordFlags=0,name="CritChance",type="MORE",value=25}},nil} c["25% more Melee Physical Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=256,keywordFlags=0,name="PhysicalDamage",type="MORE",value=25}},nil} @@ -4210,6 +4224,7 @@ c["3% increased Area of Effect per Power Charge"]={{[1]={[1]={type="Multiplier", c["3% increased Area of Effect per Power Charge, up to a maximum of 50%"]={{[1]={[1]={globalLimit=50,globalLimitKey="VastPower",type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=3}},nil} c["3% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=3}},nil} c["3% increased Attack Speed for each Map Item Modifier affecting the Area"]={{[1]={flags=513,keywordFlags=0,name="Speed",type="INC",value=3}}," for each Map Item Modifier affecting the "} +c["3% increased Attack Speed per Fortification above 20"]={{[1]={[1]={stat="FortificationStacksOver20",type="PerStat"},flags=1,keywordFlags=0,name="Speed",type="INC",value=3}},nil} c["3% increased Attack Speed while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=1,keywordFlags=0,name="Speed",type="INC",value=3}},nil} c["3% increased Attack Speed while holding a Shield"]={{[1]={[1]={type="Condition",varList={[1]="UsingShield"}},flags=1,keywordFlags=0,name="Speed",type="INC",value=3}},nil} c["3% increased Attack Speed with Axes"]={{[1]={flags=65541,keywordFlags=0,name="Speed",type="INC",value=3}},nil} @@ -4252,7 +4267,9 @@ c["3% increased effect of Non-Curse Auras from your Skills"]={{[1]={[1]={skillTy c["3% increased effect of Non-Curse Auras you Cast"]={{[1]={[1]={skillType=43,type="SkillType"},[2]={neg=true,skillType=79,type="SkillType"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=3}},nil} c["3% increased maximum Energy Shield"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=3}},nil} c["3% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=3}},nil} -c["3% more Damage for each different type of Mastery you have Allocated"]={{[1]={[1]={type="Multiplier",var="AllocatedMasteryType"},flags=0,keywordFlags=0,name="Damage",type="MORE",value=3}},nil} +c["3% increased maximum Life per Red Socket on equipped Staff"]={{[1]={[1]={type="Multiplier",var="RedSocketIn{SlotName}"},flags=0,keywordFlags=0,name="Life",type="INC",value=3}}," on equipped Staff "} +c["3% increased maximum Life per Red Socket on equipped Staff 5% increased maximum Mana per Blue Socket on equipped Staff"]={{[1]={[1]={type="Multiplier",var="RedSocketIn{SlotName}"},[2]={type="Multiplier",var="BlueSocketIn{SlotName}"},flags=0,keywordFlags=0,name="Life",type="INC",value=3}}," on equipped Staff 5% increased maximum Mana on equipped Staff "} +c["3% more Armour and Evasion Rating per Fortification above 20"]={{[1]={[1]={stat="FortificationStacksOver20",type="PerStat"},flags=0,keywordFlags=0,name="ArmourAndEvasion",type="MORE",value=3}},nil} c["3% more Spell Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,keywordFlags=0,name="Damage",type="MORE",value=3}},nil} c["3% of Armour applies to Fire, Cold and Lightning Damage taken from Hits"]={{[1]={flags=0,keywordFlags=0,name="ArmourAppliesToFireDamageTaken",type="BASE",value=3},[2]={flags=0,keywordFlags=0,name="ArmourAppliesToColdDamageTaken",type="BASE",value=3},[3]={flags=0,keywordFlags=0,name="ArmourAppliesToLightningDamageTaken",type="BASE",value=3}},nil} c["3% of Attack Damage leeched as Life against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=1,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=3}},nil} @@ -4332,6 +4349,7 @@ c["30% chance to gain an additional Vaal Soul on Kill"]={nil,"an additional Vaal c["30% chance to gain an additional Vaal Soul on Kill Corrupted"]={nil,"an additional Vaal Soul Corrupted "} c["30% chance to inflict Corrosion on Hit with Attacks"]={{[1]={flags=0,keywordFlags=0,name="Condition:CanCorrode",type="FLAG",value=true}},nil} c["30% chance to inflict a Grasping Vine on Melee Weapon Hit"]={{}," to inflict a Grasping Vine on Hit "} +c["30% chance to take 50% less Area Damage from Hits"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="BASE",value=30}}," to take 50% less from Hits "} c["30% chance when you pay a Skill's Cost to gain that much Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=30}}," when you pay a Skill's Cost to gain that much "} c["30% chance when you pay a Skill's Cost to gain that much Mana +35 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=30}}," when you pay a Skill's Cost to gain that much +35 to maximum Energy Shield "} c["30% faster Restoration of Ward"]={{[1]={flags=0,keywordFlags=0,name="WardRechargeFaster",type="INC",value=30}},nil} @@ -4381,6 +4399,9 @@ c["30% increased Critical Strike Chance with Staves"]={{[1]={flags=2097156,keywo c["30% increased Critical Strike Chance with Wands"]={{[1]={flags=8388612,keywordFlags=0,name="CritChance",type="INC",value=30}},nil} c["30% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=30}},nil} c["30% increased Damage Over Time with Bow Skills"]={{[1]={flags=8,keywordFlags=1024,name="Damage",type="INC",value=30}},nil} +c["30% increased Damage Over Time with Spell Skills"]={{[1]={flags=10,keywordFlags=0,name="Damage",type="INC",value=30}}," with Skills "} +c["30% increased Damage Over Time with Spell Skills 8% increased Cast Speed"]={{[1]={flags=10,keywordFlags=0,name="Damage",type="INC",value=30}}," with Skills 8% increased Cast Speed "} +c["30% increased Damage Over Time with Spell Skills 8% increased Cast Speed 10% reduced Skill Effect Duration"]={{[1]={flags=10,keywordFlags=0,name="Damage",type="INC",value=30}}," with Skills 8% increased Cast Speed 10% reduced Skill Effect Duration "} c["30% increased Damage if you Summoned a Golem in the past 8 seconds"]={{[1]={[1]={type="Condition",var="SummonedGolemInPast8Sec"},flags=0,keywordFlags=0,name="Damage",type="INC",value=30}},nil} c["30% increased Damage if you have Consumed a corpse Recently"]={{[1]={[1]={type="Condition",var="ConsumedCorpseRecently"},flags=0,keywordFlags=0,name="Damage",type="INC",value=30}},nil} c["30% increased Damage if you have Shocked an Enemy Recently"]={{[1]={[1]={type="Condition",var="ShockedEnemyRecently"},flags=0,keywordFlags=0,name="Damage",type="INC",value=30}},nil} @@ -4538,6 +4559,7 @@ c["30% of Fire and Cold Damage taken as Lightning Damage while"]={{[1]={flags=0, c["30% of Fire and Cold Damage taken as Lightning Damage while affected by Purity of Lightning"]={{[1]={[1]={type="Condition",var="AffectedByPurityofLightning"},flags=0,keywordFlags=0,name="FireDamageTakenAsLightning",type="BASE",value=30},[2]={[1]={type="Condition",var="AffectedByPurityofLightning"},flags=0,keywordFlags=0,name="ColdDamageTakenAsLightning",type="BASE",value=30}},nil} c["30% of Fire and Lightning Damage from Hits taken as Cold Damage during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="FireDamageFromHitsTakenAsCold",type="BASE",value=30},[2]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LightningDamageFromHitsTakenAsCold",type="BASE",value=30}},nil} c["30% of Fire and Lightning Damage taken as Cold Damage while affected by Purity of Ice"]={{[1]={[1]={type="Condition",var="AffectedByPurityofIce"},flags=0,keywordFlags=0,name="FireDamageTakenAsCold",type="BASE",value=30},[2]={[1]={type="Condition",var="AffectedByPurityofIce"},flags=0,keywordFlags=0,name="LightningDamageTakenAsCold",type="BASE",value=30}},nil} +c["30% of Life Leech is Instant"]={{[1]={flags=0,keywordFlags=0,name="InstantLifeLeech",type="BASE",value=30}},nil} c["30% of Lightning Damage Leeched as Life during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LightningDamageLifeLeech",type="BASE",value=30}},nil} c["30% of Lightning Damage Leeched as Mana during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LightningDamageManaLeech",type="BASE",value=30}},nil} c["30% of Lightning Damage is taken from Mana before Life"]={{[1]={flags=0,keywordFlags=0,name="LightningDamageTakenFromManaBeforeLife",type="BASE",value=30}},nil} @@ -4620,6 +4642,7 @@ c["34% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type c["340% increased Armour, Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="Defences",type="INC",value=340}},nil} c["340% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=340}},nil} c["35% Increased Stun and Block Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=35}},nil} +c["35% chance for Energy Shield Recharge to start when you Block"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=35}}," for Recharge to start when you Block "} c["35% chance to Avoid Elemental Ailments"]={{[1]={flags=0,keywordFlags=0,name="AvoidElementalAilments",type="BASE",value=35}},nil} c["35% chance to Avoid being Stunned"]={{[1]={flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=35}},nil} c["35% chance to Ignore Stuns while Casting"]={{[1]={flags=0,keywordFlags=0,name="AvoidInterruptStun",type="BASE",value=35}},nil} @@ -4848,6 +4871,7 @@ c["40% increased Duration of Ailments on Enemies"]={{[1]={flags=0,keywordFlags=0 c["40% increased Duration of Ailments you inflict while Focused"]={{[1]={[1]={type="Condition",var="Focused"},flags=0,keywordFlags=0,name="EnemyAilmentDuration",type="INC",value=40}},nil} c["40% increased Effect of Buffs granted by your Golems"]={{[1]={[1]={skillType=61,type="SkillType"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=40}},nil} c["40% increased Effect of Chilled Ground"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillEffect",type="INC",value=40}}," ed Ground "} +c["40% increased Effect of Chilled Ground 50% increased Effect of Chilled Ground"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillEffect",type="INC",value=40}}," ed Ground 50% increased Effect of Chilled Ground "} c["40% increased Effect of Impales inflicted with Spells"]={{[1]={flags=0,keywordFlags=131072,name="ImpaleEffect",type="INC",value=40}},nil} c["40% increased Effect of Lightning Ailments"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=40},[2]={flags=0,keywordFlags=0,name="EnemySapEffect",type="INC",value=40}},nil} c["40% increased Effect of Non-Curse Auras from your Skills on Enemies"]={{[1]={[1]={skillType=43,type="SkillType"},[2]={neg=true,skillType=79,type="SkillType"},flags=0,keywordFlags=0,name="DebuffEffect",type="INC",value=40},[2]={[1]={skillName="Death Aura",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=40}},nil} @@ -5006,7 +5030,6 @@ c["45% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type= c["45% increased Charges per use"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesUsed",type="INC",value=45}},nil} c["45% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=45}},nil} c["45% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=45}},nil} -c["45% increased Critical Strike Chance for Spells per Raised Spectre"]={{[1]={[1]={stat="ActiveSpectreLimit",type="PerStat"},flags=2,keywordFlags=0,name="CritChance",type="INC",value=45}},nil} c["45% increased Critical Strike Chance with Swords"]={{[1]={flags=4194308,keywordFlags=0,name="CritChance",type="INC",value=45}},nil} c["45% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=45}},nil} c["45% increased Damage with Hits and Ailments against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=786432,name="Damage",type="INC",value=45}},nil} @@ -5163,12 +5186,14 @@ c["5% increased effect of Non-Curse Auras from your Skills"]={{[1]={[1]={skillTy c["5% increased maximum Energy Shield"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=5}},nil} c["5% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=5}},nil} c["5% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=5}},nil} +c["5% increased maximum Mana per Blue Socket on equipped Staff"]={{[1]={[1]={type="Multiplier",var="BlueSocketIn{SlotName}"},flags=0,keywordFlags=0,name="Mana",type="INC",value=5}}," on equipped Staff "} c["5% more Accuracy Rating per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="Accuracy",type="MORE",value=5}},nil} c["5% more Damage per Summoned Totem"]={{[1]={[1]={stat="TotemsSummoned",type="PerStat"},flags=0,keywordFlags=0,name="Damage",type="MORE",value=5}},nil} c["5% more chance to Evade Melee Attacks"]={{[1]={flags=0,keywordFlags=0,name="MeleeEvadeChance",type="MORE",value=5}},nil} c["5% of Damage from Hits is taken from your nearest Totem's Life before you"]={{[1]={[1]={type="Condition",var="HaveTotem"},flags=0,keywordFlags=0,name="takenFromTotemsBeforeYou",type="BASE",value=5}},nil} c["5% of Damage from hits is taken from your nearest Totem's Life before you"]={{[1]={[1]={type="Condition",var="HaveTotem"},flags=0,keywordFlags=0,name="takenFromTotemsBeforeYou",type="BASE",value=5}},nil} c["5% of Leech from Hits with this Weapon is Instant per Enemy Power"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={skillType=1,type="SkillType"},[3]={type="Multiplier",var="EnemyPower"},flags=4,keywordFlags=0,name="InstantLifeLeech",type="BASE",value=5}},nil} +c["5% of Leech is Instant"]={{[1]={flags=0,keywordFlags=0,name="InstantEnergyShieldLeech",type="BASE",value=5},[2]={flags=0,keywordFlags=0,name="InstantManaLeech",type="BASE",value=5},[3]={flags=0,keywordFlags=0,name="InstantLifeLeech",type="BASE",value=5}},nil} c["5% reduced Cold Damage taken"]={{[1]={flags=0,keywordFlags=0,name="ColdDamageTaken",type="INC",value=-5}},nil} c["5% reduced Elemental Damage taken while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=-5}},nil} c["5% reduced Enemy Stun Threshold"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-5}},nil} @@ -5275,6 +5300,9 @@ c["50% increased Duration of Elemental Ailments on Enemies"]={{[1]={flags=0,keyw c["50% increased Duration of Lightning Ailments"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockDuration",type="INC",value=50},[2]={flags=0,keywordFlags=0,name="EnemySapDuration",type="INC",value=50}},nil} c["50% increased Duration of Shrine Effects on you"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=50}}," of Shrine Effects on you "} c["50% increased Effect of Auras from Mines"]={{[1]={flags=0,keywordFlags=8192,name="AuraEffect",type="INC",value=50}},nil} +c["50% increased Effect of Chilled Ground"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillEffect",type="INC",value=50}}," ed Ground "} +c["50% increased Effect of Chilled Ground 50% increased Effect of Consecrated Ground"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillEffect",type="INC",value=50}}," ed Ground 50% increased Effect of Consecrated Ground "} +c["50% increased Effect of Consecrated Ground"]={{[1]={flags=0,keywordFlags=0,name="LocalEffect",type="INC",value=50}}," of Consecrated Ground "} c["50% increased Effect of Curses on you"]={{[1]={flags=0,keywordFlags=0,name="CurseEffectOnSelf",type="INC",value=50}},nil} c["50% increased Effect of Impales inflicted with Spells"]={{[1]={flags=0,keywordFlags=131072,name="ImpaleEffect",type="INC",value=50}},nil} c["50% increased Effect of Jewel Socket Passive Skills containing Corrupted Magic Jewels"]={{[1]={flags=0,keywordFlags=0,name="JewelData",type="LIST",value={key="corruptedMagicJewelIncEffect",value=50}}},nil} @@ -5319,7 +5347,6 @@ c["50% increased Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaC c["50% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=50}},nil} c["50% increased Mana Regeneration Rate during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=50}},nil} c["50% increased Mana Reservation Efficiency of Stance Skills"]={{[1]={[1]={skillType=104,type="SkillType"},flags=0,keywordFlags=0,name="ManaReservationEfficiency",type="INC",value=50}},nil} -c["50% increased Maximum total Life Recovery per second from Leech while you have Defiance"]={{[1]={[1]={threshold=1,type="MultiplierThreshold",var="Defiance"},flags=0,keywordFlags=0,name="MaxLifeLeechRate",type="INC",value=50}},nil} c["50% increased Maximum total Mana Recovery per second from Leech"]={{[1]={flags=0,keywordFlags=0,name="MaxManaLeechRate",type="INC",value=50}},nil} c["50% increased Melee Critical Strike Chance"]={{[1]={flags=256,keywordFlags=0,name="CritChance",type="INC",value=50}},nil} c["50% increased Melee Damage against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=256,keywordFlags=0,name="Damage",type="INC",value=50}},nil} @@ -5340,6 +5367,7 @@ c["50% increased Rarity of Items Dropped by Enemies killed with a Critical Strik c["50% increased Rarity of Items Dropped by Slain Shocked enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Shocked"},flags=0,keywordFlags=0,name="LootRarity",type="INC",value=50}},nil} c["50% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=50}},nil} c["50% increased Rarity of Items found during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LootRarity",type="INC",value=50}},nil} +c["50% increased Reservation Efficiency of Skills"]={{[1]={flags=0,keywordFlags=0,name="ReservationEfficiency",type="INC",value=50}},nil} c["50% increased Shock Duration on You"]={{[1]={flags=0,keywordFlags=0,name="SelfShockDuration",type="INC",value=50}},nil} c["50% increased Spell Critical Strike Chance"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=50}},nil} c["50% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=50}},nil} @@ -5370,7 +5398,6 @@ c["50% less Ignite Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteDur c["50% less Life Recovery from Flasks"]={{[1]={flags=0,keywordFlags=0,name="FlaskLifeRecovery",type="MORE",value=-50}},nil} c["50% less Life Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="MORE",value=-50}},nil} c["50% less Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="MORE",value=-50}},nil} -c["50% less Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="MORE",value=-50}},nil} c["50% less Poison Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyPoisonDuration",type="MORE",value=-50}},nil} c["50% less duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="MORE",value=-50}},nil} c["50% less maximum Total Life Recovery per Second from Leech"]={{[1]={flags=0,keywordFlags=0,name="MaxLifeLeechRate",type="MORE",value=-50}},nil} @@ -5378,7 +5405,6 @@ c["50% more Accuracy Rating against Marked Enemy"]={{[1]={[1]={actor="enemy",typ c["50% more Accuracy Rating at Close Range"]={{[1]={[1]={type="Condition",var="AtCloseRange"},flags=0,keywordFlags=0,name="AccuracyVsEnemy",type="MORE",value=50}},nil} c["50% more Critical Strike Chance while Insane"]={{[1]={[1]={type="Condition",var="Insane"},flags=0,keywordFlags=0,name="CritChance",type="MORE",value=50}},nil} c["50% more Damage Over Time with Herald Skills"]={{[1]={[1]={skillType=62,type="SkillType"},flags=8,keywordFlags=0,name="Damage",type="MORE",value=50}},nil} -c["50% more Effect of Cold Ailments you inflict with Hits for which the highest Damage Type is Cold"]={{[1]={[1]={type="Condition",var="ColdIsHighestDamageType"},flags=0,keywordFlags=0,name="EnemyChillEffect",type="MORE",value=50},[2]={[1]={type="Condition",var="ColdIsHighestDamageType"},flags=0,keywordFlags=0,name="EnemyBrittleEffect",type="MORE",value=50},[3]={flags=0,keywordFlags=0,name="ChecksHighestDamage",type="FLAG",value=true}},nil} c["50% more Effect of Herald Buffs on you"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="BuffEffect",type="MORE",value=50}},nil} c["50% of Cold and Lightning Damage taken as Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamageTakenAsFire",type="BASE",value=50},[2]={flags=0,keywordFlags=0,name="LightningDamageTakenAsFire",type="BASE",value=50}},nil} c["50% of Elemental Damage taken as Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamageTakenAsChaos",type="BASE",value=50}},nil} @@ -5512,6 +5538,7 @@ c["6% increased Movement Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier" c["6% increased Physical Damage per 10 Rage"]={{[1]={[1]={div=10,type="Multiplier",var="Rage"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=6}},nil} c["6% increased Physical Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=6}},nil} c["6% increased Quantity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=6}},nil} +c["6% increased Skill Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=6}},nil} c["6% increased Spell Damage per 5% Chance to Block Attack Damage"]={{[1]={[1]={div=5,stat="BlockChance",type="PerStat"},flags=2,keywordFlags=0,name="Damage",type="INC",value=6}},nil} c["6% increased Spell Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,keywordFlags=0,name="Damage",type="INC",value=6}},nil} c["6% increased Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="INC",value=6}},nil} @@ -5613,7 +5640,6 @@ c["60% increased total Recovery per second from Life Leech"]={{[1]={flags=0,keyw c["60% increased total Recovery per second from Mana Leech"]={{[1]={flags=0,keywordFlags=0,name="ManaLeechRate",type="INC",value=60}},nil} c["60% less Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="MORE",value=-60}},nil} c["60% more Critical Strike Chance while Insane"]={{[1]={[1]={type="Condition",var="Insane"},flags=0,keywordFlags=0,name="CritChance",type="MORE",value=60}},nil} -c["60% more Main Hand attack speed"]={{[1]={[1]={type="Condition",var="MainHandAttack"},[2]={skillType=1,type="SkillType"},flags=1,keywordFlags=0,name="Speed",type="MORE",value=60}},nil} c["60% of Damage Taken from Stunning Hits is Recovered as Life"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="BASE",value=60}}," from Stunning Hits is Recovered as Life "} c["60% of Lightning Damage Converted to Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamageConvertToChaos",type="BASE",value=60}},nil} c["60% of Physical Damage Converted to Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToFire",type="BASE",value=60}},nil} @@ -5650,6 +5676,8 @@ c["65% reduced Effect of Withered on you"]={{[1]={flags=0,keywordFlags=0,name="W c["65% reduced Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="INC",value=-65}},nil} c["650% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=650}},nil} c["66% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=66}},nil} +c["66% increased Effect of Herald Buffs on you"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=66}},nil} +c["66% increased Mana Reservation Efficiency of Herald Skills"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="ManaReservationEfficiency",type="INC",value=66}},nil} c["66% reduced Amount Recovered"]={{[1]={flags=0,keywordFlags=0,name="FlaskRecovery",type="INC",value=-66}},nil} c["67% chance to deal Double Damage while Focused"]={{[1]={[1]={type="Condition",var="Focused"},flags=0,keywordFlags=0,name="DoubleDamageChance",type="BASE",value=67}},nil} c["67% increased Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="INC",value=67}},nil} @@ -5717,7 +5745,6 @@ c["70% more Main Hand attack speed"]={{[1]={[1]={type="Condition",var="MainHandA c["70% reduced Amount Recovered"]={{[1]={flags=0,keywordFlags=0,name="FlaskRecovery",type="INC",value=-70}},nil} c["70% reduced Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=-70}},nil} c["70% reduced Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="INC",value=-70}},nil} -c["700% more Physical Damage with Unarmed Melee Attacks"]={{[1]={flags=16777472,keywordFlags=0,name="PhysicalDamage",type="MORE",value=700}},nil} c["74% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=74}},nil} c["74% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=74}},nil} c["74% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=74}},nil} @@ -5729,6 +5756,7 @@ c["75% chance to cause Enemies to Flee on use Adds Knockback to Melee Attacks du c["75% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=75}},nil} c["75% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=75}},nil} c["75% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=75}},nil} +c["75% increased Critical Strike Chance for Spells per Raised Spectre"]={{[1]={[1]={stat="ActiveSpectreLimit",type="PerStat"},flags=2,keywordFlags=0,name="CritChance",type="INC",value=75}},nil} c["75% increased Damage with Ignite from Melee Weapons"]={{[1]={flags=67108864,keywordFlags=8388608,name="Damage",type="INC",value=75}},nil} c["75% increased Duration of Poisons you inflict during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnemyPoisonDuration",type="INC",value=75}},nil} c["75% increased Effect of Shrine Buffs on you"]={{[1]={flags=0,keywordFlags=0,name="ShrineBuffEffect",type="INC",value=75}},nil} @@ -5739,6 +5767,7 @@ c["75% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flag c["75% increased Ignite Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=75}},nil} c["75% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=75}},nil} c["75% increased Projectile Speed"]={{[1]={flags=0,keywordFlags=0,name="ProjectileSpeed",type="INC",value=75}},nil} +c["75% more Main Hand attack speed"]={{[1]={[1]={type="Condition",var="MainHandAttack"},[2]={skillType=1,type="SkillType"},flags=1,keywordFlags=0,name="Speed",type="MORE",value=75}},nil} c["75% of Damage taken bypasses Ward"]={{[1]={flags=0,keywordFlags=0,name="WardBypass",type="BASE",value=75}},nil} c["75% of Physical Damage converted to a random Element"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToRandom",type="BASE",value=75}},nil} c["75% reduced Effect of Chill on You"]={{[1]={flags=0,keywordFlags=0,name="SelfChillEffect",type="INC",value=-75}},nil} @@ -5837,6 +5866,7 @@ c["8% increased Movement Speed when on Low Life"]={{[1]={[1]={type="Condition",v c["8% increased Movement Speed while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=8}},nil} c["8% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=8}},nil} c["8% increased Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=8}},nil} +c["8% increased Projectile Speed"]={{[1]={flags=0,keywordFlags=0,name="ProjectileSpeed",type="INC",value=8}},nil} c["8% increased Quantity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=8}},nil} c["8% increased Reservation Efficiency of Skills"]={{[1]={flags=0,keywordFlags=0,name="ReservationEfficiency",type="INC",value=8}},nil} c["8% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=8}},nil} @@ -5849,12 +5879,12 @@ c["8% increased maximum Energy Shield"]={{[1]={[1]={type="Global"},flags=0,keywo c["8% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=8}},nil} c["8% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=8}},nil} c["8% more Damage with Hits and Ailments against Enemies affected by at least 5 Poisons"]={{[1]={[1]={actor="enemy",threshold=5,type="MultiplierThreshold",var="PoisonStack"},flags=0,keywordFlags=786432,name="Damage",type="MORE",value=8}},nil} +c["8% of Damage from Hits is taken from Marked Target's Life before you"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=8}}," from Hits is taken from Marked Target's Life before you "} c["8% of Damage is taken from Mana before Life"]={{[1]={flags=0,keywordFlags=0,name="DamageTakenFromManaBeforeLife",type="BASE",value=8}},nil} c["8% of Damage taken Recouped as Mana"]={{[1]={flags=0,keywordFlags=0,name="ManaRecoup",type="BASE",value=8}},nil} c["8% of Leech is Instant"]={{[1]={flags=0,keywordFlags=0,name="InstantEnergyShieldLeech",type="BASE",value=8},[2]={flags=0,keywordFlags=0,name="InstantManaLeech",type="BASE",value=8},[3]={flags=0,keywordFlags=0,name="InstantLifeLeech",type="BASE",value=8}},nil} c["8% of Maximum Life taken as Chaos Damage per second"]={{[1]={[1]={percent=8,stat="Life",type="PercentStat"},flags=0,keywordFlags=0,name="ChaosDegen",type="BASE",value=1}},nil} c["8% of Physical Damage from Hits taken as Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageFromHitsTakenAsFire",type="BASE",value=8}},nil} -c["8% reduced Critical Strike Chance per Blitz Charge"]={{[1]={[1]={type="Multiplier",var="BlitzCharge"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=-8}},nil} c["8% reduced Enemy Stun Threshold"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-8}},nil} c["8% reduced Mana Cost of Attacks"]={{[1]={[1]={skillType=1,type="SkillType"},flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-8}},nil} c["8% reduced Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-8}},nil} @@ -5875,7 +5905,6 @@ c["80% increased Charges per use"]={{[1]={flags=0,keywordFlags=0,name="FlaskChar c["80% increased Cold Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ColdDamage",type="INC",value=80}},nil} c["80% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=80}},nil} c["80% increased Critical Strike Chance against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=80}},nil} -c["80% increased Critical Strike Chance against Shocked Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Shocked"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=80}},nil} c["80% increased Critical Strike Chance during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=80}},nil} c["80% increased Critical Strike Chance for Spells"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=80}},nil} c["80% increased Critical Strike Chance if you haven't gained a Power Charge Recently"]={{[1]={[1]={neg=true,type="Condition",var="GainedPowerChargeRecently"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=80}},nil} @@ -6001,6 +6030,8 @@ c["Adds 1 to 10 Lightning Damage to Attacks with this Weapon per 10 Intelligence c["Adds 1 to 100 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=100}},nil} c["Adds 1 to 100 Lightning Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=100}},nil} c["Adds 1 to 11 Lightning Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=11}},nil} +c["Adds 1 to 12 Lightning Damage to Attacks with this Weapon per 10 Dexterity"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={skillType=1,type="SkillType"},[3]={div=10,stat="Dex",type="PerStat"},flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=1},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={skillType=1,type="SkillType"},[3]={div=10,stat="Dex",type="PerStat"},flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=12}},nil} +c["Adds 1 to 12 Lightning Damage to Attacks with this Weapon per 10 Intelligence"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={skillType=1,type="SkillType"},[3]={div=10,stat="Int",type="PerStat"},flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=1},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={skillType=1,type="SkillType"},[3]={div=10,stat="Int",type="PerStat"},flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=12}},nil} c["Adds 1 to 12 Lightning Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=12}},nil} c["Adds 1 to 12 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=196608,name="LightningMax",type="BASE",value=12}},nil} c["Adds 1 to 120 Lightning Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=120}},nil} @@ -6121,6 +6152,7 @@ c["Adds 113 to 338 Lightning Damage to Spells while Unarmed"]={{[1]={[1]={type=" c["Adds 115 to 205 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=115},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=205}},nil} c["Adds 115 to 260 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=115},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=260}},nil} c["Adds 115 to 265 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=115},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=265}},nil} +c["Adds 115 to 395 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=115},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=395}},nil} c["Adds 118 to 216 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=118},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=216}},nil} c["Adds 12 to 15 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=12},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=15}},nil} c["Adds 12 to 16 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=12},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=16}},nil} @@ -6158,8 +6190,8 @@ c["Adds 13 to 53 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalM c["Adds 13 to 60 Lightning Damage to Attacks during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=13},[2]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=60}},nil} c["Adds 130 to 160 Cold Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=130},[2]={flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=160}},nil} c["Adds 130 to 190 Chaos Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ChaosMin",type="BASE",value=130},[2]={flags=0,keywordFlags=131072,name="ChaosMax",type="BASE",value=190}},nil} -c["Adds 130 to 195 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=130},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=195}},nil} c["Adds 130 to 242 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=130},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=242}},nil} +c["Adds 130 to 430 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=130},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=430}},nil} c["Adds 133 to 197 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=133},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=197}},nil} c["Adds 135 to 360 Lightning Damage to Spells while Unarmed"]={{[1]={[1]={type="Condition",var="Unarmed"},flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=135},[2]={[1]={type="Condition",var="Unarmed"},flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=360}},nil} c["Adds 14 to 16 Physical Damage to Attacks and Spells per Siphoning Charge"]={{[1]={[1]={type="Multiplier",var="SiphoningCharge"},flags=0,keywordFlags=196608,name="PhysicalMin",type="BASE",value=14},[2]={[1]={type="Multiplier",var="SiphoningCharge"},flags=0,keywordFlags=196608,name="PhysicalMax",type="BASE",value=16}},nil} @@ -6176,7 +6208,6 @@ c["Adds 14 to 28 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name c["Adds 14 to 28 Fire Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=14},[2]={flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=28}},nil} c["Adds 14 to 33 Fire Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="FireMin",type="BASE",value=14},[2]={flags=0,keywordFlags=196608,name="FireMax",type="BASE",value=33}},nil} c["Adds 14 to 34 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=14},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=34}},nil} -c["Adds 14-23 Physical Damage to Attacks while you have a Bestial Minion"]={{[1]={[1]={type="Condition",var="HaveBestialMinion"},flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=14},[2]={[1]={type="Condition",var="HaveBestialMinion"},flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=23}},nil} c["Adds 140 to 168 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=140},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=168}},nil} c["Adds 140 to 170 Cold Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=140},[2]={flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=170}},nil} c["Adds 140 to 210 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=140},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=210}},nil} @@ -6233,10 +6264,11 @@ c["Adds 16-25 Physical Damage to Attacks while you have a Bestial Minion"]={{[1] c["Adds 160 to 240 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=160},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=240}},nil} c["Adds 17 to 29 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=17},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=29}},nil} c["Adds 17 to 37 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=17},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=37}},nil} -c["Adds 173 to 213 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=173},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=213}},nil} c["Adds 175 to 205 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=175},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=205}},nil} c["Adds 175 to 300 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=175},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=300}},nil} c["Adds 175 to 325 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=175},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=325}},nil} +c["Adds 175 to 365 Fire Damage in Main Hand"]={{[1]={[1]={num=1,type="InSlot"},flags=0,keywordFlags=0,name="FireMin",type="BASE",value=175},[2]={[1]={num=1,type="InSlot"},flags=0,keywordFlags=0,name="FireMax",type="BASE",value=365}},nil} +c["Adds 175 to 366 Chaos Damage in Off Hand"]={{[1]={[1]={num=2,type="InSlot"},flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=175},[2]={[1]={num=2,type="InSlot"},flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=366}},nil} c["Adds 18 to 26 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=18},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=26}},nil} c["Adds 18 to 27 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=18},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=27}},nil} c["Adds 18 to 27 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=18},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=27}},nil} @@ -6261,6 +6293,8 @@ c["Adds 190 to 220 Cold Damage in Off Hand"]={{[1]={[1]={num=2,type="InSlot"},fl c["Adds 190 to 220 Fire Damage in Main Hand"]={{[1]={[1]={num=1,type="InSlot"},flags=0,keywordFlags=0,name="FireMin",type="BASE",value=190},[2]={[1]={num=1,type="InSlot"},flags=0,keywordFlags=0,name="FireMax",type="BASE",value=220}},nil} c["Adds 190 to 220 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=190},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=220}},nil} c["Adds 190 to 320 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=190},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=320}},nil} +c["Adds 195 to 260 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=195},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=260}},nil} +c["Adds 199 to 401 Chaos Damage in Off Hand"]={{[1]={[1]={num=2,type="InSlot"},flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=199},[2]={[1]={num=2,type="InSlot"},flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=401}},nil} c["Adds 2 to 10 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="LightningMin",type="BASE",value=2},[2]={flags=0,keywordFlags=196608,name="LightningMax",type="BASE",value=10}},nil} c["Adds 2 to 10 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=2},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=10}},nil} c["Adds 2 to 11 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="LightningMin",type="BASE",value=2},[2]={flags=0,keywordFlags=196608,name="LightningMax",type="BASE",value=11}},nil} @@ -6285,7 +6319,6 @@ c["Adds 20 to 30 Chaos Damage to Spells and Attacks during any Flask Effect"]={{ c["Adds 20 to 30 Cold Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="ColdMin",type="BASE",value=20},[2]={flags=0,keywordFlags=196608,name="ColdMax",type="BASE",value=30}},nil} c["Adds 20 to 30 Fire Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="FireMin",type="BASE",value=20},[2]={flags=0,keywordFlags=196608,name="FireMax",type="BASE",value=30}},nil} c["Adds 20 to 30 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=20},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=30}},nil} -c["Adds 20 to 30 Physical Damage if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=20},[2]={[1]={type="Condition",var="CritRecently"},flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=30}},nil} c["Adds 20 to 30 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=20},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=30}},nil} c["Adds 20 to 35 Cold Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="ColdMin",type="BASE",value=20},[2]={flags=0,keywordFlags=196608,name="ColdMax",type="BASE",value=35}},nil} c["Adds 20 to 35 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=20},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=35}},nil} @@ -6294,11 +6327,13 @@ c["Adds 20 to 50 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type c["Adds 20 to 50 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=20},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=50}},nil} c["Adds 20 to 55 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=20},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=55}},nil} c["Adds 200 to 350 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=200},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=350}},nil} +c["Adds 200 to 400 Fire Damage in Main Hand"]={{[1]={[1]={num=1,type="InSlot"},flags=0,keywordFlags=0,name="FireMin",type="BASE",value=200},[2]={[1]={num=1,type="InSlot"},flags=0,keywordFlags=0,name="FireMax",type="BASE",value=400}},nil} c["Adds 21 to 33 Cold Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="ColdMin",type="BASE",value=21},[2]={flags=0,keywordFlags=196608,name="ColdMax",type="BASE",value=33}},nil} c["Adds 21 to 33 Fire Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="FireMin",type="BASE",value=21},[2]={flags=0,keywordFlags=196608,name="FireMax",type="BASE",value=33}},nil} c["Adds 21 to 36 Chaos Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ChaosMin",type="BASE",value=21},[2]={flags=0,keywordFlags=131072,name="ChaosMax",type="BASE",value=36}},nil} c["Adds 21 to 36 Fire Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=21},[2]={flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=36}},nil} c["Adds 21 to 38 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=21},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=38}},nil} +c["Adds 210 to 280 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=210},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=280}},nil} c["Adds 22 to 32 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=22},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=32}},nil} c["Adds 22 to 32 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=22},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=32}},nil} c["Adds 22 to 33 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=22},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=33}},nil} @@ -6335,7 +6370,9 @@ c["Adds 24 to 40 Fire Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name c["Adds 24 to 46 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=24},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=46}},nil} c["Adds 24 to 46 Fire Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=24},[2]={flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=46}},nil} c["Adds 24 to 47 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=24},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=47}},nil} +c["Adds 24-36 Chaos Damage to Attacks while you have a Bestial Minion"]={{[1]={[1]={type="Condition",var="HaveBestialMinion"},flags=0,keywordFlags=65536,name="ChaosMin",type="BASE",value=24},[2]={[1]={type="Condition",var="HaveBestialMinion"},flags=0,keywordFlags=65536,name="ChaosMax",type="BASE",value=36}},nil} c["Adds 240 to 300 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=240},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=300}},nil} +c["Adds 245 to 350 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=245},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=350}},nil} c["Adds 25 to 30 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=25},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=30}},nil} c["Adds 25 to 35 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=25},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=35}},nil} c["Adds 25 to 35 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=25},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=35}},nil} @@ -6356,8 +6393,10 @@ c["Adds 250 to 300 Cold Damage to Retaliation Skills"]={{[1]={flags=0,keywordFla c["Adds 250 to 350 Fire Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=250},[2]={flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=350}},nil} c["Adds 251 to 277 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=251},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=277}},nil} c["Adds 260 to 285 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=260},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=285}},nil} +c["Adds 265 to 385 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=265},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=385}},nil} c["Adds 27 to 37 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=27},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=37}},nil} c["Adds 27 to 38 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=27},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=38}},nil} +c["Adds 27-42 Physical Damage to Attacks while you have a Bestial Minion"]={{[1]={[1]={type="Condition",var="HaveBestialMinion"},flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=27},[2]={[1]={type="Condition",var="HaveBestialMinion"},flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=42}},nil} c["Adds 270 to 315 Cold Damage in Off Hand"]={{[1]={[1]={num=2,type="InSlot"},flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=270},[2]={[1]={num=2,type="InSlot"},flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=315}},nil} c["Adds 270 to 315 Fire Damage in Main Hand"]={{[1]={[1]={num=1,type="InSlot"},flags=0,keywordFlags=0,name="FireMin",type="BASE",value=270},[2]={[1]={num=1,type="InSlot"},flags=0,keywordFlags=0,name="FireMax",type="BASE",value=315}},nil} c["Adds 28 to 40 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=28},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=40}},nil} @@ -6407,6 +6446,7 @@ c["Adds 30 to 92 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalM c["Adds 30 to 95 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=30},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=95}},nil} c["Adds 300 to 380 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=300},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=380}},nil} c["Adds 31 to 100 Lightning Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=31},[2]={flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=100}},nil} +c["Adds 31-47 Physical Damage to Attacks while you have a Bestial Minion"]={{[1]={[1]={type="Condition",var="HaveBestialMinion"},flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=31},[2]={[1]={type="Condition",var="HaveBestialMinion"},flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=47}},nil} c["Adds 32 to 42 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=32},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=42}},nil} c["Adds 32 to 42 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=32},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=42}},nil} c["Adds 32 to 48 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=32},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=48}},nil} @@ -6573,7 +6613,6 @@ c["Adds 70 to 105 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="Physical c["Adds 70 to 130 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=70},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=130}},nil} c["Adds 70 to 165 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=70},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=165}},nil} c["Adds 70 to 210 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=70},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=210}},nil} -c["Adds 70 to 295 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=70},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=295}},nil} c["Adds 70 to 350 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=70},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=350}},nil} c["Adds 70 to 80 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=70},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=80}},nil} c["Adds 72 to 100 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=72},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=100}},nil} @@ -6608,8 +6647,6 @@ c["Adds 85 to 128 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",typ c["Adds 85 to 160 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=85},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=160}},nil} c["Adds 87 to 127 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=87},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=127}},nil} c["Adds 87 to 169 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=87},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=169}},nil} -c["Adds 88 to 183 Chaos Damage in Off Hand"]={{[1]={[1]={num=2,type="InSlot"},flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=88},[2]={[1]={num=2,type="InSlot"},flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=183}},nil} -c["Adds 88 to 183 Fire Damage in Main Hand"]={{[1]={[1]={num=1,type="InSlot"},flags=0,keywordFlags=0,name="FireMin",type="BASE",value=88},[2]={[1]={num=1,type="InSlot"},flags=0,keywordFlags=0,name="FireMax",type="BASE",value=183}},nil} c["Adds 88 to 230 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=88},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=230}},nil} c["Adds 9 to 14 Chaos Damage for each Spider's Web on the Enemy"]={{[1]={[1]={actor="enemy",type="Multiplier",var="Spider's WebStack"},flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=9},[2]={[1]={actor="enemy",type="Multiplier",var="Spider's WebStack"},flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=14}},nil} c["Adds 9 to 14 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=9},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=14}},nil} @@ -6642,7 +6679,6 @@ c["Adds Secrets of Suffering"]={{[1]={flags=0,keywordFlags=0,name="JewelData",ty c["Adds Veteran's Awareness"]={{[1]={flags=0,keywordFlags=0,name="JewelData",type="LIST",value={key="clusterJewelKeystone",value="Veteran's Awareness"}}},nil} c["Adds an additional Arrow"]={{[1]={flags=1,keywordFlags=0,name="ProjectileCount",type="BASE",value=1}},nil} c["Agony Crawler deals 100% increased Damage"]={{[1]={[1]={skillName="Herald of Agony",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=100}}}},nil} -c["Ailments against other targets"]={nil,"Ailments against other targets "} c["Ailments never count as being from Critical Strikes"]={{[1]={flags=0,keywordFlags=0,name="AilmentsAreNeverFromCrit",type="FLAG",value=true}},nil} c["All Attack Damage Chills when you Stun"]={nil,"All Attack Damage Chills when you Stun "} c["All Damage Taken from Hits can Chill you"]={nil,"All Damage Taken from Hits can Chill you "} @@ -6663,6 +6699,8 @@ c["All bonuses from an Equipped Shield apply to your Minions instead of you"]={{ c["Allies' Aura Buffs do not affect you"]={{[1]={flags=0,keywordFlags=0,name="AlliesAurasCannotAffectSelf",type="FLAG",value=true}},nil} c["Allocates Ambush and Assassinate if you have the matching modifier on Forbidden Flame"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="ambush and assassinate",side="flame"}}},nil} c["Allocates Ambush and Assassinate if you have the matching modifier on Forbidden Flesh"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="ambush and assassinate",side="flesh"}}},nil} +c["Allocates Ancestral Fury if you have the matching modifier on Forbidden Flame"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="ancestral fury",side="flame"}}},nil} +c["Allocates Ancestral Fury if you have the matching modifier on Forbidden Flesh"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="ancestral fury",side="flesh"}}},nil} c["Allocates Arcane Blessing if you have the matching modifier on Forbidden Flame"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="arcane blessing",side="flame"}}},nil} c["Allocates Arcane Blessing if you have the matching modifier on Forbidden Flesh"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="arcane blessing",side="flesh"}}},nil} c["Allocates Aspect of Carnage if you have the matching modifier on Forbidden Flame"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="aspect of carnage",side="flame"}}},nil} @@ -6683,16 +6721,18 @@ c["Allocates Bastion of Hope if you have the matching modifier on Forbidden Flam c["Allocates Bastion of Hope if you have the matching modifier on Forbidden Flesh"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="bastion of hope",side="flesh"}}},nil} c["Allocates Berserker if you have the matching modifier on Forbidden Flame"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="berserker",side="flame"}}},nil} c["Allocates Berserker if you have the matching modifier on Forbidden Flesh"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="berserker",side="flesh"}}},nil} -c["Allocates Blitz if you have the matching modifier on Forbidden Flame"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="blitz",side="flame"}}},nil} -c["Allocates Blitz if you have the matching modifier on Forbidden Flesh"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="blitz",side="flesh"}}},nil} c["Allocates Bomb Specialist if you have the matching modifier on Forbidden Flame"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="bomb specialist",side="flame"}}},nil} c["Allocates Bomb Specialist if you have the matching modifier on Forbidden Flesh"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="bomb specialist",side="flesh"}}},nil} c["Allocates Bone Barrier if you have the matching modifier on Forbidden Flame"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="bone barrier",side="flame"}}},nil} c["Allocates Bone Barrier if you have the matching modifier on Forbidden Flesh"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="bone barrier",side="flesh"}}},nil} c["Allocates Born in the Shadows if you have the matching modifier on Forbidden Flame"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="born in the shadows",side="flame"}}},nil} c["Allocates Born in the Shadows if you have the matching modifier on Forbidden Flesh"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="born in the shadows",side="flesh"}}},nil} +c["Allocates Bringer of Ruin if you have the matching modifier on Forbidden Flame"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="bringer of ruin",side="flame"}}},nil} +c["Allocates Bringer of Ruin if you have the matching modifier on Forbidden Flesh"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="bringer of ruin",side="flesh"}}},nil} c["Allocates Brutal Fervour if you have the matching modifier on Forbidden Flame"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="brutal fervour",side="flame"}}},nil} c["Allocates Brutal Fervour if you have the matching modifier on Forbidden Flesh"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="brutal fervour",side="flesh"}}},nil} +c["Allocates Calculated Risk if you have the matching modifier on Forbidden Flame"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="calculated risk",side="flame"}}},nil} +c["Allocates Calculated Risk if you have the matching modifier on Forbidden Flesh"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="calculated risk",side="flesh"}}},nil} c["Allocates Chain Reaction if you have the matching modifier on Forbidden Flame"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="chain reaction",side="flame"}}},nil} c["Allocates Chain Reaction if you have the matching modifier on Forbidden Flesh"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="chain reaction",side="flesh"}}},nil} c["Allocates Champion if you have the matching modifier on Forbidden Flame"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="champion",side="flame"}}},nil} @@ -6701,8 +6741,6 @@ c["Allocates Chieftain if you have the matching modifier on Forbidden Flame"]={{ c["Allocates Chieftain if you have the matching modifier on Forbidden Flesh"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="chieftain",side="flesh"}}},nil} c["Allocates Commander of Darkness if you have the matching modifier on Forbidden Flame"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="commander of darkness",side="flame"}}},nil} c["Allocates Commander of Darkness if you have the matching modifier on Forbidden Flesh"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="commander of darkness",side="flesh"}}},nil} -c["Allocates Conqueror if you have the matching modifier on Forbidden Flame"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="conqueror",side="flame"}}},nil} -c["Allocates Conqueror if you have the matching modifier on Forbidden Flesh"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="conqueror",side="flesh"}}},nil} c["Allocates Conviction of Power if you have the matching modifier on Forbidden Flame"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="conviction of power",side="flame"}}},nil} c["Allocates Conviction of Power if you have the matching modifier on Forbidden Flesh"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="conviction of power",side="flesh"}}},nil} c["Allocates Corpse Pact if you have the matching modifier on Forbidden Flame"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="corpse pact",side="flame"}}},nil} @@ -6721,8 +6759,6 @@ c["Allocates Determined Survivor if you have the matching modifier on Forbidden c["Allocates Determined Survivor if you have the matching modifier on Forbidden Flesh"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="determined survivor",side="flesh"}}},nil} c["Allocates Divine Guidance if you have the matching modifier on Forbidden Flame"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="divine guidance",side="flame"}}},nil} c["Allocates Divine Guidance if you have the matching modifier on Forbidden Flesh"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="divine guidance",side="flesh"}}},nil} -c["Allocates Elemancer if you have the matching modifier on Forbidden Flame"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="elemancer",side="flame"}}},nil} -c["Allocates Elemancer if you have the matching modifier on Forbidden Flesh"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="elemancer",side="flesh"}}},nil} c["Allocates Elementalist if you have the matching modifier on Forbidden Flame"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="elementalist",side="flame"}}},nil} c["Allocates Elementalist if you have the matching modifier on Forbidden Flesh"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="elementalist",side="flesh"}}},nil} c["Allocates Endless Hunger if you have the matching modifier on Forbidden Flame"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="endless hunger",side="flame"}}},nil} @@ -6737,16 +6773,12 @@ c["Allocates Essence Glutton if you have the matching modifier on Forbidden Flam c["Allocates Essence Glutton if you have the matching modifier on Forbidden Flesh"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="essence glutton",side="flesh"}}},nil} c["Allocates Experienced Herbalist if you have the matching modifier on Forbidden Flame"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="experienced herbalist",side="flame"}}},nil} c["Allocates Experienced Herbalist if you have the matching modifier on Forbidden Flesh"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="experienced herbalist",side="flesh"}}},nil} -c["Allocates Explosives Expert if you have the matching modifier on Forbidden Flame"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="explosives expert",side="flame"}}},nil} -c["Allocates Explosives Expert if you have the matching modifier on Forbidden Flesh"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="explosives expert",side="flesh"}}},nil} c["Allocates Far Shot if you have the matching modifier on Forbidden Flame"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="far shot",side="flame"}}},nil} c["Allocates Far Shot if you have the matching modifier on Forbidden Flesh"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="far shot",side="flesh"}}},nil} c["Allocates Fatal Flourish if you have the matching modifier on Forbidden Flame"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="fatal flourish",side="flame"}}},nil} c["Allocates Fatal Flourish if you have the matching modifier on Forbidden Flesh"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="fatal flourish",side="flesh"}}},nil} c["Allocates First to Strike, Last to Fall if you have the matching modifier on Forbidden Flame"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="first to strike, last to fall",side="flame"}}},nil} c["Allocates First to Strike, Last to Fall if you have the matching modifier on Forbidden Flesh"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="first to strike, last to fall",side="flesh"}}},nil} -c["Allocates Flawless Savagery if you have the matching modifier on Forbidden Flame"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="flawless savagery",side="flame"}}},nil} -c["Allocates Flawless Savagery if you have the matching modifier on Forbidden Flesh"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="flawless savagery",side="flesh"}}},nil} c["Allocates Focal Point if you have the matching modifier on Forbidden Flame"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="focal point",side="flame"}}},nil} c["Allocates Focal Point if you have the matching modifier on Forbidden Flesh"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="focal point",side="flesh"}}},nil} c["Allocates Forbidden Power if you have the matching modifier on Forbidden Flame"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="forbidden power",side="flame"}}},nil} @@ -6761,6 +6793,8 @@ c["Allocates Gathering Winds if you have the matching modifier on Forbidden Flam c["Allocates Gathering Winds if you have the matching modifier on Forbidden Flesh"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="gathering winds",side="flesh"}}},nil} c["Allocates Gladiator if you have the matching modifier on Forbidden Flame"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="gladiator",side="flame"}}},nil} c["Allocates Gladiator if you have the matching modifier on Forbidden Flesh"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="gladiator",side="flesh"}}},nil} +c["Allocates Gore Dancer if you have the matching modifier on Forbidden Flame"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="gore dancer",side="flame"}}},nil} +c["Allocates Gore Dancer if you have the matching modifier on Forbidden Flesh"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="gore dancer",side="flesh"}}},nil} c["Allocates Gratuitous Violence if you have the matching modifier on Forbidden Flame"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="gratuitous violence",side="flame"}}},nil} c["Allocates Gratuitous Violence if you have the matching modifier on Forbidden Flesh"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="gratuitous violence",side="flesh"}}},nil} c["Allocates Guardian if you have the matching modifier on Forbidden Flame"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="guardian",side="flame"}}},nil} @@ -6907,6 +6941,8 @@ c["Allocates Shaper of Storms if you have the matching modifier on Forbidden Fla c["Allocates Shaper of Storms if you have the matching modifier on Forbidden Flesh"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="shaper of storms",side="flesh"}}},nil} c["Allocates Shaper of Winter if you have the matching modifier on Forbidden Flame"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="shaper of winter",side="flame"}}},nil} c["Allocates Shaper of Winter if you have the matching modifier on Forbidden Flesh"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="shaper of winter",side="flesh"}}},nil} +c["Allocates Shrapnel Specialist if you have the matching modifier on Forbidden Flame"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="shrapnel specialist",side="flame"}}},nil} +c["Allocates Shrapnel Specialist if you have the matching modifier on Forbidden Flesh"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="shrapnel specialist",side="flesh"}}},nil} c["Allocates Sign of Purpose if you have the matching modifier on Forbidden Flame"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="sign of purpose",side="flame"}}},nil} c["Allocates Sign of Purpose if you have the matching modifier on Forbidden Flesh"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="sign of purpose",side="flesh"}}},nil} c["Allocates Sione, Sun's Roar if you have the matching modifier on Forbidden Flame"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="sione, sun's roar",side="flame"}}},nil} @@ -6975,6 +7011,8 @@ c["Allocates Wind Ward if you have the matching modifier on Forbidden Flame"]={{ c["Allocates Wind Ward if you have the matching modifier on Forbidden Flesh"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="wind ward",side="flesh"}}},nil} c["Allocates Withering Presence if you have the matching modifier on Forbidden Flame"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="withering presence",side="flame"}}},nil} c["Allocates Withering Presence if you have the matching modifier on Forbidden Flesh"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="withering presence",side="flesh"}}},nil} +c["Allocates Worthy Causes if you have the matching modifier on Forbidden Flame"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="worthy causes",side="flame"}}},nil} +c["Allocates Worthy Causes if you have the matching modifier on Forbidden Flesh"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="worthy causes",side="flesh"}}},nil} c["Allocates Worthy Foe if you have the matching modifier on Forbidden Flame"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="worthy foe",side="flame"}}},nil} c["Allocates Worthy Foe if you have the matching modifier on Forbidden Flesh"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="worthy foe",side="flesh"}}},nil} c["Always Freeze, Shock and Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=100},[2]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=100},[3]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=100}},nil} @@ -7029,7 +7067,6 @@ c["Aspect of the Avian also grants Avian's Might and Avian's Flight to nearby Al c["Aspect of the Cat has no Reservation"]={{[1]={[1]={skillId="AspectOfTheCat",type="SkillId"},[2]={neg=true,skillType=119,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaReservationFlat",value=0}},[2]={[1]={skillId="AspectOfTheCat",type="SkillId"},[2]={neg=true,skillType=119,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="lifeReservationFlat",value=0}},[3]={[1]={skillId="AspectOfTheCat",type="SkillId"},[2]={neg=true,skillType=119,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaReservationPercent",value=0}},[4]={[1]={skillId="AspectOfTheCat",type="SkillId"},[2]={neg=true,skillType=119,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="lifeReservationPercent",value=0}}},nil} c["Aspect of the Spider can inflict Spider's Web on Enemies an additional time"]={{[1]={[1]={skillName="Aspect of the Spider",type="SkillName"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="Multiplier:SpiderWebApplyStackMax",type="BASE",value=1}}}},nil} c["Aspect of the Spider inflicts Spider's Webs and Hinder every 0.5 Seconds instead"]={nil,"Aspect of the Spider inflicts Spider's Webs and Hinder every 0.5 Seconds instead "} -c["At 10 Defiance, take Reflected Physical Damage equal to maximum Life, then lose all Defiance"]={nil,"At 10 Defiance, take Reflected Physical Damage equal to maximum Life, then lose all Defiance "} c["Attack Critical Strikes ignore Enemy Monster Elemental Resistances"]={{[1]={[1]={type="Condition",var="CriticalStrike"},[2]={skillType=1,type="SkillType"},flags=0,keywordFlags=0,name="IgnoreElementalResistances",type="FLAG",value=true}},nil} c["Attack Damage Penetrates 10% of Enemy Elemental Resistances"]={{[1]={flags=1,keywordFlags=0,name="ElementalPenetration",type="BASE",value=10}},nil} c["Attack Damage Penetrates 8% of Enemy Elemental Resistances"]={{[1]={flags=1,keywordFlags=0,name="ElementalPenetration",type="BASE",value=8}},nil} @@ -7085,7 +7122,7 @@ c["Attacks have 60% chance to Poison while at maximum Frenzy Charges"]={{[1]={[1 c["Attacks inflict Unnerve on Critical Strike for 4 seconds"]={nil,"Attacks inflict Unnerve on Critical Strike for 4 seconds "} c["Attacks inflict Unnerve on Critical Strike for 4 seconds Spells inflict Intimidate on Critical Strike for 4 seconds"]={nil,"Attacks inflict Unnerve on Critical Strike for 4 seconds Spells inflict Intimidate on Critical Strike for 4 seconds "} c["Attacks that Fire Projectiles Consume up to 1 additional Steel Shard"]={nil,"Attacks that Fire Projectiles Consume up to 1 additional Steel Shard "} -c["Attacks that Fire Projectiles Consume up to 1 additional Steel Shard Skills Fire 3 additional Projectiles for 4 seconds after"]={nil,"Attacks that Fire Projectiles Consume up to 1 additional Steel Shard Skills Fire 3 additional Projectiles for 4 seconds after "} +c["Attacks that Fire Projectiles Consume up to 1 additional Steel Shard Skills Fire 3 additional Projectiles for 4 seconds after you consume a total of 12 Steel Shards"]={nil,"Attacks that Fire Projectiles Consume up to 1 additional Steel Shard Skills Fire 3 additional Projectiles for 4 seconds after you consume a total of 12 Steel Shards "} c["Attacks used by Totems have 10% increased Attack Speed"]={{[1]={flags=1,keywordFlags=16384,name="Speed",type="INC",value=10}},nil} c["Attacks used by Totems have 5% increased Attack Speed"]={{[1]={flags=1,keywordFlags=16384,name="Speed",type="INC",value=5}},nil} c["Attacks used by Totems have 6% increased Attack Speed"]={{[1]={flags=1,keywordFlags=16384,name="Speed",type="INC",value=6}},nil} @@ -7122,6 +7159,8 @@ c["Attacks with this Weapon deal double Damage to Chilled Enemies"]={{[1]={[1]={ c["Attacks with this Weapon have 108% increased Elemental Damage"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={skillType=1,type="SkillType"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=108}},nil} c["Attacks with this Weapon have 115% increased Elemental Damage"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={skillType=1,type="SkillType"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=115}},nil} c["Attacks with this Weapon have 25% chance to inflict Bleeding against Ignited Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={skillType=1,type="SkillType"},[3]={actor="enemy",type="ActorCondition",var="Ignited"},flags=0,keywordFlags=0,name="BleedChance",type="BASE",value=25}},nil} +c["Attacks with this Weapon have Added Maximum Lightning Damage equal to 13% of player Maximum Energy Shield"]={{[1]={[1]={actor="parent",percent=13,stat="EnergyShield",type="PercentStat"},[2]={type="Condition",var="{Hand}Attack"},[3]={skillType=1,type="SkillType"},flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=1}},nil} +c["Attacks with this Weapon have Added Maximum Lightning Damage equal to 15% of player Maximum Energy Shield"]={{[1]={[1]={actor="parent",percent=15,stat="EnergyShield",type="PercentStat"},[2]={type="Condition",var="{Hand}Attack"},[3]={skillType=1,type="SkillType"},flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=1}},nil} c["Attacks with this Weapon have Added Maximum Lightning Damage equal to 20% of player Maximum Energy Shield"]={{[1]={[1]={actor="parent",percent=20,stat="EnergyShield",type="PercentStat"},[2]={type="Condition",var="{Hand}Attack"},[3]={skillType=1,type="SkillType"},flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=1}},nil} c["Attacks with this Weapon have Added Maximum Lightning Damage equal to 20% of your Maximum Energy Shield"]={{[1]={[1]={percent=20,stat="EnergyShield",type="PercentStat"},[2]={type="Condition",var="{Hand}Attack"},[3]={skillType=1,type="SkillType"},flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=1}},nil} c["Attribute Requirements can be satisfied by 20% of Omniscience"]={{[1]={flags=0,keywordFlags=0,name="OmniAttributeRequirements",type="INC",value=20},[2]={flags=0,keywordFlags=0,name="OmniscienceRequirements",type="FLAG",value=true}},nil} @@ -7149,10 +7188,6 @@ c["Auras from your Skills grant 2% increased Attack and Cast"]={{}," Attack and c["Auras from your Skills grant 2% increased Attack and Cast Speed to you and Allies"]={{[1]={flags=0,keywordFlags=0,name="ExtraAuraEffect",type="LIST",value={mod={flags=0,keywordFlags=0,name="Speed",type="INC",value=2}}}},nil} c["Auras from your Skills grant 3% increased Attack and Cast"]={{}," Attack and Cast "} c["Auras from your Skills grant 3% increased Attack and Cast Speed to you and Allies"]={{[1]={flags=0,keywordFlags=0,name="ExtraAuraEffect",type="LIST",value={mod={flags=0,keywordFlags=0,name="Speed",type="INC",value=3}}}},nil} -c["Auras from your Skills grant 3% increased Recovery Rate of Life,"]={{[1]={flags=0,keywordFlags=0,name="ExtraAuraEffect",type="LIST",value={mod={flags=0,keywordFlags=0,name="FlaskRecoveryRate",type="INC",value=3}}}}," of Life, "} -c["Auras from your Skills grant 3% increased Recovery Rate of Life, Mana and Energy Shield to you and Allies"]={{[1]={flags=0,keywordFlags=0,name="ExtraAuraEffect",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRecoveryRate",type="INC",value=3}}},[2]={flags=0,keywordFlags=0,name="ExtraAuraEffect",type="LIST",value={mod={flags=0,keywordFlags=0,name="ManaRecoveryRate",type="INC",value=3}}},[3]={flags=0,keywordFlags=0,name="ExtraAuraEffect",type="LIST",value={mod={flags=0,keywordFlags=0,name="EnergyShieldRecoveryRate",type="INC",value=3}}}},nil} -c["Auras from your Skills grant 5% increased Recovery Rate of Life,"]={{[1]={flags=0,keywordFlags=0,name="ExtraAuraEffect",type="LIST",value={mod={flags=0,keywordFlags=0,name="FlaskRecoveryRate",type="INC",value=5}}}}," of Life, "} -c["Auras from your Skills grant 5% increased Recovery Rate of Life, Mana and Energy Shield to you and Allies"]={{[1]={flags=0,keywordFlags=0,name="ExtraAuraEffect",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRecoveryRate",type="INC",value=5}}},[2]={flags=0,keywordFlags=0,name="ExtraAuraEffect",type="LIST",value={mod={flags=0,keywordFlags=0,name="ManaRecoveryRate",type="INC",value=5}}},[3]={flags=0,keywordFlags=0,name="ExtraAuraEffect",type="LIST",value={mod={flags=0,keywordFlags=0,name="EnergyShieldRecoveryRate",type="INC",value=5}}}},nil} c["Auras from your Skills have 10% increased Effect on you"]={{[1]={flags=0,keywordFlags=0,name="SkillAuraEffectOnSelf",type="INC",value=10}},nil} c["Auras from your Skills have 30% increased Effect on you"]={{[1]={flags=0,keywordFlags=0,name="SkillAuraEffectOnSelf",type="INC",value=30}},nil} c["Auras from your Skills have 40% increased Effect on you"]={{[1]={flags=0,keywordFlags=0,name="SkillAuraEffectOnSelf",type="INC",value=40}},nil} @@ -7171,20 +7206,15 @@ c["Axe Attacks deal 30% increased Damage with Hits and Ailments"]={{[1]={flags=6 c["Axe Attacks deal 8% increased Damage with Hits and Ailments"]={{[1]={flags=65536,keywordFlags=786432,name="Damage",type="INC",value=8}},nil} c["Axe or Sword Attacks deal 15% increased Damage with Ailments"]={{[1]={[1]={modFlags=4259840,type="ModFlagOr"},flags=2048,keywordFlags=0,name="Damage",type="INC",value=15}},nil} c["Axe or Sword Attacks deal 20% increased Damage with Ailments"]={{[1]={[1]={modFlags=4259840,type="ModFlagOr"},flags=2048,keywordFlags=0,name="Damage",type="INC",value=20}},nil} -c["Banner Buffs Linger on you for 3 seconds after you leave the Area"]={nil,"Banner Buffs Linger on you for 3 seconds after you leave the Area "} -c["Banner Buffs Linger on you for 3 seconds after you leave the Area Banner Skills have 20% increased Duration"]={nil,"Banner Buffs Linger on you for 3 seconds after you leave the Area Banner Skills have 20% increased Duration "} c["Banner Skills have 10% increased Aura Effect"]={{[1]={[1]={skillType=99,type="SkillType"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=10}},nil} c["Banner Skills have 12% increased Area of Effect"]={{[1]={[1]={skillType=99,type="SkillType"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=12}},nil} c["Banner Skills have 15% increased Aura Effect"]={{[1]={[1]={skillType=99,type="SkillType"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=15}},nil} c["Banner Skills have 15% increased Duration"]={{[1]={[1]={skillType=99,type="SkillType"},flags=0,keywordFlags=0,name="Duration",type="INC",value=15}},nil} c["Banner Skills have 20% increased Area of Effect"]={{[1]={[1]={skillType=99,type="SkillType"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=20}},nil} c["Banner Skills have 20% increased Duration"]={{[1]={[1]={skillType=99,type="SkillType"},flags=0,keywordFlags=0,name="Duration",type="INC",value=20}},nil} +c["Banner Skills have 50% increased Duration"]={{[1]={[1]={skillType=99,type="SkillType"},flags=0,keywordFlags=0,name="Duration",type="INC",value=50}},nil} c["Banner Skills have 8% increased Duration"]={{[1]={[1]={skillType=99,type="SkillType"},flags=0,keywordFlags=0,name="Duration",type="INC",value=8}},nil} c["Banner Skills have no Reservation"]={{[1]={[1]={skillType=99,type="SkillType"},[2]={neg=true,skillType=119,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaReservationPercent",value=0}},[2]={[1]={skillType=99,type="SkillType"},[2]={neg=true,skillType=119,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="lifeReservationPercent",value=0}}},nil} -c["Banners also Maim Enemies"]={nil,"Banners also Maim Enemies "} -c["Banners also cause Enemies to take 8% increased Damage"]={{[1]={[1]={type="Condition",var="BannerPlanted"},[2]={skillType=99,type="SkillType"},flags=0,keywordFlags=0,name="ExtraAuraDebuffEffect",type="LIST",value={mod={[1]={effectType="AuraDebuff",type="GlobalEffect",unscalable=true},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=8}}}},nil} -c["Banners also cause Killed Enemies to have 20% chance to Explode, dealing a tenth of their Life as Physical Damage"]={nil,"Banners also cause Killed Enemies to have 20% chance to Explode, dealing a tenth of their Life as Physical Damage "} -c["Banners also cause Killed Enemies to have 20% chance to Explode, dealing a tenth of their Life as Physical Damage Banner Skills have 20% increased Area of Effect"]={nil,"Banners also cause Killed Enemies to have 20% chance to Explode, dealing a tenth of their Life as Physical Damage Banner Skills have 20% increased Area of Effect "} c["Banners also grant +5% to all Elemental Resistances to you and Allies"]={{[1]={[1]={skillType=99,type="SkillType"},flags=0,keywordFlags=0,name="ExtraAuraEffect",type="LIST",value={mod={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=5}}}},nil} c["Banners you are carrying gain 1 Stage on Melee Hit, up to 5 per second"]={nil,"Banners you are carrying gain 1 Stage on Melee Hit, up to 5 per second "} c["Banners you are carrying gain 1 Stage on Melee Hit, up to 5 per second War Banner has 200% increased Adrenaline duration"]={nil,"Banners you are carrying gain 1 Stage on Melee Hit, up to 5 per second War Banner has 200% increased Adrenaline duration "} @@ -7432,7 +7462,6 @@ c["Chill Enemy for 1 second when Hit Blind Chilled Enemies on Hit"]={nil,"Chill c["Chill nearby Enemies when you Focus, causing 30% reduced Action Speed"]={nil,"Chill nearby Enemies when you Focus, causing 30% reduced Action Speed "} c["Chill nearby Enemies when you Focus, causing 30% reduced Action Speed Focus has 25% increased Cooldown Recovery Rate"]={nil,"Chill nearby Enemies when you Focus, causing 30% reduced Action Speed Focus has 25% increased Cooldown Recovery Rate "} c["Chills from your Hits always reduce Action Speed by at least 10%"]={{[1]={flags=0,keywordFlags=0,name="ChillBase",type="BASE",value=10}},nil} -c["Chills from your Hits always reduce Action Speed by at least 15%"]={{[1]={flags=0,keywordFlags=0,name="ChillBase",type="BASE",value=15}},nil} c["Chills from your Hits always reduce Action Speed by at least 6%"]={{[1]={flags=0,keywordFlags=0,name="ChillBase",type="BASE",value=6}},nil} c["Clarity has no Reservation"]={{[1]={[1]={skillId="Clarity",type="SkillId"},[2]={neg=true,skillType=119,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaReservationFlat",value=0}},[2]={[1]={skillId="Clarity",type="SkillId"},[2]={neg=true,skillType=119,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="lifeReservationFlat",value=0}},[3]={[1]={skillId="Clarity",type="SkillId"},[2]={neg=true,skillType=119,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaReservationPercent",value=0}},[4]={[1]={skillId="Clarity",type="SkillId"},[2]={neg=true,skillType=119,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="lifeReservationPercent",value=0}}},nil} c["Claw Attacks deal 12% increased Damage with Hits and Ailments"]={{[1]={flags=262144,keywordFlags=786432,name="Damage",type="INC",value=12}},nil} @@ -7507,8 +7536,9 @@ c["Creates a Smoke Cloud on Rampage"]={nil,"Creates a Smoke Cloud on Rampage "} c["Creates a Smoke Cloud on Rampage Gain Unholy Might for 3 seconds on Rampage"]={nil,"Creates a Smoke Cloud on Rampage Gain Unholy Might for 3 seconds on Rampage "} c["Creates a Smoke Cloud on Use"]={{},nil} c["Crimson Dance"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Crimson Dance"}},nil} -c["Critical Strike Chance is 25% for Hits with this Weapon"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={skillType=1,type="SkillType"},flags=4,keywordFlags=0,name="CritChance",type="OVERRIDE",value=25}},nil} c["Critical Strike Chance is 30% for Hits with this Weapon"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={skillType=1,type="SkillType"},flags=4,keywordFlags=0,name="CritChance",type="OVERRIDE",value=30}},nil} +c["Critical Strike Chance is 35% for Hits with this Weapon"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={skillType=1,type="SkillType"},flags=4,keywordFlags=0,name="CritChance",type="OVERRIDE",value=35}},nil} +c["Critical Strike Chance is 40% for Hits with this Weapon"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={skillType=1,type="SkillType"},flags=4,keywordFlags=0,name="CritChance",type="OVERRIDE",value=40}},nil} c["Critical Strike Chance is increased by Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="CritChanceIncreasedByLightningRes",type="FLAG",value=true}},nil} c["Critical Strike Chance is increased by Overcapped Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="CritChanceIncreasedByOvercappedLightningRes",type="FLAG",value=true}},nil} c["Critical Strikes Penetrate 10% of Enemy Elemental Resistances while affected by Zealotry"]={{[1]={[1]={type="Condition",var="CriticalStrike"},[2]={type="Condition",var="AffectedByZealotry"},flags=0,keywordFlags=0,name="ElementalPenetration",type="BASE",value=10}},nil} @@ -7582,7 +7612,6 @@ c["Damage Penetrates (2-4)% Fire Resistance"]={nil,"Damage Penetrates (2-4)% Fir c["Damage Penetrates (2-4)% Lightning Resistance"]={nil,"Damage Penetrates (2-4)% Lightning Resistance "} c["Damage Penetrates 10% Cold Resistance against Chilled Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=0,keywordFlags=0,name="ColdPenetration",type="BASE",value=10}},nil} c["Damage Penetrates 10% Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalPenetration",type="BASE",value=10}},nil} -c["Damage Penetrates 10% Elemental Resistances against Chilled Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=0,keywordFlags=0,name="ElementalPenetration",type="BASE",value=10}},nil} c["Damage Penetrates 10% Elemental Resistances while you are Chilled"]={{[1]={[1]={type="Condition",var="Chilled"},flags=0,keywordFlags=0,name="ElementalPenetration",type="BASE",value=10}},nil} c["Damage Penetrates 10% Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FirePenetration",type="BASE",value=10}},nil} c["Damage Penetrates 10% Fire Resistance against Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=0,name="FirePenetration",type="BASE",value=10}},nil} @@ -7623,6 +7652,7 @@ c["Damage taken from Blocked Hits cannot bypass Energy Shield"]={{[1]={[1]={neg= c["Damage taken from Unblocked hits always bypasses Energy Shield"]={{[1]={[1]={neg=true,type="Condition",var="EVBypass"},flags=0,keywordFlags=0,name="UnblockedDamageDoesBypassES",type="FLAG",value=true}},nil} c["Damage to Surrounding Targets"]={nil,"Damage to Surrounding Targets "} c["Damage with Hits from Socketed Vaal Skills is Lucky"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},[2]={skillType=42,type="SkillType"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="LuckyHits",type="FLAG",value=true}}}},nil} +c["Damage with Hits is Unlucky"]={{[1]={flags=0,keywordFlags=0,name="UnluckyHits",type="FLAG",value=true}},nil} c["Damage with Weapons Penetrates 2% Elemental Resistances"]={{[1]={flags=8192,keywordFlags=0,name="ElementalPenetration",type="BASE",value=2}},nil} c["Damage with Weapons Penetrates 5% Elemental Resistances"]={{[1]={flags=8192,keywordFlags=0,name="ElementalPenetration",type="BASE",value=5}},nil} c["Damage with Weapons Penetrates 8% Cold Resistance"]={{[1]={flags=8192,keywordFlags=0,name="ColdPenetration",type="BASE",value=8}},nil} @@ -7730,7 +7760,6 @@ c["Effects of Profane Ground you create Linger for 4 seconds"]={nil,"Effects of c["Effects that interact with Mana Burn interact with Weeping Wounds instead"]={nil,"Effects that interact with Mana Burn interact with Weeping Wounds instead "} c["Eldritch Battery"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Eldritch Battery"}},nil} c["Eldritch Battery during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Eldritch Battery"}},nil} -c["Elemental Ailments are inflicted on you instead of Linked targets"]={{[1]={flags=0,keywordFlags=0,name="ExtraLinkEffect",type="LIST",value={mod={flags=0,keywordFlags=0,name="ElementalAilmentImmune",type="FLAG",value=true}}}},nil} c["Elemental Ailments you inflict are Reflected to you"]={nil,"Elemental Ailments you inflict are Reflected to you "} c["Elemental Ailments you inflict are Reflected to you Elemental Damage with Hits is Lucky while you are Shocked"]={nil,"Elemental Ailments you inflict are Reflected to you Elemental Damage with Hits is Lucky while you are Shocked "} c["Elemental Damage with Hits is Lucky while you are Shocked"]={{[1]={[1]={type="Condition",var="Shocked"},flags=0,keywordFlags=0,name="ElementalLuckHits",type="FLAG",value=true}},nil} @@ -7770,6 +7799,7 @@ c["Enemies Ignited by you during Effect take 9% increased Damage"]={{[1]={[1]={a c["Enemies Ignited by you have -5% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={type="Condition",var="Ignited"},flags=0,keywordFlags=0,name="FireResist",type="BASE",value=-5}}}},nil} c["Enemies Ignited by you have 13% of Physical Damage they deal converted to Fire"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={type="Condition",var="Ignited"},flags=0,keywordFlags=0,name="PhysicalDamageConvertToFire",type="BASE",value=13}}}},nil} c["Enemies Ignited by you have 15% of Physical Damage they deal converted to Fire"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={type="Condition",var="Ignited"},flags=0,keywordFlags=0,name="PhysicalDamageConvertToFire",type="BASE",value=15}}}},nil} +c["Enemies Ignited by you have 40% of Physical Damage they deal converted to Fire"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={type="Condition",var="Ignited"},flags=0,keywordFlags=0,name="PhysicalDamageConvertToFire",type="BASE",value=40}}}},nil} c["Enemies Ignited by you take Chaos Damage instead of Fire Damage from Ignite"]={{[1]={flags=0,keywordFlags=0,name="IgniteToChaos",type="FLAG",value=true}},nil} c["Enemies Ignited or Chilled by you have -5% to Elemental Resistances"]={{[1]={[1]={actor="enemy",type="ActorCondition",varList={[1]="Ignited",[2]="Chilled"}},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=-5}}}},nil} c["Enemies Killed by Zombies' Hits Explode, dealing 20% of their Life as Fire Damage"]={nil,"Zombies' Hits Explode, dealing 20% of their Life as Fire Damage "} @@ -7779,6 +7809,8 @@ c["Enemies Killed by Zombies' Hits Explode, dealing 50% of their Life as Fire Da c["Enemies Killed by your Hits are destroyed"]={nil,"your Hits are destroyed "} c["Enemies Killed by your Hits are destroyed while Insane"]={nil,"your Hits are destroyed while Insane "} c["Enemies Killed by your Hits are destroyed while Insane 25% less Physical and Chaos Damage Taken while Sane"]={nil,"your Hits are destroyed while Insane 25% less Physical and Chaos Damage Taken while Sane "} +c["Enemies Killed near your Banner have 20% chance to Explode, dealing a tenth of their Life as Physical Damage"]={nil,"Enemies Killed near your Banner have 20% chance to Explode, dealing a tenth of their Life as Physical Damage "} +c["Enemies Killed near your Banner have 20% chance to Explode, dealing a tenth of their Life as Physical Damage Banner Skills have 20% increased Area of Effect"]={nil,"Enemies Killed near your Banner have 20% chance to Explode, dealing a tenth of their Life as Physical Damage Banner Skills have 20% increased Area of Effect "} c["Enemies Killed with Attack Hits have a 15% chance to Explode, dealing a tenth of their Life as Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="ExplodeMod",source="physical",type="LIST",value={amount=15,chance=0.15,keyOfScaledMod="chance",type="Tenth"}},[2]={flags=0,keywordFlags=0,name="CanExplode",type="FLAG",value=true}},nil} c["Enemies Killed with Wand Hits have a 10% chance to Explode, dealing a quarter of their Life as Chaos Damage"]={{[1]={[1]={type="Condition",var="UsingWand"},flags=0,keywordFlags=0,name="ExplodeMod",type="LIST",value={amount=25,chance=0.1,keyOfScaledMod="chance",type="Chaos"}},[2]={flags=0,keywordFlags=0,name="CanExplode",type="FLAG",value=true}},nil} c["Enemies Poisoned by you cannot Regenerate Life"]={nil,"you cannot Regenerate Life "} @@ -7789,10 +7821,8 @@ c["Enemies Shocked by you have 13% of Physical Damage they deal converted to Lig c["Enemies Shocked by you have 15% of Physical Damage they deal converted to Lightning"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={type="Condition",var="Shocked"},flags=0,keywordFlags=0,name="PhysicalDamageConvertToLightning",type="BASE",value=15}}}},nil} c["Enemies Shocked or Frozen by you take 5% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={type="Condition",varList={[1]="Shocked",[2]="Frozen"}},flags=0,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=5}}}},nil} c["Enemies Taunted by you cannot Evade Attacks"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={type="Condition",var="Taunted"},flags=0,keywordFlags=0,name="CannotEvade",type="FLAG",value=true}}}},nil} -c["Enemies Taunted by you deal 20% less Damage with Hits and"]={nil,"you deal 20% less Damage with Hits and "} -c["Enemies Taunted by you deal 20% less Damage with Hits and Ailments against other targets"]={nil,"you deal 20% less Damage with Hits and Ailments against other targets "} c["Enemies Taunted by you take 10% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={type="Condition",var="Taunted"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=10}}}},nil} -c["Enemies Taunted by you take 20% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={type="Condition",var="Taunted"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=20}}}},nil} +c["Enemies Taunted by you take 15% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={type="Condition",var="Taunted"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=15}}}},nil} c["Enemies Taunted by you take 6% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={type="Condition",var="Taunted"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=6}}}},nil} c["Enemies Taunted by your Warcries Explode on death, dealing 8% of their maximum Life as Chaos Damage"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Taunted"},[2]={type="Condition",var="UsedWarcryRecently"},flags=0,keywordFlags=0,name="ExplodeMod",type="LIST",value={amount=8,chance=1,keyOfScaledMod="chance",type="Chaos"}},[2]={flags=0,keywordFlags=0,name="CanExplode",type="FLAG",value=true}},nil} c["Enemies Taunted by your Warcries are Intimidated"]={{[1]={[1]={type="Condition",var="UsedWarcryRecently"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={type="Condition",var="Taunted"},flags=0,keywordFlags=0,name="Condition:Intimidated",type="FLAG",value=true}}}},nil} @@ -7806,16 +7836,17 @@ c["Enemies display their Monster Category"]={nil,"Enemies display their Monster c["Enemies in your Chilling Areas take 30% increased Lightning Damage"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="InChillingArea"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LightningDamageTaken",type="INC",value=30}}}},nil} c["Enemies in your Chilling Areas take 35% increased Lightning Damage"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="InChillingArea"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LightningDamageTaken",type="INC",value=35}}}},nil} c["Enemies in your Link Beams cannot apply Elemental Ailments"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="BetweenYouAndLinkedTarget"},flags=0,keywordFlags=0,name="ElementalAilmentImmune",type="FLAG",value=true}},nil} -c["Enemies in your Link Beams have -20% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={type="Condition",var="BetweenYouAndLinkedTarget"},flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=-20}}}},nil} c["Enemies inflict Elemental Ailments on you instead of nearby Allies"]={{[1]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="ElementalAilmentImmune",type="FLAG",value=true},onlyAllies=true}}},nil} c["Enemies killed explode dealing 10% of their Life as Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="ExplodeMod",type="LIST",value={amount=10,chance=1,keyOfScaledMod="chance",type="Fire"}},[2]={flags=0,keywordFlags=0,name="CanExplode",type="FLAG",value=true}},nil} c["Enemies killed near Corpses affected by your Curses explode, dealing"]={nil,"Enemies killed near Corpses affected by your Curses explode, dealing "} c["Enemies killed near Corpses affected by your Curses explode, dealing 3% of their Life as Physical Damage"]={{[1]={[1]={threshold=1,type="MultiplierThreshold",var="NearbyCorpse"},[2]={actor="enemy",type="ActorCondition",var="Cursed"},flags=0,keywordFlags=0,name="ExplodeMod",type="LIST",value={amount=3,chance=1,keyOfScaledMod="chance",type="Physical"}},[2]={flags=0,keywordFlags=0,name="CanExplode",type="FLAG",value=true}},nil} c["Enemies near Corpses affected by your Curses are Blinded"]={{[1]={[1]={threshold=1,type="MultiplierThreshold",var="NearbyCorpse"},[2]={actor="enemy",type="ActorCondition",var="Cursed"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Condition:Blinded",type="FLAG",value=true}}}},nil} c["Enemies near corpses you Spawned Recently are Chilled and Shocked"]={{[1]={[1]={type="Condition",var="SpawnedCorpseRecently"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Condition:Chilled",type="FLAG",value=true}}},[2]={[1]={type="Condition",var="SpawnedCorpseRecently"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Condition:Shocked",type="FLAG",value=true}}},[3]={[1]={type="Condition",var="SpawnedCorpseRecently"},flags=0,keywordFlags=0,name="ChillBase",type="BASE",value=10},[4]={[1]={type="Condition",var="SpawnedCorpseRecently"},flags=0,keywordFlags=0,name="ShockBase",type="BASE",value=15}},nil} -c["Enemies near targets you Shatter have 20% chance to be Covered in Frost for 5 seconds"]={{[1]={[1]={type="Condition",var="ShatteredEnemyRecently"},flags=0,keywordFlags=0,name="CoveredInFrostEffect",type="BASE",value=20}},nil} +c["Enemies near your Banner are Maimed"]={nil,"Enemies near your Banner are Maimed "} +c["Enemies near your Banner take 8% increased Damage"]={nil,"Enemies near your Banner take 8% increased Damage "} c["Enemies near your Linked targets have Fire, Cold and Lightning Exposure"]={{[1]={[1]={type="Condition",var="Effective"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={type="Condition",var="NearLinkedTarget"},flags=0,keywordFlags=0,name="FireExposure",type="BASE",value=-10}}},[2]={[1]={type="Condition",var="Effective"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={type="Condition",var="NearLinkedTarget"},flags=0,keywordFlags=0,name="ColdExposure",type="BASE",value=-10}}},[3]={[1]={type="Condition",var="Effective"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={type="Condition",var="NearLinkedTarget"},flags=0,keywordFlags=0,name="LightningExposure",type="BASE",value=-10}}}},nil} c["Enemies near your Marked Enemy are Blinded"]={nil,"Enemies near your Marked Enemy are Blinded "} +c["Enemies on Fungal Ground you Kill Explode, dealing 10% of their Life as Chaos Damage"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="OnFungalGround"},flags=0,keywordFlags=0,name="ExplodeMod",type="LIST",value={amount=10,chance=1,keyOfScaledMod="chance",type="Chaos"}},[2]={flags=0,keywordFlags=0,name="CanExplode",type="FLAG",value=true}},nil} c["Enemies on Fungal Ground you Kill Explode, dealing 5% of their Life as Chaos Damage"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="OnFungalGround"},flags=0,keywordFlags=0,name="ExplodeMod",type="LIST",value={amount=5,chance=1,keyOfScaledMod="chance",type="Chaos"}},[2]={flags=0,keywordFlags=0,name="CanExplode",type="FLAG",value=true}},nil} c["Enemies permanently take 1% increased Damage for each second they've ever been Chilled by you, up to a maximum of 10%"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={type="Condition",var="ChilledByYou"},[2]={limit=10,type="Multiplier",var="ChilledByYouSeconds"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=1}}}},nil} c["Enemies permanently take 5% increased Damage for each second they've ever been Frozen by you, up to a maximum of 50%"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={type="Condition",var="FrozenByYou"},[2]={limit=10,type="Multiplier",var="FrozenByYouSeconds"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=5}}}},nil} @@ -7926,7 +7957,7 @@ c["Extra Gore"]={{},nil} c["Extra gore"]={{},nil} c["Far Shot"]={{[1]={flags=0,keywordFlags=0,name="FarShot",type="FLAG",value=true}},nil} c["Final Repeat of Attack Skills deals 60% more Damage"]={{[1]={flags=1,keywordFlags=0,name="RepeatFinalDamage",type="MORE",value=60}},nil} -c["Final Repeat of Spells has 30% increased Area of Effect"]={{[1]={[1]={neg=true,type="Condition",var="CastOnFrostbolt"},[2]={type="Condition",varList={[1]="averageRepeat",[2]="alwaysFinalRepeat"}},flags=2,keywordFlags=0,name="RepeatFinalAreaOfEffect",type="INC",value=30}},nil} +c["Final Repeat of Spells has 40% increased Area of Effect"]={{[1]={[1]={neg=true,type="Condition",var="CastOnFrostbolt"},[2]={type="Condition",varList={[1]="averageRepeat",[2]="alwaysFinalRepeat"}},flags=2,keywordFlags=0,name="RepeatFinalAreaOfEffect",type="INC",value=40}},nil} c["Fire Exposure you inflict applies an extra -5% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="ExtraFireExposure",type="BASE",value=-5}},nil} c["Fire Resistance is 75%"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="OVERRIDE",value=75}},nil} c["Fire Skills have 20% chance to Poison on Hit"]={{[1]={flags=0,keywordFlags=32,name="PoisonChance",type="BASE",value=20}},nil} @@ -8111,7 +8142,6 @@ c["Gain 20% of Physical Damage as Extra Chaos Damage during effect"]={{[1]={[1]= c["Gain 20% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsCold",type="BASE",value=20}},nil} c["Gain 20% of Physical Damage as Extra Cold Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="PhysicalDamageGainAsCold",type="BASE",value=20}},nil} c["Gain 20% of Physical Damage as Extra Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=20}},nil} -c["Gain 20% of Physical Damage as Extra Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsLightning",type="BASE",value=20}},nil} c["Gain 20% of Wand Physical Damage as Extra Lightning Damage"]={{[1]={flags=8388612,keywordFlags=0,name="PhysicalDamageGainAsLightning",type="BASE",value=20}},nil} c["Gain 200 Armour per Grand Spectrum"]={{[1]={[1]={type="Multiplier",var="GrandSpectrum"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=200}},nil} c["Gain 200 Life per Enemy Killed"]={{[1]={flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=200}},nil} @@ -8147,6 +8177,7 @@ c["Gain 3 Power Charge on use"]={{}," Power Charge on use "} c["Gain 3 Rage on Melee Weapon Hit"]={{[1]={flags=0,keywordFlags=0,name="Condition:CanGainRage",type="FLAG",value=true}},nil} c["Gain 3 Rage when Hit by an Enemy"]={{[1]={flags=0,keywordFlags=0,name="Condition:CanGainRage",type="FLAG",value=true}},nil} c["Gain 3% of Maximum Life as Extra Maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="LifeGainAsEnergyShield",type="BASE",value=3}},nil} +c["Gain 3% of Missing Unreserved Life before being Hit by an Enemy Per Defiance"]={{[1]={[1]={type="Multiplier",var="Defiance"},flags=0,keywordFlags=0,name="Life",type="BASE",value=3}}," Missing Unreserved before being Hit by an Enemy "} c["Gain 30 Energy Shield per Enemy Hit while affected by Discipline"]={{[1]={[1]={type="Condition",var="AffectedByDiscipline"},flags=4,keywordFlags=0,name="EnergyShieldOnHit",type="BASE",value=30}},nil} c["Gain 30 Life per Enemy Hit while affected by Vitality"]={{[1]={[1]={type="Condition",var="AffectedByVitality"},flags=4,keywordFlags=0,name="LifeOnHit",type="BASE",value=30}},nil} c["Gain 30 Life per Enemy Hit with Attacks"]={{[1]={flags=4,keywordFlags=65536,name="LifeOnHit",type="BASE",value=30}},nil} @@ -8207,6 +8238,8 @@ c["Gain 50 Life when you Stun an Enemy"]={{[1]={flags=0,keywordFlags=0,name="Lif c["Gain 50% Chance to Block from Equipped Shield instead of the Shield's value"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="ReplaceShieldBlock",type="OVERRIDE",value=50}},nil} c["Gain 50% of Physical Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsChaos",type="BASE",value=50}},nil} c["Gain 50% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsCold",type="BASE",value=50}},nil} +c["Gain 50% of Physical Damage as Extra Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=50}},nil} +c["Gain 50% of Physical Damage as Extra Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsLightning",type="BASE",value=50}},nil} c["Gain 51 Mana per Enemy Killed"]={{[1]={flags=0,keywordFlags=0,name="ManaOnKill",type="BASE",value=51}},nil} c["Gain 6 Life per Enemy Hit with Attacks"]={{[1]={flags=4,keywordFlags=65536,name="LifeOnHit",type="BASE",value=6}},nil} c["Gain 6 Life per Enemy Killed"]={{[1]={flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=6}},nil} @@ -8265,10 +8298,10 @@ c["Gain Arcane Surge when your Trap is Triggered by an Enemy"]={{[1]={[1]={type= c["Gain Armour equal to your Reserved Mana"]={{[1]={[1]={div=1,stat="ManaReserved",type="PerStat"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=1}},nil} c["Gain Brutal Charges instead of Endurance Charges"]={{[1]={flags=0,keywordFlags=0,name="EnduranceChargesConvertToBrutalCharges",type="FLAG",value=true}},nil} c["Gain Convergence when you Hit a Unique Enemy, no more than once every 8 seconds"]={{[1]={flags=0,keywordFlags=0,name="Condition:CanGainConvergence",type="FLAG",value=true}},nil} +c["Gain Defiance for 10 seconds on losing Life to an Enemy Hit, no"]={nil,"Defiance on losing Life to an Enemy Hit, no "} c["Gain Defiance for 10 seconds on losing Life to an Enemy Hit, no more than once every 0.3 seconds"]={nil,"Defiance on losing Life to an Enemy Hit, no more than once every 0.3 seconds "} -c["Gain Defiance for 10 seconds on losing Life to an Enemy Hit, no more than once every 0.3 seconds 25% increased Armour per Defiance"]={nil,"Defiance on losing Life to an Enemy Hit, no more than once every 0.3 seconds 25% increased Armour "} -c["Gain Defiance for 10 seconds on losing Life to an Enemy Hit, no more than once every 0.3 seconds 25% increased Armour per Defiance 50% increased Maximum total Life Recovery per second from Leech while you have Defiance"]={nil,"Defiance on losing Life to an Enemy Hit, no more than once every 0.3 seconds 25% increased Armour 50% increased Maximum total Life Recovery per second from Leech while you have Defiance "} -c["Gain Defiance for 10 seconds on losing Life to an Enemy Hit, no more than once every 0.3 seconds 25% increased Armour per Defiance 50% increased Maximum total Life Recovery per second from Leech while you have Defiance At 10 Defiance, take Reflected Physical Damage equal to maximum Life, then lose all Defiance"]={nil,"Defiance on losing Life to an Enemy Hit, no more than once every 0.3 seconds 25% increased Armour 50% increased Maximum total Life Recovery per second from Leech while you have Defiance At 10 Defiance, take Reflected Physical Damage equal to maximum Life, then lose all Defiance "} +c["Gain Defiance for 10 seconds on losing Life to an Enemy Hit, no more than once every 0.3 seconds Lose all Defiance when you reach 10 Defiance"]={nil,"Defiance on losing Life to an Enemy Hit, no more than once every 0.3 seconds Lose all Defiance when you reach 10 Defiance "} +c["Gain Defiance for 10 seconds on losing Life to an Enemy Hit, no more than once every 0.3 seconds Lose all Defiance when you reach 10 Defiance Gain 3% of Missing Unreserved Life before being Hit by an Enemy Per Defiance"]={nil,"Defiance on losing Life to an Enemy Hit, no more than once every 0.3 seconds Lose all Defiance when you reach 10 Defiance Gain 3% of Missing Unreserved Life before being Hit by an Enemy "} c["Gain Elusive on Critical Strike"]={{[1]={flags=0,keywordFlags=0,name="Condition:CanBeElusive",type="FLAG",value=true}},nil} c["Gain Elusive on reaching Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="Condition:CanBeElusive",type="FLAG",value=true}},nil} c["Gain Fanaticism for 4 seconds on reaching Maximum Fanatic Charges"]={{[1]={flags=0,keywordFlags=0,name="Condition:CanGainFanaticism",type="FLAG",value=true}},nil} @@ -8303,8 +8336,6 @@ c["Gain Unholy Might on Block for 10 seconds You have Unholy Might while you hav c["Gain Unholy Might on Block for 3 seconds"]={{[1]={[1]={type="Condition",var="BlockedRecently"},flags=0,keywordFlags=0,name="Condition:UnholyMight",type="FLAG",value=true},[2]={[1]={type="Condition",var="BlockedRecently"},flags=0,keywordFlags=0,name="Condition:CanWither",type="FLAG",value=true}},nil} c["Gain Vaal Souls equal to Charges Consumed when used"]={nil,"Vaal Souls equal to Charges Consumed when used "} c["Gain Ward Instead of 50% of Armour and Evasion Rating From Equipped Body Armour"]={{[1]={flags=0,keywordFlags=0,name="ConvertBodyArmourArmourEvasionToWard",type="FLAG",value=true},[2]={flags=0,keywordFlags=0,name="BodyArmourArmourEvasionToWardPercent",type="BASE",value=50}},nil} -c["Gain a Blitz Charge on Critical Strike"]={nil,"a Blitz Charge "} -c["Gain a Blitz Charge on Critical Strike +20 to Maximum Blitz Charges"]={nil,"a Blitz Charge +20 to Maximum Blitz Charges "} c["Gain a Divine Charge on Hit"]={nil,"a Divine Charge on Hit "} c["Gain a Divine Charge on Hit +10 to maximum Divine Charges"]={nil,"a Divine Charge on Hit +10 to maximum Divine Charges "} c["Gain a Flask Charge when you deal a Critical Strike"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargeOnCritChance",type="BASE",value=100}},nil} @@ -8329,6 +8360,7 @@ c["Gain a Frenzy, Endurance, or Power Charge once per second while you are Stati c["Gain a Power Charge after Spending a total of 200 Mana"]={nil,"a Power Charge after Spending a total of 200 Mana "} c["Gain a Power Charge after Spending a total of 200 Mana +1 to Maximum Power Charges"]={nil,"a Power Charge after Spending a total of 200 Mana +1 to Maximum Power Charges "} c["Gain a Power Charge after Spending a total of 200 Mana Regenerate 2 Mana per Second per Power Charge"]={nil,"a Power Charge after Spending a total of 200 Mana Regenerate 2 Mana per Second "} +c["Gain a Power Charge each second while Channelling a Spell"]={nil,"a Power Charge each second a Spell "} c["Gain a Power Charge every Second if you haven't lost Power Charges Recently"]={nil,"a Power Charge every Second if you haven't lost Power Charges Recently "} c["Gain a Power Charge every Second if you haven't lost Power Charges Recently Lose all Power Charges when you Block"]={nil,"a Power Charge every Second if you haven't lost Power Charges Recently Lose all Power Charges when you Block "} c["Gain a Power Charge for each Enemy you hit with a Critical Strike"]={nil,"a Power Charge for each Enemy you hit with a Critical Strike "} @@ -8349,6 +8381,7 @@ c["Gain a Spirit Charge on Kill Gain 5% of Physical Damage as Extra Damage of ea c["Gain a Void Charge every 0.5 seconds"]={nil,"a Void Charge every 0.5 seconds "} c["Gain a Void Charge every second"]={nil,"a Void Charge every second "} c["Gain a Void Charge every second Gain a Void Charge every 0.5 seconds"]={nil,"a Void Charge every second Gain a Void Charge every 0.5 seconds "} +c["Gain a random shrine buff every 10 seconds"]={{[1]={flags=0,keywordFlags=0,name="Condition:CanHaveRegularShrines",type="FLAG",value=true}},nil} c["Gain additional Elemental Damage Reduction equal to half your Chaos Resistance"]={{[1]={[1]={div=2,stat="ChaosResist",type="PerStat"},flags=0,keywordFlags=0,name="ElementalDamageReduction",type="BASE",value=1}},nil} c["Gain an Endurance Charge every second if you've been Hit Recently"]={nil,"an Endurance Charge every second "} c["Gain an Endurance Charge every second if you've been Hit Recently You cannot be Stunned while at maximum Endurance Charges"]={nil,"an Endurance Charge every second You cannot be Stunned "} @@ -8394,7 +8427,8 @@ c["Glancing Blows"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",va c["Glows while in an Area containing a Unique Fish"]={nil,"Glows while in an Area containing a Unique Fish "} c["Golem Skills have 25% increased Cooldown Recovery Rate"]={{[1]={[1]={skillType=61,type="SkillType"},flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=25}},nil} c["Golem Skills have 30% increased Cooldown Recovery Rate"]={{[1]={[1]={skillType=61,type="SkillType"},flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=30}},nil} -c["Golems Deal 40% less Damage"]={{[1]={[1]={skillType=61,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="MORE",value=-40}}}},nil} +c["Golems Deal 30% less Damage"]={{[1]={[1]={skillType=61,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="MORE",value=-30}}}},nil} +c["Golems Deal 35% less Damage"]={{[1]={[1]={skillType=61,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="MORE",value=-35}}}},nil} c["Golems Deal 45% less Damage"]={{[1]={[1]={skillType=61,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="MORE",value=-45}}}},nil} c["Golems Summoned in the past 8 seconds deal 113% increased Damage"]={{[1]={[1]={skillType=61,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={actor="parent",type="ActorCondition",var="SummonedGolemInPast8Sec"},flags=0,keywordFlags=0,name="Damage",type="INC",value=113}}}},nil} c["Golems Summoned in the past 8 seconds deal 125% increased Damage"]={{[1]={[1]={skillType=61,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={actor="parent",type="ActorCondition",var="SummonedGolemInPast8Sec"},flags=0,keywordFlags=0,name="Damage",type="INC",value=125}}}},nil} @@ -8411,7 +8445,8 @@ c["Golems have 20% increased Attack and Cast Speed"]={{[1]={[1]={skillType=61,ty c["Golems have 20% increased Maximum Life"]={{[1]={[1]={skillType=61,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=20}}}},nil} c["Golems have 22% increased Maximum Life"]={{[1]={[1]={skillType=61,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=22}}}},nil} c["Golems have 25% increased Maximum Life"]={{[1]={[1]={skillType=61,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=25}}}},nil} -c["Golems have 40% less Life"]={{[1]={[1]={skillType=61,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="MORE",value=-40}}}},nil} +c["Golems have 30% less Life"]={{[1]={[1]={skillType=61,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="MORE",value=-30}}}},nil} +c["Golems have 35% less Life"]={{[1]={[1]={skillType=61,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="MORE",value=-35}}}},nil} c["Golems have 45% less Life"]={{[1]={[1]={skillType=61,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="MORE",value=-45}}}},nil} c["Golems have 90% increased Movement Speed"]={{[1]={[1]={skillType=61,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=90}}}},nil} c["Gore Footprints"]={nil,"Gore Footprints "} @@ -8498,11 +8533,13 @@ c["Grants Level 22 Hatred Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill c["Grants Level 22 Precision Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=22,skillId="Precision"}}},nil} c["Grants Level 22 Wintertide Brand"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=22,skillId="WintertideBrand"}}},nil} c["Grants Level 25 Bear Trap Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=25,skillId="BearTrap"}}},nil} +c["Grants Level 25 Blight Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=25,skillId="Blight"}}},nil} c["Grants Level 25 Envy Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=25,skillId="Envy"}}},nil} c["Grants Level 25 Purity of Fire Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=25,skillId="PurityOfFire"}}},nil} c["Grants Level 25 Purity of Ice Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=25,skillId="PurityOfIce"}}},nil} c["Grants Level 25 Purity of Lightning Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=25,skillId="PurityOfLightning"}}},nil} c["Grants Level 25 Scorching Ray Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=25,skillId="ScorchingRay"}}},nil} +c["Grants Level 25 Wintertide Brand"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=25,skillId="WintertideBrand"}}},nil} c["Grants Level 30 Crushing Fist Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=30,skillId="CrushingFist"}}},nil} c["Grants Level 30 Dash Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=30,skillId="Dash"}}},nil} c["Grants Level 30 Precision Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=30,skillId="Precision"}}},nil} @@ -8557,6 +8594,7 @@ c["Hatred has 50% less Reservation"]={{[1]={[1]={includeTransfigured=true,skillN c["Hatred has 60% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Hatred",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=60}},nil} c["Hatred has no Reservation"]={{[1]={[1]={skillId="Hatred",type="SkillId"},[2]={neg=true,skillType=119,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaReservationFlat",value=0}},[2]={[1]={skillId="Hatred",type="SkillId"},[2]={neg=true,skillType=119,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="lifeReservationFlat",value=0}},[3]={[1]={skillId="Hatred",type="SkillId"},[2]={neg=true,skillType=119,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaReservationPercent",value=0}},[4]={[1]={skillId="Hatred",type="SkillId"},[2]={neg=true,skillType=119,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="lifeReservationPercent",value=0}}},nil} c["Having a placed Banner does not prevent you gaining Valour"]={nil,"Having a placed Banner does not prevent you gaining Valour "} +c["Having a placed Banner does not prevent you gaining Valour Banner Skills have 50% increased Duration"]={nil,"Having a placed Banner does not prevent you gaining Valour Banner Skills have 50% increased Duration "} c["Herald Skills deal 20% increased Damage"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="Damage",type="INC",value=20}},nil} c["Herald Skills deal 40% increased Damage"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="Damage",type="INC",value=40}},nil} c["Herald Skills deal 50% increased Damage over Time"]={{[1]={[1]={skillType=62,type="SkillType"},flags=8,keywordFlags=0,name="Damage",type="INC",value=50}},nil} @@ -8608,12 +8646,12 @@ c["Hits from Socketed Vaal Skills ignore Enemy Monster Physical Damage Reduction c["Hits from Socketed Vaal Skills ignore Enemy Monster Resistances"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},[2]={skillType=42,type="SkillType"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="IgnoreElementalResistances",type="FLAG",value=true}}},[2]={[1]={slotName="{SlotName}",type="SocketedIn"},[2]={skillType=42,type="SkillType"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="IgnoreChaosResistance",type="FLAG",value=true}}}},nil} c["Hits have 10% chance to deal 50% more Area Damage"]={{[1]={flags=516,keywordFlags=0,name="Damage",type="MORE",value=5}},nil} c["Hits have 10% chance to ignore Enemy Physical Damage Reduction"]={{[1]={flags=0,keywordFlags=0,name="ChanceToIgnoreEnemyPhysicalDamageReduction",type="BASE",value=10}},nil} -c["Hits have 15% chance to deal 50% more Area Damage"]={{[1]={flags=516,keywordFlags=0,name="Damage",type="MORE",value=7.5}},nil} c["Hits have 15% chance to ignore Enemy Physical Damage Reduction"]={{[1]={flags=0,keywordFlags=0,name="ChanceToIgnoreEnemyPhysicalDamageReduction",type="BASE",value=15}},nil} +c["Hits have 15% chance to treat Enemy Monster Elemental Resistance values as inverted"]={{[1]={flags=0,keywordFlags=0,name="HitsInvertEleResChance",type="CHANCE",value=0.15}},nil} c["Hits have 170% increased Critical Strike Chance against you"]={{[1]={flags=0,keywordFlags=0,name="EnemyCritChance",type="INC",value=170}},nil} c["Hits have 20% chance to deal 50% more Area Damage"]={{[1]={flags=516,keywordFlags=0,name="Damage",type="MORE",value=10}},nil} c["Hits have 200% increased Critical Strike Chance against you"]={{[1]={flags=0,keywordFlags=0,name="EnemyCritChance",type="INC",value=200}},nil} -c["Hits have 25% chance to treat Enemy Monster Elemental Resistance values as inverted"]={{[1]={flags=0,keywordFlags=0,name="HitsInvertEleResChance",type="CHANCE",value=0.25}},nil} +c["Hits have 30% chance to deal 50% more Area Damage"]={{[1]={flags=516,keywordFlags=0,name="Damage",type="MORE",value=15}},nil} c["Hits have 30% chance to ignore Enemy Physical Damage Reduction"]={{[1]={flags=0,keywordFlags=0,name="ChanceToIgnoreEnemyPhysicalDamageReduction",type="BASE",value=30}},nil} c["Hits have 35% chance to ignore Enemy Physical Damage Reduction"]={{[1]={flags=0,keywordFlags=0,name="ChanceToIgnoreEnemyPhysicalDamageReduction",type="BASE",value=35}},nil} c["Hits have 50% chance to ignore Enemy Physical Damage Reduction"]={{[1]={flags=0,keywordFlags=0,name="ChanceToIgnoreEnemyPhysicalDamageReduction",type="BASE",value=50}},nil} @@ -8874,7 +8912,6 @@ c["Linked Targets Cannot Die for 2 seconds after you Die"]={nil,"Linked Targets c["Linked Targets Cannot Die for 2 seconds after you Die Lose no Experience when you die because a Linked target died"]={nil,"Linked Targets Cannot Die for 2 seconds after you Die Lose no Experience when you die because a Linked target died "} c["Linked Targets always count as in range of Non-Curse Auras from your Skills"]={nil,"Linked Targets always count as in range of Non-Curse Auras from your Skills "} c["Linked Targets always count as in range of Non-Curse Auras from your Skills Non-Curse Auras from your Skills only apply to you and Linked Targets"]={nil,"Linked Targets always count as in range of Non-Curse Auras from your Skills Non-Curse Auras from your Skills only apply to you and Linked Targets "} -c["Linked Targets and Allies in your Link Beams have +5% to all Maximum Elemental Resistances"]={{[1]={[1]={threshold=1,type="MultiplierThreshold",var="LinkedTargets"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={[1]={neg=true,type="Condition",var="AffectedByLink"},flags=0,keywordFlags=0,name="ElementalResistMax",type="BASE",value=5},onlyAllies=true}},[2]={flags=0,keywordFlags=0,name="ExtraLinkEffect",type="LIST",value={mod={[1]={effectType="Global",type="GlobalEffect",unscalable=true},flags=0,keywordFlags=0,name="ElementalResistMax",type="BASE",value=5}}}},nil} c["Linked targets share Endurance, Frenzy and Power Charges with you"]={nil,"Linked targets share Endurance, Frenzy and Power Charges with you "} c["Links take twice as long to break"]={nil,"Links take twice as long to break "} c["Lose 0.1% of Life per second per Rage while you are not losing Rage"]={{[1]={[1]={percent=0.1,stat="Life",type="PercentStat"},[2]={type="Multiplier",var="RageEffect"},flags=0,keywordFlags=0,name="LifeDegen",type="BASE",value=1}},nil} @@ -8907,6 +8944,8 @@ c["Lose a Frenzy Charge each second Corrupted"]={nil,"Lose a Frenzy Charge each c["Lose a Power Charge each second"]={nil,"Lose a Power Charge each second "} c["Lose a Power Charge each second Corrupted"]={nil,"Lose a Power Charge each second Corrupted "} c["Lose a Power Charge each second if you have not Detonated Mines Recently"]={nil,"Lose a Power Charge each second if you have not Detonated Mines Recently "} +c["Lose all Defiance when you reach 10 Defiance"]={nil,"Lose all Defiance when you reach 10 Defiance "} +c["Lose all Defiance when you reach 10 Defiance Gain 3% of Missing Unreserved Life before being Hit by an Enemy Per Defiance"]={nil,"Lose all Defiance when you reach 10 Defiance Gain 3% of Missing Unreserved Life before being Hit by an Enemy Per Defiance "} c["Lose all Divine Charges when you gain Divinity"]={nil,"Lose all Divine Charges when you gain Divinity "} c["Lose all Divine Charges when you gain Divinity Nearby Allies' Action Speed cannot be modified to below base value"]={nil,"Lose all Divine Charges when you gain Divinity Nearby Allies' Action Speed cannot be modified to below base value "} c["Lose all Endurance Charges on use"]={nil,"Lose all Endurance Charges on use "} @@ -8992,6 +9031,7 @@ c["Maximum Damage Reduction for any Damage Type is 50%"]={{[1]={flags=0,keywordF c["Maximum Effect of Shock is 2% increased Damage taken"]={{[1]={flags=0,keywordFlags=0,name="ShockMax",type="OVERRIDE",value=2}},nil} c["Maximum Endurance, Frenzy and Power Charges is 0"]={{[1]={flags=0,keywordFlags=0,name="EnduranceChargesMax",type="OVERRIDE",value=0},[2]={flags=0,keywordFlags=0,name="PowerChargesMax",type="OVERRIDE",value=0},[3]={flags=0,keywordFlags=0,name="FrenzyChargesMax",type="OVERRIDE",value=0}},nil} c["Maximum Energy Shield is 0"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="OVERRIDE",value=0}},nil} +c["Maximum Energy Shield is increased by Chance to Block Spell Damage"]={nil,"Maximum Energy Shield is increased by Chance to Block Spell Damage "} c["Maximum Life becomes 1, Immune to Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosInoculation",type="FLAG",value=true},[2]={flags=0,keywordFlags=0,name="ChaosDamageTaken",type="MORE",value=-100}},nil} c["Maximum Quality is 200%"]={{},"Maximum Quality "} c["Maximum Quality is 200% Corrupted"]={{},"Maximum Quality Corrupted "} @@ -9009,10 +9049,10 @@ c["Melee Hits from Strike Skills Fortify"]={nil,"Melee Hits from Strike Skills F c["Melee Hits have 20% chance to Fortify"]={nil,"Melee Hits have 20% chance to Fortify "} c["Melee Hits have 20% chance to Fortify 8% chance to gain a Frenzy Charge on Hit"]={nil,"Melee Hits have 20% chance to Fortify 8% chance to gain a Frenzy Charge on Hit "} c["Melee Hits have 50% chance to Fortify"]={nil,"Melee Hits have 50% chance to Fortify "} -c["Melee Hits have 50% chance to Fortify Enemies Taunted by you take 10% increased Damage"]={nil,"Melee Hits have 50% chance to Fortify Enemies Taunted by you take 10% increased Damage "} -c["Melee Hits have 50% chance to Fortify Enemies Taunted by you take 10% increased Damage 100% chance to Taunt on Hit"]={nil,"Melee Hits have 50% chance to Fortify Enemies Taunted by you take 10% increased Damage 100% chance to Taunt on Hit "} -c["Melee Hits have 50% chance to Fortify Enemies Taunted by you take 10% increased Damage 100% chance to Taunt on Hit 15% increased effect of Non-Curse Auras from your Skills"]={nil,"Melee Hits have 50% chance to Fortify Enemies Taunted by you take 10% increased Damage 100% chance to Taunt on Hit 15% increased effect of Non-Curse Auras from your Skills "} -c["Melee Hits have 50% chance to Fortify Enemies Taunted by you take 10% increased Damage 100% chance to Taunt on Hit 15% increased effect of Non-Curse Auras from your Skills Your Hits permanently Intimidate Enemies that are on Full Life"]={nil,"Melee Hits have 50% chance to Fortify Enemies Taunted by you take 10% increased Damage 100% chance to Taunt on Hit 15% increased effect of Non-Curse Auras from your Skills Your Hits permanently Intimidate Enemies that are on Full Life "} +c["Melee Hits have 50% chance to Fortify Taunt on Hit"]={nil,"Melee Hits have 50% chance to Fortify Taunt on Hit "} +c["Melee Hits have 50% chance to Fortify Taunt on Hit 15% increased effect of Non-Curse Auras from your Skills"]={nil,"Melee Hits have 50% chance to Fortify Taunt on Hit 15% increased effect of Non-Curse Auras from your Skills "} +c["Melee Hits have 50% chance to Fortify Taunt on Hit 15% increased effect of Non-Curse Auras from your Skills Your Hits permanently Intimidate Enemies that are on Full Life"]={nil,"Melee Hits have 50% chance to Fortify Taunt on Hit 15% increased effect of Non-Curse Auras from your Skills Your Hits permanently Intimidate Enemies that are on Full Life "} +c["Melee Hits have 50% chance to Fortify Taunt on Hit 15% increased effect of Non-Curse Auras from your Skills Your Hits permanently Intimidate Enemies that are on Full Life Enemies Taunted by you take 10% increased Damage"]={nil,"Melee Hits have 50% chance to Fortify Taunt on Hit 15% increased effect of Non-Curse Auras from your Skills Your Hits permanently Intimidate Enemies that are on Full Life Enemies Taunted by you take 10% increased Damage "} c["Melee Hits which Stun Fortify"]={nil,"Melee Hits which Stun Fortify "} c["Melee Hits which Stun Fortify You have Onslaught while Fortified"]={nil,"Melee Hits which Stun Fortify You have Onslaught while Fortified "} c["Melee Hits which Stun have 10% chance to Fortify"]={nil,"Melee Hits which Stun have 10% chance to Fortify "} @@ -9091,12 +9131,14 @@ c["Minions deal 1% increased Damage per 5 Dexterity"]={{[1]={[1]={div=5,stat="De c["Minions deal 10% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=10}}}},nil} c["Minions deal 10% increased Damage while you are affected by a Herald"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={actor="parent",type="ActorCondition",var="AffectedByHerald"},flags=0,keywordFlags=0,name="Damage",type="INC",value=10}}}},nil} c["Minions deal 10% more Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="MORE",value=10}}}},nil} +c["Minions deal 102 to 156 additional Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=102}}},[2]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=156}}}},nil} c["Minions deal 112% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=112}}}},nil} c["Minions deal 12% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=12}}}},nil} c["Minions deal 13% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=13}}}},nil} c["Minions deal 15% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=15}}}},nil} c["Minions deal 16% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=16}}}},nil} c["Minions deal 18% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=18}}}},nil} +c["Minions deal 2% increased Damage per 5 Dexterity"]={{[1]={[1]={div=5,stat="Dex",type="PerStat"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=2}}}},nil} c["Minions deal 20% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=20}}}},nil} c["Minions deal 20% increased Damage while you are affected by a Herald"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={actor="parent",type="ActorCondition",var="AffectedByHerald"},flags=0,keywordFlags=0,name="Damage",type="INC",value=20}}}},nil} c["Minions deal 20% increased Damage with Hits and Ailments against Ignited Enemies"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=0,keywordFlags=786432,name="Damage",type="INC",value=20}}}},nil} @@ -9111,7 +9153,6 @@ c["Minions deal 35% increased Damage while you are affected by a Herald"]={{[1]= c["Minions deal 38% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=38}}}},nil} c["Minions deal 40% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=40}}}},nil} c["Minions deal 45% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=45}}}},nil} -c["Minions deal 48 to 72 additional Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=48}}},[2]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=72}}}},nil} c["Minions deal 50% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=50}}}},nil} c["Minions deal 51 to 78 additional Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=51}}},[2]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=78}}}},nil} c["Minions deal 60% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=60}}}},nil} @@ -9123,6 +9164,7 @@ c["Minions deal 8 to 16 Added Attack Physical Damage"]={{[1]={flags=0,keywordFla c["Minions deal 8% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=8}}}},nil} c["Minions deal 80% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=80}}}},nil} c["Minions deal 9 to 15 additional Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=9}}},[2]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=15}}}},nil} +c["Minions deal 96 to 144 additional Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=96}}},[2]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=144}}}},nil} c["Minions deal no Non-Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="DealNoPhysical",type="FLAG",value=true}}},[2]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="DealNoLightning",type="FLAG",value=true}}},[3]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="DealNoFire",type="FLAG",value=true}}},[4]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="DealNoChaos",type="FLAG",value=true}}}},nil} c["Minions from Herald Skills deal 25% more Damage"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="MORE",value=25}}}},nil} c["Minions gain 18% of Elemental Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ElementalDamageGainAsChaos",type="BASE",value=18}}}},nil} @@ -9549,8 +9591,12 @@ c["Projectiles deal 40% increased Damage with Hits to targets at the start"]={{[ c["Projectiles deal 40% increased Damage with Hits to targets at the start of their movement, reducing to 0% as they travel farther"]={{[1]={[1]={ramp={[1]={[1]=35,[2]=1},[2]={[1]=70,[2]=0}},type="DistanceRamp"},flags=1028,keywordFlags=0,name="Damage",type="INC",value=40}},nil} c["Projectiles from Attacks Fork"]={{[1]={[1]={skillType=47,type="SkillType"},flags=1024,keywordFlags=0,name="ForkOnce",type="FLAG",value=true},[2]={[1]={skillType=47,type="SkillType"},flags=1024,keywordFlags=0,name="ForkCountMax",type="BASE",value=1}},nil} c["Projectiles from Attacks can Fork 1 additional time"]={{[1]={[1]={skillType=47,type="SkillType"},flags=1024,keywordFlags=0,name="ForkTwice",type="FLAG",value=true},[2]={[1]={skillType=47,type="SkillType"},flags=1024,keywordFlags=0,name="ForkCountMax",type="BASE",value=1}},nil} +c["Projectiles from Attacks have 100% chance to Maim on Hit while you have a Bestial Minion"]={{}," to Maim "} +c["Projectiles from Attacks have 100% chance to Maim on Hit while you have a Bestial Minion Projectiles from Attacks have 20% chance to Poison on Hit while you have a Bestial Minion"]={{[1]={[1]={skillType=47,type="SkillType"},[2]={type="Condition",var="HaveBestialMinion"},[3]={type="Condition",var="HaveBestialMinion"},flags=4,keywordFlags=0,name="ProjectileCount",type="BASE",value=100}}," to Maim from Attacks have 20% chance to Poison on Hit "} +c["Projectiles from Attacks have 100% chance to Poison on Hit while you have a Bestial Minion"]={{[1]={[1]={skillType=47,type="SkillType"},[2]={type="Condition",var="HaveBestialMinion"},flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=100}},nil} +c["Projectiles from Attacks have 100% chance to inflict Bleeding on Hit while you have a Bestial Minion"]={{[1]={[1]={skillType=47,type="SkillType"},[2]={type="Condition",var="HaveBestialMinion"},flags=0,keywordFlags=0,name="BleedChance",type="BASE",value=100}},nil} c["Projectiles from Attacks have 20% chance to Maim on Hit while you have a Bestial Minion"]={{}," to Maim "} -c["Projectiles from Attacks have 20% chance to Maim on Hit while you have a Bestial Minion Projectiles from Attacks have 20% chance to Poison on Hit while you have a Bestial Minion"]={{[1]={[1]={skillType=47,type="SkillType"},[2]={type="Condition",var="HaveBestialMinion"},[3]={type="Condition",var="HaveBestialMinion"},flags=4,keywordFlags=0,name="ProjectileCount",type="BASE",value=20}}," to Maim from Attacks have 20% chance to Poison on Hit "} +c["Projectiles from Attacks have 20% chance to Maim on Hit while you have a Bestial Minion Projectiles from Attacks have 100% chance to Maim on Hit while you have a Bestial Minion"]={{[1]={[1]={skillType=47,type="SkillType"},[2]={type="Condition",var="HaveBestialMinion"},[3]={type="Condition",var="HaveBestialMinion"},flags=4,keywordFlags=0,name="ProjectileCount",type="BASE",value=20}}," to Maim from Attacks have 100% chance to Maim on Hit "} c["Projectiles from Attacks have 20% chance to Poison on Hit while you have a Bestial Minion"]={{[1]={[1]={skillType=47,type="SkillType"},[2]={type="Condition",var="HaveBestialMinion"},flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=20}},nil} c["Projectiles from Attacks have 20% chance to inflict Bleeding on Hit while you have a Bestial Minion"]={{[1]={[1]={skillType=47,type="SkillType"},[2]={type="Condition",var="HaveBestialMinion"},flags=0,keywordFlags=0,name="BleedChance",type="BASE",value=20}},nil} c["Projectiles from Spells cannot Pierce"]={{[1]={flags=2,keywordFlags=0,name="CannotPierce",type="FLAG",value=true}},nil} @@ -9564,6 +9610,8 @@ c["Projectiles have 25% chance for an additional Projectile when Forking"]={{[1] c["Projectiles have 30% chance to be able to Chain when colliding with terrain"]={{}," to be able to Chain when colliding with terrain "} c["Projectiles have 4% chance to be able to Chain when colliding with terrain per Searching Eye Jewel affecting you, up to a maximum of 20%"]={{}," to be able to Chain when colliding with terrain "} c["Projectiles have 50% chance for an additional Projectile when Forking"]={{[1]={flags=1024,keywordFlags=0,name="ProjectileCount",type="BASE",value=50}}," for an additional when Forking "} +c["Projectiles have 50% chance to Return to you"]={{}," to Return to you "} +c["Projectiles have 50% chance to Return to you Projectiles are fired in random directions"]={{[1]={flags=1024,keywordFlags=0,name="ProjectileCount",type="BASE",value=50}}," to Return to you are fired in random directions "} c["Projectiles that have Chained gain 28% of Non-Chaos Damage as extra Chaos Damage"]={{[1]={[1]={stat="Chain",threshold=1,type="StatThreshold"},flags=1024,keywordFlags=0,name="NonChaosDamageGainAsChaos",type="BASE",value=28}},nil} c["Projectiles that have Chained gain 35% of Non-Chaos Damage as extra Chaos Damage"]={{[1]={[1]={stat="Chain",threshold=1,type="StatThreshold"},flags=1024,keywordFlags=0,name="NonChaosDamageGainAsChaos",type="BASE",value=35}},nil} c["Punishment can affect Hexproof Enemies"]={{[1]={[1]={skillId="Punishment",type="SkillId"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="ignoreHexproof",value=true}}},nil} @@ -9780,6 +9828,7 @@ c["Regenerate 0.8% of Life per second per Frenzy Charge"]={{[1]={[1]={type="Mult c["Regenerate 1 Life per second for each 1% Uncapped Fire Resistance"]={{[1]={[1]={div=1,stat="FireResistTotal",type="PerStat"},flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=1}},nil} c["Regenerate 1 Life per second per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=1}},nil} c["Regenerate 1 Rage per second for every 100 Life Recovery per second from Regeneration"]={{[1]={[1]={percent=1,stat="LifeRegen",type="PercentStat"},flags=0,keywordFlags=0,name="RageRegen",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="Condition:CanGainRage",type="FLAG",value=true}},nil} +c["Regenerate 1 Rage per second for every 200 Life Recovery per second from Regeneration"]={{[1]={[1]={percent=0.5,stat="LifeRegen",type="PercentStat"},flags=0,keywordFlags=0,name="RageRegen",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="Condition:CanGainRage",type="FLAG",value=true}},nil} c["Regenerate 1 Rage per second for every 300 Life Recovery per second from Regeneration"]={{[1]={[1]={percent=0.33333333333333,stat="LifeRegen",type="PercentStat"},flags=0,keywordFlags=0,name="RageRegen",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="Condition:CanGainRage",type="FLAG",value=true}},nil} c["Regenerate 1% of Energy Shield per second"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=1}},nil} c["Regenerate 1% of Energy Shield per second if you've Cursed an Enemy Recently"]={{[1]={[1]={type="Condition",var="CursedEnemyRecently"},flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=1}},nil} @@ -9834,8 +9883,6 @@ c["Regenerate 175 Life per Second while in Blood Stance"]={{[1]={[1]={type="Cond c["Regenerate 2 Mana per Second per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="ManaRegen",type="BASE",value=2}},nil} c["Regenerate 2 Mana per second"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="BASE",value=2}},nil} c["Regenerate 2% of Energy Shield per second"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=2}},nil} -c["Regenerate 2% of Energy Shield per second for each"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=2}}," for each "} -c["Regenerate 2% of Energy Shield per second for each Enemy you or your Minions have Killed Recently, up to 10% per second"]={{[1]={[1]={limit=10,limitTotal=true,type="Multiplier",varList={[1]="EnemyKilledRecently",[2]="EnemyKilledByMinionsRecently"}},flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=2}},nil} c["Regenerate 2% of Energy Shield per second if you've Killed an Enemy Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=2}},nil} c["Regenerate 2% of Energy Shield per second while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=2}},nil} c["Regenerate 2% of Life per Second for each Trap Triggered Recently, up to 10% per second"]={{[1]={[1]={limit=10,limitTotal=true,type="Multiplier",var="TrapTriggeredRecently"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=2}},nil} @@ -9886,7 +9933,6 @@ c["Regenerate 4% of Life per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRe c["Regenerate 4% of Life per second while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=4}},nil} c["Regenerate 4% of Mana over 2 seconds when you Consume a corpse"]={{[1]={[1]={percent=2,stat="Mana",type="PercentStat"},[2]={type="Condition",var="ConsumedCorpseInPast2Sec"},flags=0,keywordFlags=0,name="ManaRegen",type="BASE",value=1}},nil} c["Regenerate 4.5 Mana per second"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="BASE",value=4.5}},nil} -c["Regenerate 40 Energy Shield per second"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRegen",type="BASE",value=40}},nil} c["Regenerate 40 Life per Second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=40}},nil} c["Regenerate 400 Energy Shield per second if all Equipped items are Corrupted"]={{[1]={[1]={threshold=0,type="MultiplierThreshold",upper=true,var="NonCorruptedItem"},flags=0,keywordFlags=0,name="EnergyShieldRegen",type="BASE",value=400}},nil} c["Regenerate 400 Life per second if no Equipped Items are Corrupted"]={{[1]={[1]={threshold=0,type="MultiplierThreshold",upper=true,var="CorruptedItem"},flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=400}},nil} @@ -9961,8 +10007,6 @@ c["Requires Class Duelist Allocates Bane of Legends if you have the matching mod c["Requires Class Duelist Allocates Bane of Legends if you have the matching modifier on Forbidden Flesh"]={nil,"Requires Class Duelist Allocates Bane of Legends if you have the matching modifier on Forbidden Flesh "} c["Requires Class Duelist Allocates Brutal Fervour if you have the matching modifier on Forbidden Flame"]={nil,"Requires Class Duelist Allocates Brutal Fervour if you have the matching modifier on Forbidden Flame "} c["Requires Class Duelist Allocates Brutal Fervour if you have the matching modifier on Forbidden Flesh"]={nil,"Requires Class Duelist Allocates Brutal Fervour if you have the matching modifier on Forbidden Flesh "} -c["Requires Class Duelist Allocates Conqueror if you have the matching modifier on Forbidden Flame"]={nil,"Requires Class Duelist Allocates Conqueror if you have the matching modifier on Forbidden Flame "} -c["Requires Class Duelist Allocates Conqueror if you have the matching modifier on Forbidden Flesh"]={nil,"Requires Class Duelist Allocates Conqueror if you have the matching modifier on Forbidden Flesh "} c["Requires Class Duelist Allocates Determined Survivor if you have the matching modifier on Forbidden Flame"]={nil,"Requires Class Duelist Allocates Determined Survivor if you have the matching modifier on Forbidden Flame "} c["Requires Class Duelist Allocates Determined Survivor if you have the matching modifier on Forbidden Flesh"]={nil,"Requires Class Duelist Allocates Determined Survivor if you have the matching modifier on Forbidden Flesh "} c["Requires Class Duelist Allocates Endless Hunger if you have the matching modifier on Forbidden Flame"]={nil,"Requires Class Duelist Allocates Endless Hunger if you have the matching modifier on Forbidden Flame "} @@ -9999,19 +10043,21 @@ c["Requires Class Duelist Allocates War of Attrition if you have the matching mo c["Requires Class Duelist Allocates War of Attrition if you have the matching modifier on Forbidden Flesh"]={nil,"Requires Class Duelist Allocates War of Attrition if you have the matching modifier on Forbidden Flesh "} c["Requires Class Duelist Allocates Weapon Master if you have the matching modifier on Forbidden Flame"]={nil,"Requires Class Duelist Allocates Weapon Master if you have the matching modifier on Forbidden Flame "} c["Requires Class Duelist Allocates Weapon Master if you have the matching modifier on Forbidden Flesh"]={nil,"Requires Class Duelist Allocates Weapon Master if you have the matching modifier on Forbidden Flesh "} +c["Requires Class Duelist Allocates Worthy Causes if you have the matching modifier on Forbidden Flame"]={nil,"Requires Class Duelist Allocates Worthy Causes if you have the matching modifier on Forbidden Flame "} +c["Requires Class Duelist Allocates Worthy Causes if you have the matching modifier on Forbidden Flesh"]={nil,"Requires Class Duelist Allocates Worthy Causes if you have the matching modifier on Forbidden Flesh "} c["Requires Class Duelist Allocates Worthy Foe if you have the matching modifier on Forbidden Flame"]={nil,"Requires Class Duelist Allocates Worthy Foe if you have the matching modifier on Forbidden Flame "} c["Requires Class Duelist Allocates Worthy Foe if you have the matching modifier on Forbidden Flesh"]={nil,"Requires Class Duelist Allocates Worthy Foe if you have the matching modifier on Forbidden Flesh "} c["Requires Class Marauder"]={nil,"Requires Class Marauder "} +c["Requires Class Marauder Allocates Ancestral Fury if you have the matching modifier on Forbidden Flame"]={nil,"Requires Class Marauder Allocates Ancestral Fury if you have the matching modifier on Forbidden Flame "} +c["Requires Class Marauder Allocates Ancestral Fury if you have the matching modifier on Forbidden Flesh"]={nil,"Requires Class Marauder Allocates Ancestral Fury if you have the matching modifier on Forbidden Flesh "} c["Requires Class Marauder Allocates Aspect of Carnage if you have the matching modifier on Forbidden Flame"]={nil,"Requires Class Marauder Allocates Aspect of Carnage if you have the matching modifier on Forbidden Flame "} c["Requires Class Marauder Allocates Aspect of Carnage if you have the matching modifier on Forbidden Flesh"]={nil,"Requires Class Marauder Allocates Aspect of Carnage if you have the matching modifier on Forbidden Flesh "} -c["Requires Class Marauder Allocates Blitz if you have the matching modifier on Forbidden Flame"]={nil,"Requires Class Marauder Allocates Blitz if you have the matching modifier on Forbidden Flame "} -c["Requires Class Marauder Allocates Blitz if you have the matching modifier on Forbidden Flesh"]={nil,"Requires Class Marauder Allocates Blitz if you have the matching modifier on Forbidden Flesh "} c["Requires Class Marauder Allocates Crave the Slaughter if you have the matching modifier on Forbidden Flame"]={nil,"Requires Class Marauder Allocates Crave the Slaughter if you have the matching modifier on Forbidden Flame "} c["Requires Class Marauder Allocates Crave the Slaughter if you have the matching modifier on Forbidden Flesh"]={nil,"Requires Class Marauder Allocates Crave the Slaughter if you have the matching modifier on Forbidden Flesh "} c["Requires Class Marauder Allocates Defy Pain if you have the matching modifier on Forbidden Flame"]={nil,"Requires Class Marauder Allocates Defy Pain if you have the matching modifier on Forbidden Flame "} c["Requires Class Marauder Allocates Defy Pain if you have the matching modifier on Forbidden Flesh"]={nil,"Requires Class Marauder Allocates Defy Pain if you have the matching modifier on Forbidden Flesh "} -c["Requires Class Marauder Allocates Flawless Savagery if you have the matching modifier on Forbidden Flame"]={nil,"Requires Class Marauder Allocates Flawless Savagery if you have the matching modifier on Forbidden Flame "} -c["Requires Class Marauder Allocates Flawless Savagery if you have the matching modifier on Forbidden Flesh"]={nil,"Requires Class Marauder Allocates Flawless Savagery if you have the matching modifier on Forbidden Flesh "} +c["Requires Class Marauder Allocates Gore Dancer if you have the matching modifier on Forbidden Flame"]={nil,"Requires Class Marauder Allocates Gore Dancer if you have the matching modifier on Forbidden Flame "} +c["Requires Class Marauder Allocates Gore Dancer if you have the matching modifier on Forbidden Flesh"]={nil,"Requires Class Marauder Allocates Gore Dancer if you have the matching modifier on Forbidden Flesh "} c["Requires Class Marauder Allocates Hinekora, Death's Fury if you have the matching modifier on Forbidden Flame"]={nil,"Requires Class Marauder Allocates Hinekora, Death's Fury if you have the matching modifier on Forbidden Flame "} c["Requires Class Marauder Allocates Hinekora, Death's Fury if you have the matching modifier on Forbidden Flesh"]={nil,"Requires Class Marauder Allocates Hinekora, Death's Fury if you have the matching modifier on Forbidden Flesh "} c["Requires Class Marauder Allocates Indomitable Resolve if you have the matching modifier on Forbidden Flame"]={nil,"Requires Class Marauder Allocates Indomitable Resolve if you have the matching modifier on Forbidden Flame "} @@ -10143,6 +10189,8 @@ c["Requires Class Shadow Allocates Bomb Specialist if you have the matching modi c["Requires Class Shadow Allocates Bomb Specialist if you have the matching modifier on Forbidden Flesh"]={nil,"Requires Class Shadow Allocates Bomb Specialist if you have the matching modifier on Forbidden Flesh "} c["Requires Class Shadow Allocates Born in the Shadows if you have the matching modifier on Forbidden Flame"]={nil,"Requires Class Shadow Allocates Born in the Shadows if you have the matching modifier on Forbidden Flame "} c["Requires Class Shadow Allocates Born in the Shadows if you have the matching modifier on Forbidden Flesh"]={nil,"Requires Class Shadow Allocates Born in the Shadows if you have the matching modifier on Forbidden Flesh "} +c["Requires Class Shadow Allocates Calculated Risk if you have the matching modifier on Forbidden Flame"]={nil,"Requires Class Shadow Allocates Calculated Risk if you have the matching modifier on Forbidden Flame "} +c["Requires Class Shadow Allocates Calculated Risk if you have the matching modifier on Forbidden Flesh"]={nil,"Requires Class Shadow Allocates Calculated Risk if you have the matching modifier on Forbidden Flesh "} c["Requires Class Shadow Allocates Chain Reaction if you have the matching modifier on Forbidden Flame"]={nil,"Requires Class Shadow Allocates Chain Reaction if you have the matching modifier on Forbidden Flame "} c["Requires Class Shadow Allocates Chain Reaction if you have the matching modifier on Forbidden Flesh"]={nil,"Requires Class Shadow Allocates Chain Reaction if you have the matching modifier on Forbidden Flesh "} c["Requires Class Shadow Allocates Deadly Infusion if you have the matching modifier on Forbidden Flame"]={nil,"Requires Class Shadow Allocates Deadly Infusion if you have the matching modifier on Forbidden Flame "} @@ -10151,8 +10199,6 @@ c["Requires Class Shadow Allocates Demolitions Specialist if you have the matchi c["Requires Class Shadow Allocates Demolitions Specialist if you have the matching modifier on Forbidden Flesh"]={nil,"Requires Class Shadow Allocates Demolitions Specialist if you have the matching modifier on Forbidden Flesh "} c["Requires Class Shadow Allocates Escape Artist if you have the matching modifier on Forbidden Flame"]={nil,"Requires Class Shadow Allocates Escape Artist if you have the matching modifier on Forbidden Flame "} c["Requires Class Shadow Allocates Escape Artist if you have the matching modifier on Forbidden Flesh"]={nil,"Requires Class Shadow Allocates Escape Artist if you have the matching modifier on Forbidden Flesh "} -c["Requires Class Shadow Allocates Explosives Expert if you have the matching modifier on Forbidden Flame"]={nil,"Requires Class Shadow Allocates Explosives Expert if you have the matching modifier on Forbidden Flame "} -c["Requires Class Shadow Allocates Explosives Expert if you have the matching modifier on Forbidden Flesh"]={nil,"Requires Class Shadow Allocates Explosives Expert if you have the matching modifier on Forbidden Flesh "} c["Requires Class Shadow Allocates Harness the Void if you have the matching modifier on Forbidden Flame"]={nil,"Requires Class Shadow Allocates Harness the Void if you have the matching modifier on Forbidden Flame "} c["Requires Class Shadow Allocates Harness the Void if you have the matching modifier on Forbidden Flesh"]={nil,"Requires Class Shadow Allocates Harness the Void if you have the matching modifier on Forbidden Flesh "} c["Requires Class Shadow Allocates Heartstopper if you have the matching modifier on Forbidden Flame"]={nil,"Requires Class Shadow Allocates Heartstopper if you have the matching modifier on Forbidden Flame "} @@ -10173,6 +10219,8 @@ c["Requires Class Shadow Allocates Polymath if you have the matching modifier on c["Requires Class Shadow Allocates Polymath if you have the matching modifier on Forbidden Flesh"]={nil,"Requires Class Shadow Allocates Polymath if you have the matching modifier on Forbidden Flesh "} c["Requires Class Shadow Allocates Pyromaniac if you have the matching modifier on Forbidden Flame"]={nil,"Requires Class Shadow Allocates Pyromaniac if you have the matching modifier on Forbidden Flame "} c["Requires Class Shadow Allocates Pyromaniac if you have the matching modifier on Forbidden Flesh"]={nil,"Requires Class Shadow Allocates Pyromaniac if you have the matching modifier on Forbidden Flesh "} +c["Requires Class Shadow Allocates Shrapnel Specialist if you have the matching modifier on Forbidden Flame"]={nil,"Requires Class Shadow Allocates Shrapnel Specialist if you have the matching modifier on Forbidden Flame "} +c["Requires Class Shadow Allocates Shrapnel Specialist if you have the matching modifier on Forbidden Flesh"]={nil,"Requires Class Shadow Allocates Shrapnel Specialist if you have the matching modifier on Forbidden Flesh "} c["Requires Class Shadow Allocates Soul Drinker if you have the matching modifier on Forbidden Flame"]={nil,"Requires Class Shadow Allocates Soul Drinker if you have the matching modifier on Forbidden Flame "} c["Requires Class Shadow Allocates Soul Drinker if you have the matching modifier on Forbidden Flesh"]={nil,"Requires Class Shadow Allocates Soul Drinker if you have the matching modifier on Forbidden Flesh "} c["Requires Class Shadow Allocates Spellbreaker if you have the matching modifier on Forbidden Flame"]={nil,"Requires Class Shadow Allocates Spellbreaker if you have the matching modifier on Forbidden Flame "} @@ -10235,12 +10283,12 @@ c["Requires Class Witch Allocates Bastion of Elements if you have the matching m c["Requires Class Witch Allocates Bastion of Elements if you have the matching modifier on Forbidden Flesh"]={nil,"Requires Class Witch Allocates Bastion of Elements if you have the matching modifier on Forbidden Flesh "} c["Requires Class Witch Allocates Bone Barrier if you have the matching modifier on Forbidden Flame"]={nil,"Requires Class Witch Allocates Bone Barrier if you have the matching modifier on Forbidden Flame "} c["Requires Class Witch Allocates Bone Barrier if you have the matching modifier on Forbidden Flesh"]={nil,"Requires Class Witch Allocates Bone Barrier if you have the matching modifier on Forbidden Flesh "} +c["Requires Class Witch Allocates Bringer of Ruin if you have the matching modifier on Forbidden Flame"]={nil,"Requires Class Witch Allocates Bringer of Ruin if you have the matching modifier on Forbidden Flame "} +c["Requires Class Witch Allocates Bringer of Ruin if you have the matching modifier on Forbidden Flesh"]={nil,"Requires Class Witch Allocates Bringer of Ruin if you have the matching modifier on Forbidden Flesh "} c["Requires Class Witch Allocates Commander of Darkness if you have the matching modifier on Forbidden Flame"]={nil,"Requires Class Witch Allocates Commander of Darkness if you have the matching modifier on Forbidden Flame "} c["Requires Class Witch Allocates Commander of Darkness if you have the matching modifier on Forbidden Flesh"]={nil,"Requires Class Witch Allocates Commander of Darkness if you have the matching modifier on Forbidden Flesh "} c["Requires Class Witch Allocates Corpse Pact if you have the matching modifier on Forbidden Flame"]={nil,"Requires Class Witch Allocates Corpse Pact if you have the matching modifier on Forbidden Flame "} c["Requires Class Witch Allocates Corpse Pact if you have the matching modifier on Forbidden Flesh"]={nil,"Requires Class Witch Allocates Corpse Pact if you have the matching modifier on Forbidden Flesh "} -c["Requires Class Witch Allocates Elemancer if you have the matching modifier on Forbidden Flame"]={nil,"Requires Class Witch Allocates Elemancer if you have the matching modifier on Forbidden Flame "} -c["Requires Class Witch Allocates Elemancer if you have the matching modifier on Forbidden Flesh"]={nil,"Requires Class Witch Allocates Elemancer if you have the matching modifier on Forbidden Flesh "} c["Requires Class Witch Allocates Essence Glutton if you have the matching modifier on Forbidden Flame"]={nil,"Requires Class Witch Allocates Essence Glutton if you have the matching modifier on Forbidden Flame "} c["Requires Class Witch Allocates Essence Glutton if you have the matching modifier on Forbidden Flesh"]={nil,"Requires Class Witch Allocates Essence Glutton if you have the matching modifier on Forbidden Flesh "} c["Requires Class Witch Allocates Forbidden Power if you have the matching modifier on Forbidden Flame"]={nil,"Requires Class Witch Allocates Forbidden Power if you have the matching modifier on Forbidden Flame "} @@ -10368,7 +10416,7 @@ c["Shocked Enemies you Kill Explode, dealing 5% of their Life as Lightning Damag c["Shocks all nearby Enemies on Killing a Shocked Enemy"]={nil,"Shocks all nearby Enemies on Killing a Shocked Enemy "} c["Shocks all nearby Enemies on Killing a Shocked Enemy Ignite a nearby Enemy on Killing an Ignited Enemy"]={nil,"Shocks all nearby Enemies on Killing a Shocked Enemy Ignite a nearby Enemy on Killing an Ignited Enemy "} c["Shocks from your Hits always increase Damage taken by at least 10%"]={{[1]={flags=0,keywordFlags=0,name="ShockMinimum",type="BASE",value=10}},nil} -c["Shocks from your Hits always increase Damage taken by at least 15%"]={{[1]={flags=0,keywordFlags=0,name="ShockMinimum",type="BASE",value=15}},nil} +c["Shocks from your Hits always increase Damage taken by at least 25%"]={{[1]={flags=0,keywordFlags=0,name="ShockMinimum",type="BASE",value=25}},nil} c["Shocks nearby Enemies during Effect, causing 10% increased Damage taken"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ShockOverride",type="BASE",value=10}},nil} c["Shocks you cause are reflected back to you"]={nil,"Shocks you cause are reflected back to you "} c["Shocks you cause are reflected back to you 60% increased Damage while Shocked"]={nil,"Shocks you cause are reflected back to you 60% increased Damage while Shocked "} @@ -10392,8 +10440,8 @@ c["Skills Cost +3 Rage"]={{[1]={flags=0,keywordFlags=0,name="RageCostBase",type= c["Skills Cost Life instead of 15% of Mana Cost"]={{[1]={flags=0,keywordFlags=0,name="HybridManaAndLifeCost_Life",type="BASE",value=15}},nil} c["Skills Cost Life instead of Mana"]={{[1]={flags=0,keywordFlags=0,name="CostLifeInsteadOfMana",type="FLAG",value=true}},nil} c["Skills Cost no Mana during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ManaCost",type="MORE",value=-100}},nil} -c["Skills Fire 3 additional Projectiles for 4 seconds after"]={{[1]={flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=3}}," after "} c["Skills Fire 3 additional Projectiles for 4 seconds after you consume a total of 12 Steel Shards"]={{[1]={[1]={type="Condition",var="Consumed12SteelShardsRecently"},flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=3}},nil} +c["Skills Fire 3 additional Projectiles for 4 seconds after you consume a total of 8 Steel Shards"]={{[1]={flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=3}}," after you consume a total of 8 Steel Shards "} c["Skills Reserve Life instead of Mana"]={{[1]={flags=0,keywordFlags=0,name="BloodMagicReserved",type="FLAG",value=true}},nil} c["Skills Supported by Nightblade have 40% increased Effect of Elusive"]={{[1]={flags=0,keywordFlags=0,name="NightbladeSupportedElusiveEffect",type="INC",value=40}},nil} c["Skills Supported by Unleash have 30% increased Seal gain frequency"]={{[1]={flags=0,keywordFlags=0,name="SealGainFrequency",type="INC",value=30}},nil} @@ -10411,8 +10459,8 @@ c["Skills from Equipped Body Armour are Supported by Level 30 Ancestral Call"]={ c["Skills gain a Base Energy Shield Cost equal to 200% of Base Mana Cost"]={{[1]={flags=0,keywordFlags=0,name="ManaCostAsEnergyShieldCost",type="BASE",value=200}},nil} c["Skills gain a Base Life Cost equal to 100% of Base Mana Cost"]={{[1]={flags=0,keywordFlags=0,name="ManaCostAsLifeCost",type="BASE",value=100}},nil} c["Skills supported by Unleash have +1 to maximum number of Seals"]={{[1]={flags=0,keywordFlags=0,name="SealCount",type="BASE",value=1}},nil} +c["Skills that Summon a Totem have 30% chance to Summon two Totems instead of one"]={nil,"Skills that Summon a Totem have 30% chance to Summon two Totems instead of one "} c["Skills that have dealt a Critical Strike in the past 8 seconds deal 40% more Elemental Damage with Hits and Ailments"]={{[1]={[1]={type="Condition",var="CritInPast8Sec"},flags=0,keywordFlags=786432,name="ElementalDamage",type="MORE",value=40}},nil} -c["Skills that would Summon a Totem have 30% chance to Summon two Totems instead"]={nil,"Skills that would Summon a Totem have 30% chance to Summon two Totems instead "} c["Skills that would Summon a Totem have 50% chance to Summon two Totems instead"]={nil,"Skills that would Summon a Totem have 50% chance to Summon two Totems instead "} c["Skills that would Summon a Totem have 50% chance to Summon two Totems instead 5% chance to throw up to 4 additional Traps"]={nil,"Skills that would Summon a Totem have 50% chance to Summon two Totems instead 5% chance to throw up to 4 additional Traps "} c["Skills used by Mines deal 30% increased Area Damage if you Detonated a Mine Recently"]={{[1]={[1]={type="Condition",var="DetonatedMinesRecently"},flags=512,keywordFlags=8192,name="Damage",type="INC",value=30}},nil} @@ -10938,6 +10986,8 @@ c["Spells deal added Chaos Damage equal to 20% of your maximum Life"]={{[1]={[1] c["Spells fire an additional Projectile"]={{[1]={flags=2,keywordFlags=0,name="ProjectileCount",type="BASE",value=1}},nil} c["Spells have 10% reduced Critical Strike Chance per Intensity"]={{[1]={[1]={type="Multiplier",var="Intensity"},flags=2,keywordFlags=0,name="CritChance",type="INC",value=-10}},nil} c["Spells have 30% increased Critical Strike Chance per Intensity"]={{[1]={[1]={type="Multiplier",var="Intensity"},flags=2,keywordFlags=0,name="CritChance",type="INC",value=30}},nil} +c["Spells have 40% increased Critical Strike Chance per Intensity"]={{[1]={[1]={type="Multiplier",var="Intensity"},flags=2,keywordFlags=0,name="CritChance",type="INC",value=40}},nil} +c["Spells have 50% increased Critical Strike Chance per Intensity"]={{[1]={[1]={type="Multiplier",var="Intensity"},flags=2,keywordFlags=0,name="CritChance",type="INC",value=50}},nil} c["Spells have a 20% chance to deal Double Damage"]={{[1]={flags=2,keywordFlags=0,name="DoubleDamageChance",type="BASE",value=20}},nil} c["Spells inflict Intimidate on Critical Strike for 4 seconds"]={nil,"Spells inflict Intimidate on Critical Strike for 4 seconds "} c["Spells which can gain Intensity have +1 to maximum Intensity"]={{[1]={flags=0,keywordFlags=0,name="Multiplier:IntensityLimit",type="BASE",value=1}},nil} @@ -10965,6 +11015,7 @@ c["Strength's Damage Bonus instead grants 3% increased Melee Physical Damage per c["Strength's Damage bonus applies to Projectile Attack Damage as well as Melee Damage"]={{[1]={flags=0,keywordFlags=0,name="IronGrip",type="FLAG",value=true}},nil} c["Strength's Damage bonus applies to all Spell Damage as well"]={{[1]={flags=0,keywordFlags=0,name="IronWill",type="FLAG",value=true}},nil} c["Strike Skills also target the previous location they were Used"]={nil,"Strike Skills also target the previous location they were Used "} +c["Strike Skills also target the previous location they were used"]={nil,"Strike Skills also target the previous location they were used "} c["Strike Skills which target additional Enemies can do so from 40% further away"]={nil,"Strike Skills which target additional Enemies can do so from 40% further away "} c["Stun Threshold is based on 500% of your Mana instead of Life"]={{[1]={flags=0,keywordFlags=0,name="StunThresholdBasedOnManaInsteadOfLife",type="FLAG",value=true},[2]={flags=0,keywordFlags=0,name="StunThresholdManaPercent",type="BASE",value=500}},nil} c["Stun Threshold is based on Energy Shield instead of Life"]={{[1]={flags=0,keywordFlags=0,name="StunThresholdBasedOnEnergyShieldInsteadOfLife",type="FLAG",value=true},[2]={flags=0,keywordFlags=0,name="StunThresholdEnergyShieldPercent",type="BASE",value=100}},nil} @@ -11014,7 +11065,7 @@ c["Summoned Golems are Aggressive"]={nil,"Summoned Golems are Aggressive "} c["Summoned Golems are Aggressive Primordial"]={nil,"Summoned Golems are Aggressive Primordial "} c["Summoned Golems are Immune to Elemental Damage"]={{[1]={[1]={skillType=61,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Elemancer",type="FLAG",value=true}}},[2]={[1]={skillType=61,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ElementalDamageTaken",type="MORE",value=-100}}}},nil} c["Summoned Golems are Resummoned 4 seconds after being Killed"]={nil,"Summoned Golems are Resummoned 4 seconds after being Killed "} -c["Summoned Golems are Resummoned 4 seconds after being Killed +1 to maximum number of Summoned Golems"]={nil,"Summoned Golems are Resummoned 4 seconds after being Killed +1 to maximum number of Summoned Golems "} +c["Summoned Golems are Resummoned 4 seconds after being Killed +2 to maximum number of Summoned Golems"]={nil,"Summoned Golems are Resummoned 4 seconds after being Killed +2 to maximum number of Summoned Golems "} c["Summoned Golems have 15% increased Cooldown Recovery Rate"]={{[1]={[1]={skillType=61,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=15}}}},nil} c["Summoned Golems have 38% increased Cooldown Recovery Rate"]={{[1]={[1]={skillType=61,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=38}}}},nil} c["Summoned Golems have 45% increased Cooldown Recovery Rate"]={{[1]={[1]={skillType=61,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=45}}}},nil} @@ -11093,6 +11144,12 @@ c["Take no Extra Damage from Critical Strikes"]={{[1]={[1]={effectType="Global", c["Take no Extra Damage from Critical Strikes if you have a Magic Ring in left slot"]={{[1]={[1]={effectType="Global",type="GlobalEffect",unscalable=true},[2]={type="Condition",var="MagicItemInRing 1"},flags=0,keywordFlags=0,name="ReduceCritExtraDamage",type="BASE",value=100}},nil} c["Take no Extra Damage from Critical Strikes if you've cast Enfeeble in the past 10 seconds"]={{[1]={[1]={effectType="Global",type="GlobalEffect",unscalable=true},[2]={type="Condition",var="SelfCastEnfeeble"},flags=0,keywordFlags=0,name="ReduceCritExtraDamage",type="BASE",value=100}},nil} c["Taking Chaos Damage over Time heals you instead while Leeching Life"]={nil,"Taking Chaos Damage over Time heals you instead while Leeching Life "} +c["Taunt on Hit"]={nil,"Taunt on Hit "} +c["Taunt on Hit 15% increased effect of Non-Curse Auras from your Skills"]={nil,"Taunt on Hit 15% increased effect of Non-Curse Auras from your Skills "} +c["Taunt on Hit 15% increased effect of Non-Curse Auras from your Skills Your Hits permanently Intimidate Enemies that are on Full Life"]={nil,"Taunt on Hit 15% increased effect of Non-Curse Auras from your Skills Your Hits permanently Intimidate Enemies that are on Full Life "} +c["Taunt on Hit 15% increased effect of Non-Curse Auras from your Skills Your Hits permanently Intimidate Enemies that are on Full Life Enemies Taunted by you take 10% increased Damage"]={nil,"Taunt on Hit 15% increased effect of Non-Curse Auras from your Skills Your Hits permanently Intimidate Enemies that are on Full Life Enemies Taunted by you take 10% increased Damage "} +c["Taunt on Hit Enemies Taunted by you take 15% increased Damage"]={nil,"Taunt on Hit Enemies Taunted by you take 15% increased Damage "} +c["Taunt on Hit Enemies Taunted by you take 15% increased Damage Enemies Taunted by you cannot Evade Attacks"]={nil,"Taunt on Hit Enemies Taunted by you take 15% increased Damage Enemies Taunted by you cannot Evade Attacks "} c["Taunts nearby Enemies on use"]={nil,"Taunts nearby Enemies on use "} c["Taunts nearby Enemies on use 23% reduced Duration"]={nil,"Taunts nearby Enemies on use 23% reduced Duration "} c["Taunts nearby Enemies on use Gain 3 Charges when you are Hit by an Enemy"]={nil,"Taunts nearby Enemies on use Gain 3 Charges when you are Hit by an Enemy "} @@ -11198,6 +11255,7 @@ c["Trigger Level 20 Summon Phantasm Skill when you Consume a Corpse"]={{[1]={fla c["Trigger Level 20 Tawhoa's Chosen when you Attack with a Non-Vaal Slam or Strike Skill near an Enemy"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="SummonMirageChieftain",triggered=true}}},nil} c["Trigger Level 20 Twister when you gain Avian's Might or Avian's Flight"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="Twister",triggered=true}}},nil} c["Trigger Level 20 Unseen Strike every 0.5 seconds while Phasing"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="UnseenStrike",triggered=true}}},nil} +c["Trigger Level 25 Summon Phantasm Skill when you Consume a Corpse"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=25,skillId="TriggeredSummonGhostOnKill",triggered=true}}},nil} c["Trigger Level 30 Flame Dash when you use a Socketed Skill"]={nil,"Trigger Level 30 Flame Dash when you use a Socketed Skill "} c["Trigger Level 30 Flame Dash when you use a Socketed Skill 40% increased Cooldown Recovery Rate of Travel Skills"]={nil,"Trigger Level 30 Flame Dash when you use a Socketed Skill 40% increased Cooldown Recovery Rate of Travel Skills "} c["Trigger Level 30 Lightning Bolt when you deal a Critical Strike"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=30,skillId="LightningBolt",triggered=true}}},nil} @@ -11303,7 +11361,6 @@ c["Unaffected by Vulnerability while affected by Determination +8% Chance to Blo c["Unattached Brands gain 20% increased Brand Attachment Range per second, up to 100%"]={nil,"Unattached Brands gain 20% increased Brand Attachment Range per second, up to 100% "} c["Unholy Might"]={{[1]={flags=0,keywordFlags=0,name="Condition:UnholyMight",type="FLAG",value=true},[2]={flags=0,keywordFlags=0,name="Condition:CanWither",type="FLAG",value=true}},nil} c["Unholy Might during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="Condition:UnholyMight",type="FLAG",value=true},[2]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="Condition:CanWither",type="FLAG",value=true}},nil} -c["Unnerve Enemies for 4 seconds on Hit with Wands"]={nil,"Unnerve Enemies for 4 seconds on Hit with Wands "} c["Unwavering Stance"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Unwavering Stance"}},nil} c["Used when Charges reach full"]={nil,"Used when Charges reach full "} c["Used when Charges reach full Creates a Smoke Cloud on Use"]={nil,"Used when Charges reach full Creates a Smoke Cloud on Use "} @@ -11603,7 +11660,7 @@ c["You count as on Low Life while you are Cursed with Vulnerability"]={{[1]={[1] c["You do not inherently take less Damage for having Fortification"]={{[1]={flags=0,keywordFlags=0,name="Condition:NoFortificationMitigation",type="FLAG",value=true}},nil} c["You gain 3 Grasping Vines when you take a Critical Strike"]={{}," Grasping Vines when you take a Critical Strike "} c["You gain 3 Grasping Vines when you take a Critical Strike Nearby stationary Enemies gain a Grasping Vine every 0.5 seconds"]={{}," Grasping Vines when you take a Critical Strike Nearby stationary Enemies gain a Grasping Vine every 0.5 seconds "} -c["You gain Divinity for 10 seconds on reaching maximum Divine Charges"]={{[1]={[1]={type="Condition",var="Divinity"},flags=0,keywordFlags=0,name="ElementalDamage",type="MORE",value=50},[2]={[1]={type="Condition",var="Divinity"},flags=0,keywordFlags=0,name="ElementalDamageTaken",type="MORE",value=-20}},nil} +c["You gain Divinity for 10 seconds on reaching maximum Divine Charges"]={{[1]={[1]={type="Condition",var="Divinity"},flags=0,keywordFlags=0,name="ElementalDamage",type="MORE",value=75},[2]={[1]={type="Condition",var="Divinity"},flags=0,keywordFlags=0,name="ElementalDamageTaken",type="MORE",value=-25}},nil} c["You gain Onslaught for 1 seconds on Killing Taunted Enemies"]={{[1]={[1]={type="Condition",var="KilledTauntedEnemyRecently"},flags=0,keywordFlags=0,name="Condition:Onslaught",type="FLAG",value=true}},nil} c["You gain Onslaught for 1 seconds per Endurance Charge when Hit"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="Condition:Onslaught",type="FLAG",value=true}}," when Hit "} c["You gain Onslaught for 1 seconds per Endurance Charge when Hit You gain Onslaught for 2 seconds per Endurance Charge when Hit"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="Condition:Onslaught",type="FLAG",value=true}}," when Hit You gain for 2 seconds per Endurance Charge when Hit "} @@ -11629,7 +11686,6 @@ c["You gain Phasing for 3 seconds on using a Vaal Skill You gain Phasing for 10 c["You gain an Endurance Charge on Kill"]={nil,"an Endurance Charge "} c["You gain an Endurance Charge on Kill You gain Onslaught for 1 seconds per Endurance Charge when Hit"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="Condition:Onslaught",type="FLAG",value=true}},"an Endurance Charge You gain per Endurance Charge when Hit "} c["You grant 6 Frenzy Charges to allies on Death"]={nil,"You grant 6 Frenzy Charges to allies on Death "} -c["You have 15 Fortification"]={{[1]={flags=0,keywordFlags=0,name="MinimumFortification",type="BASE",value=15}},nil} c["You have Consecrated Ground around you while"]={nil,"Consecrated Ground around you while "} c["You have Consecrated Ground around you while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,keywordFlags=0,name="Condition:OnConsecratedGround",type="FLAG",value=true}},nil} c["You have Consecrated Ground around you while stationary if Strength is your highest Attribute"]={{[1]={[1]={type="Condition",var="StrHighestAttribute"},[2]={type="Condition",var="Stationary"},flags=0,keywordFlags=0,name="Condition:OnConsecratedGround",type="FLAG",value=true}},nil} @@ -11669,6 +11725,7 @@ c["You have Zealot's Oath if you haven't been hit recently"]={{[1]={[1]={neg=tru c["You have no Armour or Maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="MORE",value=-100},[2]={flags=0,keywordFlags=0,name="EnergyShield",type="MORE",value=-100}},nil} c["You have no Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="MORE",value=-100}},nil} c["You have no Life Regeneration"]={{[1]={flags=0,keywordFlags=0,name="NoLifeRegen",type="FLAG",value=true}},nil} +c["You have your maximum Fortification"]={nil,"your maximum Fortification "} c["You lose all Endurance Charges on reaching maximum Endurance Charges"]={nil,"You lose all Endurance Charges on reaching maximum Endurance Charges "} c["You lose all Endurance Charges on reaching maximum Endurance Charges Cannot Block"]={nil,"You lose all Endurance Charges on reaching maximum Endurance Charges Cannot Block "} c["You lose all Endurance Charges when Hit"]={nil,"You lose all Endurance Charges when Hit "} @@ -11702,6 +11759,8 @@ c["You take no Extra Damage from Critical Strikes while Elusive"]={{[1]={[1]={ty c["Your Action Speed is at least 108% of base value"]={{[1]={flags=0,keywordFlags=0,name="MinimumActionSpeed",type="MAX",value=108}},nil} c["Your Aura Buffs do not affect allies"]={{[1]={flags=0,keywordFlags=0,name="SelfAurasCannotAffectAllies",type="FLAG",value=true}},nil} c["Your Aura Skills are Disabled"]={{[1]={[1]={skillType=43,type="SkillType"},flags=0,keywordFlags=0,name="DisableSkill",type="FLAG",value=true}},nil} +c["Your Banner Buffs Linger on you for 3 seconds after you leave the Area"]={nil,"Your Banner Buffs Linger on you for 3 seconds after you leave the Area "} +c["Your Banner Buffs Linger on you for 3 seconds after you leave the Area Banner Skills have 20% increased Duration"]={nil,"Your Banner Buffs Linger on you for 3 seconds after you leave the Area Banner Skills have 20% increased Duration "} c["Your Bleeding does not deal extra Damage while the Enemy is moving and cannot be Aggravated"]={{[1]={flags=0,keywordFlags=0,name="Condition:NoExtraBleedDamageToMovingEnemy",type="FLAG",value=true},[2]={flags=0,keywordFlags=0,name="Condition:CannotAggravate",type="FLAG",value=true}},nil} c["Your Blessing Skills are Disabled"]={{[1]={[1]={skillType=119,type="SkillType"},flags=0,keywordFlags=0,name="DisableSkill",type="FLAG",value=true}},nil} c["Your Chaos Damage Poisons Enemies"]={{[1]={flags=0,keywordFlags=0,name="ChaosPoisonChance",type="BASE",value=100}},nil} @@ -11750,6 +11809,7 @@ c["Your Lightning Damage can Ignite"]={{[1]={flags=0,keywordFlags=0,name="Lightn c["Your Lightning Damage can Poison"]={{[1]={flags=0,keywordFlags=0,name="LightningCanPoison",type="FLAG",value=true}},nil} c["Your Mark Transfers to another Enemy when Marked Enemy dies"]={nil,"Your Mark Transfers to another Enemy when Marked Enemy dies "} c["Your Mark transfers to another Enemy when Marked Enemy dies"]={nil,"Your Mark transfers to another Enemy when Marked Enemy dies "} +c["Your Mark transfers to another Enemy when Marked Enemy dies 8% of Damage from Hits is taken from Marked Target's Life before you"]={nil,"Your Mark transfers to another Enemy when Marked Enemy dies 8% of Damage from Hits is taken from Marked Target's Life before you "} c["Your Maximum Endurance Charges is equal to your Maximum Frenzy Charges"]={{[1]={flags=0,keywordFlags=0,name="MaximumEnduranceChargesIsMaximumFrenzyCharges",type="FLAG",value=true}},nil} c["Your Maximum Frenzy Charges is equal to your Maximum Power Charges"]={{[1]={flags=0,keywordFlags=0,name="MaximumFrenzyChargesIsMaximumPowerCharges",type="FLAG",value=true}},nil} c["Your Maximum Resistances are 71%"]={{[1]={flags=0,keywordFlags=0,name="FireResistMax",type="OVERRIDE",value=71},[2]={flags=0,keywordFlags=0,name="ColdResistMax",type="OVERRIDE",value=71},[3]={flags=0,keywordFlags=0,name="LightningResistMax",type="OVERRIDE",value=71},[4]={flags=0,keywordFlags=0,name="ChaosResistMax",type="OVERRIDE",value=71}},nil} @@ -11795,6 +11855,9 @@ c["and nearby Allies Regenerate 200 Life per second"]={{[1]={[1]={type="Conditio c["grant 100% increased Flask Charges"]={nil,"grant 100% increased Flask Charges "} c["grant 40% increased Flask Charges"]={nil,"grant 40% increased Flask Charges "} c["grant 40% increased Flask Charges Melee Hits have 20% chance to Fortify"]={nil,"grant 40% increased Flask Charges Melee Hits have 20% chance to Fortify "} +c["more than once every 0.3 seconds"]={nil,"more than once every 0.3 seconds "} +c["more than once every 0.3 seconds Lose all Defiance when you reach 10 Defiance"]={nil,"more than once every 0.3 seconds Lose all Defiance when you reach 10 Defiance "} +c["more than once every 0.3 seconds Lose all Defiance when you reach 10 Defiance Gain 3% of Missing Unreserved Life before being Hit by an Enemy Per Defiance"]={nil,"more than once every 0.3 seconds Lose all Defiance when you reach 10 Defiance Gain 3% of Missing Unreserved Life before being Hit by an Enemy Per Defiance "} c["per Tribe for which you have an allocated Tattoo"]={nil,"per Tribe for which you have an allocated Tattoo "} c["per Tribe for which you have an allocated Tattoo Limited to 1 Ancestral Tattoo"]={nil,"per Tribe for which you have an allocated Tattoo Limited to 1 Ancestral Tattoo "} c["to surrounding targets"]={nil,"to surrounding targets "} diff --git a/src/Data/Uniques/amulet.lua b/src/Data/Uniques/amulet.lua index 81382942..c23f03c6 100644 --- a/src/Data/Uniques/amulet.lua +++ b/src/Data/Uniques/amulet.lua @@ -39,7 +39,7 @@ Implicits: 1 Every 10 seconds: Gain 2% of Life per Enemy Hit with Attacks for 5 seconds Gain 5% of Life per Enemy Killed for 5 seconds -]],[[ +]],[[ Araku Tiki Coral Amulet Variant: Pre 3.19.0 @@ -873,13 +873,17 @@ The Primordial Chain Coral Amulet League: Delve Requires Level 34 +Variant: Pre 3.26.0 +Variant: Current Implicits: 1 {tags:life}Regenerate (2-4) Life per second +3 to maximum number of Golems You cannot have non-Golem Minions 25% reduced Golem Size -Golems Deal (35-45)% less Damage -{tags:life}Golems have (35-45)% less Life +{variant:1}Golems Deal (35-45)% less Damage +{variant:2}Golems Deal (25-35)% less Damage +{variant:1}{tags:life}Golems have (35-45)% less Life +{variant:2}{tags:life}Golems have (25-35)% less Life {tags:speed}Golems have (80-100)% increased Movement Speed Primordial ]],[[ diff --git a/src/Data/Uniques/axe.lua b/src/Data/Uniques/axe.lua index 2dbb859d..0ff9c29e 100644 --- a/src/Data/Uniques/axe.lua +++ b/src/Data/Uniques/axe.lua @@ -8,10 +8,13 @@ Butcher Axe League: Heist Source: Steal from a unique{Curio Display} during a Grand Heist Implicits: 0 +Variant: Pre 3.26.0 +Variant: Current Has no Sockets (200-250)% increased Physical Damage You have no Intelligence -Critical Strike Chance is (20-30)% for Hits with this Weapon +{variant:1}Critical Strike Chance is (20-30)% for Hits with this Weapon +{variant:2}Critical Strike Chance is (30-40)% for Hits with this Weapon ]],[[ Dreadarc Cleaver @@ -142,14 +145,16 @@ Soul Taker Siege Axe Variant: Pre 1.0.0 Variant: Pre 3.20.0 +Variant: Pre 3.26.0 Variant: Current Implicits: 0 {variant:1}(160-200)% increased Physical Damage {variant:2}(100-140)% increased Physical Damage -{variant:3}(140-180)% increased Physical Damage +{variant:3,4}(140-180)% increased Physical Damage {variant:1,2}Adds 10 to 20 Physical Damage -{variant:3}Adds 30 to 40 Physical Damage -(20-25)% increased Attack Speed +{variant:3,4}Adds 30 to 40 Physical Damage +{variant:1,2,3}(20-25)% increased Attack Speed +{variant:4}(25-35)% increased Attack Speed +(20-25)% to Cold Resistance Insufficient Mana doesn't prevent your Melee Attacks Your Physical Damage can Chill @@ -415,13 +420,17 @@ Replica Wings of Entropy Ezomyte Axe League: Heist Source: Steal from a unique{Curio Display} during a Grand Heist +Variant: Pre 3.26.0 +Variant: Current Implicits: 0 (7-10)% Chance to Block Spell Damage +(8-12)% Chance to Block Attack Damage while Dual Wielding (60-80)% increased Physical Damage Counts as Dual Wielding -+(8-10)% to Off Hand Critical Strike Chance -(50-70)% more Main Hand attack speed +{variant:1}+(8-10)% to Off Hand Critical Strike Chance +{variant:2}+(10-20)% to Off Hand Critical Strike Chance +{variant:1}(50-70)% more Main Hand attack speed +{variant:2}(50-100)% more Main Hand attack speed ]],[[ Wings of Entropy {variant:1,2,3,4}Sundering Axe @@ -430,21 +439,24 @@ Variant: Pre 1.3.0 Variant: Pre 2.0.0 Variant: Pre 3.4.0 Variant: Pre 3.11.0 +Variant: Pre 3.26.0 Variant: Current Implicits: 0 {variant:1,2,3}7% Chance to Block Spell Damage {variant:4}(6-7)% Chance to Block Spell Damage -{variant:5}(7-10)% Chance to Block Spell Damage +{variant:5,6}(7-10)% Chance to Block Spell Damage {variant:1}+10% Chance to Block Attack Damage while Dual Wielding {variant:2,3,4}+8% Chance to Block Attack Damage while Dual Wielding -{variant:5}+(8-12)% Chance to Block Attack Damage while Dual Wielding +{variant:5,6}+(8-12)% Chance to Block Attack Damage while Dual Wielding {variant:1,2}(80-120)% increased Physical Damage {variant:3,4}(100-120)% increased Physical Damage -{variant:5}(60-80)% increased Physical Damage +{variant:5,6}(60-80)% increased Physical Damage {variant:1,2,3,4}Adds (55-65) to (100-120) Fire Damage in Main Hand {variant:5}Adds (75-100) to (165-200) Fire Damage in Main Hand +{variant:6}Adds (150-200) to (330-400) Fire Damage in Main Hand {variant:1,2,3,4}Adds (55-65) to (100-120) Chaos Damage in Off Hand {variant:5}Adds (75-100) to (165-200) Chaos Damage in Off Hand +{variant:6}Adds (151-199) to (331-401) Chaos Damage in Off Hand Counts as Dual Wielding ]], } diff --git a/src/Data/Uniques/body.lua b/src/Data/Uniques/body.lua index 782fb844..3bb60cd6 100644 --- a/src/Data/Uniques/body.lua +++ b/src/Data/Uniques/body.lua @@ -358,16 +358,18 @@ Source: Steal from a unique{Curio Display} during a Grand Heist Kintsugi Exquisite Leather Variant: Pre 3.19.0 +Variant: Pre 3.26.0 Variant: Current Implicits: 0 {variant:1}(100-120)% increased Evasion Rating {variant:2}(120-160)% increased Evasion Rating +{variant:3}(160-220)% increased Evasion Rating {variant:1}+(60-80) to maximum Life +30% to Fire Resistance {variant:1}20% less Damage taken if you have not been Hit Recently -{variant:2}35% less Damage taken if you have not been Hit Recently +{variant:2,3}35% less Damage taken if you have not been Hit Recently {variant:1}50% increased Evasion Rating if you have been Hit Recently -{variant:2}100% increased Evasion Rating if you have been Hit Recently +{variant:2,3}100% increased Evasion Rating if you have been Hit Recently ]],[[ Queen of the Forest Destiny Leather @@ -472,23 +474,32 @@ Implicits: 0 ]],[[ Yriel's Fostering Exquisite Leather -Variant: Rhoa -Variant: Snake -Variant: Ursa +Variant: Rhoa Pre 3.26 +Variant: Snake Pre 3.26 +Variant: Ursa Pre 3.26 +Variant: Rhoa Current +Variant: Snake Current +Variant: Ursa Current Implicits: 0 -{variant:1}Grants Level 20 Summon Bestial Rhoa Skill -{variant:2}Grants Level 20 Summon Bestial Snake Skill -{variant:3}Grants Level 20 Summon Bestial Ursa Skill +{variant:1,4}Grants Level 20 Summon Bestial Rhoa Skill +{variant:2,5}Grants Level 20 Summon Bestial Snake Skill +{variant:3,6}Grants Level 20 Summon Bestial Ursa Skill +(300-400) to Accuracy Rating (130-150)% increased Evasion Rating +(90-100) to maximum Life Projectile Attack Skills have (40-60)% increased Critical Strike Chance {variant:1}Projectiles from Attacks have 20% chance to Maim on Hit while you have a Bestial Minion +{variant:4}Projectiles from Attacks have 100% chance to Maim on Hit while you have a Bestial Minion {variant:2}Projectiles from Attacks have 20% chance to Poison on Hit while you have a Bestial Minion +{variant:5}Projectiles from Attacks have 100% chance to Poison on Hit while you have a Bestial Minion {variant:3}Projectiles from Attacks have 20% chance to inflict Bleeding on Hit while you have a Bestial Minion +{variant:6}Projectiles from Attacks have 100% chance to inflict Bleeding on Hit while you have a Bestial Minion {variant:1}(10-15)% increased Attack and Movement Speed while you have a Bestial Minion +{variant:4}(10-20)% increased Attack and Movement Speed while you have a Bestial Minion {variant:2}Adds (13-19)-(23-29) Chaos Damage to Attacks while you have a Bestial Minion +{variant:5}Adds (18-24)-(30-36) Chaos Damage to Attacks while you have a Bestial Minion {variant:3}Adds (11-16)-(21-25) Physical Damage to Attacks while you have a Bestial Minion +{variant:6}Adds (23-31)-(37-47) Physical Damage to Attacks while you have a Bestial Minion ]], -- Body: Energy Shield [[ @@ -818,21 +829,23 @@ Variant: Pre 2.6.0 Variant: Pre 3.5.0 Variant: Pre 3.16.0 Variant: Pre 3.19.0 +Variant: Pre 3.26.0 Variant: Current Implicits: 0 {variant:1,2,3}(160-200)% increased Armour and Evasion -{variant:4,5}(180-220)% increased Armour and Evasion +{variant:4,5,6}(180-220)% increased Armour and Evasion {variant:1,2}+(40-60) to maximum Life -{variant:3,4,5}+(60-90) to maximum Life +{variant:3,4,5,6}+(60-90) to maximum Life {variant:1,2,3,4}(0.4-0.6)% of Physical Attack Damage Leeched as Life {variant:5}2% of Physical Attack Damage Leeched as Life +{variant:6}2% of Attack Damage Leeched as Life You lose all Endurance Charges when Hit You gain an Endurance Charge on Kill {variant:1}You gain Onslaught for 1 seconds per Endurance Charge when Hit {variant:2}You gain Onslaught for 2 seconds per Endurance Charge when Hit -{variant:3,4,5}You gain Onslaught for 5 seconds per Endurance Charge when Hit +{variant:3,4,5,6}You gain Onslaught for 5 seconds per Endurance Charge when Hit {variant:3,4}(60-100)% increased Onslaught Effect -{variant:5}100% increased Onslaught Effect +{variant:5,6}100% increased Onslaught Effect ]],[[ Farrul's Fur Triumphant Lamellar @@ -1115,12 +1128,16 @@ Sporeguard Saint's Hauberk League: Blight Source: Drops in Blighted Maps +Variant: Pre 3.26.0 +Variant: Current Implicits: 0 Trigger Level 10 Contaminate when you Kill an Enemy (200-250)% increased Armour and Energy Shield (7-10)% increased maximum Life -+(17-23)% to Chaos Resistance -Enemies on Fungal Ground you Kill Explode, dealing 5% of their Life as Chaos Damage +{variant:1}+(17-23)% to Chaos Resistance +{variant:2}+(29-43)% to Chaos Resistance +{variant:1}Enemies on Fungal Ground you Kill Explode, dealing 5% of their Life as Chaos Damage +{variant:2}Enemies on Fungal Ground you Kill Explode, dealing 10% of their Life as Chaos Damage You have Fungal Ground around you while stationary This item can be anointed by Cassia ]],[[ @@ -1368,11 +1385,15 @@ The Admiral Varnished Coat League: Heist Source: Drops from unique{Admiral Darnaw} in normal{Contract: Death to Darnaw} +Variant: Pre 3.26.0 +Variant: Current Implicits: 0 +(30-40) to Intelligence -(100-140)% increased Evasion and Energy Shield +{variant:1}(100-140)% increased Evasion and Energy Shield +{variant:2}(120-200)% increased Evasion and Energy Shield +(10-20)% to all Elemental Resistances -(5-10)% chance to Freeze, Shock and Ignite +{variant:1}(5-10)% chance to Freeze, Shock and Ignite +{variant:2}(10-25)% chance to Freeze, Shock and Ignite Elemental Damage you Deal with Hits is Resisted by lowest Elemental Resistance instead ]],[[ Atziri's Splendour diff --git a/src/Data/Uniques/boots.lua b/src/Data/Uniques/boots.lua index 443d9798..c8c6b685 100644 --- a/src/Data/Uniques/boots.lua +++ b/src/Data/Uniques/boots.lua @@ -135,7 +135,7 @@ Stormcharger Plated Greaves Variant: Pre 3.19.0 Variant: Current -+(1-50)% to Lightning Resistance ++(1-50)% to Lightning Resistance {variant:1}20% increased Movement Speed {variant:2}(1-40)% increased Movement Speed {variant:1}30% of Physical Damage Converted to Lightning Damage @@ -270,7 +270,7 @@ Requires Level 22, 42 Dex {variant:2,3}15% increased Movement Speed for 9 seconds on Throwing a Trap ]],[[ Orbala's Stand -Eelskin Boots +Eelskin Boots (100-150)% increased Evasion Rating (20-30)% increased Movement Speed Cannot be Stunned by Suppressed Spell Damage @@ -871,12 +871,17 @@ Riveted Boots Variant: Pre 3.19.0 Variant: Pre 3.23.0 Variant: Pre 3.24.0 -Variant: Current +Variant: Pre 3.26.0 +Variant: Endurance Current +Variant: Frenzy Current +Variant: Power Current Requires Level 36, 35 Str, 35 Int +(15-25)% to Cold Resistance +(15-25)% to Chaos Resistance {variant:1}20% increased Movement Speed {variant:2,3}30% increased Movement Speed +{variant:5,6,7}(15-25)% increased Movement Speed +{variant:5,6,7}Corrupted Blood cannot be inflicted on you {variant:1}Gain a Frenzy, Endurance, or Power Charge once per second while you are Stationary {variant:1,2}Lose all Frenzy, Endurance, and Power Charges when you Move {variant:2}Minimum Endurance Charges equal to Maximum while stationary @@ -885,6 +890,9 @@ Requires Level 36, 35 Str, 35 Int {variant:3,4}Count as having maximum number of Endurance Charges {variant:3,4}Count as having maximum number of Frenzy Charges {variant:3,4}Count as having maximum number of Power Charges +{variant:5}Count as having maximum number of Endurance Charges +{variant:6}Count as having maximum number of Frenzy Charges +{variant:7}Count as having maximum number of Power Charges ]],[[ Wake of Destruction Mesh Boots @@ -973,6 +981,7 @@ You have Onslaught while not on Low Mana Omeyocan Carnal Boots Variant: Pre 3.16.0 +Variant: Pre 3.26.0 Variant: Current League: Incursion Source: Upgraded from unique{Dance of the Offered} via currency{Vial of the Ritual} @@ -982,6 +991,7 @@ Requires Level 55, 52 Dex, 52 Int 30% increased Movement Speed {variant:1}2% increased Evasion per 500 Maximum Mana {variant:2}10% increased Evasion per 500 Maximum Mana +{variant:3}20% increased Evasion per 500 Maximum Mana You have Onslaught while not on Low Mana Lose 7% of maximum Mana per Second ]],[[ diff --git a/src/Data/Uniques/bow.lua b/src/Data/Uniques/bow.lua index 3afc3c91..c943f399 100644 --- a/src/Data/Uniques/bow.lua +++ b/src/Data/Uniques/bow.lua @@ -369,6 +369,7 @@ Hits can't be Evaded Null's Inclination Ranger Bow Variant: Pre 3.14.0 +Variant: Pre 3.26.0 Variant: Current Requires Level 60, 212 Dex, 212 Int Adds (50-80) to (130-180) Chaos Damage @@ -376,23 +377,28 @@ Adds (50-80) to (130-180) Chaos Damage +(7-11)% to Chaos Resistance {variant:1}Minions deal 1% increased Damage per 10 Dexterity {variant:2}Minions deal 1% increased Damage per 5 Dexterity +{variant:3}Minions deal 2% increased Damage per 5 Dexterity +212 Intelligence Requirement Cast Socketed Minion Spells on Kill with this Weapon ]],[[ Nuro's Harp Harbinger Bow Variant: Pre 2.5.0 +Variant: Pre 3.26.0 Variant: Current Requires Level 68, 212 Dex Implicits: 1 (30-50)% increased Critical Strike Chance No Physical Damage -Adds (120-140) to (180-210) Cold Damage +{variant:1,2}Adds (120-140) to (180-210) Cold Damage +{variant:3}Adds (180-210) to (240-280) Cold Damage (10-15)% increased Attack Speed (10-30)% increased Light Radius 15% chance to create Chilled Ground when you Freeze an Enemy Create Consecrated Ground when you Shatter an Enemy {variant:2}40% increased Effect of Chilled Ground +{variant:3}(30-50)% increased Effect of Chilled Ground +{variant:3}(30-50)% increased Effect of Consecrated Ground ]],[[ Quill Rain Short Bow diff --git a/src/Data/Uniques/claw.lua b/src/Data/Uniques/claw.lua index 44da9526..3e5b38cb 100644 --- a/src/Data/Uniques/claw.lua +++ b/src/Data/Uniques/claw.lua @@ -161,21 +161,23 @@ Upgrade: Upgrades to unique{Hand of Wisdom and Action} using currency{Blessing o Variant: Pre 2.6.0 Variant: Pre 3.0.0 Variant: Pre 3.21.0 +Variant: Pre 3.26.0 Variant: Current Implicits: 3 {variant:1}Grants 10 Life per Enemy Hit {variant:2,3}Grants 12 Life per Enemy Hit -{variant:4}Grants 46 Life per Enemy Hit +{variant:4,5}Grants 46 Life per Enemy Hit {variant:1,2,3}(20-25)% increased Elemental Damage with Attack Skills {variant:1,2,3}Adds 1 to (50-60) Lightning Damage {variant:1,2,3}(10-15)% increased Attack Speed -{variant:4}(8-12)% increased Dexterity -{variant:4}(8-12)% increased Intelligence -{variant:4}Recover 1% of Life on Kill +{variant:4,5}(8-12)% increased Dexterity +{variant:4,5}(8-12)% increased Intelligence +{variant:4,5}Recover 1% of Life on Kill {variant:1,2}Adds 1 to 3 Lightning Damage to Attacks with this Weapon per 10 Intelligence {variant:3}Adds 1 to 5 Lightning Damage to Attacks with this Weapon per 10 Intelligence {variant:4}Adds 1 to 10 Lightning Damage to Attacks with this Weapon per 10 Dexterity -{variant:4}5% increased Critical Strike Chance per 25 Intelligence +{variant:5}Adds 1 to 12 Lightning Damage to Attacks with this Weapon per 10 Dexterity +{variant:4,5}5% increased Critical Strike Chance per 25 Intelligence ]],[[ Hand of Wisdom and Action Imperial Claw @@ -184,16 +186,18 @@ Source: Upgraded from unique{Hand of Thought and Motion} using currency{Blessing Variant: Pre 2.6.0 Variant: Pre 3.0.0 Variant: Pre 3.21.0 +Variant: Pre 3.26.0 Variant: Current Requires Level 68, 131 Dex, 95 Int Implicits: 2 {variant:1}Grants 25 Life per Enemy Hit -{variant:2,3,4}Grants 46 Life per Enemy Hit +{variant:2,3,4,5}Grants 46 Life per Enemy Hit (8-12)% increased Dexterity (8-12)% increased Intelligence -{variant:4}1% of Attack Damage Leeched as Life +{variant:4,5}1% of Attack Damage Leeched as Life {variant:1,2}Adds 1 to 6 Lightning Damage to Attacks with this Weapon per 10 Intelligence {variant:3,4}Adds 1 to 10 Lightning Damage to Attacks with this Weapon per 10 Intelligence +{variant:5}Adds 1 to 12 Lightning Damage to Attacks with this Weapon per 10 Intelligence 1% increased Attack Speed per 25 Dexterity {variant:1,2,3}(20-25)% increased Elemental Damage with Attack Skills ]],[[ diff --git a/src/Data/Uniques/dagger.lua b/src/Data/Uniques/dagger.lua index de0e2286..130855f4 100644 --- a/src/Data/Uniques/dagger.lua +++ b/src/Data/Uniques/dagger.lua @@ -209,6 +209,7 @@ Mark of the Doubting Knight Platinum Kris Variant: Pre 2.0.0 Variant: Pre 2.6.0 +Variant: Pre 3.26.0 Variant: Current Requires Level 64, 76 Dex, 149 Int Implicits: 1 @@ -216,13 +217,16 @@ Implicits: 1 +5% Chance to Block Attack Damage while Dual Wielding {variant:1}(180-210)% increased Physical Damage {variant:2}(210-240)% increased Physical Damage -{variant:3}(250-270)% increased Physical Damage -10% reduced Attack Speed -+(6-10)% to all Elemental Resistances +{variant:3,4}(250-270)% increased Physical Damage +{variant:1,2,3}10% reduced Attack Speed +{variant:4}20% reduced Attack Speed +{variant:1,2,3}+(6-10)% to all Elemental Resistances {variant:1,2}Melee Critical Strikes have 25% chance to cause Bleeding -{variant:3}50% chance to Cause Bleeding on Critical Strike +{variant:3,4}50% chance to Cause Bleeding on Critical Strike {variant:1,2}Melee Critical Strikes have 25% chance to Poison the Enemy -{variant:3}50% chance to Cause Poison on Critical Strike +{variant:3,4}50% chance to Cause Poison on Critical Strike +{variant:4}(20-30)% increased Critical Strike Chance +{variant:4}+(30-40)% to Global Critical Strike Multiplier ]],[[ Mightflay Flaying Knife @@ -283,19 +287,19 @@ Variant: Pre 3.5.0 Variant: Current Requires Level 68, 76 Dex, 149 Int Implicits: 1 -40% increased Global Critical Strike Chance +40% increased Global Critical Strike Chance Adds (85-110) to (130-150) Physical Damage Adds (130-160) to (220-240) Fire Damage {variant:2}50% chance to cause Bleeding on Hit -{variant:1}Attacks with this Weapon deal (80-100) to (160-200) added Fire Damage to Bleeding Enemies -{variant:1}Attacks with this Weapon deal (80-100) to (160-200) added Physical Damage to Ignited Enemies -{variant:1}Attacks with this Weapon have 25% chance to inflict Bleeding against Ignited Enemies +{variant:1}Attacks with this Weapon deal (80-100) to (160-200) added Fire Damage to Bleeding Enemies +{variant:1}Attacks with this Weapon deal (80-100) to (160-200) added Physical Damage to Ignited Enemies +{variant:1}Attacks with this Weapon have 25% chance to inflict Bleeding against Ignited Enemies {variant:2}(75-100)% increased Fire Damage with Hits and Ailments against Bleeding Enemies {variant:2}(75-100)% increased Physical Damage with Hits and Ailments against Ignited Enemies -Every 8 seconds, gain Avatar of Fire for 4 seconds -{variant:1}(80-120)% increased Critical Strike Chance while you have Avatar of Fire -{variant:2}(160-200)% increased Critical Strike Chance while you have Avatar of Fire -50% of Physical Damage Converted to Fire while you have Avatar of Fire +Every 8 seconds, gain Avatar of Fire for 4 seconds +{variant:1}(80-120)% increased Critical Strike Chance while you have Avatar of Fire +{variant:2}(160-200)% increased Critical Strike Chance while you have Avatar of Fire +50% of Physical Damage Converted to Fire while you have Avatar of Fire {variant:1}+1000 Armour while you do not have Avatar of Fire {variant:2}+2000 Armour while you do not have Avatar of Fire ]],[[ diff --git a/src/Data/Uniques/gloves.lua b/src/Data/Uniques/gloves.lua index cbd4b621..af4509bd 100644 --- a/src/Data/Uniques/gloves.lua +++ b/src/Data/Uniques/gloves.lua @@ -74,6 +74,7 @@ your maximum number of Crab Barriers Kaom's Spirit Titan Gauntlets Variant: Pre 3.23.0 +Variant: Pre 3.26.0 Variant: Current +(50-70) to Maximum Life +(20-30)% to Fire Resistance @@ -81,6 +82,7 @@ Variant: Current Life Recovery from Regeneration is not applied {variant:1}Regenerate 1 Rage per second for every 100 Life Recovery per second from Regeneration {variant:2}Regenerate 1 Rage per second for every 300 Life Recovery per second from Regeneration +{variant:3}Regenerate 1 Rage per second for every 200 Life Recovery per second from Regeneration Does not delay Inherent Loss of Rage ]],[[ Doryani's Fist @@ -264,12 +266,15 @@ Requires Level 21, 33 Dex Mercenary's Lot Slink Gloves League: Heist +Variant: Pre 3.26.0 +Variant: Current Requires Level 70, 95 Dex +(80-120) to Evasion Rating (5-8)% increased Attack and Cast Speed Mark Skills have (10-15)% increased Cast Speed (30-50)% increased Damage with Hits and Ailments against Marked Enemy Your Mark transfers to another Enemy when Marked Enemy dies +{variant:2}8% of Damage from Hits is taken from Marked Target's Life before you ]],[[ Oskarm Nubuck Gloves @@ -300,8 +305,10 @@ Allelopathy {variant:1}Sorcerer Gloves {variant:2}Satin Gloves Variant: Pre 3.19.0 +Variant: Pre 3.26.0 Variant: Current -Grants Level 22 Blight Skill +{variant:1,2}Grants Level 22 Blight Skill +{variant:3}Grants Level 25 Blight Skill {variant:1}(20-30)% increased Damage over Time (100-120)% increased Energy Shield 10% increased Area of Effect of Area Skills @@ -312,10 +319,12 @@ Replica Allelopathy {variant:1}Sorcerer Gloves {variant:2}Satin Gloves Variant: Pre 3.19.0 +Variant: Pre 3.26.0 Variant: Current League: Heist Source: Steal from a unique{Curio Display} during a Grand Heist -Grants Level 22 Wintertide Brand +{variant:1,2}Grants Level 22 Wintertide Brand +{variant:3}Grants Level 25 Wintertide Brand {variant:1}(20-30)% increased Damage over Time (100-120)% increased Energy Shield 10% increased Area of Effect @@ -935,15 +944,17 @@ Variant: Pre 1.0.0 Variant: Pre 2.2.0 Variant: Pre 2.5.0 Variant: Pre 3.0.0 +Variant: Pre 3.26.0 Variant: Current Requires Level 16, 14 Dex, 14 Int {variant:1,2}+60% to Global Critical Strike Multiplier {variant:3}+90% to Global Critical Strike Multiplier {variant:4}+45% to Global Critical Strike Multiplier -{variant:5}+30% to Global Critical Strike Multiplier +{variant:5,6}+30% to Global Critical Strike Multiplier 10% reduced Enemy Stun Threshold {variant:1}(800-1000)% more Unarmed Physical Damage {variant:2,3,4,5}(600-800)% more Physical Damage with Unarmed Melee Attacks +{variant:6}(600-1000)% more Physical Damage with Unarmed Melee Attacks Extra gore ]],[[ Fenumus' Weave diff --git a/src/Data/Uniques/helmet.lua b/src/Data/Uniques/helmet.lua index ed19bf17..0de56610 100644 --- a/src/Data/Uniques/helmet.lua +++ b/src/Data/Uniques/helmet.lua @@ -68,7 +68,7 @@ Cannot be Stunned ]],[[ The Formless Flame {variant:1,2}Siege Helmet -{variant:3}Royal Burgonet +{variant:3}Royal Burgonet League: Breach Source: Drops in Xoph Breach or from unique{Xoph, Dark Embers} Upgrade: Upgrades to unique{The Formless Inferno} using currency{Blessing of Xoph} @@ -456,6 +456,16 @@ Variant: Focus Ailment Duration Pre 3.16.0 Variant: Avoid Elemental Damage Pre 3.16.0 Variant: Focus Ailment Duration Pre 3.19.0 Variant: Focus Ailment Duration Pre 3.22.0 +Variant: Fire and Chaos Resistances Pre 3.26.0 +Variant: Cold and Chaos Resistances Pre 3.26.0 +Variant: Lightning and Chaos Resistances Pre 3.26.0 +Variant: Strength and Dexterity Pre 3.26.0 +Variant: Dexterity and Intelligence Pre 3.26.0 +Variant: Strength and Intelligence Pre 3.26.0 +Variant: Mine Laying Speed Pre 3.26.0 +Variant: Focus Spell Trigger Pre 3.26.0 +Variant: Focus Ailment Duration Pre 3.26.0 +Variant: Avoid Elemental Damage Pre 3.26.0 Variant: Fire and Chaos Resistances Variant: Cold and Chaos Resistances Variant: Lightning and Chaos Resistances @@ -466,9 +476,9 @@ Variant: Mine Laying Speed Variant: Focus Spell Trigger Variant: Focus Ailment Duration Variant: Avoid Elemental Damage -+1 to Level of Socketed Gems +{variant:1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25}+1 to Level of Socketed Gems {variant:1,2,3,4,5,6,7,8,9,10,11,12,13}Socketed Gems have 40% increased Mana Reservation Efficiency -{variant:14,15,16,17,18,19,20,21,22,23,24,25}Socketed Gems have 25% increased Reservation Efficiency +{variant:14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35}Socketed Gems have 25% increased Reservation Efficiency Trigger Level 15 Feast of Flesh every 5 seconds (180-220)% increased Energy Shield 10% chance for Energy Shield Recharge to start when you use a Skill @@ -489,20 +499,20 @@ Eldritch Battery {variant:13}{crafted}(6-9)% chance to Avoid Elemental Damage from Hits during Soul Gain Prevention {variant:14}(161-180)% increased Duration of Ailments you inflict while Focused {variant:15}(81-90)% increased Duration of Ailments you inflict while Focused -{variant:16}+(16-20)% to Fire and Chaos Resistances -{variant:17}+(16-20)% to Cold and Chaos Resistances -{variant:18}+(16-20)% to Lightning and Chaos Resistances -{variant:19}+(31-35) to Strength and Dexterity -{variant:20}+(31-35) to Dexterity and Intelligence -{variant:21}+(31-35) to Strength and Intelligence -{variant:22}(14-16)% increased Mine Laying Speed -{variant:23}Trigger Socketed Spells when you Focus, with a 0.25 second Cooldown -{variant:23}Focus has (5-8)% increased Cooldown Recovery Rate -{variant:24}(36-40)% increased Duration of Ailments you inflict while Focused -{variant:25}(10-12)% chance to Avoid Elemental Damage from Hits during Soul Gain Prevention +{variant:16,26}+(16-20)% to Fire and Chaos Resistances +{variant:17,27}+(16-20)% to Cold and Chaos Resistances +{variant:18,28}+(16-20)% to Lightning and Chaos Resistances +{variant:19,29}+(31-35) to Strength and Dexterity +{variant:20,30}+(31-35) to Dexterity and Intelligence +{variant:21,31}+(31-35) to Strength and Intelligence +{variant:22,32}(14-16)% increased Mine Laying Speed +{variant:23,33}Trigger Socketed Spells when you Focus, with a 0.25 second Cooldown +{variant:23,33}Focus has (5-8)% increased Cooldown Recovery Rate +{variant:24,34}(36-40)% increased Duration of Ailments you inflict while Focused +{variant:25,35}(10-12)% chance to Avoid Elemental Damage from Hits during Soul Gain Prevention ]],[[ Wilma's Requital -Solaris Circlet +Solaris Circlet +(300-500) to Accuracy Rating (200-250)% increased Energy Shield Increases and Reductions to Cast Speed apply to Attack Speed diff --git a/src/Data/Uniques/jewel.lua b/src/Data/Uniques/jewel.lua index ed8b8bde..6e4e0be7 100644 --- a/src/Data/Uniques/jewel.lua +++ b/src/Data/Uniques/jewel.lua @@ -482,12 +482,15 @@ Effects of Profane Ground you create Linger for 4 seconds ]],[[ Nadir Mode Cobalt Jewel +Variant: Pre 3.26 +Variant: Current League: Heist Source: Drops from unique{The Unbreakable} in normal{Contract: Breaking the Unbreakable} Limited to: 1 Item Level: 82 (20-25)% increased Spell Damage -Spells have 30% increased Critical Strike Chance per Intensity +{variant:1}Spells have 30% increased Critical Strike Chance per Intensity +{variant:2}Spells have (30-50)% increased Critical Strike Chance per Intensity Spells which have gained Intensity Recently lose 1 Intensity every 0.50 Seconds ]],[[ Natural Affinity @@ -948,7 +951,7 @@ Source: No longer obtainable Limited to: 2 Radius: Medium (10-15)% increased Cold Damage -With at least 40 Dexterity in Radius, Melee Damage +With at least 40 Dexterity in Radius, Melee Damage dealt by Frost Blades Penetrates 15% Cold Resistance With at least 40 Dexterity in Radius, Frost Blades has 25% increased Projectile Speed ]],[[ @@ -957,7 +960,7 @@ Cobalt Jewel Source: No longer obtainable Limited to: 2 Radius: Medium -(7-10)% increased Projectile Damage +(7-10)% increased Projectile Damage With at least 40 Intelligence in Radius, Freezing Pulse fires 2 additional Projectiles With at least 40 Intelligence in Radius, 25% increased Freezing Pulse Damage if you've Shattered an Enemy Recently @@ -1015,10 +1018,10 @@ Cobalt Jewel Source: No longer obtainable Limited to: 2 Radius: Medium -(10-15)% increased Cold Damage +(10-15)% increased Cold Damage With 40 Intelligence in Radius, 20% of Glacial Cascade Physical Damage Converted to Cold Damage -With 40 Intelligence in Radius, Glacial Cascade has an additional Burst +With 40 Intelligence in Radius, Glacial Cascade has an additional Burst ]],[[ Might and Influence Viridian Jewel @@ -1107,7 +1110,7 @@ Variant: Pre 3.17.0 Variant: Current Limited to: 1 Radius: Medium -(10-15)% increased Global Physical Damage +(10-15)% increased Global Physical Damage With at least 40 Dexterity in Radius, Ethereal Knives fires Projectiles in a Nova {variant:1}With at least 40 Dexterity in Radius, Ethereal Knives fires 10 additional Projectiles {variant:2}With at least 40 Dexterity in Radius, Ethereal Knives fires 5 additional Projectiles @@ -1193,11 +1196,11 @@ Variant: Current Source: No longer obtainable Limited to: 1 Radius: Medium -(10-15)% increased Fire Damage +(10-15)% increased Fire Damage {variant:1}With at least 40 Dexterity in Radius, Burning Arrow can inflict an additional Ignite on an Enemy {variant:2}Ignited Enemies Killed by your Hits are destroyed ]],[[ -Unending Hunger +Unending Hunger Cobalt Jewel Variant: Pre 2.6.0 Variant: Current @@ -1225,7 +1228,7 @@ Cobalt Jewel Source: No longer obtainable Limited to: 2 Radius: Medium -Minions deal (10-15)% increased Damage +Minions deal (10-15)% increased Damage With at least 40 Intelligence in Radius, Raised Zombies' Slam Attack has 100% increased Cooldown Recovery Speed With at least 40 Intelligence in Radius, Raised Zombies' Slam @@ -1259,7 +1262,7 @@ Variant: Pre 3.11.0 Variant: Current Limited to: 1 Radius: Medium -(10-15)% increased Fire Damage +(10-15)% increased Fire Damage {variant:1}With at least 40 Strength in Radius, Molten Strike fires 2 additional Projectiles {variant:1}With at least 40 Strength in Radius, Molten Strike has 25% increased Area of Effect {variant:2}With at least 40 Strength in Radius, Molten Strike Projectiles Chain on impacting ground @@ -1623,10 +1626,10 @@ Variant: Pre 3.20.0 Variant: Current Limited to: 1 +2 to maximum number of Spectres -(40-50)% reduced Mana Cost of Raise Spectre -Spectres have (800-1000)% increased Critical Strike Chance +(40-50)% reduced Mana Cost of Raise Spectre +Spectres have (800-1000)% increased Critical Strike Chance Spectres have a Base Duration of 20 seconds -Spectres do not travel between Areas +Spectres do not travel between Areas {variant:2}Corrupted ]],[[ The Golden Rule @@ -1634,10 +1637,10 @@ Viridian Jewel Source: Use currency{Vaal Orb} on normal{Viridian Jewel} Variant: Pre 3.20.0 Variant: Current -(30-40)% increased Armour while Bleeding -Bleeding you inflict is Reflected to you -+1% to Chaos Resistance per Poison on you -Poison you inflict is Reflected to you +(30-40)% increased Armour while Bleeding +Bleeding you inflict is Reflected to you ++1% to Chaos Resistance per Poison on you +Poison you inflict is Reflected to you {variant:2}Corrupted ]],[[ To Dust diff --git a/src/Data/Uniques/mace.lua b/src/Data/Uniques/mace.lua index 1333ae5f..cbd1f88f 100644 --- a/src/Data/Uniques/mace.lua +++ b/src/Data/Uniques/mace.lua @@ -214,12 +214,12 @@ Variant: Current Requires Level 68, 212 Str Implicits: 1 10% reduced Enemy Stun Threshold -Adds (45-60) to (100-120) Physical Damage -Gain (30-40)% of Physical Attack Damage as Extra Fire Damage -+4% to Chaos Resistance per Endurance Charge -1% reduced Elemental Damage taken from Hits per Endurance Charge -Adds 5 to 8 Physical Damage per Endurance Charge -+500 to Armour per Endurance Charge +Adds (45-60) to (100-120) Physical Damage +Gain (30-40)% of Physical Attack Damage as Extra Fire Damage ++4% to Chaos Resistance per Endurance Charge +1% reduced Elemental Damage taken from Hits per Endurance Charge +Adds 5 to 8 Physical Damage per Endurance Charge ++500 to Armour per Endurance Charge {variant:1}400 Fire Damage taken per second per Endurance Charge if you've been Hit Recently {variant:2}200 Fire Damage taken per second per Endurance Charge if you've been Hit Recently ]], @@ -232,12 +232,12 @@ Variant: Pre 3.5.0 Variant: Current Requires Level 68, 104 Str, 122 Int Implicits: 1 -40% increased Elemental Damage -(180-200)% increased Physical Damage -(10-15)% increased Attack Speed -(80-100)% increased Critical Strike Chance -50% of Physical Damage Converted to Lightning Damage -Every 16 seconds you gain Elemental Overload for 8 seconds +40% increased Elemental Damage +(180-200)% increased Physical Damage +(10-15)% increased Attack Speed +(80-100)% increased Critical Strike Chance +50% of Physical Damage Converted to Lightning Damage +Every 16 seconds you gain Elemental Overload for 8 seconds You have Resolute Technique while you do not have Elemental Overload {variant:2}100% increased Physical Damage while you have Resolute Technique ]],[[ @@ -261,7 +261,7 @@ Requires Level 60, 95 Str, 131 Int Implicits: 1 40% increased Elemental Damage Grants Level 25 Scorching Ray Skill -(12-20)% increased Cast Speed +(12-20)% increased Cast Speed Recover (1-3)% of Life on Kill Recover (1-3)% of Mana on Kill 10% increased Scorching Ray beam length @@ -593,25 +593,27 @@ Shepherd of Souls ]], -- Weapon: Two Handed Mace [[ -Brain Rattler +Brain Rattler Meatgrinder Variant: Pre 2.6.0 Variant: Pre 3.11.0 +Variant: Pre 3.26.0 Variant: Current Implicits: 3 {variant:1}20% increased Stun Duration on Enemies {variant:2}30% increased Stun Duration on Enemies -{variant:3}5% chance to deal Double Damage +{variant:3,4}5% chance to deal Double Damage {variant:1,2}Adds (80-100) to (320-370) Physical Damage {variant:3}Adds (60-80) to (270-320) Physical Damage +{variant:4}Adds (100-130) to (360-430) Physical Damage 50% of Physical Damage Converted to Lightning Damage {variant:1,2}15% chance to Shock -{variant:3}50% chance to Shock +{variant:3,4}50% chance to Shock {variant:1,2}10% chance to Cause Monsters to Flee Damage Penetrates 20% Lightning Resistance Enemies you Shock have 30% reduced Cast Speed Enemies you Shock have 20% reduced Movement Speed -{variant:3}Hits with this Weapon Shock Enemies as though dealing 300% more Damage +{variant:3,4}Hits with this Weapon Shock Enemies as though dealing 300% more Damage ]],[[ Chober Chaber Great Mallet @@ -818,7 +820,7 @@ League: Settlers of Kalguur Requires Level 53, 170 Str Implicits: 1 10% reduced Enemy Stun Threshold -+(30-40) to Strength ++(30-40) to Strength +(30-40) to Dexterity (150-250)% increased Physical Damage +(400-500) to Accuracy Rating diff --git a/src/Data/Uniques/quiver.lua b/src/Data/Uniques/quiver.lua index 55292f08..0bd51f75 100644 --- a/src/Data/Uniques/quiver.lua +++ b/src/Data/Uniques/quiver.lua @@ -295,17 +295,18 @@ Attack skills can have 1 additional Totem Summoned at a time Steelworm Broadhead Arrow Quiver Variant: Pre 3.17.0 +Variant: Pre 3.26.0 Variant: Current LevelReq: 52 Implicits: 2 {variant:1}6 to 12 Added Physical Damage with Bow Attacks -{variant:2}(8-10)% increased Attack Speed +{variant:2,3}(8-10)% increased Attack Speed Grants Call of Steel (30-60)% increased Evasion Rating and Armour Deal no Non-Physical Damage Attacks that Fire Projectiles Consume up to 1 additional Steel Shard -Skills Fire 3 additional Projectiles for 4 seconds after -you consume a total of 12 Steel Shards +{variant:1,2}Skills Fire 3 additional Projectiles for 4 seconds after you consume a total of 12 Steel Shards +{variant:3}Skills Fire 3 additional Projectiles for 4 seconds after you consume a total of 8 Steel Shards ]],[[ Soul Strike Spike-Point Arrow Quiver diff --git a/src/Data/Uniques/shield.lua b/src/Data/Uniques/shield.lua index 245a9eb3..8e178405 100644 --- a/src/Data/Uniques/shield.lua +++ b/src/Data/Uniques/shield.lua @@ -469,18 +469,25 @@ Variant: Fire and Lightning Damage (Pre 3.14) Variant: Energy Shield and Life (Pre 3.14) Variant: Armour during Soul Gain Prevention (Pre 3.14) Variant: Level of Socketed Support Gems (Pre 3.14) -Variant: Fire and Cold Damage -Variant: Cold and Lightning Damage -Variant: Fire and Lightning Damage -Variant: Energy Shield and Life -Variant: Armour during Soul Gain Prevention -Variant: Level of Socketed Support Gems -(30-50)% increased Spell Damage +Variant: Fire and Cold Damage (Pre 3.26) +Variant: Cold and Lightning Damage (Pre 3.26) +Variant: Fire and Lightning Damage (Pre 3.26) +Variant: Energy Shield and Life (Pre 3.26) +Variant: Armour during Soul Gain Prevention (Pre 3.26) +Variant: Level of Socketed Support Gems (Pre 3.26) +Variant: Fire and Cold Damage (Current) +Variant: Cold and Lightning Damage (Current) +Variant: Fire and Lightning Damage (Current) +Variant: Energy Shield and Life (Current) +Variant: Armour during Soul Gain Prevention (Current) +Variant: Level of Socketed Support Gems (Current) +{variant:1,2,3,4,5,6,7,8,9,10,11,12}(30-50)% increased Spell Damage (180-220)% increased Energy Shield Spectres have (50-100)% increased maximum Life Gain Arcane Surge when you deal a Critical Strike Your Raised Spectres also gain Arcane Surge when you do -(40-50)% increased Critical Strike Chance for Spells per Raised Spectre +{variant:1,2,3,4,5,6,7,8,9,10,11,12}(40-50)% increased Critical Strike Chance for Spells per Raised Spectre +{variant:13,14,15,16,17,18}(50-100)% increased Critical Strike Chance for Spells per Raised Spectre {variant:1}{crafted}Adds (3-12) to (5-16) Fire Damage {variant:1}{crafted}Adds (3-12) to (5-16) Cold Damage {variant:2}{crafted}Adds (3-12) to (5-16) Cold Damage @@ -491,17 +498,17 @@ Your Raised Spectres also gain Arcane Surge when you do {variant:4}{crafted}+(10-28) to maximum Life {variant:5}{crafted}+(500-3000) to Armour during Soul Gain Prevention {variant:6}{crafted}+(1-2) to Level of Socketed Support Gems -{variant:7}Adds (14-16) to (20-22) Fire Damage -{variant:7}Adds (14-16) to (20-22) Cold Damage -{variant:8}Adds (14-16) to (20-22) Cold Damage -{variant:8}Adds (14-16) to (20-22) Lightning Damage -{variant:9}Adds (14-16) to (20-22) Fire Damage -{variant:9}Adds (14-16) to (20-22) Lightning Damage -{variant:10}(24-28)% increased Energy Shield -{variant:10}+(19-22) to maximum Life -{variant:11}+(3201-4000) to Armour during Soul Gain Prevention -{variant:12}+2 to Level of Socketed Support Gems -{variant:12}+(5-8)% to Quality of Socketed Support Gems +{variant:7,13}Adds (14-16) to (20-22) Fire Damage +{variant:7,13}Adds (14-16) to (20-22) Cold Damage +{variant:8,14}Adds (14-16) to (20-22) Cold Damage +{variant:8,14}Adds (14-16) to (20-22) Lightning Damage +{variant:9,15}Adds (14-16) to (20-22) Fire Damage +{variant:9,15}Adds (14-16) to (20-22) Lightning Damage +{variant:10,16}(24-28)% increased Energy Shield +{variant:10,16}+(19-22) to maximum Life +{variant:11,17}+(3201-4000) to Armour during Soul Gain Prevention +{variant:12,18}+2 to Level of Socketed Support Gems +{variant:12,18}+(5-8)% to Quality of Socketed Support Gems ]],[[ Brinerot Flag Tarnished Spirit Shield @@ -1018,7 +1025,7 @@ Implicits: 2 +(100-150) to maximum Life {variant:1,2,3,4}50% reduced Freeze Duration on you {variant:5}80% reduced Freeze Duration on you -{variant:3}Regenerate 1% of Life per Second +{variant:3}Regenerate 1% of Life per Second {variant:4,5}Regenerate 3% of Life per Second {variant:1,2}Regenerate 6% of Life per Second while on Low Life {variant:3}Regenerate 5% of Life per Second while on Low Life diff --git a/src/Data/Uniques/staff.lua b/src/Data/Uniques/staff.lua index 1782b9f3..dc464d27 100644 --- a/src/Data/Uniques/staff.lua +++ b/src/Data/Uniques/staff.lua @@ -105,14 +105,16 @@ Damage cannot be Reflected The Winds of Fate Foul Staff Variant: Pre 3.25.0 +Variant: Pre 3.26.0 Variant: Current League: Sanctum Source: Drops from unique{Lycia, Herald of the Scourge} in normal{The Beyond} Implicits: 2 {variant:1}+18% Chance to Block Attack Damage while wielding a Staff -{variant:2}+22% Chance to Block Attack Damage while wielding a Staff +{variant:2,3}+22% Chance to Block Attack Damage while wielding a Staff (700-800)% increased Physical Damage -+100% to Global Critical Strike Multiplier +{variant:1,2}+100% to Global Critical Strike Multiplier +{variant:3}+(100-150)% to Global Critical Strike Multiplier 75% of Physical Damage converted to a random Element 25% of Physical Damage Converted to Chaos Damage Maximum Critical Strike Chance is 50% @@ -252,34 +254,40 @@ Source: Created from item parts obtained from Boss in The Beachhead Upgrade: Upgrades to unique{The Yielding Mortality} via currency{Haemocombustion Scroll} Variant: Pre 3.11.0 Variant: Pre 3.25.0 +Variant: Pre 3.26.0 Variant: Current Requires Level 66, 113 Str, 113 Int Implicits: 2 {variant:2}18% Chance to Block Attack Damage while wielding a Staff -{variant:3}+25% Chance to Block Spell Damage while wielding a Staff +{variant:3,4}+25% Chance to Block Spell Damage while wielding a Staff {variant:1}Socketed Gems are supported by Level 10 Life Leech -{variant:2,3}Socketed Gems are supported by Level 1 Chance to Bleed +{variant:2,3,4}Socketed Gems are supported by Level 1 Chance to Bleed Grants Summon Harbinger of Brutality Skill 5% Chance to Block Attack Damage while wielding a Staff {variant:2,3}+(30-40)% to Damage over Time Multiplier for Bleeding from Critical Strikes -Adds (160-185) to (200-225) Physical Damage +{variant:4}+(60-80)% to Damage over Time Multiplier for Bleeding from Critical Strikes +{variant:1,2,3}Adds (160-185) to (200-225) Physical Damage +{variant:4}Adds (225-265) to (315-385) Physical Damage (30-40)% increased Critical Strike Chance ]],[[ The Yielding Mortality Imperial Staff Variant: Pre 3.25.0 +Variant: Pre 3.26.0 Variant: Current League: Harvest Source: Upgraded from unique{The Enmity Divine} via currency{Haemocombustion Scroll} Requires Level 66, 113 Str, 113 Int Implicits: 2 {variant:1}+18% Chance to Block Attack Damage while wielding a Staff -{variant:2}+25% Chance to Block Spell Damage while wielding a Staff +{variant:2,3}+25% Chance to Block Spell Damage while wielding a Staff Socketed Gems are supported by Level 1 Chance to Bleed Grants Summon Greater Harbinger of Brutality Skill +5% Chance to Block Attack Damage while wielding a Staff -+(30-40)% to Damage over Time Multiplier for Bleeding from Critical Strikes -Adds (160-185) to (200-225) Physical Damage +{variant:1,2}+(30-40)% to Damage over Time Multiplier for Bleeding from Critical Strikes +{variant:3}+(60-80)% to Damage over Time Multiplier for Bleeding from Critical Strikes +{variant:1,2}Adds (160-185) to (200-225) Physical Damage +{variant:3}Adds (225-265) to (315-385) Physical Damage (30-40)% increased Critical Strike Chance ]],[[ Femurs of the Saints @@ -553,17 +561,20 @@ Ezomyte Staff League: Delve Variant: Pre 3.11.0 Variant: Pre 3.25.0 +Variant: Pre 3.26.0 Variant: Current Requires Level 62, 113 Str, 113 Int Implicits: 3 {variant:1}+18% Chance to Block Attack Damage while wielding a Staff {variant:2}+20% Chance to Block Attack Damage while wielding a Staff -{variant:3}+25% Chance to Block Attack Damage while wielding a Staff -Trigger Level 20 Summon Phantasm Skill when you Consume a Corpse +{variant:3,4}+25% Chance to Block Attack Damage while wielding a Staff +{variant:1,2,3}Trigger Level 20 Summon Phantasm Skill when you Consume a Corpse +{variant:4}Trigger Level 25 Summon Phantasm Skill when you Consume a Corpse (100-140)% increased Spell Damage (25-30)% increased Cast Speed (80-100)% increased Mana Regeneration Rate -Minions deal (45-51) to (66-78) additional Physical Damage +{variant:1,2,3}Minions deal (45-51) to (66-78) additional Physical Damage +{variant:4}Minions deal (90-102) to (132-156) additional Physical Damage If you Consumed a Corpse Recently, you and nearby Allies regenerate 5% of Life per second ]],[[ The Stormheart @@ -691,16 +702,19 @@ Xirgil's Crank Coiled Staff Source: Drops in The Lord's Labyrinth Variant: Pre 2.6.0 +Variant: Pre 3.26.0 Variant: Current Requires Level 28, 43 Str, 43 Int Implicits: 2 {variant:1}+18% Chance to Block Attack Damage while wielding a Staff -{variant:2}+20% Chance to Block Attack Damage while wielding a Staff +{variant:2,3}+20% Chance to Block Attack Damage while wielding a Staff +15% Chance to Block Attack Damage while wielding a Staff (60-80)% increased Spell Damage -+(70-100) to maximum Energy Shield +{variant:1,2}+(70-100) to maximum Energy Shield +{variant:3}+(70-150) to maximum Energy Shield +1 to Level of all Spell Skill Gems Reflects 1 to 150 Lightning Damage to Melee Attackers -20% chance for Energy Shield Recharge to start when you Block +{variant:1,2}20% chance for Energy Shield Recharge to start when you Block +{variant:3}(25-35)% chance for Energy Shield Recharge to start when you Block ]], } diff --git a/src/Data/Uniques/sword.lua b/src/Data/Uniques/sword.lua index b82f2671..576d6837 100644 --- a/src/Data/Uniques/sword.lua +++ b/src/Data/Uniques/sword.lua @@ -66,21 +66,23 @@ Variant: Pre 2.0.0 Variant: Pre 2.6.0 Variant: Pre 3.19.0 Variant: Pre 3.23.0 +Variant: Pre 3.26.0 Variant: Current Implicits: 2 {variant:1,2}18% increased Global Accuracy Rating -{variant:3,4,5}40% increased Global Accuracy Rating +{variant:3,4,5,6}40% increased Global Accuracy Rating +10 to Intelligence {variant:1}100% increased Physical Damage {variant:2,3}150% increased Physical Damage -{variant:4,5}Adds 1 to 75 Lightning Damage +{variant:4,5,6}Adds 1 to 75 Lightning Damage 50% increased Global Critical Strike Chance (40-50)% increased maximum Energy Shield {variant:1,2,3}10% reduced maximum Life -{variant:4,5}25% reduced maximum Life +{variant:4,5,6}25% reduced maximum Life {variant:1,2,3}(0.6-1)% of Physical Attack Damage Leeched as Mana {variant:4}Attacks with this Weapon have Added Maximum Lightning Damage equal to 20% of your Maximum Energy Shield {variant:5}Attacks with this Weapon have Added Maximum Lightning Damage equal to 20% of player Maximum Energy Shield +{variant:6}Attacks with this Weapon have Added Maximum Lightning Damage equal to (10-15)% of player Maximum Energy Shield ]],[[ The Goddess Scorned Elegant Sword @@ -869,19 +871,23 @@ Queen's Decree Ornate Sword Variant: Pre 2.6.0 Variant: Pre 3.8.0 +Variant: Pre 3.26.0 Variant: Current Implicits: 2 {variant:1}18% increased Global Accuracy Rating -{variant:2,3}+185 to Accuracy Rating +{variant:2,3,4}+185 to Accuracy Rating 25% increased Strength Requirement {variant:1,2}Minions have (10-15)% increased maximum Life -{variant:3}Minions have (30-40)% increased maximum Life +{variant:3,4}Minions have (30-40)% increased maximum Life (150-200)% increased Skeleton Duration {variant:1,2}Minions deal (10-15)% increased Damage -{variant:3}Minions deal (30-40)% increased Damage -+1 to maximum number of Raised Zombies -+1 to maximum number of Spectres -+1 to maximum number of Skeletons +{variant:3,4}Minions deal (30-40)% increased Damage +{variant:1,2,3}+1 to maximum number of Raised Zombies +{variant:4}+(1-2) to maximum number of Raised Zombies +{variant:1,2,3}+1 to maximum number of Spectres +{variant:4}+(1-2) to maximum number of Spectres +{variant:1,2,3}+1 to maximum number of Skeletons +{variant:4}+(1-2) to maximum number of Skeletons ]],[[ Queen's Escape Ornate Sword diff --git a/src/Data/Uniques/wand.lua b/src/Data/Uniques/wand.lua index f2aebf9d..32c5b160 100644 --- a/src/Data/Uniques/wand.lua +++ b/src/Data/Uniques/wand.lua @@ -104,12 +104,17 @@ Adds (145-157) to (196-210) Fire Damage to Hits with this Weapon against Blinded Grace of the Goddess Prophecy Wand Source: Drops from unique{The Maven} (Uber) +Variant: Pre 3.26.0 +Variant: Current Implicits: 1 (36-40)% increased Spell Damage (300-350)% Increased Physical Damage -Gain (10-30)% of Physical Damage as Extra Fire Damage -Gain (10-30)% of Physical Damage as Extra Cold Damage -Gain (10-30)% of Physical Damage as Extra Lightning Damage +{variant:1}Gain (10-30)% of Physical Damage as Extra Fire Damage +{variant:1}Gain (10-30)% of Physical Damage as Extra Cold Damage +{variant:1}Gain (10-30)% of Physical Damage as Extra Lightning Damage +{variant:2}Gain (10-50)% of Physical Damage as Extra Fire Damage +{variant:2}Gain (10-50)% of Physical Damage as Extra Cold Damage +{variant:2}Gain (10-50)% of Physical Damage as Extra Lightning Damage +1 to Maximum number of Sacred Wisps +1 to number of Sacred Wisps Summoned ]],[[ @@ -217,10 +222,10 @@ Attacks with this Weapon have (100-115)% increased Elemental Damage The Poet's Pen Carved Wand Implicits: 1 -(11-15)% increased Spell Damage -+1 to Level of Socketed Active Skill Gems per 25 Player Levels -Adds 3 to 5 Physical Damage to Attacks with this Weapon per 3 Player Levels -(8-12)% increased Attack Speed +(11-15)% increased Spell Damage ++1 to Level of Socketed Active Skill Gems per 25 Player Levels +Adds 3 to 5 Physical Damage to Attacks with this Weapon per 3 Player Levels +(8-12)% increased Attack Speed Trigger a Socketed Spell when you Attack with this Weapon, with a 0.25 second Cooldown ]],[[ Reverberation Rod diff --git a/src/Modules/ConfigOptions.lua b/src/Modules/ConfigOptions.lua index fbeec7a1..1ffe20ff 100644 --- a/src/Modules/ConfigOptions.lua +++ b/src/Modules/ConfigOptions.lua @@ -937,7 +937,7 @@ Huge sets the radius to 11. { var = "overrideBuffElusive", type = "count", label = "Effect of Elusive (if not average):", ifOption = "buffElusive", tooltip = "If you have a guaranteed source of Elusive, the strongest one will apply. \nYou can change this to see various buff values", apply = function(val, modList, enemyModList) modList:NewMod("ElusiveEffect", "OVERRIDE", val, "Config", {type = "GlobalEffect", effectType = "Buff" }) end }, - { var = "buffDivinity", type = "check", label = "Do you have Divinity?", ifCond = "Divinity", tooltip = "This will enable the Divinity buff, which grants:\n\t50% more Elemental Damage\n\t20% less Elemental Damage taken", apply = function(val, modList, enemyModList) + { var = "buffDivinity", type = "check", label = "Do you have Divinity?", ifCond = "Divinity", tooltip = "This will enable the Divinity buff, which grants:\n\t75% more Elemental Damage\n\t25% less Elemental Damage taken", apply = function(val, modList, enemyModList) modList:NewMod("Condition:Divinity", "FLAG", true, "Config", { type = "Condition", var = "Combat" }) end }, { var = "multiplierDefiance", type = "count", label = "Defiance:", ifMult = "Defiance", apply = function(val, modList, enemyModList) diff --git a/src/Modules/ModParser.lua b/src/Modules/ModParser.lua index bff0ee5f..85722c68 100644 --- a/src/Modules/ModParser.lua +++ b/src/Modules/ModParser.lua @@ -3610,10 +3610,10 @@ local specialModList = { ["y?o?u?r? ?chance to block is unlucky"] = { flag("BlockChanceIsUnlucky"), flag("ProjectileBlockChanceIsUnlucky"), flag("SpellBlockChanceIsUnlucky"), flag("SpellProjectileBlockChanceIsUnlucky") }, ["y?o?u?r? ?chance to block spell damage is lucky"] = { flag("SpellBlockChanceIsLucky"), flag("SpellProjectileBlockChanceIsLucky") }, ["y?o?u?r? ?chance to block spell damage is unlucky"] = { flag("SpellBlockChanceIsUnlucky"), flag("SpellProjectileBlockChanceIsUnlucky") }, - ["chance to block attack or spell damage is lucky if you've blocked recently"] = { - flag("BlockChanceIsLucky", { type = "Condition", var = "BlockedRecently" }), - flag("ProjectileBlockChanceIsLucky", { type = "Condition", var = "BlockedRecently" }), - flag("SpellBlockChanceIsLucky", { type = "Condition", var = "BlockedRecently" }), + ["chance to block attack or spell damage is lucky if you've blocked recently"] = { + flag("BlockChanceIsLucky", { type = "Condition", var = "BlockedRecently" }), + flag("ProjectileBlockChanceIsLucky", { type = "Condition", var = "BlockedRecently" }), + flag("SpellBlockChanceIsLucky", { type = "Condition", var = "BlockedRecently" }), flag("SpellProjectileBlockChanceIsLucky", { type = "Condition", var = "BlockedRecently" }) }, ["([%d%.]+)%% of evasion rating is regenerated as life per second while focus?sed"] = function(num) return { mod("LifeRegen", "BASE", 1, { type = "PercentStat", stat = "Evasion", percent = num }, { type = "Condition", var = "Focused" }) } end, @@ -3622,8 +3622,8 @@ local specialModList = { ["nearby allies have (%d+)%% increased cast speed per (%d+) intelligence you have"] = function(num, _, div) return { mod("ExtraAura", "LIST", { onlyAllies = true, mod = mod("Speed", "INC", num, nil, ModFlag.Cast ) }, { type = "PerStat", stat = "Int", div = tonumber(div) }) } end, ["quicksilver flasks you use also apply to nearby allies"] = { flag("QuickSilverAppliesToAllies") }, ["you gain divinity for %d+ seconds on reaching maximum divine charges"] = { - mod("ElementalDamage", "MORE", 50, { type = "Condition", var = "Divinity" }), - mod("ElementalDamageTaken", "MORE", -20, { type = "Condition", var = "Divinity" }), + mod("ElementalDamage", "MORE", 75, { type = "Condition", var = "Divinity" }), + mod("ElementalDamageTaken", "MORE", -25, { type = "Condition", var = "Divinity" }), }, ["your nearby party members maximum endurance charges is equal to yours"] = { flag("PartyMemberMaximumEnduranceChargesEqualToYours") }, ["your maximum endurance charges is equal to your maximum frenzy charges"] = { flag("MaximumEnduranceChargesIsMaximumFrenzyCharges") },