Tooltip text "tattoo" or "runegraft" based on node type (#8922)
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@@ -1104,7 +1104,8 @@ function PassiveTreeViewClass:AddNodeTooltip(tooltip, node, build)
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or (node.type == "Keystone") or (node.type == "Mastery") )
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then
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tooltip:AddSeparator(14)
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tooltip:AddLine(14, colorCodes.TIP.."Tip: Right click to edit the tattoo for this node")
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local nodeEditType = (node.type == "Mastery") and "runegraft" or "tattoo"
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tooltip:AddLine(14, colorCodes.TIP.."Tip: Right click to edit the " .. nodeEditType .. " for this node")
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end
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-- Mod differences
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