From 03a8121ea320e2ae8ff043ed40ef92663e51cc0c Mon Sep 17 00:00:00 2001 From: Blitz54 Date: Mon, 4 Aug 2025 03:18:43 -0500 Subject: [PATCH] Tooltip text "tattoo" or "runegraft" based on node type (#8922) --- src/Classes/PassiveTreeView.lua | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/Classes/PassiveTreeView.lua b/src/Classes/PassiveTreeView.lua index d497d758..d8030d35 100644 --- a/src/Classes/PassiveTreeView.lua +++ b/src/Classes/PassiveTreeView.lua @@ -1104,7 +1104,8 @@ function PassiveTreeViewClass:AddNodeTooltip(tooltip, node, build) or (node.type == "Keystone") or (node.type == "Mastery") ) then tooltip:AddSeparator(14) - tooltip:AddLine(14, colorCodes.TIP.."Tip: Right click to edit the tattoo for this node") + local nodeEditType = (node.type == "Mastery") and "runegraft" or "tattoo" + tooltip:AddLine(14, colorCodes.TIP.."Tip: Right click to edit the " .. nodeEditType .. " for this node") end -- Mod differences