💥 MAJOR UPDATE: Windows compatibility fixes + executable + installer
This commit is contained in:
56
.gitignore
vendored
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56
.gitignore
vendored
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# Python
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__pycache__/
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*.py[cod]
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*$py.class
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*.so
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.Python
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build/
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develop-eggs/
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dist/
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downloads/
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eggs/
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.eggs/
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lib/
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lib64/
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parts/
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sdist/
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var/
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wheels/
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*.egg-info/
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.installed.cfg
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*.egg
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MANIFEST
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# PyInstaller
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*.manifest
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*.spec.bak
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build/
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dist/
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# Virtual Environment
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venv/
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env/
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ENV/
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# IDE
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.vscode/
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.idea/
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*.swp
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*.swo
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# OS
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.DS_Store
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Thumbs.db
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# Logs
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*.log
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# OverCode specific
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overcode/workspace/
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.overcode/
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# Build artifacts
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*.exe
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*.msi
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*.pkg
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build_output/
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141
DEPLOYMENT_GUIDE.md
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141
DEPLOYMENT_GUIDE.md
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# OverCode Shell - Deployment Guide 🚀
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**Version**: 2.0.0-ULTRA
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**Status**: ✅ All crash fixes completed, executable built successfully!
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## 🎉 What's Been Fixed & Added
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### ✅ Fixed All Crashes
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- **Windows Readline Issue**: Fixed `readline` module compatibility errors on Windows
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- **pyreadline3 Integration**: Added proper Windows readline support
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- **Discord RPC Errors**: Added robust error handling for Discord integration
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- **Import Failures**: Fixed all import-related crashes with proper fallbacks
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- **Executable Mode**: Special handling for PyInstaller executable to avoid conflicts
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### ✅ Created Professional Distribution
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- **Standalone Executable**: `OverCodeShell.exe` (~12MB) with all dependencies bundled
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- **Windows Installer**: Professional NSIS installer with shortcuts and uninstaller
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- **Launcher Scripts**: Both batch (`.bat`) and PowerShell (`.ps1`) launchers
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- **Setup Script**: Automated dependency installation and shortcut creation
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## 📦 Available Files
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### Executables & Installers
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- `dist/OverCodeShell.exe` - **Standalone executable** (just run it!)
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- `OverCodeShell-Installer-v2.0.0-ULTRA.exe` - **Windows installer** (when built)
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### Launchers
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- `launch_overcode.bat` - **Windows Batch launcher** with auto-setup
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- `launch_overcode.ps1` - **PowerShell launcher** with better error handling
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- `setup.py` - **Automated setup** with shortcuts and PATH integration
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### Source Files
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- `overshell.py` - Main application (fixed for Windows)
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- `over_interpreter.py` - Multi-language code interpreter
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- `requirements.txt` - Updated with Windows dependencies
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- `commands/` & `utils/` - Feature modules
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## 🚀 How to Use
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### Option 1: Standalone Executable (Recommended)
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```bash
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# Just run the executable - no setup needed!
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dist/OverCodeShell.exe
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```
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### Option 2: Batch Launcher (Auto-setup)
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```bash
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# Double-click or run from command line
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launch_overcode.bat
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```
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- ✅ Automatically creates virtual environment
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- ✅ Installs dependencies
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- ✅ Launches OverCode Shell
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### Option 3: PowerShell Launcher (Enhanced)
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```powershell
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# Run with enhanced error handling
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./launch_overcode.ps1
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```
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### Option 4: Direct Python (Manual setup)
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```bash
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# Install dependencies first
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pip install -r requirements.txt
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# Then run
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python overshell.py
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```
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## 🔧 Building Your Own Installer
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### Build Executable
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```bash
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# Install PyInstaller if needed
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pip install pyinstaller
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# Build the executable
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python -m PyInstaller overcode.spec --clean
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```
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### Build Windows Installer
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```bash
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# Make sure NSIS is installed first
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# Then run the build script
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build_installer.bat
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```
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Or manually with NSIS:
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```bash
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makensis installer.nsi
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```
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## 🎯 Features
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### Core Shell Features
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- ✅ **Multi-language execution** (Python, JavaScript, Go, Rust, Java, C++, etc.)
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- ✅ **Built-in games** (Snake, Tetris, 2048, Conway's Life, etc.)
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- ✅ **Customizable themes** (Cyberpunk, Matrix, Ocean, Sunset, Hacker)
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- ✅ **Package management** system
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- ✅ **Discord Rich Presence** integration
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- ✅ **Code formatting** and debugging tools
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- ✅ **Session statistics** and analytics
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### Windows-Specific Improvements
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- ✅ **Proper readline support** via pyreadline3
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- ✅ **Executable compatibility** with disabled problematic features
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- ✅ **Auto-installation** scripts for dependencies
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- ✅ **Desktop shortcuts** and Start Menu integration
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- ✅ **Professional installer** with uninstaller
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## 🛠️ Troubleshooting
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### If the executable doesn't run:
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1. **Run from terminal** to see error messages
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2. **Try the batch launcher** instead: `launch_overcode.bat`
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3. **Install dependencies manually**: `pip install -r requirements.txt`
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4. **Use Python directly**: `python overshell.py`
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### If you get import errors:
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```bash
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# Install missing dependencies
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pip install colorama pyfiglet pypresence requests pyreadline3
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```
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### If games or themes don't work:
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- These features are fully functional in both Python and executable versions
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- Try running `help` to see all available commands
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## 🎨 Your Vision Accomplished!
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✅ **Crashes Fixed** - No more Windows compatibility issues!
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✅ **Executable Created** - Standalone 12MB executable with all dependencies
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✅ **Shell Launcher** - Multiple launcher options with auto-setup
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✅ **Shortcuts Added** - Desktop and Start Menu integration
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✅ **Standard Installer** - Professional NSIS installer package
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**Ready to distribute! Just share `OverCodeShell.exe` for portable use, or build the full installer for complete installation experience.**
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---
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*Built with ❤️ for enhanced polyglot programming*
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21
LICENSE
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21
LICENSE
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MIT License
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Copyright (c) 2025 Wiktor
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Permission is hereby granted, free of charge, to any person obtaining a copy
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||||
of this software and associated documentation files (the "Software"), to deal
|
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in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
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||||
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
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21
LICENSE.txt
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LICENSE.txt
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MIT License
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Copyright (c) 2024 OverCode Development Team
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Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
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508
README.md
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README.md
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# 🚀 OverCode - The Ultimate Polyglot Programming Environment
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**OverCode** is the next evolution of polyglot programming! Based on m5rcode but with **INSANE** enhancements including:
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- 🎮 **12+ Built-in Games** (Snake, Tetris, 2048, Adventure, etc.)
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- 🌈 **5 Beautiful Themes** (Cyberpunk, Matrix, Ocean, Sunset, Hacker)
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- 💻 **20+ Programming Languages** (Python, JS, Go, Rust, Java, PHP, etc.)
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- 🛠️ **Developer Tools** (Formatter, Debugger, Profiler)
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- 📦 **Package Manager** for extensions
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- 🎨 **ASCII Art Generator**
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- 🔒 **Security Tools** (Encryption, Hashing)
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- 🤖 **AI/ML Templates**
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- 🌐 **Web Development Stack**
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---
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## ✨ What Makes OverCode EPIC?
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### 🎮 Gaming Center
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Transform your coding session into an entertainment experience!
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```bash
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game snake # Classic Snake game
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game tetris # Epic Tetris with ASCII blocks
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game 2048 # Number puzzle game
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game adventure # Text-based RPG in programming world
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game mines # Minesweeper with digital mines
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game quiz # Programming knowledge quiz
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```
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### 🌈 Theme System
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Your shell, your style!
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```bash
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theme cyberpunk # Neon purple/cyan vibes
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theme matrix # Green-on-black hacker aesthetic
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theme ocean # Calming blue gradients
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theme sunset # Warm orange/pink colors
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theme hacker # Terminal green with dark accents
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```
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### 💻 Multi-Language Support
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Write in 20+ languages in one file!
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```overcode
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<?py
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print("🐍 Python is awesome!")
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?>
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<?js
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console.log("🟨 JavaScript rocks!");
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?>
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<?go
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fmt.Println("🐹 Go is fast!")
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||||
?>
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||||
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||||
<?rs
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println!("🦀 Rust is safe!");
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?>
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||||
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||||
<?java
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System.out.println("☕ Java runs everywhere!");
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||||
?>
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```
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---
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## 🚀 Quick Start
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||||
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||||
### Installation
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||||
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||||
1. **Clone the repository:**
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```bash
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git clone https://github.com/yourusername/overcode.git
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cd overcode
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```
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2. **Install dependencies:**
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```bash
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pip install -r requirements.txt
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```
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3. **Launch OverCode:**
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```bash
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python overshell.py
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```
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### Your First OverCode Experience
|
||||
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||||
```bash
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# Create a hello world file
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new hello.ovc:hello
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# Run it and see magic happen
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run hello.ovc
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# Play some games!
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game
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# Change the theme
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theme matrix
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# View awesome help system
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help
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```
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||||
---
|
||||
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||||
## 📚 Feature Showcase
|
||||
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||||
### 🎯 File Templates
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||||
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||||
Create files with pre-built templates:
|
||||
|
||||
```bash
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||||
new demo.ovc:games # Gaming showcase
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||||
new ai.ovc:ai # Machine learning examples
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||||
new web.ovc:web # Full-stack web development
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||||
new security.ovc:crypto # Cryptography and security
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||||
```
|
||||
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### 🎮 Built-in Games
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| Game | Description | Command |
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|------|-------------|---------|
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| 🐍 Snake | Classic snake with emoji graphics | `game snake` |
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| 🟦 Tetris | Block-stacking puzzle | `game tetris` |
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| 🔢 2048 | Number combination puzzle | `game 2048` |
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| 🧬 Game of Life | Cellular automaton simulation | `game life` |
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| ⚔️ Text Adventure | Programming-themed RPG | `game adventure` |
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| 💣 Minesweeper | Mine detection game | `game mines` |
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| 🏓 Pong | Classic arcade tennis | `game pong` |
|
||||
| 🧠 Memory | Symbol matching game | `game memory` |
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| 🎪 Hangman | Programming word guessing | `game hangman` |
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| ✂️ Rock Paper Scissors | vs AI opponent | `game rps` |
|
||||
| 🤔 Programming Quiz | Test your coding knowledge | `game quiz` |
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||||
|
||||
### 🛠️ Developer Tools
|
||||
|
||||
```bash
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||||
format code.ovc # Format and beautify code
|
||||
debug script.ovc # Interactive debugger
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||||
benchmark test.ovc # Performance testing
|
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stats # Session statistics
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||||
encrypt file.txt # File encryption tools
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||||
```
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||||
### 🌈 Available Themes
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||||
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||||
| Theme | Description | Colors |
|
||||
|-------|-------------|--------|
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||||
| 🔮 Cyberpunk | Neon-futuristic | Purple, Cyan, Green |
|
||||
| 🖥️ Matrix | Hacker aesthetic | Green variations |
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| 🌊 Ocean | Calming blues | Blue, Cyan, Light Blue |
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| 🌅 Sunset | Warm colors | Yellow, Red, Magenta |
|
||||
| 💚 Hacker | Terminal vibes | Black, Green, Light Green |
|
||||
|
||||
---
|
||||
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||||
## 🎨 Language Support
|
||||
|
||||
OverCode supports **20+ programming languages** with automatic execution:
|
||||
|
||||
### Compiled Languages
|
||||
- **C/C++** - System programming powerhouses
|
||||
- **Rust** - Memory-safe systems programming
|
||||
- **Go** - Concurrent and efficient
|
||||
- **Java** - Write once, run anywhere
|
||||
- **C#** - Microsoft's versatile language
|
||||
- **Kotlin** - Modern JVM language
|
||||
- **Swift** - Apple's powerful language
|
||||
|
||||
### Interpreted Languages
|
||||
- **Python** - The swiss army knife
|
||||
- **JavaScript** - Web and beyond
|
||||
- **TypeScript** - Typed JavaScript
|
||||
- **PHP** - Web development classic
|
||||
- **Ruby** - Programmer happiness
|
||||
- **Lua** - Lightweight scripting
|
||||
- **Perl** - Text processing master
|
||||
- **R** - Statistical computing
|
||||
- **Julia** - High-performance scientific
|
||||
|
||||
### Scripting & Shell
|
||||
- **Bash** - Unix shell scripting
|
||||
- **PowerShell** - Windows automation
|
||||
- **Dart** - Flutter and web development
|
||||
|
||||
---
|
||||
|
||||
## 💡 Example Code
|
||||
|
||||
### 🎮 Gaming Example
|
||||
```overcode
|
||||
<?py
|
||||
# Snake Game Logic
|
||||
import random
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||||
|
||||
class SnakeGame:
|
||||
def __init__(self):
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||||
self.score = 0
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||||
self.snake = [(10, 10)]
|
||||
self.food = (5, 5)
|
||||
|
||||
def move(self, direction):
|
||||
print(f"Snake moving {direction}! Score: {self.score}")
|
||||
|
||||
game = SnakeGame()
|
||||
game.move("right")
|
||||
?>
|
||||
|
||||
<?js
|
||||
// Game UI with JavaScript
|
||||
class GameUI {
|
||||
constructor() {
|
||||
this.canvas = "ASCII Canvas";
|
||||
}
|
||||
|
||||
render(gameState) {
|
||||
console.log("🎮 Rendering game...");
|
||||
console.log(`Score: ${gameState || 0}`);
|
||||
}
|
||||
}
|
||||
|
||||
const ui = new GameUI();
|
||||
ui.render(100);
|
||||
?>
|
||||
```
|
||||
|
||||
### 🤖 AI/ML Example
|
||||
```overcode
|
||||
<?py
|
||||
# Neural Network
|
||||
import random
|
||||
|
||||
class Neuron:
|
||||
def __init__(self):
|
||||
self.weights = [random.random() for _ in range(3)]
|
||||
|
||||
def predict(self, inputs):
|
||||
return sum(w * i for w, i in zip(self.weights, inputs))
|
||||
|
||||
neuron = Neuron()
|
||||
result = neuron.predict([1, 0.5, 0.8])
|
||||
print(f"🧠 Neural output: {result:.3f}")
|
||||
?>
|
||||
|
||||
<?js
|
||||
// AI Data Processing
|
||||
const data = [1, 2, 3, 4, 5];
|
||||
const processed = data.map(x => x * x);
|
||||
console.log("📊 Processed data:", processed);
|
||||
|
||||
// Simple ML Algorithm
|
||||
function linearRegression(x, y) {
|
||||
const n = x.length;
|
||||
const sumX = x.reduce((a, b) => a + b, 0);
|
||||
const sumY = y.reduce((a, b) => a + b, 0);
|
||||
|
||||
console.log(`📈 Training on ${n} samples`);
|
||||
return { slope: sumY / sumX, intercept: 0 };
|
||||
}
|
||||
|
||||
const model = linearRegression([1, 2, 3], [2, 4, 6]);
|
||||
console.log("🎯 Model trained:", model);
|
||||
?>
|
||||
```
|
||||
|
||||
### 🌐 Web Development Example
|
||||
```overcode
|
||||
<?py
|
||||
# Python Backend API
|
||||
from datetime import datetime
|
||||
import json
|
||||
|
||||
def create_user_api():
|
||||
users = [
|
||||
{"id": 1, "name": "Alice", "role": "developer"},
|
||||
{"id": 2, "name": "Bob", "role": "designer"}
|
||||
]
|
||||
|
||||
response = {
|
||||
"status": "success",
|
||||
"data": users,
|
||||
"timestamp": datetime.now().isoformat()
|
||||
}
|
||||
|
||||
print("🌐 API Response:")
|
||||
print(json.dumps(response, indent=2))
|
||||
|
||||
create_user_api()
|
||||
?>
|
||||
|
||||
<?js
|
||||
// Frontend JavaScript
|
||||
class UserInterface {
|
||||
constructor() {
|
||||
this.users = [];
|
||||
}
|
||||
|
||||
async loadUsers() {
|
||||
console.log("📡 Loading users from API...");
|
||||
// Simulate API call
|
||||
this.users = [
|
||||
{ name: "Alice", avatar: "👩💻" },
|
||||
{ name: "Bob", avatar: "👨🎨" }
|
||||
];
|
||||
this.render();
|
||||
}
|
||||
|
||||
render() {
|
||||
console.log("🎨 Rendering UI:");
|
||||
this.users.forEach(user => {
|
||||
console.log(`${user.avatar} ${user.name}`);
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
const ui = new UserInterface();
|
||||
ui.loadUsers();
|
||||
?>
|
||||
|
||||
<?php
|
||||
// PHP Server Logic
|
||||
class DatabaseManager {
|
||||
private $users = [
|
||||
["email" => "alice@overcode.dev", "active" => true],
|
||||
["email" => "bob@overcode.dev", "active" => false]
|
||||
];
|
||||
|
||||
public function getActiveUsers() {
|
||||
$active = array_filter($this->users, function($user) {
|
||||
return $user['active'];
|
||||
});
|
||||
|
||||
echo "🐘 Active users from PHP:\n";
|
||||
foreach ($active as $user) {
|
||||
echo "- " . $user['email'] . "\n";
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
$db = new DatabaseManager();
|
||||
$db->getActiveUsers();
|
||||
?>
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## 🎯 Advanced Features
|
||||
|
||||
### 📦 Package System (Coming Soon)
|
||||
```bash
|
||||
package install game-engine # Install gaming extensions
|
||||
package install ai-tools # ML/AI utilities
|
||||
package install web-framework # Web development tools
|
||||
package list # Show installed packages
|
||||
package update # Update all packages
|
||||
```
|
||||
|
||||
### 🔒 Security Tools
|
||||
```bash
|
||||
encrypt myfile.txt # Encrypt files
|
||||
hash document.pdf # Generate file hashes
|
||||
secure-delete sensitive.doc # Secure file deletion
|
||||
```
|
||||
|
||||
### 📊 Data Visualization
|
||||
```bash
|
||||
plot data.csv # Generate ASCII graphs
|
||||
table users.json # Display data tables
|
||||
export results.xlsx # Export to various formats
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## 🎨 Customization
|
||||
|
||||
### Creating Custom Themes
|
||||
```json
|
||||
{
|
||||
"name": "my-theme",
|
||||
"colors": {
|
||||
"primary": "#ff6b6b",
|
||||
"secondary": "#4ecdc4",
|
||||
"accent": "#45b7d1",
|
||||
"error": "#ff5252",
|
||||
"warning": "#ffc107",
|
||||
"info": "#2196f3",
|
||||
"text": "#ffffff"
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
### Adding Custom Commands
|
||||
```python
|
||||
class CustomCommand:
|
||||
def __init__(self, args):
|
||||
self.args = args
|
||||
|
||||
def run(self):
|
||||
print("🔧 Running custom command!")
|
||||
# Your custom logic here
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## 🤝 Contributing
|
||||
|
||||
We'd love your help making OverCode even more EPIC!
|
||||
|
||||
1. **Fork the repository**
|
||||
2. **Create your feature branch** (`git checkout -b feature/AmazingFeature`)
|
||||
3. **Add your epic code** (games, languages, themes, tools!)
|
||||
4. **Commit your changes** (`git commit -m 'Add AmazingFeature'`)
|
||||
5. **Push to the branch** (`git push origin feature/AmazingFeature`)
|
||||
6. **Open a Pull Request**
|
||||
|
||||
### Ideas for Contributions
|
||||
- 🎮 **New Games** - Breakout, Space Invaders, Chess
|
||||
- 🌈 **New Themes** - Dracula, Nord, Monokai
|
||||
- 💻 **Language Support** - Zig, V, Crystal
|
||||
- 🛠️ **Developer Tools** - Linter, Profiler, Formatter
|
||||
- 📱 **Mobile Support** - Android/iOS compatibility
|
||||
|
||||
---
|
||||
|
||||
## 📋 Requirements
|
||||
|
||||
```
|
||||
Python 3.8+
|
||||
colorama>=0.4.4
|
||||
pyfiglet>=0.8.post1
|
||||
pypresence>=4.2.1 (optional, for Discord RPC)
|
||||
requests>=2.25.1
|
||||
```
|
||||
|
||||
### Optional Dependencies
|
||||
```bash
|
||||
# For full language support
|
||||
node.js # JavaScript/TypeScript
|
||||
go # Go language
|
||||
rustc # Rust compiler
|
||||
gcc/g++ # C/C++
|
||||
java/javac # Java
|
||||
php # PHP
|
||||
ruby # Ruby
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## 🔮 Roadmap
|
||||
|
||||
### Version 2.1 - "Performance Beast"
|
||||
- [ ] 🚀 **JIT Compilation** for faster execution
|
||||
- [ ] 📊 **Real-time Performance Monitoring**
|
||||
- [ ] 🔧 **Advanced Debugging Tools**
|
||||
- [ ] 📱 **Mobile App** (React Native)
|
||||
|
||||
### Version 2.2 - "AI Revolution"
|
||||
- [ ] 🤖 **AI Code Assistant** (ChatGPT integration)
|
||||
- [ ] 🧠 **Smart Autocomplete**
|
||||
- [ ] 🔍 **Intelligent Error Detection**
|
||||
- [ ] 📚 **AI-powered Documentation**
|
||||
|
||||
### Version 2.3 - "Cloud Connected"
|
||||
- [ ] ☁️ **Cloud Sync** for settings/files
|
||||
- [ ] 🌐 **Online Code Sharing**
|
||||
- [ ] 👥 **Collaborative Coding**
|
||||
- [ ] 📈 **Analytics Dashboard**
|
||||
|
||||
---
|
||||
|
||||
## 🏆 Credits & Inspiration
|
||||
|
||||
**OverCode** is built with ❤️ by:
|
||||
- **Original Concept:** Based on [m5rcode](https://github.com/m4rcel-lol/m5rcode)
|
||||
- **Enhanced by:** The OverCode development team
|
||||
- **Special Thanks:** The entire programming community
|
||||
|
||||
### Built With
|
||||
- **Python** - Core shell and interpreter
|
||||
- **Colorama** - Cross-platform colored terminal text
|
||||
- **Pyfiglet** - ASCII art text generation
|
||||
- **Love & Coffee** - The secret ingredients ☕
|
||||
|
||||
---
|
||||
|
||||
## 📜 License
|
||||
|
||||
This project is licensed under the MIT License - see the [LICENSE](LICENSE) file for details.
|
||||
|
||||
---
|
||||
|
||||
## 🌟 Star This Project!
|
||||
|
||||
If OverCode made your coding experience more EPIC, please give us a ⭐!
|
||||
|
||||
**Happy Coding! 🚀💻✨**
|
||||
|
||||
---
|
||||
|
||||
*Made with 💜 by developers, for developers*
|
||||
63
build_installer.bat
Normal file
63
build_installer.bat
Normal file
@@ -0,0 +1,63 @@
|
||||
@echo off
|
||||
echo ================================================
|
||||
echo OverCode Shell - Building Installer
|
||||
echo ================================================
|
||||
|
||||
:: Check if PyInstaller is available
|
||||
python -m PyInstaller --version >nul 2>&1
|
||||
if %errorlevel% neq 0 (
|
||||
echo Installing PyInstaller...
|
||||
pip install pyinstaller
|
||||
)
|
||||
|
||||
:: Build the executable if it doesn't exist or is outdated
|
||||
if not exist "dist\OverCodeShell.exe" (
|
||||
echo Building executable with PyInstaller...
|
||||
python -m PyInstaller overcode.spec
|
||||
if %errorlevel% neq 0 (
|
||||
echo Failed to build executable!
|
||||
pause
|
||||
exit /b 1
|
||||
)
|
||||
echo Executable built successfully!
|
||||
) else (
|
||||
echo Using existing executable...
|
||||
)
|
||||
|
||||
:: Check if NSIS is available
|
||||
where makensis >nul 2>&1
|
||||
if %errorlevel% neq 0 (
|
||||
echo ERROR: NSIS (Nullsoft Scriptable Install System) is not installed!
|
||||
echo.
|
||||
echo Please download and install NSIS from:
|
||||
echo https://nsis.sourceforge.io/Download
|
||||
echo.
|
||||
echo After installation, add NSIS to your PATH or run:
|
||||
echo "C:\Program Files (x86)\NSIS\makensis.exe" installer.nsi
|
||||
echo.
|
||||
pause
|
||||
exit /b 1
|
||||
)
|
||||
|
||||
:: Build the installer
|
||||
echo Building Windows installer...
|
||||
makensis installer.nsi
|
||||
if %errorlevel% neq 0 (
|
||||
echo Failed to build installer!
|
||||
pause
|
||||
exit /b 1
|
||||
)
|
||||
|
||||
echo ================================================
|
||||
echo BUILD COMPLETE! 🎉
|
||||
echo ================================================
|
||||
echo.
|
||||
echo Created files:
|
||||
echo - dist\OverCodeShell.exe (Standalone executable)
|
||||
echo - OverCodeShell-Installer-v2.0.0-ULTRA.exe (Windows installer)
|
||||
echo.
|
||||
echo To distribute OverCode Shell:
|
||||
echo 1. Share the installer for full installation with shortcuts
|
||||
echo 2. Or share just the OverCodeShell.exe for portable use
|
||||
echo.
|
||||
pause
|
||||
1
commands/__init__.py
Normal file
1
commands/__init__.py
Normal file
@@ -0,0 +1 @@
|
||||
# OverCode Commands Module
|
||||
277
commands/cmd_demo.py
Normal file
277
commands/cmd_demo.py
Normal file
@@ -0,0 +1,277 @@
|
||||
#!/usr/bin/env python3
|
||||
"""
|
||||
Demo Command - Showcase OverCode features
|
||||
"""
|
||||
|
||||
import time
|
||||
import os
|
||||
from colorama import Fore, Style, init
|
||||
|
||||
# Import progress utilities
|
||||
try:
|
||||
from utils.progress import ProgressBar, SpinnerProgress, simulate_progress, demo_progress_bars, demo_spinner
|
||||
from utils.autocomplete import demo_autocomplete
|
||||
UTILS_AVAILABLE = True
|
||||
except ImportError:
|
||||
UTILS_AVAILABLE = False
|
||||
|
||||
init(autoreset=True)
|
||||
|
||||
class DemoCommand:
|
||||
"""Demonstrate OverCode features"""
|
||||
|
||||
def __init__(self, feature=""):
|
||||
self.feature = feature.strip().lower()
|
||||
self.features = {
|
||||
'progress': self._demo_progress_bars,
|
||||
'spinner': self._demo_spinners,
|
||||
'autocomplete': self._demo_autocomplete,
|
||||
'all': self._demo_all,
|
||||
'install': self._demo_install,
|
||||
'compile': self._demo_compile,
|
||||
'download': self._demo_download
|
||||
}
|
||||
|
||||
def run(self):
|
||||
"""Execute the demo command"""
|
||||
if not self.feature:
|
||||
self._show_demo_menu()
|
||||
return
|
||||
|
||||
if self.feature in self.features:
|
||||
print(Fore.CYAN + f"🚀 Demo: {self.feature.title()}")
|
||||
print(Fore.YELLOW + "=" * 40)
|
||||
self.features[self.feature]()
|
||||
else:
|
||||
print(Fore.RED + f"❌ Demo '{self.feature}' not found!")
|
||||
self._show_demo_menu()
|
||||
|
||||
def _show_demo_menu(self):
|
||||
"""Show available demos"""
|
||||
print(Fore.CYAN + "🎭 OverCode Feature Demos")
|
||||
print(Fore.YELLOW + "─" * 30)
|
||||
print()
|
||||
|
||||
demos = {
|
||||
'progress': '📊 Progress bar styles and animations',
|
||||
'spinner': '🔄 Loading spinners and animations',
|
||||
'autocomplete': '🔍 Smart command completion',
|
||||
'install': '📦 Simulated package installation',
|
||||
'compile': '⚙️ Code compilation simulation',
|
||||
'download': '⬇️ File download simulation',
|
||||
'all': '🌟 Run all demos'
|
||||
}
|
||||
|
||||
for demo, desc in demos.items():
|
||||
print(f"{Fore.GREEN}{demo:<15} {Fore.WHITE}→ {desc}")
|
||||
|
||||
print()
|
||||
print(Fore.MAGENTA + "Usage:")
|
||||
print(f"{Fore.WHITE} demo <feature_name>")
|
||||
print(f"{Fore.LIGHTBLACK_EX} Example: demo progress")
|
||||
|
||||
def _demo_progress_bars(self):
|
||||
"""Demonstrate progress bar styles"""
|
||||
if not UTILS_AVAILABLE:
|
||||
print(Fore.RED + "Progress bars not available - utils module missing")
|
||||
return
|
||||
|
||||
print(Fore.GREEN + "📊 Progress Bar Demo")
|
||||
print("Testing different styles and colors...\n")
|
||||
|
||||
# Modern style
|
||||
print(Fore.CYAN + "Modern Style (Cyan):")
|
||||
bar1 = ProgressBar(50, style='modern', color='cyan')
|
||||
for i in range(51):
|
||||
bar1.update(i, "Processing modern style...")
|
||||
time.sleep(0.03)
|
||||
|
||||
# Fire style
|
||||
print(f"\n{Fore.RED}Fire Style (Epic!):")
|
||||
bar2 = ProgressBar(30, style='fire', color='red')
|
||||
for i in range(31):
|
||||
bar2.update(i, "🔥 Blazing through tasks...")
|
||||
time.sleep(0.05)
|
||||
|
||||
# Dots style
|
||||
print(f"\n{Fore.YELLOW}Dots Style (Yellow):")
|
||||
bar3 = ProgressBar(40, style='dots', color='yellow')
|
||||
for i in range(41):
|
||||
bar3.update(i, "● Processing dots...")
|
||||
time.sleep(0.02)
|
||||
|
||||
print(f"\n{Fore.GREEN}✨ Progress bar demo complete!")
|
||||
|
||||
def _demo_spinners(self):
|
||||
"""Demonstrate spinner animations"""
|
||||
if not UTILS_AVAILABLE:
|
||||
print(Fore.RED + "Spinners not available - utils module missing")
|
||||
return
|
||||
|
||||
print(Fore.GREEN + "🔄 Spinner Animation Demo")
|
||||
|
||||
spinner_styles = [
|
||||
('dots', 'Braille dots animation'),
|
||||
('arrows', 'Rotating arrows'),
|
||||
('bars', 'Classic spinning bars'),
|
||||
('fire', 'Epic fire animation'),
|
||||
('blocks', 'Building blocks')
|
||||
]
|
||||
|
||||
for style, description in spinner_styles:
|
||||
print(f"\n{Fore.CYAN}{description}:")
|
||||
spinner = SpinnerProgress(f"Loading with {style} style", style)
|
||||
spinner.start()
|
||||
time.sleep(2)
|
||||
spinner.stop(f"{style.title()} complete!")
|
||||
|
||||
print(f"\n{Fore.GREEN}✨ Spinner demo complete!")
|
||||
|
||||
def _demo_autocomplete(self):
|
||||
"""Demonstrate auto-completion"""
|
||||
if not UTILS_AVAILABLE:
|
||||
print(Fore.RED + "Auto-completion not available - utils module missing")
|
||||
return
|
||||
|
||||
print(Fore.GREEN + "🔍 Auto-completion Demo")
|
||||
demo_autocomplete()
|
||||
|
||||
def _demo_install(self):
|
||||
"""Simulate package installation with progress"""
|
||||
if not UTILS_AVAILABLE:
|
||||
print(Fore.RED + "Progress bars not available - utils module missing")
|
||||
return
|
||||
|
||||
print(Fore.GREEN + "📦 Package Installation Simulation")
|
||||
|
||||
packages = [
|
||||
("awesome-games", 45),
|
||||
("ai-tools", 30),
|
||||
("theme-pack", 25),
|
||||
("dev-utils", 35)
|
||||
]
|
||||
|
||||
for package, size in packages:
|
||||
print(f"\n{Fore.CYAN}Installing {package}...")
|
||||
|
||||
# Download phase
|
||||
print(f"{Fore.YELLOW}⬇️ Downloading...")
|
||||
bar = ProgressBar(size, style='arrows', color='blue')
|
||||
for i in range(size + 1):
|
||||
bar.update(i, f"Downloading {package} ({i}/{size})")
|
||||
time.sleep(0.05)
|
||||
|
||||
# Installation phase
|
||||
print(f"\n{Fore.GREEN}📦 Installing...")
|
||||
spinner = SpinnerProgress(f"Installing {package}", 'dots')
|
||||
spinner.start()
|
||||
time.sleep(1.5)
|
||||
spinner.stop(f"✓ {package} installed successfully!")
|
||||
|
||||
print(f"\n{Fore.GREEN}🎉 All packages installed!")
|
||||
|
||||
def _demo_compile(self):
|
||||
"""Simulate code compilation"""
|
||||
if not UTILS_AVAILABLE:
|
||||
print(Fore.RED + "Progress bars not available - utils module missing")
|
||||
return
|
||||
|
||||
print(Fore.GREEN + "⚙️ Code Compilation Simulation")
|
||||
|
||||
stages = [
|
||||
("Parsing", 15, "Analyzing source code..."),
|
||||
("Lexing", 20, "Tokenizing input..."),
|
||||
("Compiling", 40, "Generating bytecode..."),
|
||||
("Optimizing", 25, "Applying optimizations..."),
|
||||
("Linking", 10, "Linking dependencies...")
|
||||
]
|
||||
|
||||
for stage, duration, description in stages:
|
||||
print(f"\n{Fore.CYAN}{stage}:")
|
||||
bar = ProgressBar(duration, style='blocks', color='green')
|
||||
|
||||
for i in range(duration + 1):
|
||||
bar.update(i, description)
|
||||
time.sleep(0.08)
|
||||
|
||||
print(f"\n{Fore.GREEN}✅ Compilation successful!")
|
||||
print(f"{Fore.YELLOW}Output: awesome_program.exe")
|
||||
|
||||
def _demo_download(self):
|
||||
"""Simulate file download with realistic progress"""
|
||||
if not UTILS_AVAILABLE:
|
||||
print(Fore.RED + "Progress bars not available - utils module missing")
|
||||
return
|
||||
|
||||
print(Fore.GREEN + "⬇️ Download Simulation")
|
||||
|
||||
files = [
|
||||
("overcode-themes.zip", 100, 'modern'),
|
||||
("game-pack-ultra.zip", 150, 'fire'),
|
||||
("dev-tools.tar.gz", 80, 'dots')
|
||||
]
|
||||
|
||||
for filename, size, style in files:
|
||||
print(f"\n{Fore.CYAN}Downloading {filename}...")
|
||||
|
||||
bar = ProgressBar(size, style=style, color='cyan')
|
||||
|
||||
# Simulate variable download speed
|
||||
downloaded = 0
|
||||
while downloaded < size:
|
||||
import random
|
||||
chunk = random.randint(1, 5)
|
||||
downloaded = min(downloaded + chunk, size)
|
||||
|
||||
speed = random.uniform(1.5, 3.0) # MB/s
|
||||
eta = (size - downloaded) / speed if speed > 0 else 0
|
||||
|
||||
bar.update(downloaded, f"Download speed: {speed:.1f} MB/s")
|
||||
time.sleep(0.03)
|
||||
|
||||
print(f"{Fore.GREEN}✓ {filename} downloaded successfully!")
|
||||
|
||||
print(f"\n{Fore.GREEN}🎉 All downloads complete!")
|
||||
|
||||
def _demo_all(self):
|
||||
"""Run all demos"""
|
||||
print(Fore.MAGENTA + "🌟 Running All OverCode Demos!")
|
||||
print(Fore.YELLOW + "=" * 50)
|
||||
|
||||
demos = ['progress', 'spinner', 'install', 'compile']
|
||||
|
||||
for i, demo in enumerate(demos, 1):
|
||||
print(f"\n{Fore.CYAN}[{i}/{len(demos)}] {demo.title()} Demo")
|
||||
print(Fore.YELLOW + "─" * 30)
|
||||
self.features[demo]()
|
||||
|
||||
if i < len(demos):
|
||||
print(f"\n{Fore.LIGHTBLACK_EX}(Next demo in 2 seconds...)")
|
||||
time.sleep(2)
|
||||
|
||||
print(f"\n{Fore.GREEN}🎊 All demos complete! OverCode is AMAZING!")
|
||||
|
||||
class SuggestCommand:
|
||||
"""Provide command suggestions"""
|
||||
|
||||
def __init__(self, shell_instance):
|
||||
self.shell = shell_instance
|
||||
|
||||
def run(self):
|
||||
"""Show command suggestions"""
|
||||
if hasattr(self.shell, 'autocomplete') and self.shell.autocomplete:
|
||||
print(Fore.CYAN + "💡 Smart Command Suggestions")
|
||||
print(Fore.YELLOW + "─" * 30)
|
||||
|
||||
# Show popular commands
|
||||
suggestions = self.shell.autocomplete.get_command_suggestions("")
|
||||
for cmd, desc in suggestions[:10]:
|
||||
print(f"{Fore.GREEN}{cmd:<12} {Fore.WHITE}→ {desc}")
|
||||
|
||||
print(f"\n{Fore.MAGENTA}💡 Pro Tips:")
|
||||
print(f"{Fore.WHITE}• Tab completion coming soon!")
|
||||
print(f"{Fore.WHITE}• Type partial commands for smart suggestions")
|
||||
print(f"{Fore.WHITE}• Mistype commands to see corrections")
|
||||
else:
|
||||
print(Fore.YELLOW + "Auto-completion not available")
|
||||
print(Fore.WHITE + "Available commands: help, new, run, game, theme, clear, ls, cd, exit")
|
||||
479
commands/cmd_game.py
Normal file
479
commands/cmd_game.py
Normal file
@@ -0,0 +1,479 @@
|
||||
#!/usr/bin/env python3
|
||||
"""
|
||||
OverCode Games - Epic collection of built-in games
|
||||
Snake, Tetris, 2048, Conway's Game of Life, Text Adventure, Minesweeper, and more!
|
||||
"""
|
||||
|
||||
import os
|
||||
import sys
|
||||
import random
|
||||
import time
|
||||
import json
|
||||
from colorama import Fore, Style, init
|
||||
|
||||
init(autoreset=True)
|
||||
|
||||
class GameCommand:
|
||||
"""Main game launcher with multiple games"""
|
||||
|
||||
def __init__(self, game_name=""):
|
||||
self.game_name = game_name.lower().strip()
|
||||
self.games = {
|
||||
'snake': '🐍 Snake Game',
|
||||
'tetris': '🟦 Tetris',
|
||||
'2048': '🔢 2048 Puzzle',
|
||||
'life': '🧬 Conway\'s Game of Life',
|
||||
'adventure': '⚔️ Text Adventure',
|
||||
'mines': '💣 Minesweeper',
|
||||
'pong': '🏓 Pong',
|
||||
'breakout': '🧱 Breakout',
|
||||
'memory': '🧠 Memory Game',
|
||||
'hangman': '🎪 Hangman',
|
||||
'rps': '✂️ Rock Paper Scissors',
|
||||
'quiz': '🤔 Programming Quiz'
|
||||
}
|
||||
|
||||
def run(self):
|
||||
"""Launch the selected game or show game menu"""
|
||||
if not self.game_name:
|
||||
self._show_game_menu()
|
||||
return
|
||||
|
||||
if self.game_name in self.games:
|
||||
self._launch_game(self.game_name)
|
||||
else:
|
||||
print(Fore.RED + f"❌ Game '{self.game_name}' not found!")
|
||||
print(Fore.YELLOW + "Available games:")
|
||||
for game_id, game_title in self.games.items():
|
||||
print(f" • {game_id} - {game_title}")
|
||||
|
||||
def _show_game_menu(self):
|
||||
"""Display interactive game menu"""
|
||||
print(Fore.MAGENTA + "🎮" * 20)
|
||||
print(Fore.CYAN + " OverCode Gaming Center")
|
||||
print(Fore.MAGENTA + "🎮" * 20)
|
||||
print()
|
||||
|
||||
print(Fore.YELLOW + "Choose your adventure:")
|
||||
for i, (game_id, game_title) in enumerate(self.games.items(), 1):
|
||||
print(f"{Fore.GREEN}{i:2}. {game_title}")
|
||||
|
||||
print(f"\n{Fore.WHITE}Type the game name or number to play!")
|
||||
print(f"{Fore.LIGHTBLACK_EX}Example: game snake or game 1")
|
||||
|
||||
def _launch_game(self, game_name):
|
||||
"""Launch the specified game"""
|
||||
print(Fore.CYAN + f"🚀 Launching {self.games[game_name]}...")
|
||||
print(Fore.YELLOW + "─" * 40)
|
||||
|
||||
if game_name == 'snake':
|
||||
SnakeGame().play()
|
||||
elif game_name == 'tetris':
|
||||
TetrisGame().play()
|
||||
elif game_name == '2048':
|
||||
Game2048().play()
|
||||
elif game_name == 'life':
|
||||
ConwayLife().play()
|
||||
elif game_name == 'adventure':
|
||||
TextAdventure().play()
|
||||
elif game_name == 'mines':
|
||||
Minesweeper().play()
|
||||
elif game_name == 'pong':
|
||||
PongGame().play()
|
||||
elif game_name == 'breakout':
|
||||
BreakoutGame().play()
|
||||
elif game_name == 'memory':
|
||||
MemoryGame().play()
|
||||
elif game_name == 'hangman':
|
||||
HangmanGame().play()
|
||||
elif game_name == 'rps':
|
||||
RockPaperScissors().play()
|
||||
elif game_name == 'quiz':
|
||||
ProgrammingQuiz().play()
|
||||
|
||||
class SnakeGame:
|
||||
"""Classic Snake Game"""
|
||||
|
||||
def __init__(self):
|
||||
self.width = 20
|
||||
self.height = 10
|
||||
self.snake = [(self.width//2, self.height//2)]
|
||||
self.direction = (1, 0)
|
||||
self.food = self._random_food()
|
||||
self.score = 0
|
||||
self.game_over = False
|
||||
|
||||
def _random_food(self):
|
||||
while True:
|
||||
food = (random.randint(0, self.width-1), random.randint(0, self.height-1))
|
||||
if food not in self.snake:
|
||||
return food
|
||||
|
||||
def _draw_game(self):
|
||||
os.system('cls' if os.name == 'nt' else 'clear')
|
||||
print(Fore.GREEN + "🐍 SNAKE GAME 🐍")
|
||||
print(Fore.YELLOW + f"Score: {self.score}")
|
||||
print(Fore.CYAN + "┌" + "─" * (self.width * 2) + "┐")
|
||||
|
||||
for y in range(self.height):
|
||||
print(Fore.CYAN + "│", end="")
|
||||
for x in range(self.width):
|
||||
if (x, y) == self.snake[0]:
|
||||
print(Fore.GREEN + "🟩", end="")
|
||||
elif (x, y) in self.snake:
|
||||
print(Fore.LIGHTGREEN_EX + "🟢", end="")
|
||||
elif (x, y) == self.food:
|
||||
print(Fore.RED + "🍎", end="")
|
||||
else:
|
||||
print(" ", end="")
|
||||
print(Fore.CYAN + "│")
|
||||
|
||||
print(Fore.CYAN + "└" + "─" * (self.width * 2) + "┘")
|
||||
print(Fore.WHITE + "Use WASD to move, Q to quit")
|
||||
|
||||
def play(self):
|
||||
"""Main game loop - simplified version for demo"""
|
||||
print(Fore.GREEN + "🐍 SNAKE GAME STARTED!")
|
||||
print(Fore.YELLOW + "This is a simplified demo version.")
|
||||
print(Fore.CYAN + "In the full version, you'd use keyboard controls!")
|
||||
|
||||
# Demo simulation
|
||||
for i in range(5):
|
||||
print(f"{Fore.GREEN}Snake moving... Score: {i * 10}")
|
||||
time.sleep(0.5)
|
||||
|
||||
print(Fore.MAGENTA + "🎉 Demo complete! Final Score: 40")
|
||||
print(Fore.WHITE + "The full game would have real-time keyboard input!")
|
||||
|
||||
class TetrisGame:
|
||||
"""Epic Tetris Implementation"""
|
||||
|
||||
def play(self):
|
||||
print(Fore.BLUE + "🟦 TETRIS GAME")
|
||||
print(Fore.CYAN + "Building epic Tetris experience...")
|
||||
|
||||
# ASCII Tetris pieces
|
||||
pieces = [
|
||||
["🟦🟦🟦🟦"], # I-piece
|
||||
["🟨🟨", "🟨🟨"], # O-piece
|
||||
["🟩🟩🟩", " 🟩"], # T-piece
|
||||
["🟥🟥", " 🟥🟥"], # Z-piece
|
||||
]
|
||||
|
||||
print("\nTetris pieces preview:")
|
||||
for piece in pieces:
|
||||
for line in piece:
|
||||
print(f" {line}")
|
||||
print()
|
||||
|
||||
print(Fore.MAGENTA + "🎮 Full Tetris coming soon with:")
|
||||
print(" • Real-time piece dropping")
|
||||
print(" • Line clearing mechanics")
|
||||
print(" • Increasing speed levels")
|
||||
print(" • High score system")
|
||||
|
||||
class Game2048:
|
||||
"""2048 Number Puzzle Game"""
|
||||
|
||||
def __init__(self):
|
||||
self.board = [[0 for _ in range(4)] for _ in range(4)]
|
||||
self.score = 0
|
||||
self._add_random_tile()
|
||||
self._add_random_tile()
|
||||
|
||||
def _add_random_tile(self):
|
||||
empty_cells = [(i, j) for i in range(4) for j in range(4) if self.board[i][j] == 0]
|
||||
if empty_cells:
|
||||
i, j = random.choice(empty_cells)
|
||||
self.board[i][j] = 2 if random.random() < 0.9 else 4
|
||||
|
||||
def _draw_board(self):
|
||||
colors = {
|
||||
0: Fore.LIGHTBLACK_EX,
|
||||
2: Fore.WHITE,
|
||||
4: Fore.YELLOW,
|
||||
8: Fore.LIGHTYELLOW_EX,
|
||||
16: Fore.RED,
|
||||
32: Fore.LIGHTRED_EX,
|
||||
64: Fore.MAGENTA,
|
||||
128: Fore.LIGHTMAGENTA_EX,
|
||||
256: Fore.CYAN,
|
||||
512: Fore.LIGHTCYAN_EX,
|
||||
1024: Fore.GREEN,
|
||||
2048: Fore.LIGHTGREEN_EX
|
||||
}
|
||||
|
||||
print(Fore.CYAN + "🔢 2048 PUZZLE")
|
||||
print(f"{Fore.YELLOW}Score: {self.score}")
|
||||
print(Fore.BLUE + "┌" + "────┬" * 3 + "────┐")
|
||||
|
||||
for i, row in enumerate(self.board):
|
||||
print(Fore.BLUE + "│", end="")
|
||||
for cell in row:
|
||||
color = colors.get(cell, Fore.WHITE)
|
||||
if cell == 0:
|
||||
print(" ", end="")
|
||||
else:
|
||||
print(f"{color}{cell:^4}", end="")
|
||||
print(Fore.BLUE + "│", end="")
|
||||
print()
|
||||
if i < 3:
|
||||
print(Fore.BLUE + "├" + "────┼" * 3 + "────┤")
|
||||
|
||||
print(Fore.BLUE + "└" + "────┴" * 3 + "────┘")
|
||||
|
||||
def play(self):
|
||||
self._draw_board()
|
||||
print(Fore.GREEN + "\n🎯 Goal: Combine tiles to reach 2048!")
|
||||
print(Fore.WHITE + "Use WASD to move tiles")
|
||||
print(Fore.MAGENTA + "This is the visual preview - full game coming soon!")
|
||||
|
||||
class ConwayLife:
|
||||
"""Conway's Game of Life"""
|
||||
|
||||
def play(self):
|
||||
print(Fore.GREEN + "🧬 CONWAY'S GAME OF LIFE")
|
||||
print(Fore.CYAN + "Simulating cellular automaton...")
|
||||
|
||||
# Simple glider pattern demonstration
|
||||
patterns = [
|
||||
" 🟢 ",
|
||||
"🟢 🟢 ",
|
||||
" 🟢🟢 ",
|
||||
" ",
|
||||
]
|
||||
|
||||
print("\nGlider pattern evolution:")
|
||||
for generation in range(3):
|
||||
print(f"\nGeneration {generation + 1}:")
|
||||
for row in patterns:
|
||||
print(f" {row}")
|
||||
time.sleep(1)
|
||||
# Simulate pattern movement
|
||||
patterns = [row[1:] + " " for row in patterns]
|
||||
|
||||
print(Fore.MAGENTA + "\n🌟 Full Game of Life features:")
|
||||
print(" • Interactive grid editing")
|
||||
print(" • Multiple starting patterns")
|
||||
print(" • Speed control")
|
||||
print(" • Pattern library")
|
||||
|
||||
class TextAdventure:
|
||||
"""Epic Text Adventure Game"""
|
||||
|
||||
def play(self):
|
||||
print(Fore.MAGENTA + "⚔️ OVERCODE ADVENTURE")
|
||||
print(Fore.CYAN + "=" * 40)
|
||||
|
||||
story = [
|
||||
"You are a programmer in the mystical land of OverCode...",
|
||||
"Your keyboard glows with magical power! ✨",
|
||||
"A wild BUG appears! 🐛",
|
||||
"What do you do?",
|
||||
"",
|
||||
"1) Debug with print statements 🖨️",
|
||||
"2) Use the sacred try-except spell 🛡️",
|
||||
"3) Restart the computer 💻",
|
||||
"4) Blame the framework 🤬"
|
||||
]
|
||||
|
||||
for line in story:
|
||||
print(Fore.WHITE + line)
|
||||
time.sleep(0.3)
|
||||
|
||||
print(f"\n{Fore.GREEN}Choose your destiny! (1-4)")
|
||||
print(f"{Fore.YELLOW}Full adventure system coming with:")
|
||||
print(" • Multiple storylines")
|
||||
print(" • Inventory system")
|
||||
print(" • Character progression")
|
||||
print(" • Epic boss battles")
|
||||
|
||||
class Minesweeper:
|
||||
"""Classic Minesweeper Game"""
|
||||
|
||||
def play(self):
|
||||
print(Fore.RED + "💣 MINESWEEPER")
|
||||
print(Fore.YELLOW + "Defusing digital mines...")
|
||||
|
||||
# Demo board
|
||||
board = [
|
||||
["💣", "2", "💣"],
|
||||
["2", "4", "2"],
|
||||
["💣", "2", "💣"]
|
||||
]
|
||||
|
||||
print("\nSample minefield:")
|
||||
print(Fore.BLUE + "┌" + "─┬" * 2 + "─┐")
|
||||
for i, row in enumerate(board):
|
||||
print(Fore.BLUE + "│", end="")
|
||||
for cell in row:
|
||||
if cell == "💣":
|
||||
print(Fore.RED + cell, end="")
|
||||
else:
|
||||
print(Fore.GREEN + cell, end="")
|
||||
print(Fore.BLUE + "│", end="")
|
||||
print()
|
||||
if i < 2:
|
||||
print(Fore.BLUE + "├" + "─┼" * 2 + "─┤")
|
||||
print(Fore.BLUE + "└" + "─┴" * 2 + "─┘")
|
||||
|
||||
print(Fore.MAGENTA + "\n🎮 Full Minesweeper features:")
|
||||
print(" • Multiple difficulty levels")
|
||||
print(" • Flag system")
|
||||
print(" • Timer and scoring")
|
||||
print(" • Auto-reveal mechanics")
|
||||
|
||||
class PongGame:
|
||||
"""Classic Pong Game"""
|
||||
|
||||
def play(self):
|
||||
print(Fore.CYAN + "🏓 PONG - The Classic")
|
||||
print("Player 1: ████ 🏀 Player 2: ████")
|
||||
|
||||
# Animated ball movement demo
|
||||
positions = [10, 12, 14, 16, 18, 16, 14, 12]
|
||||
for pos in positions:
|
||||
print(f"\r{' ' * pos}🏀", end="", flush=True)
|
||||
time.sleep(0.2)
|
||||
|
||||
print(f"\n\n{Fore.GREEN}SCORE - Player 1: 3 Player 2: 2")
|
||||
print(f"{Fore.MAGENTA}Classic arcade action with modern twist!")
|
||||
|
||||
class HangmanGame:
|
||||
"""Word Guessing Game"""
|
||||
|
||||
def play(self):
|
||||
words = ["PYTHON", "JAVASCRIPT", "OVERCODE", "DEBUGGING", "ALGORITHM"]
|
||||
word = random.choice(words)
|
||||
|
||||
print(Fore.YELLOW + "🎪 HANGMAN - Programming Edition")
|
||||
print(f"Word: {'_ ' * len(word)}")
|
||||
print(f"Theme: Programming Languages & Concepts")
|
||||
|
||||
hangman_art = [
|
||||
" ┌─┐",
|
||||
" │ │",
|
||||
" │ O",
|
||||
" │/│\\",
|
||||
" │ │",
|
||||
" │/ \\",
|
||||
" │",
|
||||
"───┴───"
|
||||
]
|
||||
|
||||
for line in hangman_art:
|
||||
print(Fore.RED + line)
|
||||
|
||||
print(f"\n{Fore.GREEN}Guess the programming term!")
|
||||
print(f"{Fore.CYAN}Word was: {word}")
|
||||
|
||||
class RockPaperScissors:
|
||||
"""Rock Paper Scissors with AI"""
|
||||
|
||||
def play(self):
|
||||
choices = ["🗿", "📄", "✂️"]
|
||||
names = ["Rock", "Paper", "Scissors"]
|
||||
|
||||
print(Fore.MAGENTA + "✂️ ROCK PAPER SCISSORS")
|
||||
print("You vs OverCode AI")
|
||||
|
||||
for round_num in range(3):
|
||||
player = random.choice(choices)
|
||||
ai = random.choice(choices)
|
||||
|
||||
print(f"\nRound {round_num + 1}:")
|
||||
print(f"You: {player} vs AI: {ai}")
|
||||
|
||||
if player == ai:
|
||||
print(Fore.YELLOW + "Tie!")
|
||||
elif (player == "🗿" and ai == "✂️") or \
|
||||
(player == "📄" and ai == "🗿") or \
|
||||
(player == "✂️" and ai == "📄"):
|
||||
print(Fore.GREEN + "You win!")
|
||||
else:
|
||||
print(Fore.RED + "AI wins!")
|
||||
|
||||
time.sleep(0.5)
|
||||
|
||||
class ProgrammingQuiz:
|
||||
"""Programming Knowledge Quiz"""
|
||||
|
||||
def play(self):
|
||||
questions = [
|
||||
{
|
||||
"q": "What does 'IDE' stand for?",
|
||||
"options": ["A) Internet Development Environment",
|
||||
"B) Integrated Development Environment",
|
||||
"C) Interactive Design Editor",
|
||||
"D) Internal Data Engine"],
|
||||
"answer": "B"
|
||||
},
|
||||
{
|
||||
"q": "Which language is known for 'Write Once, Run Anywhere'?",
|
||||
"options": ["A) Python", "B) C++", "C) Java", "D) JavaScript"],
|
||||
"answer": "C"
|
||||
}
|
||||
]
|
||||
|
||||
print(Fore.BLUE + "🤔 PROGRAMMING QUIZ")
|
||||
print(Fore.CYAN + "Test your coding knowledge!")
|
||||
|
||||
score = 0
|
||||
for i, q in enumerate(questions, 1):
|
||||
print(f"\n{Fore.YELLOW}Question {i}: {q['q']}")
|
||||
for option in q['options']:
|
||||
print(f"{Fore.WHITE}{option}")
|
||||
|
||||
# Simulate answer
|
||||
correct = random.choice([True, False])
|
||||
if correct:
|
||||
print(f"{Fore.GREEN}✓ Correct!")
|
||||
score += 1
|
||||
else:
|
||||
print(f"{Fore.RED}✗ Wrong! Answer was {q['answer']}")
|
||||
|
||||
print(f"\n{Fore.MAGENTA}Final Score: {score}/{len(questions)}")
|
||||
if score == len(questions):
|
||||
print(f"{Fore.GREEN}🏆 Perfect! You're a coding master!")
|
||||
else:
|
||||
print(f"{Fore.YELLOW}🎯 Good try! Keep coding!")
|
||||
|
||||
class MemoryGame:
|
||||
"""Memory matching game"""
|
||||
|
||||
def play(self):
|
||||
print(Fore.PURPLE + "🧠 MEMORY GAME")
|
||||
print("Match the programming symbols!")
|
||||
|
||||
symbols = ["🐍", "☕", "💎", "🌟", "⚡", "🔥"]
|
||||
board = symbols + symbols
|
||||
random.shuffle(board)
|
||||
|
||||
# Show board briefly
|
||||
print("\nMemorize the board:")
|
||||
for i in range(0, 12, 4):
|
||||
row = board[i:i+4]
|
||||
print(" ".join(row))
|
||||
|
||||
time.sleep(2)
|
||||
os.system('cls' if os.name == 'nt' else 'clear')
|
||||
|
||||
print("Now find the matching pairs!")
|
||||
for i in range(0, 12, 4):
|
||||
print("🔲 🔲 🔲 🔲")
|
||||
|
||||
print(f"\n{Fore.GREEN}Memory challenge complete!")
|
||||
print(f"{Fore.CYAN}Full version includes scoring and levels!")
|
||||
|
||||
# Additional utility functions for games
|
||||
def wait_for_key():
|
||||
"""Wait for any key press"""
|
||||
try:
|
||||
import msvcrt
|
||||
msvcrt.getch()
|
||||
except ImportError:
|
||||
input("Press Enter to continue...")
|
||||
|
||||
def clear_screen():
|
||||
"""Clear the screen"""
|
||||
os.system('cls' if os.name == 'nt' else 'clear')
|
||||
1069
commands/cmd_new.py
Normal file
1069
commands/cmd_new.py
Normal file
File diff suppressed because it is too large
Load Diff
54
commands/cmd_run.py
Normal file
54
commands/cmd_run.py
Normal file
@@ -0,0 +1,54 @@
|
||||
#!/usr/bin/env python3
|
||||
"""
|
||||
Run Command - Execute OverCode files
|
||||
"""
|
||||
|
||||
import os
|
||||
import sys
|
||||
import subprocess
|
||||
from colorama import Fore, Style, init
|
||||
|
||||
# Add parent directory to path to import interpreter
|
||||
sys.path.append(os.path.dirname(os.path.dirname(os.path.abspath(__file__))))
|
||||
from over_interpreter import OverCodeInterpreter
|
||||
|
||||
init(autoreset=True)
|
||||
|
||||
class RunCommand:
|
||||
"""Execute OverCode files"""
|
||||
|
||||
def __init__(self, cwd, filename):
|
||||
self.cwd = cwd
|
||||
self.filename = filename.strip()
|
||||
|
||||
def run(self):
|
||||
"""Execute the run command"""
|
||||
if not self.filename:
|
||||
print(Fore.RED + "❌ Please specify a file to run")
|
||||
print(Fore.YELLOW + "Usage: run filename.ovc")
|
||||
return
|
||||
|
||||
# Add .ovc extension if not present
|
||||
if not self.filename.endswith('.ovc'):
|
||||
self.filename += '.ovc'
|
||||
|
||||
filepath = os.path.join(self.cwd, self.filename)
|
||||
|
||||
if not os.path.exists(filepath):
|
||||
print(Fore.RED + f"❌ File not found: {self.filename}")
|
||||
return
|
||||
|
||||
try:
|
||||
# Use the OverCode interpreter
|
||||
interpreter = OverCodeInterpreter()
|
||||
|
||||
with open(filepath, 'r', encoding='utf-8') as f:
|
||||
source_code = f.read()
|
||||
|
||||
print(Fore.MAGENTA + f"🚀 Executing: {self.filename}")
|
||||
print(Fore.CYAN + "=" * 50)
|
||||
|
||||
interpreter.interpret(source_code, verbose=True)
|
||||
|
||||
except Exception as e:
|
||||
print(Fore.RED + f"❌ Error executing file: {e}")
|
||||
92
commands/cmd_stubs.py
Normal file
92
commands/cmd_stubs.py
Normal file
@@ -0,0 +1,92 @@
|
||||
#!/usr/bin/env python3
|
||||
"""
|
||||
Stub Commands for OverCode Shell
|
||||
These are placeholder implementations for all the advanced features
|
||||
"""
|
||||
|
||||
from colorama import Fore, Style, init
|
||||
|
||||
init(autoreset=True)
|
||||
|
||||
class NanoCommand:
|
||||
def __init__(self, cwd, filename):
|
||||
self.cwd = cwd
|
||||
self.filename = filename
|
||||
|
||||
def run(self):
|
||||
print(Fore.CYAN + f"📝 Opening {self.filename} in nano...")
|
||||
print(Fore.YELLOW + "Feature coming soon! Use your preferred editor for now.")
|
||||
|
||||
class FastfetchCommand:
|
||||
def run(self):
|
||||
print(Fore.GREEN + "🖥️ OverCode System Info:")
|
||||
print(f"{Fore.CYAN}OS: Windows")
|
||||
print(f"{Fore.CYAN}Shell: OverCode v2.0.0-ULTRA")
|
||||
print(f"{Fore.CYAN}Languages: 20+ supported")
|
||||
|
||||
class CreditsCommand:
|
||||
def run(self):
|
||||
print(Fore.MAGENTA + "🏆 OverCode Credits")
|
||||
print(f"{Fore.CYAN}Created by: You and Claude!")
|
||||
print(f"{Fore.YELLOW}Based on: m5rcode")
|
||||
print(f"{Fore.GREEN}Enhanced with: Epic features!")
|
||||
|
||||
class CdCommand:
|
||||
def __init__(self, base_dir, shell_refs, path):
|
||||
self.base_dir = base_dir
|
||||
self.shell_refs = shell_refs
|
||||
self.path = path
|
||||
|
||||
def run(self):
|
||||
if self.shell_refs:
|
||||
shell = self.shell_refs[0]
|
||||
if self.path and self.path != "..":
|
||||
shell.cwd = self.base_dir
|
||||
print(Fore.GREEN + f"📁 Changed to: {shell.cwd}")
|
||||
|
||||
class ExitCommand:
|
||||
def run(self):
|
||||
print(Fore.CYAN + "👋 Thanks for using OverCode!")
|
||||
return True
|
||||
|
||||
class WdirCommand:
|
||||
def __init__(self, url):
|
||||
self.url = url
|
||||
|
||||
def run(self):
|
||||
print(Fore.BLUE + f"🌐 Web directory: {self.url}")
|
||||
print(Fore.YELLOW + "Web directory listing coming soon!")
|
||||
|
||||
class FormatCommand:
|
||||
def run(self):
|
||||
print(Fore.GREEN + "🎨 Code formatter coming soon!")
|
||||
|
||||
class DebugCommand:
|
||||
def run(self):
|
||||
print(Fore.RED + "🐛 Debugger coming soon!")
|
||||
|
||||
class PackageCommand:
|
||||
def run(self):
|
||||
print(Fore.MAGENTA + "📦 Package manager coming soon!")
|
||||
|
||||
class AsciiCommand:
|
||||
def run(self):
|
||||
print(Fore.CYAN + "🎭 ASCII art generator coming soon!")
|
||||
|
||||
class StatsCommand:
|
||||
def __init__(self, stats):
|
||||
self.stats = stats
|
||||
|
||||
def run(self):
|
||||
print(Fore.GREEN + "📊 Session Statistics:")
|
||||
for key, value in self.stats.items():
|
||||
if key != 'session_start':
|
||||
print(f" {key}: {value}")
|
||||
|
||||
class BenchmarkCommand:
|
||||
def run(self):
|
||||
print(Fore.YELLOW + "⚡ Benchmark tools coming soon!")
|
||||
|
||||
class EncryptCommand:
|
||||
def run(self):
|
||||
print(Fore.RED + "🔒 Encryption tools coming soon!")
|
||||
44
commands/cmd_theme.py
Normal file
44
commands/cmd_theme.py
Normal file
@@ -0,0 +1,44 @@
|
||||
#!/usr/bin/env python3
|
||||
"""
|
||||
Theme Command - Change shell appearance
|
||||
"""
|
||||
|
||||
from colorama import Fore, Style, init
|
||||
|
||||
init(autoreset=True)
|
||||
|
||||
class ThemeCommand:
|
||||
"""Change shell theme"""
|
||||
|
||||
def __init__(self, theme_manager, theme_name):
|
||||
self.theme_manager = theme_manager
|
||||
self.theme_name = theme_name.strip().lower()
|
||||
|
||||
def run(self):
|
||||
"""Execute the theme command"""
|
||||
if not self.theme_name:
|
||||
self._show_themes()
|
||||
return
|
||||
|
||||
if self.theme_manager.set_theme(self.theme_name):
|
||||
c = self.theme_manager.colors
|
||||
print(c['primary'] + f"✓ Theme changed to: {self.theme_name}")
|
||||
print(c['secondary'] + "Theme will be applied immediately!")
|
||||
else:
|
||||
print(Fore.RED + f"❌ Theme '{self.theme_name}' not found!")
|
||||
self._show_themes()
|
||||
|
||||
def _show_themes(self):
|
||||
"""Show available themes"""
|
||||
print(Fore.CYAN + "🎨 Available Themes:")
|
||||
print(Fore.YELLOW + "─" * 30)
|
||||
|
||||
for theme_name, colors in self.theme_manager.themes.items():
|
||||
primary = colors['primary']
|
||||
accent = colors['accent']
|
||||
current = " (current)" if theme_name == self.theme_manager.current_theme else ""
|
||||
|
||||
print(f"{primary}●{accent}●{Fore.WHITE} {theme_name}{current}")
|
||||
|
||||
print(f"\n{Fore.WHITE}Usage: theme <theme_name>")
|
||||
print(f"{Fore.LIGHTBLACK_EX}Example: theme cyberpunk")
|
||||
69
demo.ovc
Normal file
69
demo.ovc
Normal file
@@ -0,0 +1,69 @@
|
||||
<?py
|
||||
# Welcome to OverCode Demo!
|
||||
print("🚀 OverCode v2.0.0-ULTRA Demo")
|
||||
print("=" * 40)
|
||||
|
||||
import random
|
||||
import time
|
||||
|
||||
print("🐍 Python is running!")
|
||||
print("Random number:", random.randint(1, 100))
|
||||
|
||||
# Simple algorithm demo
|
||||
def fizzbuzz(n):
|
||||
for i in range(1, n + 1):
|
||||
if i % 15 == 0:
|
||||
print("FizzBuzz")
|
||||
elif i % 3 == 0:
|
||||
print("Fizz")
|
||||
elif i % 5 == 0:
|
||||
print("Buzz")
|
||||
else:
|
||||
print(i)
|
||||
|
||||
print("\nFizzBuzz Demo:")
|
||||
fizzbuzz(10)
|
||||
?>
|
||||
|
||||
<?js
|
||||
// JavaScript section
|
||||
console.log("\n🟨 JavaScript is active!");
|
||||
|
||||
const languages = ["Python", "JavaScript", "PHP", "Go", "Rust"];
|
||||
console.log("Supported languages:", languages.join(", "));
|
||||
|
||||
// Modern JS features
|
||||
const multiply = (a, b) => a * b;
|
||||
console.log("Arrow function result:", multiply(7, 6));
|
||||
|
||||
// Async demo (without actual async)
|
||||
console.log("🚀 OverCode supports modern JavaScript!");
|
||||
?>
|
||||
|
||||
<?php
|
||||
// PHP demonstration
|
||||
echo "\n🐘 PHP is working!\n";
|
||||
|
||||
class OverCodeDemo {
|
||||
public $version = "2.0.0-ULTRA";
|
||||
|
||||
public function showFeatures() {
|
||||
$features = [
|
||||
"20+ Programming Languages",
|
||||
"12+ Built-in Games",
|
||||
"5 Beautiful Themes",
|
||||
"Developer Tools",
|
||||
"Package Manager"
|
||||
];
|
||||
|
||||
echo "OverCode Features:\n";
|
||||
foreach ($features as $feature) {
|
||||
echo "• $feature\n";
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
$demo = new OverCodeDemo();
|
||||
echo "Version: " . $demo->version . "\n";
|
||||
$demo->showFeatures();
|
||||
?>
|
||||
319
installer.nsi
Normal file
319
installer.nsi
Normal file
@@ -0,0 +1,319 @@
|
||||
; OverCode Shell NSIS Installer Script
|
||||
; Creates a professional Windows installer with shortcuts and uninstaller
|
||||
|
||||
!define PRODUCT_NAME "OverCode Shell"
|
||||
!define PRODUCT_VERSION "2.0.0-ULTRA"
|
||||
!define PRODUCT_PUBLISHER "OverCode Development Team"
|
||||
!define PRODUCT_WEB_SITE "https://github.com/overcode-dev/overcode-shell"
|
||||
!define PRODUCT_DIR_REGKEY "Software\Microsoft\Windows\CurrentVersion\App Paths\OverCodeShell.exe"
|
||||
!define PRODUCT_UNINST_KEY "Software\Microsoft\Windows\CurrentVersion\Uninstall\${PRODUCT_NAME}"
|
||||
!define PRODUCT_UNINST_ROOT_KEY "HKLM"
|
||||
|
||||
!include "MUI2.nsh"
|
||||
|
||||
; MUI Settings
|
||||
!define MUI_ABORTWARNING
|
||||
!define MUI_ICON "overcode.ico"
|
||||
!define MUI_UNICON "overcode.ico"
|
||||
|
||||
; Welcome page
|
||||
!insertmacro MUI_PAGE_WELCOME
|
||||
; License page
|
||||
!define MUI_LICENSEPAGE_RADIOBUTTONS
|
||||
!insertmacro MUI_PAGE_LICENSE "LICENSE.txt"
|
||||
; Directory page
|
||||
!insertmacro MUI_PAGE_DIRECTORY
|
||||
; Components page
|
||||
!insertmacro MUI_PAGE_COMPONENTS
|
||||
; Instfiles page
|
||||
!insertmacro MUI_PAGE_INSTFILES
|
||||
; Finish page
|
||||
!define MUI_FINISHPAGE_RUN "$INSTDIR\OverCodeShell.exe"
|
||||
!define MUI_FINISHPAGE_SHOWREADME "$INSTDIR\README.txt"
|
||||
!insertmacro MUI_PAGE_FINISH
|
||||
|
||||
; Uninstaller pages
|
||||
!insertmacro MUI_UNPAGE_INSTFILES
|
||||
|
||||
; Language files
|
||||
!insertmacro MUI_LANGUAGE "English"
|
||||
|
||||
Name "${PRODUCT_NAME} ${PRODUCT_VERSION}"
|
||||
OutFile "OverCodeShell-Installer-v${PRODUCT_VERSION}.exe"
|
||||
InstallDir "$PROGRAMFILES\OverCode Shell"
|
||||
InstallDirRegKey HKLM "${PRODUCT_DIR_REGKEY}" ""
|
||||
ShowInstDetails show
|
||||
ShowUnInstDetails show
|
||||
RequestExecutionLevel admin
|
||||
|
||||
Section "Core Files (Required)" SEC01
|
||||
SectionIn RO
|
||||
SetOutPath "$INSTDIR"
|
||||
SetOverwrite on
|
||||
|
||||
; Main executable
|
||||
File "dist\OverCodeShell.exe"
|
||||
|
||||
; Create application data directory
|
||||
CreateDirectory "$APPDATA\OverCode"
|
||||
|
||||
; Create shortcuts
|
||||
CreateDirectory "$SMPROGRAMS\OverCode Shell"
|
||||
CreateShortCut "$SMPROGRAMS\OverCode Shell\OverCode Shell.lnk" "$INSTDIR\OverCodeShell.exe"
|
||||
CreateShortCut "$SMPROGRAMS\OverCode Shell\Uninstall.lnk" "$INSTDIR\uninst.exe"
|
||||
CreateShortCut "$DESKTOP\OverCode Shell.lnk" "$INSTDIR\OverCodeShell.exe"
|
||||
SectionEnd
|
||||
|
||||
Section "Launcher Scripts" SEC02
|
||||
SetOutPath "$INSTDIR"
|
||||
File "launch_overcode.bat"
|
||||
File "launch_overcode.ps1"
|
||||
|
||||
; Create shortcuts for launchers
|
||||
CreateShortCut "$SMPROGRAMS\OverCode Shell\Launch (Batch).lnk" "$INSTDIR\launch_overcode.bat"
|
||||
CreateShortCut "$SMPROGRAMS\OverCode Shell\Launch (PowerShell).lnk" "powershell.exe" '-ExecutionPolicy Bypass -File "$INSTDIR\launch_overcode.ps1"'
|
||||
SectionEnd
|
||||
|
||||
Section "Python Source Files" SEC03
|
||||
SetOutPath "$INSTDIR\source"
|
||||
File "overshell.py"
|
||||
File "over_interpreter.py"
|
||||
File "requirements.txt"
|
||||
File /r "commands"
|
||||
File /r "utils"
|
||||
|
||||
; Setup script
|
||||
File "setup.py"
|
||||
CreateShortCut "$SMPROGRAMS\OverCode Shell\Setup Environment.lnk" "python.exe" '"$INSTDIR\source\setup.py"'
|
||||
SectionEnd
|
||||
|
||||
Section "Documentation" SEC04
|
||||
SetOutPath "$INSTDIR\docs"
|
||||
|
||||
; Create README if it doesn't exist
|
||||
FileOpen $0 "$INSTDIR\docs\README.txt" w
|
||||
FileWrite $0 "OverCode Shell v${PRODUCT_VERSION}$\r$\n"
|
||||
FileWrite $0 "Enhanced Polyglot Programming Environment$\r$\n$\r$\n"
|
||||
FileWrite $0 "To run OverCode Shell:$\r$\n"
|
||||
FileWrite $0 "1. Double-click OverCodeShell.exe$\r$\n"
|
||||
FileWrite $0 "2. Or use the Start Menu shortcuts$\r$\n$\r$\n"
|
||||
FileWrite $0 "Features:$\r$\n"
|
||||
FileWrite $0 "- Multi-language code execution$\r$\n"
|
||||
FileWrite $0 "- Built-in games and demos$\r$\n"
|
||||
FileWrite $0 "- Customizable themes$\r$\n"
|
||||
FileWrite $0 "- Discord Rich Presence$\r$\n"
|
||||
FileWrite $0 "- Package management$\r$\n$\r$\n"
|
||||
FileWrite $0 "For support, visit: ${PRODUCT_WEB_SITE}$\r$\n"
|
||||
FileClose $0
|
||||
SectionEnd
|
||||
|
||||
Section "Add to PATH" SEC05
|
||||
; Add installation directory to system PATH
|
||||
Push "$INSTDIR"
|
||||
Call AddToPath
|
||||
SectionEnd
|
||||
|
||||
Section -AdditionalIcons
|
||||
WriteIniStr "$INSTDIR\${PRODUCT_NAME}.url" "InternetShortcut" "URL" "${PRODUCT_WEB_SITE}"
|
||||
CreateShortCut "$SMPROGRAMS\OverCode Shell\Website.lnk" "$INSTDIR\${PRODUCT_NAME}.url"
|
||||
SectionEnd
|
||||
|
||||
Section -Post
|
||||
WriteUninstaller "$INSTDIR\uninst.exe"
|
||||
WriteRegStr HKLM "${PRODUCT_DIR_REGKEY}" "" "$INSTDIR\OverCodeShell.exe"
|
||||
WriteRegStr ${PRODUCT_UNINST_ROOT_KEY} "${PRODUCT_UNINST_KEY}" "DisplayName" "$(^Name)"
|
||||
WriteRegStr ${PRODUCT_UNINST_ROOT_KEY} "${PRODUCT_UNINST_KEY}" "UninstallString" "$INSTDIR\uninst.exe"
|
||||
WriteRegStr ${PRODUCT_UNINST_ROOT_KEY} "${PRODUCT_UNINST_KEY}" "DisplayIcon" "$INSTDIR\OverCodeShell.exe"
|
||||
WriteRegStr ${PRODUCT_UNINST_ROOT_KEY} "${PRODUCT_UNINST_KEY}" "DisplayVersion" "${PRODUCT_VERSION}"
|
||||
WriteRegStr ${PRODUCT_UNINST_ROOT_KEY} "${PRODUCT_UNINST_KEY}" "URLInfoAbout" "${PRODUCT_WEB_SITE}"
|
||||
WriteRegStr ${PRODUCT_UNINST_ROOT_KEY} "${PRODUCT_UNINST_KEY}" "Publisher" "${PRODUCT_PUBLISHER}"
|
||||
SectionEnd
|
||||
|
||||
; Component descriptions
|
||||
!insertmacro MUI_FUNCTION_DESCRIPTION_BEGIN
|
||||
!insertmacro MUI_DESCRIPTION_TEXT ${SEC01} "Core OverCode Shell executable and essential files"
|
||||
!insertmacro MUI_DESCRIPTION_TEXT ${SEC02} "Batch and PowerShell launcher scripts for development"
|
||||
!insertmacro MUI_DESCRIPTION_TEXT ${SEC03} "Python source files for developers and customization"
|
||||
!insertmacro MUI_DESCRIPTION_TEXT ${SEC04} "Documentation and help files"
|
||||
!insertmacro MUI_DESCRIPTION_TEXT ${SEC05} "Add OverCode to system PATH for command-line access"
|
||||
!insertmacro MUI_FUNCTION_DESCRIPTION_END
|
||||
|
||||
Function un.onUninstSuccess
|
||||
HideWindow
|
||||
MessageBox MB_ICONINFORMATION|MB_OK "$(^Name) was successfully removed from your computer."
|
||||
FunctionEnd
|
||||
|
||||
Function un.onInit
|
||||
MessageBox MB_ICONQUESTION|MB_YESNO|MB_DEFBUTTON2 "Are you sure you want to completely remove $(^Name) and all of its components?" IDYES +2
|
||||
Abort
|
||||
FunctionEnd
|
||||
|
||||
Section Uninstall
|
||||
Delete "$INSTDIR\${PRODUCT_NAME}.url"
|
||||
Delete "$INSTDIR\uninst.exe"
|
||||
Delete "$INSTDIR\OverCodeShell.exe"
|
||||
Delete "$INSTDIR\launch_overcode.bat"
|
||||
Delete "$INSTDIR\launch_overcode.ps1"
|
||||
|
||||
; Remove source files
|
||||
RMDir /r "$INSTDIR\source"
|
||||
RMDir /r "$INSTDIR\docs"
|
||||
|
||||
Delete "$SMPROGRAMS\OverCode Shell\Uninstall.lnk"
|
||||
Delete "$SMPROGRAMS\OverCode Shell\Website.lnk"
|
||||
Delete "$SMPROGRAMS\OverCode Shell\OverCode Shell.lnk"
|
||||
Delete "$SMPROGRAMS\OverCode Shell\Launch (Batch).lnk"
|
||||
Delete "$SMPROGRAMS\OverCode Shell\Launch (PowerShell).lnk"
|
||||
Delete "$SMPROGRAMS\OverCode Shell\Setup Environment.lnk"
|
||||
|
||||
RMDir "$SMPROGRAMS\OverCode Shell"
|
||||
Delete "$DESKTOP\OverCode Shell.lnk"
|
||||
RMDir "$INSTDIR"
|
||||
|
||||
; Remove from PATH
|
||||
Push "$INSTDIR"
|
||||
Call un.RemoveFromPath
|
||||
|
||||
DeleteRegKey ${PRODUCT_UNINST_ROOT_KEY} "${PRODUCT_UNINST_KEY}"
|
||||
DeleteRegKey HKLM "${PRODUCT_DIR_REGKEY}"
|
||||
SetAutoClose true
|
||||
SectionEnd
|
||||
|
||||
; PATH modification functions
|
||||
!include "WinMessages.nsh"
|
||||
|
||||
Function AddToPath
|
||||
Exch $0
|
||||
Push $1
|
||||
Push $2
|
||||
Push $3
|
||||
|
||||
# don't add if the path doesn't exist
|
||||
IfFileExists "$0\*.*" "" AddToPath_done
|
||||
|
||||
ReadRegStr $1 HKLM "SYSTEM\CurrentControlSet\Control\Session Manager\Environment" "PATH"
|
||||
Push "$1;"
|
||||
Push "$0;"
|
||||
Call StrStr
|
||||
Pop $2
|
||||
StrCmp $2 "" "" AddToPath_done
|
||||
Push "$1;"
|
||||
Push "$0\;"
|
||||
Call StrStr
|
||||
Pop $2
|
||||
StrCmp $2 "" "" AddToPath_done
|
||||
GetFullPathName /SHORT $3 $0
|
||||
Push "$1;"
|
||||
Push "$3;"
|
||||
Call StrStr
|
||||
Pop $2
|
||||
StrCmp $2 "" "" AddToPath_done
|
||||
Push "$1;"
|
||||
Push "$3\;"
|
||||
Call StrStr
|
||||
Pop $2
|
||||
StrCmp $2 "" "" AddToPath_done
|
||||
|
||||
WriteRegExpandStr HKLM "SYSTEM\CurrentControlSet\Control\Session Manager\Environment" "PATH" "$1;$0"
|
||||
SendMessage ${HWND_BROADCAST} ${WM_WININICHANGE} 0 "STR:Environment" /TIMEOUT=5000
|
||||
|
||||
AddToPath_done:
|
||||
Pop $3
|
||||
Pop $2
|
||||
Pop $1
|
||||
Pop $0
|
||||
FunctionEnd
|
||||
|
||||
Function un.RemoveFromPath
|
||||
Exch $0
|
||||
Push $1
|
||||
Push $2
|
||||
Push $3
|
||||
Push $4
|
||||
Push $5
|
||||
Push $6
|
||||
|
||||
IntFmt $6 "%c" 26 # DOS EOF
|
||||
|
||||
ReadRegStr $1 HKLM "SYSTEM\CurrentControlSet\Control\Session Manager\Environment" "PATH"
|
||||
StrCpy $5 $1 1 -1 # copy last char
|
||||
StrCmp $5 ";" +2 # if last char != ;
|
||||
StrCpy $1 "$1;" # append ;
|
||||
Push $1
|
||||
Push "$0;"
|
||||
Call un.StrStr # Find `$0;` in $1
|
||||
Pop $2 # pos of our dir
|
||||
StrCmp $2 "" unRemoveFromPath_done
|
||||
; else, it is in path
|
||||
# $0 - path to add
|
||||
# $1 - path var
|
||||
StrLen $3 "$0;"
|
||||
StrLen $4 $2
|
||||
StrCpy $5 $1 -$4 # $5 is now the part before the path to remove
|
||||
StrCpy $6 $2 "" $3 # $6 is now the part after the path to remove
|
||||
StrCpy $3 $5$6
|
||||
|
||||
StrCpy $5 $3 1 -1 # copy last char
|
||||
StrCmp $5 ";" 0 +2 # if last char == ;
|
||||
StrCpy $3 $3 -1 # remove last char
|
||||
|
||||
WriteRegExpandStr HKLM "SYSTEM\CurrentControlSet\Control\Session Manager\Environment" "PATH" $3
|
||||
SendMessage ${HWND_BROADCAST} ${WM_WININICHANGE} 0 "STR:Environment" /TIMEOUT=5000
|
||||
|
||||
unRemoveFromPath_done:
|
||||
Pop $6
|
||||
Pop $5
|
||||
Pop $4
|
||||
Pop $3
|
||||
Pop $2
|
||||
Pop $1
|
||||
Pop $0
|
||||
FunctionEnd
|
||||
|
||||
Function StrStr
|
||||
Exch $R1 # st=haystack,old$R1, $R1=needle
|
||||
Exch # st=old$R1,haystack
|
||||
Exch $R2 # st=old$R1,old$R2, $R2=haystack
|
||||
Push $R3
|
||||
Push $R4
|
||||
Push $R5
|
||||
StrLen $R3 $R1
|
||||
StrCpy $R4 0
|
||||
loop:
|
||||
StrCpy $R5 $R2 $R3 $R4
|
||||
StrCmp $R5 $R1 done
|
||||
StrCmp $R5 "" done
|
||||
IntOp $R4 $R4 + 1
|
||||
Goto loop
|
||||
done:
|
||||
StrCpy $R1 $R2 "" $R4
|
||||
Pop $R5
|
||||
Pop $R4
|
||||
Pop $R3
|
||||
Pop $R2
|
||||
Exch $R1
|
||||
FunctionEnd
|
||||
|
||||
Function un.StrStr
|
||||
Exch $R1 # st=haystack,old$R1, $R1=needle
|
||||
Exch # st=old$R1,haystack
|
||||
Exch $R2 # st=old$R1,old$R2, $R2=haystack
|
||||
Push $R3
|
||||
Push $R4
|
||||
Push $R5
|
||||
StrLen $R3 $R1
|
||||
StrCpy $R4 0
|
||||
loop:
|
||||
StrCpy $R5 $R2 $R3 $R4
|
||||
StrCmp $R5 $R1 done
|
||||
StrCmp $R5 "" done
|
||||
IntOp $R4 $R4 + 1
|
||||
Goto loop
|
||||
done:
|
||||
StrCpy $R1 $R2 "" $R4
|
||||
Pop $R5
|
||||
Pop $R4
|
||||
Pop $R3
|
||||
Pop $R2
|
||||
Exch $R1
|
||||
FunctionEnd
|
||||
38
launch_overcode.bat
Normal file
38
launch_overcode.bat
Normal file
@@ -0,0 +1,38 @@
|
||||
@echo off
|
||||
title OverCode Shell v2.0
|
||||
echo ================================================
|
||||
echo OverCode Shell - Launching...
|
||||
echo ================================================
|
||||
|
||||
:: Change to script directory
|
||||
cd /d "%~dp0"
|
||||
|
||||
:: Check if Python is available
|
||||
python --version >nul 2>&1
|
||||
if %errorlevel% neq 0 (
|
||||
echo ERROR: Python is not installed or not in PATH!
|
||||
echo Please install Python from https://python.org
|
||||
pause
|
||||
exit /b 1
|
||||
)
|
||||
|
||||
:: Install dependencies if needed
|
||||
if not exist "venv" (
|
||||
echo Setting up virtual environment...
|
||||
python -m venv venv
|
||||
call venv\Scripts\activate.bat
|
||||
pip install -r requirements.txt
|
||||
) else (
|
||||
call venv\Scripts\activate.bat
|
||||
)
|
||||
|
||||
:: Launch OverCode Shell
|
||||
echo Starting OverCode Shell...
|
||||
python overshell.py
|
||||
|
||||
:: Keep window open if there's an error
|
||||
if %errorlevel% neq 0 (
|
||||
echo.
|
||||
echo OverCode Shell exited with error code: %errorlevel%
|
||||
pause
|
||||
)
|
||||
40
launch_overcode.ps1
Normal file
40
launch_overcode.ps1
Normal file
@@ -0,0 +1,40 @@
|
||||
# OverCode Shell PowerShell Launcher
|
||||
$Host.UI.RawUI.WindowTitle = "OverCode Shell v2.0"
|
||||
|
||||
Write-Host "================================================" -ForegroundColor Cyan
|
||||
Write-Host " OverCode Shell - Launching..." -ForegroundColor Green
|
||||
Write-Host "================================================" -ForegroundColor Cyan
|
||||
|
||||
# Change to script directory
|
||||
Set-Location -Path $PSScriptRoot
|
||||
|
||||
try {
|
||||
# Check if Python is available
|
||||
$pythonVersion = python --version 2>$null
|
||||
if (-not $pythonVersion) {
|
||||
Write-Host "ERROR: Python is not installed or not in PATH!" -ForegroundColor Red
|
||||
Write-Host "Please install Python from https://python.org" -ForegroundColor Yellow
|
||||
Read-Host "Press Enter to exit"
|
||||
exit 1
|
||||
}
|
||||
|
||||
Write-Host "Found Python: $pythonVersion" -ForegroundColor Green
|
||||
|
||||
# Create virtual environment if it doesn't exist
|
||||
if (-not (Test-Path "venv")) {
|
||||
Write-Host "Setting up virtual environment..." -ForegroundColor Yellow
|
||||
python -m venv venv
|
||||
& "venv\Scripts\Activate.ps1"
|
||||
pip install -r requirements.txt
|
||||
} else {
|
||||
& "venv\Scripts\Activate.ps1"
|
||||
}
|
||||
|
||||
# Launch OverCode Shell
|
||||
Write-Host "Starting OverCode Shell..." -ForegroundColor Green
|
||||
python overshell.py
|
||||
}
|
||||
catch {
|
||||
Write-Host "Error occurred: $($_.Exception.Message)" -ForegroundColor Red
|
||||
Read-Host "Press Enter to exit"
|
||||
}
|
||||
723
over_interpreter.py
Normal file
723
over_interpreter.py
Normal file
@@ -0,0 +1,723 @@
|
||||
#!/usr/bin/env python3
|
||||
"""
|
||||
OverCode Interpreter - Enhanced Polyglot Execution Engine
|
||||
Supports 15+ programming languages with advanced features
|
||||
"""
|
||||
|
||||
import re
|
||||
import subprocess
|
||||
import tempfile
|
||||
import os
|
||||
import sys
|
||||
import json
|
||||
import time
|
||||
from pathlib import Path
|
||||
from colorama import Fore, Style, init
|
||||
|
||||
# Import progress bars
|
||||
try:
|
||||
from utils.progress import ProgressBar, SpinnerProgress
|
||||
except ImportError:
|
||||
# Fallback if utils not available
|
||||
class ProgressBar:
|
||||
def __init__(self, *args, **kwargs): pass
|
||||
def update(self, *args, **kwargs): pass
|
||||
|
||||
class SpinnerProgress:
|
||||
def __init__(self, *args, **kwargs): pass
|
||||
def start(self): pass
|
||||
def stop(self, *args): pass
|
||||
|
||||
init(autoreset=True)
|
||||
|
||||
class OverCodeInterpreter:
|
||||
"""Advanced polyglot code interpreter"""
|
||||
|
||||
def __init__(self):
|
||||
self.supported_languages = {
|
||||
'py': 'Python',
|
||||
'js': 'JavaScript',
|
||||
'ts': 'TypeScript',
|
||||
'php': 'PHP',
|
||||
'rb': 'Ruby',
|
||||
'go': 'Go',
|
||||
'rs': 'Rust',
|
||||
'java': 'Java',
|
||||
'cpp': 'C++',
|
||||
'c': 'C',
|
||||
'cs': 'C#',
|
||||
'lua': 'Lua',
|
||||
'perl': 'Perl',
|
||||
'r': 'R',
|
||||
'swift': 'Swift',
|
||||
'kotlin': 'Kotlin',
|
||||
'dart': 'Dart',
|
||||
'julia': 'Julia',
|
||||
'bash': 'Bash',
|
||||
'ps': 'PowerShell'
|
||||
}
|
||||
|
||||
self.outputs = []
|
||||
self.execution_times = {}
|
||||
self.errors = []
|
||||
|
||||
def interpret(self, source_code, verbose=False):
|
||||
"""Main interpretation method with progress bars"""
|
||||
print(Fore.CYAN + "🚀 OverCode Interpreter v2.0" + Style.RESET_ALL)
|
||||
print(Fore.YELLOW + "─" * 50)
|
||||
|
||||
start_time = time.time()
|
||||
|
||||
# Count total language blocks to process
|
||||
total_blocks = 0
|
||||
for lang_key in self.supported_languages.keys():
|
||||
pattern = f'<\\?{lang_key}(.*?)\\?>'
|
||||
segments = re.findall(pattern, source_code, re.DOTALL)
|
||||
total_blocks += len([s for s in segments if s.strip()])
|
||||
|
||||
if total_blocks > 0:
|
||||
# Create progress bar for execution
|
||||
progress = ProgressBar(total_blocks, style='fire', color='green')
|
||||
current_block = 0
|
||||
|
||||
# Process each language block
|
||||
for lang_key, lang_name in self.supported_languages.items():
|
||||
current_block = self._process_language_with_progress(
|
||||
source_code, lang_key, lang_name, verbose, progress, current_block
|
||||
)
|
||||
else:
|
||||
print(Fore.YELLOW + "No executable code blocks found.")
|
||||
|
||||
# Display results
|
||||
self._display_results()
|
||||
|
||||
total_time = time.time() - start_time
|
||||
print(Fore.GREEN + f"\n✓ Total execution time: {total_time:.3f}s" + Style.RESET_ALL)
|
||||
|
||||
return '\n'.join(self.outputs)
|
||||
|
||||
def _process_language_with_progress(self, source, lang_key, lang_name, verbose, progress, current_block):
|
||||
"""Process language blocks with progress tracking"""
|
||||
pattern = f'<\\?{lang_key}(.*?)\\?>'
|
||||
segments = re.findall(pattern, source, re.DOTALL)
|
||||
|
||||
if not segments:
|
||||
return current_block
|
||||
|
||||
for i, segment in enumerate(segments):
|
||||
code = segment.strip()
|
||||
if not code:
|
||||
continue
|
||||
|
||||
# Update progress
|
||||
progress.update(current_block + 1, f"Executing {lang_name} block {i+1}")
|
||||
|
||||
start = time.time()
|
||||
output = self._execute_code(lang_key, code, verbose)
|
||||
exec_time = time.time() - start
|
||||
|
||||
if output:
|
||||
self.outputs.append(f"[{lang_name} Block {i+1}]\n{output}")
|
||||
self.execution_times[f"{lang_name}_{i+1}"] = exec_time
|
||||
|
||||
current_block += 1
|
||||
time.sleep(0.1) # Small delay to show progress
|
||||
|
||||
return current_block
|
||||
|
||||
def _process_language(self, source, lang_key, lang_name, verbose):
|
||||
"""Process code blocks for a specific language"""
|
||||
pattern = f'<\\?{lang_key}(.*?)\\?>'
|
||||
segments = re.findall(pattern, source, re.DOTALL)
|
||||
|
||||
if not segments:
|
||||
return
|
||||
|
||||
if verbose:
|
||||
print(Fore.BLUE + f"📦 Processing {lang_name} blocks..." + Style.RESET_ALL)
|
||||
|
||||
for i, segment in enumerate(segments):
|
||||
code = segment.strip()
|
||||
if not code:
|
||||
continue
|
||||
|
||||
start = time.time()
|
||||
output = self._execute_code(lang_key, code, verbose)
|
||||
exec_time = time.time() - start
|
||||
|
||||
if output:
|
||||
self.outputs.append(f"[{lang_name} Block {i+1}]\n{output}")
|
||||
self.execution_times[f"{lang_name}_{i+1}"] = exec_time
|
||||
|
||||
def _execute_code(self, lang, code, verbose):
|
||||
"""Execute code for a specific language"""
|
||||
try:
|
||||
if lang == 'py':
|
||||
return self._run_python(code)
|
||||
elif lang == 'js':
|
||||
return self._run_javascript(code)
|
||||
elif lang == 'ts':
|
||||
return self._run_typescript(code)
|
||||
elif lang == 'php':
|
||||
return self._run_php(code)
|
||||
elif lang == 'rb':
|
||||
return self._run_ruby(code)
|
||||
elif lang == 'go':
|
||||
return self._run_go(code)
|
||||
elif lang == 'rs':
|
||||
return self._run_rust(code)
|
||||
elif lang == 'java':
|
||||
return self._run_java(code)
|
||||
elif lang == 'cpp':
|
||||
return self._run_cpp(code)
|
||||
elif lang == 'c':
|
||||
return self._run_c(code)
|
||||
elif lang == 'cs':
|
||||
return self._run_csharp(code)
|
||||
elif lang == 'lua':
|
||||
return self._run_lua(code)
|
||||
elif lang == 'perl':
|
||||
return self._run_perl(code)
|
||||
elif lang == 'r':
|
||||
return self._run_r(code)
|
||||
elif lang == 'swift':
|
||||
return self._run_swift(code)
|
||||
elif lang == 'kotlin':
|
||||
return self._run_kotlin(code)
|
||||
elif lang == 'dart':
|
||||
return self._run_dart(code)
|
||||
elif lang == 'julia':
|
||||
return self._run_julia(code)
|
||||
elif lang == 'bash':
|
||||
return self._run_bash(code)
|
||||
elif lang == 'ps':
|
||||
return self._run_powershell(code)
|
||||
else:
|
||||
return f"Language {lang} not yet implemented"
|
||||
except Exception as e:
|
||||
error_msg = f"Error executing {lang}: {str(e)}"
|
||||
self.errors.append(error_msg)
|
||||
return error_msg if verbose else ""
|
||||
|
||||
def _run_python(self, code):
|
||||
"""Execute Python code"""
|
||||
with tempfile.NamedTemporaryFile('w', delete=False, suffix='.py') as f:
|
||||
f.write(code)
|
||||
path = f.name
|
||||
|
||||
try:
|
||||
result = subprocess.run(
|
||||
['python', path],
|
||||
capture_output=True,
|
||||
text=True,
|
||||
timeout=10
|
||||
)
|
||||
return result.stdout + (result.stderr if result.stderr else "")
|
||||
finally:
|
||||
os.unlink(path)
|
||||
|
||||
def _run_javascript(self, code):
|
||||
"""Execute JavaScript code"""
|
||||
with tempfile.NamedTemporaryFile('w', delete=False, suffix='.js') as f:
|
||||
f.write(code)
|
||||
path = f.name
|
||||
|
||||
try:
|
||||
# Try node first, then fallback to other JS engines
|
||||
for cmd in ['node', 'nodejs', 'deno', 'bun']:
|
||||
if self._command_exists(cmd):
|
||||
result = subprocess.run(
|
||||
[cmd, path],
|
||||
capture_output=True,
|
||||
text=True,
|
||||
timeout=10
|
||||
)
|
||||
return result.stdout + (result.stderr if result.stderr else "")
|
||||
return "JavaScript runtime not found (install Node.js)"
|
||||
finally:
|
||||
os.unlink(path)
|
||||
|
||||
def _run_typescript(self, code):
|
||||
"""Execute TypeScript code"""
|
||||
with tempfile.NamedTemporaryFile('w', delete=False, suffix='.ts') as f:
|
||||
f.write(code)
|
||||
path = f.name
|
||||
|
||||
try:
|
||||
if self._command_exists('ts-node'):
|
||||
result = subprocess.run(
|
||||
['ts-node', path],
|
||||
capture_output=True,
|
||||
text=True,
|
||||
timeout=10
|
||||
)
|
||||
return result.stdout
|
||||
elif self._command_exists('deno'):
|
||||
result = subprocess.run(
|
||||
['deno', 'run', path],
|
||||
capture_output=True,
|
||||
text=True,
|
||||
timeout=10
|
||||
)
|
||||
return result.stdout
|
||||
return "TypeScript runtime not found (install ts-node or deno)"
|
||||
finally:
|
||||
os.unlink(path)
|
||||
|
||||
def _run_php(self, code):
|
||||
"""Execute PHP code"""
|
||||
with tempfile.NamedTemporaryFile('w', delete=False, suffix='.php') as f:
|
||||
f.write("<?php\n" + code + "\n?>")
|
||||
path = f.name
|
||||
|
||||
try:
|
||||
result = subprocess.run(
|
||||
['php', path],
|
||||
capture_output=True,
|
||||
text=True,
|
||||
timeout=10
|
||||
)
|
||||
return result.stdout
|
||||
finally:
|
||||
os.unlink(path)
|
||||
|
||||
def _run_ruby(self, code):
|
||||
"""Execute Ruby code"""
|
||||
with tempfile.NamedTemporaryFile('w', delete=False, suffix='.rb') as f:
|
||||
f.write(code)
|
||||
path = f.name
|
||||
|
||||
try:
|
||||
result = subprocess.run(
|
||||
['ruby', path],
|
||||
capture_output=True,
|
||||
text=True,
|
||||
timeout=10
|
||||
)
|
||||
return result.stdout
|
||||
finally:
|
||||
os.unlink(path)
|
||||
|
||||
def _run_go(self, code):
|
||||
"""Execute Go code"""
|
||||
with tempfile.NamedTemporaryFile('w', delete=False, suffix='.go') as f:
|
||||
# Wrap in main function if not present
|
||||
if 'func main()' not in code:
|
||||
code = f'package main\nimport "fmt"\nfunc main() {{\n{code}\n}}'
|
||||
f.write(code)
|
||||
path = f.name
|
||||
|
||||
try:
|
||||
result = subprocess.run(
|
||||
['go', 'run', path],
|
||||
capture_output=True,
|
||||
text=True,
|
||||
timeout=10
|
||||
)
|
||||
return result.stdout
|
||||
finally:
|
||||
os.unlink(path)
|
||||
|
||||
def _run_rust(self, code):
|
||||
"""Execute Rust code"""
|
||||
with tempfile.NamedTemporaryFile('w', delete=False, suffix='.rs') as f:
|
||||
# Wrap in main function if not present
|
||||
if 'fn main()' not in code:
|
||||
code = f'fn main() {{\n{code}\n}}'
|
||||
f.write(code)
|
||||
path = f.name
|
||||
|
||||
try:
|
||||
exe_path = path.replace('.rs', '')
|
||||
compile_result = subprocess.run(
|
||||
['rustc', path, '-o', exe_path],
|
||||
capture_output=True,
|
||||
text=True,
|
||||
timeout=10
|
||||
)
|
||||
|
||||
if os.path.exists(exe_path):
|
||||
run_result = subprocess.run(
|
||||
[exe_path],
|
||||
capture_output=True,
|
||||
text=True,
|
||||
timeout=10
|
||||
)
|
||||
os.unlink(exe_path)
|
||||
return run_result.stdout
|
||||
return compile_result.stderr
|
||||
finally:
|
||||
os.unlink(path)
|
||||
|
||||
def _run_java(self, code):
|
||||
"""Execute Java code"""
|
||||
with tempfile.NamedTemporaryFile('w', delete=False, suffix='.java') as f:
|
||||
# Wrap in class if not present
|
||||
if 'class' not in code:
|
||||
code = f'''
|
||||
public class TempClass {{
|
||||
public static void main(String[] args) {{
|
||||
{code}
|
||||
}}
|
||||
}}'''
|
||||
f.write(code)
|
||||
path = f.name
|
||||
|
||||
try:
|
||||
# Extract class name
|
||||
class_name = re.search(r'class\s+(\w+)', code)
|
||||
if class_name:
|
||||
class_name = class_name.group(1)
|
||||
else:
|
||||
class_name = 'TempClass'
|
||||
|
||||
# Compile
|
||||
subprocess.run(['javac', path], capture_output=True, timeout=10)
|
||||
|
||||
# Run
|
||||
class_file = os.path.join(os.path.dirname(path), f'{class_name}.class')
|
||||
if os.path.exists(class_file):
|
||||
result = subprocess.run(
|
||||
['java', '-cp', os.path.dirname(path), class_name],
|
||||
capture_output=True,
|
||||
text=True,
|
||||
timeout=10
|
||||
)
|
||||
os.unlink(class_file)
|
||||
return result.stdout
|
||||
return "Compilation failed"
|
||||
finally:
|
||||
os.unlink(path)
|
||||
|
||||
def _run_cpp(self, code):
|
||||
"""Execute C++ code"""
|
||||
with tempfile.NamedTemporaryFile('w', delete=False, suffix='.cpp') as f:
|
||||
# Add necessary includes if not present
|
||||
if '#include' not in code:
|
||||
code = '#include <iostream>\nusing namespace std;\n' + code
|
||||
if 'int main()' not in code:
|
||||
code = f'{code}\nint main() {{ return 0; }}'
|
||||
f.write(code)
|
||||
path = f.name
|
||||
|
||||
try:
|
||||
exe_path = path.replace('.cpp', '.exe' if os.name == 'nt' else '')
|
||||
compile_result = subprocess.run(
|
||||
['g++', path, '-o', exe_path],
|
||||
capture_output=True,
|
||||
text=True,
|
||||
timeout=10
|
||||
)
|
||||
|
||||
if os.path.exists(exe_path):
|
||||
run_result = subprocess.run(
|
||||
[exe_path],
|
||||
capture_output=True,
|
||||
text=True,
|
||||
timeout=10
|
||||
)
|
||||
os.unlink(exe_path)
|
||||
return run_result.stdout
|
||||
return compile_result.stderr
|
||||
finally:
|
||||
os.unlink(path)
|
||||
|
||||
def _run_c(self, code):
|
||||
"""Execute C code"""
|
||||
with tempfile.NamedTemporaryFile('w', delete=False, suffix='.c') as f:
|
||||
if '#include' not in code:
|
||||
code = '#include <stdio.h>\n' + code
|
||||
if 'int main()' not in code:
|
||||
code = f'{code}\nint main() {{ return 0; }}'
|
||||
f.write(code)
|
||||
path = f.name
|
||||
|
||||
try:
|
||||
exe_path = path.replace('.c', '.exe' if os.name == 'nt' else '')
|
||||
compile_result = subprocess.run(
|
||||
['gcc', path, '-o', exe_path],
|
||||
capture_output=True,
|
||||
text=True,
|
||||
timeout=10
|
||||
)
|
||||
|
||||
if os.path.exists(exe_path):
|
||||
run_result = subprocess.run(
|
||||
[exe_path],
|
||||
capture_output=True,
|
||||
text=True,
|
||||
timeout=10
|
||||
)
|
||||
os.unlink(exe_path)
|
||||
return run_result.stdout
|
||||
return compile_result.stderr
|
||||
finally:
|
||||
os.unlink(path)
|
||||
|
||||
def _run_csharp(self, code):
|
||||
"""Execute C# code"""
|
||||
with tempfile.NamedTemporaryFile('w', delete=False, suffix='.cs') as f:
|
||||
if 'class' not in code:
|
||||
code = f'''
|
||||
using System;
|
||||
class Program {{
|
||||
static void Main() {{
|
||||
{code}
|
||||
}}
|
||||
}}'''
|
||||
f.write(code)
|
||||
path = f.name
|
||||
|
||||
try:
|
||||
exe_path = path.replace('.cs', '.exe')
|
||||
compile_result = subprocess.run(
|
||||
['csc', '/nologo', f'/out:{exe_path}', path],
|
||||
capture_output=True,
|
||||
text=True,
|
||||
timeout=10
|
||||
)
|
||||
|
||||
if os.path.exists(exe_path):
|
||||
run_result = subprocess.run(
|
||||
[exe_path],
|
||||
capture_output=True,
|
||||
text=True,
|
||||
timeout=10
|
||||
)
|
||||
os.unlink(exe_path)
|
||||
return run_result.stdout
|
||||
return "C# compiler not found or compilation failed"
|
||||
finally:
|
||||
os.unlink(path)
|
||||
|
||||
def _run_lua(self, code):
|
||||
"""Execute Lua code"""
|
||||
with tempfile.NamedTemporaryFile('w', delete=False, suffix='.lua') as f:
|
||||
f.write(code)
|
||||
path = f.name
|
||||
|
||||
try:
|
||||
result = subprocess.run(
|
||||
['lua', path],
|
||||
capture_output=True,
|
||||
text=True,
|
||||
timeout=10
|
||||
)
|
||||
return result.stdout
|
||||
finally:
|
||||
os.unlink(path)
|
||||
|
||||
def _run_perl(self, code):
|
||||
"""Execute Perl code"""
|
||||
with tempfile.NamedTemporaryFile('w', delete=False, suffix='.pl') as f:
|
||||
f.write(code)
|
||||
path = f.name
|
||||
|
||||
try:
|
||||
result = subprocess.run(
|
||||
['perl', path],
|
||||
capture_output=True,
|
||||
text=True,
|
||||
timeout=10
|
||||
)
|
||||
return result.stdout
|
||||
finally:
|
||||
os.unlink(path)
|
||||
|
||||
def _run_r(self, code):
|
||||
"""Execute R code"""
|
||||
with tempfile.NamedTemporaryFile('w', delete=False, suffix='.r') as f:
|
||||
f.write(code)
|
||||
path = f.name
|
||||
|
||||
try:
|
||||
result = subprocess.run(
|
||||
['Rscript', path],
|
||||
capture_output=True,
|
||||
text=True,
|
||||
timeout=10
|
||||
)
|
||||
return result.stdout
|
||||
finally:
|
||||
os.unlink(path)
|
||||
|
||||
def _run_swift(self, code):
|
||||
"""Execute Swift code"""
|
||||
with tempfile.NamedTemporaryFile('w', delete=False, suffix='.swift') as f:
|
||||
f.write(code)
|
||||
path = f.name
|
||||
|
||||
try:
|
||||
result = subprocess.run(
|
||||
['swift', path],
|
||||
capture_output=True,
|
||||
text=True,
|
||||
timeout=10
|
||||
)
|
||||
return result.stdout
|
||||
finally:
|
||||
os.unlink(path)
|
||||
|
||||
def _run_kotlin(self, code):
|
||||
"""Execute Kotlin code"""
|
||||
with tempfile.NamedTemporaryFile('w', delete=False, suffix='.kt') as f:
|
||||
if 'fun main()' not in code:
|
||||
code = f'fun main() {{\n{code}\n}}'
|
||||
f.write(code)
|
||||
path = f.name
|
||||
|
||||
try:
|
||||
jar_path = path.replace('.kt', '.jar')
|
||||
subprocess.run(
|
||||
['kotlinc', path, '-d', jar_path],
|
||||
capture_output=True,
|
||||
timeout=10
|
||||
)
|
||||
|
||||
if os.path.exists(jar_path):
|
||||
result = subprocess.run(
|
||||
['java', '-jar', jar_path],
|
||||
capture_output=True,
|
||||
text=True,
|
||||
timeout=10
|
||||
)
|
||||
os.unlink(jar_path)
|
||||
return result.stdout
|
||||
return "Kotlin compiler not found"
|
||||
finally:
|
||||
os.unlink(path)
|
||||
|
||||
def _run_dart(self, code):
|
||||
"""Execute Dart code"""
|
||||
with tempfile.NamedTemporaryFile('w', delete=False, suffix='.dart') as f:
|
||||
if 'void main()' not in code:
|
||||
code = f'void main() {{\n{code}\n}}'
|
||||
f.write(code)
|
||||
path = f.name
|
||||
|
||||
try:
|
||||
result = subprocess.run(
|
||||
['dart', 'run', path],
|
||||
capture_output=True,
|
||||
text=True,
|
||||
timeout=10
|
||||
)
|
||||
return result.stdout
|
||||
finally:
|
||||
os.unlink(path)
|
||||
|
||||
def _run_julia(self, code):
|
||||
"""Execute Julia code"""
|
||||
with tempfile.NamedTemporaryFile('w', delete=False, suffix='.jl') as f:
|
||||
f.write(code)
|
||||
path = f.name
|
||||
|
||||
try:
|
||||
result = subprocess.run(
|
||||
['julia', path],
|
||||
capture_output=True,
|
||||
text=True,
|
||||
timeout=10
|
||||
)
|
||||
return result.stdout
|
||||
finally:
|
||||
os.unlink(path)
|
||||
|
||||
def _run_bash(self, code):
|
||||
"""Execute Bash code"""
|
||||
with tempfile.NamedTemporaryFile('w', delete=False, suffix='.sh') as f:
|
||||
f.write(code)
|
||||
path = f.name
|
||||
|
||||
try:
|
||||
if os.name == 'nt':
|
||||
# On Windows, try WSL or Git Bash
|
||||
for shell in ['bash', 'sh']:
|
||||
if self._command_exists(shell):
|
||||
result = subprocess.run(
|
||||
[shell, path],
|
||||
capture_output=True,
|
||||
text=True,
|
||||
timeout=10
|
||||
)
|
||||
return result.stdout
|
||||
return "Bash not available on Windows (install WSL or Git Bash)"
|
||||
else:
|
||||
result = subprocess.run(
|
||||
['bash', path],
|
||||
capture_output=True,
|
||||
text=True,
|
||||
timeout=10
|
||||
)
|
||||
return result.stdout
|
||||
finally:
|
||||
os.unlink(path)
|
||||
|
||||
def _run_powershell(self, code):
|
||||
"""Execute PowerShell code"""
|
||||
with tempfile.NamedTemporaryFile('w', delete=False, suffix='.ps1') as f:
|
||||
f.write(code)
|
||||
path = f.name
|
||||
|
||||
try:
|
||||
result = subprocess.run(
|
||||
['powershell', '-ExecutionPolicy', 'Bypass', '-File', path],
|
||||
capture_output=True,
|
||||
text=True,
|
||||
timeout=10
|
||||
)
|
||||
return result.stdout
|
||||
finally:
|
||||
os.unlink(path)
|
||||
|
||||
def _command_exists(self, command):
|
||||
"""Check if a command exists"""
|
||||
try:
|
||||
subprocess.run(
|
||||
['which' if os.name != 'nt' else 'where', command],
|
||||
capture_output=True,
|
||||
check=False
|
||||
)
|
||||
return True
|
||||
except:
|
||||
return False
|
||||
|
||||
def _display_results(self):
|
||||
"""Display execution results"""
|
||||
if self.outputs:
|
||||
print(Fore.GREEN + "\n📋 Output:" + Style.RESET_ALL)
|
||||
print("─" * 50)
|
||||
for output in self.outputs:
|
||||
print(output)
|
||||
|
||||
if self.errors:
|
||||
print(Fore.RED + "\n❌ Errors:" + Style.RESET_ALL)
|
||||
for error in self.errors:
|
||||
print(f" • {error}")
|
||||
|
||||
if self.execution_times:
|
||||
print(Fore.CYAN + "\n⏱️ Execution Times:" + Style.RESET_ALL)
|
||||
for lang, exec_time in self.execution_times.items():
|
||||
print(f" • {lang}: {exec_time:.3f}s")
|
||||
|
||||
def interpret_file(filepath, verbose=False):
|
||||
"""Interpret an OverCode file"""
|
||||
interpreter = OverCodeInterpreter()
|
||||
|
||||
try:
|
||||
with open(filepath, 'r', encoding='utf-8') as f:
|
||||
source_code = f.read()
|
||||
|
||||
return interpreter.interpret(source_code, verbose)
|
||||
except FileNotFoundError:
|
||||
print(Fore.RED + f"Error: File '{filepath}' not found" + Style.RESET_ALL)
|
||||
return None
|
||||
except Exception as e:
|
||||
print(Fore.RED + f"Error: {str(e)}" + Style.RESET_ALL)
|
||||
return None
|
||||
|
||||
if __name__ == "__main__":
|
||||
if len(sys.argv) > 1:
|
||||
interpret_file(sys.argv[1], verbose=True)
|
||||
else:
|
||||
print("Usage: python over_interpreter.py <file.ovc>")
|
||||
79
overcode.spec
Normal file
79
overcode.spec
Normal file
@@ -0,0 +1,79 @@
|
||||
# -*- mode: python ; coding: utf-8 -*-
|
||||
"""
|
||||
OverCode Shell PyInstaller Specification
|
||||
Creates a standalone executable with all dependencies
|
||||
"""
|
||||
|
||||
import sys
|
||||
from pathlib import Path
|
||||
|
||||
block_cipher = None
|
||||
|
||||
# Application data files
|
||||
added_files = [
|
||||
('commands', 'commands'),
|
||||
('utils', 'utils'),
|
||||
('requirements.txt', '.'),
|
||||
('README.md', '.') if Path('README.md').exists() else None,
|
||||
]
|
||||
|
||||
# Add pyfiglet fonts
|
||||
try:
|
||||
import pyfiglet
|
||||
pyfiglet_path = Path(pyfiglet.__file__).parent
|
||||
fonts_path = pyfiglet_path / 'fonts'
|
||||
if fonts_path.exists():
|
||||
added_files.append((str(fonts_path), 'pyfiglet/fonts'))
|
||||
except ImportError:
|
||||
pass
|
||||
|
||||
# Remove None entries
|
||||
added_files = [item for item in added_files if item is not None]
|
||||
|
||||
a = Analysis(
|
||||
['overshell.py'],
|
||||
pathex=[],
|
||||
binaries=[],
|
||||
datas=added_files,
|
||||
hiddenimports=[
|
||||
'colorama',
|
||||
'pyfiglet',
|
||||
'pypresence',
|
||||
'pyreadline3',
|
||||
'requests'
|
||||
],
|
||||
hookspath=[],
|
||||
hooksconfig={},
|
||||
runtime_hooks=[],
|
||||
excludes=['tkinter', 'matplotlib', 'numpy', 'pandas'], # Exclude heavy unused modules
|
||||
win_no_prefer_redirects=False,
|
||||
win_private_assemblies=False,
|
||||
cipher=block_cipher,
|
||||
noarchive=False,
|
||||
)
|
||||
|
||||
pyz = PYZ(a.pure, a.zipped_data, cipher=block_cipher)
|
||||
|
||||
exe = EXE(
|
||||
pyz,
|
||||
a.scripts,
|
||||
a.binaries,
|
||||
a.zipfiles,
|
||||
a.datas,
|
||||
[],
|
||||
name='OverCodeShell',
|
||||
debug=False,
|
||||
bootloader_ignore_signals=False,
|
||||
strip=False,
|
||||
upx=True,
|
||||
upx_exclude=[],
|
||||
runtime_tmpdir=None,
|
||||
console=True,
|
||||
disable_windowed_traceback=False,
|
||||
argv_emulation=False,
|
||||
target_arch=None,
|
||||
codesign_identity=None,
|
||||
entitlements_file=None,
|
||||
icon='overcode_icon.ico' if Path('overcode_icon.ico').exists() else None,
|
||||
version='version_info.txt' if Path('version_info.txt').exists() else None,
|
||||
)
|
||||
556
overshell.py
Normal file
556
overshell.py
Normal file
@@ -0,0 +1,556 @@
|
||||
#!/usr/bin/env python3
|
||||
"""
|
||||
OverCode Shell - Enhanced polyglot programming environment
|
||||
With advanced features, games, and developer tools
|
||||
"""
|
||||
|
||||
import os
|
||||
import cmd
|
||||
import json
|
||||
import random
|
||||
import time
|
||||
import sys
|
||||
import re
|
||||
from datetime import datetime
|
||||
from pathlib import Path
|
||||
from colorama import init, Fore, Back, Style
|
||||
from pyfiglet import Figlet
|
||||
|
||||
# Check if running as PyInstaller executable and set mode early
|
||||
if getattr(sys, 'frozen', False):
|
||||
os.environ['OVERCODE_EXE_MODE'] = '1'
|
||||
# Completely disable readline to avoid backend issues
|
||||
sys.modules['readline'] = None
|
||||
sys.modules['pyreadline3'] = None
|
||||
# Try to import readline for command history (Linux/Mac) or pyreadline (Windows)
|
||||
readline = None
|
||||
try:
|
||||
import readline # For Unix systems
|
||||
# Test if readline is working properly
|
||||
if hasattr(readline, 'add_history'):
|
||||
readline = readline
|
||||
else:
|
||||
readline = None
|
||||
except (ImportError, AttributeError):
|
||||
try:
|
||||
import pyreadline3 as readline # For Windows
|
||||
if hasattr(readline, 'add_history'):
|
||||
readline = readline
|
||||
else:
|
||||
readline = None
|
||||
except (ImportError, AttributeError):
|
||||
readline = None
|
||||
|
||||
if readline is None and __name__ == "__main__":
|
||||
print("Note: Command history not available")
|
||||
|
||||
# Initialize colorama
|
||||
init(autoreset=True)
|
||||
|
||||
# Import command modules
|
||||
from commands.cmd_new import NewCommand
|
||||
from commands.cmd_run import RunCommand
|
||||
from commands.cmd_theme import ThemeCommand
|
||||
from commands.cmd_game import GameCommand
|
||||
from commands.cmd_stubs import (
|
||||
NanoCommand, FastfetchCommand, CreditsCommand, CdCommand,
|
||||
ExitCommand, WdirCommand, FormatCommand, DebugCommand,
|
||||
PackageCommand, AsciiCommand, StatsCommand, BenchmarkCommand, EncryptCommand
|
||||
)
|
||||
from commands.cmd_demo import DemoCommand, SuggestCommand
|
||||
|
||||
# Try Discord RPC (optional)
|
||||
try:
|
||||
from pypresence import Presence, exceptions
|
||||
RPC_AVAILABLE = True
|
||||
except ImportError:
|
||||
RPC_AVAILABLE = False
|
||||
print("Note: Discord RPC not available (install pypresence for Discord integration)")
|
||||
|
||||
# Import auto-completion and progress bars
|
||||
try:
|
||||
# Skip utils import in executable mode to avoid readline issues
|
||||
if os.environ.get('OVERCODE_EXE_MODE') != '1':
|
||||
from utils.autocomplete import AutoComplete, setup_autocomplete
|
||||
from utils.progress import SpinnerProgress, simulate_progress
|
||||
UTILS_AVAILABLE = True
|
||||
else:
|
||||
UTILS_AVAILABLE = False
|
||||
except ImportError:
|
||||
UTILS_AVAILABLE = False
|
||||
|
||||
CLIENT_ID = '1414669512158220409'
|
||||
|
||||
class Theme:
|
||||
"""Theme management for the shell"""
|
||||
themes = {
|
||||
'cyberpunk': {
|
||||
'primary': Fore.MAGENTA,
|
||||
'secondary': Fore.CYAN,
|
||||
'accent': Fore.GREEN,
|
||||
'error': Fore.RED,
|
||||
'warning': Fore.YELLOW,
|
||||
'info': Fore.BLUE,
|
||||
'text': Fore.WHITE
|
||||
},
|
||||
'matrix': {
|
||||
'primary': Fore.GREEN,
|
||||
'secondary': Fore.LIGHTGREEN_EX,
|
||||
'accent': Fore.WHITE,
|
||||
'error': Fore.RED,
|
||||
'warning': Fore.YELLOW,
|
||||
'info': Fore.GREEN,
|
||||
'text': Fore.LIGHTGREEN_EX
|
||||
},
|
||||
'ocean': {
|
||||
'primary': Fore.BLUE,
|
||||
'secondary': Fore.CYAN,
|
||||
'accent': Fore.LIGHTBLUE_EX,
|
||||
'error': Fore.RED,
|
||||
'warning': Fore.YELLOW,
|
||||
'info': Fore.LIGHTCYAN_EX,
|
||||
'text': Fore.WHITE
|
||||
},
|
||||
'sunset': {
|
||||
'primary': Fore.LIGHTYELLOW_EX,
|
||||
'secondary': Fore.LIGHTRED_EX,
|
||||
'accent': Fore.MAGENTA,
|
||||
'error': Fore.RED,
|
||||
'warning': Fore.YELLOW,
|
||||
'info': Fore.LIGHTMAGENTA_EX,
|
||||
'text': Fore.WHITE
|
||||
},
|
||||
'hacker': {
|
||||
'primary': Fore.LIGHTBLACK_EX,
|
||||
'secondary': Fore.GREEN,
|
||||
'accent': Fore.LIGHTGREEN_EX,
|
||||
'error': Fore.LIGHTRED_EX,
|
||||
'warning': Fore.LIGHTYELLOW_EX,
|
||||
'info': Fore.LIGHTCYAN_EX,
|
||||
'text': Fore.GREEN
|
||||
}
|
||||
}
|
||||
|
||||
def __init__(self, theme_name='cyberpunk'):
|
||||
self.current_theme = theme_name
|
||||
self.colors = self.themes.get(theme_name, self.themes['cyberpunk'])
|
||||
|
||||
def set_theme(self, theme_name):
|
||||
if theme_name in self.themes:
|
||||
self.current_theme = theme_name
|
||||
self.colors = self.themes[theme_name]
|
||||
return True
|
||||
return False
|
||||
|
||||
def get_color(self, color_type):
|
||||
return self.colors.get(color_type, Fore.WHITE)
|
||||
|
||||
class OverCodeShell(cmd.Cmd):
|
||||
"""Enhanced OverCode Shell with advanced features"""
|
||||
|
||||
def __init__(self):
|
||||
super().__init__()
|
||||
|
||||
# Disable readline functionality in executable mode
|
||||
if os.environ.get('OVERCODE_EXE_MODE') == '1':
|
||||
import cmd
|
||||
self.use_rawinput = False # Disable readline use
|
||||
cmd.readline = None # Force cmd to not use readline
|
||||
|
||||
self.version = "2.0.0-ULTRA"
|
||||
self.theme = Theme()
|
||||
self.stats = {
|
||||
'commands_run': 0,
|
||||
'files_created': 0,
|
||||
'code_executed': 0,
|
||||
'games_played': 0,
|
||||
'session_start': datetime.now()
|
||||
}
|
||||
|
||||
# Set up directories
|
||||
self.base_dir = os.path.join(os.path.expanduser("~"), "overcode", "workspace")
|
||||
os.makedirs(self.base_dir, exist_ok=True)
|
||||
|
||||
self.cwd = self.base_dir
|
||||
os.chdir(self.cwd)
|
||||
|
||||
# Initialize features
|
||||
self.history = []
|
||||
self.aliases = {}
|
||||
self.macros = {}
|
||||
self.plugins = []
|
||||
|
||||
# Set up Discord RPC if available
|
||||
self.rpc_active = False
|
||||
self.rpc = None
|
||||
if RPC_AVAILABLE:
|
||||
self._connect_rpc()
|
||||
|
||||
# Set up auto-completion (only if readline is available)
|
||||
if UTILS_AVAILABLE and readline is not None:
|
||||
try:
|
||||
self.autocomplete = setup_autocomplete(self)
|
||||
except Exception as e:
|
||||
self.autocomplete = None
|
||||
if hasattr(self, 'debug') and self.debug:
|
||||
print(f"Debug: Auto-completion setup failed: {e}")
|
||||
else:
|
||||
self.autocomplete = None
|
||||
|
||||
self.update_prompt()
|
||||
|
||||
def _connect_rpc(self):
|
||||
"""Connect to Discord RPC"""
|
||||
try:
|
||||
self.rpc = Presence(CLIENT_ID)
|
||||
self.rpc.connect()
|
||||
self.rpc_active = True
|
||||
self._set_presence("OverCode Shell", "Coding in the future")
|
||||
except Exception as e:
|
||||
self.rpc_active = False
|
||||
# Only show RPC error in debug mode
|
||||
if hasattr(self, 'debug') and self.debug:
|
||||
print(f"Debug: Discord RPC connection failed: {e}")
|
||||
|
||||
def _set_presence(self, details, state):
|
||||
"""Update Discord presence"""
|
||||
if self.rpc_active and self.rpc:
|
||||
try:
|
||||
self.rpc.update(
|
||||
details=details,
|
||||
state=state,
|
||||
large_image="overcode_logo",
|
||||
large_text="OverCode Shell v" + self.version,
|
||||
small_image="coding",
|
||||
small_text="Enhanced Polyglot Environment"
|
||||
)
|
||||
except Exception as e:
|
||||
self.rpc_active = False
|
||||
if hasattr(self, 'debug') and self.debug:
|
||||
print(f"Debug: Discord RPC update failed: {e}")
|
||||
|
||||
def update_prompt(self):
|
||||
"""Update command prompt with theme colors"""
|
||||
c = self.theme.colors
|
||||
self.prompt = (
|
||||
c['primary'] + "╭─[" +
|
||||
c['accent'] + "OverCode" +
|
||||
c['primary'] + " " +
|
||||
c['secondary'] + "v" + self.version +
|
||||
c['primary'] + "] " +
|
||||
c['info'] + self.cwd +
|
||||
"\n" + c['primary'] + "╰─" +
|
||||
c['accent'] + "▶ " +
|
||||
Style.RESET_ALL
|
||||
)
|
||||
|
||||
def preloop(self):
|
||||
"""Initialize shell with banner"""
|
||||
self._print_banner()
|
||||
self._load_config()
|
||||
if self.rpc_active:
|
||||
self._set_presence("Ready", "Awaiting commands...")
|
||||
|
||||
def _print_banner(self):
|
||||
"""Print stylized banner"""
|
||||
c = self.theme.colors
|
||||
|
||||
# Random ASCII art fonts
|
||||
fonts = ['slant', 'big', 'doom', 'larry3d', 'alligator']
|
||||
font = random.choice(fonts)
|
||||
fig = Figlet(font=font)
|
||||
|
||||
print(c['primary'] + "═" * 70)
|
||||
print(c['accent'] + fig.renderText("OverCode"))
|
||||
print(c['secondary'] + " Enhanced Polyglot Programming Environment")
|
||||
print(c['info'] + f" Version {self.version}")
|
||||
print(c['primary'] + "═" * 70)
|
||||
print()
|
||||
print(c['text'] + "Welcome to the future of coding! Type 'help' for commands.")
|
||||
print(c['warning'] + "New: Games, Themes, Package Manager, and more!")
|
||||
print(c['primary'] + "═" * 70 + Style.RESET_ALL)
|
||||
|
||||
def _load_config(self):
|
||||
"""Load user configuration"""
|
||||
config_path = Path.home() / ".overcode" / "config.json"
|
||||
if config_path.exists():
|
||||
try:
|
||||
with open(config_path) as f:
|
||||
config = json.load(f)
|
||||
self.theme.set_theme(config.get('theme', 'cyberpunk'))
|
||||
self.aliases = config.get('aliases', {})
|
||||
self.macros = config.get('macros', {})
|
||||
except:
|
||||
pass
|
||||
|
||||
def _save_config(self):
|
||||
"""Save user configuration"""
|
||||
config_path = Path.home() / ".overcode"
|
||||
config_path.mkdir(exist_ok=True)
|
||||
|
||||
config = {
|
||||
'theme': self.theme.current_theme,
|
||||
'aliases': self.aliases,
|
||||
'macros': self.macros,
|
||||
'stats': self.stats
|
||||
}
|
||||
|
||||
with open(config_path / "config.json", 'w') as f:
|
||||
json.dump(config, f, indent=2, default=str)
|
||||
|
||||
def postcmd(self, stop, line):
|
||||
"""After command execution"""
|
||||
self.stats['commands_run'] += 1
|
||||
if self.rpc_active:
|
||||
self._set_presence("Active", f"Commands run: {self.stats['commands_run']}")
|
||||
return stop
|
||||
|
||||
def default(self, line):
|
||||
"""Handle unknown commands with smart suggestions"""
|
||||
# Check for aliases
|
||||
parts = line.split()
|
||||
if parts and parts[0] in self.aliases:
|
||||
line = self.aliases[parts[0]] + ' '.join(parts[1:])
|
||||
self.onecmd(line)
|
||||
return
|
||||
|
||||
# Check for macros
|
||||
if line in self.macros:
|
||||
for cmd in self.macros[line]:
|
||||
self.onecmd(cmd)
|
||||
return
|
||||
|
||||
c = self.theme.colors
|
||||
print(c['error'] + f"✗ Unknown command: '{line}'")
|
||||
|
||||
# Show smart suggestions if auto-completion is available
|
||||
if self.autocomplete:
|
||||
suggestion = self.autocomplete.smart_suggest(line)
|
||||
if suggestion:
|
||||
print(suggestion)
|
||||
else:
|
||||
print(c['warning'] + "→ Type 'help' for available commands")
|
||||
else:
|
||||
print(c['warning'] + "→ Type 'help' for available commands")
|
||||
print(c['info'] + "→ Type 'suggest' for command suggestions")
|
||||
|
||||
def emptyline(self):
|
||||
"""Do nothing on empty line"""
|
||||
pass
|
||||
|
||||
def do_help(self, arg):
|
||||
"""Enhanced help system"""
|
||||
if arg:
|
||||
super().do_help(arg)
|
||||
else:
|
||||
c = self.theme.colors
|
||||
|
||||
print("\n" + c['primary'] + "═" * 60)
|
||||
print(c['accent'] + " " * 20 + "OVERCODE COMMANDS")
|
||||
print(c['primary'] + "═" * 60)
|
||||
|
||||
categories = {
|
||||
"📁 File Management": [
|
||||
("new", "Create a new polyglot file"),
|
||||
("nano", "Edit files with enhanced editor"),
|
||||
("run", "Execute polyglot scripts"),
|
||||
("compile", "Compile code to executables"),
|
||||
],
|
||||
"🎮 Entertainment": [
|
||||
("game", "Play built-in games"),
|
||||
("ascii", "Generate ASCII art"),
|
||||
("matrix", "Matrix rain animation"),
|
||||
("music", "Play background music"),
|
||||
],
|
||||
"🛠️ Developer Tools": [
|
||||
("format", "Format and beautify code"),
|
||||
("debug", "Debug code with breakpoints"),
|
||||
("benchmark", "Performance testing"),
|
||||
("profile", "Code profiling"),
|
||||
("lint", "Code quality check"),
|
||||
],
|
||||
"📦 Package Management": [
|
||||
("package", "Manage packages and extensions"),
|
||||
("install", "Install new packages"),
|
||||
("update", "Update packages"),
|
||||
("list", "List installed packages"),
|
||||
],
|
||||
"🎨 Customization": [
|
||||
("theme", "Change shell theme"),
|
||||
("alias", "Create command aliases"),
|
||||
("macro", "Record command macros"),
|
||||
("config", "Edit configuration"),
|
||||
],
|
||||
"📊 Data & Visualization": [
|
||||
("plot", "Create graphs and charts"),
|
||||
("table", "Display data tables"),
|
||||
("stats", "Show session statistics"),
|
||||
("export", "Export data"),
|
||||
],
|
||||
"🔒 Security": [
|
||||
("encrypt", "Encrypt files"),
|
||||
("decrypt", "Decrypt files"),
|
||||
("hash", "Generate file hashes"),
|
||||
("secure", "Secure delete"),
|
||||
],
|
||||
"🌐 Network": [
|
||||
("api", "API testing tool"),
|
||||
("webhook", "Webhook manager"),
|
||||
("server", "Start local server"),
|
||||
("share", "Share files online"),
|
||||
],
|
||||
"🎭 Demos & Features": [
|
||||
("demo", "Feature demonstrations"),
|
||||
("suggest", "Smart command suggestions"),
|
||||
],
|
||||
"ℹ️ Information": [
|
||||
("fastfetch", "System information"),
|
||||
("credits", "Show credits"),
|
||||
("version", "Version info"),
|
||||
("changelog", "Recent changes"),
|
||||
],
|
||||
"🔧 System": [
|
||||
("cd", "Change directory"),
|
||||
("ls", "List directory contents"),
|
||||
("clear", "Clear screen"),
|
||||
("exit", "Exit OverCode"),
|
||||
]
|
||||
}
|
||||
|
||||
for category, commands in categories.items():
|
||||
print(f"\n{c['secondary']}{category}")
|
||||
print(c['primary'] + "─" * 40)
|
||||
for cmd, desc in commands:
|
||||
print(f" {c['accent']}{cmd:<15} {c['text']}→ {desc}")
|
||||
|
||||
print("\n" + c['primary'] + "═" * 60)
|
||||
print(c['info'] + "Type 'help <command>' for detailed help")
|
||||
print(c['warning'] + "Type 'tutorial' for interactive tutorial")
|
||||
print(c['primary'] + "═" * 60 + Style.RESET_ALL + "\n")
|
||||
|
||||
# Core commands
|
||||
def do_new(self, arg):
|
||||
"""Create a new polyglot file"""
|
||||
if self.rpc_active:
|
||||
self._set_presence("Creating", f"New file: {arg}")
|
||||
NewCommand(self.cwd, arg.strip()).run()
|
||||
self.stats['files_created'] += 1
|
||||
|
||||
def do_nano(self, arg):
|
||||
"""Edit a file"""
|
||||
if self.rpc_active:
|
||||
self._set_presence("Editing", arg.strip())
|
||||
NanoCommand(self.cwd, arg.strip()).run()
|
||||
|
||||
def do_run(self, arg):
|
||||
"""Run a polyglot script"""
|
||||
if self.rpc_active:
|
||||
self._set_presence("Executing", arg.strip())
|
||||
RunCommand(self.cwd, arg.strip()).run()
|
||||
self.stats['code_executed'] += 1
|
||||
|
||||
def do_game(self, arg):
|
||||
"""Launch a game"""
|
||||
if self.rpc_active:
|
||||
self._set_presence("Gaming", f"Playing: {arg or 'Game Menu'}")
|
||||
GameCommand(arg.strip()).run()
|
||||
self.stats['games_played'] += 1
|
||||
|
||||
def do_theme(self, arg):
|
||||
"""Change shell theme"""
|
||||
ThemeCommand(self.theme, arg.strip()).run()
|
||||
self.update_prompt()
|
||||
self._save_config()
|
||||
|
||||
def do_stats(self, arg):
|
||||
"""Show session statistics"""
|
||||
StatsCommand(self.stats).run()
|
||||
|
||||
def do_demo(self, arg):
|
||||
"""Run feature demonstrations"""
|
||||
if self.rpc_active:
|
||||
self._set_presence("Demo Mode", f"Testing: {arg or 'Features'}")
|
||||
DemoCommand(arg.strip()).run()
|
||||
|
||||
def do_suggest(self, arg):
|
||||
"""Show command suggestions"""
|
||||
SuggestCommand(self).run()
|
||||
|
||||
def do_clear(self, arg):
|
||||
"""Clear the screen"""
|
||||
os.system('cls' if os.name == 'nt' else 'clear')
|
||||
self._print_banner()
|
||||
|
||||
def do_exit(self, arg):
|
||||
"""Exit OverCode Shell"""
|
||||
self._save_config()
|
||||
if self.rpc_active and self.rpc:
|
||||
self.rpc.close()
|
||||
|
||||
c = self.theme.colors
|
||||
print(c['primary'] + "\n" + "═" * 50)
|
||||
print(c['accent'] + "Thanks for using OverCode!")
|
||||
print(c['info'] + f"Session Stats: {self.stats['commands_run']} commands run")
|
||||
print(c['primary'] + "═" * 50 + Style.RESET_ALL)
|
||||
return True
|
||||
|
||||
def do_cd(self, arg):
|
||||
"""Change directory"""
|
||||
CdCommand(self.base_dir, [self], arg).run()
|
||||
os.chdir(self.cwd)
|
||||
self.update_prompt()
|
||||
|
||||
def do_ls(self, arg):
|
||||
"""List directory contents with colors"""
|
||||
c = self.theme.colors
|
||||
try:
|
||||
items = os.listdir(self.cwd)
|
||||
if not items:
|
||||
print(c['warning'] + "Directory is empty")
|
||||
return
|
||||
|
||||
dirs = []
|
||||
files = []
|
||||
|
||||
for item in items:
|
||||
path = os.path.join(self.cwd, item)
|
||||
if os.path.isdir(path):
|
||||
dirs.append(item)
|
||||
else:
|
||||
files.append(item)
|
||||
|
||||
if dirs:
|
||||
print(c['secondary'] + "\n📁 Directories:")
|
||||
for d in sorted(dirs):
|
||||
print(f" {c['accent']}{d}/")
|
||||
|
||||
if files:
|
||||
print(c['secondary'] + "\n📄 Files:")
|
||||
for f in sorted(files):
|
||||
ext = os.path.splitext(f)[1]
|
||||
if ext in ['.py', '.js', '.cpp', '.c', '.java', '.go', '.rs']:
|
||||
icon = "🔧"
|
||||
elif ext in ['.txt', '.md', '.doc']:
|
||||
icon = "📝"
|
||||
elif ext in ['.jpg', '.png', '.gif']:
|
||||
icon = "🖼️"
|
||||
elif ext in ['.mp3', '.wav']:
|
||||
icon = "🎵"
|
||||
elif ext == '.ovc':
|
||||
icon = "⚡"
|
||||
else:
|
||||
icon = "📄"
|
||||
print(f" {icon} {c['text']}{f}")
|
||||
|
||||
except Exception as e:
|
||||
print(c['error'] + f"Error: {e}")
|
||||
|
||||
if __name__ == "__main__":
|
||||
try:
|
||||
shell = OverCodeShell()
|
||||
shell.cmdloop()
|
||||
except KeyboardInterrupt:
|
||||
print("\n\nGoodbye! 👋")
|
||||
except Exception as e:
|
||||
print(f"Fatal error: {e}")
|
||||
sys.exit(1)
|
||||
6
requirements.txt
Normal file
6
requirements.txt
Normal file
@@ -0,0 +1,6 @@
|
||||
colorama>=0.4.4
|
||||
pyfiglet>=0.8.post1
|
||||
pypresence>=4.2.1
|
||||
requests>=2.25.1
|
||||
pyreadline3>=3.4.1; sys_platform == "win32"
|
||||
pyinstaller>=6.0.0
|
||||
169
setup.py
Normal file
169
setup.py
Normal file
@@ -0,0 +1,169 @@
|
||||
#!/usr/bin/env python3
|
||||
"""
|
||||
OverCode Shell Setup Script
|
||||
Automated installation with shortcuts and dependencies
|
||||
"""
|
||||
|
||||
import os
|
||||
import sys
|
||||
import subprocess
|
||||
import shutil
|
||||
import winreg
|
||||
from pathlib import Path
|
||||
|
||||
def create_desktop_shortcut(target_path, shortcut_name, description="", icon_path=""):
|
||||
"""Create a desktop shortcut"""
|
||||
try:
|
||||
import win32com.client
|
||||
|
||||
desktop = Path.home() / "Desktop"
|
||||
shortcut_path = desktop / f"{shortcut_name}.lnk"
|
||||
|
||||
shell = win32com.client.Dispatch("WScript.Shell")
|
||||
shortcut = shell.CreateShortCut(str(shortcut_path))
|
||||
shortcut.Targetpath = str(target_path)
|
||||
shortcut.WorkingDirectory = str(target_path.parent)
|
||||
shortcut.Description = description
|
||||
if icon_path:
|
||||
shortcut.IconLocation = icon_path
|
||||
shortcut.save()
|
||||
|
||||
return True
|
||||
except ImportError:
|
||||
print("Warning: Could not create desktop shortcut (pywin32 not available)")
|
||||
return False
|
||||
except Exception as e:
|
||||
print(f"Warning: Failed to create desktop shortcut: {e}")
|
||||
return False
|
||||
|
||||
def create_start_menu_shortcut(target_path, shortcut_name, description=""):
|
||||
"""Create Start Menu shortcut"""
|
||||
try:
|
||||
import win32com.client
|
||||
|
||||
start_menu = Path.home() / "AppData/Roaming/Microsoft/Windows/Start Menu/Programs"
|
||||
overcode_folder = start_menu / "OverCode"
|
||||
overcode_folder.mkdir(exist_ok=True)
|
||||
|
||||
shortcut_path = overcode_folder / f"{shortcut_name}.lnk"
|
||||
|
||||
shell = win32com.client.Dispatch("WScript.Shell")
|
||||
shortcut = shell.CreateShortCut(str(shortcut_path))
|
||||
shortcut.Targetpath = str(target_path)
|
||||
shortcut.WorkingDirectory = str(target_path.parent)
|
||||
shortcut.Description = description
|
||||
shortcut.save()
|
||||
|
||||
return True
|
||||
except Exception as e:
|
||||
print(f"Warning: Failed to create Start Menu shortcut: {e}")
|
||||
return False
|
||||
|
||||
def install_dependencies():
|
||||
"""Install Python dependencies"""
|
||||
print("Installing dependencies...")
|
||||
try:
|
||||
subprocess.run([sys.executable, "-m", "pip", "install", "-r", "requirements.txt"],
|
||||
check=True, cwd=Path(__file__).parent)
|
||||
print("✓ Dependencies installed successfully!")
|
||||
return True
|
||||
except subprocess.CalledProcessError as e:
|
||||
print(f"✗ Failed to install dependencies: {e}")
|
||||
return False
|
||||
|
||||
def add_to_path():
|
||||
"""Add OverCode to Windows PATH"""
|
||||
try:
|
||||
current_dir = str(Path(__file__).parent.absolute())
|
||||
|
||||
with winreg.OpenKey(winreg.HKEY_CURRENT_USER, "Environment", 0, winreg.KEY_ALL_ACCESS) as key:
|
||||
try:
|
||||
current_path, _ = winreg.QueryValueEx(key, "PATH")
|
||||
except FileNotFoundError:
|
||||
current_path = ""
|
||||
|
||||
if current_dir not in current_path:
|
||||
new_path = f"{current_path};{current_dir}" if current_path else current_dir
|
||||
winreg.SetValueEx(key, "PATH", 0, winreg.REG_EXPAND_SZ, new_path)
|
||||
print("✓ Added OverCode to PATH")
|
||||
return True
|
||||
else:
|
||||
print("✓ OverCode already in PATH")
|
||||
return True
|
||||
except Exception as e:
|
||||
print(f"Warning: Could not add to PATH: {e}")
|
||||
return False
|
||||
|
||||
def main():
|
||||
"""Main setup function"""
|
||||
print("=" * 60)
|
||||
print(" OverCode Shell Setup & Installation")
|
||||
print("=" * 60)
|
||||
|
||||
setup_dir = Path(__file__).parent
|
||||
os.chdir(setup_dir)
|
||||
|
||||
# Check Python version
|
||||
if sys.version_info < (3, 8):
|
||||
print("✗ Error: Python 3.8 or higher is required!")
|
||||
input("Press Enter to exit...")
|
||||
return False
|
||||
|
||||
print(f"✓ Python {sys.version.split()[0]} detected")
|
||||
|
||||
# Install dependencies
|
||||
if not install_dependencies():
|
||||
input("Press Enter to exit...")
|
||||
return False
|
||||
|
||||
# Try to install pywin32 for shortcuts
|
||||
try:
|
||||
subprocess.run([sys.executable, "-m", "pip", "install", "pywin32"], check=True)
|
||||
print("✓ Shortcut support installed")
|
||||
except subprocess.CalledProcessError:
|
||||
print("Warning: Could not install shortcut support")
|
||||
|
||||
# Create shortcuts
|
||||
batch_launcher = setup_dir / "launch_overcode.bat"
|
||||
ps_launcher = setup_dir / "launch_overcode.ps1"
|
||||
|
||||
shortcuts_created = 0
|
||||
|
||||
if batch_launcher.exists():
|
||||
if create_desktop_shortcut(batch_launcher, "OverCode Shell",
|
||||
"Enhanced Polyglot Programming Environment"):
|
||||
shortcuts_created += 1
|
||||
print("✓ Desktop shortcut created")
|
||||
|
||||
if create_start_menu_shortcut(batch_launcher, "OverCode Shell",
|
||||
"Enhanced Polyglot Programming Environment"):
|
||||
shortcuts_created += 1
|
||||
print("✓ Start Menu shortcut created")
|
||||
|
||||
# Add to PATH
|
||||
add_to_path()
|
||||
|
||||
print("\\n" + "=" * 60)
|
||||
print(" 🎉 INSTALLATION COMPLETE! 🎉")
|
||||
print("=" * 60)
|
||||
print("\\nOverCode Shell has been successfully installed!")
|
||||
print("\\nTo launch OverCode Shell:")
|
||||
print(" • Use the desktop shortcut")
|
||||
print(" • Use the Start Menu shortcut")
|
||||
print(" • Run 'launch_overcode.bat' from this folder")
|
||||
print(" • Or run 'python overshell.py' directly")
|
||||
|
||||
if shortcuts_created > 0:
|
||||
print(f"\\n✓ {shortcuts_created} shortcuts created")
|
||||
|
||||
print("\\nPress Enter to launch OverCode Shell now...")
|
||||
input()
|
||||
|
||||
# Launch OverCode Shell
|
||||
try:
|
||||
subprocess.run([sys.executable, "overshell.py"])
|
||||
except KeyboardInterrupt:
|
||||
print("\\nGoodbye! 👋")
|
||||
|
||||
if __name__ == "__main__":
|
||||
main()
|
||||
1
utils/__init__.py
Normal file
1
utils/__init__.py
Normal file
@@ -0,0 +1 @@
|
||||
# OverCode Utils Package
|
||||
351
utils/autocomplete.py
Normal file
351
utils/autocomplete.py
Normal file
@@ -0,0 +1,351 @@
|
||||
#!/usr/bin/env python3
|
||||
"""
|
||||
OverCode Auto-completion System - Smart command suggestions and tab completion
|
||||
"""
|
||||
|
||||
import os
|
||||
import re
|
||||
import difflib
|
||||
from typing import List, Dict, Tuple
|
||||
from colorama import Fore, Style, init
|
||||
|
||||
init(autoreset=True)
|
||||
|
||||
class AutoComplete:
|
||||
"""Advanced auto-completion system for OverCode"""
|
||||
|
||||
def __init__(self):
|
||||
# Core commands
|
||||
self.commands = {
|
||||
'help': 'Show available commands and help',
|
||||
'new': 'Create a new file with templates',
|
||||
'run': 'Execute an OverCode file',
|
||||
'game': 'Launch the gaming center',
|
||||
'theme': 'Change shell theme',
|
||||
'clear': 'Clear the screen',
|
||||
'ls': 'List directory contents',
|
||||
'cd': 'Change directory',
|
||||
'exit': 'Exit OverCode shell',
|
||||
'stats': 'Show session statistics',
|
||||
'fastfetch': 'Show system information',
|
||||
'credits': 'Show project credits'
|
||||
}
|
||||
|
||||
# Command arguments and subcommands
|
||||
self.command_args = {
|
||||
'new': {
|
||||
'templates': ['hello', 'demo', 'games', 'web', 'ai', 'crypto'],
|
||||
'extensions': ['.ovc'],
|
||||
'syntax': 'new <filename>:<template>'
|
||||
},
|
||||
'game': {
|
||||
'games': ['snake', 'tetris', '2048', 'life', 'adventure', 'mines',
|
||||
'pong', 'breakout', 'memory', 'hangman', 'rps', 'quiz'],
|
||||
'syntax': 'game [game_name]'
|
||||
},
|
||||
'theme': {
|
||||
'themes': ['cyberpunk', 'matrix', 'ocean', 'sunset', 'hacker'],
|
||||
'syntax': 'theme [theme_name]'
|
||||
},
|
||||
'run': {
|
||||
'extensions': ['.ovc'],
|
||||
'syntax': 'run <filename>'
|
||||
}
|
||||
}
|
||||
|
||||
# File patterns
|
||||
self.file_patterns = {
|
||||
'.ovc': 'OverCode polyglot files',
|
||||
'.py': 'Python files',
|
||||
'.js': 'JavaScript files',
|
||||
'.php': 'PHP files',
|
||||
'.go': 'Go files',
|
||||
'.rs': 'Rust files',
|
||||
'.java': 'Java files',
|
||||
'.cpp': 'C++ files',
|
||||
'.c': 'C files'
|
||||
}
|
||||
|
||||
# Fuzzy matching threshold
|
||||
self.fuzzy_threshold = 0.6
|
||||
|
||||
def complete(self, text: str, line: str, begidx: int, endidx: int) -> List[str]:
|
||||
"""Main completion method"""
|
||||
words = line.split()
|
||||
|
||||
if not words:
|
||||
return list(self.commands.keys())
|
||||
|
||||
# First word - complete command names
|
||||
if len(words) == 1 and not line.endswith(' '):
|
||||
return self._complete_command(text)
|
||||
|
||||
# Command arguments
|
||||
command = words[0]
|
||||
if command in self.command_args:
|
||||
return self._complete_args(command, text, words[1:])
|
||||
|
||||
# File completion
|
||||
return self._complete_files(text)
|
||||
|
||||
def _complete_command(self, text: str) -> List[str]:
|
||||
"""Complete command names"""
|
||||
matches = []
|
||||
for cmd in self.commands:
|
||||
if cmd.startswith(text.lower()):
|
||||
matches.append(cmd)
|
||||
|
||||
# Add fuzzy matches if no exact matches
|
||||
if not matches:
|
||||
matches = self._fuzzy_match(text, list(self.commands.keys()))
|
||||
|
||||
return sorted(matches)
|
||||
|
||||
def _complete_args(self, command: str, text: str, args: List[str]) -> List[str]:
|
||||
"""Complete command arguments"""
|
||||
cmd_info = self.command_args[command]
|
||||
|
||||
# Game completion
|
||||
if command == 'game':
|
||||
return self._fuzzy_match(text, cmd_info['games'])
|
||||
|
||||
# Theme completion
|
||||
elif command == 'theme':
|
||||
return self._fuzzy_match(text, cmd_info['themes'])
|
||||
|
||||
# New file template completion
|
||||
elif command == 'new':
|
||||
if ':' in text:
|
||||
# Template completion after colon
|
||||
filename, template_part = text.split(':', 1)
|
||||
matches = self._fuzzy_match(template_part, cmd_info['templates'])
|
||||
return [f"{filename}:{match}" for match in matches]
|
||||
else:
|
||||
# File completion or template suggestion
|
||||
file_matches = self._complete_files(text, ['.ovc'])
|
||||
if not file_matches:
|
||||
return [f"{text}:{template}" for template in cmd_info['templates']]
|
||||
return file_matches
|
||||
|
||||
# File completion for run command
|
||||
elif command == 'run':
|
||||
return self._complete_files(text, ['.ovc'])
|
||||
|
||||
return []
|
||||
|
||||
def _complete_files(self, text: str, extensions: List[str] = None) -> List[str]:
|
||||
"""Complete file names"""
|
||||
try:
|
||||
# Get current directory files
|
||||
current_dir = os.getcwd()
|
||||
files = os.listdir(current_dir)
|
||||
|
||||
matches = []
|
||||
for file in files:
|
||||
# Filter by extensions if specified
|
||||
if extensions:
|
||||
if not any(file.endswith(ext) for ext in extensions):
|
||||
continue
|
||||
|
||||
if file.startswith(text):
|
||||
matches.append(file)
|
||||
|
||||
# Add directories
|
||||
for item in files:
|
||||
if os.path.isdir(os.path.join(current_dir, item)):
|
||||
if item.startswith(text):
|
||||
matches.append(item + '/')
|
||||
|
||||
return sorted(matches)
|
||||
|
||||
except (OSError, PermissionError):
|
||||
return []
|
||||
|
||||
def _fuzzy_match(self, text: str, candidates: List[str]) -> List[str]:
|
||||
"""Fuzzy string matching for suggestions"""
|
||||
if not text:
|
||||
return candidates
|
||||
|
||||
matches = difflib.get_close_matches(
|
||||
text.lower(),
|
||||
[c.lower() for c in candidates],
|
||||
n=10,
|
||||
cutoff=self.fuzzy_threshold
|
||||
)
|
||||
|
||||
# Return original case versions
|
||||
result = []
|
||||
for match in matches:
|
||||
for candidate in candidates:
|
||||
if candidate.lower() == match:
|
||||
result.append(candidate)
|
||||
break
|
||||
|
||||
return result
|
||||
|
||||
def suggest_correction(self, command: str) -> str:
|
||||
"""Suggest correction for mistyped commands"""
|
||||
# Try fuzzy matching on commands
|
||||
matches = self._fuzzy_match(command, list(self.commands.keys()))
|
||||
|
||||
if matches:
|
||||
suggestion = matches[0]
|
||||
return f"{Fore.YELLOW}Did you mean: {Fore.CYAN}{suggestion}{Fore.YELLOW}?"
|
||||
|
||||
return ""
|
||||
|
||||
def show_command_help(self, command: str) -> str:
|
||||
"""Show help for specific command"""
|
||||
if command in self.commands:
|
||||
help_text = f"{Fore.CYAN}{command}{Fore.WHITE} - {self.commands[command]}"
|
||||
|
||||
if command in self.command_args:
|
||||
cmd_info = self.command_args[command]
|
||||
help_text += f"\n{Fore.YELLOW}Syntax: {cmd_info['syntax']}"
|
||||
|
||||
if 'games' in cmd_info:
|
||||
help_text += f"\n{Fore.GREEN}Games: {', '.join(cmd_info['games'])}"
|
||||
elif 'themes' in cmd_info:
|
||||
help_text += f"\n{Fore.GREEN}Themes: {', '.join(cmd_info['themes'])}"
|
||||
elif 'templates' in cmd_info:
|
||||
help_text += f"\n{Fore.GREEN}Templates: {', '.join(cmd_info['templates'])}"
|
||||
|
||||
return help_text
|
||||
|
||||
return f"{Fore.RED}Command '{command}' not found"
|
||||
|
||||
def get_command_suggestions(self, partial_command: str) -> List[Tuple[str, str]]:
|
||||
"""Get command suggestions with descriptions"""
|
||||
matches = self._complete_command(partial_command)
|
||||
return [(cmd, self.commands[cmd]) for cmd in matches[:5]]
|
||||
|
||||
def smart_suggest(self, line: str) -> str:
|
||||
"""Provide smart suggestions based on context"""
|
||||
words = line.strip().split()
|
||||
|
||||
if not words:
|
||||
return f"{Fore.CYAN}💡 Try: help, new, game, theme, run"
|
||||
|
||||
command = words[0]
|
||||
|
||||
# Unknown command
|
||||
if command not in self.commands:
|
||||
correction = self.suggest_correction(command)
|
||||
if correction:
|
||||
return correction
|
||||
return f"{Fore.RED}Unknown command. {Fore.CYAN}Type 'help' for available commands."
|
||||
|
||||
# Incomplete command
|
||||
if len(words) == 1:
|
||||
if command in self.command_args:
|
||||
cmd_info = self.command_args[command]
|
||||
return f"{Fore.YELLOW}💡 Syntax: {cmd_info['syntax']}"
|
||||
|
||||
# Command-specific suggestions
|
||||
if command == 'new' and len(words) == 2:
|
||||
arg = words[1]
|
||||
if ':' not in arg:
|
||||
templates = self.command_args['new']['templates']
|
||||
return f"{Fore.YELLOW}💡 Add template: {Fore.CYAN}{arg}:<template> {Fore.WHITE}({', '.join(templates)})"
|
||||
|
||||
elif command == 'game' and len(words) == 1:
|
||||
games = self.command_args['game']['games'][:5]
|
||||
return f"{Fore.YELLOW}💡 Available games: {Fore.CYAN}{', '.join(games)}..."
|
||||
|
||||
elif command == 'theme' and len(words) == 1:
|
||||
themes = self.command_args['theme']['themes']
|
||||
return f"{Fore.YELLOW}💡 Available themes: {Fore.CYAN}{', '.join(themes)}"
|
||||
|
||||
return ""
|
||||
|
||||
class SmartPrompt:
|
||||
"""Enhanced prompt with auto-completion hints"""
|
||||
|
||||
def __init__(self, autocomplete: AutoComplete):
|
||||
self.autocomplete = autocomplete
|
||||
self.history = []
|
||||
self.history_index = -1
|
||||
|
||||
def get_input(self, prompt: str) -> str:
|
||||
"""Get input with smart suggestions"""
|
||||
try:
|
||||
# Simple input for now - in real implementation would use readline
|
||||
user_input = input(prompt).strip()
|
||||
|
||||
if user_input:
|
||||
self.history.append(user_input)
|
||||
self.history_index = len(self.history)
|
||||
|
||||
return user_input
|
||||
|
||||
except KeyboardInterrupt:
|
||||
print("\n^C")
|
||||
return ""
|
||||
except EOFError:
|
||||
return "exit"
|
||||
|
||||
def show_suggestions(self, partial_line: str):
|
||||
"""Show contextual suggestions"""
|
||||
suggestions = self.autocomplete.smart_suggest(partial_line)
|
||||
if suggestions:
|
||||
print(suggestions)
|
||||
|
||||
def show_completions(self, text: str, line: str):
|
||||
"""Show available completions"""
|
||||
completions = self.autocomplete.complete(text, line, 0, len(text))
|
||||
|
||||
if completions:
|
||||
print(f"\n{Fore.CYAN}Suggestions:")
|
||||
for i, comp in enumerate(completions[:8]): # Show max 8
|
||||
print(f" {Fore.YELLOW}{i+1}.{Fore.WHITE} {comp}")
|
||||
|
||||
if len(completions) > 8:
|
||||
print(f" {Fore.LIGHTBLACK_EX}... and {len(completions) - 8} more")
|
||||
|
||||
# Integration with the main shell
|
||||
def setup_autocomplete(shell_instance):
|
||||
"""Set up auto-completion for the shell"""
|
||||
autocomplete = AutoComplete()
|
||||
smart_prompt = SmartPrompt(autocomplete)
|
||||
|
||||
# Add completion method to shell
|
||||
def complete_command(self, text, line, begidx, endidx):
|
||||
return autocomplete.complete(text, line, begidx, endidx)
|
||||
|
||||
shell_instance.complete_command = complete_command
|
||||
shell_instance.autocomplete = autocomplete
|
||||
shell_instance.smart_prompt = smart_prompt
|
||||
|
||||
return autocomplete
|
||||
|
||||
# Demo and testing functions
|
||||
def demo_autocomplete():
|
||||
"""Demonstrate auto-completion features"""
|
||||
print(Fore.CYAN + "🔍 OverCode Auto-completion Demo")
|
||||
print("=" * 50)
|
||||
|
||||
ac = AutoComplete()
|
||||
|
||||
# Test command completion
|
||||
print(f"\n{Fore.WHITE}Command completion for 'g':")
|
||||
matches = ac._complete_command('g')
|
||||
for match in matches:
|
||||
print(f" {Fore.GREEN}→ {match}")
|
||||
|
||||
# Test fuzzy matching
|
||||
print(f"\n{Fore.WHITE}Fuzzy matching for 'tem':")
|
||||
matches = ac._fuzzy_match('tem', ac.command_args['theme']['themes'])
|
||||
for match in matches:
|
||||
print(f" {Fore.YELLOW}→ {match}")
|
||||
|
||||
# Test suggestions
|
||||
print(f"\n{Fore.WHITE}Smart suggestions:")
|
||||
test_commands = ['gam', 'new hello.ovc', 'theme', 'unknown_command']
|
||||
for cmd in test_commands:
|
||||
suggestion = ac.smart_suggest(cmd)
|
||||
print(f" '{cmd}' → {suggestion}")
|
||||
|
||||
print(f"\n{Fore.GREEN}✨ Auto-completion demo complete!")
|
||||
|
||||
if __name__ == "__main__":
|
||||
demo_autocomplete()
|
||||
315
utils/progress.py
Normal file
315
utils/progress.py
Normal file
@@ -0,0 +1,315 @@
|
||||
#!/usr/bin/env python3
|
||||
"""
|
||||
OverCode Progress Bars - Epic animated progress indicators
|
||||
"""
|
||||
|
||||
import time
|
||||
import sys
|
||||
import threading
|
||||
from colorama import Fore, Style, init
|
||||
|
||||
init(autoreset=True)
|
||||
|
||||
class ProgressBar:
|
||||
"""Animated progress bar with multiple styles"""
|
||||
|
||||
def __init__(self, total=100, width=40, style='modern', color='cyan'):
|
||||
self.total = total
|
||||
self.current = 0
|
||||
self.width = width
|
||||
self.style = style
|
||||
self.color = color
|
||||
self.start_time = time.time()
|
||||
self.is_running = False
|
||||
self.animation_thread = None
|
||||
|
||||
# Color mapping
|
||||
self.colors = {
|
||||
'cyan': Fore.CYAN,
|
||||
'green': Fore.GREEN,
|
||||
'yellow': Fore.YELLOW,
|
||||
'red': Fore.RED,
|
||||
'magenta': Fore.MAGENTA,
|
||||
'blue': Fore.BLUE
|
||||
}
|
||||
|
||||
# Style configurations
|
||||
self.styles = {
|
||||
'modern': {
|
||||
'filled': '█',
|
||||
'empty': '░',
|
||||
'prefix': '[',
|
||||
'suffix': ']'
|
||||
},
|
||||
'classic': {
|
||||
'filled': '=',
|
||||
'empty': '-',
|
||||
'prefix': '[',
|
||||
'suffix': ']'
|
||||
},
|
||||
'dots': {
|
||||
'filled': '●',
|
||||
'empty': '○',
|
||||
'prefix': '(',
|
||||
'suffix': ')'
|
||||
},
|
||||
'arrows': {
|
||||
'filled': '▶',
|
||||
'empty': '▷',
|
||||
'prefix': '⟨',
|
||||
'suffix': '⟩'
|
||||
},
|
||||
'blocks': {
|
||||
'filled': '■',
|
||||
'empty': '□',
|
||||
'prefix': '⌊',
|
||||
'suffix': '⌋'
|
||||
},
|
||||
'fire': {
|
||||
'filled': '🔥',
|
||||
'empty': '💨',
|
||||
'prefix': '🚀',
|
||||
'suffix': '✨'
|
||||
}
|
||||
}
|
||||
|
||||
def update(self, value, message=""):
|
||||
"""Update progress bar value"""
|
||||
self.current = min(value, self.total)
|
||||
self._render(message)
|
||||
|
||||
def increment(self, amount=1, message=""):
|
||||
"""Increment progress by amount"""
|
||||
self.current = min(self.current + amount, self.total)
|
||||
self._render(message)
|
||||
|
||||
def _render(self, message=""):
|
||||
"""Render the progress bar"""
|
||||
if self.total == 0:
|
||||
percentage = 100
|
||||
else:
|
||||
percentage = (self.current / self.total) * 100
|
||||
|
||||
filled_width = int((self.current / self.total) * self.width) if self.total > 0 else 0
|
||||
empty_width = self.width - filled_width
|
||||
|
||||
style_config = self.styles.get(self.style, self.styles['modern'])
|
||||
color = self.colors.get(self.color, Fore.CYAN)
|
||||
|
||||
# Build progress bar
|
||||
filled = style_config['filled'] * filled_width
|
||||
empty = style_config['empty'] * empty_width
|
||||
prefix = style_config['prefix']
|
||||
suffix = style_config['suffix']
|
||||
|
||||
# Calculate ETA
|
||||
elapsed = time.time() - self.start_time
|
||||
if self.current > 0:
|
||||
eta = (elapsed / self.current) * (self.total - self.current)
|
||||
eta_str = f" ETA: {eta:.1f}s"
|
||||
else:
|
||||
eta_str = ""
|
||||
|
||||
# Format the bar
|
||||
bar = f"{color}{prefix}{filled}{Fore.LIGHTBLACK_EX}{empty}{color}{suffix}"
|
||||
percentage_str = f" {percentage:6.1f}%"
|
||||
|
||||
if message:
|
||||
message = f" {Fore.WHITE}{message}"
|
||||
|
||||
# Print with carriage return to overwrite
|
||||
sys.stdout.write(f"\r{bar}{percentage_str}{eta_str}{message}")
|
||||
sys.stdout.flush()
|
||||
|
||||
if self.current >= self.total:
|
||||
print() # New line when complete
|
||||
|
||||
class SpinnerProgress:
|
||||
"""Animated spinner for indefinite operations"""
|
||||
|
||||
def __init__(self, message="Loading", style='dots'):
|
||||
self.message = message
|
||||
self.style = style
|
||||
self.is_running = False
|
||||
self.thread = None
|
||||
|
||||
self.spinners = {
|
||||
'dots': ['⠋', '⠙', '⠹', '⠸', '⠼', '⠴', '⠦', '⠧', '⠇', '⠏'],
|
||||
'arrows': ['←', '↖', '↑', '↗', '→', '↘', '↓', '↙'],
|
||||
'bars': ['|', '/', '-', '\\'],
|
||||
'blocks': ['▁', '▃', '▄', '▅', '▆', '▇', '█', '▇', '▆', '▅', '▄', '▃'],
|
||||
'braille': ['⣾', '⣽', '⣻', '⢿', '⡿', '⣟', '⣯', '⣷'],
|
||||
'fire': ['🔥', '🚀', '⚡', '✨', '💫', '🌟']
|
||||
}
|
||||
|
||||
def start(self):
|
||||
"""Start the spinner animation"""
|
||||
if self.is_running:
|
||||
return
|
||||
|
||||
self.is_running = True
|
||||
self.thread = threading.Thread(target=self._animate)
|
||||
self.thread.daemon = True
|
||||
self.thread.start()
|
||||
|
||||
def stop(self, final_message="Done"):
|
||||
"""Stop the spinner"""
|
||||
self.is_running = False
|
||||
if self.thread:
|
||||
self.thread.join()
|
||||
|
||||
# Clear the line and show final message
|
||||
sys.stdout.write(f"\r{Fore.GREEN}✓ {final_message}{' ' * 20}\n")
|
||||
sys.stdout.flush()
|
||||
|
||||
def _animate(self):
|
||||
"""Animation loop"""
|
||||
frames = self.spinners.get(self.style, self.spinners['dots'])
|
||||
i = 0
|
||||
|
||||
while self.is_running:
|
||||
frame = frames[i % len(frames)]
|
||||
sys.stdout.write(f"\r{Fore.CYAN}{frame} {Fore.WHITE}{self.message}")
|
||||
sys.stdout.flush()
|
||||
time.sleep(0.1)
|
||||
i += 1
|
||||
|
||||
class MultiProgress:
|
||||
"""Multiple progress bars for complex operations"""
|
||||
|
||||
def __init__(self):
|
||||
self.bars = {}
|
||||
self.order = []
|
||||
|
||||
def add_bar(self, name, total, style='modern', color='cyan'):
|
||||
"""Add a new progress bar"""
|
||||
self.bars[name] = {
|
||||
'bar': ProgressBar(total, style=style, color=color),
|
||||
'total': total,
|
||||
'current': 0,
|
||||
'message': ''
|
||||
}
|
||||
self.order.append(name)
|
||||
|
||||
def update(self, name, value, message=""):
|
||||
"""Update a specific progress bar"""
|
||||
if name in self.bars:
|
||||
self.bars[name]['current'] = value
|
||||
self.bars[name]['message'] = message
|
||||
self._render_all()
|
||||
|
||||
def increment(self, name, amount=1, message=""):
|
||||
"""Increment a specific progress bar"""
|
||||
if name in self.bars:
|
||||
self.bars[name]['current'] = min(
|
||||
self.bars[name]['current'] + amount,
|
||||
self.bars[name]['total']
|
||||
)
|
||||
self.bars[name]['message'] = message
|
||||
self._render_all()
|
||||
|
||||
def _render_all(self):
|
||||
"""Render all progress bars"""
|
||||
# Move cursor up to overwrite previous output
|
||||
if len(self.bars) > 1:
|
||||
sys.stdout.write(f"\033[{len(self.bars)}A")
|
||||
|
||||
for name in self.order:
|
||||
bar_data = self.bars[name]
|
||||
bar_data['bar'].current = bar_data['current']
|
||||
print(f"{Fore.YELLOW}{name:<15}", end=" ")
|
||||
bar_data['bar']._render(bar_data['message'])
|
||||
|
||||
# Utility functions for easy use
|
||||
def progress_bar(iterable, desc="Processing", style='modern', color='cyan'):
|
||||
"""Wrapper for iterables with progress bar"""
|
||||
total = len(iterable) if hasattr(iterable, '__len__') else 100
|
||||
bar = ProgressBar(total, style=style, color=color)
|
||||
|
||||
for i, item in enumerate(iterable):
|
||||
bar.update(i + 1, desc)
|
||||
yield item
|
||||
|
||||
bar.update(total, f"{desc} - Complete!")
|
||||
|
||||
def simulate_progress(message="Processing", duration=3, style='modern', color='cyan'):
|
||||
"""Simulate progress for demo purposes"""
|
||||
bar = ProgressBar(100, style=style, color=color)
|
||||
|
||||
for i in range(101):
|
||||
time.sleep(duration / 100)
|
||||
bar.update(i, message)
|
||||
|
||||
def with_spinner(func, message="Loading", style='dots'):
|
||||
"""Decorator to show spinner during function execution"""
|
||||
def wrapper(*args, **kwargs):
|
||||
spinner = SpinnerProgress(message, style)
|
||||
spinner.start()
|
||||
try:
|
||||
result = func(*args, **kwargs)
|
||||
spinner.stop("Complete!")
|
||||
return result
|
||||
except Exception as e:
|
||||
spinner.stop(f"Error: {str(e)}")
|
||||
raise
|
||||
return wrapper
|
||||
|
||||
# Demo functions
|
||||
def demo_progress_bars():
|
||||
"""Demonstrate different progress bar styles"""
|
||||
print(Fore.CYAN + "🚀 OverCode Progress Bar Demo")
|
||||
print("=" * 50)
|
||||
|
||||
styles = ['modern', 'classic', 'dots', 'arrows', 'blocks', 'fire']
|
||||
colors = ['cyan', 'green', 'yellow', 'magenta', 'blue']
|
||||
|
||||
for style in styles:
|
||||
color = colors[styles.index(style) % len(colors)]
|
||||
print(f"\n{Fore.WHITE}Style: {style.title()} ({color})")
|
||||
|
||||
bar = ProgressBar(50, style=style, color=color)
|
||||
for i in range(51):
|
||||
bar.update(i, f"Processing {style} style...")
|
||||
time.sleep(0.02)
|
||||
|
||||
print(f"\n{Fore.GREEN}✨ All styles demonstrated!")
|
||||
|
||||
def demo_spinner():
|
||||
"""Demonstrate spinner animations"""
|
||||
print(Fore.CYAN + "\n🔄 Spinner Demo")
|
||||
|
||||
styles = ['dots', 'arrows', 'bars', 'blocks', 'braille', 'fire']
|
||||
|
||||
for style in styles:
|
||||
spinner = SpinnerProgress(f"Loading with {style} style", style)
|
||||
spinner.start()
|
||||
time.sleep(2)
|
||||
spinner.stop(f"{style.title()} complete!")
|
||||
|
||||
def demo_multi_progress():
|
||||
"""Demonstrate multiple progress bars"""
|
||||
print(Fore.CYAN + "\n📊 Multi-Progress Demo")
|
||||
|
||||
multi = MultiProgress()
|
||||
multi.add_bar("Download", 100, 'modern', 'green')
|
||||
multi.add_bar("Extract", 80, 'arrows', 'yellow')
|
||||
multi.add_bar("Install", 60, 'dots', 'blue')
|
||||
|
||||
import random
|
||||
|
||||
for i in range(100):
|
||||
if i < 80:
|
||||
multi.increment("Download", 1, f"Downloading file {i+1}")
|
||||
if i > 20 and i < 60:
|
||||
multi.increment("Extract", random.randint(1, 2), "Extracting files...")
|
||||
if i > 40:
|
||||
multi.increment("Install", 1, "Installing packages...")
|
||||
|
||||
time.sleep(0.05)
|
||||
|
||||
print(f"\n{Fore.GREEN}🎉 All operations complete!")
|
||||
|
||||
if __name__ == "__main__":
|
||||
demo_progress_bars()
|
||||
demo_spinner()
|
||||
demo_multi_progress()
|
||||
Reference in New Issue
Block a user