Path of Building

Welcome to Path of Building, an offline build planner for Path of Exile!

Features

  • Comprehensive offence + defence calculations:
    • Calculate your skill DPS, damage over time, life/mana/ES totals and much more!
    • Can factor in auras, buffs, charges, curses, monster resistances and more, to estimate your effective DPS
    • Also calculates life/mana reservations
    • Shows a summary of character stats in the side bar, as well as a detailed calcs breakdown tab which can show you how the stats were derived
    • Supports most skills, support gems, passives and item modifiers
      • Throughout the program, supported modifiers will show in blue and unsupported ones in white
      • Most minion skill are unsupported at present (except for golems, which can provide buffs to you)
      • Trigger gems are generally unsupported (Cast on Crit, etc)
      • No support for flasks yet
  • Passive skill tree planner:
    • Support for jewels including most radius/conversion jewels
    • Features alternate path tracing (mouse over a sequence of nodes while holding shift, then click to allocate them all)
    • Fully intergrated with the offence/defence calculations; see exactly how each node will affect your character!
    • Can import PathOfExile.com and PoEPlanner.com passive tree links; links shortened with PoEURL.com also work
  • Skill planner:
    • Add any number of main or supporting skills to your build
    • Supporting skills (auras, curses, buffs) can be toggled on and off
    • Automatically applies Socketed Gem modifiers from the item a skill is socketed into
  • Item planner:
    • Add items from in game by copying and pasting them straight into the program!
    • Automatically adds quality to non-corrupted items
    • Fully intergrated with the offence/defence calculations; see exactly how much of an upgrade a given item is!
    • Contains a searchable database of all uniques that are currently in game (and some that aren't yet!)
      • You can choose the modifier rolls when you add a unique to your build
      • Includes all league-specific items and legacy variants
    • Also contains a database of rare item templates:
      • Allows you to create rare items for your build to approximate the gear you will be using
      • Choose which modifiers appear on each item, and the rolls for each modifier, to suit your needs
      • Has templates that should cover the majority of builds (inb4 'why is there no coral amulet?')
  • Other features:
    • You can import passive tree, items, and skills from existing characters
    • Share builds with other users by generating a share code
    • Automatic updating; most updates will only take a couple of seconds to apply
    • Somewhat more open source than usual (look in %ProgramData%\Path of Building if you're interested)
    • More to be added later if I'm not busy playing Atlas of Worlds ;)

Download

Head over to the Releases page to download the installer.

Screenshots

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Changelog

1.1.1 - 2016/09/20

  • Added support for more "socketed gem" modifiers, particularly those from essences
  • Fixed a few minor issues

1.1.0 - 2016/09/20

  • You can now import all character data: passive tree, jewels, skills and items!
    • Character import now has two options:
      • Passive Tree and Jewels: imports the passive skill tree and any jewels socketed into it
      • Items and Skills: imports all other equipped items, and any skills socketed into them
    • When importing to an existing build:
      • The passive tree will be replaced with the imported one
      • Items (including jewels) will be added to the build, unless the item was added by a previous character import
        • If you've previously added an item by copying it from ingame, the character import will still add it, so you'll need to delete the old items after the import
      • Skills will be added if no existing skill matches the new one ('match' meaning the same gems in the same order)
    • The only data that cannot be imported is the bandit choices, as these aren't available from the API
  • Several improvements have been made to the Skills system:
    • You can now specify multiple active gems in a single skill setup (now referred to as a socket group)
    • Hovering over an active gem will highlight the support gems which are applying to it, and hovering over a support gem will highlight the active gems that it applies to
    • The skills system should now be much more accurate at determining which supports can apply to active skill gems
    • Supports granted by an item are now automatically applied to any skills socketed in that item
      • Any such supports that you've added manually will be ignored due to the next change:
    • Multiple copies of support gems are now handled correctly (only the gem with the highest level is used)
  • Modifiers that depend on the absence of enemy status effects should now only apply in effective DPS mode
  • Passive tree search now highlights using a red circle instead of flashing
  • Updated the passive skill tree data

1.0.29 - 2016/09/14

  • You can now import passive tree links that have been shrunk with PoEURL.com
  • You can choose to shrink passive tree links with PoEURL when exporting the passive tree
  • Vaal auras actually work now!
  • Fixed gem enabled state not being preserved when copying/pasting skills

1.0.28 - 2016/09/13

  • Fixed boss curse effectiveness modifier not applying
  • Fixed issue relating to Prism Guardian's Blood Magic mod

1.0.27 - 2016/09/13

  • More updates to 2.4.0 uniques; most of them should have the correct roll ranges now
  • Added dropdown list and autocomplete to the skill gem name field
  • Skill gems can now be individually disabled
  • Skill gems now default to level 20
  • Evade Chance is now shown in side bar
  • Passive/item stat comparisons now show percentage increase/decrease for many stats (DPS, life, etc)

1.0.26 - 2016/09/09

  • More updates to 2.4.0 uniques
  • Re-nerfed Voidheart
  • Hypothermia now correctly affects hits only and not damage over time
  • Fixed gems sometimes appearing to be deleted when another gem in the same socketGroup was removed
  • Added flat elemental damage to ring, amulet and glove templates

1.0.25 - 2016/09/06

  • More updates to 2.4.0 uniques
  • Removed Prophecy league tag from all uniques
  • Updated Voidheart to account for the non-nerf (poison chance is still 100%)
  • Fixed resistances disappearing from the sidebar when the values are exactly 0
  • Elemental Focus now correctly disables ignite/shock/freeze

1.0.24 - 2016/09/05

  • Added/updated more 2.4.0 uniques

1.0.23 - 2016/09/03

  • Added templates for all of the new item bases (except Two-Toned Boots, because they break things)
  • Added a few more 2.4.0 uniques and added modifier ranges to some of the existing ones

1.0.22 - 2016/09/03

  • You can now copy and paste skills
  • Added support for Illuminated Devotion (only Helmet/Gloves at the moment)
  • Added Leo's ES recharge prefix to the Ring templates

1.0.21 - 2016/09/02

  • Added support for the reservation mod on Heretic's Veil
  • Added the missing Strength tag to Warlord's Mark
  • You can now view the changelog before applying an update
  • Also added an about screen. Hi!

1.0.20 - 2016/09/02

  • Added Str/Dex/Int to side bar stat list (which also now has a scroll bar for users running low resolutions)
  • Skill gems list in the skills tab now colours the gem name according to the gem's colour
  • Now shows "Removing this item will give you" section for all items, not just jewels
  • You can now equip items from both the "All Items" list and the uniques/templates list by Control+Clicking the item
    • If there's two slots the item can go in, holding Shift as well will equip it in the second slot instead
    • Jewels cannot be equipped in this way (since it'll probably put them in the wrong socket) but they will still be added to your build if you Ctrl-Click them in the uniques or templates lists
    • You can also now drag items from the databases straight into item slots to add and equip them in one go!
    • And also drag items from the databases into the main items list

1.0.19 - 2016/09/02

  • Fixed error that would occur if you set your character level to 0
  • Added support for "while Unarmed" modifiers
  • Added latest patch changes
  • Gem name input is a bit more lenient (it's somewhat case-insensitive now)

1.0.18 - 2016/09/02

  • Items now automatically equip when added to the build if there is an empty slot which the item can go in
  • Automatically focus the edit control in the tree import/export popups
  • Added attack speed to the spell dagger template. Whirling Blades yo!

1.0.17 - 2016/09/02

  • Added support for skill DPS multipliers; currently only Lightning Tendrils uses it (it has a 4x mutliplier)
  • Fixed Lioneye's Fall not converting One Handed Melee and Two Handed Melee modifiers
  • Added Accuracy Rating to helm and glove templates
  • Side bar now shows you how far over the resistance caps you are

1.0.16 - 2016/09/02

  • Emergency fix for the passive tree controls

1.0.15 - 2016/09/02

  • Added support for Cast when Damage Taken, Cast when Stunned and Cast on Death (yes, really!)
  • Added support for Radiant Faith
  • Enabled mousewheel support on number edits, and added +/- buttons (character level, gem level etc)
  • Clarified many of the field labels in the Calcs tab
  • Added some tree %inc stats to the side bar

1.0.14 - 2016/09/01

  • Fixed tags on certain multipart skills not correctly applying
  • Fixed energy shield not showing up on Sin Trek
  • Dual Wielding modifiers will now apply
    • Skills that can use both weapons still only use the main hand at the moment; that requires a bit more work to implement

1.0.13 - 2016/09/01

  • Added a scroll bar to the Items tab to fix the issue with low screen resolutions
    • The scroll bar will automatically jump to the right when you start editing an item, then jump back when you save it
    • This might be a little disorienting; need feedback on this
  • Also fixed some minor issues with scroll bars (mouse wheel should now work on all of them)

1.0.12 - 2016/09/01

  • Updated tree to 2.4.0
  • Added latest patch note changes
Description
Offline build planner for Path of Exile.
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