* Fix Heraldry not granting Exposure to enemies With my change in #9173, I moved the place in the file where EnemyModifiers were calculated but didn't realise that they also need to be recalculated later so that mods that rely on "AffectedBy" x still work Changed it to use a cache so it doesn't duplicate earlier added mods * Test for bug * Fix test * Enemy curse effect test --------- Co-authored-by: LocalIdentity <localidentity2@gmail.com>
18 KiB
18 KiB