247 lines
9.2 KiB
Lua
247 lines
9.2 KiB
Lua
-- Item data (c) Grinding Gear Games
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local itemBases = ...
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itemBases["Rusted Hatchet"] = {
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type = "One Handed Axe",
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weapon = { physicalMin = 5, physicalMax = 9, critChanceBase = 5, attackRateBase = 1.5, },
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req = { },
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}
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itemBases["Jade Hatchet"] = {
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type = "One Handed Axe",
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weapon = { physicalMin = 8, physicalMax = 13, critChanceBase = 5, attackRateBase = 1.4, },
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req = { level = 6, str = 21, },
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}
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itemBases["Boarding Axe"] = {
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type = "One Handed Axe",
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weapon = { physicalMin = 9, physicalMax = 17, critChanceBase = 5, attackRateBase = 1.5, },
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req = { level = 11, str = 28, dex = 19, },
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}
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itemBases["Cleaver"] = {
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type = "One Handed Axe",
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weapon = { physicalMin = 11, physicalMax = 33, critChanceBase = 5, attackRateBase = 1.2, },
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req = { level = 16, str = 48, },
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}
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itemBases["Broad Axe"] = {
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type = "One Handed Axe",
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weapon = { physicalMin = 17, physicalMax = 31, critChanceBase = 5, attackRateBase = 1.3, },
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req = { level = 21, str = 54, dex = 25, },
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}
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itemBases["Arming Axe"] = {
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type = "One Handed Axe",
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weapon = { physicalMin = 12, physicalMax = 36, critChanceBase = 5, attackRateBase = 1.4, },
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req = { level = 25, str = 58, dex = 33, },
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}
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itemBases["Decorative Axe"] = {
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type = "One Handed Axe",
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weapon = { physicalMin = 23, physicalMax = 43, critChanceBase = 5, attackRateBase = 1.2, },
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req = { level = 29, str = 80, dex = 23, },
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}
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itemBases["Spectral Axe"] = {
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type = "One Handed Axe",
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weapon = { physicalMin = 26, physicalMax = 43, critChanceBase = 5, attackRateBase = 1.3, },
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req = { level = 33, str = 85, dex = 37, },
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}
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itemBases["Etched Hatchet"] = {
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type = "One Handed Axe",
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implicit = "8% increased Physical Damage",
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weapon = { physicalMin = 24, physicalMax = 42, critChanceBase = 5, attackRateBase = 1.35, },
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req = { level = 35, str = 93, dex = 43, },
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}
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itemBases["Jasper Axe"] = {
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type = "One Handed Axe",
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weapon = { physicalMin = 31, physicalMax = 47, critChanceBase = 5, attackRateBase = 1.3, },
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req = { level = 36, str = 86, dex = 40, },
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}
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itemBases["Tomahawk"] = {
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type = "One Handed Axe",
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weapon = { physicalMin = 25, physicalMax = 47, critChanceBase = 5, attackRateBase = 1.5, },
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req = { level = 39, str = 66, dex = 45, },
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}
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itemBases["Wrist Chopper"] = {
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type = "One Handed Axe",
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weapon = { physicalMin = 23, physicalMax = 68, critChanceBase = 5, attackRateBase = 1.2, },
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req = { level = 42, str = 112, dex = 32, },
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}
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itemBases["War Axe"] = {
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type = "One Handed Axe",
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weapon = { physicalMin = 30, physicalMax = 55, critChanceBase = 5, attackRateBase = 1.3, },
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req = { level = 45, str = 106, dex = 49, },
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}
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itemBases["Chest Splitter"] = {
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type = "One Handed Axe",
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weapon = { physicalMin = 20, physicalMax = 61, critChanceBase = 5, attackRateBase = 1.4, },
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req = { level = 48, str = 105, dex = 60, },
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}
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itemBases["Ceremonial Axe"] = {
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type = "One Handed Axe",
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weapon = { physicalMin = 37, physicalMax = 69, critChanceBase = 5, attackRateBase = 1.2, },
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req = { level = 51, str = 134, dex = 39, },
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}
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itemBases["Wraith Axe"] = {
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type = "One Handed Axe",
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weapon = { physicalMin = 39, physicalMax = 65, critChanceBase = 5, attackRateBase = 1.3, },
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req = { level = 54, str = 134, dex = 59, },
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}
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itemBases["Engraved Hatchet"] = {
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type = "One Handed Axe",
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implicit = "8% increased Physical Damage",
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weapon = { physicalMin = 35, physicalMax = 63, critChanceBase = 5, attackRateBase = 1.35, },
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req = { level = 56, str = 143, dex = 66, },
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}
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itemBases["Karui Axe"] = {
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type = "One Handed Axe",
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weapon = { physicalMin = 41, physicalMax = 64, critChanceBase = 5, attackRateBase = 1.3, },
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req = { level = 57, str = 132, dex = 62, },
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}
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itemBases["Siege Axe"] = {
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type = "One Handed Axe",
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weapon = { physicalMin = 32, physicalMax = 59, critChanceBase = 5, attackRateBase = 1.5, },
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req = { level = 59, str = 119, dex = 82, },
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}
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itemBases["Reaver Axe"] = {
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type = "One Handed Axe",
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weapon = { physicalMin = 31, physicalMax = 92, critChanceBase = 5, attackRateBase = 1.2, },
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req = { level = 61, str = 167, dex = 57, },
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}
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itemBases["Butcher Axe"] = {
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type = "One Handed Axe",
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weapon = { physicalMin = 38, physicalMax = 71, critChanceBase = 5, attackRateBase = 1.3, },
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req = { level = 63, str = 149, dex = 76, },
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}
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itemBases["Vaal Hatchet"] = {
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type = "One Handed Axe",
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weapon = { physicalMin = 25, physicalMax = 74, critChanceBase = 5, attackRateBase = 1.4, },
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req = { level = 65, str = 140, dex = 86, },
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}
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itemBases["Royal Axe"] = {
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type = "One Handed Axe",
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weapon = { physicalMin = 43, physicalMax = 80, critChanceBase = 5, attackRateBase = 1.2, },
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req = { level = 67, str = 167, dex = 57, },
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}
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itemBases["Infernal Axe"] = {
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type = "One Handed Axe",
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weapon = { physicalMin = 43, physicalMax = 72, critChanceBase = 5, attackRateBase = 1.3, },
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req = { level = 69, str = 158, dex = 76, },
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}
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itemBases["Runic Hatchet"] = {
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type = "One Handed Axe",
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implicit = "12% increased Physical Damage",
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weapon = { physicalMin = 38, physicalMax = 68, critChanceBase = 5, attackRateBase = 1.35, },
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req = { level = 71, str = 163, dex = 82, },
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}
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itemBases["Stone Axe"] = {
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type = "Two Handed Axe",
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weapon = { physicalMin = 10, physicalMax = 17, critChanceBase = 5, attackRateBase = 1.3, },
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req = { str = 17, },
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}
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itemBases["Jade Chopper"] = {
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type = "Two Handed Axe",
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weapon = { physicalMin = 17, physicalMax = 27, critChanceBase = 5, attackRateBase = 1.2, },
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req = { level = 9, str = 31, },
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}
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itemBases["Woodsplitter"] = {
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type = "Two Handed Axe",
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weapon = { physicalMin = 17, physicalMax = 35, critChanceBase = 5, attackRateBase = 1.25, },
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req = { level = 13, str = 36, dex = 17, },
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}
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itemBases["Poleaxe"] = {
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type = "Two Handed Axe",
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weapon = { physicalMin = 29, physicalMax = 44, critChanceBase = 5, attackRateBase = 1.25, },
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req = { level = 18, str = 44, dex = 25, },
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}
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itemBases["Double Axe"] = {
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type = "Two Handed Axe",
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weapon = { physicalMin = 32, physicalMax = 54, critChanceBase = 5, attackRateBase = 1.2, },
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req = { level = 23, str = 62, dex = 27, },
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}
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itemBases["Gilded Axe"] = {
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type = "Two Handed Axe",
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weapon = { physicalMin = 43, physicalMax = 58, critChanceBase = 5, attackRateBase = 1.25, },
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req = { level = 28, str = 64, dex = 37, },
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}
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itemBases["Shadow Axe"] = {
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type = "Two Handed Axe",
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weapon = { physicalMin = 42, physicalMax = 62, critChanceBase = 5, attackRateBase = 1.25, },
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req = { level = 33, str = 80, dex = 37, },
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}
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itemBases["Jasper Chopper"] = {
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type = "Two Handed Axe",
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weapon = { physicalMin = 50, physicalMax = 78, critChanceBase = 5, attackRateBase = 1.15, },
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req = { level = 37, str = 100, dex = 29, },
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}
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itemBases["Dagger Axe"] = {
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type = "Two Handed Axe",
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implicit = "25% increased Critical Strike Chance",
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weapon = { physicalMin = 45, physicalMax = 71, critChanceBase = 5, attackRateBase = 1.2, },
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req = { level = 36, str = 89, dex = 43, },
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}
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itemBases["Timber Axe"] = {
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type = "Two Handed Axe",
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weapon = { physicalMin = 41, physicalMax = 85, critChanceBase = 5, attackRateBase = 1.25, },
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req = { level = 41, str = 97, dex = 45, },
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}
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itemBases["Headsman Axe"] = {
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type = "Two Handed Axe",
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weapon = { physicalMin = 53, physicalMax = 79, critChanceBase = 5, attackRateBase = 1.3, },
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req = { level = 45, str = 99, dex = 57, },
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}
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itemBases["Labrys"] = {
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type = "Two Handed Axe",
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weapon = { physicalMin = 71, physicalMax = 118, critChanceBase = 5, attackRateBase = 1.15, },
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req = { level = 49, str = 122, dex = 53, },
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}
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itemBases["Noble Axe"] = {
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type = "Two Handed Axe",
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weapon = { physicalMin = 73, physicalMax = 98, critChanceBase = 5, attackRateBase = 1.25, },
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req = { level = 52, str = 113, dex = 65, },
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}
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itemBases["Abyssal Axe"] = {
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type = "Two Handed Axe",
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weapon = { physicalMin = 69, physicalMax = 104, critChanceBase = 5, attackRateBase = 1.25, },
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req = { level = 55, str = 128, dex = 60, },
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}
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itemBases["Talon Axe"] = {
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type = "Two Handed Axe",
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implicit = "25% increased Critical Strike Chance",
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weapon = { physicalMin = 75, physicalMax = 118, critChanceBase = 5, attackRateBase = 1.2, },
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req = { level = 59, str = 140, dex = 67, },
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}
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itemBases["Karui Chopper"] = {
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type = "Two Handed Axe",
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weapon = { physicalMin = 80, physicalMax = 125, critChanceBase = 5, attackRateBase = 1.15, },
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req = { level = 58, str = 151, dex = 43, },
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}
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itemBases["Sundering Axe"] = {
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type = "Two Handed Axe",
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weapon = { physicalMin = 62, physicalMax = 128, critChanceBase = 5, attackRateBase = 1.25, },
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req = { level = 60, str = 149, dex = 76, },
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}
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itemBases["Ezomyte Axe"] = {
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type = "Two Handed Axe",
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weapon = { physicalMin = 72, physicalMax = 108, critChanceBase = 5, attackRateBase = 1.3, },
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req = { level = 62, str = 140, dex = 86, },
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}
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itemBases["Vaal Axe"] = {
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type = "Two Handed Axe",
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weapon = { physicalMin = 79, physicalMax = 131, critChanceBase = 5, attackRateBase = 1.2, },
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req = { level = 64, str = 158, dex = 76, },
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}
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itemBases["Despot Axe"] = {
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type = "Two Handed Axe",
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weapon = { physicalMin = 76, physicalMax = 103, critChanceBase = 5, attackRateBase = 1.3, },
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req = { level = 66, str = 140, dex = 86, },
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}
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itemBases["Void Axe"] = {
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type = "Two Handed Axe",
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weapon = { physicalMin = 76, physicalMax = 114, critChanceBase = 5, attackRateBase = 1.25, },
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req = { level = 68, str = 149, dex = 76, },
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}
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itemBases["Fleshripper"] = {
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type = "Two Handed Axe",
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implicit = "40% increased Critical Strike Chance",
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weapon = { physicalMin = 80, physicalMax = 125, critChanceBase = 7, attackRateBase = 1.2, },
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req = { level = 70, str = 156, dex = 84, },
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}
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