- Added All Projctiles skill parts to Ice Spear
- Added support for Brand/Banner passives
- Fixed node power calculation bugs
- Fixed incorrect removable charge counts
- Added 3 new uniques
- Added Eyes of the Greatwolf
- Last imported account/character are now remembered
- Import character list is now filterable by league
- Ctrl+F now focuses search fields in Tree and Items tabs
- Added new uniques
- Updated new unique rolls
- Fixed many broken stat parsing
- Added Charge count override options
- Fixed error when adding custom prefix/suffix mod
- Added Atziri's Reflection
- Corrected Ahn's Might stats
- "+X Melee Weapon Range" is now recognised correctly
- Fixed some item properties not being saved correctly
- Enabled async loading for most passive tree assets
- Added calculations for Trap Throwing/Mine Laying/Totem Placement Times
- Added calculations for Trap Trigger/Mine Detonation Radii
- Added support for Vaal Breach
- Removed condition checks for Configuration options that are used by support gems
- Overhauled window initialisation code
- Added all new uniques
- Added support for Void Gaze and Storm Cascade
- Added travel distance option to Charged Dash
- Updated passive point total for 3.0
- Fixed simulation of faster/slower ignite burn
- Fixed handling of recovery rate modifiers
- Changed build list sort to natural sort
- Added version number to exported tree links
- Added Radius to sidebar
- Added debuff flag to Wither
- Updated skills and mods for 3.0
- Added support for Death Aura
- Fixed Varunastra equip conditions
- Added breakdowns to Buff/Debuff Skill lists
- Fixed minor issues in Skills tab
- Updated new 3.0 supports
- Applied changes to skill part multipliers
- Item crafter now has modifiers for all items, and respects all modifier restrictions
- Added option to add custom modifiers to items
- Added more type filters to item databases
- Added basic support for Growing Agony
- Added shared item list
- Added options screen
- Added toasts
- Program now always updates on first run, but continues if update check fails
- Updated libcurl to 7.54.0
- Fixed stack overflow in copyTable()
- Fixed interaction between weapon swap and skilsl granted by items
- Consolidated list controls using a new base class
- Added Damage Taken calculations and Calcs tab section
- Added self-degen calculations
- Added combined avoidance chances to Calcs tab
- Added support for Arrow Dancing
- Various minor fixes
- Fixed minion attack base damage calculation
- Fixed handling of minion damage fixup modifiers
- Improved handling of monster Blade Vortex skills
- Added support for Raise Spiders
- Added support for Spectral Spirits
- Added attack rate cap for clones
- Sidebar now shows Crit Chance and Effective Crit Chance
- Added "Are you Leeching?" option
- Changed Essence Drain to Average Damage
- Added support for Raider's Phasing while at maximum Frenzy Charges
- Overhauled jewel conversion code; this fixes the issue with Nightmare jewels and the Sanctuary cluster
- Added socket count to passive spec tooltip
- Added percentages to per-point stat differences
- Changed Flameblast's 10 Stages part to use a DPS multiplier instead of less Cast Speed to avoid rounding issues
- Fixed handling of main-hand-only skills
- Show save prompt before updating
- Add options for Enemy is Blinded, Dealt Non-Crit Recently, Ignited/Frozen an Enemy Recently
- Reworked node stat difference to avoid issue with certain radius jewels
- Added movement speed calculation
- Fixed ignite breakdown
- Changed "frozen, shocked, or ignited enemies", and similar, to use varLists (to fix condition detection)
- Many changes for flask support