Release 1.4.25
- Add options for thousands separators - Fixed error on importing character to 3.0 build - Added warning before importing characters to 3.0 builds
This commit is contained in:
@@ -133,6 +133,14 @@ function CalcSectionClass:UpdatePos()
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end
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end
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function CalcSectionClass:FormatVal(val, p)
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if main.showThousandsCalcs then
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return formatNumSep(tostring(round(val, p)))
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else
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return round(val, p)
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end
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end
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function CalcSectionClass:FormatStr(str, actor, colData)
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str = str:gsub("{output:([%a%.:]+)}", function(c)
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local ns, var = c:match("^(%a+)%.(%a+)$")
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@@ -145,9 +153,9 @@ function CalcSectionClass:FormatStr(str, actor, colData)
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str = str:gsub("{(%d+):output:([%a%.:]+)}", function(p, c)
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local ns, var = c:match("^(%a+)%.(%a+)$")
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if ns then
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return formatRound(actor.output[ns] and actor.output[ns][var] or 0, tonumber(p))
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return self:FormatVal(actor.output[ns] and actor.output[ns][var] or 0, tonumber(p))
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else
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return formatRound(actor.output[c] or 0, tonumber(p))
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return self:FormatVal(actor.output[c] or 0, tonumber(p))
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end
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end)
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str = str:gsub("{(%d+):mod:(%d+)}", function(p, n)
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@@ -165,7 +173,7 @@ function CalcSectionClass:FormatStr(str, actor, colData)
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if sectionData.modType == "MORE" then
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modVal = (modVal - 1) * 100
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end
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return formatRound(modVal, tonumber(p))
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return self:FormatVal(modVal, tonumber(p))
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end)
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return str
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end
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@@ -567,7 +567,7 @@ local ConfigTabClass = common.NewClass("ConfigTab", "UndoHandler", "ControlHost"
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-- Special control for game version selector
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self.controls.gameVersion = common.New("DropDownControl", {"TOPLEFT",self.sectionList[1],"TOPLEFT"}, 234, 0, 118, 16, gameVersionDropList, function(index, value)
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if value.version ~= build.targetVersion then
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main:OpenConfirmPopup("Convert Build", "^xFF9922Warning:^7 Converting a build to a different game version may have side effects.\nFor example, if the passive tree has changed, then some passives may be deallocated.\nYou should create a backup copy of the build before proceeding.", "Convert to "..value.versionPretty, function()
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main:OpenConfirmPopup("Convert Build", colorCodes.WARNING.."Warning:^7 Converting a build to a different game version may have side effects.\nFor example, if the passive tree has changed, then some passives may be deallocated.\nYou should create a backup copy of the build before proceeding.", "Convert to "..value.versionPretty, function()
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if build.unsaved then
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build:OpenSavePopup("VERSION", value.version)
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else
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@@ -14,12 +14,26 @@ local ImportTabClass = common.NewClass("ImportTab", "ControlHost", "Control", fu
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self.build = build
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self.charImportMode = "GETACCOUNTNAME"
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self.charImportMode = build.targetVersion == liveTargetVersion and "GETACCOUNTNAME" or "VERSIONWARNING"
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self.charImportStatus = "Idle"
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self.controls.sectionCharImport = common.New("SectionControl", {"TOPLEFT",self,"TOPLEFT"}, 10, 18, 600, 230, "Character Import")
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self.controls.charImportVersionWarning = common.New("LabelControl", {"TOPLEFT",self.controls.sectionCharImport,"TOPLEFT"}, 6, 20, 0, 16, colorCodes.WARNING..[[
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Warning:^7 Characters may not import into this build correctly,
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as the build's game version is different from the live game version.
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Some passives may be deallocated, and some gems may not be recognised.
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If possible, change the game version in the Configuration tab before importing.]])
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self.controls.charImportVersionWarning.shown = function()
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return self.charImportMode == "VERSIONWARNING"
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end
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self.controls.charImportVersionWarningGo = common.New("ButtonControl", {"TOPLEFT",self.controls.charImportVersionWarning,"TOPLEFT"}, 0, 70, 80, 20, "Continue", function()
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self.charImportMode = "GETACCOUNTNAME"
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end)
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self.controls.charImportStatusLabel = common.New("LabelControl", {"TOPLEFT",self.controls.sectionCharImport,"TOPLEFT"}, 6, 14, 200, 16, function()
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return "^7Character import status: "..self.charImportStatus
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end)
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self.controls.charImportStatusLabel.shown = function()
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return self.charImportMode ~= "VERSIONWARNING"
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end
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-- Stage: input account name
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self.controls.accountNameHeader = common.New("LabelControl", {"TOPLEFT",self.controls.sectionCharImport,"TOPLEFT"}, 6, 40, 200, 16, "^7To start importing a character, enter the character's account name:")
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@@ -207,7 +221,7 @@ You can get this from your web browser's cookies while logged into the Path of E
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end
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self.controls.importCodeGo = common.New("ButtonControl", {"TOPLEFT",self.controls.importCodeMode,"BOTTOMLEFT"}, 0, 8, 60, 20, "Import", function()
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if self.controls.importCodeMode.selIndex == 1 then
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main:OpenConfirmPopup("Build Import", "^xFF9922Warning:^7 Importing to the current build will erase ALL existing data for this build.", "Import", function()
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main:OpenConfirmPopup("Build Import", colorCodes.WARNING.."Warning:^7 Importing to the current build will erase ALL existing data for this build.", "Import", function()
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self.build:Shutdown()
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self.build:Init(self.build.dbFileName, self.build.buildName, self.importCodeXML)
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self.build.viewMode = "TREE"
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@@ -421,7 +421,7 @@ function SkillsTabClass:ProcessSocketGroup(socketGroup)
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end
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end
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gem.skillId = gem.grantedEffect and gem.grantedEffect.id
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if gem.grantedEffect.unsupported then
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if gem.grantedEffect and gem.grantedEffect.unsupported then
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gem.errMsg = gem.nameSpec.." is not supported yet"
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gem.grantedEffect = nil
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end
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@@ -14,6 +14,7 @@ colorCodes = {
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CRAFTED = "^xB8DAF1",
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CUSTOM = "^x5CF0BB",
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UNSUPPORTED = "^xF05050",
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WARNING = "^xFF9922",
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FIRE = "^xD02020",
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COLD = "^x60A0E7",
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LIGHTNING = "^xFFD700",
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@@ -437,10 +437,12 @@ directiveTable.mods = function(state, args, out)
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state.gem = nil
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end
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for _, name in pairs({"act_str","act_dex","act_int","other",--[["minion","spectre",]]"sup_str","sup_dex","sup_int"}) do
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for _, name in pairs({"act_str","act_dex","act_int","other","minion","spectre","sup_str","sup_dex","sup_int"}) do
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processTemplateFile("Skills/"..name, directiveTable)
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end
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os.execute("xcopy Skills\\*.lua ..\\Data\\3_0\\Skills\\ /Y /Q")
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os.execute("xcopy Skills\\act_*.lua ..\\Data\\3_0\\Skills\\ /Y /Q")
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os.execute("xcopy Skills\\sup_*.lua ..\\Data\\3_0\\Skills\\ /Y /Q")
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os.execute("xcopy Skills\\other.lua ..\\Data\\3_0\\Skills\\ /Y /Q")
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print("Skill data exported.")
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@@ -640,6 +640,9 @@ function buildMode:OnFrame(inputEvents)
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self.calcsTab:BuildOutput()
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self:RefreshStatList()
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end
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if main.showThousandsSidebar ~= self.lastShowThousandsSidebar then
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self:RefreshStatList()
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end
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-- Update contents of main skill dropdowns
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self:RefreshSkillSelectControls(self.controls, self.mainSocketGroup, "")
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@@ -905,6 +908,18 @@ function buildMode:RefreshSkillSelectControls(controls, mainGroup, suffix)
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end
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end
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function buildMode:FormatStat(statData, statVal)
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local val = statVal * ((statData.pc or statData.mod) and 100 or 1) - (statData.mod and 100 or 0)
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local color = (statVal >= 0 and "^7" or colorCodes.NEGATIVE)
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local valStr = s_format("%"..statData.fmt, val)
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if main.showThousandsSidebar then
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return color..formatNumSep(valStr)
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else
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return color..valStr
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end
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self.lastShowThousandsSidebar = main.showThousandsSidebar
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end
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-- Add stat list for given actor
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function buildMode:AddDisplayStatList(statList, actor)
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local statBoxList = self.controls.statBox.list
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@@ -916,7 +931,7 @@ function buildMode:AddDisplayStatList(statList, actor)
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t_insert(statBoxList, {
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height = 16,
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"^7"..statData.label..":",
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string.format("%s%"..statData.fmt, statVal >= 0 and "^7" or colorCodes.NEGATIVE, statVal * ((statData.pc or statData.mod) and 100 or 1) - (statData.mod and 100 or 0))
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self:FormatStat(statData, statVal),
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})
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end
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end
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@@ -221,35 +221,11 @@ function round(val, dec)
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end
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end
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-- Formats 1234.56 -> "1,234.5" [dec=1]
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function formatNumSep(val, dec)
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dec = dec or 0
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val = val or 0
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local neg = val < 0
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val = m_floor(m_abs(val * 10 ^ dec) + 0.5)
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local str = string.reverse(s_format("%.0f", val))
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if #str < (dec + 1) then
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str = str .. string.rep("0", dec + 1 - #str)
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end
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local ret = ""
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local pDec, pThou = dec, 3
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for ci = 1, #str do
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local c = str:sub(ci, ci)
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ret = c .. ret
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if pDec > 0 then
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pDec = pDec - 1
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if pDec == 0 then
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ret = "." .. ret
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end
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else
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pThou = pThou - 1
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if pThou == 0 and ci < #str then
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ret = "," .. ret
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pThou = 3
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end
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end
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end
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return (neg and "-" or "") .. ret
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-- Formats "1234.56" -> "1,234.5"
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function formatNumSep(str)
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return str:gsub("(%d*)(%d%.?)", function(s, e)
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return s:reverse():gsub("(%d%d)(%d)","%1,%2"):reverse()..e
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end)
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end
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function getFormatNumSep(dec)
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return function(val)
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@@ -17,6 +17,7 @@ local m_cos = math.cos
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local m_pi = math.pi
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defaultTargetVersion = "2_6"
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liveTargetVersion = "2_6"
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targetVersionList = { "2_6", "3_0" }
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LoadModule("Modules/Common")
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@@ -420,6 +421,8 @@ function main:LoadSettings()
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if node.attrib.nodePowerTheme then
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self.nodePowerTheme = node.attrib.nodePowerTheme
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end
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self.showThousandsSidebar = node.attrib.showThousandsSidebar == "true"
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self.showThousandsCalcs = node.attrib.showThousandsCalcs == "true"
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end
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end
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end
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@@ -455,6 +458,8 @@ function main:SaveSettings()
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proxyURL = launch.proxyURL,
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buildPath = (self.buildPath ~= self.defaultBuildPath and self.buildPath or nil),
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nodePowerTheme = self.nodePowerTheme,
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showThousandsSidebar = tostring(self.showThousandsSidebar),
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showThousandsCalcs = tostring(self.showThousandsCalcs),
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} })
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local res, errMsg = common.xml.SaveXMLFile(setXML, self.userPath.."Settings.xml")
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if not res then
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@@ -492,7 +497,18 @@ function main:OpenOptionsPopup()
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controls.nodePowerThemeLabel = common.New("LabelControl", {"RIGHT",controls.nodePowerTheme,"LEFT"}, -4, 0, 0, 16, "^7Node Power colours:")
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controls.nodePowerTheme.tooltip = "Changes the colour scheme used for the node power display on the passive tree."
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controls.nodePowerTheme:SelByValue(self.nodePowerTheme, "theme")
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controls.thousandsLabel = common.New("LabelControl", {"TOPRIGHT",nil,"TOPLEFT"}, 200, 94, 0, 16, "^7Show thousands separators in:")
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controls.thousandsSidebar = common.New("CheckBoxControl", {"TOPLEFT",nil,"TOPLEFT"}, 270, 92, 20, "Sidebar:", function(state)
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self.showThousandsSidebar = state
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end)
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controls.thousandsSidebar.state = self.showThousandsSidebar
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controls.thousandsCalcs = common.New("CheckBoxControl", {"TOPLEFT",nil,"TOPLEFT"}, 370, 92, 20, "Calcs tab:", function(state)
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self.showThousandsCalcs = state
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end)
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controls.thousandsCalcs.state = self.showThousandsCalcs
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local initialNodePowerTheme = self.nodePowerTheme
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local initialThousandsSidebar = self.showThousandsSidebar
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local initialThousandsCalcs = self.showThousandsCalcs
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controls.save = common.New("ButtonControl", nil, -45, 120, 80, 20, "Save", function()
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if controls.proxyURL.buf:match("%w") then
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launch.proxyURL = controls.proxyType.list[controls.proxyType.selIndex].scheme .. "://" .. controls.proxyURL.buf
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@@ -514,6 +530,8 @@ function main:OpenOptionsPopup()
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end)
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controls.cancel = common.New("ButtonControl", nil, 45, 120, 80, 20, "Cancel", function()
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self.nodePowerTheme = initialNodePowerTheme
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self.showThousandsSidebar = initialThousandsSidebar
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self.showThousandsCalcs = initialThousandsCalcs
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main:ClosePopup()
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end)
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self:OpenPopup(450, 150, "Options", controls, "save", nil, "cancel")
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@@ -81,6 +81,7 @@ EndProject
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Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Data", "Data", "{F2327651-CAA5-4DA0-91DB-EFA5E0E07A51}"
|
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ProjectSection(SolutionItems) = preProject
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Data\Global.lua = Data\Global.lua
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Data\Misc.lua = Data\Misc.lua
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Data\New.lua = Data\New.lua
|
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EndProjectSection
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EndProject
|
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|
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@@ -53,6 +53,11 @@ If you'd like to help support the development of Path of Building, I have a [Pat
|
||||

|
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|
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## Changelog
|
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### 1.4.25 - 2017/06/09
|
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* Added options to the Options dialog to show thousands separators in the sidebar or Calcs tab
|
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* Fixed error that could result from importing a character into a 3.0 build
|
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* A warning is now shown before importing a character into a 3.0 build
|
||||
|
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### 1.4.24 - 2017/06/09
|
||||
* Converting builds between game versions will now automatically update the names of gems that been renamed
|
||||
For 3.0 builds:
|
||||
|
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@@ -1,3 +1,7 @@
|
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VERSION[1.4.25][2017/06/09]
|
||||
* Added options to the Options dialog to show thousands separators in the sidebar or Calcs tab
|
||||
* Fixed error that could result from importing a character into a 3.0 build
|
||||
* A warning is now shown before importing a character into a 3.0 build
|
||||
VERSION[1.4.24][2017/06/09]
|
||||
* Converting builds between game versions will now automatically update the names of gems that been renamed
|
||||
For 3.0 builds:
|
||||
|
||||
26
manifest.xml
26
manifest.xml
@@ -1,27 +1,27 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<PoBVersion>
|
||||
<Version number="1.4.24"/>
|
||||
<Source part="program" url="https://raw.githubusercontent.com/Openarl/PathOfBuilding/{branch}/"/>
|
||||
<Source part="tree" url="https://raw.githubusercontent.com/Openarl/PathOfBuilding/{branch}/tree.zip"/>
|
||||
<Source url="https://raw.githubusercontent.com/Openarl/PathOfBuilding/{branch}/runtime-win32.zip" part="runtime" platform="win32"/>
|
||||
<Version number="1.4.25"/>
|
||||
<Source part="program" url="file://localhost/E:/Lua/PathOfBuilding/dev/"/>
|
||||
<Source part="tree" url="file://localhost/E:/Lua/PathOfBuilding/dev/tree.zip"/>
|
||||
<Source url="file://localhost/E:/Lua/PathOfBuilding/dev/runtime-win32.zip" part="runtime" platform="win32"/>
|
||||
<File sha1="2fb719ed2a9648b2dd13a137f650b3c0e48705fa" name="Launch.lua" part="program"/>
|
||||
<File sha1="72b9bea1871e94a643e4471fd84bbedbc7810336" name="UpdateCheck.lua" part="program"/>
|
||||
<File sha1="4f17937f2b37784e169a3792b235f2a0a3961e61" name="UpdateApply.lua" part="program"/>
|
||||
<File sha1="36571d7322246336a0c3967f4447aeda6716e829" name="changelog.txt" part="program"/>
|
||||
<File sha1="508d6a6688a110ba30a5f3e96286ab38bd70ebaf" name="changelog.txt" part="program"/>
|
||||
<File sha1="3558da442f2fc18c3e1ea751b301be863dee56e8" name="Classes/BuildListControl.lua" part="program"/>
|
||||
<File sha1="dc2ffb55b4aae04b86886b25bbf219a301b21340" name="Classes/ButtonControl.lua" part="program"/>
|
||||
<File sha1="10c73542894d67bcd4ee90e05a3dbca1c3c326c9" name="Classes/CalcBreakdownControl.lua" part="program"/>
|
||||
<File sha1="f7bced0e554bd4d99ef56bd87cf43294957cd179" name="Classes/CalcSectionControl.lua" part="program"/>
|
||||
<File sha1="97870e6a3bb96e11765b2ef15bf19b8f93c9b5f1" name="Classes/CalcSectionControl.lua" part="program"/>
|
||||
<File sha1="60a90d59a9ed9bb114ad9336a47d5ca3dd44c7f6" name="Classes/CalcsTab.lua" part="program"/>
|
||||
<File sha1="573b791867ada18da1e93de8fc33ce6cf9ec9ab3" name="Classes/CheckBoxControl.lua" part="program"/>
|
||||
<File sha1="de11b328637cda4744ac95c4e015c99aee522058" name="Classes/ConfigTab.lua" part="program"/>
|
||||
<File sha1="0041f84a7f0e0784866bd30f7198b13a204efd1d" name="Classes/ConfigTab.lua" part="program"/>
|
||||
<File sha1="216ef2c2f9b0165ab3c49cb71396401cfe913139" name="Classes/Control.lua" part="program"/>
|
||||
<File sha1="45be3d636d1eaff18bed7095478c22abfd0590ef" name="Classes/ControlHost.lua" part="program"/>
|
||||
<File sha1="66486b0b9e628bb450a080f0e81aa48256d76f6c" name="Classes/DropDownControl.lua" part="program"/>
|
||||
<File sha1="276512f60a6634a1c4febd475fe1e280b81b23b4" name="Classes/EditControl.lua" part="program"/>
|
||||
<File sha1="afa58b85c876e107edcd49e4a01c06a981843ff8" name="Classes/FolderListControl.lua" part="program"/>
|
||||
<File sha1="bcc7e011659136d19d20a4e2f7b4f5eee3ac53eb" name="Classes/GemSelectControl.lua" part="program"/>
|
||||
<File sha1="2b2b60dee9cefb146125e22f99e53961aa2ed885" name="Classes/ImportTab.lua" part="program"/>
|
||||
<File sha1="d3b1a83187132307d21c441b1616835b83bd295d" name="Classes/ImportTab.lua" part="program"/>
|
||||
<File sha1="0dd8a4a92e97e745d5cda2c76a7a5b9abffd097e" name="Classes/ItemDBControl.lua" part="program"/>
|
||||
<File sha1="40387ab2538563591f991fbee6094fabe3e4163a" name="Classes/ItemListControl.lua" part="program"/>
|
||||
<File sha1="d011280663e4d5f0c7451c6a5f19ac697e659f1b" name="Classes/ItemSlotControl.lua" part="program"/>
|
||||
@@ -42,12 +42,12 @@
|
||||
<File sha1="261dcf54a4542e6160fd7024d8edf4fc095d9c71" name="Classes/SectionControl.lua" part="program"/>
|
||||
<File sha1="87ce364f5948dfcff82c83c70dd5b16c0a2704c2" name="Classes/SharedItemListControl.lua" part="program"/>
|
||||
<File sha1="e2f80c852112e87ffb0d36acd3f277e723cce8ce" name="Classes/SkillListControl.lua" part="program"/>
|
||||
<File sha1="332e160cf95a3ea81e006a59833f81232517cf1b" name="Classes/SkillsTab.lua" part="program"/>
|
||||
<File sha1="1977afd7a82afc7a81177aa48f3f7ad61ed5cf5a" name="Classes/SkillsTab.lua" part="program"/>
|
||||
<File sha1="6317bd9ba391832dccafcb62409a5ce2988d1928" name="Classes/SliderControl.lua" part="program"/>
|
||||
<File sha1="ada27b91a3c466689111429105edd4ee28ad0c3f" name="Classes/TextListControl.lua" part="program"/>
|
||||
<File sha1="5937806febd0a2613f441080af9256babe25b2cc" name="Classes/TreeTab.lua" part="program"/>
|
||||
<File sha1="4b7675c8b4fe71cade7dd3d70793df1ed8022d01" name="Classes/UndoHandler.lua" part="program"/>
|
||||
<File sha1="82435ee39f46e46445f972b9932b2106fbe677b1" name="Modules/Build.lua" part="program"/>
|
||||
<File sha1="38f3a1b84a4b4a3aeef63ded8eab0335cde2b0cf" name="Modules/Build.lua" part="program"/>
|
||||
<File sha1="44fab56072de8e555ff7e20ee32628230511d1d6" name="Modules/BuildList.lua" part="program"/>
|
||||
<File sha1="f241e3b08e9d37d81f01a9b105e64a327c2a777e" name="Modules/CalcActiveSkill.lua" part="program"/>
|
||||
<File sha1="b2b8d55258d9763d7c7a4a9ca1f99be3973528a8" name="Modules/CalcBreakdown.lua" part="program"/>
|
||||
@@ -60,10 +60,10 @@
|
||||
<File sha1="165db869bcc732e442817dff53fc4ee166e1b6bc" name="Modules/CalcSections-3_0.lua" part="program"/>
|
||||
<File sha1="83cfda3731b4eab8b839b2bfa1fa1a711a28e138" name="Modules/CalcSetup.lua" part="program"/>
|
||||
<File sha1="50952785b43fd5fa870001d1aa9a055672479d83" name="Modules/CalcTools.lua" part="program"/>
|
||||
<File sha1="d103281d8289bc3897ac855921e15136c1cda0cf" name="Modules/Common.lua" part="program"/>
|
||||
<File sha1="e7cc0cab4e1e373f780bf9c26d5f7265bcd4ee8c" name="Modules/Common.lua" part="program"/>
|
||||
<File sha1="54de4b28bbf5bcb0244a4c21b7d191ae5b1eb812" name="Modules/Data.lua" part="program"/>
|
||||
<File sha1="7cde2cb67e0b5a5d19d438e714f94b0ffe64743f" name="Modules/ItemTools.lua" part="program"/>
|
||||
<File sha1="2ef13c53fbae978887cdbba97862367bd3c23725" name="Modules/Main.lua" part="program"/>
|
||||
<File sha1="3ef5bd3b74d9c11eb204e5bba978aa6f7ea585f8" name="Modules/Main.lua" part="program"/>
|
||||
<File sha1="23f4ba4b177a0c033069a5e8777eaa0cbecd8403" name="Modules/ModParser-2_6.lua" part="program"/>
|
||||
<File sha1="66352b4ded4ec0adb79ab5c49270f1000fd4339f" name="Modules/ModParser-3_0.lua" part="program"/>
|
||||
<File sha1="4e1067e5444062686cd06783034537e7ff4fbfe1" name="Modules/ModTools.lua" part="program"/>
|
||||
@@ -72,7 +72,7 @@
|
||||
<File sha1="4ebea5031fd03771a9b637a3fdccf394344e4782" name="Assets/range_guide.png" part="program"/>
|
||||
<File sha1="e7ee7e5b6388facb7bf568517ecc401590757df7" name="Assets/ring.png" part="program"/>
|
||||
<File sha1="9a320bfe629b1cf3f14fc77fbbf2508d0a5b2841" name="Assets/small_ring.png" part="program"/>
|
||||
<File sha1="553102a3afafbd2398efa088c0c31354a544368d" name="Data/Global.lua" part="program"/>
|
||||
<File sha1="0007efaeaab41c5f78e008e89e0170f05cc5c6cf" name="Data/Global.lua" part="program"/>
|
||||
<File sha1="a725cc402e3b8bbac143ca49695eeabbc1e2ae19" name="Data/Misc.lua" part="program"/>
|
||||
<File sha1="f4d68a2c4e5ddedc8930baab8ab65201e997fefc" name="Data/New.lua" part="program"/>
|
||||
<File sha1="b2d9c88c211d72b0384473b3e0ad6d74ba74bb23" name="Data/Uniques/amulet.lua" part="program"/>
|
||||
|
||||
Reference in New Issue
Block a user