- Applied skill changes from 3.4.2
- Updated passive tree export version
- Support for Illuminated Devotion
- Fixed error on importing weapons with Abyssal Sockets
- Added 3 new uniques
- Added Eyes of the Greatwolf
- Last imported account/character are now remembered
- Import character list is now filterable by league
- Ctrl+F now focuses search fields in Tree and Items tabs
- Added all new uniques
- Added support for Void Gaze and Storm Cascade
- Added travel distance option to Charged Dash
- Updated passive point total for 3.0
- Fixed simulation of faster/slower ignite burn
- Fixed handling of recovery rate modifiers
- Changed build list sort to natural sort
- Added version number to exported tree links
- Item crafter now has modifiers for all items, and respects all modifier restrictions
- Added option to add custom modifiers to items
- Added more type filters to item databases
- Added basic support for Growing Agony
- Added shared item list
- Added options screen
- Added toasts
- Program now always updates on first run, but continues if update check fails
- Updated libcurl to 7.54.0
- Fixed stack overflow in copyTable()
- Fixed interaction between weapon swap and skilsl granted by items
- Consolidated list controls using a new base class
- Added support for weapon swap
- Added support for chance to deal Double Damage
- Added Freeze/Shock/Ignite count option for The Taming
- Added Patreon button
- Added item enchanting system
- Added support for more helmet enchantments
- Added support for The Wise Oak's penetration
- Corrected Lycosidae's base
- Fixed issue with Blood Rage's quality bonus and the new buff handling code
- Added socket count to passive spec tooltip
- Added percentages to per-point stat differences
- Changed Flameblast's 10 Stages part to use a DPS multiplier instead of less Cast Speed to avoid rounding issues
- Fixed handling of main-hand-only skills
- Updated tree to 2.5.0
- Added 'The Halcyon'
- Added "enemy at Close Range" condition
- Fixed projectile damage taken mod on Proejctile Weakness
- Fixed error that could result from loading certain builds saved prior to version 1.0.27
- Added backend for multiple passive specs
- Added character item and skill imports
- Skills are now called socket groups and can have multiple active skills
- Changed tree search highlight to red circle