- Added All Projctiles skill parts to Ice Spear
- Added support for Brand/Banner passives
- Fixed node power calculation bugs
- Fixed incorrect removable charge counts
- Added new uniques
- Updated new unique rolls
- Fixed many broken stat parsing
- Added Charge count override options
- Fixed error when adding custom prefix/suffix mod
- Added announced uniques
- Added 3.1 skill helmet enchantments
- Fixed missing Elder mods on shields
- Fixed rounding on reservation calculations when there is increased reservation
- Fixed Indimidate to be Attack Damage only
- Oni-Goroshi buff no longer persists when item is removed
- Fixed various item issues
- Added support for Her Embrace
- Add alt variant selector to support Watcher's Eye
- Added Have you Shocked/used a Minion Skill Recently options
- Fixed "X Damage can Poison" stats on Volkuur's Guidance
- Fixed Bodyswap skill parts
- Added Radius to sidebar
- Added debuff flag to Wither
- Updated skills and mods for 3.0
- Added support for Death Aura
- Fixed Varunastra equip conditions
- Added "Are you Bleeding?" option
- Added toggle for Innervation buff
- Dark Pact uses totem life when applicable
- Spreading Rot's Chaos Damage taken debuff now applies to Hindered enemies
- Added DPS sorting/colouring to gem list
- Added default gem level/quality options
- Added new 3.0 uniques
- Added stationary and minions on Full Life options
- Converted 2.6 templates to new style
- Added breakdowns to Buff/Debuff Skill lists
- Fixed minor issues in Skills tab
- Updated new 3.0 supports
- Applied changes to skill part multipliers
- Item crafter now has modifiers for all items, and respects all modifier restrictions
- Added option to add custom modifiers to items
- Added more type filters to item databases
- Added basic support for Growing Agony
- Added support for weapon swap
- Added support for chance to deal Double Damage
- Added Freeze/Shock/Ignite count option for The Taming
- Added Patreon button
- Added Damage Taken calculations and Calcs tab section
- Added self-degen calculations
- Added combined avoidance chances to Calcs tab
- Added support for Arrow Dancing
- Various minor fixes
- Fixed minion attack base damage calculation
- Fixed handling of minion damage fixup modifiers
- Improved handling of monster Blade Vortex skills
- Added support for Raise Spiders
- Added support for Spectral Spirits
- Added attack rate cap for clones
- Added Pastebin support to build import/export
- Added support for the claw->unarmed conversions of Rigwald's Curse
- Fixed parsing of The Wise Oak's penetration stat
- Added item enchanting system
- Added support for more helmet enchantments
- Added support for The Wise Oak's penetration
- Corrected Lycosidae's base
- Fixed issue with Blood Rage's quality bonus and the new buff handling code
- Sidebar now shows Crit Chance and Effective Crit Chance
- Added "Are you Leeching?" option
- Changed Essence Drain to Average Damage
- Added support for Raider's Phasing while at maximum Frenzy Charges
- Overhauled jewel conversion code; this fixes the issue with Nightmare jewels and the Sanctuary cluster
- Overhauled buff/debuff and curse handling
- Added support for Punishment, Generosity and Block Chance Reduction
- Minor corrections to unique stat wording
- Applied the AoE changes for 2.6
- Fixed Wand and Sceptre base implicits
- Fixed rendering of broken pathing in the Storm Weaver cluster
- Fixed error in SkillsTab when loading certain bui;ds
- Applied 2.6 balance changes to most uniques and bases
- Added 4 uniques from 2.6
- Finalised and migrated 2.5 uniques
- Cleaned up unique DB: pruned unused data, normalised range format
- Added Unset Ring template
- Upgraded +2 Chaos staff to +3
- Split "Blocked Recently" into "Blocked an Attack" and "Blocked a Spell"
- Added workaround to prevent Caustic Arrow's hit from counting as area
- Added override to force Ancestral totems to use main hand only
- Added options to delete data before importing a character
- Changed Wither to show secondary duration
- Local inc. Accuracy is now multiplicative with global
- Changed Flicker Strike from average to DPS
- Added option to disable EE update after hit
- Added Taunted an Enemy Recently and Enemy is Taunted options
- Added skill part to Barrage
- Added crit overcap info to crit breakdown
- Default gem level now varies according to the gem's max level
- Fixed quality bug introduced in 1.3.5