- Overhauled buff/debuff and curse handling
- Added support for Punishment, Generosity and Block Chance Reduction
- Minor corrections to unique stat wording
- Added gem tag search mode to gem list control
- Updated Vaal Discipline to remove bonus ES
- Fixed node location displays
- Fixed "invalid pattern" error in search fields
- Applied the AoE changes for 2.6
- Fixed Wand and Sceptre base implicits
- Fixed rendering of broken pathing in the Storm Weaver cluster
- Fixed error in SkillsTab when loading certain bui;ds
- Applied 2.6 balance changes to most uniques and bases
- Added 4 uniques from 2.6
- Finalised and migrated 2.5 uniques
- Cleaned up unique DB: pruned unused data, normalised range format
- Added Unset Ring template
- Upgraded +2 Chaos staff to +3
- Split "Blocked Recently" into "Blocked an Attack" and "Blocked a Spell"
- Added workaround to prevent Caustic Arrow's hit from counting as area
- Added override to force Ancestral totems to use main hand only
- Added options to delete data before importing a character
- Changed Wither to show secondary duration
- Local inc. Accuracy is now multiplicative with global
- Changed Flicker Strike from average to DPS
- Added option to disable EE update after hit
- Added Taunted an Enemy Recently and Enemy is Taunted options
- Added skill part to Barrage
- Added crit overcap info to crit breakdown
- Default gem level now varies according to the gem's max level
- Fixed quality bug introduced in 1.3.5
- Added socket count to passive spec tooltip
- Added percentages to per-point stat differences
- Changed Flameblast's 10 Stages part to use a DPS multiplier instead of less Cast Speed to avoid rounding issues
- Fixed handling of main-hand-only skills
- Added weapon compatibility check for attacks
- DW attacks can now use offhand if mainhand is incompatible
- Added skill parts to Blast Rain
- Added "Blocked Recently" condition
- Added Tempest Shield's block chance buff
- Add support for ignite stacking with Emberwake
- Added Savage Hit conditional
- Total DPS inc Poison now factors in hit chance
- Fixed Ice Spear second form crit chance
- Fixed vaal keyword flag being absent on vaal skills
- Updated skill data to 2.5.0
- Added more mods to ring/amulet templates
- Added support for "Auras you Cast" modifiers
- Fixed un-evadable skills
- Other minor fixes
- Updated tree to 2.5.0
- Added 'The Halcyon'
- Added "enemy at Close Range" condition
- Fixed projectile damage taken mod on Proejctile Weakness
- Fixed error that could result from loading certain builds saved prior to version 1.0.27
- Added backend for multiple passive specs
- Added more uniques
- Support for Mastermind of Discord
- Added conversion mods to hit breakdown
- Added 2x multiplier to Cyclone
- Fixed Lightning Golem buff