--- Implemented Enhancements ---
* Add support for new 3.19 skills and mods (Nostrademous, LocalIdentity)
* Full support for all new skills
* Add initial support for Eldritch Implicits (Regisle)
* Add the ability to automatically calculate # of Explosive Arrow Fuses (LocalIdentity)
* Add breakdowns for Burning and Caustic ground from ailments (Regisle)
* Add the Poised Prism and Elevore uniques (QuickStick123)
* Add new Grand Spectrum mods (deathbeam)
--- User Interface ---
* Fix PvP Hit Taken Colour (Regisle)
* Update Heartstopper config text (Regisle)
* Remove Main Hand background colour from global Ignite Dot Multi section (TPlant)
* Add Keystone names to Timeless jewel variants (Regisle)
--- Accuracy Improvements ---
* Update Replica uniques (QuickStick123)
* Update Deidbell (QuickStick123)
* Update Ventor's Gamble and Soul Ripper (Lothrik)
* Fix missing life on Demon Stitcher (QuickStick123)
--- Fixed Bugs ---
* Fix crash when adding Timeless jewel to build from tree UI (Lothrik)
* Fix certain spells not having correct DPS with Unleash Support (Regisle)
* Fix Timeless jewel node weight bugs (Lothrik)
* Fix checkbox not updating when selecting Vaal skills (Paliak)
* Fix Rage regen issues (Regisle)
* Fix Gain on Kill not working for Attacks (Regisle)
* feat: Initial commit for adding eldritch implicits as custom modifiers
* move scourge mods and make exarch/eater implicts
* fix exarch/eater mods
* add delve and synth implicts
* fix delve option for jewels
* update so exarch/eater replace other mods of same type
* attempt to add tags
* fix new tags
* split mods into groups and improve replace logic
* fix delve mods
* disable building mods if item is missing influence
* whitespace fix
* fix merge issues
Co-authored-by: Wires77 <Wires77@users.noreply.github.com>
* Adds ability to automatically calculate # of Explosive Arrow Fuses
Adds calculations based on attack rate of the user + active totems if the skill is linked to a totem
Does not take into account mines or traps and we don't currently support # of mines/traps thrown
Needed to be done in CalcOffence as there are a number of mods that convert one stat into attack speed e.g Minion Attack Speed -> Attack Speed and these are all done at the top of CalcOffence
* Fix calculations
* Fix 3.19 Changes
Co-authored-by: LocalIdentity <localidentity2@gmail.com>
* Feat: add support for Lost 29 Life Per Second; Fix: source double-display of LifeDegen
* changed location of mod to requested section
Co-authored-by: LocalIdentity <localidentity2@gmail.com>
* Add Keystone names to Timeless jewel variants
* Use the exact game version instead of "Legacy"
Co-authored-by: Wires77 <Wires77@users.noreply.github.com>
--- Implemented Enhancements ---
* Reintroduce Show/Hide skill cost based upon whether it has a base cost (QuickStick123)
--- Accuracy Improvements ---
* Use correct max shock in breakdown (Lilylicious)
--- Fixed Bugs ---
* Fix timeless jewel socket index bug (Lothrik)
* Fix missing unique sliders (Lothrik)
* Filter out unused modifier line ranges (Lothrik)
--- Fixed Bugs ---
* Revert skill costs being hidden if you reduced the cost to 0 as it was causing an error (LocalIdentity)
* Fix Juggernaut "Armour applies to Elemental damage" node not working (Lilylicious)