- Added/updated skills for 3.8
- Applied minion/mine changes
- Updated bases and mods
- Added support for Self flat damage on enemies
- Fixed Assassin's Mark crit
- Fixed "less Mana Cost" applying to reservations
- Fixed "+x to level of all Minion Skill Gems" applying to supports
- Added 3 new uniques
- Added Eyes of the Greatwolf
- Last imported account/character are now remembered
- Import character list is now filterable by league
- Ctrl+F now focuses search fields in Tree and Items tabs
- Added new uniques
- Updated new unique rolls
- Fixed many broken stat parsing
- Added Charge count override options
- Fixed error when adding custom prefix/suffix mod
- Added Atziri's Reflection
- Corrected Ahn's Might stats
- "+X Melee Weapon Range" is now recognised correctly
- Fixed some item properties not being saved correctly
- Enabled async loading for most passive tree assets
- Updated tree to 3.1
- Allow renaming builds/folders with only case differences
- Fix node tooltips not updating when cancelling path tracing
- Fixed Discharge's penalty when triggered
- Fixed Multistrike's speed bonus to be Melee-only
- Fixed various Skeleton-related modifiers
- Fixed UI scaling issue when opening while non-maximised
- Added all new uniques
- Added support for Void Gaze and Storm Cascade
- Added travel distance option to Charged Dash
- Updated passive point total for 3.0
- Fixed simulation of faster/slower ignite burn
- Fixed handling of recovery rate modifiers
- Changed build list sort to natural sort
- Added version number to exported tree links
- Added DPS sorting/colouring to gem list
- Added default gem level/quality options
- Added new 3.0 uniques
- Added stationary and minions on Full Life options
- Converted 2.6 templates to new style
- Added node type match to tree search
- Reworked SocketedIn modifiers to apply to minions
- Added mod cache file to improve load time
- Fixed error caused by The Consuming Dark in 3.0 builds
- Fixed stack overflow in copyTable()
- Fixed interaction between weapon swap and skilsl granted by items
- Consolidated list controls using a new base class