- Added All Projctiles skill parts to Ice Spear
- Added support for Brand/Banner passives
- Fixed node power calculation bugs
- Fixed incorrect removable charge counts
- Updated tree
- Added "Cast on Frostbolt?" for Ice Nova and Vortex
- Updated poison/bleed ratios
- Added source breakdowns for ailments
- Double Dipping
- Added breakdowns to Buff/Debuff Skill lists
- Fixed minor issues in Skills tab
- Updated new 3.0 supports
- Applied changes to skill part multipliers
- Item crafter now has modifiers for all items, and respects all modifier restrictions
- Added option to add custom modifiers to items
- Added more type filters to item databases
- Added basic support for Growing Agony
- Fixed stack overflow in copyTable()
- Fixed interaction between weapon swap and skilsl granted by items
- Consolidated list controls using a new base class
- Show save prompt before updating
- Add options for Enemy is Blinded, Dealt Non-Crit Recently, Ignited/Frozen an Enemy Recently
- Reworked node stat difference to avoid issue with certain radius jewels
- Hide condition options if the condition isn't used
- Added support for "Ignited Enemies Burn faster"
- Added options for On Shocked/Burning/Chilled ground
- Added workaround for account name case sensitivity on character imports