Fix Righteous Fire working if using Chaos Innoculation (#9110)
Co-authored-by: LocalIdentity <localidentity2@gmail.com>
This commit is contained in:
@@ -15102,27 +15102,24 @@ skills["RighteousFire"] = {
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statDescriptionScope = "buff_skill_stat_descriptions",
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castTime = 0,
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preDamageFunc = function(activeSkill, output)
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if activeSkill.skillFlags.totem then
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if activeSkill.skillFlags.totem and output.TotemLife > 1 then
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activeSkill.skillData.FireDot = output.TotemLife * activeSkill.skillData.RFLifeMultiplier + output.TotemEnergyShield * activeSkill.skillData.RFESMultiplier
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else
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elseif output.LifeUnreserved > 1 then
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activeSkill.skillData.FireDot = output.Life * activeSkill.skillData.RFLifeMultiplier + output.EnergyShield * activeSkill.skillData.RFESMultiplier
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end
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end,
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statMap = {
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["righteous_fire_spell_damage_+%_final"] = {
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mod("Damage", "MORE", nil, ModFlag.Spell, 0, { type = "GlobalEffect", effectType = "Buff" }),
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mod("Damage", "MORE", nil, ModFlag.Spell, 0, { type = "GlobalEffect", effectType = "Buff" }, { type = "StatThreshold", stat = "LifeUnreserved", threshold = 2 }),
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},
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["base_nonlethal_fire_damage_%_of_maximum_life_taken_per_minute"] = {
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mod("FireDegen", "BASE", nil, 0, 0, { type = "PerStat", stat = "Life", div = 1}, { type = "GlobalEffect", effectType = "Buff" }),
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mod("FireDegen", "BASE", nil, 0, 0, { type = "PerStat", stat = "Life", div = 1}, { type = "GlobalEffect", effectType = "Buff" }, { type = "StatThreshold", stat = "LifeUnreserved", threshold = 2 }),
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div = 6000,
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},
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["base_nonlethal_fire_damage_%_of_maximum_energy_shield_taken_per_minute"] = {
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mod("FireDegen", "BASE", nil, 0, 0, { type = "PerStat", stat = "EnergyShield", div = 1}, { type = "GlobalEffect", effectType = "Buff" }),
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mod("FireDegen", "BASE", nil, 0, 0, { type = "PerStat", stat = "EnergyShield", div = 1}, { type = "GlobalEffect", effectType = "Buff" }, { type = "StatThreshold", stat = "LifeUnreserved", threshold = 2 }),
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div = 6000,
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},
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["spell_damage_+%"] = {
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mod("Damage", "INC", nil, ModFlag.Spell, 0, { type = "GlobalEffect", effectType = "Buff" }),
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},
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["base_righteous_fire_%_of_max_life_to_deal_to_nearby_per_minute"] = {
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skill("RFLifeMultiplier", nil),
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div = 6000,
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@@ -15212,11 +15209,13 @@ skills["RighteousFireAltX"] = {
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statDescriptionScope = "buff_skill_stat_descriptions",
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castTime = 0,
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preDamageFunc = function(activeSkill, output)
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activeSkill.skillData.FireDot = output.Mana * activeSkill.skillData.RFManaMultiplier
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if output.LifeUnreserved > 1 then
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activeSkill.skillData.FireDot = output.Mana * activeSkill.skillData.RFManaMultiplier
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end
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end,
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statMap = {
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["base_nonlethal_fire_damage_%_of_maximum_mana_taken_per_minute"] = {
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mod("FireDegen", "BASE", nil, 0, 0, { type = "PerStat", stat = "Mana", div = 1}, { type = "GlobalEffect", effectType = "Buff" }),
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mod("FireDegen", "BASE", nil, 0, 0, { type = "PerStat", stat = "Mana", div = 1}, { type = "GlobalEffect", effectType = "Buff" }, { type = "StatThreshold", stat = "LifeUnreserved", threshold = 2 }),
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div = 6000,
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},
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["base_righteous_fire_%_of_max_mana_to_deal_to_nearby_per_minute"] = {
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@@ -15224,7 +15223,7 @@ skills["RighteousFireAltX"] = {
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div = 6000,
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},
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["righteous_fire_cast_speed_+%_final"] = {
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mod("Speed", "MORE", nil, ModFlag.Cast, 0, { type = "GlobalEffect", effectType = "Buff" }),
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mod("Speed", "MORE", nil, ModFlag.Cast, 0, { type = "GlobalEffect", effectType = "Buff" }, { type = "StatThreshold", stat = "LifeUnreserved", threshold = 2 }),
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},
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},
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baseFlags = {
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@@ -3228,27 +3228,24 @@ local skills, mod, flag, skill = ...
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#skill RighteousFire
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#flags spell area
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preDamageFunc = function(activeSkill, output)
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if activeSkill.skillFlags.totem then
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if activeSkill.skillFlags.totem and output.TotemLife > 1 then
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activeSkill.skillData.FireDot = output.TotemLife * activeSkill.skillData.RFLifeMultiplier + output.TotemEnergyShield * activeSkill.skillData.RFESMultiplier
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else
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elseif output.LifeUnreserved > 1 then
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activeSkill.skillData.FireDot = output.Life * activeSkill.skillData.RFLifeMultiplier + output.EnergyShield * activeSkill.skillData.RFESMultiplier
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end
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end,
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statMap = {
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["righteous_fire_spell_damage_+%_final"] = {
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mod("Damage", "MORE", nil, ModFlag.Spell, 0, { type = "GlobalEffect", effectType = "Buff" }),
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mod("Damage", "MORE", nil, ModFlag.Spell, 0, { type = "GlobalEffect", effectType = "Buff" }, { type = "StatThreshold", stat = "LifeUnreserved", threshold = 2 }),
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},
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["base_nonlethal_fire_damage_%_of_maximum_life_taken_per_minute"] = {
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mod("FireDegen", "BASE", nil, 0, 0, { type = "PerStat", stat = "Life", div = 1}, { type = "GlobalEffect", effectType = "Buff" }),
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mod("FireDegen", "BASE", nil, 0, 0, { type = "PerStat", stat = "Life", div = 1}, { type = "GlobalEffect", effectType = "Buff" }, { type = "StatThreshold", stat = "LifeUnreserved", threshold = 2 }),
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div = 6000,
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},
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["base_nonlethal_fire_damage_%_of_maximum_energy_shield_taken_per_minute"] = {
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mod("FireDegen", "BASE", nil, 0, 0, { type = "PerStat", stat = "EnergyShield", div = 1}, { type = "GlobalEffect", effectType = "Buff" }),
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mod("FireDegen", "BASE", nil, 0, 0, { type = "PerStat", stat = "EnergyShield", div = 1}, { type = "GlobalEffect", effectType = "Buff" }, { type = "StatThreshold", stat = "LifeUnreserved", threshold = 2 }),
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div = 6000,
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},
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["spell_damage_+%"] = {
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mod("Damage", "INC", nil, ModFlag.Spell, 0, { type = "GlobalEffect", effectType = "Buff" }),
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},
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["base_righteous_fire_%_of_max_life_to_deal_to_nearby_per_minute"] = {
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skill("RFLifeMultiplier", nil),
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div = 6000,
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@@ -3264,11 +3261,13 @@ local skills, mod, flag, skill = ...
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#skill RighteousFireAltX
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#flags spell area
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preDamageFunc = function(activeSkill, output)
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activeSkill.skillData.FireDot = output.Mana * activeSkill.skillData.RFManaMultiplier
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if output.LifeUnreserved > 1 then
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activeSkill.skillData.FireDot = output.Mana * activeSkill.skillData.RFManaMultiplier
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end
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end,
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statMap = {
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["base_nonlethal_fire_damage_%_of_maximum_mana_taken_per_minute"] = {
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mod("FireDegen", "BASE", nil, 0, 0, { type = "PerStat", stat = "Mana", div = 1}, { type = "GlobalEffect", effectType = "Buff" }),
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mod("FireDegen", "BASE", nil, 0, 0, { type = "PerStat", stat = "Mana", div = 1}, { type = "GlobalEffect", effectType = "Buff" }, { type = "StatThreshold", stat = "LifeUnreserved", threshold = 2 }),
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div = 6000,
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},
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["base_righteous_fire_%_of_max_mana_to_deal_to_nearby_per_minute"] = {
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@@ -3276,7 +3275,7 @@ local skills, mod, flag, skill = ...
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div = 6000,
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},
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["righteous_fire_cast_speed_+%_final"] = {
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mod("Speed", "MORE", nil, ModFlag.Cast, 0, { type = "GlobalEffect", effectType = "Buff" }),
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mod("Speed", "MORE", nil, ModFlag.Cast, 0, { type = "GlobalEffect", effectType = "Buff" }, { type = "StatThreshold", stat = "LifeUnreserved", threshold = 2 }),
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},
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},
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#baseMod skill("dotIsArea", true)
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