Fix main skill dropdown sometimes failing to show
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@@ -375,6 +375,7 @@ function buildMode:OnFrame(inputEvents)
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t_insert(self.controls.mainSkill.list, { val = i, label = activeSkill.activeGem.name })
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end
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self.controls.mainSkill.enabled = #mainSocketGroup.displaySkillList > 1
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self.controls.mainSkill.shown = true
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self.controls.mainSkillPart.shown = false
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if mainSocketGroup.displaySkillList[1] then
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local activeGem = mainSocketGroup.displaySkillList[mainSocketGroup.mainActiveSkill].activeGem
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@@ -37,7 +37,7 @@
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<File sha1="844b8915ca0f2e6af82f2d15978af131a33ad50e" name="Classes/TextListControl.lua" part="program"/>
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<File sha1="a0dad34035e8d8d5c9ce7cce3de350777f75a55c" name="Classes/TreeTab.lua" part="program"/>
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<File sha1="4b7675c8b4fe71cade7dd3d70793df1ed8022d01" name="Classes/UndoHandler.lua" part="program"/>
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<File sha1="d64dafac23cff880d991fdb76af7d57d92ee5ea2" name="Modules/Build.lua" part="program"/>
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<File sha1="5242a49d58d94a4baf6f44a78c7d65b2fec74aa6" name="Modules/Build.lua" part="program"/>
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<File sha1="c03a7796aea3e9aa832fbb92c1f674ef5af690ca" name="Modules/BuildList.lua" part="program"/>
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<File sha1="8a74be36d07e8f3efa66b38bedda3f94f8e35867" name="Modules/Calcs.lua" part="program"/>
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<File sha1="670eae7a380a2d494aadf65c0677d3a32b8df866" name="Modules/CalcsView.lua" part="program"/>
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