Fix Exsanguinate and Corrupting Fever stack damage

This commit is contained in:
LocalIdentity
2021-04-17 10:10:06 +10:00
parent 8f7d536b8c
commit d3ad3aed2f
2 changed files with 8 additions and 8 deletions

View File

@@ -1412,8 +1412,8 @@ skills["CorruptingFever"] = {
},
baseMods = {
skill("debuff", true),
mod("Multiplier:CorruptingFeverMaxStages", "BASE", 10),
mod("Damage", "MORE", 100, ModFlag.Dot, 0, { type = "Multiplier", var = "CorruptingFeverStage"}),
mod("Multiplier:CorruptingFeverMaxStagesAfterFirst", "BASE", 9),
mod("Damage", "MORE", 100, ModFlag.Dot, 0, { type = "Multiplier", var = "CorruptingFeverStageAfterFirst"}),
},
qualityStats = {
Default = {
@@ -2368,8 +2368,8 @@ skills["Exsanguinate"] = {
},
baseMods = {
skill("debuff", true),
mod("Multiplier:ExsanguinateMaxStages", "BASE", 3),
mod("Damage", "MORE", 100, ModFlag.Dot, 0, { type = "Multiplier", var = "ExsanguinateStage"}),
mod("Multiplier:ExsanguinateMaxStagesAfterFirst", "BASE", 2),
mod("Damage", "MORE", 100, ModFlag.Dot, 0, { type = "Multiplier", var = "ExsanguinateStageAfterFirst"}),
},
qualityStats = {
Default = {

View File

@@ -264,8 +264,8 @@ local skills, mod, flag, skill = ...
#skill CorruptingFever
#flags spell duration
#baseMod skill("debuff", true)
#baseMod mod("Multiplier:CorruptingFeverMaxStages", "BASE", 10)
#baseMod mod("Damage", "MORE", 100, ModFlag.Dot, 0, { type = "Multiplier", var = "CorruptingFeverStage"})
#baseMod mod("Multiplier:CorruptingFeverMaxStagesAfterFirst", "BASE", 9)
#baseMod mod("Damage", "MORE", 100, ModFlag.Dot, 0, { type = "Multiplier", var = "CorruptingFeverStageAfterFirst"})
#mods
#skill DecoyTotem
@@ -432,8 +432,8 @@ local skills, mod, flag, skill = ...
#skill Exsanguinate
#flags spell duration
#baseMod skill("debuff", true)
#baseMod mod("Multiplier:ExsanguinateMaxStages", "BASE", 3)
#baseMod mod("Damage", "MORE", 100, ModFlag.Dot, 0, { type = "Multiplier", var = "ExsanguinateStage"})
#baseMod mod("Multiplier:ExsanguinateMaxStagesAfterFirst", "BASE", 2)
#baseMod mod("Damage", "MORE", 100, ModFlag.Dot, 0, { type = "Multiplier", var = "ExsanguinateStageAfterFirst"})
#mods
#skill BloodSandArmour