Release 1.2.27
- Add cast time override to CwC - Add Intimidate debuff - Fix hiding of jewel tooltips with shift - Fixed display error in Bleed breakdown - Changed functionality of simple conversion jewels to allow conversion of tagged/flagged nodes - Enhanced mod parser to allow correct parsing of certain modifiers
This commit is contained in:
@@ -112,6 +112,9 @@ local varList = {
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{ var = "conditionEnemyShocked", type = "check", label = "Is the enemy Shocked?", tooltip = "In addition to allowing any 'against Shocked Enemies' modifiers to apply,\nthis will apply Shock's Damage Taken modifier to the enemy.", apply = function(val, modList, enemyModList)
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modList:NewMod("Misc", "LIST", { type = "Condition", var = "EnemyShocked" }, "Config", { type = "Condition", var = "Effective" })
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end },
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{ var = "conditionEnemyIntimidated", type = "check", label = "Is the enemy Intimidated?", tooltip = "This adds the following modifiers:\n10% increased Damage Taken by enemy", apply = function(val, modList, enemyModList)
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enemyModList:NewMod("DamageTaken", "INC", 10, "Intimidate")
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end },
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{ var = "conditionEnemyCoveredInAsh", type = "check", label = "Is the enemy covered in Ash?", tooltip = "This adds the following modifiers:\n20% less enemy Movement Speed\n20% increased Fire Damage Taken by enemy", apply = function(val, modList, enemyModList)
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enemyModList:NewMod("FireDamageTaken", "INC", 20, "Ash")
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end },
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@@ -425,7 +425,7 @@ function PassiveTreeViewClass:Draw(build, viewPort, inputEvents)
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DrawImage(self.highlightRing, scrX - size, scrY - size, size * 2, size * 2)
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SetDrawLayer(nil, 0)
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end
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if node == hoverNode and (node.type ~= "socket" or not IsKeyDown("SHIFT") or self.traceMode) then
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if node == hoverNode and (node.type ~= "socket" or not IsKeyDown("SHIFT")) then
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-- Draw tooltip
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SetDrawLayer(nil, 10)
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local size = m_floor(hoverNode.size * scale)
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@@ -527,10 +527,11 @@ function PassiveTreeViewClass:AddNodeTooltip(node, build)
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else
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main:AddTooltipLine(24, "^7"..node.dn..(launch.devMode and IsKeyDown("ALT") and " ["..node.id.."]" or ""))
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end
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main:AddTooltipSeparator(14)
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if socket:IsEnabled() then
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main:AddTooltipSeparator(14)
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main:AddTooltipLine(14, "^x80A080Tip: Right click this socket to go to the items page and choose the jewel for this socket.")
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end
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main:AddTooltipLine(14, "^x80A080Tip: Hold Shift to hide this tooltip.")
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return
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end
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@@ -604,8 +605,8 @@ function PassiveTreeViewClass:AddNodeTooltip(node, build)
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end
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-- Pathing distance
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main:AddTooltipSeparator(14)
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if node.path and #node.path > 0 then
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main:AddTooltipSeparator(14)
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if self.traceMode and isValueInArray(self.tracePath, node) then
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main:AddTooltipLine(14, "^7"..#self.tracePath .. " nodes in trace path")
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else
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@@ -617,6 +618,9 @@ function PassiveTreeViewClass:AddNodeTooltip(node, build)
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end
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end
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end
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if node.type == "socket" then
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main:AddTooltipLine(14, "^x80A080Tip: Hold Shift to hide this tooltip.")
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end
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if node.depends and #node.depends > 1 then
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main:AddTooltipSeparator(14)
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main:AddTooltipLine(14, "^7"..#node.depends .. " points gained from unallocating these nodes")
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@@ -579,6 +579,7 @@ You can only Socket Corrupted Gems in this item
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{variant:19}Unwavering Stance
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{variant:20}Vaal Pact
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{variant:21}Zealot's Oath
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Corrupted
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]],[[
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The Red Dream
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Crimson Jewel
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@@ -2155,7 +2155,7 @@ local function performCalcs(env)
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if output.CritEffect ~= 1 then
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t_insert(breakdown.BleedDPS, s_format("x %.3f ^8(crit effect modifier)", output.CritEffect))
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end
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t_insert(breakdown.BleedDPS, "x 0.2 ^8(bleed deals 20% per second)")
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t_insert(breakdown.BleedDPS, "x 0.1 ^8(bleed deals 10% per second)")
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t_insert(breakdown.BleedDPS, s_format("= %.1f", baseVal, 1))
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t_insert(breakdown.BleedDPS, "Bleed DPS:")
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dotBreakdown(breakdown.BleedDPS, baseVal, inc, more, effMult, output.BleedDPS)
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@@ -2572,7 +2572,7 @@ function calcs.buildOutput(build, mode)
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output.CombatList = table.concat(combatList, ", ")
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output.CurseList = table.concat(curseList, ", ")
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infoDump(env)
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--infoDump(env)
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end
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return env
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@@ -15,7 +15,7 @@ local s_format = string.format
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common = { }
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-- External libraries
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common.curl = require("lcurl")
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common.curl = require("lcurl.safe")
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common.xml = require("xml")
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common.base64 = require("base64")
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@@ -356,6 +356,8 @@ function itemLib.buildItemModListForSlotNum(item, baseList, slotNum)
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end
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elseif tag.type == "SocketedIn" then
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tag.slotName = slotName
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elseif tag.type == "Condition" and tag.var == "XHandAttack" then
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tag.var = (slotNum == 1) and "MainHandAttack" or "OffHandAttack"
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end
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end
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if add then
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@@ -20,7 +20,7 @@ local formList = {
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["^([%+%-][%d%.]+)%%?"] = "BASE",
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["^([%+%-][%d%.]+)%%? to"] = "BASE",
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["^([%+%-][%d%.]+)%%? base"] = "BASE",
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["^([%+%-]?[%d%.]+)%% additional"] = "BASE",
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["^([%+%-]?[%d%.]+)%%? additional"] = "BASE",
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["^you gain ([%d%.]+)"] = "BASE",
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["^([%+%-]?%d+)%% chance"] = "CHANCE",
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["^([%+%-]?%d+)%% additional chance"] = "CHANCE",
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@@ -145,6 +145,8 @@ local modNameList = {
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["energy shield gained for each enemy hit by your attacks"] = { "EnergyShieldOnHit", flags = ModFlag.Attack },
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["life and mana gained for each enemy hit"] = { "LifeOnHit", "ManaOnHit", flags = ModFlag.Attack },
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-- Projectile modifiers
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["projectile"] = "ProjectileCount",
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["projectiles"] = "ProjectileCount",
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["pierce chance"] = "PierceChance",
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["of projectiles piercing"] = "PierceChance",
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["of arrows piercing"] = { "PierceChance", flags = ModFlag.Bow },
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@@ -187,6 +189,8 @@ local modNameList = {
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["physical weapon damage"] = { "PhysicalDamage", flags = ModFlag.Weapon },
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["physical melee damage"] = { "PhysicalDamage", flags = ModFlag.Melee },
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["melee physical damage"] = { "PhysicalDamage", flags = ModFlag.Melee },
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["projectile damage"] = { "Damage", flags = ModFlag.Projectile },
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["projectile attack damage"] = { "Damage", flags = bor(ModFlag.Projectile, ModFlag.Attack) },
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["bow damage"] = { "Damage", flags = ModFlag.Bow },
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["wand damage"] = { "Damage", flags = ModFlag.Wand },
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["wand physical damage"] = { "PhysicalDamage", flags = ModFlag.Wand },
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@@ -194,7 +198,6 @@ local modNameList = {
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["damage over time"] = { "Damage", flags = ModFlag.Dot },
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["physical damage over time"] = { "PhysicalDamage", flags = ModFlag.Dot },
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["burning damage"] = { "FireDamage", flags = ModFlag.Dot },
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["righteous fire damage"] = { "Damage", tag = { type = "SkillName", skillName = "Righteous Fire" } }, -- Parser mis-interprets this one (Righteous/Fire Damage instead of Righteous Fire/Damage)
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-- Crit/accuracy/speed modifiers
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["critical strike chance"] = "CritChance",
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["critical strike multiplier"] = "CritMultiplier",
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@@ -257,7 +260,6 @@ local modFlagList = {
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["with melee attacks"] = { flags = ModFlag.Melee },
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["on melee hit"] = { flags = ModFlag.Melee },
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["with poison"] = { keywordFlags = KeywordFlag.Poison },
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["projectile"] = { flags = ModFlag.Projectile },
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["area"] = { flags = ModFlag.Area },
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["mine"] = { keywordFlags = KeywordFlag.Mine },
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["with mines"] = { keywordFlags = KeywordFlag.Mine },
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@@ -290,6 +292,8 @@ local preFlagList = {
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["^minions deal "] = { keywordFlags = KeywordFlag.Minion },
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["^attacks used by totems have "] = { keywordFlags = KeywordFlag.Totem },
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["^spells cast by totems have "] = { keywordFlags = KeywordFlag.Totem },
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["^attacks with this weapon "] = { tag = { type = "Condition", var = "XHandAttack" } },
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["^attacks with this weapon have "] = { tag = { type = "Condition", var = "XHandAttack" } },
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["^attacks have "] = { flags = ModFlag.Attack },
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["^melee attacks have "] = { flags = ModFlag.Melee },
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["^left ring slot: "] = { tag = { type = "SlotNumber", num = 1 } },
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@@ -343,6 +347,7 @@ local modTagList = {
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["if all worn items are corrupted"] = { tag = { type = "Condition", var = "UsingAllCorruptedItems" } },
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["with main hand"] = { tag = { type = "Condition", var = "MainHandAttack" } },
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["with off hand"] = { tag = { type = "Condition", var = "OffHandAttack" } },
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["with this weapon"] = { tag = { type = "Condition", var = "XHandAttack" } }, -- The X is replaced when the item modifiers are generated
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-- Player status conditions
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["when on low life"] = { tag = { type = "Condition", var = "LowLife" } },
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["while on low life"] = { tag = { type = "Condition", var = "LowLife" } },
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@@ -558,7 +563,8 @@ local specialModList = {
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["critical strike chance is increased by uncapped lightning resistance"] = { mod("CritChance", "INC", 1, { type = "PerStat", stat = "LightningResistTotal", div = 1 }) },
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["critical strikes deal no damage"] = { flag("NoCritDamage") },
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["enemies chilled by you take (%d+)%% increased burning damage"] = function(num) return { mod("Misc", "LIST", { type = "EnemyModifier", mod = mod("BurningDamageTaken", "INC", num) }, { type = "Condition", var = "EnemyChilled" }) } end,
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["attacks with this weapon penetrate (%d+)%% elemental resistances"] = function(num) return { mod("ElementalPenetration", "BASE", num, nil, ModFlag.Weapon) } end,
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["attacks with this weapon penetrate (%d+)%% elemental resistances"] = function(num) return { mod("ElementalPenetration", "BASE", num, { type = "Condition", var = "XHandAttack" }) } end,
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["attacks with this weapon deal double damage to chilled enemies"] = { mod("Damage", "MORE", 100, nil, ModFlag.Hit, { type = "Condition", var = "XHandAttack" }, { type = "Condition", var = "EnemyChilled" }) },
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["(%d+)%% of maximum life converted to energy shield"] = function(num) return { mod("LifeConvertToEnergyShield", "BASE", num) } end,
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}
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local keystoneList = {
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@@ -641,10 +647,11 @@ end
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local function getSimpleConv(src, dst, type, factor)
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return function(nodeMods, out, data)
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if nodeMods then
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local nodeVal = nodeMods:Sum(type, nil, src)
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if nodeVal ~= 0 then
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out:NewMod(src, type, -nodeVal, "Tree:Jewel")
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out:NewMod(dst, type, nodeVal * factor, "Tree:Jewel")
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for _, mod in ipairs(nodeMods) do
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if mod.name == src and mod.type == type then
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out:NewMod(src, type, -mod.value, "Tree:Jewel", mod.flags, mod.keywordFlags, unpack(mod.tagList))
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out:NewMod(dst, type, mod.value * factor, "Tree:Jewel", mod.flags, mod.keywordFlags, unpack(mod.tagList))
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end
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end
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end
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end
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@@ -762,7 +769,7 @@ local function scan(line, patternList, plain)
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return bestMatch[1], bestMatch[2], bestMatch[3]
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end
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local function parseMod(line)
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local function parseMod(line, order)
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-- Check if this is a special modifier
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local specialMod, specialLine, cap = scan(line, specialModList)
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if specialMod and #specialLine == 0 then
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@@ -803,14 +810,16 @@ local function parseMod(line)
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end
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end
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-- Scan for modifier name
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local modName
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modName, line = scan(line, modNameList, true)
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-- Scan for skill name
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local skillTag
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-- Scan for modifier name and skill name
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local modName, skillTag
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if order == 1 then
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modName, line = scan(line, modNameList, true)
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end
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skillTag, line = scan(line, skillNameList, true)
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if order == 2 then
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modName, line = scan(line, modNameList, true)
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end
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-- Scan for flags if one hasn't been found already
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if not modFlag then
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modFlag, line = scan(line, modFlagList, true)
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@@ -917,7 +926,11 @@ local unsupported = { }
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local count = 0
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return function(line)
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if not cache[line] then
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cache[line] = { parseMod(line) }
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local modList, extra = parseMod(line, 1)
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if modList and extra then
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modList, extra = parseMod(line, 2)
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end
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cache[line] = { modList, extra }
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--[[if not cache[line][1] then
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local form = line:gsub("[%+%-]?%d+%.?%d*","{num}")
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if not unsupported[form] then
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12
README.md
12
README.md
@@ -48,6 +48,18 @@ Head over to the [Releases](https://github.com/Openarl/PathOfBuilding/releases)
|
||||

|
||||
|
||||
## Changelog
|
||||
### 1.2.27 - 2016/12/21
|
||||
* Cast when Channelling now overrides the cast rate of the triggered skill, allowing the DPS of that skill
|
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to be calculated correctly
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||||
* Added an option to the Configuration tab to enable the Intimidate debuff on the enemy
|
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* Jewel tooltips on the passive tree can now be hidden by holding Shift
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* Corrected a display issue in the breakdown for Bleed that showed the wrong percentage of base damage
|
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* Energised Armour now correctly converts the ES-from-Shield node in the Mind Barrier cluster
|
||||
* Many skill-specific modifiers (such as helmet enchants) that weren't previously recognised should now be working
|
||||
* New installer versions are available, and are recommended if you need to install the program again
|
||||
* The new standalone install no longer forces an update check when run for the first time, and will never ask for
|
||||
administrator privileges to update itself (as currently happens when certain files need to be updated)
|
||||
|
||||
### 1.2.26 - 2016/12/14
|
||||
* The sidebar now displays a DPS or Average Hit total that factors in Poison
|
||||
* Added support for the Bone Nova skill granted by Uul-Netol's Embrace
|
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|
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@@ -1,3 +1,14 @@
|
||||
VERSION[1.2.27][2016/12/21]
|
||||
* Cast when Channelling now overrides the cast rate of the triggered skill, allowing the DPS of that skill
|
||||
to be calculated correctly
|
||||
* Added an option to the Configuration tab to enable the Intimidate debuff on the enemy
|
||||
* Jewel tooltips on the passive tree can now be hidden by holding Shift
|
||||
* Corrected a display issue in the breakdown for Bleed that showed the wrong percentage of base damage
|
||||
* Energised Armour now correctly converts the ES-from-Shield node in the Mind Barrier cluster
|
||||
* Many skill-specific modifiers (such as helmet enchants) that weren't previously recognised should now be working
|
||||
* New installer versions are available, and are recommended if you need to install the program again
|
||||
* The new standalone install no longer forces an update check when run for the first time, and will never ask for
|
||||
administrator privileges to update itself (as currently happens when certain files need to be updated)
|
||||
VERSION[1.2.26][2016/12/14]
|
||||
* The sidebar now displays a DPS or Average Hit total that factors in Poison
|
||||
* Added support for the Bone Nova skill granted by Uul-Netol's Embrace
|
||||
|
||||
24
manifest.xml
24
manifest.xml
@@ -1,20 +1,20 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<PoBVersion>
|
||||
<Version number="1.2.26"/>
|
||||
<Version number="1.2.27"/>
|
||||
<Source part="program" url="https://raw.githubusercontent.com/Openarl/PathOfBuilding/{branch}/"/>
|
||||
<Source part="tree" url="https://raw.githubusercontent.com/Openarl/PathOfBuilding/{branch}/tree.zip"/>
|
||||
<Source url="https://raw.githubusercontent.com/Openarl/PathOfBuilding/{branch}/runtime-win32.zip" part="runtime" platform="win32"/>
|
||||
<File sha1="46a39bc720b0339359fe598ea2828a9a43ecbcea" name="Launch.lua" part="program"/>
|
||||
<File sha1="d8e42beeb38baabcc197d658e4c0af33419eeff3" name="UpdateCheck.lua" part="program"/>
|
||||
<File sha1="4f17937f2b37784e169a3792b235f2a0a3961e61" name="UpdateApply.lua" part="program"/>
|
||||
<File sha1="5f305c4ef988faa6a298d63e8fea7ded3429f400" name="changelog.txt" part="program"/>
|
||||
<File sha1="102a0652df57d352f9a493a84a3438d4f024bb11" name="changelog.txt" part="program"/>
|
||||
<File sha1="231a4fe264d84294427edacbf3e29ec4b301712e" name="Classes/BuildListControl.lua" part="program"/>
|
||||
<File sha1="47c28993f5653955c9e76714775d87ac22b077da" name="Classes/ButtonControl.lua" part="program"/>
|
||||
<File sha1="5a4b4930533a97f4d87231a6024b7f48ff0bad89" name="Classes/CalcBreakdownControl.lua" part="program"/>
|
||||
<File sha1="23171916fa590c5344b17e67bd8d378574922388" name="Classes/CalcSectionControl.lua" part="program"/>
|
||||
<File sha1="0256fbb994946900a82b45ec4108a94643bd0c91" name="Classes/CalcsTab.lua" part="program"/>
|
||||
<File sha1="5d30e33c23cabf22917c02eb7df1963a5a27cb6a" name="Classes/CheckBoxControl.lua" part="program"/>
|
||||
<File sha1="9513e7419c7f84ca372e3c3b441c135982e7f4a0" name="Classes/ConfigTab.lua" part="program"/>
|
||||
<File sha1="680b3f1a2a08478e2af2702e4e8399c5d907764e" name="Classes/ConfigTab.lua" part="program"/>
|
||||
<File sha1="bbb08f183746d6ec023e2bd08fb7a89d365381da" name="Classes/Control.lua" part="program"/>
|
||||
<File sha1="ae55fe1093e727872bc01cc94fa987395f944313" name="Classes/ControlHost.lua" part="program"/>
|
||||
<File sha1="3e1ac525cb454844527ee3c586ed21b9e2b0446b" name="Classes/DropDownControl.lua" part="program"/>
|
||||
@@ -31,7 +31,7 @@
|
||||
<File sha1="9bc0d8791e7825e52070e96e7894d29fad70cf98" name="Classes/NotesTab.lua" part="program"/>
|
||||
<File sha1="013f8761ad15f6e500b1d05ae868b61551bb8937" name="Classes/PassiveSpec.lua" part="program"/>
|
||||
<File sha1="9a6bce38a62d9c07851cdd095e91f088e37cea4e" name="Classes/PassiveTree.lua" part="program"/>
|
||||
<File sha1="19de46da15b5e4efb1064e283f8740aee59b876e" name="Classes/PassiveTreeView.lua" part="program"/>
|
||||
<File sha1="da9d500ba296d6a58d1ab9cafb54a7b0288ac593" name="Classes/PassiveTreeView.lua" part="program"/>
|
||||
<File sha1="fd75c7a6a55b13163ac4068bbef9cb49a898eb24" name="Classes/PopupDialog.lua" part="program"/>
|
||||
<File sha1="86fee3127d9520144fc741f6fccc3c1d9f1aa532" name="Classes/ScrollBarControl.lua" part="program"/>
|
||||
<File sha1="261dcf54a4542e6160fd7024d8edf4fc095d9c71" name="Classes/SectionControl.lua" part="program"/>
|
||||
@@ -44,17 +44,17 @@
|
||||
<File sha1="4b7675c8b4fe71cade7dd3d70793df1ed8022d01" name="Classes/UndoHandler.lua" part="program"/>
|
||||
<File sha1="691acfe73dfa05be2c49adc42321cf770fd1f6a2" name="Modules/Build.lua" part="program"/>
|
||||
<File sha1="8a07fe01c53b785ebb6256236e781fbaabd36c0e" name="Modules/BuildList.lua" part="program"/>
|
||||
<File sha1="3cc5ef2fd0001443bbec2d3614c868a2f9e0babc" name="Modules/Calcs.lua" part="program"/>
|
||||
<File sha1="d725f7834a28b23d85c632b4b0dab602240d1ae7" name="Modules/Calcs.lua" part="program"/>
|
||||
<File sha1="602c7ba4d1792162a43d2f64160ca7d7d624194f" name="Modules/CalcSections.lua" part="program"/>
|
||||
<File sha1="f207df4010cb3c7bc6cce98be2529a3b8a708b8f" name="Modules/Common.lua" part="program"/>
|
||||
<File sha1="0f9df7b91a548b008693102854b108693205309c" name="Modules/Common.lua" part="program"/>
|
||||
<File sha1="2b393e960721c36dc4c99645a507d7232cbd6f0e" name="Modules/Data.lua" part="program"/>
|
||||
<File sha1="f9da7f619a30c41c69a54a341f37d0499e7fd767" name="Modules/ItemTools.lua" part="program"/>
|
||||
<File sha1="96b7b7c46896daee375be295cd27e4bb9f213203" name="Modules/ItemTools.lua" part="program"/>
|
||||
<File sha1="6165a0baf0c7d1cb6adf9bef68bfa9d9d3ad67ec" name="Modules/Main.lua" part="program"/>
|
||||
<File sha1="be5fdf2809274483ba8ec0962e20f4a4171ce733" name="Modules/ModParser.lua" part="program"/>
|
||||
<File sha1="db69c47d41e38b6c6f4d01a354bf0cb3af84952c" name="Modules/ModParser.lua" part="program"/>
|
||||
<File sha1="5f93a9d8f58e0d5990a1f84e1ab1d53fbd35fb56" name="Modules/ModTools.lua" part="program"/>
|
||||
<File sha1="e7ee7e5b6388facb7bf568517ecc401590757df7" name="Assets/ring.png" part="program"/>
|
||||
<File sha1="9a320bfe629b1cf3f14fc77fbbf2508d0a5b2841" name="Assets/small_ring.png" part="program"/>
|
||||
<File sha1="31f81f103a7e8735ffdd104b386eddcd42be24a6" name="Data/New.lua" part="program"/>
|
||||
<File sha1="24596d013ecc9170990670c4e02f1b38c326db9e" name="Data/New.lua" part="program"/>
|
||||
<File sha1="dc2595dd73bab52832752e096398e51c10c48cfe" name="Data/Rares.lua" part="program"/>
|
||||
<File sha1="fdb03ca4905c93b22b4954ec92fe1933d4733816" name="Data/Gems/act_dex.lua" part="program"/>
|
||||
<File sha1="70e0589dc2370e5431c041e6e35e8c94558d3983" name="Data/Gems/act_int.lua" part="program"/>
|
||||
@@ -99,9 +99,9 @@
|
||||
<File sha1="5fa6696ce2be10a120bbfdcc290d0821a3b80176" name="Data/Uniques/staff.lua" part="program"/>
|
||||
<File sha1="299479094ef80df2fcc1e3232ef56685349b26bf" name="Data/Uniques/sword.lua" part="program"/>
|
||||
<File sha1="3054ba5a1cdc0720a39e4f69496564b9ad9b9dc8" name="Data/Uniques/wand.lua" part="program"/>
|
||||
<File platform="win32" sha1="e8581e70cefa0b68583be298483418c004c8152f" name="Path of Building.exe" part="runtime"/>
|
||||
<File platform="win32" sha1="02b465f6b896e907d48afad0d56828b1da9ddc59" name="Path of Building.exe" part="runtime"/>
|
||||
<File platform="win32" sha1="914d42ca1836c5152a5f60aad23020a86bcb46d9" name="lua51.dll" part="runtime"/>
|
||||
<File platform="win32" sha1="f75df13b566a057de386b3f30d306f09e4061c9f" name="SimpleGraphic.dll" part="runtime"/>
|
||||
<File platform="win32" sha1="8e66ef8369c020ed540a567f46621b4c328a1e05" name="SimpleGraphic.dll" part="runtime"/>
|
||||
<File platform="win32" sha1="9ccb34c5cbf6a74c05ddc9ead1b36d32cc5b7979" name="libcurl.dll" part="runtime"/>
|
||||
<File platform="win32" sha1="87566683fe12d693cf012b03f11b0af511853d6b" name="lcurl.dll" part="runtime"/>
|
||||
<File platform="win32" sha1="61d5ddef00d18ecddbd1d6d77caf80d0aac73110" name="lzip.dll" part="runtime"/>
|
||||
@@ -138,7 +138,7 @@
|
||||
<File sha1="18629865eb351e483178b6524fb3935cbc9b8297" name="lua/base64.lua" part="runtime"/>
|
||||
<File sha1="31e325cd40a9c0234c6265689cf70b97ef676f20" name="lua/sha1.lua" part="runtime"/>
|
||||
<File sha1="859e09104842f91a4aaa9a4d9fadf667535877e2" name="lua/xml.lua" part="runtime"/>
|
||||
<File sha1="feef361b91d67d93f8090ff605e3c5eddc1bfe24" name="TreeData/tree.lua" part="tree"/>
|
||||
<File sha1="e18641029e7b4cf8c6d2fce3301b93ffe9c13685" name="TreeData/tree.lua" part="tree"/>
|
||||
<File sha1="a29d12d7710c3cb8f81a6ae431302e59fe44b510" name="TreeData/skill_sprite-3-6340617adde92c3d2a6d908b53092cb4.jpg" part="tree"/>
|
||||
<File sha1="457d940b537d7207cb386c78a40c444893b5a5ce" name="TreeData/skill_sprite-active-3-18ba11635a6d283635c2fbdbfd30e7f6.jpg" part="tree"/>
|
||||
<File sha1="0ba429a9704c51b3cbc5bff88a105dadaf72fa76" name="TreeData/skill_sprite-active-3-bcd39673e9d14074c3fc75a13f66d6e6.png" part="tree"/>
|
||||
|
||||
Binary file not shown.
Reference in New Issue
Block a user