Release 1.2.28

- Add skill parts to Blade Vortex
- Add hit rate override, used by Blade Vortex
- Added configuration option for ignite base damage calculation mode
This commit is contained in:
Openarl
2016-12-22 03:08:04 +10:00
parent af799bb700
commit a4c27f9aba
8 changed files with 86 additions and 25 deletions

View File

@@ -228,6 +228,7 @@ function buildMode:Init(dbFileName, buildName)
{ mod = "AverageHit", label = "Average Hit", fmt = ".1f", compPercent = true },
{ mod = "Speed", label = "Attack Rate", fmt = ".2f", compPercent = true, flag = "attack" },
{ mod = "Speed", label = "Cast Rate", fmt = ".2f", compPercent = true, flag = "spell" },
{ mod = "HitSpeed", label = "Hit Rate", fmt = ".2f" },
{ mod = "CritChance", label = "Crit Chance", fmt = ".2f%%" },
{ mod = "CritMultiplier", label = "Crit Multiplier", fmt = "d%%", pc = true, condFunc = function(v,o) return o.CritChance > 0 end },
{ mod = "HitChance", label = "Hit Chance", fmt = "d%%", flag = "attack" },