Release 1.2.28
- Add skill parts to Blade Vortex - Add hit rate override, used by Blade Vortex - Added configuration option for ignite base damage calculation mode
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@@ -228,6 +228,7 @@ function buildMode:Init(dbFileName, buildName)
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{ mod = "AverageHit", label = "Average Hit", fmt = ".1f", compPercent = true },
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{ mod = "Speed", label = "Attack Rate", fmt = ".2f", compPercent = true, flag = "attack" },
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{ mod = "Speed", label = "Cast Rate", fmt = ".2f", compPercent = true, flag = "spell" },
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{ mod = "HitSpeed", label = "Hit Rate", fmt = ".2f" },
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{ mod = "CritChance", label = "Crit Chance", fmt = ".2f%%" },
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{ mod = "CritMultiplier", label = "Crit Multiplier", fmt = "d%%", pc = true, condFunc = function(v,o) return o.CritChance > 0 end },
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{ mod = "HitChance", label = "Hit Chance", fmt = "d%%", flag = "attack" },
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