Fix spell suppression chance not displaying Lucky (#6931)
ab069e8f introduced support for enemies with Cannot be Suppressed, but
inadvertently broke the displayed suppress chance in the build sidebar.
Use EffectiveSpellSuppressionChance to fix that.
Fixes #6929.
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@@ -385,7 +385,7 @@ function buildMode:Init(dbFileName, buildName, buildXML, convertBuild)
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{ stat = "SpellBlockChance", label = "Spell Block Chance", fmt = "d%%", overCapStat = "SpellBlockChanceOverCap" },
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{ stat = "AttackDodgeChance", label = "Attack Dodge Chance", fmt = "d%%", overCapStat = "AttackDodgeChanceOverCap" },
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{ stat = "SpellDodgeChance", label = "Spell Dodge Chance", fmt = "d%%", overCapStat = "SpellDodgeChanceOverCap" },
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{ stat = "SpellSuppressionChance", label = "Spell Suppression Chance", fmt = "d%%", overCapStat = "SpellSuppressionChanceOverCap" },
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{ stat = "EffectiveSpellSuppressionChance", label = "Spell Suppression Chance", fmt = "d%%", overCapStat = "SpellSuppressionChanceOverCap" },
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{ },
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{ stat = "FireResist", label = "Fire Resistance", fmt = "d%%", color = colorCodes.FIRE, condFunc = function() return true end, overCapStat = "FireResistOverCap"},
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{ stat = "FireResistOverCap", label = "Fire Res. Over Max", fmt = "d%%", hideStat = true },
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