Add new bases and clean up base matching (#2615)
Co-authored-by: LocalIdentity <localidentity2@gmail.com>
This commit is contained in:
@@ -94,6 +94,13 @@ itemBases["Marble Amulet"] = {
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implicitModTypes = { { "resource", "life" }, },
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req = { level = 74, },
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}
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itemBases["Seaglass Amulet"] = {
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type = "Amulet",
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tags = { not_for_sale = true, atlas_base_type = true, amuletatlas3 = true, amulet = true, default = true, },
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implicit = "(10-15)% faster start of Energy Shield Recharge",
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implicitModTypes = { { "energy_shield", "defences" }, },
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req = { level = 74, },
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}
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itemBases["Astrolabe Amulet"] = {
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type = "Amulet",
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tags = { not_for_sale = true, default = true, amulet = true, },
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@@ -586,6 +586,16 @@ itemBases["Murder Boots"] = {
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armour = { EvasionBase = 185, EnergyShieldBase = 17, },
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req = { level = 69, dex = 82, int = 42, },
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}
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itemBases["Blessed Boots"] = {
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type = "Boots",
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subType = "Evasion/Energy Shield",
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socketLimit = 4,
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tags = { boots = true, bootsatlasdexint = true, not_for_sale = true, atlas_base_type = true, armour = true, dex_int_armour = true, default = true, },
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implicit = "+(7-13)% to Chaos Resistance",
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implicitModTypes = { { "chaos", "resistance" }, },
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armour = { EvasionBase = 112, EnergyShieldBase = 31, },
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req = { level = 70, dex = 56, int = 76, },
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}
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itemBases["Two-Toned Boots (Evasion/Energy Shield)"] = {
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type = "Boots",
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subType = "Evasion/Energy Shield",
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@@ -514,6 +514,16 @@ itemBases["Crusader Gloves"] = {
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armour = { ArmourBase = 121, EnergyShieldBase = 24, },
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req = { level = 66, str = 51, int = 51, },
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}
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itemBases["Apothecary's Gloves"] = {
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type = "Gloves",
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subType = "Armour/Energy Shield",
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socketLimit = 4,
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tags = { gloves = true, str_int_armour = true, not_for_sale = true, atlas_base_type = true, armour = true, glovesatlasstrint = true, default = true, },
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implicit = "(14-18)% increased Damage over Time",
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implicitModTypes = { { "damage" }, },
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armour = { ArmourBase = 108, EnergyShieldBase = 27, },
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req = { level = 70, str = 46, int = 58, },
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}
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itemBases["Wrapped Mitts"] = {
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type = "Gloves",
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@@ -105,3 +105,10 @@ itemBases["Ornate Quiver"] = {
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implicitModTypes = { { }, },
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req = { level = 45, },
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}
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itemBases["Artillery Quiver"] = {
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type = "Quiver",
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tags = { not_for_sale = true, atlas_base_type = true, quiveratlas1 = true, quiver = true, default = true, },
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implicit = "(20-30)% increased Totem Placement speed",
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implicitModTypes = { { "speed" }, },
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req = { level = 74, },
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}
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@@ -110,6 +110,41 @@ itemBases["Unset Ring"] = {
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implicitModTypes = { { }, },
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req = { level = 5, },
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}
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itemBases["Steel Ring"] = {
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type = "Ring",
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tags = { not_for_sale = true, ring = true, ringatlas1 = true, atlas_base_type = true, default = true, },
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implicit = "Adds (3-4) to (10-14) Physical Damage to Attacks",
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implicitModTypes = { { "physical_damage", "damage", "physical", "attack" }, },
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req = { level = 80, },
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}
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itemBases["Opal Ring"] = {
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type = "Ring",
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tags = { not_for_sale = true, ring = true, ringatlas2 = true, atlas_base_type = true, default = true, },
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implicit = "(15-25)% increased Elemental Damage",
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implicitModTypes = { { "elemental_damage", "damage", "elemental" }, },
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req = { level = 80, },
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}
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itemBases["Vermillion Ring"] = {
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type = "Ring",
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tags = { ringatlas3 = true, not_for_sale = true, ring = true, atlas_base_type = true, default = true, },
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implicit = "(5-7)% increased maximum Life",
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implicitModTypes = { { "resource", "life" }, },
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req = { level = 80, },
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}
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itemBases["Cerulean Ring"] = {
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type = "Ring",
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tags = { not_for_sale = true, ring = true, atlas_base_type = true, ringatlas4 = true, default = true, },
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implicit = "(8-10)% increased maximum Mana",
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implicitModTypes = { { "resource", "mana" }, },
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req = { level = 80, },
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}
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itemBases["Iolite Ring"] = {
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type = "Ring",
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tags = { not_for_sale = true, ring = true, ringatlas5 = true, atlas_base_type = true, default = true, },
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implicit = "(17-23)% increased Chaos Damage",
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implicitModTypes = { { "chaos_damage", "damage", "chaos" }, },
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req = { level = 80, },
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}
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itemBases["Two-Stone Ring (Fire/Lightning)"] = {
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type = "Ring",
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tags = { ring = true, twostonering = true, default = true, },
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@@ -145,34 +180,6 @@ itemBases["Geodesic Ring"] = {
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implicitModTypes = { { }, { }, { }, },
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req = { level = 24, },
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}
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itemBases["Steel Ring"] = {
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type = "Ring",
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tags = { not_for_sale = true, ring = true, ringatlas1 = true, atlas_base_type = true, default = true, },
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implicit = "Adds (3-4) to (10-14) Physical Damage to Attacks",
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implicitModTypes = { { "physical_damage", "damage", "physical", "attack" }, },
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req = { level = 80, },
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}
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itemBases["Opal Ring"] = {
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type = "Ring",
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tags = { not_for_sale = true, ring = true, ringatlas2 = true, atlas_base_type = true, default = true, },
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implicit = "(15-25)% increased Elemental Damage",
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implicitModTypes = { { "elemental_damage", "damage", "elemental" }, },
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req = { level = 80, },
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}
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itemBases["Vermillion Ring"] = {
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type = "Ring",
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tags = { ringatlas3 = true, not_for_sale = true, ring = true, atlas_base_type = true, default = true, },
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implicit = "(5-7)% increased maximum Life",
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implicitModTypes = { { "resource", "life" }, },
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req = { level = 80, },
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}
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itemBases["Cerulean Ring"] = {
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type = "Ring",
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tags = { not_for_sale = true, ring = true, atlas_base_type = true, ringatlas4 = true, default = true, },
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implicit = "(8-10)% increased maximum Mana",
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implicitModTypes = { { "resource", "mana" }, },
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req = { level = 80, },
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}
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itemBases["Breach Ring"] = {
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type = "Ring",
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@@ -5,11 +5,9 @@ local itemBases = ...
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#baseTags amulet
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#baseMatch Metadata/Items/Amulets/Amulet%d+
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#base Metadata/Items/Amulet/AmuletAtlas1
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#base Metadata/Items/Amulet/AmuletAtlas2
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#baseMatch Metadata/Items/Amulet/AmuletAtlas%d+
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#forceShow true
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#base Metadata/Items/Amulets/AmuletE1
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#base Metadata/Items/Amulets/AmuletE2
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#baseMatch Metadata/Items/Amulets/AmuletE%d+
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#forceShow false
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#base Metadata/Items/Amulet/AmuletVictor1
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@@ -5,11 +5,9 @@ local itemBases = ...
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#baseTags belt
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#baseMatch Metadata/Items/Belts/Belt%d+
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#forceShow true
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#base Metadata/Items/Belts/BeltE1
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#base Metadata/Items/Belts/BeltE2
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#baseMatch Metadata/Items/Belts/BeltE%d+
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#forceShow false
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#base Metadata/Items/Belts/BeltAtlas1
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#base Metadata/Items/Belts/BeltAtlas2
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#baseMatch Metadata/Items/Belts/BeltAtlas%d+
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#base Metadata/Items/Belts/BeltAbyss
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#base Metadata/Items/Belts/BeltDemigods1
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@@ -31,6 +31,7 @@ local itemBases = ...
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#subType Evasion/Energy Shield
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#baseMatch Metadata/Items/Armours/Boots/BootsDexInt%d+
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#base Metadata/Items/Armours/Boots/BootsAtlas4
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#forceShow true
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#base Metadata/Items/Armours/Boots/BootsAtlas1 Two-Toned Boots (Evasion/Energy Shield)
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#forceShow false
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@@ -25,6 +25,7 @@ local itemBases = ...
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#subType Armour/Energy Shield
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#baseMatch Metadata/Items/Armours/Gloves/GlovesStrInt%d+
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#base Metadata/Items/Armours/Gloves/GlovesAtlasStrInt
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#subType Evasion/Energy Shield
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#baseMatch Metadata/Items/Armours/Gloves/GlovesDexInt%d+
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@@ -4,3 +4,4 @@ local itemBases = ...
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#type Quiver
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#baseTags quiver
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#baseMatch Metadata/Items/Quivers/Quiver%d+
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#baseMatch Metadata/Items/Quivers/QuiverAtlas%d+
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@@ -5,17 +5,13 @@ local itemBases = ...
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#baseTags ring
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#baseMatch Metadata/Items/Rings/Ring%d+
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#baseMatch Metadata/Items/Rings/RingAtlas%d+
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#forceShow true
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#base Metadata/Items/Rings/Ring12 Two-Stone Ring (Fire/Lightning)
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#base Metadata/Items/Rings/Ring13 Two-Stone Ring (Cold/Lightning)
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#base Metadata/Items/Rings/Ring14 Two-Stone Ring (Fire/Cold)
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#base Metadata/Items/Rings/RingE1
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#base Metadata/Items/Rings/RingE2
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#baseMatch Metadata/Items/Rings/RingE%d+
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#forceShow false
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#base Metadata/Items/Rings/RingAtlas1
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#base Metadata/Items/Rings/RingAtlas2
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#base Metadata/Items/Rings/RingAtlas3
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#base Metadata/Items/Rings/RingAtlas4
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#base Metadata/Items/Rings/BreachRing
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#base Metadata/Items/Rings/RingDemigods1
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