Remove legacy mod parser and mod cache

This commit is contained in:
ppoelzl
2020-11-02 20:27:01 +01:00
parent 42caae7e73
commit 8dc1243a8e
14 changed files with 29 additions and 1595 deletions

View File

@@ -120,14 +120,12 @@
Sets build paths, loads mod caches, trees, rare and unique items.
Rebuilds mod caches if in dev mode.
Draws non-mode-dependent UI controls.
* **ModParser-2_6.lua**
Parses all mods on items, skills, pantheon to generate the legacy `ModCache`.
* **ModParser-3_0.lua**
Parses all mods on items, skills, pantheon to generate the current `ModCache`.
* **ModParser.lua**
Parses all mods on items, skills, pantheon to generate the `ModCache`.
Warrants its own in-depth document.
* **ModTools.lua**
Functions to create mods, and format values, flags, tags.
Also loads the `ModCache`s generated by the `ModParser`s.
Also loads the `ModCache` generated by the `ModParser`s.
* **PantheonTools.lua**
Parser for pantheon mods used during `CalcSetup`.
* **StatDescriber.lua**