From 8dc1243a8e1f48b0ddbd73e1df7e29bb4b0b5768 Mon Sep 17 00:00:00 2001 From: ppoelzl <33464174+ppoelzl@users.noreply.github.com> Date: Mon, 2 Nov 2020 20:27:01 +0100 Subject: [PATCH] Remove legacy mod parser and mod cache --- CONTRIBUTING.md | 2 +- Classes/ImportTab.lua | 12 +- Classes/Item.lua | 10 +- Classes/ItemsTab.lua | 2 +- Classes/PassiveSpec.lua | 4 +- Classes/PassiveTree.lua | 8 +- Data/2_6/ModCache.lua | 1 - Data/{3_0 => }/ModCache.lua | 0 Modules/CalcSetup.lua | 2 +- Modules/Main.lua | 12 +- Modules/ModParser-2_6.lua | 1557 ------------------ Modules/{ModParser-3_0.lua => ModParser.lua} | 0 Modules/ModTools.lua | 6 +- docs/rundown.md | 8 +- 14 files changed, 29 insertions(+), 1595 deletions(-) delete mode 100644 Data/2_6/ModCache.lua rename Data/{3_0 => }/ModCache.lua (100%) delete mode 100644 Modules/ModParser-2_6.lua rename Modules/{ModParser-3_0.lua => ModParser.lua} (100%) diff --git a/CONTRIBUTING.md b/CONTRIBUTING.md index e5b3d8b8..f18dad81 100644 --- a/CONTRIBUTING.md +++ b/CONTRIBUTING.md @@ -32,7 +32,7 @@ Feature requests are always welcome. Note that not all requests will receive an #### When submitting a pull request: * **Pull requests must be made against the 'dev' branch**, as all changes to the code are staged there before merging to 'master'. * Make sure that the changes have been thoroughly tested! -* Make sure not to commit `./Data/2_6/ModCache.lua` or `./Data/3_0/ModCache.lua`. These are very large, automatically generated files that are updated in the repository for releases only. +* Make sure not to commit `./Data/ModCache.lua`. This is a very large, automatically generated file that is updated in the repository for releases only. * There are many more files in the `./Data` directory that are automatically generated. To change these, instead change the scripts in the `./Export` directory. #### Setting up a development install diff --git a/Classes/ImportTab.lua b/Classes/ImportTab.lua index cc80e469..230ed99d 100644 --- a/Classes/ImportTab.lua +++ b/Classes/ImportTab.lua @@ -687,7 +687,7 @@ function ImportTabClass:ImportItem(itemData, slotName) if itemData.enchantMods then for _, line in ipairs(itemData.enchantMods) do for line in line:gmatch("[^\n]+") do - local modList, extra = modLib.parseMod[self.build.targetVersion](line) + local modList, extra = modLib.parseMod(line) t_insert(item.enchantModLines, { line = line, extra = extra, mods = modList or { }, crafted = true }) end end @@ -695,7 +695,7 @@ function ImportTabClass:ImportItem(itemData, slotName) if itemData.implicitMods then for _, line in ipairs(itemData.implicitMods) do for line in line:gmatch("[^\n]+") do - local modList, extra = modLib.parseMod[self.build.targetVersion](line) + local modList, extra = modLib.parseMod(line) t_insert(item.implicitModLines, { line = line, extra = extra, mods = modList or { } }) end end @@ -703,7 +703,7 @@ function ImportTabClass:ImportItem(itemData, slotName) if itemData.fracturedMods then for _, line in ipairs(itemData.fracturedMods) do for line in line:gmatch("[^\n]+") do - local modList, extra = modLib.parseMod[self.build.targetVersion](line) + local modList, extra = modLib.parseMod(line) t_insert(item.explicitModLines, { line = line, extra = extra, mods = modList or { }, fractured = true }) end end @@ -711,7 +711,7 @@ function ImportTabClass:ImportItem(itemData, slotName) if itemData.explicitMods then for _, line in ipairs(itemData.explicitMods) do for line in line:gmatch("[^\n]+") do - local modList, extra = modLib.parseMod[self.build.targetVersion](line) + local modList, extra = modLib.parseMod(line) t_insert(item.explicitModLines, { line = line, extra = extra, mods = modList or { } }) end end @@ -719,7 +719,7 @@ function ImportTabClass:ImportItem(itemData, slotName) if itemData.craftedMods then for _, line in ipairs(itemData.craftedMods) do for line in line:gmatch("[^\n]+") do - local modList, extra = modLib.parseMod[self.build.targetVersion](line) + local modList, extra = modLib.parseMod(line) t_insert(item.explicitModLines, { line = line, extra = extra, mods = modList or { }, crafted = true }) end end @@ -741,7 +741,7 @@ function ImportTabClass:ImportItem(itemData, slotName) end -- If the line parses, then it should be included as an explicit mod - local modList, extra = modLib.parseMod[self.build.targetVersion](line) + local modList, extra = modLib.parseMod(line) if modList then t_insert(item.explicitModLines, { line = line, extra = extra, mods = modList or { } }) end diff --git a/Classes/Item.lua b/Classes/Item.lua index 09141a7b..d099b3b6 100644 --- a/Classes/Item.lua +++ b/Classes/Item.lua @@ -170,7 +170,7 @@ function ItemClass:ParseRaw(raw) if self.base and self.base.flask and self.base.flask.buff then for _, line in ipairs(self.base.flask.buff) do flaskBuffLines[line] = true - local modList, extra = modLib.parseMod[self.targetVersion](line) + local modList, extra = modLib.parseMod(line) t_insert(self.buffModLines, { line = line, extra = extra, modList = modList or { } }) end end @@ -392,7 +392,7 @@ function ItemClass:ParseRaw(raw) elseif catalystScalar ~= 1 then rangedLine = itemLib.applyValueScalar(line, catalystScalar) end - local modList, extra = modLib.parseMod[self.targetVersion](rangedLine or line) + local modList, extra = modLib.parseMod(rangedLine or line) if (not modList or extra) and self.rawLines[l+1] then -- Try to combine it with the next line local combLine = line.." "..self.rawLines[l+1]:gsub("%b{}", ""):gsub(" %(fractured%)",""):gsub(" %(crafted%)",""):gsub(" %(implicit%)",""):gsub(" %(enchant%)","") @@ -401,12 +401,12 @@ function ItemClass:ParseRaw(raw) elseif catalystScalar ~= 1 then rangedLine = itemLib.applyValueScalar(combLine, catalystScalar) end - modList, extra = modLib.parseMod[self.targetVersion](rangedLine or combLine, true) + modList, extra = modLib.parseMod(rangedLine or combLine, true) if modList and not extra then line = line.."\n"..self.rawLines[l+1] l = l + 1 else - modList, extra = modLib.parseMod[self.targetVersion](rangedLine or line) + modList, extra = modLib.parseMod(rangedLine or line) end end @@ -1042,7 +1042,7 @@ function ItemClass:BuildModList() -- Put the modified value into the string local line = itemLib.applyRange(strippedModeLine, modLine.range, catalystScalar) -- Check if we can parse it before adding the mods - local list, extra = modLib.parseMod[self.targetVersion](line) + local list, extra = modLib.parseMod(line) if list and not extra then modLine.modList = list t_insert(self.rangeLineList, modLine) diff --git a/Classes/ItemsTab.lua b/Classes/ItemsTab.lua index 29b9d858..7b87081e 100644 --- a/Classes/ItemsTab.lua +++ b/Classes/ItemsTab.lua @@ -1611,7 +1611,7 @@ function ItemsTabClass:CraftItem() if base.base.implicit then local implicitIndex = 1 for line in base.base.implicit:gmatch("[^\n]+") do - local modList, extra = modLib.parseMod[self.build.targetVersion](line) + local modList, extra = modLib.parseMod(line) t_insert(item.implicitModLines, { line = line, extra = extra, modList = modList or { }, modTags = base.base.implicitModTypes and base.base.implicitModTypes[implicitIndex] or { } }) implicitIndex = implicitIndex + 1 end diff --git a/Classes/PassiveSpec.lua b/Classes/PassiveSpec.lua index 0b86c71b..49c46736 100644 --- a/Classes/PassiveSpec.lua +++ b/Classes/PassiveSpec.lua @@ -1149,7 +1149,7 @@ function PassiveSpecClass:NodeAdditionOrReplacementFromString(node,sd,replacemen end end local line = addition.sd[i] - local parsedMod, unrecognizedMod = modLib.parseMod[self.build.targetVersion](line) + local parsedMod, unrecognizedMod = modLib.parseMod(line) if not parsedMod or unrecognizedMod then -- Try to combine it with one or more of the lines that follow this one local endI = i + 1 @@ -1158,7 +1158,7 @@ function PassiveSpecClass:NodeAdditionOrReplacementFromString(node,sd,replacemen for ci = i + 1, endI do comb = comb .. " " .. addition.sd[ci] end - parsedMod, unrecognizedMod = modLib.parseMod[self.build.targetVersion](comb, true) + parsedMod, unrecognizedMod = modLib.parseMod(comb, true) if parsedMod and not unrecognizedMod then -- Success, add dummy mod lists to the other lines that were combined with this one for ci = i + 1, endI do diff --git a/Classes/PassiveTree.lua b/Classes/PassiveTree.lua index f0a00fe2..6a6177a0 100644 --- a/Classes/PassiveTree.lua +++ b/Classes/PassiveTree.lua @@ -467,7 +467,7 @@ local PassiveTreeClass = newClass("PassiveTree", function(self, treeVersion) end end local line = node.sd[i] - local list, extra = modLib.parseMod[self.targetVersion](line) + local list, extra = modLib.parseMod(line) if not list or extra then -- Try to combine it with one or more of the lines that follow this one local endI = i + 1 @@ -476,7 +476,7 @@ local PassiveTreeClass = newClass("PassiveTree", function(self, treeVersion) for ci = i + 1, endI do comb = comb .. " " .. node.sd[ci] end - list, extra = modLib.parseMod[self.targetVersion](comb, true) + list, extra = modLib.parseMod(comb, true) if list and not extra then -- Success, add dummy mod lists to the other lines that were combined with this one for ci = i + 1, endI do @@ -564,7 +564,7 @@ function PassiveTreeClass:ProcessNode(node) end end local line = node.sd[i] - local list, extra = modLib.parseMod[self.targetVersion](line) + local list, extra = modLib.parseMod(line) if not list or extra then -- Try to combine it with one or more of the lines that follow this one local endI = i + 1 @@ -573,7 +573,7 @@ function PassiveTreeClass:ProcessNode(node) for ci = i + 1, endI do comb = comb .. " " .. node.sd[ci] end - list, extra = modLib.parseMod[self.targetVersion](comb, true) + list, extra = modLib.parseMod(comb, true) if list and not extra then -- Success, add dummy mod lists to the other lines that were combined with this one for ci = i + 1, endI do diff --git a/Data/2_6/ModCache.lua b/Data/2_6/ModCache.lua deleted file mode 100644 index f32ea03f..00000000 --- a/Data/2_6/ModCache.lua +++ /dev/null @@ -1 +0,0 @@ -local c=...c["20% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=20}},nil}c["16% increased Trap Damage"]={{[1]={flags=0,keywordFlags=4096,name="Damage",type="INC",value=16}},nil}c["15% of maximum Life taken as Chaos Damage per second"]={{[1]={[1]={div=1,stat="Life",type="PerStat"},flags=0,keywordFlags=0,name="ChaosDegen",type="BASE",value=0.15}},nil}c["10% increased Power Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="PowerChargesDuration",type="INC",value=10}},nil}c["-1 Strength per 1 Strength on Allocated Passives in Radius"]={{[1]={[1]={div=1,stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="Str",type="BASE",value=-1}}," on Allocated Passives in Radius"}c["+3 to Level of Socketed Lightning Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="lightning",value=3}}},nil}c["Inflicts a random level 20 Curse on you when your Totems die"]={nil,"Inflicts a random level 20 Curse on you when your Totems die"}c["+150 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=150}},nil}c["10% reduced Enemy Stun Threshold with Bows"]={{[1]={flags=131072,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-10}},nil}c["30% increased Damage with Hits against Rare monsters When you Kill a Rare monster, you gain its mods for 20 seconds"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=30}}," with Hits against Rare monsters When you Kill a Rare monster, you gain its mods for 20 seconds"}c["You have Far Shot while you do not have Iron Reflexes"]={nil,"You have Far Shot while you do not have Iron Reflexes"}c["With at least 40 Strength in Radius, Vigilant Strike also Fortifies Nearby Allies for 3 seconds. {variant:2}With at least 40 Strength in Radius, Vigilant Strike Fortifies you and Nearby Allies for 12 seconds"]={nil,"With at least 40 Strength in Radius, Vigilant Strike also Fortifies Nearby Allies for 3 seconds. {variant:2}With at least 40 Strength in Radius, Vigilant Strike Fortifies you and Nearby Allies for 12 seconds"}c["Adds 18 to 32 Chaos Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="ChaosMin",type="BASE",value=18},[2]={flags=1,keywordFlags=0,name="ChaosMax",type="BASE",value=32}},nil}c["+21 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=21}},nil}c["14% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=14}},nil}c["10% chance to gain Onslaught for 10 seconds on Kill"]={{}," to gain Onslaught for 10 seconds on Kill"}c["Adds 1 to 30 Fire Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="FireMin",type="BASE",value=1},[2]={flags=1,keywordFlags=0,name="FireMax",type="BASE",value=30}},nil}c["Gain 10% of Physical Damage as Extra Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=10}},nil}c["3% increased effect of Non-Curse Auras you Cast"]={{[1]={flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=3}},nil}c["Your Critical Strike Multiplier is 300%"]={nil,"Your Critical Strike Multiplier is 300%"}c["With at least 40 Dexterity in Radius, Barrage fires an additional 2 projectiles simultaneously on the first and final attacks"]={nil,"With at least 40 Dexterity in Radius, Barrage fires an additional 2 projectiles simultaneously on the first and final attacks"}c["20% increased Attack and Cast Speed if Energy Shield Recharge has started Recently"]={{[1]={[1]={type="Condition",var="EnergyShieldRechargeRecently"},flags=0,keywordFlags=0,name="Speed",type="INC",value=20}},nil}c["Non-critical strikes deal 40% Damage"]={{[1]={[1]={neg=true,type="Condition",var="CriticalStrike"},flags=4,keywordFlags=0,name="Damage",type="MORE",value=-60}},nil}c["40% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=40}},nil}c["30% increased Endurance Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="EnduranceChargesDuration",type="INC",value=30}},nil}c["Gain a Power Charge for each Enemy you hit with a Critical Strike"]={nil,"Gain a Power Charge for each Enemy you hit with a Critical Strike"}c["Socketed Gems are Supported by level 1 Ice Bite"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,skillId="SupportFrenzyChargeOnSlayingFrozenEnemy"}}},nil}c["Your Critical Strikes with Attacks Maim Enemies"]={nil,"Your Critical Strikes with Attacks Maim Enemies"}c["40% increased Area of Effect of Curse Skills"]={{[1]={flags=0,keywordFlags=2,name="AreaOfEffect",type="INC",value=40}},nil}c["You and Allies have 12% increased Attack and Cast Speed while affected"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=12}}," while affected"}c["The increase to Physical Damage from Strength applies to Projectile Attacks as well as Melee Attacks"]={{[1]={flags=0,keywordFlags=0,name="IronGrip",type="FLAG",value=true}},nil}c["-5% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=-5}},nil}c["+160 Dexterity Requirement"]={{[1]={flags=0,keywordFlags=0,name="DexRequirement",type="BASE",value=160}},nil}c["8% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=8}},nil}c["Your Hits can't be Evaded by Blinded Enemies"]={nil,"Your Hits can't be Evaded by Blinded Enemies"}c["24% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=24}},nil}c["3% increased Damage against Enemies on Low Life per Frenzy Charge"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="LowLife"},[2]={type="Multiplier",var="FrenzyCharge"},flags=4,keywordFlags=0,name="Damage",type="INC",value=3}},nil}c["100% increased Global Critical Strike Chance if you've Summoned a Totem Recently"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="SummonedTotemRecently"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=100}},nil}c["16% increased Trap Throwing Speed"]={{[1]={flags=0,keywordFlags=0,name="TrapThrowingSpeed",type="INC",value=16}},nil}c["20% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=20}},nil}c["Adds Knockback to Melee Attacks during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=256,keywordFlags=0,name="EnemyKnockbackChance",type="BASE",value=100}},nil}c["28% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=28}},nil}c["+1 to Level of Socketed Fire Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="fire",value=1}}},nil}c["5% increased Skeleton Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=5}}," Skeleton "}c["30% reduced Endurance, Frenzy and Power Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="PowerChargesDuration",type="INC",value=-30},[2]={flags=0,keywordFlags=0,name="FrenzyChargesDuration",type="INC",value=-30},[3]={flags=0,keywordFlags=0,name="EnduranceChargesDuration",type="INC",value=-30}},nil}c["With at least 40 Intelligence in Radius, Cold Snap has a 25% chance to grant a Power Charge on Kill {variant:2}With at least 40 Intelligence in Radius, Cold Snap has a 50% chance to grant a Power Charge on Kill"]={nil,"With at least 40 Intelligence in Radius, Cold Snap has a 25% chance to grant a Power Charge on Kill {variant:2}With at least 40 Intelligence in Radius, Cold Snap has a 50% chance to grant a Power Charge on Kill"}c["+27% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=27}},nil}c["Minions have 13% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=13}}}},nil}c["50% increased Critical Strike Chance with Staves"]={{[1]={flags=2097152,keywordFlags=0,name="CritChance",type="INC",value=50}},nil}c["Radius: 12"]={nil,"Radius: 12"}c["50% chance to inflict Bleeding on Critical Strike with Attacks"]={{}," to inflict Bleeding "}c["20% chance to Maim on Hit"]={{}," to Maim on Hit"}c["100% increased Stun Duration against Enemies that are on Full Life"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="FullLife"},flags=4,keywordFlags=0,name="EnemyStunDuration",type="INC",value=100}},nil}c["Projectile Attacks deal up to 50% more Damage to targets at the start of their movement, dealing less Damage to targets as the projectile travels farther"]={{[1]={flags=0,keywordFlags=0,name="PointBlank",type="FLAG",value=true}},nil}c["120% increased Critical Strike Chance against Enemies affected"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=120}}," against Enemies affected"}c["+5% to maximum Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResistMax",type="BASE",value=5}},nil}c["20% of Physical Damage from Hits taken as Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTakenAsCold",type="BASE",value=20}},nil}c["Adds 6 to 12 Fire Damage to Spells"]={{[1]={flags=2,keywordFlags=0,name="FireMin",type="BASE",value=6},[2]={flags=2,keywordFlags=0,name="FireMax",type="BASE",value=12}},nil}c["205% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=205}},nil}c["20% chance to Trigger Level 20 Shade Form when you Use a Socketed Skill"]={{}," to Trigger Level 20 Shade Form when you Use a Socketed Skill"}c["3% increased Attack Speed while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=1,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["16% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=16}},nil}c["40% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=40}},nil}c["Adds 15 to 50 Physical Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="PhysicalMin",type="BASE",value=15},[2]={flags=1,keywordFlags=0,name="PhysicalMax",type="BASE",value=50}},nil}c["0.6% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=0.6}},nil}c["Reflects 260 Physical Damage to Melee Attackers"]={{},nil}c["Minions have +40% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=40}}}},nil}c["+1 to Level of Socketed Active Skill Gems per 25 Player Levels"]={{}," Level of Socketed Active Skill Gems per 25 Player Levels"}c["Minions deal 15% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=15}}}},nil}c["Energy Shield Recharge is not interrupted by Damage if Recharge began Recently"]={nil,"Energy Shield Recharge is not interrupted by Damage if Recharge began Recently"}c["13% increased Movement Speed while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=13}},nil}c["Enemies you Taunt take 20% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={type="Condition",var="Taunted"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=20}}}},nil}c["Trigger Level 20 Arcane Wake after Spending a total of 200 Mana"]={nil,"Trigger Level 20 Arcane Wake after Spending a total of 200 Mana"}c["Reflects 30 Chaos Damage to Melee Attackers 25% reduced Light Radius"]={nil,"Reflects 30 Chaos Damage to Melee Attackers 25% reduced Light Radius"}c["125% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=125}},nil}c["+8% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=8}},nil}c["3% additional Chance to Block while you have at least 5 Crab Barriers 5% additional Chance to Block while you have at least 10 Crab Barriers"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=3}}," while you have at least 5 Crab Barriers 5% additional Chance to Block while you have at least 10 Crab Barriers"}c["Nearby Enemies cannot gain Power, Frenzy or Endurance Charges You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other"]={nil,"Nearby Enemies cannot gain Power, Frenzy or Endurance Charges You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other"}c["15% increased Accuracy Rating with Wands"]={{[1]={flags=8388608,keywordFlags=0,name="Accuracy",type="INC",value=15}},nil}c["35% less Mine Damage"]={{[1]={flags=0,keywordFlags=8192,name="Damage",type="MORE",value=-35}},nil}c["10% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=10}},nil}c["Share Endurance Charges with nearby party members"]={nil,"Share Endurance Charges with nearby party members"}c["Can Consume 4 Support Gems Has not Consumed any Gems"]={nil,"Can Consume 4 Support Gems Has not Consumed any Gems"}c["Shocks nearby Enemies during Flask effect {variant:9,10,11,12}Shocks nearby Enemies during Flask effect, causing 10% increased Damage taken"]={nil,"Shocks nearby Enemies during Flask effect {variant:9,10,11,12}Shocks nearby Enemies during Flask effect, causing 10% increased Damage taken"}c["35% increased Damage while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},flags=0,keywordFlags=0,name="Damage",type="INC",value=35}},nil}c["300% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=300}},nil}c["Adds 35 to 105 Lightning Damage to Spells"]={{[1]={flags=2,keywordFlags=0,name="LightningMin",type="BASE",value=35},[2]={flags=2,keywordFlags=0,name="LightningMax",type="BASE",value=105}},nil}c["62% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=62}},nil}c["Lose Souls gained from Soul Eater on Flask Use"]={nil,"Lose Souls gained from Soul Eater on Flask Use"}c["Cannot be Ignited while on Low Life"]={nil,"Cannot be Ignited while on Low Life"}c["24% increased Elemental Damage with Attack Skills {variant:1,2,3}Adds 12 to 20 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=24}}," with Attack Skills {variant:1,2,3}Adds 12 to 20 Physical Damage"}c["+15% to Melee Critical Strike Multiplier"]={{[1]={flags=256,keywordFlags=0,name="CritMultiplier",type="BASE",value=15}},nil}c["Spend Energy Shield before Mana for Skill Costs"]={{},nil}c["8% increased Physical Damage with Attacks"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamage",type="INC",value=8}},nil}c["100% increased Physical Damage with Hits and Ailments against Ignited Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=4,keywordFlags=0,name="PhysicalDamage",type="INC",value=100}}," with Hits and Ailments "}c["10% chance to Steal Power, Frenzy, and Endurance Charges on Hit {variant:1}30% reduced Endurance, Frenzy and Power Charge Duration"]={{[1]={[1]={skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=0,name="PowerChargesDuration",type="BASE",value=10}}," to Steal Power, Frenzy, and Endurance Charges on Hit {variant:1}30% reduced Endurance,and "}c["20% increased Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="INC",value=20}},nil}c["25% chance to Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=25}},nil}c["With at least 40 Dexterity in Radius, Ice Shot Pierces 5 additional Targets {variant:3}With at least 40 Dexterity in Radius, Ice Shot Pierces 3 additional Targets"]={nil,"With at least 40 Dexterity in Radius, Ice Shot Pierces 5 additional Targets {variant:3}With at least 40 Dexterity in Radius, Ice Shot Pierces 3 additional Targets"}c["3% chance to Avoid Elemental Ailments"]={{[1]={flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=3},[2]={flags=0,keywordFlags=0,name="AvoidFrozen",type="BASE",value=3},[3]={flags=0,keywordFlags=0,name="AvoidChilled",type="BASE",value=3},[4]={flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=3}},nil}c["12% increased Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="INC",value=12}},nil}c["Has 2 Abyssal Sockets 10% increased Cast Speed"]={nil,"Has 2 Abyssal Sockets 10% increased Cast Speed"}c["Can Summon up to 1 additional Golem at a time"]={{[1]={flags=0,keywordFlags=0,name="ActiveGolemLimit",type="BASE",value=1}},nil}c["You gain a Power Charge on use You gain a Frenzy Charge on use"]={nil,"You gain a Power Charge on use You gain a Frenzy Charge on use"}c["16% increased Projectile Attack Damage"]={{[1]={flags=1025,keywordFlags=0,name="Damage",type="INC",value=16}},nil}c["30% increased Damage against Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=4,keywordFlags=0,name="Damage",type="INC",value=30}},nil}c["-15% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=-15}},nil}c["+25% to all Elemental Resistances while you have at least 200 Strength"]={{[1]={[1]={stat="Str",threshold=200,type="StatThreshold"},flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=25}},nil}c["50% reduced Freeze Duration on You {variant:3}1% of Life Regenerated per Second"]={{},""}c["Nearby Allies gain 40% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=40},onlyAllies=true}}},nil}c["40% increased Chill Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=40}},nil}c["25% chance to Blind Enemies on Hit"]={{}," to Blind Enemies on Hit"}c["Aspect of the Cat Reserves no Mana"]={nil,"Aspect of the Cat Reserves no Mana"}c["10% increased Effect of Auras on your Minions"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="AuraEffectOnSelf",type="INC",value=10}}}},nil}c["3% increased Attack Speed with Staves"]={{[1]={flags=2097153,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["-20% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=-20}},nil}c["10% increased Physical Damage with Bows"]={{[1]={flags=131072,keywordFlags=0,name="PhysicalDamage",type="INC",value=10}},nil}c["Adds 98 to 140 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=98},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=140}},nil}c["+38% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=38}},nil}c["Increases and Reductions to Light Radius also apply to Area of Effect at 50% of their value"]={nil,"Increases and Reductions to Light Radius also apply to Area of Effect at 50% of their value"}c["+1 to Level of Aura Gems in this item {variant:3}+2 to Level of Socketed Aura Gems"]={{}," Level of Aura Gems in this item {variant:3}+2 to Level of Socketed Aura Gems"}c["Adds 17 to 37 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=17},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=37}},nil}c["With at least 40 Strength in Radius, Glacial Hammer deals"]={nil,"With at least 40 Strength in Radius, Glacial Hammer deals"}c["60% increased Melee Damage when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=256,keywordFlags=0,name="Damage",type="INC",value=60}},nil}c["10% reduced Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=-10}},nil}c["Every 10 seconds, gain 25% increased Area of Effect of Area Skills for 4 seconds"]={{[1]={[1]={type="Condition",var="PendulumOfDestruction"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=25}},nil}c["10% reduced Physical Damage taken while at maximum Endurance Charges"]={{[1]={[1]={stat="EnduranceCharges",thresholdStat="EnduranceChargesMax",type="StatThreshold"},flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=-10}},nil}c["Minions explode when reduced to Low Life, dealing 33% of their maximum Life as Fire Damage to surrounding Enemies"]={{[1]={flags=0,keywordFlags=0,name="ExtraMinionSkill",type="LIST",value={skillId="MinionInstability"}}},nil}c["Knockback direction is reversed"]={nil,"Knockback direction is reversed"}c["+3% to maximum Block Chance"]={{[1]={flags=0,keywordFlags=0,name="BlockChanceMax",type="BASE",value=3}},nil}c["Prefixes:"]={{},nil}c["Your Critical Strikes have Culling Strike"]={nil,"Your Critical Strikes have Culling Strike"}c["13% increased Physical Damage with Ranged Weapons"]={{[1]={flags=67108864,keywordFlags=0,name="PhysicalDamage",type="INC",value=13}},nil}c["16% increased Melee Physical Damage"]={{[1]={flags=256,keywordFlags=0,name="PhysicalDamage",type="INC",value=16}},nil}c["+25% Chaos Resistance when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=25}},nil}c["Adds 6 to 14 Cold Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="ColdMin",type="BASE",value=6},[2]={flags=1,keywordFlags=0,name="ColdMax",type="BASE",value=14}},nil}c["20% increased Movement Speed during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=20}},nil}c["25% increased Arctic Armour Buff Effect"]={{[1]={[1]={skillName="Arctic Armour",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=25}},nil}c["10% increased Attack Speed if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=1,keywordFlags=0,name="Speed",type="INC",value=10}},nil}c["+45 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=45}},nil}c["Critical Strikes have 20% chance to Blind Enemies while you have Cat's Stealth 50% increased Damage with Hits and Ailments against Blinded Enemies"]={nil,"Critical Strikes have 20% chance to Blind Enemies while you have Cat's Stealth 50% increased Damage with Hits and Ailments against Blinded Enemies"}c["Gain Soul Eater during Flask Effect Lose Souls gained from Soul Eater on Flask Use"]={nil,"Gain Soul Eater during Flask Effect Lose Souls gained from Soul Eater on Flask Use"}c["+60% to Cold Resistance while affected by Herald of Ice"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=60}}," while affected by Herald of Ice"}c["5% increased effect of Fortify on You"]={{[1]={flags=0,keywordFlags=0,name="FortifyEffectOnSelf",type="INC",value=5}},nil}c["25% increased Poison Duration if you have at least 150 Intelligence"]={{[1]={[1]={stat="Int",threshold=150,type="StatThreshold"},flags=0,keywordFlags=1048576,name="Duration",type="INC",value=25}},nil}c["18% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=134217728,keywordFlags=0,name="PhysicalDamage",type="INC",value=18}},nil}c["Adds 110 to 150 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=110},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=150}},nil}c["50% reduced Life Leeched per second"]={{[1]={flags=0,keywordFlags=0,name="LifeLeechRate",type="INC",value=-50}},nil}c["25% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=25}},nil}c["You Cannot Be Shocked While Chilled {variant:2}50% chance to Shock Chilled Enemies"]={nil,"You Cannot Be Shocked While Chilled {variant:2}50% chance to Shock Chilled Enemies"}c["20% increased Life Recovery from Flasks"]={{[1]={flags=0,keywordFlags=0,name="FlaskLifeRecovery",type="INC",value=20}},nil}c["20% reduced Enemy Stun Threshold with this Weapon"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-20}},nil}c["Perfect Agony {variant:18}Phase Acrobatics"]={nil,"Perfect Agony {variant:18}Phase Acrobatics"}c["30% increased Damage while you have a Totem"]={{[1]={[1]={type="Condition",var="HaveTotem"},flags=0,keywordFlags=0,name="Damage",type="INC",value=30}},nil}c["Adds 16 to 29 Chaos Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="ChaosMin",type="BASE",value=16},[2]={flags=1,keywordFlags=0,name="ChaosMax",type="BASE",value=29}},nil}c["Raise Zombie does not require a Corpse"]={nil,"Raise Zombie does not require a Corpse"}c["50% reduced Reflected Elemental Damage taken For each Element you've been hit by Damage of Recently, 40% increased Damage of that Element"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=-50}}," Reflected For each Element you've been hit by Damage of Recently, 40% increased Damage of that Element"}c["Cannot inflict Shock"]={nil,"Cannot inflict Shock"}c["30% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=30}},nil}c["Movement Speed cannot be modified to below base value"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeedCannotBeBelowBase",type="FLAG",value=true}},nil}c["+28 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=28}},nil}c["10% chance to Steal Power, Frenzy, and Endurance Charges on Hit"]={{}," to Steal Power, Frenzy, and Endurance Charges on Hit"}c["Adds 9 to 13 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=9},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=13}},nil}c["40% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=40}},nil}c["Blight has 30% increased Hinder Duration You cannot be Hindered"]={{[1]={[1]={skillName="Blight",type="SkillName"},flags=0,keywordFlags=0,name="Duration",type="INC",value=30}}," Hinder You cannot be Hindered"}c["Moving while Bleeding doesn't cause you to take extra Damage 15% increased Movement Speed while Bleeding"]={nil,"Moving while Bleeding doesn't cause you to take extra Damage 15% increased Movement Speed while Bleeding"}c["Enemies near your Totems deal 8% less Damage Enemies near your Totems take 16% increased Physical and Fire Damage"]={nil,"Enemies near your Totems deal 8% less Damage Enemies near your Totems take 16% increased Physical and Fire Damage"}c["30% increased Physical Damage with Maces"]={{[1]={flags=1048576,keywordFlags=0,name="PhysicalDamage",type="INC",value=30}},nil}c["40% reduced Movement Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=-40}},nil}c["Left ring slot: +100 to maximum Energy Shield"]={{[1]={[1]={num=1,type="SlotNumber"},flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=100}},nil}c["Damage Penetrates 3% Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningPenetration",type="BASE",value=3}},nil}c["15% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=15}},nil}c["Attacks have 60% chance to Poison while at maximum Frenzy Charges"]={{[1]={[1]={stat="FrenzyCharges",thresholdStat="FrenzyChargesMax",type="StatThreshold"},flags=1,keywordFlags=0,name="PoisonChance",type="BASE",value=60}},nil}c["Cold-only Splash Damage to surrounding targets With at least 40 Strength in Radius, 25% of Glacial"]={nil,"Cold-only Splash Damage to surrounding targets With at least 40 Strength in Radius, 25% of Glacial"}c["5% increased Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="INC",value=5}},nil}c["+1 to maximum number of Summoned Golems if you have 3 Primordial Items Socketed or Equipped"]={{}," maximum number of Summoned s if you have 3 Primordial Items Socketed or Equipped"}c["Gain 5% of Fire Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamageGainAsChaos",type="BASE",value=5}},nil}c["Raised Zombies deal 100% more Physical Damage"]={nil,"Raised Zombies deal 100% more Physical Damage"}c["Adds 35 to 65 Lightning Damage to Spells"]={{[1]={flags=2,keywordFlags=0,name="LightningMin",type="BASE",value=35},[2]={flags=2,keywordFlags=0,name="LightningMax",type="BASE",value=65}},nil}c["Crafted: true Prefix: LocalIncreasedArmourAndEnergyShield5"]={nil,"Crafted: true Prefix: LocalIncreasedArmourAndEnergyShield5"}c["4% increased Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=4}},nil}c["1% additional Physical Damage Reduction per 10 Strength on Allocated Passives in Radius"]={{[1]={[1]={div=10,stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=1}}," on Allocated Passives in Radius"}c["60% of Lightning Damage Converted to Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamageConvertToChaos",type="BASE",value=60}},nil}c["+7% chance to Block Spell Damage {variant:6}+6% chance to Block Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=7}}," Damage {variant:6}+6% chance to Block Spell Damage"}c["Adds 60 to 80 Cold Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="ColdMin",type="BASE",value=60},[2]={flags=1,keywordFlags=0,name="ColdMax",type="BASE",value=80}},nil}c["60% increased Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="Damage",type="INC",value=60}},nil}c["Auras you Cast grant 10% increased Damage to you and Allies"]={{[1]={flags=0,keywordFlags=0,name="ExtraAuraEffect",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=10}}}},nil}c["60% increased Critical Strike Chance while you have at least 200 Intelligence"]={{[1]={[1]={stat="Int",threshold=200,type="StatThreshold"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=60}},nil}c["33% increased Attack Damage against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=5,keywordFlags=0,name="Damage",type="INC",value=33}},nil}c["The Effect of Chill on you is reversed"]={nil,"The Effect of Chill on you is reversed"}c["15% reduced Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=-15}},nil}c["+50 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=50}},nil}c["25% increased Quantity of Items Dropped by Slain Frozen enemies {variant:2,3,4,5}15% increased Quantity of Items Dropped by Slain Frozen Enemies"]={{}," Quantity of Items Dropped by Slain Frozen enemies {variant:2,3,4,5}15% increased Quantity of Items Dropped by Slain Frozen Enemies"}c["Shocks nearby Enemies during Flask effect"]={nil,"Shocks nearby Enemies during Flask effect"}c["10% increased Stun and Block Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=10}},nil}c["5% increased Effect of your Curses"]={{[1]={flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=5}},nil}c["10% increased Physical Damage with Daggers"]={{[1]={flags=524288,keywordFlags=0,name="PhysicalDamage",type="INC",value=10}},nil}c["Triggers level 20 Death Walk when Equipped"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="DeathWalk"}}},nil}c["+50% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=50}},nil}c["25% chance to gain a Frenzy Charge on Kill with Main Hand"]={{}," to gain aCharge on Kill "}c["20% increased Trap Trigger Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="TrapTriggerAreaOfEffect",type="INC",value=20}},nil}c["20% of Physical Damage Converted to Lightning during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="PhysicalDamageConvertToLightning",type="BASE",value=20}},nil}c["10% increased Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["315% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=315}},nil}c["Cannot be used with Chaos Inoculation"]={nil,"Cannot be used with Chaos Inoculation"}c["Cannot be Chilled while you have Onslaught"]={nil,"Cannot be Chilled while you have Onslaught"}c["Every 8 seconds, gain Avatar of Fire for 4 seconds"]={nil,"Every 8 seconds, gain Avatar of Fire for 4 seconds"}c["Creates Consecrated Ground on Use"]={{},nil}c["You have no Life Regeneration"]={{[1]={flags=0,keywordFlags=0,name="NoLifeRegen",type="FLAG",value=true}},nil}c["16% increased Critical Strike Chance with Bows"]={{[1]={flags=131072,keywordFlags=0,name="CritChance",type="INC",value=16}},nil}c["10% chance to gain Onslaught for 3 seconds on Kill"]={{}," to gain Onslaught for 3 seconds on Kill"}c["175% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=175}},nil}c["With 40 total Dexterity and Strength in Radius, Elemental Hit cannot choose Lightning"]={nil,"With 40 total Dexterity and Strength in Radius, Elemental Hit cannot choose Lightning"}c["138% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=138}},nil}c["30% increased Critical Strike Chance for Spells"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=30}},nil}c["+25 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=25}},nil}c["Regenerate 2% of your maximum Life per second while you have a Totem"]={{[1]={[1]={type="Condition",var="HaveTotem"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=2}},nil}c["Flasks gain a Charge every 3 seconds 20% chance for your Flasks to not consume Charges"]={nil,"Flasks gain a Charge every 3 seconds 20% chance for your Flasks to not consume Charges"}c["40% increased Damage with Hits against Frozen Enemies 50% increased Cold Damage"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Frozen"},flags=4,keywordFlags=0,name="Damage",type="INC",value=40}}," with Hits 50% increased Cold Damage"}c["50% reduced Reflected Elemental Damage taken For each Element you've been hit by Damage of Recently, 40% increased Damage of that Element For each Element you've been hit by Damage of Recently, 8% reduced Damage taken of that Element"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=-50}}," Reflected For each Element you've been hit by Damage of Recently, 40% increased Damage of that Element For each Element you've been hit by Damage of Recently, 8% reduced Damage taken of that Element"}c["When your Traps Trigger, your nearby Traps also Trigger"]={nil,"When your Traps Trigger, your nearby Traps also Trigger"}c["15% reduced Mana Cost of Minion Skills"]={{[1]={[1]={skillType=9,type="SkillType"},flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-15}},nil}c["Aspect of the Avian also grants Avian's Might and Avian's Flight to nearby Allies +150 to Evasion Rating and Energy Shield"]={nil,"Aspect of the Avian also grants Avian's Might and Avian's Flight to nearby Allies +150 to Evasion Rating and Energy Shield"}c["20% chance to gain an Endurance Charge when you Block Extra gore"]={{}," to gain an Endurance Charge when you Block Extra gore"}c["225% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=225}},nil}c["12% increased Global Attack Speed per Green Socket"]={{[1]={[1]={type="Global"},[2]={type="Multiplier",var="GreenSocketIn{SlotName}"},flags=1,keywordFlags=0,name="Speed",type="INC",value=12}},nil}c["Take 200 Physical Damage when you use a Movement Skill"]={nil,"200 Physical Damage when you use a Movement Skill"}c["Gain 10% of Physical Damage as Extra Damage of a random Element Damage Penetrates 10% Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=10}}," as Extra Damage of a random Element Damage Penetrates 10% Elemental Resistances"}c["20% increased Damage while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},flags=0,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["Phase Acrobatics"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Phase Acrobatics"}},nil}c["40% more Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=40}},nil}c["+48 Life gained when you Block {variant:1}+20 Mana gained when you Block"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=48}}," gained when you Block {variant:1}+20 Mana gained when you Block"}c["6% increased Area of Effect of Area Skills"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=6}},nil}c["Right ring slot: Projectiles from Spells Chain +1 times {variant:2}Right ring slot: Projectiles from Spells cannot Fork"]={nil,"Projectiles from Spells Chain +1 times {variant:2}Right ring slot: Projectiles from Spells cannot Fork"}c["+24 to Dexterity and Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=24},[2]={flags=0,keywordFlags=0,name="Int",type="BASE",value=24}},nil}c["100% increased Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=100}},nil}c["+1 to Maximum Energy Shield per 5 Armour on Equipped Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=1}}," per 5 Armour on Equipped Shield"}c["Adds 9 to 26 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=9},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=26}},nil}c["6% increased Physical Damage with Staves"]={{[1]={flags=2097152,keywordFlags=0,name="PhysicalDamage",type="INC",value=6}},nil}c["475% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=475}},nil}c["20% increased Attack and Cast Speed if Energy"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=20}}," if Energy"}c["10% increased Melee Damage"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["Gain an Endurance Charge when you take a Critical Strike {variant:1,2,3}2% of Life Regenerated per Second while on Low Life"]={nil,"Gain an Endurance Charge when you take a Critical Strike {variant:1,2,3}2% of Life Regenerated per Second while on Low Life"}c["100% of Lightning Damage from Hits taken as Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamageTakenAsFire",type="BASE",value=100}},nil}c["+240 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=240}},nil}c["20% chance to create a Smoke Cloud when you place a Mine or throw a Trap"]={{}," to create a Smoke Cloud when you place a or throw a Trap"}c["100% increased Critical Strike Chance for Spells"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=100}},nil}c["+140 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=140}},nil}c["Cannot Evade enemy Attacks"]={{[1]={flags=0,keywordFlags=0,name="CannotEvade",type="FLAG",value=true}},nil}c["12 to 14 Cold Damage per Frenzy Charge 2% chance to Avoid Elemental Damage when Hit per Frenzy Charge"]={nil,"12 to 14 Cold Damage per Frenzy Charge 2% chance to Avoid Elemental Damage when Hit per Frenzy Charge"}c["Adds 188 to 262 Cold Damage to Bow Attacks {variant:6}Adds 145 to 200 Cold Damage to Bow Attacks"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=188},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=262}}," to Bow Attacks {variant:6}Adds 145 to 200 to Bow Attacks"}c["You cannot be Frozen for 3 seconds after being Frozen You cannot be Ignited for 3 seconds after being Ignited"]={nil,"You cannot be Frozen for 3 seconds after being Frozen You cannot be Ignited for 3 seconds after being Ignited"}c["Take no Extra Damage from Critical Strikes"]={nil,"no Extra Damage from Critical Strikes"}c["+13% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=13}},nil}c["5% of Life Regenerated per Second while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=5}},nil}c["10% increased Frenzy Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="FrenzyChargesDuration",type="INC",value=10}},nil}c["15% Chance to Block Spells during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=15}},nil}c["48% increased Elemental Damage with Weapons"]={{[1]={flags=134217728,keywordFlags=0,name="ElementalDamage",type="INC",value=48}},nil}c["Cannot gain Energy Shield 50 Life Regenerated per second if you have at least 500 Maximum Energy Shield"]={nil,"Cannot gain Energy Shield 50 Life Regenerated per second if you have at least 500 Maximum Energy Shield"}c["Ignore all Movement Penalties from Armour"]={{[1]={flags=0,keywordFlags=0,name="Condition:IgnoreMovementPenalties",type="FLAG",value=true}},nil}c["200% of Life Leech applies to enemies as Chaos Damage 15% increased Movement Speed while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LifeAsChaos",type="BASE",value=200}}," Leech applies to enemies 15% increased Movement Speed "}c["Purity of Elements Reserves no Mana"]={nil,"Purity of Elements Reserves no Mana"}c["Golems have 40% less Life"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="MORE",value=-40}}}},nil}c["30% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=30}},nil}c["40% increased Damage with Hits against Frozen Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Frozen"},flags=4,keywordFlags=0,name="Damage",type="INC",value=40}}," with Hits "}c["Bow Knockback at Close Range"]={{[1]={[1]={type="Condition",var="AtCloseRange"},flags=131072,keywordFlags=0,name="EnemyKnockbackChance",type="BASE",value=100}},nil}c["2% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=2}},nil}c["+60 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=60}},nil}c["75% chance to cause Enemies to Flee on use"]={{}," to cause Enemies to Flee on use"}c["200 Fire Damage taken per second per Endurance Charge if you've been Hit Recently Elder Item"]={nil,"200 Fire Damage taken per second per Endurance Charge if you've been Hit Recently Elder Item"}c["Every 5 seconds, remove Curses and Elemental Status Ailments from you You and Allies have 12% increased Attack and Cast Speed while affected"]={nil,"Every 5 seconds, remove Curses and Elemental Status Ailments from you You and Allies have 12% increased Attack and Cast Speed while affected"}c["Unaffected by Burning Ground while affected by Purity of Fire"]={nil,"Unaffected by Burning Ground while affected by Purity of Fire"}c["Nearby Allies' spells have Culling Strike {variant:2}Nearby Allies have Culling Strike"]={nil,"Nearby Allies' spells have Culling Strike {variant:2}Nearby Allies have Culling Strike"}c["24% increased Elemental Damage with Weapons"]={{[1]={flags=134217728,keywordFlags=0,name="ElementalDamage",type="INC",value=24}},nil}c["Critical Strike Chance is increased by Lightning Resistance Trigger Level 12 Lightning Bolt when you deal a Critical Strike"]={nil,"Critical Strike Chance is increased by Lightning Resistance Trigger Level 12 Lightning Bolt when you deal a Critical Strike"}c["Passives granting Lightning Resistance or all Elemental Resistances in Radius also grant an equal chance to gain a Power Charge on Kill"]={nil,"Passives granting Lightning Resistance or all Elemental Resistances in Radius also grant an equal chance to gain a Power Charge on Kill"}c["-2 Physical Damage taken from Attacks 40% of Melee Physical Damage taken reflected to Attacker"]={{[1]={flags=256,keywordFlags=0,name="PhysicalDamageTaken",type="BASE",value=-2}}," from Attacks 40% of Physical Damage taken reflected to Attacker"}c["20% increased Accuracy Rating with Daggers"]={{[1]={flags=524288,keywordFlags=0,name="Accuracy",type="INC",value=20}},nil}c["30% Chance to cause Bleeding on Hit"]={{[1]={flags=0,keywordFlags=0,name="BleedChance",type="BASE",value=30}},nil}c["60% increased Global Critical Strike Chance while wielding a Staff"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=60}},nil}c["25% increased Damage against Frozen, Shocked or Ignited Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",varList={[1]="Frozen",[2]="Shocked",[3]="Ignited"}},flags=4,keywordFlags=0,name="Damage",type="INC",value=25}},nil}c["330% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=330}},nil}c["212% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=212}},nil}c["Gain 50 Life when you Stun an Enemy {variant:1}20% less Minimum Physical Attack Damage"]={nil,"Gain 50 Life when you Stun an Enemy {variant:1}20% less Minimum Physical Attack Damage"}c["115% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=115}},nil}c["+28% to Fire and Cold Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=28},[2]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=28}},nil}c["12% increased maximum Life if no Equipped Items are Corrupted"]={{[1]={[1]={threshold=0,type="MultiplierThreshold",upper=true,var="CorruptedItem"},flags=0,keywordFlags=0,name="Life",type="INC",value=12}},nil}c["275% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=275}},nil}c["Determination Reserves no Mana {variant:3}Purity of Fire Reserves no Mana"]={nil,"Determination Reserves no Mana {variant:3}Purity of Fire Reserves no Mana"}c["+20 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=20}},nil}c["6% increased Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="Damage",type="INC",value=6}},nil}c["24% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=24}},nil}c["18% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=18}},nil}c["9% chance to Freeze"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=9}},nil}c["20% of Overkill Damage is Leeched as Life Life Leech effects are not removed at Full Life"]={{[1]={flags=0,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=20}}," Overkill is Life Leech effects are not removed at Full Life"}c["90 Energy Shield Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRegen",type="BASE",value=90}},nil}c["20% chance to gain a Power Charge on Kill {variant:23}20% chance to gain a Endurance Charge on Kill"]={{}," to gain a Power Charge on Kill {variant:23}20% chance to gain a Endurance Charge on Kill"}c["3% increased Intelligence for each Unique Item you have equipped"]={{[1]={[1]={type="Multiplier",var="UniqueItem"},flags=0,keywordFlags=0,name="Int",type="INC",value=3}},nil}c["Cannot Block"]={nil,"Cannot Block"}c["+25 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=25}},nil}c["their Maximum Life as Physical Damage"]={nil,"their Maximum Life as Physical Damage"}c["+8 Mana gained when you Block"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=8}}," gained when you Block"}c["+9% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=9}},nil}c["22% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=22}},nil}c["You lose 5% of Energy Shield per second"]={nil,"You lose 5% of Energy Shield per second"}c["70% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=70}},nil}c["Minions Leech 0.6% of Damage as Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=0.6}}}},nil}c["40% increased Block Recovery"]={{[1]={flags=0,keywordFlags=0,name="BlockRecovery",type="INC",value=40}},nil}c["50% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=50}},nil}c["75% increased Duration of Poisons you inflict during Flask effect Grants Perfect Agony during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},[2]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="Duration",type="INC",value=75}}," of Poisons you inflict Grants Perfect Agony "}c["8% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=570425344,keywordFlags=0,name="PhysicalDamage",type="INC",value=8}},nil}c["10% chance to gain a Power Charge on Critical Strike"]={{}," to gain a Power Charge"}c["With a Murderous Eye Jewel Socketed, Intimidate Enemies for 4 seconds on Hit with Attacks With a Searching Eye Jewel Socketed, Maim Enemies for 4 seconds on Hit with Attacks"]={nil,"With a Murderous Eye Jewel Socketed, Intimidate Enemies for 4 seconds on Hit with Attacks With a Searching Eye Jewel Socketed, Maim Enemies for 4 seconds on Hit with Attacks"}c["80% faster start of Energy Shield Recharge"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRechargeFaster",type="INC",value=80}},nil}c["Take 200 Physical Damage when you use a Movement Skill You have no Armour or Energy Shield"]={nil,"200 Physical Damage when you use a Movement Skill You have no Armour or Energy Shield"}c["0.5% of Spell Damage Leeched as Life if Equipped Shield has at least 30% Chance to Block +1 to Maximum Energy Shield per 5 Armour on Equipped Shield"]={{[1]={flags=2,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=0.5}}," if Equipped Shield has at least 30% Chance to Block +1 to Maximum Energy Shield per 5 Armour on Equipped Shield"}c["10% increased Attack and Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=10}},nil}c["30% reduced Duration of Ailments on Enemies 10% chance to Shock"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=-30}}," of Ailments 10% chance to Shock"}c["6% increased Attack Speed with Maces"]={{[1]={flags=1048577,keywordFlags=0,name="Speed",type="INC",value=6}},nil}c["8% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=8}},nil}c["Herald of Agony has 30% reduced Mana Reservation"]={nil,"Herald of Agony has 30% reduced Mana Reservation"}c["Gain 110% of Bow Physical Damage as Extra Damage of an Element {variant:5}Gain 100% of Bow Physical Damage as Extra Damage of an Element"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=110}}," Bow as Extra Damage of an Element {variant:5}Gain 100% of Bow Physical Damage as Extra Damage of an Element"}c["15% increased Movement Speed while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=15}},nil}c["your maximum number of Power Charges"]={nil,"your maximum number of Power Charges"}c["+20 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=20}},nil}c["20% chance to Recover 10% of Maximum Mana when you use a Skill"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=20}}," to Recover 10% of when you use a Skill"}c["-10% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=-10}},nil}c["+60% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=60}},nil}c["20% chance to gain a Endurance Charge on Kill {variant:24}4% of Life Regenerated per second"]={{},""}c["50% increased Effect of Curses on you"]={{[1]={flags=0,keywordFlags=0,name="CurseEffectOnSelf",type="INC",value=50}},nil}c["Elemental Status Ailments are removed when you reach Low Life Your Hits permanently Intimidate Enemies that are on Full Life"]={nil,"Elemental Status Ailments are removed when you reach Low Life Your Hits permanently Intimidate Enemies that are on Full Life"}c["20% increased Lightning Damage per 1% Lightning Resistance above 75%"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=20}}," per 1% Lightning Resistance above 75%"}c["you Spend at least 100 Mana to Use a Skill"]={nil,"you Spend at least 100 Mana to Use a Skill"}c["Skills which throw Traps have Blood Magic Skills used by Traps have 20% increased Area of Effect"]={nil,"Skills which throw Traps have Blood Magic Skills used by Traps have 20% increased Area of Effect"}c["+2 to Level of all Lightning Spell Skill Gems +120 to Intelligence"]={{[1]={flags=2,keywordFlags=0,name="Int",type="BASE",value=2}}," Level of all Lightning Skill Gems +120 to "}c["20% increased Cast Speed while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=16,keywordFlags=0,name="Speed",type="INC",value=20}},nil}c["Your Critical Strike Chance is Lucky while Focussed"]={nil,"Your Critical Strike Chance is Lucky while Focussed"}c["Adds 12 to 22 Physical Damage to Attacks with Bows"]={{[1]={flags=131072,keywordFlags=0,name="PhysicalMin",type="BASE",value=12},[2]={flags=131072,keywordFlags=0,name="PhysicalMax",type="BASE",value=22}},nil}c["8% chance to Avoid Elemental Status Ailments"]={{[1]={flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=8},[2]={flags=0,keywordFlags=0,name="AvoidFrozen",type="BASE",value=8},[3]={flags=0,keywordFlags=0,name="AvoidChilled",type="BASE",value=8},[4]={flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=8}},nil}c["2% increased Melee Physical Damage per 10 Dexterity"]={{[1]={[1]={div=10,stat="Dex",type="PerStat"},flags=256,keywordFlags=0,name="PhysicalDamage",type="INC",value=2}},nil}c["20% chance to Avoid Projectiles while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=20}}," to Avoid "}c["10% chance to Dodge Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellDodgeChance",type="BASE",value=10}},nil}c["Gain 300% of Weapon Physical Damage as Extra Damage of an Element"]={{[1]={flags=134217728,keywordFlags=0,name="PhysicalDamage",type="BASE",value=300}}," as Extra Damage of an Element"}c["10% chance to Curse Enemies with a random Curse on Hit"]={{}," to Curse Enemies with a random Curse on Hit"}c["+24 to Strength and Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=24},[2]={flags=0,keywordFlags=0,name="Int",type="BASE",value=24}},nil}c["Adds 98 to 178 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=98},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=178}},nil}c["Your Critical Strikes do not deal extra Damage"]={{[1]={flags=0,keywordFlags=0,name="NoCritMultiplier",type="FLAG",value=true}},nil}c["+12 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=12}},nil}c["+1% to Chaos Resistance per Poison on you Poison you inflict is Reflected to you"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=1}}," per Poison on you Poison you inflict is Reflected to you"}c["+33 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=33}},nil}c["Minions Recover 1% of their Maximum Life when they Block"]={nil,"Recover 1% of their Maximum Life when they Block"}c["60% increased Defences from equipped Shield"]={{[1]={[1]={slotName="Weapon 2",type="SlotName"},flags=0,keywordFlags=0,name="Defences",type="INC",value=60}},nil}c["Adds 8 to 13 Physical Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="PhysicalMin",type="BASE",value=8},[2]={flags=1,keywordFlags=0,name="PhysicalMax",type="BASE",value=13}},nil}c["Consumes a Void Charge to Trigger Level 20 Void Shot when you fire Arrows"]={nil,"Consumes a Void Charge to Trigger Level 20 Void Shot when you fire Arrows"}c["Adds 10 to 120 Lightning Damage to Spells"]={{[1]={flags=2,keywordFlags=0,name="LightningMin",type="BASE",value=10},[2]={flags=2,keywordFlags=0,name="LightningMax",type="BASE",value=120}},nil}c["+96 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=96}},nil}c["+1000 Armour while you do not have Avatar of Fire {variant:2}+2000 Armour while you do not have Avatar of Fire"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=1000}}," while you do not have Avatar of Fire {variant:2}+2000 Armour while you do not have Avatar of Fire"}c["Your Chaos Damage can Shock"]={{[1]={flags=0,keywordFlags=0,name="ChaosCanShock",type="FLAG",value=true}},nil}c["Vaal Skills used during effect do not apply Soul Gain Prevention"]={nil,"Vaal Skills used during effect do not apply Soul Gain Prevention"}c["200% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=200}},nil}c["-1 Dexterity per 1 Dexterity on Allocated Passives in Radius 2% increased Movement Speed per 10 Dexterity on Allocated Passives in Radius"]={{[1]={[1]={div=1,stat="Dex",type="PerStat"},[2]={div=10,stat="Dex",type="PerStat"},flags=0,keywordFlags=0,name="Dex",type="BASE",value=-1}}," on Allocated Passives in Radius 2% increased Movement Speed on Allocated Passives in Radius"}c["With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 4% increased Damage each time it Hits. {variant:2}With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 5% increased Damage each time it Hits."]={nil,"With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 4% increased Damage each time it Hits. {variant:2}With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 5% increased Damage each time it Hits."}c["Adds 96 to 118 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=96},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=118}},nil}c["13% increased Quantity of Items found with a Magic Item equipped"]={{[1]={[1]={threshold=1,type="MultiplierThreshold",var="MagicItem"},flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=13}},nil}c["25% chance to create a Smoke Cloud when Hit 25% chance to Blind Enemies on Hit"]={{}," to create a Smoke Cloud when Hit 25% chance to Blind Enemies on Hit"}c["40% increased Damage against Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=4,keywordFlags=0,name="Damage",type="INC",value=40}},nil}c["+100 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=100}},nil}c["Burning Hoofprints"]={nil,"Burning Hoofprints"}c["15% increased Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=15}},nil}c["50% increased Chill Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=50}},nil}c["30% increased Rarity of Items Dropped by Slain Shocked Enemies"]={{}," Rarity of Items Dropped by Slain Shocked Enemies"}c["+10 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=10}},nil}c["+25% to Cold and Lightning Resistances"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=25},[2]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=25}},nil}c["+175 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=175}},nil}c["+40% to Critical Strike Multiplier if Dexterity is higher than Intelligence"]={{[1]={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=40}}," if Dexterity is higher than Intelligence"}c["70% increased Stun Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=70}},nil}c["20% reduced Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=-20}},nil}c["Projectile Attacks gain damage as they travel farther, dealing up to 30% more Damage to targets"]={nil,"Projectile Attacks gain damage as they travel farther, dealing up to 30% more Damage to targets"}c["You gain Unholy Might for 10 seconds on Block"]={nil,"You gain Unholy Might for 10 seconds on Block"}c["2% increased Attack Speed with Staves"]={{[1]={flags=2097153,keywordFlags=0,name="Speed",type="INC",value=2}},nil}c["+18% Chance to Block Attack Damage while wielding a Staff Trigger Level 20 Summon Phantasm Skill when you Consume a Corpse"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=18}}," Attack Damage Trigger Level 20 Summon Phantasm Skill when you Consume a Corpse"}c["100% increased Shock Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockDuration",type="INC",value=100}},nil}c["15% reduced maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=-15}},nil}c["30% more Melee Physical Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=256,keywordFlags=0,name="PhysicalDamage",type="MORE",value=30}},nil}c["For each Element you've been hit by Damage of Recently, 8% reduced Damage taken of that Element"]={{[1]={[1]={type="Condition",var="HitByFireDamageRecently"},flags=0,keywordFlags=0,name="FireDamageTaken",type="INC",value=-8},[2]={[1]={type="Condition",var="HitByColdDamageRecently"},flags=0,keywordFlags=0,name="ColdDamageTaken",type="INC",value=-8},[3]={[1]={type="Condition",var="HitByLightningDamageRecently"},flags=0,keywordFlags=0,name="LightningDamageTaken",type="INC",value=-8}},nil}c["Enemies killed by Zombies explode dealing 20% of their Maximum Life as Fire Damage {variant:1,2,3}Zombies deal 100% increased Physical Damage"]={nil,"Enemies killed by Zombies explode dealing 20% of their Maximum Life as Fire Damage {variant:1,2,3}Zombies deal 100% increased Physical Damage"}c["Charan's Sword"]={nil,"Charan's Sword"}c["23% increased Elemental Damage with Weapons"]={{[1]={flags=134217728,keywordFlags=0,name="ElementalDamage",type="INC",value=23}},nil}c["10% increased Melee Physical Damage"]={{[1]={flags=256,keywordFlags=0,name="PhysicalDamage",type="INC",value=10}},nil}c["30% increased Movement Speed during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=30}},nil}c["Take 150 Physical Damage per Second per Siphoning Charge if you've used a Skill Recently Elder Item"]={nil,"150 Physical Damage per Second per Siphoning Charge if you've used a Skill Recently Elder Item"}c["125% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=125}},nil}c["8% increased Attack Speed with Wands"]={{[1]={flags=8388609,keywordFlags=0,name="Speed",type="INC",value=8}},nil}c["10% increased Life Leeched per second"]={{[1]={flags=0,keywordFlags=0,name="LifeLeechRate",type="INC",value=10}},nil}c["Socketed Gems are Supported by level 15 Increased Area of Effect"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=15,skillId="SupportIncreasedAreaOfEffect"}}},nil}c["Passives granting Fire Resistance or all Elemental Resistances in Radius also grant an equal chance to gain an Endurance Charge on Kill"]={nil,"Passives granting Fire Resistance or all Elemental Resistances in Radius also grant an equal chance to gain an Endurance Charge on Kill"}c["Lose 15 Life for each Enemy hit by your Spells"]={nil,"Lose 15 Life for each Enemy hit by your Spells"}c["16% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=134217728,keywordFlags=0,name="PhysicalDamage",type="INC",value=16}},nil}c["320% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=320}},nil}c["Adds 65 to 76 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=65},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=76}},nil}c["80% increased Attack Damage if your other Ring is a Shaper Item"]={{[1]={flags=1,keywordFlags=0,name="Damage",type="INC",value=80}}," if your other Ring is a Shaper Item"}c["Trigger Commandment of Inferno on Critical Strike"]={nil,"Trigger Commandment of Inferno on Critical Strike"}c["Gain a Void Charge every 0.5 seconds"]={nil,"Gain a Void Charge every 0.5 seconds"}c["Gain 110% of Bow Physical Damage as Extra Damage of each Element"]={{[1]={flags=131072,keywordFlags=0,name="PhysicalDamageGainAsLightning",type="BASE",value=110},[2]={flags=131072,keywordFlags=0,name="PhysicalDamageGainAsCold",type="BASE",value=110},[3]={flags=131072,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=110}},nil}c["Phasing"]={{[1]={flags=0,keywordFlags=0,name="Condition:Phasing",type="FLAG",value=true}},nil}c["10% of Physical Damage Converted to Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToChaos",type="BASE",value=10}},nil}c["40% increased Elemental Damage with Attack Skills 8% increased Attack Speed"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=40}}," with Attack Skills 8% increased Attack Speed"}c["Desecrate creates 2 additional Corpses"]={nil,"Desecrate creates 2 additional Corpses"}c["30% reduced Enemy Stun Threshold with this Weapon"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-30}},nil}c["18% Chance to Block Attack Damage while wielding a Staff {variant:2,3}20% Chance to Block Attack Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},[2]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=18}}," Attack Damage {variant:2,3}20% Chance to Block Attack Damage "}c["4% reduced Mana Cost per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-4}},nil}c["33% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=33}},nil}c["40% chance to Chill Attackers for 4 seconds on Block 40% chance to Shock Attackers for 4 seconds on Block"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=40}}," to Chill Attackers for 4 seconds on Block 40% chance Attackers for 4 seconds on Block"}c["6% reduced Damage taken from Blinded Enemies"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=-6}}," from Blinded Enemies"}c["0.2% of Damage Leeched as Life against Shocked Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Shocked"},flags=4,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=0.2}},nil}c["Has 2 Sockets"]={{[1]={flags=0,keywordFlags=0,name="SocketCount",type="BASE",value=2}},nil}c["40% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=40}},nil}c["You take 10% of your maximum Life as Chaos Damage on use"]={nil,"You take 10% of your maximum Life as Chaos Damage on use"}c["Weapons you Animate create an additional copy"]={nil,"Weapons you Animate create an additional copy"}c["Vaal Pact"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Vaal Pact"}},nil}c["+1 to Level of Socketed Melee Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="melee",value=1}}},nil}c["+48 Life gained when you Block"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=48}}," gained when you Block"}c["Grants level 22 Blight Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=22,skillId="Blight"}}},nil}c["12% increased Physical Damage with Maces"]={{[1]={flags=1048576,keywordFlags=0,name="PhysicalDamage",type="INC",value=12}},nil}c["80% increased Damage while you have no Frenzy Charges"]={{[1]={[1]={stat="FrenzyCharges",threshold=0,type="StatThreshold",upper=true},flags=0,keywordFlags=0,name="Damage",type="INC",value=80}},nil}c["Minions have +9% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=9}}}},nil}c["21% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=21}},nil}c["Shock Enemies as though dealing 300% more Damage {variant:2}Your Shocks can increase Damage taken by up to a maximum of 100%"]={nil,"Shock Enemies as though dealing 300% more Damage {variant:2}Your Shocks can increase Damage taken by up to a maximum of 100%"}c["+15% to Fire and Chaos Resistances {variant:2}{crafted}+15% to Cold and Chaos Resistances"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=15}}," Fire and s {variant:2}{crafted}+15% to Cold and Chaos Resistances"}c["You and Nearby Allies have 56 to 88 added Cold Damage per Green Socket"]={nil,"56 to 88 added Cold Damage per Green Socket"}c["50% increased Blind duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=50}}," Blind "}c["+30 Mana gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="ManaOnKill",type="BASE",value=30}},nil}c["With at least 40 Strength in Radius, Ground Slam has a 35% chance to grant an Endurance Charge when you Stun an Enemy"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 35% chance to grant an Endurance Charge when you Stun an Enemy"}c["50% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=50}},nil}c["6% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=6}},nil}c["+1 to maximum number of Summoned Holy Relics Summoned Holy Relics have 25% reduced Cooldown Recovery Speed"]={{[1]={flags=0,keywordFlags=0,name="CooldownRecovery",type="BASE",value=1}}," maximum number of Summoned Holy Relics Summoned Holy Relics have 25% reduced "}c["Minions deal 9 to 15 additional Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=9}}},[2]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=15}}}},nil}c["Deals 450 Chaos Damage per second to nearby Enemies"]={nil,"Deals 450 Chaos Damage per second to nearby Enemies"}c["Gain 5% of Lightning Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamageGainAsChaos",type="BASE",value=5}},nil}c["Gain Elemental Conflux for 4 seconds when you Kill a Rare or Unique Enemy 30% increased Damage of each Damage Type for which you"]={nil,"Gain Elemental Conflux for 4 seconds when you Kill a Rare or Unique Enemy 30% increased Damage of each Damage Type for which you"}c["Adds 38 to 50 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=38},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=50}},nil}c["Socketed Gems are Supported by level 10 Blastchain Mine"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=10,skillId="SupportRemoteMine"}}},nil}c["30% increased Armour and Evasion while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=30}},nil}c["0.5% of Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.5}},nil}c["Warcry Skills' Cooldown Time is 2 seconds"]={nil,"Warcry Skills' Cooldown Time is 2 seconds"}c["20% chance to gain a Frenzy Charge when you Hit a Rare or Unique Enemy"]={{}," to gain aCharge when you Hit a Rare or Unique Enemy"}c["Purity of Fire Reserves no Mana {variant:4}Vitality Reserves no Mana"]={nil,"Purity of Fire Reserves no Mana {variant:4}Vitality Reserves no Mana"}c["2% additional Block Chance with Staves"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=2}},nil}c["+3 to Level of Socketed Warcry Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="warcry",value=3}}},nil}c["Critical Strikes have Culling Strike"]={nil,"Critical Strikes have Culling Strike"}c["50% increased Effect of Socketed Jewels"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=50}}," of Socketed Jewels"}c["Unaffected by Frostbite while affected by Purity of Ice {variant:41}Immune to Shock while affected by Purity of Lightning"]={nil,"Unaffected by Frostbite while affected by Purity of Ice {variant:41}Immune to Shock while affected by Purity of Lightning"}c["You have no Armour or Energy Shield"]={nil,"You have no Armour or Energy Shield"}c["12% increased Physical Damage with Daggers"]={{[1]={flags=524288,keywordFlags=0,name="PhysicalDamage",type="INC",value=12}},nil}c["Historic"]={nil,"Historic"}c["15% chance to Gain a Power Charge if you or your Totems kill an Enemy"]={{}," to Gain a Power Charge if you or your s kill an Enemy"}c["10% increased Physical Damage with Claws"]={{[1]={flags=262144,keywordFlags=0,name="PhysicalDamage",type="INC",value=10}},nil}c["50% increased Ignite Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=50}},nil}c["100% increased Quantity of Items Dropped by Slain Normal Enemies"]={{}," Quantity of Items Dropped by Slain Normal Enemies"}c["+70 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=70}},nil}c["Adds 1 to 2 Lightning Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=1,keywordFlags=0,name="LightningMax",type="BASE",value=2}},nil}c["Immune to Shock while affected by Purity of Lightning"]={nil,"Immune to Shock while affected by Purity of Lightning"}c["27% increased Damage over Time"]={{[1]={flags=8,keywordFlags=0,name="Damage",type="INC",value=27}},nil}c["5% increased Experience gain 20% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=5}}," Experience gain 20% increased "}c["14% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=14}},nil}c["Curse Enemies with Temporal Chains on Hit"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,noSupports=true,skillId="TemporalChains"}}},nil}c["Raise Zombie does not require a Corpse Your Raised Zombies count as Corpses"]={nil,"Raise Zombie does not require a Corpse Your Raised Zombies count as Corpses"}c["12% increased Fire Damage with Weapons"]={{[1]={flags=134217728,keywordFlags=0,name="FireDamage",type="INC",value=12}},nil}c["50% reduced Reflected Physical Damage taken"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=-50}}," Reflected "}c["+32% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=32}},nil}c["10% increased Movement Speed while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=10}},nil}c["Cold-only Splash Damage to surrounding targets"]={nil,"Cold-only Splash Damage to surrounding targets"}c["Regenerate 35 Mana per second if all Equipped Items are Corrupted"]={{[1]={[1]={threshold=0,type="MultiplierThreshold",upper=true,var="NonCorruptedItem"},flags=0,keywordFlags=0,name="ManaRegen",type="BASE",value=35}},nil}c["20% Chance for Energy Shield Recharge to Start when you Block"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=20}}," for Recharge to Start when you Block"}c["+1% to Chaos Resistance per Poison on you"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=1}}," per Poison on you"}c["Gain Phasing for 3 seconds on Kill"]={nil,"Gain Phasing for 3 seconds on Kill"}c["30% increased Movement Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=30}},nil}c["Non-Aura Curses you inflict are not removed from Dying Enemies {variant:3}Enemies near Corpses affected by your Curses are Blinded"]={nil,"Non-Aura Curses you inflict are not removed from Dying Enemies {variant:3}Enemies near Corpses affected by your Curses are Blinded"}c["25% increased Damage for each Equipped Magic Item"]={{[1]={[1]={type="Multiplier",var="MagicItem"},flags=0,keywordFlags=0,name="Damage",type="INC",value=25}},nil}c["2% increased Movement Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=2}},nil}c["155% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=155}},nil}c["Cannot be Shocked if Intelligence is higher than Strength"]={nil,"Cannot be Shocked if Intelligence is higher than Strength"}c["Auras you Cast grant 0.2% of Maximum Life Regenerated per second to"]={{[1]={flags=0,keywordFlags=0,name="ExtraAuraEffect",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.2}}}}," to"}c["+150 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=150}},nil}c["Cursed Enemies you Kill have a 20% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage Enemies you Curse take 10% increased Damage"]={nil,"Cursed Enemies you Kill have a 20% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage Enemies you Curse take 10% increased Damage"}c["Adds 6 to 12 Physical Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="PhysicalMin",type="BASE",value=6},[2]={flags=1,keywordFlags=0,name="PhysicalMax",type="BASE",value=12}},nil}c["+1 Energy Shield gained on Kill per Level {variant:3,4}+1 to maximum Life per Level"]={{[1]={[1]={type="Multiplier",var="Level"},[2]={type="Multiplier",var="Level"},flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=1}}," gained on Kill {variant:3,4}+1 to maximum Life "}c["50% increased Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=50}},nil}c["20% chance to gain a Frenzy Charge on Kill"]={{}," to gain aCharge on Kill"}c["2% chance to Avoid Elemental Damage when Hit per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="ElementalDamage",type="BASE",value=2}}," to Avoid when Hit "}c["Adds 13 to 23 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=13},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=23}},nil}c["30% chance of Projectiles Piercing"]={{[1]={flags=0,keywordFlags=0,name="PierceChance",type="BASE",value=30}},nil}c["40% reduced Frenzy Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="FrenzyChargesDuration",type="INC",value=-40}},nil}c["Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 8% of their maximum Life as Fire Damage to nearby Enemies when Hit"]={nil,"Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 8% of their maximum Life as Fire Damage to nearby Enemies when Hit"}c["5% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=5}},nil}c["Damage Penetrates 2% Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningPenetration",type="BASE",value=2}},nil}c["Discipline Reserves no Mana"]={nil,"Discipline Reserves no Mana"}c["20% reduced Chill Duration on You"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=-20}}," on You"}c["+65 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=65}},nil}c["25% increased Chill Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=25}},nil}c["20% increased Projectile Speed"]={{[1]={flags=0,keywordFlags=0,name="ProjectileSpeed",type="INC",value=20}},nil}c["Adds 2 to 3 Cold Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="ColdMin",type="BASE",value=2},[2]={flags=1,keywordFlags=0,name="ColdMax",type="BASE",value=3}},nil}c["-5% to all maximum Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResistMax",type="BASE",value=-5},[2]={flags=0,keywordFlags=0,name="ColdResistMax",type="BASE",value=-5},[3]={flags=0,keywordFlags=0,name="LightningResistMax",type="BASE",value=-5},[4]={flags=0,keywordFlags=0,name="ChaosResistMax",type="BASE",value=-5}},nil}c["1% increased Lightning Damage per 10 Intelligence"]={{[1]={[1]={div=10,stat="Int",type="PerStat"},flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=1}},nil}c["30% increased Elemental Damage with Weapons"]={{[1]={flags=134217728,keywordFlags=0,name="ElementalDamage",type="INC",value=30}},nil}c["50% chance to inflict Bleeding on Critical Strike with Attacks Enemies you inflict Bleeding on grant 100% increased Flask Charges"]={{}," to inflict Bleeding Enemies you inflict Bleeding on grant 100% increased Flask Charges"}c["+12% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=12}},nil}c["10% of Overkill Damage is Leeched as Life Your Damaging Hits always Stun Enemies that are on Full Life"]={{[1]={flags=0,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=10}}," Overkill is Your Damaging Hits always Stun Enemies that are on Full Life"}c["25% chance to Scorch Enemies Cannot inflict Ignite"]={{}," to Scorch Enemies Cannot inflict Ignite"}c["+15% chance to Block Spell Damage 15% increased Cast Speed"]={{[1]={flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=15}}," Damage 15% increased Cast Speed"}c["+2 to Maximum number of Skeletons"]={{[1]={flags=0,keywordFlags=0,name="ActiveSkeletonLimit",type="BASE",value=2}},nil}c["30% Chance to gain Unholy Might on Block for 3 seconds {variant:2}You gain Unholy Might for 10 seconds on Block"]={{}," to gain Unholy Might on Block for 3 seconds {variant:2}You gain Unholy Might for 10 seconds on Block"}c["You gain Onslaught for 4 seconds on using a Warcry"]={nil,"You gain Onslaught for 4 seconds on using a Warcry"}c["Socketed Gems are supported by level 25 Melee Splash"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=25,skillId="SupportMeleeSplash"}}},nil}c["Adds 32 to 42 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=32},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=42}},nil}c["3% increased Attack Speed for each Map Item Modifier affecting the Area"]={{[1]={flags=513,keywordFlags=0,name="Speed",type="INC",value=3}}," for each Map Item Modifier affecting the "}c["Gems can be Socketed in this Item ignoring Socket Colour Gems Socketed in Red Sockets have +1 to Level"]={nil,"Gems can be Socketed in this Item ignoring Socket Colour Gems Socketed in Red Sockets have +1 to Level"}c["You cannot Recharge Energy Shield"]={nil,"You cannot Recharge Energy Shield"}c["5% chance to Dodge Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellDodgeChance",type="BASE",value=5}},nil}c["10% increased Critical Strike Chance with One Handed Melee Weapons"]={{[1]={flags=301989888,keywordFlags=0,name="CritChance",type="INC",value=10}},nil}c["3% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=3}},nil}c["190% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=190}},nil}c["+20 Energy Shield gained on Kill +1 to Level of Socketed Elemental Gems"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=20}}," gained on Kill +1 to Level of Socketed Elemental Gems"}c["+1% Chance to Block Attack Damage per 50 Strength Chance to Block Spell Damage is Unlucky"]={{[1]={[1]={div=50,stat="Str",type="PerStat"},flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=1}}," Attack Damage Chance to Block Damage is Unlucky"}c["+60 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=60}},nil}c["10% increased Cast Speed for Curses"]={{[1]={flags=16,keywordFlags=2,name="Speed",type="INC",value=10}},nil}c["2% additional Chance to receive a Critical Strike {variant:1,2,3,4}Nearby Enemies have 10% reduced Stun and Block Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="BASE",value=2}}," to receive a Critical Strike {variant:1,2,3,4}Nearby Enemies have 10% reduced "}c["12% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=12}},nil}c["Gain Chilling, Shocking and Igniting Conflux for 2 seconds"]={{},nil}c["20% increased Attack Speed when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=1,keywordFlags=0,name="Speed",type="INC",value=20}},nil}c["25% increased Stun Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=25}},nil}c["Reflects 100 to 150 Physical Damage to Melee Attackers"]={nil,"Reflects 100 to 150 Physical Damage to Melee Attackers"}c["Curse Enemies with level 5 Vulnerability on Block"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=5,noSupports=true,skillId="Vulnerability"}}},nil}c["Arrows Pierce an additional Target 12% increased Attack Speed"]={nil,"Arrows Pierce an additional Target 12% increased Attack Speed"}c["4% additional Block Chance while Dual Wielding or holding a Shield"]={{[1]={[1]={type="Condition",varList={[1]="DualWielding",[2]="UsingShield"}},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=4}},nil}c["+100% to Cold Resistance when Socketed with a Green Gem +100% to Lightning Resistance when Socketed with a Blue Gem"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=100}}," when Socketed with a Green Gem +100% to Lightning Resistance when Socketed with a Blue Gem"}c["Socketed Gems are Supported by Level 20 Endurance Charge on Melee Stun"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="EnduranceChargeOnMeleeStun"}}},nil}c["Enemies you Shock have 30% reduced Cast Speed Enemies you Shock have 20% reduced Movement Speed"]={nil,"Enemies you Shock have 30% reduced Cast Speed Enemies you Shock have 20% reduced Movement Speed"}c["10% of Physical Damage taken as Lightning Damage while affected by Purity of Lightning {variant:43}Unaffected by Conductivity while affected by Purity of Lightning"]={{[1]={[1]={skillName="Purity of Lightning",type="SkillName"},flags=0,keywordFlags=0,name="PhysicalDamageTakenAsLightning",type="BASE",value=10}}," while affected by{variant:43}Unaffected by Conductivity while affected by Purity of Lightning"}c["40% chance to Poison on Melee Hit"]={{[1]={flags=256,keywordFlags=0,name="PoisonChance",type="BASE",value=40}},nil}c["230% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=230}},nil}c["-1 Intelligence per 1 Intelligence on Allocated Passives in Radius 0.4% of Energy Shield Regenerated per Second for"]={{[1]={[1]={div=1,stat="Int",type="PerStat"},flags=0,keywordFlags=0,name="Int",type="BASE",value=-1}}," on Allocated Passives in Radius 0.4% of Energy Shield Regenerated per Second for"}c["Nearby Enemies have 10% reduced Stun and Block Recovery {variant:9,10,11,12,13}Nearby Enemies have an additional 2% chance to receive a Critical Strike"]={nil,"Nearby Enemies have 10% reduced Stun and Block Recovery {variant:9,10,11,12,13}Nearby Enemies have an additional 2% chance to receive a Critical Strike"}c["10% increased Movement Speed when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=10}},nil}c["Your Cold Damage can Ignite"]={{[1]={flags=0,keywordFlags=0,name="ColdCanIgnite",type="FLAG",value=true}},nil}c["+15% to Critical Strike Multiplier with Daggers"]={{[1]={flags=524288,keywordFlags=0,name="CritMultiplier",type="BASE",value=15}},nil}c["25% increased Quantity of Items found during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=25}},nil}c["Golems have +1000 to Armour"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Armour",type="BASE",value=1000}}}},nil}c["With at least 40 Strength in Radius, Cleave grants Fortify on Hit"]={nil,"With at least 40 Strength in Radius, Cleave grants Fortify on Hit"}c["175% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=175}},nil}c["Adds 2 to 3 Fire Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="FireMin",type="BASE",value=2},[2]={flags=1,keywordFlags=0,name="FireMax",type="BASE",value=3}},nil}c["4% increased Skill Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=4}},nil}c["10% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=10}},nil}c["Attacks always inflict Bleeding while you have Cat's Stealth"]={nil,"Attacks always inflict Bleeding while you have Cat's Stealth"}c["30% chance to Avoid being Chilled"]={{[1]={flags=0,keywordFlags=0,name="AvoidChilled",type="BASE",value=30}},nil}c["75% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=75}},nil}c["16% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=16}},nil}c["8% less Totem Damage per Totem"]={{[1]={[1]={div=1,stat="ActiveTotemLimit",type="PerStat"},flags=0,keywordFlags=16384,name="Damage",type="MORE",value=-8}},nil}c["8% increased Cast Speed while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=16,keywordFlags=0,name="Speed",type="INC",value=8}},nil}c["16% increased Cold Damage with Weapons"]={{[1]={flags=134217728,keywordFlags=0,name="ColdDamage",type="INC",value=16}},nil}c["Trigger Level 5 Rain of Arrows when you Attack with a Bow"]={nil,"Trigger Level 5 Rain of Arrows when you Attack with a Bow"}c["10% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["+29% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=29}},nil}c["+28 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=28}},nil}c["100% increased Quantity of Items Dropped by Slain Normal Enemies {variant:2}100% increased Quantity of Items Dropped by Slain Normal Enemies"]={{}," Quantity of Items Dropped by Slain Normal Enemies {variant:2}100% increased Quantity of Items Dropped by Slain Normal Enemies"}c["You cannot be slowed to below base speed"]={{[1]={flags=0,keywordFlags=0,name="ActionSpeedCannotBeBelowBase",type="FLAG",value=true}},nil}c["Recover 75% of your maximum Life on use {variant:3}Recover 100% of your maximum Life on use"]={nil,"Recover 75% of your maximum Life on use {variant:3}Recover 100% of your maximum Life on use"}c["With at least 40 Intelligence in Radius, Cold Snap Cooldown can be bypassed by Power Charges instead of Frenzy Charges"]={nil,"With at least 40 Intelligence in Radius, Cold Snap Cooldown can be bypassed by Power Charges instead of Frenzy Charges"}c["52% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=52}},nil}c["50% chance to avoid Bleeding"]={{}," to avoid Bleeding"}c["40% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=40}},nil}c["Left ring slot: 100% increased Mana Regeneration Rate"]={{[1]={[1]={num=1,type="SlotNumber"},flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=100}},nil}c["40% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=40}},nil}c["50% increased Block Recovery"]={{[1]={flags=0,keywordFlags=0,name="BlockRecovery",type="INC",value=50}},nil}c["Chill nearby Enemies when you Focus, causing 30% reduced Action Speed Focus has 25% increased Cooldown Recovery Speed"]={nil,"Chill nearby Enemies when you Focus, causing 30% reduced Action Speed Focus has 25% increased Cooldown Recovery Speed"}c["+600 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=600}},nil}c["Knocks Back Enemies if you get a Critical Strike with a Staff"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=2097152,keywordFlags=0,name="EnemyKnockbackChance",type="BASE",value=100}},nil}c["25% reduced Enemy Stun Threshold with this Weapon"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-25}},nil}c["Adds 25 to 50 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=25},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=50}},nil}c["+220 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=220}},nil}c["1% increased Damage per 5 of your lowest Attribute Elder Item"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=1}}," per 5 of your lowest Attribute Elder Item"}c["1% of Attack Damage Leeched as Life against Chilled enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=5,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=1}},nil}c["20% increased Damage over Time"]={{[1]={flags=8,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["Vitality Reserves no Mana {variant:5}Grace Reserves no Mana"]={nil,"Vitality Reserves no Mana {variant:5}Grace Reserves no Mana"}c["Hits with this Weapon deal 60% increased Damage to Ignited Enemies"]={nil,"Hits with this Weapon deal 60% increased Damage to Ignited Enemies"}c["15% reduced Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-15}},nil}c["+2 to Level of Socketed Herald Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="herald",value=2}}},nil}c["12% increased Trap Throwing Speed"]={{[1]={flags=0,keywordFlags=0,name="TrapThrowingSpeed",type="INC",value=12}},nil}c["Recover 5% of Maximum Life on Kill"]={nil,"Recover 5% of Maximum Life on Kill"}c["+40 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=40}},nil}c["20% of Fire Damage taken as Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamageTakenAsCold",type="BASE",value=20}},nil}c["Socketed Curse Skills ignore Curse Limit +40 to Intelligence"]={nil,"Socketed Curse Skills ignore Curse Limit +40 to Intelligence"}c["25% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=25}},nil}c["With at least 40 Intelligence in Radius, Cold Snap has a 50% chance to grant a Power Charge on Kill {variant:3}With at least 40 Intelligence in Radius, Cold Snap grants Power Charges instead of Frenzy Charges when Enemies die in it's Area"]={nil,"With at least 40 Intelligence in Radius, Cold Snap has a 50% chance to grant a Power Charge on Kill {variant:3}With at least 40 Intelligence in Radius, Cold Snap grants Power Charges instead of Frenzy Charges when Enemies die in it's Area"}c["1% additional Chance to Block with Shields"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=1}},nil}c["Your Raised Spectres also gain Arcane Surge when you do"]={nil,"Your Raised Spectres also gain Arcane Surge when you do"}c["If 4 Notables are Allocated in Radius, When you Kill a Rare monster, you gain 1 of its mods for 20 seconds"]={nil,"If 4 Notables are Allocated in Radius, When you Kill a Rare monster, you gain 1 of its mods for 20 seconds"}c["+30 Life gained on Killing Ignited Enemies"]={{[1]={flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=30}}," ing Ignited Enemies"}c["Recover 75% of your maximum Life on use"]={nil,"Recover 75% of your maximum Life on use"}c["Enemies you inflict Bleeding on grant 100% increased Flask Charges Adds 120 to 165 Physical Damage against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=4,keywordFlags=0,name="PhysicalMin",type="BASE",value=120},[2]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=4,keywordFlags=0,name="PhysicalMax",type="BASE",value=165}},"Enemies you inflict Bleeding on grant 100% increased Flask Charges "}c["+1% to maximum Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResistMax",type="BASE",value=1}},nil}c["Trigger Level 20 Arcane Wake after Spending a total of 200 Mana +300 to Accuracy Rating"]={nil,"Trigger Level 20 Arcane Wake after Spending a total of 200 Mana +300 to Accuracy Rating"}c["25% increased Spell Damage for each 200 total Mana you have Spent Recently, up to 2000% Shaper Item"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=25}}," for each 200 total Mana you have Spent Recently, up to 2000% Shaper Item"}c["0.4% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=0.4}},nil}c["Adds 19-43 Chaos Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="ChaosMin",type="BASE",value=19},[2]={flags=1,keywordFlags=0,name="ChaosMax",type="BASE",value=43}},nil}c["+100 to Maximum Mana per Green Socket"]={{[1]={[1]={type="Multiplier",var="GreenSocketIn{SlotName}"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=100}},nil}c["Damage Penetrates 15% Lightning Resistance while affected by Wrath"]={{[1]={flags=0,keywordFlags=0,name="LightningPenetration",type="BASE",value=15}}," while affected by Wrath"}c["13% increased Cooldown Recovery Speed for throwing Traps"]={{[1]={flags=0,keywordFlags=4096,name="CooldownRecovery",type="INC",value=13}},nil}c["Socketed Gems deal 63 to 94 additional Fire Damage"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=63}}},[2]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=94}}}},nil}c["Enemies Chilled by you take 100% increased Burning Damage"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="FireDamageTakenOverTime",type="INC",value=100}}}},nil}c["Damage with Weapons Penetrates 5% Elemental Resistance"]={{[1]={flags=134217728,keywordFlags=0,name="ElementalPenetration",type="BASE",value=5}},nil}c["16% Chance to Dodge Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellDodgeChance",type="BASE",value=16}},nil}c["30% increased Damage against Rare monsters {variant:2}30% increased Damage with Hits against Rare monsters"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=30}}," against Rare monsters {variant:2}30% increased Damage with Hits against Rare monsters"}c["200% of Life Leech applies to enemies as Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="LifeAsChaos",type="BASE",value=200}}," Leech applies to enemies "}c["Energy Shield protects Mana instead of Life"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldProtectsMana",type="FLAG",value=true}},nil}c["+6% to maximum Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResistMax",type="BASE",value=6}},nil}c["4% increased Movement Speed for each Hit you've Blocked Recently"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=4}}," for each Hit you've Blocked Recently"}c["Summoned Raging Spirits have 100% increased maximum Life"]={nil,"Summoned Raging Spirits have 100% increased maximum Life"}c["70% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=70}},nil}c["0.3% of Physical Attack Damage Leeched as Life per Red Socket"]={{[1]={[1]={type="Multiplier",var="RedSocketIn{SlotName}"},flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=0.3}},nil}c["Adds 6 to 14 Cold Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=6},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=14}},nil}c["Anger has 60% increased Aura Effect"]={{[1]={[1]={skillName="Anger",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=60}},nil}c["Unaffected by Vulnerability while affected by Determination"]={nil,"Unaffected by Vulnerability while affected by Determination"}c["Grants Level 20 Aspect of the Spider Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="SpiderAspect"}}},nil}c["Adds 140 to 210 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=140},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=210}},nil}c["50% increased Damage against Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=4,keywordFlags=0,name="Damage",type="INC",value=50}},nil}c["5% chance to gain Onslaught for 3 seconds on Kill {variant:2}10% chance to gain Onslaught for 10 seconds on Kill"]={{}," to gain Onslaught for 3 seconds on Kill {variant:2}10% chance to gain Onslaught for 10 seconds on Kill"}c["Ignited Enemies Burn 65% slower"]={{[1]={flags=0,keywordFlags=0,name="IgniteBurnSlower",type="INC",value=65}},nil}c["You cannot have non-Golem Minions 25% reduced Golem Size"]={nil,"You cannot have non-Golem Minions 25% reduced Golem Size"}c["100% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=100}},nil}c["20% increased Area of Effect of Area Skills"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=20}},nil}c["83% of Sword Physical Damage Added as Fire Damage"]={{[1]={flags=4194304,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=83}},nil}c["18% increased Damage against Chilled Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=4,keywordFlags=0,name="Damage",type="INC",value=18}},nil}c["10% increased Stun Duration with Two Handed Melee Weapons on Enemies"]={{[1]={flags=570425344,keywordFlags=0,name="EnemyStunDuration",type="INC",value=10}},nil}c["Enemies can have 1 additional Curse"]={{[1]={flags=0,keywordFlags=0,name="EnemyCurseLimit",type="BASE",value=1}},nil}c["165% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=165}},nil}c["31% increased Light Radius"]={{[1]={flags=0,keywordFlags=0,name="LightRadius",type="INC",value=31}},nil}c["+23% to all Elemental Resistances while you have at least 200 Strength"]={{[1]={[1]={stat="Str",threshold=200,type="StatThreshold"},flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=23}},nil}c["20% increased Movement Speed on Shocked Ground"]={{[1]={[1]={type="Condition",var="OnShockedGround"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=20}},nil}c["40% less Minimum Physical Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamage",type="MORE",value=-40}}," Minimum "}c["Adds 32 to 42 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=32},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=42}},nil}c["+50 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=50}},nil}c["Projectiles from Attacks have 20% chance to Maim on Hit while you have a Bestial Minion"]={nil,"Projectiles from Attacks have 20% chance to Maim on Hit while you have a Bestial Minion"}c["15% increased Evasion Rating and Armour"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=15}},nil}c["+125 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=125}},nil}c["Enemies killed explode dealing 10% of their Life as Fire Damage Recover 5% of Maximum Life on Kill"]={nil,"Enemies killed explode dealing 10% of their Life as Fire Damage Recover 5% of Maximum Life on Kill"}c["20% Chance to Block Spells during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=20}},nil}c["1% increased Attack Damage per 450 Evasion Rating"]={{[1]={[1]={div=450,stat="Evasion",type="PerStat"},flags=1,keywordFlags=0,name="Damage",type="INC",value=1}},nil}c["10% reduced Trap Duration"]={{[1]={flags=0,keywordFlags=0,name="TrapDuration",type="INC",value=-10}},nil}c["Enemies you Attack Reflect 100 Physical Damage to you +2 to Weapon range"]={nil,"Enemies you Attack Reflect 100 Physical Damage to you +2 to Weapon range"}c["+75 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=75}},nil}c["3 Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=3}},nil}c["Extra Gore {variant:1}10% chance to cause Bleeding on Hit"]={nil,"Extra Gore {variant:1}10% chance to cause Bleeding on Hit"}c["40% increased Effect of Shock {variant:3}25% increased Effect of Shock"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=40}}," of Shock {variant:3}25% increased Effect of Shock"}c["Adds 400 to 600 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=400},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=600}},nil}c["You and nearby allies have 20% increased Attack, Cast and Movement"]={{}," Attack, Cast and Movement"}c["+1 to Maximum Life per 10 Dexterity"]={{[1]={[1]={div=10,stat="Dex",type="PerStat"},flags=0,keywordFlags=0,name="Life",type="BASE",value=1}},nil}c["100% increased Power Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="PowerChargesDuration",type="INC",value=100}},nil}c["25% increased Attack Speed if you haven't Killed Recently"]={{[1]={[1]={neg=true,type="Condition",var="KilledRecently"},flags=1,keywordFlags=0,name="Speed",type="INC",value=25}},nil}c["Gain Soul Eater for 10 seconds when you use a Vaal Skill"]={nil,"Gain Soul Eater for 10 seconds when you use a Vaal Skill"}c["Adds 1 to 12 Lightning Damage to Spells"]={{[1]={flags=2,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=2,keywordFlags=0,name="LightningMax",type="BASE",value=12}},nil}c["Adds 74 to 121 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=74},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=121}},nil}c["10% Chance to Block Attack Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=10}}," Attack Damage "}c["Gain Life and Mana from Leech instantly on Critical Strike {variant:3}You have Vaal Pact if you've dealt a Critical Strike Recently"]={nil,"Gain Life and Mana from Leech instantly on Critical Strike {variant:3}You have Vaal Pact if you've dealt a Critical Strike Recently"}c["20% increased Life Leeched per second"]={{[1]={flags=0,keywordFlags=0,name="LifeLeechRate",type="INC",value=20}},nil}c["6% reduced Damage taken from Bleeding Enemies"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=-6}}," from Bleeding Enemies"}c["Gems Socketed in Blue Sockets gain 25% increased Experience"]={nil,"Gems Socketed in Blue Sockets gain 25% increased Experience"}c["30% chance to gain a Power Charge when you Stun Gain Unholy Might for 4 seconds on Critical Strike"]={{}," to gain a Power Charge when you Stun Gain Unholy Might for 4 seconds"}c["Removes all mana. Spend Life instead of Mana for Skills"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="MORE",value=-100},[2]={flags=0,keywordFlags=0,name="BloodMagic",type="FLAG",value=true}},nil}c["300% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=300}},nil}c["220% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=220}},nil}c["25% chance to cause Bleeding on Hit"]={{[1]={flags=0,keywordFlags=0,name="BleedChance",type="BASE",value=25}},nil}c["18% increased Area of Effect of Curse Skills"]={{[1]={flags=0,keywordFlags=2,name="AreaOfEffect",type="INC",value=18}},nil}c["20% chance to gain a Power Charge on Hit 6% increased Spell Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,keywordFlags=0,name="Damage",type="BASE",value=20}}," to gain a Power Charge on Hit 6% increased "}c["Gain +2% to Critical Strike Chance for 2 seconds when you Spend a total of 800 Mana"]={nil,"Gain +2% to Critical Strike Chance for 2 seconds when you Spend a total of 800 Mana"}c["+3% to all maximum Resistances while you have no Endurance Charges"]={{[1]={[1]={stat="EnduranceCharges",threshold=0,type="StatThreshold",upper=true},flags=0,keywordFlags=0,name="FireResistMax",type="BASE",value=3},[2]={[1]={stat="EnduranceCharges",threshold=0,type="StatThreshold",upper=true},flags=0,keywordFlags=0,name="ColdResistMax",type="BASE",value=3},[3]={[1]={stat="EnduranceCharges",threshold=0,type="StatThreshold",upper=true},flags=0,keywordFlags=0,name="LightningResistMax",type="BASE",value=3},[4]={[1]={stat="EnduranceCharges",threshold=0,type="StatThreshold",upper=true},flags=0,keywordFlags=0,name="ChaosResistMax",type="BASE",value=3}},nil}c["With at least 40 Intelligence in Radius, Blight has 50% increased Hinder Duration With at least 40 Intelligence in Radius, Enemies Hindered by Blight take 25% increased Chaos Damage"]={nil,"With at least 40 Intelligence in Radius, Blight has 50% increased Hinder Duration With at least 40 Intelligence in Radius, Enemies Hindered by Blight take 25% increased Chaos Damage"}c["165% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=165}},nil}c["245% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=245}},nil}c["Movement Skills cost no Mana"]={{[1]={flags=0,keywordFlags=8,name="ManaCost",type="MORE",value=-100}},nil}c["Adds 1 to 100 Lightning Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=1,keywordFlags=0,name="LightningMax",type="BASE",value=100}},nil}c["Trigger Level 20 Elemental Warding when you Hit an Enemy while Cursed 200% increased Physical Damage"]={nil,"Trigger Level 20 Elemental Warding when you Hit an Enemy while Cursed 200% increased Physical Damage"}c["Adds 1 to 120 Lightning Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=1,keywordFlags=0,name="LightningMax",type="BASE",value=120}},nil}c["5% chance to Blind Enemies on Hit with Attacks"]={{}," to Blind Enemies on Hit "}c["Cannot Block Spells"]={nil,"Cannot Block Spells"}c["+1 to Maximum Frenzy Charges"]={{[1]={flags=0,keywordFlags=0,name="FrenzyChargesMax",type="BASE",value=1}},nil}c["+1 to Level of all Fire Spell Skill Gems {variant:1,2}60% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="BASE",value=1}}," Level of all Fire Skill Gems {variant:1,2}60% increased Spell "}c["60% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=60}},nil}c["Grants Level 15 Envy Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=15,skillId="Envy"}}},nil}c["+14 Mana gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="ManaOnHit",type="BASE",value=14}},nil}c["6% increased Burning Damage for each Enemy you have Shocked Recently Adds 3 to 70 Lightning Damage to Hits against Ignited Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=12,keywordFlags=0,name="FireDamage",type="INC",value=6}}," for each Enemy you have Shocked Recently Adds 3 to 70 Lightning Damage to Hits "}c["-18 Physical Damage taken from Attacks {variant:1}15% chance to gain a Power Charge on Throwing a Trap"]={{[1]={flags=0,keywordFlags=4096,name="PhysicalDamageTaken",type="BASE",value=-18}}," from Attacks {variant:1}15% chance to gain a Power Charge on Throwing a "}c["400 Cold Damage taken per second per Frenzy Charge while moving"]={nil,"400 Cold Damage taken per second per Frenzy Charge while moving"}c["25% increased Critical Strike Chance with Maces"]={{[1]={flags=1048576,keywordFlags=0,name="CritChance",type="INC",value=25}},nil}c["Cannot gain Mana during effect Vaal Skills deal 100% increased Damage during effect"]={nil,"Cannot gain Mana during effect Vaal Skills deal 100% increased Damage during effect"}c["18% increased Physical Damage with Maces"]={{[1]={flags=1048576,keywordFlags=0,name="PhysicalDamage",type="INC",value=18}},nil}c["Nearby Allies' Action Speed cannot be modified to below base value"]={nil,"Nearby Allies' Action Speed cannot be modified to below base value"}c["60% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=60}},nil}c["Cannot be Shocked while Chilled"]={nil,"Cannot be Shocked while Chilled"}c["Raging Spirits' Hits always Ignite Raging Spirits refresh their Duration when they Kill an Ignited Enemy"]={nil,"Raging Spirits' Hits always Ignite Raging Spirits refresh their Duration when they Kill an Ignited Enemy"}c["31% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=31}},nil}c["Passives in radius are Conquered by the Vaal"]={nil,"Passives in radius are Conquered by the Vaal"}c["45% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=45}},nil}c["22% increased Physical Damage with Maces"]={{[1]={flags=1048576,keywordFlags=0,name="PhysicalDamage",type="INC",value=22}},nil}c["+8% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=8}},nil}c["2% chance to Dodge Attacks per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=2}},nil}c["Adds 1 to 4 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=4}},nil}c["Adds 14 to 173 Lightning Damage to Spells while no Life is Reserved Blood Magic"]={{[1]={flags=2,keywordFlags=0,name="LightningMin",type="BASE",value=14},[2]={flags=2,keywordFlags=0,name="LightningMax",type="BASE",value=173}}," while no is Reserved Blood Magic"}c["25% increased Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="INC",value=25}},nil}c["+35 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=35}},nil}c["+10 Mana gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="ManaOnKill",type="BASE",value=10}},nil}c["10% chance to gain a Frenzy Charge on Kill You have Onslaught while on full Frenzy Charges"]={{}," to gain aCharge on Kill You have Onslaught while on full Frenzy Charges"}c["Adds 1 to 10 Lightning Damage for each Shocked Enemy you've Killed Recently Shock Reflection"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=10}}," for each Shocked Enemy you've Killed Recently Shock Reflection"}c["+500 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=500}},nil}c["25% chance to Trigger level 20 Animate Weapon on Kill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="AnimateWeapon"}}},nil}c["Trigger a Socketed Bow Skill when you Attack with a Bow"]={nil,"Trigger a Socketed Bow Skill when you Attack with a Bow"}c["8% increased Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="INC",value=8}},nil}c["6% increased Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=6}},nil}c["20% chance to gain an Endurance Charge when you Block"]={{}," to gain an Endurance Charge when you Block"}c["0.4% of Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.4}},nil}c["5% chance to grant a Frenzy Charge to nearby Allies on Hit"]={{}," to grant aCharge to nearby Allies on Hit"}c["16% increased Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="Damage",type="INC",value=16}},nil}c["All Sockets are White Socketed Gems have Elemental Equilibrium"]={nil,"All Sockets are White Socketed Gems have Elemental Equilibrium"}c["30% Chance to Block during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=30}},nil}c["Increases and Reductions to Light Radius also apply to Accuracy"]={nil,"Increases and Reductions to Light Radius also apply to Accuracy"}c["20% increased Attack and Movement Speed with Her Blessing"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=20}}," Attack and with Her Blessing"}c["+75% to Critical Strike Multiplier during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=75}},nil}c["12% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=12}},nil}c["40% increased Ignite Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=40}},nil}c["20% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=20}},nil}c["0.2% of Spell Damage Leeched as Energy Shield for each Curse on Enemy You can apply an additional Curse"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="BASE",value=0.2}}," Leeched as Energy Shield for each Curse on Enemy You can apply an additional Curse"}c["+25% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=25}},nil}c["Bleeding Enemies you Kill Explode, dealing 5% of"]={nil,"Bleeding Enemies you Kill Explode, dealing 5% of"}c["25% increased Effect of Buffs granted by Socketed Golem Skills"]={{[1]={[1]={keyword="golem",slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=25}}}},nil}c["You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other"]={nil,"You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other"}c["5% chance to Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=5}},nil}c["50% increased Damage on Burning Ground"]={{[1]={[1]={type="Condition",var="OnBurningGround"},flags=0,keywordFlags=0,name="Damage",type="INC",value=50}},nil}c["5 Maximum Void Charges Gain a Void Charge every 0.5 seconds"]={nil,"5 Maximum Void Charges Gain a Void Charge every 0.5 seconds"}c["Projectiles from Attacks have 20% chance to inflict Bleeding on Hit while you have a Bestial Minion {variant:1}15% increased Attack and Movement Speed while you have a Bestial Minion"]={nil,"Projectiles from Attacks have 20% chance to inflict Bleeding on Hit while you have a Bestial Minion {variant:1}15% increased Attack and Movement Speed while you have a Bestial Minion"}c["Celestial Footprints"]={nil,"Celestial Footprints"}c["10% of Physical Damage taken as Fire Damage while affected by Purity of Fire"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTakenAsFire",type="BASE",value=10}}," while affected by Purity of Fire"}c["+90% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=90}},nil}c["Adds 235 to 290 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=235},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=290}},nil}c["20% increased Movement Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=20}},nil}c["You and nearby Allies have 15% increased damage while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=15}}}},nil}c["Vaal Skills have 25% reduced Soul Cost during effect"]={nil,"Vaal Skills have 25% reduced Soul Cost during effect"}c["Damage Penetrates 15% Cold Resistance while affected by Hatred"]={{[1]={flags=0,keywordFlags=0,name="ColdPenetration",type="BASE",value=15}}," while affected by Hatred"}c["25% increased Elemental Damage with Attack Skills Adds 1 to 60 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=25}}," with Attack Skills Adds 1 to 60 Lightning Damage"}c["Cursed Enemies you Kill have a 20% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage"]={nil,"Cursed Enemies you Kill have a 20% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage"}c["2% of Chaos Damage Leeched as Life during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ChaosDamageLifeLeech",type="BASE",value=2}},nil}c["Projectiles gain Damage as they travel further, dealing up"]={nil,"Projectiles gain Damage as they travel further, dealing up"}c["40% increased Cold Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=40}}," with Attack Skills"}c["Adds 5 to 10 Physical Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="PhysicalMin",type="BASE",value=5},[2]={flags=1,keywordFlags=0,name="PhysicalMax",type="BASE",value=10}},nil}c["Adds 1 to 20 Physical Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="PhysicalMin",type="BASE",value=1},[2]={flags=1,keywordFlags=0,name="PhysicalMax",type="BASE",value=20}},nil}c["Skills used by Traps have 20% increased Area of Effect Increases and Reductions to Cast Speed also Apply to Trap Throwing Speed"]={nil,"Skills used by Traps have 20% increased Area of Effect Increases and Reductions to Cast Speed also Apply to Trap Throwing Speed"}c["+43% to Chaos Resistance while affected by Herald of Agony When used in the Synthesiser, the new item will have an additional Herald Modifier"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=43}}," while affected by Herald of Agony When used in the Synthesiser, the new item will have an additional Herald Modifier"}c["-100 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=-100}},nil}c["60% increased Critical Strike Chance with Swords"]={{[1]={flags=4194304,keywordFlags=0,name="CritChance",type="INC",value=60}},nil}c["20% increased Accuracy Rating with Maces"]={{[1]={flags=1048576,keywordFlags=0,name="Accuracy",type="INC",value=20}},nil}c["50% reduced Frenzy Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="FrenzyChargesDuration",type="INC",value=-50}},nil}c["10% chance to gain a Frenzy Charge on Kill"]={{}," to gain aCharge on Kill"}c["Shock nearby Enemies for 4 Seconds when you Focus {variant:9}{crafted}+1 to Minimum Frenzy Charges"]={nil,"Shock nearby Enemies for 4 Seconds when you Focus {variant:9}{crafted}+1 to Minimum Frenzy Charges"}c["Your Shocks can increase Damage taken by up to a maximum of 100%"]={nil,"Your Shocks can increase Damage taken by up to a maximum of 100%"}c["Minions have 13% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=13}}}},nil}c["100% chance on Block to create Consecrated Ground"]={{}," on Block to create Consecrated Ground"}c["30% of Damage you Reflect to enemies is gained as Life"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=30}}," you Reflect to enemies is gained as Life"}c["6% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=6}},nil}c["25% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=25}},nil}c["0.5% of Energy Shield Regenerated per second for each"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=0.5}}," for each"}c["10% chance to gain Unholy Might for 10 seconds on Kill {variant:1}5% chance to gain Onslaught for 3 seconds on Kill"]={{}," to gain Unholy Might for 10 seconds on Kill {variant:1}5% chance to gain Onslaught for 3 seconds on Kill"}c["Trigger level 10 Consecrate when you deal a Critical Strike"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=10,skillId="TriggeredConsecrate"}}},nil}c["10% chance to Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=10}},nil}c["130% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=130}},nil}c["35% increased Chill Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=35}},nil}c["You are Immune to Bleeding"]={{[1]={flags=0,keywordFlags=0,name="AvoidBleed",type="BASE",value=100}},nil}c["20% chance to Maim on Hit 20% chance to Poison on Hit"]={{[1]={flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=20}}," to Maim on Hit 20% chance "}c["+63% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=63}},nil}c["50% chance to gain a Power Charge on Killing a Frozen Enemy Adds 10 to 20 Cold Damage to Spells per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,keywordFlags=0,name="ColdDamage",type="BASE",value=50}}," to gain a Power Charge on Killing a Frozen Enemy Adds 10 to 20 to s "}c["Adds 3 to 70 Lightning Damage to Hits against Ignited Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=4,keywordFlags=0,name="LightningMin",type="BASE",value=3},[2]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=4,keywordFlags=0,name="LightningMax",type="BASE",value=70}}," to Hits "}c["Socketed Red Gems get 10% Physical Damage as Extra Fire Damage"]={{[1]={[1]={keyword="strength",slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=10}}}},nil}c["Adds 17 to 29 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=17},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=29}},nil}c["Cannot be Stunned by Attacks if your other Ring is an Elder Item 20% chance to Trigger Level 20 Tentacle Whip on Kill"]={nil,"Cannot be Stunned by Attacks if your other Ring is an Elder Item 20% chance to Trigger Level 20 Tentacle Whip on Kill"}c["43% increased Chill Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=43}},nil}c["Enemies affected by your Spider's Webs have -10% to All Resistances"]={nil,"Enemies affected by your Spider's Webs have -10% to All Resistances"}c["Damage Penetrates 10% Lightning Resistance during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LightningPenetration",type="BASE",value=10}},nil}c["+15% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=15}},nil}c["4% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=4}},nil}c["+80 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=80}},nil}c["4% chance to Dodge Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellDodgeChance",type="BASE",value=4}},nil}c["30% increased Projectile Speed"]={{[1]={flags=0,keywordFlags=0,name="ProjectileSpeed",type="INC",value=30}},nil}c["Adds 280 to 843 Lightning Damage to Unarmed Attacks"]={{[1]={flags=16777216,keywordFlags=0,name="LightningMin",type="BASE",value=280},[2]={flags=16777216,keywordFlags=0,name="LightningMax",type="BASE",value=843}},nil}c["50% increased Damage if you have Shocked an Enemy Recently"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=50}}," if you have Shocked an Enemy Recently"}c["Recover 100% of your maximum Life on use {variant:1}15% of maximum Life taken as Chaos Damage per second"]={nil,"Recover 100% of your maximum Life on use {variant:1}15% of maximum Life taken as Chaos Damage per second"}c["Has no Sockets"]={{[1]={flags=0,keywordFlags=0,name="NoSockets",type="FLAG",value=true}},nil}c["50% reduced maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=-50}},nil}c["You count as on Low Life while you are Cursed with Vulnerability You are Cursed with Level 20 Vulnerability"]={nil,"You count as on Low Life while you are Cursed with Vulnerability You are Cursed with Level 20 Vulnerability"}c["40% increased Lightning Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=40}}," with Attack Skills"}c["Culling Strike 30% increased Damage against Rare and Unique Enemies 10% of Overkill Damage is Leeched as Life"]={nil,"Culling Strike 30% increased Damage against Rare and Unique Enemies 10% of Overkill Damage is Leeched as Life"}c["Grants Level 20 Aspect of the Cat Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="CatAspect"}}},nil}c["30% increased Damage while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=0,keywordFlags=0,name="Damage",type="INC",value=30}},nil}c["22% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=22}},nil}c["30% increased Attack Speed when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=1,keywordFlags=0,name="Speed",type="INC",value=30}},nil}c["+15% to Lightning and Chaos Resistances {variant:4}{crafted}+17 to Strength and Dexterity"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=15}}," Lightning and s {variant:4}{crafted}+17 to Strength and Dexterity"}c["+60% to Lightning Resistance while affected by Herald of Thunder"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=60}}," while affected by Herald of Thunder"}c["Gain a Power Charge on non-Critical Strike"]={nil,"Gain a Power Charge on non-Critical Strike"}c["Minions have 5% additional chance to Dodge Attacks"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=5}}}},nil}c["Minions have 4% additional chance to Dodge Attacks"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=4}}}},nil}c["Nearby Enemies grant 25% increased Flask Charges {variant:9,10,11,12,13}2% additional Chance to receive a Critical Strike"]={nil,"Nearby Enemies grant 25% increased Flask Charges {variant:9,10,11,12,13}2% additional Chance to receive a Critical Strike"}c["12% increased Evasion Rating and Armour"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=12}},nil}c["210% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=210}},nil}c["10% Chance to cause Bleeding on Hit"]={{[1]={flags=0,keywordFlags=0,name="BleedChance",type="BASE",value=10}},nil}c["113% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=113}},nil}c["+12% to Critical Strike Multiplier with Daggers"]={{[1]={flags=524288,keywordFlags=0,name="CritMultiplier",type="BASE",value=12}},nil}c["130% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=130}},nil}c["Projectiles from Attacks have 20% chance to inflict Bleeding on Hit while you have a Bestial Minion"]={nil,"Projectiles from Attacks have 20% chance to inflict Bleeding on Hit while you have a Bestial Minion"}c["450% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=450}},nil}c["Curses in this item are reflected back to you"]={nil,"Curses in this item are reflected back to you"}c["Nearby Enemies are Hindered, with 25% reduced Movement Speed {variant:1,2}80% increased Damage against Hindered Enemies"]={nil,"Nearby Enemies are Hindered, with 25% reduced Movement Speed {variant:1,2}80% increased Damage against Hindered Enemies"}c["50% reduced maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=-50}},nil}c["155% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=155}},nil}c["20% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=20}},nil}c["5% increased Skill Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=5}},nil}c["You gain Divinity for 10 seconds on reaching maximum Divine Charges"]={nil,"You gain Divinity for 10 seconds on reaching maximum Divine Charges"}c["14% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=14}},nil}c["10.0 Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=10}},nil}c["6% reduced Mana Reserved"]={{[1]={flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-6}},nil}c["100% increased Warcry Duration"]={{[1]={flags=0,keywordFlags=4,name="Duration",type="INC",value=100}},nil}c["-20 Fire Damage taken when Hit"]={{[1]={flags=0,keywordFlags=0,name="FireDamageTakenWhenHit",type="BASE",value=-20}},nil}c["50% reduced Mana Cost of Raise Spectre"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-50}}," of Raise Spectre"}c["Golems have 38% increased Cooldown Recovery Speed"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=38}}}},nil}c["Unaffected by Desecrated Ground"]={nil,"Unaffected by Desecrated Ground"}c["3% reduced Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-3}},nil}c["13% increased Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,keywordFlags=0,name="Damage",type="INC",value=13}},nil}c["16% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=16}},nil}c["Gain 6% of Maximum Life as Extra Maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="LifeGainAsEnergyShield",type="BASE",value=6}},nil}c["Adds 40 to 70 Lightning Damage to Spells"]={{[1]={flags=2,keywordFlags=0,name="LightningMin",type="BASE",value=40},[2]={flags=2,keywordFlags=0,name="LightningMax",type="BASE",value=70}},nil}c["50% reduced Experience gain"]={{}," Experience gain"}c["+40% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=40}},nil}c["Ignite a nearby Enemy on Killing an Ignited Enemy"]={nil,"Ignite a nearby Enemy on Killing an Ignited Enemy"}c["10% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=10}},nil}c["26% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=26}},nil}c["55% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=55}},nil}c["Gain Immunity to Physical Damage for 1.5 seconds on Rampage Rampage"]={nil,"Gain Immunity to Physical Damage for 1.5 seconds on Rampage Rampage"}c["Allocated Small Passive Skills in Radius grant nothing Grants all bonuses of Unallocated Small Passive Skills in Radius"]={nil,"Allocated Small Passive Skills in Radius grant nothing Grants all bonuses of Unallocated Small Passive Skills in Radius"}c["Gains no Charges During effect of any Soul Ripper Flask"]={nil,"Gains no Charges During effect of any Soul Ripper Flask"}c["3% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=3}},nil}c["+24 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=24}},nil}c["Projectiles Pierce 5 additional Targets while you have Phasing"]={nil,"Projectiles Pierce 5 additional Targets while you have Phasing"}c["+45 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=45}},nil}c["20% increased Mine Detonation Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="MineDetonationAreaOfEffect",type="INC",value=20}},nil}c["+400 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=400}},nil}c["Gain Onslaught for 3 seconds on Kill"]={nil,"Gain Onslaught for 3 seconds on Kill"}c["63% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=63}},nil}c["+35 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=35}},nil}c["30% increased Damage over Time"]={{[1]={flags=8,keywordFlags=0,name="Damage",type="INC",value=30}},nil}c["18% increased Trap Throwing Speed"]={{[1]={flags=0,keywordFlags=0,name="TrapThrowingSpeed",type="INC",value=18}},nil}c["+60% to Fire Resistance while affected by Herald of Ash When used in the Synthesiser, the new item will have an additional Herald Modifier"]={{[1]={[1]={skillName="Herald of Ash",type="SkillName"},flags=0,keywordFlags=0,name="FireResist",type="BASE",value=60}}," while affected byWhen used in the Synthesiser, the new item will have an additional Herald Modifier"}c["Grants level 20 Summon Bestial Rhoa Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="SummonBeastialRhoa"}}},nil}c["50% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=50}},nil}c["+6% chance to Block Spell Damage {variant:3}+4% chance to Block Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=6}}," Damage {variant:3}+4% chance to Block Spell Damage"}c["10% chance to Freeze"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=10}},nil}c["Hits with this Weapon deal 60% increased Damage to Ignited Enemies Hits with this Weapon deal 60% increased Damage to Frozen Enemies"]={nil,"Hits with this Weapon deal 60% increased Damage to Ignited Enemies Hits with this Weapon deal 60% increased Damage to Frozen Enemies"}c["+15 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=15}},nil}c["Nearby Allies' Action Speed cannot be modified to below base value Nearby Enemies cannot deal Critical Strikes"]={nil,"Nearby Allies' Action Speed cannot be modified to below base value Nearby Enemies cannot deal Critical Strikes"}c["Ghost Reaver"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Ghost Reaver"}},nil}c["+8 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=8},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=8},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=8}},nil}c["-5 to Total Mana Cost of Skills while affected by Clarity"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=-5}}," Total while affected by Clarity"}c["15% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=15}},nil}c["1% increased Damage per 15 Dexterity"]={{[1]={[1]={div=15,stat="Dex",type="PerStat"},flags=0,keywordFlags=0,name="Damage",type="INC",value=1}},nil}c["15% increased Cooldown Recovery Speed for throwing Traps"]={{[1]={flags=0,keywordFlags=4096,name="CooldownRecovery",type="INC",value=15}},nil}c["Adds 78 to 114 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=78},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=114}},nil}c["4% increased Attack Speed while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=1,keywordFlags=0,name="Speed",type="INC",value=4}},nil}c["+24% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=24}},nil}c["Cannot be Shocked if Intelligence is higher than Strength 1% increased Damage per 5 of your lowest Attribute"]={nil,"Cannot be Shocked if Intelligence is higher than Strength 1% increased Damage per 5 of your lowest Attribute"}c["Grants Level 22 Precision Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=22,skillId="AccuracyAndCritsAura"}}},nil}c["45% reduced Effect of Chill on You {variant:2}75% reduced Effect of Chill on You"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=-45}}," of Chill on You {variant:2}75% reduced Effect of Chill on You"}c["+10 to maximum Divine Charges Gain a Divine Charge on Hit"]={{}," maximum Divine Charges Gain a Divine Charge on Hit"}c["50% chance to cause Bleeding with Melee Critical Strikes with this Weapon"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=256,keywordFlags=0,name="BleedChance",type="BASE",value=50}}," with Critical Strikes "}c["1% increased Maximum Life per Abyss Jewel affecting you 1% increased Maximum Mana per Abyss Jewel affecting you"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=1}}," per Abyss Jewel affecting you 1% increased Maximum Mana per Abyss Jewel affecting you"}c["30% Chance to Dodge Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellDodgeChance",type="BASE",value=30}},nil}c["Left ring slot: 40% reduced Reflected Elemental Damage taken {variant:5}Left ring slot: 80% reduced Reflected Elemental Damage taken"]={{[1]={[1]={num=1,type="SlotNumber"},flags=0,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=-40}}," Reflected {variant:5}Left ring slot: 80% reduced Reflected Elemental Damage taken"}c["Gain 1 Rage on Critical Hit with attacks, no more than once every 0.5 seconds"]={nil,"Gain 1 Rage on Critical Hit with attacks, no more than once every 0.5 seconds"}c["8% reduced Elemental Damage taken while at Maximum Endurance Charges"]={{[1]={[1]={stat="EnduranceCharges",thresholdStat="EnduranceChargesMax",type="StatThreshold"},flags=0,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=-8}},nil}c["Vaal Skills have 25% reduced Soul Cost during effect Vaal Skills used during effect have 40% reduced Soul Gain Prevention Duration"]={nil,"Vaal Skills have 25% reduced Soul Cost during effect Vaal Skills used during effect have 40% reduced Soul Gain Prevention Duration"}c["Arrows that Pierce have 50% chance to cause Bleeding"]={nil,"Arrows that Pierce have 50% chance to cause Bleeding"}c["10% increased Mana Regeneration Rate Per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=10}},nil}c["15% increased Critical Strike Chance with Bows"]={{[1]={flags=131072,keywordFlags=0,name="CritChance",type="INC",value=15}},nil}c["+650 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=650}},nil}c["100% increased Shock Duration on You Shocks you cause are reflected back to you"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockDuration",type="INC",value=100}}," on You Shocks you cause are reflected back to you"}c["+333 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=333}},nil}c["+1% to maximum Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResistMax",type="BASE",value=1}},nil}c["Your Fire Damage can Poison"]={nil,"Your Fire Damage can Poison"}c["+2 to Level of Socketed Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="all",value=2}}},nil}c["10% increased Damage with Wands"]={{[1]={flags=8388608,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["10% chance to create a Smoke Cloud when Hit"]={{}," to create a Smoke Cloud when Hit"}c["10% increased Fire Damage taken"]={{[1]={flags=0,keywordFlags=0,name="FireDamageTaken",type="INC",value=10}},nil}c["135% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=135}},nil}c["60% increased Damage against Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=4,keywordFlags=0,name="Damage",type="INC",value=60}},nil}c["50% chance to cause Bleeding with Melee Critical Strikes with this Weapon 40% increased Attack Damage against Bleeding Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=260,keywordFlags=0,name="BleedChance",type="BASE",value=50}}," with Critical Strikes 40% increased Attack Damage "}c["You can inflict an additional Ignite on an Enemy {variant:1}Your Critical Strikes do not deal extra Damage"]={nil,"You can inflict an additional Ignite on an Enemy {variant:1}Your Critical Strikes do not deal extra Damage"}c["Can have up to 1 additional Remote Mine placed at a time"]={{[1]={flags=0,keywordFlags=0,name="ActiveMineLimit",type="BASE",value=1}},nil}c["You gain Onslaught for 4 seconds on Kill while affected by Haste"]={nil,"You gain Onslaught for 4 seconds on Kill while affected by Haste"}c["+12% to Critical Strike Multiplier with Bows"]={{[1]={flags=131072,keywordFlags=0,name="CritMultiplier",type="BASE",value=12}},nil}c["Nearby Enemies grant 25% increased Flask Charges"]={nil,"Nearby Enemies grant 25% increased Flask Charges"}c["+1% to Critical Strike Chance while affected by Aspect of the Cat"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="BASE",value=1}}," while affected by Aspect of the Cat"}c["+1% to maximum Cold Resistance while affected by Herald of Ice {variant:5}+60% to Cold Resistance while affected by Herald of Ice"]={{[1]={[1]={skillName="Herald of Ice",type="SkillName"},flags=0,keywordFlags=0,name="ColdResistMax",type="BASE",value=1}}," while affected by{variant:5}+60% to Cold Resistance while affected by Herald of Ice"}c["60% increased Chaos Damage while affected by Herald of Agony"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=60}}," while affected by Herald of Agony"}c["50% increased Curse Duration"]={{[1]={flags=0,keywordFlags=2,name="Duration",type="INC",value=50}},nil}c["120% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=120}},nil}c["15% chance to Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=15}},nil}c["Immune to Freeze while affected by Purity of Ice {variant:38}10% of Physical Damage taken as Cold Damage while affected by Purity of Ice"]={nil,"Immune to Freeze while affected by Purity of Ice {variant:38}10% of Physical Damage taken as Cold Damage while affected by Purity of Ice"}c["Ignite a nearby Enemy on Killing an Ignited Enemy {variant:2}Ignites all nearby Enemies on Killing an Ignited Enemy"]={nil,"Ignite a nearby Enemy on Killing an Ignited Enemy {variant:2}Ignites all nearby Enemies on Killing an Ignited Enemy"}c["Adds 1 to 59 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=59}},nil}c["Zealot's Oath during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ZealotsOath",type="FLAG",value=true}},nil}c["175% increased Critical Strike Chance for Spells if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=2,keywordFlags=0,name="CritChance",type="INC",value=175}},nil}c["+160 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=160}},nil}c["+12% to Critical Strike Multiplier with Wands"]={{[1]={flags=8388608,keywordFlags=0,name="CritMultiplier",type="BASE",value=12}},nil}c["+2 seconds to Avian's Might Duration Adds 25 to 40 Cold Damage while you have Avian's Might"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=2}}," seconds to Avian's Might Adds 25 to 40 Cold Damage while you have Avian's Might"}c["You and Nearby Allies have 47 to 61 added Chaos Damage per White Socket"]={nil,"47 to 61 added Chaos Damage per White Socket"}c["60% increased Physical Damage while affected by Herald of Purity"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=60}}," while affected by Herald of Purity"}c["Skills which Place Mines place up to 1 additional Mine if you have at least 500 Intelligence"]={nil,"Skills which Place Mines place up to 1 additional Mine if you have at least 500 Intelligence"}c["3% increased Attack Speed with Two Handed Melee Weapons"]={{[1]={flags=570425345,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["7% increased Elemental Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=7}},nil}c["their Maximum Life as Lightning Damage which cannot Shock"]={nil,"their Maximum Life as Lightning Damage which cannot Shock"}c["Socketed Curse Skills ignore Curse Limit"]={nil,"Socketed Curse Skills ignore Curse Limit"}c["20% increased Damage with Hits and Ailments per Freeze, Shock and Ignite on Enemy"]={{[1]={[1]={type="Multiplier",var="FreezeShockIgniteOnEnemy"},flags=4,keywordFlags=0,name="Damage",type="INC",value=20}}," with Hits and Ailments "}c["23% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=23}},nil}c["16% increased Totem Duration"]={{[1]={flags=0,keywordFlags=0,name="TotemDuration",type="INC",value=16}},nil}c["12% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=134217728,keywordFlags=0,name="PhysicalDamage",type="INC",value=12}},nil}c["Immune to Ignite while affected by Purity of Fire {variant:34}10% of Physical Damage taken as Fire Damage while affected by Purity of Fire"]={nil,"Immune to Ignite while affected by Purity of Fire {variant:34}10% of Physical Damage taken as Fire Damage while affected by Purity of Fire"}c["Can have up to 1 additional Totem summoned at a time"]={{[1]={flags=0,keywordFlags=0,name="ActiveTotemLimit",type="BASE",value=1}},nil}c["45% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=45}},nil}c["Immunity to Ignite during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=100}},nil}c["Cannot inflict Ignite 10% increased Elemental Damage per Sextant affecting the area"]={nil,"Cannot inflict Ignite 10% increased Elemental Damage per Sextant affecting the area"}c["14% increased Melee Physical Damage"]={{[1]={flags=256,keywordFlags=0,name="PhysicalDamage",type="INC",value=14}},nil}c["20% reduced Chill Duration on You {variant:2}50% chance to Avoid being Chilled"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=-20}}," on You {variant:2}50% chance to Avoid being Chilled"}c["15% reduced maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=-15}},nil}c["Gain a Power Charge on non-Critical Strike Lose all Power Charges on Critical Strike"]={nil,"Gain a Power Charge on non-Critical Strike Lose all Power Charges on Critical Strike"}c["200 Fire Damage taken per second per Endurance Charge if you've been Hit Recently"]={nil,"200 Fire Damage taken per second per Endurance Charge if you've been Hit Recently"}c["30% chance to gain Phasing for 4 seconds when your Trap is triggered by an Enemy Recover 100 Life when your Trap is triggered by an Enemy"]={{[1]={flags=0,keywordFlags=4096,name="Life",type="BASE",value=30}}," to gain Phasing for 4 seconds when your is triggered by an Enemy Recover 100 when your Trap is triggered by an Enemy"}c["30% increased Life Leeched per second"]={{[1]={flags=0,keywordFlags=0,name="LifeLeechRate",type="INC",value=30}},nil}c["Adds 0 to 3 Lightning Damage to Attacks per 10 Intelligence"]={{[1]={[1]={div=10,stat="Int",type="PerStat"},flags=1,keywordFlags=0,name="LightningMin",type="BASE",value=0},[2]={[1]={div=10,stat="Int",type="PerStat"},flags=1,keywordFlags=0,name="LightningMax",type="BASE",value=3}},nil}c["20% Chance to Block Attack Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=20}}," Attack Damage "}c["10% chance to gain Onslaught for 10 seconds on Kill Recover 1% of Maximum Life on Kill"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=10}}," to gain Onslaught for 10 seconds on Kill Recover 1% of on Kill"}c["+150 to Evasion Rating and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=150}}," and Energy Shield"}c["Gain 4% of Non-Chaos Damage as extra Chaos Damage per Siphoning Charge 1% additional Physical Damage Reduction from Hits per Siphoning Charge"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamageGainAsChaos",type="BASE",value=4}}," Non- per Siphoning Charge 1% additional Physical Damage Reduction from Hits per Siphoning Charge"}c["100% reduced Despair Mana Reservation"]={{[1]={flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-100}}," Despair "}c["4% reduced Damage taken from Taunted Enemies"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=-4}}," from Taunted Enemies"}c["120% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=120}},nil}c["200% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=200}},nil}c["Golems have 45% less Life"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="MORE",value=-45}}}},nil}c["12% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=12}},nil}c["+2 to Level of Socketed Support Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="support",value=2}}},nil}c["25% chance to create a Smoke Cloud when Hit {variant:1}40% increased Damage against Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=4,keywordFlags=0,name="Damage",type="BASE",value=25}}," to create a Smoke Cloud when Hit {variant:1}40% increased "}c["Animated Guardian deals 5% increased Damage per Animated Weapon"]={nil,"Animated Guardian deals 5% increased Damage per Animated Weapon"}c["With 40 Intelligence in Radius, Glacial Cascade has an additional Burst"]={nil,"With 40 Intelligence in Radius, Glacial Cascade has an additional Burst"}c["+68 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=68}},nil}c["You gain an Endurance Charge on Kill {variant:1}You gain Onslaught for 1 second per Endurance Charge when Hit"]={nil,"You gain an Endurance Charge on Kill {variant:1}You gain Onslaught for 1 second per Endurance Charge when Hit"}c["28% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=28}},nil}c["Reflects 20 Chaos Damage to Melee Attackers {variant:2,3,4}Reflects 30 Chaos Damage to Melee Attackers"]={nil,"Reflects 20 Chaos Damage to Melee Attackers {variant:2,3,4}Reflects 30 Chaos Damage to Melee Attackers"}c["Warcries cost no Mana"]={{[1]={flags=0,keywordFlags=4,name="ManaCost",type="MORE",value=-100}},nil}c["25% reduced Light Radius"]={{[1]={flags=0,keywordFlags=0,name="LightRadius",type="INC",value=-25}},nil}c["Adds 15 to 26 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=26}},nil}c["13% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=13}},nil}c["15% increased Energy Shield Recharge Rate"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRecharge",type="INC",value=15}},nil}c["Charan's Sword Source: Drops from unique{Hillock}"]={nil,"Charan's Sword Source: Drops from unique{Hillock}"}c["24% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=24}}," with Attack Skills"}c["65% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=65}},nil}c["70% increased Critical Strike Chance when in Main Hand"]={{[1]={[1]={num=1,type="SlotNumber"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=70}},nil}c["28% increased Physical Damage with Maces"]={{[1]={flags=1048576,keywordFlags=0,name="PhysicalDamage",type="INC",value=28}},nil}c["16% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=16}},nil}c["6% increased Evasion Rating and Armour"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=6}},nil}c["Stygian Vise"]={nil,"Stygian Vise"}c["+50% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=50}},nil}c["Grants Summon Harbinger of Directions Skill Adds 22 to 35 Fire Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=22},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=35}},"Grants Summon Harbinger of Directions Skill "}c["50% increased Aspect of the Spider Debuff Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=50}}," Aspect of the Spider Debuff "}c["Summon 2 additional Skeleton Warriors with Summon Skeleton"]={nil,"Summon 2 additional Skeleton Warriors with Summon Skeleton"}c["With at least 40 Dexterity in Radius, Burning Arrow can inflict an additional Ignite on an Enemy"]={nil,"With at least 40 Dexterity in Radius, Burning Arrow can inflict an additional Ignite on an Enemy"}c["45% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=45}},nil}c["10% of Damage is taken from Mana before Life"]={{[1]={flags=0,keywordFlags=0,name="DamageTakenFromManaBeforeLife",type="BASE",value=10}},nil}c["Reflects 10 Cold Damage to Melee Attackers Your Cold Damage can Ignite"]={nil,"Reflects 10 Cold Damage to Melee Attackers Your Cold Damage can Ignite"}c["50% increased Totem Life"]={{[1]={flags=0,keywordFlags=0,name="TotemLife",type="INC",value=50}},nil}c["18% increased Quantity of Items found during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=18}},nil}c["70% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=70}},nil}c["Unaffected by Shock"]={nil,"Unaffected by Shock"}c["You lose 5% of Energy Shield per second Life Leech is applied to Energy Shield instead while on Full Life"]={nil,"You lose 5% of Energy Shield per second Life Leech is applied to Energy Shield instead while on Full Life"}c["Enemies take 5% increased Damage for each type of Ailment you have inflicted on them Your Elemental Damage can Shock"]={nil,"Enemies take 5% increased Damage for each type of Ailment you have inflicted on them Your Elemental Damage can Shock"}c["You Cannot Be Shocked While Frozen {variant:2}You Cannot Be Shocked While Chilled"]={nil,"You Cannot Be Shocked While Frozen {variant:2}You Cannot Be Shocked While Chilled"}c["+20 Mana gained when you Block {variant:2,3}+24 Mana gained when you Block"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=20}}," gained when you Block {variant:2,3}+24 Mana gained when you Block"}c["+150 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=150}},nil}c["+25 Energy Shield gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=25}}," gained on Kill"}c["Adds 53 to 60 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=53},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=60}},nil}c["You have Onslaught while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=0,keywordFlags=0,name="Condition:Onslaught",type="FLAG",value=true}},nil}c["0.4% of Attack Damage Leeched as Mana"]={{[1]={flags=1,keywordFlags=0,name="DamageManaLeech",type="BASE",value=0.4}},nil}c["+300 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=300}},nil}c["30% increased Fire Damage with Hits and Ailments against Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=4,keywordFlags=0,name="FireDamage",type="INC",value=30}}," with Hits and Ailments "}c["+4% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=4}},nil}c["3% chance to Freeze, Shock and Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=3},[2]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=3},[3]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=3}},nil}c["+110 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=110}},nil}c["You cannot be Shocked while at maximum Endurance Charges"]={{[1]={[1]={stat="EnduranceCharges",thresholdStat="EnduranceChargesMax",type="StatThreshold"},flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=100}},nil}c["140% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=140}},nil}c["5% chance to Curse Enemies with Enfeeble on Hit"]={{}," to Curse Enemies withon Hit"}c["1% of Attack Damage Leeched as Life on Critical Strike"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=1,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=1}},nil}c["Wrath has 60% increased Aura Effect"]={{[1]={[1]={skillName="Wrath",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=60}},nil}c["Your Critical Strikes do not deal extra Damage during Flask effect 75% increased Duration of Poisons you inflict during Flask effect"]={nil,"Your Critical Strikes do not deal extra Damage during Flask effect 75% increased Duration of Poisons you inflict during Flask effect"}c["You cannot be Shocked for 1 second after being Shocked {variant:2}You cannot be Shocked for 3 seconds after being Shocked"]={nil,"You cannot be Shocked for 1 second after being Shocked {variant:2}You cannot be Shocked for 3 seconds after being Shocked"}c["80% increased Evasion Rating while moving"]={{[1]={[1]={type="Condition",var="Moving"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=80}},nil}c["1.4% of Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1.4}},nil}c["50% increased Shock Duration on You"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockDuration",type="INC",value=50}}," on You"}c["Kill Enemies that have 20% or lower Life when Hit by your Skills"]={nil,"Kill Enemies that have 20% or lower Life when Hit by your Skills"}c["50% increased Damage with Poison"]={{[1]={flags=0,keywordFlags=1048576,name="Damage",type="INC",value=50}},nil}c["15% reduced Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=-15}},nil}c["Chill and Freeze duration on you is based on 65% of Energy Shield"]={nil,"Chill and Freeze duration on you is based on 65% of Energy Shield"}c["10% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=10}},nil}c["90% increased Rarity of Items found with a Normal Item equipped"]={{[1]={[1]={threshold=1,type="MultiplierThreshold",var="NormalItem"},flags=0,keywordFlags=0,name="LootRarity",type="INC",value=90}},nil}c["Nearby Allies have +8% to Critical Strike Multiplier per 100 Dexterity you have Nearby Allies have 4% increased Cast Speed per 100 Intelligence you have"]={{[1]={[1]={div=100,stat="Dex",type="PerStat"},[2]={div=100,stat="Int",type="PerStat"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=8},onlyAllies=true}}}," you have Nearby Allies have 4% increased Cast Speed you have"}c["+60% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=60}},nil}c["40% increased Damage of each Damage Type for which you"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=40}}," of each Damage Type for which you"}c["+72% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=72}},nil}c["Wrath Reserves no Mana"]={nil,"Wrath Reserves no Mana"}c["With 1000 or more Strength 2% of Damage dealt by your Zombies is Leeched to you as Life"]={nil,"With 1000 or more Strength 2% of Damage dealt by your Zombies is Leeched to you as Life"}c["+15 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=15}},nil}c["2% chance to Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=2}},nil}c["Socketed Gems fire Projectiles in a Nova"]={nil,"Socketed Gems fire Projectiles in a Nova"}c["Chaos Damage does not bypass Energy Shield {variant:1}-10 Chaos Damage taken"]={nil,"Chaos Damage does not bypass Energy Shield {variant:1}-10 Chaos Damage taken"}c["100% increased Critical Strike Chance with arrows that Fork {variant:3}200% increased Critical Strike Chance with arrows that Fork"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=100}}," with arrows that Fork {variant:3}200% increased Critical Strike Chance with arrows that Fork"}c["60% increased Critical Strike Chance for Spells"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=60}},nil}c["Trigger Level 20 Fog of War when your Trap is triggered"]={nil,"Trigger Level 20 Fog of War when your Trap is triggered"}c["5% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=5}},nil}c["Bleeding Enemies you Kill Explode, dealing 10% of"]={nil,"Bleeding Enemies you Kill Explode, dealing 10% of"}c["10% chance to gain Unholy Might for 10 seconds on Kill"]={{}," to gain Unholy Might for 10 seconds on Kill"}c["Ignites your Skills cause spread to other Enemies within a Radius of 12 {variant:2}Ignites your Skills cause spread to other Enemies within a Radius of 15"]={nil,"Ignites your Skills cause spread to other Enemies within a Radius of 12 {variant:2}Ignites your Skills cause spread to other Enemies within a Radius of 15"}c["+28 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=28}},nil}c["+190 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=190}},nil}c["+300 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=300}},nil}c["Your Cold Damage can Poison"]={nil,"Your Cold Damage can Poison"}c["+1% to Critical Strike Multiplier per 1% Block Chance"]={{[1]={[1]={div=1,stat="BlockChance",type="PerStat"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=1}},nil}c["With at least 40 Intelligence in Radius, Fireball Projectiles gain Area of Effect Radius as they travel further, up to 50% increased Radius."]={nil,"With at least 40 Intelligence in Radius, Fireball Projectiles gain Area of Effect Radius as they travel further, up to 50% increased Radius."}c["Projectiles Pierce you {Variant:3}+160 Dexterity Requirement"]={nil,"Projectiles Pierce you {Variant:3}+160 Dexterity Requirement"}c["10% increased Accuracy Rating with Maces"]={{[1]={flags=1048576,keywordFlags=0,name="Accuracy",type="INC",value=10}},nil}c["125% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=125}},nil}c["20% chance to Poison on Hit with Attacks"]={{[1]={flags=1,keywordFlags=0,name="PoisonChance",type="BASE",value=20}},nil}c["Culling Strike 30% increased Damage against Rare and Unique Enemies 10% of Overkill Damage is Leeched as Life Your Damaging Hits always Stun Enemies that are on Full Life"]={nil,"Culling Strike 30% increased Damage against Rare and Unique Enemies 10% of Overkill Damage is Leeched as Life Your Damaging Hits always Stun Enemies that are on Full Life"}c["35% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=35}},nil}c["60% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=60}},nil}c["Totems are Immune to Fire Damage Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 8% of their maximum Life as Fire Damage to"]={nil,"Totems are Immune to Fire Damage Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 8% of their maximum Life as Fire Damage to"}c["7% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=7}},nil}c["30% of Fire Damage Converted to Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamageConvertToChaos",type="BASE",value=30}},nil}c["Has 2 Abyssal Sockets 10% increased Attack Speed"]={nil,"Has 2 Abyssal Sockets 10% increased Attack Speed"}c["110% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=110}},nil}c["30% increased Attack, Cast and Movements Speed while you do not have Iron Reflexes"]={{}," Attack, Cast and Movements Speed while you do not have Iron Reflexes"}c["+4% chance to Block Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=4}}," Damage"}c["Skills Chain an additional time while at maximum Frenzy Charges"]={{[1]={[1]={stat="FrenzyCharges",thresholdStat="FrenzyChargesMax",type="StatThreshold"},flags=0,keywordFlags=0,name="ChainCountMax",type="BASE",value=1}},nil}c["Minions have 8% increased Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=16,keywordFlags=0,name="Speed",type="INC",value=8}}}},nil}c["Minions gain 18% of Elemental Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ElementalDamageGainAsChaos",type="BASE",value=18}}}},nil}c["Adds 19 to 29 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=19},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=29}},nil}c["70% increased Minion Damage if you have Hit Recently"]={{[1]={[1]={type="Condition",var="HitRecently"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=70}}}},nil}c["230% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=230}},nil}c["+8% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=8}},nil}c["+110 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=110}},nil}c["Gain Shaper's Presence for 10 seconds when you kill a Rare or Unique Enemy"]={nil,"Gain Shaper's Presence for 10 seconds when you kill a Rare or Unique Enemy"}c["5% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=5}},nil}c["Vaal Skills used during effect do not apply Soul Gain Prevention Gains no Charges During effect of any Soul Ripper Flask"]={nil,"Vaal Skills used during effect do not apply Soul Gain Prevention Gains no Charges During effect of any Soul Ripper Flask"}c["You gain Onslaught for 5 seconds on using a Vaal Skill"]={nil,"You gain Onslaught for 5 seconds on using a Vaal Skill"}c["+45 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=45}},nil}c["Passives in radius are Conquered by the Vaal Historic"]={nil,"Passives in radius are Conquered by the Vaal Historic"}c["+2 seconds to Cat's Stealth Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=2}}," seconds to Cat's Stealth "}c["20% chance to gain a Endurance Charge on Kill"]={{}," to gain a Endurance Charge on Kill"}c["Your Maximum Resistances are 80%"]={nil,"Your Maximum Resistances are 80%"}c["16% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=16}},nil}c["Recover 3% of Mana when you Kill an Enemy during Flask Effect"]={nil,"Recover 3% of Mana when you Kill an Enemy during Flask Effect"}c["295% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=295}},nil}c["10% of Physical Damage taken as Cold Damage while affected by Purity of Ice"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTakenAsCold",type="BASE",value=10}}," while affected by Purity of Ice"}c["You cannot be Ignited for 3 seconds after being Ignited"]={nil,"You cannot be Ignited for 3 seconds after being Ignited"}c["Unaffected by Temporal Chains while affected by Haste"]={nil,"Unaffected by Temporal Chains while affected by Haste"}c["Half of your Strength is added to your Minions"]={nil,"Half of your Strength is added to your Minions"}c["60% increased Fire Damage while affected by Herald of Ash {variant:3}Herald of Ash has 100% increased Buff Effect"]={{[1]={[1]={skillName="Herald of Ash",type="SkillName"},flags=0,keywordFlags=0,name="FireDamage",type="INC",value=60}}," while affected by{variant:3}Herald of Ash has 100% increased Buff Effect"}c["+25% to Fire and Cold Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=25},[2]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=25}},nil}c["13% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=13}},nil}c["Life Leech applies instantly. Life Regeneration has no effect."]={{[1]={flags=0,keywordFlags=0,name="InstantLifeLeech",type="FLAG",value=true},[2]={flags=0,keywordFlags=0,name="NoLifeRegen",type="FLAG",value=true}},nil}c["Envy Reserves no Mana"]={nil,"Envy Reserves no Mana"}c["Critical Strike Chance is increased by Lightning Resistance {variant:1}Critical Strikes deal 50% increased Lightning Damage"]={nil,"Critical Strike Chance is increased by Lightning Resistance {variant:1}Critical Strikes deal 50% increased Lightning Damage"}c["Gems Socketed in Red Sockets have +1 to Level Gems Socketed in Green Sockets have +10% to Quality"]={nil,"Gems Socketed in Red Sockets have +1 to Level Gems Socketed in Green Sockets have +10% to Quality"}c["40% increased Energy Shield Recovery Rate"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRecoveryRate",type="INC",value=40}},nil}c["3% increased Experience gain {variant:2}2% increased Experience gain"]={{}," Experience gain {variant:2}2% increased Experience gain"}c["12% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["25% Chance to Ignite when in Main Hand"]={{[1]={[1]={num=1,type="SlotNumber"},flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=25}},nil}c["12% reduced Skill Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=-12}},nil}c["8% reduced Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=-8}},nil}c["15% more chance to Evade Projectile Attacks during Onslaught"]={{[1]={[1]={type="Condition",var="Onslaught"},flags=0,keywordFlags=0,name="ProjectileEvadeChance",type="MORE",value=15}},nil}c["25% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=25}}," with Attack Skills"}c["65% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=65}},nil}c["5% increased Projectile Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="ProjectileSpeed",type="INC",value=5}},nil}c["50% chance for Attacks to Maim on Hit against Poisoned Enemies 30% increased Skill Effect Duration if you've Killed a Maimed Enemy Recently"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Poisoned"},[2]={type="Condition",var="KilledRecently"},[3]={actor="enemy",type="ActorCondition",var="Maimed"},flags=5,keywordFlags=0,name="Duration",type="BASE",value=50}}," to Maim on Hit 30% increased "}c["50% chance to Cause Poison on Critical Strike"]={{}," to Cause Poison"}c["Zombies deal 100% increased Physical Damage"]={{[1]={[1]={skillName="Raise Zombie",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=100}}}},nil}c["Elemental Overload"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Elemental Overload"}},nil}c["15% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=15}},nil}c["Your Golems are aggressive Primordial"]={nil,"Your Golems are aggressive Primordial"}c["Minions have 2% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=2}}}},nil}c["30% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=30}},nil}c["3% additional Block Chance"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=3}},nil}c["20% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=20}},nil}c["56% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=56}},nil}c["Aspect of the Spider can inflict Spider's Web on Enemies an additional time Gain 20 Energy Shield for each Enemy you Hit which is affected by a Spider's Web"]={nil,"Aspect of the Spider can inflict Spider's Web on Enemies an additional time Gain 20 Energy Shield for each Enemy you Hit which is affected by a Spider's Web"}c["40% more Elemental Damage if you've Crit in the past 8 seconds"]={{[1]={[1]={type="Condition",var="CritInPast8Sec"},flags=0,keywordFlags=0,name="ElementalDamage",type="MORE",value=40}},nil}c["80% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=80}},nil}c["Damage Penetrates 25% Cold Resistance if you've used a Fire Skill in the past 10 seconds"]={{[1]={[1]={type="Condition",var="UsedFireSkillInPast10Sec"},flags=0,keywordFlags=0,name="ColdPenetration",type="BASE",value=25}},nil}c["20% increased Taunt Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=20}}," Taunt "}c["4% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=4}},nil}c["7% increased Physical Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=7}},nil}c["60% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=60}},nil}c["2% chance to Dodge Attacks"]={{[1]={flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=2}},nil}c["30% increased Block Recovery"]={{[1]={flags=0,keywordFlags=0,name="BlockRecovery",type="INC",value=30}},nil}c["Unaffected by Enfeeble while affected by Grace"]={nil,"Unaffected by Enfeeble while affected by Grace"}c["Can have 1 additional Siege Ballista Totem per 200 Dexterity"]={{[1]={[1]={skillName="Siege Ballista",type="SkillName"},[2]={div=200,stat="Dex",type="PerStat"},flags=0,keywordFlags=0,name="ActiveTotemLimit",type="BASE",value=1}},nil}c["Gain 5% of Cold Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamageGainAsChaos",type="BASE",value=5}},nil}c["3% increased Damage per Crab Barrier"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=3}}," per Crab Barrier"}c["+200 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=200}},nil}c["Cannot be Frozen, Chilled or Ignited with Her Blessing 20% increased Attack and Movement Speed with Her Blessing"]={nil,"Cannot be Frozen, Chilled or Ignited with Her Blessing 20% increased Attack and Movement Speed with Her Blessing"}c["10% increased Physical Damage with Attacks"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamage",type="INC",value=10}},nil}c["10% chance to Fortify on Melee hit 20% chance to Taunt on Hit"]={{}," to Fortify 20% chance to Taunt on Hit"}c["Adds 12 to 16 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=12},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=16}},nil}c["+15% chance to Block Spell Damage {variant:1,2,3}60% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=15}}," Damage {variant:1,2,3}60% increased Spell Damage"}c["45% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=45}},nil}c["50% less Poison Duration"]={{[1]={flags=0,keywordFlags=1048576,name="Duration",type="MORE",value=-50}},nil}c["12% increased Damage over Time"]={{[1]={flags=8,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["Triggers Level 20 Blinding Aura when Equipped Adds 22 to 44 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=22},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=44}},"Triggers Level 20 Blinding Aura when Equipped "}c["8% increased Physical Damage for each Hit you've Blocked Recently 4% increased Movement Speed for each Hit you've Blocked Recently"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=8}}," for each Hit you've Blocked Recently 4% increased Movement Speed for each Hit you've Blocked Recently"}c["-25 Physical Damage taken from Projectile Attacks +5% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="BASE",value=-25}}," from Projectile Attacks +5% Chance to Block"}c["Minions Poison Enemies on Hit"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=100}}}},nil}c["5% additional Chance to Block Spells with Shields"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=5}},nil}c["Grants level 20 Summon Bestial Snake Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="SummonBeastialSnake"}}},nil}c["43% increased Damage with Movement Skills"]={{[1]={flags=0,keywordFlags=8,name="Damage",type="INC",value=43}},nil}c["+80 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=80}},nil}c["3% additional Chance to Block with Shields"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=3}},nil}c["+20% chance to Block Spell Damage 30% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=20}}," Damage 30% increased Spell Damage"}c["Adds 10 to 38 Physical Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="PhysicalMin",type="BASE",value=10},[2]={flags=1,keywordFlags=0,name="PhysicalMax",type="BASE",value=38}},nil}c["1.5% of Fire Damage Leeched as Life while affected by Anger {variant:2}Damage Penetrates 15% Fire Resistance while affected by Anger"]={{[1]={[1]={skillName="Anger",type="SkillName"},flags=0,keywordFlags=0,name="FireDamageLifeLeech",type="BASE",value=1.5}}," while affected by{variant:2}Damage Penetrates 15% Fire Resistance while affected by Anger"}c["-1 Intelligence per 1 Intelligence on Allocated Passives in Radius +100 to Accuracy Rating per 10 Intelligence on Unallocated Passives in Radius"]={{[1]={[1]={div=1,stat="Int",type="PerStat"},[2]={div=10,stat="Int",type="PerStat"},flags=0,keywordFlags=0,name="Int",type="BASE",value=-1}}," on Allocated Passives in Radius +100 to Accuracy Rating on Unallocated Passives in Radius"}c["30% reduced Power Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="PowerChargesDuration",type="INC",value=-30}},nil}c["Reflects 240 to 300 Physical Damage to Attackers on Block"]={nil,"Reflects 240 to 300 Physical Damage to Attackers on Block"}c["Adds 15 to 28 Physical Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="PhysicalMin",type="BASE",value=15},[2]={flags=1,keywordFlags=0,name="PhysicalMax",type="BASE",value=28}},nil}c["With 5 Corrupted Items Equipped: 50% of Chaos Damage does not bypass Energy Shield and 50% of Physical Damage bypasses Energy Shield Corrupted"]={nil,"With 5 Corrupted Items Equipped: 50% of Chaos Damage does not bypass Energy Shield and 50% of Physical Damage bypasses Energy Shield Corrupted"}c["6% increased Accuracy Rating per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=6}},nil}c["100% increased Warcry Cooldown Recovery Speed"]={{[1]={flags=0,keywordFlags=4,name="CooldownRecovery",type="INC",value=100}},nil}c["Deal no Non-Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="DealNoPhysical",type="FLAG",value=true},[2]={flags=0,keywordFlags=0,name="DealNoLightning",type="FLAG",value=true},[3]={flags=0,keywordFlags=0,name="DealNoCold",type="FLAG",value=true},[4]={flags=0,keywordFlags=0,name="DealNoChaos",type="FLAG",value=true}},nil}c["100% increased Vaal Skill Critical Strike Chance"]={{[1]={flags=0,keywordFlags=256,name="CritChance",type="INC",value=100}},nil}c["100% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=100}},nil}c["Adds 250 to 280 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=250},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=280}},nil}c["2% increased Minion Duration per Zombie you own"]={{[1]={[1]={skillName="Raise Zombie",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Duration",type="INC",value=2}}}}," Minion per you own"}c["18% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=18}},nil}c["Minions have 10% chance to Dodge Attacks"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=10}}}},nil}c["50% reduced Damage when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="Damage",type="INC",value=-50}},nil}c["+55% to Non-Ailment Chaos Damage over Time Multiplier 2% increased Cast Speed per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="ChaosDamage",type="BASE",value=55}}," Non-Ailment over Time Multiplier 2% increased Cast Speed "}c["50% increased Shock Duration on You Take no Extra Damage from Critical Strikes"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockDuration",type="INC",value=50}}," on You Take no Extra Damage from Critical Strikes"}c["+200 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=200}},nil}c["50% increased Mana Regeneration while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=50}},nil}c["8% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=8}},nil}c["You and nearby Allies deal 35% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=35}}}},nil}c["+23 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=23},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=23},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=23}},nil}c["You take 450 Chaos Damage per second for 10 seconds on Kill {variant:2,3}You take 450 Chaos Damage per second for 3 seconds on Kill"]={nil,"You take 450 Chaos Damage per second for 10 seconds on Kill {variant:2,3}You take 450 Chaos Damage per second for 3 seconds on Kill"}c["-35 Chaos Damage taken"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamageTaken",type="BASE",value=-35}},nil}c["50% chance to be inflicted with Bleeding when Hit by an Attack"]={{}," to be inflicted with Bleeding when Hit by an Attack"}c["Trigger Socketed Spells when you Focus"]={nil,"Trigger Socketed Spells when you Focus"}c["Cannot be Blinded"]={nil,"Cannot be Blinded"}c["Gain 30% of Physical Damage as Extra Cold Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="PhysicalDamageGainAsCold",type="BASE",value=30}},nil}c["15% chance of Projectiles Piercing"]={{[1]={flags=0,keywordFlags=0,name="PierceChance",type="BASE",value=15}},nil}c["You are cursed with Level 10 Vulnerability"]={nil,"You are cursed with Level 10 Vulnerability"}c["During Flask Effect, Damage Penetrates 20% Resistance of each Element for which your"]={{},", Damage Resistance of each Element for which your"}c["Arrows Pierce all Targets 10% increased Movement Speed"]={nil,"Arrows Pierce all Targets 10% increased Movement Speed"}c["20% increased Fire Damage taken"]={{[1]={flags=0,keywordFlags=0,name="FireDamageTaken",type="INC",value=20}},nil}c["50 Life Regenerated per second if you have at least 500 Maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=50}}," if you have at least 500 "}c["Cannot be affected by Elemental Status Ailments while on Consecrated Ground 4% of maximum Mana and Energy Shield Regenerated per second while on Consecrated Ground"]={nil,"Cannot be affected by Elemental Status Ailments while on Consecrated Ground 4% of maximum Mana and Energy Shield Regenerated per second while on Consecrated Ground"}c["Sentinels of Purity deal 100% increased Damage {variant:5}4% additional Physical Damage Reduction while affected by Herald of Purity"]={nil,"Sentinels of Purity deal 100% increased Damage {variant:5}4% additional Physical Damage Reduction while affected by Herald of Purity"}c["+100 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=100}},nil}c["+1 to Level of Socketed Active Skill Gems per 25 Player Levels Adds 3 to 5 Physical Damage to Attacks with this Weapon per 3 Player Levels"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=1}}," Level of Socketed Active Skill Gems per 25 Player Levels Adds 3 to 5 to Attacks per 3 Player Levels"}c["24% increased Elemental Damage with Attack Skills 175% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=24}}," with Attack Skills 175% increased Physical Damage"}c["420% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=420}},nil}c["500% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=500}},nil}c["Increases and Reductions to Cast Speed also Apply to Trap Throwing Speed 10% chance to gain an Endurance, Frenzy or Power Charge when any of your Traps is Triggered by an Enemy"]={nil,"Increases and Reductions to Cast Speed also Apply to Trap Throwing Speed 10% chance to gain an Endurance, Frenzy or Power Charge when any of your Traps is Triggered by an Enemy"}c["Skills from your Gloves have 40% increased Area of Effect"]={{[1]={[1]={slotName="Gloves",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=40}}}},nil}c["24% increased Evasion Rating and Armour"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=24}},nil}c["Grants Level 20 Aspect of the Avian Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="BirdAspect"}}},nil}c["125% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=125}},nil}c["Attack Projectiles Return to You after hitting targets Projectiles have 100% additional chance to Pierce targets at the start of their movement, losing this chance as the projectile travels farther"]={nil,"Attack Projectiles Return to You after hitting targets Projectiles have 100% additional chance to Pierce targets at the start of their movement, losing this chance as the projectile travels farther"}c["Gain a Frenzy Charge on every 50th Rampage Kill"]={nil,"Gain a Frenzy Charge on every 50th Rampage Kill"}c["220% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=220}},nil}c["8% increased Melee Damage"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="INC",value=8}},nil}c["+110 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=110}},nil}c["+13% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=13}},nil}c["Socketed Gems are Supported by level 15 Pierce"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=15,skillId="SupportPierce"}}},nil}c["Golems have 22% increased Maximum Life"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=22}}}},nil}c["20% increased Stun Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=20}},nil}c["Gain 5% of Physical Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsChaos",type="BASE",value=5}},nil}c["Passives in radius are Conquered by the Karui"]={nil,"Passives in radius are Conquered by the Karui"}c["If you have Blocked Recently, you and nearby Allies Regenerate 5% of Life per second"]={nil,"If you have Blocked Recently, you and nearby Allies Regenerate 5% of Life per second"}c["25% increased Projectile Speed"]={{[1]={flags=0,keywordFlags=0,name="ProjectileSpeed",type="INC",value=25}},nil}c["10% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=134217728,keywordFlags=0,name="PhysicalDamage",type="INC",value=10}},nil}c["Attack skills can have 1 additional Totem Summoned at a time"]={{[1]={flags=0,keywordFlags=65536,name="ActiveTotemLimit",type="BASE",value=1}},nil}c["+90 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=90}},nil}c["1.5% of Damage leeched as Life while affected by Vitality"]={{[1]={flags=0,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=1.5}}," while affected by Vitality"}c["+18% Chance to Block Attack Damage while wielding a Staff Has no Sockets"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=18}}," Attack Damage Has no Sockets"}c["to 30% increased Damage to targets Skills fire an additional Projectile"]={nil,"to 30% increased Damage to targets Skills fire an additional Projectile"}c["Projectiles from Attacks have 20% chance to Poison on Hit while you have a Bestial Minion {variant:3}Projectiles from Attacks have 20% chance to inflict Bleeding on Hit while you have a Bestial Minion"]={nil,"Projectiles from Attacks have 20% chance to Poison on Hit while you have a Bestial Minion {variant:3}Projectiles from Attacks have 20% chance to inflict Bleeding on Hit while you have a Bestial Minion"}c["Adds Knockback during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnemyKnockbackChance",type="BASE",value=100}},nil}c["90% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=90}},nil}c["0.4% of Energy Shield Regenerated per Second for"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=0.4}}," for"}c["0.9% of Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=0.9}},nil}c["Enemies Become Chilled as they Unfreeze"]={nil,"Enemies Become Chilled as they Unfreeze"}c["Cannot be Stunned"]={{[1]={flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=100}},nil}c["+3% to all maximum Resistances while Poisoned Poisons on you expire 50% slower"]={{[1]={flags=0,keywordFlags=0,name="FireResistMax",type="BASE",value=3},[2]={flags=0,keywordFlags=0,name="ColdResistMax",type="BASE",value=3},[3]={flags=0,keywordFlags=0,name="LightningResistMax",type="BASE",value=3},[4]={flags=0,keywordFlags=0,name="ChaosResistMax",type="BASE",value=3}}," while Poisoned Poisons on you expire 50% slower"}c["+24% chance to Block Spell Damage {variant:4}+20% chance to Block Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=24}}," Damage {variant:4}+20% chance to Block Spell Damage"}c["43% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=43}},nil}c["20% increased Stun Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=20}},nil}c["+14 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=14}},nil}c["Gain 300% of Weapon Physical Damage as Extra Damage of an Element 20% increased Area of Effect for Attacks"]={{[1]={flags=134217728,keywordFlags=0,name="PhysicalDamage",type="BASE",value=300}}," as Extra Damage of an Element 20% increased Area of Effect for Attacks"}c["Grants level 5 Frostbite Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=5,skillId="Frostbite"}}},nil}c["+43% to Chaos Resistance while affected by Herald of Agony"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=43}}," while affected by Herald of Agony"}c["You gain an Endurance Charge on use"]={nil,"You gain an Endurance Charge on use"}c["285% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=285}},nil}c["8% increased Physical Damage for each Hit you've Blocked Recently 4% increased Movement Speed for each Hit you've Blocked Recently 80% increased Physical Damage if you've Blocked a Hit from a Unique Enemy Recently"]={{[1]={[1]={type="Condition",var="BlockedHitFromUniqueEnemyRecently"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=8}}," for each Hit you've Blocked Recently 4% increased Movement Speed for each Hit you've Blocked Recently 80% increased Physical Damage "}c["25% of Physical Damage Converted to Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToChaos",type="BASE",value=25}},nil}c["163% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=163}},nil}c["7% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=7}},nil}c["50% increased Rarity of Items Dropped by Enemies killed with a Critical Strike {variant:2}50% increased Damage while on Consecrated Ground"]={{[1]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,keywordFlags=0,name="Damage",type="INC",value=50}}," Rarity of Items Dropped by Enemies killed with a Critical Strike {variant:2}50% increased "}c["Raging Spirits have 140% increased Damage"]={{[1]={[1]={skillName="Summon Raging Spirit",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=140}}}},nil}c["Gain Flask Charges when you deal a Critical Strike"]={nil,"Gain Flask Charges when you deal a Critical Strike"}c["Gain 12% of Physical Damage as Extra Chaos Damage while at maximum Power Charges"]={{[1]={[1]={stat="PowerCharges",thresholdStat="PowerChargesMax",type="StatThreshold"},flags=0,keywordFlags=0,name="PhysicalDamageGainAsChaos",type="BASE",value=12}},nil}c["+1000 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=1000}},nil}c["17% increased Totem Placement speed"]={{[1]={flags=0,keywordFlags=0,name="TotemPlacementSpeed",type="INC",value=17}},nil}c["4% increased Damage per Enemy Killed by you or your Totems Recently 8% increased Attack and Cast Speed while you have a Totem"]={{[1]={[1]={type="Condition",var="HaveTotem"},flags=0,keywordFlags=16384,name="Damage",type="INC",value=4}}," per Enemy Killed by you or your s Recently 8% increased Attack and Cast Speed "}c["Socketed Gems are supported by level 2 Chance to Flee"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=2,skillId="SupportChanceToFlee"}}},nil}c["Sentinels of Purity deal 100% increased Damage"]={nil,"Sentinels of Purity deal 100% increased Damage"}c["40% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=40}},nil}c["20% reduced maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=-20}},nil}c["14% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=14}},nil}c["Cannot inflict Freeze or Chill 10% increased Elemental Damage per Sextant affecting the area"]={nil,"Cannot inflict Freeze or Chill 10% increased Elemental Damage per Sextant affecting the area"}c["10% chance to gain a Power Charge on non-Critical Strike"]={{}," to gain a Power Charge on non-Critical Strike"}c["65% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=65}},nil}c["10% chance to gain a Power Charge when you Block"]={{}," to gain a Power Charge when you Block"}c["+35 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=35}},nil}c["Remove an Ailment when you use a Flask if all Equipped Items are Elder Items Elder Item"]={nil,"Remove an Ailment when you use a Flask if all Equipped Items are Elder Items Elder Item"}c["+1 to Maximum Siphoning Charges per Elder or Shaper Item Equipped 25% chance to gain a Siphoning Charge when you use a Skill"]={{}," Maximum Siphoning Charges per Elder or Shaper Item Equipped 25% chance to gain a Siphoning Charge when you use a Skill"}c["300% increased Global Damage"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Damage",type="INC",value=300}},nil}c["Nearby Enemies have -10% to all Resistances You and Nearby Allies have 64 to 96 added Fire Damage per Red Socket"]={nil,"Nearby Enemies have -10% to all Resistances You and Nearby Allies have 64 to 96 added Fire Damage per Red Socket"}c["20% increased Totem Life"]={{[1]={flags=0,keywordFlags=0,name="TotemLife",type="INC",value=20}},nil}c["100 Energy Shield Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRegen",type="BASE",value=100}},nil}c["Adds 115 to 260 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=115},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=260}},nil}c["8% increased Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=8}},nil}c["3% increased Experience gain"]={{}," Experience gain"}c["+240% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=240}},nil}c["Gain Unholy Might for 3 seconds on Rampage Rampage"]={nil,"Gain Unholy Might for 3 seconds on Rampage Rampage"}c["+14% to Fire and Cold Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=14},[2]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=14}},nil}c["+20 Energy Shield gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=20}}," gained on Kill"}c["0.6% of Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.6}},nil}c["Your Energy Shield starts at zero You cannot Recharge Energy Shield"]={nil,"Your Energy Shield starts at zero You cannot Recharge Energy Shield"}c["30% increased Zombie Resistances"]={{}," Resistances"}c["Extra gore"]={nil,"Extra gore"}c["Traps and Mines have a 25% chance to Poison on Hit"]={{[1]={flags=0,keywordFlags=12288,name="PoisonChance",type="BASE",value=25}},nil}c["25% increased Physical Damage with One Handed Melee Weapons"]={{[1]={flags=301989888,keywordFlags=0,name="PhysicalDamage",type="INC",value=25}},nil}c["50% increased Rarity of Items Dropped by Slain Shocked enemies {variant:2,3,4,5}30% increased Rarity of Items Dropped by Slain Shocked Enemies"]={{}," Rarity of Items Dropped by Slain Shocked enemies {variant:2,3,4,5}30% increased Rarity of Items Dropped by Slain Shocked Enemies"}c["Vaal Skills deal 40% more Damage during effect Vaal Skills used during effect do not apply Soul Gain Prevention"]={nil,"Vaal Skills deal 40% more Damage during effect Vaal Skills used during effect do not apply Soul Gain Prevention"}c["Elemental Hit deals 15% increased Damage With 40 total Intelligence and Dexterity in Radius, Elemental Hit cannot choose Fire"]={nil,"Elemental Hit deals 15% increased Damage With 40 total Intelligence and Dexterity in Radius, Elemental Hit cannot choose Fire"}c["+14% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=14}},nil}c["50% reduced Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-50}},nil}c["+35% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=35}},nil}c["Left ring slot: 80% reduced Reflected Elemental Damage taken"]={{[1]={[1]={num=1,type="SlotNumber"},flags=0,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=-80}}," Reflected "}c["Curses in this item are reflected back to you You cannot be Chilled for 3 seconds after being Chilled"]={nil,"Curses in this item are reflected back to you You cannot be Chilled for 3 seconds after being Chilled"}c["20% increased Physical Damage with Claws"]={{[1]={flags=262144,keywordFlags=0,name="PhysicalDamage",type="INC",value=20}},nil}c["Zealot's Oath"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Zealot's Oath"}},nil}c["Left ring slot: 30% reduced Reflected Elemental Damage taken"]={{[1]={[1]={num=1,type="SlotNumber"},flags=0,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=-30}}," Reflected "}c["Trigger Level 20 Fog of War when your Trap is triggered {variant:1}30% increased Fire Damage against Blinded Enemies"]={nil,"Trigger Level 20 Fog of War when your Trap is triggered {variant:1}30% increased Fire Damage against Blinded Enemies"}c["+23% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=23}},nil}c["Flasks do not apply to You"]={{[1]={flags=0,keywordFlags=0,name="FlasksDoNotApplyToPlayer",type="FLAG",value=true}},nil}c["60% increased Trap Trigger Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="TrapTriggerAreaOfEffect",type="INC",value=60}},nil}c["Golems Deal 40% less Damage"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="MORE",value=-40}}}},nil}c["25% chance to Avoid interruption from Stuns while Casting"]={{}," to Avoid interruption from Stuns while Casting"}c["5% chance to grant Onslaught to nearby Enemies on Kill"]={{}," to grant Onslaught to nearby Enemies on Kill"}c["12% of Physical Damage taken as Cold Damage while affected by Purity of Elements"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTakenAsCold",type="BASE",value=12}}," while affected by Purity of Elements"}c["24% increased Quantity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=24}},nil}c["Reflects 200 to 250 Physical Damage to Attackers on Block"]={nil,"Reflects 200 to 250 Physical Damage to Attackers on Block"}c["Vaal Skills deal 40% more Damage during effect"]={nil,"Vaal Skills deal 40% more Damage during effect"}c["+40% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=40}},nil}c["Pain Attunement"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Pain Attunement"}},nil}c["18% increased Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=18}},nil}c["+35 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=35}},nil}c["Spectres have 1000% increased Critical Strike Chance"]={{[1]={[1]={skillName="Raise Spectre",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="CritChance",type="INC",value=1000}}}},nil}c["10% reduced Reflected Elemental Damage taken"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=-10}}," Reflected "}c["+5% to maximum Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResistMax",type="BASE",value=5}},nil}c["With 40 Intelligence in Radius, 20% of Glacial Cascade Physical Damage"]={nil,"With 40 Intelligence in Radius, 20% of Glacial Cascade Physical Damage"}c["Cannot be Stunned while Leeching You are Immune to Bleeding while Leeching"]={nil,"Cannot be Stunned while Leeching You are Immune to Bleeding while Leeching"}c["Adds 5 to 10 Fire Damage to Attacks with Bows"]={{[1]={flags=131072,keywordFlags=0,name="FireMin",type="BASE",value=5},[2]={flags=131072,keywordFlags=0,name="FireMax",type="BASE",value=10}},nil}c["+330 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=330}},nil}c["10% increased Physical Melee Damage while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=256,keywordFlags=0,name="PhysicalDamage",type="INC",value=10}},nil}c["While in Her Embrace, take 0.5% of your total Maximum Life and Energy Shield as Fire Damage per second per Level"]={nil,"While in Her Embrace, take 0.5% of your total Maximum Life and Energy Shield as Fire Damage per second per Level"}c["200% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=200}},nil}c["With at least 40 Dexterity in Radius, Ethereal Knives fires Projectiles in a Nova {variant:1}With at least 40 Dexterity in Radius, Ethereal Knives fires 10 additional Projectiles"]={nil,"With at least 40 Dexterity in Radius, Ethereal Knives fires Projectiles in a Nova {variant:1}With at least 40 Dexterity in Radius, Ethereal Knives fires 10 additional Projectiles"}c["105% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=105}},nil}c["80% increased Critical Strike Chance with Bows"]={{[1]={flags=131072,keywordFlags=0,name="CritChance",type="INC",value=80}},nil}c["15% increased Damage against Ignited Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=4,keywordFlags=0,name="Damage",type="INC",value=15}},nil}c["+20 to Dexterity and Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=20},[2]={flags=0,keywordFlags=0,name="Int",type="BASE",value=20}},nil}c["Modifiers to Claw Critical Strike Chance also apply to Unarmed Attack Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="ClawCritChanceAppliesToUnarmed",type="FLAG",value=true}},nil}c["Trigger Level 5 Rain of Arrows when you Attack with a Bow +60 to Strength"]={nil,"Trigger Level 5 Rain of Arrows when you Attack with a Bow +60 to Strength"}c["Gain a Power Charge for each Enemy you hit with a Critical Strike {variant:2}Inner Conviction"]={nil,"Gain a Power Charge for each Enemy you hit with a Critical Strike {variant:2}Inner Conviction"}c["Reflects 1 to 250 Lightning Damage to Melee Attackers Chaos Damage does not bypass Energy Shield"]={nil,"Reflects 1 to 250 Lightning Damage to Melee Attackers Chaos Damage does not bypass Energy Shield"}c["18% increased effect of Non-Curse Auras you Cast"]={{[1]={flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=18}},nil}c["Gain Her Embrace for 3 seconds when you Ignite an Enemy"]={nil,"Gain Her Embrace for 3 seconds when you Ignite an Enemy"}c["+1 to Level of all Raise Zombie Gems +1 to Level of all Raise Spectre Gems"]={{}," Level of allGems +1 to Level of all Raise Spectre Gems"}c["10% increased Light Radius"]={{[1]={flags=0,keywordFlags=0,name="LightRadius",type="INC",value=10}},nil}c["With at least 40 Strength in Radius, 20% increased Rarity of Items dropped by Enemies Shattered by Glacial Hammer"]={nil,"With at least 40 Strength in Radius, 20% increased Rarity of Items dropped by Enemies Shattered by Glacial Hammer"}c["10% reduced Enemy Stun Threshold"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-10}},nil}c["90% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=90}},nil}c["115% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=115}},nil}c["8% increased Maximum Energy Shield for each Equipped Corrupted Item"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=8}}," for each Equipped Corrupted Item"}c["Skills in your Helm can have up to 1 additional Totem Summoned at a time"]={{[1]={[1]={slotName="Helmet",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="ActiveTotemLimit",type="BASE",value=1}}}},nil}c["Minions Regenerate 1% Life per second"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1}}}},nil}c["40% increased Amount Recovered"]={{[1]={flags=0,keywordFlags=0,name="FlaskRecovery",type="INC",value=40}},nil}c["+100 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=100}},nil}c["+50 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=50}},nil}c["You take 20% reduced Extra Damage from Critical Strikes"]={nil,"You take 20% reduced Extra Damage from Critical Strikes"}c["Adds 1 to 2 Fire Damage to Attacks per 10 Strength"]={{[1]={[1]={div=10,stat="Str",type="PerStat"},flags=1,keywordFlags=0,name="FireMin",type="BASE",value=1},[2]={[1]={div=10,stat="Str",type="PerStat"},flags=1,keywordFlags=0,name="FireMax",type="BASE",value=2}},nil}c["Arrows that Pierce have +50% to Critical Strike Multiplier"]={nil,"Arrows that Pierce have +50% to Critical Strike Multiplier"}c["23% increased Global Accuracy Rating"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=23}},nil}c["+15% chance to Block Spell Damage {variant:3}+15% chance to Block Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=15}}," Damage {variant:3}+15% chance to Block Spell Damage"}c["Your Elemental Golems are Immune to Elemental Damage 100% increased Effect of Buffs granted by your Elemental Golems Can Summon up to 1 additional Golem at a time"]={nil,"Your Elemental Golems are Immune to Elemental Damage 100% increased Effect of Buffs granted by your Elemental Golems Can Summon up to 1 additional Golem at a time"}c["6% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=6}},nil}c["Adds 25 to 40 Cold Damage while you have Avian's Might"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=25},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=40}}," while you have Avian's Might"}c["+12% to Critical Strike Multiplier"]={{[1]={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=12}},nil}c["50% reduced Maximum Recovery per Life Leech 10% increased Attack and Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=-50}}," Maximum Recovery per Leech 10% increased Attack and Cast Speed"}c["Elemental Status Effects caused by your Skills spread to other nearby Enemies"]={nil,"Elemental Status Effects caused by your Skills spread to other nearby Enemies"}c["60% increased Lightning Damage while affected by Herald of Thunder"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=60}}," while affected by Herald of Thunder"}c["10% of Damage taken Gained as Mana over 4 seconds when Hit"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="BASE",value=10}}," Gained as Mana over 4 seconds when Hit"}c["13% reduced Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="INC",value=-13}},nil}c["Reflects 1 to 250 Lightning Damage to Melee Attackers"]={nil,"Reflects 1 to 250 Lightning Damage to Melee Attackers"}c["Recover 3% of Life when you Kill an Enemy during Flask Effect Recover 3% of Mana when you Kill an Enemy during Flask Effect"]={nil,"Recover 3% of Life when you Kill an Enemy during Flask Effect Recover 3% of Mana when you Kill an Enemy during Flask Effect"}c["150% faster start of Energy Shield Recharge"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRechargeFaster",type="INC",value=150}},nil}c["1% additional Block Chance while Dual Wielding or holding a Shield"]={{[1]={[1]={type="Condition",varList={[1]="DualWielding",[2]="UsingShield"}},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=1}},nil}c["An additional Curse can be applied to you 20% increased Damage per Curse on you"]={nil,"An additional Curse can be applied to you 20% increased Damage per Curse on you"}c["Cannot be affected by Elemental Status Ailments while on Consecrated Ground 4% of maximum Mana and Energy Shield Regenerated per second while on Consecrated Ground 25% increased Attack and Cast Speed while on Consecrated Ground"]={nil,"Cannot be affected by Elemental Status Ailments while on Consecrated Ground 4% of maximum Mana and Energy Shield Regenerated per second while on Consecrated Ground 25% increased Attack and Cast Speed while on Consecrated Ground"}c["With at least 40 Intelligence in Radius, can summon up to 5 Skeleton Mages with Summon Skeletons"]={nil,"With at least 40 Intelligence in Radius, can summon up to 5 Skeleton Mages with Summon Skeletons"}c["Adds 65 to 120 Chaos Damage in Off Hand"]={{[1]={[1]={num=2,type="InSlot"},flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=65},[2]={[1]={num=2,type="InSlot"},flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=120}},nil}c["14% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=14}},nil}c["100% reduced Frostbite Mana Reservation"]={{[1]={[1]={skillName="Frostbite",type="SkillName"},flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-100}},nil}c["2% additional Chance to Block with Shields"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=2}},nil}c["Can Allocate Passives from the Marauder's starting point"]={{},nil}c["Adds 22 to 32 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=22},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=32}},nil}c["Arrows Pierce all Targets after Chaining {variant:3}Arrows Pierce all Targets after Forking"]={nil,"Arrows Pierce all Targets after Chaining {variant:3}Arrows Pierce all Targets after Forking"}c["Socketed Gems are Supported by level 10 Added Cold Damage"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=10,skillId="SupportAddedColdDamage"}}},nil}c["+25% chance to be Ignited"]={{}," to be Ignited"}c["3% increased Damage taken per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=3}},nil}c["Critical Strikes deal 50% increased Lightning Damage"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=50}},nil}c["+1 to maximum number of Summoned Holy Relics"]={{}," maximum number of Summoned Holy Relics"}c["Summoned Skeletons Cover Enemies in Ash on Hit Summoned Skeletons take 30% of their Maximum Life per second as Fire Damage"]={nil,"Summoned Skeletons Cover Enemies in Ash on Hit Summoned Skeletons take 30% of their Maximum Life per second as Fire Damage"}c["100% increased Life Leeched per second"]={{[1]={flags=0,keywordFlags=0,name="LifeLeechRate",type="INC",value=100}},nil}c["50% increased Energy Shield Recharge Rate"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRecharge",type="INC",value=50}},nil}c["25% increased Strength Requirement"]={{[1]={flags=0,keywordFlags=0,name="StrRequirement",type="INC",value=25}},nil}c["Items and Gems have 50% increased Attribute Requirements"]={nil,"Items and Gems have 50% increased Attribute Requirements"}c["16% increased Totem Placement speed"]={{[1]={flags=0,keywordFlags=0,name="TotemPlacementSpeed",type="INC",value=16}},nil}c["Grants Armour equal to 160% of your Reserved Life to you and nearby Allies"]={{[1]={flags=0,keywordFlags=0,name="GrantReservedLifeAsAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="Armour",type="BASE",value=1.6}}}},nil}c["40% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=40}},nil}c["-1 Strength per 1 Strength on Allocated Passives in Radius +7% to Critical Strike Multiplier per 10 Strength on Unallocated Passives in Radius"]={{[1]={[1]={div=1,stat="Str",type="PerStat"},[2]={div=10,stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="Str",type="BASE",value=-1}}," on Allocated Passives in Radius +7% to Critical Strike Multiplier on Unallocated Passives in Radius"}c["30% increased Effect of Buffs granted by your Golems"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=30}},nil}c["24% increased Physical Damage with Swords"]={{[1]={flags=4194304,keywordFlags=0,name="PhysicalDamage",type="INC",value=24}},nil}c["75% reduced Effect of Chill on You"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=-75}}," of Chill on You"}c["4% reduced Mana Reserved"]={{[1]={flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-4}},nil}c["20% increased Physical Damage taken"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=20}},nil}c["Gain 18% of Maximum Mana as Extra Maximum Energy Shield while affected by Clarity"]={{[1]={flags=0,keywordFlags=0,name="ManaGainAsEnergyShield",type="BASE",value=18}}," while affected by Clarity"}c["Raging Spirits have 150% increased Damage"]={{[1]={[1]={skillName="Summon Raging Spirit",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=150}}}},nil}c["200% increased Critical Strike Chance with arrows that Fork"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=200}}," with arrows that Fork"}c["Shock a nearby Enemy for 2 seconds on Killing a Shocked Enemy {variant:2}Shocks all nearby Enemies on Killing a Shocked Enemy"]={nil,"Shock a nearby Enemy for 2 seconds on Killing a Shocked Enemy {variant:2}Shocks all nearby Enemies on Killing a Shocked Enemy"}c["40% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=40}},nil}c["-40% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=-40}},nil}c["Your Flasks grant 10% chance to Ignite during flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=10}},nil}c["5% chance to Freeze"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=5}},nil}c["90% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=90}},nil}c["-1 to maximum Endurance Charges"]={{[1]={flags=0,keywordFlags=0,name="EnduranceChargesMax",type="BASE",value=-1}},nil}c["25% reduced Golem Size"]={{}," Size"}c["2% of Fire Damage Leeched as Life while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,keywordFlags=0,name="FireDamageLifeLeech",type="BASE",value=2}},nil}c["Your Offering Skills also affect you"]={{[1]={[1]={skillNameList={[1]="Bone Offering",[2]="Flesh Offering",[3]="Spirit Offering"},type="SkillName"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="buffNotPlayer",value=false}}}}},nil}c["5% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=5}},nil}c["Gain an Endurance Charge when you take a Critical Strike"]={nil,"Gain an Endurance Charge when you take a Critical Strike"}c["40% increased Damage against Frozen Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Frozen"},flags=4,keywordFlags=0,name="Damage",type="INC",value=40}},nil}c["6% increased Physical Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=6}},nil}c["Adds 65 to 105 Chaos Damage to Spells"]={{[1]={flags=2,keywordFlags=0,name="ChaosMin",type="BASE",value=65},[2]={flags=2,keywordFlags=0,name="ChaosMax",type="BASE",value=105}},nil}c["1.5% of Damage leeched as Life while affected by Vitality {variant:46}140 Life Regenerated per Second while affected by Vitality"]={{}," while affected by Vitality"}c["Enemies you Shock have 30% reduced Cast Speed"]={nil,"Enemies you Shock have 30% reduced Cast Speed"}c["Recover 50% of your maximum Life on use {variant:2}Recover 75% of your maximum Life on use"]={nil,"Recover 50% of your maximum Life on use {variant:2}Recover 75% of your maximum Life on use"}c["Summoned Raging Spirits deal 80% increased Damage Summoned Raging Spirits have 100% increased maximum Life"]={nil,"Summoned Raging Spirits deal 80% increased Damage Summoned Raging Spirits have 100% increased maximum Life"}c["100% increased Endurance, Frenzy and Power Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="PowerChargesDuration",type="INC",value=100},[2]={flags=0,keywordFlags=0,name="FrenzyChargesDuration",type="INC",value=100},[3]={flags=0,keywordFlags=0,name="EnduranceChargesDuration",type="INC",value=100}},nil}c["5% reduced Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-5}},nil}c["10% increased Damage over Time"]={{[1]={flags=8,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["10% increased Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="INC",value=10}},nil}c["16% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=570425344,keywordFlags=0,name="PhysicalDamage",type="INC",value=16}},nil}c["+10 to maximum Divine Charges"]={{}," maximum Divine Charges"}c["24% increased Physical Damage with One Handed Melee Weapons"]={{[1]={flags=301989888,keywordFlags=0,name="PhysicalDamage",type="INC",value=24}},nil}c["10 Life gained for each Enemy Hit if you have used a Vaal Skill Recently 10% increased Movement Speed if you have used a Vaal Skill Recently"]={nil,"10 Life gained for each Enemy Hit if you have used a Vaal Skill Recently 10% increased Movement Speed if you have used a Vaal Skill Recently"}c["30 Life Regenerated per second per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=30}},nil}c["Deal no Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="DealNoPhysical",type="FLAG",value=true}},nil}c["+60% to Lightning Resistance while affected by Herald of Thunder When used in the Synthesiser, the new item will have an additional Herald Modifier"]={{[1]={[1]={skillName="Herald of Thunder",type="SkillName"},flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=60}}," while affected byWhen used in the Synthesiser, the new item will have an additional Herald Modifier"}c["+45% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=45}},nil}c["5% increased effect of Flasks"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=5}},nil}c["8% increased Physical Damage with Axes"]={{[1]={flags=65536,keywordFlags=0,name="PhysicalDamage",type="INC",value=8}},nil}c["6% increased Attack Speed while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=1,keywordFlags=0,name="Speed",type="INC",value=6}},nil}c["20% chance to gain Fortify on Melee Stun You have Onslaught while you have Fortify"]={{}," to gain Fortify on Stun You have Onslaught "}c["Your Energy Shield starts at zero Cannot gain Energy Shield"]={nil,"Your Energy Shield starts at zero Cannot gain Energy Shield"}c["You can only Socket Corrupted Gems in this item {variant:1}Acrobatics"]={nil,"You can only Socket Corrupted Gems in this item {variant:1}Acrobatics"}c["With at least 40 Intelligence in Radius, Enemies Hindered by Blight take 25% increased Chaos Damage"]={nil,"With at least 40 Intelligence in Radius, Enemies Hindered by Blight take 25% increased Chaos Damage"}c["20% chance to Trigger Level 20 Shade Form when you Use a Socketed Skill 180% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="BASE",value=20}}," to Trigger Level 20 Shade Form when you Use a Socketed Skill 180% increased "}c["20% increased Warcry Duration"]={{[1]={flags=0,keywordFlags=4,name="Duration",type="INC",value=20}},nil}c["35% reduced Stun Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=-35}},nil}c["Gain a Frenzy Charge on Hit while Bleeding 15% increased Movement Speed while Bleeding"]={nil,"Gain a Frenzy Charge on Hit while Bleeding 15% increased Movement Speed while Bleeding"}c["100% increased Shock Duration on You"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockDuration",type="INC",value=100}}," on You"}c["Adds 10 to 36 Physical Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="PhysicalMin",type="BASE",value=10},[2]={flags=1,keywordFlags=0,name="PhysicalMax",type="BASE",value=36}},nil}c["You and Nearby Allies have 16 to 144 added Lightning Damage per Blue Socket"]={nil,"16 to 144 added Lightning Damage per Blue Socket"}c["Golems have 18% increased Attack and Cast Speed"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Speed",type="INC",value=18}}}},nil}c["100% increased Charges used"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesUsed",type="INC",value=100}},nil}c["Adds 14 to 26 Physical Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="PhysicalMin",type="BASE",value=14},[2]={flags=1,keywordFlags=0,name="PhysicalMax",type="BASE",value=26}},nil}c["+24 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=24}},nil}c["Vitality Reserves no Mana"]={nil,"Vitality Reserves no Mana"}c["Purity of Lightning Reserves no Mana"]={nil,"Purity of Lightning Reserves no Mana"}c["100% increased Mana Regeneration if you've used a Movement Skill Recently"]={{[1]={[1]={type="Condition",var="UsedMovementSkillRecently"},flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=100}},nil}c["25% increased Critical Strike Chance with Totem Skills"]={{[1]={flags=0,keywordFlags=16384,name="CritChance",type="INC",value=25}},nil}c["You take 450 Chaos Damage per second for 10 seconds on Kill"]={nil,"You take 450 Chaos Damage per second for 10 seconds on Kill"}c["+58 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=58}},nil}c["+20 to Strength and Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=20},[2]={flags=0,keywordFlags=0,name="Int",type="BASE",value=20}},nil}c["+16 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=16}},nil}c["Lightning Damage from Enemies Hitting you is Lucky"]={nil,"Lightning Damage from Enemies Hitting you is Lucky"}c["+45 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=45},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=45},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=45}},nil}c["138% increased Critical Strike Chance for Spells"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=138}},nil}c["Passives in radius are Conquered by the Templars"]={nil,"Passives in radius are Conquered by the Templars"}c["15% chance to gain a Frenzy Charge on Kill"]={{}," to gain aCharge on Kill"}c["0.5% of Energy Shield Regenerated per second for each Enemy you've Killed Recently"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=0.5}}," for each Enemy you've Killed Recently"}c["You take 20% reduced Extra Damage from Critical Strikes 30% increased Armour"]={nil,"You take 20% reduced Extra Damage from Critical Strikes 30% increased Armour"}c["10% chance to Dodge Attacks while affected by Grace"]={{[1]={flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=10}}," while affected by Grace"}c["+5% to Maximum Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResistMax",type="BASE",value=5}},nil}c["35% increased Lightning Damage with Weapons"]={{[1]={flags=134217728,keywordFlags=0,name="LightningDamage",type="INC",value=35}},nil}c["18% increased Golem Damage for each Type of Golem you have Summoned"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={actor="parent",type="ActorCondition",var="HavePhysicalGolem"},flags=0,keywordFlags=0,name="Damage",type="INC",value=18}}},[2]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={actor="parent",type="ActorCondition",var="HaveLightningGolem"},flags=0,keywordFlags=0,name="Damage",type="INC",value=18}}},[3]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={actor="parent",type="ActorCondition",var="HaveColdGolem"},flags=0,keywordFlags=0,name="Damage",type="INC",value=18}}},[4]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={actor="parent",type="ActorCondition",var="HaveFireGolem"},flags=0,keywordFlags=0,name="Damage",type="INC",value=18}}},[5]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={actor="parent",type="ActorCondition",var="HaveChaosGolem"},flags=0,keywordFlags=0,name="Damage",type="INC",value=18}}}},nil}c["Herald of Agony has 30% reduced Mana Reservation {variant:2}60% increased Chaos Damage while affected by Herald of Agony"]={nil,"Herald of Agony has 30% reduced Mana Reservation {variant:2}60% increased Chaos Damage while affected by Herald of Agony"}c["13% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=13}},nil}c["Hits with this Weapon deal 60% increased Damage to Frozen Enemies Hits with this Weapon deal 60% increased Damage to Shocked Enemies"]={nil,"Hits with this Weapon deal 60% increased Damage to Frozen Enemies Hits with this Weapon deal 60% increased Damage to Shocked Enemies"}c["20% increased Vaal Skill Effect Duration"]={{[1]={flags=0,keywordFlags=256,name="Duration",type="INC",value=20}},nil}c["Poison you inflict with Critical Strikes deals 100% more Damage"]={{[1]={flags=0,keywordFlags=0,name="PoisonDamageOnCrit",type="MORE",value=100}},nil}c["Aspect of the Avian also grants Avian's Might and Avian's Flight to nearby Allies"]={nil,"Aspect of the Avian also grants Avian's Might and Avian's Flight to nearby Allies"}c["30% chance to gain a Frenzy Charge on Kill Gore Footprints"]={{}," to gain aCharge on Kill Gore Footprints"}c["You cannot have non-Golem Minions"]={nil,"You cannot have non-Golem Minions"}c["+38 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=38}},nil}c["10% increased Movement Speed if you have used a Vaal Skill Recently"]={{[1]={flags=0,keywordFlags=256,name="MovementSpeed",type="INC",value=10}}," if you have used a Recently"}c["Gain 20 Energy Shield for each Enemy you Hit which is affected by a Spider's Web"]={nil,"Gain 20 Energy Shield for each Enemy you Hit which is affected by a Spider's Web"}c["Adds 3 to 8 Fire Spell Damage per Buff on You"]={{[1]={[1]={type="Multiplier",var="BuffOnSelf"},flags=2,keywordFlags=0,name="FireMin",type="BASE",value=3},[2]={[1]={type="Multiplier",var="BuffOnSelf"},flags=2,keywordFlags=0,name="FireMax",type="BASE",value=8}},nil}c["225% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=225}},nil}c["+40 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=40}},nil}c["Adds 3 to 7 Fire Spell Damage per Buff on You"]={{[1]={[1]={type="Multiplier",var="BuffOnSelf"},flags=2,keywordFlags=0,name="FireMin",type="BASE",value=3},[2]={[1]={type="Multiplier",var="BuffOnSelf"},flags=2,keywordFlags=0,name="FireMax",type="BASE",value=7}},nil}c["25% increased Zombie Size Enemies killed by Zombies explode dealing 20% of their Maximum Life as Fire Damage"]={{[1]={[1]={skillName="Raise Zombie",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=25}}}}," Size Enemies killed by Zombies explode dealing 20% of their as Fire Damage"}c["You cannot have non-Animated Minions"]={nil,"You cannot have non-Animated Minions"}c["30% increased Stun Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=30}},nil}c["+40% to Critical Strike Multiplier"]={{[1]={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=40}},nil}c["+25% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=25}},nil}c["40% more Maximum Physical Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamage",type="MORE",value=40}}," Maximum "}c["220% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=220}},nil}c["5% increased Mine Laying Speed"]={{[1]={flags=0,keywordFlags=0,name="MineLayingSpeed",type="INC",value=5}},nil}c["8% increased Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="INC",value=8}},nil}c["17% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=17}},nil}c["+3% to all maximum Resistances while Poisoned 50 Energy Shield Regenerated per Second per Poison on you, up to 250 per second"]={{[1]={flags=0,keywordFlags=0,name="FireResistMax",type="BASE",value=3},[2]={flags=0,keywordFlags=0,name="ColdResistMax",type="BASE",value=3},[3]={flags=0,keywordFlags=0,name="LightningResistMax",type="BASE",value=3},[4]={flags=0,keywordFlags=0,name="ChaosResistMax",type="BASE",value=3}}," while Poisoned 50 Energy Shield Regenerated per Second per Poison on you, up to 250 per second"}c["5 Mana Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="BASE",value=5}},nil}c["Adds 225 to 600 Lightning Damage to Unarmed Attacks"]={{[1]={flags=16777216,keywordFlags=0,name="LightningMin",type="BASE",value=225},[2]={flags=16777216,keywordFlags=0,name="LightningMax",type="BASE",value=600}},nil}c["+25% chance to be Poisoned"]={{}," to be Poisoned"}c["2% increased Attack Critical Strike Chance per 200 Accuracy Rating"]={{[1]={[1]={div=200,stat="Accuracy",type="PerStat"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=2}}," Attack "}c["Your Golems are aggressive"]={nil,"Your Golems are aggressive"}c["25% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=25}},nil}c["Mind Over Matter"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Mind Over Matter"}},nil}c["185% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=185}},nil}c["+8 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=8}},nil}c["Minions have 8% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=8}}}},nil}c["Notable Passive Skills in Radius grant nothing"]={nil,"Notable Passive Skills in Radius grant nothing"}c["200% increased Spell Damage if you've dealt a Critical Strike in the past 8 seconds"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=200}}," if you've dealt a Critical Strike in the past 8 seconds"}c["+1% to maximum Cold Resistance while affected by Herald of Ice"]={{[1]={flags=0,keywordFlags=0,name="ColdResistMax",type="BASE",value=1}}," while affected by Herald of Ice"}c["Vaal Skills deal 100% increased Damage during effect"]={nil,"Vaal Skills deal 100% increased Damage during effect"}c["12% increased Attack Speed if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=1,keywordFlags=0,name="Speed",type="INC",value=12}},nil}c["5% increased Attack Speed with One Handed Weapons"]={{[1]={flags=268435457,keywordFlags=0,name="Speed",type="INC",value=5}},nil}c["40% increased Damage of each Damage Type for which you have a matching Golem"]={{[1]={[1]={type="Condition",var="HavePhysicalGolem"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=40},[2]={[1]={type="Condition",var="HaveLightningGolem"},flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=40},[3]={[1]={type="Condition",var="HaveColdGolem"},flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=40},[4]={[1]={type="Condition",var="HaveFireGolem"},flags=0,keywordFlags=0,name="FireDamage",type="INC",value=40},[5]={[1]={type="Condition",var="HaveChaosGolem"},flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=40}},nil}c["Arrows that Pierce have 50% chance to cause Bleeding {variant:3}Arrows that Pierce have +50% to Critical Strike Multiplier"]={nil,"Arrows that Pierce have 50% chance to cause Bleeding {variant:3}Arrows that Pierce have +50% to Critical Strike Multiplier"}c["With at least 40 Dexterity in Radius, Shrapnel Shot's"]={nil,"With at least 40 Dexterity in Radius, Shrapnel Shot's"}c["Your Energy Shield starts at zero"]={nil,"Your Energy Shield starts at zero"}c["6% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=6}},nil}c["Recover 3% of Life when you lose a Spirit Charge"]={nil,"Recover 3% of Life when you lose a Spirit Charge"}c["206% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=206}},nil}c["2% increased Area of Effect per 25 Rampage Kills Gain a Frenzy Charge on every 50th Rampage Kill"]={{[1]={[1]={skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=2}}," per 25 Rampage Kills Gain aCharge on every 50th Rampage Kill"}c["40% less Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=-40}},nil}c["Summoned Skeletons have Avatar of Fire"]={nil,"Summoned Skeletons have Avatar of Fire"}c["10% chance to gain an Endurance, Frenzy or Power Charge when any of your Traps is Triggered by an Enemy"]={{}," to gain an Endurance,or Power Charge when any of your s is Triggered by an Enemy"}c["10% more Physical Damage while at maximum Frenzy Charges"]={{[1]={[1]={stat="FrenzyCharges",thresholdStat="FrenzyChargesMax",type="StatThreshold"},flags=0,keywordFlags=0,name="PhysicalDamage",type="MORE",value=10}},nil}c["20% increased Damage with Hits against Chilled Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=4,keywordFlags=0,name="Damage",type="INC",value=20}}," with Hits "}c["With at least 40 Intelligence in Radius, Fireball Projectiles gain Area of Effect Radius as they travel further, up to 50% increased Radius. {variant:2}With at least 40 Intelligence in Radius, Fireball Projectiles gain Radius as they travel farther, up to +4 Radius"]={nil,"With at least 40 Intelligence in Radius, Fireball Projectiles gain Area of Effect Radius as they travel further, up to 50% increased Radius. {variant:2}With at least 40 Intelligence in Radius, Fireball Projectiles gain Radius as they travel farther, up to +4 Radius"}c["+18% Chance to Block Attack Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=18}}," Attack Damage "}c["40% chance to Poison on Hit against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=4,keywordFlags=0,name="PoisonChance",type="BASE",value=40}},nil}c["100% increased Melee Physical Damage against Ignited Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=260,keywordFlags=0,name="PhysicalDamage",type="INC",value=100}},nil}c["45% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=45}},nil}c["8% increased Quantity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=8}},nil}c["+19 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=19}},nil}c["Shocks you cause are reflected back to you"]={nil,"Shocks you cause are reflected back to you"}c["Bleeding you inflict is Reflected to you +1% to Chaos Resistance per Poison on you"]={nil,"Bleeding you inflict is Reflected to you +1% to Chaos Resistance per Poison on you"}c["15% increased Attack and Cast Speed if you've used a Movement Skill Recently"]={{[1]={[1]={type="Condition",var="UsedMovementSkillRecently"},flags=0,keywordFlags=0,name="Speed",type="INC",value=15}},nil}c["50% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=50}},nil}c["20% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=20}}," with Attack Skills"}c["150% increased Rarity of Items Dropped by Slain Magic Enemies {variant:2,3}150% increased Rarity of Items Dropped by Slain Magic Enemies"]={{}," Rarity of Items Dropped by Slain Magic Enemies {variant:2,3}150% increased Rarity of Items Dropped by Slain Magic Enemies"}c["100% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=100}},nil}c["Adds 10 to 14 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=14}},nil}c["25% chance to create Consecrated Ground when Hit, lasting 8 seconds Consecrated Ground you create grants 40% increased Damage to you and Allies"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=25}}," to create Consecrated Ground when Hit, lasting 8 seconds Consecrated Ground you create grants 40% increased "}c["You gain Onslaught for 4 seconds on Critical Strike"]={nil,"You gain Onslaught for 4 seconds on Critical Strike"}c["Minions gain Unholy Might for 5 seconds on Kill {variant:2}Minions gain Unholy Might for 10 seconds on Kill"]={nil,"gain Unholy Might for 5 seconds on Kill {variant:2}Minions gain Unholy Might for 10 seconds on Kill"}c["50% increased Evasion if you have been Hit Recently"]={{[1]={[1]={type="Condition",var="BeenHitRecently"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=50}},nil}c["Damage Penetrates 3% Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdPenetration",type="BASE",value=3}},nil}c["40% increased Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=40}},nil}c["8% additional Chance to Block while Dual Wielding Claws"]={{[1]={[1]={type="Condition",var="DualWieldingClaws"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=8}},nil}c["Adds 15 to 33 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=33}},nil}c["2% increased Experience gain"]={{}," Experience gain"}c["Knockback direction is reversed Socketed Gems are Supported by level 10 Knockback"]={nil,"Knockback direction is reversed Socketed Gems are Supported by level 10 Knockback"}c["Adds 20 to 30 Cold Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=20},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=30}},nil}c["Adds 20 to 50 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=20},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=50}},nil}c["Adds 21 to 33 Cold Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=21},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=33}},nil}c["24% increased Physical Damage with Daggers"]={{[1]={flags=524288,keywordFlags=0,name="PhysicalDamage",type="INC",value=24}},nil}c["50% of Block Chance applied to Spells"]={{[1]={flags=0,keywordFlags=0,name="BlockChanceConv",type="BASE",value=50}},nil}c["10% increased Mana Leeched per second"]={{[1]={flags=0,keywordFlags=0,name="ManaLeechRate",type="INC",value=10}},nil}c["0.5% of Attack Damage Leeched as Life per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=1,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=0.5}},nil}c["50% increased Trap Trigger Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="TrapTriggerAreaOfEffect",type="INC",value=50}},nil}c["With at least 40 Intelligence in Radius, Frostbolt Projectiles gain 40% increased Projectile"]={nil,"With at least 40 Intelligence in Radius, Frostbolt Projectiles gain 40% increased Projectile"}c["1.6% of Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1.6}},nil}c["Far Shot"]={nil,"Far Shot"}c["35% increased Armour while Bleeding"]={{[1]={[1]={type="Condition",var="Bleeding"},flags=0,keywordFlags=0,name="Armour",type="INC",value=35}},nil}c["+10% to Global Critical Strike Multiplier per Green Socket"]={{[1]={[1]={type="Global"},[2]={type="Multiplier",var="GreenSocketIn{SlotName}"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=10}},nil}c["+15% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=15}},nil}c["12% increased Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="INC",value=12}},nil}c["35% increased Energy Shield Recovery Rate"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRecoveryRate",type="INC",value=35}},nil}c["Enemies killed near Corpses affected by your Curses explode, dealing 3% of their Life as Physical Damage"]={nil,"Enemies killed near Corpses affected by your Curses explode, dealing 3% of their Life as Physical Damage"}c["+20% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=20}},nil}c["+3% of maximum Life per second to maximum Life Leech rate"]={{[1]={flags=0,keywordFlags=0,name="MaxLifeLeechRate",type="BASE",value=3}},nil}c["20% chance for your Flasks to not consume Charges"]={{}," for your Flasks to not consume Charges"}c["8% increased Attack and Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=8}},nil}c["50% increased Damage with Movement Skills"]={{[1]={flags=0,keywordFlags=8,name="Damage",type="INC",value=50}},nil}c["15% increased Physical Damage with Staves"]={{[1]={flags=2097152,keywordFlags=0,name="PhysicalDamage",type="INC",value=15}},nil}c["Gain 50 Life when you Stun an Enemy"]={nil,"Gain 50 Life when you Stun an Enemy"}c["10% reduced Reflected Physical Damage taken"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=-10}}," Reflected "}c["40% reduced Area of Effect of Curse Skills"]={{[1]={flags=0,keywordFlags=2,name="AreaOfEffect",type="INC",value=-40}},nil}c["Adds 10 to 15 Physical Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="PhysicalMin",type="BASE",value=10},[2]={flags=1,keywordFlags=0,name="PhysicalMax",type="BASE",value=15}},nil}c["15% increased Movement Speed while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=15}},nil}c["Every 14 seconds:"]={{},nil}c["6% increased Damage per Frenzy Charge with Hits against Enemies on Low Life"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},[2]={actor="enemy",type="ActorCondition",var="LowLife"},flags=4,keywordFlags=0,name="Damage",type="INC",value=6}}," with Hits "}c["5% chance to grant Onslaught to nearby Enemies on Kill {variant:1}5% chance to gain Unholy Might for 3 seconds on Kill"]={{}," to grant Onslaught to nearby Enemies on Kill {variant:1}5% chance to gain Unholy Might for 3 seconds on Kill"}c["+5% of maximum Mana per second to maximum Mana Leech rate"]={{[1]={flags=0,keywordFlags=0,name="MaxManaLeechRate",type="BASE",value=5}},nil}c["40% increased Critical Strike Chance for Spells"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=40}},nil}c["4 additional Arrows"]={{[1]={flags=1,keywordFlags=0,name="ProjectileCount",type="BASE",value=4}},nil}c["With at least 40 Strength in Radius, Cleave grants Fortify on Hit With at least 40 Strength in Radius, Cleave has +1 to Radius per Nearby Enemy, up to +10"]={nil,"With at least 40 Strength in Radius, Cleave grants Fortify on Hit With at least 40 Strength in Radius, Cleave has +1 to Radius per Nearby Enemy, up to +10"}c["10% chance to Trigger Level 18 Animate Guardian's Weapon when Animated Weapon Kills an Enemy"]={{}," to Trigger Level 18 Animate Guardian's when Animated Weapon Kills an Enemy"}c["Socketed Curse Skills are Triggered by Doedre's Effigy when Summoned Socketed Curse Skills ignore Curse Limit"]={nil,"Socketed Curse Skills are Triggered by Doedre's Effigy when Summoned Socketed Curse Skills ignore Curse Limit"}c["Adds 51 to 59 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=51},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=59}},nil}c["+360 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=360}},nil}c["+1 Life per 4 Dexterity"]={{[1]={[1]={div=4,stat="Dex",type="PerStat"},flags=0,keywordFlags=0,name="Life",type="BASE",value=1}},nil}c["Adds 10 to 15 Physical Damage to Attacks against Frozen Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Frozen"},flags=5,keywordFlags=0,name="PhysicalMin",type="BASE",value=10},[2]={[1]={actor="enemy",type="ActorCondition",var="Frozen"},flags=5,keywordFlags=0,name="PhysicalMax",type="BASE",value=15}},nil}c["Damage Penetrates 25% Fire Resistance if you've used a Lightning Skill in the past 10 seconds"]={{[1]={[1]={type="Condition",var="UsedLightningSkillInPast10Sec"},flags=0,keywordFlags=0,name="FirePenetration",type="BASE",value=25}},nil}c["Has not Consumed any Gems"]={nil,"Has not Consumed any Gems"}c["25% chance on Block to create Desecrated Ground {variant:2}50% chance on Block to create Desecrated Ground"]={{}," on Block to create Desecrated Ground {variant:2}50% chance on Block to create Desecrated Ground"}c["You have Crimson Dance while you have Cat's Stealth"]={nil,"You have Crimson Dance while you have Cat's Stealth"}c["15% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=15}},nil}c["+6% to maximum Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResistMax",type="BASE",value=6}},nil}c["10% increased Damage for each type of Abyssal Jewel affecting you"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=10}}," for each type of Abyssal Jewel affecting you"}c["+30 Life gained on Killing Ignited Enemies Gain 20% of Physical Damage as Extra Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="LifeOnKillGainAsFire",type="BASE",value=30}}," ing Ignited Enemies Gain 20% of Physical Damage "}c["+40% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=40}},nil}c["+18 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=18},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=18},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=18}},nil}c["5% chance to Freeze Enemies which are Chilled"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=4,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=5}},nil}c["100% More Bow Damage at Close Range"]={{[1]={[1]={type="Condition",var="AtCloseRange"},flags=131076,keywordFlags=0,name="Damage",type="MORE",value=100}},nil}c["40% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=40}},nil}c["4% increased Evasion Rating per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=4}},nil}c["Bleeding you inflict is Reflected to you"]={nil,"Bleeding you inflict is Reflected to you"}c["Removes 20% of your maximum Energy Shield on use You take 10% of your maximum Life as Chaos Damage on use"]={nil,"Removes 20% of your maximum Energy Shield on use You take 10% of your maximum Life as Chaos Damage on use"}c["Recover 3% of Maximum Mana when you Shock an Enemy"]={nil,"Recover 3% of Maximum Mana when you Shock an Enemy"}c["1% increased Armour per 16 Strength when in Off Hand"]={{[1]={[1]={div=16,stat="Str",type="PerStat"},[2]={num=2,type="SlotNumber"},flags=0,keywordFlags=0,name="Armour",type="INC",value=1}},nil}c["Adds 4 to 8 Physical Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="PhysicalMin",type="BASE",value=4},[2]={flags=1,keywordFlags=0,name="PhysicalMax",type="BASE",value=8}},nil}c["310% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=310}},nil}c["60% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=60}},nil}c["Adds 4 to 7 Physical Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="PhysicalMin",type="BASE",value=4},[2]={flags=1,keywordFlags=0,name="PhysicalMax",type="BASE",value=7}},nil}c["+70 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=70}},nil}c["Reserves 30% of Life"]={{[1]={flags=0,keywordFlags=0,name="ExtraLifeReserved",type="BASE",value=30}},nil}c["Socketed Gems are Supported by level 12 Fortify"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=12,skillId="SupportFortify"}}},nil}c["+2 to Weapon range"]={{[1]={flags=0,keywordFlags=0,name="WeaponRange",type="BASE",value=2}},nil}c["Gain 20% of Physical Damage as Extra Fire Damage if you or your Totems have Killed Recently"]={{[1]={[1]={type="Condition",varList={[1]="KilledRecently",[2]="TotemsKilledRecently"}},flags=0,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=20}},nil}c["Skills fire an additional Projectile"]={{[1]={flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=1}},nil}c["Recover Full Life at the end of the Flask effect"]={nil,"Recover Full Life at the end of the Flask effect"}c["33% more Melee Physical Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=256,keywordFlags=0,name="PhysicalDamage",type="MORE",value=33}},nil}c["28% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=28}},nil}c["+110 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=110}},nil}c["+70 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=70}},nil}c["Totems Fire 2 additional Projectiles"]={{[1]={flags=0,keywordFlags=16384,name="ProjectileCount",type="BASE",value=2}},nil}c["-8% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=-8}},nil}c["+40% to Critical Strike Multiplier against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=4,keywordFlags=0,name="CritMultiplier",type="BASE",value=40}},nil}c["10% increased Damage taken from Skeletons 10% increased Damage taken from Ghosts"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=10}}," from Skeletons 10% increased Damage taken from Ghosts"}c["7% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=7}},nil}c["+20% to Critical Strike Multiplier with Claws"]={{[1]={flags=262144,keywordFlags=0,name="CritMultiplier",type="BASE",value=20}},nil}c["18% Chance to Block Attack Damage while wielding a Staff Socketed Gems are Supported by level 30 Greater Spell Echo"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=18}}," Attack Damage Socketed Gems are Supported by level 30 Greater Echo"}c["15% increased Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="INC",value=15},[2]={flags=0,keywordFlags=0,name="Dex",type="INC",value=15},[3]={flags=0,keywordFlags=0,name="Int",type="INC",value=15}},nil}c["Gain 10% of Physical Damage as Extra Damage of a random Element Damage Penetrates 10% Elemental Resistances Enemies you Kill that are affected by Elemental Status Ailments grant 100% increased Flask Charges"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=10}}," as Extra Damage of a random Element Damage Penetrates 10% Elemental Resistances Enemies you Kill that are affected by Elemental Status Ailments grant 100% increased Flask Charges"}c["Gain Life from Leech instantly from Hits with this Weapon"]={nil,"Gain Life from Leech instantly from Hits with this Weapon"}c["30% increased Trap Trigger Radius {variant:2}60% increased Trap Trigger Area of Effect"]={{[1]={flags=0,keywordFlags=4096,name="AreaOfEffect",type="INC",value=30}}," Trigger {variant:2}60% increased Trap Trigger Area of Effect"}c["8% reduced Enemy Stun Threshold"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-8}},nil}c["Socketed Trap Skills create a Smoke Cloud when triggered"]={nil,"Socketed Trap Skills create a Smoke Cloud when triggered"}c["Gain Onslaught for 20 seconds when you Kill a Rare or Unique Enemy Kill Enemies that have 20% or lower Life when Hit by your Skills"]={nil,"Gain Onslaught for 20 seconds when you Kill a Rare or Unique Enemy Kill Enemies that have 20% or lower Life when Hit by your Skills"}c["15% of Physical Attack Damage Added as Lightning Damage"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageGainAsLightning",type="BASE",value=15}},nil}c["30% reduced Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=-30}},nil}c["16% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=16}},nil}c["Implicit Modifier magnitudes are doubled"]={nil,"Implicit Modifier magnitudes are doubled"}c["0.5% of Chaos Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamageLifeLeech",type="BASE",value=0.5}},nil}c["Recover 3% of Life when you Kill an Enemy during Flask Effect"]={nil,"Recover 3% of Life when you Kill an Enemy during Flask Effect"}c["+5000 to Armour while Frozen"]={{[1]={[1]={type="Condition",var="Frozen"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=5000}},nil}c["15% increased Life Leeched per second"]={{[1]={flags=0,keywordFlags=0,name="LifeLeechRate",type="INC",value=15}},nil}c["Enemies you hit with Elemental Damage temporarily get +25% Resistance to those Elements and -50% Resistance to other Elements"]={{[1]={flags=0,keywordFlags=0,name="ElementalEquilibrium",type="FLAG",value=true},[2]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={type="Condition",var="HitByFireDamage"},flags=0,keywordFlags=0,name="FireResist",type="BASE",value=25}}},[3]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={neg=true,type="Condition",var="HitByFireDamage"},[2]={type="Condition",varList={[1]="HitByColdDamage",[2]="HitByLightningDamage"}},flags=0,keywordFlags=0,name="FireResist",type="BASE",value=-50}}},[4]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={type="Condition",var="HitByColdDamage"},flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=25}}},[5]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={neg=true,type="Condition",var="HitByColdDamage"},[2]={type="Condition",varList={[1]="HitByFireDamage",[2]="HitByLightningDamage"}},flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=-50}}},[6]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={type="Condition",var="HitByLightningDamage"},flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=25}}},[7]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={neg=true,type="Condition",var="HitByLightningDamage"},[2]={type="Condition",varList={[1]="HitByFireDamage",[2]="HitByColdDamage"}},flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=-50}}}},nil}c["Every 5 seconds, 30% of Maximum Life Regenerated over one second"]={nil,"Every 5 seconds, 30% of Maximum Life Regenerated over one second"}c["Can have up to 2 additional Totems summoned at a time"]={{[1]={flags=0,keywordFlags=0,name="ActiveTotemLimit",type="BASE",value=2}},nil}c["3% increased Damage per Crab Barrier 10% chance that if you would gain a Crab Barrier, you instead gain up to"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=3}}," per Crab Barrier 10% chance that if you would gain a Crab Barrier, you instead gain up to"}c["Trigger a Socketed Lightning Spell on Hit"]={nil,nil}c["24% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=24}},nil}c["+15% to Critical Strike Multiplier for Spells"]={{[1]={flags=2,keywordFlags=0,name="CritMultiplier",type="BASE",value=15}},nil}c["Herald of Ash has 100% increased Buff Effect"]={{[1]={[1]={skillName="Herald of Ash",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=100}},nil}c["18% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=18}},nil}c["Adds 15 to 40 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=40}},nil}c["12% of Physical Damage taken as Cold Damage while affected by Purity of Elements {variant:30}12% of Physical Damage taken as Fire Damage while affected by Purity of Elements"]={{[1]={[1]={skillName="Purity of Elements",type="SkillName"},flags=0,keywordFlags=0,name="PhysicalDamageTakenAsCold",type="BASE",value=12}}," while affected by{variant:30}12% of Physical Damage taken as Fire Damage while affected by Purity of Elements"}c["100% increased Ignite Duration on You {variant:2}10% increased Movement Speed while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=100}}," on You {variant:2}10% increased Movement Speed "}c["Minions deal 13% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=13}}}},nil}c["4% increased Cast Speed while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=16,keywordFlags=0,name="Speed",type="INC",value=4}},nil}c["15% increased Movement Speed if you haven't been Hit Recently"]={{[1]={[1]={neg=true,type="Condition",var="BeenHitRecently"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=15}},nil}c["Attacks have an additional Projectile when in Off Hand"]={{[1]={[1]={num=2,type="SlotNumber"},flags=1,keywordFlags=0,name="ProjectileCount",type="BASE",value=1}},nil}c["25% increased Attack Speed if you've taken a Savage Hit Recently"]={{[1]={[1]={type="Condition",var="BeenSavageHitRecently"},flags=1,keywordFlags=0,name="Speed",type="INC",value=25}},nil}c["Adds 125 to 265 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=125},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=265}},nil}c["45% reduced Effect of Chill on You"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=-45}}," of Chill on You"}c["Adds 115 to 265 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=115},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=265}},nil}c["2% increased Attack Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=1,keywordFlags=0,name="Speed",type="INC",value=2}},nil}c["50% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=50}},nil}c["2% increased Movement Speed per 10 Dexterity on Allocated Passives in Radius"]={{[1]={[1]={div=10,stat="Dex",type="PerStat"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=2}}," on Allocated Passives in Radius"}c["Implicit Modifier magnitudes are tripled Corrupted"]={nil,"Implicit Modifier magnitudes are tripled Corrupted"}c["Kills grant an additional Vaal Soul if you have Rampaged Recently"]={nil,"Kills grant an additional Vaal Soul if you have Rampaged Recently"}c["With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Burning Ground if it Ignites an Enemy. With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Tar if it does not Ignite an Enemy."]={nil,"With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Burning Ground if it Ignites an Enemy. With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Tar if it does not Ignite an Enemy."}c["22% increased Physical Damage with Swords"]={{[1]={flags=4194304,keywordFlags=0,name="PhysicalDamage",type="INC",value=22}},nil}c["50% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=50}},nil}c["100% increased Critical Strike Chance with arrows that Fork"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=100}}," with arrows that Fork"}c["6% increased Attack Damage for each Map Item Modifier affecting the Area 3% increased Attack Speed for each Map Item Modifier affecting the Area"]={{[1]={flags=513,keywordFlags=0,name="Damage",type="INC",value=6}}," for each Map Item Modifier affecting the 3% increased Attack Speed for each Map Item Modifier affecting the Area"}c["+60% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=60}},nil}c["Life Leech is applied to Energy Shield instead"]={{[1]={flags=0,keywordFlags=0,name="GhostReaver",type="FLAG",value=true}},nil}c["30% chance for Attacks to Maim on Hit against Bleeding Enemies 30% increased Damage against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},[2]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=5,keywordFlags=0,name="Damage",type="BASE",value=30}}," to Maim on Hit 30% increased "}c["25% increased Freeze Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeDuration",type="INC",value=25}},nil}c["40% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=40}},nil}c["With at least 40 Intelligence in Radius, 25% increased Freezing Pulse Damage if"]={nil,"With at least 40 Intelligence in Radius, 25% increased Freezing Pulse Damage if"}c["3% increased Poison Duration per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=1048576,name="Duration",type="INC",value=3}},nil}c["+50% to Critical Strike Multiplier for Spells if you haven't Killed Recently"]={{[1]={[1]={neg=true,type="Condition",var="KilledRecently"},flags=2,keywordFlags=0,name="CritMultiplier",type="BASE",value=50}},nil}c["6% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=6}},nil}c["30% increased Physical Damage with Swords"]={{[1]={flags=4194304,keywordFlags=0,name="PhysicalDamage",type="INC",value=30}},nil}c["and nearby Allies Regenerate 200 Life per second"]={nil,"and nearby Allies Regenerate 200 Life per second"}c["+150% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=150}},nil}c["Adds 23 to 40 Cold Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=23},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=40}},nil}c["+212 Intelligence Requirement"]={{[1]={flags=0,keywordFlags=0,name="IntRequirement",type="BASE",value=212}},nil}c["+40 Mana gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="ManaOnKill",type="BASE",value=40}},nil}c["20 Life Regenerated per second per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=20}},nil}c["16% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=16}},nil}c["12% increased Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="INC",value=12}},nil}c["+1% to maximum Fire Resistance while affected by Herald of Ash {variant:5}+60% to Fire Resistance while affected by Herald of Ash"]={{[1]={[1]={skillName="Herald of Ash",type="SkillName"},flags=0,keywordFlags=0,name="FireResistMax",type="BASE",value=1}}," while affected by{variant:5}+60% to Fire Resistance while affected by Herald of Ash"}c["You gain 100 Evasion Rating when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="Evasion",type="BASE",value=100}},nil}c["80% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=80}},nil}c["10% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=570425344,keywordFlags=0,name="PhysicalDamage",type="INC",value=10}},nil}c["+25% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=25}},nil}c["Fire Skills have 20% chance to Poison on Hit {variant:2}Cold Skills have 20% chance to Poison on Hit"]={nil,"Fire Skills have 20% chance to Poison on Hit {variant:2}Cold Skills have 20% chance to Poison on Hit"}c["Projectile Damage increased by 50% of Arrow Pierce Chance"]={{[1]={[1]={div=2,stat="PierceChance",type="PerStat"},flags=1024,keywordFlags=0,name="Damage",type="INC",value=1}},nil}c["50% increased Effect of non-Keystone Passive Skills in Radius Notable Passive Skills in Radius grant nothing"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=50}}," of non-Keystone Passive Skills in Radius Notable Passive Skills in Radius grant nothing"}c["Melee Critical Strikes have 25% chance to Poison the Enemy"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=256,keywordFlags=0,name="PoisonChance",type="BASE",value=25}},nil}c["30% chance to Cast a Socketed Lightning Spell on Hit"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,name="SupportUniqueMjolnerLightningSpellsCastOnHit"}}},nil}c["50% increased Rarity of Items Dropped by Enemies killed with a Critical Strike"]={{}," Rarity of Items Dropped by Enemies killed with a Critical Strike"}c["Adds 4 to 9 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=4},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=9}},nil}c["+30% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=30}},nil}c["+7 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=7}},nil}c["their Maximum Life as Physical Damage 25% reduced Bleed duration"]={nil,"their Maximum Life as Physical Damage 25% reduced Bleed duration"}c["20% increased Damage with Hits against Chilled Enemies {variant:2}With at least 40 Dexterity in Radius, Ice Shot Pierces 5 additional Targets"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},[2]={skillName="Ice Shot",type="SkillName"},flags=4,keywordFlags=0,name="Damage",type="INC",value=20}}," with Hits {variant:2}With at least 40 Dexterity in Radius,Pierces 5 additional Targets"}c["50% increased Quantity of Items Dropped by Slain Normal Enemies"]={{}," Quantity of Items Dropped by Slain Normal Enemies"}c["+100% to Cold Resistance when Socketed with a Green Gem"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=100}}," when Socketed with a Green Gem"}c["2% of Life Regenerated per Second if you've been Hit Recently"]={{[1]={[1]={type="Condition",var="BeenHitRecently"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=2}},nil}c["Adds 2 to 3 Fire Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=2},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=3}},nil}c["Adds 190 to 320 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=190},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=320}},nil}c["Single-target Melee attacks deal Splash Damage to surrounding targets 50% less Damage to surrounding targets"]={nil,"Single-target Melee attacks deal Splash Damage to surrounding targets 50% less Damage to surrounding targets"}c["Totems have 10% additional Physical Damage Reduction"]={nil,"Totems have 10% additional Physical Damage Reduction"}c["70% reduced Amount Recovered"]={{[1]={flags=0,keywordFlags=0,name="FlaskRecovery",type="INC",value=-70}},nil}c["17% increased Quantity of Items Found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=17}},nil}c["With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 5% increased Damage each time it Hits."]={nil,"With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 5% increased Damage each time it Hits."}c["Enemies you Kill that are affected by Elemental Status Ailments"]={nil,"Enemies you Kill that are affected by Elemental Status Ailments"}c["15% increased Critical Strike Chance with Totem Skills"]={{[1]={flags=0,keywordFlags=16384,name="CritChance",type="INC",value=15}},nil}c["30% increased Elemental Damage with Weapons while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=134217728,keywordFlags=0,name="ElementalDamage",type="INC",value=30}},nil}c["25% reduced maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=-25}},nil}c["3% increased Character Size"]={{}," Character Size"}c["0.8% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=0.8}},nil}c["30% Chance to Dodge Attacks. 50% less Armour and Energy Shield, 30% less Chance to Block Spells and Attacks"]={{[1]={flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=30},[2]={flags=0,keywordFlags=0,name="Armour",type="MORE",value=-50},[3]={flags=0,keywordFlags=0,name="EnergyShield",type="MORE",value=-50},[4]={flags=0,keywordFlags=0,name="BlockChance",type="MORE",value=-30},[5]={flags=0,keywordFlags=0,name="SpellBlockChance",type="MORE",value=-30}},nil}c["10% increased Charges used"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesUsed",type="INC",value=10}},nil}c["You only lose 7 Crab Barriers when you take Physical Damage from a Hit"]={nil,"You only lose 7 Crab Barriers when you take Physical Damage from a Hit"}c["100% increased Evasion Rating while you have Onslaught"]={{[1]={[1]={type="Condition",var="Onslaught"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=100}},nil}c["10% of Damage taken from Mana before Life while affected by Clarity"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="BASE",value=10}}," from Mana before Life while affected by Clarity"}c["18% increased Life Recovery rate"]={{[1]={flags=0,keywordFlags=0,name="LifeRecoveryRate",type="INC",value=18}},nil}c["Carved to glorify 10000 new faithful converted by High Templar Venarius Passives in radius are Conquered by the Templars"]={nil,"Carved to glorify 10000 new faithful converted by High Templar Venarius Passives in radius are Conquered by the Templars"}c["Socketed Gems are Supported by Level 16 Cluster Trap"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=16,skillId="Unknown"}}},nil}c["+50% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=50}},nil}c["30% increased Spell Damage if you've Cast a Spell Recently"]={{[1]={[1]={type="Condition",var="CastSpellRecently"},flags=2,keywordFlags=0,name="Damage",type="INC",value=30}},nil}c["Leech applies instantly during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="InstantLifeLeech",type="FLAG",value=true},[2]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="InstantManaLeech",type="FLAG",value=true}},nil}c["100% reduced Despair Mana Reservation Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy"]={{[1]={flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-100}}," Despair Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy"}c["Immune to Burning Ground, Shocked Ground and Chilled Ground"]={nil,"Immune to Burning Ground, Shocked Ground and Chilled Ground"}c["12% increased Physical Damage with Wands"]={{[1]={flags=8388608,keywordFlags=0,name="PhysicalDamage",type="INC",value=12}},nil}c["Your Minions spread Caustic Cloud on Death, dealing 10% of their maximum Life as Chaos Damage per second"]={{[1]={flags=0,keywordFlags=0,name="ExtraMinionSkill",type="LIST",value={skillId="BeaconCausticCloud"}}},nil}c["+120 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=120}},nil}c["Cannot be Stunned when on Low Life"]={nil,"Cannot be Stunned when on Low Life"}c["14% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=14}},nil}c["Clarity Reserves no Mana"]={nil,"Clarity Reserves no Mana"}c["Gain Unholy Might for 4 seconds on Critical Strike"]={nil,"Gain Unholy Might for 4 seconds on Critical Strike"}c["Can have up to 2 additional Remote Mines placed at a time"]={{[1]={flags=0,keywordFlags=0,name="ActiveMineLimit",type="BASE",value=2}},nil}c["140% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=140}},nil}c["10% Chance to Cause Monster to Flee on Block 1% of Damage Leeched as Life against Cursed Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Cursed"},flags=4,keywordFlags=0,name="Damage",type="BASE",value=10}}," to Cause Monster to Flee on Block 1% of Leeched as Life "}c["6% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=134217728,keywordFlags=0,name="PhysicalDamage",type="INC",value=6}},nil}c["Spell Skills deal no Damage Your Spells are disabled"]={nil,"Spell Skills deal no Damage Your Spells are disabled"}c["12% increased Physical Damage Reduction"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="INC",value=12}},nil}c["6% reduced Damage taken from Bleeding Enemies 30% chance for Attacks to Maim on Hit against Bleeding Enemies 30% increased Damage against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},[2]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=5,keywordFlags=0,name="DamageTaken",type="INC",value=-6}}," from Bleeding Enemies 30% chance to Maim on Hit 30% increased Damage "}c["15% of Fire Damage Converted to Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamageConvertToChaos",type="BASE",value=15}},nil}c["+170 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=170}},nil}c["Every 5 seconds, remove Curses and Elemental Status Ailments from you"]={nil,"Every 5 seconds, remove Curses and Elemental Status Ailments from you"}c["+60 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=60}},nil}c["175% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=175}},nil}c["10% chance to Cause Monsters to Flee {variant:1}Melee Attacks cause Bleeding"]={{}," to Cause Monsters to Flee {variant:1} Attacks cause Bleeding"}c["Ornate Quiver"]={nil,"Ornate Quiver"}c["400% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=400}},nil}c["Using Warcries is Instant Warcries cost no Mana"]={nil,"Using Warcries is Instant Warcries cost no Mana"}c["Determination Reserves no Mana"]={nil,"Determination Reserves no Mana"}c["Socketed Gems have 40% reduced Elemental Equilibrium effect"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=-40}}}}," Elemental Equilibrium "}c["30% increased Rarity of Items found during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LootRarity",type="INC",value=30}},nil}c["6% increased Mine Laying Speed"]={{[1]={flags=0,keywordFlags=0,name="MineLayingSpeed",type="INC",value=6}},nil}c["240% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=240}},nil}c["Adds 1 to 3 Physical Damage to Attacks per 25 Dexterity"]={{[1]={[1]={div=25,stat="Dex",type="PerStat"},flags=1,keywordFlags=0,name="PhysicalMin",type="BASE",value=1},[2]={[1]={div=25,stat="Dex",type="PerStat"},flags=1,keywordFlags=0,name="PhysicalMax",type="BASE",value=3}},nil}c["Gain Rampage while at Maximum Endurances Charges Lose all Endurance Charges when Rampage ends"]={nil,"Gain Rampage while at Maximum Endurances Charges Lose all Endurance Charges when Rampage ends"}c["Cannot be Frozen or Chilled if you've used a Fire Skill Recently"]={nil,"Cannot be Frozen or Chilled if you've used a Fire Skill Recently"}c["23% increased Mana Recovery from Flasks"]={{[1]={flags=0,keywordFlags=0,name="FlaskManaRecovery",type="INC",value=23}},nil}c["15% increased Item Quantity per White Socket"]={{[1]={[1]={type="Multiplier",var="WhiteSocketIn{SlotName}"},flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=15}},nil}c["18% Chance to Block Attack Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=18}}," Attack Damage "}c["+300 Armour per active Totem"]={{[1]={flags=0,keywordFlags=16384,name="Armour",type="BASE",value=300}}," per active "}c["+10 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=10}},nil}c["30% of Lightning Damage is taken from Mana before Life when Hit Recover 3% of Maximum Mana when you Shock an Enemy"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="BASE",value=30}}," is taken from Mana before Life when Hit Recover 3% of Maximum Mana when you Shock an Enemy"}c["15% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=15}},nil}c["+45% to Critical Strike Multiplier against Enemies that are affected by Elemental Status Ailments"]={{[1]={[1]={actor="enemy",type="ActorCondition",varList={[1]="Frozen",[2]="Chilled",[3]="Shocked",[4]="Ignited"}},flags=4,keywordFlags=0,name="CritMultiplier",type="BASE",value=45}},nil}c["68% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=68}},nil}c["+1 Mana gained on Kill per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,keywordFlags=0,name="ManaOnKill",type="BASE",value=1}},nil}c["+100 to Maximum Energy Shield per Blue Socket"]={{[1]={[1]={type="Multiplier",var="BlueSocketIn{SlotName}"},flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=100}},nil}c["25% chance on Block to create Consecrated Ground"]={{}," on Block to create Consecrated Ground"}c["+4% to Damage over Time Multiplier for Ailments per Elder Item Equipped"]={{[1]={flags=8,keywordFlags=0,name="Damage",type="BASE",value=4}}," Multiplier for Ailments per Elder Item Equipped"}c["Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy Elder Item"]={nil,"Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy Elder Item"}c["23% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=23}},nil}c["10% increased Cast Speed if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=16,keywordFlags=0,name="Speed",type="INC",value=10}},nil}c["Golems regenerate 2% of their Maximum Life per second"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=2}}}},nil}c["Shared Suffering"]={nil,"Shared Suffering"}c["+1000 Armour while you do not have Avatar of Fire"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=1000}}," while you do not have Avatar of Fire"}c["Enemies take 5% increased Damage for each type of Ailment you have inflicted on them"]={nil,"Enemies take 5% increased Damage for each type of Ailment you have inflicted on them"}c["With at least 40 Intelligence in Radius, Cold Snap grants Power Charges instead of Frenzy Charges when Enemies die in it's Area {variant:3}With at least 40 Intelligence in Radius, Cold Snap Cooldown can be bypassed by Power Charges instead of Frenzy Charges"]={nil,"With at least 40 Intelligence in Radius, Cold Snap grants Power Charges instead of Frenzy Charges when Enemies die in it's Area {variant:3}With at least 40 Intelligence in Radius, Cold Snap Cooldown can be bypassed by Power Charges instead of Frenzy Charges"}c["Remove Bleeding on Flask use Gain a Flask Charge when you deal a Critical Strike"]={nil,"Remove Bleeding on Flask use Gain a Flask Charge when you deal a Critical Strike"}c["25% chance to create Consecrated Ground when Hit, lasting 8 seconds Consecrated Ground you create grants 40% increased Damage to you and Allies 25% chance to create Consecrated Ground on Kill, lasting 8 seconds"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=25}}," to create Consecrated Ground when Hit, lasting 8 seconds Consecrated Ground you create grants 40% increased 25% chance to create Consecrated Ground on Kill, lasting 8 seconds"}c["Deal no Non-Elemental Damage"]={nil,"Deal no Non-Elemental Damage"}c["Cast Socketed Minion Spells on Kill with this Weapon"]={nil,"Cast Socketed Minion Spells on Kill with this Weapon"}c["5% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=5}},nil}c["+450 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=450}},nil}c["10% chance to Dodge Attacks while affected by Grace {variant:19}15% increased Movement Speed while affected by Grace"]={{[1]={[1]={skillName="Grace",type="SkillName"},flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=10}}," while affected by{variant:19}15% increased Movement Speed while affected by Grace"}c["Reflects 23 Physical Damage to Melee Attackers"]={{},nil}c["8% chance to Poison per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=8}},nil}c["Minions cannot be Blinded"]={nil,"cannot be Blinded"}c["20% increased Quantity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=20}},nil}c["18% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=18}},nil}c["1% of Fire Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="FireDamageLifeLeech",type="BASE",value=1}},nil}c["Bleeding you inflict on Maimed Enemies deals 100% more Damage"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Maimed"},flags=0,keywordFlags=2097152,name="Damage",type="MORE",value=100}},nil}c["+10 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=10}},nil}c["8% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=8}},nil}c["55% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=55}},nil}c["39% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=39}},nil}c["100% increased Life Recovery from Flasks"]={{[1]={flags=0,keywordFlags=0,name="FlaskLifeRecovery",type="INC",value=100}},nil}c["50 Energy Shield Regenerated per Second per Poison on you, up to 250 per second"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRegen",type="BASE",value=50}}," per Poison on you, up to 250 per second"}c["15% increased Physical Damage with Swords"]={{[1]={flags=4194304,keywordFlags=0,name="PhysicalDamage",type="INC",value=15}},nil}c["Minions have +10% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=10}}}},nil}c["14% increased maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=14}},nil}c["25% chance to Avoid interruption from Stuns while Casting +20 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=25}}," to Avoid interruption from Stuns while Casting +20 to "}c["10% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=10}}," with Attack Skills"}c["+60% to Critical Strike Multiplier for Spells if you haven't Killed Recently"]={{[1]={[1]={neg=true,type="Condition",var="KilledRecently"},flags=2,keywordFlags=0,name="CritMultiplier",type="BASE",value=60}},nil}c["+11% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=11}},nil}c["1% of Energy Shield regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=1}},nil}c["Ignites your Skills cause spread to other Enemies within a Radius of 15 {variant:3}Socketed Gems are Supported by level 20 Ignite Proliferation"]={nil,"Ignites your Skills cause spread to other Enemies within a Radius of 15 {variant:3}Socketed Gems are Supported by level 20 Ignite Proliferation"}c["18% reduced Spark Duration"]={{[1]={[1]={skillName="Spark",type="SkillName"},flags=0,keywordFlags=0,name="Duration",type="INC",value=-18}},nil}c["Unaffected by Burning Ground"]={nil,"Unaffected by Burning Ground"}c["40% increased Burning Damage"]={{[1]={flags=8,keywordFlags=0,name="FireDamage",type="INC",value=40}},nil}c["Arrows Pierce an additional Target"]={nil,"Arrows Pierce an additional Target"}c["Minions cannot be Blinded Minions have 15% chance to Blind Enemies on hit"]={nil,"cannot be Blinded Minions have 15% chance to Blind Enemies on hit"}c["You gain 8% increased Area of Effect for each Mine 10% Chance for Traps to Trigger an additional time"]={{[1]={flags=0,keywordFlags=8192,name="AreaOfEffect",type="BASE",value=8}},"% increased for each 10% Chance for Traps to Trigger an additional time"}c["15% chance to gain a Power Charge on Killing an Enemy affected by fewer than 5 Poisons"]={{}," to gain a Power Charge on Killing an Enemy affected by fewer than 5 Poisons"}c["+16% to Fire and Cold Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=16},[2]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=16}},nil}c["Socketed Gems are Supported by level 1 Generosity"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,skillId="SupportGenerosity"}}},nil}c["16% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=16}},nil}c["10% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=10}},nil}c["5% chance to grant Unholy Might to nearby Enemies on Kill"]={{}," to grant Unholy Might to nearby Enemies on Kill"}c["Grants Summon Harbinger of Brutality Skill"]={nil,"Grants Summon Harbinger of Brutality Skill"}c["+1 Mana per 4 Strength"]={{[1]={[1]={div=4,stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=1}},nil}c["10% reduced Chance to Block Attacks and Spells"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="INC",value=-10},[2]={flags=0,keywordFlags=0,name="SpellBlockChance",type="INC",value=-10}},nil}c["Socketed Lightning Spells deal 100% increased Spell Damage if Triggered"]={nil,"Socketed Lightning Spells deal 100% increased Spell Damage if Triggered"}c["+10 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=10}},nil}c["Cold Skills have 20% chance to Poison on Hit {variant:3}Lightning Skills have 20% chance to Poison on Hit"]={nil,"Cold Skills have 20% chance to Poison on Hit {variant:3}Lightning Skills have 20% chance to Poison on Hit"}c["20% increased Flask Charges gained"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesGained",type="INC",value=20}},nil}c["+16% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=16}},nil}c["15% increased Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="INC",value=15}},nil}c["+1 to Maximum Frenzy Charge"]={{[1]={flags=0,keywordFlags=0,name="FrenzyChargesMax",type="BASE",value=1}},nil}c["Nearby Allies have +8% to Critical Strike Multiplier per 100 Dexterity you have"]={{[1]={[1]={div=100,stat="Dex",type="PerStat"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=8},onlyAllies=true}}}," you have"}c["Damage Penetrates 10% Fire Resistance against Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=4,keywordFlags=0,name="FirePenetration",type="BASE",value=10}},nil}c["Minions have 15% chance to Blind Enemies on hit"]={{}," to Blind Enemies on hit"}c["When you or your Totems Kill a Burning Enemy, 20% chance for you and your Totems to each gain an Endurance Charge"]={nil,"When you or your Totems Kill a Burning Enemy, 20% chance for you and your Totems to each gain an Endurance Charge"}c["0.8% of Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.8}},nil}c["25% increased Damage over Time"]={{[1]={flags=8,keywordFlags=0,name="Damage",type="INC",value=25}},nil}c["135% increased Charges used"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesUsed",type="INC",value=135}},nil}c["10% chance of Arrows Piercing"]={{[1]={flags=131072,keywordFlags=0,name="PierceChance",type="BASE",value=10}},nil}c["Shocked Enemies you Kill Explode, dealing 5% of their Maximum Life as Lightning Damage which cannot Shock"]={nil,"Shocked Enemies you Kill Explode, dealing 5% of their Maximum Life as Lightning Damage which cannot Shock"}c["Socketed Gems are Supported by level 1 Spell Echo"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,skillId="SupportMulticast"}}},nil}c["Adds 3 to 6 Fire Damage to Spells"]={{[1]={flags=2,keywordFlags=0,name="FireMin",type="BASE",value=3},[2]={flags=2,keywordFlags=0,name="FireMax",type="BASE",value=6}},nil}c["15% increased Movement Speed while affected by Grace {variant:20}Unaffected by Enfeeble while affected by Grace"]={{[1]={[1]={skillName="Grace",type="SkillName"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=15}}," while affected by{variant:20}Unaffected by Enfeeble while affected by Grace"}c["Recover 20% of your Maximum Life on Rampage {variant:1}Gain 5 Souls for Vaal Skills on Rampage"]={nil,"Recover 20% of your Maximum Life on Rampage {variant:1}Gain 5 Souls for Vaal Skills on Rampage"}c["50% increased Critical Strike Chance for Spells"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=50}},nil}c["20% of Maximum Life Converted to Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="LifeConvertToEnergyShield",type="BASE",value=20}},nil}c["10% chance for Energy Shield Recharge to start when you use a Skill"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=10}}," for Recharge to start when you use a Skill"}c["16% increased Quantity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=16}},nil}c["170% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=170}},nil}c["+2 to maximum number of Spectres"]={{[1]={flags=0,keywordFlags=0,name="ActiveSpectreLimit",type="BASE",value=2}},nil}c["+40 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=40}},nil}c["12% chance to deal Double Damage"]={{[1]={flags=0,keywordFlags=0,name="DoubleDamageChance",type="BASE",value=12}},nil}c["+30% to Critical Strike Multiplier with Traps"]={{[1]={flags=0,keywordFlags=4096,name="CritMultiplier",type="BASE",value=30}},nil}c["Hits that Stun Enemies have Culling Strike"]={nil,"Hits that Stun Enemies have Culling Strike"}c["20% increased Stun Threshold"]={{[1]={flags=0,keywordFlags=0,name="StunThreshold",type="INC",value=20}},nil}c["your maximum number of Crab Barriers"]={nil,"your maximum number of Crab Barriers"}c["+1% to maximum Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResistMax",type="BASE",value=1}},nil}c["65% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=65}},nil}c["Adds 1 to 18 Physical Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="PhysicalMin",type="BASE",value=1},[2]={flags=1,keywordFlags=0,name="PhysicalMax",type="BASE",value=18}},nil}c["1.5% of Fire Damage Leeched as Life while affected by Anger"]={{[1]={flags=0,keywordFlags=0,name="FireDamageLifeLeech",type="BASE",value=1.5}}," while affected by Anger"}c["Converts all Evasion Rating to Armour. Dexterity provides no bonus to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="IronReflexes",type="FLAG",value=true}},nil}c["8% chance to Block Spells while affected by Discipline"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=8}}," while affected by Discipline"}c["Unaffected by Shocked Ground while affected by Purity of Lightning {variant:45}1.5% of Damage leeched as Life while affected by Vitality"]={nil,"Unaffected by Shocked Ground while affected by Purity of Lightning {variant:45}1.5% of Damage leeched as Life while affected by Vitality"}c["Lose all Frenzy, Endurance, and Power Charges when you Move"]={nil,"Lose all Frenzy, Endurance, and Power Charges when you Move"}c["2% increased Area of Effect per 25 Rampage Kills"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=2}}," per 25 Rampage Kills"}c["Minions' Attacks deal 7 to 14 additional Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=1,keywordFlags=0,name="PhysicalMin",type="BASE",value=7}}},[2]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=1,keywordFlags=0,name="PhysicalMax",type="BASE",value=14}}}},nil}c["35% chance to avoid being Stunned for each Herald Skill affecting you Mana Reservation of Herald Skills is always 45%"]={{[1]={flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=35}}," for each Herald Skill affecting you Mana Reservation of Herald Skills is always 45%"}c["Adds 1 to 17 Lightning Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=1,keywordFlags=0,name="LightningMax",type="BASE",value=17}},nil}c["Trigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy 10% chance to Trigger Level 18 Animate Guardian's Weapon when Animated Weapon Kills an Enemy"]={nil,"Trigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy 10% chance to Trigger Level 18 Animate Guardian's Weapon when Animated Weapon Kills an Enemy"}c["Adds 12 to 20 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=12},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=20}},nil}c["Adds 13 to 30 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=13},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=30}},nil}c["30% increased Fire Damage with Weapons"]={{[1]={flags=134217728,keywordFlags=0,name="FireDamage",type="INC",value=30}},nil}c["You and Allies have 12% increased Attack and Cast Speed while affected by Auras you Cast"]={{[1]={flags=0,keywordFlags=0,name="AffectedByAuraMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="Speed",type="INC",value=12}}}},nil}c["40% reduced Totem Damage"]={{[1]={flags=0,keywordFlags=16384,name="Damage",type="INC",value=-40}},nil}c["-40 Physical Damage taken when hit by Animals"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTakenWhenHit",type="BASE",value=-40}}," by Animals"}c["35% increased damage against Burning Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Burning"},flags=4,keywordFlags=0,name="Damage",type="INC",value=35}},nil}c["+2 to Level of Socketed Chaos Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="chaos",value=2}}},nil}c["40% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=134217728,keywordFlags=0,name="PhysicalDamage",type="INC",value=40}},nil}c["Enemies affected by your Spider's Webs deal 10% reduced Damage"]={nil,"Enemies affected by your Spider's Webs deal 10% reduced Damage"}c["100% increased Rarity of Items found with a Normal Item equipped"]={{[1]={[1]={threshold=1,type="MultiplierThreshold",var="NormalItem"},flags=0,keywordFlags=0,name="LootRarity",type="INC",value=100}},nil}c["Nearby Allies have 30% increased Item Rarity {variant:1}Nearby Allies' spells have Culling Strike"]={{}," Item Rarity {variant:1}Nearby Allies' s have Culling Strike"}c["Socketed Gems are supported by level 20 Cast on Death"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportCastOnDeath"}}},nil}c["77% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=77}},nil}c["+38 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=38}},nil}c["70% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=70}},nil}c["+2 to Level of Socketed Bow Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="bow",value=2}}},nil}c["+20 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=20}},nil}c["Adds 21 to 39 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=21},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=39}},nil}c["34% increased Elemental Damage with Weapons"]={{[1]={flags=134217728,keywordFlags=0,name="ElementalDamage",type="INC",value=34}},nil}c["+8% chance to Evade Attacks while affected by Grace {variant:18}10% chance to Dodge Attacks while affected by Grace"]={{[1]={[1]={skillName="Grace",type="SkillName"},flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=8}}," to Evade Attacks while affected by{variant:18}10% chance while affected by Grace"}c["+125 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=125}},nil}c["+74 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=74}},nil}c["+10 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=10}},nil}c["25% chance to Taunt on Hit"]={{}," to Taunt on Hit"}c["Adds 15 to 28 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=28}},nil}c["Immune to Freeze, Chill, Curses and Stuns during Flask Effect {variant:1}50% reduced Duration"]={nil,"Immune to Freeze, Chill, Curses and Stuns during Flask Effect {variant:1}50% reduced Duration"}c["172% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=172}},nil}c["+27% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=27}},nil}c["14% increased effect of Non-Curse Auras you Cast"]={{[1]={flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=14}},nil}c["27% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=27}},nil}c["100% increased Aspect of the Avian Buff Effect"]={{[1]={flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=100}}," Aspect of the Avian "}c["2% increased Energy Shield per 10 Strength"]={{[1]={[1]={div=10,stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=2}},nil}c["200% increased Armour against Projectiles"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=200}}," against Projectiles"}c["Socketed Gems are Supported by level 15 Concentrated Effect"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=15,skillId="SupportConcentratedEffect"}}},nil}c["+20% to Cold and Lightning Resistances"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=20},[2]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=20}},nil}c["130% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=130}},nil}c["Adds 10 to 20 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=20}},nil}c["+18% to Fire and Lightning Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=18},[2]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=18}},nil}c["15% reduced Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=-15}},nil}c["+20% to Fire and Lightning Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=20},[2]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=20}},nil}c["+18% to Fire and Cold Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=18},[2]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=18}},nil}c["Adds 25 to 60 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=25},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=60}},nil}c["15% increased Movement Speed while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=15}},nil}c["Your Fire Damage can Shock but not Ignite"]={{[1]={flags=0,keywordFlags=0,name="FireCanShock",type="FLAG",value=true},[2]={flags=0,keywordFlags=0,name="FireCannotIgnite",type="FLAG",value=true}},nil}c["36% chance to deal Double Damage while Focussed {variant:13}{crafted}Trigger a Socketed Spell when you Use a Skill"]={{[1]={flags=2,keywordFlags=0,name="DoubleDamageChance",type="BASE",value=36}}," while Focussed {variant:13}{crafted}Trigger a Socketed when you Use a Skill"}c["+121 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=121}},nil}c["55% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=55}},nil}c["+231 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=231}},nil}c["92% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=92}},nil}c["Prefix: IncreasedLife6"]={nil,"Prefix: IncreasedLife6"}c["You are Immune to Silence"]={nil,"You are Immune to Silence"}c["Adds 145 to 230 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=145},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=230}},nil}c["Socketed Gems are Supported by level 1 Increased Area of Effect"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,skillId="SupportIncreasedAreaOfEffect"}}},nil}c["Gain 10% of Maximum Mana as Extra Maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ManaGainAsEnergyShield",type="BASE",value=10}},nil}c["Cannot gain Energy Shield"]={nil,"Cannot gain Energy Shield"}c["Spectres have 75% increased maximum Life"]={{[1]={[1]={skillName="Raise Spectre",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=75}}}},nil}c["70% increased Aspect of the Spider Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=70}}," Aspect of the Spider "}c["With at least 40 Dexterity in Radius, Barrage fires an additional 6 projectiles simultaneously on the first and final attacks"]={nil,"With at least 40 Dexterity in Radius, Barrage fires an additional 6 projectiles simultaneously on the first and final attacks"}c["10% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=10}},nil}c["10% chance to gain a Power Charge on hitting an Enemy affected by a Spider's Web"]={{}," to gain a Power Charge on hitting an Enemy affected by a Spider's Web"}c["Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 8% of their maximum Life as Fire Damage to"]={nil,"Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 8% of their maximum Life as Fire Damage to"}c["40% increased Damage while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},flags=0,keywordFlags=0,name="Damage",type="INC",value=40}},nil}c["Ornate Quiver League: Synthesis"]={nil,"Ornate Quiver League: Synthesis"}c["28% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=28}},nil}c["Spells Cast by Totems have 5% increased Cast Speed"]={{[1]={flags=16,keywordFlags=16384,name="Speed",type="INC",value=5}},nil}c["18% increased Projectile Attack Damage"]={{[1]={flags=1025,keywordFlags=0,name="Damage",type="INC",value=18}},nil}c["+23 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=23}},nil}c["18% increased Melee Damage"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="INC",value=18}},nil}c["+23 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=23}},nil}c["10% reduced Charges used"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesUsed",type="INC",value=-10}},nil}c["92% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=92}},nil}c["+39 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=39}},nil}c["15% increased Character Size"]={{}," Character Size"}c["92% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=92}},nil}c["You are Shocked for 4 seconds on reaching Maximum Power Charges"]={nil,"You are Shocked for 4 seconds on reaching Maximum Power Charges"}c["+48 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=48}},nil}c["50% increased Damage with Hits and Ailments against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=4,keywordFlags=0,name="Damage",type="INC",value=50}}," with Hits and Ailments "}c["92% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=92}},nil}c["28% reduced Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=-28}},nil}c["You have Zealot's Oath if you haven't been hit recently"]={nil,"You have Zealot's Oath if you haven't been hit recently"}c["25% chance to gain an Endurance Charge when you gain a Power Charge"]={{}," to gain an Endurance Charge when you gain a Power Charge"}c["50% increased Global Defences"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Defences",type="INC",value=50}},nil}c["1% increased Area of Effect per Enemy killed recently, up to 50% You have Zealot's Oath if you haven't been hit recently"]={{[1]={[1]={neg=true,type="Condition",var="BeenHitRecently"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=1}}," per Enemy killed recently, up to 50% You have Zealot's Oath "}c["1% increased Area of Effect per Enemy killed recently, up to 50%"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=1}}," per Enemy killed recently, up to 50%"}c["25% chance to Taunt on Hit 6% reduced Damage taken if you've Taunted an Enemy Recently 1% of Life Regenerated per second if you've Taunted an Enemy Recently"]={{}," "}c["Attacks used by Totems have 10% increased Attack Speed"]={{[1]={flags=1,keywordFlags=16384,name="Speed",type="INC",value=10}},nil}c["700% more Unarmed Physical Damage"]={{[1]={flags=16777216,keywordFlags=0,name="PhysicalDamage",type="MORE",value=700}},nil}c["25% reduced Effect of Curses on You"]={{[1]={flags=0,keywordFlags=0,name="CurseEffectOnSelf",type="INC",value=-25}},nil}c["15% increased Movement Speed while Shocked"]={{[1]={[1]={type="Condition",var="Shocked"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=15}},nil}c["20% chance to gain a Frenzy Charge on Killing a Frozen Enemy"]={{}," to gain aCharge on Killing a Frozen Enemy"}c["Regenerate 100 Energy Shield per second if all Equipped Items are Corrupted"]={{[1]={[1]={threshold=0,type="MultiplierThreshold",upper=true,var="NonCorruptedItem"},flags=0,keywordFlags=0,name="EnergyShieldRegen",type="BASE",value=100}},nil}c["Nearby Allies have 4% increased Cast Speed per 100 Intelligence you have 1% reduced Mana Reserved per 250 total attributes"]={{[1]={[1]={div=100,stat="Int",type="PerStat"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=16,keywordFlags=0,name="Speed",type="INC",value=4},onlyAllies=true}}}," you have 1% reduced Mana Reserved per 250 total attributes"}c["20% increased Duration of Elemental Ailments on Enemies Items and Gems have 10% reduced Attribute Requirements"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=20}}," of Elemental Ailments Items and Gems have 10% reduced Attribute Requirements"}c["+38 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=38}},nil}c["Passives granting Lightning Resistance or all Elemental Resistances in Radius"]={nil,"Passives granting Lightning Resistance or all Elemental Resistances in Radius"}c["5% chance to grant Unholy Might to nearby Enemies on Kill 5% chance to grant Onslaught to nearby Enemies on Kill"]={{}," to grant Unholy Might to nearby Enemies on Kill 5% chance to grant Onslaught to nearby Enemies on Kill"}c["If 4 Notables are Allocated in Radius, When you Kill a Rare monster, you gain 1"]={nil,"If 4 Notables are Allocated in Radius, When you Kill a Rare monster, you gain 1"}c["Culling Strike Hits can't be Evaded"]={nil,"Culling Strike Hits can't be Evaded"}c["17% increased Totem Life"]={{[1]={flags=0,keywordFlags=0,name="TotemLife",type="INC",value=17}},nil}c["+2 to Level of Socketed Lightning Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="lightning",value=2}}},nil}c["+75 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=75}},nil}c["Nearby Allies have 6% increased Defences per 100 Strength you have"]={{[1]={[1]={div=100,stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="Defences",type="INC",value=6},onlyAllies=true}}}," you have"}c["2% chance to Dodge Spell Hits {fractured}+3 to Level of Socketed Lightning Gems"]={{}," to Dodge Hits {fractured}+3 to Level of Socketed Lightning Gems"}c["2% chance to Dodge Spell Hits"]={{}," to Dodge Hits"}c["Socketed Gems are Supported by level 15 Pulverise"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=15,skillId="SupportPulverise"}}},nil}c["Reflects 61 Physical Damage to Melee Attackers"]={{},nil}c["20% increased Attack and Cast Speed if you've used a Movement Skill Recently"]={{[1]={[1]={type="Condition",var="UsedMovementSkillRecently"},flags=0,keywordFlags=0,name="Speed",type="INC",value=20}},nil}c["Determination has 60% increased Aura Effect"]={{[1]={[1]={skillName="Determination",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=60}},nil}c["-50% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=-50}},nil}c["215% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=215}},nil}c["25% reduced maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=-25}},nil}c["+160% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=160}},nil}c["Reflects 70 Physical Damage to Melee Attackers"]={{},nil}c["550% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=550}},nil}c["70% increased Damage with Hits and Ailments against Chilled Enemies {variant:1}{crafted}2% of Life Regenerated per second during any Flask Effect"]={{}," "}c["100% increased Spell Damage taken when on Low Mana {variant:2}25% increased Spell Damage taken when on Low Mana"]={{[1]={flags=2,keywordFlags=0,name="DamageTaken",type="INC",value=100}}," when on Low Mana {variant:2}25% increased Spell Damage taken when on Low Mana"}c["12% increased Physical Damage with Swords"]={{[1]={flags=4194304,keywordFlags=0,name="PhysicalDamage",type="INC",value=12}},nil}c["Your Elemental Damage can Shock"]={nil,"Your Elemental Damage can Shock"}c["40% increased Duration of Ailments on Enemies"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=40}}," of Ailments "}c["600% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=600}},nil}c["23% increased Trap Damage"]={{[1]={flags=0,keywordFlags=4096,name="Damage",type="INC",value=23}},nil}c["Reflects 241 Physical Damage to Melee Attackers"]={{},nil}c["-10% to all maximum Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResistMax",type="BASE",value=-10},[2]={flags=0,keywordFlags=0,name="ColdResistMax",type="BASE",value=-10},[3]={flags=0,keywordFlags=0,name="LightningResistMax",type="BASE",value=-10},[4]={flags=0,keywordFlags=0,name="ChaosResistMax",type="BASE",value=-10}},nil}c["36% increased Attack Speed during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=1,keywordFlags=0,name="Speed",type="INC",value=36}},nil}c["42% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=42}},nil}c["Grants level 1 Lightning Warp Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,skillId="LightningWarp"}}},nil}c["15% chance to gain a Power Charge on Throwing a Trap"]={{}," to gain a Power Charge on Throwing a "}c["-18 Physical Damage taken from Attacks"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="BASE",value=-18}}," from Attacks"}c["28% increased Trap Damage"]={{[1]={flags=0,keywordFlags=4096,name="Damage",type="INC",value=28}},nil}c["25% increased Attack and Cast Speed if you've taken a Savage"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=25}}," if you've taken a Savage"}c["Grants level 25 Bear Trap Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=25,skillId="BearTrap"}}},nil}c["10% reduced Quantity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=-10}},nil}c["50% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=50}},nil}c["Totems have 50% of your Armour"]={nil,"Totems have 50% of your Armour"}c["Reflects 17 Physical Damage to Melee Attackers"]={{},nil}c["You always Ignite while Burning"]={nil,"You always Ignite while Burning"}c["50% chance to gain an additional Vaal Soul per Enemy Shattered"]={{}," to gain an additional Soul per Enemy Shattered"}c["20% increased Physical Damage with Swords"]={{[1]={flags=4194304,keywordFlags=0,name="PhysicalDamage",type="INC",value=20}},nil}c["15% increased Cast Speed for Curses"]={{[1]={flags=16,keywordFlags=2,name="Speed",type="INC",value=15}},nil}c["With at least 40 Strength in Radius, Ground Slam has a 50% increased angle"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 50% increased angle"}c["225% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=225}},nil}c["7% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=7}},nil}c["Unaffected by Shocked Ground while affected by Purity of Lightning"]={nil,"Unaffected by Shocked Ground while affected by Purity of Lightning"}c["Trigger Level 15 Feast of Flesh every 5 seconds"]={nil,"Trigger Level 15 Feast of Flesh every 5 seconds"}c["Attacks with this Weapon have 25% chance to inflict Bleeding against Ignited Enemies"]={{}," to inflict Bleeding "}c["Adds 9 to 15 Physical Damage to Attacks with Bows"]={{[1]={flags=131072,keywordFlags=0,name="PhysicalMin",type="BASE",value=9},[2]={flags=131072,keywordFlags=0,name="PhysicalMax",type="BASE",value=15}},nil}c["10% increased Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="INC",value=10},[2]={flags=0,keywordFlags=0,name="Dex",type="INC",value=10},[3]={flags=0,keywordFlags=0,name="Int",type="INC",value=10}},nil}c["+1% Chance to Block Attack Damage per Summoned Skeleton"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=1}}," Attack Damage per Summoned Skeleton"}c["20% of Lightning Damage Leeched as Life during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LightningDamageLifeLeech",type="BASE",value=20}},nil}c["10% increased Radius of Aura Skills"]={{[1]={[1]={skillType=44,type="SkillType"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=10}},nil}c["7% reduced Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-7}},nil}c["12% increased Cast Speed if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=16,keywordFlags=0,name="Speed",type="INC",value=12}},nil}c["+2 Mana per 4 Strength"]={{[1]={[1]={div=4,stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=2}},nil}c["20% increased Critical Strike Chance with Claws"]={{[1]={flags=262144,keywordFlags=0,name="CritChance",type="INC",value=20}},nil}c["70% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=70}},nil}c["Trigger Commandment of Inferno on Critical Strike 70% increased Global Critical Strike Chance"]={nil,"Trigger Commandment of Inferno on Critical Strike 70% increased Global Critical Strike Chance"}c["You gain Phasing for 3 seconds on using a Vaal Skill {variant:2}You gain Phasing for 10 seconds on using a Vaal Skill"]={nil,"You gain Phasing for 3 seconds on using a Vaal Skill {variant:2}You gain Phasing for 10 seconds on using a Vaal Skill"}c["+50 Mana gained when you Block +5% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=50}}," gained when you Block +5% Chance to Block"}c["8% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=8}},nil}c["+50 Mana gained when you Block"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=50}}," gained when you Block"}c["Grants Summon Harbinger of Focus Skill +80 to maximum Life"]={nil,"Grants Summon Harbinger of Focus Skill +80 to maximum Life"}c["90% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=90}},nil}c["30% increased Damage against Rare monsters"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=30}}," against Rare monsters"}c["50% reduced Freeze Duration on You {variant:1}1% of Life Regenerated per Second"]={{},""}c["20% increased Effect of Auras on you"]={{[1]={flags=0,keywordFlags=0,name="AuraEffectOnSelf",type="INC",value=20}},nil}c["You take 30% reduced Extra Damage from Critical Strikes +40 to maximum Life"]={nil,"You take 30% reduced Extra Damage from Critical Strikes +40 to maximum Life"}c["You can apply an additional Curse"]={nil,"You can apply an additional Curse"}c["6% of Life Regenerated per Second while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=6}},nil}c["+20 to Evasion Rating per 5 Maximum Energy Shield on Equipped Shield"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=20}}," per 5 Maximum Energy Shield on Equipped Shield"}c["1% of Life Regenerated per Second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1}},nil}c["10% of Physical Damage taken as Lightning Damage while affected by Purity of Lightning"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTakenAsLightning",type="BASE",value=10}}," while affected by Purity of Lightning"}c["50% reduced Freeze Duration on You"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeDuration",type="INC",value=-50}}," on You"}c["60% increased Physical Damage while affected by Herald of Purity {variant:3}Herald of Purity has 100% increased Buff Effect"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=60}}," while affected by Herald of Purity {variant:3}Herald of Purity has 100% increased Buff Effect"}c["75% of Block Chance applied to Spells"]={{[1]={flags=0,keywordFlags=0,name="BlockChanceConv",type="BASE",value=75}},nil}c["With at least 40 Intelligence in Radius, 10% of Damage taken gained as Mana over 4 seconds when Hit during Rallying Cry for you and Allies"]={nil,"With at least 40 Intelligence in Radius, 10% of Damage taken gained as Mana over 4 seconds when Hit during Rallying Cry for you and Allies"}c["Cannot Block Attacks"]={{[1]={flags=0,keywordFlags=0,name="CannotBlockAttacks",type="FLAG",value=true}},nil}c["Cannot Block 50% increased Warcry Cooldown Recovery Speed"]={nil,"Cannot Block 50% increased Warcry Cooldown Recovery Speed"}c["+20% chance to Block Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=20}}," Damage"}c["+1 to Level of all Cold Spell Skill Gems {variant:3}+2 to Level of all Cold Spell Skill Gems"]={{}," Level of all Cold Skill Gems {variant:3}+2 to Level of all Cold Spell Skill Gems"}c["25% increased Totem Life"]={{[1]={flags=0,keywordFlags=0,name="TotemLife",type="INC",value=25}},nil}c["80% of Block Chance applied to Spells"]={{[1]={flags=0,keywordFlags=0,name="BlockChanceConv",type="BASE",value=80}},nil}c["Adds 2 to 4 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=2},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=4}},nil}c["22% increased Stun Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=22}},nil}c["120% of Block Chance applied to Spells"]={{[1]={flags=0,keywordFlags=0,name="BlockChanceConv",type="BASE",value=120}},nil}c["+4% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=4}},nil}c["10% increased Movement Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=10}},nil}c["20% chance to double Stun Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="BASE",value=20}}," to double "}c["+25% to Fire Resistance while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="FireResist",type="BASE",value=25}},nil}c["With 40 total Dexterity and Strength in Radius, Elemental Hit deals 50% less Lightning Damage"]={nil,"With 40 total Dexterity and Strength in Radius, Elemental Hit deals 50% less Lightning Damage"}c["+8% to maximum Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResistMax",type="BASE",value=8}},nil}c["+85 to Maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=85}},nil}c["Adds 10 to 16 Physical Damage to Attacks with Bows"]={{[1]={flags=131072,keywordFlags=0,name="PhysicalMin",type="BASE",value=10},[2]={flags=131072,keywordFlags=0,name="PhysicalMax",type="BASE",value=16}},nil}c["20% chance to Curse non-Cursed Enemies with a random Curse on Hit"]={{}," to Curse non-Cursed Enemies with a random Curse on Hit"}c["+20% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=20}},nil}c["During Flask Effect, 10% reduced Damage taken of each Element for which your Uncapped"]={nil,"During Flask Effect, 10% reduced Damage taken of each Element for which your Uncapped"}c["Aspect of the Cat Reserves no Mana +2 seconds to Cat's Stealth Duration"]={nil,"Aspect of the Cat Reserves no Mana +2 seconds to Cat's Stealth Duration"}c["Increases and Reductions to Light Radius also apply to Damage"]={nil,"Increases and Reductions to Light Radius also apply to Damage"}c["6 Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=6}},nil}c["Adds 7 to 10 Physical Damage to Attacks with Bows"]={{[1]={flags=131072,keywordFlags=0,name="PhysicalMin",type="BASE",value=7},[2]={flags=131072,keywordFlags=0,name="PhysicalMax",type="BASE",value=10}},nil}c["+60 Maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=60}},nil}c["Immune to Shock while affected by Purity of Lightning {variant:42}10% of Physical Damage taken as Lightning Damage while affected by Purity of Lightning"]={nil,"Immune to Shock while affected by Purity of Lightning {variant:42}10% of Physical Damage taken as Lightning Damage while affected by Purity of Lightning"}c["Minions gain Unholy Might for 10 seconds on Kill {variant:3}Minions gain 20% of Elemental Damage as Extra Chaos Damage"]={nil,"gain Unholy Might for 10 seconds on Kill {variant:3}Minions gain 20% of Elemental Damage as Extra Chaos Damage"}c["Socketed Gems have 25% reduced Mana Reservation"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-25}}}},nil}c["Precision has 50% less Mana Reservation"]={nil,"Precision has 50% less Mana Reservation"}c["Adds 6 to 12 Physical Damage to Attacks with Bows"]={{[1]={flags=131072,keywordFlags=0,name="PhysicalMin",type="BASE",value=6},[2]={flags=131072,keywordFlags=0,name="PhysicalMax",type="BASE",value=12}},nil}c["15% increased Quantity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=15}},nil}c["+1 to Level of Aura Gems in this item"]={{}," Level of Aura Gems in this item"}c["225% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=225}},nil}c["250% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=250}},nil}c["160% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=160}},nil}c["Triggers Level 20 Fire Aegis when Equipped"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="FireAegis"}}},nil}c["Minions have +17% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=17}}}},nil}c["Gain 8% of Physical Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsChaos",type="BASE",value=8}},nil}c["30% Chance to gain Unholy Might on Block for 3 seconds"]={{}," to gain Unholy Might on Block for 3 seconds"}c["10% more Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=10}},nil}c["Adds 87 to 127 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=87},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=127}},nil}c["Socketed Golem Skills have 25% chance to Taunt on Hit {variant:1}Socketed Gems are Supported by level 17 Increased Minion Damage"]={{[1]={[1]={keyword="golem",slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="BASE",value=25}}}}," to Taunt on Hit {variant:1}Socketed Gems are Supported by level 17 Increased Minion "}c["60% increased Damage if you've Frozen an Enemy Recently"]={{[1]={[1]={type="Condition",var="FrozenEnemyRecently"},flags=0,keywordFlags=0,name="Damage",type="INC",value=60}},nil}c["Adds 6 to 22 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=6},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=22}},nil}c["0.9% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=0.9}},nil}c["100% increased Global Armour when you have no Energy Shield"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Armour",type="INC",value=100}}," when you have no Energy Shield"}c["20% increased Trap Damage"]={{[1]={flags=0,keywordFlags=4096,name="Damage",type="INC",value=20}},nil}c["30% increased Damage when you have no Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=30}}," when you have no Energy Shield"}c["-10% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=-10}},nil}c["5% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=5}},nil}c["Recharges 1 Charge when you consume an Ignited Corpse"]={nil,"Recharges 1 Charge when you consume an Ignited Corpse"}c["Gain 10% of Physical Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsChaos",type="BASE",value=10}},nil}c["0.4% of Chaos Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamageLifeLeech",type="BASE",value=0.4}},nil}c["Adds 10 to 14 Fire Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="FireMin",type="BASE",value=10},[2]={flags=1,keywordFlags=0,name="FireMax",type="BASE",value=14}},nil}c["14% increased Trap Damage"]={{[1]={flags=0,keywordFlags=4096,name="Damage",type="INC",value=14}},nil}c["Trigger Level 20 Glimpse of Eternity when Hit 150% increased Evasion and Energy Shield"]={nil,"Trigger Level 20 Glimpse of Eternity when Hit 150% increased Evasion and Energy Shield"}c["Attacks with this Weapon Maim on hit"]={nil,"Maim on hit"}c["Damage with Weapons Penetrates 8% Cold Resistance"]={{[1]={flags=134217728,keywordFlags=0,name="ColdPenetration",type="BASE",value=8}},nil}c["Replenishes Energy Shield by 4% of Armour when you Block {variant:2,3,4}Replenishes Energy Shield by 2% of Armour when you Block"]={nil,"Replenishes Energy Shield by 4% of Armour when you Block {variant:2,3,4}Replenishes Energy Shield by 2% of Armour when you Block"}c["Replenishes Energy Shield by 4% of Armour when you Block"]={nil,"Replenishes Energy Shield by 4% of Armour when you Block"}c["+90 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=90}},nil}c["+7 Life gained for each Enemy hit by your Spells"]={{[1]={flags=2,keywordFlags=0,name="LifeOnHit",type="BASE",value=7}},nil}c["Inner Conviction"]={nil,"Inner Conviction"}c["20% increased Elemental Damage with Attack Skills {variant:1,2,3}100% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=20}}," with Attack Skills {variant:1,2,3}100% increased Armour and Energy Shield"}c["25% reduced Projectile Speed"]={{[1]={flags=0,keywordFlags=0,name="ProjectileSpeed",type="INC",value=-25}},nil}c["+8 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=8}},nil}c["Adds 41 to 107 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=41},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=107}},nil}c["100% increased Duration of Curses on you +5% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=100}}," of Curses on you +5% Chance to Block"}c["Iron Will"]={{[1]={flags=0,keywordFlags=0,name="IronWill",type="FLAG",value=true}},nil}c["20% chance to Taunt on Hit You and nearby Allies have 15% increased damage while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=20}}," to Taunt on Hit You and nearby Allies have 15% increased "}c["Your Spells have Culling Strike"]={nil,"Your Spells have Culling Strike"}c["Consumes Frenzy Charges on use"]={nil,"Consumes Frenzy Charges on use"}c["100% increased Duration of Curses on you"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=100}}," of Curses on you"}c["Recover 1% of Maximum Life when you Ignite an Enemy"]={nil,"Recover 1% of Maximum Life when you Ignite an Enemy"}c["Triggers Level 20 Cold Aegis when Equipped"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="ColdAegis"}}},nil}c["275% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=275}},nil}c["240% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=240}},nil}c["Immune to Elemental Status Ailments while Phasing"]={nil,"Immune to Elemental Status Ailments while Phasing"}c["0.2% of Damage Leeched as Life per Siphoning Charge"]={{[1]={flags=0,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=0.2}}," per Siphoning Charge"}c["20% chance to Block Attacks if you've Blocked a Spell Recently"]={{[1]={[1]={type="Condition",var="BlockedSpellRecently"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=20}},nil}c["Gain 10% of Physical Damage as Extra Damage of a random Element Damage Penetrates 10% Elemental Resistances Enemies you Kill that are affected by Elemental Status Ailments"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=10}}," as Extra Damage of a random Element Damage Penetrates 10% Elemental Resistances Enemies you Kill that are affected by Elemental Status Ailments"}c["Adds 1 to 25 Lightning Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=1,keywordFlags=0,name="LightningMax",type="BASE",value=25}},nil}c["Socketed Gems are Supported by level 10 Added Fire Damage"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=10,skillId="SupportAddedFireDamage"}}},nil}c["+30% chance to Block Spell Damage while on Low Life +6% Chance to Block"]={{[1]={[1]={type="Condition",var="LowLife"},flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=30}}," Damage +6% Chance to Block"}c["+30% chance to Block Spell Damage while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=30}}," Damage "}c["Cold Skills have 20% chance to Poison on Hit"]={nil,"Cold Skills have 20% chance to Poison on Hit"}c["+36% chance to Block Spell Damage while on Low Life {variant:4}+30% chance to Block Spell Damage while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},[2]={type="Condition",var="LowLife"},flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=36}}," Damage {variant:4}+30% chance to Block Spell Damage "}c["+36% chance to Block Spell Damage while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=36}}," Damage "}c["4% reduced Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-4}},nil}c["120% increased Block Recovery"]={{[1]={flags=0,keywordFlags=0,name="BlockRecovery",type="INC",value=120}},nil}c["+200 Strength Requirement"]={{[1]={flags=0,keywordFlags=0,name="StrRequirement",type="BASE",value=200}},nil}c["80% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=80}},nil}c["6% increased Quantity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=6}},nil}c["2 additional Projectiles if you've used a Movement Skill Recently"]={{[1]={[1]={type="Condition",var="UsedMovementSkillRecently"},flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=2}},nil}c["Has 6 Sockets"]={{[1]={flags=0,keywordFlags=0,name="SocketCount",type="BASE",value=6}},nil}c["+15% to Critical Strike Multiplier with Claws"]={{[1]={flags=262144,keywordFlags=0,name="CritMultiplier",type="BASE",value=15}},nil}c["Adds 4 to 8 Cold Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="ColdMin",type="BASE",value=4},[2]={flags=1,keywordFlags=0,name="ColdMax",type="BASE",value=8}},nil}c["Culling Strike against Enemies Cursed with Poacher's Mark Curse Enemies with Level 30 Poacher's Mark on Hit, which can apply to Hexproof Enemies"]={nil,"Culling Strike against Enemies Cursed with Poacher's Mark Curse Enemies with Level 30 Poacher's Mark on Hit, which can apply to Hexproof Enemies"}c["+23% Chaos Resistance when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=23}},nil}c["Adds 1 to 10 Lightning Damage for each Shocked Enemy you've Killed Recently"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=10}}," for each Shocked Enemy you've Killed Recently"}c["Applies level 15 Punishment on Blocking a Melee Attack Applies level 15 Temporal Chains on Blocking a Projectile Attack"]={nil,"Applies level 15 Punishment on Blocking a Melee Attack Applies level 15 Temporal Chains on Blocking a Projectile Attack"}c["Applies level 15 Punishment on Blocking a Melee Attack"]={nil,"Applies level 15 Punishment on Blocking a Melee Attack"}c["+10% chance to Block Spell Damage +30 to Intelligence"]={{[1]={flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=10}}," Damage +30 to Intelligence"}c["+10% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=10}},nil}c["+10% chance to Block Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=10}}," Damage"}c["+7% chance to Block Spell Damage {variant:3}+10% chance to Block Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=7}}," Damage {variant:3}+10% chance to Block Spell Damage"}c["2% increased Spell Damage per 100 Maximum Life"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=2}}," per 100 Maximum Life"}c["Cannot be affected by Elemental Status Ailments while on Consecrated Ground"]={nil,"Cannot be affected by Elemental Status Ailments while on Consecrated Ground"}c["2 Mana Regenerated per Second per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="ManaRegen",type="BASE",value=2}},nil}c["20% reduced Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=-20}},nil}c["+15% to Fire and Chaos Resistances {variant:3}{crafted}+15% to Cold and Chaos Resistances"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=15}}," Fire and s {variant:3}{crafted}+15% to Cold and Chaos Resistances"}c["Immune to Elemental Status Ailments while using a Flask 40% increased Elemental Damage while using a Flask"]={nil,"Immune to Elemental Status Ailments while using a Flask 40% increased Elemental Damage while using a Flask"}c["+2 to maximum number of Skeletons"]={{[1]={flags=0,keywordFlags=0,name="ActiveSkeletonLimit",type="BASE",value=2}},nil}c["2% increased Critical Strike Chance for Spells per 100 Maximum Life"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=2}}," per 100 Maximum Life"}c["Reflects 15 Fire Damage to Melee Attackers 20% of Physical Damage taken as Fire Damage"]={nil,"Reflects 15 Fire Damage to Melee Attackers 20% of Physical Damage taken as Fire Damage"}c["10% increased Effect of Buffs on you"]={{[1]={flags=0,keywordFlags=0,name="BuffEffectOnSelf",type="INC",value=10}},nil}c["15% increased Damage with One Handed Weapons"]={{[1]={flags=268435456,keywordFlags=0,name="Damage",type="INC",value=15}},nil}c["Your Cold Damage can Poison {variant:3}Your Lightning Damage can Poison"]={nil,"Your Cold Damage can Poison {variant:3}Your Lightning Damage can Poison"}c["24% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=24}},nil}c["20% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=134217728,keywordFlags=0,name="PhysicalDamage",type="INC",value=20}},nil}c["25% increased Mana Recovery from Flasks"]={{[1]={flags=0,keywordFlags=0,name="FlaskManaRecovery",type="INC",value=25}},nil}c["+18% chance to Block Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=18}}," Damage"}c["60% of Block Chance applied to Spells"]={{[1]={flags=0,keywordFlags=0,name="BlockChanceConv",type="BASE",value=60}},nil}c["Spreads Tar when you Block If you have Blocked Recently, you and nearby Allies Regenerate 5% of Life per second"]={nil,"Spreads Tar when you Block If you have Blocked Recently, you and nearby Allies Regenerate 5% of Life per second"}c["+78 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=78}},nil}c["+15 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=15}},nil}c["100% of Cold Damage Converted to Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamageConvertToFire",type="BASE",value=100}},nil}c["Spreads Tar when you Block"]={nil,"Spreads Tar when you Block"}c["With at least 40 Strength in Radius, Vigilant Strike Fortifies you and Nearby Allies for 12 seconds"]={nil,"With at least 40 Strength in Radius, Vigilant Strike Fortifies you and Nearby Allies for 12 seconds"}c["30% chance to gain a Frenzy Charge on Killing an Enemy affected by 5 or more Poisons 15% chance to gain a Power Charge on Killing an Enemy affected by fewer than 5 Poisons"]={{}," to gain aCharge on Killing an Enemy affected by 5 or more Poisons 15% chance to gain a Power Charge on Killing an Enemy affected by fewer than 5 Poisons"}c["Critical Strike Chance is increased by Uncapped Lightning Resistance"]={{[1]={[1]={div=1,stat="LightningResistTotal",type="PerStat"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=1}},nil}c["2% increased Minion Attack and Cast Speed per Skeleton you own {variant:1,2}Minions Regenerate 2.5% Life per Second"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=2}}," Minion per Skeleton you own {variant:1,2}Minions Regenerate 2.5% Life per Second"}c["Enemies killed explode dealing 10% of their Life as Fire Damage"]={nil,"Enemies killed explode dealing 10% of their Life as Fire Damage"}c["Adds 85 to 160 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=85},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=160}},nil}c["Critical Strikes with Daggers have a 30% chance to Poison the Enemy"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=524288,keywordFlags=0,name="PoisonChance",type="BASE",value=30}},nil}c["+3 to Level of Socketed Minion Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="minion",value=3}}},nil}c["30% increased Elemental Damage with Attack Skills Adds 15 to 28 Fire Damage to Attacks"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=30}}," with Attack Skills Adds 15 to 28 Fire Damage to Attacks"}c["+305 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=305}},nil}c["10% increased Effect of Auras on You"]={{[1]={flags=0,keywordFlags=0,name="AuraEffectOnSelf",type="INC",value=10}},nil}c["92% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=92}},nil}c["15% increased Endurance, Frenzy and Power Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="PowerChargesDuration",type="INC",value=15},[2]={flags=0,keywordFlags=0,name="FrenzyChargesDuration",type="INC",value=15},[3]={flags=0,keywordFlags=0,name="EnduranceChargesDuration",type="INC",value=15}},nil}c["every 10 Intelligence on Allocated Passives in Radius +100 to Accuracy Rating per 10 Intelligence on Unallocated Passives in Radius"]={nil,"every 10 Intelligence on Allocated Passives in Radius +100 to Accuracy Rating per 10 Intelligence on Unallocated Passives in Radius"}c["100% reduced Flammability Mana Reservation"]={{[1]={[1]={skillName="Flammability",type="SkillName"},flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-100}},nil}c["30% less Animate Weapon Duration"]={{[1]={[1]={skillName="Animate Weapon",type="SkillName"},flags=0,keywordFlags=0,name="Duration",type="MORE",value=-30}},nil}c["50% increased Stun Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=50}},nil}c["+8% to Critical Strike Multiplier per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=8}},nil}c["Lose all Power Charges on reaching Maximum Power Charges You are Shocked for 4 seconds on reaching Maximum Power Charges"]={nil,"Lose all Power Charges on reaching Maximum Power Charges You are Shocked for 4 seconds on reaching Maximum Power Charges"}c["Modifiers to Claw Damage also apply to Unarmed Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="ClawDamageAppliesToUnarmed",type="FLAG",value=true}},nil}c["20% chance to gain a Power Charge on Hit"]={{}," to gain a Power Charge on Hit"}c["10% increased Totem Life"]={{[1]={flags=0,keywordFlags=0,name="TotemLife",type="INC",value=10}},nil}c["200% increased Skeleton Duration"]={{[1]={[1]={skillName="Summon Skeletons",type="SkillName"},flags=0,keywordFlags=0,name="Duration",type="INC",value=200}},nil}c["10% increased Elemental Damage with Maces"]={{[1]={flags=1048576,keywordFlags=0,name="ElementalDamage",type="INC",value=10}},nil}c["Curse Skills have 20% increased Cast Speed"]={nil,"Curse Skills have 20% increased Cast Speed"}c["+2 to Maximum Power Charges"]={{[1]={flags=0,keywordFlags=0,name="PowerChargesMax",type="BASE",value=2}},nil}c["165% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=165}},nil}c["Rampage"]={nil,"Rampage"}c["4% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=4}},nil}c["Adds 50 to 125 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=50},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=125}},nil}c["With at least 40 Strength in Radius, Glacial Hammer deals Cold-only Splash Damage to surrounding targets"]={nil,"With at least 40 Strength in Radius, Glacial Hammer deals Cold-only Splash Damage to surrounding targets"}c["Ignites all nearby Enemies on Killing an Ignited Enemy"]={nil,"Ignites all nearby Enemies on Killing an Ignited Enemy"}c["Adds 39 to 60 Cold Damage to Spells"]={{[1]={flags=2,keywordFlags=0,name="ColdMin",type="BASE",value=39},[2]={flags=2,keywordFlags=0,name="ColdMax",type="BASE",value=60}},nil}c["Share Endurance, Frenzy and Power Charges with nearby party members"]={nil,"Share Endurance, Frenzy and Power Charges with nearby party members"}c["10% of Fire Damage taken as Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamageTakenAsPhysical",type="BASE",value=10}},nil}c["Vaal Skills deal 100% increased Damage during effect Vaal Skills have 25% reduced Soul Cost during effect"]={nil,"Vaal Skills deal 100% increased Damage during effect Vaal Skills have 25% reduced Soul Cost during effect"}c["20% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=20}},nil}c["60% increased Intelligence Requirement"]={{[1]={flags=0,keywordFlags=0,name="IntRequirement",type="INC",value=60}},nil}c["Minions have 90% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=90}}}},nil}c["200 Lightning Damage taken per second per Power Charge if your Skills have dealt a Critical Strike Recently Elder Item"]={nil,"200 Lightning Damage taken per second per Power Charge if your Skills have dealt a Critical Strike Recently Elder Item"}c["30% reduced Spell Damage taken from Blinded Enemies"]={{[1]={flags=2,keywordFlags=0,name="DamageTaken",type="INC",value=-30}}," from Blinded Enemies"}c["225% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=225}},nil}c["30% increased Fire Damage with Hits and Ailments against Blinded Enemies 30% reduced Spell Damage taken from Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=6,keywordFlags=0,name="FireDamage",type="INC",value=30}}," with Hits and Ailments 30% reduced Damage taken from Blinded Enemies"}c["30% increased Fire Damage against Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=4,keywordFlags=0,name="FireDamage",type="INC",value=30}},nil}c["Socketed Trap Skills create a Smoke Cloud when triggered {Variant:2}Trigger Level 20 Fog of War when your Trap is triggered"]={nil,"Socketed Trap Skills create a Smoke Cloud when triggered {Variant:2}Trigger Level 20 Fog of War when your Trap is triggered"}c["Reflect Shocks applied to you to all Nearby Enemies"]={nil,"Reflect Shocks applied to you to all Nearby Enemies"}c["Chaos Damage does not bypass Energy Shield while not on Low Life or Low Mana Reflect Shocks applied to you to all Nearby Enemies"]={nil,"Chaos Damage does not bypass Energy Shield while not on Low Life or Low Mana Reflect Shocks applied to you to all Nearby Enemies"}c["Adds 30 to 53 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=30},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=53}},nil}c["Chaos Damage does not bypass Energy Shield while not on Low Life or Low Mana"]={nil,"Chaos Damage does not bypass Energy Shield while not on Low Life or Low Mana"}c["+38% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=38}},nil}c["30% increased Quantity of Items Found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=30}},nil}c["Adds 4 to 8 Fire Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="FireMin",type="BASE",value=4},[2]={flags=1,keywordFlags=0,name="FireMax",type="BASE",value=8}},nil}c["Shock Reflection"]={nil,"Shock Reflection"}c["Gain 2 Power Charges on Using a Warcry"]={nil,"Gain 2 Power Charges on Using a Warcry"}c["Socketed Gems fire 4 additional Projectiles"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=4}}}},nil}c["Nearby allies gain 18% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=18},onlyAllies=true}}},nil}c["Gain +3 Mana when you hit a Taunted Enemy {variant:2,3}Gain 2 Power Charges on Using a Warcry"]={nil,"Gain +3 Mana when you hit a Taunted Enemy {variant:2,3}Gain 2 Power Charges on Using a Warcry"}c["Adds 65 to 120 Fire Damage in Main Hand"]={{[1]={[1]={num=1,type="InSlot"},flags=0,keywordFlags=0,name="FireMin",type="BASE",value=65},[2]={[1]={num=1,type="InSlot"},flags=0,keywordFlags=0,name="FireMax",type="BASE",value=120}},nil}c["Socketed Gems are Supported by level 1 Hypothermia"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,skillId="SupportDamageAgainstChilled"}}},nil}c["Gain +3 Mana when you hit a Taunted Enemy"]={nil,"Gain +3 Mana when you hit a Taunted Enemy"}c["+3000 to Armour during Soul Gain Prevention {variant:6}{crafted}+2 to Level of Socketed Support Gems"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=3000}}," during Soul Gain Prevention {variant:6}{crafted}+2 to Level of Socketed Support Gems"}c["30% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=30}},nil}c["60% less Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="MORE",value=-60}},nil}c["15% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=15}},nil}c["Raised Zombies have +5000 to maximum Life 30% increased Zombie Resistances"]={nil,"Raised Zombies have +5000 to maximum Life 30% increased Zombie Resistances"}c["Cannot be Ignited if Strength is higher than Dexterity"]={nil,"Cannot be Ignited if Strength is higher than Dexterity"}c["1% of Life Regenerated per Second per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1}},nil}c["40% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=40}},nil}c["Lose 25 Life for each Enemy hit by your Attacks"]={nil,"Lose 25 Life for each Enemy hit by your Attacks"}c["Adds 1 to 24 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=24}},nil}c["Adds 12 to 16 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=12},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=16}},nil}c["Adds 6 to 9 Fire Damage to Spells"]={{[1]={flags=2,keywordFlags=0,name="FireMin",type="BASE",value=6},[2]={flags=2,keywordFlags=0,name="FireMax",type="BASE",value=9}},nil}c["50% increased Critical Strike Chance for Spells per Raised Spectre"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=50}}," per Raised Spectre"}c["Your Raised Spectres also gain Arcane Surge when you do 50% increased Critical Strike Chance for Spells per Raised Spectre"]={nil,"Your Raised Spectres also gain Arcane Surge when you do 50% increased Critical Strike Chance for Spells per Raised Spectre"}c["Gain Arcane Surge when you deal a Critical Strike Your Raised Spectres also gain Arcane Surge when you do"]={nil,"Gain Arcane Surge when you deal a Critical Strike Your Raised Spectres also gain Arcane Surge when you do"}c["Adds 30 to 58 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=30},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=58}},nil}c["40% faster start of Energy Shield Recharge"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRechargeFaster",type="INC",value=40}},nil}c["23% of Block Chance applied to Spells"]={{[1]={flags=0,keywordFlags=0,name="BlockChanceConv",type="BASE",value=23}},nil}c["Trigger Level 20 Bone Nova when you Kill a Bleeding Enemy"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="TriggeredBoneNova"}}},nil}c["10 Mana Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="BASE",value=10}},nil}c["You take Chaos Damage instead of Physical Damage from Bleeding +25% chance to be Poisoned"]={nil,"You take Chaos Damage instead of Physical Damage from Bleeding +25% chance to be Poisoned"}c["5% increased Defences"]={{[1]={flags=0,keywordFlags=0,name="Defences",type="INC",value=5}},nil}c["You take Chaos Damage instead of Physical Damage from Bleeding"]={nil,"You take Chaos Damage instead of Physical Damage from Bleeding"}c["Chaos Damage can Ignite, Chill and Shock Gain Soul Eater for 10 seconds when you use a Vaal Skill"]={nil,"Chaos Damage can Ignite, Chill and Shock Gain Soul Eater for 10 seconds when you use a Vaal Skill"}c["Animated Minions' Melee Attacks deal Splash Damage to surrounding targets"]={nil,"Animated Minions' Melee Attacks deal Splash Damage to surrounding targets"}c["50% faster start of Energy Shield Recharge"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRechargeFaster",type="INC",value=50}},nil}c["Adds 55 to 80 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=55},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=80}},nil}c["Adds 21 to 34 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=21},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=34}},nil}c["Poisons on you expire 50% slower"]={nil,"Poisons on you expire 50% slower"}c["24% increased Physical Damage with Bows"]={{[1]={flags=131072,keywordFlags=0,name="PhysicalDamage",type="INC",value=24}},nil}c["50 Energy Shield Regenerated per Second per Poison on you, up to 250 per second Poisons on you expire 50% slower"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRegen",type="BASE",value=50}}," per Poison on you, up to 250 per second Poisons on you expire 50% slower"}c["150% increased Critical Strike Chance for Spells if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=2,keywordFlags=0,name="CritChance",type="INC",value=150}},nil}c["Adds 46 to 128 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=46},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=128}},nil}c["+13 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=13}},nil}c["+2 to Level of all Chaos Skill Gems {variant:1}80% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="BASE",value=2}}," Level of all Chaos Skill Gems {variant:1}80% increased "}c["Adds 22 to 37 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=22},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=37}},nil}c["10% of Damage Reflected Gained as Life"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=10}}," Reflected Gained as Life"}c["Reflects 1 to 1000 Physical Damage to Attackers on Block {variant:2,3}10% of Damage Reflected Gained as Life"]={nil,"Reflects 1 to 1000 Physical Damage to Attackers on Block {variant:2,3}10% of Damage Reflected Gained as Life"}c["+257 Intelligence Requirement"]={{[1]={flags=0,keywordFlags=0,name="IntRequirement",type="BASE",value=257}},nil}c["15% increased Damage per Curse on Enemy"]={{[1]={[1]={type="Multiplier",var="CurseOnEnemy"},flags=0,keywordFlags=0,name="Damage",type="INC",value=15}},nil}c["15% increased Curse Duration"]={{[1]={flags=0,keywordFlags=2,name="Duration",type="INC",value=15}},nil}c["0.8% of Attack Damage Leeched as Mana"]={{[1]={flags=1,keywordFlags=0,name="DamageManaLeech",type="BASE",value=0.8}},nil}c["Reflects 1 to 1000 Physical Damage to Attackers on Block"]={nil,"Reflects 1 to 1000 Physical Damage to Attackers on Block"}c["Damage Penetrates 6% Elemental Resistances if you Detonated Mines Recently"]={{[1]={[1]={type="Condition",var="DetonatedMinesRecently"},flags=0,keywordFlags=0,name="ElementalPenetration",type="BASE",value=6}},nil}c["15% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=15}},nil}c["Attacks with this Weapon deal double Damage to Chilled Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={actor="enemy",type="ActorCondition",var="Chilled"},flags=4,keywordFlags=0,name="Damage",type="MORE",value=100}},nil}c["also grant an equal chance to gain a Frenzy Charge on Kill"]={nil,"also grant an equal chance to gain a Frenzy Charge on Kill"}c["90% Increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=90}},nil}c["25% increased Attack Speed if you've been Hit Recently"]={{[1]={[1]={type="Condition",var="BeenHitRecently"},flags=1,keywordFlags=0,name="Speed",type="INC",value=25}},nil}c["40% increased Damage with Hits against Shocked Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Shocked"},flags=4,keywordFlags=0,name="Damage",type="INC",value=40}}," with Hits "}c["Intelligence provides no bonus to Maximum Mana"]={nil,"Intelligence provides no bonus to Maximum Mana"}c["+1% Chance to Block Attack Damage per Summoned Skeleton {variant:1,2}2% increased Minion Attack and Cast Speed per Skeleton you own"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=1}}," Attack Damage per Summoned Skeleton {variant:1,2}2% increased Minion Attack and Cast Speed per Skeleton you own"}c["25% Increased Warcry Effect"]={{[1]={flags=0,keywordFlags=4,name="BuffEffect",type="INC",value=25}},nil}c["With a Murderous Eye Jewel Socketed, Intimidate Enemies for 4 seconds on Hit with Attacks"]={nil,"With a Murderous Eye Jewel Socketed, Intimidate Enemies for 4 seconds on Hit with Attacks"}c["You gain Onslaught for 4 seconds on using a Warcry {variant:2,3}25% Increased Warcry Effect"]={nil,"You gain Onslaught for 4 seconds on using a Warcry {variant:2,3}25% Increased Warcry Effect"}c["30% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=30}},nil}c["You gain Onslaught for 2 seconds on Killing Taunted Enemies {variant:2,3}You gain Onslaught for 4 seconds on using a Warcry"]={nil,"You gain Onslaught for 2 seconds on Killing Taunted Enemies {variant:2,3}You gain Onslaught for 4 seconds on using a Warcry"}c["+25 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=25}},nil}c["15% chance to gain a Power Charge on Killing an Enemy affected by fewer than 5 Poisons 10% increased Damage with Poison per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=1048576,name="Damage",type="BASE",value=15}}," to gain a Power Charge on Killing an Enemy affected by fewer than 5 Poisons 10% increased "}c["16% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=16}},nil}c["Speed per second"]={nil,"Speed per second"}c["+2 to Melee Weapon Range per White Socket"]={{[1]={[1]={type="Multiplier",var="WhiteSocketIn{SlotName}"},flags=0,keywordFlags=0,name="MeleeWeaponRange",type="BASE",value=2}},nil}c["100% Increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=100}},nil}c["10% increased Flask Charges gained"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesGained",type="INC",value=10}},nil}c["Gain 13% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsCold",type="BASE",value=13}},nil}c["3% increased Experience gain 20% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=3}}," Experience gain 20% increased "}c["1% of Damage Leeched as Mana against Shocked Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Shocked"},flags=4,keywordFlags=0,name="DamageManaLeech",type="BASE",value=1}},nil}c["You take 10% of your maximum Life as Chaos Damage on use You gain a Power Charge on use"]={nil,"You take 10% of your maximum Life as Chaos Damage on use You gain a Power Charge on use"}c["Gain 15% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsCold",type="BASE",value=15}},nil}c["Lightning Skills have 20% chance to Poison on Hit"]={nil,"Lightning Skills have 20% chance to Poison on Hit"}c["20% reduced Strength Requirement"]={{[1]={flags=0,keywordFlags=0,name="StrRequirement",type="INC",value=-20}},nil}c["10% Chance to Block Spells"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=10}},nil}c["Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 8% of their maximum Life as Fire Damage to nearby Enemies when Hit"]={nil,"Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 8% of their maximum Life as Fire Damage to nearby Enemies when Hit"}c["Adds 10 to 18 Physical Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="PhysicalMin",type="BASE",value=10},[2]={flags=1,keywordFlags=0,name="PhysicalMax",type="BASE",value=18}},nil}c["Damage Penetrates 25% Cold Resistance if you've"]={{[1]={flags=0,keywordFlags=0,name="ColdPenetration",type="BASE",value=25}}," if you've"}c["Adds 5 to 8 Physical Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=5},[2]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=8}},nil}c["12% Chance to Block Spells"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=12}},nil}c["Causes Bleeding on Hit"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="BleedChance",type="BASE",value=100}},nil}c["35% increased Damage over Time"]={{[1]={flags=8,keywordFlags=0,name="Damage",type="INC",value=35}},nil}c["25% chance to Trigger a Socketed Spell when you Attack with a Bow {variant:2}Trigger a Socketed Spell when you Attack with a Bow"]={{}," to Trigger a Socketed when you Attack with a Bow {variant:2}Trigger a Socketed Spell when you Attack with a Bow"}c["Adds 12 to 20 Physical Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="PhysicalMin",type="BASE",value=12},[2]={flags=1,keywordFlags=0,name="PhysicalMax",type="BASE",value=20}},nil}c["7 Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=7}},nil}c["Adds 13 to 47 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=13},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=47}},nil}c["Lose all Divine Charges when you gain Divinity Nearby Allies' Action Speed cannot be modified to below base value"]={nil,"Lose all Divine Charges when you gain Divinity Nearby Allies' Action Speed cannot be modified to below base value"}c["+4 Accuracy Rating per 2 Intelligence"]={{[1]={[1]={div=2,stat="Int",type="PerStat"},flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=4}},nil}c["Removes 1% of maximum Energy Shield on Kill"]={nil,"Removes 1% of maximum Energy Shield on Kill"}c["10% of Wand Physical Damage Added as Cold Damage"]={{[1]={flags=8388608,keywordFlags=0,name="PhysicalDamageGainAsCold",type="BASE",value=10}},nil}c["4% reduced Elemental Damage taken"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=-4}},nil}c["You Cannot Be Shocked While Chilled"]={nil,"You Cannot Be Shocked While Chilled"}c["80% increased Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=80}},nil}c["1% of Damage Leeched as Life against Cursed Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Cursed"},flags=4,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=1}},nil}c["Gain 30 Mana per Grand Spectrum"]={{[1]={[1]={type="Multiplier",var="GrandSpectrum"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=30},[2]={flags=0,keywordFlags=0,name="Multiplier:GrandSpectrum",type="BASE",value=1}},nil}c["1.8% of Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1.8}},nil}c["Socketed Gems are supported by level 10 Life Leech"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=10,skillId="SupportLifeLeech"}}},nil}c["Onslaught"]={{[1]={flags=0,keywordFlags=0,name="Condition:Onslaught",type="FLAG",value=true}},nil}c["100% increased Curse Duration"]={{[1]={flags=0,keywordFlags=2,name="Duration",type="INC",value=100}},nil}c["75% increased Weapon Critical Strike Chance while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=134217728,keywordFlags=0,name="CritChance",type="INC",value=75}},nil}c["Consumes a Void Charge to Trigger Level 20 Void Shot when you fire Arrows Adds 40 to 100 Cold Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="ColdMin",type="BASE",value=40},[2]={flags=1,keywordFlags=0,name="ColdMax",type="BASE",value=100}},"Consumes a Void Charge to Trigger Level 20 Void Shot when you fire Arrows "}c["17% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=17}},nil}c["Adds 1 to 2 Cold Damage to Attacks per 10 Dexterity"]={{[1]={[1]={div=10,stat="Dex",type="PerStat"},flags=1,keywordFlags=0,name="ColdMin",type="BASE",value=1},[2]={[1]={div=10,stat="Dex",type="PerStat"},flags=1,keywordFlags=0,name="ColdMax",type="BASE",value=2}},nil}c["+190 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=190}},nil}c["190% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=190}},nil}c["Minions have 15% chance to Blind Enemies on hit Socketed Minion Gems are Supported by Level 16 Life Leech"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="BASE",value=15}}}}," to Blind Enemies on hit Socketed Minion Gems are Supported by Level 16 Leech"}c["20% increased Effect of your Curses"]={{[1]={flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=20}},nil}c["Socketed Gems are Supported by level 1 Blood Magic"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,skillId="SupportBloodMagic"}}},nil}c["20% increased Quantity of Items Found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=20}},nil}c["Weapons you Animate create an additional copy {variant:2}25% chance to Trigger level 20 Animate Weapon on Kill"]={nil,"Weapons you Animate create an additional copy {variant:2}25% chance to Trigger level 20 Animate Weapon on Kill"}c["Curse Reflection Unaffected by Curses"]={nil,"Curse Reflection Unaffected by Curses"}c["You gain Onslaught for 5 second per Endurance Charge when Hit"]={nil,"You gain Onslaught for 5 second per Endurance Charge when Hit"}c["+475 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=475}},nil}c["Curse Reflection"]={nil,"Curse Reflection"}c["+30 to Strength and Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=30},[2]={flags=0,keywordFlags=0,name="Int",type="BASE",value=30}},nil}c["Unaffected by Frostbite while affected by Purity of Ice"]={nil,"Unaffected by Frostbite while affected by Purity of Ice"}c["10% chance to Knock Enemies Back on hit"]={{[1]={flags=0,keywordFlags=0,name="EnemyKnockbackChance",type="BASE",value=10}},nil}c["20% additional Spell Block chance while Cursed"]={{[1]={flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=20}}," while Cursed"}c["150% increased Chill Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=150}},nil}c["10% additional Block chance while not Cursed"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=10}}," while not Cursed"}c["-8 to Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=-8}},nil}c["Your Damaging Hits always Stun Enemies that are on Full Life 100% increased Stun Duration against Enemies that are on Full Life 100% increased Stun Duration against Enemies that are on Low Life"]={nil,"Your Damaging Hits always Stun Enemies that are on Full Life 100% increased Stun Duration against Enemies that are on Full Life 100% increased Stun Duration against Enemies that are on Low Life"}c["+435 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=435}},nil}c["4% additional Physical Damage Reduction while affected by Herald of Purity"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=4}}," while affected by Herald of Purity"}c["100% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=100}},nil}c["Bleeding Enemies you Kill Explode, dealing 5% of their Maximum Life as Physical Damage"]={nil,"Bleeding Enemies you Kill Explode, dealing 5% of their Maximum Life as Physical Damage"}c["+1 to maximum Energy Shield per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=1}},nil}c["25% increased Defences from equipped Shield"]={{[1]={[1]={slotName="Weapon 2",type="SlotName"},flags=0,keywordFlags=0,name="Defences",type="INC",value=25}},nil}c["Socketed Gems are Supported by level 5 Elemental Proliferation"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=5,skillId="SupportElementalProliferation"}}},nil}c["50% reduced Duration of Curses on you"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=-50}}," of Curses on you"}c["+30 to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=30}},nil}c["+60 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=60}},nil}c["Enemies near your Totems deal 8% less Damage"]={nil,"Enemies near your Totems deal 8% less Damage"}c["Commanded leadership over 18000 warriors under Kaom"]={nil,"Commanded leadership over 18000 warriors under Kaom"}c["+300 Armour per active Totem Blood Magic"]={{[1]={flags=0,keywordFlags=16384,name="Armour",type="BASE",value=300}}," per active Blood Magic"}c["You have Onslaught while on Low Life"]={nil,"You have Onslaught while on Low Life"}c["15% of Physical Attack Damage Added as Fire Damage"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=15}},nil}c["0.5% of Damage dealt by your Totems is Leeched to you as Life"]={{[1]={flags=0,keywordFlags=16384,name="DamageLifeLeechToPlayer",type="BASE",value=0.5}},nil}c["1% of Damage Leeched as Life for Skills used by Totems"]={{[1]={flags=0,keywordFlags=16384,name="DamageLifeLeech",type="BASE",value=1}},nil}c["Projectiles gain 20% of Non-Chaos Damage as extra Chaos Damage per Chain"]={nil,"Projectiles gain 20% of Non-Chaos Damage as extra Chaos Damage per Chain"}c["15% increased Damage with Wands"]={{[1]={flags=8388608,keywordFlags=0,name="Damage",type="INC",value=15}},nil}c["When you Kill an Enemy, for each Curse on that Enemy, gain 4%"]={nil,"When you Kill an Enemy, for each Curse on that Enemy, gain 4%"}c["15% increased Area of Effect for Skills used by Totems"]={{[1]={flags=0,keywordFlags=16384,name="AreaOfEffect",type="INC",value=15}},nil}c["33% increased Damage against Ignited Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=4,keywordFlags=0,name="Damage",type="INC",value=33}},nil}c["25% increased Totem Damage"]={{[1]={flags=0,keywordFlags=16384,name="Damage",type="INC",value=25}},nil}c["0.5% of Life Regenerated per Second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.5}},nil}c["40% of Cold Damage Converted to Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamageConvertToFire",type="BASE",value=40}},nil}c["Passives in radius are Conquered by the Eternal Empire Historic"]={nil,"Passives in radius are Conquered by the Eternal Empire Historic"}c["Culling Strike {variant:2}Gain 1 Rage on Critical Hit with attacks, no more than once every 0.5 seconds"]={nil,"Culling Strike {variant:2}Gain 1 Rage on Critical Hit with attacks, no more than once every 0.5 seconds"}c["200% increased Armour against Projectiles +25% additional Block Chance against Projectiles"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=200}}," against Projectiles +25% additional Block Chance against Projectiles"}c["Adds 1 to 32 Lightning Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=1,keywordFlags=0,name="LightningMax",type="BASE",value=32}},nil}c["+375 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=375}},nil}c["Recover 5% of Maximum Life on Kill Recover 5% of Maximum Energy Shield on Kill"]={nil,"Recover 5% of Maximum Life on Kill Recover 5% of Maximum Energy Shield on Kill"}c["4% additional chance to Dodge Attacks"]={{[1]={flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=4}},nil}c["26% increased Elemental Damage with Weapons"]={{[1]={flags=134217728,keywordFlags=0,name="ElementalDamage",type="INC",value=26}},nil}c["Unaffected by Conductivity while affected by Purity of Lightning {variant:44}Unaffected by Shocked Ground while affected by Purity of Lightning"]={nil,"Unaffected by Conductivity while affected by Purity of Lightning {variant:44}Unaffected by Shocked Ground while affected by Purity of Lightning"}c["Adds 7 to 15 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=7},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=15}},nil}c["100% chance on Block to create Desecrated Ground"]={{}," on Block to create Desecrated Ground"}c["-80 Physical Damage taken from Projectile Attacks"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="BASE",value=-80}}," from Projectile Attacks"}c["-10 Physical Damage taken from Projectile Attacks {variant:2,3}-80 Physical Damage taken from Projectile Attacks"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="BASE",value=-10}}," from Projectile Attacks {variant:2,3}-80 Physical Damage taken from Projectile Attacks"}c["50% reduced Totem Damage"]={{[1]={flags=0,keywordFlags=16384,name="Damage",type="INC",value=-50}},nil}c["12% of Physical Damage taken as Fire Damage while affected by Purity of Elements {variant:31}12% of Physical Damage taken as Lightning Damage while affected by Purity of Elements"]={{[1]={[1]={skillName="Purity of Elements",type="SkillName"},flags=0,keywordFlags=0,name="PhysicalDamageTakenAsFire",type="BASE",value=12}}," while affected by{variant:31}12% of Physical Damage taken as Lightning Damage while affected by Purity of Elements"}c["+45% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=45}},nil}c["40% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=40}},nil}c["Gain +10 Life when you Taunt an Enemy"]={nil,"Gain +10 Life when you Taunt an Enemy"}c["3% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["35% increased Attack Speed with Swords"]={{[1]={flags=4194305,keywordFlags=0,name="Speed",type="INC",value=35}},nil}c["Take 30 Chaos Damage per Second during Flask effect 25% chance to Poison on Hit during Flask effect"]={nil,"30 Chaos Damage per Second during Flask effect 25% chance to Poison on Hit during Flask effect"}c["With at least 40 Intelligence in Radius, Raised Zombies' Slam"]={nil,"With at least 40 Intelligence in Radius, Raised Zombies' Slam"}c["Lose all Power Charges on Critical Strike"]={nil,"Lose all Power Charges on Critical Strike"}c["60% increased Mana Cost of Skills for each 200 total Mana you have Spent Recently"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=60}}," for each 200 total Mana you have Spent Recently"}c["Adds 13 to 19 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=13},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=19}},nil}c["Adds 1 to 30 Lightning Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=1,keywordFlags=0,name="LightningMax",type="BASE",value=30}},nil}c["45% increased Stun Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=45}},nil}c["2% of Attack Damage Leeched as Life against Taunted Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Taunted"},flags=5,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=2}},nil}c["+1 to Level of Socketed Warcry Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="warcry",value=1}}},nil}c["Minions gain 20% of Elemental Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ElementalDamageGainAsChaos",type="BASE",value=20}}}},nil}c["30% increased Movement Speed for 9 seconds on Throwing a Trap"]={{[1]={flags=0,keywordFlags=4096,name="MovementSpeed",type="INC",value=30}}," for 9 seconds on Throwing a "}c["100% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=100}},nil}c["+20% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=20}},nil}c["Triggers Level 20 Elemental Aegis when Equipped"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="ElementalAegis"}}},nil}c["+18% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=18}},nil}c["Rampage Triggers Level 15 Manifest Dancing Dervish on Rampage"]={nil,"Rampage Triggers Level 15 Manifest Dancing Dervish on Rampage"}c["+700 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=700}},nil}c["100% increased Quantity of Items Dropped by Slain Normal Enemies {variant:3}50% increased Quantity of Items Dropped by Slain Normal Enemies"]={{}," Quantity of Items Dropped by Slain Normal Enemies {variant:3}50% increased Quantity of Items Dropped by Slain Normal Enemies"}c["+4% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=4}},nil}c["15% reduced Skeleton Duration"]={{[1]={[1]={skillName="Summon Skeletons",type="SkillName"},flags=0,keywordFlags=0,name="Duration",type="INC",value=-15}},nil}c["15% of Physical Damage Converted to Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToChaos",type="BASE",value=15}},nil}c["40% chance to Chill Attackers for 4 seconds on Block"]={{}," to Chill Attackers for 4 seconds on Block"}c["Adds 34 to 45 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=34},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=45}},nil}c["90% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=90}},nil}c["+5% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=5}},nil}c["30 Life gained for each Enemy Hit while affected by Vitality {variant:48}30% increased Life Recovery Rate while affected by Vitality"]={nil,"30 Life gained for each Enemy Hit while affected by Vitality {variant:48}30% increased Life Recovery Rate while affected by Vitality"}c["-25 Physical Damage taken from Projectile Attacks"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="BASE",value=-25}}," from Projectile Attacks"}c["Aspect of the Spider inflicts Spider's Webs and Hinder every 0.5 Seconds instead"]={nil,"Aspect of the Spider inflicts Spider's Webs and Hinder every 0.5 Seconds instead"}c["+20% to Critical Strike Multiplier with Totem Skills"]={{[1]={flags=0,keywordFlags=16384,name="CritMultiplier",type="BASE",value=20}},nil}c["5% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=5}},nil}c["Adds 11 to 29 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=11},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=29}},nil}c["Adds 335 to 900 Lightning Damage to Unarmed Attacks"]={{[1]={flags=16777216,keywordFlags=0,name="LightningMin",type="BASE",value=335},[2]={flags=16777216,keywordFlags=0,name="LightningMax",type="BASE",value=900}},nil}c["+15% to Critical Strike Multiplier"]={{[1]={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=15}},nil}c["Lightning Damage from Enemies Hitting you is Lucky Nearby Allies' Damage with Hits is Lucky"]={nil,"Lightning Damage from Enemies Hitting you is Lucky Nearby Allies' Damage with Hits is Lucky"}c["Adds 68 to 195 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=68},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=195}},nil}c["You gain Onslaught for 4 seconds on Kill"]={nil,"You gain Onslaught for 4 seconds on Kill"}c["Adds 42 to 335 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=42},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=335}},nil}c["800% more Unarmed Physical Damage"]={{[1]={flags=16777216,keywordFlags=0,name="PhysicalDamage",type="MORE",value=800}},nil}c["+5% to all maximum Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResistMax",type="BASE",value=5},[2]={flags=0,keywordFlags=0,name="ColdResistMax",type="BASE",value=5},[3]={flags=0,keywordFlags=0,name="LightningResistMax",type="BASE",value=5},[4]={flags=0,keywordFlags=0,name="ChaosResistMax",type="BASE",value=5}},nil}c["You lose all Endurance Charges at maximum Endurance Charges Cannot Block"]={nil,"You lose all Endurance Charges at maximum Endurance Charges Cannot Block"}c["+48 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=48}},nil}c["60% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=60}},nil}c["Adds 40 to 115 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=40},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=115}},nil}c["Trigger a Socketed Warcry Skill when you lose Endurance Charges +80 to maximum Life"]={nil,"Trigger a Socketed Warcry Skill when you lose Endurance Charges +80 to maximum Life"}c["20% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=20}},nil}c["2% additional Block Chance while Dual Wielding or holding a Shield"]={{[1]={[1]={type="Condition",varList={[1]="DualWielding",[2]="UsingShield"}},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=2}},nil}c["10% increased Damage taken from Ghosts"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=10}}," from Ghosts"}c["Your Chaos Damage Poisons Enemies"]={{[1]={flags=0,keywordFlags=0,name="ChaosPoisonChance",type="BASE",value=100}},nil}c["+43% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=43}},nil}c["190% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=190}},nil}c["135% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=135}},nil}c["Arrows always Pierce"]={{[1]={flags=1,keywordFlags=0,name="PierceChance",type="BASE",value=100}},nil}c["Moving while Bleeding doesn't cause you to take extra Damage"]={nil,"Moving while Bleeding doesn't cause you to take extra Damage"}c["Adds 130 to 195 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=130},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=195}},nil}c["Adds 14 to 33 Fire Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=14},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=33}},nil}c["25% chance to Curse un-cursed Enemies with Enfeeble on Hit"]={{}," to Curse un-cursed Enemies withon Hit"}c["Attacks with this Weapon deal 100 to 200 added Fire Damage to Bleeding Enemies {variant:1}Attacks with this Weapon deal 100 to 200 added Physical Damage to Ignited Enemies"]={nil,"deal 100 to 200 added Fire Damage to Bleeding Enemies {variant:1}Attacks with this Weapon deal 100 to 200 added Physical Damage to Ignited Enemies"}c["10% chance to Curse Enemies with Enfeeble on Hit {variant:3,4}25% chance to Curse un-cursed Enemies with Enfeeble on Hit"]={{}," to Curse Enemies withon Hit {variant:3,4}25% chance to Curse un-cursed Enemies with Enfeeble on Hit"}c["40% faster start of Energy Shield Recharge while affected by Discipline"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRechargeFaster",type="INC",value=40}}," while affected by Discipline"}c["Damage from Enemies Hitting you is Unlucky while you are Cursed with Vulnerability"]={nil,"Damage from Enemies Hitting you is Unlucky while you are Cursed with Vulnerability"}c["100% increased Fire Damage if you have been Hit Recently"]={{[1]={[1]={type="Condition",var="BeenHitRecently"},flags=0,keywordFlags=0,name="FireDamage",type="INC",value=100}},nil}c["Socketed Gems are Supported by level 5 Concentrated Effect"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=5,skillId="SupportConcentratedEffect"}}},nil}c["+30% to Critical Strike Multiplier for Spells"]={{[1]={flags=2,keywordFlags=0,name="CritMultiplier",type="BASE",value=30}},nil}c["2% chance to Dodge Attack and Spell Hits per 500 Maximum Mana, up to 20%"]={{[1]={flags=2,keywordFlags=0,name="Mana",type="BASE",value=2}}," to Dodge Attack and Hits per 500 , up to 20%"}c["Adds 36 to 54 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=36},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=54}},nil}c["0% increased Charges used"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesUsed",type="INC",value=0}},nil}c["10% chance to Curse Enemies with Enfeeble on Hit"]={{}," to Curse Enemies withon Hit"}c["6% Chance to Dodge Attacks"]={{[1]={flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=6}},nil}c["20% increased Global Defences"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Defences",type="INC",value=20}},nil}c["Minions have 10% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=10}}}},nil}c["Adds 15 to 35 Fire Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=35}},nil}c["40% increased Damage with Hits against Shocked Enemies 20% increased Lightning Damage"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Shocked"},flags=4,keywordFlags=0,name="Damage",type="INC",value=40}}," with Hits 20% increased Lightning Damage"}c["Adds 10 to 25 Fire Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="FireMin",type="BASE",value=10},[2]={flags=1,keywordFlags=0,name="FireMax",type="BASE",value=25}},nil}c["+500 to Accuracy Rating while at Maximum Frenzy Charges"]={{[1]={[1]={stat="FrenzyCharges",thresholdStat="FrenzyChargesMax",type="StatThreshold"},flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=500}},nil}c["90% increased Power Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="PowerChargesDuration",type="INC",value=90}},nil}c["13% increased Stun Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=13}},nil}c["All Attack Damage Chills when you Stun"]={nil,"All Attack Damage Chills when you Stun"}c["+1500 Armour if you've Blocked Recently"]={{[1]={[1]={type="Condition",var="BlockedRecently"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=1500}},nil}c["Recover 250 Life when you Block +6% Chance to Block"]={nil,"Recover 250 Life when you Block +6% Chance to Block"}c["Consecrated Ground created by this Flask has Tripled Radius"]={nil,"Consecrated Ground created by this Flask has Tripled Radius"}c["Recover 250 Life when you Block"]={nil,"Recover 250 Life when you Block"}c["4% increased Movement Speed for each Hit you've Blocked Recently 80% increased Physical Damage if you've Blocked a Hit from a Unique Enemy Recently"]={{[1]={[1]={type="Condition",var="BlockedHitFromUniqueEnemyRecently"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=4}}," for each Hit you've Blocked Recently 80% increased Physical Damage "}c["170% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=170}},nil}c["5% reduced Mana Reserved"]={{[1]={flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-5}},nil}c["25% chance to gain a Siphoning Charge when you use a Skill"]={{}," to gain a Siphoning Charge when you use a Skill"}c["Permanently Intimidate Enemies on Block"]={nil,"Permanently Intimidate Enemies on Block"}c["100 Life Regenerated per Second while you have Avian's Flight"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=100}}," while you have Avian's Flight"}c["6% increased Damage taken per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=6}},nil}c["30% increased Totem Placement speed"]={{[1]={flags=0,keywordFlags=0,name="TotemPlacementSpeed",type="INC",value=30}},nil}c["+30 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=30}},nil}c["30% chance to gain Phasing for 4 seconds when your Trap is triggered by an Enemy"]={{}," to gain Phasing for 4 seconds when your is triggered by an Enemy"}c["Minions Leech 0.2% of Damage as Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=0.2}}}},nil}c["+1000 Armour if you've Blocked Recently"]={{[1]={[1]={type="Condition",var="BlockedRecently"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=1000}},nil}c["0.5% of Attack Damage Leeched as Mana against Poisoned Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Poisoned"},flags=5,keywordFlags=0,name="DamageManaLeech",type="BASE",value=0.5}},nil}c["Adds 20 to 30 Fire Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=20},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=30}},nil}c["12% increased Cold Damage with Weapons"]={{[1]={flags=134217728,keywordFlags=0,name="ColdDamage",type="INC",value=12}},nil}c["You have Onslaught while at maximum Endurance Charges"]={nil,"You have Onslaught while at maximum Endurance Charges"}c["Critical Strikes deal no Damage"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="Damage",type="MORE",value=-100}},nil}c["-10% to maximum Block Chance"]={{[1]={flags=0,keywordFlags=0,name="BlockChanceMax",type="BASE",value=-10}},nil}c["Deal no Non-Elemental Damage Elder Item"]={nil,"Deal no Non-Elemental Damage Elder Item"}c["You gain an Endurance Charge on Kill"]={nil,"You gain an Endurance Charge on Kill"}c["Your Elemental Damage can Shock Gain 300% of Weapon Physical Damage as Extra Damage of an Element"]={nil,"Your Elemental Damage can Shock Gain 300% of Weapon Physical Damage as Extra Damage of an Element"}c["63% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=63}},nil}c["70% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=70}},nil}c["10% increased Physical Damage with Swords"]={{[1]={flags=4194304,keywordFlags=0,name="PhysicalDamage",type="INC",value=10}},nil}c["Gain a Frenzy Charge on Critical Strike"]={nil,"Gain a Frenzy Charge on Critical Strike"}c["75% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=75}},nil}c["Your Physical Damage can Shock"]={{[1]={flags=0,keywordFlags=0,name="PhysicalCanShock",type="FLAG",value=true}},nil}c["75% increased Duration of Poisons you inflict during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="Duration",type="INC",value=75}}," of Poisons you inflict "}c["30% more Bow Damage at Close Range while you have iron Reflexes 30% increased Attack, Cast and Movements Speed while you do not have Iron Reflexes"]={{[1]={[1]={type="Condition",var="AtCloseRange"},flags=131076,keywordFlags=0,name="Damage",type="MORE",value=30}}," while you have iron Reflexes 30% increased Attack, Cast and Movements Speed while you do not have Iron Reflexes"}c["8% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=8}},nil}c["Deal no Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="DealNoLightning",type="FLAG",value=true},[2]={flags=0,keywordFlags=0,name="DealNoCold",type="FLAG",value=true},[3]={flags=0,keywordFlags=0,name="DealNoFire",type="FLAG",value=true}},nil}c["20% increased Area of Effect for Attacks"]={{[1]={flags=1,keywordFlags=0,name="AreaOfEffect",type="INC",value=20}},nil}c["500% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=500}},nil}c["25% more chance to Evade Melee Attacks during Onslaught"]={{[1]={[1]={type="Condition",var="Onslaught"},flags=0,keywordFlags=0,name="MeleeEvadeChance",type="MORE",value=25}},nil}c["60% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=60}},nil}c["Nearby Allies have 4% increased Cast Speed per 100 Intelligence you have"]={{[1]={[1]={div=100,stat="Int",type="PerStat"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=16,keywordFlags=0,name="Speed",type="INC",value=4},onlyAllies=true}}}," you have"}c["0.6% of Physical Attack Damage Leeched as Mana"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageManaLeech",type="BASE",value=0.6}},nil}c["Adds 19 to 29 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=19},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=29}},nil}c["0.5% of Life Regenerated per Second per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.5}},nil}c["20% increased Damage per Curse on you"]={{[1]={[1]={type="Multiplier",var="CurseOnSelf"},flags=0,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["Spreads Tar when you take a Critical Strike"]={nil,"Spreads Tar when you take a Critical Strike"}c["1% of Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=1}},nil}c["+200 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=200}},nil}c["10 Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=10}},nil}c["30% reduced Spell Damage taken from Blinded Enemies No Block Chance"]={{[1]={flags=2,keywordFlags=0,name="DamageTaken",type="INC",value=-30}}," from Blinded Enemies No Block Chance"}c["Adds 400 to 600 Physical Damage to Spells"]={{[1]={flags=2,keywordFlags=0,name="PhysicalMin",type="BASE",value=400},[2]={flags=2,keywordFlags=0,name="PhysicalMax",type="BASE",value=600}},nil}c["3% increased Attack Speed with One Handed Melee Weapons"]={{[1]={flags=301989889,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["If you Consumed a Corpse Recently, you and nearby Allies regenerate 5% of Life per second"]={nil,"If you Consumed a Corpse Recently, you and nearby Allies regenerate 5% of Life per second"}c["50% chance on Block to create Desecrated Ground {variant:3,4}100% chance on Block to create Desecrated Ground"]={{}," on Block to create Desecrated Ground {variant:3,4}100% chance on Block to create Desecrated Ground"}c["100% increased Physical Damage while you have Resolute Technique Elder Item"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=100}}," while you have Resolute Technique Elder Item"}c["6% chance to Dodge Attacks"]={{[1]={flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=6}},nil}c["+2 seconds to Avian's Might Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=2}}," seconds to Avian's Might "}c["Minions have 15% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=15}}}},nil}c["Minions have 35% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=35}}}},nil}c["+1 to maximum number of Skeletons"]={{[1]={flags=0,keywordFlags=0,name="ActiveSkeletonLimit",type="BASE",value=1}},nil}c["+1 to maximum number of Spectres"]={{[1]={flags=0,keywordFlags=0,name="ActiveSpectreLimit",type="BASE",value=1}},nil}c["+46 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=46}},nil}c["+185 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=185}},nil}c["20% increased Stun Duration with Two Handed Melee Weapons on Enemies"]={{[1]={flags=570425344,keywordFlags=0,name="EnemyStunDuration",type="INC",value=20}},nil}c["20% chance to Trigger Level 20 Summon Volatile Anomaly on Kill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="SummonVoidSphere"}}},nil}c["Culling Strike against Burning Enemies Gain a Frenzy Charge if an Attack Ignites an Enemy"]={nil,"Culling Strike against Burning Enemies Gain a Frenzy Charge if an Attack Ignites an Enemy"}c["Culling Strike against Burning Enemies"]={nil,"Culling Strike against Burning Enemies"}c["6% reduced Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-6}},nil}c["+24 to Strength and Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=24},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=24}},nil}c["+10 Life Gained on Killing Ignited Enemies"]={{[1]={flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=10}}," ing Ignited Enemies"}c["Adds 3 to 7 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=3},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=7}},nil}c["8% increased Spell Damage per 5% Block Chance"]={{[1]={[1]={div=5,stat="BlockChance",type="PerStat"},flags=2,keywordFlags=0,name="Damage",type="INC",value=8}},nil}c["Minions Regenerate 1.5% Life per second"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1.5}}}},nil}c["10% reduced Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=-10}},nil}c["40% increased Damage over Time"]={{[1]={flags=8,keywordFlags=0,name="Damage",type="INC",value=40}},nil}c["Recover 100 Life when your Trap is triggered by an Enemy"]={nil,"Recover 100 Life when your Trap is triggered by an Enemy"}c["+20% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=20}},nil}c["With at least 40 Dexterity in Radius, Dual Strike has a 20% chance"]={nil,"With at least 40 Dexterity in Radius, Dual Strike has a 20% chance"}c["Deals 450 Chaos Damage per second to nearby Enemies {variant:1}You take 450 Chaos Damage per second for 10 seconds on Kill"]={nil,"Deals 450 Chaos Damage per second to nearby Enemies {variant:1}You take 450 Chaos Damage per second for 10 seconds on Kill"}c["With a Hypnotic Eye Jewel Socketed, gain Arcane Surge on Hit with Spells"]={nil,"With a Hypnotic Eye Jewel Socketed, gain Arcane Surge on Hit with Spells"}c["12% increased Attack Speed with Bows"]={{[1]={flags=131073,keywordFlags=0,name="Speed",type="INC",value=12}},nil}c["5% Additional Chance to Block while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=5}},nil}c["Socketed Minion Gems are Supported by Level 16 Life Leech"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=16,skillId="SupportLifeLeech"}}},nil}c["0.6% of Attack Damage Leeched as Life against Chilled enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=5,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=0.6}},nil}c["+61% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=61}},nil}c["20% chance to Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=20}},nil}c["Adds 475 to 600 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=475},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=600}},nil}c["15% increased Ignite Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=15}},nil}c["8% of maximum Life taken as Chaos Damage per second"]={{[1]={[1]={div=1,stat="Life",type="PerStat"},flags=0,keywordFlags=0,name="ChaosDegen",type="BASE",value=0.08}},nil}c["8% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=8}},nil}c["30% chance to Blind Enemies on Critical Strike {variant:1,2}Causes Bleeding on Melee Critical Strike"]={{}," to Blind Enemies {variant:1,2}Causes Bleeding on Critical Strike"}c["50% chance to double Stun Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="BASE",value=50}}," to double "}c["Hatred has 60% increased Aura Effect"]={{[1]={[1]={skillName="Hatred",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=60}},nil}c["Cannot Leech Life from Critical Strikes"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="CannotLeechLife",type="FLAG",value=true}},nil}c["Poisonous Hit"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=100}},nil}c["With at least 40 Intelligence in Radius, Fireball Projectiles gain Radius as they travel farther, up to +4 Radius"]={nil,"With at least 40 Intelligence in Radius, Fireball Projectiles gain Radius as they travel farther, up to +4 Radius"}c["1% of Damage dealt by your Totems is Leeched to you as Life"]={{[1]={flags=0,keywordFlags=16384,name="DamageLifeLeechToPlayer",type="BASE",value=1}},nil}c["30% increased Mine Damage"]={{[1]={flags=0,keywordFlags=8192,name="Damage",type="INC",value=30}},nil}c["Enemies you Attack Reflect 100 Physical Damage to you"]={nil,"Enemies you Attack Reflect 100 Physical Damage to you"}c["Adds 64 to 96 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=64},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=96}},nil}c["You have Phasing if Energy Shield Recharge has started Recently"]={nil,"You have Phasing if Energy Shield Recharge has started Recently"}c["6% reduced Damage taken from Bleeding Enemies 30% chance for Attacks to Maim on Hit against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=5,keywordFlags=0,name="DamageTaken",type="INC",value=-6}}," from Bleeding Enemies 30% chance to Maim on Hit "}c["18% increased Poison Duration"]={{[1]={flags=0,keywordFlags=1048576,name="Duration",type="INC",value=18}},nil}c["25% chance to inflict Brittle Cannot inflict Freeze or Chill"]={{}," to inflict Brittle Cannot inflict Freeze or Chill"}c["Arrow can inflict an additional Ignite on an Enemy"]={nil,"Arrow can inflict an additional Ignite on an Enemy"}c["Adds 1 to 2 Physical Damage to Attacks per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=1,keywordFlags=0,name="PhysicalMin",type="BASE",value=1},[2]={[1]={type="Multiplier",var="Level"},flags=1,keywordFlags=0,name="PhysicalMax",type="BASE",value=2}},nil}c["400 Fire Damage taken per second per Endurance Charge if you've been Hit Recently {variant:2}200 Fire Damage taken per second per Endurance Charge if you've been Hit Recently"]={nil,"400 Fire Damage taken per second per Endurance Charge if you've been Hit Recently {variant:2}200 Fire Damage taken per second per Endurance Charge if you've been Hit Recently"}c["1% increased Chaos Damage per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=1}},nil}c["1% increased Elemental Damage per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=1}},nil}c["13% increased Quantity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=13}},nil}c["Adds 14 to 24 Physical Damage to Attacks with Bows"]={{[1]={flags=131072,keywordFlags=0,name="PhysicalMin",type="BASE",value=14},[2]={flags=131072,keywordFlags=0,name="PhysicalMax",type="BASE",value=24}},nil}c["8% increased Trap Throwing Speed"]={{[1]={flags=0,keywordFlags=0,name="TrapThrowingSpeed",type="INC",value=8}},nil}c["+1 Life gained on Kill per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=1}},nil}c["Minions have 20% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=20}}}},nil}c["30% reduced Chance to Block Attacks and Spells"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="INC",value=-30},[2]={flags=0,keywordFlags=0,name="SpellBlockChance",type="INC",value=-30}},nil}c["10% chance that if you would gain a Crab Barrier, you instead gain up to your maximum number of Crab Barriers"]={{}," that if you would gain a Crab Barrier, you instead gain up to your maximum number of Crab Barriers"}c["+375 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=375}},nil}c["50% of Physical Damage Converted to Fire while you have Avatar of Fire"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=50}}," Converted to Fire while you have Avatar of Fire"}c["+1 to Level of Active Socketed Skill Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="active_skill",value=1}}},nil}c["Adds 63 to 98 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=63},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=98}},nil}c["6% reduced Damage taken if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=-6}},nil}c["Adds 75 to 110 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=75},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=110}},nil}c["Socketed Melee Gems have 15% increased Area of Effect"]={{[1]={[1]={keyword="melee",slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=15}}}},nil}c["33% reduced Effect of your Curses"]={{[1]={flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=-33}},nil}c["12% increased Minion Damage per Spectre you own"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=12}}," Minion per Spectre you own"}c["+30% to Critical Strike Multiplier with Swords"]={{[1]={flags=4194304,keywordFlags=0,name="CritMultiplier",type="BASE",value=30}},nil}c["Manifested Dancing Dervish also manifests a copy of Dancing Dervish"]={nil,"Manifested Dancing Dervish also manifests a copy of Dancing Dervish"}c["8% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=134217728,keywordFlags=0,name="PhysicalDamage",type="INC",value=8}},nil}c["70% increased Damage with Hits and Ailments against Chilled Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=4,keywordFlags=0,name="Damage",type="INC",value=70}}," with Hits and Ailments "}c["8% increased Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="INC",value=8}},nil}c["Gain 1% of Physical Damage as Extra Fire Damage per 1 Rage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=1}}," per 1 Rage"}c["Triggers Level 15 Manifest Dancing Dervish on Rampage"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=15,skillId="UniqueAnimateWeapon"}}},nil}c["You have Phasing if Energy Shield Recharge has started Recently 6% chance to Dodge Attacks while Phasing"]={nil,"You have Phasing if Energy Shield Recharge has started Recently 6% chance to Dodge Attacks while Phasing"}c["+30 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=30}},nil}c["Golems Summoned in the past 8 seconds deal 45% increased Damage"]={nil,"Golems Summoned in the past 8 seconds deal 45% increased Damage"}c["10% increased Physical Damage taken"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=10}},nil}c["Adds 15 to 30 Fire Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="FireMin",type="BASE",value=15},[2]={flags=1,keywordFlags=0,name="FireMax",type="BASE",value=30}},nil}c["Passives in radius are Conquered by the Karui Historic"]={nil,"Passives in radius are Conquered by the Karui Historic"}c["18% Chance to Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=18}},nil}c["Adds 5 to 15 Physical Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="PhysicalMin",type="BASE",value=5},[2]={flags=1,keywordFlags=0,name="PhysicalMax",type="BASE",value=15}},nil}c["Adds 7 to 25 Physical Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="PhysicalMin",type="BASE",value=7},[2]={flags=1,keywordFlags=0,name="PhysicalMax",type="BASE",value=25}},nil}c["10% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=10}},nil}c["50% increased Herald of Thunder Buff Effect"]={{[1]={[1]={skillName="Herald of Thunder",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=50}},nil}c["20% Chance to Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=20}},nil}c["Arrows Pierce all Targets after Chaining"]={nil,"Arrows Pierce all Targets after Chaining"}c["2% increased Movement Speed per 10 Dexterity on Allocated Passives in Radius +15 to Maximum Mana per 10 Dexterity on Unallocated Passives in Radius"]={{[1]={[1]={div=10,stat="Dex",type="PerStat"},[2]={div=10,stat="Dex",type="PerStat"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=2}}," on Allocated Passives in Radius +15 to Maximum Mana on Unallocated Passives in Radius"}c["Adds 5 to 10 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=5},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=10}},nil}c["19% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=19}},nil}c["No Life Recovery Applies during Flask effect"]={nil,"No Life Recovery Applies during Flask effect"}c["325% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=325}},nil}c["Herald of Agony has 100% increased Buff Effect"]={nil,"Herald of Agony has 100% increased Buff Effect"}c["16% increased Damage with Wands"]={{[1]={flags=8388608,keywordFlags=0,name="Damage",type="INC",value=16}},nil}c["22% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=22}},nil}c["55% increased Elemental Damage with Attack Skills Adds 1 to 55 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=55}}," with Attack Skills Adds 1 to 55 Lightning Damage"}c["50% additional Block Chance for 1 second every 5 seconds"]={{[1]={[1]={type="Condition",var="BastionOfHopeActive"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=50}},nil}c["Adds 1 to 6 Lightning Damage to Attacks per 10 Intelligence"]={{[1]={[1]={div=10,stat="Int",type="PerStat"},flags=1,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={[1]={div=10,stat="Int",type="PerStat"},flags=1,keywordFlags=0,name="LightningMax",type="BASE",value=6}},nil}c["2% increased Minion Attack Speed per 50 Dexterity 2% increased Minion Movement Speed per 50 Dexterity"]={{[1]={[1]={div=50,stat="Dex",type="PerStat"},[2]={div=50,stat="Dex",type="PerStat"},flags=1,keywordFlags=0,name="Speed",type="INC",value=2}}," Minion 2% increased Minion Movement Speed "}c["90% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=90}},nil}c["60% increased Spell Damage for each 200 total Mana you have Spent Recently"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=60}}," for each 200 total Mana you have Spent Recently"}c["Animated Minions' Melee Attacks deal Splash Damage to surrounding targets Animated Minions' Melee Attacks deal 50% less Damage to surrounding targets"]={nil,"Animated Minions' Melee Attacks deal Splash Damage to surrounding targets Animated Minions' Melee Attacks deal 50% less Damage to surrounding targets"}c["Adds 34 to 45 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=34},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=45}},nil}c["With at least 40 Dexterity in Radius, Ice Shot Pierces 3 additional Targets"]={nil,"With at least 40 Dexterity in Radius, Ice Shot Pierces 3 additional Targets"}c["25% chance to gain a Frenzy Charge on Kill 80% increased Damage while you have no Frenzy Charges"]={{[1]={[1]={stat="FrenzyCharges",threshold=0,type="StatThreshold",upper=true},[2]={skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=25}}," to gain aCharge on Kill 80% increased "}c["25% chance to gain a Frenzy Charge on Kill"]={{}," to gain aCharge on Kill"}c["Herald of Purity has 30% reduced Mana Reservation {variant:2}60% increased Physical Damage while affected by Herald of Purity"]={nil,"Herald of Purity has 30% reduced Mana Reservation {variant:2}60% increased Physical Damage while affected by Herald of Purity"}c["33% increased Ignite Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=33}},nil}c["Single-target Melee attacks deal Splash Damage to surrounding targets 50% less Damage to surrounding targets 20% increased Area of Effect of Area Skills"]={nil,"Single-target Melee attacks deal Splash Damage to surrounding targets 50% less Damage to surrounding targets 20% increased Area of Effect of Area Skills"}c["6% increased Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="INC",value=6}},nil}c["Adds 38 to 50 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=38},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=50}},nil}c["+150 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=150}},nil}c["Adds 50 to 100 Cold Damage to Spells"]={{[1]={flags=2,keywordFlags=0,name="ColdMin",type="BASE",value=50},[2]={flags=2,keywordFlags=0,name="ColdMax",type="BASE",value=100}},nil}c["Adds 25 to 45 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=25},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=45}},nil}c["Cannot Leech {variant:3,4,5}Cannot Leech Life"]={nil,"Cannot Leech {variant:3,4,5}Cannot Leech Life"}c["Cast a Socketed Cold Spell on Melee Critical Strike"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,name="SupportUniqueCosprisMaliceColdSpellsCastOnMeleeCriticalStrike"}}},nil}c["60% increased Critical Strike Chance against Chilled Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=4,keywordFlags=0,name="CritChance",type="INC",value=60}},nil}c["20% increased Mine Duration"]={{[1]={flags=0,keywordFlags=0,name="MineDuration",type="INC",value=20}},nil}c["100% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=100}},nil}c["Gains no Charges during Effect of any Overflowing Chalice Flask"]={nil,"Gains no Charges during Effect of any Overflowing Chalice Flask"}c["Adds 60 to 110 Cold Damage to Spells"]={{[1]={flags=2,keywordFlags=0,name="ColdMin",type="BASE",value=60},[2]={flags=2,keywordFlags=0,name="ColdMax",type="BASE",value=110}},nil}c["Socketed Gems have Elemental Equilibrium {variant:1}Socketed Gems have 40% reduced Elemental Equilibrium effect"]={nil,"Elemental Equilibrium {variant:1}Socketed Gems have 40% reduced Elemental Equilibrium effect"}c["+2 to Weapon Range"]={{[1]={flags=0,keywordFlags=0,name="WeaponRange",type="BASE",value=2}},nil}c["8% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=8}},nil}c["6% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=6}},nil}c["110% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=110}},nil}c["120% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=120}},nil}c["Adds 1 to 40 Lightning Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=1,keywordFlags=0,name="LightningMax",type="BASE",value=40}},nil}c["135% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=135}},nil}c["Adds 38 to 90 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=38},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=90}},nil}c["5% increased Damage taken"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=5}},nil}c["+30% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=30}},nil}c["+30% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=30}},nil}c["Adds 45 to 100 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=45},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=100}},nil}c["Adds 7 to 18 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=7},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=18}},nil}c["40% increased Totem Damage"]={{[1]={flags=0,keywordFlags=16384,name="Damage",type="INC",value=40}},nil}c["Attacks with this Weapon Penetrate 30% Elemental Resistances"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="ElementalPenetration",type="BASE",value=30}},nil}c["200% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=200}},nil}c["Adds 8 to 20 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=8},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=20}},nil}c["+10 to Dexterity and Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="Int",type="BASE",value=10}},nil}c["Hits with this Weapon deal 60% increased Damage to Shocked Enemies"]={nil,"Hits with this Weapon deal 60% increased Damage to Shocked Enemies"}c["Hits with this Weapon deal 60% increased Damage to Frozen Enemies"]={nil,"Hits with this Weapon deal 60% increased Damage to Frozen Enemies"}c["+12% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=12}},nil}c["Trigger Socketed Spells when you Focus {variant:12}{crafted}140% increased Duration of Ailments you inflict while Focussed"]={nil,"Trigger Socketed Spells when you Focus {variant:12}{crafted}140% increased Duration of Ailments you inflict while Focussed"}c["15% increased Mana Recovery from Flasks"]={{[1]={flags=0,keywordFlags=0,name="FlaskManaRecovery",type="INC",value=15}},nil}c["Hits with this Weapon always inflict Elemental Ailments Hits with this Weapon deal 60% increased Damage to Ignited Enemies"]={nil,"Hits with this Weapon always inflict Elemental Ailments Hits with this Weapon deal 60% increased Damage to Ignited Enemies"}c["25% reduced Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=-25}},nil}c["0.2% of Elemental Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamageLifeLeech",type="BASE",value=0.2}},nil}c["32% increased Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="INC",value=32},[2]={flags=0,keywordFlags=0,name="Dex",type="INC",value=32},[3]={flags=0,keywordFlags=0,name="Int",type="INC",value=32}},nil}c["40% reduced Stun Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=-40}},nil}c["100% of Physical Damage from Hits with this Weapon is Converted to a random Element"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=100}}," from Hits is Converted to a random Element"}c["+100 to Maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=100}},nil}c["50% chance to gain an additional Vaal Soul per Enemy Shattered Corrupted"]={{}," to gain an additional Soul per Enemy Shattered Corrupted"}c["+18 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=18}},nil}c["50% of Physical Damage from Hits with this Weapon is Converted to a random Element Hits with this Weapon always inflict Elemental Ailments"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=50}}," from Hits is Converted to a random Element Hits always inflict Elemental Ailments"}c["Adds 110 to 158 Physical Damage against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=4,keywordFlags=0,name="PhysicalMin",type="BASE",value=110},[2]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=4,keywordFlags=0,name="PhysicalMax",type="BASE",value=158}},nil}c["+240 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=240}},nil}c["Minions Leech 5% of Damage as Life against Poisoned Enemies"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={actor="enemy",type="ActorCondition",var="Poisoned"},flags=4,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=5}}}},nil}c["10% reduced maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=-10}},nil}c["+58 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=58}},nil}c["Minions have +29% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=29}}}},nil}c["Grants Level 20 Summon Petrification Statue Skill 250% increased Energy Shield"]={nil,nil}c["Grants level 15 Envy Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=15,skillId="Envy"}}},nil}c["Minions deal 25% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=25}}}},nil}c["Minions Recover 20% of Maximum Life on Killing a Poisoned Enemy"]={nil,"Recover 20% of Maximum Life on Killing a Poisoned Enemy"}c["180% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=180}},nil}c["Minions have 60% chance to Poison Enemies on Hit Minions Recover 20% of Maximum Life on Killing a Poisoned Enemy"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="BASE",value=60}}}}," to Pois on Hit Minions Recover 20% of on Killing a Poisoned Enemy"}c["Minions have 60% chance to Poison Enemies on Hit"]={{}," to Pois on Hit"}c["60% increased Stun Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=60}},nil}c["11% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=11}},nil}c["20% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=20}},nil}c["4% additional Physical Damage Reduction"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=4}},nil}c["8% additional chance to Block when in Off Hand"]={{[1]={[1]={num=2,type="SlotNumber"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=8}},nil}c["100% increased Damage when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="Damage",type="INC",value=100}},nil}c["8% increased Global Defences per White Socket"]={{[1]={[1]={type="Global"},[2]={type="Multiplier",var="WhiteSocketIn{SlotName}"},flags=0,keywordFlags=0,name="Defences",type="INC",value=8}},nil}c["0.3% of Physical Attack Damage Leeched as Mana per Blue Socket"]={{[1]={[1]={type="Multiplier",var="BlueSocketIn{SlotName}"},flags=1,keywordFlags=0,name="PhysicalDamageManaLeech",type="BASE",value=0.3}},nil}c["Remove Bleeding on Flask use"]={nil,"Remove Bleeding on Flask use"}c["Adds 92 to 154 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=92},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=154}},nil}c["Adds 1 to 65 Lightning Damage to Spells"]={{[1]={flags=2,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=2,keywordFlags=0,name="LightningMax",type="BASE",value=65}},nil}c["Regenerate 100 Life per second while moving"]={{[1]={[1]={type="Condition",var="Moving"},flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=100}},nil}c["Adds 1 to 65 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=65}},nil}c["83% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=83}},nil}c["Grants Level 20 Summon Petrification Statue Skill"]={nil,nil}c["Adds 1 to 70 Lightning Damage to Spells"]={{[1]={flags=2,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=2,keywordFlags=0,name="LightningMax",type="BASE",value=70}},nil}c["4% increased Attack Speed with Swords"]={{[1]={flags=4194305,keywordFlags=0,name="Speed",type="INC",value=4}},nil}c["40% increased Damage if you Detonated Mines Recently"]={{[1]={[1]={type="Condition",var="DetonatedMinesRecently"},flags=0,keywordFlags=0,name="Damage",type="INC",value=40}},nil}c["Trigger level 20 Storm Cascade when you Attack"]={nil,"Trigger level 20 Storm Cascade when you Attack"}c["Attacks used by Totems have 8% increased Attack Speed"]={{[1]={flags=1,keywordFlags=16384,name="Speed",type="INC",value=8}},nil}c["12% of Physical Damage taken as Lightning Damage while affected by Purity of Elements"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTakenAsLightning",type="BASE",value=12}}," while affected by Purity of Elements"}c["125% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=125}},nil}c["3% increased Global Critical Strike Chance per Level"]={{[1]={[1]={type="Global"},[2]={type="Multiplier",var="Level"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=3}},nil}c["Grants Summon Harbinger of the Arcane Skill Trigger level 20 Storm Cascade when you Attack"]={nil,"Grants Summon Harbinger of the Arcane Skill Trigger level 20 Storm Cascade when you Attack"}c["Timeless Jewel"]={nil,"Timeless Jewel"}c["Grants Summon Harbinger of the Arcane Skill"]={nil,"Grants Summon Harbinger of the Arcane Skill"}c["Your spells have 100% chance to Shock against Frozen enemies"]={nil,"Your spells have 100% chance to Shock against Frozen enemies"}c["40% Chance to Block during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=40}},nil}c["80% increased Physical Damage with Axes"]={{[1]={flags=65536,keywordFlags=0,name="PhysicalDamage",type="INC",value=80}},nil}c["100% increased Charges gained by Other Flasks during Flask Effect"]={{}," Charges gained by Other Flasks "}c["Adds 80 to 180 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=80},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=180}},nil}c["Spells have an additional Projectile"]={{[1]={flags=2,keywordFlags=0,name="ProjectileCount",type="BASE",value=1}},nil}c["Every 16 seconds you gain iron Reflexes for 8 seconds 30% more Bow Damage at Close Range while you have iron Reflexes"]={nil,"Every 16 seconds you gain iron Reflexes for 8 seconds 30% more Bow Damage at Close Range while you have iron Reflexes"}c["10% additional Block Chance while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=10}},nil}c["Adds 23 to 35 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=23},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=35}},nil}c["+2 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=2}},nil}c["Crafted: true"]={nil,"Crafted: true"}c["15% increased Area of Effect of Area Skills if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=15}},nil}c["You have Phasing while you have Onslaught"]={{[1]={[1]={type="Condition",var="Onlaught"},flags=0,keywordFlags=0,name="Condition:Phasing",type="FLAG",value=true}},nil}c["10 Life gained for each Enemy Hit if you have used a Vaal Skill Recently"]={nil,"10 Life gained for each Enemy Hit if you have used a Vaal Skill Recently"}c["Every 5 seconds, remove Curses and Elemental Status Ailments from you You and Allies have 12% increased Attack and Cast Speed while affected by Auras you Cast"]={nil,"Every 5 seconds, remove Curses and Elemental Status Ailments from you You and Allies have 12% increased Attack and Cast Speed while affected by Auras you Cast"}c["Projectiles from Spells cannot Pierce"]={nil,"Projectiles from Spells cannot Pierce"}c["You gain a Frenzy Charge on use You gain an Endurance Charge on use"]={nil,"You gain a Frenzy Charge on use You gain an Endurance Charge on use"}c["+12 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=12}},nil}c["Has 1 Abyssal Socket {variant:2}Has 2 Abyssal Sockets"]={nil,"Has 1 Abyssal Socket {variant:2}Has 2 Abyssal Sockets"}c["+500 to Armour per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=500}},nil}c["50% less Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="MORE",value=-50}},nil}c["19% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=19}},nil}c["Adds 2 to 6 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=2},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=6}},nil}c["+20 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=20}},nil}c["80% increased Critical Strike Chance when in Main Hand"]={{[1]={[1]={num=1,type="SlotNumber"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=80}},nil}c["With at least 40 Intelligence in Radius, Blight has 50% increased Hinder Duration"]={nil,"With at least 40 Intelligence in Radius, Blight has 50% increased Hinder Duration"}c["-75% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=-75}},nil}c["2% increased Physical Damage over time per 10 Dexterity"]={{[1]={[1]={div=10,stat="Dex",type="PerStat"},flags=8,keywordFlags=0,name="PhysicalDamage",type="INC",value=2}},nil}c["50% increased Flask Life Recovery rate"]={{[1]={flags=0,keywordFlags=0,name="FlaskLifeRecoveryRate",type="INC",value=50}},nil}c["25% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=25}},nil}c["Adds 1 to 230 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=230}},nil}c["0.4% of Energy Shield Regenerated per Second for every 10 Intelligence on Allocated Passives in Radius"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=0.4}}," for every 10 on Allocated Passives in Radius"}c["Adds 74 to 121 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=74},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=121}},nil}c["Adds 74 to 121 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=74},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=121}},nil}c["Enemies Become Chilled as they Unfreeze 5% chance to Freeze 5% chance to Freeze Enemies which are Chilled"]={nil,"Enemies Become Chilled as they Unfreeze 5% chance to Freeze 5% chance to Freeze Enemies which are Chilled"}c["+9% chance to Block Spell Damage {variant:2}+6% chance to Block Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=9}}," Damage {variant:2}+6% chance to Block Spell Damage"}c["Adds 28 to 40 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=28},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=40}},nil}c["Adds 1 to 250 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=250}},nil}c["Adds 1 to 70 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=70}},nil}c["Adds 3 to 70 Lightning Damage to Hits against Ignited Enemies Your Lightning Damage can Ignite"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=4,keywordFlags=0,name="LightningMin",type="BASE",value=3},[2]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=4,keywordFlags=0,name="LightningMax",type="BASE",value=70}}," to Hits Your can Ignite"}c["20% increased Movement Speed while you have Cat's Stealth"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=20}}," while you have Cat's Stealth"}c["+13% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=13}},nil}c["Adds 98 to 140 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=98},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=140}},nil}c["Adds 28 to 40 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=28},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=40}},nil}c["25% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=25}},nil}c["Gain a Frenzy, Endurance, or Power Charge once per second while you are Stationary Lose all Frenzy, Endurance, and Power Charges when you Move"]={nil,"Gain a Frenzy, Endurance, or Power Charge once per second while you are Stationary Lose all Frenzy, Endurance, and Power Charges when you Move"}c["Adds 98 to 140 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=98},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=140}},nil}c["Your Skills deal you 400% of Mana Cost as Physical Damage"]={nil,"Your Skills deal you 400% of Mana Cost as Physical Damage"}c["Adds 28 to 40 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=28},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=40}},nil}c["Adds 28 to 40 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=28},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=40}},nil}c["Adds 75 to 220 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=75},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=220}},nil}c["Adds 100 to 158 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=100},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=158}},nil}c["Your Aura Buffs do not affect allies"]={{[1]={flags=0,keywordFlags=0,name="SelfAurasCannotAffectAllies",type="FLAG",value=true}},nil}c["+100 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=100}},nil}c["Adds 388 to 584 Physical Damage to Spells"]={{[1]={flags=2,keywordFlags=0,name="PhysicalMin",type="BASE",value=388},[2]={flags=2,keywordFlags=0,name="PhysicalMax",type="BASE",value=584}},nil}c["Recover 5% of Maximum Energy Shield on Kill -4% to all Resistances for each Equipped Corrupted Item"]={nil,"Recover 5% of Maximum Energy Shield on Kill -4% to all Resistances for each Equipped Corrupted Item"}c["Recover 1% of Maximum Life when you Ignite an Enemy 100% increased Melee Physical Damage against Ignited Enemies"]={nil,"Recover 1% of Maximum Life when you Ignite an Enemy 100% increased Melee Physical Damage against Ignited Enemies"}c["+4% to Chaos Resistance per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=4}},nil}c["25% increased Curse Duration"]={{[1]={flags=0,keywordFlags=2,name="Duration",type="INC",value=25}},nil}c["8% increased Effect of non-Damaging Ailments per Elder Item Equipped"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=8}}," of non-Damaging Ailments per Elder Item Equipped"}c["100% increased Burning Damage if you've Ignited an Enemy Recently"]={{[1]={[1]={type="Condition",var="IgnitedEnemyRecently"},flags=8,keywordFlags=0,name="FireDamage",type="INC",value=100}},nil}c["25% of Physical Damage Converted to Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToFire",type="BASE",value=25}},nil}c["Gain Her Blessing for 3 seconds when you Ignite an Enemy"]={nil,"Gain Her Blessing for 3 seconds when you Ignite an Enemy"}c["You take 450 Chaos Damage per second for 3 seconds on Kill"]={nil,"You take 450 Chaos Damage per second for 3 seconds on Kill"}c["30% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=30}},nil}c["You gain Onslaught for 2 seconds on Killing Taunted Enemies"]={nil,"You gain Onslaught for 2 seconds on Killing Taunted Enemies"}c["0.4% of Physical Attack Damage Leeched as Mana per Blue Socket"]={{[1]={[1]={type="Multiplier",var="BlueSocketIn{SlotName}"},flags=1,keywordFlags=0,name="PhysicalDamageManaLeech",type="BASE",value=0.4}},nil}c["20% increased Mine Laying Speed if you Detonated Mines Recently"]={{[1]={[1]={type="Condition",var="DetonatedMinesRecently"},flags=0,keywordFlags=0,name="MineLayingSpeed",type="INC",value=20}},nil}c["25% increased Physical Damage with Weapons per Red Socket"]={{[1]={[1]={type="Multiplier",var="RedSocketIn{SlotName}"},flags=134217728,keywordFlags=0,name="PhysicalDamage",type="INC",value=25}},nil}c["Agony Crawler deals 100% increased Damage {variant:5}+43% to Chaos Resistance while affected by Herald of Agony"]={nil,"Agony Crawler deals 100% increased Damage {variant:5}+43% to Chaos Resistance while affected by Herald of Agony"}c["Adds 70 to 80 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=70},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=80}},nil}c["Clarity Reserves no Mana {variant:10}Discipline Reserves no Mana"]={nil,"Clarity Reserves no Mana {variant:10}Discipline Reserves no Mana"}c["Gain 28% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsCold",type="BASE",value=28}},nil}c["Adds 4 to 7 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=4},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=7}},nil}c["5% increased Damage for each Trap and Mine you have"]={{[1]={flags=0,keywordFlags=4096,name="Damage",type="INC",value=5}}," for each and Mine you have"}c["10% reduced Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-10}},nil}c["15% increased Movement Speed if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=15}},nil}c["Trigger a Socketed Warcry Skill when you lose Endurance Charges"]={nil,"Trigger a Socketed Warcry Skill when you lose Endurance Charges"}c["36% chance to deal Double Damage while Focussed"]={{[1]={flags=0,keywordFlags=0,name="DoubleDamageChance",type="BASE",value=36}}," while Focussed"}c["30% increased Elemental Damage with Attack Skills {variant:1}+15% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=30}}," with Attack Skills {variant:1}+15% to all Elemental Resistances"}c["Gain 30% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsCold",type="BASE",value=30}},nil}c["Gain 10% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsCold",type="BASE",value=10}},nil}c["Adds 4 to 8 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=4},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=8}},nil}c["+10% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=10}},nil}c["Unaffected by Chilled Ground while affected by Purity of Ice"]={nil,"Unaffected by Chilled Ground while affected by Purity of Ice"}c["+15 to Maximum Mana per 10 Dexterity on Unallocated Passives in Radius"]={{[1]={[1]={div=10,stat="Dex",type="PerStat"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=15}}," on Unallocated Passives in Radius"}c["Gain Her Embrace for 3 seconds when you Ignite an Enemy While in Her Embrace, take 0.5% of your total Maximum Life and Energy Shield as Fire Damage per second per Level"]={nil,"Gain Her Embrace for 3 seconds when you Ignite an Enemy While in Her Embrace, take 0.5% of your total Maximum Life and Energy Shield as Fire Damage per second per Level"}c["15 Life Regenerated per second for each Uncorrupted Item Equipped -2 to Total Mana Cost of Skills for each Corrupted Item Equipped"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=15}}," for each Uncorrupted Item Equipped -2 to Total for each Corrupted Item Equipped"}c["12% increased Physical Damage with Claws"]={{[1]={flags=262144,keywordFlags=0,name="PhysicalDamage",type="INC",value=12}},nil}c["8% increased Mine Laying Speed"]={{[1]={flags=0,keywordFlags=0,name="MineLayingSpeed",type="INC",value=8}},nil}c["Adds 2 to 3 Physical Damage to Attacks per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=1,keywordFlags=0,name="PhysicalMin",type="BASE",value=2},[2]={[1]={type="Multiplier",var="Level"},flags=1,keywordFlags=0,name="PhysicalMax",type="BASE",value=3}},nil}c["Mercury Footprints"]={nil,"Mercury Footprints"}c["With at least 40 Intelligence in Radius, Cold Snap grants Power Charges instead of Frenzy Charges when Enemies die in it's Area"]={nil,"With at least 40 Intelligence in Radius, Cold Snap grants Power Charges instead of Frenzy Charges when Enemies die in it's Area"}c["Adds 7 to 12 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=7},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=12}},nil}c["Socketed Gems are supported by level 1 Multistrike"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,skillId="SupportMultistrike"}}},nil}c["100% of Physical Damage from Hits with this Weapon is Converted to a random Element Hits with this Weapon always inflict Elemental Ailments"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=100}}," from Hits is Converted to a random Element Hits always inflict Elemental Ailments"}c["Adds 8 to 14 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=8},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=14}},nil}c["16% increased Accuracy Rating while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=16}},nil}c["Enemies near your Totems take 16% increased Physical and Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=16}}},[2]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="FireDamageTaken",type="INC",value=16}}}},nil}c["20% increased Damage with Movement Skills"]={{[1]={flags=0,keywordFlags=8,name="Damage",type="INC",value=20}},nil}c["16% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=16}},nil}c["21% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=21}},nil}c["Replenishes Energy Shield by 2% of Armour when you Block"]={nil,"Replenishes Energy Shield by 2% of Armour when you Block"}c["Minions have 30% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=30}}}},nil}c["+1500 to Evasion Rating while on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=0,keywordFlags=0,name="Evasion",type="BASE",value=1500}},nil}c["Vaal Skills used during effect have 40% reduced Soul Gain Prevention Duration"]={nil,"Vaal Skills used during effect have 40% reduced Soul Gain Prevention Duration"}c["10% increased Skeleton Attack Speed 10% increased Skeleton Cast speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=10}}," Skeleton 10% increased Skeleton Cast speed"}c["Sacrifice 4% of your Life when you Use or Trigger a Spell Skill {variant:4}2% increased Critical Strike Chance for Spells per 100 Maximum Life"]={nil,"Sacrifice 4% of your Life when you Use or Trigger a Spell Skill {variant:4}2% increased Critical Strike Chance for Spells per 100 Maximum Life"}c["Timeless Jewel League: Legion"]={nil,"Timeless Jewel League: Legion"}c["Adds 35 to 55 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=35},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=55}},nil}c["Adds 16 to 25 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=16},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=25}},nil}c["5% chance to gain Unholy Might for 3 seconds on Kill {variant:2}10% chance to gain Unholy Might for 10 seconds on Kill"]={{}," to gain Unholy Might for 3 seconds on Kill {variant:2}10% chance to gain Unholy Might for 10 seconds on Kill"}c["135% increased Spell Damage if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=2,keywordFlags=0,name="Damage",type="INC",value=135}},nil}c["30% increased Damage of each Damage Type for which you"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=30}}," of each Damage Type for which you"}c["+5 to Maximum number of Crab Barriers"]={{}," Maximum number of Crab Barriers"}c["Adds 120 to 165 Physical Damage against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=4,keywordFlags=0,name="PhysicalMin",type="BASE",value=120},[2]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=4,keywordFlags=0,name="PhysicalMax",type="BASE",value=165}},nil}c["150% increased Charges used"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesUsed",type="INC",value=150}},nil}c["40% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=40}},nil}c["+15% chance to Block Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=15}}," Damage"}c["Adds 19-29 Chaos Damage to Attacks while you have a Bestial Minion {variant:3}Adds 16-25 Physical Damage to Attacks while you have a Bestial Minion"]={{[1]={flags=1,keywordFlags=0,name="ChaosMin",type="BASE",value=19},[2]={flags=1,keywordFlags=0,name="ChaosMax",type="BASE",value=29}}," while you have a Bestial Minion {variant:3}Adds 16-25 to Attacks while you have a Bestial Minion"}c["Allies' Aura Buffs do not affect you"]={{[1]={flags=0,keywordFlags=0,name="AlliesAurasCannotAffectSelf",type="FLAG",value=true}},nil}c["Grants level 30 Reckoning Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=30,skillId="Reckoning"}}},nil}c["30% slower start of Energy Shield Recharge during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnergyShieldRechargeFaster",type="INC",value=-30}},nil}c["95% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=95}},nil}c["20% reduced Mana Cost of Skills when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-20}},nil}c["+20 Life gained on Kill per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=20}},nil}c["+370 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=370}},nil}c["+5 to Armour per 5 Evasion Rating on Equipped Shield"]={{[1]={[1]={div=5,stat="Evasion",type="PerStat"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=5}}," on Equipped Shield"}c["12% increased Lightning Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=12}},nil}c["Adds 12 to 25 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=12},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=25}},nil}c["25% increased Evasion Rating while you have Onslaught"]={{[1]={[1]={type="Condition",var="Onslaught"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=25}},nil}c["Adds 10 to 15 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=15}},nil}c["1% increased Damage taken per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=1}},nil}c["250% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=250}},nil}c["You and nearby Allies cannot be Stunned if you've Blocked Recently"]={nil,"You and nearby Allies cannot be Stunned if you've Blocked Recently"}c["Adds 1 to 650 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=650}},nil}c["You are Immune to Bleeding while Leeching"]={nil,"You are Immune to Bleeding while Leeching"}c["Enemies you Taunt deal 10% less Damage against other targets"]={nil,"Enemies you Taunt deal 10% less Damage against other targets"}c["Adds 12 to 24 Fire Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="FireMin",type="BASE",value=12},[2]={flags=1,keywordFlags=0,name="FireMax",type="BASE",value=24}},nil}c["Adds 1 to 600 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=600}},nil}c["Iron Reflexes while stationary"]={nil,"Iron Reflexes while stationary"}c["+2000 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=2000}},nil}c["+1 to Minimum Power Charges"]={{}," Minimum Power Charges"}c["2 additional Projectiles if you've been Hit Recently"]={{[1]={[1]={type="Condition",var="BeenHitRecently"},flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=2}},nil}c["80% increased Armour while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,keywordFlags=0,name="Armour",type="INC",value=80}},nil}c["+231 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=231}},nil}c["+80 to Maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=80}},nil}c["+80 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=80}},nil}c["Adds 5 to 50 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=5},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=50}},nil}c["25% chance to gain a Frenzy Charge on Kill with Main Hand 25% chance to gain an Endurance Charge on Kill with Off Hand 10% more Physical Damage while at maximum Frenzy Charges 10% reduced Physical Damage taken while at maximum Endurance Charges"]={{[1]={[1]={type="Condition",var="MainHandAttack"},[2]={type="Condition",var="OffHandAttack"},[3]={skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=25}}," to gain aCharge on Kill 25% chance to gain an Endurance Charge on Kill 10% more while at maximum Frenzy Charges 10% reduced Physical Damage taken while at maximum Endurance Charges"}c["10% increased Stun Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=10}},nil}c["Adds 11 to 23 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=11},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=23}},nil}c["Strength's Damage Bonus instead grants 3% increased Melee Physical Damage per 10 Strength"]={nil,"Strength's Damage Bonus instead grants 3% increased Melee Physical Damage per 10 Strength"}c["8% increased Damage over Time"]={{[1]={flags=8,keywordFlags=0,name="Damage",type="INC",value=8}},nil}c["33% chance to Blind nearby Enemies when gaining Her Blessing Cannot be Frozen, Chilled or Ignited with Her Blessing"]={{}," to Blind nearby Enemies when gaining Her Blessing Cannot be Frozen, Chilled or Ignited with Her Blessing"}c["+15% to Lightning and Chaos Resistances"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=15}}," Lightning and s"}c["Gain Her Blessing for 3 seconds when you Ignite an Enemy 33% chance to Blind nearby Enemies when gaining Her Blessing"]={nil,"Gain Her Blessing for 3 seconds when you Ignite an Enemy 33% chance to Blind nearby Enemies when gaining Her Blessing"}c["You and Nearby Allies have 64 to 96 added Fire Damage per Red Socket You and Nearby Allies have 56 to 88 added Cold Damage per Green Socket"]={nil,"64 to 96 added Fire Damage per Red Socket You and Nearby Allies have 56 to 88 added Cold Damage per Green Socket"}c["Adds 110 to 170 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=110},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=170}},nil}c["175% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=175}},nil}c["99% of Sword Physical Damage Added as Fire Damage"]={{[1]={flags=4194304,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=99}},nil}c["Adds 100 to 370 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=100},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=370}},nil}c["66% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=66}},nil}c["120 Energy Shield Regenerated per second while a Rare or Unique Enemy is Nearby {variant:10}{crafted}Your Critical Strike Chance is Lucky while Focussed"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRegen",type="BASE",value=120}}," while a Rare or Unique Enemy is Nearby {variant:10}{crafted}Your is Lucky while Focussed"}c["Adds 6 to 66 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=6},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=66}},nil}c["Immune to Elemental Status Ailments while using a Flask"]={nil,"Immune to Elemental Status Ailments while using a Flask"}c["Uses both hand slots Adds 6 to 66 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=6},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=66}},"Uses both hand slots "}c["+7 Life gained for each Enemy hit by your Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=7}},nil}c["You can only deal Damage with this Weapon and Ignite"]={nil,"You can only deal Damage with this Weapon and Ignite"}c["Ignited Enemies Burn 50% faster"]={{[1]={flags=0,keywordFlags=0,name="IgniteBurnFaster",type="INC",value=50}},nil}c["100% of Physical Damage Converted to Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToFire",type="BASE",value=100}},nil}c["110% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=110}},nil}c["Uses both hand slots 300% increased Physical Damage"]={nil,"Uses both hand slots 300% increased Physical Damage"}c["Uses both hand slots"]={nil,"Uses both hand slots"}c["18% Increased Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="INC",value=18}},nil}c["45% increased Maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=45}},nil}c["Skills which throw Traps have Blood Magic"]={nil,"Skills which throw Traps have Blood Magic"}c["50% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=50}},nil}c["50% reduced Reflected Elemental Damage taken"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=-50}}," Reflected "}c["140% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=140}},nil}c["0.8% of Physical Attack Damage Leeched as Mana"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageManaLeech",type="BASE",value=0.8}},nil}c["+22% to Cold Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="BASE",value=22}}," over Time Multiplier"}c["+40% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=40}},nil}c["Adds 28 to 45 Cold Damage to Spells"]={{[1]={flags=2,keywordFlags=0,name="ColdMin",type="BASE",value=28},[2]={flags=2,keywordFlags=0,name="ColdMax",type="BASE",value=45}},nil}c["+10 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=10}},nil}c["10% reduced Maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=-10}},nil}c["Adds 1 to 4 Lightning Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=1,keywordFlags=0,name="LightningMax",type="BASE",value=4}},nil}c["Adds 1 to 50 Lightning Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=1,keywordFlags=0,name="LightningMax",type="BASE",value=50}},nil}c["Adds 11 to 25 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=11},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=25}},nil}c["Adds 40 to 73 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=40},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=73}},nil}c["+200 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=200}},nil}c["+23% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=23}},nil}c["Adds 50 to 80 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=50},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=80}},nil}c["Raised Zombies have +2000 to maximum Life {variant:4}Raised Zombies have +5000 to maximum Life"]={nil,"Raised Zombies have +2000 to maximum Life {variant:4}Raised Zombies have +5000 to maximum Life"}c["Adds 40 to 70 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=40},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=70}},nil}c["+45% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=45}},nil}c["18% reduced Enemy Stun Threshold"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-18}},nil}c["50% chance to Maim Enemies on Critical Strike with Attacks"]={{}," to Maim Enemies "}c["18% increased Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="INC",value=18}},nil}c["2% chance to Dodge Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellDodgeChance",type="BASE",value=2}},nil}c["+25 to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=25}},nil}c["2% increased Experience gain {variant:1}3% increased Intelligence for each Unique Item you have equipped"]={{[1]={[1]={type="Multiplier",var="UniqueItem"},flags=0,keywordFlags=0,name="Int",type="INC",value=2}}," Experience gain {variant:1}3% increased "}c["100% more Critical Strike Chance against Enemies that are on Full Life"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="FullLife"},flags=4,keywordFlags=0,name="CritChance",type="MORE",value=100}},nil}c["+100 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=100}},nil}c["17% increased Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="INC",value=17}},nil}c["On Killing a Poisoned Enemy, nearby Enemies are Poisoned"]={nil,"On Killing a Poisoned Enemy, nearby Enemies are Poisoned"}c["Cannot Be Stunned while on Full Energy Shield"]={nil,"Cannot Be Stunned while on Full Energy Shield"}c["13% increased Area of Effect while Unarmed"]={{[1]={[1]={type="Condition",var="Unarmed"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=13}},nil}c["-1 to Maximum Frenzy Charges"]={{[1]={flags=0,keywordFlags=0,name="FrenzyChargesMax",type="BASE",value=-1}},nil}c["Adds 115 to 205 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=115},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=205}},nil}c["40% increased Global Accuracy Rating"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=40}},nil}c["2% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=2}},nil}c["Adds 4 to 19 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=4},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=19}},nil}c["+13 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=13}},nil}c["15% increased Attack Speed with Movement Skills"]={{[1]={flags=1,keywordFlags=8,name="Speed",type="INC",value=15}},nil}c["100% increased Global Armour when you have no Energy Shield {variant:1}30% Chance to gain Unholy Might on Block for 3 seconds"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Armour",type="INC",value=100}}," when you have no Energy Shield {variant:1}30% Chance to gain Unholy Might on Block for 3 seconds"}c["15% reduced Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="INC",value=-15}},nil}c["18% increased Accuracy Rating while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=18}},nil}c["+340 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=340}},nil}c["8% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=8}},nil}c["-4 Physical Damage taken from Attacks"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="BASE",value=-4}}," from Attacks"}c["40% increased Evasion Rating while you have Onslaught"]={{[1]={[1]={type="Condition",var="Onslaught"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=40}},nil}c["35% increased Movement Speed when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=35}},nil}c["0% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=0}},nil}c["180% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=180}},nil}c["Attacks with this Weapon deal 80-120 added Chaos Damage against Enemies affected by at least 5 Poisons"]={nil,"deal 80-120 added Chaos Damage against Enemies affected by at least 5 Poisons"}c["Attacks with this Weapon deal 80-120 added Chaos Damage against"]={nil,"deal 80-120 added Chaos Damage against"}c["10% increased Movement Speed while on Full Energy Shield"]={{[1]={[1]={type="Condition",var="FullEnergyShield"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=10}},nil}c["+20% to Fire and Cold Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=20},[2]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=20}},nil}c["100% of Cold Damage from Hits taken as Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamageTakenAsFire",type="BASE",value=100}},nil}c["Armour received from Body Armour is doubled"]={{[1]={flags=0,keywordFlags=0,name="Unbreakable",type="FLAG",value=true}},nil}c["+120 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=120}},nil}c["100% of Fire Damage from Hits taken as Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamageTakenAsCold",type="BASE",value=100}},nil}c["20% increased Elemental Damage with Attack Skills {variant:3}25% increased Elemental Damage with Attack Skills per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=20}}," with Attack Skills {variant:3}25% increased Elemental Damage with Attack Skills "}c["Adds 45 to 140 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=45},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=140}},nil}c["Adds 70 to 165 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=70},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=165}},nil}c["With a Ghastly Eye Jewel Socketed, Minions have +1000 to Accuracy Rating"]={nil,"With a Ghastly Eye Jewel Socketed, Minions have +1000 to Accuracy Rating"}c["4% chance to Dodge Attack Hits 50% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="BASE",value=4}}," to Dodge Attack Hits 50% increased "}c["Adds 50 to 150 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=50},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=150}},nil}c["8% additional Physical Damage Reduction while affected by Determination {variant:11}You take 40% reduced Extra Damage from Critical Strikes while affected by Determination"]={{[1]={[1]={skillName="Determination",type="SkillName"},flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=8}}," while affected by{variant:11}You take 40% reduced Extra Damage from Critical Strikes while affected by Determination"}c["Minions have 13% increased Attack Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=1,keywordFlags=0,name="Speed",type="INC",value=13}}}},nil}c["40% increased Lightning Damage with Attack Skills +200 Strength Requirement"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=40}}," with Attack Skills +200 Strength Requirement"}c["Adds 43 to 113 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=43},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=113}},nil}c["Enemies Become Chilled as they Unfreeze 5% chance to Freeze"]={nil,"Enemies Become Chilled as they Unfreeze 5% chance to Freeze"}c["Increases and Reductions to Minion Damage also affect you"]={{[1]={flags=0,keywordFlags=0,name="MinionDamageAppliesToPlayer",type="FLAG",value=true}},nil}c["Adds 5 to 12 Physical Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="PhysicalMin",type="BASE",value=5},[2]={flags=1,keywordFlags=0,name="PhysicalMax",type="BASE",value=12}},nil}c["Recover 10% of maximum Life when you use a Mana Flask Non-instant Mana recovery from Flasks is also recovered as Life"]={nil,"Recover 10% of maximum Life when you use a Mana Flask Non-instant Mana recovery from Flasks is also recovered as Life"}c["Minions have 15% increased Attack Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=1,keywordFlags=0,name="Speed",type="INC",value=15}}}},nil}c["+25% to Critical Strike Multiplier if you've dealt a Non-Critical Strike Recently"]={{[1]={[1]={type="Condition",var="NonCritRecently"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=25}},nil}c["Gain Arcane Surge when you deal a Critical Strike"]={nil,"Gain Arcane Surge when you deal a Critical Strike"}c["0.2% of Cold Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="ColdDamageLifeLeech",type="BASE",value=0.2}},nil}c["+15 Energy Shield gained on Kill 75% increased Effect of Shrine Buffs on you"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=15}}," gained on Kill 75% increased Effect of Shrine Buffs on you"}c["18% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=18}},nil}c["Adds 35 to 65 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=35},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=65}},nil}c["Socketed Gems are Supported by level 10 Faster Attacks"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=10,skillId="SupportFasterAttack"}}},nil}c["+1 to Maximum number of Zombies"]={{[1]={flags=0,keywordFlags=0,name="ActiveZombieLimit",type="BASE",value=1}},nil}c["60% increased Damage while Shocked"]={{[1]={[1]={type="Condition",var="Shocked"},flags=0,keywordFlags=0,name="Damage",type="INC",value=60}},nil}c["+1 to Level of Socketed Dexterity Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="dexterity",value=1}}},nil}c["88% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=88}},nil}c["You can only Socket Corrupted Gems in this item"]={nil,"You can only Socket Corrupted Gems in this item"}c["Adds 6 to 9 Cold Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="ColdMin",type="BASE",value=6},[2]={flags=1,keywordFlags=0,name="ColdMax",type="BASE",value=9}},nil}c["You gain Phasing for 10 seconds on using a Vaal Skill"]={nil,"You gain Phasing for 10 seconds on using a Vaal Skill"}c["50% increased Melee Damage against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=260,keywordFlags=0,name="Damage",type="INC",value=50}},nil}c["20% of Physical Damage Converted to Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToChaos",type="BASE",value=20}},nil}c["Kills grant an additional Vaal Soul if you have Rampaged Recently Rampage"]={nil,"Kills grant an additional Vaal Soul if you have Rampaged Recently Rampage"}c["50% increased Stun Duration on you"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=50}}," on you"}c["15% increased Cold Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=15}},nil}c["20% increased Totem Placement speed"]={{[1]={flags=0,keywordFlags=0,name="TotemPlacementSpeed",type="INC",value=20}},nil}c["100% increased Claw Physical Damage when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=262144,keywordFlags=0,name="PhysicalDamage",type="INC",value=100}},nil}c["Adds 2 to 10 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=2},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=10}},nil}c["25% increased Attack Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=1,keywordFlags=0,name="Speed",type="INC",value=25}},nil}c["22% increased Global Defences"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Defences",type="INC",value=22}},nil}c["Immune to Freeze, Chill, Curses and Stuns during Flask Effect"]={nil,"Immune to Freeze, Chill, Curses and Stuns during Flask Effect"}c["5% reduced Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=-5}},nil}c["Adds 20 to 50 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=20},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=50}},nil}c["30% increased Cold Damage with Weapons"]={{[1]={flags=134217728,keywordFlags=0,name="ColdDamage",type="INC",value=30}},nil}c["28% increased Elemental Damage with Weapons"]={{[1]={flags=134217728,keywordFlags=0,name="ElementalDamage",type="INC",value=28}},nil}c["8% reduced Mana Reserved"]={{[1]={flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-8}},nil}c["10% increased Energy Shield Recharge Rate"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRecharge",type="INC",value=10}},nil}c["1% increased Attack Speed per 25 Dexterity"]={{[1]={[1]={div=25,stat="Dex",type="PerStat"},flags=1,keywordFlags=0,name="Speed",type="INC",value=1}},nil}c["20% of Physical Damage taken as Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTakenAsFire",type="BASE",value=20}},nil}c["6% increased Wand Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=8388608,keywordFlags=0,name="Damage",type="INC",value=6}},nil}c["Adds 100 to 200 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=100},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=200}},nil}c["30% increased Trap Trigger Radius"]={{[1]={flags=0,keywordFlags=4096,name="AreaOfEffect",type="INC",value=30}}," Trigger "}c["55% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=55}}," with Attack Skills"}c["50% chance to avoid Freeze, Shock, Ignite and Bleed while using a Flask 4% reduced Elemental Damage taken while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},[2]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ElementalDamageTaken",type="BASE",value=50}}," to avoid Freeze, Shock, Ignite and Bleed 4% reduced "}c["50% chance on Block to create Consecrated Ground {variant:3,4}100% chance on Block to create Consecrated Ground"]={{}," on Block to create Consecrated Ground {variant:3,4}100% chance on Block to create Consecrated Ground"}c["+1 to maximum number of Zombies"]={{[1]={flags=0,keywordFlags=0,name="ActiveZombieLimit",type="BASE",value=1}},nil}c["20% chance to gain a Frenzy Charge on Kill 20% chance to gain a Frenzy Charge when you Hit a Rare or Unique Enemy"]={{}," to gain aCharge on Kill 20% chance to gain a Frenzy Charge when you Hit a Rare or Unique Enemy"}c["Adds 1 to 55 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=55}},nil}c["Adds 1 to 5 Lightning Damage to Attacks with this Weapon per 10 Intelligence"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={div=10,stat="Int",type="PerStat"},flags=1,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={div=10,stat="Int",type="PerStat"},flags=1,keywordFlags=0,name="LightningMax",type="BASE",value=5}},nil}c["200 Lightning Damage taken per second per Power Charge if your Skills have dealt a Critical Strike Recently"]={nil,"200 Lightning Damage taken per second per Power Charge if your Skills have dealt a Critical Strike Recently"}c["Adds 1 to 3 Lightning Damage to Attacks per 10 Intelligence"]={{[1]={[1]={div=10,stat="Int",type="PerStat"},flags=1,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={[1]={div=10,stat="Int",type="PerStat"},flags=1,keywordFlags=0,name="LightningMax",type="BASE",value=3}},nil}c["Adds 1 to 200 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=200}},nil}c["Adds 1 to 80 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=80}},nil}c["Adds 1 to 50 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=50}},nil}c["Unaffected by Vulnerability while affected by Determination {variant:13}8% chance to Block Spells while affected by Discipline"]={nil,"Unaffected by Vulnerability while affected by Determination {variant:13}8% chance to Block Spells while affected by Discipline"}c["Gain Unholy Might during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="Condition:UnholyMight",type="FLAG",value=true}},nil}c["10% additional Chance to Block while Dual Wielding Claws"]={{[1]={[1]={type="Condition",var="DualWieldingClaws"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=10}},nil}c["+31 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=31}},nil}c["Never deal Critical Strikes"]={{[1]={flags=0,keywordFlags=0,name="NeverCrit",type="FLAG",value=true}},nil}c["Animated Minions' Melee Attacks deal 50% less Damage to surrounding targets"]={nil,"Animated Minions' Melee Attacks deal 50% less Damage to surrounding targets"}c["Trigger Level 12 Lightning Bolt when you deal a Critical Strike"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=12,skillId="LightningSpell"}}},nil}c["+8 Life gained for each Enemy hit by your Spells"]={{[1]={flags=2,keywordFlags=0,name="LifeOnHit",type="BASE",value=8}},nil}c["Adds 3 to 62 Lightning Damage while you have Avian's Might"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=3},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=62}}," while you have Avian's Might"}c["Has 1 Abyssal Socket Has 1 Abyssal Socket"]={nil,"Has 1 Abyssal Socket Has 1 Abyssal Socket"}c["+425 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=425}},nil}c["20 Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=20}},nil}c["Denoted service of 8000 dekhara in the akhara of Deshret"]={nil,"Denoted service of 8000 dekhara in the akhara of Deshret"}c["+15 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=15}},nil}c["Unaffected by Elemental Weakness while affected by Purity of Elements"]={nil,"Unaffected by Elemental Weakness while affected by Purity of Elements"}c["75% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=75}},nil}c["5% chance to Dodge Attacks"]={{[1]={flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=5}},nil}c["Adds 10 to 12 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=12}},nil}c["Adds 18 to 35 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=18},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=35}},nil}c["70% increased Damage with Channelling Skills"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=70}}," with Channelling Skills"}c["Shocked Enemies you Kill Explode, dealing 5% of"]={nil,"Shocked Enemies you Kill Explode, dealing 5% of"}c["You gain Phasing for 3 seconds on using a Vaal Skill"]={nil,"You gain Phasing for 3 seconds on using a Vaal Skill"}c["50% increased Warcry Buff Effect"]={{[1]={flags=0,keywordFlags=4,name="BuffEffect",type="INC",value=50}},nil}c["+100% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=100}},nil}c["10% reduced Enemy Stun Threshold with this Weapon"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-10}},nil}c["+225% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=225}},nil}c["Trigger Level 1 Abyssal Cry on Hit"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,skillId="AbyssalCry"}}},nil}c["18% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=18}},nil}c["30% chance to gain an additional Vaal Soul on Kill"]={{}," to gain an additional Soul on Kill"}c["Socketed Gems have 10% chance to cause Enemies to Flee on Hit {variant:4,5}Trigger Level 1 Abyssal Cry on Hit"]={{}," to cause Enemies to Flee on Hit {variant:4,5}Trigger Level 1on Hit"}c["26% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=26}},nil}c["Reflects 81 Physical Damage to Melee Attackers"]={{},nil}c["Reflects 90 Physical Damage to Melee Attackers"]={{},nil}c["+44 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=44}},nil}c["15% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=15}},nil}c["263% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=263}},nil}c["25% chance to Sap Enemies Cannot inflict Shock"]={{}," to Sap Enemies Cannot inflict Shock"}c["Right ring slot: Projectiles from Spells cannot Fork {variant:2}Projectiles from Spells cannot Pierce"]={nil,"Projectiles from Spells cannot Fork {variant:2}Projectiles from Spells cannot Pierce"}c["30% increased Shock Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockDuration",type="INC",value=30}},nil}c["+20% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=20}},nil}c["Enemies cannot Leech Mana from You"]={nil,"Enemies cannot Leech Mana from You"}c["+28% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=28}},nil}c["20% increased Energy Shield Recovery rate"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRecoveryRate",type="INC",value=20}},nil}c["10% additional Chance to Block while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=10}},nil}c["You gain 150 Evasion Rating when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=0,keywordFlags=0,name="Evasion",type="BASE",value=150}},nil}c["Flasks gain a Charge every 3 seconds"]={nil,"Flasks gain a Charge every 3 seconds"}c["Your Cold Damage can Ignite but not Freeze or Chill"]={{[1]={flags=0,keywordFlags=0,name="ColdCanIgnite",type="FLAG",value=true},[2]={flags=0,keywordFlags=0,name="ColdCannotFreeze",type="FLAG",value=true},[3]={flags=0,keywordFlags=0,name="ColdCannotChill",type="FLAG",value=true}},nil}c["30% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=30}},nil}c["Grants Summon Harbinger of Storms Skill"]={nil,"Grants Summon Harbinger of Storms Skill"}c["25% chance to Taunt on Hit 6% reduced Damage taken if you've Taunted an Enemy Recently"]={{[1]={[1]={type="Condition",var="TauntedEnemyRecently"},flags=0,keywordFlags=0,name="DamageTaken",type="BASE",value=25}}," to Taunt on Hit 6% reduced "}c["Adds 41 to 123 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=41},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=123}},nil}c["You gain 500 Evasion Rating when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=0,keywordFlags=0,name="Evasion",type="BASE",value=500}},nil}c["+2% to Critical Strike Chance against Enemies on Consecrated Ground during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="CritChance",type="BASE",value=2}}," against Enemies on Consecrated Ground "}c["Socketed Gems are Supported by Level 18 Ice Bite"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=18,skillId="SupportFrenzyChargeOnSlayingFrozenEnemy"}}},nil}c["20% increased Duration of Elemental Ailments on Enemies"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=20}}," of Elemental Ailments "}c["245% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=245}},nil}c["30% of Lightning Damage is taken from Mana before Life when Hit"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="BASE",value=30}}," is taken from Mana before Life when Hit"}c["+20% chance to be Shocked 30% of Lightning Damage is taken from Mana before Life when Hit"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="BASE",value=20}}," to be Shocked 30% of is taken from Mana before Life when Hit"}c["+33% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=33}},nil}c["30% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=30}},nil}c["+20% chance to be Shocked"]={{}," to be Shocked"}c["30% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=30}},nil}c["30% increased Physical Damage with Staves"]={{[1]={flags=2097152,keywordFlags=0,name="PhysicalDamage",type="INC",value=30}},nil}c["10% increased Damage Taken while Energy Shield is Full Corrupted"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=10}}," while Energy Shield is Full Corrupted"}c["Attacks with this Weapon Penetrate 5% Elemental Resistances"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="ElementalPenetration",type="BASE",value=5}},nil}c["260% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=260}},nil}c["Adds 14 to 173 Lightning Damage to Spells while no Life is Reserved"]={{[1]={flags=2,keywordFlags=0,name="LightningMin",type="BASE",value=14},[2]={flags=2,keywordFlags=0,name="LightningMax",type="BASE",value=173}}," while no is Reserved"}c["15% increased Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=15}},nil}c["Adds an additional Arrow"]={{[1]={flags=1,keywordFlags=0,name="ProjectileCount",type="BASE",value=1}},nil}c["6% reduced Damage taken from Blinded Enemies 50% increased Blind duration"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=-6}}," from Blinded Enemies 50% increased Blind duration"}c["Adds 64 to 107 Fire Damage to Spells while no Life is Reserved"]={{[1]={flags=2,keywordFlags=0,name="FireMin",type="BASE",value=64},[2]={flags=2,keywordFlags=0,name="FireMax",type="BASE",value=107}}," while no is Reserved"}c["Adds 54 to 88 Cold Damage to Spells while no Life is Reserved Adds 64 to 107 Fire Damage to Spells while no Life is Reserved"]={{[1]={flags=2,keywordFlags=0,name="ColdMin",type="BASE",value=54},[2]={flags=2,keywordFlags=0,name="ColdMax",type="BASE",value=88}}," while no is Reserved Adds 64 to 107 Fire Damage to s while no Life is Reserved"}c["Adds 54 to 88 Cold Damage to Spells while no Life is Reserved"]={{[1]={flags=2,keywordFlags=0,name="ColdMin",type="BASE",value=54},[2]={flags=2,keywordFlags=0,name="ColdMax",type="BASE",value=88}}," while no is Reserved"}c["13% increased Skill Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=13}},nil}c["120% increased Vaal Skill Critical Strike Chance"]={{[1]={flags=0,keywordFlags=256,name="CritChance",type="INC",value=120}},nil}c["+50% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=50}},nil}c["Mortal Conviction"]={nil,"Mortal Conviction"}c["20% increased Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=20}},nil}c["Left ring slot: Projectiles from Spells cannot Chain {variant:2}Left ring slot: Projectiles from Spells Fork"]={nil,"Projectiles from Spells cannot Chain {variant:2}Left ring slot: Projectiles from Spells Fork"}c["Create Consecrated Ground when you Shatter an Enemy"]={nil,"Create Consecrated Ground when you Shatter an Enemy"}c["+1 Energy Shield gained on Kill per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=1}}," gained on Kill "}c["18% increased Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="INC",value=18}},nil}c["60% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=60}},nil}c["Socketed Curse Gems are Supported by Level 22 Blasphemy"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=22,skillId="SupportBlasphemy"}}},nil}c["Socketed Gems are Supported by level 8 Trap"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=8,skillId="SupportTrap"}}},nil}c["50% increased Duration of Shrine Effects on you"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=50}}," of Shrine Effects on you"}c["75% increased Effect of Shrine Buffs on you 50% increased Duration of Shrine Effects on you"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=75}}," of Shrine Buffs on you 50% increased Duration of Shrine Effects on you"}c["120% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=120}},nil}c["+1 to Maximum number of Spectres"]={{[1]={flags=0,keywordFlags=0,name="ActiveSpectreLimit",type="BASE",value=1}},nil}c["75% increased Effect of Shrine Buffs on you"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=75}}," of Shrine Buffs on you"}c["1% increased Bleed Duration per 12 Intelligence"]={{[1]={[1]={div=12,stat="Int",type="PerStat"},flags=0,keywordFlags=2097152,name="Duration",type="INC",value=1}},nil}c["+24 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=24},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=24},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=24}},nil}c["+15 Energy Shield gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=15}}," gained on Kill"}c["Trigger level 1 Create Lesser Shrine when you Kill an Enemy"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,skillId="TriggeredSummonLesserShrine"}}},nil}c["5% reduced Elemental Damage taken while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=-5}},nil}c["5% additional Physical Damage Reduction while moving"]={{[1]={[1]={type="Condition",var="Moving"},flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=5}},nil}c["+2 to Maximum Life per 10 Intelligence"]={{[1]={[1]={div=10,stat="Int",type="PerStat"},flags=0,keywordFlags=0,name="Life",type="BASE",value=2}},nil}c["Purity of Ice Reserves no Mana"]={nil,"Purity of Ice Reserves no Mana"}c["Chance to Block Spell Damage is Unlucky +120 to Strength"]={nil,"Chance to Block Spell Damage is Unlucky +120 to Strength"}c["+3000 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=3000}},nil}c["1% increased Elemental Damage per 10 Dexterity"]={{[1]={[1]={div=10,stat="Dex",type="PerStat"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=1}},nil}c["+2 maximum Energy Shield per 5 Strength"]={{[1]={[1]={div=5,stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=2}},nil}c["70% increased Damage against Hindered Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Hindered"},flags=4,keywordFlags=0,name="Damage",type="INC",value=70}},nil}c["15% increased Dexterity if Strength is higher than Intelligence 1% increased Elemental Damage per 10 Dexterity"]={{[1]={[1]={div=10,stat="Dex",type="PerStat"},flags=0,keywordFlags=0,name="Dex",type="INC",value=15}}," if Strength is higher than Intelligence 1% increased Elemental Damage "}c["15% increased Dexterity if Strength is higher than Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="INC",value=15}}," if Strength is higher than Intelligence"}c["+40% to Critical Strike Multiplier if Dexterity is higher than Intelligence 15% increased Dexterity if Strength is higher than Intelligence"]={{[1]={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=40}}," if Dexterity is higher than Intelligence 15% increased Dexterity if Strength is higher than Intelligence"}c["3% additional Block Chance while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=3}},nil}c["1% increased Area of Effect of Area Skills per 20 Intelligence"]={{[1]={[1]={div=20,stat="Int",type="PerStat"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=1}},nil}c["Critical Strikes have 20% chance to Blind Enemies while you have Cat's Stealth"]={nil,"Critical Strikes have 20% chance to Blind Enemies while you have Cat's Stealth"}c["Adds 52 to 79 Chaos Damage to Spells"]={{[1]={flags=2,keywordFlags=0,name="ChaosMin",type="BASE",value=52},[2]={flags=2,keywordFlags=0,name="ChaosMax",type="BASE",value=79}},nil}c["Socketed Gems are Supported by level 12 Lesser Multiple Projectiles"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=12,skillId="SupportLesserMultipleProjectiles"}}},nil}c["Always Poison on Hit while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=100}},nil}c["Passives in radius are Conquered by the Templars Historic"]={nil,"Passives in radius are Conquered by the Templars Historic"}c["20% increased Flask effect duration"]={{[1]={flags=0,keywordFlags=0,name="FlaskDuration",type="INC",value=20}},nil}c["6% increased Burning Damage for each Enemy you have Shocked Recently"]={{[1]={flags=8,keywordFlags=0,name="FireDamage",type="INC",value=6}}," for each Enemy you have Shocked Recently"}c["+188% to Melee Critical Strike Multiplier"]={{[1]={flags=256,keywordFlags=0,name="CritMultiplier",type="BASE",value=188}},nil}c["6% increased Damage against Enemies on Low Life per Frenzy Charge"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="LowLife"},[2]={type="Multiplier",var="FrenzyCharge"},flags=4,keywordFlags=0,name="Damage",type="INC",value=6}},nil}c["50% increased Mine Arming Speed"]={{}," Arming Speed"}c["grant 100% increased Flask Charges"]={nil,"grant 100% increased Flask Charges"}c["15% reduced Mine Laying Speed"]={{[1]={flags=0,keywordFlags=0,name="MineLayingSpeed",type="INC",value=-15}},nil}c["20% chance to Trigger Level 1 Raise Spiders on Kill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,skillId="TriggeredSummonSpider"}}},nil}c["+2 Life gained for each Enemy hit by your Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=2}},nil}c["+23 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=23}},nil}c["15% reduced Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=-15}},nil}c["Attacks with this Weapon have 108% increased Elemental Damage"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=108}},nil}c["Reflects 100 to 150 Physical Damage to Melee Attackers 30% of Damage you Reflect to enemies is gained as Life"]={nil,"Reflects 100 to 150 Physical Damage to Melee Attackers 30% of Damage you Reflect to enemies is gained as Life"}c["160% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=160}},nil}c["10% increased maximum Life if no Equipped Items are Corrupted"]={{[1]={[1]={threshold=0,type="MultiplierThreshold",upper=true,var="CorruptedItem"},flags=0,keywordFlags=0,name="Life",type="INC",value=10}},nil}c["+29% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=29}},nil}c["200% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=200}},nil}c["Regenerate 100 Life per second if no Equipped Items are Corrupted"]={{[1]={[1]={threshold=0,type="MultiplierThreshold",upper=true,var="CorruptedItem"},flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=100}},nil}c["+32% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=32}},nil}c["21% increased Stun Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=21}},nil}c["Auras you Cast grant 5% increased Attack and Cast Speed to you and Allies"]={{[1]={flags=0,keywordFlags=0,name="ExtraAuraEffect",type="LIST",value={mod={flags=0,keywordFlags=0,name="Speed",type="INC",value=5}}}},nil}c["+180 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=180}},nil}c["Attacks with this Weapon deal 100 to 200 added Physical Damage to Ignited Enemies"]={nil,"deal 100 to 200 added Physical Damage to Ignited Enemies"}c["100% increased Physical Damage while Frozen"]={{[1]={[1]={type="Condition",var="Frozen"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=100}},nil}c["You gain Onslaught for 2 seconds on Kill"]={nil,"You gain Onslaught for 2 seconds on Kill"}c["15% increased Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,keywordFlags=0,name="Damage",type="INC",value=15}},nil}c["Enemies you Kill have a 20% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage."]={nil,"Enemies you Kill have a 20% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage."}c["+50% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=50}},nil}c["2% increased Minion Duration per Zombie you own {variant:1,2}12% increased Minion Damage per Spectre you own"]={{[1]={[1]={skillName="Raise Zombie",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Duration",type="INC",value=2}}}}," Minion per you own {variant:1,2}12% increased Minion Damage per Spectre you own"}c["Reflects 1 to 220 Lightning Damage to Attackers on Block"]={nil,"Reflects 1 to 220 Lightning Damage to Attackers on Block"}c["60% reduced Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=-60}},nil}c["Minions' Hits can only Kill Ignited Enemies"]={nil,"Minions' Hits can only Kill Ignited Enemies"}c["2% increased Minion Movement Speed per 50 Dexterity Minions' Hits can only Kill Ignited Enemies"]={{[1]={[1]={div=50,stat="Dex",type="PerStat"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=2}}," Minion Minions' Hits can only Kill Ignited Enemies"}c["+12% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=12}},nil}c["2% increased Minion Movement Speed per 50 Dexterity"]={{[1]={[1]={div=50,stat="Dex",type="PerStat"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=2}}," Minion "}c["55% increased Elemental Damage with Weapons"]={{[1]={flags=134217728,keywordFlags=0,name="ElementalDamage",type="INC",value=55}},nil}c["+33% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=33}},nil}c["2% increased Minion Attack Speed per 50 Dexterity"]={{[1]={[1]={div=50,stat="Dex",type="PerStat"},flags=1,keywordFlags=0,name="Speed",type="INC",value=2}}," Minion "}c["Cannot Leech Mana"]={{[1]={flags=0,keywordFlags=0,name="CannotLeechMana",type="FLAG",value=true}},nil}c["10% of Damage taken Gained as Mana over 4 seconds when Hit Cannot Leech Mana"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="BASE",value=10}}," Gained as Mana over 4 seconds when Hit Cannot Leech Mana"}c["Enemies Cannot Leech Mana From You 10% of Damage taken Gained as Mana over 4 seconds when Hit"]={nil,"Enemies Cannot Leech Mana From You 10% of Damage taken Gained as Mana over 4 seconds when Hit"}c["+20 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=20}},nil}c["Chance to Block Spell Damage is Unlucky"]={nil,"Chance to Block Spell Damage is Unlucky"}c["300% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=300}},nil}c["Enemies Cannot Leech Mana From You"]={nil,"Enemies Cannot Leech Mana From You"}c["60% increased Rarity of Items found during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LootRarity",type="INC",value=60}},nil}c["0.2% of Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=0.2}},nil}c["90% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=90}},nil}c["2% additional Block Chance while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=2}},nil}c["+45 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=45}},nil}c["Grants maximum Energy Shield equal to 15% of your Reserved Mana to you and nearby Allies"]={{[1]={flags=0,keywordFlags=0,name="GrantReservedManaAsAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=0.15}}}},nil}c["Cannot be inflicted with Bleeding"]={nil,"Cannot be inflicted with Bleeding"}c["140% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=140}},nil}c["9 Mana Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="BASE",value=9}},nil}c["Shocked Enemies you Kill Explode, dealing 10% of"]={nil,"Shocked Enemies you Kill Explode, dealing 10% of"}c["75% increased Projectile Speed"]={{[1]={flags=0,keywordFlags=0,name="ProjectileSpeed",type="INC",value=75}},nil}c["Gain Armour equal to your Reserved Mana"]={nil,"Gain Armour equal to your Reserved Mana"}c["+30% to Fire and Lightning Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=30},[2]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=30}},nil}c["15% increased Movement Speed for 9 seconds on Throwing a Trap"]={{[1]={flags=0,keywordFlags=4096,name="MovementSpeed",type="INC",value=15}}," for 9 seconds on Throwing a "}c["You gain Onslaught for 2 seconds on Critical Strike {variant:3}You gain Onslaught for 4 seconds on Critical Strike"]={nil,"You gain Onslaught for 2 seconds on Critical Strike {variant:3}You gain Onslaught for 4 seconds on Critical Strike"}c["2% chance to gain a Power, Frenzy or Endurance Charge on Kill"]={{}," to gain a Power,or Endurance Charge on Kill"}c["Socketed Gems are Supported by level 20 Ignite Proliferation"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportIgniteProliferation"}}},nil}c["10% increased Mana Reserved"]={{[1]={flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=10}},nil}c["+200 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=200}},nil}c["+28 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=28},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=28},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=28}},nil}c["Adds 75 to 358 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=75},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=358}},nil}c["11% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=11}},nil}c["Nearby Allies have 6% increased Defences per 100 Strength you have Nearby Allies have +8% to Critical Strike Multiplier per 100 Dexterity you have"]={{[1]={[1]={div=100,stat="Str",type="PerStat"},[2]={div=100,stat="Dex",type="PerStat"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="Defences",type="INC",value=6},onlyAllies=true}}}," you have Nearby Allies have +8% to Critical Strike Multiplier you have"}c["+4% to all maximum Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResistMax",type="BASE",value=4},[2]={flags=0,keywordFlags=0,name="ColdResistMax",type="BASE",value=4},[3]={flags=0,keywordFlags=0,name="LightningResistMax",type="BASE",value=4},[4]={flags=0,keywordFlags=0,name="ChaosResistMax",type="BASE",value=4}},nil}c["4 Life regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=4}},nil}c["Triggers Level 20 Lightning Aegis when Equipped"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="LightningAegis"}}},nil}c["23% increased Poison Duration"]={{[1]={flags=0,keywordFlags=1048576,name="Duration",type="INC",value=23}},nil}c["15% increased Physical Melee Damage while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=256,keywordFlags=0,name="PhysicalDamage",type="INC",value=15}},nil}c["1% of Life Regenerated per second per 500 Maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1}}," per 500 "}c["Has 2 Abyssal Sockets Trigger Level 20 Spirit Burst when you Use a Skill while you have a Spirit Charge"]={nil,"Has 2 Abyssal Sockets Trigger Level 20 Spirit Burst when you Use a Skill while you have a Spirit Charge"}c["80% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=80}},nil}c["All bonuses from an equipped Shield apply to your Minions instead of you"]={{},nil}c["Cannot gain Energy Shield 1% of Life Regenerated per second per 500 Maximum Energy Shield"]={nil,"Cannot gain Energy Shield 1% of Life Regenerated per second per 500 Maximum Energy Shield"}c["Adds 25 to 40 Cold Damage while you have Avian's Might Adds 3 to 62 Lightning Damage while you have Avian's Might"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=25},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=40}}," while you have Avian's Might Adds 3 to 62 while you have Avian's Might"}c["+1 to Maximum Life per 2 Intelligence"]={{[1]={[1]={div=2,stat="Int",type="PerStat"},flags=0,keywordFlags=0,name="Life",type="BASE",value=1}},nil}c["Intelligence provides no bonus to Maximum Mana +1 to Maximum Life per 2 Intelligence"]={nil,"Intelligence provides no bonus to Maximum Mana +1 to Maximum Life per 2 Intelligence"}c["Strength provides no bonus to Maximum Life Intelligence provides no bonus to Maximum Mana"]={nil,"Strength provides no bonus to Maximum Life Intelligence provides no bonus to Maximum Mana"}c["58% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=58}},nil}c["Strength provides no bonus to Maximum Life"]={nil,"Strength provides no bonus to Maximum Life"}c["+180 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=180}},nil}c["150 Life Regenerated per second if you have at least 1500 Maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=150}}," if you have at least 1500 "}c["100 Life Regenerated per second if you have at least 1000 Maximum Energy Shield 150 Life Regenerated per second if you have at least 1500 Maximum Energy Shield"]={{}," if you have at least 1500 "}c["You have Phasing while affected by Haste {variant:24}Unaffected by Temporal Chains while affected by Haste"]={nil,"You have Phasing while affected by Haste {variant:24}Unaffected by Temporal Chains while affected by Haste"}c["100 Life Regenerated per second if you have at least 1000 Maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=100}}," if you have at least 1000 "}c["50 Life Regenerated per second if you have at least 500 Maximum Energy Shield 100 Life Regenerated per second if you have at least 1000 Maximum Energy Shield"]={{}," if you have at least 1000 "}c["35% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=35}},nil}c["+225 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=225}},nil}c["4% chance to Dodge Attack Hits"]={{}," to Dodge Attack Hits"}c["5% chance to Gain Unholy Might for 4 seconds on Melee Kill"]={{}," to Gain Unholy Might for 4 seconds on Kill"}c["20% chance to gain a Spirit Charge on Kill +1 to Maximum Spirit Charges per Abyss Jewel affecting you"]={{}," to gain a Spirit Charge on Kill +1 to Maximum Spirit Charges per Abyss Jewel affecting you"}c["+7% chance to Block Spell Damage {variant:1}10% additional Chance to Block while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=7}}," Damage {variant:1}10% additional Chance to Block "}c["20% chance to gain a Spirit Charge on Kill"]={{}," to gain a Spirit Charge on Kill"}c["No Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="WeaponData",type="LIST",value={key="PhysicalMin"}},[2]={flags=0,keywordFlags=0,name="WeaponData",type="LIST",value={key="PhysicalMax"}},[3]={flags=0,keywordFlags=0,name="WeaponData",type="LIST",value={key="PhysicalDPS"}}},nil}c["+1.8% to Critical Strike Chance while affected by Hatred"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="BASE",value=1.8}}," while affected by Hatred"}c["Recover 5% of Life when a Spirit Charge expires or is consumed 20% chance to gain a Spirit Charge on Kill"]={nil,"Recover 5% of Life when a Spirit Charge expires or is consumed 20% chance to gain a Spirit Charge on Kill"}c["Recover 5% of Life when a Spirit Charge expires or is consumed"]={nil,"Recover 5% of Life when a Spirit Charge expires or is consumed"}c["Trigger Level 20 Spirit Burst when you Use a Skill while you have a Spirit Charge +15% to all Elemental Resistances"]={nil,"Trigger Level 20 Spirit Burst when you Use a Skill while you have a Spirit Charge +15% to all Elemental Resistances"}c["Trigger Level 20 Spirit Burst when you Use a Skill while you have a Spirit Charge"]={nil,"Trigger Level 20 Spirit Burst when you Use a Skill while you have a Spirit Charge"}c["30% chance to Cast Socketed Spells when you Spend at least 100 Mana to Use a Skill"]={{[1]={flags=2,keywordFlags=0,name="Mana",type="BASE",value=30}}," to Cast Socketed s when you Spend at least 100 to Use a Skill"}c["+120 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=120}},nil}c["30% chance to Cast Socketed Spells when"]={{}," to Cast Socketed s when"}c["20% reduced Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-20}},nil}c["Acrobatics"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Acrobatics"}},nil}c["Adds 270 to 315 Fire Damage in Main Hand"]={{[1]={[1]={num=1,type="InSlot"},flags=0,keywordFlags=0,name="FireMin",type="BASE",value=270},[2]={[1]={num=1,type="InSlot"},flags=0,keywordFlags=0,name="FireMax",type="BASE",value=315}},nil}c["Evasion Rating is increased by Uncapped Cold Resistance"]={{[1]={[1]={div=1,stat="ColdResistTotal",type="PerStat"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=1}},nil}c["Recover 25% of Life and Mana when you use a Warcry 100% increased Warcry Duration 100% increased Warcry Cooldown Recovery Speed"]={nil,"Recover 25% of Life and Mana when you use a Warcry 100% increased Warcry Duration 100% increased Warcry Cooldown Recovery Speed"}c["10% increased Quantity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=10}},nil}c["50% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=50}},nil}c["20% increased Damage when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["Chaos Damage does not bypass Energy Shield during effect Removes all but one Life on use"]={nil,"Chaos Damage does not bypass Energy Shield during effect Removes all but one Life on use"}c["Summoned Holy Relics have 25% reduced Cooldown Recovery Speed"]={nil,"Summoned Holy Relics have 25% reduced Cooldown Recovery Speed"}c["70% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=70}},nil}c["+15 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=15}},nil}c["+2 to Level of Socketed Cold Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="cold",value=2}}},nil}c["40% less Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="MORE",value=-40}},nil}c["12% increased Minion Damage per Spectre you own {variant:3}Regenerate 0.6% of Life per second for each Raised Zombie"]={{[1]={[1]={skillName="Raise Zombie",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=12}}}}," Minion per Spectre you own {variant:3}Regenerate 0.6% of Life per second for each "}c["to surrounding targets"]={nil,"to surrounding targets"}c["+23 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=23}},nil}c["also grant an equal chance to gain a Power Charge on Kill"]={nil,"also grant an equal chance to gain a Power Charge on Kill"}c["20% of Physical Damage gained as Extra Chaos Damage against"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsChaos",type="BASE",value=20}}," against"}c["You and Nearby Allies have 56 to 88 added Cold Damage per Green Socket You and Nearby Allies have 16 to 144 added Lightning Damage per Blue Socket"]={nil,"56 to 88 added Cold Damage per Green Socket You and Nearby Allies have 16 to 144 added Lightning Damage per Blue Socket"}c["15% chance to gain a Flask Charge when you deal a Critical Strike {variant:3}50% chance to gain a Flask Charge when you deal a Critical Strike"]={{}," to gain a Flask Charge when you deal a Critical Strike {variant:3}50% chance to gain a Flask Charge when you deal a Critical Strike"}c["You and Nearby Allies have 64 to 96 added Fire Damage per Red Socket"]={nil,"64 to 96 added Fire Damage per Red Socket"}c["8% additional Block Chance if you were Damaged by a Hit Recently"]={{[1]={[1]={type="Condition",var="BeenHitRecently"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=8}},nil}c["+40 Life gained when you Block"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=40}}," gained when you Block"}c["Nearby Enemies have -10% to all Resistances"]={nil,"Nearby Enemies have -10% to all Resistances"}c["Adds 3 to 9 Lightning Damage to Spells per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,keywordFlags=0,name="LightningMin",type="BASE",value=3},[2]={[1]={type="Multiplier",var="PowerCharge"},flags=2,keywordFlags=0,name="LightningMax",type="BASE",value=9}},nil}c["3% additional Chance to Block while you have at least 5 Crab Barriers"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=3}}," while you have at least 5 Crab Barriers"}c["2% chance to Avoid Elemental Damage when Hit per Frenzy Charge 0.5% of Attack Damage Leeched as Life per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},[2]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="ElementalDamage",type="BASE",value=2}}," to Avoid when Hit 0.5% of Attack Damage Leeched as Life "}c["0.5% of Spell Damage Leeched as Life if Equipped Shield has at least 30% Chance to Block"]={{[1]={flags=2,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=0.5}}," if Equipped Shield has at least 30% Chance to Block"}c["Grace Reserves no Mana {variant:6}Haste Reserves no Mana"]={nil,"Grace Reserves no Mana {variant:6}Haste Reserves no Mana"}c["12% increased maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=12}},nil}c["Cannot lose Crab Barriers if you have lost Crab Barriers Recently 3% additional Chance to Block while you have at least 5 Crab Barriers"]={nil,"Cannot lose Crab Barriers if you have lost Crab Barriers Recently 3% additional Chance to Block while you have at least 5 Crab Barriers"}c["Cannot lose Crab Barriers if you have lost Crab Barriers Recently"]={nil,"Cannot lose Crab Barriers if you have lost Crab Barriers Recently"}c["Gain 20 Energy Shield for each Enemy you Hit which is affected by a Spider's Web 50% increased Aspect of the Spider Debuff Duration"]={nil,"Gain 20 Energy Shield for each Enemy you Hit which is affected by a Spider's Web 50% increased Aspect of the Spider Debuff Duration"}c["23% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=23}},nil}c["35% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=35}},nil}c["100% of Fire Damage from Hits taken as Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamageTakenAsLightning",type="BASE",value=100}},nil}c["+38 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=38}},nil}c["Immune to Freeze while affected by Purity of Ice"]={nil,"Immune to Freeze while affected by Purity of Ice"}c["25% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges"]={{}," that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges"}c["Your Raised Zombies count as Corpses"]={nil,"Your Raised Zombies count as Corpses"}c["+2 Accuracy Rating per 2 Intelligence"]={{[1]={[1]={div=2,stat="Int",type="PerStat"},flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=2}},nil}c["Adds 74 to 121 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=74},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=121}},nil}c["1% of Damage Leeched as Life if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=1}},nil}c["+15 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=15}},nil}c["+9% chance to Block Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=9}}," Damage"}c["Can Allocate Passives from the Duelist's starting point"]={{},nil}c["+52% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=52}},nil}c["85% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=85}},nil}c["80% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=80}},nil}c["+130 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=130}},nil}c["Right ring slot: You cannot Regenerate Mana"]={nil,"You cannot Regenerate Mana"}c["Point Blank"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Point Blank"}},nil}c["20% reduced Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=-20}},nil}c["Adds 3 to 72 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=3},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=72}},nil}c["Adds 1 to 13 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=13}},nil}c["Gain 100% of Bow Physical Damage as Extra Damage of an Element"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=100}}," Bow as Extra Damage of an Element"}c["40% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=40}},nil}c["270% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=270}},nil}c["80% increased Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=80}},nil}c["10% chance to Trigger Level 8 Summon Raging Spirit on Kill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=8,skillId="SummonRagingSpirit"}}},nil}c["30% increased Damage while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,keywordFlags=0,name="Damage",type="INC",value=30}},nil}c["10% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=10}},nil}c["15% chance to create Chilled Ground when Hit with an Attack"]={{}," to create Chilled Ground when Hit with an Attack"}c["60% increased Mana Regeneration Rate while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=60}},nil}c["Shocks all nearby Enemies on Killing a Shocked Enemy"]={nil,"Shocks all nearby Enemies on Killing a Shocked Enemy"}c["+30% to Global Critical Strike Multiplier while wielding a Staff"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=30}},nil}c["Adds 3 to 47 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=3},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=47}},nil}c["5% reduced Cold Damage taken"]={{[1]={flags=0,keywordFlags=0,name="ColdDamageTaken",type="INC",value=-5}},nil}c["Adds 2 to 45 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=2},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=45}},nil}c["+1500 Armour while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=1500}},nil}c["+800 Armour while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=800}},nil}c["Gain 10% of Physical Damage as Extra Chaos Damage while at maximum Power Charges"]={{[1]={[1]={stat="PowerCharges",thresholdStat="PowerChargesMax",type="StatThreshold"},flags=0,keywordFlags=0,name="PhysicalDamageGainAsChaos",type="BASE",value=10}},nil}c["You take 50% reduced Extra Damage from Critical Strikes while you have no Power Charges"]={nil,"You take 50% reduced Extra Damage from Critical Strikes while you have no Power Charges"}c["-1 to Maximum Power Charges"]={{[1]={flags=0,keywordFlags=0,name="PowerChargesMax",type="BASE",value=-1}},nil}c["+11% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=11}},nil}c["Adds 175 to 300 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=175},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=300}},nil}c["Minions have +325 to Armour"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Armour",type="BASE",value=325}}}},nil}c["Minions Regenerate 2% Life per Second"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=2}}}},nil}c["Minions have +350 to Armour"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Armour",type="BASE",value=350}}}},nil}c["5% chance to Curse Enemies with Enfeeble on Hit {variant:2}10% chance to Curse Enemies with Enfeeble on Hit"]={{}," to Curse Enemies withon Hit {variant:2}10% chance to Curse Enemies with Enfeeble on Hit"}c["140% increased Critical Strike Chance against Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=4,keywordFlags=0,name="CritChance",type="INC",value=140}},nil}c["15% chance to gain a Power Charge when your Trap is triggered by an Enemy"]={{}," to gain a Power Charge when your is triggered by an Enemy"}c["25 Life Regenerated per second per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=25}},nil}c["15% increased Damage over Time"]={{[1]={flags=8,keywordFlags=0,name="Damage",type="INC",value=15}},nil}c["Removes 1% of maximum Life on Kill Removes 1% of maximum Energy Shield on Kill"]={nil,"Removes 1% of maximum Life on Kill Removes 1% of maximum Energy Shield on Kill"}c["Uses both hand slots 90% increased Critical Strike Chance"]={nil,"Uses both hand slots 90% increased Critical Strike Chance"}c["+65 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=65}},nil}c["14% increased Mine Damage"]={{[1]={flags=0,keywordFlags=8192,name="Damage",type="INC",value=14}},nil}c["160% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=160}},nil}c["+30% to Critical Strike Multiplier with Mines"]={{[1]={flags=0,keywordFlags=8192,name="CritMultiplier",type="BASE",value=30}},nil}c["25% increased Zombie Size"]={{}," Size"}c["40% increased Rarity of Items Dropped by Frozen Enemies 40% increased Cold Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=40}}," Rarity of Items Dropped by Frozen Enemies 40% increased with Attack Skills"}c["4% increased Elemental Damage per Grand Spectrum"]={{[1]={[1]={type="Multiplier",var="GrandSpectrum"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=4},[2]={flags=0,keywordFlags=0,name="Multiplier:GrandSpectrum",type="BASE",value=1}},nil}c["3% of Damage taken gained as Mana when Hit"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="BASE",value=3}}," gained as Mana when Hit"}c["Nearby Allies gain 2% of Life Regenerated per Second"]={{[1]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=2},onlyAllies=true}}},nil}c["Cannot Leech when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="CannotLeechLife",type="FLAG",value=true},[2]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="CannotLeechMana",type="FLAG",value=true}},nil}c["20% increased Melee Damage"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["Adds 10-20 Physical Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="PhysicalMin",type="BASE",value=10},[2]={flags=1,keywordFlags=0,name="PhysicalMax",type="BASE",value=20}},nil}c["+140 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=140}},nil}c["250% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=250}},nil}c["Can't use Chest armour {variant:1,2}15% Chance to Block"]={nil,"Can't use Chest armour {variant:1,2}15% Chance to Block"}c["Can't use Chest armour"]={nil,"Can't use Chest armour"}c["Extra gore Can't use Chest armour"]={nil,"Extra gore Can't use Chest armour"}c["110% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=110}},nil}c["10% chance to gain an Endurance Charge when you Block {variant:3,4}20% chance to gain an Endurance Charge when you Block"]={{}," to gain an Endurance Charge when you Block {variant:3,4}20% chance to gain an Endurance Charge when you Block"}c["10% chance to gain an Endurance Charge when you Block"]={{}," to gain an Endurance Charge when you Block"}c["300% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=300}},nil}c["80% increased Critical Strike Chance for Spells"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=80}},nil}c["Adds 20 to 30 Physical Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="PhysicalMin",type="BASE",value=20},[2]={flags=1,keywordFlags=0,name="PhysicalMax",type="BASE",value=30}},nil}c["10% increased Skill Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=10}},nil}c["Adds 190 to 220 Fire Damage in Main Hand"]={{[1]={[1]={num=1,type="InSlot"},flags=0,keywordFlags=0,name="FireMin",type="BASE",value=190},[2]={[1]={num=1,type="InSlot"},flags=0,keywordFlags=0,name="FireMax",type="BASE",value=220}},nil}c["25% increased Quantity of Items Dropped by Slain Frozen enemies"]={{}," Quantity of Items Dropped by Slain Frozen enemies"}c["Enemies you Curse take 10% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="AffectedByCurseMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=10}}}},nil}c["Socketed Gems are Supported by level 6 Blind"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=6,skillId="SupportBlind"}}},nil}c["Socketed Gems are Supported by level 18 Blind"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=18,skillId="SupportBlind"}}},nil}c["Insufficient Mana doesn't prevent your Melee Attacks"]={nil,"Insufficient Mana doesn't prevent your Melee Attacks"}c["Socketed Gems are Supported by level 12 Faster Attacks"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=12,skillId="SupportFasterAttack"}}},nil}c["Socketed Gems are Supported by level 18 Faster Attacks"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=18,skillId="SupportFasterAttack"}}},nil}c["80% increased Spell Damage if your other Ring is an Elder Item Cannot be Stunned by Spells if your other Ring is a Shaper Item"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=80}}," if your other Ring is an Elder Item Cannot be Stunned by Spells if your other Ring is a Shaper Item"}c["+90 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=90},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=90},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=90}},nil}c["10% increased Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="INC",value=10}},nil}c["400 Lightning Damage taken per second per Power Charge if you've dealt a Critical Strike Recently"]={nil,"400 Lightning Damage taken per second per Power Charge if you've dealt a Critical Strike Recently"}c["230% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=230}},nil}c["15% increased Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="INC",value=15}},nil}c["50% increased Critical Strike Chance with Bows"]={{[1]={flags=131072,keywordFlags=0,name="CritChance",type="INC",value=50}},nil}c["350% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=350}},nil}c["24% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=24}},nil}c["20% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["Your Fire Damage can Poison {variant:2}Your Cold Damage can Poison"]={nil,"Your Fire Damage can Poison {variant:2}Your Cold Damage can Poison"}c["Socketed Gems are Supported by Level 18 Innervate"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=18,skillId="SupportOnslaughtOnSlayingShockedEnemy"}}},nil}c["20% chance to Curse non-Cursed Enemies with a random Curse on Hit {variant:1}5% chance to create Shocked Ground when Hit"]={{}," to Curse non-Cursed Enemies with a random Curse on Hit {variant:1}5% chance to create Shocked Ground when Hit"}c["10% chance to Curse Enemies with a random Curse on Hit {variant:2}20% chance to Curse non-Cursed Enemies with a random Curse on Hit"]={{}," to Curse Enemies with a random Curse on Hit {variant:2}20% chance to Curse non-Cursed Enemies with a random Curse on Hit"}c["Adds 1 to 80 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=80}},nil}c["10% chance to gain a Power Charge when you Block 6% additional Block Chance with Staves"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=10}}," to gain a Power Charge when you Block 6% additional "}c["Trigger Level 10 Shock Ground when Hit"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=10,skillId="TriggeredShockedGround"}}},nil}c["With at least 40 Intelligence in Radius, Raised Spectres have a 50% chance to gain Soul Eater for 30 seconds on Kill"]={nil,"With at least 40 Intelligence in Radius, Raised Spectres have a 50% chance to gain Soul Eater for 30 seconds on Kill"}c["Consumes Socketed Support Gems when they reach Maximum Level Can Consume 4 Support Gems"]={nil,"Consumes Socketed Support Gems when they reach Maximum Level Can Consume 4 Support Gems"}c["20% reduced Projectile Speed"]={{[1]={flags=0,keywordFlags=0,name="ProjectileSpeed",type="INC",value=-20}},nil}c["You and Nearby Allies have 16 to 144 added Lightning Damage per Blue Socket You and Nearby Allies have 47 to 61 added Chaos Damage per White Socket"]={nil,"16 to 144 added Lightning Damage per Blue Socket You and Nearby Allies have 47 to 61 added Chaos Damage per White Socket"}c["Herald of Ice has 30% reduced Mana Reservation"]={{[1]={[1]={skillName="Herald of Ice",type="SkillName"},flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-30}},nil}c["When you Kill an Enemy, for each Curse on that Enemy, gain 4% of Non-Chaos Damage as extra Chaos Damage for 4 seconds"]={{[1]={[1]={type="Condition",var="KilledRecently"},[2]={type="Multiplier",var="CurseOnEnemy"},flags=0,keywordFlags=0,name="PhysicalDamageGainAsChaos",type="BASE",value=4},[2]={[1]={type="Condition",var="KilledRecently"},[2]={type="Multiplier",var="CurseOnEnemy"},flags=0,keywordFlags=0,name="ElementalDamageGainAsChaos",type="BASE",value=4}},nil}c["Can Summon up to 3 additional Golems at a time"]={{[1]={flags=0,keywordFlags=0,name="ActiveGolemLimit",type="BASE",value=3}},nil}c["You are Shocked during Flask effect {variant:9,10,11,12}You are Shocked during Flask effect, causing 50% increased Damage taken"]={nil,"You are Shocked during Flask effect {variant:9,10,11,12}You are Shocked during Flask effect, causing 50% increased Damage taken"}c["8% of Physical Damage taken as Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTakenAsFire",type="BASE",value=8}},nil}c["100% increased Amount Recovered"]={{[1]={flags=0,keywordFlags=0,name="FlaskRecovery",type="INC",value=100}},nil}c["Damage Penetrates 15% Fire Resistance while affected by Anger {variant:3}Gain 25% of Physical Damage as Extra Fire Damage while affected by Anger"]={{[1]={[1]={skillName="Anger",type="SkillName"},flags=0,keywordFlags=0,name="FirePenetration",type="BASE",value=15}}," while affected by{variant:3}Gain 25% of Physical Damage as Extra Fire Damage while affected by Anger"}c["Has no Attribute Requirements Increases and Reductions to Light Radius also apply to Area of Effect at 50% of their value"]={nil,"Has no Attribute Requirements Increases and Reductions to Light Radius also apply to Area of Effect at 50% of their value"}c["+1000 to Spectre maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=1000}}," Spectre "}c["Socketed Gems are Supported by level 1 Reduced Mana"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,skillId="Unknown"}}},nil}c["Cannot inflict Shock 10% increased Elemental Damage per Sextant affecting the area"]={nil,"Cannot inflict Shock 10% increased Elemental Damage per Sextant affecting the area"}c["Conduit"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Conduit"}},nil}c["Socketed Gems have 50% reduced Mana Cost"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-50}}}},nil}c["25% chance to Sap Enemies"]={{}," to Sap Enemies"}c["+2 Mana gained for each Enemy hit by your Attacks"]={{[1]={flags=1,keywordFlags=0,name="ManaOnHit",type="BASE",value=2}},nil}c["190% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=190}},nil}c["Nearby Enemies have 18% increased Effect of Curses on them"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="CurseEffectOnSelf",type="INC",value=18}}}},nil}c["50% slower start of Energy Shield Recharge"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRechargeFaster",type="INC",value=-50}},nil}c["Socketed Gems are Supported by level 20 Concentrated Effect"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportConcentratedEffect"}}},nil}c["225% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=225}},nil}c["20% of Damage taken gained a Life over 4 seconds when Hit"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="BASE",value=20}}," gained a Life over 4 seconds when Hit"}c["You cannot be Shocked for 3 seconds after being Shocked"]={nil,"You cannot be Shocked for 3 seconds after being Shocked"}c["Gain 24% of Physical Damage as Extra Damage of a random Element"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=24}}," as Extra Damage of a random Element"}c["250% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=250}},nil}c["Unaffected by Poison 20% of Damage taken gained a Life over 4 seconds when Hit"]={nil,"Unaffected by Poison 20% of Damage taken gained a Life over 4 seconds when Hit"}c["2% chance to Dodge Attack and Spell Hits per 500 Maximum Mana, up to 20% You have Onslaught while not on Low Mana"]={{[1]={flags=2,keywordFlags=0,name="Mana",type="BASE",value=2}}," to Dodge Attack and Hits per 500 , up to 20% You have Onslaught while not on Low Mana"}c["150% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=150}},nil}c["Unaffected by Poison"]={nil,"Unaffected by Poison"}c["Raging Spirits refresh their Duration when they Kill an Ignited Enemy"]={nil,"Raging Spirits refresh their Duration when they Kill an Ignited Enemy"}c["Damage with Weapons Penetrates 8% Fire Resistance"]={{[1]={flags=134217728,keywordFlags=0,name="FirePenetration",type="BASE",value=8}},nil}c["20% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=20}},nil}c["Minions have 20% reduced Maximum Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=-20}}}},nil}c["75% reduced Maximum number of Summoned Raging Spirits"]={{}," Maximum number of Summoned Raging Spirits"}c["Attacks have 15% chance to cause Bleeding"]={{[1]={flags=1,keywordFlags=0,name="BleedChance",type="BASE",value=15}},nil}c["120% increased Spell Damage if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=2,keywordFlags=0,name="Damage",type="INC",value=120}},nil}c["25% increased Spell Damage for each 200 total Mana you have Spent Recently, up to 2000%"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=25}}," for each 200 total Mana you have Spent Recently, up to 2000%"}c["60% increased Spell Damage for each 200 total Mana you have Spent Recently {variant:2}25% increased Spell Damage for each 200 total Mana you have Spent Recently, up to 2000%"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=60}}," for each 200 total Mana you have Spent Recently {variant:2}25% increased Spell Damage for each 200 total Mana you have Spent Recently, up to 2000%"}c["Trigger a Socketed Spell when you Attack with a Bow 15% increased Attack Speed"]={nil,"Trigger a Socketed Spell when you Attack with a Bow 15% increased Attack Speed"}c["63% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=63}},nil}c["1% increased Energy Shield per 10 Strength"]={{[1]={[1]={div=10,stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=1}},nil}c["Non-instant Mana recovery from Flasks is also recovered as Life 60% increased Mana Cost of Skills for each 200 total Mana you have Spent Recently"]={nil,"Non-instant Mana recovery from Flasks is also recovered as Life 60% increased Mana Cost of Skills for each 200 total Mana you have Spent Recently"}c["Non-instant Mana recovery from Flasks is also recovered as Life"]={nil,"Non-instant Mana recovery from Flasks is also recovered as Life"}c["Adds 105 to 253 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=105},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=253}},nil}c["Recover 10% of maximum Life when you use a Mana Flask"]={nil,"Recover 10% of maximum Life when you use a Mana Flask"}c["Recover 3% of Energy Shield when you lose a Spirit Charge"]={nil,"Recover 3% of Energy Shield when you lose a Spirit Charge"}c["15% chance to Recover 10% of Maximum Mana when you use a Skill while affected by Clarity {variant:8}-5 to Total Mana Cost of Skills while affected by Clarity"]={{[1]={[1]={skillName="Clarity",type="SkillName"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=15}}," to Recover 10% of when you use a Skill while affected by{variant:8}-5 to Total Mana Cost of Skills while affected by Clarity"}c["+85 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=85}},nil}c["20% increased Flask Recovery Speed"]={{[1]={flags=0,keywordFlags=0,name="FlaskRecoveryRate",type="INC",value=20}},nil}c["Recover 3% of Life when you lose a Spirit Charge Recover 3% of Energy Shield when you lose a Spirit Charge"]={nil,"Recover 3% of Life when you lose a Spirit Charge Recover 3% of Energy Shield when you lose a Spirit Charge"}c["15% reduced Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="INC",value=-15}},nil}c["You lose all Spirit Charges when taking a Savage Hit Recover 3% of Life when you lose a Spirit Charge"]={nil,"You lose all Spirit Charges when taking a Savage Hit Recover 3% of Life when you lose a Spirit Charge"}c["You lose all Spirit Charges when taking a Savage Hit"]={nil,"You lose all Spirit Charges when taking a Savage Hit"}c["100% increased Physical Damage with Hits and Ailments against Ignited Enemies Every 8 seconds, gain Avatar of Fire for 4 seconds"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=4,keywordFlags=0,name="PhysicalDamage",type="INC",value=100}}," with Hits and Ailments Every 8 seconds, gain Avatar of Fire for 4 seconds"}c["Gain a Spirit Charge every second You lose all Spirit Charges when taking a Savage Hit"]={nil,"Gain a Spirit Charge every second You lose all Spirit Charges when taking a Savage Hit"}c["Left ring slot: 40% reduced Reflected Elemental Damage taken"]={{[1]={[1]={num=1,type="SlotNumber"},flags=0,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=-40}}," Reflected "}c["+45% to Global Critical Strike Multiplier while wielding a Staff"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=45}},nil}c["30% increased Damage if you Summoned a Golem in the past 8 seconds"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=30}}," if you Summoned a in the past 8 seconds"}c["Enemies you Shock have 20% reduced Movement Speed Damage Penetrates 20% Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningPenetration",type="BASE",value=20}},"Enemies you Shock have 20% reduced Damage "}c["12% increased Physical Damage with One Handed Melee Weapons"]={{[1]={flags=301989888,keywordFlags=0,name="PhysicalDamage",type="INC",value=12}},nil}c["Has 2 Abyssal Sockets 8% increased maximum Life"]={nil,"Has 2 Abyssal Sockets 8% increased maximum Life"}c["+300 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=300}},nil}c["+68 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=68}},nil}c["+6% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=6}},nil}c["25% chance to inflict Brittle"]={{}," to inflict Brittle"}c["3% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=3}},nil}c["35% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=35}},nil}c["260% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=260}},nil}c["Projectiles Pierce 6 additional Targets Implicit Modifier magnitudes are doubled"]={nil,"Projectiles Pierce 6 additional Targets Implicit Modifier magnitudes are doubled"}c["12% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=12}},nil}c["Summoned Skeletons take 30% of their Maximum Life per second as Fire Damage"]={nil,"Summoned Skeletons take 30% of their Maximum Life per second as Fire Damage"}c["Crimson Dance {variant:8}Eldritch Battery"]={nil,"Crimson Dance {variant:8}Eldritch Battery"}c["Ignites your Skills cause spread to other Enemies within a Radius of 12"]={nil,"Ignites your Skills cause spread to other Enemies within a Radius of 12"}c["10% increased Elemental Damage per Sextant affecting the area"]={{[1]={flags=512,keywordFlags=0,name="ElementalDamage",type="INC",value=10}}," per Sextant affecting the "}c["25% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=25}},nil}c["25% chance to Scorch Enemies"]={{}," to Scorch Enemies"}c["30% increased Area of Effect of Aura Skills"]={{[1]={[1]={skillType=44,type="SkillType"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=30}},nil}c["18% increased Damage with Poison per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=1048576,name="Damage",type="INC",value=18}},nil}c["235% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=235}},nil}c["10% increased Physical Damage with Axes"]={{[1]={flags=65536,keywordFlags=0,name="PhysicalDamage",type="INC",value=10}},nil}c["Adds 19 to 34 Chaos Damage to Spells"]={{[1]={flags=2,keywordFlags=0,name="ChaosMin",type="BASE",value=19},[2]={flags=2,keywordFlags=0,name="ChaosMax",type="BASE",value=34}},nil}c["8% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=8}},nil}c["20% increased Damage with Poison per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=1048576,name="Damage",type="INC",value=20}},nil}c["10% chance to Poison per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=10}},nil}c["Every 16 seconds you gain iron Reflexes for 8 seconds"]={nil,"Every 16 seconds you gain iron Reflexes for 8 seconds"}c["Adds 21 to 36 Chaos Damage to Spells"]={{[1]={flags=2,keywordFlags=0,name="ChaosMin",type="BASE",value=21},[2]={flags=2,keywordFlags=0,name="ChaosMax",type="BASE",value=36}},nil}c["10% of Physical Damage taken as Fire Damage while affected by Purity of Fire {variant:35}Unaffected by Burning Ground while affected by Purity of Fire"]={{[1]={[1]={skillName="Purity of Fire",type="SkillName"},flags=0,keywordFlags=0,name="PhysicalDamageTakenAsFire",type="BASE",value=10}}," while affected by{variant:35}Unaffected by Burning Ground while affected by Purity of Fire"}c["+25 Energy Shield gained on Kill Grants Malachai's Endurance, Frenzy and Power for 6 seconds each, in sequence"]={{[1]={[1]={skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=25}}," gained on Kill Grants Malachai's Endurance,and Power for 6 seconds each, in sequence"}c["Gain 7% of Elemental Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamageGainAsChaos",type="BASE",value=7}},nil}c["Gain Rampage while at Maximum Endurances Charges"]={nil,"Gain Rampage while at Maximum Endurances Charges"}c["4% increased Attack Speed with Daggers"]={{[1]={flags=524289,keywordFlags=0,name="Speed",type="INC",value=4}},nil}c["6% increased Attack Damage for each Map Item Modifier affecting the Area"]={{[1]={flags=513,keywordFlags=0,name="Damage",type="INC",value=6}}," for each Map Item Modifier affecting the "}c["10% increased Cooldown Recovery Speed for throwing Traps"]={{[1]={flags=0,keywordFlags=4096,name="CooldownRecovery",type="INC",value=10}},nil}c["Curse Enemies with Flammability on Hit"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,noSupports=true,skillId="Flammability"}}},nil}c["+25% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=25}},nil}c["+50 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=50}},nil}c["40% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=40}},nil}c["12% increased Lightning Damage with Weapons"]={{[1]={flags=134217728,keywordFlags=0,name="LightningDamage",type="INC",value=12}},nil}c["40% increased Curse Duration"]={{[1]={flags=0,keywordFlags=2,name="Duration",type="INC",value=40}},nil}c["26% increased Physical Damage with Axes"]={{[1]={flags=65536,keywordFlags=0,name="PhysicalDamage",type="INC",value=26}},nil}c["Enemies inflict Elemental Ailments on you instead of nearby Allies"]={nil,"Enemies inflict Elemental Ailments on you instead of nearby Allies"}c["20% increased Damage with Hits and Ailments per Curse on Enemy"]={{[1]={[1]={type="Multiplier",var="CurseOnEnemy"},flags=0,keywordFlags=0,name="Damage",type="INC",value=20}}," with Hits and Ailments "}c["100% increased Charge Recovery"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargeRecovery",type="INC",value=100}},nil}c["10% increased Fortify duration"]={{[1]={flags=0,keywordFlags=0,name="FortifyDuration",type="INC",value=10}},nil}c["+2 to Level of Socketed Curse Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="curse",value=2}}},nil}c["50% chance on Block to create Consecrated Ground"]={{}," on Block to create Consecrated Ground"}c["+1 to Level of Socketed Curse Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="curse",value=1}}},nil}c["175% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=175}},nil}c["140% increased Duration of Ailments you inflict while Focussed"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=140}}," of Ailments you inflict while Focussed"}c["Ignites your Skills cause spread to other Enemies within a Radius of 15"]={nil,"Ignites your Skills cause spread to other Enemies within a Radius of 15"}c["12% increased Mine Laying Speed"]={{[1]={flags=0,keywordFlags=0,name="MineLayingSpeed",type="INC",value=12}},nil}c["+8% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=8}},nil}c["+15% to Lightning and Chaos Resistances {variant:7}{crafted}+17 to Strength and Dexterity"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=15}}," Lightning and s {variant:7}{crafted}+17 to Strength and Dexterity"}c["+15% to Cold and Chaos Resistances {variant:6}{crafted}+15% to Lightning and Chaos Resistances"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=15}}," Cold and s {variant:6}{crafted}+15% to Lightning and Chaos Resistances"}c["Adds 188 to 262 Cold Damage to Bow Attacks"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=188},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=262}}," to Bow Attacks"}c["+15% to Fire and Chaos Resistances {variant:5}{crafted}+15% to Cold and Chaos Resistances"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=15}}," Fire and s {variant:5}{crafted}+15% to Cold and Chaos Resistances"}c["+18 to Quality {variant:4}{crafted}+15% to Fire and Chaos Resistances"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=18}}," Quality {variant:4}{crafted}+15% to Fire and s"}c["+18 to Quality"]={{}," Quality"}c["Grants level 20 Death Aura Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="ChaosDegenAuraUnique"}}},nil}c["10% chance for Energy Shield Recharge to start when you use a Skill Eldritch Battery"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=10}}," for Recharge to start when you use a Skill Eldritch Battery"}c["Lose all Divine Charges when you gain Divinity"]={nil,"Lose all Divine Charges when you gain Divinity"}c["+280 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=280}},nil}c["10% increased Totem Placement speed"]={{[1]={flags=0,keywordFlags=0,name="TotemPlacementSpeed",type="INC",value=10}},nil}c["60% reduced Mana Cost of Totem Skills that cast an Aura"]={{[1]={flags=0,keywordFlags=16384,name="ManaCost",type="INC",value=-60}}," of Skills that cast an Aura"}c["Adds 18 to 26 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=18},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=26}},nil}c["+300 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=300}},nil}c["Take 5 Physical Damage when hit by Attacks Pain Attunement"]={nil,"5 Physical Damage when hit by Attacks Pain Attunement"}c["Take 5 Physical Damage when hit by Attacks"]={nil,"5 Physical Damage when hit by Attacks"}c["Reflects 5 Physical Damage to Melee Attackers"]={{},nil}c["Your Spells are disabled"]={nil,"Your Spells are disabled"}c["1% of Energy Shield Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=1}},nil}c["+16 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=16}},nil}c["90% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=90}},nil}c["0.3% of Physical Attack Damage Leeched as Mana"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageManaLeech",type="BASE",value=0.3}},nil}c["135% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=135}},nil}c["Increases and Reductions to Spell Damage also apply to Attacks"]={{[1]={flags=0,keywordFlags=0,name="SpellDamageAppliesToAttacks",type="FLAG",value=true}},nil}c["Critical Strikes ignore Enemy Monster Elemental Resistances"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="IgnoreElementalResistances",type="FLAG",value=true}},nil}c["Damage Penetrates 25% Fire Resistance if you've"]={{[1]={flags=0,keywordFlags=0,name="FirePenetration",type="BASE",value=25}}," if you've"}c["5% additional Block Chance"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=5}},nil}c["25% increased Flask Life Recovery rate"]={{[1]={flags=0,keywordFlags=0,name="FlaskLifeRecoveryRate",type="INC",value=25}},nil}c["+5 to Level of Socketed Aura Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="aura",value=5}}},nil}c["+6 to Maximum Life per Elder Item Equipped +4% to Damage over Time Multiplier for Ailments per Elder Item Equipped"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=6}}," per Elder Item Equipped +4% to Damage over Time Multiplier for Ailments per Elder Item Equipped"}c["Trigger a Socketed Spell when you Attack with a Bow"]={nil,"Trigger a Socketed Spell when you Attack with a Bow"}c["Adds 15 to 30 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=30}},nil}c["150% increased Global Evasion Rating when on Low Life"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=150}},nil}c["Grants 1 Passive Skill Point"]={{[1]={flags=0,keywordFlags=0,name="ExtraPoints",type="BASE",value=1}},nil}c["80% increased Burning Damage"]={{[1]={flags=8,keywordFlags=0,name="FireDamage",type="INC",value=80}},nil}c["+70 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=70}},nil}c["13% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=13}},nil}c["25% chance to Trigger Level 20 Tornado when you gain Avian's Might or Avian's Flight 80% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=25}}," to Trigger Level 20 Tornado when you gain Avian's Might or Avian's Flight 80% increased "}c["25% chance to Trigger Level 20 Tornado when you gain Avian's Might or Avian's Flight"]={{}," to Trigger Level 20 Tornado when you gain Avian's Might or Avian's Flight"}c["23% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=23}},nil}c["40% less Weapon Damage"]={{[1]={flags=134217728,keywordFlags=0,name="Damage",type="MORE",value=-40}},nil}c["Adds 15 to 140 Lightning Damage to Spells"]={{[1]={flags=2,keywordFlags=0,name="LightningMin",type="BASE",value=15},[2]={flags=2,keywordFlags=0,name="LightningMax",type="BASE",value=140}},nil}c["75% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=75}},nil}c["Flasks apply to your Zombies and Spectres"]={{[1]={[1]={skillNameList={[1]="Raise Zombie",[2]="Raise Spectre"},type="SkillName"},flags=0,keywordFlags=0,name="FlasksApplyToMinion",type="FLAG",value=true}},nil}c["+10 Mana Gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="ManaOnKill",type="BASE",value=10}},nil}c["+20 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=20}},nil}c["20% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["2% increased Attack and Cast Speed per Summoned Raging Spirit"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=2}}," per Summoned Raging Spirit"}c["15% increased Totem Life"]={{[1]={flags=0,keywordFlags=0,name="TotemLife",type="INC",value=15}},nil}c["2% increased Cast Speed per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=16,keywordFlags=0,name="Speed",type="INC",value=2}},nil}c["Socketed Gems are Supported by Level 30 Cold to Fire"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=30,skillId="SupportColdToFire"}}},nil}c["Reflects 15 Fire Damage to Melee Attackers"]={nil,"Reflects 15 Fire Damage to Melee Attackers"}c["Enemies near Corpses affected by your Curses are Blinded {variant:3}Enemies killed near Corpses affected by your Curses explode, dealing 3% of their Life as Physical Damage"]={nil,"Enemies near Corpses affected by your Curses are Blinded {variant:3}Enemies killed near Corpses affected by your Curses explode, dealing 3% of their Life as Physical Damage"}c["8% increased Area of Effect of Area Skills"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=8}},nil}c["Increases and Reductions to Light Radius also apply to Damage 25% increased Light Radius"]={nil,"Increases and Reductions to Light Radius also apply to Damage 25% increased Light Radius"}c["You have Phasing while at maximum Frenzy Charges"]={{[1]={[1]={stat="FrenzyCharges",thresholdStat="FrenzyChargesMax",type="StatThreshold"},flags=0,keywordFlags=0,name="Condition:Phasing",type="FLAG",value=true}},nil}c["With 40 total Dexterity and Strength in Radius, Spectral Shield Throw fires 75% less Shard Projectiles"]={nil,"With 40 total Dexterity and Strength in Radius, Spectral Shield Throw fires 75% less Shard Projectiles"}c["20% increased Area of Effect for Traps"]={{[1]={flags=0,keywordFlags=4096,name="AreaOfEffect",type="INC",value=20}},nil}c["Creates a Smoke Cloud on Use"]={{},nil}c["-15% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=-15}},nil}c["-10% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=-10}},nil}c["16% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=16}},nil}c["25% chance to gain an Endurance Charge on Kill with Off Hand 10% more Physical Damage while at maximum Frenzy Charges"]={{[1]={[1]={type="Condition",var="OffHandAttack"},[2]={stat="FrenzyCharges",thresholdStat="FrenzyChargesMax",type="StatThreshold"},flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=25}}," to gain an Endurance Charge on Kill 10% more "}c["30% increased Fire Damage if you have used a Cold Skill Recently"]={{[1]={[1]={type="Condition",var="UsedColdSkillRecently"},flags=0,keywordFlags=0,name="FireDamage",type="INC",value=30}},nil}c["Frostblink has 50% increased Duration"]={nil,"Frostblink has 50% increased Duration"}c["8% reduced Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-8}},nil}c["30% increased Cold Damage if you have used a Fire Skill Recently"]={{[1]={[1]={type="Condition",var="UsedFireSkillRecently"},flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=30}},nil}c["2% additional Chance to receive a Critical Strike"]={{}," to receive a Critical Strike"}c["10% chance to Trigger Level 1 Blood Rage when you Kill an Enemy {variant:9}{crafted}13% increased Cast Speed"]={{[1]={[1]={skillName="Blood Rage",type="SkillName"},flags=16,keywordFlags=0,name="Speed",type="BASE",value=10}}," to Trigger Level 1when you Kill an Enemy {variant:9}{crafted}13% increased "}c["Cannot be Shocked"]={{[1]={flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=100}},nil}c["+1 to Level of all Spell Skill Gems"]={{}," Level of all Skill Gems"}c["25% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=25}},nil}c["Adds 6 to 12 Cold Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="ColdMin",type="BASE",value=6},[2]={flags=1,keywordFlags=0,name="ColdMax",type="BASE",value=12}},nil}c["25% chance to Avoid being Chilled"]={{[1]={flags=0,keywordFlags=0,name="AvoidChilled",type="BASE",value=25}},nil}c["+2 seconds to Avian's Flight Duration 100 Life Regenerated per Second while you have Avian's Flight"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=2}}," seconds to Avian's Flight 100 Life Regenerated per Second while you have Avian's Flight"}c["50% chance to Avoid being Frozen"]={{[1]={flags=0,keywordFlags=0,name="AvoidFrozen",type="BASE",value=50}},nil}c["20% increased Effect of Chill"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=20}}," of Chill"}c["20% increased Critical Strike Chance with Daggers"]={{[1]={flags=524288,keywordFlags=0,name="CritChance",type="INC",value=20}},nil}c["15% chance to gain a Flask Charge when you deal a Critical Strike"]={{}," to gain a Flask Charge when you deal a Critical Strike"}c["With at least 40 Intelligence in Radius, Frostbolt Projectiles gain 40% increased Projectile Speed per second"]={nil,"With at least 40 Intelligence in Radius, Frostbolt Projectiles gain 40% increased Projectile Speed per second"}c["-30% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=-30}},nil}c["Armour is increased by Uncapped Fire Resistance"]={{[1]={[1]={div=1,stat="FireResistTotal",type="PerStat"},flags=0,keywordFlags=0,name="Armour",type="INC",value=1}},nil}c["2 additional Projectiles during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=2}},nil}c["Enemies you inflict Bleeding on grant 100% increased Flask Charges"]={nil,"Enemies you inflict Bleeding on grant 100% increased Flask Charges"}c["25% of Physical Damage Converted to Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToLightning",type="BASE",value=25}},nil}c["12% additional Chance to Block while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=12}},nil}c["+120 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=120}},nil}c["20% chance to gain a Power Charge on Kill"]={{}," to gain a Power Charge on Kill"}c["+60 Life gained for each Enemy hit by your Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=60}},nil}c["8% increased effect of Flasks"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=8}},nil}c["10% faster start of Energy Shield Recharge"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRechargeFaster",type="INC",value=10}},nil}c["+25 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=25}},nil}c["5% chance to Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=5}},nil}c["+3% to all maximum Resistances while Poisoned"]={{[1]={flags=0,keywordFlags=0,name="FireResistMax",type="BASE",value=3},[2]={flags=0,keywordFlags=0,name="ColdResistMax",type="BASE",value=3},[3]={flags=0,keywordFlags=0,name="LightningResistMax",type="BASE",value=3},[4]={flags=0,keywordFlags=0,name="ChaosResistMax",type="BASE",value=3}}," while Poisoned"}c["Iron Reflexes"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Iron Reflexes"}},nil}c["Minions have 20% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=20}}}},nil}c["50% of Lightning Damage Converted to Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamageConvertToCold",type="BASE",value=50}},nil}c["45% increased Physical Damage taken"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=45}},nil}c["+5 Mana gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="ManaOnKill",type="BASE",value=5}},nil}c["Skills which Place Mines place up to 1 additional Mine if you have at least 500 Dexterity"]={nil,"Skills which Place Mines place up to 1 additional Mine if you have at least 500 Dexterity"}c["50% increased Physical Damage taken"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=50}},nil}c["Has no Attribute Requirements"]={nil,"Has no Attribute Requirements"}c["+125% to Melee Critical Strike Multiplier"]={{[1]={flags=256,keywordFlags=0,name="CritMultiplier",type="BASE",value=125}},nil}c["15% increased Accuracy Rating while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=15}},nil}c["8% chance to Block while affected by Determination"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=8}}," while affected by Determination"}c["0.2% of maximum Life Regenerated per second per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.2}},nil}c["With 40 Intelligence in Radius, 20% of Glacial Cascade Physical Damage Converted to Cold Damage"]={nil,"With 40 Intelligence in Radius, 20% of Glacial Cascade Physical Damage Converted to Cold Damage"}c["+225% to Melee Critical Strike Multiplier"]={{[1]={flags=256,keywordFlags=0,name="CritMultiplier",type="BASE",value=225}},nil}c["Recover 50 Energy Shield when your Trap is triggered by an Enemy"]={nil,"Recover 50 Energy Shield when your Trap is triggered by an Enemy"}c["Adds 60 to 110 Fire Damage in Main Hand"]={{[1]={[1]={num=1,type="InSlot"},flags=0,keywordFlags=0,name="FireMin",type="BASE",value=60},[2]={[1]={num=1,type="InSlot"},flags=0,keywordFlags=0,name="FireMax",type="BASE",value=110}},nil}c["Adds 40 to 60 Physical Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="PhysicalMin",type="BASE",value=40},[2]={flags=1,keywordFlags=0,name="PhysicalMax",type="BASE",value=60}},nil}c["Cannot be Frozen, Chilled or Ignited with Her Blessing"]={nil,"Cannot be Frozen, Chilled or Ignited with Her Blessing"}c["25% increased Spell Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,keywordFlags=0,name="Damage",type="INC",value=25}},nil}c["50% chance on Block to create Desecrated Ground"]={{}," on Block to create Desecrated Ground"}c["12% increased Physical Damage with Staves"]={{[1]={flags=2097152,keywordFlags=0,name="PhysicalDamage",type="INC",value=12}},nil}c["Traps cannot be Damaged for 5 seconds after being Thrown Mines cannot be Damaged for 5 seconds after being Placed"]={nil,"Traps cannot be Damaged for 5 seconds after being Thrown Mines cannot be Damaged for 5 seconds after being Placed"}c["80% increased Stun Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=80}},nil}c["+24% chance to Block Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=24}}," Damage"}c["5% chance to gain Unholy Might for 3 seconds on Kill"]={{}," to gain Unholy Might for 3 seconds on Kill"}c["Adds 8 to 17 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=8},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=17}},nil}c["13% increased Cold Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=13}},nil}c["Gain a Frenzy Charge on reaching Maximum Power Charges 15% increased Cold Damage per Frenzy Charge"]={nil,"Gain a Frenzy Charge on reaching Maximum Power Charges 15% increased Cold Damage per Frenzy Charge"}c["Gain a Frenzy Charge on reaching Maximum Power Charges"]={nil,"Gain a Frenzy Charge on reaching Maximum Power Charges"}c["1% increased Attack Speed per 10 Dexterity"]={{[1]={[1]={div=10,stat="Dex",type="PerStat"},flags=1,keywordFlags=0,name="Speed",type="INC",value=1}},nil}c["+10% to Critical Strike Multiplier per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=10}},nil}c["6% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=6}},nil}c["Anger Reserves no Mana"]={nil,"Anger Reserves no Mana"}c["6% increased Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="INC",value=6}},nil}c["+25 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=25},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=25},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=25}},nil}c["Minions have +0% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=0}}}},nil}c["15% increased Light Radius"]={{[1]={flags=0,keywordFlags=0,name="LightRadius",type="INC",value=15}},nil}c["30% chance to gain a Frenzy Charge on Killing an Enemy affected by 5 or more Poisons"]={{}," to gain aCharge on Killing an Enemy affected by 5 or more Poisons"}c["Blight has 30% increased Hinder Duration"]={{[1]={[1]={skillName="Blight",type="SkillName"},flags=0,keywordFlags=0,name="Duration",type="INC",value=30}}," Hinder "}c["Minions have 28% increased Attack Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=1,keywordFlags=0,name="Speed",type="INC",value=28}}}},nil}c["+125 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=125}},nil}c["10% increased Accuracy Rating with One Handed Melee Weapons"]={{[1]={flags=301989888,keywordFlags=0,name="Accuracy",type="INC",value=10}},nil}c["You cannot Regenerate Energy Shield You lose 5% of Energy Shield per second"]={nil,"You cannot Regenerate Energy Shield You lose 5% of Energy Shield per second"}c["30% increased Damage if you've killed a Bleeding Enemy Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},[2]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=0,name="Damage",type="INC",value=30}},nil}c["50% chance to gain a Power Charge on Killing a Frozen Enemy Adds 15 to 25 Cold Damage to Spells per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,keywordFlags=0,name="ColdDamage",type="BASE",value=50}}," to gain a Power Charge on Killing a Frozen Enemy Adds 15 to 25 to s "}c["130% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=130}},nil}c["+25 Mana gained on Killing a Frozen Enemy"]={{[1]={flags=0,keywordFlags=0,name="ManaOnKill",type="BASE",value=25}}," ing a Frozen Enemy"}c["8% chance to Block Spells while affected by Discipline {variant:14}30 Energy Shield gained for each Enemy Hit while affected by Discipline"]={{[1]={[1]={skillName="Discipline",type="SkillName"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=8}}," while affected by{variant:14}30 Energy Shield gained for each Enemy Hit while affected by Discipline"}c["50% chance to gain a Power Charge on Killing a Frozen Enemy"]={{}," to gain a Power Charge on Killing a Frozen Enemy"}c["180% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=180}},nil}c["Adds 1 to 40 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=40}},nil}c["35% chance to gain a Power Charge on Kill"]={{}," to gain a Power Charge on Kill"}c["+1 Maximum Power Charge"]={{[1]={flags=0,keywordFlags=0,name="PowerChargesMax",type="BASE",value=1}},nil}c["Adds 1 to 45 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=45}},nil}c["Adds 31 to 100 Lightning Damage to Spells"]={{[1]={flags=2,keywordFlags=0,name="LightningMin",type="BASE",value=31},[2]={flags=2,keywordFlags=0,name="LightningMax",type="BASE",value=100}},nil}c["40% increased Physical Damage with Wands"]={{[1]={flags=8388608,keywordFlags=0,name="PhysicalDamage",type="INC",value=40}},nil}c["+2 to Level of all Cold Spell Skill Gems {variant:1}50% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="BASE",value=2}}," Level of all Cold Skill Gems {variant:1}50% increased Spell "}c["125% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=125}},nil}c["5% additional Chance to Block while you have at least 10 Crab Barriers"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=5}}," while you have at least 10 Crab Barriers"}c["Projectiles Pierce an additional Target 10% increased Projectile Damage"]={nil,"Projectiles Pierce an additional Target 10% increased Projectile Damage"}c["50% chance to avoid Bleeding 20% increased Movement Speed while you have Cat's Stealth"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="BASE",value=50}}," to avoid Bleeding 20% increased while you have Cat's Stealth"}c["2% additional Chance to Block Spells per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=2}},nil}c["16% increased Totem Damage"]={{[1]={flags=0,keywordFlags=16384,name="Damage",type="INC",value=16}},nil}c["Focus has 25% increased Cooldown Recovery Speed 70% increased Damage with Hits and Ailments against Chilled Enemies"]={nil,"Focus has 25% increased Cooldown Recovery Speed 70% increased Damage with Hits and Ailments against Chilled Enemies"}c["50% increased Shock Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockDuration",type="INC",value=50}},nil}c["Gain 75 Armour per Grand Spectrum"]={{[1]={[1]={type="Multiplier",var="GrandSpectrum"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=75},[2]={flags=0,keywordFlags=0,name="Multiplier:GrandSpectrum",type="BASE",value=1}},nil}c["Curse Enemies with Socketed Curse Gem on Hit"]={nil,nil}c["40% increased Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="INC",value=40}},nil}c["50% More Bow Damage at Close Range"]={{[1]={[1]={type="Condition",var="AtCloseRange"},flags=131076,keywordFlags=0,name="Damage",type="MORE",value=50}},nil}c["Cannot inflict Freeze or Chill"]={nil,"Cannot inflict Freeze or Chill"}c["Lose 7% of maximum Mana per Second"]={nil,"Lose 7% of maximum Mana per Second"}c["17% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=17}},nil}c["Trigger a Socketed Spell when you Attack"]={nil,"Trigger a Socketed Spell when you Attack"}c["Adds 3 to 5 Physical Damage to Attacks with this Weapon per 3 Player Levels 12% increased Attack Speed"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=1,keywordFlags=0,name="PhysicalMin",type="BASE",value=3},[2]={[1]={type="Condition",var="{Hand}Attack"},flags=1,keywordFlags=0,name="PhysicalMax",type="BASE",value=5}}," per 3 Player Levels 12% increased "}c["Adds 3 to 5 Physical Damage to Attacks with this Weapon per 3 Player Levels"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=1,keywordFlags=0,name="PhysicalMin",type="BASE",value=3},[2]={[1]={type="Condition",var="{Hand}Attack"},flags=1,keywordFlags=0,name="PhysicalMax",type="BASE",value=5}}," per 3 Player Levels"}c["Attacks with this Weapon have 115% increased Elemental Damage"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=115}},nil}c["8% increased Attack Speed with One Handed Melee Weapons"]={{[1]={flags=301989889,keywordFlags=0,name="Speed",type="INC",value=8}},nil}c["+4 Life gained for each Enemy hit by your Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=4}},nil}c["Gain 14% of Physical Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsChaos",type="BASE",value=14}},nil}c["+20 Mana gained when you Block"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=20}}," gained when you Block"}c["29% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=29}},nil}c["Adds 27 to 86 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=27},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=86}},nil}c["You have Vaal Pact if you've dealt a Critical Strike Recently"]={nil,"You have Vaal Pact if you've dealt a Critical Strike Recently"}c["Enemies you Kill have a 20% chance to Explode, dealing a quarter"]={nil,"Enemies you Kill have a 20% chance to Explode, dealing a quarter"}c["Gain 15% of Physical Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsChaos",type="BASE",value=15}},nil}c["5% increased Skeleton Movement Speed 10% increased Skeleton Attack Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=5}}," Skeleton 10% increased Skeleton Attack Speed"}c["1000% more Unarmed Physical Damage"]={{[1]={flags=16777216,keywordFlags=0,name="PhysicalDamage",type="MORE",value=1000}},nil}c["Adds 30 to 92 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=30},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=92}},nil}c["45% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=45}},nil}c["15% increased Quantity of Items found with a Magic Item equipped"]={{[1]={[1]={threshold=1,type="MultiplierThreshold",var="MagicItem"},flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=15}},nil}c["35% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=35}},nil}c["+40 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=40}},nil}c["Socketed Gems are supported by level 20 Blind"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportBlind"}}},nil}c["Socketed Gems are supported by level 5 Blind"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=5,skillId="SupportBlind"}}},nil}c["-30% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=-30}},nil}c["37% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=37}},nil}c["Minions have 30% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=30}}}},nil}c["150% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=150}},nil}c["Passives in radius are Conquered by the Maraketh"]={nil,"Passives in radius are Conquered by the Maraketh"}c["Adds 68 to 102 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=68},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=102}},nil}c["26% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=26}},nil}c["+18 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=18}},nil}c["50% reduced maximum number of Raised Zombies"]={{}," maximum number of s"}c["+1% to maximum Fire Resistance while affected by Herald of Ash"]={{[1]={flags=0,keywordFlags=0,name="FireResistMax",type="BASE",value=1}}," while affected by Herald of Ash"}c["10% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=10}},nil}c["+1 to Level of Socketed Spell Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="spell",value=1}}},nil}c["Adds 157 to 210 Fire Damage to Hits with this Weapon against Blinded Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={actor="enemy",type="ActorCondition",var="Blinded"},flags=4,keywordFlags=0,name="FireMin",type="BASE",value=157},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={actor="enemy",type="ActorCondition",var="Blinded"},flags=4,keywordFlags=0,name="FireMax",type="BASE",value=210}}," to Hits "}c["Increases and Reductions to Light Radius also apply to Accuracy Adds 157 to 210 Fire Damage to Hits with this Weapon against Blinded Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={actor="enemy",type="ActorCondition",var="Blinded"},flags=4,keywordFlags=0,name="FireMin",type="BASE",value=157},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={actor="enemy",type="ActorCondition",var="Blinded"},flags=4,keywordFlags=0,name="FireMax",type="BASE",value=210}},"Increases and Reductions to also apply to Accuracy to Hits "}c["+45% to Critical Strike Multiplier"]={{[1]={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=45}},nil}c["When you Kill a Rare monster, you gain its mods for 20 seconds"]={nil,"When you Kill a Rare monster, you gain its mods for 20 seconds"}c["20% increased Defences"]={{[1]={flags=0,keywordFlags=0,name="Defences",type="INC",value=20}},nil}c["-1 Maximum Power Charges"]={{[1]={flags=0,keywordFlags=0,name="PowerChargesMax",type="BASE",value=-1}},nil}c["20% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=570425344,keywordFlags=0,name="PhysicalDamage",type="INC",value=20}},nil}c["Socketed Gems are Supported by level 30 Iron Will"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=30,skillId="SupportIronWill"}}},nil}c["80% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=80}},nil}c["Nearby Enemies are Blinded 140% increased Critical Strike Chance against Blinded Enemies"]={nil,"Nearby Enemies are Blinded 140% increased Critical Strike Chance against Blinded Enemies"}c["Nearby Enemies are Blinded"]={nil,"Nearby Enemies are Blinded"}c["25% increased Effect of Shock Unaffected by Shock"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=25}}," of Shock Unaffected by Shock"}c["+33% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=33}},nil}c["+60% to Critical Strike Multiplier with Daggers"]={{[1]={flags=524288,keywordFlags=0,name="CritMultiplier",type="BASE",value=60}},nil}c["Adds 22 to 44 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=22},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=44}},nil}c["19% chance to Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=19}},nil}c["15% reduced Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=-15}},nil}c["Adds 5 to 8 Fire Damage to Spells"]={{[1]={flags=2,keywordFlags=0,name="FireMin",type="BASE",value=5},[2]={flags=2,keywordFlags=0,name="FireMax",type="BASE",value=8}},nil}c["Hatred Reserves no Mana"]={nil,"Hatred Reserves no Mana"}c["22% chance to Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=22}},nil}c["50% increased Burning Damage"]={{[1]={flags=8,keywordFlags=0,name="FireDamage",type="INC",value=50}},nil}c["Adds 228 to 280 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=228},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=280}},nil}c["90% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=90}},nil}c["Trigger Level 20 Lightning Bolt when you deal a Critical Strike"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="LightningSpell"}}},nil}c["50% increased Critical Strike Chance for Spells per Raised Spectre {variant:1}{crafted}Adds 12 to 16 Fire Damage"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=50}}," per Raised Spectre {variant:1}{crafted}Adds 12 to 16 Fire Damage"}c["+25% to Fire Damage over Time Multiplier Adds 6 to 9 Fire Damage to Spells"]={{[1]={flags=2,keywordFlags=0,name="FireDamage",type="BASE",value=25}}," over Time Multiplier Adds 6 to 9 Fire Damage to s"}c["You and Allies deal 15% increased Damage while affected by Auras you Cast"]={{[1]={flags=0,keywordFlags=0,name="AffectedByAuraMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=15}}}},nil}c["+25% to Fire Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="BASE",value=25}}," over Time Multiplier"}c["Adds 14 to 22 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=14},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=22}},nil}c["8% additional Chance to Block while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=8}},nil}c["Cannot be Knocked Back {variant:1}+150 to maximum Life"]={nil,"Cannot be Knocked Back {variant:1}+150 to maximum Life"}c["Adds 110 to 165 Chaos Damage to Spells"]={{[1]={flags=2,keywordFlags=0,name="ChaosMin",type="BASE",value=110},[2]={flags=2,keywordFlags=0,name="ChaosMax",type="BASE",value=165}},nil}c["You and nearby allies gain 15% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=15}}}},nil}c["Adds 130 to 190 Chaos Damage to Spells"]={{[1]={flags=2,keywordFlags=0,name="ChaosMin",type="BASE",value=130},[2]={flags=2,keywordFlags=0,name="ChaosMax",type="BASE",value=190}},nil}c["Adds 5 to 10 Fire Damage to Spells"]={{[1]={flags=2,keywordFlags=0,name="FireMin",type="BASE",value=5},[2]={flags=2,keywordFlags=0,name="FireMax",type="BASE",value=10}},nil}c["+35% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=35}},nil}c["You take 40% reduced Extra Damage from Critical Strikes while affected by Determination {variant:12}Unaffected by Vulnerability while affected by Determination"]={nil,"You take 40% reduced Extra Damage from Critical Strikes while affected by Determination {variant:12}Unaffected by Vulnerability while affected by Determination"}c["8% increased Physical Damage with Staves"]={{[1]={flags=2097152,keywordFlags=0,name="PhysicalDamage",type="INC",value=8}},nil}c["Minions have 25% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=25}}}},nil}c["+33 to Maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=33}},nil}c["+40 to Maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=40}},nil}c["1% increased Projectile Attack Damage per 200 Accuracy Rating"]={{[1]={[1]={div=200,stat="Accuracy",type="PerStat"},flags=1025,keywordFlags=0,name="Damage",type="INC",value=1}},nil}c["35% increased Trap Damage"]={{[1]={flags=0,keywordFlags=4096,name="Damage",type="INC",value=35}},nil}c["Traps trigger at the end of their Duration"]={nil,"Traps trigger at the end of their Duration"}c["80% reduced Trap Duration"]={{[1]={flags=0,keywordFlags=0,name="TrapDuration",type="INC",value=-80}},nil}c["40% increased Trap Damage"]={{[1]={flags=0,keywordFlags=4096,name="Damage",type="INC",value=40}},nil}c["During Flask Effect, 10% reduced Damage taken of each Element for which your Uncapped Elemental Resistance is lowest"]={{[1]={[1]={stat="LightningResistTotal",thresholdStat="ColdResistTotal",type="StatThreshold",upper=true},[2]={stat="LightningResistTotal",thresholdStat="FireResistTotal",type="StatThreshold",upper=true},flags=0,keywordFlags=0,name="LightningDamageTaken",type="INC",value=-10},[2]={[1]={stat="ColdResistTotal",thresholdStat="LightningResistTotal",type="StatThreshold",upper=true},[2]={stat="ColdResistTotal",thresholdStat="FireResistTotal",type="StatThreshold",upper=true},flags=0,keywordFlags=0,name="ColdDamageTaken",type="INC",value=-10},[3]={[1]={stat="FireResistTotal",thresholdStat="LightningResistTotal",type="StatThreshold",upper=true},[2]={stat="FireResistTotal",thresholdStat="ColdResistTotal",type="StatThreshold",upper=true},flags=0,keywordFlags=0,name="FireDamageTaken",type="INC",value=-10}},nil}c["Manifested Dancing Dervish disables both weapon slots"]={{},nil}c["10% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=10}},nil}c["Grace has 60% increased Aura Effect"]={{[1]={[1]={skillName="Grace",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=60}},nil}c["Iron Grip"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Iron Grip"}},nil}c["Nearby allies Recover 2% of your maximum Life when you Die"]={nil,"Nearby allies Recover 2% of your maximum Life when you Die"}c["30% chance to Blind Enemies on Critical Strike"]={{}," to Blind Enemies"}c["70% increased Damage while you have no Frenzy Charges"]={{[1]={[1]={stat="FrenzyCharges",threshold=0,type="StatThreshold",upper=true},flags=0,keywordFlags=0,name="Damage",type="INC",value=70}},nil}c["Mines cannot be Damaged for 5 seconds after being Placed"]={nil,"Mines cannot be Damaged for 5 seconds after being Placed"}c["36% increased Movement Speed during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=36}},nil}c["20% less Minimum Physical Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamage",type="MORE",value=-20}}," Minimum "}c["10% reduced Enemy Stun Threshold with Maces"]={{[1]={flags=1048576,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-10}},nil}c["Damage Penetrates 5% of Enemy Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalPenetration",type="BASE",value=5}},nil}c["Unwavering Stance"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Unwavering Stance"}},nil}c["120% increased Critical Strike Chance during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=120}},nil}c["5% increased Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="Damage",type="INC",value=5}},nil}c["18% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=18}},nil}c["25% chance to gain a Siphoning Charge when you use a Skill Adds 14 to 16 Physical Damage to Attacks and Spells per Siphoning Charge"]={{[1]={flags=2,keywordFlags=0,name="PhysicalDamage",type="BASE",value=25}}," to gain a Siphoning Charge when you use a Skill Adds 14 to 16 to Attacks and s per Siphoning Charge"}c["Minions have 10% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=10}}}},nil}c["25% reduced Flask effect duration"]={{[1]={flags=0,keywordFlags=0,name="FlaskDuration",type="INC",value=-25}},nil}c["Socketed Gems are Supported by Level 25 Blessing"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=25,skillId="SupportAuraDuration"}}},nil}c["Recover 3% of Energy Shield when you Kill an Enemy during Flask Effect {variant:1}{crafted}80% increased Critical Strike Chance during Flask Effect"]={nil,"Recover 3% of Energy Shield when you Kill an Enemy during Flask Effect {variant:1}{crafted}80% increased Critical Strike Chance during Flask Effect"}c["Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 8% of their maximum Life as Fire Damage to"]={nil,"Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 8% of their maximum Life as Fire Damage to"}c["60% increased Fire Damage while affected by Herald of Ash"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=60}}," while affected by Herald of Ash"}c["30% reduced Flask effect duration"]={{[1]={flags=0,keywordFlags=0,name="FlaskDuration",type="INC",value=-30}},nil}c["30% increased Mana Recovery from Flasks"]={{[1]={flags=0,keywordFlags=0,name="FlaskManaRecovery",type="INC",value=30}},nil}c["Skills used by Traps have 20% increased Area of Effect"]={nil,"Skills used by Traps have 20% increased Area of Effect"}c["Gain 5% of Maximum Life as Extra Maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="LifeGainAsEnergyShield",type="BASE",value=5}},nil}c["Using Warcries is Instant"]={nil,"Using Warcries is Instant"}c["Life Leech is applied to Energy Shield instead while on Full Life Gain 6% of Maximum Life as Extra Maximum Energy Shield"]={nil,"Life Leech is applied to Energy Shield instead while on Full Life Gain 6% of Maximum Life as Extra Maximum Energy Shield"}c["Life Leech is applied to Energy Shield instead while on Full Life"]={nil,"Life Leech is applied to Energy Shield instead while on Full Life"}c["+50 to Strength and Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=50},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=50}},nil}c["35% increased Cold Damage with Weapons"]={{[1]={flags=134217728,keywordFlags=0,name="ColdDamage",type="INC",value=35}},nil}c["You gain 8% increased Damage for each Trap You gain 8% increased Area of Effect for each Mine 10% Chance for Traps to Trigger an additional time"]={{[1]={flags=0,keywordFlags=4096,name="Damage",type="BASE",value=8}},"% increased for each You gain 8% increased Area of Effect for each Mine 10% Chance for Traps to Trigger an additional time"}c["You cannot Regenerate Energy Shield"]={nil,"You cannot Regenerate Energy Shield"}c["You gain Onslaught for 2 seconds on Kill {variant:2}You gain Onslaught for 4 seconds on Kill"]={nil,"You gain Onslaught for 2 seconds on Kill {variant:2}You gain Onslaught for 4 seconds on Kill"}c["You cannot Recharge Energy Shield You cannot Regenerate Energy Shield"]={nil,"You cannot Recharge Energy Shield You cannot Regenerate Energy Shield"}c["20% more Maximum Physical Attack Damage {variant:2}40% more Maximum Physical Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamage",type="MORE",value=20}}," Maximum {variant:2}40% more Maximum Physical Attack Damage"}c["20% more Maximum Physical Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamage",type="MORE",value=20}}," Maximum "}c["40% less Minimum Physical Attack Damage {variant:1}20% more Maximum Physical Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamage",type="MORE",value=-40}}," Minimum {variant:1}20% more Maximum Physical Attack Damage"}c["20% less Minimum Physical Attack Damage {variant:2}40% less Minimum Physical Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamage",type="MORE",value=-20}}," Minimum {variant:2}40% less Minimum Physical Attack Damage"}c["18% increased Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="INC",value=18}},nil}c["30% increased maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=30}},nil}c["Minions deal 30% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=30}}}},nil}c["60% increased Flask Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="FlaskDuration",type="INC",value=60}},nil}c["+7% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=7}},nil}c["45% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=45}},nil}c["+0.5% Critical Strike Chance per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="CritChance",type="BASE",value=0.5}},nil}c["Curse Enemies with level 10 Temporal Chains on Hit"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=10,noSupports=true,skillId="TemporalChains"}}},nil}c["Adds 6 to 13 Cold Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="ColdMin",type="BASE",value=6},[2]={flags=1,keywordFlags=0,name="ColdMax",type="BASE",value=13}},nil}c["14% Chance to Block Spells"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=14}},nil}c["Adds 15 to 25 Fire Damage against Ignited Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=4,keywordFlags=0,name="FireMin",type="BASE",value=15},[2]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=4,keywordFlags=0,name="FireMax",type="BASE",value=25}},nil}c["Adds 90 to 180 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=90},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=180}},nil}c["Adds 1 to 34 Lightning Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=1,keywordFlags=0,name="LightningMax",type="BASE",value=34}},nil}c["18% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=18}},nil}c["Adds 3 to 7 Cold Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="ColdMin",type="BASE",value=3},[2]={flags=1,keywordFlags=0,name="ColdMax",type="BASE",value=7}},nil}c["10% of Physical Damage taken as Cold Damage while affected by Purity of Ice {variant:39}Unaffected by Chilled Ground while affected by Purity of Ice"]={{[1]={[1]={skillName="Purity of Ice",type="SkillName"},flags=0,keywordFlags=0,name="PhysicalDamageTakenAsCold",type="BASE",value=10}}," while affected by{variant:39}Unaffected by Chilled Ground while affected by Purity of Ice"}c["30% increased Freeze Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeDuration",type="INC",value=30}},nil}c["Adds 8 to 16 Fire Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="FireMin",type="BASE",value=8},[2]={flags=1,keywordFlags=0,name="FireMax",type="BASE",value=16}},nil}c["+120 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=120}},nil}c["Adds 1 to 90 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=90}},nil}c["Adds 13 to 31 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=13},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=31}},nil}c["Adds 14 to 21 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=14},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=21}},nil}c["-1 Maximum Endurance Charges"]={{[1]={flags=0,keywordFlags=0,name="EnduranceChargesMax",type="BASE",value=-1}},nil}c["+40 Life gained when you Block {variant:2,3}+48 Life gained when you Block"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=40}}," gained when you Block {variant:2,3}+48 Life gained when you Block"}c["40% reduced Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=-40}},nil}c["+90 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=90}},nil}c["20% increased Damage if you've Killed a Cursed Enemy Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},[2]={actor="enemy",type="ActorCondition",var="Cursed"},flags=0,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["20% chance to gain Fortify on Melee Stun"]={{}," to gain Fortify on Stun"}c["1% increased Attack Damage per 300 of the lowest of Armour and Evasion Rating"]={{[1]={[1]={div=300,stat="LowestOfArmourAndEvasion",type="PerStat"},flags=1,keywordFlags=0,name="Damage",type="INC",value=1}},nil}c["30% increased Damage with Hits against Rare monsters"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=30}}," with Hits against Rare monsters"}c["Gain a Frenzy, Endurance, or Power Charge once per second while you are Stationary"]={nil,"Gain a Frenzy, Endurance, or Power Charge once per second while you are Stationary"}c["+2 to Level of all Chaos Skill Gems"]={{}," Level of all Chaos Skill Gems"}c["24% increased Physical Damage with Claws"]={{[1]={flags=262144,keywordFlags=0,name="PhysicalDamage",type="INC",value=24}},nil}c["305% increased Armour, Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="Defences",type="INC",value=305}},nil}c["+320 to Armour and Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="BASE",value=320}},nil}c["7% increased Quantity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=7}},nil}c["12% increased Quantity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=12}},nil}c["10% increased Melee Physical Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=256,keywordFlags=0,name="PhysicalDamage",type="INC",value=10}},nil}c["You gain Onslaught for 2 second per Endurance Charge when Hit"]={nil,"You gain Onslaught for 2 second per Endurance Charge when Hit"}c["55% increased Critical Strike Chance while you have at least 200 Intelligence"]={{[1]={[1]={stat="Int",threshold=200,type="StatThreshold"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=55}},nil}c["With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 4 Ranged Weapons {variant:2}With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 8 Ranged Weapons"]={nil,"With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 4 Ranged Weapons {variant:2}With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 8 Ranged Weapons"}c["Socketed Gems are Supported by level 20 Elemental Proliferation"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportElementalProliferation"}}},nil}c["Raised Zombies have +2000 to maximum Life"]={nil,"Raised Zombies have +2000 to maximum Life"}c["Socketed Gems are Supported by level 1 Cold Penetration"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,skillId="SupportColdPenetration"}}},nil}c["+12% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=12}},nil}c["33% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=33}},nil}c["Curse Enemies with Level 30 Poacher's Mark on Hit, which can apply to Hexproof Enemies"]={nil,"Curse Enemies with Level 30 Poacher's Mark on Hit, which can apply to Hexproof Enemies"}c["25% reduced Chaos Damage Taken Over Time"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamageTakenOverTime",type="INC",value=-25}},nil}c["Shock Enemies as though dealing 300% more Damage"]={nil,"Shock Enemies as though dealing 300% more Damage"}c["+45 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=45}},nil}c["33% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=33}},nil}c["You have Onslaught while not on Low Mana Lose 7% of maximum Mana per Second"]={nil,"You have Onslaught while not on Low Mana Lose 7% of maximum Mana per Second"}c["You gain 8% increased Damage for each Trap"]={{[1]={flags=0,keywordFlags=4096,name="Damage",type="BASE",value=8}},"% increased for each "}c["71 Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=71}},nil}c["+88 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=88}},nil}c["5% increased Attack and Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=5}},nil}c["15% chance to gain a Frenzy Charge when your Trap is triggered by an Enemy"]={{}," to gain aCharge when your is triggered by an Enemy"}c["40% increased Armour while not Ignited, Frozen or Shocked"]={{[1]={[1]={neg=true,type="Condition",varList={[1]="Ignited",[2]="Frozen",[3]="Shocked"}},flags=0,keywordFlags=0,name="Armour",type="INC",value=40}},nil}c["Unaffected by Elemental Weakness while affected by Purity of Elements {variant:33}Immune to Ignite while affected by Purity of Fire"]={nil,"Unaffected by Elemental Weakness while affected by Purity of Elements {variant:33}Immune to Ignite while affected by Purity of Fire"}c["26% increased Attack Damage with Main Hand"]={{[1]={[1]={type="Condition",var="MainHandAttack"},flags=1,keywordFlags=0,name="Damage",type="INC",value=26}},nil}c["+6% to All Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=6}},nil}c["-40 Physical Damage taken from Attacks 40% increased Armour while not Ignited, Frozen or Shocked"]={{[1]={[1]={neg=true,type="Condition",varList={[1]="Ignited",[2]="Frozen",[3]="Shocked"}},flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="BASE",value=-40}}," from Attacks 40% increased Armour "}c["-40 Physical Damage taken from Attacks"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="BASE",value=-40}}," from Attacks"}c["25% chance to gain a Power Charge on Throwing a Trap"]={{}," to gain a Power Charge on Throwing a "}c["1% of Damage Leeched as Life against Frozen Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Frozen"},flags=4,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=1}},nil}c["50% of Physical Damage Converted to Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToCold",type="BASE",value=50}},nil}c["75 Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=75}},nil}c["10% increased Skeleton Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=10}}," Skeleton "}c["+15% to Lightning and Chaos Resistances {variant:5}{crafted}+17 to Strength and Dexterity"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=15}}," Lightning and s {variant:5}{crafted}+17 to Strength and Dexterity"}c["+15% to Cold and Chaos Resistances {variant:4}{crafted}+15% to Lightning and Chaos Resistances"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=15}}," Cold and s {variant:4}{crafted}+15% to Lightning and Chaos Resistances"}c["Gems can be Socketed in this Item ignoring Socket Colour"]={nil,"Gems can be Socketed in this Item ignoring Socket Colour"}c["Manifested Dancing Dervish dies when Rampage ends"]={{},nil}c["Focus has 25% increased Cooldown Recovery Speed"]={nil,"Focus has 25% increased Cooldown Recovery Speed"}c["210% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=210}},nil}c["+10 Life gained for each Enemy hit by your Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=10}},nil}c["Chill nearby Enemies when you Focus, causing 30% reduced Action Speed"]={nil,"Chill nearby Enemies when you Focus, causing 30% reduced Action Speed"}c["+48 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=48}},nil}c["+48 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=48}},nil}c["10% increased Accuracy Rating with Two Handed Melee Weapons"]={{[1]={flags=570425344,keywordFlags=0,name="Accuracy",type="INC",value=10}},nil}c["Triggers Level 20 Blinding Aura when Equipped"]={nil,nil}c["Grants Summon Harbinger of Focus Skill"]={nil,"Grants Summon Harbinger of Focus Skill"}c["+65 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=65}},nil}c["+55 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=55}},nil}c["+55 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=55}},nil}c["43% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=43}},nil}c["40% increased Cold Damage with Attack Skills Trigger Level 20 Icicle Burst when you Kill a Frozen Enemy"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=40}}," with Attack Skills Trigger Level 20 Icicle Burst when you Kill a Frozen Enemy"}c["Hits ignore Enemy Monster Chaos Resistance if all Equipped Items are Shaper Items"]={nil,"Hits ignore Enemy Monster Chaos Resistance if all Equipped Items are Shaper Items"}c["+23 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=23}},nil}c["Has 1 Socket"]={{[1]={flags=0,keywordFlags=0,name="SocketCount",type="BASE",value=1}},nil}c["50% increased Projectile Attack Damage while you have at least 200 Dexterity"]={{[1]={[1]={stat="Dex",threshold=200,type="StatThreshold"},flags=1025,keywordFlags=0,name="Damage",type="INC",value=50}},nil}c["Applies level 15 Temporal Chains on Blocking a Projectile Attack Applies level 15 Elemental Weakness on Blocking a Spell"]={nil,"Applies level 15 Temporal Chains on Blocking a Projectile Attack Applies level 15 Elemental Weakness on Blocking a Spell"}c["50% increased Damage if you have Shocked an Enemy Recently {variant:1,2}40% increased Effect of Shock"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=50}}," if you have Shocked an Enemy Recently {variant:1,2}40% increased Effect of Shock"}c["Trigger Socketed Curse Spells when you cast a Curse Skill +90 to maximum Energy Shield"]={nil,"Trigger Socketed Curse Spells when you cast a Curse Skill +90 to maximum Energy Shield"}c["Culling Strike against Enemies Cursed with Poacher's Mark"]={nil,"Culling Strike against Enemies Cursed with Poacher's Mark"}c["18% increased Cooldown Recovery Speed"]={{[1]={flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=18}},nil}c["Your Damaging Hits always Stun Enemies that are on Full Life 100% increased Stun Duration against Enemies that are on Full Life"]={nil,"Your Damaging Hits always Stun Enemies that are on Full Life 100% increased Stun Duration against Enemies that are on Full Life"}c["Attacks have 25% chance to cause Bleeding when Hitting Cursed Enemies Trigger Level 20 Bone Nova when you Kill a Bleeding Enemy"]={{[1]={flags=1,keywordFlags=0,name="BleedChance",type="BASE",value=25}}," when Hitting Cursed Enemies Trigger Level 20 Bone Nova when you Kill a Bleeding Enemy"}c["18% increased Energy Shield Recovery rate"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRecoveryRate",type="INC",value=18}},nil}c["13% increased Attack and Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=13}},nil}c["Right ring slot: 30% reduced Reflected Physical Damage taken"]={{[1]={[1]={num=2,type="SlotNumber"},flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=-30}}," Reflected "}c["50% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=50}},nil}c["22% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=22}},nil}c["You gain Onslaught for 3 seconds on Culling Strike"]={nil,"You gain Onslaught for 3 seconds on Culling Strike"}c["Cover Enemies in Ash when they Hit you Avatar of Fire"]={nil,"Cover Enemies in Ash when they Hit you Avatar of Fire"}c["20% increased Cooldown Recovery Speed"]={{[1]={flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=20}},nil}c["40% increased Damage Over Time during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=8,keywordFlags=0,name="Damage",type="INC",value=40}},nil}c["15% increased Attack and Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=15}},nil}c["25% reduced Golem Size Golems Deal 45% less Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=-25}}," Size Golems Deal 45% less "}c["120% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=120}},nil}c["Grants Summon Harbinger of Time Skill 15% increased Attack and Cast Speed"]={nil,"Grants Summon Harbinger of Time Skill 15% increased Attack and Cast Speed"}c["13 Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=13}},nil}c["30% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently"]={{[1]={[1]={type="Condition",var="KilledAffectedByDotRecently"},flags=0,keywordFlags=0,name="LifeRecoveryRate",type="INC",value=30},[2]={[1]={type="Condition",var="KilledAffectedByDotRecently"},flags=0,keywordFlags=0,name="ManaRecoveryRate",type="INC",value=30},[3]={[1]={type="Condition",var="KilledAffectedByDotRecently"},flags=0,keywordFlags=0,name="EnergyShieldRecoveryRate",type="INC",value=30}},nil}c["+1 maximum Energy Shield per 5 Strength"]={{[1]={[1]={div=5,stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=1}},nil}c["+500 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=500}},nil}c["Adds 56 to 84 Chaos Damage to Spells"]={{[1]={flags=2,keywordFlags=0,name="ChaosMin",type="BASE",value=56},[2]={flags=2,keywordFlags=0,name="ChaosMax",type="BASE",value=84}},nil}c["25% increased Stun and Block Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=25}},nil}c["20% increased Damage with Bows"]={{[1]={flags=131072,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["Minions gain Unholy Might for 5 seconds on Kill"]={nil,"gain Unholy Might for 5 seconds on Kill"}c["50% increased Flask Charges gained while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="FlaskChargesGained",type="INC",value=50}},nil}c["30% reduced Flask Charges gained while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="FlaskChargesGained",type="INC",value=-30}},nil}c["5% reduced Enemy Stun Threshold"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-5}},nil}c["Deals 50 Chaos Damage per second to nearby Enemies 20% increased Projectile Damage"]={nil,"Deals 50 Chaos Damage per second to nearby Enemies 20% increased Projectile Damage"}c["15% increased Stun Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=15}},nil}c["60% increased Flask effect duration"]={{[1]={flags=0,keywordFlags=0,name="FlaskDuration",type="INC",value=60}},nil}c["+3 Life gained for each Enemy hit by your Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=3}},nil}c["24% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=24}},nil}c["Enemies Ignited by an Attack Burn 35% faster"]={{[1]={flags=1,keywordFlags=0,name="IgniteBurnFaster",type="INC",value=35}},nil}c["25% increased Weapon Critical Strike Chance while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=134217728,keywordFlags=0,name="CritChance",type="INC",value=25}},nil}c["Enemies Ignited by an Attack Burn 20% faster"]={{[1]={flags=1,keywordFlags=0,name="IgniteBurnFaster",type="INC",value=20}},nil}c["Nearby Enemies are Hindered, with 25% reduced Movement Speed"]={nil,"Nearby Enemies are Hindered, with 25% reduced Movement Speed"}c["30% increased Lightning Damage with Weapons"]={{[1]={flags=134217728,keywordFlags=0,name="LightningDamage",type="INC",value=30}},nil}c["30% increased Life Recovery Rate while affected by Vitality"]={{[1]={flags=0,keywordFlags=0,name="LifeRecoveryRate",type="INC",value=30}}," while affected by Vitality"}c["Your Flasks grant 10% chance to Shock during flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=10}},nil}c["Your Flasks grant 10% chance to Freeze during flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=10}},nil}c["+220 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=220}},nil}c["With 40 total Intelligence and Dexterity in Radius, Elemental Hit cannot choose Fire"]={nil,"With 40 total Intelligence and Dexterity in Radius, Elemental Hit cannot choose Fire"}c["250% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=250}},nil}c["22% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=22}},nil}c["Adds 4 to 10 Fire Attack Damage per Buff on You"]={{[1]={[1]={type="Multiplier",var="BuffOnSelf"},flags=1,keywordFlags=0,name="FireMin",type="BASE",value=4},[2]={[1]={type="Multiplier",var="BuffOnSelf"},flags=1,keywordFlags=0,name="FireMax",type="BASE",value=10}},nil}c["Your Flasks grant 25% reduced Enemy Stun Threshold during flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-25}},nil}c["0.2% of Lightning Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="LightningDamageLifeLeech",type="BASE",value=0.2}},nil}c["30% Chance to cause Bleeding Enemies to Flee on hit"]={{[1]={flags=0,keywordFlags=0,name="BleedChance",type="BASE",value=30}}," Enemies to Flee on hit"}c["Adds 4 to 9 Physical Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="PhysicalMin",type="BASE",value=4},[2]={flags=1,keywordFlags=0,name="PhysicalMax",type="BASE",value=9}},nil}c["0.2% of Physical Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=0.2}},nil}c["+350 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=350}},nil}c["-40% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=-40}},nil}c["Has 1 Abyssal Socket 50% increased Effect of Socketed Jewels"]={nil,"Has 1 Abyssal Socket 50% increased Effect of Socketed Jewels"}c["Stygian Vise League: Abyss"]={nil,"Stygian Vise League: Abyss"}c["10% chance to grant a Power Charge to nearby Allies on Kill"]={{}," to grant a Power Charge to nearby Allies on Kill"}c["10% chance to gain a Power Charge on Critical Strike +1 to Maximum Power Charges"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="PowerChargesMax",type="BASE",value=10}}," to gain a Power Charge +1 to "}c["Removes all but one Life on use"]={nil,"Removes all but one Life on use"}c["Cannot be Ignited if Strength is higher than Dexterity Cannot be Shocked if Intelligence is higher than Strength"]={nil,"Cannot be Ignited if Strength is higher than Dexterity Cannot be Shocked if Intelligence is higher than Strength"}c["180% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=180}},nil}c["+3000 to Armour during Soul Gain Prevention"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=3000}}," during Soul Gain Prevention"}c["+25% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=25}},nil}c["Recover 3% of Energy Shield when you Kill an Enemy during Flask Effect"]={nil,"Recover 3% of Energy Shield when you Kill an Enemy during Flask Effect"}c["+6% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=6}},nil}c["+50 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=50}},nil}c["Adds 251 to 277 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=251},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=277}},nil}c["1% additional Physical Damage Reduction per 10 Strength on Allocated Passives in Radius +7% to Critical Strike Multiplier per 10 Strength on Unallocated Passives in Radius"]={{[1]={[1]={div=10,stat="Str",type="PerStat"},[2]={div=10,stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=1}}," on Allocated Passives in Radius +7% to Critical Strike Multiplier on Unallocated Passives in Radius"}c["Converted to Cold Damage"]={nil,"Converted to Cold Damage"}c["You are Cursed with Level 20 Vulnerability"]={nil,"You are Cursed with Level 20 Vulnerability"}c["You count as on Low Life while you are Cursed with Vulnerability"]={nil,"You count as on Low Life while you are Cursed with Vulnerability"}c["Damage from Enemies Hitting you is Unlucky while you are Cursed with Vulnerability You are cursed with Level 10 Vulnerability"]={nil,"Damage from Enemies Hitting you is Unlucky while you are Cursed with Vulnerability You are cursed with Level 10 Vulnerability"}c["4% chance to Block Attack Damage 10% additional Chance to receive a Critical Strike"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=4}}," Attack Damage 10% additional Chance to receive a Critical Strike"}c["50% increased Effect of non-Keystone Passive Skills in Radius"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=50}}," of non-Keystone Passive Skills in Radius"}c["+75 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=75}},nil}c["Nearby Enemies deal 8% less Elemental Damage"]={nil,"Nearby Enemies deal 8% less Elemental Damage"}c["20% increased Onslaught duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=20}}," Onslaught "}c["Rampage 1% increased Rarity of Items found per 15 Rampage Kills"]={nil,"Rampage 1% increased Rarity of Items found per 15 Rampage Kills"}c["Spectres have 100% increased Damage"]={{[1]={[1]={skillName="Raise Spectre",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=100}}}},nil}c["5% increased Quantity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=5}},nil}c["Raised Zombies have +5000 to maximum Life"]={nil,"Raised Zombies have +5000 to maximum Life"}c["Nearby Enemies are Intimidated"]={nil,"Nearby Enemies are Intimidated"}c["Unaffected by Flammability while affected by Purity of Fire"]={nil,"Unaffected by Flammability while affected by Purity of Fire"}c["3% of Life Regenerated per Second while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=3}},nil}c["Grants Malachai's Endurance, Frenzy and Power for 6 seconds each, in sequence"]={nil,"Grants Malachai's Endurance, Frenzy and Power for 6 seconds each, in sequence"}c["You take 30% reduced Extra Damage from Critical Strikes"]={nil,"You take 30% reduced Extra Damage from Critical Strikes"}c["Gain 15% of Physical Damage as Extra Fire Damage if you or your Totems have Killed Recently"]={{[1]={[1]={type="Condition",varList={[1]="KilledRecently",[2]="TotemsKilledRecently"}},flags=0,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=15}},nil}c["Adds 1 to 13 Lightning Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=1,keywordFlags=0,name="LightningMax",type="BASE",value=13}},nil}c["Socketed Golem Skills have 25% chance to Taunt on Hit"]={{}," to Taunt on Hit"}c["Chill Effect and Freeze duration on you is based on 65% of Energy Shield"]={nil,"Chill Effect and Freeze duration on you is based on 65% of Energy Shield"}c["0.2% of Attack Damage Leeched as Mana per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=1,keywordFlags=0,name="DamageManaLeech",type="BASE",value=0.2}},nil}c["25% increased Elemental Damage with Attack Skills per Power Charge +55 to maximum Mana"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=25}}," with Attack Skills +55 to maximum Mana"}c["25% increased Elemental Damage with Attack Skills per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=25}}," with Attack Skills "}c["14% increased effect of Flasks"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=14}},nil}c["0.2% of Physical Attack Damage Leeched as Mana per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=1,keywordFlags=0,name="PhysicalDamageManaLeech",type="BASE",value=0.2}},nil}c["50% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=50}},nil}c["Nearby Enemies Take 16% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=16}}}},nil}c["+13% to Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=13}},nil}c["+78 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=78}},nil}c["10% increased Movement Speed while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=10}},nil}c["8% increased Melee Physical Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=256,keywordFlags=0,name="PhysicalDamage",type="INC",value=8}},nil}c["28% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=28}},nil}c["8% increased Physical Damage with Claws"]={{[1]={flags=262144,keywordFlags=0,name="PhysicalDamage",type="INC",value=8}},nil}c["50% increased Damage if you've taken a Savage Hit Recently"]={{[1]={[1]={type="Condition",var="BeenSavageHitRecently"},flags=0,keywordFlags=0,name="Damage",type="INC",value=50}},nil}c["+45 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=45}},nil}c["Adds 60 to 110 Chaos Damage in Off Hand"]={{[1]={[1]={num=2,type="InSlot"},flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=60},[2]={[1]={num=2,type="InSlot"},flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=110}},nil}c["10% chance to Avoid Elemental Status Ailments"]={{[1]={flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="AvoidFrozen",type="BASE",value=10},[3]={flags=0,keywordFlags=0,name="AvoidChilled",type="BASE",value=10},[4]={flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=10}},nil}c["8% increased Life Recovery from Flasks"]={{[1]={flags=0,keywordFlags=0,name="FlaskLifeRecovery",type="INC",value=8}},nil}c["+150% to Melee Critical Strike Multiplier"]={{[1]={flags=256,keywordFlags=0,name="CritMultiplier",type="BASE",value=150}},nil}c["Counts as Dual Wielding"]={{[1]={flags=0,keywordFlags=0,name="WeaponData",type="LIST",value={key="countsAsDualWielding",value=true}}},nil}c["+10% of maximum Life per second to maximum Life Leech rate"]={{[1]={flags=0,keywordFlags=0,name="MaxLifeLeechRate",type="BASE",value=10}},nil}c["30% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=30}},nil}c["Socketed Gems are Supported by level 20 Increased Area of Effect"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportIncreasedAreaOfEffect"}}},nil}c["40% reduced Critical Strike Chance per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=-40}},nil}c["You lose all Endurance Charges at maximum Endurance Charges"]={nil,"You lose all Endurance Charges at maximum Endurance Charges"}c["Adds 53 to 76 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=53},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=76}},nil}c["25% reduced Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=-25}},nil}c["Attacks have 25% chance to cause Bleeding when Hitting Cursed Enemies"]={{[1]={flags=1,keywordFlags=0,name="BleedChance",type="BASE",value=25}}," when Hitting Cursed Enemies"}c["Attacks Cause Bleeding when Hitting Cursed Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Cursed"},flags=0,keywordFlags=0,name="BleedChance",type="BASE",value=100}},nil}c["25% chance to Curse Enemies with level 10 Vulnerability on Hit {variant:1}Attacks Cause Bleeding when Hitting Cursed Enemies"]={{}," to Curse Enemies with level 10on Hit {variant:1}Attacks Cause Bleeding when Hitting Cursed Enemies"}c["25% chance to Curse Enemies with level 10 Vulnerability on Hit"]={{}," to Curse Enemies with level 10on Hit"}c["30% increased Melee Damage against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=260,keywordFlags=0,name="Damage",type="INC",value=30}},nil}c["Rampage 2% increased Area of Effect per 25 Rampage Kills"]={nil,"Rampage 2% increased Area of Effect per 25 Rampage Kills"}c["35% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=35}},nil}c["10% of Damage taken from Mana before Life while affected by Clarity {variant:6}Gain 18% of Maximum Mana as Extra Maximum Energy Shield while affected by Clarity"]={{[1]={[1]={skillName="Clarity",type="SkillName"},flags=0,keywordFlags=0,name="DamageTakenGainAsEnergyShield",type="BASE",value=10}}," from Mana before Life while affected by{variant:6}Gain 18% of Maximum Mana while affected by Clarity"}c["11% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=11}},nil}c["+100 to Maximum Life per Red Socket"]={{[1]={[1]={type="Multiplier",var="RedSocketIn{SlotName}"},flags=0,keywordFlags=0,name="Life",type="BASE",value=100}},nil}c["Adds 25 to 90 Lightning Damage to Spells during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=2,keywordFlags=0,name="LightningMin",type="BASE",value=25},[2]={[1]={type="Condition",var="UsingFlask"},flags=2,keywordFlags=0,name="LightningMax",type="BASE",value=90}},nil}c["+10 Life Gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=10}},nil}c["20% chance to attack with Level 16 Molten Burst on Melee Hit"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=16,skillId="TriggeredMoltenStrike"}}},nil}c["30% of Wand Physical Damage Added as Lightning Damage"]={{[1]={flags=8388608,keywordFlags=0,name="PhysicalDamageGainAsLightning",type="BASE",value=30}},nil}c["Enemies Frozen by you take 20% increased Damage"]={nil,"Enemies Frozen by you take 20% increased Damage"}c["Grants level 20 Doryani's Touch Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="TouchOfGod"}}},nil}c["Adds 40 to 85 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=40},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=85}},nil}c["Gain 70% of Physical Damage as Extra Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=70}},nil}c["6% increased Physical Damage with Daggers"]={{[1]={flags=524288,keywordFlags=0,name="PhysicalDamage",type="INC",value=6}},nil}c["Adds 45 to 90 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=45},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=90}},nil}c["+23 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=23}},nil}c["Gain 20% of Physical Damage as Extra Cold Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="PhysicalDamageGainAsCold",type="BASE",value=20}},nil}c["298% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=298}},nil}c["+90 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=90}},nil}c["+1 to Level of all Lightning Spell Skill Gems {variant:2}+2 to Level of all Lightning Spell Skill Gems"]={{}," Level of all Lightning Skill Gems {variant:2}+2 to Level of all Lightning Spell Skill Gems"}c["50% increased Attack Damage if you've Cast a Spell Recently"]={{[1]={[1]={type="Condition",var="CastSpellRecently"},flags=1,keywordFlags=0,name="Damage",type="INC",value=50}},nil}c["90% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=90}},nil}c["Enemies you hit are destroyed on Kill"]={nil,"Enemies you hit are destroyed on Kill"}c["Recover 5% of Maximum Life on Kill Enemies you hit are destroyed on Kill"]={nil,"Recover 5% of Maximum Life on Kill Enemies you hit are destroyed on Kill"}c["-5 to Total Mana Cost of Skills while affected by Clarity {variant:9}8% chance to Block while affected by Determination"]={{[1]={[1]={skillName="Clarity",type="SkillName"},flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=-5}}," Total while affected by{variant:9}8% chance to Block while affected by Determination"}c["Gain 8% of Elemental Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamageGainAsChaos",type="BASE",value=8}},nil}c["Nearby Allies have Culling Strike"]={nil,"Culling Strike"}c["Nearby Allies' spells have Culling Strike"]={nil,"Nearby Allies' spells have Culling Strike"}c["116% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=116}},nil}c["+40 to Strength and Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=40},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=40}},nil}c["Nearby Allies have 30% increased Item Rarity"]={{}," Item Rarity"}c["Adds 19 to 35 Cold Damage to Spells"]={{[1]={flags=2,keywordFlags=0,name="ColdMin",type="BASE",value=19},[2]={flags=2,keywordFlags=0,name="ColdMax",type="BASE",value=35}},nil}c["Insufficient Mana doesn't prevent your Melee Attacks Nearby Allies have 30% increased Item Rarity"]={nil,"Insufficient Mana doesn't prevent your Melee Attacks Nearby Allies have 30% increased Item Rarity"}c["+48% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=48}},nil}c["For each Element you've been hit by Damage of Recently, 40% increased Damage of that Element"]={{[1]={[1]={type="Condition",var="HitByFireDamageRecently"},flags=0,keywordFlags=0,name="FireDamage",type="INC",value=40},[2]={[1]={type="Condition",var="HitByColdDamageRecently"},flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=40},[3]={[1]={type="Condition",var="HitByLightningDamageRecently"},flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=40}},nil}c["100% increased Fire Damage with Hits and Ailments against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=4,keywordFlags=0,name="FireDamage",type="INC",value=100}}," with Hits and Ailments "}c["20% increased Critical Strike Chance with Maces"]={{[1]={flags=1048576,keywordFlags=0,name="CritChance",type="INC",value=20}},nil}c["8% increased Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="Damage",type="INC",value=8}},nil}c["1% of Damage Leeched as Mana"]={{[1]={flags=0,keywordFlags=0,name="DamageManaLeech",type="BASE",value=1}},nil}c["10% increased Physical Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=10}},nil}c["+1 Melee Weapon and Unarmed Range"]={{[1]={flags=0,keywordFlags=0,name="MeleeWeaponRange",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="UnarmedRange",type="BASE",value=1}},nil}c["Adds 10 to 21 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=21}},nil}c["Attacks have Blood Magic"]={{[1]={flags=1,keywordFlags=0,name="SkillBloodMagic",type="FLAG",value=true}},nil}c["Triggers level 7 Abberath's Fury when equipped"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=7,skillId="RepeatingShockwave"}}},nil}c["1.2% of Damage Leeched as Life on Critical Strike"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=1.2}},nil}c["Adds 330 to 480 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=330},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=480}},nil}c["30% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=30}},nil}c["30% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=30}},nil}c["20% chance to Avoid being Stunned"]={{[1]={flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=20}},nil}c["150% increased Elemental Damage if you've used a Warcry Recently"]={{[1]={[1]={type="Condition",var="UsedWarcryRecently"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=150}},nil}c["30% increased Area of Effect of Curse Skills"]={{[1]={flags=0,keywordFlags=2,name="AreaOfEffect",type="INC",value=30}},nil}c["15% increased Movement Speed if you've used a Warcry Recently"]={{[1]={[1]={type="Condition",var="UsedWarcryRecently"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=15}},nil}c["20% chance to Taunt on Hit"]={{}," to Taunt on Hit"}c["12 Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=12}},nil}c["Gain Igniting Conflux for 4 seconds"]={{[1]={[1]={type="Condition",var="IgnitingConflux"},flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=100},[2]={[1]={type="Condition",var="IgnitingConflux"},flags=0,keywordFlags=0,name="PhysicalCanIgnite",type="FLAG",value=true},[3]={[1]={type="Condition",var="IgnitingConflux"},flags=0,keywordFlags=0,name="LightningCanIgnite",type="FLAG",value=true},[4]={[1]={type="Condition",var="IgnitingConflux"},flags=0,keywordFlags=0,name="ColdCanIgnite",type="FLAG",value=true},[5]={[1]={type="Condition",var="IgnitingConflux"},flags=0,keywordFlags=0,name="ChaosCanIgnite",type="FLAG",value=true}},nil}c["Adds 350 to 500 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=350},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=500}},nil}c["50% increased Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=50}},nil}c["60% increased Chaos Damage while affected by Herald of Agony {variant:3}Herald of Agony has 100% increased Buff Effect"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=60}}," while affected by Herald of Agony {variant:3}Herald of Agony has 100% increased Buff Effect"}c["Your Physical Damage can Chill"]={{[1]={flags=0,keywordFlags=0,name="PhysicalCanChill",type="FLAG",value=true}},nil}c["Insufficient Mana doesn't prevent your Melee Attacks Your Physical Damage can Chill"]={nil,"Insufficient Mana doesn't prevent your Melee Attacks Your Physical Damage can Chill"}c["Adds 60 to 150 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=60},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=150}},nil}c["82% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=82}},nil}c["-1 Strength per 1 Strength on Allocated Passives in Radius 1% additional Physical Damage Reduction per 10 Strength on Allocated Passives in Radius"]={{[1]={[1]={div=1,stat="Str",type="PerStat"},[2]={div=10,stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="Str",type="BASE",value=-1}}," on Allocated Passives in Radius 1% additional Physical Damage Reduction on Allocated Passives in Radius"}c["Chaos Damage can Ignite, Chill and Shock"]={nil,"Chaos Damage can Ignite, Chill and Shock"}c["Critical Strikes do not always Freeze"]={{[1]={flags=0,keywordFlags=0,name="CritsDontAlwaysFreeze",type="FLAG",value=true}},nil}c["+500 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=500}},nil}c["You gain Onslaught for 3 seconds on Culling Strike Cannot be Chilled while you have Onslaught"]={nil,"You gain Onslaught for 3 seconds on Culling Strike Cannot be Chilled while you have Onslaught"}c["Adds 10 to 20 Cold Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=20}},nil}c["Culling Strike You gain Onslaught for 3 seconds on Culling Strike"]={nil,"Culling Strike You gain Onslaught for 3 seconds on Culling Strike"}c["5% Chance to Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=5}},nil}c["-80 Physical Damage taken from Projectile Attacks 200% increased Armour against Projectiles"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="BASE",value=-80}}," from Projectile Attacks 200% increased Armour against Projectiles"}c["Agony Crawler deals 100% increased Damage"]={nil,"Agony Crawler deals 100% increased Damage"}c["15% chance to gain a Power Charge on Throwing a Trap {variant:2,3}25% chance to gain a Power Charge on Throwing a Trap"]={{}," to gain a Power Charge on Throwing a {variant:2,3}25% chance to gain a Power Charge on Throwing a Trap"}c["Adds 9 to 17 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=9},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=17}},nil}c["Golems Deal 45% less Damage"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="MORE",value=-45}}}},nil}c["Adds 13 to 21 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=13},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=21}},nil}c["Adds 14 to 23 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=14},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=23}},nil}c["10% chance to gain a Frenzy, Power or Endurance Charge on Kill"]={{}," to gain a Frenzy, Power or Endurance Charge on Kill"}c["20% increased Attack Speed if you've Attacked Recently"]={{[1]={[1]={type="Condition",var="AttackedRecently"},flags=1,keywordFlags=0,name="Speed",type="INC",value=20}},nil}c["35% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=35}},nil}c["+6 Life gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=6}},nil}c["+13 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=13}},nil}c["You have Resolute Technique while you do not have Elemental Overload"]={nil,"You have Resolute Technique while you do not have Elemental Overload"}c["50% increased Critical Strike Chance with Daggers"]={{[1]={flags=524288,keywordFlags=0,name="CritChance",type="INC",value=50}},nil}c["Trigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy"]={nil,"Trigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy"}c["25% chance to Trigger a Socketed Spell when you Attack with a Bow"]={{}," to Trigger a Socketed when you Attack with a Bow"}c["Adds 12 to 22 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=12},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=22}},nil}c["Adds 270 to 315 Cold Damage in Off Hand"]={{[1]={[1]={num=2,type="InSlot"},flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=270},[2]={[1]={num=2,type="InSlot"},flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=315}},nil}c["+20% to all Elemental Resistances while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=20}},nil}c["Chill Enemies for 1 second on Hit with this Weapon when in Off Hand"]={nil,"Chill Enemies for 1 second on Hit with this Weapon when in Off Hand"}c["Chill Effect and Freeze duration on you is based on 65% of Energy Shield {variant:3}Chill Effect and Freeze duration on you is based on 100% of Energy Shield"]={nil,"Chill Effect and Freeze duration on you is based on 65% of Energy Shield {variant:3}Chill Effect and Freeze duration on you is based on 100% of Energy Shield"}c["100% increased Damage with Ignites inflicted on Chilled Enemies 25% Chance to Ignite when in Main Hand"]={{[1]={[1]={num=1,type="SlotNumber"},flags=0,keywordFlags=0,name="Damage",type="INC",value=100}}," with Ignites inflicted on Chilled Enemies 25% Chance to Ignite "}c["100% increased Damage with Ignites inflicted on Chilled Enemies"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=100}}," with Ignites inflicted on Chilled Enemies"}c["20% chance to create a Smoke Cloud when you place a Mine or throw a Trap 5% increased Damage for each Trap and Mine you have"]={{[1]={flags=0,keywordFlags=8192,name="Damage",type="BASE",value=20}}," to create a Smoke Cloud when you place a or throw a Trap 5% increased for each Trap and Mine you have"}c["Enemies Chilled by you take 40% increased Burning Damage"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="FireDamageTakenOverTime",type="INC",value=40}}}},nil}c["Adds 285 to 330 Cold Damage in Off Hand"]={{[1]={[1]={num=2,type="InSlot"},flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=285},[2]={[1]={num=2,type="InSlot"},flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=330}},nil}c["1% of maximum Mana gained on Kill Removes 1% of maximum Life on Kill"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=1}}," gained on Kill Removes 1% of maximum Life on Kill"}c["Adds 190 to 220 Cold Damage in Off Hand"]={{[1]={[1]={num=2,type="InSlot"},flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=190},[2]={[1]={num=2,type="InSlot"},flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=220}},nil}c["Adds 285 to 330 Fire Damage in Main Hand"]={{[1]={[1]={num=1,type="InSlot"},flags=0,keywordFlags=0,name="FireMin",type="BASE",value=285},[2]={[1]={num=1,type="InSlot"},flags=0,keywordFlags=0,name="FireMax",type="BASE",value=330}},nil}c["10% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=10}},nil}c["With at least 40 Intelligence in Radius, Raised"]={nil,"With at least 40 Intelligence in Radius, Raised"}c["Adds 237 to 272 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=237},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=272}},nil}c["25% increased Light Radius during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LightRadius",type="INC",value=25}},nil}c["Has 2 Abyssal Sockets Socketed Gems are Supported by Level 20 Elemental Penetration"]={nil,"Has 2 Abyssal Sockets Socketed Gems are Supported by Level 20 Elemental Penetration"}c["Hits ignore Enemy Monster Fire Resistance while you are Ignited"]={nil,"Hits ignore Enemy Monster Fire Resistance while you are Ignited"}c["Adds 30 to 50 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=30},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=50}},nil}c["Adds 10 to 23 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=23}},nil}c["1% of Attack Damage leeched as Life against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=5,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=1}},nil}c["10% Increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=10}},nil}c["Adds 15 to 25 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=25}},nil}c["30% increased Energy Shield Recharge Rate"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRecharge",type="INC",value=30}},nil}c["50% Chance to avoid being Stunned during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=50}},nil}c["200% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=200}},nil}c["15% chance to gain a Frenzy Charge when you Stun an Enemy"]={{}," to gain aCharge when you Stun an Enemy"}c["30% reduced Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=-30}},nil}c["320% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=320}},nil}c["Reflects 44 Physical Damage to Attackers on Block Curse Enemies with level 5 Vulnerability on Block"]={nil,"Reflects 44 Physical Damage to Attackers on Block Curse Enemies with level 5 Vulnerability on Block"}c["+5 to Level of Socketed Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="all",value=5}}},nil}c["+1 to Minimum Endurance Charges"]={{}," Minimum Endurance Charges"}c["Passives in radius are Conquered by the Eternal Empire"]={nil,"Passives in radius are Conquered by the Eternal Empire"}c["+1 to Minimum Power Charges {variant:11}{crafted}+1 to Minimum Endurance Charges"]={{}," Minimum Power Charges {variant:11}{crafted}+1 to Minimum Endurance Charges"}c["+18% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=18}},nil}c["+1 to Minimum Frenzy Charges {variant:10}{crafted}+1 to Minimum Power Charges"]={{}," MinimumCharges {variant:10}{crafted}+1 to Minimum Power Charges"}c["Attacks with this Weapon have 25% chance to inflict Bleeding against Ignited Enemies {variant:2}100% increased Fire Damage with Hits and Ailments against Bleeding Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={actor="enemy",type="ActorCondition",var="Ignited"},[3]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=4,keywordFlags=0,name="FireDamage",type="BASE",value=25}}," to inflict Bleeding {variant:2}100% increased with Hits and Ailments "}c["25% chance that if you would gain Power Charges, you instead gain up to"]={{}," that if you would gain Power Charges, you instead gain up to"}c["30% increased Effect of non-Damaging Ailments on Enemies {variant:8}{crafted}Shock nearby Enemies for 4 Seconds when you Focus"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=30}}," of non-Damaging Ailments {variant:8}{crafted}Shock nearby Enemies for 4 Seconds when you Focus"}c["30% increased Effect of non-Damaging Ailments on Enemies"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=30}}," of non-Damaging Ailments "}c["45% of Fire Damage Converted to Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamageConvertToChaos",type="BASE",value=45}},nil}c["+17 to Dexterity and Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=17},[2]={flags=0,keywordFlags=0,name="Int",type="BASE",value=17}},nil}c["Socketed Curse Skills are Triggered by Doedre's Effigy when Summoned"]={nil,"Socketed Curse Skills are Triggered by Doedre's Effigy when Summoned"}c["25% increased Skill Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=25}},nil}c["+17 to Strength and Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=17},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=17}},nil}c["33% chance to Blind nearby Enemies when gaining Her Blessing"]={{}," to Blind nearby Enemies when gaining Her Blessing"}c["+15% to Cold and Chaos Resistances {variant:3}{crafted}+15% to Lightning and Chaos Resistances"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=15}}," Cold and s {variant:3}{crafted}+15% to Lightning and Chaos Resistances"}c["10% increased Ignite Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=10}},nil}c["Socketed Gems are Supported by level 10 Knockback"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=10,skillId="SupportKnockback"}}},nil}c["25% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=25}},nil}c["Sacrifice 4% of your Life when you Use or Trigger a Spell Skill"]={nil,"Sacrifice 4% of your Life when you Use or Trigger a Spell Skill"}c["-2 to Total Mana Cost of Skills for each Corrupted Item Equipped {variant:1}{crafted}+15% to Fire and Chaos Resistances"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=-2}}," Total for each Corrupted Item Equipped {variant:1}{crafted}+15% to Fire and Chaos Resistances"}c["70 Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=70}},nil}c["Adds 22 to 33 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=22},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=33}},nil}c["15 Life Regenerated per second for each Uncorrupted Item Equipped"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=15}}," for each Uncorrupted Item Equipped"}c["Summon 2 additional Skeleton Warriors with Summon Skeleton +1 second to Summon Skeleton Cooldown"]={nil,"Summon 2 additional Skeleton Warriors with Summon Skeleton +1 second to Summon Skeleton Cooldown"}c["+13% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=13}},nil}c["Can Allocate Passives from the Shadow's starting point"]={{},nil}c["15% increased Attack and Movement Speed while you have a Bestial Minion {variant:2}Adds 19-29 Chaos Damage to Attacks while you have a Bestial Minion"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=15}}," Attack and while you have a Bestial Minion {variant:2}Adds 19-29 Chaos Damage to Attacks while you have a Bestial Minion"}c["Stun Threshold is based on Energy Shield instead of Life"]={nil,"Stun Threshold is based on Energy Shield instead of Life"}c["40% increased Damage against Shocked Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Shocked"},flags=4,keywordFlags=0,name="Damage",type="INC",value=40}},nil}c["Grants Perfect Agony during Flask effect"]={nil,"Grants Perfect Agony during Flask effect"}c["Cannot be Blinded 25% chance to create a Smoke Cloud when Hit 25% chance to Blind Enemies on Hit"]={nil,"Cannot be Blinded 25% chance to create a Smoke Cloud when Hit 25% chance to Blind Enemies on Hit"}c["1% increased Damage per 8 Strength when in Main Hand"]={{[1]={[1]={div=8,stat="Str",type="PerStat"},[2]={num=1,type="SlotNumber"},flags=0,keywordFlags=0,name="Damage",type="INC",value=1}},nil}c["18% increased Area of Effect of Aura Skills"]={{[1]={[1]={skillType=44,type="SkillType"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=18}},nil}c["15% increased Damage against Shocked Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Shocked"},flags=4,keywordFlags=0,name="Damage",type="INC",value=15}},nil}c["+5% to Damage over Time Multiplier for Poison per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=8,keywordFlags=0,name="Damage",type="BASE",value=5}}," Multiplier for Poison "}c["Projectiles Pierce an additional Target"]={nil,"Projectiles Pierce an additional Target"}c["0% increased Skill Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=0}},nil}c["625% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=625}},nil}c["Unaffected by Temporal Chains"]={{[1]={[1]={skillName="Temporal Chains",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffectOnSelf",type="MORE",value=-100}},nil}c["100% reduced Vulnerability Mana Reservation"]={{[1]={[1]={skillName="Vulnerability",type="SkillName"},flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-100}},nil}c["20% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=20}},nil}c["Temporal Chains has 30% reduced Effect on You"]={{[1]={[1]={skillName="Temporal Chains",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffectOnSelf",type="INC",value=-30}},nil}c["200% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=200}},nil}c["Adds 375 to 550 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=375},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=550}},nil}c["Elemental Status Ailments are removed when you reach Low Life"]={nil,"Elemental Status Ailments are removed when you reach Low Life"}c["+100% to Fire Resistance when Socketed with a Red Gem"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=100}}," when Socketed with a Red Gem"}c["+50 Life gained for each Enemy hit by your Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=50}},nil}c["40% reduced Energy Shield Recharge Rate"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRecharge",type="INC",value=-40}},nil}c["+30 Mana gained for each Enemy hit by your Attacks"]={{[1]={flags=1,keywordFlags=0,name="ManaOnHit",type="BASE",value=30}},nil}c["+15 Mana gained for each Enemy hit by your Attacks"]={{[1]={flags=1,keywordFlags=0,name="ManaOnHit",type="BASE",value=15}},nil}c["+5 Life gained for each Ignited Enemy hit by your Attacks"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=5}}," gained for each Ignited Enemy hit by your Attacks"}c["Summoned Skeletons Cover Enemies in Ash on Hit"]={nil,"Summoned Skeletons Cover Enemies in Ash on Hit"}c["Cannot Evade Enemy Attacks"]={{[1]={flags=0,keywordFlags=0,name="CannotEvade",type="FLAG",value=true}},nil}c["40% faster start of Energy Shield Recharge while affected by Discipline {variant:17}+8% chance to Evade Attacks while affected by Grace"]={{[1]={[1]={skillName="Discipline",type="SkillName"},flags=0,keywordFlags=0,name="EnergyShieldRechargeFaster",type="INC",value=40}}," while affected by{variant:17}+8% chance to Evade Attacks while affected by Grace"}c["+30 Life gained for each Enemy hit by your Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=30}},nil}c["50% reduced Effect of Curses on You"]={{[1]={flags=0,keywordFlags=0,name="CurseEffectOnSelf",type="INC",value=-50}},nil}c["Can't use other Rings {variant:1,2,3}+12% to all Elemental Resistances"]={nil,"Can't use other Rings {variant:1,2,3}+12% to all Elemental Resistances"}c["40% of Physical Damage Converted to Fire Damage while affected by Anger {variant:5}10% of Damage taken from Mana before Life while affected by Clarity"]={{[1]={[1]={skillName="Anger",type="SkillName"},flags=0,keywordFlags=0,name="PhysicalDamageConvertToFire",type="BASE",value=40}}," while affected by{variant:5}10% of Damage taken from Mana before Life while affected by Clarity"}c["Can't use other Rings"]={nil,"Can't use other Rings"}c["10% chance to Dodge Spells while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,keywordFlags=0,name="SpellDodgeChance",type="BASE",value=10}},nil}c["25% increased Quantity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=25}},nil}c["6% reduced Damage taken if you've Taunted an Enemy Recently"]={{[1]={[1]={type="Condition",var="TauntedEnemyRecently"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=-6}},nil}c["10% Chance to Block Attack Damage while wielding a Staff 80% increased Critical Strike Chance for Spells"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=10}}," Attack Damage 80% increased Critical Strike Chance "}c["4% increased Melee Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=256,keywordFlags=0,name="Damage",type="INC",value=4}},nil}c["+12 to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=12}},nil}c["14% increased Totem Damage"]={{[1]={flags=0,keywordFlags=16384,name="Damage",type="INC",value=14}},nil}c["+250 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=250}},nil}c["Adds 9 to 18 Cold Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=9},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=18}},nil}c["50% increased Area of Effect of Area Skills"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=50}},nil}c["50% chance to Avoid being Chilled"]={{[1]={flags=0,keywordFlags=0,name="AvoidChilled",type="BASE",value=50}},nil}c["100% increased Effect of Buffs granted by your Elemental Golems"]={{[1]={[1]={skillType=62,type="SkillType"},[2]={skillType=33,type="SkillType"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=100},[2]={[1]={skillType=62,type="SkillType"},[2]={skillType=34,type="SkillType"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=100},[3]={[1]={skillType=62,type="SkillType"},[2]={skillType=35,type="SkillType"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=100}},nil}c["+18% to Quality {variant:8}{crafted}16% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="BASE",value=18}}," Quality {variant:8}{crafted}16% increased "}c["60% chance to Poison on Hit"]={{[1]={flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=60}},nil}c["With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Tar if it does not Ignite an Enemy."]={nil,"With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Tar if it does not Ignite an Enemy."}c["+35% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=35}},nil}c["Shocks nearby Enemies during Flask effect, causing 10% increased Damage taken {variant:1,2,3,4,5,6,7,8}You are Shocked during Flask effect"]={nil,"Shocks nearby Enemies during Flask effect, causing 10% increased Damage taken {variant:1,2,3,4,5,6,7,8}You are Shocked during Flask effect"}c["Adds 40 to 60 Cold Damage against Chilled Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=4,keywordFlags=0,name="ColdMin",type="BASE",value=40},[2]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=4,keywordFlags=0,name="ColdMax",type="BASE",value=60}},nil}c["Grants Level 20 Summon Doedre's Effigy Skill"]={nil,nil}c["15% increased effect of Non-Curse Auras you Cast"]={{[1]={flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=15}},nil}c["+23% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=23}},nil}c["+95 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=95}},nil}c["Blood Magic"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Blood Magic"}},nil}c["10% chance to Freeze, Shock and Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=10},[3]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=10}},nil}c["+5% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=5}},nil}c["100% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=100}},nil}c["Minions have 4% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=4}}}},nil}c["10% increased Damage taken from Skeletons"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=10}}," from Skeletons"}c["+15% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=15}},nil}c["0.4% of Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=0.4}},nil}c["With at least 40 Intelligence in Radius, Spark fires Projectiles in a Nova"]={nil,"With at least 40 Intelligence in Radius, Spark fires Projectiles in a Nova"}c["+25% to Fire and Lightning Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=25},[2]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=25}},nil}c["Curse Enemies with Level 30 Poacher's Mark on Hit, which can apply to Hexproof Enemies Take 200 Physical Damage when you use a Movement Skill"]={nil,"Curse Enemies with Level 30 Poacher's Mark on Hit, which can apply to Hexproof Enemies Take 200 Physical Damage when you use a Movement Skill"}c["Your Lightning Damage can Ignite"]={nil,"Your Lightning Damage can Ignite"}c["Skills which Place Mines place up to 1 additional Mine if you have at least 500 Dexterity Skills which Place Mines place up to 1 additional Mine if you have at least 500 Intelligence"]={nil,"Skills which Place Mines place up to 1 additional Mine if you have at least 500 Dexterity Skills which Place Mines place up to 1 additional Mine if you have at least 500 Intelligence"}c["Enemies cannot Leech Mana from You Socketed Gems have 50% reduced Mana Cost"]={nil,"Enemies cannot Leech Mana from You Socketed Gems have 50% reduced Mana Cost"}c["Right ring slot: Projectiles from Spells cannot Fork"]={nil,"Projectiles from Spells cannot Fork"}c["Right ring slot: Projectiles from Spells Chain +1 times"]={nil,"Projectiles from Spells Chain +1 times"}c["Grants level 12 Summon Stone Golem"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=12,skillId="SummonRockGolem"}}},nil}c["15% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=15}},nil}c["Causes Bleeding on Melee Critical Strike"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=256,keywordFlags=0,name="BleedChance",type="BASE",value=100}},nil}c["Left ring slot: Projectiles from Spells Fork"]={nil,"Projectiles from Spells Fork"}c["Poisons you inflict deal Damage 20% faster"]={nil,"Poisons you inflict deal Damage 20% faster"}c["Gain 25% of Physical Damage as Extra Fire Damage while affected by Anger"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=25}}," while affected by Anger"}c["Left ring slot: Projectiles from Spells cannot Chain"]={nil,"Projectiles from Spells cannot Chain"}c["20% chance when Placing Mines to Place an additional Mine"]={{}," when Placing s to Place an additional Mine"}c["20% increased Arrow Speed"]={{[1]={flags=131072,keywordFlags=0,name="ProjectileSpeed",type="INC",value=20}},nil}c["25% increased Elemental Damage with Weapons"]={{[1]={flags=134217728,keywordFlags=0,name="ElementalDamage",type="INC",value=25}},nil}c["Right ring slot: 80% reduced Reflected Physical Damage taken"]={{[1]={[1]={num=2,type="SlotNumber"},flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=-80}}," Reflected "}c["Right ring slot: 40% reduced Reflected Physical Damage taken {variant:5}Right ring slot: 80% reduced Reflected Physical Damage taken"]={{[1]={[1]={num=2,type="SlotNumber"},flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=-40}}," Reflected {variant:5}Right ring slot: 80% reduced Reflected Physical Damage taken"}c["Minions Regenerate 2.5% Life per Second"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=2.5}}}},nil}c["+25% additional Block Chance against Projectiles"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=25}}," against Projectiles"}c["80% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=80}},nil}c["Left ring slot: 80% reduced Reflected Elemental Damage taken {variant:1,2}Right ring slot: 30% reduced Reflected Physical Damage taken"]={{[1]={[1]={num=1,type="SlotNumber"},flags=0,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=-80}}," Reflected {variant:1,2}Right ring slot: 30% reduced Reflected Physical Damage taken"}c["Converted to Cold Damage With 40 Intelligence in Radius, Glacial Cascade has an additional Burst"]={nil,"Converted to Cold Damage With 40 Intelligence in Radius, Glacial Cascade has an additional Burst"}c["Gain a Spirit Charge every second"]={nil,"Gain a Spirit Charge every second"}c["Lose all Power Charges on reaching Maximum Power Charges"]={nil,"Lose all Power Charges on reaching Maximum Power Charges"}c["20% reduced Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=-20}},nil}c["With at least 40 Intelligence in Radius, Spark fires 2 additional Projectiles"]={nil,"With at least 40 Intelligence in Radius, Spark fires 2 additional Projectiles"}c["Adds 15 to 28 Fire Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="FireMin",type="BASE",value=15},[2]={flags=1,keywordFlags=0,name="FireMax",type="BASE",value=28}},nil}c["30% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=30}}," with Attack Skills"}c["8% reduced Elemental Damage taken"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=-8}},nil}c["Traps cannot be Damaged for 5 seconds after being Thrown"]={nil,"Traps cannot be Damaged for 5 seconds after being Thrown"}c["You have Phasing if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="Condition:Phasing",type="FLAG",value=true}},nil}c["Left ring slot: 40 Mana Regenerated per second"]={{[1]={[1]={num=1,type="SlotNumber"},flags=0,keywordFlags=0,name="ManaRegen",type="BASE",value=40}},nil}c["2% increased Minion Attack and Cast Speed per Skeleton you own"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=2}}," Minion per Skeleton you own"}c["Right ring slot: +100 to maximum Mana"]={{[1]={[1]={num=2,type="SlotNumber"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=100}},nil}c["20% less chance to Evade Melee Attacks"]={{[1]={flags=0,keywordFlags=0,name="MeleeEvadeChance",type="MORE",value=-20}},nil}c["Right ring slot: 3% of Energy Shield Regenerated per second"]={{[1]={[1]={num=2,type="SlotNumber"},flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=3}},nil}c["Right ring slot: 4% of Energy Shield Regenerated per second"]={{[1]={[1]={num=2,type="SlotNumber"},flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=4}},nil}c["Right ring slot: You cannot Regenerate Mana {variant:1}Right ring slot: 4% of Energy Shield Regenerated per second"]={nil,"You cannot Regenerate Mana {variant:1}Right ring slot: 4% of Energy Shield Regenerated per second"}c["10% Chance to summon a Spectral Wolf on Kill"]={{}," to summon a Spectral Wolf on Kill"}c["Minions deal 48 to 72 additional Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=48}}},[2]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=72}}}},nil}c["60% increased Damage with Hits and Ailments against Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=4,keywordFlags=0,name="Damage",type="INC",value=60}}," with Hits and Ailments "}c["Socketed Gems are Supported by level 17 Increased Minion Damage"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=17,skillId="SupportMinionDamage"}}},nil}c["+1% to Critical Strike Chance while affected by Aspect of the Cat Critical Strikes have 20% chance to Blind Enemies while you have Cat's Stealth"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="BASE",value=1}}," while affected by Aspect of the Cat Critical Strikes have 20% chance to Blind Enemies while you have Cat's Stealth"}c["Adds 12 to 30 Fire Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="FireMin",type="BASE",value=12},[2]={flags=1,keywordFlags=0,name="FireMax",type="BASE",value=30}},nil}c["Ignited Enemies you hit are destroyed on Kill"]={nil,"Ignited Enemies you hit are destroyed on Kill"}c["Right ring slot: 30% reduced Reflected Physical Damage taken {variant:3,4}Right ring slot: 40% reduced Reflected Physical Damage taken"]={{[1]={[1]={num=2,type="SlotNumber"},flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=-30}}," Reflected {variant:3,4}Right ring slot: 40% reduced Reflected Physical Damage taken"}c["50% increased Global Evasion Rating when on Low Life"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=50}},nil}c["20% reduced Mana Cost of Skills during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-20}},nil}c["-6 to Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=-6}},nil}c["8% of Damage taken gained as Mana over 4 seconds when Hit"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="BASE",value=8}}," gained as Mana over 4 seconds when Hit"}c["360% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=360}},nil}c["6 Mana Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="BASE",value=6}},nil}c["20% of Physical Damage gained as Extra Chaos Damage against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=4,keywordFlags=0,name="PhysicalDamageGainAsChaos",type="BASE",value=20}},nil}c["55% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=55}},nil}c["14% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=14}},nil}c["8% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=8}},nil}c["2% increased Intelligence for each Unique Item you have equipped"]={{[1]={[1]={type="Multiplier",var="UniqueItem"},flags=0,keywordFlags=0,name="Int",type="INC",value=2}},nil}c["15% increased Movement Speed when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=15}},nil}c["30 Life Gained on Igniting an Enemy 15% increased Ignite Duration on Enemies"]={nil,"30 Life Gained on Igniting an Enemy 15% increased Ignite Duration on Enemies"}c["30 Life Gained on Igniting an Enemy"]={nil,"30 Life Gained on Igniting an Enemy"}c["40% increased Stun and Block Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=40}},nil}c["+6 to Maximum Life per Elder Item Equipped"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=6}}," per Elder Item Equipped"}c["Socketed Golem Gems grant Onslaught for 10 seconds on Summon"]={nil,"Socketed Golem Gems grant Onslaught for 10 seconds on Summon"}c["20% increased maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=20}},nil}c["Socketed Gems are Supported by level 16 Increased Minion Speed"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=16,skillId="SupportMinionSpeed"}}},nil}c["Socketed Golem Skills have 20% increased Attack and Cast Speed"]={{[1]={[1]={keyword="golem",slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="Speed",type="INC",value=20}}}},nil}c["25% of Block Chance applied to Spells"]={{[1]={flags=0,keywordFlags=0,name="BlockChanceConv",type="BASE",value=25}},nil}c["Spectres have a Base Duration of 20 seconds"]={nil,"a Base Duration of 20 seconds"}c["20% increased Attack Speed while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=1,keywordFlags=0,name="Speed",type="INC",value=20}},nil}c["Golems have 45% increased Cooldown Recovery Speed"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=45}}}},nil}c["Gain 20% of Physical Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsChaos",type="BASE",value=20}},nil}c["Minions have 60% chance to Poison Enemies on Hit Minions Leech 5% of Damage as Life against Poisoned Enemies"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={actor="enemy",type="ActorCondition",var="Poisoned"},flags=4,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=60}}}}," to Pois on Hit Minions Leech 5% of "}c["10% reduced maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=-10}},nil}c["15% reduced maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=-15}},nil}c["5% of Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=5}},nil}c["You gain Divinity for 10 seconds on reaching maximum Divine Charges Lose all Divine Charges when you gain Divinity"]={nil,"You gain Divinity for 10 seconds on reaching maximum Divine Charges Lose all Divine Charges when you gain Divinity"}c["Gain a Frenzy Charge if an Attack Ignites an Enemy"]={nil,"Gain a Frenzy Charge if an Attack Ignites an Enemy"}c["With at least 40 Dexterity in Radius, Viper Strike deals 2% increased Damage with Hits and Poison for each Poison on the Enemy {variant:2,3}With at least 40 Dexterity in Radius, Viper Strike has a 10% chance per Poison on Enemy to grant Unholy Might for 4 seconds on Hit"]={nil,"With at least 40 Dexterity in Radius, Viper Strike deals 2% increased Damage with Hits and Poison for each Poison on the Enemy {variant:2,3}With at least 40 Dexterity in Radius, Viper Strike has a 10% chance per Poison on Enemy to grant Unholy Might for 4 seconds on Hit"}c["+8 Mana gained when you Block 4% additional Chance to Block with Shields"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=8}}," gained when you Block 4% additional Chance to Block "}c["Implicit Modifier magnitudes are tripled"]={nil,"Implicit Modifier magnitudes are tripled"}c["Cannot be Stunned by Spells if your other Ring is a Shaper Item"]={nil,"Cannot be Stunned by Spells if your other Ring is a Shaper Item"}c["40% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=40}}," with Attack Skills"}c["+30 Life gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=30}},nil}c["+80 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=80}},nil}c["50% chance to Shock Chilled Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=50}}," Chilled Enemies"}c["Temporal Chains has 100% reduced Mana Reservation"]={{[1]={[1]={skillName="Temporal Chains",type="SkillName"},flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-100}},nil}c["Socketed Gems are Supported by level 18 Melee Physical Damage"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=18,skillId="SupportMeleePhysicalDamage"}}},nil}c["80% increased Spell Damage if your other Ring is an Elder Item"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=80}}," if your other Ring is an Elder Item"}c["+6% to all maximum Elemental Resistances during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="FireResistMax",type="BASE",value=6},[2]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ColdResistMax",type="BASE",value=6},[3]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LightningResistMax",type="BASE",value=6}},nil}c["Adds 29 to 45 Cold Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="ColdMin",type="BASE",value=29},[2]={flags=1,keywordFlags=0,name="ColdMax",type="BASE",value=45}},nil}c["200% increased Armour and Evasion Rating when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=200}},nil}c["Adds 4 to 12 Physical Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="PhysicalMin",type="BASE",value=4},[2]={flags=1,keywordFlags=0,name="PhysicalMax",type="BASE",value=12}},nil}c["Grants Summon Harbinger of Directions Skill"]={nil,"Grants Summon Harbinger of Directions Skill"}c["Adds 85 to 118 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=85},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=118}},nil}c["12% increased Melee Physical Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=256,keywordFlags=0,name="PhysicalDamage",type="INC",value=12}},nil}c["Animated Minions' Melee Attacks deal 50% less Damage to surrounding targets Trigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy"]={nil,"Animated Minions' Melee Attacks deal 50% less Damage to surrounding targets Trigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy"}c["Cannot be Stunned by Attacks if your other Ring is an Elder Item"]={nil,"Cannot be Stunned by Attacks if your other Ring is an Elder Item"}c["80% increased Attack Damage if your other Ring is a Shaper Item Cannot be Stunned by Attacks if your other Ring is an Elder Item"]={{[1]={flags=1,keywordFlags=0,name="Damage",type="INC",value=80}}," if your other Ring is a Shaper Item Cannot be Stunned by Attacks if your other Ring is an Elder Item"}c["1% of Mana Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="ManaRegenPercent",type="BASE",value=1}},nil}c["Adds 32 to 48 Cold Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="ColdMin",type="BASE",value=32},[2]={flags=1,keywordFlags=0,name="ColdMax",type="BASE",value=48}},nil}c["Adds 4 to 14 Physical Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="PhysicalMin",type="BASE",value=4},[2]={flags=1,keywordFlags=0,name="PhysicalMax",type="BASE",value=14}},nil}c["Socketed Gems have 25% reduced Elemental Equilibrium effect"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=-25}}}}," Elemental Equilibrium "}c["20% increased Freeze Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeDuration",type="INC",value=20}},nil}c["+0.3% Critical Strike Chance per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="CritChance",type="BASE",value=0.3}},nil}c["30% increased Burning Damage"]={{[1]={flags=8,keywordFlags=0,name="FireDamage",type="INC",value=30}},nil}c["Adds 1 to 10 Lightning Damage to Attacks with this Weapon per 10 Intelligence"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={div=10,stat="Int",type="PerStat"},flags=1,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={div=10,stat="Int",type="PerStat"},flags=1,keywordFlags=0,name="LightningMax",type="BASE",value=10}},nil}c["Socketed Gems have Elemental Equilibrium"]={nil,"Elemental Equilibrium"}c["All Sockets are White"]={nil,"All Sockets are White"}c["+300 Intelligence Requirement"]={{[1]={flags=0,keywordFlags=0,name="IntRequirement",type="BASE",value=300}},nil}c["+600 Strength and Intelligence Requirement +10 to maximum Divine Charges"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=600},[2]={flags=0,keywordFlags=0,name="Int",type="BASE",value=600}}," Requirement +10 to maximum Divine Charges"}c["Cannot gain Power Charges"]={nil,"Cannot gain Power Charges"}c["+100% to Lightning Resistance when Socketed with a Blue Gem All Sockets are White"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=100}}," when Socketed with a Blue Gem All Sockets are White"}c["100% chance to Trigger Level 1 Raise Spiders on Kill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,skillId="TriggeredSummonSpider"}}},nil}c["16% increased Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="INC",value=16}},nil}c["Your Damaging Hits always Stun Enemies that are on Full Life 100% increased Stun Duration against Enemies that are on Full Life 100% increased Stun Duration against Enemies that are on Low Life 20% chance to double Stun Duration"]={nil,"Your Damaging Hits always Stun Enemies that are on Full Life 100% increased Stun Duration against Enemies that are on Full Life 100% increased Stun Duration against Enemies that are on Low Life 20% chance to double Stun Duration"}c["+100% to Fire Resistance when Socketed with a Red Gem +100% to Cold Resistance when Socketed with a Green Gem"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=100}}," when Socketed with a Red Gem +100% to Cold Resistance when Socketed with a Green Gem"}c["+35 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=35}},nil}c["Immune to Elemental Status Ailments while using a Flask 40% increased Elemental Damage while using a Flask 20% chance to Freeze, Shock and Ignite while using a Flask"]={nil,"Immune to Elemental Status Ailments while using a Flask 40% increased Elemental Damage while using a Flask 20% chance to Freeze, Shock and Ignite while using a Flask"}c["Applies level 15 Temporal Chains on Blocking a Projectile Attack"]={nil,"Applies level 15 Temporal Chains on Blocking a Projectile Attack"}c["30% of Block Chance applied to Spells"]={{[1]={flags=0,keywordFlags=0,name="BlockChanceConv",type="BASE",value=30}},nil}c["7% increased Movement Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=7}},nil}c["50% increased Charges used"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesUsed",type="INC",value=50}},nil}c["Your Curses can apply to Hexproof Enemies"]={{[1]={flags=0,keywordFlags=0,name="CursesIgnoreHexproof",type="FLAG",value=true}},nil}c["While on Low Life, Enemies are Unlucky when Damaging you"]={nil,"While on Low Life, Enemies are Unlucky when Damaging you"}c["8% increased Movement Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=8}},nil}c["Adds 13 to 26 Cold Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="ColdMin",type="BASE",value=13},[2]={flags=1,keywordFlags=0,name="ColdMax",type="BASE",value=26}},nil}c["50% increased Flask Charges gained"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesGained",type="INC",value=50}},nil}c["Chaos Damage does not bypass Energy Shield"]={nil,"Chaos Damage does not bypass Energy Shield"}c["+13% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=13}},nil}c["+3 Mana gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="ManaOnHit",type="BASE",value=3}},nil}c["Enemies you Curse have -15% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="AffectedByCurseMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=-15}}}},nil}c["20% increased Attack Speed while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=1,keywordFlags=0,name="Speed",type="INC",value=20}},nil}c["2.5% of Maximum Energy Shield Regenerated per Second while affected by Discipline"]={{}," while affected by Discipline"}c["Attack Projectiles Return to You after hitting targets Projectiles have 100% additional chance to Pierce targets at the start of their movement, losing this chance as the projectile travels farther Projectile Critical Strike Chance increased by Arrow Pierce Chance"]={nil,"Attack Projectiles Return to You after hitting targets Projectiles have 100% additional chance to Pierce targets at the start of their movement, losing this chance as the projectile travels farther Projectile Critical Strike Chance increased by Arrow Pierce Chance"}c["1% of Damage is taken from Mana before Life per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="DamageTakenFromManaBeforeLife",type="BASE",value=1}},nil}c["15% increased Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="INC",value=15}},nil}c["50% less Damage to surrounding targets"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=-50}}," to surrounding targets"}c["20% reduced Light Radius"]={{[1]={flags=0,keywordFlags=0,name="LightRadius",type="INC",value=-20}},nil}c["20% reduced Effect of Curses on You"]={{[1]={flags=0,keywordFlags=0,name="CurseEffectOnSelf",type="INC",value=-20}},nil}c["30% of Physical Damage Converted to Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToLightning",type="BASE",value=30}},nil}c["1 Life Regenerated per second per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=1}},nil}c["+12% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=12}},nil}c["18% increased Vaal Skill Effect Duration"]={{[1]={flags=0,keywordFlags=256,name="Duration",type="INC",value=18}},nil}c["Adds 70 to 104 Cold Damage while affected by Hatred"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=70},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=104}}," while affected by Hatred"}c["200% increased Critical Strike Chance with arrows that Fork {variant:1}Arrows that Pierce cause Bleeding"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=200}}," with arrows that Fork {variant:1}Arrows that Pierce cause Bleeding"}c["Projectiles Pierce 6 additional Targets"]={nil,"Projectiles Pierce 6 additional Targets"}c["3% increased Attack Speed with Daggers"]={{[1]={flags=524289,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["0.4% of maximum Life Regenerated per second per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.4}},nil}c["+1 Maximum Endurance Charge"]={{[1]={flags=0,keywordFlags=0,name="EnduranceChargesMax",type="BASE",value=1}},nil}c["You and Allies affected by your Auras have +20% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="AffectedByAuraMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=20}}}},nil}c["Shocked Enemies you Kill Explode, dealing 10% of {variant:2,3}Shocked Enemies you Kill Explode, dealing 5% of"]={nil,"Shocked Enemies you Kill Explode, dealing 10% of {variant:2,3}Shocked Enemies you Kill Explode, dealing 5% of"}c["Can Consume 4 Support Gems"]={nil,"Can Consume 4 Support Gems"}c["Deal no Chaos Damage"]={nil,"Deal no Chaos Damage"}c["20% chance to gain an Endurance Charge when you are Hit"]={{}," to gain an Endurance Charge when you are Hit"}c["+1% to maximum Lightning Resistance while affected by Herald of Thunder"]={{[1]={flags=0,keywordFlags=0,name="LightningResistMax",type="BASE",value=1}}," while affected by Herald of Thunder"}c["Grants Summon Harbinger of Time Skill"]={nil,"Grants Summon Harbinger of Time Skill"}c["+15% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=15}},nil}c["Socketed Gems are Supported by level 10 Cold to Fire"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=10,skillId="SupportColdToFire"}}},nil}c["70% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=70}},nil}c["12% increased Accuracy Rating with One Handed Melee Weapons"]={{[1]={flags=301989888,keywordFlags=0,name="Accuracy",type="INC",value=12}},nil}c["Adds 22 to 35 Cold Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=22},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=35}},nil}c["15 Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=15}},nil}c["33% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=33}},nil}c["+4% to all maximum Elemental Resistances during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="FireResistMax",type="BASE",value=4},[2]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ColdResistMax",type="BASE",value=4},[3]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LightningResistMax",type="BASE",value=4}},nil}c["5% additional Block Chance while on Consecrated Ground"]={{[1]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=5}},nil}c["Minions gain Unholy Might for 10 seconds on Kill"]={nil,"gain Unholy Might for 10 seconds on Kill"}c["You cannot be Shocked for 1 second after being Shocked"]={nil,"You cannot be Shocked for 1 second after being Shocked"}c["Lose 25 Life for each Enemy hit by your Attacks Skills Chain +1 times"]={nil,"Lose 25 Life for each Enemy hit by your Attacks Skills Chain +1 times"}c["Removes 20% of your maximum Energy Shield on use"]={nil,"Removes 20% of your maximum Energy Shield on use"}c["Grants level 20 Illusory Warp Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="MerveilWarp"}}},nil}c["0.5% of Attack Damage Leeched as Life against Maimed Enemies 20% chance to Maim on Hit"]={{[1]={flags=1,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=0.5}}," against Maimed Enemies 20% chance to Maim on Hit"}c["50% increased Damage while on Consecrated Ground"]={{[1]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,keywordFlags=0,name="Damage",type="INC",value=50}},nil}c["Creates Consecrated Ground on Critical Strike 50% increased Rarity of Items Dropped by Enemies killed with a Critical Strike"]={nil,"Creates Consecrated Ground on Critical Strike 50% increased Rarity of Items Dropped by Enemies killed with a Critical Strike"}c["Creates a Smoke Cloud on Rampage"]={nil,"Creates a Smoke Cloud on Rampage"}c["40% increased Mana Reserved"]={{[1]={flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=40}},nil}c["Socketed Gems are Supported by Level 16 Trap and Mine Damage"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=16,skillId="SupportTrapAndMineDamage"}}},nil}c["Socketed Gems Reserve No Mana"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ManaReserved",type="MORE",value=-100}},nil}c["Temporal Chains has 50% reduced Effect on You"]={{[1]={[1]={skillName="Temporal Chains",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffectOnSelf",type="INC",value=-50}},nil}c["Skills Chain +1 times"]={{[1]={flags=0,keywordFlags=0,name="ChainCountMax",type="BASE",value=1}},nil}c["4% increased Movement Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=4}},nil}c["Ignited Enemies Burn 50% slower"]={{[1]={flags=0,keywordFlags=0,name="IgniteBurnSlower",type="INC",value=50}},nil}c["22% increased Attack Speed while a Rare or Unique Enemy is Nearby"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=22}}," while a Rare or Unique Enemy is Nearby"}c["also grant an equal chance to gain an Endurance Charge on Kill"]={nil,"also grant an equal chance to gain an Endurance Charge on Kill"}c["2 additional Arrows"]={{[1]={flags=1,keywordFlags=0,name="ProjectileCount",type="BASE",value=2}},nil}c["You can inflict an additional Ignite on an Enemy"]={nil,"You can inflict an additional Ignite on an Enemy"}c["You can inflict up to 300 Ignites on an Enemy"]={{[1]={flags=0,keywordFlags=0,name="IgniteCanStack",type="FLAG",value=true}},nil}c["+5 Mana Gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="ManaOnKill",type="BASE",value=5}},nil}c["Gain 24% of Physical Damage as Extra Damage of a random Element {variant:32}Projectiles Pierce 6 additional Targets"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=24}}," as Extra Damage of a random Element {variant:32}Projectiles Pierce 6 additional Targets"}c["Adds 170 to 195 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=170},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=195}},nil}c["20% more Damage if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="Damage",type="MORE",value=20}},nil}c["+75 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=75},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=75},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=75}},nil}c["0.7% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=0.7}},nil}c["+40% to Critical Strike Multiplier with Bows"]={{[1]={flags=131072,keywordFlags=0,name="CritMultiplier",type="BASE",value=40}},nil}c["+18% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=18}},nil}c["+280 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=280}},nil}c["+325 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=325}},nil}c["50% increased Warcry Cooldown Recovery Speed"]={{[1]={flags=0,keywordFlags=4,name="CooldownRecovery",type="INC",value=50}},nil}c["Adds 1 to 54 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=54}},nil}c["160% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=160}},nil}c["-40 Chaos Damage taken"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamageTaken",type="BASE",value=-40}},nil}c["Consumes Socketed Support Gems when they reach Maximum Level"]={nil,"Consumes Socketed Support Gems when they reach Maximum Level"}c["60% increased Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=60}},nil}c["Gain 40% of Physical Attack Damage as Extra Fire Damage"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=40}},nil}c["Adds 14 to 16 Physical Damage to Attacks and Spells per Siphoning Charge"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=14},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=16}}," per Siphoning Charge"}c["60% increased Lightning Damage while affected by Herald of Thunder {variant:3}Herald of Thunder has 100% increased Buff Effect"]={{[1]={[1]={skillName="Herald of Thunder",type="SkillName"},flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=60}}," while affected by{variant:3}Herald of Thunder has 100% increased Buff Effect"}c["Herald of Thunder has 30% reduced Mana Reservation"]={{[1]={[1]={skillName="Herald of Thunder",type="SkillName"},flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-30}},nil}c["Adds 25 to 36 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=25},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=36}},nil}c["Adds 1 to 60 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=60}},nil}c["Herald of Agony has 100% increased Buff Effect {variant:4}Agony Crawler deals 100% increased Damage"]={nil,"Herald of Agony has 100% increased Buff Effect {variant:4}Agony Crawler deals 100% increased Damage"}c["Attacks Chain an additional time when in Main Hand"]={{[1]={[1]={num=1,type="SlotNumber"},flags=1,keywordFlags=0,name="ChainCountMax",type="BASE",value=1}},nil}c["Adds 20 to 30 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=20},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=30}},nil}c["210% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=210}},nil}c["Adds 9 to 14 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=9},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=14}},nil}c["Minions have 6% increased Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=16,keywordFlags=0,name="Speed",type="INC",value=6}}}},nil}c["Herald of Purity has 100% increased Buff Effect {variant:4}Sentinels of Purity deal 100% increased Damage"]={nil,"Herald of Purity has 100% increased Buff Effect {variant:4}Sentinels of Purity deal 100% increased Damage"}c["Herald of Purity has 100% increased Buff Effect"]={nil,"Herald of Purity has 100% increased Buff Effect"}c["Purity of Ice Reserves no Mana {variant:9}Clarity Reserves no Mana"]={nil,"Purity of Ice Reserves no Mana {variant:9}Clarity Reserves no Mana"}c["8% increased Effect of non-Damaging Ailments per Elder Item Equipped Remove an Ailment when you use a Flask if all Equipped Items are Elder Items"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=8}}," of non-Damaging Ailments per Elder Item Equipped Remove an Ailment when you use a Flask if all Equipped Items are Elder Items"}c["20% reduced Frenzy Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="FrenzyChargesDuration",type="INC",value=-20}},nil}c["350% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=350}},nil}c["Herald of Purity has 30% reduced Mana Reservation"]={nil,"Herald of Purity has 30% reduced Mana Reservation"}c["Adds 23 to 31 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=23},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=31}},nil}c["+60% to Cold Resistance while affected by Herald of Ice When used in the Synthesiser, the new item will have an additional Herald Modifier"]={{[1]={[1]={skillName="Herald of Ice",type="SkillName"},flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=60}}," while affected byWhen used in the Synthesiser, the new item will have an additional Herald Modifier"}c["Herald of Ice has 100% increased Buff Effect"]={{[1]={[1]={skillName="Herald of Ice",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=100}},nil}c["Adds 40 to 100 Cold Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="ColdMin",type="BASE",value=40},[2]={flags=1,keywordFlags=0,name="ColdMax",type="BASE",value=100}},nil}c["60% increased Cold Damage while affected by Herald of Ice {variant:3}Herald of Ice has 100% increased Buff Effect"]={{[1]={[1]={skillName="Herald of Ice",type="SkillName"},flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=60}}," while affected by{variant:3}Herald of Ice has 100% increased Buff Effect"}c["60% increased Cold Damage while affected by Herald of Ice"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=60}}," while affected by Herald of Ice"}c["Adds 25 to 35 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=25},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=35}},nil}c["Adds 23 to 31 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=23},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=31}},nil}c["When used in the Synthesiser, the new item will have an additional Herald Modifier"]={nil,"When used in the Synthesiser, the new item will have an additional Herald Modifier"}c["Summon Raging Spirit has 25% increased Duration"]={{[1]={[1]={skillName="Summon Raging Spirit",type="SkillName"},flags=0,keywordFlags=0,name="Duration",type="INC",value=25}},nil}c["+50% to all Elemental Resistances during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=50}},nil}c["160% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=160}},nil}c["60% chance to Poison on Hit against Cursed Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Cursed"},flags=4,keywordFlags=0,name="PoisonChance",type="BASE",value=60}},nil}c["Regenerate 8 Life over 1 second for each Spell you Cast"]={nil,"Regenerate 8 Life over 1 second for each Spell you Cast"}c["Herald of Ash has 30% reduced Mana Reservation"]={{[1]={[1]={skillName="Herald of Ash",type="SkillName"},flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-30}},nil}c["10% increased Duration of Elemental Status Ailments on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockDuration",type="INC",value=10},[2]={flags=0,keywordFlags=0,name="EnemyFreezeDuration",type="INC",value=10},[3]={flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=10},[4]={flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=10}},nil}c["+30 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=30}},nil}c["2% of Life Regenerated per Second while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=2}},nil}c["Fractured item League: Synthesis"]={nil,"Fractured item League: Synthesis"}c["Commissioned 160000 coins to commemorate Cadiro Passives in radius are Conquered by the Eternal Empire"]={nil,"Commissioned 160000 coins to commemorate Cadiro Passives in radius are Conquered by the Eternal Empire"}c["4% increased Attack Speed with Two Handed Melee Weapons"]={{[1]={flags=570425345,keywordFlags=0,name="Speed",type="INC",value=4}},nil}c["Your Skills have no Mana Cost during Flask effect"]={nil,"Your Skills have no Mana Cost during Flask effect"}c["35% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=35}},nil}c["40% of Lightning Damage Converted to Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamageConvertToCold",type="BASE",value=40}},nil}c["50% increased Elemental Ailment Duration on You"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=50}}," Elemental Ailment on You"}c["Socketed Golem Skills gain 20% of Maximum Life as Extra Maximum Energy Shield"]={{[1]={[1]={keyword="golem",slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeGainAsEnergyShield",type="BASE",value=20}}}},nil}c["+18% to Cold and Lightning Resistances"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=18},[2]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=18}},nil}c["50% increased Amount Recovered"]={{[1]={flags=0,keywordFlags=0,name="FlaskRecovery",type="INC",value=50}},nil}c["+2 to Level of Socketed Golem Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="golem",value=2}}},nil}c["Every 10 seconds, gain 100% increased Elemental Damage for 4 seconds"]={{[1]={[1]={type="Condition",var="PendulumOfDestruction"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=100}},nil}c["Adds 14 to 28 Cold Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="ColdMin",type="BASE",value=14},[2]={flags=1,keywordFlags=0,name="ColdMax",type="BASE",value=28}},nil}c["+2 to Level of all Fire Spell Skill Gems"]={{}," Level of all Fire Skill Gems"}c["150% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=150}},nil}c["Adds 14 to 28 Fire Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="FireMin",type="BASE",value=14},[2]={flags=1,keywordFlags=0,name="FireMax",type="BASE",value=28}},nil}c["+100 to Maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=100}},nil}c["6% increased Maximum Life for each Equipped Corrupted Item Corrupted"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=6}}," for each Equipped Corrupted Item Corrupted"}c["12% chance to Freeze, Shock and Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=12},[2]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=12},[3]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=12}},nil}c["Minions have 6% increased Attack Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=1,keywordFlags=0,name="Speed",type="INC",value=6}}}},nil}c["28% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=28}},nil}c["25% increased Elemental Damage with Maces"]={{[1]={flags=1048576,keywordFlags=0,name="ElementalDamage",type="INC",value=25}},nil}c["2 Additional Arrows"]={{[1]={flags=1,keywordFlags=0,name="ProjectileCount",type="BASE",value=2}},nil}c["25% chance to create Consecrated Ground when Hit, lasting 8 seconds"]={{}," to create Consecrated Ground when Hit, lasting 8 seconds"}c["75% reduced Effect of Chill on You {variant:1}100% increased Ignite Duration on You"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=-75}}," of Chill on You {variant:1}100% increased Ignite Duration on You"}c["25% increased Defences"]={{[1]={flags=0,keywordFlags=0,name="Defences",type="INC",value=25}},nil}c["Adds 10 to 20 Fire Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="FireMin",type="BASE",value=10},[2]={flags=1,keywordFlags=0,name="FireMax",type="BASE",value=20}},nil}c["30% chance to Poison on Melee Hit"]={{[1]={flags=256,keywordFlags=0,name="PoisonChance",type="BASE",value=30}},nil}c["10% Chance for Traps to Trigger an additional time"]={{}," to Trigger an additional time"}c["40% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=40}},nil}c["Melee Attacks Poison on Hit"]={{[1]={flags=256,keywordFlags=0,name="PoisonChance",type="BASE",value=100}},nil}c["Mana Reservation of Herald Skills is always 45%"]={nil,"Mana Reservation of Herald Skills is always 45%"}c["10% increased maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=10}},nil}c["Melee Attacks cause Bleeding"]={{[1]={flags=256,keywordFlags=0,name="BleedChance",type="BASE",value=100}},nil}c["Adds 1 to 3 Chaos Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="ChaosMin",type="BASE",value=1},[2]={flags=1,keywordFlags=0,name="ChaosMax",type="BASE",value=3}},nil}c["+23% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=23}},nil}c["100% reduced Conductivity Mana Reservation"]={{[1]={[1]={skillName="Conductivity",type="SkillName"},flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-100}},nil}c["+1 to Maximum Siphoning Charges per Elder or Shaper Item Equipped"]={{}," Maximum Siphoning Charges per Elder or Shaper Item Equipped"}c["Adds 1 to 4 Physical Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="PhysicalMin",type="BASE",value=1},[2]={flags=1,keywordFlags=0,name="PhysicalMax",type="BASE",value=4}},nil}c["6% chance to Dodge Attacks while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=6}},nil}c["+50 to Total Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=50}}," Total "}c["Adds 23 to 40 Fire Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=23},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=40}},nil}c["14% increased Physical Damage with Axes"]={{[1]={flags=65536,keywordFlags=0,name="PhysicalDamage",type="INC",value=14}},nil}c["15% chance to create Chilled Ground when you Freeze an Enemy Create Consecrated Ground when you Shatter an Enemy"]={{}," to create Chilled Ground when you Freeze an Enemy Create Consecrated Ground when you Shatter an Enemy"}c["+14% to Fire and Lightning Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=14},[2]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=14}},nil}c["Skills used by Totems have a 20% chance to Taunt on Hit"]={nil,"Skills used by Totems have a 20% chance to Taunt on Hit"}c["150% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=150}},nil}c["Shock a nearby Enemy for 2 seconds on Killing a Shocked Enemy"]={nil,"Shock a nearby Enemy for 2 seconds on Killing a Shocked Enemy"}c["An additional Curse can be applied to you"]={nil,"An additional Curse can be applied to you"}c["Adds 25 to 50 Fire Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=25},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=50}},nil}c["+16% to Fire and Lightning Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=16},[2]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=16}},nil}c["-25% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=-25}},nil}c["150% increased Rarity of Items Dropped by Slain Magic Enemies {variant:1}100% increased Quantity of Items Dropped by Slain Normal Enemies"]={{}," Rarity of Items Dropped by Slain Magic Enemies {variant:1}100% increased Quantity of Items Dropped by Slain Normal Enemies"}c["10% chance to gain a Frenzy, Power or Endurance Charge on Kill Conduit"]={{}," to gain a Frenzy, Power or Endurance Charge on Kill Conduit"}c["340% increased Armour, Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="Defences",type="INC",value=340}},nil}c["Adds 1 to 60 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=60}},nil}c["40% increased Energy Shield from equipped Shield"]={{[1]={[1]={slotName="Weapon 2",type="SlotName"},flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=40}},nil}c["Adds 70 to 350 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=70},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=350}},nil}c["Adds 91 to 130 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=91},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=130}},nil}c["Adds 36 to 360 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=36},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=360}},nil}c["25% increased Attack and Cast Speed if you've taken a Savage Hit Recently"]={{[1]={[1]={type="Condition",var="BeenSavageHitRecently"},flags=0,keywordFlags=0,name="Speed",type="INC",value=25}},nil}c["Adds 84 to 140 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=84},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=140}},nil}c["Adds 55 to 130 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=55},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=130}},nil}c["270% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=270}},nil}c["30% reduced Strength Requirement"]={{[1]={flags=0,keywordFlags=0,name="StrRequirement",type="INC",value=-30}},nil}c["+20 to All Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=20},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=20},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=20}},nil}c["4% increased Attack Speed with Claws"]={{[1]={flags=262145,keywordFlags=0,name="Speed",type="INC",value=4}},nil}c["Reflects 50 Cold Damage to Melee Attackers"]={nil,"Reflects 50 Cold Damage to Melee Attackers"}c["1% of Damage Leeched as Life against Shocked Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Shocked"},flags=4,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=1}},nil}c["Adds 1 to 70 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=70}},nil}c["100% increased Mine Arming Speed"]={{}," Arming Speed"}c["+25 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=25}},nil}c["65% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=65}},nil}c["11% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=11}},nil}c["18% increased Power Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="PowerChargesDuration",type="INC",value=18}},nil}c["5% increased Damage for each Trap and Mine you have Damage Penetrates 6% Elemental Resistances if you Detonated Mines Recently"]={{[1]={[1]={type="Condition",var="DetonatedMinesRecently"},flags=0,keywordFlags=4096,name="Damage",type="INC",value=5}}," for each and Mine you have Damage Penetrates 6% Elemental Resistances "}c["6% increased Attack Speed with Axes"]={{[1]={flags=65537,keywordFlags=0,name="Speed",type="INC",value=6}},nil}c["-20% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=-20}},nil}c["Socketed Gems are Supported by level 20 Spell Totem"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportSpellTotem"}}},nil}c["10% increased Damage taken"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=10}},nil}c["Poison Cursed Enemies on hit"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Cursed"},flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=100}},nil}c["Adds 75 to 225 Lightning Damage to Spells while Unarmed"]={{[1]={[1]={type="Condition",var="Unarmed"},flags=2,keywordFlags=0,name="LightningMin",type="BASE",value=75},[2]={[1]={type="Condition",var="Unarmed"},flags=2,keywordFlags=0,name="LightningMax",type="BASE",value=225}},nil}c["+25 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=25}},nil}c["Can have up to 2 additional Traps placed at a time"]={{[1]={flags=0,keywordFlags=0,name="ActiveTrapLimit",type="BASE",value=2}},nil}c["40% increased Cold Damage with Weapons"]={{[1]={flags=134217728,keywordFlags=0,name="ColdDamage",type="INC",value=40}},nil}c["Golems have 15% increased Cooldown Recovery Speed"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=15}}}},nil}c["Reflects 1 to 150 Lightning Damage to Melee Attackers"]={nil,"Reflects 1 to 150 Lightning Damage to Melee Attackers"}c["+1 to Level of all Spell Skill Gems 15% Chance to Block"]={{[1]={flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=1}}," Level of all Skill Gems 15% Chance "}c["Gems Socketed in Blue Sockets gain 25% increased Experience Has no Attribute Requirements"]={nil,"Gems Socketed in Blue Sockets gain 25% increased Experience Has no Attribute Requirements"}c["1% increased Spell Damage per 10 Intelligence"]={{[1]={[1]={div=10,stat="Int",type="PerStat"},flags=2,keywordFlags=0,name="Damage",type="INC",value=1}},nil}c["Grants level 1 Icestorm Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,skillId="IcestormUniqueStaff12"}}},nil}c["+1 to Level of Socketed Support Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="support",value=1}}},nil}c["Unaffected by Burning Ground while affected by Purity of Fire {variant:36}Unaffected by Flammability while affected by Purity of Fire"]={nil,"Unaffected by Burning Ground while affected by Purity of Fire {variant:36}Unaffected by Flammability while affected by Purity of Fire"}c["400% increased Energy Shield Recharge Rate during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnergyShieldRecharge",type="INC",value=400}},nil}c["Mines can be Detonated an additional time"]={nil,"Mines can be Detonated an additional time"}c["60% increased Mine Laying Speed"]={{[1]={flags=0,keywordFlags=0,name="MineLayingSpeed",type="INC",value=60}},nil}c["3% increased Attack Speed with Claws"]={{[1]={flags=262145,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["Damage Penetrates 20% Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FirePenetration",type="BASE",value=20}},nil}c["8% chance to Freeze"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=8}},nil}c["Damage Penetrates 15% of Fire Resistance if you have Blocked Recently"]={{[1]={[1]={type="Condition",var="BlockedRecently"},flags=0,keywordFlags=0,name="FirePenetration",type="BASE",value=15}},nil}c["Gain up to your maximum number of Frenzy and Power Charges when you gain Cat's Stealth"]={nil,"Gain up to your maximum number of Frenzy and Power Charges when you gain Cat's Stealth"}c["Enemies you kill are Shocked Shocks you inflict spread to other Enemies within a Radius of 15"]={nil,"Enemies you kill are Shocked Shocks you inflict spread to other Enemies within a Radius of 15"}c["Skills used during Flask effect grant 800% of Mana Cost as Life {variant:2}Skills used during Flask effect grant 600% of Mana Cost as Life over 4 Seconds"]={nil,"Skills used during Flask effect grant 800% of Mana Cost as Life {variant:2}Skills used during Flask effect grant 600% of Mana Cost as Life over 4 Seconds"}c["400 Lightning Damage taken per second per Power Charge if you've dealt a Critical Strike Recently {variant:2}200 Lightning Damage taken per second per Power Charge if your Skills have dealt a Critical Strike Recently"]={nil,"400 Lightning Damage taken per second per Power Charge if you've dealt a Critical Strike Recently {variant:2}200 Lightning Damage taken per second per Power Charge if your Skills have dealt a Critical Strike Recently"}c["+2 to Level of all Cold Spell Skill Gems"]={{}," Level of all Cold Skill Gems"}c["+50 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=50}},nil}c["Socketed Gems fire an additional Projectile"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=1}}}},nil}c["+1 to Level of all Cold Spell Skill Gems"]={{}," Level of all Cold Skill Gems"}c["15% increased Burning Damage"]={{[1]={flags=8,keywordFlags=0,name="FireDamage",type="INC",value=15}},nil}c["40% chance to Shock Attackers for 4 seconds on Block"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=40}}," Attackers for 4 seconds on Block"}c["Adds 35 to 130 Lightning Damage to Attacks during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=1,keywordFlags=0,name="LightningMin",type="BASE",value=35},[2]={[1]={type="Condition",var="UsingFlask"},flags=1,keywordFlags=0,name="LightningMax",type="BASE",value=130}},nil}c["You have Phasing while affected by Haste"]={nil,"You have Phasing while affected by Haste"}c["Cannot be Shocked while Chilled 40% chance to Chill Attackers for 4 seconds on Block"]={nil,"Cannot be Shocked while Chilled 40% chance to Chill Attackers for 4 seconds on Block"}c["20% increased Damage per Curse on Enemy"]={{[1]={[1]={type="Multiplier",var="CurseOnEnemy"},flags=0,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["+135 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=135}},nil}c["-2 Physical Damage taken from Attacks"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="BASE",value=-2}}," from Attacks"}c["Adds 6 to 80 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=6},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=80}},nil}c["20% chance to Trigger Level 20 Tentacle Whip on Kill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="TentacleSmash"}}},nil}c["Cannot be Stunned if you've Killed Recently"]={nil,"Cannot be Stunned if you've Killed Recently"}c["Reflects 10 Cold Damage to Melee Attackers"]={nil,"Reflects 10 Cold Damage to Melee Attackers"}c["Adds 10 to 90 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=90}},nil}c["12% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=12}},nil}c["Adds 35 to 60 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=35},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=60}},nil}c["Socketed Golem Skills have 5% Life Regenerated per second"]={{[1]={[1]={keyword="golem",slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=5}}}},nil}c["120% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=120}},nil}c["Minions deal 51 to 78 additional Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=51}}},[2]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=78}}}},nil}c["8% increased Life Leeched per second"]={{[1]={flags=0,keywordFlags=0,name="LifeLeechRate",type="INC",value=8}},nil}c["Warcries Knock Enemies Back in an Area"]={nil,"Warcries Knock Enemies Back in an Area"}c["Trigger Level 20 Summon Phantasm Skill when you Consume a Corpse 140% increased Spell Damage"]={nil,"Trigger Level 20 Summon Phantasm Skill when you Consume a Corpse 140% increased Spell Damage"}c["+2 to Level of all Lightning Spell Skill Gems"]={{}," Level of all Lightning Skill Gems"}c["+18 to All Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=18},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=18},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=18}},nil}c["25% increased Area of Effect during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=25}},nil}c["+20 to Strength and Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=20},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=20}},nil}c["Chaos Damage does not bypass Energy Shield during effect"]={nil,"Chaos Damage does not bypass Energy Shield during effect"}c["100% increased Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=100}},nil}c["Adds 240 to 325 Fire Damage to Spells"]={{[1]={flags=2,keywordFlags=0,name="FireMin",type="BASE",value=240},[2]={flags=2,keywordFlags=0,name="FireMax",type="BASE",value=325}},nil}c["40% of Melee Physical Damage taken reflected to Attacker"]={{[1]={flags=256,keywordFlags=0,name="PhysicalDamage",type="BASE",value=40}}," taken reflected to Attacker"}c["45% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=45}},nil}c["1% of Damage Leeched as Mana against Frozen Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Frozen"},flags=4,keywordFlags=0,name="DamageManaLeech",type="BASE",value=1}},nil}c["70% increased Burning Damage"]={{[1]={flags=8,keywordFlags=0,name="FireDamage",type="INC",value=70}},nil}c["+2 to Level of all Fire Spell Skill Gems {variant:1,2}50% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="BASE",value=2}}," Level of all Fire Skill Gems {variant:1,2}50% increased Spell "}c["Adds 15 to 30 Cold Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="ColdMin",type="BASE",value=15},[2]={flags=1,keywordFlags=0,name="ColdMax",type="BASE",value=30}},nil}c["50% increased Critical Strike Chance with Claws"]={{[1]={flags=262144,keywordFlags=0,name="CritChance",type="INC",value=50}},nil}c["+2 Mana gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="ManaOnHit",type="BASE",value=2}},nil}c["30 Life gained for each Enemy Hit while affected by Vitality"]={nil,"30 Life gained for each Enemy Hit while affected by Vitality"}c["20% increased Cold Damage per 1% Cold Resistance above 75%"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=20}}," per 1% Cold Resistance above 75%"}c["50% chance to Cast a Socketed Lightning Spell on Hit"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,name="SupportUniqueMjolnerLightningSpellsCastOnHit"}}},nil}c["Adds 13 to 23 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=13},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=23}},nil}c["Adds 15 to 25 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=25}},nil}c["+5 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=5}},nil}c["Recover 1% of Maximum Life on Kill"]={nil,"Recover 1% of Maximum Life on Kill"}c["Adds 15 to 25 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=25}},nil}c["20% additional Chance to Block while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=20}},nil}c["Socketed Gems are Supported by level 5 Cold to Fire"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=5,skillId="SupportColdToFire"}}},nil}c["Gain a Void Charge every 0.5 seconds Elder Item"]={nil,"Gain a Void Charge every 0.5 seconds Elder Item"}c["Raised Zombies have 100% increased maximum Life Raise Zombie does not require a Corpse"]={nil,"Raised Zombies have 100% increased maximum Life Raise Zombie does not require a Corpse"}c["+1 to Level of Socketed Cold Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="cold",value=1}}},nil}c["40% of Physical Damage taken as Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTakenAsLightning",type="BASE",value=40}},nil}c["Hits deal 20% increased Damage against Enemies that are on Low Life"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="LowLife"},flags=4,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["+1% to maximum Lightning Resistance while affected by Herald of Thunder {variant:5}+60% to Lightning Resistance while affected by Herald of Thunder"]={{[1]={[1]={skillName="Herald of Thunder",type="SkillName"},flags=0,keywordFlags=0,name="LightningResistMax",type="BASE",value=1}}," while affected by{variant:5}+60% to Lightning Resistance while affected by Herald of Thunder"}c["Socketed Gems are Supported by level 30 Greater Spell Echo"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=30,skillId="Unknown"}}},nil}c["35% increased Stun and Block Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=35}},nil}c["18% Chance to Block Attack Damage while wielding a Staff 1% increased Area of Effect of Area Skills per 20 Intelligence"]={{[1]={[1]={type="Condition",var="UsingStaff"},[2]={div=20,stat="Int",type="PerStat"},flags=512,keywordFlags=0,name="BlockChance",type="BASE",value=18}}," Attack Damage 1% increased of Effect of Area Skills "}c["+7% to All Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=7}},nil}c["Immune to Freeze and Chill while Ignited Damage Penetrates 15% of Fire Resistance if you have Blocked Recently"]={{[1]={[1]={type="Condition",var="Ignited"},[2]={type="Condition",var="BlockedRecently"},flags=0,keywordFlags=0,name="FirePenetration",type="BASE",value=15}},"Immune and Chill Damage "}c["Spectres have a Base Duration of 20 seconds Spectres do not travel between Areas"]={nil,"a Base Duration of 20 seconds Spectres do not travel between Areas"}c["Immune to Freeze and Chill while Ignited"]={nil,"Immune to Freeze and Chill while Ignited"}c["100% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=100}},nil}c["Grants level 15 Vengeance Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=15,skillId="Vengeance"}}},nil}c["When hit, 10% of Damage is taken from Mana before Life"]={{[1]={flags=0,keywordFlags=0,name="DamageTakenFromManaBeforeLife",type="BASE",value=10}},nil}c["0.2% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=0.2}},nil}c["300% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=300}},nil}c["Adds 250 to 350 Fire Damage to Spells"]={{[1]={flags=2,keywordFlags=0,name="FireMin",type="BASE",value=250},[2]={flags=2,keywordFlags=0,name="FireMax",type="BASE",value=350}},nil}c["24% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=24}},nil}c["+25% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=25}},nil}c["Poison you inflict is Reflected to you"]={nil,"Poison you inflict is Reflected to you"}c["Projectiles have 100% additional chance to Pierce targets at the start of their movement, losing this chance as the projectile travels farther"]={{[1]={[1]={ramp={[1]={[1]=10,[2]=1},[2]={[1]=120,[2]=0}},type="DistanceRamp"},flags=0,keywordFlags=0,name="PierceChance",type="BASE",value=100}},nil}c["Adds 150 to 250 Fire Damage to Spells"]={{[1]={flags=2,keywordFlags=0,name="FireMin",type="BASE",value=150},[2]={flags=2,keywordFlags=0,name="FireMax",type="BASE",value=250}},nil}c["Adds 3 to 52 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=3},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=52}},nil}c["10% chance to gain a Power Charge if you Knock an Enemy Back with Melee Damage"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="BASE",value=10}}," to gain a Power Charge if you Knock an Enemy Back with "}c["165% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=165}},nil}c["60% increased Damage with Hits and Ailments against Enemies affected by 3 Spider's Webs"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=60}}," with Hits and Ailments against Enemies affected by 3 Spider's Webs"}c["Adds 190 to 220 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=190},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=220}},nil}c["+3% to all maximum Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResistMax",type="BASE",value=3},[2]={flags=0,keywordFlags=0,name="ColdResistMax",type="BASE",value=3},[3]={flags=0,keywordFlags=0,name="LightningResistMax",type="BASE",value=3},[4]={flags=0,keywordFlags=0,name="ChaosResistMax",type="BASE",value=3}},nil}c["220% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=220}},nil}c["275% increased Global Damage"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Damage",type="INC",value=275}},nil}c["20% increased Critical Strike Chance with Traps"]={{[1]={flags=0,keywordFlags=4096,name="CritChance",type="INC",value=20}},nil}c["140% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=140}},nil}c["30% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=30}},nil}c["Socketed Gems are Supported by Level 16 Trap"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=16,skillId="SupportTrap"}}},nil}c["+53 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=53}},nil}c["+70 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=70}},nil}c["Minions deal 70% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=70}}}},nil}c["30% increased Mana Regeneration Rate per Raised Spectre"]={{[1]={[1]={skillName="Raise Spectre",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=30}}}}," per "}c["10% chance to Fortify on Melee hit 20% chance to Taunt on Hit You and nearby Allies have 15% increased damage while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=256,keywordFlags=0,name="Damage",type="BASE",value=10}}," to Fortify 20% chance to Taunt on Hit You and nearby Allies have 15% increased "}c["45% increased Projectile Attack Damage while you have at least 200 Dexterity"]={{[1]={[1]={stat="Dex",threshold=200,type="StatThreshold"},flags=1025,keywordFlags=0,name="Damage",type="INC",value=45}},nil}c["Gain 100% of Bow Physical Damage as Extra Damage of each Element"]={{[1]={flags=131072,keywordFlags=0,name="PhysicalDamageGainAsLightning",type="BASE",value=100},[2]={flags=131072,keywordFlags=0,name="PhysicalDamageGainAsCold",type="BASE",value=100},[3]={flags=131072,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=100}},nil}c["+470 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=470}},nil}c["50% reduced Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=-50}},nil}c["5% increased Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="INC",value=5}},nil}c["Right ring slot: 40% reduced Reflected Physical Damage taken"]={{[1]={[1]={num=2,type="SlotNumber"},flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=-40}}," Reflected "}c["Minions deal 80% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=80}}}},nil}c["With 5 Corrupted Items Equipped: 50% of Chaos Damage does not bypass Energy Shield and 50% of Physical Damage bypasses Energy Shield"]={nil,"With 5 Corrupted Items Equipped: 50% of Chaos Damage does not bypass Energy Shield and 50% of Physical Damage bypasses Energy Shield"}c["Damage with Weapons Penetrates 6% Elemental Resistance"]={{[1]={flags=134217728,keywordFlags=0,name="ElementalPenetration",type="BASE",value=6}},nil}c["100% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=100}},nil}c["Adds 185 to 225 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=185},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=225}},nil}c["50% chance to avoid Freeze, Shock, Ignite and Bleed while using a Flask"]={{}," to avoid Freeze, Shock, Ignite and Bleed "}c["and your Totems to each gain an Endurance Charge"]={nil,"and your Totems to each gain an Endurance Charge"}c["Your Elemental Golems are Immune to Elemental Damage"]={nil,"Your Elemental Golems are Immune to Elemental Damage"}c["12% increased Physical Damage with Bows"]={{[1]={flags=131072,keywordFlags=0,name="PhysicalDamage",type="INC",value=12}},nil}c["50% reduced Energy Shield Recharge Rate"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRecharge",type="INC",value=-50}},nil}c["10% chance to Fortify on Melee hit"]={{}," to Fortify "}c["5% increased maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=5}},nil}c["With at least 40 Dexterity in Radius, Ice Shot Pierces 3 additional Targets With at least 40 Dexterity in Radius, Ice Shot has 25% increased Area of Effect"]={nil,"With at least 40 Dexterity in Radius, Ice Shot Pierces 3 additional Targets With at least 40 Dexterity in Radius, Ice Shot has 25% increased Area of Effect"}c["Gore Footprints {variant:1}3% increased Damage against Enemies on Low Life per Frenzy Charge"]={nil,"Gore Footprints {variant:1}3% increased Damage against Enemies on Low Life per Frenzy Charge"}c["Adds 175 to 205 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=175},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=205}},nil}c["16% increased Mine Damage"]={{[1]={flags=0,keywordFlags=8192,name="Damage",type="INC",value=16}},nil}c["4% Chance to Block Attack Damage while wielding a Staff {variant:3}10% Chance to Block Attack Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},[2]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=4}}," Attack Damage {variant:3}10% Chance to Block Attack Damage "}c["-4% to all Resistances for each Equipped Corrupted Item 8% increased Maximum Energy Shield for each Equipped Corrupted Item"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=-4},[2]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=-4}}," for each Equipped Corrupted Item 8% increased Maximum Energy Shield for each Equipped Corrupted Item"}c["4% Chance to Block Attack Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=4}}," Attack Damage "}c["20% Chance to Block Attack Damage while wielding a Staff {variant:1,2}4% Chance to Block Attack Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},[2]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=20}}," Attack Damage {variant:1,2}4% Chance to Block Attack Damage "}c["Adds 265 to 335 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=265},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=335}},nil}c["+7% Base Unarmed Critical Strike Chance"]={{[1]={flags=16777216,keywordFlags=0,name="CritChance",type="BASE",value=7}},nil}c["You are Shocked during Flask effect, causing 50% increased Damage taken {variant:1,2,3,4}30% of Lightning Damage Leeched as Life during Flask effect"]={nil,"You are Shocked during Flask effect, causing 50% increased Damage taken {variant:1,2,3,4}30% of Lightning Damage Leeched as Life during Flask effect"}c["0.2% of Damage Leeched as Life per Siphoning Charge Take 150 Physical Damage per Second per Siphoning Charge if you've used a Skill Recently"]={{[1]={flags=0,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=0.2}}," per Siphoning Charge Take 150 Physical Damage per Second per Siphoning Charge if you've used a Skill Recently"}c["+100 Mana Gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="ManaOnKill",type="BASE",value=100}},nil}c["Applies level 15 Elemental Weakness on Blocking a Spell"]={nil,"Applies level 15 Elemental Weakness on Blocking a Spell"}c["1% additional Physical Damage Reduction from Hits per Siphoning Charge 0.2% of Damage Leeched as Life per Siphoning Charge"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageReductionLifeLeech",type="BASE",value=1}}," from Hits per Siphoning Charge 0.2% of Damage per Siphoning Charge"}c["1% additional Physical Damage Reduction from Hits per Siphoning Charge"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=1}}," from Hits per Siphoning Charge"}c["+18% to Quality"]={{}," Quality"}c["+35% to Cold Damage over Time Multiplier 10% increased Attack Speed"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="BASE",value=35}}," over Time Multiplier 10% increased Attack Speed"}c["Gain 4% of Non-Chaos Damage as extra Chaos Damage per Siphoning Charge"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamageGainAsChaos",type="BASE",value=4}}," Non- per Siphoning Charge"}c["Adds 14 to 16 Physical Damage to Attacks and Spells per Siphoning Charge Gain 4% of Non-Chaos Damage as extra Chaos Damage per Siphoning Charge"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=14},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=16}}," per Siphoning Charge Gain 4% of Non- as extra Chaos Damage per Siphoning Charge"}c["36% increased Cast Speed during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=16,keywordFlags=0,name="Speed",type="INC",value=36}},nil}c["20% increased Damage with Poison"]={{[1]={flags=0,keywordFlags=1048576,name="Damage",type="INC",value=20}},nil}c["140% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=140}},nil}c["Adds 280 to 355 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=280},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=355}},nil}c["You have Phasing while you have Cat's Stealth"]={nil,"You have Phasing while you have Cat's Stealth"}c["12% Chance for Traps to Trigger an additional time"]={{}," to Trigger an additional time"}c["+35% to Cold Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="BASE",value=35}}," over Time Multiplier"}c["You gain Onslaught for 2 second per Endurance Charge when Hit {variant:3}You gain Onslaught for 5 second per Endurance Charge when Hit"]={nil,"You gain Onslaught for 2 second per Endurance Charge when Hit {variant:3}You gain Onslaught for 5 second per Endurance Charge when Hit"}c["50% less Mana Reserved"]={{[1]={flags=0,keywordFlags=0,name="ManaReserved",type="MORE",value=-50}},nil}c["Minions have 7% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=7}}}},nil}c["22% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=22}},nil}c["4% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=4}},nil}c["40% increased Area of Effect of Aura Skills"]={{[1]={[1]={skillType=44,type="SkillType"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=40}},nil}c["Adds 450 to 575 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=450},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=575}},nil}c["25% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=25}},nil}c["4% increased Attack Speed with One Handed Melee Weapons"]={{[1]={flags=301989889,keywordFlags=0,name="Speed",type="INC",value=4}},nil}c["100% increased Damage with Poison if you have at least 300 Dexterity"]={{[1]={[1]={stat="Dex",threshold=300,type="StatThreshold"},flags=0,keywordFlags=1048576,name="Damage",type="INC",value=100}},nil}c["Adds 1 to 4 Physical Damage to Attacks with Bows"]={{[1]={flags=131072,keywordFlags=0,name="PhysicalMin",type="BASE",value=1},[2]={flags=131072,keywordFlags=0,name="PhysicalMax",type="BASE",value=4}},nil}c["20% increased Critical Strike Chance with Mines"]={{[1]={flags=0,keywordFlags=8192,name="CritChance",type="INC",value=20}},nil}c["Take 100 Fire Damage when you Ignite an Enemy 2% of Fire Damage Leeched as Life while Ignited"]={nil,"100 Fire Damage when you Ignite an Enemy 2% of Fire Damage Leeched as Life while Ignited"}c["Reflects 200 to 250 Physical Damage to Attackers on Block {variant:2,3}Reflects 240 to 300 Physical Damage to Attackers on Block"]={nil,"Reflects 200 to 250 Physical Damage to Attackers on Block {variant:2,3}Reflects 240 to 300 Physical Damage to Attackers on Block"}c["+20 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=20}},nil}c["Stun Threshold is based on 500% of your Mana instead of Life"]={nil,"Stun Threshold is based on 500% of your Mana instead of Life"}c["+25% chance to be Poisoned +3% to all maximum Resistances while Poisoned"]={{[1]={flags=0,keywordFlags=0,name="FireResistMax",type="BASE",value=25},[2]={flags=0,keywordFlags=0,name="ColdResistMax",type="BASE",value=25},[3]={flags=0,keywordFlags=0,name="LightningResistMax",type="BASE",value=25},[4]={flags=0,keywordFlags=0,name="ChaosResistMax",type="BASE",value=25}}," to be Poisoned +3% to while Poisoned"}c["20% increased Golem Damage for each Type of Golem you have Summoned"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={actor="parent",type="ActorCondition",var="HavePhysicalGolem"},flags=0,keywordFlags=0,name="Damage",type="INC",value=20}}},[2]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={actor="parent",type="ActorCondition",var="HaveLightningGolem"},flags=0,keywordFlags=0,name="Damage",type="INC",value=20}}},[3]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={actor="parent",type="ActorCondition",var="HaveColdGolem"},flags=0,keywordFlags=0,name="Damage",type="INC",value=20}}},[4]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={actor="parent",type="ActorCondition",var="HaveFireGolem"},flags=0,keywordFlags=0,name="Damage",type="INC",value=20}}},[5]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={actor="parent",type="ActorCondition",var="HaveChaosGolem"},flags=0,keywordFlags=0,name="Damage",type="INC",value=20}}}},nil}c["4% increased Cast Speed with Chaos Skills"]={{[1]={flags=16,keywordFlags=128,name="Speed",type="INC",value=4}},nil}c["Socketed Gems are Supported by Level 10 Lesser Poison"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=10,skillId="SupportLesserPoison"}}},nil}c["22% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=22}},nil}c["10% reduced Character Size"]={{}," Character Size"}c["0.5% of Energy Shield Regenerated per second for each Enemy you've Killed Recently Cannot Be Stunned while on Full Energy Shield"]={{[1]={[1]={type="Condition",var="FullEnergyShield"},flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=0.5}}," for each Enemy you've Killed Recently Cannot Be Stunned "}c["Trigger Level 20 Summon Phantasm Skill when you Consume a Corpse"]={nil,"Trigger Level 20 Summon Phantasm Skill when you Consume a Corpse"}c["+1 to Level of all Lightning Spell Skill Gems"]={{}," Level of all Lightning Skill Gems"}c["20% chance to Taunt on Hit You and nearby Allies have 15% increased damage while you have Fortify 4% reduced Damage taken from Taunted Enemies"]={{[1]={[1]={type="Condition",var="Fortify"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=20}}," to Taunt on Hit You and nearby Allies have 15% increased 4% reduced Damage taken from Taunted Enemies"}c["18% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=18}},nil}c["160% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=160}},nil}c["Celestial Footprints Shaper Item"]={nil,"Celestial Footprints Shaper Item"}c["+2 to Level of Socketed Vaal Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="vaal",value=2}}},nil}c["Projectiles Pierce while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,keywordFlags=0,name="PierceChance",type="BASE",value=100}},nil}c["+16% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=16}},nil}c["Adds 27 to 37 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=27},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=37}},nil}c["Left ring slot: You cannot Recharge or Regenerate Energy Shield"]={nil,"You cannot Recharge or Regenerate Energy Shield"}c["140% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=140}},nil}c["100 Life Regenerated per second while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=100}},nil}c["12 Mana Regenerated per Second while you have Avian's Flight"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="BASE",value=12}}," while you have Avian's Flight"}c["4% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=4}},nil}c["50% reduced Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=-50}},nil}c["125 Life Regenerated per second while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=125}},nil}c["10% reduced Mana Reserved"]={{[1]={flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-10}},nil}c["+73 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=73}},nil}c["20% increased Movement Speed while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=20}},nil}c["40% increased Elemental Damage while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=40}},nil}c["Totems are Immune to Fire Damage Totems have 50% of your Armour"]={nil,"Totems are Immune to Fire Damage Totems have 50% of your Armour"}c["During Flask Effect, Damage Penetrates 20% Resistance of each Element for which your Uncapped Elemental Resistance is highest"]={{[1]={[1]={stat="LightningResistTotal",thresholdStat="ColdResistTotal",type="StatThreshold"},[2]={stat="LightningResistTotal",thresholdStat="FireResistTotal",type="StatThreshold"},flags=0,keywordFlags=0,name="LightningPenetration",type="BASE",value=20},[2]={[1]={stat="ColdResistTotal",thresholdStat="LightningResistTotal",type="StatThreshold"},[2]={stat="ColdResistTotal",thresholdStat="FireResistTotal",type="StatThreshold"},flags=0,keywordFlags=0,name="ColdPenetration",type="BASE",value=20},[3]={[1]={stat="FireResistTotal",thresholdStat="LightningResistTotal",type="StatThreshold"},[2]={stat="FireResistTotal",thresholdStat="ColdResistTotal",type="StatThreshold"},flags=0,keywordFlags=0,name="FirePenetration",type="BASE",value=20}},nil}c["25% increased Poison Duration"]={{[1]={flags=0,keywordFlags=1048576,name="Duration",type="INC",value=25}},nil}c["4% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=4}},nil}c["Minions deal 40% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=40}}}},nil}c["10% chance to Blind Enemies on hit"]={{}," to Blind Enemies on hit"}c["20% increased Movement Speed when on Full Energy Shield"]={{[1]={[1]={type="Condition",var="FullEnergyShield"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=20}},nil}c["70% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=70}},nil}c["15% increased Damage taken while on Full Energy Shield"]={{[1]={[1]={type="Condition",var="FullEnergyShield"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=15}},nil}c["30% increased Physical Damage taken"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=30}},nil}c["+6% chance to Block Spell Damage 180% increased Armour and Energy Shield"]={{[1]={flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=6}}," Damage 180% increased Armour and Energy Shield"}c["15% increased Physical Damage with Axes"]={{[1]={flags=65536,keywordFlags=0,name="PhysicalDamage",type="INC",value=15}},nil}c["Aspect of the Spider can inflict Spider's Web on Enemies an additional time"]={nil,"Aspect of the Spider can inflict Spider's Web on Enemies an additional time"}c["+28% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=28}},nil}c["Socketed Gems are Supported by level 1 Controlled Destruction"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,skillId="SupportControlledDestruction"}}},nil}c["+55 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=55}},nil}c["Lose 40 Mana per Second"]={nil,"Lose 40 Mana per Second"}c["Adds 20 to 40 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=20},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=40}},nil}c["9% increased Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=9}},nil}c["+20% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=20}},nil}c["Has 2 Abyssal Sockets Triggers level 20 Death Walk when Equipped"]={nil,"Has 2 Abyssal Sockets Triggers level 20 Death Walk when Equipped"}c["Take 30 Chaos Damage per Second during Flask effect"]={nil,"30 Chaos Damage per Second during Flask effect"}c["+15 Life gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=15}},nil}c["10% Chance to Cause Monsters to Flee"]={{}," to Cause Monsters to Flee"}c["275% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=275}},nil}c["+2 to Level of Socketed Aura Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="aura",value=2}}},nil}c["13% chance to Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=13}},nil}c["With at least 40 Dexterity in Radius, Ethereal Knives fires Projectiles in a Nova"]={nil,"With at least 40 Dexterity in Radius, Ethereal Knives fires Projectiles in a Nova"}c["With 40 total Dexterity and Strength in Radius, Elemental Hit cannot choose Lightning With 40 total Dexterity and Strength in Radius, Elemental Hit deals 50% less Lightning Damage"]={nil,"With 40 total Dexterity and Strength in Radius, Elemental Hit cannot choose Lightning With 40 total Dexterity and Strength in Radius, Elemental Hit deals 50% less Lightning Damage"}c["+55% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=55}},nil}c["With 40 total Dexterity and Strength in Radius, Spectral Shield Throw fires Shard Projectiles when Chaining"]={nil,"With 40 total Dexterity and Strength in Radius, Spectral Shield Throw fires Shard Projectiles when Chaining"}c["40% increased Damage against Ignited Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=4,keywordFlags=0,name="Damage",type="INC",value=40}},nil}c["7% chance to Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=7}},nil}c["Enemies you kill are Shocked"]={nil,"Enemies you kill are Shocked"}c["50% increased Elemental Ailment Duration on You You are Immune to Bleeding"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=50}}," Elemental Ailment on You You are Immune to Bleeding"}c["260% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=260}},nil}c["10% increased Accuracy Rating with Bows"]={{[1]={flags=131072,keywordFlags=0,name="Accuracy",type="INC",value=10}},nil}c["Socketed Gems are Supported by level 15 Increased Minion Life"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=15,skillId="SupportMinionLife"}}},nil}c["+450 to Accuracy Rating while at Maximum Frenzy Charges"]={{[1]={[1]={stat="FrenzyCharges",thresholdStat="FrenzyChargesMax",type="StatThreshold"},flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=450}},nil}c["Minions deal 35% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=35}}}},nil}c["0.5% of Attack Damage Leeched as Life against Maimed Enemies"]={{[1]={flags=1,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=0.5}}," against Maimed Enemies"}c["Adds 1 to 80 Chaos Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="ChaosMin",type="BASE",value=1},[2]={flags=1,keywordFlags=0,name="ChaosMax",type="BASE",value=80}},nil}c["10% reduced Reflected Elemental Damage taken Damage with Weapons Penetrates 5% Elemental Resistance"]={{[1]={flags=134217728,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=-10}}," Reflected Damage Penetrates 5% Elemental Resistance"}c["100 Life Regenerated per Second while you have Avian's Flight 12 Mana Regenerated per Second while you have Avian's Flight"]={{}," while you have Avian's Flight"}c["0.2% of Physical Attack Damage Leeched as Mana"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageManaLeech",type="BASE",value=0.2}},nil}c["+2 seconds to Avian's Flight Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=2}}," seconds to Avian's Flight "}c["50% increased Maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=50}},nil}c["50% increased Stun and Block Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=50}},nil}c["Unaffected by Chilled Ground"]={nil,"Unaffected by Chilled Ground"}c["70% increased Critical Strike Chance for Spells"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=70}},nil}c["Adds 30 to 50 Cold Damage to Spells"]={{[1]={flags=2,keywordFlags=0,name="ColdMin",type="BASE",value=30},[2]={flags=2,keywordFlags=0,name="ColdMax",type="BASE",value=50}},nil}c["+50% to Chaos Resistance during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=50}},nil}c["10% chance to Cause Monsters to Flee"]={{}," to Cause Monsters to Flee"}c["Socketed Gems are Supported by Level 15 Added Chaos Damage"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=15,skillId="SupportAddedChaosDamage"}}},nil}c["Adds 18 to 28 Chaos Damage to Spells and Attacks while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=18},[2]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=28}},nil}c["+50% to Chaos Resistance while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=50}},nil}c["Adds 145 to 200 Cold Damage to Bow Attacks"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=145},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=200}}," to Bow Attacks"}c["40% reduced Effect of Curses on You"]={{[1]={flags=0,keywordFlags=0,name="CurseEffectOnSelf",type="INC",value=-40}},nil}c["5% increased Movement Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=5}},nil}c["70% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=70}},nil}c["13% increased Quantity of Items found when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=13}},nil}c["Adds 90 to 240 Lightning Damage to Spells while Unarmed"]={{[1]={[1]={type="Condition",var="Unarmed"},flags=2,keywordFlags=0,name="LightningMin",type="BASE",value=90},[2]={[1]={type="Condition",var="Unarmed"},flags=2,keywordFlags=0,name="LightningMax",type="BASE",value=240}},nil}c["Damage Penetrates 25% Lightning Resistance if you've"]={{[1]={flags=0,keywordFlags=0,name="LightningPenetration",type="BASE",value=25}}," if you've"}c["16% increased Quantity of Items found when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=16}},nil}c["20% of Block Chance applied to Spells"]={{[1]={flags=0,keywordFlags=0,name="BlockChanceConv",type="BASE",value=20}},nil}c["+2 to maximum number of Zombies"]={{[1]={flags=0,keywordFlags=0,name="ActiveZombieLimit",type="BASE",value=2}},nil}c["+13 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=13}},nil}c["+8 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=8}},nil}c["+8 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=8}},nil}c["Cannot be Chilled"]={{[1]={flags=0,keywordFlags=0,name="AvoidChill",type="BASE",value=100}},nil}c["14% increased Physical Damage with Maces"]={{[1]={flags=1048576,keywordFlags=0,name="PhysicalDamage",type="INC",value=14}},nil}c["100% increased Rarity of Items found when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="LootRarity",type="INC",value=100}},nil}c["Golems have 90% increased Movement Speed"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=90}}}},nil}c["Cannot be Frozen"]={{[1]={flags=0,keywordFlags=0,name="AvoidFreeze",type="BASE",value=100}},nil}c["25% increased Stun Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=25}},nil}c["2% of Life Regenerated Per Second on Chilled Ground"]={{[1]={[1]={type="Condition",var="OnChilledGround"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=2}},nil}c["Detonating Mines is Instant"]={nil,"Detonating Mines is Instant"}c["+1 to Melee Weapon and Unarmed range"]={{[1]={flags=0,keywordFlags=0,name="MeleeWeaponRange",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="UnarmedRange",type="BASE",value=1}},nil}c["25% chance to gain a Power Charge on Critical Strike 6% reduced Mana Reserved"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="ManaReserved",type="BASE",value=25}}," to gain a Power Charge 6% reduced "}c["Immune to Ignite while affected by Purity of Fire"]={nil,"Immune to Ignite while affected by Purity of Fire"}c["25% chance to gain a Power Charge on Critical Strike"]={{}," to gain a Power Charge"}c["4% increased Melee Physical Damage"]={{[1]={flags=256,keywordFlags=0,name="PhysicalDamage",type="INC",value=4}},nil}c["+120 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=120}},nil}c["2% of Energy Shield regenerated per second while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=2}},nil}c["+25% chance to be Ignited 125 Life Regenerated per second while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,keywordFlags=0,name="Life",type="BASE",value=25}}," to be Ignited 125 Regenerated per second "}c["+500 to Accuracy against Bleeding Enemies Attacks always inflict Bleeding while you have Cat's Stealth"]={{}," Accuracy Attacks always inflict Bleeding while you have Cat's Stealth"}c["Elemental Hit deals 15% increased Damage With 40 total Dexterity and Strength in Radius, Elemental Hit cannot choose Lightning"]={nil,"Elemental Hit deals 15% increased Damage With 40 total Dexterity and Strength in Radius, Elemental Hit cannot choose Lightning"}c["Deals 50 Chaos Damage per second to nearby Enemies"]={nil,"Deals 50 Chaos Damage per second to nearby Enemies"}c["+325 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=325}},nil}c["2% of Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=2}},nil}c["23% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=23}},nil}c["+140 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=140}},nil}c["Totems are Immune to Fire Damage"]={nil,"Totems are Immune to Fire Damage"}c["+1 to maximum Life per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,keywordFlags=0,name="Life",type="BASE",value=1}},nil}c["Projectiles Fork"]={nil,"Projectiles Fork"}c["every 10 Intelligence on Allocated Passives in Radius"]={nil,"every 10 Intelligence on Allocated Passives in Radius"}c["Adds 25 to 50 Cold Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=25},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=50}},nil}c["+6% chance to Block Spell Damage {variant:1,2}+100 to maximum Mana"]={{[1]={flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=6}}," Damage {variant:1,2}+100 to maximum Mana"}c["25% increased effect of Fortify on You"]={{[1]={flags=0,keywordFlags=0,name="FortifyEffectOnSelf",type="INC",value=25}},nil}c["5% increased Attack Speed with Two Handed Melee Weapons"]={{[1]={flags=570425345,keywordFlags=0,name="Speed",type="INC",value=5}},nil}c["You can't deal Damage with Skills yourself"]={nil,"You can't deal Damage with Skills yourself"}c["100% reduced Arctic Armour Mana Reservation"]={{[1]={[1]={skillName="Arctic Armour",type="SkillName"},flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-100}},nil}c["60% increased Damage while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,keywordFlags=0,name="Damage",type="INC",value=60}},nil}c["Socketed Gems are Supported by level 13 Faster Attacks"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=13,skillId="SupportFasterAttack"}}},nil}c["60% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=60}},nil}c["7% increased Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="INC",value=7}},nil}c["3% of Life Regenerated per second during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=3}},nil}c["25% chance that if you would gain Power Charges, you instead gain up to your maximum number of Power Charges"]={{}," that if you would gain Power Charges, you instead gain up to your maximum number of Power Charges"}c["3% increased Attack and Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["20% increased Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["Shock nearby Enemies for 4 Seconds when you Focus"]={nil,"Shock nearby Enemies for 4 Seconds when you Focus"}c["+2 Life Gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=2}},nil}c["You have Fortify"]={{[1]={flags=0,keywordFlags=0,name="Condition:Fortify",type="FLAG",value=true}},nil}c["+1 to Level of all Raise Spectre Gems"]={{}," Level of allGems"}c["+1 to Level of all Raise Zombie Gems"]={{}," Level of allGems"}c["30% reduced Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=-30}},nil}c["8% increased Accuracy Rating with Staves"]={{[1]={flags=2097152,keywordFlags=0,name="Accuracy",type="INC",value=8}},nil}c["You and nearby allies have 10% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=10}}}},nil}c["Socketed Gems are Supported by Level 20 Vile Toxins"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportDebilitate"}}},nil}c["Gain 25% of Physical Damage as Extra Lightning Damage while affected by Wrath {variant:52}40% of Physical Damage Converted to Lightning Damage while affected by Wrath"]={{[1]={[1]={skillName="Wrath",type="SkillName"},flags=0,keywordFlags=0,name="PhysicalDamageGainAsLightning",type="BASE",value=25}}," while affected by{variant:52}40% of Physical Damage Converted to Lightning Damage while affected by Wrath"}c["+2 to Maximum Life per 10 Dexterity"]={{[1]={[1]={div=10,stat="Dex",type="PerStat"},flags=0,keywordFlags=0,name="Life",type="BASE",value=2}},nil}c["Immune to Burning Ground, Shocked Ground and Chilled Ground Regenerate 100 Life per second while moving"]={nil,"Immune to Burning Ground, Shocked Ground and Chilled Ground Regenerate 100 Life per second while moving"}c["12% increased Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["Unaffected by Curses"]={{[1]={flags=0,keywordFlags=0,name="CurseEffectOnSelf",type="MORE",value=-100}},nil}c["Trigger Level 20 Intimidating Cry when you lose Cat's Stealth 150% increased Evasion Rating"]={nil,"Trigger Level 20 Intimidating Cry when you lose Cat's Stealth 150% increased Evasion Rating"}c["40% increased Cooldown Recovery Speed for throwing Traps"]={{[1]={flags=0,keywordFlags=4096,name="CooldownRecovery",type="INC",value=40}},nil}c["Trigger Level 20 Intimidating Cry when you lose Cat's Stealth"]={nil,"Trigger Level 20 Intimidating Cry when you lose Cat's Stealth"}c["30% increased Movement Speed for 9 seconds on Throwing a Trap {variant:2}15% increased Movement Speed for 9 seconds on Throwing a Trap"]={{[1]={flags=0,keywordFlags=4096,name="MovementSpeed",type="INC",value=30}}," for 9 seconds on Throwing a {variant:2}15% increased Movement Speed for 9 seconds on Throwing a Trap"}c["1% increased Damage per 5 of your lowest Attribute"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=1}}," per 5 of your lowest Attribute"}c["25% chance to Avoid interruption from Stuns while Casting +20 to Strength +20 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=25}}," to Avoid interruption from Stuns while Casting +20 to +20 to Dexterity"}c["50% increased Mine Arming Speed Skills which Place Mines place up to 1 additional Mine if you have at least 500 Dexterity"]={{}," Arming Speed Skills which Place Mines place up to 1 additional Mine "}c["150% increased Spell Damage if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=2,keywordFlags=0,name="Damage",type="INC",value=150}},nil}c["30% chance to gain a Frenzy Charge on Kill"]={{}," to gain aCharge on Kill"}c["Adds 35 to 70 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=35},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=70}},nil}c["3% reduced Attack and Cast Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="Speed",type="INC",value=-3}},nil}c["15% Chance to Dodge Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellDodgeChance",type="BASE",value=15}},nil}c["25% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=25}},nil}c["4% increased Spell Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,keywordFlags=0,name="Damage",type="INC",value=4}},nil}c["220% increased Evasion Rating and Armour"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=220}},nil}c["+1 second to Summon Skeleton Cooldown"]={{}," second to Summon Skeleton Cooldown"}c["Enemy you've Killed Recently"]={nil,"Enemy you've Killed Recently"}c["12 to 14 Cold Damage per Frenzy Charge"]={nil,"12 to 14 Cold Damage per Frenzy Charge"}c["3% increased Attack Speed while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["Sockets cannot be modified"]={nil,"Sockets cannot be modified"}c["+35% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=35}},nil}c["60% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=60}},nil}c["+35% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=35}},nil}c["+26% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=26}},nil}c["0.2% of Fire Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="FireDamageLifeLeech",type="BASE",value=0.2}},nil}c["+175 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=175}},nil}c["20% increased Skill Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=20}},nil}c["275% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=275}},nil}c["Cannot Be Slowed to Below Base Speed"]={{[1]={flags=0,keywordFlags=0,name="ActionSpeedCannotBeBelowBase",type="FLAG",value=true}},nil}c["Lose 15 Life for each Enemy hit by your Spells Lose 25 Life for each Enemy hit by your Attacks"]={nil,"Lose 15 Life for each Enemy hit by your Spells Lose 25 Life for each Enemy hit by your Attacks"}c["Grants level 20 Summon Bestial Ursa Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="SummonBeastialUrsa"}}},nil}c["With at least 40 Intelligence in Radius, Cold Snap has a 25% chance to grant a Power Charge on Kill"]={nil,"With at least 40 Intelligence in Radius, Cold Snap has a 25% chance to grant a Power Charge on Kill"}c["13% increased Recovery Speed"]={{[1]={flags=0,keywordFlags=0,name="FlaskRecoveryRate",type="INC",value=13}},nil}c["50% increased Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=50}},nil}c["10% additional Physical Damage Reduction while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=10}},nil}c["+2000 Armour while you do not have Avatar of Fire"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=2000}}," while you do not have Avatar of Fire"}c["Spectres do not travel between Areas"]={nil,"Spectres do not travel between Areas"}c["Gain a Frenzy Charge on Hit while Bleeding"]={nil,"Gain a Frenzy Charge on Hit while Bleeding"}c["15% increased Movement Speed while Bleeding"]={{[1]={[1]={type="Condition",var="Bleeding"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=15}},nil}c["You gain an Endurance Charge on use {variant:1}100% increased Charges used"]={nil,"You gain an Endurance Charge on use {variant:1}100% increased Charges used"}c["20% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=20}},nil}c["Has 2 Abyssal Sockets"]={nil,"Has 2 Abyssal Sockets"}c["Adds 2 to 70 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=2},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=70}},nil}c["120% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=120}},nil}c["8% chance to Avoid being Stunned"]={{[1]={flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=8}},nil}c["Adds 30 to 45 Cold Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=30},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=45}},nil}c["Adds 30 to 45 Fire Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=30},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=45}},nil}c["Grants Level 25 Purity of Lightning Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=25,skillId="LightningResistAura"}}},nil}c["+30 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=30},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=30},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=30}},nil}c["+180 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=180}},nil}c["+60% to Fire Resistance while affected by Herald of Ash"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=60}}," while affected by Herald of Ash"}c["+100 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=100}},nil}c["Grants Level 25 Purity of Fire Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=25,skillId="FireResistAura"}}},nil}c["+13 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=13},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=13},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=13}},nil}c["Haste Reserves no Mana {variant:7}Hatred Reserves no Mana"]={nil,"Haste Reserves no Mana {variant:7}Hatred Reserves no Mana"}c["16% increased Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=16}},nil}c["165% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=165}},nil}c["Cannot be Stunned if you have at least 10 Crab Barriers You only lose 7 Crab Barriers when you take Physical Damage from a Hit"]={nil,"Cannot be Stunned if you have at least 10 Crab Barriers You only lose 7 Crab Barriers when you take Physical Damage from a Hit"}c["3% additional chance to Dodge Attacks"]={{[1]={flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=3}},nil}c["Cannot be Stunned if you have at least 10 Crab Barriers"]={nil,"Cannot be Stunned if you have at least 10 Crab Barriers"}c["8% chance to Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=8}},nil}c["20% chance to gain an Endurance Charge when you are Hit +1 to Maximum Endurance Charges"]={{[1]={flags=0,keywordFlags=0,name="EnduranceChargesMax",type="BASE",value=20}}," to gain an Endurance Charge when you are Hit +1 to "}c["33% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=33}},nil}c["140 Life Regenerated per Second while affected by Vitality {variant:47}30 Life gained for each Enemy Hit while affected by Vitality"]={{[1]={[1]={skillName="Vitality",type="SkillName"},flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=140}}," while affected by{variant:47}30 gained for each Enemy Hit while affected by Vitality"}c["50% chance to cause Bleeding on Critical Strike"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="BleedChance",type="BASE",value=50}},nil}c["You are Immune to Silence {variant:3}Frostblink has 50% increased Duration"]={nil,"You are Immune to Silence {variant:3}Frostblink has 50% increased Duration"}c["15% of Damage Taken from Hits is Leeched as Life during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="DamageTakenLifeLeech",type="BASE",value=15}}," from Hits is "}c["30% reduced Duration of Ailments on Enemies"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=-30}}," of Ailments "}c["350% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=350}},nil}c["Trigger Level 20 Glimpse of Eternity when Hit"]={nil,nil}c["20% increased Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=20}},nil}c["20% of Life Regenerated per Second while Frozen"]={{[1]={[1]={type="Condition",var="Frozen"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=20}},nil}c["10% reduced Skill Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=-10}},nil}c["30% increased Mana Leeched per second"]={{[1]={flags=0,keywordFlags=0,name="ManaLeechRate",type="INC",value=30}},nil}c["110% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=110}},nil}c["Gain an Endurance Charge when a Power Charge expires or is consumed"]={nil,"Gain an Endurance Charge when a Power Charge expires or is consumed"}c["25% chance to create a Smoke Cloud when Hit"]={{}," to create a Smoke Cloud when Hit"}c["Summon Raging Spirit has 30% increased Duration"]={{[1]={[1]={skillName="Summon Raging Spirit",type="SkillName"},flags=0,keywordFlags=0,name="Duration",type="INC",value=30}},nil}c["Critical Strike Chance is increased by Lightning Resistance"]={nil,"Critical Strike Chance is increased by Lightning Resistance"}c["150% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=150}},nil}c["8% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=8}},nil}c["+15 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=15},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=15}},nil}c["+200 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=200}},nil}c["5% increased Projectile Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=1024,keywordFlags=0,name="Damage",type="INC",value=5}},nil}c["Fractured item"]={nil,"Fractured item"}c["With 40 total Dexterity and Strength in Radius, Spectral Shield Throw fires Shard Projectiles when Chaining With 40 total Dexterity and Strength in Radius, Spectral Shield Throw fires 75% less Shard Projectiles"]={nil,"With 40 total Dexterity and Strength in Radius, Spectral Shield Throw fires Shard Projectiles when Chaining With 40 total Dexterity and Strength in Radius, Spectral Shield Throw fires 75% less Shard Projectiles"}c["3% increased Character Size 6% increased Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="INC",value=3}}," Character Size 6% increased "}c["200 Cold Damage taken per second per Frenzy Charge while moving"]={nil,"200 Cold Damage taken per second per Frenzy Charge while moving"}c["18% increased Frenzy Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="FrenzyChargesDuration",type="INC",value=18}},nil}c["10% chance to gain a Frenzy Charge on Kill 10% chance to gain a Power Charge on Kill"]={{}," to gain aCharge on Kill 10% chance to gain a Power Charge on Kill"}c["40% increased Elemental Damage with Weapons"]={{[1]={flags=134217728,keywordFlags=0,name="ElementalDamage",type="INC",value=40}},nil}c["40% increased Stun Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=40}},nil}c["-25% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=-25}},nil}c["-50% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=-50}},nil}c["Fire Skills have 20% chance to Poison on Hit"]={nil,"Fire Skills have 20% chance to Poison on Hit"}c["1% increased Movement Speed per 600 Evasion Rating, up to 75% -40 Physical Damage taken when hit by Animals"]={{[1]={[1]={div=600,stat="Evasion",type="PerStat"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=1}}," , up to 75% -40 Physical Damage taken when hit by Animals"}c["5% chance to avoid Elemental Ailments"]={{[1]={flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=5},[2]={flags=0,keywordFlags=0,name="AvoidFrozen",type="BASE",value=5},[3]={flags=0,keywordFlags=0,name="AvoidChilled",type="BASE",value=5},[4]={flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=5}},nil}c["+10 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=10},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=10}},nil}c["15% increased Physical Damage with Bows"]={{[1]={flags=131072,keywordFlags=0,name="PhysicalDamage",type="INC",value=15}},nil}c["1% of Life Regenerated per Second while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1}},nil}c["Grants level 10 Purity of Elements Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=10,skillId="Purity"}}},nil}c["+20 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=20}},nil}c["Grants Level 25 Purity of Ice Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=25,skillId="ColdResistAura"}}},nil}c["Lose all Power Charges on reaching Maximum Power Charges Gain a Frenzy Charge on reaching Maximum Power Charges"]={nil,"Lose all Power Charges on reaching Maximum Power Charges Gain a Frenzy Charge on reaching Maximum Power Charges"}c["3 Life regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=3}},nil}c["+2 seconds to Cat's Stealth Duration Gain up to your maximum number of Frenzy and Power Charges when you gain Cat's Stealth"]={{[1]={[1]={skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=0,name="Duration",type="BASE",value=2}}," seconds to Cat's Stealth Gain up to your maximum number ofand Power Charges when you gain Cat's Stealth"}c["Summoned Raging Spirits take 20% of their Maximum Life per second as Chaos Damage"]={nil,"Summoned Raging Spirits take 20% of their Maximum Life per second as Chaos Damage"}c["Summoned Raging Spirits have 100% increased maximum Life Summoned Raging Spirits take 20% of their Maximum Life per second as Chaos Damage"]={nil,"Summoned Raging Spirits have 100% increased maximum Life Summoned Raging Spirits take 20% of their Maximum Life per second as Chaos Damage"}c["Adds 1 to 75 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=75}},nil}c["-30% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=-30}},nil}c["15% increased Stun Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=15}},nil}c["Recover 100 Life when your Trap is triggered by an Enemy Recover 50 Energy Shield when your Trap is triggered by an Enemy"]={nil,"Recover 100 Life when your Trap is triggered by an Enemy Recover 50 Energy Shield when your Trap is triggered by an Enemy"}c["-4% to all Resistances for each Equipped Corrupted Item"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=-4},[2]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=-4}}," for each Equipped Corrupted Item"}c["Adds 22 to 32 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=22},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=32}},nil}c["0.2% of Chaos Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamageLifeLeech",type="BASE",value=0.2}},nil}c["Cannot be Stunned by Spells if your other Ring is a Shaper Item 20% chance to Trigger Level 20 Summon Volatile Anomaly on Kill"]={nil,"Cannot be Stunned by Spells if your other Ring is a Shaper Item 20% chance to Trigger Level 20 Summon Volatile Anomaly on Kill"}c["8% Chance to Block Spells during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=8}},nil}c["Skills from your Helmet Penetrate 20% Elemental Resistances"]={{[1]={[1]={slotName="Helmet",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="ElementalPenetration",type="BASE",value=20}}}},nil}c["25% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=25}},nil}c["170% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=170}},nil}c["6% increased Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="INC",value=6},[2]={flags=0,keywordFlags=0,name="Dex",type="INC",value=6},[3]={flags=0,keywordFlags=0,name="Int",type="INC",value=6}},nil}c["+15% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=15}},nil}c["18% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=18}},nil}c["12% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=12}},nil}c["30% increased Critical Strike Chance with Wands"]={{[1]={flags=8388608,keywordFlags=0,name="CritChance",type="INC",value=30}},nil}c["Passives in radius are Conquered by the Maraketh Historic"]={nil,"Passives in radius are Conquered by the Maraketh Historic"}c["1% of maximum Mana gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=1}}," gained on Kill"}c["20% increased Poison Duration"]={{[1]={flags=0,keywordFlags=1048576,name="Duration",type="INC",value=20}},nil}c["50% reduced Experience gain 0.4% of Physical Attack Damage Leeched as Mana"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamage",type="INC",value=-50}}," Experience gain 0.4% of Leeched as Mana"}c["+40 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=40}},nil}c["Cannot Knock Enemies Back"]={{[1]={flags=0,keywordFlags=0,name="CannotKnockback",type="FLAG",value=true}},nil}c["Grants Level 10 Frostblink Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=10,skillId="IceDash"}}},nil}c["Adds 90 to 345 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=90},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=345}},nil}c["14% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=14}},nil}c["5% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=5}},nil}c["25% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=25}},nil}c["20% increased Endurance, Frenzy and Power Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="PowerChargesDuration",type="INC",value=20},[2]={flags=0,keywordFlags=0,name="FrenzyChargesDuration",type="INC",value=20},[3]={flags=0,keywordFlags=0,name="EnduranceChargesDuration",type="INC",value=20}},nil}c["Enemies Ignited by you during Flask Effect take 10% increased Damage"]={nil,"Enemies Ignited by you during Flask Effect take 10% increased Damage"}c["+40 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=40}},nil}c["12% increased Physical Damage with Axes"]={{[1]={flags=65536,keywordFlags=0,name="PhysicalDamage",type="INC",value=12}},nil}c["Traps and Mines deal 5 to 15 additional Physical Damage"]={{[1]={flags=0,keywordFlags=12288,name="PhysicalMin",type="BASE",value=5},[2]={flags=0,keywordFlags=12288,name="PhysicalMax",type="BASE",value=15}},nil}c["Melee Attacks have 15% chance to cause Bleeding"]={{[1]={flags=256,keywordFlags=0,name="BleedChance",type="BASE",value=15}},nil}c["6% increased Elemental Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=6}},nil}c["1% increased Melee Physical Damage per 10 Dexterity"]={{[1]={[1]={div=10,stat="Dex",type="PerStat"},flags=256,keywordFlags=0,name="PhysicalDamage",type="INC",value=1}},nil}c["20% increased Physical Damage with Axes"]={{[1]={flags=65536,keywordFlags=0,name="PhysicalDamage",type="INC",value=20}},nil}c["Gain a Power Charge after spending a total of 200 Mana"]={nil,"Gain a Power Charge after spending a total of 200 Mana"}c["8% increased Melee Physical Damage"]={{[1]={flags=256,keywordFlags=0,name="PhysicalDamage",type="INC",value=8}},nil}c["10% increased Area Damage"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["20% increased Power Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="PowerChargesDuration",type="INC",value=20}},nil}c["100% increased Ignite Duration on You"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=100}}," on You"}c["20% increased Global Critical Strike Chance while wielding a Staff"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=20}},nil}c["Take 150 Physical Damage per Second per Siphoning Charge if you've used a Skill Recently"]={nil,"150 Physical Damage per Second per Siphoning Charge if you've used a Skill Recently"}c["Items and Gems have 25% reduced Attribute Requirements"]={{[1]={flags=0,keywordFlags=0,name="GlobalAttributeRequirements",type="INC",value=-25}},nil}c["+24% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=24}},nil}c["Increases and Reductions to Light Radius also apply to Area of Effect at 50% of their value Increases and Reductions to Light Radius also apply to Damage"]={nil,"Increases and Reductions to Light Radius also apply to Area of Effect at 50% of their value Increases and Reductions to Light Radius also apply to Damage"}c["25% increased Damage while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="Damage",type="INC",value=25}},nil}c["80% reduced Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=-80}},nil}c["Discipline has 60% increased Aura Effect"]={{[1]={[1]={skillName="Discipline",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=60}},nil}c["4 Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=4}},nil}c["30% of Fire Damage from Hits taken as Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamageTakenAsCold",type="BASE",value=30}},nil}c["250% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=250}},nil}c["Trigger Level 20 Icicle Burst when you Kill a Frozen Enemy"]={nil,"Trigger Level 20 Icicle Burst when you Kill a Frozen Enemy"}c["5 Maximum Void Charges"]={nil,"5 Maximum Void Charges"}c["Gems Socketed in Red Sockets have +1 to Level"]={nil,"Gems Socketed in Red Sockets have +1 to Level"}c["During Flask Effect, Damage Penetrates 15% Resistance of each Element for which your"]={{},", Damage Resistance of each Element for which your"}c["+30 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=30}},nil}c["Gain Immunity to Physical Damage for 1.5 seconds on Rampage"]={nil,"Gain Immunity to Physical Damage for 1.5 seconds on Rampage"}c["170% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=170}},nil}c["Gain 100 Life when an Endurance Charge expires or is consumed"]={nil,"Gain 100 Life when an Endurance Charge expires or is consumed"}c["Chill Enemy for 1 second when Hit"]={nil,"Chill Enemy for 1 second when Hit"}c["Leech applies instantly on Critical Strike"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="InstantLifeLeech",type="FLAG",value=true},[2]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="InstantManaLeech",type="FLAG",value=true}},nil}c["Gain 5% of Elemental Damage as Extra Chaos Damage per Shaper Item Equipped Hits ignore Enemy Monster Chaos Resistance if all Equipped Items are Shaper Items"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamageGainAsChaos",type="BASE",value=5}}," per Shaper Item Equipped Hits ignore Enemy Monster Chaos Resistance if all Equipped Items are Shaper Items"}c["40% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=40}},nil}c["50% reduced Mana Cost of Skills while on Full Energy Shield"]={{[1]={[1]={type="Condition",var="FullEnergyShield"},flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-50}},nil}c["50% reduced Reflected Physical Damage taken 20% more Damage if you've Killed Recently 15% increased Area of Effect of Area Skills if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},[2]={type="Condition",var="KilledRecently"},flags=512,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=-50}}," Reflected 20% more Damage 15% increased of Effect of Area Skills "}c["With a Searching Eye Jewel Socketed, Maim Enemies for 4 seconds on Hit with Attacks"]={nil,"With a Searching Eye Jewel Socketed, Maim Enemies for 4 seconds on Hit with Attacks"}c["Commissioned 160000 coins to commemorate Cadiro"]={nil,"Commissioned 160000 coins to commemorate Cadiro"}c["Curses on Slain Enemies are transferred to a nearby Enemy"]={nil,"Curses on Slain Enemies are transferred to a nearby Enemy"}c["Passives granting Cold Resistance or all Elemental Resistances in Radius also grant an equal chance to gain a Frenzy Charge on Kill"]={nil,"Passives granting Cold Resistance or all Elemental Resistances in Radius also grant an equal chance to gain a Frenzy Charge on Kill"}c["20% increased Area Damage"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["Gain 30% of Physical Damage as Extra Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=30}},nil}c["0.4% of Physical Attack Damage Leeched as Mana"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageManaLeech",type="BASE",value=0.4}},nil}c["Gain 20% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsCold",type="BASE",value=20}},nil}c["120% increased Critical Strike Chance against Enemies affected by Elemental Status Ailments"]={{[1]={[1]={actor="enemy",type="ActorCondition",varList={[1]="Frozen",[2]="Chilled",[3]="Shocked",[4]="Ignited"}},flags=4,keywordFlags=0,name="CritChance",type="INC",value=120}},nil}c["40% increased Attack Damage against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=5,keywordFlags=0,name="Damage",type="INC",value=40}},nil}c["Socketed Gems are Supported by level 18 Added Lightning Damage"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=18,skillId="SupportAddedLightningDamage"}}},nil}c["Spell Skills deal no Damage"]={nil,"Spell Skills deal no Damage"}c["Gems Socketed in Green Sockets have +10% to Quality"]={nil,"Gems Socketed in Green Sockets have +10% to Quality"}c["Recover 3% of Mana when you Kill an Enemy during Flask Effect Recover 3% of Energy Shield when you Kill an Enemy during Flask Effect"]={nil,"Recover 3% of Mana when you Kill an Enemy during Flask Effect Recover 3% of Energy Shield when you Kill an Enemy during Flask Effect"}c["Has an additional Implicit Mod"]={nil,"Has an additional Implicit Mod"}c["You cannot be Frozen for 3 seconds after being Frozen"]={nil,"You cannot be Frozen for 3 seconds after being Frozen"}c["During Flask Effect, Damage Penetrates 15% Resistance of each Element for which your Uncapped Elemental Resistance is highest"]={{[1]={[1]={stat="LightningResistTotal",thresholdStat="ColdResistTotal",type="StatThreshold"},[2]={stat="LightningResistTotal",thresholdStat="FireResistTotal",type="StatThreshold"},flags=0,keywordFlags=0,name="LightningPenetration",type="BASE",value=15},[2]={[1]={stat="ColdResistTotal",thresholdStat="LightningResistTotal",type="StatThreshold"},[2]={stat="ColdResistTotal",thresholdStat="FireResistTotal",type="StatThreshold"},flags=0,keywordFlags=0,name="ColdPenetration",type="BASE",value=15},[3]={[1]={stat="FireResistTotal",thresholdStat="LightningResistTotal",type="StatThreshold"},[2]={stat="FireResistTotal",thresholdStat="ColdResistTotal",type="StatThreshold"},flags=0,keywordFlags=0,name="FirePenetration",type="BASE",value=15}},nil}c["16% increased Physical Damage with Bows"]={{[1]={flags=131072,keywordFlags=0,name="PhysicalDamage",type="INC",value=16}},nil}c["Elemental Status Effects caused by your Skills spread to other nearby Enemies Radius: 12"]={nil,"Elemental Status Effects caused by your Skills spread to other nearby Enemies Radius: 12"}c["6% increased effect of Non-Curse Auras you Cast"]={{[1]={flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=6}},nil}c["+50% Global Critical Strike Multiplier while you have no Frenzy Charges"]={{[1]={[1]={type="Global"},[2]={stat="FrenzyCharges",threshold=0,type="StatThreshold",upper=true},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=50}},nil}c["420% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=420}},nil}c["+500 to Accuracy against Bleeding Enemies"]={{}," Accuracy "}c["Spectres have 100% increased maximum Life"]={{[1]={[1]={skillName="Raise Spectre",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=100}}}},nil}c["You lose all Endurance Charges when Hit"]={nil,"You lose all Endurance Charges when Hit"}c["10% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["+20 Life gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=20}},nil}c["20% more chance to Evade while on full Energy Shield"]={{[1]={[1]={type="Condition",var="FullEnergyShield"},flags=0,keywordFlags=0,name="EvadeChance",type="MORE",value=20}},nil}c["15% increased Physical Damage with Maces"]={{[1]={flags=1048576,keywordFlags=0,name="PhysicalDamage",type="INC",value=15}},nil}c["Reflects 4 Physical Damage to Melee Attackers"]={{},nil}c["+10% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=10}},nil}c["Take 8% reduced Elemental Damage while on Consecrated Ground"]={{[1]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=-8}},nil}c["4% chance to Dodge Attacks"]={{[1]={flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=4}},nil}c["100% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=100}},nil}c["75% increased Charges used"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesUsed",type="INC",value=75}},nil}c["While your Passive Skill Tree connects to a class' Starting location, you gain: Marauder: Melee Skills have 15% increased Area of Effect"]={nil,"While your Passive Skill Tree connects to a class' Starting location, you gain: Marauder: Melee Skills have 15% increased Area of Effect"}c["+60 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=60}},nil}c["50% increased Herald of Ice Damage"]={{[1]={[1]={skillName="Herald of Ice",type="SkillName"},flags=0,keywordFlags=0,name="Damage",type="INC",value=50}},nil}c["15% Chance to Block Spells"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=15}},nil}c["100% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=100}},nil}c["22% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=22}},nil}c["You gain Onslaught for 2 seconds on Critical Strike"]={nil,"You gain Onslaught for 2 seconds on Critical Strike"}c["Adds 2 to 50 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=2},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=50}},nil}c["Grace Reserves no Mana"]={nil,"Grace Reserves no Mana"}c["80% increased Physical Damage if you've Blocked a Hit from a Unique Enemy Recently"]={{[1]={[1]={type="Condition",var="BlockedHitFromUniqueEnemyRecently"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=80}},nil}c["30% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=30}},nil}c["8% chance to Dodge Spells while affected by Haste {variant:22}You gain Onslaught for 4 seconds on Kill while affected by Haste"]={{[1]={[1]={skillName="Haste",type="SkillName"},flags=0,keywordFlags=0,name="SpellDodgeChance",type="BASE",value=8}}," while affected by{variant:22}You gain Onslaught for 4 seconds on Kill while affected by Haste"}c["Adds 56 to 400 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=56},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=400}},nil}c["24% increased Melee Physical Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=256,keywordFlags=0,name="PhysicalDamage",type="INC",value=24}},nil}c["20% increased Stun Duration with Bows on Enemies"]={{[1]={flags=131072,keywordFlags=0,name="EnemyStunDuration",type="INC",value=20}},nil}c["With 40 total Dexterity and Strength in Radius, Spectral Shield Throw Chains +4 times"]={nil,"With 40 total Dexterity and Strength in Radius, Spectral Shield Throw Chains +4 times"}c["Shocks all nearby Enemies on Killing a Shocked Enemy {variant:1}Ignite a nearby Enemy on Killing an Ignited Enemy"]={nil,"Shocks all nearby Enemies on Killing a Shocked Enemy {variant:1}Ignite a nearby Enemy on Killing an Ignited Enemy"}c["35% increased Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="INC",value=35}},nil}c["20% chance to Avoid Projectiles while Phasing You have Phasing if you've Killed Recently"]={{[1]={[1]={type="Condition",var="Phasing"},[2]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=20}}," to Avoid You have Phasing "}c["25% chance to Steal Power, Frenzy, and Endurance Charges on Hit with Claws"]={{}," to Steal Power, Frenzy, and Endurance Charges on Hit "}c["10% reduced Damage taken from Damage Over Time"]={{[1]={flags=0,keywordFlags=0,name="DamageTakenOverTime",type="INC",value=-10}},nil}c["You have Onslaught while not on Low Mana"]={nil,"You have Onslaught while not on Low Mana"}c["+8 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=8}},nil}c["30% chance to Avoid being Shocked"]={{[1]={flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=30}},nil}c["Trigger a Socketed Bow Skill when you Attack with a Bow 12% increased Attack Speed"]={nil,"Trigger a Socketed Bow Skill when you Attack with a Bow 12% increased Attack Speed"}c["5% increased Trap Throwing Speed"]={{[1]={flags=0,keywordFlags=0,name="TrapThrowingSpeed",type="INC",value=5}},nil}c["7% Global chance to Blind Enemies on hit {variant:1,2}+1 Mana gained on Kill per Level"]={nil,"7% Global chance to Blind Enemies on hit {variant:1,2}+1 Mana gained on Kill per Level"}c["Adds 13 to 28 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=13},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=28}},nil}c["20% chance for Poisons inflicted with this Weapon to deal 300% more Damage"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=20}}," for Poisons inflicted to deal 300% more "}c["100% increased Recovery Speed"]={{[1]={flags=0,keywordFlags=0,name="FlaskRecoveryRate",type="INC",value=100}},nil}c["25% of Elemental Damage taken as Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamageTakenAsChaos",type="BASE",value=25}},nil}c["+18% Chance to Block Attack Damage while wielding a Staff +2 to Level of Socketed Minion Gems"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=18}}," Attack Damage +2 to Level of Socketed Minion Gems"}c["Adds 12 to 15 Cold Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="ColdMin",type="BASE",value=12},[2]={flags=1,keywordFlags=0,name="ColdMax",type="BASE",value=15}},nil}c["+8% Elemental Resistances while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=8}},nil}c["2% increased Attack Speed with Maces"]={{[1]={flags=1048577,keywordFlags=0,name="Speed",type="INC",value=2}},nil}c["Gain a Flask Charge when you deal a Critical Strike"]={nil,"Gain a Flask Charge when you deal a Critical Strike"}c["Bathed in the blood of 8000 sacrificed in the name of Doryani Passives in radius are Conquered by the Vaal"]={nil,"Bathed in the blood of 8000 sacrificed in the name of Doryani Passives in radius are Conquered by the Vaal"}c["+5 Life gained for each Ignited Enemy hit by your Attacks {variant:2}30 Life Gained on Igniting an Enemy"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=5}}," gained for each Ignited Enemy hit by your Attacks {variant:2}30 Life Gained on Igniting an Enemy"}c["+50 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=50}},nil}c["14% increased Quantity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=14}},nil}c["Your Hits permanently Intimidate Enemies that are on Full Life"]={nil,"Your Hits permanently Intimidate Enemies that are on Full Life"}c["10% chance to Trigger Level 18 Animate Guardian's Weapon when Animated Weapon Kills an Enemy You cannot have non-Animated Minions"]={{}," to Trigger Level 18 Animate Guardian's when Animated Weapon Kills an Enemy You cannot have non-Animated Minions"}c["10% chance to Poison on Hit"]={{[1]={flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=10}},nil}c["13% reduced maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=-13}},nil}c["Chill Effect and Freeze duration on you is based on 100% of Energy Shield"]={nil,"Chill Effect and Freeze duration on you is based on 100% of Energy Shield"}c["13% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=13}},nil}c["Adds 56 to 78 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=56},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=78}},nil}c["10% chance to gain a Power Charge on Kill"]={{}," to gain a Power Charge on Kill"}c["Adds 10 to 18 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=18}},nil}c["16% increased Physical Weapon Damage per 10 Strength"]={{[1]={[1]={div=10,stat="Str",type="PerStat"},flags=134217728,keywordFlags=0,name="PhysicalDamage",type="INC",value=16}},nil}c["+1 to Level of all Fire Spell Skill Gems"]={{}," Level of all Fire Skill Gems"}c["10% of Wand Physical Damage Added as Fire Damage"]={{[1]={flags=8388608,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=10}},nil}c["70% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=70}},nil}c["+45% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=45}},nil}c["+26% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=26}},nil}c["Damage Penetrates 10% Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalPenetration",type="BASE",value=10}},nil}c["Non-Aura Curses you inflict are not removed from Dying Enemies"]={nil,"Non-Aura Curses you inflict are not removed from Dying Enemies"}c["14% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=14}},nil}c["15% faster start of Energy Shield Recharge"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRechargeFaster",type="INC",value=15}},nil}c["30% chance to gain a Power Charge when you Stun"]={{}," to gain a Power Charge when you Stun"}c["Consumes Frenzy Charges on use {variant:1,2}Gain Onslaught for 1 second per Frenzy Charge on use"]={nil,"Consumes Frenzy Charges on use {variant:1,2}Gain Onslaught for 1 second per Frenzy Charge on use"}c["35% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=35}},nil}c["+5 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=5}},nil}c["Minions have 10% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=10}}}},nil}c["25% increased Critical Strike Chance with Daggers"]={{[1]={flags=524288,keywordFlags=0,name="CritChance",type="INC",value=25}},nil}c["8% reduced Damage Taken for 4 seconds after spending 200 Mana"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=-8}}," for 4 seconds after spending 200 Mana"}c["20% increased Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=20}},nil}c["With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Burning Ground if it Ignites an Enemy."]={nil,"With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Burning Ground if it Ignites an Enemy."}c["Grants level 21 Despair Curse Aura during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ExtraCurse",type="LIST",value={level=21,skillId="Despair"}}},nil}c["20% increased Life Recovery rate"]={{[1]={flags=0,keywordFlags=0,name="LifeRecoveryRate",type="INC",value=20}},nil}c["Unaffected by Shock {variant:1}Shocked Enemies you Kill Explode, dealing 10% of"]={nil,"Unaffected by Shock {variant:1}Shocked Enemies you Kill Explode, dealing 10% of"}c["280% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=280}},nil}c["With 40 total Strength and Intelligence in Radius, Elemental Hit cannot choose Cold"]={nil,"With 40 total Strength and Intelligence in Radius, Elemental Hit cannot choose Cold"}c["40% increased Damage when not on Low Life"]={{[1]={[1]={neg=true,type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="Damage",type="INC",value=40}},nil}c["120% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=120}},nil}c["45% increased Skill Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=45}},nil}c["13% reduced Mine Laying Speed"]={{[1]={flags=0,keywordFlags=0,name="MineLayingSpeed",type="INC",value=-13}},nil}c["6% increased maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=6}},nil}c["+50 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=50}},nil}c["Socketed Curse Gems are Supported by Level 20 Blasphemy"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportBlasphemy"}}},nil}c["18% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=18}},nil}c["+4% to Damage over Time Multiplier for Ailments per Elder Item Equipped 8% increased Effect of non-Damaging Ailments per Elder Item Equipped"]={{[1]={flags=8,keywordFlags=0,name="Damage",type="BASE",value=4}}," Multiplier for Ailments per Elder Item Equipped 8% increased Effect of non-Damaging Ailments per Elder Item Equipped"}c["Adds 70 to 104 Cold Damage while affected by Hatred {variant:26}+1.8% to Critical Strike Chance while affected by Hatred"]={{[1]={[1]={skillName="Hatred",type="SkillName"},flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=70},[2]={[1]={skillName="Hatred",type="SkillName"},flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=104}}," while affected by{variant:26}+1.8% to while affected by Hatred"}c["Projectiles Pierce 5 additional Targets while you have Phasing Celestial Footprints"]={nil,"Projectiles Pierce 5 additional Targets while you have Phasing Celestial Footprints"}c["Removed life is regenerated as Energy Shield over 2 seconds"]={nil,"Removed life is regenerated as Energy Shield over 2 seconds"}c["25% increased Spell Damage taken when on Low Mana"]={{[1]={flags=2,keywordFlags=0,name="DamageTaken",type="INC",value=25}}," when on Low Mana"}c["20% of Physical Damage taken as Cold Damage during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="PhysicalDamageTakenAsCold",type="BASE",value=20}},nil}c["+10 Life Gained on Killing Ignited Enemies 25% reduced Ignite Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=10}}," ing Ignited Enemies 25% reduced Ignite Duration "}c["You have Onslaught while on full Frenzy Charges"]={{[1]={[1]={stat="FrenzyCharges",thresholdStat="FrenzyChargesMax",type="StatThreshold"},flags=0,keywordFlags=0,name="Condition:Phasing",type="FLAG",value=true}},nil}c["+460 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=460}},nil}c["15% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=15}},nil}c["Adds 23 to 83 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=23},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=83}},nil}c["+20 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=20},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=20},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=20}},nil}c["Adds 135 to 360 Lightning Damage to Spells while Unarmed"]={{[1]={[1]={type="Condition",var="Unarmed"},flags=2,keywordFlags=0,name="LightningMin",type="BASE",value=135},[2]={[1]={type="Condition",var="Unarmed"},flags=2,keywordFlags=0,name="LightningMax",type="BASE",value=360}},nil}c["15% chance to Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=15}},nil}c["Enemies affected by your Spider's Webs have -10% to All Resistances 70% increased Aspect of the Spider Area of Effect"]={nil,"Enemies affected by your Spider's Webs have -10% to All Resistances 70% increased Aspect of the Spider Area of Effect"}c["8% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=8}},nil}c["Debuffs on you expire 20% faster"]={nil,"Debuffs on you expire 20% faster"}c["Dispels Elemental Ailments on Rampage"]={nil,"Dispels Elemental Ailments on Rampage"}c["Gain Chilling Conflux for 4 seconds"]={{[1]={[1]={type="Condition",var="ChillingConflux"},flags=0,keywordFlags=0,name="PhysicalCanChill",type="FLAG",value=true},[2]={[1]={type="Condition",var="ChillingConflux"},flags=0,keywordFlags=0,name="LightningCanChill",type="FLAG",value=true},[3]={[1]={type="Condition",var="ChillingConflux"},flags=0,keywordFlags=0,name="FireCanChill",type="FLAG",value=true},[4]={[1]={type="Condition",var="ChillingConflux"},flags=0,keywordFlags=0,name="ChaosCanChill",type="FLAG",value=true}},nil}c["25% increased Accuracy Rating with Axes"]={{[1]={flags=65536,keywordFlags=0,name="Accuracy",type="INC",value=25}},nil}c["Gain Onslaught for 1 second per Frenzy Charge on use"]={nil,"Gain Onslaught for 1 second per Frenzy Charge on use"}c["Damage Penetrates 15% Lightning Resistance while affected by Wrath {variant:51}Gain 25% of Physical Damage as Extra Lightning Damage while affected by Wrath"]={{[1]={[1]={skillName="Wrath",type="SkillName"},flags=0,keywordFlags=0,name="LightningPenetration",type="BASE",value=15}}," while affected by{variant:51}Gain 25% of Physical Damage as Extra Lightning Damage while affected by Wrath"}c["4% of maximum Mana and Energy Shield Regenerated per second while on Consecrated Ground"]={{[1]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,keywordFlags=0,name="ManaRegenPercent",type="BASE",value=4},[2]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=4}},nil}c["Adds 5 to 11 Physical Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="PhysicalMin",type="BASE",value=5},[2]={flags=1,keywordFlags=0,name="PhysicalMax",type="BASE",value=11}},nil}c["90% increased Charges used"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesUsed",type="INC",value=90}},nil}c["12% increased Damage with Wands"]={{[1]={flags=8388608,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["15% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=15}},nil}c["Creates a Smoke Cloud on Rampage Gain Unholy Might for 3 seconds on Rampage"]={nil,"Creates a Smoke Cloud on Rampage Gain Unholy Might for 3 seconds on Rampage"}c["25% chance to Poison on Hit against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=4,keywordFlags=0,name="PoisonChance",type="BASE",value=25}},nil}c["25% chance to gain an Endurance Charge on Kill with Off Hand"]={{}," to gain an Endurance Charge on Kill "}c["30% increased Damage against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=4,keywordFlags=0,name="Damage",type="INC",value=30}},nil}c["Recover 50% of your maximum Life on use"]={nil,"Recover 50% of your maximum Life on use"}c["Adds 24 to 36 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=24},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=36}},nil}c["+250 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=250}},nil}c["Gain Elemental Conflux for 4 seconds when you Kill a Rare or Unique Enemy"]={nil,"Gain Elemental Conflux for 4 seconds when you Kill a Rare or Unique Enemy"}c["65% reduced Amount Recovered"]={{[1]={flags=0,keywordFlags=0,name="FlaskRecovery",type="INC",value=-65}},nil}c["12% increased Flask effect duration"]={{[1]={flags=0,keywordFlags=0,name="FlaskDuration",type="INC",value=12}},nil}c["12% increased Movement Speed during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=12}},nil}c["Totems Reflect 8% of their maximum Life as Fire Damage to nearby Enemies when Hit"]={nil,"Totems Reflect 8% of their maximum Life as Fire Damage to nearby Enemies when Hit"}c["130% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=130}},nil}c["5% increased Attack Speed with One Handed Melee Weapons"]={{[1]={flags=301989889,keywordFlags=0,name="Speed",type="INC",value=5}},nil}c["10% increased Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="INC",value=10}},nil}c["15% of Damage Taken from Hits is Leeched as Life during Flask Effect {variant:3}{crafted}30% increased Rarity of Items found during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},[2]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="DamageTakenLifeLeech",type="BASE",value=15}}," from Hits is {variant:3}{crafted}30% increased Rarity of Items found "}c["80% increased Critical Strike Chance during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=80}},nil}c["With 40 total Strength and Intelligence in Radius, Elemental Hit cannot choose Cold With 40 total Strength and Intelligence in Radius, Elemental Hit deals 50% less Cold Damage"]={nil,"With 40 total Strength and Intelligence in Radius, Elemental Hit cannot choose Cold With 40 total Strength and Intelligence in Radius, Elemental Hit deals 50% less Cold Damage"}c["Cannot be Frozen if Dexterity is higher than Intelligence Cannot be Ignited if Strength is higher than Dexterity"]={nil,"Cannot be Frozen if Dexterity is higher than Intelligence Cannot be Ignited if Strength is higher than Dexterity"}c["Gain Elemental Conflux for 4 seconds when you Kill a Rare or Unique Enemy 30% increased Damage of each Damage Type for which you have a matching Golem"]={nil,"Gain Elemental Conflux for 4 seconds when you Kill a Rare or Unique Enemy 30% increased Damage of each Damage Type for which you have a matching Golem"}c["50% increased Melee Critical Strike Chance"]={{[1]={flags=256,keywordFlags=0,name="CritChance",type="INC",value=50}},nil}c["5% increased Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="INC",value=5}},nil}c["1% increased Fire Damage per 20 Strength"]={{[1]={[1]={div=20,stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="FireDamage",type="INC",value=1}},nil}c["10% reduced Stun and Block Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=-10}},nil}c["You are Shocked during Flask effect"]={nil,"You are Shocked during Flask effect"}c["10% increased Attack Speed with Swords"]={{[1]={flags=4194305,keywordFlags=0,name="Speed",type="INC",value=10}},nil}c["Cannot be Knocked Back"]={nil,"Cannot be Knocked Back"}c["Socketed Gems are Supported by level 10 Added Chaos Damage"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=10,skillId="SupportAddedChaosDamage"}}},nil}c["20% increased Melee Physical Damage"]={{[1]={flags=256,keywordFlags=0,name="PhysicalDamage",type="INC",value=20}},nil}c["15% increased Totem Placement speed"]={{[1]={flags=0,keywordFlags=0,name="TotemPlacementSpeed",type="INC",value=15}},nil}c["20% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=20}},nil}c["-5% to maximum Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResistMax",type="BASE",value=-5}},nil}c["+30 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=30}},nil}c["Spectres have 900% increased Critical Strike Chance"]={{[1]={[1]={skillName="Raise Spectre",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="CritChance",type="INC",value=900}}}},nil}c["Enemies killed by Zombies explode dealing 20% of their Maximum Life as Fire Damage"]={nil,"Enemies killed by Zombies explode dealing 20% of their Maximum Life as Fire Damage"}c["25% chance to Poison on Hit during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=25}},nil}c["Minions have +5% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=5}}}},nil}c["Totems are Immune to Fire Damage Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit"]={nil,"Totems are Immune to Fire Damage Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit"}c["of its mods for 20 seconds"]={nil,"of its mods for 20 seconds"}c["Gain 24% of Physical Damage as Extra Chaos Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="PhysicalDamageGainAsChaos",type="BASE",value=24}},nil}c["15% increased Elemental Damage with Weapons"]={{[1]={flags=134217728,keywordFlags=0,name="ElementalDamage",type="INC",value=15}},nil}c["15% reduced Charges used"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesUsed",type="INC",value=-15}},nil}c["92% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=92}},nil}c["-5% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=-5}},nil}c["2 Enemy Writhing Worms escape the Flask when used 10% reduced Charges used"]={nil,"2 Enemy Writhing Worms escape the Flask when used 10% reduced Charges used"}c["30% chance to Avoid being Frozen"]={{[1]={flags=0,keywordFlags=0,name="AvoidFrozen",type="BASE",value=30}},nil}c["+24 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=24}},nil}c["Instant Recovery"]={{[1]={flags=0,keywordFlags=0,name="FlaskInstantRecovery",type="BASE",value=100}},nil}c["50% increased Rarity of Items found during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LootRarity",type="INC",value=50}},nil}c["You and nearby allies have 20% increased Attack, Cast and Movement Speed if you've used a Warcry Recently"]={{[1]={[1]={type="Condition",var="UsedWarcryRecently"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="Speed",type="INC",value=20}}},[2]={[1]={type="Condition",var="UsedWarcryRecently"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=20}}}},nil}c["3% of Attack Damage leeched as Life against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=5,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=3}},nil}c["1% increased Maximum Mana per Abyss Jewel affecting you"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=1}}," per Abyss Jewel affecting you"}c["80% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=80}},nil}c["+9% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=9}},nil}c["+100 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=100}},nil}c["20% increased Totem Duration"]={{[1]={flags=0,keywordFlags=0,name="TotemDuration",type="INC",value=20}},nil}c["Minions deal 10% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=10}}}},nil}c["Minions have 28% increased Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=16,keywordFlags=0,name="Speed",type="INC",value=28}}}},nil}c["of their maximum Life as Chaos Damage."]={nil,"of their maximum Life as Chaos Damage."}c["+20% chance to be Pierced by Projectiles {variant:2,3}Projectiles Pierce you"]={{[1]={flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=20}}," to be Pierced by {variant:2,3}Projectiles Pierce you"}c["400 Fire Damage taken per second per Endurance Charge if you've been Hit Recently"]={nil,"400 Fire Damage taken per second per Endurance Charge if you've been Hit Recently"}c["Adds 13 to 24 Cold Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="ColdMin",type="BASE",value=13},[2]={flags=1,keywordFlags=0,name="ColdMax",type="BASE",value=24}},nil}c["Gain 20% of Elemental Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamageGainAsChaos",type="BASE",value=20}},nil}c["40% increased Rarity of Items Dropped by Frozen Enemies"]={{}," Rarity of Items Dropped by Frozen Enemies"}c["30% increased Area of Effect during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=30}},nil}c["25% increased Mine Damage"]={{[1]={flags=0,keywordFlags=8192,name="Damage",type="INC",value=25}},nil}c["1% of Damage Leeched as Energy Shield against Frozen Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Frozen"},flags=4,keywordFlags=0,name="Damage",type="BASE",value=1}}," Leeched as Energy Shield "}c["60% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=60}},nil}c["40% increased Strength Requirement"]={{[1]={flags=0,keywordFlags=0,name="StrRequirement",type="INC",value=40}},nil}c["Gain 5% of Elemental Damage as Extra Chaos Damage per Shaper Item Equipped"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamageGainAsChaos",type="BASE",value=5}}," per Shaper Item Equipped"}c["Counts as all One Handed Melee Weapon Types"]={{[1]={flags=0,keywordFlags=0,name="WeaponData",type="LIST",value={key="countsAsAll1H",value=true}}},nil}c["15% increased Trap Damage"]={{[1]={flags=0,keywordFlags=4096,name="Damage",type="INC",value=15}},nil}c["40% increased Cold Damage with Attack Skills 40% increased Rarity of Items Dropped by Frozen Enemies"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=40}}," with Attack Skills 40% increased Rarity of Items Dropped by Frozen Enemies"}c["Every 8 seconds, gain Avatar of Fire for 4 seconds {variant:1}120% increased Critical Strike Chance while you have Avatar of Fire"]={nil,"Every 8 seconds, gain Avatar of Fire for 4 seconds {variant:1}120% increased Critical Strike Chance while you have Avatar of Fire"}c["40% increased Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=40}},nil}c["Recharges 1 Charge when you consume an Ignited Corpse Enemies Ignited by you during Flask Effect take 10% increased Damage"]={nil,"Recharges 1 Charge when you consume an Ignited Corpse Enemies Ignited by you during Flask Effect take 10% increased Damage"}c["26% increased Melee Physical Damage"]={{[1]={flags=256,keywordFlags=0,name="PhysicalDamage",type="INC",value=26}},nil}c["10% additional Chance to receive a Critical Strike"]={{}," to receive a Critical Strike"}c["Gain a Power Charge when you use a Vaal Skill 10 Life gained for each Enemy Hit if you have used a Vaal Skill Recently"]={nil,"Gain a Power Charge when you use a Vaal Skill 10 Life gained for each Enemy Hit if you have used a Vaal Skill Recently"}c["Damage Penetrates 15% Fire Resistance while affected by Anger"]={{[1]={flags=0,keywordFlags=0,name="FirePenetration",type="BASE",value=15}}," while affected by Anger"}c["+45% to Critical Strike Multiplier against Enemies that are affected"]={{[1]={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=45}}," against Enemies that are affected"}c["6% increased Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="Damage",type="INC",value=6}},nil}c["Denoted service of 8000 dekhara in the akhara of Deshret Passives in radius are Conquered by the Maraketh"]={nil,"Denoted service of 8000 dekhara in the akhara of Deshret Passives in radius are Conquered by the Maraketh"}c["8 Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=8}},nil}c["Hits deal 30% increased Damage against Enemies that are on Low Life"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="LowLife"},flags=4,keywordFlags=0,name="Damage",type="INC",value=30}},nil}c["20% increased Cooldown Recovery Speed for throwing Traps"]={{[1]={flags=0,keywordFlags=4096,name="CooldownRecovery",type="INC",value=20}},nil}c["16% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=16}},nil}c["20% increased Radius of Auras"]={{[1]={flags=0,keywordFlags=1,name="AreaOfEffect",type="INC",value=20}},nil}c["You cannot be Chilled for 3 seconds after being Chilled You cannot be Frozen for 3 seconds after being Frozen"]={nil,"You cannot be Chilled for 3 seconds after being Chilled You cannot be Frozen for 3 seconds after being Frozen"}c["10% reduced Damage taken from Traps and Mines"]={{[1]={flags=0,keywordFlags=4096,name="DamageTaken",type="INC",value=-10}}," from s and Mines"}c["+65 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=65}},nil}c["+30 Energy Shield gained on Killing a Shocked Enemy"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=30}}," gained on Killing a Shocked Enemy"}c["35% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=35}},nil}c["Grants all bonuses of Unallocated Small Passive Skills in Radius"]={nil,"Grants all bonuses of Unallocated Small Passive Skills in Radius"}c["24% increased Elemental Damage with Attack Skills {variant:1,2,3,4}Adds 40 to 60 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=24}}," with Attack Skills {variant:1,2,3,4}Adds 40 to 60 Cold Damage"}c["Adds 1 to 300 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=300}},nil}c["4% increased Damage per Enemy Killed by you or your Totems Recently"]={{[1]={flags=0,keywordFlags=16384,name="Damage",type="INC",value=4}}," per Enemy Killed by you or your s Recently"}c["60% reduced Mana Cost of Totem Skills that cast an Aura Corrupted"]={{[1]={flags=0,keywordFlags=16384,name="ManaCost",type="INC",value=-60}}," of Skills that cast an Aura Corrupted"}c["160% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=160}},nil}c["240% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=240}},nil}c["Enemies affected by at least 5 Poisons"]={nil,"Enemies affected by at least 5 Poisons"}c["25% increased Melee Critical Strike Chance"]={{[1]={flags=256,keywordFlags=0,name="CritChance",type="INC",value=25}},nil}c["50% increased Rarity of Items Dropped by Slain Shocked enemies"]={{}," Rarity of Items Dropped by Slain Shocked enemies"}c["30% reduced Endurance Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="EnduranceChargesDuration",type="INC",value=-30}},nil}c["10% chance to Dodge Attacks"]={{[1]={flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=10}},nil}c["Skills from your Boots Leech 2% of Damage as Life"]={{[1]={[1]={slotName="Boots",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=2}}}},nil}c["Damage Penetrates 15% Cold Resistance while affected by Hatred {variant:28}40% of Physical Damage Converted to Cold Damage while affected by Hatred"]={{[1]={[1]={skillName="Hatred",type="SkillName"},flags=0,keywordFlags=0,name="ColdPenetration",type="BASE",value=15}}," while affected by{variant:28}40% of Physical Damage Converted to Cold Damage while affected by Hatred"}c["Cannot inflict Ignite"]={nil,"Cannot inflict Ignite"}c["Auras you Cast grant 0.2% of Maximum Life Regenerated per second to you and Allies"]={{[1]={flags=0,keywordFlags=0,name="ExtraAuraEffect",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.2}}}},nil}c["8% increased Physical Damage for each Hit you've Blocked Recently"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=8}}," for each Hit you've Blocked Recently"}c["Adds 25 to 35 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=25},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=35}},nil}c["4% increased Attack Speed with Wands"]={{[1]={flags=8388609,keywordFlags=0,name="Speed",type="INC",value=4}},nil}c["Minions have 8% increased Attack Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=1,keywordFlags=0,name="Speed",type="INC",value=8}}}},nil}c["Grants Summon Harbinger of Brutality Skill 5% Chance to Block"]={nil,"Grants Summon Harbinger of Brutality Skill 5% Chance to Block"}c["Trap Damage Penetrates 10% Elemental Resistances"]={{[1]={flags=0,keywordFlags=4096,name="ElementalPenetration",type="BASE",value=10}},nil}c["15% increased Projectile Speed"]={{[1]={flags=0,keywordFlags=0,name="ProjectileSpeed",type="INC",value=15}},nil}c["20% increased Stun and Block Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=20}},nil}c["+15% to Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=15}},nil}c["110% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=110}},nil}c["Adds 60 to 120 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=60},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=120}},nil}c["Attacks with this Weapon deal 100 to 200 added Fire Damage to Bleeding Enemies"]={nil,"deal 100 to 200 added Fire Damage to Bleeding Enemies"}c["25% chance to gain an Endurance Charge when you gain a Power Charge 15% chance to Gain a Power Charge if you or your Totems kill an Enemy"]={{}," to gain an Endurance Charge when you gain a Power Charge 15% chance to Gain a Power Charge if you or your s kill an Enemy"}c["15% reduced Enemy Stun Threshold"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-15}},nil}c["20% chance to Poison on Hit"]={{[1]={flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=20}},nil}c["12% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=12}},nil}c["12% increased Elemental Damage with Weapons"]={{[1]={flags=134217728,keywordFlags=0,name="ElementalDamage",type="INC",value=12}},nil}c["+12% Elemental Resistances while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=12}},nil}c["30% increased Zombie Resistances 25% increased Zombie Size"]={{}," Resistances 25% increased Zombie Size"}c["Adds 80 to 180 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=80},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=180}},nil}c["3% of Life Regenerated per Second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=3}},nil}c["Bleeding Enemies you Kill Explode, dealing 10% of their Maximum Life as Physical Damage"]={nil,"Bleeding Enemies you Kill Explode, dealing 10% of their Maximum Life as Physical Damage"}c["Left ring slot: 30% reduced Reflected Elemental Damage taken {variant:3,4}Left ring slot: 40% reduced Reflected Elemental Damage taken"]={{[1]={[1]={num=1,type="SlotNumber"},flags=0,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=-30}}," Reflected {variant:3,4}Left ring slot: 40% reduced Reflected Elemental Damage taken"}c["Knocks Back Enemies if you get a Critical Strike with a Bow"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=131072,keywordFlags=0,name="EnemyKnockbackChance",type="BASE",value=100}},nil}c["Projectiles gain Damage as they travel further, dealing up to 30% increased Damage to targets"]={nil,"Projectiles gain Damage as they travel further, dealing up to 30% increased Damage to targets"}c["10% increased Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="INC",value=10}},nil}c["Purity of Elements Reserves no Mana {variant:12}Purity of Lightning Reserves no Mana"]={nil,"Purity of Elements Reserves no Mana {variant:12}Purity of Lightning Reserves no Mana"}c["10% chance to Dodge Spell Damage while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,keywordFlags=0,name="SpellDodgeChance",type="BASE",value=10}},nil}c["Desecrate creates 2 additional Corpses 40% increased Damage if you have consumed a corpse recently"]={nil,"Desecrate creates 2 additional Corpses 40% increased Damage if you have consumed a corpse recently"}c["118% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=118}},nil}c["17 Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=17}},nil}c["5% chance to gain Onslaught for 3 seconds on Kill"]={{}," to gain Onslaught for 3 seconds on Kill"}c["Reflects 50 Cold Damage to Melee Attackers +5% Chance to Block"]={nil,"Reflects 50 Cold Damage to Melee Attackers +5% Chance to Block"}c["Adds 40 to 60 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=40},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=60}},nil}c["Creates Consecrated Ground on Critical Strike"]={nil,"Creates Consecrated Ground on Critical Strike"}c["25% increased Critical Strike Chance for Spells"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=25}},nil}c["40% increased Damage if you've taken no Damage from Hits Recently"]={{[1]={[1]={neg=true,type="Condition",var="BeenHitRecently"},flags=0,keywordFlags=0,name="Damage",type="INC",value=40}},nil}c["With at least 40 Strength in Radius, Ground Slam has a 25% chance to grant an Endurance Charge when you Stun an Enemy {variant:3}With at least 40 Strength in Radius, Ground Slam has a 35% chance to grant an Endurance Charge when you Stun an Enemy"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 25% chance to grant an Endurance Charge when you Stun an Enemy {variant:3}With at least 40 Strength in Radius, Ground Slam has a 35% chance to grant an Endurance Charge when you Stun an Enemy"}c["+100 to Evasion Rating and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=100}}," and Energy Shield"}c["15% reduced Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=-15}},nil}c["50% reduced Reflected Physical Damage taken 20% more Damage if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=-50}}," Reflected 20% more Damage "}c["20% increased Cold Damage per 1% Cold Resistance above 75% 20% increased Lightning Damage per 1% Lightning Resistance above 75%"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=20}}," per 1% Cold Resistance above 75% 20% increased Lightning Damage per 1% Lightning Resistance above 75%"}c["Gain 110% of Bow Physical Damage as Extra Damage of an Element"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=110}}," Bow as Extra Damage of an Element"}c["Arrow Dancing"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Arrow Dancing"}},nil}c["25% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=25}},nil}c["14% increased Damage with Two Handed Weapons"]={{[1]={flags=536870912,keywordFlags=0,name="Damage",type="INC",value=14}},nil}c["Raised Zombies have 100% increased maximum Life"]={nil,"Raised Zombies have 100% increased maximum Life"}c["+100% to Lightning Resistance when Socketed with a Blue Gem"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=100}}," when Socketed with a Blue Gem"}c["25% of Physical Damage Converted to Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToCold",type="BASE",value=25}},nil}c["50% reduced Duration of Curses on you {variant:3}10% additional Block chance while not Cursed"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=-50}}," of Curses on you {variant:3}10% additional Block chance while not Cursed"}c["50% of Physical Damage from Hits with this Weapon is Converted to a random Element"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=50}}," from Hits is Converted to a random Element"}c["+400 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=400}},nil}c["+170 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=170}},nil}c["0% increased Quantity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=0}},nil}c["10% chance to gain Arcane Surge when you Kill an Enemy"]={{}," to gain Arcane Surge when you Kill an Enemy"}c["Raging Spirits' Hits always Ignite"]={nil,"Raging Spirits' Hits always Ignite"}c["Life Recovery from Flasks also applies to Energy Shield during Flask Effect"]={nil,"Life Recovery from Flasks also applies to Energy Shield during Flask Effect"}c["+2 to Melee Weapon and Unarmed range"]={{[1]={flags=0,keywordFlags=0,name="MeleeWeaponRange",type="BASE",value=2},[2]={flags=0,keywordFlags=0,name="UnarmedRange",type="BASE",value=2}},nil}c["Enemy you've Killed Recently Cannot Be Stunned while on Full Energy Shield"]={nil,"Enemy you've Killed Recently Cannot Be Stunned while on Full Energy Shield"}c["Gain 1 Rage on Critical Hit with attacks, no more than once every 0.5 seconds {variant:2}Gain 1% of Physical Damage as Extra Fire Damage per 1 Rage"]={nil,"Gain 1 Rage on Critical Hit with attacks, no more than once every 0.5 seconds {variant:2}Gain 1% of Physical Damage as Extra Fire Damage per 1 Rage"}c["Desecrate creates 2 additional Corpses 40% increased Damage if you have consumed a corpse recently 2% increased Attack and Cast Speed for each corpse consumed recently"]={nil,"Desecrate creates 2 additional Corpses 40% increased Damage if you have consumed a corpse recently 2% increased Attack and Cast Speed for each corpse consumed recently"}c["6% increased Attack Speed while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,keywordFlags=0,name="Speed",type="INC",value=6}},nil}c["12% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=12}},nil}c["70% increased Damage while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,keywordFlags=0,name="Damage",type="INC",value=70}},nil}c["50% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=50}},nil}c["50% chance to Maim Enemies on Critical Strike with Attacks {variant:1}{crafted}+45% Critical Strike Multiplier while there is a Rare or Unique Enemy Nearby"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=1,keywordFlags=0,name="CritMultiplier",type="BASE",value=50}}," to Maim Enemies {variant:1}{crafted}+45% while there is a Rare or Unique Enemy Nearby"}c["8% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=8}},nil}c["80% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=80}},nil}c["10% increased Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["180% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=180}},nil}c["Can Allocate Passives from the Templar's starting point"]={{},nil}c["8% increased Attack and Cast Speed while you have a Totem"]={{[1]={[1]={type="Condition",var="HaveTotem"},flags=0,keywordFlags=0,name="Speed",type="INC",value=8}},nil}c["50% chance to gain a Flask Charge when you deal a Critical Strike"]={{}," to gain a Flask Charge when you deal a Critical Strike"}c["5% chance to Freeze, Shock and Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=5},[2]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=5},[3]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=5}},nil}c["2% additional Block Chance"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=2}},nil}c["Recover 5% of Maximum Energy Shield on Kill"]={nil,"Recover 5% of Maximum Energy Shield on Kill"}c["12% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=570425344,keywordFlags=0,name="PhysicalDamage",type="INC",value=12}},nil}c["Socketed Gems are Supported by Level 18 Faster Casting"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=18,skillId="SupportFasterCast"}}},nil}c["+40% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=40}},nil}c["Purity of Lightning Reserves no Mana {variant:13}Wrath Reserves no Mana"]={nil,"Purity of Lightning Reserves no Mana {variant:13}Wrath Reserves no Mana"}c["Adds 40 to 60 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=40},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=60}},nil}c["60% increased Damage with Hits and Ailments against Enemies affected by 3 Spider's Webs Adds 10 to 15 Chaos Damage for each Spider's Web on the Enemy"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=60}}," with Hits and Ailments against Enemies affected by 3 Spider's Webs Adds 10 to 15 Chaos Damage for each Spider's Web on the Enemy"}c["Nearby Allies' Damage with Hits is Lucky"]={nil,"Nearby Allies' Damage with Hits is Lucky"}c["8% chance to Block while affected by Determination {variant:10}8% additional Physical Damage Reduction while affected by Determination"]={{[1]={[1]={skillName="Determination",type="SkillName"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=8}}," while affected by{variant:10}8% additional Physical Damage Reduction while affected by Determination"}c["225% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=225}},nil}c["Minions gain 20% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalDamageGainAsCold",type="BASE",value=20}}}},nil}c["0.5% of maximum Life Regenerated per second per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.5}},nil}c["Minions have +15% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=15}}}},nil}c["12% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=12}},nil}c["50% of Physical Damage Converted to Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToLightning",type="BASE",value=50}},nil}c["20% increased Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["20% of Physical Damage Converted to Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToCold",type="BASE",value=20}},nil}c["150% increased Rarity of Items Dropped by Slain Magic Enemies"]={{}," Rarity of Items Dropped by Slain Magic Enemies"}c["+36% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=36}},nil}c["6% additional Block Chance with Staves"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=6}},nil}c["5% increased Melee Attack Speed"]={{[1]={flags=257,keywordFlags=0,name="Speed",type="INC",value=5}},nil}c["15% increased Movement Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=15}},nil}c["Adds 2 to 3 Cold Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=2},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=3}},nil}c["Adds 75 to 130 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=75},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=130}},nil}c["Remove an Ailment when you use a Flask if all Equipped Items are Elder Items"]={nil,"Remove an Ailment when you use a Flask if all Equipped Items are Elder Items"}c["30% increased Elemental Damage with Wands"]={{[1]={flags=8388608,keywordFlags=0,name="ElementalDamage",type="INC",value=30}},nil}c["Recover 25% of Life and Mana when you use a Warcry"]={nil,"Recover 25% of Life and Mana when you use a Warcry"}c["1.2% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=1.2}},nil}c["50% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=50}},nil}c["Adds 173 to 213 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=173},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=213}},nil}c["170% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=170}},nil}c["-50% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=-50}},nil}c["You Cannot Be Shocked While Frozen"]={nil,"You Cannot Be Shocked While Frozen"}c["18% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=18}},nil}c["4% increased Attack Speed with Axes"]={{[1]={flags=65537,keywordFlags=0,name="Speed",type="INC",value=4}},nil}c["Consecrated Ground created during Effect applies 10% increased Damage taken to Enemies"]={nil,"Consecrated Ground created during Effect applies 10% increased Damage taken to Enemies"}c["+10% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=10}},nil}c["10% chance to Fortify on Melee hit 20% chance to Taunt on Hit You and nearby Allies have 15% increased damage while you have Fortify 4% reduced Damage taken from Taunted Enemies"]={{[1]={[1]={type="Condition",var="Fortify"},flags=256,keywordFlags=0,name="Damage",type="BASE",value=10}}," to Fortify 20% chance to Taunt on Hit You and nearby Allies have 15% increased 4% reduced Damage taken from Taunted Enemies"}c["Carved to glorify 10000 new faithful converted by High Templar Venarius"]={nil,"Carved to glorify 10000 new faithful converted by High Templar Venarius"}c["10% increased effect of Fortify on You"]={{[1]={flags=0,keywordFlags=0,name="FortifyEffectOnSelf",type="INC",value=10}},nil}c["4% additional Chance to Block with Shields"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=4}},nil}c["+14 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=14}},nil}c["+17 to Strength and Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=17},[2]={flags=0,keywordFlags=0,name="Int",type="BASE",value=17}},nil}c["250% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=250}},nil}c["Left ring slot: Projectiles from Spells Fork {variant:2}Right ring slot: Projectiles from Spells Chain +1 times"]={nil,"Projectiles from Spells Fork {variant:2}Right ring slot: Projectiles from Spells Chain +1 times"}c["Modifiers to Claw Attack Speed also apply to Unarmed Attack Speed"]={{[1]={flags=0,keywordFlags=0,name="ClawAttackSpeedAppliesToUnarmed",type="FLAG",value=true}},nil}c["235% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=235}},nil}c["30% chance to cause Bleeding on Hit"]={{[1]={flags=0,keywordFlags=0,name="BleedChance",type="BASE",value=30}},nil}c["With 40 total Strength and Intelligence in Radius, Elemental Hit deals 50% less Cold Damage"]={nil,"With 40 total Strength and Intelligence in Radius, Elemental Hit deals 50% less Cold Damage"}c["Curse Enemies with Level 10 Assassin's Mark on Hit"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=10,noSupports=true,skillId="AssassinsMark"}}},nil}c["Recover 3% of Maximum Life on Kill"]={nil,"Recover 3% of Maximum Life on Kill"}c["Totems Reflect 8% of their maximum Life as Fire Damage to"]={nil,"Totems Reflect 8% of their maximum Life as Fire Damage to"}c["10% increased Critical Strike Chance with Bows"]={{[1]={flags=131072,keywordFlags=0,name="CritChance",type="INC",value=10}},nil}c["25% chance to gain a Frenzy Charge on Kill with Main Hand 25% chance to gain an Endurance Charge on Kill with Off Hand"]={{}," to gain aCharge on Kill 25% chance to gain an Endurance Charge on Kill "}c["18% increased Endurance Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="EnduranceChargesDuration",type="INC",value=18}},nil}c["Cannot be Blinded 25% chance to create a Smoke Cloud when Hit"]={nil,"Cannot be Blinded 25% chance to create a Smoke Cloud when Hit"}c["Adds 60 to 140 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=60},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=140}},nil}c["+190 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=190}},nil}c["Recover 60 Life when you Ignite an Enemy"]={nil,"Recover 60 Life when you Ignite an Enemy"}c["650% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=650}},nil}c["6% increased Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="INC",value=6}},nil}c["Chill Enemy for 1 second when Hit Blind Chilled Enemies on Hit"]={nil,"Chill Enemy for 1 second when Hit Blind Chilled Enemies on Hit"}c["Frostblink has 50% increased Duration Corrupted"]={nil,"Frostblink has 50% increased Duration Corrupted"}c["You can't deal Damage with Skills yourself Can have up to 1 additional Totem summoned at a time"]={nil,"You can't deal Damage with Skills yourself Can have up to 1 additional Totem summoned at a time"}c["You and your Minions have 4% Physical Damage Reduction"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=4},[2]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=4}}}},nil}c["Adds 145 to 200 Cold Damage to Bow Attacks {variant:1}120% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=145},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=200}}," to Bow Attacks {variant:1}120% increased "}c["30% increased Global Accuracy Rating"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=30}},nil}c["Auras you Cast grant +1% Physical Damage Reduction to you and Allies"]={{[1]={flags=0,keywordFlags=0,name="ExtraAuraEffect",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=1}}}},nil}c["+1 to Maximum Power Charges"]={{[1]={flags=0,keywordFlags=0,name="PowerChargesMax",type="BASE",value=1}},nil}c["Cannot be Poisoned"]={nil,"Cannot be Poisoned"}c["130% increased Critical Strike Chance against Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=4,keywordFlags=0,name="CritChance",type="INC",value=130}},nil}c["Minions have 10% reduced Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=-10}}}},nil}c["10% increased Scorching Ray beam length"]={{},"beam length"}c["100% increased Stun Duration against Enemies that are on Low Life"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="LowLife"},flags=4,keywordFlags=0,name="EnemyStunDuration",type="INC",value=100}},nil}c["3% chance to Avoid Elemental Status Ailments"]={{[1]={flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=3},[2]={flags=0,keywordFlags=0,name="AvoidFrozen",type="BASE",value=3},[3]={flags=0,keywordFlags=0,name="AvoidChilled",type="BASE",value=3},[4]={flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=3}},nil}c["Life Leech effects are not removed at Full Life"]={nil,"Life Leech effects are not removed at Full Life"}c["+1000 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=1000}},nil}c["Projectiles from Attacks have 20% chance to Maim on Hit while you have a Bestial Minion {variant:2}Projectiles from Attacks have 20% chance to Poison on Hit while you have a Bestial Minion"]={nil,"Projectiles from Attacks have 20% chance to Maim on Hit while you have a Bestial Minion {variant:2}Projectiles from Attacks have 20% chance to Poison on Hit while you have a Bestial Minion"}c["Cannot be Stunned while Leeching"]={nil,"Cannot be Stunned while Leeching"}c["20% increased Attack Speed with Off Hand"]={{[1]={[1]={type="Condition",var="OffHandAttack"},flags=1,keywordFlags=0,name="Speed",type="INC",value=20}},nil}c["30% increased Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=30}},nil}c["Golems have 100% increased Movement Speed"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=100}}}},nil}c["113% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=113}},nil}c["12% increased Trap Damage"]={{[1]={flags=0,keywordFlags=4096,name="Damage",type="INC",value=12}},nil}c["Attacks have 25% chance to cause Bleeding"]={{[1]={flags=1,keywordFlags=0,name="BleedChance",type="BASE",value=25}},nil}c["20% of Lightning Damage Leeched as Mana during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LightningDamageManaLeech",type="BASE",value=20}},nil}c["24% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=134217728,keywordFlags=0,name="PhysicalDamage",type="INC",value=24}},nil}c["+1 to Maximum Energy Shield per 5 Armour on Equipped Shield +5 to Armour per 5 Evasion Rating on Equipped Shield"]={{[1]={[1]={div=5,stat="Evasion",type="PerStat"},flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=1}}," per 5 Armour on Equipped Shield +5 to Armour on Equipped Shield"}c["9% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=9}},nil}c["Hits with this Weapon always inflict Elemental Ailments"]={nil,"Hits with this Weapon always inflict Elemental Ailments"}c["Your Lightning Damage can Freeze but not Shock"]={{[1]={flags=0,keywordFlags=0,name="LightningCanFreeze",type="FLAG",value=true},[2]={flags=0,keywordFlags=0,name="LightningCannotShock",type="FLAG",value=true}},nil}c["120% increased Critical Strike Chance for Spells"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=120}},nil}c["Adds 2 to 4 Fire Damage to Attacks per 10 Strength"]={{[1]={[1]={div=10,stat="Str",type="PerStat"},flags=1,keywordFlags=0,name="FireMin",type="BASE",value=2},[2]={[1]={div=10,stat="Str",type="PerStat"},flags=1,keywordFlags=0,name="FireMax",type="BASE",value=4}},nil}c["Trigger a Socketed Spell when you Use a Skill"]={nil,"Trigger a Socketed Spell when you Use a Skill"}c["30% chance to Avoid being Frozen during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="AvoidFrozen",type="BASE",value=30}},nil}c["8% increased Elemental Damage with Wands"]={{[1]={flags=8388608,keywordFlags=0,name="ElementalDamage",type="INC",value=8}},nil}c["Arrows deal 50% increased Damage with Hits and Ailments to Targets they Pierce"]={nil,"Arrows deal 50% increased Damage with Hits and Ailments to Targets they Pierce"}c["30% increased Attack, Cast and Movements Speed while you do not have Iron Reflexes You have Far Shot while you do not have Iron Reflexes"]={{}," Attack, Cast and Movements Speed while you do not have Iron Reflexes You have Far Shot while you do not have Iron Reflexes"}c["You grant 6 Frenzy Charges to allies on Death"]={nil,"You grant 6 Frenzy Charges to allies on Death"}c["With at least 40 Strength in Radius, 25% of Glacial"]={nil,"With at least 40 Strength in Radius, 25% of Glacial"}c["With at least 40 Strength in Radius, Ground Slam has a 35% increased angle {variant:3}With at least 40 Strength in Radius, Ground Slam has a 50% increased angle"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 35% increased angle {variant:3}With at least 40 Strength in Radius, Ground Slam has a 50% increased angle"}c["+15% to Critical Strike Multiplier with Traps"]={{[1]={flags=0,keywordFlags=4096,name="CritMultiplier",type="BASE",value=15}},nil}c["You cannot be Ignited for 3 seconds after being Ignited {variant:1}You cannot be Shocked for 1 second after being Shocked"]={nil,"You cannot be Ignited for 3 seconds after being Ignited {variant:1}You cannot be Shocked for 1 second after being Shocked"}c["50% chance to be inflicted with Bleeding when Hit by an Attack Gore Footprints"]={{}," to be inflicted with Bleeding when Hit by an Attack Gore Footprints"}c["Culling Strike 30% increased Damage against Rare and Unique Enemies"]={nil,"Culling Strike 30% increased Damage against Rare and Unique Enemies"}c["With at least 40 Dexterity in Radius, Barrage fires an additional 2 projectiles simultaneously on the first and final attacks {variant:2}With at least 40 Dexterity in Radius, Barrage fires an additional 6 projectiles simultaneously on the first and final attacks"]={nil,"With at least 40 Dexterity in Radius, Barrage fires an additional 2 projectiles simultaneously on the first and final attacks {variant:2}With at least 40 Dexterity in Radius, Barrage fires an additional 6 projectiles simultaneously on the first and final attacks"}c["Your Hits can't be Evaded by Blinded Enemies Damage Penetrates 10% Fire Resistance against Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=4,keywordFlags=0,name="FirePenetration",type="BASE",value=10}},"Your Hits can't be Evaded by Blinded Enemies "}c["+15 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=15}},nil}c["+250 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=250}},nil}c["Adds 16-25 Physical Damage to Attacks while you have a Bestial Minion"]={{[1]={flags=1,keywordFlags=0,name="PhysicalMin",type="BASE",value=16},[2]={flags=1,keywordFlags=0,name="PhysicalMax",type="BASE",value=25}}," while you have a Bestial Minion"}c["+16% to Cold and Lightning Resistances"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=16},[2]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=16}},nil}c["15% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=15}},nil}c["50% increased Area of Effect of Aura Skills"]={{[1]={[1]={skillType=44,type="SkillType"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=50}},nil}c["25% chance on Block to create Consecrated Ground {variant:2}50% chance on Block to create Consecrated Ground"]={{}," on Block to create Consecrated Ground {variant:2}50% chance on Block to create Consecrated Ground"}c["30% increased Damage when you have no Energy Shield {variant:2}100% increased Global Armour when you have no Energy Shield"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Damage",type="INC",value=30}}," when you have no Energy Shield {variant:2}100% increased Armour when you have no Energy Shield"}c["With at least 40 Dexterity in Radius, Ethereal Knives fires 5 additional Projectiles"]={nil,"With at least 40 Dexterity in Radius, Ethereal Knives fires 5 additional Projectiles"}c["25% more Melee Physical Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=256,keywordFlags=0,name="PhysicalDamage",type="MORE",value=25}},nil}c["Totems gain +16% to all Elemental Resistances Totems have 10% additional Physical Damage Reduction"]={nil,"Totems gain +16% to all Elemental Resistances Totems have 10% additional Physical Damage Reduction"}c["15% increased Effect of your Curses"]={{[1]={flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=15}},nil}c["Minions deal 1% increased Damage per 10 Dexterity"]={{[1]={[1]={div=10,stat="Dex",type="PerStat"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=1}}}},nil}c["Purity of Fire Reserves no Mana"]={nil,"Purity of Fire Reserves no Mana"}c["With at least 40 Strength in Radius, Ground Slam has a 35% increased angle"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 35% increased angle"}c["With at least 40 Strength in Radius, Ground Slam has a 20% increased angle {variant:2}With at least 40 Strength in Radius, Ground Slam has a 35% increased angle"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 20% increased angle {variant:2}With at least 40 Strength in Radius, Ground Slam has a 35% increased angle"}c["50% chance to gain a Flask Charge when you deal a Critical Strike 30% increased Movement Speed during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="MovementSpeed",type="BASE",value=50}}," to gain a Flask Charge when you deal a Critical Strike 30% increased "}c["Life Regeneration is applied to Energy Shield instead"]={{[1]={flags=0,keywordFlags=0,name="ZealotsOath",type="FLAG",value=true}},nil}c["20% increased Armour while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=0,keywordFlags=0,name="Armour",type="INC",value=20}},nil}c["Minions have 100% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=100}}}},nil}c["Totems gain +10% to all Elemental Resistances"]={nil,"Totems gain +10% to all Elemental Resistances"}c["3% increased Attack Speed with Axes"]={{[1]={flags=65537,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["3% increased Attack Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=1,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["7% increased Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="INC",value=7},[2]={flags=0,keywordFlags=0,name="Dex",type="INC",value=7},[3]={flags=0,keywordFlags=0,name="Int",type="INC",value=7}},nil}c["8% additional Physical Damage Reduction while affected by Determination"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=8}}," while affected by Determination"}c["+80 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=80}},nil}c["22% increased Attack Speed while a Rare or Unique Enemy is Nearby {variant:3}{crafted}6% increased Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=1,keywordFlags=0,name="Speed",type="INC",value=22}}," while a Rare or Unique Enemy is Nearby {variant:3}{crafted}6% increased Damage "}c["30% increased Melee Damage while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=256,keywordFlags=0,name="Damage",type="INC",value=30}},nil}c["15% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=570425344,keywordFlags=0,name="PhysicalDamage",type="INC",value=15}},nil}c["10% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=10}},nil}c["100% increased Accuracy Rating when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=100}},nil}c["Grants Level 20 Summon Doedre's Effigy Skill Socketed Curse Skills are Triggered by Doedre's Effigy when Summoned"]={nil,nil}c["12% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=12}},nil}c["Enemies near Corpses affected by your Curses are Blinded"]={nil,"Enemies near Corpses affected by your Curses are Blinded"}c["2.5% of Maximum Energy Shield Regenerated per Second while affected by Discipline {variant:16}40% faster start of Energy Shield Recharge while affected by Discipline"]={{}," while affected by{variant:16}40% faster while affected by Discipline"}c["0.8% of Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=0.8}},nil}c["8% increased Accuracy Rating with Two Handed Melee Weapons"]={{[1]={flags=570425344,keywordFlags=0,name="Accuracy",type="INC",value=8}},nil}c["You cannot be Hindered"]={nil,"You cannot be Hindered"}c["Adds 10 to 15 Chaos Damage for each Spider's Web on the Enemy"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=15}}," for each Spider's Web on the Enemy"}c["50% of Physical Damage Converted to Fire while you have Avatar of Fire {variant:1}+1000 Armour while you do not have Avatar of Fire"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=50}}," Converted to Fire while you have Avatar of Fire {variant:1}+1000 Armour while you do not have Avatar of Fire"}c["Gain Soul Eater during Flask Effect"]={nil,"Gain Soul Eater during Flask Effect"}c["12% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=12}},nil}c["15% increased Physical Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,keywordFlags=0,name="PhysicalDamage",type="INC",value=15}},nil}c["Recover 20% of your Maximum Life on Rampage"]={nil,"Recover 20% of your Maximum Life on Rampage"}c["Minion Instability"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Minion Instability"}},nil}c["13% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=13}},nil}c["1% of Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=1}},nil}c["10% chance to gain an Endurance Charge on Melee Critical Strike"]={{}," to gain an Endurance Charge on Critical Strike"}c["75% chance to cause Enemies to Flee on use {variant:1}100% increased Charges used"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesUsed",type="BASE",value=75}}," to cause Enemies to Flee on use {variant:1}100% increased "}c["With at least 40 Dexterity in Radius, Dual Strike deals Off-Hand Splash Damage"]={nil,"With at least 40 Dexterity in Radius, Dual Strike deals Off-Hand Splash Damage"}c["Adds 260 to 285 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=260},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=285}},nil}c["30% increased Global Critical Strike Chance while wielding a Staff"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=30}},nil}c["13% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=13}},nil}c["Nearby Enemies cannot gain Power, Frenzy or Endurance Charges"]={nil,"Nearby Enemies cannot gain Power, Frenzy or Endurance Charges"}c["+12% to Critical Strike Multiplier with Swords"]={{[1]={flags=4194304,keywordFlags=0,name="CritMultiplier",type="BASE",value=12}},nil}c["Damage Penetrates 2% Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdPenetration",type="BASE",value=2}},nil}c["10% reduced Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=-10}},nil}c["40% increased Global Critical Strike Chance while wielding a Staff"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=40}},nil}c["10% increased Life Recovery from Flasks"]={{[1]={flags=0,keywordFlags=0,name="FlaskLifeRecovery",type="INC",value=10}},nil}c["20% reduced Skeleton Duration"]={{[1]={[1]={skillName="Summon Skeletons",type="SkillName"},flags=0,keywordFlags=0,name="Duration",type="INC",value=-20}},nil}c["1.5% of Lightning Damage is Leeched as Mana while affected by Wrath"]={{[1]={flags=0,keywordFlags=0,name="LightningDamageManaLeech",type="BASE",value=1.5}}," is while affected by Wrath"}c["Elemental Hit deals 15% increased Damage With 40 total Strength and Intelligence in Radius, Elemental Hit cannot choose Cold"]={nil,"Elemental Hit deals 15% increased Damage With 40 total Strength and Intelligence in Radius, Elemental Hit cannot choose Cold"}c["150% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=150}},nil}c["5% chance to create Shocked Ground when Hit"]={{}," to create Shocked Ground when Hit"}c["Adds 10 to 14 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=14}},nil}c["+40% to Critical Strike Multiplier against Enemies that are on Full Life"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="FullLife"},flags=4,keywordFlags=0,name="CritMultiplier",type="BASE",value=40}},nil}c["Adds 12 to 24 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=12},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=24}},nil}c["20% increased Mana Leeched per second"]={{[1]={flags=0,keywordFlags=0,name="ManaLeechRate",type="INC",value=20}},nil}c["40% of Physical Damage Converted to Lightning Damage while affected by Wrath"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToLightning",type="BASE",value=40}}," while affected by Wrath"}c["Wrath Reserves no Mana {variant:14}Envy Reserves no Mana"]={nil,"Wrath Reserves no Mana {variant:14}Envy Reserves no Mana"}c["Spells Cast by Totems have 6% increased Cast Speed"]={{[1]={flags=16,keywordFlags=16384,name="Speed",type="INC",value=6}},nil}c["3% increased Attack Speed with Maces"]={{[1]={flags=1048577,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["10% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=10}},nil}c["30% increased Life Recovery Rate while affected by Vitality {variant:49}1.5% of Lightning Damage is Leeched as Mana while affected by Wrath"]={{[1]={[1]={skillName="Vitality",type="SkillName"},flags=0,keywordFlags=0,name="LifeRecoveryRate",type="INC",value=30}}," while affected by{variant:49}1.5% of Lightning Damage is Leeched as Mana while affected by Wrath"}c["12% increased Area Damage"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["22% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=22}},nil}c["14% increased Melee Damage while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=256,keywordFlags=0,name="Damage",type="INC",value=14}},nil}c["+30 to Maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=30}},nil}c["Items and Gems have 50% increased Attribute Requirements Chaos Damage can Ignite, Chill and Shock"]={nil,"Items and Gems have 50% increased Attribute Requirements Chaos Damage can Ignite, Chill and Shock"}c["Grants Level 15 Blood Offering Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=15,skillId="BloodOffering"}}},nil}c["Bathed in the blood of 8000 sacrificed in the name of Doryani"]={nil,"Bathed in the blood of 8000 sacrificed in the name of Doryani"}c["+20 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=20}},nil}c["With 40 total Intelligence and Dexterity in Radius, Elemental Hit cannot choose Fire With 40 total Intelligence and Dexterity in Radius, Elemental Hit deals 50% less Fire Damage"]={nil,"With 40 total Intelligence and Dexterity in Radius, Elemental Hit cannot choose Fire With 40 total Intelligence and Dexterity in Radius, Elemental Hit deals 50% less Fire Damage"}c["3% additional chance for Slain monsters to drop Scrolls of Wisdom"]={{}," for Slain monsters to drop Scrolls of Wisdom"}c["+5% of maximum Life per second to maximum Life Leech rate"]={{[1]={flags=0,keywordFlags=0,name="MaxLifeLeechRate",type="BASE",value=5}},nil}c["40% increased Effect of Chilled Ground"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=40}}," of Chilled Ground"}c["Adds 16 to 24 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=16},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=24}},nil}c["Minions have 40% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=40}}}},nil}c["40% increased Chaos Skill Effect Duration"]={{[1]={flags=0,keywordFlags=128,name="Duration",type="INC",value=40}},nil}c["+15% to Cold and Chaos Resistances"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=15}}," Cold and s"}c["40% more chance to Evade Projectile Attacks"]={{[1]={flags=0,keywordFlags=0,name="ProjectileEvadeChance",type="MORE",value=40}},nil}c["+55 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=55}},nil}c["6% increased Attack Speed with Wands"]={{[1]={flags=8388609,keywordFlags=0,name="Speed",type="INC",value=6}},nil}c["You gain Onslaught for 4 seconds on Kill while affected by Haste {variant:23}You have Phasing while affected by Haste"]={nil,"You gain Onslaught for 4 seconds on Kill while affected by Haste {variant:23}You have Phasing while affected by Haste"}c["5% increased effect of Non-Curse Auras you Cast"]={{[1]={flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=5}},nil}c["10% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=10}},nil}c["Adds 4 to 7 Fire Damage to Attacks with this Weapon per 10 Strength"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={div=10,stat="Str",type="PerStat"},flags=1,keywordFlags=0,name="FireMin",type="BASE",value=4},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={div=10,stat="Str",type="PerStat"},flags=1,keywordFlags=0,name="FireMax",type="BASE",value=7}},nil}c["+90 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=90}},nil}c["28% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=28}},nil}c["Adds 15 to 20 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=20}},nil}c["200% increased Critical Strike Chance while you have Avatar of Fire"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=200}}," while you have Avatar of Fire"}c["60% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=60}},nil}c["+25 Life gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=25}},nil}c["30 Energy Shield gained for each Enemy Hit while affected by Discipline {variant:15}2.5% of Maximum Energy Shield Regenerated per Second while affected by Discipline"]={{}," while affected by Discipline"}c["Adds 30 to 40 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=30},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=40}},nil}c["35% increased Burning Damage"]={{[1]={flags=8,keywordFlags=0,name="FireDamage",type="INC",value=35}},nil}c["15% chance to Recover 10% of Maximum Mana when you use a Skill while affected by Clarity"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=15}}," to Recover 10% of when you use a Skill while affected by Clarity"}c["Grants Level 25 Scorching Ray Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=25,skillId="FireBeam"}}},nil}c["Your Lightning Damage can Poison"]={nil,"Your Lightning Damage can Poison"}c["Cannot gain Mana during effect"]={nil,"Cannot gain Mana during effect"}c["Attack Projectiles Return to You after hitting targets"]={nil,"Attack Projectiles Return to You after hitting targets"}c["6% increased Damage with Bows"]={{[1]={flags=131072,keywordFlags=0,name="Damage",type="INC",value=6}},nil}c["Gain 25% of Physical Damage as Extra Cold Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="PhysicalDamageGainAsCold",type="BASE",value=25}},nil}c["60% increased Area of Effect of Curse Skills"]={{[1]={flags=0,keywordFlags=2,name="AreaOfEffect",type="INC",value=60}},nil}c["32% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=32}},nil}c["Adds 24 to 36 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=24},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=36}},nil}c["+7% to Critical Strike Multiplier per 10 Strength on Unallocated Passives in Radius"]={{[1]={[1]={div=10,stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=7}}," on Unallocated Passives in Radius"}c["+18% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=18}},nil}c["30% increased Skill Effect Duration if you've Killed a Maimed Enemy Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},[2]={actor="enemy",type="ActorCondition",var="Maimed"},flags=0,keywordFlags=0,name="Duration",type="INC",value=30}},nil}c["+18% chance to Block Spell Damage {variant:3,4}+15% chance to Block Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=18}}," Damage {variant:3,4}+15% chance to Block Spell Damage"}c["220% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=220}},nil}c["80% increased Curse Duration"]={{[1]={flags=0,keywordFlags=2,name="Duration",type="INC",value=80}},nil}c["25% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=25}},nil}c["500% increased Attribute Requirements"]={{[1]={flags=0,keywordFlags=0,name="StrRequirement",type="INC",value=500},[2]={flags=0,keywordFlags=0,name="DexRequirement",type="INC",value=500},[3]={flags=0,keywordFlags=0,name="IntRequirement",type="INC",value=500}},nil}c["Adds 18 to 56 Lightning Damage to Spells"]={{[1]={flags=2,keywordFlags=0,name="LightningMin",type="BASE",value=18},[2]={flags=2,keywordFlags=0,name="LightningMax",type="BASE",value=56}},nil}c["10% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=10}},nil}c["20% increased Physical Damage over Time"]={{[1]={flags=8,keywordFlags=0,name="PhysicalDamage",type="INC",value=20}},nil}c["1.2% of Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=1.2}},nil}c["20% increased Area of Effect of Aura Skills"]={{[1]={[1]={skillType=44,type="SkillType"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=20}},nil}c["15% chance to Poison on Hit"]={{[1]={flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=15}},nil}c["Adds 21 to 33 Fire Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=21},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=33}},nil}c["8% chance to Dodge Attacks"]={{[1]={flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=8}},nil}c["40% increased Armour while Bleeding"]={{[1]={[1]={type="Condition",var="Bleeding"},flags=0,keywordFlags=0,name="Armour",type="INC",value=40}},nil}c["30% increased Damage against Rare and Unique Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="RareOrUnique"},flags=4,keywordFlags=0,name="Damage",type="INC",value=30}},nil}c["13% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=13}},nil}c["7% Global chance to Blind Enemies on hit"]={nil,"7% Global chance to Blind Enemies on hit"}c["25% reduced Ignite Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=-25}},nil}c["Your Elemental Golems are Immune to Elemental Damage 100% increased Effect of Buffs granted by your Elemental Golems"]={nil,"Your Elemental Golems are Immune to Elemental Damage 100% increased Effect of Buffs granted by your Elemental Golems"}c["15% increased Accuracy Rating with Axes"]={{[1]={flags=65536,keywordFlags=0,name="Accuracy",type="INC",value=15}},nil}c["Adds 55 to 75 Cold Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="ColdMin",type="BASE",value=55},[2]={flags=1,keywordFlags=0,name="ColdMax",type="BASE",value=75}},nil}c["Gain Onslaught for 2 second per Frenzy Charge on use"]={nil,"Gain Onslaught for 2 second per Frenzy Charge on use"}c["Reflects 44 Physical Damage to Attackers on Block"]={nil,"Reflects 44 Physical Damage to Attackers on Block"}c["10% increased Skeleton Cast speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=10}}," Skeleton "}c["All Attacks with this Weapon are Critical Strikes"]={{[1]={flags=0,keywordFlags=0,name="WeaponData",type="LIST",value={key="CritChance",value=100}}},nil}c["50% chance for Attacks to Maim on Hit against Poisoned Enemies"]={{}," to Maim on Hit "}c["24% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=570425344,keywordFlags=0,name="PhysicalDamage",type="INC",value=24}},nil}c["10% chance to gain a Power Charge on Hit against Enemies that are on Full Life"]={{}," to gain a Power Charge on Hit "}c["No Block Chance"]={{[1]={flags=0,keywordFlags=0,name="ArmourData",type="LIST",value={key="BlockChance",value=0}}},nil}c["8% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=8}},nil}c["30% chance for Attacks to Maim on Hit against Bleeding Enemies"]={{}," to Maim on Hit "}c["20% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=20}},nil}c["Socketed Gems have 10% increased Mana Reservation"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=10}}}},nil}c["Sockets cannot be modified +1 to Level of Socketed Gems"]={nil,"Sockets cannot be modified +1 to Level of Socketed Gems"}c["30% reduced Trap Throwing Speed"]={{[1]={flags=0,keywordFlags=0,name="TrapThrowingSpeed",type="INC",value=-30}},nil}c["+1 to Level of Socketed Strength Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="strength",value=1}}},nil}c["60% increased Critical Strike Chance with Daggers"]={{[1]={flags=524288,keywordFlags=0,name="CritChance",type="INC",value=60}},nil}c["Gains no Charges during Effect of any Overflowing Chalice Flask 100% increased Charges gained by Other Flasks during Flask Effect"]={nil,"Gains no Charges during Effect of any Overflowing Chalice Flask 100% increased Charges gained by Other Flasks during Flask Effect"}c["Gain Onslaught for 1 second per Frenzy Charge on use {variant:3}Gain Onslaught for 2 second per Frenzy Charge on use"]={nil,"Gain Onslaught for 1 second per Frenzy Charge on use {variant:3}Gain Onslaught for 2 second per Frenzy Charge on use"}c["8% increased Attack Speed with Axes"]={{[1]={flags=65537,keywordFlags=0,name="Speed",type="INC",value=8}},nil}c["Traps and Mines deal 4 to 13 additional Physical Damage"]={{[1]={flags=0,keywordFlags=12288,name="PhysicalMin",type="BASE",value=4},[2]={flags=0,keywordFlags=12288,name="PhysicalMax",type="BASE",value=13}},nil}c["60% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=60}},nil}c["12% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=12}},nil}c["2% increased Attack and Cast Speed per Summoned Raging Spirit {variant:1,2}2% increased Minion Duration per Zombie you own"]={{[1]={[1]={skillName="Raise Zombie",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Speed",type="INC",value=2}}}}," per Summoned Raging Spirit {variant:1,2}2% increased Minion Duration per you own"}c["nearby Enemies when Hit"]={nil,"nearby Enemies when Hit"}c["2% increased Critical Strike Chance for Spells per 100 Maximum Life {variant:4}2% increased Spell Damage per 100 Maximum Life"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=2}}," per 100 Maximum Life {variant:4}2% increased Spell Damage per 100 Maximum Life"}c["Minions deal 12% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=12}}}},nil}c["Removes 1% of maximum Life on Kill"]={nil,"Removes 1% of maximum Life on Kill"}c["Can Allocate Passives from the Witch's starting point"]={{},nil}c["Reflects 1 to 150 Lightning Damage to Melee Attackers 20% Chance for Energy Shield Recharge to Start when you Block"]={nil,"Reflects 1 to 150 Lightning Damage to Melee Attackers 20% Chance for Energy Shield Recharge to Start when you Block"}c["20% increased Accuracy Rating with Two Handed Melee Weapons"]={{[1]={flags=570425344,keywordFlags=0,name="Accuracy",type="INC",value=20}},nil}c["18% increased Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="INC",value=18}},nil}c["150% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=150}},nil}c["6% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=6}},nil}c["15% chance to create Chilled Ground when you Freeze an Enemy"]={{}," to create Chilled Ground when you Freeze an Enemy"}c["Allocated Small Passive Skills in Radius grant nothing"]={nil,"Allocated Small Passive Skills in Radius grant nothing"}c["20% increased Attack Damage during Onslaught"]={{[1]={[1]={type="Condition",var="Onslaught"},flags=1,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["Ignite a nearby Enemy on Killing an Ignited Enemy Triggers level 7 Abberath's Fury when equipped"]={nil,"Ignite a nearby Enemy on Killing an Ignited Enemy Triggers level 7 Abberath's Fury when equipped"}c["180% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=180}},nil}c["Damage Penetrates 2% Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FirePenetration",type="BASE",value=2}},nil}c["150% increased Critical Strike Chance for Spells"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=150}},nil}c["30% increased Elemental Damage with Attack Skills 12% increased Dexterity"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=30}}," with Attack Skills 12% increased Dexterity"}c["Socketed Gems are Supported by level 10 Cast When Stunned"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=10,skillId="SupportCastOnStunned"}}},nil}c["Gain a Power Charge after spending a total of 200 Mana 2 Mana Regenerated per Second per Power Charge"]={nil,"Gain a Power Charge after spending a total of 200 Mana 2 Mana Regenerated per Second per Power Charge"}c["5% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=5}},nil}c["Enemies are Unlucky when Damaging you while you are on Full Life"]={nil,"Enemies are Unlucky when Damaging you while you are on Full Life"}c["+1 to Level of Socketed Minion Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="minion",value=1}}},nil}c["125% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=125}},nil}c["180% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=180}},nil}c["25% chance to gain an Endurance Charge on Kill with Off Hand 10% more Physical Damage while at maximum Frenzy Charges 10% reduced Physical Damage taken while at maximum Endurance Charges"]={{[1]={[1]={type="Condition",var="OffHandAttack"},[2]={stat="FrenzyCharges",thresholdStat="FrenzyChargesMax",type="StatThreshold"},flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=25}}," to gain an Endurance Charge on Kill 10% more 10% reduced Physical Damage taken while at maximum Endurance Charges"}c["Melee Critical Strikes cause Bleeding"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=256,keywordFlags=0,name="BleedChance",type="BASE",value=100}},nil}c["+125 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=125}},nil}c["60% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=60}},nil}c["You take 450 Chaos Damage per second for 3 seconds on Kill Gore Footprints"]={nil,"You take 450 Chaos Damage per second for 3 seconds on Kill Gore Footprints"}c["+450 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=450}},nil}c["5% chance to Avoid Elemental Status Ailments"]={{[1]={flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=5},[2]={flags=0,keywordFlags=0,name="AvoidFrozen",type="BASE",value=5},[3]={flags=0,keywordFlags=0,name="AvoidChilled",type="BASE",value=5},[4]={flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=5}},nil}c["9% increased Attack and Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=9}},nil}c["Projectile Attack Skills have 60% increased Critical Strike Chance"]={nil,"Projectile Attack Skills have 60% increased Critical Strike Chance"}c["20% increased Physical Damage with One Handed Melee Weapons"]={{[1]={flags=301989888,keywordFlags=0,name="PhysicalDamage",type="INC",value=20}},nil}c["+1 to Level of Socketed Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="all",value=1}}},nil}c["+45% Critical Strike Multiplier while there is a Rare or Unique Enemy Nearby"]={{[1]={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=45}}," while there is a Rare or Unique Enemy Nearby"}c["10% chance that if you would gain a Crab Barrier, you instead gain up to"]={{}," that if you would gain a Crab Barrier, you instead gain up to"}c["30% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=30}},nil}c["80% increased Damage with Hits and Ailments against Hindered Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Hindered"},flags=4,keywordFlags=0,name="Damage",type="INC",value=80}}," with Hits and Ailments "}c["-10 Chaos Damage taken"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamageTaken",type="BASE",value=-10}},nil}c["15% increased Attack Speed with Claws"]={{[1]={flags=262145,keywordFlags=0,name="Speed",type="INC",value=15}},nil}c["You cannot be Chilled for 3 seconds after being Chilled"]={nil,"You cannot be Chilled for 3 seconds after being Chilled"}c["Increases and Reductions to Cast Speed also Apply to Trap Throwing Speed"]={nil,"Increases and Reductions to Cast Speed also Apply to Trap Throwing Speed"}c["25% reduced Trap Throwing Speed"]={{[1]={flags=0,keywordFlags=0,name="TrapThrowingSpeed",type="INC",value=-25}},nil}c["Unaffected by Shocked Ground"]={nil,"Unaffected by Shocked Ground"}c["20% increased Recovery Speed"]={{[1]={flags=0,keywordFlags=0,name="FlaskRecoveryRate",type="INC",value=20}},nil}c["30% of Lightning Damage Leeched as Mana during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LightningDamageManaLeech",type="BASE",value=30}},nil}c["1% increased Attack Speed per 200 Accuracy Rating"]={{[1]={[1]={div=200,stat="Accuracy",type="PerStat"},flags=1,keywordFlags=0,name="Speed",type="INC",value=1}},nil}c["6% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=6}},nil}c["Socketed Gems are Supported by level 10 Fire Penetration"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=10,skillId="SupportFirePenetration"}}},nil}c["Minions deal 20% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=20}}}},nil}c["Adds 103 to 245 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=103},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=245}},nil}c["20% chance to create a Smoke Cloud when you place a Mine or throw a Trap 5% increased Damage for each Trap and Mine you have Damage Penetrates 6% Elemental Resistances if you Detonated Mines Recently"]={{[1]={[1]={type="Condition",var="DetonatedMinesRecently"},flags=0,keywordFlags=8192,name="Damage",type="BASE",value=20}}," to create a Smoke Cloud when you place a or throw a Trap 5% increased for each Trap and Mine you have Damage Penetrates 6% Elemental Resistances "}c["15% increased Trap Throwing Speed"]={{[1]={flags=0,keywordFlags=0,name="TrapThrowingSpeed",type="INC",value=15}},nil}c["+45 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=45}},nil}c["+100 Life Gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=100}},nil}c["30% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=30}},nil}c["1% increased Maximum Life per Abyss Jewel affecting you"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=1}}," per Abyss Jewel affecting you"}c["16% increased Physical Damage with Claws"]={{[1]={flags=262144,keywordFlags=0,name="PhysicalDamage",type="INC",value=16}},nil}c["10% increased Experience Gain of Corrupted Gems Corrupted"]={{}," Experience Gain of Corrupted Gems Corrupted"}c["20% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=20}},nil}c["100% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=100}},nil}c["12% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=12}},nil}c["10% increased Physical Damage with One Handed Melee Weapons"]={{[1]={flags=301989888,keywordFlags=0,name="PhysicalDamage",type="INC",value=10}},nil}c["15% reduced Flask Charges used"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesUsed",type="INC",value=-15}},nil}c["18% increased Effect of your Curses"]={{[1]={flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=18}},nil}c["Nearby Enemies have 25% reduced Life Regeneration rate"]={nil,"Nearby Enemies have 25% reduced Life Regeneration rate"}c["Hatred Reserves no Mana {variant:8}Purity of Ice Reserves no Mana"]={nil,"Hatred Reserves no Mana {variant:8}Purity of Ice Reserves no Mana"}c["+7% chance to Block Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=7}}," Damage"}c["Gain 200 Armour per Grand Spectrum"]={{[1]={[1]={type="Multiplier",var="GrandSpectrum"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=200},[2]={flags=0,keywordFlags=0,name="Multiplier:GrandSpectrum",type="BASE",value=1}},nil}c["+24 Mana gained when you Block"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=24}}," gained when you Block"}c["With at least 40 Intelligence in Radius, Magma Orb"]={nil,"With at least 40 Intelligence in Radius, Magma Orb"}c["25% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=570425344,keywordFlags=0,name="PhysicalDamage",type="INC",value=25}},nil}c["+450 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=450}},nil}c["Golems Summoned in the past 8 seconds deal 45% increased Damage Golems have 22% increased Maximum Life"]={nil,"Golems Summoned in the past 8 seconds deal 45% increased Damage Golems have 22% increased Maximum Life"}c["Minions' Attacks deal 8 to 16 additional Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=1,keywordFlags=0,name="PhysicalMin",type="BASE",value=8}}},[2]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=1,keywordFlags=0,name="PhysicalMax",type="BASE",value=16}}}},nil}c["6% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=6}},nil}c["2% of Damage Leeched as Life and Mana if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="DamageLeech",type="BASE",value=2}},nil}c["6% increased Spell Damage per 5% Block Chance"]={{[1]={[1]={div=5,stat="BlockChance",type="PerStat"},flags=2,keywordFlags=0,name="Damage",type="INC",value=6}},nil}c["13% increased effect of Non-Curse Auras you Cast"]={{[1]={flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=13}},nil}c["Trigger a Socketed Lightning Spell on Hit Socketed Lightning Spells deal 100% increased Spell Damage if Triggered"]={nil,"Trigger a Socketed Lightning Spell on Hit Socketed Lightning Spells deal 100% increased Spell Damage if Triggered"}c["Life Leech from Hits with this Weapon applies instantly"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="InstantLifeLeech",type="FLAG",value=true}},nil}c["+15% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=15}},nil}c["380% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=380}},nil}c["-1 Intelligence per 1 Intelligence on Allocated Passives in Radius"]={{[1]={[1]={div=1,stat="Int",type="PerStat"},flags=0,keywordFlags=0,name="Int",type="BASE",value=-1}}," on Allocated Passives in Radius"}c["+36% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=36}},nil}c["1% reduced Elemental Damage taken when Hit per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="ElementalDamageTakenWhenHit",type="INC",value=-1}},nil}c["-60% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=-60}},nil}c["With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 4% increased Damage each time it Hits."]={nil,"With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 4% increased Damage each time it Hits."}c["90% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=90}},nil}c["25% reduced Enemy Stun Threshold"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-25}},nil}c["With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 4 Ranged Weapons"]={nil,"With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 4 Ranged Weapons"}c["20% increased Damage while not on full Energy Shield"]={{[1]={[1]={neg=true,type="Condition",var="FullEnergyShield"},flags=0,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["40% increased Stun Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=40}},nil}c["18% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=18}},nil}c["Attacks have 30% chance to cause Bleeding"]={{[1]={flags=1,keywordFlags=0,name="BleedChance",type="BASE",value=30}},nil}c["12% increased Melee Physical Damage"]={{[1]={flags=256,keywordFlags=0,name="PhysicalDamage",type="INC",value=12}},nil}c["25% increased Physical Damage with Swords"]={{[1]={flags=4194304,keywordFlags=0,name="PhysicalDamage",type="INC",value=25}},nil}c["+100 to Accuracy Rating per 10 Intelligence on Unallocated Passives in Radius"]={{[1]={[1]={div=10,stat="Int",type="PerStat"},flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=100}}," on Unallocated Passives in Radius"}c["25% increased Attack and Cast Speed while on Consecrated Ground"]={{[1]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,keywordFlags=0,name="Speed",type="INC",value=25}},nil}c["Gain 5 Souls for Vaal Skills on Rampage {variant:2}Kills grant an additional Vaal Soul if you have Rampaged Recently"]={nil,"Gain 5 Souls for Vaal Skills on Rampage {variant:2}Kills grant an additional Vaal Soul if you have Rampaged Recently"}c["20% increased Duration of Elemental Status Ailments on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockDuration",type="INC",value=20},[2]={flags=0,keywordFlags=0,name="EnemyFreezeDuration",type="INC",value=20},[3]={flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=20},[4]={flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=20}},nil}c["Every 16 seconds you gain Elemental Overload for 8 seconds You have Resolute Technique while you do not have Elemental Overload"]={nil,"Every 16 seconds you gain Elemental Overload for 8 seconds You have Resolute Technique while you do not have Elemental Overload"}c["Gain 35% of Physical Attack Damage as Extra Fire Damage"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=35}},nil}c["Minions have +16% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=16}}}},nil}c["30% less Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=-30}},nil}c["3% increased Attack Speed with Bows"]={{[1]={flags=131073,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["Adds 65 to 155 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=65},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=155}},nil}c["While at Maximum Frenzy Charges, Attacks Poison Enemies"]={{[1]={[1]={stat="FrenzyCharges",thresholdStat="FrenzyChargesMax",type="StatThreshold"},flags=1,keywordFlags=0,name="PoisonChance",type="BASE",value=100}},nil}c["+10 to Strength and Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=10}},nil}c["With 40 total Intelligence and Dexterity in Radius, Elemental Hit deals 50% less Fire Damage"]={nil,"With 40 total Intelligence and Dexterity in Radius, Elemental Hit deals 50% less Fire Damage"}c["Nearby Enemies have -20% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=-20}}}},nil}c["100% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=100}},nil}c["12% increased Attack Speed while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=1,keywordFlags=0,name="Speed",type="INC",value=12}},nil}c["Socketed Gems have 20% reduced Mana Reservation"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-20}}}},nil}c["Elemental Resistances are Zero"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="OVERRIDE",value=0},[2]={flags=0,keywordFlags=0,name="ColdResist",type="OVERRIDE",value=0},[3]={flags=0,keywordFlags=0,name="LightningResist",type="OVERRIDE",value=0}},nil}c["+12 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=12}},nil}c["When Hit, 30% of Damage is taken from Mana before Life"]={{[1]={flags=0,keywordFlags=0,name="DamageTakenFromManaBeforeLife",type="BASE",value=30}},nil}c["15% increased Character Size Spell Skills deal no Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=15}}," Character Size Skills deal no "}c["50% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=50}},nil}c["Adds 300 to 380 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=300},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=380}},nil}c["-7 Physical Damage taken from Attacks"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="BASE",value=-7}}," from Attacks"}c["Reflects 10 Cold Damage to Melee Attackers {variant:2,3,4}Reflects 50 Cold Damage to Melee Attackers"]={nil,"Reflects 10 Cold Damage to Melee Attackers {variant:2,3,4}Reflects 50 Cold Damage to Melee Attackers"}c["+1 to maximum Mana per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=1}},nil}c["50% increased Damage with Hits and Ailments against Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=4,keywordFlags=0,name="Damage",type="INC",value=50}}," with Hits and Ailments "}c["16% increased Totem Life"]={{[1]={flags=0,keywordFlags=0,name="TotemLife",type="INC",value=16}},nil}c["24% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=24}},nil}c["Enemies you Kill that are affected by Elemental Status Ailments grant 100% increased Flask Charges"]={nil,"Enemies you Kill that are affected by Elemental Status Ailments grant 100% increased Flask Charges"}c["Trigger Level 20 Elemental Warding when you Hit an Enemy while Cursed"]={nil,"Trigger Level 20 Elemental Warding when you Hit an Enemy while Cursed"}c["+1 to Maximum Spirit Charges per Abyss Jewel affecting you"]={{}," Maximum Spirit Charges per Abyss Jewel affecting you"}c["15% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=15}},nil}c["+1 to Maximum number of Skeletons"]={{[1]={flags=0,keywordFlags=0,name="ActiveSkeletonLimit",type="BASE",value=1}},nil}c["With 5 Corrupted Items Equipped: Life Leech recovers based on your Chaos Damage instead"]={{[1]={[1]={threshold=5,type="MultiplierThreshold",var="CorruptedItem"},flags=0,keywordFlags=0,name="LifeLeechBasedOnChaosDamage",type="FLAG",value=true}},nil}c["4% additional Physical Damage Reduction while affected by Herald of Purity When used in the Synthesiser, the new item will have an additional Herald Modifier"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=4}}," while affected by Herald of Purity When used in the Synthesiser, the new item will have an additional Herald Modifier"}c["began Recently"]={nil,"began Recently"}c["Energy Shield Recharge is not interrupted by Damage if Recharge"]={nil,"Energy Shield Recharge is not interrupted by Damage if Recharge"}c["10% increased Physical Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,keywordFlags=0,name="PhysicalDamage",type="INC",value=10}},nil}c["+80 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=80}},nil}c["Totems are Immune to Fire Damage Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 8% of their maximum Life as Fire Damage to nearby Enemies when Hit"]={nil,"Totems are Immune to Fire Damage Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 8% of their maximum Life as Fire Damage to nearby Enemies when Hit"}c["1% of Life Regenerated per second if you've Taunted an Enemy Recently"]={{[1]={[1]={type="Condition",var="TauntedEnemyRecently"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1}},nil}c["10% increased Trap Damage"]={{[1]={flags=0,keywordFlags=4096,name="Damage",type="INC",value=10}},nil}c["Primordial"]={{[1]={flags=0,keywordFlags=0,name="Multiplier:PrimordialItem",type="BASE",value=1}},nil}c["1.5% of Maximum Life Regenerated per second while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1.5}},nil}c["10% chance to gain an Endurance Charge when you are Hit"]={{}," to gain an Endurance Charge when you are Hit"}c["30% increased Damage of each Damage Type for which you have a matching Golem"]={{[1]={[1]={type="Condition",var="HavePhysicalGolem"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=30},[2]={[1]={type="Condition",var="HaveLightningGolem"},flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=30},[3]={[1]={type="Condition",var="HaveColdGolem"},flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=30},[4]={[1]={type="Condition",var="HaveFireGolem"},flags=0,keywordFlags=0,name="FireDamage",type="INC",value=30},[5]={[1]={type="Condition",var="HaveChaosGolem"},flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=30}},nil}c["140% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=140}},nil}c["Enemies affected by your Spider's Webs deal 10% reduced Damage Enemies affected by your Spider's Webs have -10% to All Resistances"]={nil,"Enemies affected by your Spider's Webs deal 10% reduced Damage Enemies affected by your Spider's Webs have -10% to All Resistances"}c["35% increased Physical Damage with Axes"]={{[1]={flags=65536,keywordFlags=0,name="PhysicalDamage",type="INC",value=35}},nil}c["16% increased Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="INC",value=16}},nil}c["20% increased Light Radius"]={{[1]={flags=0,keywordFlags=0,name="LightRadius",type="INC",value=20}},nil}c["Can Allocate Passives from the Ranger's starting point"]={{},nil}c["You gain a Frenzy Charge on use"]={nil,"You gain a Frenzy Charge on use"}c["Your Damaging Hits always Stun Enemies that are on Full Life"]={nil,"Your Damaging Hits always Stun Enemies that are on Full Life"}c["Trigger level 10 Void Gaze when you use a Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=10,skillId="VoidGaze"}}},nil}c["30% of Lightning Damage Leeched as Life during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LightningDamageLifeLeech",type="BASE",value=30}},nil}c["20% increased Elemental Damage while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=20}},nil}c["1% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=1}},nil}c["Gain Life and Mana from Leech instantly on Critical Strike"]={nil,"Gain Life and Mana from Leech instantly on Critical Strike"}c["When you or your Totems Kill a Burning Enemy, 20% chance for you"]={nil,"When you or your Totems Kill a Burning Enemy, 20% chance for you"}c["Single-target Melee attacks deal Splash Damage to surrounding targets"]={nil,"Single-target Melee attacks deal Splash Damage to surrounding targets"}c["100% increased Onslaught Effect"]={{[1]={flags=0,keywordFlags=0,name="OnslaughtEffect",type="INC",value=100}},nil}c["33% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=33}},nil}c["+10 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=10}},nil}c["5% increased Attack Speed with Wands"]={{[1]={flags=8388609,keywordFlags=0,name="Speed",type="INC",value=5}},nil}c["25% chance to Avoid Elemental Status Ailments"]={{[1]={flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=25},[2]={flags=0,keywordFlags=0,name="AvoidFrozen",type="BASE",value=25},[3]={flags=0,keywordFlags=0,name="AvoidChilled",type="BASE",value=25},[4]={flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=25}},nil}c["10% chance to gain a Power Charge on Hit against Enemies that are on Full Life Your Critical Strikes with Attacks Maim Enemies"]={{}," to gain a Power Charge on Hit Your Critical Strikes Maim Enemies"}c["Consecrated Ground created by this Flask has Tripled Radius +2% to Critical Strike Chance against Enemies on Consecrated Ground during Effect"]={nil,"Consecrated Ground created by this Flask has Tripled Radius +2% to Critical Strike Chance against Enemies on Consecrated Ground during Effect"}c["+25 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=25}},nil}c["5% increased Experience gain {variant:2,3}3% increased Experience gain"]={{}," Experience gain {variant:2,3}3% increased Experience gain"}c["Minions have 16% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=16}}}},nil}c["Removes all but one Life on use Removed life is regenerated as Energy Shield over 2 seconds"]={nil,"Removes all but one Life on use Removed life is regenerated as Energy Shield over 2 seconds"}c["No Critical Strike Multiplier"]={{[1]={flags=0,keywordFlags=0,name="NoCritMultiplier",type="FLAG",value=true}},nil}c["4% reduced Elemental Damage taken while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=-4}},nil}c["Gain 25% of Maximum Mana as Extra Maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ManaGainAsEnergyShield",type="BASE",value=25}},nil}c["Skills used during Flask effect grant 800% of Mana Cost as Life"]={nil,"Skills used during Flask effect grant 800% of Mana Cost as Life"}c["100% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=100}},nil}c["Socketed Gems have 30% reduced Mana Reservation"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-30}}}},nil}c["2% increased Evasion Rating per 10 Intelligence"]={{[1]={[1]={div=10,stat="Int",type="PerStat"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=2}},nil}c["+1 to Minimum Frenzy Charges"]={{}," MinimumCharges"}c["15% increased Area of Effect while Unarmed"]={{[1]={[1]={type="Condition",var="Unarmed"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=15}},nil}c["Hits can't be Evaded"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="CannotBeEvaded",type="FLAG",value=true}},nil}c["+2% to Critical Strike Chance against Enemies on Consecrated Ground during Effect Consecrated Ground created during Effect applies 10% increased Damage taken to Enemies"]={{[1]={[1]={type="Condition",var="UsingFlask"},[2]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="CritChance",type="BASE",value=2}}," against Enemies on Consecrated Ground Consecrated Ground created applies 10% increased Damage taken to Enemies"}c["30% of Physical Damage taken as Cold Damage during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="PhysicalDamageTakenAsCold",type="BASE",value=30}},nil}c["With at least 40 Dexterity in Radius, Melee Damage"]={nil,"With at least 40 Dexterity in Radius, Melee Damage"}c["You have Resolute Technique while you do not have Elemental Overload {variant:2}100% increased Physical Damage while you have Resolute Technique"]={nil,"You have Resolute Technique while you do not have Elemental Overload {variant:2}100% increased Physical Damage while you have Resolute Technique"}c["+3 to Level of Socketed Golem Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="golem",value=3}}},nil}c["10% increased Damage per Freeze, Shock and Ignite on Enemy"]={{[1]={[1]={type="Multiplier",var="FreezeShockIgniteOnEnemy"},flags=4,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["Adds 1 to 11 Lightning Damage to Spells"]={{[1]={flags=2,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=2,keywordFlags=0,name="LightningMax",type="BASE",value=11}},nil}c["Damage Penetrates 20% Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningPenetration",type="BASE",value=20}},nil}c["+5 to Armour per 5 Evasion Rating on Equipped Shield +20 to Evasion Rating per 5 Maximum Energy Shield on Equipped Shield"]={{[1]={[1]={div=5,stat="Evasion",type="PerStat"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=5}}," on Equipped Shield +20 to Evasion Rating per 5 Maximum Energy Shield on Equipped Shield"}c["+350 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=350}},nil}c["40% increased Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=40}},nil}c["With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 8 Ranged Weapons"]={nil,"With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 8 Ranged Weapons"}c["Gain 20% of Physical Damage as Extra Chaos Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="PhysicalDamageGainAsChaos",type="BASE",value=20}},nil}c["Socketed Gems are Supported by level 1 Mana Leech"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,skillId="SupportManaLeech"}}},nil}c["2 Enemy Writhing Worms escape the Flask when used"]={nil,"2 Enemy Writhing Worms escape the Flask when used"}c["30% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=30}},nil}c["10% increased Physical Damage with Maces"]={{[1]={flags=1048576,keywordFlags=0,name="PhysicalDamage",type="INC",value=10}},nil}c["With at least 40 Intelligence in Radius, Cold Snap has a 50% chance to grant a Power Charge on Kill"]={nil,"With at least 40 Intelligence in Radius, Cold Snap has a 50% chance to grant a Power Charge on Kill"}c["+5 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=5}},nil}c["28% increased Physical Damage with Staves"]={{[1]={flags=2097152,keywordFlags=0,name="PhysicalDamage",type="INC",value=28}},nil}c["+25 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=25}},nil}c["Projectiles from Attacks have 20% chance to Poison on Hit while you have a Bestial Minion"]={nil,"Projectiles from Attacks have 20% chance to Poison on Hit while you have a Bestial Minion"}c["+33 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=33}},nil}c["+15% to Fire and Chaos Resistances"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=15}}," Fire and s"}c["Socketed Gems have 10% chance to cause Enemies to Flee on Hit"]={{}," to cause Enemies to Flee on Hit"}c["+1 to maximum number of Zombies per 300 Strength"]={{[1]={[1]={div=300,stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="ActiveZombieLimit",type="BASE",value=1}},nil}c["You cannot be Stunned while at maximum Endurance Charges"]={nil,"You cannot be Stunned while at maximum Endurance Charges"}c["12% chance to Knock Enemies Back on hit"]={{[1]={flags=0,keywordFlags=0,name="EnemyKnockbackChance",type="BASE",value=12}},nil}c["Cannot be Frozen if Dexterity is higher than Intelligence"]={nil,"Cannot be Frozen if Dexterity is higher than Intelligence"}c["100% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=100}},nil}c["50% increased Stun Duration on you 4% increased Melee Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=256,keywordFlags=0,name="EnemyStunDuration",type="INC",value=50}}," on you 4% increased Damage "}c["+160 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=160}},nil}c["to 30% increased Damage to targets"]={nil,"to 30% increased Damage to targets"}c["10% increased Projectile Speed"]={{[1]={flags=0,keywordFlags=0,name="ProjectileSpeed",type="INC",value=10}},nil}c["Regenerate 0.6% of Life per second for each Raised Zombie {variant:3}30% increased Mana Regeneration Rate per Raised Spectre"]={{[1]={[1]={skillName="Raise Zombie",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.6}}}}," for each {variant:3}30% increased per Raised Spectre"}c["With at least 40 Intelligence in Radius, Spark fires Projectiles in a Nova 15% reduced Spark Duration"]={nil,"With at least 40 Intelligence in Radius, Spark fires Projectiles in a Nova 15% reduced Spark Duration"}c["+5 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=5}},nil}c["10% increased Attack Speed with Daggers"]={{[1]={flags=524289,keywordFlags=0,name="Speed",type="INC",value=10}},nil}c["30% increased Cast Speed if you've Attacked Recently"]={{[1]={[1]={type="Condition",var="AttackedRecently"},flags=16,keywordFlags=0,name="Speed",type="INC",value=30}},nil}c["15% chance to gain a Frenzy Charge when your Trap is triggered by an Enemy 30% chance to gain Phasing for 4 seconds when your Trap is triggered by an Enemy"]={{}," to gain aCharge when your is triggered by an Enemy 30% chance to gain Phasing for 4 seconds when your Trap is triggered by an Enemy"}c["+290 to Armour and Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="BASE",value=290}},nil}c["Golems have +900 to Armour"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Armour",type="BASE",value=900}}}},nil}c["7% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=7}},nil}c["Passives in Radius can be Allocated without being connected to your tree"]={{[1]={flags=0,keywordFlags=0,name="JewelData",type="LIST",value={key="intuitiveLeap",value=true}}},nil}c["120% of Block Chance applied to Spells when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="BlockChanceConv",type="BASE",value=120}},nil}c["20% chance to Block Spells if you've Blocked an Attack Recently"]={{[1]={[1]={type="Condition",var="BlockedAttackRecently"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=20}},nil}c["50% reduced Maximum Recovery per Life Leech"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=-50}}," Maximum Recovery per Leech"}c["+1 to Maximum Spirit Charges per Abyss Jewel affecting you Gain a Spirit Charge every second"]={{}," Maximum Spirit Charges per Abyss Jewel affecting you Gain a Spirit Charge every second"}c["350 Physical Damage taken on Minion Death"]={nil,"350 Physical Damage taken on Minion Death"}c["Adds 33 to 47 Cold Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="ColdMin",type="BASE",value=33},[2]={flags=1,keywordFlags=0,name="ColdMax",type="BASE",value=47}},nil}c["25% increased Light Radius"]={{[1]={flags=0,keywordFlags=0,name="LightRadius",type="INC",value=25}},nil}c["Melee Attacks have 8% chance to cause Bleeding"]={{[1]={flags=256,keywordFlags=0,name="BleedChance",type="BASE",value=8}},nil}c["25% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=25}},nil}c["16% increased Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=16}},nil}c["3% increased Attack Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=1,keywordFlags=0,name="Damage",type="INC",value=3}},nil}c["Grants maximum Energy Shield equal to 15% of your Reserved Mana to"]={nil,"Grants maximum Energy Shield equal to 15% of your Reserved Mana to"}c["20% chance to gain a Power Charge when you place a Totem"]={{}," to gain a Power Charge when you place a "}c["-2 to Total Mana Cost of Skills for each Corrupted Item Equipped"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=-2}}," Total for each Corrupted Item Equipped"}c["+20% chance to be Pierced by Projectiles"]={{[1]={flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=20}}," to be Pierced by "}c["80% increased Damage against Hindered Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Hindered"},flags=4,keywordFlags=0,name="Damage",type="INC",value=80}},nil}c["20% chance to gain a Frenzy Charge on Kill {variant:22}20% chance to gain a Power Charge on Kill"]={{}," to gain aCharge on Kill {variant:22}20% chance to gain a Power Charge on Kill"}c["Grants Level 30 Smite Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=30,skillId="Smite"}}},nil}c["60 Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=60}},nil}c["+50% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=50}},nil}c["25% of Physical Damage from Hits taken as Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTakenAsChaos",type="BASE",value=25}},nil}c["5% increased Experience gain"]={{}," Experience gain"}c["+2 to Level of Socketed Movement Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="movement",value=2}}},nil}c["Gain 14% of Elemental Damage as Extra Chaos Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ElementalDamageGainAsChaos",type="BASE",value=14}},nil}c["50% less Damage to surrounding targets 20% increased Area of Effect of Area Skills"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="MORE",value=-50}}," to surrounding targets 20% increased of Effect of Area Skills"}c["90% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=90}},nil}c["You are Shocked during Flask effect, causing 50% increased Damage taken"]={nil,"You are Shocked during Flask effect, causing 50% increased Damage taken"}c["10% chance to Cause Monsters to Flee Enemies you Shock have 30% reduced Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="BASE",value=10}}," to Cause Monsters to Flee Enemies you Shock have 30% reduced "}c["With at least 40 Dexterity in Radius, Viper Strike deals 2% increased Damage with Hits and Poison for each Poison on the Enemy"]={nil,"With at least 40 Dexterity in Radius, Viper Strike deals 2% increased Damage with Hits and Poison for each Poison on the Enemy"}c["30% increased Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=30}},nil}c["Sacrifice 5% of Life to gain that much Energy Shield when you Cast a Spell"]={nil,"Sacrifice 5% of Life to gain that much Energy Shield when you Cast a Spell"}c["Enemies you Shock have 20% reduced Movement Speed"]={nil,"Enemies you Shock have 20% reduced Movement Speed"}c["4% increased Melee Attack Speed"]={{[1]={flags=257,keywordFlags=0,name="Speed",type="INC",value=4}},nil}c["15% increased Skill Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=15}},nil}c["+2 to Level of Socketed Minion Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="minion",value=2}}},nil}c["30% increased Skill Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=30}},nil}c["9% Increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=9}},nil}c["Adds 53 to 76 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=53},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=76}},nil}c["Your Critical Strikes do not deal extra Damage during Flask effect"]={nil,"Your Critical Strikes do not deal extra Damage during Flask effect"}c["+15 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=15}},nil}c["You have Onslaught while not on Low Mana Lose 40 Mana per Second"]={nil,"You have Onslaught while not on Low Mana Lose 40 Mana per Second"}c["Take 100 Fire Damage when you Ignite an Enemy"]={nil,"100 Fire Damage when you Ignite an Enemy"}c["Gain 50% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsCold",type="BASE",value=50}},nil}c["1% of Physical Attack Damage Leeched as Mana"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageManaLeech",type="BASE",value=1}},nil}c["50% reduced Mana Cost of Raise Spectre Spectres have 1000% increased Critical Strike Chance"]={{[1]={[1]={skillName="Raise Spectre",type="SkillName"},flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-50}}," ofSpectres have 1000% increased Critical Strike Chance"}c["+32 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=32}},nil}c["Adds 98 to 121 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=98},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=121}},nil}c["Lose all Endurance Charges when Rampage ends"]={nil,"Lose all Endurance Charges when Rampage ends"}c["30% increased Damage if you Summoned a Golem in the past 8 seconds Golems Summoned in the past 8 seconds deal 45% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=30}}," if you Summoned a in the past 8 seconds Golems Summoned in the past 8 seconds deal 45% increased Damage"}c["Adds 80 to 375 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=80},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=375}},nil}c["Adds 21 to 38 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=21},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=38}},nil}c["140% increased Critical Strike Chance for Spells"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=140}},nil}c["1% reduced Mana Reserved per 250 total attributes"]={{[1]={flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-1}}," per 250 total attributes"}c["6% increased Spell Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,keywordFlags=0,name="Damage",type="INC",value=6}},nil}c["Gain Unholy Might for 3 seconds on Rampage"]={nil,"Gain Unholy Might for 3 seconds on Rampage"}c["Cannot be inflicted with Bleeding +5 to Maximum number of Crab Barriers"]={nil,"Cannot be inflicted with Bleeding +5 to Maximum number of Crab Barriers"}c["135% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=135}},nil}c["Socketed Curse Gems have 12% reduced Mana Reservation"]={{[1]={[1]={keyword="curse",slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-12}}}},nil}c["Attacks always inflict Bleeding while you have Cat's Stealth 50% increased Damage with Hits and Ailments against Bleeding Enemies"]={nil,"Attacks always inflict Bleeding while you have Cat's Stealth 50% increased Damage with Hits and Ailments against Bleeding Enemies"}c["Damage Penetrates 10% Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FirePenetration",type="BASE",value=10}},nil}c["Reflects 30 Chaos Damage to Melee Attackers"]={nil,"Reflects 30 Chaos Damage to Melee Attackers"}c["Reflects 20 Chaos Damage to Melee Attackers"]={nil,"Reflects 20 Chaos Damage to Melee Attackers"}c["Adds 250 to 300 Cold Damage to Counterattacks"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=250},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=300}}," to Counterattacks"}c["20% increased Critical Strike Chance with Bows"]={{[1]={flags=131072,keywordFlags=0,name="CritChance",type="INC",value=20}},nil}c["15% chance to gain a Power Charge when your Trap is triggered by an Enemy 15% chance to gain a Power Charge when your Mine is Detonated targeting an Enemy"]={{}," to gain a Power Charge when your is triggered by an Enemy 15% chance to gain a Power Charge when your Mine is Detonated targeting an Enemy"}c["20% increased Critical Strike Chance with Swords"]={{[1]={flags=4194304,keywordFlags=0,name="CritChance",type="INC",value=20}},nil}c["20% of Overkill Damage is Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=20}}," Overkill is "}c["23% increased Damage for each Equipped Magic Item"]={{[1]={[1]={type="Multiplier",var="MagicItem"},flags=0,keywordFlags=0,name="Damage",type="INC",value=23}},nil}c["+7 Life gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=7}},nil}c["Minions have 15% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=15}}}},nil}c["2% of Life Regenerated per Second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=2}},nil}c["Nearby Enemies have an additional 2% chance to receive a Critical Strike"]={nil,"Nearby Enemies have an additional 2% chance to receive a Critical Strike"}c["10% of Overkill Damage is Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=10}}," Overkill is "}c["10% Chance to Cause Monster to Flee on Block"]={{}," to Cause Monster to Flee on Block"}c["13% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=13}},nil}c["Socketed Gems have 40% reduced Elemental Equilibrium effect {variant:2}Socketed Gems have 25% reduced Elemental Equilibrium effect"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=-40}}}}," Elemental Equilibrium {variant:2}Socketed Gems have 25% reduced Elemental Equilibrium effect"}c["Arrows that Pierce cause Bleeding"]={{[1]={flags=0,keywordFlags=0,name="ArrowsThatPierceCauseBleeding",type="FLAG",value=true}},nil}c["+200 to Accuracy Rating with Swords"]={{[1]={flags=4194304,keywordFlags=0,name="Accuracy",type="BASE",value=200}},nil}c["10% additional Block chance while not Cursed {variant:3}20% additional Spell Block chance while Cursed"]={{[1]={flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=10}}," while not Cursed {variant:3}20% additional Block chance while Cursed"}c["+45% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=45}},nil}c["Gain a Divine Charge on Hit You gain Divinity for 10 seconds on reaching maximum Divine Charges"]={nil,"Gain a Divine Charge on Hit You gain Divinity for 10 seconds on reaching maximum Divine Charges"}c["With a Ghastly Eye Jewel Socketed, Minions have +1000 to Accuracy Rating With a Hypnotic Eye Jewel Socketed, gain Arcane Surge on Hit with Spells"]={nil,"With a Ghastly Eye Jewel Socketed, Minions have +1000 to Accuracy Rating With a Hypnotic Eye Jewel Socketed, gain Arcane Surge on Hit with Spells"}c["25% increased Trap Damage"]={{[1]={flags=0,keywordFlags=4096,name="Damage",type="INC",value=25}},nil}c["15% chance to Avoid interruption from Stuns while Casting"]={{}," to Avoid interruption from Stuns while Casting"}c["+10 to Strength and Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="Int",type="BASE",value=10}},nil}c["2% chance to Freeze"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=2}},nil}c["25% chance to gain a Frenzy Charge on Kill with Main Hand 25% chance to gain an Endurance Charge on Kill with Off Hand 10% more Physical Damage while at maximum Frenzy Charges"]={{[1]={[1]={type="Condition",var="MainHandAttack"},[2]={type="Condition",var="OffHandAttack"},[3]={skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=25}}," to gain aCharge on Kill 25% chance to gain an Endurance Charge on Kill 10% more while at maximum Frenzy Charges"}c["Unaffected by Conductivity while affected by Purity of Lightning"]={nil,"Unaffected by Conductivity while affected by Purity of Lightning"}c["110% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=110}},nil}c["+100 Strength Requirement"]={{[1]={flags=0,keywordFlags=0,name="StrRequirement",type="BASE",value=100}},nil}c["Golems have 20% increased Attack and Cast Speed"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Speed",type="INC",value=20}}}},nil}c["Totems gain +16% to all Elemental Resistances"]={nil,"Totems gain +16% to all Elemental Resistances"}c["20% reduced Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=-20}},nil}c["Golem Skills have 30% increased Cooldown Recovery Speed"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=30}},nil}c["50% of Physical, Cold and Lightning Damage Converted to Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToFire",type="BASE",value=50},[2]={flags=0,keywordFlags=0,name="LightningDamageConvertToFire",type="BASE",value=50},[3]={flags=0,keywordFlags=0,name="ColdDamageConvertToFire",type="BASE",value=50}},nil}c["Anger Reserves no Mana {variant:2}Determination Reserves no Mana"]={nil,"Anger Reserves no Mana {variant:2}Determination Reserves no Mana"}c["Golem Skills have 25% increased Cooldown Recovery Speed"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=25}},nil}c["50% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=50}},nil}c["Your Hits can only Kill Frozen enemies"]={nil,"Your Hits can only Kill Frozen enemies"}c["+6% chance to Block Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=6}}," Damage"}c["Golems have 20% increased Maximum Life"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=20}}}},nil}c["+30% to Critical Strike Multiplier"]={{[1]={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=30}},nil}c["10% increased Mine Damage"]={{[1]={flags=0,keywordFlags=8192,name="Damage",type="INC",value=10}},nil}c["Damage Penetrates 3% Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FirePenetration",type="BASE",value=3}},nil}c["Discipline Reserves no Mana {variant:11}Purity of Elements Reserves no Mana"]={nil,"Discipline Reserves no Mana {variant:11}Purity of Elements Reserves no Mana"}c["4% chance to Block Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=4}}," Attack Damage"}c["+160 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=160}},nil}c["1% increased Rarity of Items found per 15 Rampage Kills"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=1}}," per 15 Rampage Kills"}c["Passives granting Fire Resistance or all Elemental Resistances in Radius"]={nil,"Passives granting Fire Resistance or all Elemental Resistances in Radius"}c["14% increased Melee Damage"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="INC",value=14}},nil}c["18% increased Physical Damage with Claws"]={{[1]={flags=262144,keywordFlags=0,name="PhysicalDamage",type="INC",value=18}},nil}c["+10% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=10}},nil}c["0.6% of Attack Damage Leeched as Mana"]={{[1]={flags=1,keywordFlags=0,name="DamageManaLeech",type="BASE",value=0.6}},nil}c["Totems cannot be Stunned"]={nil,"Totems cannot be Stunned"}c["You cannot be Shocked for 3 seconds after being Shocked You grant 6 Frenzy Charges to allies on Death"]={nil,"You cannot be Shocked for 3 seconds after being Shocked You grant 6 Frenzy Charges to allies on Death"}c["Recover 100% of your maximum Life on use"]={nil,"Recover 100% of your maximum Life on use"}c["70% increased Damage Over Time during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=8,keywordFlags=0,name="Damage",type="INC",value=70}},nil}c["35% increased Stun Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=35}},nil}c["Gain 5 Souls for Vaal Skills on Rampage"]={nil,"Gain 5 Souls for Vaal Skills on Rampage"}c["24% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=24}},nil}c["+30% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=30}},nil}c["-1 Dexterity per 1 Dexterity on Allocated Passives in Radius +15 to Maximum Mana per 10 Dexterity on Unallocated Passives in Radius"]={{[1]={[1]={div=1,stat="Dex",type="PerStat"},[2]={div=10,stat="Dex",type="PerStat"},flags=0,keywordFlags=0,name="Dex",type="BASE",value=-1}}," on Allocated Passives in Radius +15 to Maximum Mana on Unallocated Passives in Radius"}c["Unaffected by Temporal Chains while affected by Haste {variant:25}Adds 70 to 104 Cold Damage while affected by Hatred"]={{[1]={[1]={skillName="Temporal Chains",type="SkillName"},flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=70},[2]={[1]={skillName="Temporal Chains",type="SkillName"},flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=104}},"Unaffected bywhile affected by Haste {variant:25} while affected by Hatred"}c["40% increased Damage if you have consumed a corpse recently"]={{[1]={[1]={type="Condition",var="ConsumedCorpseRecently"},flags=0,keywordFlags=0,name="Damage",type="INC",value=40}},nil}c["Shocks nearby Enemies during Flask effect, causing 10% increased Damage taken"]={nil,"Shocks nearby Enemies during Flask effect, causing 10% increased Damage taken"}c["8% chance to Dodge Spells while affected by Haste"]={{[1]={flags=0,keywordFlags=0,name="SpellDodgeChance",type="BASE",value=8}}," while affected by Haste"}c["40% increased Critical Strike Chance with One Handed Melee Weapons"]={{[1]={flags=301989888,keywordFlags=0,name="CritChance",type="INC",value=40}},nil}c["Adds 10 to 20 Cold Damage to Spells per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,keywordFlags=0,name="ColdMin",type="BASE",value=10},[2]={[1]={type="Multiplier",var="PowerCharge"},flags=2,keywordFlags=0,name="ColdMax",type="BASE",value=20}},nil}c["30 Energy Shield gained for each Enemy Hit while affected by Discipline"]={nil,"30 Energy Shield gained for each Enemy Hit while affected by Discipline"}c["You and nearby allies have 15% increased Attack, Cast and Movement Speed if you've used a Warcry Recently"]={{[1]={[1]={type="Condition",var="UsedWarcryRecently"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="Speed",type="INC",value=15}}},[2]={[1]={type="Condition",var="UsedWarcryRecently"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=15}}}},nil}c["Projectiles Pierce you"]={nil,"Projectiles Pierce you"}c["+25% to Critical Strike Multiplier with Maces"]={{[1]={flags=1048576,keywordFlags=0,name="CritMultiplier",type="BASE",value=25}},nil}c["Adds 15 to 25 Cold Damage to Spells per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,keywordFlags=0,name="ColdMin",type="BASE",value=15},[2]={[1]={type="Multiplier",var="PowerCharge"},flags=2,keywordFlags=0,name="ColdMax",type="BASE",value=25}},nil}c["15% increased Movement Speed while affected by Grace"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=15}}," while affected by Grace"}c["10% increased Totem Damage"]={{[1]={flags=0,keywordFlags=16384,name="Damage",type="INC",value=10}},nil}c["50% increased Life Leeched per second"]={{[1]={flags=0,keywordFlags=0,name="LifeLeechRate",type="INC",value=50}},nil}c["8% chance to Dodge Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellDodgeChance",type="BASE",value=8}},nil}c["Gain 25% of Physical Damage as Extra Fire Damage while affected by Anger {variant:4}40% of Physical Damage Converted to Fire Damage while affected by Anger"]={{[1]={[1]={skillName="Anger",type="SkillName"},flags=0,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=25}}," while affected by{variant:4}40% of Physical Damage Converted to Fire Damage while affected by Anger"}c["35% more Melee Physical Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=256,keywordFlags=0,name="PhysicalDamage",type="MORE",value=35}},nil}c["+1.8% to Critical Strike Chance while affected by Hatred {variant:27}Damage Penetrates 15% Cold Resistance while affected by Hatred"]={{[1]={[1]={skillName="Hatred",type="SkillName"},flags=0,keywordFlags=0,name="CritChance",type="BASE",value=1.8}}," while affected by{variant:27}Damage Penetrates 15% Cold Resistance while affected by Hatred"}c["8% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=8}},nil}c["10% increased Mana Recovery from Flasks"]={{[1]={flags=0,keywordFlags=0,name="FlaskManaRecovery",type="INC",value=10}},nil}c["40% of Physical Damage Converted to Cold Damage while affected by Hatred"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToCold",type="BASE",value=40}}," while affected by Hatred"}c["40% of Physical Damage Converted to Cold Damage while affected by Hatred {variant:29}12% of Physical Damage taken as Cold Damage while affected by Purity of Elements"]={{[1]={[1]={skillName="Hatred",type="SkillName"},flags=0,keywordFlags=0,name="PhysicalDamageConvertToCold",type="BASE",value=40}}," while affected by{variant:29}12% of Physical Damage taken as Cold Damage while affected by Purity of Elements"}c["On Killing a Poisoned Enemy, nearby Enemies are Poisoned and nearby Allies Regenerate 200 Life per second"]={nil,"On Killing a Poisoned Enemy, nearby Enemies are Poisoned and nearby Allies Regenerate 200 Life per second"}c["12% of Physical Damage taken as Fire Damage while affected by Purity of Elements"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTakenAsFire",type="BASE",value=12}}," while affected by Purity of Elements"}c["200% increased Critical Strike Chance while you have Avatar of Fire 50% of Physical Damage Converted to Fire while you have Avatar of Fire"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=200}}," while you have Avatar of Fire 50% of Physical Damage Converted to Fire while you have Avatar of Fire"}c["Socketed Gems are Supported by level 11 Trap"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=11,skillId="SupportTrap"}}},nil}c["20% chance to Dodge Attacks while your Off Hand is empty"]={{[1]={flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=20}}," while your Off Hand is empty"}c["15% chance to Avoid Elemental Status Ailments"]={{[1]={flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="AvoidFrozen",type="BASE",value=15},[3]={flags=0,keywordFlags=0,name="AvoidChilled",type="BASE",value=15},[4]={flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=15}},nil}c["6% chance to Knock Enemies Back on hit"]={{[1]={flags=0,keywordFlags=0,name="EnemyKnockbackChance",type="BASE",value=6}},nil}c["Unaffected by Chilled Ground while affected by Purity of Ice {variant:40}Unaffected by Frostbite while affected by Purity of Ice"]={nil,"Unaffected by Chilled Ground while affected by Purity of Ice {variant:40}Unaffected by Frostbite while affected by Purity of Ice"}c["40% chance to cause Bleeding on Melee Hit"]={{[1]={flags=256,keywordFlags=0,name="BleedChance",type="BASE",value=40}},nil}c["Socketed Gems are Supported by level 15 Added Chaos Damage"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=15,skillId="SupportAddedChaosDamage"}}},nil}c["3% increased Character Size 6% increased Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="INC",value=3}}," Character Size 6% increased "}c["50% increased Defences from equipped Shield"]={{[1]={[1]={slotName="Weapon 2",type="SlotName"},flags=0,keywordFlags=0,name="Defences",type="INC",value=50}},nil}c["Gain 25% of Physical Damage as Extra Lightning Damage while affected by Wrath"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsLightning",type="BASE",value=25}}," while affected by Wrath"}c["Adds 10 to 23 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=23}},nil}c["25% increased Knockback Distance"]={{[1]={flags=0,keywordFlags=0,name="EnemyKnockbackDistance",type="INC",value=25}},nil}c["20% chance to create Consecrated Ground on Kill, lasting 8 seconds"]={{}," to create Consecrated Ground on Kill, lasting 8 seconds"}c["20% chance to Freeze, Shock and Ignite while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=20},[2]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=20},[3]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=20}},nil}c["Elemental Hit deals 15% increased Damage"]={nil,"Elemental Hit deals 15% increased Damage"}c["+10% to Melee Critical Strike Multiplier"]={{[1]={flags=256,keywordFlags=0,name="CritMultiplier",type="BASE",value=10}},nil}c["25% increased Effect of Shock"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=25}}," of Shock"}c["Gain 15% of Elemental Damage as Extra Chaos Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ElementalDamageGainAsChaos",type="BASE",value=15}},nil}c["10% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=10}},nil}c["50% chance to cause Bleeding on Hit"]={{[1]={flags=0,keywordFlags=0,name="BleedChance",type="BASE",value=50}},nil}c["You gain 8% increased Area of Effect for each Mine"]={{[1]={flags=0,keywordFlags=8192,name="AreaOfEffect",type="BASE",value=8}},"% increased for each "}c["24% increased Physical Damage with Axes"]={{[1]={flags=65536,keywordFlags=0,name="PhysicalDamage",type="INC",value=24}},nil}c["15% more maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="MORE",value=15}},nil}c["30% of Physical Damage Converted to Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToChaos",type="BASE",value=30}},nil}c["Minions have 8% increased Area of Effect of Area Skills"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=8}}}},nil}c["You take 40% reduced Extra Damage from Critical Strikes while affected by Determination"]={nil,"You take 40% reduced Extra Damage from Critical Strikes while affected by Determination"}c["With at least 40 Intelligence in Radius, can summon up to 3 Skeleton Mages with Summon Skeletons {variant:2}With at least 40 Intelligence in Radius, can summon up to 5 Skeleton Mages with Summon Skeletons"]={nil,"With at least 40 Intelligence in Radius, can summon up to 3 Skeleton Mages with Summon Skeletons {variant:2}With at least 40 Intelligence in Radius, can summon up to 5 Skeleton Mages with Summon Skeletons"}c["Adds 19 to 29 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=19},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=29}},nil}c["You gain 8% increased Damage for each Trap You gain 8% increased Area of Effect for each Mine"]={{[1]={flags=0,keywordFlags=4096,name="Damage",type="BASE",value=8}},"% increased for each You gain 8% increased Area of Effect for each Mine"}c["Reflects 1 to 220 Lightning Damage to Attackers on Block 22% increased Global Defences"]={nil,"Reflects 1 to 220 Lightning Damage to Attackers on Block 22% increased Global Defences"}c["17% Chance to Block during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=17}},nil}c["18% increased Global Defences"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Defences",type="INC",value=18}},nil}c["20% increased Movement Speed when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=20}},nil}c["10% chance to gain a Power Charge on Kill 5% increased Projectile Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="ProjectileSpeed",type="BASE",value=10}}," to gain a Power Charge on Kill 5% increased "}c["Recover 25% of Life and Mana when you use a Warcry 100% increased Warcry Duration"]={nil,"Recover 25% of Life and Mana when you use a Warcry 100% increased Warcry Duration"}c["50% reduced Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=-50}},nil}c["With at least 40 Intelligence in Radius, Spark fires 2 additional Projectiles With at least 40 Intelligence in Radius, Spark fires Projectiles in a Nova"]={nil,"With at least 40 Intelligence in Radius, Spark fires 2 additional Projectiles With at least 40 Intelligence in Radius, Spark fires Projectiles in a Nova"}c["Gain 25% of Physical Damage as Extra Chaos Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="PhysicalDamageGainAsChaos",type="BASE",value=25}},nil}c["15% reduced Spark Duration"]={{[1]={[1]={skillName="Spark",type="SkillName"},flags=0,keywordFlags=0,name="Duration",type="INC",value=-15}},nil}c["30% more Spell Damage when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=2,keywordFlags=0,name="Damage",type="MORE",value=30}},nil}c["100% increased Critical Strike Chance against Enemies that are affected"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=100}}," against Enemies that are affected"}c["40% increased Critical Strike Chance with Claws"]={{[1]={flags=262144,keywordFlags=0,name="CritChance",type="INC",value=40}},nil}c["16% increased Physical Damage with One Handed Melee Weapons"]={{[1]={flags=301989888,keywordFlags=0,name="PhysicalDamage",type="INC",value=16}},nil}c["32% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=32}},nil}c["13% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=13}},nil}c["With at least 40 Dexterity in Radius, Viper Strike has a 10% chance per Poison on Enemy to grant Unholy Might for 4 seconds on Hit"]={nil,"With at least 40 Dexterity in Radius, Viper Strike has a 10% chance per Poison on Enemy to grant Unholy Might for 4 seconds on Hit"}c["With at least 40 Dexterity in Radius, Dual Strike deals Off-Hand Splash Damage to surrounding targets"]={nil,"With at least 40 Dexterity in Radius, Dual Strike deals Off-Hand Splash Damage to surrounding targets"}c["15% increased Mine Duration"]={{[1]={flags=0,keywordFlags=0,name="MineDuration",type="INC",value=15}},nil}c["10% chance to create a Smoke Cloud when Hit {variant:2,3}25% chance to create a Smoke Cloud when Hit"]={{}," to create a Smoke Cloud when Hit {variant:2,3}25% chance to create a Smoke Cloud when Hit"}c["+1 to Level of Socketed Elemental Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="elemental",value=1}}},nil}c["2% reduced Mana Reserved"]={{[1]={flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-2}},nil}c["With at least 40 Dexterity in Radius, Ice Shot Pierces 5 additional Targets"]={nil,"With at least 40 Dexterity in Radius, Ice Shot Pierces 5 additional Targets"}c["Adds 3 to 30 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=3},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=30}},nil}c["15% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=15}},nil}c["Grants Summon Harbinger of Storms Skill +150 to Evasion Rating"]={nil,"Grants Summon Harbinger of Storms Skill +150 to Evasion Rating"}c["5% increased Elemental Damage per Grand Spectrum"]={{[1]={[1]={type="Multiplier",var="GrandSpectrum"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=5},[2]={flags=0,keywordFlags=0,name="Multiplier:GrandSpectrum",type="BASE",value=1}},nil}c["With at least 40 Strength in Radius, Cleave has +1 to Radius per Nearby Enemy, up to +10"]={nil,"With at least 40 Strength in Radius, Cleave has +1 to Radius per Nearby Enemy, up to +10"}c["38% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=38}},nil}c["20% chance to Dodge Attacks while your Off Hand is empty 100% increased Cold Damage while your Off Hand is empty"]={{[1]={flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=20}}," while your Off Hand is empty 100% increased Cold Damage while your Off Hand is empty"}c["With at least 40 Strength in Radius, Ground Slam has a 20% increased angle"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 20% increased angle"}c["15% increased Quantity of Items found during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=15}},nil}c["70% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=70}},nil}c["With at least 40 Strength in Radius, Ground Slam has a 50% increased angle {variant:2}With at least 40 Strength in Radius, Ground Slam has a 25% chance to grant an Endurance Charge when you Stun an Enemy"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 50% increased angle {variant:2}With at least 40 Strength in Radius, Ground Slam has a 25% chance to grant an Endurance Charge when you Stun an Enemy"}c["With at least 40 Strength in Radius, Ground Slam has a 25% chance to grant an Endurance Charge when you Stun an Enemy"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 25% chance to grant an Endurance Charge when you Stun an Enemy"}c["Create Consecrated Ground when you Shatter an Enemy {variant:2}40% increased Effect of Chilled Ground"]={nil,"Create Consecrated Ground when you Shatter an Enemy {variant:2}40% increased Effect of Chilled Ground"}c["Gain up to your maximum number of Frenzy and Power Charges when you gain Cat's Stealth You have Phasing while you have Cat's Stealth"]={nil,"Gain up to your maximum number of Frenzy and Power Charges when you gain Cat's Stealth You have Phasing while you have Cat's Stealth"}c["+2 to Level of Socketed Spell Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="spell",value=2}}},nil}c["Dispels Elemental Ailments on Rampage Gain Immunity to Physical Damage for 1.5 seconds on Rampage"]={nil,"Dispels Elemental Ailments on Rampage Gain Immunity to Physical Damage for 1.5 seconds on Rampage"}c["50% less Weapon Damage"]={{[1]={flags=134217728,keywordFlags=0,name="Damage",type="MORE",value=-50}},nil}c["20% increased Endurance Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="EnduranceChargesDuration",type="INC",value=20}},nil}c["With at least 40 Strength in Radius, Vigilant Strike also Fortifies Nearby Allies for 3 seconds."]={nil,"With at least 40 Strength in Radius, Vigilant Strike also Fortifies Nearby Allies for 3 seconds."}c["Adds 7 to 15 Cold Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=7},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=15}},nil}c["16% increased Physical Damage with Attacks"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamage",type="INC",value=16}},nil}c["10% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=10}},nil}c["Gain 15 Mana per Grand Spectrum"]={{[1]={[1]={type="Multiplier",var="GrandSpectrum"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="Multiplier:GrandSpectrum",type="BASE",value=1}},nil}c["Prefix: LocalIncreasedArmourAndEnergyShield5 Prefix: IncreasedLife6"]={nil,"Prefix: LocalIncreasedArmourAndEnergyShield5 Prefix: IncreasedLife6"}c["50% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=50}},nil}c["12% increased Elemental Damage per Grand Spectrum"]={{[1]={[1]={type="Multiplier",var="GrandSpectrum"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=12},[2]={flags=0,keywordFlags=0,name="Multiplier:GrandSpectrum",type="BASE",value=1}},nil}c["+30% to Chaos Resistance while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=30}},nil}c["25% increased Burning Damage"]={{[1]={flags=8,keywordFlags=0,name="FireDamage",type="INC",value=25}},nil}c["10% chance to gain an Endurance Charge when you are Hit You cannot be Stunned while at maximum Endurance Charges"]={{}," to gain an Endurance Charge when you are Hit You cannot be Stunned "}c["20% more chance to Evade Attacks while not on full Energy Shield"]={{[1]={[1]={neg=true,type="Condition",var="FullEnergyShield"},flags=0,keywordFlags=0,name="EvadeChance",type="MORE",value=20}},nil}c["+1 to Maximum Endurance Charges"]={{[1]={flags=0,keywordFlags=0,name="EnduranceChargesMax",type="BASE",value=1}},nil}c["+145 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=145}},nil}c["+210 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=210}},nil}c["+65 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=65}},nil}c["60% increased Block Recovery"]={{[1]={flags=0,keywordFlags=0,name="BlockRecovery",type="INC",value=60}},nil}c["Arrows Pierce all Targets after Forking"]={nil,"Arrows Pierce all Targets after Forking"}c["10% increased Damage Taken while Energy Shield is Full"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=10}}," while Energy Shield is Full"}c["25% chance to avoid Fire Damage when Hit {variant:2}You always Ignite while Burning"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="BASE",value=25}}," to avoid when Hit {variant:2}You always Ignite while Burning"}c["You and your Minions have 1% additional Physical Damage Reduction for each Zombie you own"]={nil,"You and your Minions have 1% additional Physical Damage Reduction for each Zombie you own"}c["30% increased Totem Damage"]={{[1]={flags=0,keywordFlags=16384,name="Damage",type="INC",value=30}},nil}c["Non-Critical Strikes Penetrate 10% of Enemy Elemental Resistances"]={{[1]={[1]={neg=true,type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="ElementalPenetration",type="BASE",value=10}},nil}c["15% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=15}},nil}c["100% increased Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=100}},nil}c["No Life Recovery Applies during Flask effect {variant:2}100% increased Amount Recovered"]={nil,"No Life Recovery Applies during Flask effect {variant:2}100% increased Amount Recovered"}c["-1 Maximum Frenzy Charges"]={{[1]={flags=0,keywordFlags=0,name="FrenzyChargesMax",type="BASE",value=-1}},nil}c["30% chance to gain an additional Vaal Soul on Kill Corrupted"]={{}," to gain an additional Soul on Kill Corrupted"}c["25% chance to create Consecrated Ground on Kill, lasting 8 seconds"]={{}," to create Consecrated Ground on Kill, lasting 8 seconds"}c["30% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=30}},nil}c["15% increased Damage per Curse on you"]={{[1]={[1]={type="Multiplier",var="CurseOnSelf"},flags=0,keywordFlags=0,name="Damage",type="INC",value=15}},nil}c["Adds 140 to 285 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=140},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=285}},nil}c["75% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=75}},nil}c["Adds 1 to 25 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=25}},nil}c["20% increased Mine Damage"]={{[1]={flags=0,keywordFlags=8192,name="Damage",type="INC",value=20}},nil}c["Arrows that Pierce have +50% to Critical Strike Multiplier {variant:1,2}Arrows Pierce all Targets after Chaining"]={nil,"Arrows that Pierce have +50% to Critical Strike Multiplier {variant:1,2}Arrows Pierce all Targets after Chaining"}c["+38 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=38},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=38},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=38}},nil}c["3% increased Character Size 5% increased Defences"]={{[1]={flags=0,keywordFlags=0,name="Defences",type="INC",value=3}}," Character Size 5% increased "}c["Adds 5 to 25 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=5},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=25}},nil}c["Adds 36 to 50 Cold Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="ColdMin",type="BASE",value=36},[2]={flags=1,keywordFlags=0,name="ColdMax",type="BASE",value=50}},nil}c["Gain 18% of Maximum Mana as Extra Maximum Energy Shield while affected by Clarity {variant:7}15% chance to Recover 10% of Maximum Mana when you use a Skill while affected by Clarity"]={{[1]={[1]={skillName="Clarity",type="SkillName"},flags=0,keywordFlags=0,name="ManaGainAsEnergyShield",type="BASE",value=18}}," while affected by{variant:7}15% chance to Recover 10% of Maximum Mana when you use a Skill while affected by Clarity"}c["18% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=18}},nil}c["Mine Damage Penetrates 10% Elemental Resistances"]={{[1]={flags=0,keywordFlags=8192,name="ElementalPenetration",type="BASE",value=10}},nil}c["25% increased Critical Strike Chance with Claws"]={{[1]={flags=262144,keywordFlags=0,name="CritChance",type="INC",value=25}},nil}c["100% of Block Chance applied to Spells"]={{[1]={flags=0,keywordFlags=0,name="BlockChanceConv",type="BASE",value=100}},nil}c["Enemies Ignited by you during Flask Effect take 10% increased Damage Recover 3% of Life when you Kill an Enemy during Flask Effect"]={nil,"Enemies Ignited by you during Flask Effect take 10% increased Damage Recover 3% of Life when you Kill an Enemy during Flask Effect"}c["20% increased Movement Speed while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=20}},nil}c["1.5% of Lightning Damage is Leeched as Mana while affected by Wrath {variant:50}Damage Penetrates 15% Lightning Resistance while affected by Wrath"]={{[1]={[1]={skillName="Wrath",type="SkillName"},flags=0,keywordFlags=0,name="LightningDamageManaLeech",type="BASE",value=1.5}}," is while affected by{variant:50}Damage Penetrates 15% Lightning Resistance while affected by Wrath"}c["Recover 3% of Maximum Mana on Kill"]={nil,"Recover 3% of Maximum Mana on Kill"}c["Nearby Enemies have an additional 2% chance to receive a Critical Strike {variant:14}20% increased Global Defences"]={nil,"Nearby Enemies have an additional 2% chance to receive a Critical Strike {variant:14}20% increased Global Defences"}c["10% chance to cause Bleeding on Hit"]={{[1]={flags=0,keywordFlags=0,name="BleedChance",type="BASE",value=10}},nil}c["+60% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=60}},nil}c["Adds 5 to 11 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=5},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=11}},nil}c["2% additional Chance to Block Spells with Shields"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=2}},nil}c["+40 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=40}},nil}c["100% increased Physical Damage while you have Resolute Technique"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=100}}," while you have Resolute Technique"}c["8% increased Attack Speed with Swords"]={{[1]={flags=4194305,keywordFlags=0,name="Speed",type="INC",value=8}},nil}c["Eldritch Battery"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Eldritch Battery"}},nil}c["Socketed Gems are Supported by Level 20 Greater Volley"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportGreaterVolley"}}},nil}c["Spells Cast by Totems have 3% increased Cast Speed"]={{[1]={flags=16,keywordFlags=16384,name="Speed",type="INC",value=3}},nil}c["Unaffected by Enfeeble while affected by Grace {variant:21}8% chance to Dodge Spells while affected by Haste"]={nil,"Unaffected by Enfeeble while affected by Grace {variant:21}8% chance to Dodge Spells while affected by Haste"}c["Resolute Technique"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Resolute Technique"}},nil}c["Adds 2 to 5 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=2},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=5}},nil}c["70% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=70}},nil}c["+35% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=35}},nil}c["8% chance to Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=8}},nil}c["You have Crimson Dance if you have dealt a Critical Strike Recently"]={nil,"You have Crimson Dance if you have dealt a Critical Strike Recently"}c["10% reduced Frenzy Charge Duration per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="FrenzyChargesDuration",type="INC",value=-10}},nil}c["+10 Life gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=10}},nil}c["+600 Strength and Intelligence Requirement"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=600},[2]={flags=0,keywordFlags=0,name="Int",type="BASE",value=600}}," Requirement"}c["Melee Critical Strikes have 25% chance to cause Bleeding"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=256,keywordFlags=0,name="BleedChance",type="BASE",value=25}},nil}c["50% chance to Cause Bleeding on Critical Strike"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="BleedChance",type="BASE",value=50}},nil}c["18% increased maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=18}},nil}c["1.6% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=1.6}},nil}c["600% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=600}},nil}c["+28% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=28}},nil}c["+290 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=290}},nil}c["100% increased Fire Damage with Hits and Ailments against Bleeding Enemies {variant:2}100% increased Physical Damage with Hits and Ailments against Ignited Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},[2]={actor="enemy",type="ActorCondition",var="Ignited"},flags=4,keywordFlags=0,name="FireDamage",type="INC",value=100}}," with Hits and Ailments {variant:2}100% increased Physical Damage with Hits and Ailments "}c["120% increased Critical Strike Chance while you have Avatar of Fire"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=120}}," while you have Avatar of Fire"}c["120% increased Critical Strike Chance while you have Avatar of Fire {variant:2}200% increased Critical Strike Chance while you have Avatar of Fire"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=120}}," while you have Avatar of Fire {variant:2}200% increased Critical Strike Chance while you have Avatar of Fire"}c["Adds 22 to 35 Fire Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=22},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=35}},nil}c["Has 1 Abyssal Socket"]={nil,"Has 1 Abyssal Socket"}c["Can have up to 1 additional Trap placed at a time"]={{[1]={flags=0,keywordFlags=0,name="ActiveTrapLimit",type="BASE",value=1}},nil}c["60% increased Spell Damage while no Mana is Reserved"]={{[1]={[1]={stat="ManaReserved",threshold=0,type="StatThreshold",upper=true},flags=2,keywordFlags=0,name="Damage",type="INC",value=60}},nil}c["40% reduced Light Radius"]={{[1]={flags=0,keywordFlags=0,name="LightRadius",type="INC",value=-40}},nil}c["Adds 98 to 140 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=98},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=140}},nil}c["280% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=280}},nil}c["+18% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=18}},nil}c["100% increased Cold Damage while your Off Hand is empty"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=100}}," while your Off Hand is empty"}c["Recover 3% of Maximum Mana on Kill 10% increased Scorching Ray beam length"]={nil,"Recover 3% of Maximum Mana on Kill 10% increased Scorching Ray beam length"}c["100% increased Critical Strike Chance against Enemies on Full Life"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="FullLife"},flags=4,keywordFlags=0,name="CritChance",type="INC",value=100}},nil}c["30% increased Elemental Damage with Attack Skills while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=30}}," with Attack Skills "}c["145% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=145}},nil}c["10% increased Area of Effect of Area Skills"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=10}},nil}c["Cannot be Stunned if you've Killed Recently 25% increased Attack Speed if you haven't Killed Recently"]={nil,"Cannot be Stunned if you've Killed Recently 25% increased Attack Speed if you haven't Killed Recently"}c["Adds 70 to 210 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=70},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=210}},nil}c["10% chance to gain a Power Charge on hitting an Enemy affected by a Spider's Web 10% chance to Poison per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=10}}," to gain a Power Charge on hitting an Enemy affected by a Spider's Web 10% chance "}c["+14 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=14}},nil}c["Removes Burning on use"]={nil,"Removes Burning on use"}c["50% increased Spell Damage while no Mana is Reserved"]={{[1]={[1]={stat="ManaReserved",threshold=0,type="StatThreshold",upper=true},flags=2,keywordFlags=0,name="Damage",type="INC",value=50}},nil}c["10% Chance to Block Spells during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=10}},nil}c["25% increased Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=25}},nil}c["40% increased Defences from equipped Shield"]={{[1]={[1]={slotName="Weapon 2",type="SlotName"},flags=0,keywordFlags=0,name="Defences",type="INC",value=40}},nil}c["25% chance to avoid Fire Damage when Hit"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="BASE",value=25}}," to avoid when Hit"}c["Items and Gems have 10% reduced Attribute Requirements"]={{[1]={flags=0,keywordFlags=0,name="GlobalAttributeRequirements",type="INC",value=-10}},nil}c["Your Chaos Damage has 60% chance to Poison Enemies"]={nil,"Your Chaos Damage has 60% chance to Poison Enemies"}c["10% chance to Trigger Level 1 Blood Rage when you Kill an Enemy"]={{}," to Trigger Level 1when you Kill an Enemy"}c["25% increased Damage while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},flags=0,keywordFlags=0,name="Damage",type="INC",value=25}},nil}c["10% chance to gain Arcane Surge when you Kill an Enemy {variant:10}{crafted}Minions have 28% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="BASE",value=10}}," to gain Arcane Surge when you Kill an Enemy {variant:10}{crafted}Minions have 28% increased "}c["Enemies Cannot Leech Life From You"]={nil,"Enemies Cannot Leech Life From You"}c["+4% chance to Block Spell Damage 4% chance to Block Attack Damage"]={{[1]={flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=4}}," Damage 4% chance to Block Attack Damage"}c["15% increased effect of Offering spells"]={{[1]={[1]={skillNameList={[1]="Bone Offering",[2]="Flesh Offering",[3]="Spirit Offering"},type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=15}},nil}c["400% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=400}},nil}c["+8% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=8}},nil}c["Adds 20 to 30 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=20},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=30}},nil}c["12% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=12}},nil}c["Adds 18 to 28 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=18},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=28}},nil}c["25% increased Critical Strike Chance with Swords"]={{[1]={flags=4194304,keywordFlags=0,name="CritChance",type="INC",value=25}},nil}c["Adds 64 to 107 Fire Damage to Spells while no Life is Reserved Adds 14 to 173 Lightning Damage to Spells while no Life is Reserved"]={{[1]={flags=2,keywordFlags=0,name="FireMin",type="BASE",value=64},[2]={flags=2,keywordFlags=0,name="FireMax",type="BASE",value=107}}," while no is Reserved Adds 14 to 173 Lightning Damage to s while no Life is Reserved"}c["80% less Burning Damage"]={{[1]={flags=8,keywordFlags=0,name="FireDamage",type="MORE",value=-80}},nil}c["Adds 15 to 33 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=33}},nil}c["24% increased Elemental Damage with Attack Skills {variant:2,3,4}Adds 12 to 20 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=24}}," with Attack Skills {variant:2,3,4}Adds 12 to 20 Physical Damage"}c["Gain a Divine Charge on Hit"]={nil,"Gain a Divine Charge on Hit"}c["Your hits can't be Evaded"]={{[1]={flags=0,keywordFlags=0,name="CannotBeEvaded",type="FLAG",value=true}},nil}c["15% increased Accuracy Rating with Swords"]={{[1]={flags=4194304,keywordFlags=0,name="Accuracy",type="INC",value=15}},nil}c["When Hit, 10% of Damage is taken from Mana before Life"]={{[1]={flags=0,keywordFlags=0,name="DamageTakenFromManaBeforeLife",type="BASE",value=10}},nil}c["Regenerate 0.6% of Life per second for each Raised Zombie"]={{[1]={[1]={skillName="Raise Zombie",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.6}}}}," for each "}c["Adds 150 to 300 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=150},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=300}},nil}c["30% increased Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="INC",value=30}},nil}c["Adds 6 to 13 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=6},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=13}},nil}c["160% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=160}},nil}c["200 Cold Damage taken per second per Frenzy Charge while moving Elder Item"]={nil,"200 Cold Damage taken per second per Frenzy Charge while moving Elder Item"}c["Adds 35 to 45 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=35},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=45}},nil}c["+400 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=400}},nil}c["+24 Mana gained when you Block {variant:1}20% reduced Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=24}}," gained when you Block {variant:1}20% reduced Movement Speed"}c["Arrows Pierce all Targets"]={nil,"Arrows Pierce all Targets"}c["Grants Level 20 Aspect of the Crab Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="CrabAspect"}}},nil}c["20% less Damage taken if you have not been Hit Recently"]={{[1]={[1]={neg=true,type="Condition",var="BeenHitRecently"},flags=0,keywordFlags=0,name="DamageTaken",type="MORE",value=-20}},nil}c["Adds 30 to 41 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=30},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=41}},nil}c["+225 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=225}},nil}c["13% increased Light Radius"]={{[1]={flags=0,keywordFlags=0,name="LightRadius",type="INC",value=13}},nil}c["Gain Shocking Conflux for 4 seconds"]={{[1]={[1]={type="Condition",var="ShockingConflux"},flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=100},[2]={[1]={type="Condition",var="ShockingConflux"},flags=0,keywordFlags=0,name="PhysicalCanShock",type="FLAG",value=true},[3]={[1]={type="Condition",var="ShockingConflux"},flags=0,keywordFlags=0,name="ColdCanShock",type="FLAG",value=true},[4]={[1]={type="Condition",var="ShockingConflux"},flags=0,keywordFlags=0,name="FireCanShock",type="FLAG",value=true},[5]={[1]={type="Condition",var="ShockingConflux"},flags=0,keywordFlags=0,name="ChaosCanShock",type="FLAG",value=true}},nil}c["+250 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=250}},nil}c["+120 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=120}},nil}c["Adds 12 to 32 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=12},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=32}},nil}c["20% increased Damage against Chilled Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=4,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["35% chance to avoid being Stunned for each Herald Skill affecting you"]={{[1]={flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=35}}," for each Herald Skill affecting you"}c["8% increased Flask effect duration"]={{[1]={flags=0,keywordFlags=0,name="FlaskDuration",type="INC",value=8}},nil}c["Adds 53 to 110 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=53},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=110}},nil}c["+23% to Cold and Lightning Resistances"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=23},[2]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=23}},nil}c["Socketed Gems are Supported by level 14 Spell Totem"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=14,skillId="SupportSpellTotem"}}},nil}c["100% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=100}},nil}c["100% increased Projectile Speed"]={{[1]={flags=0,keywordFlags=0,name="ProjectileSpeed",type="INC",value=100}},nil}c["Blind Chilled Enemies on Hit"]={nil,"Blind Chilled Enemies on Hit"}c["With at least 40 Dexterity in Radius, Burning"]={nil,"With at least 40 Dexterity in Radius, Burning"}c["20% increased Effect of Auras on your Minions"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="AuraEffectOnSelf",type="INC",value=20}}}},nil}c["8% chance to gain a Power, Frenzy or Endurance Charge on Kill"]={{}," to gain a Power,or Endurance Charge on Kill"}c["3 Mana Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="BASE",value=3}},nil}c["Maximum Life becomes 1, Immune to Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosInoculation",type="FLAG",value=true}},nil}c["50% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=50}},nil}c["8% increased maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=8}},nil}c["Adds 30 to 95 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=30},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=95}},nil}c["+1 to Level of Socketed Bow Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="bow",value=1}}},nil}c["Every 5 seconds, remove Curses and Elemental Status Ailments from you You and Allies have 12% increased Attack and Cast Speed while affected by Auras you Cast You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other"]={nil,"Every 5 seconds, remove Curses and Elemental Status Ailments from you You and Allies have 12% increased Attack and Cast Speed while affected by Auras you Cast You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other"}c["1% of Physical Attack Damage leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=1}},nil}c["50% increased Stun Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=50}},nil}c["25% increased Physical Damage over Time"]={{[1]={flags=8,keywordFlags=0,name="PhysicalDamage",type="INC",value=25}},nil}c["80% increased Critical Strike Chance against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=4,keywordFlags=0,name="CritChance",type="INC",value=80}},nil}c["You can apply an additional Curse Curse Skills have 20% increased Cast Speed"]={nil,"You can apply an additional Curse Curse Skills have 20% increased Cast Speed"}c["Socketed Gems are Supported by level 30 Generosity"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=30,skillId="SupportGenerosity"}}},nil}c["10% increased Experience Gain of Corrupted Gems"]={{}," Experience Gain of Corrupted Gems"}c["Summoned Raging Spirits deal 80% increased Damage"]={nil,"Summoned Raging Spirits deal 80% increased Damage"}c["Adds 1 to 85 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=85}},nil}c["4% increased Cast Speed with Fire Skills"]={{[1]={flags=16,keywordFlags=16,name="Speed",type="INC",value=4}},nil}c["Adds 1 to 325 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=325}},nil}c["Blind Chilled Enemies on Hit Damage Penetrates 20% Cold Resistance against Chilled Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=4,keywordFlags=0,name="ColdPenetration",type="BASE",value=20}},"Blind Chilled Enemies on Hit "}c["10% Chance to Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=10}},nil}c["24% increased Trap Damage"]={{[1]={flags=0,keywordFlags=4096,name="Damage",type="INC",value=24}},nil}c["Crimson Dance"]={nil,"Crimson Dance"}c["20% reduced Enemy Stun Threshold"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-20}},nil}c["+50 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=50}},nil}c["+70 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=70}},nil}c["20% Chance to Block during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=20}},nil}c["Adds 1 to 100 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=100}},nil}c["Adds 1 to 150 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=150}},nil}c["+500 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=500}},nil}c["15% increased Quantity of Items Dropped by Slain Frozen Enemies"]={{}," Quantity of Items Dropped by Slain Frozen Enemies"}c["+30 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=30}},nil}c["Gain 20% of Physical Damage as Extra Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=20}},nil}c["Adds 1 to 30 Cold Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="ColdMin",type="BASE",value=1},[2]={flags=1,keywordFlags=0,name="ColdMax",type="BASE",value=30}},nil}c["50% of Physical Damage Converted to Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToFire",type="BASE",value=50}},nil}c["400 Cold Damage taken per second per Frenzy Charge while moving {variant:2}200 Cold Damage taken per second per Frenzy Charge while moving"]={nil,"400 Cold Damage taken per second per Frenzy Charge while moving {variant:2}200 Cold Damage taken per second per Frenzy Charge while moving"}c["Gain a Power Charge when you use a Vaal Skill"]={nil,"Gain a Power Charge when you use a Vaal Skill"}c["Adds 2 to 4 Physical Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="PhysicalMin",type="BASE",value=2},[2]={flags=1,keywordFlags=0,name="PhysicalMax",type="BASE",value=4}},nil}c["50% increased Damage with Hits and Ailments against Bleeding Enemies You have Crimson Dance while you have Cat's Stealth"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=4,keywordFlags=0,name="Damage",type="INC",value=50}}," with Hits and Ailments You have Crimson Dance while you have Cat's Stealth"}c["Cover Enemies in Ash when they Hit you"]={nil,"Cover Enemies in Ash when they Hit you"}c["15% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=15}},nil}c["30% more Bow Damage at Close Range while you have iron Reflexes"]={{[1]={[1]={type="Condition",var="AtCloseRange"},flags=131076,keywordFlags=0,name="Damage",type="MORE",value=30}}," while you have iron Reflexes"}c["Adds 15 to 35 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=35}},nil}c["20% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=20}},nil}c["You gain a Power Charge on use"]={nil,"You gain a Power Charge on use"}c["130% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=130}},nil}c["10% increased Attack Speed while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=1,keywordFlags=0,name="Speed",type="INC",value=10}},nil}c["Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit"]={nil,"Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit"}c["With at least 40 Intelligence in Radius, can summon up to 3 Skeleton Mages with Summon Skeletons"]={nil,"With at least 40 Intelligence in Radius, can summon up to 3 Skeleton Mages with Summon Skeletons"}c["+6% to maximum Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResistMax",type="BASE",value=6}},nil}c["15% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=15}},nil}c["Found Magic Items drop Identified"]={nil,"Found Magic Items drop Identified"}c["Minions have 7% increased Area of Effect of Area Skills"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=7}}}},nil}c["Cannot Leech"]={nil,"Cannot Leech"}c["100% increased Aspect of the Avian Buff Effect Aspect of the Avian also grants Avian's Might and Avian's Flight to nearby Allies"]={{[1]={flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=100}}," Aspect of the Avian Aspect of the Avian also grants Avian's Might and Avian's Flight to nearby Allies"}c["25% increased Physical Damage with Axes"]={{[1]={flags=65536,keywordFlags=0,name="PhysicalDamage",type="INC",value=25}},nil}c["40% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=40}},nil}c["Adds 160 to 240 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=160},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=240}},nil}c["Socketed Gems are Supported by level 10 Blind"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=10,skillId="SupportBlind"}}},nil}c["25% reduced Bleed duration"]={{[1]={flags=0,keywordFlags=2097152,name="Duration",type="INC",value=-25}},nil}c["+2 to Level of Socketed Elemental Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="elemental",value=2}}},nil}c["Gain 15% of Elemental Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamageGainAsChaos",type="BASE",value=15}},nil}c["+45% Critical Strike Multiplier while there is a Rare or Unique Enemy Nearby {variant:2}{crafted}22% increased Attack Speed while a Rare or Unique Enemy is Nearby"]={{[1]={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=45}}," while there is a Rare or Unique Enemy Nearby {variant:2}{crafted}22% increased Attack Speed while a Rare or Unique Enemy is Nearby"}c["+8% chance to Evade Attacks while affected by Grace"]={{}," to Evade Attacks while affected by Grace"}c["15% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=15}},nil}c["Cannot Leech Life"]={{[1]={flags=0,keywordFlags=0,name="CannotLeechLife",type="FLAG",value=true}},nil}c["60% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=60}},nil}c["+1% Chance to Block Attack Damage per 50 Strength"]={{[1]={[1]={div=50,stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=1}}," Attack Damage "}c["8% increased Physical Damage with Swords"]={{[1]={flags=4194304,keywordFlags=0,name="PhysicalDamage",type="INC",value=8}},nil}c["Herald of Thunder has 100% increased Buff Effect"]={{[1]={[1]={skillName="Herald of Thunder",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=100}},nil}c["30% increased Life Recovery from Flasks"]={{[1]={flags=0,keywordFlags=0,name="FlaskLifeRecovery",type="INC",value=30}},nil}c["-10 Physical Damage taken from Projectile Attacks"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="BASE",value=-10}}," from Projectile Attacks"}c["15% increased Attack and Movement Speed while you have a Bestial Minion"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=15}}," Attack and while you have a Bestial Minion"}c["Projectile Critical Strike Chance increased by Arrow Pierce Chance"]={{[1]={[1]={div=1,stat="PierceChance",type="PerStat"},flags=1024,keywordFlags=0,name="CritChance",type="INC",value=1}},nil}c["15% increased Physical Damage with Ranged Weapons"]={{[1]={flags=67108864,keywordFlags=0,name="PhysicalDamage",type="INC",value=15}},nil}c["20% chance to gain a Frenzy Charge on Killing a Frozen Enemy Skills Chain an additional time while at maximum Frenzy Charges"]={{}," to gain aCharge on Killing a Frozen Enemy Skills Chain an additional time "}c["3% increased Character Size 6% increased Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="INC",value=3}}," Character Size 6% increased "}c["10% reduced Reflected Elemental Damage taken Damage with Weapons Penetrates 5% Elemental Resistance 20% increased Elemental Damage while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=134217728,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=-10}}," Reflected Damage Penetrates 5% Elemental Resistance 20% increased Elemental Damage "}c["Nearby Enemies cannot deal Critical Strikes"]={nil,"Nearby Enemies cannot deal Critical Strikes"}c["Grants level 10 Gluttony of Elements Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=10,skillId="VaalAuraElementalDamageHealing"}}},nil}c["20% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=20}},nil}c["Your Critical Strike Chance is Lucky"]={{[1]={flags=0,keywordFlags=0,name="CritChanceLucky",type="FLAG",value=true}},nil}c["10% Chance to Cast level 18 Summon Spectral Wolf on Kill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=18,skillId="SummonRigwaldsPack"}}},nil}c["Adds 10 to 20 Cold Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="ColdMin",type="BASE",value=10},[2]={flags=1,keywordFlags=0,name="ColdMax",type="BASE",value=20}},nil}c["Culling Strike"]={{},"Culling Strike"}c["Adds 20 to 30 Chaos Damage to Spells and Attacks while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=20},[2]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=30}},nil}c["1% increased Movement Speed per 600 Evasion Rating, up to 75%"]={{[1]={[1]={div=600,stat="Evasion",type="PerStat"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=1}}," , up to 75%"}c["1% increased Evasion Rating per 10 Intelligence"]={{[1]={[1]={div=10,stat="Int",type="PerStat"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=1}},nil}c["Curse Enemies with level 10 Flammability on Hit"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=10,noSupports=true,skillId="Flammability"}}},nil}c["20% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=20}},nil}c["30% increased Chill Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=30}},nil}c["1% of Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1}},nil}c["100% increased Chill Duration on Enemies when in Off Hand"]={{[1]={[1]={num=2,type="SlotNumber"},flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=100}},nil}c["Has an additional Implicit Mod +30 to all Attributes"]={nil,"Has an additional Implicit Mod +30 to all Attributes"}c["15% increased Quantity of Items Dropped by Slain Frozen Enemies {variant:1}50% increased Rarity of Items Dropped by Slain Shocked enemies"]={{}," Quantity of Items Dropped by Slain Frozen Enemies {variant:1}50% increased Rarity of Items Dropped by Slain Shocked enemies"}c["Adds 19-29 Chaos Damage to Attacks while you have a Bestial Minion"]={{[1]={flags=1,keywordFlags=0,name="ChaosMin",type="BASE",value=19},[2]={flags=1,keywordFlags=0,name="ChaosMax",type="BASE",value=29}}," while you have a Bestial Minion"}c["+350 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=350}},nil}c["Gain Onslaught for 20 seconds when you Kill a Rare or Unique Enemy"]={nil,"Gain Onslaught for 20 seconds when you Kill a Rare or Unique Enemy"}c["20% chance when Placing Mines to Place an additional Mine 100% increased Mine Arming Speed"]={{}," when Placing s to Place an additional Mine 100% increased Mine Arming Speed"}c["+18 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=18}},nil}c["100% more Critical Strike Chance against Enemies that are on Low Life"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="LowLife"},flags=4,keywordFlags=0,name="CritChance",type="MORE",value=100}},nil}c["Knocks Back Enemies in an Area on Flask use"]={nil,"Knocks Back Enemies in an Area on Flask use"}c["10% chance to grant a Power Charge to nearby Allies on Kill 5% chance to grant a Frenzy Charge to nearby Allies on Hit"]={{}," to grant a Power Charge to nearby Allies on Kill 5% chance to grant aCharge to nearby Allies on Hit"}c["Every 16 seconds you gain Elemental Overload for 8 seconds"]={nil,"Every 16 seconds you gain Elemental Overload for 8 seconds"}c["220% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=220}},nil}c["Adds 3 to 6 Cold Damage to Spells"]={{[1]={flags=2,keywordFlags=0,name="ColdMin",type="BASE",value=3},[2]={flags=2,keywordFlags=0,name="ColdMax",type="BASE",value=6}},nil}c["Socketed Gems have Blood Magic"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="SkillBloodMagic",type="FLAG",value=true}},nil}c["+60 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=60}},nil}c["20% faster start of Energy Shield Recharge"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRechargeFaster",type="INC",value=20}},nil}c["2% of Life Regenerated per second during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=2}},nil}c["Gems Socketed in Green Sockets have +10% to Quality Gems Socketed in Blue Sockets gain 25% increased Experience"]={nil,"Gems Socketed in Green Sockets have +10% to Quality Gems Socketed in Blue Sockets gain 25% increased Experience"}c["25% increased Attack Damage against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=5,keywordFlags=0,name="Damage",type="INC",value=25}},nil}c["+35 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=35}},nil}c["+30% to Fire and Cold Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=30},[2]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=30}},nil}c["5% chance of Projectiles Piercing"]={{[1]={flags=0,keywordFlags=0,name="PierceChance",type="BASE",value=5}},nil}c["+110 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=110}},nil}c["Adds 60 to 90 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=60},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=90}},nil}c["+15% to Critical Strike Multiplier with Mines"]={{[1]={flags=0,keywordFlags=8192,name="CritMultiplier",type="BASE",value=15}},nil}c["30% chance to Avoid being Chilled during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="AvoidChilled",type="BASE",value=30}},nil}c["Adds 4 to 8 Fire Damage to Attacks with Bows"]={{[1]={flags=131072,keywordFlags=0,name="FireMin",type="BASE",value=4},[2]={flags=131072,keywordFlags=0,name="FireMax",type="BASE",value=8}},nil}c["Summoned Skeletons take 30% of their Maximum Life per second as Fire Damage Summoned Skeletons have Avatar of Fire"]={nil,"Summoned Skeletons take 30% of their Maximum Life per second as Fire Damage Summoned Skeletons have Avatar of Fire"}c["2% of Life Regenerated per second with at least 400 Strength"]={{[1]={[1]={stat="Str",threshold=400,type="StatThreshold"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=2}},nil}c["Passives granting Cold Resistance or all Elemental Resistances in Radius"]={nil,"Passives granting Cold Resistance or all Elemental Resistances in Radius"}c["Adds 16 to 53 Lightning Damage to Spells"]={{[1]={flags=2,keywordFlags=0,name="LightningMin",type="BASE",value=16},[2]={flags=2,keywordFlags=0,name="LightningMax",type="BASE",value=53}},nil}c["Trigger Level 15 Feast of Flesh every 5 seconds 220% increased Energy Shield"]={nil,"Trigger Level 15 Feast of Flesh every 5 seconds 220% increased Energy Shield"}c["Removes 1% of maximum Energy Shield on Kill Corrupted"]={nil,"Removes 1% of maximum Energy Shield on Kill Corrupted"}c["Shocks you inflict spread to other Enemies within a Radius of 15"]={nil,"Shocks you inflict spread to other Enemies within a Radius of 15"}c["100% increased Spell Damage taken when on Low Mana"]={{[1]={flags=2,keywordFlags=0,name="DamageTaken",type="INC",value=100}}," when on Low Mana"}c["40% increased Duration of Ailments on Enemies +4% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=40}}," of Ailments +4% Chance to Block"}c["Skills used during Flask effect grant 600% of Mana Cost as Life over 4 Seconds"]={nil,"Skills used during Flask effect grant 600% of Mana Cost as Life over 4 Seconds"}c["50% reduced maximum number of Raised Zombies {variant:1}Raised Zombies have +500 to maximum Life"]={{[1]={[1]={skillName="Raise Zombie",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=-50}}}}," maximum number of s {variant:1}Raised Zombies have +500 to "}c["+2 to Level of Socketed Fire Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="fire",value=2}}},nil}c["0.3% of Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.3}},nil}c["Raised Zombies have +500 to maximum Life {variant:2,3}Raised Zombies have +2000 to maximum Life"]={nil,"Raised Zombies have +500 to maximum Life {variant:2,3}Raised Zombies have +2000 to maximum Life"}c["With 40 total Dexterity and Strength in Radius, Spectral Shield Throw Chains +4 times With 40 total Dexterity and Strength in Radius, Spectral Shield Throw fires Shard Projectiles when Chaining"]={nil,"With 40 total Dexterity and Strength in Radius, Spectral Shield Throw Chains +4 times With 40 total Dexterity and Strength in Radius, Spectral Shield Throw fires Shard Projectiles when Chaining"}c["30% increased Trap Damage"]={{[1]={flags=0,keywordFlags=4096,name="Damage",type="INC",value=30}},nil}c["Elemental Equilibrium"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Elemental Equilibrium"}},nil}c["Cannot be Ignited"]={{[1]={flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=100}},nil}c["Half of your Strength is added to your Minions +1 to maximum number of Zombies per 300 Strength"]={nil,"Half of your Strength is added to your Minions +1 to maximum number of Zombies per 300 Strength"}c["20% increased Elemental Damage with Weapons"]={{[1]={flags=134217728,keywordFlags=0,name="ElementalDamage",type="INC",value=20}},nil}c["Perfect Agony"]={nil,"Perfect Agony"}c["Immune to Elemental Status Ailments while Phasing 10% chance to Dodge Spell Damage while Phasing"]={nil,"Immune to Elemental Status Ailments while Phasing 10% chance to Dodge Spell Damage while Phasing"}c["30% increased Light Radius"]={{[1]={flags=0,keywordFlags=0,name="LightRadius",type="INC",value=30}},nil}c["23% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=23}},nil}c["Damage with Weapons Penetrates 8% Lightning Resistance"]={{[1]={flags=134217728,keywordFlags=0,name="LightningPenetration",type="BASE",value=8}},nil}c["Attacks with this Weapon deal 100 to 200 added Physical Damage to Ignited Enemies {variant:1}Attacks with this Weapon have 25% chance to inflict Bleeding against Ignited Enemies"]={nil,"deal 100 to 200 added Physical Damage to Ignited Enemies {variant:1}Attacks with this Weapon have 25% chance to inflict Bleeding against Ignited Enemies"}c["+6 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=6}},nil}c["+6 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=6}},nil}c["+30% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=30}},nil}c["2% increased Attack and Cast Speed for each corpse consumed recently"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=2}}," for each corpse consumed recently"}c["75% reduced Maximum number of Summoned Raging Spirits Raging Spirits' Hits always Ignite"]={{}," Maximum number of Summoned Raging Spirits Raging Spirits' Hits always Ignite"}c["+30 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=30}},nil}c["4% increased Effect of your Curses"]={{[1]={flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=4}},nil}c["20% increased Physical Damage with Daggers"]={{[1]={flags=524288,keywordFlags=0,name="PhysicalDamage",type="INC",value=20}},nil}c["4% reduced Enemy Stun Threshold with Maces"]={{[1]={flags=1048576,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-4}},nil}c["350% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=350}},nil}c["16% increased Physical Damage with Daggers"]={{[1]={flags=524288,keywordFlags=0,name="PhysicalDamage",type="INC",value=16}},nil}c["90% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=90}},nil}c["You lose all Endurance Charges when Hit You gain an Endurance Charge on Kill"]={nil,"You lose all Endurance Charges when Hit You gain an Endurance Charge on Kill"}c["You gain Onslaught for 1 second per Endurance Charge when Hit"]={nil,"You gain Onslaught for 1 second per Endurance Charge when Hit"}c["You gain Onslaught for 1 second per Endurance Charge when Hit {variant:2}You gain Onslaught for 2 second per Endurance Charge when Hit"]={nil,"You gain Onslaught for 1 second per Endurance Charge when Hit {variant:2}You gain Onslaught for 2 second per Endurance Charge when Hit"}c["20% increased Accuracy Rating with Claws"]={{[1]={flags=262144,keywordFlags=0,name="Accuracy",type="INC",value=20}},nil}c["Shocks you cause are reflected back to you 60% increased Damage while Shocked"]={nil,"Shocks you cause are reflected back to you 60% increased Damage while Shocked"}c["You gain Onslaught for 5 second per Endurance Charge when Hit {variant:3}100% increased Onslaught Effect"]={nil,"You gain Onslaught for 5 second per Endurance Charge when Hit {variant:3}100% increased Onslaught Effect"}c["0.5% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=0.5}},nil}c["Adds 20 to 55 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=20},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=55}},nil}c["Trigger Socketed Curse Spells when you cast a Curse Skill"]={nil,"Trigger Socketed Curse Spells when you cast a Curse Skill"}c["30% increased Trap Trigger Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="TrapTriggerAreaOfEffect",type="INC",value=30}},nil}c["+30% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=30}},nil}c["30% of Physical Damage taken as Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTakenAsLightning",type="BASE",value=30}},nil}c["+6% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=6}},nil}c["Attacks used by Totems have 5% increased Attack Speed"]={{[1]={flags=1,keywordFlags=16384,name="Speed",type="INC",value=5}},nil}c["Unaffected by Flammability while affected by Purity of Fire {variant:37}Immune to Freeze while affected by Purity of Ice"]={nil,"Unaffected by Flammability while affected by Purity of Fire {variant:37}Immune to Freeze while affected by Purity of Ice"}c["Animated Guardian deals 5% increased Damage per Animated Weapon Animated Minions' Melee Attacks deal Splash Damage to surrounding targets"]={nil,"Animated Guardian deals 5% increased Damage per Animated Weapon Animated Minions' Melee Attacks deal Splash Damage to surrounding targets"}c["Gore Footprints"]={nil,"Gore Footprints"}c["Cannot Block Spells Strength's Damage Bonus instead grants 3% increased Melee Physical Damage per 10 Strength"]={nil,"Cannot Block Spells Strength's Damage Bonus instead grants 3% increased Melee Physical Damage per 10 Strength"}c["Recover 3% of Maximum Life on Kill Recover 3% of Maximum Mana on Kill"]={nil,"Recover 3% of Maximum Life on Kill Recover 3% of Maximum Mana on Kill"}c["15% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=15}},nil}c["60% increased Mana Cost of Skills for each 200 total Mana you have Spent Recently {variant:1}60% increased Spell Damage for each 200 total Mana you have Spent Recently"]={{[1]={flags=2,keywordFlags=0,name="ManaCost",type="INC",value=60}}," for each 200 total Mana you have Spent Recently {variant:1}60% increased Damage for each 200 total Mana you have Spent Recently"}c["+75 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=75}},nil}c["+75% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=75}},nil}c["Arrows Pierce an additional Target Consumes a Void Charge to Trigger Level 20 Void Shot when you fire Arrows"]={nil,"Arrows Pierce an additional Target Consumes a Void Charge to Trigger Level 20 Void Shot when you fire Arrows"}c["20% increased Critical Strike Chance for Spells"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=20}},nil}c["Adds 27 to 38 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=27},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=38}},nil}c["12% increased Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["7% increased Spell Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,keywordFlags=0,name="Damage",type="INC",value=7}},nil}c["+24 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=24}},nil}c["15% increased Area Damage"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="INC",value=15}},nil}c["25% chance on Block to create Desecrated Ground"]={{}," on Block to create Desecrated Ground"}c["Minions Recover 2% of their Maximum Life when they Block"]={nil,"Recover 2% of their Maximum Life when they Block"}c["+150 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=150}},nil}c["Consecrated Ground you create grants 40% increased Damage to you and Allies"]={{[1]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,keywordFlags=0,name="Damage",type="INC",value=40}},nil}c["Every 5 seconds, remove Curses and Elemental Status Ailments from you Every 5 seconds, 30% of Maximum Life Regenerated over one second"]={nil,"Every 5 seconds, remove Curses and Elemental Status Ailments from you Every 5 seconds, 30% of Maximum Life Regenerated over one second"}c["35% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=35}},nil}c["Extra Gore"]={nil,"Extra Gore"}c["+3% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=3}},nil}c["15% chance to gain a Power Charge when your Mine is Detonated targeting an Enemy"]={{}," to gain a Power Charge when your is Detonated targeting an Enemy"}c["+5 Life gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=5}},nil}c["Minions have 8% chance to Dodge Attacks"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=8}}}},nil}c["Light Radius is based on Energy Shield instead of Life"]={nil,"Light Radius is based on Energy Shield instead of Life"}c["6% increased Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="Damage",type="INC",value=6}},nil}c["+30 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=30}},nil}c["+16 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=16},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=16},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=16}},nil}c["20% increased Poison Duration if you have at least 150 Intelligence"]={{[1]={[1]={stat="Int",threshold=150,type="StatThreshold"},flags=0,keywordFlags=1048576,name="Duration",type="INC",value=20}},nil}c["40% increased Effect of Shock"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=40}}," of Shock"}c["20% increased Shock Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockDuration",type="INC",value=20}},nil}c["1% increased Movement Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=1}},nil}c["4% increased Attack and Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=4}},nil}c["Socketed Gems are Supported by Level 20 Elemental Penetration"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportElementalPenetration"}}},nil}c["100% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=100}},nil}c["6% increased Trap Throwing Speed"]={{[1]={flags=0,keywordFlags=0,name="TrapThrowingSpeed",type="INC",value=6}},nil}c["40% increased Lightning Damage with Weapons"]={{[1]={flags=134217728,keywordFlags=0,name="LightningDamage",type="INC",value=40}},nil}c["+50 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=50},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=50},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=50}},nil}c["30% chance to Avoid being Ignited"]={{[1]={flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=30}},nil}c["+25% to Melee Critical Strike Multiplier"]={{[1]={flags=256,keywordFlags=0,name="CritMultiplier",type="BASE",value=25}},nil}c["Projectile Attack Skills have 60% increased Critical Strike Chance {variant:1}Projectiles from Attacks have 20% chance to Maim on Hit while you have a Bestial Minion"]={nil,"Projectile Attack Skills have 60% increased Critical Strike Chance {variant:1}Projectiles from Attacks have 20% chance to Maim on Hit while you have a Bestial Minion"}c["10% reduced Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=-10}},nil}c["14% increased Physical Damage with Attacks"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamage",type="INC",value=14}},nil}c["+1 to Level of Socketed Aura Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="aura",value=1}}},nil}c["10% chance of Projectiles Piercing"]={{[1]={flags=0,keywordFlags=0,name="PierceChance",type="BASE",value=10}},nil}c["40% of Physical Damage Converted to Fire Damage while affected by Anger"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToFire",type="BASE",value=40}}," while affected by Anger"}c["Commanded leadership over 18000 warriors under Kaom Passives in radius are Conquered by the Karui"]={nil,"Commanded leadership over 18000 warriors under Kaom Passives in radius are Conquered by the Karui"}c["10% chance to Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=10}},nil}c["120 Energy Shield Regenerated per second while a Rare or Unique Enemy is Nearby"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRegen",type="BASE",value=120}}," while a Rare or Unique Enemy is Nearby"}c["10% increased Attack Speed with Two Handed Melee Weapons"]={{[1]={flags=570425345,keywordFlags=0,name="Speed",type="INC",value=10}},nil}c["310% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=310}},nil}c["+22% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=22}},nil}c["10% increased Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=10}},nil}c["60% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently"]={{[1]={[1]={type="Condition",var="KilledAffectedByDotRecently"},flags=0,keywordFlags=0,name="LifeRecoveryRate",type="INC",value=60},[2]={[1]={type="Condition",var="KilledAffectedByDotRecently"},flags=0,keywordFlags=0,name="ManaRecoveryRate",type="INC",value=60},[3]={[1]={type="Condition",var="KilledAffectedByDotRecently"},flags=0,keywordFlags=0,name="EnergyShieldRecoveryRate",type="INC",value=60}},nil}c["100% of Damage Leeched as Life if you've taken a Savage Hit Recently"]={{[1]={[1]={type="Condition",var="BeenSavageHitRecently"},flags=0,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=100}},nil}c["22% increased Elemental Damage with Weapons"]={{[1]={flags=134217728,keywordFlags=0,name="ElementalDamage",type="INC",value=22}},nil}c["8% increased Maximum Energy Shield for each Equipped Corrupted Item 6% increased Maximum Life for each Equipped Corrupted Item"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=8}}," for each Equipped Corrupted Item 6% increased Maximum Life for each Equipped Corrupted Item"}c["6% increased Maximum Life for each Equipped Corrupted Item"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=6}}," for each Equipped Corrupted Item"}c["115% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=115}},nil}c["Gain 35% of Physical Damage as Extra Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=35}},nil}c["100% increased Global Defences"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Defences",type="INC",value=100}},nil}c["Adds 5 to 12 Fire Attack Damage per Buff on You"]={{[1]={[1]={type="Multiplier",var="BuffOnSelf"},flags=1,keywordFlags=0,name="FireMin",type="BASE",value=5},[2]={[1]={type="Multiplier",var="BuffOnSelf"},flags=1,keywordFlags=0,name="FireMax",type="BASE",value=12}},nil}c["Gain 10% of Physical Damage as Extra Damage of a random Element"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=10}}," as Extra Damage of a random Element"}c["Adds 6 to 10 Physical Damage to Attacks with Bows"]={{[1]={flags=131072,keywordFlags=0,name="PhysicalMin",type="BASE",value=6},[2]={flags=131072,keywordFlags=0,name="PhysicalMax",type="BASE",value=10}},nil}c["23% reduced Enemy Stun Threshold"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-23}},nil}c["30% increased Physical Damage over Time"]={{[1]={flags=8,keywordFlags=0,name="PhysicalDamage",type="INC",value=30}},nil}c["Minions have 10% increased Area of Effect of Area Skills"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=10}}}},nil}c["135% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=135}},nil}c["Prefix: LocalIncreasedArmourAndEnergyShield5"]={nil,"Prefix: LocalIncreasedArmourAndEnergyShield5"}c["20% additional Spell Block chance while Cursed Curse Reflection"]={{[1]={flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=20}}," while Cursed Curse Reflection"}c["50% increased Area Damage"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="INC",value=50}},nil}c["You and nearby Allies have 8% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=8}}}},nil}c["100% of Cold Damage from Hits taken as Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamageTakenAsLightning",type="BASE",value=100}},nil}c["Ancestral Bond"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Ancestral Bond"}},nil}c["10% increased Elemental Damage with Weapons"]={{[1]={flags=134217728,keywordFlags=0,name="ElementalDamage",type="INC",value=10}},nil}c["60% increased Damage Over Time during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=8,keywordFlags=0,name="Damage",type="INC",value=60}},nil}c["+10% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=10}},nil}c["Adds 35 to 90 Cold Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="ColdMin",type="BASE",value=35},[2]={flags=1,keywordFlags=0,name="ColdMax",type="BASE",value=90}},nil}c["While your Passive Skill Tree connects to a class' Starting location, you gain:"]={nil,"While your Passive Skill Tree connects to a class' Starting location, you gain:"}c["Adds 20 to 35 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=20},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=35}},nil}c["Your Lightning Damage can Poison {variant:1}Fire Skills have 20% chance to Poison on Hit"]={nil,"Your Lightning Damage can Poison {variant:1}Fire Skills have 20% chance to Poison on Hit"}c["+1% to Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="BASE",value=1}},nil}c["+14% to Cold and Lightning Resistances"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=14},[2]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=14}},nil}c["+100 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=100},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=100},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=100}},nil}c["12% of Physical Damage taken as Lightning Damage while affected by Purity of Elements {variant:32}Unaffected by Elemental Weakness while affected by Purity of Elements"]={{[1]={[1]={skillName="Purity of Elements",type="SkillName"},flags=0,keywordFlags=0,name="PhysicalDamageTakenAsLightning",type="BASE",value=12}}," while affected by{variant:32}Unaffected by Elemental Weakness while affected by Purity of Elements"}c["38% increased Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=38}},nil}c["140 Life Regenerated per Second while affected by Vitality"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=140}}," while affected by Vitality"}c["Nearby Enemies have 10% reduced Stun and Block Recovery"]={nil,"Nearby Enemies have 10% reduced Stun and Block Recovery"}c["0.2% of Spell Damage Leeched as Energy Shield for each Curse on Enemy"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="BASE",value=0.2}}," Leeched as Energy Shield for each Curse on Enemy"}c["Haste Reserves no Mana"]={nil,"Haste Reserves no Mana"}c["+28% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=28}},nil}c["Raised Zombies have +500 to maximum Life"]={nil,"Raised Zombies have +500 to maximum Life"}c["12% increased Physical Damage with Attacks"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamage",type="INC",value=12}},nil}c["Adds 10 to 20 Physical Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="PhysicalMin",type="BASE",value=10},[2]={flags=1,keywordFlags=0,name="PhysicalMax",type="BASE",value=20}},nil}c["+40 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=40},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=40},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=40}},nil}c["100% increased Critical Strike Chance against Enemies that are affected by no Elemental Status Ailments"]={{[1]={[1]={actor="enemy",neg=true,type="ActorCondition",varList={[1]="Frozen",[2]="Chilled",[3]="Shocked",[4]="Ignited"}},[2]={type="Condition",var="Effective"},flags=4,keywordFlags=0,name="CritChance",type="INC",value=100}},nil}c["Projectiles gain Damage as they travel further, dealing up to 30% increased Damage to targets Skills fire an additional Projectile"]={nil,"Projectiles gain Damage as they travel further, dealing up to 30% increased Damage to targets Skills fire an additional Projectile"}c["Trigger level 20 Storm Cascade when you Attack 90% increased Spell Damage"]={nil,"Trigger level 20 Storm Cascade when you Attack 90% increased Spell Damage"}c["88% increased Damage with Poison if you have at least 300 Dexterity"]={{[1]={[1]={stat="Dex",threshold=300,type="StatThreshold"},flags=0,keywordFlags=1048576,name="Damage",type="INC",value=88}},nil}c["+55% to Non-Ailment Chaos Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="BASE",value=55}}," Non-Ailment over Time Multiplier"}c["20% increased Attack and Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=20}},nil}c["24% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=24}},nil}c["+20 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=20}},nil}c["10% increased effect of Non-Curse Auras you Cast"]={{[1]={flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=10}},nil}c["Avatar of Fire"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Avatar of Fire"}},nil}c["4% of Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=4}},nil}c["Adds 8 to 19 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=8},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=19}},nil}c["100% of Lightning Damage from Hits taken as Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamageTakenAsCold",type="BASE",value=100}},nil}c["9% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=9}},nil}c["20% chance to Recover 10% of Maximum Mana when you use a Skill 8% reduced Damage Taken for 4 seconds after spending 200 Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=20}}," to Recover 10% of when you use a Skill 8% reduced Damage Taken for 4 seconds after spending 200 Mana"}c["Damage Penetrates 25% Lightning Resistance if you've used a Cold Skill in the past 10 seconds"]={{[1]={[1]={type="Condition",var="UsedColdSkillInPast10Sec"},flags=0,keywordFlags=0,name="LightningPenetration",type="BASE",value=25}},nil}c["Damage Penetrates 20% Cold Resistance against Chilled Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=4,keywordFlags=0,name="ColdPenetration",type="BASE",value=20}},nil}c["Adds 15 to 28 Cold Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="ColdMin",type="BASE",value=15},[2]={flags=1,keywordFlags=0,name="ColdMax",type="BASE",value=28}},nil}c["-1 Dexterity per 1 Dexterity on Allocated Passives in Radius"]={{[1]={[1]={div=1,stat="Dex",type="PerStat"},flags=0,keywordFlags=0,name="Dex",type="BASE",value=-1}}," on Allocated Passives in Radius"}c["50% chance to cause Bleeding on Melee Hit"]={{[1]={flags=256,keywordFlags=0,name="BleedChance",type="BASE",value=50}},nil}c["Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy"]={nil,"Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy"}c["3% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["+60% to Critical Strike Multiplier if you've dealt a Non-Critical Strike Recently"]={{[1]={[1]={type="Condition",var="NonCritRecently"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=60}},nil}c["10% increased Damage with Poison per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=1048576,name="Damage",type="INC",value=10}},nil}c["+40 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=40}},nil}c["Non-critical strikes deal 25% Damage"]={{[1]={[1]={neg=true,type="Condition",var="CriticalStrike"},flags=4,keywordFlags=0,name="Damage",type="MORE",value=-75}},nil}c["10% increased Elemental Damage with Attack Skills {variant:1}Adds 4 to 8 Fire Damage to Attacks"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=10}}," with Attack Skills {variant:1}Adds 4 to 8 Fire Damage to Attacks"}c["16% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=16}},nil}c["15% chance to gain a Frenzy Charge on Kill +1 to Maximum Frenzy Charges"]={{[1]={[1]={skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=0,name="FrenzyChargesMax",type="BASE",value=15}}," to gain aCharge on Kill +1 to "}c["Nearby Allies gain 1% of Life Regenerated per Second"]={{[1]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1},onlyAllies=true}}},nil}c["175% increased Skeleton Duration"]={{[1]={[1]={skillName="Summon Skeletons",type="SkillName"},flags=0,keywordFlags=0,name="Duration",type="INC",value=175}},nil} \ No newline at end of file diff --git a/Data/3_0/ModCache.lua b/Data/ModCache.lua similarity index 100% rename from Data/3_0/ModCache.lua rename to Data/ModCache.lua diff --git a/Modules/CalcSetup.lua b/Modules/CalcSetup.lua index 71643c4a..8e3caa98 100644 --- a/Modules/CalcSetup.lua +++ b/Modules/CalcSetup.lua @@ -254,7 +254,7 @@ function calcs.initEnv(build, mode, override) end -- Add Pantheon mods - local parser = modLib.parseMod[build.targetVersion] + local parser = modLib.parseMod -- Major Gods if build.pantheonMajorGod ~= "None" then local majorGod = env.data.pantheons[build.pantheonMajorGod] diff --git a/Modules/Main.lua b/Modules/Main.lua index 53bab25f..b23ffc64 100644 --- a/Modules/Main.lua +++ b/Modules/Main.lua @@ -25,7 +25,7 @@ LoadModule("Modules/PantheonTools") --[[if launch.devMode then for skillName, skill in pairs(data["3_0"].enchantments.Helmet) do for _, mod in ipairs(skill.ENDGAME) do - local modList, extra = modLib.parseMod["3_0"](mod) + local modList, extra = modLib.parseMod(mod) if not modList or extra then ConPrintf("%s: '%s' '%s'", skillName, mod, extra or "") end @@ -57,10 +57,8 @@ function main:Init() if launch.devMode and IsKeyDown("CTRL") then self.rebuildModCache = true else - -- Load mod caches - for _, targetVersion in ipairs(targetVersionList) do - LoadModule("Data/"..targetVersion.."/ModCache", modLib.parseModCache[targetVersion]) - end + -- Load mod cache + LoadModule("Data/ModCache", modLib.parseModCache) end if launch.devMode and IsKeyDown("CTRL") and IsKeyDown("SHIFT") then @@ -113,9 +111,9 @@ function main:Init() if self.rebuildModCache then -- Update mod cache - local out = io.open("Data/"..liveTargetVersion.."/ModCache.lua", "w") + local out = io.open("Data/ModCache.lua", "w") out:write('local c=...') - for line, dat in pairs(modLib.parseModCache[liveTargetVersion]) do + for line, dat in pairs(modLib.parseModCache) do if not dat[1] or not dat[1][1] or dat[1][1].name ~= "JewelFunc" then out:write('c["', line:gsub("\n","\\n"), '"]={') if dat[1] then diff --git a/Modules/ModParser-2_6.lua b/Modules/ModParser-2_6.lua deleted file mode 100644 index 5d4a403c..00000000 --- a/Modules/ModParser-2_6.lua +++ /dev/null @@ -1,1557 +0,0 @@ --- Path of Building --- --- Module: Mod Parser for 2.6 --- Parser function for modifier names --- - -local pairs = pairs -local ipairs = ipairs -local t_insert = table.insert -local band = bit.band -local bor = bit.bor -local bnot = bit.bnot - --- List of modifier forms -local formList = { - ["^(%d+)%% increased"] = "INC", - ["^(%d+)%% faster"] = "INC", - ["^(%d+)%% reduced"] = "RED", - ["^(%d+)%% slower"] = "RED", - ["^(%d+)%% more"] = "MORE", - ["^(%d+)%% less"] = "LESS", - ["^([%+%-][%d%.]+)%%?"] = "BASE", - ["^([%+%-][%d%.]+)%%? to"] = "BASE", - ["^([%+%-]?[%d%.]+)%%? of"] = "BASE", - ["^([%+%-][%d%.]+)%%? base"] = "BASE", - ["^([%+%-]?[%d%.]+)%%? additional"] = "BASE", - ["^you gain ([%d%.]+)"] = "BASE", - ["^gain ([%d%.]+)%% of"] = "BASE", - ["^([%+%-]?%d+)%% chance"] = "CHANCE", - ["^([%+%-]?%d+)%% additional chance"] = "CHANCE", - ["penetrates? (%d+)%%"] = "PEN", - ["penetrates (%d+)%% of"] = "PEN", - ["penetrates (%d+)%% of enemy"] = "PEN", - ["^([%d%.]+) (.+) regenerated per second"] = "REGENFLAT", - ["^([%d%.]+)%% (.+) regenerated per second"] = "REGENPERCENT", - ["^([%d%.]+)%% of (.+) regenerated per second"] = "REGENPERCENT", - ["^regenerate ([%d%.]+) (.+) per second"] = "REGENFLAT", - ["^regenerate ([%d%.]+)%% (.+) per second"] = "REGENPERCENT", - ["^regenerate ([%d%.]+)%% of (.+) per second"] = "REGENPERCENT", - ["^regenerate ([%d%.]+)%% of your (.+) per second"] = "REGENPERCENT", - ["(%d+) to (%d+) additional (%a+) damage"] = "DMG", - ["adds (%d+) to (%d+) (%a+) damage"] = "DMG", - ["adds (%d+)%-(%d+) (%a+) damage"] = "DMG", - ["adds (%d+) to (%d+) (%a+) damage to attacks"] = "DMGATTACKS", - ["adds (%d+)%-(%d+) (%a+) damage to attacks"] = "DMGATTACKS", - ["adds (%d+) to (%d+) (%a+) attack damage"] = "DMGATTACKS", - ["adds (%d+)%-(%d+) (%a+) attack damage"] = "DMGATTACKS", - ["adds (%d+) to (%d+) (%a+) damage to spells"] = "DMGSPELLS", - ["adds (%d+)%-(%d+) (%a+) damage to spells"] = "DMGSPELLS", - ["adds (%d+) to (%d+) (%a+) spell damage"] = "DMGSPELLS", - ["adds (%d+)%-(%d+) (%a+) spell damage"] = "DMGSPELLS", - ["adds (%d+) to (%d+) (%a+) damage to attacks and spells"] = "DMGBOTH", - ["adds (%d+)%-(%d+) (%a+) damage to attacks and spells"] = "DMGBOTH", - ["adds (%d+) to (%d+) (%a+) damage to spells and attacks"] = "DMGBOTH", -- o_O - ["adds (%d+)%-(%d+) (%a+) damage to spells and attacks"] = "DMGBOTH", -- o_O -} - --- Map of modifier names -local modNameList = { - -- Attributes - ["strength"] = "Str", - ["dexterity"] = "Dex", - ["intelligence"] = "Int", - ["strength and dexterity"] = { "Str", "Dex" }, - ["strength and intelligence"] = { "Str", "Int" }, - ["dexterity and intelligence"] = { "Dex", "Int" }, - ["attributes"] = { "Str", "Dex", "Int" }, - ["all attributes"] = { "Str", "Dex", "Int" }, - -- Life/mana - ["life"] = "Life", - ["maximum life"] = "Life", - ["mana"] = "Mana", - ["maximum mana"] = "Mana", - ["mana regeneration"] = "ManaRegen", - ["mana regeneration rate"] = "ManaRegen", - ["mana cost"] = "ManaCost", - ["mana cost of skills"] = "ManaCost", - ["mana reserved"] = "ManaReserved", - ["mana reservation"] = "ManaReserved", - -- Primary defences - ["maximum energy shield"] = "EnergyShield", - ["energy shield recharge rate"] = "EnergyShieldRecharge", - ["start of energy shield recharge"] = "EnergyShieldRechargeFaster", - ["armour"] = "Armour", - ["evasion"] = "Evasion", - ["evasion rating"] = "Evasion", - ["energy shield"] = "EnergyShield", - ["armour and evasion"] = "ArmourAndEvasion", - ["armour and evasion rating"] = "ArmourAndEvasion", - ["evasion rating and armour"] = "ArmourAndEvasion", - ["armour and energy shield"] = "ArmourAndEnergyShield", - ["evasion and energy shield"] = "EvasionAndEnergyShield", - ["armour, evasion and energy shield"] = "Defences", - ["defences"] = "Defences", - ["chance to evade"] = "EvadeChance", - ["chance to evade attacks"] = "EvadeChance", - ["chance to evade projectile attacks"] = "ProjectileEvadeChance", - ["chance to evade melee attacks"] = "MeleeEvadeChance", - -- Resistances - ["physical damage reduction"] = "PhysicalDamageReduction", - ["fire resistance"] = "FireResist", - ["maximum fire resistance"] = "FireResistMax", - ["cold resistance"] = "ColdResist", - ["maximum cold resistance"] = "ColdResistMax", - ["lightning resistance"] = "LightningResist", - ["maximum lightning resistance"] = "LightningResistMax", - ["chaos resistance"] = "ChaosResist", - ["fire and cold resistances"] = { "FireResist", "ColdResist" }, - ["fire and lightning resistances"] = { "FireResist", "LightningResist" }, - ["cold and lightning resistances"] = { "ColdResist", "LightningResist" }, - ["elemental resistances"] = "ElementalResist", - ["all elemental resistances"] = "ElementalResist", - ["all resistances"] = { "ElementalResist", "ChaosResist" }, - ["all maximum elemental resistances"] = { "FireResistMax", "ColdResistMax", "LightningResistMax" }, - ["all maximum resistances"] = { "FireResistMax", "ColdResistMax", "LightningResistMax", "ChaosResistMax" }, - -- Damage taken - ["damage taken"] = "DamageTaken", - ["damage taken when hit"] = "DamageTakenWhenHit", - ["damage taken from damage over time"] = "DamageTakenOverTime", - ["physical damage taken"] = "PhysicalDamageTaken", - ["physical damage from hits taken"] = "PhysicalDamageTaken", - ["physical damage taken when hit"] = "PhysicalDamageTakenWhenHit", - ["physical damage taken over time"] = "PhysicalDamageTakenOverTime", - ["lightning damage taken"] = "LightningDamageTaken", - ["lightning damage from hits taken"] = "LightningDamageTaken", - ["lightning damage taken when hit"] = "LightningDamageTakenWhenHit", - ["lightning damage taken over time"] = "LightningDamageTakenOverTime", - ["cold damage taken"] = "ColdDamageTaken", - ["cold damage from hits taken"] = "ColdDamageTaken", - ["cold damage taken when hit"] = "ColdDamageTakenWhenHit", - ["cold damage taken over time"] = "ColdDamageTakenOverTime", - ["fire damage taken"] = "FireDamageTaken", - ["fire damage from hits taken"] = "FireDamageTaken", - ["fire damage taken when hit"] = "FireDamageTakenWhenHit", - ["fire damage taken over time"] = "FireDamageTakenOverTime", - ["chaos damage taken"] = "ChaosDamageTaken", - ["chaos damage from hits taken"] = "ChaosDamageTaken", - ["chaos damage taken when hit"] = "ChaosDamageTakenWhenHit", - ["chaos damage taken over time"] = "ChaosDamageTakenOverTime", - ["elemental damage taken"] = "ElementalDamageTaken", - ["elemental damage taken when hit"] = "ElementalDamageTakenWhenHit", - ["elemental damage taken over time"] = "ElementalDamageTakenOverTime", - -- Other defences - ["to dodge attacks"] = "AttackDodgeChance", - ["to dodge spells"] = "SpellDodgeChance", - ["to dodge spell damage"] = "SpellDodgeChance", - ["to block"] = "BlockChance", - ["to block attacks"] = "BlockChance", - ["block chance"] = "BlockChance", - ["block chance with staves"] = { "BlockChance", tag = { type = "Condition", var = "UsingStaff" } }, - ["to block with staves"] = { "BlockChance", tag = { type = "Condition", var = "UsingStaff" } }, - ["to block spells"] = "SpellBlockChance", - ["chance to block attacks and spells"] = { "BlockChance", "SpellBlockChance" }, - ["maximum block chance"] = "BlockChanceMax", - ["block chance applied to spells"] = "BlockChanceConv", - ["to avoid being stunned"] = "AvoidStun", - ["to avoid being shocked"] = "AvoidShock", - ["to avoid being frozen"] = "AvoidFrozen", - ["to avoid being chilled"] = "AvoidChilled", - ["to avoid being ignited"] = "AvoidIgnite", - ["to avoid elemental ailments"] = { "AvoidShock", "AvoidFrozen", "AvoidChilled", "AvoidIgnite" }, - ["to avoid elemental status ailments"] = { "AvoidShock", "AvoidFrozen", "AvoidChilled", "AvoidIgnite" }, - ["damage is taken from mana before life"] = "DamageTakenFromManaBeforeLife", - ["effect of curses on you"] = "CurseEffectOnSelf", - ["life recovery rate"] = "LifeRecoveryRate", - ["mana recovery rate"] = "ManaRecoveryRate", - ["energy shield recovery rate"] = "EnergyShieldRecoveryRate", - ["recovery rate of life, mana and energy shield"] = { "LifeRecoveryRate", "ManaRecoveryRate", "EnergyShieldRecoveryRate" }, - -- Stun/knockback modifiers - ["stun recovery"] = "StunRecovery", - ["stun and block recovery"] = "StunRecovery", - ["block and stun recovery"] = "StunRecovery", - ["stun threshold"] = "StunThreshold", - ["block recovery"] = "BlockRecovery", - ["enemy stun threshold"] = "EnemyStunThreshold", - ["stun duration on enemies"] = "EnemyStunDuration", - ["stun duration"] = "EnemyStunDuration", - ["to knock enemies back on hit"] = "EnemyKnockbackChance", - ["knockback distance"] = "EnemyKnockbackDistance", - -- Auras/curses/buffs - ["aura effect"] = "AuraEffect", - ["effect of non-curse auras you cast"] = "AuraEffect", - ["effect of your curses"] = "CurseEffect", - ["effect of auras on you"] = "AuraEffectOnSelf", - ["effect of auras on your minions"] = { "AuraEffectOnSelf", addToMinion = true }, - ["curse effect"] = "CurseEffect", - ["curse duration"] = { "Duration", keywordFlags = KeywordFlag.Curse }, - ["radius of auras"] = { "AreaOfEffect", keywordFlags = KeywordFlag.Aura }, - ["radius of curses"] = { "AreaOfEffect", keywordFlags = KeywordFlag.Curse }, - ["buff effect"] = "BuffEffect", - ["effect of buffs on you"] = "BuffEffectOnSelf", - ["effect of buffs granted by your golems"] = { "BuffEffect", tag = { type = "SkillType", skillType = SkillType.Golem } }, - ["effect of buffs granted by socketed golem skills"] = { "BuffEffect", addToSkill = { type = "SocketedIn", slotName = "{SlotName}", keyword = "golem" } }, - ["effect of the buff granted by your stone golems"] = { "BuffEffect", tag = { type = "SkillName", skillName = "Summon Stone Golem" } }, - ["effect of the buff granted by your lightning golems"] = { "BuffEffect", tag = { type = "SkillName", skillName = "Summon Lightning Golem" } }, - ["effect of the buff granted by your ice golems"] = { "BuffEffect", tag = { type = "SkillName", skillName = "Summon Ice Golem" } }, - ["effect of the buff granted by your flame golems"] = { "BuffEffect", tag = { type = "SkillName", skillName = "Summon Flame Golem" } }, - ["effect of the buff granted by your chaos golems"] = { "BuffEffect", tag = { type = "SkillName", skillName = "Summon Chaos Golem" } }, - ["effect of offering spells"] = { "BuffEffect", tag = { type = "SkillName", skillNameList = { "Bone Offering", "Flesh Offering", "Spirit Offering" } } }, - ["warcry effect"] = { "BuffEffect", keywordFlags = KeywordFlag.Warcry }, - -- Charges - ["maximum power charge"] = "PowerChargesMax", - ["maximum power charges"] = "PowerChargesMax", - ["power charge duration"] = "PowerChargesDuration", - ["maximum frenzy charge"] = "FrenzyChargesMax", - ["maximum frenzy charges"] = "FrenzyChargesMax", - ["frenzy charge duration"] = "FrenzyChargesDuration", - ["maximum endurance charge"] = "EnduranceChargesMax", - ["maximum endurance charges"] = "EnduranceChargesMax", - ["endurance charge duration"] = "EnduranceChargesDuration", - ["endurance, frenzy and power charge duration"] = { "PowerChargesDuration", "FrenzyChargesDuration", "EnduranceChargesDuration" }, - -- On hit/kill/leech effects - ["life gained on kill"] = "LifeOnKill", - ["mana gained on kill"] = "ManaOnKill", - ["life gained for each enemy hit by attacks"] = { "LifeOnHit", flags = ModFlag.Attack }, - ["life gained for each enemy hit by your attacks"] = { "LifeOnHit", flags = ModFlag.Attack }, - ["life gained for each enemy hit by spells"] = { "LifeOnHit", flags = ModFlag.Spell }, - ["life gained for each enemy hit by your spells"] = { "LifeOnHit", flags = ModFlag.Spell }, - ["mana gained for each enemy hit by attacks"] = { "ManaOnHit", flags = ModFlag.Attack }, - ["mana gained for each enemy hit by your attacks"] = { "ManaOnHit", flags = ModFlag.Attack }, - ["energy shield gained for each enemy hit by attacks"] = { "EnergyShieldOnHit", flags = ModFlag.Attack }, - ["energy shield gained for each enemy hit by your attacks"] = { "EnergyShieldOnHit", flags = ModFlag.Attack }, - ["life and mana gained for each enemy hit"] = { "LifeOnHit", "ManaOnHit", flags = ModFlag.Attack }, - ["damage as life"] = "DamageLifeLeech", - ["life leeched per second"] = "LifeLeechRate", - ["mana leeched per second"] = "ManaLeechRate", - ["maximum life per second to maximum life leech rate"] = "MaxLifeLeechRate", - ["maximum mana per second to maximum mana leech rate"] = "MaxManaLeechRate", - -- Projectile modifiers - ["projectile"] = "ProjectileCount", - ["projectiles"] = "ProjectileCount", - ["pierce chance"] = "PierceChance", - ["of projectiles piercing"] = "PierceChance", - ["of arrows piercing"] = { "PierceChance", flags = ModFlag.Bow }, - ["projectile speed"] = "ProjectileSpeed", - ["arrow speed"] = { "ProjectileSpeed", flags = ModFlag.Bow }, - -- Totem/trap/mine modifiers - ["totem placement speed"] = "TotemPlacementSpeed", - ["totem life"] = "TotemLife", - ["totem duration"] = "TotemDuration", - ["trap throwing speed"] = "TrapThrowingSpeed", - ["trap trigger area of effect"] = "TrapTriggerAreaOfEffect", - ["trap duration"] = "TrapDuration", - ["cooldown recovery speed for throwing traps"] = { "CooldownRecovery", keywordFlags = KeywordFlag.Trap }, - ["mine laying speed"] = "MineLayingSpeed", - ["mine detonation area of effect"] = "MineDetonationAreaOfEffect", - ["mine duration"] = "MineDuration", - -- Minion modifiers - ["maximum number of skeletons"] = "ActiveSkeletonLimit", - ["maximum number of zombies"] = "ActiveZombieLimit", - ["number of zombies allowed"] = "ActiveZombieLimit", - ["maximum number of spectres"] = "ActiveSpectreLimit", - ["maximum number of golems"] = "ActiveGolemLimit", - ["skeleton duration"] = { "Duration", tag = { type = "SkillName", skillName = "Summon Skeletons" } }, - -- Other skill modifiers - ["radius"] = "AreaOfEffect", - ["radius of area skills"] = "AreaOfEffect", - ["area of effect radius"] = "AreaOfEffect", - ["area of effect"] = "AreaOfEffect", - ["area of effect of skills"] = "AreaOfEffect", - ["area of effect of area skills"] = "AreaOfEffect", - ["duration"] = "Duration", - ["skill effect duration"] = "Duration", - ["chaos skill effect duration"] = { "Duration", keywordFlags = KeywordFlag.Chaos }, - ["cooldown recovery"] = "CooldownRecovery", - ["cooldown recovery speed"] = "CooldownRecovery", - ["weapon range"] = "WeaponRange", - ["melee weapon range"] = "MeleeWeaponRange", - ["melee weapon and unarmed range"] = { "MeleeWeaponRange", "UnarmedRange" }, - ["to deal double damage"] = "DoubleDamageChance", - -- Buffs - ["onslaught effect"] = "OnslaughtEffect", - ["fortify duration"] = "FortifyDuration", - ["effect of fortify on you"] = "FortifyEffectOnSelf", - -- Basic damage types - ["damage"] = "Damage", - ["physical damage"] = "PhysicalDamage", - ["lightning damage"] = "LightningDamage", - ["cold damage"] = "ColdDamage", - ["fire damage"] = "FireDamage", - ["chaos damage"] = "ChaosDamage", - ["elemental damage"] = "ElementalDamage", - -- Other damage forms - ["attack damage"] = { "Damage", flags = ModFlag.Attack }, - ["physical attack damage"] = { "PhysicalDamage", flags = ModFlag.Attack }, - ["physical weapon damage"] = { "PhysicalDamage", flags = ModFlag.Weapon }, - ["physical melee damage"] = { "PhysicalDamage", flags = ModFlag.Melee }, - ["melee physical damage"] = { "PhysicalDamage", flags = ModFlag.Melee }, - ["projectile damage"] = { "Damage", flags = ModFlag.Projectile }, - ["projectile attack damage"] = { "Damage", flags = bor(ModFlag.Projectile, ModFlag.Attack) }, - ["bow damage"] = { "Damage", flags = ModFlag.Bow }, - ["wand damage"] = { "Damage", flags = ModFlag.Wand }, - ["wand physical damage"] = { "PhysicalDamage", flags = ModFlag.Wand }, - ["claw physical damage"] = { "PhysicalDamage", flags = ModFlag.Claw }, - ["sword physical damage"] = { "PhysicalDamage", flags = ModFlag.Sword }, - ["damage over time"] = { "Damage", flags = ModFlag.Dot }, - ["physical damage over time"] = { "PhysicalDamage", flags = ModFlag.Dot }, - ["burning damage"] = { "FireDamage", flags = ModFlag.Dot }, - -- Crit/accuracy/speed modifiers - ["critical strike chance"] = "CritChance", - ["critical strike multiplier"] = "CritMultiplier", - ["accuracy rating"] = "Accuracy", - ["attack speed"] = { "Speed", flags = ModFlag.Attack }, - ["cast speed"] = { "Speed", flags = ModFlag.Cast }, - ["attack and cast speed"] = "Speed", - -- Elemental status ailments - ["to shock"] = "EnemyShockChance", - ["shock chance"] = "EnemyShockChance", - ["to freeze"] = "EnemyFreezeChance", - ["freeze chance"] = "EnemyFreezeChance", - ["to ignite"] = "EnemyIgniteChance", - ["ignite chance"] = "EnemyIgniteChance", - ["to freeze, shock and ignite"] = { "EnemyFreezeChance", "EnemyShockChance", "EnemyIgniteChance" }, - ["shock duration"] = "EnemyShockDuration", - ["freeze duration"] = "EnemyFreezeDuration", - ["chill duration"] = "EnemyChillDuration", - ["ignite duration"] = "EnemyIgniteDuration", - ["duration of elemental status ailments"] = { "EnemyShockDuration", "EnemyFreezeDuration", "EnemyChillDuration", "EnemyIgniteDuration" }, - -- Other debuffs - ["to poison"] = "PoisonChance", - ["to poison on hit"] = "PoisonChance", - ["poison duration"] = { "Duration", keywordFlags = KeywordFlag.Poison }, - ["to cause bleeding"] = "BleedChance", - ["to cause bleeding on hit"] = "BleedChance", - ["bleed duration"] = { "Duration", keywordFlags = KeywordFlag.Bleed }, - -- Misc modifiers - ["movement speed"] = "MovementSpeed", - ["attack, cast and movement speed"] = { "Speed", "MovementSpeed" }, - ["light radius"] = "LightRadius", - ["rarity of items found"] = "LootRarity", - ["quantity of items found"] = "LootQuantity", - ["item quantity"] = "LootQuantity", - ["strength requirement"] = "StrRequirement", - ["dexterity requirement"] = "DexRequirement", - ["intelligence requirement"] = "IntRequirement", - ["attribute requirements"] = { "StrRequirement", "DexRequirement", "IntRequirement" }, - -- Flask modifiers - ["effect"] = "FlaskEffect", - ["effect of flasks"] = "FlaskEffect", - ["effect of flasks on you"] = "FlaskEffect", - ["amount recovered"] = "FlaskRecovery", - ["life recovered"] = "FlaskRecovery", - ["mana recovered"] = "FlaskRecovery", - ["life recovery from flasks"] = "FlaskLifeRecovery", - ["mana recovery from flasks"] = "FlaskManaRecovery", - ["flask effect duration"] = "FlaskDuration", - ["recovery speed"] = "FlaskRecoveryRate", - ["flask recovery speed"] = "FlaskRecoveryRate", - ["flask life recovery rate"] = "FlaskLifeRecoveryRate", - ["flask mana recovery rate"] = "FlaskManaRecoveryRate", - ["extra charges"] = "FlaskCharges", - ["maximum charges"] = "FlaskCharges", - ["charges used"] = "FlaskChargesUsed", - ["flask charges used"] = "FlaskChargesUsed", - ["flask charges gained"] = "FlaskChargesGained", - ["charge recovery"] = "FlaskChargeRecovery", -} - --- List of modifier flags -local modFlagList = { - -- Weapon types - ["with axes"] = { flags = ModFlag.Axe }, - ["with bows"] = { flags = ModFlag.Bow }, - ["with claws"] = { flags = ModFlag.Claw }, - ["dealt with claws"] = { flags = ModFlag.Claw }, - ["with daggers"] = { flags = ModFlag.Dagger }, - ["with maces"] = { flags = ModFlag.Mace }, - ["with staves"] = { flags = ModFlag.Staff }, - ["with swords"] = { flags = ModFlag.Sword }, - ["with wands"] = { flags = ModFlag.Wand }, - ["unarmed"] = { flags = ModFlag.Unarmed }, - ["to unarmed attacks"] = { flags = ModFlag.Unarmed }, - ["with one handed weapons"] = { flags = ModFlag.Weapon1H }, - ["with one handed melee weapons"] = { flags = bor(ModFlag.Weapon1H, ModFlag.WeaponMelee) }, - ["with two handed weapons"] = { flags = ModFlag.Weapon2H }, - ["with two handed melee weapons"] = { flags = bor(ModFlag.Weapon2H, ModFlag.WeaponMelee) }, - ["with ranged weapons"] = { flags = ModFlag.WeaponRanged }, - -- Skill types - ["spell"] = { flags = ModFlag.Spell }, - ["with spells"] = { flags = ModFlag.Spell }, - ["for spells"] = { flags = ModFlag.Spell }, - ["with attacks"] = { flags = ModFlag.Attack }, - ["for attacks"] = { flags = ModFlag.Attack }, - ["weapon"] = { flags = ModFlag.Weapon }, - ["with weapons"] = { flags = ModFlag.Weapon }, - ["melee"] = { flags = ModFlag.Melee }, - ["with melee attacks"] = { flags = ModFlag.Melee }, - ["on melee hit"] = { flags = ModFlag.Melee }, - ["with poison"] = { keywordFlags = KeywordFlag.Poison }, - ["area"] = { flags = ModFlag.Area }, - ["mine"] = { keywordFlags = KeywordFlag.Mine }, - ["with mines"] = { keywordFlags = KeywordFlag.Mine }, - ["trap"] = { keywordFlags = KeywordFlag.Trap }, - ["with traps"] = { keywordFlags = KeywordFlag.Trap }, - ["for traps"] = { keywordFlags = KeywordFlag.Trap }, - ["totem"] = { keywordFlags = KeywordFlag.Totem }, - ["with totem skills"] = { keywordFlags = KeywordFlag.Totem }, - ["for skills used by totems"] = { keywordFlags = KeywordFlag.Totem }, - ["of aura skills"] = { tag = { type = "SkillType", skillType = SkillType.Aura } }, - ["of curse skills"] = { keywordFlags = KeywordFlag.Curse }, - ["of minion skills"] = { tag = { type = "SkillType", skillType = SkillType.Minion } }, - ["for curses"] = { keywordFlags = KeywordFlag.Curse }, - ["warcry"] = { keywordFlags = KeywordFlag.Warcry }, - ["vaal"] = { keywordFlags = KeywordFlag.Vaal }, - ["vaal skill"] = { keywordFlags = KeywordFlag.Vaal }, - ["with movement skills"] = { keywordFlags = KeywordFlag.Movement }, - ["with lightning skills"] = { keywordFlags = KeywordFlag.Lightning }, - ["with cold skills"] = { keywordFlags = KeywordFlag.Cold }, - ["with fire skills"] = { keywordFlags = KeywordFlag.Fire }, - ["with elemental skills"] = { keywordFlags = bor(KeywordFlag.Lightning, KeywordFlag.Cold, KeywordFlag.Fire) }, - ["with chaos skills"] = { keywordFlags = KeywordFlag.Chaos }, - ["zombie"] = { addToMinion = true, addToMinionTag = { type = "SkillName", skillName = "Raise Zombie" } }, - ["raised zombie"] = { addToMinion = true, addToMinionTag = { type = "SkillName", skillName = "Raise Zombie" } }, - ["raised spectre"] = { addToMinion = true, addToMinionTag = { type = "SkillName", skillName = "Raise Spectre" } }, - ["golem"] = { }, - ["chaos golem"] = { addToMinion = true, addToMinionTag = { type = "SkillName", skillName = "Summon Chaos Golem" } }, - ["flame golem"] = { addToMinion = true, addToMinionTag = { type = "SkillName", skillName = "Summon Flame Golem" } }, - ["increased flame golem"] = { addToMinion = true, addToMinionTag = { type = "SkillName", skillName = "Summon Flame Golem" } }, - ["ice golem"] = { addToMinion = true, addToMinionTag = { type = "SkillName", skillName = "Summon Ice Golem" } }, - ["lightning golem"] = { addToMinion = true, addToMinionTag = { type = "SkillName", skillName = "Summon Lightning Golem" } }, - ["stone golem"] = { addToMinion = true, addToMinionTag = { type = "SkillName", skillName = "Summon Stone Golem" } }, - ["animated guardian"] = { addToMinion = true, addToMinionTag = { type = "SkillName", skillName = "Animate Guardian" } }, - -- Other - ["global"] = { tag = { type = "Global" } }, - ["from equipped shield"] = { tag = { type = "SlotName", slotName = "Weapon 2" } }, -} - --- List of modifier flags/tags that appear at the start of a line -local preFlagList = { - ["^hits deal "] = { flags = ModFlag.Hit }, - ["^critical strikes deal "] = { tag = { type = "Condition", var = "CriticalStrike" } }, - ["^minions "] = { addToMinion = true }, - ["^minions [hd][ae][va][el] "] = { addToMinion = true }, - ["^minions leech "] = { addToMinion = true }, - ["^minions' attacks deal "] = { addToMinion = true, flags = ModFlag.Attack }, - ["^golems [hd][ae][va][el] "] = { addToMinion = true, addToMinionTag = { type = "SkillType", skillType = SkillType.Golem } }, - ["^golem skills have "] = { tag = { type = "SkillType", skillType = SkillType.Golem } }, - ["^zombies [hd][ae][va][el] "] = { addToMinion = true, addToMinionTag = { type = "SkillName", skillName = "Raise Zombie" } }, - ["^skeletons [hd][ae][va][el] "] = { addToMinion = true, addToMinionTag = { type = "SkillName", skillName = "Summon Skeletons" } }, - ["^raging spirits [hd][ae][va][el] "] = { addToMinion = true, addToMinionTag = { type = "SkillName", skillName = "Summon Raging Spirit" } }, - ["^spectres [hd][ae][va][el] "] = { addToMinion = true, addToMinionTag = { type = "SkillName", skillName = "Raise Spectre" } }, - ["^chaos golems [hd][ae][va][el] "] = { addToMinion = true, addToMinionTag = { type = "SkillName", skillName = "Summon Chaos Golem" } }, - ["^flame golems [hd][ae][va][el] "] = { addToMinion = true, addToMinionTag = { type = "SkillName", skillName = "Summon Flame Golem" } }, - ["^ice golems [hd][ae][va][el] "] = { addToMinion = true, addToMinionTag = { type = "SkillName", skillName = "Summon Ice Golem" } }, - ["^lightning golems [hd][ae][va][el] "] = { addToMinion = true, addToMinionTag = { type = "SkillName", skillName = "Summon Lightning Golem" } }, - ["^stone golems [hd][ae][va][el] "] = { addToMinion = true, addToMinionTag = { type = "SkillName", skillName = "Summon Stone Golem" } }, - ["^blink arrow and blink arrow clones [hd][ae][va][el] "] = { addToMinion = true, addToMinionTag = { type = "SkillName", skillName = "Blink Arrow" } }, - ["^mirror arrow and mirror arrow clones [hd][ae][va][el] "] = { addToMinion = true, addToMinionTag = { type = "SkillName", skillName = "Mirror Arrow" } }, - ["^animated weapons [hd][ae][va][el] "] = { addToMinion = true, addToMinionTag = { type = "SkillName", skillName = "Animate Weapon" } }, - ["^animated guardians [hd][ae][va][el] "] = { addToMinion = true, addToMinionTag = { type = "SkillName", skillName = "Animate Guardian" } }, - ["^attacks used by totems have "] = { keywordFlags = KeywordFlag.Totem }, - ["^spells cast by totems have "] = { keywordFlags = KeywordFlag.Totem }, - ["^attacks with this weapon "] = { tag = { type = "Condition", var = "{Hand}Attack" } }, - ["^attacks with this weapon have "] = { tag = { type = "Condition", var = "{Hand}Attack" } }, - ["^attacks have "] = { flags = ModFlag.Attack }, - ["^melee attacks have "] = { flags = ModFlag.Melee }, - ["^trap and mine damage "] = { keywordFlags = bor(KeywordFlag.Trap, KeywordFlag.Mine) }, - ["^left ring slot: "] = { tag = { type = "SlotNumber", num = 1 } }, - ["^right ring slot: "] = { tag = { type = "SlotNumber", num = 2 } }, - ["^socketed gems [hgd][ae][via][enl] "] = { addToSkill = { type = "SocketedIn", slotName = "{SlotName}" } }, - ["^socketed curse gems [hgd][ae][via][enl] "] = { addToSkill = { type = "SocketedIn", slotName = "{SlotName}", keyword = "curse" } }, - ["^socketed melee gems [hgd][ae][via][enl] "] = { addToSkill = { type = "SocketedIn", slotName = "{SlotName}", keyword = "melee" } }, - ["^socketed golem gems [hgd][ae][via][enl] "] = { addToSkill = { type = "SocketedIn", slotName = "{SlotName}", keyword = "golem" } }, - ["^socketed golem skills [hgd][ae][via][enl] "] = { addToSkill = { type = "SocketedIn", slotName = "{SlotName}", keyword = "golem" } }, - ["^your flasks grant "] = { }, - ["^when hit, "] = { }, - ["^you and allies [hgd][ae][via][enl] "] = { }, - ["^auras you cast grant "] = { addToAura = true }, - ["^you and nearby allies [hgd][ae][via][enl] "] = { newAura = true }, - ["^nearby allies [hgd][ae][via][enl] "] = { newAura = true, newAuraOnlyAllies = true }, - ["^you and allies affected by your auras have "] = { affectedByAura = true }, - ["^take "] = { modSuffix = "Taken" }, -} - --- List of modifier tags -local modTagList = { - ["on enemies"] = { }, - ["while active"] = { }, - [" on critical strike"] = { tag = { type = "Condition", var = "CriticalStrike" } }, - ["while affected by auras you cast"] = { affectedByAura = true }, - -- Multipliers - ["per power charge"] = { tag = { type = "Multiplier", var = "PowerCharge" } }, - ["per frenzy charge"] = { tag = { type = "Multiplier", var = "FrenzyCharge" } }, - ["per endurance charge"] = { tag = { type = "Multiplier", var = "EnduranceCharge" } }, - ["per level"] = { tag = { type = "Multiplier", var = "Level" } }, - ["for each normal item you have equipped"] = { tag = { type = "Multiplier", var = "NormalItem" } }, - ["for each equipped normal item"] = { tag = { type = "Multiplier", var = "NormalItem" } }, - ["for each magic item you have equipped"] = { tag = { type = "Multiplier", var = "MagicItem" } }, - ["for each equipped magic item"] = { tag = { type = "Multiplier", var = "MagicItem" } }, - ["for each rare item you have equipped"] = { tag = { type = "Multiplier", var = "RareItem" } }, - ["for each equipped rare item"] = { tag = { type = "Multiplier", var = "RareItem" } }, - ["for each unique item you have equipped"] = { tag = { type = "Multiplier", var = "UniqueItem" } }, - ["for each equipped unique item"] = { tag = { type = "Multiplier", var = "UniqueItem" } }, - ["per buff on you"] = { tag = { type = "Multiplier", var = "BuffOnSelf" } }, - ["per curse on enemy"] = { tag = { type = "Multiplier", var = "CurseOnEnemy" } }, - ["per curse on you"] = { tag = { type = "Multiplier", var = "CurseOnSelf" } }, - ["to you and allies"] = { }, - ["per red socket"] = { tag = { type = "Multiplier", var = "RedSocketIn{SlotName}" } }, - ["per green socket"] = { tag = { type = "Multiplier", var = "GreenSocketIn{SlotName}" } }, - ["per blue socket"] = { tag = { type = "Multiplier", var = "BlueSocketIn{SlotName}" } }, - ["per white socket"] = { tag = { type = "Multiplier", var = "WhiteSocketIn{SlotName}" } }, - -- Per stat - ["per (%d+) strength"] = function(num) return { tag = { type = "PerStat", stat = "Str", div = num } } end, - ["per (%d+) dexterity"] = function(num) return { tag = { type = "PerStat", stat = "Dex", div = num } } end, - ["per (%d+) intelligence"] = function(num) return { tag = { type = "PerStat", stat = "Int", div = num } } end, - ["per (%d+) evasion rating"] = function(num) return { tag = { type = "PerStat", stat = "Evasion", div = num } } end, - ["per (%d+) accuracy rating"] = function(num) return { tag = { type = "PerStat", stat = "Accuracy", div = num } } end, - ["per (%d+)%% block chance"] = function(num) return { tag = { type = "PerStat", stat = "BlockChance", div = num } } end, - ["per (%d+) of the lowest of armour and evasion rating"] = function(num) return { tag = { type = "PerStat", stat = "LowestOfArmourAndEvasion", div = num } } end, - -- Stat conditions - ["with (%d+) or more strength"] = function(num) return { tag = { type = "StatThreshold", stat = "Str", threshold = num } } end, - ["with at least (%d+) strength"] = function(num) return { tag = { type = "StatThreshold", stat = "Str", threshold = num } } end, - ["w?h?i[lf]e? you have at least (%d+) strength"] = function(num) return { tag = { type = "StatThreshold", stat = "Str", threshold = num } } end, - ["w?h?i[lf]e? you have at least (%d+) dexterity"] = function(num) return { tag = { type = "StatThreshold", stat = "Dex", threshold = num } } end, - ["w?h?i[lf]e? you have at least (%d+) intelligence"] = function(num) return { tag = { type = "StatThreshold", stat = "Int", threshold = num } } end, - -- Slot conditions - ["when in main hand"] = { tag = { type = "SlotNumber", num = 1 } }, - ["when in off hand"] = { tag = { type = "SlotNumber", num = 2 } }, - ["in main hand"] = { tag = { type = "InSlot", num = 1 } }, - ["in off hand"] = { tag = { type = "InSlot", num = 2 } }, - ["with main hand"] = { tag = { type = "Condition", var = "MainHandAttack" } }, - ["with off hand"] = { tag = { type = "Condition", var = "OffHandAttack" } }, - ["with this weapon"] = { tag = { type = "Condition", var = "{Hand}Attack" } }, - -- Equipment conditions - ["while holding a shield"] = { tag = { type = "Condition", var = "UsingShield" } }, - ["with shields"] = { tag = { type = "Condition", var = "UsingShield" } }, - ["while dual wielding"] = { tag = { type = "Condition", var = "DualWielding" } }, - ["while dual wielding claws"] = { tag = { type = "Condition", var = "DualWieldingClaws" } }, - ["while dual wielding or holding a shield"] = { tag = { type = "Condition", varList = { "DualWielding", "UsingShield" } } }, - ["while wielding a staff"] = { tag = { type = "Condition", var = "UsingStaff" } }, - ["while unarmed"] = { tag = { type = "Condition", var = "Unarmed" } }, - ["with a normal item equipped"] = { tag = { type = "MultiplierThreshold", var = "NormalItem", threshold = 1 } }, - ["with a magic item equipped"] = { tag = { type = "MultiplierThreshold", var = "MagicItem", threshold = 1 } }, - ["with a rare item equipped"] = { tag = { type = "MultiplierThreshold", var = "RareItem", threshold = 1 } }, - ["with a unique item equipped"] = { tag = { type = "MultiplierThreshold", var = "UniqueItem", threshold = 1 } }, - ["if you wear no corrupted items"] = { tag = { type = "MultiplierThreshold", var = "CorruptedItem", threshold = 0, upper = true } }, - ["if no worn items are corrupted"] = { tag = { type = "MultiplierThreshold", var = "CorruptedItem", threshold = 0, upper = true } }, - ["if no equipped items are corrupted"] = { tag = { type = "MultiplierThreshold", var = "CorruptedItem", threshold = 0, upper = true } }, - ["if all worn items are corrupted"] = { tag = { type = "MultiplierThreshold", var = "NonCorruptedItem", threshold = 0, upper = true } }, - ["if all equipped items are corrupted"] = { tag = { type = "MultiplierThreshold", var = "NonCorruptedItem", threshold = 0, upper = true } }, - -- Player status conditions - ["wh[ie][ln]e? on low life"] = { tag = { type = "Condition", var = "LowLife" } }, - ["wh[ie][ln]e? not on low life"] = { tag = { type = "Condition", var = "LowLife", neg = true } }, - ["wh[ie][ln]e? on full life"] = { tag = { type = "Condition", var = "FullLife" } }, - ["wh[ie][ln]e? not on full life"] = { tag = { type = "Condition", var = "FullLife", neg = true } }, - ["wh[ie][ln]e? no mana is reserved"] = { tag = { type = "StatThreshold", stat = "ManaReserved", threshold = 0, upper = true } }, - ["wh[ie][ln]e? on full energy shield"] = { tag = { type = "Condition", var = "FullEnergyShield" } }, - ["wh[ie][ln]e? not on full energy shield"] = { tag = { type = "Condition", var = "FullEnergyShield", neg = true } }, - ["while stationary"] = { tag = { type = "Condition", var = "Stationary" } }, - ["while moving"] = { tag = { type = "Condition", var = "Moving" } }, - ["while you have no power charges"] = { tag = { type = "StatThreshold", stat = "PowerCharges", threshold = 0, upper = true } }, - ["while you have no frenzy charges"] = { tag = { type = "StatThreshold", stat = "FrenzyCharges", threshold = 0, upper = true } }, - ["while you have no endurance charges"] = { tag = { type = "StatThreshold", stat = "EnduranceCharges", threshold = 0, upper = true } }, - ["while at maximum power charges"] = { tag = { type = "StatThreshold", stat = "PowerCharges", thresholdStat = "PowerChargesMax" } }, - ["while at maximum frenzy charges"] = { tag = { type = "StatThreshold", stat = "FrenzyCharges", thresholdStat = "FrenzyChargesMax" } }, - ["while at maximum endurance charges"] = { tag = { type = "StatThreshold", stat = "EnduranceCharges", thresholdStat = "EnduranceChargesMax" } }, - ["while you have a totem"] = { tag = { type = "Condition", var = "HaveTotem" } }, - ["while you have fortify"] = { tag = { type = "Condition", var = "Fortify" } }, - ["during onslaught"] = { tag = { type = "Condition", var = "Onslaught" } }, - ["while you have onslaught"] = { tag = { type = "Condition", var = "Onslaught" } }, - ["while phasing"] = { tag = { type = "Condition", var = "Phasing" } }, - ["while leeching"] = { tag = { type = "Condition", var = "Leeching" } }, - ["while using a flask"] = { tag = { type = "Condition", var = "UsingFlask" } }, - ["during effect"] = { tag = { type = "Condition", var = "UsingFlask" } }, - ["during flask effect"] = { tag = { type = "Condition", var = "UsingFlask" } }, - ["during any flask effect"] = { tag = { type = "Condition", var = "UsingFlask" } }, - ["while on consecrated ground"] = { tag = { type = "Condition", var = "OnConsecratedGround" } }, - ["on burning ground"] = { tag = { type = "Condition", var = "OnBurningGround" } }, - ["on chilled ground"] = { tag = { type = "Condition", var = "OnChilledGround" } }, - ["on shocked ground"] = { tag = { type = "Condition", var = "OnShockedGround" } }, - ["while ignited"] = { tag = { type = "Condition", var = "Ignited" } }, - ["while frozen"] = { tag = { type = "Condition", var = "Frozen" } }, - ["while shocked"] = { tag = { type = "Condition", var = "Shocked" } }, - ["while not ignited, frozen or shocked"] = { tag = { type = "Condition", varList = { "Ignited", "Frozen", "Shocked" }, neg = true } }, - ["while bleeding"] = { tag = { type = "Condition", var = "Bleeding" } }, - ["if you[' ]h?a?ve hit recently"] = { tag = { type = "Condition", var = "HitRecently" } }, - ["if you[' ]h?a?ve crit recently"] = { tag = { type = "Condition", var = "CritRecently" } }, - ["if you[' ]h?a?ve dealt a critical strike recently"] = { tag = { type = "Condition", var = "CritRecently" } }, - ["if you haven't crit recently"] = { tag = { type = "Condition", var = "CritRecently", neg = true } }, - ["if you[' ]h?a?ve dealt a non%-critical strike recently"] = { tag = { type = "Condition", var = "NonCritRecently" } }, - ["if you[' ]h?a?ve killed recently"] = { tag = { type = "Condition", var = "KilledRecently" } }, - ["if you haven't killed recently"] = { tag = { type = "Condition", var = "KilledRecently", neg = true } }, - ["if you or your totems have killed recently"] = { tag = { type = "Condition", varList = {"KilledRecently","TotemsKilledRecently"} } }, - ["if you[' ]h?a?ve killed a maimed enemy recently"] = { tagList = { { type = "Condition", var = "KilledRecently" }, { type = "ActorCondition", actor = "enemy", var = "Maimed" } } }, - ["if you[' ]h?a?ve killed a cursed enemy recently"] = { tagList = { { type = "Condition", var = "KilledRecently" }, { type = "ActorCondition", actor = "enemy", var = "Cursed" } } }, - ["if you[' ]h?a?ve killed a bleeding enemy recently"] = { tagList = { { type = "Condition", var = "KilledRecently" }, { type = "ActorCondition", actor = "enemy", var = "Bleeding" } } }, - ["if you[' ]h?a?ve killed an enemy affected by your damage over time recently"] = { tag = { type = "Condition", var = "KilledAffectedByDotRecently" } }, - ["if you[' ]h?a?ve frozen an enemy recently"] = { tag = { type = "Condition", var = "FrozenEnemyRecently" } }, - ["if you[' ]h?a?ve ignited an enemy recently"] = { tag = { type = "Condition", var = "IgnitedEnemyRecently" } }, - ["if you[' ]h?a?ve been hit recently"] = { tag = { type = "Condition", var = "BeenHitRecently" } }, - ["if you were hit recently"] = { tag = { type = "Condition", var = "BeenHitRecently" } }, - ["if you were damaged by a hit recently"] = { tag = { type = "Condition", var = "BeenHitRecently" } }, - ["if you[' ]h?a?ve taken a critical strike recently"] = { tag = { type = "Condition", var = "BeenCritRecently" } }, - ["if you[' ]h?a?ve taken a savage hit recently"] = { tag = { type = "Condition", var = "BeenSavageHitRecently" } }, - ["if you have ?n[o']t been hit recently"] = { tag = { type = "Condition", var = "BeenHitRecently", neg = true } }, - ["if you[' ]h?a?ve taken no damage from hits recently"] = { tag = { type = "Condition", var = "BeenHitRecently", neg = true } }, - ["if you[' ]h?a?ve blocked recently"] = { tag = { type = "Condition", var = "BlockedRecently" } }, - ["if you[' ]h?a?ve blocked an attack recently"] = { tag = { type = "Condition", var = "BlockedAttackRecently" } }, - ["if you[' ]h?a?ve blocked a spell recently"] = { tag = { type = "Condition", var = "BlockedSpellRecently" } }, - ["if you[' ]h?a?ve blocked a hit from a unique enemy recently"] = { tag = { type = "Condition", var = "BlockedHitFromUniqueEnemyRecently" } }, - ["if you[' ]h?a?ve attacked recently"] = { tag = { type = "Condition", var = "AttackedRecently" } }, - ["if you[' ]h?a?ve cast a spell recently"] = { tag = { type = "Condition", var = "CastSpellRecently" } }, - ["if you[' ]h?a?ve consumed a corpse recently"] = { tag = { type = "Condition", var = "ConsumedCorpseRecently" } }, - ["if you[' ]h?a?ve taunted an enemy recently"] = { tag = { type = "Condition", var = "TauntedEnemyRecently" } }, - ["if you[' ]h?a?ve used a warcry recently"] = { tag = { type = "Condition", var = "UsedWarcryRecently" } }, - ["if you[' ]h?a?ve used a fire skill recently"] = { tag = { type = "Condition", var = "UsedFireSkillRecently" } }, - ["if you[' ]h?a?ve used a cold skill recently"] = { tag = { type = "Condition", var = "UsedColdSkillRecently" } }, - ["if you[' ]h?a?ve used a fire skill in the past 10 seconds"] = { tag = { type = "Condition", var = "UsedFireSkillInPast10Sec" } }, - ["if you[' ]h?a?ve used a cold skill in the past 10 seconds"] = { tag = { type = "Condition", var = "UsedColdSkillInPast10Sec" } }, - ["if you[' ]h?a?ve used a lightning skill in the past 10 seconds"] = { tag = { type = "Condition", var = "UsedLightningSkillInPast10Sec" } }, - ["if you[' ]h?a?ve summoned a totem recently"] = { tag = { type = "Condition", var = "SummonedTotemRecently" } }, - ["if you[' ]h?a?ve used a movement skill recently"] = { tag = { type = "Condition", var = "UsedMovementSkillRecently" } }, - ["if you detonated mines recently"] = { tag = { type = "Condition", var = "DetonatedMinesRecently" } }, - ["if you[' ]h?a?ve crit in the past 8 seconds"] = { tag = { type = "Condition", var = "CritInPast8Sec" } }, - ["if energy shield recharge has started recently"] = { tag = { type = "Condition", var = "EnergyShieldRechargeRecently" } }, - -- Enemy status conditions - ["at close range"] = { tag = { type = "Condition", var = "AtCloseRange" }, flags = ModFlag.Hit }, - ["against rare and unique enemies"] = { tag = { type = "ActorCondition", actor = "enemy", var = "RareOrUnique" }, flags = ModFlag.Hit }, - ["against enemies on full life"] = { tag = { type = "ActorCondition", actor = "enemy", var = "FullLife" }, flags = ModFlag.Hit }, - ["against enemies that are on full life"] = { tag = { type = "ActorCondition", actor = "enemy", var = "FullLife" }, flags = ModFlag.Hit }, - ["against enemies on low life"] = { tag = { type = "ActorCondition", actor = "enemy", var = "LowLife" }, flags = ModFlag.Hit }, - ["against enemies that are on low life"] = { tag = { type = "ActorCondition", actor = "enemy", var = "LowLife" }, flags = ModFlag.Hit }, - ["against cursed enemies"] = { tag = { type = "ActorCondition", actor = "enemy", var = "Cursed" }, flags = ModFlag.Hit }, - ["against taunted enemies"] = { tag = { type = "ActorCondition", actor = "enemy", var = "Taunted" }, flags = ModFlag.Hit }, - ["against bleeding enemies"] = { tag = { type = "ActorCondition", actor = "enemy", var = "Bleeding" }, flags = ModFlag.Hit }, - ["against poisoned enemies"] = { tag = { type = "ActorCondition", actor = "enemy", var = "Poisoned" }, flags = ModFlag.Hit }, - ["against hindered enemies"] = { tag = { type = "ActorCondition", actor = "enemy", var = "Hindered" }, flags = ModFlag.Hit }, - ["against blinded enemies"] = { tag = { type = "ActorCondition", actor = "enemy", var = "Blinded" }, flags = ModFlag.Hit }, - ["against burning enemies"] = { tag = { type = "ActorCondition", actor = "enemy", var = "Burning" }, flags = ModFlag.Hit }, - ["against ignited enemies"] = { tag = { type = "ActorCondition", actor = "enemy", var = "Ignited" }, flags = ModFlag.Hit }, - ["against shocked enemies"] = { tag = { type = "ActorCondition", actor = "enemy", var = "Shocked" }, flags = ModFlag.Hit }, - ["against frozen enemies"] = { tag = { type = "ActorCondition", actor = "enemy", var = "Frozen" }, flags = ModFlag.Hit }, - ["against chilled enemies"] = { tag = { type = "ActorCondition", actor = "enemy", var = "Chilled" }, flags = ModFlag.Hit }, - ["enemies which are chilled"] = { tag = { type = "ActorCondition", actor = "enemy", var = "Chilled" }, flags = ModFlag.Hit }, - ["against frozen, shocked or ignited enemies"] = { tag = { type = "ActorCondition", actor = "enemy", varList = {"Frozen","Shocked","Ignited"} }, flags = ModFlag.Hit }, - ["against enemies affected by elemental status ailments"] = { tag = { type = "ActorCondition", actor = "enemy", varList = {"Frozen","Chilled","Shocked","Ignited"} }, flags = ModFlag.Hit }, - ["against enemies that are affected by elemental status ailments"] = { tag = { type = "ActorCondition", actor = "enemy", varList = {"Frozen","Chilled","Shocked","Ignited"} }, flags = ModFlag.Hit }, - ["against enemies that are affected by no elemental status ailments"] = { tagList = { { type = "ActorCondition", actor = "enemy", varList = {"Frozen","Chilled","Shocked","Ignited"}, neg = true }, { type = "Condition", var = "Effective" } }, flags = ModFlag.Hit }, - ["per freeze, shock and ignite on enemy"] = { tag = { type = "Multiplier", var = "FreezeShockIgniteOnEnemy" }, flags = ModFlag.Hit }, -} - -local mod = modLib.createMod -local function flag(name, ...) - return mod(name, "FLAG", true, ...) -end - -local gemIdLookup = { } -for name, grantedEffect in pairs(data["3_0"].skills) do - if not grantedEffect.hidden or grantedEffect.fromItem then - gemIdLookup[grantedEffect.name:lower()] = grantedEffect.id - end -end -local function extraSkill(name, level, noSupports) - name = name:gsub(" skill","") - if gemIdLookup[name] then - return { - mod("ExtraSkill", "LIST", { skillId = gemIdLookup[name], level = level, noSupports = noSupports }) - } - end -end - --- List of special modifiers -local specialModList = { - -- Keystones - ["your hits can't be evaded"] = { flag("CannotBeEvaded") }, - ["never deal critical strikes"] = { flag("NeverCrit") }, - ["no critical strike multiplier"] = { flag("NoCritMultiplier") }, - ["the increase to physical damage from strength applies to projectile attacks as well as melee attacks"] = { flag("IronGrip") }, - ["converts all evasion rating to armour%. dexterity provides no bonus to evasion rating"] = { flag("IronReflexes") }, - ["30%% chance to dodge attacks%. 50%% less armour and energy shield, 30%% less chance to block spells and attacks"] = { - mod("AttackDodgeChance", "BASE", 30), - mod("Armour", "MORE", -50), - mod("EnergyShield", "MORE", -50), - mod("BlockChance", "MORE", -30), - mod("SpellBlockChance", "MORE", -30) - }, - ["maximum life becomes 1, immune to chaos damage"] = { flag("ChaosInoculation") }, - ["life regeneration is applied to energy shield instead"] = { flag("ZealotsOath") }, - ["life leech applies instantly%. life regeneration has no effect%."] = { flag("InstantLifeLeech"), flag("NoLifeRegen") }, - ["deal no non%-fire damage"] = { flag("DealNoPhysical"), flag("DealNoLightning"), flag("DealNoCold"), flag("DealNoChaos") }, - ["(%d+)%% of physical, cold and lightning damage converted to fire damage"] = function(num) return { - mod("PhysicalDamageConvertToFire", "BASE", num), - mod("LightningDamageConvertToFire", "BASE", num), - mod("ColdDamageConvertToFire", "BASE", num) - } end, - ["removes all mana%. spend life instead of mana for skills"] = { mod("Mana", "MORE", -100), flag("BloodMagic") }, - ["enemies you hit with elemental damage temporarily get (%+%d+)%% resistance to those elements and (%-%d+)%% resistance to other elements"] = function(plus, _, minus) - minus = tonumber(minus) - return { - flag("ElementalEquilibrium"), - mod("EnemyModifier", "LIST", { mod = mod("FireResist", "BASE", plus, { type = "Condition", var = "HitByFireDamage" }) }), - mod("EnemyModifier", "LIST", { mod = mod("FireResist", "BASE", minus, { type = "Condition", var = "HitByFireDamage", neg = true }, { type = "Condition", varList={"HitByColdDamage","HitByLightningDamage"} }) }), - mod("EnemyModifier", "LIST", { mod = mod("ColdResist", "BASE", plus, { type = "Condition", var = "HitByColdDamage" }) }), - mod("EnemyModifier", "LIST", { mod = mod("ColdResist", "BASE", minus, { type = "Condition", var = "HitByColdDamage", neg = true }, { type = "Condition", varList={"HitByFireDamage","HitByLightningDamage"} }) }), - mod("EnemyModifier", "LIST", { mod = mod("LightningResist", "BASE", plus, { type = "Condition", var = "HitByLightningDamage" }) }), - mod("EnemyModifier", "LIST", { mod = mod("LightningResist", "BASE", minus, { type = "Condition", var = "HitByLightningDamage", neg = true }, { type = "Condition", varList={"HitByFireDamage","HitByColdDamage"} }) }), - } - end, - ["projectile attacks deal up to 50%% more damage to targets at the start of their movement, dealing less damage to targets as the projectile travels farther"] = { flag("PointBlank") }, - ["life leech is applied to energy shield instead"] = { flag("GhostReaver") }, - ["minions explode when reduced to low life, dealing 33%% of their maximum life as fire damage to surrounding enemies"] = { mod("ExtraMinionSkill", "LIST", { skillId = "MinionInstability" }) }, - ["all bonuses from an equipped shield apply to your minions instead of you"] = { }, -- The node itself is detected by the code that handles it - ["spend energy shield before mana for skill costs"] = { }, - ["energy shield protects mana instead of life"] = { flag("EnergyShieldProtectsMana") }, - -- Ascendancy notables - ["can allocate passives from the %a+'s starting point"] = { }, - ["movement skills cost no mana"] = { mod("ManaCost", "MORE", -100, nil, 0, KeywordFlag.Movement) }, - ["projectiles have (%d+)%% additional chance to pierce targets at the start of their movement, losing this chance as the projectile travels farther"] = function(num) return { mod("PierceChance", "BASE", num, { type = "DistanceRamp", ramp = {{10,1},{120,0}} }) } end, - ["projectile critical strike chance increased by arrow pierce chance"] = { mod("CritChance", "INC", 1, nil, ModFlag.Projectile, 0, { type = "PerStat", stat = "PierceChance", div = 1 }) }, - ["always poison on hit while using a flask"] = { mod("PoisonChance", "BASE", 100, { type = "Condition", var = "UsingFlask" }) }, - ["armour received from body armour is doubled"] = { flag("Unbreakable") }, - ["you have fortify"] = { flag("Condition:Fortify") }, - ["(%d+)%% increased damage of each damage type for which you have a matching golem"] = function(num) return { - mod("PhysicalDamage", "INC", num, { type = "Condition", var = "HavePhysicalGolem"}), - mod("LightningDamage", "INC", num, { type = "Condition", var = "HaveLightningGolem"}), - mod("ColdDamage", "INC", num, { type = "Condition", var = "HaveColdGolem"}), - mod("FireDamage", "INC", num, { type = "Condition", var = "HaveFireGolem"}), - mod("ChaosDamage", "INC", num, { type = "Condition", var = "HaveChaosGolem"}) - } end, - ["(%d+)%% increased effect of buffs granted by your elemental golems"] = function(num) return { - mod("BuffEffect", "INC", num, { type = "SkillType", skillType = SkillType.Golem }, { type = "SkillType", skillType = SkillType.FireSkill }), - mod("BuffEffect", "INC", num, { type = "SkillType", skillType = SkillType.Golem }, { type = "SkillType", skillType = SkillType.ColdSkill }), - mod("BuffEffect", "INC", num, { type = "SkillType", skillType = SkillType.Golem }, { type = "SkillType", skillType = SkillType.LightningSkill }), - } end, - ["every 10 seconds, gain (%d+)%% increased elemental damage for 4 seconds"] = function(num) return { mod("ElementalDamage", "INC", num, { type = "Condition", var = "PendulumOfDestruction" }) } end, - ["every 10 seconds, gain (%d+)%% increased area of effect of area skills for 4 seconds"] = function(num) return { mod("AreaOfEffect", "INC", num, { type = "Condition", var = "PendulumOfDestruction" }) } end, - ["enemies you curse take (%d+)%% increased damage"] = function(num) return { mod("AffectedByCurseMod", "LIST", { mod = mod("DamageTaken", "INC", num) }) } end, - ["enemies you curse have (%-%d+)%% to chaos resistance"] = function(num) return { mod("AffectedByCurseMod", "LIST", { mod = mod("ChaosResist", "BASE", num) }) } end, - ["nearby enemies have (%-%d+)%% to chaos resistance"] = function(num) return { mod("EnemyModifier", "LIST", { mod = mod("ChaosResist", "BASE", num) }) } end, - ["nearby enemies take (%d+)%% increased elemental damage"] = function(num) return { mod("EnemyModifier", "LIST", { mod = mod("ElementalDamageTaken", "INC", num) }) } end, - ["enemies near your totems take (%d+)%% increased physical and fire damage"] = function(num) return { - mod("EnemyModifier", "LIST", { mod = mod("PhysicalDamageTaken", "INC", num) }), - mod("EnemyModifier", "LIST", { mod = mod("FireDamageTaken", "INC", num) }) - } end, - ["grants armour equal to (%d+)%% of your reserved life to you and nearby allies"] = function(num) return { mod("GrantReservedLifeAsAura", "LIST", { mod = mod("Armour", "BASE", num / 100) }) } end, - ["grants maximum energy shield equal to (%d+)%% of your reserved mana to you and nearby allies"] = function(num) return { mod("GrantReservedManaAsAura", "LIST", { mod = mod("EnergyShield", "BASE", num / 100) }) } end, - ["skills from your helmet penetrate (%d+)%% elemental resistances"] = function(num) return { mod("ExtraSkillMod", "LIST", { mod = mod("ElementalPenetration", "BASE", num) }, { type = "SocketedIn", slotName = "Helmet" }) } end, - ["skills from your gloves have (%d+)%% increased area of effect"] = function(num) return { mod("ExtraSkillMod", "LIST", { mod = mod("AreaOfEffect", "INC", num) }, { type = "SocketedIn", slotName = "Gloves" }) } end, - ["skills from your boots leech (%d+)%% of damage as life"] = function(num) return { mod("ExtraSkillMod", "LIST", { mod = mod("DamageLifeLeech", "BASE", num) }, { type = "SocketedIn", slotName = "Boots" }) } end, - ["skills in your helm can have up to (%d+) additional totems? summoned at a time"] = function(num) return { mod("ExtraSkillMod", "LIST", { mod = mod("ActiveTotemLimit", "BASE", num) }, { type = "SocketedIn", slotName = "Helmet" }) } end, - ["(%d+)%% less totem damage per totem"] = function(num) return { mod("Damage", "MORE", -num, nil, 0, KeywordFlag.Totem, { type = "PerStat", stat = "ActiveTotemLimit", div = 1 }) } end, - ["poison you inflict with critical strikes deals (%d+)%% more damage"] = function(num) return { mod("PoisonDamageOnCrit", "MORE", 100) } end, - ["bleeding you inflict on maimed enemies deals (%d+)%% more damage"] = function(num) return { mod("Damage", "MORE", num, nil, 0, KeywordFlag.Bleed, { type = "ActorCondition", actor = "enemy", var = "Maimed"}) } end, - ["critical strikes ignore enemy monster elemental resistances"] = { flag("IgnoreElementalResistances", { type = "Condition", var = "CriticalStrike" }) }, - ["non%-critical strikes penetrate (%d+)%% of enemy elemental resistances"] = function(num) return { mod("ElementalPenetration", "BASE", num, { type = "Condition", var = "CriticalStrike", neg = true }) } end, - ["movement speed cannot be modified to below base value"] = { flag("MovementSpeedCannotBeBelowBase") }, - ["you cannot be slowed to below base speed"] = { flag("ActionSpeedCannotBeBelowBase") }, - ["cannot be slowed to below base speed"] = { flag("ActionSpeedCannotBeBelowBase") }, - ["your offering skills also affect you"] = { mod("ExtraSkillMod", "LIST", { mod = mod("SkillData", "LIST", { key = "buffNotPlayer", value = false }) }, { type = "SkillName", skillNameList = { "Bone Offering", "Flesh Offering", "Spirit Offering" } }) }, - ["consecrated ground you create grants (%d+)%% increased damage to you and allies"] = function(num) return { mod("Damage", "INC", num, { type = "Condition", var = "OnConsecratedGround" }) } end, - ["for each element you've been hit by damage of recently, (%d+)%% increased damage of that element"] = function(num) return { - mod("FireDamage", "INC", num, { type = "Condition", var = "HitByFireDamageRecently" }), - mod("ColdDamage", "INC", num, { type = "Condition", var = "HitByColdDamageRecently" }), - mod("LightningDamage", "INC", num, { type = "Condition", var = "HitByLightningDamageRecently" }) - } end, - ["for each element you've been hit by damage of recently, (%d+)%% reduced damage taken of that element"] = function(num) return { - mod("FireDamageTaken", "INC", -num, { type = "Condition", var = "HitByFireDamageRecently" }), - mod("ColdDamageTaken", "INC", -num, { type = "Condition", var = "HitByColdDamageRecently" }), - mod("LightningDamageTaken", "INC", -num, { type = "Condition", var = "HitByLightningDamageRecently" }) - } end, - ["when you kill an enemy, for each curse on that enemy, gain (%d+)%% of non%-chaos damage as extra chaos damage for 4 seconds"] = function(num) return { - mod("PhysicalDamageGainAsChaos", "BASE", num, { type = "Condition", var = "KilledRecently" }, { type = "Multiplier", var = "CurseOnEnemy" }), - mod("ElementalDamageGainAsChaos", "BASE", num, { type = "Condition", var = "KilledRecently" }, { type = "Multiplier", var = "CurseOnEnemy" }), - } end, - ["warcries cost no mana"] = { mod("ManaCost", "MORE", -100, nil, 0, KeywordFlag.Warcry) }, - ["enemies you taunt take (%d+)%% increased damage"] = function(num) return { mod("EnemyModifier", "LIST", { mod = mod("DamageTaken", "INC", num, { type = "Condition", var = "Taunted" }) }) } end, - ["you have phasing while at maximum frenzy charges"] = { flag("Condition:Phasing", { type = "StatThreshold", stat = "FrenzyCharges", thresholdStat = "FrenzyChargesMax" }) }, - ["you have phasing while you have onslaught"] = { flag("Condition:Phasing", { type = "Condition", var = "Onslaught" }) }, - ["you have onslaught while on full frenzy charges"] = { flag("Condition:Phasing", { type = "StatThreshold", stat = "FrenzyCharges", thresholdStat = "FrenzyChargesMax" }) }, - ["your minions spread caustic cloud on death, dealing 10%% of their maximum life as chaos damage per second"] = { mod("ExtraMinionSkill", "LIST", { skillId = "BeaconCausticCloud" }) }, - ["you and your minions have (%d+)%% physical damage reduction"] = function(num) return { mod("PhysicalDamageReduction", "BASE", num), mod("MinionModifier", "LIST", { mod = mod("PhysicalDamageReduction", "BASE", num) }) } end, - ["every %d+ seconds:"] = { }, - ["gain chilling conflux for %d seconds"] = { - flag("PhysicalCanChill", { type = "Condition", var = "ChillingConflux" }), - flag("LightningCanChill", { type = "Condition", var = "ChillingConflux" }), - flag("FireCanChill", { type = "Condition", var = "ChillingConflux" }), - flag("ChaosCanChill", { type = "Condition", var = "ChillingConflux" }), - }, - ["gain shocking conflux for %d seconds"] = { - mod("EnemyShockChance", "BASE", 100, { type = "Condition", var = "ShockingConflux" }), - flag("PhysicalCanShock", { type = "Condition", var = "ShockingConflux" }), - flag("ColdCanShock", { type = "Condition", var = "ShockingConflux" }), - flag("FireCanShock", { type = "Condition", var = "ShockingConflux" }), - flag("ChaosCanShock", { type = "Condition", var = "ShockingConflux" }), - }, - ["gain igniting conflux for %d seconds"] = { - mod("EnemyIgniteChance", "BASE", 100, { type = "Condition", var = "IgnitingConflux" }), - flag("PhysicalCanIgnite", { type = "Condition", var = "IgnitingConflux" }), - flag("LightningCanIgnite", { type = "Condition", var = "IgnitingConflux" }), - flag("ColdCanIgnite", { type = "Condition", var = "IgnitingConflux" }), - flag("ChaosCanIgnite", { type = "Condition", var = "IgnitingConflux" }), - }, - ["gain chilling, shocking and igniting conflux for %d seconds"] = { }, - ["(%d+)%% additional block chance for %d second every %d seconds"] = function(num) return { mod("BlockChance", "BASE", num, { type = "Condition", var = "BastionOfHopeActive" }) } end, - ["grants (%d+) passive skill points?"] = function(num) return { mod("ExtraPoints", "BASE", num) } end, - -- Item local modifiers - ["has no sockets"] = { flag("NoSockets") }, - ["has (%d+) sockets?"] = function(num) return { mod("SocketCount", "BASE", num) } end, - ["no physical damage"] = { mod("WeaponData", "LIST", { key = "PhysicalMin" }), mod("WeaponData", "LIST", { key = "PhysicalMax" }), mod("WeaponData", "LIST", { key = "PhysicalDPS" }) }, - ["all attacks with this weapon are critical strikes"] = { mod("WeaponData", "LIST", { key = "CritChance", value = 100 }) }, - ["counts as dual wielding"] = { mod("WeaponData", "LIST", { key = "countsAsDualWielding", value = true}) }, - ["counts as all one handed melee weapon types"] = { mod("WeaponData", "LIST", { key = "countsAsAll1H", value = true }) }, - ["no block chance"] = { mod("ArmourData", "LIST", { key = "BlockChance", value = 0 }) }, - ["hits can't be evaded"] = { flag("CannotBeEvaded", { type = "Condition", var = "{Hand}Attack" }) }, - ["causes bleeding on hit"] = { mod("BleedChance", "BASE", 100, { type = "Condition", var = "{Hand}Attack" }) }, - ["poisonous hit"] = { mod("PoisonChance", "BASE", 100, { type = "Condition", var = "{Hand}Attack" }) }, - ["attacks with this weapon deal double damage to chilled enemies"] = { mod("Damage", "MORE", 100, nil, ModFlag.Hit, { type = "Condition", var = "{Hand}Attack" }, { type = "ActorCondition", actor = "enemy", var = "Chilled" }) }, - ["life leech from hits with this weapon applies instantly"] = { flag("InstantLifeLeech", { type = "Condition", var = "{Hand}Attack" }) }, - ["instant recovery"] = { mod("FlaskInstantRecovery", "BASE", 100) }, - ["(%d+)%% of recovery applied instantly"] = function(num) return { mod("FlaskInstantRecovery", "BASE", num) } end, - -- Socketed gem modifiers - ["%+(%d+) to level of socketed gems"] = function(num) return { mod("GemProperty", "LIST", { keyword = "all", key = "level", value = num }, { type = "SocketedIn", slotName = "{SlotName}" }) } end, - ["%+(%d+) to level of socketed (%a+) gems"] = function(num, _, type) return { mod("GemProperty", "LIST", { keyword = type, key = "level", value = num }, { type = "SocketedIn", slotName = "{SlotName}" }) } end, - ["%+(%d+)%% to quality of socketed (%a+) gems"] = function(num, _, type) return { mod("GemProperty", "LIST", { keyword = type, key = "quality", value = num }, { type = "SocketedIn", slotName = "{SlotName}" }) } end, - ["%+(%d+) to level of active socketed skill gems"] = function(num) return { mod("GemProperty", "LIST", { keyword = "active_skill", key = "level", value = num }, { type = "SocketedIn", slotName = "{SlotName}" }) } end, - ["socketed gems fire an additional projectile"] = { mod("ExtraSkillMod", "LIST", { mod = mod("ProjectileCount", "BASE", 1) }, { type = "SocketedIn", slotName = "{SlotName}" }) }, - ["socketed gems fire (%d+) additional projectiles"] = function(num) return { mod("ExtraSkillMod", "LIST", { mod = mod("ProjectileCount", "BASE", num) }, { type = "SocketedIn", slotName = "{SlotName}" }) } end, - ["socketed gems reserve no mana"] = { mod("ManaReserved", "MORE", -100, { type = "SocketedIn", slotName = "{SlotName}" }) }, - ["socketed skill gems get a (%d+)%% mana multiplier"] = function(num) return { mod("ExtraSkillMod", "LIST", { mod = mod("ManaCost", "MORE", num - 100) }, { type = "SocketedIn", slotName = "{SlotName}" }) } end, - ["socketed gems have blood magic"] = { flag("SkillBloodMagic", { type = "SocketedIn", slotName = "{SlotName}" }) }, - ["socketed gems gain (%d+)%% of physical damage as extra lightning damage"] = function(num) return { mod("ExtraSkillMod", "LIST", { mod = mod("PhysicalDamageGainAsLightning", "BASE", num) }, { type = "SocketedIn", slotName = "{SlotName}" }) } end, - ["socketed red gems get (%d+)%% physical damage as extra fire damage"] = function(num) return { mod("ExtraSkillMod", "LIST", { mod = mod("PhysicalDamageGainAsFire", "BASE", num) }, { type = "SocketedIn", slotName = "{SlotName}", keyword = "strength" }) } end, - -- Extra skill/support - ["grants level (%d+) (.+)"] = function(num, _, skill) return extraSkill(skill, num) end, - ["[ct][ar][si][tg]g?e?r?s? level (%d+) (.+) when equipped"] = function(num, _, skill) return extraSkill(skill, num) end, - ["[ct][ar][si][tg]g?e?r?s? level (%d+) (.+) on %a+"] = function(num, _, skill) return extraSkill(skill, num) end, - ["use level (%d+) (.+) on %a+"] = function(num, _, skill) return extraSkill(skill, num) end, - ["[ct][ar][si][tg]g?e?r?s? level (%d+) (.+) when you deal a critical strike"] = function(num, _, skill) return extraSkill(skill, num) end, - ["[ct][ar][si][tg]g?e?r?s? level (%d+) (.+) when hit"] = function(num, _, skill) return extraSkill(skill, num) end, - ["[ct][ar][si][tg]g?e?r?s? level (%d+) (.+) when you kill an enemy"] = function(num, _, skill) return extraSkill(skill, num) end, - ["[ct][ar][si][tg]g?e?r?s? level (%d+) (.+) when you use a skill"] = function(num, _, skill) return extraSkill(skill, num) end, - ["%d+%% chance to attack with level (%d+) (.+) on melee hit"] = function(num, _, skill) return extraSkill(skill, num) end, - ["%d+%% chance to trigger level (%d+) (.+) on melee hit"] = function(num, _, skill) return extraSkill(skill, num) end, - ["%d+%% chance to [ct][ar][si][tg]g?e?r? level (%d+) (.+) on %a+"] = function(num, _, skill) return extraSkill(skill, num) end, - ["attack with level (%d+) (.+) when you kill a bleeding enemy"] = function(num, _, skill) return extraSkill(skill, num) end, - ["triggers? level (%d+) (.+) when you kill a bleeding enemy"] = function(num, _, skill) return extraSkill(skill, num) end, - ["curse enemies with (%D+) on %a+"] = function(_, skill) return extraSkill(skill, 1, true) end, - ["curse enemies with level (%d+) (.+) on %a+"] = function(num, _, skill) return extraSkill(skill, num, true) end, - ["[ct][ar][si][tg]g?e?r?s? (.+) on %a+"] = function(_, skill) return extraSkill(skill, 1, true) end, - ["attack with (.+) on %a+"] = function(_, skill) return extraSkill(skill, 1, true) end, - ["[ct][ar][si][tg]g?e?r?s? (.+) when hit"] = function(_, skill) return extraSkill(skill, 1, true) end, - ["attack with (.+) when hit"] = function(_, skill) return extraSkill(skill, 1, true) end, - ["[ct][ar][si][tg]g?e?r?s? (.+) when your skills or minions kill"] = function(_, skill) return extraSkill(skill, 1, true) end, - ["attack with (.+) when you take a critical strike"] = function( _, skill) return extraSkill(skill, 1, true) end, - ["triggers? (.+) when you take a critical strike"] = function( _, skill) return extraSkill(skill, 1, true) end, - ["socketed [%a+]* ?gems a?r?e? ?supported by level (%d+) (.+)"] = function(num, _, support) return { mod("ExtraSupport", "LIST", { skillId = gemIdLookup[support] or gemIdLookup[support:gsub("^increased ","")] or "Unknown", level = num }, { type = "SocketedIn", slotName = "{SlotName}" }) } end, - -- Conversion - ["increases and reductions to minion damage also affects? you"] = { flag("MinionDamageAppliesToPlayer") }, - ["increases and reductions to spell damage also apply to attacks"] = { flag("SpellDamageAppliesToAttacks") }, - ["modifiers to claw damage also apply to unarmed"] = { flag("ClawDamageAppliesToUnarmed") }, - ["modifiers to claw damage also apply to unarmed attack damage"] = { flag("ClawDamageAppliesToUnarmed") }, - ["modifiers to claw attack speed also apply to unarmed"] = { flag("ClawAttackSpeedAppliesToUnarmed") }, - ["modifiers to claw attack speed also apply to unarmed attack speed"] = { flag("ClawAttackSpeedAppliesToUnarmed") }, - ["modifiers to claw critical strike chance also apply to unarmed"] = { flag("ClawCritChanceAppliesToUnarmed") }, - ["modifiers to claw critical strike chance also apply to unarmed attack critical strike chance"] = { flag("ClawCritChanceAppliesToUnarmed") }, - ["gain (%d+)%% of bow physical damage as extra damage of each element"] = function(num) return { mod("PhysicalDamageGainAsLightning", "BASE", num, nil, ModFlag.Bow), mod("PhysicalDamageGainAsCold", "BASE", num, nil, ModFlag.Bow), mod("PhysicalDamageGainAsFire", "BASE", num, nil, ModFlag.Bow) } end, - -- Crit - ["your critical strike chance is lucky"] = { flag("CritChanceLucky") }, - ["your critical strikes do not deal extra damage"] = { flag("NoCritMultiplier") }, - ["critical strikes deal no damage"] = { mod("Damage", "MORE", -100, { type = "Condition", var = "CriticalStrike" }) }, - ["critical strike chance is increased by uncapped lightning resistance"] = { mod("CritChance", "INC", 1, { type = "PerStat", stat = "LightningResistTotal", div = 1 }) }, - ["non%-critical strikes deal (%d+)%% damage"] = function(num) return { mod("Damage", "MORE", -100+num, nil, ModFlag.Hit, { type = "Condition", var = "CriticalStrike", neg = true }) } end, - -- Status Ailments - ["your cold damage can ignite"] = { flag("ColdCanIgnite") }, - ["your fire damage can shock but not ignite"] = { flag("FireCanShock"), flag("FireCannotIgnite") }, - ["your cold damage can ignite but not freeze or chill"] = { flag("ColdCanIgnite"), flag("ColdCannotFreeze"), flag("ColdCannotChill") }, - ["your lightning damage can freeze but not shock"] = { flag("LightningCanFreeze"), flag("LightningCannotShock") }, - ["your chaos damage can shock"] = { flag("ChaosCanShock") }, - ["your physical damage can chill"] = { flag("PhysicalCanChill") }, - ["your physical damage can shock"] = { flag("PhysicalCanShock") }, - ["critical strikes do not always freeze"] = { flag("CritsDontAlwaysFreeze") }, - ["you can inflict up to (%d+) ignites on an enemy"] = { flag("IgniteCanStack") }, - ["enemies chilled by you take (%d+)%% increased burning damage"] = function(num) return { mod("EnemyModifier", "LIST", { mod = mod("FireDamageTakenOverTime", "INC", num) }, { type = "ActorCondition", actor = "enemy", var = "Chilled" }) } end, - ["ignited enemies burn (%d+)%% faster"] = function(num) return { mod("IgniteBurnFaster", "INC", num) } end, - ["ignited enemies burn (%d+)%% slower"] = function(num) return { mod("IgniteBurnSlower", "INC", num) } end, - ["enemies ignited by an attack burn (%d+)%% faster"] = function(num) return { mod("IgniteBurnFaster", "INC", num, nil, ModFlag.Attack) } end, - -- Bleed - ["melee attacks cause bleeding"] = { mod("BleedChance", "BASE", 100, nil, ModFlag.Melee) }, - ["attacks cause bleeding when hitting cursed enemies"] = { mod("BleedChance", "BASE", 100, { type = "ActorCondition", actor = "enemy", var = "Cursed" }) }, - ["melee critical strikes cause bleeding"] = { mod("BleedChance", "BASE", 100, nil, ModFlag.Melee, { type = "Condition", var = "CriticalStrike" }) }, - ["causes bleeding on melee critical strike"] = { mod("BleedChance", "BASE", 100, nil, ModFlag.Melee, { type = "Condition", var = "CriticalStrike" }) }, - ["melee critical strikes have (%d+)%% chance to cause bleeding"] = function(num) return { mod("BleedChance", "BASE", num, nil, ModFlag.Melee, { type = "Condition", var = "CriticalStrike" }) } end, - -- Poison - ["your chaos damage poisons enemies"] = { mod("ChaosPoisonChance", "BASE", 100) }, - ["melee attacks poison on hit"] = { mod("PoisonChance", "BASE", 100, nil, ModFlag.Melee) }, - ["melee critical strikes have (%d+)%% chance to poison the enemy"] = function(num) return { mod("PoisonChance", "BASE", num, nil, ModFlag.Melee, { type = "Condition", var = "CriticalStrike" }) } end, - ["critical strikes with daggers have a (%d+)%% chance to poison the enemy"] = function(num) return { mod("PoisonChance", "BASE", num, nil, ModFlag.Dagger, { type = "Condition", var = "CriticalStrike" }) } end, - ["poison cursed enemies on hit"] = { mod("PoisonChance", "BASE", 100, { type = "ActorCondition", actor = "enemy", var = "Cursed" }) }, - ["wh[ie][ln]e? at maximum frenzy charges, attacks poison enemies"] = { mod("PoisonChance", "BASE", 100, nil, ModFlag.Attack, { type = "StatThreshold", stat = "FrenzyCharges", thresholdStat = "FrenzyChargesMax" }) }, - ["traps and mines have a (%d+)%% chance to poison on hit"] = function(num) return { mod("PoisonChance", "BASE", num, nil, 0, bor(KeywordFlag.Trap, KeywordFlag.Mine)) } end, - -- Buffs/debuffs - ["phasing"] = { flag("Condition:Phasing") }, - ["onslaught"] = { flag("Condition:Onslaught") }, - ["you have phasing if you've killed recently"] = { flag("Condition:Phasing", { type = "Condition", var = "KilledRecently" }) }, - ["your aura buffs do not affect allies"] = { flag("SelfAurasCannotAffectAllies") }, - ["allies' aura buffs do not affect you"] = { flag("AlliesAurasCannotAffectSelf") }, - ["enemies can have 1 additional curse"] = { mod("EnemyCurseLimit", "BASE", 1) }, - ["nearby enemies have (%d+)%% increased effect of curses on them"] = function(num) return { mod("EnemyModifier", "LIST", { mod = mod("CurseEffectOnSelf", "INC", num) }) } end, - ["your hits inflict decay, dealing (%d+) chaos damage per second for %d+ seconds"] = function(num) return { mod("SkillData", "LIST", { key = "decay", value = num, merge = "MAX" }) } end, - ["temporal chains has (%d+)%% reduced effect on you"] = function(num) return { mod("CurseEffectOnSelf", "INC", -num, { type = "SkillName", skillName = "Temporal Chains" }) } end, - ["unaffected by temporal chains"] = { mod("CurseEffectOnSelf", "MORE", -100, { type = "SkillName", skillName = "Temporal Chains" }) }, - -- Traps, Mines and Totems - ["traps and mines deal (%d+)%-(%d+) additional physical damage"] = function(_, min, max) return { mod("PhysicalMin", "BASE", tonumber(min), nil, 0, bor(KeywordFlag.Trap, KeywordFlag.Mine)), mod("PhysicalMax", "BASE", tonumber(max), nil, 0, bor(KeywordFlag.Trap, KeywordFlag.Mine)) } end, - ["traps and mines deal (%d+) to (%d+) additional physical damage"] = function(_, min, max) return { mod("PhysicalMin", "BASE", tonumber(min), nil, 0, bor(KeywordFlag.Trap, KeywordFlag.Mine)), mod("PhysicalMax", "BASE", tonumber(max), nil, 0, bor(KeywordFlag.Trap, KeywordFlag.Mine)) } end, - ["can have up to (%d+) additional traps? placed at a time"] = function(num) return { mod("ActiveTrapLimit", "BASE", num) } end, - ["can have up to (%d+) additional remote mines? placed at a time"] = function(num) return { mod("ActiveMineLimit", "BASE", num) } end, - ["can have up to (%d+) additional totems? summoned at a time"] = function(num) return { mod("ActiveTotemLimit", "BASE", num) } end, - ["attack skills can have (%d+) additional totems? summoned at a time"] = function(num) return { mod("ActiveTotemLimit", "BASE", num, nil, 0, KeywordFlag.Attack) } end, - ["can [hs][au][vm][em]o?n? 1 additional siege ballista totem per (%d+) dexterity"] = function(num) return { mod("ActiveTotemLimit", "BASE", 1, { type = "SkillName", skillName = "Siege Ballista" }, { type = "PerStat", stat = "Dex", div = num }) } end, - ["totems fire (%d+) additional projectiles"] = function(num) return { mod("ProjectileCount", "BASE", num, nil, 0, KeywordFlag.Totem) } end, - ["([%d%.]+)%% of damage dealt by y?o?u?r? ?totems is leeched to you as life"] = function(num) return { mod("DamageLifeLeechToPlayer", "BASE", num, nil, 0, KeywordFlag.Totem) } end, - -- Minions - ["your strength is added to your minions"] = { flag("StrengthAddedToMinions") }, - ["minions poison enemies on hit"] = { mod("MinionModifier", "LIST", { mod = mod("PoisonChance", "BASE", 100) }) }, - ["(%d+)%% increased minion damage if you have hit recently"] = function(num) return { mod("MinionModifier", "LIST", { mod = mod("Damage", "INC", num) }, { type = "Condition", var = "HitRecently" }) } end, - ["minions deal (%d+)%% increased damage per 10 dexterity"] = function(num) return { mod("MinionModifier", "LIST", { mod = mod("Damage", "INC", num) }, { type = "PerStat", stat = "Dex", div = 10 }) } end, - ["(%d+)%% increased golem damage for each type of golem you have summoned"] = function(num) return { - mod("MinionModifier", "LIST", { mod = mod("Damage", "INC", num, { type = "ActorCondition", actor = "parent", var = "HavePhysicalGolem" }) }, { type = "SkillType", skillType = SkillType.Golem }), - mod("MinionModifier", "LIST", { mod = mod("Damage", "INC", num, { type = "ActorCondition", actor = "parent", var = "HaveLightningGolem" }) }, { type = "SkillType", skillType = SkillType.Golem }), - mod("MinionModifier", "LIST", { mod = mod("Damage", "INC", num, { type = "ActorCondition", actor = "parent", var = "HaveColdGolem" }) }, { type = "SkillType", skillType = SkillType.Golem }), - mod("MinionModifier", "LIST", { mod = mod("Damage", "INC", num, { type = "ActorCondition", actor = "parent", var = "HaveFireGolem" }) }, { type = "SkillType", skillType = SkillType.Golem }), - mod("MinionModifier", "LIST", { mod = mod("Damage", "INC", num, { type = "ActorCondition", actor = "parent", var = "HaveChaosGolem" }) }, { type = "SkillType", skillType = SkillType.Golem }), - } end, - ["can summon up to (%d) additional golems? at a time"] = function(num) return { mod("ActiveGolemLimit", "BASE", num) } end, - ["if you have 3 primordial jewels, can summon up to (%d) additional golems? at a time"] = function(num) return { mod("ActiveGolemLimit", "BASE", num, { type = "MultiplierThreshold", var = "PrimordialItem", threshold = 3 }) } end, - ["golems regenerate (%d)%% of their maximum life per second"] = function(num) return { mod("MinionModifier", "LIST", { mod = mod("LifeRegenPercent", "BASE", num) }, { type = "SkillType", skillType = SkillType.Golem }) } end, - -- Projectiles - ["skills chain %+(%d) times"] = function(num) return { mod("ChainCountMax", "BASE", num) } end, - ["skills chain an additional time while at maximum frenzy charges"] = { mod("ChainCountMax", "BASE", 1, { type = "StatThreshold", stat = "FrenzyCharges", thresholdStat = "FrenzyChargesMax" }) }, - ["adds an additional arrow"] = { mod("ProjectileCount", "BASE", 1, nil, ModFlag.Attack) }, - ["(%d+) additional arrows"] = function(num) return { mod("ProjectileCount", "BASE", num, nil, ModFlag.Attack) } end, - ["skills fire an additional projectile"] = { mod("ProjectileCount", "BASE", 1) }, - ["spells have an additional projectile"] = { mod("ProjectileCount", "BASE", 1, nil, ModFlag.Spell) }, - ["arrows always pierce"] = { mod("PierceChance", "BASE", 100, nil, ModFlag.Attack) }, - ["arrows that pierce cause bleeding"] = { flag("ArrowsThatPierceCauseBleeding") }, - ["projectile damage increased by arrow pierce chance"] = { mod("Damage", "INC", 1, nil, ModFlag.Projectile, 0, { type = "PerStat", stat = "PierceChance", div = 1 }) }, - ["projectile damage increased by (%d+)%% of arrow pierce chance"] = function(num) return { mod("Damage", "INC", 1, nil, ModFlag.Projectile, 0, { type = "PerStat", stat = "PierceChance", div = 100/num }) } end, - ["projectiles pierce while phasing"] = { mod("PierceChance", "BASE", 100, { type = "Condition", var = "Phasing" }) }, - ["attacks chain an additional time when in main hand"] = { mod("ChainCountMax", "BASE", 1, nil, ModFlag.Attack, { type = "SlotNumber", num = 1 }) }, - ["attacks have an additional projectile when in off hand"] = { mod("ProjectileCount", "BASE", 1, nil, ModFlag.Attack, { type = "SlotNumber", num = 2 }) }, - -- Leech - ["cannot leech life"] = { flag("CannotLeechLife") }, - ["cannot leech mana"] = { flag("CannotLeechMana") }, - ["cannot leech when on low life"] = { flag("CannotLeechLife", { type = "Condition", var = "LowLife" }), flag("CannotLeechMana", { type = "Condition", var = "LowLife" }) }, - ["cannot leech life from critical strikes"] = { flag("CannotLeechLife", { type = "Condition", var = "CriticalStrike" }) }, - ["leech applies instantly on critical strike"] = { flag("InstantLifeLeech", { type = "Condition", var = "CriticalStrike" }), flag("InstantManaLeech", { type = "Condition", var = "CriticalStrike" }) }, - ["leech applies instantly during flask effect"] = { flag("InstantLifeLeech", { type = "Condition", var = "UsingFlask" }), flag("InstantManaLeech", { type = "Condition", var = "UsingFlask" }) }, - ["with 5 corrupted items equipped: life leech recovers based on your chaos damage instead"] = { flag("LifeLeechBasedOnChaosDamage", { type = "MultiplierThreshold", var = "CorruptedItem", threshold = 5 }) }, - -- Defences - ["cannot evade enemy attacks"] = { flag("CannotEvade") }, - ["cannot block attacks"] = { flag("CannotBlockAttacks") }, - ["you have no life regeneration"] = { flag("NoLifeRegen") }, - ["elemental resistances are zero"] = { - mod("FireResist", "OVERRIDE", 0), - mod("ColdResist", "OVERRIDE", 0), - mod("LightningResist", "OVERRIDE", 0) - }, - ["armour is increased by uncapped fire resistance"] = { mod("Armour", "INC", 1, { type = "PerStat", stat = "FireResistTotal", div = 1 }) }, - ["evasion rating is increased by uncapped cold resistance"] = { mod("Evasion", "INC", 1, { type = "PerStat", stat = "ColdResistTotal", div = 1 }) }, - ["reflects (%d+) physical damage to melee attackers"] = { }, - ["ignore all movement penalties from armour"] = { flag("Condition:IgnoreMovementPenalties") }, - ["cannot be stunned"] = { mod("AvoidStun", "BASE", 100) }, - ["cannot be shocked"] = { mod("AvoidShock", "BASE", 100) }, - ["cannot be frozen"] = { mod("AvoidFreeze", "BASE", 100) }, - ["cannot be chilled"] = { mod("AvoidChill", "BASE", 100) }, - ["cannot be ignited"] = { mod("AvoidIgnite", "BASE", 100) }, - ["you are immune to bleeding"] = { mod("AvoidBleed", "BASE", 100) }, - ["you cannot be shocked while at maximum endurance charges"] = { mod("AvoidShock", "BASE", 100, { type = "StatThreshold", stat = "EnduranceCharges", thresholdStat = "EnduranceChargesMax" }) }, - ["immunity to shock during flask effect"] = { mod("AvoidShock", "BASE", 100, { type = "Condition", var = "UsingFlask" }) }, - ["immunity to freeze and chill during flask effect"] = { mod("AvoidFreeze", "BASE", 100, { type = "Condition", var = "UsingFlask" }), mod("AvoidChill", "BASE", 100, { type = "Condition", var = "UsingFlask" }) }, - ["immunity to ignite during flask effect"] = { mod("AvoidIgnite", "BASE", 100, { type = "Condition", var = "UsingFlask" }) }, - ["immunity to bleeding during flask effect"] = { mod("AvoidBleed", "BASE", 100, { type = "Condition", var = "UsingFlask" }) }, - ["immune to poison during flask effect"] = { mod("AvoidPoison", "BASE", 100, { type = "Condition", var = "UsingFlask" }) }, - ["immune to curses during flask effect"] = { mod("AvoidCurse", "BASE", 100, { type = "Condition", var = "UsingFlask" }) }, - ["unaffected by curses"] = { mod("CurseEffectOnSelf", "MORE", -100) }, - -- Knockback - ["cannot knock enemies back"] = { flag("CannotKnockback") }, - ["knocks back enemies if you get a critical strike with a staff"] = { mod("EnemyKnockbackChance", "BASE", 100, nil, ModFlag.Staff, { type = "Condition", var = "CriticalStrike" }) }, - ["knocks back enemies if you get a critical strike with a bow"] = { mod("EnemyKnockbackChance", "BASE", 100, nil, ModFlag.Bow, { type = "Condition", var = "CriticalStrike" }) }, - ["bow knockback at close range"] = { mod("EnemyKnockbackChance", "BASE", 100, nil, ModFlag.Bow, { type = "Condition", var = "AtCloseRange" }) }, - ["adds knockback during flask effect"] = { mod("EnemyKnockbackChance", "BASE", 100, { type = "Condition", var = "UsingFlask" }) }, - ["adds knockback to melee attacks during flask effect"] = { mod("EnemyKnockbackChance", "BASE", 100, nil, ModFlag.Melee, { type = "Condition", var = "UsingFlask" }) }, - -- Flasks - ["flasks do not apply to you"] = { flag("FlasksDoNotApplyToPlayer") }, - ["flasks apply to your zombies and spectres"] = { flag("FlasksApplyToMinion", { type = "SkillName", skillNameList = { "Raise Zombie", "Raise Spectre" } }) }, - ["creates a smoke cloud on use"] = { }, - ["creates chilled ground on use"] = { }, - ["creates consecrated ground on use"] = { }, - ["gain unholy might during flask effect"] = { flag("Condition:UnholyMight", { type = "Condition", var = "UsingFlask" }) }, - ["zealot's oath during flask effect"] = { mod("ZealotsOath", "FLAG", true, { type = "Condition", var = "UsingFlask" }) }, - ["grants level (%d+) (.+) curse aura during flask effect"] = function(num, _, skill) return { mod("ExtraCurse", "LIST", { skillId = gemIdLookup[skill:gsub(" skill","")] or "Unknown", level = num }, { type = "Condition", var = "UsingFlask" }) } end, - ["during flask effect, (%d+)%% reduced damage taken of each element for which your uncapped elemental resistance is lowest"] = function(num) return { - mod("LightningDamageTaken", "INC", -num, { type = "StatThreshold", stat = "LightningResistTotal", thresholdStat = "ColdResistTotal", upper = true }, { type = "StatThreshold", stat = "LightningResistTotal", thresholdStat = "FireResistTotal", upper = true }), - mod("ColdDamageTaken", "INC", -num, { type = "StatThreshold", stat = "ColdResistTotal", thresholdStat = "LightningResistTotal", upper = true }, { type = "StatThreshold", stat = "ColdResistTotal", thresholdStat = "FireResistTotal", upper = true }), - mod("FireDamageTaken", "INC", -num, { type = "StatThreshold", stat = "FireResistTotal", thresholdStat = "LightningResistTotal", upper = true }, { type = "StatThreshold", stat = "FireResistTotal", thresholdStat = "ColdResistTotal", upper = true }), - } end, - ["during flask effect, damage penetrates (%d+)%% o?f? ?resistance of each element for which your uncapped elemental resistance is highest"] = function(num) return { - mod("LightningPenetration", "BASE", num, { type = "StatThreshold", stat = "LightningResistTotal", thresholdStat = "ColdResistTotal" }, { type = "StatThreshold", stat = "LightningResistTotal", thresholdStat = "FireResistTotal" }), - mod("ColdPenetration", "BASE", num, { type = "StatThreshold", stat = "ColdResistTotal", thresholdStat = "LightningResistTotal" }, { type = "StatThreshold", stat = "ColdResistTotal", thresholdStat = "FireResistTotal" }), - mod("FirePenetration", "BASE", num, { type = "StatThreshold", stat = "FireResistTotal", thresholdStat = "LightningResistTotal" }, { type = "StatThreshold", stat = "FireResistTotal", thresholdStat = "ColdResistTotal" }), - } end, - ["(%d+)%% of maximum life taken as chaos damage per second"] = function(num) return { mod("ChaosDegen", "BASE", num/100, { type = "PerStat", stat = "Life", div = 1 }) } end, - -- Jewels - ["passives in radius can be allocated without being connected to your tree"] = { mod("JewelData", "LIST", { key = "intuitiveLeapLike", value = true }) }, - ["(%d+)%% increased elemental damage per grand spectrum"] = function(num) return { - mod("ElementalDamage", "INC", num, { type = "Multiplier", var = "GrandSpectrum" }), - mod("Multiplier:GrandSpectrum", "BASE", 1) - } end, - ["gain (%d+) armour per grand spectrum"] = function(num) return { - mod("Armour", "BASE", num, { type = "Multiplier", var = "GrandSpectrum" }), - mod("Multiplier:GrandSpectrum", "BASE", 1) - } end, - ["gain (%d+) mana per grand spectrum"] = function(num) return { - mod("Mana", "BASE", num, { type = "Multiplier", var = "GrandSpectrum" }), - mod("Multiplier:GrandSpectrum", "BASE", 1) - } end, - ["primordial"] = { mod("Multiplier:PrimordialItem", "BASE", 1) }, - -- Misc - ["iron will"] = { flag("IronWill") }, - ["deal no physical damage"] = { flag("DealNoPhysical") }, - ["deal no elemental damage"] = { flag("DealNoLightning"), flag("DealNoCold"), flag("DealNoFire") }, - ["attacks have blood magic"] = { flag("SkillBloodMagic", nil, ModFlag.Attack) }, - ["(%d+)%% chance to cast a? ?socketed lightning spells? on hit"] = function(num) return { mod("ExtraSupport", "LIST", { name = "SupportUniqueMjolnerLightningSpellsCastOnHit", level = 1 }, { type = "SocketedIn", slotName = "{SlotName}" }) } end, - ["cast a socketed lightning spell on hit"] = { mod("ExtraSupport", "LIST", { name = "SupportUniqueMjolnerLightningSpellsCastOnHit", level = 1 }, { type = "SocketedIn", slotName = "{SlotName}" }) }, - ["cast a socketed cold s[pk][ei]ll on melee critical strike"] = { mod("ExtraSupport", "LIST", { name = "SupportUniqueCosprisMaliceColdSpellsCastOnMeleeCriticalStrike", level = 1 }, { type = "SocketedIn", slotName = "{SlotName}" }) }, - ["your curses can apply to hexproof enemies"] = { flag("CursesIgnoreHexproof") }, - ["you have onslaught while you have fortify"] = { flag("Condition:Onslaught", { type = "Condition", var = "Fortify" }) }, - ["reserves (%d+)%% of life"] = function(num) return { mod("ExtraLifeReserved", "BASE", num) } end, - ["items and gems have (%d+)%% reduced attribute requirements"] = function(num) return { mod("GlobalAttributeRequirements", "INC", -num) } end, - -- Skill-specific enchantment modifiers - ["(%d+)%% increased decoy totem life"] = function(num) return { mod("TotemLife", "INC", num, { type = "SkillName", skillName = "Decoy Totem" }) } end, - ["(%d+)%% increased ice spear critical strike chance in second form"] = function(num) return { mod("CritChance", "INC", num, { type = "SkillName", skillName = "Ice Spear" }, { type = "SkillPart", skillPart = 2 }) } end, - ["(%d+)%% increased incinerate damage for each stage"] = function(num) return { mod("Damage", "INC", num * 3, { type = "SkillName", skillName = "Incinerate" }, { type = "SkillPart", skillPart = 2 }) } end, - ["shock nova ring deals (%d+)%% increased damage"] = function(num) return { mod("Damage", "INC", num, { type = "SkillName", skillName = "Shock Nova" }, { type = "SkillPart", skillPart = 1 }) } end, - -- Display-only modifiers - ["prefixes:"] = { }, - ["suffixes:"] = { }, - ["socketed lightning spells have (%d+)%% increased spell damage if triggered"] = { }, - ["manifeste?d? dancing dervish disables both weapon slots"] = { }, - ["manifeste?d? dancing dervish dies when rampage ends"] = { }, -} -local keystoneList = { - -- List of keystones that can be found on uniques - "Acrobatics", - "Ancestral Bond", - "Arrow Dancing", - "Avatar of Fire", - "Blood Magic", - "Conduit", - "Eldritch Battery", - "Elemental Equilibrium", - "Elemental Overload", - "Ghost Reaver", - "Iron Grip", - "Iron Reflexes", - "Mind Over Matter", - "Minion Instability", - "Pain Attunement", - "Phase Acrobatics", - "Point Blank", - "Resolute Technique", - "Unwavering Stance", - "Vaal Pact", - "Zealot's Oath", -} -for _, name in pairs(keystoneList) do - specialModList[name:lower()] = { mod("Keystone", "LIST", name) } -end -local oldList = specialModList -specialModList = { } -for k, v in pairs(oldList) do - specialModList["^"..k.."$"] = v -end - --- Modifiers that are recognised but unsupported -local unsupportedModList = { - ["culling strike"] = true, - ["properties are doubled while in a breach"] = true, -} - --- Special lookups used for various modifier forms -local suffixTypes = { - ["as extra lightning damage"] = "GainAsLightning", - ["added as lightning damage"] = "GainAsLightning", - ["gained as extra lightning damage"] = "GainAsLightning", - ["as extra cold damage"] = "GainAsCold", - ["added as cold damage"] = "GainAsCold", - ["gained as extra cold damage"] = "GainAsCold", - ["as extra fire damage"] = "GainAsFire", - ["added as fire damage"] = "GainAsFire", - ["gained as extra fire damage"] = "GainAsFire", - ["as extra chaos damage"] = "GainAsChaos", - ["added as chaos damage"] = "GainAsChaos", - ["gained as extra chaos damage"] = "GainAsChaos", - ["converted to lightning"] = "ConvertToLightning", - ["converted to lightning damage"] = "ConvertToLightning", - ["converted to cold damage"] = "ConvertToCold", - ["converted to fire damage"] = "ConvertToFire", - ["converted to chaos damage"] = "ConvertToChaos", - ["added as energy shield"] = "GainAsEnergyShield", - ["as extra maximum energy shield"] = "GainAsEnergyShield", - ["converted to energy shield"] = "ConvertToEnergyShield", - ["as physical damage"] = "AsPhysical", - ["as lightning damage"] = "AsLightning", - ["as cold damage"] = "AsCold", - ["as fire damage"] = "AsFire", - ["as chaos damage"] = "AsChaos", - ["leeched as life and mana"] = "Leech", - ["leeched as life"] = "LifeLeech", - ["leeched as mana"] = "ManaLeech", -} -local dmgTypes = { - ["physical"] = "Physical", - ["lightning"] = "Lightning", - ["cold"] = "Cold", - ["fire"] = "Fire", - ["chaos"] = "Chaos", -} -local penTypes = { - ["lightning resistance"] = "LightningPenetration", - ["cold resistance"] = "ColdPenetration", - ["fire resistance"] = "FirePenetration", - ["elemental resistance"] = "ElementalPenetration", - ["elemental resistances"] = "ElementalPenetration", -} -local regenTypes = { - ["life"] = "LifeRegen", - ["maximum life"] = "LifeRegen", - ["life and mana"] = { "LifeRegen", "ManaRegen" }, - ["mana"] = "ManaRegen", - ["energy shield"] = "EnergyShieldRegen", - ["maximum mana and energy shield"] = { "ManaRegen", "EnergyShieldRegen" }, -} - --- Build active skill name lookup -local skillNameList = { } -local preSkillNameList = { } -for gemId, gemData in pairs(data["2_6"].gems) do - local grantedEffect = gemData.grantedEffect - if not grantedEffect.hidden and not grantedEffect.support then - local skillName = grantedEffect.name - skillNameList[" "..skillName:lower().." "] = { tag = { type = "SkillName", skillName = skillName } } - preSkillNameList["^"..skillName:lower().." has ?a? "] = { tag = { type = "SkillName", skillName = skillName } } - if gemData.tags.totem then - preSkillNameList["^"..skillName:lower().." totem deals "] = { tag = { type = "SkillName", skillName = skillName } } - preSkillNameList["^"..skillName:lower().." totem grants "] = { addToSkill = { type = "SkillName", skillName = skillName }, tag = { type = "GlobalEffect", effectType = "Buff" } } - end - if grantedEffect.skillTypes[SkillType.Buff] or grantedEffect.baseFlags.buff then - preSkillNameList["^"..skillName:lower().." grants "] = { addToSkill = { type = "SkillName", skillName = skillName }, tag = { type = "GlobalEffect", effectType = "Buff" } } - preSkillNameList["^"..skillName:lower().." grants a?n? ?additional "] = { addToSkill = { type = "SkillName", skillName = skillName }, tag = { type = "GlobalEffect", effectType = "Buff" } } - end - if gemData.tags.chaining then - specialModList["^"..skillName:lower().." chains an additional time"] = { mod("ExtraSkillMod", "LIST", { mod = mod("ChainCountMax", "BASE", 1) }, { type = "SkillName", skillName = skillName }) } - specialModList["^"..skillName:lower().." chains an additional (%d+) times"] = function(num) return { mod("ExtraSkillMod", "LIST", { mod = mod("ChainCountMax", "BASE", num) }, { type = "SkillName", skillName = skillName }) } end - end - end -end - --- Radius jewels that modify other nodes -local function getSimpleConv(srcList, dst, type, remove, factor) - return function(node, out, data) - if node then - for _, src in pairs(srcList) do - for _, mod in ipairs(node.modList) do - if mod.name == src and mod.type == type then - if remove then - out:MergeNewMod(src, type, -mod.value, mod.source, mod.flags, mod.keywordFlags, unpack(mod)) - end - if factor then - out:MergeNewMod(dst, type, math.floor(mod.value * factor), mod.source, mod.flags, mod.keywordFlags, unpack(mod)) - else - out:MergeNewMod(dst, type, mod.value, mod.source, mod.flags, mod.keywordFlags, unpack(mod)) - end - end - end - end - end - end -end -local jewelOtherFuncs = { - ["Strength from Passives in Radius is Transformed to Dexterity"] = getSimpleConv({"Str"}, "Dex", "BASE", true), - ["Dexterity from Passives in Radius is Transformed to Strength"] = getSimpleConv({"Dex"}, "Str", "BASE", true), - ["Strength from Passives in Radius is Transformed to Intelligence"] = getSimpleConv({"Str"}, "Int", "BASE", true), - ["Intelligence from Passives in Radius is Transformed to Strength"] = getSimpleConv({"Int"}, "Str", "BASE", true), - ["Dexterity from Passives in Radius is Transformed to Intelligence"] = getSimpleConv({"Dex"}, "Int", "BASE", true), - ["Intelligence from Passives in Radius is Transformed to Dexterity"] = getSimpleConv({"Int"}, "Dex", "BASE", true), - ["Increases and Reductions to Life in Radius are Transformed to apply to Energy Shield"] = getSimpleConv({"Life"}, "EnergyShield", "INC", true), - ["Increases and Reductions to Energy Shield in Radius are Transformed to apply to Armour at 200% of their value"] = getSimpleConv({"EnergyShield"}, "Armour", "INC", true, 2), - ["Increases and Reductions to Life in Radius are Transformed to apply to Mana at 200% of their value"] = getSimpleConv({"Life"}, "Mana", "INC", true, 2), - ["Increases and Reductions to Physical Damage in Radius are Transformed to apply to Cold Damage"] = getSimpleConv({"PhysicalDamage"}, "ColdDamage", "INC", true), - ["Increases and Reductions to Cold Damage in Radius are Transformed to apply to Physical Damage"] = getSimpleConv({"ColdDamage"}, "PhysicalDamage", "INC", true), - ["Increases and Reductions to other Damage Types in Radius are Transformed to apply to Fire Damage"] = getSimpleConv({"PhysicalDamage","ColdDamage","LightningDamage","ChaosDamage"}, "FireDamage", "INC", true), - ["Passives granting Lightning Resistance or all Elemental Resistances in Radius also grant Chance to Block Spells at 35% of its value"] = getSimpleConv({"LightningResist","ElementalResist"}, "SpellBlockChance", "BASE", false, 0.35), - ["Passives granting Cold Resistance or all Elemental Resistances in Radius also grant Chance to Dodge Attacks at 35% of its value"] = getSimpleConv({"ColdResist","ElementalResist"}, "AttackDodgeChance", "BASE", false, 0.35), - ["Passives granting Fire Resistance or all Elemental Resistances in Radius also grant Chance to Block at 35% of its value"] = getSimpleConv({"FireResist","ElementalResist"}, "BlockChance", "BASE", false, 0.35), - ["Melee and Melee Weapon Type modifiers in Radius are Transformed to Bow Modifiers"] = function(node, out, data) - if node then - local mask1 = bor(ModFlag.Axe, ModFlag.Claw, ModFlag.Dagger, ModFlag.Mace, ModFlag.Staff, ModFlag.Sword, ModFlag.Melee) - local mask2 = bor(ModFlag.Weapon1H, ModFlag.WeaponMelee) - local mask3 = bor(ModFlag.Weapon2H, ModFlag.WeaponMelee) - for _, mod in ipairs(node.modList) do - if band(mod.flags, mask1) ~= 0 or band(mod.flags, mask2) == mask2 or band(mod.flags, mask3) == mask3 then - out:MergeNewMod(mod.name, mod.type, -mod.value, mod.source, mod.flags, mod.keywordFlags, unpack(mod)) - out:MergeNewMod(mod.name, mod.type, mod.value, mod.source, bor(band(mod.flags, bnot(bor(mask1, mask2, mask3))), ModFlag.Bow), mod.keywordFlags, unpack(mod)) - elseif mod[1] then - local using = { UsingAxe = true, UsingClaw = true, UsingDagger = true, UsingMace = true, UsingStaff = true, UsingSword = true, UsingMeleeWeapon = true } - for _, tag in ipairs(mod) do - if tag.type == "Condition" and using[tag.var] then - local newTagList = copyTable(mod) - for _, tag in ipairs(newTagList) do - if tag.type == "Condition" and using[tag.var] then - tag.var = "UsingBow" - break - end - end - out:MergeNewMod(mod.name, mod.type, -mod.value, mod.source, mod.flags, mod.keywordFlags, unpack(mod)) - out:MergeNewMod(mod.name, mod.type, mod.value, mod.source, mod.flags, mod.keywordFlags, unpack(newTagList)) - break - end - end - end - end - end - end, -} - --- Radius jewels that modify the jewel itself based on nearby allocated nodes -local function getPerStat(dst, modType, flags, stat, factor) - return function(node, out, data) - if node then - data[stat] = (data[stat] or 0) + out:Sum("BASE", nil, stat) - else - out:NewMod(dst, modType, math.floor((data[stat] or 0) * factor + 0.5), data.modSource, flags) - end - end -end -local jewelSelfFuncs = { - ["Adds 1 to maximum Life per 3 Intelligence in Radius"] = getPerStat("Life", "BASE", 0, "Int", 1 / 3), - ["Adds 1 to Maximum Life per 3 Intelligence Allocated in Radius"] = getPerStat("Life", "BASE", 0, "Int", 1 / 3), - ["1% increased Evasion Rating per 3 Dexterity Allocated in Radius"] = getPerStat("Evasion", "INC", 0, "Dex", 1 / 3), - ["1% increased Claw Physical Damage per 3 Dexterity Allocated in Radius"] = getPerStat("PhysicalDamage", "INC", ModFlag.Claw, "Dex", 1 / 3), - ["1% increased Melee Physical Damage while Unarmed per 3 Dexterity Allocated in Radius"] = getPerStat("PhysicalDamage", "INC", ModFlag.Unarmed, "Dex", 1 / 3), - ["3% increased Totem Life per 10 Strength in Radius"] = getPerStat("TotemLife", "INC", 0, "Str", 3 / 10), - ["3% increased Totem Life per 10 Strength Allocated in Radius"] = getPerStat("TotemLife", "INC", 0, "Str", 3 / 10), - ["Adds 1 maximum Lightning Damage to Attacks per 1 Dexterity Allocated in Radius"] = getPerStat("LightningMax", "BASE", ModFlag.Attack, "Dex", 1), - ["5% increased Chaos damage per 10 Intelligence from Allocated Passives in Radius"] = getPerStat("ChaosDamage", "INC", 0, "Int", 5 / 10), - ["Dexterity and Intelligence from passives in Radius count towards Strength Melee Damage bonus"] = function(node, out, data) - if node then - data.Dex = (data.Dex or 0) + node.modList:Sum("BASE", nil, "Dex") - data.Int = (data.Int or 0) + node.modList:Sum("BASE", nil, "Int") - else - out:NewMod("DexIntToMeleeBonus", "BASE", data.Dex + data.Int, data.modSource) - end - end, -} - --- Radius jewels with bonuses conditional upon attributes of nearby nodes -local function getThreshold(attrib, name, modType, value, ...) - local baseMod = mod(name, modType, value, "", ...) - return function(node, out, data) - if node then - data[attrib] = (data[attrib] or 0) + out:Sum("BASE", nil, attrib) - elseif (data[attrib] or 0) >= 40 then - local mod = copyTable(baseMod) - mod.source = data.modSource - if type(value) == "table" and value.mod then - value.mod.source = data.modSource - end - out:AddMod(mod) - end - end -end -local jewelThresholdFuncs = { - ["With at least 40 Dexterity in Radius, Frost Blades Melee Damage Penetrates 15% Cold Resistance"] = getThreshold("Dex", "ColdPenetration", "BASE", 15, ModFlag.Melee, { type = "SkillName", skillName = "Frost Blades" }), - ["With at least 40 Dexterity in Radius, Melee Damage dealt by Frost Blades Penetrates 15% Cold Resistance"] = getThreshold("Dex", "ColdPenetration", "BASE", 15, ModFlag.Melee, { type = "SkillName", skillName = "Frost Blades" }), - ["With at least 40 Dexterity in Radius, Frost Blades has 25% increased Projectile Speed"] = getThreshold("Dex", "ProjectileSpeed", "INC", 25, { type = "SkillName", skillName = "Frost Blades" }), - ["With at least 40 Dexterity in Radius, Ice Shot has 25% increased Area of Effect"] = getThreshold("Dex", "AreaOfEffect", "INC", 25, { type = "SkillName", skillName = "Ice Shot" }), - ["With at least 40 Dexterity in Radius, Ice Shot has 50% chance of Projectiles Piercing"] = getThreshold("Dex", "PierceChance", "BASE", 50, { type = "SkillName", skillName = "Ice Shot" }), - ["With at least 40 Intelligence in Radius, Frostbolt fires 2 additional Projectiles"] = getThreshold("Int", "ProjectileCount", "BASE", 2, { type = "SkillName", skillName = "Frostbolt" }), - ["With at least 40 Intelligence in Radius, Magma Orb fires an additional Projectile"] = getThreshold("Int", "ProjectileCount", "BASE", 1, { type = "SkillName", skillName = "Magma Orb" }), - ["With at least 40 Intelligence in Radius, Magma Orb has 10% increased Area of Effect per Chain"] = getThreshold("Int", "AreaOfEffect", "INC", 10, { type = "SkillName", skillName = "Magma Orb" }, { type = "PerStat", stat = "Chain" }), - ["With at least 40 Dexterity in Radius, Shrapnel Shot has 25% increased Area of Effect"] = getThreshold("Dex", "AreaOfEffect", "INC", 25, { type = "SkillName", skillName = "Shrapnel Shot" }), - ["With at least 40 Dexterity in Radius, Shrapnel Shot's cone has a 50% chance to deal Double Damage"] = getThreshold("Dex", "DoubleDamageChance", "BASE", 50, { type = "SkillName", skillName = "Shrapnel Shot" }, { type = "SkillPart", skillPart = 2 }), - ["With at least 40 Intelligence in Radius, Freezing Pulse fires 2 additional Projectiles"] = getThreshold("Int", "ProjectileCount", "BASE", 2, { type = "SkillName", skillName = "Freezing Pulse" }), - ["With at least 40 Intelligence in Radius, 25% increased Freezing Pulse Damage if you've Shattered an Enemy Recently"] = getThreshold("Int", "Damage", "INC", 25, { type = "SkillName", skillName = "Freezing Pulse" }, { type = "Condition", var = "ShatteredEnemyRecently" }), - ["With at least 40 Dexterity in Radius, Ethereal Knives fires 10 additional Projectiles"] = getThreshold("Dex", "ProjectileCount", "BASE", 10, { type = "SkillName", skillName = "Ethereal Knives" }), - ["With at least 40 Strength in Radius, Molten Strike fires 2 additional Projectiles"] = getThreshold("Str", "ProjectileCount", "BASE", 2, { type = "SkillName", skillName = "Molten Strike" }), - ["With at least 40 Strength in Radius, Molten Strike has 25% increased Area of Effect"] = getThreshold("Str", "AreaOfEffect", "INC", 25, { type = "SkillName", skillName = "Molten Strike" }), - ["With at least 40 Strength in Radius, 25% of Glacial Hammer Physical Damage converted to Cold Damage"] = getThreshold("Str", "PhysicalDamageConvertToCold", "BASE", 25, { type = "SkillName", skillName = "Glacial Hammer" }), - ["With at least 40 Strength in Radius, Heavy Strike has a 20% chance to deal Double Damage"] = getThreshold("Str", "DoubleDamageChance", "BASE", 20, { type = "SkillName", skillName = "Heavy Strike" }), - ["With at least 40 Strength in Radius, Heavy Strike has a 20% chance to deal Double Damage."] = getThreshold("Str", "DoubleDamageChance", "BASE", 20, { type = "SkillName", skillName = "Heavy Strike" }), - ["With at least 40 Dexterity in Radius, Dual Strike has a 20% chance to deal Double Damage with the Main-Hand Weapon"] = getThreshold("Dex", "DoubleDamageChance", "BASE", 20, { type = "SkillName", skillName = "Dual Strike" }, { type = "Condition", var = "MainHandAttack" }), - ["With at least 40 Intelligence in Radius, Raised Zombies' Slam Attack has 100% increased Cooldown Recovery Speed"] = getThreshold("Int", "MinionModifier", "LIST", { mod = mod("CooldownRecovery", "INC", 100, { type = "SkillId", skillId = "ZombieSlam" }) }), - ["With at least 40 Intelligence in Radius, Raised Zombies' Slam Attack deals 30% increased Damage"] = getThreshold("Int", "MinionModifier", "LIST", { mod = mod("Damage", "INC", 30, { type = "SkillId", skillId = "ZombieSlam" }) }), - ["With at least 40 Dexterity in Radius, Viper Strike deals 2% increased Attack Damage for each Poison on the Enemy"] = getThreshold("Dex", "Damage", "INC", 2, ModFlag.Attack, { type = "SkillName", skillName = "Viper Strike" }, { type = "Multiplier", actor = "enemy", var = "PoisonStack" }), - --[""] = getThreshold("", "", "", , { type = "SkillName", skillName = "" }), -} - --- Unified list of jewel functions -local jewelFuncList = { } -for k, v in pairs(jewelOtherFuncs) do - jewelFuncList[k:lower()] = { func = v, type = "Other" } -end -for k, v in pairs(jewelSelfFuncs) do - jewelFuncList[k:lower()] = { func = v, type = "Self" } -end -for k, v in pairs(jewelThresholdFuncs) do - jewelFuncList[k:lower()] = { func = v, type = "Threshold" } -end - --- Scan a line for the earliest and longest match from the pattern list --- If a match is found, returns the corresponding value from the pattern list, plus the remainder of the line and a table of captures -local function scan(line, patternList, plain) - local bestIndex, bestEndIndex - local bestPattern = "" - local bestVal, bestStart, bestEnd, bestCaps - local lineLower = line:lower() - for pattern, patternVal in pairs(patternList) do - local index, endIndex, cap1, cap2, cap3, cap4, cap5 = lineLower:find(pattern, 1, plain) - if index and (not bestIndex or index < bestIndex or (index == bestIndex and (endIndex > bestEndIndex or (endIndex == bestEndIndex and #pattern > #bestPattern)))) then - bestIndex = index - bestEndIndex = endIndex - bestPattern = pattern - bestVal = patternVal - bestStart = index - bestEnd = endIndex - bestCaps = { cap1, cap2, cap3, cap4, cap5 } - end - end - if bestVal then - return bestVal, line:sub(1, bestStart - 1) .. line:sub(bestEnd + 1, -1), bestCaps - else - return nil, line - end -end - -local function parseMod(line, order) - -- Check if this is a special modifier - local specialMod, specialLine, cap = scan(line, specialModList) - if specialMod and #specialLine == 0 then - if type(specialMod) == "function" then - return specialMod(tonumber(cap[1]), unpack(cap)) - else - return copyTable(specialMod) - end - end - local lineLower = line:lower() - local jewelFunc = jewelFuncList[lineLower] - if jewelFunc then - return { mod("JewelFunc", "LIST", jewelFunc) } - end - if unsupportedModList[lineLower] then - return { }, line - end - - -- Check for a flag/tag specification at the start of the line - local preFlag - preFlag, line = scan(line, preFlagList) - - -- Check for skill name at the start of the line - local skillTag - skillTag, line = scan(line, preSkillNameList) - - -- Scan for modifier form - local modForm, formCap - modForm, line, formCap = scan(line, formList) - if not modForm then - return nil, line - end - local num = tonumber(formCap[1]) - - -- Check for tags (per-charge, conditionals) - local modTag, modTag2, tagCap - modTag, line, tagCap = scan(line, modTagList) - if type(modTag) == "function" then - modTag = modTag(tonumber(tagCap[1]), unpack(tagCap)) - end - if modTag then - modTag2, line, tagCap = scan(line, modTagList) - if type(modTag2) == "function" then - modTag2 = modTag2(tonumber(tagCap[1]), unpack(tagCap)) - end - end - - -- Scan for modifier name and skill name - local modName - if order == 2 and not skillTag then - skillTag, line = scan(line, skillNameList, true) - end - if modForm == "PEN" then - modName, line = scan(line, penTypes, true) - if not modName then - return { }, line - end - local _ - _, line = scan(line, modNameList, true) - else - modName, line = scan(line, modNameList, true) - end - if order == 1 and not skillTag then - skillTag, line = scan(line, skillNameList, true) - end - - -- Scan for flags - local modFlag - modFlag, line = scan(line, modFlagList, true) - - -- Find modifier value and type according to form - local modValue = num - local modType = "BASE" - local modSuffix - if modForm == "INC" then - modType = "INC" - elseif modForm == "RED" then - modValue = -num - modType = "INC" - elseif modForm == "MORE" then - modType = "MORE" - elseif modForm == "LESS" then - modValue = -num - modType = "MORE" - elseif modForm == "BASE" then - modSuffix, line = scan(line, suffixTypes, true) - elseif modForm == "CHANCE" then - elseif modForm == "REGENPERCENT" then - modName = regenTypes[formCap[2]] - modSuffix = "Percent" - elseif modForm == "REGENFLAT" then - modName = regenTypes[formCap[2]] - elseif modForm == "DMG" then - local damageType = dmgTypes[formCap[3]] - if not damageType then - return { }, line - end - modValue = { tonumber(formCap[1]), tonumber(formCap[2]) } - modName = { damageType.."Min", damageType.."Max" } - elseif modForm == "DMGATTACKS" then - local damageType = dmgTypes[formCap[3]] - if not damageType then - return { }, line - end - modValue = { tonumber(formCap[1]), tonumber(formCap[2]) } - modName = { damageType.."Min", damageType.."Max" } - modFlag = modFlag or { flags = ModFlag.Attack } - elseif modForm == "DMGSPELLS" then - local damageType = dmgTypes[formCap[3]] - if not damageType then - return { }, line - end - modValue = { tonumber(formCap[1]), tonumber(formCap[2]) } - modName = { damageType.."Min", damageType.."Max" } - modFlag = modFlag or { flags = ModFlag.Spell } - elseif modForm == "DMGBOTH" then - local damageType = dmgTypes[formCap[3]] - if not damageType then - return { }, line - end - modValue = { tonumber(formCap[1]), tonumber(formCap[2]) } - modName = { damageType.."Min", damageType.."Max" } - end - if not modName then - return { }, line - end - - -- Combine flags and tags - local flags = 0 - local keywordFlags = 0 - local tagList = { } - local misc = { } - for _, data in pairs({ modName, preFlag, modFlag, modTag, modTag2, skillTag }) do - if type(data) == "table" then - flags = bor(flags, data.flags or 0) - keywordFlags = bor(keywordFlags, data.keywordFlags or 0) - if data.tag then - t_insert(tagList, copyTable(data.tag)) - elseif data.tagList then - for _, tag in ipairs(data.tagList) do - t_insert(tagList, copyTable(tag)) - end - end - for k, v in pairs(data) do - misc[k] = v - end - end - end - - -- Generate modifier list - local nameList = modName - local modList = { } - for i, name in ipairs(type(nameList) == "table" and nameList or { nameList }) do - modList[i] = { - name = name .. (modSuffix or misc.modSuffix or ""), - type = modType, - value = type(modValue) == "table" and modValue[i] or modValue, - flags = flags, - keywordFlags = keywordFlags, - unpack(tagList) - } - end - if modList[1] then - -- Special handling for various modifier types - if misc.addToAura then - -- Modifiers that add effects to your auras - for i, effectMod in ipairs(modList) do - modList[i] = mod("ExtraAuraEffect", "LIST", { mod = effectMod }) - end - elseif misc.newAura then - -- Modifiers that add extra auras - for i, effectMod in ipairs(modList) do - local tagList = { } - for i, tag in ipairs(effectMod) do - tagList[i] = tag - effectMod[i] = nil - end - modList[i] = mod("ExtraAura", "LIST", { mod = effectMod, onlyAllies = misc.newAuraOnlyAllies }, unpack(tagList)) - end - elseif misc.affectedByAura then - -- Modifiers that apply to actors affected by your auras - for i, effectMod in ipairs(modList) do - modList[i] = mod("AffectedByAuraMod", "LIST", { mod = effectMod }) - end - elseif misc.addToMinion then - -- Minion modifiers - for i, effectMod in ipairs(modList) do - modList[i] = mod("MinionModifier", "LIST", { mod = effectMod }, misc.addToMinionTag) - end - elseif misc.addToSkill then - -- Skill enchants or socketed gem modifiers that add additional effects - for i, effectMod in ipairs(modList) do - modList[i] = mod("ExtraSkillMod", "LIST", { mod = effectMod }, misc.addToSkill) - end - end - end - return modList, line:match("%S") and line -end - -local cache = { } -local unsupported = { } -local count = 0 -return function(line) - if not cache[line] then - local modList, extra = parseMod(line, 1) - if modList and extra then - modList, extra = parseMod(line, 2) - end - cache[line] = { modList, extra } - --[[if not cache[line][1] then - local form = line:gsub("[%+%-]?%d+%.?%d*","{num}") - if not unsupported[form] then - unsupported[form] = true - count = count + 1 - ConPrintf("%d %s", count, form) - end - end]] - end - return unpack(copyTable(cache[line])) -end, cache \ No newline at end of file diff --git a/Modules/ModParser-3_0.lua b/Modules/ModParser.lua similarity index 100% rename from Modules/ModParser-3_0.lua rename to Modules/ModParser.lua diff --git a/Modules/ModTools.lua b/Modules/ModTools.lua index ab519891..73ccaf28 100644 --- a/Modules/ModTools.lua +++ b/Modules/ModTools.lua @@ -45,11 +45,7 @@ function modLib.createMod(modName, modType, modVal, ...) } end -modLib.parseMod = { } -modLib.parseModCache = { } -for _, targetVersion in pairs(targetVersionList) do - modLib.parseMod[targetVersion], modLib.parseModCache[targetVersion] = LoadModule("Modules/ModParser-"..targetVersion, launch) -end +modLib.parseMod, modLib.parseModCache = LoadModule("Modules/ModParser", launch) function modLib.compareModParams(modA, modB) if modA.name ~= modB.name or modA.type ~= modB.type or modA.flags ~= modB.flags or modA.keywordFlags ~= modB.keywordFlags or #modA ~= #modB then diff --git a/docs/rundown.md b/docs/rundown.md index 0a6f413e..a5fc00bd 100644 --- a/docs/rundown.md +++ b/docs/rundown.md @@ -120,14 +120,12 @@ Sets build paths, loads mod caches, trees, rare and unique items. Rebuilds mod caches if in dev mode. Draws non-mode-dependent UI controls. - * **ModParser-2_6.lua** - Parses all mods on items, skills, pantheon to generate the legacy `ModCache`. - * **ModParser-3_0.lua** - Parses all mods on items, skills, pantheon to generate the current `ModCache`. + * **ModParser.lua** + Parses all mods on items, skills, pantheon to generate the `ModCache`. Warrants its own in-depth document. * **ModTools.lua** Functions to create mods, and format values, flags, tags. - Also loads the `ModCache`s generated by the `ModParser`s. + Also loads the `ModCache` generated by the `ModParser`s. * **PantheonTools.lua** Parser for pantheon mods used during `CalcSetup`. * **StatDescriber.lua**