Close combat and multi strike correct damage values

Adds pantheons from temmings' pull request
Adds partial Impale support from baranio's pull request
Adds updated uniques from PJacek's pull request and my own
Adds more tree highlighting options for node power from coldino's pull request
Adds support for fossil mods in the crafting window. Including correct parsing for some mods that previously didn't work
This commit is contained in:
Jack Lockwood
2019-09-04 21:53:06 +10:00
parent 0c76b8fd0c
commit 6e1e41ea34
45 changed files with 3044 additions and 595 deletions

19
Modules/PantheonTools.lua Normal file
View File

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-- Various functions for Pantheon
--
pantheon = { }
function pantheon.applySoulMod(db, modParser, god)
for _, soul in pairs(god.souls) do
for _, soulMod in pairs(soul.mods) do
local modList, extra = modParser(soulMod.line)
if modList and not extra then
for _, mod in pairs(modList) do
local godName = god.souls[1].name
mod.source = "Pantheon:"..godName
end
db:AddList(modList)
end
end
end
end