From 6e1e41ea34208243d6ef8525b4b1a01ac0804dbf Mon Sep 17 00:00:00 2001 From: Jack Lockwood Date: Wed, 4 Sep 2019 21:53:06 +1000 Subject: [PATCH] Close combat and multi strike correct damage values Adds pantheons from temmings' pull request Adds partial Impale support from baranio's pull request Adds updated uniques from PJacek's pull request and my own Adds more tree highlighting options for node power from coldino's pull request Adds support for fossil mods in the crafting window. Including correct parsing for some mods that previously didn't work --- Classes/CalcBreakdownControl.lua | 2 + Classes/CalcsTab.lua | 48 +- Classes/Item.lua | 3 +- Classes/ItemDBControl.lua | 50 +- Classes/PassiveTreeView.lua | 38 +- Classes/TreeTab.lua | 26 + Data/3_0/Bases/jewel.lua | 7 + Data/3_0/ModCache.lua | 2 +- Data/3_0/ModItem.lua | 151 +++- Data/3_0/ModJewel.lua | 19 + Data/3_0/ModJewelAbyss.lua | 19 + Data/3_0/Pantheons.lua | 277 +++++++ Data/3_0/SkillStatMap.lua | 8 +- Data/3_0/Skills/act_str.lua | 6 + Data/3_0/Skills/sup_dex.lua | 90 +-- Data/3_0/Skills/sup_str.lua | 86 +-- Data/New.lua | 533 ++++++++++---- Data/Uniques/amulet.lua | 38 +- Data/Uniques/axe.lua | 21 +- Data/Uniques/body.lua | 39 +- Data/Uniques/boots.lua | 21 +- Data/Uniques/bow.lua | 32 - Data/Uniques/claw.lua | 18 - Data/Uniques/dagger.lua | 10 - Data/Uniques/flask.lua | 19 +- Data/Uniques/gloves.lua | 69 +- Data/Uniques/helmet.lua | 21 +- Data/Uniques/jewel.lua | 280 ++++--- Data/Uniques/jewel.txt | 1188 ++++++++++++++++++++++++++++++ Data/Uniques/mace.lua | 41 +- Data/Uniques/quiver.lua | 11 + Data/Uniques/ring.lua | 110 +++ Data/Uniques/shield.lua | 30 +- Data/Uniques/staff.lua | 12 - Data/Uniques/sword.lua | 15 - Modules/Build.lua | 72 +- Modules/CalcOffence-3_0.lua | 70 +- Modules/CalcPerform.lua | 1 + Modules/CalcSections-3_0.lua | 26 + Modules/CalcSetup.lua | 15 + Modules/ConfigOptions.lua | 17 + Modules/Data.lua | 34 +- Modules/Main.lua | 1 + Modules/ModParser-3_0.lua | 44 +- Modules/PantheonTools.lua | 19 + 45 files changed, 3044 insertions(+), 595 deletions(-) create mode 100644 Data/3_0/Pantheons.lua create mode 100644 Data/Uniques/jewel.txt create mode 100644 Modules/PantheonTools.lua diff --git a/Classes/CalcBreakdownControl.lua b/Classes/CalcBreakdownControl.lua index cdf2a842..9e69b05b 100644 --- a/Classes/CalcBreakdownControl.lua +++ b/Classes/CalcBreakdownControl.lua @@ -356,6 +356,8 @@ function CalcBreakdownClass:AddModSection(sectionData, modList) elseif sourceType == "Skill" then -- Extract skill name row.sourceName = build.data.skills[row.mod.source:match("Skill:(.+)")].name + elseif sourceType == "Pantheon" then + row.sourceName = row.mod.source:match("Pantheon:(.+)") end if row.mod.flags ~= 0 or row.mod.keywordFlags ~= 0 then -- Combine, sort and format modifier flags diff --git a/Classes/CalcsTab.lua b/Classes/CalcsTab.lua index 792a4ca1..f5e1c0e6 100644 --- a/Classes/CalcsTab.lua +++ b/Classes/CalcsTab.lua @@ -435,8 +435,9 @@ end function CalcsTabClass:PowerBuilder() local calcFunc, calcBase = self:GetNodeCalculator() local cache = { } - local newPowerMax = { - offence = 0, + local newPowerMax = { + singleStat = 0, + offence = 0, defence = 0 } if not self.powerMax then @@ -453,20 +454,27 @@ function CalcsTabClass:PowerBuilder() cache[node.modKey] = calcFunc({node}) end local output = cache[node.modKey] - if calcBase.Minion then - node.power.offence = (output.Minion.CombinedDPS - calcBase.Minion.CombinedDPS) / calcBase.Minion.CombinedDPS + if self.powerStat and self.powerStat.stat and not self.powerStat.ignoreForNodes then + node.power.singleStat = self:CalculatePowerStat(self.powerStat, output, calcBase) + if node.path then + newPowerMax.singleStat = m_max(newPowerMax.singleStat, node.power.singleStat) + end else - node.power.offence = (output.CombinedDPS - calcBase.CombinedDPS) / calcBase.CombinedDPS - end - node.power.defence = (output.LifeUnreserved - calcBase.LifeUnreserved) / m_max(3000, calcBase.Life) + - (output.Armour - calcBase.Armour) / m_max(10000, calcBase.Armour) + - (output.EnergyShield - calcBase.EnergyShield) / m_max(3000, calcBase.EnergyShield) + - (output.Evasion - calcBase.Evasion) / m_max(10000, calcBase.Evasion) + - (output.LifeRegen - calcBase.LifeRegen) / 500 + - (output.EnergyShieldRegen - calcBase.EnergyShieldRegen) / 1000 - if node.path then - newPowerMax.offence = m_max(newPowerMax.offence, node.power.offence) - newPowerMax.defence = m_max(newPowerMax.defence, node.power.defence) + if calcBase.Minion then + node.power.offence = (output.Minion.CombinedDPS - calcBase.Minion.CombinedDPS) / calcBase.Minion.CombinedDPS + else + node.power.offence = (output.CombinedDPS - calcBase.CombinedDPS) / calcBase.CombinedDPS + end + node.power.defence = (output.LifeUnreserved - calcBase.LifeUnreserved) / m_max(3000, calcBase.Life) + + (output.Armour - calcBase.Armour) / m_max(10000, calcBase.Armour) + + (output.EnergyShield - calcBase.EnergyShield) / m_max(3000, calcBase.EnergyShield) + + (output.Evasion - calcBase.Evasion) / m_max(10000, calcBase.Evasion) + + (output.LifeRegen - calcBase.LifeRegen) / 500 + + (output.EnergyShieldRegen - calcBase.EnergyShieldRegen) / 1000 + if node.path then + newPowerMax.offence = m_max(newPowerMax.offence, node.power.offence) + newPowerMax.defence = m_max(newPowerMax.defence, node.power.defence) + end end end if coroutine.running() and GetTime() - start > 100 then @@ -477,6 +485,16 @@ function CalcsTabClass:PowerBuilder() self.powerMax = newPowerMax end +function CalcsTabClass:CalculatePowerStat(selection, original, modified) + originalValue = original[selection.stat] or 0 + modifiedValue = modified[selection.stat] or 0 + if selection.transform then + originalValue = selection.transform(originalValue) + modifiedValue = selection.transform(modifiedValue) + end + return originalValue - modifiedValue +end + function CalcsTabClass:GetNodeCalculator() return unpack(self.nodeCalculator) end diff --git a/Classes/Item.lua b/Classes/Item.lua index 748aa4cc..e82bc510 100644 --- a/Classes/Item.lua +++ b/Classes/Item.lua @@ -708,9 +708,10 @@ function ItemClass:BuildModListForSlotNum(baseList, slotNum) -- Convert accuracy, L/MGoH and PAD Leech modifiers to local if ( (mod.name == "Accuracy" and mod.flags == 0) or + (mod.name == "ImpaleChance" ) or ((mod.name == "LifeOnHit" or mod.name == "ManaOnHit") and mod.flags == ModFlag.Attack) or ((mod.name == "PhysicalDamageLifeLeech" or mod.name == "PhysicalDamageManaLeech") and mod.flags == ModFlag.Attack) - ) and mod.keywordFlags == 0 and not mod[1] then + ) and (mod.keywordFlags == 0 or mod.keywordFlags == KeywordFlag.Attack) and not mod[1] then mod[1] = { type = "Condition", var = (slotNum == 1) and "MainHandAttack" or "OffHandAttack" } elseif self.targetVersion ~= "2_6" and (mod.name == "PoisonChance" or mod.name == "BleedChance") and (not mod[1] or (mod[1].type == "Condition" and mod[1].var == "CriticalStrike" and not mod[2])) then t_insert(mod, { type = "Condition", var = (slotNum == 1) and "MainHandAttack" or "OffHandAttack" }) diff --git a/Classes/ItemDBControl.lua b/Classes/ItemDBControl.lua index ab565354..bd2b574f 100644 --- a/Classes/ItemDBControl.lua +++ b/Classes/ItemDBControl.lua @@ -9,10 +9,6 @@ local t_insert = table.insert local m_max = math.max local m_floor = math.floor -local sortDropList = { - { label = "Sort by name", sortMode = "NAME" }, - { label = "Sort by DPS", sortMode = "DPS" }, -} local ItemDBClass = newClass("ItemDBControl", "ListControl", function(self, anchor, x, y, width, height, itemsTab, db, dbType) self.ListControl(anchor, x, y, width, height, 16, false, false) @@ -22,8 +18,10 @@ local ItemDBClass = newClass("ItemDBControl", "ListControl", function(self, anch self.dragTargetList = { } self.sortControl = { NAME = { key = "name", dir = "ASCEND", func = function(a,b) return a:gsub("^The ","") < b:gsub("^The ","") end }, - DPS = { key = "CombinedDPS", dir = "DESCEND" }, + STAT = { key = "measuredPower", dir = "DESCEND" }, } + self.sortDropList = { } + self.sortOrder = { } self.sortMode = "NAME" local leagueFlag = { } local typeFlag = { } @@ -61,10 +59,8 @@ local ItemDBClass = newClass("ItemDBControl", "ListControl", function(self, anch self.listBuildFlag = true end) if dbType == "UNIQUE" then - self.controls.sort = new("DropDownControl", {"BOTTOMLEFT",self,"TOPLEFT"}, 0, baseY + 20, 179, 18, sortDropList, function(index, value) - self.sortMode = value.sortMode - self:BuildSortOrder() - self.listBuildFlag = true + self.controls.sort = new("DropDownControl", {"BOTTOMLEFT",self,"TOPLEFT"}, 0, baseY + 20, 179, 18, self.sortDropList, function(index, value) + self:SetSortMode(value.sortMode) end) self.controls.league = new("DropDownControl", {"LEFT",self.controls.sort,"RIGHT"}, 2, 0, 179, 18, self.leagueList, function(index, value) self.listBuildFlag = true @@ -151,11 +147,28 @@ function ItemDBClass:SetSortMode(sortMode) end function ItemDBClass:BuildSortOrder() - self.sortOrder = wipeTable(self.sortOrder) - t_insert(self.sortOrder, self.sortControl[self.sortMode]) - if self.controls.sort then - self.controls.sort:SelByValue(self.sortMode, "sortMode") + wipeTable(self.sortDropList) + for id,stat in pairs(data.powerStatList) do + if not stat.ignoreForItems then + t_insert(self.sortDropList, { + label="Sort by "..stat.label, + sortMode=stat.itemField or stat.stat, + itemField=stat.itemField, + stat=stat.stat, + transform=stat.transform, + }) + end end + wipeTable(self.sortOrder) + if self.controls.sort then + self.controls.sort.selIndex = 1 + self.controls.sort:SelByValue(self.sortMode, "sortMode") + self.sortDetail = self.controls.sort.list[self.controls.sort.selIndex] + end + if self.sortDetail and self.sortDetail.stat then + t_insert(self.sortOrder, self.sortControl.STAT) + end + t_insert(self.sortOrder, self.sortControl.NAME) end function ItemDBClass:ListBuilder() @@ -166,16 +179,19 @@ function ItemDBClass:ListBuilder() end end - if self.sortMode == "DPS" then + if self.sortDetail and self.sortDetail.stat then -- stat-based local start = GetTime() local calcFunc, calcBase = self.itemsTab.build.calcsTab:GetMiscCalculator(self.build) - local baseDPS = calcBase.Minion and calcBase.Minion.CombinedDPS or calcBase.CombinedDPS + local originalValue = calcBase[self.sortMode] for itemIndex, item in ipairs(list) do - item.CombinedDPS = 0 + item.measuredPower = 0 for slotName, slot in pairs(self.itemsTab.slots) do if self.itemsTab:IsItemValidForSlot(item, slotName) and not slot.inactive and (not slot.weaponSet or slot.weaponSet == (self.itemsTab.activeItemSet.useSecondWeaponSet and 2 or 1)) then local output = calcFunc(item.base.flask and { toggleFlask = item } or { repSlotName = slotName, repItem = item }) - item.CombinedDPS = m_max(item.CombinedDPS, output.Minion and output.Minion.CombinedDPS or output.CombinedDPS) + item.measuredPower = output[self.sortMode] or 0 + if self.sortDetail.transform then + item.measuredPower = self.sortDetail.transform(item.measuredPower) + end end end local now = GetTime() diff --git a/Classes/PassiveTreeView.lua b/Classes/PassiveTreeView.lua index 406c157a..5f36c009 100644 --- a/Classes/PassiveTreeView.lua +++ b/Classes/PassiveTreeView.lua @@ -339,6 +339,7 @@ function PassiveTreeViewClass:Draw(build, viewPort, inputEvents) if self.showHeatMap then -- Build the power numbers if needed + self.heatMapStat = build.calcsTab.powerStat build.calcsTab:BuildPower() end @@ -408,18 +409,31 @@ function PassiveTreeViewClass:Draw(build, viewPort, inputEvents) end if self.showHeatMap then if not node.alloc and node.type ~= "ClassStart" and node.type ~= "AscendClassStart" then - -- Calculate color based on DPS and defensive powers - local offence = m_max(node.power.offence or 0, 0) - local defence = m_max(node.power.defence or 0, 0) - local dpsCol = (offence / build.calcsTab.powerMax.offence * 1.5) ^ 0.5 - local defCol = (defence / build.calcsTab.powerMax.defence * 1.5) ^ 0.5 - local mixCol = (m_max(dpsCol - 0.5, 0) + m_max(defCol - 0.5, 0)) / 2 - if main.nodePowerTheme == "RED/BLUE" then - SetDrawColor(dpsCol, mixCol, defCol) - elseif main.nodePowerTheme == "RED/GREEN" then - SetDrawColor(dpsCol, defCol, mixCol) - elseif main.nodePowerTheme == "GREEN/BLUE" then - SetDrawColor(mixCol, dpsCol, defCol) + if self.heatMapStat and self.heatMapStat.stat then + -- Calculate color based on a single stat + local stat = m_max(node.power.singleStat or 0, 0) + local statCol = (stat / build.calcsTab.powerMax.singleStat * 1.5) ^ 0.5 + if main.nodePowerTheme == "RED/BLUE" then + SetDrawColor(0, statCol, 0) + elseif main.nodePowerTheme == "RED/GREEN" then + SetDrawColor(0, 0, statCol) + elseif main.nodePowerTheme == "GREEN/BLUE" then + SetDrawColor(statCol, 0, 0) + end + else + -- Calculate color based on DPS and defensive powers + local offence = m_max(node.power.offence or 0, 0) + local defence = m_max(node.power.defence or 0, 0) + local dpsCol = (offence / build.calcsTab.powerMax.offence * 1.5) ^ 0.5 + local defCol = (defence / build.calcsTab.powerMax.defence * 1.5) ^ 0.5 + local mixCol = (m_max(dpsCol - 0.5, 0) + m_max(defCol - 0.5, 0)) / 2 + if main.nodePowerTheme == "RED/BLUE" then + SetDrawColor(dpsCol, mixCol, defCol) + elseif main.nodePowerTheme == "RED/GREEN" then + SetDrawColor(dpsCol, defCol, mixCol) + elseif main.nodePowerTheme == "GREEN/BLUE" then + SetDrawColor(mixCol, dpsCol, defCol) + end end else SetDrawColor(1, 1, 1) diff --git a/Classes/TreeTab.lua b/Classes/TreeTab.lua index 7c009ecb..d11d44d1 100644 --- a/Classes/TreeTab.lua +++ b/Classes/TreeTab.lua @@ -84,10 +84,20 @@ local TreeTabClass = newClass("TreeTab", "ControlHost", function(self, build) self.controls.treeHeatMap = new("CheckBoxControl", {"LEFT",self.controls.treeSearch,"RIGHT"}, 130, 0, 20, "Show Node Power:", function(state) self.viewer.showHeatMap = state end) + self.controls.treeHeatMapStatSelect = new("DropDownControl", {"LEFT",self.controls.treeHeatMap,"RIGHT"}, 8, 0, 150, 20, nil, function(index, value) + self:SetPowerCalc(value) + end) self.controls.treeHeatMap.tooltipText = function() local offCol, defCol = main.nodePowerTheme:match("(%a+)/(%a+)") return "When enabled, an estimate of the offensive and defensive strength of\neach unallocated passive is calculated and displayed visually.\nOffensive power shows as "..offCol:lower()..", defensive power as "..defCol:lower().."." end + + self.powerStatList = { } + for _, stat in ipairs(data.powerStatList) do + if not stat.ignoreForNodes then + t_insert(self.powerStatList, stat) + end + end self.controls.specConvertText = new("LabelControl", {"BOTTOMLEFT",self.controls.specSelect,"TOPLEFT"}, 0, -14, 0, 16, "^7This is an older tree version, which may not be fully compatible with the current game version.") self.controls.specConvertText.shown = function() return self.showConvert @@ -134,11 +144,19 @@ function TreeTabClass:Draw(viewPort, inputEvents) t_insert(self.controls.specSelect.list, (spec.treeVersion ~= self.build.targetVersionData.latestTreeVersion and ("["..treeVersions[spec.treeVersion].short.."] ") or "")..(spec.title or "Default")) end t_insert(self.controls.specSelect.list, "Manage trees...") + if not self.controls.treeSearch.hasFocus then self.controls.treeSearch:SetText(self.viewer.searchStr) end + self.controls.treeHeatMap.state = self.viewer.showHeatMap + self.controls.treeHeatMapStatSelect.list = self.powerStatList + self.controls.treeHeatMapStatSelect.selIndex = 1 + if self.build.calcsTab.powerStat then + self.controls.treeHeatMapStatSelect:SelByValue(self.build.calcsTab.powerStat.stat, "stat") + end + SetDrawLayer(1) SetDrawColor(0.05, 0.05, 0.05) @@ -234,6 +252,14 @@ function TreeTabClass:SetActiveSpec(specId) end end +function TreeTabClass:SetPowerCalc(selection) + self.viewer.showHeatMap = true + self.build.buildFlag = true + self.build.powerBuildFlag = true + self.build.calcsTab.powerStat = selection + self.build.calcsTab:BuildPower() +end + function TreeTabClass:OpenSpecManagePopup() main:OpenPopup(370, 290, "Manage Passive Trees", { new("PassiveSpecListControl", nil, 0, 50, 350, 200, self), diff --git a/Data/3_0/Bases/jewel.lua b/Data/3_0/Bases/jewel.lua index e0947083..3e75ee7d 100644 --- a/Data/3_0/Bases/jewel.lua +++ b/Data/3_0/Bases/jewel.lua @@ -47,3 +47,10 @@ itemBases["Searching Eye Jewel"] = { tags = { default = true, not_for_sale = true, abyss_jewel_ranged = true, abyss_jewel = true, }, req = { }, } + +itemBases["Timeless Jewel"] = { + type = "Jewel", + subType = "Jewel", + tags = { default = true, jewel = true, intjewel = true, dexjewel = true, strjewel = true, not_for_sale = true, }, + req = { }, +} \ No newline at end of file diff --git a/Data/3_0/ModCache.lua b/Data/3_0/ModCache.lua index f755772b..8729c56a 100644 --- a/Data/3_0/ModCache.lua +++ b/Data/3_0/ModCache.lua @@ -1 +1 @@ -local c=...c["20% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=20}},nil}c["16% increased Mine Damage"]={{[1]={flags=0,keywordFlags=8192,name="Damage",type="INC",value=16}},nil}c["10% reduced Critical Strike Chance per Blitz Charge"]={{[1]={[1]={type="Multiplier",var="BlitzCharge"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=-10}},nil}c["Recover 3% of Mana when you Kill an Enemy during Flask Effect Recover 3% of Energy Shield when you Kill an Enemy during Flask Effect"]={nil,"Recover 3% of Mana when you Kill an Enemy during Flask Effect Recover 3% of Energy Shield when you Kill an Enemy during Flask Effect "}c["10% increased Power Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="PowerChargesDuration",type="INC",value=10}},nil}c["10% chance to gain an Endurance Charge when you Stun an Enemy with a Melee Hit"]={{}," to gain an Endurance Charge when you Stun an Enemy with a Hit "}c["20% more Damage against Unique Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="RareOrUnique"},flags=0,keywordFlags=262144,name="Damage",type="MORE",value=20}},nil}c["Moving while Bleeding doesn't cause you to take extra Damage Projectiles gain Damage as they travel farther, dealing up\nto 50% increased Damage with Hits to targets"]={nil,"Moving while Bleeding doesn't cause you to take extra Damage Projectiles gain Damage as they travel farther, dealing up\nto 50% increased Damage with Hits to targets "}c["10% reduced Enemy Stun Threshold with Bows"]={{[1]={flags=131072,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-10}},nil}c["30% increased Damage with Hits against Rare monsters When you Kill a Rare monster, you gain its mods for 20 seconds"]={{[1]={flags=0,keywordFlags=262144,name="Damage",type="INC",value=30}}," against Rare monsters When you Kill a Rare monster, you gain its mods for 20 seconds "}c["You have Far Shot while you do not have Iron Reflexes"]={nil,"You have Far Shot while you do not have Iron Reflexes "}c["With at least 40 Strength in Radius, Vigilant Strike also Fortifies Nearby Allies for 3 seconds. {variant:2}With at least 40 Strength in Radius, Vigilant Strike Fortifies you and Nearby Allies for 12 seconds"]={nil,"With at least 40 Strength in Radius, Vigilant Strike also Fortifies Nearby Allies for 3 seconds. {variant:2}With at least 40 Strength in Radius, Vigilant Strike Fortifies you and Nearby Allies for 12 seconds "}c["Adds 18 to 32 Chaos Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ChaosMin",type="BASE",value=18},[2]={flags=0,keywordFlags=65536,name="ChaosMax",type="BASE",value=32}},nil}c["5% increased Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="Damage",type="INC",value=5}},nil}c["+21 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=21}},nil}c["12% increased Brand Activation frequency"]={{[1]={flags=0,keywordFlags=0,name="BrandActivationFrequency",type="INC",value=12}},nil}c["25% increased Damage with Bleeding"]={{[1]={flags=0,keywordFlags=2097152,name="Damage",type="INC",value=25}},nil}c["14% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=14}},nil}c["10% chance to gain Onslaught for 10 seconds on Kill"]={{}," to gain Onslaught for 10 seconds on Kill "}c["Adds 1 to 30 Fire Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=1},[2]={flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=30}},nil}c["Gain 20% of Physical Damage as Extra Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=20}},nil}c["3% increased effect of Non-Curse Auras you Cast"]={{[1]={flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=3}},nil}c["20% chance to gain a Power Charge when you Block +6% Chance to Block Attack Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=20}}," to gain a Power Charge when you Block +6% Chance "}c["With at least 40 Dexterity in Radius, Barrage fires an additional 2 projectiles simultaneously on the first and final attacks"]={nil,"With at least 40 Dexterity in Radius, Barrage fires an additional 2 projectiles simultaneously on the first and final attacks "}c["Non-critical strikes deal 25% Damage"]={{[1]={[1]={neg=true,type="Condition",var="CriticalStrike"},flags=4,keywordFlags=0,name="Damage",type="MORE",value=-75}},nil}c["15% more Damage with Bleeding"]={{[1]={flags=0,keywordFlags=2097152,name="Damage",type="MORE",value=15}},nil}c["40% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=40}},nil}c["30% increased Endurance Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="EnduranceChargesDuration",type="INC",value=30}},nil}c["Gain a Power Charge for each Enemy you hit with a Critical Strike"]={nil,"Gain a Power Charge for each Enemy you hit with a Critical Strike "}c["Socketed Gems are Supported by level 1 Ice Bite"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,skillId="SupportFrenzyChargeOnSlayingFrozenEnemy"}}},nil}c["40% increased Area of Effect of Curse Skills"]={{[1]={flags=0,keywordFlags=2,name="AreaOfEffect",type="INC",value=40}},nil}c["The increase to Physical Damage from Strength applies to Projectile Attacks as well as Melee Attacks"]={{[1]={flags=0,keywordFlags=0,name="IronGrip",type="FLAG",value=true}},nil}c["-5% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=-5}},nil}c["+160 Dexterity Requirement"]={{[1]={flags=0,keywordFlags=0,name="DexRequirement",type="BASE",value=160}},nil}c["8% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=8}},nil}c["Your Hits can't be Evaded by Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=0,name="CannotBeEvaded",type="FLAG",value=true}},nil}c["24% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=24}},nil}c["3% increased Damage against Enemies on Low Life per Frenzy Charge"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="LowLife"},[2]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=262144,name="Damage",type="INC",value=3}},nil}c["5% increased Effect of Fortify on you"]={{[1]={flags=0,keywordFlags=0,name="FortifyEffectOnSelf",type="INC",value=5}},nil}c["10% chance to gain Onslaught for 10 Seconds when you Hit a Rare or Unique Enemy Gain Onslaught for 10 seconds on Kill"]={{}," to gain Onslaught for 10 Seconds when you Hit a Rare or Unique Enemy Gain Onslaught for 10 seconds on Kill "}c["5% chance to double Stun Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="BASE",value=5}}," to double "}c["20% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=20}},nil}c["Gain Onslaught for 10 seconds on Kill"]={nil,"Gain Onslaught for 10 seconds on Kill "}c["Adds Knockback to Melee Attacks during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=256,keywordFlags=0,name="EnemyKnockbackChance",type="BASE",value=100}},nil}c["28% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=28}},nil}c["+1 to Level of Socketed Fire Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="fire",value=1}}},nil}c["12% increased Damage with Ailments from Attack Skills while wielding a Melee Weapon"]={{[1]={[1]={type="Condition",var="UsingMeleeWeapon"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=12}},nil}c["30% reduced Endurance, Frenzy and Power Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="PowerChargesDuration",type="INC",value=-30},[2]={flags=0,keywordFlags=0,name="FrenzyChargesDuration",type="INC",value=-30},[3]={flags=0,keywordFlags=0,name="EnduranceChargesDuration",type="INC",value=-30}},nil}c["With at least 40 Intelligence in Radius, Cold Snap has a 25% chance to grant a Power Charge on Kill {variant:2}With at least 40 Intelligence in Radius, Cold Snap has a 50% chance to grant a Power Charge on Kill"]={nil,"With at least 40 Intelligence in Radius, Cold Snap has a 25% chance to grant a Power Charge on Kill {variant:2}With at least 40 Intelligence in Radius, Cold Snap has a 50% chance to grant a Power Charge on Kill "}c["+27% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=27}},nil}c["Minions have 10% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=10}}}},nil}c["Channelling Skills have -3 to Total Mana Cost"]={{[1]={[1]={skillType=58,type="SkillType"},flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=-3}},nil}c["50% chance to inflict Bleeding on Critical Strike with Attacks"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=65536,name="BleedChance",type="BASE",value=50}},nil}c["20% chance to Maim on Hit"]={{}," to Maim on Hit "}c["6% increased Attack and Cast Speed per Ghost Shroud Cannot be Stunned while you have Ghost Shrouds 10% chance to Dodge Spell Hits if you have Energy Shield"]={{[1]={flags=2,keywordFlags=0,name="Speed",type="INC",value=6}}," per Ghost Shroud Cannot be Stunned while you have Ghost Shrouds 10% chance to Dodge Hits if you have Energy Shield "}c["10% chance to gain an Endurance Charge when you Block Attack Skills deal 20% increased Damage with Ailments while Dual Wielding 10% chance to gain a Frenzy Charge when you Block"]={{[1]={[1]={type="Condition",var="DualWielding"},[2]={skillName="Frenzy",type="SkillName"},flags=2048,keywordFlags=0,name="Damage",type="BASE",value=10}}," to gain an Endurance Charge when you Block Attack Skills deal 20% increased 10% chance to gain aCharge when you Block "}c["20% increased Flask Recovery rate"]={{[1]={flags=0,keywordFlags=0,name="FlaskRecoveryRate",type="INC",value=20}},nil}c["+5% to maximum Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResistMax",type="BASE",value=5}},nil}c["25% chance to gain 25% of Non-Chaos Damage with Hits as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="NonChaosDamageGainAsChaos",type="BASE",value=6.25}},nil}c["+3% Chance to Block Spell Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=3}},nil}c["Channelling Skills have 10% increased Attack Speed"]={{[1]={[1]={skillType=58,type="SkillType"},flags=1,keywordFlags=0,name="Speed",type="INC",value=10}},nil}c["20% chance to Trigger Level 20 Shade Form when you Use a Socketed Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="ShadeForm"}}},nil}c["5% increased effect of Non-Curse Auras from your Skills"]={{[1]={flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=5}},nil}c["16% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=16}},nil}c["40% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=40}},nil}c["16% increased Attack Physical Damage"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamage",type="INC",value=16}},nil}c["0.6% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=0.6}},nil}c["Reflects 260 Physical Damage to Melee Attackers"]={{},nil}c["+15% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=15}},nil}c["200 Energy Shield Regenerated per Second while on Consecrated Ground"]={{[1]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,keywordFlags=0,name="EnergyShieldRegen",type="BASE",value=200}},nil}c["Minions deal 15% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=15}}}},nil}c["Energy Shield Recharge is not interrupted by Damage if Recharge began Recently"]={nil,"Energy Shield Recharge is not interrupted by Damage if Recharge began Recently "}c["13% increased Movement Speed while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=13}},nil}c["1% increased Melee Physical Damage per 10 Dexterity"]={{[1]={[1]={div=10,stat="Dex",type="PerStat"},flags=256,keywordFlags=0,name="PhysicalDamage",type="INC",value=1}},nil}c["Trigger Level 20 Arcane Wake after Spending a total of 200 Mana"]={nil,nil}c["Every 2 seconds, gain a Ghost Shroud, up to a maximum of 3 When Hit, lose a Ghost Shroud and recover Energy Shield equal to 5% of your Evasion Rating 10% increased Movement Speed while you have Energy Shield"]={nil,"Every 2 seconds, gain a Ghost Shroud, up to a maximum of 3 When Hit, lose a Ghost Shroud and recover Energy Shield equal to 5% of your Evasion Rating 10% increased Movement Speed while you have Energy Shield "}c["125% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=125}},nil}c["144% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=144}},nil}c["If you've Warcried Recently, you and nearby allies have 10% increased Attack Speed"]={nil,"If you've Warcried Recently, you and nearby allies have 10% increased Attack Speed "}c["+15 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=15}},nil}c["15% increased Accuracy Rating with Wands"]={{[1]={flags=8388608,keywordFlags=0,name="Accuracy",type="INC",value=15}},nil}c["35% less Mine Damage"]={{[1]={flags=0,keywordFlags=8192,name="Damage",type="MORE",value=-35}},nil}c["10% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=10}},nil}c["Share Endurance Charges with nearby party members"]={nil,"Share Endurance Charges with nearby party members "}c["Can Consume 4 Support Gems Has not Consumed any Gems"]={nil,"Can Consume 4 Support Gems Has not Consumed any Gems "}c["+173 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=173}},nil}c["Shocks nearby Enemies during Flask effect {variant:9,10,11,12}Shocks nearby Enemies during Flask effect, causing 10% increased Damage taken"]={nil,"Shocks nearby Enemies during Flask effect {variant:9,10,11,12}Shocks nearby Enemies during Flask effect, causing 10% increased Damage taken "}c["35% increased Damage while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},flags=0,keywordFlags=0,name="Damage",type="INC",value=35}},nil}c["+40 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=40},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=40},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=40}},nil}c["Adds 35 to 105 Lightning Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=35},[2]={flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=105}},nil}c["62% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=62}},nil}c["Lose Souls gained from Soul Eater on Flask Use"]={nil,"Lose Souls gained from Soul Eater on Flask Use "}c["Cannot be Ignited while on Low Life"]={nil,"Cannot be Ignited while on Low Life "}c["+100% to Fire Resistance when Socketed with a Red Gem +100% to Cold Resistance when Socketed with a Green Gem"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=100}}," when Socketed with a Red Gem +100% to Cold Resistance when Socketed with a Green Gem "}c["+15% to Melee Critical Strike Multiplier"]={{[1]={flags=256,keywordFlags=0,name="CritMultiplier",type="BASE",value=15}},nil}c["Spend Energy Shield before Mana for Skill Costs"]={{},nil}c["100% increased Physical Damage with Hits and Ailments against Ignited Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=0,keywordFlags=786432,name="PhysicalDamage",type="INC",value=100}},nil}c["10% chance to Steal Power, Frenzy, and Endurance Charges on Hit {variant:1}30% reduced Endurance, Frenzy and Power Charge Duration"]={{[1]={[1]={skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=0,name="PowerChargesDuration",type="BASE",value=10}}," to Steal Power, Frenzy, and Endurance Charges on Hit {variant:1}30% reduced Endurance,and "}c["60% increased Damage with Poison"]={{[1]={flags=0,keywordFlags=1048576,name="Damage",type="INC",value=60}},nil}c["25% chance to Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=25}},nil}c["40% increased Damage with Ailments from Attack Skills while wielding a Wand"]={{[1]={[1]={type="Condition",var="UsingWand"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=40}},nil}c["26% increased Damage with Ailments from Attack Skills while wielding a Sword"]={{[1]={[1]={type="Condition",var="UsingSword"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=26}},nil}c["20% increased Melee Critical Strike Chance"]={{[1]={flags=256,keywordFlags=0,name="CritChance",type="INC",value=20}},nil}c["With at least 40 Strength in Radius, 25% of Glacial"]={nil,"With at least 40 Strength in Radius, 25% of Glacial "}c["Can Summon up to 1 additional Golem at a time"]={{[1]={flags=0,keywordFlags=0,name="ActiveGolemLimit",type="BASE",value=1}},nil}c["and your Totems to each gain an Endurance Charge 6% increased Fire Damage per Endurance Charge"]={nil,"and your Totems to each gain an Endurance Charge 6% increased Fire Damage per Endurance Charge "}c["16% increased Projectile Attack Damage"]={{[1]={flags=1025,keywordFlags=0,name="Damage",type="INC",value=16}},nil}c["+25% to all Elemental Resistances while you have at least 200 Strength"]={{[1]={[1]={stat="Str",threshold=200,type="StatThreshold"},flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=25}},nil}c["50% reduced Freeze Duration on You {variant:3}1% of Life Regenerated per Second"]={{}," "}c["Totems are Immune to Fire Damage Enemies near your Totems deal 8% less Damage Enemies near your Totems take 16% increased Physical and Fire Damage"]={nil,"Totems are Immune to Fire Damage Enemies near your Totems deal 8% less Damage Enemies near your Totems take 16% increased Physical and Fire Damage "}c["Nearby Allies gain 40% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=40},onlyAllies=true}}},nil}c["40% increased Chill Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=40}},nil}c["10% chance to Poison on Hit"]={{[1]={flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=10}},nil}c["Aspect of the Cat Reserves no Mana"]={{[1]={[1]={skillId="CatAspect",type="SkillId"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaCostForced",value=0}}},nil}c["Gain a Power or Frenzy Charge each second while Channelling"]={nil,"Gain a Power or Frenzy Charge each second while Channelling "}c["+3% chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=3}},nil}c["10% increased Area of Effect for each Summoned Sentinel of Purity Summoned Sentinels use Crusade Slam 100% increased Minion Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=10}}," for each Summoned Sentinel of Purity Summoned Sentinels use Crusade Slam 100% increased Minion Accuracy Rating "}c["-20% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=-20}},nil}c["10% increased Physical Damage with Bows"]={{[1]={flags=131072,keywordFlags=0,name="PhysicalDamage",type="INC",value=10}},nil}c["2 Mana Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="BASE",value=2}},nil}c["+38% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=38}},nil}c["100% increased Global Armour when you have no Energy Shield"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Armour",type="INC",value=100}}," when you have no Energy Shield "}c["Radius: 18 Chills from your Hits always reduce Action Speed by at least 10%"]={nil,"Radius: 18 Chills from your Hits always reduce Action Speed by at least 10% "}c["Adds 17 to 37 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=17},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=37}},nil}c["With at least 40 Strength in Radius, Glacial Hammer deals"]={nil,"With at least 40 Strength in Radius, Glacial Hammer deals "}c["60% increased Melee Damage when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=256,keywordFlags=0,name="Damage",type="INC",value=60}},nil}c["10% reduced Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=-10}},nil}c["10% reduced Physical Damage taken while at maximum Endurance Charges"]={{[1]={[1]={stat="EnduranceCharges",thresholdStat="EnduranceChargesMax",type="StatThreshold"},flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=-10}},nil}c["Minions explode when reduced to Low Life, dealing 33% of their maximum Life as Fire Damage to surrounding Enemies"]={{[1]={flags=0,keywordFlags=0,name="ExtraMinionSkill",type="LIST",value={skillId="MinionInstability"}}},nil}c["Knockback direction is reversed"]={nil,"Knockback direction is reversed "}c["+3% to maximum Block Chance"]={{[1]={flags=0,keywordFlags=0,name="BlockChanceMax",type="BASE",value=3}},nil}c["Your Critical Strikes have Culling Strike"]={nil,"Your Critical Strikes have Culling Strike "}c["13% increased Physical Damage with Ranged Weapons"]={{[1]={flags=67108864,keywordFlags=0,name="PhysicalDamage",type="INC",value=13}},nil}c["+10 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=10}},nil}c["10% increased Stun Duration on Enemies per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=10}},nil}c["You Regenerate 0.5% of Mana per second per Totem"]={nil,"You Regenerate 0.5% of Mana per second per Totem "}c["Adds 6 to 14 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=6},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=14}},nil}c["Skills that would Summon a Totem Summon two Totems instead"]={nil,"Skills that would Summon a Totem Summon two Totems instead "}c["20% increased Movement Speed during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=20}},nil}c["14% increased Physical Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,keywordFlags=0,name="PhysicalDamage",type="INC",value=14}},nil}c["25% increased Arctic Armour Buff Effect"]={{[1]={[1]={skillName="Arctic Armour",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=25}},nil}c["30% increased Physical Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,keywordFlags=0,name="PhysicalDamage",type="INC",value=30}},nil}c["10% increased Attack Speed if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=1,keywordFlags=0,name="Speed",type="INC",value=10}},nil}c["+45 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=45}},nil}c["Critical Strikes have 20% chance to Blind Enemies while you have Cat's Stealth 50% increased Damage with Hits and Ailments against Blinded Enemies"]={nil,"Critical Strikes have 20% chance to Blind Enemies while you have Cat's Stealth 50% increased Damage with Hits and Ailments against Blinded Enemies "}c["Your Hits permanently Intimidate Enemies that are on Full Life You and nearby Allies have 8% increased Movement Speed"]={nil,"Your Hits permanently Intimidate Enemies that are on Full Life You and nearby Allies have 8% increased Movement Speed "}c["30% increased Damage with Hits and Ailments against Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=786432,name="Damage",type="INC",value=30}},nil}c["80% increased Physical Damage if you've Blocked Damage from a Unique Enemy in the past 10 seconds"]={{[1]={[1]={type="Condition",var="BlockedHitFromUniqueEnemyInPast10Sec"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=80}},nil}c["Cannot be Stunned while you have Ghost Shrouds 10% chance to Dodge Spell Hits if you have Energy Shield"]={nil,"Cannot be Stunned while you have Ghost Shrouds 10% chance to Dodge Spell Hits if you have Energy Shield "}c["Minions Regenerate 2.5% Life per Second"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=2.5}}}},nil}c["3% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["18% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=134217728,keywordFlags=0,name="PhysicalDamage",type="INC",value=18}},nil}c["Adds 110 to 150 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=110},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=150}},nil}c["Socketed Trap Skills create a Smoke Cloud when triggered {variant:1}30% increased Fire Damage against Blinded Enemies"]={nil,"Socketed Trap Skills create a Smoke Cloud when triggered {variant:1}30% increased Fire Damage against Blinded Enemies "}c["8% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=8}},nil}c["25% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=25}},nil}c["You Cannot Be Shocked While Chilled {variant:2}50% chance to Shock Chilled Enemies"]={nil,"You Cannot Be Shocked While Chilled {variant:2}50% chance to Shock Chilled Enemies "}c["20% increased Life Recovery from Flasks"]={{[1]={flags=0,keywordFlags=0,name="FlaskLifeRecovery",type="INC",value=20}},nil}c["20% reduced Enemy Stun Threshold with this Weapon"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-20}},nil}c["Socketed Gems are Supported by Level 20 Greater Volley"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="UniqueSupportGreaterVolley"}}},nil}c["Adds 16 to 29 Chaos Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ChaosMin",type="BASE",value=16},[2]={flags=0,keywordFlags=65536,name="ChaosMax",type="BASE",value=29}},nil}c["30% increased Damage with Bleeding"]={{[1]={flags=0,keywordFlags=2097152,name="Damage",type="INC",value=30}},nil}c["8% increased Melee Physical Damage"]={{[1]={flags=256,keywordFlags=0,name="PhysicalDamage",type="INC",value=8}},nil}c["Cannot inflict Shock"]={{[1]={flags=0,keywordFlags=0,name="CannotShock",type="FLAG",value=true}},nil}c["30% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=30}},nil}c["Movement Speed cannot be modified to below base value"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeedCannotBeBelowBase",type="FLAG",value=true}},nil}c["26% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ElementalDamage",type="INC",value=26}},nil}c["+28 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=28}},nil}c["10% chance to Steal Power, Frenzy, and Endurance Charges on Hit"]={{}," to Steal Power, Frenzy, and Endurance Charges on Hit "}c["Adds 9 to 13 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=9},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=13}},nil}c["When you create a Banner, it gains 40% of the Stages of your placed Banner You and Allies affected by your placed Banners Regenerate 0.1% of\nmaximum Life per second for each Stage"]={nil,"When you create a Banner, it gains 40% of the Stages of your placed Banner You and Allies affected by your placed Banners Regenerate 0.1% of\nmaximum Life per second for each Stage "}c["40% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=40}},nil}c["Cannot take Reflected Elemental Damage 40% increased Effect of Heralds on you Shocks from your Hits always increase Damage taken by at least 10%"]={nil,"Cannot take Reflected Elemental Damage 40% increased Effect of Heralds on you Shocks from your Hits always increase Damage taken by at least 10% "}c["10% chance to Fortify on Melee hit Enemies Taunted by you take 10% increased Damage 25% chance to Taunt on Hit Your Hits permanently Intimidate Enemies that are on Full Life"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="BASE",value=10}}," to Fortify Enemies Taunted by you take 10% increased 25% chance to Taunt on Hit Your Hits permanently Intimidate Enemies that are on Full Life "}c["Blight has 30% increased Hinder Duration You cannot be Hindered"]={{[1]={[1]={skillName="Blight",type="SkillName"},flags=0,keywordFlags=0,name="Duration",type="INC",value=30}}," Hinder You cannot be Hindered "}c["Moving while Bleeding doesn't cause you to take extra Damage 15% increased Movement Speed while Bleeding"]={nil,"Moving while Bleeding doesn't cause you to take extra Damage 15% increased Movement Speed while Bleeding "}c["Enemies near your Totems deal 8% less Damage Enemies near your Totems take 16% increased Physical and Fire Damage"]={nil,"Enemies near your Totems deal 8% less Damage Enemies near your Totems take 16% increased Physical and Fire Damage "}c["30% increased Physical Damage with Maces"]={{[1]={flags=1048576,keywordFlags=0,name="PhysicalDamage",type="INC",value=30}},nil}c["40% reduced Movement Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=-40}},nil}c["Left ring slot: +100 to maximum Energy Shield"]={{[1]={[1]={num=1,type="SlotNumber"},flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=100}},nil}c["15% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=15}},nil}c["Attacks have 60% chance to Poison while at maximum Frenzy Charges"]={{[1]={[1]={stat="FrenzyCharges",thresholdStat="FrenzyChargesMax",type="StatThreshold"},flags=1,keywordFlags=0,name="PoisonChance",type="BASE",value=60}},nil}c["Cold-only Splash Damage to surrounding targets With at least 40 Strength in Radius, 25% of Glacial"]={nil,"Cold-only Splash Damage to surrounding targets With at least 40 Strength in Radius, 25% of Glacial "}c["+33 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=33}},nil}c["+30% to Critical Strike Multiplier against Enemies that are affected by Elemental Ailments"]={{[1]={[1]={actor="enemy",type="ActorCondition",varList={[1]="Frozen",[2]="Chilled",[3]="Shocked",[4]="Ignited"}},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=30}},nil}c["Gain 5% of Fire Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamageGainAsChaos",type="BASE",value=5}},nil}c["0.5% of Attack Damage Leeched as Mana"]={{[1]={flags=1,keywordFlags=0,name="DamageManaLeech",type="BASE",value=0.5}},nil}c["Adds 35 to 65 Lightning Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=35},[2]={flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=65}},nil}c["4% increased Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=4}},nil}c["6% increased effect of Non-Curse Auras from your Skills"]={{[1]={flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=6}},nil}c["60% of Lightning Damage Converted to Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamageConvertToChaos",type="BASE",value=60}},nil}c["12% increased Attack and Cast Speed per Ghost Shroud Cannot be Stunned while you have Ghost Shrouds"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=12}}," per Ghost Shroud Cannot be Stunned while you have Ghost Shrouds "}c["Adds 60 to 80 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=60},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=80}},nil}c["10% chance to gain a Frenzy Charge when you Hit a Rare or Unique Enemy"]={{}," to gain aCharge when you Hit a Rare or Unique Enemy "}c["60% increased Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="Damage",type="INC",value=60}},nil}c["60% increased Critical Strike Chance while you have at least 200 Intelligence"]={{[1]={[1]={stat="Int",threshold=200,type="StatThreshold"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=60}},nil}c["4% increased Attack Speed with Swords"]={{[1]={flags=4194305,keywordFlags=0,name="Speed",type="INC",value=4}},nil}c["The Effect of Chill on you is reversed"]={{[1]={flags=0,keywordFlags=0,name="SelfChillEffectIsReversed",type="FLAG",value=true}},nil}c["15% reduced Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=-15}},nil}c["10% chance to gain Onslaught for 4 seconds on Kill 25% increased Damage with Ailments from Attack Skills while wielding an Axe"]={{[1]={[1]={type="Condition",var="UsingAxe"},flags=2048,keywordFlags=65536,name="Damage",type="BASE",value=10}}," to gain Onslaught for 4 seconds on Kill 25% increased "}c["25% increased Quantity of Items Dropped by Slain Frozen enemies {variant:2,3,4,5}15% increased Quantity of Items Dropped by Slain Frozen Enemies"]={{}," Quantity of Items Dropped by Slain Frozen enemies {variant:2,3,4,5}15% increased Quantity of Items Dropped by Slain Frozen Enemies "}c["15% increased Damage with Ailments from Attack Skills while wielding a Melee Weapon"]={{[1]={[1]={type="Condition",var="UsingMeleeWeapon"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=15}},nil}c["10% increased Stun and Block Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=10}},nil}c["5% increased Effect of your Curses"]={{[1]={flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=5}},nil}c["10% increased Physical Damage with Daggers"]={{[1]={flags=524288,keywordFlags=0,name="PhysicalDamage",type="INC",value=10}},nil}c["20% increased Ignite Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=20}},nil}c["Triggers level 20 Death Walk when Equipped"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="DeathWalk"}}},nil}c["+50% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=50}},nil}c["25% chance to gain a Frenzy Charge on Kill with Main Hand"]={{}," to gain aCharge on Kill "}c["20% increased Trap Trigger Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="TrapTriggerAreaOfEffect",type="INC",value=20}},nil}c["20% of Physical Damage Converted to Lightning during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="PhysicalDamageConvertToLightning",type="BASE",value=20}},nil}c["10% increased Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["Cannot be used with Chaos Inoculation"]={nil,"Cannot be used with Chaos Inoculation "}c["Cannot be Chilled while you have Onslaught"]={nil,"Cannot be Chilled while you have Onslaught "}c["Every 8 seconds, gain Avatar of Fire for 4 seconds"]={nil,"Every 8 seconds, gain Avatar of Fire for 4 seconds "}c["30% increased Area of Effect if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=30}},nil}c["+4% Chance to Block Spell Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=4}},nil}c["Creates Consecrated Ground on Use"]={{},nil}c["You have no Life Regeneration"]={{[1]={flags=0,keywordFlags=0,name="NoLifeRegen",type="FLAG",value=true}},nil}c["15% chance to Impale Enemies on Hit with Attacks"]={{}," to Impale Enemies on Hit "}c["Damage from your Critical Strikes cannot be Reflected"]={nil,"Damage from your Critical Strikes cannot be Reflected "}c["16% increased Critical Strike Chance with Bows"]={{[1]={flags=131072,keywordFlags=0,name="CritChance",type="INC",value=16}},nil}c["10% chance to gain Onslaught for 4 seconds on Kill"]={{}," to gain Onslaught for 4 seconds on Kill "}c["When you place a Banner, you and nearby Allies recover 0.5% of Life for each Stage the Banner has You and nearby Allies have 12% increased Movement Speed"]={nil,"When you place a Banner, you and nearby Allies recover 0.5% of Life for each Stage the Banner has You and nearby Allies have 12% increased Movement Speed "}c["With 40 total Dexterity and Strength in Radius, Elemental Hit cannot choose Lightning"]={nil,"With 40 total Dexterity and Strength in Radius, Elemental Hit cannot choose Lightning "}c["138% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=138}},nil}c["30% increased Critical Strike Chance for Spells"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=30}},nil}c["+25 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=25}},nil}c["5% increased Effect of Chill"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillEffect",type="INC",value=5}},nil}c["30 Energy Shield gained for each Enemy Hit while affected by Discipline {variant:15}2.5% of Maximum Energy Shield Regenerated per Second while affected by Discipline"]={{}," "}c["25% reduced Mana Cost of Skills that place Mines or throw Traps"]={{[1]={flags=0,keywordFlags=12288,name="ManaCost",type="INC",value=-25}},nil}c["You take 30% reduced Extra Damage from Critical Strikes +40 to maximum Life"]={nil,"You take 30% reduced Extra Damage from Critical Strikes +40 to maximum Life "}c["+15% to Critical Strike Multiplier with Traps"]={{[1]={flags=0,keywordFlags=4096,name="CritMultiplier",type="BASE",value=15}},nil}c["15% reduced Mana Cost of Minion Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-15}}," Minion Skills "}c["Aspect of the Avian also grants Avian's Might and Avian's Flight to nearby Allies +150 to Evasion Rating and Energy Shield"]={nil,"Aspect of the Avian also grants Avian's Might and Avian's Flight to nearby Allies +150 to Evasion Rating and Energy Shield "}c["20% chance to gain an Endurance Charge when you Block Extra gore"]={{}," to gain an Endurance Charge when you Block Extra gore "}c["225% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=225}},nil}c["12% increased Global Attack Speed per Green Socket"]={{[1]={[1]={type="Global"},[2]={type="Multiplier",var="GreenSocketIn{SlotName}"},flags=1,keywordFlags=0,name="Speed",type="INC",value=12}},nil}c["12% increased Damage with Ailments from Attack Skills while wielding a Two Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=12}},nil}c["Gain 10% of Physical Damage as Extra Damage of a random Element Damage Penetrates 10% Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=10}}," as Extra Damage of a random Element Damage Penetrates 10% Elemental Resistances "}c["4% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=4}},nil}c["Phase Acrobatics"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Phase Acrobatics"}},nil}c["40% more Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=40}},nil}c["+48 Life gained when you Block {variant:1}+20 Mana gained when you Block"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=48}}," gained when you Block {variant:1}+20 Mana gained when you Block "}c["+900 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=900}},nil}c["25% chance to Taunt on Hit Your Hits permanently Intimidate Enemies that are on Full Life You and nearby Allies have 8% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=25}}," to Taunt on Hit Your Hits permanently Intimidate Enemies that are on Full You and nearby Allies have 8% increased Movement Speed "}c["Nearby enemies have -30% to Critical Strike Multiplier"]={nil,"Nearby enemies have -30% to Critical Strike Multiplier "}c["100% increased Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=100}},nil}c["+1 to Maximum Energy Shield per 5 Armour on Equipped Shield"]={{[1]={[1]={div=5,stat="ArmourOnWeapon 2",type="PerStat"},flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=1}},nil}c["Adds 9 to 26 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=9},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=26}},nil}c["6% increased Physical Damage with Staves"]={{[1]={flags=2097152,keywordFlags=0,name="PhysicalDamage",type="INC",value=6}},nil}c["You have Consecrated Ground around you while stationary"]={nil,"You have Consecrated Ground around you while stationary "}c["Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second"]={{[1]={flags=0,keywordFlags=0,name="ExtraMinionSkill",type="LIST",value={minionList={[1]="RaisedZombie"},skillId="BeaconZombieCausticCloud"}}},nil}c["50% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently"]={{[1]={[1]={type="Condition",var="KilledAffectedByDotRecently"},flags=0,keywordFlags=0,name="LifeRecoveryRate",type="INC",value=50},[2]={[1]={type="Condition",var="KilledAffectedByDotRecently"},flags=0,keywordFlags=0,name="ManaRecoveryRate",type="INC",value=50},[3]={[1]={type="Condition",var="KilledAffectedByDotRecently"},flags=0,keywordFlags=0,name="EnergyShieldRecoveryRate",type="INC",value=50}},nil}c["Gain an Endurance Charge when you take a Critical Strike {variant:1,2,3}2% of Life Regenerated per Second while on Low Life"]={nil,"Gain an Endurance Charge when you take a Critical Strike {variant:1,2,3}2% of Life Regenerated per Second while on Low Life "}c["100% of Lightning Damage from Hits taken as Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamageTakenAsCold",type="BASE",value=100}},nil}c["+240 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=240}},nil}c["Cannot take Reflected Elemental Damage"]={nil,"Cannot take Reflected Elemental Damage "}c["100% increased Critical Strike Chance for Spells"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=100}},nil}c["+140 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=140}},nil}c["Cannot Evade enemy Attacks"]={{[1]={flags=0,keywordFlags=0,name="CannotEvade",type="FLAG",value=true}},nil}c["+250 to Armour while affected by a Guard Skill Buff 10% chance when Hit for double Armour effect 0.5% of Maximum Life Regenerated per second while affected by a Guard Skill Buff"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=250}}," while affected by a Guard Skill Buff 10% chance when Hit for double Armour effect 0.5% of Maximum Life Regenerated per second while affected by a Guard Skill Buff "}c["25% of Elemental Damage taken as Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamageTakenAsChaos",type="BASE",value=25}},nil}c["Gain an Endurance Charge every second if you've been Hit Recently"]={nil,"Gain an Endurance Charge every second if you've been Hit Recently "}c["You cannot be Frozen for 3 seconds after being Frozen You cannot be Ignited for 3 seconds after being Ignited"]={nil,"You cannot be Frozen for 3 seconds after being Frozen You cannot be Ignited for 3 seconds after being Ignited "}c["Take no Extra Damage from Critical Strikes"]={nil,"no Extra Damage from Critical Strikes "}c["+13% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=13}},nil}c["You cannot be Shocked while you have a Lightning Golem Summoned Can Summon up to 1 additional Golem at a time"]={nil,"You cannot be Shocked while you have a Lightning Golem Summoned Can Summon up to 1 additional Golem at a time "}c["10% increased Frenzy Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="FrenzyChargesDuration",type="INC",value=10}},nil}c["15% Chance to Block Spells during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=15}},nil}c["Cannot gain Energy Shield 50 Life Regenerated per second if you have at least 500 Maximum Energy Shield"]={nil,"Cannot gain Energy Shield 50 Life Regenerated per second if you have at least 500 Maximum Energy Shield "}c["Ignore all Movement Penalties from Armour"]={{[1]={flags=0,keywordFlags=0,name="Condition:IgnoreMovementPenalties",type="FLAG",value=true}},nil}c["200% of Life Leech applies to enemies as Chaos Damage 15% increased Movement Speed while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LifeAsChaos",type="BASE",value=200}}," Leech applies to enemies 15% increased Movement Speed "}c["Purity of Elements Reserves no Mana"]={{[1]={[1]={skillId="Purity",type="SkillId"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaCostForced",value=0}}},nil}c["Golems have 40% less Life"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="MORE",value=-40}}}},nil}c["20% increased Critical Strike Chance with Two Handed Melee Weapons"]={{[1]={flags=570425344,keywordFlags=0,name="CritChance",type="INC",value=20}},nil}c["40% increased Damage with Hits against Frozen Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Frozen"},flags=0,keywordFlags=262144,name="Damage",type="INC",value=40}},nil}c["Bow Knockback at Close Range"]={{[1]={[1]={type="Condition",var="AtCloseRange"},flags=131072,keywordFlags=0,name="EnemyKnockbackChance",type="BASE",value=100}},nil}c["2% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=2}},nil}c["+60 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=60}},nil}c["With at least 40 Dexterity in Radius, Ice Shot has 50% chance of Projectiles Piercing"]={nil,"With at least 40 Dexterity in Radius, Ice Shot has 50% chance of Projectiles Piercing "}c["75% chance to cause Enemies to Flee on use"]={{}," to cause Enemies to Flee on use "}c["25% chance on Block to create Desecrated Ground"]={{}," on Block to create Desecrated Ground "}c["50% increased Life Recovery Rate if you've taken Fire"]={{[1]={flags=0,keywordFlags=0,name="LifeRecoveryRate",type="INC",value=50}}," if you've taken Fire "}c["2% of Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=2}},nil}c["Unaffected by Burning Ground while affected by Purity of Fire"]={nil,"Unaffected by Burning Ground while affected by Purity of Fire "}c["10% increased Damage with Daggers"]={{[1]={flags=524288,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["Nearby Allies' spells have Culling Strike {variant:2}Nearby Allies have Culling Strike"]={nil,"Nearby Allies' spells have Culling Strike {variant:2}Nearby Allies have Culling Strike "}c["24% increased Elemental Damage with Weapons"]={{[1]={flags=134217728,keywordFlags=0,name="ElementalDamage",type="INC",value=24}},nil}c["15% increased Stun Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=15}},nil}c["Passives granting Lightning Resistance or all Elemental Resistances in Radius also grant an equal chance to gain a Power Charge on Kill"]={nil,"Passives granting Lightning Resistance or all Elemental Resistances in Radius also grant an equal chance to gain a Power Charge on Kill "}c["-2 Physical Damage taken from Attacks 40% of Melee Physical Damage taken reflected to Attacker"]={{[1]={flags=256,keywordFlags=0,name="PhysicalDamageTaken",type="BASE",value=-2}}," from Attacks 40% of Physical Damage taken reflected to Attacker "}c["20% increased Accuracy Rating with Daggers"]={{[1]={flags=524288,keywordFlags=0,name="Accuracy",type="INC",value=20}},nil}c["30% Chance to cause Bleeding on Hit"]={{[1]={flags=0,keywordFlags=0,name="BleedChance",type="BASE",value=30}},nil}c["You and Allies affected by your placed Banners Regenerate 0.1% of maximum Life per second for each Stage"]={nil,"You and Allies affected by your placed Banners Regenerate 0.1% of maximum Life per second for each Stage "}c["60% increased Global Critical Strike Chance while wielding a Staff"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=60}},nil}c["330% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=330}},nil}c["Gain an Endurance Charge every second if you've been Hit Recently +1 to Maximum Endurance Charges"]={nil,"Gain an Endurance Charge every second if you've been Hit Recently +1 to Maximum Endurance Charges "}c["+14% to Critical Strike Multiplier with Daggers"]={{[1]={flags=524288,keywordFlags=0,name="CritMultiplier",type="BASE",value=14}},nil}c["115% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=115}},nil}c["+28% to Fire and Cold Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=28},[2]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=28}},nil}c["Spell Skills have 10% increased Area of Effect"]={{[1]={flags=2,keywordFlags=0,name="AreaOfEffect",type="INC",value=10}},nil}c["12% increased maximum Life if no Equipped Items are Corrupted"]={{[1]={[1]={threshold=0,type="MultiplierThreshold",upper=true,var="CorruptedItem"},flags=0,keywordFlags=0,name="Life",type="INC",value=12}},nil}c["Life Regeneration has no effect."]={{[1]={flags=0,keywordFlags=0,name="NoLifeRegen",type="FLAG",value=true}},nil}c["275% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=275}},nil}c["20% chance to Recover 10% of Maximum Mana when you use a Skill 6% reduced Damage Taken for 4 seconds after Spending a total of 200 Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=20}}," to Recover 10% of when you use a Skill 6% reduced Damage Taken for 4 seconds after Spending a total of 200 Mana "}c["+20 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=20}},nil}c["6% increased Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="Damage",type="INC",value=6}},nil}c["24% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=24}},nil}c["18% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=18}},nil}c["15% increased Damage with Bleeding"]={{[1]={flags=0,keywordFlags=2097152,name="Damage",type="INC",value=15}},nil}c["9% chance to Freeze"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=9}},nil}c["Flasks gain 3 Charges every 3 seconds Damage Penetrates 6% of Enemy Elemental Resistances 15% chance for your Flasks to not consume Charges"]={{[1]={flags=0,keywordFlags=0,name="ElementalPenetration",type="BASE",value=6}},"Flasks gain 3 Charges every 3 seconds 15% chance for your Flasks to not consume Charges "}c["6% increased Attack and Cast Speed per Ghost Shroud"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=6}}," per Ghost Shroud "}c["If you've Warcried Recently, you and nearby allies have 10% increased Attack, Cast and Movement Speed Warcries cost no Mana"]={nil,"If you've Warcried Recently, you and nearby allies have 10% increased Attack, Cast and Movement Speed Warcries cost no Mana "}c["24% increased Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=134217728,keywordFlags=0,name="Damage",type="INC",value=24}},nil}c["90 Energy Shield Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRegen",type="BASE",value=90}},nil}c["Zombies deal 100% more Physical Damage"]={{[1]={[1]={skillName="Raise Zombie",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalDamage",type="MORE",value=100}}}},nil}c["10% chance to gain a Power Charge when you Block +6% Chance to Block Attack Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=10}}," to gain a Power Charge when you Block +6% Chance "}c["3% increased Intelligence for each Unique Item you have equipped"]={{[1]={[1]={type="Multiplier",var="UniqueItem"},flags=0,keywordFlags=0,name="Int",type="INC",value=3}},nil}c["Cannot Block"]={{[1]={flags=0,keywordFlags=0,name="CannotBlockAttacks",type="FLAG",value=true},[2]={flags=0,keywordFlags=0,name="CannotBlockSpells",type="FLAG",value=true}},nil}c["+25 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=25}},nil}c["their Maximum Life as Physical Damage"]={nil,"their Maximum Life as Physical Damage "}c["+8 Mana gained when you Block"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=8}}," gained when you Block "}c["+9% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=9}},nil}c["15% chance to gain a Power Charge if you or your Totems kill an Enemy 5% reduced Elemental Damage taken while you have an Endurance Charge Damage Penetrates 5% Elemental Resistances while you have a Power Charge"]={{[1]={[1]={stat="EnduranceCharges",threshold=1,type="StatThreshold"},[2]={stat="PowerCharges",threshold=1,type="StatThreshold"},flags=0,keywordFlags=16384,name="ElementalDamageTaken",type="BASE",value=15}}," to gain a Power Charge if you or your s kill an Enemy 5% reduced Damage Penetrates 5% Elemental Resistances "}c["22% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=22}},nil}c["16% increased Damage with Ailments from Attack Skills while wielding a Dagger"]={{[1]={[1]={type="Condition",var="UsingDagger"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=16}},nil}c["+10 to Maximum Challenger Charges"]={{[1]={flags=0,keywordFlags=0,name="ChallengerChargesMax",type="BASE",value=10}},nil}c["You lose 5% of Energy Shield per second"]={nil,"You lose 5% of Energy Shield per second "}c["Minions Leech 0.6% of Damage as Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=0.6}}}},nil}c["40% increased Block Recovery"]={{[1]={flags=0,keywordFlags=0,name="BlockRecovery",type="INC",value=40}},nil}c["50% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=50}},nil}c["Cannot Block Attacks"]={{[1]={flags=0,keywordFlags=0,name="CannotBlockAttacks",type="FLAG",value=true}},nil}c["8% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=570425344,keywordFlags=0,name="PhysicalDamage",type="INC",value=8}},nil}c["10% chance to gain a Power Charge on Critical Strike"]={{}," to gain a Power Charge "}c["With a Murderous Eye Jewel Socketed, Intimidate Enemies for 4 seconds on Hit with Attacks With a Searching Eye Jewel Socketed, Maim Enemies for 4 seconds on Hit with Attacks"]={nil,"With a Murderous Eye Jewel Socketed, Intimidate Enemies for 4 seconds on Hit with Attacks With a Searching Eye Jewel Socketed, Maim Enemies for 4 seconds on Hit with Attacks "}c["80% faster start of Energy Shield Recharge"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRechargeFaster",type="INC",value=80}},nil}c["20% increased Attack Damage while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},flags=1,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["Adds 35 to 90 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=35},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=90}},nil}c["5% chance to gain an Endurance Charge on Kill"]={{}," to gain an Endurance Charge on Kill "}c["4% increased Skeleton Movement Speed"]={{[1]={[1]={skillName="Summon Skeleton",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=4}}}},nil}c["Life Leech effects are not removed at Full Life 30% increased Area of Effect if you've Killed Recently Cannot take Reflected Physical Damage"]={nil,"Life Leech effects are not removed at Full Life 30% increased Area of Effect if you've Killed Recently Cannot take Reflected Physical Damage "}c["6% increased Attack Speed with Maces"]={{[1]={flags=1048577,keywordFlags=0,name="Speed",type="INC",value=6}},nil}c["8% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=8}},nil}c["14% increased Damage with Ailments from Attack Skills while wielding a Melee Weapon"]={{[1]={[1]={type="Condition",var="UsingMeleeWeapon"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=14}},nil}c["+36 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=36}},nil}c["Gain 110% of Bow Physical Damage as Extra Damage of an Element {variant:5}Gain 100% of Bow Physical Damage as Extra Damage of an Element"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=110}}," Bow as Extra Damage of an Element {variant:5}Gain 100% of Bow Physical Damage as Extra Damage of an Element "}c["15% increased Movement Speed while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=15}},nil}c["your maximum number of Power Charges"]={nil,"your maximum number of Power Charges "}c["+20 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=20}},nil}c["10% increased total Recovery per second from Energy Shield Leech"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldLeechRate",type="INC",value=10}},nil}c["20% chance to Recover 10% of Maximum Mana when you use a Skill"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=20}}," to Recover 10% of when you use a Skill "}c["-10% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=-10}},nil}c["+60% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=60}},nil}c["20% chance to gain a Endurance Charge on Kill {variant:24}4% of Life Regenerated per second"]={{}," "}c["50% increased Effect of Curses on you"]={{[1]={flags=0,keywordFlags=0,name="CurseEffectOnSelf",type="INC",value=50}},nil}c["10% of Physical Damage from Hits taken as Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTakenAsFire",type="BASE",value=10}},nil}c["20% increased Golem Damage for each Golem you have Summoned You cannot be Chilled or Frozen while you have an Ice Golem Summoned"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=20}}," for each Golem you have Summoned You cannot be Chilled or Frozen while you have an Ice Golem Summoned "}c["you Spend at least 100 Mana to Use a Skill"]={nil,"you Spend at least 100 Mana to Use a Skill "}c["2% increased Attack Speed while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=1,keywordFlags=0,name="Speed",type="INC",value=2}},nil}c["Golems have 20% increased Attack and Cast Speed"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Speed",type="INC",value=20}}}},nil}c["0.7% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=0.7}},nil}c["20% increased Cast Speed while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=16,keywordFlags=0,name="Speed",type="INC",value=20}},nil}c["Your Critical Strike Chance is Lucky while Focussed"]={{[1]={[1]={type="Condition",var="Focused"},flags=0,keywordFlags=0,name="CritChanceLucky",type="FLAG",value=true}},nil}c["Adds 12 to 22 Physical Damage to Attacks with Bows"]={{[1]={flags=131072,keywordFlags=0,name="PhysicalMin",type="BASE",value=12},[2]={flags=131072,keywordFlags=0,name="PhysicalMax",type="BASE",value=22}},nil}c["All Sockets are White"]={nil,"All Sockets are White "}c["Bow Attacks have 10% chance to cause Bleeding"]={{[1]={flags=0,keywordFlags=512,name="BleedChance",type="BASE",value=10}},nil}c["111% increased Duration of Ailments you inflict while Focussed"]={{[1]={[1]={type="Condition",var="Focused"},flags=0,keywordFlags=0,name="EnemyShockDuration",type="INC",value=111},[2]={[1]={type="Condition",var="Focused"},flags=0,keywordFlags=0,name="EnemyFreezeDuration",type="INC",value=111},[3]={[1]={type="Condition",var="Focused"},flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=111},[4]={[1]={type="Condition",var="Focused"},flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=111},[5]={[1]={type="Condition",var="Focused"},flags=0,keywordFlags=0,name="EnemyPoisonDuration",type="INC",value=111},[6]={[1]={type="Condition",var="Focused"},flags=0,keywordFlags=0,name="EnemyBleedDuration",type="INC",value=111}},nil}c["2% increased Melee Physical Damage per 10 Dexterity"]={{[1]={[1]={div=10,stat="Dex",type="PerStat"},flags=256,keywordFlags=0,name="PhysicalDamage",type="INC",value=2}},nil}c["20% increased total Recovery per second from Mana Leech"]={{[1]={flags=0,keywordFlags=0,name="ManaLeechRate",type="INC",value=20}},nil}c["20% chance to Avoid Projectiles while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=20}}," to Avoid "}c["Flasks gain 3 Charges every 3 seconds 20% chance for your Flasks to not consume Charges"]={nil,"Flasks gain 3 Charges every 3 seconds 20% chance for your Flasks to not consume Charges "}c["Gain 300% of Weapon Physical Damage as Extra Damage of an Element"]={{[1]={flags=134217728,keywordFlags=0,name="PhysicalDamage",type="BASE",value=300}}," as Extra Damage of an Element "}c["10% chance to Curse Enemies with a random Curse on Hit"]={{}," to Curse Enemies with a random Curse on Hit "}c["0.2% of Spell Damage Leeched as Energy Shield for each Curse on Enemy"]={{[1]={[1]={type="Multiplier",var="CurseOnEnemy"},flags=2,keywordFlags=0,name="DamageEnergyShieldLeech",type="BASE",value=0.2}},nil}c["Adds 98 to 178 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=98},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=178}},nil}c["Your Critical Strikes do not deal extra Damage"]={{[1]={flags=0,keywordFlags=0,name="NoCritMultiplier",type="FLAG",value=true}},nil}c["+12 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=12}},nil}c["+33 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=33}},nil}c["Minions Recover 1% of their Maximum Life when they Block"]={nil,"Recover 1% of their Maximum Life when they Block "}c["60% increased Defences from Equipped Shield"]={{[1]={[1]={slotName="Weapon 2",type="SlotName"},flags=0,keywordFlags=0,name="Defences",type="INC",value=60}},nil}c["Adds 8 to 13 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=8},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=13}},nil}c["Consumes a Void Charge to Trigger Level 20 Void Shot when you fire Arrows"]={nil,"Consumes a Void Charge to Trigger Level 20 Void Shot when you fire Arrows "}c["Adds 10 to 120 Lightning Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=10},[2]={flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=120}},nil}c["+96 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=96}},nil}c["50% increased Life Recovery Rate if you've taken Fire Damage from an Enemy Hit Recently Unaffected by Ignite"]={{[1]={flags=0,keywordFlags=0,name="LifeRecoveryRate",type="INC",value=50}}," if you've taken Fire Damage from an Enemy Hit Recently Unaffected by Ignite "}c["+1000 Armour while you do not have Avatar of Fire {variant:2}+2000 Armour while you do not have Avatar of Fire"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=1000}}," while you do not have Avatar of Fire {variant:2}+2000 Armour while you do not have Avatar of Fire "}c["Your Chaos Damage can Shock"]={{[1]={flags=0,keywordFlags=0,name="ChaosCanShock",type="FLAG",value=true}},nil}c["Vaal Skills used during effect do not apply Soul Gain Prevention"]={nil,"Vaal Skills used during effect do not apply Soul Gain Prevention "}c["20% less Lightning Damage taken"]={{[1]={flags=0,keywordFlags=0,name="LightningDamageTaken",type="MORE",value=-20}},nil}c["1% chance to deal Double Damage per 4 Rage"]={{[1]={[1]={div=4,type="Multiplier",var="Rage"},flags=0,keywordFlags=0,name="DoubleDamageChance",type="BASE",value=1}},nil}c["200% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=200}},nil}c["30% increased Area of Effect of Aura Skills"]={{[1]={[1]={skillType=44,type="SkillType"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=30}},nil}c["You can Cast an additional Brand Enemies take 10% increased Damage for each of your Brands Attached to them Brand Recall has 30% increased Cooldown Recovery Speed"]={nil,"You can Cast an additional Brand Enemies take 10% increased Damage for each of your Brands Attached to them Brand Recall has 30% increased Cooldown Recovery Speed "}c["With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 4% increased Damage each time it Hits. {variant:2}With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 5% increased Damage each time it Hits."]={nil,"With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 4% increased Damage each time it Hits. {variant:2}With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 5% increased Damage each time it Hits. "}c["Adds 96 to 118 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=96},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=118}},nil}c["13% increased Quantity of Items found with a Magic Item equipped"]={{[1]={[1]={threshold=1,type="MultiplierThreshold",var="MagicItem"},flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=13}},nil}c["Adds 75 to 358 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=75},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=358}},nil}c["14% increased Projectile Attack Damage"]={{[1]={flags=1025,keywordFlags=0,name="Damage",type="INC",value=14}},nil}c["30% chance to gain an Endurance Charge when you are Hit 25% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges Gain an Endurance Charge every second if you've been Hit Recently +1 to Maximum Endurance Charges"]={{[1]={[1]={type="Condition",var="BeenHitRecently"},flags=0,keywordFlags=0,name="EnduranceChargesMax",type="BASE",value=30}}," to gain an Endurance Charge when you are Hit 25% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges Gain an Endurance Charge every second +1 to "}c["40% increased Damage against Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=262144,name="Damage",type="INC",value=40}},nil}c["+100 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=100}},nil}c["Burning Hoofprints"]={nil,"Burning Hoofprints "}c["15% increased Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=15}},nil}c["50% increased Chill Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=50}},nil}c["30% increased Rarity of Items Dropped by Slain Shocked Enemies"]={{}," Rarity of Items Dropped by Slain Shocked Enemies "}c["Nearby Hindered Enemies deal 15% reduced Damage over Time"]={nil,"Nearby Hindered Enemies deal 15% reduced Damage over Time "}c["+10 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=10}},nil}c["16% increased Physical Damage with Bows"]={{[1]={flags=131072,keywordFlags=0,name="PhysicalDamage",type="INC",value=16}},nil}c["8% increased Impale Effect"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=8}}," Impale "}c["+175 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=175}},nil}c["70% increased Stun Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=70}},nil}c["20% reduced Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=-20}},nil}c["You gain Unholy Might for 10 seconds on Block"]={nil,"You gain Unholy Might for 10 seconds on Block "}c["2% increased Attack Speed with Staves"]={{[1]={flags=2097153,keywordFlags=0,name="Speed",type="INC",value=2}},nil}c["30% increased Global Accuracy Rating"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=30}},nil}c["15% reduced maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=-15}},nil}c["30% more Melee Physical Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=256,keywordFlags=0,name="PhysicalDamage",type="MORE",value=30}},nil}c["Gain Arcane Surge when you or your Totems Hit an Enemy with a Spell Immune to Elemental Ailments while you have Arcane Surge"]={nil,"Gain Arcane Surge when you or your Totems Hit an Enemy with a Spell Immune to Elemental Ailments while you have Arcane Surge "}c["+13 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=13}},nil}c["If you've Impaled an Enemy Recently, you and nearby Allies have +1000 to Armour You and nearby Allies deal 6 to 12 added Physical Damage for\neach Impale on Enemy"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=6},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=12}},"If you've Impaled an Enemy Recently, you and nearby Allies have +1000 to You and nearby Allies deal for\neach Impale on Enemy "}c["10% increased Melee Physical Damage"]={{[1]={flags=256,keywordFlags=0,name="PhysicalDamage",type="INC",value=10}},nil}c["10% chance to Trigger Level 1 Blood Rage when you Kill an Enemy"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,skillId="BloodRage"}}},nil}c["20% increased Physical Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,keywordFlags=0,name="PhysicalDamage",type="INC",value=20}},nil}c["12% increased Physical Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,keywordFlags=0,name="PhysicalDamage",type="INC",value=12}},nil}c["8% increased Attack Speed with Wands"]={{[1]={flags=8388609,keywordFlags=0,name="Speed",type="INC",value=8}},nil}c["+113% to Melee Critical Strike Multiplier"]={{[1]={flags=256,keywordFlags=0,name="CritMultiplier",type="BASE",value=113}},nil}c["5% reduced Damage taken from Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=-5}},nil}c["2% of Life Regenerated per second if you've Taunted an Enemy Recently"]={{[1]={[1]={type="Condition",var="TauntedEnemyRecently"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=2}},nil}c["Passives granting Fire Resistance or all Elemental Resistances in Radius also grant an equal chance to gain an Endurance Charge on Kill"]={nil,"Passives granting Fire Resistance or all Elemental Resistances in Radius also grant an equal chance to gain an Endurance Charge on Kill "}c["Lose 15 Life for each Enemy hit by your Spells"]={nil,"Lose 15 Life for each Enemy hit by your Spells "}c["16% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=134217728,keywordFlags=0,name="PhysicalDamage",type="INC",value=16}},nil}c["320% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=320}},nil}c["Adds 25 to 36 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=25},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=36}},nil}c["80% increased Attack Damage if your other Ring is a Shaper Item"]={{[1]={[1]={type="Condition",var="ShaperItemInRing {OtherSlotNum}"},flags=1,keywordFlags=0,name="Damage",type="INC",value=80}},nil}c["Trigger Commandment of Inferno on Critical Strike"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,noSupports=true,skillId="EnchantmentOfInfernoOnKill4"}}},nil}c["30% of Fire Damage from Hits taken as Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamageTakenAsCold",type="BASE",value=30}},nil}c["Gain 100% of Bow Physical Damage as Extra Damage of each Element"]={{[1]={flags=131072,keywordFlags=0,name="PhysicalDamageGainAsLightning",type="BASE",value=100},[2]={flags=131072,keywordFlags=0,name="PhysicalDamageGainAsCold",type="BASE",value=100},[3]={flags=131072,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=100}},nil}c["Phasing"]={{[1]={flags=0,keywordFlags=0,name="Condition:Phasing",type="FLAG",value=true}},nil}c["With 5 Corrupted Items Equipped: Life Leech recovers based on your Chaos Damage instead"]={{[1]={[1]={threshold=5,type="MultiplierThreshold",var="CorruptedItem"},flags=0,keywordFlags=0,name="LifeLeechBasedOnChaosDamage",type="FLAG",value=true}},nil}c["10% increased Life Recovery from Flasks"]={{[1]={flags=0,keywordFlags=0,name="FlaskLifeRecovery",type="INC",value=10}},nil}c["15% reduced Flask Charges used"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesUsed",type="INC",value=-15}},nil}c["33% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=33}},nil}c["20% chance to Recover 10% of Maximum Mana when you use a Skill 6% reduced Damage Taken for 4 seconds after Spending a total of 200 Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=20}}," to Recover 10% of when you use a Skill 6% reduced Damage Taken for 4 seconds after Spending a total of 200 Mana "}c["0.2% of Damage Leeched as Life against Shocked Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Shocked"},flags=0,keywordFlags=262144,name="DamageLifeLeech",type="BASE",value=0.2}},nil}c["Has 2 Sockets"]={{[1]={flags=0,keywordFlags=0,name="SocketCount",type="BASE",value=2}},nil}c["Recover 4% of Maximum Mana on Kill 70% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently"]={nil,"Recover 4% of Maximum Mana on Kill 70% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently "}c["5% increased Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="Damage",type="INC",value=5}},nil}c["19% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=19}},nil}c["You take 10% of your maximum Life as Chaos Damage on use"]={nil,"You take 10% of your maximum Life as Chaos Damage on use "}c["Weapons you Animate create an additional copy"]={nil,"Weapons you Animate create an additional copy "}c["+5% Chance to Block Spell Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=5}},nil}c["+1 to Level of Socketed Melee Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="melee",value=1}}},nil}c["+48 Life gained when you Block"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=48}}," gained when you Block "}c["20% chance to gain a Power Charge when you Block"]={{}," to gain a Power Charge when you Block "}c["12% increased Physical Damage with Maces"]={{[1]={flags=1048576,keywordFlags=0,name="PhysicalDamage",type="INC",value=12}},nil}c["20% increased Damage with Bleeding"]={{[1]={flags=0,keywordFlags=2097152,name="Damage",type="INC",value=20}},nil}c["80% increased Damage while you have no Frenzy Charges"]={{[1]={[1]={stat="FrenzyCharges",threshold=0,type="StatThreshold",upper=true},flags=0,keywordFlags=0,name="Damage",type="INC",value=80}},nil}c["Minions have +5% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=5}}}},nil}c["21% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=21}},nil}c["74% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=74}},nil}c["8% increased Spell Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=2,keywordFlags=0,name="Damage",type="INC",value=8}},nil}c["You and Nearby Allies have 56 to 88 added Cold Damage per Green Socket"]={{[1]={[1]={type="Multiplier",var="GreenSocketIn{SlotName}"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=56}}},[2]={[1]={type="Multiplier",var="GreenSocketIn{SlotName}"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=88}}}},nil}c["Gain +3 Mana when you hit a Taunted Enemy"]={nil,"Gain +3 Mana when you hit a Taunted Enemy "}c["+30 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=30}},nil}c["With at least 40 Strength in Radius, Ground Slam has a 35% chance to grant an Endurance Charge when you Stun an Enemy"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 35% chance to grant an Endurance Charge when you Stun an Enemy "}c["50% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=50}},nil}c["6% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=6}},nil}c["10% chance to Knock Enemies Back on hit"]={{[1]={flags=0,keywordFlags=0,name="EnemyKnockbackChance",type="BASE",value=10}},nil}c["Deals 450 Chaos Damage per second to nearby Enemies"]={nil,"Deals 450 Chaos Damage per second to nearby Enemies "}c["Gain 5% of Lightning Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamageGainAsChaos",type="BASE",value=5}},nil}c["Enemies Ignited by an Attack Burn 20% faster"]={{[1]={flags=1,keywordFlags=0,name="IgniteBurnFaster",type="INC",value=20}},nil}c["Adds 38 to 50 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=38},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=50}},nil}c["Projectiles gain Damage as they travel farther, dealing up to 50% increased Damage with Hits to targets"]={nil,"Projectiles gain Damage as they travel farther, dealing up to 50% increased Damage with Hits to targets "}c["0.5% of Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.5}},nil}c["100% increased Global Accuracy Rating"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=100}},nil}c["20% chance to gain a Frenzy Charge when you Hit a Rare or Unique Enemy"]={{}," to gain aCharge when you Hit a Rare or Unique Enemy "}c["10% chance to Trigger Level 18 Animate Guardian's Weapon when Animated Weapon Kills an Enemy You cannot have non-Animated Minions"]={{}," to Trigger Level 18 Animate Guardian's when Animated Weapon Kills an Enemy You cannot have non-Animated Minions "}c["340% increased Armour, Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="Defences",type="INC",value=340}},nil}c["+3 to Level of Socketed Warcry Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="warcry",value=3}}},nil}c["Critical Strikes have Culling Strike"]={nil,"Critical Strikes have Culling Strike "}c["50% increased Effect of Socketed Jewels"]={{[1]={flags=0,keywordFlags=0,name="SocketedJewelEffect",type="INC",value=50}},nil}c["Unaffected by Frostbite while affected by Purity of Ice {variant:41}Immune to Shock while affected by Purity of Lightning"]={nil,"Unaffected by Frostbite while affected by Purity of Ice {variant:41}Immune to Shock while affected by Purity of Lightning "}c["You have no Armour or Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="MORE",value=-100},[2]={flags=0,keywordFlags=0,name="EnergyShield",type="MORE",value=-100}},nil}c["12% increased Physical Damage with Daggers"]={{[1]={flags=524288,keywordFlags=0,name="PhysicalDamage",type="INC",value=12}},nil}c["100% increased total Recovery per second from Life Leech"]={{[1]={flags=0,keywordFlags=0,name="LifeLeechRate",type="INC",value=100}},nil}c["20% increased Spell Damage while you have Arcane Surge"]={{[1]={[1]={type="Condition",var="AffectedByArcaneSurge"},flags=2,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["Summon 2 additional Skeleton Warriors with Summon Skeleton 100% increased Skeleton Movement Speed Summoned Skeletons' hits can't be Evaded"]={nil,"Summon 2 additional Skeleton Warriors with Summon Skeleton 100% increased Skeleton Movement Speed Summoned Skeletons' hits can't be Evaded "}c["10% increased Physical Damage with Claws"]={{[1]={flags=262144,keywordFlags=0,name="PhysicalDamage",type="INC",value=10}},nil}c["50% increased Ignite Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=50}},nil}c["-1 Maximum Frenzy Charges"]={{[1]={flags=0,keywordFlags=0,name="FrenzyChargesMax",type="BASE",value=-1}},nil}c["+70 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=70}},nil}c["and nearby Allies cannot be Stunned If you've Attacked Recently, you\nand nearby Allies have +10% Chance to Block Attack Damage"]={nil,"and nearby Allies cannot be Stunned If you've Attacked Recently, you\nand nearby Allies have +10% Chance to Block Attack Damage "}c["Immune to Shock while affected by Purity of Lightning"]={nil,"Immune to Shock while affected by Purity of Lightning "}c["27% increased Damage over Time"]={{[1]={flags=8,keywordFlags=0,name="Damage",type="INC",value=27}},nil}c["5% increased Experience gain 20% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=5}}," Experience gain 20% increased "}c["14% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=14}},nil}c["Curse Enemies with Temporal Chains on Hit"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,noSupports=true,skillId="TemporalChains"}}},nil}c["90% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=90}},nil}c["+13 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=13}},nil}c["+20% to Critical Strike Multiplier with Staves"]={{[1]={flags=2097152,keywordFlags=0,name="CritMultiplier",type="BASE",value=20}},nil}c["Cold-only Splash Damage to surrounding targets"]={nil,"Cold-only Splash Damage to surrounding targets "}c["Regenerate 35 Mana per second if all Equipped Items are Corrupted"]={{[1]={[1]={threshold=0,type="MultiplierThreshold",upper=true,var="NonCorruptedItem"},flags=0,keywordFlags=0,name="ManaRegen",type="BASE",value=35}},nil}c["20% Chance for Energy Shield Recharge to Start when you Block"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=20}}," for Recharge to Start when you Block "}c["+1% to Chaos Resistance per Poison on you"]={{[1]={[1]={type="Multiplier",var="PoisonStack"},flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=1}},nil}c["30% increased Movement Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=30}},nil}c["10% increased Cooldown Recovery Speed for throwing Traps"]={{[1]={flags=0,keywordFlags=4096,name="CooldownRecovery",type="INC",value=10}},nil}c["+225 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=225}},nil}c["Culling Strike Life Leech effects are not removed at Full Life"]={nil,"Culling Strike Life Leech effects are not removed at Full Life "}c["2% increased Movement Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=2}},nil}c["155% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=155}},nil}c["30% increased Damage with Staves"]={{[1]={flags=2097152,keywordFlags=0,name="Damage",type="INC",value=30}},nil}c["+150 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=150}},nil}c["+1 to maximum number of Summoned Totems"]={{[1]={flags=0,keywordFlags=0,name="ActiveTotemLimit",type="BASE",value=1}},nil}c["10% increased Damage taken"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=10}},nil}c["Channelling Skills deal 12% increased Attack Damage"]={{[1]={[1]={skillType=58,type="SkillType"},flags=1,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["Adds 6 to 12 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=6},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=12}},nil}c["+1 Energy Shield gained on Kill per Level {variant:3,4}+1 to maximum Life per Level"]={{[1]={[1]={type="Multiplier",var="Level"},[2]={type="Multiplier",var="Level"},flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=1}}," gained on Kill {variant:3,4}+1 to maximum Life "}c["50% increased Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=50}},nil}c["20% chance to gain a Frenzy Charge on Kill"]={{}," to gain aCharge on Kill "}c["2% chance to Avoid Elemental Damage when Hit per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="ElementalDamage",type="BASE",value=2}}," to Avoid when Hit "}c["Adds 13 to 23 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=13},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=23}},nil}c["Your Hits permanently Intimidate Enemies that are on Full Life 20% chance to Impale Enemies on Hit with Attacks"]={nil,"Your Hits permanently Intimidate Enemies that are on Full Life 20% chance to Impale Enemies on Hit with Attacks "}c["100% increased Spell Damage taken when on Low Mana {variant:2}25% increased Spell Damage taken when on Low Mana"]={{[1]={flags=2,keywordFlags=0,name="DamageTaken",type="INC",value=100}}," when on Low Mana {variant:2}25% increased Spell Damage taken when on Low Mana "}c["40% reduced Frenzy Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="FrenzyChargesDuration",type="INC",value=-40}},nil}c["5% chance to gain 100% of Non-Chaos Damage with Hits as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="NonChaosDamageGainAsChaos",type="BASE",value=5}},nil}c["5% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=5}},nil}c["Discipline Reserves no Mana"]={{[1]={[1]={skillId="Discipline",type="SkillId"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaCostForced",value=0}}},nil}c["30% increased Accuracy Rating if you've dealt a Critical Strike in the past 8 seconds"]={{[1]={[1]={type="Condition",var="CritInPast8Sec"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=30}},nil}c["20% reduced Chill Duration on You"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=-20}}," on You "}c["Shocks from your Hits always increase Damage taken by at least 15%"]={nil,"Shocks from your Hits always increase Damage taken by at least 15% "}c["+65 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=65}},nil}c["+30% to Critical Strike Multiplier"]={{[1]={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=30}},nil}c["20% increased Projectile Speed"]={{[1]={flags=0,keywordFlags=0,name="ProjectileSpeed",type="INC",value=20}},nil}c["Adds 2 to 3 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=2},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=3}},nil}c["-5% to all maximum Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResistMax",type="BASE",value=-5},[2]={flags=0,keywordFlags=0,name="ColdResistMax",type="BASE",value=-5},[3]={flags=0,keywordFlags=0,name="LightningResistMax",type="BASE",value=-5},[4]={flags=0,keywordFlags=0,name="ChaosResistMax",type="BASE",value=-5}},nil}c["1% increased Lightning Damage per 10 Intelligence"]={{[1]={[1]={div=10,stat="Int",type="PerStat"},flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=1}},nil}c["30% increased Elemental Damage with Weapons"]={{[1]={flags=134217728,keywordFlags=0,name="ElementalDamage",type="INC",value=30}},nil}c["+12% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=12}},nil}c["+12% to Cold and Lightning Resistances"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=12},[2]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=12}},nil}c["25% chance to Scorch Enemies Cannot inflict Ignite"]={{}," to Scorch Enemies Cannot inflict Ignite "}c["+2 to Maximum number of Skeletons"]={{[1]={flags=0,keywordFlags=0,name="ActiveSkeletonLimit",type="BASE",value=2}},nil}c["30% increased Damage while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},flags=0,keywordFlags=0,name="Damage",type="INC",value=30}},nil}c["30% Chance to gain Unholy Might on Block for 3 seconds {variant:2}You gain Unholy Might for 10 seconds on Block"]={{}," to gain Unholy Might on Block for 3 seconds {variant:2}You gain Unholy Might for 10 seconds on Block "}c["10% increased Brand Attachment range"]={{}," Brand Attachment range "}c["30% increased Damage with Ailments from Attack Skills while wielding a Claw"]={{[1]={[1]={type="Condition",var="UsingClaw"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=30}},nil}c["Enemies Become Chilled as they Unfreeze 10% chance to Freeze Enemies which are Chilled +10% to Cold Damage over Time Multiplier 10% increased Effect of Chill"]={nil,"Enemies Become Chilled as they Unfreeze 10% chance to Freeze Enemies which are Chilled +10% to Cold Damage over Time Multiplier 10% increased Effect of Chill "}c["Socketed Gems are supported by level 25 Melee Splash"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=25,skillId="SupportMeleeSplash"}}},nil}c["Gain 5% of Physical Damage as Extra Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=5}},nil}c["3% increased Attack Speed for each Map Item Modifier affecting the Area"]={{[1]={flags=513,keywordFlags=0,name="Speed",type="INC",value=3}}," for each Map Item Modifier affecting the "}c["Gems can be Socketed in this Item ignoring Socket Colour Gems Socketed in Red Sockets have +1 to Level"]={nil,"Gems can be Socketed in this Item ignoring Socket Colour Gems Socketed in Red Sockets have +1 to Level "}c["You cannot Recharge Energy Shield"]={nil,"You cannot Recharge Energy Shield "}c["10% increased Critical Strike Chance with One Handed Melee Weapons"]={{[1]={flags=301989888,keywordFlags=0,name="CritChance",type="INC",value=10}},nil}c["3% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=3}},nil}c["190% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=190}},nil}c["+20 Energy Shield gained on Kill +1 to Level of Socketed Elemental Gems"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=20}}," gained on Kill +1 to Level of Socketed Elemental Gems "}c["+60 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=60}},nil}c["2% additional Chance to receive a Critical Strike {variant:1,2,3,4}Nearby Enemies have 10% reduced Stun and Block Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="BASE",value=2}}," to receive a Critical Strike {variant:1,2,3,4}Nearby Enemies have 10% reduced "}c["12% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=12}},nil}c["Gain Chilling, Shocking and Igniting Conflux for 2 seconds"]={{},nil}c["Enemies Taunted by you deal 10% less Damage with Hits and"]={nil,"Enemies Taunted by you deal 10% less Damage with Hits and "}c["25% increased Stun Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=25}},nil}c["You and your Minions have 1% additional Physical Damage Reduction for each Zombie you own Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second Raised Zombies' Slam Attack has 100% increased Area of Effect"]={nil,"You and your Minions have 1% additional Physical Damage Reduction for each Zombie you own Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second Raised Zombies' Slam Attack has 100% increased Area of Effect "}c["Curse Enemies with level 5 Vulnerability on Block"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=5,noSupports=true,skillId="Vulnerability"}}},nil}c["You cannot be Frozen for 3 seconds after being Frozen"]={nil,"You cannot be Frozen for 3 seconds after being Frozen "}c["+100% to Cold Resistance when Socketed with a Green Gem +100% to Lightning Resistance when Socketed with a Blue Gem"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=100}}," when Socketed with a Green Gem +100% to Lightning Resistance when Socketed with a Blue Gem "}c["Socketed Gems are Supported by Level 20 Endurance Charge on Melee Stun"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="EnduranceChargeOnMeleeStun"}}},nil}c["310% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=310}},nil}c["40% chance to Poison on Melee Hit"]={{[1]={flags=256,keywordFlags=0,name="PoisonChance",type="BASE",value=40}},nil}c["230% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=230}},nil}c["10% increased Attack Speed with Two Handed Melee Weapons"]={{[1]={flags=570425345,keywordFlags=0,name="Speed",type="INC",value=10}},nil}c["10% increased Movement Speed when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=10}},nil}c["5% chance to Impale Enemies on Hit with Attacks"]={{}," to Impale Enemies on Hit "}c["Your Cold Damage can Ignite"]={{[1]={flags=0,keywordFlags=0,name="ColdCanIgnite",type="FLAG",value=true}},nil}c["+15% to Critical Strike Multiplier with Daggers"]={{[1]={flags=524288,keywordFlags=0,name="CritMultiplier",type="BASE",value=15}},nil}c["10% chance to Freeze Enemies which are Chilled"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=0,keywordFlags=262144,name="EnemyFreezeChance",type="BASE",value=10}},nil}c["25% increased Quantity of Items found during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=25}},nil}c["Golems have +1000 to Armour"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Armour",type="BASE",value=1000}}}},nil}c["With at least 40 Strength in Radius, Cleave grants Fortify on Hit"]={nil,"With at least 40 Strength in Radius, Cleave grants Fortify on Hit "}c["175% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=175}},nil}c["Adds 2 to 3 Fire Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=2},[2]={flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=3}},nil}c["4% increased Skill Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=4}},nil}c["10% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=10}},nil}c["Herald of Purity has 40% increased Buff Effect"]={{[1]={[1]={skillName="Herald of Purity",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=40}},nil}c["Attacks always inflict Bleeding while you have Cat's Stealth"]={{[1]={[1]={type="Condition",var="AffectedByCat'sStealth"},flags=1,keywordFlags=0,name="BleedChance",type="BASE",value=100}},nil}c["30% chance to Avoid being Chilled"]={{[1]={flags=0,keywordFlags=0,name="AvoidChilled",type="BASE",value=30}},nil}c["75% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=75}},nil}c["16% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=16}},nil}c["Action Speed cannot be modified to below base value Movement Speed cannot be modified to below base value"]={nil,"Action Speed cannot be modified to below base value Movement Speed cannot be modified to below base value "}c["10% increased Endurance Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="EnduranceChargesDuration",type="INC",value=10}},nil}c["10% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["+29% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=29}},nil}c["+28 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=28}},nil}c["100% increased Quantity of Items Dropped by Slain Normal Enemies {variant:2}100% increased Quantity of Items Dropped by Slain Normal Enemies"]={{}," Quantity of Items Dropped by Slain Normal Enemies {variant:2}100% increased Quantity of Items Dropped by Slain Normal Enemies "}c["10% increased effect of Non-Curse Auras from your Skills"]={{[1]={flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=10}},nil}c["Recover 75% of your maximum Life on use {variant:3}Recover 100% of your maximum Life on use"]={nil,"Recover 75% of your maximum Life on use {variant:3}Recover 100% of your maximum Life on use "}c["With at least 40 Intelligence in Radius, Cold Snap Cooldown can be bypassed by Power Charges instead of Frenzy Charges"]={nil,"With at least 40 Intelligence in Radius, Cold Snap Cooldown can be bypassed by Power Charges instead of Frenzy Charges "}c["You and nearby Allies deal 6 to 12 added Physical Damage for"]={{[1]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=6}}},[2]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=12}}}}," for "}c["50% chance to avoid Bleeding"]={{[1]={flags=0,keywordFlags=0,name="AvoidBleed",type="BASE",value=50}},nil}c["15% reduced Spark Duration"]={{[1]={[1]={skillName="Spark",type="SkillName"},flags=0,keywordFlags=0,name="Duration",type="INC",value=-15}},nil}c["Left ring slot: 100% increased Mana Regeneration Rate"]={{[1]={[1]={num=1,type="SlotNumber"},flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=100}},nil}c["40% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=40}},nil}c["50% increased Block Recovery"]={{[1]={flags=0,keywordFlags=0,name="BlockRecovery",type="INC",value=50}},nil}c["Chill nearby Enemies when you Focus, causing 30% reduced Action Speed Focus has 25% increased Cooldown Recovery Speed"]={nil,"Chill nearby Enemies when you Focus, causing 30% reduced Action Speed Focus has 25% increased Cooldown Recovery Speed "}c["+600 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=600}},nil}c["Knocks Back Enemies if you get a Critical Strike with a Staff"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=2097152,keywordFlags=0,name="EnemyKnockbackChance",type="BASE",value=100}},nil}c["25% reduced Enemy Stun Threshold with this Weapon"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-25}},nil}c["Adds 25 to 50 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=25},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=50}},nil}c["+220 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=220}},nil}c["+3% to Non-Ailment Chaos Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ChaosDotMultiplier",type="BASE",value=3}},nil}c["1% of Attack Damage Leeched as Life against Chilled enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=1,keywordFlags=262144,name="DamageLifeLeech",type="BASE",value=1}},nil}c["Channelling Skills have 5% increased Attack and Cast Speed"]={{[1]={[1]={skillType=58,type="SkillType"},flags=0,keywordFlags=0,name="Speed",type="INC",value=5}},nil}c["20% increased Damage over Time"]={{[1]={flags=8,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["Light Radius is based on Energy Shield instead of Life"]={nil,"Light Radius is based on Energy Shield instead of Life "}c["Hits with this Weapon deal 60% increased Damage to Ignited Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={actor="enemy",type="ActorCondition",var="Ignited"},flags=4,keywordFlags=262144,name="Damage",type="INC",value=60}},nil}c["25% increased Zombie Size {variant:1,2,3}Zombies deal 100% increased Physical Damage"]={{[1]={[1]={skillName="Raise Zombie",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=25}}}}," Size {variant:1,2,3}Zombies deal 100% increased "}c["Damage Penetrates 6% Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdPenetration",type="BASE",value=6}},nil}c["12% increased Trap Throwing Speed"]={{[1]={flags=0,keywordFlags=0,name="TrapThrowingSpeed",type="INC",value=12}},nil}c["Recover 5% of Maximum Life on Kill"]={nil,"Recover 5% of Maximum Life on Kill "}c["+40 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=40}},nil}c["20% of Fire Damage taken as Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamageTakenAsCold",type="BASE",value=20}},nil}c["Socketed Curse Skills ignore Curse Limit +40 to Intelligence"]={nil,"Socketed Curse Skills ignore Curse Limit +40 to Intelligence "}c["8% increased Effect of Flasks on you"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=8}},nil}c["With at least 40 Intelligence in Radius, Cold Snap has a 50% chance to grant a Power Charge on Kill {variant:3}With at least 40 Intelligence in Radius, Cold Snap grants Power Charges instead of Frenzy Charges when Enemies die in it's Area"]={nil,"With at least 40 Intelligence in Radius, Cold Snap has a 50% chance to grant a Power Charge on Kill {variant:3}With at least 40 Intelligence in Radius, Cold Snap grants Power Charges instead of Frenzy Charges when Enemies die in it's Area "}c["Your Raised Spectres also gain Arcane Surge when you do"]={nil,"Your Raised Spectres also gain Arcane Surge when you do "}c["If 4 Notables are Allocated in Radius, When you Kill a Rare monster, you gain 1 of its mods for 20 seconds"]={nil,"If 4 Notables are Allocated in Radius, When you Kill a Rare monster, you gain 1 of its mods for 20 seconds "}c["+30 Life gained on Killing Ignited Enemies"]={{[1]={flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=30}}," ing Ignited Enemies "}c["Recover 75% of your maximum Life on use"]={nil,"Recover 75% of your maximum Life on use "}c["Enemies you inflict Bleeding on grant 100% increased Flask Charges Adds 120 to 165 Physical Damage against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=262144,name="PhysicalMin",type="BASE",value=120},[2]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=262144,name="PhysicalMax",type="BASE",value=165}},"Enemies you inflict Bleeding on grant 100% increased Flask Charges "}c["+1% to maximum Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResistMax",type="BASE",value=1}},nil}c["Channelling Skills deal 8% increased Attack Damage"]={{[1]={[1]={skillType=58,type="SkillType"},flags=1,keywordFlags=0,name="Damage",type="INC",value=8}},nil}c["Recover 25% of Life and Mana when you use a Warcry 100% increased Warcry Duration 100% increased Warcry Cooldown Recovery Speed Gain 5 Rage when you use a Warcry"]={nil,"Recover 25% of Life and Mana when you use a Warcry 100% increased Warcry Duration 100% increased Warcry Cooldown Recovery Speed Gain 5 Rage when you use a Warcry "}c["Adds an additional Arrow"]={{[1]={flags=1,keywordFlags=0,name="ProjectileCount",type="BASE",value=1}},nil}c["-1 to maximum number of Summoned Totems."]={{[1]={flags=0,keywordFlags=0,name="ActiveTotemLimit",type="BASE",value=-1}},nil}c["25% increased Spell Damage for each 200 total Mana you have Spent Recently, up to 2000% Shaper Item"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=25}}," for each 200 total Mana you have Spent Recently, up to 2000% Shaper Item "}c["0.4% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=0.4}},nil}c["Adds 19-43 Chaos Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ChaosMin",type="BASE",value=19},[2]={flags=0,keywordFlags=65536,name="ChaosMax",type="BASE",value=43}},nil}c["+100 to Maximum Mana per Green Socket"]={{[1]={[1]={type="Multiplier",var="GreenSocketIn{SlotName}"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=100}},nil}c["+1% Chance to Block Attack Damage for each time you've Blocked in the past 10 seconds"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=1}}," for each time you've Blocked in the past 10 seconds "}c["Damage Penetrates 15% Lightning Resistance while affected by Wrath"]={{[1]={[1]={type="Condition",var="AffectedByWrath"},flags=0,keywordFlags=0,name="LightningPenetration",type="BASE",value=15}},nil}c["13% increased Cooldown Recovery Speed for throwing Traps"]={{[1]={flags=0,keywordFlags=4096,name="CooldownRecovery",type="INC",value=13}},nil}c["120% increased Critical Strike Chance while you have Avatar of Fire {variant:2}200% increased Critical Strike Chance while you have Avatar of Fire"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=120}}," while you have Avatar of Fire {variant:2}200% increased Critical Strike Chance while you have Avatar of Fire "}c["Enemies Chilled by you take 100% increased Burning Damage"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="FireDamageTakenOverTime",type="INC",value=100}}}},nil}c["Adds 1 to 135 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=135}},nil}c["16% Chance to Dodge Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellDodgeChance",type="BASE",value=16}},nil}c["30% increased Damage against Rare monsters {variant:2}30% increased Damage with Hits against Rare monsters"]={{[1]={flags=0,keywordFlags=262144,name="Damage",type="INC",value=30}}," against Rare monsters {variant:2}30% increased Damage against Rare monsters "}c["200% of Life Leech applies to enemies as Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="LifeAsChaos",type="BASE",value=200}}," Leech applies to enemies "}c["Energy Shield protects Mana instead of Life"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldProtectsMana",type="FLAG",value=true}},nil}c["Adds 5 to 11 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=5},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=11}},nil}c["0.3% of Physical Attack Damage Leeched as Life per Red Socket"]={{[1]={[1]={type="Multiplier",var="RedSocketIn{SlotName}"},flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=0.3}},nil}c["Adds 6 to 14 Cold Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="ColdMin",type="BASE",value=6},[2]={flags=0,keywordFlags=196608,name="ColdMax",type="BASE",value=14}},nil}c["Anger has 60% increased Aura Effect"]={{[1]={[1]={skillName="Anger",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=60}},nil}c["Unaffected by Vulnerability while affected by Determination"]={nil,"Unaffected by Vulnerability while affected by Determination "}c["Grants Level 20 Aspect of the Spider Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="SpiderAspect"}}},nil}c["Adds 140 to 210 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=140},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=210}},nil}c["10% increased Effect of Tailwind on you for each Skill you've used Recently, up to 100%"]={{[1]={[1]={limit=100,limitTotal=true,type="Multiplier",var="SkillUsedRecently"},flags=0,keywordFlags=0,name="TailwindEffectOnSelf",type="INC",value=10}},nil}c["5% chance to gain Onslaught for 3 seconds on Kill {variant:2}10% chance to gain Onslaught for 10 seconds on Kill"]={{}," to gain Onslaught for 3 seconds on Kill {variant:2}10% chance to gain Onslaught for 10 seconds on Kill "}c["Ignited Enemies Burn 65% slower"]={{[1]={flags=0,keywordFlags=0,name="IgniteBurnSlower",type="INC",value=65}},nil}c["You cannot have non-Golem Minions 25% reduced Golem Size"]={nil,"You cannot have non-Golem Minions 25% reduced Golem Size "}c["10% increased Damage with Ailments from Attack Skills while wielding a Dagger"]={{[1]={[1]={type="Condition",var="UsingDagger"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=10}},nil}c["20% increased Area of Effect of Aura Skills"]={{[1]={[1]={skillType=44,type="SkillType"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=20}},nil}c["Every 5 seconds, remove Curses and Elemental Ailments from you Every 5 seconds, 30% of Maximum Life Regenerated over one second"]={nil,"Every 5 seconds, remove Curses and Elemental Ailments from you Every 5 seconds, 30% of Maximum Life Regenerated over one second "}c["14% increased Damage with Ailments from Attack Skills while wielding a Sword"]={{[1]={[1]={type="Condition",var="UsingSword"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=14}},nil}c["10% chance to gain Arcane Surge when you Kill an Enemy {variant:10}{crafted}Minions have 28% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="BASE",value=10}}," to gain Arcane Surge when you Kill an Enemy {variant:10}{crafted}Minions have 28% increased "}c["10% increased Stun Duration with Two Handed Melee Weapons on Enemies"]={{[1]={flags=570425344,keywordFlags=0,name="EnemyStunDuration",type="INC",value=10}},nil}c["Enemies can have 1 additional Curse"]={{[1]={flags=0,keywordFlags=0,name="EnemyCurseLimit",type="BASE",value=1}},nil}c["165% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=165}},nil}c["Moving while Bleeding doesn't cause you to take extra Damage Gain +30 Life when you Hit a Bleeding Enemy"]={nil,"Moving while Bleeding doesn't cause you to take extra Damage Gain +30 Life when you Hit a Bleeding Enemy "}c["+23% to all Elemental Resistances while you have at least 200 Strength"]={{[1]={[1]={stat="Str",threshold=200,type="StatThreshold"},flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=23}},nil}c["20% more Damage with Ignite"]={{[1]={flags=0,keywordFlags=4194304,name="Damage",type="MORE",value=20}},nil}c["40% less Minimum Physical Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamage",type="MORE",value=-40}}," Minimum "}c["Adds 12 to 32 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=12},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=32}},nil}c["+50 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=50}},nil}c["Adds 14 to 22 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=14},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=22}},nil}c["40% increased Damage with Poison"]={{[1]={flags=0,keywordFlags=1048576,name="Damage",type="INC",value=40}},nil}c["10% more Damage while you have at least one nearby Ally"]={{[1]={[1]={threshold=1,type="MultiplierThreshold",var="NearbyAlly"},flags=0,keywordFlags=0,name="Damage",type="MORE",value=10}},nil}c["20% increased Chill Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=20}},nil}c["15% increased Armour while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=0,keywordFlags=0,name="Armour",type="INC",value=15}},nil}c["15% increased Evasion Rating and Armour"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=15}},nil}c["+125 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=125}},nil}c["Enemies killed explode dealing 10% of their Life as Fire Damage Recover 5% of Maximum Life on Kill"]={nil,"Enemies killed explode dealing 10% of their Life as Fire Damage Recover 5% of Maximum Life on Kill "}c["20% Chance to Block Spells during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=20}},nil}c["do not have Adrenaline Remove all Ailments and Burning when you gain Adrenaline"]={nil,"do not have Adrenaline Remove all Ailments and Burning when you gain Adrenaline "}c["1% increased Attack Damage per 450 Evasion Rating"]={{[1]={[1]={div=450,stat="Evasion",type="PerStat"},flags=1,keywordFlags=0,name="Damage",type="INC",value=1}},nil}c["10% reduced Trap Duration"]={{[1]={flags=0,keywordFlags=0,name="TrapDuration",type="INC",value=-10}},nil}c["Enemies you Attack Reflect 100 Physical Damage to you +2 to Weapon range"]={nil,"Enemies you Attack Reflect 100 Physical Damage to you +2 to Weapon range "}c["3% reduced Damage taken per Ghost Shroud Every second, gain a Ghost Shroud, up to a maximum of 3 When Hit, lose a Ghost Shroud and recover Energy Shield equal to 5% of your Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=-3}}," per Ghost Shroud Every second, gain a Ghost Shroud, up to a maximum of 3 When Hit, lose a Ghost Shroud and recover Energy Shield equal to 5% of your Evasion Rating "}c["3 Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=3}},nil}c["Extra Gore {variant:1}10% chance to cause Bleeding on Hit"]={nil,"Extra Gore {variant:1}10% chance to cause Bleeding on Hit "}c["20% increased Global Accuracy Rating"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=20}},nil}c["Adds 400 to 600 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=400},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=600}},nil}c["You and nearby allies have 20% increased Attack, Cast and Movement"]={{}," Attack, Cast and Movement "}c["+1 to Maximum Life per 10 Dexterity"]={{[1]={[1]={div=10,stat="Dex",type="PerStat"},flags=0,keywordFlags=0,name="Life",type="BASE",value=1}},nil}c["+16 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=16}},nil}c["20% increased Damage with Ailments from Attack Skills while wielding an Axe"]={{[1]={[1]={type="Condition",var="UsingAxe"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=20}},nil}c["100% increased Recovery Speed"]={{[1]={flags=0,keywordFlags=0,name="FlaskRecoveryRate",type="INC",value=100}},nil}c["10% chance to double Stun Duration 24% increased Damage with Ailments from Attack Skills while wielding a Two Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=2048,keywordFlags=65536,name="EnemyStunDuration",type="BASE",value=10}}," to double 24% increased Damage "}c["No Damage Multiplier for Ailments from Critical Strikes"]={{[1]={flags=0,keywordFlags=0,name="NoCritDegenMultiplier",type="FLAG",value=true}},nil}c["10% Chance to Block Attack Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=10}},nil}c["Gems Socketed in Blue Sockets gain 25% increased Experience"]={nil,"Gems Socketed in Blue Sockets gain 25% increased Experience "}c["30% chance to gain a Power Charge when you Stun Gain Unholy Might for 2 seconds on Critical Strike"]={{}," to gain a Power Charge when you Stun Gain Unholy Might for 2 seconds "}c["Removes all mana. Spend Life instead of Mana for Skills"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="MORE",value=-100},[2]={flags=0,keywordFlags=0,name="BloodMagic",type="FLAG",value=true}},nil}c["300% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=300}},nil}c["10% increased Effect of your Curses"]={{[1]={flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=10}},nil}c["220% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=220}},nil}c["25% chance to cause Bleeding on Hit"]={{[1]={flags=0,keywordFlags=0,name="BleedChance",type="BASE",value=25}},nil}c["18% increased Area of Effect of Curse Skills"]={{[1]={flags=0,keywordFlags=2,name="AreaOfEffect",type="INC",value=18}},nil}c["20% chance to gain a Power Charge on Hit 6% increased Spell Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,keywordFlags=0,name="Damage",type="BASE",value=20}}," to gain a Power Charge on Hit 6% increased "}c["Gain +2% to Critical Strike Chance for 2 seconds when you Spend a total of 800 Mana"]={nil,"Gain +2% to Critical Strike Chance for 2 seconds when you Spend a total of 800 Mana "}c["+3% to all maximum Resistances while you have no Endurance Charges"]={{[1]={[1]={stat="EnduranceCharges",threshold=0,type="StatThreshold",upper=true},flags=0,keywordFlags=0,name="FireResistMax",type="BASE",value=3},[2]={[1]={stat="EnduranceCharges",threshold=0,type="StatThreshold",upper=true},flags=0,keywordFlags=0,name="ColdResistMax",type="BASE",value=3},[3]={[1]={stat="EnduranceCharges",threshold=0,type="StatThreshold",upper=true},flags=0,keywordFlags=0,name="LightningResistMax",type="BASE",value=3},[4]={[1]={stat="EnduranceCharges",threshold=0,type="StatThreshold",upper=true},flags=0,keywordFlags=0,name="ChaosResistMax",type="BASE",value=3}},nil}c["+4% Chance to Block Attack Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=4}},nil}c["15% increased Accuracy Rating with Daggers"]={{[1]={flags=524288,keywordFlags=0,name="Accuracy",type="INC",value=15}},nil}c["10% reduced Reflected Elemental Damage taken Damage with Weapons Penetrates 5% Elemental Resistance 20% increased Elemental Damage during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=134217728,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=-10}}," Reflected Damage Penetrates 5% Elemental Resistance 20% increased Elemental Damage "}c["and nearby Allies have +1000 to Armour You and nearby Allies deal 6 to 12 added Physical Damage for\neach Impale on Enemy"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=6},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=12}},"and nearby Allies have +1000 to You and nearby Allies deal for\neach Impale on Enemy "}c["Adds 1 to 120 Lightning Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=120}},nil}c["5% chance to Blind Enemies on Hit with Attacks"]={{}," to Blind Enemies on Hit "}c["Cannot Block Spells"]={{[1]={flags=0,keywordFlags=0,name="CannotBlockSpells",type="FLAG",value=true}},nil}c["You and Allies affected by your Aura Skills deal 20% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="AffectedByAuraMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=20}}}},nil}c["60% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=60}},nil}c["5% reduced Damage taken from Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=-5}},nil}c["+14 Mana gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="ManaOnHit",type="BASE",value=14}},nil}c["Recover 25% of maximum Life when you gain Adrenaline Remove all Ailments and Burning when you gain Adrenaline"]={nil,"Recover 25% of maximum Life when you gain Adrenaline Remove all Ailments and Burning when you gain Adrenaline "}c["6% increased Burning Damage for each Enemy you have Shocked Recently Adds 3 to 70 Lightning Damage to Hits against Ignited Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=0,keywordFlags=134479872,name="FireDamage",type="INC",value=6}}," for each Enemy you have Shocked Recently Adds 3 to 70 Lightning Damage to Hits "}c["-18 Physical Damage taken from Attacks {variant:1}15% chance to gain a Power Charge on Throwing a Trap"]={{[1]={flags=0,keywordFlags=4096,name="PhysicalDamageTaken",type="BASE",value=-18}}," from Attacks {variant:1}15% chance to gain a Power Charge on Throwing a "}c["400 Cold Damage taken per second per Frenzy Charge while moving"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},[2]={type="Condition",var="Moving"},flags=0,keywordFlags=0,name="ColdDegen",type="BASE",value=400}},nil}c["25% increased Critical Strike Chance with Maces"]={{[1]={flags=1048576,keywordFlags=0,name="CritChance",type="INC",value=25}},nil}c["6% increased Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="Damage",type="INC",value=6}},nil}c["6% increased Attack and Cast Speed per Ghost Shroud Cannot be Stunned while you have Ghost Shrouds"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=6}}," per Ghost Shroud Cannot be Stunned while you have Ghost Shrouds "}c["Nearby Allies' Action Speed cannot be modified to below base value"]={nil,"Nearby Allies' Action Speed cannot be modified to below base value "}c["60% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=60}},nil}c["Cannot be Shocked while Chilled"]={nil,"Cannot be Shocked while Chilled "}c["80% of Block Chance applied to Spells"]={{[1]={flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=80}}," applied to s "}c["22% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ElementalDamage",type="INC",value=22}},nil}c["45% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=45}},nil}c["22% increased Physical Damage with Maces"]={{[1]={flags=1048576,keywordFlags=0,name="PhysicalDamage",type="INC",value=22}},nil}c["+8% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=8}},nil}c["2% chance to Dodge Attacks per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=2}},nil}c["Adds 1 to 4 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=196608,name="LightningMax",type="BASE",value=4}},nil}c["+2 to Level of Socketed Bow Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="bow",value=2}}},nil}c["Recover 2% of Maximum Energy Shield on Kill Recover 4% of Maximum Mana on Kill"]={nil,"Recover 2% of Maximum Energy Shield on Kill Recover 4% of Maximum Mana on Kill "}c["25% increased Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="INC",value=25}},nil}c["60% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=60}},nil}c["+10 Mana gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="ManaOnKill",type="BASE",value=10}},nil}c["Your Damaging Hits always Stun Enemies that are on Full Life"]={nil,"Your Damaging Hits always Stun Enemies that are on Full Life "}c["+500 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=500}},nil}c["25% chance to Trigger level 20 Animate Weapon on Kill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="AnimateWeapon"}}},nil}c["Trigger a Socketed Bow Skill when you Attack with a Bow"]={nil,"Trigger a Socketed Bow Skill when you Attack with a Bow "}c["80% increased Burning Damage"]={{[1]={flags=0,keywordFlags=134217728,name="FireDamage",type="INC",value=80}},nil}c["6% increased Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=6}},nil}c["20% chance to gain an Endurance Charge when you Block"]={{}," to gain an Endurance Charge when you Block "}c["to 50% increased Damage with Hits to targets"]={nil,"to 50% increased Damage with Hits to targets "}c["10% chance to Fortify on Melee hit Enemies Taunted by you take 10% increased Damage 25% chance to Taunt on Hit Your Hits permanently Intimidate Enemies that are on Full Life 20% chance to Impale Enemies on Hit with Attacks"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="BASE",value=10}}," to Fortify Enemies Taunted by you take 10% increased 25% chance to Taunt on Hit Your Hits permanently Intimidate Enemies that are on Full Life 20% chance to Impale Enemies on Hit with Attacks "}c["5% chance to grant a Frenzy Charge to nearby Allies on Hit"]={{}," to grant aCharge to nearby Allies on Hit "}c["6% increased Attack Speed with Swords"]={{[1]={flags=4194305,keywordFlags=0,name="Speed",type="INC",value=6}},nil}c["All Sockets are White Socketed Gems have Elemental Equilibrium"]={nil,"All Sockets are White Socketed Gems have Elemental Equilibrium "}c["Adds 63 to 98 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=63},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=98}},nil}c["5% increased Poison Duration for each Poison you have inflicted Recently"]={{[1]={[1]={type="Multiplier",var="PoisonAppliedRecently"},flags=0,keywordFlags=0,name="EnemyPoisonDuration",type="INC",value=5}},nil}c["Every 10 seconds, gain 100% of Physical Damage as Extra Fire Damage for 4 seconds"]={nil,"Every 10 seconds, gain 100% of Physical Damage as Extra Fire Damage for 4 seconds "}c["Increases and Reductions to Light Radius also apply to Accuracy"]={{[1]={flags=0,keywordFlags=0,name="LightRadiusAppliesToAccuracy",type="FLAG",value=true}},nil}c["20% increased Attack and Movement Speed with Her Blessing"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=20},[2]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=20}}," with Her Blessing "}c["+75% to Critical Strike Multiplier during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=75}},nil}c["12% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=12}},nil}c["40% increased Ignite Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=40}},nil}c["20% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=20}},nil}c["-50% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=-50}},nil}c["Attack Skills deal 6% increased Damage with Ailments while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=6}},nil}c["+25% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=25}},nil}c["Attack Skills deal 8% increased Damage with Ailments while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=8}},nil}c["Bleeding Enemies you Kill Explode, dealing 5% of"]={nil,"Bleeding Enemies you Kill Explode, dealing 5% of "}c["25% increased Effect of Buffs granted by Socketed Golem Skills"]={{[1]={[1]={keyword="golem",slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=25}}}},nil}c["You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other"]={nil,"You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other "}c["5% chance to Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=5}},nil}c["50% increased Damage on Burning Ground"]={{[1]={[1]={type="Condition",var="OnBurningGround"},flags=0,keywordFlags=0,name="Damage",type="INC",value=50}},nil}c["5 Maximum Void Charges Gain a Void Charge every 0.5 seconds"]={nil,"5 Maximum Void Charges Gain a Void Charge every 0.5 seconds "}c["20% chance to Avoid being Stunned while Channelling"]={{[1]={[1]={type="Condition",var="Channelling"},flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=20}},nil}c["Enemies Taunted by you take 20% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={type="Condition",var="Taunted"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=20}}}},nil}c["10% of Physical Damage taken as Fire Damage while affected by Purity of Fire"]={{[1]={[1]={type="Condition",var="AffectedByPurityofFire"},flags=0,keywordFlags=0,name="PhysicalDamageTakenAsFire",type="BASE",value=10}},nil}c["10% increased Area of Effect for each Summoned Sentinel of Purity Summoned Sentinels use Crusade Slam"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=10}}," for each Summoned Sentinel of Purity Summoned Sentinels use Crusade Slam "}c["+90% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=90}},nil}c["Adds 235 to 290 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=235},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=290}},nil}c["20% increased Movement Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=20}},nil}c["Vaal Skills have 25% reduced Soul Cost during effect"]={{}," Soul Cost "}c["Damage Penetrates 15% Cold Resistance while affected by Hatred"]={{[1]={[1]={type="Condition",var="AffectedByHatred"},flags=0,keywordFlags=0,name="ColdPenetration",type="BASE",value=15}},nil}c["30% increased Evasion Rating during Onslaught"]={{[1]={[1]={type="Condition",var="Onslaught"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=30}},nil}c["12% increased Fire Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="FireDamage",type="INC",value=12}},nil}c["+10 to Strength and Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="Int",type="BASE",value=10}},nil}c["Projectiles gain Damage as they travel farther, dealing up"]={nil,"Projectiles gain Damage as they travel farther, dealing up "}c["12% increased Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=12}},nil}c["40% increased Cold Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ColdDamage",type="INC",value=40}},nil}c["Adds 5 to 10 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=5},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=10}},nil}c["4% increased Damage with Ailments from Attack Skills while wielding a Melee Weapon"]={{[1]={[1]={type="Condition",var="UsingMeleeWeapon"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=4}},nil}c["30% chance to gain an additional Vaal Soul on Kill Corrupted"]={{}," to gain an additional Soul on Kill Corrupted "}c["-100 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=-100}},nil}c["+350 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=350}},nil}c["3% increased Attack Speed with Axes"]={{[1]={flags=65537,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["50% reduced Frenzy Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="FrenzyChargesDuration",type="INC",value=-50}},nil}c["15% chance to gain a Frenzy Charge and a Power Charge on Kill 50% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently 15% chance to gain 50% of Non-Chaos Damage with Hits as Extra Chaos Damage Cannot be Stunned if you haven't been Hit Recently"]={{[1]={[1]={type="Condition",var="KilledAffectedByDotRecently"},[2]={neg=true,type="Condition",var="BeenHitRecently"},[3]={skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=262144,name="LifeRecoveryRate",type="BASE",value=15},[2]={[1]={type="Condition",var="KilledAffectedByDotRecently"},[2]={neg=true,type="Condition",var="BeenHitRecently"},[3]={skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=262144,name="ManaRecoveryRate",type="BASE",value=15},[3]={[1]={type="Condition",var="KilledAffectedByDotRecently"},[2]={neg=true,type="Condition",var="BeenHitRecently"},[3]={skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=262144,name="EnergyShieldRecoveryRate",type="BASE",value=15}}," to gain aCharge and a Power Charge on Kill 50% increased 15% chance to gain 50% of Non-Chaos Damage as Extra Chaos Damage Cannot be Stunned "}c["Shock nearby Enemies for 4 Seconds when you Focus {variant:9}{crafted}+1 to Minimum Frenzy Charges"]={nil,"Shock nearby Enemies for 4 Seconds when you Focus {variant:9}{crafted}+1 to Minimum Frenzy Charges "}c["20% chance to Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=20}},nil}c["Minions have 20% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=20}}}},nil}c["100% chance on Block to create Consecrated Ground"]={{}," on Block to create Consecrated Ground "}c["20% increased Damage with Ailments from Attack Skills while wielding a Claw"]={{[1]={[1]={type="Condition",var="UsingClaw"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=20}},nil}c["5% increased Fire Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="FireDamage",type="INC",value=5}},nil}c["Attack Skills deal 30% increased Damage with Ailments while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=30}},nil}c["30% of Damage you Reflect to enemies is gained as Life"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=30}}," you Reflect to enemies is gained as Life "}c["70% increased Damage with Hits and Ailments against Hindered Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Hindered"},flags=0,keywordFlags=786432,name="Damage",type="INC",value=70}},nil}c["30% increased Light Radius"]={{[1]={flags=0,keywordFlags=0,name="LightRadius",type="INC",value=30}},nil}c["You cannot be Ignited while you have a Flame Golem Summoned You cannot be Shocked while you have a Lightning Golem Summoned Can Summon up to 1 additional Golem at a time"]={nil,"You cannot be Ignited while you have a Flame Golem Summoned You cannot be Shocked while you have a Lightning Golem Summoned Can Summon up to 1 additional Golem at a time "}c["10% chance to gain Unholy Might for 10 seconds on Kill {variant:1}5% chance to gain Onslaught for 3 seconds on Kill"]={{}," to gain Unholy Might for 10 seconds on Kill {variant:1}5% chance to gain Onslaught for 3 seconds on Kill "}c["Trigger level 10 Consecrate when you deal a Critical Strike"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=10,skillId="TriggeredConsecrate"}}},nil}c["10% Chance to Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=10}},nil}c["130% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=130}},nil}c["15% chance to Poison on Hit"]={{[1]={flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=15}},nil}c["+20% to Cold Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ColdDotMultiplier",type="BASE",value=20}},nil}c["You are Immune to Bleeding"]={{[1]={flags=0,keywordFlags=0,name="AvoidBleed",type="BASE",value=100}},nil}c["20% chance to Maim on Hit 20% chance to Poison on Hit"]={{[1]={flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=20}}," to Maim on Hit 20% chance "}c["+63% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=63}},nil}c["50% chance to gain a Power Charge on Killing a Frozen Enemy Adds 10 to 20 Cold Damage to Spells per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,keywordFlags=0,name="ColdDamage",type="BASE",value=50}}," to gain a Power Charge on Killing a Frozen Enemy Adds 10 to 20 to s "}c["Adds 3 to 70 Lightning Damage to Hits against Ignited Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=0,keywordFlags=458752,name="LightningMin",type="BASE",value=3},[2]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=0,keywordFlags=458752,name="LightningMax",type="BASE",value=70}},nil}c["+4% Chance to Block Spell Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=4}},nil}c["Marauder: Melee Skills have 15% increased Area of Effect"]={{[1]={[1]={type="Condition",var="ConnectedToMarauderStart"},flags=256,keywordFlags=0,name="AreaOfEffect",type="INC",value=15}},nil}c["+14 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=14}},nil}c["Cannot be Stunned by Attacks if your other Ring is an Elder Item 20% chance to Trigger Level 20 Tentacle Whip on Kill"]={nil,"Cannot be Stunned by Attacks if your other Ring is an Elder Item 20% chance to Trigger Level 20 Tentacle Whip on Kill "}c["43% increased Chill Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=43}},nil}c["Enemies affected by your Spider's Webs have -10% to All Resistances"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={threshold=1,type="MultiplierThreshold",var="Spider's WebStack"},flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=-10}}},[2]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={threshold=1,type="MultiplierThreshold",var="Spider's WebStack"},flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=-10}}}},nil}c["You Regenerate 0.5% of Mana per second per Totem Skills that would Summon a Totem Summon two Totems instead"]={nil,"You Regenerate 0.5% of Mana per second per Totem Skills that would Summon a Totem Summon two Totems instead "}c["Damage Penetrates 10% Lightning Resistance during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LightningPenetration",type="BASE",value=10}},nil}c["+15% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=15}},nil}c["12% increased Damage with Ailments from Attack Skills while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=12}},nil}c["their Maximum Life as Physical Damage 25% more Damage with Bleeding"]={nil,"their Maximum Life as Physical Damage 25% more Damage with Bleeding "}c["6% increased Area of Effect per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=6}},nil}c["+40% to Critical Strike Multiplier against Enemies that are on Full Life"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="FullLife"},flags=0,keywordFlags=262144,name="CritMultiplier",type="BASE",value=40}},nil}c["Minions have 28% increased Attack Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=1,keywordFlags=0,name="Speed",type="INC",value=28}}}},nil}c["5% increased Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=5}},nil}c["30% increased Projectile Speed"]={{[1]={flags=0,keywordFlags=0,name="ProjectileSpeed",type="INC",value=30}},nil}c["15% increased Mine Duration"]={{[1]={flags=0,keywordFlags=0,name="MineDuration",type="INC",value=15}},nil}c["50% increased Damage if you have Shocked an Enemy Recently"]={{[1]={[1]={type="Condition",var="ShockedEnemyRecently"},flags=0,keywordFlags=0,name="Damage",type="INC",value=50}},nil}c["You can Cast an additional Brand Brand Skills deal 30% increased Damage to Enemies they're Attached to"]={nil,"You can Cast an additional Brand Brand Skills deal 30% increased Damage to Enemies they're Attached to "}c["+5% Chance to Block Attack Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=5}},nil}c["Recover 100% of your maximum Life on use {variant:1}15% of maximum Life taken as Chaos Damage per second"]={nil,"Recover 100% of your maximum Life on use {variant:1}15% of maximum Life taken as Chaos Damage per second "}c["Has no Sockets"]={{[1]={flags=0,keywordFlags=0,name="NoSockets",type="FLAG",value=true}},nil}c["+67 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=67}},nil}c["Critical Strikes have 20% chance to Blind Enemies while you have Cat's Stealth"]={nil,"Critical Strikes have 20% chance to Blind Enemies while you have Cat's Stealth "}c["40% increased Lightning Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="LightningDamage",type="INC",value=40}},nil}c["30% chance to gain an Endurance Charge when you are Hit 25% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges Gain an Endurance Charge every second if you've been Hit Recently"]={{}," to gain an Endurance Charge when you are Hit 25% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges Gain an Endurance Charge every second "}c["Grants Level 20 Aspect of the Cat Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="CatAspect"}}},nil}c["22% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=22}},nil}c["30% increased Attack Speed when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=1,keywordFlags=0,name="Speed",type="INC",value=30}},nil}c["80% increased Physical Damage with Axes"]={{[1]={flags=65536,keywordFlags=0,name="PhysicalDamage",type="INC",value=80}},nil}c["Gain a Power Charge on non-Critical Strike"]={nil,"Gain a Power Charge on non-Critical Strike "}c["2% increased Minion Attack and Cast Speed per Skeleton you own 2% increased Minion Duration per Zombie you own"]={{[1]={[1]={skillName="Summon Skeleton",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Speed",type="INC",value=2}}}}," Minion per you own 2% increased Minion Duration per Zombie you own "}c["Minions have 5% additional chance to Dodge Attacks"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=5}}}},nil}c["Minions have 4% additional chance to Dodge Attacks"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=4}}}},nil}c["14% increased Damage with Swords"]={{[1]={flags=4194304,keywordFlags=0,name="Damage",type="INC",value=14}},nil}c["12% increased Evasion Rating and Armour"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=12}},nil}c["Gain 10% of Physical Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsChaos",type="BASE",value=10}},nil}c["10% chance to cause Bleeding on Hit"]={{[1]={flags=0,keywordFlags=0,name="BleedChance",type="BASE",value=10}},nil}c["113% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=113}},nil}c["+12% to Critical Strike Multiplier with Daggers"]={{[1]={flags=524288,keywordFlags=0,name="CritMultiplier",type="BASE",value=12}},nil}c["25% increased Effect of Buffs granted by your Golems for each Summoned Golem"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=25}}," for each Summoned "}c["Projectiles from Attacks have 20% chance to inflict Bleeding on Hit while you have a Bestial Minion"]={{[1]={[1]={skillType=1,type="SkillType"},[2]={skillType=3,type="SkillType"},[3]={type="Condition",var="HaveBestialMinion"},flags=0,keywordFlags=0,name="BleedChance",type="BASE",value=20}},nil}c["450% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=450}},nil}c["Curses in this item are reflected back to you"]={nil,"Curses in this item are reflected back to you "}c["Nearby Enemies are Hindered, with 25% reduced Movement Speed {variant:1,2}80% increased Damage against Hindered Enemies"]={nil,"Nearby Enemies are Hindered, with 25% reduced Movement Speed {variant:1,2}80% increased Damage against Hindered Enemies "}c["50% reduced maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=-50}},nil}c["155% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=155}},nil}c["20% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=20}},nil}c["5% increased Skill Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=5}},nil}c["You gain Divinity for 10 seconds on reaching maximum Divine Charges"]={{[1]={[1]={type="Condition",var="Divinity"},flags=0,keywordFlags=0,name="ElementalDamage",type="MORE",value=50},[2]={[1]={type="Condition",var="Divinity"},flags=0,keywordFlags=0,name="ElementalDamageTaken",type="MORE",value=-20}},nil}c["14% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=14}},nil}c["10.0 Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=10}},nil}c["6% reduced Mana Reserved"]={{[1]={flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-6}},nil}c["Your Elemental Golems are Immune to Elemental Damage 20% increased Damage for each Summoned Golem"]={nil,"Your Elemental Golems are Immune to Elemental Damage 20% increased Damage for each Summoned Golem "}c["100% increased Warcry Duration"]={{[1]={flags=0,keywordFlags=4,name="Duration",type="INC",value=100}},nil}c["25% more chance to Evade Projectile Attacks during Onslaught"]={{[1]={[1]={type="Condition",var="Onslaught"},flags=0,keywordFlags=0,name="ProjectileEvadeChance",type="MORE",value=25}},nil}c["0.8% of Spell Damage Leeched as Energy Shield"]={{[1]={flags=2,keywordFlags=0,name="DamageEnergyShieldLeech",type="BASE",value=0.8}},nil}c["-20 Fire Damage taken when Hit"]={{[1]={flags=0,keywordFlags=0,name="FireDamageTakenWhenHit",type="BASE",value=-20}},nil}c["50% reduced Mana Cost of Raise Spectre"]={{[1]={[1]={skillName="Raise Spectre",type="SkillName"},flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-50}},nil}c["Golems have 38% increased Cooldown Recovery Speed"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=38}}}},nil}c["Unaffected by Desecrated Ground"]={nil,"Unaffected by Desecrated Ground "}c["3% reduced Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-3}},nil}c["16% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=16}},nil}c["Gain 4% of Maximum Mana as Extra Maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ManaGainAsEnergyShield",type="BASE",value=4}},nil}c["You can have an additional Brand Attached to an Enemy"]={nil,"You can have an additional Brand Attached to an Enemy "}c["8% increased Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="Damage",type="INC",value=8}},nil}c["50% reduced Experience gain"]={{}," Experience gain "}c["+40% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=40}},nil}c["20% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["12% increased Damage with Ailments from Attack Skills while wielding a Dagger"]={{[1]={[1]={type="Condition",var="UsingDagger"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=12}},nil}c["If you've Warcried Recently, you and nearby allies"]={nil,"If you've Warcried Recently, you and nearby allies "}c["You cannot be Chilled or Frozen while you have an Ice Golem Summoned You cannot be Ignited while you have a Flame Golem Summoned You cannot be Shocked while you have a Lightning Golem Summoned"]={nil,"You cannot be Chilled or Frozen while you have an Ice Golem Summoned You cannot be Ignited while you have a Flame Golem Summoned You cannot be Shocked while you have a Lightning Golem Summoned "}c["26% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=26}},nil}c["Skeletons deal 40% increased Damage"]={{[1]={[1]={skillName="Summon Skeleton",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=40}}}},nil}c["4% increased Brand Activation frequency"]={{[1]={flags=0,keywordFlags=0,name="BrandActivationFrequency",type="INC",value=4}},nil}c["+1 to Level of Socketed Bow Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="bow",value=1}}},nil}c["Gains no Charges During effect of any Soul Ripper Flask"]={nil,"Gains no Charges During effect of any Soul Ripper Flask "}c["3% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=3}},nil}c["+24 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=24}},nil}c["Projectiles Pierce 5 additional Targets while you have Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,keywordFlags=0,name="PierceCount",type="BASE",value=5}},nil}c["3% increased Character Size 5% increased Defences"]={{[1]={flags=0,keywordFlags=0,name="Defences",type="INC",value=3}}," Character Size 5% increased "}c["20% increased Mine Detonation Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="MineDetonationAreaOfEffect",type="INC",value=20}},nil}c["5% increased Impale Effect +20 to Strength"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=5}}," Impale +20 to Strength "}c["+0 seconds to Avian's Might Duration"]={{[1]={[1]={skillName="Aspect of the Avian",type="SkillName"},flags=0,keywordFlags=0,name="PrimaryDuration",type="BASE",value=0}},nil}c["63% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=63}},nil}c["to 40% increased Damage with Hits to targets"]={nil,"to 40% increased Damage with Hits to targets "}c["30% increased Damage over Time"]={{[1]={flags=8,keywordFlags=0,name="Damage",type="INC",value=30}},nil}c["10% increased Attack and Cast Speed while you have a Totem"]={{[1]={[1]={type="Condition",var="HaveTotem"},flags=0,keywordFlags=0,name="Speed",type="INC",value=10}},nil}c["18% increased Trap Throwing Speed"]={{[1]={flags=0,keywordFlags=0,name="TrapThrowingSpeed",type="INC",value=18}},nil}c["Grants level 20 Summon Bestial Rhoa Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="SummonBeastialRhoa"}}},nil}c["Your Offerings have 50% reduced Effect on you"]={{[1]={[1]={skillNameList={[1]="Bone Offering",[2]="Flesh Offering",[3]="Spirit Offering"},type="SkillName"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="BuffEffectOnPlayer",type="INC",value=-50}}}},nil}c["10% chance to Freeze"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=10}},nil}c["+15 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=15}},nil}c["Nearby Allies' Action Speed cannot be modified to below base value Nearby Enemies cannot deal Critical Strikes"]={nil,"Nearby Allies' Action Speed cannot be modified to below base value Nearby Enemies cannot deal Critical Strikes "}c["Ghost Reaver"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Ghost Reaver"}},nil}c["+8 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=8},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=8},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=8}},nil}c["-5 to Total Mana Cost of Skills while affected by Clarity"]={{[1]={[1]={type="Condition",var="AffectedByClarity"},flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=-5}},nil}c["15% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=15}},nil}c["30% increased total Recovery per second from Energy Shield Leech"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldLeechRate",type="INC",value=30}},nil}c["If you've Blocked in the past 10 seconds, you and nearby Allies cannot be Stunned If you've Attacked Recently, you\nand nearby Allies have +10% Chance to Block Attack Damage If you've Cast a Spell Recently, you\nand nearby Allies have +10% Chance to Block Spell Damage"]={nil,"If you've Blocked in the past 10 seconds, you and nearby Allies cannot be Stunned If you've Attacked Recently, you\nand nearby Allies have +10% Chance to Block Attack Damage If you've Cast a Spell Recently, you\nand nearby Allies have +10% Chance to Block Spell Damage "}c["15% increased Cooldown Recovery Speed for throwing Traps"]={{[1]={flags=0,keywordFlags=4096,name="CooldownRecovery",type="INC",value=15}},nil}c["Adds 78 to 114 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=78},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=114}},nil}c["4% increased Attack Speed while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=1,keywordFlags=0,name="Speed",type="INC",value=4}},nil}c["20% reduced Reflected Physical Damage taken 4% chance to deal Double Damage +20 to Strength"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=-20}}," Reflected 4% chance to deal Double Damage +20 to Strength "}c["+10% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=10}},nil}c["Adds 6 to 9 Fire Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=6},[2]={flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=9}},nil}c["20% chance to Impale Enemies on Hit with Attacks Impales you inflict last 2 additional Hits If you've Impaled an Enemy Recently, you\nand nearby Allies have +1000 to Armour You and nearby Allies deal 4 to 8 added Physical Damage for\neach Impale on Enemy"]={{[1]={flags=0,keywordFlags=65536,name="Armour",type="BASE",value=20}}," to Impale Enemies on Hit Impales you inflict last 2 additional Hits If you've Impaled an Enemy Recently, you\nand nearby Allies have +1000 to You and nearby Allies deal 4 to 8 added Physical Damage for\neach Impale on Enemy "}c["+10 to maximum Divine Charges Gain a Divine Charge on Hit"]={{}," maximum Divine Charges Gain a Divine Charge on Hit "}c["50% chance to cause Bleeding with Melee Critical Strikes with this Weapon"]={{[1]={[1]={type="Condition",var="CriticalStrike"},[2]={type="Condition",var="{Hand}Attack"},flags=256,keywordFlags=0,name="BleedChance",type="BASE",value=50}},nil}c["25% chance to gain an Endurance Charge on Kill with Off Hand 10% more Physical Damage while at maximum Frenzy Charges 10% reduced Physical Damage taken while at maximum Endurance Charges"]={{[1]={[1]={type="Condition",var="OffHandAttack"},[2]={stat="FrenzyCharges",thresholdStat="FrenzyChargesMax",type="StatThreshold"},flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=25}}," to gain an Endurance Charge on Kill 10% more 10% reduced Physical Damage taken while at maximum Endurance Charges "}c["and nearby Allies have +1000 to Armour You and nearby Allies deal 4 to 8 added Physical Damage for\neach Impale on Enemy"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=4},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=8}},"and nearby Allies have +1000 to You and nearby Allies deal for\neach Impale on Enemy "}c["8% reduced Elemental Damage taken while at Maximum Endurance Charges"]={{[1]={[1]={stat="EnduranceCharges",thresholdStat="EnduranceChargesMax",type="StatThreshold"},flags=0,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=-8}},nil}c["Vaal Skills have 25% reduced Soul Cost during effect Vaal Skills used during effect have 40% reduced Soul Gain Prevention Duration"]={{[1]={[1]={type="Condition",var="UsingFlask"},[2]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=256,name="Duration",type="INC",value=-25}}," Soul Cost s used have 40% reduced Soul Gain Prevention "}c["Arrows that Pierce have 50% chance to cause Bleeding"]={{[1]={[1]={stat="PierceCount",threshold=1,type="StatThreshold"},flags=1025,keywordFlags=0,name="BleedChance",type="BASE",value=50}},nil}c["Grants level 20 Bear Trap Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="BearTrap"}}},nil}c["100% more Critical Strike Chance against Enemies that are on Low Life"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="LowLife"},flags=0,keywordFlags=262144,name="CritChance",type="MORE",value=100}},nil}c["15% increased Critical Strike Chance with Bows"]={{[1]={flags=131072,keywordFlags=0,name="CritChance",type="INC",value=15}},nil}c["10% chance to gain a Power, Frenzy or Endurance Charge on Hit"]={{}," to gain a Power,or Endurance Charge on Hit "}c["100% increased Shock Duration on You Shocks you cause are reflected back to you"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockDuration",type="INC",value=100}}," on You Shocks you cause are reflected back to you "}c["If you've Hit an Enemy Recently, you and nearby Allies Regenerate 3.0% of Life per second"]={nil,"If you've Hit an Enemy Recently, you and nearby Allies Regenerate 3.0% of Life per second "}c["+1% to maximum Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResistMax",type="BASE",value=1}},nil}c["Your Fire Damage can Poison"]={{[1]={flags=0,keywordFlags=0,name="FireCanPoison",type="FLAG",value=true}},nil}c["+2 to Level of Socketed Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="all",value=2}}},nil}c["10% increased Damage with Wands"]={{[1]={flags=8388608,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["10% chance to create a Smoke Cloud when Hit"]={{}," to create a Smoke Cloud when Hit "}c["10% increased Projectile Attack Damage"]={{[1]={flags=1025,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["135% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=135}},nil}c["60% increased Damage against Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=262144,name="Damage",type="INC",value=60}},nil}c["14% increased Damage with Maces"]={{[1]={flags=1048576,keywordFlags=0,name="Damage",type="INC",value=14}},nil}c["Can have up to 1 additional Remote Mine placed at a time"]={{[1]={flags=0,keywordFlags=0,name="ActiveMineLimit",type="BASE",value=1}},nil}c["Attack Skills deal 25% increased Damage with Ailments while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=25}},nil}c["You gain Onslaught for 4 seconds on Kill while affected by Haste"]={nil,"You gain Onslaught for 4 seconds on Kill while affected by Haste "}c["+12% to Critical Strike Multiplier with Bows"]={{[1]={flags=131072,keywordFlags=0,name="CritMultiplier",type="BASE",value=12}},nil}c["Attack Skills deal 20% increased Damage with Ailments while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=20}},nil}c["20% increased Damage for each Summoned Golem"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=20}}," for each Summoned "}c["+1% to Critical Strike Chance while affected by Aspect of the Cat"]={{[1]={[1]={type="Condition",varList={[1]="AffectedByCat'sStealth",[2]="AffectedByCat'sAgility"}},flags=0,keywordFlags=0,name="CritChance",type="BASE",value=1}},nil}c["10% increased Damage with Ailments from Attack Skills while wielding a Wand"]={{[1]={[1]={type="Condition",var="UsingWand"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=10}},nil}c["50% increased Curse Duration"]={{[1]={flags=0,keywordFlags=2,name="Duration",type="INC",value=50}},nil}c["120% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=120}},nil}c["30% increased Totem Damage"]={{[1]={flags=0,keywordFlags=16384,name="Damage",type="INC",value=30}},nil}c["Immune to Freeze while affected by Purity of Ice {variant:38}10% of Physical Damage taken as Cold Damage while affected by Purity of Ice"]={nil,"Immune to Freeze while affected by Purity of Ice {variant:38}10% of Physical Damage taken as Cold Damage while affected by Purity of Ice "}c["Ignite a nearby Enemy on Killing an Ignited Enemy {variant:2}Ignites all nearby Enemies on Killing an Ignited Enemy"]={nil,"Ignite a nearby Enemy on Killing an Ignited Enemy {variant:2}Ignites all nearby Enemies on Killing an Ignited Enemy "}c["Adds 1 to 59 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=59}},nil}c["Zealot's Oath during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ZealotsOath",type="FLAG",value=true}},nil}c["20% increased Critical Strike Chance with Cold Skills"]={{[1]={flags=0,keywordFlags=32,name="CritChance",type="INC",value=20}},nil}c["Adds 36 to 102 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=36},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=102}},nil}c["+12% to Critical Strike Multiplier with Wands"]={{[1]={flags=8388608,keywordFlags=0,name="CritMultiplier",type="BASE",value=12}},nil}c["You and Nearby Allies have 47 to 61 added Chaos Damage per White Socket"]={{[1]={[1]={type="Multiplier",var="WhiteSocketIn{SlotName}"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=47}}},[2]={[1]={type="Multiplier",var="WhiteSocketIn{SlotName}"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=61}}}},nil}c["33% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=33}},nil}c["You are Immune to Silence Grants level 20 Illusory Warp Skill"]={nil,"You are Immune to Silence Grants level 20 Illusory Warp Skill "}c["+23% to Cold and Lightning Resistances"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=23},[2]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=23}},nil}c["7% increased Elemental Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=7}},nil}c["10% increased Stun Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=10}},nil}c["Socketed Curse Skills ignore Curse Limit"]={nil,"Socketed Curse Skills ignore Curse Limit "}c["20% increased Damage with Hits and Ailments per Freeze, Shock and Ignite on Enemy"]={{[1]={[1]={type="Multiplier",var="FreezeShockIgniteOnEnemy"},flags=0,keywordFlags=786432,name="Damage",type="INC",value=20}},nil}c["23% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=23}},nil}c["Attack Skills deal 8% increased Damage with Ailments while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=8}},nil}c["12% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=134217728,keywordFlags=0,name="PhysicalDamage",type="INC",value=12}},nil}c["Immune to Ignite while affected by Purity of Fire {variant:34}10% of Physical Damage taken as Fire Damage while affected by Purity of Fire"]={nil,"Immune to Ignite while affected by Purity of Fire {variant:34}10% of Physical Damage taken as Fire Damage while affected by Purity of Fire "}c["Can have up to 1 additional Totem summoned at a time"]={{[1]={flags=0,keywordFlags=0,name="ActiveTotemLimit",type="BASE",value=1}},nil}c["Immunity to Ignite during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=100}},nil}c["10% increased Global Accuracy Rating"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=10}},nil}c["14% increased Melee Physical Damage"]={{[1]={flags=256,keywordFlags=0,name="PhysicalDamage",type="INC",value=14}},nil}c["20% reduced Chill Duration on You {variant:2}50% chance to Avoid being Chilled"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=-20}}," on You {variant:2}50% chance to Avoid being Chilled "}c["15% reduced maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=-15}},nil}c["Gain a Power Charge on non-Critical Strike Lose all Power Charges on Critical Strike"]={nil,"Gain a Power Charge on non-Critical Strike Lose all Power Charges on Critical Strike "}c["200 Fire Damage taken per second per Endurance Charge if you've been Hit Recently"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},[2]={type="Condition",var="BeenHitRecently"},flags=0,keywordFlags=0,name="FireDegen",type="BASE",value=200}},nil}c["30% chance to gain Phasing for 4 seconds when your Trap is triggered by an Enemy Recover 100 Life when your Trap is triggered by an Enemy"]={{[1]={flags=0,keywordFlags=4096,name="Life",type="BASE",value=30}}," to gain Phasing for 4 seconds when your is triggered by an Enemy Recover 100 when your Trap is triggered by an Enemy "}c["30% increased Damage with Ailments from Attack Skills while wielding an Axe"]={{[1]={[1]={type="Condition",var="UsingAxe"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=30}},nil}c["12% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ElementalDamage",type="INC",value=12}},nil}c["Attacks Maim on Hit against Bleeding Enemies 10% chance to Blind with Hits against Bleeding Enemies"]={nil,"Attacks Maim on Hit against Bleeding Enemies 10% chance to Blind with Hits against Bleeding Enemies "}c["20% chance to gain a Frenzy Charge when Hit while Channelling"]={{}," to gain aCharge when Hit "}c["30% increased Minion Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Accuracy",type="INC",value=30}}}},nil}c["+150 to Evasion Rating and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="BASE",value=150}},nil}c["100% reduced Despair Mana Reservation"]={{[1]={[1]={skillName="Despair",type="SkillName"},flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-100}},nil}c["4% increased Attack Speed while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=1,keywordFlags=0,name="Speed",type="INC",value=4}},nil}c["200% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=200}},nil}c["Golems have 45% less Life"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="MORE",value=-45}}}},nil}c["12% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=12}},nil}c["+2 to Level of Socketed Support Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="support",value=2}}},nil}c["25% chance to create a Smoke Cloud when Hit {variant:1}40% increased Damage against Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=262144,name="Damage",type="BASE",value=25}}," to create a Smoke Cloud when Hit {variant:1}40% increased "}c["24% increased Physical Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,keywordFlags=0,name="PhysicalDamage",type="INC",value=24}},nil}c["145% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=145}},nil}c["+250 to Armour while affected by a Guard Skill Buff 10% chance when Hit for double Armour effect"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=250}}," while affected by a Guard Skill Buff 10% chance when Hit for double Armour effect "}c["263% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=263}},nil}c["With 40 Intelligence in Radius, Glacial Cascade has an additional Burst"]={nil,"With 40 Intelligence in Radius, Glacial Cascade has an additional Burst "}c["+68 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=68}},nil}c["You gain an Endurance Charge on Kill {variant:1}You gain Onslaught for 1 second per Endurance Charge when Hit"]={nil,"You gain an Endurance Charge on Kill {variant:1}You gain Onslaught for 1 second per Endurance Charge when Hit "}c["28% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=28}},nil}c["10% chance to gain a Power Charge on Critical Strike 20% chance to gain a Power Charge on non-Critical Strike"]={{}," to gain a Power Charge 20% chance to gain a Power Charge on non-Critical Strike "}c["Warcries cost no Mana"]={{[1]={flags=0,keywordFlags=4,name="ManaCost",type="MORE",value=-100}},nil}c["25% reduced Light Radius"]={{[1]={flags=0,keywordFlags=0,name="LightRadius",type="INC",value=-25}},nil}c["Your Bleeding does not deal extra Damage while the Enemy is moving"]={{[1]={flags=0,keywordFlags=0,name="Condition:NoExtraBleedDamageToMovingEnemy",type="FLAG",value=true}},nil}c["Adds 15 to 26 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=26}},nil}c["13% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=13}},nil}c["15% increased Energy Shield Recharge Rate"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRecharge",type="INC",value=15}},nil}c["You and Allies affected by your Aura Skills have +20% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="AffectedByAuraMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=20}}}},nil}c["30% increased Minion Duration"]={{[1]={[1]={skillType=21,type="SkillType"},flags=0,keywordFlags=0,name="Duration",type="INC",value=30}},nil}c["24% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ElementalDamage",type="INC",value=24}},nil}c["65% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=65}},nil}c["70% increased Critical Strike Chance when in Main Hand"]={{[1]={[1]={num=1,type="SlotNumber"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=70}},nil}c["6% increased Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="INC",value=6}},nil}c["16% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=16}},nil}c["You and nearby Allies have 12% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=12}}}},nil}c["6% increased Evasion Rating and Armour"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=6}},nil}c["30% increased Maximum total Recovery per second from Energy Shield Leech"]={{[1]={flags=0,keywordFlags=0,name="MaxEnergyShieldLeechRate",type="INC",value=30}},nil}c["+50% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=50}},nil}c["50% increased Aspect of the Spider Debuff Duration"]={{[1]={[1]={skillName="Aspect of the Spider",type="SkillName"},flags=0,keywordFlags=0,name="Duration",type="INC",value=50}},nil}c["Summon 2 additional Skeleton Warriors with Summon Skeleton"]={nil,"Summon 2 additional Skeleton Warriors with Summon Skeleton "}c["With at least 40 Dexterity in Radius, Burning Arrow can inflict an additional Ignite on an Enemy"]={nil,"With at least 40 Dexterity in Radius, Burning Arrow can inflict an additional Ignite on an Enemy "}c["45% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=45}},nil}c["10% of Damage is taken from Mana before Life"]={{[1]={flags=0,keywordFlags=0,name="DamageTakenFromManaBeforeLife",type="BASE",value=10}},nil}c["Reflects 10 Cold Damage to Melee Attackers Your Cold Damage can Ignite"]={nil,"Reflects 10 Cold Damage to Melee Attackers Your Cold Damage can Ignite "}c["50% increased Totem Life"]={{[1]={flags=0,keywordFlags=0,name="TotemLife",type="INC",value=50}},nil}c["23% increased Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="INC",value=23}},nil}c["18% increased Quantity of Items found during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=18}},nil}c["60% increased Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=60}},nil}c["Unaffected by Shock"]={nil,"Unaffected by Shock "}c["You lose 5% of Energy Shield per second Life Leech is applied to Energy Shield instead while on Full Life"]={nil,"You lose 5% of Energy Shield per second Life Leech is applied to Energy Shield instead while on Full Life "}c["You Cannot Be Shocked While Frozen {variant:2}You Cannot Be Shocked While Chilled"]={nil,"You Cannot Be Shocked While Frozen {variant:2}You Cannot Be Shocked While Chilled "}c["+20 Mana gained when you Block {variant:2,3}+24 Mana gained when you Block"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=20}}," gained when you Block {variant:2,3}+24 Mana gained when you Block "}c["+150 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=150}},nil}c["+25 Energy Shield gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=25}}," gained on Kill "}c["Adds 53 to 60 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=53},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=60}},nil}c["You have Onslaught while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=0,keywordFlags=0,name="Condition:Onslaught",type="FLAG",value=true}},nil}c["0.4% of Attack Damage Leeched as Mana"]={{[1]={flags=1,keywordFlags=0,name="DamageManaLeech",type="BASE",value=0.4}},nil}c["Every 4 seconds, 33% chance to Freeze nearby Chilled Unique Enemies for 0.6 seconds Every 4 seconds, Freeze nearby Chilled Non-Unique Enemies for 0.6 seconds Nearby Chilled Enemies deal 10% reduced Damage with Hits"]={nil,"Every 4 seconds, 33% chance to Freeze nearby Chilled Unique Enemies for 0.6 seconds Every 4 seconds, Freeze nearby Chilled Non-Unique Enemies for 0.6 seconds Nearby Chilled Enemies deal 10% reduced Damage with Hits "}c["You cannot be Chilled or Frozen while you have an Ice Golem Summoned"]={nil,"You cannot be Chilled or Frozen while you have an Ice Golem Summoned "}c["+4% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=4}},nil}c["30% increased Radius of Curse Skills"]={{[1]={flags=0,keywordFlags=2,name="AreaOfEffect",type="INC",value=30}},nil}c["+110 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=110}},nil}c["You cannot be Shocked while at maximum Endurance Charges"]={{[1]={[1]={stat="EnduranceCharges",thresholdStat="EnduranceChargesMax",type="StatThreshold"},flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=100}},nil}c["140% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=140}},nil}c["5% chance to Curse Enemies with Enfeeble on Hit"]={{}," to Curse Enemies withon Hit "}c["10% chance to gain Unholy Might on block for 3 seconds"]={{}," to gain Unholy Might on block for 3 seconds "}c["1% of Attack Damage Leeched as Life on Critical Strike"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=1,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=1}},nil}c["Impales you inflict last 2 additional Hits If you've Impaled an Enemy Recently, you\nand nearby Allies have +1000 to Armour"]={nil,"Impales you inflict last 2 additional Hits If you've Impaled an Enemy Recently, you\nand nearby Allies have +1000 to Armour "}c["15% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=570425344,keywordFlags=0,name="PhysicalDamage",type="INC",value=15}},nil}c["You cannot be Shocked for 1 second after being Shocked {variant:2}You cannot be Shocked for 3 seconds after being Shocked"]={nil,"You cannot be Shocked for 1 second after being Shocked {variant:2}You cannot be Shocked for 3 seconds after being Shocked "}c["80% increased Evasion Rating while moving"]={{[1]={[1]={type="Condition",var="Moving"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=80}},nil}c["1.4% of Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1.4}},nil}c["50% increased Shock Duration on You"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockDuration",type="INC",value=50}}," on You "}c["Kill Enemies that have 20% or lower Life when Hit by your Skills"]={nil,"Kill Enemies that have 20% or lower Life when Hit by your Skills "}c["20% increased Attack Damage during Onslaught"]={{[1]={[1]={type="Condition",var="Onslaught"},flags=1,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["15% reduced Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=-15}},nil}c["Chill and Freeze duration on you is based on 65% of Energy Shield"]={nil,"Chill and Freeze duration on you is based on 65% of Energy Shield "}c["40% increased Spell Damage while you have Arcane Surge"]={{[1]={[1]={type="Condition",var="AffectedByArcaneSurge"},flags=2,keywordFlags=0,name="Damage",type="INC",value=40}},nil}c["10% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=10}},nil}c["25% increased total Recovery per second from Life Leech"]={{[1]={flags=0,keywordFlags=0,name="LifeLeechRate",type="INC",value=25}},nil}c["90% increased Rarity of Items found with a Normal Item equipped"]={{[1]={[1]={threshold=1,type="MultiplierThreshold",var="NormalItem"},flags=0,keywordFlags=0,name="LootRarity",type="INC",value=90}},nil}c["+60% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=60}},nil}c["+72% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=72}},nil}c["Wrath Reserves no Mana"]={{[1]={[1]={skillId="Wrath",type="SkillId"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaCostForced",value=0}}},nil}c["With 1000 or more Strength 2% of Damage dealt by your Zombies is Leeched to you as Life"]={nil,"With 1000 or more Strength 2% of Damage dealt by your Zombies is Leeched to you as Life "}c["+15 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=15}},nil}c["2% chance to Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=2}},nil}c["Socketed Gems fire Projectiles in a Nova"]={nil,"Socketed Gems fire Projectiles in a Nova "}c["Chaos Damage does not bypass Energy Shield {variant:1}-10 Chaos Damage taken"]={nil,"Chaos Damage does not bypass Energy Shield {variant:1}-10 Chaos Damage taken "}c["100% increased Critical Strike Chance with arrows that Fork {variant:3}200% increased Critical Strike Chance with arrows that Fork"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=100}}," with arrows that Fork {variant:3}200% increased Critical Strike Chance with arrows that Fork "}c["60% increased Critical Strike Chance for Spells"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=60}},nil}c["5% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=5}},nil}c["100% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=100}},nil}c["20% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=20}},nil}c["Ignites your Skills cause spread to other Enemies within a Radius of 12 {variant:2}Ignites your Skills cause spread to other Enemies within a Radius of 15"]={nil,"Ignites your Skills cause spread to other Enemies within a Radius of 12 {variant:2}Ignites your Skills cause spread to other Enemies within a Radius of 15 "}c["+28 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=28}},nil}c["+6% to Cold Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ColdDotMultiplier",type="BASE",value=6}},nil}c["12% increased Accuracy Rating with Claws"]={{[1]={flags=262144,keywordFlags=0,name="Accuracy",type="INC",value=12}},nil}c["+300 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=300}},nil}c["Your Cold Damage can Poison"]={{[1]={flags=0,keywordFlags=0,name="ColdCanPoison",type="FLAG",value=true}},nil}c["+1% to Critical Strike Multiplier per 1% Block Chance"]={{[1]={[1]={div=1,stat="BlockChance",type="PerStat"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=1}},nil}c["With at least 40 Intelligence in Radius, Fireball Projectiles gain Area of Effect Radius as they travel further, up to 50% increased Radius."]={nil,"With at least 40 Intelligence in Radius, Fireball Projectiles gain Area of Effect Radius as they travel further, up to 50% increased Radius. "}c["Projectiles Pierce you {Variant:3}+160 Dexterity Requirement"]={nil,"Projectiles Pierce you {Variant:3}+160 Dexterity Requirement "}c["10% increased Accuracy Rating with Maces"]={{[1]={flags=1048576,keywordFlags=0,name="Accuracy",type="INC",value=10}},nil}c["125% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=125}},nil}c["10% increased Damage with Ailments from Attack Skills while wielding a Claw"]={{[1]={[1]={type="Condition",var="UsingClaw"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=10}},nil}c["6% increased Fire Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="FireDamage",type="INC",value=6}},nil}c["35% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=35}},nil}c["20% increased Radius of Auras"]={{[1]={flags=0,keywordFlags=1,name="AreaOfEffect",type="INC",value=20}},nil}c["7% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=7}},nil}c["10% reduced Mana Cost of Skills while on Full Energy Shield"]={{[1]={[1]={type="Condition",var="FullEnergyShield"},flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-10}},nil}c["30% of Fire Damage Converted to Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamageConvertToChaos",type="BASE",value=30}},nil}c["20% increased Light Radius"]={{[1]={flags=0,keywordFlags=0,name="LightRadius",type="INC",value=20}},nil}c["110% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=110}},nil}c["30% increased Attack, Cast and Movements Speed while you do not have Iron Reflexes"]={{}," Attack, Cast and Movements Speed while you do not have Iron Reflexes "}c["80% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=80}},nil}c["+4% chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=4}},nil}c["22% increased Damage while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},flags=0,keywordFlags=0,name="Damage",type="INC",value=22}},nil}c["Your Elemental Golems are Immune to Elemental Damage 20% increased Damage for each Summoned Golem 25% increased Effect of Buffs granted by your Golems for each Summoned Golem"]={nil,"Your Elemental Golems are Immune to Elemental Damage 20% increased Damage for each Summoned Golem 25% increased Effect of Buffs granted by your Golems for each Summoned Golem "}c["Minions have 8% increased Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=16,keywordFlags=0,name="Speed",type="INC",value=8}}}},nil}c["+10% to Cold and Lightning Resistances"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=10}},nil}c["Adds 19 to 29 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=19},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=29}},nil}c["70% increased Minion Damage if you have Hit Recently"]={{[1]={[1]={type="Condition",var="HitRecently"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=70}}}},nil}c["230% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=230}},nil}c["+8% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=8}},nil}c["+110 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=110}},nil}c["Channelling Skills have 3% increased Attack Speed"]={{[1]={[1]={skillType=58,type="SkillType"},flags=1,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["5% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=5}},nil}c["Vaal Skills used during effect do not apply Soul Gain Prevention Gains no Charges During effect of any Soul Ripper Flask"]={nil,"Vaal Skills used during effect do not apply Soul Gain Prevention Gains no Charges During effect of any Soul Ripper Flask "}c["10% increased Chaos Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ChaosDamage",type="INC",value=10}},nil}c["15% increased Area of Effect if you have Stunned an Enemy Recently"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=15}}," if you have Stunned an Enemy Recently "}c["You gain Onslaught for 5 seconds on using a Vaal Skill"]={nil,"You gain Onslaught for 5 seconds on using a Vaal Skill "}c["+45 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=45}},nil}c["Single-target Melee attacks deal Splash Damage to surrounding targets"]={nil,"Single-target Melee attacks deal Splash Damage to surrounding targets "}c["+2 seconds to Cat's Stealth Duration"]={{[1]={[1]={skillName="Aspect of the Cat",type="SkillName"},flags=0,keywordFlags=0,name="PrimaryDuration",type="BASE",value=2}},nil}c["Culling Strike Life Leech effects are not removed at Full Life 30% increased Area of Effect if you've Killed Recently"]={nil,"Culling Strike Life Leech effects are not removed at Full Life 30% increased Area of Effect if you've Killed Recently "}c["Your Maximum Resistances are 80%"]={{[1]={flags=0,keywordFlags=0,name="FireResistMax",type="OVERRIDE",value=80},[2]={flags=0,keywordFlags=0,name="ColdResistMax",type="OVERRIDE",value=80},[3]={flags=0,keywordFlags=0,name="LightningResistMax",type="OVERRIDE",value=80},[4]={flags=0,keywordFlags=0,name="ChaosResistMax",type="OVERRIDE",value=80}},nil}c["16% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=16}},nil}c["Recover 3% of Mana when you Kill an Enemy during Flask Effect"]={nil,"Recover 3% of Mana when you Kill an Enemy during Flask Effect "}c["295% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=295}},nil}c["10% of Physical Damage taken as Cold Damage while affected by Purity of Ice"]={{[1]={[1]={type="Condition",var="AffectedByPurityofIce"},flags=0,keywordFlags=0,name="PhysicalDamageTakenAsCold",type="BASE",value=10}},nil}c["You cannot be Ignited for 3 seconds after being Ignited"]={nil,"You cannot be Ignited for 3 seconds after being Ignited "}c["Unaffected by Temporal Chains while affected by Haste"]={nil,"Unaffected by Temporal Chains while affected by Haste "}c["Half of your Strength is added to your Minions"]={{[1]={flags=0,keywordFlags=0,name="HalfStrengthAddedToMinions",type="FLAG",value=true}},nil}c["24% increased Damage with Swords"]={{[1]={flags=4194304,keywordFlags=0,name="Damage",type="INC",value=24}},nil}c["+25% to Fire and Cold Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=25},[2]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=25}},nil}c["13% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=13}},nil}c["You can Cast an additional Brand Enemies take 10% increased Damage for each of your Brands Attached to them"]={nil,"You can Cast an additional Brand Enemies take 10% increased Damage for each of your Brands Attached to them "}c["20% chance to Trigger Level 20 Summon Volatile Anomaly on Kill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="SummonVoidSphere"}}},nil}c["30% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=30}},nil}c["Gems Socketed in Red Sockets have +1 to Level Gems Socketed in Green Sockets have +10% to Quality"]={nil,"Gems Socketed in Red Sockets have +1 to Level Gems Socketed in Green Sockets have +10% to Quality "}c["40% increased Energy Shield Recovery Rate"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRecoveryRate",type="INC",value=40}},nil}c["+5 to Evasion Rating per 1 Maximum Energy Shield on Helmet"]={{[1]={[1]={div=1,stat="EnergyShieldOnHelmet",type="PerStat"},flags=0,keywordFlags=0,name="Evasion",type="BASE",value=5}},nil}c["3% increased Experience gain {variant:2}2% increased Experience gain"]={{}," Experience gain {variant:2}2% increased Experience gain "}c["12% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["5% chance to Avoid Fire Damage when Hit"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="BASE",value=5}}," to Avoid when Hit "}c["12% reduced Skill Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=-12}},nil}c["8% reduced Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=-8}},nil}c["26% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=26}},nil}c["25% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ElementalDamage",type="INC",value=25}},nil}c["65% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=65}},nil}c["5% increased Projectile Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="ProjectileSpeed",type="INC",value=5}},nil}c["50% chance to Cause Poison on Critical Strike"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=50}},nil}c["Zombies deal 100% increased Physical Damage"]={{[1]={[1]={skillName="Raise Zombie",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=100}}}},nil}c["Consecrated Ground you create applies 10% increased Damage taken to Enemies"]={nil,"Consecrated Ground you create applies 10% increased Damage taken to Enemies "}c["35% chance to avoid being Stunned for each Herald Skill affecting you"]={{[1]={flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=35}}," for each Herald Skill affecting you "}c["15% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=15}},nil}c["Your Golems are aggressive Primordial"]={nil,"Your Golems are aggressive Primordial "}c["Bleeding Enemies you Kill Explode, dealing 10% of their Maximum Life as Physical Damage"]={nil,"Bleeding Enemies you Kill Explode, dealing 10% of their Maximum Life as Physical Damage "}c["30% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=30}},nil}c["+1% Chance to Block Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=1}},nil}c["Melee Critical Strikes have 25% chance to cause Bleeding"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=256,keywordFlags=0,name="BleedChance",type="BASE",value=25}},nil}c["56% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=56}},nil}c["40% more Elemental Damage if you've Crit in the past 8 seconds"]={{[1]={[1]={type="Condition",var="CritInPast8Sec"},flags=0,keywordFlags=0,name="ElementalDamage",type="MORE",value=40}},nil}c["80% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=80}},nil}c["20% increased Taunt Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=20}}," Taunt "}c["5% increased Brand Activation frequency"]={{[1]={flags=0,keywordFlags=0,name="BrandActivationFrequency",type="INC",value=5}},nil}c["4% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=4}},nil}c["7% increased Physical Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=7}},nil}c["25% increased Zombie Size"]={{}," Size "}c["2% chance to Dodge Attacks"]={{[1]={flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=2}},nil}c["30% increased Block Recovery"]={{[1]={flags=0,keywordFlags=0,name="BlockRecovery",type="INC",value=30}},nil}c["Unaffected by Enfeeble while affected by Grace"]={nil,"Unaffected by Enfeeble while affected by Grace "}c["Can have 1 additional Siege Ballista Totem per 200 Dexterity"]={{[1]={[1]={skillName="Siege Ballista",type="SkillName"},[2]={div=200,stat="Dex",type="PerStat"},flags=0,keywordFlags=0,name="ActiveTotemLimit",type="BASE",value=1}},nil}c["Gain 5% of Cold Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamageGainAsChaos",type="BASE",value=5}},nil}c["3% increased Damage per Crab Barrier"]={{[1]={[1]={type="Multiplier",var="CrabBarrier"},flags=0,keywordFlags=0,name="Damage",type="INC",value=3}},nil}c["+200 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=200}},nil}c["50% increased Attack Damage while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},flags=1,keywordFlags=0,name="Damage",type="INC",value=50}},nil}c["+2% Chance to Block Attack Damage while Dual Wielding or holding a Shield"]={{[1]={[1]={type="Condition",varList={[1]="DualWielding",[2]="UsingShield"}},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=2}},nil}c["+15 Energy Shield gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=15}}," gained on Kill "}c["Adds 12 to 16 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=12},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=16}},nil}c["45% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=45}},nil}c["50% less Poison Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyPoisonDuration",type="MORE",value=-50}},nil}c["Adds 54 to 81 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=54},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=81}},nil}c["Triggers Level 20 Blinding Aura when Equipped Adds 22 to 44 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=22},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=44}},"Triggers Level 20 Blinding Aura when Equipped "}c["-25 Physical Damage taken from Projectile Attacks +5% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="BASE",value=-25}}," from Projectile Attacks +5% Chance to Block "}c["Minions Poison Enemies on Hit"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=100}}}},nil}c["14% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=570425344,keywordFlags=0,name="PhysicalDamage",type="INC",value=14}},nil}c["Grants level 20 Summon Bestial Snake Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="SummonBeastialSnake"}}},nil}c["0.5% of Attack Damage Leeched as Mana against Poisoned Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Poisoned"},flags=1,keywordFlags=262144,name="DamageManaLeech",type="BASE",value=0.5}},nil}c["24% increased Damage with Ailments from Attack Skills while wielding a Melee Weapon"]={{[1]={[1]={type="Condition",var="UsingMeleeWeapon"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=24}},nil}c["+80 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=80}},nil}c["10% increased Damage taken from Ghosts"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=10}}," from Ghosts "}c["Adds 10 to 38 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=10},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=38}},nil}c["30% reduced Power Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="PowerChargesDuration",type="INC",value=-30}},nil}c["Reflects 240 to 300 Physical Damage to Attackers on Block"]={nil,"Reflects 240 to 300 Physical Damage to Attackers on Block "}c["25% increased Quantity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=25}},nil}c["With 5 Corrupted Items Equipped: 50% of Chaos Damage does not bypass Energy Shield and 50% of Physical Damage bypasses Energy Shield Corrupted"]={nil,"With 5 Corrupted Items Equipped: 50% of Chaos Damage does not bypass Energy Shield and 50% of Physical Damage bypasses Energy Shield Corrupted "}c["6% increased Accuracy Rating per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=6}},nil}c["100% increased Warcry Cooldown Recovery Speed"]={{[1]={flags=0,keywordFlags=4,name="CooldownRecovery",type="INC",value=100}},nil}c["Deal no Non-Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="DealNoPhysical",type="FLAG",value=true},[2]={flags=0,keywordFlags=0,name="DealNoLightning",type="FLAG",value=true},[3]={flags=0,keywordFlags=0,name="DealNoCold",type="FLAG",value=true},[4]={flags=0,keywordFlags=0,name="DealNoChaos",type="FLAG",value=true}},nil}c["100% increased Vaal Skill Critical Strike Chance"]={{[1]={flags=0,keywordFlags=256,name="CritChance",type="INC",value=100}},nil}c["100% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=100}},nil}c["10% increased Poison Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyPoisonDuration",type="INC",value=10}},nil}c["Adds 250 to 280 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=250},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=280}},nil}c["10% increased Movement Speed while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=10}},nil}c["18% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=18}},nil}c["Minions have 10% chance to Dodge Attacks"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=10}}}},nil}c["50% reduced Damage when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="Damage",type="INC",value=-50}},nil}c["6% increased Accuracy Rating with Maces"]={{[1]={flags=1048576,keywordFlags=0,name="Accuracy",type="INC",value=6}},nil}c["50% increased Shock Duration on You Take no Extra Damage from Critical Strikes"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockDuration",type="INC",value=50}}," on You Take no Extra Damage from Critical Strikes "}c["+200 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=200}},nil}c["50% increased Mana Regeneration while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=50}},nil}c["8% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=8}},nil}c["+50% to Chaos Resistance during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=50}},nil}c["+23 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=23},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=23},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=23}},nil}c["You take 450 Chaos Damage per second for 10 seconds on Kill {variant:2,3}You take 450 Chaos Damage per second for 3 seconds on Kill"]={nil,"You take 450 Chaos Damage per second for 10 seconds on Kill {variant:2,3}You take 450 Chaos Damage per second for 3 seconds on Kill "}c["-35 Chaos Damage taken"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamageTaken",type="BASE",value=-35}},nil}c["50% chance to be inflicted with Bleeding when Hit by an Attack"]={{}," to be inflicted when Hit by an Attack "}c["Trigger Socketed Spells when you Focus"]={nil,"Trigger Socketed Spells when you Focus "}c["Cannot be Blinded"]={nil,"Cannot be Blinded "}c["Gain 30% of Physical Damage as Extra Cold Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="PhysicalDamageGainAsCold",type="BASE",value=30}},nil}c["15% chance of Projectiles Piercing"]={{[1]={flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=15}}," of Piercing "}c["You are cursed with Level 10 Vulnerability"]={{[1]={flags=0,keywordFlags=0,name="ExtraCurse",type="LIST",value={applyToPlayer=true,level=10,skillId="Vulnerability"}}},nil}c["During Flask Effect, Damage Penetrates 20% Resistance of each Element for which your"]={{},", Damage Resistance of each Element for which your "}c["30% increased Defences from Equipped Shield"]={{[1]={[1]={slotName="Weapon 2",type="SlotName"},flags=0,keywordFlags=0,name="Defences",type="INC",value=30}},nil}c["20% increased Fire Damage taken"]={{[1]={flags=0,keywordFlags=0,name="FireDamageTaken",type="INC",value=20}},nil}c["50 Life Regenerated per second if you have at least 500 Maximum Energy Shield"]={{[1]={[1]={stat="EnergyShield",threshold=500,type="StatThreshold"},flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=50}},nil}c["Curse Skills have 80% increased Skill Effect Duration"]={{[1]={[1]={skillType=32,type="SkillType"},flags=0,keywordFlags=0,name="Duration",type="INC",value=80}},nil}c["100% chance to Taunt on Hit 6% reduced Damage taken if you've Taunted an Enemy Recently"]={{[1]={[1]={type="Condition",var="TauntedEnemyRecently"},flags=0,keywordFlags=0,name="DamageTaken",type="BASE",value=100}}," to Taunt on Hit 6% reduced "}c["25% increased Damage with Ailments from Attack Skills while wielding a Claw"]={{[1]={[1]={type="Condition",var="UsingClaw"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=25}},nil}c["+100 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=100}},nil}c["10% increased Area of Effect for each Summoned Sentinel of Purity Summoned Sentinels use Crusade Slam 100% increased Minion Accuracy Rating Minions Intimidate Enemies for 4 seconds on Hit"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=10}}," for each Summoned Sentinel of Purity Summoned Sentinels use Crusade Slam 100% increased Minion Accuracy Rating Minions Intimidate Enemies for 4 seconds on Hit "}c["420% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=420}},nil}c["500% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=500}},nil}c["+5000 to Zombie maximum Life"]={{[1]={[1]={skillName="Raise Zombie",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="BASE",value=5000}}}},nil}c["50% chance for Attacks to Maim on Hit against Poisoned Enemies"]={{}," to Maim on Hit "}c["24% increased Evasion Rating and Armour"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=24}},nil}c["Grants Level 20 Aspect of the Avian Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="BirdAspect"}}},nil}c["You cannot be Ignited while you have a Flame Golem Summoned You cannot be Shocked while you have a Lightning Golem Summoned"]={nil,"You cannot be Ignited while you have a Flame Golem Summoned You cannot be Shocked while you have a Lightning Golem Summoned "}c["125% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=125}},nil}c["Gain a Frenzy Charge on every 50th Rampage Kill"]={nil,"Gain a Frenzy Charge on every 50th Rampage Kill "}c["220% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=220}},nil}c["8% increased Melee Damage"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="INC",value=8}},nil}c["+110 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=110}},nil}c["+13% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=13}},nil}c["Socketed Gems are Supported by level 15 Pierce"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=15,skillId="SupportPierce"}}},nil}c["Golems have 20% increased Maximum Life"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=20}}}},nil}c["+30% to Critical Strike Multiplier with Wands"]={{[1]={flags=8388608,keywordFlags=0,name="CritMultiplier",type="BASE",value=30}},nil}c["Effects of Consecrated Ground you create Linger for 4 seconds"]={nil,"Effects of Consecrated Ground you create Linger for 4 seconds "}c["20% increased Stun Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=20}},nil}c["Gain 4% of Physical Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsChaos",type="BASE",value=4}},nil}c["+40 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=40}},nil}c["Non-Banner Aura Skills reserve no Mana"]={nil,"Non-Banner Aura Skills reserve no Mana "}c["Removes Burning on use"]={nil,"Removes Burning on use "}c["4% increased Mine Laying Speed"]={{[1]={flags=0,keywordFlags=0,name="MineLayingSpeed",type="INC",value=4}},nil}c["+90 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=90}},nil}c["1.5% of Damage leeched as Life while affected by Vitality"]={{[1]={[1]={type="Condition",var="AffectedByVitality"},flags=0,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=1.5}},nil}c["+12% to Fire and Lightning Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=12},[2]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=12}},nil}c["6 Mana Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="BASE",value=6}},nil}c["Adds Knockback during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnemyKnockbackChance",type="BASE",value=100}},nil}c["90% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=90}},nil}c["0.4% of Energy Shield Regenerated per Second for"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=0.4}}," for "}c["0.9% of Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=0.9}},nil}c["Enemies Become Chilled as they Unfreeze"]={nil,"Enemies Become Chilled as they Unfreeze "}c["Cannot be Stunned"]={{[1]={flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=100}},nil}c["Chaos Damage does not bypass Energy Shield while not on Low Life or Low Mana"]={nil,"Chaos Damage does not bypass Energy Shield while not on Low Life or Low Mana "}c["43% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=43}},nil}c["20% increased Stun Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=20}},nil}c["+14 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=14}},nil}c["Gain 300% of Weapon Physical Damage as Extra Damage of an Element 20% increased Area of Effect for Attacks"]={{[1]={flags=134217728,keywordFlags=0,name="PhysicalDamage",type="BASE",value=300}}," as Extra Damage of an Element 20% increased Area of Effect for Attacks "}c["Socketed Gems are Supported by Level 18 Faster Casting"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=18,skillId="SupportFasterCast"}}},nil}c["35% increased Lightning Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="LightningDamage",type="INC",value=35}},nil}c["285% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=285}},nil}c["16% increased Elemental Damage with Staves"]={{[1]={flags=2097152,keywordFlags=0,name="ElementalDamage",type="INC",value=16}},nil}c["100% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=100}},nil}c["23% increased Elemental Damage with Attack Skills per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=65536,name="ElementalDamage",type="INC",value=23}},nil}c["45% reduced Mana Cost of Raise Spectre"]={{[1]={[1]={skillName="Raise Spectre",type="SkillName"},flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-45}},nil}c["20% increased Minion Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Accuracy",type="INC",value=20}}}},nil}c["25% of Physical Damage Converted to Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToChaos",type="BASE",value=25}},nil}c["163% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=163}},nil}c["7% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=7}},nil}c["50% increased Rarity of Items Dropped by Enemies killed with a Critical Strike {variant:2}50% increased Damage while on Consecrated Ground"]={{[1]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,keywordFlags=0,name="Damage",type="INC",value=50}}," Rarity of Items Dropped by Enemies killed with a Critical Strike {variant:2}50% increased "}c["Raging Spirits have 140% increased Damage"]={{[1]={[1]={skillName="Summon Raging Spirit",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=140}}}},nil}c["Gain Flask Charges when you deal a Critical Strike"]={nil,"Gain Flask Charges when you deal a Critical Strike "}c["Gain 12% of Physical Damage as Extra Chaos Damage while at maximum Power Charges"]={{[1]={[1]={stat="PowerCharges",thresholdStat="PowerChargesMax",type="StatThreshold"},flags=0,keywordFlags=0,name="PhysicalDamageGainAsChaos",type="BASE",value=12}},nil}c["+1000 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=1000}},nil}c["17% increased Totem Placement speed"]={{[1]={flags=0,keywordFlags=0,name="TotemPlacementSpeed",type="INC",value=17}},nil}c["Socketed Gems are supported by level 2 Chance to Flee"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=2,skillId="SupportChanceToFlee"}}},nil}c["30% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ElementalDamage",type="INC",value=30}},nil}c["40% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=40}},nil}c["8% increased Accuracy Rating with Bows"]={{[1]={flags=131072,keywordFlags=0,name="Accuracy",type="INC",value=8}},nil}c["10% increased Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["14% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=14}},nil}c["65% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=65}},nil}c["10% chance to gain a Power Charge when you Block"]={{}," to gain a Power Charge when you Block "}c["10% reduced Frenzy Charge Duration per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="FrenzyChargesDuration",type="INC",value=-10}},nil}c["Minions Intimidate Enemies for 4 seconds on Hit If you've Hit an Enemy Recently, you and nearby Allies Regenerate 3.0% of Life per second"]={nil,"Intimidate Enemies for 4 seconds on Hit If you've Hit an Enemy Recently, you and nearby Allies Regenerate 3.0% of Life per second "}c["+250 to Armour while affected by a Guard Skill Buff"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=250}}," while affected by a Guard Skill Buff "}c["Casts level 7 Abberath's Fury when equipped"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=7,skillId="RepeatingShockwave"}}},nil}c["Adds 285 to 360 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=285},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=360}},nil}c["Remove an Ailment when you use a Flask if all Equipped Items are Elder Items Elder Item"]={nil,"Remove an Ailment when you use a Flask if all Equipped Items are Elder Items Elder Item "}c["300% increased Global Damage"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Damage",type="INC",value=300}},nil}c["20% increased Totem Life"]={{[1]={flags=0,keywordFlags=0,name="TotemLife",type="INC",value=20}},nil}c["80% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=80}},nil}c["Adds 115 to 260 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=115},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=260}},nil}c["8% increased Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=8}},nil}c["3% increased Experience gain"]={{}," Experience gain "}c["25% increased Spell Damage taken when on Low Mana"]={{[1]={flags=2,keywordFlags=0,name="DamageTaken",type="INC",value=25}}," when on Low Mana "}c["Gain Unholy Might for 3 seconds on Rampage Rampage"]={nil,"Gain Unholy Might for 3 seconds on Rampage Rampage "}c["+14% to Fire and Cold Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=14},[2]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=14}},nil}c["+20 Energy Shield gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=20}}," gained on Kill "}c["0.6% of Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.6}},nil}c["maximum Life per second for each Stage"]={nil,"maximum Life per second for each Stage "}c["10% increased Damage during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["Your Energy Shield starts at zero You cannot Recharge Energy Shield"]={nil,"Your Energy Shield starts at zero You cannot Recharge Energy Shield "}c["30% increased Zombie Resistances"]={{}," Resistances "}c["Extra gore"]={nil,"Extra gore "}c["Traps and Mines have a 25% chance to Poison on Hit"]={{[1]={flags=0,keywordFlags=12288,name="PoisonChance",type="BASE",value=25}},nil}c["+1% Chance to Block Attack Damage while Dual Wielding or holding a Shield"]={{[1]={[1]={type="Condition",varList={[1]="DualWielding",[2]="UsingShield"}},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=1}},nil}c["25% increased Physical Damage with One Handed Melee Weapons"]={{[1]={flags=301989888,keywordFlags=0,name="PhysicalDamage",type="INC",value=25}},nil}c["50% increased Rarity of Items Dropped by Slain Shocked enemies {variant:2,3,4,5}30% increased Rarity of Items Dropped by Slain Shocked Enemies"]={{}," Rarity of Items Dropped by Slain Shocked enemies {variant:2,3,4,5}30% increased Rarity of Items Dropped by Slain Shocked Enemies "}c["20% increased Critical Strike Chance with Staves"]={{[1]={flags=2097152,keywordFlags=0,name="CritChance",type="INC",value=20}},nil}c["With at least 40 Strength in Radius, Vigilant Strike also Fortifies Nearby Allies for 3 seconds."]={nil,"With at least 40 Strength in Radius, Vigilant Strike also Fortifies Nearby Allies for 3 seconds. "}c["+1 to Level of Socketed Minion Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="minion",value=1}}},nil}c["8% increased Attack Speed with Swords"]={{[1]={flags=4194305,keywordFlags=0,name="Speed",type="INC",value=8}},nil}c["50% reduced Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-50}},nil}c["4% chance to Block Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=4}},nil}c["Curses in this item are reflected back to you You cannot be Chilled for 3 seconds after being Chilled"]={nil,"Curses in this item are reflected back to you You cannot be Chilled for 3 seconds after being Chilled "}c["20% increased Physical Damage with Claws"]={{[1]={flags=262144,keywordFlags=0,name="PhysicalDamage",type="INC",value=20}},nil}c["Scion: +25 to All Attributes"]={{[1]={[1]={type="Condition",var="ConnectedToScionStart"},flags=0,keywordFlags=0,name="Str",type="BASE",value=25},[2]={[1]={type="Condition",var="ConnectedToScionStart"},flags=0,keywordFlags=0,name="Dex",type="BASE",value=25},[3]={[1]={type="Condition",var="ConnectedToScionStart"},flags=0,keywordFlags=0,name="Int",type="BASE",value=25}},nil}c["Left ring slot: 30% reduced Reflected Elemental Damage taken"]={{[1]={[1]={num=1,type="SlotNumber"},flags=0,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=-30}}," Reflected "}c["+23% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=23}},nil}c["Totems are Immune to Fire Damage Enemies near your Totems deal 8% less Damage"]={nil,"Totems are Immune to Fire Damage Enemies near your Totems deal 8% less Damage "}c["Flasks do not apply to You"]={{[1]={flags=0,keywordFlags=0,name="FlasksDoNotApplyToPlayer",type="FLAG",value=true}},nil}c["60% increased Trap Trigger Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="TrapTriggerAreaOfEffect",type="INC",value=60}},nil}c["Golems Deal 40% less Damage"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="MORE",value=-40}}}},nil}c["25% chance to Avoid interruption from Stuns while Casting"]={{}," to Avoid interruption from Stuns while Casting "}c["20% reduced Reflected Physical Damage taken"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=-20}}," Reflected "}c["Channelling Skills deal 8% increased Damage"]={{[1]={[1]={skillType=58,type="SkillType"},flags=0,keywordFlags=0,name="Damage",type="INC",value=8}},nil}c["12% of Physical Damage taken as Cold Damage while affected by Purity of Elements"]={{[1]={[1]={type="Condition",var="AffectedByPurityofElements"},flags=0,keywordFlags=0,name="PhysicalDamageTakenAsCold",type="BASE",value=12}},nil}c["Your Critical Strikes do not deal extra Damage during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="NoCritMultiplier",type="FLAG",value=true}},nil}c["Impales you inflict last 2 additional Hits"]={nil,"Impales you inflict last 2 additional Hits "}c["Vaal Skills deal 35% more Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=256,name="Damage",type="MORE",value=35}},nil}c["+40% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=40}},nil}c["Pain Attunement"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Pain Attunement"}},nil}c["18% increased Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=18}},nil}c["+35 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=35}},nil}c["Spectres have 1000% increased Critical Strike Chance"]={{[1]={[1]={skillName="Raise Spectre",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="CritChance",type="INC",value=1000}}}},nil}c["40% chance to Avoid being Stunned while Channelling"]={{[1]={[1]={type="Condition",var="Channelling"},flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=40}},nil}c["10% reduced Reflected Elemental Damage taken"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=-10}}," Reflected "}c["20% reduced Reflected Physical Damage taken 4% chance to deal Double Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=-20}}," Reflected 4% chance to deal Double Damage "}c["With 40 Intelligence in Radius, 20% of Glacial Cascade Physical Damage"]={nil,"With 40 Intelligence in Radius, 20% of Glacial Cascade Physical Damage "}c["Cannot be Stunned while Leeching You are Immune to Bleeding while Leeching"]={nil,"Cannot be Stunned while Leeching You are Immune to Bleeding while Leeching "}c["Adds 5 to 10 Fire Damage to Attacks with Bows"]={{[1]={flags=131072,keywordFlags=0,name="FireMin",type="BASE",value=5},[2]={flags=131072,keywordFlags=0,name="FireMax",type="BASE",value=10}},nil}c["Fire Spells have 10% of Physical Damage Converted to Fire Damage"]={{[1]={flags=2,keywordFlags=16,name="PhysicalDamageConvertToFire",type="BASE",value=10}},nil}c["40% increased Critical Strike Chance with Swords"]={{[1]={flags=4194304,keywordFlags=0,name="CritChance",type="INC",value=40}},nil}c["While in Her Embrace, take 0.5% of your total Maximum Life and Energy Shield as Fire Damage per second per Level"]={{[1]={[1]={stat="Life",type="PerStat"},[2]={type="Multiplier",var="Level"},[3]={type="Condition",var="HerEmbrace"},flags=0,keywordFlags=0,name="FireDegen",type="BASE",value=0.005},[2]={[1]={stat="EnergyShield",type="PerStat"},[2]={type="Multiplier",var="Level"},[3]={type="Condition",var="HerEmbrace"},flags=0,keywordFlags=0,name="FireDegen",type="BASE",value=0.005}},nil}c["200% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=200}},nil}c["With at least 40 Dexterity in Radius, Ethereal Knives fires Projectiles in a Nova {variant:1}With at least 40 Dexterity in Radius, Ethereal Knives fires 10 additional Projectiles"]={nil,"With at least 40 Dexterity in Radius, Ethereal Knives fires Projectiles in a Nova {variant:1}With at least 40 Dexterity in Radius, Ethereal Knives fires 10 additional Projectiles "}c["105% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=105}},nil}c["80% increased Critical Strike Chance with Bows"]={{[1]={flags=131072,keywordFlags=0,name="CritChance",type="INC",value=80}},nil}c["Enemies take 10% increased Damage for each of your Brands Attached to them"]={nil,"Enemies take 10% increased Damage for each of your Brands Attached to them "}c["16% increased Cold Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ColdDamage",type="INC",value=16}},nil}c["15% increased Damage against Ignited Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=0,keywordFlags=262144,name="Damage",type="INC",value=15}},nil}c["+20 to Dexterity and Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=20},[2]={flags=0,keywordFlags=0,name="Int",type="BASE",value=20}},nil}c["Modifiers to Claw Critical Strike Chance also apply to Unarmed Attack Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="ClawCritChanceAppliesToUnarmed",type="FLAG",value=true}},nil}c["Socketed Golem Gems grant Onslaught for 10 seconds on Summon"]={nil,"Socketed Golem Gems grant Onslaught for 10 seconds on Summon "}c["Reflects 1 to 250 Lightning Damage to Melee Attackers Chaos Damage does not bypass Energy Shield"]={nil,"Reflects 1 to 250 Lightning Damage to Melee Attackers Chaos Damage does not bypass Energy Shield "}c["18% increased effect of Non-Curse Auras you Cast"]={{[1]={flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=18}},nil}c["Gain Her Embrace for 3 seconds when you Ignite an Enemy"]={{[1]={flags=0,keywordFlags=0,name="Condition:CanGainHerEmbrace",type="FLAG",value=true}},nil}c["You gain 100 Evasion Rating when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="Evasion",type="BASE",value=100}},nil}c["+20% Chance to Block Attack Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=20}},nil}c["7% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=7}},nil}c["10% increased Light Radius"]={{[1]={flags=0,keywordFlags=0,name="LightRadius",type="INC",value=10}},nil}c["With at least 40 Strength in Radius, 20% increased Rarity of Items dropped by Enemies Shattered by Glacial Hammer"]={nil,"With at least 40 Strength in Radius, 20% increased Rarity of Items dropped by Enemies Shattered by Glacial Hammer "}c["+0.1% to Critical Strike Chance per Poison affecting Enemy, up to +2.0%"]={{[1]={[1]={actor="enemy",limit=2,limitTotal=true,type="Multiplier",var="PoisonStack"},flags=0,keywordFlags=0,name="CritChance",type="BASE",value=0.1}},nil}c["90% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=90}},nil}c["115% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=115}},nil}c["6% increased Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=6}},nil}c["77% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=77}},nil}c["+38 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=38}},nil}c["8% increased Maximum Energy Shield for each Equipped Corrupted Item"]={{[1]={[1]={type="Multiplier",var="CorruptedItem"},flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=8}},nil}c["Adds 24 to 45 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=24},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=45}},nil}c["34% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ElementalDamage",type="INC",value=34}},nil}c["Minions Regenerate 1% Life per second"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1}}}},nil}c["+111 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=111}},nil}c["40% of Physical Damage Converted to Lightning Damage while affected by Wrath"]={{[1]={[1]={type="Condition",var="AffectedByWrath"},flags=0,keywordFlags=0,name="PhysicalDamageConvertToLightning",type="BASE",value=40}},nil}c["40% increased Amount Recovered"]={{[1]={flags=0,keywordFlags=0,name="FlaskRecovery",type="INC",value=40}},nil}c["+100 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=100}},nil}c["+50 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=50}},nil}c["Adds 15 to 28 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=28}},nil}c["172% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=172}},nil}c["12% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=12}},nil}c["You take 20% reduced Extra Damage from Critical Strikes"]={nil,"You take 20% reduced Extra Damage from Critical Strikes "}c["10% less Mana Reservation of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaReserved",type="MORE",value=-10}},nil}c["Adds 23 to 39 Cold Damage while you have Avian's Might"]={{[1]={[1]={type="Condition",var="AffectedByAvian'sMight"},flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=23},[2]={[1]={type="Condition",var="AffectedByAvian'sMight"},flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=39}},nil}c["Adds 2 to 4 Fire Damage to Attacks per 10 Strength"]={{[1]={[1]={div=10,stat="Str",type="PerStat"},flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=2},[2]={[1]={div=10,stat="Str",type="PerStat"},flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=4}},nil}c["Arrows that Pierce have +50% to Critical Strike Multiplier"]={nil,"Arrows that Pierce have +50% to Critical Strike Multiplier "}c["+65 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=65}},nil}c["100% increased Burning Damage if you've Ignited an Enemy Recently"]={{[1]={[1]={type="Condition",var="IgnitedEnemyRecently"},flags=0,keywordFlags=134217728,name="FireDamage",type="INC",value=100}},nil}c["Minions deal 6% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=6}}}},nil}c["6% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=6}},nil}c["Adds 25 to 40 Cold Damage while you have Avian's Might"]={{[1]={[1]={type="Condition",var="AffectedByAvian'sMight"},flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=25},[2]={[1]={type="Condition",var="AffectedByAvian'sMight"},flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=40}},nil}c["10% increased Projectile Speed"]={{[1]={flags=0,keywordFlags=0,name="ProjectileSpeed",type="INC",value=10}},nil}c["Adds 1 to 80 Chaos Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ChaosMin",type="BASE",value=1},[2]={flags=0,keywordFlags=65536,name="ChaosMax",type="BASE",value=80}},nil}c["10% reduced Skill Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=-10}},nil}c["+1500 Armour while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=1500}},nil}c["Gain Shocking Conflux for 4 seconds"]={{[1]={[1]={type="Condition",var="ShockingConflux"},flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=100},[2]={[1]={type="Condition",var="ShockingConflux"},flags=0,keywordFlags=0,name="PhysicalCanShock",type="FLAG",value=true},[3]={[1]={type="Condition",var="ShockingConflux"},flags=0,keywordFlags=0,name="ColdCanShock",type="FLAG",value=true},[4]={[1]={type="Condition",var="ShockingConflux"},flags=0,keywordFlags=0,name="FireCanShock",type="FLAG",value=true},[5]={[1]={type="Condition",var="ShockingConflux"},flags=0,keywordFlags=0,name="ChaosCanShock",type="FLAG",value=true}},nil}c["10% of Damage taken Gained as Mana over 4 seconds when Hit"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="BASE",value=10}}," Gained as Mana over 4 seconds when Hit "}c["13% reduced Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="INC",value=-13}},nil}c["Reflects 1 to 250 Lightning Damage to Melee Attackers"]={nil,"Reflects 1 to 250 Lightning Damage to Melee Attackers "}c["8% increased Area of Effect if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=8}},nil}c["33% increased Effect of Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=33}},nil}c["24% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=24}},nil}c["Melee Skills have 10% increased Area of Effect"]={{[1]={[1]={skillType=24,type="SkillType"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=10}},nil}c["Recover 3% of Life when you Kill an Enemy during Flask Effect Recover 3% of Mana when you Kill an Enemy during Flask Effect"]={nil,"Recover 3% of Life when you Kill an Enemy during Flask Effect Recover 3% of Mana when you Kill an Enemy during Flask Effect "}c["30% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=30}},nil}c["4% chance to Dodge Spell Hits"]={{[1]={flags=0,keywordFlags=0,name="SpellDodgeChance",type="BASE",value=4}},nil}c["Guard Skills have 15% increased Cooldown Recovery Speed"]={nil,"Guard Skills have 15% increased Cooldown Recovery Speed "}c["+20 Mana gained when you Block 40% increased Defences from Equipped Shield +5% Chance to Block Attack Damage while holding a Shield"]={{[1]={[1]={slotName="Weapon 2",type="SlotName"},[2]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=20}}," gained when you Block 40% increased Defences +5% Chance to Block Attack Damage "}c["+69 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=69}},nil}c["+10% to Fire and Lightning Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=10}},nil}c["Adds 1 to 11 Lightning Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=11}},nil}c["+12% to Fire and Cold Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=12},[2]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=12}},nil}c["An additional Curse can be applied to you 20% increased Damage per Curse on you"]={nil,"An additional Curse can be applied to you 20% increased Damage per Curse on you "}c["50% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=50}},nil}c["2% of Attack Damage Leeched as Mana"]={{[1]={flags=1,keywordFlags=0,name="DamageManaLeech",type="BASE",value=2}},nil}c["+63 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=63}},nil}c["10% chance to Blind with Hits against Bleeding Enemies 15% more Damage with Bleeding"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=262144,name="Damage",type="BASE",value=10}}," to Blind 15% more with Bleeding "}c["+10% to Critical Strike Multiplier with Fire Skills"]={{[1]={flags=0,keywordFlags=16,name="CritMultiplier",type="BASE",value=10}},nil}c["Adds 45 to 90 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=45},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=90}},nil}c["+84 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=84}},nil}c["With at least 40 Intelligence in Radius, can summon up to 3 Skeleton Mages with Summon Skeletons"]={nil,"With at least 40 Intelligence in Radius, can summon up to 3 Skeleton Mages with Summon Skeletons "}c["Adds 65 to 120 Chaos Damage in Off Hand"]={{[1]={[1]={num=2,type="InSlot"},flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=65},[2]={[1]={num=2,type="InSlot"},flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=120}},nil}c["+33% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=33}},nil}c["+231 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=231}},nil}c["74% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=74}},nil}c["+80 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=80}},nil}c["+17 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=17}},nil}c["14% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=14}},nil}c["100% reduced Frostbite Mana Reservation"]={{[1]={[1]={skillName="Frostbite",type="SkillName"},flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-100}},nil}c["+17 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=17}},nil}c["28% increased Damage with Ailments from Attack Skills while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=28}},nil}c["Can Allocate Passives from the Marauder's starting point"]={{},nil}c["18% increased Projectile Attack Damage"]={{[1]={flags=1025,keywordFlags=0,name="Damage",type="INC",value=18}},nil}c["Adds 22 to 32 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=22},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=32}},nil}c["+23 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=23}},nil}c["18% increased Melee Damage"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="INC",value=18}},nil}c["Arrows Pierce all Targets after Chaining {variant:3}Arrows Pierce all Targets after Forking"]={nil,"Arrows Pierce all Targets after Chaining {variant:3}Arrows Pierce all Targets after Forking "}c["Socketed Gems are Supported by level 10 Added Fire Damage"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=10,skillId="SupportAddedFireDamage"}}},nil}c["+23 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=23}},nil}c["Minions deal 18% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=18}}}},nil}c["+25% chance to be Ignited"]={{}," to be Ignited "}c["3% increased Damage taken per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=3}},nil}c["Critical Strikes deal 50% increased Lightning Damage"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=50}},nil}c["5% increased Maximum total Recovery per second from Life Leech"]={{[1]={flags=0,keywordFlags=0,name="MaxLifeLeechRate",type="INC",value=5}},nil}c["Summoned Skeletons Cover Enemies in Ash on Hit Summoned Skeletons take 30% of their Maximum Life per second as Fire Damage"]={nil,"Summoned Skeletons Cover Enemies in Ash on Hit Summoned Skeletons take 30% of their Maximum Life per second as Fire Damage "}c["100% increased Life Leeched per second"]={{[1]={flags=0,keywordFlags=0,name="LifeLeechRate",type="INC",value=100}},nil}c["50% increased Energy Shield Recharge Rate"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRecharge",type="INC",value=50}},nil}c["74% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=74}},nil}c["25% increased Strength Requirement"]={{[1]={flags=0,keywordFlags=0,name="StrRequirement",type="INC",value=25}},nil}c["Create Consecrated Ground when you Shatter an Enemy {variant:2}40% increased Effect of Chilled Ground"]={nil,"Create Consecrated Ground when you Shatter an Enemy {variant:2}40% increased Effect of Chilled Ground "}c["50% reduced number of Zombies allowed"]={{[1]={flags=0,keywordFlags=0,name="ActiveZombieLimit",type="INC",value=-50}},nil}c["2% of Attack Damage Leeched as Life and Mana if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=1,keywordFlags=0,name="DamageLeech",type="BASE",value=2}},nil}c["5% reduced Elemental Damage taken while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=-5}},nil}c["Adds 25 to 50 Cold Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="ColdMin",type="BASE",value=25},[2]={flags=0,keywordFlags=196608,name="ColdMax",type="BASE",value=50}},nil}c["Grants Armour equal to 160% of your Reserved Life to you and nearby Allies"]={{[1]={flags=0,keywordFlags=0,name="GrantReservedLifeAsAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="Armour",type="BASE",value=1.6}}}},nil}c["40% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=40}},nil}c["75% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=75}},nil}c["30% increased Effect of Buffs granted by your Golems"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=30}},nil}c["74% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=74}},nil}c["24% increased Physical Damage with Swords"]={{[1]={flags=4194304,keywordFlags=0,name="PhysicalDamage",type="INC",value=24}},nil}c["6% increased Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="Damage",type="INC",value=6}},nil}c["4% reduced Mana Reserved"]={{[1]={flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-4}},nil}c["20% increased Physical Damage taken"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=20}},nil}c["Gain 18% of Maximum Mana as Extra Maximum Energy Shield while affected by Clarity"]={{[1]={[1]={type="Condition",var="AffectedByClarity"},flags=0,keywordFlags=0,name="ManaGainAsEnergyShield",type="BASE",value=18}},nil}c["15% chance to gain a Frenzy Charge and a Power Charge on Kill"]={{}," to gain aCharge and a Power Charge on Kill "}c["Raging Spirits have 150% increased Damage"]={{[1]={[1]={skillName="Summon Raging Spirit",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=150}}}},nil}c["74% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=74}},nil}c["200% increased Critical Strike Chance with arrows that Fork"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=200}}," with arrows that Fork "}c["Shock a nearby Enemy for 2 seconds on Killing a Shocked Enemy {variant:2}Shocks all nearby Enemies on Killing a Shocked Enemy"]={nil,"Shock a nearby Enemy for 2 seconds on Killing a Shocked Enemy {variant:2}Shocks all nearby Enemies on Killing a Shocked Enemy "}c["20% increased Damage with Hits against Enemies that are on Low Life"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="LowLife"},flags=0,keywordFlags=262144,name="Damage",type="INC",value=20}},nil}c["40% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=40}},nil}c["+48 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=48}},nil}c["-40% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=-40}},nil}c["Your Flasks grant 10% chance to Ignite during flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=10}},nil}c["+6 Life gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=6}},nil}c["50% increased Flask Charges gained"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesGained",type="INC",value=50}},nil}c["5% chance to Freeze"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=5}},nil}c["90% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=90}},nil}c["-1 to maximum Endurance Charges"]={{[1]={flags=0,keywordFlags=0,name="EnduranceChargesMax",type="BASE",value=-1}},nil}c["25% reduced Golem Size"]={{}," Size "}c["30% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=30}},nil}c["If you have Blocked Recently, you and nearby Allies Regenerate 5% of Life per second"]={{[1]={[1]={type="Condition",var="BlockedRecently"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=5}}}},nil}c["You have Zealot's Oath if you haven't been hit recently"]={{[1]={[1]={neg=true,type="Condition",var="BeenHitRecently"},flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Zealot's Oath"}},nil}c["30% increased Mana Leeched per second"]={{[1]={flags=0,keywordFlags=0,name="ManaLeechRate",type="INC",value=30}},nil}c["Your Offering Skills also affect you"]={{[1]={[1]={skillNameList={[1]="Bone Offering",[2]="Flesh Offering",[3]="Spirit Offering"},type="SkillName"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="buffNotPlayer",value=false}}}}},nil}c["5% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=5}},nil}c["Gain an Endurance Charge when you take a Critical Strike"]={nil,"Gain an Endurance Charge when you take a Critical Strike "}c["40% increased Damage against Frozen Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Frozen"},flags=0,keywordFlags=262144,name="Damage",type="INC",value=40}},nil}c["6% increased Physical Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=6}},nil}c["Adds 30 to 53 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=30},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=53}},nil}c["Adds 65 to 105 Chaos Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ChaosMin",type="BASE",value=65},[2]={flags=0,keywordFlags=131072,name="ChaosMax",type="BASE",value=105}},nil}c["Radius: 18"]={nil,"Radius: 18 "}c["-50% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=-50}},nil}c["Enemies you Shock have 30% reduced Cast Speed"]={nil,"Enemies you Shock have 30% reduced Cast Speed "}c["+1 to Level of Socketed Cold Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="cold",value=1}}},nil}c["Recover 50% of your maximum Life on use {variant:2}Recover 75% of your maximum Life on use"]={nil,"Recover 50% of your maximum Life on use {variant:2}Recover 75% of your maximum Life on use "}c["Reflects 70 Physical Damage to Melee Attackers"]={{},nil}c["Gain 75 Armour per Grand Spectrum"]={{[1]={[1]={type="Multiplier",var="GrandSpectrum"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=75},[2]={flags=0,keywordFlags=0,name="Multiplier:GrandSpectrum",type="BASE",value=1}},nil}c["Adds 29 to 39 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=29},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=39}},nil}c["550% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=550}},nil}c["48% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ElementalDamage",type="INC",value=48}},nil}c["40% increased Duration of Ailments on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockDuration",type="INC",value=40},[2]={flags=0,keywordFlags=0,name="EnemyFreezeDuration",type="INC",value=40},[3]={flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=40},[4]={flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=40},[5]={flags=0,keywordFlags=0,name="EnemyPoisonDuration",type="INC",value=40},[6]={flags=0,keywordFlags=0,name="EnemyBleedDuration",type="INC",value=40}},nil}c["600% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=600}},nil}c["23% increased Trap Damage"]={{[1]={flags=0,keywordFlags=4096,name="Damage",type="INC",value=23}},nil}c["25% chance to gain a Power Charge on Throwing a Trap Grants level 20 Bear Trap Skill"]={{}," to gain a Power Charge on Throwing a Grants level 20Skill "}c["10% chance to Fortify on Melee hit Enemies Taunted by you take 10% increased Damage"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="BASE",value=10}}," to Fortify Enemies Taunted by you take 10% increased "}c["30% increased Movement Speed for 9 seconds on Throwing a Trap {variant:2}15% increased Movement Speed for 9 seconds on Throwing a Trap"]={{[1]={flags=0,keywordFlags=4096,name="MovementSpeed",type="INC",value=30}}," for 9 seconds on Throwing a {variant:2}15% increased Movement Speed for 9 seconds on Throwing a Trap "}c["10% increased Damage over Time"]={{[1]={flags=8,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["15% chance to gain a Power Charge on Throwing a Trap"]={{}," to gain a Power Charge on Throwing a "}c["10% increased Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="INC",value=10}},nil}c["Damage Penetrates 5% Elemental Resistances while you have a Power Charge"]={{[1]={[1]={stat="PowerCharges",threshold=1,type="StatThreshold"},flags=0,keywordFlags=0,name="ElementalPenetration",type="BASE",value=5}},nil}c["-18 Physical Damage taken from Attacks"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="BASE",value=-18}}," from Attacks "}c["16% increased Physical Damage with One Handed Melee Weapons"]={{[1]={flags=301989888,keywordFlags=0,name="PhysicalDamage",type="INC",value=16}},nil}c["If you've Cast a Spell Recently, you"]={nil,"If you've Cast a Spell Recently, you "}c["+10 to maximum Divine Charges"]={{}," maximum Divine Charges "}c["24% increased Physical Damage with One Handed Melee Weapons"]={{[1]={flags=301989888,keywordFlags=0,name="PhysicalDamage",type="INC",value=24}},nil}c["100% increased Critical Strike Chance against Enemies that are affected"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=100}}," against Enemies that are affected "}c["Every 4 seconds, Freeze nearby Chilled Non-Unique Enemies for 0.6 seconds Nearby Chilled Enemies deal 10% reduced Damage with Hits"]={nil,"Every 4 seconds, Freeze nearby Chilled Non-Unique Enemies for 0.6 seconds Nearby Chilled Enemies deal 10% reduced Damage with Hits "}c["Deal no Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="DealNoPhysical",type="FLAG",value=true}},nil}c["28% increased Trap Damage"]={{[1]={flags=0,keywordFlags=4096,name="Damage",type="INC",value=28}},nil}c["4% chance to Dodge Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellDodgeChance",type="BASE",value=4}},nil}c["+45% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=45}},nil}c["20% increased Elemental Damage during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=20}},nil}c["You always Ignite while Burning"]={{[1]={[1]={type="Condition",var="Burning"},flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=100}},nil}c["+18 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=18}},nil}c["8% increased Physical Damage with Axes"]={{[1]={flags=65536,keywordFlags=0,name="PhysicalDamage",type="INC",value=8}},nil}c["6% increased Attack Speed while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=1,keywordFlags=0,name="Speed",type="INC",value=6}},nil}c["20% chance to gain Fortify on Melee Stun You have Onslaught while you have Fortify"]={{}," to gain Fortify on Stun You have Onslaught "}c["Your Energy Shield starts at zero Cannot gain Energy Shield"]={nil,"Your Energy Shield starts at zero Cannot gain Energy Shield "}c["25% chance to avoid Fire Damage when Hit"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="BASE",value=25}}," to avoid when Hit "}c["You can only Socket Corrupted Gems in this item {variant:1}Acrobatics"]={nil,"You can only Socket Corrupted Gems in this item {variant:1}Acrobatics "}c["25% chance to gain a Frenzy Charge on Kill"]={{}," to gain aCharge on Kill "}c["10% chance to grant a Power Charge to nearby Allies on Kill 5% chance to grant a Frenzy Charge to nearby Allies on Hit"]={{}," to grant a Power Charge to nearby Allies on Kill 5% chance to grant aCharge to nearby Allies on Hit "}c["20% increased Warcry Duration"]={{[1]={flags=0,keywordFlags=4,name="Duration",type="INC",value=20}},nil}c["35% reduced Stun Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=-35}},nil}c["+30% to Cold Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ColdDotMultiplier",type="BASE",value=30}},nil}c["10% increased Radius of Aura Skills"]={{[1]={[1]={skillType=44,type="SkillType"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=10}},nil}c["Gain a Frenzy Charge on Hit while Bleeding 15% increased Movement Speed while Bleeding"]={nil,"Gain a Frenzy Charge on Hit while Bleeding 15% increased Movement Speed while Bleeding "}c["50% increased Herald of Thunder Buff Effect"]={{[1]={[1]={skillName="Herald of Thunder",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=50}},nil}c["100% increased Shock Duration on You"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockDuration",type="INC",value=100}}," on You "}c["Gain a Blitz Charge on Critical Strike +20 to Maximum Blitz Charges"]={nil,"Gain a Blitz Charge on Critical Strike +20 to Maximum Blitz Charges "}c["You and Nearby Allies have 16 to 144 added Lightning Damage per Blue Socket"]={{[1]={[1]={type="Multiplier",var="BlueSocketIn{SlotName}"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=16}}},[2]={[1]={type="Multiplier",var="BlueSocketIn{SlotName}"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=144}}}},nil}c["Golems have 18% increased Attack and Cast Speed"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Speed",type="INC",value=18}}}},nil}c["100% increased Charges used"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesUsed",type="INC",value=100}},nil}c["12% increased Cast Speed if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=16,keywordFlags=0,name="Speed",type="INC",value=12}},nil}c["12% increased Attack Speed if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=1,keywordFlags=0,name="Speed",type="INC",value=12}},nil}c["70% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=70}},nil}c["Adds 14 to 26 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=14},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=26}},nil}c["Left ring slot: 40% reduced Reflected Elemental Damage taken"]={{[1]={[1]={num=1,type="SlotNumber"},flags=0,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=-40}}," Reflected "}c["+24 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=24}},nil}c["Adds 150 to 250 Fire Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=150},[2]={flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=250}},nil}c["10% increased Area of Effect if you have Stunned an Enemy Recently Melee Skills have 10% increased Area of Effect"]={{[1]={flags=256,keywordFlags=0,name="AreaOfEffect",type="INC",value=10}}," if you have Stunned an Enemy Recently Skills have 10% increased Area of Effect "}c["50% increased Critical Strike Chance with Traps"]={{[1]={flags=0,keywordFlags=4096,name="CritChance",type="INC",value=50}},nil}c["+50 Mana gained when you Block +5% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=50}}," gained when you Block +5% Chance to Block "}c["Vitality Reserves no Mana"]={{[1]={[1]={skillId="Vitality",type="SkillId"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaCostForced",value=0}}},nil}c["15% increased Cooldown Recovery Speed of Movement Skills"]={{[1]={flags=0,keywordFlags=8,name="CooldownRecovery",type="INC",value=15}},nil}c["+50 Mana gained when you Block"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=50}}," gained when you Block "}c["Minions deal 12% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=12}}}},nil}c["100% more Critical Strike Chance against Enemies that are on Full Life"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="FullLife"},flags=0,keywordFlags=262144,name="CritChance",type="MORE",value=100}},nil}c["25% increased Critical Strike Chance with Brand Skills"]={{[1]={[1]={skillType=76,type="SkillType"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=25}},nil}c["Adds 8 to 14 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=8},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=14}},nil}c["You take 450 Chaos Damage per second for 10 seconds on Kill"]={nil,"You take 450 Chaos Damage per second for 10 seconds on Kill "}c["50% reduced Freeze Duration on You {variant:1}1% of Life Regenerated per Second"]={{}," "}c["Cannot be Stunned while you have at least 25 Rage"]={{[1]={[1]={threshold=25,type="MultiplierThreshold",var="Rage"},flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=100}},nil}c["+45% to Critical Strike Multiplier against Enemies that are affected by Elemental Ailments"]={{[1]={[1]={actor="enemy",type="ActorCondition",varList={[1]="Frozen",[2]="Chilled",[3]="Shocked",[4]="Ignited"}},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=45}},nil}c["+20 to Strength and Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=20},[2]={flags=0,keywordFlags=0,name="Int",type="BASE",value=20}},nil}c["+28% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=28}},nil}c["5% of Life Regenerated per Second while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=5}},nil}c["6% of Life Regenerated per Second while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=6}},nil}c["16% increased Damage with Poison"]={{[1]={flags=0,keywordFlags=1048576,name="Damage",type="INC",value=16}},nil}c["+16 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=16}},nil}c["1% of Life Regenerated per Second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1}},nil}c["50% reduced Freeze Duration on You"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeDuration",type="INC",value=-50}}," on You "}c["Can't use Chest armour {variant:1,2}15% Chance to Block"]={nil,"Can't use Chest armour {variant:1,2}15% Chance to Block "}c["+20% chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=20}},nil}c["You gain 8% increased Area of Effect for each Mine"]={{[1]={flags=0,keywordFlags=8192,name="AreaOfEffect",type="BASE",value=8}},"% increased for each "}c["+45 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=45},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=45},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=45}},nil}c["138% increased Critical Strike Chance for Spells"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=138}},nil}c["100% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=100}},nil}c["+250 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=250}},nil}c["+24% chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=24}},nil}c["+24% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=24}},nil}c["15% Chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=15}},nil}c["10% chance to Dodge Attacks while affected by Grace"]={{[1]={[1]={type="Condition",var="AffectedByGrace"},flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=10}},nil}c["10% increased Damage with Maces"]={{[1]={flags=1048576,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["120% of Block Chance applied to Spells {variant:2}80% of Block Chance applied to Spells"]={{[1]={flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=120}}," applied to s {variant:2}80% of Block Chance applied to Spells "}c["Vaal Skills deal 80% increased Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=256,name="Damage",type="INC",value=80}},nil}c["120% of Block Chance applied to Spells"]={{[1]={flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=120}}," applied to s "}c["18 Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=18}},nil}c["You gain a Frenzy Charge on use You gain an Endurance Charge on use"]={nil,"You gain a Frenzy Charge on use You gain an Endurance Charge on use "}c["20% increased Damage with Ailments from Attack Skills while wielding a Dagger"]={{[1]={[1]={type="Condition",var="UsingDagger"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=20}},nil}c["1 Life Regenerated per second per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=1}},nil}c["10% increased Movement Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=10}},nil}c["20% chance to Curse non-Cursed Enemies with a random Curse on Hit {variant:1}5% chance to create Shocked Ground when Hit"]={{}," to Curse non-Cursed Enemies with a random Curse on Hit {variant:1}5% chance to create Shocked Ground when Hit "}c["+5% to maximum Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResistMax",type="BASE",value=5}},nil}c["18% increased Golem Damage for each Type of Golem you have Summoned"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={actor="parent",type="ActorCondition",var="HavePhysicalGolem"},flags=0,keywordFlags=0,name="Damage",type="INC",value=18}}},[2]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={actor="parent",type="ActorCondition",var="HaveLightningGolem"},flags=0,keywordFlags=0,name="Damage",type="INC",value=18}}},[3]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={actor="parent",type="ActorCondition",var="HaveColdGolem"},flags=0,keywordFlags=0,name="Damage",type="INC",value=18}}},[4]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={actor="parent",type="ActorCondition",var="HaveFireGolem"},flags=0,keywordFlags=0,name="Damage",type="INC",value=18}}},[5]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={actor="parent",type="ActorCondition",var="HaveChaosGolem"},flags=0,keywordFlags=0,name="Damage",type="INC",value=18}}}},nil}c["+8% to maximum Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResistMax",type="BASE",value=8}},nil}c["20 Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=20}},nil}c["88% increased Fire Damage with Hits and Ailments against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=786432,name="FireDamage",type="INC",value=88}},nil}c["12% increased Attack and Cast Speed per Ghost Shroud Cannot be Stunned while you have Ghost Shrouds 20% chance to Dodge Spell Hits if you have Energy Shield"]={{[1]={flags=2,keywordFlags=0,name="Speed",type="INC",value=12}}," per Ghost Shroud Cannot be Stunned while you have Ghost Shrouds 20% chance to Dodge Hits if you have Energy Shield "}c["Adds 10 to 167 Lightning Damage to Spells while no Life is Reserved"]={{[1]={[1]={stat="LifeReserved",threshold=0,type="StatThreshold",upper=true},flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=10},[2]={[1]={stat="LifeReserved",threshold=0,type="StatThreshold",upper=true},flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=167}},nil}c["6% increased Accuracy Rating with Wands"]={{[1]={flags=8388608,keywordFlags=0,name="Accuracy",type="INC",value=6}},nil}c["+60 Maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=60}},nil}c["20% increased Vaal Skill Effect Duration"]={{[1]={flags=0,keywordFlags=256,name="Duration",type="INC",value=20}},nil}c["5% increased Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="INC",value=5}},nil}c["Socketed Gems have 25% reduced Mana Reservation"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-25}}}},nil}c["Aspect of the Avian also grants Avian's Might and Avian's Flight to nearby Allies"]={nil,"Aspect of the Avian also grants Avian's Might and Avian's Flight to nearby Allies "}c["30% chance to gain a Frenzy Charge on Kill Gore Footprints"]={{}," to gain aCharge on Kill Gore Footprints "}c["You cannot have non-Golem Minions"]={nil,"You cannot have non-Golem Minions "}c["+1 to Level of Aura Gems in this item {variant:3}+2 to Level of Socketed Aura Gems"]={{}," Level of Aura Gems in this item {variant:3}+2 to Level of Socketed Aura Gems "}c["+38 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=38}},nil}c["+1 to Level of Aura Gems in this item"]={{}," Level of Aura Gems in this item "}c["14% increased Damage with Ailments from Attack Skills while wielding a Wand"]={{[1]={[1]={type="Condition",var="UsingWand"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=14}},nil}c["Socketed Gems have Blood Magic"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="SkillBloodMagic",type="FLAG",value=true}},nil}c["225% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=225}},nil}c["15% chance to gain a Frenzy Charge and a Power Charge on Kill 50% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently 15% chance to gain 50% of Non-Chaos Damage with Hits as Extra Chaos Damage"]={{[1]={[1]={type="Condition",var="KilledAffectedByDotRecently"},[2]={skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=262144,name="LifeRecoveryRate",type="BASE",value=15},[2]={[1]={type="Condition",var="KilledAffectedByDotRecently"},[2]={skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=262144,name="ManaRecoveryRate",type="BASE",value=15},[3]={[1]={type="Condition",var="KilledAffectedByDotRecently"},[2]={skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=262144,name="EnergyShieldRecoveryRate",type="BASE",value=15}}," to gain aCharge and a Power Charge on Kill 50% increased 15% chance to gain 50% of Non-Chaos Damage as Extra Chaos Damage "}c["250% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=250}},nil}c["Adds 3 to 8 Fire Spell Damage per Buff on You"]={{[1]={[1]={type="Multiplier",var="BuffOnSelf"},flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=3},[2]={[1]={type="Multiplier",var="BuffOnSelf"},flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=8}},nil}c["225% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=225}},nil}c["+40 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=40}},nil}c["Adds 3 to 7 Fire Spell Damage per Buff on You"]={{[1]={[1]={type="Multiplier",var="BuffOnSelf"},flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=3},[2]={[1]={type="Multiplier",var="BuffOnSelf"},flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=7}},nil}c["Triggers Level 20 Fire Aegis when Equipped"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="FireAegis"}}},nil}c["Gain 8% of Physical Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsChaos",type="BASE",value=8}},nil}c["30% Chance to gain Unholy Might on Block for 3 seconds"]={{}," to gain Unholy Might on Block for 3 seconds "}c["Gain 6% of Maximum Life as Extra Maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="LifeGainAsEnergyShield",type="BASE",value=6}},nil}c["Channelling Skills deal 30% increased Damage"]={{[1]={[1]={skillType=58,type="SkillType"},flags=0,keywordFlags=0,name="Damage",type="INC",value=30}},nil}c["3% chance to Dodge Attack Hits"]={{[1]={flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=3}},nil}c["30% increased Damage when you have no Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=30}}," when you have no Energy Shield "}c["You cannot have non-Animated Minions"]={nil,"You cannot have non-Animated Minions "}c["30% increased Stun Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=30}},nil}c["-10% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=-10}},nil}c["0.4% of Chaos Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamageLifeLeech",type="BASE",value=0.4}},nil}c["350% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=350}},nil}c["+25% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=25}},nil}c["35% increased Damage if you have Shocked an Enemy Recently"]={{[1]={[1]={type="Condition",var="ShockedEnemyRecently"},flags=0,keywordFlags=0,name="Damage",type="INC",value=35}},nil}c["220% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=220}},nil}c["5% increased Mine Laying Speed"]={{[1]={flags=0,keywordFlags=0,name="MineLayingSpeed",type="INC",value=5}},nil}c["15% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ElementalDamage",type="INC",value=15}},nil}c["Socketed Gems are supported by level 5 Blind"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=5,skillId="SupportBlind"}}},nil}c["8% increased Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="INC",value=8}},nil}c["Replenishes Energy Shield by 4% of Armour when you Block {variant:2,3,4}Replenishes Energy Shield by 2% of Armour when you Block"]={nil,"Replenishes Energy Shield by 4% of Armour when you Block {variant:2,3,4}Replenishes Energy Shield by 2% of Armour when you Block "}c["6% increased Accuracy Rating while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=6}},nil}c["Adds 75 to 110 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=75},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=110}},nil}c["17% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=17}},nil}c["+8 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=8}},nil}c["5 Mana Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="BASE",value=5}},nil}c["Adds 225 to 600 Lightning Damage to Unarmed Attacks"]={{[1]={flags=16777216,keywordFlags=0,name="LightningMin",type="BASE",value=225},[2]={flags=16777216,keywordFlags=0,name="LightningMax",type="BASE",value=600}},nil}c["100% increased Duration of Curses on you +5% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=100}}," of Curses on you +5% Chance to Block "}c["You cannot be Ignited for 3 seconds after being Ignited {variant:1}You cannot be Shocked for 1 second after being Shocked"]={nil,"You cannot be Ignited for 3 seconds after being Ignited {variant:1}You cannot be Shocked for 1 second after being Shocked "}c["+25% chance to be Poisoned"]={{}," to be Poisoned "}c["200% increased Spell Damage if you've dealt a Critical Strike in the past 8 seconds"]={{[1]={[1]={type="Condition",var="CritInPast8Sec"},flags=2,keywordFlags=0,name="Damage",type="INC",value=200}},nil}c["2% increased Attack Critical Strike Chance per 200 Accuracy Rating"]={{[1]={[1]={div=200,stat="Accuracy",type="PerStat"},flags=1,keywordFlags=0,name="CritChance",type="INC",value=2}},nil}c["Your Golems are aggressive"]={nil,"Your Golems are aggressive "}c["Triggers Level 20 Cold Aegis when Equipped"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="ColdAegis"}}},nil}c["25% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=25}},nil}c["Spells Cast by Totems have 5% increased Cast Speed"]={{[1]={flags=16,keywordFlags=16384,name="Speed",type="INC",value=5}},nil}c["You gain Phasing for 3 seconds on using a Vaal Skill {variant:2}You gain Phasing for 10 seconds on using a Vaal Skill"]={nil,"You gain Phasing for 3 seconds on using a Vaal Skill {variant:2}You gain Phasing for 10 seconds on using a Vaal Skill "}c["12% Chance to Block Spells"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=12}},nil}c["6% reduced Elemental Damage taken"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=-6}},nil}c["You have Crimson Dance if you have dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Crimson Dance"}},nil}c["20% chance to Block Attacks if you've Blocked a Spell Recently"]={{[1]={[1]={type="Condition",var="BlockedSpellRecently"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=20}},nil}c["15% increased Attack Speed with Claws"]={{[1]={flags=262145,keywordFlags=0,name="Speed",type="INC",value=15}},nil}c["185% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=185}},nil}c["+30% chance to Block Spell Damage while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=30}},nil}c["+36% chance to Block Spell Damage while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=36}},nil}c["+25% Chaos Resistance when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=25}},nil}c["+8 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=8}},nil}c["12% increased Damage with Hits and Ailments against Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=786432,name="Damage",type="INC",value=12}},nil}c["Minions have 8% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=8}}}},nil}c["12% increased Elemental Damage with Wands"]={{[1]={flags=8388608,keywordFlags=0,name="ElementalDamage",type="INC",value=12}},nil}c["45% increased Damage with Hits and Ailments against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=786432,name="Damage",type="INC",value=45}},nil}c["You and your Minions have 1% additional Physical Damage Reduction for each Raised Zombie Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second Raised Zombies' Slam Attack has 100% increased Area of Effect"]={nil,"You and your Minions have 1% additional Physical Damage Reduction for each Raised Zombie Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second Raised Zombies' Slam Attack has 100% increased Area of Effect "}c["120% increased Block Recovery"]={{[1]={flags=0,keywordFlags=0,name="BlockRecovery",type="INC",value=120}},nil}c["You gain Onslaught for 4 seconds on Kill while affected by Haste {variant:23}You have Phasing while affected by Haste"]={nil,"You gain Onslaught for 4 seconds on Kill while affected by Haste {variant:23}You have Phasing while affected by Haste "}c["12% increased Attack Speed with Daggers"]={{[1]={flags=524289,keywordFlags=0,name="Speed",type="INC",value=12}},nil}c["6% increased Quantity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=6}},nil}c["5% increased Attack Speed with One Handed Weapons"]={{[1]={flags=268435457,keywordFlags=0,name="Speed",type="INC",value=5}},nil}c["24% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=134217728,keywordFlags=0,name="PhysicalDamage",type="INC",value=24}},nil}c["Chills from your Hits always reduce Action Speed by at least 10% 20% more Damage with Ignite Shocks from your Hits always increase Damage taken by at least 15%"]={nil,"Chills from your Hits always reduce Action Speed by at least 10% 20% more Damage with Ignite Shocks from your Hits always increase Damage taken by at least 15% "}c["Animated Guardian deals 5% increased Damage per Animated Weapon"]={nil,"Animated Guardian deals 5% increased Damage per Animated Weapon "}c["With at least 40 Dexterity in Radius, Shrapnel Shot's"]={nil,"With at least 40 Dexterity in Radius, Shrapnel Shot's "}c["Your Energy Shield starts at zero"]={nil,"Your Energy Shield starts at zero "}c["25% chance to gain a Siphoning Charge when you use a Skill"]={{}," to gain a Siphoning Charge when you use a Skill "}c["50% increased Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=50}},nil}c["6% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=6}},nil}c["Recover 3% of Life when you lose a Spirit Charge"]={nil,"Recover 3% of Life when you lose a Spirit Charge "}c["206% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=206}},nil}c["2% increased Area of Effect per 25 Rampage Kills Gain a Frenzy Charge on every 50th Rampage Kill"]={{[1]={[1]={skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=2}}," per 25 Rampage Kills Gain aCharge on every 50th Rampage Kill "}c["40% less Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=-40}},nil}c["Summoned Skeletons have Avatar of Fire"]={{[1]={[1]={skillName="Summon Skeleton",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Avatar of Fire"}}}},nil}c["Applies level 15 Punishment on Blocking a Melee Attack Applies level 15 Temporal Chains on Blocking a Projectile Attack"]={nil,"Applies level 15 Punishment on Blocking a Melee Attack Applies level 15 Temporal Chains on Blocking a Projectile Attack "}c["Applies level 15 Punishment on Blocking a Melee Attack"]={nil,"Applies level 15 Punishment on Blocking a Melee Attack "}c["+10% chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=10}},nil}c["25% of Block Chance applied to Spells {variant:2}+7% chance to Block Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=25}}," applied to s {variant:2}+7% chance to Block Spell Damage "}c["10% chance to gain an Endurance, Frenzy or Power Charge when any of your Traps is Triggered by an Enemy"]={{}," to gain an Endurance,or Power Charge when any of your s is Triggered by an Enemy "}c["Adds 30 to 95 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=30},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=95}},nil}c["50% chance to gain a Power Charge when you Summon a Totem 15% chance to gain a Power Charge if you or your Totems kill an Enemy 5% reduced Elemental Damage taken while you have an Endurance Charge Damage Penetrates 5% Elemental Resistances while you have a Power Charge"]={{[1]={[1]={stat="EnduranceCharges",threshold=1,type="StatThreshold"},[2]={stat="PowerCharges",threshold=1,type="StatThreshold"},flags=0,keywordFlags=16384,name="ElementalDamageTaken",type="BASE",value=50}}," to gain a Power Charge when you Summon a 15% chance to gain a Power Charge if you or your Totems kill an Enemy 5% reduced Damage Penetrates 5% Elemental Resistances "}c["20% increased Damage with Hits against Chilled Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=0,keywordFlags=262144,name="Damage",type="INC",value=20}},nil}c["With at least 40 Intelligence in Radius, Fireball Projectiles gain Area of Effect Radius as they travel further, up to 50% increased Radius. {variant:2}With at least 40 Intelligence in Radius, Fireball Projectiles gain Radius as they travel farther, up to +4 Radius"]={nil,"With at least 40 Intelligence in Radius, Fireball Projectiles gain Area of Effect Radius as they travel further, up to 50% increased Radius. {variant:2}With at least 40 Intelligence in Radius, Fireball Projectiles gain Radius as they travel farther, up to +4 Radius "}c["+18% chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=18}},nil}c["+18% Chance to Block Attack Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=18}},nil}c["60% of Block Chance applied to Spells {variant:2}+18% chance to Block Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=60}}," applied to s {variant:2}+18% chance to Block Spell Damage "}c["Attacks with this Weapon Maim on hit"]={nil,"Maim on hit "}c["100% increased Melee Physical Damage against Ignited Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=256,keywordFlags=262144,name="PhysicalDamage",type="INC",value=100}},nil}c["60% of Block Chance applied to Spells"]={{[1]={flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=60}}," applied to s "}c["45% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=45}},nil}c["Spreads Tar when you Block If you have Blocked Recently, you and nearby Allies Regenerate 5% of Life per second"]={nil,"Spreads Tar when you Block If you have Blocked Recently, you and nearby Allies Regenerate 5% of Life per second "}c["Spreads Tar when you Block"]={nil,"Spreads Tar when you Block "}c["8% increased Quantity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=8}},nil}c["+45% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=45}},nil}c["Adds 50 to 150 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=50},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=150}},nil}c["+19 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=19}},nil}c["Shocks you cause are reflected back to you"]={nil,"Shocks you cause are reflected back to you "}c["Bleeding you inflict is Reflected to you +1% to Chaos Resistance per Poison on you"]={nil,"Bleeding you inflict is Reflected to you +1% to Chaos Resistance per Poison on you "}c["15% increased Attack and Cast Speed if you've used a Movement Skill Recently"]={{[1]={[1]={type="Condition",var="UsedMovementSkillRecently"},flags=0,keywordFlags=0,name="Speed",type="INC",value=15}},nil}c["+3 to Level of Socketed Minion Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="minion",value=3}}},nil}c["12% increased Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["50% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=50}},nil}c["Auras from your Skills grant 0.2% of Maximum Life Regenerated per second to"]={{[1]={flags=0,keywordFlags=0,name="ExtraAuraEffect",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.2}}}}," to "}c["150% increased Rarity of Items Dropped by Slain Magic Enemies {variant:2,3}150% increased Rarity of Items Dropped by Slain Magic Enemies"]={{}," Rarity of Items Dropped by Slain Magic Enemies {variant:2,3}150% increased Rarity of Items Dropped by Slain Magic Enemies "}c["Adds 10 to 36 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=10},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=36}},nil}c["30% of Damage is taken from Mana before Life"]={{[1]={flags=0,keywordFlags=0,name="DamageTakenFromManaBeforeLife",type="BASE",value=30}},nil}c["100% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=100}},nil}c["Adds 10 to 14 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=14}},nil}c["20% chance to gain a Power Charge on non-Critical Strike"]={{}," to gain a Power Charge on non-Critical Strike "}c["10% increased Effect of Auras on your Minions"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="AuraEffectOnSelf",type="INC",value=10}}}},nil}c["10% increased Effect of Auras on You"]={{[1]={flags=0,keywordFlags=0,name="AuraEffectOnSelf",type="INC",value=10}},nil}c["You are Shocked for 4 seconds on reaching Maximum Power Charges"]={nil,"You are Shocked for 4 seconds on reaching Maximum Power Charges "}c["0.6% of Attack Damage Leeched as Mana"]={{[1]={flags=1,keywordFlags=0,name="DamageManaLeech",type="BASE",value=0.6}},nil}c["You gain Onslaught for 4 seconds on Critical Strike"]={nil,"You gain Onslaught for 4 seconds on Critical Strike "}c["Lose all Power Charges on reaching Maximum Power Charges You are Shocked for 4 seconds on reaching Maximum Power Charges"]={nil,"Lose all Power Charges on reaching Maximum Power Charges You are Shocked for 4 seconds on reaching Maximum Power Charges "}c["18% increased Physical Damage with Claws"]={{[1]={flags=262144,keywordFlags=0,name="PhysicalDamage",type="INC",value=18}},nil}c["20% chance to gain a Power Charge on Hit"]={{}," to gain a Power Charge on Hit "}c["+2 to Maximum Power Charges"]={{[1]={flags=0,keywordFlags=0,name="PowerChargesMax",type="BASE",value=2}},nil}c["Adds 37 to 57 Cold Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=37},[2]={flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=57}},nil}c["+8% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=8}},nil}c["90% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=90}},nil}c["538% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=538}},nil}c["Adds 11 to 25 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=11},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=25}},nil}c["9% increased Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=9}},nil}c["40% increased Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=40}},nil}c["10% increased Effect of non-Damaging Ailments on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=10},[2]={flags=0,keywordFlags=0,name="EnemyChillEffect",type="INC",value=10},[3]={flags=0,keywordFlags=0,name="EnemyFreezeEffech",type="INC",value=10}},nil}c["Adds 39 to 60 Cold Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=39},[2]={flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=60}},nil}c["+35 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=35}},nil}c["Ancestor Totems have 100% increased Activation range 25% increased Area of Effect while you have a Totem"]={nil,"Ancestor Totems have 100% increased Activation range 25% increased Area of Effect while you have a Totem "}c["8% additional Chance to Block while Dual Wielding Claws"]={{[1]={[1]={type="Condition",var="DualWieldingClaws"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=8}},nil}c["Adds 15 to 33 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=33}},nil}c["2% increased Experience gain"]={{}," Experience gain "}c["Knockback direction is reversed Socketed Gems are Supported by level 10 Knockback"]={nil,"Knockback direction is reversed Socketed Gems are Supported by level 10 Knockback "}c["Adds 20 to 30 Cold Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="ColdMin",type="BASE",value=20},[2]={flags=0,keywordFlags=196608,name="ColdMax",type="BASE",value=30}},nil}c["30% reduced Spell Damage taken from Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=2,keywordFlags=0,name="DamageTaken",type="INC",value=-30}},nil}c["30% increased Fire Damage with Hits and Ailments against Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=786432,name="FireDamage",type="INC",value=30}},nil}c["Adds 20 to 50 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=20},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=50}},nil}c["100% increased Minion Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Accuracy",type="INC",value=100}}}},nil}c["Adds 21 to 33 Fire Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="FireMin",type="BASE",value=21},[2]={flags=0,keywordFlags=196608,name="FireMax",type="BASE",value=33}},nil}c["24% increased Physical Damage with Daggers"]={{[1]={flags=524288,keywordFlags=0,name="PhysicalDamage",type="INC",value=24}},nil}c["Adds 22 to 35 Fire Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="FireMin",type="BASE",value=22},[2]={flags=0,keywordFlags=196608,name="FireMax",type="BASE",value=35}},nil}c["Consecrated Ground you create applies 10% increased Damage taken to Enemies You have Consecrated Ground around you while stationary 15 Mana Regenerated per Second while on Consecrated Ground"]={nil,"Consecrated Ground you create applies 10% increased Damage taken to Enemies You have Consecrated Ground around you while stationary 15 Mana Regenerated per Second while on Consecrated Ground "}c["30% increased Fire Damage against Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=262144,name="FireDamage",type="INC",value=30}},nil}c["Ailments against other targets"]={nil,"Ailments against other targets "}c["20% additional Spell Block chance while Cursed"]={{[1]={[1]={type="Condition",var="Cursed"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=20}},nil}c["0.5% of Attack Damage Leeched as Life per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=1,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=0.5}},nil}c["Reflect Shocks applied to you to all Nearby Enemies"]={nil,"Reflect Shocks applied to you to all Nearby Enemies "}c["50% increased Trap Trigger Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="TrapTriggerAreaOfEffect",type="INC",value=50}},nil}c["Chaos Damage does not bypass Energy Shield while not on Low Life or Low Mana Reflect Shocks applied to you to all Nearby Enemies"]={nil,"Chaos Damage does not bypass Energy Shield while not on Low Life or Low Mana Reflect Shocks applied to you to all Nearby Enemies "}c["+38% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=38}},nil}c["10% increased Damage with Ailments from Attack Skills while wielding an Axe"]={{[1]={[1]={type="Condition",var="UsingAxe"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=10}},nil}c["With at least 40 Intelligence in Radius, Frostbolt Projectiles gain 40% increased Projectile"]={nil,"With at least 40 Intelligence in Radius, Frostbolt Projectiles gain 40% increased Projectile "}c["1.6% of Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1.6}},nil}c["Far Shot"]={{[1]={flags=0,keywordFlags=0,name="FarShot",type="FLAG",value=true}},nil}c["35% increased Armour while Bleeding"]={{[1]={[1]={type="Condition",var="Bleeding"},flags=0,keywordFlags=0,name="Armour",type="INC",value=35}},nil}c["+10% to Global Critical Strike Multiplier per Green Socket"]={{[1]={[1]={type="Global"},[2]={type="Multiplier",var="GreenSocketIn{SlotName}"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=10}},nil}c["9% increased Skeleton Cast speed"]={{[1]={[1]={skillName="Summon Skeleton",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=16,keywordFlags=0,name="Speed",type="INC",value=9}}}},nil}c["Shock Reflection"]={nil,"Shock Reflection "}c["Trigger Level 1 Abyssal Cry on Hit"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,skillId="AbyssalCry"}}},nil}c["Gain 2 Power Charges on Using a Warcry"]={nil,"Gain 2 Power Charges on Using a Warcry "}c["12% increased Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="INC",value=12}},nil}c["Gain +3 Mana when you hit a Taunted Enemy {variant:2,3}Gain 2 Power Charges on Using a Warcry"]={nil,"Gain +3 Mana when you hit a Taunted Enemy {variant:2,3}Gain 2 Power Charges on Using a Warcry "}c["83% of Sword Physical Damage Added as Fire Damage"]={{[1]={flags=4194304,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=83}},nil}c["Unaffected by Conductivity while affected by Purity of Lightning"]={nil,"Unaffected by Conductivity while affected by Purity of Lightning "}c["13% increased Stun Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=13}},nil}c["20% increased Movement Speed while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=20}},nil}c["+20% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=20}},nil}c["40% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=40}},nil}c["Adds 1 to 24 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=24}},nil}c["20% chance for your Flasks to not consume Charges"]={{}," for your Flasks to not consume Charges "}c["Adds 12 to 16 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=12},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=16}},nil}c["20% reduced Reflected Physical Damage taken 4% chance to deal Double Damage +20 to Strength 20% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=-20}}," Reflected 4% chance to deal Double Damage +20 to Strength 20% increased Physical Damage "}c["8% increased Attack and Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=8}},nil}c["50% increased Damage with Movement Skills"]={{[1]={flags=0,keywordFlags=8,name="Damage",type="INC",value=50}},nil}c["24% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=24}},nil}c["15% increased Physical Damage with Staves"]={{[1]={flags=2097152,keywordFlags=0,name="PhysicalDamage",type="INC",value=15}},nil}c["50% increased Critical Strike Chance for Spells per Raised Spectre"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=50}}," per Raised Spectre "}c["Your Raised Spectres also gain Arcane Surge when you do 50% increased Critical Strike Chance for Spells per Raised Spectre"]={nil,"Your Raised Spectres also gain Arcane Surge when you do 50% increased Critical Strike Chance for Spells per Raised Spectre "}c["+6% Chance to Block Spell Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=6}},nil}c["Gain Arcane Surge when you deal a Critical Strike Your Raised Spectres also gain Arcane Surge when you do"]={nil,"Gain Arcane Surge when you deal a Critical Strike Your Raised Spectres also gain Arcane Surge when you do "}c["15% chance to Avoid interruption from Stuns while Casting"]={{}," to Avoid interruption from Stuns while Casting "}c["30% increased Damage with Hits against Enemies that are on Low Life"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="LowLife"},flags=0,keywordFlags=262144,name="Damage",type="INC",value=30}},nil}c["40% faster start of Energy Shield Recharge"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRechargeFaster",type="INC",value=40}},nil}c["Life Leech effects are not removed at Full Life 30% increased Area of Effect if you've Killed Recently"]={nil,"Life Leech effects are not removed at Full Life 30% increased Area of Effect if you've Killed Recently "}c["Adds 10 to 15 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=10},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=15}},nil}c["15% increased Movement Speed while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=15}},nil}c["Every 14 seconds:"]={{},nil}c["12% increased Damage with Ailments from Attack Skills while wielding a Mace"]={{[1]={[1]={type="Condition",var="UsingMace"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=12}},nil}c["5% chance to grant Onslaught to nearby Enemies on Kill {variant:1}5% chance to gain Unholy Might for 3 seconds on Kill"]={{}," to grant Onslaught to nearby Enemies on Kill {variant:1}5% chance to gain Unholy Might for 3 seconds on Kill "}c["Projectile Attack Skills have 50% increased Critical Strike Chance"]={{[1]={[1]={skillType=1,type="SkillType"},[2]={skillType=3,type="SkillType"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=50}},nil}c["+2% Chance to Block Attack Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=2}},nil}c["4 additional Arrows"]={{[1]={flags=1,keywordFlags=0,name="ProjectileCount",type="BASE",value=4}},nil}c["12% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=12}},nil}c["1% of Life Regenerated per second per 500 Maximum Energy Shield"]={{[1]={[1]={div=500,stat="EnergyShield",type="PerStat"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1}},nil}c["65% reduced Amount Recovered"]={{[1]={flags=0,keywordFlags=0,name="FlaskRecovery",type="INC",value=-65}},nil}c["Arrows that Pierce cause Bleeding"]={{[1]={[1]={stat="PierceCount",threshold=1,type="StatThreshold"},flags=1025,keywordFlags=0,name="BleedChance",type="BASE",value=100}},nil}c["You take Chaos Damage instead of Physical Damage from Bleeding +25% chance to be Poisoned"]={nil,"You take Chaos Damage instead of Physical Damage from Bleeding +25% chance to be Poisoned "}c["+1 to Level of Socketed Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="all",value=1}}},nil}c["12% increased Damage with Brand Skills"]={{[1]={[1]={skillType=76,type="SkillType"},flags=0,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["+1 Life per 4 Dexterity"]={{[1]={[1]={div=4,stat="Dex",type="PerStat"},flags=0,keywordFlags=0,name="Life",type="BASE",value=1}},nil}c["20% reduced Reflected Elemental Damage taken"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=-20}}," Reflected "}c["Adds 10 to 15 Physical Damage to Attacks against Frozen Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Frozen"},flags=0,keywordFlags=327680,name="PhysicalMin",type="BASE",value=10},[2]={[1]={actor="enemy",type="ActorCondition",var="Frozen"},flags=0,keywordFlags=327680,name="PhysicalMax",type="BASE",value=15}},nil}c["Attack Skills deal 26% increased Damage with Ailments while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=26}},nil}c["50% faster start of Energy Shield Recharge"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRechargeFaster",type="INC",value=50}},nil}c["and nearby Allies have +1000 to Armour"]={nil,"and nearby Allies have +1000 to Armour "}c["Adds 55 to 80 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=55},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=80}},nil}c["Adds 21 to 34 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=21},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=34}},nil}c["Poisons on you expire 50% slower"]={nil,"Poisons on you expire 50% slower "}c["24% increased Damage with Daggers"]={{[1]={flags=524288,keywordFlags=0,name="Damage",type="INC",value=24}},nil}c["25% chance on Block to create Desecrated Ground {variant:2}50% chance on Block to create Desecrated Ground"]={{}," on Block to create Desecrated Ground {variant:2}50% chance on Block to create Desecrated Ground "}c["71 Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=71}},nil}c["+1 Maximum Endurance Charge"]={{[1]={flags=0,keywordFlags=0,name="EnduranceChargesMax",type="BASE",value=1}},nil}c["You gain Onslaught for 1 second per Endurance Charge when Hit"]={nil,"You gain Onslaught for 1 second per Endurance Charge when Hit "}c["You have Crimson Dance while you have Cat's Stealth"]={{[1]={[1]={type="Condition",var="AffectedByCat'sStealth"},flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Crimson Dance"}},nil}c["15% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=15}},nil}c["Adds 22 to 37 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=22},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=37}},nil}c["10% of Damage Reflected Gained as Life"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=10}}," Reflected Gained as Life "}c["10% increased Damage for each type of Abyssal Jewel affecting you"]={{[1]={[1]={type="Multiplier",var="AbyssJewelType"},flags=0,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["+30 Life gained on Killing Ignited Enemies Gain 20% of Physical Damage as Extra Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="LifeOnKillGainAsFire",type="BASE",value=30}}," ing Ignited Enemies Gain 20% of Physical Damage "}c["+40% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=40}},nil}c["Reflects 1 to 1000 Physical Damage to Attackers on Block {variant:2,3}10% of Damage Reflected Gained as Life"]={nil,"Reflects 1 to 1000 Physical Damage to Attackers on Block {variant:2,3}10% of Damage Reflected Gained as Life "}c["50% increased Maximum total Recovery per second from Life Leech if you've taken a Savage Hit Recently"]={{[1]={[1]={type="Condition",var="BeenSavageHitRecently"},flags=0,keywordFlags=0,name="MaxLifeLeechRate",type="INC",value=50}},nil}c["10% chance to gain a Frenzy Charge when you Block Attack Damage"]={{[1]={[1]={skillName="Frenzy",type="SkillName"},flags=1,keywordFlags=0,name="Damage",type="BASE",value=10}}," to gain aCharge when you Block "}c["10% increased Damage with Ailments from Attack Skills while wielding a Two Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=10}},nil}c["Reflects 1 to 1000 Physical Damage to Attackers on Block"]={nil,"Reflects 1 to 1000 Physical Damage to Attackers on Block "}c["90% Increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=90}},nil}c["25% Increased Warcry Effect"]={{[1]={flags=0,keywordFlags=4,name="BuffEffect",type="INC",value=25}},nil}c["You gain Onslaught for 4 seconds on using a Warcry {variant:2,3}25% Increased Warcry Effect"]={nil,"You gain Onslaught for 4 seconds on using a Warcry {variant:2,3}25% Increased Warcry Effect "}c["You gain Onslaught for 4 seconds on using a Warcry"]={nil,"You gain Onslaught for 4 seconds on using a Warcry "}c["100% More Bow Damage at Close Range"]={{[1]={[1]={type="Condition",var="AtCloseRange"},flags=131076,keywordFlags=0,name="Damage",type="MORE",value=100}},nil}c["20% increased Critical Strike Chance with Axes"]={{[1]={flags=65536,keywordFlags=0,name="CritChance",type="INC",value=20}},nil}c["You gain Onslaught for 2 seconds on Killing Taunted Enemies {variant:2,3}You gain Onslaught for 4 seconds on using a Warcry"]={nil,"You gain Onslaught for 2 seconds on Killing Taunted Enemies {variant:2,3}You gain Onslaught for 4 seconds on using a Warcry "}c["Socketed Gems are Supported by level 1 Increased Area of Effect"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,skillId="SupportIncreasedAreaOfEffect"}}},nil}c["100% Increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=100}},nil}c["40% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=40}},nil}c["4% increased Evasion Rating per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=4}},nil}c["Gain 13% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsCold",type="BASE",value=13}},nil}c["Bleeding you inflict is Reflected to you"]={nil,"Bleeding you inflict is Reflected to you "}c["Removes 20% of your maximum Energy Shield on use You take 10% of your maximum Life as Chaos Damage on use"]={nil,"Removes 20% of your maximum Energy Shield on use You take 10% of your maximum Life as Chaos Damage on use "}c["100% of Damage Leeched as Life if you've taken a Savage Hit Recently"]={{[1]={[1]={type="Condition",var="BeenSavageHitRecently"},flags=0,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=100}},nil}c["Has an additional Implicit Mod +30 to all Attributes"]={nil,"Has an additional Implicit Mod +30 to all Attributes "}c["Recover 25% of Life and Mana when you use a Warcry"]={nil,"Recover 25% of Life and Mana when you use a Warcry "}c["Recover 3% of Maximum Mana when you Shock an Enemy"]={nil,"Recover 3% of Maximum Mana when you Shock an Enemy "}c["Gain 15% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsCold",type="BASE",value=15}},nil}c["10% Chance to Block Spells"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=10}},nil}c["1% of Damage against Frozen Enemies Leeched as Life"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Frozen"},flags=0,keywordFlags=262144,name="DamageLifeLeech",type="BASE",value=1}},nil}c["Adds 10 to 18 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=10},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=18}},nil}c["1% increased Armour per 16 Strength when in Off Hand"]={{[1]={[1]={div=16,stat="Str",type="PerStat"},[2]={num=2,type="SlotNumber"},flags=0,keywordFlags=0,name="Armour",type="INC",value=1}},nil}c["Adds 4 to 8 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=4},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=8}},nil}c["Adds 12 to 20 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=12},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=20}},nil}c["7 Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=7}},nil}c["50% chance to gain a Power Charge when you Summon a Totem 15% chance to gain a Power Charge if you or your Totems kill an Enemy"]={{}," to gain a Power Charge when you Summon a 15% chance to gain a Power Charge if you or your Totems kill an Enemy "}c["Adds 2 to 4 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=2},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=4}},nil}c["Adds 4 to 7 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=4},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=7}},nil}c["Adds 185 to 225 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=185},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=225}},nil}c["+70 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=70}},nil}c["If you've Impaled an Enemy Recently, you and nearby Allies have +1000 to Armour"]={nil,"If you've Impaled an Enemy Recently, you and nearby Allies have +1000 to Armour "}c["Socketed Gems are Supported by level 12 Fortify"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=12,skillId="SupportFortify"}}},nil}c["Cannot Leech Life from Critical Strikes"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="CannotLeechLife",type="FLAG",value=true}},nil}c["+2 to Weapon range"]={{[1]={flags=0,keywordFlags=0,name="WeaponRange",type="BASE",value=2}},nil}c["+40 to Maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=40}},nil}c["Skills fire an additional Projectile"]={{[1]={flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=1}},nil}c["Recover Full Life at the end of the Flask effect"]={nil,"Recover Full Life at the end of the Flask effect "}c["5% increased Spell Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,keywordFlags=0,name="Damage",type="INC",value=5}},nil}c["50% increased Amount Recovered"]={{[1]={flags=0,keywordFlags=0,name="FlaskRecovery",type="INC",value=50}},nil}c["100% increased Curse Duration"]={{[1]={flags=0,keywordFlags=2,name="Duration",type="INC",value=100}},nil}c["118% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=118}},nil}c["+110 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=110}},nil}c["+70 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=70}},nil}c["28% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=28}},nil}c["8% increased Attack Speed while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,keywordFlags=0,name="Speed",type="INC",value=8}},nil}c["20% increased Effect of your Curses"]={{[1]={flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=20}},nil}c["Totems Fire 2 additional Projectiles"]={{[1]={flags=0,keywordFlags=16384,name="ProjectileCount",type="BASE",value=2}},nil}c["+35% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=35}},nil}c["Unaffected by Curses"]={{[1]={flags=0,keywordFlags=0,name="CurseEffectOnSelf",type="MORE",value=-100}},nil}c["+40% to Critical Strike Multiplier against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=262144,name="CritMultiplier",type="BASE",value=40}},nil}c["10% increased Damage taken from Skeletons 10% increased Damage taken from Ghosts"]={{[1]={[1]={skillName="Summon Skeleton",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=10}}}}," from s 10% increased Damage taken from Ghosts "}c["Curse Reflection Unaffected by Curses"]={nil,"Curse Reflection Unaffected by Curses "}c["Lose all Endurance Charges when Rampage ends"]={nil,"Lose all Endurance Charges when Rampage ends "}c["Chaos Skills have 50% increased Area of Effect"]={{[1]={flags=0,keywordFlags=128,name="AreaOfEffect",type="INC",value=50}},nil}c["15% chance to gain a Frenzy Charge and a Power Charge on Kill 50% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently 15% chance to gain 50% of Non-Chaos Damage with Hits as Extra Chaos Damage Cannot be Stunned if you haven't been Hit Recently 15 Mana Regenerated per second if you've used a Movement Skill Recently"]={{}," "}c["+20% to Critical Strike Multiplier with Claws"]={{[1]={flags=262144,keywordFlags=0,name="CritMultiplier",type="BASE",value=20}},nil}c["190% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=190}},nil}c["+2% Chance to Block Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=2}},nil}c["15% increased Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="INC",value=15},[2]={flags=0,keywordFlags=0,name="Dex",type="INC",value=15},[3]={flags=0,keywordFlags=0,name="Int",type="INC",value=15}},nil}c["Curse Reflection"]={nil,"Curse Reflection "}c["Gain Life from Leech instantly from Hits with this Weapon"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="InstantLifeLeech",type="FLAG",value=true}},nil}c["60% increased Aspect of the Spider Area of Effect"]={{[1]={[1]={skillName="Aspect of the Spider",type="SkillName"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=60}},nil}c["Adds 118 to 255 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=118},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=255}},nil}c["8% reduced Enemy Stun Threshold"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-8}},nil}c["Socketed Trap Skills create a Smoke Cloud when triggered"]={nil,"Socketed Trap Skills create a Smoke Cloud when triggered "}c["Gain Onslaught for 20 seconds when you Kill a Rare or Unique Enemy Kill Enemies that have 20% or lower Life when Hit by your Skills"]={nil,"Gain Onslaught for 20 seconds when you Kill a Rare or Unique Enemy Kill Enemies that have 20% or lower Life when Hit by your Skills "}c["10% additional Block chance while not Cursed"]={{[1]={[1]={neg=true,type="Condition",var="Cursed"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=10}},nil}c["15% of Physical Attack Damage Added as Lightning Damage"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageGainAsLightning",type="BASE",value=15}},nil}c["30% reduced Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=-30}},nil}c["16% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=16}},nil}c["5% increased Cast Speed while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=16,keywordFlags=0,name="Speed",type="INC",value=5}},nil}c["+30% to Critical Strike Multiplier with Daggers"]={{[1]={flags=524288,keywordFlags=0,name="CritMultiplier",type="BASE",value=30}},nil}c["30% increased Chaos Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ChaosDamage",type="INC",value=30}},nil}c["Recover 3% of Life when you Kill an Enemy during Flask Effect"]={nil,"Recover 3% of Life when you Kill an Enemy during Flask Effect "}c["2% of Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=2}},nil}c["50% reduced Duration of Curses on you"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=-50}}," of Curses on you "}c["+5000 to Armour while Frozen"]={{[1]={[1]={type="Condition",var="Frozen"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=5000}},nil}c["+30 to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=30}},nil}c["+60 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=60}},nil}c["Every 5 seconds, 20% of Maximum Life Regenerated over one second"]={nil,"Every 5 seconds, 20% of Maximum Life Regenerated over one second "}c["Every 5 seconds, 30% of Maximum Life Regenerated over one second"]={nil,"Every 5 seconds, 30% of Maximum Life Regenerated over one second "}c["+300 Armour per active Totem Blood Magic"]={{[1]={flags=0,keywordFlags=16384,name="Armour",type="BASE",value=300}}," per active Blood Magic "}c["15% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=15}},nil}c["+46 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=46}},nil}c["475% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=475}},nil}c["0.5% of Damage dealt by your Totems is Leeched to you as Life"]={{[1]={flags=0,keywordFlags=16384,name="DamageLifeLeechToPlayer",type="BASE",value=0.5}},nil}c["1% of Damage Leeched as Life for Skills used by Totems"]={{[1]={flags=0,keywordFlags=16384,name="DamageLifeLeech",type="BASE",value=1}},nil}c["50% less Energy Shield Recharge Rate"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRecharge",type="MORE",value=-50}},nil}c["15% increased Area of Effect for Skills used by Totems"]={{[1]={flags=0,keywordFlags=16384,name="AreaOfEffect",type="INC",value=15}},nil}c["0.5% of Life Regenerated per Second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.5}},nil}c["Trigger a Socketed Lightning Spell on Hit"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,name="SupportUniqueMjolnerLightningSpellsCastOnHit"}}},nil}c["25% reduced Golem Size Golems Deal 45% less Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=-25}}," Size Golems Deal 45% less "}c["200% increased Armour against Projectiles +25% additional Block Chance against Projectiles"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=200}}," against Projectiles +25% additional Block Chance against Projectiles "}c["24% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=24}},nil}c["200% increased Armour against Projectiles"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=200}}," against Projectiles "}c["100% increased Damage while there is only one nearby Enemy"]={{[1]={[1]={type="Condition",var="OnlyOneNearbyEnemy"},flags=0,keywordFlags=0,name="Damage",type="INC",value=100}},nil}c["16% increased Trap Throwing Speed"]={{[1]={flags=0,keywordFlags=0,name="TrapThrowingSpeed",type="INC",value=16}},nil}c["+15% to Critical Strike Multiplier for Spells"]={{[1]={flags=2,keywordFlags=0,name="CritMultiplier",type="BASE",value=15}},nil}c["-80 Physical Damage taken from Projectile Attacks"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="BASE",value=-80}}," from Projectile Attacks "}c["0% increased Skill Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=0}},nil}c["18% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=18}},nil}c["Adds 15 to 40 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=40}},nil}c["-10 Physical Damage taken from Projectile Attacks {variant:2,3}-80 Physical Damage taken from Projectile Attacks"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="BASE",value=-10}}," from Projectile Attacks {variant:2,3}-80 Physical Damage taken from Projectile Attacks "}c["210% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=210}},nil}c["100% increased Ignite Duration on You {variant:2}10% increased Movement Speed while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=100}}," on You {variant:2}10% increased Movement Speed "}c["Gain +10 Life when you Taunt an Enemy"]={nil,"Gain +10 Life when you Taunt an Enemy "}c["Minions deal 13% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=13}}}},nil}c["2% of Attack Damage Leeched as Life against Taunted Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Taunted"},flags=1,keywordFlags=262144,name="DamageLifeLeech",type="BASE",value=2}},nil}c["+1 to Level of Socketed Warcry Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="warcry",value=1}}},nil}c["4% increased Cast Speed while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=16,keywordFlags=0,name="Speed",type="INC",value=4}},nil}c["15% increased Movement Speed if you've used a Warcry Recently"]={{[1]={[1]={type="Condition",var="UsedWarcryRecently"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=15}},nil}c["+90 to Evasion Rating and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="BASE",value=90}},nil}c["Attacks have an additional Projectile when in Off Hand"]={{[1]={[1]={num=2,type="SlotNumber"},flags=1,keywordFlags=0,name="ProjectileCount",type="BASE",value=1}},nil}c["25% increased Attack Speed if you've taken a Savage Hit Recently"]={{[1]={[1]={type="Condition",var="BeenSavageHitRecently"},flags=1,keywordFlags=0,name="Speed",type="INC",value=25}},nil}c["Adds 125 to 265 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=125},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=265}},nil}c["45% reduced Effect of Chill on You"]={{[1]={flags=0,keywordFlags=0,name="SelfChillEffect",type="INC",value=-45}},nil}c["20% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=20}},nil}c["Adds 115 to 265 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=115},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=265}},nil}c["Triggers Level 20 Elemental Aegis when Equipped"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="ElementalAegis"}}},nil}c["2% increased Attack Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=1,keywordFlags=0,name="Speed",type="INC",value=2}},nil}c["50% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=50}},nil}c["+4% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=4}},nil}c["Implicit Modifier magnitudes are tripled Corrupted"]={nil,"Implicit Modifier magnitudes are tripled Corrupted "}c["50% more Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="MORE",value=50}},nil}c["25% chance to gain a Challenger Charge when you Hit a Rare or Unique Enemy while in Blood Stance"]={{}," to gain a Challenger Charge when you Hit a Rare or Unique Enemy while in Blood Stance "}c["Kills grant an additional Vaal Soul if you have Rampaged Recently"]={nil,"Kills grant an additional Vaal Soul if you have Rampaged Recently "}c["1% increased Elemental Damage per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=1}},nil}c["With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Burning Ground if it Ignites an Enemy. With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Tar if it does not Ignite an Enemy."]={nil,"With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Burning Ground if it Ignites an Enemy. With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Tar if it does not Ignite an Enemy. "}c["22% increased Physical Damage with Swords"]={{[1]={flags=4194304,keywordFlags=0,name="PhysicalDamage",type="INC",value=22}},nil}c["+5% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=5}},nil}c["If you've Blocked in the past 10 seconds, you and nearby Allies cannot be Stunned"]={nil,"If you've Blocked in the past 10 seconds, you and nearby Allies cannot be Stunned "}c["-25 Physical Damage taken from Projectile Attacks"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="BASE",value=-25}}," from Projectile Attacks "}c["50% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=50}},nil}c["100% increased Critical Strike Chance with arrows that Fork"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=100}}," with arrows that Fork "}c["You gain an Endurance Charge on use"]={nil,"You gain an Endurance Charge on use "}c["You lose all Endurance Charges at maximum Endurance Charges Cannot Block"]={nil,"You lose all Endurance Charges at maximum Endurance Charges Cannot Block "}c["You lose all Endurance Charges at maximum Endurance Charges"]={nil,"You lose all Endurance Charges at maximum Endurance Charges "}c["6% increased Attack Damage for each Map Item Modifier affecting the Area 3% increased Attack Speed for each Map Item Modifier affecting the Area"]={{[1]={flags=513,keywordFlags=0,name="Damage",type="INC",value=6}}," for each Map Item Modifier affecting the 3% increased Attack Speed for each Map Item Modifier affecting the Area "}c["63% increased Duration of Poisons you inflict during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnemyPoisonDuration",type="INC",value=63}},nil}c["+60% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=60}},nil}c["Trigger a Socketed Warcry Skill when you lose Endurance Charges +80 to maximum Life"]={nil,"Trigger a Socketed Warcry Skill when you lose Endurance Charges +80 to maximum Life "}c["+2% Chance to Block Spell Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=2}},nil}c["Attacks with this Weapon have 115% increased Elemental Damage"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=115}},nil}c["25% increased Freeze Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeDuration",type="INC",value=25}},nil}c["10% chance to create Consecrated Ground when you Hit a Rare or Unique Enemy, lasting 8 seconds Immune to Elemental Ailments while on Consecrated Ground"]={{}," to create Consecrated Ground when you Hit a Rare or Unique Enemy, lasting 8 seconds Immune to Elemental Ailments "}c["+43% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=43}},nil}c["135% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=135}},nil}c["With at least 40 Intelligence in Radius, 25% increased Freezing Pulse Damage if"]={nil,"With at least 40 Intelligence in Radius, 25% increased Freezing Pulse Damage if "}c["50% chance on Block to create Consecrated Ground {variant:3,4}100% chance on Block to create Consecrated Ground"]={{}," on Block to create Consecrated Ground {variant:3,4}100% chance on Block to create Consecrated Ground "}c["You gain 8% increased Damage for each Trap 20% Chance for Traps to Trigger an additional time"]={{[1]={flags=0,keywordFlags=4096,name="Damage",type="BASE",value=8}},"% increased for each 20% Chance for Traps to Trigger an additional time "}c["You cannot be Chilled for 3 seconds after being Chilled"]={nil,"You cannot be Chilled for 3 seconds after being Chilled "}c["18% increased Endurance Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="EnduranceChargesDuration",type="INC",value=18}},nil}c["Gain Adrenaline for 20 seconds when you reach Low Life if you do not have Adrenaline Recover 25% of maximum Life when you gain Adrenaline Remove all Ailments and Burning when you gain Adrenaline"]={nil,"Gain Adrenaline for 20 seconds when you reach Low Life if you do not have Adrenaline Recover 25% of maximum Life when you gain Adrenaline Remove all Ailments and Burning when you gain Adrenaline "}c["Cannot be Stunned if you haven't been Hit Recently"]={{[1]={[1]={neg=true,type="Condition",var="BeenHitRecently"},flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=100}},nil}c["Adds 14 to 33 Fire Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="FireMin",type="BASE",value=14},[2]={flags=0,keywordFlags=196608,name="FireMax",type="BASE",value=33}},nil}c["25% chance to Curse un-cursed Enemies with Enfeeble on Hit"]={{}," to Curse un-cursed Enemies withon Hit "}c["and nearby Allies Regenerate 200 Life per second"]={nil,"and nearby Allies Regenerate 200 Life per second "}c["10% chance to Curse Enemies with Enfeeble on Hit {variant:3,4}25% chance to Curse un-cursed Enemies with Enfeeble on Hit"]={{}," to Curse Enemies withon Hit {variant:3,4}25% chance to Curse un-cursed Enemies with Enfeeble on Hit "}c["10% chance to Curse Enemies with Enfeeble on Hit"]={{}," to Curse Enemies withon Hit "}c["+150% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=150}},nil}c["Adds 285 to 330 Cold Damage in Off Hand"]={{[1]={[1]={num=2,type="InSlot"},flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=285},[2]={[1]={num=2,type="InSlot"},flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=330}},nil}c["Adds 23 to 40 Cold Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="ColdMin",type="BASE",value=23},[2]={flags=0,keywordFlags=196608,name="ColdMax",type="BASE",value=40}},nil}c["+212 Intelligence Requirement"]={{[1]={flags=0,keywordFlags=0,name="IntRequirement",type="BASE",value=212}},nil}c["Adds 15 to 35 Fire Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="FireMin",type="BASE",value=15},[2]={flags=0,keywordFlags=196608,name="FireMax",type="BASE",value=35}},nil}c["4% reduced Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-4}},nil}c["Adds 10 to 25 Fire Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=10},[2]={flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=25}},nil}c["+73 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=73}},nil}c["20 Life Regenerated per second per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=20}},nil}c["16% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=16}},nil}c["+1500 Armour if you've Blocked Recently"]={{[1]={[1]={type="Condition",var="BlockedRecently"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=1500}},nil}c["12% increased Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="INC",value=12}},nil}c["Recover 250 Life when you Block +6% Chance to Block"]={nil,"Recover 250 Life when you Block +6% Chance to Block "}c["Adds 70 to 105 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=70},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=105}},nil}c["170% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=170}},nil}c["+1 to Level of Socketed Spell Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="spell",value=1}}},nil}c["15% increased Character Size Spell Skills deal no Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=15}}," Character Size Skills deal no "}c["With at least 40 Intelligence in Radius, Spark fires Projectiles in a Nova 15% reduced Spark Duration"]={nil,"With at least 40 Intelligence in Radius, Spark fires Projectiles in a Nova 15% reduced Spark Duration "}c["Permanently Intimidate Enemies on Block"]={nil,"Permanently Intimidate Enemies on Block "}c["+1000 Armour if you've Blocked Recently"]={{[1]={[1]={type="Condition",var="BlockedRecently"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=1000}},nil}c["80% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=80}},nil}c["10% chance to double Stun Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="BASE",value=10}}," to double "}c["10% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=570425344,keywordFlags=0,name="PhysicalDamage",type="INC",value=10}},nil}c["+25% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=25}},nil}c["+48 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=48}},nil}c["Projectile Damage increased by 50% of Arrow Pierce Chance"]={nil,"Projectile Damage increased by 50% of Arrow Pierce Chance "}c["20% chance to gain an Endurance Charge when Hit while Channelling"]={{}," to gain an Endurance Charge when Hit "}c["Gain a Power Charge after Spending a total of 200 Mana"]={nil,"Gain a Power Charge after Spending a total of 200 Mana "}c["You have Onslaught while at maximum Endurance Charges"]={{[1]={[1]={stat="EnduranceCharges",thresholdStat="EnduranceChargesMax",type="StatThreshold"},flags=0,keywordFlags=0,name="Condition:Onslaught",type="FLAG",value=true}},nil}c["50% increased Stun Duration on you 4% increased Melee Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=256,keywordFlags=0,name="EnemyStunDuration",type="INC",value=50}}," on you 4% increased Damage "}c["Melee Critical Strikes have 25% chance to Poison the Enemy"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=256,keywordFlags=0,name="PoisonChance",type="BASE",value=25}},nil}c["+6% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=6}},nil}c["30% chance to Cast a Socketed Lightning Spell on Hit"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,name="SupportUniqueMjolnerLightningSpellsCastOnHit"}}},nil}c["-10% to maximum Block Chance"]={{[1]={flags=0,keywordFlags=0,name="BlockChanceMax",type="BASE",value=-10}},nil}c["50% increased Rarity of Items Dropped by Enemies killed with a Critical Strike"]={{}," Rarity of Items Dropped by Enemies killed with a Critical Strike "}c["Adds 4 to 9 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=4},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=9}},nil}c["Adds 34 to 45 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=34},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=45}},nil}c["+30% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=30}},nil}c["63% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=63}},nil}c["30% increased Warcry Duration"]={{[1]={flags=0,keywordFlags=4,name="Duration",type="INC",value=30}},nil}c["Gain a Frenzy Charge on Critical Strike"]={nil,"Gain a Frenzy Charge on Critical Strike "}c["75% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=75}},nil}c["Channelling Skills deal 10% increased Attack Damage"]={{[1]={[1]={skillType=58,type="SkillType"},flags=1,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["2% chance to Dodge Spell Hits"]={{[1]={flags=0,keywordFlags=0,name="SpellDodgeChance",type="BASE",value=2}},nil}c["their Maximum Life as Physical Damage 25% reduced Bleed duration"]={nil,"their Maximum Life as Physical Damage 25% reduced Bleed duration "}c["+360 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=360}},nil}c["Your Physical Damage can Shock"]={{[1]={flags=0,keywordFlags=0,name="PhysicalCanShock",type="FLAG",value=true}},nil}c["+150 to Accuracy Rating with Staves"]={{[1]={flags=2097152,keywordFlags=0,name="Accuracy",type="BASE",value=150}},nil}c["50% increased Quantity of Items Dropped by Slain Normal Enemies"]={{}," Quantity of Items Dropped by Slain Normal Enemies "}c["+100% to Cold Resistance when Socketed with a Green Gem"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=100}}," when Socketed with a Green Gem "}c["10% chance when Hit for double Armour effect"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=10}}," when Hit for double effect "}c["Deal no Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="DealNoLightning",type="FLAG",value=true},[2]={flags=0,keywordFlags=0,name="DealNoCold",type="FLAG",value=true},[3]={flags=0,keywordFlags=0,name="DealNoFire",type="FLAG",value=true}},nil}c["10% chance to Impale Enemies on Hit with Attacks"]={{}," to Impale Enemies on Hit "}c["2% of Life Regenerated per Second if you've been Hit Recently"]={{[1]={[1]={type="Condition",var="BeenHitRecently"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=2}},nil}c["+25 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=25}},nil}c["60% chance to Poison on Hit against Cursed Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Cursed"},flags=0,keywordFlags=262144,name="PoisonChance",type="BASE",value=60}},nil}c["Adds 190 to 320 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=190},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=320}},nil}c["20% of Overkill Damage is Leeched as Life Cannot be Stunned while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},flags=0,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=20}}," Overkill Cannot be Stunned "}c["500% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=500}},nil}c["Totems have 10% additional Physical Damage Reduction"]={nil,"Totems have 10% additional Physical Damage Reduction "}c["70% reduced Amount Recovered"]={{[1]={flags=0,keywordFlags=0,name="FlaskRecovery",type="INC",value=-70}},nil}c["17% increased Quantity of Items Found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=17}},nil}c["With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 5% increased Damage each time it Hits."]={nil,"With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 5% increased Damage each time it Hits. "}c["0.6% of Physical Attack Damage Leeched as Mana"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageManaLeech",type="BASE",value=0.6}},nil}c["When Hit, lose a Ghost Shroud and recover Energy Shield equal to 5% of your Evasion Rating"]={nil,"lose a Ghost Shroud and recover Energy Shield equal to 5% of your Evasion Rating "}c["15% increased Critical Strike Chance with Totem Skills"]={{[1]={flags=0,keywordFlags=16384,name="CritChance",type="INC",value=15}},nil}c["30% increased Elemental Damage with Weapons while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=134217728,keywordFlags=0,name="ElementalDamage",type="INC",value=30}},nil}c["10% chance to Dodge Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellDodgeChance",type="BASE",value=10}},nil}c["14% increased Damage with Ailments from Attack Skills while wielding a Two Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=14}},nil}c["25% reduced maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=-25}},nil}c["+175 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=175}},nil}c["3% increased Character Size"]={{}," Character Size "}c["0.8% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=0.8}},nil}c["+305 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=305}},nil}c["Minions have 90% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=90}}}},nil}c["20% more Damage over Time"]={{[1]={flags=8,keywordFlags=0,name="Damage",type="MORE",value=20}},nil}c["50% chance for Attacks to Maim on Hit against Poisoned Enemies +0.1% to Critical Strike Chance per Poison affecting Enemy, up to +2.0% 5% increased Poison Duration for each Poison you have inflicted Recently"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Poisoned"},[2]={actor="enemy",limit=2,limitTotal=true,type="Multiplier",var="PoisonStack"},flags=1,keywordFlags=262144,name="CritChance",type="BASE",value=50}}," to Maim on Hit +0.1% to 5% increased Poison Duration for each Poison you have inflicted Recently "}c["10% increased Charges used"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesUsed",type="INC",value=10}},nil}c["+1 to maximum number of Skeletons"]={{[1]={flags=0,keywordFlags=0,name="ActiveSkeletonLimit",type="BASE",value=1}},nil}c["+1 to maximum number of Spectres"]={{[1]={flags=0,keywordFlags=0,name="ActiveSpectreLimit",type="BASE",value=1}},nil}c["You only lose 7 Crab Barriers when you take Physical Damage from a Hit"]={nil,"You only lose 7 Crab Barriers when you take Physical Damage from a Hit "}c["100% increased Evasion Rating while you have Onslaught"]={{[1]={[1]={type="Condition",var="Onslaught"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=100}},nil}c["10% of Damage taken from Mana before Life while affected by Clarity"]={{[1]={[1]={type="Condition",var="AffectedByClarity"},flags=0,keywordFlags=0,name="DamageTakenFromManaBeforeLife",type="BASE",value=10}},nil}c["40% increased Armour while not Ignited, Frozen or Shocked"]={{[1]={[1]={neg=true,type="Condition",varList={[1]="Ignited",[2]="Frozen",[3]="Shocked"}},flags=0,keywordFlags=0,name="Armour",type="INC",value=40}},nil}c["15% increased Damage with Bows"]={{[1]={flags=131072,keywordFlags=0,name="Damage",type="INC",value=15}},nil}c["18% increased Life Recovery rate"]={{[1]={flags=0,keywordFlags=0,name="LifeRecoveryRate",type="INC",value=18}},nil}c["Adds 64 to 107 Fire Damage to Spells while no Life is Reserved"]={{[1]={[1]={stat="LifeReserved",threshold=0,type="StatThreshold",upper=true},flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=64},[2]={[1]={stat="LifeReserved",threshold=0,type="StatThreshold",upper=true},flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=107}},nil}c["Enemies killed by Zombies explode dealing Fire Damage"]={nil,"Enemies killed by Zombies explode dealing Fire Damage "}c["+185 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=185}},nil}c["0.5% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=0.5}},nil}c["+50% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=50}},nil}c["+150 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=150}},nil}c["30% increased Spell Damage if you've Cast a Spell Recently"]={{[1]={[1]={type="Condition",var="CastSpellRecently"},flags=2,keywordFlags=0,name="Damage",type="INC",value=30}},nil}c["Culling Strike against Burning Enemies Gain a Frenzy Charge if an Attack Ignites an Enemy"]={nil,"Culling Strike against Burning Enemies Gain a Frenzy Charge if an Attack Ignites an Enemy "}c["Culling Strike against Burning Enemies"]={nil,"Culling Strike against Burning Enemies "}c["Leech applies instantly during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="InstantLifeLeech",type="FLAG",value=true},[2]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="InstantManaLeech",type="FLAG",value=true}},nil}c["10% increased Fire Damage taken"]={{[1]={flags=0,keywordFlags=0,name="FireDamageTaken",type="INC",value=10}},nil}c["Immune to Burning Ground, Shocked Ground and Chilled Ground"]={nil,"Immune to Burning Ground, Shocked Ground and Chilled Ground "}c["12% increased Physical Damage with Wands"]={{[1]={flags=8388608,keywordFlags=0,name="PhysicalDamage",type="INC",value=12}},nil}c["Trigger Socketed Spells when you Focus {variant:12}{crafted}140% increased Duration of Ailments you inflict while Focussed"]={nil,"Trigger Socketed Spells when you Focus {variant:12}{crafted}140% increased Duration of Ailments you inflict while Focussed "}c["Adds 475 to 600 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=475},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=600}},nil}c["Animated Minions' Melee Attacks deal 50% less Damage to surrounding targets Trigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy"]={nil,"Animated Minions' Melee Attacks deal 50% less Damage to surrounding targets Trigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy "}c["+120 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=120}},nil}c["Cannot be Stunned when on Low Life"]={nil,"Cannot be Stunned when on Low Life "}c["20% increased Projectile Attack Damage"]={{[1]={flags=1025,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["14% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=14}},nil}c["30% chance to Blind Enemies on Critical Strike {variant:1,2}Causes Bleeding on Melee Critical Strike"]={{}," to Blind Enemies {variant:1,2}Causes Bleeding on Critical Strike "}c["Clarity Reserves no Mana"]={{[1]={[1]={skillId="Clarity",type="SkillId"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaCostForced",value=0}}},nil}c["Gain Unholy Might for 2 seconds on Critical Strike"]={nil,"Gain Unholy Might for 2 seconds on Critical Strike "}c["25% increased Damage with Claws"]={{[1]={flags=262144,keywordFlags=0,name="Damage",type="INC",value=25}},nil}c["Can have up to 2 additional Remote Mines placed at a time"]={{[1]={flags=0,keywordFlags=0,name="ActiveMineLimit",type="BASE",value=2}},nil}c["52% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=52}},nil}c["140% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=140}},nil}c["10% Chance to Cause Monster to Flee on Block 1% of Damage Leeched as Life against Cursed Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Cursed"},flags=0,keywordFlags=262144,name="Damage",type="BASE",value=10}}," to Cause Monster to Flee on Block 1% of Leeched as Life "}c["50% increased Melee Damage against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=256,keywordFlags=262144,name="Damage",type="INC",value=50}},nil}c["3% additional Chance to Block while you have at least 5 Crab Barriers"]={{[1]={[1]={stat="CrabBarriers",threshold=5,type="StatThreshold"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=3}},nil}c["3% increased Cast Speed while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=16,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["6% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=134217728,keywordFlags=0,name="PhysicalDamage",type="INC",value=6}},nil}c["Enemies you Attack Reflect 100 Physical Damage to you"]={nil,"Enemies you Attack Reflect 100 Physical Damage to you "}c["Ignite a nearby Enemy on Killing an Ignited Enemy"]={nil,"Ignite a nearby Enemy on Killing an Ignited Enemy "}c["+225% to Melee Critical Strike Multiplier"]={{[1]={flags=256,keywordFlags=0,name="CritMultiplier",type="BASE",value=225}},nil}c["Spell Skills deal no Damage Your Spells are disabled"]={nil,"no Damage Your Spells are disabled "}c["12% increased Physical Damage Reduction"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="INC",value=12}},nil}c["+10% to Cold Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ColdDotMultiplier",type="BASE",value=10}},nil}c["16% increased Damage with Ailments from Attack Skills while wielding a Wand"]={{[1]={[1]={type="Condition",var="UsingWand"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=16}},nil}c["15% of Fire Damage Converted to Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamageConvertToChaos",type="BASE",value=15}},nil}c["15% increased Damage with Ailments per Elder Item Equipped"]={{[1]={[1]={type="Multiplier",var="ElderItem"},flags=2048,keywordFlags=0,name="Damage",type="INC",value=15}},nil}c["+170 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=170}},nil}c["+1 Life gained on Kill per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=1}},nil}c["Adds 1 to 2 Physical Damage to Attacks per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=1},[2]={[1]={type="Multiplier",var="Level"},flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=2}},nil}c["+47 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=47}},nil}c["+60 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=60}},nil}c["Adds 65 to 105 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=65},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=105}},nil}c["+1 to Level of Active Socketed Skill Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="active_skill",value=1}}},nil}c["175% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=175}},nil}c["10% chance to Cause Monsters to Flee {variant:1}Melee Attacks cause Bleeding"]={{}," to Cause Monsters to Flee {variant:1} Attacks cause Bleeding "}c["Recover 250 Life when you Block"]={nil,"Recover 250 Life when you Block "}c["400% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=400}},nil}c["50% less Mana Reserved"]={{[1]={flags=0,keywordFlags=0,name="ManaReserved",type="MORE",value=-50}},nil}c["Determination Reserves no Mana"]={{[1]={[1]={skillId="Determination",type="SkillId"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaCostForced",value=0}}},nil}c["Consecrated Ground you create grants Immunity to Elemental Ailments"]={nil,"Consecrated Ground you create grants Immunity to Elemental Ailments "}c["Grants 2 Passive Skill Points"]={{[1]={flags=0,keywordFlags=0,name="ExtraPoints",type="BASE",value=2}},nil}c["30% increased Rarity of Items found during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LootRarity",type="INC",value=30}},nil}c["12% increased Global Accuracy Rating"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=12}},nil}c["Socketed Red Gems get 10% Physical Damage as Extra Fire Damage"]={{[1]={[1]={keyword="strength",slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=10}}}},nil}c["Socketed Melee Gems have 15% increased Area of Effect"]={{[1]={[1]={keyword="melee",slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=15}}}},nil}c["18% increased Effect of Chill"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillEffect",type="INC",value=18}},nil}c["Adds 1 to 3 Physical Damage to Attacks per 25 Dexterity"]={{[1]={[1]={div=25,stat="Dex",type="PerStat"},flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=1},[2]={[1]={div=25,stat="Dex",type="PerStat"},flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=3}},nil}c["Gain Rampage while at Maximum Endurances Charges Lose all Endurance Charges when Rampage ends"]={nil,"Gain Rampage while at Maximum Endurances Charges Lose all Endurance Charges when Rampage ends "}c["Cannot be Frozen or Chilled if you've used a Fire Skill Recently"]={nil,"Cannot be Frozen or Chilled if you've used a Fire Skill Recently "}c["23% increased Mana Recovery from Flasks"]={{[1]={flags=0,keywordFlags=0,name="FlaskManaRecovery",type="INC",value=23}},nil}c["+79 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=79}},nil}c["Manifested Dancing Dervish also manifests a copy of Dancing Dervish"]={nil,"Manifested Dancing Dervish also manifests a copy of Dancing Dervish "}c["15% increased Item Quantity per White Socket"]={{[1]={[1]={type="Multiplier",var="WhiteSocketIn{SlotName}"},flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=15}},nil}c["150% increased Spell Damage if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=2,keywordFlags=0,name="Damage",type="INC",value=150}},nil}c["Adds 15 to 20 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=20}},nil}c["Triggers Level 15 Manifest Dancing Dervish on Rampage"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=15,skillId="UniqueAnimateWeapon"}}},nil}c["18% Chance to Block Attack Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=18}},nil}c["+300 Armour per active Totem"]={{[1]={flags=0,keywordFlags=16384,name="Armour",type="BASE",value=300}}," per active "}c["+30 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=30}},nil}c["+10 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=10}},nil}c["30% of Lightning Damage is taken from Mana before Life when Hit Recover 3% of Maximum Mana when you Shock an Enemy"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="BASE",value=30}}," is taken from Mana before Life when Hit Recover 3% of Maximum Mana when you Shock an Enemy "}c["15% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=15}},nil}c["If you've Blocked in the past 10 seconds, you and nearby Allies cannot be Stunned If you've Attacked Recently, you\nand nearby Allies have +10% Chance to Block Attack Damage"]={nil,"If you've Blocked in the past 10 seconds, you and nearby Allies cannot be Stunned If you've Attacked Recently, you\nand nearby Allies have +10% Chance to Block Attack Damage "}c["68% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=68}},nil}c["Adds 3 to 7 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=3},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=7}},nil}c["+1 Mana gained on Kill per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,keywordFlags=0,name="ManaOnKill",type="BASE",value=1}},nil}c["18% Chance to Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=18}},nil}c["+100 to Maximum Energy Shield per Blue Socket"]={{[1]={[1]={type="Multiplier",var="BlueSocketIn{SlotName}"},flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=100}},nil}c["12% increased Movement Speed during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=12}},nil}c["10% increased Attack Speed with Daggers"]={{[1]={flags=524289,keywordFlags=0,name="Speed",type="INC",value=10}},nil}c["25% chance to gain an Endurance Charge when you gain a Power Charge 50% chance to gain a Power Charge when you Summon a Totem 15% chance to gain a Power Charge if you or your Totems kill an Enemy 5% reduced Elemental Damage taken while you have an Endurance Charge"]={{[1]={[1]={stat="EnduranceCharges",threshold=1,type="StatThreshold"},flags=0,keywordFlags=16384,name="ElementalDamageTaken",type="BASE",value=25}}," to gain an Endurance Charge when you gain a Power Charge 50% chance to gain a Power Charge when you Summon a 15% chance to gain a Power Charge if you or your Totems kill an Enemy 5% reduced "}c["Adds 10 to 16 Physical Damage to Attacks with Bows"]={{[1]={flags=131072,keywordFlags=0,name="PhysicalMin",type="BASE",value=10},[2]={flags=131072,keywordFlags=0,name="PhysicalMax",type="BASE",value=16}},nil}c["23% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=23}},nil}c["10% increased Cast Speed if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=16,keywordFlags=0,name="Speed",type="INC",value=10}},nil}c["20% Chance to Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=20}},nil}c["Golems regenerate 2% of their Maximum Life per second"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=2}}}},nil}c["Trigger Level 20 Intimidating Cry when you lose Cat's Stealth"]={nil,"Trigger Level 20 Intimidating Cry when you lose Cat's Stealth "}c["19% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=19}},nil}c["Shared Suffering"]={nil,"Shared Suffering "}c["+75% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=75}},nil}c["22% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=22}},nil}c["+1000 Armour while you do not have Avatar of Fire"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=1000}}," while you do not have Avatar of Fire "}c["55% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ElementalDamage",type="INC",value=55}},nil}c["Enemies take 5% increased Damage for each type of Ailment you have inflicted on them"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Frozen"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=5}}},[2]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=5}}},[3]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=5}}},[4]={[1]={actor="enemy",type="ActorCondition",var="Shocked"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=5}}},[5]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=5}}},[6]={[1]={actor="enemy",type="ActorCondition",var="Poisoned"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=5}}}},nil}c["With at least 40 Intelligence in Radius, Cold Snap grants Power Charges instead of Frenzy Charges when Enemies die in it's Area {variant:3}With at least 40 Intelligence in Radius, Cold Snap Cooldown can be bypassed by Power Charges instead of Frenzy Charges"]={nil,"With at least 40 Intelligence in Radius, Cold Snap grants Power Charges instead of Frenzy Charges when Enemies die in it's Area {variant:3}With at least 40 Intelligence in Radius, Cold Snap Cooldown can be bypassed by Power Charges instead of Frenzy Charges "}c["8% increased Damage with Ailments from Attack Skills while wielding a Mace"]={{[1]={[1]={type="Condition",var="UsingMace"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=8}},nil}c["Cannot be Frozen"]={{[1]={flags=0,keywordFlags=0,name="AvoidFreeze",type="BASE",value=100}},nil}c["Minions have +40% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=40}}}},nil}c["Deal no Non-Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="DealNoPhysical",type="FLAG",value=true},[2]={flags=0,keywordFlags=0,name="DealNoChaos",type="FLAG",value=true}},nil}c["Cast Socketed Minion Spells on Kill with this Weapon"]={nil,"Cast Socketed Minion Spells on Kill with this Weapon "}c["Adds 34 to 45 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=34},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=45}},nil}c["24% increased Damage Over Time with Bow Skills"]={{[1]={flags=8,keywordFlags=512,name="Damage",type="INC",value=24}},nil}c["5% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=5}},nil}c["Energy Shield Recharge is not interrupted by Damage if Recharge"]={nil,"Energy Shield Recharge is not interrupted by Damage if Recharge "}c["20% increased Spell Damage if you've Blocked Recently"]={{[1]={[1]={type="Condition",var="BlockedRecently"},flags=2,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["25% chance to gain a Frenzy Charge on Kill 80% increased Damage while you have no Frenzy Charges"]={{[1]={[1]={stat="FrenzyCharges",threshold=0,type="StatThreshold",upper=true},[2]={skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=25}}," to gain aCharge on Kill 80% increased "}c["Reflects 23 Physical Damage to Melee Attackers"]={{},nil}c["Adds 55 to 130 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=55},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=130}},nil}c["8% chance to Poison per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=8}},nil}c["Adds 38 to 50 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=38},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=50}},nil}c["Minions cannot be Blinded"]={nil,"cannot be Blinded "}c["Adds 50 to 100 Cold Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=50},[2]={flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=100}},nil}c["13% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=13}},nil}c["10% increased Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="INC",value=10}},nil}c["Cast a Socketed Cold Spell on Melee Critical Strike"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,name="SupportUniqueCosprisMaliceColdSpellsCastOnMeleeCriticalStrike"}}},nil}c["60% increased Critical Strike Chance against Chilled Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=0,keywordFlags=262144,name="CritChance",type="INC",value=60}},nil}c["18% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=18}},nil}c["1% of Fire Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="FireDamageLifeLeech",type="BASE",value=1}},nil}c["Cannot Leech Mana"]={{[1]={flags=0,keywordFlags=0,name="CannotLeechMana",type="FLAG",value=true}},nil}c["+10 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=10}},nil}c["8% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=8}},nil}c["55% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=55}},nil}c["Adds 60 to 110 Cold Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=60},[2]={flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=110}},nil}c["39% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=39}},nil}c["100% increased Life Recovery from Flasks"]={{[1]={flags=0,keywordFlags=0,name="FlaskLifeRecovery",type="INC",value=100}},nil}c["50 Energy Shield Regenerated per Second per Poison on you, up to 250 per second"]={{[1]={[1]={limit=250,limitTotal=true,type="Multiplier",var="PoisonStack"},flags=0,keywordFlags=0,name="EnergyShieldRegen",type="BASE",value=50}},nil}c["+2 to Weapon Range"]={{[1]={flags=0,keywordFlags=0,name="WeaponRange",type="BASE",value=2}},nil}c["Cannot take Reflected Elemental Damage 40% increased Effect of Heralds on you Shocks from your Hits always increase Damage taken by at least 10% Can Summon up to 1 additional Golem at a time"]={nil,"Cannot take Reflected Elemental Damage 40% increased Effect of Heralds on you Shocks from your Hits always increase Damage taken by at least 10% Can Summon up to 1 additional Golem at a time "}c["135% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=135}},nil}c["Adds 38 to 90 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=38},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=90}},nil}c["15% increased Physical Damage with Swords"]={{[1]={flags=4194304,keywordFlags=0,name="PhysicalDamage",type="INC",value=15}},nil}c["Minions have +10% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=10}}}},nil}c["2% chance to Freeze"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=2}},nil}c["2% of Fire Damage Leeched as Life while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,keywordFlags=0,name="FireDamageLifeLeech",type="BASE",value=2}},nil}c["Adds 45 to 100 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=45},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=100}},nil}c["Adds 7 to 18 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=7},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=18}},nil}c["14% increased maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=14}},nil}c["15% of Physical Attack Damage Added as Fire Damage"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=15}},nil}c["6% increased Accuracy Rating with Bows"]={{[1]={flags=131072,keywordFlags=0,name="Accuracy",type="INC",value=6}},nil}c["Attacks with this Weapon Penetrate 30% Elemental Resistances"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="ElementalPenetration",type="BASE",value=30}},nil}c["10% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ElementalDamage",type="INC",value=10}},nil}c["Adds 8 to 20 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=8},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=20}},nil}c["Hits with this Weapon deal 45% increased Damage to Shocked Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={actor="enemy",type="ActorCondition",var="Shocked"},flags=4,keywordFlags=262144,name="Damage",type="INC",value=45}},nil}c["Animated Guardian deals 5% increased Damage per Animated Weapon Animated Minions' Melee Attacks deal Splash Damage to surrounding targets"]={nil,"Animated Guardian deals 5% increased Damage per Animated Weapon Animated Minions' Melee Attacks deal Splash Damage to surrounding targets "}c["10% chance when Hit for double Armour effect 0.5% of Maximum Life Regenerated per second while affected by a Guard Skill Buff"]={{}," while affected by a Guard Skill Buff "}c["Hits with this Weapon deal 45% increased Damage to Frozen Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={actor="enemy",type="ActorCondition",var="Frozen"},flags=4,keywordFlags=262144,name="Damage",type="INC",value=45}},nil}c["Hits with this Weapon deal 45% increased Damage to Ignited Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={actor="enemy",type="ActorCondition",var="Ignited"},flags=4,keywordFlags=262144,name="Damage",type="INC",value=45}},nil}c["Hits with this Weapon deal 60% increased Damage to Shocked Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={actor="enemy",type="ActorCondition",var="Shocked"},flags=4,keywordFlags=262144,name="Damage",type="INC",value=60}},nil}c["Hits with this Weapon deal 60% increased Damage to Frozen Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={actor="enemy",type="ActorCondition",var="Frozen"},flags=4,keywordFlags=262144,name="Damage",type="INC",value=60}},nil}c["Hits with this Weapon always inflict Elemental Ailments Hits with this Weapon deal 60% increased Damage to Ignited Enemies"]={nil,"Hits with this Weapon always inflict Elemental Ailments Hits with this Weapon deal 60% increased Damage to Ignited Enemies "}c["Adds 30 to 92 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=30},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=92}},nil}c["18% reduced Spark Duration"]={{[1]={[1]={skillName="Spark",type="SkillName"},flags=0,keywordFlags=0,name="Duration",type="INC",value=-18}},nil}c["100% of Physical Damage from Hits with this Weapon is Converted to a random Element"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=100}}," from Hits is Converted to a random Element "}c["Energy Shield Recharge is not interrupted by Damage if"]={nil,"Energy Shield Recharge is not interrupted by Damage if "}c["1% of Energy Shield Regenerated per second for each"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=1}}," for each "}c["40% increased Burning Damage"]={{[1]={flags=0,keywordFlags=134217728,name="FireDamage",type="INC",value=40}},nil}c["Arrows Pierce an additional Target"]={{[1]={flags=1,keywordFlags=0,name="PierceCount",type="BASE",value=1}},nil}c["20% increased Blind duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=20}}," Blind "}c["Gain 25% of Physical Damage as Extra Lightning Damage while affected by Wrath"]={{[1]={[1]={type="Condition",var="AffectedByWrath"},flags=0,keywordFlags=0,name="PhysicalDamageGainAsLightning",type="BASE",value=25}},nil}c["30% increased Lightning Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="LightningDamage",type="INC",value=30}},nil}c["50% of Physical Damage from Hits with this Weapon is Converted to a random Element Hits with this Weapon always inflict Elemental Ailments"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=50}}," from Hits is Converted to a random Element Hits always inflict Elemental Ailments "}c["15% chance to gain a Power Charge on Killing an Enemy affected by fewer than 5 Poisons"]={{}," to gain a Power Charge on Killing an Enemy affected by fewer than 5 Poisons "}c["5% reduced Enemy Stun Threshold with Maces"]={{[1]={flags=1048576,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-5}},nil}c["+16% to Fire and Cold Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=16},[2]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=16}},nil}c["30% increased Freeze Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeDuration",type="INC",value=30}},nil}c["+240 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=240}},nil}c["Minions Leech 5% of Damage as Life against Poisoned Enemies"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={actor="enemy",type="ActorCondition",var="Poisoned"},flags=0,keywordFlags=262144,name="DamageLifeLeech",type="BASE",value=5}}}},nil}c["10% increased Experience Gain of Corrupted Gems Corrupted"]={{}," Experience Gain of Corrupted Gems Corrupted "}c["16% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=16}},nil}c["Minions have +29% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=29}}}},nil}c["25% reduced Effect of Curses on you"]={{[1]={flags=0,keywordFlags=0,name="CurseEffectOnSelf",type="INC",value=-25}},nil}c["Grants level 15 Envy Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=15,skillId="Envy"}}},nil}c["Minions deal 25% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=25}}}},nil}c["Minions Recover 20% of Maximum Life on Killing a Poisoned Enemy"]={nil,"Recover 20% of Maximum Life on Killing a Poisoned Enemy "}c["+45 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=45}},nil}c["Minions have 60% chance to Poison Enemies on Hit"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=60}}}},nil}c["6% increased Accuracy Rating with Staves"]={{[1]={flags=2097152,keywordFlags=0,name="Accuracy",type="INC",value=6}},nil}c["Minions have +17% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=17}}}},nil}c["+1 Mana per 4 Strength"]={{[1]={[1]={div=4,stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=1}},nil}c["25% chance to Poison on Hit during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=25}},nil}c["Remove all Ailments and Burning when you gain Adrenaline"]={nil,"Remove all Ailments and Burning when you gain Adrenaline "}c["Socketed Lightning Spells deal 100% increased Spell Damage if Triggered"]={{},nil}c["+10 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=10}},nil}c["8% additional chance to Block when in Off Hand"]={{[1]={[1]={num=2,type="SlotNumber"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=8}},nil}c["Lightning Damage from Enemies Hitting you is Lucky"]={nil,"Lightning Damage from Enemies Hitting you is Lucky "}c["8% increased Global Defences per White Socket"]={{[1]={[1]={type="Global"},[2]={type="Multiplier",var="WhiteSocketIn{SlotName}"},flags=0,keywordFlags=0,name="Defences",type="INC",value=8}},nil}c["0.3% of Physical Attack Damage Leeched as Mana per Blue Socket"]={{[1]={[1]={type="Multiplier",var="BlueSocketIn{SlotName}"},flags=1,keywordFlags=0,name="PhysicalDamageManaLeech",type="BASE",value=0.3}},nil}c["20% increased Flask Charges gained"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesGained",type="INC",value=20}},nil}c["+16% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=16}},nil}c["15% increased Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="INC",value=15}},nil}c["+1 to Maximum Frenzy Charge"]={{[1]={flags=0,keywordFlags=0,name="FrenzyChargesMax",type="BASE",value=1}},nil}c["Adds 92 to 154 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=92},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=154}},nil}c["Nearby Allies have +7% to Critical Strike Multiplier per 100 Dexterity you have"]={{[1]={[1]={div=100,stat="Dex",type="PerStat"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=7},onlyAllies=true}}},nil}c["Adds 1 to 65 Lightning Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=65}},nil}c["Adds 1 to 65 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=65}},nil}c["Damage Penetrates 20% Cold Resistance against Chilled Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=0,keywordFlags=262144,name="ColdPenetration",type="BASE",value=20}},nil}c["83% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=83}},nil}c["Minions have 15% chance to Blind Enemies on hit"]={{}," to Blind Enemies on hit "}c["When you or your Totems Kill a Burning Enemy, 20% chance for you and your Totems to each gain an Endurance Charge"]={nil,"When you or your Totems Kill a Burning Enemy, 20% chance for you and your Totems to each gain an Endurance Charge "}c["Adds 1 to 70 Lightning Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=70}},nil}c["9% increased Attack and Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=9}},nil}c["+450 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=450}},nil}c["25% increased Damage over Time"]={{[1]={flags=8,keywordFlags=0,name="Damage",type="INC",value=25}},nil}c["Grants Summon Harbinger of the Arcane Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,skillId="SummonHarbingerOfTheArcane"}}},nil}c["+375 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=375}},nil}c["Trigger Socketed Curse Spells when you cast a Curse"]={nil,"Trigger Socketed Curse Spells when you cast a Curse "}c["15% chance to gain a Frenzy Charge on Kill"]={{}," to gain aCharge on Kill "}c["Adds 80 to 180 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=80},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=180}},nil}c["10% additional Block Chance while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=10}},nil}c["10% chance of Arrows Piercing"]={{}," of Arrows Piercing "}c["Life Leech is applied to Energy Shield instead"]={nil,"Life Leech is applied to Energy Shield instead "}c["Shocked Enemies you Kill Explode, dealing 5% of their Maximum Life as Lightning Damage which cannot Shock"]={nil,"Shocked Enemies you Kill Explode, dealing 5% of their Maximum Life as Lightning Damage which cannot Shock "}c["Attacks Maim on Hit against Bleeding Enemies 10% chance to Blind with Hits against Bleeding Enemies Enemies Maimed by you take 10% increased Physical Damage"]={nil,"Attacks Maim on Hit against Bleeding Enemies 10% chance to Blind with Hits against Bleeding Enemies Enemies Maimed by you take 10% increased Physical Damage "}c["Socketed Gems are Supported by level 1 Spell Echo"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,skillId="SupportMulticast"}}},nil}c["Adds 3 to 6 Fire Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=3},[2]={flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=6}},nil}c["+2 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=2}},nil}c["8% increased Physical Damage with Maces"]={{[1]={flags=1048576,keywordFlags=0,name="PhysicalDamage",type="INC",value=8}},nil}c["Recover 20% of your Maximum Life on Rampage {variant:1}Gain 5 Souls for Vaal Skills on Rampage"]={nil,"Recover 20% of your Maximum Life on Rampage {variant:1}Gain 5 Souls for Vaal Skills on Rampage "}c["50% increased Critical Strike Chance for Spells"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=50}},nil}c["20% of Maximum Life Converted to Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="LifeConvertToEnergyShield",type="BASE",value=20}},nil}c["10% chance for Energy Shield Recharge to start when you use a Skill"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=10}}," for Recharge to start when you use a Skill "}c["Adds 2 to 6 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=2},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=6}},nil}c["100% increased Damage when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="Damage",type="INC",value=100}},nil}c["16% increased Quantity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=16}},nil}c["14% increased Damage with Ailments from Attack Skills while wielding a Mace"]={{[1]={[1]={type="Condition",var="UsingMace"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=14}},nil}c["Adds 24 to 36 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=24},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=36}},nil}c["Adds 24 to 36 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=24},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=36}},nil}c["Gain 20% increased Attack Speed for 20 seconds when you Kill a Rare or Unique Enemy Gain 20% increased Movement Speed for 20 seconds when you Kill an Enemy"]={nil,"Gain 20% increased Attack Speed for 20 seconds when you Kill a Rare or Unique Enemy Gain 20% increased Movement Speed for 20 seconds when you Kill an Enemy "}c["+2 to maximum number of Spectres"]={{[1]={flags=0,keywordFlags=0,name="ActiveSpectreLimit",type="BASE",value=2}},nil}c["Every second, inflict Withered on nearby Enemies for 15 seconds Nearby Hindered Enemies deal 15% reduced Damage over Time"]={nil,"Every second, inflict Withered on nearby Enemies for 15 seconds Nearby Hindered Enemies deal 15% reduced Damage over Time "}c["15% increased Damage with Ailments from Attack Skills while wielding a One Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingOneHandedWeapon"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=15}},nil}c["Adds 28 to 40 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=28},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=40}},nil}c["12% chance to deal Double Damage"]={{[1]={flags=0,keywordFlags=0,name="DoubleDamageChance",type="BASE",value=12}},nil}c["Adds 1 to 70 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=70}},nil}c["+30% to Critical Strike Multiplier with Traps"]={{[1]={flags=0,keywordFlags=4096,name="CritMultiplier",type="BASE",value=30}},nil}c["1% Life Regenerated per Second for each of your Traps Triggered Recently, up to 20%"]={{[1]={[1]={limit=20,limitTotal=true,type="Multiplier",var="TrapTriggeredRecently"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1}},nil}c["Adds 28 to 40 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=28},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=40}},nil}c["Adds 28 to 40 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=28},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=40}},nil}c["16% increased Damage with Bows"]={{[1]={flags=131072,keywordFlags=0,name="Damage",type="INC",value=16}},nil}c["Hits that Stun Enemies have Culling Strike"]={nil,"Hits that Stun Enemies have Culling Strike "}c["Adds 28 to 40 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=28},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=40}},nil}c["20% increased Stun Threshold"]={{[1]={flags=0,keywordFlags=0,name="StunThreshold",type="INC",value=20}},nil}c["your maximum number of Crab Barriers"]={nil,"your maximum number of Crab Barriers "}c["30% increased Armour while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,keywordFlags=0,name="Armour",type="INC",value=30}},nil}c["Totems Reflect 15% of their maximum Life as Fire Damage to"]={nil,"Totems Reflect 15% of their maximum Life as Fire Damage to "}c["Adds 100 to 158 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=100},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=158}},nil}c["65% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=65}},nil}c["Adds 1 to 18 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=1},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=18}},nil}c["1.5% of Fire Damage Leeched as Life while affected by Anger"]={{[1]={[1]={type="Condition",var="AffectedByAnger"},flags=0,keywordFlags=0,name="FireDamageLifeLeech",type="BASE",value=1.5}},nil}c["Recover 1% of Maximum Life when you Ignite an Enemy 100% increased Melee Physical Damage against Ignited Enemies"]={nil,"Recover 1% of Maximum Life when you Ignite an Enemy 100% increased Melee Physical Damage against Ignited Enemies "}c["Recover 1% of Maximum Life when you Ignite an Enemy"]={nil,"Recover 1% of Maximum Life when you Ignite an Enemy "}c["Converts all Evasion Rating to Armour. Dexterity provides no bonus to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="IronReflexes",type="FLAG",value=true}},nil}c["25% of Physical Damage Converted to Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToFire",type="BASE",value=25}},nil}c["8% chance to Block Spells while affected by Discipline"]={{[1]={[1]={type="Condition",var="AffectedByDiscipline"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=8}},nil}c["22% chance to Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=22}},nil}c["+2 to Melee Weapon Range per White Socket"]={{[1]={[1]={type="Multiplier",var="WhiteSocketIn{SlotName}"},flags=0,keywordFlags=0,name="MeleeWeaponRange",type="BASE",value=2}},nil}c["Unaffected by Shocked Ground while affected by Purity of Lightning {variant:45}1.5% of Damage leeched as Life while affected by Vitality"]={nil,"Unaffected by Shocked Ground while affected by Purity of Lightning {variant:45}1.5% of Damage leeched as Life while affected by Vitality "}c["0.4% of Physical Attack Damage Leeched as Mana per Blue Socket"]={{[1]={[1]={type="Multiplier",var="BlueSocketIn{SlotName}"},flags=1,keywordFlags=0,name="PhysicalDamageManaLeech",type="BASE",value=0.4}},nil}c["Lose all Frenzy, Endurance, and Power Charges when you Move"]={nil,"Lose all Frenzy, Endurance, and Power Charges when you Move "}c["25% increased Physical Damage with Weapons per Red Socket"]={{[1]={[1]={type="Multiplier",var="RedSocketIn{SlotName}"},flags=134217728,keywordFlags=0,name="PhysicalDamage",type="INC",value=25}},nil}c["Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 15% of their maximum Life as Fire Damage to\nnearby Enemies when Hit"]={nil,"Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 15% of their maximum Life as Fire Damage to\nnearby Enemies when Hit "}c["2% increased Area of Effect per 25 Rampage Kills"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=2}}," per 25 Rampage Kills "}c["Minions' Attacks deal 7 to 14 additional Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=1,keywordFlags=0,name="PhysicalMin",type="BASE",value=7}}},[2]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=1,keywordFlags=0,name="PhysicalMax",type="BASE",value=14}}}},nil}c["Gain 28% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsCold",type="BASE",value=28}},nil}c["Adds 4 to 7 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=4},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=7}},nil}c["35% chance to avoid being Stunned for each Herald Skill affecting you Mana Reservation of Herald Skills is always 45%"]={{[1]={[1]={skillType=63,type="SkillType"},flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=35}}," for each Herald Skill affecting you Mana Reservation is always 45% "}c["Adds 1 to 17 Lightning Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=17}},nil}c["20% increased Golem Damage for each Golem you have Summoned You cannot be Chilled or Frozen while you have an Ice Golem Summoned You cannot be Ignited while you have a Flame Golem Summoned You cannot be Shocked while you have a Lightning Golem Summoned"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=20}}," for each Golem you have Summoned You cannot be Chilled or Frozen while you have an Ice Golem Summoned You cannot be Ignited while you have a Flame Golem Summoned You cannot be Shocked while you have a Lightning Golem Summoned "}c["Gore Footprints {variant:1}3% increased Damage against Enemies on Low Life per Frenzy Charge"]={nil,"Gore Footprints {variant:1}3% increased Damage against Enemies on Low Life per Frenzy Charge "}c["Adds 12 to 20 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=12},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=20}},nil}c["Adds 13 to 30 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=13},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=30}},nil}c["10% increased Damage taken from Skeletons"]={{[1]={[1]={skillName="Summon Skeleton",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=10}}}}," from s "}c["5% increased Evasion Rating per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=5}},nil}c["Gain 30% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsCold",type="BASE",value=30}},nil}c["40% reduced Totem Damage"]={{[1]={flags=0,keywordFlags=16384,name="Damage",type="INC",value=-40}},nil}c["-40 Physical Damage taken when hit by Animals"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTakenWhenHit",type="BASE",value=-40}}," by Animals "}c["You have Consecrated Ground around you while stationary 15 Mana Regenerated per Second while on Consecrated Ground"]={nil,"You have Consecrated Ground around you while stationary 15 Mana Regenerated per Second while on Consecrated Ground "}c["Gain 10% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsCold",type="BASE",value=10}},nil}c["Adds 4 to 8 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=4},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=8}},nil}c["Enemies affected by your Spider's Webs deal 10% reduced Damage"]={nil,"Enemies affected by your Spider's Webs deal 10% reduced Damage "}c["100% increased Rarity of Items found with a Normal Item equipped"]={{[1]={[1]={threshold=1,type="MultiplierThreshold",var="NormalItem"},flags=0,keywordFlags=0,name="LootRarity",type="INC",value=100}},nil}c["Adds 2 to 3 Physical Damage to Attacks per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=2},[2]={[1]={type="Multiplier",var="Level"},flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=3}},nil}c["Socketed Gems are supported by level 20 Cast on Death"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportCastOnDeath"}}},nil}c["Adds 285 to 330 Fire Damage in Main Hand"]={{[1]={[1]={num=1,type="InSlot"},flags=0,keywordFlags=0,name="FireMin",type="BASE",value=285},[2]={[1]={num=1,type="InSlot"},flags=0,keywordFlags=0,name="FireMax",type="BASE",value=330}},nil}c["With at least 40 Strength in Radius, Cleave grants Fortify on Hit With at least 40 Strength in Radius, Cleave has 3% increased Area of"]={nil,"With at least 40 Strength in Radius, Cleave grants Fortify on Hit With at least 40 Strength in Radius, Cleave has 3% increased Area of "}c["70% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=70}},nil}c["Adds 7 to 12 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=7},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=12}},nil}c["10% increased Area of Effect for each Summoned Sentinel of Purity Summoned Sentinels use Crusade Slam 100% increased Minion Accuracy Rating Minions Intimidate Enemies for 4 seconds on Hit If you've Hit an Enemy Recently, you and nearby Allies Regenerate 3.0% of Life per second"]={{[1]={[1]={type="Condition",var="HitRecently"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=10}}," for each Summoned Sentinel of Purity Summoned Sentinels use Crusade Slam 100% increased Minion Accuracy Rating Minions Intimidate Enemies for 4 seconds on Hit , you and nearby Allies Regenerate 3.0% of Life per second "}c["Socketed Gems are supported by level 1 Multistrike"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,skillId="SupportMultistrike"}}},nil}c["Minions Intimidate Enemies for 4 seconds on Hit"]={nil,"Intimidate Enemies for 4 seconds on Hit "}c["40% reduced Stun Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=-40}},nil}c["+125 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=125}},nil}c["+35% to Critical Strike Multiplier"]={{[1]={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=35}},nil}c["+10 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=10}},nil}c["21% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=21}},nil}c["25% chance to gain a Challenger Charge when you Hit a Rare or Unique Enemy while in Blood Stance Gain a Challenger Charge when you Kill an Enemy while in Sand Stance +10 to Maximum Challenger Charges"]={{[1]={flags=0,keywordFlags=0,name="ChallengerChargesMax",type="BASE",value=25}}," to gain a Challenger Charge when you Hit a Rare or Unique Enemy while in Blood Stance Gain a Challenger Charge when you Kill an Enemy while in Sand Stance +10 to "}c["+1 to Maximum Frenzy Charges and Maximum Power Charges"]={{[1]={flags=0,keywordFlags=0,name="FrenzyChargesMax",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="PowerChargesMax",type="BASE",value=1}},nil}c["0.2% of Chaos Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamageLifeLeech",type="BASE",value=0.2}},nil}c["+330 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=330}},nil}c["10% increased Effect of Buffs on you"]={{[1]={flags=0,keywordFlags=0,name="BuffEffectOnSelf",type="INC",value=10}},nil}c["100% of Fire Damage from Hits taken as Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamageTakenAsCold",type="BASE",value=100}},nil}c["Arrows Pierce all Targets"]={{[1]={flags=1,keywordFlags=0,name="PierceAllTargets",type="FLAG",value=true}},nil}c["2% increased Energy Shield per 10 Strength"]={{[1]={[1]={div=10,stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=2}},nil}c["Allies' Aura Buffs do not affect you"]={{[1]={flags=0,keywordFlags=0,name="AlliesAurasCannotAffectSelf",type="FLAG",value=true}},nil}c["5% reduced Mana Reserved"]={{[1]={flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-5}},nil}c["95% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=95}},nil}c["20% reduced Mana Cost of Skills during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-20}},nil}c["Adds 40 to 60 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=40},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=60}},nil}c["+55 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=55}},nil}c["15% reduced Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=-15}},nil}c["12% increased Lightning Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=12}},nil}c["1% increased Damage taken per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=1}},nil}c["Adds 25 to 60 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=25},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=60}},nil}c["15% increased Movement Speed while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=15}},nil}c["10% increased Damage if you have Shocked an Enemy Recently"]={{[1]={[1]={type="Condition",var="ShockedEnemyRecently"},flags=0,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["Trigger Level 10 Shock Ground when Hit"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=10,skillId="TriggeredShockedGround"}}},nil}c["Adds 1 to 650 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=650}},nil}c["Adds 1 to 600 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=600}},nil}c["Iron Reflexes while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Iron Reflexes"}},nil}c["2 additional Projectiles if you've been Hit Recently"]={{[1]={[1]={type="Condition",var="BeenHitRecently"},flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=2}},nil}c["80% increased Armour while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,keywordFlags=0,name="Armour",type="INC",value=80}},nil}c["You are Immune to Silence"]={nil,"You are Immune to Silence "}c["Adds 145 to 230 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=145},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=230}},nil}c["+1 to Maximum number of Raised Zombies"]={{[1]={flags=0,keywordFlags=0,name="ActiveZombieLimit",type="BASE",value=1}},nil}c["14% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=14}},nil}c["Cannot gain Energy Shield"]={nil,"Cannot gain Energy Shield "}c["Spectres have 75% increased maximum Life"]={{[1]={[1]={skillName="Raise Spectre",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=75}}}},nil}c["70% increased Aspect of the Spider Area of Effect"]={{[1]={[1]={skillName="Aspect of the Spider",type="SkillName"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=70}},nil}c["55% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=55}},nil}c["10% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=10}},nil}c["10% chance to gain a Power Charge on hitting an Enemy affected by a Spider's Web"]={{}," to gain a Power Charge on hitting an Enemy affected by a Spider's Web "}c["Adds 5 to 50 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=5},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=50}},nil}c["20% increased Chaos Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ChaosDamage",type="INC",value=20}},nil}c["Cannot be Frozen, Chilled or Ignited with Her Blessing 20% increased Attack and Movement Speed with Her Blessing"]={nil,"Cannot be Frozen, Chilled or Ignited with Her Blessing 20% increased Attack and Movement Speed with Her Blessing "}c["5% additional Block Chance while on Consecrated Ground"]={{[1]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=5}},nil}c["When used in the Synthesiser, the new item will have an additional Herald Modifier"]={nil,"When used in the Synthesiser, the new item will have an additional Herald Modifier "}c["33% chance to Blind nearby Enemies when gaining Her Blessing Cannot be Frozen, Chilled or Ignited with Her Blessing"]={{}," to Blind nearby Enemies when gaining Her Blessing Cannot be Frozen, Chilled or Ignited with Her Blessing "}c["40% increased Critical Strike Chance with Two Handed Melee Weapons"]={{[1]={flags=570425344,keywordFlags=0,name="CritChance",type="INC",value=40}},nil}c["+200 to Accuracy Rating with Maces"]={{[1]={flags=1048576,keywordFlags=0,name="Accuracy",type="BASE",value=200}},nil}c["Gain Her Blessing for 3 seconds when you Ignite an Enemy 33% chance to Blind nearby Enemies when gaining Her Blessing"]={nil,"Gain Her Blessing for 3 seconds when you Ignite an Enemy 33% chance to Blind nearby Enemies when gaining Her Blessing "}c["Gain Her Blessing for 3 seconds when you Ignite an Enemy"]={nil,"Gain Her Blessing for 3 seconds when you Ignite an Enemy "}c["16% increased Physical Damage with Axes"]={{[1]={flags=65536,keywordFlags=0,name="PhysicalDamage",type="INC",value=16}},nil}c["20% chance to Poison on Hit with Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PoisonChance",type="BASE",value=20}},nil}c["15% increased Character Size"]={{}," Character Size "}c["Increases and Reductions to Spell Damage also apply to Attacks"]={{[1]={flags=0,keywordFlags=0,name="SpellDamageAppliesToAttacks",type="FLAG",value=true}},nil}c["66% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=66}},nil}c["Life Leech effects are not removed at Full Life 50% increased Attack Damage while Leeching 6% reduced Damage taken while Leeching"]={nil,"Life Leech effects are not removed at Full Life 50% increased Attack Damage while Leeching 6% reduced Damage taken while Leeching "}c["50% increased Damage with Hits and Ailments against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=786432,name="Damage",type="INC",value=50}},nil}c["Adds 6 to 66 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=6},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=66}},nil}c["Uses both hand slots Adds 6 to 66 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=6},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=66}},"Uses both hand slots "}c["You can only deal Damage with this Weapon and Ignite"]={nil,"You can only deal Damage with this Weapon and Ignite "}c["25% chance to gain an Endurance Charge when you gain a Power Charge"]={{}," to gain an Endurance Charge when you gain a Power Charge "}c["50% increased Global Defences"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Defences",type="INC",value=50}},nil}c["Ignited Enemies Burn 50% faster"]={{[1]={flags=0,keywordFlags=0,name="IgniteBurnFaster",type="INC",value=50}},nil}c["100% of Physical Damage Converted to Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToFire",type="BASE",value=100}},nil}c["You and Nearby Allies have 64 to 96 added Fire Damage per Red Socket"]={{[1]={[1]={type="Multiplier",var="RedSocketIn{SlotName}"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=64}}},[2]={[1]={type="Multiplier",var="RedSocketIn{SlotName}"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=96}}}},nil}c["157% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=157}},nil}c["235% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=235}},nil}c["110% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=110}},nil}c["+12% to Critical Strike Multiplier for Spells"]={{[1]={flags=2,keywordFlags=0,name="CritMultiplier",type="BASE",value=12}},nil}c["Uses both hand slots 300% increased Physical Damage"]={nil,"Uses both hand slots 300% increased Physical Damage "}c["Uses both hand slots"]={nil,"Uses both hand slots "}c["18% Increased Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="INC",value=18}},nil}c["Culling Strike Hits can't be Evaded"]={nil,"Culling Strike Hits can't be Evaded "}c["45% increased Maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=45}},nil}c["6% reduced Damage taken while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=-6}},nil}c["5% chance to grant Unholy Might to nearby Enemies on Kill 5% chance to grant Onslaught to nearby Enemies on Kill"]={{}," to grant Unholy Might to nearby Enemies on Kill 5% chance to grant Onslaught to nearby Enemies on Kill "}c["If 4 Notables are Allocated in Radius, When you Kill a Rare monster, you gain 1"]={nil,"If 4 Notables are Allocated in Radius, When you Kill a Rare monster, you gain 1 "}c["0.8% of Physical Attack Damage Leeched as Mana"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageManaLeech",type="BASE",value=0.8}},nil}c["17% increased Totem Life"]={{[1]={flags=0,keywordFlags=0,name="TotemLife",type="INC",value=17}},nil}c["100 Energy Shield Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRegen",type="BASE",value=100}},nil}c["10% reduced Maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=-10}},nil}c["+1 to Maximum number of Skeletons"]={{[1]={flags=0,keywordFlags=0,name="ActiveSkeletonLimit",type="BASE",value=1}},nil}c["Adds 40 to 73 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=40},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=73}},nil}c["Adds 50 to 80 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=50},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=80}},nil}c["20% chance to Impale Enemies on Hit with Attacks Impales you inflict last 2 additional Hits If you've Impaled an Enemy Recently, you\nand nearby Allies have +1000 to Armour"]={{[1]={flags=0,keywordFlags=65536,name="Armour",type="BASE",value=20}}," to Impale Enemies on Hit Impales you inflict last 2 additional Hits If you've Impaled an Enemy Recently, you\nand nearby Allies have +1000 to "}c["Adds 40 to 70 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=40},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=70}},nil}c["20% increased Attack and Cast Speed if you've used a Movement Skill Recently"]={{[1]={[1]={type="Condition",var="UsedMovementSkillRecently"},flags=0,keywordFlags=0,name="Speed",type="INC",value=20}},nil}c["1.5% of Total Physical Damage prevented from Hits in the past 10 seconds is Regenerated as Life per second"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=1.5}}," Total prevented from Hits in the past 10 seconds is Regenerated as Life per second "}c["18% increased Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="INC",value=18}},nil}c["15% increased Movement Speed while Shocked"]={{[1]={[1]={type="Condition",var="Shocked"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=15}},nil}c["3% increased Attack Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=1,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["0.4% of Spell Damage Leeched as Energy Shield"]={{[1]={flags=2,keywordFlags=0,name="DamageEnergyShieldLeech",type="BASE",value=0.4}},nil}c["215% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=215}},nil}c["+475 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=475}},nil}c["160% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=160}},nil}c["33% of Physical Damage Converted to Lightning Damage while affected by Wrath"]={{[1]={[1]={type="Condition",var="AffectedByWrath"},flags=0,keywordFlags=0,name="PhysicalDamageConvertToLightning",type="BASE",value=33}},nil}c["12% increased Physical Damage with Swords"]={{[1]={flags=4194304,keywordFlags=0,name="PhysicalDamage",type="INC",value=12}},nil}c["Your Elemental Damage can Shock"]={{[1]={flags=0,keywordFlags=0,name="ColdCanShock",type="FLAG",value=true},[2]={flags=0,keywordFlags=0,name="FireCanShock",type="FLAG",value=true}},nil}c["15% increased Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="INC",value=15}},nil}c["You and your Minions have 1% additional Physical Damage Reduction for each Zombie you own Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second Raised Zombies' Slam Attack has 100% increased Area of Effect Raised Zombies' Slam Attack has 100% increased Cooldown Recovery Speed +2 to Maximum number of Zombies"]={nil,"You and your Minions have 1% additional Physical Damage Reduction for each Zombie you own Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second Raised Zombies' Slam Attack has 100% increased Area of Effect Raised Zombies' Slam Attack has 100% increased Cooldown Recovery Speed +2 to Maximum number of Zombies "}c["+4% Elemental Resistances while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=4}},nil}c["2% of Chaos Damage Leeched as Life during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ChaosDamageLifeLeech",type="BASE",value=2}},nil}c["-1 to Maximum Frenzy Charges"]={{[1]={flags=0,keywordFlags=0,name="FrenzyChargesMax",type="BASE",value=-1}},nil}c["36% increased Attack Speed during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=1,keywordFlags=0,name="Speed",type="INC",value=36}},nil}c["42% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=42}},nil}c["+40 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=40}},nil}c["When you create a Banner, it gains 20% of the Stages of your placed Banner"]={nil,"When you create a Banner, it gains 20% of the Stages of your placed Banner "}c["40% increased Global Accuracy Rating"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=40}},nil}c["25% increased Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,keywordFlags=0,name="Damage",type="INC",value=25}},nil}c["Adds 4 to 19 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=4},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=19}},nil}c["15% increased Attack Speed with Movement Skills"]={{[1]={flags=1,keywordFlags=8,name="Speed",type="INC",value=15}},nil}c["10% reduced Quantity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=-10}},nil}c["Gain Adrenaline for 20 seconds when you reach Low Life if you"]={nil,"Gain Adrenaline for 20 seconds when you reach Low Life if you "}c["Totems have 50% of your Armour"]={nil,"Totems have 50% of your Armour "}c["10% chance to Blind Enemies on hit"]={{}," to Blind Enemies on hit "}c["15% increased Critical Strike Chance against Shocked Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Shocked"},flags=0,keywordFlags=262144,name="CritChance",type="INC",value=15}},nil}c["Adds 6 to 22 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=6},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=22}},nil}c["20% increased Physical Damage with Swords"]={{[1]={flags=4194304,keywordFlags=0,name="PhysicalDamage",type="INC",value=20}},nil}c["1.6% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=1.6}},nil}c["With at least 40 Strength in Radius, Ground Slam has a 20% increased angle"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 20% increased angle "}c["225% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=225}},nil}c["7% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=7}},nil}c["+7 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=7}},nil}c["Trigger Level 15 Feast of Flesh every 5 seconds"]={nil,nil}c["Attacks with this Weapon have 25% chance to inflict Bleeding against Ignited Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={actor="enemy",type="ActorCondition",var="Ignited"},flags=0,keywordFlags=262144,name="BleedChance",type="BASE",value=25}},nil}c["Adds 9 to 15 Physical Damage to Attacks with Bows"]={{[1]={flags=131072,keywordFlags=0,name="PhysicalMin",type="BASE",value=9},[2]={flags=131072,keywordFlags=0,name="PhysicalMax",type="BASE",value=15}},nil}c["40% increased Mine Detonation Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="MineDetonationAreaOfEffect",type="INC",value=40}},nil}c["+190 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=190}},nil}c["20% of Lightning Damage Leeched as Mana during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LightningDamageManaLeech",type="BASE",value=20}},nil}c["Adds 14-23 Physical Damage to Attacks while you have a Bestial Minion"]={{[1]={[1]={type="Condition",var="HaveBestialMinion"},flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=14},[2]={[1]={type="Condition",var="HaveBestialMinion"},flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=23}},nil}c["7% reduced Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-7}},nil}c["Adds 60 to 140 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=60},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=140}},nil}c["+2 Mana per 4 Strength"]={{[1]={[1]={div=4,stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=2}},nil}c["20% increased Critical Strike Chance with Claws"]={{[1]={flags=262144,keywordFlags=0,name="CritChance",type="INC",value=20}},nil}c["5% increased Effect of Flasks on you"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=5}},nil}c["Attacks with this Weapon deal 80-120 added Chaos Damage against"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=80},[2]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=120}}," against "}c["+40 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=40}},nil}c["Adds 45 to 140 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=45},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=140}},nil}c["+20 to Evasion Rating per 5 Maximum Energy Shield on Equipped Shield"]={{[1]={[1]={div=5,stat="EnergyShieldOnWeapon 2",type="PerStat"},flags=0,keywordFlags=0,name="Evasion",type="BASE",value=20}},nil}c["Immune to Burning Ground, Shocked Ground and Chilled Ground Regenerate 100 Life per second while moving"]={nil,"Immune to Burning Ground, Shocked Ground and Chilled Ground Regenerate 100 Life per second while moving "}c["Skills Chain an additional time while at maximum Frenzy Charges"]={{[1]={[1]={stat="FrenzyCharges",thresholdStat="FrenzyChargesMax",type="StatThreshold"},flags=0,keywordFlags=0,name="ChainCountMax",type="BASE",value=1}},nil}c["90% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=90}},nil}c["Adds 53 to 76 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=53},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=76}},nil}c["20% chance to gain a Frenzy Charge on Killing a Frozen Enemy"]={{}," to gain aCharge on Killing a Frozen Enemy "}c["20% increased Effect of Auras on you"]={{[1]={flags=0,keywordFlags=0,name="AuraEffectOnSelf",type="INC",value=20}},nil}c["Minions have 13% increased Attack Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=1,keywordFlags=0,name="Speed",type="INC",value=13}}}},nil}c["With at least 40 Strength in Radius, Cleave has 3% increased Area of"]={nil,"With at least 40 Strength in Radius, Cleave has 3% increased Area of "}c["Adds 43 to 113 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=43},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=113}},nil}c["+4% Chance to Block Attack Damage while Dual Wielding or holding a Shield"]={{[1]={[1]={type="Condition",varList={[1]="DualWielding",[2]="UsingShield"}},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=4}},nil}c["8% increased Attack Speed with Maces"]={{[1]={flags=1048577,keywordFlags=0,name="Speed",type="INC",value=8}},nil}c["10% of Physical Damage taken as Lightning Damage while affected by Purity of Lightning"]={{[1]={[1]={type="Condition",var="AffectedByPurityofLightning"},flags=0,keywordFlags=0,name="PhysicalDamageTakenAsLightning",type="BASE",value=10}},nil}c["Your Elemental Golems are Immune to Elemental Damage 20% increased Damage for each Summoned Golem 25% increased Effect of Buffs granted by your Golems for each Summoned Golem Can Summon up to 1 additional Golem at a time"]={nil,"Your Elemental Golems are Immune to Elemental Damage 20% increased Damage for each Summoned Golem 25% increased Effect of Buffs granted by your Golems for each Summoned Golem Can Summon up to 1 additional Golem at a time "}c["Adds 36 to 360 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=36},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=360}},nil}c["Minions have 15% increased Attack Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=1,keywordFlags=0,name="Speed",type="INC",value=15}}}},nil}c["With at least 40 Intelligence in Radius, 10% of Damage taken gained as Mana over 4 seconds when Hit during Rallying Cry for you and Allies"]={nil,"With at least 40 Intelligence in Radius, 10% of Damage taken gained as Mana over 4 seconds when Hit during Rallying Cry for you and Allies "}c["10% increased Movement Speed if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=10}},nil}c["Adds 50 to 125 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=50},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=125}},nil}c["Damage with Weapons Penetrates 6% Elemental Resistance"]={{[1]={flags=134217728,keywordFlags=0,name="ElementalPenetration",type="BASE",value=6}},nil}c["Projectiles Pierce while Phasing {variant:2}Projectiles Pierce 5 additional Targets while you have Phasing"]={nil,"Projectiles Pierce while Phasing {variant:2}Projectiles Pierce 5 additional Targets while you have Phasing "}c["+15% to Critical Strike Multiplier with Staves"]={{[1]={flags=2097152,keywordFlags=0,name="CritMultiplier",type="BASE",value=15}},nil}c["Cannot be Shocked if Intelligence is higher than Strength"]={{[1]={[1]={type="Condition",var="IntHigherThanStr"},flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=100}},nil}c["Adds 2 to 4 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=2},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=4}},nil}c["22% increased Stun Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=22}},nil}c["Adds 15 to 25 Cold Damage to Spells per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=15},[2]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=25}},nil}c["+8 Mana gained when you Block +4% Chance to Block Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=8}}," gained when you Block +4% Chance to Block Attack Damage "}c["Adds 35 to 65 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=35},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=65}},nil}c["20% chance to double Stun Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="BASE",value=20}}," to double "}c["Socketed Gems are Supported by level 10 Faster Attacks"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=10,skillId="SupportFasterAttack"}}},nil}c["+1 to Level of Socketed Dexterity Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="dexterity",value=1}}},nil}c["Cannot Leech when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="CannotLeechLife",type="FLAG",value=true},[2]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="CannotLeechMana",type="FLAG",value=true}},nil}c["-50% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=-50}},nil}c["20% chance to Curse non-Cursed Enemies with a random Curse on Hit"]={{}," to Curse non-Cursed Enemies with a random Curse on Hit "}c["+20% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=20}},nil}c["During Flask Effect, 10% reduced Damage taken of each Element for which your Uncapped"]={nil,"During Flask Effect, 10% reduced Damage taken of each Element for which your Uncapped "}c["Nearby Allies' spells have Culling Strike"]={nil,"Nearby Allies' spells have Culling Strike "}c["88% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=88}},nil}c["Gain Soul Eater for 10 seconds when you use a Vaal Skill"]={nil,"Gain Soul Eater for 10 seconds when you use a Vaal Skill "}c["Remove an Ailment when you use a Flask if all Equipped Items are Elder Items"]={nil,"Remove an Ailment when you use a Flask if all Equipped Items are Elder Items "}c["Poisonous Hit"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=100}},nil}c["Immune to Shock while affected by Purity of Lightning {variant:42}10% of Physical Damage taken as Lightning Damage while affected by Purity of Lightning"]={nil,"Immune to Shock while affected by Purity of Lightning {variant:42}10% of Physical Damage taken as Lightning Damage while affected by Purity of Lightning "}c["Melee Attacks Poison on Hit"]={{[1]={flags=256,keywordFlags=0,name="PoisonChance",type="BASE",value=100}},nil}c["20% of Physical Damage Converted to Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToChaos",type="BASE",value=20}},nil}c["Adds 2 to 3 Cold Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="ColdMin",type="BASE",value=2},[2]={flags=0,keywordFlags=196608,name="ColdMax",type="BASE",value=3}},nil}c["Adds 6 to 12 Physical Damage to Attacks with Bows"]={{[1]={flags=131072,keywordFlags=0,name="PhysicalMin",type="BASE",value=6},[2]={flags=131072,keywordFlags=0,name="PhysicalMax",type="BASE",value=12}},nil}c["15% increased Quantity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=15}},nil}c["100% increased Accuracy Rating when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=100}},nil}c["100% increased Claw Physical Damage when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=262144,keywordFlags=0,name="PhysicalDamage",type="INC",value=100}},nil}c["Adds 2 to 10 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=2},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=10}},nil}c["20% chance to Impale Enemies on Hit with Attacks"]={{}," to Impale Enemies on Hit "}c["25% increased Attack Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=1,keywordFlags=0,name="Speed",type="INC",value=25}},nil}c["Minions have +15% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=15}}}},nil}c["100% increased Physical Damage while Frozen"]={{[1]={[1]={type="Condition",var="Frozen"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=100}},nil}c["Maximum total Recovery per second from Life Leech is doubled."]={{[1]={flags=0,keywordFlags=0,name="MaxLifeLeechRate",type="MORE",value=100}},nil}c["10% more Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=10}},nil}c["Adds 20 to 50 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=20},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=50}},nil}c["Socketed Golem Skills have 25% chance to Taunt on Hit {variant:1}Socketed Gems are Supported by level 17 Increased Minion Damage"]={{[1]={[1]={keyword="golem",slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="BASE",value=25}}}}," to Taunt on Hit {variant:1}Socketed Gems are Supported by level 17 Increased Minion "}c["Effects granted for having Rage are Tripled"]={{[1]={flags=0,keywordFlags=0,name="Multiplier:RageEffect",type="BASE",value=2}},nil}c["50% increased Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=50}},nil}c["1% increased Attack Speed per 25 Dexterity"]={{[1]={[1]={div=25,stat="Dex",type="PerStat"},flags=1,keywordFlags=0,name="Speed",type="INC",value=1}},nil}c["100% of Cold Damage from Hits taken as Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamageTakenAsFire",type="BASE",value=100}},nil}c["6% increased Global Accuracy Rating"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=6}},nil}c["+5% to Cold Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ColdDotMultiplier",type="BASE",value=5}},nil}c["Enemies take 10% increased Damage for each of your Brands Attached to them Brand Recall has 30% increased Cooldown Recovery Speed"]={nil,"Enemies take 10% increased Damage for each of your Brands Attached to them Brand Recall has 30% increased Cooldown Recovery Speed "}c["5% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=5}},nil}c["Recharges 1 Charge when you consume an Ignited Corpse"]={nil,"Recharges 1 Charge when you consume an Ignited Corpse "}c["When you create a Banner, it gains 40% of the Stages of your placed Banner You and Allies affected by your placed Banners Regenerate 0.1% of\nmaximum Life per second for each Stage You and nearby Allies have 12% increased Movement Speed"]={nil,"When you create a Banner, it gains 40% of the Stages of your placed Banner You and Allies affected by your placed Banners Regenerate 0.1% of\nmaximum Life per second for each Stage You and nearby Allies have 12% increased Movement Speed "}c["Adds 1 to 6 Lightning Damage to Attacks per 10 Intelligence"]={{[1]={[1]={div=10,stat="Int",type="PerStat"},flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=1},[2]={[1]={div=10,stat="Int",type="PerStat"},flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=6}},nil}c["Adds 10 to 14 Fire Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=10},[2]={flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=14}},nil}c["Adds 1 to 55 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=55}},nil}c["Trigger Level 20 Glimpse of Eternity when Hit 144% increased Evasion and Energy Shield"]={nil,"Trigger Level 20 Glimpse of Eternity when Hit 144% increased Evasion and Energy Shield "}c["23% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ElementalDamage",type="INC",value=23}},nil}c["Damage with Weapons Penetrates 8% Fire Resistance"]={{[1]={flags=134217728,keywordFlags=0,name="FirePenetration",type="BASE",value=8}},nil}c["Adds 1 to 5 Lightning Damage to Attacks with this Weapon per 10 Intelligence"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={div=10,stat="Int",type="PerStat"},flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=1},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={div=10,stat="Int",type="PerStat"},flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=5}},nil}c["Adds 1 to 3 Lightning Damage to Attacks per 10 Intelligence"]={{[1]={[1]={div=10,stat="Int",type="PerStat"},flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=1},[2]={[1]={div=10,stat="Int",type="PerStat"},flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=3}},nil}c["+90 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=90}},nil}c["+7 Life gained for each Enemy hit by your Spells"]={{[1]={flags=2,keywordFlags=0,name="LifeOnHit",type="BASE",value=7}},nil}c["Gems Socketed in Green Sockets have +10% to Quality Gems Socketed in Blue Sockets gain 25% increased Experience"]={nil,"Gems Socketed in Green Sockets have +10% to Quality Gems Socketed in Blue Sockets gain 25% increased Experience "}c["Adds 1 to 60 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=60}},nil}c["25% reduced Projectile Speed"]={{[1]={flags=0,keywordFlags=0,name="ProjectileSpeed",type="INC",value=-25}},nil}c["25% increased Elemental Damage with Weapons"]={{[1]={flags=134217728,keywordFlags=0,name="ElementalDamage",type="INC",value=25}},nil}c["Gain a Frenzy Charge on reaching Maximum Power Charges"]={nil,"Gain a Frenzy Charge on reaching Maximum Power Charges "}c["Damage from an Enemy Hit Recently Unaffected by Ignite"]={nil,"Damage from an Enemy Hit Recently Unaffected by Ignite "}c["Iron Will"]={{[1]={flags=0,keywordFlags=0,name="IronWill",type="FLAG",value=true}},nil}c["Adds 94 to 137 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=94},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=137}},nil}c["Your Spells have Culling Strike"]={nil,"Your Spells have Culling Strike "}c["Consumes Frenzy Charges on use"]={nil,"Consumes Frenzy Charges on use "}c["Adds 1 to 200 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=200}},nil}c["Adds 1 to 80 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=80}},nil}c["Adds 1 to 50 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=50}},nil}c["10% additional Chance to Block while Dual Wielding Claws"]={{[1]={[1]={type="Condition",var="DualWieldingClaws"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=10}},nil}c["You can inflict Bleeding on an Enemy up to 8 times"]={nil,"You can inflict Bleeding on an Enemy up to 8 times "}c["+31 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=31}},nil}c["20% of Overkill Damage is Leeched as Life You are Immune to Bleeding while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},flags=0,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=20}}," Overkill You are Immune to Bleeding "}c["+200 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=200}},nil}c["and nearby Allies cannot be Stunned"]={nil,"and nearby Allies cannot be Stunned "}c["With at least 40 Strength in Radius, Ground Slam has a 25% chance to grant an Endurance Charge when you Stun an Enemy {variant:3}With at least 40 Strength in Radius, Ground Slam has a 35% chance to grant an Endurance Charge when you Stun an Enemy"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 25% chance to grant an Endurance Charge when you Stun an Enemy {variant:3}With at least 40 Strength in Radius, Ground Slam has a 35% chance to grant an Endurance Charge when you Stun an Enemy "}c["Attacks have 5% chance to cause Bleeding"]={{[1]={flags=1,keywordFlags=0,name="BleedChance",type="BASE",value=5}},nil}c["+8 Life gained for each Enemy hit by your Spells"]={{[1]={flags=2,keywordFlags=0,name="LifeOnHit",type="BASE",value=8}},nil}c["10% increased Melee Damage"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["Cold Skills have 20% chance to Poison on Hit"]={{[1]={flags=0,keywordFlags=32,name="PoisonChance",type="BASE",value=20}},nil}c["Insufficient Mana doesn't prevent your Melee Attacks Your Physical Damage can Chill"]={nil,"Insufficient Mana doesn't prevent your Melee Attacks Your Physical Damage can Chill "}c["Damage with Weapons Penetrates 5% Elemental Resistance"]={{[1]={flags=134217728,keywordFlags=0,name="ElementalPenetration",type="BASE",value=5}},nil}c["Adds 10 to 12 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=12}},nil}c["10% increased Maximum total Recovery per second from Life Leech"]={{[1]={flags=0,keywordFlags=0,name="MaxLifeLeechRate",type="INC",value=10}},nil}c["+200 Strength Requirement"]={{[1]={flags=0,keywordFlags=0,name="StrRequirement",type="BASE",value=200}},nil}c["80% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=80}},nil}c["Adds 18 to 35 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=18},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=35}},nil}c["2 additional Projectiles if you've used a Movement Skill Recently"]={{[1]={[1]={type="Condition",var="UsedMovementSkillRecently"},flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=2}},nil}c["Has 6 Sockets"]={{[1]={flags=0,keywordFlags=0,name="SocketCount",type="BASE",value=6}},nil}c["+15% to Critical Strike Multiplier with Claws"]={{[1]={flags=262144,keywordFlags=0,name="CritMultiplier",type="BASE",value=15}},nil}c["Adds 4 to 8 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=4},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=8}},nil}c["You gain Phasing for 3 seconds on using a Vaal Skill"]={nil,"You gain Phasing for 3 seconds on using a Vaal Skill "}c["Bleeding you inflict deals Damage 5% faster"]={{[1]={flags=0,keywordFlags=0,name="BleedFaster",type="INC",value=5}},nil}c["Adds 1 to 10 Lightning Damage for each Shocked Enemy you've Killed Recently"]={{[1]={[1]={type="Multiplier",var="ShockedEnemyKilledRecently"},flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={[1]={type="Multiplier",var="ShockedEnemyKilledRecently"},flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=10}},nil}c["Socketed Gems have 10% chance to cause Enemies to Flee on Hit {variant:4}Trigger Level 1 Abyssal Cry on Hit"]={{}," to cause Enemies to Flee on Hit {variant:4}Trigger Level 1on Hit "}c["3% increased Attack Speed with Maces"]={{[1]={flags=1048577,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["10% reduced Enemy Stun Threshold with this Weapon"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-10}},nil}c["+10% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=10}},nil}c["Reflects 81 Physical Damage to Melee Attackers"]={{},nil}c["Reflects 90 Physical Damage to Melee Attackers"]={{},nil}c["9% increased Skeleton Attack Speed"]={{[1]={[1]={skillName="Summon Skeleton",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=1,keywordFlags=0,name="Speed",type="INC",value=9}}}},nil}c["+44 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=44}},nil}c["2 Mana Regenerated per Second per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="ManaRegen",type="BASE",value=2}},nil}c["20% reduced Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=-20}},nil}c["Gain Onslaught for 1 second per Frenzy Charge on use {variant:3}Gain Onslaught for 2 second per Frenzy Charge on use"]={nil,"Gain Onslaught for 1 second per Frenzy Charge on use {variant:3}Gain Onslaught for 2 second per Frenzy Charge on use "}c["10% of Damage taken Gained as Mana over 4 seconds when Hit Cannot Leech Mana"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="BASE",value=10}}," Gained as Mana over 4 seconds when Hit Cannot Leech Mana "}c["+30 Mana gained for each Enemy hit by your Attacks"]={{[1]={flags=1,keywordFlags=0,name="ManaOnHit",type="BASE",value=30}},nil}c["Adds 23 to 35 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=23},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=35}},nil}c["Effect per Nearby Enemy"]={nil,"Effect per Nearby Enemy "}c["Enemies cannot Leech Mana from You"]={nil,"Enemies cannot Leech Mana from You "}c["15% increased Damage with One Handed Weapons"]={{[1]={flags=268435456,keywordFlags=0,name="Damage",type="INC",value=15}},nil}c["+28% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=28}},nil}c["Your Lightning Damage can Freeze but not Shock"]={{[1]={flags=0,keywordFlags=0,name="LightningCanFreeze",type="FLAG",value=true},[2]={flags=0,keywordFlags=0,name="LightningCannotShock",type="FLAG",value=true}},nil}c["10% increased Area of Effect if you have Stunned an Enemy Recently"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=10}}," if you have Stunned an Enemy Recently "}c["25% increased Mana Recovery from Flasks"]={{[1]={flags=0,keywordFlags=0,name="FlaskManaRecovery",type="INC",value=25}},nil}c["+1000 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=1000}},nil}c["Your Fire Damage can Shock but not Ignite"]={{[1]={flags=0,keywordFlags=0,name="FireCanShock",type="FLAG",value=true},[2]={flags=0,keywordFlags=0,name="FireCannotIgnite",type="FLAG",value=true}},nil}c["Grants Summon Harbinger of Storms Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,skillId="SummonHarbingerOfStorms"}}},nil}c["+78 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=78}},nil}c["+15 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=15}},nil}c["100% of Cold Damage Converted to Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamageConvertToFire",type="BASE",value=100}},nil}c["15 Life Regenerated per second for each Uncorrupted Item Equipped"]={{[1]={[1]={type="Multiplier",var="NonCorruptedItem"},flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=15}},nil}c["With at least 40 Strength in Radius, Vigilant Strike Fortifies you and Nearby Allies for 12 seconds"]={nil,"With at least 40 Strength in Radius, Vigilant Strike Fortifies you and Nearby Allies for 12 seconds "}c["0.8% of Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=0.8}},nil}c["Critical Strike Chance is increased by Uncapped Lightning Resistance"]={{[1]={[1]={div=1,stat="LightningResistTotal",type="PerStat"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=1}},nil}c["You cannot be Shocked for 1 second after being Shocked"]={nil,"You cannot be Shocked for 1 second after being Shocked "}c["Enemies killed explode dealing 10% of their Life as Fire Damage"]={nil,"Enemies killed explode dealing 10% of their Life as Fire Damage "}c["4% increased Attack Speed with Staves"]={{[1]={flags=2097153,keywordFlags=0,name="Speed",type="INC",value=4}},nil}c["Critical Strikes with Daggers have a 40% chance to Poison the Enemy"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=524288,keywordFlags=0,name="PoisonChance",type="BASE",value=40}},nil}c["245% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=245}},nil}c["30% of Lightning Damage is taken from Mana before Life when Hit"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="BASE",value=30}}," is taken from Mana before Life when Hit "}c["+20% chance to be Shocked 30% of Lightning Damage is taken from Mana before Life when Hit"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="BASE",value=20}}," to be Shocked 30% of is taken from Mana before Life when Hit "}c["+20% chance to be Shocked"]={{}," to be Shocked "}c["260% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=260}},nil}c["6 Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=6}},nil}c["Adds 59 to 102 Fire Damage to Spells while no Life is Reserved"]={{[1]={[1]={stat="LifeReserved",threshold=0,type="StatThreshold",upper=true},flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=59},[2]={[1]={stat="LifeReserved",threshold=0,type="StatThreshold",upper=true},flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=102}},nil}c["100% reduced Flammability Mana Reservation"]={{[1]={[1]={skillName="Flammability",type="SkillName"},flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-100}},nil}c["30% less Animate Weapon Duration"]={{[1]={[1]={skillName="Animate Weapon",type="SkillName"},flags=0,keywordFlags=0,name="Duration",type="MORE",value=-30}},nil}c["50% increased Stun Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=50}},nil}c["+8% to Critical Strike Multiplier per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=8}},nil}c["Adds 48 to 83 Cold Damage to Spells while no Life is Reserved"]={{[1]={[1]={stat="LifeReserved",threshold=0,type="StatThreshold",upper=true},flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=48},[2]={[1]={stat="LifeReserved",threshold=0,type="StatThreshold",upper=true},flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=83}},nil}c["Modifiers to Claw Damage also apply to Unarmed Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="ClawDamageAppliesToUnarmed",type="FLAG",value=true}},nil}c["Adds 14 to 173 Lightning Damage to Spells while no Life is Reserved"]={{[1]={[1]={stat="LifeReserved",threshold=0,type="StatThreshold",upper=true},flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=14},[2]={[1]={stat="LifeReserved",threshold=0,type="StatThreshold",upper=true},flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=173}},nil}c["+200 to Accuracy Rating with Axes"]={{[1]={flags=65536,keywordFlags=0,name="Accuracy",type="BASE",value=200}},nil}c["200% increased Skeleton Duration"]={{[1]={[1]={skillName="Summon Skeleton",type="SkillName"},flags=0,keywordFlags=0,name="Duration",type="INC",value=200}},nil}c["Recharges 1 Charge when you consume an Ignited Corpse Enemies Ignited by you during Flask Effect take 10% increased Damage"]={nil,"Recharges 1 Charge when you consume an Ignited Corpse Enemies Ignited by you during Flask Effect take 10% increased Damage "}c["Curse Skills have 10% increased Cast Speed"]={{[1]={[1]={skillType=32,type="SkillType"},flags=16,keywordFlags=0,name="Speed",type="INC",value=10}},nil}c["Adds 54 to 88 Cold Damage to Spells while no Life is Reserved"]={{[1]={[1]={stat="LifeReserved",threshold=0,type="StatThreshold",upper=true},flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=54},[2]={[1]={stat="LifeReserved",threshold=0,type="StatThreshold",upper=true},flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=88}},nil}c["165% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=165}},nil}c["Rampage"]={nil,"Rampage "}c["4% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=4}},nil}c["20% increased Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=20}},nil}c["With at least 40 Strength in Radius, Glacial Hammer deals Cold-only Splash Damage to surrounding targets"]={nil,"With at least 40 Strength in Radius, Glacial Hammer deals Cold-only Splash Damage to surrounding targets "}c["Ignites all nearby Enemies on Killing an Ignited Enemy"]={nil,"Ignites all nearby Enemies on Killing an Ignited Enemy "}c["18% reduced Enemy Stun Threshold"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-18}},nil}c["8% increased Attack Speed while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=1,keywordFlags=0,name="Speed",type="INC",value=8}},nil}c["10% of Fire Damage taken as Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamageTakenAsPhysical",type="BASE",value=10}},nil}c["100% reduced Arctic Armour Mana Reservation"]={{[1]={[1]={skillName="Arctic Armour",type="SkillName"},flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-100}},nil}c["20% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=20}},nil}c["60% increased Intelligence Requirement"]={{[1]={flags=0,keywordFlags=0,name="IntRequirement",type="INC",value=60}},nil}c["Attack Skills deal 10% increased Damage with Ailments while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=10}},nil}c["Socketed Curse Gems are Supported by Level 22 Blasphemy"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=22,skillId="SupportBlasphemy"}}},nil}c["+38 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=38}},nil}c["Damage from your Critical Strikes cannot be Reflected 100% increased Damage while there is only one nearby Enemy"]={nil,"Damage from your Critical Strikes cannot be Reflected 100% increased Damage while there is only one nearby Enemy "}c["50% increased Duration of Shrine Effects on you"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=50}}," of Shrine Effects on you "}c["75% increased Effect of Shrine Buffs on you 50% increased Duration of Shrine Effects on you"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=75}}," of Shrine Buffs on you 50% increased Duration of Shrine Effects on you "}c["Adds 12 to 20 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=12},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=20}},nil}c["75% increased Effect of Shrine Buffs on you"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=75}}," of Shrine Buffs on you "}c["+15 Energy Shield gained on Kill 75% increased Effect of Shrine Buffs on you"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=15}}," gained on Kill 75% increased Effect of Shrine Buffs on you "}c["6% increased Attack and Cast Speed while Leeching Energy Shield"]={{[1]={[1]={type="Condition",var="LeechingEnergyShield"},flags=0,keywordFlags=0,name="Speed",type="INC",value=6}},nil}c["+2% Chance to Block Attack Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=2}},nil}c["You and nearby Allies deal 6 to 12 added Physical Damage for each Impale on Enemy"]={{[1]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=6}}},[2]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=12}}}}," for each Impale on Enemy "}c["30% increased Quantity of Items Found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=30}},nil}c["Adds 4 to 8 Fire Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=4},[2]={flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=8}},nil}c["Trigger level 1 Create Lesser Shrine when you Kill an Enemy"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,skillId="TriggeredSummonLesserShrine"}}},nil}c["225% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=225}},nil}c["Socketed Gems fire 4 additional Projectiles"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=4}}}},nil}c["Nearby allies gain 18% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=18},onlyAllies=true}}},nil}c["5% additional Physical Damage Reduction while moving"]={{[1]={[1]={type="Condition",var="Moving"},flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=5}},nil}c["Adds 65 to 120 Fire Damage in Main Hand"]={{[1]={[1]={num=1,type="InSlot"},flags=0,keywordFlags=0,name="FireMin",type="BASE",value=65},[2]={[1]={num=1,type="InSlot"},flags=0,keywordFlags=0,name="FireMax",type="BASE",value=120}},nil}c["Socketed Gems are Supported by level 1 Hypothermia"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,skillId="SupportDamageAgainstChilled"}}},nil}c["When you kill a Poisoned Enemy during any Flask Effect, nearby Enemies are Poisoned"]={nil,"When you kill a Poisoned Enemy during any Flask Effect, nearby Enemies are Poisoned "}c["-30% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=-30}},nil}c["30% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=30}},nil}c["60% less Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="MORE",value=-60}},nil}c["15% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=15}},nil}c["1% increased Chaos Damage per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=1}},nil}c["45% increased Damage with Hits and Ailments against Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=786432,name="Damage",type="INC",value=45}},nil}c["1% of Life Regenerated per Second per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1}},nil}c["20% increased Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["Lose 25 Life for each Enemy hit by your Attacks"]={nil,"Lose 25 Life for each Enemy hit by your Attacks "}c["10% increased Flask Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="FlaskDuration",type="INC",value=10}},nil}c["Skills which Place Mines place up to 1 additional Mine if you have at least 500 Intelligence"]={nil,"Skills which Place Mines place up to 1 additional Mine if you have at least 500 Intelligence "}c["Adds 3 to 52 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=3},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=52}},nil}c["2% additional Chance to receive a Critical Strike"]={{}," to receive a Critical Strike "}c["20% less Damage taken if you have not been Hit Recently"]={{[1]={[1]={neg=true,type="Condition",var="BeenHitRecently"},flags=0,keywordFlags=0,name="DamageTaken",type="MORE",value=-20}},nil}c["50% increased Mine Arming Speed"]={{}," Arming Speed "}c["110% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=110}},nil}c["+23 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=23}},nil}c["Reflects 100 to 150 Physical Damage to Melee Attackers 30% of Damage you Reflect to enemies is gained as Life"]={nil,"Reflects 100 to 150 Physical Damage to Melee Attackers 30% of Damage you Reflect to enemies is gained as Life "}c["Reflects 100 to 150 Physical Damage to Melee Attackers"]={nil,"Reflects 100 to 150 Physical Damage to Melee Attackers "}c["You can Cast an additional Brand"]={nil,"You can Cast an additional Brand "}c["10% increased maximum Life if no Equipped Items are Corrupted"]={{[1]={[1]={threshold=0,type="MultiplierThreshold",upper=true,var="CorruptedItem"},flags=0,keywordFlags=0,name="Life",type="INC",value=10}},nil}c["5% increased Defences"]={{[1]={flags=0,keywordFlags=0,name="Defences",type="INC",value=5}},nil}c["+29% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=29}},nil}c["Regenerate 100 Life per second if no Equipped Items are Corrupted"]={{[1]={[1]={threshold=0,type="MultiplierThreshold",upper=true,var="CorruptedItem"},flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=100}},nil}c["25% chance to gain an Endurance Charge on Kill with Off Hand"]={{}," to gain an Endurance Charge on Kill "}c["+32% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=32}},nil}c["21% increased Stun Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=21}},nil}c["6% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=6}},nil}c["22% increased Global Defences"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Defences",type="INC",value=22}},nil}c["24% increased Physical Damage with Bows"]={{[1]={flags=131072,keywordFlags=0,name="PhysicalDamage",type="INC",value=24}},nil}c["10% chance that if you would gain a Crab Barrier, you instead gain up to"]={{}," that if you would gain a Crab Barrier, you instead gain up to "}c["Reflects 1 to 220 Lightning Damage to Attackers on Block"]={nil,"Reflects 1 to 220 Lightning Damage to Attackers on Block "}c["0.2% of Cold Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="ColdDamageLifeLeech",type="BASE",value=0.2}},nil}c["+13 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=13}},nil}c["Minions' Hits can only Kill Ignited Enemies"]={nil,"Minions' Hits can only Kill Ignited Enemies "}c["2% increased Minion Movement Speed per 50 Dexterity"]={{[1]={[1]={div=50,stat="Dex",type="PerStat"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=2}}}},nil}c["2% increased Minion Attack Speed per 50 Dexterity"]={{[1]={[1]={div=50,stat="Dex",type="PerStat"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=1,keywordFlags=0,name="Speed",type="INC",value=2}}}},nil}c["Gain 8% of Maximum Mana as Extra Maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ManaGainAsEnergyShield",type="BASE",value=8}},nil}c["+257 Intelligence Requirement"]={{[1]={flags=0,keywordFlags=0,name="IntRequirement",type="BASE",value=257}},nil}c["Enemies Cannot Leech Mana From You 10% of Damage taken Gained as Mana over 4 seconds when Hit"]={nil,"Enemies Cannot Leech Mana From You 10% of Damage taken Gained as Mana over 4 seconds when Hit "}c["Enemies Cannot Leech Mana From You"]={nil,"Enemies Cannot Leech Mana From You "}c["0.8% of Attack Damage Leeched as Mana"]={{[1]={flags=1,keywordFlags=0,name="DamageManaLeech",type="BASE",value=0.8}},nil}c["Gain 10% of Maximum Mana as Extra Maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ManaGainAsEnergyShield",type="BASE",value=10}},nil}c["20% increased Cooldown Recovery Speed"]={{[1]={flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=20}},nil}c["15% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=15}},nil}c["Attacks with this Weapon deal double Damage to Chilled Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={actor="enemy",type="ActorCondition",var="Chilled"},flags=4,keywordFlags=0,name="Damage",type="MORE",value=100}},nil}c["Gain 10% of Wand Physical Damage as Extra Fire Damage"]={{[1]={flags=8388608,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=10}},nil}c["+32 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=32}},nil}c["25% increased Attack Speed if you've been Hit Recently"]={{[1]={[1]={type="Condition",var="BeenHitRecently"},flags=1,keywordFlags=0,name="Speed",type="INC",value=25}},nil}c["40% increased Damage with Hits against Shocked Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Shocked"},flags=0,keywordFlags=262144,name="Damage",type="INC",value=40}},nil}c["Intelligence provides no bonus to Maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="NoIntBonusToMana",type="FLAG",value=true}},nil}c["Gain Armour equal to your Reserved Mana"]={{[1]={[1]={div=1,stat="ManaReserved",type="PerStat"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=1}},nil}c["10% increased Mana Reserved"]={{[1]={flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=10}},nil}c["With a Murderous Eye Jewel Socketed, Intimidate Enemies for 4 seconds on Hit with Attacks"]={nil,"With a Murderous Eye Jewel Socketed, Intimidate Enemies for 4 seconds on Hit with Attacks "}c["+200 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=200}},nil}c["30% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=30}},nil}c["You cannot be Shocked while you have a Lightning Golem Summoned"]={nil,"You cannot be Shocked while you have a Lightning Golem Summoned "}c["+25 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=25}},nil}c["15% chance to gain a Power Charge on Killing an Enemy affected by fewer than 5 Poisons 10% increased Damage with Poison per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=1048576,name="Damage",type="BASE",value=15}}," to gain a Power Charge on Killing an Enemy affected by fewer than 5 Poisons 10% increased "}c["135% increased Charges used"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesUsed",type="INC",value=135}},nil}c["Speed per second"]={nil,"Speed per second "}c["Cannot gain Energy Shield 1% of Life Regenerated per second per 500 Maximum Energy Shield"]={nil,"Cannot gain Energy Shield 1% of Life Regenerated per second per 500 Maximum Energy Shield "}c["+1 to Maximum Life per 2 Intelligence"]={{[1]={[1]={div=2,stat="Int",type="PerStat"},flags=0,keywordFlags=0,name="Life",type="BASE",value=1}},nil}c["10% increased Flask Charges gained"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesGained",type="INC",value=10}},nil}c["Strength provides no bonus to Maximum Life"]={{[1]={flags=0,keywordFlags=0,name="NoStrBonusToLife",type="FLAG",value=true}},nil}c["+180 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=180}},nil}c["150 Life Regenerated per second if you have at least 1500 Maximum Energy Shield"]={{[1]={[1]={stat="EnergyShield",threshold=1500,type="StatThreshold"},flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=150}},nil}c["100 Life Regenerated per second if you have at least 1000 Maximum Energy Shield"]={{[1]={[1]={stat="EnergyShield",threshold=1000,type="StatThreshold"},flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=100}},nil}c["30% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=570425344,keywordFlags=0,name="PhysicalDamage",type="INC",value=30}},nil}c["Lightning Skills have 20% chance to Poison on Hit"]={{[1]={flags=0,keywordFlags=64,name="PoisonChance",type="BASE",value=20}},nil}c["20% reduced Strength Requirement"]={{[1]={flags=0,keywordFlags=0,name="StrRequirement",type="INC",value=-20}},nil}c["+150 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=150}},nil}c["Gain 20% increased Movement Speed for 20 seconds when you Kill an Enemy"]={nil,"Gain 20% increased Movement Speed for 20 seconds when you Kill an Enemy "}c["+175 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=175}},nil}c["18% increased Accuracy Rating while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=18}},nil}c["Adds 5 to 8 Physical Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=5},[2]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=8}},nil}c["1% of Damage against Shocked Enemies Leeched as Mana"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Shocked"},flags=0,keywordFlags=262144,name="DamageManaLeech",type="BASE",value=1}},nil}c["Causes Bleeding on Hit"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="BleedChance",type="BASE",value=100}},nil}c["You take 40% reduced Extra Damage from Critical Strikes while affected by Determination"]={nil,"You take 40% reduced Extra Damage from Critical Strikes while affected by Determination "}c["Regenerate 100 Energy Shield per second if all Equipped Items are Corrupted"]={{[1]={[1]={threshold=0,type="MultiplierThreshold",upper=true,var="NonCorruptedItem"},flags=0,keywordFlags=0,name="EnergyShieldRegen",type="BASE",value=100}},nil}c["6% increased Attack and Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=6}},nil}c["25% increased Spell Damage for each 200 total Mana you have Spent Recently, up to 2000%"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=25}}," for each 200 total Mana you have Spent Recently, up to 2000% "}c["Damage Penetrates 10% Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalPenetration",type="BASE",value=10}},nil}c["Lose all Divine Charges when you gain Divinity Nearby Allies' Action Speed cannot be modified to below base value"]={nil,"Lose all Divine Charges when you gain Divinity Nearby Allies' Action Speed cannot be modified to below base value "}c["+250 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=250}},nil}c["Removes 1% of maximum Energy Shield on Kill"]={nil,"Removes 1% of maximum Energy Shield on Kill "}c["3% increased Experience gain 20% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=3}}," Experience gain 20% increased "}c["20% chance to gain a Spirit Charge on Kill +1 to Maximum Spirit Charges per Abyss Jewel affecting you"]={{}," to gain a Spirit Charge on Kill +1 to Maximum Spirit Charges "}c["You Cannot Be Shocked While Chilled"]={nil,"You Cannot Be Shocked While Chilled "}c["16% increased Damage with Ailments from Attack Skills while wielding a Mace"]={{[1]={[1]={type="Condition",var="UsingMace"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=16}},nil}c["20% chance to gain a Spirit Charge on Kill"]={{}," to gain a Spirit Charge on Kill "}c["Recover 5% of Life when a Spirit Charge expires or is consumed 20% chance to gain a Spirit Charge on Kill"]={nil,"Recover 5% of Life when a Spirit Charge expires or is consumed 20% chance to gain a Spirit Charge on Kill "}c["1.8% of Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1.8}},nil}c["Socketed Gems are supported by level 10 Life Leech"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=10,skillId="SupportLifeLeech"}}},nil}c["Onslaught"]={{[1]={flags=0,keywordFlags=0,name="Condition:Onslaught",type="FLAG",value=true}},nil}c["Recover 5% of Life when a Spirit Charge expires or is consumed"]={nil,"Recover 5% of Life when a Spirit Charge expires or is consumed "}c["75% increased Weapon Critical Strike Chance while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=134217728,keywordFlags=0,name="CritChance",type="INC",value=75}},nil}c["Trigger Level 20 Spirit Burst when you Use a Skill while you have a Spirit Charge"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="SpiritBurst"}}},nil}c["30% chance to Cast Socketed Spells when you Spend at least 100 Mana to Use a Skill"]={{[1]={flags=2,keywordFlags=0,name="Mana",type="BASE",value=30}}," to Cast Socketed s when you Spend at least 100 to Use a Skill "}c["Adds 1 to 2 Cold Damage to Attacks per 10 Dexterity"]={{[1]={[1]={div=10,stat="Dex",type="PerStat"},flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=1},[2]={[1]={div=10,stat="Dex",type="PerStat"},flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=2}},nil}c["30% chance to Cast Socketed Spells when"]={{}," to Cast Socketed s when "}c["24% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=570425344,keywordFlags=0,name="PhysicalDamage",type="INC",value=24}},nil}c["Minions have 15% chance to Blind Enemies on hit Socketed Minion Gems are Supported by Level 16 Life Leech"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="BASE",value=15}}}}," to Blind Enemies on hit Socketed Minion Gems are Supported by Level 16 Leech "}c["Adds 151 to 203 Fire Damage to Hits with this Weapon against Blinded Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=458752,name="FireMin",type="BASE",value=151},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=458752,name="FireMax",type="BASE",value=203}},nil}c["Socketed Gems are Supported by level 1 Blood Magic"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,skillId="SupportBloodMagic"}}},nil}c["50% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=50}},nil}c["Weapons you Animate create an additional copy {variant:2}25% chance to Trigger level 20 Animate Weapon on Kill"]={nil,"Weapons you Animate create an additional copy {variant:2}25% chance to Trigger level 20 Animate Weapon on Kill "}c["Summoned Holy Relics have 23% reduced Cooldown Recovery Speed"]={{[1]={[1]={skillName="Summon Holy Relic",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=-23}}}},nil}c["You have Resolute Technique while you do not have Elemental Overload"]={nil,"You have Resolute Technique while you do not have Elemental Overload "}c["Summoned Holy Relics have 25% reduced Cooldown Recovery Speed"]={{[1]={[1]={skillName="Summon Holy Relic",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=-25}}}},nil}c["+1 to maximum number of Summoned Holy Relics"]={{[1]={flags=0,keywordFlags=0,name="ActiveHolyRelicLimit",type="BASE",value=1}},nil}c["70% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=70}},nil}c["Unaffected by Frostbite while affected by Purity of Ice"]={nil,"Unaffected by Frostbite while affected by Purity of Ice "}c["+30% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=30}},nil}c["20% increased Golem Damage for each Golem you have Summoned You cannot be Chilled or Frozen while you have an Ice Golem Summoned You cannot be Ignited while you have a Flame Golem Summoned You cannot be Shocked while you have a Lightning Golem Summoned Can Summon up to 1 additional Golem at a time"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=20}}," for each Golem you have Summoned You cannot be Chilled or Frozen while you have an Ice Golem Summoned You cannot be Ignited while you have a Flame Golem Summoned You cannot be Shocked while you have a Lightning Golem Summoned Can Summon up to 1 additional Golem at a time "}c["Elemental Ailments caused by your Skills spread to other nearby Enemies Radius: 18 Chills from your Hits always reduce Action Speed by at least 10%"]={nil,"Elemental Ailments caused by your Skills spread to other nearby Enemies Radius: 18 Chills from your Hits always reduce Action Speed by at least 10% "}c["150% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=150}},nil}c["Nearby Enemies have -10% to all Resistances"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=-10}}},[2]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=-10}}}},nil}c["-8 to Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=-8}},nil}c["40% of Lightning Damage Converted to Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamageConvertToCold",type="BASE",value=40}},nil}c["+435 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=435}},nil}c["Cannot lose Crab Barriers if you have lost Crab Barriers Recently 3% additional Chance to Block while you have at least 5 Crab Barriers"]={nil,"Cannot lose Crab Barriers if you have lost Crab Barriers Recently 3% additional Chance to Block while you have at least 5 Crab Barriers "}c["100% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=100}},nil}c["Bleeding Enemies you Kill Explode, dealing 5% of their Maximum Life as Physical Damage"]={nil,"Bleeding Enemies you Kill Explode, dealing 5% of their Maximum Life as Physical Damage "}c["+1 to maximum Energy Shield per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=1}},nil}c["25% increased Defences from Equipped Shield"]={{[1]={[1]={slotName="Weapon 2",type="SlotName"},flags=0,keywordFlags=0,name="Defences",type="INC",value=25}},nil}c["Socketed Gems are Supported by level 5 Elemental Proliferation"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=5,skillId="SupportElementalProliferation"}}},nil}c["Cannot lose Crab Barriers if you have lost Crab Barriers Recently"]={nil,"Cannot lose Crab Barriers if you have lost Crab Barriers Recently "}c["+9% chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=9}},nil}c["+52% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=52}},nil}c["75% increased Charges used"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesUsed",type="INC",value=75}},nil}c["Immune to Elemental Ailments during any Flask Effect 40% increased Elemental Damage during any Flask Effect 20% chance to Freeze, Shock and Ignite during any Flask Effect"]={nil,"Immune to Elemental Ailments during any Flask Effect 40% increased Elemental Damage during any Flask Effect 20% chance to Freeze, Shock and Ignite during any Flask Effect "}c["80% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=80}},nil}c["You have Onslaught while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="Condition:Onslaught",type="FLAG",value=true}},nil}c["20% reduced Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=-20}},nil}c["20% increased Damage when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["270% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=270}},nil}c["+500 to Accuracy against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=262144,name="Accuracy",type="BASE",value=500}},nil}c["15% increased Damage with Wands"]={{[1]={flags=8388608,keywordFlags=0,name="Damage",type="INC",value=15}},nil}c["15% chance to create Chilled Ground when Hit with an Attack"]={{}," to create Chilled Ground when Hit with an Attack "}c["60% increased Mana Regeneration Rate while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=60}},nil}c["33% increased Damage against Ignited Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=0,keywordFlags=262144,name="Damage",type="INC",value=33}},nil}c["25% increased Totem Damage"]={{[1]={flags=0,keywordFlags=16384,name="Damage",type="INC",value=25}},nil}c["5% reduced Cold Damage taken"]={{[1]={flags=0,keywordFlags=0,name="ColdDamageTaken",type="INC",value=-5}},nil}c["20% increased Damage with Claws"]={{[1]={flags=262144,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["Sacrifice 5% of Life to gain that much Energy Shield when you Cast a Spell"]={nil,"Sacrifice 5% of Life to gain that much Energy Shield when you Cast a Spell "}c["10% increased Elemental Damage per Sextant affecting the area"]={{[1]={[1]={type="Multiplier",var="Sextant"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=10}},nil}c["300% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=300}},nil}c["Adds 1 to 32 Lightning Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=32}},nil}c["12% increased Damage with Claws"]={{[1]={flags=262144,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["Recover 2% of Maximum Life on Kill Recover 2% of Maximum Energy Shield on Kill"]={nil,"Recover 2% of Maximum Life on Kill Recover 2% of Maximum Energy Shield on Kill "}c["Gain 10% of Physical Damage as Extra Chaos Damage while at maximum Power Charges"]={{[1]={[1]={stat="PowerCharges",thresholdStat="PowerChargesMax",type="StatThreshold"},flags=0,keywordFlags=0,name="PhysicalDamageGainAsChaos",type="BASE",value=10}},nil}c["You take 50% reduced Extra Damage from Critical Strikes while you have no Power Charges"]={nil,"You take 50% reduced Extra Damage from Critical Strikes while you have no Power Charges "}c["Unaffected by Conductivity while affected by Purity of Lightning {variant:44}Unaffected by Shocked Ground while affected by Purity of Lightning"]={nil,"Unaffected by Conductivity while affected by Purity of Lightning {variant:44}Unaffected by Shocked Ground while affected by Purity of Lightning "}c["-1 to Maximum Power Charges"]={{[1]={flags=0,keywordFlags=0,name="PowerChargesMax",type="BASE",value=-1}},nil}c["30% increased Damage with Ailments from Attack Skills while wielding a Two Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=30}},nil}c["Minions have +325 to Armour"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Armour",type="BASE",value=325}}}},nil}c["10% increased Warcry Cooldown Recovery Speed"]={{[1]={flags=0,keywordFlags=4,name="CooldownRecovery",type="INC",value=10}},nil}c["50% reduced Totem Damage"]={{[1]={flags=0,keywordFlags=16384,name="Damage",type="INC",value=-50}},nil}c["Minions have +350 to Armour"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Armour",type="BASE",value=350}}}},nil}c["Duelist: 1% of Attack Damage Leeched as Life"]={{[1]={[1]={type="Condition",var="ConnectedToDuelistStart"},flags=1,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=1}},nil}c["40% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=40}},nil}c["Minions have 10% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=10}}}},nil}c["3% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["35% increased Attack Speed with Swords"]={{[1]={flags=4194305,keywordFlags=0,name="Speed",type="INC",value=35}},nil}c["1% of Damage against Shocked Enemies Leeched as Life"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Shocked"},flags=0,keywordFlags=262144,name="DamageLifeLeech",type="BASE",value=1}},nil}c["With at least 40 Intelligence in Radius, Raised Zombies' Slam"]={nil,"With at least 40 Intelligence in Radius, Raised Zombies' Slam "}c["Lose all Power Charges on Critical Strike"]={nil,"Lose all Power Charges on Critical Strike "}c["60% increased Mana Cost of Skills for each 200 total Mana you have Spent Recently"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=60}}," for each 200 total Mana you have Spent Recently "}c["Adds 13 to 19 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=13},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=19}},nil}c["Adds 1 to 30 Lightning Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=30}},nil}c["45% increased Stun Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=45}},nil}c["50% chance to Avoid being Frozen"]={{[1]={flags=0,keywordFlags=0,name="AvoidFrozen",type="BASE",value=50}},nil}c["+1 to Melee range with Staves"]={{[1]={flags=2097152,keywordFlags=0,name="MeleeWeaponRange",type="BASE",value=1}},nil}c["Mercury Footprints"]={nil,"Mercury Footprints "}c["30% increased Movement Speed for 9 seconds on Throwing a Trap"]={{[1]={flags=0,keywordFlags=4096,name="MovementSpeed",type="INC",value=30}}," for 9 seconds on Throwing a "}c["Immune to Elemental Ailments while on Consecrated Ground"]={nil,"Immune to Elemental Ailments while on Consecrated Ground "}c["+20% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=20}},nil}c["+65 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=65}},nil}c["+18% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=18}},nil}c["Rampage Triggers Level 15 Manifest Dancing Dervish on Rampage"]={nil,"Rampage Triggers Level 15 Manifest Dancing Dervish on Rampage "}c["You are Shocked during Flask effect, causing 50% increased Damage taken {variant:1,2,3,4}30% of Lightning Damage Leeched as Life during Flask effect"]={nil,"You are Shocked during Flask effect, causing 50% increased Damage taken {variant:1,2,3,4}30% of Lightning Damage Leeched as Life during Flask effect "}c["100% increased Quantity of Items Dropped by Slain Normal Enemies {variant:3}50% increased Quantity of Items Dropped by Slain Normal Enemies"]={{}," Quantity of Items Dropped by Slain Normal Enemies {variant:3}50% increased Quantity of Items Dropped by Slain Normal Enemies "}c["Gain 35% of Physical Attack Damage as Extra Fire Damage"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=35}},nil}c["+250 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=250}},nil}c["15% of Physical Damage Converted to Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToChaos",type="BASE",value=15}},nil}c["40% chance to Chill Attackers for 4 seconds on Block"]={{}," to Chill Attackers for 4 seconds on Block "}c["14% increased Brand Attachment range"]={{}," Brand Attachment range "}c["15% increased Melee Physical Damage while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=256,keywordFlags=0,name="PhysicalDamage",type="INC",value=15}},nil}c["20% increased Melee Damage"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["30 Life gained for each Enemy Hit while affected by Vitality {variant:48}30% increased Life Recovery Rate while affected by Vitality"]={nil,"30 Life gained for each Enemy Hit while affected by Vitality {variant:48}30% increased Life Recovery Rate while affected by Vitality "}c["Adds 10-20 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=10},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=20}},nil}c["Aspect of the Spider inflicts Spider's Webs and Hinder every 0.5 Seconds instead"]={nil,"Aspect of the Spider inflicts Spider's Webs and Hinder every 0.5 Seconds instead "}c["+20% to Critical Strike Multiplier with Totem Skills"]={{[1]={flags=0,keywordFlags=16384,name="CritMultiplier",type="BASE",value=20}},nil}c["5% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=5}},nil}c["Adds 11 to 29 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=11},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=29}},nil}c["Adds 335 to 900 Lightning Damage to Unarmed Attacks"]={{[1]={flags=16777216,keywordFlags=0,name="LightningMin",type="BASE",value=335},[2]={flags=16777216,keywordFlags=0,name="LightningMax",type="BASE",value=900}},nil}c["8% increased Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=8}},nil}c["Enemies Ignited by you during Flask Effect take 10% increased Damage"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=10}}}},nil}c["Reflects 200 to 250 Physical Damage to Attackers on Block"]={nil,"Reflects 200 to 250 Physical Damage to Attackers on Block "}c["250% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=250}},nil}c["Adds 42 to 335 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=42},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=335}},nil}c["800% more Unarmed Physical Damage"]={{[1]={flags=16777216,keywordFlags=0,name="PhysicalDamage",type="MORE",value=800}},nil}c["+5% to all maximum Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResistMax",type="BASE",value=5},[2]={flags=0,keywordFlags=0,name="ColdResistMax",type="BASE",value=5},[3]={flags=0,keywordFlags=0,name="LightningResistMax",type="BASE",value=5},[4]={flags=0,keywordFlags=0,name="ChaosResistMax",type="BASE",value=5}},nil}c["1% of Attack Damage Leeched as Mana"]={{[1]={flags=1,keywordFlags=0,name="DamageManaLeech",type="BASE",value=1}},nil}c["+48 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=48}},nil}c["60% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=60}},nil}c["Adds 40 to 115 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=40},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=115}},nil}c["Extra gore Can't use Chest armour"]={nil,"Extra gore Can't use Chest armour "}c["20% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=20}},nil}c["20% increased Poison Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyPoisonDuration",type="INC",value=20}},nil}c["10% chance to gain an Endurance Charge when you Block {variant:3,4}20% chance to gain an Endurance Charge when you Block"]={{}," to gain an Endurance Charge when you Block {variant:3,4}20% chance to gain an Endurance Charge when you Block "}c["Your Chaos Damage Poisons Enemies"]={{[1]={flags=0,keywordFlags=0,name="ChaosPoisonChance",type="BASE",value=100}},nil}c["300% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=300}},nil}c["190% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=190}},nil}c["Adds 20 to 30 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=20},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=30}},nil}c["Arrows always Pierce"]={{[1]={flags=1,keywordFlags=0,name="PierceAllTargets",type="FLAG",value=true}},nil}c["Moving while Bleeding doesn't cause you to take extra Damage"]={nil,"Moving while Bleeding doesn't cause you to take extra Damage "}c["Adds 130 to 195 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=130},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=195}},nil}c["Socketed Gems are Supported by level 6 Blind"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=6,skillId="SupportBlind"}}},nil}c["Socketed Gems are Supported by level 18 Blind"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=18,skillId="SupportBlind"}}},nil}c["Life Leeched per Second is doubled."]={{[1]={flags=0,keywordFlags=0,name="LifeLeechRate",type="MORE",value=100}},nil}c["25% increased Fortify duration"]={{[1]={flags=0,keywordFlags=0,name="FortifyDuration",type="INC",value=25}},nil}c["40% faster start of Energy Shield Recharge while affected by Discipline"]={{[1]={[1]={type="Condition",var="AffectedByDiscipline"},flags=0,keywordFlags=0,name="EnergyShieldRechargeFaster",type="INC",value=40}},nil}c["Damage from Enemies Hitting you is Unlucky while you are Cursed with Vulnerability"]={nil,"Damage from Enemies Hitting you is Unlucky while you are Cursed with Vulnerability "}c["60% increased Critical Strike Chance with Wands"]={{[1]={flags=8388608,keywordFlags=0,name="CritChance",type="INC",value=60}},nil}c["Socketed Gems are Supported by level 5 Concentrated Effect"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=5,skillId="SupportConcentratedEffect"}}},nil}c["+30% to Critical Strike Multiplier for Spells"]={{[1]={flags=2,keywordFlags=0,name="CritMultiplier",type="BASE",value=30}},nil}c["2% chance to Dodge Attack and Spell Hits per 500 Maximum Mana, up to 20%"]={{[1]={[1]={div=500,limit=20,limitTotal=true,stat="Mana",type="PerStat"},flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=2},[2]={[1]={div=500,limit=20,limitTotal=true,stat="Mana",type="PerStat"},flags=0,keywordFlags=0,name="SpellDodgeChance",type="BASE",value=2}},nil}c["Socketed Gems are Supported by level 12 Faster Attacks"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=12,skillId="SupportFasterAttack"}}},nil}c["20% increased Attack Damage while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=1,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["Socketed Gems are Supported by level 18 Faster Attacks"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=18,skillId="SupportFasterAttack"}}},nil}c["6% Chance to Dodge Attacks"]={{[1]={flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=6}},nil}c["12% increased Attack Damage while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=1,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["12% increased Damage with Swords"]={{[1]={flags=4194304,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["Lose 25 Life for each Enemy hit by your Attacks Skills Chain +1 times"]={nil,"Lose 25 Life for each Enemy hit by your Attacks Skills Chain +1 times "}c["10% increased Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="INC",value=10}},nil}c["35% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=35}},nil}c["+500 to Accuracy Rating while at Maximum Frenzy Charges"]={{[1]={[1]={stat="FrenzyCharges",thresholdStat="FrenzyChargesMax",type="StatThreshold"},flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=500}},nil}c["90% increased Power Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="PowerChargesDuration",type="INC",value=90}},nil}c["Nearby Enemies cannot deal Critical Strikes"]={nil,"Nearby Enemies cannot deal Critical Strikes "}c["All Attack Damage Chills when you Stun"]={nil,"All Attack Damage Chills when you Stun "}c["Adds 9 to 14 Chaos Damage for each Spider's Web on the Enemy"]={{[1]={[1]={actor="enemy",type="Multiplier",var="Spider's WebStack"},flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=9},[2]={[1]={actor="enemy",type="Multiplier",var="Spider's WebStack"},flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=14}},nil}c["You can Cast an additional Brand Brand Skills deal 30% increased Damage to Enemies they're Attached to Brand Skills have 10% increased Duration 12% increased Brand Activation frequency"]={nil,"You can Cast an additional Brand Brand Skills deal 30% increased Damage to Enemies they're Attached to Brand Skills have 10% increased Duration 12% increased Brand Activation frequency "}c["Consecrated Ground created by this Flask has Tripled Radius"]={nil,"Consecrated Ground created by this Flask has Tripled Radius "}c["Gain 13% of Elemental Damage as Extra Chaos Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ElementalDamageGainAsChaos",type="BASE",value=13}},nil}c["+25% to Fire Resistance while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="FireResist",type="BASE",value=25}},nil}c["10% chance to Curse Enemies with a random Curse on Hit {variant:2}20% chance to Curse non-Cursed Enemies with a random Curse on Hit"]={{}," to Curse Enemies with a random Curse on Hit {variant:2}20% chance to Curse non-Cursed Enemies with a random Curse on Hit "}c["2% increased Cast Speed while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=16,keywordFlags=0,name="Speed",type="INC",value=2}},nil}c["170% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=170}},nil}c["Adds 1 to 80 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=196608,name="LightningMax",type="BASE",value=80}},nil}c["Gain 1 Rage on Hit with Attacks, no more than once every 0.3 seconds"]={{[1]={flags=0,keywordFlags=0,name="Condition:CanGainRage",type="FLAG",value=true},[2]={[1]={type="Condition",var="CanGainRage"},flags=0,keywordFlags=0,name="Dummy",type="DUMMY",value=1}},nil}c["6% increased Damage taken per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=6}},nil}c["30% increased Totem Placement speed"]={{[1]={flags=0,keywordFlags=0,name="TotemPlacementSpeed",type="INC",value=30}},nil}c["+30 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=30}},nil}c["30% chance to gain Phasing for 4 seconds when your Trap is triggered by an Enemy"]={{}," to gain Phasing for 4 seconds when your is triggered by an Enemy "}c["Minions Leech 0.2% of Damage as Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=0.2}}}},nil}c["Unaffected by Ignite"]={nil,"Unaffected by Ignite "}c["20% chance to Impale Enemies on Hit with Attacks Impales you inflict last 2 additional Hits If you've Impaled an Enemy Recently, you\nand nearby Allies have +1000 to Armour You and nearby Allies deal 6 to 12 added Physical Damage for\neach Impale on Enemy"]={{[1]={flags=0,keywordFlags=65536,name="Armour",type="BASE",value=20}}," to Impale Enemies on Hit Impales you inflict last 2 additional Hits If you've Impaled an Enemy Recently, you\nand nearby Allies have +1000 to You and nearby Allies deal 6 to 12 added Physical Damage for\neach Impale on Enemy "}c["+1000 to Spectre maximum Life"]={{[1]={[1]={skillName="Raise Spectre",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="BASE",value=1000}}}},nil}c["25% chance to Sap Enemies Cannot inflict Shock"]={{}," to Sap Enemies Cannot inflict Shock "}c["25% chance to Sap Enemies"]={{}," to Sap Enemies "}c["10% increased Attack and Cast Speed if you've used a Movement Skill Recently"]={{[1]={[1]={type="Condition",var="UsedMovementSkillRecently"},flags=0,keywordFlags=0,name="Speed",type="INC",value=10}},nil}c["Your Skills deal you 400% of Mana Cost as Physical Damage"]={nil,"Your Skills deal you 400% of Mana Cost as Physical Damage "}c["Adds 14 to 21 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=14},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=21}},nil}c["You gain an Endurance Charge on Kill"]={nil,"You gain an Endurance Charge on Kill "}c["190% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=190}},nil}c["6% increased Damage with Ailments from Attack Skills while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=6}},nil}c["+16% to Critical Strike Multiplier with Maces"]={{[1]={flags=1048576,keywordFlags=0,name="CritMultiplier",type="BASE",value=16}},nil}c["10% increased Physical Damage with Swords"]={{[1]={flags=4194304,keywordFlags=0,name="PhysicalDamage",type="INC",value=10}},nil}c["Wrath has 60% increased Aura Effect"]={{[1]={[1]={skillName="Wrath",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=60}},nil}c["63% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=63}},nil}c["50% slower start of Energy Shield Recharge"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRechargeFaster",type="INC",value=-50}},nil}c["75% increased Duration of Poisons you inflict during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnemyPoisonDuration",type="INC",value=75}},nil}c["30% more Bow Damage at Close Range while you have iron Reflexes 30% increased Attack, Cast and Movements Speed while you do not have Iron Reflexes"]={{[1]={[1]={type="Condition",var="AtCloseRange"},flags=131076,keywordFlags=0,name="Damage",type="MORE",value=30}}," while you have iron Reflexes 30% increased Attack, Cast and Movements Speed while you do not have Iron Reflexes "}c["8% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=8}},nil}c["Gain 20% of Physical Damage as Extra Chaos Damage against"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsChaos",type="BASE",value=20}}," against "}c["Socketed Gems are Supported by level 20 Concentrated Effect"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportConcentratedEffect"}}},nil}c["Raging Spirits refresh their Duration when they Kill an Ignited Enemy"]={nil,"Raging Spirits refresh their Duration when they Kill an Ignited Enemy "}c["25% more chance to Evade Melee Attacks during Onslaught"]={{[1]={[1]={type="Condition",var="Onslaught"},flags=0,keywordFlags=0,name="MeleeEvadeChance",type="MORE",value=25}},nil}c["60% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=60}},nil}c["50% increased total Recovery per second from Life Leech"]={{[1]={flags=0,keywordFlags=0,name="LifeLeechRate",type="INC",value=50}},nil}c["14% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=14}},nil}c["10% reduced Reflected Elemental Damage taken Damage with Weapons Penetrates 5% Elemental Resistance 20% increased Elemental Damage during any Flask Effect 20% increased Elemental Damage with Attack Skills"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=134217728,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=-10}}," Reflected Damage Penetrates 5% Elemental Resistance 20% increased Elemental Damage 20% increased Elemental Damage with Attack Skills "}c["75% reduced Maximum number of Summoned Raging Spirits"]={{[1]={flags=0,keywordFlags=0,name="ActiveRagingSpiritLimit",type="INC",value=-75}},nil}c["20% increased Damage per Curse on you"]={{[1]={[1]={type="Multiplier",var="CurseOnSelf"},flags=0,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["Spreads Tar when you take a Critical Strike"]={nil,"Spreads Tar when you take a Critical Strike "}c["Nearby Allies have 2% increased Cast Speed per 100 Intelligence you have"]={{[1]={[1]={div=100,stat="Int",type="PerStat"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=16,keywordFlags=0,name="Speed",type="INC",value=2},onlyAllies=true}}},nil}c["+200 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=200}},nil}c["Attack Skills deal 24% increased Damage with Ailments while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=24}},nil}c["60% increased Spell Damage for each 200 total Mana you have Spent Recently {variant:2}25% increased Spell Damage for each 200 total Mana you have Spent Recently, up to 2000%"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=60}}," for each 200 total Mana you have Spent Recently {variant:2}25% increased Spell Damage for each 200 total Mana you have Spent Recently, up to 2000% "}c["Adds 400 to 600 Physical Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="PhysicalMin",type="BASE",value=400},[2]={flags=0,keywordFlags=131072,name="PhysicalMax",type="BASE",value=600}},nil}c["60% increased Spell Damage for each 200 total Mana you have Spent Recently"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=60}}," for each 200 total Mana you have Spent Recently "}c["25% increased Critical Strike Chance against Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=262144,name="CritChance",type="INC",value=25}},nil}c["50% chance on Block to create Desecrated Ground {variant:3,4}100% chance on Block to create Desecrated Ground"]={{}," on Block to create Desecrated Ground {variant:3,4}100% chance on Block to create Desecrated Ground "}c["100% increased Physical Damage while you have Resolute Technique Elder Item"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=100}}," while you have Resolute Technique Elder Item "}c["+2 seconds to Avian's Might Duration"]={{[1]={[1]={skillName="Aspect of the Avian",type="SkillName"},flags=0,keywordFlags=0,name="PrimaryDuration",type="BASE",value=2}},nil}c["Movement Skills cost no Mana"]={{[1]={flags=0,keywordFlags=8,name="ManaCost",type="MORE",value=-100}},nil}c["Non-instant Mana recovery from Flasks is also recovered as Life 60% increased Mana Cost of Skills for each 200 total Mana you have Spent Recently"]={nil,"Non-instant Mana recovery from Flasks is also recovered as Life 60% increased Mana Cost of Skills for each 200 total Mana you have Spent Recently "}c["Non-instant Mana recovery from Flasks is also recovered as Life"]={nil,"Non-instant Mana recovery from Flasks is also recovered as Life "}c["Adds 3 to 7 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=3},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=7}},nil}c["Recover 10% of maximum Life when you use a Mana Flask"]={nil,"Recover 10% of maximum Life when you use a Mana Flask "}c["Recover 3% of Energy Shield when you lose a Spirit Charge"]={nil,"Recover 3% of Energy Shield when you lose a Spirit Charge "}c["Recover 3% of Life when you lose a Spirit Charge Recover 3% of Energy Shield when you lose a Spirit Charge"]={nil,"Recover 3% of Life when you lose a Spirit Charge Recover 3% of Energy Shield when you lose a Spirit Charge "}c["You lose all Spirit Charges when taking a Savage Hit Recover 3% of Life when you lose a Spirit Charge"]={nil,"You lose all Spirit Charges when taking a Savage Hit Recover 3% of Life when you lose a Spirit Charge "}c["You lose all Spirit Charges when taking a Savage Hit"]={nil,"You lose all Spirit Charges when taking a Savage Hit "}c["Gain a Spirit Charge every second You lose all Spirit Charges when taking a Savage Hit"]={nil,"Gain a Spirit Charge every second You lose all Spirit Charges when taking a Savage Hit "}c["6% reduced Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-6}},nil}c["+24 to Strength and Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=24},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=24}},nil}c["+10 Life Gained on Killing Ignited Enemies"]={{[1]={flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=10}}," ing Ignited Enemies "}c["Lightning Damage from Enemies Hitting you is Lucky Nearby Allies' Damage with Hits is Lucky"]={nil,"Lightning Damage from Enemies Hitting you is Lucky Nearby Allies' Damage with Hits is Lucky "}c["8% increased Spell Damage per 5% Block Chance"]={{[1]={[1]={div=5,stat="BlockChance",type="PerStat"},flags=2,keywordFlags=0,name="Damage",type="INC",value=8}},nil}c["Minions Regenerate 1.5% Life per second"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1.5}}}},nil}c["10% reduced Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=-10}},nil}c["40% increased Damage over Time"]={{[1]={flags=8,keywordFlags=0,name="Damage",type="INC",value=40}},nil}c["Recover 100 Life when your Trap is triggered by an Enemy"]={nil,"Recover 100 Life when your Trap is triggered by an Enemy "}c["+20% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=20}},nil}c["Bleeding you inflict deals Damage 10% faster"]={{[1]={flags=0,keywordFlags=0,name="BleedFaster",type="INC",value=10}},nil}c["Deals 450 Chaos Damage per second to nearby Enemies {variant:1}You take 450 Chaos Damage per second for 10 seconds on Kill"]={nil,"Deals 450 Chaos Damage per second to nearby Enemies {variant:1}You take 450 Chaos Damage per second for 10 seconds on Kill "}c["With a Hypnotic Eye Jewel Socketed, gain Arcane Surge on Hit with Spells"]={nil,"With a Hypnotic Eye Jewel Socketed, gain Arcane Surge on Hit with Spells "}c["12% increased Attack Speed with Bows"]={{[1]={flags=131073,keywordFlags=0,name="Speed",type="INC",value=12}},nil}c["5% Additional Chance to Block while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=5}},nil}c["20% increased Movement Speed if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=20}},nil}c["0.6% of Attack Damage Leeched as Life against Chilled enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=1,keywordFlags=262144,name="DamageLifeLeech",type="BASE",value=0.6}},nil}c["+61% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=61}},nil}c["5% reduced Area Damage taken from Hits 10% increased Area of Effect if you have Stunned an Enemy Recently Melee Skills have 10% increased Area of Effect"]={{[1]={flags=512,keywordFlags=0,name="DamageTaken",type="INC",value=-5}}," from Hits 10% increased Area of Effect if you have Stunned an Enemy Recently Melee Skills have 10% increased Area of Effect "}c["Adds 14 to 28 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=14},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=28}},nil}c["15% increased Ignite Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=15}},nil}c["8% of maximum Life taken as Chaos Damage per second"]={{[1]={[1]={div=1,stat="Life",type="PerStat"},flags=0,keywordFlags=0,name="ChaosDegen",type="BASE",value=0.08}},nil}c["Adds 19 to 34 Chaos Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ChaosMin",type="BASE",value=19},[2]={flags=0,keywordFlags=131072,name="ChaosMax",type="BASE",value=34}},nil}c["25% chance to inflict Brittle"]={{}," to inflict Brittle "}c["50% chance to double Stun Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="BASE",value=50}}," to double "}c["40% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=134217728,keywordFlags=0,name="PhysicalDamage",type="INC",value=40}},nil}c["260% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=260}},nil}c["10% chance to gain an Endurance Charge on Melee Critical Strike 30% increased Damage with Ailments from Attack Skills while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=256,keywordFlags=0,name="Damage",type="BASE",value=10}}," to gain an Endurance Charge on Critical Strike 30% increased with Ailments from Attack Skills "}c["With at least 40 Intelligence in Radius, Fireball Projectiles gain Radius as they travel farther, up to +4 Radius"]={nil,"With at least 40 Intelligence in Radius, Fireball Projectiles gain Radius as they travel farther, up to +4 Radius "}c["1% of Damage dealt by your Totems is Leeched to you as Life"]={{[1]={flags=0,keywordFlags=16384,name="DamageLifeLeechToPlayer",type="BASE",value=1}},nil}c["25% chance to Scorch Enemies"]={{}," to Scorch Enemies "}c["100% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=100}},nil}c["18% increased Damage with Poison per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=1048576,name="Damage",type="INC",value=18}},nil}c["You have Phasing if Energy Shield Recharge has started Recently"]={nil,"You have Phasing if Energy Shield Recharge has started Recently "}c["235% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=235}},nil}c["18% increased Poison Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyPoisonDuration",type="INC",value=18}},nil}c["25% chance to inflict Brittle Cannot inflict Freeze or Chill"]={{}," to inflict Brittle Cannot inflict Freeze or Chill "}c["10% increased Spell Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=2,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["20% increased Damage with Poison per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=1048576,name="Damage",type="INC",value=20}},nil}c["10% chance to Poison per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=10}},nil}c["Adds 1 to 100 Lightning Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=100}},nil}c["Adds 21 to 36 Chaos Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ChaosMin",type="BASE",value=21},[2]={flags=0,keywordFlags=131072,name="ChaosMax",type="BASE",value=36}},nil}c["13% increased Quantity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=13}},nil}c["Adds 110 to 158 Physical Damage against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=262144,name="PhysicalMin",type="BASE",value=110},[2]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=262144,name="PhysicalMax",type="BASE",value=158}},nil}c["8% increased Trap Throwing Speed"]={{[1]={flags=0,keywordFlags=0,name="TrapThrowingSpeed",type="INC",value=8}},nil}c["Gain 7% of Elemental Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamageGainAsChaos",type="BASE",value=7}},nil}c["+2% Chance to Block Spell Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=2}},nil}c["30% reduced Chance to Block Attacks and Spells"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="INC",value=-30},[2]={flags=0,keywordFlags=0,name="SpellBlockChance",type="INC",value=-30}},nil}c["10% chance that if you would gain a Crab Barrier, you instead gain up to your maximum number of Crab Barriers"]={{[1]={flags=0,keywordFlags=0,name="CrabBarriersMax",type="BASE",value=10}}," that if you would gain a Crab Barrier, you instead gain up to your "}c["Poison you inflict with Critical Strikes deals 30% more Damage"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=1048576,name="Damage",type="MORE",value=30}},nil}c["50% of Physical Damage Converted to Fire while you have Avatar of Fire"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=50}}," Converted to Fire while you have Avatar of Fire "}c["100% increased Rarity of Items found when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="LootRarity",type="INC",value=100}},nil}c["+80 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=80}},nil}c["Replenishes Energy Shield by 4% of Armour when you Block"]={nil,"Replenishes Energy Shield by 4% of Armour when you Block "}c["15% increased Damage with Hits and Ailments per Curse on Enemy"]={{[1]={[1]={type="Multiplier",var="CurseOnEnemy"},flags=0,keywordFlags=786432,name="Damage",type="INC",value=15}},nil}c["40% increased Curse Duration"]={{[1]={flags=0,keywordFlags=2,name="Duration",type="INC",value=40}},nil}c["Totems gain +16% to all Elemental Resistances Brand Skills have 10% increased Duration"]={nil,"Totems gain +16% to all Elemental Resistances Brand Skills have 10% increased Duration "}c["20% increased Damage with Hits and Ailments per Curse on Enemy"]={{[1]={[1]={type="Multiplier",var="CurseOnEnemy"},flags=0,keywordFlags=786432,name="Damage",type="INC",value=20}},nil}c["+30% to Critical Strike Multiplier with Swords"]={{[1]={flags=4194304,keywordFlags=0,name="CritMultiplier",type="BASE",value=30}},nil}c["100% increased Aspect of the Avian Buff Effect"]={{[1]={[1]={skillName="Aspect of the Avian",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=100}},nil}c["8% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=134217728,keywordFlags=0,name="PhysicalDamage",type="INC",value=8}},nil}c["+2 to Level of Socketed Curse Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="curse",value=2}}},nil}c["8% increased Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="INC",value=8}},nil}c["+1 to Level of Socketed Curse Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="curse",value=1}}},nil}c["140% increased Duration of Ailments you inflict while Focussed"]={{[1]={[1]={type="Condition",var="Focused"},flags=0,keywordFlags=0,name="EnemyShockDuration",type="INC",value=140},[2]={[1]={type="Condition",var="Focused"},flags=0,keywordFlags=0,name="EnemyFreezeDuration",type="INC",value=140},[3]={[1]={type="Condition",var="Focused"},flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=140},[4]={[1]={type="Condition",var="Focused"},flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=140},[5]={[1]={type="Condition",var="Focused"},flags=0,keywordFlags=0,name="EnemyPoisonDuration",type="INC",value=140},[6]={[1]={type="Condition",var="Focused"},flags=0,keywordFlags=0,name="EnemyBleedDuration",type="INC",value=140}},nil}c["You have Phasing if Energy Shield Recharge has started Recently 6% chance to Dodge Attacks while Phasing"]={nil,"You have Phasing if Energy Shield Recharge has started Recently 6% chance to Dodge Attacks while Phasing "}c["to you and Allies"]={nil,"to you and Allies "}c["15% increased Damage with Staves"]={{[1]={flags=2097152,keywordFlags=0,name="Damage",type="INC",value=15}},nil}c["10% increased Physical Damage taken"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=10}},nil}c["12% increased Damage with Maces"]={{[1]={flags=1048576,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["50% chance to gain an additional Vaal Soul per Enemy Shattered Corrupted"]={{}," to gain an additional Soul per Enemy Shattered Corrupted "}c["40% reduced Energy Shield Recharge Rate"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRecharge",type="INC",value=-40}},nil}c["Adds 5 to 15 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=5},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=15}},nil}c["16% increased Cast Speed with Curse Skills"]={{[1]={flags=16,keywordFlags=2,name="Speed",type="INC",value=16}},nil}c["+18 to Quality {variant:4}{crafted}+15% to Fire and Chaos Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=18},[2]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=18}}," Quality {variant:4}{crafted}+15% to "}c["+18 to Quality"]={{}," Quality "}c["10% chance for Energy Shield Recharge to start when you use a Skill Eldritch Battery"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=10}}," for Recharge to start when you use a Skill Eldritch Battery "}c["Arrows Pierce all Targets after Chaining"]={nil,"Arrows Pierce all Targets after Chaining "}c["Trigger Level 15 Feast of Flesh every 5 seconds 220% increased Energy Shield"]={nil,"Trigger Level 15 Feast of Flesh every 5 seconds 220% increased Energy Shield "}c["+190 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=190}},nil}c["Socketed Gems are Supported by level 10 Added Cold Damage"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=10,skillId="SupportAddedColdDamage"}}},nil}c["No Life Recovery Applies during Flask effect"]={nil,"No Life Recovery Applies during Flask effect "}c["325% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=325}},nil}c["Adds 13 to 21 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=13},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=21}},nil}c["16% increased Damage with Wands"]={{[1]={flags=8388608,keywordFlags=0,name="Damage",type="INC",value=16}},nil}c["Take 5 Physical Damage when hit by Attacks Pain Attunement"]={nil,"5 Physical Damage when hit by Attacks Pain Attunement "}c["10% chance to gain an Endurance Charge on Melee Critical Strike 30% increased Damage with Ailments from Attack Skills while wielding a Staff +1 to Melee range with Staves"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=256,keywordFlags=0,name="Damage",type="BASE",value=10}}," to gain an Endurance Charge on Critical Strike 30% increased with Ailments from Attack Skills +1 to Melee range with Staves "}c["Take 5 Physical Damage when hit by Attacks"]={nil,"5 Physical Damage when hit by Attacks "}c["24% increased Totem Damage"]={{[1]={flags=0,keywordFlags=16384,name="Damage",type="INC",value=24}},nil}c["Reflects 5 Physical Damage to Melee Attackers"]={{},nil}c["Elemental Hit deals 15% increased Damage"]={{[1]={[1]={skillName="Elemental Hit",type="SkillName"},flags=0,keywordFlags=0,name="Damage",type="INC",value=15}},nil}c["+30% to Critical Strike Multiplier with Bows"]={{[1]={flags=131072,keywordFlags=0,name="CritMultiplier",type="BASE",value=30}},nil}c["Animated Minions' Melee Attacks deal Splash Damage to surrounding targets Animated Minions' Melee Attacks deal 50% less Damage to surrounding targets"]={nil,"Animated Minions' Melee Attacks deal Splash Damage to surrounding targets Animated Minions' Melee Attacks deal 50% less Damage to surrounding targets "}c["each Stage the Banner has"]={nil,"each Stage the Banner has "}c["5% reduced Area Damage taken from Hits 10% increased Area of Effect if you have Stunned an Enemy Recently"]={{[1]={flags=512,keywordFlags=0,name="DamageTaken",type="INC",value=-5}}," from Hits 10% increased Area of Effect if you have Stunned an Enemy Recently "}c["0.3% of Attack Damage Leeched as Mana"]={{[1]={flags=1,keywordFlags=0,name="DamageManaLeech",type="BASE",value=0.3}},nil}c["135% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=135}},nil}c["33% increased Ignite Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=33}},nil}c["50% increased Area of Effect of Area Skills"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=50}},nil}c["6% increased Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="INC",value=6}},nil}c["25% chance to Trigger a Socketed Spell when you Attack with a Bow 15% increased Attack Speed"]={{[1]={flags=3,keywordFlags=0,name="Speed",type="BASE",value=25}}," to Trigger a Socketed when you Attack with a Bow 15% increased "}c["2% of Life Regenerated per second if you've taken Fire Damage from a Hit Recently"]={{[1]={[1]={type="Condition",var="HitByFireDamageRecently"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=2}},nil}c["20% increased Weapon Critical Strike Chance while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=134217728,keywordFlags=0,name="CritChance",type="INC",value=20}},nil}c["Maximum total Recovery per second from Energy Shield Leech is doubled"]={{[1]={flags=0,keywordFlags=0,name="MaxEnergyShieldLeechRate",type="MORE",value=100}},nil}c["20% less Minimum Physical Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamage",type="MORE",value=-20}}," Minimum "}c["30% increased Trap Damage"]={{[1]={flags=0,keywordFlags=4096,name="Damage",type="INC",value=30}},nil}c["150% increased Global Evasion Rating when on Low Life"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=150}},nil}c["20% increased Mine Duration"]={{[1]={flags=0,keywordFlags=0,name="MineDuration",type="INC",value=20}},nil}c["100% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=100}},nil}c["Gains no Charges during Effect of any Overflowing Chalice Flask"]={nil,"Gains no Charges during Effect of any Overflowing Chalice Flask "}c["10% increased Damage with Poison per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=1048576,name="Damage",type="INC",value=10}},nil}c["10% increased Effect of Fortify on you while Stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,keywordFlags=0,name="FortifyEffectOnSelf",type="INC",value=10}},nil}c["+70 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=70}},nil}c["8% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=8}},nil}c["13% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=13}},nil}c["110% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=110}},nil}c["120% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=120}},nil}c["Adds 1 to 40 Lightning Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=40}},nil}c["25% chance to Trigger Level 20 Tornado when you gain Avian's Might or Avian's Flight"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="AvianTornado"}}},nil}c["Immune to Shock"]={{[1]={flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=100}},nil}c["23% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=23}},nil}c["30% increased Global Critical Strike Chance while wielding a Staff"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=30}},nil}c["+30% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=30}},nil}c["16% increased Global Accuracy Rating"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=16}},nil}c["8% chance to Freeze"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=8}},nil}c["40% increased Totem Damage"]={{[1]={flags=0,keywordFlags=16384,name="Damage",type="INC",value=40}},nil}c["Socketed Gems are Supported by Level 30 Cold to Fire"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=30,skillId="SupportColdToFire"}}},nil}c["200% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=200}},nil}c["25% increased Fire Damage if you have used a Cold Skill Recently"]={{[1]={[1]={type="Condition",var="UsedColdSkillRecently"},flags=0,keywordFlags=0,name="FireDamage",type="INC",value=25}},nil}c["+10 to Dexterity and Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="Int",type="BASE",value=10}},nil}c["25% increased Cold Damage if you have used a Fire Skill Recently"]={{[1]={[1]={type="Condition",var="UsedFireSkillRecently"},flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=25}},nil}c["-10% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=-10}},nil}c["+12% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=12}},nil}c["0.5% of Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=0.5}},nil}c["15% increased Mana Recovery from Flasks"]={{[1]={flags=0,keywordFlags=0,name="FlaskManaRecovery",type="INC",value=15}},nil}c["30% increased Fire Damage if you have used a Cold Skill Recently"]={{[1]={[1]={type="Condition",var="UsedColdSkillRecently"},flags=0,keywordFlags=0,name="FireDamage",type="INC",value=30}},nil}c["25% reduced Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=-25}},nil}c["0.2% of Elemental Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamageLifeLeech",type="BASE",value=0.2}},nil}c["32% increased Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="INC",value=32},[2]={flags=0,keywordFlags=0,name="Dex",type="INC",value=32},[3]={flags=0,keywordFlags=0,name="Int",type="INC",value=32}},nil}c["10% chance to gain a Frenzy Charge when you Block"]={{}," to gain aCharge when you Block "}c["5% reduced Area Damage taken from Hits"]={{[1]={flags=512,keywordFlags=0,name="DamageTaken",type="INC",value=-5}}," from Hits "}c["+100 to Maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=100}},nil}c["10% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=10}},nil}c["+18 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=18}},nil}c["Cannot be Shocked"]={{[1]={flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=100}},nil}c["Your Hits permanently Intimidate Enemies that are on Full Life Gain Adrenaline for 20 seconds when you reach Low Life if you\ndo not have Adrenaline"]={nil,"Your Hits permanently Intimidate Enemies that are on Full Life Gain Adrenaline for 20 seconds when you reach Low Life if you\ndo not have Adrenaline "}c["Adds 6 to 12 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=6},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=12}},nil}c["+3% chance to Evade Attacks"]={{[1]={flags=0,keywordFlags=0,name="EvadeChance",type="BASE",value=3}},nil}c["25% chance to Avoid being Chilled"]={{[1]={flags=0,keywordFlags=0,name="AvoidChilled",type="BASE",value=25}},nil}c["+58 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=58}},nil}c["15% increased Damage against Shocked Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Shocked"},flags=0,keywordFlags=262144,name="Damage",type="INC",value=15}},nil}c["Grants Level 20 Summon Petrification Statue Skill 250% increased Energy Shield"]={nil,nil}c["15% increased Movement Speed during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=15}},nil}c["+20% to Critical Strike Multiplier with Daggers"]={{[1]={flags=524288,keywordFlags=0,name="CritMultiplier",type="BASE",value=20}},nil}c["Armour is increased by Uncapped Fire Resistance"]={{[1]={[1]={div=1,stat="FireResistTotal",type="PerStat"},flags=0,keywordFlags=0,name="Armour",type="INC",value=1}},nil}c["180% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=180}},nil}c["+120 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=120}},nil}c["5% reduced Elemental Damage taken"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=-5}},nil}c["60% increased Stun Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=60}},nil}c["11% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=11}},nil}c["Grants level 1 Lightning Warp Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,skillId="LightningWarp"}}},nil}c["4% additional Physical Damage Reduction"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=4}},nil}c["12% increased Elemental Damage with Maces"]={{[1]={flags=1048576,keywordFlags=0,name="ElementalDamage",type="INC",value=12}},nil}c["+14% chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=14}},nil}c["+25 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=25}},nil}c["+1 to maximum number of Zombies per 300 Strength"]={{[1]={[1]={div=300,stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="ActiveZombieLimit",type="BASE",value=1}},nil}c["90% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=90}},nil}c["Accuracy Rating is Doubled"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="MORE",value=100}},nil}c["45% increased Physical Damage taken"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=45}},nil}c["Regenerate 100 Life per second while moving"]={{[1]={[1]={type="Condition",var="Moving"},flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=100}},nil}c["50% increased Physical Damage taken"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=50}},nil}c["+125% to Melee Critical Strike Multiplier"]={{[1]={flags=256,keywordFlags=0,name="CritMultiplier",type="BASE",value=125}},nil}c["Grants Level 20 Summon Petrification Statue Skill"]={nil,nil}c["16% increased Physical Damage with Claws"]={{[1]={flags=262144,keywordFlags=0,name="PhysicalDamage",type="INC",value=16}},nil}c["Adds 40 to 60 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=40},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=60}},nil}c["40% increased Damage if you Detonated Mines Recently"]={{[1]={[1]={type="Condition",var="DetonatedMinesRecently"},flags=0,keywordFlags=0,name="Damage",type="INC",value=40}},nil}c["298% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=298}},nil}c["1.5% of Lightning Damage is Leeched as Mana while affected by Wrath"]={{[1]={[1]={type="Condition",var="AffectedByWrath"},flags=0,keywordFlags=0,name="LightningDamageManaLeech",type="BASE",value=1.5}},nil}c["12% of Physical Damage taken as Lightning Damage while affected by Purity of Elements"]={{[1]={[1]={type="Condition",var="AffectedByPurityofElements"},flags=0,keywordFlags=0,name="PhysicalDamageTakenAsLightning",type="BASE",value=12}},nil}c["125% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=125}},nil}c["3% increased Global Critical Strike Chance per Level"]={{[1]={[1]={type="Global"},[2]={type="Multiplier",var="Level"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=3}},nil}c["Elemental Ailments caused by your Skills spread to other nearby Enemies"]={nil,"Elemental Ailments caused by your Skills spread to other nearby Enemies "}c["Dispels Elemental Ailments on Rampage Gain Immunity to Physical Damage for 1.5 seconds on Rampage"]={nil,"Dispels Elemental Ailments on Rampage Gain Immunity to Physical Damage for 1.5 seconds on Rampage "}c["38% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=38}},nil}c["Your spells have 100% chance to Shock against Frozen enemies"]={nil,"Your spells have 100% chance to Shock against Frozen enemies "}c["40% Chance to Block during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=40}},nil}c["25% increased Spell Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,keywordFlags=0,name="Damage",type="INC",value=25}},nil}c["100% increased Charges gained by Other Flasks during Flask Effect"]={{}," Charges gained by Other Flasks "}c["3% increased Attack Speed with Wands"]={{[1]={flags=8388609,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["Spells have an additional Projectile"]={{[1]={flags=2,keywordFlags=0,name="ProjectileCount",type="BASE",value=1}},nil}c["Every 16 seconds you gain iron Reflexes for 8 seconds 30% more Bow Damage at Close Range while you have iron Reflexes"]={nil,"Every 16 seconds you gain iron Reflexes for 8 seconds 30% more Bow Damage at Close Range while you have iron Reflexes "}c["8% increased Physical Damage for each time you've Blocked in the past 10 seconds"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=8}}," for each time you've Blocked in the past 10 seconds "}c["10% increased maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=10}},nil}c["1% increased Maximum Mana per Abyss Jewel affecting you"]={{[1]={[1]={type="Multiplier",var="AbyssJewel"},flags=0,keywordFlags=0,name="Mana",type="INC",value=1}},nil}c["Adds 8 to 17 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=8},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=17}},nil}c["13% increased Cold Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=13}},nil}c["25% increased Light Radius"]={{[1]={flags=0,keywordFlags=0,name="LightRadius",type="INC",value=25}},nil}c["10 Life gained for each Enemy Hit if you have used a Vaal Skill Recently"]={{[1]={[1]={type="Condition",var="UsedVaalSkillRecently"},flags=0,keywordFlags=0,name="LifeOnHit",type="BASE",value=10}},nil}c["50% chance on Block to create Desecrated Ground"]={{}," on Block to create Desecrated Ground "}c["You and nearby Allies deal 4 to 8 added Physical Damage for"]={{[1]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=4}}},[2]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=8}}}}," for "}c["Gain a Frenzy Charge on reaching Maximum Power Charges 15% increased Cold Damage per Frenzy Charge"]={nil,"Gain a Frenzy Charge on reaching Maximum Power Charges 15% increased Cold Damage per Frenzy Charge "}c["+12 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=12}},nil}c["10% increased Onslaught Effect"]={{[1]={flags=0,keywordFlags=0,name="OnslaughtEffect",type="INC",value=10}},nil}c["+500 to Armour per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=500}},nil}c["50% less Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="MORE",value=-50}},nil}c["19% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=19}},nil}c["6% increased Mine Laying Speed"]={{[1]={flags=0,keywordFlags=0,name="MineLayingSpeed",type="INC",value=6}},nil}c["+20 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=20}},nil}c["80% increased Critical Strike Chance when in Main Hand"]={{[1]={[1]={num=1,type="SlotNumber"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=80}},nil}c["-75% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=-75}},nil}c["2% increased Physical Damage over time per 10 Dexterity"]={{[1]={[1]={div=10,stat="Dex",type="PerStat"},flags=0,keywordFlags=16777216,name="PhysicalDamage",type="INC",value=2}},nil}c["Skills used by Traps have 15% increased Area of Effect"]={{[1]={flags=0,keywordFlags=4096,name="AreaOfEffect",type="INC",value=15}},nil}c["25% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=25}},nil}c["50% chance to gain a Power Charge on Killing a Frozen Enemy Adds 15 to 25 Cold Damage to Spells per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,keywordFlags=0,name="ColdDamage",type="BASE",value=50}}," to gain a Power Charge on Killing a Frozen Enemy Adds 15 to 25 to s "}c["+25 Mana gained on Killing a Frozen Enemy"]={{[1]={flags=0,keywordFlags=0,name="ManaOnKill",type="BASE",value=25}}," ing a Frozen Enemy "}c["You cannot be Ignited while you have a Flame Golem Summoned"]={nil,"You cannot be Ignited while you have a Flame Golem Summoned "}c["Perfect Agony"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Perfect Agony"}},nil}c["50% chance to gain a Power Charge on Killing a Frozen Enemy"]={{}," to gain a Power Charge on Killing a Frozen Enemy "}c["Adds 1 to 40 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=40}},nil}c["35% chance to gain a Power Charge on Kill"]={{}," to gain a Power Charge on Kill "}c["+1 Maximum Power Charge"]={{[1]={flags=0,keywordFlags=0,name="PowerChargesMax",type="BASE",value=1}},nil}c["Adds 1 to 45 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=45}},nil}c["20% increased Movement Speed while you have Cat's Stealth"]={{[1]={[1]={type="Condition",var="AffectedByCat'sStealth"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=20}},nil}c["+13% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=13}},nil}c["Adds 31 to 100 Lightning Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=31},[2]={flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=100}},nil}c["-10% to all maximum Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResistMax",type="BASE",value=-10},[2]={flags=0,keywordFlags=0,name="ColdResistMax",type="BASE",value=-10},[3]={flags=0,keywordFlags=0,name="LightningResistMax",type="BASE",value=-10},[4]={flags=0,keywordFlags=0,name="ChaosResistMax",type="BASE",value=-10}},nil}c["25% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=25}},nil}c["Gain a Frenzy, Endurance, or Power Charge once per second while you are Stationary Lose all Frenzy, Endurance, and Power Charges when you Move"]={nil,"Gain a Frenzy, Endurance, or Power Charge once per second while you are Stationary Lose all Frenzy, Endurance, and Power Charges when you Move "}c["400 Lightning Damage taken per second per Power Charge if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},[2]={type="Condition",var="CritRecently"},flags=0,keywordFlags=0,name="LightningDegen",type="BASE",value=400}},nil}c["12% increased Accuracy Rating with Staves"]={{[1]={flags=2097152,keywordFlags=0,name="Accuracy",type="INC",value=12}},nil}c["+10% to Fire and Cold Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=10}},nil}c["Adds 3 to 9 Lightning Damage to Spells per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=3},[2]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=9}},nil}c["2% additional Chance to Block Spells per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=2}},nil}c["+5% to Chance to Evade while you have Energy Shield"]={{[1]={[1]={type="Condition",var="HaveEnergyShield"},flags=0,keywordFlags=0,name="EvadeChance",type="BASE",value=5}},nil}c["Your Aura Buffs do not affect allies"]={{[1]={flags=0,keywordFlags=0,name="SelfAurasCannotAffectAllies",type="FLAG",value=true}},nil}c["+100 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=100}},nil}c["Adds 388 to 584 Physical Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="PhysicalMin",type="BASE",value=388},[2]={flags=0,keywordFlags=131072,name="PhysicalMax",type="BASE",value=584}},nil}c["Recover 5% of Maximum Energy Shield on Kill -4% to all Resistances for each Equipped Corrupted Item"]={nil,"Recover 5% of Maximum Energy Shield on Kill -4% to all Resistances for each Equipped Corrupted Item "}c["+10% to Critical Strike Multiplier per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=10}},nil}c["+4% to Chaos Resistance per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=4}},nil}c["25% increased Curse Duration"]={{[1]={flags=0,keywordFlags=2,name="Duration",type="INC",value=25}},nil}c["Gain a Challenger Charge when you Kill an Enemy while in Sand Stance +10 to Maximum Challenger Charges"]={nil,"Gain a Challenger Charge when you Kill an Enemy while in Sand Stance +10 to Maximum Challenger Charges "}c["20% increased Stun Duration with Staves on Enemies"]={{[1]={flags=2097152,keywordFlags=0,name="EnemyStunDuration",type="INC",value=20}},nil}c["Adds 3 to 5 Physical Damage to Attacks with this Weapon per 3 Player Levels"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={div=3,type="Multiplier",var="Level"},flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=3},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={div=3,type="Multiplier",var="Level"},flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=5}},nil}c["Socketed Gems are Supported by level 1 Controlled Destruction"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,skillId="SupportControlledDestruction"}}},nil}c["You take 450 Chaos Damage per second for 3 seconds on Kill"]={nil,"You take 450 Chaos Damage per second for 3 seconds on Kill "}c["30% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=30}},nil}c["You gain Onslaught for 2 seconds on Killing Taunted Enemies"]={nil,"You gain Onslaught for 2 seconds on Killing Taunted Enemies "}c["17% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=17}},nil}c["20% increased Mine Laying Speed if you Detonated Mines Recently"]={{[1]={[1]={type="Condition",var="DetonatedMinesRecently"},flags=0,keywordFlags=0,name="MineLayingSpeed",type="INC",value=20}},nil}c["Trigger a Socketed Spell when you Attack"]={nil,"Trigger a Socketed Spell when you Attack "}c["Critical Strikes deal no Damage"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="Damage",type="MORE",value=-100}},nil}c["+1 to Level of Socketed Active Skill Gems per 25 Player Levels"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},[2]={div=25,type="Multiplier",var="Level"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="active_skill",value=1}}},nil}c["0.2% of Physical Attack Damage Leeched as Mana per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=1,keywordFlags=0,name="PhysicalDamageManaLeech",type="BASE",value=0.2}},nil}c["Adds 13 to 16 Physical Damage to Attacks and Spells per Siphoning Charge"]={{[1]={[1]={type="Multiplier",var="SiphoningCharge"},flags=0,keywordFlags=196608,name="PhysicalMin",type="BASE",value=13},[2]={[1]={type="Multiplier",var="SiphoningCharge"},flags=0,keywordFlags=196608,name="PhysicalMax",type="BASE",value=16}},nil}c["24% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=24}},nil}c["14% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=14}},nil}c["20% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=20}},nil}c["100% chance to Taunt on Hit 6% reduced Damage taken if you've Taunted an Enemy Recently 2% of Life Regenerated per second if you've Taunted an Enemy Recently"]={{}," "}c["Trigger a Socketed Warcry Skill when you lose Endurance Charges"]={nil,"Trigger a Socketed Warcry Skill when you lose Endurance Charges "}c["200 Cold Damage taken per second per Frenzy Charge while moving"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},[2]={type="Condition",var="Moving"},flags=0,keywordFlags=0,name="ColdDegen",type="BASE",value=200}},nil}c["have 10% increased Attack Speed If you've Warcried Recently, you and nearby allies deal 30% increased Damage"]={nil,"have 10% increased Attack Speed If you've Warcried Recently, you and nearby allies deal 30% increased Damage "}c["Gain 14% of Physical Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsChaos",type="BASE",value=14}},nil}c["29% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=29}},nil}c["Adds 27 to 86 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=27},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=86}},nil}c["+10% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=10}},nil}c["Unaffected by Chilled Ground while affected by Purity of Ice"]={nil,"Unaffected by Chilled Ground while affected by Purity of Ice "}c["15% increased Projectile Speed"]={{[1]={flags=0,keywordFlags=0,name="ProjectileSpeed",type="INC",value=15}},nil}c["+45 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=45}},nil}c["30% reduced Strength Requirement"]={{[1]={flags=0,keywordFlags=0,name="StrRequirement",type="INC",value=-30}},nil}c["8% increased Mine Laying Speed"]={{[1]={flags=0,keywordFlags=0,name="MineLayingSpeed",type="INC",value=8}},nil}c["Enemies you Kill have a 20% chance to Explode, dealing a quarter"]={nil,"Enemies you Kill have a 20% chance to Explode, dealing a quarter "}c["Gain 15% of Physical Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsChaos",type="BASE",value=15}},nil}c["With at least 40 Intelligence in Radius, Cold Snap grants Power Charges instead of Frenzy Charges when Enemies die in it's Area"]={nil,"With at least 40 Intelligence in Radius, Cold Snap grants Power Charges instead of Frenzy Charges when Enemies die in it's Area "}c["10% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=10}},nil}c["25% of Physical Damage taken as Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTakenAsChaos",type="BASE",value=25}},nil}c["100% of Physical Damage from Hits with this Weapon is Converted to a random Element Hits with this Weapon always inflict Elemental Ailments"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=100}}," from Hits is Converted to a random Element Hits always inflict Elemental Ailments "}c["35% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=35}},nil}c["16% increased Accuracy Rating while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=16}},nil}c["Enemies near your Totems take 16% increased Physical and Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=16}}},[2]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="FireDamageTaken",type="INC",value=16}}}},nil}c["20% increased Damage with Movement Skills"]={{[1]={flags=0,keywordFlags=8,name="Damage",type="INC",value=20}},nil}c["10% chance to gain Onslaught for 10 Seconds when you Hit a Rare or Unique Enemy"]={{}," to gain Onslaught for 10 Seconds when you Hit a Rare or Unique Enemy "}c["Socketed Gems are supported by level 20 Blind"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportBlind"}}},nil}c["Replenishes Energy Shield by 2% of Armour when you Block"]={nil,"Replenishes Energy Shield by 2% of Armour when you Block "}c["37% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=37}},nil}c["6% increased Accuracy Rating with Daggers"]={{[1]={flags=524288,keywordFlags=0,name="Accuracy",type="INC",value=6}},nil}c["+6% Elemental Resistances while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=6}},nil}c["Reserves 30% of Life"]={{[1]={flags=0,keywordFlags=0,name="ExtraLifeReserved",type="BASE",value=30}},nil}c["26% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=26}},nil}c["3% increased Attack Speed while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["Adds 35 to 45 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=35},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=45}},nil}c["Adds 16 to 25 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=16},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=25}},nil}c["5% chance to gain Unholy Might for 3 seconds on Kill {variant:2}10% chance to gain Unholy Might for 10 seconds on Kill"]={{}," to gain Unholy Might for 3 seconds on Kill {variant:2}10% chance to gain Unholy Might for 10 seconds on Kill "}c["135% increased Spell Damage if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=2,keywordFlags=0,name="Damage",type="INC",value=135}},nil}c["+18 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=18}},nil}c["+5 to Maximum number of Crab Barriers"]={{[1]={flags=0,keywordFlags=0,name="CrabBarriersMax",type="BASE",value=5}},nil}c["Adds 120 to 165 Physical Damage against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=262144,name="PhysicalMin",type="BASE",value=120},[2]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=262144,name="PhysicalMax",type="BASE",value=165}},nil}c["150% increased Charges used"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesUsed",type="INC",value=150}},nil}c["Gains no Charges during Effect of any Overflowing Chalice Flask 100% increased Charges gained by Other Flasks during Flask Effect"]={nil,"Gains no Charges during Effect of any Overflowing Chalice Flask 100% increased Charges gained by Other Flasks during Flask Effect "}c["+15% chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=15}},nil}c["+40 Mana gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="ManaOnKill",type="BASE",value=40}},nil}c["Can have up to 2 additional Traps placed at a time"]={{[1]={flags=0,keywordFlags=0,name="ActiveTrapLimit",type="BASE",value=2}},nil}c["Grants level 30 Reckoning Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=30,skillId="Reckoning"}}},nil}c["30% slower start of Energy Shield Recharge during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnergyShieldRechargeFaster",type="INC",value=-30}},nil}c["22% increased Damage with Ailments from Attack Skills while wielding a Mace"]={{[1]={[1]={type="Condition",var="UsingMace"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=22}},nil}c["20% reduced Mana Cost of Skills when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-20}},nil}c["Adds 157 to 210 Fire Damage to Hits with this Weapon against Blinded Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=458752,name="FireMin",type="BASE",value=157},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=458752,name="FireMax",type="BASE",value=210}},nil}c["+370 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=370}},nil}c["+5 to Armour per 5 Evasion Rating on Equipped Shield"]={{[1]={[1]={div=5,stat="EvasionOnWeapon 2",type="PerStat"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=5}},nil}c["6% chance to Dodge Attack Hits"]={{[1]={flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=6}},nil}c["Adds 12 to 25 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=12},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=25}},nil}c["130% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=130}},nil}c["Adds 20 to 55 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=20},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=55}},nil}c["31% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=31}},nil}c["250% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=250}},nil}c["+50 Life gained for each Enemy hit by your Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=50}},nil}c["Cannot be Blinded 10% reduced Damage taken from Blinded Enemies Nearby Enemies are Blinded 30% increased Damage with Hits and Ailments against Blinded Enemies"]={nil,"Cannot be Blinded 10% reduced Damage taken from Blinded Enemies Nearby Enemies are Blinded 30% increased Damage with Hits and Ailments against Blinded Enemies "}c["You are Immune to Bleeding while Leeching"]={nil,"You are Immune to Bleeding while Leeching "}c["100% increased Projectile Speed"]={{[1]={flags=0,keywordFlags=0,name="ProjectileSpeed",type="INC",value=100}},nil}c["Adds 12 to 24 Fire Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=12},[2]={flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=24}},nil}c["140% increased Critical Strike Chance against Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=262144,name="CritChance",type="INC",value=140}},nil}c["12% increased Damage with Bows"]={{[1]={flags=131072,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["+2000 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=2000}},nil}c["18% increased Damage with Ailments from Attack Skills while wielding a Mace"]={{[1]={[1]={type="Condition",var="UsingMace"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=18}},nil}c["24% increased Damage with Bows"]={{[1]={flags=131072,keywordFlags=0,name="Damage",type="INC",value=24}},nil}c["Nearby Enemies are Blinded 140% increased Critical Strike Chance against Blinded Enemies"]={nil,"Nearby Enemies are Blinded 140% increased Critical Strike Chance against Blinded Enemies "}c["+231 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=231}},nil}c["+80 to Maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=80}},nil}c["+80 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=80}},nil}c["Adds 22 to 44 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=22},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=44}},nil}c["25% chance to gain a Frenzy Charge on Kill with Main Hand 25% chance to gain an Endurance Charge on Kill with Off Hand 10% more Physical Damage while at maximum Frenzy Charges 10% reduced Physical Damage taken while at maximum Endurance Charges"]={{[1]={[1]={type="Condition",var="MainHandAttack"},[2]={type="Condition",var="OffHandAttack"},[3]={skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=25}}," to gain aCharge on Kill 25% chance to gain an Endurance Charge on Kill 10% more while at maximum Frenzy Charges 10% reduced Physical Damage taken while at maximum Endurance Charges "}c["19% chance to Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=19}},nil}c["Adds 11 to 23 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=11},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=23}},nil}c["Strength's Damage Bonus instead grants 3% increased Melee Physical Damage per 10 Strength"]={{[1]={flags=0,keywordFlags=0,name="StrDmgBonusRatioOverride",type="BASE",value=0.3}},nil}c["8% increased Damage over Time"]={{[1]={flags=8,keywordFlags=0,name="Damage",type="INC",value=8}},nil}c["10% increased Damage with Claws"]={{[1]={flags=262144,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["40% increased Damage against Ignited Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=0,keywordFlags=262144,name="Damage",type="INC",value=40}},nil}c["Adds 5 to 8 Fire Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=5},[2]={flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=8}},nil}c["10% increased Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=134217728,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["Adds 110 to 170 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=110},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=170}},nil}c["175% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=175}},nil}c["50% increased Burning Damage"]={{[1]={flags=0,keywordFlags=134217728,name="FireDamage",type="INC",value=50}},nil}c["Adds 100 to 370 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=100},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=370}},nil}c["Adds 14 to 22 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=14},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=22}},nil}c["70% increased Burning Damage"]={{[1]={flags=0,keywordFlags=134217728,name="FireDamage",type="INC",value=70}},nil}c["Adds 5 to 10 Fire Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=5},[2]={flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=10}},nil}c["You have Phasing during Onslaught Gain Phasing for 4 seconds on Kill"]={nil,"You have Phasing during Onslaught Gain Phasing for 4 seconds on Kill "}c["+10 Life Gained on Killing Ignited Enemies 25% reduced Ignite Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=10}}," ing Ignited Enemies 25% reduced Ignite Duration "}c["+7 Life gained for each Enemy hit by your Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=7}},nil}c["Adds 6 to 12 Fire Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=6},[2]={flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=12}},nil}c["+33 to Maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=33}},nil}c["Flasks apply to your Zombies and Spectres"]={{[1]={[1]={skillNameList={[1]="Raise Zombie",[2]="Raise Spectre"},type="SkillName"},flags=0,keywordFlags=0,name="FlasksApplyToMinion",type="FLAG",value=true}},nil}c["35% increased Trap Damage"]={{[1]={flags=0,keywordFlags=4096,name="Damage",type="INC",value=35}},nil}c["Traps trigger at the end of their Duration"]={nil,"Traps trigger at the end of their Duration "}c["20% increased Damage with Ailments from Attack Skills while wielding a One Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingOneHandedWeapon"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=20}},nil}c["+173 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=173}},nil}c["12% increased Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=134217728,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["Skills which throw Traps have Blood Magic"]={{[1]={[1]={skillType=37,type="SkillType"},flags=0,keywordFlags=0,name="BloodMagic",type="FLAG",value=true}},nil}c["50% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=50}},nil}c["140 Life Regenerated per Second while affected by Vitality"]={{[1]={[1]={type="Condition",var="AffectedByVitality"},flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=140}},nil}c["140% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=140}},nil}c["40% increased Trap Damage"]={{[1]={flags=0,keywordFlags=4096,name="Damage",type="INC",value=40}},nil}c["+22% to Cold Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ColdDotMultiplier",type="BASE",value=22}},nil}c["+40% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=40}},nil}c["60% increased Damage if you've Frozen an Enemy Recently"]={{[1]={[1]={type="Condition",var="FrozenEnemyRecently"},flags=0,keywordFlags=0,name="Damage",type="INC",value=60}},nil}c["+10 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=10}},nil}c["+120 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=120}},nil}c["12% increased Lightning Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="LightningDamage",type="INC",value=12}},nil}c["Adds 1 to 50 Lightning Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=50}},nil}c["10% increased Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="INC",value=10},[2]={flags=0,keywordFlags=0,name="Dex",type="INC",value=10},[3]={flags=0,keywordFlags=0,name="Int",type="INC",value=10}},nil}c["Grace has 60% increased Aura Effect"]={{[1]={[1]={skillName="Grace",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=60}},nil}c["Minions deal 10% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=10}}}},nil}c["50% increased Mine Laying Speed"]={{[1]={flags=0,keywordFlags=0,name="MineLayingSpeed",type="INC",value=50}},nil}c["Determination has 60% increased Aura Effect"]={{[1]={[1]={skillName="Determination",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=60}},nil}c["+35 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=35}},nil}c["Hatred has 60% increased Aura Effect"]={{[1]={[1]={skillName="Hatred",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=60}},nil}c["+45% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=45}},nil}c["25% chance to gain an Endurance Charge when you Stun an Enemy 10% increased Stun Duration on Enemies per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="EnemyStunDuration",type="BASE",value=25}}," to gain an Endurance Charge when you Stun an Enemy 10% increased "}c["50% chance to Maim Enemies on Critical Strike with Attacks"]={{}," to Maim Enemies "}c["36% increased Movement Speed during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=36}},nil}c["2% chance to Dodge Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellDodgeChance",type="BASE",value=2}},nil}c["+25 to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=25}},nil}c["2% increased Experience gain {variant:1}3% increased Intelligence for each Unique Item you have equipped"]={{[1]={[1]={type="Multiplier",var="UniqueItem"},flags=0,keywordFlags=0,name="Int",type="INC",value=2}}," Experience gain {variant:1}3% increased "}c["30% increased Damage if you have Shocked an Enemy Recently"]={{[1]={[1]={type="Condition",var="ShockedEnemyRecently"},flags=0,keywordFlags=0,name="Damage",type="INC",value=30}},nil}c["+100 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=100}},nil}c["120% increased Critical Strike Chance during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=120}},nil}c["On Killing a Poisoned Enemy, nearby Enemies are Poisoned"]={nil,"On Killing a Poisoned Enemy, nearby Enemies are Poisoned "}c["+25% to Critical Strike Multiplier with Claws"]={{[1]={flags=262144,keywordFlags=0,name="CritMultiplier",type="BASE",value=25}},nil}c["No Critical Strike Multiplier"]={{[1]={flags=0,keywordFlags=0,name="NoCritMultiplier",type="FLAG",value=true}},nil}c["25% reduced Flask effect duration"]={{[1]={flags=0,keywordFlags=0,name="FlaskDuration",type="INC",value=-25}},nil}c["Gain Soul Eater during Flask Effect Lose Souls gained from Soul Eater on Flask Use"]={nil,"Gain Soul Eater during Flask Effect Lose Souls gained from Soul Eater on Flask Use "}c["Traps cannot be Damaged for 5 seconds after being Thrown"]={nil,"Traps cannot be Damaged for 5 seconds after being Thrown "}c["2% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=2}},nil}c["3% chance to Avoid Elemental Status Ailments"]={{[1]={flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=3},[2]={flags=0,keywordFlags=0,name="AvoidFrozen",type="BASE",value=3},[3]={flags=0,keywordFlags=0,name="AvoidChilled",type="BASE",value=3},[4]={flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=3}},nil}c["30% increased Mana Recovery from Flasks"]={{[1]={flags=0,keywordFlags=0,name="FlaskManaRecovery",type="INC",value=30}},nil}c["Gain 5% of Maximum Life as Extra Maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="LifeGainAsEnergyShield",type="BASE",value=5}},nil}c["100% increased Global Armour when you have no Energy Shield {variant:1}30% Chance to gain Unholy Might on Block for 3 seconds"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Armour",type="INC",value=100}}," when you have no Energy Shield {variant:1}30% Chance to gain Unholy Might on Block for 3 seconds "}c["Life Leech is applied to Energy Shield instead while on Full Life Gain 6% of Maximum Life as Extra Maximum Energy Shield"]={nil,"Life Leech is applied to Energy Shield instead while on Full Life Gain 6% of Maximum Life as Extra Maximum Energy Shield "}c["25% chance to gain a Power Charge on Critical Strike 6% reduced Mana Reserved"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="ManaReserved",type="BASE",value=25}}," to gain a Power Charge 6% reduced "}c["You can inflict up to 300 Ignites on an Enemy"]={{[1]={flags=0,keywordFlags=0,name="IgniteCanStack",type="FLAG",value=true}},nil}c["8% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=8}},nil}c["Immune to Ignite"]={{[1]={flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=100}},nil}c["40% increased Evasion Rating while you have Onslaught"]={{[1]={[1]={type="Condition",var="Onslaught"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=40}},nil}c["You cannot Regenerate Energy Shield"]={nil,"You cannot Regenerate Energy Shield "}c["0% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=0}},nil}c["You cannot Recharge Energy Shield You cannot Regenerate Energy Shield"]={nil,"You cannot Recharge Energy Shield You cannot Regenerate Energy Shield "}c["40% more Maximum Physical Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamage",type="MORE",value=40}}," Maximum "}c["20% more Maximum Physical Attack Damage {variant:2}40% more Maximum Physical Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamage",type="MORE",value=20}}," Maximum {variant:2}40% more Maximum Physical Attack Damage "}c["10% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=10}},nil}c["+20% to Fire and Cold Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=20},[2]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=20}},nil}c["10% reduced Damage taken from Trap or Mine Hits"]={{[1]={flags=0,keywordFlags=4096,name="DamageTaken",type="INC",value=-10}}," from or Mine Hits "}c["Armour received from Body Armour is doubled"]={{[1]={flags=0,keywordFlags=0,name="Unbreakable",type="FLAG",value=true}},nil}c["20% more Maximum Physical Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamage",type="MORE",value=20}}," Maximum "}c["Gore Footprints"]={nil,"Gore Footprints "}c["40% less Minimum Physical Attack Damage {variant:1}20% more Maximum Physical Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamage",type="MORE",value=-40}}," Minimum {variant:1}20% more Maximum Physical Attack Damage "}c["20% less Minimum Physical Attack Damage {variant:2}40% less Minimum Physical Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamage",type="MORE",value=-20}}," Minimum {variant:2}40% less Minimum Physical Attack Damage "}c["Gain 50 Life when you Stun an Enemy {variant:1}20% less Minimum Physical Attack Damage"]={nil,"Gain 50 Life when you Stun an Enemy {variant:1}20% less Minimum Physical Attack Damage "}c["Gain 50 Life when you Stun an Enemy"]={nil,"Gain 50 Life when you Stun an Enemy "}c["Adds 1 to 20 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=1},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=20}},nil}c["60% increased Flask Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="FlaskDuration",type="INC",value=60}},nil}c["+7% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=7}},nil}c["Adds 6 to 13 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=6},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=13}},nil}c["10% increased Damage Taken while Energy Shield is Full"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=10}}," while Energy Shield is Full "}c["15% increased Critical Strike Chance for Spells"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=15}},nil}c["15% of Damage Taken from Hits is Leeched as Life during Flask Effect {variant:3}{crafted}30% increased Rarity of Items found during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},[2]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="DamageTakenLifeLeech",type="BASE",value=15}}," from Hits {variant:3}{crafted}30% increased Rarity of Items found "}c["30% increased Damage with Hits and Ailments against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=786432,name="Damage",type="INC",value=30}},nil}c["Adds 1 to 34 Lightning Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=34}},nil}c["Recover 10% of maximum Life when you use a Mana Flask Non-instant Mana recovery from Flasks is also recovered as Life"]={nil,"Recover 10% of maximum Life when you use a Mana Flask Non-instant Mana recovery from Flasks is also recovered as Life "}c["+55 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=55}},nil}c["+25% to Critical Strike Multiplier if you've dealt a Non-Critical Strike Recently"]={{[1]={[1]={type="Condition",var="NonCritRecently"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=25}},nil}c["Gain Arcane Surge when you deal a Critical Strike"]={nil,"Gain Arcane Surge when you deal a Critical Strike "}c["20% chance to gain Fortify on Melee Stun"]={{}," to gain Fortify on Stun "}c["1% increased Attack Damage per 300 of the lowest of Armour and Evasion Rating"]={{[1]={[1]={div=300,stat="LowestOfArmourAndEvasion",type="PerStat"},flags=1,keywordFlags=0,name="Damage",type="INC",value=1}},nil}c["30% increased Attack Damage while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=1,keywordFlags=0,name="Damage",type="INC",value=30}},nil}c["+320 to Armour and Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="BASE",value=320}},nil}c["40% reduced Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=-40}},nil}c["+1 to Maximum number of Zombies"]={{[1]={flags=0,keywordFlags=0,name="ActiveZombieLimit",type="BASE",value=1}},nil}c["60% increased Damage while Shocked"]={{[1]={[1]={type="Condition",var="Shocked"},flags=0,keywordFlags=0,name="Damage",type="INC",value=60}},nil}c["20% increased Flask effect duration"]={{[1]={flags=0,keywordFlags=0,name="FlaskDuration",type="INC",value=20}},nil}c["12% increased Quantity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=12}},nil}c["You can only Socket Corrupted Gems in this item"]={nil,"You can only Socket Corrupted Gems in this item "}c["15% reduced maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=-15}},nil}c["You gain Phasing for 10 seconds on using a Vaal Skill"]={nil,"You gain Phasing for 10 seconds on using a Vaal Skill "}c["Gain 5% of Physical Damage as Extra Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsLightning",type="BASE",value=5}},nil}c["Adds 1 to 2 Lightning Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=2}},nil}c["5% increased Spell Damage per 5% Chance to Block Attack Damage"]={{[1]={[1]={div=5,stat="BlockChance",type="PerStat"},flags=2,keywordFlags=0,name="Damage",type="INC",value=5}},nil}c["55% increased Critical Strike Chance while you have at least 200 Intelligence"]={{[1]={[1]={stat="Int",threshold=200,type="StatThreshold"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=55}},nil}c["15% increased Cold Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=15}},nil}c["20% increased Totem Placement speed"]={{[1]={flags=0,keywordFlags=0,name="TotemPlacementSpeed",type="INC",value=20}},nil}c["+50 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=50}},nil}c["240% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=240}},nil}c["25% chance to gain a Siphoning Charge when you use a Skill Adds 14 to 16 Physical Damage to Attacks and Spells per Siphoning Charge"]={{[1]={[1]={type="Multiplier",var="SiphoningCharge"},flags=2,keywordFlags=0,name="PhysicalDamage",type="BASE",value=25}}," to gain a Siphoning Charge when you use a Skill Adds 14 to 16 to Attacks and s "}c["+45 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=45}},nil}c["3% increased Cast Speed while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=16,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["5% reduced Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=-5}},nil}c["33% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=33}},nil}c["Can't use Chest armour"]={nil,"Can't use Chest armour "}c["25% chance to Curse Enemies with level 10 Vulnerability on Hit"]={{}," to Curse Enemies with level 10on Hit "}c["8% reduced Mana Reserved"]={{[1]={flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-8}},nil}c["10% increased Energy Shield Recharge Rate"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRecharge",type="INC",value=10}},nil}c["0.2% of Spell Damage Leeched as Energy Shield"]={{[1]={flags=2,keywordFlags=0,name="DamageEnergyShieldLeech",type="BASE",value=0.2}},nil}c["20% of Physical Damage taken as Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTakenAsFire",type="BASE",value=20}},nil}c["6% increased Wand Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=8388608,keywordFlags=0,name="Damage",type="INC",value=6}},nil}c["Adds 100 to 200 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=100},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=200}},nil}c["40% increased Critical Strike Chance with Maces"]={{[1]={flags=1048576,keywordFlags=0,name="CritChance",type="INC",value=40}},nil}c["or Unique Enemy Gain Onslaught for 10 seconds on Kill"]={nil,"or Unique Enemy Gain Onslaught for 10 seconds on Kill "}c["16% increased Quantity of Items found when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=16}},nil}c["+10% to Melee Critical Strike Multiplier"]={{[1]={flags=256,keywordFlags=0,name="CritMultiplier",type="BASE",value=10}},nil}c["+1 to maximum number of Zombies"]={{[1]={flags=0,keywordFlags=0,name="ActiveZombieLimit",type="BASE",value=1}},nil}c["20% chance to gain a Frenzy Charge on Kill 20% chance to gain a Frenzy Charge when you Hit a Rare or Unique Enemy"]={{}," to gain aCharge on Kill 20% chance to gain a Frenzy Charge when you Hit a Rare or Unique Enemy "}c["-40 Physical Damage taken from Attacks 40% increased Armour while not Ignited, Frozen or Shocked"]={{[1]={[1]={neg=true,type="Condition",varList={[1]="Ignited",[2]="Frozen",[3]="Shocked"}},flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="BASE",value=-40}}," from Attacks 40% increased Armour "}c["-40 Physical Damage taken from Attacks"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="BASE",value=-40}}," from Attacks "}c["200 Lightning Damage taken per second per Power Charge if your Skills have dealt a Critical Strike Recently"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},[2]={type="Condition",var="SkillCritRecently"},flags=0,keywordFlags=0,name="LightningDegen",type="BASE",value=200}},nil}c["10 Mana Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="BASE",value=10}},nil}c["75 Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=75}},nil}c["60% increased Damage with Hits and Ailments against Chilled Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=0,keywordFlags=786432,name="Damage",type="INC",value=60}},nil}c["12% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["Unaffected by Vulnerability while affected by Determination {variant:13}8% chance to Block Spells while affected by Discipline"]={nil,"Unaffected by Vulnerability while affected by Determination {variant:13}8% chance to Block Spells while affected by Discipline "}c["Gain Unholy Might during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="Condition:UnholyMight",type="FLAG",value=true}},nil}c["120 Energy Shield Regenerated per second while a Rare or Unique Enemy is Nearby"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="RareOrUnique"},flags=0,keywordFlags=0,name="EnergyShieldRegen",type="BASE",value=120}},nil}c["100% chance to Taunt on Hit 6% reduced Damage taken if you've Taunted an Enemy Recently 2% of Life Regenerated per second if you've Taunted an Enemy Recently Enemies Taunted by you deal 10% less Damage with Hits and\nAilments against other targets"]={{}," Enemies Taunted by you deal 10% less and\nAilments against other targets "}c["Minions Recover 2% of their Maximum Life when they Block"]={nil,"Recover 2% of their Maximum Life when they Block "}c["Animated Minions' Melee Attacks deal 50% less Damage to surrounding targets"]={nil,"Animated Minions' Melee Attacks deal 50% less Damage to surrounding targets "}c["Trigger Level 12 Lightning Bolt when you deal a Critical Strike"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=12,skillId="LightningSpell"}}},nil}c["70% increased Damage with Hits and Ailments against Chilled Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=0,keywordFlags=786432,name="Damage",type="INC",value=70}},nil}c["Adds 3 to 62 Lightning Damage while you have Avian's Might"]={{[1]={[1]={type="Condition",var="AffectedByAvian'sMight"},flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=3},[2]={[1]={type="Condition",var="AffectedByAvian'sMight"},flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=62}},nil}c["Attack Skills deal 12% increased Damage with Ailments while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=12}},nil}c["Elemental Ailments caused by your Skills spread to other nearby Enemies Radius: 18 Chills from your Hits always reduce Action Speed by at least 10% 20% more Damage with Ignite"]={nil,"Elemental Ailments caused by your Skills spread to other nearby Enemies Radius: 18 Chills from your Hits always reduce Action Speed by at least 10% 20% more Damage with Ignite "}c["45% increased Burning Damage"]={{[1]={flags=0,keywordFlags=134217728,name="FireDamage",type="INC",value=45}},nil}c["Focus has 25% increased Cooldown Recovery Speed"]={nil,"Focus has 25% increased Cooldown Recovery Speed "}c["Chill nearby Enemies when you Focus, causing 30% reduced Action Speed"]={nil,"Chill nearby Enemies when you Focus, causing 30% reduced Action Speed "}c["Unaffected by Elemental Weakness while affected by Purity of Elements"]={nil,"Unaffected by Elemental Weakness while affected by Purity of Elements "}c["75% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=75}},nil}c["5% chance to Dodge Attacks"]={{[1]={flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=5}},nil}c["+48 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=48}},nil}c["When you Kill a Rare monster, you gain its mods for 20 seconds"]={nil,"When you Kill a Rare monster, you gain its mods for 20 seconds "}c["70% increased Damage with Channelling Skills"]={{[1]={[1]={skillType=58,type="SkillType"},flags=0,keywordFlags=0,name="Damage",type="INC",value=70}},nil}c["Shocked Enemies you Kill Explode, dealing 5% of"]={nil,"Shocked Enemies you Kill Explode, dealing 5% of "}c["30% increased Damage against Rare monsters"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=30}}," against Rare monsters "}c["+55 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=55}},nil}c["+100% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=100}},nil}c["+55 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=55}},nil}c["+225% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=225}},nil}c["Take 200 Physical Damage when you use a Movement Skill You have no Armour or Energy Shield"]={nil,"200 Physical Damage when you use a Movement Skill You have no Armour or Energy Shield "}c["18% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=18}},nil}c["30% chance to gain an additional Vaal Soul on Kill"]={{}," to gain an additional Soul on Kill "}c["Projectile Damage increased by 50% of Arrow Pierce Chance {variant:2}Arrows deal 50% increased Damage with Hits and Ailments to Targets they Pierce"]={nil,"Projectile Damage increased by 50% of Arrow Pierce Chance {variant:2}Arrows deal 50% increased Damage with Hits and Ailments to Targets they Pierce "}c["Take 200 Physical Damage when you use a Movement Skill"]={nil,"200 Physical Damage when you use a Movement Skill "}c["5% chance to gain an Endurance Charge on Kill while holding a Shield +4% Chance to Block Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},[2]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=5}}," to gain an Endurance Charge on Kill +4% Chance "}c["Culling Strike against Enemies Cursed with Poacher's Mark Curse Enemies with Level 30 Poacher's Mark on Hit, which can apply to Hexproof Enemies"]={nil,"Culling Strike against Enemies Cursed with Poacher's Mark Curse Enemies with Level 30 Poacher's Mark on Hit, which can apply to Hexproof Enemies "}c["Culling Strike against Enemies Cursed with Poacher's Mark"]={nil,"Culling Strike against Enemies Cursed with Poacher's Mark "}c["15% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=15}},nil}c["50% increased Damage over Time"]={{[1]={flags=8,keywordFlags=0,name="Damage",type="INC",value=50}},nil}c["18% increased Cooldown Recovery Speed"]={{[1]={flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=18}},nil}c["18% increased Energy Shield Recovery rate"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRecoveryRate",type="INC",value=18}},nil}c["30% increased Shock Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockDuration",type="INC",value=30}},nil}c["10% increased Effect of Chill"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillEffect",type="INC",value=10}},nil}c["13% increased Attack and Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=13}},nil}c["Debuffs on you expire 20% faster"]={nil,"Debuffs on you expire 20% faster "}c["20% increased Energy Shield Recovery rate"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRecoveryRate",type="INC",value=20}},nil}c["10% additional Chance to Block while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=10}},nil}c["You gain 150 Evasion Rating when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=0,keywordFlags=0,name="Evasion",type="BASE",value=150}},nil}c["15% increased Totem Placement speed"]={{[1]={flags=0,keywordFlags=0,name="TotemPlacementSpeed",type="INC",value=15}},nil}c["15% increased Attack and Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=15}},nil}c["25% reduced maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=-25}},nil}c["+26% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=26}},nil}c["50% increased Flask Charges gained while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="FlaskChargesGained",type="INC",value=50}},nil}c["Adds 41 to 123 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=41},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=123}},nil}c["You gain 500 Evasion Rating when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=0,keywordFlags=0,name="Evasion",type="BASE",value=500}},nil}c["+2% to Critical Strike Chance against Enemies on Consecrated Ground during Effect"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="OnConsecratedGround"},[2]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="CritChance",type="BASE",value=2}},nil}c["18% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=18}},nil}c["20% increased Duration of Elemental Ailments on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockDuration",type="INC",value=20},[2]={flags=0,keywordFlags=0,name="EnemyFreezeDuration",type="INC",value=20},[3]={flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=20},[4]={flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=20}},nil}c["30% reduced Flask Charges gained while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="FlaskChargesGained",type="INC",value=-30}},nil}c["Deals 50 Chaos Damage per second to nearby Enemies 20% increased Projectile Damage"]={nil,"Deals 50 Chaos Damage per second to nearby Enemies 20% increased Projectile Damage "}c["Deals 50 Chaos Damage per second to nearby Enemies"]={nil,"Deals 50 Chaos Damage per second to nearby Enemies "}c["+33% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=33}},nil}c["30% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=30}},nil}c["60% increased Flask effect duration"]={{[1]={flags=0,keywordFlags=0,name="FlaskDuration",type="INC",value=60}},nil}c["+16% to Critical Strike Multiplier with Swords"]={{[1]={flags=4194304,keywordFlags=0,name="CritMultiplier",type="BASE",value=16}},nil}c["30% increased Physical Damage with Staves"]={{[1]={flags=2097152,keywordFlags=0,name="PhysicalDamage",type="INC",value=30}},nil}c["14% increased Attack Physical Damage"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamage",type="INC",value=14}},nil}c["Attacks with this Weapon Penetrate 5% Elemental Resistances"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="ElementalPenetration",type="BASE",value=5}},nil}c["Enemies Ignited by an Attack Burn 35% faster"]={{[1]={flags=1,keywordFlags=0,name="IgniteBurnFaster",type="INC",value=35}},nil}c["35% increased Energy Shield Recovery Rate"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRecoveryRate",type="INC",value=35}},nil}c["15% increased Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=15}},nil}c["Your Flasks grant 10% chance to Shock during flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=10}},nil}c["+12% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=12}},nil}c["Your Flasks grant 10% chance to Freeze during flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=10}},nil}c["Your Flasks grant 25% reduced Enemy Stun Threshold during flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-25}},nil}c["0.2% of Lightning Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="LightningDamageLifeLeech",type="BASE",value=0.2}},nil}c["13% increased Skill Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=13}},nil}c["120% increased Vaal Skill Critical Strike Chance"]={{[1]={flags=0,keywordFlags=256,name="CritChance",type="INC",value=120}},nil}c["+50% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=50}},nil}c["If you've Cast a Spell Recently, you and nearby Allies have +10% Chance to Block Spell Damage"]={{[1]={[1]={type="Condition",var="CastSpellRecently"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=10}}}},nil}c["Cannot be Stunned while you have Ghost Shrouds"]={nil,"Cannot be Stunned while you have Ghost Shrouds "}c["0.2% of Physical Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=0.2}},nil}c["Create Consecrated Ground when you Shatter an Enemy"]={nil,"Create Consecrated Ground when you Shatter an Enemy "}c["50% Chance to avoid being Stunned during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=50}},nil}c["18% increased Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="INC",value=18}},nil}c["16% increased Damage with Ailments from Attack Skills while wielding a One Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingOneHandedWeapon"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=16}},nil}c["15% chance to Impale Enemies on Hit with Attacks 5% increased Impale Effect"]={{[1]={flags=0,keywordFlags=65536,name="FlaskEffect",type="BASE",value=15}}," to Impale Enemies on Hit 5% increased Impale "}c["20% increased Damage with Ailments from Attack Skills while wielding a Sword"]={{[1]={[1]={type="Condition",var="UsingSword"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=20}},nil}c["8% increased Global Accuracy Rating"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=8}},nil}c["+33 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=33}},nil}c["120% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=120}},nil}c["+1 to Maximum number of Spectres"]={{[1]={flags=0,keywordFlags=0,name="ActiveSpectreLimit",type="BASE",value=1}},nil}c["1% increased Damage per 5 of your lowest Attribute"]={{[1]={[1]={div=5,stat="LowestAttribute",type="PerStat"},flags=0,keywordFlags=0,name="Damage",type="INC",value=1}},nil}c["1% increased Bleed Duration per 12 Intelligence"]={{[1]={[1]={div=12,stat="Int",type="PerStat"},flags=0,keywordFlags=0,name="EnemyBleedDuration",type="INC",value=1}},nil}c["+24 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=24},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=24},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=24}},nil}c["Cannot be Ignited if Strength is higher than Dexterity"]={{[1]={[1]={type="Condition",var="StrHigherThanDex"},flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=100}},nil}c["25% increased Evasion Rating during Onslaught"]={{[1]={[1]={type="Condition",var="Onslaught"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=25}},nil}c["+1 to Melee range with Maces"]={{[1]={flags=1048576,keywordFlags=0,name="MeleeWeaponRange",type="BASE",value=1}},nil}c["You are Cursed with Level 20 Vulnerability"]={{[1]={flags=0,keywordFlags=0,name="ExtraCurse",type="LIST",value={applyToPlayer=true,level=20,skillId="Vulnerability"}}},nil}c["You count as on Low Life while you are Cursed with Vulnerability"]={{[1]={[1]={type="Condition",var="AffectedByVulnerability"},flags=0,keywordFlags=0,name="Condition:LowLife",type="FLAG",value=true}},nil}c["Purity of Ice Reserves no Mana"]={{[1]={[1]={skillId="ColdResistAura",type="SkillId"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaCostForced",value=0}}},nil}c["Chance to Block Spell Damage is Unlucky +120 to Strength"]={nil,"Chance to Block Spell Damage is Unlucky +120 to Strength "}c["+3000 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=3000}},nil}c["Damage from Enemies Hitting you is Unlucky while you are Cursed with Vulnerability You are cursed with Level 10 Vulnerability"]={nil,"Damage from Enemies Hitting you is Unlucky while you are Cursed with Vulnerability You are cursed with Level 10 Vulnerability "}c["+2 maximum Energy Shield per 5 Strength"]={{[1]={[1]={div=5,stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=2}},nil}c["0% increased Charges used"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesUsed",type="INC",value=0}},nil}c["8% increased Damage with Ailments from Attack Skills while wielding a Dagger"]={{[1]={[1]={type="Condition",var="UsingDagger"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=8}},nil}c["Rampage 1% increased Rarity of Items found per 15 Rampage Kills"]={nil,"Rampage 1% increased Rarity of Items found per 15 Rampage Kills "}c["5% increased Quantity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=5}},nil}c["Nearby Enemies are Intimidated"]={nil,"Nearby Enemies are Intimidated "}c["1% increased Area of Effect of Area Skills per 20 Intelligence"]={{[1]={[1]={div=20,stat="Int",type="PerStat"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=1}},nil}c["You take 30% reduced Extra Damage from Critical Strikes"]={nil,"You take 30% reduced Extra Damage from Critical Strikes "}c["Adds 52 to 79 Chaos Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ChaosMin",type="BASE",value=52},[2]={flags=0,keywordFlags=131072,name="ChaosMax",type="BASE",value=79}},nil}c["10% reduced Chance to Block Attacks and Spells"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="INC",value=-10},[2]={flags=0,keywordFlags=0,name="SpellBlockChance",type="INC",value=-10}},nil}c["For each Element you've been hit by Damage of Recently, 40% increased Damage of that Element"]={{[1]={[1]={type="Condition",var="HitByFireDamageRecently"},flags=0,keywordFlags=0,name="FireDamage",type="INC",value=40},[2]={[1]={type="Condition",var="HitByColdDamageRecently"},flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=40},[3]={[1]={type="Condition",var="HitByLightningDamageRecently"},flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=40}},nil}c["Lose all Divine Charges when you gain Divinity"]={nil,"Lose all Divine Charges when you gain Divinity "}c["20% increased Flask Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="FlaskDuration",type="INC",value=20}},nil}c["Enemies Taunted by you cannot Evade Attacks"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={type="Condition",var="Taunted"},flags=0,keywordFlags=0,name="CannotEvade",type="FLAG",value=true}}}},nil}c["20% increased Effect of Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=20}},nil}c["Chill Effect and Freeze duration on you is based on 65% of Energy Shield"]={nil,"Chill Effect and Freeze duration on you is based on 65% of Energy Shield "}c["14% increased Damage with Wands"]={{[1]={flags=8388608,keywordFlags=0,name="Damage",type="INC",value=14}},nil}c["Damage penetrates 25% Cold Resistance while affected by Herald of Ice"]={{[1]={[1]={type="Condition",var="AffectedByHeraldofIce"},flags=0,keywordFlags=0,name="ColdPenetration",type="BASE",value=25}},nil}c["0.2% of Attack Damage Leeched as Mana per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=1,keywordFlags=0,name="DamageManaLeech",type="BASE",value=0.2}},nil}c["20% chance to Trigger Level 1 Raise Spiders on Kill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,skillId="TriggeredSummonSpider"}}},nil}c["20% increased Shock Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockDuration",type="INC",value=20}},nil}c["25% increased Elemental Damage with Attack Skills per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=65536,name="ElementalDamage",type="INC",value=25}},nil}c["15% reduced Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=-15}},nil}c["Attacks with this Weapon have 108% increased Elemental Damage"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=108}},nil}c["20% increased Elemental Damage with Weapons"]={{[1]={flags=134217728,keywordFlags=0,name="ElementalDamage",type="INC",value=20}},nil}c["160% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=160}},nil}c["18% increased Damage with Maces"]={{[1]={flags=1048576,keywordFlags=0,name="Damage",type="INC",value=18}},nil}c["+13% to Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=13}},nil}c["200% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=200}},nil}c["3% reduced Damage taken per Ghost Shroud Every second, gain a Ghost Shroud, up to a maximum of 3 When Hit, lose a Ghost Shroud and recover Energy Shield equal to 5% of your Evasion Rating 10% increased Movement Speed while you have Energy Shield"]={{[1]={[1]={type="Condition",var="HaveEnergyShield"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=-3}}," per Ghost Shroud Every second, gain a Ghost Shroud, up to a maximum of 3 When Hit, lose a Ghost Shroud and recover Energy Shield equal to 5% of your Evasion Rating 10% increased Movement Speed "}c["25% increased Damage with Ailments from Attack Skills while wielding a One Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingOneHandedWeapon"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=25}},nil}c["+78 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=78}},nil}c["10% chance to gain an Endurance Charge when you are Hit"]={{}," to gain an Endurance Charge when you are Hit "}c["+180 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=180}},nil}c["Attacks with this Weapon deal 100 to 200 added Physical Damage to Ignited Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={actor="enemy",type="ActorCondition",var="Ignited"},flags=0,keywordFlags=262144,name="PhysicalMin",type="BASE",value=100},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={actor="enemy",type="ActorCondition",var="Ignited"},flags=0,keywordFlags=262144,name="PhysicalMax",type="BASE",value=200}},nil}c["Cannot take Reflected Physical Damage 20% more Damage against Unique Enemies"]={nil,"Cannot take Reflected Physical Damage 20% more Damage against Unique Enemies "}c["You gain Onslaught for 2 seconds on Kill"]={nil,"You gain Onslaught for 2 seconds on Kill "}c["15% increased Damage Over Time with Bow Skills"]={{[1]={flags=8,keywordFlags=512,name="Damage",type="INC",value=15}},nil}c["Enemies you Kill have a 20% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage."]={nil,"Enemies you Kill have a 20% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage. "}c["+50% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=50}},nil}c["Adds 60 to 110 Chaos Damage in Off Hand"]={{[1]={[1]={num=2,type="InSlot"},flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=60},[2]={[1]={num=2,type="InSlot"},flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=110}},nil}c["Adds 60 to 110 Fire Damage in Main Hand"]={{[1]={[1]={num=1,type="InSlot"},flags=0,keywordFlags=0,name="FireMin",type="BASE",value=60},[2]={[1]={num=1,type="InSlot"},flags=0,keywordFlags=0,name="FireMax",type="BASE",value=110}},nil}c["60% reduced Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=-60}},nil}c["Counts as Dual Wielding"]={{[1]={flags=0,keywordFlags=0,name="WeaponData",type="LIST",value={key="countsAsDualWielding",value=true}}},nil}c["Grants level 1 Icestorm Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,skillId="IcestormUniqueStaff12"}}},nil}c["+12% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=12}},nil}c["25% of Block Chance applied to Spells {variant:4}+7% chance to Block Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=25}}," applied to s {variant:4}+7% chance to Block Spell Damage "}c["55% increased Elemental Damage with Weapons"]={{[1]={flags=134217728,keywordFlags=0,name="ElementalDamage",type="INC",value=55}},nil}c["+33% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=33}},nil}c["Socketed Gems are Supported by level 20 Increased Area of Effect"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportIncreasedAreaOfEffect"}}},nil}c["28% reduced Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=-28}},nil}c["Trigger Level 20 Bone Nova when you Kill a Bleeding Enemy"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="TriggeredBoneNova"}}},nil}c["25% reduced Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=-25}},nil}c["4% increased Attack Speed with Bows"]={{[1]={flags=131073,keywordFlags=0,name="Speed",type="INC",value=4}},nil}c["Chance to Block Spell Damage is Unlucky"]={nil,"Chance to Block Spell Damage is Unlucky "}c["+2 to Maximum number of Raised Zombies"]={{[1]={flags=0,keywordFlags=0,name="ActiveZombieLimit",type="BASE",value=2}},nil}c["Attacks have 25% chance to cause Bleeding when Hitting Cursed Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Cursed"},flags=1,keywordFlags=262144,name="BleedChance",type="BASE",value=25}},nil}c["Attacks Cause Bleeding when Hitting Cursed Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Cursed"},flags=1,keywordFlags=0,name="BleedChance",type="BASE",value=100}},nil}c["60% increased Rarity of Items found during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LootRarity",type="INC",value=60}},nil}c["0.2% of Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=0.2}},nil}c["90% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=90}},nil}c["15% chance to Recover 10% of Maximum Mana when you use a Skill while affected by Clarity"]={{[1]={[1]={type="Condition",var="AffectedByClarity"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=15}}," to Recover 10% of when you use a Skill "}c["+45 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=45}},nil}c["8% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=8}},nil}c["Cannot be inflicted with Bleeding"]={{[1]={flags=0,keywordFlags=0,name="AvoidBleed",type="BASE",value=100}},nil}c["140% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=140}},nil}c["9 Mana Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="BASE",value=9}},nil}c["Shocked Enemies you Kill Explode, dealing 10% of"]={nil,"Shocked Enemies you Kill Explode, dealing 10% of "}c["75% increased Projectile Speed"]={{[1]={flags=0,keywordFlags=0,name="ProjectileSpeed",type="INC",value=75}},nil}c["0.5% of Elemental Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamageLifeLeech",type="BASE",value=0.5}},nil}c["+30% to Fire and Lightning Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=30},[2]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=30}},nil}c["15% increased Movement Speed for 9 seconds on Throwing a Trap"]={{[1]={flags=0,keywordFlags=4096,name="MovementSpeed",type="INC",value=15}}," for 9 seconds on Throwing a "}c["You gain Onslaught for 2 seconds on Critical Strike {variant:3}You gain Onslaught for 4 seconds on Critical Strike"]={nil,"You gain Onslaught for 2 seconds on Critical Strike {variant:3}You gain Onslaught for 4 seconds on Critical Strike "}c["2% chance to gain a Power, Frenzy or Endurance Charge on Kill"]={{}," to gain a Power,or Endurance Charge on Kill "}c["Rampage 2% increased Area of Effect per 25 Rampage Kills"]={nil,"Rampage 2% increased Area of Effect per 25 Rampage Kills "}c["212% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=212}},nil}c["35% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=35}},nil}c["Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy"]={nil,"Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy "}c["+10 Life Gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=10}},nil}c["20% chance to attack with Level 16 Molten Burst on Melee Hit"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=16,skillId="TriggeredMoltenStrike"}}},nil}c["30% increased Elemental Damage with Staves"]={{[1]={flags=2097152,keywordFlags=0,name="ElementalDamage",type="INC",value=30}},nil}c["+4% to all maximum Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResistMax",type="BASE",value=4},[2]={flags=0,keywordFlags=0,name="ColdResistMax",type="BASE",value=4},[3]={flags=0,keywordFlags=0,name="LightningResistMax",type="BASE",value=4},[4]={flags=0,keywordFlags=0,name="ChaosResistMax",type="BASE",value=4}},nil}c["8% additional Physical Damage Reduction while affected by Determination"]={{[1]={[1]={type="Condition",var="AffectedByDetermination"},flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=8}},nil}c["Triggers Level 20 Lightning Aegis when Equipped"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="LightningAegis"}}},nil}c["23% increased Poison Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyPoisonDuration",type="INC",value=23}},nil}c["When Hit, lose a Ghost Shroud and recover Energy Shield equal to 5% of your Evasion Rating 10% increased Movement Speed while you have Energy Shield"]={nil,"lose a Ghost Shroud and recover Energy Shield equal to 5% of your Evasion Rating 10% increased Movement Speed while you have Energy Shield "}c["Recover 50 Energy Shield when your Trap is triggered by an Enemy"]={nil,"Recover 50 Energy Shield when your Trap is triggered by an Enemy "}c["Adds 40 to 85 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=40},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=85}},nil}c["80% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=80}},nil}c["All bonuses from an Equipped Shield apply to your Minions instead of you"]={{},nil}c["Gain 70% of Physical Damage as Extra Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=70}},nil}c["80% reduced Trap Duration"]={{[1]={flags=0,keywordFlags=0,name="TrapDuration",type="INC",value=-80}},nil}c["do not have Adrenaline Recover 25% of maximum Life when you gain Adrenaline"]={nil,"do not have Adrenaline Recover 25% of maximum Life when you gain Adrenaline "}c["+23 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=23}},nil}c["1.5% of Energy Shield Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=1.5}},nil}c["58% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=58}},nil}c["Enemies you hit are destroyed on Kill"]={nil,"Enemies you hit are destroyed on Kill "}c["Recover 5% of Maximum Life on Kill Enemies you hit are destroyed on Kill"]={nil,"Recover 5% of Maximum Life on Kill Enemies you hit are destroyed on Kill "}c["Hits that Stun Enemies have Culling Strike 30% increased Damage with Ailments from Attack Skills while wielding a Mace"]={nil,"Hits that Stun Enemies have Culling Strike 30% increased Damage with Ailments from Attack Skills while wielding a Mace "}c["5% additional Physical Damage Reduction"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=5}},nil}c["225% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=225}},nil}c["Nearby Allies have Culling Strike"]={nil,"Culling Strike "}c["Projectiles Pierce 5 additional Targets"]={{[1]={flags=0,keywordFlags=0,name="PierceCount",type="BASE",value=5}},nil}c["Nearby Allies have 30% increased Item Rarity {variant:1}Nearby Allies' spells have Culling Strike"]={{}," Item Rarity {variant:1}Nearby Allies' s have Culling Strike "}c["Nearby Allies have 30% increased Item Rarity"]={{}," Item Rarity "}c["4% chance to Dodge Attack Hits"]={{[1]={flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=4}},nil}c["5% chance to Gain Unholy Might for 4 seconds on Melee Kill"]={{}," to Gain Unholy Might for 4 seconds on Kill "}c["Insufficient Mana doesn't prevent your Melee Attacks Nearby Allies have 30% increased Item Rarity"]={nil,"Insufficient Mana doesn't prevent your Melee Attacks Nearby Allies have 30% increased Item Rarity "}c["10% increased Area of Effect while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=10}},nil}c["35% increased Damage over Time"]={{[1]={flags=8,keywordFlags=0,name="Damage",type="INC",value=35}},nil}c["No Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="WeaponData",type="LIST",value={key="PhysicalMin"}},[2]={flags=0,keywordFlags=0,name="WeaponData",type="LIST",value={key="PhysicalMax"}},[3]={flags=0,keywordFlags=0,name="WeaponData",type="LIST",value={key="PhysicalDPS"}}},nil}c["+1.8% to Critical Strike Chance while affected by Hatred"]={{[1]={[1]={type="Condition",var="AffectedByHatred"},flags=0,keywordFlags=0,name="CritChance",type="BASE",value=1.8}},nil}c["8% increased Elemental Damage with Wands"]={{[1]={flags=8388608,keywordFlags=0,name="ElementalDamage",type="INC",value=8}},nil}c["Adds 10 to 21 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=21}},nil}c["Attacks have Blood Magic"]={{[1]={flags=1,keywordFlags=0,name="SkillBloodMagic",type="FLAG",value=true}},nil}c["130% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=130}},nil}c["1.2% of Damage Leeched as Life on Critical Strike"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=1.2}},nil}c["+120 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=120}},nil}c["25% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges Gain an Endurance Charge every second if you've been Hit Recently +1 to Maximum Endurance Charges"]={{[1]={[1]={type="Condition",var="BeenHitRecently"},flags=0,keywordFlags=0,name="EnduranceChargesMax",type="BASE",value=25}}," that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges Gain an Endurance Charge every second +1 to "}c["Adds 330 to 480 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=330},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=480}},nil}c["Acrobatics"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Acrobatics"}},nil}c["Shocked Enemies you Kill Explode, dealing 10% of {variant:2}Shocked Enemies you Kill Explode, dealing 5% of"]={nil,"Shocked Enemies you Kill Explode, dealing 10% of {variant:2}Shocked Enemies you Kill Explode, dealing 5% of "}c["Evasion Rating is increased by Uncapped Cold Resistance"]={{[1]={[1]={div=1,stat="ColdResistTotal",type="PerStat"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=1}},nil}c["6% increased Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="Damage",type="INC",value=6}},nil}c["10% increased Quantity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=10}},nil}c["150% increased Elemental Damage if you've used a Warcry Recently"]={{[1]={[1]={type="Condition",var="UsedWarcryRecently"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=150}},nil}c["Adds 350 to 500 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=350},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=500}},nil}c["Chaos Damage does not bypass Energy Shield during effect Removes all but one Life on use"]={nil,"Chaos Damage does not bypass Energy Shield during effect Removes all but one Life on use "}c["28% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ElementalDamage",type="INC",value=28}},nil}c["Reflects 1 to 150 Lightning Damage to Melee Attackers"]={nil,"Reflects 1 to 150 Lightning Damage to Melee Attackers "}c["+23% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=23}},nil}c["Your Physical Damage can Chill"]={{[1]={flags=0,keywordFlags=0,name="PhysicalCanChill",type="FLAG",value=true}},nil}c["40% less Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="MORE",value=-40}},nil}c["+15 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=15}},nil}c["to surrounding targets"]={nil,"to surrounding targets "}c["+23 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=23}},nil}c["also grant an equal chance to gain a Power Charge on Kill"]={nil,"also grant an equal chance to gain a Power Charge on Kill "}c["Insufficient Mana doesn't prevent your Melee Attacks"]={nil,"Insufficient Mana doesn't prevent your Melee Attacks "}c["25% chance to gain an Endurance Charge when you gain a Power Charge 50% chance to gain a Power Charge when you Summon a Totem 15% chance to gain a Power Charge if you or your Totems kill an Enemy 5% reduced Elemental Damage taken while you have an Endurance Charge Damage Penetrates 5% Elemental Resistances while you have a Power Charge"]={{[1]={[1]={stat="EnduranceCharges",threshold=1,type="StatThreshold"},[2]={stat="PowerCharges",threshold=1,type="StatThreshold"},flags=0,keywordFlags=16384,name="ElementalDamageTaken",type="BASE",value=25}}," to gain an Endurance Charge when you gain a Power Charge 50% chance to gain a Power Charge when you Summon a 15% chance to gain a Power Charge if you or your Totems kill an Enemy 5% reduced Damage Penetrates 5% Elemental Resistances "}c["15% chance to gain a Flask Charge when you deal a Critical Strike {variant:3}50% chance to gain a Flask Charge when you deal a Critical Strike"]={{}," to gain a Flask Charge when you deal a Critical Strike {variant:3}50% chance to gain a Flask Charge when you deal a Critical Strike "}c["Adds 60 to 150 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=60},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=150}},nil}c["35% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=35}},nil}c["+40 Life gained when you Block"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=40}}," gained when you Block "}c["Adds 70 to 165 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=70},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=165}},nil}c["You gain Onslaught for 3 seconds on Culling Strike Cannot be Chilled while you have Onslaught"]={nil,"You gain Onslaught for 3 seconds on Culling Strike Cannot be Chilled while you have Onslaught "}c["You gain Onslaught for 3 seconds on Culling Strike"]={nil,"You gain Onslaught for 3 seconds on Culling Strike "}c["2% chance to Avoid Elemental Damage when Hit per Frenzy Charge 0.5% of Attack Damage Leeched as Life per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},[2]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="ElementalDamage",type="BASE",value=2}}," to Avoid when Hit 0.5% of Attack Damage Leeched as Life "}c["0.5% of Spell Damage Leeched as Life if Equipped Shield has at least 30% Chance to Block"]={{[1]={[1]={stat="ShieldBlockChance",threshold=30,type="StatThreshold"},flags=2,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=0.5}},nil}c["+40 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=40}},nil}c["12% increased maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=12}},nil}c["Culling Strike You gain Onslaught for 3 seconds on Culling Strike"]={nil,"Culling Strike You gain Onslaught for 3 seconds on Culling Strike "}c["Adds 5 to 10 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=5},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=10}},nil}c["Adds 7 to 15 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=7},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=15}},nil}c["10% increased Cooldown Recovery Speed of Movement Skills"]={{[1]={flags=0,keywordFlags=8,name="CooldownRecovery",type="INC",value=10}},nil}c["Gems Socketed in Red Sockets have +1 to Level"]={nil,"Gems Socketed in Red Sockets have +1 to Level "}c["100% of Cold Damage from Hits taken as Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamageTakenAsLightning",type="BASE",value=100}},nil}c["+38 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=38}},nil}c["Immune to Freeze while affected by Purity of Ice"]={nil,"Immune to Freeze while affected by Purity of Ice "}c["25% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges"]={{}," that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges "}c["Has 1 Abyssal Socket"]={{[1]={flags=0,keywordFlags=0,name="AbyssalSocketCount",type="BASE",value=1}},nil}c["Unaffected by Flammability while affected by Purity of Fire {variant:37}Immune to Freeze while affected by Purity of Ice"]={nil,"Unaffected by Flammability while affected by Purity of Fire {variant:37}Immune to Freeze while affected by Purity of Ice "}c["Adds 9 to 17 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=9},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=17}},nil}c["+300 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=300}},nil}c["+15 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=15}},nil}c["50% reduced Life Leeched per second"]={{[1]={flags=0,keywordFlags=0,name="LifeLeechRate",type="INC",value=-50}},nil}c["Can Allocate Passives from the Duelist's starting point"]={{},nil}c["Adds 14 to 23 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=14},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=23}},nil}c["85% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=85}},nil}c["110% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=110}},nil}c["15% increased Movement Speed if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=15}},nil}c["Right ring slot: You cannot Regenerate Mana"]={nil,"You cannot Regenerate Mana "}c["Point Blank"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Point Blank"}},nil}c["74% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=74}},nil}c["Adds 3 to 72 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="LightningMin",type="BASE",value=3},[2]={flags=0,keywordFlags=196608,name="LightningMax",type="BASE",value=72}},nil}c["20% increased Area of Effect during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=20}},nil}c["Gain 100% of Bow Physical Damage as Extra Damage of an Element"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=100}}," Bow as Extra Damage of an Element "}c["40% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=40}},nil}c["Adds 13 to 28 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=13},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=28}},nil}c["80% increased Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=80}},nil}c["10% chance to Trigger Level 8 Summon Raging Spirit on Kill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=8,skillId="SummonRagingSpirit"}}},nil}c["30% increased Damage while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,keywordFlags=0,name="Damage",type="INC",value=30}},nil}c["5% reduced Elemental Damage taken while you have an Endurance Charge"]={{[1]={[1]={stat="EnduranceCharges",threshold=1,type="StatThreshold"},flags=0,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=-5}},nil}c["Adds 15 to 30 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=30}},nil}c["Adds 12 to 22 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=12},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=22}},nil}c["Shocks all nearby Enemies on Killing a Shocked Enemy"]={nil,"Shocks all nearby Enemies on Killing a Shocked Enemy "}c["+30% to Global Critical Strike Multiplier while wielding a Staff"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=30}},nil}c["Adds 3 to 47 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="LightningMin",type="BASE",value=3},[2]={flags=0,keywordFlags=196608,name="LightningMax",type="BASE",value=47}},nil}c["Adds 270 to 315 Cold Damage in Off Hand"]={{[1]={[1]={num=2,type="InSlot"},flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=270},[2]={[1]={num=2,type="InSlot"},flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=315}},nil}c["Adds 2 to 45 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="LightningMin",type="BASE",value=2},[2]={flags=0,keywordFlags=196608,name="LightningMax",type="BASE",value=45}},nil}c["Adds 270 to 315 Fire Damage in Main Hand"]={{[1]={[1]={num=1,type="InSlot"},flags=0,keywordFlags=0,name="FireMin",type="BASE",value=270},[2]={[1]={num=1,type="InSlot"},flags=0,keywordFlags=0,name="FireMax",type="BASE",value=315}},nil}c["Chill Enemies for 1 second on Hit with this Weapon when in Off Hand"]={nil,"Chill Enemies for 1 second on Hit with this Weapon when in Off Hand "}c["20% increased Stun Duration with Two Handed Melee Weapons on Enemies"]={{[1]={flags=570425344,keywordFlags=0,name="EnemyStunDuration",type="INC",value=20}},nil}c["25% Chance to Ignite when in Main Hand"]={{[1]={[1]={num=1,type="SlotNumber"},flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=25}},nil}c["100% increased Damage with Ignites inflicted on Chilled Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=0,keywordFlags=4194304,name="Damage",type="INC",value=100}},nil}c["+11% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=11}},nil}c["Adds 175 to 300 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=175},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=300}},nil}c["Moving while Bleeding doesn't cause you to take extra Damage Projectiles gain Damage as they travel farther, dealing up\nto 50% increased Damage with Hits to targets Skills fire an additional Projectile"]={nil,"Moving while Bleeding doesn't cause you to take extra Damage Projectiles gain Damage as they travel farther, dealing up\nto 50% increased Damage with Hits to targets Skills fire an additional Projectile "}c["Projectiles gain Damage as they travel farther, dealing up to 50% increased Damage with Hits to targets Skills fire an additional Projectile"]={nil,"Projectiles gain Damage as they travel farther, dealing up to 50% increased Damage with Hits to targets Skills fire an additional Projectile "}c["Enemies Chilled by you take 40% increased Burning Damage"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="FireDamageTakenOverTime",type="INC",value=40}}}},nil}c["5% chance to Curse Enemies with Enfeeble on Hit {variant:2}10% chance to Curse Enemies with Enfeeble on Hit"]={{}," to Curse Enemies withon Hit {variant:2}10% chance to Curse Enemies with Enfeeble on Hit "}c["40% increased Stun Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=40}},nil}c["60% reduced Mana Cost of Totem Skills that cast an Aura"]={{[1]={flags=0,keywordFlags=16384,name="ManaCost",type="INC",value=-60}}," Skills that cast an Aura "}c["25 Life Regenerated per second per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=25}},nil}c["15% increased Damage over Time"]={{[1]={flags=8,keywordFlags=0,name="Damage",type="INC",value=15}},nil}c["Removes 1% of maximum Life on Kill Removes 1% of maximum Energy Shield on Kill"]={nil,"Removes 1% of maximum Life on Kill Removes 1% of maximum Energy Shield on Kill "}c["Uses both hand slots 90% increased Critical Strike Chance"]={nil,"Uses both hand slots 90% increased Critical Strike Chance "}c["+5 to Level of Socketed Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="all",value=5}}},nil}c["Adds 237 to 272 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=237},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=272}},nil}c["10% increased Attack Speed with Claws"]={{[1]={flags=262145,keywordFlags=0,name="Speed",type="INC",value=10}},nil}c["4% increased Attack and Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=4}},nil}c["Hits ignore Enemy Monster Fire Resistance while you are Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,keywordFlags=0,name="IgnoreFireResistance",type="FLAG",value=true}},nil}c["16% increased Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=16}},nil}c["4% increased Elemental Damage per Grand Spectrum"]={{[1]={[1]={type="Multiplier",var="GrandSpectrum"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=4},[2]={flags=0,keywordFlags=0,name="Multiplier:GrandSpectrum",type="BASE",value=1}},nil}c["30% chance to Avoid being Shocked"]={{[1]={flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=30}},nil}c["Nearby Allies gain 1% of Life Regenerated per Second"]={{[1]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1},onlyAllies=true}}},nil}c["9% Increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=9}},nil}c["Adds 10 to 23 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=23}},nil}c["Adds 10 to 20 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=20}},nil}c["30 Life Regenerated per second per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=30}},nil}c["10% Increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=10}},nil}c["0.2% of Cold Damage Leeched as Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ColdDamageEnergyShieldLeech",type="BASE",value=0.2}},nil}c["Adds 15 to 25 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=25}},nil}c["+150 to Accuracy Rating with Daggers"]={{[1]={flags=524288,keywordFlags=0,name="Accuracy",type="BASE",value=150}},nil}c["110% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=110}},nil}c["5% increased Area of Effect per Enemy killed recently, up to 50%"]={{[1]={[1]={limit=50,limitTotal=true,type="Multiplier",var="EnemyKilledRecently"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=5}},nil}c["30% reduced Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=-30}},nil}c["Adds 15 to 50 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=15},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=50}},nil}c["80% increased Critical Strike Chance for Spells"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=80}},nil}c["Radius: 18 Chills from your Hits always reduce Action Speed by at least 10% 20% more Damage with Ignite"]={nil,"Radius: 18 Chills from your Hits always reduce Action Speed by at least 10% 20% more Damage with Ignite "}c["10% increased Skill Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=10}},nil}c["Adds 190 to 220 Fire Damage in Main Hand"]={{[1]={[1]={num=1,type="InSlot"},flags=0,keywordFlags=0,name="FireMin",type="BASE",value=190},[2]={[1]={num=1,type="InSlot"},flags=0,keywordFlags=0,name="FireMax",type="BASE",value=220}},nil}c["25% increased Quantity of Items Dropped by Slain Frozen enemies"]={{}," Quantity of Items Dropped by Slain Frozen enemies "}c["+1 to Minimum Power Charges"]={{[1]={flags=0,keywordFlags=0,name="PowerChargesMin",type="BASE",value=1}},nil}c["Projectiles from Attacks have 20% chance to Maim on Hit while you have a Bestial Minion"]={{}," to Maim on Hit "}c["30% increased Effect of non-Damaging Ailments on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=30},[2]={flags=0,keywordFlags=0,name="EnemyChillEffect",type="INC",value=30},[3]={flags=0,keywordFlags=0,name="EnemyFreezeEffech",type="INC",value=30}},nil}c["25% chance to Taunt on Hit Your Hits permanently Intimidate Enemies that are on Full Life 20% chance to Impale Enemies on Hit with Attacks"]={{[1]={flags=0,keywordFlags=65536,name="Life",type="BASE",value=25}}," to Taunt on Hit Your Hits permanently Intimidate Enemies that are on Full 20% chance to Impale Enemies on Hit "}c["Spell Skills have 5% increased Area of Effect"]={{[1]={flags=2,keywordFlags=0,name="AreaOfEffect",type="INC",value=5}},nil}c["+17 to Dexterity and Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=17},[2]={flags=0,keywordFlags=0,name="Int",type="BASE",value=17}},nil}c["+17 to Strength and Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=17},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=17}},nil}c["+90 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=90},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=90},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=90}},nil}c["+15% to Lightning and Chaos Resistances"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=15}},nil}c["Minions have 4% increased Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=16,keywordFlags=0,name="Speed",type="INC",value=4}}}},nil}c["230% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=230}},nil}c["18% increased Critical Strike Chance with Daggers"]={{[1]={flags=524288,keywordFlags=0,name="CritChance",type="INC",value=18}},nil}c["50% increased Critical Strike Chance with Bows"]={{[1]={flags=131072,keywordFlags=0,name="CritChance",type="INC",value=50}},nil}c["350% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=350}},nil}c["24% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=24}},nil}c["Gain Accuracy Rating equal to your Strength"]={{[1]={[1]={stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=1}},nil}c["Your Hits permanently Intimidate Enemies that are on Full Life 20% chance to Impale Enemies on Hit with Attacks You and nearby Allies have 8% increased Movement Speed"]={nil,"Your Hits permanently Intimidate Enemies that are on Full Life 20% chance to Impale Enemies on Hit with Attacks You and nearby Allies have 8% increased Movement Speed "}c["Socketed Gems are Supported by Level 18 Innervate"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=18,skillId="SupportOnslaughtOnSlayingShockedEnemy"}}},nil}c["50% increased Critical Strike Chance with Staves"]={{[1]={flags=2097152,keywordFlags=0,name="CritChance",type="INC",value=50}},nil}c["30% increased Fire Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="FireDamage",type="INC",value=30}},nil}c["+8% Elemental Resistances while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=8}},nil}c["+13% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=13}},nil}c["With at least 40 Intelligence in Radius, Raised Spectres have a 50% chance to gain Soul Eater for 30 seconds on Kill"]={nil,"With at least 40 Intelligence in Radius, Raised Spectres have a 50% chance to gain Soul Eater for 30 seconds on Kill "}c["8% increased Accuracy Rating with Swords"]={{[1]={flags=4194304,keywordFlags=0,name="Accuracy",type="INC",value=8}},nil}c["20% reduced Projectile Speed"]={{[1]={flags=0,keywordFlags=0,name="ProjectileSpeed",type="INC",value=-20}},nil}c["Gain a Blitz Charge on Critical Strike"]={nil,"Gain a Blitz Charge on Critical Strike "}c["Stun Threshold is based on Energy Shield instead of Life"]={nil,"Stun Threshold is based on Energy Shield instead of Life "}c["30% increased Cold Damage if you have used a Fire Skill Recently"]={{[1]={[1]={type="Condition",var="UsedFireSkillRecently"},flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=30}},nil}c["Can Summon up to 3 additional Golems at a time"]={{[1]={flags=0,keywordFlags=0,name="ActiveGolemLimit",type="BASE",value=3}},nil}c["40% increased Damage against Shocked Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Shocked"},flags=0,keywordFlags=262144,name="Damage",type="INC",value=40}},nil}c["8% of Physical Damage taken as Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTakenAsFire",type="BASE",value=8}},nil}c["100% increased Amount Recovered"]={{[1]={flags=0,keywordFlags=0,name="FlaskRecovery",type="INC",value=100}},nil}c["Unaffected by Temporal Chains"]={{[1]={[1]={skillName="Temporal Chains",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffectOnSelf",type="MORE",value=-100}},nil}c["10% increased Damage with Bows"]={{[1]={flags=131072,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["100% increased Power Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="PowerChargesDuration",type="INC",value=100}},nil}c["Socketed Gems are Supported by level 1 Reduced Mana"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,skillId="SupportReducedMana"}}},nil}c["Temporal Chains has 30% reduced Effect on You"]={{[1]={[1]={skillName="Temporal Chains",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffectOnSelf",type="INC",value=-30}},nil}c["Conduit"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Conduit"}},nil}c["Socketed Gems have 50% reduced Mana Cost"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-50}}}},nil}c["You and your Totems Regenerate 1% of Life per second per Totem"]={nil,"You and your Totems Regenerate 1% of Life per second per Totem "}c["+2 Mana gained for each Enemy hit by your Attacks"]={{[1]={flags=1,keywordFlags=0,name="ManaOnHit",type="BASE",value=2}},nil}c["+60 Life gained for each Enemy hit by your Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=60}},nil}c["+30 Life gained for each Enemy hit by your Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=30}},nil}c["50% reduced Effect of Curses on You"]={{[1]={flags=0,keywordFlags=0,name="CurseEffectOnSelf",type="INC",value=-50}},nil}c["Can't use other Rings {variant:1,2,3}+12% to all Elemental Resistances"]={nil,"Can't use other Rings {variant:1,2,3}+12% to all Elemental Resistances "}c["Can't use other Rings"]={nil,"Can't use other Rings "}c["+12 to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=12}},nil}c["You cannot be Shocked for 3 seconds after being Shocked"]={nil,"You cannot be Shocked for 3 seconds after being Shocked "}c["Gain 10% of Physical Damage as Extra Damage of a random Element"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=10}}," as Extra Damage of a random Element "}c["250% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=250}},nil}c["Adds 9 to 18 Cold Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="ColdMin",type="BASE",value=9},[2]={flags=0,keywordFlags=196608,name="ColdMax",type="BASE",value=18}},nil}c["6% increased Accuracy Rating with Claws"]={{[1]={flags=262144,keywordFlags=0,name="Accuracy",type="INC",value=6}},nil}c["150% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=150}},nil}c["50% chance to Avoid being Chilled"]={{[1]={flags=0,keywordFlags=0,name="AvoidChilled",type="BASE",value=50}},nil}c["3% increased Poison Duration per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="EnemyPoisonDuration",type="INC",value=3}},nil}c["45% chance to avoid Bleeding"]={{[1]={flags=0,keywordFlags=0,name="AvoidBleed",type="BASE",value=45}},nil}c["20% increased Mine Damage"]={{[1]={flags=0,keywordFlags=8192,name="Damage",type="INC",value=20}},nil}c["Adds 6 to 9 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=6},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=9}},nil}c["You cannot be Chilled or Frozen while you have an Ice Golem Summoned You cannot be Ignited while you have a Flame Golem Summoned You cannot be Shocked while you have a Lightning Golem Summoned Can Summon up to 1 additional Golem at a time"]={nil,"You cannot be Chilled or Frozen while you have an Ice Golem Summoned You cannot be Ignited while you have a Flame Golem Summoned You cannot be Shocked while you have a Lightning Golem Summoned Can Summon up to 1 additional Golem at a time "}c["Attacks have 20% chance to cause Bleeding"]={{[1]={flags=1,keywordFlags=0,name="BleedChance",type="BASE",value=20}},nil}c["10% increased Damage per Freeze, Shock and Ignite on Enemy"]={{[1]={[1]={type="Multiplier",var="FreezeShockIgniteOnEnemy"},flags=0,keywordFlags=262144,name="Damage",type="INC",value=10}},nil}c["10% increased Skeleton Attack Speed"]={{[1]={[1]={skillName="Summon Skeleton",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=1,keywordFlags=0,name="Speed",type="INC",value=10}}}},nil}c["15% increased Elemental Damage with Weapons"]={{[1]={flags=134217728,keywordFlags=0,name="ElementalDamage",type="INC",value=15}},nil}c["Adds 2 to 66 Lightning Damage to Hits against Ignited Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=0,keywordFlags=458752,name="LightningMin",type="BASE",value=2},[2]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=0,keywordFlags=458752,name="LightningMax",type="BASE",value=66}},nil}c["+25% to Fire and Lightning Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=25},[2]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=25}},nil}c["1% increased Energy Shield per 10 Strength"]={{[1]={[1]={div=10,stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=1}},nil}c["43% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=43}},nil}c["Your Lightning Damage can Ignite"]={{[1]={flags=0,keywordFlags=0,name="LightningCanIgnite",type="FLAG",value=true}},nil}c["Adds 105 to 253 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=105},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=253}},nil}c["6% increased Burning Damage for each Enemy you have Shocked Recently"]={{[1]={flags=0,keywordFlags=134217728,name="FireDamage",type="INC",value=6}}," for each Enemy you have Shocked Recently "}c["Projectiles from Spells cannot Pierce"]={{[1]={flags=2,keywordFlags=0,name="CannotPierce",type="FLAG",value=true}},nil}c["15% chance to Recover 10% of Maximum Mana when you use a Skill while affected by Clarity {variant:8}-5 to Total Mana Cost of Skills while affected by Clarity"]={{[1]={[1]={type="Condition",var="AffectedByClarity"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=15}}," to Recover 10% of when you use a Skill {variant:8}-5 to Total Mana Cost of Skills while affected by Clarity "}c["+85 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=85}},nil}c["Right ring slot: Projectiles from Spells cannot Fork {variant:2}Projectiles from Spells cannot Pierce"]={nil,"Projectiles from Spells cannot Fork {variant:2}Projectiles from Spells cannot Pierce "}c["70% increased Spell Damage if your other Ring is an Elder Item"]={{[1]={[1]={type="Condition",var="ElderItemInRing {OtherSlotNum}"},flags=2,keywordFlags=0,name="Damage",type="INC",value=70}},nil}c["+4% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=4}},nil}c["Right ring slot: Projectiles from Spells cannot Fork"]={nil,"Projectiles from Spells cannot Fork "}c["Right ring slot: Projectiles from Spells Chain +1 times"]={{[1]={[1]={num=2,type="SlotNumber"},flags=1026,keywordFlags=0,name="ChainCountMax",type="BASE",value=1}},nil}c["30% Chance to Dodge Spell Hits"]={{[1]={flags=0,keywordFlags=0,name="SpellDodgeChance",type="BASE",value=30}},nil}c["Damage Penetrates 10% of Enemy Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalPenetration",type="BASE",value=10}},nil}c["Left ring slot: Projectiles from Spells Fork"]={nil,"Projectiles from Spells Fork "}c["Left ring slot: Projectiles from Spells cannot Chain"]={{[1]={[1]={num=1,type="SlotNumber"},flags=1026,keywordFlags=0,name="CannotChain",type="FLAG",value=true}},nil}c["30% increased Damage if you Summoned a Golem in the past 8 seconds"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=30}}," if you Summoned a in the past 8 seconds "}c["Enemies you Shock have 20% reduced Movement Speed Damage Penetrates 20% Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningPenetration",type="BASE",value=20}},"Enemies you Shock have 20% reduced Damage "}c["4% increased Attack Speed with Two Handed Melee Weapons"]={{[1]={flags=570425345,keywordFlags=0,name="Speed",type="INC",value=4}},nil}c["20% increased Effect of Chill"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillEffect",type="INC",value=20}},nil}c["+300 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=300}},nil}c["Cursed Enemies you or your Minions Kill have a 25% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage"]={nil,"Cursed Enemies you or your Minions Kill have a 25% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage "}c["When you create a Banner, it gains 20% of the Stages of your placed Banner When you place a Banner, you and nearby Allies recover 0.5% of Life for\neach Stage the Banner has"]={nil,"When you create a Banner, it gains 20% of the Stages of your placed Banner When you place a Banner, you and nearby Allies recover 0.5% of Life for\neach Stage the Banner has "}c["+25% to Melee Critical Strike Multiplier"]={{[1]={flags=256,keywordFlags=0,name="CritMultiplier",type="BASE",value=25}},nil}c["3% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=3}},nil}c["Left ring slot: 40% reduced Reflected Elemental Damage taken {variant:1,2}Right ring slot: 30% reduced Reflected Physical Damage taken"]={{[1]={[1]={num=1,type="SlotNumber"},flags=0,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=-40}}," Reflected {variant:1,2}Right ring slot: 30% reduced Reflected Physical Damage taken "}c["60% increased Damage with Channelling Skills"]={{[1]={[1]={skillType=58,type="SkillType"},flags=0,keywordFlags=0,name="Damage",type="INC",value=60}},nil}c["50% increased Elemental Ailment Duration on You You are Immune to Bleeding"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=50}}," Elemental Ailment on You You are Immune to Bleeding "}c["12% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=12}},nil}c["Summoned Skeletons take 23% of their Maximum Life per second as Fire Damage"]={{[1]={[1]={skillName="Summon Skeleton",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={div=1,stat="Life",type="PerStat"},flags=0,keywordFlags=0,name="FireDegen",type="BASE",value=0.23}}}},nil}c["8% increased Physical Damage for each time you've Blocked in the past 10 seconds 80% increased Physical Damage if you've Blocked Damage from a Unique Enemy in the past 10 seconds"]={{[1]={[1]={type="Condition",var="BlockedHitFromUniqueEnemyInPast10Sec"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=8}}," for each time you've Blocked in the past 10 seconds 80% increased Physical Damage "}c["Ignites your Skills cause spread to other Enemies within a Radius of 12"]={nil,"Ignites your Skills cause spread to other Enemies within a Radius of 12 "}c["Every 5 seconds, 20% of Maximum Life Regenerated over one second You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other"]={nil,"Every 5 seconds, 20% of Maximum Life Regenerated over one second You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other "}c["20% reduced Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=-20}},nil}c["Adds 15 to 28 Fire Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=15},[2]={flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=28}},nil}c["Minions gain Unholy Might for 10 seconds on Kill"]={nil,"gain Unholy Might for 10 seconds on Kill "}c["10% chance to Blind Enemies on Hit with Attacks"]={{}," to Blind Enemies on Hit "}c["Left ring slot: 40 Mana Regenerated per second"]={{[1]={[1]={num=1,type="SlotNumber"},flags=0,keywordFlags=0,name="ManaRegen",type="BASE",value=40}},nil}c["-2 Physical Damage taken from Attacks"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="BASE",value=-2}}," from Attacks "}c["Deal up to 15% more Melee Damage to Enemies, based on proximity"]={nil,"Deal up to 15% more Melee Damage to Enemies, based on proximity "}c["8% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=8}},nil}c["Right ring slot: +100 to maximum Mana"]={{[1]={[1]={num=2,type="SlotNumber"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=100}},nil}c["Right ring slot: 3% of Energy Shield Regenerated per second"]={{[1]={[1]={num=2,type="SlotNumber"},flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=3}},nil}c["Right ring slot: 4% of Energy Shield Regenerated per second"]={{[1]={[1]={num=2,type="SlotNumber"},flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=4}},nil}c["Right ring slot: You cannot Regenerate Mana {variant:1}Right ring slot: 4% of Energy Shield Regenerated per second"]={nil,"You cannot Regenerate Mana {variant:1}Right ring slot: 4% of Energy Shield Regenerated per second "}c["30% increased Physical Damage taken"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=30}},nil}c["+25 Energy Shield gained on Kill Grants Malachai's Endurance, Frenzy and Power for 6 seconds each, in sequence"]={{[1]={[1]={skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=25}}," gained on Kill Grants Malachai's Endurance,and Power for 6 seconds each, in sequence "}c["+333 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=333}},nil}c["Gain Rampage while at Maximum Endurances Charges"]={nil,"Gain Rampage while at Maximum Endurances Charges "}c["10% Chance to summon a Spectral Wolf on Kill"]={{}," to summon a Spectral Wolf on Kill "}c["6% increased Attack Damage for each Map Item Modifier affecting the Area"]={{[1]={flags=513,keywordFlags=0,name="Damage",type="INC",value=6}}," for each Map Item Modifier affecting the "}c["+30% to Critical Strike Multiplier with Axes"]={{[1]={flags=65536,keywordFlags=0,name="CritMultiplier",type="BASE",value=30}},nil}c["Curse Enemies with Flammability on Hit"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,noSupports=true,skillId="Flammability"}}},nil}c["100% increased Critical Strike Chance against Enemies that are affected by no Elemental Ailments"]={{[1]={[1]={actor="enemy",neg=true,type="ActorCondition",varList={[1]="Frozen",[2]="Chilled",[3]="Shocked",[4]="Ignited"}},[2]={type="Condition",var="Effective"},flags=0,keywordFlags=262144,name="CritChance",type="INC",value=100}},nil}c["Socketed Gems are Supported by level 17 Increased Minion Damage"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=17,skillId="SupportMinionDamage"}}},nil}c["+20 Life gained on Kill per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=20}},nil}c["Socketed Gems are Supported by level 12 Lesser Multiple Projectiles"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=12,skillId="SupportLesserMultipleProjectiles"}}},nil}c["Adds 12 to 30 Fire Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=12},[2]={flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=30}},nil}c["26% increased Physical Damage with Axes"]={{[1]={flags=65536,keywordFlags=0,name="PhysicalDamage",type="INC",value=26}},nil}c["Ignited Enemies you hit are destroyed on Kill"]={nil,"Ignited Enemies you hit are destroyed on Kill "}c["40% of Cold Damage Converted to Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamageConvertToFire",type="BASE",value=40}},nil}c["100% increased Charge Recovery"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargeRecovery",type="INC",value=100}},nil}c["25% chance to Steal Power, Frenzy, and Endurance Charges on Hit with Claws"]={{}," to Steal Power, Frenzy, and Endurance Charges on Hit "}c["-6 to Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=-6}},nil}c["50% chance on Block to create Consecrated Ground"]={{}," on Block to create Consecrated Ground "}c["8% of Damage taken gained as Mana over 4 seconds when Hit"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="BASE",value=8}}," gained as Mana over 4 seconds when Hit "}c["55% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=55}},nil}c["Channelling Skills deal 14% increased Damage"]={{[1]={[1]={skillType=58,type="SkillType"},flags=0,keywordFlags=0,name="Damage",type="INC",value=14}},nil}c["Ignites your Skills cause spread to other Enemies within a Radius of 15"]={nil,"Ignites your Skills cause spread to other Enemies within a Radius of 15 "}c["2% increased Intelligence for each Unique Item you have equipped"]={{[1]={[1]={type="Multiplier",var="UniqueItem"},flags=0,keywordFlags=0,name="Int",type="INC",value=2}},nil}c["+8% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=8}},nil}c["+100 to Maximum Life per Red Socket"]={{[1]={[1]={type="Multiplier",var="RedSocketIn{SlotName}"},flags=0,keywordFlags=0,name="Life",type="BASE",value=100}},nil}c["10% increased Attack and Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=10}},nil}c["Adds 188 to 262 Cold Damage to Bow Attacks"]={{[1]={flags=131072,keywordFlags=0,name="ColdMin",type="BASE",value=188},[2]={flags=131072,keywordFlags=0,name="ColdMax",type="BASE",value=262}},nil}c["30 Life Gained on Igniting an Enemy 15% increased Ignite Duration on Enemies"]={nil,"30 Life Gained on Igniting an Enemy 15% increased Ignite Duration on Enemies "}c["30 Life Gained on Igniting an Enemy"]={nil,"30 Life Gained on Igniting an Enemy "}c["24% increased Damage with Ailments from Attack Skills while wielding a Dagger"]={{[1]={[1]={type="Condition",var="UsingDagger"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=24}},nil}c["Grants level 20 Death Aura Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="ChaosDegenAuraUnique"}}},nil}c["+5 Life gained for each Ignited Enemy hit by your Attacks"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=5}}," gained for each Ignited Enemy hit by your Attacks "}c["4% chance to Dodge Attacks"]={{[1]={flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=4}},nil}c["Socketed Gems are Supported by level 16 Increased Minion Speed"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=16,skillId="SupportMinionSpeed"}}},nil}c["10% increased Totem Placement speed"]={{[1]={flags=0,keywordFlags=0,name="TotemPlacementSpeed",type="INC",value=10}},nil}c["Socketed Golem Skills have 20% increased Attack and Cast Speed"]={{[1]={[1]={keyword="golem",slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="Speed",type="INC",value=20}}}},nil}c["Trap Damage Penetrates 10% Elemental Resistances"]={{[1]={flags=0,keywordFlags=4096,name="ElementalPenetration",type="BASE",value=10}},nil}c["10% increased Attack Speed during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=1,keywordFlags=0,name="Speed",type="INC",value=10}},nil}c["Socketed Gems are Supported by level 13 Faster Attacks"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=13,skillId="SupportFasterAttack"}}},nil}c["20% increased Attack Speed while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=1,keywordFlags=0,name="Speed",type="INC",value=20}},nil}c["8% reduced maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=-8}},nil}c["Your Spells are disabled"]={{[1]={[1]={skillType=2,type="SkillType"},flags=0,keywordFlags=0,name="DisableSkill",type="FLAG",value=true}},nil}c["You and your Minions have 1% additional Physical Damage Reduction for each Zombie you own Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second Raised Zombies' Slam Attack has 100% increased Area of Effect Raised Zombies' Slam Attack has 100% increased Cooldown Recovery Speed"]={nil,"You and your Minions have 1% additional Physical Damage Reduction for each Zombie you own Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second Raised Zombies' Slam Attack has 100% increased Area of Effect Raised Zombies' Slam Attack has 100% increased Cooldown Recovery Speed "}c["8% reduced maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=-8}},nil}c["90% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=90}},nil}c["Gain 20% of Physical Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsChaos",type="BASE",value=20}},nil}c["10% reduced maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=-10}},nil}c["10% reduced maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=-10}},nil}c["0.3% of Spell Damage Leeched as Energy Shield"]={{[1]={flags=2,keywordFlags=0,name="DamageEnergyShieldLeech",type="BASE",value=0.3}},nil}c["+1 to Melee Weapon and Unarmed Attack range"]={{[1]={flags=0,keywordFlags=0,name="MeleeWeaponRange",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="UnarmedRange",type="BASE",value=1}},nil}c["+5% Chance to Block Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=5}},nil}c["25% increased Flask Life Recovery rate"]={{[1]={flags=0,keywordFlags=0,name="FlaskLifeRecoveryRate",type="INC",value=25}},nil}c["+5 to Level of Socketed Aura Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="aura",value=5}}},nil}c["10% increased Damage Taken while Energy Shield is Full Corrupted"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=10}}," while Energy Shield is Full Corrupted "}c["Cannot be Stunned by Spells if your other Ring is a Shaper Item"]={nil,"Cannot be Stunned by Spells if your other Ring is a Shaper Item "}c["80% increased Spell Damage if your other Ring is an Elder Item"]={{[1]={[1]={type="Condition",var="ElderItemInRing {OtherSlotNum}"},flags=2,keywordFlags=0,name="Damage",type="INC",value=80}},nil}c["10% reduced Enemy Stun Threshold"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-10}},nil}c["Grants 1 Passive Skill Point"]={{[1]={flags=0,keywordFlags=0,name="ExtraPoints",type="BASE",value=1}},nil}c["70% increased Attack Damage if your other Ring is a Shaper Item"]={{[1]={[1]={type="Condition",var="ShaperItemInRing {OtherSlotNum}"},flags=1,keywordFlags=0,name="Damage",type="INC",value=70}},nil}c["Adds 29 to 45 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=29},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=45}},nil}c["Adds 4 to 12 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=4},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=12}},nil}c["20% chance to Trigger Level 20 Tentacle Whip on Kill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="TentacleSmash"}}},nil}c["Cannot be Stunned by Attacks if your other Ring is an Elder Item"]={nil,"Cannot be Stunned by Attacks if your other Ring is an Elder Item "}c["Adds 32 to 48 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=32},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=48}},nil}c["40% less Weapon Damage"]={{[1]={flags=134217728,keywordFlags=0,name="Damage",type="MORE",value=-40}},nil}c["Adds 4 to 14 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=4},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=14}},nil}c["+2 to Level of Socketed Golem Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="golem",value=2}}},nil}c["Socketed Gems have 25% reduced Elemental Equilibrium effect"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=-25}}}}," Elemental Equilibrium "}c["+10 Mana Gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="ManaOnKill",type="BASE",value=10}},nil}c["+20 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=20}},nil}c["20% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["Attack Skills deal 10% increased Damage with Ailments while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=10}},nil}c["15% increased Totem Life"]={{[1]={flags=0,keywordFlags=0,name="TotemLife",type="INC",value=15}},nil}c["2% increased Cast Speed per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=16,keywordFlags=0,name="Speed",type="INC",value=2}},nil}c["1% of Damage against Frozen Enemies Leeched as Mana"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Frozen"},flags=0,keywordFlags=262144,name="DamageManaLeech",type="BASE",value=1}},nil}c["Attack Skills deal 50% increased Damage with Ailments while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=50}},nil}c["Socketed Gems have 40% reduced Elemental Equilibrium effect"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=-40}}}}," Elemental Equilibrium "}c["Socketed Gems have Elemental Equilibrium {variant:1}Socketed Gems have 40% reduced Elemental Equilibrium effect"]={nil,"Elemental Equilibrium {variant:1}Socketed Gems have 40% reduced Elemental Equilibrium effect "}c["Socketed Gems have Elemental Equilibrium"]={nil,"Elemental Equilibrium "}c["You have Phasing while at maximum Frenzy Charges"]={{[1]={[1]={stat="FrenzyCharges",thresholdStat="FrenzyChargesMax",type="StatThreshold"},flags=0,keywordFlags=0,name="Condition:Phasing",type="FLAG",value=true}},nil}c["+100% to Lightning Resistance when Socketed with a Blue Gem All Sockets are White"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=100}}," when Socketed with a Blue Gem All Sockets are White "}c["+100% to Lightning Resistance when Socketed with a Blue Gem"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=100}}," when Socketed with a Blue Gem "}c["Creates a Smoke Cloud on Use"]={{},nil}c["-25% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=-25}},nil}c["35% increased Chill Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=35}},nil}c["16% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=16}},nil}c["25% chance to gain an Endurance Charge on Kill with Off Hand 10% more Physical Damage while at maximum Frenzy Charges"]={{[1]={[1]={type="Condition",var="OffHandAttack"},[2]={stat="FrenzyCharges",thresholdStat="FrenzyChargesMax",type="StatThreshold"},flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=25}}," to gain an Endurance Charge on Kill 10% more "}c["+23% Chaos Resistance when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=23}},nil}c["You gain Onslaught for 5 second per Endurance Charge when Hit {variant:3}100% increased Onslaught Effect"]={nil,"You gain Onslaught for 5 second per Endurance Charge when Hit {variant:3}100% increased Onslaught Effect "}c["8% reduced Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-8}},nil}c["7% increased Movement Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=7}},nil}c["+9% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=9}},nil}c["35% chance to gain an Endurance Charge when you use a Fire skill 5% increased Physical Damage per Endurance Charge 5% increased Fire Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},[2]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=35}}," to gain an Endurance Charge when you use a Fire skill 5% increased 5% increased Fire Damage "}c["While on Low Life, Enemies are Unlucky when Damaging you"]={nil,"While on Low Life, Enemies are Unlucky when Damaging you "}c["120% of Block Chance applied to Spells when on Low Life {variant:3}+36% chance to Block Spell Damage while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},[2]={type="Condition",var="LowLife"},flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=120}}," applied to s {variant:3}+36% chance to Block Spell Damage "}c["25% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=25}},nil}c["31% increased Light Radius"]={{[1]={flags=0,keywordFlags=0,name="LightRadius",type="INC",value=31}},nil}c["8% increased Movement Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=8}},nil}c["+30% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=30}},nil}c["Gems Socketed in Blue Sockets gain 25% increased Experience Has no Attribute Requirements"]={nil,"Gems Socketed in Blue Sockets gain 25% increased Experience Has no Attribute Requirements "}c["+21% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=21}},nil}c["20% increased Critical Strike Chance with Daggers"]={{[1]={flags=524288,keywordFlags=0,name="CritChance",type="INC",value=20}},nil}c["6% increased Damage with Bows"]={{[1]={flags=131072,keywordFlags=0,name="Damage",type="INC",value=6}},nil}c["With at least 40 Intelligence in Radius, Frostbolt Projectiles gain 40% increased Projectile Speed per second"]={nil,"With at least 40 Intelligence in Radius, Frostbolt Projectiles gain 40% increased Projectile Speed per second "}c["20% reduced Effect of Curses on You"]={{[1]={flags=0,keywordFlags=0,name="CurseEffectOnSelf",type="INC",value=-20}},nil}c["+50 Maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=50}},nil}c["2 additional Projectiles during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=2}},nil}c["Enemies you inflict Bleeding on grant 100% increased Flask Charges"]={nil,"Enemies you inflict Bleeding on grant 100% increased Flask Charges "}c["25% of Physical Damage Converted to Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToLightning",type="BASE",value=25}},nil}c["12% additional Chance to Block while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=12}},nil}c["0.4% of maximum Life Regenerated per second per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.4}},nil}c["20% chance to gain a Power Charge on Kill"]={{}," to gain a Power Charge on Kill "}c["20% reduced Effect of Curses on you"]={{[1]={flags=0,keywordFlags=0,name="CurseEffectOnSelf",type="INC",value=-20}},nil}c["8% increased effect of Flasks"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=8}},nil}c["10% faster start of Energy Shield Recharge"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRechargeFaster",type="INC",value=10}},nil}c["When you place a Banner, you and nearby Allies recover 0.5% of Life for each Stage the Banner has"]={nil,"When you place a Banner, you and nearby Allies recover 0.5% of Life for each Stage the Banner has "}c["3% reduced Damage taken per Ghost Shroud Every 2 seconds, gain a Ghost Shroud, up to a maximum of 3 When Hit, lose a Ghost Shroud and recover Energy Shield equal to 5% of your Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=-3}}," per Ghost Shroud Every 2 seconds, gain a Ghost Shroud, up to a maximum of 3 When Hit, lose a Ghost Shroud and recover Energy Shield equal to 5% of your Evasion Rating "}c["+3% to all maximum Resistances while Poisoned"]={{[1]={[1]={type="Condition",var="Poisoned"},flags=0,keywordFlags=0,name="FireResistMax",type="BASE",value=3},[2]={[1]={type="Condition",var="Poisoned"},flags=0,keywordFlags=0,name="ColdResistMax",type="BASE",value=3},[3]={[1]={type="Condition",var="Poisoned"},flags=0,keywordFlags=0,name="LightningResistMax",type="BASE",value=3},[4]={[1]={type="Condition",var="Poisoned"},flags=0,keywordFlags=0,name="ChaosResistMax",type="BASE",value=3}},nil}c["Has not Consumed any Gems"]={nil,"Has not Consumed any Gems "}c["Can Consume 4 Support Gems"]={nil,"Can Consume 4 Support Gems "}c["50% of Lightning Damage Converted to Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamageConvertToCold",type="BASE",value=50}},nil}c["Consumes Socketed Support Gems when they reach Maximum Level Can Consume 4 Support Gems"]={nil,"Consumes Socketed Support Gems when they reach Maximum Level Can Consume 4 Support Gems "}c["10% chance to gain Arcane Surge when you Kill an Enemy"]={{}," to gain Arcane Surge when you Kill an Enemy "}c["Skills which Place Mines place up to 1 additional Mine if you have at least 500 Dexterity"]={nil,"Skills which Place Mines place up to 1 additional Mine if you have at least 500 Dexterity "}c["13 Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=13}},nil}c["Has no Attribute Requirements"]={{[1]={flags=0,keywordFlags=0,name="NoAttributeRequirements",type="FLAG",value=true}},nil}c["350 Physical Damage taken on Minion Death"]={nil,"350 Physical Damage taken on Minion Death "}c["Nearby Enemies cannot gain Power, Frenzy or Endurance Charges"]={nil,"Nearby Enemies cannot gain Power, Frenzy or Endurance Charges "}c["8% chance to Block while affected by Determination"]={{[1]={[1]={type="Condition",var="AffectedByDetermination"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=8}},nil}c["0.2% of maximum Life Regenerated per second per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.2}},nil}c["Minions have 10% increased Area of Effect of Area Skills"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=10}}}},nil}c["220% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=220}},nil}c["+1% Chance to Block Attack Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=1}},nil}c["33% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=33}},nil}c["Cannot be Frozen, Chilled or Ignited with Her Blessing"]={nil,"Cannot be Frozen, Chilled or Ignited with Her Blessing "}c["50% increased Damage while on Consecrated Ground"]={{[1]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,keywordFlags=0,name="Damage",type="INC",value=50}},nil}c["Banner Skills Reserve no Mana"]={{[1]={[1]={skillNameList={[1]="Dread Banner",[2]="War Banner"},type="SkillName"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaCostForced",value=0}}},nil}c["12% increased Physical Damage with Staves"]={{[1]={flags=2097152,keywordFlags=0,name="PhysicalDamage",type="INC",value=12}},nil}c["Traps cannot be Damaged for 5 seconds after being Thrown Mines cannot be Damaged for 5 seconds after being Placed"]={nil,"Traps cannot be Damaged for 5 seconds after being Thrown Mines cannot be Damaged for 5 seconds after being Placed "}c["80% increased Stun Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=80}},nil}c["Brand Skills deal 30% increased Damage to Enemies they're Attached to"]={{[1]={[1]={skillType=76,type="SkillType"},[2]={type="Condition",var="BrandAttachedToEnemy"},flags=0,keywordFlags=0,name="Damage",type="INC",value=30}},nil}c["5% chance to gain Unholy Might for 3 seconds on Kill"]={{}," to gain Unholy Might for 3 seconds on Kill "}c["Creates Consecrated Ground on Critical Strike 50% increased Rarity of Items Dropped by Enemies killed with a Critical Strike"]={nil,"Creates Consecrated Ground on Critical Strike 50% increased Rarity of Items Dropped by Enemies killed with a Critical Strike "}c["15% increased Movement Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=15}},nil}c["40% increased Mana Reserved"]={{[1]={flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=40}},nil}c["Socketed Gems Reserve No Mana"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ManaReserved",type="MORE",value=-100}},nil}c["1% increased Attack Speed per 10 Dexterity"]={{[1]={[1]={div=10,stat="Dex",type="PerStat"},flags=1,keywordFlags=0,name="Speed",type="INC",value=1}},nil}c["20% of Overkill Damage is Leeched as Life Cannot be Stunned while Leeching You are Immune to Bleeding while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},[2]={type="Condition",var="Leeching"},flags=0,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=20}}," Overkill Cannot be Stunned You are Immune to Bleeding "}c["30% increased Damage with Ailments from Attack Skills while wielding a Sword"]={{[1]={[1]={type="Condition",var="UsingSword"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=30}},nil}c["Anger Reserves no Mana"]={{[1]={[1]={skillId="Anger",type="SkillId"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaCostForced",value=0}}},nil}c["6% increased Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="INC",value=6}},nil}c["+25 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=25},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=25},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=25}},nil}c["320% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=320}},nil}c["15% increased Light Radius"]={{[1]={flags=0,keywordFlags=0,name="LightRadius",type="INC",value=15}},nil}c["+30 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=30}},nil}c["Blight has 30% increased Hinder Duration"]={{[1]={[1]={skillName="Blight",type="SkillName"},flags=0,keywordFlags=0,name="Duration",type="INC",value=30}}," Hinder "}c["You can inflict an additional Ignite on an Enemy {variant:1}Your Critical Strikes do not deal extra Damage"]={nil,"You can inflict an additional Ignite on an Enemy {variant:1}Your Critical Strikes do not deal extra Damage "}c["+125 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=125}},nil}c["You can inflict an additional Ignite on an Enemy"]={nil,"You can inflict an additional Ignite on an Enemy "}c["You cannot Regenerate Energy Shield You lose 5% of Energy Shield per second"]={nil,"You cannot Regenerate Energy Shield You lose 5% of Energy Shield per second "}c["50% increased Charges used"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesUsed",type="INC",value=50}},nil}c["+5 Mana Gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="ManaOnKill",type="BASE",value=5}},nil}c["130% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=130}},nil}c["+18% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=18}},nil}c["+15% to Weapon Critical Strike Multiplier while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=134217728,keywordFlags=0,name="CritMultiplier",type="BASE",value=15}},nil}c["+280 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=280}},nil}c["12% increased Damage with Wands"]={{[1]={flags=8388608,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["+325 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=325}},nil}c["You gain Onslaught for 4 seconds on Kill"]={nil,"You gain Onslaught for 4 seconds on Kill "}c["40% increased Effect of Heralds on you"]={{[1]={[1]={skillType=63,type="SkillType"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=40}},nil}c["Adds 58 to 98 Chaos Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ChaosMin",type="BASE",value=58},[2]={flags=0,keywordFlags=131072,name="ChaosMax",type="BASE",value=98}},nil}c["+300 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=300}},nil}c["40% increased Physical Damage with Wands"]={{[1]={flags=8388608,keywordFlags=0,name="PhysicalDamage",type="INC",value=40}},nil}c["60% increased Damage while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,keywordFlags=0,name="Damage",type="INC",value=60}},nil}c["125% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=125}},nil}c["5% additional Chance to Block while you have at least 10 Crab Barriers"]={{[1]={[1]={stat="CrabBarriers",threshold=10,type="StatThreshold"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=5}},nil}c["100% increased Spell Damage taken when on Low Mana"]={{[1]={flags=2,keywordFlags=0,name="DamageTaken",type="INC",value=100}}," when on Low Mana "}c["Minions have +4% Chance to Block Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=4}}}},nil}c["Socketed Golem Skills gain 20% of Maximum Life as Extra Maximum Energy Shield"]={{[1]={[1]={keyword="golem",slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeGainAsEnergyShield",type="BASE",value=20}}}},nil}c["Brand Recall has 30% increased Cooldown Recovery Speed"]={{[1]={[1]={skillName="Brand Recall",type="SkillName"},flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=30}},nil}c["Focus has 25% increased Cooldown Recovery Speed 70% increased Damage with Hits and Ailments against Chilled Enemies"]={nil,"Focus has 25% increased Cooldown Recovery Speed 70% increased Damage with Hits and Ailments against Chilled Enemies "}c["22% increased Damage with Ailments from Attack Skills while wielding a Sword"]={{[1]={[1]={type="Condition",var="UsingSword"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=22}},nil}c["5% increased Impale Effect"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=5}}," Impale "}c["Curse Enemies with Socketed Curse Gem on Hit"]={nil,nil}c["40% increased Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="INC",value=40}},nil}c["50% More Bow Damage at Close Range"]={{[1]={[1]={type="Condition",var="AtCloseRange"},flags=131076,keywordFlags=0,name="Damage",type="MORE",value=50}},nil}c["Cannot inflict Freeze or Chill"]={{[1]={flags=0,keywordFlags=0,name="CannotFreeze",type="FLAG",value=true},[2]={flags=0,keywordFlags=0,name="CannotChill",type="FLAG",value=true}},nil}c["You gain Onslaught for 5 second per Endurance Charge when Hit"]={nil,"You gain Onslaught for 5 second per Endurance Charge when Hit "}c["Adds 14 to 28 Fire Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=14},[2]={flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=28}},nil}c["10% increased Movement Speed while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=10}},nil}c["Enemies near your Totems deal 8% less Damage"]={nil,"Enemies near your Totems deal 8% less Damage "}c["75% reduced Effect of Chill on You"]={{[1]={flags=0,keywordFlags=0,name="SelfChillEffect",type="INC",value=-75}},nil}c["Adds 15 to 30 Fire Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=15},[2]={flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=30}},nil}c["1.2% of Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=1.2}},nil}c["Adds 10 to 20 Fire Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=10},[2]={flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=20}},nil}c["+20 Mana gained when you Block"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=20}}," gained when you Block "}c["30% chance to Poison on Melee Hit"]={{[1]={flags=256,keywordFlags=0,name="PoisonChance",type="BASE",value=30}},nil}c["You are Shocked during Flask effect {variant:9,10,11,12}You are Shocked during Flask effect, causing 50% increased Damage taken"]={nil,"You are Shocked during Flask effect {variant:9,10,11,12}You are Shocked during Flask effect, causing 50% increased Damage taken "}c["50% chance to cause Bleeding on Melee Hit"]={{[1]={flags=256,keywordFlags=0,name="BleedChance",type="BASE",value=50}},nil}c["Melee Attacks cause Bleeding"]={{[1]={flags=256,keywordFlags=0,name="BleedChance",type="BASE",value=100}},nil}c["8% increased Physical Damage with Claws"]={{[1]={flags=262144,keywordFlags=0,name="PhysicalDamage",type="INC",value=8}},nil}c["Totems Reflect 15% of their maximum Life as Fire Damage to nearby Enemies when Hit"]={nil,"Totems Reflect 15% of their maximum Life as Fire Damage to nearby Enemies when Hit "}c["1000% more Unarmed Physical Damage"]={{[1]={flags=16777216,keywordFlags=0,name="PhysicalDamage",type="MORE",value=1000}},nil}c["Adds 1 to 4 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=1},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=4}},nil}c["45% increased Area Damage"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="INC",value=45}},nil}c["+3% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=3}},nil}c["20% Chance for Traps to Trigger an additional time"]={{}," to Trigger an additional time "}c["28% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=28}},nil}c["Adds 23 to 40 Fire Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="FireMin",type="BASE",value=23},[2]={flags=0,keywordFlags=196608,name="FireMax",type="BASE",value=40}},nil}c["Cannot be Blinded 10% reduced Damage taken from Blinded Enemies Nearby Enemies are Blinded"]={nil,"Cannot be Blinded 10% reduced Damage taken from Blinded Enemies Nearby Enemies are Blinded "}c["-30% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=-30}},nil}c["+14% to Fire and Lightning Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=14},[2]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=14}},nil}c["16% increased Spell Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=2,keywordFlags=0,name="Damage",type="INC",value=16}},nil}c["150% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=150}},nil}c["13% increased Area of Effect while Unarmed"]={{[1]={[1]={type="Condition",var="Unarmed"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=13}},nil}c["284% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=284}},nil}c["Kills grant an additional Vaal Soul if you have Rampaged Recently Rampage"]={nil,"Kills grant an additional Vaal Soul if you have Rampaged Recently Rampage "}c["Adds 25 to 50 Fire Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="FireMin",type="BASE",value=25},[2]={flags=0,keywordFlags=196608,name="FireMax",type="BASE",value=50}},nil}c["With at least 40 Strength in Radius, Cleave has 3% increased Area of Effect per Nearby Enemy"]={nil,"With at least 40 Strength in Radius, Cleave has 3% increased Area of Effect per Nearby Enemy "}c["+16% to Fire and Lightning Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=16},[2]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=16}},nil}c["+36 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=36}},nil}c["Bleeding Enemies you Kill Explode, dealing 10% of"]={nil,"Bleeding Enemies you Kill Explode, dealing 10% of "}c["Adds 1 to 60 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=196608,name="LightningMax",type="BASE",value=60}},nil}c["28% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=28}},nil}c["+14% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=14}},nil}c["10% of Physical Damage Converted to Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToChaos",type="BASE",value=10}},nil}c["20% increased Defences"]={{[1]={flags=0,keywordFlags=0,name="Defences",type="INC",value=20}},nil}c["-1 Maximum Power Charges"]={{[1]={flags=0,keywordFlags=0,name="PowerChargesMax",type="BASE",value=-1}},nil}c["100% increased Skeleton Movement Speed"]={{[1]={[1]={skillName="Summon Skeleton",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=100}}}},nil}c["Socketed Gems are Supported by level 30 Iron Will"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=30,skillId="SupportIronWill"}}},nil}c["80% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=80}},nil}c["Adds 1 to 70 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=196608,name="LightningMax",type="BASE",value=70}},nil}c["15% increased Area of Effect if you have Stunned an Enemy Recently 18% increased Damage with Ailments from Attack Skills while wielding a Mace"]={{[1]={[1]={type="Condition",var="UsingMace"},flags=2048,keywordFlags=65536,name="AreaOfEffect",type="INC",value=15}}," if you have Stunned an Enemy Recently 18% increased Damage "}c["60% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=60}},nil}c["11% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=11}},nil}c["10% increased Melee Physical Damage while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=256,keywordFlags=0,name="PhysicalDamage",type="INC",value=10}},nil}c["-20% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=-20}},nil}c["Adds 10 to 20 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=10},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=20}},nil}c["15% increased Chaos Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ChaosDamage",type="INC",value=15}},nil}c["Vaal Skills deal 40% more Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=256,name="Damage",type="MORE",value=40}},nil}c["Hatred Reserves no Mana"]={{[1]={[1]={skillId="Hatred",type="SkillId"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaCostForced",value=0}}},nil}c["+85 to Maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=85}},nil}c["5% increased Cooldown Recovery Speed for throwing Traps"]={{[1]={flags=0,keywordFlags=4096,name="CooldownRecovery",type="INC",value=5}},nil}c["Adds 228 to 280 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=228},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=280}},nil}c["90% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=90}},nil}c["Trigger Level 20 Lightning Bolt when you deal a Critical Strike"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="LightningSpell"}}},nil}c["50% increased Critical Strike Chance for Spells per Raised Spectre {variant:1}{crafted}Adds 12 to 16 Fire Damage"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=50}}," per Raised Spectre {variant:1}{crafted}Adds 12 to 16 Fire Damage "}c["Socketed Gems are Supported by level 5 Cold to Fire"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=5,skillId="SupportColdToFire"}}},nil}c["1% increased Spell Damage per 10 Intelligence"]={{[1]={[1]={div=10,stat="Int",type="PerStat"},flags=2,keywordFlags=0,name="Damage",type="INC",value=1}},nil}c["5% chance to Dodge Attack Hits while Channelling"]={{[1]={[1]={type="Condition",var="Channelling"},flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=5}},nil}c["Enemies take 10% increased Damage for each of your Brands Attached to them Brand Recall has 30% increased Cooldown Recovery Speed 14% increased Brand Attachment range"]={nil,"Enemies take 10% increased Damage for each of your Brands Attached to them Brand Recall has 30% increased Cooldown Recovery Speed 14% increased Brand Attachment range "}c["8% additional Chance to Block while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=8}},nil}c["Cannot be Knocked Back {variant:1}+150 to maximum Life"]={nil,"Cannot be Knocked Back {variant:1}+150 to maximum Life "}c["+1 to Level of Socketed Support Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="support",value=1}}},nil}c["You and nearby allies gain 15% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=15}}}},nil}c["Mines can be Detonated an additional time"]={nil,"Mines can be Detonated an additional time "}c["Recharge began Recently 50% less Energy Shield Regeneration Rate"]={nil,"Recharge began Recently 50% less Energy Shield Regeneration Rate "}c["+35% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=35}},nil}c["You take 40% reduced Extra Damage from Critical Strikes while affected by Determination {variant:12}Unaffected by Vulnerability while affected by Determination"]={nil,"You take 40% reduced Extra Damage from Critical Strikes while affected by Determination {variant:12}Unaffected by Vulnerability while affected by Determination "}c["60% increased Mine Laying Speed"]={{[1]={flags=0,keywordFlags=0,name="MineLayingSpeed",type="INC",value=60}},nil}c["Totems gain +16% to all Elemental Resistances Totems have 10% additional Physical Damage Reduction"]={nil,"Totems gain +16% to all Elemental Resistances Totems have 10% additional Physical Damage Reduction "}c["45% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=45}},nil}c["Enemies Frozen by you take 20% increased Damage"]={nil,"Enemies Frozen by you take 20% increased Damage "}c["1% increased Projectile Attack Damage per 200 Accuracy Rating"]={{[1]={[1]={div=200,stat="Accuracy",type="PerStat"},flags=1025,keywordFlags=0,name="Damage",type="INC",value=1}},nil}c["+2 to Level of Socketed Cold Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="cold",value=2}}},nil}c["300% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=300}},nil}c["40% chance to Shock Attackers for 4 seconds on Block"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=40}}," Attackers for 4 seconds on Block "}c["40% chance to Chill Attackers for 4 seconds on Block 40% chance to Shock Attackers for 4 seconds on Block"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=40}}," to Chill Attackers for 4 seconds on Block 40% chance Attackers for 4 seconds on Block "}c["30% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=30}},nil}c["Manifested Dancing Dervish disables both weapon slots"]={{},nil}c["10% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=10}},nil}c["+500 to Zombie maximum Life"]={{[1]={[1]={skillName="Raise Zombie",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="BASE",value=500}}}},nil}c["Adds 6 to 80 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=6},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=80}},nil}c["Nearby allies Recover 2% of your maximum Life when you Die"]={nil,"Nearby allies Recover 2% of your maximum Life when you Die "}c["30% chance to Blind Enemies on Critical Strike"]={{}," to Blind Enemies "}c["70% increased Damage while you have no Frenzy Charges"]={{[1]={[1]={stat="FrenzyCharges",threshold=0,type="StatThreshold",upper=true},flags=0,keywordFlags=0,name="Damage",type="INC",value=70}},nil}c["Mines cannot be Damaged for 5 seconds after being Placed"]={nil,"Mines cannot be Damaged for 5 seconds after being Placed "}c["Adds 10 to 90 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=90}},nil}c["Adds 35 to 60 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=35},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=60}},nil}c["10% reduced Enemy Stun Threshold with Maces"]={{[1]={flags=1048576,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-10}},nil}c["Damage Penetrates 6% of Enemy Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalPenetration",type="BASE",value=6}},nil}c["+2 to Maximum Life per 10 Dexterity"]={{[1]={[1]={div=10,stat="Dex",type="PerStat"},flags=0,keywordFlags=0,name="Life",type="BASE",value=2}},nil}c["120% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=120}},nil}c["5% increased Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="Damage",type="INC",value=5}},nil}c["18% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=18}},nil}c["If you Consumed a Corpse Recently, you and nearby Allies regenerate 5% of Life per second"]={{[1]={[1]={type="Condition",var="ConsumedCorpseRecently"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=5}}}},nil}c["Minions deal 51 to 78 additional Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=51}}},[2]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=78}}}},nil}c["30% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=30}},nil}c["Socketed Gems are Supported by Level 25 Blessing"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=25,skillId="SupportAuraDuration"}}},nil}c["Trigger Level 20 Summon Phantasm Skill when you Consume a Corpse"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="SupportSummonGhostOnKill"}}},nil}c["0.4% of Physical Attack Damage Leeched as Mana"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageManaLeech",type="BASE",value=0.4}},nil}c["80% increased Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=80}},nil}c["2% increased Minion Duration per Zombie you own 12% increased Minion Damage per Spectre you own"]={{[1]={[1]={skillName="Raise Zombie",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={skillType=21,type="SkillType"},flags=0,keywordFlags=0,name="Duration",type="INC",value=2}}}}," per you own 12% increased Minion Damage per Spectre you own "}c["+18 to All Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=18},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=18},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=18}},nil}c["Skills used by Traps have 20% increased Area of Effect"]={{[1]={flags=0,keywordFlags=4096,name="AreaOfEffect",type="INC",value=20}},nil}c["100% increased Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=100}},nil}c["Using Warcries is Instant"]={nil,"Using Warcries is Instant "}c["150% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=150}},nil}c["Consecrated Ground you create grants Immunity to Elemental Ailments to you and Allies 200 Energy Shield Regenerated per Second while on Consecrated Ground"]={nil,"Consecrated Ground you create grants Immunity to Elemental Ailments to you and Allies 200 Energy Shield Regenerated per Second while on Consecrated Ground "}c["100% increased Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=100}},nil}c["Every 16 seconds you gain iron Reflexes for 8 seconds"]={nil,"Every 16 seconds you gain iron Reflexes for 8 seconds "}c["+25% to Critical Strike Multiplier with Maces"]={{[1]={flags=1048576,keywordFlags=0,name="CritMultiplier",type="BASE",value=25}},nil}c["+20 to All Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=20},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=20},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=20}},nil}c["Adds 30 to 41 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=30},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=41}},nil}c["You gain Onslaught for 2 seconds on Kill {variant:2}You gain Onslaught for 4 seconds on Kill"]={nil,"You gain Onslaught for 2 seconds on Kill {variant:2}You gain Onslaught for 4 seconds on Kill "}c["+2 to Level of Socketed Elemental Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="elemental",value=2}}},nil}c["Adds 13 to 23 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=13},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=23}},nil}c["Adds 15 to 25 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=25}},nil}c["8% increased Attack Physical Damage"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamage",type="INC",value=8}},nil}c["Damage Penetrates 4% Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalPenetration",type="BASE",value=4}},nil}c["18% increased Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="INC",value=18}},nil}c["30% increased maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=30}},nil}c["Minions deal 20% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=20}}}},nil}c["100% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=100}},nil}c["160% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=160}},nil}c["15 Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=15}},nil}c["maximum Life per second for each Stage You and nearby Allies have 12% increased Movement Speed"]={nil,"maximum Life per second for each Stage You and nearby Allies have 12% increased Movement Speed "}c["+20% chance to be Pierced by Projectiles {variant:2,3}Projectiles Pierce you"]={{[1]={flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=20}}," to be Pierced by {variant:2,3}Projectiles Pierce you "}c["Socketed Gems are Supported by level 30 Spell Echo"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=30,skillId="SupportMulticast"}}},nil}c["14% Chance to Block Spells"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=14}},nil}c["Adds 15 to 25 Fire Damage against Ignited Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=0,keywordFlags=262144,name="FireMin",type="BASE",value=15},[2]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=0,keywordFlags=262144,name="FireMax",type="BASE",value=25}},nil}c["Adds 90 to 180 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=90},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=180}},nil}c["Adds 240 to 325 Fire Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=240},[2]={flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=325}},nil}c["Nearby Enemies are Blinded"]={nil,"Nearby Enemies are Blinded "}c["10% chance to gain a Frenzy Charge on Kill"]={{}," to gain aCharge on Kill "}c["Damage Penetrates 15% of Fire Resistance if you have Blocked Recently"]={{[1]={[1]={type="Condition",var="BlockedRecently"},flags=0,keywordFlags=0,name="FirePenetration",type="BASE",value=15}},nil}c["4% of Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=4}},nil}c["Immune to Freeze and Chill while Ignited Damage Penetrates 15% of Fire Resistance if you have Blocked Recently"]={{[1]={[1]={type="Condition",var="Ignited"},[2]={type="Condition",var="BlockedRecently"},flags=0,keywordFlags=0,name="FirePenetration",type="BASE",value=15}},"Immune and Chill Damage "}c["Templar: Damage Penetrates 5% Elemental Resistances"]={{[1]={[1]={type="Condition",var="ConnectedToTemplarStart"},flags=0,keywordFlags=0,name="ElementalPenetration",type="BASE",value=5}},nil}c["Immune to Freeze and Chill while Ignited"]={nil,"Immune to Freeze and Chill while Ignited "}c["Adds 13 to 31 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=13},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=31}},nil}c["30% increased Area of Effect during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=30}},nil}c["-1 Maximum Endurance Charges"]={{[1]={flags=0,keywordFlags=0,name="EnduranceChargesMax",type="BASE",value=-1}},nil}c["+40 Life gained when you Block {variant:2,3}+48 Life gained when you Block"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=40}}," gained when you Block {variant:2,3}+48 Life gained when you Block "}c["100% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=100}},nil}c["+90 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=90}},nil}c["100% increased Fire Damage if you have been Hit Recently"]={{[1]={[1]={type="Condition",var="BeenHitRecently"},flags=0,keywordFlags=0,name="FireDamage",type="INC",value=100}},nil}c["Grants level 15 Vengeance Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=15,skillId="Vengeance"}}},nil}c["Adds 250 to 350 Fire Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=250},[2]={flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=350}},nil}c["30% increased Damage with Hits against Rare monsters"]={{[1]={flags=0,keywordFlags=262144,name="Damage",type="INC",value=30}}," against Rare monsters "}c["Gain a Frenzy, Endurance, or Power Charge once per second while you are Stationary"]={nil,"Gain a Frenzy, Endurance, or Power Charge once per second while you are Stationary "}c["Adds 1 to 150 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=150}},nil}c["24% increased Physical Damage with Claws"]={{[1]={flags=262144,keywordFlags=0,name="PhysicalDamage",type="INC",value=24}},nil}c["305% increased Armour, Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="Defences",type="INC",value=305}},nil}c["Adds 185 to 205 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=185},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=205}},nil}c["10% chance to gain a Power Charge if you Knock an Enemy Back with Melee Damage"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="BASE",value=10}}," to gain a Power Charge if you Knock an Enemy Back with "}c["Adds 190 to 220 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=190},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=220}},nil}c["25% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=25}},nil}c["You take no Extra Damage from Critical Strikes while there is only one nearby Enemy"]={nil,"You take no Extra Damage from Critical Strikes while there is only one nearby Enemy "}c["6% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=6}},nil}c["With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 4 Ranged Weapons {variant:2}With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 8 Ranged Weapons"]={nil,"With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 4 Ranged Weapons {variant:2}With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 8 Ranged Weapons "}c["Immune to Elemental Ailments while Phasing"]={nil,"Immune to Elemental Ailments while Phasing "}c["+3% to all maximum Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResistMax",type="BASE",value=3},[2]={flags=0,keywordFlags=0,name="ColdResistMax",type="BASE",value=3},[3]={flags=0,keywordFlags=0,name="LightningResistMax",type="BASE",value=3},[4]={flags=0,keywordFlags=0,name="ChaosResistMax",type="BASE",value=3}},nil}c["Socketed Gems are Supported by level 1 Cold Penetration"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,skillId="SupportColdPenetration"}}},nil}c["+12% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=12}},nil}c["275% increased Global Damage"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Damage",type="INC",value=275}},nil}c["30% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=30}},nil}c["25% reduced Chaos Damage Taken Over Time"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamageTakenOverTime",type="INC",value=-25}},nil}c["Minions deal 8% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=8}}}},nil}c["Socketed Gems are Supported by Level 16 Cluster Trap"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=16,skillId="Unknown"}}},nil}c["Socketed Gems are Supported by Level 16 Trap"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=16,skillId="SupportTrap"}}},nil}c["45% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=45}},nil}c["You gain 8% increased Damage for each Trap"]={{[1]={flags=0,keywordFlags=4096,name="Damage",type="BASE",value=8}},"% increased for each "}c["Socketed Gems are Supported by level 8 Trap"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=8,skillId="SupportTrap"}}},nil}c["Minions Regenerate 2% Life per Second"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=2}}}},nil}c["5% increased Attack and Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=5}},nil}c["15% chance to gain a Frenzy Charge when your Trap is triggered by an Enemy"]={{}," to gain aCharge when your is triggered by an Enemy "}c["12% increased Minion Damage per Spectre you own"]={{[1]={[1]={skillName="Raise Spectre",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=12}}}}," Minion per you own "}c["Unaffected by Elemental Weakness while affected by Purity of Elements {variant:33}Immune to Ignite while affected by Purity of Fire"]={nil,"Unaffected by Elemental Weakness while affected by Purity of Elements {variant:33}Immune to Ignite while affected by Purity of Fire "}c["26% increased Attack Damage with Main Hand"]={{[1]={[1]={type="Condition",var="MainHandAttack"},flags=1,keywordFlags=0,name="Damage",type="INC",value=26}},nil}c["+6% to All Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=6}},nil}c["2% increased Minion Duration per Zombie you own"]={{[1]={[1]={skillName="Raise Zombie",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={skillType=21,type="SkillType"},flags=0,keywordFlags=0,name="Duration",type="INC",value=2}}}}," per you own "}c["28% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=28}},nil}c["25% chance to gain a Power Charge on Throwing a Trap"]={{}," to gain a Power Charge on Throwing a "}c["1% of Damage Leeched as Life against Cursed Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Cursed"},flags=0,keywordFlags=262144,name="DamageLifeLeech",type="BASE",value=1}},nil}c["50% of Physical Damage Converted to Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToFire",type="BASE",value=50}},nil}c["Grants Summon Harbinger of Brutality Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,skillId="SummonHarbingerOfBrutality"}}},nil}c["Nearby Enemies have 18% increased Effect of Curses on them"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="CurseEffectOnSelf",type="INC",value=18}}}},nil}c["12% increased Accuracy Rating while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=12}},nil}c["40% increased Attack Damage against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=1,keywordFlags=262144,name="Damage",type="INC",value=40}},nil}c["50% increased Critical Strike Chance with Brand Skills"]={{[1]={[1]={skillType=76,type="SkillType"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=50}},nil}c["Manifested Dancing Dervish dies when Rampage ends"]={{},nil}c["120% increased Spell Damage if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=2,keywordFlags=0,name="Damage",type="INC",value=120}},nil}c["90% increased Critical Strike Chance for Spells"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=90}},nil}c["+10 Life gained for each Enemy hit by your Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=10}},nil}c["+13% chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=13}},nil}c["4% Chance to Block Attack Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=4}},nil}c["20% Chance to Block Attack Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=20}},nil}c["10% increased Accuracy Rating with One Handed Melee Weapons"]={{[1]={flags=301989888,keywordFlags=0,name="Accuracy",type="INC",value=10}},nil}c["Triggers Level 20 Blinding Aura when Equipped"]={nil,nil}c["Grants Summon Harbinger of Focus Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,skillId="SummonHarbingerOfFocus"}}},nil}c["15% increased Quantity of Items Dropped by Slain Frozen Enemies"]={{}," Quantity of Items Dropped by Slain Frozen Enemies "}c["0.2% of Damage Leeched as Life per Siphoning Charge"]={{[1]={[1]={type="Multiplier",var="SiphoningCharge"},flags=0,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=0.2}},nil}c["1% additional Physical Damage Reduction from Hits per Siphoning Charge"]={{[1]={[1]={type="Multiplier",var="SiphoningCharge"},flags=0,keywordFlags=0,name="PhysicalDamageReductionWhenHit",type="BASE",value=1}},nil}c["Gain 4% of Non-Chaos Damage as extra Chaos Damage per Siphoning Charge"]={{[1]={[1]={type="Multiplier",var="SiphoningCharge"},flags=0,keywordFlags=0,name="NonChaosDamageGainAsChaos",type="BASE",value=4}},nil}c["Nearby Enemies grant 25% increased Flask Charges"]={nil,"Nearby Enemies grant 25% increased Flask Charges "}c["Hits ignore Enemy Monster Chaos Resistance if all Equipped Items are Shaper Items"]={{[1]={[1]={threshold=0,type="MultiplierThreshold",upper=true,var="NonShaperItem"},flags=0,keywordFlags=0,name="IgnoreChaosResistance",type="FLAG",value=true}},nil}c["+23 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=23}},nil}c["Has 1 Socket"]={{[1]={flags=0,keywordFlags=0,name="SocketCount",type="BASE",value=1}},nil}c["50% increased Projectile Attack Damage while you have at least 200 Dexterity"]={{[1]={[1]={stat="Dex",threshold=200,type="StatThreshold"},flags=1025,keywordFlags=0,name="Damage",type="INC",value=50}},nil}c["Applies level 15 Temporal Chains on Blocking a Projectile Attack Applies level 15 Elemental Weakness on Blocking a Spell"]={nil,"Applies level 15 Temporal Chains on Blocking a Projectile Attack Applies level 15 Elemental Weakness on Blocking a Spell "}c["23% reduced Enemy Stun Threshold"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-23}},nil}c["+44 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=44}},nil}c["25% increased Effect of Heralds on you"]={{[1]={[1]={skillType=63,type="SkillType"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=25}},nil}c["+48% to Non-Ailment Chaos Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ChaosDotMultiplier",type="BASE",value=48}},nil}c["12% increased Damage with Staves"]={{[1]={flags=2097152,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["25% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=25}},nil}c["40% increased Trap Trigger Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="TrapTriggerAreaOfEffect",type="INC",value=40}},nil}c["88% increased Physical Damage with Hits and Ailments against Ignited Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=0,keywordFlags=786432,name="PhysicalDamage",type="INC",value=88}},nil}c["Right ring slot: 30% reduced Reflected Physical Damage taken"]={{[1]={[1]={num=2,type="SlotNumber"},flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=-30}}," Reflected "}c["22% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=22}},nil}c["22% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=22}},nil}c["14% increased Damage with Brand Skills"]={{[1]={[1]={skillType=76,type="SkillType"},flags=0,keywordFlags=0,name="Damage",type="INC",value=14}},nil}c["Cover Enemies in Ash when they Hit you Avatar of Fire"]={nil,"Cover Enemies in Ash when they Hit you Avatar of Fire "}c["+2 to Level of Socketed Chaos Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="chaos",value=2}}},nil}c["Reflects 44 Physical Damage to Attackers on Block Curse Enemies with level 5 Vulnerability on Block"]={nil,"Reflects 44 Physical Damage to Attackers on Block Curse Enemies with level 5 Vulnerability on Block "}c["Leech Energy Shield instead of Life"]={{[1]={flags=0,keywordFlags=0,name="GhostReaver",type="FLAG",value=true}},nil}c["350% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=350}},nil}c["120% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=120}},nil}c["Adds 15 to 140 Lightning Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=15},[2]={flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=140}},nil}c["10% increased Accuracy Rating with Axes"]={{[1]={flags=65536,keywordFlags=0,name="Accuracy",type="INC",value=10}},nil}c["10% more Damage if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="Damage",type="MORE",value=10}},nil}c["+1 maximum Energy Shield per 5 Strength"]={{[1]={[1]={div=5,stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=1}},nil}c["+500 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=500}},nil}c["Adds 56 to 84 Chaos Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ChaosMin",type="BASE",value=56},[2]={flags=0,keywordFlags=131072,name="ChaosMax",type="BASE",value=84}},nil}c["+5% to Maximum Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResistMax",type="BASE",value=5}},nil}c["20% increased Damage with Bows"]={{[1]={flags=131072,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["Minions gain Unholy Might for 5 seconds on Kill"]={nil,"gain Unholy Might for 5 seconds on Kill "}c["Channelling Skills have 6% increased Attack Speed"]={{[1]={[1]={skillType=58,type="SkillType"},flags=1,keywordFlags=0,name="Speed",type="INC",value=6}},nil}c["8% chance to gain a Power, Frenzy or Endurance Charge on Kill"]={{}," to gain a Power,or Endurance Charge on Kill "}c["5% reduced Enemy Stun Threshold"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-5}},nil}c["+1 to Level of Socketed Lightning Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="lightning",value=1}}},nil}c["8% increased Damage with Claws"]={{[1]={flags=262144,keywordFlags=0,name="Damage",type="INC",value=8}},nil}c["5% chance to gain an Endurance Charge on Kill 5% increased Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=5}}," to gain an Endurance Charge on Kill 5% increased "}c["+3 Life gained for each Enemy hit by your Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=3}},nil}c["24% increased Fire Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="FireDamage",type="INC",value=24}},nil}c["20% increased Golem Damage for each Golem you have Summoned"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=20}}," for each Golem you have Summoned "}c["25% increased Weapon Critical Strike Chance while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=134217728,keywordFlags=0,name="CritChance",type="INC",value=25}},nil}c["18% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=18}},nil}c["160% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=160}},nil}c["Celestial Footprints Shaper Item"]={nil,"Celestial Footprints Shaper Item "}c["30% increased Life Recovery Rate while affected by Vitality"]={{[1]={[1]={type="Condition",var="AffectedByVitality"},flags=0,keywordFlags=0,name="LifeRecoveryRate",type="INC",value=30}},nil}c["25% increased Damage with Poison"]={{[1]={flags=0,keywordFlags=1048576,name="Damage",type="INC",value=25}},nil}c["You can only have one Non-Banner Aura on you from your Skills"]={nil,"You can only have one Non-Banner Aura on you from your Skills "}c["+220 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=220}},nil}c["With 40 total Intelligence and Dexterity in Radius, Elemental Hit cannot choose Fire"]={nil,"With 40 total Intelligence and Dexterity in Radius, Elemental Hit cannot choose Fire "}c["250% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=250}},nil}c["20% increased Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=20}},nil}c["Adds 4 to 10 Fire Attack Damage per Buff on You"]={{[1]={[1]={type="Multiplier",var="BuffOnSelf"},flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=4},[2]={[1]={type="Multiplier",var="BuffOnSelf"},flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=10}},nil}c["Celestial Footprints"]={nil,"Celestial Footprints "}c["3% of Damage taken gained as Mana over 4 seconds when Hit"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="BASE",value=3}}," gained as Mana over 4 seconds when Hit "}c["30% Chance to cause Bleeding Enemies to Flee on hit"]={{[1]={flags=0,keywordFlags=0,name="BleedChance",type="BASE",value=30}}," Enemies to Flee on hit "}c["8% of Damage is taken from Mana before Life"]={{[1]={flags=0,keywordFlags=0,name="DamageTakenFromManaBeforeLife",type="BASE",value=8}},nil}c["20% increased Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=134217728,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["You have Phasing if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="Condition:Phasing",type="FLAG",value=true}},nil}c["-40% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=-40}},nil}c["24% increased Damage with Ailments from Attack Skills while wielding a Two Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=24}},nil}c["100 Life Regenerated per second while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=100}},nil}c["10% chance to grant a Power Charge to nearby Allies on Kill"]={{}," to grant a Power Charge to nearby Allies on Kill "}c["12% increased Cold Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ColdDamage",type="INC",value=12}},nil}c["Reflects 15 Fire Damage to Melee Attackers 20% of Physical Damage taken as Fire Damage"]={nil,"Reflects 15 Fire Damage to Melee Attackers 20% of Physical Damage taken as Fire Damage "}c["5% chance to Avoid Lightning Damage when Hit"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="BASE",value=5}}," to Avoid when Hit "}c["180% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=180}},nil}c["+3000 to Armour during Soul Gain Prevention"]={{[1]={[1]={type="Condition",var="SoulGainPrevention"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=3000}},nil}c["+1% Chance to Block Attack Damage per 50 Strength"]={{[1]={[1]={div=50,stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=1}},nil}c["+2% Critical Strike Chance while at maximum Power Charges"]={{[1]={[1]={stat="PowerCharges",thresholdStat="PowerChargesMax",type="StatThreshold"},flags=0,keywordFlags=0,name="CritChance",type="BASE",value=2}},nil}c["+6% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=6}},nil}c["Witch: 0.5% of Maximum Mana Regenerated per second"]={{[1]={[1]={type="Condition",var="ConnectedToWitchStart"},flags=0,keywordFlags=0,name="ManaRegenPercent",type="BASE",value=0.5}},nil}c["Adds 251 to 277 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=251},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=277}},nil}c["+1% to maximum Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResistMax",type="BASE",value=1}},nil}c["+88 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=88}},nil}c["60% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=60}},nil}c["When you create a Banner, it gains 40% of the Stages of your placed Banner"]={nil,"When you create a Banner, it gains 40% of the Stages of your placed Banner "}c["20% increased Movement Speed when on Full Energy Shield"]={{[1]={[1]={type="Condition",var="FullEnergyShield"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=20}},nil}c["15% increased Damage taken while on Full Energy Shield"]={{[1]={[1]={type="Condition",var="FullEnergyShield"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=15}},nil}c["+10% to Non-Ailment Chaos Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ChaosDotMultiplier",type="BASE",value=10}},nil}c["+75 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=75}},nil}c["Nearby Enemies deal 8% less Elemental Damage"]={nil,"Nearby Enemies deal 8% less Elemental Damage "}c["20% increased Onslaught duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=20}}," Onslaught "}c["Totems cannot be Stunned"]={nil,"Totems cannot be Stunned "}c["Spectres have 100% increased Damage"]={{[1]={[1]={skillName="Raise Spectre",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=100}}}},nil}c["Gain 18 Energy Shield for each Enemy you Hit which is affected by a Spider's Web"]={{[1]={[1]={actor="enemy",threshold=1,type="MultiplierThreshold",var="Spider's WebStack"},flags=0,keywordFlags=0,name="EnergyShieldOnHit",type="BASE",value=18}},nil}c["Gain 20 Energy Shield for each Enemy you Hit which is affected by a Spider's Web"]={{[1]={[1]={actor="enemy",threshold=1,type="MultiplierThreshold",var="Spider's WebStack"},flags=0,keywordFlags=0,name="EnergyShieldOnHit",type="BASE",value=20}},nil}c["Aspect of the Spider can inflict Spider's Web on Enemies an additional time"]={{[1]={[1]={skillName="Aspect of the Spider",type="SkillName"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="Multiplier:SpiderWebApplyStackMax",type="BASE",value=1}}}},nil}c["Unaffected by Flammability while affected by Purity of Fire"]={nil,"Unaffected by Flammability while affected by Purity of Fire "}c["3% of Life Regenerated per Second while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=3}},nil}c["Grants Malachai's Endurance, Frenzy and Power for 6 seconds each, in sequence"]={nil,"Grants Malachai's Endurance, Frenzy and Power for 6 seconds each, in sequence "}c["Lose 7% of maximum Mana per Second"]={{[1]={[1]={stat="Mana",type="PerStat"},flags=0,keywordFlags=0,name="ManaDegen",type="BASE",value=0.07}},nil}c["Cannot be Blinded 10% reduced Damage taken from Blinded Enemies"]={nil,"Cannot be Blinded 10% reduced Damage taken from Blinded Enemies "}c["Lose 35 Mana per Second"]={{[1]={flags=0,keywordFlags=0,name="ManaDegen",type="BASE",value=35}},nil}c["Socketed Golem Skills have 25% chance to Taunt on Hit"]={{}," to Taunt on Hit "}c["Lose 40 Mana per Second"]={{[1]={flags=0,keywordFlags=0,name="ManaDegen",type="BASE",value=40}},nil}c["22% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=22}},nil}c["+20% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=20}},nil}c["Unaffected by Shocked Ground"]={nil,"Unaffected by Shocked Ground "}c["0.5% of Life Regenerated per Second per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.5}},nil}c["+15 Life gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=15}},nil}c["50% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=50}},nil}c["Nearby Enemies take 10% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=10}}}},nil}c["10% Chance to Cause Monsters to Flee"]={{}," to Cause Monsters to Flee "}c["13% chance to Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=13}},nil}c["+55% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=55}},nil}c["Socketed Gems are Supported by level 15 Concentrated Effect"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=15,skillId="SupportConcentratedEffect"}}},nil}c["10% increased Movement Speed during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=10}},nil}c["Recover 2% of Maximum Life on Kill Recover 2% of Maximum Energy Shield on Kill Recover 4% of Maximum Mana on Kill 70% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently"]={nil,"Recover 2% of Maximum Life on Kill Recover 2% of Maximum Energy Shield on Kill Recover 4% of Maximum Mana on Kill 70% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently "}c["50% increased Elemental Ailment Duration on You"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=50}}," Elemental Ailment on You "}c["1% increased Movement Speed per 600 Evasion Rating, up to 75%"]={{[1]={[1]={div=600,limit=75,limitTotal=true,stat="Evasion",type="PerStat"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=1}},nil}c["8% increased Life Recovery from Flasks"]={{[1]={flags=0,keywordFlags=0,name="FlaskLifeRecovery",type="INC",value=8}},nil}c["+150% to Melee Critical Strike Multiplier"]={{[1]={flags=256,keywordFlags=0,name="CritMultiplier",type="BASE",value=150}},nil}c["10% chance to gain a Power Charge on Critical Strike 40% chance to Poison on Hit"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=10}}," to gain a Power Charge 40% chance "}c["27% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=27}},nil}c["30% increased Mine Damage"]={{[1]={flags=0,keywordFlags=8192,name="Damage",type="INC",value=30}},nil}c["10% increased Duration of Elemental Ailments on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockDuration",type="INC",value=10},[2]={flags=0,keywordFlags=0,name="EnemyFreezeDuration",type="INC",value=10},[3]={flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=10},[4]={flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=10}},nil}c["18% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=18}},nil}c["65% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=65}},nil}c["Adds 53 to 76 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=53},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=76}},nil}c["100 Life Regenerated per Second while you have Avian's Flight"]={{[1]={[1]={type="Condition",var="AffectedByAvian'sFlight"},flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=100}},nil}c["+2 seconds to Avian's Flight Duration"]={{[1]={[1]={skillName="Aspect of the Avian",type="SkillName"},flags=0,keywordFlags=0,name="SecondaryDuration",type="BASE",value=2}},nil}c["Adds 28 to 45 Cold Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=28},[2]={flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=45}},nil}c["Unaffected by Chilled Ground"]={nil,"Unaffected by Chilled Ground "}c["70% increased Critical Strike Chance for Spells"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=70}},nil}c["30% increased Melee Damage against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=256,keywordFlags=262144,name="Damage",type="INC",value=30}},nil}c["40% increased Critical Strike Chance for Spells"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=40}},nil}c["Adds 30 to 50 Cold Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=30},[2]={flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=50}},nil}c["Life Leech is applied to Energy Shield instead while on Full Life"]={nil,"Life Leech is applied to Energy Shield instead while on Full Life "}c["Socketed Gems are Supported by Level 15 Added Chaos Damage"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=15,skillId="SupportAddedChaosDamage"}}},nil}c["Adds 18 to 28 Chaos Damage to Spells and Attacks while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=196608,name="ChaosMin",type="BASE",value=18},[2]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=196608,name="ChaosMax",type="BASE",value=28}},nil}c["Channelling Skills deal 16% increased Attack Damage"]={{[1]={[1]={skillType=58,type="SkillType"},flags=1,keywordFlags=0,name="Damage",type="INC",value=16}},nil}c["Brand Skills have 10% increased Duration"]={{[1]={[1]={skillType=76,type="SkillType"},flags=0,keywordFlags=0,name="Duration",type="INC",value=10}},nil}c["+50% to Chaos Resistance while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=50}},nil}c["30% increased Chill Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=30}},nil}c["20% reduced Light Radius"]={{[1]={flags=0,keywordFlags=0,name="LightRadius",type="INC",value=-20}},nil}c["Grants level 20 Doryani's Touch Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="TouchOfGod"}}},nil}c["55% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=55}},nil}c["5% increased Movement Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=5}},nil}c["6% increased Physical Damage with Daggers"]={{[1]={flags=524288,keywordFlags=0,name="PhysicalDamage",type="INC",value=6}},nil}c["Damage Penetrates 1% Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalPenetration",type="BASE",value=1}},nil}c["Immune to Elemental Ailments while you have Arcane Surge"]={nil,"Immune to Elemental Ailments while you have Arcane Surge "}c["70% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=70}},nil}c["13% increased Quantity of Items found when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=13}},nil}c["+90 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=90}},nil}c["+13 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=13}},nil}c["50% increased Attack Damage if you've Cast a Spell Recently"]={{[1]={[1]={type="Condition",var="CastSpellRecently"},flags=1,keywordFlags=0,name="Damage",type="INC",value=50}},nil}c["Removed life is regenerated as Energy Shield over 2 seconds"]={nil,"Removed life is regenerated as Energy Shield over 2 seconds "}c["Damage Penetrates 15% Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FirePenetration",type="BASE",value=15}},nil}c["20% increased Attack Speed during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=1,keywordFlags=0,name="Speed",type="INC",value=20}},nil}c["+8 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=8}},nil}c["Gain 8% of Elemental Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamageGainAsChaos",type="BASE",value=8}},nil}c["2% of Life Regenerated Per Second on Chilled Ground"]={{[1]={[1]={type="Condition",var="OnChilledGround"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=2}},nil}c["20% increased Movement Speed on Shocked Ground"]={{[1]={[1]={type="Condition",var="OnShockedGround"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=20}},nil}c["116% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=116}},nil}c["+40 to Strength and Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=40},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=40}},nil}c["You gain Onslaught for 1 second per Endurance Charge when Hit {variant:2}You gain Onslaught for 2 second per Endurance Charge when Hit"]={nil,"You gain Onslaught for 1 second per Endurance Charge when Hit {variant:2}You gain Onslaught for 2 second per Endurance Charge when Hit "}c["Adds 19 to 35 Cold Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=19},[2]={flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=35}},nil}c["25% chance to gain a Power Charge on Critical Strike"]={{}," to gain a Power Charge "}c["+48% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=48}},nil}c["1% of Energy Shield regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=1}},nil}c["100% increased Fire Damage with Hits and Ailments against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=786432,name="FireDamage",type="INC",value=100}},nil}c["20% increased Critical Strike Chance with Maces"]={{[1]={flags=1048576,keywordFlags=0,name="CritChance",type="INC",value=20}},nil}c["8% increased Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="Damage",type="INC",value=8}},nil}c["2% of Energy Shield regenerated per second while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=2}},nil}c["+30 Energy Shield gained on Killing a Shocked Enemy"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=30}}," gained on Killing a Shocked Enemy "}c["+1 Melee Weapon and Unarmed Range"]={{[1]={flags=0,keywordFlags=0,name="MeleeWeaponRange",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="UnarmedRange",type="BASE",value=1}},nil}c["35% increased Movement Speed when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=35}},nil}c["70% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=70}},nil}c["5% increased Cast Speed with Lightning Skills"]={{[1]={flags=16,keywordFlags=64,name="Speed",type="INC",value=5}},nil}c["10% chance to gain an Endurance Charge when you Block Attack Skills deal 20% increased Damage with Ailments while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=2048,keywordFlags=0,name="Damage",type="BASE",value=10}}," to gain an Endurance Charge when you Block Attack Skills deal 20% increased "}c["Consumes Frenzy Charges on use {variant:1,2}Gain Onslaught for 1 second per Frenzy Charge on use"]={nil,"Consumes Frenzy Charges on use {variant:1,2}Gain Onslaught for 1 second per Frenzy Charge on use "}c["30% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=30}},nil}c["+3% Chance to Block Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=3}},nil}c["100% increased Cold Damage while your Off Hand is empty"]={{[1]={[1]={type="Condition",var="OffHandIsEmpty"},flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=100}},nil}c["20% increased Attack Speed when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=1,keywordFlags=0,name="Speed",type="INC",value=20}},nil}c["25% of Block Chance applied to Spells"]={{[1]={flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=25}}," applied to s "}c["7% increased Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="INC",value=7}},nil}c["25% chance that if you would gain Power Charges, you instead gain up to your maximum number of Power Charges"]={{}," that if you would gain Power Charges, you instead gain up to your maximum number of Power Charges "}c["12 Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=12}},nil}c["Gain Igniting Conflux for 4 seconds"]={{[1]={[1]={type="Condition",var="IgnitingConflux"},flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=100},[2]={[1]={type="Condition",var="IgnitingConflux"},flags=0,keywordFlags=0,name="PhysicalCanIgnite",type="FLAG",value=true},[3]={[1]={type="Condition",var="IgnitingConflux"},flags=0,keywordFlags=0,name="LightningCanIgnite",type="FLAG",value=true},[4]={[1]={type="Condition",var="IgnitingConflux"},flags=0,keywordFlags=0,name="ColdCanIgnite",type="FLAG",value=true},[5]={[1]={type="Condition",var="IgnitingConflux"},flags=0,keywordFlags=0,name="ChaosCanIgnite",type="FLAG",value=true}},nil}c["25% chance that if you would gain Power Charges, you instead gain up to"]={{}," that if you would gain Power Charges, you instead gain up to "}c["15% increased Damage with Ailments from Attack Skills while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=15}},nil}c["50% reduced Mana Cost of Skills while on Full Energy Shield"]={{[1]={[1]={type="Condition",var="FullEnergyShield"},flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-50}},nil}c["Gain 10% of Physical Damage as Extra Damage of a random Element Damage Penetrates 10% Elemental Resistances Enemies you Kill that are affected by Elemental Ailments\ngrant 100% increased Flask Charges"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=10}}," as Extra Damage of a random Element Damage Penetrates 10% Elemental Resistances Enemies you Kill that are affected by Elemental Ailments\ngrant 100% increased Flask Charges "}c["You and nearby allies have 10% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=10}}}},nil}c["Gain Shaper's Presence for 10 seconds when you kill a Rare or Unique Enemy"]={nil,"Gain Shaper's Presence for 10 seconds when you kill a Rare or Unique Enemy "}c["82% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=82}},nil}c["Minions deal 48 to 72 additional Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=48}}},[2]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=72}}}},nil}c["Chaos Damage can Ignite, Chill and Shock"]={{[1]={flags=0,keywordFlags=0,name="ChaosCanIgnite",type="FLAG",value=true},[2]={flags=0,keywordFlags=0,name="ChaosCanChill",type="FLAG",value=true},[3]={flags=0,keywordFlags=0,name="ChaosCanShock",type="FLAG",value=true}},nil}c["Critical Strikes do not always Freeze"]={{[1]={flags=0,keywordFlags=0,name="CritsDontAlwaysFreeze",type="FLAG",value=true}},nil}c["+500 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=500}},nil}c["20% increased Quantity of Items Found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=20}},nil}c["Adds 10 to 20 Cold Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="ColdMin",type="BASE",value=10},[2]={flags=0,keywordFlags=196608,name="ColdMax",type="BASE",value=20}},nil}c["Trigger Level 20 Intimidating Cry when you lose Cat's Stealth 150% increased Evasion Rating"]={nil,"Trigger Level 20 Intimidating Cry when you lose Cat's Stealth 150% increased Evasion Rating "}c["5% Chance to Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=5}},nil}c["-80 Physical Damage taken from Projectile Attacks 200% increased Armour against Projectiles"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="BASE",value=-80}}," from Projectile Attacks 200% increased Armour against Projectiles "}c["Gain Phasing for 4 seconds on Kill"]={nil,"Gain Phasing for 4 seconds on Kill "}c["15% chance to gain a Power Charge on Throwing a Trap {variant:2,3}25% chance to gain a Power Charge on Throwing a Trap"]={{}," to gain a Power Charge on Throwing a {variant:2,3}25% chance to gain a Power Charge on Throwing a Trap "}c["Shocks nearby Enemies during Flask effect"]={nil,"Shocks nearby Enemies during Flask effect "}c["Golems Deal 45% less Damage"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="MORE",value=-45}}}},nil}c["6% increased Damage per Frenzy Charge with Hits against Enemies on Low Life"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},[2]={actor="enemy",type="ActorCondition",var="LowLife"},flags=0,keywordFlags=262144,name="Damage",type="INC",value=6}},nil}c["6% increased Damage against Enemies on Low Life per Frenzy Charge"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="LowLife"},[2]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=262144,name="Damage",type="INC",value=6}},nil}c["10% chance to gain a Frenzy, Power or Endurance Charge on Kill"]={{}," to gain a Frenzy, Power or Endurance Charge on Kill "}c["8% increased Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="INC",value=8}},nil}c["35% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=35}},nil}c["30% chance to gain a Frenzy Charge on Kill"]={{}," to gain aCharge on Kill "}c["3% reduced Attack and Cast Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="Speed",type="INC",value=-3}},nil}c["15% Chance to Dodge Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellDodgeChance",type="BASE",value=15}},nil}c["Adds 160 to 240 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=160},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=240}},nil}c["8% chance to Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=8}},nil}c["25% chance to Trigger a Socketed Spell when you Attack with a Bow"]={{}," to Trigger a Socketed when you Attack with a Bow "}c["Ignite a nearby Enemy on Killing an Ignited Enemy Casts level 7 Abberath's Fury when equipped"]={nil,"Ignite a nearby Enemy on Killing an Ignited Enemy Casts level 7 Abberath's Fury when equipped "}c["25% increased Area of Effect while you have a Totem"]={{[1]={[1]={type="Condition",var="HaveTotem"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=25}},nil}c["+20% to all Elemental Resistances while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=20}},nil}c["65% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=65}},nil}c["Chill Effect and Freeze duration on you is based on 65% of Energy Shield {variant:3}Chill Effect and Freeze duration on you is based on 100% of Energy Shield"]={nil,"Chill Effect and Freeze duration on you is based on 65% of Energy Shield {variant:3}Chill Effect and Freeze duration on you is based on 100% of Energy Shield "}c["You gain 8% increased Area of Effect for each Mine 20% chance when Placing Mines to Place an additional Mine"]={{[1]={flags=0,keywordFlags=8192,name="AreaOfEffect",type="BASE",value=8}},"% increased for each 20% chance when Placing Mines to Place an additional Mine "}c["5% increased Projectile Speed"]={{[1]={flags=0,keywordFlags=0,name="ProjectileSpeed",type="INC",value=5}},nil}c["25% increased Stun and Block Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=25}},nil}c["During Flask Effect, Damage Penetrates 15% Resistance of each Element for which your Uncapped Elemental Resistance is highest"]={{[1]={[1]={stat="LightningResistTotal",thresholdStat="ColdResistTotal",type="StatThreshold"},[2]={stat="LightningResistTotal",thresholdStat="FireResistTotal",type="StatThreshold"},flags=0,keywordFlags=0,name="LightningPenetration",type="BASE",value=15},[2]={[1]={stat="ColdResistTotal",thresholdStat="LightningResistTotal",type="StatThreshold"},[2]={stat="ColdResistTotal",thresholdStat="FireResistTotal",type="StatThreshold"},flags=0,keywordFlags=0,name="ColdPenetration",type="BASE",value=15},[3]={[1]={stat="FireResistTotal",thresholdStat="LightningResistTotal",type="StatThreshold"},[2]={stat="FireResistTotal",thresholdStat="ColdResistTotal",type="StatThreshold"},flags=0,keywordFlags=0,name="FirePenetration",type="BASE",value=15}},nil}c["30% of Physical Damage Converted to Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToLightning",type="BASE",value=30}},nil}c["50% less Weapon Damage"]={{[1]={flags=134217728,keywordFlags=0,name="Damage",type="MORE",value=-50}},nil}c["50% increased Shock Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockDuration",type="INC",value=50}},nil}c["Adds 4 to 9 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=4},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=9}},nil}c["10% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=10}},nil}c["With at least 40 Intelligence in Radius, Raised"]={nil,"With at least 40 Intelligence in Radius, Raised "}c["+4% to maximum Chance to Block Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="BlockChanceMax",type="BASE",value=4}},nil}c["25% increased Light Radius during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LightRadius",type="INC",value=25}},nil}c["20% faster start of Energy Shield Recharge"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRechargeFaster",type="INC",value=20}},nil}c["Unaffected by Burning Ground"]={nil,"Unaffected by Burning Ground "}c["+175 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=175}},nil}c["Cannot Be Slowed to Below Base Speed"]={{[1]={flags=0,keywordFlags=0,name="ActionSpeedCannotBeBelowBase",type="FLAG",value=true}},nil}c["+150 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=150}},nil}c["Cannot be Knocked Back"]={nil,"Cannot be Knocked Back "}c["10% chance to gain Onslaught for 10 Seconds when you Hit a Rare"]={{}," to gain Onslaught for 10 Seconds when you Hit a Rare "}c["10% additional Physical Damage Reduction while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=10}},nil}c["1.2% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=1.2}},nil}c["+1 to Minimum Endurance Charges"]={{[1]={flags=0,keywordFlags=0,name="EnduranceChargesMin",type="BASE",value=1}},nil}c["Gain a Frenzy Charge on Hit while Bleeding"]={nil,"Gain a Frenzy Charge on Hit while Bleeding "}c["15% increased Movement Speed while Bleeding"]={{[1]={[1]={type="Condition",var="Bleeding"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=15}},nil}c["320% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=320}},nil}c["Lightning Spells have 15% of Physical Damage Converted to Lightning Damage"]={{[1]={flags=2,keywordFlags=64,name="PhysicalDamageConvertToLightning",type="BASE",value=15}},nil}c["20% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=20}},nil}c["+35% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=35}},nil}c["15% increased Spell Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=2,keywordFlags=0,name="Damage",type="INC",value=15}},nil}c["50% increased Damage with Hits and Ailments against Enemies affected by 3 Spider's Webs"]={{[1]={[1]={actor="enemy",threshold=3,type="MultiplierThreshold",var="Spider's WebStack"},flags=0,keywordFlags=786432,name="Damage",type="INC",value=50}},nil}c["+18% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=18}},nil}c["Adds 2 to 70 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="LightningMin",type="BASE",value=2},[2]={flags=0,keywordFlags=196608,name="LightningMax",type="BASE",value=70}},nil}c["30% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=30}},nil}c["120% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=120}},nil}c["Adds 30 to 45 Cold Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="ColdMin",type="BASE",value=30},[2]={flags=0,keywordFlags=196608,name="ColdMax",type="BASE",value=45}},nil}c["Adds 30 to 45 Fire Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="FireMin",type="BASE",value=30},[2]={flags=0,keywordFlags=196608,name="FireMax",type="BASE",value=45}},nil}c["Grants Level 25 Purity of Lightning Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=25,skillId="LightningResistAura"}}},nil}c["Nearby Enemies cannot gain Power, Frenzy or Endurance Charges You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other"]={nil,"Nearby Enemies cannot gain Power, Frenzy or Endurance Charges You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other "}c["Socketed Curse Skills are Triggered by Doedre's Effigy when Summoned"]={nil,"Socketed Curse Skills are Triggered by Doedre's Effigy when Summoned "}c["25% increased Skill Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=25}},nil}c["Grants Level 25 Purity of Fire Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=25,skillId="FireResistAura"}}},nil}c["33% chance to Blind nearby Enemies when gaining Her Blessing"]={{}," to Blind nearby Enemies when gaining Her Blessing "}c["165% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=165}},nil}c["Cannot be Stunned if you have at least 10 Crab Barriers"]={{[1]={[1]={stat="CrabBarriers",threshold=10,type="StatThreshold"},flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=100}},nil}c["+10 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=10}},nil}c["25% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=25}},nil}c["25% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=25}},nil}c["4% increased Melee Physical Damage"]={{[1]={flags=256,keywordFlags=0,name="PhysicalDamage",type="INC",value=4}},nil}c["Cold Spells have 10% of Physical Damage Converted to Cold Damage"]={{[1]={flags=2,keywordFlags=32,name="PhysicalDamageConvertToCold",type="BASE",value=10}},nil}c["Adds 22 to 33 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=22},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=33}},nil}c["5% increased Movement Speed while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=5}},nil}c["30% reduced Duration of Ailments on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockDuration",type="INC",value=-30},[2]={flags=0,keywordFlags=0,name="EnemyFreezeDuration",type="INC",value=-30},[3]={flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=-30},[4]={flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=-30},[5]={flags=0,keywordFlags=0,name="EnemyPoisonDuration",type="INC",value=-30},[6]={flags=0,keywordFlags=0,name="EnemyBleedDuration",type="INC",value=-30}},nil}c["Minions deal 35% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=35}}}},nil}c["20% of Life Regenerated per Second while Frozen"]={{[1]={[1]={type="Condition",var="Frozen"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=20}},nil}c["1% increased Area of Effect per Enemy killed recently, up to 50%"]={{[1]={[1]={limit=50,limitTotal=true,type="Multiplier",var="EnemyKilledRecently"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=1}},nil}c["Gain an Endurance Charge when a Power Charge expires or is consumed"]={nil,"Gain an Endurance Charge when a Power Charge expires or is consumed "}c["10% increased Damage with Ailments from Attack Skills while wielding a Sword"]={{[1]={[1]={type="Condition",var="UsingSword"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=10}},nil}c["Grants Perfect Agony during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Perfect Agony"}},nil}c["5% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=5}},nil}c["1% increased Damage per 8 Strength when in Main Hand"]={{[1]={[1]={div=8,stat="Str",type="PerStat"},[2]={num=1,type="SlotNumber"},flags=0,keywordFlags=0,name="Damage",type="INC",value=1}},nil}c["18% increased Area of Effect of Aura Skills"]={{[1]={[1]={skillType=44,type="SkillType"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=18}},nil}c["Curse Skills have 15% increased Cast Speed"]={{[1]={[1]={skillType=32,type="SkillType"},flags=16,keywordFlags=0,name="Speed",type="INC",value=15}},nil}c["Critical Strike Chance is increased by Lightning Resistance"]={{[1]={[1]={div=1,stat="LightningResist",type="PerStat"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=1}},nil}c["Projectiles Pierce an additional Target"]={{[1]={flags=0,keywordFlags=0,name="PierceCount",type="BASE",value=1}},nil}c["+15 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=15},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=15}},nil}c["625% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=625}},nil}c["5% increased Projectile Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=1024,keywordFlags=0,name="Damage",type="INC",value=5}},nil}c["15% increased Damage with Daggers"]={{[1]={flags=524288,keywordFlags=0,name="Damage",type="INC",value=15}},nil}c["Adds 188 to 563 Lightning Damage to Unarmed Attacks"]={{[1]={flags=16777216,keywordFlags=0,name="LightningMin",type="BASE",value=188},[2]={flags=16777216,keywordFlags=0,name="LightningMax",type="BASE",value=563}},nil}c["10% chance to gain a Frenzy Charge on Kill 10% chance to gain a Power Charge on Kill"]={{}," to gain aCharge on Kill 10% chance to gain a Power Charge on Kill "}c["200% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=200}},nil}c["Adds 375 to 550 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=375},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=550}},nil}c["40% increased Stun Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=40}},nil}c["+100% to Fire Resistance when Socketed with a Red Gem"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=100}}," when Socketed with a Red Gem "}c["5% chance to avoid Elemental Ailments"]={{[1]={flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=5},[2]={flags=0,keywordFlags=0,name="AvoidFrozen",type="BASE",value=5},[3]={flags=0,keywordFlags=0,name="AvoidChilled",type="BASE",value=5},[4]={flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=5}},nil}c["15% increased Quantity of Items Dropped by Slain Frozen Enemies {variant:1}50% increased Rarity of Items Dropped by Slain Shocked enemies"]={{}," Quantity of Items Dropped by Slain Frozen Enemies {variant:1}50% increased Rarity of Items Dropped by Slain Shocked enemies "}c["+10 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=10},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=10}},nil}c["Grants level 10 Purity of Elements Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=10,skillId="Purity"}}},nil}c["8% increased Physical Damage for each time you've Blocked in the past 10 seconds 80% increased Physical Damage if you've Blocked Damage from a Unique Enemy in the past 10 seconds +1% Chance to Block Attack Damage for each time you've Blocked in the past 10 seconds"]={{[1]={[1]={type="Condition",var="BlockedHitFromUniqueEnemyInPast10Sec"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=8}}," for each time you've Blocked in the past 10 seconds 80% increased Physical Damage +1% Chance to Block Attack Damage for each time you've Blocked in the past 10 seconds "}c["Summoned Skeletons Cover Enemies in Ash on Hit"]={nil,"Summoned Skeletons Cover Enemies in Ash on Hit "}c["Cannot Evade Enemy Attacks"]={{[1]={flags=0,keywordFlags=0,name="CannotEvade",type="FLAG",value=true}},nil}c["50% of Block Chance applied to Spells {variant:2}+15% chance to Block Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=50}}," applied to s {variant:2}+15% chance to Block Spell Damage "}c["Every 5 seconds, remove Curses and Elemental Ailments from you"]={nil,"Every 5 seconds, remove Curses and Elemental Ailments from you "}c["50% of Block Chance applied to Spells"]={{[1]={flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=50}}," applied to s "}c["Grants level 20 Illusory Warp Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="MerveilWarp"}}},nil}c["10% chance to Poison on Hit with Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PoisonChance",type="BASE",value=10}},nil}c["23% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=23}},nil}c["10% chance to Dodge Spells while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,keywordFlags=0,name="SpellDodgeChance",type="BASE",value=10}},nil}c["Projectiles gain 20% of Non-Chaos Damage as extra Chaos Damage per Chain"]={{[1]={[1]={stat="Chain",type="PerStat"},flags=1024,keywordFlags=0,name="NonChaosDamageGainAsChaos",type="BASE",value=20}},nil}c["6% reduced Damage taken if you've Taunted an Enemy Recently"]={{[1]={[1]={type="Condition",var="TauntedEnemyRecently"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=-6}},nil}c["Minions have 13% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=13}}}},nil}c["4% increased Melee Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=256,keywordFlags=0,name="Damage",type="INC",value=4}},nil}c["Minions have 13% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=13}}}},nil}c["14% increased Totem Damage"]={{[1]={flags=0,keywordFlags=16384,name="Damage",type="INC",value=14}},nil}c["Minions have 15% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=15}}}},nil}c["Nearby Allies gain 2% of Life Regenerated per Second"]={{[1]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=2},onlyAllies=true}}},nil}c["50% increased Area of Effect of Aura Skills"]={{[1]={[1]={skillType=44,type="SkillType"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=50}},nil}c["Adds 51 to 59 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=51},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=59}},nil}c["50% increased Critical Strike Chance with Mines"]={{[1]={flags=0,keywordFlags=8192,name="CritChance",type="INC",value=50}},nil}c["+18% to Quality {variant:8}{crafted}16% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="BASE",value=18}}," Quality {variant:8}{crafted}16% increased "}c["60% chance to Poison on Hit"]={{[1]={flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=60}},nil}c["With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Tar if it does not Ignite an Enemy."]={nil,"With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Tar if it does not Ignite an Enemy. "}c["+35% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=35}},nil}c["Projectiles have 100% increased Critical Strike Chance against Targets they Pierce"]={{[1]={[1]={stat="PierceCount",threshold=1,type="StatThreshold"},flags=1024,keywordFlags=0,name="CritChance",type="INC",value=100}},nil}c["Items and Gems have 50% increased Attribute Requirements"]={{[1]={flags=0,keywordFlags=0,name="GlobalAttributeRequirements",type="INC",value=50}},nil}c["8% increased Attack Speed with Staves"]={{[1]={flags=2097153,keywordFlags=0,name="Speed",type="INC",value=8}},nil}c["You can Cast an additional Brand Enemies take 10% increased Damage for each of your Brands Attached to them Brand Recall has 30% increased Cooldown Recovery Speed 14% increased Brand Attachment range"]={nil,"You can Cast an additional Brand Enemies take 10% increased Damage for each of your Brands Attached to them Brand Recall has 30% increased Cooldown Recovery Speed 14% increased Brand Attachment range "}c["5% reduced Damage taken"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=-5}},nil}c["+95 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=95}},nil}c["Adds 2 to 50 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=2},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=50}},nil}c["6% increased Attack Speed with Bows"]={{[1]={flags=131073,keywordFlags=0,name="Speed",type="INC",value=6}},nil}c["+5% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=5}},nil}c["100% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=100}},nil}c["Grants Level 15 Envy Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=15,skillId="Envy"}}},nil}c["50% chance for Attacks to Maim on Hit against Poisoned Enemies +0.1% to Critical Strike Chance per Poison affecting Enemy, up to +2.0%"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Poisoned"},[2]={actor="enemy",limit=2,limitTotal=true,type="Multiplier",var="PoisonStack"},flags=1,keywordFlags=262144,name="CritChance",type="BASE",value=50}}," to Maim on Hit +0.1% to "}c["+15% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=15}},nil}c["0.4% of Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=0.4}},nil}c["3% reduced Damage taken per Ghost Shroud"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=-3}}," per Ghost Shroud "}c["10% increased Movement Speed if you have used a Vaal Skill Recently"]={{[1]={[1]={type="Condition",var="UsedVaalSkillRecently"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=10}},nil}c["Removes Bleeding when you use a Flask Gain a Flask Charge when you deal a Critical Strike"]={nil,"Removes Bleeding when you use a Flask Gain a Flask Charge when you deal a Critical Strike "}c["Socketed Gems are Supported by level 20 Elemental Proliferation"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportElementalProliferation"}}},nil}c["Skills which Place Mines place up to 1 additional Mine if you have at least 500 Dexterity Skills which Place Mines place up to 1 additional Mine if you have at least 500 Intelligence"]={nil,"Skills which Place Mines place up to 1 additional Mine if you have at least 500 Dexterity Skills which Place Mines place up to 1 additional Mine if you have at least 500 Intelligence "}c["Enemies cannot Leech Mana from You Socketed Gems have 50% reduced Mana Cost"]={nil,"Enemies cannot Leech Mana from You Socketed Gems have 50% reduced Mana Cost "}c["Adds 27 to 38 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=27},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=38}},nil}c["Spells Cast by Totems have 6% increased Cast Speed"]={{[1]={flags=16,keywordFlags=16384,name="Speed",type="INC",value=6}},nil}c["Grants level 12 Summon Stone Golem"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=12,skillId="SummonRockGolem"}}},nil}c["1% of Attack Damage leeched as Life against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=1,keywordFlags=262144,name="DamageLifeLeech",type="BASE",value=1}},nil}c["Causes Bleeding on Melee Critical Strike"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=256,keywordFlags=0,name="BleedChance",type="BASE",value=100}},nil}c["80% of Block Chance applied to Spells {variant:3}+24% chance to Block Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=80}}," applied to s {variant:3}+24% chance to Block Spell Damage "}c["Poisons you inflict deal Damage 10% faster"]={{[1]={flags=0,keywordFlags=0,name="PoisonFaster",type="INC",value=10}},nil}c["Gain 25% of Physical Damage as Extra Fire Damage while affected by Anger"]={{[1]={[1]={type="Condition",var="AffectedByAnger"},flags=0,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=25}},nil}c["12% increased Trap Damage"]={{[1]={flags=0,keywordFlags=4096,name="Damage",type="INC",value=12}},nil}c["20% chance when Placing Mines to Place an additional Mine"]={{}," when Placing s to Place an additional Mine "}c["6% reduced Damage Taken for 4 seconds after Spending a total of 200 Mana"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=-6}}," for 4 seconds after Spending a total of 200 Mana "}c["Items and Gems have 10% reduced Attribute Requirements"]={{[1]={flags=0,keywordFlags=0,name="GlobalAttributeRequirements",type="INC",value=-10}},nil}c["20% increased Duration of Elemental Status Ailments on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockDuration",type="INC",value=20},[2]={flags=0,keywordFlags=0,name="EnemyFreezeDuration",type="INC",value=20},[3]={flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=20},[4]={flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=20}},nil}c["Golems have 90% increased Movement Speed"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=90}}}},nil}c["Golems have 100% increased Movement Speed"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=100}}}},nil}c["+25% additional Block Chance against Projectiles"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=25}}," against Projectiles "}c["80% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=80}},nil}c["20% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=570425344,keywordFlags=0,name="PhysicalDamage",type="INC",value=20}},nil}c["10% increased Effect of Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=10}},nil}c["Gain a Spirit Charge every second"]={nil,"Gain a Spirit Charge every second "}c["Lose all Power Charges on reaching Maximum Power Charges"]={nil,"Lose all Power Charges on reaching Maximum Power Charges "}c["25% increased Chaos Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ChaosDamage",type="INC",value=25}},nil}c["Ranger: 7% increased Movement Speed"]={{[1]={[1]={type="Condition",var="ConnectedToRangerStart"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=7}},nil}c["Socketed Gems are Supported by level 10 Cast When Stunned"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=10,skillId="SupportCastOnStunned"}}},nil}c["5% chance to gain a Frenzy Charge on Kill"]={{}," to gain aCharge on Kill "}c["If you've Attacked Recently, you and nearby Allies have +10% Chance to Block Attack Damage"]={{[1]={[1]={type="Condition",var="AttackedRecently"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=10}}}},nil}c["Socketed Gems are Supported by level 10 Added Chaos Damage"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=10,skillId="SupportAddedChaosDamage"}}},nil}c["12% increased Physical Damage with Claws"]={{[1]={flags=262144,keywordFlags=0,name="PhysicalDamage",type="INC",value=12}},nil}c["2% increased Minion Attack and Cast Speed per Skeleton you own"]={{[1]={[1]={skillName="Summon Skeleton",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Speed",type="INC",value=2}}}}," Minion per you own "}c["Elemental Hit deals 13% increased Damage"]={{[1]={[1]={skillName="Elemental Hit",type="SkillName"},flags=0,keywordFlags=0,name="Damage",type="INC",value=13}},nil}c["of its mods for 20 seconds"]={nil,"of its mods for 20 seconds "}c["Cannot Leech {variant:3,4}Cannot Leech Life"]={nil,"Cannot Leech {variant:3,4}Cannot Leech Life "}c["35% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=35}},nil}c["40% increased Rarity of Items Dropped by Frozen Enemies 40% increased Cold Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ColdDamage",type="INC",value=40}}," Rarity of Items Dropped by Frozen Enemies 40% increased "}c["35% chance to gain an Endurance Charge when you use a Fire skill 5% increased Physical Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=35}}," to gain an Endurance Charge when you use a Fire skill 5% increased "}c["Non-critical strikes deal 40% Damage"]={{[1]={[1]={neg=true,type="Condition",var="CriticalStrike"},flags=4,keywordFlags=0,name="Damage",type="MORE",value=-60}},nil}c["60% increased Damage with Hits and Ailments against Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=786432,name="Damage",type="INC",value=60}},nil}c["+240% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=240}},nil}c["100% increased Totem Duration"]={{[1]={flags=0,keywordFlags=0,name="TotemDuration",type="INC",value=100}},nil}c["+160% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=160}},nil}c["+120 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=120}},nil}c["Right ring slot: 30% reduced Reflected Physical Damage taken {variant:3,4}Right ring slot: 40% reduced Reflected Physical Damage taken"]={{[1]={[1]={num=2,type="SlotNumber"},flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=-30}}," Reflected {variant:3,4}Right ring slot: 40% reduced Reflected Physical Damage taken "}c["50% increased Global Evasion Rating when on Low Life"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=50}},nil}c["30% chance to gain a Frenzy Charge on Killing an Enemy affected by 5 or more Poisons 15% chance to gain a Power Charge on Killing an Enemy affected by fewer than 5 Poisons"]={{}," to gain aCharge on Killing an Enemy affected by 5 or more Poisons 15% chance to gain a Power Charge on Killing an Enemy affected by fewer than 5 Poisons "}c["30% chance to gain a Frenzy Charge on Killing an Enemy affected by 5 or more Poisons"]={{}," to gain aCharge on Killing an Enemy affected by 5 or more Poisons "}c["+24 to Dexterity and Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=24},[2]={flags=0,keywordFlags=0,name="Int",type="BASE",value=24}},nil}c["30% increased Damage Over Time with Bow Skills"]={{[1]={flags=8,keywordFlags=512,name="Damage",type="INC",value=30}},nil}c["+20% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=20}},nil}c["45% of Fire Damage Converted to Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamageConvertToChaos",type="BASE",value=45}},nil}c["Adds 19 to 35 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=19},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=35}},nil}c["Adds 18 to 26 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=18},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=26}},nil}c["6% increased Attack Speed with Wands"]={{[1]={flags=8388609,keywordFlags=0,name="Speed",type="INC",value=6}},nil}c["Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy Elder Item"]={nil,"Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy Elder Item "}c["15% increased Movement Speed when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=15}},nil}c["10% chance of Arrows Piercing {variant:2}Arrows Pierce an additional Target"]={{}," of Arrows Piercing {variant:2}Arrows Pierce an additional Target "}c["100% reduced Vulnerability Mana Reservation"]={{[1]={[1]={skillName="Vulnerability",type="SkillName"},flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-100}},nil}c["40% increased Stun and Block Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=40}},nil}c["20% increased Onslaught Effect"]={{[1]={flags=0,keywordFlags=0,name="OnslaughtEffect",type="INC",value=20}},nil}c["1% of Energy Shield Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=1}},nil}c["20% increased maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=20}},nil}c["Adds 13 to 47 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=13},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=47}},nil}c["Adds 24 to 36 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=24},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=36}},nil}c["Adds 24 to 36 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=24},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=36}},nil}c["Spectres have a Base Duration of 20 seconds"]={{[1]={[1]={skillName="Raise Spectre",type="SkillName"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="duration",value=6}}},nil}c["Damage Penetrates 10% Fire Resistance against Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=262144,name="FirePenetration",type="BASE",value=10}},nil}c["Golems have 45% increased Cooldown Recovery Speed"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=45}}}},nil}c["5% increased Experience gain"]={{}," Experience gain "}c["60% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=60}},nil}c["Blind Chilled Enemies on Hit Damage Penetrates 20% Cold Resistance against Chilled Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=0,keywordFlags=262144,name="ColdPenetration",type="BASE",value=20}},"Blind Chilled Enemies on Hit "}c["Blind Chilled Enemies on Hit"]={nil,"Blind Chilled Enemies on Hit "}c["5% of Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=5}},nil}c["Chill Enemy for 1 second when Hit Blind Chilled Enemies on Hit"]={nil,"Chill Enemy for 1 second when Hit Blind Chilled Enemies on Hit "}c["Gain a Frenzy Charge if an Attack Ignites an Enemy"]={nil,"Gain a Frenzy Charge if an Attack Ignites an Enemy "}c["Cannot be Shocked while Chilled 40% chance to Chill Attackers for 4 seconds on Block"]={nil,"Cannot be Shocked while Chilled 40% chance to Chill Attackers for 4 seconds on Block "}c["With a Ghastly Eye Jewel Socketed, Minions have +1000 to Accuracy Rating"]={{[1]={[1]={type="Condition",var="HaveGhastlyEyeJewelIn{SlotName}"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=1000}}}},nil}c["Implicit Modifier magnitudes are tripled"]={nil,"Implicit Modifier magnitudes are tripled "}c["+4% Chance to Block Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=4}},nil}c["40% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ElementalDamage",type="INC",value=40}},nil}c["+30 Life gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=30}},nil}c["Adds 40 to 60 Cold Damage against Chilled Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=0,keywordFlags=262144,name="ColdMin",type="BASE",value=40},[2]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=0,keywordFlags=262144,name="ColdMax",type="BASE",value=60}},nil}c["50% chance to Shock Chilled Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=50}}," Chilled Enemies "}c["Temporal Chains has 100% reduced Mana Reservation"]={{[1]={[1]={skillName="Temporal Chains",type="SkillName"},flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-100}},nil}c["Socketed Gems are Supported by level 18 Melee Physical Damage"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=18,skillId="SupportMeleePhysicalDamage"}}},nil}c["Recover 25% of maximum Life when you gain Adrenaline"]={nil,"Recover 25% of maximum Life when you gain Adrenaline "}c["14% increased Damage with One Handed Weapons"]={{[1]={flags=268435456,keywordFlags=0,name="Damage",type="INC",value=14}},nil}c["0.5% of Chaos Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamageLifeLeech",type="BASE",value=0.5}},nil}c["6% increased Damage Over Time with Bow Skills"]={{[1]={flags=8,keywordFlags=512,name="Damage",type="INC",value=6}},nil}c["Implicit Modifier magnitudes are doubled"]={nil,"Implicit Modifier magnitudes are doubled "}c["Grants Summon Harbinger of Directions Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,skillId="SummonHarbingerOfDirections"}}},nil}c["5% chance to grant Unholy Might to nearby Enemies on Kill"]={{}," to grant Unholy Might to nearby Enemies on Kill "}c["100% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=100}},nil}c["Consecrated Ground you create grants Immunity to Elemental Ailments to you and Allies"]={nil,"Consecrated Ground you create grants Immunity to Elemental Ailments to you and Allies "}c["5% increased Stun Duration on Enemies per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=5}},nil}c["+18 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=18},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=18},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=18}},nil}c["1% of Mana Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="ManaRegenPercent",type="BASE",value=1}},nil}c["Gain 24% of Physical Damage as Extra Damage of a random Element"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=24}}," as Extra Damage of a random Element "}c["100% of Lightning Damage from Hits taken as Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamageTakenAsFire",type="BASE",value=100}},nil}c["100% of Fire Damage from Hits taken as Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamageTakenAsLightning",type="BASE",value=100}},nil}c["20% increased Freeze Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeDuration",type="INC",value=20}},nil}c["+0.3% Critical Strike Chance per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="CritChance",type="BASE",value=0.3}},nil}c["30% increased Burning Damage"]={{[1]={flags=0,keywordFlags=134217728,name="FireDamage",type="INC",value=30}},nil}c["Adds 1 to 10 Lightning Damage to Attacks with this Weapon per 10 Intelligence"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={div=10,stat="Int",type="PerStat"},flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=1},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={div=10,stat="Int",type="PerStat"},flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=10}},nil}c["20% chance to gain a Endurance Charge on Kill"]={{}," to gain a Endurance Charge on Kill "}c["20% chance to gain a Power Charge on Kill {variant:23}20% chance to gain a Endurance Charge on Kill"]={{}," to gain a Power Charge on Kill {variant:23}20% chance to gain a Endurance Charge on Kill "}c["+300 Intelligence Requirement"]={{[1]={flags=0,keywordFlags=0,name="IntRequirement",type="BASE",value=300}},nil}c["60% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=60}},nil}c["Cannot gain Power Charges"]={nil,"Cannot gain Power Charges "}c["50% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=50}},nil}c["100% chance to Trigger Level 1 Raise Spiders on Kill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,skillId="TriggeredSummonSpider"}}},nil}c["16% increased Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="INC",value=16}},nil}c["20% increased Quantity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=20}},nil}c["20% increased Attack and Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=20}},nil}c["16% increased Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=16}},nil}c["15% increased Damage per Curse on you"]={{[1]={[1]={type="Multiplier",var="CurseOnSelf"},flags=0,keywordFlags=0,name="Damage",type="INC",value=15}},nil}c["Applies level 15 Temporal Chains on Blocking a Projectile Attack"]={nil,"Applies level 15 Temporal Chains on Blocking a Projectile Attack "}c["You have Vaal Pact if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Vaal Pact"}},nil}c["70% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=70}},nil}c["60% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=60}},nil}c["Your Curses can apply to Hexproof Enemies"]={{[1]={flags=0,keywordFlags=0,name="CursesIgnoreHexproof",type="FLAG",value=true}},nil}c["+3% to maximum Chance to Block Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="BlockChanceMax",type="BASE",value=3}},nil}c["60% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=60}},nil}c["30% increased Accuracy Rating with Wands"]={{[1]={flags=8388608,keywordFlags=0,name="Accuracy",type="INC",value=30}},nil}c["Enemies Cannot Leech Life From You"]={nil,"Enemies Cannot Leech Life From You "}c["Chaos Damage does not bypass Energy Shield"]={nil,"Chaos Damage does not bypass Energy Shield "}c["+13% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=13}},nil}c["+3 Mana gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="ManaOnHit",type="BASE",value=3}},nil}c["Take 100 Fire Damage when you Ignite an Enemy 2% of Fire Damage Leeched as Life while Ignited"]={nil,"100 Fire Damage when you Ignite an Enemy 2% of Fire Damage Leeched as Life while Ignited "}c["Take 100 Fire Damage when you Ignite an Enemy"]={nil,"100 Fire Damage when you Ignite an Enemy "}c["2.5% of Maximum Energy Shield Regenerated per Second while affected by Discipline"]={{[1]={[1]={type="Condition",var="AffectedByDiscipline"},flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=2.5}},nil}c["70% increased Damage while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,keywordFlags=0,name="Damage",type="INC",value=70}},nil}c["1% of Damage is taken from Mana before Life per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="DamageTakenFromManaBeforeLife",type="BASE",value=1}},nil}c["15% increased Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="INC",value=15}},nil}c["6% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=6}},nil}c["10% chance to gain Onslaught for 10 seconds on Kill Recover 1% of Maximum Life on Kill"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=10}}," to gain Onslaught for 10 seconds on Kill Recover 1% of on Kill "}c["40% increased Global Critical Strike Chance while wielding a Staff"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=40}},nil}c["15% increased Effect of Chill"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillEffect",type="INC",value=15}},nil}c["10% chance to gain Unholy Might for 10 seconds on Kill"]={{}," to gain Unholy Might for 10 seconds on Kill "}c["5% chance to grant Onslaught to nearby Enemies on Kill"]={{}," to grant Onslaught to nearby Enemies on Kill "}c["18% increased Vaal Skill Effect Duration"]={{[1]={flags=0,keywordFlags=256,name="Duration",type="INC",value=18}},nil}c["Adds 70 to 104 Cold Damage while affected by Hatred"]={{[1]={[1]={type="Condition",var="AffectedByHatred"},flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=70},[2]={[1]={type="Condition",var="AffectedByHatred"},flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=104}},nil}c["200% increased Critical Strike Chance with arrows that Fork {variant:1}Arrows that Pierce cause Bleeding"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=200}}," with arrows that Fork {variant:1}Arrows that Pierce cause Bleeding "}c["Projectiles Pierce 6 additional Targets"]={{[1]={flags=0,keywordFlags=0,name="PierceCount",type="BASE",value=6}},nil}c["3% increased Attack Speed with Daggers"]={{[1]={flags=524289,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["+50 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=50}},nil}c["+2 to Melee Weapon and Unarmed range"]={{[1]={flags=0,keywordFlags=0,name="MeleeWeaponRange",type="BASE",value=2},[2]={flags=0,keywordFlags=0,name="UnarmedRange",type="BASE",value=2}},nil}c["50% reduced maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=-50}},nil}c["15% reduced Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="INC",value=-15}},nil}c["Nearby Enemies have -20% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=-20}}}},nil}c["50% increased Life Leeched per second"]={{[1]={flags=0,keywordFlags=0,name="LifeLeechRate",type="INC",value=50}},nil}c["Hits that Stun Enemies have Culling Strike 22% increased Damage with Ailments from Attack Skills while wielding a Mace"]={nil,"Hits that Stun Enemies have Culling Strike 22% increased Damage with Ailments from Attack Skills while wielding a Mace "}c["40% increased Damage while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},flags=0,keywordFlags=0,name="Damage",type="INC",value=40}},nil}c["Grants Summon Harbinger of Time Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,skillId="SummonHarbingerOfTime"}}},nil}c["+15% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=15}},nil}c["10 Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=10}},nil}c["70% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=70}},nil}c["12% increased Accuracy Rating with One Handed Melee Weapons"]={{[1]={flags=301989888,keywordFlags=0,name="Accuracy",type="INC",value=12}},nil}c["-8% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=-8}},nil}c["Minions have 3% increased Attack Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=1,keywordFlags=0,name="Speed",type="INC",value=3}}}},nil}c["Adds 15 to 35 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=35}},nil}c["10% chance to gain a Power Charge when you Block Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="BASE",value=10}}," to gain a Power Charge when you Block "}c["+23% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=23}},nil}c["15% chance to gain a Frenzy Charge and a Power Charge on Kill 5% increased Damage per Frenzy Charge 5% increased Damage per Power Charge Gain a Power or Frenzy Charge each second while Channelling"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},[2]={type="Multiplier",var="PowerCharge"},[3]={skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=15}}," to gain aCharge and a Power Charge on Kill 5% increased 5% increased Damage Gain a Power or Frenzy Charge each second while Channelling "}c["2 additional Arrows"]={{[1]={flags=1,keywordFlags=0,name="ProjectileCount",type="BASE",value=2}},nil}c["Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit"]={nil,"Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit "}c["20% increased Damage with Brand Skills"]={{[1]={[1]={skillType=76,type="SkillType"},flags=0,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["Nearby Enemies cannot gain Power, Frenzy or Endurance Charges You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other 10% chance to gain a Power, Frenzy or Endurance Charge on Hit"]={nil,"Nearby Enemies cannot gain Power, Frenzy or Endurance Charges You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other 10% chance to gain a Power, Frenzy or Endurance Charge on Hit "}c["Socketed Gems have 30% reduced Mana Reservation"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-30}}}},nil}c["Adds 1 to 2 Fire Damage to Attacks per 10 Strength"]={{[1]={[1]={div=10,stat="Str",type="PerStat"},flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=1},[2]={[1]={div=10,stat="Str",type="PerStat"},flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=2}},nil}c["100% increased Quantity of Items Dropped by Slain Normal Enemies"]={{}," Quantity of Items Dropped by Slain Normal Enemies "}c["60% chance to Avoid Blind"]={{}," to Avoid Blind "}c["Unaffected by Shocked Ground while affected by Purity of Lightning"]={nil,"Unaffected by Shocked Ground while affected by Purity of Lightning "}c["Socketed Gems are Supported by Level 16 Trap and Mine Damage"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=16,skillId="SupportTrapAndMineDamage"}}},nil}c["40% reduced Critical Strike Chance per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=-40}},nil}c["Temporal Chains has 50% reduced Effect on You"]={{[1]={[1]={skillName="Temporal Chains",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffectOnSelf",type="INC",value=-50}},nil}c["Skills Chain +1 times"]={{[1]={flags=0,keywordFlags=0,name="ChainCountMax",type="BASE",value=1}},nil}c["4% increased Movement Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=4}},nil}c["10% increased Mana Regeneration Rate Per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=10}},nil}c["22% increased Attack Speed while a Rare or Unique Enemy is Nearby"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="RareOrUnique"},flags=1,keywordFlags=0,name="Speed",type="INC",value=22}},nil}c["also grant an equal chance to gain an Endurance Charge on Kill"]={nil,"also grant an equal chance to gain an Endurance Charge on Kill "}c["28% increased Damage with Ailments from Attack Skills while wielding a Mace"]={{[1]={[1]={type="Condition",var="UsingMace"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=28}},nil}c["+24 to Strength and Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=24},[2]={flags=0,keywordFlags=0,name="Int",type="BASE",value=24}},nil}c["You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other 10% chance to gain a Power, Frenzy or Endurance Charge on Hit"]={nil,"You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other 10% chance to gain a Power, Frenzy or Endurance Charge on Hit "}c["You lose Virulence 50% slower Poisons you inflict during any Flask Effect have 40% chance to deal 100% more Damage"]={nil,"You lose Virulence 50% slower Poisons you inflict during any Flask Effect have 40% chance to deal 100% more Damage "}c["Gain 24% of Physical Damage as Extra Damage of a random Element {variant:32}Projectiles Pierce 6 additional Targets"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=24}}," as Extra Damage of a random Element {variant:32}Projectiles Pierce 6 additional Targets "}c["Envy Reserves no Mana"]={{[1]={[1]={skillId="Envy",type="SkillId"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaCostForced",value=0}}},nil}c["20% more Damage if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="Damage",type="MORE",value=20}},nil}c["8% increased Attack Speed with Axes"]={{[1]={flags=65537,keywordFlags=0,name="Speed",type="INC",value=8}},nil}c["Purity of Lightning Reserves no Mana"]={{[1]={[1]={skillId="LightningResistAura",type="SkillId"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaCostForced",value=0}}},nil}c["Haste Reserves no Mana"]={{[1]={[1]={skillId="Haste",type="SkillId"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaCostForced",value=0}}},nil}c["Grace Reserves no Mana"]={{[1]={[1]={skillId="Grace",type="SkillId"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaCostForced",value=0}}},nil}c["30% increased Minion Damage if you've used a Minion Skill Recently"]={{[1]={[1]={type="Condition",var="UsedMinionSkillRecently"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=30}}}},nil}c["20% increased Global Defences"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Defences",type="INC",value=20}},nil}c["50% increased Warcry Cooldown Recovery Speed"]={{[1]={flags=0,keywordFlags=4,name="CooldownRecovery",type="INC",value=50}},nil}c["Nearby Enemies have 10% reduced Stun and Block Recovery {variant:9,10,11,12,13}Nearby Enemies have an additional 2% chance to receive a Critical Strike"]={nil,"Nearby Enemies have 10% reduced Stun and Block Recovery {variant:9,10,11,12,13}Nearby Enemies have an additional 2% chance to receive a Critical Strike "}c["Nearby Enemies have 10% reduced Stun and Block Recovery"]={nil,"Nearby Enemies have 10% reduced Stun and Block Recovery "}c["-40 Chaos Damage taken"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamageTaken",type="BASE",value=-40}},nil}c["Consumes Socketed Support Gems when they reach Maximum Level"]={nil,"Consumes Socketed Support Gems when they reach Maximum Level "}c["Nearby Enemies grant 25% increased Flask Charges {variant:9,10,11,12,13}2% additional Chance to receive a Critical Strike"]={nil,"Nearby Enemies grant 25% increased Flask Charges {variant:9,10,11,12,13}2% additional Chance to receive a Critical Strike "}c["Gain 40% of Physical Attack Damage as Extra Fire Damage"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=40}},nil}c["Adds 14 to 16 Physical Damage to Attacks and Spells per Siphoning Charge"]={{[1]={[1]={type="Multiplier",var="SiphoningCharge"},flags=0,keywordFlags=196608,name="PhysicalMin",type="BASE",value=14},[2]={[1]={type="Multiplier",var="SiphoningCharge"},flags=0,keywordFlags=196608,name="PhysicalMax",type="BASE",value=16}},nil}c["10% reduced Stun and Block Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=-10}},nil}c["Projectiles gain 18% of Non-Chaos Damage as extra Chaos Damage per Chain"]={{[1]={[1]={stat="Chain",type="PerStat"},flags=1024,keywordFlags=0,name="NonChaosDamageGainAsChaos",type="BASE",value=18}},nil}c["Adds 25 to 36 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=25},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=36}},nil}c["90% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=90}},nil}c["25% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=25}},nil}c["Attacks Chain an additional time when in Main Hand"]={{[1]={[1]={num=1,type="SlotNumber"},flags=1,keywordFlags=0,name="ChainCountMax",type="BASE",value=1}},nil}c["50% increased Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=50}},nil}c["210% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=210}},nil}c["+13 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=13},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=13},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=13}},nil}c["15 Mana Regenerated per Second while on Consecrated Ground"]={{[1]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,keywordFlags=0,name="ManaRegen",type="BASE",value=15}},nil}c["-4 Physical Damage taken from Attacks"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="BASE",value=-4}}," from Attacks "}c["+100 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=100},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=100},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=100}},nil}c["If you've Impaled an Enemy Recently, you"]={nil,"If you've Impaled an Enemy Recently, you "}c["15% increased Quantity of Items found with a Magic Item equipped"]={{[1]={[1]={threshold=1,type="MultiplierThreshold",var="MagicItem"},flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=15}},nil}c["20% reduced Frenzy Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="FrenzyChargesDuration",type="INC",value=-20}},nil}c["350% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=350}},nil}c["Reflects 200 to 250 Physical Damage to Attackers on Block {variant:2,3}Reflects 240 to 300 Physical Damage to Attackers on Block"]={nil,"Reflects 200 to 250 Physical Damage to Attackers on Block {variant:2,3}Reflects 240 to 300 Physical Damage to Attackers on Block "}c["+210 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=210}},nil}c["+24 Mana gained when you Block {variant:1}20% reduced Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=24}}," gained when you Block {variant:1}20% reduced Movement Speed "}c["+24 Mana gained when you Block"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=24}}," gained when you Block "}c["Adds 40 to 100 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=40},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=100}},nil}c["+30 Mana gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="ManaOnKill",type="BASE",value=30}},nil}c["Culling Strike Life Leech effects are not removed at Full Life 30% increased Area of Effect if you've Killed Recently Cannot take Reflected Physical Damage"]={nil,"Culling Strike Life Leech effects are not removed at Full Life 30% increased Area of Effect if you've Killed Recently Cannot take Reflected Physical Damage "}c["25% increased Damage for each Equipped Magic Item"]={{[1]={[1]={type="Multiplier",var="MagicItem"},flags=0,keywordFlags=0,name="Damage",type="INC",value=25}},nil}c["10% chance to gain Phasing for 4 seconds on Kill"]={{}," to gain Phasing for 4 seconds on Kill "}c["Gain a Void Charge every 0.5 seconds"]={nil,"Gain a Void Charge every 0.5 seconds "}c["+50% to all Elemental Resistances during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=50}},nil}c["160% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=160}},nil}c["24% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=24}},nil}c["Regenerate 8 Life over 1 second for each Spell you Cast"]={nil,"Regenerate 8 Life over 1 second for each Spell you Cast "}c["Consumes a Void Charge to Trigger Level 20 Void Shot when you fire Arrows Adds 40 to 100 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=40},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=100}},"Consumes a Void Charge to Trigger Level 20 Void Shot when you fire Arrows "}c["+110 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=110}},nil}c["+30 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=30}},nil}c["2% of Life Regenerated per Second while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=2}},nil}c["150% faster start of Energy Shield Recharge"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRechargeFaster",type="INC",value=150}},nil}c["12% increased Mine Laying Speed"]={{[1]={flags=0,keywordFlags=0,name="MineLayingSpeed",type="INC",value=12}},nil}c["+120 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=120}},nil}c["Your Skills have no Mana Cost during Flask effect"]={nil,"Your Skills have no Mana Cost during Flask effect "}c["Attack skills can have 1 additional Totem Summoned at a time"]={{[1]={flags=0,keywordFlags=65536,name="ActiveTotemLimit",type="BASE",value=1}},nil}c["Every 2 seconds, gain a Ghost Shroud, up to a maximum of 3"]={nil,"Every 2 seconds, gain a Ghost Shroud, up to a maximum of 3 "}c["10% chance to Dodge Spell Hits"]={{[1]={flags=0,keywordFlags=0,name="SpellDodgeChance",type="BASE",value=10}},nil}c["Projectiles Fork"]={nil,"Projectiles Fork "}c["25% increased Projectile Speed"]={{[1]={flags=0,keywordFlags=0,name="ProjectileSpeed",type="INC",value=25}},nil}c["+425 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=425}},nil}c["+2 Life gained for each Enemy hit by your Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=2}},nil}c["10% chance to gain an Endurance Charge when you are Hit 30% increased Armour while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=10}}," to gain an Endurance Charge when you are Hit 30% increased "}c["have 10% increased Attack Speed"]={nil,"have 10% increased Attack Speed "}c["Minions have 5% increased Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=16,keywordFlags=0,name="Speed",type="INC",value=5}}}},nil}c["150% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=150}},nil}c["+14% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=14}},nil}c["+100 to Maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=100}},nil}c["25% chance to create a Smoke Cloud when Hit"]={{}," to create a Smoke Cloud when Hit "}c["12% chance to Freeze, Shock and Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=12},[2]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=12},[3]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=12}},nil}c["Minions have 5% increased Attack Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=1,keywordFlags=0,name="Speed",type="INC",value=5}}}},nil}c["28% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=28}},nil}c["25% increased Elemental Damage with Maces"]={{[1]={flags=1048576,keywordFlags=0,name="ElementalDamage",type="INC",value=25}},nil}c["2 Additional Arrows"]={{[1]={flags=1,keywordFlags=0,name="ProjectileCount",type="BASE",value=2}},nil}c["Adds 7 to 10 Physical Damage to Attacks with Bows"]={{[1]={flags=131072,keywordFlags=0,name="PhysicalMin",type="BASE",value=7},[2]={flags=131072,keywordFlags=0,name="PhysicalMax",type="BASE",value=10}},nil}c["Adds 0 to 3 Lightning Damage to Attacks per 10 Intelligence"]={{[1]={[1]={div=10,stat="Int",type="PerStat"},flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=0},[2]={[1]={div=10,stat="Int",type="PerStat"},flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=3}},nil}c["25% increased Defences"]={{[1]={flags=0,keywordFlags=0,name="Defences",type="INC",value=25}},nil}c["Adds 10 to 20 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=10},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=20}},nil}c["+4 Life gained for each Enemy hit by your Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=4}},nil}c["Adds 21 to 33 Cold Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="ColdMin",type="BASE",value=21},[2]={flags=0,keywordFlags=196608,name="ColdMax",type="BASE",value=33}},nil}c["40% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=40}},nil}c["+50 to Strength and Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=50},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=50}},nil}c["Mana Reservation of Herald Skills is always 45%"]={{[1]={[1]={skillType=63,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaCostForced",value=45}}},nil}c["Adds 22 to 35 Cold Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="ColdMin",type="BASE",value=22},[2]={flags=0,keywordFlags=196608,name="ColdMax",type="BASE",value=35}},nil}c["25% increased Physical Damage with Swords"]={{[1]={flags=4194304,keywordFlags=0,name="PhysicalDamage",type="INC",value=25}},nil}c["700% more Unarmed Physical Damage"]={{[1]={flags=16777216,keywordFlags=0,name="PhysicalDamage",type="MORE",value=700}},nil}c["Adds 14 to 24 Physical Damage to Attacks with Bows"]={{[1]={flags=131072,keywordFlags=0,name="PhysicalMin",type="BASE",value=14},[2]={flags=131072,keywordFlags=0,name="PhysicalMax",type="BASE",value=24}},nil}c["100% reduced Conductivity Mana Reservation"]={{[1]={[1]={skillName="Conductivity",type="SkillName"},flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-100}},nil}c["+1 to Maximum Siphoning Charges per Elder or Shaper Item Equipped"]={{[1]={[1]={type="Multiplier",varList={[1]="ElderItem",[2]="ShaperItem"}},flags=0,keywordFlags=0,name="SiphoningChargesMax",type="BASE",value=1}},nil}c["Adds 6 to 10 Physical Damage to Attacks with Bows"]={{[1]={flags=131072,keywordFlags=0,name="PhysicalMin",type="BASE",value=6},[2]={flags=131072,keywordFlags=0,name="PhysicalMax",type="BASE",value=10}},nil}c["6% chance to Dodge Attacks while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=6}},nil}c["+50 to Total Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=50}},nil}c["You gain Onslaught for 2 second per Endurance Charge when Hit {variant:3}You gain Onslaught for 5 second per Endurance Charge when Hit"]={nil,"You gain Onslaught for 2 second per Endurance Charge when Hit {variant:3}You gain Onslaught for 5 second per Endurance Charge when Hit "}c["14% increased Physical Damage with Axes"]={{[1]={flags=65536,keywordFlags=0,name="PhysicalDamage",type="INC",value=14}},nil}c["15% chance to create Chilled Ground when you Freeze an Enemy Create Consecrated Ground when you Shatter an Enemy"]={{}," to create Chilled Ground when you Freeze an Enemy Create Consecrated Ground when you Shatter an Enemy "}c["Gain 30% of Physical Damage as Extra Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=30}},nil}c["Skills used by Totems have a 20% chance to Taunt on Hit"]={nil,"Skills used by Totems have a 20% chance to Taunt on Hit "}c["8% increased Damage with Daggers"]={{[1]={flags=524288,keywordFlags=0,name="Damage",type="INC",value=8}},nil}c["Gain 35% of Physical Damage as Extra Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=35}},nil}c["50% increased Damage if you've taken a Savage Hit Recently"]={{[1]={[1]={type="Condition",var="BeenSavageHitRecently"},flags=0,keywordFlags=0,name="Damage",type="INC",value=50}},nil}c["+15% to Critical Strike Multiplier with Maces"]={{[1]={flags=1048576,keywordFlags=0,name="CritMultiplier",type="BASE",value=15}},nil}c["Auras from your Skills grant 0.2% of Maximum Life Regenerated per second to you and Allies"]={{[1]={flags=0,keywordFlags=0,name="ExtraAuraEffect",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.2}}}},nil}c["-25% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=-25}},nil}c["150% increased Rarity of Items Dropped by Slain Magic Enemies {variant:1}100% increased Quantity of Items Dropped by Slain Normal Enemies"]={{}," Rarity of Items Dropped by Slain Magic Enemies {variant:1}100% increased Quantity of Items Dropped by Slain Normal Enemies "}c["40% reduced Area of Effect of Curse Skills"]={{[1]={flags=0,keywordFlags=2,name="AreaOfEffect",type="INC",value=-40}},nil}c["Gain 20% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsCold",type="BASE",value=20}},nil}c["Grants level 5 Frostbite Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=5,skillId="Frostbite"}}},nil}c["40% increased Energy Shield from Equipped Shield"]={{[1]={[1]={slotName="Weapon 2",type="SlotName"},flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=40}},nil}c["Adds 70 to 210 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=70},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=210}},nil}c["-5% to all Resistances for each Equipped Corrupted Item"]={{[1]={[1]={type="Multiplier",var="CorruptedItem"},flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=-5},[2]={[1]={type="Multiplier",var="CorruptedItem"},flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=-5}},nil}c["Adds 56 to 400 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=56},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=400}},nil}c["6% increased Maximum Life for each Equipped Corrupted Item"]={{[1]={[1]={type="Multiplier",var="CorruptedItem"},flags=0,keywordFlags=0,name="Life",type="INC",value=6}},nil}c["Adds 84 to 140 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=84},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=140}},nil}c["Adds 75 to 220 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=75},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=220}},nil}c["270% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=270}},nil}c["Recover 5% of Maximum Energy Shield on Kill"]={nil,"Recover 5% of Maximum Energy Shield on Kill "}c["Recover 5% of Maximum Life on Kill Recover 5% of Maximum Energy Shield on Kill"]={nil,"Recover 5% of Maximum Life on Kill Recover 5% of Maximum Energy Shield on Kill "}c["4% increased Attack Speed with Claws"]={{[1]={flags=262145,keywordFlags=0,name="Speed",type="INC",value=4}},nil}c["Reflects 50 Cold Damage to Melee Attackers"]={nil,"Reflects 50 Cold Damage to Melee Attackers "}c["Has an additional Implicit Mod"]={nil,"Has an additional Implicit Mod "}c["+22% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=22}},nil}c["100% increased Mine Arming Speed"]={{}," Arming Speed "}c["Animated Minions' Melee Attacks deal Splash Damage to surrounding targets"]={nil,"Animated Minions' Melee Attacks deal Splash Damage to surrounding targets "}c["4% additional Physical Damage Reduction while Channelling"]={{[1]={[1]={type="Condition",var="Channelling"},flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=4}},nil}c["10% increased Spell Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=2,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["18% increased Power Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="PowerChargesDuration",type="INC",value=18}},nil}c["120% increased Critical Strike Chance while you have Avatar of Fire"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=120}}," while you have Avatar of Fire "}c["6% increased Attack Speed with Axes"]={{[1]={flags=65537,keywordFlags=0,name="Speed",type="INC",value=6}},nil}c["20% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ElementalDamage",type="INC",value=20}},nil}c["Socketed Gems are Supported by level 14 Spell Totem"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=14,skillId="SupportSpellTotem"}}},nil}c["Reflects 30 Chaos Damage to Melee Attackers 25% reduced Light Radius"]={nil,"Reflects 30 Chaos Damage to Melee Attackers 25% reduced Light Radius "}c["Poison Cursed Enemies on hit"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Cursed"},flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=100}},nil}c["Adds 98 to 140 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=98},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=140}},nil}c["+25 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=25}},nil}c["Adds 13 to 24 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=13},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=24}},nil}c["40% increased Cold Damage with Weapons"]={{[1]={flags=134217728,keywordFlags=0,name="ColdDamage",type="INC",value=40}},nil}c["Golems have 15% increased Cooldown Recovery Speed"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=15}}}},nil}c["13% increased effect of Non-Curse Auras you Cast"]={{[1]={flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=13}},nil}c["15% increased effect of Non-Curse Auras you Cast"]={{[1]={flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=15}},nil}c["Adds 53 to 110 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=53},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=110}},nil}c["80% increased Onslaught Effect"]={{[1]={flags=0,keywordFlags=0,name="OnslaughtEffect",type="INC",value=80}},nil}c["Every 16 seconds you gain Elemental Overload for 8 seconds You have Resolute Technique while you do not have Elemental Overload"]={nil,"Every 16 seconds you gain Elemental Overload for 8 seconds You have Resolute Technique while you do not have Elemental Overload "}c["Socketed Gems are Supported by level 1 Generosity"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,skillId="SupportGenerosity"}}},nil}c["Unaffected by Burning Ground while affected by Purity of Fire {variant:36}Unaffected by Flammability while affected by Purity of Fire"]={nil,"Unaffected by Burning Ground while affected by Purity of Fire {variant:36}Unaffected by Flammability while affected by Purity of Fire "}c["400% increased Energy Shield Recharge Rate during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnergyShieldRecharge",type="INC",value=400}},nil}c["10% chance to Dodge Spell Hits while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,keywordFlags=0,name="SpellDodgeChance",type="BASE",value=10}},nil}c["If you've Warcried Recently, you and nearby allies deal 30% increased Damage"]={nil,"If you've Warcried Recently, you and nearby allies deal 30% increased Damage "}c["+1 to Level of Socketed Aura Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="aura",value=1}}},nil}c["Damage Penetrates 20% Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FirePenetration",type="BASE",value=20}},nil}c["40% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=40}},nil}c["10% chance to Dodge Spell Hits if you have Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="SpellDodgeChance",type="BASE",value=10}}," if you have Energy Shield "}c["Cannot take Reflected Elemental Damage 40% increased Effect of Heralds on you"]={nil,"Cannot take Reflected Elemental Damage 40% increased Effect of Heralds on you "}c["Enemies you kill are Shocked Shocks you inflict spread to other Enemies within a Radius of 15"]={nil,"Enemies you kill are Shocked Shocks you inflict spread to other Enemies within a Radius of 15 "}c["Skills used during Flask effect grant 800% of Mana Cost as Life {variant:2}Skills used during Flask effect grant 600% of Mana Cost as Life over 4 Seconds"]={nil,"Skills used during Flask effect grant 800% of Mana Cost as Life {variant:2}Skills used during Flask effect grant 600% of Mana Cost as Life over 4 Seconds "}c["15% chance to gain a Frenzy Charge when your Trap is triggered by an Enemy 30% chance to gain Phasing for 4 seconds when your Trap is triggered by an Enemy"]={{}," to gain aCharge when your is triggered by an Enemy 30% chance to gain Phasing for 4 seconds when your Trap is triggered by an Enemy "}c["Energy Shield Recharge is not interrupted by Damage if Recharge began Recently 50% less Energy Shield Regeneration Rate 50% less Maximum total Recovery per Second from Energy Shield Leech"]={nil,"Energy Shield Recharge is not interrupted by Damage if Recharge began Recently 50% less Energy Shield Regeneration Rate 50% less Maximum total Recovery per Second from Energy Shield Leech "}c["+50 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=50}},nil}c["Socketed Gems fire an additional Projectile"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=1}}}},nil}c["When you or your Totems Kill a Burning Enemy, 20% chance for you and your Totems to each gain an Endurance Charge 6% increased Fire Damage per Endurance Charge"]={nil,"When you or your Totems Kill a Burning Enemy, 20% chance for you and your Totems to each gain an Endurance Charge 6% increased Fire Damage per Endurance Charge "}c["3% increased Attack Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=1,keywordFlags=0,name="Damage",type="INC",value=3}},nil}c["Socketed Gems are Supported by Level 20 Elemental Penetration"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportElementalPenetration"}}},nil}c["Adds 35 to 130 Lightning Damage to Attacks during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=35},[2]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=130}},nil}c["You have Phasing while affected by Haste"]={{[1]={[1]={type="Condition",var="AffectedByHaste"},flags=0,keywordFlags=0,name="Condition:Phasing",type="FLAG",value=true}},nil}c["+135 to Evasion Rating and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="BASE",value=135}},nil}c["20% increased Damage per Curse on Enemy"]={{[1]={[1]={type="Multiplier",var="CurseOnEnemy"},flags=0,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["+6% Chance to Block Spell Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=6}},nil}c["+20 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=20}},nil}c["Every 2 seconds, gain a Ghost Shroud, up to a maximum of 3 When Hit, lose a Ghost Shroud and recover Energy Shield equal to 5% of your Evasion Rating"]={nil,"Every 2 seconds, gain a Ghost Shroud, up to a maximum of 3 When Hit, lose a Ghost Shroud and recover Energy Shield equal to 5% of your Evasion Rating "}c["Your Counterattacks deal Double Damage"]={nil,"Your Counterattacks deal Double Damage "}c["20% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=20}},nil}c["Reflects 10 Cold Damage to Melee Attackers"]={nil,"Reflects 10 Cold Damage to Melee Attackers "}c["+75 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=75},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=75},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=75}},nil}c["12% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=12}},nil}c["Immune to Freeze, Chill, Curses and Stuns during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="AvoidFreeze",type="BASE",value=100},[2]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="AvoidChill",type="BASE",value=100},[3]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="AvoidCurse",type="BASE",value=100},[4]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=100}},nil}c["Socketed Golem Skills have 5% Life Regenerated per second"]={{[1]={[1]={keyword="golem",slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=5}}}},nil}c["100% increased Endurance, Frenzy and Power Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="PowerChargesDuration",type="INC",value=100},[2]={flags=0,keywordFlags=0,name="FrenzyChargesDuration",type="INC",value=100},[3]={flags=0,keywordFlags=0,name="EnduranceChargesDuration",type="INC",value=100}},nil}c["1% increased Movement Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=1}},nil}c["their Maximum Life as Lightning Damage which cannot Shock"]={nil,"their Maximum Life as Lightning Damage which cannot Shock "}c["Warcries Knock Enemies Back in an Area"]={nil,"Warcries Knock Enemies Back in an Area "}c["15% increased Attack Speed with Wands"]={{[1]={flags=8388609,keywordFlags=0,name="Speed",type="INC",value=15}},nil}c["Adds 5 to 25 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=5},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=25}},nil}c["40% increased Effect of Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=40}},nil}c["25% increased Area of Effect during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=25}},nil}c["8% increased Damage with Ailments from Attack Skills while wielding a Sword"]={{[1]={[1]={type="Condition",var="UsingSword"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=8}},nil}c["Chaos Damage does not bypass Energy Shield during effect"]={nil,"Chaos Damage does not bypass Energy Shield during effect "}c["20% increased Poison Duration if you have at least 150 Intelligence"]={{[1]={[1]={stat="Int",threshold=150,type="StatThreshold"},flags=0,keywordFlags=0,name="EnemyPoisonDuration",type="INC",value=20}},nil}c["4% increased Trap Throwing Speed"]={{[1]={flags=0,keywordFlags=0,name="TrapThrowingSpeed",type="INC",value=4}},nil}c["40% of Melee Physical Damage taken reflected to Attacker"]={{[1]={flags=256,keywordFlags=0,name="PhysicalDamage",type="BASE",value=40}}," taken reflected to Attacker "}c["36% chance to deal Double Damage while Focussed"]={{[1]={[1]={type="Condition",var="Focused"},flags=0,keywordFlags=0,name="DoubleDamageChance",type="BASE",value=36}},nil}c["140% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=140}},nil}c["+50% Chance to Block Attack Damage for 2 seconds every 5 seconds"]={{[1]={[1]={type="Condition",var="BastionOfHopeActive"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=50}},nil}c["25% increased Poison Duration if you have at least 150 Intelligence"]={{[1]={[1]={stat="Int",threshold=150,type="StatThreshold"},flags=0,keywordFlags=0,name="EnemyPoisonDuration",type="INC",value=25}},nil}c["Adds 15 to 30 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=15},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=30}},nil}c["50% increased Critical Strike Chance with Claws"]={{[1]={flags=262144,keywordFlags=0,name="CritChance",type="INC",value=50}},nil}c["+2 Mana gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="ManaOnHit",type="BASE",value=2}},nil}c["30 Life gained for each Enemy Hit while affected by Vitality"]={nil,"30 Life gained for each Enemy Hit while affected by Vitality "}c["+25% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=25}},nil}c["50% chance to Cast a Socketed Lightning Spell on Hit"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,name="SupportUniqueMjolnerLightningSpellsCastOnHit"}}},nil}c["Socketed Gems are Supported by Level 10 Lesser Poison"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=10,skillId="SupportLesserPoison"}}},nil}c["20% chance to gain an Endurance Charge when Hit while Channelling 20% chance to gain a Frenzy Charge when Hit while Channelling"]={{}," to gain an Endurance Charge when Hit 20% chance to gain aCharge when Hit "}c["+5 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=5}},nil}c["Recover 1% of Maximum Life on Kill"]={nil,"Recover 1% of Maximum Life on Kill "}c["50% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=50}},nil}c["20% additional Chance to Block while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=20}},nil}c["Adds 12 to 23 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=12},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=23}},nil}c["Gain a Void Charge every 0.5 seconds Elder Item"]={nil,"Gain a Void Charge every 0.5 seconds Elder Item "}c["40% increased Critical Strike Chance with Daggers"]={{[1]={flags=524288,keywordFlags=0,name="CritChance",type="INC",value=40}},nil}c["+11% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=11}},nil}c["40% of Physical Damage taken as Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTakenAsLightning",type="BASE",value=40}},nil}c["15% increased Maximum total Recovery per second from Life Leech"]={{[1]={flags=0,keywordFlags=0,name="MaxLifeLeechRate",type="INC",value=15}},nil}c["50% increased Area Damage"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="INC",value=50}},nil}c["12% increased Area Damage"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["35% increased Stun and Block Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=35}},nil}c["20% increased Area of Effect of Area Skills"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=20}},nil}c["+7% to All Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=7}},nil}c["Minions have 8% chance to Dodge Attacks"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=8}}}},nil}c["15% reduced Mine Laying Speed"]={{[1]={flags=0,keywordFlags=0,name="MineLayingSpeed",type="INC",value=-15}},nil}c["25% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=25}},nil}c["120% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=120}},nil}c["24% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=24}},nil}c["When hit, 10% of Damage is taken from Mana before Life"]={{[1]={flags=0,keywordFlags=0,name="DamageTakenFromManaBeforeLife",type="BASE",value=10}},nil}c["0.2% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=0.2}},nil}c["300% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=300}},nil}c["Damage Penetrates 20% Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningPenetration",type="BASE",value=20}},nil}c["24% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=24}},nil}c["+25% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=25}},nil}c["Poison you inflict is Reflected to you"]={nil,"Poison you inflict is Reflected to you "}c["You take Chaos Damage instead of Physical Damage from Bleeding"]={nil,"You take Chaos Damage instead of Physical Damage from Bleeding "}c["+35 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=35}},nil}c["20% increased Damage while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},flags=0,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["Adds 7 to 25 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=7},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=25}},nil}c["165% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=165}},nil}c["60% increased Damage with Hits and Ailments against Enemies affected by 3 Spider's Webs"]={{[1]={[1]={actor="enemy",threshold=3,type="MultiplierThreshold",var="Spider's WebStack"},flags=0,keywordFlags=786432,name="Damage",type="INC",value=60}},nil}c["130% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=130}},nil}c["100% chance on Block to create Desecrated Ground"]={{}," on Block to create Desecrated Ground "}c["220% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=220}},nil}c["8% increased Damage with Axes"]={{[1]={flags=65536,keywordFlags=0,name="Damage",type="INC",value=8}},nil}c["20% increased Critical Strike Chance with Traps"]={{[1]={flags=0,keywordFlags=4096,name="CritChance",type="INC",value=20}},nil}c["15% increased Accuracy Rating with Swords"]={{[1]={flags=4194304,keywordFlags=0,name="Accuracy",type="INC",value=15}},nil}c["Reflects 20 Chaos Damage to Melee Attackers {variant:2,3,4}Reflects 30 Chaos Damage to Melee Attackers"]={nil,"Reflects 20 Chaos Damage to Melee Attackers {variant:2,3,4}Reflects 30 Chaos Damage to Melee Attackers "}c["Adds 20 to 30 Physical Damage to Attacks if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=20},[2]={[1]={type="Condition",var="CritRecently"},flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=30}},nil}c["33% increased Damage Over Time during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=8,keywordFlags=0,name="Damage",type="INC",value=33}},nil}c["+70 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=70}},nil}c["25% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges Gain an Endurance Charge every second if you've been Hit Recently"]={{}," that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges Gain an Endurance Charge every second "}c["Gain 15% of Elemental Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamageGainAsChaos",type="BASE",value=15}},nil}c["+45% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=45}},nil}c["45% increased Projectile Attack Damage while you have at least 200 Dexterity"]={{[1]={[1]={stat="Dex",threshold=200,type="StatThreshold"},flags=1025,keywordFlags=0,name="Damage",type="INC",value=45}},nil}c["+11 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=11}},nil}c["+470 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=470}},nil}c["Chills from your Hits always reduce Action Speed by at least 10% 20% more Damage with Ignite Shocks from your Hits always increase Damage taken by at least 20%"]={nil,"Chills from your Hits always reduce Action Speed by at least 10% 20% more Damage with Ignite Shocks from your Hits always increase Damage taken by at least 20% "}c["1% of Energy Shield Regenerated per second for each Enemy you or your Minions have Killed Recently, up to 10%"]={{[1]={[1]={limit=10,limitTotal=true,type="Multiplier",varList={[1]="EnemyKilledRecently",[2]="EnemyKilledByMinionsRecently"}},flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=1}},nil}c["Right ring slot: 40% reduced Reflected Physical Damage taken"]={{[1]={[1]={num=2,type="SlotNumber"},flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=-40}}," Reflected "}c["20% of Physical Damage from Hits taken as Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTakenAsCold",type="BASE",value=20}},nil}c["150% increased Chill Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=150}},nil}c["+1 to maximum Energy Shield per 6 Evasion Rating on Body Armour"]={{[1]={[1]={div=6,stat="EvasionOnBody Armour",type="PerStat"},flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=1}},nil}c["100% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=100}},nil}c["Adds 1 to 25 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=25}},nil}c["+35 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=35}},nil}c["and your Totems to each gain an Endurance Charge"]={nil,"and your Totems to each gain an Endurance Charge "}c["Gain Arcane Surge when you or your Totems Hit an Enemy with a Spell"]={nil,"Gain Arcane Surge when you or your Totems Hit an Enemy with a Spell "}c["10% chance to Blind Enemies on Critical Strike"]={{}," to Blind Enemies "}c["50% reduced Energy Shield Recharge Rate"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRecharge",type="INC",value=-50}},nil}c["4% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=4}},nil}c["5% increased maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=5}},nil}c["Adds 115 to 205 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=115},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=205}},nil}c["30% increased Damage with Ailments from Attack Skills while wielding a One Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingOneHandedWeapon"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=30}},nil}c["10% chance to Trigger Level 18 Animate Guardian's Weapon when Animated Weapon Kills an Enemy"]={{}," to Trigger Level 18 Animate Guardian's when Animated Weapon Kills an Enemy "}c["Trigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy 10% chance to Trigger Level 18 Animate Guardian's Weapon when Animated Weapon Kills an Enemy"]={nil,"Trigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy 10% chance to Trigger Level 18 Animate Guardian's Weapon when Animated Weapon Kills an Enemy "}c["+30% to Melee Critical Strike Multiplier"]={{[1]={flags=256,keywordFlags=0,name="CritMultiplier",type="BASE",value=30}},nil}c["+8% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=8}},nil}c["6% increased Damage per Enemy Killed by you or your Totems Recently"]={{[1]={[1]={type="Multiplier",varList={[1]="EnemyKilledRecently",[2]="EnemyKilledByTotemsRecently"}},flags=0,keywordFlags=0,name="Damage",type="INC",value=6}},nil}c["35% increased Cold Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ColdDamage",type="INC",value=35}},nil}c["20% increased Bleeding Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyBleedDuration",type="INC",value=20}},nil}c["+7% Base Unarmed Critical Strike Chance"]={{[1]={flags=16777216,keywordFlags=0,name="CritChance",type="BASE",value=7}},nil}c["10% chance to Cover Rare or Unique Enemies in Ash for 10 Seconds on Hit"]={{}," to Cover Rare or Unique Enemies in Ash for 10 Seconds on Hit "}c["15% chance to gain a Frenzy Charge and a Power Charge on Kill 50% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently"]={{[1]={[1]={type="Condition",var="KilledAffectedByDotRecently"},[2]={skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=0,name="LifeRecoveryRate",type="BASE",value=15},[2]={[1]={type="Condition",var="KilledAffectedByDotRecently"},[2]={skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=0,name="ManaRecoveryRate",type="BASE",value=15},[3]={[1]={type="Condition",var="KilledAffectedByDotRecently"},[2]={skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=0,name="EnergyShieldRecoveryRate",type="BASE",value=15}}," to gain aCharge and a Power Charge on Kill 50% increased "}c["+100 Mana Gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="ManaOnKill",type="BASE",value=100}},nil}c["Applies level 15 Elemental Weakness on Blocking a Spell"]={nil,"Applies level 15 Elemental Weakness on Blocking a Spell "}c["+35 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=35}},nil}c["8% increased Accuracy Rating with Two Handed Melee Weapons"]={{[1]={flags=570425344,keywordFlags=0,name="Accuracy",type="INC",value=8}},nil}c["+18% to Quality"]={{}," Quality "}c["99% of Sword Physical Damage Added as Fire Damage"]={{[1]={flags=4194304,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=99}},nil}c["Adds 1 to 25 Lightning Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=25}},nil}c["30% of Physical Damage taken as Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTakenAsLightning",type="BASE",value=30}},nil}c["36% increased Cast Speed during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=16,keywordFlags=0,name="Speed",type="INC",value=36}},nil}c["Attacks have 15% chance to cause Bleeding"]={{[1]={flags=1,keywordFlags=0,name="BleedChance",type="BASE",value=15}},nil}c["140% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=140}},nil}c["+160 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=160}},nil}c["You have Phasing while you have Cat's Stealth"]={{[1]={[1]={type="Condition",var="AffectedByCat'sStealth"},flags=0,keywordFlags=0,name="Condition:Phasing",type="FLAG",value=true}},nil}c["12% Chance for Traps to Trigger an additional time"]={{}," to Trigger an additional time "}c["+35% to Cold Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ColdDotMultiplier",type="BASE",value=35}},nil}c["Cannot Leech Life"]={{[1]={flags=0,keywordFlags=0,name="CannotLeechLife",type="FLAG",value=true}},nil}c["Gain up to your maximum number of Frenzy and Power Charges when you gain Cat's Stealth You have Phasing while you have Cat's Stealth"]={nil,"Gain up to your maximum number of Frenzy and Power Charges when you gain Cat's Stealth You have Phasing while you have Cat's Stealth "}c["Minions have 8% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=8}}}},nil}c["22% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=22}},nil}c["Gain up to your maximum number of Frenzy and Power Charges when you gain Cat's Stealth"]={nil,"Gain up to your maximum number of Frenzy and Power Charges when you gain Cat's Stealth "}c["40% increased Area of Effect of Aura Skills"]={{[1]={[1]={skillType=44,type="SkillType"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=40}},nil}c["Adds 450 to 575 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=450},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=575}},nil}c["25% increased Trap Damage"]={{[1]={flags=0,keywordFlags=4096,name="Damage",type="INC",value=25}},nil}c["+100% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=100}},nil}c["100% increased Damage with Poison if you have at least 300 Dexterity"]={{[1]={[1]={stat="Dex",threshold=300,type="StatThreshold"},flags=0,keywordFlags=1048576,name="Damage",type="INC",value=100}},nil}c["Adds 1 to 4 Physical Damage to Attacks with Bows"]={{[1]={flags=131072,keywordFlags=0,name="PhysicalMin",type="BASE",value=1},[2]={flags=131072,keywordFlags=0,name="PhysicalMax",type="BASE",value=4}},nil}c["Poisons you inflict deal Damage 5% faster"]={{[1]={flags=0,keywordFlags=0,name="PoisonFaster",type="INC",value=5}},nil}c["You gain Onslaught for 2 second per Endurance Charge when Hit"]={nil,"You gain Onslaught for 2 second per Endurance Charge when Hit "}c["+22% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=22}},nil}c["Shocks from your Hits always increase Damage taken by at least 10%"]={nil,"Shocks from your Hits always increase Damage taken by at least 10% "}c["Stun Threshold is based on 500% of your Mana instead of Life"]={nil,"Stun Threshold is based on 500% of your Mana instead of Life "}c["+25% chance to be Poisoned +3% to all maximum Resistances while Poisoned"]={{[1]={[1]={type="Condition",var="Poisoned"},flags=0,keywordFlags=0,name="FireResistMax",type="BASE",value=25},[2]={[1]={type="Condition",var="Poisoned"},flags=0,keywordFlags=0,name="ColdResistMax",type="BASE",value=25},[3]={[1]={type="Condition",var="Poisoned"},flags=0,keywordFlags=0,name="LightningResistMax",type="BASE",value=25},[4]={[1]={type="Condition",var="Poisoned"},flags=0,keywordFlags=0,name="ChaosResistMax",type="BASE",value=25}}," to be Poisoned +3% to "}c["20% increased Golem Damage for each Type of Golem you have Summoned"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={actor="parent",type="ActorCondition",var="HavePhysicalGolem"},flags=0,keywordFlags=0,name="Damage",type="INC",value=20}}},[2]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={actor="parent",type="ActorCondition",var="HaveLightningGolem"},flags=0,keywordFlags=0,name="Damage",type="INC",value=20}}},[3]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={actor="parent",type="ActorCondition",var="HaveColdGolem"},flags=0,keywordFlags=0,name="Damage",type="INC",value=20}}},[4]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={actor="parent",type="ActorCondition",var="HaveFireGolem"},flags=0,keywordFlags=0,name="Damage",type="INC",value=20}}},[5]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={actor="parent",type="ActorCondition",var="HaveChaosGolem"},flags=0,keywordFlags=0,name="Damage",type="INC",value=20}}}},nil}c["4% increased Cast Speed with Chaos Skills"]={{[1]={flags=16,keywordFlags=128,name="Speed",type="INC",value=4}},nil}c["180% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=180}},nil}c["You lose all Endurance Charges when Hit You gain an Endurance Charge on Kill"]={nil,"You lose all Endurance Charges when Hit You gain an Endurance Charge on Kill "}c["10% reduced Character Size"]={{}," Character Size "}c["30% increased Life Leeched per second"]={{[1]={flags=0,keywordFlags=0,name="LifeLeechRate",type="INC",value=30}},nil}c["+20% to Non-Ailment Chaos Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ChaosDotMultiplier",type="BASE",value=20}},nil}c["35% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=35}},nil}c["50% increased Flask Life Recovery rate"]={{[1]={flags=0,keywordFlags=0,name="FlaskLifeRecoveryRate",type="INC",value=50}},nil}c["40% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=40}},nil}c["Traps and Mines deal 4 to 13 additional Physical Damage"]={{[1]={flags=0,keywordFlags=12288,name="PhysicalMin",type="BASE",value=4},[2]={flags=0,keywordFlags=12288,name="PhysicalMax",type="BASE",value=13}},nil}c["25% chance on Block to create Consecrated Ground"]={{}," on Block to create Consecrated Ground "}c["60% increased Critical Strike Chance with Maces"]={{[1]={flags=1048576,keywordFlags=0,name="CritChance",type="INC",value=60}},nil}c["10% increased Effect of Flasks on you"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=10}},nil}c["+16% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=16}},nil}c["Adds 27 to 37 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=27},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=37}},nil}c["Left ring slot: You cannot Recharge or Regenerate Energy Shield"]={nil,"You cannot Recharge or Regenerate Energy Shield "}c["Minions gain Unholy Might for 5 seconds on Kill {variant:2}Minions gain Unholy Might for 10 seconds on Kill"]={nil,"gain Unholy Might for 5 seconds on Kill {variant:2}Minions gain Unholy Might for 10 seconds on Kill "}c["Minions have 20% reduced Maximum Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=-20}}}},nil}c["12 Mana Regenerated per Second while you have Avian's Flight"]={{[1]={[1]={type="Condition",var="AffectedByAvian'sFlight"},flags=0,keywordFlags=0,name="ManaRegen",type="BASE",value=12}},nil}c["+6 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=6}},nil}c["50% reduced Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=-50}},nil}c["+6 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=6}},nil}c["10% reduced Mana Reserved"]={{[1]={flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-10}},nil}c["Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 15% of their maximum Life as Fire Damage to\nnearby Enemies when Hit"]={nil,"Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 15% of their maximum Life as Fire Damage to\nnearby Enemies when Hit "}c["Adds 1 to 4 Lightning Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=4}},nil}c["Adds 2 to 3 Fire Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="FireMin",type="BASE",value=2},[2]={flags=0,keywordFlags=196608,name="FireMax",type="BASE",value=3}},nil}c["Recharge began Recently 50% less Energy Shield Regeneration Rate 50% less Maximum total Recovery per Second from Energy Shield Leech"]={nil,"Recharge began Recently 50% less Energy Shield Regeneration Rate 50% less Maximum total Recovery per Second from Energy Shield Leech "}c["During Flask Effect, Damage Penetrates 20% Resistance of each Element for which your Uncapped Elemental Resistance is highest"]={{[1]={[1]={stat="LightningResistTotal",thresholdStat="ColdResistTotal",type="StatThreshold"},[2]={stat="LightningResistTotal",thresholdStat="FireResistTotal",type="StatThreshold"},flags=0,keywordFlags=0,name="LightningPenetration",type="BASE",value=20},[2]={[1]={stat="ColdResistTotal",thresholdStat="LightningResistTotal",type="StatThreshold"},[2]={stat="ColdResistTotal",thresholdStat="FireResistTotal",type="StatThreshold"},flags=0,keywordFlags=0,name="ColdPenetration",type="BASE",value=20},[3]={[1]={stat="FireResistTotal",thresholdStat="LightningResistTotal",type="StatThreshold"},[2]={stat="FireResistTotal",thresholdStat="ColdResistTotal",type="StatThreshold"},flags=0,keywordFlags=0,name="FirePenetration",type="BASE",value=20}},nil}c["25% increased Poison Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyPoisonDuration",type="INC",value=25}},nil}c["23% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=23}},nil}c["Inflicts a random level 20 Curse on you when your Totems die"]={nil,"Inflicts a random level 20 Curse on you when your Totems die "}c["do not have Adrenaline Recover 25% of maximum Life when you gain Adrenaline Remove all Ailments and Burning when you gain Adrenaline"]={nil,"do not have Adrenaline Recover 25% of maximum Life when you gain Adrenaline Remove all Ailments and Burning when you gain Adrenaline "}c["25% increased Totem Life"]={{[1]={flags=0,keywordFlags=0,name="TotemLife",type="INC",value=25}},nil}c["Totems gain +10% to all Elemental Resistances 10% increased Brand Attachment range"]={nil,"Totems gain +10% to all Elemental Resistances 10% increased Brand Attachment range "}c["Socketed Gems are Supported by level 20 Spell Totem"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportSpellTotem"}}},nil}c["Zealot's Oath"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Zealot's Oath"}},nil}c["Vaal Pact"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Vaal Pact"}},nil}c["15% increased Physical Damage with Axes"]={{[1]={flags=65536,keywordFlags=0,name="PhysicalDamage",type="INC",value=15}},nil}c["Unwavering Stance"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Unwavering Stance"}},nil}c["+1 to maximum Life per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,keywordFlags=0,name="Life",type="BASE",value=1}},nil}c["Removes Bleeding when you use a Flask"]={nil,"Removes Bleeding when you use a Flask "}c["20% chance to Impale Enemies on Hit with Attacks Impales you inflict last 2 additional Hits"]={{}," to Impale Enemies on Hit Impales you inflict last 2 additional Hits "}c["Mind Over Matter"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Mind Over Matter"}},nil}c["Iron Reflexes"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Iron Reflexes"}},nil}c["Nearby Chilled Enemies deal 10% reduced Damage with Hits"]={nil,"Nearby Chilled Enemies deal 10% reduced Damage with Hits "}c["Elemental Overload"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Elemental Overload"}},nil}c["Elemental Equilibrium"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Elemental Equilibrium"}},nil}c["Adds 4 to 7 Fire Damage to Attacks with this Weapon per 10 Strength"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={div=10,stat="Str",type="PerStat"},flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=4},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={div=10,stat="Str",type="PerStat"},flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=7}},nil}c["Crimson Dance"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Crimson Dance"}},nil}c["Avatar of Fire"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Avatar of Fire"}},nil}c["Cannot take Reflected Physical Damage"]={nil,"Cannot take Reflected Physical Damage "}c["5% increased Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="INC",value=5}},nil}c["With at least 40 Dexterity in Radius, Ethereal Knives fires Projectiles in a Nova"]={nil,"With at least 40 Dexterity in Radius, Ethereal Knives fires Projectiles in a Nova "}c["With 40 total Dexterity and Strength in Radius, Elemental Hit cannot choose Lightning With 40 total Dexterity and Strength in Radius, Elemental Hit deals 50% less Lightning Damage"]={nil,"With 40 total Dexterity and Strength in Radius, Elemental Hit cannot choose Lightning With 40 total Dexterity and Strength in Radius, Elemental Hit deals 50% less Lightning Damage "}c["Socketed Gems are Supported by level 10 Remote Mine"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=10,skillId="SupportRemoteMine"}}},nil}c["Trigger level 20 Storm Cascade when you Attack"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="StormCascadeTriggered"}}},nil}c["125% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=125}},nil}c["210% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=210}},nil}c["Enemies you kill are Shocked"]={nil,"Enemies you kill are Shocked "}c["7% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=7}},nil}c["260% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=260}},nil}c["10% increased Accuracy Rating with Bows"]={{[1]={flags=131072,keywordFlags=0,name="Accuracy",type="INC",value=10}},nil}c["Socketed Gems are Supported by level 15 Increased Minion Life"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=15,skillId="SupportMinionLife"}}},nil}c["+450 to Accuracy Rating while at Maximum Frenzy Charges"]={{[1]={[1]={stat="FrenzyCharges",thresholdStat="FrenzyChargesMax",type="StatThreshold"},flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=450}},nil}c["20% increased Damage Over Time with Bow Skills"]={{[1]={flags=8,keywordFlags=512,name="Damage",type="INC",value=20}},nil}c["0.5% of Attack Damage Leeched as Life against Maimed Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Maimed"},flags=1,keywordFlags=262144,name="DamageLifeLeech",type="BASE",value=0.5}},nil}c["100% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=100}},nil}c["10% reduced Reflected Elemental Damage taken Damage with Weapons Penetrates 5% Elemental Resistance"]={{[1]={flags=134217728,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=-10}}," Reflected Damage Penetrates 5% Elemental Resistance "}c["40% increased Critical Strike Chance with Claws"]={{[1]={flags=262144,keywordFlags=0,name="CritChance",type="INC",value=40}},nil}c["0.2% of Physical Attack Damage Leeched as Mana"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageManaLeech",type="BASE",value=0.2}},nil}c["If you've Warcried Recently, you and nearby allies have 10% increased Attack Speed If you've Warcried Recently, you and nearby allies deal 30% increased Damage"]={nil,"If you've Warcried Recently, you and nearby allies have 10% increased Attack Speed If you've Warcried Recently, you and nearby allies deal 30% increased Damage "}c["50% increased Maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=50}},nil}c["50% increased Stun and Block Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=50}},nil}c["140% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=140}},nil}c["33% reduced Effect of your Curses"]={{[1]={flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=-33}},nil}c["Socketed Curse Skills are Triggered by Doedre's Effigy when Summoned Socketed Curse Skills ignore Curse Limit"]={nil,"Socketed Curse Skills are Triggered by Doedre's Effigy when Summoned Socketed Curse Skills ignore Curse Limit "}c["Enemies you Curse have Malediction"]={{[1]={flags=0,keywordFlags=0,name="AffectedByCurseMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=10}}}},nil}c["10% chance to Cause Monsters to Flee"]={{}," to Cause Monsters to Flee "}c["Grants Level 20 Summon Doedre's Effigy Skill"]={nil,nil}c["70% increased Damage with Bleeding"]={{[1]={flags=0,keywordFlags=2097152,name="Damage",type="INC",value=70}},nil}c["Socketed Curse Gems are Supported by Level 20 Blasphemy"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportBlasphemy"}}},nil}c["8% increased Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,keywordFlags=0,name="Damage",type="INC",value=8}},nil}c["40% reduced Effect of Curses on You"]={{[1]={flags=0,keywordFlags=0,name="CurseEffectOnSelf",type="INC",value=-40}},nil}c["3% reduced Damage taken per Ghost Shroud Every 2 seconds, gain a Ghost Shroud, up to a maximum of 3"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=-3}}," per Ghost Shroud Every 2 seconds, gain a Ghost Shroud, up to a maximum of 3 "}c["5% chance to Dodge Attack Hits while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=5}},nil}c["Flasks gain 3 Charges every 3 seconds"]={nil,"Flasks gain 3 Charges every 3 seconds "}c["Adds 90 to 240 Lightning Damage to Spells while Unarmed"]={{[1]={[1]={type="Condition",var="Unarmed"},flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=90},[2]={[1]={type="Condition",var="Unarmed"},flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=240}},nil}c["Gems can be Socketed in this Item ignoring Socket Colour"]={nil,"Gems can be Socketed in this Item ignoring Socket Colour "}c["Projectiles Pierce 2 additional Targets"]={{[1]={flags=0,keywordFlags=0,name="PierceCount",type="BASE",value=2}},nil}c["20% of Block Chance applied to Spells"]={{[1]={flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=20}}," applied to s "}c["+2 to maximum number of Zombies"]={{[1]={flags=0,keywordFlags=0,name="ActiveZombieLimit",type="BASE",value=2}},nil}c["20% reduced maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=-20}},nil}c["Passives granting Lightning Resistance or all Elemental Resistances in Radius"]={nil,"Passives granting Lightning Resistance or all Elemental Resistances in Radius "}c["100% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=100}},nil}c["Cannot be Chilled"]={{[1]={flags=0,keywordFlags=0,name="AvoidChill",type="BASE",value=100}},nil}c["Damage penetrates 25% Fire Resistance while affected by Herald of Ash"]={{[1]={[1]={type="Condition",var="AffectedByHeraldofAsh"},flags=0,keywordFlags=0,name="FirePenetration",type="BASE",value=25}},nil}c["+2 to Level of Socketed Herald Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="herald",value=2}}},nil}c["15% increased Movement Speed while affected by Grace"]={{[1]={[1]={type="Condition",var="AffectedByGrace"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=15}},nil}c["175% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=175}},nil}c["12% increased Damage Over Time with Bow Skills"]={{[1]={flags=8,keywordFlags=512,name="Damage",type="INC",value=12}},nil}c["Found Magic Items drop Identified"]={nil,"Found Magic Items drop Identified "}c["Detonating Mines is Instant"]={nil,"Detonating Mines is Instant "}c["20% increased Cooldown Recovery Speed of Movement Skills"]={{[1]={flags=0,keywordFlags=8,name="CooldownRecovery",type="INC",value=20}},nil}c["+2% Chance to Block Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=2}},nil}c["Immune to Ignite while affected by Purity of Fire"]={nil,"Immune to Ignite while affected by Purity of Fire "}c["Socketed Minion Gems are Supported by Level 16 Life Leech"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=16,skillId="SupportLifeLeech"}}},nil}c["30% increased Skill Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=30}},nil}c["Minions cannot be Blinded Minions have 15% chance to Blind Enemies on hit"]={nil,"cannot be Blinded Minions have 15% chance to Blind Enemies on hit "}c["200% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=200}},nil}c["+25% chance to be Ignited 125 Life Regenerated per second while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,keywordFlags=0,name="Life",type="BASE",value=25}}," to be Ignited 125 Regenerated per second "}c["Reflects 15 Fire Damage to Melee Attackers"]={nil,"Reflects 15 Fire Damage to Melee Attackers "}c["20% increased Burning Damage"]={{[1]={flags=0,keywordFlags=134217728,name="FireDamage",type="INC",value=20}},nil}c["+325 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=325}},nil}c["2% of Life Regenerated per Second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=2}},nil}c["23% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=23}},nil}c["+140 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=140}},nil}c["Totems are Immune to Fire Damage"]={nil,"Totems are Immune to Fire Damage "}c["13% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=13}},nil}c["70% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=70}},nil}c["+350 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=350}},nil}c["12% increased Burning Damage"]={{[1]={flags=0,keywordFlags=134217728,name="FireDamage",type="INC",value=12}},nil}c["Life Leech effects are not removed at Full Life"]={nil,"Life Leech effects are not removed at Full Life "}c["Adds 19-29 Chaos Damage to Attacks while you have a Bestial Minion"]={{[1]={[1]={type="Condition",var="HaveBestialMinion"},flags=0,keywordFlags=65536,name="ChaosMin",type="BASE",value=19},[2]={[1]={type="Condition",var="HaveBestialMinion"},flags=0,keywordFlags=65536,name="ChaosMax",type="BASE",value=29}},nil}c["+2 to Level of Socketed Minion Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="minion",value=2}}},nil}c["You can't deal Damage with Skills yourself"]={nil,"You can't deal Damage with Skills yourself "}c["+4 Accuracy Rating per 2 Intelligence"]={{[1]={[1]={div=2,stat="Int",type="PerStat"},flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=4}},nil}c["25% chance to gain an Endurance Charge when you gain a Power Charge 50% chance to gain a Power Charge when you Summon a Totem 15% chance to gain a Power Charge if you or your Totems kill an Enemy"]={{}," to gain an Endurance Charge when you gain a Power Charge 50% chance to gain a Power Charge when you Summon a 15% chance to gain a Power Charge if you or your Totems kill an Enemy "}c["60% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=60}},nil}c["Projectiles from Attacks have 20% chance to Poison on Hit while you have a Bestial Minion"]={{[1]={[1]={skillType=1,type="SkillType"},[2]={skillType=3,type="SkillType"},[3]={type="Condition",var="HaveBestialMinion"},flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=20}},nil}c["3% of Life Regenerated per second during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=3}},nil}c["Projectiles from Attacks have 20% chance to Maim on Hit while you have a Bestial Minion {variant:2}Projectiles from Attacks have 20% chance to Poison on Hit while you have a Bestial Minion"]={{[1]={[1]={skillType=1,type="SkillType"},[2]={skillType=3,type="SkillType"},[3]={type="Condition",var="HaveBestialMinion"},[4]={type="Condition",var="HaveBestialMinion"},flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=20}}," to Maim on Hit {variant:2} from Attacks have 20% chance to Poison on Hit "}c["3% increased Attack and Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["20% increased Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["Shock nearby Enemies for 4 Seconds when you Focus"]={nil,"Shock nearby Enemies for 4 Seconds when you Focus "}c["+2 Life Gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=2}},nil}c["You have Fortify"]={{[1]={flags=0,keywordFlags=0,name="Condition:Fortify",type="FLAG",value=true}},nil}c["+400 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=400}},nil}c["Grants level 20 Summon Bestial Ursa Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="SummonBeastialUrsa"}}},nil}c["30% reduced Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=-30}},nil}c["8% increased Accuracy Rating with Staves"]={{[1]={flags=2097152,keywordFlags=0,name="Accuracy",type="INC",value=8}},nil}c["15% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=15}},nil}c["Socketed Gems are Supported by Level 20 Vile Toxins"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportDebilitate"}}},nil}c["-5% to maximum Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResistMax",type="BASE",value=-5}},nil}c["Recover 2% of Maximum Life on Kill"]={nil,"Recover 2% of Maximum Life on Kill "}c["50% increased Attack Damage with Main Hand"]={{[1]={[1]={type="Condition",var="MainHandAttack"},flags=1,keywordFlags=0,name="Damage",type="INC",value=50}},nil}c["12% increased Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["Impales you inflict last 2 additional Hits If you've Impaled an Enemy Recently, you\nand nearby Allies have +1000 to Armour You and nearby Allies deal 4 to 8 added Physical Damage for\neach Impale on Enemy"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=4},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=8}},"Impales you inflict last 2 additional Hits If you've Impaled an Enemy Recently, you\nand nearby Allies have +1000 to You and nearby Allies deal for\neach Impale on Enemy "}c["+600 Armour if you've Blocked Recently"]={{[1]={[1]={type="Condition",var="BlockedRecently"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=600}},nil}c["17% increased Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="INC",value=17}},nil}c["240% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=240}},nil}c["100% increased Blink Arrow and Mirror Arrow Cooldown Recovery Speed"]={{[1]={[1]={skillNameList={[1]="Blink Arrow",[2]="Mirror Arrow"},type="SkillName"},flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=100}},nil}c["20% increased Damage for each Summoned Golem 25% increased Effect of Buffs granted by your Golems for each Summoned Golem"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=20}}," for each Summoned 25% increased Effect of Buffs granted by your Golems for each Summoned Golem "}c["50% increased Evasion if you have been Hit Recently"]={{[1]={[1]={type="Condition",var="BeenHitRecently"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=50}},nil}c["50% increased Mine Arming Speed Skills which Place Mines place up to 1 additional Mine if you have at least 500 Dexterity"]={{}," Arming Speed Skills which Place Mines place up to 1 additional Mine "}c["Immune to Elemental Ailments during any Flask Effect 40% increased Elemental Damage during any Flask Effect"]={nil,"Immune to Elemental Ailments during any Flask Effect 40% increased Elemental Damage during any Flask Effect "}c["Adds 181 to 251 Cold Damage to Bow Attacks"]={{[1]={flags=131072,keywordFlags=0,name="ColdMin",type="BASE",value=181},[2]={flags=131072,keywordFlags=0,name="ColdMax",type="BASE",value=251}},nil}c["Adds 35 to 70 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=35},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=70}},nil}c["10% chance to Dodge Attacks"]={{[1]={flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=10}},nil}c["Summon 2 additional Skeleton Warriors with Summon Skeleton 100% increased Skeleton Movement Speed"]={nil,"Summon 2 additional Skeleton Warriors with Summon Skeleton 100% increased Skeleton Movement Speed "}c["25% increased Chill Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=25}},nil}c["4% increased Spell Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,keywordFlags=0,name="Damage",type="INC",value=4}},nil}c["220% increased Evasion Rating and Armour"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=220}},nil}c["+1 second to Summon Skeleton Cooldown"]={{}," second toCooldown "}c["30% reduced Flask effect duration"]={{[1]={flags=0,keywordFlags=0,name="FlaskDuration",type="INC",value=-30}},nil}c["12 to 14 Cold Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=12},[2]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=14}},nil}c["50% increased Life Recovery Rate if you've taken Fire Damage from an Enemy Hit Recently"]={{[1]={flags=0,keywordFlags=0,name="LifeRecoveryRate",type="INC",value=50}}," if you've taken Fire Damage from an Enemy Hit Recently "}c["Sockets cannot be modified"]={nil,"Sockets cannot be modified "}c["50% increased Effect of Buffs granted by your Active Ancestor Totems Ancestor Totems have 100% increased Activation range"]={{[1]={flags=0,keywordFlags=16384,name="FlaskEffect",type="INC",value=50}}," of Buffs granted by your Active Ancestor s Ancestor Totems have 100% increased Activation range "}c["8% increased total Recovery per second from Life Leech"]={{[1]={flags=0,keywordFlags=0,name="LifeLeechRate",type="INC",value=8}},nil}c["+35% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=35}},nil}c["+1500 to Evasion Rating while on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=0,keywordFlags=0,name="Evasion",type="BASE",value=1500}},nil}c["0.2% of Fire Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="FireDamageLifeLeech",type="BASE",value=0.2}},nil}c["Adds 5 to 12 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=5},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=12}},nil}c["20% increased Skill Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=20}},nil}c["20% increased Area of Effect for Attacks"]={{[1]={flags=1,keywordFlags=0,name="AreaOfEffect",type="INC",value=20}},nil}c["43% increased Damage with Movement Skills"]={{[1]={flags=0,keywordFlags=8,name="Damage",type="INC",value=43}},nil}c["Lose 15 Life for each Enemy hit by your Spells Lose 25 Life for each Enemy hit by your Attacks"]={nil,"Lose 15 Life for each Enemy hit by your Spells Lose 25 Life for each Enemy hit by your Attacks "}c["+8% to Cold Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ColdDotMultiplier",type="BASE",value=8}},nil}c["+650 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=650}},nil}c["13% increased Recovery Speed"]={{[1]={flags=0,keywordFlags=0,name="FlaskRecoveryRate",type="INC",value=13}},nil}c["25% increased Critical Strike Chance with Claws"]={{[1]={flags=262144,keywordFlags=0,name="CritChance",type="INC",value=25}},nil}c["1% increased Damage per 15 Dexterity"]={{[1]={[1]={div=15,stat="Dex",type="PerStat"},flags=0,keywordFlags=0,name="Damage",type="INC",value=1}},nil}c["+2000 Armour while you do not have Avatar of Fire"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=2000}}," while you do not have Avatar of Fire "}c["Spectres do not travel between Areas"]={nil,"Spectres do not travel between Areas "}c["+700 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=700}},nil}c["10% increased Damage with Ailments from Attack Skills while wielding a Mace"]={{[1]={[1]={type="Condition",var="UsingMace"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=10}},nil}c["You gain an Endurance Charge on use {variant:1}100% increased Charges used"]={nil,"You gain an Endurance Charge on use {variant:1}100% increased Charges used "}c["Damage Penetrates 6% Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningPenetration",type="BASE",value=6}},nil}c["Bleeding you inflict deals Damage 15% faster"]={{[1]={flags=0,keywordFlags=0,name="BleedFaster",type="INC",value=15}},nil}c["3% increased Attack Speed with Bows"]={{[1]={flags=131073,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["15% increased Physical Damage with Ranged Weapons"]={{[1]={flags=67108864,keywordFlags=0,name="PhysicalDamage",type="INC",value=15}},nil}c["to you and Allies 200 Energy Shield Regenerated per Second while on Consecrated Ground Effects of Consecrated Ground you create Linger for 4 seconds"]={nil,"to you and Allies 200 Energy Shield Regenerated per Second while on Consecrated Ground Effects of Consecrated Ground you create Linger for 4 seconds "}c["You and your Minions have 1% additional Physical Damage Reduction for each Raised Zombie Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second Raised Zombies' Slam Attack has 100% increased Area of Effect Raised Zombies' Slam Attack has 100% increased Cooldown Recovery Speed +2 to Maximum number of Raised Zombies"]={nil,"You and your Minions have 1% additional Physical Damage Reduction for each Raised Zombie Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second Raised Zombies' Slam Attack has 100% increased Area of Effect Raised Zombies' Slam Attack has 100% increased Cooldown Recovery Speed +2 to Maximum number of Raised Zombies "}c["Cannot be Ignited"]={{[1]={flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=100}},nil}c["70% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=70}},nil}c["+30 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=30},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=30},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=30}},nil}c["+180 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=180}},nil}c["10% increased Evasion Rating and Armour"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=10}},nil}c["+100 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=100}},nil}c["During Flask Effect, 10% reduced Damage taken of each Element for which your Uncapped Elemental Resistance is lowest"]={{[1]={[1]={stat="LightningResistTotal",thresholdStat="ColdResistTotal",type="StatThreshold",upper=true},[2]={stat="LightningResistTotal",thresholdStat="FireResistTotal",type="StatThreshold",upper=true},flags=0,keywordFlags=0,name="LightningDamageTaken",type="INC",value=-10},[2]={[1]={stat="ColdResistTotal",thresholdStat="LightningResistTotal",type="StatThreshold",upper=true},[2]={stat="ColdResistTotal",thresholdStat="FireResistTotal",type="StatThreshold",upper=true},flags=0,keywordFlags=0,name="ColdDamageTaken",type="INC",value=-10},[3]={[1]={stat="FireResistTotal",thresholdStat="LightningResistTotal",type="StatThreshold",upper=true},[2]={stat="FireResistTotal",thresholdStat="ColdResistTotal",type="StatThreshold",upper=true},flags=0,keywordFlags=0,name="FireDamageTaken",type="INC",value=-10}},nil}c["Every 10 seconds, gain 70% of Physical Damage as Extra Fire Damage for 3 seconds"]={nil,"Every 10 seconds, gain 70% of Physical Damage as Extra Fire Damage for 3 seconds "}c["25% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=25}},nil}c["4% additional Physical Damage Reduction while affected by a Guard Skill Buff"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=4}}," while affected by a Guard Skill Buff "}c["20% increased Critical Strike Chance with Mines"]={{[1]={flags=0,keywordFlags=8192,name="CritChance",type="INC",value=20}},nil}c["Adds 1 to 325 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=325}},nil}c["+45% to Critical Strike Multiplier against Enemies that are affected"]={{[1]={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=45}}," against Enemies that are affected "}c["Knocks Back Enemies if you get a Critical Strike with a Bow"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=131072,keywordFlags=0,name="EnemyKnockbackChance",type="BASE",value=100}},nil}c["Gain 20% of Physical Damage as Extra Chaos Damage against Poisoned Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Poisoned"},flags=0,keywordFlags=262144,name="PhysicalDamageGainAsChaos",type="BASE",value=20}},nil}c["Totems are Immune to Fire Damage Totems have 50% of your Armour"]={nil,"Totems are Immune to Fire Damage Totems have 50% of your Armour "}c["33% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=33}},nil}c["+40 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=40}},nil}c["Damage penetrates 25% Lightning Resistance while affected by Herald of Thunder"]={{[1]={[1]={type="Condition",var="AffectedByHeraldofThunder"},flags=0,keywordFlags=0,name="LightningPenetration",type="BASE",value=25}},nil}c["Adds 90 to 345 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=90},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=345}},nil}c["15% of Damage Taken from Hits is Leeched as Life during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="DamageTakenLifeLeech",type="BASE",value=15}}," from Hits "}c["3% increased Attack Speed while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=1,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["350% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=350}},nil}c["Trigger Level 20 Glimpse of Eternity when Hit"]={nil,nil}c["10% increased Physical Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=10}},nil}c["Golem Skills have 25% increased Cooldown Recovery Speed"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=25}},nil}c["+15% to Critical Strike Multiplier"]={{[1]={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=15}},nil}c["25% increased Damage with Axes"]={{[1]={flags=65536,keywordFlags=0,name="Damage",type="INC",value=25}},nil}c["Adds 140 to 285 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=140},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=285}},nil}c["3% increased Area of Effect per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=3}},nil}c["Every 4 seconds, 33% chance to Freeze nearby Chilled Unique Enemies for 0.6 seconds Every 4 seconds, Freeze nearby Chilled Non-Unique Enemies for 0.6 seconds"]={nil,"Every 4 seconds, 33% chance to Freeze nearby Chilled Unique Enemies for 0.6 seconds Every 4 seconds, Freeze nearby Chilled Non-Unique Enemies for 0.6 seconds "}c["5% chance to double Stun Duration 14% increased Damage with Ailments from Attack Skills while wielding a Mace"]={{[1]={[1]={type="Condition",var="UsingMace"},flags=2048,keywordFlags=65536,name="EnemyStunDuration",type="BASE",value=5}}," to double 14% increased Damage "}c["Traps and Mines deal 5 to 15 additional Physical Damage"]={{[1]={flags=0,keywordFlags=12288,name="PhysicalMin",type="BASE",value=5},[2]={flags=0,keywordFlags=12288,name="PhysicalMax",type="BASE",value=15}},nil}c["With at least 40 Dexterity in Radius, Dual Strike deals Off-Hand Splash Damage to surrounding targets"]={nil,"With at least 40 Dexterity in Radius, Dual Strike deals Off-Hand Splash Damage to surrounding targets "}c["8% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=8}},nil}c["+20% to Critical Strike Multiplier with Brand Skills"]={{[1]={[1]={skillType=76,type="SkillType"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=20}},nil}c["+200 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=200}},nil}c["12% increased Damage with Ailments from Attack Skills while wielding a One Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingOneHandedWeapon"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=12}},nil}c["Minions have 3% increased Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=16,keywordFlags=0,name="Speed",type="INC",value=3}}}},nil}c["10% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=10}},nil}c["3% increased Character Size 6% increased Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="INC",value=3}}," Character Size 6% increased "}c["Every 4 seconds, 33% chance to Freeze nearby Chilled Unique Enemies for 0.6 seconds"]={nil,"Every 4 seconds, 33% chance to Freeze nearby Chilled Unique Enemies for 0.6 seconds "}c["Consecrated Ground you create grants Immunity to Elemental Ailments to you and Allies 200 Energy Shield Regenerated per Second while on Consecrated Ground Effects of Consecrated Ground you create Linger for 4 seconds"]={nil,"Consecrated Ground you create grants Immunity to Elemental Ailments to you and Allies 200 Energy Shield Regenerated per Second while on Consecrated Ground Effects of Consecrated Ground you create Linger for 4 seconds "}c["Adds 2 to 5 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=2},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=5}},nil}c["40% increased Elemental Damage with Weapons"]={{[1]={flags=134217728,keywordFlags=0,name="ElementalDamage",type="INC",value=40}},nil}c["15% increased Damage with Ailments from Attack Skills while wielding a Wand"]={{[1]={[1]={type="Condition",var="UsingWand"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=15}},nil}c["50% increased Frenzy Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="FrenzyChargesDuration",type="INC",value=50}},nil}c["8% chance to Avoid being Stunned"]={{[1]={flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=8}},nil}c["Fire Skills have 20% chance to Poison on Hit"]={{[1]={flags=0,keywordFlags=16,name="PoisonChance",type="BASE",value=20}},nil}c["Non-Critical Strikes Penetrate 10% of Enemy Elemental Resistances"]={{[1]={[1]={neg=true,type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="ElementalPenetration",type="BASE",value=10}},nil}c["Adds 5 to 11 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=5},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=11}},nil}c["Totems gain +16% to all Elemental Resistances"]={nil,"Totems gain +16% to all Elemental Resistances "}c["15% increased Physical Damage with Bows"]={{[1]={flags=131072,keywordFlags=0,name="PhysicalDamage",type="INC",value=15}},nil}c["1% of Life Regenerated per Second while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1}},nil}c["Summoned Sentinels of Purity have 50% increased Area of Effect"]={nil,"Summoned Sentinels of Purity have 50% increased Area of Effect "}c["+20 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=20}},nil}c["Grants Level 25 Purity of Ice Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=25,skillId="ColdResistAura"}}},nil}c["Lose all Power Charges on reaching Maximum Power Charges Gain a Frenzy Charge on reaching Maximum Power Charges"]={nil,"Lose all Power Charges on reaching Maximum Power Charges Gain a Frenzy Charge on reaching Maximum Power Charges "}c["20% increased Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="INC",value=20}},nil}c["Damage with Weapons Penetrates 3% Elemental Resistance"]={{[1]={flags=134217728,keywordFlags=0,name="ElementalPenetration",type="BASE",value=3}},nil}c["Recover 25% of Life and Mana when you use a Warcry 100% increased Warcry Duration 100% increased Warcry Cooldown Recovery Speed If you've Warcried Recently, you and nearby allies\nhave 10% increased Attack Speed If you've Warcried Recently, you and nearby allies deal 30% increased Damage"]={nil,"Recover 25% of Life and Mana when you use a Warcry 100% increased Warcry Duration 100% increased Warcry Cooldown Recovery Speed If you've Warcried Recently, you and nearby allies\nhave 10% increased Attack Speed If you've Warcried Recently, you and nearby allies deal 30% increased Damage "}c["12% increased Damage with Ailments from Attack Skills while wielding a Claw"]={{[1]={[1]={type="Condition",var="UsingClaw"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=12}},nil}c["You lose Virulence 50% slower"]={nil,"You lose Virulence 50% slower "}c["-30% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=-30}},nil}c["15% increased Stun Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=15}},nil}c["Recover 100 Life when your Trap is triggered by an Enemy Recover 50 Energy Shield when your Trap is triggered by an Enemy"]={nil,"Recover 100 Life when your Trap is triggered by an Enemy Recover 50 Energy Shield when your Trap is triggered by an Enemy "}c["-4% to all Resistances for each Equipped Corrupted Item"]={{[1]={[1]={type="Multiplier",var="CorruptedItem"},flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=-4},[2]={[1]={type="Multiplier",var="CorruptedItem"},flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=-4}},nil}c["Every second, gain a Ghost Shroud, up to a maximum of 3 When Hit, lose a Ghost Shroud and recover Energy Shield equal to 5% of your Evasion Rating 10% increased Movement Speed while you have Energy Shield"]={nil,"Every second, gain a Ghost Shroud, up to a maximum of 3 When Hit, lose a Ghost Shroud and recover Energy Shield equal to 5% of your Evasion Rating 10% increased Movement Speed while you have Energy Shield "}c["Increases and Reductions to Minion Attack Speed also affect you"]={{[1]={flags=0,keywordFlags=0,name="MinionAttackSpeedAppliesToPlayer",type="FLAG",value=true}},nil}c["Cannot be Stunned by Spells if your other Ring is a Shaper Item 20% chance to Trigger Level 20 Summon Volatile Anomaly on Kill"]={nil,"Cannot be Stunned by Spells if your other Ring is a Shaper Item 20% chance to Trigger Level 20 Summon Volatile Anomaly on Kill "}c["8% Chance to Block Spells during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=8}},nil}c["50% increased Spell Damage while no Mana is Reserved"]={{[1]={[1]={stat="ManaReserved",threshold=0,type="StatThreshold",upper=true},flags=2,keywordFlags=0,name="Damage",type="INC",value=50}},nil}c["With at least 40 Intelligence in Radius, Cold Snap has a 25% chance to grant a Power Charge on Kill"]={nil,"With at least 40 Intelligence in Radius, Cold Snap has a 25% chance to grant a Power Charge on Kill "}c["170% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=170}},nil}c["6% increased Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="INC",value=6},[2]={flags=0,keywordFlags=0,name="Dex",type="INC",value=6},[3]={flags=0,keywordFlags=0,name="Int",type="INC",value=6}},nil}c["+8% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=8}},nil}c["18% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=18}},nil}c["Totems have 10% additional Physical Damage Reduction Brand Skills have 10% increased Duration"]={nil,"Totems have 10% additional Physical Damage Reduction Brand Skills have 10% increased Duration "}c["30% increased Critical Strike Chance with Wands"]={{[1]={flags=8388608,keywordFlags=0,name="CritChance",type="INC",value=30}},nil}c["Minions have 12% increased Attack and Cast Speed if you or your Minions have Killed Recently"]={{[1]={[1]={type="Condition",varList={[1]="KilledRecently",[2]="MinionsKilledRecently"}},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Speed",type="INC",value=12}}}},nil}c["1% of maximum Mana gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=1}}," gained on Kill "}c["25% chance to gain an Endurance Charge when you gain a Power Charge 50% chance to gain a Power Charge when you Summon a Totem"]={{}," to gain an Endurance Charge when you gain a Power Charge 50% chance to gain a Power Charge when you Summon a "}c["50% reduced Experience gain 0.4% of Physical Attack Damage Leeched as Mana"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamage",type="INC",value=-50}}," Experience gain 0.4% of Leeched as Mana "}c["Attacks used by Totems have 7% increased Attack Speed"]={{[1]={flags=1,keywordFlags=16384,name="Speed",type="INC",value=7}},nil}c["Cannot Knock Enemies Back"]={{[1]={flags=0,keywordFlags=0,name="CannotKnockback",type="FLAG",value=true}},nil}c["10% chance to Freeze, Shock and Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=10},[3]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=10}},nil}c["5% increased Cast Speed with Fire Skills"]={{[1]={flags=16,keywordFlags=16,name="Speed",type="INC",value=5}},nil}c["25% chance to gain an Endurance Charge when you Stun an Enemy"]={{}," to gain an Endurance Charge when you Stun an Enemy "}c["5% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=5}},nil}c["With at least 40 Strength in Radius, Ground Slam has a 25% chance to grant an Endurance Charge when you Stun an Enemy"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 25% chance to grant an Endurance Charge when you Stun an Enemy "}c["25% increased Mine Damage"]={{[1]={flags=0,keywordFlags=8192,name="Damage",type="INC",value=25}},nil}c["With at least 40 Strength in Radius, Ground Slam has a 50% increased angle"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 50% increased angle "}c["+40 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=40}},nil}c["12% increased Physical Damage with Axes"]={{[1]={flags=65536,keywordFlags=0,name="PhysicalDamage",type="INC",value=12}},nil}c["With at least 40 Strength in Radius, Ground Slam has a 35% increased angle"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 35% increased angle "}c["and nearby Allies cannot be Stunned If you've Attacked Recently, you\nand nearby Allies have +10% Chance to Block Attack Damage If you've Cast a Spell Recently, you\nand nearby Allies have +10% Chance to Block Spell Damage"]={nil,"and nearby Allies cannot be Stunned If you've Attacked Recently, you\nand nearby Allies have +10% Chance to Block Attack Damage If you've Cast a Spell Recently, you\nand nearby Allies have +10% Chance to Block Spell Damage "}c["35% chance to gain an Endurance Charge when you use a Fire skill"]={{}," to gain an Endurance Charge when you use a Fire skill "}c["0.5% of Spell Damage Leeched as Life while you have Arcane Surge"]={{[1]={[1]={type="Condition",var="AffectedByArcaneSurge"},flags=2,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=0.5}},nil}c["20% increased Physical Damage with Axes"]={{[1]={flags=65536,keywordFlags=0,name="PhysicalDamage",type="INC",value=20}},nil}c["Gain a Power Charge after spending a total of 200 Mana"]={nil,"Gain a Power Charge after spending a total of 200 Mana "}c["30% increased Cold Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ColdDamage",type="INC",value=30}},nil}c["10% increased Trap Damage"]={{[1]={flags=0,keywordFlags=4096,name="Damage",type="INC",value=10}},nil}c["Damage Penetrates 6% Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FirePenetration",type="BASE",value=6}},nil}c["100% increased Ignite Duration on You"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=100}}," on You "}c["20% increased Global Critical Strike Chance while wielding a Staff"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=20}},nil}c["Take 150 Physical Damage per Second per Siphoning Charge if you've used a Skill Recently"]={{[1]={[1]={type="Multiplier",var="SiphoningCharge"},[2]={type="Condition",var="UsedSkillRecently"},flags=0,keywordFlags=0,name="PhysicalDegen",type="BASE",value=150}},nil}c["Enemies Taunted by you deal 10% less Damage with Hits and Ailments against other targets"]={nil,"Enemies Taunted by you deal 10% less Damage with Hits and Ailments against other targets "}c["+24% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=24}},nil}c["20% increased Damage with Daggers"]={{[1]={flags=524288,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["15% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=15}},nil}c["80% reduced Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=-80}},nil}c["Discipline has 60% increased Aura Effect"]={{[1]={[1]={skillName="Discipline",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=60}},nil}c["10% increased Damage with Swords"]={{[1]={flags=4194304,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["10% increased Burning Damage"]={{[1]={flags=0,keywordFlags=134217728,name="FireDamage",type="INC",value=10}},nil}c["250% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=250}},nil}c["Trigger Level 20 Icicle Burst when you Kill a Frozen Enemy"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="TriggeredIcicleNova"}}},nil}c["5 Maximum Void Charges"]={nil,"5 Maximum Void Charges "}c["40% increased Critical Strike Chance against Shocked Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Shocked"},flags=0,keywordFlags=262144,name="CritChance",type="INC",value=40}},nil}c["During Flask Effect, Damage Penetrates 15% Resistance of each Element for which your"]={{},", Damage Resistance of each Element for which your "}c["1% increased Attack Speed per 200 Accuracy Rating"]={{[1]={[1]={div=200,stat="Accuracy",type="PerStat"},flags=1,keywordFlags=0,name="Speed",type="INC",value=1}},nil}c["If you've Blocked in the past 10 seconds, you"]={nil,"If you've Blocked in the past 10 seconds, you "}c["170% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=170}},nil}c["Gain 100 Life when an Endurance Charge expires or is consumed"]={nil,"Gain 100 Life when an Endurance Charge expires or is consumed "}c["Chill Enemy for 1 second when Hit"]={nil,"Chill Enemy for 1 second when Hit "}c["3% increased Attack Speed with Claws"]={{[1]={flags=262145,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["10% chance to Avoid being Stunned while Channelling"]={{[1]={[1]={type="Condition",var="Channelling"},flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=10}},nil}c["When your Traps Trigger, your nearby Traps also Trigger"]={nil,"When your Traps Trigger, your nearby Traps also Trigger "}c["You can Cast an additional Brand 20% increased Damage with Brand Skills 10% increased Brand Attachment range"]={nil,"You can Cast an additional Brand 20% increased Damage with Brand Skills 10% increased Brand Attachment range "}c["33% increased Attack Damage against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=1,keywordFlags=262144,name="Damage",type="INC",value=33}},nil}c["to you and Allies 200 Energy Shield Regenerated per Second while on Consecrated Ground"]={nil,"to you and Allies 200 Energy Shield Regenerated per Second while on Consecrated Ground "}c["Shock a nearby Enemy for 2 seconds on Killing a Shocked Enemy"]={nil,"Shock a nearby Enemy for 2 seconds on Killing a Shocked Enemy "}c["Curses on Slain Enemies are transferred to a nearby Enemy"]={nil,"Curses on Slain Enemies are transferred to a nearby Enemy "}c["Passives granting Cold Resistance or all Elemental Resistances in Radius also grant an equal chance to gain a Frenzy Charge on Kill"]={nil,"Passives granting Cold Resistance or all Elemental Resistances in Radius also grant an equal chance to gain a Frenzy Charge on Kill "}c["Unaffected by Chilled Ground while affected by Purity of Ice {variant:40}Unaffected by Frostbite while affected by Purity of Ice"]={nil,"Unaffected by Chilled Ground while affected by Purity of Ice {variant:40}Unaffected by Frostbite while affected by Purity of Ice "}c["Raised Zombies' Slam Attack has 100% increased Cooldown Recovery Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={skillId="ZombieSlam",type="SkillId"},flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=100}}}},nil}c["Raised Zombies' Slam Attack has 100% increased Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={skillId="ZombieSlam",type="SkillId"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=100}}}},nil}c["Attack Skills deal 15% increased Damage with Ailments while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=15}},nil}c["8% increased Physical Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,keywordFlags=0,name="PhysicalDamage",type="INC",value=8}},nil}c["10% chance to gain 1 Rage when you Hit a Rare or Unique Enemy"]={{}," to gain 1 Rage when you Hit a Rare or Unique Enemy "}c["Socketed Gems are Supported by level 18 Added Lightning Damage"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=18,skillId="SupportAddedLightningDamage"}}},nil}c["Spell Skills deal no Damage"]={nil,"no Damage "}c["Gems Socketed in Green Sockets have +10% to Quality"]={nil,"Gems Socketed in Green Sockets have +10% to Quality "}c["10% chance to Fortify on Melee hit"]={{}," to Fortify "}c["Curse Enemies with Level 10 Assassin's Mark on Hit"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=10,noSupports=true,skillId="AssassinsMark"}}},nil}c["You cannot be Chilled or Frozen while you have an Ice Golem Summoned You cannot be Ignited while you have a Flame Golem Summoned"]={nil,"You cannot be Chilled or Frozen while you have an Ice Golem Summoned You cannot be Ignited while you have a Flame Golem Summoned "}c["30% increased Trap Trigger Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="TrapTriggerAreaOfEffect",type="INC",value=30}},nil}c["Damage from an Enemy Hit Recently"]={nil,"Damage from an Enemy Hit Recently "}c["Gain 50% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsCold",type="BASE",value=50}},nil}c["16% increased Trap Damage"]={{[1]={flags=0,keywordFlags=4096,name="Damage",type="INC",value=16}},nil}c["+50% Global Critical Strike Multiplier while you have no Frenzy Charges"]={{[1]={[1]={type="Global"},[2]={stat="FrenzyCharges",threshold=0,type="StatThreshold",upper=true},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=50}},nil}c["20% increased Accuracy Rating with Claws"]={{[1]={flags=262144,keywordFlags=0,name="Accuracy",type="INC",value=20}},nil}c["45% increased Aspect of the Spider Debuff Duration"]={{[1]={[1]={skillName="Aspect of the Spider",type="SkillName"},flags=0,keywordFlags=0,name="Duration",type="INC",value=45}},nil}c["30% chance to gain a Power Charge when you Stun"]={{}," to gain a Power Charge when you Stun "}c["You lose all Endurance Charges when Hit"]={nil,"You lose all Endurance Charges when Hit "}c["10% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["+20 Life gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=20}},nil}c["Enemies Taunted by you take 10% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={type="Condition",var="Taunted"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=10}}}},nil}c["Totems gain +10% to all Elemental Resistances"]={nil,"Totems gain +10% to all Elemental Resistances "}c["Reflects 4 Physical Damage to Melee Attackers"]={{},nil}c["Every 4 seconds, Freeze nearby Chilled Non-Unique Enemies for 0.6 seconds"]={nil,"Every 4 seconds, Freeze nearby Chilled Non-Unique Enemies for 0.6 seconds "}c["60 Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=60}},nil}c["25% increased Critical Strike Chance with Daggers"]={{[1]={flags=524288,keywordFlags=0,name="CritChance",type="INC",value=25}},nil}c["8% increased Damage with Maces"]={{[1]={flags=1048576,keywordFlags=0,name="Damage",type="INC",value=8}},nil}c["80% increased Critical Strike Chance for Attacks"]={{[1]={flags=1,keywordFlags=0,name="CritChance",type="INC",value=80}},nil}c["60% increased Critical Strike Chance with Swords"]={{[1]={flags=4194304,keywordFlags=0,name="CritChance",type="INC",value=60}},nil}c["Shadow: +0.5 to Critical Strike Chance"]={{[1]={[1]={type="Condition",var="ConnectedToShadowStart"},flags=0,keywordFlags=0,name="CritChance",type="BASE",value=0.5}},nil}c["50% increased Herald of Ice Damage"]={{[1]={[1]={skillName="Herald of Ice",type="SkillName"},flags=0,keywordFlags=0,name="Damage",type="INC",value=50}},nil}c["15% Chance to Block Spells"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=15}},nil}c["+125 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=125}},nil}c["22% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=22}},nil}c["You gain Onslaught for 2 seconds on Critical Strike"]={nil,"You gain Onslaught for 2 seconds on Critical Strike "}c["Adds 1 to 85 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=85}},nil}c["Adds 38 to 58 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=38},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=58}},nil}c["If you've used a Skill Recently, you and nearby Allies have Tailwind"]={{[1]={[1]={type="Condition",var="UsedSkillRecently"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="Condition:Tailwind",type="FLAG",value=true}}}},nil}c["30% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=30}},nil}c["40% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=40}},nil}c["6% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=6}},nil}c["6% increased Accuracy Rating with Two Handed Melee Weapons"]={{[1]={flags=570425344,keywordFlags=0,name="Accuracy",type="INC",value=6}},nil}c["20% increased Stun Duration with Bows on Enemies"]={{[1]={flags=131072,keywordFlags=0,name="EnemyStunDuration",type="INC",value=20}},nil}c["4% increased Attack Speed while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,keywordFlags=0,name="Speed",type="INC",value=4}},nil}c["Shocks all nearby Enemies on Killing a Shocked Enemy {variant:1}Ignite a nearby Enemy on Killing an Ignited Enemy"]={nil,"Shocks all nearby Enemies on Killing a Shocked Enemy {variant:1}Ignite a nearby Enemy on Killing an Ignited Enemy "}c["20% increased Accuracy Rating with Maces"]={{[1]={flags=1048576,keywordFlags=0,name="Accuracy",type="INC",value=20}},nil}c["20% chance to Avoid Projectiles while Phasing You have Phasing if you've Killed Recently"]={{[1]={[1]={type="Condition",var="Phasing"},[2]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=20}}," to Avoid You have Phasing "}c["+2 to Level of Socketed Vaal Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="vaal",value=2}}},nil}c["Attacks used by Totems have 5% increased Attack Speed"]={{[1]={flags=1,keywordFlags=16384,name="Speed",type="INC",value=5}},nil}c["You have Onslaught while not on Low Mana"]={{[1]={[1]={neg=true,type="Condition",var="LowMana"},flags=0,keywordFlags=0,name="Condition:Onslaught",type="FLAG",value=true}},nil}c["Gain 10% of Wand Physical Damage as Extra Cold Damage"]={{[1]={flags=8388608,keywordFlags=0,name="PhysicalDamageGainAsCold",type="BASE",value=10}},nil}c["30% increased Trap Trigger Radius"]={{[1]={flags=0,keywordFlags=4096,name="AreaOfEffect",type="INC",value=30}}," Trigger "}c["50% reduced Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=-50}},nil}c["5% increased Trap Throwing Speed"]={{[1]={flags=0,keywordFlags=0,name="TrapThrowingSpeed",type="INC",value=5}},nil}c["7% Global chance to Blind Enemies on hit {variant:1,2}+1 Mana gained on Kill per Level"]={nil,"7% Global chance to Blind Enemies on hit {variant:1,2}+1 Mana gained on Kill per Level "}c["Adds 13 to 18 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=13},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=18}},nil}c["12% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=12}},nil}c["You have Onslaught while on full Frenzy Charges"]={{[1]={[1]={stat="FrenzyCharges",thresholdStat="FrenzyChargesMax",type="StatThreshold"},flags=0,keywordFlags=0,name="Condition:Onslaught",type="FLAG",value=true}},nil}c["Skills that would Summon a Totem Summon two Totems instead You and your Totems Regenerate 1% of Life per second per Totem"]={nil,"Skills that would Summon a Totem Summon two Totems instead You and your Totems Regenerate 1% of Life per second per Totem "}c["Life Leech effects are not removed at Full Life 50% increased Attack Damage while Leeching"]={nil,"Life Leech effects are not removed at Full Life 50% increased Attack Damage while Leeching "}c["Adds 12 to 15 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=12},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=15}},nil}c["5% chance to Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=5}},nil}c["Summon 2 additional Skeleton Warriors with Summon Skeleton +1 second to Summon Skeleton Cooldown"]={nil,"Summon 2 additional Skeleton Warriors with Summon Skeleton +1 second to Summon Skeleton Cooldown "}c["5% increased Elemental Damage per Grand Spectrum"]={{[1]={[1]={type="Multiplier",var="GrandSpectrum"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=5},[2]={flags=0,keywordFlags=0,name="Multiplier:GrandSpectrum",type="BASE",value=1}},nil}c["25% increased Critical Strike Chance for Spells"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=25}},nil}c["+5 Life gained for each Ignited Enemy hit by your Attacks {variant:2}30 Life Gained on Igniting an Enemy"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=5}}," gained for each Ignited Enemy hit by your Attacks {variant:2}30 Life Gained on Igniting an Enemy "}c["20% chance to Avoid being Stunned"]={{[1]={flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=20}},nil}c["Grants maximum Energy Shield equal to 15% of your Reserved Mana to you and nearby Allies"]={{[1]={flags=0,keywordFlags=0,name="GrantReservedManaAsAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=0.15}}}},nil}c["Your Hits permanently Intimidate Enemies that are on Full Life"]={nil,"Your Hits permanently Intimidate Enemies that are on Full Life "}c["Gain Chilling Conflux for 4 seconds"]={{[1]={[1]={type="Condition",var="ChillingConflux"},flags=0,keywordFlags=0,name="PhysicalCanChill",type="FLAG",value=true},[2]={[1]={type="Condition",var="ChillingConflux"},flags=0,keywordFlags=0,name="LightningCanChill",type="FLAG",value=true},[3]={[1]={type="Condition",var="ChillingConflux"},flags=0,keywordFlags=0,name="FireCanChill",type="FLAG",value=true},[4]={[1]={type="Condition",var="ChillingConflux"},flags=0,keywordFlags=0,name="ChaosCanChill",type="FLAG",value=true}},nil}c["18% increased maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=18}},nil}c["For each Element you've been hit by Damage of Recently, 8% reduced Damage taken of that Element"]={{[1]={[1]={type="Condition",var="HitByFireDamageRecently"},flags=0,keywordFlags=0,name="FireDamageTaken",type="INC",value=-8},[2]={[1]={type="Condition",var="HitByColdDamageRecently"},flags=0,keywordFlags=0,name="ColdDamageTaken",type="INC",value=-8},[3]={[1]={type="Condition",var="HitByLightningDamageRecently"},flags=0,keywordFlags=0,name="LightningDamageTaken",type="INC",value=-8}},nil}c["Chill Effect and Freeze duration on you is based on 100% of Energy Shield"]={nil,"Chill Effect and Freeze duration on you is based on 100% of Energy Shield "}c["15% increased Critical Strike Chance with Brand Skills"]={{[1]={[1]={skillType=76,type="SkillType"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=15}},nil}c["Adds 56 to 78 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=56},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=78}},nil}c["10% chance to gain a Power Charge on Kill"]={{}," to gain a Power Charge on Kill "}c["Adds 30 to 58 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=30},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=58}},nil}c["16% increased Physical Weapon Damage per 10 Strength"]={{[1]={[1]={div=10,stat="Str",type="PerStat"},flags=134217728,keywordFlags=0,name="PhysicalDamage",type="INC",value=16}},nil}c["Recover 25% of Life and Mana when you use a Warcry 100% increased Warcry Duration"]={nil,"Recover 25% of Life and Mana when you use a Warcry 100% increased Warcry Duration "}c["Creates a Smoke Cloud on Rampage Gain Unholy Might for 3 seconds on Rampage"]={nil,"Creates a Smoke Cloud on Rampage Gain Unholy Might for 3 seconds on Rampage "}c["70% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=70}},nil}c["+45% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=45}},nil}c["+1000 to Armour and Evasion Rating while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=0,keywordFlags=0,name="ArmourAndEvasion",type="BASE",value=1000}},nil}c["15% reduced Skeleton Duration"]={{[1]={[1]={skillName="Summon Skeleton",type="SkillName"},flags=0,keywordFlags=0,name="Duration",type="INC",value=-15}},nil}c["20% reduced Skeleton Duration"]={{[1]={[1]={skillName="Summon Skeleton",type="SkillName"},flags=0,keywordFlags=0,name="Duration",type="INC",value=-20}},nil}c["14% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=14}},nil}c["+1 to maximum number of Summoned Golems if you have 3 Primordial Items Socketed or Equipped"]={{[1]={[1]={threshold=3,type="MultiplierThreshold",var="PrimordialItem"},flags=0,keywordFlags=0,name="ActiveGolemLimit",type="BASE",value=1}},nil}c["12% increased Spell Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=2,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["+45 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=45}},nil}c["You take 20% reduced Extra Damage from Critical Strikes 30% increased Armour"]={nil,"You take 20% reduced Extra Damage from Critical Strikes 30% increased Armour "}c["+5 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=5}},nil}c["1% additional Physical Damage Reduction per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=1}},nil}c["Adds 70 to 350 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=70},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=350}},nil}c["Minions have +2% Chance to Block Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=2}}}},nil}c["Adds 98 to 121 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=98},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=121}},nil}c["With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Burning Ground if it Ignites an Enemy."]={nil,"With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Burning Ground if it Ignites an Enemy. "}c["Damage with Weapons Penetrates 8% Lightning Resistance"]={{[1]={flags=134217728,keywordFlags=0,name="LightningPenetration",type="BASE",value=8}},nil}c["20% increased Life Recovery rate"]={{[1]={flags=0,keywordFlags=0,name="LifeRecoveryRate",type="INC",value=20}},nil}c["Unaffected by Shock {variant:1}Shocked Enemies you Kill Explode, dealing 10% of"]={nil,"Unaffected by Shock {variant:1}Shocked Enemies you Kill Explode, dealing 10% of "}c["280% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=280}},nil}c["Curse Skills have 15% increased Skill Effect Duration"]={{[1]={[1]={skillType=32,type="SkillType"},flags=0,keywordFlags=0,name="Duration",type="INC",value=15}},nil}c["20% increased Damage for each Summoned Golem 25% increased Effect of Buffs granted by your Golems for each Summoned Golem Can Summon up to 1 additional Golem at a time"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=20}}," for each Summoned 25% increased Effect of Buffs granted by your Golems for each Summoned Golem Can Summon up to 1 additional Golem at a time "}c["10% chance to Blind Enemies on Hit with Attacks 25% more Damage with Bleeding"]={{[1]={flags=0,keywordFlags=65536,name="Damage",type="BASE",value=10}}," to Blind Enemies on Hit 25% more with Bleeding "}c["45% increased Skill Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=45}},nil}c["13% reduced Mine Laying Speed"]={{[1]={flags=0,keywordFlags=0,name="MineLayingSpeed",type="INC",value=-13}},nil}c["Your Maximum Resistances are 78%"]={{[1]={flags=0,keywordFlags=0,name="FireResistMax",type="OVERRIDE",value=78},[2]={flags=0,keywordFlags=0,name="ColdResistMax",type="OVERRIDE",value=78},[3]={flags=0,keywordFlags=0,name="LightningResistMax",type="OVERRIDE",value=78},[4]={flags=0,keywordFlags=0,name="ChaosResistMax",type="OVERRIDE",value=78}},nil}c["+50 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=50}},nil}c["5% increased Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="INC",value=5}},nil}c["15% chance for your Flasks to not consume Charges"]={{}," for your Flasks to not consume Charges "}c["10% chance to Avoid Elemental Ailments"]={{[1]={flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="AvoidFrozen",type="BASE",value=10},[3]={flags=0,keywordFlags=0,name="AvoidChilled",type="BASE",value=10},[4]={flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=10}},nil}c["Recover 4% of Maximum Mana on Kill"]={nil,"Recover 4% of Maximum Mana on Kill "}c["8% increased Cast Speed while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=16,keywordFlags=0,name="Speed",type="INC",value=8}},nil}c["60% chance to Avoid Blind 5% reduced Damage taken from Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=0,name="DamageTaken",type="BASE",value=60}}," to Avoid Blind 5% reduced "}c["15% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=15}},nil}c["8% chance to Avoid Elemental Ailments"]={{[1]={flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=8},[2]={flags=0,keywordFlags=0,name="AvoidFrozen",type="BASE",value=8},[3]={flags=0,keywordFlags=0,name="AvoidChilled",type="BASE",value=8},[4]={flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=8}},nil}c["3% reduced Damage taken per Ghost Shroud Every second, gain a Ghost Shroud, up to a maximum of 3"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=-3}}," per Ghost Shroud Every second, gain a Ghost Shroud, up to a maximum of 3 "}c["+20 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=20}},nil}c["+460 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=460}},nil}c["Poisons you inflict during any Flask Effect have 40% chance to deal 100% more Damage"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=1048576,name="Damage",type="MORE",value=40}},nil}c["Adds 23 to 83 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=23},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=83}},nil}c["+20 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=20},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=20},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=20}},nil}c["16% increased Damage Over Time with Bow Skills"]={{[1]={flags=8,keywordFlags=512,name="Damage",type="INC",value=16}},nil}c["15% chance to Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=15}},nil}c["10% chance to Cause Monsters to Flee Enemies you Shock have 30% reduced Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="BASE",value=10}}," to Cause Monsters to Flee Enemies you Shock have 30% reduced "}c["15% chance to Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=15}},nil}c["25% chance to Taunt on Hit Your Hits permanently Intimidate Enemies that are on Full Life 20% chance to Impale Enemies on Hit with Attacks You and nearby Allies have 8% increased Movement Speed"]={{[1]={flags=0,keywordFlags=65536,name="Life",type="BASE",value=25}}," to Taunt on Hit Your Hits permanently Intimidate Enemies that are on Full 20% chance to Impale Enemies on Hit You and nearby Allies have 8% increased Movement Speed "}c["Dispels Elemental Ailments on Rampage"]={nil,"Dispels Elemental Ailments on Rampage "}c["5% increased Attack Speed with Wands"]={{[1]={flags=8388609,keywordFlags=0,name="Speed",type="INC",value=5}},nil}c["25% increased Accuracy Rating with Axes"]={{[1]={flags=65536,keywordFlags=0,name="Accuracy",type="INC",value=25}},nil}c["Nearby Allies have 4% increased Defences per 100 Strength you have"]={{[1]={[1]={div=100,stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="Defences",type="INC",value=4},onlyAllies=true}}},nil}c["28% increased Physical Damage with Maces"]={{[1]={flags=1048576,keywordFlags=0,name="PhysicalDamage",type="INC",value=28}},nil}c["6% increased maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=6}},nil}c["14% increased Damage Over Time with Bow Skills"]={{[1]={flags=8,keywordFlags=512,name="Damage",type="INC",value=14}},nil}c["You and nearby allies have 6% increased Attack, Cast and Movement Speed if you've Warcried Recently"]={{[1]={[1]={type="Condition",var="UsedWarcryRecently"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="Speed",type="INC",value=6}}},[2]={[1]={type="Condition",var="UsedWarcryRecently"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=6}}}},nil}c["Adds 40 to 70 Lightning Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=40},[2]={flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=70}},nil}c["8% increased Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=134217728,keywordFlags=0,name="Damage",type="INC",value=8}},nil}c["Attacks Maim on Hit against Bleeding Enemies"]={nil,"Attacks Maim on Hit against Bleeding Enemies "}c["25% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=25}},nil}c["15% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=15}},nil}c["10% increased Warcry Buff Effect"]={{[1]={flags=0,keywordFlags=4,name="BuffEffect",type="INC",value=10}},nil}c["10% increased Elemental Damage with Maces"]={{[1]={flags=1048576,keywordFlags=0,name="ElementalDamage",type="INC",value=10}},nil}c["Adds 15 to 33 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=33}},nil}c["25% increased Critical Strike Chance with Swords"]={{[1]={flags=4194304,keywordFlags=0,name="CritChance",type="INC",value=25}},nil}c["10% increased Totem Life"]={{[1]={flags=0,keywordFlags=0,name="TotemLife",type="INC",value=10}},nil}c["+2000 to Zombie maximum Life"]={{[1]={[1]={skillName="Raise Zombie",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="BASE",value=2000}}}},nil}c["80% increased Critical Strike Chance during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=80}},nil}c["12% increased Damage with Ailments from Attack Skills while wielding a Sword"]={{[1]={[1]={type="Condition",var="UsingSword"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=12}},nil}c["Can Allocate Passives from the Ranger's starting point"]={{},nil}c["Adds 10 to 23 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=23}},nil}c["50% increased Convocation Cooldown Recovery Speed"]={{[1]={[1]={skillName="Convocation",type="SkillName"},flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=50}},nil}c["5% increased Attack Speed with Two Handed Melee Weapons"]={{[1]={flags=570425345,keywordFlags=0,name="Speed",type="INC",value=5}},nil}c["30% increased Damage with Poison"]={{[1]={flags=0,keywordFlags=1048576,name="Damage",type="INC",value=30}},nil}c["10% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=10}},nil}c["Summoned Skeletons take 30% of their Maximum Life per second as Fire Damage"]={{[1]={[1]={skillName="Summon Skeleton",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={div=1,stat="Life",type="PerStat"},flags=0,keywordFlags=0,name="FireDegen",type="BASE",value=0.3}}}},nil}c["With 40 total Strength and Intelligence in Radius, Elemental Hit cannot choose Cold With 40 total Strength and Intelligence in Radius, Elemental Hit deals 50% less Cold Damage"]={nil,"With 40 total Strength and Intelligence in Radius, Elemental Hit cannot choose Cold With 40 total Strength and Intelligence in Radius, Elemental Hit deals 50% less Cold Damage "}c["Can Allocate Passives from the Templar's starting point"]={{},nil}c["30% increased Damage with Axes"]={{[1]={flags=65536,keywordFlags=0,name="Damage",type="INC",value=30}},nil}c["Gain 75% increased Area of Effect for 5 seconds"]={{[1]={[1]={type="Condition",var="PendulumOfDestructionAreaOfEffect"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=75}},nil}c["+35% to Global Critical Strike Multiplier while wielding a Staff"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=35}},nil}c["1% increased Fire Damage per 20 Strength"]={{[1]={[1]={div=20,stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="FireDamage",type="INC",value=1}},nil}c["40% chance to Poison on Hit"]={{[1]={flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=40}},nil}c["You are Shocked during Flask effect"]={nil,"You are Shocked during Flask effect "}c["10% increased Attack Speed with Swords"]={{[1]={flags=4194305,keywordFlags=0,name="Speed",type="INC",value=10}},nil}c["Action Speed cannot be modified to below base value"]={nil,"Action Speed cannot be modified to below base value "}c["Socketed Gems are Supported by level 15 Added Chaos Damage"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=15,skillId="SupportAddedChaosDamage"}}},nil}c["4% increased Attack Speed with Daggers"]={{[1]={flags=524289,keywordFlags=0,name="Speed",type="INC",value=4}},nil}c["Shocks from your Hits always increase Damage taken by at least 10% Can Summon up to 1 additional Golem at a time"]={nil,"Shocks from your Hits always increase Damage taken by at least 10% Can Summon up to 1 additional Golem at a time "}c["20% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=20}},nil}c["13% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=13}},nil}c["+30 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=30}},nil}c["Spectres have 900% increased Critical Strike Chance"]={{[1]={[1]={skillName="Raise Spectre",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="CritChance",type="INC",value=900}}}},nil}c["50% chance to gain an additional Vaal Soul per Enemy Shattered"]={{}," to gain an additional Soul per Enemy Shattered "}c["Minions have 20% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=20}}}},nil}c["Minions have +5% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=5}}}},nil}c["Totems are Immune to Fire Damage Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit"]={nil,"Totems are Immune to Fire Damage Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit "}c["Recover 3% of Maximum Life on Kill Recover 3% of Maximum Mana on Kill"]={nil,"Recover 3% of Maximum Life on Kill Recover 3% of Maximum Mana on Kill "}c["Grants Level 25 Scorching Ray Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=25,skillId="FireBeam"}}},nil}c["10% chance to gain Unholy Might on block for 3 seconds +5% Chance to Block Attack Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=10}}," to gain Unholy Might on block for 3 seconds +5% Chance "}c["30% increased Damage if you've dealt a Critical Strike in the past 8 seconds"]={{[1]={[1]={type="Condition",var="CritInPast8Sec"},flags=0,keywordFlags=0,name="Damage",type="INC",value=30}},nil}c["15% increased Damage with Ailments from Attack Skills while wielding a Two Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=15}},nil}c["-5% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=-5}},nil}c["10% increased Spell Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=2,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["30% chance to Avoid being Frozen"]={{[1]={flags=0,keywordFlags=0,name="AvoidFrozen",type="BASE",value=30}},nil}c["+24 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=24}},nil}c["You have Resolute Technique while you do not have Elemental Overload {variant:2}100% increased Physical Damage while you have Resolute Technique"]={nil,"You have Resolute Technique while you do not have Elemental Overload {variant:2}100% increased Physical Damage while you have Resolute Technique "}c["20% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=134217728,keywordFlags=0,name="PhysicalDamage",type="INC",value=20}},nil}c["You and nearby allies have 20% increased Attack, Cast and Movement Speed if you've used a Warcry Recently"]={{[1]={[1]={type="Condition",var="UsedWarcryRecently"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="Speed",type="INC",value=20}}},[2]={[1]={type="Condition",var="UsedWarcryRecently"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=20}}}},nil}c["3% of Attack Damage leeched as Life against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=1,keywordFlags=262144,name="DamageLifeLeech",type="BASE",value=3}},nil}c["1% increased Maximum Life per Abyss Jewel affecting you"]={{[1]={[1]={type="Multiplier",var="AbyssJewel"},flags=0,keywordFlags=0,name="Life",type="INC",value=1}},nil}c["12% increased Physical Damage with Bows"]={{[1]={flags=131072,keywordFlags=0,name="PhysicalDamage",type="INC",value=12}},nil}c["Immune to Elemental Ailments during any Flask Effect"]={nil,"Immune to Elemental Ailments during any Flask Effect "}c["Effects granted for having Rage are Doubled"]={{[1]={flags=0,keywordFlags=0,name="Multiplier:RageEffect",type="BASE",value=1}},nil}c["20% increased Totem Duration"]={{[1]={flags=0,keywordFlags=0,name="TotemDuration",type="INC",value=20}},nil}c["Lose 0.1% of maximum Life per second per Rage while you are not losing Rage"]={{[1]={[1]={stat="Life",type="PerStat"},[2]={limit=50,type="Multiplier",var="Rage"},flags=0,keywordFlags=0,name="LifeDegen",type="BASE",value=0.001}},nil}c["Minions have 28% increased Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=16,keywordFlags=0,name="Speed",type="INC",value=28}}}},nil}c["of their maximum Life as Chaos Damage."]={nil,"of their maximum Life as Chaos Damage. "}c["Recover 2% of Maximum Life on Kill Recover 2% of Maximum Energy Shield on Kill Recover 4% of Maximum Mana on Kill"]={nil,"Recover 2% of Maximum Life on Kill Recover 2% of Maximum Energy Shield on Kill Recover 4% of Maximum Mana on Kill "}c["400 Fire Damage taken per second per Endurance Charge if you've been Hit Recently"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},[2]={type="Condition",var="BeenHitRecently"},flags=0,keywordFlags=0,name="FireDegen",type="BASE",value=400}},nil}c["5% increased Area of Effect per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=5}},nil}c["Cannot be Blinded 10% reduced Damage taken from Blinded Enemies Nearby Enemies are Blinded 30% increased Damage with Hits and Ailments against Blinded Enemies 25% chance to Blind Enemies on Hit"]={nil,"Cannot be Blinded 10% reduced Damage taken from Blinded Enemies Nearby Enemies are Blinded 30% increased Damage with Hits and Ailments against Blinded Enemies 25% chance to Blind Enemies on Hit "}c["40% increased Rarity of Items Dropped by Frozen Enemies"]={{}," Rarity of Items Dropped by Frozen Enemies "}c["25% increased Melee Critical Strike Chance"]={{[1]={flags=256,keywordFlags=0,name="CritChance",type="INC",value=25}},nil}c["+18% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=18}},nil}c["25% chance to Curse Enemies with level 10 Vulnerability on Hit {variant:1}Attacks Cause Bleeding when Hitting Cursed Enemies"]={{}," to Curse Enemies with level 10on Hit {variant:1}Attacks Cause Bleeding "}c["60% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=60}},nil}c["40% increased Strength Requirement"]={{[1]={flags=0,keywordFlags=0,name="StrRequirement",type="INC",value=40}},nil}c["Every 10 seconds, gain 100% of Physical Damage"]={nil,"Every 10 seconds, gain 100% of Physical Damage "}c["Counts as all One Handed Melee Weapon Types"]={{[1]={flags=0,keywordFlags=0,name="WeaponData",type="LIST",value={key="countsAsAll1H",value=true}}},nil}c["6% increased Attack Speed with Daggers"]={{[1]={flags=524289,keywordFlags=0,name="Speed",type="INC",value=6}},nil}c["15% chance to gain a Power Charge if you or your Totems kill an Enemy 5% reduced Elemental Damage taken while you have an Endurance Charge"]={{[1]={[1]={stat="EnduranceCharges",threshold=1,type="StatThreshold"},flags=0,keywordFlags=16384,name="ElementalDamageTaken",type="BASE",value=15}}," to gain a Power Charge if you or your s kill an Enemy 5% reduced "}c["Every 8 seconds, gain Avatar of Fire for 4 seconds {variant:1}120% increased Critical Strike Chance while you have Avatar of Fire"]={nil,"Every 8 seconds, gain Avatar of Fire for 4 seconds {variant:1}120% increased Critical Strike Chance while you have Avatar of Fire "}c["Enemies Become Chilled as they Unfreeze 10% chance to Freeze Enemies which are Chilled +10% to Cold Damage over Time Multiplier"]={nil,"Enemies Become Chilled as they Unfreeze 10% chance to Freeze Enemies which are Chilled +10% to Cold Damage over Time Multiplier "}c["Minions have 10% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=10}}}},nil}c["26% increased Melee Physical Damage"]={{[1]={flags=256,keywordFlags=0,name="PhysicalDamage",type="INC",value=26}},nil}c["10% additional Chance to receive a Critical Strike"]={{}," to receive a Critical Strike "}c["Gain a Power Charge when you use a Vaal Skill 10 Life gained for each Enemy Hit if you have used a Vaal Skill Recently"]={nil,"Gain a Power Charge when you use a Vaal Skill 10 Life gained for each Enemy Hit if you have used a Vaal Skill Recently "}c["Damage Penetrates 15% Fire Resistance while affected by Anger"]={{[1]={[1]={type="Condition",var="AffectedByAnger"},flags=0,keywordFlags=0,name="FirePenetration",type="BASE",value=15}},nil}c["Removes all but one Life on use"]={nil,"Removes all but one Life on use "}c["You can Cast an additional Brand 20% increased Damage with Brand Skills"]={nil,"You can Cast an additional Brand 20% increased Damage with Brand Skills "}c["20% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=20}},nil}c["8 Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=8}},nil}c["Immune to Elemental Ailments while Phasing 10% chance to Dodge Spell Hits while Phasing"]={nil,"Immune to Elemental Ailments while Phasing 10% chance to Dodge Spell Hits while Phasing "}c["12% increased Damage over Time"]={{[1]={flags=8,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["16% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=16}},nil}c["Instant Recovery"]={{[1]={flags=0,keywordFlags=0,name="FlaskInstantRecovery",type="BASE",value=100}},nil}c["You cannot be Chilled for 3 seconds after being Chilled You cannot be Frozen for 3 seconds after being Frozen"]={nil,"You cannot be Chilled for 3 seconds after being Chilled You cannot be Frozen for 3 seconds after being Frozen "}c["4% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=4}},nil}c["+65 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=65}},nil}c["Adds 1 to 53 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=53}},nil}c["35% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=35}},nil}c["10% chance to gain a Power Charge on Critical Strike 40% chance to Poison on Hit 10% increased Movement Speed if you've Killed Recently"]={{[1]={[1]={type="Condition",var="CriticalStrike"},[2]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=10}}," to gain a Power Charge 40% chance 10% increased Movement Speed "}c["24% increased Damage with Ailments from Attack Skills while wielding a Sword"]={{[1]={[1]={type="Condition",var="UsingSword"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=24}},nil}c["Nearby Enemies take 16% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=16}}}},nil}c["60% reduced Mana Cost of Totem Skills that cast an Aura Corrupted"]={{[1]={flags=0,keywordFlags=16384,name="ManaCost",type="INC",value=-60}}," Skills that cast an Aura Corrupted "}c["160% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=160}},nil}c["240% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=240}},nil}c["100% increased Onslaught Effect"]={{[1]={flags=0,keywordFlags=0,name="OnslaughtEffect",type="INC",value=100}},nil}c["+5% Chance to Block Attack Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=5}},nil}c["+6% Chance to Block Attack Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=6}},nil}c["30% reduced Endurance Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="EnduranceChargesDuration",type="INC",value=-30}},nil}c["+64 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=64}},nil}c["Your Cold Damage can Ignite but not Freeze or Chill"]={{[1]={flags=0,keywordFlags=0,name="ColdCanIgnite",type="FLAG",value=true},[2]={flags=0,keywordFlags=0,name="ColdCannotFreeze",type="FLAG",value=true},[3]={flags=0,keywordFlags=0,name="ColdCannotChill",type="FLAG",value=true}},nil}c["10% increased Damage Over Time with Bow Skills"]={{[1]={flags=8,keywordFlags=512,name="Damage",type="INC",value=10}},nil}c["Cannot inflict Ignite"]={{[1]={flags=0,keywordFlags=0,name="CannotIgnite",type="FLAG",value=true}},nil}c["16% increased Accuracy Rating with Bows"]={{[1]={flags=131072,keywordFlags=0,name="Accuracy",type="INC",value=16}},nil}c["You can Cast an additional Brand Brand Skills deal 30% increased Damage to Enemies they're Attached to Brand Skills have 10% increased Duration"]={nil,"You can Cast an additional Brand Brand Skills deal 30% increased Damage to Enemies they're Attached to Brand Skills have 10% increased Duration "}c["15% chance to gain a Frenzy Charge when you Stun an Enemy"]={{}," to gain aCharge when you Stun an Enemy "}c["4% increased Attack Speed with Wands"]={{[1]={flags=8388609,keywordFlags=0,name="Speed",type="INC",value=4}},nil}c["20% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=20}},nil}c["Gain a Challenger Charge when you Kill an Enemy while in Sand Stance"]={nil,"Gain a Challenger Charge when you Kill an Enemy while in Sand Stance "}c["14% increased Trap Damage"]={{[1]={flags=0,keywordFlags=4096,name="Damage",type="INC",value=14}},nil}c["Leech applies instantly on Critical Strike"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="InstantLifeLeech",type="FLAG",value=true},[2]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="InstantManaLeech",type="FLAG",value=true}},nil}c["20% increased Stun and Block Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=20}},nil}c["+15% to Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=15}},nil}c["+20 to Strength and Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=20},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=20}},nil}c["20% increased Area Damage"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["Attacks with this Weapon deal 100 to 200 added Fire Damage to Bleeding Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=262144,name="FireMin",type="BASE",value=100},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=262144,name="FireMax",type="BASE",value=200}},nil}c["Damage with Weapons Penetrates 8% Cold Resistance"]={{[1]={flags=134217728,keywordFlags=0,name="ColdPenetration",type="BASE",value=8}},nil}c["+29 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=29},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=29},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=29}},nil}c["Golems have 22% increased Maximum Life"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=22}}}},nil}c["12% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=12}},nil}c["+2 to Melee Weapon and Unarmed Attack range"]={{[1]={flags=0,keywordFlags=0,name="MeleeWeaponRange",type="BASE",value=2},[2]={flags=0,keywordFlags=0,name="UnarmedRange",type="BASE",value=2}},nil}c["+12% Elemental Resistances while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=12}},nil}c["30% increased Zombie Resistances 25% increased Zombie Size"]={{}," Resistances 25% increased Zombie Size "}c["Adds 80 to 180 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=80},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=180}},nil}c["3% of Life Regenerated per Second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=3}},nil}c["Fire Spells have 15% of Physical Damage Converted to Fire Damage"]={{[1]={flags=2,keywordFlags=16,name="PhysicalDamageConvertToFire",type="BASE",value=15}},nil}c["Left ring slot: 30% reduced Reflected Elemental Damage taken {variant:3,4}Left ring slot: 40% reduced Reflected Elemental Damage taken"]={{[1]={[1]={num=1,type="SlotNumber"},flags=0,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=-30}}," Reflected {variant:3,4}Left ring slot: 40% reduced Reflected Elemental Damage taken "}c["40% increased Global Evasion Rating when on Full Life"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="FullLife"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=40}},nil}c["Channelling Skills have 4% increased Attack Speed"]={{[1]={[1]={skillType=58,type="SkillType"},flags=1,keywordFlags=0,name="Speed",type="INC",value=4}},nil}c["Gain Unholy Might for 3 seconds on Rampage"]={nil,"Gain Unholy Might for 3 seconds on Rampage "}c["+18% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=18}},nil}c["Creates a Smoke Cloud on Rampage"]={nil,"Creates a Smoke Cloud on Rampage "}c["25% chance to Steal Power, Frenzy, and Endurance Charges on Hit with Claws 20% increased Damage with Ailments from Attack Skills while wielding a Claw"]={{[1]={[1]={type="Condition",var="UsingClaw"},flags=262144,keywordFlags=0,name="Damage",type="BASE",value=25}}," to Steal Power, Frenzy, and Endurance Charges on Hit 20% increased with Ailments from Attack Skills "}c["15% increased Effect of your Curses"]={{[1]={flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=15}},nil}c["17 Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=17}},nil}c["5% chance to gain Onslaught for 3 seconds on Kill"]={{}," to gain Onslaught for 3 seconds on Kill "}c["Reflects 50 Cold Damage to Melee Attackers +5% Chance to Block"]={nil,"Reflects 50 Cold Damage to Melee Attackers +5% Chance to Block "}c["Adds 40 to 60 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=40},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=60}},nil}c["Creates Consecrated Ground on Critical Strike"]={nil,"Creates Consecrated Ground on Critical Strike "}c["12% increased Physical Damage with One Handed Melee Weapons"]={{[1]={flags=301989888,keywordFlags=0,name="PhysicalDamage",type="INC",value=12}},nil}c["40% increased Damage if you've taken no Damage from Hits Recently"]={{[1]={[1]={neg=true,type="Condition",var="BeenHitRecently"},flags=0,keywordFlags=0,name="Damage",type="INC",value=40}},nil}c["20% increased Physical Damage with One Handed Melee Weapons"]={{[1]={flags=301989888,keywordFlags=0,name="PhysicalDamage",type="INC",value=20}},nil}c["+100 to Evasion Rating and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="BASE",value=100}},nil}c["15% reduced Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=-15}},nil}c["Critical Strikes ignore Enemy Monster Elemental Resistances"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="IgnoreElementalResistances",type="FLAG",value=true}},nil}c["Blood Magic"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Blood Magic"}},nil}c["Energy Shield Recharge is not interrupted by Damage if Recharge began Recently 50% less Energy Shield Regeneration Rate"]={nil,"Energy Shield Recharge is not interrupted by Damage if Recharge began Recently 50% less Energy Shield Regeneration Rate "}c["Arrow Dancing"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Arrow Dancing"}},nil}c["25% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=25}},nil}c["0.5% of maximum Life Regenerated per second per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.5}},nil}c["50% less Damage with Bleeding"]={{[1]={flags=0,keywordFlags=2097152,name="Damage",type="MORE",value=-50}},nil}c["You and nearby Allies deal 4 to 8 added Physical Damage for each Impale on Enemy"]={{[1]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=4}}},[2]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=8}}}}," for each Impale on Enemy "}c["20% increased Physical Damage with Bows"]={{[1]={flags=131072,keywordFlags=0,name="PhysicalDamage",type="INC",value=20}},nil}c["50% reduced Duration of Curses on you {variant:3}10% additional Block chance while not Cursed"]={{[1]={[1]={neg=true,type="Condition",var="Cursed"},flags=0,keywordFlags=0,name="Duration",type="INC",value=-50}}," of Curses on you {variant:3}10% additional Block chance "}c["50% of Physical Damage from Hits with this Weapon is Converted to a random Element"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=50}}," from Hits is Converted to a random Element "}c["+400 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=400}},nil}c["+170 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=170}},nil}c["0% increased Quantity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=0}},nil}c["You grant 6 Frenzy Charges to allies on Death"]={nil,"You grant 6 Frenzy Charges to allies on Death "}c["Raging Spirits' Hits always Ignite"]={{[1]={[1]={skillName="Summon Raging Spirit",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=100}}}},nil}c["100% increased Duration of Curses on you"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=100}}," of Curses on you "}c["Recover 3% of Maximum Life on Kill"]={nil,"Recover 3% of Maximum Life on Kill "}c["20% of Physical Damage taken as Cold Damage during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="PhysicalDamageTakenAsCold",type="BASE",value=20}},nil}c["4 Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=4}},nil}c["15% increased Critical Strike Chance with Claws"]={{[1]={flags=262144,keywordFlags=0,name="CritChance",type="INC",value=15}},nil}c["6% increased Attack Speed while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,keywordFlags=0,name="Speed",type="INC",value=6}},nil}c["12% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=12}},nil}c["50% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=50}},nil}c["50% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=50}},nil}c["40% increased Elemental Damage during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=40}},nil}c["50% of Physical, Cold and Lightning Damage Converted to Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToFire",type="BASE",value=50},[2]={flags=0,keywordFlags=0,name="LightningDamageConvertToFire",type="BASE",value=50},[3]={flags=0,keywordFlags=0,name="ColdDamageConvertToFire",type="BASE",value=50}},nil}c["80% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=80}},nil}c["10% increased Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["3% increased Attack Speed with Swords"]={{[1]={flags=4194305,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["26% increased Damage with Ailments from Attack Skills while wielding an Axe"]={{[1]={[1]={type="Condition",var="UsingAxe"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=26}},nil}c["+38 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=38},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=38},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=38}},nil}c["50% chance to gain a Flask Charge when you deal a Critical Strike"]={{}," to gain a Flask Charge when you deal a Critical Strike "}c["5% chance to Freeze, Shock and Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=5},[2]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=5},[3]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=5}},nil}c["4% reduced Mana Cost per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-4}},nil}c["Recover 2% of Maximum Energy Shield on Kill"]={nil,"Recover 2% of Maximum Energy Shield on Kill "}c["You can apply an additional Curse"]={{[1]={flags=0,keywordFlags=0,name="EnemyCurseLimit",type="BASE",value=1}},nil}c["+250 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=250}},nil}c["15% increased Accuracy Rating while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=15}},nil}c["10% increased Accuracy Rating with Wands"]={{[1]={flags=8388608,keywordFlags=0,name="Accuracy",type="INC",value=10}},nil}c["Attack Skills deal 20% increased Damage with Ailments while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=20}},nil}c["You have Phasing during Onslaught"]={nil,"You have Phasing during Onslaught "}c["Nearby Allies' Damage with Hits is Lucky"]={nil,"Nearby Allies' Damage with Hits is Lucky "}c["150% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=150}},nil}c["8% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=8}},nil}c["Minions gain 20% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalDamageGainAsCold",type="BASE",value=20}}}},nil}c["10% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=10}},nil}c["Nearby Enemies are Blinded 30% increased Damage with Hits and Ailments against Blinded Enemies 25% chance to Blind Enemies on Hit"]={nil,"Nearby Enemies are Blinded 30% increased Damage with Hits and Ailments against Blinded Enemies 25% chance to Blind Enemies on Hit "}c["20% increased Endurance Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="EnduranceChargesDuration",type="INC",value=20}},nil}c["50% of Physical Damage Converted to Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToLightning",type="BASE",value=50}},nil}c["20% increased Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["20% of Physical Damage Converted to Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToCold",type="BASE",value=20}},nil}c["150% increased Rarity of Items Dropped by Slain Magic Enemies"]={{}," Rarity of Items Dropped by Slain Magic Enemies "}c["+36% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=36}},nil}c["15% increased Spell Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=2,keywordFlags=0,name="Damage",type="INC",value=15}},nil}c["5% increased Melee Attack Speed"]={{[1]={flags=257,keywordFlags=0,name="Speed",type="INC",value=5}},nil}c["40% increased Critical Strike Chance against Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=262144,name="CritChance",type="INC",value=40}},nil}c["15% increased Global Accuracy Rating"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=15}},nil}c["10% increased Area Damage"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["20% of Lightning Damage Leeched as Life during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LightningDamageLifeLeech",type="BASE",value=20}},nil}c["15% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=15}},nil}c["Shocks from your Hits always increase Damage taken by at least 20%"]={nil,"Shocks from your Hits always increase Damage taken by at least 20% "}c["1% Life Regenerated per Second for each of your Mines Detonated Recently, up to 20%"]={{[1]={[1]={limit=20,limitTotal=true,type="Multiplier",var="MineDetonatedRecently"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1}},nil}c["24% increased Quantity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=24}},nil}c["Adds 173 to 213 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=173},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=213}},nil}c["170% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=170}},nil}c["+65 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=65}},nil}c["You Cannot Be Shocked While Frozen"]={nil,"You Cannot Be Shocked While Frozen "}c["18% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=18}},nil}c["Attack Skills deal 16% increased Damage with Ailments while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=16}},nil}c["100% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=100}},nil}c["+10% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=10}},nil}c["12% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=12}},nil}c["30% increased Critical Strike Chance against Enemies on Full Life"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="FullLife"},flags=0,keywordFlags=262144,name="CritChance",type="INC",value=30}},nil}c["+20 to Maximum Blitz Charges"]={{[1]={flags=0,keywordFlags=0,name="BlitzChargesMax",type="BASE",value=20}},nil}c["10% increased Damage with Brand Skills"]={{[1]={[1]={skillType=76,type="SkillType"},flags=0,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["Gain Adrenaline for 20 seconds when you reach Low Life if you do not have Adrenaline Remove all Ailments and Burning when you gain Adrenaline"]={nil,"Gain Adrenaline for 20 seconds when you reach Low Life if you do not have Adrenaline Remove all Ailments and Burning when you gain Adrenaline "}c["+17 to Strength and Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=17},[2]={flags=0,keywordFlags=0,name="Int",type="BASE",value=17}},nil}c["250% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=250}},nil}c["Left ring slot: Projectiles from Spells Fork {variant:2}Right ring slot: Projectiles from Spells Chain +1 times"]={nil,"Projectiles from Spells Fork {variant:2}Right ring slot: Projectiles from Spells Chain +1 times "}c["Modifiers to Claw Attack Speed also apply to Unarmed Attack Speed"]={{[1]={flags=0,keywordFlags=0,name="ClawAttackSpeedAppliesToUnarmed",type="FLAG",value=true}},nil}c["235% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=235}},nil}c["Attack Skills deal 24% increased Damage with Ailments while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=24}},nil}c["10% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=10}},nil}c["3% more Damage for each Endurance Charge lost recently, up to 15% +1 to Maximum Endurance Charges"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=3}}," for each Endurance Charge lost recently, up to 15% +1 to Maximum Endurance Charges "}c["Single-target Melee attacks deal Splash Damage to surrounding targets 20% increased Area of Effect"]={nil,"Single-target Melee attacks deal Splash Damage to surrounding targets 20% increased Area of Effect "}c["Nearby Enemies are Blinded 30% increased Damage with Hits and Ailments against Blinded Enemies"]={nil,"Nearby Enemies are Blinded 30% increased Damage with Hits and Ailments against Blinded Enemies "}c["10% increased Critical Strike Chance with Bows"]={{[1]={flags=131072,keywordFlags=0,name="CritChance",type="INC",value=10}},nil}c["25% chance to gain a Frenzy Charge on Kill with Main Hand 25% chance to gain an Endurance Charge on Kill with Off Hand"]={{}," to gain aCharge on Kill 25% chance to gain an Endurance Charge on Kill "}c["5% reduced Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-5}},nil}c["50% reduced Maximum Recovery per Life Leech"]={{[1]={flags=0,keywordFlags=0,name="MaxLifeLeechInstance",type="INC",value=-50}},nil}c["175% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=175}},nil}c["+190 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=190}},nil}c["Recover 60 Life when you Ignite an Enemy"]={nil,"Recover 60 Life when you Ignite an Enemy "}c["650% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=650}},nil}c["24% increased Damage with Brand Skills"]={{[1]={[1]={skillType=76,type="SkillType"},flags=0,keywordFlags=0,name="Damage",type="INC",value=24}},nil}c["Trigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy"]={nil,"Trigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy "}c["20% of Overkill Damage is Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=20}}," Overkill "}c["When you or your Totems Kill a Burning Enemy, 20% chance for you"]={nil,"When you or your Totems Kill a Burning Enemy, 20% chance for you "}c["Channelling Skills have 6% increased Attack and Cast Speed"]={{[1]={[1]={skillType=58,type="SkillType"},flags=0,keywordFlags=0,name="Speed",type="INC",value=6}},nil}c["40% increased Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=40}},nil}c["Attacks have 25% chance to cause Bleeding"]={{[1]={flags=1,keywordFlags=0,name="BleedChance",type="BASE",value=25}},nil}c["20% increased Trap Damage"]={{[1]={flags=0,keywordFlags=4096,name="Damage",type="INC",value=20}},nil}c["+1 to Maximum Power Charges"]={{[1]={flags=0,keywordFlags=0,name="PowerChargesMax",type="BASE",value=1}},nil}c["Cannot be Poisoned"]={nil,"Cannot be Poisoned "}c["130% increased Critical Strike Chance against Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=262144,name="CritChance",type="INC",value=130}},nil}c["Recover 3% of Energy Shield when you Kill an Enemy during Flask Effect {variant:1}{crafted}80% increased Critical Strike Chance during Flask Effect"]={nil,"Recover 3% of Energy Shield when you Kill an Enemy during Flask Effect {variant:1}{crafted}80% increased Critical Strike Chance during Flask Effect "}c["10% increased Scorching Ray beam length"]={{},"beam length "}c["14% increased Melee Damage"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="INC",value=14}},nil}c["5% increased Cast Speed while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=16,keywordFlags=0,name="Speed",type="INC",value=5}},nil}c["30% less Damage with Hits"]={{[1]={flags=0,keywordFlags=262144,name="Damage",type="MORE",value=-30}},nil}c["Summon 2 additional Skeleton Warriors with Summon Skeleton 100% increased Skeleton Movement Speed Summoned Skeletons' hits can't be Evaded +2 to Maximum number of Skeletons"]={nil,"Summon 2 additional Skeleton Warriors with Summon Skeleton 100% increased Skeleton Movement Speed Summoned Skeletons' hits can't be Evaded +2 to Maximum number of Skeletons "}c["6% increased Area of Effect while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=6}},nil}c["60% increased Energy Shield from Equipped Shield"]={{[1]={[1]={slotName="Weapon 2",type="SlotName"},flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=60}},nil}c["20% increased Attack Speed with Off Hand"]={{[1]={[1]={type="Condition",var="OffHandAttack"},flags=1,keywordFlags=0,name="Speed",type="INC",value=20}},nil}c["30% increased Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=30}},nil}c["An additional Curse can be applied to you"]={nil,"An additional Curse can be applied to you "}c["113% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=113}},nil}c["Attack Skills deal 12% increased Damage with Ailments while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=12}},nil}c["Summoned Sentinels use Crusade Slam"]={{[1]={flags=0,keywordFlags=0,name="ExtraMinionSkill",type="LIST",value={minionList={[1]="AxisEliteSoldierHeraldOfLight",[2]="AxisEliteSoldierDominatingBlow"},skillId="SentinelHolySlam"}}},nil}c["+20 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=20}},nil}c["Elemental Ailments caused by your Skills spread to other nearby Enemies Radius: 18 Chills from your Hits always reduce Action Speed by at least 10% 20% more Damage with Ignite Shocks from your Hits always increase Damage taken by at least 20%"]={nil,"Elemental Ailments caused by your Skills spread to other nearby Enemies Radius: 18 Chills from your Hits always reduce Action Speed by at least 10% 20% more Damage with Ignite Shocks from your Hits always increase Damage taken by at least 20% "}c["Can Allocate Passives from the Witch's starting point"]={{},nil}c["9% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=9}},nil}c["Hits with this Weapon always inflict Elemental Ailments"]={nil,"Hits with this Weapon always inflict Elemental Ailments "}c["15 Mana Regenerated per second if you've used a Movement Skill Recently"]={{[1]={[1]={type="Condition",var="UsedMovementSkillRecently"},flags=0,keywordFlags=0,name="ManaRegen",type="BASE",value=15}},nil}c["120% increased Critical Strike Chance for Spells"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=120}},nil}c["16% increased Damage with Claws"]={{[1]={flags=262144,keywordFlags=0,name="Damage",type="INC",value=16}},nil}c["Trigger a Socketed Spell when you Use a Skill"]={nil,"Trigger a Socketed Spell when you Use a Skill "}c["Brand Skills have 20% increased Duration"]={{[1]={[1]={skillType=76,type="SkillType"},flags=0,keywordFlags=0,name="Duration",type="INC",value=20}},nil}c["Enemies on Consecrated Ground you create during Effect take 10% increased Damage"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={type="Condition",var="OnConsecratedGround"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=10}}}},nil}c["Arrows deal 50% increased Damage with Hits and Ailments to Targets they Pierce"]={{[1]={[1]={stat="PierceCount",threshold=1,type="StatThreshold"},flags=0,keywordFlags=786944,name="Damage",type="INC",value=50}},nil}c["30% increased Attack, Cast and Movements Speed while you do not have Iron Reflexes You have Far Shot while you do not have Iron Reflexes"]={{}," Attack, Cast and Movements Speed while you do not have Iron Reflexes You have Far Shot while you do not have Iron Reflexes "}c["Attacks used by Totems have 10% increased Attack Speed"]={{[1]={flags=1,keywordFlags=16384,name="Speed",type="INC",value=10}},nil}c["+5 Mana gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="ManaOnKill",type="BASE",value=5}},nil}c["With at least 40 Strength in Radius, Ground Slam has a 35% increased angle {variant:3}With at least 40 Strength in Radius, Ground Slam has a 50% increased angle"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 35% increased angle {variant:3}With at least 40 Strength in Radius, Ground Slam has a 50% increased angle "}c["3% increased Attack Speed with One Handed Melee Weapons"]={{[1]={flags=301989889,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["8% increased maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=8}},nil}c["50% chance to be inflicted with Bleeding when Hit by an Attack Gore Footprints"]={{}," to be inflicted when Hit by an Attack Gore Footprints "}c["Chills from your Hits always reduce Action Speed by at least 10%"]={nil,"Chills from your Hits always reduce Action Speed by at least 10% "}c["14% increased Mine Damage"]={{[1]={flags=0,keywordFlags=8192,name="Damage",type="INC",value=14}},nil}c["+10 to Strength and Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=10}},nil}c["+15 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=15}},nil}c["15% increased Damage with Poison"]={{[1]={flags=0,keywordFlags=1048576,name="Damage",type="INC",value=15}},nil}c["Adds 16-25 Physical Damage to Attacks while you have a Bestial Minion"]={{[1]={[1]={type="Condition",var="HaveBestialMinion"},flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=16},[2]={[1]={type="Condition",var="HaveBestialMinion"},flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=25}},nil}c["+16% to Cold and Lightning Resistances"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=16},[2]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=16}},nil}c["40% increased Damage Over Time during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=8,keywordFlags=0,name="Damage",type="INC",value=40}},nil}c["10% increased Totem Damage"]={{[1]={flags=0,keywordFlags=16384,name="Damage",type="INC",value=10}},nil}c["25% chance on Block to create Consecrated Ground {variant:2}50% chance on Block to create Consecrated Ground"]={{}," on Block to create Consecrated Ground {variant:2}50% chance on Block to create Consecrated Ground "}c["30% increased Damage when you have no Energy Shield {variant:2}100% increased Global Armour when you have no Energy Shield"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Damage",type="INC",value=30}}," when you have no Energy Shield {variant:2}100% increased Armour when you have no Energy Shield "}c["30% of Lightning Damage Leeched as Mana during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LightningDamageManaLeech",type="BASE",value=30}},nil}c["Herald of Thunder has 74% increased Buff Effect"]={{[1]={[1]={skillName="Herald of Thunder",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=74}},nil}c["Spells Cast by Totems have 3% increased Cast Speed"]={{[1]={flags=16,keywordFlags=16384,name="Speed",type="INC",value=3}},nil}c["30% of Lightning Damage Leeched as Life during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LightningDamageLifeLeech",type="BASE",value=30}},nil}c["Minions deal 1% increased Damage per 10 Dexterity"]={{[1]={[1]={div=10,stat="Dex",type="PerStat"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=1}}}},nil}c["Purity of Fire Reserves no Mana"]={{[1]={[1]={skillId="FireResistAura",type="SkillId"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaCostForced",value=0}}},nil}c["Cannot Be Stunned while you have Energy Shield"]={{[1]={[1]={type="Condition",var="HaveEnergyShield"},flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=100}},nil}c["+30% to Critical Strike Multiplier with Mines"]={{[1]={flags=0,keywordFlags=8192,name="CritMultiplier",type="BASE",value=30}},nil}c["50% chance to gain a Flask Charge when you deal a Critical Strike 30% increased Movement Speed during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="MovementSpeed",type="BASE",value=50}}," to gain a Flask Charge when you deal a Critical Strike 30% increased "}c["20% increased Damage with Two Handed Weapons"]={{[1]={flags=536870912,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["20% increased Armour while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=0,keywordFlags=0,name="Armour",type="INC",value=20}},nil}c["Minions have 100% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=100}}}},nil}c["200% increased Critical Strike Chance while you have Avatar of Fire 50% of Physical Damage Converted to Fire while you have Avatar of Fire"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=200}}," while you have Avatar of Fire 50% of Physical Damage Converted to Fire while you have Avatar of Fire "}c["10% chance to gain Phasing for 4 seconds on Kill 15% increased Damage with Ailments from Attack Skills while wielding a Dagger"]={{[1]={[1]={type="Condition",var="UsingDagger"},flags=2048,keywordFlags=65536,name="Damage",type="BASE",value=10}}," to gain Phasing for 4 seconds on Kill 15% increased "}c["You Regenerate 0.5% of Mana per second per Totem Skills that would Summon a Totem Summon two Totems instead You and your Totems Regenerate 1% of Life per second per Totem"]={nil,"You Regenerate 0.5% of Mana per second per Totem Skills that would Summon a Totem Summon two Totems instead You and your Totems Regenerate 1% of Life per second per Totem "}c["7% increased Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="INC",value=7},[2]={flags=0,keywordFlags=0,name="Dex",type="INC",value=7},[3]={flags=0,keywordFlags=0,name="Int",type="INC",value=7}},nil}c["+20 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=20}},nil}c["20% less Cold Damage taken"]={{[1]={flags=0,keywordFlags=0,name="ColdDamageTaken",type="MORE",value=-20}},nil}c["20% increased Mana Recovery from Flasks"]={{[1]={flags=0,keywordFlags=0,name="FlaskManaRecovery",type="INC",value=20}},nil}c["30% increased Melee Damage while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=256,keywordFlags=0,name="Damage",type="INC",value=30}},nil}c["15% chance to gain a Power Charge when your Trap is triggered by an Enemy"]={{}," to gain a Power Charge when your is triggered by an Enemy "}c["Gain 30% of Maximum Mana as Extra Maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ManaGainAsEnergyShield",type="BASE",value=30}},nil}c["50% less Maximum total Recovery per Second from Energy Shield Leech"]={{[1]={flags=0,keywordFlags=0,name="MaxEnergyShieldLeechRate",type="MORE",value=-50}},nil}c["Grants Level 20 Summon Doedre's Effigy Skill Socketed Curse Skills are Triggered by Doedre's Effigy when Summoned"]={nil,nil}c["12% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=12}},nil}c["You and your Minions have 1% additional Physical Damage Reduction for each Raised Zombie Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second Raised Zombies' Slam Attack has 100% increased Area of Effect Raised Zombies' Slam Attack has 100% increased Cooldown Recovery Speed"]={nil,"You and your Minions have 1% additional Physical Damage Reduction for each Raised Zombie Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second Raised Zombies' Slam Attack has 100% increased Area of Effect Raised Zombies' Slam Attack has 100% increased Cooldown Recovery Speed "}c["Attacks have 10% chance to cause Bleeding"]={{[1]={flags=1,keywordFlags=0,name="BleedChance",type="BASE",value=10}},nil}c["20% increased Effect of non-Damaging Ailments on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=20},[2]={flags=0,keywordFlags=0,name="EnemyChillEffect",type="INC",value=20},[3]={flags=0,keywordFlags=0,name="EnemyFreezeEffech",type="INC",value=20}},nil}c["30% chance to Avoid being Frozen during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="AvoidFrozen",type="BASE",value=30}},nil}c["You cannot be Hindered"]={nil,"You cannot be Hindered "}c["Adds 10 to 15 Chaos Damage for each Spider's Web on the Enemy"]={{[1]={[1]={actor="enemy",type="Multiplier",var="Spider's WebStack"},flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=10},[2]={[1]={actor="enemy",type="Multiplier",var="Spider's WebStack"},flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=15}},nil}c["50% of Physical Damage Converted to Fire while you have Avatar of Fire {variant:1}+1000 Armour while you do not have Avatar of Fire"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=50}}," Converted to Fire while you have Avatar of Fire {variant:1}+1000 Armour while you do not have Avatar of Fire "}c["Gain Soul Eater during Flask Effect"]={nil,"Gain Soul Eater during Flask Effect "}c["Gain 20% of Wand Physical Damage as Extra Lightning Damage"]={{[1]={flags=8388608,keywordFlags=0,name="PhysicalDamageGainAsLightning",type="BASE",value=20}},nil}c["15% increased Physical Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,keywordFlags=0,name="PhysicalDamage",type="INC",value=15}},nil}c["Recover 20% of your Maximum Life on Rampage"]={nil,"Recover 20% of your Maximum Life on Rampage "}c["Minion Instability"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Minion Instability"}},nil}c["Gain 20% of Physical Damage as Extra Cold Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="PhysicalDamageGainAsCold",type="BASE",value=20}},nil}c["1% of Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=1}},nil}c["Vaal Skills used during effect have 40% reduced Soul Gain Prevention Duration"]={nil,"Vaal Skills used during effect have 40% reduced Soul Gain Prevention Duration "}c["75% chance to cause Enemies to Flee on use {variant:1}100% increased Charges used"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesUsed",type="BASE",value=75}}," to cause Enemies to Flee on use {variant:1}100% increased "}c["With at least 40 Dexterity in Radius, Dual Strike deals Off-Hand Splash Damage"]={nil,"With at least 40 Dexterity in Radius, Dual Strike deals Off-Hand Splash Damage "}c["Adds 260 to 285 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=260},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=285}},nil}c["17% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=17}},nil}c["30% Chance to Block during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=30}},nil}c["Never deal Critical Strikes"]={{[1]={flags=0,keywordFlags=0,name="NeverCrit",type="FLAG",value=true}},nil}c["14% increased Damage with Two Handed Weapons"]={{[1]={flags=536870912,keywordFlags=0,name="Damage",type="INC",value=14}},nil}c["259% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=259}},nil}c["10% reduced Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=-10}},nil}c["Trigger a Socketed Bow Skill when you Attack with a Bow 8% increased Attack Speed"]={nil,"Trigger a Socketed Bow Skill when you Attack with a Bow 8% increased Attack Speed "}c["Adds 30 to 40 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=30},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=40}},nil}c["20% increased Damage with Swords"]={{[1]={flags=4194304,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["20% chance to Cover Rare or Unique Enemies in Ash for 10 Seconds on Hit 10% increased Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=20}}," to Cover Rare or Unique Enemies in Ash for 10 Seconds on Hit 10% increased "}c["Recover 25% of Life and Mana when you use a Warcry 100% increased Warcry Duration 100% increased Warcry Cooldown Recovery Speed If you've Warcried Recently, you and nearby allies\nhave 10% increased Attack Speed"]={nil,"Recover 25% of Life and Mana when you use a Warcry 100% increased Warcry Duration 100% increased Warcry Cooldown Recovery Speed If you've Warcried Recently, you and nearby allies\nhave 10% increased Attack Speed "}c["each Stage the Banner has You and nearby Allies have 12% increased Movement Speed"]={nil,"each Stage the Banner has You and nearby Allies have 12% increased Movement Speed "}c["150% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=150}},nil}c["5% chance to create Shocked Ground when Hit"]={{}," to create Shocked Ground when Hit "}c["Adds 10 to 14 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=14}},nil}c["do not have Adrenaline"]={nil,"do not have Adrenaline "}c["Adds 12 to 24 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=12},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=24}},nil}c["15% chance to gain a Flask Charge when you deal a Critical Strike"]={{}," to gain a Flask Charge when you deal a Critical Strike "}c["3% more Damage for each Endurance Charge lost recently, up to 15%"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=3}}," for each Endurance Charge lost recently, up to 15% "}c["Gain 5 Rage when you use a Warcry"]={{[1]={flags=0,keywordFlags=0,name="Condition:CanGainRage",type="FLAG",value=true},[2]={[1]={type="Condition",var="CanGainRage"},flags=0,keywordFlags=0,name="Dummy",type="DUMMY",value=1}},nil}c["Your Hits permanently Intimidate Enemies that are on Full Life Gain Adrenaline for 20 seconds when you reach Low Life if you\ndo not have Adrenaline Remove all Ailments and Burning when you gain Adrenaline"]={nil,"Your Hits permanently Intimidate Enemies that are on Full Life Gain Adrenaline for 20 seconds when you reach Low Life if you\ndo not have Adrenaline Remove all Ailments and Burning when you gain Adrenaline "}c["Every second, gain a Ghost Shroud, up to a maximum of 3"]={nil,"Every second, gain a Ghost Shroud, up to a maximum of 3 "}c["0.5% of Maximum Life Regenerated per second while affected by a Guard Skill Buff"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.5}}," while affected by a Guard Skill Buff "}c["50% reduced Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=-50}},nil}c["12% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=12}},nil}c["22% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=22}},nil}c["+8% Chance to Block Attack Damage if you were Damaged by a Hit Recently"]={{[1]={[1]={type="Condition",var="BeenHitRecently"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=8}},nil}c["+30 to Maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=30}},nil}c["8% increased Physical Damage with Swords"]={{[1]={flags=4194304,keywordFlags=0,name="PhysicalDamage",type="INC",value=8}},nil}c["Grants Level 15 Blood Offering Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=15,skillId="BloodOffering"}}},nil}c["20% less chance to Evade Melee Attacks"]={{[1]={flags=0,keywordFlags=0,name="MeleeEvadeChance",type="MORE",value=-20}},nil}c["Maximum Chance to Block Spell Damage is equal to Maximum Chance to Block Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChanceMaxIsBlockChanceMax",type="FLAG",value=true}},nil}c["50% increased Totem Placement speed"]={{[1]={flags=0,keywordFlags=0,name="TotemPlacementSpeed",type="INC",value=50}},nil}c["3% additional chance for Slain monsters to drop Scrolls of Wisdom"]={{}," for Slain monsters to drop Scrolls of Wisdom "}c["Your Elemental Golems are Immune to Elemental Damage"]={nil,"Your Elemental Golems are Immune to Elemental Damage "}c["40% increased Effect of Chilled Ground"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillEffect",type="INC",value=40}}," ed Ground "}c["Adds 16 to 24 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=16},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=24}},nil}c["20% increased total Recovery per second from Life Leech"]={{[1]={flags=0,keywordFlags=0,name="LifeLeechRate",type="INC",value=20}},nil}c["Gain 15% of Elemental Damage as Extra Chaos Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ElementalDamageGainAsChaos",type="BASE",value=15}},nil}c["+15% to Cold and Chaos Resistances"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=15}},nil}c["40% more chance to Evade Projectile Attacks"]={{[1]={flags=0,keywordFlags=0,name="ProjectileEvadeChance",type="MORE",value=40}},nil}c["8% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=8}},nil}c["25% chance to Taunt on Hit Your Hits permanently Intimidate Enemies that are on Full Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=25}}," to Taunt on Hit Your Hits permanently Intimidate Enemies that are on Full "}c["16% increased Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="Damage",type="INC",value=16}},nil}c["20% chance to Avoid being Stunned while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=20}},nil}c["Gain 18% of Physical Damage as Extra Chaos Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="PhysicalDamageGainAsChaos",type="BASE",value=18}},nil}c["+90 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=90}},nil}c["28% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=28}},nil}c["5% chance to gain a Frenzy Charge on Kill 5% increased Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},[2]={skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=5}}," to gain aCharge on Kill 5% increased "}c["200% increased Critical Strike Chance while you have Avatar of Fire"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=200}}," while you have Avatar of Fire "}c["Modifiers to Critical Strike Multiplier also apply to Damage Multiplier for Ailments from Critical Strikes at 30% of their value"]={{[1]={flags=0,keywordFlags=0,name="CritMultiplierAppliesToDegen",type="BASE",value=30}},nil}c["60% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=60}},nil}c["+25 Life gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=25}},nil}c["50% increased Endurance Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="EnduranceChargesDuration",type="INC",value=50}},nil}c["Cannot be Stunned by Hits you Block Your Counterattacks deal Double Damage"]={nil,"Cannot be Stunned by Hits you Block Your Counterattacks deal Double Damage "}c["35% increased Burning Damage"]={{[1]={flags=0,keywordFlags=134217728,name="FireDamage",type="INC",value=35}},nil}c["8% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=8}},nil}c["16% increased Damage with Ailments from Attack Skills while wielding a Claw"]={{[1]={[1]={type="Condition",var="UsingClaw"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=16}},nil}c["Your Lightning Damage can Poison"]={{[1]={flags=0,keywordFlags=0,name="LightningCanPoison",type="FLAG",value=true}},nil}c["70 Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=70}},nil}c["30% increased Elemental Damage with Wands"]={{[1]={flags=8388608,keywordFlags=0,name="ElementalDamage",type="INC",value=30}},nil}c["8% increased Spell Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=2,keywordFlags=0,name="Damage",type="INC",value=8}},nil}c["Projectile Attack Hits deal up to 50% more Damage to targets at the start of their movement, dealing less Damage to targets as the projectile travels farther"]={{[1]={flags=0,keywordFlags=0,name="PointBlank",type="FLAG",value=true}},nil}c["60% increased Area of Effect of Curse Skills"]={{[1]={flags=0,keywordFlags=2,name="AreaOfEffect",type="INC",value=60}},nil}c["32% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=32}},nil}c["30% increased Stun Duration with Bows on Enemies"]={{[1]={flags=131072,keywordFlags=0,name="EnemyStunDuration",type="INC",value=30}},nil}c["15% increased Damage with Ailments from Attack Skills while wielding a Mace"]={{[1]={[1]={type="Condition",var="UsingMace"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=15}},nil}c["30% reduced Trap Throwing Speed"]={{[1]={flags=0,keywordFlags=0,name="TrapThrowingSpeed",type="INC",value=-30}},nil}c["You and Allies affected by your Aura Skills deal 30% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="AffectedByAuraMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=30}}}},nil}c["You gain a Power Charge on use You gain a Frenzy Charge on use"]={nil,"You gain a Power Charge on use You gain a Frenzy Charge on use "}c["220% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=220}},nil}c["25% increased Damage with Ailments from Attack Skills while wielding a Two Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=25}},nil}c["Enemies you Kill that are affected by Elemental Ailments grant 100% increased Flask Charges"]={nil,"Enemies you Kill that are affected by Elemental Ailments grant 100% increased Flask Charges "}c["25% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=25}},nil}c["Removes 20% of your maximum Energy Shield on use"]={nil,"Removes 20% of your maximum Energy Shield on use "}c["Adds 18 to 56 Lightning Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=18},[2]={flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=56}},nil}c["Cannot be Stunned while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=100}},nil}c["3% increased Attack Speed with Staves"]={{[1]={flags=2097153,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["30% chance to gain an Endurance Charge when you are Hit"]={{}," to gain an Endurance Charge when you are Hit "}c["10% chance to double Stun Duration 28% increased Damage with Ailments from Attack Skills while wielding a Mace"]={{[1]={[1]={type="Condition",var="UsingMace"},flags=2048,keywordFlags=65536,name="EnemyStunDuration",type="BASE",value=10}}," to double 28% increased Damage "}c["6% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=6}},nil}c["Channelling Skills have 3% increased Attack and Cast Speed"]={{[1]={[1]={skillType=58,type="SkillType"},flags=0,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["8% chance to Dodge Attacks"]={{[1]={flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=8}},nil}c["40% increased Armour while Bleeding"]={{[1]={[1]={type="Condition",var="Bleeding"},flags=0,keywordFlags=0,name="Armour",type="INC",value=40}},nil}c["10% chance to Fortify on Melee hit Enemies Taunted by you take 10% increased Damage 25% chance to Taunt on Hit"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="BASE",value=10}}," to Fortify Enemies Taunted by you take 10% increased 25% chance to Taunt on Hit "}c["13% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=13}},nil}c["7% Global chance to Blind Enemies on hit"]={nil,"7% Global chance to Blind Enemies on hit "}c["25% reduced Ignite Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=-25}},nil}c["8% chance to gain a Power Charge when you Stun with Melee Damage"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="BASE",value=8}}," to gain a Power Charge when you Stun with "}c["Attack Skills deal 14% increased Damage with Ailments while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=14}},nil}c["With at least 40 Strength in Radius, Ground Slam has a 50% increased angle {variant:2}With at least 40 Strength in Radius, Ground Slam has a 25% chance to grant an Endurance Charge when you Stun an Enemy"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 50% increased angle {variant:2}With at least 40 Strength in Radius, Ground Slam has a 25% chance to grant an Endurance Charge when you Stun an Enemy "}c["10% increased Damage with Ailments from Attack Skills while wielding a One Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingOneHandedWeapon"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=10}},nil}c["Reflects 44 Physical Damage to Attackers on Block"]={nil,"Reflects 44 Physical Damage to Attackers on Block "}c["10% increased Skeleton Cast speed"]={{[1]={[1]={skillName="Summon Skeleton",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=16,keywordFlags=0,name="Speed",type="INC",value=10}}}},nil}c["All Attacks with this Weapon are Critical Strikes"]={{[1]={flags=0,keywordFlags=0,name="WeaponData",type="LIST",value={key="CritChance",value=100}}},nil}c["25% reduced Mana Reservation of Herald Skills"]={{[1]={[1]={skillType=63,type="SkillType"},flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-25}},nil}c["15% increased Endurance Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="EnduranceChargesDuration",type="INC",value=15}},nil}c["+1000 Evasion Rating while you have Tailwind"]={{[1]={[1]={type="Condition",var="Tailwind"},flags=0,keywordFlags=0,name="Evasion",type="BASE",value=1000}},nil}c["No Block Chance"]={{[1]={flags=0,keywordFlags=0,name="ArmourData",type="LIST",value={key="BlockChance",value=0}}},nil}c["8% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=8}},nil}c["+15% to Critical Strike Multiplier with Mines"]={{[1]={flags=0,keywordFlags=8192,name="CritMultiplier",type="BASE",value=15}},nil}c["+10% to Critical Strike Multiplier per Nearby Enemy, up to +100%"]={{[1]={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=10}}," per Nearby Enemy, up to +100% "}c["Socketed Gems have 10% increased Mana Reservation"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=10}}}},nil}c["Sockets cannot be modified +1 to Level of Socketed Gems"]={nil,"Sockets cannot be modified +1 to Level of Socketed Gems "}c["Gain 30% of Wand Physical Damage as Extra Lightning Damage"]={{[1]={flags=8388608,keywordFlags=0,name="PhysicalDamageGainAsLightning",type="BASE",value=30}},nil}c["+1 to Level of Socketed Strength Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="strength",value=1}}},nil}c["60% increased Critical Strike Chance with Daggers"]={{[1]={flags=524288,keywordFlags=0,name="CritChance",type="INC",value=60}},nil}c["100% increased Global Critical Strike Chance if you've Summoned a Totem Recently"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="SummonedTotemRecently"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=100}},nil}c["15% increased Effect of Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=15}},nil}c["3% chance to Block Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=3}},nil}c["0.8% of Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.8}},nil}c["60% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=60}},nil}c["12% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=12}},nil}c["+27% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=27}},nil}c["+450 to Accuracy against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=262144,name="Accuracy",type="BASE",value=450}},nil}c["Totems are Immune to Fire Damage Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 15% of their maximum Life as Fire Damage to\nnearby Enemies when Hit"]={nil,"Totems are Immune to Fire Damage Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 15% of their maximum Life as Fire Damage to\nnearby Enemies when Hit "}c["Impales you inflict last 2 additional Hits If you've Impaled an Enemy Recently, you\nand nearby Allies have +1000 to Armour You and nearby Allies deal 6 to 12 added Physical Damage for\neach Impale on Enemy"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=6},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=12}},"Impales you inflict last 2 additional Hits If you've Impaled an Enemy Recently, you\nand nearby Allies have +1000 to You and nearby Allies deal for\neach Impale on Enemy "}c["Removes 1% of maximum Life on Kill"]={nil,"Removes 1% of maximum Life on Kill "}c["Reflects 1 to 150 Lightning Damage to Melee Attackers 20% Chance for Energy Shield Recharge to Start when you Block"]={nil,"Reflects 1 to 150 Lightning Damage to Melee Attackers 20% Chance for Energy Shield Recharge to Start when you Block "}c["+20 Mana gained when you Block 40% increased Defences from Equipped Shield"]={{[1]={[1]={slotName="Weapon 2",type="SlotName"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=20}}," gained when you Block 40% increased Defences "}c["18% increased Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="INC",value=18}},nil}c["15% increased Accuracy Rating with Staves"]={{[1]={flags=2097152,keywordFlags=0,name="Accuracy",type="INC",value=15}},nil}c["grant 100% increased Flask Charges"]={nil,"grant 100% increased Flask Charges "}c["15% chance to create Chilled Ground when you Freeze an Enemy"]={{}," to create Chilled Ground when you Freeze an Enemy "}c["Grants maximum Energy Shield equal to 15% of your Reserved Mana to"]={nil,"Grants maximum Energy Shield equal to 15% of your Reserved Mana to "}c["25% chance to gain a Challenger Charge when you Hit a Rare or Unique Enemy while in Blood Stance Gain a Challenger Charge when you Kill an Enemy while in Sand Stance"]={{}," to gain a Challenger Charge when you Hit a Rare or Unique Enemy while in Blood Stance Gain a Challenger Charge when you Kill an Enemy while in Sand Stance "}c["180% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=180}},nil}c["10% chance to Blind with Hits against Bleeding Enemies"]={{}," to Blind "}c["150% increased Critical Strike Chance for Spells"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=150}},nil}c["+1 to Melee range with Axes"]={{[1]={flags=65536,keywordFlags=0,name="MeleeWeaponRange",type="BASE",value=1}},nil}c["28% increased Physical Damage with Staves"]={{[1]={flags=2097152,keywordFlags=0,name="PhysicalDamage",type="INC",value=28}},nil}c["Gain a Power Charge after spending a total of 200 Mana 2 Mana Regenerated per Second per Power Charge"]={nil,"Gain a Power Charge after spending a total of 200 Mana 2 Mana Regenerated per Second per Power Charge "}c["10% increased total Recovery per second from Life Leech"]={{[1]={flags=0,keywordFlags=0,name="LifeLeechRate",type="INC",value=10}},nil}c["Enemies are Unlucky when Damaging you while you are on Full Life"]={nil,"Enemies are Unlucky when Damaging you while you are on Full Life "}c["5% chance to Avoid Cold Damage when Hit"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="BASE",value=5}}," to Avoid when Hit "}c["+15% to Critical Strike Multiplier with Swords"]={{[1]={flags=4194304,keywordFlags=0,name="CritMultiplier",type="BASE",value=15}},nil}c["180% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=180}},nil}c["Enemies Maimed by you take 10% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={type="Condition",var="Maimed"},flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=10}}}},nil}c["Melee Critical Strikes cause Bleeding"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=256,keywordFlags=0,name="BleedChance",type="BASE",value=100}},nil}c["+125 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=125}},nil}c["50% increased Damage with Hits against Enemies that are on Low Life"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="LowLife"},flags=0,keywordFlags=262144,name="Damage",type="INC",value=50}},nil}c["You take 450 Chaos Damage per second for 3 seconds on Kill Gore Footprints"]={nil,"You take 450 Chaos Damage per second for 3 seconds on Kill Gore Footprints "}c["+450 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=450}},nil}c["+20 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=20}},nil}c["Attack Skills deal 18% increased Damage with Ailments while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=18}},nil}c["Projectile Attack Skills have 60% increased Critical Strike Chance"]={{[1]={[1]={skillType=1,type="SkillType"},[2]={skillType=3,type="SkillType"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=60}},nil}c["3% increased Area of Effect per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=3}},nil}c["+21 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=21},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=21},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=21}},nil}c["+45% Critical Strike Multiplier while there is a Rare or Unique Enemy Nearby"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="RareOrUnique"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=45}},nil}c["+5 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=5}},nil}c["You and your Minions have 1% additional Physical Damage Reduction for each Raised Zombie"]={nil,"You and your Minions have 1% additional Physical Damage Reduction for each Raised Zombie "}c["You and your Minions have 1% additional Physical Damage Reduction for each Zombie you own Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second"]={nil,"You and your Minions have 1% additional Physical Damage Reduction for each Zombie you own Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second "}c["-10 Chaos Damage taken"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamageTaken",type="BASE",value=-10}},nil}c["+2 to Melee range with Swords"]={{[1]={flags=4194304,keywordFlags=0,name="MeleeWeaponRange",type="BASE",value=2}},nil}c["0.6% of Spell Damage Leeched as Energy Shield"]={{[1]={flags=2,keywordFlags=0,name="DamageEnergyShieldLeech",type="BASE",value=0.6}},nil}c["Increases and Reductions to Cast Speed also Apply to Trap Throwing Speed"]={{[1]={flags=0,keywordFlags=0,name="CastSpeedAppliesToTrapThrowingSpeed",type="FLAG",value=true}},nil}c["25% reduced Trap Throwing Speed"]={{[1]={flags=0,keywordFlags=0,name="TrapThrowingSpeed",type="INC",value=-25}},nil}c["+30% to Critical Strike Multiplier against Enemies that are affected"]={{[1]={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=30}}," against Enemies that are affected "}c["20% increased Recovery Speed"]={{[1]={flags=0,keywordFlags=0,name="FlaskRecoveryRate",type="INC",value=20}},nil}c["+12% to Critical Strike Multiplier"]={{[1]={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=12}},nil}c["18% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=18}},nil}c["6% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=6}},nil}c["10% reduced Damage taken from Damage Over Time"]={{[1]={flags=0,keywordFlags=0,name="DamageTakenOverTime",type="INC",value=-10}},nil}c["10% chance to gain an Endurance Charge when you Stun an Enemy with a Melee Hit 10% chance to double Stun Duration"]={{[1]={flags=256,keywordFlags=0,name="EnemyStunDuration",type="BASE",value=10}}," to gain an Endurance Charge when you Stun an Enemy with a Hit 10% chance to double "}c["Adds 103 to 245 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=103},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=245}},nil}c["15% more Burning Damage"]={{[1]={flags=0,keywordFlags=134217728,name="FireDamage",type="MORE",value=15}},nil}c["25% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=25}},nil}c["10% increased Physical Damage with One Handed Melee Weapons"]={{[1]={flags=301989888,keywordFlags=0,name="PhysicalDamage",type="INC",value=10}},nil}c["+100 Life Gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=100}},nil}c["Cannot be Stunned by Hits you Block"]={nil,"Cannot be Stunned by Hits you Block "}c["20% increased Warcry Buff Effect"]={{[1]={flags=0,keywordFlags=4,name="BuffEffect",type="INC",value=20}},nil}c["0.2% of Fire Damage Leeched as Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="FireDamageEnergyShieldLeech",type="BASE",value=0.2}},nil}c["100% increased Stun Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=100}},nil}c["With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 4 Ranged Weapons"]={nil,"With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 4 Ranged Weapons "}c["12% increased Damage with Axes"]={{[1]={flags=65536,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["100% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=100}},nil}c["15% increased Physical Damage with Maces"]={{[1]={flags=1048576,keywordFlags=0,name="PhysicalDamage",type="INC",value=15}},nil}c["3% chance to Avoid Elemental Ailments"]={{[1]={flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=3},[2]={flags=0,keywordFlags=0,name="AvoidFrozen",type="BASE",value=3},[3]={flags=0,keywordFlags=0,name="AvoidChilled",type="BASE",value=3},[4]={flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=3}},nil}c["25% chance to Taunt on Hit"]={{}," to Taunt on Hit "}c["18% increased Effect of your Curses"]={{[1]={flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=18}},nil}c["15% Chance to Block Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=15}},nil}c["4% increased Attack Speed with One Handed Melee Weapons"]={{[1]={flags=301989889,keywordFlags=0,name="Speed",type="INC",value=4}},nil}c["+7% chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=7}},nil}c["Gain 200 Armour per Grand Spectrum"]={{[1]={[1]={type="Multiplier",var="GrandSpectrum"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=200},[2]={flags=0,keywordFlags=0,name="Multiplier:GrandSpectrum",type="BASE",value=1}},nil}c["420% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=420}},nil}c["With at least 40 Intelligence in Radius, Magma Orb"]={nil,"With at least 40 Intelligence in Radius, Magma Orb "}c["100% chance to Taunt on Hit"]={{}," to Taunt on Hit "}c["+450 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=450}},nil}c["10% chance to create Consecrated Ground when you Hit a Rare or Unique Enemy, lasting 8 seconds Immune to Elemental Ailments while on Consecrated Ground Nearby Enemies take 10% increased Elemental Damage"]={{[1]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,keywordFlags=0,name="ElementalDamage",type="BASE",value=10}}," to create Consecrated Ground when you Hit a Rare or Unique Enemy, lasting 8 seconds Immune to Elemental Ailments Nearby Enemies take 10% increased "}c["Minions' Attacks deal 8 to 16 additional Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=1,keywordFlags=0,name="PhysicalMin",type="BASE",value=8}}},[2]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=1,keywordFlags=0,name="PhysicalMax",type="BASE",value=16}}}},nil}c["6% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=6}},nil}c["10% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=10}},nil}c["6% increased Spell Damage per 5% Block Chance"]={{[1]={[1]={div=5,stat="BlockChance",type="PerStat"},flags=2,keywordFlags=0,name="Damage",type="INC",value=6}},nil}c["Skills used during Flask effect grant 800% of Mana Cost as Life"]={nil,"Skills used during Flask effect grant 800% of Mana Cost as Life "}c["Gain 20% increased Attack Speed for 20 seconds when you Kill a Rare or Unique Enemy"]={nil,"Gain 20% increased Attack Speed for 20 seconds when you Kill a Rare or Unique Enemy "}c["Life Leech from Hits with this Weapon applies instantly"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="InstantLifeLeech",type="FLAG",value=true}},nil}c["+15% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=15}},nil}c["380% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=380}},nil}c["+36% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=36}},nil}c["1% reduced Elemental Damage taken when Hit per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="ElementalDamageTakenWhenHit",type="INC",value=-1}},nil}c["-60% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=-60}},nil}c["15% increased effect of Non-Curse Auras from your Skills"]={{[1]={flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=15}},nil}c["90% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=90}},nil}c["25% reduced Enemy Stun Threshold"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-25}},nil}c["Arrow can inflict an additional Ignite on an Enemy"]={nil,"Arrow can inflict an additional Ignite on an Enemy "}c["Curse Enemies with Level 30 Poacher's Mark on Hit, which can apply to Hexproof Enemies"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=30,noSupports=true,skillId="PoachersMark"}}},nil}c["160% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=160}},nil}c["20% increased Attack Speed if you've Attacked Recently"]={{[1]={[1]={type="Condition",var="AttackedRecently"},flags=1,keywordFlags=0,name="Speed",type="INC",value=20}},nil}c["13% increased Area Damage"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="INC",value=13}},nil}c["12% increased Melee Physical Damage"]={{[1]={flags=256,keywordFlags=0,name="PhysicalDamage",type="INC",value=12}},nil}c["5% increased Cast Speed with Cold Skills"]={{[1]={flags=16,keywordFlags=32,name="Speed",type="INC",value=5}},nil}c["15% increased Accuracy Rating with Axes"]={{[1]={flags=65536,keywordFlags=0,name="Accuracy",type="INC",value=15}},nil}c["0.3% of Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=0.3}},nil}c["Consecrated Ground created by this Flask has Tripled Radius +2% to Critical Strike Chance against Enemies on Consecrated Ground during Effect"]={nil,"Consecrated Ground created by this Flask has Tripled Radius +2% to Critical Strike Chance against Enemies on Consecrated Ground during Effect "}c["6% reduced Damage Taken for 4 seconds after Spending a total of 200 Mana"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=-6}}," for 4 seconds after Spending a total of 200 Mana "}c["1% of Energy Shield Regenerated per second for each Enemy you or your Minions have Killed Recently, up to 30%"]={{[1]={[1]={limit=30,limitTotal=true,type="Multiplier",varList={[1]="EnemyKilledRecently",[2]="EnemyKilledByMinionsRecently"}},flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=1}},nil}c["8% increased Accuracy Rating with Maces"]={{[1]={flags=1048576,keywordFlags=0,name="Accuracy",type="INC",value=8}},nil}c["26% increased Damage with Swords"]={{[1]={flags=4194304,keywordFlags=0,name="Damage",type="INC",value=26}},nil}c["If you've Impaled an Enemy Recently, you and nearby Allies have +1000 to Armour You and nearby Allies deal 4 to 8 added Physical Damage for\neach Impale on Enemy"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=4},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=8}},"If you've Impaled an Enemy Recently, you and nearby Allies have +1000 to You and nearby Allies deal for\neach Impale on Enemy "}c["Adds 65 to 155 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=65},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=155}},nil}c["While at Maximum Frenzy Charges, Attacks Poison Enemies"]={{[1]={[1]={stat="FrenzyCharges",thresholdStat="FrenzyChargesMax",type="StatThreshold"},flags=1,keywordFlags=0,name="PoisonChance",type="BASE",value=100}},nil}c["Gain 75% increased Elemental Damage for 5 seconds"]={{[1]={[1]={type="Condition",var="PendulumOfDestructionElementalDamage"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=75}},nil}c["Nearby Enemies have -20% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=-20}}}},nil}c["You take 10% of your maximum Life as Chaos Damage on use You gain a Power Charge on use"]={nil,"You take 10% of your maximum Life as Chaos Damage on use You gain a Power Charge on use "}c["to 50% increased Damage with Hits to targets Skills fire an additional Projectile"]={nil,"to 50% increased Damage with Hits to targets Skills fire an additional Projectile "}c["18% increased Frenzy Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="FrenzyChargesDuration",type="INC",value=18}},nil}c["Elemental Resistances are Zero"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="OVERRIDE",value=0},[2]={flags=0,keywordFlags=0,name="ColdResist",type="OVERRIDE",value=0},[3]={flags=0,keywordFlags=0,name="LightningResist",type="OVERRIDE",value=0}},nil}c["Minions have 7% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=7}}}},nil}c["15% increased Damage with Ailments from Attack Skills while wielding an Axe"]={{[1]={[1]={type="Condition",var="UsingAxe"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=15}},nil}c["+12 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=12}},nil}c["50% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=50}},nil}c["Adds 300 to 380 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=300},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=380}},nil}c["-7 Physical Damage taken from Attacks"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="BASE",value=-7}}," from Attacks "}c["Reflects 10 Cold Damage to Melee Attackers {variant:2,3,4}Reflects 50 Cold Damage to Melee Attackers"]={nil,"Reflects 10 Cold Damage to Melee Attackers {variant:2,3,4}Reflects 50 Cold Damage to Melee Attackers "}c["+1 to maximum Mana per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=1}},nil}c["50% increased Damage with Hits and Ailments against Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=786432,name="Damage",type="INC",value=50}},nil}c["Channelling Skills deal 15% increased Damage"]={{[1]={[1]={skillType=58,type="SkillType"},flags=0,keywordFlags=0,name="Damage",type="INC",value=15}},nil}c["20% increased Arrow Speed"]={{[1]={flags=131072,keywordFlags=0,name="ProjectileSpeed",type="INC",value=20}},nil}c["Minions have 8% increased Attack Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=1,keywordFlags=0,name="Speed",type="INC",value=8}}}},nil}c["Trigger Level 20 Elemental Warding when you Hit an Enemy while Cursed"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="OnHitWhileCursedTriggeredCurseNova"}}},nil}c["+1 to Maximum Spirit Charges per Abyss Jewel affecting you"]={{}," Maximum Spirit Charges "}c["Chills from your Hits always reduce Action Speed by at least 10% 20% more Damage with Ignite"]={nil,"Chills from your Hits always reduce Action Speed by at least 10% 20% more Damage with Ignite "}c["20% increased Maximum total Recovery per second from Energy Shield Leech"]={{[1]={flags=0,keywordFlags=0,name="MaxEnergyShieldLeechRate",type="INC",value=20}},nil}c["16% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=16}},nil}c["Cannot be Stunned while you have Ghost Shrouds 20% chance to Dodge Spell Hits if you have Energy Shield"]={nil,"Cannot be Stunned while you have Ghost Shrouds 20% chance to Dodge Spell Hits if you have Energy Shield "}c["began Recently"]={nil,"began Recently "}c["50% chance to gain a Power Charge when you Summon a Totem 15% chance to gain a Power Charge if you or your Totems kill an Enemy 5% reduced Elemental Damage taken while you have an Endurance Charge"]={{[1]={[1]={stat="EnduranceCharges",threshold=1,type="StatThreshold"},flags=0,keywordFlags=16384,name="ElementalDamageTaken",type="BASE",value=50}}," to gain a Power Charge when you Summon a 15% chance to gain a Power Charge if you or your Totems kill an Enemy 5% reduced "}c["10% increased Physical Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,keywordFlags=0,name="PhysicalDamage",type="INC",value=10}},nil}c["+80 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=80}},nil}c["Minions have 4% increased Attack Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=1,keywordFlags=0,name="Speed",type="INC",value=4}}}},nil}c["Radius: 18 Chills from your Hits always reduce Action Speed by at least 10% 20% more Damage with Ignite Shocks from your Hits always increase Damage taken by at least 20%"]={nil,"Radius: 18 Chills from your Hits always reduce Action Speed by at least 10% 20% more Damage with Ignite Shocks from your Hits always increase Damage taken by at least 20% "}c["You can't deal Damage with Skills yourself +1 to maximum number of Summoned Totems"]={nil,"You can't deal Damage with Skills yourself +1 to maximum number of Summoned Totems "}c["Primordial"]={{[1]={flags=0,keywordFlags=0,name="Multiplier:PrimordialItem",type="BASE",value=1}},nil}c["4% increased Attack Speed with Axes"]={{[1]={flags=65537,keywordFlags=0,name="Speed",type="INC",value=4}},nil}c["nearby Enemies when Hit"]={nil,"nearby Enemies when Hit "}c["Adds 190 to 220 Cold Damage in Off Hand"]={{[1]={[1]={num=2,type="InSlot"},flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=190},[2]={[1]={num=2,type="InSlot"},flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=220}},nil}c["140% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=140}},nil}c["Enemies affected by your Spider's Webs deal 10% reduced Damage Enemies affected by your Spider's Webs have -10% to All Resistances"]={nil,"Enemies affected by your Spider's Webs deal 10% reduced Damage Enemies affected by your Spider's Webs have -10% to All Resistances "}c["35% increased Physical Damage with Axes"]={{[1]={flags=65536,keywordFlags=0,name="PhysicalDamage",type="INC",value=35}},nil}c["14% increased Physical Damage with Bows"]={{[1]={flags=131072,keywordFlags=0,name="PhysicalDamage",type="INC",value=14}},nil}c["Ancestor Totems have 100% increased Activation range"]={nil,"Ancestor Totems have 100% increased Activation range "}c["20% increased Damage with Axes"]={{[1]={flags=65536,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["You gain a Frenzy Charge on use"]={nil,"You gain a Frenzy Charge on use "}c["+10% to Critical Strike Multiplier with Claws"]={{[1]={flags=262144,keywordFlags=0,name="CritMultiplier",type="BASE",value=10}},nil}c["Trigger level 10 Void Gaze when you use a Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=10,skillId="VoidGaze"}}},nil}c["16% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=16}},nil}c["15% increased Critical Strike Chance with Daggers"]={{[1]={flags=524288,keywordFlags=0,name="CritChance",type="INC",value=15}},nil}c["Lightning Spells have 10% of Physical Damage Converted to Lightning Damage"]={{[1]={flags=2,keywordFlags=64,name="PhysicalDamageConvertToLightning",type="BASE",value=10}},nil}c["Gain Life and Mana from Leech instantly on Critical Strike"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="InstantLifeLeech",type="FLAG",value=true},[2]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="InstantManaLeech",type="FLAG",value=true}},nil}c["Your Hits permanently Intimidate Enemies that are on Full Life Gain Adrenaline for 20 seconds when you reach Low Life if you\ndo not have Adrenaline Recover 25% of maximum Life when you gain Adrenaline Remove all Ailments and Burning when you gain Adrenaline"]={nil,"Your Hits permanently Intimidate Enemies that are on Full Life Gain Adrenaline for 20 seconds when you reach Low Life if you\ndo not have Adrenaline Recover 25% of maximum Life when you gain Adrenaline Remove all Ailments and Burning when you gain Adrenaline "}c["90% increased Charges used"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesUsed",type="INC",value=90}},nil}c["187% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=187}},nil}c["33% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=33}},nil}c["30% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=30}},nil}c["50% increased Effect of Buffs granted by your Active Ancestor Totems Ancestor Totems have 100% increased Activation range 25% increased Area of Effect while you have a Totem"]={{[1]={[1]={type="Condition",var="HaveTotem"},flags=0,keywordFlags=16384,name="FlaskEffect",type="INC",value=50}}," of Buffs granted by your Active Ancestor s Ancestor Totems have 100% increased Activation range 25% increased Area of Effect "}c["2% more Attack and Movement Speed per Challenger Charge"]={{[1]={[1]={type="Multiplier",var="ChallengerCharge"},flags=0,keywordFlags=0,name="Speed",type="MORE",value=2},[2]={[1]={type="Multiplier",var="ChallengerCharge"},flags=0,keywordFlags=0,name="MovementSpeed",type="MORE",value=2}},nil}c["12% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=570425344,keywordFlags=0,name="PhysicalDamage",type="INC",value=12}},nil}c["12% increased Accuracy Rating with Two Handed Melee Weapons"]={{[1]={flags=570425344,keywordFlags=0,name="Accuracy",type="INC",value=12}},nil}c["50% increased Damage with Bleeding"]={{[1]={flags=0,keywordFlags=2097152,name="Damage",type="INC",value=50}},nil}c["5% increased Experience gain {variant:2,3}3% increased Experience gain"]={{}," Experience gain {variant:2,3}3% increased Experience gain "}c["2 Enemy Writhing Worms escape the Flask when used"]={nil,"2 Enemy Writhing Worms escape the Flask when used "}c["Removes all but one Life on use Removed life is regenerated as Energy Shield over 2 seconds"]={nil,"Removes all but one Life on use Removed life is regenerated as Energy Shield over 2 seconds "}c["Gain +30 Life when you Hit a Bleeding Enemy"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=0,name="LifeOnHit",type="BASE",value=30}},nil}c["Gain Immunity to Physical Damage for 1.5 seconds on Rampage"]={nil,"Gain Immunity to Physical Damage for 1.5 seconds on Rampage "}c["With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 4% increased Damage each time it Hits."]={nil,"With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 4% increased Damage each time it Hits. "}c["10% increased total Recovery per second from Mana Leech"]={{[1]={flags=0,keywordFlags=0,name="ManaLeechRate",type="INC",value=10}},nil}c["Kill Enemies that have 20% or lower Life when Hit by your Skills Gain 20% increased Attack Speed for 20 seconds when you Kill a Rare or Unique Enemy"]={nil,"Kill Enemies that have 20% or lower Life when Hit by your Skills Gain 20% increased Attack Speed for 20 seconds when you Kill a Rare or Unique Enemy "}c["Socketed Gems have 20% reduced Mana Reservation"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-20}}}},nil}c["2% increased Evasion Rating per 10 Intelligence"]={{[1]={[1]={div=10,stat="Int",type="PerStat"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=2}},nil}c["+1 to Minimum Frenzy Charges"]={{[1]={flags=0,keywordFlags=0,name="FrenzyChargesMin",type="BASE",value=1}},nil}c["500% increased Attribute Requirements"]={{[1]={flags=0,keywordFlags=0,name="StrRequirement",type="INC",value=500},[2]={flags=0,keywordFlags=0,name="DexRequirement",type="INC",value=500},[3]={flags=0,keywordFlags=0,name="IntRequirement",type="INC",value=500}},nil}c["Hits can't be Evaded"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="CannotBeEvaded",type="FLAG",value=true}},nil}c["3% increased effect of Non-Curse Auras from your Skills"]={{[1]={flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=3}},nil}c["30% of Physical Damage taken as Cold Damage during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="PhysicalDamageTakenAsCold",type="BASE",value=30}},nil}c["With at least 40 Dexterity in Radius, Melee Damage"]={nil,"With at least 40 Dexterity in Radius, Melee Damage "}c["12% increased Attack Physical Damage"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamage",type="INC",value=12}},nil}c["+3 to Level of Socketed Golem Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="golem",value=3}}},nil}c["20% chance to Impale Enemies on Hit with Attacks You and nearby Allies have 8% increased Movement Speed"]={{[1]={flags=0,keywordFlags=65536,name="MovementSpeed",type="BASE",value=20}}," to Impale Enemies on Hit You and nearby Allies have 8% increased "}c["10% increased Impale Effect"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=10}}," Impale "}c["20% chance to Maim Enemies on Critical Strike with Attacks"]={{}," to Maim Enemies "}c["5% chance to gain an Endurance Charge on Kill while holding a Shield"]={{}," to gain an Endurance Charge on Kill "}c["Adds 20 to 35 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=20},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=35}},nil}c["Gain Adrenaline for 20 seconds when you reach Low Life if you do not have Adrenaline Recover 25% of maximum Life when you gain Adrenaline"]={nil,"Gain Adrenaline for 20 seconds when you reach Low Life if you do not have Adrenaline Recover 25% of maximum Life when you gain Adrenaline "}c["With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 8 Ranged Weapons"]={nil,"With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 8 Ranged Weapons "}c["Kill Enemies that have 20% or lower Life when Hit by your Skills Gain 20% increased Attack Speed for 20 seconds when you Kill a Rare or Unique Enemy Gain 20% increased Movement Speed for 20 seconds when you Kill an Enemy"]={nil,"Kill Enemies that have 20% or lower Life when Hit by your Skills Gain 20% increased Attack Speed for 20 seconds when you Kill a Rare or Unique Enemy Gain 20% increased Movement Speed for 20 seconds when you Kill an Enemy "}c["20% increased Damage with One Handed Weapons"]={{[1]={flags=268435456,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["+15% to Critical Strike Multiplier with Bows"]={{[1]={flags=131072,keywordFlags=0,name="CritMultiplier",type="BASE",value=15}},nil}c["+1% to all maximum Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResistMax",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="ColdResistMax",type="BASE",value=1},[3]={flags=0,keywordFlags=0,name="LightningResistMax",type="BASE",value=1}},nil}c["10% increased Physical Damage with Maces"]={{[1]={flags=1048576,keywordFlags=0,name="PhysicalDamage",type="INC",value=10}},nil}c["With at least 40 Intelligence in Radius, Cold Snap has a 50% chance to grant a Power Charge on Kill"]={nil,"With at least 40 Intelligence in Radius, Cold Snap has a 50% chance to grant a Power Charge on Kill "}c["+5 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=5}},nil}c["25% increased Damage with Ailments from Attack Skills while wielding an Axe"]={{[1]={[1]={type="Condition",var="UsingAxe"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=25}},nil}c["24% increased Damage while on Full Energy Shield"]={{[1]={[1]={type="Condition",var="FullEnergyShield"},flags=0,keywordFlags=0,name="Damage",type="INC",value=24}},nil}c["Golems Summoned in the past 8 seconds deal 45% increased Damage Golems have 22% increased Maximum Life"]={nil,"Golems Summoned in the past 8 seconds deal 45% increased Damage Golems have 22% increased Maximum Life "}c["10% chance to gain a Frenzy Charge when you Block Attack Damage 10% chance to gain a Power Charge when you Block Spell Damage"]={{[1]={[1]={skillName="Frenzy",type="SkillName"},flags=3,keywordFlags=0,name="Damage",type="BASE",value=10}}," to gain aCharge when you Block 10% chance to gain a Power Charge when you Block Damage "}c["+15% to Fire and Chaos Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=15}},nil}c["Socketed Gems have 10% chance to cause Enemies to Flee on Hit"]={{}," to cause Enemies to Flee on Hit "}c["18% increased Damage with Hits against Chilled Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=0,keywordFlags=262144,name="Damage",type="INC",value=18}},nil}c["7% increased Quantity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=7}},nil}c["12% chance to Knock Enemies Back on hit"]={{[1]={flags=0,keywordFlags=0,name="EnemyKnockbackChance",type="BASE",value=12}},nil}c["Cannot be Frozen if Dexterity is higher than Intelligence"]={{[1]={[1]={type="Condition",var="DexHigherThanInt"},flags=0,keywordFlags=0,name="AvoidFreeze",type="BASE",value=100}},nil}c["Increases and Reductions to Minion Damage also affect you"]={{[1]={flags=0,keywordFlags=0,name="MinionDamageAppliesToPlayer",type="FLAG",value=true}},nil}c["15% increased Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,keywordFlags=0,name="Damage",type="INC",value=15}},nil}c["+160 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=160}},nil}c["Recover 0.5% of your maximum Life per Poison affecting Enemies you Kill"]={nil,"Recover 0.5% of your maximum Life per Poison affecting Enemies you Kill "}c["+20% to Critical Strike Multiplier with Two Handed Melee Weapons"]={{[1]={flags=570425344,keywordFlags=0,name="CritMultiplier",type="BASE",value=20}},nil}c["You and Allies affected by your placed Banners Regenerate 0.1% of"]={nil,"You and Allies affected by your placed Banners Regenerate 0.1% of "}c["You and Allies affected by your placed Banners Regenerate 0.1% of maximum Life per second for each Stage You and nearby Allies have 12% increased Movement Speed"]={nil,"You and Allies affected by your placed Banners Regenerate 0.1% of maximum Life per second for each Stage You and nearby Allies have 12% increased Movement Speed "}c["Can Allocate Passives from the Shadow's starting point"]={{},nil}c["30% increased Physical Damage with Swords"]={{[1]={flags=4194304,keywordFlags=0,name="PhysicalDamage",type="INC",value=30}},nil}c["30% increased Cast Speed if you've Attacked Recently"]={{[1]={[1]={type="Condition",var="AttackedRecently"},flags=16,keywordFlags=0,name="Speed",type="INC",value=30}},nil}c["+290 to Armour and Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="BASE",value=290}},nil}c["Golems have +900 to Armour"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Armour",type="BASE",value=900}}}},nil}c["Cannot gain Mana during effect"]={nil,"Cannot gain Mana during effect "}c["Passives in Radius can be Allocated without being connected to your tree"]={{[1]={flags=0,keywordFlags=0,name="JewelData",type="LIST",value={key="intuitiveLeap",value=true}}},nil}c["120% of Block Chance applied to Spells when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=120}}," applied to s "}c["20% chance to Block Spells if you've Blocked an Attack Recently"]={{[1]={[1]={type="Condition",var="BlockedAttackRecently"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=20}},nil}c["0.2% of Lightning Damage Leeched as Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="LightningDamageEnergyShieldLeech",type="BASE",value=0.2}},nil}c["+1 to Maximum Spirit Charges per Abyss Jewel affecting you Gain a Spirit Charge every second"]={{}," Maximum Spirit Charges Gain a Spirit Charge every second "}c["20% chance to Freeze, Shock and Ignite during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=20},[2]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=20},[3]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=20}},nil}c["Adds 33 to 47 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=33},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=47}},nil}c["5% increased Physical Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=5}},nil}c["15% increased Attack Physical Damage"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamage",type="INC",value=15}},nil}c["10% chance to Fortify on Melee hit Enemies Taunted by you take 10% increased Damage 25% chance to Taunt on Hit Your Hits permanently Intimidate Enemies that are on Full Life You and nearby Allies have 8% increased Movement Speed"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="BASE",value=10}}," to Fortify Enemies Taunted by you take 10% increased 25% chance to Taunt on Hit Your Hits permanently Intimidate Enemies that are on Full Life You and nearby Allies have 8% increased Movement Speed "}c["Melee Skills have 5% increased Area of Effect"]={{[1]={[1]={skillType=24,type="SkillType"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=5}},nil}c["Take 30 Chaos Damage per Second during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ChaosDegen",type="BASE",value=30}},nil}c["12% increased Damage with Ailments from Attack Skills while wielding an Axe"]={{[1]={[1]={type="Condition",var="UsingAxe"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=12}},nil}c["25% chance to Avoid interruption from Stuns while Casting +20 to Strength and Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=25},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=25}}," to Avoid interruption from Stuns while Casting +20 to "}c["-2 to Total Mana Cost of Skills for each Corrupted Item Equipped"]={{[1]={[1]={type="Multiplier",var="CorruptedItem"},flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=-2}},nil}c["+20% chance to be Pierced by Projectiles"]={{[1]={flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=20}}," to be Pierced by "}c["30% increased Stun and Block Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=30}},nil}c["20% chance to gain a Frenzy Charge on Kill {variant:22}20% chance to gain a Power Charge on Kill"]={{}," to gain aCharge on Kill {variant:22}20% chance to gain a Power Charge on Kill "}c["Projectiles Pierce 3 additional Targets"]={{[1]={flags=0,keywordFlags=0,name="PierceCount",type="BASE",value=3}},nil}c["You take 20% reduced Extra Damage from Critical Strikes 30% increased Armour 20% reduced Effect of Curses on you"]={nil,"You take 20% reduced Extra Damage from Critical Strikes 30% increased Armour 20% reduced Effect of Curses on you "}c["+50% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=50}},nil}c["+8 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=8}},nil}c["10% increased Mine Damage"]={{[1]={flags=0,keywordFlags=8192,name="Damage",type="INC",value=10}},nil}c["+2 to Level of Socketed Movement Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="movement",value=2}}},nil}c["Bleeding Enemies you Kill Explode, dealing 10% of their Maximum Life as Physical Damage 25% more Damage with Bleeding"]={nil,"Bleeding Enemies you Kill Explode, dealing 10% of their Maximum Life as Physical Damage 25% more Damage with Bleeding "}c["30% increased Critical Strike Chance with Staves"]={{[1]={flags=2097152,keywordFlags=0,name="CritChance",type="INC",value=30}},nil}c["+15 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=15}},nil}c["You are Shocked during Flask effect, causing 50% increased Damage taken"]={nil,"You are Shocked during Flask effect, causing 50% increased Damage taken "}c["15% increased Damage with Ailments from Attack Skills while wielding a Dagger"]={{[1]={[1]={type="Condition",var="UsingDagger"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=15}},nil}c["Enemies you hit with Elemental Damage temporarily get +25% Resistance to those Elements and -50% Resistance to other Elements"]={{[1]={flags=0,keywordFlags=0,name="ElementalEquilibrium",type="FLAG",value=true},[2]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={type="Condition",var="HitByFireDamage"},flags=0,keywordFlags=0,name="FireResist",type="BASE",value=25}}},[3]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={neg=true,type="Condition",var="HitByFireDamage"},[2]={type="Condition",varList={[1]="HitByColdDamage",[2]="HitByLightningDamage"}},flags=0,keywordFlags=0,name="FireResist",type="BASE",value=-50}}},[4]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={type="Condition",var="HitByColdDamage"},flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=25}}},[5]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={neg=true,type="Condition",var="HitByColdDamage"},[2]={type="Condition",varList={[1]="HitByFireDamage",[2]="HitByLightningDamage"}},flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=-50}}},[6]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={type="Condition",var="HitByLightningDamage"},flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=25}}},[7]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={neg=true,type="Condition",var="HitByLightningDamage"},[2]={type="Condition",varList={[1]="HitByFireDamage",[2]="HitByColdDamage"}},flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=-50}}}},nil}c["30% increased Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=30}},nil}c["When you create a Banner, it gains 20% of the Stages of your placed Banner When you place a Banner, you and nearby Allies recover 0.5% of Life for\neach Stage the Banner has You and nearby Allies have 12% increased Movement Speed"]={nil,"When you create a Banner, it gains 20% of the Stages of your placed Banner When you place a Banner, you and nearby Allies recover 0.5% of Life for\neach Stage the Banner has You and nearby Allies have 12% increased Movement Speed "}c["24% increased Elemental Damage with Wands"]={{[1]={flags=8388608,keywordFlags=0,name="ElementalDamage",type="INC",value=24}},nil}c["4% increased Melee Attack Speed"]={{[1]={flags=257,keywordFlags=0,name="Speed",type="INC",value=4}},nil}c["+10% to Critical Strike Multiplier per Nearby Enemy, up to +100% Nearby enemies have -30% to Critical Strike Multiplier"]={{[1]={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=10}}," per Nearby Enemy, up to +100% Nearby enemies have -30% to Critical Strike Multiplier "}c["5% increased Area of Effect per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=5}},nil}c["Life Regeneration is applied to Energy Shield instead"]={{[1]={flags=0,keywordFlags=0,name="ZealotsOath",type="FLAG",value=true}},nil}c["6% increased Movement Speed if you've Hit an Enemy Recently"]={{[1]={[1]={type="Condition",var="HitRecently"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=6}},nil}c["25% increased Stun Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=25}},nil}c["20% chance to Avoid Elemental Ailments while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=20},[2]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="AvoidFrozen",type="BASE",value=20},[3]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="AvoidChilled",type="BASE",value=20},[4]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=20}},nil}c["14% increased Elemental Damage with Wands"]={{[1]={flags=8388608,keywordFlags=0,name="ElementalDamage",type="INC",value=14}},nil}c["You and your Minions have 1% additional Physical Damage Reduction for each Raised Zombie Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second"]={nil,"You and your Minions have 1% additional Physical Damage Reduction for each Raised Zombie Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second "}c["40% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=40}},nil}c["15% increased Damage with Ailments from Attack Skills while wielding a Sword"]={{[1]={[1]={type="Condition",var="UsingSword"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=15}},nil}c["1% of Physical Attack Damage Leeched as Mana"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageManaLeech",type="BASE",value=1}},nil}c["+8% Chance to Block Projectile Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=8}}," Projectile Attack Damage "}c["+8% Chance to Block Projectile Attack Damage +4% Chance to Block Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=8}}," Projectile Attack Damage +4% Chance to Block Attack Damage "}c["30% increased Damage with Ailments from Attack Skills while wielding a Mace"]={{[1]={[1]={type="Condition",var="UsingMace"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=30}},nil}c["20% increased Accuracy Rating with Two Handed Melee Weapons"]={{[1]={flags=570425344,keywordFlags=0,name="Accuracy",type="INC",value=20}},nil}c["30% increased Damage if you Summoned a Golem in the past 8 seconds Golems Summoned in the past 8 seconds deal 45% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=30}}," if you Summoned a in the past 8 seconds Golems Summoned in the past 8 seconds deal 45% increased Damage "}c["Flasks gain 3 Charges every 3 seconds Damage Penetrates 6% of Enemy Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalPenetration",type="BASE",value=6}},"Flasks gain 3 Charges every 3 seconds "}c["Adds 21 to 38 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=21},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=38}},nil}c["140% increased Critical Strike Chance for Spells"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=140}},nil}c["1% reduced Mana Reserved per 250 total attributes"]={{[1]={[1]={div=250,statList={[1]="Str",[2]="Dex",[3]="Int"},type="PerStat"},flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-1}},nil}c["6% increased Spell Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,keywordFlags=0,name="Damage",type="INC",value=6}},nil}c["Gain Arcane Surge when you or your Totems Hit an Enemy with a Spell 20% increased Spell Damage while you have Arcane Surge"]={nil,"Gain Arcane Surge when you or your Totems Hit an Enemy with a Spell 20% increased Spell Damage while you have Arcane Surge "}c["8% increased Damage with Ailments from Attack Skills while wielding an Axe"]={{[1]={[1]={type="Condition",var="UsingAxe"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=8}},nil}c["135% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=135}},nil}c["Socketed Curse Gems have 12% reduced Mana Reservation"]={{[1]={[1]={keyword="curse",slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-12}}}},nil}c["Cannot be Stunned while Leeching"]={nil,"Cannot be Stunned while Leeching "}c["Damage Penetrates 10% Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FirePenetration",type="BASE",value=10}},nil}c["Reflects 30 Chaos Damage to Melee Attackers"]={nil,"Reflects 30 Chaos Damage to Melee Attackers "}c["Reflects 20 Chaos Damage to Melee Attackers"]={nil,"Reflects 20 Chaos Damage to Melee Attackers "}c["Adds 250 to 300 Cold Damage to Counterattacks"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=250},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=300}}," to Counterattacks "}c["20% increased Critical Strike Chance with Bows"]={{[1]={flags=131072,keywordFlags=0,name="CritChance",type="INC",value=20}},nil}c["15% chance to gain a Power Charge when your Trap is triggered by an Enemy 15% chance to gain a Power Charge when your Mine is Detonated targeting an Enemy"]={{}," to gain a Power Charge when your is triggered by an Enemy 15% chance to gain a Power Charge when your Mine is Detonated targeting an Enemy "}c["20% increased Critical Strike Chance with Swords"]={{[1]={flags=4194304,keywordFlags=0,name="CritChance",type="INC",value=20}},nil}c["Gain a Flask Charge when you deal a Critical Strike"]={nil,"Gain a Flask Charge when you deal a Critical Strike "}c["23% increased Damage for each Equipped Magic Item"]={{[1]={[1]={type="Multiplier",var="MagicItem"},flags=0,keywordFlags=0,name="Damage",type="INC",value=23}},nil}c["+7 Life gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=7}},nil}c["You gain a Power Charge on use"]={nil,"You gain a Power Charge on use "}c["+11 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=11},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=11},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=11}},nil}c["0.4% of Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.4}},nil}c["Nearby Enemies have an additional 2% chance to receive a Critical Strike"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="SelfExtraCritChance",type="BASE",value=2}}}},nil}c["40% chance to Avoid Blind"]={{}," to Avoid Blind "}c["10% Chance to Cause Monster to Flee on Block"]={{}," to Cause Monster to Flee on Block "}c["13% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=13}},nil}c["Socketed Gems have 40% reduced Elemental Equilibrium effect {variant:2}Socketed Gems have 25% reduced Elemental Equilibrium effect"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=-40}}}}," Elemental Equilibrium {variant:2}Socketed Gems have 25% reduced Elemental Equilibrium effect "}c["+200 to Accuracy Rating with Swords"]={{[1]={flags=4194304,keywordFlags=0,name="Accuracy",type="BASE",value=200}},nil}c["Share Endurance, Frenzy and Power Charges with nearby party members"]={nil,"Share Endurance, Frenzy and Power Charges with nearby party members "}c["16% increased Damage with Ailments from Attack Skills while wielding an Axe"]={{[1]={[1]={type="Condition",var="UsingAxe"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=16}},nil}c["+60 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=60}},nil}c["+4% to all maximum Elemental Resistances during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="FireResistMax",type="BASE",value=4},[2]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ColdResistMax",type="BASE",value=4},[3]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LightningResistMax",type="BASE",value=4}},nil}c["50% increased Rarity of Items found during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LootRarity",type="INC",value=50}},nil}c["4% additional Physical Damage Reduction while affected by a Guard Skill Buff Guard Skills have 15% increased Cooldown Recovery Speed"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=4}}," while affected by a Guard Skill Buff Guard Skills have 15% increased Cooldown Recovery Speed "}c["Base Critical Strike Chance for Attacks with Weapons is 8%"]={{[1]={flags=0,keywordFlags=0,name="WeaponBaseCritChance",type="OVERRIDE",value=8}},nil}c["15% chance to gain 50% of Non-Chaos Damage with Hits as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="NonChaosDamageGainAsChaos",type="BASE",value=7.5}},nil}c["2 Enemy Writhing Worms escape the Flask when used 10% reduced Charges used"]={nil,"2 Enemy Writhing Worms escape the Flask when used 10% reduced Charges used "}c["10% reduced Charges used"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesUsed",type="INC",value=-10}},nil}c["25% chance to gain a Frenzy Charge on Kill with Main Hand 25% chance to gain an Endurance Charge on Kill with Off Hand 10% more Physical Damage while at maximum Frenzy Charges"]={{[1]={[1]={type="Condition",var="MainHandAttack"},[2]={type="Condition",var="OffHandAttack"},[3]={skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=25}}," to gain aCharge on Kill 25% chance to gain an Endurance Charge on Kill 10% more while at maximum Frenzy Charges "}c["15% reduced Charges used"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesUsed",type="INC",value=-15}},nil}c["110% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=110}},nil}c["+100 Strength Requirement"]={{[1]={flags=0,keywordFlags=0,name="StrRequirement",type="BASE",value=100}},nil}c["Gain 25% of Physical Damage as Extra Chaos Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="PhysicalDamageGainAsChaos",type="BASE",value=25}},nil}c["Gain 20% of Physical Damage as Extra Chaos Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="PhysicalDamageGainAsChaos",type="BASE",value=20}},nil}c["20% reduced Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=-20}},nil}c["25% increased Maximum total Recovery per second from Mana Leech"]={{[1]={flags=0,keywordFlags=0,name="MaxManaLeechRate",type="INC",value=25}},nil}c["20% increased Attack and Cast Speed while on Consecrated Ground"]={{[1]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,keywordFlags=0,name="Speed",type="INC",value=20}},nil}c["Adds 20 to 30 Fire Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="FireMin",type="BASE",value=20},[2]={flags=0,keywordFlags=196608,name="FireMax",type="BASE",value=30}},nil}c["Ignites your Skills cause spread to other Enemies within a Radius of 15 Recover 60 Life when you Ignite an Enemy"]={nil,"Ignites your Skills cause spread to other Enemies within a Radius of 15 Recover 60 Life when you Ignite an Enemy "}c["10% increased Area of Effect if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=10}},nil}c["Your Hits can only Kill Frozen enemies"]={nil,"Your Hits can only Kill Frozen enemies "}c["+6% chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=6}},nil}c["Recover 3% of Energy Shield when you Kill an Enemy during Flask Effect"]={nil,"Recover 3% of Energy Shield when you Kill an Enemy during Flask Effect "}c["25% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=570425344,keywordFlags=0,name="PhysicalDamage",type="INC",value=25}},nil}c["70% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently"]={{[1]={[1]={type="Condition",var="KilledAffectedByDotRecently"},flags=0,keywordFlags=0,name="LifeRecoveryRate",type="INC",value=70},[2]={[1]={type="Condition",var="KilledAffectedByDotRecently"},flags=0,keywordFlags=0,name="ManaRecoveryRate",type="INC",value=70},[3]={[1]={type="Condition",var="KilledAffectedByDotRecently"},flags=0,keywordFlags=0,name="EnergyShieldRecoveryRate",type="INC",value=70}},nil}c["18% increased Physical Damage with Maces"]={{[1]={flags=1048576,keywordFlags=0,name="PhysicalDamage",type="INC",value=18}},nil}c["+350 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=350}},nil}c["+10% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=10}},nil}c["+160 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=160}},nil}c["1% increased Rarity of Items found per 15 Rampage Kills"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=1}}," per 15 Rampage Kills "}c["Recover 50% of your maximum Life on use"]={nil,"Recover 50% of your maximum Life on use "}c["+6% to all maximum Elemental Resistances during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="FireResistMax",type="BASE",value=6},[2]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ColdResistMax",type="BASE",value=6},[3]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LightningResistMax",type="BASE",value=6}},nil}c["30% increased Armour while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=0,keywordFlags=0,name="Armour",type="INC",value=30}},nil}c["18% increased Burning Damage"]={{[1]={flags=0,keywordFlags=134217728,name="FireDamage",type="INC",value=18}},nil}c["15% of maximum Life taken as Chaos Damage per second"]={{[1]={[1]={div=1,stat="Life",type="PerStat"},flags=0,keywordFlags=0,name="ChaosDegen",type="BASE",value=0.15}},nil}c["36% increased Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=36}},nil}c["You cannot be Shocked for 3 seconds after being Shocked You grant 6 Frenzy Charges to allies on Death"]={nil,"You cannot be Shocked for 3 seconds after being Shocked You grant 6 Frenzy Charges to allies on Death "}c["Recover 100% of your maximum Life on use"]={nil,"Recover 100% of your maximum Life on use "}c["70% increased Damage Over Time during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=8,keywordFlags=0,name="Damage",type="INC",value=70}},nil}c["35% increased Stun Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=35}},nil}c["12% increased Elemental Damage with Weapons"]={{[1]={flags=134217728,keywordFlags=0,name="ElementalDamage",type="INC",value=12}},nil}c["Using Warcries is Instant 20% increased Warcry Buff Effect"]={nil,"Using Warcries is Instant 20% increased Warcry Buff Effect "}c["+30% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=30}},nil}c["23% more Melee Physical Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=256,keywordFlags=0,name="PhysicalDamage",type="MORE",value=23}},nil}c["Unaffected by Temporal Chains while affected by Haste {variant:25}Adds 70 to 104 Cold Damage while affected by Hatred"]={{[1]={[1]={skillName="Temporal Chains",type="SkillName"},flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=70},[2]={[1]={skillName="Temporal Chains",type="SkillName"},flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=104}},"Unaffected bywhile affected by Haste {variant:25} while affected by Hatred "}c["40% increased Damage if you have consumed a corpse Recently"]={{[1]={[1]={type="Condition",var="ConsumedCorpseRecently"},flags=0,keywordFlags=0,name="Damage",type="INC",value=40}},nil}c["Shocks nearby Enemies during Flask effect, causing 10% increased Damage taken"]={nil,"Shocks nearby Enemies during Flask effect, causing 10% increased Damage taken "}c["30% increased Movement Speed during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=30}},nil}c["40% increased Critical Strike Chance with One Handed Melee Weapons"]={{[1]={flags=301989888,keywordFlags=0,name="CritChance",type="INC",value=40}},nil}c["Adds 10 to 20 Cold Damage to Spells per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=10},[2]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=20}},nil}c["10% more Physical Damage while at maximum Frenzy Charges"]={{[1]={[1]={stat="FrenzyCharges",thresholdStat="FrenzyChargesMax",type="StatThreshold"},flags=0,keywordFlags=0,name="PhysicalDamage",type="MORE",value=10}},nil}c["Gain Onslaught for 1 second per Frenzy Charge on use"]={nil,"Gain Onslaught for 1 second per Frenzy Charge on use "}c["Projectiles Pierce you"]={nil,"Projectiles Pierce you "}c["Gain Onslaught for 2 second per Frenzy Charge on use"]={nil,"Gain Onslaught for 2 second per Frenzy Charge on use "}c["Nearby Enemies have 100% reduced Life Regeneration rate"]={nil,"Nearby Enemies have 100% reduced Life Regeneration rate "}c["20% Chance to Block during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=20}},nil}c["18% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=18}},nil}c["Vaal Skills deal 100% increased Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=256,name="Damage",type="INC",value=100}},nil}c["8% chance to Dodge Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellDodgeChance",type="BASE",value=8}},nil}c["10% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=10}},nil}c["35% more Melee Physical Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=256,keywordFlags=0,name="PhysicalDamage",type="MORE",value=35}},nil}c["50% increased Melee Critical Strike Chance"]={{[1]={flags=256,keywordFlags=0,name="CritChance",type="INC",value=50}},nil}c["8% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=8}},nil}c["10% increased Mana Recovery from Flasks"]={{[1]={flags=0,keywordFlags=0,name="FlaskManaRecovery",type="INC",value=10}},nil}c["Gain 18% of Physical Damage as Extra Cold Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="PhysicalDamageGainAsCold",type="BASE",value=18}},nil}c["25% increased Effect of Buffs granted by your Golems for each Summoned Golem Can Summon up to 1 additional Golem at a time"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=25}}," for each Summoned Can Summon up to 1 additional Golem at a time "}c["On Killing a Poisoned Enemy, nearby Enemies are Poisoned and nearby Allies Regenerate 200 Life per second"]={nil,"On Killing a Poisoned Enemy, nearby Enemies are Poisoned and nearby Allies Regenerate 200 Life per second "}c["Projectiles deal 10% more Damage for each remaining Chain"]={{[1]={[1]={stat="ChainRemaining",type="PerStat"},flags=1024,keywordFlags=0,name="Damage",type="MORE",value=10}},nil}c["0.6% of Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=0.6}},nil}c["Socketed Gems are Supported by level 11 Trap"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=11,skillId="SupportTrap"}}},nil}c["20% chance to Dodge Attacks while your Off Hand is empty"]={{[1]={[1]={type="Condition",var="OffHandIsEmpty"},flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=20}},nil}c["Every second, inflict Withered on nearby Enemies for 15 seconds"]={nil,"Every second, inflict Withered on nearby Enemies for 15 seconds "}c["6% chance to Knock Enemies Back on hit"]={{[1]={flags=0,keywordFlags=0,name="EnemyKnockbackChance",type="BASE",value=6}},nil}c["Shocks nearby Enemies during Flask effect, causing 10% increased Damage taken {variant:1,2,3,4,5,6,7,8}You are Shocked during Flask effect"]={nil,"Shocks nearby Enemies during Flask effect, causing 10% increased Damage taken {variant:1,2,3,4,5,6,7,8}You are Shocked during Flask effect "}c["40% chance to cause Bleeding on Melee Hit"]={{[1]={flags=256,keywordFlags=0,name="BleedChance",type="BASE",value=40}},nil}c["Gain 1 Rage when you Kill an Enemy"]={{[1]={flags=0,keywordFlags=0,name="Condition:CanGainRage",type="FLAG",value=true},[2]={[1]={type="Condition",var="CanGainRage"},flags=0,keywordFlags=0,name="Dummy",type="DUMMY",value=1}},nil}c["3% increased Character Size 6% increased Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="INC",value=3}}," Character Size 6% increased "}c["+4% Chance to Block Attack Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=4}},nil}c["Elemental Ailments caused by your Skills spread to other nearby Enemies Radius: 18"]={nil,"Elemental Ailments caused by your Skills spread to other nearby Enemies Radius: 18 "}c["10% chance to gain a Power Charge on Critical Strike 40% chance to Poison on Hit 10% increased Movement Speed if you've Killed Recently Damage from your Critical Strikes cannot be Reflected"]={{[1]={[1]={type="Condition",var="CriticalStrike"},[2]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=10}}," to gain a Power Charge 40% chance 10% increased Movement Speed Damage from your Critical Strikes cannot be Reflected "}c["25% increased Knockback Distance"]={{[1]={flags=0,keywordFlags=0,name="EnemyKnockbackDistance",type="INC",value=25}},nil}c["Adds 25 to 90 Lightning Damage to Spells during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=25},[2]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=90}},nil}c["35% increased Damage with Ailments from Attack Skills while wielding an Axe"]={{[1]={[1]={type="Condition",var="UsingAxe"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=35}},nil}c["8% increased Effect of non-Damaging Ailments on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=8},[2]={flags=0,keywordFlags=0,name="EnemyChillEffect",type="INC",value=8},[3]={flags=0,keywordFlags=0,name="EnemyFreezeEffech",type="INC",value=8}},nil}c["15% more Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=15}},nil}c["25% increased Effect of Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=25}},nil}c["During Flask Effect, Damage Penetrates 13% Resistance of each Element for which your Uncapped Elemental Resistance is highest"]={{[1]={[1]={stat="LightningResistTotal",thresholdStat="ColdResistTotal",type="StatThreshold"},[2]={stat="LightningResistTotal",thresholdStat="FireResistTotal",type="StatThreshold"},flags=0,keywordFlags=0,name="LightningPenetration",type="BASE",value=13},[2]={[1]={stat="ColdResistTotal",thresholdStat="LightningResistTotal",type="StatThreshold"},[2]={stat="ColdResistTotal",thresholdStat="FireResistTotal",type="StatThreshold"},flags=0,keywordFlags=0,name="ColdPenetration",type="BASE",value=13},[3]={[1]={stat="FireResistTotal",thresholdStat="LightningResistTotal",type="StatThreshold"},[2]={stat="FireResistTotal",thresholdStat="ColdResistTotal",type="StatThreshold"},flags=0,keywordFlags=0,name="FirePenetration",type="BASE",value=13}},nil}c["10% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=10}},nil}c["50% chance to cause Bleeding on Hit"]={{[1]={flags=0,keywordFlags=0,name="BleedChance",type="BASE",value=50}},nil}c["5% increased Attack Speed with One Handed Melee Weapons"]={{[1]={flags=301989889,keywordFlags=0,name="Speed",type="INC",value=5}},nil}c["24% increased Physical Damage with Axes"]={{[1]={flags=65536,keywordFlags=0,name="PhysicalDamage",type="INC",value=24}},nil}c["Grants level 21 Despair Curse Aura during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ExtraCurse",type="LIST",value={level=21,skillId="Despair"}}},nil}c["30% of Physical Damage Converted to Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToChaos",type="BASE",value=30}},nil}c["Minions have 8% increased Area of Effect of Area Skills"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=8}}}},nil}c["+75 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=75}},nil}c["20% increased Golem Damage for each Golem you have Summoned You cannot be Chilled or Frozen while you have an Ice Golem Summoned You cannot be Ignited while you have a Flame Golem Summoned"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=20}}," for each Golem you have Summoned You cannot be Chilled or Frozen while you have an Ice Golem Summoned You cannot be Ignited while you have a Flame Golem Summoned "}c["20% increased Power Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="PowerChargesDuration",type="INC",value=20}},nil}c["When you Kill an Enemy, for each Curse on that Enemy, gain 8%"]={nil,"When you Kill an Enemy, for each Curse on that Enemy, gain 8% "}c["Reflects 1 to 220 Lightning Damage to Attackers on Block 22% increased Global Defences"]={nil,"Reflects 1 to 220 Lightning Damage to Attackers on Block 22% increased Global Defences "}c["17% Chance to Block during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=17}},nil}c["18% increased Global Defences"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Defences",type="INC",value=18}},nil}c["20% increased Movement Speed when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=20}},nil}c["10% chance to gain a Power Charge on Kill 5% increased Projectile Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="ProjectileSpeed",type="BASE",value=10}}," to gain a Power Charge on Kill 5% increased "}c["+14 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=14}},nil}c["25% increased Critical Strike Chance with Totem Skills"]={{[1]={flags=0,keywordFlags=16384,name="CritChance",type="INC",value=25}},nil}c["+12% to Critical Strike Multiplier with Swords"]={{[1]={flags=4194304,keywordFlags=0,name="CritMultiplier",type="BASE",value=12}},nil}c["Socketed Gems are Supported by level 10 Knockback"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=10,skillId="SupportKnockback"}}},nil}c["30% Chance to Dodge Attack Hits. 50% less Armour, 30% less Energy Shield, 30% less Chance to Block Spell and Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=30},[2]={flags=0,keywordFlags=0,name="Armour",type="MORE",value=-50},[3]={flags=0,keywordFlags=0,name="EnergyShield",type="MORE",value=-30},[4]={flags=0,keywordFlags=0,name="BlockChance",type="MORE",value=-30},[5]={flags=0,keywordFlags=0,name="SpellBlockChance",type="MORE",value=-30}},nil}c["30% more Spell Damage when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=2,keywordFlags=0,name="Damage",type="MORE",value=30}},nil}c["+3% Chance to Block Attack Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=3}},nil}c["10% chance to gain a Frenzy, Power or Endurance Charge on Kill Conduit"]={{}," to gain a Frenzy, Power or Endurance Charge on Kill Conduit "}c["Minions Regenerate 2% Life per second"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=2}}}},nil}c["13% reduced maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=-13}},nil}c["32% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=32}},nil}c["Your Damaging Hits always Stun Enemies that are on Full Life 20% chance to double Stun Duration"]={nil,"Your Damaging Hits always Stun Enemies that are on Full Life 20% chance to double Stun Duration "}c["With at least 40 Dexterity in Radius, Viper Strike has a 10% chance per Poison on Enemy to grant Unholy Might for 4 seconds on Hit"]={nil,"With at least 40 Dexterity in Radius, Viper Strike has a 10% chance per Poison on Enemy to grant Unholy Might for 4 seconds on Hit "}c["180% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=180}},nil}c["10% increased Accuracy Rating with Daggers"]={{[1]={flags=524288,keywordFlags=0,name="Accuracy",type="INC",value=10}},nil}c["10% chance to create a Smoke Cloud when Hit {variant:2,3}25% chance to create a Smoke Cloud when Hit"]={{}," to create a Smoke Cloud when Hit {variant:2,3}25% chance to create a Smoke Cloud when Hit "}c["+1 to Level of Socketed Elemental Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="elemental",value=1}}},nil}c["2% reduced Mana Reserved"]={{[1]={flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-2}},nil}c["45% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=45}},nil}c["2% increased Attack Speed with Maces"]={{[1]={flags=1048577,keywordFlags=0,name="Speed",type="INC",value=2}},nil}c["16% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=570425344,keywordFlags=0,name="PhysicalDamage",type="INC",value=16}},nil}c["10% reduced Damage taken from Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=-10}},nil}c["+6 to Maximum Life per Elder Item Equipped"]={{[1]={[1]={type="Multiplier",var="ElderItem"},flags=0,keywordFlags=0,name="Life",type="BASE",value=6}},nil}c["8% increased Effect of non-Damaging Ailments per Elder Item Equipped"]={{[1]={[1]={type="Multiplier",var="ElderItem"},flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=8},[2]={[1]={type="Multiplier",var="ElderItem"},flags=0,keywordFlags=0,name="EnemyChillEffect",type="INC",value=8},[3]={[1]={type="Multiplier",var="ElderItem"},flags=0,keywordFlags=0,name="EnemyFreezeEffech",type="INC",value=8}},nil}c["16% increased Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=134217728,keywordFlags=0,name="Damage",type="INC",value=16}},nil}c["Adds 8 to 16 Fire Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=8},[2]={flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=16}},nil}c["3% more Damage per Totem"]={{[1]={[1]={stat="ActiveTotemLimit",type="PerStat"},flags=0,keywordFlags=0,name="Damage",type="MORE",value=3}},nil}c["15% increased Quantity of Items found during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=15}},nil}c["70% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=70}},nil}c["50% increased Stun Duration on you"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=50}}," on you "}c["Adds 7 to 15 Cold Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="ColdMin",type="BASE",value=7},[2]={flags=0,keywordFlags=196608,name="ColdMax",type="BASE",value=15}},nil}c["Projectiles gain Damage as they travel farther, dealing up to 40% increased Damage with Hits to targets"]={nil,"Projectiles gain Damage as they travel farther, dealing up to 40% increased Damage with Hits to targets "}c["You gain 8% increased Area of Effect for each Mine 20% chance when Placing Mines to Place an additional Mine 100% increased Mine Arming Speed"]={{[1]={flags=0,keywordFlags=8192,name="AreaOfEffect",type="BASE",value=8}},"% increased for each 20% chance when Placing Mines to Place an additional Mine 100% increased Mine Arming Speed "}c["3% reduced Damage taken per Ghost Shroud Every 2 seconds, gain a Ghost Shroud, up to a maximum of 3 When Hit, lose a Ghost Shroud and recover Energy Shield equal to 5% of your Evasion Rating 10% increased Movement Speed while you have Energy Shield"]={{[1]={[1]={type="Condition",var="HaveEnergyShield"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=-3}}," per Ghost Shroud Every 2 seconds, gain a Ghost Shroud, up to a maximum of 3 When Hit, lose a Ghost Shroud and recover Energy Shield equal to 5% of your Evasion Rating 10% increased Movement Speed "}c["20% chance to Dodge Spell Hits if you have Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="SpellDodgeChance",type="BASE",value=20}}," if you have Energy Shield "}c["50% of Physical Damage Converted to Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToCold",type="BASE",value=50}},nil}c["10% chance to double Stun Duration 24% increased Damage with Ailments from Attack Skills while wielding a Two Handed Weapon 4% chance to deal Double Damage"]={{[1]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=2048,keywordFlags=65536,name="EnemyStunDuration",type="BASE",value=10}}," to double 24% increased Damage 4% chance to deal Double Damage "}c["25% more Damage with Bleeding"]={{[1]={flags=0,keywordFlags=2097152,name="Damage",type="MORE",value=25}},nil}c["+25 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=25}},nil}c["+800 Armour while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=800}},nil}c["+50 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=50}},nil}c["Gain 15 Mana per Grand Spectrum"]={{[1]={[1]={type="Multiplier",var="GrandSpectrum"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="Multiplier:GrandSpectrum",type="BASE",value=1}},nil}c["35% increased Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="INC",value=35}},nil}c["Grants level 22 Blight Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=22,skillId="Blight"}}},nil}c["12% increased Elemental Damage per Grand Spectrum"]={{[1]={[1]={type="Multiplier",var="GrandSpectrum"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=12},[2]={flags=0,keywordFlags=0,name="Multiplier:GrandSpectrum",type="BASE",value=1}},nil}c["Recharge began Recently"]={nil,"Recharge began Recently "}c["25% increased Burning Damage"]={{[1]={flags=0,keywordFlags=134217728,name="FireDamage",type="INC",value=25}},nil}c["Curse Enemies with level 10 Temporal Chains on Hit"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=10,noSupports=true,skillId="TemporalChains"}}},nil}c["10% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=10}},nil}c["+1 to Maximum Endurance Charges"]={{[1]={flags=0,keywordFlags=0,name="EnduranceChargesMax",type="BASE",value=1}},nil}c["+145 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=145}},nil}c["+210 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=210}},nil}c["Minions have 10% reduced Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=-10}}}},nil}c["60% increased Block Recovery"]={{[1]={flags=0,keywordFlags=0,name="BlockRecovery",type="INC",value=60}},nil}c["Arrows Pierce all Targets after Forking"]={nil,"Arrows Pierce all Targets after Forking "}c["Adds 1 to 13 Lightning Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=13}},nil}c["25% chance to avoid Fire Damage when Hit {variant:2}You always Ignite while Burning"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="BASE",value=25}}," to avoid when Hit {variant:2}You always Ignite while Burning "}c["You and your Minions have 1% additional Physical Damage Reduction for each Zombie you own"]={nil,"You and your Minions have 1% additional Physical Damage Reduction for each Zombie you own "}c["25% more Melee Physical Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=256,keywordFlags=0,name="PhysicalDamage",type="MORE",value=25}},nil}c["Every second, gain a Ghost Shroud, up to a maximum of 3 When Hit, lose a Ghost Shroud and recover Energy Shield equal to 5% of your Evasion Rating"]={nil,"Every second, gain a Ghost Shroud, up to a maximum of 3 When Hit, lose a Ghost Shroud and recover Energy Shield equal to 5% of your Evasion Rating "}c["15% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=15}},nil}c["Adds 113 to 338 Lightning Damage to Spells while Unarmed"]={{[1]={[1]={type="Condition",var="Unarmed"},flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=113},[2]={[1]={type="Condition",var="Unarmed"},flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=338}},nil}c["10% increased Area of Effect for each Summoned Sentinel of Purity"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=10}}," for each Summoned Sentinel of Purity "}c["Gain 5 Souls for Vaal Skills on Rampage"]={nil,"Gain 5 Souls for Vaal Skills on Rampage "}c["Gain 5 Souls for Vaal Skills on Rampage {variant:2}Kills grant an additional Vaal Soul if you have Rampaged Recently"]={nil,"Gain 5 Souls for Vaal Skills on Rampage {variant:2}Kills grant an additional Vaal Soul if you have Rampaged Recently "}c["Damage from your Critical Strikes cannot be Reflected 100% increased Damage while there is only one nearby Enemy You take no Extra Damage from Critical Strikes while there is only one nearby Enemy"]={nil,"Damage from your Critical Strikes cannot be Reflected 100% increased Damage while there is only one nearby Enemy You take no Extra Damage from Critical Strikes while there is only one nearby Enemy "}c["30% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=30}},nil}c["When you place a Banner, you and nearby Allies recover 0.5% of Life for"]={nil,"When you place a Banner, you and nearby Allies recover 0.5% of Life for "}c["6% increased Elemental Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=6}},nil}c["75% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=75}},nil}c["20% less Fire Damage taken"]={{[1]={flags=0,keywordFlags=0,name="FireDamageTaken",type="MORE",value=-20}},nil}c["Has 2 Abyssal Sockets"]={{[1]={flags=0,keywordFlags=0,name="AbyssalSocketCount",type="BASE",value=2}},nil}c["Arrows that Pierce have +50% to Critical Strike Multiplier {variant:1,2}Arrows Pierce all Targets after Chaining"]={nil,"Arrows that Pierce have +50% to Critical Strike Multiplier {variant:1,2}Arrows Pierce all Targets after Chaining "}c["Trigger Level 20 Arcane Wake after Spending a total of 200 Mana +300 to Accuracy Rating"]={nil,"Trigger Level 20 Arcane Wake after Spending a total of 200 Mana +300 to Accuracy Rating "}c["20% increased Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=20}},nil}c["+80 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=80}},nil}c["Adds 36 to 50 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=36},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=50}},nil}c["With at least 40 Intelligence in Radius, can summon up to 3 Skeleton Mages with Summon Skeletons {variant:2}With at least 40 Intelligence in Radius, can summon up to 5 Skeleton Mages with Summon Skeletons"]={nil,"With at least 40 Intelligence in Radius, can summon up to 3 Skeleton Mages with Summon Skeletons {variant:2}With at least 40 Intelligence in Radius, can summon up to 5 Skeleton Mages with Summon Skeletons "}c["18% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=18}},nil}c["Mine Damage Penetrates 10% Elemental Resistances"]={{[1]={flags=0,keywordFlags=8192,name="ElementalPenetration",type="BASE",value=10}},nil}c["20% reduced Enemy Stun Threshold"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-20}},nil}c["2% more Attack Speed per Blitz Charge"]={{[1]={[1]={type="Multiplier",var="BlitzCharge"},flags=1,keywordFlags=0,name="Speed",type="MORE",value=2}},nil}c["50% less Energy Shield Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRegen",type="MORE",value=-50}},nil}c["15% reduced Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=-15}},nil}c["40% increased Critical Strike Chance with Staves"]={{[1]={flags=2097152,keywordFlags=0,name="CritChance",type="INC",value=40}},nil}c["Recover 3% of Maximum Mana on Kill"]={nil,"Recover 3% of Maximum Mana on Kill "}c["+8% to Non-Ailment Chaos Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ChaosDotMultiplier",type="BASE",value=8}},nil}c["Enemies Become Chilled as they Unfreeze 10% chance to Freeze Enemies which are Chilled"]={nil,"Enemies Become Chilled as they Unfreeze 10% chance to Freeze Enemies which are Chilled "}c["+60% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=60}},nil}c["You can inflict Bleeding on an Enemy up to 8 times Your Bleeding does not deal extra Damage while the Enemy is moving"]={nil,"You can inflict Bleeding on an Enemy up to 8 times Your Bleeding does not deal extra Damage while the Enemy is moving "}c["Consecrated Ground you create applies 10% increased Damage taken to Enemies You have Consecrated Ground around you while stationary"]={nil,"Consecrated Ground you create applies 10% increased Damage taken to Enemies You have Consecrated Ground around you while stationary "}c["50% increased Effect of Buffs granted by your Active Ancestor Totems"]={{[1]={flags=0,keywordFlags=16384,name="FlaskEffect",type="INC",value=50}}," of Buffs granted by your Active Ancestor s "}c["100% increased Physical Damage while you have Resolute Technique"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=100}}," while you have Resolute Technique "}c["10% increased Damage with Ailments from Attack Skills while wielding a Melee Weapon"]={{[1]={[1]={type="Condition",var="UsingMeleeWeapon"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=10}},nil}c["Eldritch Battery"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Eldritch Battery"}},nil}c["16% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=16}},nil}c["10% increased Attack Physical Damage"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamage",type="INC",value=10}},nil}c["Unaffected by Enfeeble while affected by Grace {variant:21}8% chance to Dodge Spells while affected by Haste"]={nil,"Unaffected by Enfeeble while affected by Grace {variant:21}8% chance to Dodge Spells while affected by Haste "}c["Resolute Technique"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Resolute Technique"}},nil}c["When you Kill an Enemy, for each Curse on that Enemy, gain 8% of Non-Chaos Damage as extra Chaos Damage for 4 seconds"]={{[1]={[1]={type="Condition",var="KilledRecently"},[2]={type="Multiplier",var="CurseOnEnemy"},flags=0,keywordFlags=0,name="NonChaosDamageGainAsChaos",type="BASE",value=8}},nil}c["16% increased total Recovery per second from Life Leech"]={{[1]={flags=0,keywordFlags=0,name="LifeLeechRate",type="INC",value=16}},nil}c["+35% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=35}},nil}c["8% chance to Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=8}},nil}c["204% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=204}},nil}c["Summoned Skeletons' hits can't be Evaded"]={{[1]={[1]={skillName="Summon Skeleton",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="CannotBeEvaded",type="FLAG",value=true}}}},nil}c["+10 Life gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=10}},nil}c["+600 Strength and Intelligence Requirement"]={{[1]={flags=0,keywordFlags=0,name="StrRequirement",type="BASE",value=600},[2]={flags=0,keywordFlags=0,name="IntRequirement",type="BASE",value=600}},nil}c["25% reduced Bleed duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyBleedDuration",type="INC",value=-25}},nil}c["14% increased Physical Damage with Maces"]={{[1]={flags=1048576,keywordFlags=0,name="PhysicalDamage",type="INC",value=14}},nil}c["12% increased Accuracy Rating with Axes"]={{[1]={flags=65536,keywordFlags=0,name="Accuracy",type="INC",value=12}},nil}c["8% increased Accuracy Rating with Wands"]={{[1]={flags=8388608,keywordFlags=0,name="Accuracy",type="INC",value=8}},nil}c["600% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=600}},nil}c["263% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=263}},nil}c["225% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=225}},nil}c["+2 Accuracy Rating per 2 Intelligence"]={{[1]={[1]={div=2,stat="Int",type="PerStat"},flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=2}},nil}c["+23% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=23}},nil}c["Recover 2% of Maximum Energy Shield on Kill Recover 4% of Maximum Mana on Kill 70% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently"]={nil,"Recover 2% of Maximum Energy Shield on Kill Recover 4% of Maximum Mana on Kill 70% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently "}c["+2 to Maximum number of Zombies"]={{[1]={flags=0,keywordFlags=0,name="ActiveZombieLimit",type="BASE",value=2}},nil}c["360% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=360}},nil}c["Can have up to 1 additional Trap placed at a time"]={{[1]={flags=0,keywordFlags=0,name="ActiveTrapLimit",type="BASE",value=1}},nil}c["60% increased Spell Damage while no Mana is Reserved"]={{[1]={[1]={stat="ManaReserved",threshold=0,type="StatThreshold",upper=true},flags=2,keywordFlags=0,name="Damage",type="INC",value=60}},nil}c["40% reduced Light Radius"]={{[1]={flags=0,keywordFlags=0,name="LightRadius",type="INC",value=-40}},nil}c["25% of Block Chance applied to Spells {variant:5}+7% chance to Block Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=25}}," applied to s {variant:5}+7% chance to Block Spell Damage "}c["280% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=280}},nil}c["130% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=130}},nil}c["Adds 17 to 29 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=17},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=29}},nil}c["Recover 3% of Maximum Mana on Kill 10% increased Scorching Ray beam length"]={nil,"Recover 3% of Maximum Mana on Kill 10% increased Scorching Ray beam length "}c["100% increased Critical Strike Chance against Enemies on Full Life"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="FullLife"},flags=0,keywordFlags=262144,name="CritChance",type="INC",value=100}},nil}c["30% increased Elemental Damage with Attack Skills while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=65536,name="ElementalDamage",type="INC",value=30}},nil}c["145% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=145}},nil}c["10% increased Area of Effect of Area Skills"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=10}},nil}c["Projectiles Pierce while Phasing"]={nil,"Projectiles Pierce while Phasing "}c["15% increased Attack Speed while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},flags=1,keywordFlags=0,name="Speed",type="INC",value=15}},nil}c["10% chance to gain a Power Charge on hitting an Enemy affected by a Spider's Web 10% chance to Poison per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=10}}," to gain a Power Charge on hitting an Enemy affected by a Spider's Web 10% chance "}c["6% increased Damage with Ailments from Attack Skills while wielding a Dagger"]={{[1]={[1]={type="Condition",var="UsingDagger"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=6}},nil}c["10% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=134217728,keywordFlags=0,name="PhysicalDamage",type="INC",value=10}},nil}c["30% increased Trap Trigger Radius {variant:2}60% increased Trap Trigger Area of Effect"]={{[1]={flags=0,keywordFlags=4096,name="AreaOfEffect",type="INC",value=30}}," Trigger {variant:2}60% increased Trap Trigger Area of Effect "}c["10% Chance to Block Spells during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=10}},nil}c["20% increased Lightning Damage per 1% Lightning Resistance above 75%"]={{[1]={[1]={div=1,stat="LightningResistOver75",type="PerStat"},flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=20}},nil}c["40% increased Defences from Equipped Shield"]={{[1]={[1]={slotName="Weapon 2",type="SlotName"},flags=0,keywordFlags=0,name="Defences",type="INC",value=40}},nil}c["Adds 20 to 30 Physical Damage to Attacks if you've"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=20},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=30}}," if you've "}c["Items and Gems have 25% reduced Attribute Requirements"]={{[1]={flags=0,keywordFlags=0,name="GlobalAttributeRequirements",type="INC",value=-25}},nil}c["10% increased Effect of Fortify on you"]={{[1]={flags=0,keywordFlags=0,name="FortifyEffectOnSelf",type="INC",value=10}},nil}c["Your Chaos Damage has 60% chance to Poison Enemies"]={{[1]={flags=0,keywordFlags=0,name="ChaosPoisonChance",type="BASE",value=60}},nil}c["12% increased Damage with Ailments from Attack Skills while wielding a Wand"]={{[1]={[1]={type="Condition",var="UsingWand"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=12}},nil}c["Adds 19 to 30 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=19},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=30}},nil}c["Herald of Agony has 79% increased Buff Effect"]={{[1]={[1]={skillName="Herald of Agony",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=79}},nil}c["Herald of Agony has 38% reduced Mana Reservation"]={{[1]={[1]={skillName="Herald of Agony",type="SkillName"},flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-38}},nil}c["Grants Level 22 Precision Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=22,skillId="AccuracyAndCritsAura"}}},nil}c["400% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=400}},nil}c["+23% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=23}},nil}c["0.87% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=0.87}},nil}c["25% of Physical Damage Converted to Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToCold",type="BASE",value=25}},nil}c["35% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=35}},nil}c["15% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=15}},nil}c["Enemies Cannot Leech Life From you"]={nil,"Enemies Cannot Leech Life From you "}c["80% less Burning Damage"]={{[1]={flags=0,keywordFlags=134217728,name="FireDamage",type="MORE",value=-80}},nil}c["12% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=12}},nil}c["10% increased Damage with Axes"]={{[1]={flags=65536,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["Gain a Divine Charge on Hit"]={nil,"Gain a Divine Charge on Hit "}c["Your hits can't be Evaded"]={{[1]={flags=0,keywordFlags=0,name="CannotBeEvaded",type="FLAG",value=true}},nil}c["12% increased Attack and Cast Speed per Ghost Shroud"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=12}}," per Ghost Shroud "}c["+50 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=50}},nil}c["Adds 1 to 3 Chaos Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ChaosMin",type="BASE",value=1},[2]={flags=0,keywordFlags=65536,name="ChaosMax",type="BASE",value=3}},nil}c["Gain a Divine Charge on Hit You gain Divinity for 10 seconds on reaching maximum Divine Charges"]={nil,"Gain a Divine Charge on Hit You gain Divinity for 10 seconds on reaching maximum Divine Charges "}c["30% increased Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="INC",value=30}},nil}c["24% increased Trap Damage"]={{[1]={flags=0,keywordFlags=4096,name="Damage",type="INC",value=24}},nil}c["160% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=160}},nil}c["+29% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=29}},nil}c["10% increased Damage with Poison"]={{[1]={flags=0,keywordFlags=1048576,name="Damage",type="INC",value=10}},nil}c["15% reduced Enemy Stun Threshold"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-15}},nil}c["30% increased Melee Critical Strike Chance"]={{[1]={flags=256,keywordFlags=0,name="CritChance",type="INC",value=30}},nil}c["40% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=40}},nil}c["Grants Level 20 Aspect of the Crab Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="CrabAspect"}}},nil}c["30% increased Mana Regeneration if you've used a Movement Skill Recently"]={{[1]={[1]={type="Condition",var="UsedMovementSkillRecently"},flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=30}},nil}c["+19% to Cold Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ColdDotMultiplier",type="BASE",value=19}},nil}c["50% chance to gain a Power Charge when you Summon a Totem"]={{}," to gain a Power Charge when you Summon a "}c["13% increased Light Radius"]={{[1]={flags=0,keywordFlags=0,name="LightRadius",type="INC",value=13}},nil}c["Minions have 25% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=25}}}},nil}c["each Impale on Enemy"]={nil,"each Impale on Enemy "}c["+120 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=120}},nil}c["1% of Physical Attack Damage leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=1}},nil}c["20% increased Damage against Chilled Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=0,keywordFlags=262144,name="Damage",type="INC",value=20}},nil}c["+5% chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=5}},nil}c["8% increased Flask Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="FlaskDuration",type="INC",value=8}},nil}c["Adds 32 to 42 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=32},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=42}},nil}c["20% chance to Cover Rare or Unique Enemies in Ash for 10 Seconds on Hit"]={{}," to Cover Rare or Unique Enemies in Ash for 10 Seconds on Hit "}c["14% increased effect of Non-Curse Auras from your Skills"]={{[1]={flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=14}},nil}c["With a Searching Eye Jewel Socketed, Maim Enemies for 4 seconds on Hit with Attacks"]={nil,"With a Searching Eye Jewel Socketed, Maim Enemies for 4 seconds on Hit with Attacks "}c["Adds 29 to 39 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=29},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=39}},nil}c["20% chance to Poison on Hit"]={{[1]={flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=20}},nil}c["With at least 40 Dexterity in Radius, Burning"]={nil,"With at least 40 Dexterity in Radius, Burning "}c["20% increased Effect of Auras on your Minions"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="AuraEffectOnSelf",type="INC",value=20}}}},nil}c["15% chance to gain a Frenzy Charge and a Power Charge on Kill 5% increased Damage per Frenzy Charge 5% increased Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},[2]={type="Multiplier",var="PowerCharge"},[3]={skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=15}}," to gain aCharge and a Power Charge on Kill 5% increased 5% increased Damage "}c["3 Mana Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="BASE",value=3}},nil}c["Maximum Life becomes 1, Immune to Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosInoculation",type="FLAG",value=true}},nil}c["Adds 85 to 160 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=85},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=160}},nil}c["30 Energy Shield gained for each Enemy Hit while affected by Discipline"]={nil,"30 Energy Shield gained for each Enemy Hit while affected by Discipline "}c["120% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=120}},nil}c["With at least 40 Dexterity in Radius, Dual Strike has a 20% chance"]={nil,"With at least 40 Dexterity in Radius, Dual Strike has a 20% chance "}c["Immune to Elemental Ailments while on Consecrated Ground Nearby Enemies take 10% increased Elemental Damage"]={nil,"Immune to Elemental Ailments while on Consecrated Ground Nearby Enemies take 10% increased Elemental Damage "}c["Adds 60 to 120 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=60},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=120}},nil}c["50% increased Stun Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=50}},nil}c["125 Life Regenerated per second while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=125}},nil}c["80% increased Critical Strike Chance against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=262144,name="CritChance",type="INC",value=80}},nil}c["Every 16 seconds you gain Elemental Overload for 8 seconds"]={nil,"Every 16 seconds you gain Elemental Overload for 8 seconds "}c["Socketed Gems are Supported by level 30 Generosity"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=30,skillId="SupportGenerosity"}}},nil}c["10% increased Experience Gain of Corrupted Gems"]={{}," Experience Gain of Corrupted Gems "}c["Adds 15 to 25 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=25}},nil}c["1% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=1}},nil}c["4% increased Cast Speed with Fire Skills"]={{[1]={flags=16,keywordFlags=16,name="Speed",type="INC",value=4}},nil}c["Adds 1 to 12 Lightning Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=12}},nil}c["50% increased Rarity of Items Dropped by Slain Shocked enemies"]={{}," Rarity of Items Dropped by Slain Shocked enemies "}c["10% chance to Fortify on Melee hit Enemies Taunted by you take 10% increased Damage 25% chance to Taunt on Hit Your Hits permanently Intimidate Enemies that are on Full Life 20% chance to Impale Enemies on Hit with Attacks You and nearby Allies have 8% increased Movement Speed"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="BASE",value=10}}," to Fortify Enemies Taunted by you take 10% increased 25% chance to Taunt on Hit Your Hits permanently Intimidate Enemies that are on Full Life 20% chance to Impale Enemies on Hit with Attacks You and nearby Allies have 8% increased Movement Speed "}c["24% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=24}},nil}c["180% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=180}},nil}c["10% increased Movement Speed while you have Energy Shield"]={{[1]={[1]={type="Condition",var="HaveEnergyShield"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=10}},nil}c["+50 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=50}},nil}c["+70 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=70}},nil}c["40% increased Chaos Skill Effect Duration"]={{[1]={flags=0,keywordFlags=128,name="Duration",type="INC",value=40}},nil}c["90% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=90}},nil}c["30% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=30}},nil}c["+500 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=500}},nil}c["35% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=35}},nil}c["+30 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=30}},nil}c["50% increased Global Accuracy Rating"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=50}},nil}c["Adds 1 to 30 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=1},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=30}},nil}c["+60 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=60}},nil}c["Socketed Gems are Supported by Level 18 Ice Bite"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=18,skillId="SupportFrenzyChargeOnSlayingFrozenEnemy"}}},nil}c["Gain a Power Charge when you use a Vaal Skill"]={nil,"Gain a Power Charge when you use a Vaal Skill "}c["Minions deal 40% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=40}}}},nil}c["10% chance to create Consecrated Ground when you Hit a Rare or Unique Enemy, lasting 8 seconds"]={{}," to create Consecrated Ground when you Hit a Rare or Unique Enemy, lasting 8 seconds "}c["Cover Enemies in Ash when they Hit you"]={nil,"Cover Enemies in Ash when they Hit you "}c["15% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=15}},nil}c["30% more Bow Damage at Close Range while you have iron Reflexes"]={{[1]={[1]={type="Condition",var="AtCloseRange"},flags=131076,keywordFlags=0,name="Damage",type="MORE",value=30}}," while you have iron Reflexes "}c["10% increased Wand Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=8388608,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["Adds 32 to 42 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=32},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=42}},nil}c["Zombies deal 90% more Physical Damage"]={{[1]={[1]={skillName="Raise Zombie",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalDamage",type="MORE",value=90}}}},nil}c["+2 to Level of Socketed Fire Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="fire",value=2}}},nil}c["10% increased Attack Speed while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=1,keywordFlags=0,name="Speed",type="INC",value=10}},nil}c["Socketed Gems are Supported by level 10 Cold to Fire"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=10,skillId="SupportColdToFire"}}},nil}c["10% chance to Blind with Hits against Bleeding Enemies Enemies Maimed by you take 10% increased Physical Damage"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=262144,name="PhysicalDamage",type="BASE",value=10}}," to Blind Enemies Maimed by you take 10% increased "}c["Socketed Gems are Supported by level 10 Fire Penetration"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=10,skillId="SupportFirePenetration"}}},nil}c["15% increased Area Damage"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="INC",value=15}},nil}c["5% increased Damage taken"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=5}},nil}c["Minions have 7% increased Area of Effect of Area Skills"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=7}}}},nil}c["Cannot Leech"]={nil,"Cannot Leech "}c["+1 Energy Shield gained on Kill per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=1}}," gained on Kill "}c["25% increased Physical Damage with Axes"]={{[1]={flags=65536,keywordFlags=0,name="PhysicalDamage",type="INC",value=25}},nil}c["80% increased Damage against Hindered Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Hindered"},flags=0,keywordFlags=262144,name="Damage",type="INC",value=80}},nil}c["80% increased Damage with Hits and Ailments against Hindered Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Hindered"},flags=0,keywordFlags=786432,name="Damage",type="INC",value=80}},nil}c["Socketed Gems are Supported by level 10 Blind"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=10,skillId="SupportBlind"}}},nil}c["8% increased Damage with Ailments from Attack Skills while wielding a Claw"]={{[1]={[1]={type="Condition",var="UsingClaw"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=8}},nil}c["+2 to Level of Socketed Lightning Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="lightning",value=2}}},nil}c["Gain 20% of Elemental Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamageGainAsChaos",type="BASE",value=20}},nil}c["90% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=90}},nil}c["+8% chance to Evade Attacks while affected by Grace"]={{[1]={[1]={type="Condition",var="AffectedByGrace"},flags=0,keywordFlags=0,name="EvadeChance",type="BASE",value=8}},nil}c["15% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=15}},nil}c["Enemies you Shock have 20% reduced Movement Speed"]={nil,"Enemies you Shock have 20% reduced Movement Speed "}c["Attacks used by Totems have 8% increased Attack Speed"]={{[1]={flags=1,keywordFlags=16384,name="Speed",type="INC",value=8}},nil}c["Minions have 40% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=40}}}},nil}c["+100 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=100}},nil}c["Culling Strike"]={{},"Culling Strike"}c["30% increased Life Recovery from Flasks"]={{[1]={flags=0,keywordFlags=0,name="FlaskLifeRecovery",type="INC",value=30}},nil}c["-10 Physical Damage taken from Projectile Attacks"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="BASE",value=-10}}," from Projectile Attacks "}c["15% increased Attack and Movement Speed while you have a Bestial Minion"]={{[1]={[1]={type="Condition",var="HaveBestialMinion"},flags=0,keywordFlags=0,name="Speed",type="INC",value=15},[2]={[1]={type="Condition",var="HaveBestialMinion"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=15}},nil}c["Adds 35 to 55 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=35},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=55}},nil}c["Adds 30 to 50 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=30},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=50}},nil}c["20% chance to gain a Frenzy Charge on Killing a Frozen Enemy Skills Chain an additional time while at maximum Frenzy Charges"]={{}," to gain aCharge on Killing a Frozen Enemy Skills Chain an additional time "}c["16% increased Melee Physical Damage"]={{[1]={flags=256,keywordFlags=0,name="PhysicalDamage",type="INC",value=16}},nil}c["Adds 20 to 40 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=20},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=40}},nil}c["With at least 40 Intelligence in Radius, Spark fires Projectiles in a Nova"]={nil,"With at least 40 Intelligence in Radius, Spark fires Projectiles in a Nova "}c["Grants level 10 Gluttony of Elements Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=10,skillId="VaalAuraElementalDamageHealing"}}},nil}c["12% increased Melee Physical Damage while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=256,keywordFlags=0,name="PhysicalDamage",type="INC",value=12}},nil}c["Your Critical Strike Chance is Lucky"]={{[1]={flags=0,keywordFlags=0,name="CritChanceLucky",type="FLAG",value=true}},nil}c["10% Chance to Cast level 18 Summon Spectral Wolf on Kill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=18,skillId="SummonRigwaldsPack"}}},nil}c["3% increased Attack Speed with Two Handed Melee Weapons"]={{[1]={flags=570425345,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["Socketed Gems are Supported by level 15 Increased Area of Effect"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=15,skillId="SupportIncreasedAreaOfEffect"}}},nil}c["Adds 20 to 30 Chaos Damage to Spells and Attacks while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=196608,name="ChaosMin",type="BASE",value=20},[2]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=196608,name="ChaosMax",type="BASE",value=30}},nil}c["+30% to Critical Strike Multiplier with Claws"]={{[1]={flags=262144,keywordFlags=0,name="CritMultiplier",type="BASE",value=30}},nil}c["1% increased Evasion Rating per 10 Intelligence"]={{[1]={[1]={div=10,stat="Int",type="PerStat"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=1}},nil}c["Curse Enemies with level 10 Flammability on Hit"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=10,noSupports=true,skillId="Flammability"}}},nil}c["20% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=20}},nil}c["10% increased Fortify duration"]={{[1]={flags=0,keywordFlags=0,name="FortifyDuration",type="INC",value=10}},nil}c["1% of Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1}},nil}c["100% increased Chill Duration on Enemies when in Off Hand"]={{[1]={[1]={num=2,type="SlotNumber"},flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=100}},nil}c["16% increased Physical Damage with Maces"]={{[1]={flags=1048576,keywordFlags=0,name="PhysicalDamage",type="INC",value=16}},nil}c["Adds 80 to 375 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=80},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=375}},nil}c["30% reduced Enemy Stun Threshold with this Weapon"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-30}},nil}c["30% increased Effect of Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=30}},nil}c["Gain Onslaught for 20 seconds when you Kill a Rare or Unique Enemy"]={nil,"Gain Onslaught for 20 seconds when you Kill a Rare or Unique Enemy "}c["20% chance when Placing Mines to Place an additional Mine 100% increased Mine Arming Speed"]={{}," when Placing s to Place an additional Mine 100% increased Mine Arming Speed "}c["+2 to maximum number of Skeletons"]={{[1]={flags=0,keywordFlags=0,name="ActiveSkeletonLimit",type="BASE",value=2}},nil}c["+5% to Non-Ailment Chaos Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ChaosDotMultiplier",type="BASE",value=5}},nil}c["Knocks Back Enemies in an Area on Flask use"]={nil,"Knocks Back Enemies in an Area on Flask use "}c["12% increased Spell Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=2,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["15% reduced Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="INC",value=-15}},nil}c["1% of maximum Mana gained on Kill Removes 1% of maximum Life on Kill"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=1}}," gained on Kill Removes 1% of maximum Life on Kill "}c["Adds 3 to 6 Cold Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=3},[2]={flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=6}},nil}c["Bow Attacks have 15% chance to cause Bleeding"]={{[1]={flags=0,keywordFlags=512,name="BleedChance",type="BASE",value=15}},nil}c["50% increased Critical Strike Chance with Daggers"]={{[1]={flags=524288,keywordFlags=0,name="CritChance",type="INC",value=50}},nil}c["4% increased Attack Speed with Maces"]={{[1]={flags=1048577,keywordFlags=0,name="Speed",type="INC",value=4}},nil}c["2% of Life Regenerated per second during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=2}},nil}c["Adds 2 to 59 Lightning Damage while you have Avian's Might"]={{[1]={[1]={type="Condition",var="AffectedByAvian'sMight"},flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=2},[2]={[1]={type="Condition",var="AffectedByAvian'sMight"},flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=59}},nil}c["Adds 135 to 360 Lightning Damage to Spells while Unarmed"]={{[1]={[1]={type="Condition",var="Unarmed"},flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=135},[2]={[1]={type="Condition",var="Unarmed"},flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=360}},nil}c["Gain Immunity to Physical Damage for 1.5 seconds on Rampage Rampage"]={nil,"Gain Immunity to Physical Damage for 1.5 seconds on Rampage Rampage "}c["+30% to Fire and Cold Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=30},[2]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=30}},nil}c["Gain 30 Mana per Grand Spectrum"]={{[1]={[1]={type="Multiplier",var="GrandSpectrum"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=30},[2]={flags=0,keywordFlags=0,name="Multiplier:GrandSpectrum",type="BASE",value=1}},nil}c["8% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=8}},nil}c["Adds 60 to 90 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=60},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=90}},nil}c["8% increased Fire Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="FireDamage",type="INC",value=8}},nil}c["30% chance to Avoid being Chilled during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="AvoidChilled",type="BASE",value=30}},nil}c["Adds 4 to 8 Fire Damage to Attacks with Bows"]={{[1]={flags=131072,keywordFlags=0,name="FireMin",type="BASE",value=4},[2]={flags=131072,keywordFlags=0,name="FireMax",type="BASE",value=8}},nil}c["Minions have 30% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=30}}}},nil}c["2% of Life Regenerated per second with at least 400 Strength"]={{[1]={[1]={stat="Str",threshold=400,type="StatThreshold"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=2}},nil}c["Passives granting Cold Resistance or all Elemental Resistances in Radius"]={nil,"Passives granting Cold Resistance or all Elemental Resistances in Radius "}c["Adds 16 to 53 Lightning Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=16},[2]={flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=53}},nil}c["10% chance to gain an Endurance Charge when you Block"]={{}," to gain an Endurance Charge when you Block "}c["Removes 1% of maximum Energy Shield on Kill Corrupted"]={nil,"Removes 1% of maximum Energy Shield on Kill Corrupted "}c["Shocks you inflict spread to other Enemies within a Radius of 15"]={nil,"Shocks you inflict spread to other Enemies within a Radius of 15 "}c["Minions have 15% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=15}}}},nil}c["Adds 75 to 130 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=75},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=130}},nil}c["Skills used during Flask effect grant 600% of Mana Cost as Life over 4 Seconds"]={nil,"Skills used during Flask effect grant 600% of Mana Cost as Life over 4 Seconds "}c["10% Chance to cause Bleeding on Hit"]={{[1]={flags=0,keywordFlags=0,name="BleedChance",type="BASE",value=10}},nil}c["+2 to Level of Socketed Aura Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="aura",value=2}}},nil}c["0.3% of Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.3}},nil}c["If you've Attacked Recently, you"]={nil,"If you've Attacked Recently, you "}c["15% increased Area of Effect while Unarmed"]={{[1]={[1]={type="Condition",var="Unarmed"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=15}},nil}c["4% chance to deal Double Damage"]={{[1]={flags=0,keywordFlags=0,name="DoubleDamageChance",type="BASE",value=4}},nil}c["5% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=5}},nil}c["+25 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=25}},nil}c["Golem Skills have 30% increased Cooldown Recovery Speed"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=30}},nil}c["Gain 5% of Elemental Damage as Extra Chaos Damage per Shaper Item Equipped"]={{[1]={[1]={type="Multiplier",var="ShaperItem"},flags=0,keywordFlags=0,name="ElementalDamageGainAsChaos",type="BASE",value=5}},nil}c["Auras from your Skills grant +1% Physical Damage Reduction to you and Allies"]={{[1]={flags=0,keywordFlags=0,name="ExtraAuraEffect",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=1}}}},nil}c["+25% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=25}},nil}c["Golems Summoned in the past 8 seconds deal 45% increased Damage"]={nil,"Golems Summoned in the past 8 seconds deal 45% increased Damage "}c["10% chance to Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=10}},nil}c["10% chance to Dodge Attack Hits"]={{[1]={flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=10}},nil}c["With 40 total Strength and Intelligence in Radius, Elemental Hit cannot choose Cold"]={nil,"With 40 total Strength and Intelligence in Radius, Elemental Hit cannot choose Cold "}c["15% chance to gain a Frenzy Charge and a Power Charge on Kill 5% increased Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},[2]={skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=15}}," to gain aCharge and a Power Charge on Kill 5% increased "}c["Adds 6 to 13 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=6},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=13}},nil}c["14% increased Damage with Ailments from Attack Skills while wielding an Axe"]={{[1]={[1]={type="Condition",var="UsingAxe"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=14}},nil}c["2% increased Attack and Cast Speed for each corpse consumed Recently"]={{[1]={[1]={type="Multiplier",var="CorpseConsumedRecently"},flags=0,keywordFlags=0,name="Speed",type="INC",value=2}},nil}c["You can inflict Bleeding on an Enemy up to 8 times Your Bleeding does not deal extra Damage while the Enemy is moving 50% less Damage with Bleeding"]={nil,"You can inflict Bleeding on an Enemy up to 8 times Your Bleeding does not deal extra Damage while the Enemy is moving 50% less Damage with Bleeding "}c["+30 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=30}},nil}c["4% increased Effect of your Curses"]={{[1]={flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=4}},nil}c["20% increased Physical Damage with Daggers"]={{[1]={flags=524288,keywordFlags=0,name="PhysicalDamage",type="INC",value=20}},nil}c["4% reduced Enemy Stun Threshold with Maces"]={{[1]={flags=1048576,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-4}},nil}c["Passives granting Fire Resistance or all Elemental Resistances in Radius"]={nil,"Passives granting Fire Resistance or all Elemental Resistances in Radius "}c["16% increased Physical Damage with Daggers"]={{[1]={flags=524288,keywordFlags=0,name="PhysicalDamage",type="INC",value=16}},nil}c["50% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=50}},nil}c["also grant an equal chance to gain a Frenzy Charge on Kill"]={nil,"also grant an equal chance to gain a Frenzy Charge on Kill "}c["+25% to Cold and Lightning Resistances"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=25},[2]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=25}},nil}c["+2% Chance to Block Spell Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=2}},nil}c["3% increased Character Size 6% increased Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="INC",value=3}}," Character Size 6% increased "}c["Shocks you cause are reflected back to you 60% increased Damage while Shocked"]={nil,"Shocks you cause are reflected back to you 60% increased Damage while Shocked "}c["15% chance to gain a Power Charge if you or your Totems kill an Enemy"]={{}," to gain a Power Charge if you or your s kill an Enemy "}c["30% chance to gain an Endurance Charge when you are Hit 25% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges"]={{}," to gain an Endurance Charge when you are Hit 25% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges "}c["215% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=215}},nil}c["You can only have one Non-Banner Aura on you from your Skills Non-Banner Aura Skills reserve no Mana"]={nil,"You can only have one Non-Banner Aura on you from your Skills Non-Banner Aura Skills reserve no Mana "}c["+30% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=30}},nil}c["20% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=20}},nil}c["Minions deal 30% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=30}}}},nil}c["Cannot gain Mana during effect Vaal Skills deal 100% increased Damage during effect"]={nil,"Cannot gain Mana during effect Vaal Skills deal 100% increased Damage during effect "}c["+68 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=68}},nil}c["100% increased Shock Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockDuration",type="INC",value=100}},nil}c["+15 Mana gained for each Enemy hit by your Attacks"]={{[1]={flags=1,keywordFlags=0,name="ManaOnHit",type="BASE",value=15}},nil}c["+1 to Maximum Frenzy Charges"]={{[1]={flags=0,keywordFlags=0,name="FrenzyChargesMax",type="BASE",value=1}},nil}c["8% chance to Dodge Spells while affected by Haste"]={{[1]={[1]={type="Condition",var="AffectedByHaste"},flags=0,keywordFlags=0,name="SpellDodgeChance",type="BASE",value=8}},nil}c["60% increased Mana Cost of Skills for each 200 total Mana you have Spent Recently {variant:1}60% increased Spell Damage for each 200 total Mana you have Spent Recently"]={{[1]={flags=2,keywordFlags=0,name="ManaCost",type="INC",value=60}}," for each 200 total Mana you have Spent Recently {variant:1}60% increased Damage for each 200 total Mana you have Spent Recently "}c["50% increased Stun Duration against Enemies that are on Full Life"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="FullLife"},flags=0,keywordFlags=262144,name="EnemyStunDuration",type="INC",value=50}},nil}c["40% of Physical Damage Converted to Cold Damage while affected by Hatred"]={{[1]={[1]={type="Condition",var="AffectedByHatred"},flags=0,keywordFlags=0,name="PhysicalDamageConvertToCold",type="BASE",value=40}},nil}c["12% of Physical Damage taken as Fire Damage while affected by Purity of Elements"]={{[1]={[1]={type="Condition",var="AffectedByPurityofElements"},flags=0,keywordFlags=0,name="PhysicalDamageTakenAsFire",type="BASE",value=12}},nil}c["20% increased Critical Strike Chance for Spells"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=20}},nil}c["With 5 Corrupted Items Equipped: 50% of Chaos Damage does not bypass Energy Shield and 50% of Physical Damage bypasses Energy Shield"]={nil,"With 5 Corrupted Items Equipped: 50% of Chaos Damage does not bypass Energy Shield and 50% of Physical Damage bypasses Energy Shield "}c["12% increased Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["7% increased Spell Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,keywordFlags=0,name="Damage",type="INC",value=7}},nil}c["+24 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=24}},nil}c["25% chance to Blind Enemies on Hit"]={{}," to Blind Enemies on Hit "}c["Adds 22 to 32 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=22},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=32}},nil}c["Your Maximum Endurance Charges is equal to your Maximum Frenzy Charges"]={{[1]={flags=0,keywordFlags=0,name="MaximumEnduranceChargesIsMaximumFrenzyCharges",type="FLAG",value=true}},nil}c["+8 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=8}},nil}c["With 40 total Intelligence and Dexterity in Radius, Elemental Hit cannot choose Fire With 40 total Intelligence and Dexterity in Radius, Elemental Hit deals 50% less Fire Damage"]={nil,"With 40 total Intelligence and Dexterity in Radius, Elemental Hit cannot choose Fire With 40 total Intelligence and Dexterity in Radius, Elemental Hit deals 50% less Fire Damage "}c["Gain a Power Charge after Spending a total of 200 Mana +1 to Maximum Power Charges"]={nil,"Gain a Power Charge after Spending a total of 200 Mana +1 to Maximum Power Charges "}c["15% chance to gain a Power Charge when your Mine is Detonated targeting an Enemy"]={{}," to gain a Power Charge when your is Detonated targeting an Enemy "}c["Extra Gore"]={nil,"Extra Gore "}c["8% increased Attack Speed with One Handed Melee Weapons"]={{[1]={flags=301989889,keywordFlags=0,name="Speed",type="INC",value=8}},nil}c["5% chance to Avoid Elemental Ailments"]={{[1]={flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=5},[2]={flags=0,keywordFlags=0,name="AvoidFrozen",type="BASE",value=5},[3]={flags=0,keywordFlags=0,name="AvoidChilled",type="BASE",value=5},[4]={flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=5}},nil}c["+5 Life gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=5}},nil}c["With at least 40 Intelligence in Radius, can summon up to 5 Skeleton Mages with Summon Skeletons"]={nil,"With at least 40 Intelligence in Radius, can summon up to 5 Skeleton Mages with Summon Skeletons "}c["Minions have +9% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=9}}}},nil}c["8% increased Accuracy Rating with Axes"]={{[1]={flags=65536,keywordFlags=0,name="Accuracy",type="INC",value=8}},nil}c["13% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=13}},nil}c["+16 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=16},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=16},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=16}},nil}c["Damage with Weapons Penetrates 4% Elemental Resistance"]={{[1]={flags=134217728,keywordFlags=0,name="ElementalPenetration",type="BASE",value=4}},nil}c["Socketed Gems deal 63 to 94 additional Fire Damage"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=63}}},[2]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=94}}}},nil}c["or Unique Enemy"]={nil,"or Unique Enemy "}c["20% of Block Chance applied to Spells {variant:2}+6% chance to Block Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=20}}," applied to s {variant:2}+6% chance to Block Spell Damage "}c["20% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=20}},nil}c["as Extra Fire Damage for 4 seconds"]={nil,"as Extra Fire Damage for 4 seconds "}c["+0 seconds to Avian's Flight Duration"]={{[1]={[1]={skillName="Aspect of the Avian",type="SkillName"},flags=0,keywordFlags=0,name="SecondaryDuration",type="BASE",value=0}},nil}c["Enemies you Shock have 30% reduced Cast Speed Enemies you Shock have 20% reduced Movement Speed"]={nil,"Enemies you Shock have 30% reduced Cast Speed Enemies you Shock have 20% reduced Movement Speed "}c["40% increased Lightning Damage with Weapons"]={{[1]={flags=134217728,keywordFlags=0,name="LightningDamage",type="INC",value=40}},nil}c["+50 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=50},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=50},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=50}},nil}c["30% chance to Avoid being Ignited"]={{[1]={flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=30}},nil}c["Gain Adrenaline for 20 seconds when you reach Low Life if you do not have Adrenaline"]={nil,"Gain Adrenaline for 20 seconds when you reach Low Life if you do not have Adrenaline "}c["7% chance to Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=7}},nil}c["10% reduced Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=-10}},nil}c["Spectres have 100% increased maximum Life"]={{[1]={[1]={skillName="Raise Spectre",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=100}}}},nil}c["With at least 40 Strength in Radius, Ground Slam has a 20% increased angle {variant:2}With at least 40 Strength in Radius, Ground Slam has a 35% increased angle"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 20% increased angle {variant:2}With at least 40 Strength in Radius, Ground Slam has a 35% increased angle "}c["25% increased Area of Effect while you have Arcane Surge"]={{[1]={[1]={type="Condition",var="AffectedByArcaneSurge"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=25}},nil}c["40% of Physical Damage Converted to Fire Damage while affected by Anger"]={{[1]={[1]={type="Condition",var="AffectedByAnger"},flags=0,keywordFlags=0,name="PhysicalDamageConvertToFire",type="BASE",value=40}},nil}c["Enemies you Kill that are affected by Elemental Ailments"]={nil,"Enemies you Kill that are affected by Elemental Ailments "}c["10% chance to Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=10}},nil}c["If you've Warcried Recently, you and nearby allies have 10% increased Attack, Cast and Movement Speed"]={nil,"If you've Warcried Recently, you and nearby allies have 10% increased Attack, Cast and Movement Speed "}c["50% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=50}},nil}c["5% increased Skeleton Movement Speed"]={{[1]={[1]={skillName="Summon Skeleton",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=5}}}},nil}c["10% increased Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=10}},nil}c["Nearby Enemies are Hindered, with 25% reduced Movement Speed"]={nil,"Nearby Enemies are Hindered, with 25% reduced Movement Speed "}c["25% increased Damage with Ailments from Attack Skills while wielding a Sword"]={{[1]={[1]={type="Condition",var="UsingSword"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=25}},nil}c["20% increased Damage with Ailments from Attack Skills while wielding a Two Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=20}},nil}c["20% increased Area of Effect if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=20}},nil}c["10% increased Physical Damage with Axes"]={{[1]={flags=65536,keywordFlags=0,name="PhysicalDamage",type="INC",value=10}},nil}c["115% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=115}},nil}c["+8% to Global Critical Strike Multiplier while wielding a Staff"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=8}},nil}c["100% increased Global Defences"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Defences",type="INC",value=100}},nil}c["Adds 5 to 12 Fire Attack Damage per Buff on You"]={{[1]={[1]={type="Multiplier",var="BuffOnSelf"},flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=5},[2]={[1]={type="Multiplier",var="BuffOnSelf"},flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=12}},nil}c["No Life Recovery Applies during Flask effect {variant:2}100% increased Amount Recovered"]={nil,"No Life Recovery Applies during Flask effect {variant:2}100% increased Amount Recovered "}c["10% reduced Physical Damage taken over time"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTakenOverTime",type="INC",value=-10}},nil}c["18% increased Damage with Ailments from Attack Skills while wielding a Claw"]={{[1]={[1]={type="Condition",var="UsingClaw"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=18}},nil}c["Socketed Gems are Supported by level 1 Mana Leech"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,skillId="SupportManaLeech"}}},nil}c["45% increased Area of Effect of Area Skills"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=45}},nil}c["135% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=135}},nil}c["+150 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=150}},nil}c["15% chance of Projectiles Piercing {variant:2}Projectiles Pierce an additional Target"]={{[1]={flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=15}}," of Piercing {variant:2}Projectiles Pierce an additional Target "}c["Chance to Block Spell Damage is equal to Chance to Block Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChanceIsBlockChance",type="FLAG",value=true}},nil}c["You and nearby Allies have 8% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=8}}}},nil}c["Gain 110% of Bow Physical Damage as Extra Damage of an Element"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=110}}," Bow as Extra Damage of an Element "}c["Ancestral Bond"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Ancestral Bond"}},nil}c["10% increased Elemental Damage with Weapons"]={{[1]={flags=134217728,keywordFlags=0,name="ElementalDamage",type="INC",value=10}},nil}c["Attacks with this Weapon deal 80-120 added Chaos Damage against Enemies affected by at least 5 Poisons"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={actor="enemy",threshold=5,type="MultiplierThreshold",var="PoisonStack"},flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=80},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={actor="enemy",threshold=5,type="MultiplierThreshold",var="PoisonStack"},flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=120}},nil}c["+10% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=10}},nil}c["10% more Chaos Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ChaosDamage",type="MORE",value=10}},nil}c["While your Passive Skill Tree connects to a class' Starting location, you gain:"]={{},nil}c["30% chance to cause Bleeding on Hit"]={{[1]={flags=0,keywordFlags=0,name="BleedChance",type="BASE",value=30}},nil}c["Minions Regenerate 0.5% Life per second"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.5}}}},nil}c["+1% to Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="BASE",value=1}},nil}c["+14% to Cold and Lightning Resistances"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=14},[2]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=14}},nil}c["Gain 110% of Bow Physical Damage as Extra Damage of each Element"]={{[1]={flags=131072,keywordFlags=0,name="PhysicalDamageGainAsLightning",type="BASE",value=110},[2]={flags=131072,keywordFlags=0,name="PhysicalDamageGainAsCold",type="BASE",value=110},[3]={flags=131072,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=110}},nil}c["50% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=50}},nil}c["38% increased Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=38}},nil}c["Adds 85 to 118 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=85},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=118}},nil}c["50% chance to cause Bleeding on Critical Strike"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="BleedChance",type="BASE",value=50}},nil}c["Iron Grip"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Iron Grip"}},nil}c["50% chance to Cause Bleeding on Critical Strike"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="BleedChance",type="BASE",value=50}},nil}c["+28% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=28}},nil}c["Adds 3 to 30 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=3},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=30}},nil}c["30% increased Damage with Ailments from Attack Skills while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=30}},nil}c["Recover 25% of Life and Mana when you use a Warcry 100% increased Warcry Duration 100% increased Warcry Cooldown Recovery Speed"]={nil,"Recover 25% of Life and Mana when you use a Warcry 100% increased Warcry Duration 100% increased Warcry Cooldown Recovery Speed "}c["Adds 25 to 45 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=25},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=45}},nil}c["+40% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=40}},nil}c["+6% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=6}},nil}c["50% chance to Maim Enemies on Critical Strike with Attacks {variant:1}{crafted}+45% Critical Strike Multiplier while there is a Rare or Unique Enemy Nearby"]={{[1]={[1]={type="Condition",var="CriticalStrike"},[2]={actor="enemy",type="ActorCondition",var="RareOrUnique"},flags=0,keywordFlags=65536,name="CritMultiplier",type="BASE",value=50}}," to Maim Enemies {variant:1}{crafted}+45% "}c["88% increased Damage with Poison if you have at least 300 Dexterity"]={{[1]={[1]={stat="Dex",threshold=300,type="StatThreshold"},flags=0,keywordFlags=1048576,name="Damage",type="INC",value=88}},nil}c["+55% to Non-Ailment Chaos Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ChaosDotMultiplier",type="BASE",value=55}},nil}c["Your Hits permanently Intimidate Enemies that are on Full Life Gain Adrenaline for 20 seconds when you reach Low Life if you\ndo not have Adrenaline Recover 25% of maximum Life when you gain Adrenaline"]={nil,"Your Hits permanently Intimidate Enemies that are on Full Life Gain Adrenaline for 20 seconds when you reach Low Life if you\ndo not have Adrenaline Recover 25% of maximum Life when you gain Adrenaline "}c["15% chance to Impale Enemies on Hit with Attacks 5% increased Impale Effect +20 to Strength"]={{[1]={flags=0,keywordFlags=65536,name="FlaskEffect",type="BASE",value=15}}," to Impale Enemies on Hit 5% increased Impale +20 to Strength "}c["15% faster start of Energy Shield Recharge"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRechargeFaster",type="INC",value=15}},nil}c["Adds 150 to 300 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=150},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=300}},nil}c["20% increased Endurance, Frenzy and Power Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="PowerChargesDuration",type="INC",value=20},[2]={flags=0,keywordFlags=0,name="FrenzyChargesDuration",type="INC",value=20},[3]={flags=0,keywordFlags=0,name="EnduranceChargesDuration",type="INC",value=20}},nil}c["18% increased Cold Damage per 1% Cold Resistance above 75%"]={{[1]={[1]={div=1,stat="ColdResistOver75",type="PerStat"},flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=18}},nil}c["15% chance to Avoid Elemental Ailments"]={{[1]={flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="AvoidFrozen",type="BASE",value=15},[3]={flags=0,keywordFlags=0,name="AvoidChilled",type="BASE",value=15},[4]={flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=15}},nil}c["15% increased Skill Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=15}},nil}c["9% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=9}},nil}c["Adds 8 to 19 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=8},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=19}},nil}c["12% increased Damage with Daggers"]={{[1]={flags=524288,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["10% chance to gain an Endurance Charge on Melee Critical Strike"]={{}," to gain an Endurance Charge on Critical Strike "}c["Adds 10 to 15 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=15}},nil}c["3% increased Cast Speed while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=16,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["Auras from your Skills grant 3% increased Attack and Cast Speed to you and Allies"]={{[1]={flags=0,keywordFlags=0,name="ExtraAuraEffect",type="LIST",value={mod={flags=0,keywordFlags=0,name="Speed",type="INC",value=3}}}},nil}c["50% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=50}},nil}c["+60% to Critical Strike Multiplier if you've dealt a Non-Critical Strike Recently"]={{[1]={[1]={type="Condition",var="NonCritRecently"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=60}},nil}c["Adds 1 to 75 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=75}},nil}c["8% increased Damage with Ailments from Attack Skills while wielding a Two Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=8}},nil}c["Adds 1 to 300 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=300}},nil}c["Adds 1 to 100 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=100}},nil}c["16% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=16}},nil}c["14% increased Melee Physical Damage while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=256,keywordFlags=0,name="PhysicalDamage",type="INC",value=14}},nil}c["Projectiles Pierce all nearby Targets"]={{[1]={flags=0,keywordFlags=0,name="PierceAllTargets",type="FLAG",value=true}},nil}c["175% increased Skeleton Duration"]={{[1]={[1]={skillName="Summon Skeleton",type="SkillName"},flags=0,keywordFlags=0,name="Duration",type="INC",value=175}},nil} \ No newline at end of file +local c=...c["20% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=20}},nil}c["16% increased Mine Damage"]={{[1]={flags=0,keywordFlags=8192,name="Damage",type="INC",value=16}},nil}c["10% reduced Critical Strike Chance per Blitz Charge"]={{[1]={[1]={type="Multiplier",var="BlitzCharge"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=-10}},nil}c["Recover 3% of Mana when you Kill an Enemy during Flask Effect Recover 3% of Energy Shield when you Kill an Enemy during Flask Effect"]={nil,"Recover 3% of Mana when you Kill an Enemy during Flask Effect Recover 3% of Energy Shield when you Kill an Enemy during Flask Effect "}c["10% increased Power Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="PowerChargesDuration",type="INC",value=10}},nil}c["10% chance to gain an Endurance Charge when you Stun an Enemy with a Melee Hit"]={{}," to gain an Endurance Charge when you Stun an Enemy with a Hit "}c["20% more Damage against Unique Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="RareOrUnique"},flags=0,keywordFlags=262144,name="Damage",type="MORE",value=20}},nil}c["Moving while Bleeding doesn't cause you to take extra Damage Projectiles gain Damage as they travel farther, dealing up\nto 50% increased Damage with Hits to targets"]={nil,"Moving while Bleeding doesn't cause you to take extra Damage Projectiles gain Damage as they travel farther, dealing up\nto 50% increased Damage with Hits to targets "}c["10% reduced Enemy Stun Threshold with Bows"]={{[1]={flags=131072,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-10}},nil}c["30% increased Damage with Hits against Rare monsters When you Kill a Rare monster, you gain its mods for 20 seconds"]={{[1]={flags=0,keywordFlags=262144,name="Damage",type="INC",value=30}}," against Rare monsters When you Kill a Rare monster, you gain its mods for 20 seconds "}c["You have Far Shot while you do not have Iron Reflexes"]={nil,"You have Far Shot while you do not have Iron Reflexes "}c["With at least 40 Strength in Radius, Vigilant Strike also Fortifies Nearby Allies for 3 seconds. {variant:2}With at least 40 Strength in Radius, Vigilant Strike Fortifies you and Nearby Allies for 12 seconds"]={nil,"With at least 40 Strength in Radius, Vigilant Strike also Fortifies Nearby Allies for 3 seconds. {variant:2}With at least 40 Strength in Radius, Vigilant Strike Fortifies you and Nearby Allies for 12 seconds "}c["Adds 18 to 32 Chaos Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ChaosMin",type="BASE",value=18},[2]={flags=0,keywordFlags=65536,name="ChaosMax",type="BASE",value=32}},nil}c["5% increased Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="Damage",type="INC",value=5}},nil}c["+21 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=21}},nil}c["12% increased Brand Activation frequency"]={{[1]={flags=0,keywordFlags=0,name="BrandActivationFrequency",type="INC",value=12}},nil}c["25% increased Damage with Bleeding"]={{[1]={flags=0,keywordFlags=2097152,name="Damage",type="INC",value=25}},nil}c["14% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=14}},nil}c["10% chance to gain Onslaught for 10 seconds on Kill"]={{}," to gain Onslaught for 10 seconds on Kill "}c["Adds 1 to 30 Fire Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=1},[2]={flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=30}},nil}c["Gain 20% of Physical Damage as Extra Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=20}},nil}c["3% increased effect of Non-Curse Auras you Cast"]={{[1]={flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=3}},nil}c["20% chance to gain a Power Charge when you Block +6% Chance to Block Attack Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=20}}," to gain a Power Charge when you Block +6% Chance "}c["With at least 40 Dexterity in Radius, Barrage fires an additional 2 projectiles simultaneously on the first and final attacks"]={nil,"With at least 40 Dexterity in Radius, Barrage fires an additional 2 projectiles simultaneously on the first and final attacks "}c["Non-critical strikes deal 25% Damage"]={{[1]={[1]={neg=true,type="Condition",var="CriticalStrike"},flags=4,keywordFlags=0,name="Damage",type="MORE",value=-75}},nil}c["15% more Damage with Bleeding"]={{[1]={flags=0,keywordFlags=2097152,name="Damage",type="MORE",value=15}},nil}c["40% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=40}},nil}c["30% increased Endurance Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="EnduranceChargesDuration",type="INC",value=30}},nil}c["Gain a Power Charge for each Enemy you hit with a Critical Strike"]={nil,"Gain a Power Charge for each Enemy you hit with a Critical Strike "}c["Socketed Gems are Supported by level 1 Ice Bite"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,skillId="SupportFrenzyChargeOnSlayingFrozenEnemy"}}},nil}c["40% increased Area of Effect of Curse Skills"]={{[1]={flags=0,keywordFlags=2,name="AreaOfEffect",type="INC",value=40}},nil}c["The increase to Physical Damage from Strength applies to Projectile Attacks as well as Melee Attacks"]={{[1]={flags=0,keywordFlags=0,name="IronGrip",type="FLAG",value=true}},nil}c["-5% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=-5}},nil}c["+160 Dexterity Requirement"]={{[1]={flags=0,keywordFlags=0,name="DexRequirement",type="BASE",value=160}},nil}c["8% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=8}},nil}c["Your Hits can't be Evaded by Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=0,name="CannotBeEvaded",type="FLAG",value=true}},nil}c["24% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=24}},nil}c["3% increased Damage against Enemies on Low Life per Frenzy Charge"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="LowLife"},[2]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=262144,name="Damage",type="INC",value=3}},nil}c["5% increased Effect of Fortify on you"]={{[1]={flags=0,keywordFlags=0,name="FortifyEffectOnSelf",type="INC",value=5}},nil}c["10% chance to gain Onslaught for 10 Seconds when you Hit a Rare or Unique Enemy Gain Onslaught for 10 seconds on Kill"]={{}," to gain Onslaught for 10 Seconds when you Hit a Rare or Unique Enemy Gain Onslaught for 10 seconds on Kill "}c["5% chance to double Stun Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="BASE",value=5}}," to double "}c["20% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=20}},nil}c["Gain Onslaught for 10 seconds on Kill"]={nil,"Gain Onslaught for 10 seconds on Kill "}c["Adds Knockback to Melee Attacks during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=256,keywordFlags=0,name="EnemyKnockbackChance",type="BASE",value=100}},nil}c["28% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=28}},nil}c["+1 to Level of Socketed Fire Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="fire",value=1}}},nil}c["12% increased Damage with Ailments from Attack Skills while wielding a Melee Weapon"]={{[1]={[1]={type="Condition",var="UsingMeleeWeapon"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=12}},nil}c["30% reduced Endurance, Frenzy and Power Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="PowerChargesDuration",type="INC",value=-30},[2]={flags=0,keywordFlags=0,name="FrenzyChargesDuration",type="INC",value=-30},[3]={flags=0,keywordFlags=0,name="EnduranceChargesDuration",type="INC",value=-30}},nil}c["With at least 40 Intelligence in Radius, Cold Snap has a 25% chance to grant a Power Charge on Kill {variant:2}With at least 40 Intelligence in Radius, Cold Snap has a 50% chance to grant a Power Charge on Kill"]={nil,"With at least 40 Intelligence in Radius, Cold Snap has a 25% chance to grant a Power Charge on Kill {variant:2}With at least 40 Intelligence in Radius, Cold Snap has a 50% chance to grant a Power Charge on Kill "}c["+27% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=27}},nil}c["Minions have 10% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=10}}}},nil}c["Channelling Skills have -3 to Total Mana Cost"]={{[1]={[1]={skillType=58,type="SkillType"},flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=-3}},nil}c["50% chance to inflict Bleeding on Critical Strike with Attacks"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=65536,name="BleedChance",type="BASE",value=50}},nil}c["20% chance to Maim on Hit"]={{}," to Maim on Hit "}c["6% increased Attack and Cast Speed per Ghost Shroud Cannot be Stunned while you have Ghost Shrouds 10% chance to Dodge Spell Hits if you have Energy Shield"]={{[1]={flags=2,keywordFlags=0,name="Speed",type="INC",value=6}}," per Ghost Shroud Cannot be Stunned while you have Ghost Shrouds 10% chance to Dodge Hits if you have Energy Shield "}c["10% chance to gain an Endurance Charge when you Block Attack Skills deal 20% increased Damage with Ailments while Dual Wielding 10% chance to gain a Frenzy Charge when you Block"]={{[1]={[1]={type="Condition",var="DualWielding"},[2]={skillName="Frenzy",type="SkillName"},flags=2048,keywordFlags=0,name="Damage",type="BASE",value=10}}," to gain an Endurance Charge when you Block Attack Skills deal 20% increased 10% chance to gain aCharge when you Block "}c["20% increased Flask Recovery rate"]={{[1]={flags=0,keywordFlags=0,name="FlaskRecoveryRate",type="INC",value=20}},nil}c["+5% to maximum Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResistMax",type="BASE",value=5}},nil}c["25% chance to gain 25% of Non-Chaos Damage with Hits as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="NonChaosDamageGainAsChaos",type="BASE",value=6.25}},nil}c["+3% Chance to Block Spell Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=3}},nil}c["Channelling Skills have 10% increased Attack Speed"]={{[1]={[1]={skillType=58,type="SkillType"},flags=1,keywordFlags=0,name="Speed",type="INC",value=10}},nil}c["20% chance to Trigger Level 20 Shade Form when you Use a Socketed Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="ShadeForm"}}},nil}c["5% increased effect of Non-Curse Auras from your Skills"]={{[1]={flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=5}},nil}c["16% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=16}},nil}c["40% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=40}},nil}c["16% increased Attack Physical Damage"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamage",type="INC",value=16}},nil}c["0.6% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=0.6}},nil}c["Reflects 260 Physical Damage to Melee Attackers"]={{},nil}c["+15% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=15}},nil}c["200 Energy Shield Regenerated per Second while on Consecrated Ground"]={{[1]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,keywordFlags=0,name="EnergyShieldRegen",type="BASE",value=200}},nil}c["Minions deal 15% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=15}}}},nil}c["Energy Shield Recharge is not interrupted by Damage if Recharge began Recently"]={nil,"Energy Shield Recharge is not interrupted by Damage if Recharge began Recently "}c["13% increased Movement Speed while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=13}},nil}c["1% increased Melee Physical Damage per 10 Dexterity"]={{[1]={[1]={div=10,stat="Dex",type="PerStat"},flags=256,keywordFlags=0,name="PhysicalDamage",type="INC",value=1}},nil}c["Trigger Level 20 Arcane Wake after Spending a total of 200 Mana"]={nil,nil}c["Every 2 seconds, gain a Ghost Shroud, up to a maximum of 3 When Hit, lose a Ghost Shroud and recover Energy Shield equal to 5% of your Evasion Rating 10% increased Movement Speed while you have Energy Shield"]={nil,"Every 2 seconds, gain a Ghost Shroud, up to a maximum of 3 When Hit, lose a Ghost Shroud and recover Energy Shield equal to 5% of your Evasion Rating 10% increased Movement Speed while you have Energy Shield "}c["125% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=125}},nil}c["144% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=144}},nil}c["If you've Warcried Recently, you and nearby allies have 10% increased Attack Speed"]={nil,"If you've Warcried Recently, you and nearby allies have 10% increased Attack Speed "}c["+15 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=15}},nil}c["15% increased Accuracy Rating with Wands"]={{[1]={flags=8388608,keywordFlags=0,name="Accuracy",type="INC",value=15}},nil}c["35% less Mine Damage"]={{[1]={flags=0,keywordFlags=8192,name="Damage",type="MORE",value=-35}},nil}c["10% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=10}},nil}c["Share Endurance Charges with nearby party members"]={nil,"Share Endurance Charges with nearby party members "}c["Can Consume 4 Support Gems Has not Consumed any Gems"]={nil,"Can Consume 4 Support Gems Has not Consumed any Gems "}c["+173 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=173}},nil}c["Shocks nearby Enemies during Flask effect {variant:9,10,11,12}Shocks nearby Enemies during Flask effect, causing 10% increased Damage taken"]={nil,"Shocks nearby Enemies during Flask effect {variant:9,10,11,12}Shocks nearby Enemies during Flask effect, causing 10% increased Damage taken "}c["35% increased Damage while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},flags=0,keywordFlags=0,name="Damage",type="INC",value=35}},nil}c["+40 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=40},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=40},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=40}},nil}c["Adds 35 to 105 Lightning Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=35},[2]={flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=105}},nil}c["62% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=62}},nil}c["Lose Souls gained from Soul Eater on Flask Use"]={nil,"Lose Souls gained from Soul Eater on Flask Use "}c["Cannot be Ignited while on Low Life"]={nil,"Cannot be Ignited while on Low Life "}c["+100% to Fire Resistance when Socketed with a Red Gem +100% to Cold Resistance when Socketed with a Green Gem"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=100}}," when Socketed with a Red Gem +100% to Cold Resistance when Socketed with a Green Gem "}c["+15% to Melee Critical Strike Multiplier"]={{[1]={flags=256,keywordFlags=0,name="CritMultiplier",type="BASE",value=15}},nil}c["Spend Energy Shield before Mana for Skill Costs"]={{},nil}c["100% increased Physical Damage with Hits and Ailments against Ignited Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=0,keywordFlags=786432,name="PhysicalDamage",type="INC",value=100}},nil}c["10% chance to Steal Power, Frenzy, and Endurance Charges on Hit {variant:1}30% reduced Endurance, Frenzy and Power Charge Duration"]={{[1]={[1]={skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=0,name="PowerChargesDuration",type="BASE",value=10}}," to Steal Power, Frenzy, and Endurance Charges on Hit {variant:1}30% reduced Endurance,and "}c["60% increased Damage with Poison"]={{[1]={flags=0,keywordFlags=1048576,name="Damage",type="INC",value=60}},nil}c["25% chance to Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=25}},nil}c["40% increased Damage with Ailments from Attack Skills while wielding a Wand"]={{[1]={[1]={type="Condition",var="UsingWand"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=40}},nil}c["26% increased Damage with Ailments from Attack Skills while wielding a Sword"]={{[1]={[1]={type="Condition",var="UsingSword"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=26}},nil}c["20% increased Melee Critical Strike Chance"]={{[1]={flags=256,keywordFlags=0,name="CritChance",type="INC",value=20}},nil}c["With at least 40 Strength in Radius, 25% of Glacial"]={nil,"With at least 40 Strength in Radius, 25% of Glacial "}c["Can Summon up to 1 additional Golem at a time"]={{[1]={flags=0,keywordFlags=0,name="ActiveGolemLimit",type="BASE",value=1}},nil}c["and your Totems to each gain an Endurance Charge 6% increased Fire Damage per Endurance Charge"]={nil,"and your Totems to each gain an Endurance Charge 6% increased Fire Damage per Endurance Charge "}c["16% increased Projectile Attack Damage"]={{[1]={flags=1025,keywordFlags=0,name="Damage",type="INC",value=16}},nil}c["+25% to all Elemental Resistances while you have at least 200 Strength"]={{[1]={[1]={stat="Str",threshold=200,type="StatThreshold"},flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=25}},nil}c["50% reduced Freeze Duration on You {variant:3}1% of Life Regenerated per Second"]={{}," "}c["Totems are Immune to Fire Damage Enemies near your Totems deal 8% less Damage Enemies near your Totems take 16% increased Physical and Fire Damage"]={nil,"Totems are Immune to Fire Damage Enemies near your Totems deal 8% less Damage Enemies near your Totems take 16% increased Physical and Fire Damage "}c["Nearby Allies gain 40% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=40},onlyAllies=true}}},nil}c["40% increased Chill Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=40}},nil}c["10% chance to Poison on Hit"]={{[1]={flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=10}},nil}c["Aspect of the Cat Reserves no Mana"]={{[1]={[1]={skillId="CatAspect",type="SkillId"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaCostForced",value=0}}},nil}c["Gain a Power or Frenzy Charge each second while Channelling"]={nil,"Gain a Power or Frenzy Charge each second while Channelling "}c["+3% chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=3}},nil}c["10% increased Area of Effect for each Summoned Sentinel of Purity Summoned Sentinels use Crusade Slam 100% increased Minion Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=10}}," for each Summoned Sentinel of Purity Summoned Sentinels use Crusade Slam 100% increased Minion Accuracy Rating "}c["-20% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=-20}},nil}c["10% increased Physical Damage with Bows"]={{[1]={flags=131072,keywordFlags=0,name="PhysicalDamage",type="INC",value=10}},nil}c["2 Mana Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="BASE",value=2}},nil}c["+38% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=38}},nil}c["100% increased Global Armour when you have no Energy Shield"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Armour",type="INC",value=100}}," when you have no Energy Shield "}c["Radius: 18 Chills from your Hits always reduce Action Speed by at least 10%"]={nil,"Radius: 18 Chills from your Hits always reduce Action Speed by at least 10% "}c["Adds 17 to 37 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=17},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=37}},nil}c["With at least 40 Strength in Radius, Glacial Hammer deals"]={nil,"With at least 40 Strength in Radius, Glacial Hammer deals "}c["60% increased Melee Damage when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=256,keywordFlags=0,name="Damage",type="INC",value=60}},nil}c["10% reduced Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=-10}},nil}c["10% reduced Physical Damage taken while at maximum Endurance Charges"]={{[1]={[1]={stat="EnduranceCharges",thresholdStat="EnduranceChargesMax",type="StatThreshold"},flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=-10}},nil}c["Minions explode when reduced to Low Life, dealing 33% of their maximum Life as Fire Damage to surrounding Enemies"]={{[1]={flags=0,keywordFlags=0,name="ExtraMinionSkill",type="LIST",value={skillId="MinionInstability"}}},nil}c["Knockback direction is reversed"]={nil,"Knockback direction is reversed "}c["+3% to maximum Block Chance"]={{[1]={flags=0,keywordFlags=0,name="BlockChanceMax",type="BASE",value=3}},nil}c["Your Critical Strikes have Culling Strike"]={nil,"Your Critical Strikes have Culling Strike "}c["13% increased Physical Damage with Ranged Weapons"]={{[1]={flags=67108864,keywordFlags=0,name="PhysicalDamage",type="INC",value=13}},nil}c["+10 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=10}},nil}c["10% increased Stun Duration on Enemies per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=10}},nil}c["You Regenerate 0.5% of Mana per second per Totem"]={nil,"You Regenerate 0.5% of Mana per second per Totem "}c["Adds 6 to 14 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=6},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=14}},nil}c["Skills that would Summon a Totem Summon two Totems instead"]={nil,"Skills that would Summon a Totem Summon two Totems instead "}c["20% increased Movement Speed during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=20}},nil}c["14% increased Physical Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,keywordFlags=0,name="PhysicalDamage",type="INC",value=14}},nil}c["25% increased Arctic Armour Buff Effect"]={{[1]={[1]={skillName="Arctic Armour",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=25}},nil}c["30% increased Physical Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,keywordFlags=0,name="PhysicalDamage",type="INC",value=30}},nil}c["10% increased Attack Speed if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=1,keywordFlags=0,name="Speed",type="INC",value=10}},nil}c["+45 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=45}},nil}c["Critical Strikes have 20% chance to Blind Enemies while you have Cat's Stealth 50% increased Damage with Hits and Ailments against Blinded Enemies"]={nil,"Critical Strikes have 20% chance to Blind Enemies while you have Cat's Stealth 50% increased Damage with Hits and Ailments against Blinded Enemies "}c["Your Hits permanently Intimidate Enemies that are on Full Life You and nearby Allies have 8% increased Movement Speed"]={nil,"Your Hits permanently Intimidate Enemies that are on Full Life You and nearby Allies have 8% increased Movement Speed "}c["30% increased Damage with Hits and Ailments against Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=786432,name="Damage",type="INC",value=30}},nil}c["80% increased Physical Damage if you've Blocked Damage from a Unique Enemy in the past 10 seconds"]={{[1]={[1]={type="Condition",var="BlockedHitFromUniqueEnemyInPast10Sec"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=80}},nil}c["Cannot be Stunned while you have Ghost Shrouds 10% chance to Dodge Spell Hits if you have Energy Shield"]={nil,"Cannot be Stunned while you have Ghost Shrouds 10% chance to Dodge Spell Hits if you have Energy Shield "}c["Minions Regenerate 2.5% Life per Second"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=2.5}}}},nil}c["3% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["18% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=134217728,keywordFlags=0,name="PhysicalDamage",type="INC",value=18}},nil}c["Adds 110 to 150 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=110},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=150}},nil}c["Socketed Trap Skills create a Smoke Cloud when triggered {variant:1}30% increased Fire Damage against Blinded Enemies"]={nil,"Socketed Trap Skills create a Smoke Cloud when triggered {variant:1}30% increased Fire Damage against Blinded Enemies "}c["8% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=8}},nil}c["25% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=25}},nil}c["You Cannot Be Shocked While Chilled {variant:2}50% chance to Shock Chilled Enemies"]={nil,"You Cannot Be Shocked While Chilled {variant:2}50% chance to Shock Chilled Enemies "}c["20% increased Life Recovery from Flasks"]={{[1]={flags=0,keywordFlags=0,name="FlaskLifeRecovery",type="INC",value=20}},nil}c["20% reduced Enemy Stun Threshold with this Weapon"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-20}},nil}c["Socketed Gems are Supported by Level 20 Greater Volley"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="UniqueSupportGreaterVolley"}}},nil}c["Adds 16 to 29 Chaos Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ChaosMin",type="BASE",value=16},[2]={flags=0,keywordFlags=65536,name="ChaosMax",type="BASE",value=29}},nil}c["30% increased Damage with Bleeding"]={{[1]={flags=0,keywordFlags=2097152,name="Damage",type="INC",value=30}},nil}c["8% increased Melee Physical Damage"]={{[1]={flags=256,keywordFlags=0,name="PhysicalDamage",type="INC",value=8}},nil}c["Cannot inflict Shock"]={{[1]={flags=0,keywordFlags=0,name="CannotShock",type="FLAG",value=true}},nil}c["30% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=30}},nil}c["Movement Speed cannot be modified to below base value"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeedCannotBeBelowBase",type="FLAG",value=true}},nil}c["26% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ElementalDamage",type="INC",value=26}},nil}c["+28 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=28}},nil}c["10% chance to Steal Power, Frenzy, and Endurance Charges on Hit"]={{}," to Steal Power, Frenzy, and Endurance Charges on Hit "}c["Adds 9 to 13 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=9},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=13}},nil}c["When you create a Banner, it gains 40% of the Stages of your placed Banner You and Allies affected by your placed Banners Regenerate 0.1% of\nmaximum Life per second for each Stage"]={nil,"When you create a Banner, it gains 40% of the Stages of your placed Banner You and Allies affected by your placed Banners Regenerate 0.1% of\nmaximum Life per second for each Stage "}c["40% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=40}},nil}c["Cannot take Reflected Elemental Damage 40% increased Effect of Heralds on you Shocks from your Hits always increase Damage taken by at least 10%"]={nil,"Cannot take Reflected Elemental Damage 40% increased Effect of Heralds on you Shocks from your Hits always increase Damage taken by at least 10% "}c["10% chance to Fortify on Melee hit Enemies Taunted by you take 10% increased Damage 25% chance to Taunt on Hit Your Hits permanently Intimidate Enemies that are on Full Life"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="BASE",value=10}}," to Fortify Enemies Taunted by you take 10% increased 25% chance to Taunt on Hit Your Hits permanently Intimidate Enemies that are on Full Life "}c["Blight has 30% increased Hinder Duration You cannot be Hindered"]={{[1]={[1]={skillName="Blight",type="SkillName"},flags=0,keywordFlags=0,name="Duration",type="INC",value=30}}," Hinder You cannot be Hindered "}c["Moving while Bleeding doesn't cause you to take extra Damage 15% increased Movement Speed while Bleeding"]={nil,"Moving while Bleeding doesn't cause you to take extra Damage 15% increased Movement Speed while Bleeding "}c["Enemies near your Totems deal 8% less Damage Enemies near your Totems take 16% increased Physical and Fire Damage"]={nil,"Enemies near your Totems deal 8% less Damage Enemies near your Totems take 16% increased Physical and Fire Damage "}c["30% increased Physical Damage with Maces"]={{[1]={flags=1048576,keywordFlags=0,name="PhysicalDamage",type="INC",value=30}},nil}c["40% reduced Movement Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=-40}},nil}c["Left ring slot: +100 to maximum Energy Shield"]={{[1]={[1]={num=1,type="SlotNumber"},flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=100}},nil}c["15% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=15}},nil}c["Attacks have 60% chance to Poison while at maximum Frenzy Charges"]={{[1]={[1]={stat="FrenzyCharges",thresholdStat="FrenzyChargesMax",type="StatThreshold"},flags=1,keywordFlags=0,name="PoisonChance",type="BASE",value=60}},nil}c["Cold-only Splash Damage to surrounding targets With at least 40 Strength in Radius, 25% of Glacial"]={nil,"Cold-only Splash Damage to surrounding targets With at least 40 Strength in Radius, 25% of Glacial "}c["+33 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=33}},nil}c["+30% to Critical Strike Multiplier against Enemies that are affected by Elemental Ailments"]={{[1]={[1]={actor="enemy",type="ActorCondition",varList={[1]="Frozen",[2]="Chilled",[3]="Shocked",[4]="Ignited"}},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=30}},nil}c["Gain 5% of Fire Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamageGainAsChaos",type="BASE",value=5}},nil}c["0.5% of Attack Damage Leeched as Mana"]={{[1]={flags=1,keywordFlags=0,name="DamageManaLeech",type="BASE",value=0.5}},nil}c["Adds 35 to 65 Lightning Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=35},[2]={flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=65}},nil}c["4% increased Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=4}},nil}c["6% increased effect of Non-Curse Auras from your Skills"]={{[1]={flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=6}},nil}c["60% of Lightning Damage Converted to Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamageConvertToChaos",type="BASE",value=60}},nil}c["12% increased Attack and Cast Speed per Ghost Shroud Cannot be Stunned while you have Ghost Shrouds"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=12}}," per Ghost Shroud Cannot be Stunned while you have Ghost Shrouds "}c["Adds 60 to 80 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=60},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=80}},nil}c["10% chance to gain a Frenzy Charge when you Hit a Rare or Unique Enemy"]={{}," to gain aCharge when you Hit a Rare or Unique Enemy "}c["60% increased Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="Damage",type="INC",value=60}},nil}c["60% increased Critical Strike Chance while you have at least 200 Intelligence"]={{[1]={[1]={stat="Int",threshold=200,type="StatThreshold"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=60}},nil}c["4% increased Attack Speed with Swords"]={{[1]={flags=4194305,keywordFlags=0,name="Speed",type="INC",value=4}},nil}c["The Effect of Chill on you is reversed"]={{[1]={flags=0,keywordFlags=0,name="SelfChillEffectIsReversed",type="FLAG",value=true}},nil}c["15% reduced Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=-15}},nil}c["10% chance to gain Onslaught for 4 seconds on Kill 25% increased Damage with Ailments from Attack Skills while wielding an Axe"]={{[1]={[1]={type="Condition",var="UsingAxe"},flags=2048,keywordFlags=65536,name="Damage",type="BASE",value=10}}," to gain Onslaught for 4 seconds on Kill 25% increased "}c["25% increased Quantity of Items Dropped by Slain Frozen enemies {variant:2,3,4,5}15% increased Quantity of Items Dropped by Slain Frozen Enemies"]={{}," Quantity of Items Dropped by Slain Frozen enemies {variant:2,3,4,5}15% increased Quantity of Items Dropped by Slain Frozen Enemies "}c["15% increased Damage with Ailments from Attack Skills while wielding a Melee Weapon"]={{[1]={[1]={type="Condition",var="UsingMeleeWeapon"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=15}},nil}c["10% increased Stun and Block Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=10}},nil}c["5% increased Effect of your Curses"]={{[1]={flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=5}},nil}c["10% increased Physical Damage with Daggers"]={{[1]={flags=524288,keywordFlags=0,name="PhysicalDamage",type="INC",value=10}},nil}c["20% increased Ignite Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=20}},nil}c["Triggers level 20 Death Walk when Equipped"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="DeathWalk"}}},nil}c["+50% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=50}},nil}c["25% chance to gain a Frenzy Charge on Kill with Main Hand"]={{}," to gain aCharge on Kill "}c["20% increased Trap Trigger Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="TrapTriggerAreaOfEffect",type="INC",value=20}},nil}c["20% of Physical Damage Converted to Lightning during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="PhysicalDamageConvertToLightning",type="BASE",value=20}},nil}c["10% increased Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["Cannot be used with Chaos Inoculation"]={nil,"Cannot be used with Chaos Inoculation "}c["Cannot be Chilled while you have Onslaught"]={nil,"Cannot be Chilled while you have Onslaught "}c["Every 8 seconds, gain Avatar of Fire for 4 seconds"]={nil,"Every 8 seconds, gain Avatar of Fire for 4 seconds "}c["30% increased Area of Effect if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=30}},nil}c["+4% Chance to Block Spell Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=4}},nil}c["Creates Consecrated Ground on Use"]={{},nil}c["You have no Life Regeneration"]={{[1]={flags=0,keywordFlags=0,name="NoLifeRegen",type="FLAG",value=true}},nil}c["Damage from your Critical Strikes cannot be Reflected"]={nil,"Damage from your Critical Strikes cannot be Reflected "}c["16% increased Critical Strike Chance with Bows"]={{[1]={flags=131072,keywordFlags=0,name="CritChance",type="INC",value=16}},nil}c["10% chance to gain Onslaught for 4 seconds on Kill"]={{}," to gain Onslaught for 4 seconds on Kill "}c["When you place a Banner, you and nearby Allies recover 0.5% of Life for each Stage the Banner has You and nearby Allies have 12% increased Movement Speed"]={nil,"When you place a Banner, you and nearby Allies recover 0.5% of Life for each Stage the Banner has You and nearby Allies have 12% increased Movement Speed "}c["With 40 total Dexterity and Strength in Radius, Elemental Hit cannot choose Lightning"]={nil,"With 40 total Dexterity and Strength in Radius, Elemental Hit cannot choose Lightning "}c["138% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=138}},nil}c["30% increased Critical Strike Chance for Spells"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=30}},nil}c["+25 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=25}},nil}c["5% increased Effect of Chill"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillEffect",type="INC",value=5}},nil}c["30 Energy Shield gained for each Enemy Hit while affected by Discipline {variant:15}2.5% of Maximum Energy Shield Regenerated per Second while affected by Discipline"]={{}," "}c["25% reduced Mana Cost of Skills that place Mines or throw Traps"]={{[1]={flags=0,keywordFlags=12288,name="ManaCost",type="INC",value=-25}},nil}c["You take 30% reduced Extra Damage from Critical Strikes +40 to maximum Life"]={nil,"You take 30% reduced Extra Damage from Critical Strikes +40 to maximum Life "}c["+15% to Critical Strike Multiplier with Traps"]={{[1]={flags=0,keywordFlags=4096,name="CritMultiplier",type="BASE",value=15}},nil}c["15% reduced Mana Cost of Minion Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-15}}," Minion Skills "}c["Aspect of the Avian also grants Avian's Might and Avian's Flight to nearby Allies +150 to Evasion Rating and Energy Shield"]={nil,"Aspect of the Avian also grants Avian's Might and Avian's Flight to nearby Allies +150 to Evasion Rating and Energy Shield "}c["20% chance to gain an Endurance Charge when you Block Extra gore"]={{}," to gain an Endurance Charge when you Block Extra gore "}c["225% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=225}},nil}c["12% increased Global Attack Speed per Green Socket"]={{[1]={[1]={type="Global"},[2]={type="Multiplier",var="GreenSocketIn{SlotName}"},flags=1,keywordFlags=0,name="Speed",type="INC",value=12}},nil}c["12% increased Damage with Ailments from Attack Skills while wielding a Two Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=12}},nil}c["Gain 10% of Physical Damage as Extra Damage of a random Element Damage Penetrates 10% Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=10}}," as Extra Damage of a random Element Damage Penetrates 10% Elemental Resistances "}c["4% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=4}},nil}c["Phase Acrobatics"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Phase Acrobatics"}},nil}c["40% more Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=40}},nil}c["+48 Life gained when you Block {variant:1}+20 Mana gained when you Block"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=48}}," gained when you Block {variant:1}+20 Mana gained when you Block "}c["+900 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=900}},nil}c["25% chance to Taunt on Hit Your Hits permanently Intimidate Enemies that are on Full Life You and nearby Allies have 8% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=25}}," to Taunt on Hit Your Hits permanently Intimidate Enemies that are on Full You and nearby Allies have 8% increased Movement Speed "}c["Nearby enemies have -30% to Critical Strike Multiplier"]={nil,"Nearby enemies have -30% to Critical Strike Multiplier "}c["100% increased Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=100}},nil}c["+1 to Maximum Energy Shield per 5 Armour on Equipped Shield"]={{[1]={[1]={div=5,stat="ArmourOnWeapon 2",type="PerStat"},flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=1}},nil}c["Adds 9 to 26 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=9},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=26}},nil}c["6% increased Physical Damage with Staves"]={{[1]={flags=2097152,keywordFlags=0,name="PhysicalDamage",type="INC",value=6}},nil}c["You have Consecrated Ground around you while stationary"]={nil,"You have Consecrated Ground around you while stationary "}c["Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second"]={{[1]={flags=0,keywordFlags=0,name="ExtraMinionSkill",type="LIST",value={minionList={[1]="RaisedZombie"},skillId="BeaconZombieCausticCloud"}}},nil}c["50% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently"]={{[1]={[1]={type="Condition",var="KilledAffectedByDotRecently"},flags=0,keywordFlags=0,name="LifeRecoveryRate",type="INC",value=50},[2]={[1]={type="Condition",var="KilledAffectedByDotRecently"},flags=0,keywordFlags=0,name="ManaRecoveryRate",type="INC",value=50},[3]={[1]={type="Condition",var="KilledAffectedByDotRecently"},flags=0,keywordFlags=0,name="EnergyShieldRecoveryRate",type="INC",value=50}},nil}c["Gain an Endurance Charge when you take a Critical Strike {variant:1,2,3}2% of Life Regenerated per Second while on Low Life"]={nil,"Gain an Endurance Charge when you take a Critical Strike {variant:1,2,3}2% of Life Regenerated per Second while on Low Life "}c["100% of Lightning Damage from Hits taken as Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamageTakenAsCold",type="BASE",value=100}},nil}c["+240 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=240}},nil}c["Cannot take Reflected Elemental Damage"]={nil,"Cannot take Reflected Elemental Damage "}c["100% increased Critical Strike Chance for Spells"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=100}},nil}c["+140 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=140}},nil}c["Cannot Evade enemy Attacks"]={{[1]={flags=0,keywordFlags=0,name="CannotEvade",type="FLAG",value=true}},nil}c["+250 to Armour while affected by a Guard Skill Buff 10% chance when Hit for double Armour effect 0.5% of Maximum Life Regenerated per second while affected by a Guard Skill Buff"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=250}}," while affected by a Guard Skill Buff 10% chance when Hit for double Armour effect 0.5% of Maximum Life Regenerated per second while affected by a Guard Skill Buff "}c["25% of Elemental Damage taken as Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamageTakenAsChaos",type="BASE",value=25}},nil}c["Gain an Endurance Charge every second if you've been Hit Recently"]={nil,"Gain an Endurance Charge every second if you've been Hit Recently "}c["You cannot be Frozen for 3 seconds after being Frozen You cannot be Ignited for 3 seconds after being Ignited"]={nil,"You cannot be Frozen for 3 seconds after being Frozen You cannot be Ignited for 3 seconds after being Ignited "}c["Take no Extra Damage from Critical Strikes"]={nil,"no Extra Damage from Critical Strikes "}c["+13% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=13}},nil}c["You cannot be Shocked while you have a Lightning Golem Summoned Can Summon up to 1 additional Golem at a time"]={nil,"You cannot be Shocked while you have a Lightning Golem Summoned Can Summon up to 1 additional Golem at a time "}c["10% increased Frenzy Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="FrenzyChargesDuration",type="INC",value=10}},nil}c["15% Chance to Block Spells during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=15}},nil}c["Cannot gain Energy Shield 50 Life Regenerated per second if you have at least 500 Maximum Energy Shield"]={nil,"Cannot gain Energy Shield 50 Life Regenerated per second if you have at least 500 Maximum Energy Shield "}c["Ignore all Movement Penalties from Armour"]={{[1]={flags=0,keywordFlags=0,name="Condition:IgnoreMovementPenalties",type="FLAG",value=true}},nil}c["200% of Life Leech applies to enemies as Chaos Damage 15% increased Movement Speed while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LifeAsChaos",type="BASE",value=200}}," Leech applies to enemies 15% increased Movement Speed "}c["Purity of Elements Reserves no Mana"]={{[1]={[1]={skillId="Purity",type="SkillId"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaCostForced",value=0}}},nil}c["Golems have 40% less Life"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="MORE",value=-40}}}},nil}c["20% increased Critical Strike Chance with Two Handed Melee Weapons"]={{[1]={flags=570425344,keywordFlags=0,name="CritChance",type="INC",value=20}},nil}c["40% increased Damage with Hits against Frozen Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Frozen"},flags=0,keywordFlags=262144,name="Damage",type="INC",value=40}},nil}c["Bow Knockback at Close Range"]={{[1]={[1]={type="Condition",var="AtCloseRange"},flags=131072,keywordFlags=0,name="EnemyKnockbackChance",type="BASE",value=100}},nil}c["2% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=2}},nil}c["+60 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=60}},nil}c["With at least 40 Dexterity in Radius, Ice Shot has 50% chance of Projectiles Piercing"]={nil,"With at least 40 Dexterity in Radius, Ice Shot has 50% chance of Projectiles Piercing "}c["75% chance to cause Enemies to Flee on use"]={{}," to cause Enemies to Flee on use "}c["25% chance on Block to create Desecrated Ground"]={{}," on Block to create Desecrated Ground "}c["50% increased Life Recovery Rate if you've taken Fire"]={{[1]={flags=0,keywordFlags=0,name="LifeRecoveryRate",type="INC",value=50}}," if you've taken Fire "}c["2% of Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=2}},nil}c["Unaffected by Burning Ground while affected by Purity of Fire"]={nil,"Unaffected by Burning Ground while affected by Purity of Fire "}c["10% increased Damage with Daggers"]={{[1]={flags=524288,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["Nearby Allies' spells have Culling Strike {variant:2}Nearby Allies have Culling Strike"]={nil,"Nearby Allies' spells have Culling Strike {variant:2}Nearby Allies have Culling Strike "}c["24% increased Elemental Damage with Weapons"]={{[1]={flags=134217728,keywordFlags=0,name="ElementalDamage",type="INC",value=24}},nil}c["15% increased Stun Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=15}},nil}c["Passives granting Lightning Resistance or all Elemental Resistances in Radius also grant an equal chance to gain a Power Charge on Kill"]={nil,"Passives granting Lightning Resistance or all Elemental Resistances in Radius also grant an equal chance to gain a Power Charge on Kill "}c["-2 Physical Damage taken from Attacks 40% of Melee Physical Damage taken reflected to Attacker"]={{[1]={flags=256,keywordFlags=0,name="PhysicalDamageTaken",type="BASE",value=-2}}," from Attacks 40% of Physical Damage taken reflected to Attacker "}c["20% increased Accuracy Rating with Daggers"]={{[1]={flags=524288,keywordFlags=0,name="Accuracy",type="INC",value=20}},nil}c["30% Chance to cause Bleeding on Hit"]={{[1]={flags=0,keywordFlags=0,name="BleedChance",type="BASE",value=30}},nil}c["You and Allies affected by your placed Banners Regenerate 0.1% of maximum Life per second for each Stage"]={nil,"You and Allies affected by your placed Banners Regenerate 0.1% of maximum Life per second for each Stage "}c["60% increased Global Critical Strike Chance while wielding a Staff"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=60}},nil}c["330% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=330}},nil}c["Gain an Endurance Charge every second if you've been Hit Recently +1 to Maximum Endurance Charges"]={nil,"Gain an Endurance Charge every second if you've been Hit Recently +1 to Maximum Endurance Charges "}c["+14% to Critical Strike Multiplier with Daggers"]={{[1]={flags=524288,keywordFlags=0,name="CritMultiplier",type="BASE",value=14}},nil}c["115% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=115}},nil}c["+28% to Fire and Cold Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=28},[2]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=28}},nil}c["Spell Skills have 10% increased Area of Effect"]={{[1]={flags=2,keywordFlags=0,name="AreaOfEffect",type="INC",value=10}},nil}c["12% increased maximum Life if no Equipped Items are Corrupted"]={{[1]={[1]={threshold=0,type="MultiplierThreshold",upper=true,var="CorruptedItem"},flags=0,keywordFlags=0,name="Life",type="INC",value=12}},nil}c["Life Regeneration has no effect."]={{[1]={flags=0,keywordFlags=0,name="NoLifeRegen",type="FLAG",value=true}},nil}c["275% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=275}},nil}c["20% chance to Recover 10% of Maximum Mana when you use a Skill 6% reduced Damage Taken for 4 seconds after Spending a total of 200 Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=20}}," to Recover 10% of when you use a Skill 6% reduced Damage Taken for 4 seconds after Spending a total of 200 Mana "}c["+20 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=20}},nil}c["6% increased Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="Damage",type="INC",value=6}},nil}c["24% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=24}},nil}c["18% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=18}},nil}c["15% increased Damage with Bleeding"]={{[1]={flags=0,keywordFlags=2097152,name="Damage",type="INC",value=15}},nil}c["9% chance to Freeze"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=9}},nil}c["Flasks gain 3 Charges every 3 seconds Damage Penetrates 6% of Enemy Elemental Resistances 15% chance for your Flasks to not consume Charges"]={{[1]={flags=0,keywordFlags=0,name="ElementalPenetration",type="BASE",value=6}},"Flasks gain 3 Charges every 3 seconds 15% chance for your Flasks to not consume Charges "}c["6% increased Attack and Cast Speed per Ghost Shroud"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=6}}," per Ghost Shroud "}c["If you've Warcried Recently, you and nearby allies have 10% increased Attack, Cast and Movement Speed Warcries cost no Mana"]={nil,"If you've Warcried Recently, you and nearby allies have 10% increased Attack, Cast and Movement Speed Warcries cost no Mana "}c["24% increased Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=134217728,keywordFlags=0,name="Damage",type="INC",value=24}},nil}c["90 Energy Shield Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRegen",type="BASE",value=90}},nil}c["Zombies deal 100% more Physical Damage"]={{[1]={[1]={skillName="Raise Zombie",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalDamage",type="MORE",value=100}}}},nil}c["10% chance to gain a Power Charge when you Block +6% Chance to Block Attack Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=10}}," to gain a Power Charge when you Block +6% Chance "}c["3% increased Intelligence for each Unique Item you have equipped"]={{[1]={[1]={type="Multiplier",var="UniqueItem"},flags=0,keywordFlags=0,name="Int",type="INC",value=3}},nil}c["Cannot Block"]={{[1]={flags=0,keywordFlags=0,name="CannotBlockAttacks",type="FLAG",value=true},[2]={flags=0,keywordFlags=0,name="CannotBlockSpells",type="FLAG",value=true}},nil}c["+25 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=25}},nil}c["their Maximum Life as Physical Damage"]={nil,"their Maximum Life as Physical Damage "}c["+8 Mana gained when you Block"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=8}}," gained when you Block "}c["+9% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=9}},nil}c["15% chance to gain a Power Charge if you or your Totems kill an Enemy 5% reduced Elemental Damage taken while you have an Endurance Charge Damage Penetrates 5% Elemental Resistances while you have a Power Charge"]={{[1]={[1]={stat="EnduranceCharges",threshold=1,type="StatThreshold"},[2]={stat="PowerCharges",threshold=1,type="StatThreshold"},flags=0,keywordFlags=16384,name="ElementalDamageTaken",type="BASE",value=15}}," to gain a Power Charge if you or your s kill an Enemy 5% reduced Damage Penetrates 5% Elemental Resistances "}c["22% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=22}},nil}c["16% increased Damage with Ailments from Attack Skills while wielding a Dagger"]={{[1]={[1]={type="Condition",var="UsingDagger"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=16}},nil}c["+10 to Maximum Challenger Charges"]={{[1]={flags=0,keywordFlags=0,name="ChallengerChargesMax",type="BASE",value=10}},nil}c["You lose 5% of Energy Shield per second"]={nil,"You lose 5% of Energy Shield per second "}c["Minions Leech 0.6% of Damage as Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=0.6}}}},nil}c["40% increased Block Recovery"]={{[1]={flags=0,keywordFlags=0,name="BlockRecovery",type="INC",value=40}},nil}c["50% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=50}},nil}c["Cannot Block Attacks"]={{[1]={flags=0,keywordFlags=0,name="CannotBlockAttacks",type="FLAG",value=true}},nil}c["8% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=570425344,keywordFlags=0,name="PhysicalDamage",type="INC",value=8}},nil}c["10% chance to gain a Power Charge on Critical Strike"]={{}," to gain a Power Charge "}c["With a Murderous Eye Jewel Socketed, Intimidate Enemies for 4 seconds on Hit with Attacks With a Searching Eye Jewel Socketed, Maim Enemies for 4 seconds on Hit with Attacks"]={nil,"With a Murderous Eye Jewel Socketed, Intimidate Enemies for 4 seconds on Hit with Attacks With a Searching Eye Jewel Socketed, Maim Enemies for 4 seconds on Hit with Attacks "}c["80% faster start of Energy Shield Recharge"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRechargeFaster",type="INC",value=80}},nil}c["20% increased Attack Damage while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},flags=1,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["Adds 35 to 90 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=35},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=90}},nil}c["5% chance to gain an Endurance Charge on Kill"]={{}," to gain an Endurance Charge on Kill "}c["4% increased Skeleton Movement Speed"]={{[1]={[1]={skillName="Summon Skeleton",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=4}}}},nil}c["Life Leech effects are not removed at Full Life 30% increased Area of Effect if you've Killed Recently Cannot take Reflected Physical Damage"]={nil,"Life Leech effects are not removed at Full Life 30% increased Area of Effect if you've Killed Recently Cannot take Reflected Physical Damage "}c["6% increased Attack Speed with Maces"]={{[1]={flags=1048577,keywordFlags=0,name="Speed",type="INC",value=6}},nil}c["8% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=8}},nil}c["14% increased Damage with Ailments from Attack Skills while wielding a Melee Weapon"]={{[1]={[1]={type="Condition",var="UsingMeleeWeapon"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=14}},nil}c["+36 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=36}},nil}c["Gain 110% of Bow Physical Damage as Extra Damage of an Element {variant:5}Gain 100% of Bow Physical Damage as Extra Damage of an Element"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=110}}," Bow as Extra Damage of an Element {variant:5}Gain 100% of Bow Physical Damage as Extra Damage of an Element "}c["15% increased Movement Speed while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=15}},nil}c["your maximum number of Power Charges"]={nil,"your maximum number of Power Charges "}c["+20 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=20}},nil}c["10% increased total Recovery per second from Energy Shield Leech"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldLeechRate",type="INC",value=10}},nil}c["20% chance to Recover 10% of Maximum Mana when you use a Skill"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=20}}," to Recover 10% of when you use a Skill "}c["-10% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=-10}},nil}c["+60% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=60}},nil}c["20% chance to gain a Endurance Charge on Kill {variant:24}4% of Life Regenerated per second"]={{}," "}c["50% increased Effect of Curses on you"]={{[1]={flags=0,keywordFlags=0,name="CurseEffectOnSelf",type="INC",value=50}},nil}c["10% of Physical Damage from Hits taken as Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTakenAsFire",type="BASE",value=10}},nil}c["20% increased Golem Damage for each Golem you have Summoned You cannot be Chilled or Frozen while you have an Ice Golem Summoned"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=20}}," for each Golem you have Summoned You cannot be Chilled or Frozen while you have an Ice Golem Summoned "}c["you Spend at least 100 Mana to Use a Skill"]={nil,"you Spend at least 100 Mana to Use a Skill "}c["2% increased Attack Speed while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=1,keywordFlags=0,name="Speed",type="INC",value=2}},nil}c["Golems have 20% increased Attack and Cast Speed"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Speed",type="INC",value=20}}}},nil}c["0.7% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=0.7}},nil}c["20% increased Cast Speed while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=16,keywordFlags=0,name="Speed",type="INC",value=20}},nil}c["Your Critical Strike Chance is Lucky while Focussed"]={{[1]={[1]={type="Condition",var="Focused"},flags=0,keywordFlags=0,name="CritChanceLucky",type="FLAG",value=true}},nil}c["Adds 12 to 22 Physical Damage to Attacks with Bows"]={{[1]={flags=131072,keywordFlags=0,name="PhysicalMin",type="BASE",value=12},[2]={flags=131072,keywordFlags=0,name="PhysicalMax",type="BASE",value=22}},nil}c["All Sockets are White"]={nil,"All Sockets are White "}c["Bow Attacks have 10% chance to cause Bleeding"]={{[1]={flags=0,keywordFlags=512,name="BleedChance",type="BASE",value=10}},nil}c["111% increased Duration of Ailments you inflict while Focussed"]={{[1]={[1]={type="Condition",var="Focused"},flags=0,keywordFlags=0,name="EnemyShockDuration",type="INC",value=111},[2]={[1]={type="Condition",var="Focused"},flags=0,keywordFlags=0,name="EnemyFreezeDuration",type="INC",value=111},[3]={[1]={type="Condition",var="Focused"},flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=111},[4]={[1]={type="Condition",var="Focused"},flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=111},[5]={[1]={type="Condition",var="Focused"},flags=0,keywordFlags=0,name="EnemyPoisonDuration",type="INC",value=111},[6]={[1]={type="Condition",var="Focused"},flags=0,keywordFlags=0,name="EnemyBleedDuration",type="INC",value=111}},nil}c["2% increased Melee Physical Damage per 10 Dexterity"]={{[1]={[1]={div=10,stat="Dex",type="PerStat"},flags=256,keywordFlags=0,name="PhysicalDamage",type="INC",value=2}},nil}c["20% increased total Recovery per second from Mana Leech"]={{[1]={flags=0,keywordFlags=0,name="ManaLeechRate",type="INC",value=20}},nil}c["20% chance to Avoid Projectiles while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=20}}," to Avoid "}c["Flasks gain 3 Charges every 3 seconds 20% chance for your Flasks to not consume Charges"]={nil,"Flasks gain 3 Charges every 3 seconds 20% chance for your Flasks to not consume Charges "}c["Gain 300% of Weapon Physical Damage as Extra Damage of an Element"]={{[1]={flags=134217728,keywordFlags=0,name="PhysicalDamage",type="BASE",value=300}}," as Extra Damage of an Element "}c["10% chance to Curse Enemies with a random Curse on Hit"]={{}," to Curse Enemies with a random Curse on Hit "}c["0.2% of Spell Damage Leeched as Energy Shield for each Curse on Enemy"]={{[1]={[1]={type="Multiplier",var="CurseOnEnemy"},flags=2,keywordFlags=0,name="DamageEnergyShieldLeech",type="BASE",value=0.2}},nil}c["Adds 98 to 178 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=98},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=178}},nil}c["Your Critical Strikes do not deal extra Damage"]={{[1]={flags=0,keywordFlags=0,name="NoCritMultiplier",type="FLAG",value=true}},nil}c["+12 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=12}},nil}c["+33 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=33}},nil}c["Minions Recover 1% of their Maximum Life when they Block"]={nil,"Recover 1% of their Maximum Life when they Block "}c["60% increased Defences from Equipped Shield"]={{[1]={[1]={slotName="Weapon 2",type="SlotName"},flags=0,keywordFlags=0,name="Defences",type="INC",value=60}},nil}c["Adds 8 to 13 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=8},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=13}},nil}c["Consumes a Void Charge to Trigger Level 20 Void Shot when you fire Arrows"]={nil,"Consumes a Void Charge to Trigger Level 20 Void Shot when you fire Arrows "}c["Adds 10 to 120 Lightning Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=10},[2]={flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=120}},nil}c["+96 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=96}},nil}c["50% increased Life Recovery Rate if you've taken Fire Damage from an Enemy Hit Recently Unaffected by Ignite"]={{[1]={flags=0,keywordFlags=0,name="LifeRecoveryRate",type="INC",value=50}}," if you've taken Fire Damage from an Enemy Hit Recently Unaffected by Ignite "}c["+1000 Armour while you do not have Avatar of Fire {variant:2}+2000 Armour while you do not have Avatar of Fire"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=1000}}," while you do not have Avatar of Fire {variant:2}+2000 Armour while you do not have Avatar of Fire "}c["Your Chaos Damage can Shock"]={{[1]={flags=0,keywordFlags=0,name="ChaosCanShock",type="FLAG",value=true}},nil}c["Vaal Skills used during effect do not apply Soul Gain Prevention"]={nil,"Vaal Skills used during effect do not apply Soul Gain Prevention "}c["20% less Lightning Damage taken"]={{[1]={flags=0,keywordFlags=0,name="LightningDamageTaken",type="MORE",value=-20}},nil}c["1% chance to deal Double Damage per 4 Rage"]={{[1]={[1]={div=4,type="Multiplier",var="Rage"},flags=0,keywordFlags=0,name="DoubleDamageChance",type="BASE",value=1}},nil}c["200% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=200}},nil}c["30% increased Area of Effect of Aura Skills"]={{[1]={[1]={skillType=44,type="SkillType"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=30}},nil}c["You can Cast an additional Brand Enemies take 10% increased Damage for each of your Brands Attached to them Brand Recall has 30% increased Cooldown Recovery Speed"]={nil,"You can Cast an additional Brand Enemies take 10% increased Damage for each of your Brands Attached to them Brand Recall has 30% increased Cooldown Recovery Speed "}c["With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 4% increased Damage each time it Hits. {variant:2}With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 5% increased Damage each time it Hits."]={nil,"With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 4% increased Damage each time it Hits. {variant:2}With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 5% increased Damage each time it Hits. "}c["Adds 96 to 118 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=96},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=118}},nil}c["13% increased Quantity of Items found with a Magic Item equipped"]={{[1]={[1]={threshold=1,type="MultiplierThreshold",var="MagicItem"},flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=13}},nil}c["Adds 75 to 358 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=75},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=358}},nil}c["14% increased Projectile Attack Damage"]={{[1]={flags=1025,keywordFlags=0,name="Damage",type="INC",value=14}},nil}c["30% chance to gain an Endurance Charge when you are Hit 25% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges Gain an Endurance Charge every second if you've been Hit Recently +1 to Maximum Endurance Charges"]={{[1]={[1]={type="Condition",var="BeenHitRecently"},flags=0,keywordFlags=0,name="EnduranceChargesMax",type="BASE",value=30}}," to gain an Endurance Charge when you are Hit 25% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges Gain an Endurance Charge every second +1 to "}c["40% increased Damage against Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=262144,name="Damage",type="INC",value=40}},nil}c["+100 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=100}},nil}c["Burning Hoofprints"]={nil,"Burning Hoofprints "}c["15% increased Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=15}},nil}c["50% increased Chill Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=50}},nil}c["30% increased Rarity of Items Dropped by Slain Shocked Enemies"]={{}," Rarity of Items Dropped by Slain Shocked Enemies "}c["Nearby Hindered Enemies deal 15% reduced Damage over Time"]={nil,"Nearby Hindered Enemies deal 15% reduced Damage over Time "}c["+10 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=10}},nil}c["16% increased Physical Damage with Bows"]={{[1]={flags=131072,keywordFlags=0,name="PhysicalDamage",type="INC",value=16}},nil}c["8% increased Impale Effect"]={{[1]={flags=0,keywordFlags=0,name="ImpaleEffect",type="INC",value=8}},nil}c["+175 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=175}},nil}c["70% increased Stun Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=70}},nil}c["20% reduced Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=-20}},nil}c["You gain Unholy Might for 10 seconds on Block"]={nil,"You gain Unholy Might for 10 seconds on Block "}c["2% increased Attack Speed with Staves"]={{[1]={flags=2097153,keywordFlags=0,name="Speed",type="INC",value=2}},nil}c["30% increased Global Accuracy Rating"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=30}},nil}c["15% reduced maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=-15}},nil}c["30% more Melee Physical Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=256,keywordFlags=0,name="PhysicalDamage",type="MORE",value=30}},nil}c["Gain Arcane Surge when you or your Totems Hit an Enemy with a Spell Immune to Elemental Ailments while you have Arcane Surge"]={nil,"Gain Arcane Surge when you or your Totems Hit an Enemy with a Spell Immune to Elemental Ailments while you have Arcane Surge "}c["+13 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=13}},nil}c["10% increased Melee Physical Damage"]={{[1]={flags=256,keywordFlags=0,name="PhysicalDamage",type="INC",value=10}},nil}c["10% chance to Trigger Level 1 Blood Rage when you Kill an Enemy"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,skillId="BloodRage"}}},nil}c["20% increased Physical Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,keywordFlags=0,name="PhysicalDamage",type="INC",value=20}},nil}c["12% increased Physical Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,keywordFlags=0,name="PhysicalDamage",type="INC",value=12}},nil}c["8% increased Attack Speed with Wands"]={{[1]={flags=8388609,keywordFlags=0,name="Speed",type="INC",value=8}},nil}c["+113% to Melee Critical Strike Multiplier"]={{[1]={flags=256,keywordFlags=0,name="CritMultiplier",type="BASE",value=113}},nil}c["5% reduced Damage taken from Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=-5}},nil}c["2% of Life Regenerated per second if you've Taunted an Enemy Recently"]={{[1]={[1]={type="Condition",var="TauntedEnemyRecently"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=2}},nil}c["Passives granting Fire Resistance or all Elemental Resistances in Radius also grant an equal chance to gain an Endurance Charge on Kill"]={nil,"Passives granting Fire Resistance or all Elemental Resistances in Radius also grant an equal chance to gain an Endurance Charge on Kill "}c["Lose 15 Life for each Enemy hit by your Spells"]={nil,"Lose 15 Life for each Enemy hit by your Spells "}c["16% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=134217728,keywordFlags=0,name="PhysicalDamage",type="INC",value=16}},nil}c["320% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=320}},nil}c["Adds 25 to 36 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=25},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=36}},nil}c["80% increased Attack Damage if your other Ring is a Shaper Item"]={{[1]={[1]={type="Condition",var="ShaperItemInRing {OtherSlotNum}"},flags=1,keywordFlags=0,name="Damage",type="INC",value=80}},nil}c["Trigger Commandment of Inferno on Critical Strike"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,noSupports=true,skillId="EnchantmentOfInfernoOnKill4"}}},nil}c["30% of Fire Damage from Hits taken as Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamageTakenAsCold",type="BASE",value=30}},nil}c["Gain 100% of Bow Physical Damage as Extra Damage of each Element"]={{[1]={flags=131072,keywordFlags=0,name="PhysicalDamageGainAsLightning",type="BASE",value=100},[2]={flags=131072,keywordFlags=0,name="PhysicalDamageGainAsCold",type="BASE",value=100},[3]={flags=131072,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=100}},nil}c["Phasing"]={{[1]={flags=0,keywordFlags=0,name="Condition:Phasing",type="FLAG",value=true}},nil}c["With 5 Corrupted Items Equipped: Life Leech recovers based on your Chaos Damage instead"]={{[1]={[1]={threshold=5,type="MultiplierThreshold",var="CorruptedItem"},flags=0,keywordFlags=0,name="LifeLeechBasedOnChaosDamage",type="FLAG",value=true}},nil}c["10% increased Life Recovery from Flasks"]={{[1]={flags=0,keywordFlags=0,name="FlaskLifeRecovery",type="INC",value=10}},nil}c["15% reduced Flask Charges used"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesUsed",type="INC",value=-15}},nil}c["33% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=33}},nil}c["20% chance to Recover 10% of Maximum Mana when you use a Skill 6% reduced Damage Taken for 4 seconds after Spending a total of 200 Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=20}}," to Recover 10% of when you use a Skill 6% reduced Damage Taken for 4 seconds after Spending a total of 200 Mana "}c["0.2% of Damage Leeched as Life against Shocked Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Shocked"},flags=0,keywordFlags=262144,name="DamageLifeLeech",type="BASE",value=0.2}},nil}c["Has 2 Sockets"]={{[1]={flags=0,keywordFlags=0,name="SocketCount",type="BASE",value=2}},nil}c["Recover 4% of Maximum Mana on Kill 70% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently"]={nil,"Recover 4% of Maximum Mana on Kill 70% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently "}c["5% increased Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="Damage",type="INC",value=5}},nil}c["19% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=19}},nil}c["You take 10% of your maximum Life as Chaos Damage on use"]={nil,"You take 10% of your maximum Life as Chaos Damage on use "}c["Weapons you Animate create an additional copy"]={nil,"Weapons you Animate create an additional copy "}c["+5% Chance to Block Spell Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=5}},nil}c["+1 to Level of Socketed Melee Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="melee",value=1}}},nil}c["+48 Life gained when you Block"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=48}}," gained when you Block "}c["20% chance to gain a Power Charge when you Block"]={{}," to gain a Power Charge when you Block "}c["12% increased Physical Damage with Maces"]={{[1]={flags=1048576,keywordFlags=0,name="PhysicalDamage",type="INC",value=12}},nil}c["20% increased Damage with Bleeding"]={{[1]={flags=0,keywordFlags=2097152,name="Damage",type="INC",value=20}},nil}c["80% increased Damage while you have no Frenzy Charges"]={{[1]={[1]={stat="FrenzyCharges",threshold=0,type="StatThreshold",upper=true},flags=0,keywordFlags=0,name="Damage",type="INC",value=80}},nil}c["Minions have +5% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=5}}}},nil}c["21% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=21}},nil}c["74% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=74}},nil}c["8% increased Spell Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=2,keywordFlags=0,name="Damage",type="INC",value=8}},nil}c["You and Nearby Allies have 56 to 88 added Cold Damage per Green Socket"]={{[1]={[1]={type="Multiplier",var="GreenSocketIn{SlotName}"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=56}}},[2]={[1]={type="Multiplier",var="GreenSocketIn{SlotName}"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=88}}}},nil}c["Gain +3 Mana when you hit a Taunted Enemy"]={nil,"Gain +3 Mana when you hit a Taunted Enemy "}c["+30 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=30}},nil}c["With at least 40 Strength in Radius, Ground Slam has a 35% chance to grant an Endurance Charge when you Stun an Enemy"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 35% chance to grant an Endurance Charge when you Stun an Enemy "}c["50% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=50}},nil}c["6% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=6}},nil}c["10% chance to Knock Enemies Back on hit"]={{[1]={flags=0,keywordFlags=0,name="EnemyKnockbackChance",type="BASE",value=10}},nil}c["Deals 450 Chaos Damage per second to nearby Enemies"]={nil,"Deals 450 Chaos Damage per second to nearby Enemies "}c["Gain 5% of Lightning Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamageGainAsChaos",type="BASE",value=5}},nil}c["Enemies Ignited by an Attack Burn 20% faster"]={{[1]={flags=1,keywordFlags=0,name="IgniteBurnFaster",type="INC",value=20}},nil}c["Adds 38 to 50 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=38},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=50}},nil}c["Projectiles gain Damage as they travel farther, dealing up to 50% increased Damage with Hits to targets"]={nil,"Projectiles gain Damage as they travel farther, dealing up to 50% increased Damage with Hits to targets "}c["0.5% of Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.5}},nil}c["100% increased Global Accuracy Rating"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=100}},nil}c["20% chance to gain a Frenzy Charge when you Hit a Rare or Unique Enemy"]={{}," to gain aCharge when you Hit a Rare or Unique Enemy "}c["10% chance to Trigger Level 18 Animate Guardian's Weapon when Animated Weapon Kills an Enemy You cannot have non-Animated Minions"]={{}," to Trigger Level 18 Animate Guardian's when Animated Weapon Kills an Enemy You cannot have non-Animated Minions "}c["340% increased Armour, Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="Defences",type="INC",value=340}},nil}c["+3 to Level of Socketed Warcry Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="warcry",value=3}}},nil}c["Critical Strikes have Culling Strike"]={nil,"Critical Strikes have Culling Strike "}c["50% increased Effect of Socketed Jewels"]={{[1]={flags=0,keywordFlags=0,name="SocketedJewelEffect",type="INC",value=50}},nil}c["Unaffected by Frostbite while affected by Purity of Ice {variant:41}Immune to Shock while affected by Purity of Lightning"]={nil,"Unaffected by Frostbite while affected by Purity of Ice {variant:41}Immune to Shock while affected by Purity of Lightning "}c["You have no Armour or Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="MORE",value=-100},[2]={flags=0,keywordFlags=0,name="EnergyShield",type="MORE",value=-100}},nil}c["12% increased Physical Damage with Daggers"]={{[1]={flags=524288,keywordFlags=0,name="PhysicalDamage",type="INC",value=12}},nil}c["100% increased total Recovery per second from Life Leech"]={{[1]={flags=0,keywordFlags=0,name="LifeLeechRate",type="INC",value=100}},nil}c["20% increased Spell Damage while you have Arcane Surge"]={{[1]={[1]={type="Condition",var="AffectedByArcaneSurge"},flags=2,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["Summon 2 additional Skeleton Warriors with Summon Skeleton 100% increased Skeleton Movement Speed Summoned Skeletons' hits can't be Evaded"]={nil,"Summon 2 additional Skeleton Warriors with Summon Skeleton 100% increased Skeleton Movement Speed Summoned Skeletons' hits can't be Evaded "}c["10% increased Physical Damage with Claws"]={{[1]={flags=262144,keywordFlags=0,name="PhysicalDamage",type="INC",value=10}},nil}c["50% increased Ignite Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=50}},nil}c["-1 Maximum Frenzy Charges"]={{[1]={flags=0,keywordFlags=0,name="FrenzyChargesMax",type="BASE",value=-1}},nil}c["+70 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=70}},nil}c["and nearby Allies cannot be Stunned If you've Attacked Recently, you\nand nearby Allies have +10% Chance to Block Attack Damage"]={nil,"and nearby Allies cannot be Stunned If you've Attacked Recently, you\nand nearby Allies have +10% Chance to Block Attack Damage "}c["Immune to Shock while affected by Purity of Lightning"]={nil,"Immune to Shock while affected by Purity of Lightning "}c["27% increased Damage over Time"]={{[1]={flags=8,keywordFlags=0,name="Damage",type="INC",value=27}},nil}c["5% increased Experience gain 20% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=5}}," Experience gain 20% increased "}c["14% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=14}},nil}c["Curse Enemies with Temporal Chains on Hit"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,noSupports=true,skillId="TemporalChains"}}},nil}c["90% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=90}},nil}c["+13 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=13}},nil}c["+20% to Critical Strike Multiplier with Staves"]={{[1]={flags=2097152,keywordFlags=0,name="CritMultiplier",type="BASE",value=20}},nil}c["Cold-only Splash Damage to surrounding targets"]={nil,"Cold-only Splash Damage to surrounding targets "}c["Regenerate 35 Mana per second if all Equipped Items are Corrupted"]={{[1]={[1]={threshold=0,type="MultiplierThreshold",upper=true,var="NonCorruptedItem"},flags=0,keywordFlags=0,name="ManaRegen",type="BASE",value=35}},nil}c["20% Chance for Energy Shield Recharge to Start when you Block"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=20}}," for Recharge to Start when you Block "}c["+1% to Chaos Resistance per Poison on you"]={{[1]={[1]={type="Multiplier",var="PoisonStack"},flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=1}},nil}c["30% increased Movement Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=30}},nil}c["10% increased Cooldown Recovery Speed for throwing Traps"]={{[1]={flags=0,keywordFlags=4096,name="CooldownRecovery",type="INC",value=10}},nil}c["+225 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=225}},nil}c["Culling Strike Life Leech effects are not removed at Full Life"]={nil,"Culling Strike Life Leech effects are not removed at Full Life "}c["2% increased Movement Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=2}},nil}c["155% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=155}},nil}c["30% increased Damage with Staves"]={{[1]={flags=2097152,keywordFlags=0,name="Damage",type="INC",value=30}},nil}c["+150 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=150}},nil}c["+1 to maximum number of Summoned Totems"]={{[1]={flags=0,keywordFlags=0,name="ActiveTotemLimit",type="BASE",value=1}},nil}c["10% increased Damage taken"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=10}},nil}c["Channelling Skills deal 12% increased Attack Damage"]={{[1]={[1]={skillType=58,type="SkillType"},flags=1,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["Adds 6 to 12 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=6},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=12}},nil}c["+1 Energy Shield gained on Kill per Level {variant:3,4}+1 to maximum Life per Level"]={{[1]={[1]={type="Multiplier",var="Level"},[2]={type="Multiplier",var="Level"},flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=1}}," gained on Kill {variant:3,4}+1 to maximum Life "}c["50% increased Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=50}},nil}c["20% chance to gain a Frenzy Charge on Kill"]={{}," to gain aCharge on Kill "}c["2% chance to Avoid Elemental Damage when Hit per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="ElementalDamage",type="BASE",value=2}}," to Avoid when Hit "}c["Adds 13 to 23 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=13},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=23}},nil}c["100% increased Spell Damage taken when on Low Mana {variant:2}25% increased Spell Damage taken when on Low Mana"]={{[1]={flags=2,keywordFlags=0,name="DamageTaken",type="INC",value=100}}," when on Low Mana {variant:2}25% increased Spell Damage taken when on Low Mana "}c["40% reduced Frenzy Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="FrenzyChargesDuration",type="INC",value=-40}},nil}c["5% chance to gain 100% of Non-Chaos Damage with Hits as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="NonChaosDamageGainAsChaos",type="BASE",value=5}},nil}c["5% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=5}},nil}c["Discipline Reserves no Mana"]={{[1]={[1]={skillId="Discipline",type="SkillId"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaCostForced",value=0}}},nil}c["30% increased Accuracy Rating if you've dealt a Critical Strike in the past 8 seconds"]={{[1]={[1]={type="Condition",var="CritInPast8Sec"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=30}},nil}c["20% reduced Chill Duration on You"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=-20}}," on You "}c["Shocks from your Hits always increase Damage taken by at least 15%"]={nil,"Shocks from your Hits always increase Damage taken by at least 15% "}c["+65 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=65}},nil}c["+30% to Critical Strike Multiplier"]={{[1]={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=30}},nil}c["20% increased Projectile Speed"]={{[1]={flags=0,keywordFlags=0,name="ProjectileSpeed",type="INC",value=20}},nil}c["Adds 2 to 3 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=2},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=3}},nil}c["-5% to all maximum Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResistMax",type="BASE",value=-5},[2]={flags=0,keywordFlags=0,name="ColdResistMax",type="BASE",value=-5},[3]={flags=0,keywordFlags=0,name="LightningResistMax",type="BASE",value=-5},[4]={flags=0,keywordFlags=0,name="ChaosResistMax",type="BASE",value=-5}},nil}c["1% increased Lightning Damage per 10 Intelligence"]={{[1]={[1]={div=10,stat="Int",type="PerStat"},flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=1}},nil}c["30% increased Elemental Damage with Weapons"]={{[1]={flags=134217728,keywordFlags=0,name="ElementalDamage",type="INC",value=30}},nil}c["+12% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=12}},nil}c["+12% to Cold and Lightning Resistances"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=12},[2]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=12}},nil}c["25% chance to Scorch Enemies Cannot inflict Ignite"]={{}," to Scorch Enemies Cannot inflict Ignite "}c["+2 to Maximum number of Skeletons"]={{[1]={flags=0,keywordFlags=0,name="ActiveSkeletonLimit",type="BASE",value=2}},nil}c["30% increased Damage while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},flags=0,keywordFlags=0,name="Damage",type="INC",value=30}},nil}c["30% Chance to gain Unholy Might on Block for 3 seconds {variant:2}You gain Unholy Might for 10 seconds on Block"]={{}," to gain Unholy Might on Block for 3 seconds {variant:2}You gain Unholy Might for 10 seconds on Block "}c["10% increased Brand Attachment range"]={{}," Brand Attachment range "}c["30% increased Damage with Ailments from Attack Skills while wielding a Claw"]={{[1]={[1]={type="Condition",var="UsingClaw"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=30}},nil}c["Enemies Become Chilled as they Unfreeze 10% chance to Freeze Enemies which are Chilled +10% to Cold Damage over Time Multiplier 10% increased Effect of Chill"]={nil,"Enemies Become Chilled as they Unfreeze 10% chance to Freeze Enemies which are Chilled +10% to Cold Damage over Time Multiplier 10% increased Effect of Chill "}c["Socketed Gems are supported by level 25 Melee Splash"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=25,skillId="SupportMeleeSplash"}}},nil}c["Gain 5% of Physical Damage as Extra Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=5}},nil}c["3% increased Attack Speed for each Map Item Modifier affecting the Area"]={{[1]={flags=513,keywordFlags=0,name="Speed",type="INC",value=3}}," for each Map Item Modifier affecting the "}c["Gems can be Socketed in this Item ignoring Socket Colour Gems Socketed in Red Sockets have +1 to Level"]={nil,"Gems can be Socketed in this Item ignoring Socket Colour Gems Socketed in Red Sockets have +1 to Level "}c["You cannot Recharge Energy Shield"]={nil,"You cannot Recharge Energy Shield "}c["10% increased Critical Strike Chance with One Handed Melee Weapons"]={{[1]={flags=301989888,keywordFlags=0,name="CritChance",type="INC",value=10}},nil}c["3% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=3}},nil}c["190% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=190}},nil}c["+20 Energy Shield gained on Kill +1 to Level of Socketed Elemental Gems"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=20}}," gained on Kill +1 to Level of Socketed Elemental Gems "}c["+60 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=60}},nil}c["2% additional Chance to receive a Critical Strike {variant:1,2,3,4}Nearby Enemies have 10% reduced Stun and Block Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="BASE",value=2}}," to receive a Critical Strike {variant:1,2,3,4}Nearby Enemies have 10% reduced "}c["12% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=12}},nil}c["Gain Chilling, Shocking and Igniting Conflux for 2 seconds"]={{},nil}c["Enemies Taunted by you deal 10% less Damage with Hits and"]={nil,"Enemies Taunted by you deal 10% less Damage with Hits and "}c["25% increased Stun Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=25}},nil}c["You and your Minions have 1% additional Physical Damage Reduction for each Zombie you own Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second Raised Zombies' Slam Attack has 100% increased Area of Effect"]={nil,"You and your Minions have 1% additional Physical Damage Reduction for each Zombie you own Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second Raised Zombies' Slam Attack has 100% increased Area of Effect "}c["Curse Enemies with level 5 Vulnerability on Block"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=5,noSupports=true,skillId="Vulnerability"}}},nil}c["You cannot be Frozen for 3 seconds after being Frozen"]={nil,"You cannot be Frozen for 3 seconds after being Frozen "}c["+100% to Cold Resistance when Socketed with a Green Gem +100% to Lightning Resistance when Socketed with a Blue Gem"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=100}}," when Socketed with a Green Gem +100% to Lightning Resistance when Socketed with a Blue Gem "}c["Socketed Gems are Supported by Level 20 Endurance Charge on Melee Stun"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="EnduranceChargeOnMeleeStun"}}},nil}c["310% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=310}},nil}c["40% chance to Poison on Melee Hit"]={{[1]={flags=256,keywordFlags=0,name="PoisonChance",type="BASE",value=40}},nil}c["230% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=230}},nil}c["10% increased Attack Speed with Two Handed Melee Weapons"]={{[1]={flags=570425345,keywordFlags=0,name="Speed",type="INC",value=10}},nil}c["10% increased Movement Speed when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=10}},nil}c["5% chance to Impale Enemies on Hit with Attacks"]={{[1]={flags=0,keywordFlags=0,name="ImpaleChance",type="BASE",value=5}},nil}c["Your Cold Damage can Ignite"]={{[1]={flags=0,keywordFlags=0,name="ColdCanIgnite",type="FLAG",value=true}},nil}c["+15% to Critical Strike Multiplier with Daggers"]={{[1]={flags=524288,keywordFlags=0,name="CritMultiplier",type="BASE",value=15}},nil}c["10% chance to Freeze Enemies which are Chilled"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=0,keywordFlags=262144,name="EnemyFreezeChance",type="BASE",value=10}},nil}c["25% increased Quantity of Items found during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=25}},nil}c["Golems have +1000 to Armour"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Armour",type="BASE",value=1000}}}},nil}c["With at least 40 Strength in Radius, Cleave grants Fortify on Hit"]={nil,"With at least 40 Strength in Radius, Cleave grants Fortify on Hit "}c["175% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=175}},nil}c["Adds 2 to 3 Fire Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=2},[2]={flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=3}},nil}c["4% increased Skill Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=4}},nil}c["10% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=10}},nil}c["Herald of Purity has 40% increased Buff Effect"]={{[1]={[1]={skillName="Herald of Purity",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=40}},nil}c["Attacks always inflict Bleeding while you have Cat's Stealth"]={{[1]={[1]={type="Condition",var="AffectedByCat'sStealth"},flags=1,keywordFlags=0,name="BleedChance",type="BASE",value=100}},nil}c["30% chance to Avoid being Chilled"]={{[1]={flags=0,keywordFlags=0,name="AvoidChilled",type="BASE",value=30}},nil}c["75% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=75}},nil}c["16% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=16}},nil}c["Action Speed cannot be modified to below base value Movement Speed cannot be modified to below base value"]={nil,"Action Speed cannot be modified to below base value Movement Speed cannot be modified to below base value "}c["10% increased Endurance Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="EnduranceChargesDuration",type="INC",value=10}},nil}c["10% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["+29% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=29}},nil}c["+28 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=28}},nil}c["100% increased Quantity of Items Dropped by Slain Normal Enemies {variant:2}100% increased Quantity of Items Dropped by Slain Normal Enemies"]={{}," Quantity of Items Dropped by Slain Normal Enemies {variant:2}100% increased Quantity of Items Dropped by Slain Normal Enemies "}c["10% increased effect of Non-Curse Auras from your Skills"]={{[1]={flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=10}},nil}c["Recover 75% of your maximum Life on use {variant:3}Recover 100% of your maximum Life on use"]={nil,"Recover 75% of your maximum Life on use {variant:3}Recover 100% of your maximum Life on use "}c["With at least 40 Intelligence in Radius, Cold Snap Cooldown can be bypassed by Power Charges instead of Frenzy Charges"]={nil,"With at least 40 Intelligence in Radius, Cold Snap Cooldown can be bypassed by Power Charges instead of Frenzy Charges "}c["50% chance to avoid Bleeding"]={{[1]={flags=0,keywordFlags=0,name="AvoidBleed",type="BASE",value=50}},nil}c["15% reduced Spark Duration"]={{[1]={[1]={skillName="Spark",type="SkillName"},flags=0,keywordFlags=0,name="Duration",type="INC",value=-15}},nil}c["Left ring slot: 100% increased Mana Regeneration Rate"]={{[1]={[1]={num=1,type="SlotNumber"},flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=100}},nil}c["40% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=40}},nil}c["50% increased Block Recovery"]={{[1]={flags=0,keywordFlags=0,name="BlockRecovery",type="INC",value=50}},nil}c["Chill nearby Enemies when you Focus, causing 30% reduced Action Speed Focus has 25% increased Cooldown Recovery Speed"]={nil,"Chill nearby Enemies when you Focus, causing 30% reduced Action Speed Focus has 25% increased Cooldown Recovery Speed "}c["+600 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=600}},nil}c["Knocks Back Enemies if you get a Critical Strike with a Staff"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=2097152,keywordFlags=0,name="EnemyKnockbackChance",type="BASE",value=100}},nil}c["25% reduced Enemy Stun Threshold with this Weapon"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-25}},nil}c["Adds 25 to 50 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=25},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=50}},nil}c["+220 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=220}},nil}c["+3% to Non-Ailment Chaos Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ChaosDotMultiplier",type="BASE",value=3}},nil}c["1% of Attack Damage Leeched as Life against Chilled enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=1,keywordFlags=262144,name="DamageLifeLeech",type="BASE",value=1}},nil}c["Channelling Skills have 5% increased Attack and Cast Speed"]={{[1]={[1]={skillType=58,type="SkillType"},flags=0,keywordFlags=0,name="Speed",type="INC",value=5}},nil}c["20% increased Damage over Time"]={{[1]={flags=8,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["Light Radius is based on Energy Shield instead of Life"]={nil,"Light Radius is based on Energy Shield instead of Life "}c["Hits with this Weapon deal 60% increased Damage to Ignited Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={actor="enemy",type="ActorCondition",var="Ignited"},flags=4,keywordFlags=262144,name="Damage",type="INC",value=60}},nil}c["25% increased Zombie Size {variant:1,2,3}Zombies deal 100% increased Physical Damage"]={{[1]={[1]={skillName="Raise Zombie",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=25}}}}," Size {variant:1,2,3}Zombies deal 100% increased "}c["Damage Penetrates 6% Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdPenetration",type="BASE",value=6}},nil}c["12% increased Trap Throwing Speed"]={{[1]={flags=0,keywordFlags=0,name="TrapThrowingSpeed",type="INC",value=12}},nil}c["Recover 5% of Maximum Life on Kill"]={nil,"Recover 5% of Maximum Life on Kill "}c["+40 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=40}},nil}c["20% of Fire Damage taken as Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamageTakenAsCold",type="BASE",value=20}},nil}c["Socketed Curse Skills ignore Curse Limit +40 to Intelligence"]={nil,"Socketed Curse Skills ignore Curse Limit +40 to Intelligence "}c["8% increased Effect of Flasks on you"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=8}},nil}c["With at least 40 Intelligence in Radius, Cold Snap has a 50% chance to grant a Power Charge on Kill {variant:3}With at least 40 Intelligence in Radius, Cold Snap grants Power Charges instead of Frenzy Charges when Enemies die in it's Area"]={nil,"With at least 40 Intelligence in Radius, Cold Snap has a 50% chance to grant a Power Charge on Kill {variant:3}With at least 40 Intelligence in Radius, Cold Snap grants Power Charges instead of Frenzy Charges when Enemies die in it's Area "}c["Your Raised Spectres also gain Arcane Surge when you do"]={nil,"Your Raised Spectres also gain Arcane Surge when you do "}c["If 4 Notables are Allocated in Radius, When you Kill a Rare monster, you gain 1 of its mods for 20 seconds"]={nil,"If 4 Notables are Allocated in Radius, When you Kill a Rare monster, you gain 1 of its mods for 20 seconds "}c["+30 Life gained on Killing Ignited Enemies"]={{[1]={flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=30}}," ing Ignited Enemies "}c["Recover 75% of your maximum Life on use"]={nil,"Recover 75% of your maximum Life on use "}c["Enemies you inflict Bleeding on grant 100% increased Flask Charges Adds 120 to 165 Physical Damage against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=262144,name="PhysicalMin",type="BASE",value=120},[2]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=262144,name="PhysicalMax",type="BASE",value=165}},"Enemies you inflict Bleeding on grant 100% increased Flask Charges "}c["+1% to maximum Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResistMax",type="BASE",value=1}},nil}c["Channelling Skills deal 8% increased Attack Damage"]={{[1]={[1]={skillType=58,type="SkillType"},flags=1,keywordFlags=0,name="Damage",type="INC",value=8}},nil}c["Recover 25% of Life and Mana when you use a Warcry 100% increased Warcry Duration 100% increased Warcry Cooldown Recovery Speed Gain 5 Rage when you use a Warcry"]={nil,"Recover 25% of Life and Mana when you use a Warcry 100% increased Warcry Duration 100% increased Warcry Cooldown Recovery Speed Gain 5 Rage when you use a Warcry "}c["Adds an additional Arrow"]={{[1]={flags=1,keywordFlags=0,name="ProjectileCount",type="BASE",value=1}},nil}c["-1 to maximum number of Summoned Totems."]={{[1]={flags=0,keywordFlags=0,name="ActiveTotemLimit",type="BASE",value=-1}},nil}c["25% increased Spell Damage for each 200 total Mana you have Spent Recently, up to 2000% Shaper Item"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=25}}," for each 200 total Mana you have Spent Recently, up to 2000% Shaper Item "}c["0.4% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=0.4}},nil}c["Adds 19-43 Chaos Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ChaosMin",type="BASE",value=19},[2]={flags=0,keywordFlags=65536,name="ChaosMax",type="BASE",value=43}},nil}c["+100 to Maximum Mana per Green Socket"]={{[1]={[1]={type="Multiplier",var="GreenSocketIn{SlotName}"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=100}},nil}c["+1% Chance to Block Attack Damage for each time you've Blocked in the past 10 seconds"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=1}}," for each time you've Blocked in the past 10 seconds "}c["Damage Penetrates 15% Lightning Resistance while affected by Wrath"]={{[1]={[1]={type="Condition",var="AffectedByWrath"},flags=0,keywordFlags=0,name="LightningPenetration",type="BASE",value=15}},nil}c["13% increased Cooldown Recovery Speed for throwing Traps"]={{[1]={flags=0,keywordFlags=4096,name="CooldownRecovery",type="INC",value=13}},nil}c["120% increased Critical Strike Chance while you have Avatar of Fire {variant:2}200% increased Critical Strike Chance while you have Avatar of Fire"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=120}}," while you have Avatar of Fire {variant:2}200% increased Critical Strike Chance while you have Avatar of Fire "}c["Enemies Chilled by you take 100% increased Burning Damage"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="FireDamageTakenOverTime",type="INC",value=100}}}},nil}c["Adds 1 to 135 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=135}},nil}c["16% Chance to Dodge Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellDodgeChance",type="BASE",value=16}},nil}c["30% increased Damage against Rare monsters {variant:2}30% increased Damage with Hits against Rare monsters"]={{[1]={flags=0,keywordFlags=262144,name="Damage",type="INC",value=30}}," against Rare monsters {variant:2}30% increased Damage against Rare monsters "}c["200% of Life Leech applies to enemies as Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="LifeAsChaos",type="BASE",value=200}}," Leech applies to enemies "}c["Energy Shield protects Mana instead of Life"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldProtectsMana",type="FLAG",value=true}},nil}c["Adds 5 to 11 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=5},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=11}},nil}c["0.3% of Physical Attack Damage Leeched as Life per Red Socket"]={{[1]={[1]={type="Multiplier",var="RedSocketIn{SlotName}"},flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=0.3}},nil}c["Adds 6 to 14 Cold Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="ColdMin",type="BASE",value=6},[2]={flags=0,keywordFlags=196608,name="ColdMax",type="BASE",value=14}},nil}c["Anger has 60% increased Aura Effect"]={{[1]={[1]={skillName="Anger",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=60}},nil}c["Unaffected by Vulnerability while affected by Determination"]={nil,"Unaffected by Vulnerability while affected by Determination "}c["Grants Level 20 Aspect of the Spider Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="SpiderAspect"}}},nil}c["Adds 140 to 210 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=140},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=210}},nil}c["10% increased Effect of Tailwind on you for each Skill you've used Recently, up to 100%"]={{[1]={[1]={limit=100,limitTotal=true,type="Multiplier",var="SkillUsedRecently"},flags=0,keywordFlags=0,name="TailwindEffectOnSelf",type="INC",value=10}},nil}c["5% chance to gain Onslaught for 3 seconds on Kill {variant:2}10% chance to gain Onslaught for 10 seconds on Kill"]={{}," to gain Onslaught for 3 seconds on Kill {variant:2}10% chance to gain Onslaught for 10 seconds on Kill "}c["Ignited Enemies Burn 65% slower"]={{[1]={flags=0,keywordFlags=0,name="IgniteBurnSlower",type="INC",value=65}},nil}c["You cannot have non-Golem Minions 25% reduced Golem Size"]={nil,"You cannot have non-Golem Minions 25% reduced Golem Size "}c["10% increased Damage with Ailments from Attack Skills while wielding a Dagger"]={{[1]={[1]={type="Condition",var="UsingDagger"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=10}},nil}c["20% increased Area of Effect of Aura Skills"]={{[1]={[1]={skillType=44,type="SkillType"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=20}},nil}c["Every 5 seconds, remove Curses and Elemental Ailments from you Every 5 seconds, 30% of Maximum Life Regenerated over one second"]={nil,"Every 5 seconds, remove Curses and Elemental Ailments from you Every 5 seconds, 30% of Maximum Life Regenerated over one second "}c["14% increased Damage with Ailments from Attack Skills while wielding a Sword"]={{[1]={[1]={type="Condition",var="UsingSword"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=14}},nil}c["10% chance to gain Arcane Surge when you Kill an Enemy {variant:10}{crafted}Minions have 28% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="BASE",value=10}}," to gain Arcane Surge when you Kill an Enemy {variant:10}{crafted}Minions have 28% increased "}c["10% increased Stun Duration with Two Handed Melee Weapons on Enemies"]={{[1]={flags=570425344,keywordFlags=0,name="EnemyStunDuration",type="INC",value=10}},nil}c["Enemies can have 1 additional Curse"]={{[1]={flags=0,keywordFlags=0,name="EnemyCurseLimit",type="BASE",value=1}},nil}c["165% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=165}},nil}c["Moving while Bleeding doesn't cause you to take extra Damage Gain +30 Life when you Hit a Bleeding Enemy"]={nil,"Moving while Bleeding doesn't cause you to take extra Damage Gain +30 Life when you Hit a Bleeding Enemy "}c["+23% to all Elemental Resistances while you have at least 200 Strength"]={{[1]={[1]={stat="Str",threshold=200,type="StatThreshold"},flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=23}},nil}c["20% more Damage with Ignite"]={{[1]={flags=0,keywordFlags=4194304,name="Damage",type="MORE",value=20}},nil}c["40% less Minimum Physical Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamage",type="MORE",value=-40}}," Minimum "}c["Adds 12 to 32 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=12},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=32}},nil}c["+50 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=50}},nil}c["Adds 14 to 22 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=14},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=22}},nil}c["40% increased Damage with Poison"]={{[1]={flags=0,keywordFlags=1048576,name="Damage",type="INC",value=40}},nil}c["10% more Damage while you have at least one nearby Ally"]={{[1]={[1]={threshold=1,type="MultiplierThreshold",var="NearbyAlly"},flags=0,keywordFlags=0,name="Damage",type="MORE",value=10}},nil}c["20% increased Chill Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=20}},nil}c["15% increased Armour while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=0,keywordFlags=0,name="Armour",type="INC",value=15}},nil}c["15% increased Evasion Rating and Armour"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=15}},nil}c["+125 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=125}},nil}c["Enemies killed explode dealing 10% of their Life as Fire Damage Recover 5% of Maximum Life on Kill"]={nil,"Enemies killed explode dealing 10% of their Life as Fire Damage Recover 5% of Maximum Life on Kill "}c["20% Chance to Block Spells during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=20}},nil}c["do not have Adrenaline Remove all Ailments and Burning when you gain Adrenaline"]={nil,"do not have Adrenaline Remove all Ailments and Burning when you gain Adrenaline "}c["1% increased Attack Damage per 450 Evasion Rating"]={{[1]={[1]={div=450,stat="Evasion",type="PerStat"},flags=1,keywordFlags=0,name="Damage",type="INC",value=1}},nil}c["10% reduced Trap Duration"]={{[1]={flags=0,keywordFlags=0,name="TrapDuration",type="INC",value=-10}},nil}c["Enemies you Attack Reflect 100 Physical Damage to you +2 to Weapon range"]={nil,"Enemies you Attack Reflect 100 Physical Damage to you +2 to Weapon range "}c["3% reduced Damage taken per Ghost Shroud Every second, gain a Ghost Shroud, up to a maximum of 3 When Hit, lose a Ghost Shroud and recover Energy Shield equal to 5% of your Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=-3}}," per Ghost Shroud Every second, gain a Ghost Shroud, up to a maximum of 3 When Hit, lose a Ghost Shroud and recover Energy Shield equal to 5% of your Evasion Rating "}c["3 Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=3}},nil}c["Extra Gore {variant:1}10% chance to cause Bleeding on Hit"]={nil,"Extra Gore {variant:1}10% chance to cause Bleeding on Hit "}c["20% increased Global Accuracy Rating"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=20}},nil}c["Adds 400 to 600 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=400},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=600}},nil}c["You and nearby allies have 20% increased Attack, Cast and Movement"]={{}," Attack, Cast and Movement "}c["+1 to Maximum Life per 10 Dexterity"]={{[1]={[1]={div=10,stat="Dex",type="PerStat"},flags=0,keywordFlags=0,name="Life",type="BASE",value=1}},nil}c["+16 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=16}},nil}c["20% increased Damage with Ailments from Attack Skills while wielding an Axe"]={{[1]={[1]={type="Condition",var="UsingAxe"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=20}},nil}c["100% increased Recovery Speed"]={{[1]={flags=0,keywordFlags=0,name="FlaskRecoveryRate",type="INC",value=100}},nil}c["10% chance to double Stun Duration 24% increased Damage with Ailments from Attack Skills while wielding a Two Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=2048,keywordFlags=65536,name="EnemyStunDuration",type="BASE",value=10}}," to double 24% increased Damage "}c["No Damage Multiplier for Ailments from Critical Strikes"]={{[1]={flags=0,keywordFlags=0,name="NoCritDegenMultiplier",type="FLAG",value=true}},nil}c["10% Chance to Block Attack Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=10}},nil}c["Gems Socketed in Blue Sockets gain 25% increased Experience"]={nil,"Gems Socketed in Blue Sockets gain 25% increased Experience "}c["30% chance to gain a Power Charge when you Stun Gain Unholy Might for 2 seconds on Critical Strike"]={{}," to gain a Power Charge when you Stun Gain Unholy Might for 2 seconds "}c["Removes all mana. Spend Life instead of Mana for Skills"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="MORE",value=-100},[2]={flags=0,keywordFlags=0,name="BloodMagic",type="FLAG",value=true}},nil}c["300% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=300}},nil}c["10% increased Effect of your Curses"]={{[1]={flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=10}},nil}c["220% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=220}},nil}c["25% chance to cause Bleeding on Hit"]={{[1]={flags=0,keywordFlags=0,name="BleedChance",type="BASE",value=25}},nil}c["18% increased Area of Effect of Curse Skills"]={{[1]={flags=0,keywordFlags=2,name="AreaOfEffect",type="INC",value=18}},nil}c["20% chance to gain a Power Charge on Hit 6% increased Spell Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,keywordFlags=0,name="Damage",type="BASE",value=20}}," to gain a Power Charge on Hit 6% increased "}c["Gain +2% to Critical Strike Chance for 2 seconds when you Spend a total of 800 Mana"]={nil,"Gain +2% to Critical Strike Chance for 2 seconds when you Spend a total of 800 Mana "}c["+3% to all maximum Resistances while you have no Endurance Charges"]={{[1]={[1]={stat="EnduranceCharges",threshold=0,type="StatThreshold",upper=true},flags=0,keywordFlags=0,name="FireResistMax",type="BASE",value=3},[2]={[1]={stat="EnduranceCharges",threshold=0,type="StatThreshold",upper=true},flags=0,keywordFlags=0,name="ColdResistMax",type="BASE",value=3},[3]={[1]={stat="EnduranceCharges",threshold=0,type="StatThreshold",upper=true},flags=0,keywordFlags=0,name="LightningResistMax",type="BASE",value=3},[4]={[1]={stat="EnduranceCharges",threshold=0,type="StatThreshold",upper=true},flags=0,keywordFlags=0,name="ChaosResistMax",type="BASE",value=3}},nil}c["+4% Chance to Block Attack Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=4}},nil}c["15% increased Accuracy Rating with Daggers"]={{[1]={flags=524288,keywordFlags=0,name="Accuracy",type="INC",value=15}},nil}c["10% reduced Reflected Elemental Damage taken Damage with Weapons Penetrates 5% Elemental Resistance 20% increased Elemental Damage during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=134217728,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=-10}}," Reflected Damage Penetrates 5% Elemental Resistance 20% increased Elemental Damage "}c["Adds 1 to 120 Lightning Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=120}},nil}c["5% chance to Blind Enemies on Hit with Attacks"]={{}," to Blind Enemies on Hit "}c["Cannot Block Spells"]={{[1]={flags=0,keywordFlags=0,name="CannotBlockSpells",type="FLAG",value=true}},nil}c["You and Allies affected by your Aura Skills deal 20% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="AffectedByAuraMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=20}}}},nil}c["60% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=60}},nil}c["5% reduced Damage taken from Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=-5}},nil}c["+14 Mana gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="ManaOnHit",type="BASE",value=14}},nil}c["Recover 25% of maximum Life when you gain Adrenaline Remove all Ailments and Burning when you gain Adrenaline"]={nil,"Recover 25% of maximum Life when you gain Adrenaline Remove all Ailments and Burning when you gain Adrenaline "}c["6% increased Burning Damage for each Enemy you have Shocked Recently Adds 3 to 70 Lightning Damage to Hits against Ignited Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=0,keywordFlags=134479872,name="FireDamage",type="INC",value=6}}," for each Enemy you have Shocked Recently Adds 3 to 70 Lightning Damage to Hits "}c["-18 Physical Damage taken from Attacks {variant:1}15% chance to gain a Power Charge on Throwing a Trap"]={{[1]={flags=0,keywordFlags=4096,name="PhysicalDamageTaken",type="BASE",value=-18}}," from Attacks {variant:1}15% chance to gain a Power Charge on Throwing a "}c["400 Cold Damage taken per second per Frenzy Charge while moving"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},[2]={type="Condition",var="Moving"},flags=0,keywordFlags=0,name="ColdDegen",type="BASE",value=400}},nil}c["25% increased Critical Strike Chance with Maces"]={{[1]={flags=1048576,keywordFlags=0,name="CritChance",type="INC",value=25}},nil}c["6% increased Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="Damage",type="INC",value=6}},nil}c["6% increased Attack and Cast Speed per Ghost Shroud Cannot be Stunned while you have Ghost Shrouds"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=6}}," per Ghost Shroud Cannot be Stunned while you have Ghost Shrouds "}c["Nearby Allies' Action Speed cannot be modified to below base value"]={nil,"Nearby Allies' Action Speed cannot be modified to below base value "}c["60% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=60}},nil}c["Cannot be Shocked while Chilled"]={nil,"Cannot be Shocked while Chilled "}c["80% of Block Chance applied to Spells"]={{[1]={flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=80}}," applied to s "}c["22% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ElementalDamage",type="INC",value=22}},nil}c["45% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=45}},nil}c["22% increased Physical Damage with Maces"]={{[1]={flags=1048576,keywordFlags=0,name="PhysicalDamage",type="INC",value=22}},nil}c["+8% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=8}},nil}c["2% chance to Dodge Attacks per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=2}},nil}c["Adds 1 to 4 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=196608,name="LightningMax",type="BASE",value=4}},nil}c["+2 to Level of Socketed Bow Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="bow",value=2}}},nil}c["Recover 2% of Maximum Energy Shield on Kill Recover 4% of Maximum Mana on Kill"]={nil,"Recover 2% of Maximum Energy Shield on Kill Recover 4% of Maximum Mana on Kill "}c["25% increased Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="INC",value=25}},nil}c["60% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=60}},nil}c["+10 Mana gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="ManaOnKill",type="BASE",value=10}},nil}c["Your Damaging Hits always Stun Enemies that are on Full Life"]={nil,"Your Damaging Hits always Stun Enemies that are on Full Life "}c["+500 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=500}},nil}c["25% chance to Trigger level 20 Animate Weapon on Kill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="AnimateWeapon"}}},nil}c["Trigger a Socketed Bow Skill when you Attack with a Bow"]={nil,"Trigger a Socketed Bow Skill when you Attack with a Bow "}c["80% increased Burning Damage"]={{[1]={flags=0,keywordFlags=134217728,name="FireDamage",type="INC",value=80}},nil}c["6% increased Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=6}},nil}c["20% chance to gain an Endurance Charge when you Block"]={{}," to gain an Endurance Charge when you Block "}c["to 50% increased Damage with Hits to targets"]={nil,"to 50% increased Damage with Hits to targets "}c["10% chance to Fortify on Melee hit Enemies Taunted by you take 10% increased Damage 25% chance to Taunt on Hit Your Hits permanently Intimidate Enemies that are on Full Life"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="BASE",value=10}}," to Fortify Enemies Taunted by you take 10% increased 25% chance to Taunt on Hit Your Hits permanently Intimidate Enemies that are on Full Life "}c["5% chance to grant a Frenzy Charge to nearby Allies on Hit"]={{}," to grant aCharge to nearby Allies on Hit "}c["6% increased Attack Speed with Swords"]={{[1]={flags=4194305,keywordFlags=0,name="Speed",type="INC",value=6}},nil}c["All Sockets are White Socketed Gems have Elemental Equilibrium"]={nil,"All Sockets are White Socketed Gems have Elemental Equilibrium "}c["Adds 63 to 98 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=63},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=98}},nil}c["5% increased Poison Duration for each Poison you have inflicted Recently"]={{[1]={[1]={type="Multiplier",var="PoisonAppliedRecently"},flags=0,keywordFlags=0,name="EnemyPoisonDuration",type="INC",value=5}},nil}c["Every 10 seconds, gain 100% of Physical Damage as Extra Fire Damage for 4 seconds"]={nil,"Every 10 seconds, gain 100% of Physical Damage as Extra Fire Damage for 4 seconds "}c["Increases and Reductions to Light Radius also apply to Accuracy"]={{[1]={flags=0,keywordFlags=0,name="LightRadiusAppliesToAccuracy",type="FLAG",value=true}},nil}c["20% increased Attack and Movement Speed with Her Blessing"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=20},[2]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=20}}," with Her Blessing "}c["+75% to Critical Strike Multiplier during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=75}},nil}c["12% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=12}},nil}c["40% increased Ignite Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=40}},nil}c["20% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=20}},nil}c["-50% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=-50}},nil}c["Attack Skills deal 6% increased Damage with Ailments while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=6}},nil}c["+25% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=25}},nil}c["Attack Skills deal 8% increased Damage with Ailments while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=8}},nil}c["Bleeding Enemies you Kill Explode, dealing 5% of"]={nil,"Bleeding Enemies you Kill Explode, dealing 5% of "}c["25% increased Effect of Buffs granted by Socketed Golem Skills"]={{[1]={[1]={keyword="golem",slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=25}}}},nil}c["You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other"]={nil,"You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other "}c["5% chance to Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=5}},nil}c["50% increased Damage on Burning Ground"]={{[1]={[1]={type="Condition",var="OnBurningGround"},flags=0,keywordFlags=0,name="Damage",type="INC",value=50}},nil}c["5 Maximum Void Charges Gain a Void Charge every 0.5 seconds"]={nil,"5 Maximum Void Charges Gain a Void Charge every 0.5 seconds "}c["20% chance to Avoid being Stunned while Channelling"]={{[1]={[1]={type="Condition",var="Channelling"},flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=20}},nil}c["Enemies Taunted by you take 20% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={type="Condition",var="Taunted"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=20}}}},nil}c["10% of Physical Damage taken as Fire Damage while affected by Purity of Fire"]={{[1]={[1]={type="Condition",var="AffectedByPurityofFire"},flags=0,keywordFlags=0,name="PhysicalDamageTakenAsFire",type="BASE",value=10}},nil}c["10% increased Area of Effect for each Summoned Sentinel of Purity Summoned Sentinels use Crusade Slam"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=10}}," for each Summoned Sentinel of Purity Summoned Sentinels use Crusade Slam "}c["+90% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=90}},nil}c["Adds 235 to 290 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=235},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=290}},nil}c["20% increased Movement Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=20}},nil}c["Vaal Skills have 25% reduced Soul Cost during effect"]={{}," Soul Cost "}c["Damage Penetrates 15% Cold Resistance while affected by Hatred"]={{[1]={[1]={type="Condition",var="AffectedByHatred"},flags=0,keywordFlags=0,name="ColdPenetration",type="BASE",value=15}},nil}c["30% increased Evasion Rating during Onslaught"]={{[1]={[1]={type="Condition",var="Onslaught"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=30}},nil}c["12% increased Fire Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="FireDamage",type="INC",value=12}},nil}c["+10 to Strength and Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="Int",type="BASE",value=10}},nil}c["Projectiles gain Damage as they travel farther, dealing up"]={nil,"Projectiles gain Damage as they travel farther, dealing up "}c["12% increased Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=12}},nil}c["40% increased Cold Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ColdDamage",type="INC",value=40}},nil}c["Adds 5 to 10 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=5},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=10}},nil}c["4% increased Damage with Ailments from Attack Skills while wielding a Melee Weapon"]={{[1]={[1]={type="Condition",var="UsingMeleeWeapon"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=4}},nil}c["30% chance to gain an additional Vaal Soul on Kill Corrupted"]={{}," to gain an additional Soul on Kill Corrupted "}c["-100 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=-100}},nil}c["+350 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=350}},nil}c["3% increased Attack Speed with Axes"]={{[1]={flags=65537,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["50% reduced Frenzy Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="FrenzyChargesDuration",type="INC",value=-50}},nil}c["15% chance to gain a Frenzy Charge and a Power Charge on Kill 50% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently 15% chance to gain 50% of Non-Chaos Damage with Hits as Extra Chaos Damage Cannot be Stunned if you haven't been Hit Recently"]={{[1]={[1]={type="Condition",var="KilledAffectedByDotRecently"},[2]={neg=true,type="Condition",var="BeenHitRecently"},[3]={skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=262144,name="LifeRecoveryRate",type="BASE",value=15},[2]={[1]={type="Condition",var="KilledAffectedByDotRecently"},[2]={neg=true,type="Condition",var="BeenHitRecently"},[3]={skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=262144,name="ManaRecoveryRate",type="BASE",value=15},[3]={[1]={type="Condition",var="KilledAffectedByDotRecently"},[2]={neg=true,type="Condition",var="BeenHitRecently"},[3]={skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=262144,name="EnergyShieldRecoveryRate",type="BASE",value=15}}," to gain aCharge and a Power Charge on Kill 50% increased 15% chance to gain 50% of Non-Chaos Damage as Extra Chaos Damage Cannot be Stunned "}c["Shock nearby Enemies for 4 Seconds when you Focus {variant:9}{crafted}+1 to Minimum Frenzy Charges"]={nil,"Shock nearby Enemies for 4 Seconds when you Focus {variant:9}{crafted}+1 to Minimum Frenzy Charges "}c["20% chance to Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=20}},nil}c["Minions have 20% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=20}}}},nil}c["100% chance on Block to create Consecrated Ground"]={{}," on Block to create Consecrated Ground "}c["20% increased Damage with Ailments from Attack Skills while wielding a Claw"]={{[1]={[1]={type="Condition",var="UsingClaw"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=20}},nil}c["5% increased Fire Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="FireDamage",type="INC",value=5}},nil}c["Attack Skills deal 30% increased Damage with Ailments while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=30}},nil}c["30% of Damage you Reflect to enemies is gained as Life"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=30}}," you Reflect to enemies is gained as Life "}c["70% increased Damage with Hits and Ailments against Hindered Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Hindered"},flags=0,keywordFlags=786432,name="Damage",type="INC",value=70}},nil}c["30% increased Light Radius"]={{[1]={flags=0,keywordFlags=0,name="LightRadius",type="INC",value=30}},nil}c["You cannot be Ignited while you have a Flame Golem Summoned You cannot be Shocked while you have a Lightning Golem Summoned Can Summon up to 1 additional Golem at a time"]={nil,"You cannot be Ignited while you have a Flame Golem Summoned You cannot be Shocked while you have a Lightning Golem Summoned Can Summon up to 1 additional Golem at a time "}c["10% chance to gain Unholy Might for 10 seconds on Kill {variant:1}5% chance to gain Onslaught for 3 seconds on Kill"]={{}," to gain Unholy Might for 10 seconds on Kill {variant:1}5% chance to gain Onslaught for 3 seconds on Kill "}c["Trigger level 10 Consecrate when you deal a Critical Strike"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=10,skillId="TriggeredConsecrate"}}},nil}c["10% Chance to Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=10}},nil}c["130% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=130}},nil}c["15% chance to Poison on Hit"]={{[1]={flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=15}},nil}c["+20% to Cold Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ColdDotMultiplier",type="BASE",value=20}},nil}c["You are Immune to Bleeding"]={{[1]={flags=0,keywordFlags=0,name="AvoidBleed",type="BASE",value=100}},nil}c["20% chance to Maim on Hit 20% chance to Poison on Hit"]={{[1]={flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=20}}," to Maim on Hit 20% chance "}c["+63% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=63}},nil}c["50% chance to gain a Power Charge on Killing a Frozen Enemy Adds 10 to 20 Cold Damage to Spells per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,keywordFlags=0,name="ColdDamage",type="BASE",value=50}}," to gain a Power Charge on Killing a Frozen Enemy Adds 10 to 20 to s "}c["Adds 3 to 70 Lightning Damage to Hits against Ignited Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=0,keywordFlags=458752,name="LightningMin",type="BASE",value=3},[2]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=0,keywordFlags=458752,name="LightningMax",type="BASE",value=70}},nil}c["+4% Chance to Block Spell Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=4}},nil}c["Marauder: Melee Skills have 15% increased Area of Effect"]={{[1]={[1]={type="Condition",var="ConnectedToMarauderStart"},flags=256,keywordFlags=0,name="AreaOfEffect",type="INC",value=15}},nil}c["+14 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=14}},nil}c["Cannot be Stunned by Attacks if your other Ring is an Elder Item 20% chance to Trigger Level 20 Tentacle Whip on Kill"]={nil,"Cannot be Stunned by Attacks if your other Ring is an Elder Item 20% chance to Trigger Level 20 Tentacle Whip on Kill "}c["43% increased Chill Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=43}},nil}c["Enemies affected by your Spider's Webs have -10% to All Resistances"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={threshold=1,type="MultiplierThreshold",var="Spider's WebStack"},flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=-10}}},[2]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={threshold=1,type="MultiplierThreshold",var="Spider's WebStack"},flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=-10}}}},nil}c["You Regenerate 0.5% of Mana per second per Totem Skills that would Summon a Totem Summon two Totems instead"]={nil,"You Regenerate 0.5% of Mana per second per Totem Skills that would Summon a Totem Summon two Totems instead "}c["Damage Penetrates 10% Lightning Resistance during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LightningPenetration",type="BASE",value=10}},nil}c["+15% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=15}},nil}c["12% increased Damage with Ailments from Attack Skills while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=12}},nil}c["their Maximum Life as Physical Damage 25% more Damage with Bleeding"]={nil,"their Maximum Life as Physical Damage 25% more Damage with Bleeding "}c["6% increased Area of Effect per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=6}},nil}c["+40% to Critical Strike Multiplier against Enemies that are on Full Life"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="FullLife"},flags=0,keywordFlags=262144,name="CritMultiplier",type="BASE",value=40}},nil}c["Minions have 28% increased Attack Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=1,keywordFlags=0,name="Speed",type="INC",value=28}}}},nil}c["5% increased Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=5}},nil}c["30% increased Projectile Speed"]={{[1]={flags=0,keywordFlags=0,name="ProjectileSpeed",type="INC",value=30}},nil}c["15% increased Mine Duration"]={{[1]={flags=0,keywordFlags=0,name="MineDuration",type="INC",value=15}},nil}c["50% increased Damage if you have Shocked an Enemy Recently"]={{[1]={[1]={type="Condition",var="ShockedEnemyRecently"},flags=0,keywordFlags=0,name="Damage",type="INC",value=50}},nil}c["You can Cast an additional Brand Brand Skills deal 30% increased Damage to Enemies they're Attached to"]={nil,"You can Cast an additional Brand Brand Skills deal 30% increased Damage to Enemies they're Attached to "}c["+5% Chance to Block Attack Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=5}},nil}c["Recover 100% of your maximum Life on use {variant:1}15% of maximum Life taken as Chaos Damage per second"]={nil,"Recover 100% of your maximum Life on use {variant:1}15% of maximum Life taken as Chaos Damage per second "}c["Has no Sockets"]={{[1]={flags=0,keywordFlags=0,name="NoSockets",type="FLAG",value=true}},nil}c["+67 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=67}},nil}c["Critical Strikes have 20% chance to Blind Enemies while you have Cat's Stealth"]={nil,"Critical Strikes have 20% chance to Blind Enemies while you have Cat's Stealth "}c["40% increased Lightning Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="LightningDamage",type="INC",value=40}},nil}c["30% chance to gain an Endurance Charge when you are Hit 25% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges Gain an Endurance Charge every second if you've been Hit Recently"]={{}," to gain an Endurance Charge when you are Hit 25% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges Gain an Endurance Charge every second "}c["Grants Level 20 Aspect of the Cat Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="CatAspect"}}},nil}c["22% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=22}},nil}c["30% increased Attack Speed when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=1,keywordFlags=0,name="Speed",type="INC",value=30}},nil}c["80% increased Physical Damage with Axes"]={{[1]={flags=65536,keywordFlags=0,name="PhysicalDamage",type="INC",value=80}},nil}c["Gain a Power Charge on non-Critical Strike"]={nil,"Gain a Power Charge on non-Critical Strike "}c["2% increased Minion Attack and Cast Speed per Skeleton you own 2% increased Minion Duration per Zombie you own"]={{[1]={[1]={skillName="Summon Skeleton",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Speed",type="INC",value=2}}}}," Minion per you own 2% increased Minion Duration per Zombie you own "}c["Minions have 5% additional chance to Dodge Attacks"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=5}}}},nil}c["Minions have 4% additional chance to Dodge Attacks"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=4}}}},nil}c["14% increased Damage with Swords"]={{[1]={flags=4194304,keywordFlags=0,name="Damage",type="INC",value=14}},nil}c["12% increased Evasion Rating and Armour"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=12}},nil}c["Gain 10% of Physical Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsChaos",type="BASE",value=10}},nil}c["10% chance to cause Bleeding on Hit"]={{[1]={flags=0,keywordFlags=0,name="BleedChance",type="BASE",value=10}},nil}c["113% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=113}},nil}c["+12% to Critical Strike Multiplier with Daggers"]={{[1]={flags=524288,keywordFlags=0,name="CritMultiplier",type="BASE",value=12}},nil}c["25% increased Effect of Buffs granted by your Golems for each Summoned Golem"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=25}}," for each Summoned "}c["Projectiles from Attacks have 20% chance to inflict Bleeding on Hit while you have a Bestial Minion"]={{[1]={[1]={skillType=1,type="SkillType"},[2]={skillType=3,type="SkillType"},[3]={type="Condition",var="HaveBestialMinion"},flags=0,keywordFlags=0,name="BleedChance",type="BASE",value=20}},nil}c["450% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=450}},nil}c["Curses in this item are reflected back to you"]={nil,"Curses in this item are reflected back to you "}c["Nearby Enemies are Hindered, with 25% reduced Movement Speed {variant:1,2}80% increased Damage against Hindered Enemies"]={nil,"Nearby Enemies are Hindered, with 25% reduced Movement Speed {variant:1,2}80% increased Damage against Hindered Enemies "}c["50% reduced maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=-50}},nil}c["155% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=155}},nil}c["20% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=20}},nil}c["5% increased Skill Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=5}},nil}c["You gain Divinity for 10 seconds on reaching maximum Divine Charges"]={{[1]={[1]={type="Condition",var="Divinity"},flags=0,keywordFlags=0,name="ElementalDamage",type="MORE",value=50},[2]={[1]={type="Condition",var="Divinity"},flags=0,keywordFlags=0,name="ElementalDamageTaken",type="MORE",value=-20}},nil}c["14% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=14}},nil}c["10.0 Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=10}},nil}c["6% reduced Mana Reserved"]={{[1]={flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-6}},nil}c["Your Elemental Golems are Immune to Elemental Damage 20% increased Damage for each Summoned Golem"]={nil,"Your Elemental Golems are Immune to Elemental Damage 20% increased Damage for each Summoned Golem "}c["100% increased Warcry Duration"]={{[1]={flags=0,keywordFlags=4,name="Duration",type="INC",value=100}},nil}c["25% more chance to Evade Projectile Attacks during Onslaught"]={{[1]={[1]={type="Condition",var="Onslaught"},flags=0,keywordFlags=0,name="ProjectileEvadeChance",type="MORE",value=25}},nil}c["0.8% of Spell Damage Leeched as Energy Shield"]={{[1]={flags=2,keywordFlags=0,name="DamageEnergyShieldLeech",type="BASE",value=0.8}},nil}c["-20 Fire Damage taken when Hit"]={{[1]={flags=0,keywordFlags=0,name="FireDamageTakenWhenHit",type="BASE",value=-20}},nil}c["50% reduced Mana Cost of Raise Spectre"]={{[1]={[1]={skillName="Raise Spectre",type="SkillName"},flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-50}},nil}c["Golems have 38% increased Cooldown Recovery Speed"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=38}}}},nil}c["Unaffected by Desecrated Ground"]={nil,"Unaffected by Desecrated Ground "}c["3% reduced Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-3}},nil}c["16% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=16}},nil}c["Gain 4% of Maximum Mana as Extra Maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ManaGainAsEnergyShield",type="BASE",value=4}},nil}c["You can have an additional Brand Attached to an Enemy"]={nil,"You can have an additional Brand Attached to an Enemy "}c["8% increased Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="Damage",type="INC",value=8}},nil}c["50% reduced Experience gain"]={{}," Experience gain "}c["+40% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=40}},nil}c["20% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["12% increased Damage with Ailments from Attack Skills while wielding a Dagger"]={{[1]={[1]={type="Condition",var="UsingDagger"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=12}},nil}c["If you've Warcried Recently, you and nearby allies"]={nil,"If you've Warcried Recently, you and nearby allies "}c["You cannot be Chilled or Frozen while you have an Ice Golem Summoned You cannot be Ignited while you have a Flame Golem Summoned You cannot be Shocked while you have a Lightning Golem Summoned"]={nil,"You cannot be Chilled or Frozen while you have an Ice Golem Summoned You cannot be Ignited while you have a Flame Golem Summoned You cannot be Shocked while you have a Lightning Golem Summoned "}c["26% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=26}},nil}c["Skeletons deal 40% increased Damage"]={{[1]={[1]={skillName="Summon Skeleton",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=40}}}},nil}c["4% increased Brand Activation frequency"]={{[1]={flags=0,keywordFlags=0,name="BrandActivationFrequency",type="INC",value=4}},nil}c["+1 to Level of Socketed Bow Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="bow",value=1}}},nil}c["Gains no Charges During effect of any Soul Ripper Flask"]={nil,"Gains no Charges During effect of any Soul Ripper Flask "}c["3% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=3}},nil}c["+24 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=24}},nil}c["Projectiles Pierce 5 additional Targets while you have Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,keywordFlags=0,name="PierceCount",type="BASE",value=5}},nil}c["3% increased Character Size 5% increased Defences"]={{[1]={flags=0,keywordFlags=0,name="Defences",type="INC",value=3}}," Character Size 5% increased "}c["20% increased Mine Detonation Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="MineDetonationAreaOfEffect",type="INC",value=20}},nil}c["5% increased Impale Effect"]={{[1]={flags=0,keywordFlags=0,name="ImpaleEffect",type="INC",value=5}},nil}c["+0 seconds to Avian's Might Duration"]={{[1]={[1]={skillName="Aspect of the Avian",type="SkillName"},flags=0,keywordFlags=0,name="PrimaryDuration",type="BASE",value=0}},nil}c["63% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=63}},nil}c["to 40% increased Damage with Hits to targets"]={nil,"to 40% increased Damage with Hits to targets "}c["30% increased Damage over Time"]={{[1]={flags=8,keywordFlags=0,name="Damage",type="INC",value=30}},nil}c["10% increased Attack and Cast Speed while you have a Totem"]={{[1]={[1]={type="Condition",var="HaveTotem"},flags=0,keywordFlags=0,name="Speed",type="INC",value=10}},nil}c["18% increased Trap Throwing Speed"]={{[1]={flags=0,keywordFlags=0,name="TrapThrowingSpeed",type="INC",value=18}},nil}c["Grants level 20 Summon Bestial Rhoa Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="SummonBeastialRhoa"}}},nil}c["Your Offerings have 50% reduced Effect on you"]={{[1]={[1]={skillNameList={[1]="Bone Offering",[2]="Flesh Offering",[3]="Spirit Offering"},type="SkillName"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="BuffEffectOnPlayer",type="INC",value=-50}}}},nil}c["10% chance to Freeze"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=10}},nil}c["+15 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=15}},nil}c["Nearby Allies' Action Speed cannot be modified to below base value Nearby Enemies cannot deal Critical Strikes"]={nil,"Nearby Allies' Action Speed cannot be modified to below base value Nearby Enemies cannot deal Critical Strikes "}c["Ghost Reaver"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Ghost Reaver"}},nil}c["+8 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=8},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=8},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=8}},nil}c["-5 to Total Mana Cost of Skills while affected by Clarity"]={{[1]={[1]={type="Condition",var="AffectedByClarity"},flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=-5}},nil}c["15% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=15}},nil}c["30% increased total Recovery per second from Energy Shield Leech"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldLeechRate",type="INC",value=30}},nil}c["If you've Blocked in the past 10 seconds, you and nearby Allies cannot be Stunned If you've Attacked Recently, you\nand nearby Allies have +10% Chance to Block Attack Damage If you've Cast a Spell Recently, you\nand nearby Allies have +10% Chance to Block Spell Damage"]={nil,"If you've Blocked in the past 10 seconds, you and nearby Allies cannot be Stunned If you've Attacked Recently, you\nand nearby Allies have +10% Chance to Block Attack Damage If you've Cast a Spell Recently, you\nand nearby Allies have +10% Chance to Block Spell Damage "}c["15% increased Cooldown Recovery Speed for throwing Traps"]={{[1]={flags=0,keywordFlags=4096,name="CooldownRecovery",type="INC",value=15}},nil}c["Adds 78 to 114 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=78},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=114}},nil}c["4% increased Attack Speed while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=1,keywordFlags=0,name="Speed",type="INC",value=4}},nil}c["20% reduced Reflected Physical Damage taken 4% chance to deal Double Damage +20 to Strength"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=-20}}," Reflected 4% chance to deal Double Damage +20 to Strength "}c["+10% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=10}},nil}c["Adds 6 to 9 Fire Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=6},[2]={flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=9}},nil}c["+10 to maximum Divine Charges Gain a Divine Charge on Hit"]={{}," maximum Divine Charges Gain a Divine Charge on Hit "}c["50% chance to cause Bleeding with Melee Critical Strikes with this Weapon"]={{[1]={[1]={type="Condition",var="CriticalStrike"},[2]={type="Condition",var="{Hand}Attack"},flags=256,keywordFlags=0,name="BleedChance",type="BASE",value=50}},nil}c["25% chance to gain an Endurance Charge on Kill with Off Hand 10% more Physical Damage while at maximum Frenzy Charges 10% reduced Physical Damage taken while at maximum Endurance Charges"]={{[1]={[1]={type="Condition",var="OffHandAttack"},[2]={stat="FrenzyCharges",thresholdStat="FrenzyChargesMax",type="StatThreshold"},flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=25}}," to gain an Endurance Charge on Kill 10% more 10% reduced Physical Damage taken while at maximum Endurance Charges "}c["8% reduced Elemental Damage taken while at Maximum Endurance Charges"]={{[1]={[1]={stat="EnduranceCharges",thresholdStat="EnduranceChargesMax",type="StatThreshold"},flags=0,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=-8}},nil}c["Vaal Skills have 25% reduced Soul Cost during effect Vaal Skills used during effect have 40% reduced Soul Gain Prevention Duration"]={{[1]={[1]={type="Condition",var="UsingFlask"},[2]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=256,name="Duration",type="INC",value=-25}}," Soul Cost s used have 40% reduced Soul Gain Prevention "}c["Arrows that Pierce have 50% chance to cause Bleeding"]={{[1]={[1]={stat="PierceCount",threshold=1,type="StatThreshold"},flags=1025,keywordFlags=0,name="BleedChance",type="BASE",value=50}},nil}c["Grants level 20 Bear Trap Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="BearTrap"}}},nil}c["100% more Critical Strike Chance against Enemies that are on Low Life"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="LowLife"},flags=0,keywordFlags=262144,name="CritChance",type="MORE",value=100}},nil}c["15% increased Critical Strike Chance with Bows"]={{[1]={flags=131072,keywordFlags=0,name="CritChance",type="INC",value=15}},nil}c["10% chance to gain a Power, Frenzy or Endurance Charge on Hit"]={{}," to gain a Power,or Endurance Charge on Hit "}c["100% increased Shock Duration on You Shocks you cause are reflected back to you"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockDuration",type="INC",value=100}}," on You Shocks you cause are reflected back to you "}c["If you've Hit an Enemy Recently, you and nearby Allies Regenerate 3.0% of Life per second"]={nil,"If you've Hit an Enemy Recently, you and nearby Allies Regenerate 3.0% of Life per second "}c["+1% to maximum Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResistMax",type="BASE",value=1}},nil}c["Your Fire Damage can Poison"]={{[1]={flags=0,keywordFlags=0,name="FireCanPoison",type="FLAG",value=true}},nil}c["+2 to Level of Socketed Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="all",value=2}}},nil}c["10% increased Damage with Wands"]={{[1]={flags=8388608,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["10% chance to create a Smoke Cloud when Hit"]={{}," to create a Smoke Cloud when Hit "}c["10% increased Projectile Attack Damage"]={{[1]={flags=1025,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["135% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=135}},nil}c["60% increased Damage against Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=262144,name="Damage",type="INC",value=60}},nil}c["14% increased Damage with Maces"]={{[1]={flags=1048576,keywordFlags=0,name="Damage",type="INC",value=14}},nil}c["Can have up to 1 additional Remote Mine placed at a time"]={{[1]={flags=0,keywordFlags=0,name="ActiveMineLimit",type="BASE",value=1}},nil}c["Attack Skills deal 25% increased Damage with Ailments while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=25}},nil}c["You gain Onslaught for 4 seconds on Kill while affected by Haste"]={nil,"You gain Onslaught for 4 seconds on Kill while affected by Haste "}c["+12% to Critical Strike Multiplier with Bows"]={{[1]={flags=131072,keywordFlags=0,name="CritMultiplier",type="BASE",value=12}},nil}c["Attack Skills deal 20% increased Damage with Ailments while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=20}},nil}c["20% increased Damage for each Summoned Golem"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=20}}," for each Summoned "}c["+1% to Critical Strike Chance while affected by Aspect of the Cat"]={{[1]={[1]={type="Condition",varList={[1]="AffectedByCat'sStealth",[2]="AffectedByCat'sAgility"}},flags=0,keywordFlags=0,name="CritChance",type="BASE",value=1}},nil}c["10% increased Damage with Ailments from Attack Skills while wielding a Wand"]={{[1]={[1]={type="Condition",var="UsingWand"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=10}},nil}c["50% increased Curse Duration"]={{[1]={flags=0,keywordFlags=2,name="Duration",type="INC",value=50}},nil}c["120% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=120}},nil}c["30% increased Totem Damage"]={{[1]={flags=0,keywordFlags=16384,name="Damage",type="INC",value=30}},nil}c["Immune to Freeze while affected by Purity of Ice {variant:38}10% of Physical Damage taken as Cold Damage while affected by Purity of Ice"]={nil,"Immune to Freeze while affected by Purity of Ice {variant:38}10% of Physical Damage taken as Cold Damage while affected by Purity of Ice "}c["Ignite a nearby Enemy on Killing an Ignited Enemy {variant:2}Ignites all nearby Enemies on Killing an Ignited Enemy"]={nil,"Ignite a nearby Enemy on Killing an Ignited Enemy {variant:2}Ignites all nearby Enemies on Killing an Ignited Enemy "}c["Adds 1 to 59 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=59}},nil}c["Zealot's Oath during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ZealotsOath",type="FLAG",value=true}},nil}c["20% increased Critical Strike Chance with Cold Skills"]={{[1]={flags=0,keywordFlags=32,name="CritChance",type="INC",value=20}},nil}c["Adds 36 to 102 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=36},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=102}},nil}c["+12% to Critical Strike Multiplier with Wands"]={{[1]={flags=8388608,keywordFlags=0,name="CritMultiplier",type="BASE",value=12}},nil}c["You and Nearby Allies have 47 to 61 added Chaos Damage per White Socket"]={{[1]={[1]={type="Multiplier",var="WhiteSocketIn{SlotName}"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=47}}},[2]={[1]={type="Multiplier",var="WhiteSocketIn{SlotName}"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=61}}}},nil}c["33% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=33}},nil}c["You are Immune to Silence Grants level 20 Illusory Warp Skill"]={nil,"You are Immune to Silence Grants level 20 Illusory Warp Skill "}c["+23% to Cold and Lightning Resistances"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=23},[2]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=23}},nil}c["7% increased Elemental Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=7}},nil}c["10% increased Stun Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=10}},nil}c["Socketed Curse Skills ignore Curse Limit"]={nil,"Socketed Curse Skills ignore Curse Limit "}c["20% increased Damage with Hits and Ailments per Freeze, Shock and Ignite on Enemy"]={{[1]={[1]={type="Multiplier",var="FreezeShockIgniteOnEnemy"},flags=0,keywordFlags=786432,name="Damage",type="INC",value=20}},nil}c["23% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=23}},nil}c["Attack Skills deal 8% increased Damage with Ailments while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=8}},nil}c["12% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=134217728,keywordFlags=0,name="PhysicalDamage",type="INC",value=12}},nil}c["Immune to Ignite while affected by Purity of Fire {variant:34}10% of Physical Damage taken as Fire Damage while affected by Purity of Fire"]={nil,"Immune to Ignite while affected by Purity of Fire {variant:34}10% of Physical Damage taken as Fire Damage while affected by Purity of Fire "}c["Can have up to 1 additional Totem summoned at a time"]={{[1]={flags=0,keywordFlags=0,name="ActiveTotemLimit",type="BASE",value=1}},nil}c["Immunity to Ignite during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=100}},nil}c["10% increased Global Accuracy Rating"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=10}},nil}c["14% increased Melee Physical Damage"]={{[1]={flags=256,keywordFlags=0,name="PhysicalDamage",type="INC",value=14}},nil}c["20% reduced Chill Duration on You {variant:2}50% chance to Avoid being Chilled"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=-20}}," on You {variant:2}50% chance to Avoid being Chilled "}c["15% reduced maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=-15}},nil}c["Gain a Power Charge on non-Critical Strike Lose all Power Charges on Critical Strike"]={nil,"Gain a Power Charge on non-Critical Strike Lose all Power Charges on Critical Strike "}c["200 Fire Damage taken per second per Endurance Charge if you've been Hit Recently"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},[2]={type="Condition",var="BeenHitRecently"},flags=0,keywordFlags=0,name="FireDegen",type="BASE",value=200}},nil}c["30% chance to gain Phasing for 4 seconds when your Trap is triggered by an Enemy Recover 100 Life when your Trap is triggered by an Enemy"]={{[1]={flags=0,keywordFlags=4096,name="Life",type="BASE",value=30}}," to gain Phasing for 4 seconds when your is triggered by an Enemy Recover 100 when your Trap is triggered by an Enemy "}c["30% increased Damage with Ailments from Attack Skills while wielding an Axe"]={{[1]={[1]={type="Condition",var="UsingAxe"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=30}},nil}c["12% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ElementalDamage",type="INC",value=12}},nil}c["Attacks Maim on Hit against Bleeding Enemies 10% chance to Blind with Hits against Bleeding Enemies"]={nil,"Attacks Maim on Hit against Bleeding Enemies 10% chance to Blind with Hits against Bleeding Enemies "}c["20% chance to gain a Frenzy Charge when Hit while Channelling"]={{}," to gain aCharge when Hit "}c["30% increased Minion Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Accuracy",type="INC",value=30}}}},nil}c["+150 to Evasion Rating and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="BASE",value=150}},nil}c["100% reduced Despair Mana Reservation"]={{[1]={[1]={skillName="Despair",type="SkillName"},flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-100}},nil}c["4% increased Attack Speed while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=1,keywordFlags=0,name="Speed",type="INC",value=4}},nil}c["200% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=200}},nil}c["Golems have 45% less Life"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="MORE",value=-45}}}},nil}c["12% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=12}},nil}c["+2 to Level of Socketed Support Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="support",value=2}}},nil}c["25% chance to create a Smoke Cloud when Hit {variant:1}40% increased Damage against Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=262144,name="Damage",type="BASE",value=25}}," to create a Smoke Cloud when Hit {variant:1}40% increased "}c["24% increased Physical Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,keywordFlags=0,name="PhysicalDamage",type="INC",value=24}},nil}c["145% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=145}},nil}c["+250 to Armour while affected by a Guard Skill Buff 10% chance when Hit for double Armour effect"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=250}}," while affected by a Guard Skill Buff 10% chance when Hit for double Armour effect "}c["263% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=263}},nil}c["With 40 Intelligence in Radius, Glacial Cascade has an additional Burst"]={nil,"With 40 Intelligence in Radius, Glacial Cascade has an additional Burst "}c["+68 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=68}},nil}c["You gain an Endurance Charge on Kill {variant:1}You gain Onslaught for 1 second per Endurance Charge when Hit"]={nil,"You gain an Endurance Charge on Kill {variant:1}You gain Onslaught for 1 second per Endurance Charge when Hit "}c["28% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=28}},nil}c["10% chance to gain a Power Charge on Critical Strike 20% chance to gain a Power Charge on non-Critical Strike"]={{}," to gain a Power Charge 20% chance to gain a Power Charge on non-Critical Strike "}c["Warcries cost no Mana"]={{[1]={flags=0,keywordFlags=4,name="ManaCost",type="MORE",value=-100}},nil}c["25% reduced Light Radius"]={{[1]={flags=0,keywordFlags=0,name="LightRadius",type="INC",value=-25}},nil}c["Your Bleeding does not deal extra Damage while the Enemy is moving"]={{[1]={flags=0,keywordFlags=0,name="Condition:NoExtraBleedDamageToMovingEnemy",type="FLAG",value=true}},nil}c["Adds 15 to 26 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=26}},nil}c["13% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=13}},nil}c["15% increased Energy Shield Recharge Rate"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRecharge",type="INC",value=15}},nil}c["You and Allies affected by your Aura Skills have +20% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="AffectedByAuraMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=20}}}},nil}c["30% increased Minion Duration"]={{[1]={[1]={skillType=21,type="SkillType"},flags=0,keywordFlags=0,name="Duration",type="INC",value=30}},nil}c["24% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ElementalDamage",type="INC",value=24}},nil}c["65% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=65}},nil}c["70% increased Critical Strike Chance when in Main Hand"]={{[1]={[1]={num=1,type="SlotNumber"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=70}},nil}c["6% increased Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="INC",value=6}},nil}c["16% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=16}},nil}c["You and nearby Allies have 12% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=12}}}},nil}c["6% increased Evasion Rating and Armour"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=6}},nil}c["30% increased Maximum total Recovery per second from Energy Shield Leech"]={{[1]={flags=0,keywordFlags=0,name="MaxEnergyShieldLeechRate",type="INC",value=30}},nil}c["+50% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=50}},nil}c["50% increased Aspect of the Spider Debuff Duration"]={{[1]={[1]={skillName="Aspect of the Spider",type="SkillName"},flags=0,keywordFlags=0,name="Duration",type="INC",value=50}},nil}c["Summon 2 additional Skeleton Warriors with Summon Skeleton"]={nil,"Summon 2 additional Skeleton Warriors with Summon Skeleton "}c["With at least 40 Dexterity in Radius, Burning Arrow can inflict an additional Ignite on an Enemy"]={nil,"With at least 40 Dexterity in Radius, Burning Arrow can inflict an additional Ignite on an Enemy "}c["45% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=45}},nil}c["10% of Damage is taken from Mana before Life"]={{[1]={flags=0,keywordFlags=0,name="DamageTakenFromManaBeforeLife",type="BASE",value=10}},nil}c["Reflects 10 Cold Damage to Melee Attackers Your Cold Damage can Ignite"]={nil,"Reflects 10 Cold Damage to Melee Attackers Your Cold Damage can Ignite "}c["50% increased Totem Life"]={{[1]={flags=0,keywordFlags=0,name="TotemLife",type="INC",value=50}},nil}c["23% increased Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="INC",value=23}},nil}c["18% increased Quantity of Items found during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=18}},nil}c["60% increased Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=60}},nil}c["Unaffected by Shock"]={nil,"Unaffected by Shock "}c["You lose 5% of Energy Shield per second Life Leech is applied to Energy Shield instead while on Full Life"]={nil,"You lose 5% of Energy Shield per second Life Leech is applied to Energy Shield instead while on Full Life "}c["You Cannot Be Shocked While Frozen {variant:2}You Cannot Be Shocked While Chilled"]={nil,"You Cannot Be Shocked While Frozen {variant:2}You Cannot Be Shocked While Chilled "}c["+20 Mana gained when you Block {variant:2,3}+24 Mana gained when you Block"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=20}}," gained when you Block {variant:2,3}+24 Mana gained when you Block "}c["+150 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=150}},nil}c["+25 Energy Shield gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=25}}," gained on Kill "}c["Adds 53 to 60 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=53},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=60}},nil}c["You have Onslaught while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=0,keywordFlags=0,name="Condition:Onslaught",type="FLAG",value=true}},nil}c["0.4% of Attack Damage Leeched as Mana"]={{[1]={flags=1,keywordFlags=0,name="DamageManaLeech",type="BASE",value=0.4}},nil}c["Every 4 seconds, 33% chance to Freeze nearby Chilled Unique Enemies for 0.6 seconds Every 4 seconds, Freeze nearby Chilled Non-Unique Enemies for 0.6 seconds Nearby Chilled Enemies deal 10% reduced Damage with Hits"]={nil,"Every 4 seconds, 33% chance to Freeze nearby Chilled Unique Enemies for 0.6 seconds Every 4 seconds, Freeze nearby Chilled Non-Unique Enemies for 0.6 seconds Nearby Chilled Enemies deal 10% reduced Damage with Hits "}c["You cannot be Chilled or Frozen while you have an Ice Golem Summoned"]={nil,"You cannot be Chilled or Frozen while you have an Ice Golem Summoned "}c["+4% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=4}},nil}c["30% increased Radius of Curse Skills"]={{[1]={flags=0,keywordFlags=2,name="AreaOfEffect",type="INC",value=30}},nil}c["+110 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=110}},nil}c["You cannot be Shocked while at maximum Endurance Charges"]={{[1]={[1]={stat="EnduranceCharges",thresholdStat="EnduranceChargesMax",type="StatThreshold"},flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=100}},nil}c["140% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=140}},nil}c["5% chance to Curse Enemies with Enfeeble on Hit"]={{}," to Curse Enemies withon Hit "}c["10% chance to gain Unholy Might on block for 3 seconds"]={{}," to gain Unholy Might on block for 3 seconds "}c["1% of Attack Damage Leeched as Life on Critical Strike"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=1,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=1}},nil}c["15% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=570425344,keywordFlags=0,name="PhysicalDamage",type="INC",value=15}},nil}c["You cannot be Shocked for 1 second after being Shocked {variant:2}You cannot be Shocked for 3 seconds after being Shocked"]={nil,"You cannot be Shocked for 1 second after being Shocked {variant:2}You cannot be Shocked for 3 seconds after being Shocked "}c["80% increased Evasion Rating while moving"]={{[1]={[1]={type="Condition",var="Moving"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=80}},nil}c["1.4% of Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1.4}},nil}c["50% increased Shock Duration on You"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockDuration",type="INC",value=50}}," on You "}c["Kill Enemies that have 20% or lower Life when Hit by your Skills"]={nil,"Kill Enemies that have 20% or lower Life when Hit by your Skills "}c["20% increased Attack Damage during Onslaught"]={{[1]={[1]={type="Condition",var="Onslaught"},flags=1,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["15% reduced Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=-15}},nil}c["Chill and Freeze duration on you is based on 65% of Energy Shield"]={nil,"Chill and Freeze duration on you is based on 65% of Energy Shield "}c["40% increased Spell Damage while you have Arcane Surge"]={{[1]={[1]={type="Condition",var="AffectedByArcaneSurge"},flags=2,keywordFlags=0,name="Damage",type="INC",value=40}},nil}c["10% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=10}},nil}c["25% increased total Recovery per second from Life Leech"]={{[1]={flags=0,keywordFlags=0,name="LifeLeechRate",type="INC",value=25}},nil}c["90% increased Rarity of Items found with a Normal Item equipped"]={{[1]={[1]={threshold=1,type="MultiplierThreshold",var="NormalItem"},flags=0,keywordFlags=0,name="LootRarity",type="INC",value=90}},nil}c["+60% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=60}},nil}c["+72% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=72}},nil}c["Wrath Reserves no Mana"]={{[1]={[1]={skillId="Wrath",type="SkillId"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaCostForced",value=0}}},nil}c["With 1000 or more Strength 2% of Damage dealt by your Zombies is Leeched to you as Life"]={nil,"With 1000 or more Strength 2% of Damage dealt by your Zombies is Leeched to you as Life "}c["+15 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=15}},nil}c["2% chance to Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=2}},nil}c["Socketed Gems fire Projectiles in a Nova"]={nil,"Socketed Gems fire Projectiles in a Nova "}c["Chaos Damage does not bypass Energy Shield {variant:1}-10 Chaos Damage taken"]={nil,"Chaos Damage does not bypass Energy Shield {variant:1}-10 Chaos Damage taken "}c["100% increased Critical Strike Chance with arrows that Fork {variant:3}200% increased Critical Strike Chance with arrows that Fork"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=100}}," with arrows that Fork {variant:3}200% increased Critical Strike Chance with arrows that Fork "}c["60% increased Critical Strike Chance for Spells"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=60}},nil}c["5% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=5}},nil}c["100% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=100}},nil}c["20% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=20}},nil}c["Ignites your Skills cause spread to other Enemies within a Radius of 12 {variant:2}Ignites your Skills cause spread to other Enemies within a Radius of 15"]={nil,"Ignites your Skills cause spread to other Enemies within a Radius of 12 {variant:2}Ignites your Skills cause spread to other Enemies within a Radius of 15 "}c["+28 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=28}},nil}c["+6% to Cold Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ColdDotMultiplier",type="BASE",value=6}},nil}c["12% increased Accuracy Rating with Claws"]={{[1]={flags=262144,keywordFlags=0,name="Accuracy",type="INC",value=12}},nil}c["+300 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=300}},nil}c["Your Cold Damage can Poison"]={{[1]={flags=0,keywordFlags=0,name="ColdCanPoison",type="FLAG",value=true}},nil}c["+1% to Critical Strike Multiplier per 1% Block Chance"]={{[1]={[1]={div=1,stat="BlockChance",type="PerStat"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=1}},nil}c["With at least 40 Intelligence in Radius, Fireball Projectiles gain Area of Effect Radius as they travel further, up to 50% increased Radius."]={nil,"With at least 40 Intelligence in Radius, Fireball Projectiles gain Area of Effect Radius as they travel further, up to 50% increased Radius. "}c["Projectiles Pierce you {Variant:3}+160 Dexterity Requirement"]={nil,"Projectiles Pierce you {Variant:3}+160 Dexterity Requirement "}c["10% increased Accuracy Rating with Maces"]={{[1]={flags=1048576,keywordFlags=0,name="Accuracy",type="INC",value=10}},nil}c["125% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=125}},nil}c["10% increased Damage with Ailments from Attack Skills while wielding a Claw"]={{[1]={[1]={type="Condition",var="UsingClaw"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=10}},nil}c["6% increased Fire Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="FireDamage",type="INC",value=6}},nil}c["35% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=35}},nil}c["20% increased Radius of Auras"]={{[1]={flags=0,keywordFlags=1,name="AreaOfEffect",type="INC",value=20}},nil}c["7% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=7}},nil}c["10% reduced Mana Cost of Skills while on Full Energy Shield"]={{[1]={[1]={type="Condition",var="FullEnergyShield"},flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-10}},nil}c["30% of Fire Damage Converted to Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamageConvertToChaos",type="BASE",value=30}},nil}c["20% increased Light Radius"]={{[1]={flags=0,keywordFlags=0,name="LightRadius",type="INC",value=20}},nil}c["110% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=110}},nil}c["30% increased Attack, Cast and Movements Speed while you do not have Iron Reflexes"]={{}," Attack, Cast and Movements Speed while you do not have Iron Reflexes "}c["80% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=80}},nil}c["+4% chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=4}},nil}c["22% increased Damage while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},flags=0,keywordFlags=0,name="Damage",type="INC",value=22}},nil}c["Your Elemental Golems are Immune to Elemental Damage 20% increased Damage for each Summoned Golem 25% increased Effect of Buffs granted by your Golems for each Summoned Golem"]={nil,"Your Elemental Golems are Immune to Elemental Damage 20% increased Damage for each Summoned Golem 25% increased Effect of Buffs granted by your Golems for each Summoned Golem "}c["Minions have 8% increased Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=16,keywordFlags=0,name="Speed",type="INC",value=8}}}},nil}c["+10% to Cold and Lightning Resistances"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=10}},nil}c["Adds 19 to 29 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=19},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=29}},nil}c["70% increased Minion Damage if you have Hit Recently"]={{[1]={[1]={type="Condition",var="HitRecently"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=70}}}},nil}c["230% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=230}},nil}c["+8% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=8}},nil}c["+110 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=110}},nil}c["Channelling Skills have 3% increased Attack Speed"]={{[1]={[1]={skillType=58,type="SkillType"},flags=1,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["5% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=5}},nil}c["Vaal Skills used during effect do not apply Soul Gain Prevention Gains no Charges During effect of any Soul Ripper Flask"]={nil,"Vaal Skills used during effect do not apply Soul Gain Prevention Gains no Charges During effect of any Soul Ripper Flask "}c["10% increased Chaos Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ChaosDamage",type="INC",value=10}},nil}c["15% increased Area of Effect if you have Stunned an Enemy Recently"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=15}}," if you have Stunned an Enemy Recently "}c["You gain Onslaught for 5 seconds on using a Vaal Skill"]={nil,"You gain Onslaught for 5 seconds on using a Vaal Skill "}c["+45 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=45}},nil}c["Single-target Melee attacks deal Splash Damage to surrounding targets"]={nil,"Single-target Melee attacks deal Splash Damage to surrounding targets "}c["+2 seconds to Cat's Stealth Duration"]={{[1]={[1]={skillName="Aspect of the Cat",type="SkillName"},flags=0,keywordFlags=0,name="PrimaryDuration",type="BASE",value=2}},nil}c["Culling Strike Life Leech effects are not removed at Full Life 30% increased Area of Effect if you've Killed Recently"]={nil,"Culling Strike Life Leech effects are not removed at Full Life 30% increased Area of Effect if you've Killed Recently "}c["Your Maximum Resistances are 80%"]={{[1]={flags=0,keywordFlags=0,name="FireResistMax",type="OVERRIDE",value=80},[2]={flags=0,keywordFlags=0,name="ColdResistMax",type="OVERRIDE",value=80},[3]={flags=0,keywordFlags=0,name="LightningResistMax",type="OVERRIDE",value=80},[4]={flags=0,keywordFlags=0,name="ChaosResistMax",type="OVERRIDE",value=80}},nil}c["16% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=16}},nil}c["Recover 3% of Mana when you Kill an Enemy during Flask Effect"]={nil,"Recover 3% of Mana when you Kill an Enemy during Flask Effect "}c["295% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=295}},nil}c["10% of Physical Damage taken as Cold Damage while affected by Purity of Ice"]={{[1]={[1]={type="Condition",var="AffectedByPurityofIce"},flags=0,keywordFlags=0,name="PhysicalDamageTakenAsCold",type="BASE",value=10}},nil}c["You cannot be Ignited for 3 seconds after being Ignited"]={nil,"You cannot be Ignited for 3 seconds after being Ignited "}c["Unaffected by Temporal Chains while affected by Haste"]={nil,"Unaffected by Temporal Chains while affected by Haste "}c["Half of your Strength is added to your Minions"]={{[1]={flags=0,keywordFlags=0,name="HalfStrengthAddedToMinions",type="FLAG",value=true}},nil}c["24% increased Damage with Swords"]={{[1]={flags=4194304,keywordFlags=0,name="Damage",type="INC",value=24}},nil}c["+25% to Fire and Cold Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=25},[2]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=25}},nil}c["13% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=13}},nil}c["You can Cast an additional Brand Enemies take 10% increased Damage for each of your Brands Attached to them"]={nil,"You can Cast an additional Brand Enemies take 10% increased Damage for each of your Brands Attached to them "}c["20% chance to Trigger Level 20 Summon Volatile Anomaly on Kill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="SummonVoidSphere"}}},nil}c["30% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=30}},nil}c["Gems Socketed in Red Sockets have +1 to Level Gems Socketed in Green Sockets have +10% to Quality"]={nil,"Gems Socketed in Red Sockets have +1 to Level Gems Socketed in Green Sockets have +10% to Quality "}c["40% increased Energy Shield Recovery Rate"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRecoveryRate",type="INC",value=40}},nil}c["+5 to Evasion Rating per 1 Maximum Energy Shield on Helmet"]={{[1]={[1]={div=1,stat="EnergyShieldOnHelmet",type="PerStat"},flags=0,keywordFlags=0,name="Evasion",type="BASE",value=5}},nil}c["3% increased Experience gain {variant:2}2% increased Experience gain"]={{}," Experience gain {variant:2}2% increased Experience gain "}c["12% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["5% chance to Avoid Fire Damage when Hit"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="BASE",value=5}}," to Avoid when Hit "}c["12% reduced Skill Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=-12}},nil}c["8% reduced Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=-8}},nil}c["26% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=26}},nil}c["25% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ElementalDamage",type="INC",value=25}},nil}c["65% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=65}},nil}c["5% increased Projectile Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="ProjectileSpeed",type="INC",value=5}},nil}c["50% chance to Cause Poison on Critical Strike"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=50}},nil}c["Zombies deal 100% increased Physical Damage"]={{[1]={[1]={skillName="Raise Zombie",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=100}}}},nil}c["Consecrated Ground you create applies 10% increased Damage taken to Enemies"]={nil,"Consecrated Ground you create applies 10% increased Damage taken to Enemies "}c["35% chance to avoid being Stunned for each Herald Skill affecting you"]={{[1]={flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=35}}," for each Herald Skill affecting you "}c["15% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=15}},nil}c["Your Golems are aggressive Primordial"]={nil,"Your Golems are aggressive Primordial "}c["Bleeding Enemies you Kill Explode, dealing 10% of their Maximum Life as Physical Damage"]={nil,"Bleeding Enemies you Kill Explode, dealing 10% of their Maximum Life as Physical Damage "}c["30% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=30}},nil}c["+1% Chance to Block Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=1}},nil}c["Melee Critical Strikes have 25% chance to cause Bleeding"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=256,keywordFlags=0,name="BleedChance",type="BASE",value=25}},nil}c["56% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=56}},nil}c["40% more Elemental Damage if you've Crit in the past 8 seconds"]={{[1]={[1]={type="Condition",var="CritInPast8Sec"},flags=0,keywordFlags=0,name="ElementalDamage",type="MORE",value=40}},nil}c["80% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=80}},nil}c["20% increased Taunt Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=20}}," Taunt "}c["5% increased Brand Activation frequency"]={{[1]={flags=0,keywordFlags=0,name="BrandActivationFrequency",type="INC",value=5}},nil}c["4% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=4}},nil}c["7% increased Physical Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=7}},nil}c["25% increased Zombie Size"]={{}," Size "}c["2% chance to Dodge Attacks"]={{[1]={flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=2}},nil}c["30% increased Block Recovery"]={{[1]={flags=0,keywordFlags=0,name="BlockRecovery",type="INC",value=30}},nil}c["Unaffected by Enfeeble while affected by Grace"]={nil,"Unaffected by Enfeeble while affected by Grace "}c["Can have 1 additional Siege Ballista Totem per 200 Dexterity"]={{[1]={[1]={skillName="Siege Ballista",type="SkillName"},[2]={div=200,stat="Dex",type="PerStat"},flags=0,keywordFlags=0,name="ActiveTotemLimit",type="BASE",value=1}},nil}c["Gain 5% of Cold Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamageGainAsChaos",type="BASE",value=5}},nil}c["3% increased Damage per Crab Barrier"]={{[1]={[1]={type="Multiplier",var="CrabBarrier"},flags=0,keywordFlags=0,name="Damage",type="INC",value=3}},nil}c["+200 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=200}},nil}c["50% increased Attack Damage while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},flags=1,keywordFlags=0,name="Damage",type="INC",value=50}},nil}c["+2% Chance to Block Attack Damage while Dual Wielding or holding a Shield"]={{[1]={[1]={type="Condition",varList={[1]="DualWielding",[2]="UsingShield"}},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=2}},nil}c["+15 Energy Shield gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=15}}," gained on Kill "}c["Adds 12 to 16 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=12},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=16}},nil}c["45% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=45}},nil}c["50% less Poison Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyPoisonDuration",type="MORE",value=-50}},nil}c["Adds 54 to 81 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=54},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=81}},nil}c["Triggers Level 20 Blinding Aura when Equipped Adds 22 to 44 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=22},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=44}},"Triggers Level 20 Blinding Aura when Equipped "}c["-25 Physical Damage taken from Projectile Attacks +5% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="BASE",value=-25}}," from Projectile Attacks +5% Chance to Block "}c["Minions Poison Enemies on Hit"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=100}}}},nil}c["14% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=570425344,keywordFlags=0,name="PhysicalDamage",type="INC",value=14}},nil}c["Grants level 20 Summon Bestial Snake Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="SummonBeastialSnake"}}},nil}c["0.5% of Attack Damage Leeched as Mana against Poisoned Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Poisoned"},flags=1,keywordFlags=262144,name="DamageManaLeech",type="BASE",value=0.5}},nil}c["24% increased Damage with Ailments from Attack Skills while wielding a Melee Weapon"]={{[1]={[1]={type="Condition",var="UsingMeleeWeapon"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=24}},nil}c["+80 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=80}},nil}c["10% increased Damage taken from Ghosts"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=10}}," from Ghosts "}c["Adds 10 to 38 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=10},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=38}},nil}c["30% reduced Power Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="PowerChargesDuration",type="INC",value=-30}},nil}c["Reflects 240 to 300 Physical Damage to Attackers on Block"]={nil,"Reflects 240 to 300 Physical Damage to Attackers on Block "}c["25% increased Quantity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=25}},nil}c["With 5 Corrupted Items Equipped: 50% of Chaos Damage does not bypass Energy Shield and 50% of Physical Damage bypasses Energy Shield Corrupted"]={nil,"With 5 Corrupted Items Equipped: 50% of Chaos Damage does not bypass Energy Shield and 50% of Physical Damage bypasses Energy Shield Corrupted "}c["6% increased Accuracy Rating per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=6}},nil}c["100% increased Warcry Cooldown Recovery Speed"]={{[1]={flags=0,keywordFlags=4,name="CooldownRecovery",type="INC",value=100}},nil}c["Deal no Non-Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="DealNoPhysical",type="FLAG",value=true},[2]={flags=0,keywordFlags=0,name="DealNoLightning",type="FLAG",value=true},[3]={flags=0,keywordFlags=0,name="DealNoCold",type="FLAG",value=true},[4]={flags=0,keywordFlags=0,name="DealNoChaos",type="FLAG",value=true}},nil}c["100% increased Vaal Skill Critical Strike Chance"]={{[1]={flags=0,keywordFlags=256,name="CritChance",type="INC",value=100}},nil}c["100% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=100}},nil}c["10% increased Poison Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyPoisonDuration",type="INC",value=10}},nil}c["Adds 250 to 280 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=250},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=280}},nil}c["10% increased Movement Speed while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=10}},nil}c["18% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=18}},nil}c["Minions have 10% chance to Dodge Attacks"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=10}}}},nil}c["50% reduced Damage when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="Damage",type="INC",value=-50}},nil}c["6% increased Accuracy Rating with Maces"]={{[1]={flags=1048576,keywordFlags=0,name="Accuracy",type="INC",value=6}},nil}c["50% increased Shock Duration on You Take no Extra Damage from Critical Strikes"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockDuration",type="INC",value=50}}," on You Take no Extra Damage from Critical Strikes "}c["+200 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=200}},nil}c["50% increased Mana Regeneration while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=50}},nil}c["8% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=8}},nil}c["+50% to Chaos Resistance during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=50}},nil}c["+23 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=23},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=23},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=23}},nil}c["You take 450 Chaos Damage per second for 10 seconds on Kill {variant:2,3}You take 450 Chaos Damage per second for 3 seconds on Kill"]={nil,"You take 450 Chaos Damage per second for 10 seconds on Kill {variant:2,3}You take 450 Chaos Damage per second for 3 seconds on Kill "}c["-35 Chaos Damage taken"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamageTaken",type="BASE",value=-35}},nil}c["50% chance to be inflicted with Bleeding when Hit by an Attack"]={{}," to be inflicted when Hit by an Attack "}c["Trigger Socketed Spells when you Focus"]={nil,"Trigger Socketed Spells when you Focus "}c["Cannot be Blinded"]={nil,"Cannot be Blinded "}c["Gain 30% of Physical Damage as Extra Cold Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="PhysicalDamageGainAsCold",type="BASE",value=30}},nil}c["15% chance of Projectiles Piercing"]={{[1]={flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=15}}," of Piercing "}c["You are cursed with Level 10 Vulnerability"]={{[1]={flags=0,keywordFlags=0,name="ExtraCurse",type="LIST",value={applyToPlayer=true,level=10,skillId="Vulnerability"}}},nil}c["During Flask Effect, Damage Penetrates 20% Resistance of each Element for which your"]={{},", Damage Resistance of each Element for which your "}c["30% increased Defences from Equipped Shield"]={{[1]={[1]={slotName="Weapon 2",type="SlotName"},flags=0,keywordFlags=0,name="Defences",type="INC",value=30}},nil}c["20% increased Fire Damage taken"]={{[1]={flags=0,keywordFlags=0,name="FireDamageTaken",type="INC",value=20}},nil}c["50 Life Regenerated per second if you have at least 500 Maximum Energy Shield"]={{[1]={[1]={stat="EnergyShield",threshold=500,type="StatThreshold"},flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=50}},nil}c["Curse Skills have 80% increased Skill Effect Duration"]={{[1]={[1]={skillType=32,type="SkillType"},flags=0,keywordFlags=0,name="Duration",type="INC",value=80}},nil}c["100% chance to Taunt on Hit 6% reduced Damage taken if you've Taunted an Enemy Recently"]={{[1]={[1]={type="Condition",var="TauntedEnemyRecently"},flags=0,keywordFlags=0,name="DamageTaken",type="BASE",value=100}}," to Taunt on Hit 6% reduced "}c["25% increased Damage with Ailments from Attack Skills while wielding a Claw"]={{[1]={[1]={type="Condition",var="UsingClaw"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=25}},nil}c["+100 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=100}},nil}c["10% increased Area of Effect for each Summoned Sentinel of Purity Summoned Sentinels use Crusade Slam 100% increased Minion Accuracy Rating Minions Intimidate Enemies for 4 seconds on Hit"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=10}}," for each Summoned Sentinel of Purity Summoned Sentinels use Crusade Slam 100% increased Minion Accuracy Rating Minions Intimidate Enemies for 4 seconds on Hit "}c["420% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=420}},nil}c["500% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=500}},nil}c["+5000 to Zombie maximum Life"]={{[1]={[1]={skillName="Raise Zombie",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="BASE",value=5000}}}},nil}c["50% chance for Attacks to Maim on Hit against Poisoned Enemies"]={{}," to Maim on Hit "}c["24% increased Evasion Rating and Armour"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=24}},nil}c["Grants Level 20 Aspect of the Avian Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="BirdAspect"}}},nil}c["You cannot be Ignited while you have a Flame Golem Summoned You cannot be Shocked while you have a Lightning Golem Summoned"]={nil,"You cannot be Ignited while you have a Flame Golem Summoned You cannot be Shocked while you have a Lightning Golem Summoned "}c["125% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=125}},nil}c["Gain a Frenzy Charge on every 50th Rampage Kill"]={nil,"Gain a Frenzy Charge on every 50th Rampage Kill "}c["220% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=220}},nil}c["8% increased Melee Damage"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="INC",value=8}},nil}c["+110 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=110}},nil}c["+13% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=13}},nil}c["Socketed Gems are Supported by level 15 Pierce"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=15,skillId="SupportPierce"}}},nil}c["Golems have 20% increased Maximum Life"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=20}}}},nil}c["+30% to Critical Strike Multiplier with Wands"]={{[1]={flags=8388608,keywordFlags=0,name="CritMultiplier",type="BASE",value=30}},nil}c["Effects of Consecrated Ground you create Linger for 4 seconds"]={nil,"Effects of Consecrated Ground you create Linger for 4 seconds "}c["20% increased Stun Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=20}},nil}c["Gain 4% of Physical Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsChaos",type="BASE",value=4}},nil}c["+40 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=40}},nil}c["Non-Banner Aura Skills reserve no Mana"]={nil,"Non-Banner Aura Skills reserve no Mana "}c["Removes Burning on use"]={nil,"Removes Burning on use "}c["4% increased Mine Laying Speed"]={{[1]={flags=0,keywordFlags=0,name="MineLayingSpeed",type="INC",value=4}},nil}c["+90 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=90}},nil}c["1.5% of Damage leeched as Life while affected by Vitality"]={{[1]={[1]={type="Condition",var="AffectedByVitality"},flags=0,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=1.5}},nil}c["+12% to Fire and Lightning Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=12},[2]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=12}},nil}c["6 Mana Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="BASE",value=6}},nil}c["Adds Knockback during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnemyKnockbackChance",type="BASE",value=100}},nil}c["90% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=90}},nil}c["0.4% of Energy Shield Regenerated per Second for"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=0.4}}," for "}c["0.9% of Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=0.9}},nil}c["Enemies Become Chilled as they Unfreeze"]={nil,"Enemies Become Chilled as they Unfreeze "}c["Cannot be Stunned"]={{[1]={flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=100}},nil}c["Chaos Damage does not bypass Energy Shield while not on Low Life or Low Mana"]={nil,"Chaos Damage does not bypass Energy Shield while not on Low Life or Low Mana "}c["43% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=43}},nil}c["20% increased Stun Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=20}},nil}c["+14 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=14}},nil}c["Gain 300% of Weapon Physical Damage as Extra Damage of an Element 20% increased Area of Effect for Attacks"]={{[1]={flags=134217728,keywordFlags=0,name="PhysicalDamage",type="BASE",value=300}}," as Extra Damage of an Element 20% increased Area of Effect for Attacks "}c["Socketed Gems are Supported by Level 18 Faster Casting"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=18,skillId="SupportFasterCast"}}},nil}c["35% increased Lightning Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="LightningDamage",type="INC",value=35}},nil}c["285% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=285}},nil}c["16% increased Elemental Damage with Staves"]={{[1]={flags=2097152,keywordFlags=0,name="ElementalDamage",type="INC",value=16}},nil}c["100% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=100}},nil}c["23% increased Elemental Damage with Attack Skills per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=65536,name="ElementalDamage",type="INC",value=23}},nil}c["45% reduced Mana Cost of Raise Spectre"]={{[1]={[1]={skillName="Raise Spectre",type="SkillName"},flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-45}},nil}c["20% increased Minion Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Accuracy",type="INC",value=20}}}},nil}c["25% of Physical Damage Converted to Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToChaos",type="BASE",value=25}},nil}c["163% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=163}},nil}c["7% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=7}},nil}c["50% increased Rarity of Items Dropped by Enemies killed with a Critical Strike {variant:2}50% increased Damage while on Consecrated Ground"]={{[1]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,keywordFlags=0,name="Damage",type="INC",value=50}}," Rarity of Items Dropped by Enemies killed with a Critical Strike {variant:2}50% increased "}c["Raging Spirits have 140% increased Damage"]={{[1]={[1]={skillName="Summon Raging Spirit",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=140}}}},nil}c["Gain Flask Charges when you deal a Critical Strike"]={nil,"Gain Flask Charges when you deal a Critical Strike "}c["Gain 12% of Physical Damage as Extra Chaos Damage while at maximum Power Charges"]={{[1]={[1]={stat="PowerCharges",thresholdStat="PowerChargesMax",type="StatThreshold"},flags=0,keywordFlags=0,name="PhysicalDamageGainAsChaos",type="BASE",value=12}},nil}c["+1000 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=1000}},nil}c["17% increased Totem Placement speed"]={{[1]={flags=0,keywordFlags=0,name="TotemPlacementSpeed",type="INC",value=17}},nil}c["Socketed Gems are supported by level 2 Chance to Flee"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=2,skillId="SupportChanceToFlee"}}},nil}c["30% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ElementalDamage",type="INC",value=30}},nil}c["40% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=40}},nil}c["8% increased Accuracy Rating with Bows"]={{[1]={flags=131072,keywordFlags=0,name="Accuracy",type="INC",value=8}},nil}c["10% increased Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["14% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=14}},nil}c["65% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=65}},nil}c["10% chance to gain a Power Charge when you Block"]={{}," to gain a Power Charge when you Block "}c["10% reduced Frenzy Charge Duration per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="FrenzyChargesDuration",type="INC",value=-10}},nil}c["Minions Intimidate Enemies for 4 seconds on Hit If you've Hit an Enemy Recently, you and nearby Allies Regenerate 3.0% of Life per second"]={nil,"Intimidate Enemies for 4 seconds on Hit If you've Hit an Enemy Recently, you and nearby Allies Regenerate 3.0% of Life per second "}c["+250 to Armour while affected by a Guard Skill Buff"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=250}}," while affected by a Guard Skill Buff "}c["Casts level 7 Abberath's Fury when equipped"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=7,skillId="RepeatingShockwave"}}},nil}c["Adds 285 to 360 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=285},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=360}},nil}c["Remove an Ailment when you use a Flask if all Equipped Items are Elder Items Elder Item"]={nil,"Remove an Ailment when you use a Flask if all Equipped Items are Elder Items Elder Item "}c["300% increased Global Damage"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Damage",type="INC",value=300}},nil}c["20% increased Totem Life"]={{[1]={flags=0,keywordFlags=0,name="TotemLife",type="INC",value=20}},nil}c["80% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=80}},nil}c["Adds 115 to 260 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=115},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=260}},nil}c["8% increased Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=8}},nil}c["3% increased Experience gain"]={{}," Experience gain "}c["25% increased Spell Damage taken when on Low Mana"]={{[1]={flags=2,keywordFlags=0,name="DamageTaken",type="INC",value=25}}," when on Low Mana "}c["Gain Unholy Might for 3 seconds on Rampage Rampage"]={nil,"Gain Unholy Might for 3 seconds on Rampage Rampage "}c["+14% to Fire and Cold Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=14},[2]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=14}},nil}c["+20 Energy Shield gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=20}}," gained on Kill "}c["0.6% of Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.6}},nil}c["maximum Life per second for each Stage"]={nil,"maximum Life per second for each Stage "}c["10% increased Damage during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["Your Energy Shield starts at zero You cannot Recharge Energy Shield"]={nil,"Your Energy Shield starts at zero You cannot Recharge Energy Shield "}c["30% increased Zombie Resistances"]={{}," Resistances "}c["Extra gore"]={nil,"Extra gore "}c["Traps and Mines have a 25% chance to Poison on Hit"]={{[1]={flags=0,keywordFlags=12288,name="PoisonChance",type="BASE",value=25}},nil}c["+1% Chance to Block Attack Damage while Dual Wielding or holding a Shield"]={{[1]={[1]={type="Condition",varList={[1]="DualWielding",[2]="UsingShield"}},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=1}},nil}c["25% increased Physical Damage with One Handed Melee Weapons"]={{[1]={flags=301989888,keywordFlags=0,name="PhysicalDamage",type="INC",value=25}},nil}c["50% increased Rarity of Items Dropped by Slain Shocked enemies {variant:2,3,4,5}30% increased Rarity of Items Dropped by Slain Shocked Enemies"]={{}," Rarity of Items Dropped by Slain Shocked enemies {variant:2,3,4,5}30% increased Rarity of Items Dropped by Slain Shocked Enemies "}c["20% increased Critical Strike Chance with Staves"]={{[1]={flags=2097152,keywordFlags=0,name="CritChance",type="INC",value=20}},nil}c["With at least 40 Strength in Radius, Vigilant Strike also Fortifies Nearby Allies for 3 seconds."]={nil,"With at least 40 Strength in Radius, Vigilant Strike also Fortifies Nearby Allies for 3 seconds. "}c["+1 to Level of Socketed Minion Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="minion",value=1}}},nil}c["8% increased Attack Speed with Swords"]={{[1]={flags=4194305,keywordFlags=0,name="Speed",type="INC",value=8}},nil}c["50% reduced Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-50}},nil}c["4% chance to Block Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=4}},nil}c["Curses in this item are reflected back to you You cannot be Chilled for 3 seconds after being Chilled"]={nil,"Curses in this item are reflected back to you You cannot be Chilled for 3 seconds after being Chilled "}c["20% increased Physical Damage with Claws"]={{[1]={flags=262144,keywordFlags=0,name="PhysicalDamage",type="INC",value=20}},nil}c["Scion: +25 to All Attributes"]={{[1]={[1]={type="Condition",var="ConnectedToScionStart"},flags=0,keywordFlags=0,name="Str",type="BASE",value=25},[2]={[1]={type="Condition",var="ConnectedToScionStart"},flags=0,keywordFlags=0,name="Dex",type="BASE",value=25},[3]={[1]={type="Condition",var="ConnectedToScionStart"},flags=0,keywordFlags=0,name="Int",type="BASE",value=25}},nil}c["Left ring slot: 30% reduced Reflected Elemental Damage taken"]={{[1]={[1]={num=1,type="SlotNumber"},flags=0,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=-30}}," Reflected "}c["+23% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=23}},nil}c["Totems are Immune to Fire Damage Enemies near your Totems deal 8% less Damage"]={nil,"Totems are Immune to Fire Damage Enemies near your Totems deal 8% less Damage "}c["Flasks do not apply to You"]={{[1]={flags=0,keywordFlags=0,name="FlasksDoNotApplyToPlayer",type="FLAG",value=true}},nil}c["60% increased Trap Trigger Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="TrapTriggerAreaOfEffect",type="INC",value=60}},nil}c["Golems Deal 40% less Damage"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="MORE",value=-40}}}},nil}c["25% chance to Avoid interruption from Stuns while Casting"]={{}," to Avoid interruption from Stuns while Casting "}c["20% reduced Reflected Physical Damage taken"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=-20}}," Reflected "}c["Channelling Skills deal 8% increased Damage"]={{[1]={[1]={skillType=58,type="SkillType"},flags=0,keywordFlags=0,name="Damage",type="INC",value=8}},nil}c["12% of Physical Damage taken as Cold Damage while affected by Purity of Elements"]={{[1]={[1]={type="Condition",var="AffectedByPurityofElements"},flags=0,keywordFlags=0,name="PhysicalDamageTakenAsCold",type="BASE",value=12}},nil}c["Your Critical Strikes do not deal extra Damage during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="NoCritMultiplier",type="FLAG",value=true}},nil}c["Impales you inflict last 2 additional Hits"]={{[1]={flags=0,keywordFlags=0,name="ImpaleStacksMax",type="BASE",value=2}},nil}c["Vaal Skills deal 35% more Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=256,name="Damage",type="MORE",value=35}},nil}c["+40% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=40}},nil}c["Pain Attunement"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Pain Attunement"}},nil}c["18% increased Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=18}},nil}c["+35 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=35}},nil}c["Spectres have 1000% increased Critical Strike Chance"]={{[1]={[1]={skillName="Raise Spectre",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="CritChance",type="INC",value=1000}}}},nil}c["40% chance to Avoid being Stunned while Channelling"]={{[1]={[1]={type="Condition",var="Channelling"},flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=40}},nil}c["10% reduced Reflected Elemental Damage taken"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=-10}}," Reflected "}c["20% reduced Reflected Physical Damage taken 4% chance to deal Double Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=-20}}," Reflected 4% chance to deal Double Damage "}c["With 40 Intelligence in Radius, 20% of Glacial Cascade Physical Damage"]={nil,"With 40 Intelligence in Radius, 20% of Glacial Cascade Physical Damage "}c["Cannot be Stunned while Leeching You are Immune to Bleeding while Leeching"]={nil,"Cannot be Stunned while Leeching You are Immune to Bleeding while Leeching "}c["Adds 5 to 10 Fire Damage to Attacks with Bows"]={{[1]={flags=131072,keywordFlags=0,name="FireMin",type="BASE",value=5},[2]={flags=131072,keywordFlags=0,name="FireMax",type="BASE",value=10}},nil}c["Fire Spells have 10% of Physical Damage Converted to Fire Damage"]={{[1]={flags=2,keywordFlags=16,name="PhysicalDamageConvertToFire",type="BASE",value=10}},nil}c["40% increased Critical Strike Chance with Swords"]={{[1]={flags=4194304,keywordFlags=0,name="CritChance",type="INC",value=40}},nil}c["While in Her Embrace, take 0.5% of your total Maximum Life and Energy Shield as Fire Damage per second per Level"]={{[1]={[1]={stat="Life",type="PerStat"},[2]={type="Multiplier",var="Level"},[3]={type="Condition",var="HerEmbrace"},flags=0,keywordFlags=0,name="FireDegen",type="BASE",value=0.005},[2]={[1]={stat="EnergyShield",type="PerStat"},[2]={type="Multiplier",var="Level"},[3]={type="Condition",var="HerEmbrace"},flags=0,keywordFlags=0,name="FireDegen",type="BASE",value=0.005}},nil}c["200% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=200}},nil}c["With at least 40 Dexterity in Radius, Ethereal Knives fires Projectiles in a Nova {variant:1}With at least 40 Dexterity in Radius, Ethereal Knives fires 10 additional Projectiles"]={nil,"With at least 40 Dexterity in Radius, Ethereal Knives fires Projectiles in a Nova {variant:1}With at least 40 Dexterity in Radius, Ethereal Knives fires 10 additional Projectiles "}c["105% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=105}},nil}c["80% increased Critical Strike Chance with Bows"]={{[1]={flags=131072,keywordFlags=0,name="CritChance",type="INC",value=80}},nil}c["Enemies take 10% increased Damage for each of your Brands Attached to them"]={nil,"Enemies take 10% increased Damage for each of your Brands Attached to them "}c["16% increased Cold Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ColdDamage",type="INC",value=16}},nil}c["15% increased Damage against Ignited Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=0,keywordFlags=262144,name="Damage",type="INC",value=15}},nil}c["+20 to Dexterity and Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=20},[2]={flags=0,keywordFlags=0,name="Int",type="BASE",value=20}},nil}c["Modifiers to Claw Critical Strike Chance also apply to Unarmed Attack Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="ClawCritChanceAppliesToUnarmed",type="FLAG",value=true}},nil}c["Socketed Golem Gems grant Onslaught for 10 seconds on Summon"]={nil,"Socketed Golem Gems grant Onslaught for 10 seconds on Summon "}c["Reflects 1 to 250 Lightning Damage to Melee Attackers Chaos Damage does not bypass Energy Shield"]={nil,"Reflects 1 to 250 Lightning Damage to Melee Attackers Chaos Damage does not bypass Energy Shield "}c["18% increased effect of Non-Curse Auras you Cast"]={{[1]={flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=18}},nil}c["Gain Her Embrace for 3 seconds when you Ignite an Enemy"]={{[1]={flags=0,keywordFlags=0,name="Condition:CanGainHerEmbrace",type="FLAG",value=true}},nil}c["You gain 100 Evasion Rating when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="Evasion",type="BASE",value=100}},nil}c["+20% Chance to Block Attack Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=20}},nil}c["7% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=7}},nil}c["10% increased Light Radius"]={{[1]={flags=0,keywordFlags=0,name="LightRadius",type="INC",value=10}},nil}c["With at least 40 Strength in Radius, 20% increased Rarity of Items dropped by Enemies Shattered by Glacial Hammer"]={nil,"With at least 40 Strength in Radius, 20% increased Rarity of Items dropped by Enemies Shattered by Glacial Hammer "}c["+0.1% to Critical Strike Chance per Poison affecting Enemy, up to +2.0%"]={{[1]={[1]={actor="enemy",limit=2,limitTotal=true,type="Multiplier",var="PoisonStack"},flags=0,keywordFlags=0,name="CritChance",type="BASE",value=0.1}},nil}c["90% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=90}},nil}c["115% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=115}},nil}c["6% increased Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=6}},nil}c["77% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=77}},nil}c["+38 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=38}},nil}c["8% increased Maximum Energy Shield for each Equipped Corrupted Item"]={{[1]={[1]={type="Multiplier",var="CorruptedItem"},flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=8}},nil}c["Adds 24 to 45 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=24},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=45}},nil}c["34% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ElementalDamage",type="INC",value=34}},nil}c["Minions Regenerate 1% Life per second"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1}}}},nil}c["+111 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=111}},nil}c["40% of Physical Damage Converted to Lightning Damage while affected by Wrath"]={{[1]={[1]={type="Condition",var="AffectedByWrath"},flags=0,keywordFlags=0,name="PhysicalDamageConvertToLightning",type="BASE",value=40}},nil}c["40% increased Amount Recovered"]={{[1]={flags=0,keywordFlags=0,name="FlaskRecovery",type="INC",value=40}},nil}c["+100 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=100}},nil}c["+50 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=50}},nil}c["Adds 15 to 28 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=28}},nil}c["172% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=172}},nil}c["12% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=12}},nil}c["You take 20% reduced Extra Damage from Critical Strikes"]={nil,"You take 20% reduced Extra Damage from Critical Strikes "}c["10% less Mana Reservation of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaReserved",type="MORE",value=-10}},nil}c["Adds 23 to 39 Cold Damage while you have Avian's Might"]={{[1]={[1]={type="Condition",var="AffectedByAvian'sMight"},flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=23},[2]={[1]={type="Condition",var="AffectedByAvian'sMight"},flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=39}},nil}c["Adds 2 to 4 Fire Damage to Attacks per 10 Strength"]={{[1]={[1]={div=10,stat="Str",type="PerStat"},flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=2},[2]={[1]={div=10,stat="Str",type="PerStat"},flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=4}},nil}c["Arrows that Pierce have +50% to Critical Strike Multiplier"]={nil,"Arrows that Pierce have +50% to Critical Strike Multiplier "}c["+65 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=65}},nil}c["100% increased Burning Damage if you've Ignited an Enemy Recently"]={{[1]={[1]={type="Condition",var="IgnitedEnemyRecently"},flags=0,keywordFlags=134217728,name="FireDamage",type="INC",value=100}},nil}c["Minions deal 6% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=6}}}},nil}c["6% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=6}},nil}c["Adds 25 to 40 Cold Damage while you have Avian's Might"]={{[1]={[1]={type="Condition",var="AffectedByAvian'sMight"},flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=25},[2]={[1]={type="Condition",var="AffectedByAvian'sMight"},flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=40}},nil}c["10% increased Projectile Speed"]={{[1]={flags=0,keywordFlags=0,name="ProjectileSpeed",type="INC",value=10}},nil}c["Adds 1 to 80 Chaos Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ChaosMin",type="BASE",value=1},[2]={flags=0,keywordFlags=65536,name="ChaosMax",type="BASE",value=80}},nil}c["10% reduced Skill Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=-10}},nil}c["+1500 Armour while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=1500}},nil}c["Gain Shocking Conflux for 4 seconds"]={{[1]={[1]={type="Condition",var="ShockingConflux"},flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=100},[2]={[1]={type="Condition",var="ShockingConflux"},flags=0,keywordFlags=0,name="PhysicalCanShock",type="FLAG",value=true},[3]={[1]={type="Condition",var="ShockingConflux"},flags=0,keywordFlags=0,name="ColdCanShock",type="FLAG",value=true},[4]={[1]={type="Condition",var="ShockingConflux"},flags=0,keywordFlags=0,name="FireCanShock",type="FLAG",value=true},[5]={[1]={type="Condition",var="ShockingConflux"},flags=0,keywordFlags=0,name="ChaosCanShock",type="FLAG",value=true}},nil}c["10% of Damage taken Gained as Mana over 4 seconds when Hit"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="BASE",value=10}}," Gained as Mana over 4 seconds when Hit "}c["13% reduced Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="INC",value=-13}},nil}c["Reflects 1 to 250 Lightning Damage to Melee Attackers"]={nil,"Reflects 1 to 250 Lightning Damage to Melee Attackers "}c["8% increased Area of Effect if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=8}},nil}c["33% increased Effect of Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=33}},nil}c["24% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=24}},nil}c["Melee Skills have 10% increased Area of Effect"]={{[1]={[1]={skillType=24,type="SkillType"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=10}},nil}c["Recover 3% of Life when you Kill an Enemy during Flask Effect Recover 3% of Mana when you Kill an Enemy during Flask Effect"]={nil,"Recover 3% of Life when you Kill an Enemy during Flask Effect Recover 3% of Mana when you Kill an Enemy during Flask Effect "}c["30% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=30}},nil}c["4% chance to Dodge Spell Hits"]={{[1]={flags=0,keywordFlags=0,name="SpellDodgeChance",type="BASE",value=4}},nil}c["Guard Skills have 15% increased Cooldown Recovery Speed"]={nil,"Guard Skills have 15% increased Cooldown Recovery Speed "}c["+20 Mana gained when you Block 40% increased Defences from Equipped Shield +5% Chance to Block Attack Damage while holding a Shield"]={{[1]={[1]={slotName="Weapon 2",type="SlotName"},[2]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=20}}," gained when you Block 40% increased Defences +5% Chance to Block Attack Damage "}c["+69 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=69}},nil}c["+10% to Fire and Lightning Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=10}},nil}c["Adds 1 to 11 Lightning Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=11}},nil}c["+12% to Fire and Cold Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=12},[2]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=12}},nil}c["An additional Curse can be applied to you 20% increased Damage per Curse on you"]={nil,"An additional Curse can be applied to you 20% increased Damage per Curse on you "}c["50% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=50}},nil}c["2% of Attack Damage Leeched as Mana"]={{[1]={flags=1,keywordFlags=0,name="DamageManaLeech",type="BASE",value=2}},nil}c["+63 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=63}},nil}c["10% chance to Blind with Hits against Bleeding Enemies 15% more Damage with Bleeding"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=262144,name="Damage",type="BASE",value=10}}," to Blind 15% more with Bleeding "}c["+10% to Critical Strike Multiplier with Fire Skills"]={{[1]={flags=0,keywordFlags=16,name="CritMultiplier",type="BASE",value=10}},nil}c["Adds 45 to 90 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=45},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=90}},nil}c["+84 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=84}},nil}c["With at least 40 Intelligence in Radius, can summon up to 3 Skeleton Mages with Summon Skeletons"]={nil,"With at least 40 Intelligence in Radius, can summon up to 3 Skeleton Mages with Summon Skeletons "}c["Adds 65 to 120 Chaos Damage in Off Hand"]={{[1]={[1]={num=2,type="InSlot"},flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=65},[2]={[1]={num=2,type="InSlot"},flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=120}},nil}c["+33% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=33}},nil}c["+231 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=231}},nil}c["74% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=74}},nil}c["+80 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=80}},nil}c["+17 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=17}},nil}c["14% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=14}},nil}c["100% reduced Frostbite Mana Reservation"]={{[1]={[1]={skillName="Frostbite",type="SkillName"},flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-100}},nil}c["+17 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=17}},nil}c["28% increased Damage with Ailments from Attack Skills while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=28}},nil}c["Can Allocate Passives from the Marauder's starting point"]={{},nil}c["18% increased Projectile Attack Damage"]={{[1]={flags=1025,keywordFlags=0,name="Damage",type="INC",value=18}},nil}c["Adds 22 to 32 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=22},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=32}},nil}c["+23 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=23}},nil}c["18% increased Melee Damage"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="INC",value=18}},nil}c["Arrows Pierce all Targets after Chaining {variant:3}Arrows Pierce all Targets after Forking"]={nil,"Arrows Pierce all Targets after Chaining {variant:3}Arrows Pierce all Targets after Forking "}c["Socketed Gems are Supported by level 10 Added Fire Damage"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=10,skillId="SupportAddedFireDamage"}}},nil}c["+23 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=23}},nil}c["Minions deal 18% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=18}}}},nil}c["+25% chance to be Ignited"]={{}," to be Ignited "}c["3% increased Damage taken per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=3}},nil}c["Critical Strikes deal 50% increased Lightning Damage"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=50}},nil}c["5% increased Maximum total Recovery per second from Life Leech"]={{[1]={flags=0,keywordFlags=0,name="MaxLifeLeechRate",type="INC",value=5}},nil}c["Summoned Skeletons Cover Enemies in Ash on Hit Summoned Skeletons take 30% of their Maximum Life per second as Fire Damage"]={nil,"Summoned Skeletons Cover Enemies in Ash on Hit Summoned Skeletons take 30% of their Maximum Life per second as Fire Damage "}c["100% increased Life Leeched per second"]={{[1]={flags=0,keywordFlags=0,name="LifeLeechRate",type="INC",value=100}},nil}c["50% increased Energy Shield Recharge Rate"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRecharge",type="INC",value=50}},nil}c["74% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=74}},nil}c["25% increased Strength Requirement"]={{[1]={flags=0,keywordFlags=0,name="StrRequirement",type="INC",value=25}},nil}c["Create Consecrated Ground when you Shatter an Enemy {variant:2}40% increased Effect of Chilled Ground"]={nil,"Create Consecrated Ground when you Shatter an Enemy {variant:2}40% increased Effect of Chilled Ground "}c["50% reduced number of Zombies allowed"]={{[1]={flags=0,keywordFlags=0,name="ActiveZombieLimit",type="INC",value=-50}},nil}c["2% of Attack Damage Leeched as Life and Mana if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=1,keywordFlags=0,name="DamageLeech",type="BASE",value=2}},nil}c["5% reduced Elemental Damage taken while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=-5}},nil}c["Adds 25 to 50 Cold Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="ColdMin",type="BASE",value=25},[2]={flags=0,keywordFlags=196608,name="ColdMax",type="BASE",value=50}},nil}c["Grants Armour equal to 160% of your Reserved Life to you and nearby Allies"]={{[1]={flags=0,keywordFlags=0,name="GrantReservedLifeAsAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="Armour",type="BASE",value=1.6}}}},nil}c["40% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=40}},nil}c["75% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=75}},nil}c["30% increased Effect of Buffs granted by your Golems"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=30}},nil}c["74% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=74}},nil}c["24% increased Physical Damage with Swords"]={{[1]={flags=4194304,keywordFlags=0,name="PhysicalDamage",type="INC",value=24}},nil}c["6% increased Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="Damage",type="INC",value=6}},nil}c["4% reduced Mana Reserved"]={{[1]={flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-4}},nil}c["20% increased Physical Damage taken"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=20}},nil}c["Gain 18% of Maximum Mana as Extra Maximum Energy Shield while affected by Clarity"]={{[1]={[1]={type="Condition",var="AffectedByClarity"},flags=0,keywordFlags=0,name="ManaGainAsEnergyShield",type="BASE",value=18}},nil}c["15% chance to gain a Frenzy Charge and a Power Charge on Kill"]={{}," to gain aCharge and a Power Charge on Kill "}c["Raging Spirits have 150% increased Damage"]={{[1]={[1]={skillName="Summon Raging Spirit",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=150}}}},nil}c["74% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=74}},nil}c["200% increased Critical Strike Chance with arrows that Fork"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=200}}," with arrows that Fork "}c["Shock a nearby Enemy for 2 seconds on Killing a Shocked Enemy {variant:2}Shocks all nearby Enemies on Killing a Shocked Enemy"]={nil,"Shock a nearby Enemy for 2 seconds on Killing a Shocked Enemy {variant:2}Shocks all nearby Enemies on Killing a Shocked Enemy "}c["20% increased Damage with Hits against Enemies that are on Low Life"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="LowLife"},flags=0,keywordFlags=262144,name="Damage",type="INC",value=20}},nil}c["40% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=40}},nil}c["+48 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=48}},nil}c["-40% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=-40}},nil}c["Your Flasks grant 10% chance to Ignite during flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=10}},nil}c["+6 Life gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=6}},nil}c["50% increased Flask Charges gained"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesGained",type="INC",value=50}},nil}c["5% chance to Freeze"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=5}},nil}c["90% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=90}},nil}c["-1 to maximum Endurance Charges"]={{[1]={flags=0,keywordFlags=0,name="EnduranceChargesMax",type="BASE",value=-1}},nil}c["25% reduced Golem Size"]={{}," Size "}c["30% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=30}},nil}c["If you have Blocked Recently, you and nearby Allies Regenerate 5% of Life per second"]={{[1]={[1]={type="Condition",var="BlockedRecently"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=5}}}},nil}c["You have Zealot's Oath if you haven't been hit recently"]={{[1]={[1]={neg=true,type="Condition",var="BeenHitRecently"},flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Zealot's Oath"}},nil}c["30% increased Mana Leeched per second"]={{[1]={flags=0,keywordFlags=0,name="ManaLeechRate",type="INC",value=30}},nil}c["Your Offering Skills also affect you"]={{[1]={[1]={skillNameList={[1]="Bone Offering",[2]="Flesh Offering",[3]="Spirit Offering"},type="SkillName"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="buffNotPlayer",value=false}}}}},nil}c["5% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=5}},nil}c["Gain an Endurance Charge when you take a Critical Strike"]={nil,"Gain an Endurance Charge when you take a Critical Strike "}c["40% increased Damage against Frozen Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Frozen"},flags=0,keywordFlags=262144,name="Damage",type="INC",value=40}},nil}c["6% increased Physical Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=6}},nil}c["Adds 30 to 53 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=30},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=53}},nil}c["Adds 65 to 105 Chaos Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ChaosMin",type="BASE",value=65},[2]={flags=0,keywordFlags=131072,name="ChaosMax",type="BASE",value=105}},nil}c["Radius: 18"]={nil,"Radius: 18 "}c["-50% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=-50}},nil}c["Enemies you Shock have 30% reduced Cast Speed"]={nil,"Enemies you Shock have 30% reduced Cast Speed "}c["+1 to Level of Socketed Cold Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="cold",value=1}}},nil}c["Recover 50% of your maximum Life on use {variant:2}Recover 75% of your maximum Life on use"]={nil,"Recover 50% of your maximum Life on use {variant:2}Recover 75% of your maximum Life on use "}c["Reflects 70 Physical Damage to Melee Attackers"]={{},nil}c["Gain 75 Armour per Grand Spectrum"]={{[1]={[1]={type="Multiplier",var="GrandSpectrum"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=75},[2]={flags=0,keywordFlags=0,name="Multiplier:GrandSpectrum",type="BASE",value=1}},nil}c["Adds 29 to 39 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=29},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=39}},nil}c["550% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=550}},nil}c["48% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ElementalDamage",type="INC",value=48}},nil}c["40% increased Duration of Ailments on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockDuration",type="INC",value=40},[2]={flags=0,keywordFlags=0,name="EnemyFreezeDuration",type="INC",value=40},[3]={flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=40},[4]={flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=40},[5]={flags=0,keywordFlags=0,name="EnemyPoisonDuration",type="INC",value=40},[6]={flags=0,keywordFlags=0,name="EnemyBleedDuration",type="INC",value=40}},nil}c["600% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=600}},nil}c["23% increased Trap Damage"]={{[1]={flags=0,keywordFlags=4096,name="Damage",type="INC",value=23}},nil}c["25% chance to gain a Power Charge on Throwing a Trap Grants level 20 Bear Trap Skill"]={{}," to gain a Power Charge on Throwing a Grants level 20Skill "}c["10% chance to Fortify on Melee hit Enemies Taunted by you take 10% increased Damage"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="BASE",value=10}}," to Fortify Enemies Taunted by you take 10% increased "}c["30% increased Movement Speed for 9 seconds on Throwing a Trap {variant:2}15% increased Movement Speed for 9 seconds on Throwing a Trap"]={{[1]={flags=0,keywordFlags=4096,name="MovementSpeed",type="INC",value=30}}," for 9 seconds on Throwing a {variant:2}15% increased Movement Speed for 9 seconds on Throwing a Trap "}c["10% increased Damage over Time"]={{[1]={flags=8,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["15% chance to gain a Power Charge on Throwing a Trap"]={{}," to gain a Power Charge on Throwing a "}c["10% increased Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="INC",value=10}},nil}c["Damage Penetrates 5% Elemental Resistances while you have a Power Charge"]={{[1]={[1]={stat="PowerCharges",threshold=1,type="StatThreshold"},flags=0,keywordFlags=0,name="ElementalPenetration",type="BASE",value=5}},nil}c["-18 Physical Damage taken from Attacks"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="BASE",value=-18}}," from Attacks "}c["16% increased Physical Damage with One Handed Melee Weapons"]={{[1]={flags=301989888,keywordFlags=0,name="PhysicalDamage",type="INC",value=16}},nil}c["If you've Cast a Spell Recently, you"]={nil,"If you've Cast a Spell Recently, you "}c["+10 to maximum Divine Charges"]={{}," maximum Divine Charges "}c["24% increased Physical Damage with One Handed Melee Weapons"]={{[1]={flags=301989888,keywordFlags=0,name="PhysicalDamage",type="INC",value=24}},nil}c["100% increased Critical Strike Chance against Enemies that are affected"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=100}}," against Enemies that are affected "}c["Every 4 seconds, Freeze nearby Chilled Non-Unique Enemies for 0.6 seconds Nearby Chilled Enemies deal 10% reduced Damage with Hits"]={nil,"Every 4 seconds, Freeze nearby Chilled Non-Unique Enemies for 0.6 seconds Nearby Chilled Enemies deal 10% reduced Damage with Hits "}c["Deal no Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="DealNoPhysical",type="FLAG",value=true}},nil}c["28% increased Trap Damage"]={{[1]={flags=0,keywordFlags=4096,name="Damage",type="INC",value=28}},nil}c["4% chance to Dodge Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellDodgeChance",type="BASE",value=4}},nil}c["+45% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=45}},nil}c["20% increased Elemental Damage during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=20}},nil}c["You always Ignite while Burning"]={{[1]={[1]={type="Condition",var="Burning"},flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=100}},nil}c["+18 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=18}},nil}c["8% increased Physical Damage with Axes"]={{[1]={flags=65536,keywordFlags=0,name="PhysicalDamage",type="INC",value=8}},nil}c["6% increased Attack Speed while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=1,keywordFlags=0,name="Speed",type="INC",value=6}},nil}c["20% chance to gain Fortify on Melee Stun You have Onslaught while you have Fortify"]={{}," to gain Fortify on Stun You have Onslaught "}c["Your Energy Shield starts at zero Cannot gain Energy Shield"]={nil,"Your Energy Shield starts at zero Cannot gain Energy Shield "}c["25% chance to avoid Fire Damage when Hit"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="BASE",value=25}}," to avoid when Hit "}c["You can only Socket Corrupted Gems in this item {variant:1}Acrobatics"]={nil,"You can only Socket Corrupted Gems in this item {variant:1}Acrobatics "}c["25% chance to gain a Frenzy Charge on Kill"]={{}," to gain aCharge on Kill "}c["10% chance to grant a Power Charge to nearby Allies on Kill 5% chance to grant a Frenzy Charge to nearby Allies on Hit"]={{}," to grant a Power Charge to nearby Allies on Kill 5% chance to grant aCharge to nearby Allies on Hit "}c["20% increased Warcry Duration"]={{[1]={flags=0,keywordFlags=4,name="Duration",type="INC",value=20}},nil}c["35% reduced Stun Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=-35}},nil}c["+30% to Cold Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ColdDotMultiplier",type="BASE",value=30}},nil}c["10% increased Radius of Aura Skills"]={{[1]={[1]={skillType=44,type="SkillType"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=10}},nil}c["Gain a Frenzy Charge on Hit while Bleeding 15% increased Movement Speed while Bleeding"]={nil,"Gain a Frenzy Charge on Hit while Bleeding 15% increased Movement Speed while Bleeding "}c["50% increased Herald of Thunder Buff Effect"]={{[1]={[1]={skillName="Herald of Thunder",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=50}},nil}c["100% increased Shock Duration on You"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockDuration",type="INC",value=100}}," on You "}c["Gain a Blitz Charge on Critical Strike +20 to Maximum Blitz Charges"]={nil,"Gain a Blitz Charge on Critical Strike +20 to Maximum Blitz Charges "}c["You and Nearby Allies have 16 to 144 added Lightning Damage per Blue Socket"]={{[1]={[1]={type="Multiplier",var="BlueSocketIn{SlotName}"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=16}}},[2]={[1]={type="Multiplier",var="BlueSocketIn{SlotName}"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=144}}}},nil}c["Golems have 18% increased Attack and Cast Speed"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Speed",type="INC",value=18}}}},nil}c["100% increased Charges used"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesUsed",type="INC",value=100}},nil}c["12% increased Cast Speed if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=16,keywordFlags=0,name="Speed",type="INC",value=12}},nil}c["12% increased Attack Speed if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=1,keywordFlags=0,name="Speed",type="INC",value=12}},nil}c["70% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=70}},nil}c["Adds 14 to 26 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=14},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=26}},nil}c["Left ring slot: 40% reduced Reflected Elemental Damage taken"]={{[1]={[1]={num=1,type="SlotNumber"},flags=0,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=-40}}," Reflected "}c["+24 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=24}},nil}c["Adds 150 to 250 Fire Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=150},[2]={flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=250}},nil}c["10% increased Area of Effect if you have Stunned an Enemy Recently Melee Skills have 10% increased Area of Effect"]={{[1]={flags=256,keywordFlags=0,name="AreaOfEffect",type="INC",value=10}}," if you have Stunned an Enemy Recently Skills have 10% increased Area of Effect "}c["50% increased Critical Strike Chance with Traps"]={{[1]={flags=0,keywordFlags=4096,name="CritChance",type="INC",value=50}},nil}c["+50 Mana gained when you Block +5% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=50}}," gained when you Block +5% Chance to Block "}c["Vitality Reserves no Mana"]={{[1]={[1]={skillId="Vitality",type="SkillId"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaCostForced",value=0}}},nil}c["15% increased Cooldown Recovery Speed of Movement Skills"]={{[1]={flags=0,keywordFlags=8,name="CooldownRecovery",type="INC",value=15}},nil}c["+50 Mana gained when you Block"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=50}}," gained when you Block "}c["Minions deal 12% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=12}}}},nil}c["100% more Critical Strike Chance against Enemies that are on Full Life"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="FullLife"},flags=0,keywordFlags=262144,name="CritChance",type="MORE",value=100}},nil}c["25% increased Critical Strike Chance with Brand Skills"]={{[1]={[1]={skillType=76,type="SkillType"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=25}},nil}c["Adds 8 to 14 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=8},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=14}},nil}c["You take 450 Chaos Damage per second for 10 seconds on Kill"]={nil,"You take 450 Chaos Damage per second for 10 seconds on Kill "}c["50% reduced Freeze Duration on You {variant:1}1% of Life Regenerated per Second"]={{}," "}c["Cannot be Stunned while you have at least 25 Rage"]={{[1]={[1]={threshold=25,type="MultiplierThreshold",var="Rage"},flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=100}},nil}c["+45% to Critical Strike Multiplier against Enemies that are affected by Elemental Ailments"]={{[1]={[1]={actor="enemy",type="ActorCondition",varList={[1]="Frozen",[2]="Chilled",[3]="Shocked",[4]="Ignited"}},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=45}},nil}c["+20 to Strength and Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=20},[2]={flags=0,keywordFlags=0,name="Int",type="BASE",value=20}},nil}c["+28% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=28}},nil}c["5% of Life Regenerated per Second while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=5}},nil}c["6% of Life Regenerated per Second while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=6}},nil}c["16% increased Damage with Poison"]={{[1]={flags=0,keywordFlags=1048576,name="Damage",type="INC",value=16}},nil}c["+16 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=16}},nil}c["1% of Life Regenerated per Second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1}},nil}c["50% reduced Freeze Duration on You"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeDuration",type="INC",value=-50}}," on You "}c["Can't use Chest armour {variant:1,2}15% Chance to Block"]={nil,"Can't use Chest armour {variant:1,2}15% Chance to Block "}c["+20% chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=20}},nil}c["You gain 8% increased Area of Effect for each Mine"]={{[1]={flags=0,keywordFlags=8192,name="AreaOfEffect",type="BASE",value=8}},"% increased for each "}c["+45 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=45},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=45},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=45}},nil}c["138% increased Critical Strike Chance for Spells"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=138}},nil}c["100% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=100}},nil}c["+250 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=250}},nil}c["+24% chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=24}},nil}c["+24% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=24}},nil}c["15% Chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=15}},nil}c["10% chance to Dodge Attacks while affected by Grace"]={{[1]={[1]={type="Condition",var="AffectedByGrace"},flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=10}},nil}c["10% increased Damage with Maces"]={{[1]={flags=1048576,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["120% of Block Chance applied to Spells {variant:2}80% of Block Chance applied to Spells"]={{[1]={flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=120}}," applied to s {variant:2}80% of Block Chance applied to Spells "}c["Vaal Skills deal 80% increased Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=256,name="Damage",type="INC",value=80}},nil}c["120% of Block Chance applied to Spells"]={{[1]={flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=120}}," applied to s "}c["18 Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=18}},nil}c["You gain a Frenzy Charge on use You gain an Endurance Charge on use"]={nil,"You gain a Frenzy Charge on use You gain an Endurance Charge on use "}c["20% increased Damage with Ailments from Attack Skills while wielding a Dagger"]={{[1]={[1]={type="Condition",var="UsingDagger"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=20}},nil}c["1 Life Regenerated per second per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=1}},nil}c["10% increased Movement Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=10}},nil}c["20% chance to Curse non-Cursed Enemies with a random Curse on Hit {variant:1}5% chance to create Shocked Ground when Hit"]={{}," to Curse non-Cursed Enemies with a random Curse on Hit {variant:1}5% chance to create Shocked Ground when Hit "}c["+5% to maximum Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResistMax",type="BASE",value=5}},nil}c["18% increased Golem Damage for each Type of Golem you have Summoned"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={actor="parent",type="ActorCondition",var="HavePhysicalGolem"},flags=0,keywordFlags=0,name="Damage",type="INC",value=18}}},[2]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={actor="parent",type="ActorCondition",var="HaveLightningGolem"},flags=0,keywordFlags=0,name="Damage",type="INC",value=18}}},[3]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={actor="parent",type="ActorCondition",var="HaveColdGolem"},flags=0,keywordFlags=0,name="Damage",type="INC",value=18}}},[4]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={actor="parent",type="ActorCondition",var="HaveFireGolem"},flags=0,keywordFlags=0,name="Damage",type="INC",value=18}}},[5]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={actor="parent",type="ActorCondition",var="HaveChaosGolem"},flags=0,keywordFlags=0,name="Damage",type="INC",value=18}}}},nil}c["+8% to maximum Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResistMax",type="BASE",value=8}},nil}c["20 Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=20}},nil}c["88% increased Fire Damage with Hits and Ailments against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=786432,name="FireDamage",type="INC",value=88}},nil}c["12% increased Attack and Cast Speed per Ghost Shroud Cannot be Stunned while you have Ghost Shrouds 20% chance to Dodge Spell Hits if you have Energy Shield"]={{[1]={flags=2,keywordFlags=0,name="Speed",type="INC",value=12}}," per Ghost Shroud Cannot be Stunned while you have Ghost Shrouds 20% chance to Dodge Hits if you have Energy Shield "}c["Adds 10 to 167 Lightning Damage to Spells while no Life is Reserved"]={{[1]={[1]={stat="LifeReserved",threshold=0,type="StatThreshold",upper=true},flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=10},[2]={[1]={stat="LifeReserved",threshold=0,type="StatThreshold",upper=true},flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=167}},nil}c["6% increased Accuracy Rating with Wands"]={{[1]={flags=8388608,keywordFlags=0,name="Accuracy",type="INC",value=6}},nil}c["+60 Maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=60}},nil}c["20% increased Vaal Skill Effect Duration"]={{[1]={flags=0,keywordFlags=256,name="Duration",type="INC",value=20}},nil}c["5% increased Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="INC",value=5}},nil}c["Socketed Gems have 25% reduced Mana Reservation"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-25}}}},nil}c["Aspect of the Avian also grants Avian's Might and Avian's Flight to nearby Allies"]={nil,"Aspect of the Avian also grants Avian's Might and Avian's Flight to nearby Allies "}c["30% chance to gain a Frenzy Charge on Kill Gore Footprints"]={{}," to gain aCharge on Kill Gore Footprints "}c["You cannot have non-Golem Minions"]={nil,"You cannot have non-Golem Minions "}c["+1 to Level of Aura Gems in this item {variant:3}+2 to Level of Socketed Aura Gems"]={{}," Level of Aura Gems in this item {variant:3}+2 to Level of Socketed Aura Gems "}c["+38 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=38}},nil}c["+1 to Level of Aura Gems in this item"]={{}," Level of Aura Gems in this item "}c["14% increased Damage with Ailments from Attack Skills while wielding a Wand"]={{[1]={[1]={type="Condition",var="UsingWand"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=14}},nil}c["Socketed Gems have Blood Magic"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="SkillBloodMagic",type="FLAG",value=true}},nil}c["225% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=225}},nil}c["15% chance to gain a Frenzy Charge and a Power Charge on Kill 50% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently 15% chance to gain 50% of Non-Chaos Damage with Hits as Extra Chaos Damage"]={{[1]={[1]={type="Condition",var="KilledAffectedByDotRecently"},[2]={skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=262144,name="LifeRecoveryRate",type="BASE",value=15},[2]={[1]={type="Condition",var="KilledAffectedByDotRecently"},[2]={skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=262144,name="ManaRecoveryRate",type="BASE",value=15},[3]={[1]={type="Condition",var="KilledAffectedByDotRecently"},[2]={skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=262144,name="EnergyShieldRecoveryRate",type="BASE",value=15}}," to gain aCharge and a Power Charge on Kill 50% increased 15% chance to gain 50% of Non-Chaos Damage as Extra Chaos Damage "}c["250% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=250}},nil}c["Adds 3 to 8 Fire Spell Damage per Buff on You"]={{[1]={[1]={type="Multiplier",var="BuffOnSelf"},flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=3},[2]={[1]={type="Multiplier",var="BuffOnSelf"},flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=8}},nil}c["225% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=225}},nil}c["+40 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=40}},nil}c["Adds 3 to 7 Fire Spell Damage per Buff on You"]={{[1]={[1]={type="Multiplier",var="BuffOnSelf"},flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=3},[2]={[1]={type="Multiplier",var="BuffOnSelf"},flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=7}},nil}c["Triggers Level 20 Fire Aegis when Equipped"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="FireAegis"}}},nil}c["Gain 8% of Physical Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsChaos",type="BASE",value=8}},nil}c["30% Chance to gain Unholy Might on Block for 3 seconds"]={{}," to gain Unholy Might on Block for 3 seconds "}c["Gain 6% of Maximum Life as Extra Maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="LifeGainAsEnergyShield",type="BASE",value=6}},nil}c["Channelling Skills deal 30% increased Damage"]={{[1]={[1]={skillType=58,type="SkillType"},flags=0,keywordFlags=0,name="Damage",type="INC",value=30}},nil}c["3% chance to Dodge Attack Hits"]={{[1]={flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=3}},nil}c["30% increased Damage when you have no Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=30}}," when you have no Energy Shield "}c["You cannot have non-Animated Minions"]={nil,"You cannot have non-Animated Minions "}c["30% increased Stun Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=30}},nil}c["-10% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=-10}},nil}c["0.4% of Chaos Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamageLifeLeech",type="BASE",value=0.4}},nil}c["350% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=350}},nil}c["+25% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=25}},nil}c["35% increased Damage if you have Shocked an Enemy Recently"]={{[1]={[1]={type="Condition",var="ShockedEnemyRecently"},flags=0,keywordFlags=0,name="Damage",type="INC",value=35}},nil}c["220% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=220}},nil}c["5% increased Mine Laying Speed"]={{[1]={flags=0,keywordFlags=0,name="MineLayingSpeed",type="INC",value=5}},nil}c["15% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ElementalDamage",type="INC",value=15}},nil}c["Socketed Gems are supported by level 5 Blind"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=5,skillId="SupportBlind"}}},nil}c["8% increased Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="INC",value=8}},nil}c["Replenishes Energy Shield by 4% of Armour when you Block {variant:2,3,4}Replenishes Energy Shield by 2% of Armour when you Block"]={nil,"Replenishes Energy Shield by 4% of Armour when you Block {variant:2,3,4}Replenishes Energy Shield by 2% of Armour when you Block "}c["6% increased Accuracy Rating while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=6}},nil}c["Adds 75 to 110 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=75},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=110}},nil}c["17% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=17}},nil}c["+8 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=8}},nil}c["5 Mana Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="BASE",value=5}},nil}c["Adds 225 to 600 Lightning Damage to Unarmed Attacks"]={{[1]={flags=16777216,keywordFlags=0,name="LightningMin",type="BASE",value=225},[2]={flags=16777216,keywordFlags=0,name="LightningMax",type="BASE",value=600}},nil}c["100% increased Duration of Curses on you +5% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=100}}," of Curses on you +5% Chance to Block "}c["You cannot be Ignited for 3 seconds after being Ignited {variant:1}You cannot be Shocked for 1 second after being Shocked"]={nil,"You cannot be Ignited for 3 seconds after being Ignited {variant:1}You cannot be Shocked for 1 second after being Shocked "}c["+25% chance to be Poisoned"]={{}," to be Poisoned "}c["200% increased Spell Damage if you've dealt a Critical Strike in the past 8 seconds"]={{[1]={[1]={type="Condition",var="CritInPast8Sec"},flags=2,keywordFlags=0,name="Damage",type="INC",value=200}},nil}c["2% increased Attack Critical Strike Chance per 200 Accuracy Rating"]={{[1]={[1]={div=200,stat="Accuracy",type="PerStat"},flags=1,keywordFlags=0,name="CritChance",type="INC",value=2}},nil}c["Your Golems are aggressive"]={nil,"Your Golems are aggressive "}c["Triggers Level 20 Cold Aegis when Equipped"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="ColdAegis"}}},nil}c["25% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=25}},nil}c["Spells Cast by Totems have 5% increased Cast Speed"]={{[1]={flags=16,keywordFlags=16384,name="Speed",type="INC",value=5}},nil}c["You gain Phasing for 3 seconds on using a Vaal Skill {variant:2}You gain Phasing for 10 seconds on using a Vaal Skill"]={nil,"You gain Phasing for 3 seconds on using a Vaal Skill {variant:2}You gain Phasing for 10 seconds on using a Vaal Skill "}c["12% Chance to Block Spells"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=12}},nil}c["6% reduced Elemental Damage taken"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=-6}},nil}c["You have Crimson Dance if you have dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Crimson Dance"}},nil}c["20% chance to Block Attacks if you've Blocked a Spell Recently"]={{[1]={[1]={type="Condition",var="BlockedSpellRecently"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=20}},nil}c["15% increased Attack Speed with Claws"]={{[1]={flags=262145,keywordFlags=0,name="Speed",type="INC",value=15}},nil}c["185% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=185}},nil}c["+30% chance to Block Spell Damage while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=30}},nil}c["+36% chance to Block Spell Damage while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=36}},nil}c["+25% Chaos Resistance when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=25}},nil}c["+8 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=8}},nil}c["12% increased Damage with Hits and Ailments against Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=786432,name="Damage",type="INC",value=12}},nil}c["Minions have 8% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=8}}}},nil}c["12% increased Elemental Damage with Wands"]={{[1]={flags=8388608,keywordFlags=0,name="ElementalDamage",type="INC",value=12}},nil}c["45% increased Damage with Hits and Ailments against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=786432,name="Damage",type="INC",value=45}},nil}c["You and your Minions have 1% additional Physical Damage Reduction for each Raised Zombie Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second Raised Zombies' Slam Attack has 100% increased Area of Effect"]={nil,"You and your Minions have 1% additional Physical Damage Reduction for each Raised Zombie Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second Raised Zombies' Slam Attack has 100% increased Area of Effect "}c["120% increased Block Recovery"]={{[1]={flags=0,keywordFlags=0,name="BlockRecovery",type="INC",value=120}},nil}c["You gain Onslaught for 4 seconds on Kill while affected by Haste {variant:23}You have Phasing while affected by Haste"]={nil,"You gain Onslaught for 4 seconds on Kill while affected by Haste {variant:23}You have Phasing while affected by Haste "}c["12% increased Attack Speed with Daggers"]={{[1]={flags=524289,keywordFlags=0,name="Speed",type="INC",value=12}},nil}c["6% increased Quantity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=6}},nil}c["5% increased Attack Speed with One Handed Weapons"]={{[1]={flags=268435457,keywordFlags=0,name="Speed",type="INC",value=5}},nil}c["24% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=134217728,keywordFlags=0,name="PhysicalDamage",type="INC",value=24}},nil}c["Chills from your Hits always reduce Action Speed by at least 10% 20% more Damage with Ignite Shocks from your Hits always increase Damage taken by at least 15%"]={nil,"Chills from your Hits always reduce Action Speed by at least 10% 20% more Damage with Ignite Shocks from your Hits always increase Damage taken by at least 15% "}c["Animated Guardian deals 5% increased Damage per Animated Weapon"]={nil,"Animated Guardian deals 5% increased Damage per Animated Weapon "}c["With at least 40 Dexterity in Radius, Shrapnel Shot's"]={nil,"With at least 40 Dexterity in Radius, Shrapnel Shot's "}c["Your Energy Shield starts at zero"]={nil,"Your Energy Shield starts at zero "}c["25% chance to gain a Siphoning Charge when you use a Skill"]={{}," to gain a Siphoning Charge when you use a Skill "}c["50% increased Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=50}},nil}c["6% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=6}},nil}c["Recover 3% of Life when you lose a Spirit Charge"]={nil,"Recover 3% of Life when you lose a Spirit Charge "}c["206% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=206}},nil}c["2% increased Area of Effect per 25 Rampage Kills Gain a Frenzy Charge on every 50th Rampage Kill"]={{[1]={[1]={skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=2}}," per 25 Rampage Kills Gain aCharge on every 50th Rampage Kill "}c["40% less Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=-40}},nil}c["Summoned Skeletons have Avatar of Fire"]={{[1]={[1]={skillName="Summon Skeleton",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Avatar of Fire"}}}},nil}c["Applies level 15 Punishment on Blocking a Melee Attack Applies level 15 Temporal Chains on Blocking a Projectile Attack"]={nil,"Applies level 15 Punishment on Blocking a Melee Attack Applies level 15 Temporal Chains on Blocking a Projectile Attack "}c["Applies level 15 Punishment on Blocking a Melee Attack"]={nil,"Applies level 15 Punishment on Blocking a Melee Attack "}c["+10% chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=10}},nil}c["25% of Block Chance applied to Spells {variant:2}+7% chance to Block Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=25}}," applied to s {variant:2}+7% chance to Block Spell Damage "}c["10% chance to gain an Endurance, Frenzy or Power Charge when any of your Traps is Triggered by an Enemy"]={{}," to gain an Endurance,or Power Charge when any of your s is Triggered by an Enemy "}c["Adds 30 to 95 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=30},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=95}},nil}c["50% chance to gain a Power Charge when you Summon a Totem 15% chance to gain a Power Charge if you or your Totems kill an Enemy 5% reduced Elemental Damage taken while you have an Endurance Charge Damage Penetrates 5% Elemental Resistances while you have a Power Charge"]={{[1]={[1]={stat="EnduranceCharges",threshold=1,type="StatThreshold"},[2]={stat="PowerCharges",threshold=1,type="StatThreshold"},flags=0,keywordFlags=16384,name="ElementalDamageTaken",type="BASE",value=50}}," to gain a Power Charge when you Summon a 15% chance to gain a Power Charge if you or your Totems kill an Enemy 5% reduced Damage Penetrates 5% Elemental Resistances "}c["20% increased Damage with Hits against Chilled Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=0,keywordFlags=262144,name="Damage",type="INC",value=20}},nil}c["With at least 40 Intelligence in Radius, Fireball Projectiles gain Area of Effect Radius as they travel further, up to 50% increased Radius. {variant:2}With at least 40 Intelligence in Radius, Fireball Projectiles gain Radius as they travel farther, up to +4 Radius"]={nil,"With at least 40 Intelligence in Radius, Fireball Projectiles gain Area of Effect Radius as they travel further, up to 50% increased Radius. {variant:2}With at least 40 Intelligence in Radius, Fireball Projectiles gain Radius as they travel farther, up to +4 Radius "}c["+18% chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=18}},nil}c["+18% Chance to Block Attack Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=18}},nil}c["60% of Block Chance applied to Spells {variant:2}+18% chance to Block Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=60}}," applied to s {variant:2}+18% chance to Block Spell Damage "}c["Attacks with this Weapon Maim on hit"]={nil,"Maim on hit "}c["100% increased Melee Physical Damage against Ignited Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=256,keywordFlags=262144,name="PhysicalDamage",type="INC",value=100}},nil}c["60% of Block Chance applied to Spells"]={{[1]={flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=60}}," applied to s "}c["45% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=45}},nil}c["Spreads Tar when you Block If you have Blocked Recently, you and nearby Allies Regenerate 5% of Life per second"]={nil,"Spreads Tar when you Block If you have Blocked Recently, you and nearby Allies Regenerate 5% of Life per second "}c["Spreads Tar when you Block"]={nil,"Spreads Tar when you Block "}c["8% increased Quantity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=8}},nil}c["+45% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=45}},nil}c["Adds 50 to 150 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=50},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=150}},nil}c["+19 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=19}},nil}c["Shocks you cause are reflected back to you"]={nil,"Shocks you cause are reflected back to you "}c["Bleeding you inflict is Reflected to you +1% to Chaos Resistance per Poison on you"]={nil,"Bleeding you inflict is Reflected to you +1% to Chaos Resistance per Poison on you "}c["15% increased Attack and Cast Speed if you've used a Movement Skill Recently"]={{[1]={[1]={type="Condition",var="UsedMovementSkillRecently"},flags=0,keywordFlags=0,name="Speed",type="INC",value=15}},nil}c["+3 to Level of Socketed Minion Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="minion",value=3}}},nil}c["12% increased Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["50% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=50}},nil}c["Auras from your Skills grant 0.2% of Maximum Life Regenerated per second to"]={{[1]={flags=0,keywordFlags=0,name="ExtraAuraEffect",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.2}}}}," to "}c["150% increased Rarity of Items Dropped by Slain Magic Enemies {variant:2,3}150% increased Rarity of Items Dropped by Slain Magic Enemies"]={{}," Rarity of Items Dropped by Slain Magic Enemies {variant:2,3}150% increased Rarity of Items Dropped by Slain Magic Enemies "}c["Adds 10 to 36 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=10},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=36}},nil}c["30% of Damage is taken from Mana before Life"]={{[1]={flags=0,keywordFlags=0,name="DamageTakenFromManaBeforeLife",type="BASE",value=30}},nil}c["100% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=100}},nil}c["Adds 10 to 14 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=14}},nil}c["20% chance to gain a Power Charge on non-Critical Strike"]={{}," to gain a Power Charge on non-Critical Strike "}c["10% increased Effect of Auras on your Minions"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="AuraEffectOnSelf",type="INC",value=10}}}},nil}c["10% increased Effect of Auras on You"]={{[1]={flags=0,keywordFlags=0,name="AuraEffectOnSelf",type="INC",value=10}},nil}c["You are Shocked for 4 seconds on reaching Maximum Power Charges"]={nil,"You are Shocked for 4 seconds on reaching Maximum Power Charges "}c["0.6% of Attack Damage Leeched as Mana"]={{[1]={flags=1,keywordFlags=0,name="DamageManaLeech",type="BASE",value=0.6}},nil}c["You gain Onslaught for 4 seconds on Critical Strike"]={nil,"You gain Onslaught for 4 seconds on Critical Strike "}c["Lose all Power Charges on reaching Maximum Power Charges You are Shocked for 4 seconds on reaching Maximum Power Charges"]={nil,"Lose all Power Charges on reaching Maximum Power Charges You are Shocked for 4 seconds on reaching Maximum Power Charges "}c["18% increased Physical Damage with Claws"]={{[1]={flags=262144,keywordFlags=0,name="PhysicalDamage",type="INC",value=18}},nil}c["20% chance to gain a Power Charge on Hit"]={{}," to gain a Power Charge on Hit "}c["+2 to Maximum Power Charges"]={{[1]={flags=0,keywordFlags=0,name="PowerChargesMax",type="BASE",value=2}},nil}c["Adds 37 to 57 Cold Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=37},[2]={flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=57}},nil}c["+8% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=8}},nil}c["90% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=90}},nil}c["538% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=538}},nil}c["Adds 11 to 25 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=11},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=25}},nil}c["9% increased Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=9}},nil}c["40% increased Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=40}},nil}c["10% increased Effect of non-Damaging Ailments on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=10},[2]={flags=0,keywordFlags=0,name="EnemyChillEffect",type="INC",value=10},[3]={flags=0,keywordFlags=0,name="EnemyFreezeEffech",type="INC",value=10}},nil}c["Adds 39 to 60 Cold Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=39},[2]={flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=60}},nil}c["+35 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=35}},nil}c["Ancestor Totems have 100% increased Activation range 25% increased Area of Effect while you have a Totem"]={nil,"Ancestor Totems have 100% increased Activation range 25% increased Area of Effect while you have a Totem "}c["8% additional Chance to Block while Dual Wielding Claws"]={{[1]={[1]={type="Condition",var="DualWieldingClaws"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=8}},nil}c["Adds 15 to 33 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=33}},nil}c["2% increased Experience gain"]={{}," Experience gain "}c["Knockback direction is reversed Socketed Gems are Supported by level 10 Knockback"]={nil,"Knockback direction is reversed Socketed Gems are Supported by level 10 Knockback "}c["Adds 20 to 30 Cold Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="ColdMin",type="BASE",value=20},[2]={flags=0,keywordFlags=196608,name="ColdMax",type="BASE",value=30}},nil}c["30% reduced Spell Damage taken from Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=2,keywordFlags=0,name="DamageTaken",type="INC",value=-30}},nil}c["30% increased Fire Damage with Hits and Ailments against Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=786432,name="FireDamage",type="INC",value=30}},nil}c["Adds 20 to 50 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=20},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=50}},nil}c["100% increased Minion Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Accuracy",type="INC",value=100}}}},nil}c["Adds 21 to 33 Fire Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="FireMin",type="BASE",value=21},[2]={flags=0,keywordFlags=196608,name="FireMax",type="BASE",value=33}},nil}c["24% increased Physical Damage with Daggers"]={{[1]={flags=524288,keywordFlags=0,name="PhysicalDamage",type="INC",value=24}},nil}c["Adds 22 to 35 Fire Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="FireMin",type="BASE",value=22},[2]={flags=0,keywordFlags=196608,name="FireMax",type="BASE",value=35}},nil}c["Consecrated Ground you create applies 10% increased Damage taken to Enemies You have Consecrated Ground around you while stationary 15 Mana Regenerated per Second while on Consecrated Ground"]={nil,"Consecrated Ground you create applies 10% increased Damage taken to Enemies You have Consecrated Ground around you while stationary 15 Mana Regenerated per Second while on Consecrated Ground "}c["30% increased Fire Damage against Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=262144,name="FireDamage",type="INC",value=30}},nil}c["Ailments against other targets"]={nil,"Ailments against other targets "}c["20% additional Spell Block chance while Cursed"]={{[1]={[1]={type="Condition",var="Cursed"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=20}},nil}c["0.5% of Attack Damage Leeched as Life per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=1,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=0.5}},nil}c["Reflect Shocks applied to you to all Nearby Enemies"]={nil,"Reflect Shocks applied to you to all Nearby Enemies "}c["50% increased Trap Trigger Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="TrapTriggerAreaOfEffect",type="INC",value=50}},nil}c["Chaos Damage does not bypass Energy Shield while not on Low Life or Low Mana Reflect Shocks applied to you to all Nearby Enemies"]={nil,"Chaos Damage does not bypass Energy Shield while not on Low Life or Low Mana Reflect Shocks applied to you to all Nearby Enemies "}c["+38% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=38}},nil}c["10% increased Damage with Ailments from Attack Skills while wielding an Axe"]={{[1]={[1]={type="Condition",var="UsingAxe"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=10}},nil}c["With at least 40 Intelligence in Radius, Frostbolt Projectiles gain 40% increased Projectile"]={nil,"With at least 40 Intelligence in Radius, Frostbolt Projectiles gain 40% increased Projectile "}c["1.6% of Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1.6}},nil}c["Far Shot"]={{[1]={flags=0,keywordFlags=0,name="FarShot",type="FLAG",value=true}},nil}c["35% increased Armour while Bleeding"]={{[1]={[1]={type="Condition",var="Bleeding"},flags=0,keywordFlags=0,name="Armour",type="INC",value=35}},nil}c["+10% to Global Critical Strike Multiplier per Green Socket"]={{[1]={[1]={type="Global"},[2]={type="Multiplier",var="GreenSocketIn{SlotName}"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=10}},nil}c["9% increased Skeleton Cast speed"]={{[1]={[1]={skillName="Summon Skeleton",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=16,keywordFlags=0,name="Speed",type="INC",value=9}}}},nil}c["Shock Reflection"]={nil,"Shock Reflection "}c["Trigger Level 1 Abyssal Cry on Hit"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,skillId="AbyssalCry"}}},nil}c["Gain 2 Power Charges on Using a Warcry"]={nil,"Gain 2 Power Charges on Using a Warcry "}c["12% increased Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="INC",value=12}},nil}c["Gain +3 Mana when you hit a Taunted Enemy {variant:2,3}Gain 2 Power Charges on Using a Warcry"]={nil,"Gain +3 Mana when you hit a Taunted Enemy {variant:2,3}Gain 2 Power Charges on Using a Warcry "}c["83% of Sword Physical Damage Added as Fire Damage"]={{[1]={flags=4194304,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=83}},nil}c["Unaffected by Conductivity while affected by Purity of Lightning"]={nil,"Unaffected by Conductivity while affected by Purity of Lightning "}c["13% increased Stun Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=13}},nil}c["20% increased Movement Speed while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=20}},nil}c["+20% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=20}},nil}c["40% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=40}},nil}c["Adds 1 to 24 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=24}},nil}c["20% chance for your Flasks to not consume Charges"]={{}," for your Flasks to not consume Charges "}c["Adds 12 to 16 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=12},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=16}},nil}c["20% reduced Reflected Physical Damage taken 4% chance to deal Double Damage +20 to Strength 20% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=-20}}," Reflected 4% chance to deal Double Damage +20 to Strength 20% increased Physical Damage "}c["8% increased Attack and Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=8}},nil}c["50% increased Damage with Movement Skills"]={{[1]={flags=0,keywordFlags=8,name="Damage",type="INC",value=50}},nil}c["24% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=24}},nil}c["15% increased Physical Damage with Staves"]={{[1]={flags=2097152,keywordFlags=0,name="PhysicalDamage",type="INC",value=15}},nil}c["50% increased Critical Strike Chance for Spells per Raised Spectre"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=50}}," per Raised Spectre "}c["Your Raised Spectres also gain Arcane Surge when you do 50% increased Critical Strike Chance for Spells per Raised Spectre"]={nil,"Your Raised Spectres also gain Arcane Surge when you do 50% increased Critical Strike Chance for Spells per Raised Spectre "}c["+6% Chance to Block Spell Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=6}},nil}c["Gain Arcane Surge when you deal a Critical Strike Your Raised Spectres also gain Arcane Surge when you do"]={nil,"Gain Arcane Surge when you deal a Critical Strike Your Raised Spectres also gain Arcane Surge when you do "}c["15% chance to Avoid interruption from Stuns while Casting"]={{}," to Avoid interruption from Stuns while Casting "}c["30% increased Damage with Hits against Enemies that are on Low Life"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="LowLife"},flags=0,keywordFlags=262144,name="Damage",type="INC",value=30}},nil}c["40% faster start of Energy Shield Recharge"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRechargeFaster",type="INC",value=40}},nil}c["Life Leech effects are not removed at Full Life 30% increased Area of Effect if you've Killed Recently"]={nil,"Life Leech effects are not removed at Full Life 30% increased Area of Effect if you've Killed Recently "}c["Adds 10 to 15 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=10},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=15}},nil}c["15% increased Movement Speed while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=15}},nil}c["Every 14 seconds:"]={{},nil}c["12% increased Damage with Ailments from Attack Skills while wielding a Mace"]={{[1]={[1]={type="Condition",var="UsingMace"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=12}},nil}c["5% chance to grant Onslaught to nearby Enemies on Kill {variant:1}5% chance to gain Unholy Might for 3 seconds on Kill"]={{}," to grant Onslaught to nearby Enemies on Kill {variant:1}5% chance to gain Unholy Might for 3 seconds on Kill "}c["Projectile Attack Skills have 50% increased Critical Strike Chance"]={{[1]={[1]={skillType=1,type="SkillType"},[2]={skillType=3,type="SkillType"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=50}},nil}c["+2% Chance to Block Attack Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=2}},nil}c["4 additional Arrows"]={{[1]={flags=1,keywordFlags=0,name="ProjectileCount",type="BASE",value=4}},nil}c["12% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=12}},nil}c["1% of Life Regenerated per second per 500 Maximum Energy Shield"]={{[1]={[1]={div=500,stat="EnergyShield",type="PerStat"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1}},nil}c["65% reduced Amount Recovered"]={{[1]={flags=0,keywordFlags=0,name="FlaskRecovery",type="INC",value=-65}},nil}c["Arrows that Pierce cause Bleeding"]={{[1]={[1]={stat="PierceCount",threshold=1,type="StatThreshold"},flags=1025,keywordFlags=0,name="BleedChance",type="BASE",value=100}},nil}c["You take Chaos Damage instead of Physical Damage from Bleeding +25% chance to be Poisoned"]={nil,"You take Chaos Damage instead of Physical Damage from Bleeding +25% chance to be Poisoned "}c["+1 to Level of Socketed Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="all",value=1}}},nil}c["12% increased Damage with Brand Skills"]={{[1]={[1]={skillType=76,type="SkillType"},flags=0,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["+1 Life per 4 Dexterity"]={{[1]={[1]={div=4,stat="Dex",type="PerStat"},flags=0,keywordFlags=0,name="Life",type="BASE",value=1}},nil}c["20% reduced Reflected Elemental Damage taken"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=-20}}," Reflected "}c["Adds 10 to 15 Physical Damage to Attacks against Frozen Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Frozen"},flags=0,keywordFlags=327680,name="PhysicalMin",type="BASE",value=10},[2]={[1]={actor="enemy",type="ActorCondition",var="Frozen"},flags=0,keywordFlags=327680,name="PhysicalMax",type="BASE",value=15}},nil}c["Attack Skills deal 26% increased Damage with Ailments while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=26}},nil}c["50% faster start of Energy Shield Recharge"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRechargeFaster",type="INC",value=50}},nil}c["and nearby Allies have +1000 to Armour"]={nil,"and nearby Allies have +1000 to Armour "}c["Adds 55 to 80 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=55},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=80}},nil}c["Adds 21 to 34 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=21},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=34}},nil}c["Poisons on you expire 50% slower"]={nil,"Poisons on you expire 50% slower "}c["24% increased Damage with Daggers"]={{[1]={flags=524288,keywordFlags=0,name="Damage",type="INC",value=24}},nil}c["25% chance on Block to create Desecrated Ground {variant:2}50% chance on Block to create Desecrated Ground"]={{}," on Block to create Desecrated Ground {variant:2}50% chance on Block to create Desecrated Ground "}c["71 Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=71}},nil}c["+1 Maximum Endurance Charge"]={{[1]={flags=0,keywordFlags=0,name="EnduranceChargesMax",type="BASE",value=1}},nil}c["You gain Onslaught for 1 second per Endurance Charge when Hit"]={nil,"You gain Onslaught for 1 second per Endurance Charge when Hit "}c["You have Crimson Dance while you have Cat's Stealth"]={{[1]={[1]={type="Condition",var="AffectedByCat'sStealth"},flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Crimson Dance"}},nil}c["15% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=15}},nil}c["Adds 22 to 37 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=22},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=37}},nil}c["10% of Damage Reflected Gained as Life"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=10}}," Reflected Gained as Life "}c["10% increased Damage for each type of Abyssal Jewel affecting you"]={{[1]={[1]={type="Multiplier",var="AbyssJewelType"},flags=0,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["+30 Life gained on Killing Ignited Enemies Gain 20% of Physical Damage as Extra Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="LifeOnKillGainAsFire",type="BASE",value=30}}," ing Ignited Enemies Gain 20% of Physical Damage "}c["+40% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=40}},nil}c["Reflects 1 to 1000 Physical Damage to Attackers on Block {variant:2,3}10% of Damage Reflected Gained as Life"]={nil,"Reflects 1 to 1000 Physical Damage to Attackers on Block {variant:2,3}10% of Damage Reflected Gained as Life "}c["50% increased Maximum total Recovery per second from Life Leech if you've taken a Savage Hit Recently"]={{[1]={[1]={type="Condition",var="BeenSavageHitRecently"},flags=0,keywordFlags=0,name="MaxLifeLeechRate",type="INC",value=50}},nil}c["10% chance to gain a Frenzy Charge when you Block Attack Damage"]={{[1]={[1]={skillName="Frenzy",type="SkillName"},flags=1,keywordFlags=0,name="Damage",type="BASE",value=10}}," to gain aCharge when you Block "}c["10% increased Damage with Ailments from Attack Skills while wielding a Two Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=10}},nil}c["Reflects 1 to 1000 Physical Damage to Attackers on Block"]={nil,"Reflects 1 to 1000 Physical Damage to Attackers on Block "}c["90% Increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=90}},nil}c["25% Increased Warcry Effect"]={{[1]={flags=0,keywordFlags=4,name="BuffEffect",type="INC",value=25}},nil}c["You gain Onslaught for 4 seconds on using a Warcry {variant:2,3}25% Increased Warcry Effect"]={nil,"You gain Onslaught for 4 seconds on using a Warcry {variant:2,3}25% Increased Warcry Effect "}c["You gain Onslaught for 4 seconds on using a Warcry"]={nil,"You gain Onslaught for 4 seconds on using a Warcry "}c["100% More Bow Damage at Close Range"]={{[1]={[1]={type="Condition",var="AtCloseRange"},flags=131076,keywordFlags=0,name="Damage",type="MORE",value=100}},nil}c["20% increased Critical Strike Chance with Axes"]={{[1]={flags=65536,keywordFlags=0,name="CritChance",type="INC",value=20}},nil}c["You gain Onslaught for 2 seconds on Killing Taunted Enemies {variant:2,3}You gain Onslaught for 4 seconds on using a Warcry"]={nil,"You gain Onslaught for 2 seconds on Killing Taunted Enemies {variant:2,3}You gain Onslaught for 4 seconds on using a Warcry "}c["Socketed Gems are Supported by level 1 Increased Area of Effect"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,skillId="SupportIncreasedAreaOfEffect"}}},nil}c["100% Increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=100}},nil}c["40% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=40}},nil}c["4% increased Evasion Rating per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=4}},nil}c["Gain 13% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsCold",type="BASE",value=13}},nil}c["Bleeding you inflict is Reflected to you"]={nil,"Bleeding you inflict is Reflected to you "}c["Removes 20% of your maximum Energy Shield on use You take 10% of your maximum Life as Chaos Damage on use"]={nil,"Removes 20% of your maximum Energy Shield on use You take 10% of your maximum Life as Chaos Damage on use "}c["100% of Damage Leeched as Life if you've taken a Savage Hit Recently"]={{[1]={[1]={type="Condition",var="BeenSavageHitRecently"},flags=0,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=100}},nil}c["Has an additional Implicit Mod +30 to all Attributes"]={nil,"Has an additional Implicit Mod +30 to all Attributes "}c["Recover 25% of Life and Mana when you use a Warcry"]={nil,"Recover 25% of Life and Mana when you use a Warcry "}c["Recover 3% of Maximum Mana when you Shock an Enemy"]={nil,"Recover 3% of Maximum Mana when you Shock an Enemy "}c["Gain 15% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsCold",type="BASE",value=15}},nil}c["10% Chance to Block Spells"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=10}},nil}c["1% of Damage against Frozen Enemies Leeched as Life"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Frozen"},flags=0,keywordFlags=262144,name="DamageLifeLeech",type="BASE",value=1}},nil}c["Adds 10 to 18 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=10},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=18}},nil}c["1% increased Armour per 16 Strength when in Off Hand"]={{[1]={[1]={div=16,stat="Str",type="PerStat"},[2]={num=2,type="SlotNumber"},flags=0,keywordFlags=0,name="Armour",type="INC",value=1}},nil}c["Adds 4 to 8 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=4},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=8}},nil}c["Adds 12 to 20 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=12},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=20}},nil}c["7 Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=7}},nil}c["50% chance to gain a Power Charge when you Summon a Totem 15% chance to gain a Power Charge if you or your Totems kill an Enemy"]={{}," to gain a Power Charge when you Summon a 15% chance to gain a Power Charge if you or your Totems kill an Enemy "}c["Adds 2 to 4 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=2},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=4}},nil}c["Adds 4 to 7 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=4},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=7}},nil}c["Adds 185 to 225 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=185},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=225}},nil}c["+70 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=70}},nil}c["If you've Impaled an Enemy Recently, you and nearby Allies have +1000 to Armour"]={{[1]={[1]={type="Condition",var="ImpaledRecently"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=1000}},nil}c["Socketed Gems are Supported by level 12 Fortify"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=12,skillId="SupportFortify"}}},nil}c["Cannot Leech Life from Critical Strikes"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="CannotLeechLife",type="FLAG",value=true}},nil}c["+2 to Weapon range"]={{[1]={flags=0,keywordFlags=0,name="WeaponRange",type="BASE",value=2}},nil}c["+40 to Maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=40}},nil}c["Skills fire an additional Projectile"]={{[1]={flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=1}},nil}c["Recover Full Life at the end of the Flask effect"]={nil,"Recover Full Life at the end of the Flask effect "}c["5% increased Spell Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,keywordFlags=0,name="Damage",type="INC",value=5}},nil}c["50% increased Amount Recovered"]={{[1]={flags=0,keywordFlags=0,name="FlaskRecovery",type="INC",value=50}},nil}c["100% increased Curse Duration"]={{[1]={flags=0,keywordFlags=2,name="Duration",type="INC",value=100}},nil}c["118% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=118}},nil}c["+110 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=110}},nil}c["+70 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=70}},nil}c["28% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=28}},nil}c["8% increased Attack Speed while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,keywordFlags=0,name="Speed",type="INC",value=8}},nil}c["20% increased Effect of your Curses"]={{[1]={flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=20}},nil}c["Totems Fire 2 additional Projectiles"]={{[1]={flags=0,keywordFlags=16384,name="ProjectileCount",type="BASE",value=2}},nil}c["+35% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=35}},nil}c["Unaffected by Curses"]={{[1]={flags=0,keywordFlags=0,name="CurseEffectOnSelf",type="MORE",value=-100}},nil}c["+40% to Critical Strike Multiplier against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=262144,name="CritMultiplier",type="BASE",value=40}},nil}c["10% increased Damage taken from Skeletons 10% increased Damage taken from Ghosts"]={{[1]={[1]={skillName="Summon Skeleton",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=10}}}}," from s 10% increased Damage taken from Ghosts "}c["Curse Reflection Unaffected by Curses"]={nil,"Curse Reflection Unaffected by Curses "}c["Lose all Endurance Charges when Rampage ends"]={nil,"Lose all Endurance Charges when Rampage ends "}c["Chaos Skills have 50% increased Area of Effect"]={{[1]={flags=0,keywordFlags=128,name="AreaOfEffect",type="INC",value=50}},nil}c["15% chance to gain a Frenzy Charge and a Power Charge on Kill 50% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently 15% chance to gain 50% of Non-Chaos Damage with Hits as Extra Chaos Damage Cannot be Stunned if you haven't been Hit Recently 15 Mana Regenerated per second if you've used a Movement Skill Recently"]={{}," "}c["+20% to Critical Strike Multiplier with Claws"]={{[1]={flags=262144,keywordFlags=0,name="CritMultiplier",type="BASE",value=20}},nil}c["190% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=190}},nil}c["+2% Chance to Block Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=2}},nil}c["15% increased Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="INC",value=15},[2]={flags=0,keywordFlags=0,name="Dex",type="INC",value=15},[3]={flags=0,keywordFlags=0,name="Int",type="INC",value=15}},nil}c["Curse Reflection"]={nil,"Curse Reflection "}c["Gain Life from Leech instantly from Hits with this Weapon"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="InstantLifeLeech",type="FLAG",value=true}},nil}c["60% increased Aspect of the Spider Area of Effect"]={{[1]={[1]={skillName="Aspect of the Spider",type="SkillName"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=60}},nil}c["Adds 118 to 255 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=118},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=255}},nil}c["8% reduced Enemy Stun Threshold"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-8}},nil}c["Socketed Trap Skills create a Smoke Cloud when triggered"]={nil,"Socketed Trap Skills create a Smoke Cloud when triggered "}c["Gain Onslaught for 20 seconds when you Kill a Rare or Unique Enemy Kill Enemies that have 20% or lower Life when Hit by your Skills"]={nil,"Gain Onslaught for 20 seconds when you Kill a Rare or Unique Enemy Kill Enemies that have 20% or lower Life when Hit by your Skills "}c["10% additional Block chance while not Cursed"]={{[1]={[1]={neg=true,type="Condition",var="Cursed"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=10}},nil}c["15% of Physical Attack Damage Added as Lightning Damage"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageGainAsLightning",type="BASE",value=15}},nil}c["30% reduced Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=-30}},nil}c["16% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=16}},nil}c["5% increased Cast Speed while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=16,keywordFlags=0,name="Speed",type="INC",value=5}},nil}c["+30% to Critical Strike Multiplier with Daggers"]={{[1]={flags=524288,keywordFlags=0,name="CritMultiplier",type="BASE",value=30}},nil}c["30% increased Chaos Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ChaosDamage",type="INC",value=30}},nil}c["Recover 3% of Life when you Kill an Enemy during Flask Effect"]={nil,"Recover 3% of Life when you Kill an Enemy during Flask Effect "}c["2% of Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=2}},nil}c["50% reduced Duration of Curses on you"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=-50}}," of Curses on you "}c["+5000 to Armour while Frozen"]={{[1]={[1]={type="Condition",var="Frozen"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=5000}},nil}c["+30 to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=30}},nil}c["+60 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=60}},nil}c["Every 5 seconds, 20% of Maximum Life Regenerated over one second"]={nil,"Every 5 seconds, 20% of Maximum Life Regenerated over one second "}c["Every 5 seconds, 30% of Maximum Life Regenerated over one second"]={nil,"Every 5 seconds, 30% of Maximum Life Regenerated over one second "}c["+300 Armour per active Totem Blood Magic"]={{[1]={flags=0,keywordFlags=16384,name="Armour",type="BASE",value=300}}," per active Blood Magic "}c["15% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=15}},nil}c["+46 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=46}},nil}c["475% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=475}},nil}c["0.5% of Damage dealt by your Totems is Leeched to you as Life"]={{[1]={flags=0,keywordFlags=16384,name="DamageLifeLeechToPlayer",type="BASE",value=0.5}},nil}c["1% of Damage Leeched as Life for Skills used by Totems"]={{[1]={flags=0,keywordFlags=16384,name="DamageLifeLeech",type="BASE",value=1}},nil}c["50% less Energy Shield Recharge Rate"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRecharge",type="MORE",value=-50}},nil}c["15% increased Area of Effect for Skills used by Totems"]={{[1]={flags=0,keywordFlags=16384,name="AreaOfEffect",type="INC",value=15}},nil}c["0.5% of Life Regenerated per Second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.5}},nil}c["Trigger a Socketed Lightning Spell on Hit"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,name="SupportUniqueMjolnerLightningSpellsCastOnHit"}}},nil}c["25% reduced Golem Size Golems Deal 45% less Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=-25}}," Size Golems Deal 45% less "}c["200% increased Armour against Projectiles +25% additional Block Chance against Projectiles"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=200}}," against Projectiles +25% additional Block Chance against Projectiles "}c["24% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=24}},nil}c["200% increased Armour against Projectiles"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=200}}," against Projectiles "}c["100% increased Damage while there is only one nearby Enemy"]={{[1]={[1]={type="Condition",var="OnlyOneNearbyEnemy"},flags=0,keywordFlags=0,name="Damage",type="INC",value=100}},nil}c["16% increased Trap Throwing Speed"]={{[1]={flags=0,keywordFlags=0,name="TrapThrowingSpeed",type="INC",value=16}},nil}c["+15% to Critical Strike Multiplier for Spells"]={{[1]={flags=2,keywordFlags=0,name="CritMultiplier",type="BASE",value=15}},nil}c["-80 Physical Damage taken from Projectile Attacks"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="BASE",value=-80}}," from Projectile Attacks "}c["0% increased Skill Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=0}},nil}c["18% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=18}},nil}c["Adds 15 to 40 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=40}},nil}c["-10 Physical Damage taken from Projectile Attacks {variant:2,3}-80 Physical Damage taken from Projectile Attacks"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="BASE",value=-10}}," from Projectile Attacks {variant:2,3}-80 Physical Damage taken from Projectile Attacks "}c["210% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=210}},nil}c["100% increased Ignite Duration on You {variant:2}10% increased Movement Speed while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=100}}," on You {variant:2}10% increased Movement Speed "}c["Gain +10 Life when you Taunt an Enemy"]={nil,"Gain +10 Life when you Taunt an Enemy "}c["Minions deal 13% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=13}}}},nil}c["2% of Attack Damage Leeched as Life against Taunted Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Taunted"},flags=1,keywordFlags=262144,name="DamageLifeLeech",type="BASE",value=2}},nil}c["+1 to Level of Socketed Warcry Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="warcry",value=1}}},nil}c["4% increased Cast Speed while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=16,keywordFlags=0,name="Speed",type="INC",value=4}},nil}c["15% increased Movement Speed if you've used a Warcry Recently"]={{[1]={[1]={type="Condition",var="UsedWarcryRecently"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=15}},nil}c["+90 to Evasion Rating and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="BASE",value=90}},nil}c["Attacks have an additional Projectile when in Off Hand"]={{[1]={[1]={num=2,type="SlotNumber"},flags=1,keywordFlags=0,name="ProjectileCount",type="BASE",value=1}},nil}c["25% increased Attack Speed if you've taken a Savage Hit Recently"]={{[1]={[1]={type="Condition",var="BeenSavageHitRecently"},flags=1,keywordFlags=0,name="Speed",type="INC",value=25}},nil}c["Adds 125 to 265 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=125},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=265}},nil}c["45% reduced Effect of Chill on You"]={{[1]={flags=0,keywordFlags=0,name="SelfChillEffect",type="INC",value=-45}},nil}c["20% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=20}},nil}c["Adds 115 to 265 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=115},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=265}},nil}c["Triggers Level 20 Elemental Aegis when Equipped"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="ElementalAegis"}}},nil}c["2% increased Attack Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=1,keywordFlags=0,name="Speed",type="INC",value=2}},nil}c["50% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=50}},nil}c["+4% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=4}},nil}c["Implicit Modifier magnitudes are tripled Corrupted"]={nil,"Implicit Modifier magnitudes are tripled Corrupted "}c["50% more Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="MORE",value=50}},nil}c["25% chance to gain a Challenger Charge when you Hit a Rare or Unique Enemy while in Blood Stance"]={{}," to gain a Challenger Charge when you Hit a Rare or Unique Enemy while in Blood Stance "}c["Kills grant an additional Vaal Soul if you have Rampaged Recently"]={nil,"Kills grant an additional Vaal Soul if you have Rampaged Recently "}c["1% increased Elemental Damage per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=1}},nil}c["With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Burning Ground if it Ignites an Enemy. With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Tar if it does not Ignite an Enemy."]={nil,"With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Burning Ground if it Ignites an Enemy. With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Tar if it does not Ignite an Enemy. "}c["22% increased Physical Damage with Swords"]={{[1]={flags=4194304,keywordFlags=0,name="PhysicalDamage",type="INC",value=22}},nil}c["+5% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=5}},nil}c["If you've Blocked in the past 10 seconds, you and nearby Allies cannot be Stunned"]={nil,"If you've Blocked in the past 10 seconds, you and nearby Allies cannot be Stunned "}c["-25 Physical Damage taken from Projectile Attacks"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="BASE",value=-25}}," from Projectile Attacks "}c["50% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=50}},nil}c["100% increased Critical Strike Chance with arrows that Fork"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=100}}," with arrows that Fork "}c["You gain an Endurance Charge on use"]={nil,"You gain an Endurance Charge on use "}c["You lose all Endurance Charges at maximum Endurance Charges Cannot Block"]={nil,"You lose all Endurance Charges at maximum Endurance Charges Cannot Block "}c["You lose all Endurance Charges at maximum Endurance Charges"]={nil,"You lose all Endurance Charges at maximum Endurance Charges "}c["6% increased Attack Damage for each Map Item Modifier affecting the Area 3% increased Attack Speed for each Map Item Modifier affecting the Area"]={{[1]={flags=513,keywordFlags=0,name="Damage",type="INC",value=6}}," for each Map Item Modifier affecting the 3% increased Attack Speed for each Map Item Modifier affecting the Area "}c["63% increased Duration of Poisons you inflict during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnemyPoisonDuration",type="INC",value=63}},nil}c["+60% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=60}},nil}c["Trigger a Socketed Warcry Skill when you lose Endurance Charges +80 to maximum Life"]={nil,"Trigger a Socketed Warcry Skill when you lose Endurance Charges +80 to maximum Life "}c["+2% Chance to Block Spell Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=2}},nil}c["Attacks with this Weapon have 115% increased Elemental Damage"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=115}},nil}c["25% increased Freeze Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeDuration",type="INC",value=25}},nil}c["10% chance to create Consecrated Ground when you Hit a Rare or Unique Enemy, lasting 8 seconds Immune to Elemental Ailments while on Consecrated Ground"]={{}," to create Consecrated Ground when you Hit a Rare or Unique Enemy, lasting 8 seconds Immune to Elemental Ailments "}c["+43% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=43}},nil}c["135% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=135}},nil}c["With at least 40 Intelligence in Radius, 25% increased Freezing Pulse Damage if"]={nil,"With at least 40 Intelligence in Radius, 25% increased Freezing Pulse Damage if "}c["50% chance on Block to create Consecrated Ground {variant:3,4}100% chance on Block to create Consecrated Ground"]={{}," on Block to create Consecrated Ground {variant:3,4}100% chance on Block to create Consecrated Ground "}c["You gain 8% increased Damage for each Trap 20% Chance for Traps to Trigger an additional time"]={{[1]={flags=0,keywordFlags=4096,name="Damage",type="BASE",value=8}},"% increased for each 20% Chance for Traps to Trigger an additional time "}c["You cannot be Chilled for 3 seconds after being Chilled"]={nil,"You cannot be Chilled for 3 seconds after being Chilled "}c["18% increased Endurance Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="EnduranceChargesDuration",type="INC",value=18}},nil}c["Gain Adrenaline for 20 seconds when you reach Low Life if you do not have Adrenaline Recover 25% of maximum Life when you gain Adrenaline Remove all Ailments and Burning when you gain Adrenaline"]={nil,"Gain Adrenaline for 20 seconds when you reach Low Life if you do not have Adrenaline Recover 25% of maximum Life when you gain Adrenaline Remove all Ailments and Burning when you gain Adrenaline "}c["Cannot be Stunned if you haven't been Hit Recently"]={{[1]={[1]={neg=true,type="Condition",var="BeenHitRecently"},flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=100}},nil}c["Adds 14 to 33 Fire Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="FireMin",type="BASE",value=14},[2]={flags=0,keywordFlags=196608,name="FireMax",type="BASE",value=33}},nil}c["25% chance to Curse un-cursed Enemies with Enfeeble on Hit"]={{}," to Curse un-cursed Enemies withon Hit "}c["and nearby Allies Regenerate 200 Life per second"]={nil,"and nearby Allies Regenerate 200 Life per second "}c["10% chance to Curse Enemies with Enfeeble on Hit {variant:3,4}25% chance to Curse un-cursed Enemies with Enfeeble on Hit"]={{}," to Curse Enemies withon Hit {variant:3,4}25% chance to Curse un-cursed Enemies with Enfeeble on Hit "}c["10% chance to Curse Enemies with Enfeeble on Hit"]={{}," to Curse Enemies withon Hit "}c["+150% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=150}},nil}c["Adds 285 to 330 Cold Damage in Off Hand"]={{[1]={[1]={num=2,type="InSlot"},flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=285},[2]={[1]={num=2,type="InSlot"},flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=330}},nil}c["Adds 23 to 40 Cold Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="ColdMin",type="BASE",value=23},[2]={flags=0,keywordFlags=196608,name="ColdMax",type="BASE",value=40}},nil}c["+212 Intelligence Requirement"]={{[1]={flags=0,keywordFlags=0,name="IntRequirement",type="BASE",value=212}},nil}c["Adds 15 to 35 Fire Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="FireMin",type="BASE",value=15},[2]={flags=0,keywordFlags=196608,name="FireMax",type="BASE",value=35}},nil}c["4% reduced Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-4}},nil}c["Adds 10 to 25 Fire Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=10},[2]={flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=25}},nil}c["+73 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=73}},nil}c["20 Life Regenerated per second per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=20}},nil}c["16% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=16}},nil}c["+1500 Armour if you've Blocked Recently"]={{[1]={[1]={type="Condition",var="BlockedRecently"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=1500}},nil}c["12% increased Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="INC",value=12}},nil}c["Recover 250 Life when you Block +6% Chance to Block"]={nil,"Recover 250 Life when you Block +6% Chance to Block "}c["Adds 70 to 105 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=70},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=105}},nil}c["170% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=170}},nil}c["+1 to Level of Socketed Spell Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="spell",value=1}}},nil}c["15% increased Character Size Spell Skills deal no Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=15}}," Character Size Skills deal no "}c["With at least 40 Intelligence in Radius, Spark fires Projectiles in a Nova 15% reduced Spark Duration"]={nil,"With at least 40 Intelligence in Radius, Spark fires Projectiles in a Nova 15% reduced Spark Duration "}c["Permanently Intimidate Enemies on Block"]={nil,"Permanently Intimidate Enemies on Block "}c["+1000 Armour if you've Blocked Recently"]={{[1]={[1]={type="Condition",var="BlockedRecently"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=1000}},nil}c["80% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=80}},nil}c["10% chance to double Stun Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="BASE",value=10}}," to double "}c["10% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=570425344,keywordFlags=0,name="PhysicalDamage",type="INC",value=10}},nil}c["+25% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=25}},nil}c["+48 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=48}},nil}c["Projectile Damage increased by 50% of Arrow Pierce Chance"]={nil,"Projectile Damage increased by 50% of Arrow Pierce Chance "}c["20% chance to gain an Endurance Charge when Hit while Channelling"]={{}," to gain an Endurance Charge when Hit "}c["Gain a Power Charge after Spending a total of 200 Mana"]={nil,"Gain a Power Charge after Spending a total of 200 Mana "}c["You have Onslaught while at maximum Endurance Charges"]={{[1]={[1]={stat="EnduranceCharges",thresholdStat="EnduranceChargesMax",type="StatThreshold"},flags=0,keywordFlags=0,name="Condition:Onslaught",type="FLAG",value=true}},nil}c["50% increased Stun Duration on you 4% increased Melee Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=256,keywordFlags=0,name="EnemyStunDuration",type="INC",value=50}}," on you 4% increased Damage "}c["Melee Critical Strikes have 25% chance to Poison the Enemy"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=256,keywordFlags=0,name="PoisonChance",type="BASE",value=25}},nil}c["+6% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=6}},nil}c["30% chance to Cast a Socketed Lightning Spell on Hit"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,name="SupportUniqueMjolnerLightningSpellsCastOnHit"}}},nil}c["-10% to maximum Block Chance"]={{[1]={flags=0,keywordFlags=0,name="BlockChanceMax",type="BASE",value=-10}},nil}c["50% increased Rarity of Items Dropped by Enemies killed with a Critical Strike"]={{}," Rarity of Items Dropped by Enemies killed with a Critical Strike "}c["Adds 4 to 9 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=4},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=9}},nil}c["Adds 34 to 45 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=34},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=45}},nil}c["+30% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=30}},nil}c["63% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=63}},nil}c["30% increased Warcry Duration"]={{[1]={flags=0,keywordFlags=4,name="Duration",type="INC",value=30}},nil}c["Gain a Frenzy Charge on Critical Strike"]={nil,"Gain a Frenzy Charge on Critical Strike "}c["75% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=75}},nil}c["Channelling Skills deal 10% increased Attack Damage"]={{[1]={[1]={skillType=58,type="SkillType"},flags=1,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["2% chance to Dodge Spell Hits"]={{[1]={flags=0,keywordFlags=0,name="SpellDodgeChance",type="BASE",value=2}},nil}c["their Maximum Life as Physical Damage 25% reduced Bleed duration"]={nil,"their Maximum Life as Physical Damage 25% reduced Bleed duration "}c["+360 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=360}},nil}c["Your Physical Damage can Shock"]={{[1]={flags=0,keywordFlags=0,name="PhysicalCanShock",type="FLAG",value=true}},nil}c["+150 to Accuracy Rating with Staves"]={{[1]={flags=2097152,keywordFlags=0,name="Accuracy",type="BASE",value=150}},nil}c["50% increased Quantity of Items Dropped by Slain Normal Enemies"]={{}," Quantity of Items Dropped by Slain Normal Enemies "}c["+100% to Cold Resistance when Socketed with a Green Gem"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=100}}," when Socketed with a Green Gem "}c["10% chance when Hit for double Armour effect"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=10}}," when Hit for double effect "}c["Deal no Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="DealNoLightning",type="FLAG",value=true},[2]={flags=0,keywordFlags=0,name="DealNoCold",type="FLAG",value=true},[3]={flags=0,keywordFlags=0,name="DealNoFire",type="FLAG",value=true}},nil}c["10% chance to Impale Enemies on Hit with Attacks"]={{[1]={flags=0,keywordFlags=0,name="ImpaleChance",type="BASE",value=10}},nil}c["2% of Life Regenerated per Second if you've been Hit Recently"]={{[1]={[1]={type="Condition",var="BeenHitRecently"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=2}},nil}c["+25 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=25}},nil}c["60% chance to Poison on Hit against Cursed Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Cursed"},flags=0,keywordFlags=262144,name="PoisonChance",type="BASE",value=60}},nil}c["Adds 190 to 320 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=190},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=320}},nil}c["20% of Overkill Damage is Leeched as Life Cannot be Stunned while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},flags=0,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=20}}," Overkill Cannot be Stunned "}c["500% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=500}},nil}c["Totems have 10% additional Physical Damage Reduction"]={nil,"Totems have 10% additional Physical Damage Reduction "}c["70% reduced Amount Recovered"]={{[1]={flags=0,keywordFlags=0,name="FlaskRecovery",type="INC",value=-70}},nil}c["17% increased Quantity of Items Found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=17}},nil}c["With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 5% increased Damage each time it Hits."]={nil,"With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 5% increased Damage each time it Hits. "}c["0.6% of Physical Attack Damage Leeched as Mana"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageManaLeech",type="BASE",value=0.6}},nil}c["When Hit, lose a Ghost Shroud and recover Energy Shield equal to 5% of your Evasion Rating"]={nil,"lose a Ghost Shroud and recover Energy Shield equal to 5% of your Evasion Rating "}c["15% increased Critical Strike Chance with Totem Skills"]={{[1]={flags=0,keywordFlags=16384,name="CritChance",type="INC",value=15}},nil}c["30% increased Elemental Damage with Weapons while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=134217728,keywordFlags=0,name="ElementalDamage",type="INC",value=30}},nil}c["10% chance to Dodge Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellDodgeChance",type="BASE",value=10}},nil}c["14% increased Damage with Ailments from Attack Skills while wielding a Two Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=14}},nil}c["25% reduced maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=-25}},nil}c["+175 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=175}},nil}c["3% increased Character Size"]={{}," Character Size "}c["0.8% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=0.8}},nil}c["+305 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=305}},nil}c["Minions have 90% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=90}}}},nil}c["20% more Damage over Time"]={{[1]={flags=8,keywordFlags=0,name="Damage",type="MORE",value=20}},nil}c["50% chance for Attacks to Maim on Hit against Poisoned Enemies +0.1% to Critical Strike Chance per Poison affecting Enemy, up to +2.0% 5% increased Poison Duration for each Poison you have inflicted Recently"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Poisoned"},[2]={actor="enemy",limit=2,limitTotal=true,type="Multiplier",var="PoisonStack"},flags=1,keywordFlags=262144,name="CritChance",type="BASE",value=50}}," to Maim on Hit +0.1% to 5% increased Poison Duration for each Poison you have inflicted Recently "}c["10% increased Charges used"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesUsed",type="INC",value=10}},nil}c["+1 to maximum number of Skeletons"]={{[1]={flags=0,keywordFlags=0,name="ActiveSkeletonLimit",type="BASE",value=1}},nil}c["+1 to maximum number of Spectres"]={{[1]={flags=0,keywordFlags=0,name="ActiveSpectreLimit",type="BASE",value=1}},nil}c["You only lose 7 Crab Barriers when you take Physical Damage from a Hit"]={nil,"You only lose 7 Crab Barriers when you take Physical Damage from a Hit "}c["100% increased Evasion Rating while you have Onslaught"]={{[1]={[1]={type="Condition",var="Onslaught"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=100}},nil}c["10% of Damage taken from Mana before Life while affected by Clarity"]={{[1]={[1]={type="Condition",var="AffectedByClarity"},flags=0,keywordFlags=0,name="DamageTakenFromManaBeforeLife",type="BASE",value=10}},nil}c["40% increased Armour while not Ignited, Frozen or Shocked"]={{[1]={[1]={neg=true,type="Condition",varList={[1]="Ignited",[2]="Frozen",[3]="Shocked"}},flags=0,keywordFlags=0,name="Armour",type="INC",value=40}},nil}c["15% increased Damage with Bows"]={{[1]={flags=131072,keywordFlags=0,name="Damage",type="INC",value=15}},nil}c["18% increased Life Recovery rate"]={{[1]={flags=0,keywordFlags=0,name="LifeRecoveryRate",type="INC",value=18}},nil}c["Adds 64 to 107 Fire Damage to Spells while no Life is Reserved"]={{[1]={[1]={stat="LifeReserved",threshold=0,type="StatThreshold",upper=true},flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=64},[2]={[1]={stat="LifeReserved",threshold=0,type="StatThreshold",upper=true},flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=107}},nil}c["Enemies killed by Zombies explode dealing Fire Damage"]={nil,"Enemies killed by Zombies explode dealing Fire Damage "}c["+185 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=185}},nil}c["0.5% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=0.5}},nil}c["+50% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=50}},nil}c["+150 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=150}},nil}c["30% increased Spell Damage if you've Cast a Spell Recently"]={{[1]={[1]={type="Condition",var="CastSpellRecently"},flags=2,keywordFlags=0,name="Damage",type="INC",value=30}},nil}c["Culling Strike against Burning Enemies Gain a Frenzy Charge if an Attack Ignites an Enemy"]={nil,"Culling Strike against Burning Enemies Gain a Frenzy Charge if an Attack Ignites an Enemy "}c["Culling Strike against Burning Enemies"]={nil,"Culling Strike against Burning Enemies "}c["Leech applies instantly during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="InstantLifeLeech",type="FLAG",value=true},[2]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="InstantManaLeech",type="FLAG",value=true}},nil}c["10% increased Fire Damage taken"]={{[1]={flags=0,keywordFlags=0,name="FireDamageTaken",type="INC",value=10}},nil}c["Immune to Burning Ground, Shocked Ground and Chilled Ground"]={nil,"Immune to Burning Ground, Shocked Ground and Chilled Ground "}c["12% increased Physical Damage with Wands"]={{[1]={flags=8388608,keywordFlags=0,name="PhysicalDamage",type="INC",value=12}},nil}c["Trigger Socketed Spells when you Focus {variant:12}{crafted}140% increased Duration of Ailments you inflict while Focussed"]={nil,"Trigger Socketed Spells when you Focus {variant:12}{crafted}140% increased Duration of Ailments you inflict while Focussed "}c["Adds 475 to 600 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=475},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=600}},nil}c["Animated Minions' Melee Attacks deal 50% less Damage to surrounding targets Trigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy"]={nil,"Animated Minions' Melee Attacks deal 50% less Damage to surrounding targets Trigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy "}c["+120 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=120}},nil}c["Cannot be Stunned when on Low Life"]={nil,"Cannot be Stunned when on Low Life "}c["20% increased Projectile Attack Damage"]={{[1]={flags=1025,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["14% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=14}},nil}c["30% chance to Blind Enemies on Critical Strike {variant:1,2}Causes Bleeding on Melee Critical Strike"]={{}," to Blind Enemies {variant:1,2}Causes Bleeding on Critical Strike "}c["Clarity Reserves no Mana"]={{[1]={[1]={skillId="Clarity",type="SkillId"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaCostForced",value=0}}},nil}c["Gain Unholy Might for 2 seconds on Critical Strike"]={nil,"Gain Unholy Might for 2 seconds on Critical Strike "}c["25% increased Damage with Claws"]={{[1]={flags=262144,keywordFlags=0,name="Damage",type="INC",value=25}},nil}c["Can have up to 2 additional Remote Mines placed at a time"]={{[1]={flags=0,keywordFlags=0,name="ActiveMineLimit",type="BASE",value=2}},nil}c["52% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=52}},nil}c["140% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=140}},nil}c["10% Chance to Cause Monster to Flee on Block 1% of Damage Leeched as Life against Cursed Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Cursed"},flags=0,keywordFlags=262144,name="Damage",type="BASE",value=10}}," to Cause Monster to Flee on Block 1% of Leeched as Life "}c["50% increased Melee Damage against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=256,keywordFlags=262144,name="Damage",type="INC",value=50}},nil}c["3% additional Chance to Block while you have at least 5 Crab Barriers"]={{[1]={[1]={stat="CrabBarriers",threshold=5,type="StatThreshold"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=3}},nil}c["3% increased Cast Speed while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=16,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["6% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=134217728,keywordFlags=0,name="PhysicalDamage",type="INC",value=6}},nil}c["Enemies you Attack Reflect 100 Physical Damage to you"]={nil,"Enemies you Attack Reflect 100 Physical Damage to you "}c["Ignite a nearby Enemy on Killing an Ignited Enemy"]={nil,"Ignite a nearby Enemy on Killing an Ignited Enemy "}c["+225% to Melee Critical Strike Multiplier"]={{[1]={flags=256,keywordFlags=0,name="CritMultiplier",type="BASE",value=225}},nil}c["Spell Skills deal no Damage Your Spells are disabled"]={nil,"no Damage Your Spells are disabled "}c["12% increased Physical Damage Reduction"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="INC",value=12}},nil}c["+10% to Cold Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ColdDotMultiplier",type="BASE",value=10}},nil}c["16% increased Damage with Ailments from Attack Skills while wielding a Wand"]={{[1]={[1]={type="Condition",var="UsingWand"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=16}},nil}c["15% of Fire Damage Converted to Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamageConvertToChaos",type="BASE",value=15}},nil}c["15% increased Damage with Ailments per Elder Item Equipped"]={{[1]={[1]={type="Multiplier",var="ElderItem"},flags=2048,keywordFlags=0,name="Damage",type="INC",value=15}},nil}c["+170 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=170}},nil}c["+1 Life gained on Kill per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=1}},nil}c["Adds 1 to 2 Physical Damage to Attacks per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=1},[2]={[1]={type="Multiplier",var="Level"},flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=2}},nil}c["+47 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=47}},nil}c["+60 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=60}},nil}c["Adds 65 to 105 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=65},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=105}},nil}c["+1 to Level of Active Socketed Skill Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="active_skill",value=1}}},nil}c["175% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=175}},nil}c["10% chance to Cause Monsters to Flee {variant:1}Melee Attacks cause Bleeding"]={{}," to Cause Monsters to Flee {variant:1} Attacks cause Bleeding "}c["Recover 250 Life when you Block"]={nil,"Recover 250 Life when you Block "}c["400% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=400}},nil}c["50% less Mana Reserved"]={{[1]={flags=0,keywordFlags=0,name="ManaReserved",type="MORE",value=-50}},nil}c["Determination Reserves no Mana"]={{[1]={[1]={skillId="Determination",type="SkillId"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaCostForced",value=0}}},nil}c["Consecrated Ground you create grants Immunity to Elemental Ailments"]={nil,"Consecrated Ground you create grants Immunity to Elemental Ailments "}c["Grants 2 Passive Skill Points"]={{[1]={flags=0,keywordFlags=0,name="ExtraPoints",type="BASE",value=2}},nil}c["30% increased Rarity of Items found during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LootRarity",type="INC",value=30}},nil}c["12% increased Global Accuracy Rating"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=12}},nil}c["Socketed Red Gems get 10% Physical Damage as Extra Fire Damage"]={{[1]={[1]={keyword="strength",slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=10}}}},nil}c["Socketed Melee Gems have 15% increased Area of Effect"]={{[1]={[1]={keyword="melee",slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=15}}}},nil}c["18% increased Effect of Chill"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillEffect",type="INC",value=18}},nil}c["Adds 1 to 3 Physical Damage to Attacks per 25 Dexterity"]={{[1]={[1]={div=25,stat="Dex",type="PerStat"},flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=1},[2]={[1]={div=25,stat="Dex",type="PerStat"},flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=3}},nil}c["Gain Rampage while at Maximum Endurances Charges Lose all Endurance Charges when Rampage ends"]={nil,"Gain Rampage while at Maximum Endurances Charges Lose all Endurance Charges when Rampage ends "}c["Cannot be Frozen or Chilled if you've used a Fire Skill Recently"]={nil,"Cannot be Frozen or Chilled if you've used a Fire Skill Recently "}c["23% increased Mana Recovery from Flasks"]={{[1]={flags=0,keywordFlags=0,name="FlaskManaRecovery",type="INC",value=23}},nil}c["+79 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=79}},nil}c["Manifested Dancing Dervish also manifests a copy of Dancing Dervish"]={nil,"Manifested Dancing Dervish also manifests a copy of Dancing Dervish "}c["15% increased Item Quantity per White Socket"]={{[1]={[1]={type="Multiplier",var="WhiteSocketIn{SlotName}"},flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=15}},nil}c["150% increased Spell Damage if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=2,keywordFlags=0,name="Damage",type="INC",value=150}},nil}c["Adds 15 to 20 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=20}},nil}c["Triggers Level 15 Manifest Dancing Dervish on Rampage"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=15,skillId="UniqueAnimateWeapon"}}},nil}c["18% Chance to Block Attack Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=18}},nil}c["+300 Armour per active Totem"]={{[1]={flags=0,keywordFlags=16384,name="Armour",type="BASE",value=300}}," per active "}c["+30 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=30}},nil}c["+10 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=10}},nil}c["30% of Lightning Damage is taken from Mana before Life when Hit Recover 3% of Maximum Mana when you Shock an Enemy"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="BASE",value=30}}," is taken from Mana before Life when Hit Recover 3% of Maximum Mana when you Shock an Enemy "}c["15% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=15}},nil}c["If you've Blocked in the past 10 seconds, you and nearby Allies cannot be Stunned If you've Attacked Recently, you\nand nearby Allies have +10% Chance to Block Attack Damage"]={nil,"If you've Blocked in the past 10 seconds, you and nearby Allies cannot be Stunned If you've Attacked Recently, you\nand nearby Allies have +10% Chance to Block Attack Damage "}c["68% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=68}},nil}c["Adds 3 to 7 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=3},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=7}},nil}c["+1 Mana gained on Kill per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,keywordFlags=0,name="ManaOnKill",type="BASE",value=1}},nil}c["18% Chance to Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=18}},nil}c["+100 to Maximum Energy Shield per Blue Socket"]={{[1]={[1]={type="Multiplier",var="BlueSocketIn{SlotName}"},flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=100}},nil}c["12% increased Movement Speed during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=12}},nil}c["10% increased Attack Speed with Daggers"]={{[1]={flags=524289,keywordFlags=0,name="Speed",type="INC",value=10}},nil}c["25% chance to gain an Endurance Charge when you gain a Power Charge 50% chance to gain a Power Charge when you Summon a Totem 15% chance to gain a Power Charge if you or your Totems kill an Enemy 5% reduced Elemental Damage taken while you have an Endurance Charge"]={{[1]={[1]={stat="EnduranceCharges",threshold=1,type="StatThreshold"},flags=0,keywordFlags=16384,name="ElementalDamageTaken",type="BASE",value=25}}," to gain an Endurance Charge when you gain a Power Charge 50% chance to gain a Power Charge when you Summon a 15% chance to gain a Power Charge if you or your Totems kill an Enemy 5% reduced "}c["Adds 10 to 16 Physical Damage to Attacks with Bows"]={{[1]={flags=131072,keywordFlags=0,name="PhysicalMin",type="BASE",value=10},[2]={flags=131072,keywordFlags=0,name="PhysicalMax",type="BASE",value=16}},nil}c["23% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=23}},nil}c["10% increased Cast Speed if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=16,keywordFlags=0,name="Speed",type="INC",value=10}},nil}c["20% Chance to Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=20}},nil}c["Golems regenerate 2% of their Maximum Life per second"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=2}}}},nil}c["Trigger Level 20 Intimidating Cry when you lose Cat's Stealth"]={nil,"Trigger Level 20 Intimidating Cry when you lose Cat's Stealth "}c["19% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=19}},nil}c["Shared Suffering"]={nil,"Shared Suffering "}c["+75% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=75}},nil}c["22% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=22}},nil}c["+1000 Armour while you do not have Avatar of Fire"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=1000}}," while you do not have Avatar of Fire "}c["55% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ElementalDamage",type="INC",value=55}},nil}c["Enemies take 5% increased Damage for each type of Ailment you have inflicted on them"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Frozen"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=5}}},[2]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=5}}},[3]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=5}}},[4]={[1]={actor="enemy",type="ActorCondition",var="Shocked"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=5}}},[5]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=5}}},[6]={[1]={actor="enemy",type="ActorCondition",var="Poisoned"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=5}}}},nil}c["With at least 40 Intelligence in Radius, Cold Snap grants Power Charges instead of Frenzy Charges when Enemies die in it's Area {variant:3}With at least 40 Intelligence in Radius, Cold Snap Cooldown can be bypassed by Power Charges instead of Frenzy Charges"]={nil,"With at least 40 Intelligence in Radius, Cold Snap grants Power Charges instead of Frenzy Charges when Enemies die in it's Area {variant:3}With at least 40 Intelligence in Radius, Cold Snap Cooldown can be bypassed by Power Charges instead of Frenzy Charges "}c["8% increased Damage with Ailments from Attack Skills while wielding a Mace"]={{[1]={[1]={type="Condition",var="UsingMace"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=8}},nil}c["Cannot be Frozen"]={{[1]={flags=0,keywordFlags=0,name="AvoidFreeze",type="BASE",value=100}},nil}c["Minions have +40% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=40}}}},nil}c["Deal no Non-Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="DealNoPhysical",type="FLAG",value=true},[2]={flags=0,keywordFlags=0,name="DealNoChaos",type="FLAG",value=true}},nil}c["Cast Socketed Minion Spells on Kill with this Weapon"]={nil,"Cast Socketed Minion Spells on Kill with this Weapon "}c["Adds 34 to 45 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=34},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=45}},nil}c["24% increased Damage Over Time with Bow Skills"]={{[1]={flags=8,keywordFlags=512,name="Damage",type="INC",value=24}},nil}c["5% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=5}},nil}c["Energy Shield Recharge is not interrupted by Damage if Recharge"]={nil,"Energy Shield Recharge is not interrupted by Damage if Recharge "}c["20% increased Spell Damage if you've Blocked Recently"]={{[1]={[1]={type="Condition",var="BlockedRecently"},flags=2,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["25% chance to gain a Frenzy Charge on Kill 80% increased Damage while you have no Frenzy Charges"]={{[1]={[1]={stat="FrenzyCharges",threshold=0,type="StatThreshold",upper=true},[2]={skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=25}}," to gain aCharge on Kill 80% increased "}c["Reflects 23 Physical Damage to Melee Attackers"]={{},nil}c["Adds 55 to 130 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=55},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=130}},nil}c["8% chance to Poison per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=8}},nil}c["Adds 38 to 50 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=38},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=50}},nil}c["Minions cannot be Blinded"]={nil,"cannot be Blinded "}c["Adds 50 to 100 Cold Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=50},[2]={flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=100}},nil}c["13% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=13}},nil}c["10% increased Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="INC",value=10}},nil}c["Cast a Socketed Cold Spell on Melee Critical Strike"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,name="SupportUniqueCosprisMaliceColdSpellsCastOnMeleeCriticalStrike"}}},nil}c["60% increased Critical Strike Chance against Chilled Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=0,keywordFlags=262144,name="CritChance",type="INC",value=60}},nil}c["18% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=18}},nil}c["1% of Fire Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="FireDamageLifeLeech",type="BASE",value=1}},nil}c["Cannot Leech Mana"]={{[1]={flags=0,keywordFlags=0,name="CannotLeechMana",type="FLAG",value=true}},nil}c["+10 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=10}},nil}c["8% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=8}},nil}c["55% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=55}},nil}c["Adds 60 to 110 Cold Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=60},[2]={flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=110}},nil}c["39% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=39}},nil}c["100% increased Life Recovery from Flasks"]={{[1]={flags=0,keywordFlags=0,name="FlaskLifeRecovery",type="INC",value=100}},nil}c["50 Energy Shield Regenerated per Second per Poison on you, up to 250 per second"]={{[1]={[1]={limit=250,limitTotal=true,type="Multiplier",var="PoisonStack"},flags=0,keywordFlags=0,name="EnergyShieldRegen",type="BASE",value=50}},nil}c["+2 to Weapon Range"]={{[1]={flags=0,keywordFlags=0,name="WeaponRange",type="BASE",value=2}},nil}c["Cannot take Reflected Elemental Damage 40% increased Effect of Heralds on you Shocks from your Hits always increase Damage taken by at least 10% Can Summon up to 1 additional Golem at a time"]={nil,"Cannot take Reflected Elemental Damage 40% increased Effect of Heralds on you Shocks from your Hits always increase Damage taken by at least 10% Can Summon up to 1 additional Golem at a time "}c["135% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=135}},nil}c["Adds 38 to 90 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=38},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=90}},nil}c["15% increased Physical Damage with Swords"]={{[1]={flags=4194304,keywordFlags=0,name="PhysicalDamage",type="INC",value=15}},nil}c["Minions have +10% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=10}}}},nil}c["2% chance to Freeze"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=2}},nil}c["2% of Fire Damage Leeched as Life while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,keywordFlags=0,name="FireDamageLifeLeech",type="BASE",value=2}},nil}c["Adds 45 to 100 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=45},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=100}},nil}c["Adds 7 to 18 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=7},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=18}},nil}c["14% increased maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=14}},nil}c["15% of Physical Attack Damage Added as Fire Damage"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=15}},nil}c["6% increased Accuracy Rating with Bows"]={{[1]={flags=131072,keywordFlags=0,name="Accuracy",type="INC",value=6}},nil}c["Attacks with this Weapon Penetrate 30% Elemental Resistances"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="ElementalPenetration",type="BASE",value=30}},nil}c["10% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ElementalDamage",type="INC",value=10}},nil}c["Adds 8 to 20 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=8},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=20}},nil}c["Hits with this Weapon deal 45% increased Damage to Shocked Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={actor="enemy",type="ActorCondition",var="Shocked"},flags=4,keywordFlags=262144,name="Damage",type="INC",value=45}},nil}c["Animated Guardian deals 5% increased Damage per Animated Weapon Animated Minions' Melee Attacks deal Splash Damage to surrounding targets"]={nil,"Animated Guardian deals 5% increased Damage per Animated Weapon Animated Minions' Melee Attacks deal Splash Damage to surrounding targets "}c["10% chance when Hit for double Armour effect 0.5% of Maximum Life Regenerated per second while affected by a Guard Skill Buff"]={{}," while affected by a Guard Skill Buff "}c["Hits with this Weapon deal 45% increased Damage to Frozen Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={actor="enemy",type="ActorCondition",var="Frozen"},flags=4,keywordFlags=262144,name="Damage",type="INC",value=45}},nil}c["Hits with this Weapon deal 45% increased Damage to Ignited Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={actor="enemy",type="ActorCondition",var="Ignited"},flags=4,keywordFlags=262144,name="Damage",type="INC",value=45}},nil}c["Hits with this Weapon deal 60% increased Damage to Shocked Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={actor="enemy",type="ActorCondition",var="Shocked"},flags=4,keywordFlags=262144,name="Damage",type="INC",value=60}},nil}c["Hits with this Weapon deal 60% increased Damage to Frozen Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={actor="enemy",type="ActorCondition",var="Frozen"},flags=4,keywordFlags=262144,name="Damage",type="INC",value=60}},nil}c["Hits with this Weapon always inflict Elemental Ailments Hits with this Weapon deal 60% increased Damage to Ignited Enemies"]={nil,"Hits with this Weapon always inflict Elemental Ailments Hits with this Weapon deal 60% increased Damage to Ignited Enemies "}c["Adds 30 to 92 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=30},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=92}},nil}c["18% reduced Spark Duration"]={{[1]={[1]={skillName="Spark",type="SkillName"},flags=0,keywordFlags=0,name="Duration",type="INC",value=-18}},nil}c["100% of Physical Damage from Hits with this Weapon is Converted to a random Element"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=100}}," from Hits is Converted to a random Element "}c["Energy Shield Recharge is not interrupted by Damage if"]={nil,"Energy Shield Recharge is not interrupted by Damage if "}c["1% of Energy Shield Regenerated per second for each"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=1}}," for each "}c["40% increased Burning Damage"]={{[1]={flags=0,keywordFlags=134217728,name="FireDamage",type="INC",value=40}},nil}c["Arrows Pierce an additional Target"]={{[1]={flags=1,keywordFlags=0,name="PierceCount",type="BASE",value=1}},nil}c["20% increased Blind duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=20}}," Blind "}c["Gain 25% of Physical Damage as Extra Lightning Damage while affected by Wrath"]={{[1]={[1]={type="Condition",var="AffectedByWrath"},flags=0,keywordFlags=0,name="PhysicalDamageGainAsLightning",type="BASE",value=25}},nil}c["30% increased Lightning Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="LightningDamage",type="INC",value=30}},nil}c["50% of Physical Damage from Hits with this Weapon is Converted to a random Element Hits with this Weapon always inflict Elemental Ailments"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=50}}," from Hits is Converted to a random Element Hits always inflict Elemental Ailments "}c["15% chance to gain a Power Charge on Killing an Enemy affected by fewer than 5 Poisons"]={{}," to gain a Power Charge on Killing an Enemy affected by fewer than 5 Poisons "}c["5% reduced Enemy Stun Threshold with Maces"]={{[1]={flags=1048576,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-5}},nil}c["+16% to Fire and Cold Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=16},[2]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=16}},nil}c["30% increased Freeze Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeDuration",type="INC",value=30}},nil}c["+240 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=240}},nil}c["Minions Leech 5% of Damage as Life against Poisoned Enemies"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={actor="enemy",type="ActorCondition",var="Poisoned"},flags=0,keywordFlags=262144,name="DamageLifeLeech",type="BASE",value=5}}}},nil}c["10% increased Experience Gain of Corrupted Gems Corrupted"]={{}," Experience Gain of Corrupted Gems Corrupted "}c["16% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=16}},nil}c["Minions have +29% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=29}}}},nil}c["25% reduced Effect of Curses on you"]={{[1]={flags=0,keywordFlags=0,name="CurseEffectOnSelf",type="INC",value=-25}},nil}c["Grants level 15 Envy Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=15,skillId="Envy"}}},nil}c["Minions deal 25% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=25}}}},nil}c["Minions Recover 20% of Maximum Life on Killing a Poisoned Enemy"]={nil,"Recover 20% of Maximum Life on Killing a Poisoned Enemy "}c["+45 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=45}},nil}c["Minions have 60% chance to Poison Enemies on Hit"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=60}}}},nil}c["6% increased Accuracy Rating with Staves"]={{[1]={flags=2097152,keywordFlags=0,name="Accuracy",type="INC",value=6}},nil}c["Minions have +17% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=17}}}},nil}c["+1 Mana per 4 Strength"]={{[1]={[1]={div=4,stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=1}},nil}c["25% chance to Poison on Hit during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=25}},nil}c["Remove all Ailments and Burning when you gain Adrenaline"]={nil,"Remove all Ailments and Burning when you gain Adrenaline "}c["Socketed Lightning Spells deal 100% increased Spell Damage if Triggered"]={{},nil}c["+10 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=10}},nil}c["8% additional chance to Block when in Off Hand"]={{[1]={[1]={num=2,type="SlotNumber"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=8}},nil}c["Lightning Damage from Enemies Hitting you is Lucky"]={nil,"Lightning Damage from Enemies Hitting you is Lucky "}c["8% increased Global Defences per White Socket"]={{[1]={[1]={type="Global"},[2]={type="Multiplier",var="WhiteSocketIn{SlotName}"},flags=0,keywordFlags=0,name="Defences",type="INC",value=8}},nil}c["0.3% of Physical Attack Damage Leeched as Mana per Blue Socket"]={{[1]={[1]={type="Multiplier",var="BlueSocketIn{SlotName}"},flags=1,keywordFlags=0,name="PhysicalDamageManaLeech",type="BASE",value=0.3}},nil}c["20% increased Flask Charges gained"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesGained",type="INC",value=20}},nil}c["+16% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=16}},nil}c["15% increased Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="INC",value=15}},nil}c["+1 to Maximum Frenzy Charge"]={{[1]={flags=0,keywordFlags=0,name="FrenzyChargesMax",type="BASE",value=1}},nil}c["Adds 92 to 154 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=92},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=154}},nil}c["Nearby Allies have +7% to Critical Strike Multiplier per 100 Dexterity you have"]={{[1]={[1]={div=100,stat="Dex",type="PerStat"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=7},onlyAllies=true}}},nil}c["Adds 1 to 65 Lightning Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=65}},nil}c["Adds 1 to 65 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=65}},nil}c["Damage Penetrates 20% Cold Resistance against Chilled Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=0,keywordFlags=262144,name="ColdPenetration",type="BASE",value=20}},nil}c["83% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=83}},nil}c["Minions have 15% chance to Blind Enemies on hit"]={{}," to Blind Enemies on hit "}c["When you or your Totems Kill a Burning Enemy, 20% chance for you and your Totems to each gain an Endurance Charge"]={nil,"When you or your Totems Kill a Burning Enemy, 20% chance for you and your Totems to each gain an Endurance Charge "}c["Adds 1 to 70 Lightning Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=70}},nil}c["9% increased Attack and Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=9}},nil}c["+450 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=450}},nil}c["25% increased Damage over Time"]={{[1]={flags=8,keywordFlags=0,name="Damage",type="INC",value=25}},nil}c["Grants Summon Harbinger of the Arcane Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,skillId="SummonHarbingerOfTheArcane"}}},nil}c["+375 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=375}},nil}c["Trigger Socketed Curse Spells when you cast a Curse"]={nil,"Trigger Socketed Curse Spells when you cast a Curse "}c["15% chance to gain a Frenzy Charge on Kill"]={{}," to gain aCharge on Kill "}c["Adds 80 to 180 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=80},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=180}},nil}c["10% additional Block Chance while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=10}},nil}c["10% chance of Arrows Piercing"]={{}," of Arrows Piercing "}c["Life Leech is applied to Energy Shield instead"]={nil,"Life Leech is applied to Energy Shield instead "}c["Shocked Enemies you Kill Explode, dealing 5% of their Maximum Life as Lightning Damage which cannot Shock"]={nil,"Shocked Enemies you Kill Explode, dealing 5% of their Maximum Life as Lightning Damage which cannot Shock "}c["Attacks Maim on Hit against Bleeding Enemies 10% chance to Blind with Hits against Bleeding Enemies Enemies Maimed by you take 10% increased Physical Damage"]={nil,"Attacks Maim on Hit against Bleeding Enemies 10% chance to Blind with Hits against Bleeding Enemies Enemies Maimed by you take 10% increased Physical Damage "}c["Socketed Gems are Supported by level 1 Spell Echo"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,skillId="SupportMulticast"}}},nil}c["Adds 3 to 6 Fire Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=3},[2]={flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=6}},nil}c["+2 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=2}},nil}c["8% increased Physical Damage with Maces"]={{[1]={flags=1048576,keywordFlags=0,name="PhysicalDamage",type="INC",value=8}},nil}c["Recover 20% of your Maximum Life on Rampage {variant:1}Gain 5 Souls for Vaal Skills on Rampage"]={nil,"Recover 20% of your Maximum Life on Rampage {variant:1}Gain 5 Souls for Vaal Skills on Rampage "}c["50% increased Critical Strike Chance for Spells"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=50}},nil}c["20% of Maximum Life Converted to Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="LifeConvertToEnergyShield",type="BASE",value=20}},nil}c["10% chance for Energy Shield Recharge to start when you use a Skill"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=10}}," for Recharge to start when you use a Skill "}c["Adds 2 to 6 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=2},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=6}},nil}c["100% increased Damage when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="Damage",type="INC",value=100}},nil}c["16% increased Quantity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=16}},nil}c["14% increased Damage with Ailments from Attack Skills while wielding a Mace"]={{[1]={[1]={type="Condition",var="UsingMace"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=14}},nil}c["Adds 24 to 36 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=24},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=36}},nil}c["Adds 24 to 36 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=24},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=36}},nil}c["Gain 20% increased Attack Speed for 20 seconds when you Kill a Rare or Unique Enemy Gain 20% increased Movement Speed for 20 seconds when you Kill an Enemy"]={nil,"Gain 20% increased Attack Speed for 20 seconds when you Kill a Rare or Unique Enemy Gain 20% increased Movement Speed for 20 seconds when you Kill an Enemy "}c["+2 to maximum number of Spectres"]={{[1]={flags=0,keywordFlags=0,name="ActiveSpectreLimit",type="BASE",value=2}},nil}c["Every second, inflict Withered on nearby Enemies for 15 seconds Nearby Hindered Enemies deal 15% reduced Damage over Time"]={nil,"Every second, inflict Withered on nearby Enemies for 15 seconds Nearby Hindered Enemies deal 15% reduced Damage over Time "}c["15% increased Damage with Ailments from Attack Skills while wielding a One Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingOneHandedWeapon"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=15}},nil}c["Adds 28 to 40 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=28},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=40}},nil}c["12% chance to deal Double Damage"]={{[1]={flags=0,keywordFlags=0,name="DoubleDamageChance",type="BASE",value=12}},nil}c["Adds 1 to 70 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=70}},nil}c["+30% to Critical Strike Multiplier with Traps"]={{[1]={flags=0,keywordFlags=4096,name="CritMultiplier",type="BASE",value=30}},nil}c["1% Life Regenerated per Second for each of your Traps Triggered Recently, up to 20%"]={{[1]={[1]={limit=20,limitTotal=true,type="Multiplier",var="TrapTriggeredRecently"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1}},nil}c["Adds 28 to 40 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=28},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=40}},nil}c["Adds 28 to 40 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=28},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=40}},nil}c["16% increased Damage with Bows"]={{[1]={flags=131072,keywordFlags=0,name="Damage",type="INC",value=16}},nil}c["Hits that Stun Enemies have Culling Strike"]={nil,"Hits that Stun Enemies have Culling Strike "}c["Adds 28 to 40 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=28},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=40}},nil}c["20% increased Stun Threshold"]={{[1]={flags=0,keywordFlags=0,name="StunThreshold",type="INC",value=20}},nil}c["your maximum number of Crab Barriers"]={nil,"your maximum number of Crab Barriers "}c["30% increased Armour while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,keywordFlags=0,name="Armour",type="INC",value=30}},nil}c["Totems Reflect 15% of their maximum Life as Fire Damage to"]={nil,"Totems Reflect 15% of their maximum Life as Fire Damage to "}c["Adds 100 to 158 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=100},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=158}},nil}c["65% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=65}},nil}c["Adds 1 to 18 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=1},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=18}},nil}c["1.5% of Fire Damage Leeched as Life while affected by Anger"]={{[1]={[1]={type="Condition",var="AffectedByAnger"},flags=0,keywordFlags=0,name="FireDamageLifeLeech",type="BASE",value=1.5}},nil}c["Recover 1% of Maximum Life when you Ignite an Enemy 100% increased Melee Physical Damage against Ignited Enemies"]={nil,"Recover 1% of Maximum Life when you Ignite an Enemy 100% increased Melee Physical Damage against Ignited Enemies "}c["Recover 1% of Maximum Life when you Ignite an Enemy"]={nil,"Recover 1% of Maximum Life when you Ignite an Enemy "}c["Converts all Evasion Rating to Armour. Dexterity provides no bonus to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="IronReflexes",type="FLAG",value=true}},nil}c["25% of Physical Damage Converted to Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToFire",type="BASE",value=25}},nil}c["8% chance to Block Spells while affected by Discipline"]={{[1]={[1]={type="Condition",var="AffectedByDiscipline"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=8}},nil}c["22% chance to Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=22}},nil}c["+2 to Melee Weapon Range per White Socket"]={{[1]={[1]={type="Multiplier",var="WhiteSocketIn{SlotName}"},flags=0,keywordFlags=0,name="MeleeWeaponRange",type="BASE",value=2}},nil}c["Unaffected by Shocked Ground while affected by Purity of Lightning {variant:45}1.5% of Damage leeched as Life while affected by Vitality"]={nil,"Unaffected by Shocked Ground while affected by Purity of Lightning {variant:45}1.5% of Damage leeched as Life while affected by Vitality "}c["0.4% of Physical Attack Damage Leeched as Mana per Blue Socket"]={{[1]={[1]={type="Multiplier",var="BlueSocketIn{SlotName}"},flags=1,keywordFlags=0,name="PhysicalDamageManaLeech",type="BASE",value=0.4}},nil}c["Lose all Frenzy, Endurance, and Power Charges when you Move"]={nil,"Lose all Frenzy, Endurance, and Power Charges when you Move "}c["25% increased Physical Damage with Weapons per Red Socket"]={{[1]={[1]={type="Multiplier",var="RedSocketIn{SlotName}"},flags=134217728,keywordFlags=0,name="PhysicalDamage",type="INC",value=25}},nil}c["Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 15% of their maximum Life as Fire Damage to\nnearby Enemies when Hit"]={nil,"Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 15% of their maximum Life as Fire Damage to\nnearby Enemies when Hit "}c["2% increased Area of Effect per 25 Rampage Kills"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=2}}," per 25 Rampage Kills "}c["Minions' Attacks deal 7 to 14 additional Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=1,keywordFlags=0,name="PhysicalMin",type="BASE",value=7}}},[2]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=1,keywordFlags=0,name="PhysicalMax",type="BASE",value=14}}}},nil}c["Gain 28% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsCold",type="BASE",value=28}},nil}c["Adds 4 to 7 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=4},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=7}},nil}c["35% chance to avoid being Stunned for each Herald Skill affecting you Mana Reservation of Herald Skills is always 45%"]={{[1]={[1]={skillType=63,type="SkillType"},flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=35}}," for each Herald Skill affecting you Mana Reservation is always 45% "}c["Adds 1 to 17 Lightning Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=17}},nil}c["20% increased Golem Damage for each Golem you have Summoned You cannot be Chilled or Frozen while you have an Ice Golem Summoned You cannot be Ignited while you have a Flame Golem Summoned You cannot be Shocked while you have a Lightning Golem Summoned"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=20}}," for each Golem you have Summoned You cannot be Chilled or Frozen while you have an Ice Golem Summoned You cannot be Ignited while you have a Flame Golem Summoned You cannot be Shocked while you have a Lightning Golem Summoned "}c["Gore Footprints {variant:1}3% increased Damage against Enemies on Low Life per Frenzy Charge"]={nil,"Gore Footprints {variant:1}3% increased Damage against Enemies on Low Life per Frenzy Charge "}c["Adds 12 to 20 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=12},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=20}},nil}c["Adds 13 to 30 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=13},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=30}},nil}c["10% increased Damage taken from Skeletons"]={{[1]={[1]={skillName="Summon Skeleton",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=10}}}}," from s "}c["5% increased Evasion Rating per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=5}},nil}c["Gain 30% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsCold",type="BASE",value=30}},nil}c["40% reduced Totem Damage"]={{[1]={flags=0,keywordFlags=16384,name="Damage",type="INC",value=-40}},nil}c["-40 Physical Damage taken when hit by Animals"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTakenWhenHit",type="BASE",value=-40}}," by Animals "}c["You have Consecrated Ground around you while stationary 15 Mana Regenerated per Second while on Consecrated Ground"]={nil,"You have Consecrated Ground around you while stationary 15 Mana Regenerated per Second while on Consecrated Ground "}c["Gain 10% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsCold",type="BASE",value=10}},nil}c["Adds 4 to 8 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=4},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=8}},nil}c["Enemies affected by your Spider's Webs deal 10% reduced Damage"]={nil,"Enemies affected by your Spider's Webs deal 10% reduced Damage "}c["100% increased Rarity of Items found with a Normal Item equipped"]={{[1]={[1]={threshold=1,type="MultiplierThreshold",var="NormalItem"},flags=0,keywordFlags=0,name="LootRarity",type="INC",value=100}},nil}c["Adds 2 to 3 Physical Damage to Attacks per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=2},[2]={[1]={type="Multiplier",var="Level"},flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=3}},nil}c["Socketed Gems are supported by level 20 Cast on Death"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportCastOnDeath"}}},nil}c["Adds 285 to 330 Fire Damage in Main Hand"]={{[1]={[1]={num=1,type="InSlot"},flags=0,keywordFlags=0,name="FireMin",type="BASE",value=285},[2]={[1]={num=1,type="InSlot"},flags=0,keywordFlags=0,name="FireMax",type="BASE",value=330}},nil}c["With at least 40 Strength in Radius, Cleave grants Fortify on Hit With at least 40 Strength in Radius, Cleave has 3% increased Area of"]={nil,"With at least 40 Strength in Radius, Cleave grants Fortify on Hit With at least 40 Strength in Radius, Cleave has 3% increased Area of "}c["70% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=70}},nil}c["Adds 7 to 12 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=7},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=12}},nil}c["10% increased Area of Effect for each Summoned Sentinel of Purity Summoned Sentinels use Crusade Slam 100% increased Minion Accuracy Rating Minions Intimidate Enemies for 4 seconds on Hit If you've Hit an Enemy Recently, you and nearby Allies Regenerate 3.0% of Life per second"]={{[1]={[1]={type="Condition",var="HitRecently"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=10}}," for each Summoned Sentinel of Purity Summoned Sentinels use Crusade Slam 100% increased Minion Accuracy Rating Minions Intimidate Enemies for 4 seconds on Hit , you and nearby Allies Regenerate 3.0% of Life per second "}c["Socketed Gems are supported by level 1 Multistrike"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,skillId="SupportMultistrike"}}},nil}c["Minions Intimidate Enemies for 4 seconds on Hit"]={nil,"Intimidate Enemies for 4 seconds on Hit "}c["40% reduced Stun Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=-40}},nil}c["+125 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=125}},nil}c["+35% to Critical Strike Multiplier"]={{[1]={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=35}},nil}c["+10 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=10}},nil}c["21% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=21}},nil}c["25% chance to gain a Challenger Charge when you Hit a Rare or Unique Enemy while in Blood Stance Gain a Challenger Charge when you Kill an Enemy while in Sand Stance +10 to Maximum Challenger Charges"]={{[1]={flags=0,keywordFlags=0,name="ChallengerChargesMax",type="BASE",value=25}}," to gain a Challenger Charge when you Hit a Rare or Unique Enemy while in Blood Stance Gain a Challenger Charge when you Kill an Enemy while in Sand Stance +10 to "}c["+1 to Maximum Frenzy Charges and Maximum Power Charges"]={{[1]={flags=0,keywordFlags=0,name="FrenzyChargesMax",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="PowerChargesMax",type="BASE",value=1}},nil}c["0.2% of Chaos Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamageLifeLeech",type="BASE",value=0.2}},nil}c["+330 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=330}},nil}c["10% increased Effect of Buffs on you"]={{[1]={flags=0,keywordFlags=0,name="BuffEffectOnSelf",type="INC",value=10}},nil}c["100% of Fire Damage from Hits taken as Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamageTakenAsCold",type="BASE",value=100}},nil}c["Arrows Pierce all Targets"]={{[1]={flags=1,keywordFlags=0,name="PierceAllTargets",type="FLAG",value=true}},nil}c["2% increased Energy Shield per 10 Strength"]={{[1]={[1]={div=10,stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=2}},nil}c["Allies' Aura Buffs do not affect you"]={{[1]={flags=0,keywordFlags=0,name="AlliesAurasCannotAffectSelf",type="FLAG",value=true}},nil}c["5% reduced Mana Reserved"]={{[1]={flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-5}},nil}c["95% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=95}},nil}c["20% reduced Mana Cost of Skills during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-20}},nil}c["Adds 40 to 60 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=40},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=60}},nil}c["+55 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=55}},nil}c["15% reduced Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=-15}},nil}c["12% increased Lightning Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=12}},nil}c["1% increased Damage taken per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=1}},nil}c["Adds 25 to 60 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=25},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=60}},nil}c["15% increased Movement Speed while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=15}},nil}c["10% increased Damage if you have Shocked an Enemy Recently"]={{[1]={[1]={type="Condition",var="ShockedEnemyRecently"},flags=0,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["Trigger Level 10 Shock Ground when Hit"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=10,skillId="TriggeredShockedGround"}}},nil}c["Adds 1 to 650 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=650}},nil}c["Adds 1 to 600 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=600}},nil}c["Iron Reflexes while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Iron Reflexes"}},nil}c["2 additional Projectiles if you've been Hit Recently"]={{[1]={[1]={type="Condition",var="BeenHitRecently"},flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=2}},nil}c["80% increased Armour while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,keywordFlags=0,name="Armour",type="INC",value=80}},nil}c["You are Immune to Silence"]={nil,"You are Immune to Silence "}c["Adds 145 to 230 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=145},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=230}},nil}c["+1 to Maximum number of Raised Zombies"]={{[1]={flags=0,keywordFlags=0,name="ActiveZombieLimit",type="BASE",value=1}},nil}c["14% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=14}},nil}c["Cannot gain Energy Shield"]={nil,"Cannot gain Energy Shield "}c["Spectres have 75% increased maximum Life"]={{[1]={[1]={skillName="Raise Spectre",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=75}}}},nil}c["70% increased Aspect of the Spider Area of Effect"]={{[1]={[1]={skillName="Aspect of the Spider",type="SkillName"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=70}},nil}c["55% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=55}},nil}c["10% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=10}},nil}c["10% chance to gain a Power Charge on hitting an Enemy affected by a Spider's Web"]={{}," to gain a Power Charge on hitting an Enemy affected by a Spider's Web "}c["Adds 5 to 50 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=5},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=50}},nil}c["20% increased Chaos Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ChaosDamage",type="INC",value=20}},nil}c["Cannot be Frozen, Chilled or Ignited with Her Blessing 20% increased Attack and Movement Speed with Her Blessing"]={nil,"Cannot be Frozen, Chilled or Ignited with Her Blessing 20% increased Attack and Movement Speed with Her Blessing "}c["5% additional Block Chance while on Consecrated Ground"]={{[1]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=5}},nil}c["When used in the Synthesiser, the new item will have an additional Herald Modifier"]={nil,"When used in the Synthesiser, the new item will have an additional Herald Modifier "}c["33% chance to Blind nearby Enemies when gaining Her Blessing Cannot be Frozen, Chilled or Ignited with Her Blessing"]={{}," to Blind nearby Enemies when gaining Her Blessing Cannot be Frozen, Chilled or Ignited with Her Blessing "}c["40% increased Critical Strike Chance with Two Handed Melee Weapons"]={{[1]={flags=570425344,keywordFlags=0,name="CritChance",type="INC",value=40}},nil}c["+200 to Accuracy Rating with Maces"]={{[1]={flags=1048576,keywordFlags=0,name="Accuracy",type="BASE",value=200}},nil}c["Gain Her Blessing for 3 seconds when you Ignite an Enemy 33% chance to Blind nearby Enemies when gaining Her Blessing"]={nil,"Gain Her Blessing for 3 seconds when you Ignite an Enemy 33% chance to Blind nearby Enemies when gaining Her Blessing "}c["Gain Her Blessing for 3 seconds when you Ignite an Enemy"]={nil,"Gain Her Blessing for 3 seconds when you Ignite an Enemy "}c["16% increased Physical Damage with Axes"]={{[1]={flags=65536,keywordFlags=0,name="PhysicalDamage",type="INC",value=16}},nil}c["20% chance to Poison on Hit with Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PoisonChance",type="BASE",value=20}},nil}c["15% increased Character Size"]={{}," Character Size "}c["Increases and Reductions to Spell Damage also apply to Attacks"]={{[1]={flags=0,keywordFlags=0,name="SpellDamageAppliesToAttacks",type="FLAG",value=true}},nil}c["66% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=66}},nil}c["Life Leech effects are not removed at Full Life 50% increased Attack Damage while Leeching 6% reduced Damage taken while Leeching"]={nil,"Life Leech effects are not removed at Full Life 50% increased Attack Damage while Leeching 6% reduced Damage taken while Leeching "}c["50% increased Damage with Hits and Ailments against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=786432,name="Damage",type="INC",value=50}},nil}c["Adds 6 to 66 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=6},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=66}},nil}c["Uses both hand slots Adds 6 to 66 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=6},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=66}},"Uses both hand slots "}c["You can only deal Damage with this Weapon and Ignite"]={nil,"You can only deal Damage with this Weapon and Ignite "}c["25% chance to gain an Endurance Charge when you gain a Power Charge"]={{}," to gain an Endurance Charge when you gain a Power Charge "}c["50% increased Global Defences"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Defences",type="INC",value=50}},nil}c["Ignited Enemies Burn 50% faster"]={{[1]={flags=0,keywordFlags=0,name="IgniteBurnFaster",type="INC",value=50}},nil}c["100% of Physical Damage Converted to Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToFire",type="BASE",value=100}},nil}c["You and Nearby Allies have 64 to 96 added Fire Damage per Red Socket"]={{[1]={[1]={type="Multiplier",var="RedSocketIn{SlotName}"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=64}}},[2]={[1]={type="Multiplier",var="RedSocketIn{SlotName}"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=96}}}},nil}c["157% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=157}},nil}c["235% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=235}},nil}c["110% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=110}},nil}c["+12% to Critical Strike Multiplier for Spells"]={{[1]={flags=2,keywordFlags=0,name="CritMultiplier",type="BASE",value=12}},nil}c["Uses both hand slots 300% increased Physical Damage"]={nil,"Uses both hand slots 300% increased Physical Damage "}c["Uses both hand slots"]={nil,"Uses both hand slots "}c["18% Increased Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="INC",value=18}},nil}c["Culling Strike Hits can't be Evaded"]={nil,"Culling Strike Hits can't be Evaded "}c["45% increased Maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=45}},nil}c["6% reduced Damage taken while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=-6}},nil}c["5% chance to grant Unholy Might to nearby Enemies on Kill 5% chance to grant Onslaught to nearby Enemies on Kill"]={{}," to grant Unholy Might to nearby Enemies on Kill 5% chance to grant Onslaught to nearby Enemies on Kill "}c["If 4 Notables are Allocated in Radius, When you Kill a Rare monster, you gain 1"]={nil,"If 4 Notables are Allocated in Radius, When you Kill a Rare monster, you gain 1 "}c["0.8% of Physical Attack Damage Leeched as Mana"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageManaLeech",type="BASE",value=0.8}},nil}c["17% increased Totem Life"]={{[1]={flags=0,keywordFlags=0,name="TotemLife",type="INC",value=17}},nil}c["100 Energy Shield Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRegen",type="BASE",value=100}},nil}c["10% reduced Maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=-10}},nil}c["+1 to Maximum number of Skeletons"]={{[1]={flags=0,keywordFlags=0,name="ActiveSkeletonLimit",type="BASE",value=1}},nil}c["Adds 40 to 73 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=40},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=73}},nil}c["Adds 50 to 80 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=50},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=80}},nil}c["20% chance to Impale Enemies on Hit with Attacks Impales you inflict last 2 additional Hits If you've Impaled an Enemy Recently, you\nand nearby Allies have +1000 to Armour"]={{[1]={flags=0,keywordFlags=65536,name="Armour",type="BASE",value=20}}," to Impale Enemies on Hit Impales you inflict last 2 additional Hits If you've Impaled an Enemy Recently, you\nand nearby Allies have +1000 to "}c["Adds 40 to 70 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=40},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=70}},nil}c["20% increased Attack and Cast Speed if you've used a Movement Skill Recently"]={{[1]={[1]={type="Condition",var="UsedMovementSkillRecently"},flags=0,keywordFlags=0,name="Speed",type="INC",value=20}},nil}c["1.5% of Total Physical Damage prevented from Hits in the past 10 seconds is Regenerated as Life per second"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=1.5}}," Total prevented from Hits in the past 10 seconds is Regenerated as Life per second "}c["18% increased Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="INC",value=18}},nil}c["15% increased Movement Speed while Shocked"]={{[1]={[1]={type="Condition",var="Shocked"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=15}},nil}c["3% increased Attack Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=1,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["0.4% of Spell Damage Leeched as Energy Shield"]={{[1]={flags=2,keywordFlags=0,name="DamageEnergyShieldLeech",type="BASE",value=0.4}},nil}c["215% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=215}},nil}c["+475 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=475}},nil}c["160% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=160}},nil}c["33% of Physical Damage Converted to Lightning Damage while affected by Wrath"]={{[1]={[1]={type="Condition",var="AffectedByWrath"},flags=0,keywordFlags=0,name="PhysicalDamageConvertToLightning",type="BASE",value=33}},nil}c["12% increased Physical Damage with Swords"]={{[1]={flags=4194304,keywordFlags=0,name="PhysicalDamage",type="INC",value=12}},nil}c["Your Elemental Damage can Shock"]={{[1]={flags=0,keywordFlags=0,name="ColdCanShock",type="FLAG",value=true},[2]={flags=0,keywordFlags=0,name="FireCanShock",type="FLAG",value=true}},nil}c["15% increased Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="INC",value=15}},nil}c["You and your Minions have 1% additional Physical Damage Reduction for each Zombie you own Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second Raised Zombies' Slam Attack has 100% increased Area of Effect Raised Zombies' Slam Attack has 100% increased Cooldown Recovery Speed +2 to Maximum number of Zombies"]={nil,"You and your Minions have 1% additional Physical Damage Reduction for each Zombie you own Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second Raised Zombies' Slam Attack has 100% increased Area of Effect Raised Zombies' Slam Attack has 100% increased Cooldown Recovery Speed +2 to Maximum number of Zombies "}c["+4% Elemental Resistances while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=4}},nil}c["2% of Chaos Damage Leeched as Life during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ChaosDamageLifeLeech",type="BASE",value=2}},nil}c["-1 to Maximum Frenzy Charges"]={{[1]={flags=0,keywordFlags=0,name="FrenzyChargesMax",type="BASE",value=-1}},nil}c["36% increased Attack Speed during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=1,keywordFlags=0,name="Speed",type="INC",value=36}},nil}c["42% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=42}},nil}c["+40 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=40}},nil}c["When you create a Banner, it gains 20% of the Stages of your placed Banner"]={nil,"When you create a Banner, it gains 20% of the Stages of your placed Banner "}c["40% increased Global Accuracy Rating"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=40}},nil}c["25% increased Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,keywordFlags=0,name="Damage",type="INC",value=25}},nil}c["Adds 4 to 19 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=4},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=19}},nil}c["15% increased Attack Speed with Movement Skills"]={{[1]={flags=1,keywordFlags=8,name="Speed",type="INC",value=15}},nil}c["10% reduced Quantity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=-10}},nil}c["Gain Adrenaline for 20 seconds when you reach Low Life if you"]={nil,"Gain Adrenaline for 20 seconds when you reach Low Life if you "}c["Totems have 50% of your Armour"]={nil,"Totems have 50% of your Armour "}c["10% chance to Blind Enemies on hit"]={{}," to Blind Enemies on hit "}c["15% increased Critical Strike Chance against Shocked Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Shocked"},flags=0,keywordFlags=262144,name="CritChance",type="INC",value=15}},nil}c["Adds 6 to 22 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=6},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=22}},nil}c["20% increased Physical Damage with Swords"]={{[1]={flags=4194304,keywordFlags=0,name="PhysicalDamage",type="INC",value=20}},nil}c["1.6% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=1.6}},nil}c["With at least 40 Strength in Radius, Ground Slam has a 20% increased angle"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 20% increased angle "}c["225% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=225}},nil}c["7% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=7}},nil}c["+7 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=7}},nil}c["Trigger Level 15 Feast of Flesh every 5 seconds"]={nil,nil}c["Attacks with this Weapon have 25% chance to inflict Bleeding against Ignited Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={actor="enemy",type="ActorCondition",var="Ignited"},flags=0,keywordFlags=262144,name="BleedChance",type="BASE",value=25}},nil}c["Adds 9 to 15 Physical Damage to Attacks with Bows"]={{[1]={flags=131072,keywordFlags=0,name="PhysicalMin",type="BASE",value=9},[2]={flags=131072,keywordFlags=0,name="PhysicalMax",type="BASE",value=15}},nil}c["40% increased Mine Detonation Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="MineDetonationAreaOfEffect",type="INC",value=40}},nil}c["+190 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=190}},nil}c["20% of Lightning Damage Leeched as Mana during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LightningDamageManaLeech",type="BASE",value=20}},nil}c["Adds 14-23 Physical Damage to Attacks while you have a Bestial Minion"]={{[1]={[1]={type="Condition",var="HaveBestialMinion"},flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=14},[2]={[1]={type="Condition",var="HaveBestialMinion"},flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=23}},nil}c["7% reduced Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-7}},nil}c["Adds 60 to 140 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=60},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=140}},nil}c["+2 Mana per 4 Strength"]={{[1]={[1]={div=4,stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=2}},nil}c["20% increased Critical Strike Chance with Claws"]={{[1]={flags=262144,keywordFlags=0,name="CritChance",type="INC",value=20}},nil}c["5% increased Effect of Flasks on you"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=5}},nil}c["Attacks with this Weapon deal 80-120 added Chaos Damage against"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=80},[2]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=120}}," against "}c["+40 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=40}},nil}c["Adds 45 to 140 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=45},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=140}},nil}c["+20 to Evasion Rating per 5 Maximum Energy Shield on Equipped Shield"]={{[1]={[1]={div=5,stat="EnergyShieldOnWeapon 2",type="PerStat"},flags=0,keywordFlags=0,name="Evasion",type="BASE",value=20}},nil}c["Immune to Burning Ground, Shocked Ground and Chilled Ground Regenerate 100 Life per second while moving"]={nil,"Immune to Burning Ground, Shocked Ground and Chilled Ground Regenerate 100 Life per second while moving "}c["Skills Chain an additional time while at maximum Frenzy Charges"]={{[1]={[1]={stat="FrenzyCharges",thresholdStat="FrenzyChargesMax",type="StatThreshold"},flags=0,keywordFlags=0,name="ChainCountMax",type="BASE",value=1}},nil}c["90% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=90}},nil}c["Adds 53 to 76 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=53},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=76}},nil}c["20% chance to gain a Frenzy Charge on Killing a Frozen Enemy"]={{}," to gain aCharge on Killing a Frozen Enemy "}c["20% increased Effect of Auras on you"]={{[1]={flags=0,keywordFlags=0,name="AuraEffectOnSelf",type="INC",value=20}},nil}c["Minions have 13% increased Attack Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=1,keywordFlags=0,name="Speed",type="INC",value=13}}}},nil}c["With at least 40 Strength in Radius, Cleave has 3% increased Area of"]={nil,"With at least 40 Strength in Radius, Cleave has 3% increased Area of "}c["Adds 43 to 113 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=43},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=113}},nil}c["+4% Chance to Block Attack Damage while Dual Wielding or holding a Shield"]={{[1]={[1]={type="Condition",varList={[1]="DualWielding",[2]="UsingShield"}},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=4}},nil}c["8% increased Attack Speed with Maces"]={{[1]={flags=1048577,keywordFlags=0,name="Speed",type="INC",value=8}},nil}c["10% of Physical Damage taken as Lightning Damage while affected by Purity of Lightning"]={{[1]={[1]={type="Condition",var="AffectedByPurityofLightning"},flags=0,keywordFlags=0,name="PhysicalDamageTakenAsLightning",type="BASE",value=10}},nil}c["Your Elemental Golems are Immune to Elemental Damage 20% increased Damage for each Summoned Golem 25% increased Effect of Buffs granted by your Golems for each Summoned Golem Can Summon up to 1 additional Golem at a time"]={nil,"Your Elemental Golems are Immune to Elemental Damage 20% increased Damage for each Summoned Golem 25% increased Effect of Buffs granted by your Golems for each Summoned Golem Can Summon up to 1 additional Golem at a time "}c["Adds 36 to 360 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=36},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=360}},nil}c["Minions have 15% increased Attack Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=1,keywordFlags=0,name="Speed",type="INC",value=15}}}},nil}c["With at least 40 Intelligence in Radius, 10% of Damage taken gained as Mana over 4 seconds when Hit during Rallying Cry for you and Allies"]={nil,"With at least 40 Intelligence in Radius, 10% of Damage taken gained as Mana over 4 seconds when Hit during Rallying Cry for you and Allies "}c["10% increased Movement Speed if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=10}},nil}c["Adds 50 to 125 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=50},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=125}},nil}c["Damage with Weapons Penetrates 6% Elemental Resistance"]={{[1]={flags=134217728,keywordFlags=0,name="ElementalPenetration",type="BASE",value=6}},nil}c["Projectiles Pierce while Phasing {variant:2}Projectiles Pierce 5 additional Targets while you have Phasing"]={nil,"Projectiles Pierce while Phasing {variant:2}Projectiles Pierce 5 additional Targets while you have Phasing "}c["+15% to Critical Strike Multiplier with Staves"]={{[1]={flags=2097152,keywordFlags=0,name="CritMultiplier",type="BASE",value=15}},nil}c["Cannot be Shocked if Intelligence is higher than Strength"]={{[1]={[1]={type="Condition",var="IntHigherThanStr"},flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=100}},nil}c["Adds 2 to 4 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=2},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=4}},nil}c["22% increased Stun Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=22}},nil}c["Adds 15 to 25 Cold Damage to Spells per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=15},[2]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=25}},nil}c["+8 Mana gained when you Block +4% Chance to Block Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=8}}," gained when you Block +4% Chance to Block Attack Damage "}c["Adds 35 to 65 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=35},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=65}},nil}c["20% chance to double Stun Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="BASE",value=20}}," to double "}c["Socketed Gems are Supported by level 10 Faster Attacks"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=10,skillId="SupportFasterAttack"}}},nil}c["+1 to Level of Socketed Dexterity Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="dexterity",value=1}}},nil}c["Cannot Leech when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="CannotLeechLife",type="FLAG",value=true},[2]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="CannotLeechMana",type="FLAG",value=true}},nil}c["-50% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=-50}},nil}c["20% chance to Curse non-Cursed Enemies with a random Curse on Hit"]={{}," to Curse non-Cursed Enemies with a random Curse on Hit "}c["+20% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=20}},nil}c["During Flask Effect, 10% reduced Damage taken of each Element for which your Uncapped"]={nil,"During Flask Effect, 10% reduced Damage taken of each Element for which your Uncapped "}c["Nearby Allies' spells have Culling Strike"]={nil,"Nearby Allies' spells have Culling Strike "}c["88% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=88}},nil}c["Gain Soul Eater for 10 seconds when you use a Vaal Skill"]={nil,"Gain Soul Eater for 10 seconds when you use a Vaal Skill "}c["Remove an Ailment when you use a Flask if all Equipped Items are Elder Items"]={nil,"Remove an Ailment when you use a Flask if all Equipped Items are Elder Items "}c["Poisonous Hit"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=100}},nil}c["Immune to Shock while affected by Purity of Lightning {variant:42}10% of Physical Damage taken as Lightning Damage while affected by Purity of Lightning"]={nil,"Immune to Shock while affected by Purity of Lightning {variant:42}10% of Physical Damage taken as Lightning Damage while affected by Purity of Lightning "}c["Melee Attacks Poison on Hit"]={{[1]={flags=256,keywordFlags=0,name="PoisonChance",type="BASE",value=100}},nil}c["20% of Physical Damage Converted to Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToChaos",type="BASE",value=20}},nil}c["Adds 2 to 3 Cold Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="ColdMin",type="BASE",value=2},[2]={flags=0,keywordFlags=196608,name="ColdMax",type="BASE",value=3}},nil}c["Adds 6 to 12 Physical Damage to Attacks with Bows"]={{[1]={flags=131072,keywordFlags=0,name="PhysicalMin",type="BASE",value=6},[2]={flags=131072,keywordFlags=0,name="PhysicalMax",type="BASE",value=12}},nil}c["15% increased Quantity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=15}},nil}c["100% increased Accuracy Rating when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=100}},nil}c["100% increased Claw Physical Damage when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=262144,keywordFlags=0,name="PhysicalDamage",type="INC",value=100}},nil}c["Adds 2 to 10 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=2},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=10}},nil}c["20% chance to Impale Enemies on Hit with Attacks"]={{[1]={flags=0,keywordFlags=0,name="ImpaleChance",type="BASE",value=20}},nil}c["25% increased Attack Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=1,keywordFlags=0,name="Speed",type="INC",value=25}},nil}c["Minions have +15% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=15}}}},nil}c["100% increased Physical Damage while Frozen"]={{[1]={[1]={type="Condition",var="Frozen"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=100}},nil}c["Maximum total Recovery per second from Life Leech is doubled."]={{[1]={flags=0,keywordFlags=0,name="MaxLifeLeechRate",type="MORE",value=100}},nil}c["10% more Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=10}},nil}c["Adds 20 to 50 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=20},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=50}},nil}c["Socketed Golem Skills have 25% chance to Taunt on Hit {variant:1}Socketed Gems are Supported by level 17 Increased Minion Damage"]={{[1]={[1]={keyword="golem",slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="BASE",value=25}}}}," to Taunt on Hit {variant:1}Socketed Gems are Supported by level 17 Increased Minion "}c["Effects granted for having Rage are Tripled"]={{[1]={flags=0,keywordFlags=0,name="Multiplier:RageEffect",type="BASE",value=2}},nil}c["50% increased Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=50}},nil}c["1% increased Attack Speed per 25 Dexterity"]={{[1]={[1]={div=25,stat="Dex",type="PerStat"},flags=1,keywordFlags=0,name="Speed",type="INC",value=1}},nil}c["100% of Cold Damage from Hits taken as Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamageTakenAsFire",type="BASE",value=100}},nil}c["6% increased Global Accuracy Rating"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=6}},nil}c["+5% to Cold Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ColdDotMultiplier",type="BASE",value=5}},nil}c["Enemies take 10% increased Damage for each of your Brands Attached to them Brand Recall has 30% increased Cooldown Recovery Speed"]={nil,"Enemies take 10% increased Damage for each of your Brands Attached to them Brand Recall has 30% increased Cooldown Recovery Speed "}c["5% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=5}},nil}c["Recharges 1 Charge when you consume an Ignited Corpse"]={nil,"Recharges 1 Charge when you consume an Ignited Corpse "}c["When you create a Banner, it gains 40% of the Stages of your placed Banner You and Allies affected by your placed Banners Regenerate 0.1% of\nmaximum Life per second for each Stage You and nearby Allies have 12% increased Movement Speed"]={nil,"When you create a Banner, it gains 40% of the Stages of your placed Banner You and Allies affected by your placed Banners Regenerate 0.1% of\nmaximum Life per second for each Stage You and nearby Allies have 12% increased Movement Speed "}c["Adds 1 to 6 Lightning Damage to Attacks per 10 Intelligence"]={{[1]={[1]={div=10,stat="Int",type="PerStat"},flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=1},[2]={[1]={div=10,stat="Int",type="PerStat"},flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=6}},nil}c["Adds 10 to 14 Fire Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=10},[2]={flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=14}},nil}c["Adds 1 to 55 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=55}},nil}c["Trigger Level 20 Glimpse of Eternity when Hit 144% increased Evasion and Energy Shield"]={nil,"Trigger Level 20 Glimpse of Eternity when Hit 144% increased Evasion and Energy Shield "}c["23% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ElementalDamage",type="INC",value=23}},nil}c["Damage with Weapons Penetrates 8% Fire Resistance"]={{[1]={flags=134217728,keywordFlags=0,name="FirePenetration",type="BASE",value=8}},nil}c["Adds 1 to 5 Lightning Damage to Attacks with this Weapon per 10 Intelligence"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={div=10,stat="Int",type="PerStat"},flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=1},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={div=10,stat="Int",type="PerStat"},flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=5}},nil}c["Adds 1 to 3 Lightning Damage to Attacks per 10 Intelligence"]={{[1]={[1]={div=10,stat="Int",type="PerStat"},flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=1},[2]={[1]={div=10,stat="Int",type="PerStat"},flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=3}},nil}c["+90 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=90}},nil}c["+7 Life gained for each Enemy hit by your Spells"]={{[1]={flags=2,keywordFlags=0,name="LifeOnHit",type="BASE",value=7}},nil}c["Gems Socketed in Green Sockets have +10% to Quality Gems Socketed in Blue Sockets gain 25% increased Experience"]={nil,"Gems Socketed in Green Sockets have +10% to Quality Gems Socketed in Blue Sockets gain 25% increased Experience "}c["Adds 1 to 60 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=60}},nil}c["25% reduced Projectile Speed"]={{[1]={flags=0,keywordFlags=0,name="ProjectileSpeed",type="INC",value=-25}},nil}c["25% increased Elemental Damage with Weapons"]={{[1]={flags=134217728,keywordFlags=0,name="ElementalDamage",type="INC",value=25}},nil}c["Gain a Frenzy Charge on reaching Maximum Power Charges"]={nil,"Gain a Frenzy Charge on reaching Maximum Power Charges "}c["Damage from an Enemy Hit Recently Unaffected by Ignite"]={nil,"Damage from an Enemy Hit Recently Unaffected by Ignite "}c["Iron Will"]={{[1]={flags=0,keywordFlags=0,name="IronWill",type="FLAG",value=true}},nil}c["Adds 94 to 137 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=94},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=137}},nil}c["Your Spells have Culling Strike"]={nil,"Your Spells have Culling Strike "}c["Consumes Frenzy Charges on use"]={nil,"Consumes Frenzy Charges on use "}c["Adds 1 to 200 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=200}},nil}c["Adds 1 to 80 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=80}},nil}c["Adds 1 to 50 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=50}},nil}c["10% additional Chance to Block while Dual Wielding Claws"]={{[1]={[1]={type="Condition",var="DualWieldingClaws"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=10}},nil}c["You can inflict Bleeding on an Enemy up to 8 times"]={nil,"You can inflict Bleeding on an Enemy up to 8 times "}c["+31 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=31}},nil}c["20% of Overkill Damage is Leeched as Life You are Immune to Bleeding while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},flags=0,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=20}}," Overkill You are Immune to Bleeding "}c["+200 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=200}},nil}c["and nearby Allies cannot be Stunned"]={nil,"and nearby Allies cannot be Stunned "}c["With at least 40 Strength in Radius, Ground Slam has a 25% chance to grant an Endurance Charge when you Stun an Enemy {variant:3}With at least 40 Strength in Radius, Ground Slam has a 35% chance to grant an Endurance Charge when you Stun an Enemy"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 25% chance to grant an Endurance Charge when you Stun an Enemy {variant:3}With at least 40 Strength in Radius, Ground Slam has a 35% chance to grant an Endurance Charge when you Stun an Enemy "}c["Attacks have 5% chance to cause Bleeding"]={{[1]={flags=1,keywordFlags=0,name="BleedChance",type="BASE",value=5}},nil}c["+8 Life gained for each Enemy hit by your Spells"]={{[1]={flags=2,keywordFlags=0,name="LifeOnHit",type="BASE",value=8}},nil}c["10% increased Melee Damage"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["Cold Skills have 20% chance to Poison on Hit"]={{[1]={flags=0,keywordFlags=32,name="PoisonChance",type="BASE",value=20}},nil}c["Insufficient Mana doesn't prevent your Melee Attacks Your Physical Damage can Chill"]={nil,"Insufficient Mana doesn't prevent your Melee Attacks Your Physical Damage can Chill "}c["Damage with Weapons Penetrates 5% Elemental Resistance"]={{[1]={flags=134217728,keywordFlags=0,name="ElementalPenetration",type="BASE",value=5}},nil}c["Adds 10 to 12 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=12}},nil}c["10% increased Maximum total Recovery per second from Life Leech"]={{[1]={flags=0,keywordFlags=0,name="MaxLifeLeechRate",type="INC",value=10}},nil}c["+200 Strength Requirement"]={{[1]={flags=0,keywordFlags=0,name="StrRequirement",type="BASE",value=200}},nil}c["80% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=80}},nil}c["Adds 18 to 35 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=18},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=35}},nil}c["2 additional Projectiles if you've used a Movement Skill Recently"]={{[1]={[1]={type="Condition",var="UsedMovementSkillRecently"},flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=2}},nil}c["Has 6 Sockets"]={{[1]={flags=0,keywordFlags=0,name="SocketCount",type="BASE",value=6}},nil}c["+15% to Critical Strike Multiplier with Claws"]={{[1]={flags=262144,keywordFlags=0,name="CritMultiplier",type="BASE",value=15}},nil}c["Adds 4 to 8 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=4},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=8}},nil}c["You gain Phasing for 3 seconds on using a Vaal Skill"]={nil,"You gain Phasing for 3 seconds on using a Vaal Skill "}c["Bleeding you inflict deals Damage 5% faster"]={{[1]={flags=0,keywordFlags=0,name="BleedFaster",type="INC",value=5}},nil}c["Adds 1 to 10 Lightning Damage for each Shocked Enemy you've Killed Recently"]={{[1]={[1]={type="Multiplier",var="ShockedEnemyKilledRecently"},flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={[1]={type="Multiplier",var="ShockedEnemyKilledRecently"},flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=10}},nil}c["Socketed Gems have 10% chance to cause Enemies to Flee on Hit {variant:4}Trigger Level 1 Abyssal Cry on Hit"]={{}," to cause Enemies to Flee on Hit {variant:4}Trigger Level 1on Hit "}c["3% increased Attack Speed with Maces"]={{[1]={flags=1048577,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["10% reduced Enemy Stun Threshold with this Weapon"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-10}},nil}c["+10% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=10}},nil}c["Reflects 81 Physical Damage to Melee Attackers"]={{},nil}c["Reflects 90 Physical Damage to Melee Attackers"]={{},nil}c["9% increased Skeleton Attack Speed"]={{[1]={[1]={skillName="Summon Skeleton",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=1,keywordFlags=0,name="Speed",type="INC",value=9}}}},nil}c["+44 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=44}},nil}c["2 Mana Regenerated per Second per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="ManaRegen",type="BASE",value=2}},nil}c["20% reduced Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=-20}},nil}c["Gain Onslaught for 1 second per Frenzy Charge on use {variant:3}Gain Onslaught for 2 second per Frenzy Charge on use"]={nil,"Gain Onslaught for 1 second per Frenzy Charge on use {variant:3}Gain Onslaught for 2 second per Frenzy Charge on use "}c["10% of Damage taken Gained as Mana over 4 seconds when Hit Cannot Leech Mana"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="BASE",value=10}}," Gained as Mana over 4 seconds when Hit Cannot Leech Mana "}c["+30 Mana gained for each Enemy hit by your Attacks"]={{[1]={flags=1,keywordFlags=0,name="ManaOnHit",type="BASE",value=30}},nil}c["Adds 23 to 35 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=23},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=35}},nil}c["Effect per Nearby Enemy"]={nil,"Effect per Nearby Enemy "}c["Enemies cannot Leech Mana from You"]={nil,"Enemies cannot Leech Mana from You "}c["15% increased Damage with One Handed Weapons"]={{[1]={flags=268435456,keywordFlags=0,name="Damage",type="INC",value=15}},nil}c["+28% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=28}},nil}c["Your Lightning Damage can Freeze but not Shock"]={{[1]={flags=0,keywordFlags=0,name="LightningCanFreeze",type="FLAG",value=true},[2]={flags=0,keywordFlags=0,name="LightningCannotShock",type="FLAG",value=true}},nil}c["10% increased Area of Effect if you have Stunned an Enemy Recently"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=10}}," if you have Stunned an Enemy Recently "}c["25% increased Mana Recovery from Flasks"]={{[1]={flags=0,keywordFlags=0,name="FlaskManaRecovery",type="INC",value=25}},nil}c["+1000 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=1000}},nil}c["Your Fire Damage can Shock but not Ignite"]={{[1]={flags=0,keywordFlags=0,name="FireCanShock",type="FLAG",value=true},[2]={flags=0,keywordFlags=0,name="FireCannotIgnite",type="FLAG",value=true}},nil}c["Grants Summon Harbinger of Storms Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,skillId="SummonHarbingerOfStorms"}}},nil}c["+78 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=78}},nil}c["+15 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=15}},nil}c["100% of Cold Damage Converted to Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamageConvertToFire",type="BASE",value=100}},nil}c["15 Life Regenerated per second for each Uncorrupted Item Equipped"]={{[1]={[1]={type="Multiplier",var="NonCorruptedItem"},flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=15}},nil}c["With at least 40 Strength in Radius, Vigilant Strike Fortifies you and Nearby Allies for 12 seconds"]={nil,"With at least 40 Strength in Radius, Vigilant Strike Fortifies you and Nearby Allies for 12 seconds "}c["0.8% of Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=0.8}},nil}c["Critical Strike Chance is increased by Uncapped Lightning Resistance"]={{[1]={[1]={div=1,stat="LightningResistTotal",type="PerStat"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=1}},nil}c["You cannot be Shocked for 1 second after being Shocked"]={nil,"You cannot be Shocked for 1 second after being Shocked "}c["Enemies killed explode dealing 10% of their Life as Fire Damage"]={nil,"Enemies killed explode dealing 10% of their Life as Fire Damage "}c["4% increased Attack Speed with Staves"]={{[1]={flags=2097153,keywordFlags=0,name="Speed",type="INC",value=4}},nil}c["Critical Strikes with Daggers have a 40% chance to Poison the Enemy"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=524288,keywordFlags=0,name="PoisonChance",type="BASE",value=40}},nil}c["245% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=245}},nil}c["30% of Lightning Damage is taken from Mana before Life when Hit"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="BASE",value=30}}," is taken from Mana before Life when Hit "}c["+20% chance to be Shocked 30% of Lightning Damage is taken from Mana before Life when Hit"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="BASE",value=20}}," to be Shocked 30% of is taken from Mana before Life when Hit "}c["+20% chance to be Shocked"]={{}," to be Shocked "}c["260% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=260}},nil}c["6 Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=6}},nil}c["Adds 59 to 102 Fire Damage to Spells while no Life is Reserved"]={{[1]={[1]={stat="LifeReserved",threshold=0,type="StatThreshold",upper=true},flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=59},[2]={[1]={stat="LifeReserved",threshold=0,type="StatThreshold",upper=true},flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=102}},nil}c["100% reduced Flammability Mana Reservation"]={{[1]={[1]={skillName="Flammability",type="SkillName"},flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-100}},nil}c["30% less Animate Weapon Duration"]={{[1]={[1]={skillName="Animate Weapon",type="SkillName"},flags=0,keywordFlags=0,name="Duration",type="MORE",value=-30}},nil}c["50% increased Stun Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=50}},nil}c["+8% to Critical Strike Multiplier per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=8}},nil}c["Adds 48 to 83 Cold Damage to Spells while no Life is Reserved"]={{[1]={[1]={stat="LifeReserved",threshold=0,type="StatThreshold",upper=true},flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=48},[2]={[1]={stat="LifeReserved",threshold=0,type="StatThreshold",upper=true},flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=83}},nil}c["Modifiers to Claw Damage also apply to Unarmed Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="ClawDamageAppliesToUnarmed",type="FLAG",value=true}},nil}c["Adds 14 to 173 Lightning Damage to Spells while no Life is Reserved"]={{[1]={[1]={stat="LifeReserved",threshold=0,type="StatThreshold",upper=true},flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=14},[2]={[1]={stat="LifeReserved",threshold=0,type="StatThreshold",upper=true},flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=173}},nil}c["+200 to Accuracy Rating with Axes"]={{[1]={flags=65536,keywordFlags=0,name="Accuracy",type="BASE",value=200}},nil}c["200% increased Skeleton Duration"]={{[1]={[1]={skillName="Summon Skeleton",type="SkillName"},flags=0,keywordFlags=0,name="Duration",type="INC",value=200}},nil}c["Recharges 1 Charge when you consume an Ignited Corpse Enemies Ignited by you during Flask Effect take 10% increased Damage"]={nil,"Recharges 1 Charge when you consume an Ignited Corpse Enemies Ignited by you during Flask Effect take 10% increased Damage "}c["Curse Skills have 10% increased Cast Speed"]={{[1]={[1]={skillType=32,type="SkillType"},flags=16,keywordFlags=0,name="Speed",type="INC",value=10}},nil}c["Adds 54 to 88 Cold Damage to Spells while no Life is Reserved"]={{[1]={[1]={stat="LifeReserved",threshold=0,type="StatThreshold",upper=true},flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=54},[2]={[1]={stat="LifeReserved",threshold=0,type="StatThreshold",upper=true},flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=88}},nil}c["165% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=165}},nil}c["Rampage"]={nil,"Rampage "}c["4% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=4}},nil}c["20% increased Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=20}},nil}c["With at least 40 Strength in Radius, Glacial Hammer deals Cold-only Splash Damage to surrounding targets"]={nil,"With at least 40 Strength in Radius, Glacial Hammer deals Cold-only Splash Damage to surrounding targets "}c["Ignites all nearby Enemies on Killing an Ignited Enemy"]={nil,"Ignites all nearby Enemies on Killing an Ignited Enemy "}c["18% reduced Enemy Stun Threshold"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-18}},nil}c["8% increased Attack Speed while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=1,keywordFlags=0,name="Speed",type="INC",value=8}},nil}c["10% of Fire Damage taken as Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamageTakenAsPhysical",type="BASE",value=10}},nil}c["100% reduced Arctic Armour Mana Reservation"]={{[1]={[1]={skillName="Arctic Armour",type="SkillName"},flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-100}},nil}c["20% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=20}},nil}c["60% increased Intelligence Requirement"]={{[1]={flags=0,keywordFlags=0,name="IntRequirement",type="INC",value=60}},nil}c["Attack Skills deal 10% increased Damage with Ailments while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=10}},nil}c["Socketed Curse Gems are Supported by Level 22 Blasphemy"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=22,skillId="SupportBlasphemy"}}},nil}c["+38 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=38}},nil}c["Damage from your Critical Strikes cannot be Reflected 100% increased Damage while there is only one nearby Enemy"]={nil,"Damage from your Critical Strikes cannot be Reflected 100% increased Damage while there is only one nearby Enemy "}c["50% increased Duration of Shrine Effects on you"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=50}}," of Shrine Effects on you "}c["75% increased Effect of Shrine Buffs on you 50% increased Duration of Shrine Effects on you"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=75}}," of Shrine Buffs on you 50% increased Duration of Shrine Effects on you "}c["Adds 12 to 20 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=12},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=20}},nil}c["75% increased Effect of Shrine Buffs on you"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=75}}," of Shrine Buffs on you "}c["+15 Energy Shield gained on Kill 75% increased Effect of Shrine Buffs on you"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=15}}," gained on Kill 75% increased Effect of Shrine Buffs on you "}c["6% increased Attack and Cast Speed while Leeching Energy Shield"]={{[1]={[1]={type="Condition",var="LeechingEnergyShield"},flags=0,keywordFlags=0,name="Speed",type="INC",value=6}},nil}c["+2% Chance to Block Attack Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=2}},nil}c["You and nearby Allies deal 6 to 12 added Physical Damage for each Impale on Enemy"]={{[1]={[1]={type="Multiplier",var="ShockedEnemyKilledRecently"},flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=6},[2]={[1]={type="Multiplier",var="ShockedEnemyKilledRecently"},flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=12}},nil}c["30% increased Quantity of Items Found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=30}},nil}c["Adds 4 to 8 Fire Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=4},[2]={flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=8}},nil}c["Trigger level 1 Create Lesser Shrine when you Kill an Enemy"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,skillId="TriggeredSummonLesserShrine"}}},nil}c["225% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=225}},nil}c["Socketed Gems fire 4 additional Projectiles"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=4}}}},nil}c["Nearby allies gain 18% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=18},onlyAllies=true}}},nil}c["5% additional Physical Damage Reduction while moving"]={{[1]={[1]={type="Condition",var="Moving"},flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=5}},nil}c["Adds 65 to 120 Fire Damage in Main Hand"]={{[1]={[1]={num=1,type="InSlot"},flags=0,keywordFlags=0,name="FireMin",type="BASE",value=65},[2]={[1]={num=1,type="InSlot"},flags=0,keywordFlags=0,name="FireMax",type="BASE",value=120}},nil}c["Socketed Gems are Supported by level 1 Hypothermia"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,skillId="SupportDamageAgainstChilled"}}},nil}c["When you kill a Poisoned Enemy during any Flask Effect, nearby Enemies are Poisoned"]={nil,"When you kill a Poisoned Enemy during any Flask Effect, nearby Enemies are Poisoned "}c["-30% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=-30}},nil}c["30% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=30}},nil}c["60% less Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="MORE",value=-60}},nil}c["15% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=15}},nil}c["1% increased Chaos Damage per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=1}},nil}c["45% increased Damage with Hits and Ailments against Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=786432,name="Damage",type="INC",value=45}},nil}c["1% of Life Regenerated per Second per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1}},nil}c["20% increased Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["Lose 25 Life for each Enemy hit by your Attacks"]={nil,"Lose 25 Life for each Enemy hit by your Attacks "}c["10% increased Flask Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="FlaskDuration",type="INC",value=10}},nil}c["Skills which Place Mines place up to 1 additional Mine if you have at least 500 Intelligence"]={nil,"Skills which Place Mines place up to 1 additional Mine if you have at least 500 Intelligence "}c["Adds 3 to 52 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=3},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=52}},nil}c["2% additional Chance to receive a Critical Strike"]={{}," to receive a Critical Strike "}c["20% less Damage taken if you have not been Hit Recently"]={{[1]={[1]={neg=true,type="Condition",var="BeenHitRecently"},flags=0,keywordFlags=0,name="DamageTaken",type="MORE",value=-20}},nil}c["50% increased Mine Arming Speed"]={{}," Arming Speed "}c["110% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=110}},nil}c["+23 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=23}},nil}c["Reflects 100 to 150 Physical Damage to Melee Attackers 30% of Damage you Reflect to enemies is gained as Life"]={nil,"Reflects 100 to 150 Physical Damage to Melee Attackers 30% of Damage you Reflect to enemies is gained as Life "}c["Reflects 100 to 150 Physical Damage to Melee Attackers"]={nil,"Reflects 100 to 150 Physical Damage to Melee Attackers "}c["You can Cast an additional Brand"]={nil,"You can Cast an additional Brand "}c["10% increased maximum Life if no Equipped Items are Corrupted"]={{[1]={[1]={threshold=0,type="MultiplierThreshold",upper=true,var="CorruptedItem"},flags=0,keywordFlags=0,name="Life",type="INC",value=10}},nil}c["5% increased Defences"]={{[1]={flags=0,keywordFlags=0,name="Defences",type="INC",value=5}},nil}c["+29% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=29}},nil}c["Regenerate 100 Life per second if no Equipped Items are Corrupted"]={{[1]={[1]={threshold=0,type="MultiplierThreshold",upper=true,var="CorruptedItem"},flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=100}},nil}c["25% chance to gain an Endurance Charge on Kill with Off Hand"]={{}," to gain an Endurance Charge on Kill "}c["+32% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=32}},nil}c["21% increased Stun Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=21}},nil}c["6% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=6}},nil}c["22% increased Global Defences"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Defences",type="INC",value=22}},nil}c["24% increased Physical Damage with Bows"]={{[1]={flags=131072,keywordFlags=0,name="PhysicalDamage",type="INC",value=24}},nil}c["10% chance that if you would gain a Crab Barrier, you instead gain up to"]={{}," that if you would gain a Crab Barrier, you instead gain up to "}c["Reflects 1 to 220 Lightning Damage to Attackers on Block"]={nil,"Reflects 1 to 220 Lightning Damage to Attackers on Block "}c["0.2% of Cold Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="ColdDamageLifeLeech",type="BASE",value=0.2}},nil}c["+13 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=13}},nil}c["Minions' Hits can only Kill Ignited Enemies"]={nil,"Minions' Hits can only Kill Ignited Enemies "}c["2% increased Minion Movement Speed per 50 Dexterity"]={{[1]={[1]={div=50,stat="Dex",type="PerStat"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=2}}}},nil}c["2% increased Minion Attack Speed per 50 Dexterity"]={{[1]={[1]={div=50,stat="Dex",type="PerStat"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=1,keywordFlags=0,name="Speed",type="INC",value=2}}}},nil}c["Gain 8% of Maximum Mana as Extra Maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ManaGainAsEnergyShield",type="BASE",value=8}},nil}c["+257 Intelligence Requirement"]={{[1]={flags=0,keywordFlags=0,name="IntRequirement",type="BASE",value=257}},nil}c["Enemies Cannot Leech Mana From You 10% of Damage taken Gained as Mana over 4 seconds when Hit"]={nil,"Enemies Cannot Leech Mana From You 10% of Damage taken Gained as Mana over 4 seconds when Hit "}c["Enemies Cannot Leech Mana From You"]={nil,"Enemies Cannot Leech Mana From You "}c["0.8% of Attack Damage Leeched as Mana"]={{[1]={flags=1,keywordFlags=0,name="DamageManaLeech",type="BASE",value=0.8}},nil}c["Gain 10% of Maximum Mana as Extra Maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ManaGainAsEnergyShield",type="BASE",value=10}},nil}c["20% increased Cooldown Recovery Speed"]={{[1]={flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=20}},nil}c["15% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=15}},nil}c["Attacks with this Weapon deal double Damage to Chilled Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={actor="enemy",type="ActorCondition",var="Chilled"},flags=4,keywordFlags=0,name="Damage",type="MORE",value=100}},nil}c["Gain 10% of Wand Physical Damage as Extra Fire Damage"]={{[1]={flags=8388608,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=10}},nil}c["+32 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=32}},nil}c["25% increased Attack Speed if you've been Hit Recently"]={{[1]={[1]={type="Condition",var="BeenHitRecently"},flags=1,keywordFlags=0,name="Speed",type="INC",value=25}},nil}c["40% increased Damage with Hits against Shocked Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Shocked"},flags=0,keywordFlags=262144,name="Damage",type="INC",value=40}},nil}c["Intelligence provides no bonus to Maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="NoIntBonusToMana",type="FLAG",value=true}},nil}c["Gain Armour equal to your Reserved Mana"]={{[1]={[1]={div=1,stat="ManaReserved",type="PerStat"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=1}},nil}c["10% increased Mana Reserved"]={{[1]={flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=10}},nil}c["With a Murderous Eye Jewel Socketed, Intimidate Enemies for 4 seconds on Hit with Attacks"]={nil,"With a Murderous Eye Jewel Socketed, Intimidate Enemies for 4 seconds on Hit with Attacks "}c["+200 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=200}},nil}c["30% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=30}},nil}c["You cannot be Shocked while you have a Lightning Golem Summoned"]={nil,"You cannot be Shocked while you have a Lightning Golem Summoned "}c["+25 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=25}},nil}c["15% chance to gain a Power Charge on Killing an Enemy affected by fewer than 5 Poisons 10% increased Damage with Poison per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=1048576,name="Damage",type="BASE",value=15}}," to gain a Power Charge on Killing an Enemy affected by fewer than 5 Poisons 10% increased "}c["135% increased Charges used"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesUsed",type="INC",value=135}},nil}c["Speed per second"]={nil,"Speed per second "}c["Cannot gain Energy Shield 1% of Life Regenerated per second per 500 Maximum Energy Shield"]={nil,"Cannot gain Energy Shield 1% of Life Regenerated per second per 500 Maximum Energy Shield "}c["+1 to Maximum Life per 2 Intelligence"]={{[1]={[1]={div=2,stat="Int",type="PerStat"},flags=0,keywordFlags=0,name="Life",type="BASE",value=1}},nil}c["10% increased Flask Charges gained"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesGained",type="INC",value=10}},nil}c["Strength provides no bonus to Maximum Life"]={{[1]={flags=0,keywordFlags=0,name="NoStrBonusToLife",type="FLAG",value=true}},nil}c["+180 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=180}},nil}c["150 Life Regenerated per second if you have at least 1500 Maximum Energy Shield"]={{[1]={[1]={stat="EnergyShield",threshold=1500,type="StatThreshold"},flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=150}},nil}c["100 Life Regenerated per second if you have at least 1000 Maximum Energy Shield"]={{[1]={[1]={stat="EnergyShield",threshold=1000,type="StatThreshold"},flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=100}},nil}c["30% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=570425344,keywordFlags=0,name="PhysicalDamage",type="INC",value=30}},nil}c["Lightning Skills have 20% chance to Poison on Hit"]={{[1]={flags=0,keywordFlags=64,name="PoisonChance",type="BASE",value=20}},nil}c["20% reduced Strength Requirement"]={{[1]={flags=0,keywordFlags=0,name="StrRequirement",type="INC",value=-20}},nil}c["+150 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=150}},nil}c["Gain 20% increased Movement Speed for 20 seconds when you Kill an Enemy"]={nil,"Gain 20% increased Movement Speed for 20 seconds when you Kill an Enemy "}c["+175 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=175}},nil}c["18% increased Accuracy Rating while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=18}},nil}c["Adds 5 to 8 Physical Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=5},[2]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=8}},nil}c["1% of Damage against Shocked Enemies Leeched as Mana"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Shocked"},flags=0,keywordFlags=262144,name="DamageManaLeech",type="BASE",value=1}},nil}c["Causes Bleeding on Hit"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="BleedChance",type="BASE",value=100}},nil}c["You take 40% reduced Extra Damage from Critical Strikes while affected by Determination"]={nil,"You take 40% reduced Extra Damage from Critical Strikes while affected by Determination "}c["Regenerate 100 Energy Shield per second if all Equipped Items are Corrupted"]={{[1]={[1]={threshold=0,type="MultiplierThreshold",upper=true,var="NonCorruptedItem"},flags=0,keywordFlags=0,name="EnergyShieldRegen",type="BASE",value=100}},nil}c["6% increased Attack and Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=6}},nil}c["25% increased Spell Damage for each 200 total Mana you have Spent Recently, up to 2000%"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=25}}," for each 200 total Mana you have Spent Recently, up to 2000% "}c["Damage Penetrates 10% Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalPenetration",type="BASE",value=10}},nil}c["Lose all Divine Charges when you gain Divinity Nearby Allies' Action Speed cannot be modified to below base value"]={nil,"Lose all Divine Charges when you gain Divinity Nearby Allies' Action Speed cannot be modified to below base value "}c["+250 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=250}},nil}c["Removes 1% of maximum Energy Shield on Kill"]={nil,"Removes 1% of maximum Energy Shield on Kill "}c["3% increased Experience gain 20% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=3}}," Experience gain 20% increased "}c["20% chance to gain a Spirit Charge on Kill +1 to Maximum Spirit Charges per Abyss Jewel affecting you"]={{}," to gain a Spirit Charge on Kill +1 to Maximum Spirit Charges "}c["You Cannot Be Shocked While Chilled"]={nil,"You Cannot Be Shocked While Chilled "}c["16% increased Damage with Ailments from Attack Skills while wielding a Mace"]={{[1]={[1]={type="Condition",var="UsingMace"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=16}},nil}c["20% chance to gain a Spirit Charge on Kill"]={{}," to gain a Spirit Charge on Kill "}c["Recover 5% of Life when a Spirit Charge expires or is consumed 20% chance to gain a Spirit Charge on Kill"]={nil,"Recover 5% of Life when a Spirit Charge expires or is consumed 20% chance to gain a Spirit Charge on Kill "}c["1.8% of Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1.8}},nil}c["Socketed Gems are supported by level 10 Life Leech"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=10,skillId="SupportLifeLeech"}}},nil}c["Onslaught"]={{[1]={flags=0,keywordFlags=0,name="Condition:Onslaught",type="FLAG",value=true}},nil}c["Recover 5% of Life when a Spirit Charge expires or is consumed"]={nil,"Recover 5% of Life when a Spirit Charge expires or is consumed "}c["75% increased Weapon Critical Strike Chance while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=134217728,keywordFlags=0,name="CritChance",type="INC",value=75}},nil}c["Trigger Level 20 Spirit Burst when you Use a Skill while you have a Spirit Charge"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="SpiritBurst"}}},nil}c["30% chance to Cast Socketed Spells when you Spend at least 100 Mana to Use a Skill"]={{[1]={flags=2,keywordFlags=0,name="Mana",type="BASE",value=30}}," to Cast Socketed s when you Spend at least 100 to Use a Skill "}c["Adds 1 to 2 Cold Damage to Attacks per 10 Dexterity"]={{[1]={[1]={div=10,stat="Dex",type="PerStat"},flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=1},[2]={[1]={div=10,stat="Dex",type="PerStat"},flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=2}},nil}c["30% chance to Cast Socketed Spells when"]={{}," to Cast Socketed s when "}c["24% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=570425344,keywordFlags=0,name="PhysicalDamage",type="INC",value=24}},nil}c["Minions have 15% chance to Blind Enemies on hit Socketed Minion Gems are Supported by Level 16 Life Leech"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="BASE",value=15}}}}," to Blind Enemies on hit Socketed Minion Gems are Supported by Level 16 Leech "}c["Adds 151 to 203 Fire Damage to Hits with this Weapon against Blinded Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=458752,name="FireMin",type="BASE",value=151},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=458752,name="FireMax",type="BASE",value=203}},nil}c["Socketed Gems are Supported by level 1 Blood Magic"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,skillId="SupportBloodMagic"}}},nil}c["50% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=50}},nil}c["Weapons you Animate create an additional copy {variant:2}25% chance to Trigger level 20 Animate Weapon on Kill"]={nil,"Weapons you Animate create an additional copy {variant:2}25% chance to Trigger level 20 Animate Weapon on Kill "}c["Summoned Holy Relics have 23% reduced Cooldown Recovery Speed"]={{[1]={[1]={skillName="Summon Holy Relic",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=-23}}}},nil}c["You have Resolute Technique while you do not have Elemental Overload"]={nil,"You have Resolute Technique while you do not have Elemental Overload "}c["Summoned Holy Relics have 25% reduced Cooldown Recovery Speed"]={{[1]={[1]={skillName="Summon Holy Relic",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=-25}}}},nil}c["+1 to maximum number of Summoned Holy Relics"]={{[1]={flags=0,keywordFlags=0,name="ActiveHolyRelicLimit",type="BASE",value=1}},nil}c["70% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=70}},nil}c["Unaffected by Frostbite while affected by Purity of Ice"]={nil,"Unaffected by Frostbite while affected by Purity of Ice "}c["+30% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=30}},nil}c["20% increased Golem Damage for each Golem you have Summoned You cannot be Chilled or Frozen while you have an Ice Golem Summoned You cannot be Ignited while you have a Flame Golem Summoned You cannot be Shocked while you have a Lightning Golem Summoned Can Summon up to 1 additional Golem at a time"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=20}}," for each Golem you have Summoned You cannot be Chilled or Frozen while you have an Ice Golem Summoned You cannot be Ignited while you have a Flame Golem Summoned You cannot be Shocked while you have a Lightning Golem Summoned Can Summon up to 1 additional Golem at a time "}c["Elemental Ailments caused by your Skills spread to other nearby Enemies Radius: 18 Chills from your Hits always reduce Action Speed by at least 10%"]={nil,"Elemental Ailments caused by your Skills spread to other nearby Enemies Radius: 18 Chills from your Hits always reduce Action Speed by at least 10% "}c["150% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=150}},nil}c["Nearby Enemies have -10% to all Resistances"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=-10}}},[2]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=-10}}}},nil}c["-8 to Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=-8}},nil}c["40% of Lightning Damage Converted to Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamageConvertToCold",type="BASE",value=40}},nil}c["+435 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=435}},nil}c["Cannot lose Crab Barriers if you have lost Crab Barriers Recently 3% additional Chance to Block while you have at least 5 Crab Barriers"]={nil,"Cannot lose Crab Barriers if you have lost Crab Barriers Recently 3% additional Chance to Block while you have at least 5 Crab Barriers "}c["100% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=100}},nil}c["Bleeding Enemies you Kill Explode, dealing 5% of their Maximum Life as Physical Damage"]={nil,"Bleeding Enemies you Kill Explode, dealing 5% of their Maximum Life as Physical Damage "}c["+1 to maximum Energy Shield per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=1}},nil}c["25% increased Defences from Equipped Shield"]={{[1]={[1]={slotName="Weapon 2",type="SlotName"},flags=0,keywordFlags=0,name="Defences",type="INC",value=25}},nil}c["Socketed Gems are Supported by level 5 Elemental Proliferation"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=5,skillId="SupportElementalProliferation"}}},nil}c["Cannot lose Crab Barriers if you have lost Crab Barriers Recently"]={nil,"Cannot lose Crab Barriers if you have lost Crab Barriers Recently "}c["+9% chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=9}},nil}c["+52% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=52}},nil}c["75% increased Charges used"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesUsed",type="INC",value=75}},nil}c["Immune to Elemental Ailments during any Flask Effect 40% increased Elemental Damage during any Flask Effect 20% chance to Freeze, Shock and Ignite during any Flask Effect"]={nil,"Immune to Elemental Ailments during any Flask Effect 40% increased Elemental Damage during any Flask Effect 20% chance to Freeze, Shock and Ignite during any Flask Effect "}c["80% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=80}},nil}c["You have Onslaught while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="Condition:Onslaught",type="FLAG",value=true}},nil}c["20% reduced Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=-20}},nil}c["20% increased Damage when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["270% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=270}},nil}c["+500 to Accuracy against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=262144,name="Accuracy",type="BASE",value=500}},nil}c["15% increased Damage with Wands"]={{[1]={flags=8388608,keywordFlags=0,name="Damage",type="INC",value=15}},nil}c["15% chance to create Chilled Ground when Hit with an Attack"]={{}," to create Chilled Ground when Hit with an Attack "}c["60% increased Mana Regeneration Rate while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=60}},nil}c["33% increased Damage against Ignited Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=0,keywordFlags=262144,name="Damage",type="INC",value=33}},nil}c["25% increased Totem Damage"]={{[1]={flags=0,keywordFlags=16384,name="Damage",type="INC",value=25}},nil}c["5% reduced Cold Damage taken"]={{[1]={flags=0,keywordFlags=0,name="ColdDamageTaken",type="INC",value=-5}},nil}c["20% increased Damage with Claws"]={{[1]={flags=262144,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["Sacrifice 5% of Life to gain that much Energy Shield when you Cast a Spell"]={nil,"Sacrifice 5% of Life to gain that much Energy Shield when you Cast a Spell "}c["10% increased Elemental Damage per Sextant affecting the area"]={{[1]={[1]={type="Multiplier",var="Sextant"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=10}},nil}c["300% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=300}},nil}c["Adds 1 to 32 Lightning Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=32}},nil}c["12% increased Damage with Claws"]={{[1]={flags=262144,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["Recover 2% of Maximum Life on Kill Recover 2% of Maximum Energy Shield on Kill"]={nil,"Recover 2% of Maximum Life on Kill Recover 2% of Maximum Energy Shield on Kill "}c["Gain 10% of Physical Damage as Extra Chaos Damage while at maximum Power Charges"]={{[1]={[1]={stat="PowerCharges",thresholdStat="PowerChargesMax",type="StatThreshold"},flags=0,keywordFlags=0,name="PhysicalDamageGainAsChaos",type="BASE",value=10}},nil}c["You take 50% reduced Extra Damage from Critical Strikes while you have no Power Charges"]={nil,"You take 50% reduced Extra Damage from Critical Strikes while you have no Power Charges "}c["Unaffected by Conductivity while affected by Purity of Lightning {variant:44}Unaffected by Shocked Ground while affected by Purity of Lightning"]={nil,"Unaffected by Conductivity while affected by Purity of Lightning {variant:44}Unaffected by Shocked Ground while affected by Purity of Lightning "}c["-1 to Maximum Power Charges"]={{[1]={flags=0,keywordFlags=0,name="PowerChargesMax",type="BASE",value=-1}},nil}c["30% increased Damage with Ailments from Attack Skills while wielding a Two Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=30}},nil}c["Minions have +325 to Armour"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Armour",type="BASE",value=325}}}},nil}c["10% increased Warcry Cooldown Recovery Speed"]={{[1]={flags=0,keywordFlags=4,name="CooldownRecovery",type="INC",value=10}},nil}c["50% reduced Totem Damage"]={{[1]={flags=0,keywordFlags=16384,name="Damage",type="INC",value=-50}},nil}c["Minions have +350 to Armour"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Armour",type="BASE",value=350}}}},nil}c["Duelist: 1% of Attack Damage Leeched as Life"]={{[1]={[1]={type="Condition",var="ConnectedToDuelistStart"},flags=1,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=1}},nil}c["40% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=40}},nil}c["Minions have 10% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=10}}}},nil}c["3% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["35% increased Attack Speed with Swords"]={{[1]={flags=4194305,keywordFlags=0,name="Speed",type="INC",value=35}},nil}c["1% of Damage against Shocked Enemies Leeched as Life"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Shocked"},flags=0,keywordFlags=262144,name="DamageLifeLeech",type="BASE",value=1}},nil}c["With at least 40 Intelligence in Radius, Raised Zombies' Slam"]={nil,"With at least 40 Intelligence in Radius, Raised Zombies' Slam "}c["Lose all Power Charges on Critical Strike"]={nil,"Lose all Power Charges on Critical Strike "}c["60% increased Mana Cost of Skills for each 200 total Mana you have Spent Recently"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=60}}," for each 200 total Mana you have Spent Recently "}c["Adds 13 to 19 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=13},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=19}},nil}c["Adds 1 to 30 Lightning Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=30}},nil}c["45% increased Stun Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=45}},nil}c["50% chance to Avoid being Frozen"]={{[1]={flags=0,keywordFlags=0,name="AvoidFrozen",type="BASE",value=50}},nil}c["+1 to Melee range with Staves"]={{[1]={flags=2097152,keywordFlags=0,name="MeleeWeaponRange",type="BASE",value=1}},nil}c["Mercury Footprints"]={nil,"Mercury Footprints "}c["30% increased Movement Speed for 9 seconds on Throwing a Trap"]={{[1]={flags=0,keywordFlags=4096,name="MovementSpeed",type="INC",value=30}}," for 9 seconds on Throwing a "}c["Immune to Elemental Ailments while on Consecrated Ground"]={nil,"Immune to Elemental Ailments while on Consecrated Ground "}c["+20% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=20}},nil}c["+65 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=65}},nil}c["+18% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=18}},nil}c["Rampage Triggers Level 15 Manifest Dancing Dervish on Rampage"]={nil,"Rampage Triggers Level 15 Manifest Dancing Dervish on Rampage "}c["You are Shocked during Flask effect, causing 50% increased Damage taken {variant:1,2,3,4}30% of Lightning Damage Leeched as Life during Flask effect"]={nil,"You are Shocked during Flask effect, causing 50% increased Damage taken {variant:1,2,3,4}30% of Lightning Damage Leeched as Life during Flask effect "}c["100% increased Quantity of Items Dropped by Slain Normal Enemies {variant:3}50% increased Quantity of Items Dropped by Slain Normal Enemies"]={{}," Quantity of Items Dropped by Slain Normal Enemies {variant:3}50% increased Quantity of Items Dropped by Slain Normal Enemies "}c["Gain 35% of Physical Attack Damage as Extra Fire Damage"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=35}},nil}c["+250 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=250}},nil}c["15% of Physical Damage Converted to Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToChaos",type="BASE",value=15}},nil}c["40% chance to Chill Attackers for 4 seconds on Block"]={{}," to Chill Attackers for 4 seconds on Block "}c["14% increased Brand Attachment range"]={{}," Brand Attachment range "}c["15% increased Melee Physical Damage while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=256,keywordFlags=0,name="PhysicalDamage",type="INC",value=15}},nil}c["20% increased Melee Damage"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["30 Life gained for each Enemy Hit while affected by Vitality {variant:48}30% increased Life Recovery Rate while affected by Vitality"]={nil,"30 Life gained for each Enemy Hit while affected by Vitality {variant:48}30% increased Life Recovery Rate while affected by Vitality "}c["Adds 10-20 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=10},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=20}},nil}c["Aspect of the Spider inflicts Spider's Webs and Hinder every 0.5 Seconds instead"]={nil,"Aspect of the Spider inflicts Spider's Webs and Hinder every 0.5 Seconds instead "}c["+20% to Critical Strike Multiplier with Totem Skills"]={{[1]={flags=0,keywordFlags=16384,name="CritMultiplier",type="BASE",value=20}},nil}c["5% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=5}},nil}c["Adds 11 to 29 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=11},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=29}},nil}c["Adds 335 to 900 Lightning Damage to Unarmed Attacks"]={{[1]={flags=16777216,keywordFlags=0,name="LightningMin",type="BASE",value=335},[2]={flags=16777216,keywordFlags=0,name="LightningMax",type="BASE",value=900}},nil}c["8% increased Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=8}},nil}c["Enemies Ignited by you during Flask Effect take 10% increased Damage"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=10}}}},nil}c["Reflects 200 to 250 Physical Damage to Attackers on Block"]={nil,"Reflects 200 to 250 Physical Damage to Attackers on Block "}c["250% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=250}},nil}c["Adds 42 to 335 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=42},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=335}},nil}c["800% more Unarmed Physical Damage"]={{[1]={flags=16777216,keywordFlags=0,name="PhysicalDamage",type="MORE",value=800}},nil}c["+5% to all maximum Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResistMax",type="BASE",value=5},[2]={flags=0,keywordFlags=0,name="ColdResistMax",type="BASE",value=5},[3]={flags=0,keywordFlags=0,name="LightningResistMax",type="BASE",value=5},[4]={flags=0,keywordFlags=0,name="ChaosResistMax",type="BASE",value=5}},nil}c["1% of Attack Damage Leeched as Mana"]={{[1]={flags=1,keywordFlags=0,name="DamageManaLeech",type="BASE",value=1}},nil}c["+48 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=48}},nil}c["60% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=60}},nil}c["Adds 40 to 115 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=40},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=115}},nil}c["Extra gore Can't use Chest armour"]={nil,"Extra gore Can't use Chest armour "}c["20% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=20}},nil}c["20% increased Poison Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyPoisonDuration",type="INC",value=20}},nil}c["10% chance to gain an Endurance Charge when you Block {variant:3,4}20% chance to gain an Endurance Charge when you Block"]={{}," to gain an Endurance Charge when you Block {variant:3,4}20% chance to gain an Endurance Charge when you Block "}c["Your Chaos Damage Poisons Enemies"]={{[1]={flags=0,keywordFlags=0,name="ChaosPoisonChance",type="BASE",value=100}},nil}c["300% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=300}},nil}c["190% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=190}},nil}c["Adds 20 to 30 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=20},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=30}},nil}c["Arrows always Pierce"]={{[1]={flags=1,keywordFlags=0,name="PierceAllTargets",type="FLAG",value=true}},nil}c["Moving while Bleeding doesn't cause you to take extra Damage"]={nil,"Moving while Bleeding doesn't cause you to take extra Damage "}c["Adds 130 to 195 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=130},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=195}},nil}c["Socketed Gems are Supported by level 6 Blind"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=6,skillId="SupportBlind"}}},nil}c["Socketed Gems are Supported by level 18 Blind"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=18,skillId="SupportBlind"}}},nil}c["Life Leeched per Second is doubled."]={{[1]={flags=0,keywordFlags=0,name="LifeLeechRate",type="MORE",value=100}},nil}c["25% increased Fortify duration"]={{[1]={flags=0,keywordFlags=0,name="FortifyDuration",type="INC",value=25}},nil}c["40% faster start of Energy Shield Recharge while affected by Discipline"]={{[1]={[1]={type="Condition",var="AffectedByDiscipline"},flags=0,keywordFlags=0,name="EnergyShieldRechargeFaster",type="INC",value=40}},nil}c["Damage from Enemies Hitting you is Unlucky while you are Cursed with Vulnerability"]={nil,"Damage from Enemies Hitting you is Unlucky while you are Cursed with Vulnerability "}c["60% increased Critical Strike Chance with Wands"]={{[1]={flags=8388608,keywordFlags=0,name="CritChance",type="INC",value=60}},nil}c["Socketed Gems are Supported by level 5 Concentrated Effect"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=5,skillId="SupportConcentratedEffect"}}},nil}c["+30% to Critical Strike Multiplier for Spells"]={{[1]={flags=2,keywordFlags=0,name="CritMultiplier",type="BASE",value=30}},nil}c["2% chance to Dodge Attack and Spell Hits per 500 Maximum Mana, up to 20%"]={{[1]={[1]={div=500,limit=20,limitTotal=true,stat="Mana",type="PerStat"},flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=2},[2]={[1]={div=500,limit=20,limitTotal=true,stat="Mana",type="PerStat"},flags=0,keywordFlags=0,name="SpellDodgeChance",type="BASE",value=2}},nil}c["Socketed Gems are Supported by level 12 Faster Attacks"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=12,skillId="SupportFasterAttack"}}},nil}c["20% increased Attack Damage while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=1,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["Socketed Gems are Supported by level 18 Faster Attacks"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=18,skillId="SupportFasterAttack"}}},nil}c["6% Chance to Dodge Attacks"]={{[1]={flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=6}},nil}c["12% increased Attack Damage while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=1,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["12% increased Damage with Swords"]={{[1]={flags=4194304,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["Lose 25 Life for each Enemy hit by your Attacks Skills Chain +1 times"]={nil,"Lose 25 Life for each Enemy hit by your Attacks Skills Chain +1 times "}c["10% increased Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="INC",value=10}},nil}c["35% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=35}},nil}c["+500 to Accuracy Rating while at Maximum Frenzy Charges"]={{[1]={[1]={stat="FrenzyCharges",thresholdStat="FrenzyChargesMax",type="StatThreshold"},flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=500}},nil}c["90% increased Power Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="PowerChargesDuration",type="INC",value=90}},nil}c["Nearby Enemies cannot deal Critical Strikes"]={nil,"Nearby Enemies cannot deal Critical Strikes "}c["All Attack Damage Chills when you Stun"]={nil,"All Attack Damage Chills when you Stun "}c["Adds 9 to 14 Chaos Damage for each Spider's Web on the Enemy"]={{[1]={[1]={actor="enemy",type="Multiplier",var="Spider's WebStack"},flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=9},[2]={[1]={actor="enemy",type="Multiplier",var="Spider's WebStack"},flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=14}},nil}c["You can Cast an additional Brand Brand Skills deal 30% increased Damage to Enemies they're Attached to Brand Skills have 10% increased Duration 12% increased Brand Activation frequency"]={nil,"You can Cast an additional Brand Brand Skills deal 30% increased Damage to Enemies they're Attached to Brand Skills have 10% increased Duration 12% increased Brand Activation frequency "}c["Consecrated Ground created by this Flask has Tripled Radius"]={nil,"Consecrated Ground created by this Flask has Tripled Radius "}c["Gain 13% of Elemental Damage as Extra Chaos Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ElementalDamageGainAsChaos",type="BASE",value=13}},nil}c["+25% to Fire Resistance while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="FireResist",type="BASE",value=25}},nil}c["10% chance to Curse Enemies with a random Curse on Hit {variant:2}20% chance to Curse non-Cursed Enemies with a random Curse on Hit"]={{}," to Curse Enemies with a random Curse on Hit {variant:2}20% chance to Curse non-Cursed Enemies with a random Curse on Hit "}c["2% increased Cast Speed while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=16,keywordFlags=0,name="Speed",type="INC",value=2}},nil}c["170% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=170}},nil}c["Adds 1 to 80 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=196608,name="LightningMax",type="BASE",value=80}},nil}c["Gain 1 Rage on Hit with Attacks, no more than once every 0.3 seconds"]={{[1]={flags=0,keywordFlags=0,name="Condition:CanGainRage",type="FLAG",value=true},[2]={[1]={type="Condition",var="CanGainRage"},flags=0,keywordFlags=0,name="Dummy",type="DUMMY",value=1}},nil}c["6% increased Damage taken per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=6}},nil}c["30% increased Totem Placement speed"]={{[1]={flags=0,keywordFlags=0,name="TotemPlacementSpeed",type="INC",value=30}},nil}c["+30 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=30}},nil}c["30% chance to gain Phasing for 4 seconds when your Trap is triggered by an Enemy"]={{}," to gain Phasing for 4 seconds when your is triggered by an Enemy "}c["Minions Leech 0.2% of Damage as Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=0.2}}}},nil}c["Unaffected by Ignite"]={nil,"Unaffected by Ignite "}c["+1000 to Spectre maximum Life"]={{[1]={[1]={skillName="Raise Spectre",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="BASE",value=1000}}}},nil}c["25% chance to Sap Enemies Cannot inflict Shock"]={{}," to Sap Enemies Cannot inflict Shock "}c["25% chance to Sap Enemies"]={{}," to Sap Enemies "}c["10% increased Attack and Cast Speed if you've used a Movement Skill Recently"]={{[1]={[1]={type="Condition",var="UsedMovementSkillRecently"},flags=0,keywordFlags=0,name="Speed",type="INC",value=10}},nil}c["Your Skills deal you 400% of Mana Cost as Physical Damage"]={nil,"Your Skills deal you 400% of Mana Cost as Physical Damage "}c["Adds 14 to 21 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=14},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=21}},nil}c["You gain an Endurance Charge on Kill"]={nil,"You gain an Endurance Charge on Kill "}c["190% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=190}},nil}c["6% increased Damage with Ailments from Attack Skills while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=6}},nil}c["+16% to Critical Strike Multiplier with Maces"]={{[1]={flags=1048576,keywordFlags=0,name="CritMultiplier",type="BASE",value=16}},nil}c["10% increased Physical Damage with Swords"]={{[1]={flags=4194304,keywordFlags=0,name="PhysicalDamage",type="INC",value=10}},nil}c["Wrath has 60% increased Aura Effect"]={{[1]={[1]={skillName="Wrath",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=60}},nil}c["63% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=63}},nil}c["50% slower start of Energy Shield Recharge"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRechargeFaster",type="INC",value=-50}},nil}c["75% increased Duration of Poisons you inflict during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnemyPoisonDuration",type="INC",value=75}},nil}c["30% more Bow Damage at Close Range while you have iron Reflexes 30% increased Attack, Cast and Movements Speed while you do not have Iron Reflexes"]={{[1]={[1]={type="Condition",var="AtCloseRange"},flags=131076,keywordFlags=0,name="Damage",type="MORE",value=30}}," while you have iron Reflexes 30% increased Attack, Cast and Movements Speed while you do not have Iron Reflexes "}c["8% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=8}},nil}c["Gain 20% of Physical Damage as Extra Chaos Damage against"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsChaos",type="BASE",value=20}}," against "}c["Socketed Gems are Supported by level 20 Concentrated Effect"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportConcentratedEffect"}}},nil}c["Raging Spirits refresh their Duration when they Kill an Ignited Enemy"]={nil,"Raging Spirits refresh their Duration when they Kill an Ignited Enemy "}c["25% more chance to Evade Melee Attacks during Onslaught"]={{[1]={[1]={type="Condition",var="Onslaught"},flags=0,keywordFlags=0,name="MeleeEvadeChance",type="MORE",value=25}},nil}c["60% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=60}},nil}c["50% increased total Recovery per second from Life Leech"]={{[1]={flags=0,keywordFlags=0,name="LifeLeechRate",type="INC",value=50}},nil}c["14% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=14}},nil}c["10% reduced Reflected Elemental Damage taken Damage with Weapons Penetrates 5% Elemental Resistance 20% increased Elemental Damage during any Flask Effect 20% increased Elemental Damage with Attack Skills"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=134217728,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=-10}}," Reflected Damage Penetrates 5% Elemental Resistance 20% increased Elemental Damage 20% increased Elemental Damage with Attack Skills "}c["75% reduced Maximum number of Summoned Raging Spirits"]={{[1]={flags=0,keywordFlags=0,name="ActiveRagingSpiritLimit",type="INC",value=-75}},nil}c["20% increased Damage per Curse on you"]={{[1]={[1]={type="Multiplier",var="CurseOnSelf"},flags=0,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["Spreads Tar when you take a Critical Strike"]={nil,"Spreads Tar when you take a Critical Strike "}c["Nearby Allies have 2% increased Cast Speed per 100 Intelligence you have"]={{[1]={[1]={div=100,stat="Int",type="PerStat"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=16,keywordFlags=0,name="Speed",type="INC",value=2},onlyAllies=true}}},nil}c["+200 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=200}},nil}c["Attack Skills deal 24% increased Damage with Ailments while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=24}},nil}c["60% increased Spell Damage for each 200 total Mana you have Spent Recently {variant:2}25% increased Spell Damage for each 200 total Mana you have Spent Recently, up to 2000%"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=60}}," for each 200 total Mana you have Spent Recently {variant:2}25% increased Spell Damage for each 200 total Mana you have Spent Recently, up to 2000% "}c["Adds 400 to 600 Physical Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="PhysicalMin",type="BASE",value=400},[2]={flags=0,keywordFlags=131072,name="PhysicalMax",type="BASE",value=600}},nil}c["60% increased Spell Damage for each 200 total Mana you have Spent Recently"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=60}}," for each 200 total Mana you have Spent Recently "}c["25% increased Critical Strike Chance against Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=262144,name="CritChance",type="INC",value=25}},nil}c["50% chance on Block to create Desecrated Ground {variant:3,4}100% chance on Block to create Desecrated Ground"]={{}," on Block to create Desecrated Ground {variant:3,4}100% chance on Block to create Desecrated Ground "}c["100% increased Physical Damage while you have Resolute Technique Elder Item"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=100}}," while you have Resolute Technique Elder Item "}c["+2 seconds to Avian's Might Duration"]={{[1]={[1]={skillName="Aspect of the Avian",type="SkillName"},flags=0,keywordFlags=0,name="PrimaryDuration",type="BASE",value=2}},nil}c["Movement Skills cost no Mana"]={{[1]={flags=0,keywordFlags=8,name="ManaCost",type="MORE",value=-100}},nil}c["Non-instant Mana recovery from Flasks is also recovered as Life 60% increased Mana Cost of Skills for each 200 total Mana you have Spent Recently"]={nil,"Non-instant Mana recovery from Flasks is also recovered as Life 60% increased Mana Cost of Skills for each 200 total Mana you have Spent Recently "}c["Non-instant Mana recovery from Flasks is also recovered as Life"]={nil,"Non-instant Mana recovery from Flasks is also recovered as Life "}c["Adds 3 to 7 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=3},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=7}},nil}c["Recover 10% of maximum Life when you use a Mana Flask"]={nil,"Recover 10% of maximum Life when you use a Mana Flask "}c["Recover 3% of Energy Shield when you lose a Spirit Charge"]={nil,"Recover 3% of Energy Shield when you lose a Spirit Charge "}c["Recover 3% of Life when you lose a Spirit Charge Recover 3% of Energy Shield when you lose a Spirit Charge"]={nil,"Recover 3% of Life when you lose a Spirit Charge Recover 3% of Energy Shield when you lose a Spirit Charge "}c["You lose all Spirit Charges when taking a Savage Hit Recover 3% of Life when you lose a Spirit Charge"]={nil,"You lose all Spirit Charges when taking a Savage Hit Recover 3% of Life when you lose a Spirit Charge "}c["You lose all Spirit Charges when taking a Savage Hit"]={nil,"You lose all Spirit Charges when taking a Savage Hit "}c["Gain a Spirit Charge every second You lose all Spirit Charges when taking a Savage Hit"]={nil,"Gain a Spirit Charge every second You lose all Spirit Charges when taking a Savage Hit "}c["6% reduced Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-6}},nil}c["+24 to Strength and Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=24},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=24}},nil}c["+10 Life Gained on Killing Ignited Enemies"]={{[1]={flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=10}}," ing Ignited Enemies "}c["Lightning Damage from Enemies Hitting you is Lucky Nearby Allies' Damage with Hits is Lucky"]={nil,"Lightning Damage from Enemies Hitting you is Lucky Nearby Allies' Damage with Hits is Lucky "}c["8% increased Spell Damage per 5% Block Chance"]={{[1]={[1]={div=5,stat="BlockChance",type="PerStat"},flags=2,keywordFlags=0,name="Damage",type="INC",value=8}},nil}c["Minions Regenerate 1.5% Life per second"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1.5}}}},nil}c["10% reduced Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=-10}},nil}c["40% increased Damage over Time"]={{[1]={flags=8,keywordFlags=0,name="Damage",type="INC",value=40}},nil}c["Recover 100 Life when your Trap is triggered by an Enemy"]={nil,"Recover 100 Life when your Trap is triggered by an Enemy "}c["+20% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=20}},nil}c["Bleeding you inflict deals Damage 10% faster"]={{[1]={flags=0,keywordFlags=0,name="BleedFaster",type="INC",value=10}},nil}c["Deals 450 Chaos Damage per second to nearby Enemies {variant:1}You take 450 Chaos Damage per second for 10 seconds on Kill"]={nil,"Deals 450 Chaos Damage per second to nearby Enemies {variant:1}You take 450 Chaos Damage per second for 10 seconds on Kill "}c["With a Hypnotic Eye Jewel Socketed, gain Arcane Surge on Hit with Spells"]={nil,"With a Hypnotic Eye Jewel Socketed, gain Arcane Surge on Hit with Spells "}c["12% increased Attack Speed with Bows"]={{[1]={flags=131073,keywordFlags=0,name="Speed",type="INC",value=12}},nil}c["5% Additional Chance to Block while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=5}},nil}c["20% increased Movement Speed if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=20}},nil}c["0.6% of Attack Damage Leeched as Life against Chilled enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=1,keywordFlags=262144,name="DamageLifeLeech",type="BASE",value=0.6}},nil}c["+61% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=61}},nil}c["5% reduced Area Damage taken from Hits 10% increased Area of Effect if you have Stunned an Enemy Recently Melee Skills have 10% increased Area of Effect"]={{[1]={flags=512,keywordFlags=0,name="DamageTaken",type="INC",value=-5}}," from Hits 10% increased Area of Effect if you have Stunned an Enemy Recently Melee Skills have 10% increased Area of Effect "}c["Adds 14 to 28 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=14},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=28}},nil}c["15% increased Ignite Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=15}},nil}c["8% of maximum Life taken as Chaos Damage per second"]={{[1]={[1]={div=1,stat="Life",type="PerStat"},flags=0,keywordFlags=0,name="ChaosDegen",type="BASE",value=0.08}},nil}c["Adds 19 to 34 Chaos Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ChaosMin",type="BASE",value=19},[2]={flags=0,keywordFlags=131072,name="ChaosMax",type="BASE",value=34}},nil}c["25% chance to inflict Brittle"]={{}," to inflict Brittle "}c["50% chance to double Stun Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="BASE",value=50}}," to double "}c["40% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=134217728,keywordFlags=0,name="PhysicalDamage",type="INC",value=40}},nil}c["260% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=260}},nil}c["10% chance to gain an Endurance Charge on Melee Critical Strike 30% increased Damage with Ailments from Attack Skills while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=256,keywordFlags=0,name="Damage",type="BASE",value=10}}," to gain an Endurance Charge on Critical Strike 30% increased with Ailments from Attack Skills "}c["With at least 40 Intelligence in Radius, Fireball Projectiles gain Radius as they travel farther, up to +4 Radius"]={nil,"With at least 40 Intelligence in Radius, Fireball Projectiles gain Radius as they travel farther, up to +4 Radius "}c["1% of Damage dealt by your Totems is Leeched to you as Life"]={{[1]={flags=0,keywordFlags=16384,name="DamageLifeLeechToPlayer",type="BASE",value=1}},nil}c["25% chance to Scorch Enemies"]={{}," to Scorch Enemies "}c["100% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=100}},nil}c["18% increased Damage with Poison per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=1048576,name="Damage",type="INC",value=18}},nil}c["You have Phasing if Energy Shield Recharge has started Recently"]={nil,"You have Phasing if Energy Shield Recharge has started Recently "}c["235% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=235}},nil}c["18% increased Poison Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyPoisonDuration",type="INC",value=18}},nil}c["25% chance to inflict Brittle Cannot inflict Freeze or Chill"]={{}," to inflict Brittle Cannot inflict Freeze or Chill "}c["10% increased Spell Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=2,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["20% increased Damage with Poison per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=1048576,name="Damage",type="INC",value=20}},nil}c["10% chance to Poison per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=10}},nil}c["Adds 1 to 100 Lightning Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=100}},nil}c["Adds 21 to 36 Chaos Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ChaosMin",type="BASE",value=21},[2]={flags=0,keywordFlags=131072,name="ChaosMax",type="BASE",value=36}},nil}c["13% increased Quantity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=13}},nil}c["Adds 110 to 158 Physical Damage against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=262144,name="PhysicalMin",type="BASE",value=110},[2]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=262144,name="PhysicalMax",type="BASE",value=158}},nil}c["8% increased Trap Throwing Speed"]={{[1]={flags=0,keywordFlags=0,name="TrapThrowingSpeed",type="INC",value=8}},nil}c["Gain 7% of Elemental Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamageGainAsChaos",type="BASE",value=7}},nil}c["+2% Chance to Block Spell Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=2}},nil}c["30% reduced Chance to Block Attacks and Spells"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="INC",value=-30},[2]={flags=0,keywordFlags=0,name="SpellBlockChance",type="INC",value=-30}},nil}c["10% chance that if you would gain a Crab Barrier, you instead gain up to your maximum number of Crab Barriers"]={{[1]={flags=0,keywordFlags=0,name="CrabBarriersMax",type="BASE",value=10}}," that if you would gain a Crab Barrier, you instead gain up to your "}c["Poison you inflict with Critical Strikes deals 30% more Damage"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=1048576,name="Damage",type="MORE",value=30}},nil}c["50% of Physical Damage Converted to Fire while you have Avatar of Fire"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=50}}," Converted to Fire while you have Avatar of Fire "}c["100% increased Rarity of Items found when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="LootRarity",type="INC",value=100}},nil}c["+80 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=80}},nil}c["Replenishes Energy Shield by 4% of Armour when you Block"]={nil,"Replenishes Energy Shield by 4% of Armour when you Block "}c["15% increased Damage with Hits and Ailments per Curse on Enemy"]={{[1]={[1]={type="Multiplier",var="CurseOnEnemy"},flags=0,keywordFlags=786432,name="Damage",type="INC",value=15}},nil}c["40% increased Curse Duration"]={{[1]={flags=0,keywordFlags=2,name="Duration",type="INC",value=40}},nil}c["Totems gain +16% to all Elemental Resistances Brand Skills have 10% increased Duration"]={nil,"Totems gain +16% to all Elemental Resistances Brand Skills have 10% increased Duration "}c["20% increased Damage with Hits and Ailments per Curse on Enemy"]={{[1]={[1]={type="Multiplier",var="CurseOnEnemy"},flags=0,keywordFlags=786432,name="Damage",type="INC",value=20}},nil}c["+30% to Critical Strike Multiplier with Swords"]={{[1]={flags=4194304,keywordFlags=0,name="CritMultiplier",type="BASE",value=30}},nil}c["100% increased Aspect of the Avian Buff Effect"]={{[1]={[1]={skillName="Aspect of the Avian",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=100}},nil}c["8% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=134217728,keywordFlags=0,name="PhysicalDamage",type="INC",value=8}},nil}c["+2 to Level of Socketed Curse Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="curse",value=2}}},nil}c["8% increased Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="INC",value=8}},nil}c["+1 to Level of Socketed Curse Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="curse",value=1}}},nil}c["140% increased Duration of Ailments you inflict while Focussed"]={{[1]={[1]={type="Condition",var="Focused"},flags=0,keywordFlags=0,name="EnemyShockDuration",type="INC",value=140},[2]={[1]={type="Condition",var="Focused"},flags=0,keywordFlags=0,name="EnemyFreezeDuration",type="INC",value=140},[3]={[1]={type="Condition",var="Focused"},flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=140},[4]={[1]={type="Condition",var="Focused"},flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=140},[5]={[1]={type="Condition",var="Focused"},flags=0,keywordFlags=0,name="EnemyPoisonDuration",type="INC",value=140},[6]={[1]={type="Condition",var="Focused"},flags=0,keywordFlags=0,name="EnemyBleedDuration",type="INC",value=140}},nil}c["You have Phasing if Energy Shield Recharge has started Recently 6% chance to Dodge Attacks while Phasing"]={nil,"You have Phasing if Energy Shield Recharge has started Recently 6% chance to Dodge Attacks while Phasing "}c["to you and Allies"]={nil,"to you and Allies "}c["15% increased Damage with Staves"]={{[1]={flags=2097152,keywordFlags=0,name="Damage",type="INC",value=15}},nil}c["10% increased Physical Damage taken"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=10}},nil}c["12% increased Damage with Maces"]={{[1]={flags=1048576,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["50% chance to gain an additional Vaal Soul per Enemy Shattered Corrupted"]={{}," to gain an additional Soul per Enemy Shattered Corrupted "}c["40% reduced Energy Shield Recharge Rate"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRecharge",type="INC",value=-40}},nil}c["Adds 5 to 15 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=5},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=15}},nil}c["16% increased Cast Speed with Curse Skills"]={{[1]={flags=16,keywordFlags=2,name="Speed",type="INC",value=16}},nil}c["+18 to Quality {variant:4}{crafted}+15% to Fire and Chaos Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=18},[2]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=18}}," Quality {variant:4}{crafted}+15% to "}c["+18 to Quality"]={{}," Quality "}c["10% chance for Energy Shield Recharge to start when you use a Skill Eldritch Battery"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=10}}," for Recharge to start when you use a Skill Eldritch Battery "}c["Arrows Pierce all Targets after Chaining"]={nil,"Arrows Pierce all Targets after Chaining "}c["Trigger Level 15 Feast of Flesh every 5 seconds 220% increased Energy Shield"]={nil,"Trigger Level 15 Feast of Flesh every 5 seconds 220% increased Energy Shield "}c["+190 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=190}},nil}c["Socketed Gems are Supported by level 10 Added Cold Damage"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=10,skillId="SupportAddedColdDamage"}}},nil}c["No Life Recovery Applies during Flask effect"]={nil,"No Life Recovery Applies during Flask effect "}c["325% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=325}},nil}c["Adds 13 to 21 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=13},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=21}},nil}c["16% increased Damage with Wands"]={{[1]={flags=8388608,keywordFlags=0,name="Damage",type="INC",value=16}},nil}c["Take 5 Physical Damage when hit by Attacks Pain Attunement"]={nil,"5 Physical Damage when hit by Attacks Pain Attunement "}c["10% chance to gain an Endurance Charge on Melee Critical Strike 30% increased Damage with Ailments from Attack Skills while wielding a Staff +1 to Melee range with Staves"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=256,keywordFlags=0,name="Damage",type="BASE",value=10}}," to gain an Endurance Charge on Critical Strike 30% increased with Ailments from Attack Skills +1 to Melee range with Staves "}c["Take 5 Physical Damage when hit by Attacks"]={nil,"5 Physical Damage when hit by Attacks "}c["24% increased Totem Damage"]={{[1]={flags=0,keywordFlags=16384,name="Damage",type="INC",value=24}},nil}c["Reflects 5 Physical Damage to Melee Attackers"]={{},nil}c["Elemental Hit deals 15% increased Damage"]={{[1]={[1]={skillName="Elemental Hit",type="SkillName"},flags=0,keywordFlags=0,name="Damage",type="INC",value=15}},nil}c["+30% to Critical Strike Multiplier with Bows"]={{[1]={flags=131072,keywordFlags=0,name="CritMultiplier",type="BASE",value=30}},nil}c["Animated Minions' Melee Attacks deal Splash Damage to surrounding targets Animated Minions' Melee Attacks deal 50% less Damage to surrounding targets"]={nil,"Animated Minions' Melee Attacks deal Splash Damage to surrounding targets Animated Minions' Melee Attacks deal 50% less Damage to surrounding targets "}c["each Stage the Banner has"]={nil,"each Stage the Banner has "}c["5% reduced Area Damage taken from Hits 10% increased Area of Effect if you have Stunned an Enemy Recently"]={{[1]={flags=512,keywordFlags=0,name="DamageTaken",type="INC",value=-5}}," from Hits 10% increased Area of Effect if you have Stunned an Enemy Recently "}c["0.3% of Attack Damage Leeched as Mana"]={{[1]={flags=1,keywordFlags=0,name="DamageManaLeech",type="BASE",value=0.3}},nil}c["135% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=135}},nil}c["33% increased Ignite Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=33}},nil}c["50% increased Area of Effect of Area Skills"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=50}},nil}c["6% increased Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="INC",value=6}},nil}c["25% chance to Trigger a Socketed Spell when you Attack with a Bow 15% increased Attack Speed"]={{[1]={flags=3,keywordFlags=0,name="Speed",type="BASE",value=25}}," to Trigger a Socketed when you Attack with a Bow 15% increased "}c["2% of Life Regenerated per second if you've taken Fire Damage from a Hit Recently"]={{[1]={[1]={type="Condition",var="HitByFireDamageRecently"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=2}},nil}c["20% increased Weapon Critical Strike Chance while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=134217728,keywordFlags=0,name="CritChance",type="INC",value=20}},nil}c["Maximum total Recovery per second from Energy Shield Leech is doubled"]={{[1]={flags=0,keywordFlags=0,name="MaxEnergyShieldLeechRate",type="MORE",value=100}},nil}c["20% less Minimum Physical Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamage",type="MORE",value=-20}}," Minimum "}c["30% increased Trap Damage"]={{[1]={flags=0,keywordFlags=4096,name="Damage",type="INC",value=30}},nil}c["150% increased Global Evasion Rating when on Low Life"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=150}},nil}c["20% increased Mine Duration"]={{[1]={flags=0,keywordFlags=0,name="MineDuration",type="INC",value=20}},nil}c["100% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=100}},nil}c["Gains no Charges during Effect of any Overflowing Chalice Flask"]={nil,"Gains no Charges during Effect of any Overflowing Chalice Flask "}c["10% increased Damage with Poison per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=1048576,name="Damage",type="INC",value=10}},nil}c["10% increased Effect of Fortify on you while Stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,keywordFlags=0,name="FortifyEffectOnSelf",type="INC",value=10}},nil}c["+70 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=70}},nil}c["8% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=8}},nil}c["13% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=13}},nil}c["110% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=110}},nil}c["120% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=120}},nil}c["Adds 1 to 40 Lightning Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=40}},nil}c["25% chance to Trigger Level 20 Tornado when you gain Avian's Might or Avian's Flight"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="AvianTornado"}}},nil}c["Immune to Shock"]={{[1]={flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=100}},nil}c["23% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=23}},nil}c["30% increased Global Critical Strike Chance while wielding a Staff"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=30}},nil}c["+30% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=30}},nil}c["16% increased Global Accuracy Rating"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=16}},nil}c["8% chance to Freeze"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=8}},nil}c["40% increased Totem Damage"]={{[1]={flags=0,keywordFlags=16384,name="Damage",type="INC",value=40}},nil}c["Socketed Gems are Supported by Level 30 Cold to Fire"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=30,skillId="SupportColdToFire"}}},nil}c["200% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=200}},nil}c["25% increased Fire Damage if you have used a Cold Skill Recently"]={{[1]={[1]={type="Condition",var="UsedColdSkillRecently"},flags=0,keywordFlags=0,name="FireDamage",type="INC",value=25}},nil}c["+10 to Dexterity and Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="Int",type="BASE",value=10}},nil}c["25% increased Cold Damage if you have used a Fire Skill Recently"]={{[1]={[1]={type="Condition",var="UsedFireSkillRecently"},flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=25}},nil}c["-10% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=-10}},nil}c["+12% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=12}},nil}c["0.5% of Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=0.5}},nil}c["15% increased Mana Recovery from Flasks"]={{[1]={flags=0,keywordFlags=0,name="FlaskManaRecovery",type="INC",value=15}},nil}c["30% increased Fire Damage if you have used a Cold Skill Recently"]={{[1]={[1]={type="Condition",var="UsedColdSkillRecently"},flags=0,keywordFlags=0,name="FireDamage",type="INC",value=30}},nil}c["25% reduced Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=-25}},nil}c["0.2% of Elemental Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamageLifeLeech",type="BASE",value=0.2}},nil}c["32% increased Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="INC",value=32},[2]={flags=0,keywordFlags=0,name="Dex",type="INC",value=32},[3]={flags=0,keywordFlags=0,name="Int",type="INC",value=32}},nil}c["10% chance to gain a Frenzy Charge when you Block"]={{}," to gain aCharge when you Block "}c["5% reduced Area Damage taken from Hits"]={{[1]={flags=512,keywordFlags=0,name="DamageTaken",type="INC",value=-5}}," from Hits "}c["+100 to Maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=100}},nil}c["10% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=10}},nil}c["+18 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=18}},nil}c["Cannot be Shocked"]={{[1]={flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=100}},nil}c["Your Hits permanently Intimidate Enemies that are on Full Life Gain Adrenaline for 20 seconds when you reach Low Life if you\ndo not have Adrenaline"]={nil,"Your Hits permanently Intimidate Enemies that are on Full Life Gain Adrenaline for 20 seconds when you reach Low Life if you\ndo not have Adrenaline "}c["Adds 6 to 12 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=6},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=12}},nil}c["+3% chance to Evade Attacks"]={{[1]={flags=0,keywordFlags=0,name="EvadeChance",type="BASE",value=3}},nil}c["25% chance to Avoid being Chilled"]={{[1]={flags=0,keywordFlags=0,name="AvoidChilled",type="BASE",value=25}},nil}c["+58 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=58}},nil}c["15% increased Damage against Shocked Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Shocked"},flags=0,keywordFlags=262144,name="Damage",type="INC",value=15}},nil}c["Grants Level 20 Summon Petrification Statue Skill 250% increased Energy Shield"]={nil,nil}c["15% increased Movement Speed during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=15}},nil}c["+20% to Critical Strike Multiplier with Daggers"]={{[1]={flags=524288,keywordFlags=0,name="CritMultiplier",type="BASE",value=20}},nil}c["Armour is increased by Uncapped Fire Resistance"]={{[1]={[1]={div=1,stat="FireResistTotal",type="PerStat"},flags=0,keywordFlags=0,name="Armour",type="INC",value=1}},nil}c["180% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=180}},nil}c["+120 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=120}},nil}c["5% reduced Elemental Damage taken"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=-5}},nil}c["60% increased Stun Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=60}},nil}c["11% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=11}},nil}c["Grants level 1 Lightning Warp Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,skillId="LightningWarp"}}},nil}c["4% additional Physical Damage Reduction"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=4}},nil}c["12% increased Elemental Damage with Maces"]={{[1]={flags=1048576,keywordFlags=0,name="ElementalDamage",type="INC",value=12}},nil}c["+14% chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=14}},nil}c["+25 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=25}},nil}c["+1 to maximum number of Zombies per 300 Strength"]={{[1]={[1]={div=300,stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="ActiveZombieLimit",type="BASE",value=1}},nil}c["90% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=90}},nil}c["Accuracy Rating is Doubled"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="MORE",value=100}},nil}c["45% increased Physical Damage taken"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=45}},nil}c["Regenerate 100 Life per second while moving"]={{[1]={[1]={type="Condition",var="Moving"},flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=100}},nil}c["50% increased Physical Damage taken"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=50}},nil}c["+125% to Melee Critical Strike Multiplier"]={{[1]={flags=256,keywordFlags=0,name="CritMultiplier",type="BASE",value=125}},nil}c["Grants Level 20 Summon Petrification Statue Skill"]={nil,nil}c["16% increased Physical Damage with Claws"]={{[1]={flags=262144,keywordFlags=0,name="PhysicalDamage",type="INC",value=16}},nil}c["Adds 40 to 60 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=40},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=60}},nil}c["40% increased Damage if you Detonated Mines Recently"]={{[1]={[1]={type="Condition",var="DetonatedMinesRecently"},flags=0,keywordFlags=0,name="Damage",type="INC",value=40}},nil}c["298% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=298}},nil}c["1.5% of Lightning Damage is Leeched as Mana while affected by Wrath"]={{[1]={[1]={type="Condition",var="AffectedByWrath"},flags=0,keywordFlags=0,name="LightningDamageManaLeech",type="BASE",value=1.5}},nil}c["12% of Physical Damage taken as Lightning Damage while affected by Purity of Elements"]={{[1]={[1]={type="Condition",var="AffectedByPurityofElements"},flags=0,keywordFlags=0,name="PhysicalDamageTakenAsLightning",type="BASE",value=12}},nil}c["125% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=125}},nil}c["3% increased Global Critical Strike Chance per Level"]={{[1]={[1]={type="Global"},[2]={type="Multiplier",var="Level"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=3}},nil}c["Elemental Ailments caused by your Skills spread to other nearby Enemies"]={nil,"Elemental Ailments caused by your Skills spread to other nearby Enemies "}c["Dispels Elemental Ailments on Rampage Gain Immunity to Physical Damage for 1.5 seconds on Rampage"]={nil,"Dispels Elemental Ailments on Rampage Gain Immunity to Physical Damage for 1.5 seconds on Rampage "}c["38% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=38}},nil}c["Your spells have 100% chance to Shock against Frozen enemies"]={nil,"Your spells have 100% chance to Shock against Frozen enemies "}c["40% Chance to Block during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=40}},nil}c["25% increased Spell Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,keywordFlags=0,name="Damage",type="INC",value=25}},nil}c["100% increased Charges gained by Other Flasks during Flask Effect"]={{}," Charges gained by Other Flasks "}c["3% increased Attack Speed with Wands"]={{[1]={flags=8388609,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["Spells have an additional Projectile"]={{[1]={flags=2,keywordFlags=0,name="ProjectileCount",type="BASE",value=1}},nil}c["Every 16 seconds you gain iron Reflexes for 8 seconds 30% more Bow Damage at Close Range while you have iron Reflexes"]={nil,"Every 16 seconds you gain iron Reflexes for 8 seconds 30% more Bow Damage at Close Range while you have iron Reflexes "}c["8% increased Physical Damage for each time you've Blocked in the past 10 seconds"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=8}}," for each time you've Blocked in the past 10 seconds "}c["10% increased maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=10}},nil}c["1% increased Maximum Mana per Abyss Jewel affecting you"]={{[1]={[1]={type="Multiplier",var="AbyssJewel"},flags=0,keywordFlags=0,name="Mana",type="INC",value=1}},nil}c["Adds 8 to 17 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=8},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=17}},nil}c["13% increased Cold Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=13}},nil}c["25% increased Light Radius"]={{[1]={flags=0,keywordFlags=0,name="LightRadius",type="INC",value=25}},nil}c["10 Life gained for each Enemy Hit if you have used a Vaal Skill Recently"]={{[1]={[1]={type="Condition",var="UsedVaalSkillRecently"},flags=0,keywordFlags=0,name="LifeOnHit",type="BASE",value=10}},nil}c["50% chance on Block to create Desecrated Ground"]={{}," on Block to create Desecrated Ground "}c["Gain a Frenzy Charge on reaching Maximum Power Charges 15% increased Cold Damage per Frenzy Charge"]={nil,"Gain a Frenzy Charge on reaching Maximum Power Charges 15% increased Cold Damage per Frenzy Charge "}c["+12 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=12}},nil}c["10% increased Onslaught Effect"]={{[1]={flags=0,keywordFlags=0,name="OnslaughtEffect",type="INC",value=10}},nil}c["+500 to Armour per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=500}},nil}c["50% less Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="MORE",value=-50}},nil}c["19% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=19}},nil}c["6% increased Mine Laying Speed"]={{[1]={flags=0,keywordFlags=0,name="MineLayingSpeed",type="INC",value=6}},nil}c["+20 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=20}},nil}c["80% increased Critical Strike Chance when in Main Hand"]={{[1]={[1]={num=1,type="SlotNumber"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=80}},nil}c["-75% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=-75}},nil}c["2% increased Physical Damage over time per 10 Dexterity"]={{[1]={[1]={div=10,stat="Dex",type="PerStat"},flags=0,keywordFlags=16777216,name="PhysicalDamage",type="INC",value=2}},nil}c["Skills used by Traps have 15% increased Area of Effect"]={{[1]={flags=0,keywordFlags=4096,name="AreaOfEffect",type="INC",value=15}},nil}c["25% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=25}},nil}c["50% chance to gain a Power Charge on Killing a Frozen Enemy Adds 15 to 25 Cold Damage to Spells per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,keywordFlags=0,name="ColdDamage",type="BASE",value=50}}," to gain a Power Charge on Killing a Frozen Enemy Adds 15 to 25 to s "}c["+25 Mana gained on Killing a Frozen Enemy"]={{[1]={flags=0,keywordFlags=0,name="ManaOnKill",type="BASE",value=25}}," ing a Frozen Enemy "}c["You cannot be Ignited while you have a Flame Golem Summoned"]={nil,"You cannot be Ignited while you have a Flame Golem Summoned "}c["Perfect Agony"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Perfect Agony"}},nil}c["50% chance to gain a Power Charge on Killing a Frozen Enemy"]={{}," to gain a Power Charge on Killing a Frozen Enemy "}c["Adds 1 to 40 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=40}},nil}c["35% chance to gain a Power Charge on Kill"]={{}," to gain a Power Charge on Kill "}c["+1 Maximum Power Charge"]={{[1]={flags=0,keywordFlags=0,name="PowerChargesMax",type="BASE",value=1}},nil}c["Adds 1 to 45 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=45}},nil}c["20% increased Movement Speed while you have Cat's Stealth"]={{[1]={[1]={type="Condition",var="AffectedByCat'sStealth"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=20}},nil}c["+13% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=13}},nil}c["Adds 31 to 100 Lightning Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=31},[2]={flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=100}},nil}c["-10% to all maximum Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResistMax",type="BASE",value=-10},[2]={flags=0,keywordFlags=0,name="ColdResistMax",type="BASE",value=-10},[3]={flags=0,keywordFlags=0,name="LightningResistMax",type="BASE",value=-10},[4]={flags=0,keywordFlags=0,name="ChaosResistMax",type="BASE",value=-10}},nil}c["25% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=25}},nil}c["Gain a Frenzy, Endurance, or Power Charge once per second while you are Stationary Lose all Frenzy, Endurance, and Power Charges when you Move"]={nil,"Gain a Frenzy, Endurance, or Power Charge once per second while you are Stationary Lose all Frenzy, Endurance, and Power Charges when you Move "}c["400 Lightning Damage taken per second per Power Charge if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},[2]={type="Condition",var="CritRecently"},flags=0,keywordFlags=0,name="LightningDegen",type="BASE",value=400}},nil}c["12% increased Accuracy Rating with Staves"]={{[1]={flags=2097152,keywordFlags=0,name="Accuracy",type="INC",value=12}},nil}c["+10% to Fire and Cold Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=10}},nil}c["Adds 3 to 9 Lightning Damage to Spells per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=3},[2]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=9}},nil}c["2% additional Chance to Block Spells per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=2}},nil}c["+5% to Chance to Evade while you have Energy Shield"]={{[1]={[1]={type="Condition",var="HaveEnergyShield"},flags=0,keywordFlags=0,name="EvadeChance",type="BASE",value=5}},nil}c["Your Aura Buffs do not affect allies"]={{[1]={flags=0,keywordFlags=0,name="SelfAurasCannotAffectAllies",type="FLAG",value=true}},nil}c["+100 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=100}},nil}c["Adds 388 to 584 Physical Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="PhysicalMin",type="BASE",value=388},[2]={flags=0,keywordFlags=131072,name="PhysicalMax",type="BASE",value=584}},nil}c["Recover 5% of Maximum Energy Shield on Kill -4% to all Resistances for each Equipped Corrupted Item"]={nil,"Recover 5% of Maximum Energy Shield on Kill -4% to all Resistances for each Equipped Corrupted Item "}c["+10% to Critical Strike Multiplier per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=10}},nil}c["+4% to Chaos Resistance per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=4}},nil}c["25% increased Curse Duration"]={{[1]={flags=0,keywordFlags=2,name="Duration",type="INC",value=25}},nil}c["Gain a Challenger Charge when you Kill an Enemy while in Sand Stance +10 to Maximum Challenger Charges"]={nil,"Gain a Challenger Charge when you Kill an Enemy while in Sand Stance +10 to Maximum Challenger Charges "}c["20% increased Stun Duration with Staves on Enemies"]={{[1]={flags=2097152,keywordFlags=0,name="EnemyStunDuration",type="INC",value=20}},nil}c["Adds 3 to 5 Physical Damage to Attacks with this Weapon per 3 Player Levels"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={div=3,type="Multiplier",var="Level"},flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=3},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={div=3,type="Multiplier",var="Level"},flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=5}},nil}c["Socketed Gems are Supported by level 1 Controlled Destruction"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,skillId="SupportControlledDestruction"}}},nil}c["You take 450 Chaos Damage per second for 3 seconds on Kill"]={nil,"You take 450 Chaos Damage per second for 3 seconds on Kill "}c["30% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=30}},nil}c["You gain Onslaught for 2 seconds on Killing Taunted Enemies"]={nil,"You gain Onslaught for 2 seconds on Killing Taunted Enemies "}c["17% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=17}},nil}c["20% increased Mine Laying Speed if you Detonated Mines Recently"]={{[1]={[1]={type="Condition",var="DetonatedMinesRecently"},flags=0,keywordFlags=0,name="MineLayingSpeed",type="INC",value=20}},nil}c["Trigger a Socketed Spell when you Attack"]={nil,"Trigger a Socketed Spell when you Attack "}c["Critical Strikes deal no Damage"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="Damage",type="MORE",value=-100}},nil}c["+1 to Level of Socketed Active Skill Gems per 25 Player Levels"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},[2]={div=25,type="Multiplier",var="Level"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="active_skill",value=1}}},nil}c["0.2% of Physical Attack Damage Leeched as Mana per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=1,keywordFlags=0,name="PhysicalDamageManaLeech",type="BASE",value=0.2}},nil}c["Adds 13 to 16 Physical Damage to Attacks and Spells per Siphoning Charge"]={{[1]={[1]={type="Multiplier",var="SiphoningCharge"},flags=0,keywordFlags=196608,name="PhysicalMin",type="BASE",value=13},[2]={[1]={type="Multiplier",var="SiphoningCharge"},flags=0,keywordFlags=196608,name="PhysicalMax",type="BASE",value=16}},nil}c["24% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=24}},nil}c["14% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=14}},nil}c["20% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=20}},nil}c["100% chance to Taunt on Hit 6% reduced Damage taken if you've Taunted an Enemy Recently 2% of Life Regenerated per second if you've Taunted an Enemy Recently"]={{}," "}c["Trigger a Socketed Warcry Skill when you lose Endurance Charges"]={nil,"Trigger a Socketed Warcry Skill when you lose Endurance Charges "}c["200 Cold Damage taken per second per Frenzy Charge while moving"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},[2]={type="Condition",var="Moving"},flags=0,keywordFlags=0,name="ColdDegen",type="BASE",value=200}},nil}c["have 10% increased Attack Speed If you've Warcried Recently, you and nearby allies deal 30% increased Damage"]={nil,"have 10% increased Attack Speed If you've Warcried Recently, you and nearby allies deal 30% increased Damage "}c["Gain 14% of Physical Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsChaos",type="BASE",value=14}},nil}c["29% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=29}},nil}c["Adds 27 to 86 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=27},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=86}},nil}c["+10% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=10}},nil}c["Unaffected by Chilled Ground while affected by Purity of Ice"]={nil,"Unaffected by Chilled Ground while affected by Purity of Ice "}c["15% increased Projectile Speed"]={{[1]={flags=0,keywordFlags=0,name="ProjectileSpeed",type="INC",value=15}},nil}c["+45 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=45}},nil}c["30% reduced Strength Requirement"]={{[1]={flags=0,keywordFlags=0,name="StrRequirement",type="INC",value=-30}},nil}c["8% increased Mine Laying Speed"]={{[1]={flags=0,keywordFlags=0,name="MineLayingSpeed",type="INC",value=8}},nil}c["Enemies you Kill have a 20% chance to Explode, dealing a quarter"]={nil,"Enemies you Kill have a 20% chance to Explode, dealing a quarter "}c["Gain 15% of Physical Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsChaos",type="BASE",value=15}},nil}c["With at least 40 Intelligence in Radius, Cold Snap grants Power Charges instead of Frenzy Charges when Enemies die in it's Area"]={nil,"With at least 40 Intelligence in Radius, Cold Snap grants Power Charges instead of Frenzy Charges when Enemies die in it's Area "}c["10% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=10}},nil}c["25% of Physical Damage taken as Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTakenAsChaos",type="BASE",value=25}},nil}c["100% of Physical Damage from Hits with this Weapon is Converted to a random Element Hits with this Weapon always inflict Elemental Ailments"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=100}}," from Hits is Converted to a random Element Hits always inflict Elemental Ailments "}c["35% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=35}},nil}c["16% increased Accuracy Rating while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=16}},nil}c["Enemies near your Totems take 16% increased Physical and Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=16}}},[2]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="FireDamageTaken",type="INC",value=16}}}},nil}c["20% increased Damage with Movement Skills"]={{[1]={flags=0,keywordFlags=8,name="Damage",type="INC",value=20}},nil}c["10% chance to gain Onslaught for 10 Seconds when you Hit a Rare or Unique Enemy"]={{}," to gain Onslaught for 10 Seconds when you Hit a Rare or Unique Enemy "}c["Socketed Gems are supported by level 20 Blind"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportBlind"}}},nil}c["Replenishes Energy Shield by 2% of Armour when you Block"]={nil,"Replenishes Energy Shield by 2% of Armour when you Block "}c["37% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=37}},nil}c["6% increased Accuracy Rating with Daggers"]={{[1]={flags=524288,keywordFlags=0,name="Accuracy",type="INC",value=6}},nil}c["+6% Elemental Resistances while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=6}},nil}c["Reserves 30% of Life"]={{[1]={flags=0,keywordFlags=0,name="ExtraLifeReserved",type="BASE",value=30}},nil}c["26% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=26}},nil}c["3% increased Attack Speed while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["Adds 35 to 45 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=35},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=45}},nil}c["Adds 16 to 25 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=16},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=25}},nil}c["5% chance to gain Unholy Might for 3 seconds on Kill {variant:2}10% chance to gain Unholy Might for 10 seconds on Kill"]={{}," to gain Unholy Might for 3 seconds on Kill {variant:2}10% chance to gain Unholy Might for 10 seconds on Kill "}c["135% increased Spell Damage if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=2,keywordFlags=0,name="Damage",type="INC",value=135}},nil}c["+18 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=18}},nil}c["+5 to Maximum number of Crab Barriers"]={{[1]={flags=0,keywordFlags=0,name="CrabBarriersMax",type="BASE",value=5}},nil}c["Adds 120 to 165 Physical Damage against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=262144,name="PhysicalMin",type="BASE",value=120},[2]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=262144,name="PhysicalMax",type="BASE",value=165}},nil}c["150% increased Charges used"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesUsed",type="INC",value=150}},nil}c["Gains no Charges during Effect of any Overflowing Chalice Flask 100% increased Charges gained by Other Flasks during Flask Effect"]={nil,"Gains no Charges during Effect of any Overflowing Chalice Flask 100% increased Charges gained by Other Flasks during Flask Effect "}c["+15% chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=15}},nil}c["+40 Mana gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="ManaOnKill",type="BASE",value=40}},nil}c["Can have up to 2 additional Traps placed at a time"]={{[1]={flags=0,keywordFlags=0,name="ActiveTrapLimit",type="BASE",value=2}},nil}c["Grants level 30 Reckoning Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=30,skillId="Reckoning"}}},nil}c["30% slower start of Energy Shield Recharge during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnergyShieldRechargeFaster",type="INC",value=-30}},nil}c["22% increased Damage with Ailments from Attack Skills while wielding a Mace"]={{[1]={[1]={type="Condition",var="UsingMace"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=22}},nil}c["20% reduced Mana Cost of Skills when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-20}},nil}c["Adds 157 to 210 Fire Damage to Hits with this Weapon against Blinded Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=458752,name="FireMin",type="BASE",value=157},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=458752,name="FireMax",type="BASE",value=210}},nil}c["+370 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=370}},nil}c["+5 to Armour per 5 Evasion Rating on Equipped Shield"]={{[1]={[1]={div=5,stat="EvasionOnWeapon 2",type="PerStat"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=5}},nil}c["6% chance to Dodge Attack Hits"]={{[1]={flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=6}},nil}c["Adds 12 to 25 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=12},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=25}},nil}c["130% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=130}},nil}c["Adds 20 to 55 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=20},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=55}},nil}c["31% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=31}},nil}c["250% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=250}},nil}c["+50 Life gained for each Enemy hit by your Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=50}},nil}c["Cannot be Blinded 10% reduced Damage taken from Blinded Enemies Nearby Enemies are Blinded 30% increased Damage with Hits and Ailments against Blinded Enemies"]={nil,"Cannot be Blinded 10% reduced Damage taken from Blinded Enemies Nearby Enemies are Blinded 30% increased Damage with Hits and Ailments against Blinded Enemies "}c["You are Immune to Bleeding while Leeching"]={nil,"You are Immune to Bleeding while Leeching "}c["100% increased Projectile Speed"]={{[1]={flags=0,keywordFlags=0,name="ProjectileSpeed",type="INC",value=100}},nil}c["Adds 12 to 24 Fire Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=12},[2]={flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=24}},nil}c["140% increased Critical Strike Chance against Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=262144,name="CritChance",type="INC",value=140}},nil}c["12% increased Damage with Bows"]={{[1]={flags=131072,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["+2000 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=2000}},nil}c["18% increased Damage with Ailments from Attack Skills while wielding a Mace"]={{[1]={[1]={type="Condition",var="UsingMace"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=18}},nil}c["24% increased Damage with Bows"]={{[1]={flags=131072,keywordFlags=0,name="Damage",type="INC",value=24}},nil}c["Nearby Enemies are Blinded 140% increased Critical Strike Chance against Blinded Enemies"]={nil,"Nearby Enemies are Blinded 140% increased Critical Strike Chance against Blinded Enemies "}c["+231 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=231}},nil}c["+80 to Maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=80}},nil}c["+80 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=80}},nil}c["Adds 22 to 44 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=22},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=44}},nil}c["25% chance to gain a Frenzy Charge on Kill with Main Hand 25% chance to gain an Endurance Charge on Kill with Off Hand 10% more Physical Damage while at maximum Frenzy Charges 10% reduced Physical Damage taken while at maximum Endurance Charges"]={{[1]={[1]={type="Condition",var="MainHandAttack"},[2]={type="Condition",var="OffHandAttack"},[3]={skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=25}}," to gain aCharge on Kill 25% chance to gain an Endurance Charge on Kill 10% more while at maximum Frenzy Charges 10% reduced Physical Damage taken while at maximum Endurance Charges "}c["19% chance to Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=19}},nil}c["Adds 11 to 23 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=11},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=23}},nil}c["Strength's Damage Bonus instead grants 3% increased Melee Physical Damage per 10 Strength"]={{[1]={flags=0,keywordFlags=0,name="StrDmgBonusRatioOverride",type="BASE",value=0.3}},nil}c["8% increased Damage over Time"]={{[1]={flags=8,keywordFlags=0,name="Damage",type="INC",value=8}},nil}c["10% increased Damage with Claws"]={{[1]={flags=262144,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["40% increased Damage against Ignited Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=0,keywordFlags=262144,name="Damage",type="INC",value=40}},nil}c["Adds 5 to 8 Fire Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=5},[2]={flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=8}},nil}c["10% increased Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=134217728,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["Adds 110 to 170 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=110},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=170}},nil}c["175% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=175}},nil}c["50% increased Burning Damage"]={{[1]={flags=0,keywordFlags=134217728,name="FireDamage",type="INC",value=50}},nil}c["Adds 100 to 370 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=100},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=370}},nil}c["Adds 14 to 22 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=14},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=22}},nil}c["70% increased Burning Damage"]={{[1]={flags=0,keywordFlags=134217728,name="FireDamage",type="INC",value=70}},nil}c["Adds 5 to 10 Fire Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=5},[2]={flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=10}},nil}c["You have Phasing during Onslaught Gain Phasing for 4 seconds on Kill"]={nil,"You have Phasing during Onslaught Gain Phasing for 4 seconds on Kill "}c["+10 Life Gained on Killing Ignited Enemies 25% reduced Ignite Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=10}}," ing Ignited Enemies 25% reduced Ignite Duration "}c["+7 Life gained for each Enemy hit by your Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=7}},nil}c["Adds 6 to 12 Fire Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=6},[2]={flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=12}},nil}c["+33 to Maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=33}},nil}c["Flasks apply to your Zombies and Spectres"]={{[1]={[1]={skillNameList={[1]="Raise Zombie",[2]="Raise Spectre"},type="SkillName"},flags=0,keywordFlags=0,name="FlasksApplyToMinion",type="FLAG",value=true}},nil}c["35% increased Trap Damage"]={{[1]={flags=0,keywordFlags=4096,name="Damage",type="INC",value=35}},nil}c["Traps trigger at the end of their Duration"]={nil,"Traps trigger at the end of their Duration "}c["20% increased Damage with Ailments from Attack Skills while wielding a One Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingOneHandedWeapon"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=20}},nil}c["+173 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=173}},nil}c["12% increased Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=134217728,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["Skills which throw Traps have Blood Magic"]={{[1]={[1]={skillType=37,type="SkillType"},flags=0,keywordFlags=0,name="BloodMagic",type="FLAG",value=true}},nil}c["50% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=50}},nil}c["140 Life Regenerated per Second while affected by Vitality"]={{[1]={[1]={type="Condition",var="AffectedByVitality"},flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=140}},nil}c["140% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=140}},nil}c["40% increased Trap Damage"]={{[1]={flags=0,keywordFlags=4096,name="Damage",type="INC",value=40}},nil}c["+22% to Cold Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ColdDotMultiplier",type="BASE",value=22}},nil}c["+40% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=40}},nil}c["60% increased Damage if you've Frozen an Enemy Recently"]={{[1]={[1]={type="Condition",var="FrozenEnemyRecently"},flags=0,keywordFlags=0,name="Damage",type="INC",value=60}},nil}c["+10 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=10}},nil}c["+120 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=120}},nil}c["12% increased Lightning Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="LightningDamage",type="INC",value=12}},nil}c["Adds 1 to 50 Lightning Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=50}},nil}c["10% increased Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="INC",value=10},[2]={flags=0,keywordFlags=0,name="Dex",type="INC",value=10},[3]={flags=0,keywordFlags=0,name="Int",type="INC",value=10}},nil}c["Grace has 60% increased Aura Effect"]={{[1]={[1]={skillName="Grace",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=60}},nil}c["Minions deal 10% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=10}}}},nil}c["50% increased Mine Laying Speed"]={{[1]={flags=0,keywordFlags=0,name="MineLayingSpeed",type="INC",value=50}},nil}c["Determination has 60% increased Aura Effect"]={{[1]={[1]={skillName="Determination",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=60}},nil}c["+35 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=35}},nil}c["Hatred has 60% increased Aura Effect"]={{[1]={[1]={skillName="Hatred",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=60}},nil}c["+45% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=45}},nil}c["25% chance to gain an Endurance Charge when you Stun an Enemy 10% increased Stun Duration on Enemies per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="EnemyStunDuration",type="BASE",value=25}}," to gain an Endurance Charge when you Stun an Enemy 10% increased "}c["50% chance to Maim Enemies on Critical Strike with Attacks"]={{}," to Maim Enemies "}c["36% increased Movement Speed during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=36}},nil}c["2% chance to Dodge Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellDodgeChance",type="BASE",value=2}},nil}c["+25 to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=25}},nil}c["2% increased Experience gain {variant:1}3% increased Intelligence for each Unique Item you have equipped"]={{[1]={[1]={type="Multiplier",var="UniqueItem"},flags=0,keywordFlags=0,name="Int",type="INC",value=2}}," Experience gain {variant:1}3% increased "}c["30% increased Damage if you have Shocked an Enemy Recently"]={{[1]={[1]={type="Condition",var="ShockedEnemyRecently"},flags=0,keywordFlags=0,name="Damage",type="INC",value=30}},nil}c["+100 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=100}},nil}c["120% increased Critical Strike Chance during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=120}},nil}c["On Killing a Poisoned Enemy, nearby Enemies are Poisoned"]={nil,"On Killing a Poisoned Enemy, nearby Enemies are Poisoned "}c["+25% to Critical Strike Multiplier with Claws"]={{[1]={flags=262144,keywordFlags=0,name="CritMultiplier",type="BASE",value=25}},nil}c["No Critical Strike Multiplier"]={{[1]={flags=0,keywordFlags=0,name="NoCritMultiplier",type="FLAG",value=true}},nil}c["25% reduced Flask effect duration"]={{[1]={flags=0,keywordFlags=0,name="FlaskDuration",type="INC",value=-25}},nil}c["Gain Soul Eater during Flask Effect Lose Souls gained from Soul Eater on Flask Use"]={nil,"Gain Soul Eater during Flask Effect Lose Souls gained from Soul Eater on Flask Use "}c["Traps cannot be Damaged for 5 seconds after being Thrown"]={nil,"Traps cannot be Damaged for 5 seconds after being Thrown "}c["2% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=2}},nil}c["3% chance to Avoid Elemental Status Ailments"]={{[1]={flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=3},[2]={flags=0,keywordFlags=0,name="AvoidFrozen",type="BASE",value=3},[3]={flags=0,keywordFlags=0,name="AvoidChilled",type="BASE",value=3},[4]={flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=3}},nil}c["30% increased Mana Recovery from Flasks"]={{[1]={flags=0,keywordFlags=0,name="FlaskManaRecovery",type="INC",value=30}},nil}c["Gain 5% of Maximum Life as Extra Maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="LifeGainAsEnergyShield",type="BASE",value=5}},nil}c["100% increased Global Armour when you have no Energy Shield {variant:1}30% Chance to gain Unholy Might on Block for 3 seconds"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Armour",type="INC",value=100}}," when you have no Energy Shield {variant:1}30% Chance to gain Unholy Might on Block for 3 seconds "}c["Life Leech is applied to Energy Shield instead while on Full Life Gain 6% of Maximum Life as Extra Maximum Energy Shield"]={nil,"Life Leech is applied to Energy Shield instead while on Full Life Gain 6% of Maximum Life as Extra Maximum Energy Shield "}c["25% chance to gain a Power Charge on Critical Strike 6% reduced Mana Reserved"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="ManaReserved",type="BASE",value=25}}," to gain a Power Charge 6% reduced "}c["You can inflict up to 300 Ignites on an Enemy"]={{[1]={flags=0,keywordFlags=0,name="IgniteCanStack",type="FLAG",value=true}},nil}c["8% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=8}},nil}c["Immune to Ignite"]={{[1]={flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=100}},nil}c["40% increased Evasion Rating while you have Onslaught"]={{[1]={[1]={type="Condition",var="Onslaught"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=40}},nil}c["You cannot Regenerate Energy Shield"]={nil,"You cannot Regenerate Energy Shield "}c["0% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=0}},nil}c["You cannot Recharge Energy Shield You cannot Regenerate Energy Shield"]={nil,"You cannot Recharge Energy Shield You cannot Regenerate Energy Shield "}c["40% more Maximum Physical Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamage",type="MORE",value=40}}," Maximum "}c["20% more Maximum Physical Attack Damage {variant:2}40% more Maximum Physical Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamage",type="MORE",value=20}}," Maximum {variant:2}40% more Maximum Physical Attack Damage "}c["10% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=10}},nil}c["+20% to Fire and Cold Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=20},[2]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=20}},nil}c["10% reduced Damage taken from Trap or Mine Hits"]={{[1]={flags=0,keywordFlags=4096,name="DamageTaken",type="INC",value=-10}}," from or Mine Hits "}c["Armour received from Body Armour is doubled"]={{[1]={flags=0,keywordFlags=0,name="Unbreakable",type="FLAG",value=true}},nil}c["20% more Maximum Physical Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamage",type="MORE",value=20}}," Maximum "}c["Gore Footprints"]={nil,"Gore Footprints "}c["40% less Minimum Physical Attack Damage {variant:1}20% more Maximum Physical Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamage",type="MORE",value=-40}}," Minimum {variant:1}20% more Maximum Physical Attack Damage "}c["20% less Minimum Physical Attack Damage {variant:2}40% less Minimum Physical Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamage",type="MORE",value=-20}}," Minimum {variant:2}40% less Minimum Physical Attack Damage "}c["Gain 50 Life when you Stun an Enemy {variant:1}20% less Minimum Physical Attack Damage"]={nil,"Gain 50 Life when you Stun an Enemy {variant:1}20% less Minimum Physical Attack Damage "}c["Gain 50 Life when you Stun an Enemy"]={nil,"Gain 50 Life when you Stun an Enemy "}c["Adds 1 to 20 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=1},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=20}},nil}c["60% increased Flask Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="FlaskDuration",type="INC",value=60}},nil}c["+7% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=7}},nil}c["Adds 6 to 13 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=6},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=13}},nil}c["10% increased Damage Taken while Energy Shield is Full"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=10}}," while Energy Shield is Full "}c["15% increased Critical Strike Chance for Spells"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=15}},nil}c["15% of Damage Taken from Hits is Leeched as Life during Flask Effect {variant:3}{crafted}30% increased Rarity of Items found during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},[2]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="DamageTakenLifeLeech",type="BASE",value=15}}," from Hits {variant:3}{crafted}30% increased Rarity of Items found "}c["30% increased Damage with Hits and Ailments against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=786432,name="Damage",type="INC",value=30}},nil}c["Adds 1 to 34 Lightning Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=34}},nil}c["Recover 10% of maximum Life when you use a Mana Flask Non-instant Mana recovery from Flasks is also recovered as Life"]={nil,"Recover 10% of maximum Life when you use a Mana Flask Non-instant Mana recovery from Flasks is also recovered as Life "}c["+55 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=55}},nil}c["+25% to Critical Strike Multiplier if you've dealt a Non-Critical Strike Recently"]={{[1]={[1]={type="Condition",var="NonCritRecently"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=25}},nil}c["Gain Arcane Surge when you deal a Critical Strike"]={nil,"Gain Arcane Surge when you deal a Critical Strike "}c["20% chance to gain Fortify on Melee Stun"]={{}," to gain Fortify on Stun "}c["1% increased Attack Damage per 300 of the lowest of Armour and Evasion Rating"]={{[1]={[1]={div=300,stat="LowestOfArmourAndEvasion",type="PerStat"},flags=1,keywordFlags=0,name="Damage",type="INC",value=1}},nil}c["30% increased Attack Damage while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=1,keywordFlags=0,name="Damage",type="INC",value=30}},nil}c["+320 to Armour and Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="BASE",value=320}},nil}c["40% reduced Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=-40}},nil}c["+1 to Maximum number of Zombies"]={{[1]={flags=0,keywordFlags=0,name="ActiveZombieLimit",type="BASE",value=1}},nil}c["60% increased Damage while Shocked"]={{[1]={[1]={type="Condition",var="Shocked"},flags=0,keywordFlags=0,name="Damage",type="INC",value=60}},nil}c["20% increased Flask effect duration"]={{[1]={flags=0,keywordFlags=0,name="FlaskDuration",type="INC",value=20}},nil}c["12% increased Quantity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=12}},nil}c["You can only Socket Corrupted Gems in this item"]={nil,"You can only Socket Corrupted Gems in this item "}c["15% reduced maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=-15}},nil}c["You gain Phasing for 10 seconds on using a Vaal Skill"]={nil,"You gain Phasing for 10 seconds on using a Vaal Skill "}c["Gain 5% of Physical Damage as Extra Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsLightning",type="BASE",value=5}},nil}c["Adds 1 to 2 Lightning Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=2}},nil}c["5% increased Spell Damage per 5% Chance to Block Attack Damage"]={{[1]={[1]={div=5,stat="BlockChance",type="PerStat"},flags=2,keywordFlags=0,name="Damage",type="INC",value=5}},nil}c["55% increased Critical Strike Chance while you have at least 200 Intelligence"]={{[1]={[1]={stat="Int",threshold=200,type="StatThreshold"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=55}},nil}c["15% increased Cold Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=15}},nil}c["20% increased Totem Placement speed"]={{[1]={flags=0,keywordFlags=0,name="TotemPlacementSpeed",type="INC",value=20}},nil}c["+50 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=50}},nil}c["240% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=240}},nil}c["25% chance to gain a Siphoning Charge when you use a Skill Adds 14 to 16 Physical Damage to Attacks and Spells per Siphoning Charge"]={{[1]={[1]={type="Multiplier",var="SiphoningCharge"},flags=2,keywordFlags=0,name="PhysicalDamage",type="BASE",value=25}}," to gain a Siphoning Charge when you use a Skill Adds 14 to 16 to Attacks and s "}c["+45 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=45}},nil}c["3% increased Cast Speed while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=16,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["5% reduced Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=-5}},nil}c["33% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=33}},nil}c["Can't use Chest armour"]={nil,"Can't use Chest armour "}c["25% chance to Curse Enemies with level 10 Vulnerability on Hit"]={{}," to Curse Enemies with level 10on Hit "}c["8% reduced Mana Reserved"]={{[1]={flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-8}},nil}c["10% increased Energy Shield Recharge Rate"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRecharge",type="INC",value=10}},nil}c["0.2% of Spell Damage Leeched as Energy Shield"]={{[1]={flags=2,keywordFlags=0,name="DamageEnergyShieldLeech",type="BASE",value=0.2}},nil}c["20% of Physical Damage taken as Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTakenAsFire",type="BASE",value=20}},nil}c["6% increased Wand Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=8388608,keywordFlags=0,name="Damage",type="INC",value=6}},nil}c["Adds 100 to 200 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=100},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=200}},nil}c["40% increased Critical Strike Chance with Maces"]={{[1]={flags=1048576,keywordFlags=0,name="CritChance",type="INC",value=40}},nil}c["or Unique Enemy Gain Onslaught for 10 seconds on Kill"]={nil,"or Unique Enemy Gain Onslaught for 10 seconds on Kill "}c["16% increased Quantity of Items found when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=16}},nil}c["+10% to Melee Critical Strike Multiplier"]={{[1]={flags=256,keywordFlags=0,name="CritMultiplier",type="BASE",value=10}},nil}c["+1 to maximum number of Zombies"]={{[1]={flags=0,keywordFlags=0,name="ActiveZombieLimit",type="BASE",value=1}},nil}c["20% chance to gain a Frenzy Charge on Kill 20% chance to gain a Frenzy Charge when you Hit a Rare or Unique Enemy"]={{}," to gain aCharge on Kill 20% chance to gain a Frenzy Charge when you Hit a Rare or Unique Enemy "}c["-40 Physical Damage taken from Attacks 40% increased Armour while not Ignited, Frozen or Shocked"]={{[1]={[1]={neg=true,type="Condition",varList={[1]="Ignited",[2]="Frozen",[3]="Shocked"}},flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="BASE",value=-40}}," from Attacks 40% increased Armour "}c["-40 Physical Damage taken from Attacks"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="BASE",value=-40}}," from Attacks "}c["200 Lightning Damage taken per second per Power Charge if your Skills have dealt a Critical Strike Recently"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},[2]={type="Condition",var="SkillCritRecently"},flags=0,keywordFlags=0,name="LightningDegen",type="BASE",value=200}},nil}c["10 Mana Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="BASE",value=10}},nil}c["75 Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=75}},nil}c["60% increased Damage with Hits and Ailments against Chilled Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=0,keywordFlags=786432,name="Damage",type="INC",value=60}},nil}c["12% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["Unaffected by Vulnerability while affected by Determination {variant:13}8% chance to Block Spells while affected by Discipline"]={nil,"Unaffected by Vulnerability while affected by Determination {variant:13}8% chance to Block Spells while affected by Discipline "}c["Gain Unholy Might during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="Condition:UnholyMight",type="FLAG",value=true}},nil}c["120 Energy Shield Regenerated per second while a Rare or Unique Enemy is Nearby"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="RareOrUnique"},flags=0,keywordFlags=0,name="EnergyShieldRegen",type="BASE",value=120}},nil}c["100% chance to Taunt on Hit 6% reduced Damage taken if you've Taunted an Enemy Recently 2% of Life Regenerated per second if you've Taunted an Enemy Recently Enemies Taunted by you deal 10% less Damage with Hits and\nAilments against other targets"]={{}," Enemies Taunted by you deal 10% less and\nAilments against other targets "}c["Minions Recover 2% of their Maximum Life when they Block"]={nil,"Recover 2% of their Maximum Life when they Block "}c["Animated Minions' Melee Attacks deal 50% less Damage to surrounding targets"]={nil,"Animated Minions' Melee Attacks deal 50% less Damage to surrounding targets "}c["Trigger Level 12 Lightning Bolt when you deal a Critical Strike"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=12,skillId="LightningSpell"}}},nil}c["70% increased Damage with Hits and Ailments against Chilled Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=0,keywordFlags=786432,name="Damage",type="INC",value=70}},nil}c["Adds 3 to 62 Lightning Damage while you have Avian's Might"]={{[1]={[1]={type="Condition",var="AffectedByAvian'sMight"},flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=3},[2]={[1]={type="Condition",var="AffectedByAvian'sMight"},flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=62}},nil}c["Attack Skills deal 12% increased Damage with Ailments while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=12}},nil}c["Elemental Ailments caused by your Skills spread to other nearby Enemies Radius: 18 Chills from your Hits always reduce Action Speed by at least 10% 20% more Damage with Ignite"]={nil,"Elemental Ailments caused by your Skills spread to other nearby Enemies Radius: 18 Chills from your Hits always reduce Action Speed by at least 10% 20% more Damage with Ignite "}c["45% increased Burning Damage"]={{[1]={flags=0,keywordFlags=134217728,name="FireDamage",type="INC",value=45}},nil}c["Focus has 25% increased Cooldown Recovery Speed"]={nil,"Focus has 25% increased Cooldown Recovery Speed "}c["Chill nearby Enemies when you Focus, causing 30% reduced Action Speed"]={nil,"Chill nearby Enemies when you Focus, causing 30% reduced Action Speed "}c["Unaffected by Elemental Weakness while affected by Purity of Elements"]={nil,"Unaffected by Elemental Weakness while affected by Purity of Elements "}c["75% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=75}},nil}c["5% chance to Dodge Attacks"]={{[1]={flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=5}},nil}c["+48 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=48}},nil}c["When you Kill a Rare monster, you gain its mods for 20 seconds"]={nil,"When you Kill a Rare monster, you gain its mods for 20 seconds "}c["70% increased Damage with Channelling Skills"]={{[1]={[1]={skillType=58,type="SkillType"},flags=0,keywordFlags=0,name="Damage",type="INC",value=70}},nil}c["Shocked Enemies you Kill Explode, dealing 5% of"]={nil,"Shocked Enemies you Kill Explode, dealing 5% of "}c["30% increased Damage against Rare monsters"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=30}}," against Rare monsters "}c["+55 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=55}},nil}c["+100% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=100}},nil}c["+55 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=55}},nil}c["+225% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=225}},nil}c["Take 200 Physical Damage when you use a Movement Skill You have no Armour or Energy Shield"]={nil,"200 Physical Damage when you use a Movement Skill You have no Armour or Energy Shield "}c["18% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=18}},nil}c["30% chance to gain an additional Vaal Soul on Kill"]={{}," to gain an additional Soul on Kill "}c["Projectile Damage increased by 50% of Arrow Pierce Chance {variant:2}Arrows deal 50% increased Damage with Hits and Ailments to Targets they Pierce"]={nil,"Projectile Damage increased by 50% of Arrow Pierce Chance {variant:2}Arrows deal 50% increased Damage with Hits and Ailments to Targets they Pierce "}c["Take 200 Physical Damage when you use a Movement Skill"]={nil,"200 Physical Damage when you use a Movement Skill "}c["5% chance to gain an Endurance Charge on Kill while holding a Shield +4% Chance to Block Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},[2]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=5}}," to gain an Endurance Charge on Kill +4% Chance "}c["Culling Strike against Enemies Cursed with Poacher's Mark Curse Enemies with Level 30 Poacher's Mark on Hit, which can apply to Hexproof Enemies"]={nil,"Culling Strike against Enemies Cursed with Poacher's Mark Curse Enemies with Level 30 Poacher's Mark on Hit, which can apply to Hexproof Enemies "}c["Culling Strike against Enemies Cursed with Poacher's Mark"]={nil,"Culling Strike against Enemies Cursed with Poacher's Mark "}c["15% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=15}},nil}c["50% increased Damage over Time"]={{[1]={flags=8,keywordFlags=0,name="Damage",type="INC",value=50}},nil}c["18% increased Cooldown Recovery Speed"]={{[1]={flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=18}},nil}c["18% increased Energy Shield Recovery rate"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRecoveryRate",type="INC",value=18}},nil}c["30% increased Shock Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockDuration",type="INC",value=30}},nil}c["10% increased Effect of Chill"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillEffect",type="INC",value=10}},nil}c["13% increased Attack and Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=13}},nil}c["Debuffs on you expire 20% faster"]={nil,"Debuffs on you expire 20% faster "}c["20% increased Energy Shield Recovery rate"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRecoveryRate",type="INC",value=20}},nil}c["10% additional Chance to Block while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=10}},nil}c["You gain 150 Evasion Rating when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=0,keywordFlags=0,name="Evasion",type="BASE",value=150}},nil}c["15% increased Totem Placement speed"]={{[1]={flags=0,keywordFlags=0,name="TotemPlacementSpeed",type="INC",value=15}},nil}c["15% increased Attack and Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=15}},nil}c["25% reduced maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=-25}},nil}c["+26% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=26}},nil}c["50% increased Flask Charges gained while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="FlaskChargesGained",type="INC",value=50}},nil}c["Adds 41 to 123 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=41},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=123}},nil}c["You gain 500 Evasion Rating when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=0,keywordFlags=0,name="Evasion",type="BASE",value=500}},nil}c["+2% to Critical Strike Chance against Enemies on Consecrated Ground during Effect"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="OnConsecratedGround"},[2]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="CritChance",type="BASE",value=2}},nil}c["18% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=18}},nil}c["20% increased Duration of Elemental Ailments on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockDuration",type="INC",value=20},[2]={flags=0,keywordFlags=0,name="EnemyFreezeDuration",type="INC",value=20},[3]={flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=20},[4]={flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=20}},nil}c["30% reduced Flask Charges gained while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="FlaskChargesGained",type="INC",value=-30}},nil}c["Deals 50 Chaos Damage per second to nearby Enemies 20% increased Projectile Damage"]={nil,"Deals 50 Chaos Damage per second to nearby Enemies 20% increased Projectile Damage "}c["Deals 50 Chaos Damage per second to nearby Enemies"]={nil,"Deals 50 Chaos Damage per second to nearby Enemies "}c["+33% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=33}},nil}c["30% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=30}},nil}c["60% increased Flask effect duration"]={{[1]={flags=0,keywordFlags=0,name="FlaskDuration",type="INC",value=60}},nil}c["+16% to Critical Strike Multiplier with Swords"]={{[1]={flags=4194304,keywordFlags=0,name="CritMultiplier",type="BASE",value=16}},nil}c["30% increased Physical Damage with Staves"]={{[1]={flags=2097152,keywordFlags=0,name="PhysicalDamage",type="INC",value=30}},nil}c["14% increased Attack Physical Damage"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamage",type="INC",value=14}},nil}c["Attacks with this Weapon Penetrate 5% Elemental Resistances"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="ElementalPenetration",type="BASE",value=5}},nil}c["Enemies Ignited by an Attack Burn 35% faster"]={{[1]={flags=1,keywordFlags=0,name="IgniteBurnFaster",type="INC",value=35}},nil}c["35% increased Energy Shield Recovery Rate"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRecoveryRate",type="INC",value=35}},nil}c["15% increased Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=15}},nil}c["Your Flasks grant 10% chance to Shock during flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=10}},nil}c["+12% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=12}},nil}c["Your Flasks grant 10% chance to Freeze during flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=10}},nil}c["Your Flasks grant 25% reduced Enemy Stun Threshold during flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-25}},nil}c["0.2% of Lightning Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="LightningDamageLifeLeech",type="BASE",value=0.2}},nil}c["13% increased Skill Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=13}},nil}c["120% increased Vaal Skill Critical Strike Chance"]={{[1]={flags=0,keywordFlags=256,name="CritChance",type="INC",value=120}},nil}c["+50% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=50}},nil}c["If you've Cast a Spell Recently, you and nearby Allies have +10% Chance to Block Spell Damage"]={{[1]={[1]={type="Condition",var="CastSpellRecently"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=10}}}},nil}c["Cannot be Stunned while you have Ghost Shrouds"]={nil,"Cannot be Stunned while you have Ghost Shrouds "}c["0.2% of Physical Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=0.2}},nil}c["Create Consecrated Ground when you Shatter an Enemy"]={nil,"Create Consecrated Ground when you Shatter an Enemy "}c["50% Chance to avoid being Stunned during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=50}},nil}c["18% increased Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="INC",value=18}},nil}c["16% increased Damage with Ailments from Attack Skills while wielding a One Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingOneHandedWeapon"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=16}},nil}c["15% chance to Impale Enemies on Hit with Attacks"]={{[1]={flags=0,keywordFlags=0,name="ImpaleChance",type="BASE",value=15}},nil}c["20% increased Damage with Ailments from Attack Skills while wielding a Sword"]={{[1]={[1]={type="Condition",var="UsingSword"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=20}},nil}c["8% increased Global Accuracy Rating"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=8}},nil}c["+33 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=33}},nil}c["120% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=120}},nil}c["+1 to Maximum number of Spectres"]={{[1]={flags=0,keywordFlags=0,name="ActiveSpectreLimit",type="BASE",value=1}},nil}c["1% increased Damage per 5 of your lowest Attribute"]={{[1]={[1]={div=5,stat="LowestAttribute",type="PerStat"},flags=0,keywordFlags=0,name="Damage",type="INC",value=1}},nil}c["1% increased Bleed Duration per 12 Intelligence"]={{[1]={[1]={div=12,stat="Int",type="PerStat"},flags=0,keywordFlags=0,name="EnemyBleedDuration",type="INC",value=1}},nil}c["+24 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=24},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=24},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=24}},nil}c["Cannot be Ignited if Strength is higher than Dexterity"]={{[1]={[1]={type="Condition",var="StrHigherThanDex"},flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=100}},nil}c["25% increased Evasion Rating during Onslaught"]={{[1]={[1]={type="Condition",var="Onslaught"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=25}},nil}c["+1 to Melee range with Maces"]={{[1]={flags=1048576,keywordFlags=0,name="MeleeWeaponRange",type="BASE",value=1}},nil}c["You are Cursed with Level 20 Vulnerability"]={{[1]={flags=0,keywordFlags=0,name="ExtraCurse",type="LIST",value={applyToPlayer=true,level=20,skillId="Vulnerability"}}},nil}c["You count as on Low Life while you are Cursed with Vulnerability"]={{[1]={[1]={type="Condition",var="AffectedByVulnerability"},flags=0,keywordFlags=0,name="Condition:LowLife",type="FLAG",value=true}},nil}c["Purity of Ice Reserves no Mana"]={{[1]={[1]={skillId="ColdResistAura",type="SkillId"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaCostForced",value=0}}},nil}c["Chance to Block Spell Damage is Unlucky +120 to Strength"]={nil,"Chance to Block Spell Damage is Unlucky +120 to Strength "}c["+3000 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=3000}},nil}c["Damage from Enemies Hitting you is Unlucky while you are Cursed with Vulnerability You are cursed with Level 10 Vulnerability"]={nil,"Damage from Enemies Hitting you is Unlucky while you are Cursed with Vulnerability You are cursed with Level 10 Vulnerability "}c["+2 maximum Energy Shield per 5 Strength"]={{[1]={[1]={div=5,stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=2}},nil}c["0% increased Charges used"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesUsed",type="INC",value=0}},nil}c["8% increased Damage with Ailments from Attack Skills while wielding a Dagger"]={{[1]={[1]={type="Condition",var="UsingDagger"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=8}},nil}c["Rampage 1% increased Rarity of Items found per 15 Rampage Kills"]={nil,"Rampage 1% increased Rarity of Items found per 15 Rampage Kills "}c["5% increased Quantity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=5}},nil}c["Nearby Enemies are Intimidated"]={nil,"Nearby Enemies are Intimidated "}c["1% increased Area of Effect of Area Skills per 20 Intelligence"]={{[1]={[1]={div=20,stat="Int",type="PerStat"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=1}},nil}c["You take 30% reduced Extra Damage from Critical Strikes"]={nil,"You take 30% reduced Extra Damage from Critical Strikes "}c["Adds 52 to 79 Chaos Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ChaosMin",type="BASE",value=52},[2]={flags=0,keywordFlags=131072,name="ChaosMax",type="BASE",value=79}},nil}c["10% reduced Chance to Block Attacks and Spells"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="INC",value=-10},[2]={flags=0,keywordFlags=0,name="SpellBlockChance",type="INC",value=-10}},nil}c["For each Element you've been hit by Damage of Recently, 40% increased Damage of that Element"]={{[1]={[1]={type="Condition",var="HitByFireDamageRecently"},flags=0,keywordFlags=0,name="FireDamage",type="INC",value=40},[2]={[1]={type="Condition",var="HitByColdDamageRecently"},flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=40},[3]={[1]={type="Condition",var="HitByLightningDamageRecently"},flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=40}},nil}c["Lose all Divine Charges when you gain Divinity"]={nil,"Lose all Divine Charges when you gain Divinity "}c["20% increased Flask Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="FlaskDuration",type="INC",value=20}},nil}c["Enemies Taunted by you cannot Evade Attacks"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={type="Condition",var="Taunted"},flags=0,keywordFlags=0,name="CannotEvade",type="FLAG",value=true}}}},nil}c["20% increased Effect of Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=20}},nil}c["Chill Effect and Freeze duration on you is based on 65% of Energy Shield"]={nil,"Chill Effect and Freeze duration on you is based on 65% of Energy Shield "}c["14% increased Damage with Wands"]={{[1]={flags=8388608,keywordFlags=0,name="Damage",type="INC",value=14}},nil}c["Damage penetrates 25% Cold Resistance while affected by Herald of Ice"]={{[1]={[1]={type="Condition",var="AffectedByHeraldofIce"},flags=0,keywordFlags=0,name="ColdPenetration",type="BASE",value=25}},nil}c["0.2% of Attack Damage Leeched as Mana per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=1,keywordFlags=0,name="DamageManaLeech",type="BASE",value=0.2}},nil}c["20% chance to Trigger Level 1 Raise Spiders on Kill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,skillId="TriggeredSummonSpider"}}},nil}c["20% increased Shock Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockDuration",type="INC",value=20}},nil}c["25% increased Elemental Damage with Attack Skills per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=65536,name="ElementalDamage",type="INC",value=25}},nil}c["15% reduced Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=-15}},nil}c["Attacks with this Weapon have 108% increased Elemental Damage"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=108}},nil}c["20% increased Elemental Damage with Weapons"]={{[1]={flags=134217728,keywordFlags=0,name="ElementalDamage",type="INC",value=20}},nil}c["160% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=160}},nil}c["18% increased Damage with Maces"]={{[1]={flags=1048576,keywordFlags=0,name="Damage",type="INC",value=18}},nil}c["+13% to Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=13}},nil}c["200% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=200}},nil}c["3% reduced Damage taken per Ghost Shroud Every second, gain a Ghost Shroud, up to a maximum of 3 When Hit, lose a Ghost Shroud and recover Energy Shield equal to 5% of your Evasion Rating 10% increased Movement Speed while you have Energy Shield"]={{[1]={[1]={type="Condition",var="HaveEnergyShield"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=-3}}," per Ghost Shroud Every second, gain a Ghost Shroud, up to a maximum of 3 When Hit, lose a Ghost Shroud and recover Energy Shield equal to 5% of your Evasion Rating 10% increased Movement Speed "}c["25% increased Damage with Ailments from Attack Skills while wielding a One Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingOneHandedWeapon"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=25}},nil}c["+78 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=78}},nil}c["10% chance to gain an Endurance Charge when you are Hit"]={{}," to gain an Endurance Charge when you are Hit "}c["+180 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=180}},nil}c["Attacks with this Weapon deal 100 to 200 added Physical Damage to Ignited Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={actor="enemy",type="ActorCondition",var="Ignited"},flags=0,keywordFlags=262144,name="PhysicalMin",type="BASE",value=100},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={actor="enemy",type="ActorCondition",var="Ignited"},flags=0,keywordFlags=262144,name="PhysicalMax",type="BASE",value=200}},nil}c["Cannot take Reflected Physical Damage 20% more Damage against Unique Enemies"]={nil,"Cannot take Reflected Physical Damage 20% more Damage against Unique Enemies "}c["You gain Onslaught for 2 seconds on Kill"]={nil,"You gain Onslaught for 2 seconds on Kill "}c["15% increased Damage Over Time with Bow Skills"]={{[1]={flags=8,keywordFlags=512,name="Damage",type="INC",value=15}},nil}c["Enemies you Kill have a 20% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage."]={nil,"Enemies you Kill have a 20% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage. "}c["+50% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=50}},nil}c["Adds 60 to 110 Chaos Damage in Off Hand"]={{[1]={[1]={num=2,type="InSlot"},flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=60},[2]={[1]={num=2,type="InSlot"},flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=110}},nil}c["Adds 60 to 110 Fire Damage in Main Hand"]={{[1]={[1]={num=1,type="InSlot"},flags=0,keywordFlags=0,name="FireMin",type="BASE",value=60},[2]={[1]={num=1,type="InSlot"},flags=0,keywordFlags=0,name="FireMax",type="BASE",value=110}},nil}c["60% reduced Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=-60}},nil}c["Counts as Dual Wielding"]={{[1]={flags=0,keywordFlags=0,name="WeaponData",type="LIST",value={key="countsAsDualWielding",value=true}}},nil}c["Grants level 1 Icestorm Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,skillId="IcestormUniqueStaff12"}}},nil}c["+12% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=12}},nil}c["25% of Block Chance applied to Spells {variant:4}+7% chance to Block Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=25}}," applied to s {variant:4}+7% chance to Block Spell Damage "}c["55% increased Elemental Damage with Weapons"]={{[1]={flags=134217728,keywordFlags=0,name="ElementalDamage",type="INC",value=55}},nil}c["+33% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=33}},nil}c["Socketed Gems are Supported by level 20 Increased Area of Effect"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportIncreasedAreaOfEffect"}}},nil}c["28% reduced Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=-28}},nil}c["Trigger Level 20 Bone Nova when you Kill a Bleeding Enemy"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="TriggeredBoneNova"}}},nil}c["25% reduced Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=-25}},nil}c["4% increased Attack Speed with Bows"]={{[1]={flags=131073,keywordFlags=0,name="Speed",type="INC",value=4}},nil}c["Chance to Block Spell Damage is Unlucky"]={nil,"Chance to Block Spell Damage is Unlucky "}c["+2 to Maximum number of Raised Zombies"]={{[1]={flags=0,keywordFlags=0,name="ActiveZombieLimit",type="BASE",value=2}},nil}c["Attacks have 25% chance to cause Bleeding when Hitting Cursed Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Cursed"},flags=1,keywordFlags=262144,name="BleedChance",type="BASE",value=25}},nil}c["Attacks Cause Bleeding when Hitting Cursed Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Cursed"},flags=1,keywordFlags=0,name="BleedChance",type="BASE",value=100}},nil}c["60% increased Rarity of Items found during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LootRarity",type="INC",value=60}},nil}c["0.2% of Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=0.2}},nil}c["90% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=90}},nil}c["15% chance to Recover 10% of Maximum Mana when you use a Skill while affected by Clarity"]={{[1]={[1]={type="Condition",var="AffectedByClarity"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=15}}," to Recover 10% of when you use a Skill "}c["+45 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=45}},nil}c["8% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=8}},nil}c["Cannot be inflicted with Bleeding"]={{[1]={flags=0,keywordFlags=0,name="AvoidBleed",type="BASE",value=100}},nil}c["140% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=140}},nil}c["9 Mana Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="BASE",value=9}},nil}c["Shocked Enemies you Kill Explode, dealing 10% of"]={nil,"Shocked Enemies you Kill Explode, dealing 10% of "}c["75% increased Projectile Speed"]={{[1]={flags=0,keywordFlags=0,name="ProjectileSpeed",type="INC",value=75}},nil}c["0.5% of Elemental Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamageLifeLeech",type="BASE",value=0.5}},nil}c["+30% to Fire and Lightning Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=30},[2]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=30}},nil}c["15% increased Movement Speed for 9 seconds on Throwing a Trap"]={{[1]={flags=0,keywordFlags=4096,name="MovementSpeed",type="INC",value=15}}," for 9 seconds on Throwing a "}c["You gain Onslaught for 2 seconds on Critical Strike {variant:3}You gain Onslaught for 4 seconds on Critical Strike"]={nil,"You gain Onslaught for 2 seconds on Critical Strike {variant:3}You gain Onslaught for 4 seconds on Critical Strike "}c["2% chance to gain a Power, Frenzy or Endurance Charge on Kill"]={{}," to gain a Power,or Endurance Charge on Kill "}c["Rampage 2% increased Area of Effect per 25 Rampage Kills"]={nil,"Rampage 2% increased Area of Effect per 25 Rampage Kills "}c["212% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=212}},nil}c["35% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=35}},nil}c["Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy"]={nil,"Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy "}c["+10 Life Gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=10}},nil}c["20% chance to attack with Level 16 Molten Burst on Melee Hit"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=16,skillId="TriggeredMoltenStrike"}}},nil}c["30% increased Elemental Damage with Staves"]={{[1]={flags=2097152,keywordFlags=0,name="ElementalDamage",type="INC",value=30}},nil}c["+4% to all maximum Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResistMax",type="BASE",value=4},[2]={flags=0,keywordFlags=0,name="ColdResistMax",type="BASE",value=4},[3]={flags=0,keywordFlags=0,name="LightningResistMax",type="BASE",value=4},[4]={flags=0,keywordFlags=0,name="ChaosResistMax",type="BASE",value=4}},nil}c["8% additional Physical Damage Reduction while affected by Determination"]={{[1]={[1]={type="Condition",var="AffectedByDetermination"},flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=8}},nil}c["Triggers Level 20 Lightning Aegis when Equipped"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="LightningAegis"}}},nil}c["23% increased Poison Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyPoisonDuration",type="INC",value=23}},nil}c["When Hit, lose a Ghost Shroud and recover Energy Shield equal to 5% of your Evasion Rating 10% increased Movement Speed while you have Energy Shield"]={nil,"lose a Ghost Shroud and recover Energy Shield equal to 5% of your Evasion Rating 10% increased Movement Speed while you have Energy Shield "}c["Recover 50 Energy Shield when your Trap is triggered by an Enemy"]={nil,"Recover 50 Energy Shield when your Trap is triggered by an Enemy "}c["Adds 40 to 85 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=40},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=85}},nil}c["80% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=80}},nil}c["All bonuses from an Equipped Shield apply to your Minions instead of you"]={{},nil}c["Gain 70% of Physical Damage as Extra Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=70}},nil}c["80% reduced Trap Duration"]={{[1]={flags=0,keywordFlags=0,name="TrapDuration",type="INC",value=-80}},nil}c["do not have Adrenaline Recover 25% of maximum Life when you gain Adrenaline"]={nil,"do not have Adrenaline Recover 25% of maximum Life when you gain Adrenaline "}c["+23 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=23}},nil}c["1.5% of Energy Shield Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=1.5}},nil}c["58% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=58}},nil}c["Enemies you hit are destroyed on Kill"]={nil,"Enemies you hit are destroyed on Kill "}c["Recover 5% of Maximum Life on Kill Enemies you hit are destroyed on Kill"]={nil,"Recover 5% of Maximum Life on Kill Enemies you hit are destroyed on Kill "}c["Hits that Stun Enemies have Culling Strike 30% increased Damage with Ailments from Attack Skills while wielding a Mace"]={nil,"Hits that Stun Enemies have Culling Strike 30% increased Damage with Ailments from Attack Skills while wielding a Mace "}c["5% additional Physical Damage Reduction"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=5}},nil}c["225% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=225}},nil}c["Nearby Allies have Culling Strike"]={nil,"Culling Strike "}c["Projectiles Pierce 5 additional Targets"]={{[1]={flags=0,keywordFlags=0,name="PierceCount",type="BASE",value=5}},nil}c["Nearby Allies have 30% increased Item Rarity {variant:1}Nearby Allies' spells have Culling Strike"]={{}," Item Rarity {variant:1}Nearby Allies' s have Culling Strike "}c["Nearby Allies have 30% increased Item Rarity"]={{}," Item Rarity "}c["4% chance to Dodge Attack Hits"]={{[1]={flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=4}},nil}c["5% chance to Gain Unholy Might for 4 seconds on Melee Kill"]={{}," to Gain Unholy Might for 4 seconds on Kill "}c["Insufficient Mana doesn't prevent your Melee Attacks Nearby Allies have 30% increased Item Rarity"]={nil,"Insufficient Mana doesn't prevent your Melee Attacks Nearby Allies have 30% increased Item Rarity "}c["10% increased Area of Effect while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=10}},nil}c["35% increased Damage over Time"]={{[1]={flags=8,keywordFlags=0,name="Damage",type="INC",value=35}},nil}c["No Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="WeaponData",type="LIST",value={key="PhysicalMin"}},[2]={flags=0,keywordFlags=0,name="WeaponData",type="LIST",value={key="PhysicalMax"}},[3]={flags=0,keywordFlags=0,name="WeaponData",type="LIST",value={key="PhysicalDPS"}}},nil}c["+1.8% to Critical Strike Chance while affected by Hatred"]={{[1]={[1]={type="Condition",var="AffectedByHatred"},flags=0,keywordFlags=0,name="CritChance",type="BASE",value=1.8}},nil}c["8% increased Elemental Damage with Wands"]={{[1]={flags=8388608,keywordFlags=0,name="ElementalDamage",type="INC",value=8}},nil}c["Adds 10 to 21 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=21}},nil}c["Attacks have Blood Magic"]={{[1]={flags=1,keywordFlags=0,name="SkillBloodMagic",type="FLAG",value=true}},nil}c["130% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=130}},nil}c["1.2% of Damage Leeched as Life on Critical Strike"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=1.2}},nil}c["+120 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=120}},nil}c["25% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges Gain an Endurance Charge every second if you've been Hit Recently +1 to Maximum Endurance Charges"]={{[1]={[1]={type="Condition",var="BeenHitRecently"},flags=0,keywordFlags=0,name="EnduranceChargesMax",type="BASE",value=25}}," that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges Gain an Endurance Charge every second +1 to "}c["Adds 330 to 480 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=330},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=480}},nil}c["Acrobatics"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Acrobatics"}},nil}c["Shocked Enemies you Kill Explode, dealing 10% of {variant:2}Shocked Enemies you Kill Explode, dealing 5% of"]={nil,"Shocked Enemies you Kill Explode, dealing 10% of {variant:2}Shocked Enemies you Kill Explode, dealing 5% of "}c["Evasion Rating is increased by Uncapped Cold Resistance"]={{[1]={[1]={div=1,stat="ColdResistTotal",type="PerStat"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=1}},nil}c["6% increased Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="Damage",type="INC",value=6}},nil}c["10% increased Quantity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=10}},nil}c["150% increased Elemental Damage if you've used a Warcry Recently"]={{[1]={[1]={type="Condition",var="UsedWarcryRecently"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=150}},nil}c["Adds 350 to 500 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=350},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=500}},nil}c["Chaos Damage does not bypass Energy Shield during effect Removes all but one Life on use"]={nil,"Chaos Damage does not bypass Energy Shield during effect Removes all but one Life on use "}c["28% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ElementalDamage",type="INC",value=28}},nil}c["Reflects 1 to 150 Lightning Damage to Melee Attackers"]={nil,"Reflects 1 to 150 Lightning Damage to Melee Attackers "}c["+23% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=23}},nil}c["Your Physical Damage can Chill"]={{[1]={flags=0,keywordFlags=0,name="PhysicalCanChill",type="FLAG",value=true}},nil}c["40% less Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="MORE",value=-40}},nil}c["+15 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=15}},nil}c["to surrounding targets"]={nil,"to surrounding targets "}c["+23 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=23}},nil}c["also grant an equal chance to gain a Power Charge on Kill"]={nil,"also grant an equal chance to gain a Power Charge on Kill "}c["Insufficient Mana doesn't prevent your Melee Attacks"]={nil,"Insufficient Mana doesn't prevent your Melee Attacks "}c["25% chance to gain an Endurance Charge when you gain a Power Charge 50% chance to gain a Power Charge when you Summon a Totem 15% chance to gain a Power Charge if you or your Totems kill an Enemy 5% reduced Elemental Damage taken while you have an Endurance Charge Damage Penetrates 5% Elemental Resistances while you have a Power Charge"]={{[1]={[1]={stat="EnduranceCharges",threshold=1,type="StatThreshold"},[2]={stat="PowerCharges",threshold=1,type="StatThreshold"},flags=0,keywordFlags=16384,name="ElementalDamageTaken",type="BASE",value=25}}," to gain an Endurance Charge when you gain a Power Charge 50% chance to gain a Power Charge when you Summon a 15% chance to gain a Power Charge if you or your Totems kill an Enemy 5% reduced Damage Penetrates 5% Elemental Resistances "}c["15% chance to gain a Flask Charge when you deal a Critical Strike {variant:3}50% chance to gain a Flask Charge when you deal a Critical Strike"]={{}," to gain a Flask Charge when you deal a Critical Strike {variant:3}50% chance to gain a Flask Charge when you deal a Critical Strike "}c["Adds 60 to 150 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=60},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=150}},nil}c["35% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=35}},nil}c["+40 Life gained when you Block"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=40}}," gained when you Block "}c["Adds 70 to 165 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=70},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=165}},nil}c["You gain Onslaught for 3 seconds on Culling Strike Cannot be Chilled while you have Onslaught"]={nil,"You gain Onslaught for 3 seconds on Culling Strike Cannot be Chilled while you have Onslaught "}c["You gain Onslaught for 3 seconds on Culling Strike"]={nil,"You gain Onslaught for 3 seconds on Culling Strike "}c["2% chance to Avoid Elemental Damage when Hit per Frenzy Charge 0.5% of Attack Damage Leeched as Life per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},[2]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="ElementalDamage",type="BASE",value=2}}," to Avoid when Hit 0.5% of Attack Damage Leeched as Life "}c["0.5% of Spell Damage Leeched as Life if Equipped Shield has at least 30% Chance to Block"]={{[1]={[1]={stat="ShieldBlockChance",threshold=30,type="StatThreshold"},flags=2,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=0.5}},nil}c["+40 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=40}},nil}c["12% increased maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=12}},nil}c["Culling Strike You gain Onslaught for 3 seconds on Culling Strike"]={nil,"Culling Strike You gain Onslaught for 3 seconds on Culling Strike "}c["Adds 5 to 10 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=5},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=10}},nil}c["Adds 7 to 15 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=7},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=15}},nil}c["10% increased Cooldown Recovery Speed of Movement Skills"]={{[1]={flags=0,keywordFlags=8,name="CooldownRecovery",type="INC",value=10}},nil}c["Gems Socketed in Red Sockets have +1 to Level"]={nil,"Gems Socketed in Red Sockets have +1 to Level "}c["100% of Cold Damage from Hits taken as Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamageTakenAsLightning",type="BASE",value=100}},nil}c["+38 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=38}},nil}c["Immune to Freeze while affected by Purity of Ice"]={nil,"Immune to Freeze while affected by Purity of Ice "}c["25% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges"]={{}," that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges "}c["Has 1 Abyssal Socket"]={{[1]={flags=0,keywordFlags=0,name="AbyssalSocketCount",type="BASE",value=1}},nil}c["Unaffected by Flammability while affected by Purity of Fire {variant:37}Immune to Freeze while affected by Purity of Ice"]={nil,"Unaffected by Flammability while affected by Purity of Fire {variant:37}Immune to Freeze while affected by Purity of Ice "}c["Adds 9 to 17 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=9},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=17}},nil}c["+300 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=300}},nil}c["+15 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=15}},nil}c["50% reduced Life Leeched per second"]={{[1]={flags=0,keywordFlags=0,name="LifeLeechRate",type="INC",value=-50}},nil}c["Can Allocate Passives from the Duelist's starting point"]={{},nil}c["Adds 14 to 23 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=14},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=23}},nil}c["85% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=85}},nil}c["110% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=110}},nil}c["15% increased Movement Speed if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=15}},nil}c["Right ring slot: You cannot Regenerate Mana"]={nil,"You cannot Regenerate Mana "}c["Point Blank"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Point Blank"}},nil}c["74% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=74}},nil}c["Adds 3 to 72 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="LightningMin",type="BASE",value=3},[2]={flags=0,keywordFlags=196608,name="LightningMax",type="BASE",value=72}},nil}c["20% increased Area of Effect during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=20}},nil}c["Gain 100% of Bow Physical Damage as Extra Damage of an Element"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=100}}," Bow as Extra Damage of an Element "}c["40% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=40}},nil}c["Adds 13 to 28 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=13},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=28}},nil}c["80% increased Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=80}},nil}c["10% chance to Trigger Level 8 Summon Raging Spirit on Kill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=8,skillId="SummonRagingSpirit"}}},nil}c["30% increased Damage while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,keywordFlags=0,name="Damage",type="INC",value=30}},nil}c["5% reduced Elemental Damage taken while you have an Endurance Charge"]={{[1]={[1]={stat="EnduranceCharges",threshold=1,type="StatThreshold"},flags=0,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=-5}},nil}c["Adds 15 to 30 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=30}},nil}c["Adds 12 to 22 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=12},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=22}},nil}c["Shocks all nearby Enemies on Killing a Shocked Enemy"]={nil,"Shocks all nearby Enemies on Killing a Shocked Enemy "}c["+30% to Global Critical Strike Multiplier while wielding a Staff"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=30}},nil}c["Adds 3 to 47 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="LightningMin",type="BASE",value=3},[2]={flags=0,keywordFlags=196608,name="LightningMax",type="BASE",value=47}},nil}c["Adds 270 to 315 Cold Damage in Off Hand"]={{[1]={[1]={num=2,type="InSlot"},flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=270},[2]={[1]={num=2,type="InSlot"},flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=315}},nil}c["Adds 2 to 45 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="LightningMin",type="BASE",value=2},[2]={flags=0,keywordFlags=196608,name="LightningMax",type="BASE",value=45}},nil}c["Adds 270 to 315 Fire Damage in Main Hand"]={{[1]={[1]={num=1,type="InSlot"},flags=0,keywordFlags=0,name="FireMin",type="BASE",value=270},[2]={[1]={num=1,type="InSlot"},flags=0,keywordFlags=0,name="FireMax",type="BASE",value=315}},nil}c["Chill Enemies for 1 second on Hit with this Weapon when in Off Hand"]={nil,"Chill Enemies for 1 second on Hit with this Weapon when in Off Hand "}c["20% increased Stun Duration with Two Handed Melee Weapons on Enemies"]={{[1]={flags=570425344,keywordFlags=0,name="EnemyStunDuration",type="INC",value=20}},nil}c["25% Chance to Ignite when in Main Hand"]={{[1]={[1]={num=1,type="SlotNumber"},flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=25}},nil}c["100% increased Damage with Ignites inflicted on Chilled Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=0,keywordFlags=4194304,name="Damage",type="INC",value=100}},nil}c["+11% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=11}},nil}c["Adds 175 to 300 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=175},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=300}},nil}c["Moving while Bleeding doesn't cause you to take extra Damage Projectiles gain Damage as they travel farther, dealing up\nto 50% increased Damage with Hits to targets Skills fire an additional Projectile"]={nil,"Moving while Bleeding doesn't cause you to take extra Damage Projectiles gain Damage as they travel farther, dealing up\nto 50% increased Damage with Hits to targets Skills fire an additional Projectile "}c["Projectiles gain Damage as they travel farther, dealing up to 50% increased Damage with Hits to targets Skills fire an additional Projectile"]={nil,"Projectiles gain Damage as they travel farther, dealing up to 50% increased Damage with Hits to targets Skills fire an additional Projectile "}c["Enemies Chilled by you take 40% increased Burning Damage"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="FireDamageTakenOverTime",type="INC",value=40}}}},nil}c["5% chance to Curse Enemies with Enfeeble on Hit {variant:2}10% chance to Curse Enemies with Enfeeble on Hit"]={{}," to Curse Enemies withon Hit {variant:2}10% chance to Curse Enemies with Enfeeble on Hit "}c["40% increased Stun Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=40}},nil}c["60% reduced Mana Cost of Totem Skills that cast an Aura"]={{[1]={flags=0,keywordFlags=16384,name="ManaCost",type="INC",value=-60}}," Skills that cast an Aura "}c["25 Life Regenerated per second per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=25}},nil}c["15% increased Damage over Time"]={{[1]={flags=8,keywordFlags=0,name="Damage",type="INC",value=15}},nil}c["Removes 1% of maximum Life on Kill Removes 1% of maximum Energy Shield on Kill"]={nil,"Removes 1% of maximum Life on Kill Removes 1% of maximum Energy Shield on Kill "}c["Uses both hand slots 90% increased Critical Strike Chance"]={nil,"Uses both hand slots 90% increased Critical Strike Chance "}c["+5 to Level of Socketed Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="all",value=5}}},nil}c["Adds 237 to 272 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=237},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=272}},nil}c["10% increased Attack Speed with Claws"]={{[1]={flags=262145,keywordFlags=0,name="Speed",type="INC",value=10}},nil}c["4% increased Attack and Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=4}},nil}c["Hits ignore Enemy Monster Fire Resistance while you are Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,keywordFlags=0,name="IgnoreFireResistance",type="FLAG",value=true}},nil}c["16% increased Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=16}},nil}c["4% increased Elemental Damage per Grand Spectrum"]={{[1]={[1]={type="Multiplier",var="GrandSpectrum"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=4},[2]={flags=0,keywordFlags=0,name="Multiplier:GrandSpectrum",type="BASE",value=1}},nil}c["30% chance to Avoid being Shocked"]={{[1]={flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=30}},nil}c["Nearby Allies gain 1% of Life Regenerated per Second"]={{[1]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1},onlyAllies=true}}},nil}c["9% Increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=9}},nil}c["Adds 10 to 23 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=23}},nil}c["Adds 10 to 20 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=20}},nil}c["30 Life Regenerated per second per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=30}},nil}c["10% Increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=10}},nil}c["0.2% of Cold Damage Leeched as Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ColdDamageEnergyShieldLeech",type="BASE",value=0.2}},nil}c["Adds 15 to 25 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=25}},nil}c["+150 to Accuracy Rating with Daggers"]={{[1]={flags=524288,keywordFlags=0,name="Accuracy",type="BASE",value=150}},nil}c["110% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=110}},nil}c["5% increased Area of Effect per Enemy killed recently, up to 50%"]={{[1]={[1]={limit=50,limitTotal=true,type="Multiplier",var="EnemyKilledRecently"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=5}},nil}c["30% reduced Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=-30}},nil}c["Adds 15 to 50 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=15},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=50}},nil}c["80% increased Critical Strike Chance for Spells"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=80}},nil}c["Radius: 18 Chills from your Hits always reduce Action Speed by at least 10% 20% more Damage with Ignite"]={nil,"Radius: 18 Chills from your Hits always reduce Action Speed by at least 10% 20% more Damage with Ignite "}c["10% increased Skill Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=10}},nil}c["Adds 190 to 220 Fire Damage in Main Hand"]={{[1]={[1]={num=1,type="InSlot"},flags=0,keywordFlags=0,name="FireMin",type="BASE",value=190},[2]={[1]={num=1,type="InSlot"},flags=0,keywordFlags=0,name="FireMax",type="BASE",value=220}},nil}c["25% increased Quantity of Items Dropped by Slain Frozen enemies"]={{}," Quantity of Items Dropped by Slain Frozen enemies "}c["+1 to Minimum Power Charges"]={{[1]={flags=0,keywordFlags=0,name="PowerChargesMin",type="BASE",value=1}},nil}c["Projectiles from Attacks have 20% chance to Maim on Hit while you have a Bestial Minion"]={{}," to Maim on Hit "}c["30% increased Effect of non-Damaging Ailments on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=30},[2]={flags=0,keywordFlags=0,name="EnemyChillEffect",type="INC",value=30},[3]={flags=0,keywordFlags=0,name="EnemyFreezeEffech",type="INC",value=30}},nil}c["25% chance to Taunt on Hit Your Hits permanently Intimidate Enemies that are on Full Life 20% chance to Impale Enemies on Hit with Attacks"]={{[1]={flags=0,keywordFlags=65536,name="Life",type="BASE",value=25}}," to Taunt on Hit Your Hits permanently Intimidate Enemies that are on Full 20% chance to Impale Enemies on Hit "}c["Spell Skills have 5% increased Area of Effect"]={{[1]={flags=2,keywordFlags=0,name="AreaOfEffect",type="INC",value=5}},nil}c["+17 to Dexterity and Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=17},[2]={flags=0,keywordFlags=0,name="Int",type="BASE",value=17}},nil}c["+17 to Strength and Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=17},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=17}},nil}c["+90 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=90},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=90},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=90}},nil}c["+15% to Lightning and Chaos Resistances"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=15}},nil}c["Minions have 4% increased Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=16,keywordFlags=0,name="Speed",type="INC",value=4}}}},nil}c["230% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=230}},nil}c["18% increased Critical Strike Chance with Daggers"]={{[1]={flags=524288,keywordFlags=0,name="CritChance",type="INC",value=18}},nil}c["50% increased Critical Strike Chance with Bows"]={{[1]={flags=131072,keywordFlags=0,name="CritChance",type="INC",value=50}},nil}c["350% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=350}},nil}c["24% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=24}},nil}c["Gain Accuracy Rating equal to your Strength"]={{[1]={[1]={stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=1}},nil}c["Your Hits permanently Intimidate Enemies that are on Full Life 20% chance to Impale Enemies on Hit with Attacks You and nearby Allies have 8% increased Movement Speed"]={nil,"Your Hits permanently Intimidate Enemies that are on Full Life 20% chance to Impale Enemies on Hit with Attacks You and nearby Allies have 8% increased Movement Speed "}c["Socketed Gems are Supported by Level 18 Innervate"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=18,skillId="SupportOnslaughtOnSlayingShockedEnemy"}}},nil}c["50% increased Critical Strike Chance with Staves"]={{[1]={flags=2097152,keywordFlags=0,name="CritChance",type="INC",value=50}},nil}c["30% increased Fire Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="FireDamage",type="INC",value=30}},nil}c["+8% Elemental Resistances while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=8}},nil}c["+13% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=13}},nil}c["With at least 40 Intelligence in Radius, Raised Spectres have a 50% chance to gain Soul Eater for 30 seconds on Kill"]={nil,"With at least 40 Intelligence in Radius, Raised Spectres have a 50% chance to gain Soul Eater for 30 seconds on Kill "}c["8% increased Accuracy Rating with Swords"]={{[1]={flags=4194304,keywordFlags=0,name="Accuracy",type="INC",value=8}},nil}c["20% reduced Projectile Speed"]={{[1]={flags=0,keywordFlags=0,name="ProjectileSpeed",type="INC",value=-20}},nil}c["Gain a Blitz Charge on Critical Strike"]={nil,"Gain a Blitz Charge on Critical Strike "}c["Stun Threshold is based on Energy Shield instead of Life"]={nil,"Stun Threshold is based on Energy Shield instead of Life "}c["30% increased Cold Damage if you have used a Fire Skill Recently"]={{[1]={[1]={type="Condition",var="UsedFireSkillRecently"},flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=30}},nil}c["Can Summon up to 3 additional Golems at a time"]={{[1]={flags=0,keywordFlags=0,name="ActiveGolemLimit",type="BASE",value=3}},nil}c["40% increased Damage against Shocked Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Shocked"},flags=0,keywordFlags=262144,name="Damage",type="INC",value=40}},nil}c["8% of Physical Damage taken as Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTakenAsFire",type="BASE",value=8}},nil}c["100% increased Amount Recovered"]={{[1]={flags=0,keywordFlags=0,name="FlaskRecovery",type="INC",value=100}},nil}c["Unaffected by Temporal Chains"]={{[1]={[1]={skillName="Temporal Chains",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffectOnSelf",type="MORE",value=-100}},nil}c["10% increased Damage with Bows"]={{[1]={flags=131072,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["100% increased Power Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="PowerChargesDuration",type="INC",value=100}},nil}c["Socketed Gems are Supported by level 1 Reduced Mana"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,skillId="SupportReducedMana"}}},nil}c["Temporal Chains has 30% reduced Effect on You"]={{[1]={[1]={skillName="Temporal Chains",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffectOnSelf",type="INC",value=-30}},nil}c["Conduit"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Conduit"}},nil}c["Socketed Gems have 50% reduced Mana Cost"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-50}}}},nil}c["You and your Totems Regenerate 1% of Life per second per Totem"]={nil,"You and your Totems Regenerate 1% of Life per second per Totem "}c["+2 Mana gained for each Enemy hit by your Attacks"]={{[1]={flags=1,keywordFlags=0,name="ManaOnHit",type="BASE",value=2}},nil}c["+60 Life gained for each Enemy hit by your Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=60}},nil}c["+30 Life gained for each Enemy hit by your Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=30}},nil}c["50% reduced Effect of Curses on You"]={{[1]={flags=0,keywordFlags=0,name="CurseEffectOnSelf",type="INC",value=-50}},nil}c["Can't use other Rings {variant:1,2,3}+12% to all Elemental Resistances"]={nil,"Can't use other Rings {variant:1,2,3}+12% to all Elemental Resistances "}c["Can't use other Rings"]={nil,"Can't use other Rings "}c["+12 to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=12}},nil}c["You cannot be Shocked for 3 seconds after being Shocked"]={nil,"You cannot be Shocked for 3 seconds after being Shocked "}c["Gain 10% of Physical Damage as Extra Damage of a random Element"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=10}}," as Extra Damage of a random Element "}c["250% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=250}},nil}c["Adds 9 to 18 Cold Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="ColdMin",type="BASE",value=9},[2]={flags=0,keywordFlags=196608,name="ColdMax",type="BASE",value=18}},nil}c["6% increased Accuracy Rating with Claws"]={{[1]={flags=262144,keywordFlags=0,name="Accuracy",type="INC",value=6}},nil}c["150% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=150}},nil}c["50% chance to Avoid being Chilled"]={{[1]={flags=0,keywordFlags=0,name="AvoidChilled",type="BASE",value=50}},nil}c["3% increased Poison Duration per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="EnemyPoisonDuration",type="INC",value=3}},nil}c["45% chance to avoid Bleeding"]={{[1]={flags=0,keywordFlags=0,name="AvoidBleed",type="BASE",value=45}},nil}c["20% increased Mine Damage"]={{[1]={flags=0,keywordFlags=8192,name="Damage",type="INC",value=20}},nil}c["Adds 6 to 9 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=6},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=9}},nil}c["You cannot be Chilled or Frozen while you have an Ice Golem Summoned You cannot be Ignited while you have a Flame Golem Summoned You cannot be Shocked while you have a Lightning Golem Summoned Can Summon up to 1 additional Golem at a time"]={nil,"You cannot be Chilled or Frozen while you have an Ice Golem Summoned You cannot be Ignited while you have a Flame Golem Summoned You cannot be Shocked while you have a Lightning Golem Summoned Can Summon up to 1 additional Golem at a time "}c["Attacks have 20% chance to cause Bleeding"]={{[1]={flags=1,keywordFlags=0,name="BleedChance",type="BASE",value=20}},nil}c["10% increased Damage per Freeze, Shock and Ignite on Enemy"]={{[1]={[1]={type="Multiplier",var="FreezeShockIgniteOnEnemy"},flags=0,keywordFlags=262144,name="Damage",type="INC",value=10}},nil}c["10% increased Skeleton Attack Speed"]={{[1]={[1]={skillName="Summon Skeleton",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=1,keywordFlags=0,name="Speed",type="INC",value=10}}}},nil}c["15% increased Elemental Damage with Weapons"]={{[1]={flags=134217728,keywordFlags=0,name="ElementalDamage",type="INC",value=15}},nil}c["Adds 2 to 66 Lightning Damage to Hits against Ignited Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=0,keywordFlags=458752,name="LightningMin",type="BASE",value=2},[2]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=0,keywordFlags=458752,name="LightningMax",type="BASE",value=66}},nil}c["+25% to Fire and Lightning Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=25},[2]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=25}},nil}c["1% increased Energy Shield per 10 Strength"]={{[1]={[1]={div=10,stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=1}},nil}c["43% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=43}},nil}c["Your Lightning Damage can Ignite"]={{[1]={flags=0,keywordFlags=0,name="LightningCanIgnite",type="FLAG",value=true}},nil}c["Adds 105 to 253 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=105},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=253}},nil}c["6% increased Burning Damage for each Enemy you have Shocked Recently"]={{[1]={flags=0,keywordFlags=134217728,name="FireDamage",type="INC",value=6}}," for each Enemy you have Shocked Recently "}c["Projectiles from Spells cannot Pierce"]={{[1]={flags=2,keywordFlags=0,name="CannotPierce",type="FLAG",value=true}},nil}c["15% chance to Recover 10% of Maximum Mana when you use a Skill while affected by Clarity {variant:8}-5 to Total Mana Cost of Skills while affected by Clarity"]={{[1]={[1]={type="Condition",var="AffectedByClarity"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=15}}," to Recover 10% of when you use a Skill {variant:8}-5 to Total Mana Cost of Skills while affected by Clarity "}c["+85 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=85}},nil}c["Right ring slot: Projectiles from Spells cannot Fork {variant:2}Projectiles from Spells cannot Pierce"]={nil,"Projectiles from Spells cannot Fork {variant:2}Projectiles from Spells cannot Pierce "}c["70% increased Spell Damage if your other Ring is an Elder Item"]={{[1]={[1]={type="Condition",var="ElderItemInRing {OtherSlotNum}"},flags=2,keywordFlags=0,name="Damage",type="INC",value=70}},nil}c["+4% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=4}},nil}c["Right ring slot: Projectiles from Spells cannot Fork"]={nil,"Projectiles from Spells cannot Fork "}c["Right ring slot: Projectiles from Spells Chain +1 times"]={{[1]={[1]={num=2,type="SlotNumber"},flags=1026,keywordFlags=0,name="ChainCountMax",type="BASE",value=1}},nil}c["30% Chance to Dodge Spell Hits"]={{[1]={flags=0,keywordFlags=0,name="SpellDodgeChance",type="BASE",value=30}},nil}c["Damage Penetrates 10% of Enemy Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalPenetration",type="BASE",value=10}},nil}c["Left ring slot: Projectiles from Spells Fork"]={nil,"Projectiles from Spells Fork "}c["Left ring slot: Projectiles from Spells cannot Chain"]={{[1]={[1]={num=1,type="SlotNumber"},flags=1026,keywordFlags=0,name="CannotChain",type="FLAG",value=true}},nil}c["30% increased Damage if you Summoned a Golem in the past 8 seconds"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=30}}," if you Summoned a in the past 8 seconds "}c["Enemies you Shock have 20% reduced Movement Speed Damage Penetrates 20% Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningPenetration",type="BASE",value=20}},"Enemies you Shock have 20% reduced Damage "}c["4% increased Attack Speed with Two Handed Melee Weapons"]={{[1]={flags=570425345,keywordFlags=0,name="Speed",type="INC",value=4}},nil}c["20% increased Effect of Chill"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillEffect",type="INC",value=20}},nil}c["+300 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=300}},nil}c["Cursed Enemies you or your Minions Kill have a 25% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage"]={nil,"Cursed Enemies you or your Minions Kill have a 25% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage "}c["When you create a Banner, it gains 20% of the Stages of your placed Banner When you place a Banner, you and nearby Allies recover 0.5% of Life for\neach Stage the Banner has"]={nil,"When you create a Banner, it gains 20% of the Stages of your placed Banner When you place a Banner, you and nearby Allies recover 0.5% of Life for\neach Stage the Banner has "}c["+25% to Melee Critical Strike Multiplier"]={{[1]={flags=256,keywordFlags=0,name="CritMultiplier",type="BASE",value=25}},nil}c["3% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=3}},nil}c["Left ring slot: 40% reduced Reflected Elemental Damage taken {variant:1,2}Right ring slot: 30% reduced Reflected Physical Damage taken"]={{[1]={[1]={num=1,type="SlotNumber"},flags=0,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=-40}}," Reflected {variant:1,2}Right ring slot: 30% reduced Reflected Physical Damage taken "}c["60% increased Damage with Channelling Skills"]={{[1]={[1]={skillType=58,type="SkillType"},flags=0,keywordFlags=0,name="Damage",type="INC",value=60}},nil}c["50% increased Elemental Ailment Duration on You You are Immune to Bleeding"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=50}}," Elemental Ailment on You You are Immune to Bleeding "}c["12% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=12}},nil}c["Summoned Skeletons take 23% of their Maximum Life per second as Fire Damage"]={{[1]={[1]={skillName="Summon Skeleton",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={div=1,stat="Life",type="PerStat"},flags=0,keywordFlags=0,name="FireDegen",type="BASE",value=0.23}}}},nil}c["8% increased Physical Damage for each time you've Blocked in the past 10 seconds 80% increased Physical Damage if you've Blocked Damage from a Unique Enemy in the past 10 seconds"]={{[1]={[1]={type="Condition",var="BlockedHitFromUniqueEnemyInPast10Sec"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=8}}," for each time you've Blocked in the past 10 seconds 80% increased Physical Damage "}c["Ignites your Skills cause spread to other Enemies within a Radius of 12"]={nil,"Ignites your Skills cause spread to other Enemies within a Radius of 12 "}c["Every 5 seconds, 20% of Maximum Life Regenerated over one second You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other"]={nil,"Every 5 seconds, 20% of Maximum Life Regenerated over one second You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other "}c["20% reduced Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=-20}},nil}c["Adds 15 to 28 Fire Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=15},[2]={flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=28}},nil}c["Minions gain Unholy Might for 10 seconds on Kill"]={nil,"gain Unholy Might for 10 seconds on Kill "}c["10% chance to Blind Enemies on Hit with Attacks"]={{}," to Blind Enemies on Hit "}c["Left ring slot: 40 Mana Regenerated per second"]={{[1]={[1]={num=1,type="SlotNumber"},flags=0,keywordFlags=0,name="ManaRegen",type="BASE",value=40}},nil}c["-2 Physical Damage taken from Attacks"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="BASE",value=-2}}," from Attacks "}c["Deal up to 15% more Melee Damage to Enemies, based on proximity"]={nil,"Deal up to 15% more Melee Damage to Enemies, based on proximity "}c["8% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=8}},nil}c["Right ring slot: +100 to maximum Mana"]={{[1]={[1]={num=2,type="SlotNumber"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=100}},nil}c["Right ring slot: 3% of Energy Shield Regenerated per second"]={{[1]={[1]={num=2,type="SlotNumber"},flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=3}},nil}c["Right ring slot: 4% of Energy Shield Regenerated per second"]={{[1]={[1]={num=2,type="SlotNumber"},flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=4}},nil}c["Right ring slot: You cannot Regenerate Mana {variant:1}Right ring slot: 4% of Energy Shield Regenerated per second"]={nil,"You cannot Regenerate Mana {variant:1}Right ring slot: 4% of Energy Shield Regenerated per second "}c["30% increased Physical Damage taken"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=30}},nil}c["+25 Energy Shield gained on Kill Grants Malachai's Endurance, Frenzy and Power for 6 seconds each, in sequence"]={{[1]={[1]={skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=25}}," gained on Kill Grants Malachai's Endurance,and Power for 6 seconds each, in sequence "}c["+333 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=333}},nil}c["Gain Rampage while at Maximum Endurances Charges"]={nil,"Gain Rampage while at Maximum Endurances Charges "}c["10% Chance to summon a Spectral Wolf on Kill"]={{}," to summon a Spectral Wolf on Kill "}c["6% increased Attack Damage for each Map Item Modifier affecting the Area"]={{[1]={flags=513,keywordFlags=0,name="Damage",type="INC",value=6}}," for each Map Item Modifier affecting the "}c["+30% to Critical Strike Multiplier with Axes"]={{[1]={flags=65536,keywordFlags=0,name="CritMultiplier",type="BASE",value=30}},nil}c["Curse Enemies with Flammability on Hit"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,noSupports=true,skillId="Flammability"}}},nil}c["100% increased Critical Strike Chance against Enemies that are affected by no Elemental Ailments"]={{[1]={[1]={actor="enemy",neg=true,type="ActorCondition",varList={[1]="Frozen",[2]="Chilled",[3]="Shocked",[4]="Ignited"}},[2]={type="Condition",var="Effective"},flags=0,keywordFlags=262144,name="CritChance",type="INC",value=100}},nil}c["Socketed Gems are Supported by level 17 Increased Minion Damage"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=17,skillId="SupportMinionDamage"}}},nil}c["+20 Life gained on Kill per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=20}},nil}c["Socketed Gems are Supported by level 12 Lesser Multiple Projectiles"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=12,skillId="SupportLesserMultipleProjectiles"}}},nil}c["Adds 12 to 30 Fire Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=12},[2]={flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=30}},nil}c["26% increased Physical Damage with Axes"]={{[1]={flags=65536,keywordFlags=0,name="PhysicalDamage",type="INC",value=26}},nil}c["Ignited Enemies you hit are destroyed on Kill"]={nil,"Ignited Enemies you hit are destroyed on Kill "}c["40% of Cold Damage Converted to Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamageConvertToFire",type="BASE",value=40}},nil}c["100% increased Charge Recovery"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargeRecovery",type="INC",value=100}},nil}c["25% chance to Steal Power, Frenzy, and Endurance Charges on Hit with Claws"]={{}," to Steal Power, Frenzy, and Endurance Charges on Hit "}c["-6 to Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=-6}},nil}c["50% chance on Block to create Consecrated Ground"]={{}," on Block to create Consecrated Ground "}c["8% of Damage taken gained as Mana over 4 seconds when Hit"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="BASE",value=8}}," gained as Mana over 4 seconds when Hit "}c["55% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=55}},nil}c["Channelling Skills deal 14% increased Damage"]={{[1]={[1]={skillType=58,type="SkillType"},flags=0,keywordFlags=0,name="Damage",type="INC",value=14}},nil}c["Ignites your Skills cause spread to other Enemies within a Radius of 15"]={nil,"Ignites your Skills cause spread to other Enemies within a Radius of 15 "}c["2% increased Intelligence for each Unique Item you have equipped"]={{[1]={[1]={type="Multiplier",var="UniqueItem"},flags=0,keywordFlags=0,name="Int",type="INC",value=2}},nil}c["+8% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=8}},nil}c["+100 to Maximum Life per Red Socket"]={{[1]={[1]={type="Multiplier",var="RedSocketIn{SlotName}"},flags=0,keywordFlags=0,name="Life",type="BASE",value=100}},nil}c["10% increased Attack and Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=10}},nil}c["Adds 188 to 262 Cold Damage to Bow Attacks"]={{[1]={flags=131072,keywordFlags=0,name="ColdMin",type="BASE",value=188},[2]={flags=131072,keywordFlags=0,name="ColdMax",type="BASE",value=262}},nil}c["30 Life Gained on Igniting an Enemy 15% increased Ignite Duration on Enemies"]={nil,"30 Life Gained on Igniting an Enemy 15% increased Ignite Duration on Enemies "}c["30 Life Gained on Igniting an Enemy"]={nil,"30 Life Gained on Igniting an Enemy "}c["24% increased Damage with Ailments from Attack Skills while wielding a Dagger"]={{[1]={[1]={type="Condition",var="UsingDagger"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=24}},nil}c["Grants level 20 Death Aura Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="ChaosDegenAuraUnique"}}},nil}c["+5 Life gained for each Ignited Enemy hit by your Attacks"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=5}}," gained for each Ignited Enemy hit by your Attacks "}c["4% chance to Dodge Attacks"]={{[1]={flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=4}},nil}c["Socketed Gems are Supported by level 16 Increased Minion Speed"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=16,skillId="SupportMinionSpeed"}}},nil}c["10% increased Totem Placement speed"]={{[1]={flags=0,keywordFlags=0,name="TotemPlacementSpeed",type="INC",value=10}},nil}c["Socketed Golem Skills have 20% increased Attack and Cast Speed"]={{[1]={[1]={keyword="golem",slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="Speed",type="INC",value=20}}}},nil}c["Trap Damage Penetrates 10% Elemental Resistances"]={{[1]={flags=0,keywordFlags=4096,name="ElementalPenetration",type="BASE",value=10}},nil}c["10% increased Attack Speed during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=1,keywordFlags=0,name="Speed",type="INC",value=10}},nil}c["Socketed Gems are Supported by level 13 Faster Attacks"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=13,skillId="SupportFasterAttack"}}},nil}c["20% increased Attack Speed while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=1,keywordFlags=0,name="Speed",type="INC",value=20}},nil}c["8% reduced maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=-8}},nil}c["Your Spells are disabled"]={{[1]={[1]={skillType=2,type="SkillType"},flags=0,keywordFlags=0,name="DisableSkill",type="FLAG",value=true}},nil}c["You and your Minions have 1% additional Physical Damage Reduction for each Zombie you own Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second Raised Zombies' Slam Attack has 100% increased Area of Effect Raised Zombies' Slam Attack has 100% increased Cooldown Recovery Speed"]={nil,"You and your Minions have 1% additional Physical Damage Reduction for each Zombie you own Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second Raised Zombies' Slam Attack has 100% increased Area of Effect Raised Zombies' Slam Attack has 100% increased Cooldown Recovery Speed "}c["8% reduced maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=-8}},nil}c["90% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=90}},nil}c["Gain 20% of Physical Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsChaos",type="BASE",value=20}},nil}c["10% reduced maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=-10}},nil}c["10% reduced maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=-10}},nil}c["0.3% of Spell Damage Leeched as Energy Shield"]={{[1]={flags=2,keywordFlags=0,name="DamageEnergyShieldLeech",type="BASE",value=0.3}},nil}c["+1 to Melee Weapon and Unarmed Attack range"]={{[1]={flags=0,keywordFlags=0,name="MeleeWeaponRange",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="UnarmedRange",type="BASE",value=1}},nil}c["+5% Chance to Block Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=5}},nil}c["25% increased Flask Life Recovery rate"]={{[1]={flags=0,keywordFlags=0,name="FlaskLifeRecoveryRate",type="INC",value=25}},nil}c["+5 to Level of Socketed Aura Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="aura",value=5}}},nil}c["10% increased Damage Taken while Energy Shield is Full Corrupted"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=10}}," while Energy Shield is Full Corrupted "}c["Cannot be Stunned by Spells if your other Ring is a Shaper Item"]={nil,"Cannot be Stunned by Spells if your other Ring is a Shaper Item "}c["80% increased Spell Damage if your other Ring is an Elder Item"]={{[1]={[1]={type="Condition",var="ElderItemInRing {OtherSlotNum}"},flags=2,keywordFlags=0,name="Damage",type="INC",value=80}},nil}c["10% reduced Enemy Stun Threshold"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-10}},nil}c["Grants 1 Passive Skill Point"]={{[1]={flags=0,keywordFlags=0,name="ExtraPoints",type="BASE",value=1}},nil}c["70% increased Attack Damage if your other Ring is a Shaper Item"]={{[1]={[1]={type="Condition",var="ShaperItemInRing {OtherSlotNum}"},flags=1,keywordFlags=0,name="Damage",type="INC",value=70}},nil}c["Adds 29 to 45 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=29},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=45}},nil}c["Adds 4 to 12 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=4},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=12}},nil}c["20% chance to Trigger Level 20 Tentacle Whip on Kill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="TentacleSmash"}}},nil}c["Cannot be Stunned by Attacks if your other Ring is an Elder Item"]={nil,"Cannot be Stunned by Attacks if your other Ring is an Elder Item "}c["Adds 32 to 48 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=32},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=48}},nil}c["40% less Weapon Damage"]={{[1]={flags=134217728,keywordFlags=0,name="Damage",type="MORE",value=-40}},nil}c["Adds 4 to 14 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=4},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=14}},nil}c["+2 to Level of Socketed Golem Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="golem",value=2}}},nil}c["Socketed Gems have 25% reduced Elemental Equilibrium effect"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=-25}}}}," Elemental Equilibrium "}c["+10 Mana Gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="ManaOnKill",type="BASE",value=10}},nil}c["+20 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=20}},nil}c["20% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["Attack Skills deal 10% increased Damage with Ailments while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=10}},nil}c["15% increased Totem Life"]={{[1]={flags=0,keywordFlags=0,name="TotemLife",type="INC",value=15}},nil}c["2% increased Cast Speed per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=16,keywordFlags=0,name="Speed",type="INC",value=2}},nil}c["1% of Damage against Frozen Enemies Leeched as Mana"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Frozen"},flags=0,keywordFlags=262144,name="DamageManaLeech",type="BASE",value=1}},nil}c["Attack Skills deal 50% increased Damage with Ailments while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=50}},nil}c["Socketed Gems have 40% reduced Elemental Equilibrium effect"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=-40}}}}," Elemental Equilibrium "}c["Socketed Gems have Elemental Equilibrium {variant:1}Socketed Gems have 40% reduced Elemental Equilibrium effect"]={nil,"Elemental Equilibrium {variant:1}Socketed Gems have 40% reduced Elemental Equilibrium effect "}c["Socketed Gems have Elemental Equilibrium"]={nil,"Elemental Equilibrium "}c["You have Phasing while at maximum Frenzy Charges"]={{[1]={[1]={stat="FrenzyCharges",thresholdStat="FrenzyChargesMax",type="StatThreshold"},flags=0,keywordFlags=0,name="Condition:Phasing",type="FLAG",value=true}},nil}c["+100% to Lightning Resistance when Socketed with a Blue Gem All Sockets are White"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=100}}," when Socketed with a Blue Gem All Sockets are White "}c["+100% to Lightning Resistance when Socketed with a Blue Gem"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=100}}," when Socketed with a Blue Gem "}c["Creates a Smoke Cloud on Use"]={{},nil}c["-25% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=-25}},nil}c["35% increased Chill Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=35}},nil}c["16% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=16}},nil}c["25% chance to gain an Endurance Charge on Kill with Off Hand 10% more Physical Damage while at maximum Frenzy Charges"]={{[1]={[1]={type="Condition",var="OffHandAttack"},[2]={stat="FrenzyCharges",thresholdStat="FrenzyChargesMax",type="StatThreshold"},flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=25}}," to gain an Endurance Charge on Kill 10% more "}c["+23% Chaos Resistance when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=23}},nil}c["You gain Onslaught for 5 second per Endurance Charge when Hit {variant:3}100% increased Onslaught Effect"]={nil,"You gain Onslaught for 5 second per Endurance Charge when Hit {variant:3}100% increased Onslaught Effect "}c["8% reduced Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-8}},nil}c["7% increased Movement Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=7}},nil}c["+9% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=9}},nil}c["35% chance to gain an Endurance Charge when you use a Fire skill 5% increased Physical Damage per Endurance Charge 5% increased Fire Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},[2]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=35}}," to gain an Endurance Charge when you use a Fire skill 5% increased 5% increased Fire Damage "}c["While on Low Life, Enemies are Unlucky when Damaging you"]={nil,"While on Low Life, Enemies are Unlucky when Damaging you "}c["120% of Block Chance applied to Spells when on Low Life {variant:3}+36% chance to Block Spell Damage while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},[2]={type="Condition",var="LowLife"},flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=120}}," applied to s {variant:3}+36% chance to Block Spell Damage "}c["25% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=25}},nil}c["31% increased Light Radius"]={{[1]={flags=0,keywordFlags=0,name="LightRadius",type="INC",value=31}},nil}c["8% increased Movement Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=8}},nil}c["+30% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=30}},nil}c["Gems Socketed in Blue Sockets gain 25% increased Experience Has no Attribute Requirements"]={nil,"Gems Socketed in Blue Sockets gain 25% increased Experience Has no Attribute Requirements "}c["+21% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=21}},nil}c["20% increased Critical Strike Chance with Daggers"]={{[1]={flags=524288,keywordFlags=0,name="CritChance",type="INC",value=20}},nil}c["6% increased Damage with Bows"]={{[1]={flags=131072,keywordFlags=0,name="Damage",type="INC",value=6}},nil}c["With at least 40 Intelligence in Radius, Frostbolt Projectiles gain 40% increased Projectile Speed per second"]={nil,"With at least 40 Intelligence in Radius, Frostbolt Projectiles gain 40% increased Projectile Speed per second "}c["20% reduced Effect of Curses on You"]={{[1]={flags=0,keywordFlags=0,name="CurseEffectOnSelf",type="INC",value=-20}},nil}c["+50 Maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=50}},nil}c["2 additional Projectiles during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=2}},nil}c["Enemies you inflict Bleeding on grant 100% increased Flask Charges"]={nil,"Enemies you inflict Bleeding on grant 100% increased Flask Charges "}c["25% of Physical Damage Converted to Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToLightning",type="BASE",value=25}},nil}c["12% additional Chance to Block while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=12}},nil}c["0.4% of maximum Life Regenerated per second per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.4}},nil}c["20% chance to gain a Power Charge on Kill"]={{}," to gain a Power Charge on Kill "}c["20% reduced Effect of Curses on you"]={{[1]={flags=0,keywordFlags=0,name="CurseEffectOnSelf",type="INC",value=-20}},nil}c["8% increased effect of Flasks"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=8}},nil}c["10% faster start of Energy Shield Recharge"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRechargeFaster",type="INC",value=10}},nil}c["When you place a Banner, you and nearby Allies recover 0.5% of Life for each Stage the Banner has"]={nil,"When you place a Banner, you and nearby Allies recover 0.5% of Life for each Stage the Banner has "}c["3% reduced Damage taken per Ghost Shroud Every 2 seconds, gain a Ghost Shroud, up to a maximum of 3 When Hit, lose a Ghost Shroud and recover Energy Shield equal to 5% of your Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=-3}}," per Ghost Shroud Every 2 seconds, gain a Ghost Shroud, up to a maximum of 3 When Hit, lose a Ghost Shroud and recover Energy Shield equal to 5% of your Evasion Rating "}c["+3% to all maximum Resistances while Poisoned"]={{[1]={[1]={type="Condition",var="Poisoned"},flags=0,keywordFlags=0,name="FireResistMax",type="BASE",value=3},[2]={[1]={type="Condition",var="Poisoned"},flags=0,keywordFlags=0,name="ColdResistMax",type="BASE",value=3},[3]={[1]={type="Condition",var="Poisoned"},flags=0,keywordFlags=0,name="LightningResistMax",type="BASE",value=3},[4]={[1]={type="Condition",var="Poisoned"},flags=0,keywordFlags=0,name="ChaosResistMax",type="BASE",value=3}},nil}c["Has not Consumed any Gems"]={nil,"Has not Consumed any Gems "}c["Can Consume 4 Support Gems"]={nil,"Can Consume 4 Support Gems "}c["50% of Lightning Damage Converted to Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamageConvertToCold",type="BASE",value=50}},nil}c["Consumes Socketed Support Gems when they reach Maximum Level Can Consume 4 Support Gems"]={nil,"Consumes Socketed Support Gems when they reach Maximum Level Can Consume 4 Support Gems "}c["10% chance to gain Arcane Surge when you Kill an Enemy"]={{}," to gain Arcane Surge when you Kill an Enemy "}c["Skills which Place Mines place up to 1 additional Mine if you have at least 500 Dexterity"]={nil,"Skills which Place Mines place up to 1 additional Mine if you have at least 500 Dexterity "}c["13 Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=13}},nil}c["Has no Attribute Requirements"]={{[1]={flags=0,keywordFlags=0,name="NoAttributeRequirements",type="FLAG",value=true}},nil}c["350 Physical Damage taken on Minion Death"]={nil,"350 Physical Damage taken on Minion Death "}c["Nearby Enemies cannot gain Power, Frenzy or Endurance Charges"]={nil,"Nearby Enemies cannot gain Power, Frenzy or Endurance Charges "}c["8% chance to Block while affected by Determination"]={{[1]={[1]={type="Condition",var="AffectedByDetermination"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=8}},nil}c["0.2% of maximum Life Regenerated per second per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.2}},nil}c["Minions have 10% increased Area of Effect of Area Skills"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=10}}}},nil}c["220% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=220}},nil}c["+1% Chance to Block Attack Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=1}},nil}c["33% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=33}},nil}c["Cannot be Frozen, Chilled or Ignited with Her Blessing"]={nil,"Cannot be Frozen, Chilled or Ignited with Her Blessing "}c["50% increased Damage while on Consecrated Ground"]={{[1]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,keywordFlags=0,name="Damage",type="INC",value=50}},nil}c["Banner Skills Reserve no Mana"]={{[1]={[1]={skillNameList={[1]="Dread Banner",[2]="War Banner"},type="SkillName"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaCostForced",value=0}}},nil}c["12% increased Physical Damage with Staves"]={{[1]={flags=2097152,keywordFlags=0,name="PhysicalDamage",type="INC",value=12}},nil}c["Traps cannot be Damaged for 5 seconds after being Thrown Mines cannot be Damaged for 5 seconds after being Placed"]={nil,"Traps cannot be Damaged for 5 seconds after being Thrown Mines cannot be Damaged for 5 seconds after being Placed "}c["80% increased Stun Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=80}},nil}c["Brand Skills deal 30% increased Damage to Enemies they're Attached to"]={{[1]={[1]={skillType=76,type="SkillType"},[2]={type="Condition",var="BrandAttachedToEnemy"},flags=0,keywordFlags=0,name="Damage",type="INC",value=30}},nil}c["5% chance to gain Unholy Might for 3 seconds on Kill"]={{}," to gain Unholy Might for 3 seconds on Kill "}c["Creates Consecrated Ground on Critical Strike 50% increased Rarity of Items Dropped by Enemies killed with a Critical Strike"]={nil,"Creates Consecrated Ground on Critical Strike 50% increased Rarity of Items Dropped by Enemies killed with a Critical Strike "}c["15% increased Movement Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=15}},nil}c["40% increased Mana Reserved"]={{[1]={flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=40}},nil}c["Socketed Gems Reserve No Mana"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ManaReserved",type="MORE",value=-100}},nil}c["1% increased Attack Speed per 10 Dexterity"]={{[1]={[1]={div=10,stat="Dex",type="PerStat"},flags=1,keywordFlags=0,name="Speed",type="INC",value=1}},nil}c["20% of Overkill Damage is Leeched as Life Cannot be Stunned while Leeching You are Immune to Bleeding while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},[2]={type="Condition",var="Leeching"},flags=0,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=20}}," Overkill Cannot be Stunned You are Immune to Bleeding "}c["30% increased Damage with Ailments from Attack Skills while wielding a Sword"]={{[1]={[1]={type="Condition",var="UsingSword"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=30}},nil}c["Anger Reserves no Mana"]={{[1]={[1]={skillId="Anger",type="SkillId"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaCostForced",value=0}}},nil}c["6% increased Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="INC",value=6}},nil}c["+25 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=25},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=25},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=25}},nil}c["320% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=320}},nil}c["15% increased Light Radius"]={{[1]={flags=0,keywordFlags=0,name="LightRadius",type="INC",value=15}},nil}c["+30 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=30}},nil}c["Blight has 30% increased Hinder Duration"]={{[1]={[1]={skillName="Blight",type="SkillName"},flags=0,keywordFlags=0,name="Duration",type="INC",value=30}}," Hinder "}c["You can inflict an additional Ignite on an Enemy {variant:1}Your Critical Strikes do not deal extra Damage"]={nil,"You can inflict an additional Ignite on an Enemy {variant:1}Your Critical Strikes do not deal extra Damage "}c["+125 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=125}},nil}c["You can inflict an additional Ignite on an Enemy"]={nil,"You can inflict an additional Ignite on an Enemy "}c["You cannot Regenerate Energy Shield You lose 5% of Energy Shield per second"]={nil,"You cannot Regenerate Energy Shield You lose 5% of Energy Shield per second "}c["50% increased Charges used"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesUsed",type="INC",value=50}},nil}c["+5 Mana Gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="ManaOnKill",type="BASE",value=5}},nil}c["130% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=130}},nil}c["+18% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=18}},nil}c["+15% to Weapon Critical Strike Multiplier while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=134217728,keywordFlags=0,name="CritMultiplier",type="BASE",value=15}},nil}c["+280 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=280}},nil}c["12% increased Damage with Wands"]={{[1]={flags=8388608,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["+325 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=325}},nil}c["You gain Onslaught for 4 seconds on Kill"]={nil,"You gain Onslaught for 4 seconds on Kill "}c["40% increased Effect of Heralds on you"]={{[1]={[1]={skillType=63,type="SkillType"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=40}},nil}c["Adds 58 to 98 Chaos Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ChaosMin",type="BASE",value=58},[2]={flags=0,keywordFlags=131072,name="ChaosMax",type="BASE",value=98}},nil}c["+300 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=300}},nil}c["40% increased Physical Damage with Wands"]={{[1]={flags=8388608,keywordFlags=0,name="PhysicalDamage",type="INC",value=40}},nil}c["60% increased Damage while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,keywordFlags=0,name="Damage",type="INC",value=60}},nil}c["125% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=125}},nil}c["5% additional Chance to Block while you have at least 10 Crab Barriers"]={{[1]={[1]={stat="CrabBarriers",threshold=10,type="StatThreshold"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=5}},nil}c["100% increased Spell Damage taken when on Low Mana"]={{[1]={flags=2,keywordFlags=0,name="DamageTaken",type="INC",value=100}}," when on Low Mana "}c["Minions have +4% Chance to Block Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=4}}}},nil}c["Socketed Golem Skills gain 20% of Maximum Life as Extra Maximum Energy Shield"]={{[1]={[1]={keyword="golem",slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeGainAsEnergyShield",type="BASE",value=20}}}},nil}c["Brand Recall has 30% increased Cooldown Recovery Speed"]={{[1]={[1]={skillName="Brand Recall",type="SkillName"},flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=30}},nil}c["Focus has 25% increased Cooldown Recovery Speed 70% increased Damage with Hits and Ailments against Chilled Enemies"]={nil,"Focus has 25% increased Cooldown Recovery Speed 70% increased Damage with Hits and Ailments against Chilled Enemies "}c["22% increased Damage with Ailments from Attack Skills while wielding a Sword"]={{[1]={[1]={type="Condition",var="UsingSword"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=22}},nil}c["Curse Enemies with Socketed Curse Gem on Hit"]={nil,nil}c["40% increased Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="INC",value=40}},nil}c["50% More Bow Damage at Close Range"]={{[1]={[1]={type="Condition",var="AtCloseRange"},flags=131076,keywordFlags=0,name="Damage",type="MORE",value=50}},nil}c["Cannot inflict Freeze or Chill"]={{[1]={flags=0,keywordFlags=0,name="CannotFreeze",type="FLAG",value=true},[2]={flags=0,keywordFlags=0,name="CannotChill",type="FLAG",value=true}},nil}c["You gain Onslaught for 5 second per Endurance Charge when Hit"]={nil,"You gain Onslaught for 5 second per Endurance Charge when Hit "}c["Adds 14 to 28 Fire Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=14},[2]={flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=28}},nil}c["10% increased Movement Speed while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=10}},nil}c["Enemies near your Totems deal 8% less Damage"]={nil,"Enemies near your Totems deal 8% less Damage "}c["75% reduced Effect of Chill on You"]={{[1]={flags=0,keywordFlags=0,name="SelfChillEffect",type="INC",value=-75}},nil}c["Adds 15 to 30 Fire Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=15},[2]={flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=30}},nil}c["1.2% of Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=1.2}},nil}c["Adds 10 to 20 Fire Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=10},[2]={flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=20}},nil}c["+20 Mana gained when you Block"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=20}}," gained when you Block "}c["30% chance to Poison on Melee Hit"]={{[1]={flags=256,keywordFlags=0,name="PoisonChance",type="BASE",value=30}},nil}c["You are Shocked during Flask effect {variant:9,10,11,12}You are Shocked during Flask effect, causing 50% increased Damage taken"]={nil,"You are Shocked during Flask effect {variant:9,10,11,12}You are Shocked during Flask effect, causing 50% increased Damage taken "}c["50% chance to cause Bleeding on Melee Hit"]={{[1]={flags=256,keywordFlags=0,name="BleedChance",type="BASE",value=50}},nil}c["Melee Attacks cause Bleeding"]={{[1]={flags=256,keywordFlags=0,name="BleedChance",type="BASE",value=100}},nil}c["8% increased Physical Damage with Claws"]={{[1]={flags=262144,keywordFlags=0,name="PhysicalDamage",type="INC",value=8}},nil}c["Totems Reflect 15% of their maximum Life as Fire Damage to nearby Enemies when Hit"]={nil,"Totems Reflect 15% of their maximum Life as Fire Damage to nearby Enemies when Hit "}c["1000% more Unarmed Physical Damage"]={{[1]={flags=16777216,keywordFlags=0,name="PhysicalDamage",type="MORE",value=1000}},nil}c["Adds 1 to 4 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=1},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=4}},nil}c["45% increased Area Damage"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="INC",value=45}},nil}c["+3% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=3}},nil}c["20% Chance for Traps to Trigger an additional time"]={{}," to Trigger an additional time "}c["28% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=28}},nil}c["Adds 23 to 40 Fire Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="FireMin",type="BASE",value=23},[2]={flags=0,keywordFlags=196608,name="FireMax",type="BASE",value=40}},nil}c["Cannot be Blinded 10% reduced Damage taken from Blinded Enemies Nearby Enemies are Blinded"]={nil,"Cannot be Blinded 10% reduced Damage taken from Blinded Enemies Nearby Enemies are Blinded "}c["-30% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=-30}},nil}c["+14% to Fire and Lightning Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=14},[2]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=14}},nil}c["16% increased Spell Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=2,keywordFlags=0,name="Damage",type="INC",value=16}},nil}c["150% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=150}},nil}c["13% increased Area of Effect while Unarmed"]={{[1]={[1]={type="Condition",var="Unarmed"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=13}},nil}c["284% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=284}},nil}c["Kills grant an additional Vaal Soul if you have Rampaged Recently Rampage"]={nil,"Kills grant an additional Vaal Soul if you have Rampaged Recently Rampage "}c["Adds 25 to 50 Fire Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="FireMin",type="BASE",value=25},[2]={flags=0,keywordFlags=196608,name="FireMax",type="BASE",value=50}},nil}c["With at least 40 Strength in Radius, Cleave has 3% increased Area of Effect per Nearby Enemy"]={nil,"With at least 40 Strength in Radius, Cleave has 3% increased Area of Effect per Nearby Enemy "}c["+16% to Fire and Lightning Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=16},[2]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=16}},nil}c["+36 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=36}},nil}c["Bleeding Enemies you Kill Explode, dealing 10% of"]={nil,"Bleeding Enemies you Kill Explode, dealing 10% of "}c["Adds 1 to 60 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=196608,name="LightningMax",type="BASE",value=60}},nil}c["28% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=28}},nil}c["+14% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=14}},nil}c["10% of Physical Damage Converted to Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToChaos",type="BASE",value=10}},nil}c["20% increased Defences"]={{[1]={flags=0,keywordFlags=0,name="Defences",type="INC",value=20}},nil}c["-1 Maximum Power Charges"]={{[1]={flags=0,keywordFlags=0,name="PowerChargesMax",type="BASE",value=-1}},nil}c["100% increased Skeleton Movement Speed"]={{[1]={[1]={skillName="Summon Skeleton",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=100}}}},nil}c["Socketed Gems are Supported by level 30 Iron Will"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=30,skillId="SupportIronWill"}}},nil}c["80% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=80}},nil}c["Adds 1 to 70 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=196608,name="LightningMax",type="BASE",value=70}},nil}c["15% increased Area of Effect if you have Stunned an Enemy Recently 18% increased Damage with Ailments from Attack Skills while wielding a Mace"]={{[1]={[1]={type="Condition",var="UsingMace"},flags=2048,keywordFlags=65536,name="AreaOfEffect",type="INC",value=15}}," if you have Stunned an Enemy Recently 18% increased Damage "}c["60% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=60}},nil}c["11% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=11}},nil}c["10% increased Melee Physical Damage while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=256,keywordFlags=0,name="PhysicalDamage",type="INC",value=10}},nil}c["-20% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=-20}},nil}c["Adds 10 to 20 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=10},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=20}},nil}c["15% increased Chaos Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ChaosDamage",type="INC",value=15}},nil}c["Vaal Skills deal 40% more Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=256,name="Damage",type="MORE",value=40}},nil}c["Hatred Reserves no Mana"]={{[1]={[1]={skillId="Hatred",type="SkillId"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaCostForced",value=0}}},nil}c["+85 to Maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=85}},nil}c["5% increased Cooldown Recovery Speed for throwing Traps"]={{[1]={flags=0,keywordFlags=4096,name="CooldownRecovery",type="INC",value=5}},nil}c["Adds 228 to 280 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=228},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=280}},nil}c["90% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=90}},nil}c["Trigger Level 20 Lightning Bolt when you deal a Critical Strike"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="LightningSpell"}}},nil}c["50% increased Critical Strike Chance for Spells per Raised Spectre {variant:1}{crafted}Adds 12 to 16 Fire Damage"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=50}}," per Raised Spectre {variant:1}{crafted}Adds 12 to 16 Fire Damage "}c["Socketed Gems are Supported by level 5 Cold to Fire"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=5,skillId="SupportColdToFire"}}},nil}c["1% increased Spell Damage per 10 Intelligence"]={{[1]={[1]={div=10,stat="Int",type="PerStat"},flags=2,keywordFlags=0,name="Damage",type="INC",value=1}},nil}c["5% chance to Dodge Attack Hits while Channelling"]={{[1]={[1]={type="Condition",var="Channelling"},flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=5}},nil}c["Enemies take 10% increased Damage for each of your Brands Attached to them Brand Recall has 30% increased Cooldown Recovery Speed 14% increased Brand Attachment range"]={nil,"Enemies take 10% increased Damage for each of your Brands Attached to them Brand Recall has 30% increased Cooldown Recovery Speed 14% increased Brand Attachment range "}c["8% additional Chance to Block while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=8}},nil}c["Cannot be Knocked Back {variant:1}+150 to maximum Life"]={nil,"Cannot be Knocked Back {variant:1}+150 to maximum Life "}c["+1 to Level of Socketed Support Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="support",value=1}}},nil}c["You and nearby allies gain 15% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=15}}}},nil}c["Mines can be Detonated an additional time"]={nil,"Mines can be Detonated an additional time "}c["Recharge began Recently 50% less Energy Shield Regeneration Rate"]={nil,"Recharge began Recently 50% less Energy Shield Regeneration Rate "}c["+35% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=35}},nil}c["You take 40% reduced Extra Damage from Critical Strikes while affected by Determination {variant:12}Unaffected by Vulnerability while affected by Determination"]={nil,"You take 40% reduced Extra Damage from Critical Strikes while affected by Determination {variant:12}Unaffected by Vulnerability while affected by Determination "}c["60% increased Mine Laying Speed"]={{[1]={flags=0,keywordFlags=0,name="MineLayingSpeed",type="INC",value=60}},nil}c["Totems gain +16% to all Elemental Resistances Totems have 10% additional Physical Damage Reduction"]={nil,"Totems gain +16% to all Elemental Resistances Totems have 10% additional Physical Damage Reduction "}c["45% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=45}},nil}c["Enemies Frozen by you take 20% increased Damage"]={nil,"Enemies Frozen by you take 20% increased Damage "}c["1% increased Projectile Attack Damage per 200 Accuracy Rating"]={{[1]={[1]={div=200,stat="Accuracy",type="PerStat"},flags=1025,keywordFlags=0,name="Damage",type="INC",value=1}},nil}c["+2 to Level of Socketed Cold Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="cold",value=2}}},nil}c["300% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=300}},nil}c["40% chance to Shock Attackers for 4 seconds on Block"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=40}}," Attackers for 4 seconds on Block "}c["40% chance to Chill Attackers for 4 seconds on Block 40% chance to Shock Attackers for 4 seconds on Block"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=40}}," to Chill Attackers for 4 seconds on Block 40% chance Attackers for 4 seconds on Block "}c["30% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=30}},nil}c["Manifested Dancing Dervish disables both weapon slots"]={{},nil}c["10% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=10}},nil}c["+500 to Zombie maximum Life"]={{[1]={[1]={skillName="Raise Zombie",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="BASE",value=500}}}},nil}c["Adds 6 to 80 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=6},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=80}},nil}c["Nearby allies Recover 2% of your maximum Life when you Die"]={nil,"Nearby allies Recover 2% of your maximum Life when you Die "}c["30% chance to Blind Enemies on Critical Strike"]={{}," to Blind Enemies "}c["70% increased Damage while you have no Frenzy Charges"]={{[1]={[1]={stat="FrenzyCharges",threshold=0,type="StatThreshold",upper=true},flags=0,keywordFlags=0,name="Damage",type="INC",value=70}},nil}c["Mines cannot be Damaged for 5 seconds after being Placed"]={nil,"Mines cannot be Damaged for 5 seconds after being Placed "}c["Adds 10 to 90 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=90}},nil}c["Adds 35 to 60 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=35},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=60}},nil}c["10% reduced Enemy Stun Threshold with Maces"]={{[1]={flags=1048576,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-10}},nil}c["Damage Penetrates 6% of Enemy Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalPenetration",type="BASE",value=6}},nil}c["+2 to Maximum Life per 10 Dexterity"]={{[1]={[1]={div=10,stat="Dex",type="PerStat"},flags=0,keywordFlags=0,name="Life",type="BASE",value=2}},nil}c["120% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=120}},nil}c["5% increased Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="Damage",type="INC",value=5}},nil}c["18% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=18}},nil}c["If you Consumed a Corpse Recently, you and nearby Allies regenerate 5% of Life per second"]={{[1]={[1]={type="Condition",var="ConsumedCorpseRecently"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=5}}}},nil}c["Minions deal 51 to 78 additional Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=51}}},[2]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=78}}}},nil}c["30% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=30}},nil}c["Socketed Gems are Supported by Level 25 Blessing"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=25,skillId="SupportAuraDuration"}}},nil}c["Trigger Level 20 Summon Phantasm Skill when you Consume a Corpse"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="SupportSummonGhostOnKill"}}},nil}c["0.4% of Physical Attack Damage Leeched as Mana"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageManaLeech",type="BASE",value=0.4}},nil}c["80% increased Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=80}},nil}c["2% increased Minion Duration per Zombie you own 12% increased Minion Damage per Spectre you own"]={{[1]={[1]={skillName="Raise Zombie",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={skillType=21,type="SkillType"},flags=0,keywordFlags=0,name="Duration",type="INC",value=2}}}}," per you own 12% increased Minion Damage per Spectre you own "}c["+18 to All Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=18},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=18},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=18}},nil}c["Skills used by Traps have 20% increased Area of Effect"]={{[1]={flags=0,keywordFlags=4096,name="AreaOfEffect",type="INC",value=20}},nil}c["100% increased Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=100}},nil}c["Using Warcries is Instant"]={nil,"Using Warcries is Instant "}c["150% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=150}},nil}c["Consecrated Ground you create grants Immunity to Elemental Ailments to you and Allies 200 Energy Shield Regenerated per Second while on Consecrated Ground"]={nil,"Consecrated Ground you create grants Immunity to Elemental Ailments to you and Allies 200 Energy Shield Regenerated per Second while on Consecrated Ground "}c["100% increased Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=100}},nil}c["Every 16 seconds you gain iron Reflexes for 8 seconds"]={nil,"Every 16 seconds you gain iron Reflexes for 8 seconds "}c["+25% to Critical Strike Multiplier with Maces"]={{[1]={flags=1048576,keywordFlags=0,name="CritMultiplier",type="BASE",value=25}},nil}c["+20 to All Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=20},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=20},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=20}},nil}c["Adds 30 to 41 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=30},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=41}},nil}c["You gain Onslaught for 2 seconds on Kill {variant:2}You gain Onslaught for 4 seconds on Kill"]={nil,"You gain Onslaught for 2 seconds on Kill {variant:2}You gain Onslaught for 4 seconds on Kill "}c["+2 to Level of Socketed Elemental Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="elemental",value=2}}},nil}c["Adds 13 to 23 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=13},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=23}},nil}c["Adds 15 to 25 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=25}},nil}c["8% increased Attack Physical Damage"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamage",type="INC",value=8}},nil}c["Damage Penetrates 4% Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalPenetration",type="BASE",value=4}},nil}c["18% increased Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="INC",value=18}},nil}c["30% increased maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=30}},nil}c["Minions deal 20% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=20}}}},nil}c["100% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=100}},nil}c["160% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=160}},nil}c["15 Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=15}},nil}c["maximum Life per second for each Stage You and nearby Allies have 12% increased Movement Speed"]={nil,"maximum Life per second for each Stage You and nearby Allies have 12% increased Movement Speed "}c["+20% chance to be Pierced by Projectiles {variant:2,3}Projectiles Pierce you"]={{[1]={flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=20}}," to be Pierced by {variant:2,3}Projectiles Pierce you "}c["Socketed Gems are Supported by level 30 Spell Echo"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=30,skillId="SupportMulticast"}}},nil}c["14% Chance to Block Spells"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=14}},nil}c["Adds 15 to 25 Fire Damage against Ignited Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=0,keywordFlags=262144,name="FireMin",type="BASE",value=15},[2]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=0,keywordFlags=262144,name="FireMax",type="BASE",value=25}},nil}c["Adds 90 to 180 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=90},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=180}},nil}c["Adds 240 to 325 Fire Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=240},[2]={flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=325}},nil}c["Nearby Enemies are Blinded"]={nil,"Nearby Enemies are Blinded "}c["10% chance to gain a Frenzy Charge on Kill"]={{}," to gain aCharge on Kill "}c["Damage Penetrates 15% of Fire Resistance if you have Blocked Recently"]={{[1]={[1]={type="Condition",var="BlockedRecently"},flags=0,keywordFlags=0,name="FirePenetration",type="BASE",value=15}},nil}c["4% of Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=4}},nil}c["Immune to Freeze and Chill while Ignited Damage Penetrates 15% of Fire Resistance if you have Blocked Recently"]={{[1]={[1]={type="Condition",var="Ignited"},[2]={type="Condition",var="BlockedRecently"},flags=0,keywordFlags=0,name="FirePenetration",type="BASE",value=15}},"Immune and Chill Damage "}c["Templar: Damage Penetrates 5% Elemental Resistances"]={{[1]={[1]={type="Condition",var="ConnectedToTemplarStart"},flags=0,keywordFlags=0,name="ElementalPenetration",type="BASE",value=5}},nil}c["Immune to Freeze and Chill while Ignited"]={nil,"Immune to Freeze and Chill while Ignited "}c["Adds 13 to 31 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=13},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=31}},nil}c["30% increased Area of Effect during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=30}},nil}c["-1 Maximum Endurance Charges"]={{[1]={flags=0,keywordFlags=0,name="EnduranceChargesMax",type="BASE",value=-1}},nil}c["+40 Life gained when you Block {variant:2,3}+48 Life gained when you Block"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=40}}," gained when you Block {variant:2,3}+48 Life gained when you Block "}c["100% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=100}},nil}c["+90 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=90}},nil}c["100% increased Fire Damage if you have been Hit Recently"]={{[1]={[1]={type="Condition",var="BeenHitRecently"},flags=0,keywordFlags=0,name="FireDamage",type="INC",value=100}},nil}c["Grants level 15 Vengeance Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=15,skillId="Vengeance"}}},nil}c["Adds 250 to 350 Fire Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=250},[2]={flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=350}},nil}c["30% increased Damage with Hits against Rare monsters"]={{[1]={flags=0,keywordFlags=262144,name="Damage",type="INC",value=30}}," against Rare monsters "}c["Gain a Frenzy, Endurance, or Power Charge once per second while you are Stationary"]={nil,"Gain a Frenzy, Endurance, or Power Charge once per second while you are Stationary "}c["Adds 1 to 150 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=150}},nil}c["24% increased Physical Damage with Claws"]={{[1]={flags=262144,keywordFlags=0,name="PhysicalDamage",type="INC",value=24}},nil}c["305% increased Armour, Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="Defences",type="INC",value=305}},nil}c["Adds 185 to 205 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=185},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=205}},nil}c["10% chance to gain a Power Charge if you Knock an Enemy Back with Melee Damage"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="BASE",value=10}}," to gain a Power Charge if you Knock an Enemy Back with "}c["Adds 190 to 220 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=190},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=220}},nil}c["25% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=25}},nil}c["You take no Extra Damage from Critical Strikes while there is only one nearby Enemy"]={nil,"You take no Extra Damage from Critical Strikes while there is only one nearby Enemy "}c["6% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=6}},nil}c["With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 4 Ranged Weapons {variant:2}With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 8 Ranged Weapons"]={nil,"With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 4 Ranged Weapons {variant:2}With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 8 Ranged Weapons "}c["Immune to Elemental Ailments while Phasing"]={nil,"Immune to Elemental Ailments while Phasing "}c["+3% to all maximum Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResistMax",type="BASE",value=3},[2]={flags=0,keywordFlags=0,name="ColdResistMax",type="BASE",value=3},[3]={flags=0,keywordFlags=0,name="LightningResistMax",type="BASE",value=3},[4]={flags=0,keywordFlags=0,name="ChaosResistMax",type="BASE",value=3}},nil}c["Socketed Gems are Supported by level 1 Cold Penetration"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,skillId="SupportColdPenetration"}}},nil}c["+12% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=12}},nil}c["275% increased Global Damage"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Damage",type="INC",value=275}},nil}c["30% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=30}},nil}c["25% reduced Chaos Damage Taken Over Time"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamageTakenOverTime",type="INC",value=-25}},nil}c["Minions deal 8% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=8}}}},nil}c["Socketed Gems are Supported by Level 16 Cluster Trap"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=16,skillId="Unknown"}}},nil}c["Socketed Gems are Supported by Level 16 Trap"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=16,skillId="SupportTrap"}}},nil}c["45% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=45}},nil}c["You gain 8% increased Damage for each Trap"]={{[1]={flags=0,keywordFlags=4096,name="Damage",type="BASE",value=8}},"% increased for each "}c["Socketed Gems are Supported by level 8 Trap"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=8,skillId="SupportTrap"}}},nil}c["Minions Regenerate 2% Life per Second"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=2}}}},nil}c["5% increased Attack and Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=5}},nil}c["15% chance to gain a Frenzy Charge when your Trap is triggered by an Enemy"]={{}," to gain aCharge when your is triggered by an Enemy "}c["12% increased Minion Damage per Spectre you own"]={{[1]={[1]={skillName="Raise Spectre",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=12}}}}," Minion per you own "}c["Unaffected by Elemental Weakness while affected by Purity of Elements {variant:33}Immune to Ignite while affected by Purity of Fire"]={nil,"Unaffected by Elemental Weakness while affected by Purity of Elements {variant:33}Immune to Ignite while affected by Purity of Fire "}c["26% increased Attack Damage with Main Hand"]={{[1]={[1]={type="Condition",var="MainHandAttack"},flags=1,keywordFlags=0,name="Damage",type="INC",value=26}},nil}c["+6% to All Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=6}},nil}c["2% increased Minion Duration per Zombie you own"]={{[1]={[1]={skillName="Raise Zombie",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={skillType=21,type="SkillType"},flags=0,keywordFlags=0,name="Duration",type="INC",value=2}}}}," per you own "}c["28% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=28}},nil}c["25% chance to gain a Power Charge on Throwing a Trap"]={{}," to gain a Power Charge on Throwing a "}c["1% of Damage Leeched as Life against Cursed Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Cursed"},flags=0,keywordFlags=262144,name="DamageLifeLeech",type="BASE",value=1}},nil}c["50% of Physical Damage Converted to Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToFire",type="BASE",value=50}},nil}c["Grants Summon Harbinger of Brutality Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,skillId="SummonHarbingerOfBrutality"}}},nil}c["Nearby Enemies have 18% increased Effect of Curses on them"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="CurseEffectOnSelf",type="INC",value=18}}}},nil}c["12% increased Accuracy Rating while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=12}},nil}c["40% increased Attack Damage against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=1,keywordFlags=262144,name="Damage",type="INC",value=40}},nil}c["50% increased Critical Strike Chance with Brand Skills"]={{[1]={[1]={skillType=76,type="SkillType"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=50}},nil}c["Manifested Dancing Dervish dies when Rampage ends"]={{},nil}c["120% increased Spell Damage if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=2,keywordFlags=0,name="Damage",type="INC",value=120}},nil}c["90% increased Critical Strike Chance for Spells"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=90}},nil}c["+10 Life gained for each Enemy hit by your Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=10}},nil}c["+13% chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=13}},nil}c["4% Chance to Block Attack Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=4}},nil}c["20% Chance to Block Attack Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=20}},nil}c["10% increased Accuracy Rating with One Handed Melee Weapons"]={{[1]={flags=301989888,keywordFlags=0,name="Accuracy",type="INC",value=10}},nil}c["Triggers Level 20 Blinding Aura when Equipped"]={nil,nil}c["Grants Summon Harbinger of Focus Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,skillId="SummonHarbingerOfFocus"}}},nil}c["15% increased Quantity of Items Dropped by Slain Frozen Enemies"]={{}," Quantity of Items Dropped by Slain Frozen Enemies "}c["0.2% of Damage Leeched as Life per Siphoning Charge"]={{[1]={[1]={type="Multiplier",var="SiphoningCharge"},flags=0,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=0.2}},nil}c["1% additional Physical Damage Reduction from Hits per Siphoning Charge"]={{[1]={[1]={type="Multiplier",var="SiphoningCharge"},flags=0,keywordFlags=0,name="PhysicalDamageReductionWhenHit",type="BASE",value=1}},nil}c["Gain 4% of Non-Chaos Damage as extra Chaos Damage per Siphoning Charge"]={{[1]={[1]={type="Multiplier",var="SiphoningCharge"},flags=0,keywordFlags=0,name="NonChaosDamageGainAsChaos",type="BASE",value=4}},nil}c["Nearby Enemies grant 25% increased Flask Charges"]={nil,"Nearby Enemies grant 25% increased Flask Charges "}c["Hits ignore Enemy Monster Chaos Resistance if all Equipped Items are Shaper Items"]={{[1]={[1]={threshold=0,type="MultiplierThreshold",upper=true,var="NonShaperItem"},flags=0,keywordFlags=0,name="IgnoreChaosResistance",type="FLAG",value=true}},nil}c["+23 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=23}},nil}c["Has 1 Socket"]={{[1]={flags=0,keywordFlags=0,name="SocketCount",type="BASE",value=1}},nil}c["50% increased Projectile Attack Damage while you have at least 200 Dexterity"]={{[1]={[1]={stat="Dex",threshold=200,type="StatThreshold"},flags=1025,keywordFlags=0,name="Damage",type="INC",value=50}},nil}c["Applies level 15 Temporal Chains on Blocking a Projectile Attack Applies level 15 Elemental Weakness on Blocking a Spell"]={nil,"Applies level 15 Temporal Chains on Blocking a Projectile Attack Applies level 15 Elemental Weakness on Blocking a Spell "}c["23% reduced Enemy Stun Threshold"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-23}},nil}c["+44 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=44}},nil}c["25% increased Effect of Heralds on you"]={{[1]={[1]={skillType=63,type="SkillType"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=25}},nil}c["+48% to Non-Ailment Chaos Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ChaosDotMultiplier",type="BASE",value=48}},nil}c["12% increased Damage with Staves"]={{[1]={flags=2097152,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["25% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=25}},nil}c["40% increased Trap Trigger Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="TrapTriggerAreaOfEffect",type="INC",value=40}},nil}c["88% increased Physical Damage with Hits and Ailments against Ignited Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=0,keywordFlags=786432,name="PhysicalDamage",type="INC",value=88}},nil}c["Right ring slot: 30% reduced Reflected Physical Damage taken"]={{[1]={[1]={num=2,type="SlotNumber"},flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=-30}}," Reflected "}c["22% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=22}},nil}c["22% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=22}},nil}c["14% increased Damage with Brand Skills"]={{[1]={[1]={skillType=76,type="SkillType"},flags=0,keywordFlags=0,name="Damage",type="INC",value=14}},nil}c["Cover Enemies in Ash when they Hit you Avatar of Fire"]={nil,"Cover Enemies in Ash when they Hit you Avatar of Fire "}c["+2 to Level of Socketed Chaos Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="chaos",value=2}}},nil}c["Reflects 44 Physical Damage to Attackers on Block Curse Enemies with level 5 Vulnerability on Block"]={nil,"Reflects 44 Physical Damage to Attackers on Block Curse Enemies with level 5 Vulnerability on Block "}c["Leech Energy Shield instead of Life"]={{[1]={flags=0,keywordFlags=0,name="GhostReaver",type="FLAG",value=true}},nil}c["350% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=350}},nil}c["120% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=120}},nil}c["Adds 15 to 140 Lightning Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=15},[2]={flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=140}},nil}c["10% increased Accuracy Rating with Axes"]={{[1]={flags=65536,keywordFlags=0,name="Accuracy",type="INC",value=10}},nil}c["10% more Damage if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="Damage",type="MORE",value=10}},nil}c["+1 maximum Energy Shield per 5 Strength"]={{[1]={[1]={div=5,stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=1}},nil}c["+500 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=500}},nil}c["Adds 56 to 84 Chaos Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ChaosMin",type="BASE",value=56},[2]={flags=0,keywordFlags=131072,name="ChaosMax",type="BASE",value=84}},nil}c["+5% to Maximum Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResistMax",type="BASE",value=5}},nil}c["20% increased Damage with Bows"]={{[1]={flags=131072,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["Minions gain Unholy Might for 5 seconds on Kill"]={nil,"gain Unholy Might for 5 seconds on Kill "}c["Channelling Skills have 6% increased Attack Speed"]={{[1]={[1]={skillType=58,type="SkillType"},flags=1,keywordFlags=0,name="Speed",type="INC",value=6}},nil}c["8% chance to gain a Power, Frenzy or Endurance Charge on Kill"]={{}," to gain a Power,or Endurance Charge on Kill "}c["5% reduced Enemy Stun Threshold"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-5}},nil}c["+1 to Level of Socketed Lightning Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="lightning",value=1}}},nil}c["8% increased Damage with Claws"]={{[1]={flags=262144,keywordFlags=0,name="Damage",type="INC",value=8}},nil}c["5% chance to gain an Endurance Charge on Kill 5% increased Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=5}}," to gain an Endurance Charge on Kill 5% increased "}c["+3 Life gained for each Enemy hit by your Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=3}},nil}c["24% increased Fire Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="FireDamage",type="INC",value=24}},nil}c["20% increased Golem Damage for each Golem you have Summoned"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=20}}," for each Golem you have Summoned "}c["25% increased Weapon Critical Strike Chance while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=134217728,keywordFlags=0,name="CritChance",type="INC",value=25}},nil}c["18% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=18}},nil}c["160% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=160}},nil}c["Celestial Footprints Shaper Item"]={nil,"Celestial Footprints Shaper Item "}c["30% increased Life Recovery Rate while affected by Vitality"]={{[1]={[1]={type="Condition",var="AffectedByVitality"},flags=0,keywordFlags=0,name="LifeRecoveryRate",type="INC",value=30}},nil}c["25% increased Damage with Poison"]={{[1]={flags=0,keywordFlags=1048576,name="Damage",type="INC",value=25}},nil}c["You can only have one Non-Banner Aura on you from your Skills"]={nil,"You can only have one Non-Banner Aura on you from your Skills "}c["+220 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=220}},nil}c["With 40 total Intelligence and Dexterity in Radius, Elemental Hit cannot choose Fire"]={nil,"With 40 total Intelligence and Dexterity in Radius, Elemental Hit cannot choose Fire "}c["250% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=250}},nil}c["20% increased Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=20}},nil}c["Adds 4 to 10 Fire Attack Damage per Buff on You"]={{[1]={[1]={type="Multiplier",var="BuffOnSelf"},flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=4},[2]={[1]={type="Multiplier",var="BuffOnSelf"},flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=10}},nil}c["Celestial Footprints"]={nil,"Celestial Footprints "}c["3% of Damage taken gained as Mana over 4 seconds when Hit"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="BASE",value=3}}," gained as Mana over 4 seconds when Hit "}c["30% Chance to cause Bleeding Enemies to Flee on hit"]={{[1]={flags=0,keywordFlags=0,name="BleedChance",type="BASE",value=30}}," Enemies to Flee on hit "}c["8% of Damage is taken from Mana before Life"]={{[1]={flags=0,keywordFlags=0,name="DamageTakenFromManaBeforeLife",type="BASE",value=8}},nil}c["20% increased Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=134217728,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["You have Phasing if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="Condition:Phasing",type="FLAG",value=true}},nil}c["-40% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=-40}},nil}c["24% increased Damage with Ailments from Attack Skills while wielding a Two Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=24}},nil}c["100 Life Regenerated per second while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=100}},nil}c["10% chance to grant a Power Charge to nearby Allies on Kill"]={{}," to grant a Power Charge to nearby Allies on Kill "}c["12% increased Cold Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ColdDamage",type="INC",value=12}},nil}c["Reflects 15 Fire Damage to Melee Attackers 20% of Physical Damage taken as Fire Damage"]={nil,"Reflects 15 Fire Damage to Melee Attackers 20% of Physical Damage taken as Fire Damage "}c["5% chance to Avoid Lightning Damage when Hit"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="BASE",value=5}}," to Avoid when Hit "}c["180% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=180}},nil}c["+3000 to Armour during Soul Gain Prevention"]={{[1]={[1]={type="Condition",var="SoulGainPrevention"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=3000}},nil}c["+1% Chance to Block Attack Damage per 50 Strength"]={{[1]={[1]={div=50,stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=1}},nil}c["+2% Critical Strike Chance while at maximum Power Charges"]={{[1]={[1]={stat="PowerCharges",thresholdStat="PowerChargesMax",type="StatThreshold"},flags=0,keywordFlags=0,name="CritChance",type="BASE",value=2}},nil}c["+6% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=6}},nil}c["Witch: 0.5% of Maximum Mana Regenerated per second"]={{[1]={[1]={type="Condition",var="ConnectedToWitchStart"},flags=0,keywordFlags=0,name="ManaRegenPercent",type="BASE",value=0.5}},nil}c["Adds 251 to 277 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=251},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=277}},nil}c["+1% to maximum Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResistMax",type="BASE",value=1}},nil}c["+88 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=88}},nil}c["60% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=60}},nil}c["When you create a Banner, it gains 40% of the Stages of your placed Banner"]={nil,"When you create a Banner, it gains 40% of the Stages of your placed Banner "}c["20% increased Movement Speed when on Full Energy Shield"]={{[1]={[1]={type="Condition",var="FullEnergyShield"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=20}},nil}c["15% increased Damage taken while on Full Energy Shield"]={{[1]={[1]={type="Condition",var="FullEnergyShield"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=15}},nil}c["+10% to Non-Ailment Chaos Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ChaosDotMultiplier",type="BASE",value=10}},nil}c["+75 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=75}},nil}c["Nearby Enemies deal 8% less Elemental Damage"]={nil,"Nearby Enemies deal 8% less Elemental Damage "}c["20% increased Onslaught duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=20}}," Onslaught "}c["Totems cannot be Stunned"]={nil,"Totems cannot be Stunned "}c["Spectres have 100% increased Damage"]={{[1]={[1]={skillName="Raise Spectre",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=100}}}},nil}c["Gain 18 Energy Shield for each Enemy you Hit which is affected by a Spider's Web"]={{[1]={[1]={actor="enemy",threshold=1,type="MultiplierThreshold",var="Spider's WebStack"},flags=0,keywordFlags=0,name="EnergyShieldOnHit",type="BASE",value=18}},nil}c["Gain 20 Energy Shield for each Enemy you Hit which is affected by a Spider's Web"]={{[1]={[1]={actor="enemy",threshold=1,type="MultiplierThreshold",var="Spider's WebStack"},flags=0,keywordFlags=0,name="EnergyShieldOnHit",type="BASE",value=20}},nil}c["Aspect of the Spider can inflict Spider's Web on Enemies an additional time"]={{[1]={[1]={skillName="Aspect of the Spider",type="SkillName"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="Multiplier:SpiderWebApplyStackMax",type="BASE",value=1}}}},nil}c["Unaffected by Flammability while affected by Purity of Fire"]={nil,"Unaffected by Flammability while affected by Purity of Fire "}c["3% of Life Regenerated per Second while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=3}},nil}c["Grants Malachai's Endurance, Frenzy and Power for 6 seconds each, in sequence"]={nil,"Grants Malachai's Endurance, Frenzy and Power for 6 seconds each, in sequence "}c["Lose 7% of maximum Mana per Second"]={{[1]={[1]={stat="Mana",type="PerStat"},flags=0,keywordFlags=0,name="ManaDegen",type="BASE",value=0.07}},nil}c["Cannot be Blinded 10% reduced Damage taken from Blinded Enemies"]={nil,"Cannot be Blinded 10% reduced Damage taken from Blinded Enemies "}c["Lose 35 Mana per Second"]={{[1]={flags=0,keywordFlags=0,name="ManaDegen",type="BASE",value=35}},nil}c["Socketed Golem Skills have 25% chance to Taunt on Hit"]={{}," to Taunt on Hit "}c["Lose 40 Mana per Second"]={{[1]={flags=0,keywordFlags=0,name="ManaDegen",type="BASE",value=40}},nil}c["22% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=22}},nil}c["+20% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=20}},nil}c["Unaffected by Shocked Ground"]={nil,"Unaffected by Shocked Ground "}c["0.5% of Life Regenerated per Second per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.5}},nil}c["+15 Life gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=15}},nil}c["50% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=50}},nil}c["Nearby Enemies take 10% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=10}}}},nil}c["10% Chance to Cause Monsters to Flee"]={{}," to Cause Monsters to Flee "}c["13% chance to Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=13}},nil}c["+55% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=55}},nil}c["Socketed Gems are Supported by level 15 Concentrated Effect"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=15,skillId="SupportConcentratedEffect"}}},nil}c["10% increased Movement Speed during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=10}},nil}c["Recover 2% of Maximum Life on Kill Recover 2% of Maximum Energy Shield on Kill Recover 4% of Maximum Mana on Kill 70% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently"]={nil,"Recover 2% of Maximum Life on Kill Recover 2% of Maximum Energy Shield on Kill Recover 4% of Maximum Mana on Kill 70% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently "}c["50% increased Elemental Ailment Duration on You"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=50}}," Elemental Ailment on You "}c["1% increased Movement Speed per 600 Evasion Rating, up to 75%"]={{[1]={[1]={div=600,limit=75,limitTotal=true,stat="Evasion",type="PerStat"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=1}},nil}c["8% increased Life Recovery from Flasks"]={{[1]={flags=0,keywordFlags=0,name="FlaskLifeRecovery",type="INC",value=8}},nil}c["+150% to Melee Critical Strike Multiplier"]={{[1]={flags=256,keywordFlags=0,name="CritMultiplier",type="BASE",value=150}},nil}c["10% chance to gain a Power Charge on Critical Strike 40% chance to Poison on Hit"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=10}}," to gain a Power Charge 40% chance "}c["27% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=27}},nil}c["30% increased Mine Damage"]={{[1]={flags=0,keywordFlags=8192,name="Damage",type="INC",value=30}},nil}c["10% increased Duration of Elemental Ailments on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockDuration",type="INC",value=10},[2]={flags=0,keywordFlags=0,name="EnemyFreezeDuration",type="INC",value=10},[3]={flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=10},[4]={flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=10}},nil}c["18% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=18}},nil}c["65% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=65}},nil}c["Adds 53 to 76 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=53},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=76}},nil}c["100 Life Regenerated per Second while you have Avian's Flight"]={{[1]={[1]={type="Condition",var="AffectedByAvian'sFlight"},flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=100}},nil}c["+2 seconds to Avian's Flight Duration"]={{[1]={[1]={skillName="Aspect of the Avian",type="SkillName"},flags=0,keywordFlags=0,name="SecondaryDuration",type="BASE",value=2}},nil}c["Adds 28 to 45 Cold Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=28},[2]={flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=45}},nil}c["Unaffected by Chilled Ground"]={nil,"Unaffected by Chilled Ground "}c["70% increased Critical Strike Chance for Spells"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=70}},nil}c["30% increased Melee Damage against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=256,keywordFlags=262144,name="Damage",type="INC",value=30}},nil}c["40% increased Critical Strike Chance for Spells"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=40}},nil}c["Adds 30 to 50 Cold Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=30},[2]={flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=50}},nil}c["Life Leech is applied to Energy Shield instead while on Full Life"]={nil,"Life Leech is applied to Energy Shield instead while on Full Life "}c["Socketed Gems are Supported by Level 15 Added Chaos Damage"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=15,skillId="SupportAddedChaosDamage"}}},nil}c["Adds 18 to 28 Chaos Damage to Spells and Attacks while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=196608,name="ChaosMin",type="BASE",value=18},[2]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=196608,name="ChaosMax",type="BASE",value=28}},nil}c["Channelling Skills deal 16% increased Attack Damage"]={{[1]={[1]={skillType=58,type="SkillType"},flags=1,keywordFlags=0,name="Damage",type="INC",value=16}},nil}c["Brand Skills have 10% increased Duration"]={{[1]={[1]={skillType=76,type="SkillType"},flags=0,keywordFlags=0,name="Duration",type="INC",value=10}},nil}c["+50% to Chaos Resistance while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=50}},nil}c["30% increased Chill Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=30}},nil}c["20% reduced Light Radius"]={{[1]={flags=0,keywordFlags=0,name="LightRadius",type="INC",value=-20}},nil}c["Grants level 20 Doryani's Touch Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="TouchOfGod"}}},nil}c["55% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=55}},nil}c["5% increased Movement Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=5}},nil}c["6% increased Physical Damage with Daggers"]={{[1]={flags=524288,keywordFlags=0,name="PhysicalDamage",type="INC",value=6}},nil}c["Damage Penetrates 1% Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalPenetration",type="BASE",value=1}},nil}c["Immune to Elemental Ailments while you have Arcane Surge"]={nil,"Immune to Elemental Ailments while you have Arcane Surge "}c["70% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=70}},nil}c["13% increased Quantity of Items found when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=13}},nil}c["+90 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=90}},nil}c["+13 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=13}},nil}c["50% increased Attack Damage if you've Cast a Spell Recently"]={{[1]={[1]={type="Condition",var="CastSpellRecently"},flags=1,keywordFlags=0,name="Damage",type="INC",value=50}},nil}c["Removed life is regenerated as Energy Shield over 2 seconds"]={nil,"Removed life is regenerated as Energy Shield over 2 seconds "}c["Damage Penetrates 15% Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FirePenetration",type="BASE",value=15}},nil}c["20% increased Attack Speed during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=1,keywordFlags=0,name="Speed",type="INC",value=20}},nil}c["+8 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=8}},nil}c["Gain 8% of Elemental Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamageGainAsChaos",type="BASE",value=8}},nil}c["2% of Life Regenerated Per Second on Chilled Ground"]={{[1]={[1]={type="Condition",var="OnChilledGround"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=2}},nil}c["20% increased Movement Speed on Shocked Ground"]={{[1]={[1]={type="Condition",var="OnShockedGround"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=20}},nil}c["116% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=116}},nil}c["+40 to Strength and Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=40},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=40}},nil}c["You gain Onslaught for 1 second per Endurance Charge when Hit {variant:2}You gain Onslaught for 2 second per Endurance Charge when Hit"]={nil,"You gain Onslaught for 1 second per Endurance Charge when Hit {variant:2}You gain Onslaught for 2 second per Endurance Charge when Hit "}c["Adds 19 to 35 Cold Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=19},[2]={flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=35}},nil}c["25% chance to gain a Power Charge on Critical Strike"]={{}," to gain a Power Charge "}c["+48% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=48}},nil}c["1% of Energy Shield regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=1}},nil}c["100% increased Fire Damage with Hits and Ailments against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=786432,name="FireDamage",type="INC",value=100}},nil}c["20% increased Critical Strike Chance with Maces"]={{[1]={flags=1048576,keywordFlags=0,name="CritChance",type="INC",value=20}},nil}c["8% increased Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="Damage",type="INC",value=8}},nil}c["2% of Energy Shield regenerated per second while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=2}},nil}c["+30 Energy Shield gained on Killing a Shocked Enemy"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=30}}," gained on Killing a Shocked Enemy "}c["+1 Melee Weapon and Unarmed Range"]={{[1]={flags=0,keywordFlags=0,name="MeleeWeaponRange",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="UnarmedRange",type="BASE",value=1}},nil}c["35% increased Movement Speed when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=35}},nil}c["70% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=70}},nil}c["5% increased Cast Speed with Lightning Skills"]={{[1]={flags=16,keywordFlags=64,name="Speed",type="INC",value=5}},nil}c["10% chance to gain an Endurance Charge when you Block Attack Skills deal 20% increased Damage with Ailments while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=2048,keywordFlags=0,name="Damage",type="BASE",value=10}}," to gain an Endurance Charge when you Block Attack Skills deal 20% increased "}c["Consumes Frenzy Charges on use {variant:1,2}Gain Onslaught for 1 second per Frenzy Charge on use"]={nil,"Consumes Frenzy Charges on use {variant:1,2}Gain Onslaught for 1 second per Frenzy Charge on use "}c["30% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=30}},nil}c["+3% Chance to Block Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=3}},nil}c["100% increased Cold Damage while your Off Hand is empty"]={{[1]={[1]={type="Condition",var="OffHandIsEmpty"},flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=100}},nil}c["20% increased Attack Speed when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=1,keywordFlags=0,name="Speed",type="INC",value=20}},nil}c["25% of Block Chance applied to Spells"]={{[1]={flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=25}}," applied to s "}c["7% increased Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="INC",value=7}},nil}c["25% chance that if you would gain Power Charges, you instead gain up to your maximum number of Power Charges"]={{}," that if you would gain Power Charges, you instead gain up to your maximum number of Power Charges "}c["12 Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=12}},nil}c["Gain Igniting Conflux for 4 seconds"]={{[1]={[1]={type="Condition",var="IgnitingConflux"},flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=100},[2]={[1]={type="Condition",var="IgnitingConflux"},flags=0,keywordFlags=0,name="PhysicalCanIgnite",type="FLAG",value=true},[3]={[1]={type="Condition",var="IgnitingConflux"},flags=0,keywordFlags=0,name="LightningCanIgnite",type="FLAG",value=true},[4]={[1]={type="Condition",var="IgnitingConflux"},flags=0,keywordFlags=0,name="ColdCanIgnite",type="FLAG",value=true},[5]={[1]={type="Condition",var="IgnitingConflux"},flags=0,keywordFlags=0,name="ChaosCanIgnite",type="FLAG",value=true}},nil}c["25% chance that if you would gain Power Charges, you instead gain up to"]={{}," that if you would gain Power Charges, you instead gain up to "}c["15% increased Damage with Ailments from Attack Skills while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=15}},nil}c["50% reduced Mana Cost of Skills while on Full Energy Shield"]={{[1]={[1]={type="Condition",var="FullEnergyShield"},flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-50}},nil}c["Gain 10% of Physical Damage as Extra Damage of a random Element Damage Penetrates 10% Elemental Resistances Enemies you Kill that are affected by Elemental Ailments\ngrant 100% increased Flask Charges"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=10}}," as Extra Damage of a random Element Damage Penetrates 10% Elemental Resistances Enemies you Kill that are affected by Elemental Ailments\ngrant 100% increased Flask Charges "}c["You and nearby allies have 10% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=10}}}},nil}c["Gain Shaper's Presence for 10 seconds when you kill a Rare or Unique Enemy"]={nil,"Gain Shaper's Presence for 10 seconds when you kill a Rare or Unique Enemy "}c["82% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=82}},nil}c["Minions deal 48 to 72 additional Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=48}}},[2]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=72}}}},nil}c["Chaos Damage can Ignite, Chill and Shock"]={{[1]={flags=0,keywordFlags=0,name="ChaosCanIgnite",type="FLAG",value=true},[2]={flags=0,keywordFlags=0,name="ChaosCanChill",type="FLAG",value=true},[3]={flags=0,keywordFlags=0,name="ChaosCanShock",type="FLAG",value=true}},nil}c["Critical Strikes do not always Freeze"]={{[1]={flags=0,keywordFlags=0,name="CritsDontAlwaysFreeze",type="FLAG",value=true}},nil}c["+500 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=500}},nil}c["20% increased Quantity of Items Found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=20}},nil}c["Adds 10 to 20 Cold Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="ColdMin",type="BASE",value=10},[2]={flags=0,keywordFlags=196608,name="ColdMax",type="BASE",value=20}},nil}c["Trigger Level 20 Intimidating Cry when you lose Cat's Stealth 150% increased Evasion Rating"]={nil,"Trigger Level 20 Intimidating Cry when you lose Cat's Stealth 150% increased Evasion Rating "}c["5% Chance to Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=5}},nil}c["-80 Physical Damage taken from Projectile Attacks 200% increased Armour against Projectiles"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="BASE",value=-80}}," from Projectile Attacks 200% increased Armour against Projectiles "}c["Gain Phasing for 4 seconds on Kill"]={nil,"Gain Phasing for 4 seconds on Kill "}c["15% chance to gain a Power Charge on Throwing a Trap {variant:2,3}25% chance to gain a Power Charge on Throwing a Trap"]={{}," to gain a Power Charge on Throwing a {variant:2,3}25% chance to gain a Power Charge on Throwing a Trap "}c["Shocks nearby Enemies during Flask effect"]={nil,"Shocks nearby Enemies during Flask effect "}c["Golems Deal 45% less Damage"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="MORE",value=-45}}}},nil}c["6% increased Damage per Frenzy Charge with Hits against Enemies on Low Life"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},[2]={actor="enemy",type="ActorCondition",var="LowLife"},flags=0,keywordFlags=262144,name="Damage",type="INC",value=6}},nil}c["6% increased Damage against Enemies on Low Life per Frenzy Charge"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="LowLife"},[2]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=262144,name="Damage",type="INC",value=6}},nil}c["10% chance to gain a Frenzy, Power or Endurance Charge on Kill"]={{}," to gain a Frenzy, Power or Endurance Charge on Kill "}c["8% increased Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="INC",value=8}},nil}c["35% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=35}},nil}c["30% chance to gain a Frenzy Charge on Kill"]={{}," to gain aCharge on Kill "}c["3% reduced Attack and Cast Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="Speed",type="INC",value=-3}},nil}c["15% Chance to Dodge Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellDodgeChance",type="BASE",value=15}},nil}c["Adds 160 to 240 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=160},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=240}},nil}c["8% chance to Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=8}},nil}c["25% chance to Trigger a Socketed Spell when you Attack with a Bow"]={{}," to Trigger a Socketed when you Attack with a Bow "}c["Ignite a nearby Enemy on Killing an Ignited Enemy Casts level 7 Abberath's Fury when equipped"]={nil,"Ignite a nearby Enemy on Killing an Ignited Enemy Casts level 7 Abberath's Fury when equipped "}c["25% increased Area of Effect while you have a Totem"]={{[1]={[1]={type="Condition",var="HaveTotem"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=25}},nil}c["+20% to all Elemental Resistances while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=20}},nil}c["65% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=65}},nil}c["Chill Effect and Freeze duration on you is based on 65% of Energy Shield {variant:3}Chill Effect and Freeze duration on you is based on 100% of Energy Shield"]={nil,"Chill Effect and Freeze duration on you is based on 65% of Energy Shield {variant:3}Chill Effect and Freeze duration on you is based on 100% of Energy Shield "}c["You gain 8% increased Area of Effect for each Mine 20% chance when Placing Mines to Place an additional Mine"]={{[1]={flags=0,keywordFlags=8192,name="AreaOfEffect",type="BASE",value=8}},"% increased for each 20% chance when Placing Mines to Place an additional Mine "}c["5% increased Projectile Speed"]={{[1]={flags=0,keywordFlags=0,name="ProjectileSpeed",type="INC",value=5}},nil}c["25% increased Stun and Block Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=25}},nil}c["During Flask Effect, Damage Penetrates 15% Resistance of each Element for which your Uncapped Elemental Resistance is highest"]={{[1]={[1]={stat="LightningResistTotal",thresholdStat="ColdResistTotal",type="StatThreshold"},[2]={stat="LightningResistTotal",thresholdStat="FireResistTotal",type="StatThreshold"},flags=0,keywordFlags=0,name="LightningPenetration",type="BASE",value=15},[2]={[1]={stat="ColdResistTotal",thresholdStat="LightningResistTotal",type="StatThreshold"},[2]={stat="ColdResistTotal",thresholdStat="FireResistTotal",type="StatThreshold"},flags=0,keywordFlags=0,name="ColdPenetration",type="BASE",value=15},[3]={[1]={stat="FireResistTotal",thresholdStat="LightningResistTotal",type="StatThreshold"},[2]={stat="FireResistTotal",thresholdStat="ColdResistTotal",type="StatThreshold"},flags=0,keywordFlags=0,name="FirePenetration",type="BASE",value=15}},nil}c["30% of Physical Damage Converted to Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToLightning",type="BASE",value=30}},nil}c["50% less Weapon Damage"]={{[1]={flags=134217728,keywordFlags=0,name="Damage",type="MORE",value=-50}},nil}c["50% increased Shock Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockDuration",type="INC",value=50}},nil}c["Adds 4 to 9 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=4},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=9}},nil}c["10% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=10}},nil}c["With at least 40 Intelligence in Radius, Raised"]={nil,"With at least 40 Intelligence in Radius, Raised "}c["+4% to maximum Chance to Block Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="BlockChanceMax",type="BASE",value=4}},nil}c["25% increased Light Radius during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LightRadius",type="INC",value=25}},nil}c["20% faster start of Energy Shield Recharge"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRechargeFaster",type="INC",value=20}},nil}c["Unaffected by Burning Ground"]={nil,"Unaffected by Burning Ground "}c["+175 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=175}},nil}c["Cannot Be Slowed to Below Base Speed"]={{[1]={flags=0,keywordFlags=0,name="ActionSpeedCannotBeBelowBase",type="FLAG",value=true}},nil}c["+150 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=150}},nil}c["Cannot be Knocked Back"]={nil,"Cannot be Knocked Back "}c["10% chance to gain Onslaught for 10 Seconds when you Hit a Rare"]={{}," to gain Onslaught for 10 Seconds when you Hit a Rare "}c["10% additional Physical Damage Reduction while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=10}},nil}c["1.2% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=1.2}},nil}c["+1 to Minimum Endurance Charges"]={{[1]={flags=0,keywordFlags=0,name="EnduranceChargesMin",type="BASE",value=1}},nil}c["Gain a Frenzy Charge on Hit while Bleeding"]={nil,"Gain a Frenzy Charge on Hit while Bleeding "}c["15% increased Movement Speed while Bleeding"]={{[1]={[1]={type="Condition",var="Bleeding"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=15}},nil}c["320% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=320}},nil}c["Lightning Spells have 15% of Physical Damage Converted to Lightning Damage"]={{[1]={flags=2,keywordFlags=64,name="PhysicalDamageConvertToLightning",type="BASE",value=15}},nil}c["20% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=20}},nil}c["+35% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=35}},nil}c["15% increased Spell Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=2,keywordFlags=0,name="Damage",type="INC",value=15}},nil}c["50% increased Damage with Hits and Ailments against Enemies affected by 3 Spider's Webs"]={{[1]={[1]={actor="enemy",threshold=3,type="MultiplierThreshold",var="Spider's WebStack"},flags=0,keywordFlags=786432,name="Damage",type="INC",value=50}},nil}c["+18% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=18}},nil}c["Adds 2 to 70 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="LightningMin",type="BASE",value=2},[2]={flags=0,keywordFlags=196608,name="LightningMax",type="BASE",value=70}},nil}c["30% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=30}},nil}c["120% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=120}},nil}c["Adds 30 to 45 Cold Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="ColdMin",type="BASE",value=30},[2]={flags=0,keywordFlags=196608,name="ColdMax",type="BASE",value=45}},nil}c["Adds 30 to 45 Fire Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="FireMin",type="BASE",value=30},[2]={flags=0,keywordFlags=196608,name="FireMax",type="BASE",value=45}},nil}c["Grants Level 25 Purity of Lightning Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=25,skillId="LightningResistAura"}}},nil}c["Nearby Enemies cannot gain Power, Frenzy or Endurance Charges You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other"]={nil,"Nearby Enemies cannot gain Power, Frenzy or Endurance Charges You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other "}c["Socketed Curse Skills are Triggered by Doedre's Effigy when Summoned"]={nil,"Socketed Curse Skills are Triggered by Doedre's Effigy when Summoned "}c["25% increased Skill Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=25}},nil}c["Grants Level 25 Purity of Fire Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=25,skillId="FireResistAura"}}},nil}c["33% chance to Blind nearby Enemies when gaining Her Blessing"]={{}," to Blind nearby Enemies when gaining Her Blessing "}c["165% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=165}},nil}c["Cannot be Stunned if you have at least 10 Crab Barriers"]={{[1]={[1]={stat="CrabBarriers",threshold=10,type="StatThreshold"},flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=100}},nil}c["+10 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=10}},nil}c["25% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=25}},nil}c["25% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=25}},nil}c["4% increased Melee Physical Damage"]={{[1]={flags=256,keywordFlags=0,name="PhysicalDamage",type="INC",value=4}},nil}c["Cold Spells have 10% of Physical Damage Converted to Cold Damage"]={{[1]={flags=2,keywordFlags=32,name="PhysicalDamageConvertToCold",type="BASE",value=10}},nil}c["Adds 22 to 33 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=22},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=33}},nil}c["5% increased Movement Speed while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=5}},nil}c["30% reduced Duration of Ailments on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockDuration",type="INC",value=-30},[2]={flags=0,keywordFlags=0,name="EnemyFreezeDuration",type="INC",value=-30},[3]={flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=-30},[4]={flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=-30},[5]={flags=0,keywordFlags=0,name="EnemyPoisonDuration",type="INC",value=-30},[6]={flags=0,keywordFlags=0,name="EnemyBleedDuration",type="INC",value=-30}},nil}c["Minions deal 35% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=35}}}},nil}c["20% of Life Regenerated per Second while Frozen"]={{[1]={[1]={type="Condition",var="Frozen"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=20}},nil}c["1% increased Area of Effect per Enemy killed recently, up to 50%"]={{[1]={[1]={limit=50,limitTotal=true,type="Multiplier",var="EnemyKilledRecently"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=1}},nil}c["Gain an Endurance Charge when a Power Charge expires or is consumed"]={nil,"Gain an Endurance Charge when a Power Charge expires or is consumed "}c["10% increased Damage with Ailments from Attack Skills while wielding a Sword"]={{[1]={[1]={type="Condition",var="UsingSword"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=10}},nil}c["Grants Perfect Agony during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Perfect Agony"}},nil}c["5% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=5}},nil}c["1% increased Damage per 8 Strength when in Main Hand"]={{[1]={[1]={div=8,stat="Str",type="PerStat"},[2]={num=1,type="SlotNumber"},flags=0,keywordFlags=0,name="Damage",type="INC",value=1}},nil}c["18% increased Area of Effect of Aura Skills"]={{[1]={[1]={skillType=44,type="SkillType"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=18}},nil}c["Curse Skills have 15% increased Cast Speed"]={{[1]={[1]={skillType=32,type="SkillType"},flags=16,keywordFlags=0,name="Speed",type="INC",value=15}},nil}c["Critical Strike Chance is increased by Lightning Resistance"]={{[1]={[1]={div=1,stat="LightningResist",type="PerStat"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=1}},nil}c["Projectiles Pierce an additional Target"]={{[1]={flags=0,keywordFlags=0,name="PierceCount",type="BASE",value=1}},nil}c["+15 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=15},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=15}},nil}c["625% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=625}},nil}c["5% increased Projectile Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=1024,keywordFlags=0,name="Damage",type="INC",value=5}},nil}c["15% increased Damage with Daggers"]={{[1]={flags=524288,keywordFlags=0,name="Damage",type="INC",value=15}},nil}c["Adds 188 to 563 Lightning Damage to Unarmed Attacks"]={{[1]={flags=16777216,keywordFlags=0,name="LightningMin",type="BASE",value=188},[2]={flags=16777216,keywordFlags=0,name="LightningMax",type="BASE",value=563}},nil}c["10% chance to gain a Frenzy Charge on Kill 10% chance to gain a Power Charge on Kill"]={{}," to gain aCharge on Kill 10% chance to gain a Power Charge on Kill "}c["200% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=200}},nil}c["Adds 375 to 550 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=375},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=550}},nil}c["40% increased Stun Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=40}},nil}c["+100% to Fire Resistance when Socketed with a Red Gem"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=100}}," when Socketed with a Red Gem "}c["5% chance to avoid Elemental Ailments"]={{[1]={flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=5},[2]={flags=0,keywordFlags=0,name="AvoidFrozen",type="BASE",value=5},[3]={flags=0,keywordFlags=0,name="AvoidChilled",type="BASE",value=5},[4]={flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=5}},nil}c["15% increased Quantity of Items Dropped by Slain Frozen Enemies {variant:1}50% increased Rarity of Items Dropped by Slain Shocked enemies"]={{}," Quantity of Items Dropped by Slain Frozen Enemies {variant:1}50% increased Rarity of Items Dropped by Slain Shocked enemies "}c["+10 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=10},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=10}},nil}c["Grants level 10 Purity of Elements Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=10,skillId="Purity"}}},nil}c["8% increased Physical Damage for each time you've Blocked in the past 10 seconds 80% increased Physical Damage if you've Blocked Damage from a Unique Enemy in the past 10 seconds +1% Chance to Block Attack Damage for each time you've Blocked in the past 10 seconds"]={{[1]={[1]={type="Condition",var="BlockedHitFromUniqueEnemyInPast10Sec"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=8}}," for each time you've Blocked in the past 10 seconds 80% increased Physical Damage +1% Chance to Block Attack Damage for each time you've Blocked in the past 10 seconds "}c["Summoned Skeletons Cover Enemies in Ash on Hit"]={nil,"Summoned Skeletons Cover Enemies in Ash on Hit "}c["Cannot Evade Enemy Attacks"]={{[1]={flags=0,keywordFlags=0,name="CannotEvade",type="FLAG",value=true}},nil}c["50% of Block Chance applied to Spells {variant:2}+15% chance to Block Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=50}}," applied to s {variant:2}+15% chance to Block Spell Damage "}c["Every 5 seconds, remove Curses and Elemental Ailments from you"]={nil,"Every 5 seconds, remove Curses and Elemental Ailments from you "}c["50% of Block Chance applied to Spells"]={{[1]={flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=50}}," applied to s "}c["Grants level 20 Illusory Warp Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="MerveilWarp"}}},nil}c["10% chance to Poison on Hit with Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PoisonChance",type="BASE",value=10}},nil}c["23% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=23}},nil}c["10% chance to Dodge Spells while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,keywordFlags=0,name="SpellDodgeChance",type="BASE",value=10}},nil}c["Projectiles gain 20% of Non-Chaos Damage as extra Chaos Damage per Chain"]={{[1]={[1]={stat="Chain",type="PerStat"},flags=1024,keywordFlags=0,name="NonChaosDamageGainAsChaos",type="BASE",value=20}},nil}c["6% reduced Damage taken if you've Taunted an Enemy Recently"]={{[1]={[1]={type="Condition",var="TauntedEnemyRecently"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=-6}},nil}c["Minions have 13% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=13}}}},nil}c["4% increased Melee Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=256,keywordFlags=0,name="Damage",type="INC",value=4}},nil}c["Minions have 13% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=13}}}},nil}c["14% increased Totem Damage"]={{[1]={flags=0,keywordFlags=16384,name="Damage",type="INC",value=14}},nil}c["Minions have 15% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=15}}}},nil}c["Nearby Allies gain 2% of Life Regenerated per Second"]={{[1]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=2},onlyAllies=true}}},nil}c["50% increased Area of Effect of Aura Skills"]={{[1]={[1]={skillType=44,type="SkillType"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=50}},nil}c["Adds 51 to 59 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=51},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=59}},nil}c["50% increased Critical Strike Chance with Mines"]={{[1]={flags=0,keywordFlags=8192,name="CritChance",type="INC",value=50}},nil}c["+18% to Quality {variant:8}{crafted}16% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="BASE",value=18}}," Quality {variant:8}{crafted}16% increased "}c["60% chance to Poison on Hit"]={{[1]={flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=60}},nil}c["With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Tar if it does not Ignite an Enemy."]={nil,"With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Tar if it does not Ignite an Enemy. "}c["+35% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=35}},nil}c["Projectiles have 100% increased Critical Strike Chance against Targets they Pierce"]={{[1]={[1]={stat="PierceCount",threshold=1,type="StatThreshold"},flags=1024,keywordFlags=0,name="CritChance",type="INC",value=100}},nil}c["Items and Gems have 50% increased Attribute Requirements"]={{[1]={flags=0,keywordFlags=0,name="GlobalAttributeRequirements",type="INC",value=50}},nil}c["8% increased Attack Speed with Staves"]={{[1]={flags=2097153,keywordFlags=0,name="Speed",type="INC",value=8}},nil}c["You can Cast an additional Brand Enemies take 10% increased Damage for each of your Brands Attached to them Brand Recall has 30% increased Cooldown Recovery Speed 14% increased Brand Attachment range"]={nil,"You can Cast an additional Brand Enemies take 10% increased Damage for each of your Brands Attached to them Brand Recall has 30% increased Cooldown Recovery Speed 14% increased Brand Attachment range "}c["5% reduced Damage taken"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=-5}},nil}c["+95 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=95}},nil}c["Adds 2 to 50 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=2},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=50}},nil}c["6% increased Attack Speed with Bows"]={{[1]={flags=131073,keywordFlags=0,name="Speed",type="INC",value=6}},nil}c["+5% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=5}},nil}c["100% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=100}},nil}c["Grants Level 15 Envy Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=15,skillId="Envy"}}},nil}c["50% chance for Attacks to Maim on Hit against Poisoned Enemies +0.1% to Critical Strike Chance per Poison affecting Enemy, up to +2.0%"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Poisoned"},[2]={actor="enemy",limit=2,limitTotal=true,type="Multiplier",var="PoisonStack"},flags=1,keywordFlags=262144,name="CritChance",type="BASE",value=50}}," to Maim on Hit +0.1% to "}c["+15% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=15}},nil}c["0.4% of Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=0.4}},nil}c["3% reduced Damage taken per Ghost Shroud"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=-3}}," per Ghost Shroud "}c["10% increased Movement Speed if you have used a Vaal Skill Recently"]={{[1]={[1]={type="Condition",var="UsedVaalSkillRecently"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=10}},nil}c["Removes Bleeding when you use a Flask Gain a Flask Charge when you deal a Critical Strike"]={nil,"Removes Bleeding when you use a Flask Gain a Flask Charge when you deal a Critical Strike "}c["Socketed Gems are Supported by level 20 Elemental Proliferation"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportElementalProliferation"}}},nil}c["Skills which Place Mines place up to 1 additional Mine if you have at least 500 Dexterity Skills which Place Mines place up to 1 additional Mine if you have at least 500 Intelligence"]={nil,"Skills which Place Mines place up to 1 additional Mine if you have at least 500 Dexterity Skills which Place Mines place up to 1 additional Mine if you have at least 500 Intelligence "}c["Enemies cannot Leech Mana from You Socketed Gems have 50% reduced Mana Cost"]={nil,"Enemies cannot Leech Mana from You Socketed Gems have 50% reduced Mana Cost "}c["Adds 27 to 38 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=27},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=38}},nil}c["Spells Cast by Totems have 6% increased Cast Speed"]={{[1]={flags=16,keywordFlags=16384,name="Speed",type="INC",value=6}},nil}c["Grants level 12 Summon Stone Golem"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=12,skillId="SummonRockGolem"}}},nil}c["1% of Attack Damage leeched as Life against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=1,keywordFlags=262144,name="DamageLifeLeech",type="BASE",value=1}},nil}c["Causes Bleeding on Melee Critical Strike"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=256,keywordFlags=0,name="BleedChance",type="BASE",value=100}},nil}c["80% of Block Chance applied to Spells {variant:3}+24% chance to Block Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=80}}," applied to s {variant:3}+24% chance to Block Spell Damage "}c["Poisons you inflict deal Damage 10% faster"]={{[1]={flags=0,keywordFlags=0,name="PoisonFaster",type="INC",value=10}},nil}c["Gain 25% of Physical Damage as Extra Fire Damage while affected by Anger"]={{[1]={[1]={type="Condition",var="AffectedByAnger"},flags=0,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=25}},nil}c["12% increased Trap Damage"]={{[1]={flags=0,keywordFlags=4096,name="Damage",type="INC",value=12}},nil}c["20% chance when Placing Mines to Place an additional Mine"]={{}," when Placing s to Place an additional Mine "}c["6% reduced Damage Taken for 4 seconds after Spending a total of 200 Mana"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=-6}}," for 4 seconds after Spending a total of 200 Mana "}c["Items and Gems have 10% reduced Attribute Requirements"]={{[1]={flags=0,keywordFlags=0,name="GlobalAttributeRequirements",type="INC",value=-10}},nil}c["20% increased Duration of Elemental Status Ailments on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockDuration",type="INC",value=20},[2]={flags=0,keywordFlags=0,name="EnemyFreezeDuration",type="INC",value=20},[3]={flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=20},[4]={flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=20}},nil}c["Golems have 90% increased Movement Speed"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=90}}}},nil}c["Golems have 100% increased Movement Speed"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=100}}}},nil}c["+25% additional Block Chance against Projectiles"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=25}}," against Projectiles "}c["80% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=80}},nil}c["20% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=570425344,keywordFlags=0,name="PhysicalDamage",type="INC",value=20}},nil}c["10% increased Effect of Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=10}},nil}c["Gain a Spirit Charge every second"]={nil,"Gain a Spirit Charge every second "}c["Lose all Power Charges on reaching Maximum Power Charges"]={nil,"Lose all Power Charges on reaching Maximum Power Charges "}c["25% increased Chaos Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ChaosDamage",type="INC",value=25}},nil}c["Ranger: 7% increased Movement Speed"]={{[1]={[1]={type="Condition",var="ConnectedToRangerStart"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=7}},nil}c["Socketed Gems are Supported by level 10 Cast When Stunned"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=10,skillId="SupportCastOnStunned"}}},nil}c["5% chance to gain a Frenzy Charge on Kill"]={{}," to gain aCharge on Kill "}c["If you've Attacked Recently, you and nearby Allies have +10% Chance to Block Attack Damage"]={{[1]={[1]={type="Condition",var="AttackedRecently"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=10}}}},nil}c["Socketed Gems are Supported by level 10 Added Chaos Damage"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=10,skillId="SupportAddedChaosDamage"}}},nil}c["12% increased Physical Damage with Claws"]={{[1]={flags=262144,keywordFlags=0,name="PhysicalDamage",type="INC",value=12}},nil}c["2% increased Minion Attack and Cast Speed per Skeleton you own"]={{[1]={[1]={skillName="Summon Skeleton",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Speed",type="INC",value=2}}}}," Minion per you own "}c["Elemental Hit deals 13% increased Damage"]={{[1]={[1]={skillName="Elemental Hit",type="SkillName"},flags=0,keywordFlags=0,name="Damage",type="INC",value=13}},nil}c["of its mods for 20 seconds"]={nil,"of its mods for 20 seconds "}c["Cannot Leech {variant:3,4}Cannot Leech Life"]={nil,"Cannot Leech {variant:3,4}Cannot Leech Life "}c["35% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=35}},nil}c["40% increased Rarity of Items Dropped by Frozen Enemies 40% increased Cold Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ColdDamage",type="INC",value=40}}," Rarity of Items Dropped by Frozen Enemies 40% increased "}c["35% chance to gain an Endurance Charge when you use a Fire skill 5% increased Physical Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=35}}," to gain an Endurance Charge when you use a Fire skill 5% increased "}c["Non-critical strikes deal 40% Damage"]={{[1]={[1]={neg=true,type="Condition",var="CriticalStrike"},flags=4,keywordFlags=0,name="Damage",type="MORE",value=-60}},nil}c["60% increased Damage with Hits and Ailments against Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=786432,name="Damage",type="INC",value=60}},nil}c["+240% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=240}},nil}c["100% increased Totem Duration"]={{[1]={flags=0,keywordFlags=0,name="TotemDuration",type="INC",value=100}},nil}c["+160% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=160}},nil}c["+120 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=120}},nil}c["Right ring slot: 30% reduced Reflected Physical Damage taken {variant:3,4}Right ring slot: 40% reduced Reflected Physical Damage taken"]={{[1]={[1]={num=2,type="SlotNumber"},flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=-30}}," Reflected {variant:3,4}Right ring slot: 40% reduced Reflected Physical Damage taken "}c["50% increased Global Evasion Rating when on Low Life"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=50}},nil}c["30% chance to gain a Frenzy Charge on Killing an Enemy affected by 5 or more Poisons 15% chance to gain a Power Charge on Killing an Enemy affected by fewer than 5 Poisons"]={{}," to gain aCharge on Killing an Enemy affected by 5 or more Poisons 15% chance to gain a Power Charge on Killing an Enemy affected by fewer than 5 Poisons "}c["30% chance to gain a Frenzy Charge on Killing an Enemy affected by 5 or more Poisons"]={{}," to gain aCharge on Killing an Enemy affected by 5 or more Poisons "}c["+24 to Dexterity and Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=24},[2]={flags=0,keywordFlags=0,name="Int",type="BASE",value=24}},nil}c["30% increased Damage Over Time with Bow Skills"]={{[1]={flags=8,keywordFlags=512,name="Damage",type="INC",value=30}},nil}c["+20% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=20}},nil}c["45% of Fire Damage Converted to Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamageConvertToChaos",type="BASE",value=45}},nil}c["Adds 19 to 35 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=19},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=35}},nil}c["Adds 18 to 26 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=18},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=26}},nil}c["6% increased Attack Speed with Wands"]={{[1]={flags=8388609,keywordFlags=0,name="Speed",type="INC",value=6}},nil}c["Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy Elder Item"]={nil,"Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy Elder Item "}c["15% increased Movement Speed when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=15}},nil}c["10% chance of Arrows Piercing {variant:2}Arrows Pierce an additional Target"]={{}," of Arrows Piercing {variant:2}Arrows Pierce an additional Target "}c["100% reduced Vulnerability Mana Reservation"]={{[1]={[1]={skillName="Vulnerability",type="SkillName"},flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-100}},nil}c["40% increased Stun and Block Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=40}},nil}c["20% increased Onslaught Effect"]={{[1]={flags=0,keywordFlags=0,name="OnslaughtEffect",type="INC",value=20}},nil}c["1% of Energy Shield Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=1}},nil}c["20% increased maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=20}},nil}c["Adds 13 to 47 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=13},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=47}},nil}c["Adds 24 to 36 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=24},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=36}},nil}c["Adds 24 to 36 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=24},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=36}},nil}c["Spectres have a Base Duration of 20 seconds"]={{[1]={[1]={skillName="Raise Spectre",type="SkillName"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="duration",value=6}}},nil}c["Damage Penetrates 10% Fire Resistance against Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=262144,name="FirePenetration",type="BASE",value=10}},nil}c["Golems have 45% increased Cooldown Recovery Speed"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=45}}}},nil}c["5% increased Experience gain"]={{}," Experience gain "}c["60% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=60}},nil}c["Blind Chilled Enemies on Hit Damage Penetrates 20% Cold Resistance against Chilled Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=0,keywordFlags=262144,name="ColdPenetration",type="BASE",value=20}},"Blind Chilled Enemies on Hit "}c["Blind Chilled Enemies on Hit"]={nil,"Blind Chilled Enemies on Hit "}c["5% of Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=5}},nil}c["Chill Enemy for 1 second when Hit Blind Chilled Enemies on Hit"]={nil,"Chill Enemy for 1 second when Hit Blind Chilled Enemies on Hit "}c["Gain a Frenzy Charge if an Attack Ignites an Enemy"]={nil,"Gain a Frenzy Charge if an Attack Ignites an Enemy "}c["Cannot be Shocked while Chilled 40% chance to Chill Attackers for 4 seconds on Block"]={nil,"Cannot be Shocked while Chilled 40% chance to Chill Attackers for 4 seconds on Block "}c["With a Ghastly Eye Jewel Socketed, Minions have +1000 to Accuracy Rating"]={{[1]={[1]={type="Condition",var="HaveGhastlyEyeJewelIn{SlotName}"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=1000}}}},nil}c["Implicit Modifier magnitudes are tripled"]={nil,"Implicit Modifier magnitudes are tripled "}c["+4% Chance to Block Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=4}},nil}c["40% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ElementalDamage",type="INC",value=40}},nil}c["+30 Life gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=30}},nil}c["Adds 40 to 60 Cold Damage against Chilled Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=0,keywordFlags=262144,name="ColdMin",type="BASE",value=40},[2]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=0,keywordFlags=262144,name="ColdMax",type="BASE",value=60}},nil}c["50% chance to Shock Chilled Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=50}}," Chilled Enemies "}c["Temporal Chains has 100% reduced Mana Reservation"]={{[1]={[1]={skillName="Temporal Chains",type="SkillName"},flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-100}},nil}c["Socketed Gems are Supported by level 18 Melee Physical Damage"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=18,skillId="SupportMeleePhysicalDamage"}}},nil}c["Recover 25% of maximum Life when you gain Adrenaline"]={nil,"Recover 25% of maximum Life when you gain Adrenaline "}c["14% increased Damage with One Handed Weapons"]={{[1]={flags=268435456,keywordFlags=0,name="Damage",type="INC",value=14}},nil}c["0.5% of Chaos Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamageLifeLeech",type="BASE",value=0.5}},nil}c["6% increased Damage Over Time with Bow Skills"]={{[1]={flags=8,keywordFlags=512,name="Damage",type="INC",value=6}},nil}c["Implicit Modifier magnitudes are doubled"]={nil,"Implicit Modifier magnitudes are doubled "}c["Grants Summon Harbinger of Directions Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,skillId="SummonHarbingerOfDirections"}}},nil}c["5% chance to grant Unholy Might to nearby Enemies on Kill"]={{}," to grant Unholy Might to nearby Enemies on Kill "}c["100% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=100}},nil}c["Consecrated Ground you create grants Immunity to Elemental Ailments to you and Allies"]={nil,"Consecrated Ground you create grants Immunity to Elemental Ailments to you and Allies "}c["5% increased Stun Duration on Enemies per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=5}},nil}c["+18 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=18},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=18},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=18}},nil}c["1% of Mana Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="ManaRegenPercent",type="BASE",value=1}},nil}c["Gain 24% of Physical Damage as Extra Damage of a random Element"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=24}}," as Extra Damage of a random Element "}c["100% of Lightning Damage from Hits taken as Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamageTakenAsFire",type="BASE",value=100}},nil}c["100% of Fire Damage from Hits taken as Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamageTakenAsLightning",type="BASE",value=100}},nil}c["20% increased Freeze Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeDuration",type="INC",value=20}},nil}c["+0.3% Critical Strike Chance per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="CritChance",type="BASE",value=0.3}},nil}c["30% increased Burning Damage"]={{[1]={flags=0,keywordFlags=134217728,name="FireDamage",type="INC",value=30}},nil}c["Adds 1 to 10 Lightning Damage to Attacks with this Weapon per 10 Intelligence"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={div=10,stat="Int",type="PerStat"},flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=1},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={div=10,stat="Int",type="PerStat"},flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=10}},nil}c["20% chance to gain a Endurance Charge on Kill"]={{}," to gain a Endurance Charge on Kill "}c["20% chance to gain a Power Charge on Kill {variant:23}20% chance to gain a Endurance Charge on Kill"]={{}," to gain a Power Charge on Kill {variant:23}20% chance to gain a Endurance Charge on Kill "}c["+300 Intelligence Requirement"]={{[1]={flags=0,keywordFlags=0,name="IntRequirement",type="BASE",value=300}},nil}c["60% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=60}},nil}c["Cannot gain Power Charges"]={nil,"Cannot gain Power Charges "}c["50% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=50}},nil}c["100% chance to Trigger Level 1 Raise Spiders on Kill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,skillId="TriggeredSummonSpider"}}},nil}c["16% increased Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="INC",value=16}},nil}c["20% increased Quantity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=20}},nil}c["20% increased Attack and Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=20}},nil}c["16% increased Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=16}},nil}c["15% increased Damage per Curse on you"]={{[1]={[1]={type="Multiplier",var="CurseOnSelf"},flags=0,keywordFlags=0,name="Damage",type="INC",value=15}},nil}c["Applies level 15 Temporal Chains on Blocking a Projectile Attack"]={nil,"Applies level 15 Temporal Chains on Blocking a Projectile Attack "}c["You have Vaal Pact if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Vaal Pact"}},nil}c["70% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=70}},nil}c["60% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=60}},nil}c["Your Curses can apply to Hexproof Enemies"]={{[1]={flags=0,keywordFlags=0,name="CursesIgnoreHexproof",type="FLAG",value=true}},nil}c["+3% to maximum Chance to Block Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="BlockChanceMax",type="BASE",value=3}},nil}c["60% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=60}},nil}c["30% increased Accuracy Rating with Wands"]={{[1]={flags=8388608,keywordFlags=0,name="Accuracy",type="INC",value=30}},nil}c["Enemies Cannot Leech Life From You"]={nil,"Enemies Cannot Leech Life From You "}c["Chaos Damage does not bypass Energy Shield"]={nil,"Chaos Damage does not bypass Energy Shield "}c["+13% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=13}},nil}c["+3 Mana gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="ManaOnHit",type="BASE",value=3}},nil}c["Take 100 Fire Damage when you Ignite an Enemy 2% of Fire Damage Leeched as Life while Ignited"]={nil,"100 Fire Damage when you Ignite an Enemy 2% of Fire Damage Leeched as Life while Ignited "}c["Take 100 Fire Damage when you Ignite an Enemy"]={nil,"100 Fire Damage when you Ignite an Enemy "}c["2.5% of Maximum Energy Shield Regenerated per Second while affected by Discipline"]={{[1]={[1]={type="Condition",var="AffectedByDiscipline"},flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=2.5}},nil}c["70% increased Damage while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,keywordFlags=0,name="Damage",type="INC",value=70}},nil}c["1% of Damage is taken from Mana before Life per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="DamageTakenFromManaBeforeLife",type="BASE",value=1}},nil}c["15% increased Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="INC",value=15}},nil}c["6% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=6}},nil}c["10% chance to gain Onslaught for 10 seconds on Kill Recover 1% of Maximum Life on Kill"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=10}}," to gain Onslaught for 10 seconds on Kill Recover 1% of on Kill "}c["40% increased Global Critical Strike Chance while wielding a Staff"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=40}},nil}c["15% increased Effect of Chill"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillEffect",type="INC",value=15}},nil}c["10% chance to gain Unholy Might for 10 seconds on Kill"]={{}," to gain Unholy Might for 10 seconds on Kill "}c["5% chance to grant Onslaught to nearby Enemies on Kill"]={{}," to grant Onslaught to nearby Enemies on Kill "}c["18% increased Vaal Skill Effect Duration"]={{[1]={flags=0,keywordFlags=256,name="Duration",type="INC",value=18}},nil}c["Adds 70 to 104 Cold Damage while affected by Hatred"]={{[1]={[1]={type="Condition",var="AffectedByHatred"},flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=70},[2]={[1]={type="Condition",var="AffectedByHatred"},flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=104}},nil}c["200% increased Critical Strike Chance with arrows that Fork {variant:1}Arrows that Pierce cause Bleeding"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=200}}," with arrows that Fork {variant:1}Arrows that Pierce cause Bleeding "}c["Projectiles Pierce 6 additional Targets"]={{[1]={flags=0,keywordFlags=0,name="PierceCount",type="BASE",value=6}},nil}c["3% increased Attack Speed with Daggers"]={{[1]={flags=524289,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["+50 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=50}},nil}c["+2 to Melee Weapon and Unarmed range"]={{[1]={flags=0,keywordFlags=0,name="MeleeWeaponRange",type="BASE",value=2},[2]={flags=0,keywordFlags=0,name="UnarmedRange",type="BASE",value=2}},nil}c["50% reduced maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=-50}},nil}c["15% reduced Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="INC",value=-15}},nil}c["Nearby Enemies have -20% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=-20}}}},nil}c["50% increased Life Leeched per second"]={{[1]={flags=0,keywordFlags=0,name="LifeLeechRate",type="INC",value=50}},nil}c["Hits that Stun Enemies have Culling Strike 22% increased Damage with Ailments from Attack Skills while wielding a Mace"]={nil,"Hits that Stun Enemies have Culling Strike 22% increased Damage with Ailments from Attack Skills while wielding a Mace "}c["40% increased Damage while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},flags=0,keywordFlags=0,name="Damage",type="INC",value=40}},nil}c["Grants Summon Harbinger of Time Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,skillId="SummonHarbingerOfTime"}}},nil}c["+15% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=15}},nil}c["10 Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=10}},nil}c["70% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=70}},nil}c["12% increased Accuracy Rating with One Handed Melee Weapons"]={{[1]={flags=301989888,keywordFlags=0,name="Accuracy",type="INC",value=12}},nil}c["-8% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=-8}},nil}c["Minions have 3% increased Attack Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=1,keywordFlags=0,name="Speed",type="INC",value=3}}}},nil}c["Adds 15 to 35 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=35}},nil}c["10% chance to gain a Power Charge when you Block Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="BASE",value=10}}," to gain a Power Charge when you Block "}c["+23% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=23}},nil}c["15% chance to gain a Frenzy Charge and a Power Charge on Kill 5% increased Damage per Frenzy Charge 5% increased Damage per Power Charge Gain a Power or Frenzy Charge each second while Channelling"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},[2]={type="Multiplier",var="PowerCharge"},[3]={skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=15}}," to gain aCharge and a Power Charge on Kill 5% increased 5% increased Damage Gain a Power or Frenzy Charge each second while Channelling "}c["2 additional Arrows"]={{[1]={flags=1,keywordFlags=0,name="ProjectileCount",type="BASE",value=2}},nil}c["Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit"]={nil,"Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit "}c["20% increased Damage with Brand Skills"]={{[1]={[1]={skillType=76,type="SkillType"},flags=0,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["Nearby Enemies cannot gain Power, Frenzy or Endurance Charges You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other 10% chance to gain a Power, Frenzy or Endurance Charge on Hit"]={nil,"Nearby Enemies cannot gain Power, Frenzy or Endurance Charges You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other 10% chance to gain a Power, Frenzy or Endurance Charge on Hit "}c["Socketed Gems have 30% reduced Mana Reservation"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-30}}}},nil}c["Adds 1 to 2 Fire Damage to Attacks per 10 Strength"]={{[1]={[1]={div=10,stat="Str",type="PerStat"},flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=1},[2]={[1]={div=10,stat="Str",type="PerStat"},flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=2}},nil}c["100% increased Quantity of Items Dropped by Slain Normal Enemies"]={{}," Quantity of Items Dropped by Slain Normal Enemies "}c["60% chance to Avoid Blind"]={{}," to Avoid Blind "}c["Unaffected by Shocked Ground while affected by Purity of Lightning"]={nil,"Unaffected by Shocked Ground while affected by Purity of Lightning "}c["Socketed Gems are Supported by Level 16 Trap and Mine Damage"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=16,skillId="SupportTrapAndMineDamage"}}},nil}c["40% reduced Critical Strike Chance per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=-40}},nil}c["Temporal Chains has 50% reduced Effect on You"]={{[1]={[1]={skillName="Temporal Chains",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffectOnSelf",type="INC",value=-50}},nil}c["Skills Chain +1 times"]={{[1]={flags=0,keywordFlags=0,name="ChainCountMax",type="BASE",value=1}},nil}c["4% increased Movement Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=4}},nil}c["10% increased Mana Regeneration Rate Per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=10}},nil}c["22% increased Attack Speed while a Rare or Unique Enemy is Nearby"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="RareOrUnique"},flags=1,keywordFlags=0,name="Speed",type="INC",value=22}},nil}c["also grant an equal chance to gain an Endurance Charge on Kill"]={nil,"also grant an equal chance to gain an Endurance Charge on Kill "}c["28% increased Damage with Ailments from Attack Skills while wielding a Mace"]={{[1]={[1]={type="Condition",var="UsingMace"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=28}},nil}c["+24 to Strength and Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=24},[2]={flags=0,keywordFlags=0,name="Int",type="BASE",value=24}},nil}c["You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other 10% chance to gain a Power, Frenzy or Endurance Charge on Hit"]={nil,"You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other 10% chance to gain a Power, Frenzy or Endurance Charge on Hit "}c["You lose Virulence 50% slower Poisons you inflict during any Flask Effect have 40% chance to deal 100% more Damage"]={nil,"You lose Virulence 50% slower Poisons you inflict during any Flask Effect have 40% chance to deal 100% more Damage "}c["Gain 24% of Physical Damage as Extra Damage of a random Element {variant:32}Projectiles Pierce 6 additional Targets"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=24}}," as Extra Damage of a random Element {variant:32}Projectiles Pierce 6 additional Targets "}c["Envy Reserves no Mana"]={{[1]={[1]={skillId="Envy",type="SkillId"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaCostForced",value=0}}},nil}c["20% more Damage if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="Damage",type="MORE",value=20}},nil}c["8% increased Attack Speed with Axes"]={{[1]={flags=65537,keywordFlags=0,name="Speed",type="INC",value=8}},nil}c["Purity of Lightning Reserves no Mana"]={{[1]={[1]={skillId="LightningResistAura",type="SkillId"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaCostForced",value=0}}},nil}c["Haste Reserves no Mana"]={{[1]={[1]={skillId="Haste",type="SkillId"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaCostForced",value=0}}},nil}c["Grace Reserves no Mana"]={{[1]={[1]={skillId="Grace",type="SkillId"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaCostForced",value=0}}},nil}c["30% increased Minion Damage if you've used a Minion Skill Recently"]={{[1]={[1]={type="Condition",var="UsedMinionSkillRecently"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=30}}}},nil}c["20% increased Global Defences"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Defences",type="INC",value=20}},nil}c["50% increased Warcry Cooldown Recovery Speed"]={{[1]={flags=0,keywordFlags=4,name="CooldownRecovery",type="INC",value=50}},nil}c["Nearby Enemies have 10% reduced Stun and Block Recovery {variant:9,10,11,12,13}Nearby Enemies have an additional 2% chance to receive a Critical Strike"]={nil,"Nearby Enemies have 10% reduced Stun and Block Recovery {variant:9,10,11,12,13}Nearby Enemies have an additional 2% chance to receive a Critical Strike "}c["Nearby Enemies have 10% reduced Stun and Block Recovery"]={nil,"Nearby Enemies have 10% reduced Stun and Block Recovery "}c["-40 Chaos Damage taken"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamageTaken",type="BASE",value=-40}},nil}c["Consumes Socketed Support Gems when they reach Maximum Level"]={nil,"Consumes Socketed Support Gems when they reach Maximum Level "}c["Nearby Enemies grant 25% increased Flask Charges {variant:9,10,11,12,13}2% additional Chance to receive a Critical Strike"]={nil,"Nearby Enemies grant 25% increased Flask Charges {variant:9,10,11,12,13}2% additional Chance to receive a Critical Strike "}c["Gain 40% of Physical Attack Damage as Extra Fire Damage"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=40}},nil}c["Adds 14 to 16 Physical Damage to Attacks and Spells per Siphoning Charge"]={{[1]={[1]={type="Multiplier",var="SiphoningCharge"},flags=0,keywordFlags=196608,name="PhysicalMin",type="BASE",value=14},[2]={[1]={type="Multiplier",var="SiphoningCharge"},flags=0,keywordFlags=196608,name="PhysicalMax",type="BASE",value=16}},nil}c["10% reduced Stun and Block Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=-10}},nil}c["Projectiles gain 18% of Non-Chaos Damage as extra Chaos Damage per Chain"]={{[1]={[1]={stat="Chain",type="PerStat"},flags=1024,keywordFlags=0,name="NonChaosDamageGainAsChaos",type="BASE",value=18}},nil}c["Adds 25 to 36 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=25},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=36}},nil}c["90% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=90}},nil}c["25% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=25}},nil}c["Attacks Chain an additional time when in Main Hand"]={{[1]={[1]={num=1,type="SlotNumber"},flags=1,keywordFlags=0,name="ChainCountMax",type="BASE",value=1}},nil}c["50% increased Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=50}},nil}c["210% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=210}},nil}c["+13 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=13},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=13},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=13}},nil}c["15 Mana Regenerated per Second while on Consecrated Ground"]={{[1]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,keywordFlags=0,name="ManaRegen",type="BASE",value=15}},nil}c["-4 Physical Damage taken from Attacks"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="BASE",value=-4}}," from Attacks "}c["+100 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=100},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=100},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=100}},nil}c["If you've Impaled an Enemy Recently, you"]={nil,"If you've Impaled an Enemy Recently, you "}c["15% increased Quantity of Items found with a Magic Item equipped"]={{[1]={[1]={threshold=1,type="MultiplierThreshold",var="MagicItem"},flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=15}},nil}c["20% reduced Frenzy Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="FrenzyChargesDuration",type="INC",value=-20}},nil}c["350% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=350}},nil}c["Reflects 200 to 250 Physical Damage to Attackers on Block {variant:2,3}Reflects 240 to 300 Physical Damage to Attackers on Block"]={nil,"Reflects 200 to 250 Physical Damage to Attackers on Block {variant:2,3}Reflects 240 to 300 Physical Damage to Attackers on Block "}c["+210 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=210}},nil}c["+24 Mana gained when you Block {variant:1}20% reduced Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=24}}," gained when you Block {variant:1}20% reduced Movement Speed "}c["+24 Mana gained when you Block"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=24}}," gained when you Block "}c["Adds 40 to 100 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=40},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=100}},nil}c["+30 Mana gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="ManaOnKill",type="BASE",value=30}},nil}c["Culling Strike Life Leech effects are not removed at Full Life 30% increased Area of Effect if you've Killed Recently Cannot take Reflected Physical Damage"]={nil,"Culling Strike Life Leech effects are not removed at Full Life 30% increased Area of Effect if you've Killed Recently Cannot take Reflected Physical Damage "}c["25% increased Damage for each Equipped Magic Item"]={{[1]={[1]={type="Multiplier",var="MagicItem"},flags=0,keywordFlags=0,name="Damage",type="INC",value=25}},nil}c["10% chance to gain Phasing for 4 seconds on Kill"]={{}," to gain Phasing for 4 seconds on Kill "}c["Gain a Void Charge every 0.5 seconds"]={nil,"Gain a Void Charge every 0.5 seconds "}c["+50% to all Elemental Resistances during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=50}},nil}c["160% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=160}},nil}c["24% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=24}},nil}c["Regenerate 8 Life over 1 second for each Spell you Cast"]={nil,"Regenerate 8 Life over 1 second for each Spell you Cast "}c["Consumes a Void Charge to Trigger Level 20 Void Shot when you fire Arrows Adds 40 to 100 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=40},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=100}},"Consumes a Void Charge to Trigger Level 20 Void Shot when you fire Arrows "}c["+110 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=110}},nil}c["+30 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=30}},nil}c["2% of Life Regenerated per Second while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=2}},nil}c["150% faster start of Energy Shield Recharge"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRechargeFaster",type="INC",value=150}},nil}c["12% increased Mine Laying Speed"]={{[1]={flags=0,keywordFlags=0,name="MineLayingSpeed",type="INC",value=12}},nil}c["+120 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=120}},nil}c["Your Skills have no Mana Cost during Flask effect"]={nil,"Your Skills have no Mana Cost during Flask effect "}c["Attack skills can have 1 additional Totem Summoned at a time"]={{[1]={flags=0,keywordFlags=65536,name="ActiveTotemLimit",type="BASE",value=1}},nil}c["Every 2 seconds, gain a Ghost Shroud, up to a maximum of 3"]={nil,"Every 2 seconds, gain a Ghost Shroud, up to a maximum of 3 "}c["10% chance to Dodge Spell Hits"]={{[1]={flags=0,keywordFlags=0,name="SpellDodgeChance",type="BASE",value=10}},nil}c["Projectiles Fork"]={nil,"Projectiles Fork "}c["25% increased Projectile Speed"]={{[1]={flags=0,keywordFlags=0,name="ProjectileSpeed",type="INC",value=25}},nil}c["+425 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=425}},nil}c["+2 Life gained for each Enemy hit by your Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=2}},nil}c["10% chance to gain an Endurance Charge when you are Hit 30% increased Armour while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=10}}," to gain an Endurance Charge when you are Hit 30% increased "}c["have 10% increased Attack Speed"]={nil,"have 10% increased Attack Speed "}c["Minions have 5% increased Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=16,keywordFlags=0,name="Speed",type="INC",value=5}}}},nil}c["150% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=150}},nil}c["+14% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=14}},nil}c["+100 to Maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=100}},nil}c["25% chance to create a Smoke Cloud when Hit"]={{}," to create a Smoke Cloud when Hit "}c["12% chance to Freeze, Shock and Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=12},[2]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=12},[3]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=12}},nil}c["Minions have 5% increased Attack Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=1,keywordFlags=0,name="Speed",type="INC",value=5}}}},nil}c["28% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=28}},nil}c["25% increased Elemental Damage with Maces"]={{[1]={flags=1048576,keywordFlags=0,name="ElementalDamage",type="INC",value=25}},nil}c["2 Additional Arrows"]={{[1]={flags=1,keywordFlags=0,name="ProjectileCount",type="BASE",value=2}},nil}c["Adds 7 to 10 Physical Damage to Attacks with Bows"]={{[1]={flags=131072,keywordFlags=0,name="PhysicalMin",type="BASE",value=7},[2]={flags=131072,keywordFlags=0,name="PhysicalMax",type="BASE",value=10}},nil}c["Adds 0 to 3 Lightning Damage to Attacks per 10 Intelligence"]={{[1]={[1]={div=10,stat="Int",type="PerStat"},flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=0},[2]={[1]={div=10,stat="Int",type="PerStat"},flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=3}},nil}c["25% increased Defences"]={{[1]={flags=0,keywordFlags=0,name="Defences",type="INC",value=25}},nil}c["Adds 10 to 20 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=10},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=20}},nil}c["+4 Life gained for each Enemy hit by your Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=4}},nil}c["Adds 21 to 33 Cold Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="ColdMin",type="BASE",value=21},[2]={flags=0,keywordFlags=196608,name="ColdMax",type="BASE",value=33}},nil}c["40% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=40}},nil}c["+50 to Strength and Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=50},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=50}},nil}c["Mana Reservation of Herald Skills is always 45%"]={{[1]={[1]={skillType=63,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaCostForced",value=45}}},nil}c["Adds 22 to 35 Cold Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="ColdMin",type="BASE",value=22},[2]={flags=0,keywordFlags=196608,name="ColdMax",type="BASE",value=35}},nil}c["25% increased Physical Damage with Swords"]={{[1]={flags=4194304,keywordFlags=0,name="PhysicalDamage",type="INC",value=25}},nil}c["700% more Unarmed Physical Damage"]={{[1]={flags=16777216,keywordFlags=0,name="PhysicalDamage",type="MORE",value=700}},nil}c["Adds 14 to 24 Physical Damage to Attacks with Bows"]={{[1]={flags=131072,keywordFlags=0,name="PhysicalMin",type="BASE",value=14},[2]={flags=131072,keywordFlags=0,name="PhysicalMax",type="BASE",value=24}},nil}c["100% reduced Conductivity Mana Reservation"]={{[1]={[1]={skillName="Conductivity",type="SkillName"},flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-100}},nil}c["+1 to Maximum Siphoning Charges per Elder or Shaper Item Equipped"]={{[1]={[1]={type="Multiplier",varList={[1]="ElderItem",[2]="ShaperItem"}},flags=0,keywordFlags=0,name="SiphoningChargesMax",type="BASE",value=1}},nil}c["Adds 6 to 10 Physical Damage to Attacks with Bows"]={{[1]={flags=131072,keywordFlags=0,name="PhysicalMin",type="BASE",value=6},[2]={flags=131072,keywordFlags=0,name="PhysicalMax",type="BASE",value=10}},nil}c["6% chance to Dodge Attacks while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=6}},nil}c["+50 to Total Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=50}},nil}c["You gain Onslaught for 2 second per Endurance Charge when Hit {variant:3}You gain Onslaught for 5 second per Endurance Charge when Hit"]={nil,"You gain Onslaught for 2 second per Endurance Charge when Hit {variant:3}You gain Onslaught for 5 second per Endurance Charge when Hit "}c["14% increased Physical Damage with Axes"]={{[1]={flags=65536,keywordFlags=0,name="PhysicalDamage",type="INC",value=14}},nil}c["15% chance to create Chilled Ground when you Freeze an Enemy Create Consecrated Ground when you Shatter an Enemy"]={{}," to create Chilled Ground when you Freeze an Enemy Create Consecrated Ground when you Shatter an Enemy "}c["Gain 30% of Physical Damage as Extra Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=30}},nil}c["Skills used by Totems have a 20% chance to Taunt on Hit"]={nil,"Skills used by Totems have a 20% chance to Taunt on Hit "}c["8% increased Damage with Daggers"]={{[1]={flags=524288,keywordFlags=0,name="Damage",type="INC",value=8}},nil}c["Gain 35% of Physical Damage as Extra Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=35}},nil}c["50% increased Damage if you've taken a Savage Hit Recently"]={{[1]={[1]={type="Condition",var="BeenSavageHitRecently"},flags=0,keywordFlags=0,name="Damage",type="INC",value=50}},nil}c["+15% to Critical Strike Multiplier with Maces"]={{[1]={flags=1048576,keywordFlags=0,name="CritMultiplier",type="BASE",value=15}},nil}c["Auras from your Skills grant 0.2% of Maximum Life Regenerated per second to you and Allies"]={{[1]={flags=0,keywordFlags=0,name="ExtraAuraEffect",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.2}}}},nil}c["-25% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=-25}},nil}c["150% increased Rarity of Items Dropped by Slain Magic Enemies {variant:1}100% increased Quantity of Items Dropped by Slain Normal Enemies"]={{}," Rarity of Items Dropped by Slain Magic Enemies {variant:1}100% increased Quantity of Items Dropped by Slain Normal Enemies "}c["40% reduced Area of Effect of Curse Skills"]={{[1]={flags=0,keywordFlags=2,name="AreaOfEffect",type="INC",value=-40}},nil}c["Gain 20% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsCold",type="BASE",value=20}},nil}c["Grants level 5 Frostbite Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=5,skillId="Frostbite"}}},nil}c["40% increased Energy Shield from Equipped Shield"]={{[1]={[1]={slotName="Weapon 2",type="SlotName"},flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=40}},nil}c["Adds 70 to 210 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=70},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=210}},nil}c["-5% to all Resistances for each Equipped Corrupted Item"]={{[1]={[1]={type="Multiplier",var="CorruptedItem"},flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=-5},[2]={[1]={type="Multiplier",var="CorruptedItem"},flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=-5}},nil}c["Adds 56 to 400 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=56},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=400}},nil}c["6% increased Maximum Life for each Equipped Corrupted Item"]={{[1]={[1]={type="Multiplier",var="CorruptedItem"},flags=0,keywordFlags=0,name="Life",type="INC",value=6}},nil}c["Adds 84 to 140 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=84},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=140}},nil}c["Adds 75 to 220 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=75},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=220}},nil}c["270% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=270}},nil}c["Recover 5% of Maximum Energy Shield on Kill"]={nil,"Recover 5% of Maximum Energy Shield on Kill "}c["Recover 5% of Maximum Life on Kill Recover 5% of Maximum Energy Shield on Kill"]={nil,"Recover 5% of Maximum Life on Kill Recover 5% of Maximum Energy Shield on Kill "}c["4% increased Attack Speed with Claws"]={{[1]={flags=262145,keywordFlags=0,name="Speed",type="INC",value=4}},nil}c["Reflects 50 Cold Damage to Melee Attackers"]={nil,"Reflects 50 Cold Damage to Melee Attackers "}c["Has an additional Implicit Mod"]={nil,"Has an additional Implicit Mod "}c["+22% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=22}},nil}c["100% increased Mine Arming Speed"]={{}," Arming Speed "}c["Animated Minions' Melee Attacks deal Splash Damage to surrounding targets"]={nil,"Animated Minions' Melee Attacks deal Splash Damage to surrounding targets "}c["4% additional Physical Damage Reduction while Channelling"]={{[1]={[1]={type="Condition",var="Channelling"},flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=4}},nil}c["10% increased Spell Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=2,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["18% increased Power Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="PowerChargesDuration",type="INC",value=18}},nil}c["120% increased Critical Strike Chance while you have Avatar of Fire"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=120}}," while you have Avatar of Fire "}c["6% increased Attack Speed with Axes"]={{[1]={flags=65537,keywordFlags=0,name="Speed",type="INC",value=6}},nil}c["20% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ElementalDamage",type="INC",value=20}},nil}c["Socketed Gems are Supported by level 14 Spell Totem"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=14,skillId="SupportSpellTotem"}}},nil}c["Reflects 30 Chaos Damage to Melee Attackers 25% reduced Light Radius"]={nil,"Reflects 30 Chaos Damage to Melee Attackers 25% reduced Light Radius "}c["Poison Cursed Enemies on hit"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Cursed"},flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=100}},nil}c["Adds 98 to 140 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=98},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=140}},nil}c["+25 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=25}},nil}c["Adds 13 to 24 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=13},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=24}},nil}c["40% increased Cold Damage with Weapons"]={{[1]={flags=134217728,keywordFlags=0,name="ColdDamage",type="INC",value=40}},nil}c["Golems have 15% increased Cooldown Recovery Speed"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=15}}}},nil}c["13% increased effect of Non-Curse Auras you Cast"]={{[1]={flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=13}},nil}c["15% increased effect of Non-Curse Auras you Cast"]={{[1]={flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=15}},nil}c["Adds 53 to 110 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=53},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=110}},nil}c["80% increased Onslaught Effect"]={{[1]={flags=0,keywordFlags=0,name="OnslaughtEffect",type="INC",value=80}},nil}c["Every 16 seconds you gain Elemental Overload for 8 seconds You have Resolute Technique while you do not have Elemental Overload"]={nil,"Every 16 seconds you gain Elemental Overload for 8 seconds You have Resolute Technique while you do not have Elemental Overload "}c["Socketed Gems are Supported by level 1 Generosity"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,skillId="SupportGenerosity"}}},nil}c["Unaffected by Burning Ground while affected by Purity of Fire {variant:36}Unaffected by Flammability while affected by Purity of Fire"]={nil,"Unaffected by Burning Ground while affected by Purity of Fire {variant:36}Unaffected by Flammability while affected by Purity of Fire "}c["400% increased Energy Shield Recharge Rate during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnergyShieldRecharge",type="INC",value=400}},nil}c["10% chance to Dodge Spell Hits while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,keywordFlags=0,name="SpellDodgeChance",type="BASE",value=10}},nil}c["If you've Warcried Recently, you and nearby allies deal 30% increased Damage"]={nil,"If you've Warcried Recently, you and nearby allies deal 30% increased Damage "}c["+1 to Level of Socketed Aura Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="aura",value=1}}},nil}c["Damage Penetrates 20% Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FirePenetration",type="BASE",value=20}},nil}c["40% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=40}},nil}c["10% chance to Dodge Spell Hits if you have Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="SpellDodgeChance",type="BASE",value=10}}," if you have Energy Shield "}c["Cannot take Reflected Elemental Damage 40% increased Effect of Heralds on you"]={nil,"Cannot take Reflected Elemental Damage 40% increased Effect of Heralds on you "}c["Enemies you kill are Shocked Shocks you inflict spread to other Enemies within a Radius of 15"]={nil,"Enemies you kill are Shocked Shocks you inflict spread to other Enemies within a Radius of 15 "}c["Skills used during Flask effect grant 800% of Mana Cost as Life {variant:2}Skills used during Flask effect grant 600% of Mana Cost as Life over 4 Seconds"]={nil,"Skills used during Flask effect grant 800% of Mana Cost as Life {variant:2}Skills used during Flask effect grant 600% of Mana Cost as Life over 4 Seconds "}c["15% chance to gain a Frenzy Charge when your Trap is triggered by an Enemy 30% chance to gain Phasing for 4 seconds when your Trap is triggered by an Enemy"]={{}," to gain aCharge when your is triggered by an Enemy 30% chance to gain Phasing for 4 seconds when your Trap is triggered by an Enemy "}c["Energy Shield Recharge is not interrupted by Damage if Recharge began Recently 50% less Energy Shield Regeneration Rate 50% less Maximum total Recovery per Second from Energy Shield Leech"]={nil,"Energy Shield Recharge is not interrupted by Damage if Recharge began Recently 50% less Energy Shield Regeneration Rate 50% less Maximum total Recovery per Second from Energy Shield Leech "}c["+50 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=50}},nil}c["Socketed Gems fire an additional Projectile"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=1}}}},nil}c["When you or your Totems Kill a Burning Enemy, 20% chance for you and your Totems to each gain an Endurance Charge 6% increased Fire Damage per Endurance Charge"]={nil,"When you or your Totems Kill a Burning Enemy, 20% chance for you and your Totems to each gain an Endurance Charge 6% increased Fire Damage per Endurance Charge "}c["3% increased Attack Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=1,keywordFlags=0,name="Damage",type="INC",value=3}},nil}c["Socketed Gems are Supported by Level 20 Elemental Penetration"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportElementalPenetration"}}},nil}c["Adds 35 to 130 Lightning Damage to Attacks during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=35},[2]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=130}},nil}c["You have Phasing while affected by Haste"]={{[1]={[1]={type="Condition",var="AffectedByHaste"},flags=0,keywordFlags=0,name="Condition:Phasing",type="FLAG",value=true}},nil}c["+135 to Evasion Rating and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="BASE",value=135}},nil}c["20% increased Damage per Curse on Enemy"]={{[1]={[1]={type="Multiplier",var="CurseOnEnemy"},flags=0,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["+6% Chance to Block Spell Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=6}},nil}c["+20 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=20}},nil}c["Every 2 seconds, gain a Ghost Shroud, up to a maximum of 3 When Hit, lose a Ghost Shroud and recover Energy Shield equal to 5% of your Evasion Rating"]={nil,"Every 2 seconds, gain a Ghost Shroud, up to a maximum of 3 When Hit, lose a Ghost Shroud and recover Energy Shield equal to 5% of your Evasion Rating "}c["Your Counterattacks deal Double Damage"]={nil,"Your Counterattacks deal Double Damage "}c["20% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=20}},nil}c["Reflects 10 Cold Damage to Melee Attackers"]={nil,"Reflects 10 Cold Damage to Melee Attackers "}c["+75 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=75},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=75},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=75}},nil}c["12% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=12}},nil}c["Immune to Freeze, Chill, Curses and Stuns during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="AvoidFreeze",type="BASE",value=100},[2]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="AvoidChill",type="BASE",value=100},[3]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="AvoidCurse",type="BASE",value=100},[4]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=100}},nil}c["Socketed Golem Skills have 5% Life Regenerated per second"]={{[1]={[1]={keyword="golem",slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=5}}}},nil}c["100% increased Endurance, Frenzy and Power Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="PowerChargesDuration",type="INC",value=100},[2]={flags=0,keywordFlags=0,name="FrenzyChargesDuration",type="INC",value=100},[3]={flags=0,keywordFlags=0,name="EnduranceChargesDuration",type="INC",value=100}},nil}c["1% increased Movement Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=1}},nil}c["their Maximum Life as Lightning Damage which cannot Shock"]={nil,"their Maximum Life as Lightning Damage which cannot Shock "}c["Warcries Knock Enemies Back in an Area"]={nil,"Warcries Knock Enemies Back in an Area "}c["15% increased Attack Speed with Wands"]={{[1]={flags=8388609,keywordFlags=0,name="Speed",type="INC",value=15}},nil}c["Adds 5 to 25 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=5},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=25}},nil}c["40% increased Effect of Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=40}},nil}c["25% increased Area of Effect during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=25}},nil}c["8% increased Damage with Ailments from Attack Skills while wielding a Sword"]={{[1]={[1]={type="Condition",var="UsingSword"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=8}},nil}c["Chaos Damage does not bypass Energy Shield during effect"]={nil,"Chaos Damage does not bypass Energy Shield during effect "}c["20% increased Poison Duration if you have at least 150 Intelligence"]={{[1]={[1]={stat="Int",threshold=150,type="StatThreshold"},flags=0,keywordFlags=0,name="EnemyPoisonDuration",type="INC",value=20}},nil}c["4% increased Trap Throwing Speed"]={{[1]={flags=0,keywordFlags=0,name="TrapThrowingSpeed",type="INC",value=4}},nil}c["40% of Melee Physical Damage taken reflected to Attacker"]={{[1]={flags=256,keywordFlags=0,name="PhysicalDamage",type="BASE",value=40}}," taken reflected to Attacker "}c["36% chance to deal Double Damage while Focussed"]={{[1]={[1]={type="Condition",var="Focused"},flags=0,keywordFlags=0,name="DoubleDamageChance",type="BASE",value=36}},nil}c["140% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=140}},nil}c["+50% Chance to Block Attack Damage for 2 seconds every 5 seconds"]={{[1]={[1]={type="Condition",var="BastionOfHopeActive"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=50}},nil}c["25% increased Poison Duration if you have at least 150 Intelligence"]={{[1]={[1]={stat="Int",threshold=150,type="StatThreshold"},flags=0,keywordFlags=0,name="EnemyPoisonDuration",type="INC",value=25}},nil}c["Adds 15 to 30 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=15},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=30}},nil}c["50% increased Critical Strike Chance with Claws"]={{[1]={flags=262144,keywordFlags=0,name="CritChance",type="INC",value=50}},nil}c["+2 Mana gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="ManaOnHit",type="BASE",value=2}},nil}c["30 Life gained for each Enemy Hit while affected by Vitality"]={nil,"30 Life gained for each Enemy Hit while affected by Vitality "}c["+25% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=25}},nil}c["50% chance to Cast a Socketed Lightning Spell on Hit"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,name="SupportUniqueMjolnerLightningSpellsCastOnHit"}}},nil}c["Socketed Gems are Supported by Level 10 Lesser Poison"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=10,skillId="SupportLesserPoison"}}},nil}c["20% chance to gain an Endurance Charge when Hit while Channelling 20% chance to gain a Frenzy Charge when Hit while Channelling"]={{}," to gain an Endurance Charge when Hit 20% chance to gain aCharge when Hit "}c["+5 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=5}},nil}c["Recover 1% of Maximum Life on Kill"]={nil,"Recover 1% of Maximum Life on Kill "}c["50% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=50}},nil}c["20% additional Chance to Block while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=20}},nil}c["Adds 12 to 23 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=12},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=23}},nil}c["Gain a Void Charge every 0.5 seconds Elder Item"]={nil,"Gain a Void Charge every 0.5 seconds Elder Item "}c["40% increased Critical Strike Chance with Daggers"]={{[1]={flags=524288,keywordFlags=0,name="CritChance",type="INC",value=40}},nil}c["+11% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=11}},nil}c["40% of Physical Damage taken as Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTakenAsLightning",type="BASE",value=40}},nil}c["15% increased Maximum total Recovery per second from Life Leech"]={{[1]={flags=0,keywordFlags=0,name="MaxLifeLeechRate",type="INC",value=15}},nil}c["50% increased Area Damage"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="INC",value=50}},nil}c["12% increased Area Damage"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["35% increased Stun and Block Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=35}},nil}c["20% increased Area of Effect of Area Skills"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=20}},nil}c["+7% to All Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=7}},nil}c["Minions have 8% chance to Dodge Attacks"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=8}}}},nil}c["15% reduced Mine Laying Speed"]={{[1]={flags=0,keywordFlags=0,name="MineLayingSpeed",type="INC",value=-15}},nil}c["25% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=25}},nil}c["120% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=120}},nil}c["24% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=24}},nil}c["When hit, 10% of Damage is taken from Mana before Life"]={{[1]={flags=0,keywordFlags=0,name="DamageTakenFromManaBeforeLife",type="BASE",value=10}},nil}c["0.2% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=0.2}},nil}c["300% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=300}},nil}c["Damage Penetrates 20% Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningPenetration",type="BASE",value=20}},nil}c["24% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=24}},nil}c["+25% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=25}},nil}c["Poison you inflict is Reflected to you"]={nil,"Poison you inflict is Reflected to you "}c["You take Chaos Damage instead of Physical Damage from Bleeding"]={nil,"You take Chaos Damage instead of Physical Damage from Bleeding "}c["+35 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=35}},nil}c["20% increased Damage while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},flags=0,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["Adds 7 to 25 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=7},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=25}},nil}c["165% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=165}},nil}c["60% increased Damage with Hits and Ailments against Enemies affected by 3 Spider's Webs"]={{[1]={[1]={actor="enemy",threshold=3,type="MultiplierThreshold",var="Spider's WebStack"},flags=0,keywordFlags=786432,name="Damage",type="INC",value=60}},nil}c["130% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=130}},nil}c["100% chance on Block to create Desecrated Ground"]={{}," on Block to create Desecrated Ground "}c["220% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=220}},nil}c["8% increased Damage with Axes"]={{[1]={flags=65536,keywordFlags=0,name="Damage",type="INC",value=8}},nil}c["20% increased Critical Strike Chance with Traps"]={{[1]={flags=0,keywordFlags=4096,name="CritChance",type="INC",value=20}},nil}c["15% increased Accuracy Rating with Swords"]={{[1]={flags=4194304,keywordFlags=0,name="Accuracy",type="INC",value=15}},nil}c["Reflects 20 Chaos Damage to Melee Attackers {variant:2,3,4}Reflects 30 Chaos Damage to Melee Attackers"]={nil,"Reflects 20 Chaos Damage to Melee Attackers {variant:2,3,4}Reflects 30 Chaos Damage to Melee Attackers "}c["Adds 20 to 30 Physical Damage to Attacks if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=20},[2]={[1]={type="Condition",var="CritRecently"},flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=30}},nil}c["33% increased Damage Over Time during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=8,keywordFlags=0,name="Damage",type="INC",value=33}},nil}c["+70 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=70}},nil}c["25% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges Gain an Endurance Charge every second if you've been Hit Recently"]={{}," that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges Gain an Endurance Charge every second "}c["Gain 15% of Elemental Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamageGainAsChaos",type="BASE",value=15}},nil}c["+45% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=45}},nil}c["45% increased Projectile Attack Damage while you have at least 200 Dexterity"]={{[1]={[1]={stat="Dex",threshold=200,type="StatThreshold"},flags=1025,keywordFlags=0,name="Damage",type="INC",value=45}},nil}c["+11 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=11}},nil}c["+470 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=470}},nil}c["Chills from your Hits always reduce Action Speed by at least 10% 20% more Damage with Ignite Shocks from your Hits always increase Damage taken by at least 20%"]={nil,"Chills from your Hits always reduce Action Speed by at least 10% 20% more Damage with Ignite Shocks from your Hits always increase Damage taken by at least 20% "}c["1% of Energy Shield Regenerated per second for each Enemy you or your Minions have Killed Recently, up to 10%"]={{[1]={[1]={limit=10,limitTotal=true,type="Multiplier",varList={[1]="EnemyKilledRecently",[2]="EnemyKilledByMinionsRecently"}},flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=1}},nil}c["Right ring slot: 40% reduced Reflected Physical Damage taken"]={{[1]={[1]={num=2,type="SlotNumber"},flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=-40}}," Reflected "}c["20% of Physical Damage from Hits taken as Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTakenAsCold",type="BASE",value=20}},nil}c["150% increased Chill Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=150}},nil}c["+1 to maximum Energy Shield per 6 Evasion Rating on Body Armour"]={{[1]={[1]={div=6,stat="EvasionOnBody Armour",type="PerStat"},flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=1}},nil}c["100% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=100}},nil}c["Adds 1 to 25 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=25}},nil}c["+35 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=35}},nil}c["and your Totems to each gain an Endurance Charge"]={nil,"and your Totems to each gain an Endurance Charge "}c["Gain Arcane Surge when you or your Totems Hit an Enemy with a Spell"]={nil,"Gain Arcane Surge when you or your Totems Hit an Enemy with a Spell "}c["10% chance to Blind Enemies on Critical Strike"]={{}," to Blind Enemies "}c["50% reduced Energy Shield Recharge Rate"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRecharge",type="INC",value=-50}},nil}c["4% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=4}},nil}c["5% increased maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=5}},nil}c["Adds 115 to 205 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=115},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=205}},nil}c["30% increased Damage with Ailments from Attack Skills while wielding a One Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingOneHandedWeapon"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=30}},nil}c["10% chance to Trigger Level 18 Animate Guardian's Weapon when Animated Weapon Kills an Enemy"]={{}," to Trigger Level 18 Animate Guardian's when Animated Weapon Kills an Enemy "}c["Trigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy 10% chance to Trigger Level 18 Animate Guardian's Weapon when Animated Weapon Kills an Enemy"]={nil,"Trigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy 10% chance to Trigger Level 18 Animate Guardian's Weapon when Animated Weapon Kills an Enemy "}c["+30% to Melee Critical Strike Multiplier"]={{[1]={flags=256,keywordFlags=0,name="CritMultiplier",type="BASE",value=30}},nil}c["+8% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=8}},nil}c["6% increased Damage per Enemy Killed by you or your Totems Recently"]={{[1]={[1]={type="Multiplier",varList={[1]="EnemyKilledRecently",[2]="EnemyKilledByTotemsRecently"}},flags=0,keywordFlags=0,name="Damage",type="INC",value=6}},nil}c["35% increased Cold Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ColdDamage",type="INC",value=35}},nil}c["20% increased Bleeding Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyBleedDuration",type="INC",value=20}},nil}c["+7% Base Unarmed Critical Strike Chance"]={{[1]={flags=16777216,keywordFlags=0,name="CritChance",type="BASE",value=7}},nil}c["10% chance to Cover Rare or Unique Enemies in Ash for 10 Seconds on Hit"]={{}," to Cover Rare or Unique Enemies in Ash for 10 Seconds on Hit "}c["15% chance to gain a Frenzy Charge and a Power Charge on Kill 50% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently"]={{[1]={[1]={type="Condition",var="KilledAffectedByDotRecently"},[2]={skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=0,name="LifeRecoveryRate",type="BASE",value=15},[2]={[1]={type="Condition",var="KilledAffectedByDotRecently"},[2]={skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=0,name="ManaRecoveryRate",type="BASE",value=15},[3]={[1]={type="Condition",var="KilledAffectedByDotRecently"},[2]={skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=0,name="EnergyShieldRecoveryRate",type="BASE",value=15}}," to gain aCharge and a Power Charge on Kill 50% increased "}c["+100 Mana Gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="ManaOnKill",type="BASE",value=100}},nil}c["Applies level 15 Elemental Weakness on Blocking a Spell"]={nil,"Applies level 15 Elemental Weakness on Blocking a Spell "}c["+35 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=35}},nil}c["8% increased Accuracy Rating with Two Handed Melee Weapons"]={{[1]={flags=570425344,keywordFlags=0,name="Accuracy",type="INC",value=8}},nil}c["+18% to Quality"]={{}," Quality "}c["99% of Sword Physical Damage Added as Fire Damage"]={{[1]={flags=4194304,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=99}},nil}c["Adds 1 to 25 Lightning Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=25}},nil}c["30% of Physical Damage taken as Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTakenAsLightning",type="BASE",value=30}},nil}c["36% increased Cast Speed during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=16,keywordFlags=0,name="Speed",type="INC",value=36}},nil}c["Attacks have 15% chance to cause Bleeding"]={{[1]={flags=1,keywordFlags=0,name="BleedChance",type="BASE",value=15}},nil}c["140% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=140}},nil}c["+160 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=160}},nil}c["You have Phasing while you have Cat's Stealth"]={{[1]={[1]={type="Condition",var="AffectedByCat'sStealth"},flags=0,keywordFlags=0,name="Condition:Phasing",type="FLAG",value=true}},nil}c["12% Chance for Traps to Trigger an additional time"]={{}," to Trigger an additional time "}c["+35% to Cold Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ColdDotMultiplier",type="BASE",value=35}},nil}c["Cannot Leech Life"]={{[1]={flags=0,keywordFlags=0,name="CannotLeechLife",type="FLAG",value=true}},nil}c["Gain up to your maximum number of Frenzy and Power Charges when you gain Cat's Stealth You have Phasing while you have Cat's Stealth"]={nil,"Gain up to your maximum number of Frenzy and Power Charges when you gain Cat's Stealth You have Phasing while you have Cat's Stealth "}c["Minions have 8% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=8}}}},nil}c["22% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=22}},nil}c["Gain up to your maximum number of Frenzy and Power Charges when you gain Cat's Stealth"]={nil,"Gain up to your maximum number of Frenzy and Power Charges when you gain Cat's Stealth "}c["40% increased Area of Effect of Aura Skills"]={{[1]={[1]={skillType=44,type="SkillType"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=40}},nil}c["Adds 450 to 575 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=450},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=575}},nil}c["25% increased Trap Damage"]={{[1]={flags=0,keywordFlags=4096,name="Damage",type="INC",value=25}},nil}c["+100% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=100}},nil}c["100% increased Damage with Poison if you have at least 300 Dexterity"]={{[1]={[1]={stat="Dex",threshold=300,type="StatThreshold"},flags=0,keywordFlags=1048576,name="Damage",type="INC",value=100}},nil}c["Adds 1 to 4 Physical Damage to Attacks with Bows"]={{[1]={flags=131072,keywordFlags=0,name="PhysicalMin",type="BASE",value=1},[2]={flags=131072,keywordFlags=0,name="PhysicalMax",type="BASE",value=4}},nil}c["Poisons you inflict deal Damage 5% faster"]={{[1]={flags=0,keywordFlags=0,name="PoisonFaster",type="INC",value=5}},nil}c["You gain Onslaught for 2 second per Endurance Charge when Hit"]={nil,"You gain Onslaught for 2 second per Endurance Charge when Hit "}c["+22% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=22}},nil}c["Shocks from your Hits always increase Damage taken by at least 10%"]={nil,"Shocks from your Hits always increase Damage taken by at least 10% "}c["Stun Threshold is based on 500% of your Mana instead of Life"]={nil,"Stun Threshold is based on 500% of your Mana instead of Life "}c["+25% chance to be Poisoned +3% to all maximum Resistances while Poisoned"]={{[1]={[1]={type="Condition",var="Poisoned"},flags=0,keywordFlags=0,name="FireResistMax",type="BASE",value=25},[2]={[1]={type="Condition",var="Poisoned"},flags=0,keywordFlags=0,name="ColdResistMax",type="BASE",value=25},[3]={[1]={type="Condition",var="Poisoned"},flags=0,keywordFlags=0,name="LightningResistMax",type="BASE",value=25},[4]={[1]={type="Condition",var="Poisoned"},flags=0,keywordFlags=0,name="ChaosResistMax",type="BASE",value=25}}," to be Poisoned +3% to "}c["20% increased Golem Damage for each Type of Golem you have Summoned"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={actor="parent",type="ActorCondition",var="HavePhysicalGolem"},flags=0,keywordFlags=0,name="Damage",type="INC",value=20}}},[2]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={actor="parent",type="ActorCondition",var="HaveLightningGolem"},flags=0,keywordFlags=0,name="Damage",type="INC",value=20}}},[3]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={actor="parent",type="ActorCondition",var="HaveColdGolem"},flags=0,keywordFlags=0,name="Damage",type="INC",value=20}}},[4]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={actor="parent",type="ActorCondition",var="HaveFireGolem"},flags=0,keywordFlags=0,name="Damage",type="INC",value=20}}},[5]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={actor="parent",type="ActorCondition",var="HaveChaosGolem"},flags=0,keywordFlags=0,name="Damage",type="INC",value=20}}}},nil}c["4% increased Cast Speed with Chaos Skills"]={{[1]={flags=16,keywordFlags=128,name="Speed",type="INC",value=4}},nil}c["180% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=180}},nil}c["You lose all Endurance Charges when Hit You gain an Endurance Charge on Kill"]={nil,"You lose all Endurance Charges when Hit You gain an Endurance Charge on Kill "}c["10% reduced Character Size"]={{}," Character Size "}c["30% increased Life Leeched per second"]={{[1]={flags=0,keywordFlags=0,name="LifeLeechRate",type="INC",value=30}},nil}c["+20% to Non-Ailment Chaos Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ChaosDotMultiplier",type="BASE",value=20}},nil}c["35% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=35}},nil}c["50% increased Flask Life Recovery rate"]={{[1]={flags=0,keywordFlags=0,name="FlaskLifeRecoveryRate",type="INC",value=50}},nil}c["40% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=40}},nil}c["Traps and Mines deal 4 to 13 additional Physical Damage"]={{[1]={flags=0,keywordFlags=12288,name="PhysicalMin",type="BASE",value=4},[2]={flags=0,keywordFlags=12288,name="PhysicalMax",type="BASE",value=13}},nil}c["25% chance on Block to create Consecrated Ground"]={{}," on Block to create Consecrated Ground "}c["60% increased Critical Strike Chance with Maces"]={{[1]={flags=1048576,keywordFlags=0,name="CritChance",type="INC",value=60}},nil}c["10% increased Effect of Flasks on you"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=10}},nil}c["+16% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=16}},nil}c["Adds 27 to 37 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=27},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=37}},nil}c["Left ring slot: You cannot Recharge or Regenerate Energy Shield"]={nil,"You cannot Recharge or Regenerate Energy Shield "}c["Minions gain Unholy Might for 5 seconds on Kill {variant:2}Minions gain Unholy Might for 10 seconds on Kill"]={nil,"gain Unholy Might for 5 seconds on Kill {variant:2}Minions gain Unholy Might for 10 seconds on Kill "}c["Minions have 20% reduced Maximum Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=-20}}}},nil}c["12 Mana Regenerated per Second while you have Avian's Flight"]={{[1]={[1]={type="Condition",var="AffectedByAvian'sFlight"},flags=0,keywordFlags=0,name="ManaRegen",type="BASE",value=12}},nil}c["+6 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=6}},nil}c["50% reduced Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=-50}},nil}c["+6 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=6}},nil}c["10% reduced Mana Reserved"]={{[1]={flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-10}},nil}c["Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 15% of their maximum Life as Fire Damage to\nnearby Enemies when Hit"]={nil,"Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 15% of their maximum Life as Fire Damage to\nnearby Enemies when Hit "}c["Adds 1 to 4 Lightning Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=4}},nil}c["Adds 2 to 3 Fire Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="FireMin",type="BASE",value=2},[2]={flags=0,keywordFlags=196608,name="FireMax",type="BASE",value=3}},nil}c["Recharge began Recently 50% less Energy Shield Regeneration Rate 50% less Maximum total Recovery per Second from Energy Shield Leech"]={nil,"Recharge began Recently 50% less Energy Shield Regeneration Rate 50% less Maximum total Recovery per Second from Energy Shield Leech "}c["During Flask Effect, Damage Penetrates 20% Resistance of each Element for which your Uncapped Elemental Resistance is highest"]={{[1]={[1]={stat="LightningResistTotal",thresholdStat="ColdResistTotal",type="StatThreshold"},[2]={stat="LightningResistTotal",thresholdStat="FireResistTotal",type="StatThreshold"},flags=0,keywordFlags=0,name="LightningPenetration",type="BASE",value=20},[2]={[1]={stat="ColdResistTotal",thresholdStat="LightningResistTotal",type="StatThreshold"},[2]={stat="ColdResistTotal",thresholdStat="FireResistTotal",type="StatThreshold"},flags=0,keywordFlags=0,name="ColdPenetration",type="BASE",value=20},[3]={[1]={stat="FireResistTotal",thresholdStat="LightningResistTotal",type="StatThreshold"},[2]={stat="FireResistTotal",thresholdStat="ColdResistTotal",type="StatThreshold"},flags=0,keywordFlags=0,name="FirePenetration",type="BASE",value=20}},nil}c["25% increased Poison Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyPoisonDuration",type="INC",value=25}},nil}c["23% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=23}},nil}c["Inflicts a random level 20 Curse on you when your Totems die"]={nil,"Inflicts a random level 20 Curse on you when your Totems die "}c["do not have Adrenaline Recover 25% of maximum Life when you gain Adrenaline Remove all Ailments and Burning when you gain Adrenaline"]={nil,"do not have Adrenaline Recover 25% of maximum Life when you gain Adrenaline Remove all Ailments and Burning when you gain Adrenaline "}c["25% increased Totem Life"]={{[1]={flags=0,keywordFlags=0,name="TotemLife",type="INC",value=25}},nil}c["Totems gain +10% to all Elemental Resistances 10% increased Brand Attachment range"]={nil,"Totems gain +10% to all Elemental Resistances 10% increased Brand Attachment range "}c["Socketed Gems are Supported by level 20 Spell Totem"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportSpellTotem"}}},nil}c["Zealot's Oath"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Zealot's Oath"}},nil}c["Vaal Pact"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Vaal Pact"}},nil}c["15% increased Physical Damage with Axes"]={{[1]={flags=65536,keywordFlags=0,name="PhysicalDamage",type="INC",value=15}},nil}c["Unwavering Stance"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Unwavering Stance"}},nil}c["+1 to maximum Life per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,keywordFlags=0,name="Life",type="BASE",value=1}},nil}c["Removes Bleeding when you use a Flask"]={nil,"Removes Bleeding when you use a Flask "}c["20% chance to Impale Enemies on Hit with Attacks Impales you inflict last 2 additional Hits"]={{}," to Impale Enemies on Hit Impales you inflict last 2 additional Hits "}c["Mind Over Matter"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Mind Over Matter"}},nil}c["Iron Reflexes"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Iron Reflexes"}},nil}c["Nearby Chilled Enemies deal 10% reduced Damage with Hits"]={nil,"Nearby Chilled Enemies deal 10% reduced Damage with Hits "}c["Elemental Overload"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Elemental Overload"}},nil}c["Elemental Equilibrium"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Elemental Equilibrium"}},nil}c["Adds 4 to 7 Fire Damage to Attacks with this Weapon per 10 Strength"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={div=10,stat="Str",type="PerStat"},flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=4},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={div=10,stat="Str",type="PerStat"},flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=7}},nil}c["Crimson Dance"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Crimson Dance"}},nil}c["Avatar of Fire"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Avatar of Fire"}},nil}c["Cannot take Reflected Physical Damage"]={nil,"Cannot take Reflected Physical Damage "}c["5% increased Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="INC",value=5}},nil}c["With at least 40 Dexterity in Radius, Ethereal Knives fires Projectiles in a Nova"]={nil,"With at least 40 Dexterity in Radius, Ethereal Knives fires Projectiles in a Nova "}c["With 40 total Dexterity and Strength in Radius, Elemental Hit cannot choose Lightning With 40 total Dexterity and Strength in Radius, Elemental Hit deals 50% less Lightning Damage"]={nil,"With 40 total Dexterity and Strength in Radius, Elemental Hit cannot choose Lightning With 40 total Dexterity and Strength in Radius, Elemental Hit deals 50% less Lightning Damage "}c["Socketed Gems are Supported by level 10 Remote Mine"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=10,skillId="SupportRemoteMine"}}},nil}c["Trigger level 20 Storm Cascade when you Attack"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="StormCascadeTriggered"}}},nil}c["125% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=125}},nil}c["210% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=210}},nil}c["Enemies you kill are Shocked"]={nil,"Enemies you kill are Shocked "}c["7% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=7}},nil}c["260% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=260}},nil}c["10% increased Accuracy Rating with Bows"]={{[1]={flags=131072,keywordFlags=0,name="Accuracy",type="INC",value=10}},nil}c["Socketed Gems are Supported by level 15 Increased Minion Life"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=15,skillId="SupportMinionLife"}}},nil}c["+450 to Accuracy Rating while at Maximum Frenzy Charges"]={{[1]={[1]={stat="FrenzyCharges",thresholdStat="FrenzyChargesMax",type="StatThreshold"},flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=450}},nil}c["20% increased Damage Over Time with Bow Skills"]={{[1]={flags=8,keywordFlags=512,name="Damage",type="INC",value=20}},nil}c["0.5% of Attack Damage Leeched as Life against Maimed Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Maimed"},flags=1,keywordFlags=262144,name="DamageLifeLeech",type="BASE",value=0.5}},nil}c["100% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=100}},nil}c["10% reduced Reflected Elemental Damage taken Damage with Weapons Penetrates 5% Elemental Resistance"]={{[1]={flags=134217728,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=-10}}," Reflected Damage Penetrates 5% Elemental Resistance "}c["40% increased Critical Strike Chance with Claws"]={{[1]={flags=262144,keywordFlags=0,name="CritChance",type="INC",value=40}},nil}c["0.2% of Physical Attack Damage Leeched as Mana"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageManaLeech",type="BASE",value=0.2}},nil}c["If you've Warcried Recently, you and nearby allies have 10% increased Attack Speed If you've Warcried Recently, you and nearby allies deal 30% increased Damage"]={nil,"If you've Warcried Recently, you and nearby allies have 10% increased Attack Speed If you've Warcried Recently, you and nearby allies deal 30% increased Damage "}c["50% increased Maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=50}},nil}c["50% increased Stun and Block Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=50}},nil}c["140% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=140}},nil}c["33% reduced Effect of your Curses"]={{[1]={flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=-33}},nil}c["Socketed Curse Skills are Triggered by Doedre's Effigy when Summoned Socketed Curse Skills ignore Curse Limit"]={nil,"Socketed Curse Skills are Triggered by Doedre's Effigy when Summoned Socketed Curse Skills ignore Curse Limit "}c["Enemies you Curse have Malediction"]={{[1]={flags=0,keywordFlags=0,name="AffectedByCurseMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=10}}}},nil}c["10% chance to Cause Monsters to Flee"]={{}," to Cause Monsters to Flee "}c["Grants Level 20 Summon Doedre's Effigy Skill"]={nil,nil}c["70% increased Damage with Bleeding"]={{[1]={flags=0,keywordFlags=2097152,name="Damage",type="INC",value=70}},nil}c["Socketed Curse Gems are Supported by Level 20 Blasphemy"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportBlasphemy"}}},nil}c["8% increased Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,keywordFlags=0,name="Damage",type="INC",value=8}},nil}c["40% reduced Effect of Curses on You"]={{[1]={flags=0,keywordFlags=0,name="CurseEffectOnSelf",type="INC",value=-40}},nil}c["3% reduced Damage taken per Ghost Shroud Every 2 seconds, gain a Ghost Shroud, up to a maximum of 3"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=-3}}," per Ghost Shroud Every 2 seconds, gain a Ghost Shroud, up to a maximum of 3 "}c["5% chance to Dodge Attack Hits while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=5}},nil}c["Flasks gain 3 Charges every 3 seconds"]={nil,"Flasks gain 3 Charges every 3 seconds "}c["Adds 90 to 240 Lightning Damage to Spells while Unarmed"]={{[1]={[1]={type="Condition",var="Unarmed"},flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=90},[2]={[1]={type="Condition",var="Unarmed"},flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=240}},nil}c["Gems can be Socketed in this Item ignoring Socket Colour"]={nil,"Gems can be Socketed in this Item ignoring Socket Colour "}c["Projectiles Pierce 2 additional Targets"]={{[1]={flags=0,keywordFlags=0,name="PierceCount",type="BASE",value=2}},nil}c["20% of Block Chance applied to Spells"]={{[1]={flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=20}}," applied to s "}c["+2 to maximum number of Zombies"]={{[1]={flags=0,keywordFlags=0,name="ActiveZombieLimit",type="BASE",value=2}},nil}c["20% reduced maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=-20}},nil}c["Passives granting Lightning Resistance or all Elemental Resistances in Radius"]={nil,"Passives granting Lightning Resistance or all Elemental Resistances in Radius "}c["100% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=100}},nil}c["Cannot be Chilled"]={{[1]={flags=0,keywordFlags=0,name="AvoidChill",type="BASE",value=100}},nil}c["Damage penetrates 25% Fire Resistance while affected by Herald of Ash"]={{[1]={[1]={type="Condition",var="AffectedByHeraldofAsh"},flags=0,keywordFlags=0,name="FirePenetration",type="BASE",value=25}},nil}c["+2 to Level of Socketed Herald Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="herald",value=2}}},nil}c["15% increased Movement Speed while affected by Grace"]={{[1]={[1]={type="Condition",var="AffectedByGrace"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=15}},nil}c["175% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=175}},nil}c["12% increased Damage Over Time with Bow Skills"]={{[1]={flags=8,keywordFlags=512,name="Damage",type="INC",value=12}},nil}c["Found Magic Items drop Identified"]={nil,"Found Magic Items drop Identified "}c["Detonating Mines is Instant"]={nil,"Detonating Mines is Instant "}c["20% increased Cooldown Recovery Speed of Movement Skills"]={{[1]={flags=0,keywordFlags=8,name="CooldownRecovery",type="INC",value=20}},nil}c["+2% Chance to Block Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=2}},nil}c["Immune to Ignite while affected by Purity of Fire"]={nil,"Immune to Ignite while affected by Purity of Fire "}c["Socketed Minion Gems are Supported by Level 16 Life Leech"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=16,skillId="SupportLifeLeech"}}},nil}c["30% increased Skill Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=30}},nil}c["Minions cannot be Blinded Minions have 15% chance to Blind Enemies on hit"]={nil,"cannot be Blinded Minions have 15% chance to Blind Enemies on hit "}c["200% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=200}},nil}c["+25% chance to be Ignited 125 Life Regenerated per second while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,keywordFlags=0,name="Life",type="BASE",value=25}}," to be Ignited 125 Regenerated per second "}c["Reflects 15 Fire Damage to Melee Attackers"]={nil,"Reflects 15 Fire Damage to Melee Attackers "}c["20% increased Burning Damage"]={{[1]={flags=0,keywordFlags=134217728,name="FireDamage",type="INC",value=20}},nil}c["+325 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=325}},nil}c["2% of Life Regenerated per Second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=2}},nil}c["23% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=23}},nil}c["+140 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=140}},nil}c["Totems are Immune to Fire Damage"]={nil,"Totems are Immune to Fire Damage "}c["13% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=13}},nil}c["70% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=70}},nil}c["+350 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=350}},nil}c["12% increased Burning Damage"]={{[1]={flags=0,keywordFlags=134217728,name="FireDamage",type="INC",value=12}},nil}c["Life Leech effects are not removed at Full Life"]={nil,"Life Leech effects are not removed at Full Life "}c["Adds 19-29 Chaos Damage to Attacks while you have a Bestial Minion"]={{[1]={[1]={type="Condition",var="HaveBestialMinion"},flags=0,keywordFlags=65536,name="ChaosMin",type="BASE",value=19},[2]={[1]={type="Condition",var="HaveBestialMinion"},flags=0,keywordFlags=65536,name="ChaosMax",type="BASE",value=29}},nil}c["+2 to Level of Socketed Minion Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="minion",value=2}}},nil}c["You can't deal Damage with Skills yourself"]={nil,"You can't deal Damage with Skills yourself "}c["+4 Accuracy Rating per 2 Intelligence"]={{[1]={[1]={div=2,stat="Int",type="PerStat"},flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=4}},nil}c["25% chance to gain an Endurance Charge when you gain a Power Charge 50% chance to gain a Power Charge when you Summon a Totem 15% chance to gain a Power Charge if you or your Totems kill an Enemy"]={{}," to gain an Endurance Charge when you gain a Power Charge 50% chance to gain a Power Charge when you Summon a 15% chance to gain a Power Charge if you or your Totems kill an Enemy "}c["60% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=60}},nil}c["Projectiles from Attacks have 20% chance to Poison on Hit while you have a Bestial Minion"]={{[1]={[1]={skillType=1,type="SkillType"},[2]={skillType=3,type="SkillType"},[3]={type="Condition",var="HaveBestialMinion"},flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=20}},nil}c["3% of Life Regenerated per second during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=3}},nil}c["Projectiles from Attacks have 20% chance to Maim on Hit while you have a Bestial Minion {variant:2}Projectiles from Attacks have 20% chance to Poison on Hit while you have a Bestial Minion"]={{[1]={[1]={skillType=1,type="SkillType"},[2]={skillType=3,type="SkillType"},[3]={type="Condition",var="HaveBestialMinion"},[4]={type="Condition",var="HaveBestialMinion"},flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=20}}," to Maim on Hit {variant:2} from Attacks have 20% chance to Poison on Hit "}c["3% increased Attack and Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["20% increased Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["Shock nearby Enemies for 4 Seconds when you Focus"]={nil,"Shock nearby Enemies for 4 Seconds when you Focus "}c["+2 Life Gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=2}},nil}c["You have Fortify"]={{[1]={flags=0,keywordFlags=0,name="Condition:Fortify",type="FLAG",value=true}},nil}c["+400 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=400}},nil}c["Grants level 20 Summon Bestial Ursa Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="SummonBeastialUrsa"}}},nil}c["30% reduced Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=-30}},nil}c["8% increased Accuracy Rating with Staves"]={{[1]={flags=2097152,keywordFlags=0,name="Accuracy",type="INC",value=8}},nil}c["15% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=15}},nil}c["Socketed Gems are Supported by Level 20 Vile Toxins"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportDebilitate"}}},nil}c["-5% to maximum Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResistMax",type="BASE",value=-5}},nil}c["Recover 2% of Maximum Life on Kill"]={nil,"Recover 2% of Maximum Life on Kill "}c["50% increased Attack Damage with Main Hand"]={{[1]={[1]={type="Condition",var="MainHandAttack"},flags=1,keywordFlags=0,name="Damage",type="INC",value=50}},nil}c["12% increased Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["+600 Armour if you've Blocked Recently"]={{[1]={[1]={type="Condition",var="BlockedRecently"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=600}},nil}c["17% increased Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="INC",value=17}},nil}c["240% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=240}},nil}c["100% increased Blink Arrow and Mirror Arrow Cooldown Recovery Speed"]={{[1]={[1]={skillNameList={[1]="Blink Arrow",[2]="Mirror Arrow"},type="SkillName"},flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=100}},nil}c["20% increased Damage for each Summoned Golem 25% increased Effect of Buffs granted by your Golems for each Summoned Golem"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=20}}," for each Summoned 25% increased Effect of Buffs granted by your Golems for each Summoned Golem "}c["50% increased Evasion if you have been Hit Recently"]={{[1]={[1]={type="Condition",var="BeenHitRecently"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=50}},nil}c["50% increased Mine Arming Speed Skills which Place Mines place up to 1 additional Mine if you have at least 500 Dexterity"]={{}," Arming Speed Skills which Place Mines place up to 1 additional Mine "}c["Immune to Elemental Ailments during any Flask Effect 40% increased Elemental Damage during any Flask Effect"]={nil,"Immune to Elemental Ailments during any Flask Effect 40% increased Elemental Damage during any Flask Effect "}c["Adds 181 to 251 Cold Damage to Bow Attacks"]={{[1]={flags=131072,keywordFlags=0,name="ColdMin",type="BASE",value=181},[2]={flags=131072,keywordFlags=0,name="ColdMax",type="BASE",value=251}},nil}c["Adds 35 to 70 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=35},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=70}},nil}c["10% chance to Dodge Attacks"]={{[1]={flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=10}},nil}c["Summon 2 additional Skeleton Warriors with Summon Skeleton 100% increased Skeleton Movement Speed"]={nil,"Summon 2 additional Skeleton Warriors with Summon Skeleton 100% increased Skeleton Movement Speed "}c["25% increased Chill Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=25}},nil}c["4% increased Spell Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,keywordFlags=0,name="Damage",type="INC",value=4}},nil}c["220% increased Evasion Rating and Armour"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=220}},nil}c["+1 second to Summon Skeleton Cooldown"]={{}," second toCooldown "}c["30% reduced Flask effect duration"]={{[1]={flags=0,keywordFlags=0,name="FlaskDuration",type="INC",value=-30}},nil}c["12 to 14 Cold Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=12},[2]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=14}},nil}c["50% increased Life Recovery Rate if you've taken Fire Damage from an Enemy Hit Recently"]={{[1]={flags=0,keywordFlags=0,name="LifeRecoveryRate",type="INC",value=50}}," if you've taken Fire Damage from an Enemy Hit Recently "}c["Sockets cannot be modified"]={nil,"Sockets cannot be modified "}c["50% increased Effect of Buffs granted by your Active Ancestor Totems Ancestor Totems have 100% increased Activation range"]={{[1]={flags=0,keywordFlags=16384,name="FlaskEffect",type="INC",value=50}}," of Buffs granted by your Active Ancestor s Ancestor Totems have 100% increased Activation range "}c["8% increased total Recovery per second from Life Leech"]={{[1]={flags=0,keywordFlags=0,name="LifeLeechRate",type="INC",value=8}},nil}c["+35% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=35}},nil}c["+1500 to Evasion Rating while on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=0,keywordFlags=0,name="Evasion",type="BASE",value=1500}},nil}c["0.2% of Fire Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="FireDamageLifeLeech",type="BASE",value=0.2}},nil}c["Adds 5 to 12 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=5},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=12}},nil}c["20% increased Skill Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=20}},nil}c["20% increased Area of Effect for Attacks"]={{[1]={flags=1,keywordFlags=0,name="AreaOfEffect",type="INC",value=20}},nil}c["43% increased Damage with Movement Skills"]={{[1]={flags=0,keywordFlags=8,name="Damage",type="INC",value=43}},nil}c["Lose 15 Life for each Enemy hit by your Spells Lose 25 Life for each Enemy hit by your Attacks"]={nil,"Lose 15 Life for each Enemy hit by your Spells Lose 25 Life for each Enemy hit by your Attacks "}c["+8% to Cold Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ColdDotMultiplier",type="BASE",value=8}},nil}c["+650 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=650}},nil}c["13% increased Recovery Speed"]={{[1]={flags=0,keywordFlags=0,name="FlaskRecoveryRate",type="INC",value=13}},nil}c["25% increased Critical Strike Chance with Claws"]={{[1]={flags=262144,keywordFlags=0,name="CritChance",type="INC",value=25}},nil}c["1% increased Damage per 15 Dexterity"]={{[1]={[1]={div=15,stat="Dex",type="PerStat"},flags=0,keywordFlags=0,name="Damage",type="INC",value=1}},nil}c["+2000 Armour while you do not have Avatar of Fire"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=2000}}," while you do not have Avatar of Fire "}c["Spectres do not travel between Areas"]={nil,"Spectres do not travel between Areas "}c["+700 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=700}},nil}c["10% increased Damage with Ailments from Attack Skills while wielding a Mace"]={{[1]={[1]={type="Condition",var="UsingMace"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=10}},nil}c["You gain an Endurance Charge on use {variant:1}100% increased Charges used"]={nil,"You gain an Endurance Charge on use {variant:1}100% increased Charges used "}c["Damage Penetrates 6% Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningPenetration",type="BASE",value=6}},nil}c["Bleeding you inflict deals Damage 15% faster"]={{[1]={flags=0,keywordFlags=0,name="BleedFaster",type="INC",value=15}},nil}c["3% increased Attack Speed with Bows"]={{[1]={flags=131073,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["15% increased Physical Damage with Ranged Weapons"]={{[1]={flags=67108864,keywordFlags=0,name="PhysicalDamage",type="INC",value=15}},nil}c["to you and Allies 200 Energy Shield Regenerated per Second while on Consecrated Ground Effects of Consecrated Ground you create Linger for 4 seconds"]={nil,"to you and Allies 200 Energy Shield Regenerated per Second while on Consecrated Ground Effects of Consecrated Ground you create Linger for 4 seconds "}c["You and your Minions have 1% additional Physical Damage Reduction for each Raised Zombie Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second Raised Zombies' Slam Attack has 100% increased Area of Effect Raised Zombies' Slam Attack has 100% increased Cooldown Recovery Speed +2 to Maximum number of Raised Zombies"]={nil,"You and your Minions have 1% additional Physical Damage Reduction for each Raised Zombie Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second Raised Zombies' Slam Attack has 100% increased Area of Effect Raised Zombies' Slam Attack has 100% increased Cooldown Recovery Speed +2 to Maximum number of Raised Zombies "}c["Cannot be Ignited"]={{[1]={flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=100}},nil}c["70% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=70}},nil}c["+30 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=30},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=30},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=30}},nil}c["+180 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=180}},nil}c["10% increased Evasion Rating and Armour"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=10}},nil}c["+100 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=100}},nil}c["During Flask Effect, 10% reduced Damage taken of each Element for which your Uncapped Elemental Resistance is lowest"]={{[1]={[1]={stat="LightningResistTotal",thresholdStat="ColdResistTotal",type="StatThreshold",upper=true},[2]={stat="LightningResistTotal",thresholdStat="FireResistTotal",type="StatThreshold",upper=true},flags=0,keywordFlags=0,name="LightningDamageTaken",type="INC",value=-10},[2]={[1]={stat="ColdResistTotal",thresholdStat="LightningResistTotal",type="StatThreshold",upper=true},[2]={stat="ColdResistTotal",thresholdStat="FireResistTotal",type="StatThreshold",upper=true},flags=0,keywordFlags=0,name="ColdDamageTaken",type="INC",value=-10},[3]={[1]={stat="FireResistTotal",thresholdStat="LightningResistTotal",type="StatThreshold",upper=true},[2]={stat="FireResistTotal",thresholdStat="ColdResistTotal",type="StatThreshold",upper=true},flags=0,keywordFlags=0,name="FireDamageTaken",type="INC",value=-10}},nil}c["Every 10 seconds, gain 70% of Physical Damage as Extra Fire Damage for 3 seconds"]={nil,"Every 10 seconds, gain 70% of Physical Damage as Extra Fire Damage for 3 seconds "}c["25% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=25}},nil}c["4% additional Physical Damage Reduction while affected by a Guard Skill Buff"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=4}}," while affected by a Guard Skill Buff "}c["20% increased Critical Strike Chance with Mines"]={{[1]={flags=0,keywordFlags=8192,name="CritChance",type="INC",value=20}},nil}c["Adds 1 to 325 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=325}},nil}c["+45% to Critical Strike Multiplier against Enemies that are affected"]={{[1]={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=45}}," against Enemies that are affected "}c["Knocks Back Enemies if you get a Critical Strike with a Bow"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=131072,keywordFlags=0,name="EnemyKnockbackChance",type="BASE",value=100}},nil}c["Gain 20% of Physical Damage as Extra Chaos Damage against Poisoned Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Poisoned"},flags=0,keywordFlags=262144,name="PhysicalDamageGainAsChaos",type="BASE",value=20}},nil}c["Totems are Immune to Fire Damage Totems have 50% of your Armour"]={nil,"Totems are Immune to Fire Damage Totems have 50% of your Armour "}c["33% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=33}},nil}c["+40 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=40}},nil}c["Damage penetrates 25% Lightning Resistance while affected by Herald of Thunder"]={{[1]={[1]={type="Condition",var="AffectedByHeraldofThunder"},flags=0,keywordFlags=0,name="LightningPenetration",type="BASE",value=25}},nil}c["Adds 90 to 345 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=90},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=345}},nil}c["15% of Damage Taken from Hits is Leeched as Life during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="DamageTakenLifeLeech",type="BASE",value=15}}," from Hits "}c["3% increased Attack Speed while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=1,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["350% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=350}},nil}c["Trigger Level 20 Glimpse of Eternity when Hit"]={nil,nil}c["10% increased Physical Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=10}},nil}c["Golem Skills have 25% increased Cooldown Recovery Speed"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=25}},nil}c["+15% to Critical Strike Multiplier"]={{[1]={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=15}},nil}c["25% increased Damage with Axes"]={{[1]={flags=65536,keywordFlags=0,name="Damage",type="INC",value=25}},nil}c["Adds 140 to 285 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=140},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=285}},nil}c["3% increased Area of Effect per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=3}},nil}c["Every 4 seconds, 33% chance to Freeze nearby Chilled Unique Enemies for 0.6 seconds Every 4 seconds, Freeze nearby Chilled Non-Unique Enemies for 0.6 seconds"]={nil,"Every 4 seconds, 33% chance to Freeze nearby Chilled Unique Enemies for 0.6 seconds Every 4 seconds, Freeze nearby Chilled Non-Unique Enemies for 0.6 seconds "}c["5% chance to double Stun Duration 14% increased Damage with Ailments from Attack Skills while wielding a Mace"]={{[1]={[1]={type="Condition",var="UsingMace"},flags=2048,keywordFlags=65536,name="EnemyStunDuration",type="BASE",value=5}}," to double 14% increased Damage "}c["Traps and Mines deal 5 to 15 additional Physical Damage"]={{[1]={flags=0,keywordFlags=12288,name="PhysicalMin",type="BASE",value=5},[2]={flags=0,keywordFlags=12288,name="PhysicalMax",type="BASE",value=15}},nil}c["With at least 40 Dexterity in Radius, Dual Strike deals Off-Hand Splash Damage to surrounding targets"]={nil,"With at least 40 Dexterity in Radius, Dual Strike deals Off-Hand Splash Damage to surrounding targets "}c["8% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=8}},nil}c["+20% to Critical Strike Multiplier with Brand Skills"]={{[1]={[1]={skillType=76,type="SkillType"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=20}},nil}c["+200 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=200}},nil}c["12% increased Damage with Ailments from Attack Skills while wielding a One Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingOneHandedWeapon"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=12}},nil}c["Minions have 3% increased Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=16,keywordFlags=0,name="Speed",type="INC",value=3}}}},nil}c["10% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=10}},nil}c["3% increased Character Size 6% increased Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="INC",value=3}}," Character Size 6% increased "}c["Every 4 seconds, 33% chance to Freeze nearby Chilled Unique Enemies for 0.6 seconds"]={nil,"Every 4 seconds, 33% chance to Freeze nearby Chilled Unique Enemies for 0.6 seconds "}c["Consecrated Ground you create grants Immunity to Elemental Ailments to you and Allies 200 Energy Shield Regenerated per Second while on Consecrated Ground Effects of Consecrated Ground you create Linger for 4 seconds"]={nil,"Consecrated Ground you create grants Immunity to Elemental Ailments to you and Allies 200 Energy Shield Regenerated per Second while on Consecrated Ground Effects of Consecrated Ground you create Linger for 4 seconds "}c["Adds 2 to 5 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=2},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=5}},nil}c["40% increased Elemental Damage with Weapons"]={{[1]={flags=134217728,keywordFlags=0,name="ElementalDamage",type="INC",value=40}},nil}c["15% increased Damage with Ailments from Attack Skills while wielding a Wand"]={{[1]={[1]={type="Condition",var="UsingWand"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=15}},nil}c["50% increased Frenzy Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="FrenzyChargesDuration",type="INC",value=50}},nil}c["8% chance to Avoid being Stunned"]={{[1]={flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=8}},nil}c["Fire Skills have 20% chance to Poison on Hit"]={{[1]={flags=0,keywordFlags=16,name="PoisonChance",type="BASE",value=20}},nil}c["Non-Critical Strikes Penetrate 10% of Enemy Elemental Resistances"]={{[1]={[1]={neg=true,type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="ElementalPenetration",type="BASE",value=10}},nil}c["Adds 5 to 11 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=5},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=11}},nil}c["Totems gain +16% to all Elemental Resistances"]={nil,"Totems gain +16% to all Elemental Resistances "}c["15% increased Physical Damage with Bows"]={{[1]={flags=131072,keywordFlags=0,name="PhysicalDamage",type="INC",value=15}},nil}c["1% of Life Regenerated per Second while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1}},nil}c["Summoned Sentinels of Purity have 50% increased Area of Effect"]={nil,"Summoned Sentinels of Purity have 50% increased Area of Effect "}c["+20 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=20}},nil}c["Grants Level 25 Purity of Ice Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=25,skillId="ColdResistAura"}}},nil}c["Lose all Power Charges on reaching Maximum Power Charges Gain a Frenzy Charge on reaching Maximum Power Charges"]={nil,"Lose all Power Charges on reaching Maximum Power Charges Gain a Frenzy Charge on reaching Maximum Power Charges "}c["20% increased Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="INC",value=20}},nil}c["Damage with Weapons Penetrates 3% Elemental Resistance"]={{[1]={flags=134217728,keywordFlags=0,name="ElementalPenetration",type="BASE",value=3}},nil}c["Recover 25% of Life and Mana when you use a Warcry 100% increased Warcry Duration 100% increased Warcry Cooldown Recovery Speed If you've Warcried Recently, you and nearby allies\nhave 10% increased Attack Speed If you've Warcried Recently, you and nearby allies deal 30% increased Damage"]={nil,"Recover 25% of Life and Mana when you use a Warcry 100% increased Warcry Duration 100% increased Warcry Cooldown Recovery Speed If you've Warcried Recently, you and nearby allies\nhave 10% increased Attack Speed If you've Warcried Recently, you and nearby allies deal 30% increased Damage "}c["12% increased Damage with Ailments from Attack Skills while wielding a Claw"]={{[1]={[1]={type="Condition",var="UsingClaw"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=12}},nil}c["You lose Virulence 50% slower"]={nil,"You lose Virulence 50% slower "}c["-30% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=-30}},nil}c["15% increased Stun Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=15}},nil}c["Recover 100 Life when your Trap is triggered by an Enemy Recover 50 Energy Shield when your Trap is triggered by an Enemy"]={nil,"Recover 100 Life when your Trap is triggered by an Enemy Recover 50 Energy Shield when your Trap is triggered by an Enemy "}c["-4% to all Resistances for each Equipped Corrupted Item"]={{[1]={[1]={type="Multiplier",var="CorruptedItem"},flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=-4},[2]={[1]={type="Multiplier",var="CorruptedItem"},flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=-4}},nil}c["Every second, gain a Ghost Shroud, up to a maximum of 3 When Hit, lose a Ghost Shroud and recover Energy Shield equal to 5% of your Evasion Rating 10% increased Movement Speed while you have Energy Shield"]={nil,"Every second, gain a Ghost Shroud, up to a maximum of 3 When Hit, lose a Ghost Shroud and recover Energy Shield equal to 5% of your Evasion Rating 10% increased Movement Speed while you have Energy Shield "}c["Increases and Reductions to Minion Attack Speed also affect you"]={{[1]={flags=0,keywordFlags=0,name="MinionAttackSpeedAppliesToPlayer",type="FLAG",value=true}},nil}c["Cannot be Stunned by Spells if your other Ring is a Shaper Item 20% chance to Trigger Level 20 Summon Volatile Anomaly on Kill"]={nil,"Cannot be Stunned by Spells if your other Ring is a Shaper Item 20% chance to Trigger Level 20 Summon Volatile Anomaly on Kill "}c["8% Chance to Block Spells during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=8}},nil}c["50% increased Spell Damage while no Mana is Reserved"]={{[1]={[1]={stat="ManaReserved",threshold=0,type="StatThreshold",upper=true},flags=2,keywordFlags=0,name="Damage",type="INC",value=50}},nil}c["With at least 40 Intelligence in Radius, Cold Snap has a 25% chance to grant a Power Charge on Kill"]={nil,"With at least 40 Intelligence in Radius, Cold Snap has a 25% chance to grant a Power Charge on Kill "}c["170% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=170}},nil}c["6% increased Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="INC",value=6},[2]={flags=0,keywordFlags=0,name="Dex",type="INC",value=6},[3]={flags=0,keywordFlags=0,name="Int",type="INC",value=6}},nil}c["+8% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=8}},nil}c["18% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=18}},nil}c["Totems have 10% additional Physical Damage Reduction Brand Skills have 10% increased Duration"]={nil,"Totems have 10% additional Physical Damage Reduction Brand Skills have 10% increased Duration "}c["30% increased Critical Strike Chance with Wands"]={{[1]={flags=8388608,keywordFlags=0,name="CritChance",type="INC",value=30}},nil}c["Minions have 12% increased Attack and Cast Speed if you or your Minions have Killed Recently"]={{[1]={[1]={type="Condition",varList={[1]="KilledRecently",[2]="MinionsKilledRecently"}},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Speed",type="INC",value=12}}}},nil}c["1% of maximum Mana gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=1}}," gained on Kill "}c["25% chance to gain an Endurance Charge when you gain a Power Charge 50% chance to gain a Power Charge when you Summon a Totem"]={{}," to gain an Endurance Charge when you gain a Power Charge 50% chance to gain a Power Charge when you Summon a "}c["50% reduced Experience gain 0.4% of Physical Attack Damage Leeched as Mana"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamage",type="INC",value=-50}}," Experience gain 0.4% of Leeched as Mana "}c["Attacks used by Totems have 7% increased Attack Speed"]={{[1]={flags=1,keywordFlags=16384,name="Speed",type="INC",value=7}},nil}c["Cannot Knock Enemies Back"]={{[1]={flags=0,keywordFlags=0,name="CannotKnockback",type="FLAG",value=true}},nil}c["10% chance to Freeze, Shock and Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=10},[3]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=10}},nil}c["5% increased Cast Speed with Fire Skills"]={{[1]={flags=16,keywordFlags=16,name="Speed",type="INC",value=5}},nil}c["25% chance to gain an Endurance Charge when you Stun an Enemy"]={{}," to gain an Endurance Charge when you Stun an Enemy "}c["5% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=5}},nil}c["With at least 40 Strength in Radius, Ground Slam has a 25% chance to grant an Endurance Charge when you Stun an Enemy"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 25% chance to grant an Endurance Charge when you Stun an Enemy "}c["25% increased Mine Damage"]={{[1]={flags=0,keywordFlags=8192,name="Damage",type="INC",value=25}},nil}c["With at least 40 Strength in Radius, Ground Slam has a 50% increased angle"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 50% increased angle "}c["+40 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=40}},nil}c["12% increased Physical Damage with Axes"]={{[1]={flags=65536,keywordFlags=0,name="PhysicalDamage",type="INC",value=12}},nil}c["With at least 40 Strength in Radius, Ground Slam has a 35% increased angle"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 35% increased angle "}c["and nearby Allies cannot be Stunned If you've Attacked Recently, you\nand nearby Allies have +10% Chance to Block Attack Damage If you've Cast a Spell Recently, you\nand nearby Allies have +10% Chance to Block Spell Damage"]={nil,"and nearby Allies cannot be Stunned If you've Attacked Recently, you\nand nearby Allies have +10% Chance to Block Attack Damage If you've Cast a Spell Recently, you\nand nearby Allies have +10% Chance to Block Spell Damage "}c["35% chance to gain an Endurance Charge when you use a Fire skill"]={{}," to gain an Endurance Charge when you use a Fire skill "}c["0.5% of Spell Damage Leeched as Life while you have Arcane Surge"]={{[1]={[1]={type="Condition",var="AffectedByArcaneSurge"},flags=2,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=0.5}},nil}c["20% increased Physical Damage with Axes"]={{[1]={flags=65536,keywordFlags=0,name="PhysicalDamage",type="INC",value=20}},nil}c["Gain a Power Charge after spending a total of 200 Mana"]={nil,"Gain a Power Charge after spending a total of 200 Mana "}c["30% increased Cold Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ColdDamage",type="INC",value=30}},nil}c["10% increased Trap Damage"]={{[1]={flags=0,keywordFlags=4096,name="Damage",type="INC",value=10}},nil}c["Damage Penetrates 6% Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FirePenetration",type="BASE",value=6}},nil}c["100% increased Ignite Duration on You"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=100}}," on You "}c["20% increased Global Critical Strike Chance while wielding a Staff"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=20}},nil}c["Take 150 Physical Damage per Second per Siphoning Charge if you've used a Skill Recently"]={{[1]={[1]={type="Multiplier",var="SiphoningCharge"},[2]={type="Condition",var="UsedSkillRecently"},flags=0,keywordFlags=0,name="PhysicalDegen",type="BASE",value=150}},nil}c["Enemies Taunted by you deal 10% less Damage with Hits and Ailments against other targets"]={nil,"Enemies Taunted by you deal 10% less Damage with Hits and Ailments against other targets "}c["+24% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=24}},nil}c["20% increased Damage with Daggers"]={{[1]={flags=524288,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["15% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=15}},nil}c["80% reduced Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=-80}},nil}c["Discipline has 60% increased Aura Effect"]={{[1]={[1]={skillName="Discipline",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=60}},nil}c["10% increased Damage with Swords"]={{[1]={flags=4194304,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["10% increased Burning Damage"]={{[1]={flags=0,keywordFlags=134217728,name="FireDamage",type="INC",value=10}},nil}c["250% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=250}},nil}c["Trigger Level 20 Icicle Burst when you Kill a Frozen Enemy"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="TriggeredIcicleNova"}}},nil}c["5 Maximum Void Charges"]={nil,"5 Maximum Void Charges "}c["40% increased Critical Strike Chance against Shocked Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Shocked"},flags=0,keywordFlags=262144,name="CritChance",type="INC",value=40}},nil}c["During Flask Effect, Damage Penetrates 15% Resistance of each Element for which your"]={{},", Damage Resistance of each Element for which your "}c["1% increased Attack Speed per 200 Accuracy Rating"]={{[1]={[1]={div=200,stat="Accuracy",type="PerStat"},flags=1,keywordFlags=0,name="Speed",type="INC",value=1}},nil}c["If you've Blocked in the past 10 seconds, you"]={nil,"If you've Blocked in the past 10 seconds, you "}c["170% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=170}},nil}c["Gain 100 Life when an Endurance Charge expires or is consumed"]={nil,"Gain 100 Life when an Endurance Charge expires or is consumed "}c["Chill Enemy for 1 second when Hit"]={nil,"Chill Enemy for 1 second when Hit "}c["3% increased Attack Speed with Claws"]={{[1]={flags=262145,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["10% chance to Avoid being Stunned while Channelling"]={{[1]={[1]={type="Condition",var="Channelling"},flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=10}},nil}c["When your Traps Trigger, your nearby Traps also Trigger"]={nil,"When your Traps Trigger, your nearby Traps also Trigger "}c["You can Cast an additional Brand 20% increased Damage with Brand Skills 10% increased Brand Attachment range"]={nil,"You can Cast an additional Brand 20% increased Damage with Brand Skills 10% increased Brand Attachment range "}c["33% increased Attack Damage against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=1,keywordFlags=262144,name="Damage",type="INC",value=33}},nil}c["to you and Allies 200 Energy Shield Regenerated per Second while on Consecrated Ground"]={nil,"to you and Allies 200 Energy Shield Regenerated per Second while on Consecrated Ground "}c["Shock a nearby Enemy for 2 seconds on Killing a Shocked Enemy"]={nil,"Shock a nearby Enemy for 2 seconds on Killing a Shocked Enemy "}c["Curses on Slain Enemies are transferred to a nearby Enemy"]={nil,"Curses on Slain Enemies are transferred to a nearby Enemy "}c["Passives granting Cold Resistance or all Elemental Resistances in Radius also grant an equal chance to gain a Frenzy Charge on Kill"]={nil,"Passives granting Cold Resistance or all Elemental Resistances in Radius also grant an equal chance to gain a Frenzy Charge on Kill "}c["Unaffected by Chilled Ground while affected by Purity of Ice {variant:40}Unaffected by Frostbite while affected by Purity of Ice"]={nil,"Unaffected by Chilled Ground while affected by Purity of Ice {variant:40}Unaffected by Frostbite while affected by Purity of Ice "}c["Raised Zombies' Slam Attack has 100% increased Cooldown Recovery Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={skillId="ZombieSlam",type="SkillId"},flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=100}}}},nil}c["Raised Zombies' Slam Attack has 100% increased Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={skillId="ZombieSlam",type="SkillId"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=100}}}},nil}c["Attack Skills deal 15% increased Damage with Ailments while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=15}},nil}c["8% increased Physical Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,keywordFlags=0,name="PhysicalDamage",type="INC",value=8}},nil}c["10% chance to gain 1 Rage when you Hit a Rare or Unique Enemy"]={{}," to gain 1 Rage when you Hit a Rare or Unique Enemy "}c["Socketed Gems are Supported by level 18 Added Lightning Damage"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=18,skillId="SupportAddedLightningDamage"}}},nil}c["Spell Skills deal no Damage"]={nil,"no Damage "}c["Gems Socketed in Green Sockets have +10% to Quality"]={nil,"Gems Socketed in Green Sockets have +10% to Quality "}c["10% chance to Fortify on Melee hit"]={{}," to Fortify "}c["Curse Enemies with Level 10 Assassin's Mark on Hit"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=10,noSupports=true,skillId="AssassinsMark"}}},nil}c["You cannot be Chilled or Frozen while you have an Ice Golem Summoned You cannot be Ignited while you have a Flame Golem Summoned"]={nil,"You cannot be Chilled or Frozen while you have an Ice Golem Summoned You cannot be Ignited while you have a Flame Golem Summoned "}c["30% increased Trap Trigger Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="TrapTriggerAreaOfEffect",type="INC",value=30}},nil}c["Damage from an Enemy Hit Recently"]={nil,"Damage from an Enemy Hit Recently "}c["Gain 50% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsCold",type="BASE",value=50}},nil}c["16% increased Trap Damage"]={{[1]={flags=0,keywordFlags=4096,name="Damage",type="INC",value=16}},nil}c["+50% Global Critical Strike Multiplier while you have no Frenzy Charges"]={{[1]={[1]={type="Global"},[2]={stat="FrenzyCharges",threshold=0,type="StatThreshold",upper=true},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=50}},nil}c["20% increased Accuracy Rating with Claws"]={{[1]={flags=262144,keywordFlags=0,name="Accuracy",type="INC",value=20}},nil}c["45% increased Aspect of the Spider Debuff Duration"]={{[1]={[1]={skillName="Aspect of the Spider",type="SkillName"},flags=0,keywordFlags=0,name="Duration",type="INC",value=45}},nil}c["30% chance to gain a Power Charge when you Stun"]={{}," to gain a Power Charge when you Stun "}c["You lose all Endurance Charges when Hit"]={nil,"You lose all Endurance Charges when Hit "}c["10% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["+20 Life gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=20}},nil}c["Enemies Taunted by you take 10% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={type="Condition",var="Taunted"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=10}}}},nil}c["Totems gain +10% to all Elemental Resistances"]={nil,"Totems gain +10% to all Elemental Resistances "}c["Reflects 4 Physical Damage to Melee Attackers"]={{},nil}c["Every 4 seconds, Freeze nearby Chilled Non-Unique Enemies for 0.6 seconds"]={nil,"Every 4 seconds, Freeze nearby Chilled Non-Unique Enemies for 0.6 seconds "}c["60 Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=60}},nil}c["25% increased Critical Strike Chance with Daggers"]={{[1]={flags=524288,keywordFlags=0,name="CritChance",type="INC",value=25}},nil}c["8% increased Damage with Maces"]={{[1]={flags=1048576,keywordFlags=0,name="Damage",type="INC",value=8}},nil}c["80% increased Critical Strike Chance for Attacks"]={{[1]={flags=1,keywordFlags=0,name="CritChance",type="INC",value=80}},nil}c["60% increased Critical Strike Chance with Swords"]={{[1]={flags=4194304,keywordFlags=0,name="CritChance",type="INC",value=60}},nil}c["Shadow: +0.5 to Critical Strike Chance"]={{[1]={[1]={type="Condition",var="ConnectedToShadowStart"},flags=0,keywordFlags=0,name="CritChance",type="BASE",value=0.5}},nil}c["50% increased Herald of Ice Damage"]={{[1]={[1]={skillName="Herald of Ice",type="SkillName"},flags=0,keywordFlags=0,name="Damage",type="INC",value=50}},nil}c["15% Chance to Block Spells"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=15}},nil}c["+125 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=125}},nil}c["22% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=22}},nil}c["You gain Onslaught for 2 seconds on Critical Strike"]={nil,"You gain Onslaught for 2 seconds on Critical Strike "}c["Adds 1 to 85 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=85}},nil}c["Adds 38 to 58 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=38},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=58}},nil}c["If you've used a Skill Recently, you and nearby Allies have Tailwind"]={{[1]={[1]={type="Condition",var="UsedSkillRecently"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="Condition:Tailwind",type="FLAG",value=true}}}},nil}c["30% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=30}},nil}c["40% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=40}},nil}c["6% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=6}},nil}c["6% increased Accuracy Rating with Two Handed Melee Weapons"]={{[1]={flags=570425344,keywordFlags=0,name="Accuracy",type="INC",value=6}},nil}c["20% increased Stun Duration with Bows on Enemies"]={{[1]={flags=131072,keywordFlags=0,name="EnemyStunDuration",type="INC",value=20}},nil}c["4% increased Attack Speed while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,keywordFlags=0,name="Speed",type="INC",value=4}},nil}c["Shocks all nearby Enemies on Killing a Shocked Enemy {variant:1}Ignite a nearby Enemy on Killing an Ignited Enemy"]={nil,"Shocks all nearby Enemies on Killing a Shocked Enemy {variant:1}Ignite a nearby Enemy on Killing an Ignited Enemy "}c["20% increased Accuracy Rating with Maces"]={{[1]={flags=1048576,keywordFlags=0,name="Accuracy",type="INC",value=20}},nil}c["20% chance to Avoid Projectiles while Phasing You have Phasing if you've Killed Recently"]={{[1]={[1]={type="Condition",var="Phasing"},[2]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=20}}," to Avoid You have Phasing "}c["+2 to Level of Socketed Vaal Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="vaal",value=2}}},nil}c["Attacks used by Totems have 5% increased Attack Speed"]={{[1]={flags=1,keywordFlags=16384,name="Speed",type="INC",value=5}},nil}c["You have Onslaught while not on Low Mana"]={{[1]={[1]={neg=true,type="Condition",var="LowMana"},flags=0,keywordFlags=0,name="Condition:Onslaught",type="FLAG",value=true}},nil}c["Gain 10% of Wand Physical Damage as Extra Cold Damage"]={{[1]={flags=8388608,keywordFlags=0,name="PhysicalDamageGainAsCold",type="BASE",value=10}},nil}c["30% increased Trap Trigger Radius"]={{[1]={flags=0,keywordFlags=4096,name="AreaOfEffect",type="INC",value=30}}," Trigger "}c["50% reduced Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=-50}},nil}c["5% increased Trap Throwing Speed"]={{[1]={flags=0,keywordFlags=0,name="TrapThrowingSpeed",type="INC",value=5}},nil}c["7% Global chance to Blind Enemies on hit {variant:1,2}+1 Mana gained on Kill per Level"]={nil,"7% Global chance to Blind Enemies on hit {variant:1,2}+1 Mana gained on Kill per Level "}c["Adds 13 to 18 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=13},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=18}},nil}c["12% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=12}},nil}c["You have Onslaught while on full Frenzy Charges"]={{[1]={[1]={stat="FrenzyCharges",thresholdStat="FrenzyChargesMax",type="StatThreshold"},flags=0,keywordFlags=0,name="Condition:Onslaught",type="FLAG",value=true}},nil}c["Skills that would Summon a Totem Summon two Totems instead You and your Totems Regenerate 1% of Life per second per Totem"]={nil,"Skills that would Summon a Totem Summon two Totems instead You and your Totems Regenerate 1% of Life per second per Totem "}c["Life Leech effects are not removed at Full Life 50% increased Attack Damage while Leeching"]={nil,"Life Leech effects are not removed at Full Life 50% increased Attack Damage while Leeching "}c["Adds 12 to 15 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=12},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=15}},nil}c["5% chance to Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=5}},nil}c["Summon 2 additional Skeleton Warriors with Summon Skeleton +1 second to Summon Skeleton Cooldown"]={nil,"Summon 2 additional Skeleton Warriors with Summon Skeleton +1 second to Summon Skeleton Cooldown "}c["5% increased Elemental Damage per Grand Spectrum"]={{[1]={[1]={type="Multiplier",var="GrandSpectrum"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=5},[2]={flags=0,keywordFlags=0,name="Multiplier:GrandSpectrum",type="BASE",value=1}},nil}c["25% increased Critical Strike Chance for Spells"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=25}},nil}c["+5 Life gained for each Ignited Enemy hit by your Attacks {variant:2}30 Life Gained on Igniting an Enemy"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=5}}," gained for each Ignited Enemy hit by your Attacks {variant:2}30 Life Gained on Igniting an Enemy "}c["20% chance to Avoid being Stunned"]={{[1]={flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=20}},nil}c["Grants maximum Energy Shield equal to 15% of your Reserved Mana to you and nearby Allies"]={{[1]={flags=0,keywordFlags=0,name="GrantReservedManaAsAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=0.15}}}},nil}c["Your Hits permanently Intimidate Enemies that are on Full Life"]={nil,"Your Hits permanently Intimidate Enemies that are on Full Life "}c["Gain Chilling Conflux for 4 seconds"]={{[1]={[1]={type="Condition",var="ChillingConflux"},flags=0,keywordFlags=0,name="PhysicalCanChill",type="FLAG",value=true},[2]={[1]={type="Condition",var="ChillingConflux"},flags=0,keywordFlags=0,name="LightningCanChill",type="FLAG",value=true},[3]={[1]={type="Condition",var="ChillingConflux"},flags=0,keywordFlags=0,name="FireCanChill",type="FLAG",value=true},[4]={[1]={type="Condition",var="ChillingConflux"},flags=0,keywordFlags=0,name="ChaosCanChill",type="FLAG",value=true}},nil}c["18% increased maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=18}},nil}c["For each Element you've been hit by Damage of Recently, 8% reduced Damage taken of that Element"]={{[1]={[1]={type="Condition",var="HitByFireDamageRecently"},flags=0,keywordFlags=0,name="FireDamageTaken",type="INC",value=-8},[2]={[1]={type="Condition",var="HitByColdDamageRecently"},flags=0,keywordFlags=0,name="ColdDamageTaken",type="INC",value=-8},[3]={[1]={type="Condition",var="HitByLightningDamageRecently"},flags=0,keywordFlags=0,name="LightningDamageTaken",type="INC",value=-8}},nil}c["Chill Effect and Freeze duration on you is based on 100% of Energy Shield"]={nil,"Chill Effect and Freeze duration on you is based on 100% of Energy Shield "}c["15% increased Critical Strike Chance with Brand Skills"]={{[1]={[1]={skillType=76,type="SkillType"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=15}},nil}c["Adds 56 to 78 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=56},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=78}},nil}c["10% chance to gain a Power Charge on Kill"]={{}," to gain a Power Charge on Kill "}c["Adds 30 to 58 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=30},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=58}},nil}c["16% increased Physical Weapon Damage per 10 Strength"]={{[1]={[1]={div=10,stat="Str",type="PerStat"},flags=134217728,keywordFlags=0,name="PhysicalDamage",type="INC",value=16}},nil}c["Recover 25% of Life and Mana when you use a Warcry 100% increased Warcry Duration"]={nil,"Recover 25% of Life and Mana when you use a Warcry 100% increased Warcry Duration "}c["Creates a Smoke Cloud on Rampage Gain Unholy Might for 3 seconds on Rampage"]={nil,"Creates a Smoke Cloud on Rampage Gain Unholy Might for 3 seconds on Rampage "}c["70% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=70}},nil}c["+45% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=45}},nil}c["+1000 to Armour and Evasion Rating while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=0,keywordFlags=0,name="ArmourAndEvasion",type="BASE",value=1000}},nil}c["15% reduced Skeleton Duration"]={{[1]={[1]={skillName="Summon Skeleton",type="SkillName"},flags=0,keywordFlags=0,name="Duration",type="INC",value=-15}},nil}c["20% reduced Skeleton Duration"]={{[1]={[1]={skillName="Summon Skeleton",type="SkillName"},flags=0,keywordFlags=0,name="Duration",type="INC",value=-20}},nil}c["14% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=14}},nil}c["+1 to maximum number of Summoned Golems if you have 3 Primordial Items Socketed or Equipped"]={{[1]={[1]={threshold=3,type="MultiplierThreshold",var="PrimordialItem"},flags=0,keywordFlags=0,name="ActiveGolemLimit",type="BASE",value=1}},nil}c["12% increased Spell Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=2,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["+45 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=45}},nil}c["You take 20% reduced Extra Damage from Critical Strikes 30% increased Armour"]={nil,"You take 20% reduced Extra Damage from Critical Strikes 30% increased Armour "}c["+5 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=5}},nil}c["1% additional Physical Damage Reduction per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=1}},nil}c["Adds 70 to 350 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=70},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=350}},nil}c["Minions have +2% Chance to Block Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=2}}}},nil}c["Adds 98 to 121 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=98},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=121}},nil}c["With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Burning Ground if it Ignites an Enemy."]={nil,"With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Burning Ground if it Ignites an Enemy. "}c["Damage with Weapons Penetrates 8% Lightning Resistance"]={{[1]={flags=134217728,keywordFlags=0,name="LightningPenetration",type="BASE",value=8}},nil}c["20% increased Life Recovery rate"]={{[1]={flags=0,keywordFlags=0,name="LifeRecoveryRate",type="INC",value=20}},nil}c["Unaffected by Shock {variant:1}Shocked Enemies you Kill Explode, dealing 10% of"]={nil,"Unaffected by Shock {variant:1}Shocked Enemies you Kill Explode, dealing 10% of "}c["280% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=280}},nil}c["Curse Skills have 15% increased Skill Effect Duration"]={{[1]={[1]={skillType=32,type="SkillType"},flags=0,keywordFlags=0,name="Duration",type="INC",value=15}},nil}c["20% increased Damage for each Summoned Golem 25% increased Effect of Buffs granted by your Golems for each Summoned Golem Can Summon up to 1 additional Golem at a time"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=20}}," for each Summoned 25% increased Effect of Buffs granted by your Golems for each Summoned Golem Can Summon up to 1 additional Golem at a time "}c["10% chance to Blind Enemies on Hit with Attacks 25% more Damage with Bleeding"]={{[1]={flags=0,keywordFlags=65536,name="Damage",type="BASE",value=10}}," to Blind Enemies on Hit 25% more with Bleeding "}c["45% increased Skill Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=45}},nil}c["13% reduced Mine Laying Speed"]={{[1]={flags=0,keywordFlags=0,name="MineLayingSpeed",type="INC",value=-13}},nil}c["Your Maximum Resistances are 78%"]={{[1]={flags=0,keywordFlags=0,name="FireResistMax",type="OVERRIDE",value=78},[2]={flags=0,keywordFlags=0,name="ColdResistMax",type="OVERRIDE",value=78},[3]={flags=0,keywordFlags=0,name="LightningResistMax",type="OVERRIDE",value=78},[4]={flags=0,keywordFlags=0,name="ChaosResistMax",type="OVERRIDE",value=78}},nil}c["+50 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=50}},nil}c["5% increased Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="INC",value=5}},nil}c["15% chance for your Flasks to not consume Charges"]={{}," for your Flasks to not consume Charges "}c["10% chance to Avoid Elemental Ailments"]={{[1]={flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="AvoidFrozen",type="BASE",value=10},[3]={flags=0,keywordFlags=0,name="AvoidChilled",type="BASE",value=10},[4]={flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=10}},nil}c["Recover 4% of Maximum Mana on Kill"]={nil,"Recover 4% of Maximum Mana on Kill "}c["8% increased Cast Speed while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=16,keywordFlags=0,name="Speed",type="INC",value=8}},nil}c["60% chance to Avoid Blind 5% reduced Damage taken from Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=0,name="DamageTaken",type="BASE",value=60}}," to Avoid Blind 5% reduced "}c["15% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=15}},nil}c["8% chance to Avoid Elemental Ailments"]={{[1]={flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=8},[2]={flags=0,keywordFlags=0,name="AvoidFrozen",type="BASE",value=8},[3]={flags=0,keywordFlags=0,name="AvoidChilled",type="BASE",value=8},[4]={flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=8}},nil}c["3% reduced Damage taken per Ghost Shroud Every second, gain a Ghost Shroud, up to a maximum of 3"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=-3}}," per Ghost Shroud Every second, gain a Ghost Shroud, up to a maximum of 3 "}c["+20 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=20}},nil}c["+460 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=460}},nil}c["Poisons you inflict during any Flask Effect have 40% chance to deal 100% more Damage"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=1048576,name="Damage",type="MORE",value=40}},nil}c["Adds 23 to 83 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=23},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=83}},nil}c["+20 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=20},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=20},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=20}},nil}c["16% increased Damage Over Time with Bow Skills"]={{[1]={flags=8,keywordFlags=512,name="Damage",type="INC",value=16}},nil}c["15% chance to Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=15}},nil}c["10% chance to Cause Monsters to Flee Enemies you Shock have 30% reduced Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="BASE",value=10}}," to Cause Monsters to Flee Enemies you Shock have 30% reduced "}c["15% chance to Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=15}},nil}c["25% chance to Taunt on Hit Your Hits permanently Intimidate Enemies that are on Full Life 20% chance to Impale Enemies on Hit with Attacks You and nearby Allies have 8% increased Movement Speed"]={{[1]={flags=0,keywordFlags=65536,name="Life",type="BASE",value=25}}," to Taunt on Hit Your Hits permanently Intimidate Enemies that are on Full 20% chance to Impale Enemies on Hit You and nearby Allies have 8% increased Movement Speed "}c["Dispels Elemental Ailments on Rampage"]={nil,"Dispels Elemental Ailments on Rampage "}c["5% increased Attack Speed with Wands"]={{[1]={flags=8388609,keywordFlags=0,name="Speed",type="INC",value=5}},nil}c["25% increased Accuracy Rating with Axes"]={{[1]={flags=65536,keywordFlags=0,name="Accuracy",type="INC",value=25}},nil}c["Nearby Allies have 4% increased Defences per 100 Strength you have"]={{[1]={[1]={div=100,stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="Defences",type="INC",value=4},onlyAllies=true}}},nil}c["28% increased Physical Damage with Maces"]={{[1]={flags=1048576,keywordFlags=0,name="PhysicalDamage",type="INC",value=28}},nil}c["6% increased maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=6}},nil}c["14% increased Damage Over Time with Bow Skills"]={{[1]={flags=8,keywordFlags=512,name="Damage",type="INC",value=14}},nil}c["You and nearby allies have 6% increased Attack, Cast and Movement Speed if you've Warcried Recently"]={{[1]={[1]={type="Condition",var="UsedWarcryRecently"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="Speed",type="INC",value=6}}},[2]={[1]={type="Condition",var="UsedWarcryRecently"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=6}}}},nil}c["Adds 40 to 70 Lightning Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=40},[2]={flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=70}},nil}c["8% increased Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=134217728,keywordFlags=0,name="Damage",type="INC",value=8}},nil}c["Attacks Maim on Hit against Bleeding Enemies"]={nil,"Attacks Maim on Hit against Bleeding Enemies "}c["25% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=25}},nil}c["15% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=15}},nil}c["10% increased Warcry Buff Effect"]={{[1]={flags=0,keywordFlags=4,name="BuffEffect",type="INC",value=10}},nil}c["10% increased Elemental Damage with Maces"]={{[1]={flags=1048576,keywordFlags=0,name="ElementalDamage",type="INC",value=10}},nil}c["Adds 15 to 33 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=33}},nil}c["25% increased Critical Strike Chance with Swords"]={{[1]={flags=4194304,keywordFlags=0,name="CritChance",type="INC",value=25}},nil}c["10% increased Totem Life"]={{[1]={flags=0,keywordFlags=0,name="TotemLife",type="INC",value=10}},nil}c["+2000 to Zombie maximum Life"]={{[1]={[1]={skillName="Raise Zombie",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="BASE",value=2000}}}},nil}c["80% increased Critical Strike Chance during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=80}},nil}c["12% increased Damage with Ailments from Attack Skills while wielding a Sword"]={{[1]={[1]={type="Condition",var="UsingSword"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=12}},nil}c["Can Allocate Passives from the Ranger's starting point"]={{},nil}c["Adds 10 to 23 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=23}},nil}c["50% increased Convocation Cooldown Recovery Speed"]={{[1]={[1]={skillName="Convocation",type="SkillName"},flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=50}},nil}c["5% increased Attack Speed with Two Handed Melee Weapons"]={{[1]={flags=570425345,keywordFlags=0,name="Speed",type="INC",value=5}},nil}c["30% increased Damage with Poison"]={{[1]={flags=0,keywordFlags=1048576,name="Damage",type="INC",value=30}},nil}c["10% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=10}},nil}c["Summoned Skeletons take 30% of their Maximum Life per second as Fire Damage"]={{[1]={[1]={skillName="Summon Skeleton",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={div=1,stat="Life",type="PerStat"},flags=0,keywordFlags=0,name="FireDegen",type="BASE",value=0.3}}}},nil}c["With 40 total Strength and Intelligence in Radius, Elemental Hit cannot choose Cold With 40 total Strength and Intelligence in Radius, Elemental Hit deals 50% less Cold Damage"]={nil,"With 40 total Strength and Intelligence in Radius, Elemental Hit cannot choose Cold With 40 total Strength and Intelligence in Radius, Elemental Hit deals 50% less Cold Damage "}c["Can Allocate Passives from the Templar's starting point"]={{},nil}c["30% increased Damage with Axes"]={{[1]={flags=65536,keywordFlags=0,name="Damage",type="INC",value=30}},nil}c["Gain 75% increased Area of Effect for 5 seconds"]={{[1]={[1]={type="Condition",var="PendulumOfDestructionAreaOfEffect"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=75}},nil}c["+35% to Global Critical Strike Multiplier while wielding a Staff"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=35}},nil}c["1% increased Fire Damage per 20 Strength"]={{[1]={[1]={div=20,stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="FireDamage",type="INC",value=1}},nil}c["40% chance to Poison on Hit"]={{[1]={flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=40}},nil}c["You are Shocked during Flask effect"]={nil,"You are Shocked during Flask effect "}c["10% increased Attack Speed with Swords"]={{[1]={flags=4194305,keywordFlags=0,name="Speed",type="INC",value=10}},nil}c["Action Speed cannot be modified to below base value"]={nil,"Action Speed cannot be modified to below base value "}c["Socketed Gems are Supported by level 15 Added Chaos Damage"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=15,skillId="SupportAddedChaosDamage"}}},nil}c["4% increased Attack Speed with Daggers"]={{[1]={flags=524289,keywordFlags=0,name="Speed",type="INC",value=4}},nil}c["Shocks from your Hits always increase Damage taken by at least 10% Can Summon up to 1 additional Golem at a time"]={nil,"Shocks from your Hits always increase Damage taken by at least 10% Can Summon up to 1 additional Golem at a time "}c["20% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=20}},nil}c["13% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=13}},nil}c["+30 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=30}},nil}c["Spectres have 900% increased Critical Strike Chance"]={{[1]={[1]={skillName="Raise Spectre",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="CritChance",type="INC",value=900}}}},nil}c["50% chance to gain an additional Vaal Soul per Enemy Shattered"]={{}," to gain an additional Soul per Enemy Shattered "}c["Minions have 20% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=20}}}},nil}c["Minions have +5% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=5}}}},nil}c["Totems are Immune to Fire Damage Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit"]={nil,"Totems are Immune to Fire Damage Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit "}c["Recover 3% of Maximum Life on Kill Recover 3% of Maximum Mana on Kill"]={nil,"Recover 3% of Maximum Life on Kill Recover 3% of Maximum Mana on Kill "}c["Grants Level 25 Scorching Ray Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=25,skillId="FireBeam"}}},nil}c["10% chance to gain Unholy Might on block for 3 seconds +5% Chance to Block Attack Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=10}}," to gain Unholy Might on block for 3 seconds +5% Chance "}c["30% increased Damage if you've dealt a Critical Strike in the past 8 seconds"]={{[1]={[1]={type="Condition",var="CritInPast8Sec"},flags=0,keywordFlags=0,name="Damage",type="INC",value=30}},nil}c["15% increased Damage with Ailments from Attack Skills while wielding a Two Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=15}},nil}c["-5% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=-5}},nil}c["10% increased Spell Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=2,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["30% chance to Avoid being Frozen"]={{[1]={flags=0,keywordFlags=0,name="AvoidFrozen",type="BASE",value=30}},nil}c["+24 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=24}},nil}c["You have Resolute Technique while you do not have Elemental Overload {variant:2}100% increased Physical Damage while you have Resolute Technique"]={nil,"You have Resolute Technique while you do not have Elemental Overload {variant:2}100% increased Physical Damage while you have Resolute Technique "}c["20% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=134217728,keywordFlags=0,name="PhysicalDamage",type="INC",value=20}},nil}c["You and nearby allies have 20% increased Attack, Cast and Movement Speed if you've used a Warcry Recently"]={{[1]={[1]={type="Condition",var="UsedWarcryRecently"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="Speed",type="INC",value=20}}},[2]={[1]={type="Condition",var="UsedWarcryRecently"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=20}}}},nil}c["3% of Attack Damage leeched as Life against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=1,keywordFlags=262144,name="DamageLifeLeech",type="BASE",value=3}},nil}c["1% increased Maximum Life per Abyss Jewel affecting you"]={{[1]={[1]={type="Multiplier",var="AbyssJewel"},flags=0,keywordFlags=0,name="Life",type="INC",value=1}},nil}c["12% increased Physical Damage with Bows"]={{[1]={flags=131072,keywordFlags=0,name="PhysicalDamage",type="INC",value=12}},nil}c["Immune to Elemental Ailments during any Flask Effect"]={nil,"Immune to Elemental Ailments during any Flask Effect "}c["Effects granted for having Rage are Doubled"]={{[1]={flags=0,keywordFlags=0,name="Multiplier:RageEffect",type="BASE",value=1}},nil}c["20% increased Totem Duration"]={{[1]={flags=0,keywordFlags=0,name="TotemDuration",type="INC",value=20}},nil}c["Lose 0.1% of maximum Life per second per Rage while you are not losing Rage"]={{[1]={[1]={stat="Life",type="PerStat"},[2]={limit=50,type="Multiplier",var="Rage"},flags=0,keywordFlags=0,name="LifeDegen",type="BASE",value=0.001}},nil}c["Minions have 28% increased Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=16,keywordFlags=0,name="Speed",type="INC",value=28}}}},nil}c["of their maximum Life as Chaos Damage."]={nil,"of their maximum Life as Chaos Damage. "}c["Recover 2% of Maximum Life on Kill Recover 2% of Maximum Energy Shield on Kill Recover 4% of Maximum Mana on Kill"]={nil,"Recover 2% of Maximum Life on Kill Recover 2% of Maximum Energy Shield on Kill Recover 4% of Maximum Mana on Kill "}c["400 Fire Damage taken per second per Endurance Charge if you've been Hit Recently"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},[2]={type="Condition",var="BeenHitRecently"},flags=0,keywordFlags=0,name="FireDegen",type="BASE",value=400}},nil}c["5% increased Area of Effect per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=5}},nil}c["Cannot be Blinded 10% reduced Damage taken from Blinded Enemies Nearby Enemies are Blinded 30% increased Damage with Hits and Ailments against Blinded Enemies 25% chance to Blind Enemies on Hit"]={nil,"Cannot be Blinded 10% reduced Damage taken from Blinded Enemies Nearby Enemies are Blinded 30% increased Damage with Hits and Ailments against Blinded Enemies 25% chance to Blind Enemies on Hit "}c["40% increased Rarity of Items Dropped by Frozen Enemies"]={{}," Rarity of Items Dropped by Frozen Enemies "}c["25% increased Melee Critical Strike Chance"]={{[1]={flags=256,keywordFlags=0,name="CritChance",type="INC",value=25}},nil}c["+18% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=18}},nil}c["25% chance to Curse Enemies with level 10 Vulnerability on Hit {variant:1}Attacks Cause Bleeding when Hitting Cursed Enemies"]={{}," to Curse Enemies with level 10on Hit {variant:1}Attacks Cause Bleeding "}c["60% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=60}},nil}c["40% increased Strength Requirement"]={{[1]={flags=0,keywordFlags=0,name="StrRequirement",type="INC",value=40}},nil}c["Every 10 seconds, gain 100% of Physical Damage"]={nil,"Every 10 seconds, gain 100% of Physical Damage "}c["Counts as all One Handed Melee Weapon Types"]={{[1]={flags=0,keywordFlags=0,name="WeaponData",type="LIST",value={key="countsAsAll1H",value=true}}},nil}c["6% increased Attack Speed with Daggers"]={{[1]={flags=524289,keywordFlags=0,name="Speed",type="INC",value=6}},nil}c["15% chance to gain a Power Charge if you or your Totems kill an Enemy 5% reduced Elemental Damage taken while you have an Endurance Charge"]={{[1]={[1]={stat="EnduranceCharges",threshold=1,type="StatThreshold"},flags=0,keywordFlags=16384,name="ElementalDamageTaken",type="BASE",value=15}}," to gain a Power Charge if you or your s kill an Enemy 5% reduced "}c["Every 8 seconds, gain Avatar of Fire for 4 seconds {variant:1}120% increased Critical Strike Chance while you have Avatar of Fire"]={nil,"Every 8 seconds, gain Avatar of Fire for 4 seconds {variant:1}120% increased Critical Strike Chance while you have Avatar of Fire "}c["Enemies Become Chilled as they Unfreeze 10% chance to Freeze Enemies which are Chilled +10% to Cold Damage over Time Multiplier"]={nil,"Enemies Become Chilled as they Unfreeze 10% chance to Freeze Enemies which are Chilled +10% to Cold Damage over Time Multiplier "}c["Minions have 10% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=10}}}},nil}c["26% increased Melee Physical Damage"]={{[1]={flags=256,keywordFlags=0,name="PhysicalDamage",type="INC",value=26}},nil}c["10% additional Chance to receive a Critical Strike"]={{}," to receive a Critical Strike "}c["Gain a Power Charge when you use a Vaal Skill 10 Life gained for each Enemy Hit if you have used a Vaal Skill Recently"]={nil,"Gain a Power Charge when you use a Vaal Skill 10 Life gained for each Enemy Hit if you have used a Vaal Skill Recently "}c["Damage Penetrates 15% Fire Resistance while affected by Anger"]={{[1]={[1]={type="Condition",var="AffectedByAnger"},flags=0,keywordFlags=0,name="FirePenetration",type="BASE",value=15}},nil}c["Removes all but one Life on use"]={nil,"Removes all but one Life on use "}c["You can Cast an additional Brand 20% increased Damage with Brand Skills"]={nil,"You can Cast an additional Brand 20% increased Damage with Brand Skills "}c["20% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=20}},nil}c["8 Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=8}},nil}c["Immune to Elemental Ailments while Phasing 10% chance to Dodge Spell Hits while Phasing"]={nil,"Immune to Elemental Ailments while Phasing 10% chance to Dodge Spell Hits while Phasing "}c["12% increased Damage over Time"]={{[1]={flags=8,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["16% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=16}},nil}c["Instant Recovery"]={{[1]={flags=0,keywordFlags=0,name="FlaskInstantRecovery",type="BASE",value=100}},nil}c["You cannot be Chilled for 3 seconds after being Chilled You cannot be Frozen for 3 seconds after being Frozen"]={nil,"You cannot be Chilled for 3 seconds after being Chilled You cannot be Frozen for 3 seconds after being Frozen "}c["4% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=4}},nil}c["+65 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=65}},nil}c["Adds 1 to 53 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=53}},nil}c["35% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=35}},nil}c["10% chance to gain a Power Charge on Critical Strike 40% chance to Poison on Hit 10% increased Movement Speed if you've Killed Recently"]={{[1]={[1]={type="Condition",var="CriticalStrike"},[2]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=10}}," to gain a Power Charge 40% chance 10% increased Movement Speed "}c["24% increased Damage with Ailments from Attack Skills while wielding a Sword"]={{[1]={[1]={type="Condition",var="UsingSword"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=24}},nil}c["Nearby Enemies take 16% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=16}}}},nil}c["60% reduced Mana Cost of Totem Skills that cast an Aura Corrupted"]={{[1]={flags=0,keywordFlags=16384,name="ManaCost",type="INC",value=-60}}," Skills that cast an Aura Corrupted "}c["160% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=160}},nil}c["240% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=240}},nil}c["100% increased Onslaught Effect"]={{[1]={flags=0,keywordFlags=0,name="OnslaughtEffect",type="INC",value=100}},nil}c["+5% Chance to Block Attack Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=5}},nil}c["+6% Chance to Block Attack Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=6}},nil}c["30% reduced Endurance Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="EnduranceChargesDuration",type="INC",value=-30}},nil}c["+64 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=64}},nil}c["Your Cold Damage can Ignite but not Freeze or Chill"]={{[1]={flags=0,keywordFlags=0,name="ColdCanIgnite",type="FLAG",value=true},[2]={flags=0,keywordFlags=0,name="ColdCannotFreeze",type="FLAG",value=true},[3]={flags=0,keywordFlags=0,name="ColdCannotChill",type="FLAG",value=true}},nil}c["10% increased Damage Over Time with Bow Skills"]={{[1]={flags=8,keywordFlags=512,name="Damage",type="INC",value=10}},nil}c["Cannot inflict Ignite"]={{[1]={flags=0,keywordFlags=0,name="CannotIgnite",type="FLAG",value=true}},nil}c["16% increased Accuracy Rating with Bows"]={{[1]={flags=131072,keywordFlags=0,name="Accuracy",type="INC",value=16}},nil}c["You can Cast an additional Brand Brand Skills deal 30% increased Damage to Enemies they're Attached to Brand Skills have 10% increased Duration"]={nil,"You can Cast an additional Brand Brand Skills deal 30% increased Damage to Enemies they're Attached to Brand Skills have 10% increased Duration "}c["15% chance to gain a Frenzy Charge when you Stun an Enemy"]={{}," to gain aCharge when you Stun an Enemy "}c["4% increased Attack Speed with Wands"]={{[1]={flags=8388609,keywordFlags=0,name="Speed",type="INC",value=4}},nil}c["20% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=20}},nil}c["Gain a Challenger Charge when you Kill an Enemy while in Sand Stance"]={nil,"Gain a Challenger Charge when you Kill an Enemy while in Sand Stance "}c["14% increased Trap Damage"]={{[1]={flags=0,keywordFlags=4096,name="Damage",type="INC",value=14}},nil}c["Leech applies instantly on Critical Strike"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="InstantLifeLeech",type="FLAG",value=true},[2]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="InstantManaLeech",type="FLAG",value=true}},nil}c["20% increased Stun and Block Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=20}},nil}c["+15% to Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=15}},nil}c["+20 to Strength and Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=20},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=20}},nil}c["20% increased Area Damage"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["Attacks with this Weapon deal 100 to 200 added Fire Damage to Bleeding Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=262144,name="FireMin",type="BASE",value=100},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=262144,name="FireMax",type="BASE",value=200}},nil}c["Damage with Weapons Penetrates 8% Cold Resistance"]={{[1]={flags=134217728,keywordFlags=0,name="ColdPenetration",type="BASE",value=8}},nil}c["+29 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=29},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=29},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=29}},nil}c["Golems have 22% increased Maximum Life"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=22}}}},nil}c["12% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=12}},nil}c["+2 to Melee Weapon and Unarmed Attack range"]={{[1]={flags=0,keywordFlags=0,name="MeleeWeaponRange",type="BASE",value=2},[2]={flags=0,keywordFlags=0,name="UnarmedRange",type="BASE",value=2}},nil}c["+12% Elemental Resistances while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=12}},nil}c["30% increased Zombie Resistances 25% increased Zombie Size"]={{}," Resistances 25% increased Zombie Size "}c["Adds 80 to 180 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=80},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=180}},nil}c["3% of Life Regenerated per Second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=3}},nil}c["Fire Spells have 15% of Physical Damage Converted to Fire Damage"]={{[1]={flags=2,keywordFlags=16,name="PhysicalDamageConvertToFire",type="BASE",value=15}},nil}c["Left ring slot: 30% reduced Reflected Elemental Damage taken {variant:3,4}Left ring slot: 40% reduced Reflected Elemental Damage taken"]={{[1]={[1]={num=1,type="SlotNumber"},flags=0,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=-30}}," Reflected {variant:3,4}Left ring slot: 40% reduced Reflected Elemental Damage taken "}c["40% increased Global Evasion Rating when on Full Life"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="FullLife"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=40}},nil}c["Channelling Skills have 4% increased Attack Speed"]={{[1]={[1]={skillType=58,type="SkillType"},flags=1,keywordFlags=0,name="Speed",type="INC",value=4}},nil}c["Gain Unholy Might for 3 seconds on Rampage"]={nil,"Gain Unholy Might for 3 seconds on Rampage "}c["+18% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=18}},nil}c["Creates a Smoke Cloud on Rampage"]={nil,"Creates a Smoke Cloud on Rampage "}c["25% chance to Steal Power, Frenzy, and Endurance Charges on Hit with Claws 20% increased Damage with Ailments from Attack Skills while wielding a Claw"]={{[1]={[1]={type="Condition",var="UsingClaw"},flags=262144,keywordFlags=0,name="Damage",type="BASE",value=25}}," to Steal Power, Frenzy, and Endurance Charges on Hit 20% increased with Ailments from Attack Skills "}c["15% increased Effect of your Curses"]={{[1]={flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=15}},nil}c["17 Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=17}},nil}c["5% chance to gain Onslaught for 3 seconds on Kill"]={{}," to gain Onslaught for 3 seconds on Kill "}c["Reflects 50 Cold Damage to Melee Attackers +5% Chance to Block"]={nil,"Reflects 50 Cold Damage to Melee Attackers +5% Chance to Block "}c["Adds 40 to 60 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=40},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=60}},nil}c["Creates Consecrated Ground on Critical Strike"]={nil,"Creates Consecrated Ground on Critical Strike "}c["12% increased Physical Damage with One Handed Melee Weapons"]={{[1]={flags=301989888,keywordFlags=0,name="PhysicalDamage",type="INC",value=12}},nil}c["40% increased Damage if you've taken no Damage from Hits Recently"]={{[1]={[1]={neg=true,type="Condition",var="BeenHitRecently"},flags=0,keywordFlags=0,name="Damage",type="INC",value=40}},nil}c["20% increased Physical Damage with One Handed Melee Weapons"]={{[1]={flags=301989888,keywordFlags=0,name="PhysicalDamage",type="INC",value=20}},nil}c["+100 to Evasion Rating and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="BASE",value=100}},nil}c["15% reduced Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=-15}},nil}c["Critical Strikes ignore Enemy Monster Elemental Resistances"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="IgnoreElementalResistances",type="FLAG",value=true}},nil}c["Blood Magic"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Blood Magic"}},nil}c["Energy Shield Recharge is not interrupted by Damage if Recharge began Recently 50% less Energy Shield Regeneration Rate"]={nil,"Energy Shield Recharge is not interrupted by Damage if Recharge began Recently 50% less Energy Shield Regeneration Rate "}c["Arrow Dancing"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Arrow Dancing"}},nil}c["25% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=25}},nil}c["0.5% of maximum Life Regenerated per second per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.5}},nil}c["50% less Damage with Bleeding"]={{[1]={flags=0,keywordFlags=2097152,name="Damage",type="MORE",value=-50}},nil}c["20% increased Physical Damage with Bows"]={{[1]={flags=131072,keywordFlags=0,name="PhysicalDamage",type="INC",value=20}},nil}c["50% reduced Duration of Curses on you {variant:3}10% additional Block chance while not Cursed"]={{[1]={[1]={neg=true,type="Condition",var="Cursed"},flags=0,keywordFlags=0,name="Duration",type="INC",value=-50}}," of Curses on you {variant:3}10% additional Block chance "}c["50% of Physical Damage from Hits with this Weapon is Converted to a random Element"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=50}}," from Hits is Converted to a random Element "}c["+400 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=400}},nil}c["+170 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=170}},nil}c["0% increased Quantity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=0}},nil}c["You grant 6 Frenzy Charges to allies on Death"]={nil,"You grant 6 Frenzy Charges to allies on Death "}c["Raging Spirits' Hits always Ignite"]={{[1]={[1]={skillName="Summon Raging Spirit",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=100}}}},nil}c["100% increased Duration of Curses on you"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=100}}," of Curses on you "}c["Recover 3% of Maximum Life on Kill"]={nil,"Recover 3% of Maximum Life on Kill "}c["20% of Physical Damage taken as Cold Damage during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="PhysicalDamageTakenAsCold",type="BASE",value=20}},nil}c["4 Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=4}},nil}c["15% increased Critical Strike Chance with Claws"]={{[1]={flags=262144,keywordFlags=0,name="CritChance",type="INC",value=15}},nil}c["6% increased Attack Speed while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,keywordFlags=0,name="Speed",type="INC",value=6}},nil}c["12% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=12}},nil}c["50% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=50}},nil}c["50% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=50}},nil}c["40% increased Elemental Damage during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=40}},nil}c["50% of Physical, Cold and Lightning Damage Converted to Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToFire",type="BASE",value=50},[2]={flags=0,keywordFlags=0,name="LightningDamageConvertToFire",type="BASE",value=50},[3]={flags=0,keywordFlags=0,name="ColdDamageConvertToFire",type="BASE",value=50}},nil}c["80% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=80}},nil}c["10% increased Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["3% increased Attack Speed with Swords"]={{[1]={flags=4194305,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["26% increased Damage with Ailments from Attack Skills while wielding an Axe"]={{[1]={[1]={type="Condition",var="UsingAxe"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=26}},nil}c["+38 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=38},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=38},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=38}},nil}c["50% chance to gain a Flask Charge when you deal a Critical Strike"]={{}," to gain a Flask Charge when you deal a Critical Strike "}c["5% chance to Freeze, Shock and Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=5},[2]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=5},[3]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=5}},nil}c["4% reduced Mana Cost per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-4}},nil}c["Recover 2% of Maximum Energy Shield on Kill"]={nil,"Recover 2% of Maximum Energy Shield on Kill "}c["You can apply an additional Curse"]={{[1]={flags=0,keywordFlags=0,name="EnemyCurseLimit",type="BASE",value=1}},nil}c["+250 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=250}},nil}c["15% increased Accuracy Rating while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=15}},nil}c["10% increased Accuracy Rating with Wands"]={{[1]={flags=8388608,keywordFlags=0,name="Accuracy",type="INC",value=10}},nil}c["Attack Skills deal 20% increased Damage with Ailments while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=20}},nil}c["You have Phasing during Onslaught"]={nil,"You have Phasing during Onslaught "}c["Nearby Allies' Damage with Hits is Lucky"]={nil,"Nearby Allies' Damage with Hits is Lucky "}c["150% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=150}},nil}c["8% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=8}},nil}c["Minions gain 20% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalDamageGainAsCold",type="BASE",value=20}}}},nil}c["10% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=10}},nil}c["Nearby Enemies are Blinded 30% increased Damage with Hits and Ailments against Blinded Enemies 25% chance to Blind Enemies on Hit"]={nil,"Nearby Enemies are Blinded 30% increased Damage with Hits and Ailments against Blinded Enemies 25% chance to Blind Enemies on Hit "}c["20% increased Endurance Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="EnduranceChargesDuration",type="INC",value=20}},nil}c["50% of Physical Damage Converted to Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToLightning",type="BASE",value=50}},nil}c["20% increased Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["20% of Physical Damage Converted to Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToCold",type="BASE",value=20}},nil}c["150% increased Rarity of Items Dropped by Slain Magic Enemies"]={{}," Rarity of Items Dropped by Slain Magic Enemies "}c["+36% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=36}},nil}c["15% increased Spell Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=2,keywordFlags=0,name="Damage",type="INC",value=15}},nil}c["5% increased Melee Attack Speed"]={{[1]={flags=257,keywordFlags=0,name="Speed",type="INC",value=5}},nil}c["40% increased Critical Strike Chance against Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=262144,name="CritChance",type="INC",value=40}},nil}c["15% increased Global Accuracy Rating"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=15}},nil}c["10% increased Area Damage"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["20% of Lightning Damage Leeched as Life during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LightningDamageLifeLeech",type="BASE",value=20}},nil}c["15% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=15}},nil}c["Shocks from your Hits always increase Damage taken by at least 20%"]={nil,"Shocks from your Hits always increase Damage taken by at least 20% "}c["1% Life Regenerated per Second for each of your Mines Detonated Recently, up to 20%"]={{[1]={[1]={limit=20,limitTotal=true,type="Multiplier",var="MineDetonatedRecently"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1}},nil}c["24% increased Quantity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=24}},nil}c["Adds 173 to 213 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=173},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=213}},nil}c["170% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=170}},nil}c["+65 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=65}},nil}c["You Cannot Be Shocked While Frozen"]={nil,"You Cannot Be Shocked While Frozen "}c["18% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=18}},nil}c["Attack Skills deal 16% increased Damage with Ailments while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=16}},nil}c["100% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=100}},nil}c["+10% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=10}},nil}c["12% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=12}},nil}c["30% increased Critical Strike Chance against Enemies on Full Life"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="FullLife"},flags=0,keywordFlags=262144,name="CritChance",type="INC",value=30}},nil}c["+20 to Maximum Blitz Charges"]={{[1]={flags=0,keywordFlags=0,name="BlitzChargesMax",type="BASE",value=20}},nil}c["10% increased Damage with Brand Skills"]={{[1]={[1]={skillType=76,type="SkillType"},flags=0,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["Gain Adrenaline for 20 seconds when you reach Low Life if you do not have Adrenaline Remove all Ailments and Burning when you gain Adrenaline"]={nil,"Gain Adrenaline for 20 seconds when you reach Low Life if you do not have Adrenaline Remove all Ailments and Burning when you gain Adrenaline "}c["+17 to Strength and Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=17},[2]={flags=0,keywordFlags=0,name="Int",type="BASE",value=17}},nil}c["250% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=250}},nil}c["Left ring slot: Projectiles from Spells Fork {variant:2}Right ring slot: Projectiles from Spells Chain +1 times"]={nil,"Projectiles from Spells Fork {variant:2}Right ring slot: Projectiles from Spells Chain +1 times "}c["Modifiers to Claw Attack Speed also apply to Unarmed Attack Speed"]={{[1]={flags=0,keywordFlags=0,name="ClawAttackSpeedAppliesToUnarmed",type="FLAG",value=true}},nil}c["235% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=235}},nil}c["Attack Skills deal 24% increased Damage with Ailments while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=24}},nil}c["10% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=10}},nil}c["3% more Damage for each Endurance Charge lost recently, up to 15% +1 to Maximum Endurance Charges"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=3}}," for each Endurance Charge lost recently, up to 15% +1 to Maximum Endurance Charges "}c["Single-target Melee attacks deal Splash Damage to surrounding targets 20% increased Area of Effect"]={nil,"Single-target Melee attacks deal Splash Damage to surrounding targets 20% increased Area of Effect "}c["Nearby Enemies are Blinded 30% increased Damage with Hits and Ailments against Blinded Enemies"]={nil,"Nearby Enemies are Blinded 30% increased Damage with Hits and Ailments against Blinded Enemies "}c["10% increased Critical Strike Chance with Bows"]={{[1]={flags=131072,keywordFlags=0,name="CritChance",type="INC",value=10}},nil}c["25% chance to gain a Frenzy Charge on Kill with Main Hand 25% chance to gain an Endurance Charge on Kill with Off Hand"]={{}," to gain aCharge on Kill 25% chance to gain an Endurance Charge on Kill "}c["5% reduced Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-5}},nil}c["50% reduced Maximum Recovery per Life Leech"]={{[1]={flags=0,keywordFlags=0,name="MaxLifeLeechInstance",type="INC",value=-50}},nil}c["175% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=175}},nil}c["+190 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=190}},nil}c["Recover 60 Life when you Ignite an Enemy"]={nil,"Recover 60 Life when you Ignite an Enemy "}c["650% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=650}},nil}c["24% increased Damage with Brand Skills"]={{[1]={[1]={skillType=76,type="SkillType"},flags=0,keywordFlags=0,name="Damage",type="INC",value=24}},nil}c["Trigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy"]={nil,"Trigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy "}c["20% of Overkill Damage is Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=20}}," Overkill "}c["When you or your Totems Kill a Burning Enemy, 20% chance for you"]={nil,"When you or your Totems Kill a Burning Enemy, 20% chance for you "}c["Channelling Skills have 6% increased Attack and Cast Speed"]={{[1]={[1]={skillType=58,type="SkillType"},flags=0,keywordFlags=0,name="Speed",type="INC",value=6}},nil}c["40% increased Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=40}},nil}c["Attacks have 25% chance to cause Bleeding"]={{[1]={flags=1,keywordFlags=0,name="BleedChance",type="BASE",value=25}},nil}c["20% increased Trap Damage"]={{[1]={flags=0,keywordFlags=4096,name="Damage",type="INC",value=20}},nil}c["+1 to Maximum Power Charges"]={{[1]={flags=0,keywordFlags=0,name="PowerChargesMax",type="BASE",value=1}},nil}c["Cannot be Poisoned"]={nil,"Cannot be Poisoned "}c["130% increased Critical Strike Chance against Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=262144,name="CritChance",type="INC",value=130}},nil}c["Recover 3% of Energy Shield when you Kill an Enemy during Flask Effect {variant:1}{crafted}80% increased Critical Strike Chance during Flask Effect"]={nil,"Recover 3% of Energy Shield when you Kill an Enemy during Flask Effect {variant:1}{crafted}80% increased Critical Strike Chance during Flask Effect "}c["10% increased Scorching Ray beam length"]={{},"beam length "}c["14% increased Melee Damage"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="INC",value=14}},nil}c["5% increased Cast Speed while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=16,keywordFlags=0,name="Speed",type="INC",value=5}},nil}c["30% less Damage with Hits"]={{[1]={flags=0,keywordFlags=262144,name="Damage",type="MORE",value=-30}},nil}c["Summon 2 additional Skeleton Warriors with Summon Skeleton 100% increased Skeleton Movement Speed Summoned Skeletons' hits can't be Evaded +2 to Maximum number of Skeletons"]={nil,"Summon 2 additional Skeleton Warriors with Summon Skeleton 100% increased Skeleton Movement Speed Summoned Skeletons' hits can't be Evaded +2 to Maximum number of Skeletons "}c["6% increased Area of Effect while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=6}},nil}c["60% increased Energy Shield from Equipped Shield"]={{[1]={[1]={slotName="Weapon 2",type="SlotName"},flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=60}},nil}c["20% increased Attack Speed with Off Hand"]={{[1]={[1]={type="Condition",var="OffHandAttack"},flags=1,keywordFlags=0,name="Speed",type="INC",value=20}},nil}c["30% increased Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=30}},nil}c["An additional Curse can be applied to you"]={nil,"An additional Curse can be applied to you "}c["113% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=113}},nil}c["Attack Skills deal 12% increased Damage with Ailments while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=12}},nil}c["Summoned Sentinels use Crusade Slam"]={{[1]={flags=0,keywordFlags=0,name="ExtraMinionSkill",type="LIST",value={minionList={[1]="AxisEliteSoldierHeraldOfLight",[2]="AxisEliteSoldierDominatingBlow"},skillId="SentinelHolySlam"}}},nil}c["+20 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=20}},nil}c["Elemental Ailments caused by your Skills spread to other nearby Enemies Radius: 18 Chills from your Hits always reduce Action Speed by at least 10% 20% more Damage with Ignite Shocks from your Hits always increase Damage taken by at least 20%"]={nil,"Elemental Ailments caused by your Skills spread to other nearby Enemies Radius: 18 Chills from your Hits always reduce Action Speed by at least 10% 20% more Damage with Ignite Shocks from your Hits always increase Damage taken by at least 20% "}c["Can Allocate Passives from the Witch's starting point"]={{},nil}c["9% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=9}},nil}c["Hits with this Weapon always inflict Elemental Ailments"]={nil,"Hits with this Weapon always inflict Elemental Ailments "}c["15 Mana Regenerated per second if you've used a Movement Skill Recently"]={{[1]={[1]={type="Condition",var="UsedMovementSkillRecently"},flags=0,keywordFlags=0,name="ManaRegen",type="BASE",value=15}},nil}c["120% increased Critical Strike Chance for Spells"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=120}},nil}c["16% increased Damage with Claws"]={{[1]={flags=262144,keywordFlags=0,name="Damage",type="INC",value=16}},nil}c["Trigger a Socketed Spell when you Use a Skill"]={nil,"Trigger a Socketed Spell when you Use a Skill "}c["Brand Skills have 20% increased Duration"]={{[1]={[1]={skillType=76,type="SkillType"},flags=0,keywordFlags=0,name="Duration",type="INC",value=20}},nil}c["Enemies on Consecrated Ground you create during Effect take 10% increased Damage"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={type="Condition",var="OnConsecratedGround"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=10}}}},nil}c["Arrows deal 50% increased Damage with Hits and Ailments to Targets they Pierce"]={{[1]={[1]={stat="PierceCount",threshold=1,type="StatThreshold"},flags=0,keywordFlags=786944,name="Damage",type="INC",value=50}},nil}c["30% increased Attack, Cast and Movements Speed while you do not have Iron Reflexes You have Far Shot while you do not have Iron Reflexes"]={{}," Attack, Cast and Movements Speed while you do not have Iron Reflexes You have Far Shot while you do not have Iron Reflexes "}c["Attacks used by Totems have 10% increased Attack Speed"]={{[1]={flags=1,keywordFlags=16384,name="Speed",type="INC",value=10}},nil}c["+5 Mana gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="ManaOnKill",type="BASE",value=5}},nil}c["With at least 40 Strength in Radius, Ground Slam has a 35% increased angle {variant:3}With at least 40 Strength in Radius, Ground Slam has a 50% increased angle"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 35% increased angle {variant:3}With at least 40 Strength in Radius, Ground Slam has a 50% increased angle "}c["3% increased Attack Speed with One Handed Melee Weapons"]={{[1]={flags=301989889,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["8% increased maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=8}},nil}c["50% chance to be inflicted with Bleeding when Hit by an Attack Gore Footprints"]={{}," to be inflicted when Hit by an Attack Gore Footprints "}c["Chills from your Hits always reduce Action Speed by at least 10%"]={nil,"Chills from your Hits always reduce Action Speed by at least 10% "}c["14% increased Mine Damage"]={{[1]={flags=0,keywordFlags=8192,name="Damage",type="INC",value=14}},nil}c["+10 to Strength and Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=10}},nil}c["+15 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=15}},nil}c["15% increased Damage with Poison"]={{[1]={flags=0,keywordFlags=1048576,name="Damage",type="INC",value=15}},nil}c["Adds 16-25 Physical Damage to Attacks while you have a Bestial Minion"]={{[1]={[1]={type="Condition",var="HaveBestialMinion"},flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=16},[2]={[1]={type="Condition",var="HaveBestialMinion"},flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=25}},nil}c["+16% to Cold and Lightning Resistances"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=16},[2]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=16}},nil}c["40% increased Damage Over Time during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=8,keywordFlags=0,name="Damage",type="INC",value=40}},nil}c["10% increased Totem Damage"]={{[1]={flags=0,keywordFlags=16384,name="Damage",type="INC",value=10}},nil}c["25% chance on Block to create Consecrated Ground {variant:2}50% chance on Block to create Consecrated Ground"]={{}," on Block to create Consecrated Ground {variant:2}50% chance on Block to create Consecrated Ground "}c["30% increased Damage when you have no Energy Shield {variant:2}100% increased Global Armour when you have no Energy Shield"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Damage",type="INC",value=30}}," when you have no Energy Shield {variant:2}100% increased Armour when you have no Energy Shield "}c["30% of Lightning Damage Leeched as Mana during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LightningDamageManaLeech",type="BASE",value=30}},nil}c["Herald of Thunder has 74% increased Buff Effect"]={{[1]={[1]={skillName="Herald of Thunder",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=74}},nil}c["Spells Cast by Totems have 3% increased Cast Speed"]={{[1]={flags=16,keywordFlags=16384,name="Speed",type="INC",value=3}},nil}c["30% of Lightning Damage Leeched as Life during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LightningDamageLifeLeech",type="BASE",value=30}},nil}c["Minions deal 1% increased Damage per 10 Dexterity"]={{[1]={[1]={div=10,stat="Dex",type="PerStat"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=1}}}},nil}c["Purity of Fire Reserves no Mana"]={{[1]={[1]={skillId="FireResistAura",type="SkillId"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaCostForced",value=0}}},nil}c["Cannot Be Stunned while you have Energy Shield"]={{[1]={[1]={type="Condition",var="HaveEnergyShield"},flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=100}},nil}c["+30% to Critical Strike Multiplier with Mines"]={{[1]={flags=0,keywordFlags=8192,name="CritMultiplier",type="BASE",value=30}},nil}c["50% chance to gain a Flask Charge when you deal a Critical Strike 30% increased Movement Speed during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="MovementSpeed",type="BASE",value=50}}," to gain a Flask Charge when you deal a Critical Strike 30% increased "}c["20% increased Damage with Two Handed Weapons"]={{[1]={flags=536870912,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["20% increased Armour while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=0,keywordFlags=0,name="Armour",type="INC",value=20}},nil}c["Minions have 100% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=100}}}},nil}c["200% increased Critical Strike Chance while you have Avatar of Fire 50% of Physical Damage Converted to Fire while you have Avatar of Fire"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=200}}," while you have Avatar of Fire 50% of Physical Damage Converted to Fire while you have Avatar of Fire "}c["10% chance to gain Phasing for 4 seconds on Kill 15% increased Damage with Ailments from Attack Skills while wielding a Dagger"]={{[1]={[1]={type="Condition",var="UsingDagger"},flags=2048,keywordFlags=65536,name="Damage",type="BASE",value=10}}," to gain Phasing for 4 seconds on Kill 15% increased "}c["You Regenerate 0.5% of Mana per second per Totem Skills that would Summon a Totem Summon two Totems instead You and your Totems Regenerate 1% of Life per second per Totem"]={nil,"You Regenerate 0.5% of Mana per second per Totem Skills that would Summon a Totem Summon two Totems instead You and your Totems Regenerate 1% of Life per second per Totem "}c["7% increased Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="INC",value=7},[2]={flags=0,keywordFlags=0,name="Dex",type="INC",value=7},[3]={flags=0,keywordFlags=0,name="Int",type="INC",value=7}},nil}c["+20 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=20}},nil}c["20% less Cold Damage taken"]={{[1]={flags=0,keywordFlags=0,name="ColdDamageTaken",type="MORE",value=-20}},nil}c["20% increased Mana Recovery from Flasks"]={{[1]={flags=0,keywordFlags=0,name="FlaskManaRecovery",type="INC",value=20}},nil}c["30% increased Melee Damage while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=256,keywordFlags=0,name="Damage",type="INC",value=30}},nil}c["15% chance to gain a Power Charge when your Trap is triggered by an Enemy"]={{}," to gain a Power Charge when your is triggered by an Enemy "}c["Gain 30% of Maximum Mana as Extra Maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ManaGainAsEnergyShield",type="BASE",value=30}},nil}c["50% less Maximum total Recovery per Second from Energy Shield Leech"]={{[1]={flags=0,keywordFlags=0,name="MaxEnergyShieldLeechRate",type="MORE",value=-50}},nil}c["Grants Level 20 Summon Doedre's Effigy Skill Socketed Curse Skills are Triggered by Doedre's Effigy when Summoned"]={nil,nil}c["12% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=12}},nil}c["You and your Minions have 1% additional Physical Damage Reduction for each Raised Zombie Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second Raised Zombies' Slam Attack has 100% increased Area of Effect Raised Zombies' Slam Attack has 100% increased Cooldown Recovery Speed"]={nil,"You and your Minions have 1% additional Physical Damage Reduction for each Raised Zombie Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second Raised Zombies' Slam Attack has 100% increased Area of Effect Raised Zombies' Slam Attack has 100% increased Cooldown Recovery Speed "}c["Attacks have 10% chance to cause Bleeding"]={{[1]={flags=1,keywordFlags=0,name="BleedChance",type="BASE",value=10}},nil}c["20% increased Effect of non-Damaging Ailments on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=20},[2]={flags=0,keywordFlags=0,name="EnemyChillEffect",type="INC",value=20},[3]={flags=0,keywordFlags=0,name="EnemyFreezeEffech",type="INC",value=20}},nil}c["30% chance to Avoid being Frozen during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="AvoidFrozen",type="BASE",value=30}},nil}c["You cannot be Hindered"]={nil,"You cannot be Hindered "}c["Adds 10 to 15 Chaos Damage for each Spider's Web on the Enemy"]={{[1]={[1]={actor="enemy",type="Multiplier",var="Spider's WebStack"},flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=10},[2]={[1]={actor="enemy",type="Multiplier",var="Spider's WebStack"},flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=15}},nil}c["50% of Physical Damage Converted to Fire while you have Avatar of Fire {variant:1}+1000 Armour while you do not have Avatar of Fire"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=50}}," Converted to Fire while you have Avatar of Fire {variant:1}+1000 Armour while you do not have Avatar of Fire "}c["Gain Soul Eater during Flask Effect"]={nil,"Gain Soul Eater during Flask Effect "}c["Gain 20% of Wand Physical Damage as Extra Lightning Damage"]={{[1]={flags=8388608,keywordFlags=0,name="PhysicalDamageGainAsLightning",type="BASE",value=20}},nil}c["15% increased Physical Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,keywordFlags=0,name="PhysicalDamage",type="INC",value=15}},nil}c["Recover 20% of your Maximum Life on Rampage"]={nil,"Recover 20% of your Maximum Life on Rampage "}c["Minion Instability"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Minion Instability"}},nil}c["Gain 20% of Physical Damage as Extra Cold Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="PhysicalDamageGainAsCold",type="BASE",value=20}},nil}c["1% of Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=1}},nil}c["Vaal Skills used during effect have 40% reduced Soul Gain Prevention Duration"]={nil,"Vaal Skills used during effect have 40% reduced Soul Gain Prevention Duration "}c["75% chance to cause Enemies to Flee on use {variant:1}100% increased Charges used"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesUsed",type="BASE",value=75}}," to cause Enemies to Flee on use {variant:1}100% increased "}c["With at least 40 Dexterity in Radius, Dual Strike deals Off-Hand Splash Damage"]={nil,"With at least 40 Dexterity in Radius, Dual Strike deals Off-Hand Splash Damage "}c["Adds 260 to 285 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=260},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=285}},nil}c["17% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=17}},nil}c["30% Chance to Block during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=30}},nil}c["Never deal Critical Strikes"]={{[1]={flags=0,keywordFlags=0,name="NeverCrit",type="FLAG",value=true}},nil}c["14% increased Damage with Two Handed Weapons"]={{[1]={flags=536870912,keywordFlags=0,name="Damage",type="INC",value=14}},nil}c["259% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=259}},nil}c["10% reduced Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=-10}},nil}c["Trigger a Socketed Bow Skill when you Attack with a Bow 8% increased Attack Speed"]={nil,"Trigger a Socketed Bow Skill when you Attack with a Bow 8% increased Attack Speed "}c["Adds 30 to 40 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=30},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=40}},nil}c["20% increased Damage with Swords"]={{[1]={flags=4194304,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["20% chance to Cover Rare or Unique Enemies in Ash for 10 Seconds on Hit 10% increased Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=20}}," to Cover Rare or Unique Enemies in Ash for 10 Seconds on Hit 10% increased "}c["Recover 25% of Life and Mana when you use a Warcry 100% increased Warcry Duration 100% increased Warcry Cooldown Recovery Speed If you've Warcried Recently, you and nearby allies\nhave 10% increased Attack Speed"]={nil,"Recover 25% of Life and Mana when you use a Warcry 100% increased Warcry Duration 100% increased Warcry Cooldown Recovery Speed If you've Warcried Recently, you and nearby allies\nhave 10% increased Attack Speed "}c["each Stage the Banner has You and nearby Allies have 12% increased Movement Speed"]={nil,"each Stage the Banner has You and nearby Allies have 12% increased Movement Speed "}c["150% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=150}},nil}c["5% chance to create Shocked Ground when Hit"]={{}," to create Shocked Ground when Hit "}c["Adds 10 to 14 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=14}},nil}c["do not have Adrenaline"]={nil,"do not have Adrenaline "}c["Adds 12 to 24 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=12},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=24}},nil}c["15% chance to gain a Flask Charge when you deal a Critical Strike"]={{}," to gain a Flask Charge when you deal a Critical Strike "}c["3% more Damage for each Endurance Charge lost recently, up to 15%"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=3}}," for each Endurance Charge lost recently, up to 15% "}c["Gain 5 Rage when you use a Warcry"]={{[1]={flags=0,keywordFlags=0,name="Condition:CanGainRage",type="FLAG",value=true},[2]={[1]={type="Condition",var="CanGainRage"},flags=0,keywordFlags=0,name="Dummy",type="DUMMY",value=1}},nil}c["Your Hits permanently Intimidate Enemies that are on Full Life Gain Adrenaline for 20 seconds when you reach Low Life if you\ndo not have Adrenaline Remove all Ailments and Burning when you gain Adrenaline"]={nil,"Your Hits permanently Intimidate Enemies that are on Full Life Gain Adrenaline for 20 seconds when you reach Low Life if you\ndo not have Adrenaline Remove all Ailments and Burning when you gain Adrenaline "}c["Every second, gain a Ghost Shroud, up to a maximum of 3"]={nil,"Every second, gain a Ghost Shroud, up to a maximum of 3 "}c["0.5% of Maximum Life Regenerated per second while affected by a Guard Skill Buff"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.5}}," while affected by a Guard Skill Buff "}c["50% reduced Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=-50}},nil}c["12% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=12}},nil}c["22% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=22}},nil}c["+8% Chance to Block Attack Damage if you were Damaged by a Hit Recently"]={{[1]={[1]={type="Condition",var="BeenHitRecently"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=8}},nil}c["+30 to Maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=30}},nil}c["8% increased Physical Damage with Swords"]={{[1]={flags=4194304,keywordFlags=0,name="PhysicalDamage",type="INC",value=8}},nil}c["Grants Level 15 Blood Offering Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=15,skillId="BloodOffering"}}},nil}c["20% less chance to Evade Melee Attacks"]={{[1]={flags=0,keywordFlags=0,name="MeleeEvadeChance",type="MORE",value=-20}},nil}c["Maximum Chance to Block Spell Damage is equal to Maximum Chance to Block Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChanceMaxIsBlockChanceMax",type="FLAG",value=true}},nil}c["50% increased Totem Placement speed"]={{[1]={flags=0,keywordFlags=0,name="TotemPlacementSpeed",type="INC",value=50}},nil}c["3% additional chance for Slain monsters to drop Scrolls of Wisdom"]={{}," for Slain monsters to drop Scrolls of Wisdom "}c["Your Elemental Golems are Immune to Elemental Damage"]={nil,"Your Elemental Golems are Immune to Elemental Damage "}c["40% increased Effect of Chilled Ground"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillEffect",type="INC",value=40}}," ed Ground "}c["Adds 16 to 24 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=16},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=24}},nil}c["20% increased total Recovery per second from Life Leech"]={{[1]={flags=0,keywordFlags=0,name="LifeLeechRate",type="INC",value=20}},nil}c["Gain 15% of Elemental Damage as Extra Chaos Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ElementalDamageGainAsChaos",type="BASE",value=15}},nil}c["+15% to Cold and Chaos Resistances"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=15}},nil}c["40% more chance to Evade Projectile Attacks"]={{[1]={flags=0,keywordFlags=0,name="ProjectileEvadeChance",type="MORE",value=40}},nil}c["8% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=8}},nil}c["25% chance to Taunt on Hit Your Hits permanently Intimidate Enemies that are on Full Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=25}}," to Taunt on Hit Your Hits permanently Intimidate Enemies that are on Full "}c["16% increased Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="Damage",type="INC",value=16}},nil}c["20% chance to Avoid being Stunned while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=20}},nil}c["Gain 18% of Physical Damage as Extra Chaos Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="PhysicalDamageGainAsChaos",type="BASE",value=18}},nil}c["+90 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=90}},nil}c["28% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=28}},nil}c["5% chance to gain a Frenzy Charge on Kill 5% increased Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},[2]={skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=5}}," to gain aCharge on Kill 5% increased "}c["200% increased Critical Strike Chance while you have Avatar of Fire"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=200}}," while you have Avatar of Fire "}c["Modifiers to Critical Strike Multiplier also apply to Damage Multiplier for Ailments from Critical Strikes at 30% of their value"]={{[1]={flags=0,keywordFlags=0,name="CritMultiplierAppliesToDegen",type="BASE",value=30}},nil}c["60% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=60}},nil}c["+25 Life gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=25}},nil}c["50% increased Endurance Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="EnduranceChargesDuration",type="INC",value=50}},nil}c["Cannot be Stunned by Hits you Block Your Counterattacks deal Double Damage"]={nil,"Cannot be Stunned by Hits you Block Your Counterattacks deal Double Damage "}c["35% increased Burning Damage"]={{[1]={flags=0,keywordFlags=134217728,name="FireDamage",type="INC",value=35}},nil}c["8% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=8}},nil}c["16% increased Damage with Ailments from Attack Skills while wielding a Claw"]={{[1]={[1]={type="Condition",var="UsingClaw"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=16}},nil}c["Your Lightning Damage can Poison"]={{[1]={flags=0,keywordFlags=0,name="LightningCanPoison",type="FLAG",value=true}},nil}c["70 Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=70}},nil}c["30% increased Elemental Damage with Wands"]={{[1]={flags=8388608,keywordFlags=0,name="ElementalDamage",type="INC",value=30}},nil}c["8% increased Spell Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=2,keywordFlags=0,name="Damage",type="INC",value=8}},nil}c["Projectile Attack Hits deal up to 50% more Damage to targets at the start of their movement, dealing less Damage to targets as the projectile travels farther"]={{[1]={flags=0,keywordFlags=0,name="PointBlank",type="FLAG",value=true}},nil}c["60% increased Area of Effect of Curse Skills"]={{[1]={flags=0,keywordFlags=2,name="AreaOfEffect",type="INC",value=60}},nil}c["32% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=32}},nil}c["30% increased Stun Duration with Bows on Enemies"]={{[1]={flags=131072,keywordFlags=0,name="EnemyStunDuration",type="INC",value=30}},nil}c["15% increased Damage with Ailments from Attack Skills while wielding a Mace"]={{[1]={[1]={type="Condition",var="UsingMace"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=15}},nil}c["30% reduced Trap Throwing Speed"]={{[1]={flags=0,keywordFlags=0,name="TrapThrowingSpeed",type="INC",value=-30}},nil}c["You and Allies affected by your Aura Skills deal 30% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="AffectedByAuraMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=30}}}},nil}c["You gain a Power Charge on use You gain a Frenzy Charge on use"]={nil,"You gain a Power Charge on use You gain a Frenzy Charge on use "}c["220% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=220}},nil}c["25% increased Damage with Ailments from Attack Skills while wielding a Two Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=25}},nil}c["Enemies you Kill that are affected by Elemental Ailments grant 100% increased Flask Charges"]={nil,"Enemies you Kill that are affected by Elemental Ailments grant 100% increased Flask Charges "}c["25% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=25}},nil}c["Removes 20% of your maximum Energy Shield on use"]={nil,"Removes 20% of your maximum Energy Shield on use "}c["Adds 18 to 56 Lightning Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=18},[2]={flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=56}},nil}c["Cannot be Stunned while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=100}},nil}c["3% increased Attack Speed with Staves"]={{[1]={flags=2097153,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["30% chance to gain an Endurance Charge when you are Hit"]={{}," to gain an Endurance Charge when you are Hit "}c["10% chance to double Stun Duration 28% increased Damage with Ailments from Attack Skills while wielding a Mace"]={{[1]={[1]={type="Condition",var="UsingMace"},flags=2048,keywordFlags=65536,name="EnemyStunDuration",type="BASE",value=10}}," to double 28% increased Damage "}c["6% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=6}},nil}c["Channelling Skills have 3% increased Attack and Cast Speed"]={{[1]={[1]={skillType=58,type="SkillType"},flags=0,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["8% chance to Dodge Attacks"]={{[1]={flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=8}},nil}c["40% increased Armour while Bleeding"]={{[1]={[1]={type="Condition",var="Bleeding"},flags=0,keywordFlags=0,name="Armour",type="INC",value=40}},nil}c["10% chance to Fortify on Melee hit Enemies Taunted by you take 10% increased Damage 25% chance to Taunt on Hit"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="BASE",value=10}}," to Fortify Enemies Taunted by you take 10% increased 25% chance to Taunt on Hit "}c["13% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=13}},nil}c["7% Global chance to Blind Enemies on hit"]={nil,"7% Global chance to Blind Enemies on hit "}c["25% reduced Ignite Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=-25}},nil}c["8% chance to gain a Power Charge when you Stun with Melee Damage"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="BASE",value=8}}," to gain a Power Charge when you Stun with "}c["Attack Skills deal 14% increased Damage with Ailments while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=14}},nil}c["With at least 40 Strength in Radius, Ground Slam has a 50% increased angle {variant:2}With at least 40 Strength in Radius, Ground Slam has a 25% chance to grant an Endurance Charge when you Stun an Enemy"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 50% increased angle {variant:2}With at least 40 Strength in Radius, Ground Slam has a 25% chance to grant an Endurance Charge when you Stun an Enemy "}c["10% increased Damage with Ailments from Attack Skills while wielding a One Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingOneHandedWeapon"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=10}},nil}c["Reflects 44 Physical Damage to Attackers on Block"]={nil,"Reflects 44 Physical Damage to Attackers on Block "}c["10% increased Skeleton Cast speed"]={{[1]={[1]={skillName="Summon Skeleton",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=16,keywordFlags=0,name="Speed",type="INC",value=10}}}},nil}c["All Attacks with this Weapon are Critical Strikes"]={{[1]={flags=0,keywordFlags=0,name="WeaponData",type="LIST",value={key="CritChance",value=100}}},nil}c["25% reduced Mana Reservation of Herald Skills"]={{[1]={[1]={skillType=63,type="SkillType"},flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-25}},nil}c["15% increased Endurance Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="EnduranceChargesDuration",type="INC",value=15}},nil}c["+1000 Evasion Rating while you have Tailwind"]={{[1]={[1]={type="Condition",var="Tailwind"},flags=0,keywordFlags=0,name="Evasion",type="BASE",value=1000}},nil}c["No Block Chance"]={{[1]={flags=0,keywordFlags=0,name="ArmourData",type="LIST",value={key="BlockChance",value=0}}},nil}c["8% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=8}},nil}c["+15% to Critical Strike Multiplier with Mines"]={{[1]={flags=0,keywordFlags=8192,name="CritMultiplier",type="BASE",value=15}},nil}c["+10% to Critical Strike Multiplier per Nearby Enemy, up to +100%"]={{[1]={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=10}}," per Nearby Enemy, up to +100% "}c["Socketed Gems have 10% increased Mana Reservation"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=10}}}},nil}c["Sockets cannot be modified +1 to Level of Socketed Gems"]={nil,"Sockets cannot be modified +1 to Level of Socketed Gems "}c["Gain 30% of Wand Physical Damage as Extra Lightning Damage"]={{[1]={flags=8388608,keywordFlags=0,name="PhysicalDamageGainAsLightning",type="BASE",value=30}},nil}c["+1 to Level of Socketed Strength Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="strength",value=1}}},nil}c["60% increased Critical Strike Chance with Daggers"]={{[1]={flags=524288,keywordFlags=0,name="CritChance",type="INC",value=60}},nil}c["100% increased Global Critical Strike Chance if you've Summoned a Totem Recently"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="SummonedTotemRecently"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=100}},nil}c["15% increased Effect of Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=15}},nil}c["3% chance to Block Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=3}},nil}c["0.8% of Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.8}},nil}c["60% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=60}},nil}c["12% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=12}},nil}c["+27% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=27}},nil}c["+450 to Accuracy against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=262144,name="Accuracy",type="BASE",value=450}},nil}c["Totems are Immune to Fire Damage Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 15% of their maximum Life as Fire Damage to\nnearby Enemies when Hit"]={nil,"Totems are Immune to Fire Damage Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 15% of their maximum Life as Fire Damage to\nnearby Enemies when Hit "}c["Removes 1% of maximum Life on Kill"]={nil,"Removes 1% of maximum Life on Kill "}c["Reflects 1 to 150 Lightning Damage to Melee Attackers 20% Chance for Energy Shield Recharge to Start when you Block"]={nil,"Reflects 1 to 150 Lightning Damage to Melee Attackers 20% Chance for Energy Shield Recharge to Start when you Block "}c["+20 Mana gained when you Block 40% increased Defences from Equipped Shield"]={{[1]={[1]={slotName="Weapon 2",type="SlotName"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=20}}," gained when you Block 40% increased Defences "}c["18% increased Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="INC",value=18}},nil}c["15% increased Accuracy Rating with Staves"]={{[1]={flags=2097152,keywordFlags=0,name="Accuracy",type="INC",value=15}},nil}c["grant 100% increased Flask Charges"]={nil,"grant 100% increased Flask Charges "}c["15% chance to create Chilled Ground when you Freeze an Enemy"]={{}," to create Chilled Ground when you Freeze an Enemy "}c["Grants maximum Energy Shield equal to 15% of your Reserved Mana to"]={nil,"Grants maximum Energy Shield equal to 15% of your Reserved Mana to "}c["25% chance to gain a Challenger Charge when you Hit a Rare or Unique Enemy while in Blood Stance Gain a Challenger Charge when you Kill an Enemy while in Sand Stance"]={{}," to gain a Challenger Charge when you Hit a Rare or Unique Enemy while in Blood Stance Gain a Challenger Charge when you Kill an Enemy while in Sand Stance "}c["180% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=180}},nil}c["10% chance to Blind with Hits against Bleeding Enemies"]={{}," to Blind "}c["150% increased Critical Strike Chance for Spells"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=150}},nil}c["+1 to Melee range with Axes"]={{[1]={flags=65536,keywordFlags=0,name="MeleeWeaponRange",type="BASE",value=1}},nil}c["28% increased Physical Damage with Staves"]={{[1]={flags=2097152,keywordFlags=0,name="PhysicalDamage",type="INC",value=28}},nil}c["Gain a Power Charge after spending a total of 200 Mana 2 Mana Regenerated per Second per Power Charge"]={nil,"Gain a Power Charge after spending a total of 200 Mana 2 Mana Regenerated per Second per Power Charge "}c["10% increased total Recovery per second from Life Leech"]={{[1]={flags=0,keywordFlags=0,name="LifeLeechRate",type="INC",value=10}},nil}c["Enemies are Unlucky when Damaging you while you are on Full Life"]={nil,"Enemies are Unlucky when Damaging you while you are on Full Life "}c["5% chance to Avoid Cold Damage when Hit"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="BASE",value=5}}," to Avoid when Hit "}c["+15% to Critical Strike Multiplier with Swords"]={{[1]={flags=4194304,keywordFlags=0,name="CritMultiplier",type="BASE",value=15}},nil}c["180% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=180}},nil}c["Enemies Maimed by you take 10% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={type="Condition",var="Maimed"},flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=10}}}},nil}c["Melee Critical Strikes cause Bleeding"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=256,keywordFlags=0,name="BleedChance",type="BASE",value=100}},nil}c["+125 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=125}},nil}c["50% increased Damage with Hits against Enemies that are on Low Life"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="LowLife"},flags=0,keywordFlags=262144,name="Damage",type="INC",value=50}},nil}c["You take 450 Chaos Damage per second for 3 seconds on Kill Gore Footprints"]={nil,"You take 450 Chaos Damage per second for 3 seconds on Kill Gore Footprints "}c["+450 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=450}},nil}c["+20 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=20}},nil}c["Attack Skills deal 18% increased Damage with Ailments while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=18}},nil}c["Projectile Attack Skills have 60% increased Critical Strike Chance"]={{[1]={[1]={skillType=1,type="SkillType"},[2]={skillType=3,type="SkillType"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=60}},nil}c["3% increased Area of Effect per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=3}},nil}c["+21 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=21},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=21},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=21}},nil}c["+45% Critical Strike Multiplier while there is a Rare or Unique Enemy Nearby"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="RareOrUnique"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=45}},nil}c["+5 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=5}},nil}c["You and your Minions have 1% additional Physical Damage Reduction for each Raised Zombie"]={nil,"You and your Minions have 1% additional Physical Damage Reduction for each Raised Zombie "}c["You and your Minions have 1% additional Physical Damage Reduction for each Zombie you own Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second"]={nil,"You and your Minions have 1% additional Physical Damage Reduction for each Zombie you own Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second "}c["-10 Chaos Damage taken"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamageTaken",type="BASE",value=-10}},nil}c["+2 to Melee range with Swords"]={{[1]={flags=4194304,keywordFlags=0,name="MeleeWeaponRange",type="BASE",value=2}},nil}c["0.6% of Spell Damage Leeched as Energy Shield"]={{[1]={flags=2,keywordFlags=0,name="DamageEnergyShieldLeech",type="BASE",value=0.6}},nil}c["Increases and Reductions to Cast Speed also Apply to Trap Throwing Speed"]={{[1]={flags=0,keywordFlags=0,name="CastSpeedAppliesToTrapThrowingSpeed",type="FLAG",value=true}},nil}c["25% reduced Trap Throwing Speed"]={{[1]={flags=0,keywordFlags=0,name="TrapThrowingSpeed",type="INC",value=-25}},nil}c["+30% to Critical Strike Multiplier against Enemies that are affected"]={{[1]={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=30}}," against Enemies that are affected "}c["20% increased Recovery Speed"]={{[1]={flags=0,keywordFlags=0,name="FlaskRecoveryRate",type="INC",value=20}},nil}c["+12% to Critical Strike Multiplier"]={{[1]={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=12}},nil}c["18% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=18}},nil}c["6% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=6}},nil}c["10% reduced Damage taken from Damage Over Time"]={{[1]={flags=0,keywordFlags=0,name="DamageTakenOverTime",type="INC",value=-10}},nil}c["10% chance to gain an Endurance Charge when you Stun an Enemy with a Melee Hit 10% chance to double Stun Duration"]={{[1]={flags=256,keywordFlags=0,name="EnemyStunDuration",type="BASE",value=10}}," to gain an Endurance Charge when you Stun an Enemy with a Hit 10% chance to double "}c["Adds 103 to 245 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=103},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=245}},nil}c["15% more Burning Damage"]={{[1]={flags=0,keywordFlags=134217728,name="FireDamage",type="MORE",value=15}},nil}c["25% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=25}},nil}c["10% increased Physical Damage with One Handed Melee Weapons"]={{[1]={flags=301989888,keywordFlags=0,name="PhysicalDamage",type="INC",value=10}},nil}c["+100 Life Gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=100}},nil}c["Cannot be Stunned by Hits you Block"]={nil,"Cannot be Stunned by Hits you Block "}c["20% increased Warcry Buff Effect"]={{[1]={flags=0,keywordFlags=4,name="BuffEffect",type="INC",value=20}},nil}c["0.2% of Fire Damage Leeched as Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="FireDamageEnergyShieldLeech",type="BASE",value=0.2}},nil}c["100% increased Stun Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=100}},nil}c["With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 4 Ranged Weapons"]={nil,"With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 4 Ranged Weapons "}c["12% increased Damage with Axes"]={{[1]={flags=65536,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["100% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=100}},nil}c["15% increased Physical Damage with Maces"]={{[1]={flags=1048576,keywordFlags=0,name="PhysicalDamage",type="INC",value=15}},nil}c["3% chance to Avoid Elemental Ailments"]={{[1]={flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=3},[2]={flags=0,keywordFlags=0,name="AvoidFrozen",type="BASE",value=3},[3]={flags=0,keywordFlags=0,name="AvoidChilled",type="BASE",value=3},[4]={flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=3}},nil}c["25% chance to Taunt on Hit"]={{}," to Taunt on Hit "}c["18% increased Effect of your Curses"]={{[1]={flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=18}},nil}c["15% Chance to Block Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=15}},nil}c["4% increased Attack Speed with One Handed Melee Weapons"]={{[1]={flags=301989889,keywordFlags=0,name="Speed",type="INC",value=4}},nil}c["+7% chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=7}},nil}c["Gain 200 Armour per Grand Spectrum"]={{[1]={[1]={type="Multiplier",var="GrandSpectrum"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=200},[2]={flags=0,keywordFlags=0,name="Multiplier:GrandSpectrum",type="BASE",value=1}},nil}c["420% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=420}},nil}c["With at least 40 Intelligence in Radius, Magma Orb"]={nil,"With at least 40 Intelligence in Radius, Magma Orb "}c["100% chance to Taunt on Hit"]={{}," to Taunt on Hit "}c["+450 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=450}},nil}c["10% chance to create Consecrated Ground when you Hit a Rare or Unique Enemy, lasting 8 seconds Immune to Elemental Ailments while on Consecrated Ground Nearby Enemies take 10% increased Elemental Damage"]={{[1]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,keywordFlags=0,name="ElementalDamage",type="BASE",value=10}}," to create Consecrated Ground when you Hit a Rare or Unique Enemy, lasting 8 seconds Immune to Elemental Ailments Nearby Enemies take 10% increased "}c["Minions' Attacks deal 8 to 16 additional Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=1,keywordFlags=0,name="PhysicalMin",type="BASE",value=8}}},[2]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=1,keywordFlags=0,name="PhysicalMax",type="BASE",value=16}}}},nil}c["6% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=6}},nil}c["10% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=10}},nil}c["6% increased Spell Damage per 5% Block Chance"]={{[1]={[1]={div=5,stat="BlockChance",type="PerStat"},flags=2,keywordFlags=0,name="Damage",type="INC",value=6}},nil}c["Skills used during Flask effect grant 800% of Mana Cost as Life"]={nil,"Skills used during Flask effect grant 800% of Mana Cost as Life "}c["Gain 20% increased Attack Speed for 20 seconds when you Kill a Rare or Unique Enemy"]={nil,"Gain 20% increased Attack Speed for 20 seconds when you Kill a Rare or Unique Enemy "}c["Life Leech from Hits with this Weapon applies instantly"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="InstantLifeLeech",type="FLAG",value=true}},nil}c["+15% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=15}},nil}c["380% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=380}},nil}c["+36% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=36}},nil}c["1% reduced Elemental Damage taken when Hit per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="ElementalDamageTakenWhenHit",type="INC",value=-1}},nil}c["-60% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=-60}},nil}c["15% increased effect of Non-Curse Auras from your Skills"]={{[1]={flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=15}},nil}c["90% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=90}},nil}c["25% reduced Enemy Stun Threshold"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-25}},nil}c["Arrow can inflict an additional Ignite on an Enemy"]={nil,"Arrow can inflict an additional Ignite on an Enemy "}c["Curse Enemies with Level 30 Poacher's Mark on Hit, which can apply to Hexproof Enemies"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=30,noSupports=true,skillId="PoachersMark"}}},nil}c["160% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=160}},nil}c["20% increased Attack Speed if you've Attacked Recently"]={{[1]={[1]={type="Condition",var="AttackedRecently"},flags=1,keywordFlags=0,name="Speed",type="INC",value=20}},nil}c["13% increased Area Damage"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="INC",value=13}},nil}c["12% increased Melee Physical Damage"]={{[1]={flags=256,keywordFlags=0,name="PhysicalDamage",type="INC",value=12}},nil}c["5% increased Cast Speed with Cold Skills"]={{[1]={flags=16,keywordFlags=32,name="Speed",type="INC",value=5}},nil}c["15% increased Accuracy Rating with Axes"]={{[1]={flags=65536,keywordFlags=0,name="Accuracy",type="INC",value=15}},nil}c["0.3% of Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=0.3}},nil}c["Consecrated Ground created by this Flask has Tripled Radius +2% to Critical Strike Chance against Enemies on Consecrated Ground during Effect"]={nil,"Consecrated Ground created by this Flask has Tripled Radius +2% to Critical Strike Chance against Enemies on Consecrated Ground during Effect "}c["6% reduced Damage Taken for 4 seconds after Spending a total of 200 Mana"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=-6}}," for 4 seconds after Spending a total of 200 Mana "}c["1% of Energy Shield Regenerated per second for each Enemy you or your Minions have Killed Recently, up to 30%"]={{[1]={[1]={limit=30,limitTotal=true,type="Multiplier",varList={[1]="EnemyKilledRecently",[2]="EnemyKilledByMinionsRecently"}},flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=1}},nil}c["8% increased Accuracy Rating with Maces"]={{[1]={flags=1048576,keywordFlags=0,name="Accuracy",type="INC",value=8}},nil}c["26% increased Damage with Swords"]={{[1]={flags=4194304,keywordFlags=0,name="Damage",type="INC",value=26}},nil}c["Adds 65 to 155 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=65},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=155}},nil}c["While at Maximum Frenzy Charges, Attacks Poison Enemies"]={{[1]={[1]={stat="FrenzyCharges",thresholdStat="FrenzyChargesMax",type="StatThreshold"},flags=1,keywordFlags=0,name="PoisonChance",type="BASE",value=100}},nil}c["Gain 75% increased Elemental Damage for 5 seconds"]={{[1]={[1]={type="Condition",var="PendulumOfDestructionElementalDamage"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=75}},nil}c["Nearby Enemies have -20% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=-20}}}},nil}c["You take 10% of your maximum Life as Chaos Damage on use You gain a Power Charge on use"]={nil,"You take 10% of your maximum Life as Chaos Damage on use You gain a Power Charge on use "}c["to 50% increased Damage with Hits to targets Skills fire an additional Projectile"]={nil,"to 50% increased Damage with Hits to targets Skills fire an additional Projectile "}c["18% increased Frenzy Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="FrenzyChargesDuration",type="INC",value=18}},nil}c["Elemental Resistances are Zero"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="OVERRIDE",value=0},[2]={flags=0,keywordFlags=0,name="ColdResist",type="OVERRIDE",value=0},[3]={flags=0,keywordFlags=0,name="LightningResist",type="OVERRIDE",value=0}},nil}c["Minions have 7% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=7}}}},nil}c["15% increased Damage with Ailments from Attack Skills while wielding an Axe"]={{[1]={[1]={type="Condition",var="UsingAxe"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=15}},nil}c["+12 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=12}},nil}c["50% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=50}},nil}c["Adds 300 to 380 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=300},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=380}},nil}c["-7 Physical Damage taken from Attacks"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="BASE",value=-7}}," from Attacks "}c["Reflects 10 Cold Damage to Melee Attackers {variant:2,3,4}Reflects 50 Cold Damage to Melee Attackers"]={nil,"Reflects 10 Cold Damage to Melee Attackers {variant:2,3,4}Reflects 50 Cold Damage to Melee Attackers "}c["+1 to maximum Mana per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=1}},nil}c["50% increased Damage with Hits and Ailments against Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=786432,name="Damage",type="INC",value=50}},nil}c["Channelling Skills deal 15% increased Damage"]={{[1]={[1]={skillType=58,type="SkillType"},flags=0,keywordFlags=0,name="Damage",type="INC",value=15}},nil}c["20% increased Arrow Speed"]={{[1]={flags=131072,keywordFlags=0,name="ProjectileSpeed",type="INC",value=20}},nil}c["Minions have 8% increased Attack Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=1,keywordFlags=0,name="Speed",type="INC",value=8}}}},nil}c["Trigger Level 20 Elemental Warding when you Hit an Enemy while Cursed"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="OnHitWhileCursedTriggeredCurseNova"}}},nil}c["+1 to Maximum Spirit Charges per Abyss Jewel affecting you"]={{}," Maximum Spirit Charges "}c["Chills from your Hits always reduce Action Speed by at least 10% 20% more Damage with Ignite"]={nil,"Chills from your Hits always reduce Action Speed by at least 10% 20% more Damage with Ignite "}c["20% increased Maximum total Recovery per second from Energy Shield Leech"]={{[1]={flags=0,keywordFlags=0,name="MaxEnergyShieldLeechRate",type="INC",value=20}},nil}c["16% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=16}},nil}c["Cannot be Stunned while you have Ghost Shrouds 20% chance to Dodge Spell Hits if you have Energy Shield"]={nil,"Cannot be Stunned while you have Ghost Shrouds 20% chance to Dodge Spell Hits if you have Energy Shield "}c["began Recently"]={nil,"began Recently "}c["50% chance to gain a Power Charge when you Summon a Totem 15% chance to gain a Power Charge if you or your Totems kill an Enemy 5% reduced Elemental Damage taken while you have an Endurance Charge"]={{[1]={[1]={stat="EnduranceCharges",threshold=1,type="StatThreshold"},flags=0,keywordFlags=16384,name="ElementalDamageTaken",type="BASE",value=50}}," to gain a Power Charge when you Summon a 15% chance to gain a Power Charge if you or your Totems kill an Enemy 5% reduced "}c["10% increased Physical Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,keywordFlags=0,name="PhysicalDamage",type="INC",value=10}},nil}c["+80 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=80}},nil}c["Minions have 4% increased Attack Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=1,keywordFlags=0,name="Speed",type="INC",value=4}}}},nil}c["Radius: 18 Chills from your Hits always reduce Action Speed by at least 10% 20% more Damage with Ignite Shocks from your Hits always increase Damage taken by at least 20%"]={nil,"Radius: 18 Chills from your Hits always reduce Action Speed by at least 10% 20% more Damage with Ignite Shocks from your Hits always increase Damage taken by at least 20% "}c["You can't deal Damage with Skills yourself +1 to maximum number of Summoned Totems"]={nil,"You can't deal Damage with Skills yourself +1 to maximum number of Summoned Totems "}c["Primordial"]={{[1]={flags=0,keywordFlags=0,name="Multiplier:PrimordialItem",type="BASE",value=1}},nil}c["4% increased Attack Speed with Axes"]={{[1]={flags=65537,keywordFlags=0,name="Speed",type="INC",value=4}},nil}c["nearby Enemies when Hit"]={nil,"nearby Enemies when Hit "}c["Adds 190 to 220 Cold Damage in Off Hand"]={{[1]={[1]={num=2,type="InSlot"},flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=190},[2]={[1]={num=2,type="InSlot"},flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=220}},nil}c["140% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=140}},nil}c["Enemies affected by your Spider's Webs deal 10% reduced Damage Enemies affected by your Spider's Webs have -10% to All Resistances"]={nil,"Enemies affected by your Spider's Webs deal 10% reduced Damage Enemies affected by your Spider's Webs have -10% to All Resistances "}c["35% increased Physical Damage with Axes"]={{[1]={flags=65536,keywordFlags=0,name="PhysicalDamage",type="INC",value=35}},nil}c["14% increased Physical Damage with Bows"]={{[1]={flags=131072,keywordFlags=0,name="PhysicalDamage",type="INC",value=14}},nil}c["Ancestor Totems have 100% increased Activation range"]={nil,"Ancestor Totems have 100% increased Activation range "}c["20% increased Damage with Axes"]={{[1]={flags=65536,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["You gain a Frenzy Charge on use"]={nil,"You gain a Frenzy Charge on use "}c["+10% to Critical Strike Multiplier with Claws"]={{[1]={flags=262144,keywordFlags=0,name="CritMultiplier",type="BASE",value=10}},nil}c["Trigger level 10 Void Gaze when you use a Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=10,skillId="VoidGaze"}}},nil}c["16% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=16}},nil}c["15% increased Critical Strike Chance with Daggers"]={{[1]={flags=524288,keywordFlags=0,name="CritChance",type="INC",value=15}},nil}c["Lightning Spells have 10% of Physical Damage Converted to Lightning Damage"]={{[1]={flags=2,keywordFlags=64,name="PhysicalDamageConvertToLightning",type="BASE",value=10}},nil}c["Gain Life and Mana from Leech instantly on Critical Strike"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="InstantLifeLeech",type="FLAG",value=true},[2]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="InstantManaLeech",type="FLAG",value=true}},nil}c["Your Hits permanently Intimidate Enemies that are on Full Life Gain Adrenaline for 20 seconds when you reach Low Life if you\ndo not have Adrenaline Recover 25% of maximum Life when you gain Adrenaline Remove all Ailments and Burning when you gain Adrenaline"]={nil,"Your Hits permanently Intimidate Enemies that are on Full Life Gain Adrenaline for 20 seconds when you reach Low Life if you\ndo not have Adrenaline Recover 25% of maximum Life when you gain Adrenaline Remove all Ailments and Burning when you gain Adrenaline "}c["90% increased Charges used"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesUsed",type="INC",value=90}},nil}c["187% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=187}},nil}c["33% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=33}},nil}c["30% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=30}},nil}c["50% increased Effect of Buffs granted by your Active Ancestor Totems Ancestor Totems have 100% increased Activation range 25% increased Area of Effect while you have a Totem"]={{[1]={[1]={type="Condition",var="HaveTotem"},flags=0,keywordFlags=16384,name="FlaskEffect",type="INC",value=50}}," of Buffs granted by your Active Ancestor s Ancestor Totems have 100% increased Activation range 25% increased Area of Effect "}c["2% more Attack and Movement Speed per Challenger Charge"]={{[1]={[1]={type="Multiplier",var="ChallengerCharge"},flags=0,keywordFlags=0,name="Speed",type="MORE",value=2},[2]={[1]={type="Multiplier",var="ChallengerCharge"},flags=0,keywordFlags=0,name="MovementSpeed",type="MORE",value=2}},nil}c["12% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=570425344,keywordFlags=0,name="PhysicalDamage",type="INC",value=12}},nil}c["12% increased Accuracy Rating with Two Handed Melee Weapons"]={{[1]={flags=570425344,keywordFlags=0,name="Accuracy",type="INC",value=12}},nil}c["50% increased Damage with Bleeding"]={{[1]={flags=0,keywordFlags=2097152,name="Damage",type="INC",value=50}},nil}c["5% increased Experience gain {variant:2,3}3% increased Experience gain"]={{}," Experience gain {variant:2,3}3% increased Experience gain "}c["2 Enemy Writhing Worms escape the Flask when used"]={nil,"2 Enemy Writhing Worms escape the Flask when used "}c["Removes all but one Life on use Removed life is regenerated as Energy Shield over 2 seconds"]={nil,"Removes all but one Life on use Removed life is regenerated as Energy Shield over 2 seconds "}c["Gain +30 Life when you Hit a Bleeding Enemy"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=0,name="LifeOnHit",type="BASE",value=30}},nil}c["Gain Immunity to Physical Damage for 1.5 seconds on Rampage"]={nil,"Gain Immunity to Physical Damage for 1.5 seconds on Rampage "}c["With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 4% increased Damage each time it Hits."]={nil,"With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 4% increased Damage each time it Hits. "}c["10% increased total Recovery per second from Mana Leech"]={{[1]={flags=0,keywordFlags=0,name="ManaLeechRate",type="INC",value=10}},nil}c["Kill Enemies that have 20% or lower Life when Hit by your Skills Gain 20% increased Attack Speed for 20 seconds when you Kill a Rare or Unique Enemy"]={nil,"Kill Enemies that have 20% or lower Life when Hit by your Skills Gain 20% increased Attack Speed for 20 seconds when you Kill a Rare or Unique Enemy "}c["Socketed Gems have 20% reduced Mana Reservation"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-20}}}},nil}c["2% increased Evasion Rating per 10 Intelligence"]={{[1]={[1]={div=10,stat="Int",type="PerStat"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=2}},nil}c["+1 to Minimum Frenzy Charges"]={{[1]={flags=0,keywordFlags=0,name="FrenzyChargesMin",type="BASE",value=1}},nil}c["500% increased Attribute Requirements"]={{[1]={flags=0,keywordFlags=0,name="StrRequirement",type="INC",value=500},[2]={flags=0,keywordFlags=0,name="DexRequirement",type="INC",value=500},[3]={flags=0,keywordFlags=0,name="IntRequirement",type="INC",value=500}},nil}c["Hits can't be Evaded"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="CannotBeEvaded",type="FLAG",value=true}},nil}c["3% increased effect of Non-Curse Auras from your Skills"]={{[1]={flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=3}},nil}c["30% of Physical Damage taken as Cold Damage during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="PhysicalDamageTakenAsCold",type="BASE",value=30}},nil}c["With at least 40 Dexterity in Radius, Melee Damage"]={nil,"With at least 40 Dexterity in Radius, Melee Damage "}c["12% increased Attack Physical Damage"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamage",type="INC",value=12}},nil}c["+3 to Level of Socketed Golem Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="golem",value=3}}},nil}c["20% chance to Impale Enemies on Hit with Attacks You and nearby Allies have 8% increased Movement Speed"]={{[1]={flags=0,keywordFlags=65536,name="MovementSpeed",type="BASE",value=20}}," to Impale Enemies on Hit You and nearby Allies have 8% increased "}c["10% increased Impale Effect"]={{[1]={flags=0,keywordFlags=0,name="ImpaleEffect",type="INC",value=10}},nil}c["20% chance to Maim Enemies on Critical Strike with Attacks"]={{}," to Maim Enemies "}c["5% chance to gain an Endurance Charge on Kill while holding a Shield"]={{}," to gain an Endurance Charge on Kill "}c["Adds 20 to 35 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=20},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=35}},nil}c["Gain Adrenaline for 20 seconds when you reach Low Life if you do not have Adrenaline Recover 25% of maximum Life when you gain Adrenaline"]={nil,"Gain Adrenaline for 20 seconds when you reach Low Life if you do not have Adrenaline Recover 25% of maximum Life when you gain Adrenaline "}c["With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 8 Ranged Weapons"]={nil,"With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 8 Ranged Weapons "}c["Kill Enemies that have 20% or lower Life when Hit by your Skills Gain 20% increased Attack Speed for 20 seconds when you Kill a Rare or Unique Enemy Gain 20% increased Movement Speed for 20 seconds when you Kill an Enemy"]={nil,"Kill Enemies that have 20% or lower Life when Hit by your Skills Gain 20% increased Attack Speed for 20 seconds when you Kill a Rare or Unique Enemy Gain 20% increased Movement Speed for 20 seconds when you Kill an Enemy "}c["20% increased Damage with One Handed Weapons"]={{[1]={flags=268435456,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["+15% to Critical Strike Multiplier with Bows"]={{[1]={flags=131072,keywordFlags=0,name="CritMultiplier",type="BASE",value=15}},nil}c["+1% to all maximum Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResistMax",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="ColdResistMax",type="BASE",value=1},[3]={flags=0,keywordFlags=0,name="LightningResistMax",type="BASE",value=1}},nil}c["10% increased Physical Damage with Maces"]={{[1]={flags=1048576,keywordFlags=0,name="PhysicalDamage",type="INC",value=10}},nil}c["With at least 40 Intelligence in Radius, Cold Snap has a 50% chance to grant a Power Charge on Kill"]={nil,"With at least 40 Intelligence in Radius, Cold Snap has a 50% chance to grant a Power Charge on Kill "}c["+5 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=5}},nil}c["25% increased Damage with Ailments from Attack Skills while wielding an Axe"]={{[1]={[1]={type="Condition",var="UsingAxe"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=25}},nil}c["24% increased Damage while on Full Energy Shield"]={{[1]={[1]={type="Condition",var="FullEnergyShield"},flags=0,keywordFlags=0,name="Damage",type="INC",value=24}},nil}c["Golems Summoned in the past 8 seconds deal 45% increased Damage Golems have 22% increased Maximum Life"]={nil,"Golems Summoned in the past 8 seconds deal 45% increased Damage Golems have 22% increased Maximum Life "}c["10% chance to gain a Frenzy Charge when you Block Attack Damage 10% chance to gain a Power Charge when you Block Spell Damage"]={{[1]={[1]={skillName="Frenzy",type="SkillName"},flags=3,keywordFlags=0,name="Damage",type="BASE",value=10}}," to gain aCharge when you Block 10% chance to gain a Power Charge when you Block Damage "}c["+15% to Fire and Chaos Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=15}},nil}c["Socketed Gems have 10% chance to cause Enemies to Flee on Hit"]={{}," to cause Enemies to Flee on Hit "}c["18% increased Damage with Hits against Chilled Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=0,keywordFlags=262144,name="Damage",type="INC",value=18}},nil}c["7% increased Quantity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=7}},nil}c["12% chance to Knock Enemies Back on hit"]={{[1]={flags=0,keywordFlags=0,name="EnemyKnockbackChance",type="BASE",value=12}},nil}c["Cannot be Frozen if Dexterity is higher than Intelligence"]={{[1]={[1]={type="Condition",var="DexHigherThanInt"},flags=0,keywordFlags=0,name="AvoidFreeze",type="BASE",value=100}},nil}c["Increases and Reductions to Minion Damage also affect you"]={{[1]={flags=0,keywordFlags=0,name="MinionDamageAppliesToPlayer",type="FLAG",value=true}},nil}c["15% increased Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,keywordFlags=0,name="Damage",type="INC",value=15}},nil}c["+160 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=160}},nil}c["Recover 0.5% of your maximum Life per Poison affecting Enemies you Kill"]={nil,"Recover 0.5% of your maximum Life per Poison affecting Enemies you Kill "}c["+20% to Critical Strike Multiplier with Two Handed Melee Weapons"]={{[1]={flags=570425344,keywordFlags=0,name="CritMultiplier",type="BASE",value=20}},nil}c["You and Allies affected by your placed Banners Regenerate 0.1% of"]={nil,"You and Allies affected by your placed Banners Regenerate 0.1% of "}c["You and Allies affected by your placed Banners Regenerate 0.1% of maximum Life per second for each Stage You and nearby Allies have 12% increased Movement Speed"]={nil,"You and Allies affected by your placed Banners Regenerate 0.1% of maximum Life per second for each Stage You and nearby Allies have 12% increased Movement Speed "}c["Can Allocate Passives from the Shadow's starting point"]={{},nil}c["30% increased Physical Damage with Swords"]={{[1]={flags=4194304,keywordFlags=0,name="PhysicalDamage",type="INC",value=30}},nil}c["30% increased Cast Speed if you've Attacked Recently"]={{[1]={[1]={type="Condition",var="AttackedRecently"},flags=16,keywordFlags=0,name="Speed",type="INC",value=30}},nil}c["+290 to Armour and Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="BASE",value=290}},nil}c["Golems have +900 to Armour"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Armour",type="BASE",value=900}}}},nil}c["Cannot gain Mana during effect"]={nil,"Cannot gain Mana during effect "}c["Passives in Radius can be Allocated without being connected to your tree"]={{[1]={flags=0,keywordFlags=0,name="JewelData",type="LIST",value={key="intuitiveLeap",value=true}}},nil}c["120% of Block Chance applied to Spells when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=120}}," applied to s "}c["20% chance to Block Spells if you've Blocked an Attack Recently"]={{[1]={[1]={type="Condition",var="BlockedAttackRecently"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=20}},nil}c["0.2% of Lightning Damage Leeched as Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="LightningDamageEnergyShieldLeech",type="BASE",value=0.2}},nil}c["+1 to Maximum Spirit Charges per Abyss Jewel affecting you Gain a Spirit Charge every second"]={{}," Maximum Spirit Charges Gain a Spirit Charge every second "}c["20% chance to Freeze, Shock and Ignite during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=20},[2]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=20},[3]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=20}},nil}c["Adds 33 to 47 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=33},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=47}},nil}c["5% increased Physical Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=5}},nil}c["15% increased Attack Physical Damage"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamage",type="INC",value=15}},nil}c["10% chance to Fortify on Melee hit Enemies Taunted by you take 10% increased Damage 25% chance to Taunt on Hit Your Hits permanently Intimidate Enemies that are on Full Life You and nearby Allies have 8% increased Movement Speed"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="BASE",value=10}}," to Fortify Enemies Taunted by you take 10% increased 25% chance to Taunt on Hit Your Hits permanently Intimidate Enemies that are on Full Life You and nearby Allies have 8% increased Movement Speed "}c["Melee Skills have 5% increased Area of Effect"]={{[1]={[1]={skillType=24,type="SkillType"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=5}},nil}c["Take 30 Chaos Damage per Second during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ChaosDegen",type="BASE",value=30}},nil}c["12% increased Damage with Ailments from Attack Skills while wielding an Axe"]={{[1]={[1]={type="Condition",var="UsingAxe"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=12}},nil}c["25% chance to Avoid interruption from Stuns while Casting +20 to Strength and Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=25},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=25}}," to Avoid interruption from Stuns while Casting +20 to "}c["-2 to Total Mana Cost of Skills for each Corrupted Item Equipped"]={{[1]={[1]={type="Multiplier",var="CorruptedItem"},flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=-2}},nil}c["+20% chance to be Pierced by Projectiles"]={{[1]={flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=20}}," to be Pierced by "}c["30% increased Stun and Block Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=30}},nil}c["20% chance to gain a Frenzy Charge on Kill {variant:22}20% chance to gain a Power Charge on Kill"]={{}," to gain aCharge on Kill {variant:22}20% chance to gain a Power Charge on Kill "}c["Projectiles Pierce 3 additional Targets"]={{[1]={flags=0,keywordFlags=0,name="PierceCount",type="BASE",value=3}},nil}c["You take 20% reduced Extra Damage from Critical Strikes 30% increased Armour 20% reduced Effect of Curses on you"]={nil,"You take 20% reduced Extra Damage from Critical Strikes 30% increased Armour 20% reduced Effect of Curses on you "}c["+50% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=50}},nil}c["+8 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=8}},nil}c["10% increased Mine Damage"]={{[1]={flags=0,keywordFlags=8192,name="Damage",type="INC",value=10}},nil}c["+2 to Level of Socketed Movement Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="movement",value=2}}},nil}c["Bleeding Enemies you Kill Explode, dealing 10% of their Maximum Life as Physical Damage 25% more Damage with Bleeding"]={nil,"Bleeding Enemies you Kill Explode, dealing 10% of their Maximum Life as Physical Damage 25% more Damage with Bleeding "}c["30% increased Critical Strike Chance with Staves"]={{[1]={flags=2097152,keywordFlags=0,name="CritChance",type="INC",value=30}},nil}c["+15 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=15}},nil}c["You are Shocked during Flask effect, causing 50% increased Damage taken"]={nil,"You are Shocked during Flask effect, causing 50% increased Damage taken "}c["15% increased Damage with Ailments from Attack Skills while wielding a Dagger"]={{[1]={[1]={type="Condition",var="UsingDagger"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=15}},nil}c["Enemies you hit with Elemental Damage temporarily get +25% Resistance to those Elements and -50% Resistance to other Elements"]={{[1]={flags=0,keywordFlags=0,name="ElementalEquilibrium",type="FLAG",value=true},[2]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={type="Condition",var="HitByFireDamage"},flags=0,keywordFlags=0,name="FireResist",type="BASE",value=25}}},[3]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={neg=true,type="Condition",var="HitByFireDamage"},[2]={type="Condition",varList={[1]="HitByColdDamage",[2]="HitByLightningDamage"}},flags=0,keywordFlags=0,name="FireResist",type="BASE",value=-50}}},[4]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={type="Condition",var="HitByColdDamage"},flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=25}}},[5]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={neg=true,type="Condition",var="HitByColdDamage"},[2]={type="Condition",varList={[1]="HitByFireDamage",[2]="HitByLightningDamage"}},flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=-50}}},[6]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={type="Condition",var="HitByLightningDamage"},flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=25}}},[7]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={neg=true,type="Condition",var="HitByLightningDamage"},[2]={type="Condition",varList={[1]="HitByFireDamage",[2]="HitByColdDamage"}},flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=-50}}}},nil}c["30% increased Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=30}},nil}c["When you create a Banner, it gains 20% of the Stages of your placed Banner When you place a Banner, you and nearby Allies recover 0.5% of Life for\neach Stage the Banner has You and nearby Allies have 12% increased Movement Speed"]={nil,"When you create a Banner, it gains 20% of the Stages of your placed Banner When you place a Banner, you and nearby Allies recover 0.5% of Life for\neach Stage the Banner has You and nearby Allies have 12% increased Movement Speed "}c["24% increased Elemental Damage with Wands"]={{[1]={flags=8388608,keywordFlags=0,name="ElementalDamage",type="INC",value=24}},nil}c["4% increased Melee Attack Speed"]={{[1]={flags=257,keywordFlags=0,name="Speed",type="INC",value=4}},nil}c["+10% to Critical Strike Multiplier per Nearby Enemy, up to +100% Nearby enemies have -30% to Critical Strike Multiplier"]={{[1]={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=10}}," per Nearby Enemy, up to +100% Nearby enemies have -30% to Critical Strike Multiplier "}c["5% increased Area of Effect per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=5}},nil}c["Life Regeneration is applied to Energy Shield instead"]={{[1]={flags=0,keywordFlags=0,name="ZealotsOath",type="FLAG",value=true}},nil}c["6% increased Movement Speed if you've Hit an Enemy Recently"]={{[1]={[1]={type="Condition",var="HitRecently"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=6}},nil}c["25% increased Stun Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=25}},nil}c["20% chance to Avoid Elemental Ailments while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=20},[2]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="AvoidFrozen",type="BASE",value=20},[3]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="AvoidChilled",type="BASE",value=20},[4]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=20}},nil}c["14% increased Elemental Damage with Wands"]={{[1]={flags=8388608,keywordFlags=0,name="ElementalDamage",type="INC",value=14}},nil}c["You and your Minions have 1% additional Physical Damage Reduction for each Raised Zombie Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second"]={nil,"You and your Minions have 1% additional Physical Damage Reduction for each Raised Zombie Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second "}c["40% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=40}},nil}c["15% increased Damage with Ailments from Attack Skills while wielding a Sword"]={{[1]={[1]={type="Condition",var="UsingSword"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=15}},nil}c["1% of Physical Attack Damage Leeched as Mana"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageManaLeech",type="BASE",value=1}},nil}c["+8% Chance to Block Projectile Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=8}}," Projectile Attack Damage "}c["+8% Chance to Block Projectile Attack Damage +4% Chance to Block Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=8}}," Projectile Attack Damage +4% Chance to Block Attack Damage "}c["30% increased Damage with Ailments from Attack Skills while wielding a Mace"]={{[1]={[1]={type="Condition",var="UsingMace"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=30}},nil}c["20% increased Accuracy Rating with Two Handed Melee Weapons"]={{[1]={flags=570425344,keywordFlags=0,name="Accuracy",type="INC",value=20}},nil}c["30% increased Damage if you Summoned a Golem in the past 8 seconds Golems Summoned in the past 8 seconds deal 45% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=30}}," if you Summoned a in the past 8 seconds Golems Summoned in the past 8 seconds deal 45% increased Damage "}c["Flasks gain 3 Charges every 3 seconds Damage Penetrates 6% of Enemy Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalPenetration",type="BASE",value=6}},"Flasks gain 3 Charges every 3 seconds "}c["Adds 21 to 38 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=21},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=38}},nil}c["140% increased Critical Strike Chance for Spells"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=140}},nil}c["1% reduced Mana Reserved per 250 total attributes"]={{[1]={[1]={div=250,statList={[1]="Str",[2]="Dex",[3]="Int"},type="PerStat"},flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-1}},nil}c["6% increased Spell Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,keywordFlags=0,name="Damage",type="INC",value=6}},nil}c["Gain Arcane Surge when you or your Totems Hit an Enemy with a Spell 20% increased Spell Damage while you have Arcane Surge"]={nil,"Gain Arcane Surge when you or your Totems Hit an Enemy with a Spell 20% increased Spell Damage while you have Arcane Surge "}c["8% increased Damage with Ailments from Attack Skills while wielding an Axe"]={{[1]={[1]={type="Condition",var="UsingAxe"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=8}},nil}c["135% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=135}},nil}c["Socketed Curse Gems have 12% reduced Mana Reservation"]={{[1]={[1]={keyword="curse",slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-12}}}},nil}c["Cannot be Stunned while Leeching"]={nil,"Cannot be Stunned while Leeching "}c["Damage Penetrates 10% Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FirePenetration",type="BASE",value=10}},nil}c["Reflects 30 Chaos Damage to Melee Attackers"]={nil,"Reflects 30 Chaos Damage to Melee Attackers "}c["Reflects 20 Chaos Damage to Melee Attackers"]={nil,"Reflects 20 Chaos Damage to Melee Attackers "}c["Adds 250 to 300 Cold Damage to Counterattacks"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=250},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=300}}," to Counterattacks "}c["20% increased Critical Strike Chance with Bows"]={{[1]={flags=131072,keywordFlags=0,name="CritChance",type="INC",value=20}},nil}c["15% chance to gain a Power Charge when your Trap is triggered by an Enemy 15% chance to gain a Power Charge when your Mine is Detonated targeting an Enemy"]={{}," to gain a Power Charge when your is triggered by an Enemy 15% chance to gain a Power Charge when your Mine is Detonated targeting an Enemy "}c["20% increased Critical Strike Chance with Swords"]={{[1]={flags=4194304,keywordFlags=0,name="CritChance",type="INC",value=20}},nil}c["Gain a Flask Charge when you deal a Critical Strike"]={nil,"Gain a Flask Charge when you deal a Critical Strike "}c["23% increased Damage for each Equipped Magic Item"]={{[1]={[1]={type="Multiplier",var="MagicItem"},flags=0,keywordFlags=0,name="Damage",type="INC",value=23}},nil}c["+7 Life gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=7}},nil}c["You gain a Power Charge on use"]={nil,"You gain a Power Charge on use "}c["+11 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=11},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=11},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=11}},nil}c["0.4% of Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.4}},nil}c["Nearby Enemies have an additional 2% chance to receive a Critical Strike"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="SelfExtraCritChance",type="BASE",value=2}}}},nil}c["40% chance to Avoid Blind"]={{}," to Avoid Blind "}c["10% Chance to Cause Monster to Flee on Block"]={{}," to Cause Monster to Flee on Block "}c["13% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=13}},nil}c["Socketed Gems have 40% reduced Elemental Equilibrium effect {variant:2}Socketed Gems have 25% reduced Elemental Equilibrium effect"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=-40}}}}," Elemental Equilibrium {variant:2}Socketed Gems have 25% reduced Elemental Equilibrium effect "}c["+200 to Accuracy Rating with Swords"]={{[1]={flags=4194304,keywordFlags=0,name="Accuracy",type="BASE",value=200}},nil}c["Share Endurance, Frenzy and Power Charges with nearby party members"]={nil,"Share Endurance, Frenzy and Power Charges with nearby party members "}c["16% increased Damage with Ailments from Attack Skills while wielding an Axe"]={{[1]={[1]={type="Condition",var="UsingAxe"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=16}},nil}c["+60 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=60}},nil}c["+4% to all maximum Elemental Resistances during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="FireResistMax",type="BASE",value=4},[2]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ColdResistMax",type="BASE",value=4},[3]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LightningResistMax",type="BASE",value=4}},nil}c["50% increased Rarity of Items found during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LootRarity",type="INC",value=50}},nil}c["4% additional Physical Damage Reduction while affected by a Guard Skill Buff Guard Skills have 15% increased Cooldown Recovery Speed"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=4}}," while affected by a Guard Skill Buff Guard Skills have 15% increased Cooldown Recovery Speed "}c["Base Critical Strike Chance for Attacks with Weapons is 8%"]={{[1]={flags=0,keywordFlags=0,name="WeaponBaseCritChance",type="OVERRIDE",value=8}},nil}c["15% chance to gain 50% of Non-Chaos Damage with Hits as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="NonChaosDamageGainAsChaos",type="BASE",value=7.5}},nil}c["2 Enemy Writhing Worms escape the Flask when used 10% reduced Charges used"]={nil,"2 Enemy Writhing Worms escape the Flask when used 10% reduced Charges used "}c["10% reduced Charges used"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesUsed",type="INC",value=-10}},nil}c["25% chance to gain a Frenzy Charge on Kill with Main Hand 25% chance to gain an Endurance Charge on Kill with Off Hand 10% more Physical Damage while at maximum Frenzy Charges"]={{[1]={[1]={type="Condition",var="MainHandAttack"},[2]={type="Condition",var="OffHandAttack"},[3]={skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=25}}," to gain aCharge on Kill 25% chance to gain an Endurance Charge on Kill 10% more while at maximum Frenzy Charges "}c["15% reduced Charges used"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesUsed",type="INC",value=-15}},nil}c["110% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=110}},nil}c["+100 Strength Requirement"]={{[1]={flags=0,keywordFlags=0,name="StrRequirement",type="BASE",value=100}},nil}c["Gain 25% of Physical Damage as Extra Chaos Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="PhysicalDamageGainAsChaos",type="BASE",value=25}},nil}c["Gain 20% of Physical Damage as Extra Chaos Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="PhysicalDamageGainAsChaos",type="BASE",value=20}},nil}c["20% reduced Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=-20}},nil}c["25% increased Maximum total Recovery per second from Mana Leech"]={{[1]={flags=0,keywordFlags=0,name="MaxManaLeechRate",type="INC",value=25}},nil}c["20% increased Attack and Cast Speed while on Consecrated Ground"]={{[1]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,keywordFlags=0,name="Speed",type="INC",value=20}},nil}c["Adds 20 to 30 Fire Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="FireMin",type="BASE",value=20},[2]={flags=0,keywordFlags=196608,name="FireMax",type="BASE",value=30}},nil}c["Ignites your Skills cause spread to other Enemies within a Radius of 15 Recover 60 Life when you Ignite an Enemy"]={nil,"Ignites your Skills cause spread to other Enemies within a Radius of 15 Recover 60 Life when you Ignite an Enemy "}c["10% increased Area of Effect if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=10}},nil}c["Your Hits can only Kill Frozen enemies"]={nil,"Your Hits can only Kill Frozen enemies "}c["+6% chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=6}},nil}c["Recover 3% of Energy Shield when you Kill an Enemy during Flask Effect"]={nil,"Recover 3% of Energy Shield when you Kill an Enemy during Flask Effect "}c["25% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=570425344,keywordFlags=0,name="PhysicalDamage",type="INC",value=25}},nil}c["70% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently"]={{[1]={[1]={type="Condition",var="KilledAffectedByDotRecently"},flags=0,keywordFlags=0,name="LifeRecoveryRate",type="INC",value=70},[2]={[1]={type="Condition",var="KilledAffectedByDotRecently"},flags=0,keywordFlags=0,name="ManaRecoveryRate",type="INC",value=70},[3]={[1]={type="Condition",var="KilledAffectedByDotRecently"},flags=0,keywordFlags=0,name="EnergyShieldRecoveryRate",type="INC",value=70}},nil}c["18% increased Physical Damage with Maces"]={{[1]={flags=1048576,keywordFlags=0,name="PhysicalDamage",type="INC",value=18}},nil}c["+350 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=350}},nil}c["+10% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=10}},nil}c["+160 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=160}},nil}c["1% increased Rarity of Items found per 15 Rampage Kills"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=1}}," per 15 Rampage Kills "}c["Recover 50% of your maximum Life on use"]={nil,"Recover 50% of your maximum Life on use "}c["+6% to all maximum Elemental Resistances during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="FireResistMax",type="BASE",value=6},[2]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ColdResistMax",type="BASE",value=6},[3]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LightningResistMax",type="BASE",value=6}},nil}c["30% increased Armour while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=0,keywordFlags=0,name="Armour",type="INC",value=30}},nil}c["18% increased Burning Damage"]={{[1]={flags=0,keywordFlags=134217728,name="FireDamage",type="INC",value=18}},nil}c["15% of maximum Life taken as Chaos Damage per second"]={{[1]={[1]={div=1,stat="Life",type="PerStat"},flags=0,keywordFlags=0,name="ChaosDegen",type="BASE",value=0.15}},nil}c["36% increased Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=36}},nil}c["You cannot be Shocked for 3 seconds after being Shocked You grant 6 Frenzy Charges to allies on Death"]={nil,"You cannot be Shocked for 3 seconds after being Shocked You grant 6 Frenzy Charges to allies on Death "}c["Recover 100% of your maximum Life on use"]={nil,"Recover 100% of your maximum Life on use "}c["70% increased Damage Over Time during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=8,keywordFlags=0,name="Damage",type="INC",value=70}},nil}c["35% increased Stun Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=35}},nil}c["12% increased Elemental Damage with Weapons"]={{[1]={flags=134217728,keywordFlags=0,name="ElementalDamage",type="INC",value=12}},nil}c["Using Warcries is Instant 20% increased Warcry Buff Effect"]={nil,"Using Warcries is Instant 20% increased Warcry Buff Effect "}c["+30% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=30}},nil}c["23% more Melee Physical Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=256,keywordFlags=0,name="PhysicalDamage",type="MORE",value=23}},nil}c["Unaffected by Temporal Chains while affected by Haste {variant:25}Adds 70 to 104 Cold Damage while affected by Hatred"]={{[1]={[1]={skillName="Temporal Chains",type="SkillName"},flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=70},[2]={[1]={skillName="Temporal Chains",type="SkillName"},flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=104}},"Unaffected bywhile affected by Haste {variant:25} while affected by Hatred "}c["40% increased Damage if you have consumed a corpse Recently"]={{[1]={[1]={type="Condition",var="ConsumedCorpseRecently"},flags=0,keywordFlags=0,name="Damage",type="INC",value=40}},nil}c["Shocks nearby Enemies during Flask effect, causing 10% increased Damage taken"]={nil,"Shocks nearby Enemies during Flask effect, causing 10% increased Damage taken "}c["30% increased Movement Speed during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=30}},nil}c["40% increased Critical Strike Chance with One Handed Melee Weapons"]={{[1]={flags=301989888,keywordFlags=0,name="CritChance",type="INC",value=40}},nil}c["Adds 10 to 20 Cold Damage to Spells per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=10},[2]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=20}},nil}c["10% more Physical Damage while at maximum Frenzy Charges"]={{[1]={[1]={stat="FrenzyCharges",thresholdStat="FrenzyChargesMax",type="StatThreshold"},flags=0,keywordFlags=0,name="PhysicalDamage",type="MORE",value=10}},nil}c["Gain Onslaught for 1 second per Frenzy Charge on use"]={nil,"Gain Onslaught for 1 second per Frenzy Charge on use "}c["Projectiles Pierce you"]={nil,"Projectiles Pierce you "}c["Gain Onslaught for 2 second per Frenzy Charge on use"]={nil,"Gain Onslaught for 2 second per Frenzy Charge on use "}c["Nearby Enemies have 100% reduced Life Regeneration rate"]={nil,"Nearby Enemies have 100% reduced Life Regeneration rate "}c["20% Chance to Block during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=20}},nil}c["18% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=18}},nil}c["Vaal Skills deal 100% increased Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=256,name="Damage",type="INC",value=100}},nil}c["8% chance to Dodge Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellDodgeChance",type="BASE",value=8}},nil}c["10% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=10}},nil}c["35% more Melee Physical Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=256,keywordFlags=0,name="PhysicalDamage",type="MORE",value=35}},nil}c["50% increased Melee Critical Strike Chance"]={{[1]={flags=256,keywordFlags=0,name="CritChance",type="INC",value=50}},nil}c["8% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=8}},nil}c["10% increased Mana Recovery from Flasks"]={{[1]={flags=0,keywordFlags=0,name="FlaskManaRecovery",type="INC",value=10}},nil}c["Gain 18% of Physical Damage as Extra Cold Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="PhysicalDamageGainAsCold",type="BASE",value=18}},nil}c["25% increased Effect of Buffs granted by your Golems for each Summoned Golem Can Summon up to 1 additional Golem at a time"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=25}}," for each Summoned Can Summon up to 1 additional Golem at a time "}c["On Killing a Poisoned Enemy, nearby Enemies are Poisoned and nearby Allies Regenerate 200 Life per second"]={nil,"On Killing a Poisoned Enemy, nearby Enemies are Poisoned and nearby Allies Regenerate 200 Life per second "}c["Projectiles deal 10% more Damage for each remaining Chain"]={{[1]={[1]={stat="ChainRemaining",type="PerStat"},flags=1024,keywordFlags=0,name="Damage",type="MORE",value=10}},nil}c["0.6% of Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=0.6}},nil}c["Socketed Gems are Supported by level 11 Trap"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=11,skillId="SupportTrap"}}},nil}c["20% chance to Dodge Attacks while your Off Hand is empty"]={{[1]={[1]={type="Condition",var="OffHandIsEmpty"},flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=20}},nil}c["Every second, inflict Withered on nearby Enemies for 15 seconds"]={nil,"Every second, inflict Withered on nearby Enemies for 15 seconds "}c["6% chance to Knock Enemies Back on hit"]={{[1]={flags=0,keywordFlags=0,name="EnemyKnockbackChance",type="BASE",value=6}},nil}c["Shocks nearby Enemies during Flask effect, causing 10% increased Damage taken {variant:1,2,3,4,5,6,7,8}You are Shocked during Flask effect"]={nil,"Shocks nearby Enemies during Flask effect, causing 10% increased Damage taken {variant:1,2,3,4,5,6,7,8}You are Shocked during Flask effect "}c["40% chance to cause Bleeding on Melee Hit"]={{[1]={flags=256,keywordFlags=0,name="BleedChance",type="BASE",value=40}},nil}c["Gain 1 Rage when you Kill an Enemy"]={{[1]={flags=0,keywordFlags=0,name="Condition:CanGainRage",type="FLAG",value=true},[2]={[1]={type="Condition",var="CanGainRage"},flags=0,keywordFlags=0,name="Dummy",type="DUMMY",value=1}},nil}c["3% increased Character Size 6% increased Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="INC",value=3}}," Character Size 6% increased "}c["+4% Chance to Block Attack Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=4}},nil}c["Elemental Ailments caused by your Skills spread to other nearby Enemies Radius: 18"]={nil,"Elemental Ailments caused by your Skills spread to other nearby Enemies Radius: 18 "}c["10% chance to gain a Power Charge on Critical Strike 40% chance to Poison on Hit 10% increased Movement Speed if you've Killed Recently Damage from your Critical Strikes cannot be Reflected"]={{[1]={[1]={type="Condition",var="CriticalStrike"},[2]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=10}}," to gain a Power Charge 40% chance 10% increased Movement Speed Damage from your Critical Strikes cannot be Reflected "}c["25% increased Knockback Distance"]={{[1]={flags=0,keywordFlags=0,name="EnemyKnockbackDistance",type="INC",value=25}},nil}c["Adds 25 to 90 Lightning Damage to Spells during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=25},[2]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=90}},nil}c["35% increased Damage with Ailments from Attack Skills while wielding an Axe"]={{[1]={[1]={type="Condition",var="UsingAxe"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=35}},nil}c["8% increased Effect of non-Damaging Ailments on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=8},[2]={flags=0,keywordFlags=0,name="EnemyChillEffect",type="INC",value=8},[3]={flags=0,keywordFlags=0,name="EnemyFreezeEffech",type="INC",value=8}},nil}c["15% more Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=15}},nil}c["25% increased Effect of Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=25}},nil}c["During Flask Effect, Damage Penetrates 13% Resistance of each Element for which your Uncapped Elemental Resistance is highest"]={{[1]={[1]={stat="LightningResistTotal",thresholdStat="ColdResistTotal",type="StatThreshold"},[2]={stat="LightningResistTotal",thresholdStat="FireResistTotal",type="StatThreshold"},flags=0,keywordFlags=0,name="LightningPenetration",type="BASE",value=13},[2]={[1]={stat="ColdResistTotal",thresholdStat="LightningResistTotal",type="StatThreshold"},[2]={stat="ColdResistTotal",thresholdStat="FireResistTotal",type="StatThreshold"},flags=0,keywordFlags=0,name="ColdPenetration",type="BASE",value=13},[3]={[1]={stat="FireResistTotal",thresholdStat="LightningResistTotal",type="StatThreshold"},[2]={stat="FireResistTotal",thresholdStat="ColdResistTotal",type="StatThreshold"},flags=0,keywordFlags=0,name="FirePenetration",type="BASE",value=13}},nil}c["10% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=10}},nil}c["50% chance to cause Bleeding on Hit"]={{[1]={flags=0,keywordFlags=0,name="BleedChance",type="BASE",value=50}},nil}c["5% increased Attack Speed with One Handed Melee Weapons"]={{[1]={flags=301989889,keywordFlags=0,name="Speed",type="INC",value=5}},nil}c["24% increased Physical Damage with Axes"]={{[1]={flags=65536,keywordFlags=0,name="PhysicalDamage",type="INC",value=24}},nil}c["Grants level 21 Despair Curse Aura during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ExtraCurse",type="LIST",value={level=21,skillId="Despair"}}},nil}c["30% of Physical Damage Converted to Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToChaos",type="BASE",value=30}},nil}c["Minions have 8% increased Area of Effect of Area Skills"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=8}}}},nil}c["+75 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=75}},nil}c["20% increased Golem Damage for each Golem you have Summoned You cannot be Chilled or Frozen while you have an Ice Golem Summoned You cannot be Ignited while you have a Flame Golem Summoned"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=20}}," for each Golem you have Summoned You cannot be Chilled or Frozen while you have an Ice Golem Summoned You cannot be Ignited while you have a Flame Golem Summoned "}c["20% increased Power Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="PowerChargesDuration",type="INC",value=20}},nil}c["When you Kill an Enemy, for each Curse on that Enemy, gain 8%"]={nil,"When you Kill an Enemy, for each Curse on that Enemy, gain 8% "}c["Reflects 1 to 220 Lightning Damage to Attackers on Block 22% increased Global Defences"]={nil,"Reflects 1 to 220 Lightning Damage to Attackers on Block 22% increased Global Defences "}c["17% Chance to Block during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=17}},nil}c["18% increased Global Defences"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Defences",type="INC",value=18}},nil}c["20% increased Movement Speed when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=20}},nil}c["10% chance to gain a Power Charge on Kill 5% increased Projectile Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="ProjectileSpeed",type="BASE",value=10}}," to gain a Power Charge on Kill 5% increased "}c["+14 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=14}},nil}c["25% increased Critical Strike Chance with Totem Skills"]={{[1]={flags=0,keywordFlags=16384,name="CritChance",type="INC",value=25}},nil}c["+12% to Critical Strike Multiplier with Swords"]={{[1]={flags=4194304,keywordFlags=0,name="CritMultiplier",type="BASE",value=12}},nil}c["Socketed Gems are Supported by level 10 Knockback"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=10,skillId="SupportKnockback"}}},nil}c["30% Chance to Dodge Attack Hits. 50% less Armour, 30% less Energy Shield, 30% less Chance to Block Spell and Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=30},[2]={flags=0,keywordFlags=0,name="Armour",type="MORE",value=-50},[3]={flags=0,keywordFlags=0,name="EnergyShield",type="MORE",value=-30},[4]={flags=0,keywordFlags=0,name="BlockChance",type="MORE",value=-30},[5]={flags=0,keywordFlags=0,name="SpellBlockChance",type="MORE",value=-30}},nil}c["30% more Spell Damage when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=2,keywordFlags=0,name="Damage",type="MORE",value=30}},nil}c["+3% Chance to Block Attack Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=3}},nil}c["10% chance to gain a Frenzy, Power or Endurance Charge on Kill Conduit"]={{}," to gain a Frenzy, Power or Endurance Charge on Kill Conduit "}c["Minions Regenerate 2% Life per second"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=2}}}},nil}c["13% reduced maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=-13}},nil}c["32% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=32}},nil}c["Your Damaging Hits always Stun Enemies that are on Full Life 20% chance to double Stun Duration"]={nil,"Your Damaging Hits always Stun Enemies that are on Full Life 20% chance to double Stun Duration "}c["With at least 40 Dexterity in Radius, Viper Strike has a 10% chance per Poison on Enemy to grant Unholy Might for 4 seconds on Hit"]={nil,"With at least 40 Dexterity in Radius, Viper Strike has a 10% chance per Poison on Enemy to grant Unholy Might for 4 seconds on Hit "}c["180% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=180}},nil}c["10% increased Accuracy Rating with Daggers"]={{[1]={flags=524288,keywordFlags=0,name="Accuracy",type="INC",value=10}},nil}c["10% chance to create a Smoke Cloud when Hit {variant:2,3}25% chance to create a Smoke Cloud when Hit"]={{}," to create a Smoke Cloud when Hit {variant:2,3}25% chance to create a Smoke Cloud when Hit "}c["+1 to Level of Socketed Elemental Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="elemental",value=1}}},nil}c["2% reduced Mana Reserved"]={{[1]={flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-2}},nil}c["45% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=45}},nil}c["2% increased Attack Speed with Maces"]={{[1]={flags=1048577,keywordFlags=0,name="Speed",type="INC",value=2}},nil}c["16% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=570425344,keywordFlags=0,name="PhysicalDamage",type="INC",value=16}},nil}c["10% reduced Damage taken from Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=-10}},nil}c["+6 to Maximum Life per Elder Item Equipped"]={{[1]={[1]={type="Multiplier",var="ElderItem"},flags=0,keywordFlags=0,name="Life",type="BASE",value=6}},nil}c["8% increased Effect of non-Damaging Ailments per Elder Item Equipped"]={{[1]={[1]={type="Multiplier",var="ElderItem"},flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=8},[2]={[1]={type="Multiplier",var="ElderItem"},flags=0,keywordFlags=0,name="EnemyChillEffect",type="INC",value=8},[3]={[1]={type="Multiplier",var="ElderItem"},flags=0,keywordFlags=0,name="EnemyFreezeEffech",type="INC",value=8}},nil}c["16% increased Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=134217728,keywordFlags=0,name="Damage",type="INC",value=16}},nil}c["Adds 8 to 16 Fire Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=8},[2]={flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=16}},nil}c["3% more Damage per Totem"]={{[1]={[1]={stat="ActiveTotemLimit",type="PerStat"},flags=0,keywordFlags=0,name="Damage",type="MORE",value=3}},nil}c["15% increased Quantity of Items found during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=15}},nil}c["70% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=70}},nil}c["50% increased Stun Duration on you"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=50}}," on you "}c["Adds 7 to 15 Cold Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="ColdMin",type="BASE",value=7},[2]={flags=0,keywordFlags=196608,name="ColdMax",type="BASE",value=15}},nil}c["Projectiles gain Damage as they travel farther, dealing up to 40% increased Damage with Hits to targets"]={nil,"Projectiles gain Damage as they travel farther, dealing up to 40% increased Damage with Hits to targets "}c["You gain 8% increased Area of Effect for each Mine 20% chance when Placing Mines to Place an additional Mine 100% increased Mine Arming Speed"]={{[1]={flags=0,keywordFlags=8192,name="AreaOfEffect",type="BASE",value=8}},"% increased for each 20% chance when Placing Mines to Place an additional Mine 100% increased Mine Arming Speed "}c["3% reduced Damage taken per Ghost Shroud Every 2 seconds, gain a Ghost Shroud, up to a maximum of 3 When Hit, lose a Ghost Shroud and recover Energy Shield equal to 5% of your Evasion Rating 10% increased Movement Speed while you have Energy Shield"]={{[1]={[1]={type="Condition",var="HaveEnergyShield"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=-3}}," per Ghost Shroud Every 2 seconds, gain a Ghost Shroud, up to a maximum of 3 When Hit, lose a Ghost Shroud and recover Energy Shield equal to 5% of your Evasion Rating 10% increased Movement Speed "}c["20% chance to Dodge Spell Hits if you have Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="SpellDodgeChance",type="BASE",value=20}}," if you have Energy Shield "}c["50% of Physical Damage Converted to Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToCold",type="BASE",value=50}},nil}c["10% chance to double Stun Duration 24% increased Damage with Ailments from Attack Skills while wielding a Two Handed Weapon 4% chance to deal Double Damage"]={{[1]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=2048,keywordFlags=65536,name="EnemyStunDuration",type="BASE",value=10}}," to double 24% increased Damage 4% chance to deal Double Damage "}c["25% more Damage with Bleeding"]={{[1]={flags=0,keywordFlags=2097152,name="Damage",type="MORE",value=25}},nil}c["+25 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=25}},nil}c["+800 Armour while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=800}},nil}c["+50 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=50}},nil}c["Gain 15 Mana per Grand Spectrum"]={{[1]={[1]={type="Multiplier",var="GrandSpectrum"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="Multiplier:GrandSpectrum",type="BASE",value=1}},nil}c["35% increased Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="INC",value=35}},nil}c["Grants level 22 Blight Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=22,skillId="Blight"}}},nil}c["12% increased Elemental Damage per Grand Spectrum"]={{[1]={[1]={type="Multiplier",var="GrandSpectrum"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=12},[2]={flags=0,keywordFlags=0,name="Multiplier:GrandSpectrum",type="BASE",value=1}},nil}c["Recharge began Recently"]={nil,"Recharge began Recently "}c["25% increased Burning Damage"]={{[1]={flags=0,keywordFlags=134217728,name="FireDamage",type="INC",value=25}},nil}c["Curse Enemies with level 10 Temporal Chains on Hit"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=10,noSupports=true,skillId="TemporalChains"}}},nil}c["10% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=10}},nil}c["+1 to Maximum Endurance Charges"]={{[1]={flags=0,keywordFlags=0,name="EnduranceChargesMax",type="BASE",value=1}},nil}c["+145 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=145}},nil}c["+210 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=210}},nil}c["Minions have 10% reduced Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=-10}}}},nil}c["60% increased Block Recovery"]={{[1]={flags=0,keywordFlags=0,name="BlockRecovery",type="INC",value=60}},nil}c["Arrows Pierce all Targets after Forking"]={nil,"Arrows Pierce all Targets after Forking "}c["Adds 1 to 13 Lightning Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=13}},nil}c["25% chance to avoid Fire Damage when Hit {variant:2}You always Ignite while Burning"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="BASE",value=25}}," to avoid when Hit {variant:2}You always Ignite while Burning "}c["You and your Minions have 1% additional Physical Damage Reduction for each Zombie you own"]={nil,"You and your Minions have 1% additional Physical Damage Reduction for each Zombie you own "}c["25% more Melee Physical Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=256,keywordFlags=0,name="PhysicalDamage",type="MORE",value=25}},nil}c["Every second, gain a Ghost Shroud, up to a maximum of 3 When Hit, lose a Ghost Shroud and recover Energy Shield equal to 5% of your Evasion Rating"]={nil,"Every second, gain a Ghost Shroud, up to a maximum of 3 When Hit, lose a Ghost Shroud and recover Energy Shield equal to 5% of your Evasion Rating "}c["15% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=15}},nil}c["Adds 113 to 338 Lightning Damage to Spells while Unarmed"]={{[1]={[1]={type="Condition",var="Unarmed"},flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=113},[2]={[1]={type="Condition",var="Unarmed"},flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=338}},nil}c["10% increased Area of Effect for each Summoned Sentinel of Purity"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=10}}," for each Summoned Sentinel of Purity "}c["Gain 5 Souls for Vaal Skills on Rampage"]={nil,"Gain 5 Souls for Vaal Skills on Rampage "}c["Gain 5 Souls for Vaal Skills on Rampage {variant:2}Kills grant an additional Vaal Soul if you have Rampaged Recently"]={nil,"Gain 5 Souls for Vaal Skills on Rampage {variant:2}Kills grant an additional Vaal Soul if you have Rampaged Recently "}c["Damage from your Critical Strikes cannot be Reflected 100% increased Damage while there is only one nearby Enemy You take no Extra Damage from Critical Strikes while there is only one nearby Enemy"]={nil,"Damage from your Critical Strikes cannot be Reflected 100% increased Damage while there is only one nearby Enemy You take no Extra Damage from Critical Strikes while there is only one nearby Enemy "}c["30% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=30}},nil}c["When you place a Banner, you and nearby Allies recover 0.5% of Life for"]={nil,"When you place a Banner, you and nearby Allies recover 0.5% of Life for "}c["6% increased Elemental Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=6}},nil}c["75% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=75}},nil}c["20% less Fire Damage taken"]={{[1]={flags=0,keywordFlags=0,name="FireDamageTaken",type="MORE",value=-20}},nil}c["Has 2 Abyssal Sockets"]={{[1]={flags=0,keywordFlags=0,name="AbyssalSocketCount",type="BASE",value=2}},nil}c["Arrows that Pierce have +50% to Critical Strike Multiplier {variant:1,2}Arrows Pierce all Targets after Chaining"]={nil,"Arrows that Pierce have +50% to Critical Strike Multiplier {variant:1,2}Arrows Pierce all Targets after Chaining "}c["Trigger Level 20 Arcane Wake after Spending a total of 200 Mana +300 to Accuracy Rating"]={nil,"Trigger Level 20 Arcane Wake after Spending a total of 200 Mana +300 to Accuracy Rating "}c["20% increased Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=20}},nil}c["+80 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=80}},nil}c["Adds 36 to 50 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=36},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=50}},nil}c["With at least 40 Intelligence in Radius, can summon up to 3 Skeleton Mages with Summon Skeletons {variant:2}With at least 40 Intelligence in Radius, can summon up to 5 Skeleton Mages with Summon Skeletons"]={nil,"With at least 40 Intelligence in Radius, can summon up to 3 Skeleton Mages with Summon Skeletons {variant:2}With at least 40 Intelligence in Radius, can summon up to 5 Skeleton Mages with Summon Skeletons "}c["18% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=18}},nil}c["Mine Damage Penetrates 10% Elemental Resistances"]={{[1]={flags=0,keywordFlags=8192,name="ElementalPenetration",type="BASE",value=10}},nil}c["20% reduced Enemy Stun Threshold"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-20}},nil}c["2% more Attack Speed per Blitz Charge"]={{[1]={[1]={type="Multiplier",var="BlitzCharge"},flags=1,keywordFlags=0,name="Speed",type="MORE",value=2}},nil}c["50% less Energy Shield Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRegen",type="MORE",value=-50}},nil}c["15% reduced Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=-15}},nil}c["40% increased Critical Strike Chance with Staves"]={{[1]={flags=2097152,keywordFlags=0,name="CritChance",type="INC",value=40}},nil}c["Recover 3% of Maximum Mana on Kill"]={nil,"Recover 3% of Maximum Mana on Kill "}c["+8% to Non-Ailment Chaos Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ChaosDotMultiplier",type="BASE",value=8}},nil}c["Enemies Become Chilled as they Unfreeze 10% chance to Freeze Enemies which are Chilled"]={nil,"Enemies Become Chilled as they Unfreeze 10% chance to Freeze Enemies which are Chilled "}c["+60% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=60}},nil}c["You can inflict Bleeding on an Enemy up to 8 times Your Bleeding does not deal extra Damage while the Enemy is moving"]={nil,"You can inflict Bleeding on an Enemy up to 8 times Your Bleeding does not deal extra Damage while the Enemy is moving "}c["50% increased Effect of Buffs granted by your Active Ancestor Totems"]={{[1]={flags=0,keywordFlags=16384,name="FlaskEffect",type="INC",value=50}}," of Buffs granted by your Active Ancestor s "}c["100% increased Physical Damage while you have Resolute Technique"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=100}}," while you have Resolute Technique "}c["10% increased Damage with Ailments from Attack Skills while wielding a Melee Weapon"]={{[1]={[1]={type="Condition",var="UsingMeleeWeapon"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=10}},nil}c["Eldritch Battery"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Eldritch Battery"}},nil}c["16% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=16}},nil}c["10% increased Attack Physical Damage"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamage",type="INC",value=10}},nil}c["Unaffected by Enfeeble while affected by Grace {variant:21}8% chance to Dodge Spells while affected by Haste"]={nil,"Unaffected by Enfeeble while affected by Grace {variant:21}8% chance to Dodge Spells while affected by Haste "}c["Resolute Technique"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Resolute Technique"}},nil}c["When you Kill an Enemy, for each Curse on that Enemy, gain 8% of Non-Chaos Damage as extra Chaos Damage for 4 seconds"]={{[1]={[1]={type="Condition",var="KilledRecently"},[2]={type="Multiplier",var="CurseOnEnemy"},flags=0,keywordFlags=0,name="NonChaosDamageGainAsChaos",type="BASE",value=8}},nil}c["16% increased total Recovery per second from Life Leech"]={{[1]={flags=0,keywordFlags=0,name="LifeLeechRate",type="INC",value=16}},nil}c["+35% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=35}},nil}c["8% chance to Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=8}},nil}c["204% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=204}},nil}c["Summoned Skeletons' hits can't be Evaded"]={{[1]={[1]={skillName="Summon Skeleton",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="CannotBeEvaded",type="FLAG",value=true}}}},nil}c["+10 Life gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=10}},nil}c["+600 Strength and Intelligence Requirement"]={{[1]={flags=0,keywordFlags=0,name="StrRequirement",type="BASE",value=600},[2]={flags=0,keywordFlags=0,name="IntRequirement",type="BASE",value=600}},nil}c["25% reduced Bleed duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyBleedDuration",type="INC",value=-25}},nil}c["14% increased Physical Damage with Maces"]={{[1]={flags=1048576,keywordFlags=0,name="PhysicalDamage",type="INC",value=14}},nil}c["12% increased Accuracy Rating with Axes"]={{[1]={flags=65536,keywordFlags=0,name="Accuracy",type="INC",value=12}},nil}c["8% increased Accuracy Rating with Wands"]={{[1]={flags=8388608,keywordFlags=0,name="Accuracy",type="INC",value=8}},nil}c["600% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=600}},nil}c["263% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=263}},nil}c["225% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=225}},nil}c["+2 Accuracy Rating per 2 Intelligence"]={{[1]={[1]={div=2,stat="Int",type="PerStat"},flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=2}},nil}c["+23% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=23}},nil}c["Recover 2% of Maximum Energy Shield on Kill Recover 4% of Maximum Mana on Kill 70% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently"]={nil,"Recover 2% of Maximum Energy Shield on Kill Recover 4% of Maximum Mana on Kill 70% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently "}c["+2 to Maximum number of Zombies"]={{[1]={flags=0,keywordFlags=0,name="ActiveZombieLimit",type="BASE",value=2}},nil}c["360% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=360}},nil}c["Can have up to 1 additional Trap placed at a time"]={{[1]={flags=0,keywordFlags=0,name="ActiveTrapLimit",type="BASE",value=1}},nil}c["60% increased Spell Damage while no Mana is Reserved"]={{[1]={[1]={stat="ManaReserved",threshold=0,type="StatThreshold",upper=true},flags=2,keywordFlags=0,name="Damage",type="INC",value=60}},nil}c["40% reduced Light Radius"]={{[1]={flags=0,keywordFlags=0,name="LightRadius",type="INC",value=-40}},nil}c["25% of Block Chance applied to Spells {variant:5}+7% chance to Block Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=25}}," applied to s {variant:5}+7% chance to Block Spell Damage "}c["280% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=280}},nil}c["130% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=130}},nil}c["Adds 17 to 29 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=17},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=29}},nil}c["Recover 3% of Maximum Mana on Kill 10% increased Scorching Ray beam length"]={nil,"Recover 3% of Maximum Mana on Kill 10% increased Scorching Ray beam length "}c["100% increased Critical Strike Chance against Enemies on Full Life"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="FullLife"},flags=0,keywordFlags=262144,name="CritChance",type="INC",value=100}},nil}c["30% increased Elemental Damage with Attack Skills while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=65536,name="ElementalDamage",type="INC",value=30}},nil}c["145% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=145}},nil}c["10% increased Area of Effect of Area Skills"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=10}},nil}c["Projectiles Pierce while Phasing"]={nil,"Projectiles Pierce while Phasing "}c["15% increased Attack Speed while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},flags=1,keywordFlags=0,name="Speed",type="INC",value=15}},nil}c["10% chance to gain a Power Charge on hitting an Enemy affected by a Spider's Web 10% chance to Poison per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=10}}," to gain a Power Charge on hitting an Enemy affected by a Spider's Web 10% chance "}c["6% increased Damage with Ailments from Attack Skills while wielding a Dagger"]={{[1]={[1]={type="Condition",var="UsingDagger"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=6}},nil}c["10% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=134217728,keywordFlags=0,name="PhysicalDamage",type="INC",value=10}},nil}c["30% increased Trap Trigger Radius {variant:2}60% increased Trap Trigger Area of Effect"]={{[1]={flags=0,keywordFlags=4096,name="AreaOfEffect",type="INC",value=30}}," Trigger {variant:2}60% increased Trap Trigger Area of Effect "}c["10% Chance to Block Spells during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=10}},nil}c["20% increased Lightning Damage per 1% Lightning Resistance above 75%"]={{[1]={[1]={div=1,stat="LightningResistOver75",type="PerStat"},flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=20}},nil}c["40% increased Defences from Equipped Shield"]={{[1]={[1]={slotName="Weapon 2",type="SlotName"},flags=0,keywordFlags=0,name="Defences",type="INC",value=40}},nil}c["Adds 20 to 30 Physical Damage to Attacks if you've"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=20},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=30}}," if you've "}c["Items and Gems have 25% reduced Attribute Requirements"]={{[1]={flags=0,keywordFlags=0,name="GlobalAttributeRequirements",type="INC",value=-25}},nil}c["10% increased Effect of Fortify on you"]={{[1]={flags=0,keywordFlags=0,name="FortifyEffectOnSelf",type="INC",value=10}},nil}c["Your Chaos Damage has 60% chance to Poison Enemies"]={{[1]={flags=0,keywordFlags=0,name="ChaosPoisonChance",type="BASE",value=60}},nil}c["12% increased Damage with Ailments from Attack Skills while wielding a Wand"]={{[1]={[1]={type="Condition",var="UsingWand"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=12}},nil}c["Adds 19 to 30 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=19},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=30}},nil}c["Herald of Agony has 79% increased Buff Effect"]={{[1]={[1]={skillName="Herald of Agony",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=79}},nil}c["Herald of Agony has 38% reduced Mana Reservation"]={{[1]={[1]={skillName="Herald of Agony",type="SkillName"},flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-38}},nil}c["Grants Level 22 Precision Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=22,skillId="AccuracyAndCritsAura"}}},nil}c["400% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=400}},nil}c["+23% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=23}},nil}c["0.87% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=0.87}},nil}c["25% of Physical Damage Converted to Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToCold",type="BASE",value=25}},nil}c["35% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=35}},nil}c["15% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=15}},nil}c["Enemies Cannot Leech Life From you"]={nil,"Enemies Cannot Leech Life From you "}c["80% less Burning Damage"]={{[1]={flags=0,keywordFlags=134217728,name="FireDamage",type="MORE",value=-80}},nil}c["12% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=12}},nil}c["10% increased Damage with Axes"]={{[1]={flags=65536,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["Gain a Divine Charge on Hit"]={nil,"Gain a Divine Charge on Hit "}c["Your hits can't be Evaded"]={{[1]={flags=0,keywordFlags=0,name="CannotBeEvaded",type="FLAG",value=true}},nil}c["12% increased Attack and Cast Speed per Ghost Shroud"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=12}}," per Ghost Shroud "}c["+50 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=50}},nil}c["Adds 1 to 3 Chaos Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ChaosMin",type="BASE",value=1},[2]={flags=0,keywordFlags=65536,name="ChaosMax",type="BASE",value=3}},nil}c["Gain a Divine Charge on Hit You gain Divinity for 10 seconds on reaching maximum Divine Charges"]={nil,"Gain a Divine Charge on Hit You gain Divinity for 10 seconds on reaching maximum Divine Charges "}c["30% increased Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="INC",value=30}},nil}c["24% increased Trap Damage"]={{[1]={flags=0,keywordFlags=4096,name="Damage",type="INC",value=24}},nil}c["160% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=160}},nil}c["+29% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=29}},nil}c["10% increased Damage with Poison"]={{[1]={flags=0,keywordFlags=1048576,name="Damage",type="INC",value=10}},nil}c["15% reduced Enemy Stun Threshold"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-15}},nil}c["30% increased Melee Critical Strike Chance"]={{[1]={flags=256,keywordFlags=0,name="CritChance",type="INC",value=30}},nil}c["40% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=40}},nil}c["Grants Level 20 Aspect of the Crab Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="CrabAspect"}}},nil}c["30% increased Mana Regeneration if you've used a Movement Skill Recently"]={{[1]={[1]={type="Condition",var="UsedMovementSkillRecently"},flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=30}},nil}c["+19% to Cold Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ColdDotMultiplier",type="BASE",value=19}},nil}c["50% chance to gain a Power Charge when you Summon a Totem"]={{}," to gain a Power Charge when you Summon a "}c["13% increased Light Radius"]={{[1]={flags=0,keywordFlags=0,name="LightRadius",type="INC",value=13}},nil}c["Minions have 25% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=25}}}},nil}c["each Impale on Enemy"]={nil,"each Impale on Enemy "}c["+120 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=120}},nil}c["1% of Physical Attack Damage leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=1}},nil}c["20% increased Damage against Chilled Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=0,keywordFlags=262144,name="Damage",type="INC",value=20}},nil}c["+5% chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=5}},nil}c["8% increased Flask Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="FlaskDuration",type="INC",value=8}},nil}c["Adds 32 to 42 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=32},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=42}},nil}c["20% chance to Cover Rare or Unique Enemies in Ash for 10 Seconds on Hit"]={{}," to Cover Rare or Unique Enemies in Ash for 10 Seconds on Hit "}c["14% increased effect of Non-Curse Auras from your Skills"]={{[1]={flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=14}},nil}c["With a Searching Eye Jewel Socketed, Maim Enemies for 4 seconds on Hit with Attacks"]={nil,"With a Searching Eye Jewel Socketed, Maim Enemies for 4 seconds on Hit with Attacks "}c["Adds 29 to 39 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=29},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=39}},nil}c["20% chance to Poison on Hit"]={{[1]={flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=20}},nil}c["With at least 40 Dexterity in Radius, Burning"]={nil,"With at least 40 Dexterity in Radius, Burning "}c["20% increased Effect of Auras on your Minions"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="AuraEffectOnSelf",type="INC",value=20}}}},nil}c["15% chance to gain a Frenzy Charge and a Power Charge on Kill 5% increased Damage per Frenzy Charge 5% increased Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},[2]={type="Multiplier",var="PowerCharge"},[3]={skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=15}}," to gain aCharge and a Power Charge on Kill 5% increased 5% increased Damage "}c["3 Mana Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="BASE",value=3}},nil}c["Maximum Life becomes 1, Immune to Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosInoculation",type="FLAG",value=true}},nil}c["Adds 85 to 160 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=85},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=160}},nil}c["30 Energy Shield gained for each Enemy Hit while affected by Discipline"]={nil,"30 Energy Shield gained for each Enemy Hit while affected by Discipline "}c["120% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=120}},nil}c["With at least 40 Dexterity in Radius, Dual Strike has a 20% chance"]={nil,"With at least 40 Dexterity in Radius, Dual Strike has a 20% chance "}c["Immune to Elemental Ailments while on Consecrated Ground Nearby Enemies take 10% increased Elemental Damage"]={nil,"Immune to Elemental Ailments while on Consecrated Ground Nearby Enemies take 10% increased Elemental Damage "}c["Adds 60 to 120 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=60},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=120}},nil}c["50% increased Stun Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=50}},nil}c["125 Life Regenerated per second while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=125}},nil}c["80% increased Critical Strike Chance against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=262144,name="CritChance",type="INC",value=80}},nil}c["Every 16 seconds you gain Elemental Overload for 8 seconds"]={nil,"Every 16 seconds you gain Elemental Overload for 8 seconds "}c["Socketed Gems are Supported by level 30 Generosity"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=30,skillId="SupportGenerosity"}}},nil}c["10% increased Experience Gain of Corrupted Gems"]={{}," Experience Gain of Corrupted Gems "}c["Adds 15 to 25 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=25}},nil}c["1% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=1}},nil}c["4% increased Cast Speed with Fire Skills"]={{[1]={flags=16,keywordFlags=16,name="Speed",type="INC",value=4}},nil}c["Adds 1 to 12 Lightning Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=12}},nil}c["50% increased Rarity of Items Dropped by Slain Shocked enemies"]={{}," Rarity of Items Dropped by Slain Shocked enemies "}c["10% chance to Fortify on Melee hit Enemies Taunted by you take 10% increased Damage 25% chance to Taunt on Hit Your Hits permanently Intimidate Enemies that are on Full Life 20% chance to Impale Enemies on Hit with Attacks You and nearby Allies have 8% increased Movement Speed"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="BASE",value=10}}," to Fortify Enemies Taunted by you take 10% increased 25% chance to Taunt on Hit Your Hits permanently Intimidate Enemies that are on Full Life 20% chance to Impale Enemies on Hit with Attacks You and nearby Allies have 8% increased Movement Speed "}c["24% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=24}},nil}c["180% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=180}},nil}c["10% increased Movement Speed while you have Energy Shield"]={{[1]={[1]={type="Condition",var="HaveEnergyShield"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=10}},nil}c["+50 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=50}},nil}c["+70 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=70}},nil}c["40% increased Chaos Skill Effect Duration"]={{[1]={flags=0,keywordFlags=128,name="Duration",type="INC",value=40}},nil}c["90% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=90}},nil}c["30% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=30}},nil}c["+500 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=500}},nil}c["35% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=35}},nil}c["+30 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=30}},nil}c["50% increased Global Accuracy Rating"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=50}},nil}c["Adds 1 to 30 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=1},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=30}},nil}c["+60 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=60}},nil}c["Socketed Gems are Supported by Level 18 Ice Bite"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=18,skillId="SupportFrenzyChargeOnSlayingFrozenEnemy"}}},nil}c["Gain a Power Charge when you use a Vaal Skill"]={nil,"Gain a Power Charge when you use a Vaal Skill "}c["Minions deal 40% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=40}}}},nil}c["10% chance to create Consecrated Ground when you Hit a Rare or Unique Enemy, lasting 8 seconds"]={{}," to create Consecrated Ground when you Hit a Rare or Unique Enemy, lasting 8 seconds "}c["Cover Enemies in Ash when they Hit you"]={nil,"Cover Enemies in Ash when they Hit you "}c["15% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=15}},nil}c["30% more Bow Damage at Close Range while you have iron Reflexes"]={{[1]={[1]={type="Condition",var="AtCloseRange"},flags=131076,keywordFlags=0,name="Damage",type="MORE",value=30}}," while you have iron Reflexes "}c["10% increased Wand Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=8388608,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["Adds 32 to 42 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=32},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=42}},nil}c["Zombies deal 90% more Physical Damage"]={{[1]={[1]={skillName="Raise Zombie",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalDamage",type="MORE",value=90}}}},nil}c["+2 to Level of Socketed Fire Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="fire",value=2}}},nil}c["10% increased Attack Speed while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=1,keywordFlags=0,name="Speed",type="INC",value=10}},nil}c["Socketed Gems are Supported by level 10 Cold to Fire"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=10,skillId="SupportColdToFire"}}},nil}c["10% chance to Blind with Hits against Bleeding Enemies Enemies Maimed by you take 10% increased Physical Damage"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=262144,name="PhysicalDamage",type="BASE",value=10}}," to Blind Enemies Maimed by you take 10% increased "}c["Socketed Gems are Supported by level 10 Fire Penetration"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=10,skillId="SupportFirePenetration"}}},nil}c["15% increased Area Damage"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="INC",value=15}},nil}c["5% increased Damage taken"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=5}},nil}c["Minions have 7% increased Area of Effect of Area Skills"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=7}}}},nil}c["Cannot Leech"]={nil,"Cannot Leech "}c["+1 Energy Shield gained on Kill per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=1}}," gained on Kill "}c["25% increased Physical Damage with Axes"]={{[1]={flags=65536,keywordFlags=0,name="PhysicalDamage",type="INC",value=25}},nil}c["80% increased Damage against Hindered Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Hindered"},flags=0,keywordFlags=262144,name="Damage",type="INC",value=80}},nil}c["80% increased Damage with Hits and Ailments against Hindered Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Hindered"},flags=0,keywordFlags=786432,name="Damage",type="INC",value=80}},nil}c["Socketed Gems are Supported by level 10 Blind"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=10,skillId="SupportBlind"}}},nil}c["8% increased Damage with Ailments from Attack Skills while wielding a Claw"]={{[1]={[1]={type="Condition",var="UsingClaw"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=8}},nil}c["+2 to Level of Socketed Lightning Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="lightning",value=2}}},nil}c["Gain 20% of Elemental Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamageGainAsChaos",type="BASE",value=20}},nil}c["90% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=90}},nil}c["+8% chance to Evade Attacks while affected by Grace"]={{[1]={[1]={type="Condition",var="AffectedByGrace"},flags=0,keywordFlags=0,name="EvadeChance",type="BASE",value=8}},nil}c["15% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=15}},nil}c["Enemies you Shock have 20% reduced Movement Speed"]={nil,"Enemies you Shock have 20% reduced Movement Speed "}c["Attacks used by Totems have 8% increased Attack Speed"]={{[1]={flags=1,keywordFlags=16384,name="Speed",type="INC",value=8}},nil}c["Minions have 40% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=40}}}},nil}c["+100 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=100}},nil}c["Culling Strike"]={{},"Culling Strike"}c["30% increased Life Recovery from Flasks"]={{[1]={flags=0,keywordFlags=0,name="FlaskLifeRecovery",type="INC",value=30}},nil}c["-10 Physical Damage taken from Projectile Attacks"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="BASE",value=-10}}," from Projectile Attacks "}c["15% increased Attack and Movement Speed while you have a Bestial Minion"]={{[1]={[1]={type="Condition",var="HaveBestialMinion"},flags=0,keywordFlags=0,name="Speed",type="INC",value=15},[2]={[1]={type="Condition",var="HaveBestialMinion"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=15}},nil}c["Adds 35 to 55 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=35},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=55}},nil}c["Adds 30 to 50 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=30},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=50}},nil}c["20% chance to gain a Frenzy Charge on Killing a Frozen Enemy Skills Chain an additional time while at maximum Frenzy Charges"]={{}," to gain aCharge on Killing a Frozen Enemy Skills Chain an additional time "}c["16% increased Melee Physical Damage"]={{[1]={flags=256,keywordFlags=0,name="PhysicalDamage",type="INC",value=16}},nil}c["Adds 20 to 40 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=20},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=40}},nil}c["With at least 40 Intelligence in Radius, Spark fires Projectiles in a Nova"]={nil,"With at least 40 Intelligence in Radius, Spark fires Projectiles in a Nova "}c["Grants level 10 Gluttony of Elements Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=10,skillId="VaalAuraElementalDamageHealing"}}},nil}c["12% increased Melee Physical Damage while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=256,keywordFlags=0,name="PhysicalDamage",type="INC",value=12}},nil}c["Your Critical Strike Chance is Lucky"]={{[1]={flags=0,keywordFlags=0,name="CritChanceLucky",type="FLAG",value=true}},nil}c["10% Chance to Cast level 18 Summon Spectral Wolf on Kill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=18,skillId="SummonRigwaldsPack"}}},nil}c["3% increased Attack Speed with Two Handed Melee Weapons"]={{[1]={flags=570425345,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["Socketed Gems are Supported by level 15 Increased Area of Effect"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=15,skillId="SupportIncreasedAreaOfEffect"}}},nil}c["Adds 20 to 30 Chaos Damage to Spells and Attacks while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=196608,name="ChaosMin",type="BASE",value=20},[2]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=196608,name="ChaosMax",type="BASE",value=30}},nil}c["+30% to Critical Strike Multiplier with Claws"]={{[1]={flags=262144,keywordFlags=0,name="CritMultiplier",type="BASE",value=30}},nil}c["1% increased Evasion Rating per 10 Intelligence"]={{[1]={[1]={div=10,stat="Int",type="PerStat"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=1}},nil}c["Curse Enemies with level 10 Flammability on Hit"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=10,noSupports=true,skillId="Flammability"}}},nil}c["20% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=20}},nil}c["10% increased Fortify duration"]={{[1]={flags=0,keywordFlags=0,name="FortifyDuration",type="INC",value=10}},nil}c["1% of Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1}},nil}c["100% increased Chill Duration on Enemies when in Off Hand"]={{[1]={[1]={num=2,type="SlotNumber"},flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=100}},nil}c["16% increased Physical Damage with Maces"]={{[1]={flags=1048576,keywordFlags=0,name="PhysicalDamage",type="INC",value=16}},nil}c["Adds 80 to 375 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=80},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=375}},nil}c["30% reduced Enemy Stun Threshold with this Weapon"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-30}},nil}c["30% increased Effect of Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=30}},nil}c["Gain Onslaught for 20 seconds when you Kill a Rare or Unique Enemy"]={nil,"Gain Onslaught for 20 seconds when you Kill a Rare or Unique Enemy "}c["20% chance when Placing Mines to Place an additional Mine 100% increased Mine Arming Speed"]={{}," when Placing s to Place an additional Mine 100% increased Mine Arming Speed "}c["+2 to maximum number of Skeletons"]={{[1]={flags=0,keywordFlags=0,name="ActiveSkeletonLimit",type="BASE",value=2}},nil}c["+5% to Non-Ailment Chaos Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ChaosDotMultiplier",type="BASE",value=5}},nil}c["Knocks Back Enemies in an Area on Flask use"]={nil,"Knocks Back Enemies in an Area on Flask use "}c["12% increased Spell Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=2,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["15% reduced Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="INC",value=-15}},nil}c["1% of maximum Mana gained on Kill Removes 1% of maximum Life on Kill"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=1}}," gained on Kill Removes 1% of maximum Life on Kill "}c["Adds 3 to 6 Cold Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=3},[2]={flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=6}},nil}c["Bow Attacks have 15% chance to cause Bleeding"]={{[1]={flags=0,keywordFlags=512,name="BleedChance",type="BASE",value=15}},nil}c["50% increased Critical Strike Chance with Daggers"]={{[1]={flags=524288,keywordFlags=0,name="CritChance",type="INC",value=50}},nil}c["4% increased Attack Speed with Maces"]={{[1]={flags=1048577,keywordFlags=0,name="Speed",type="INC",value=4}},nil}c["2% of Life Regenerated per second during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=2}},nil}c["Adds 2 to 59 Lightning Damage while you have Avian's Might"]={{[1]={[1]={type="Condition",var="AffectedByAvian'sMight"},flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=2},[2]={[1]={type="Condition",var="AffectedByAvian'sMight"},flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=59}},nil}c["Adds 135 to 360 Lightning Damage to Spells while Unarmed"]={{[1]={[1]={type="Condition",var="Unarmed"},flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=135},[2]={[1]={type="Condition",var="Unarmed"},flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=360}},nil}c["Gain Immunity to Physical Damage for 1.5 seconds on Rampage Rampage"]={nil,"Gain Immunity to Physical Damage for 1.5 seconds on Rampage Rampage "}c["+30% to Fire and Cold Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=30},[2]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=30}},nil}c["Gain 30 Mana per Grand Spectrum"]={{[1]={[1]={type="Multiplier",var="GrandSpectrum"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=30},[2]={flags=0,keywordFlags=0,name="Multiplier:GrandSpectrum",type="BASE",value=1}},nil}c["8% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=8}},nil}c["Adds 60 to 90 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=60},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=90}},nil}c["8% increased Fire Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="FireDamage",type="INC",value=8}},nil}c["30% chance to Avoid being Chilled during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="AvoidChilled",type="BASE",value=30}},nil}c["Adds 4 to 8 Fire Damage to Attacks with Bows"]={{[1]={flags=131072,keywordFlags=0,name="FireMin",type="BASE",value=4},[2]={flags=131072,keywordFlags=0,name="FireMax",type="BASE",value=8}},nil}c["Minions have 30% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=30}}}},nil}c["2% of Life Regenerated per second with at least 400 Strength"]={{[1]={[1]={stat="Str",threshold=400,type="StatThreshold"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=2}},nil}c["Passives granting Cold Resistance or all Elemental Resistances in Radius"]={nil,"Passives granting Cold Resistance or all Elemental Resistances in Radius "}c["Adds 16 to 53 Lightning Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=16},[2]={flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=53}},nil}c["10% chance to gain an Endurance Charge when you Block"]={{}," to gain an Endurance Charge when you Block "}c["Removes 1% of maximum Energy Shield on Kill Corrupted"]={nil,"Removes 1% of maximum Energy Shield on Kill Corrupted "}c["Shocks you inflict spread to other Enemies within a Radius of 15"]={nil,"Shocks you inflict spread to other Enemies within a Radius of 15 "}c["Minions have 15% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=15}}}},nil}c["Adds 75 to 130 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=75},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=130}},nil}c["Skills used during Flask effect grant 600% of Mana Cost as Life over 4 Seconds"]={nil,"Skills used during Flask effect grant 600% of Mana Cost as Life over 4 Seconds "}c["10% Chance to cause Bleeding on Hit"]={{[1]={flags=0,keywordFlags=0,name="BleedChance",type="BASE",value=10}},nil}c["+2 to Level of Socketed Aura Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="aura",value=2}}},nil}c["0.3% of Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.3}},nil}c["If you've Attacked Recently, you"]={nil,"If you've Attacked Recently, you "}c["15% increased Area of Effect while Unarmed"]={{[1]={[1]={type="Condition",var="Unarmed"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=15}},nil}c["4% chance to deal Double Damage"]={{[1]={flags=0,keywordFlags=0,name="DoubleDamageChance",type="BASE",value=4}},nil}c["5% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=5}},nil}c["+25 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=25}},nil}c["Golem Skills have 30% increased Cooldown Recovery Speed"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=30}},nil}c["Gain 5% of Elemental Damage as Extra Chaos Damage per Shaper Item Equipped"]={{[1]={[1]={type="Multiplier",var="ShaperItem"},flags=0,keywordFlags=0,name="ElementalDamageGainAsChaos",type="BASE",value=5}},nil}c["Auras from your Skills grant +1% Physical Damage Reduction to you and Allies"]={{[1]={flags=0,keywordFlags=0,name="ExtraAuraEffect",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=1}}}},nil}c["+25% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=25}},nil}c["Golems Summoned in the past 8 seconds deal 45% increased Damage"]={nil,"Golems Summoned in the past 8 seconds deal 45% increased Damage "}c["10% chance to Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=10}},nil}c["10% chance to Dodge Attack Hits"]={{[1]={flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=10}},nil}c["With 40 total Strength and Intelligence in Radius, Elemental Hit cannot choose Cold"]={nil,"With 40 total Strength and Intelligence in Radius, Elemental Hit cannot choose Cold "}c["15% chance to gain a Frenzy Charge and a Power Charge on Kill 5% increased Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},[2]={skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=15}}," to gain aCharge and a Power Charge on Kill 5% increased "}c["Adds 6 to 13 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=6},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=13}},nil}c["14% increased Damage with Ailments from Attack Skills while wielding an Axe"]={{[1]={[1]={type="Condition",var="UsingAxe"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=14}},nil}c["2% increased Attack and Cast Speed for each corpse consumed Recently"]={{[1]={[1]={type="Multiplier",var="CorpseConsumedRecently"},flags=0,keywordFlags=0,name="Speed",type="INC",value=2}},nil}c["You can inflict Bleeding on an Enemy up to 8 times Your Bleeding does not deal extra Damage while the Enemy is moving 50% less Damage with Bleeding"]={nil,"You can inflict Bleeding on an Enemy up to 8 times Your Bleeding does not deal extra Damage while the Enemy is moving 50% less Damage with Bleeding "}c["+30 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=30}},nil}c["4% increased Effect of your Curses"]={{[1]={flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=4}},nil}c["20% increased Physical Damage with Daggers"]={{[1]={flags=524288,keywordFlags=0,name="PhysicalDamage",type="INC",value=20}},nil}c["4% reduced Enemy Stun Threshold with Maces"]={{[1]={flags=1048576,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-4}},nil}c["Passives granting Fire Resistance or all Elemental Resistances in Radius"]={nil,"Passives granting Fire Resistance or all Elemental Resistances in Radius "}c["16% increased Physical Damage with Daggers"]={{[1]={flags=524288,keywordFlags=0,name="PhysicalDamage",type="INC",value=16}},nil}c["50% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=50}},nil}c["also grant an equal chance to gain a Frenzy Charge on Kill"]={nil,"also grant an equal chance to gain a Frenzy Charge on Kill "}c["+25% to Cold and Lightning Resistances"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=25},[2]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=25}},nil}c["+2% Chance to Block Spell Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=2}},nil}c["3% increased Character Size 6% increased Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="INC",value=3}}," Character Size 6% increased "}c["Shocks you cause are reflected back to you 60% increased Damage while Shocked"]={nil,"Shocks you cause are reflected back to you 60% increased Damage while Shocked "}c["15% chance to gain a Power Charge if you or your Totems kill an Enemy"]={{}," to gain a Power Charge if you or your s kill an Enemy "}c["30% chance to gain an Endurance Charge when you are Hit 25% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges"]={{}," to gain an Endurance Charge when you are Hit 25% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges "}c["215% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=215}},nil}c["You can only have one Non-Banner Aura on you from your Skills Non-Banner Aura Skills reserve no Mana"]={nil,"You can only have one Non-Banner Aura on you from your Skills Non-Banner Aura Skills reserve no Mana "}c["+30% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=30}},nil}c["20% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=20}},nil}c["Minions deal 30% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=30}}}},nil}c["Cannot gain Mana during effect Vaal Skills deal 100% increased Damage during effect"]={nil,"Cannot gain Mana during effect Vaal Skills deal 100% increased Damage during effect "}c["+68 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=68}},nil}c["100% increased Shock Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockDuration",type="INC",value=100}},nil}c["+15 Mana gained for each Enemy hit by your Attacks"]={{[1]={flags=1,keywordFlags=0,name="ManaOnHit",type="BASE",value=15}},nil}c["+1 to Maximum Frenzy Charges"]={{[1]={flags=0,keywordFlags=0,name="FrenzyChargesMax",type="BASE",value=1}},nil}c["8% chance to Dodge Spells while affected by Haste"]={{[1]={[1]={type="Condition",var="AffectedByHaste"},flags=0,keywordFlags=0,name="SpellDodgeChance",type="BASE",value=8}},nil}c["60% increased Mana Cost of Skills for each 200 total Mana you have Spent Recently {variant:1}60% increased Spell Damage for each 200 total Mana you have Spent Recently"]={{[1]={flags=2,keywordFlags=0,name="ManaCost",type="INC",value=60}}," for each 200 total Mana you have Spent Recently {variant:1}60% increased Damage for each 200 total Mana you have Spent Recently "}c["50% increased Stun Duration against Enemies that are on Full Life"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="FullLife"},flags=0,keywordFlags=262144,name="EnemyStunDuration",type="INC",value=50}},nil}c["40% of Physical Damage Converted to Cold Damage while affected by Hatred"]={{[1]={[1]={type="Condition",var="AffectedByHatred"},flags=0,keywordFlags=0,name="PhysicalDamageConvertToCold",type="BASE",value=40}},nil}c["12% of Physical Damage taken as Fire Damage while affected by Purity of Elements"]={{[1]={[1]={type="Condition",var="AffectedByPurityofElements"},flags=0,keywordFlags=0,name="PhysicalDamageTakenAsFire",type="BASE",value=12}},nil}c["20% increased Critical Strike Chance for Spells"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=20}},nil}c["With 5 Corrupted Items Equipped: 50% of Chaos Damage does not bypass Energy Shield and 50% of Physical Damage bypasses Energy Shield"]={nil,"With 5 Corrupted Items Equipped: 50% of Chaos Damage does not bypass Energy Shield and 50% of Physical Damage bypasses Energy Shield "}c["12% increased Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["7% increased Spell Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,keywordFlags=0,name="Damage",type="INC",value=7}},nil}c["+24 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=24}},nil}c["25% chance to Blind Enemies on Hit"]={{}," to Blind Enemies on Hit "}c["Adds 22 to 32 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=22},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=32}},nil}c["Your Maximum Endurance Charges is equal to your Maximum Frenzy Charges"]={{[1]={flags=0,keywordFlags=0,name="MaximumEnduranceChargesIsMaximumFrenzyCharges",type="FLAG",value=true}},nil}c["+8 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=8}},nil}c["With 40 total Intelligence and Dexterity in Radius, Elemental Hit cannot choose Fire With 40 total Intelligence and Dexterity in Radius, Elemental Hit deals 50% less Fire Damage"]={nil,"With 40 total Intelligence and Dexterity in Radius, Elemental Hit cannot choose Fire With 40 total Intelligence and Dexterity in Radius, Elemental Hit deals 50% less Fire Damage "}c["Gain a Power Charge after Spending a total of 200 Mana +1 to Maximum Power Charges"]={nil,"Gain a Power Charge after Spending a total of 200 Mana +1 to Maximum Power Charges "}c["15% chance to gain a Power Charge when your Mine is Detonated targeting an Enemy"]={{}," to gain a Power Charge when your is Detonated targeting an Enemy "}c["Extra Gore"]={nil,"Extra Gore "}c["8% increased Attack Speed with One Handed Melee Weapons"]={{[1]={flags=301989889,keywordFlags=0,name="Speed",type="INC",value=8}},nil}c["5% chance to Avoid Elemental Ailments"]={{[1]={flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=5},[2]={flags=0,keywordFlags=0,name="AvoidFrozen",type="BASE",value=5},[3]={flags=0,keywordFlags=0,name="AvoidChilled",type="BASE",value=5},[4]={flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=5}},nil}c["+5 Life gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=5}},nil}c["With at least 40 Intelligence in Radius, can summon up to 5 Skeleton Mages with Summon Skeletons"]={nil,"With at least 40 Intelligence in Radius, can summon up to 5 Skeleton Mages with Summon Skeletons "}c["Minions have +9% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=9}}}},nil}c["8% increased Accuracy Rating with Axes"]={{[1]={flags=65536,keywordFlags=0,name="Accuracy",type="INC",value=8}},nil}c["13% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=13}},nil}c["+16 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=16},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=16},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=16}},nil}c["Damage with Weapons Penetrates 4% Elemental Resistance"]={{[1]={flags=134217728,keywordFlags=0,name="ElementalPenetration",type="BASE",value=4}},nil}c["Socketed Gems deal 63 to 94 additional Fire Damage"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=63}}},[2]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=94}}}},nil}c["or Unique Enemy"]={nil,"or Unique Enemy "}c["20% of Block Chance applied to Spells {variant:2}+6% chance to Block Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=20}}," applied to s {variant:2}+6% chance to Block Spell Damage "}c["20% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=20}},nil}c["as Extra Fire Damage for 4 seconds"]={nil,"as Extra Fire Damage for 4 seconds "}c["+0 seconds to Avian's Flight Duration"]={{[1]={[1]={skillName="Aspect of the Avian",type="SkillName"},flags=0,keywordFlags=0,name="SecondaryDuration",type="BASE",value=0}},nil}c["Enemies you Shock have 30% reduced Cast Speed Enemies you Shock have 20% reduced Movement Speed"]={nil,"Enemies you Shock have 30% reduced Cast Speed Enemies you Shock have 20% reduced Movement Speed "}c["40% increased Lightning Damage with Weapons"]={{[1]={flags=134217728,keywordFlags=0,name="LightningDamage",type="INC",value=40}},nil}c["+50 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=50},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=50},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=50}},nil}c["30% chance to Avoid being Ignited"]={{[1]={flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=30}},nil}c["Gain Adrenaline for 20 seconds when you reach Low Life if you do not have Adrenaline"]={nil,"Gain Adrenaline for 20 seconds when you reach Low Life if you do not have Adrenaline "}c["7% chance to Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=7}},nil}c["10% reduced Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=-10}},nil}c["Spectres have 100% increased maximum Life"]={{[1]={[1]={skillName="Raise Spectre",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=100}}}},nil}c["With at least 40 Strength in Radius, Ground Slam has a 20% increased angle {variant:2}With at least 40 Strength in Radius, Ground Slam has a 35% increased angle"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 20% increased angle {variant:2}With at least 40 Strength in Radius, Ground Slam has a 35% increased angle "}c["25% increased Area of Effect while you have Arcane Surge"]={{[1]={[1]={type="Condition",var="AffectedByArcaneSurge"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=25}},nil}c["40% of Physical Damage Converted to Fire Damage while affected by Anger"]={{[1]={[1]={type="Condition",var="AffectedByAnger"},flags=0,keywordFlags=0,name="PhysicalDamageConvertToFire",type="BASE",value=40}},nil}c["Enemies you Kill that are affected by Elemental Ailments"]={nil,"Enemies you Kill that are affected by Elemental Ailments "}c["10% chance to Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=10}},nil}c["If you've Warcried Recently, you and nearby allies have 10% increased Attack, Cast and Movement Speed"]={nil,"If you've Warcried Recently, you and nearby allies have 10% increased Attack, Cast and Movement Speed "}c["50% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=50}},nil}c["5% increased Skeleton Movement Speed"]={{[1]={[1]={skillName="Summon Skeleton",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=5}}}},nil}c["10% increased Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=10}},nil}c["Nearby Enemies are Hindered, with 25% reduced Movement Speed"]={nil,"Nearby Enemies are Hindered, with 25% reduced Movement Speed "}c["25% increased Damage with Ailments from Attack Skills while wielding a Sword"]={{[1]={[1]={type="Condition",var="UsingSword"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=25}},nil}c["20% increased Damage with Ailments from Attack Skills while wielding a Two Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=20}},nil}c["20% increased Area of Effect if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=20}},nil}c["10% increased Physical Damage with Axes"]={{[1]={flags=65536,keywordFlags=0,name="PhysicalDamage",type="INC",value=10}},nil}c["115% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=115}},nil}c["+8% to Global Critical Strike Multiplier while wielding a Staff"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=8}},nil}c["100% increased Global Defences"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Defences",type="INC",value=100}},nil}c["Adds 5 to 12 Fire Attack Damage per Buff on You"]={{[1]={[1]={type="Multiplier",var="BuffOnSelf"},flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=5},[2]={[1]={type="Multiplier",var="BuffOnSelf"},flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=12}},nil}c["No Life Recovery Applies during Flask effect {variant:2}100% increased Amount Recovered"]={nil,"No Life Recovery Applies during Flask effect {variant:2}100% increased Amount Recovered "}c["10% reduced Physical Damage taken over time"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTakenOverTime",type="INC",value=-10}},nil}c["18% increased Damage with Ailments from Attack Skills while wielding a Claw"]={{[1]={[1]={type="Condition",var="UsingClaw"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=18}},nil}c["Socketed Gems are Supported by level 1 Mana Leech"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,skillId="SupportManaLeech"}}},nil}c["45% increased Area of Effect of Area Skills"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=45}},nil}c["135% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=135}},nil}c["+150 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=150}},nil}c["15% chance of Projectiles Piercing {variant:2}Projectiles Pierce an additional Target"]={{[1]={flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=15}}," of Piercing {variant:2}Projectiles Pierce an additional Target "}c["Chance to Block Spell Damage is equal to Chance to Block Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChanceIsBlockChance",type="FLAG",value=true}},nil}c["You and nearby Allies have 8% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=8}}}},nil}c["Gain 110% of Bow Physical Damage as Extra Damage of an Element"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=110}}," Bow as Extra Damage of an Element "}c["Ancestral Bond"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Ancestral Bond"}},nil}c["10% increased Elemental Damage with Weapons"]={{[1]={flags=134217728,keywordFlags=0,name="ElementalDamage",type="INC",value=10}},nil}c["Attacks with this Weapon deal 80-120 added Chaos Damage against Enemies affected by at least 5 Poisons"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={actor="enemy",threshold=5,type="MultiplierThreshold",var="PoisonStack"},flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=80},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={actor="enemy",threshold=5,type="MultiplierThreshold",var="PoisonStack"},flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=120}},nil}c["+10% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=10}},nil}c["10% more Chaos Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ChaosDamage",type="MORE",value=10}},nil}c["While your Passive Skill Tree connects to a class' Starting location, you gain:"]={{},nil}c["30% chance to cause Bleeding on Hit"]={{[1]={flags=0,keywordFlags=0,name="BleedChance",type="BASE",value=30}},nil}c["Minions Regenerate 0.5% Life per second"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.5}}}},nil}c["+1% to Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="BASE",value=1}},nil}c["+14% to Cold and Lightning Resistances"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=14},[2]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=14}},nil}c["Gain 110% of Bow Physical Damage as Extra Damage of each Element"]={{[1]={flags=131072,keywordFlags=0,name="PhysicalDamageGainAsLightning",type="BASE",value=110},[2]={flags=131072,keywordFlags=0,name="PhysicalDamageGainAsCold",type="BASE",value=110},[3]={flags=131072,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=110}},nil}c["50% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=50}},nil}c["38% increased Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=38}},nil}c["Adds 85 to 118 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=85},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=118}},nil}c["50% chance to cause Bleeding on Critical Strike"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="BleedChance",type="BASE",value=50}},nil}c["Iron Grip"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Iron Grip"}},nil}c["50% chance to Cause Bleeding on Critical Strike"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="BleedChance",type="BASE",value=50}},nil}c["+28% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=28}},nil}c["Adds 3 to 30 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=3},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=30}},nil}c["30% increased Damage with Ailments from Attack Skills while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=30}},nil}c["Recover 25% of Life and Mana when you use a Warcry 100% increased Warcry Duration 100% increased Warcry Cooldown Recovery Speed"]={nil,"Recover 25% of Life and Mana when you use a Warcry 100% increased Warcry Duration 100% increased Warcry Cooldown Recovery Speed "}c["Adds 25 to 45 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=25},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=45}},nil}c["+40% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=40}},nil}c["+6% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=6}},nil}c["50% chance to Maim Enemies on Critical Strike with Attacks {variant:1}{crafted}+45% Critical Strike Multiplier while there is a Rare or Unique Enemy Nearby"]={{[1]={[1]={type="Condition",var="CriticalStrike"},[2]={actor="enemy",type="ActorCondition",var="RareOrUnique"},flags=0,keywordFlags=65536,name="CritMultiplier",type="BASE",value=50}}," to Maim Enemies {variant:1}{crafted}+45% "}c["88% increased Damage with Poison if you have at least 300 Dexterity"]={{[1]={[1]={stat="Dex",threshold=300,type="StatThreshold"},flags=0,keywordFlags=1048576,name="Damage",type="INC",value=88}},nil}c["+55% to Non-Ailment Chaos Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ChaosDotMultiplier",type="BASE",value=55}},nil}c["Your Hits permanently Intimidate Enemies that are on Full Life Gain Adrenaline for 20 seconds when you reach Low Life if you\ndo not have Adrenaline Recover 25% of maximum Life when you gain Adrenaline"]={nil,"Your Hits permanently Intimidate Enemies that are on Full Life Gain Adrenaline for 20 seconds when you reach Low Life if you\ndo not have Adrenaline Recover 25% of maximum Life when you gain Adrenaline "}c["15% faster start of Energy Shield Recharge"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRechargeFaster",type="INC",value=15}},nil}c["Adds 150 to 300 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=150},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=300}},nil}c["20% increased Endurance, Frenzy and Power Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="PowerChargesDuration",type="INC",value=20},[2]={flags=0,keywordFlags=0,name="FrenzyChargesDuration",type="INC",value=20},[3]={flags=0,keywordFlags=0,name="EnduranceChargesDuration",type="INC",value=20}},nil}c["18% increased Cold Damage per 1% Cold Resistance above 75%"]={{[1]={[1]={div=1,stat="ColdResistOver75",type="PerStat"},flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=18}},nil}c["15% chance to Avoid Elemental Ailments"]={{[1]={flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="AvoidFrozen",type="BASE",value=15},[3]={flags=0,keywordFlags=0,name="AvoidChilled",type="BASE",value=15},[4]={flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=15}},nil}c["15% increased Skill Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=15}},nil}c["9% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=9}},nil}c["Adds 8 to 19 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=8},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=19}},nil}c["12% increased Damage with Daggers"]={{[1]={flags=524288,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["10% chance to gain an Endurance Charge on Melee Critical Strike"]={{}," to gain an Endurance Charge on Critical Strike "}c["Adds 10 to 15 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=15}},nil}c["3% increased Cast Speed while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=16,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["Auras from your Skills grant 3% increased Attack and Cast Speed to you and Allies"]={{[1]={flags=0,keywordFlags=0,name="ExtraAuraEffect",type="LIST",value={mod={flags=0,keywordFlags=0,name="Speed",type="INC",value=3}}}},nil}c["50% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=50}},nil}c["+60% to Critical Strike Multiplier if you've dealt a Non-Critical Strike Recently"]={{[1]={[1]={type="Condition",var="NonCritRecently"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=60}},nil}c["Adds 1 to 75 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=75}},nil}c["8% increased Damage with Ailments from Attack Skills while wielding a Two Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=8}},nil}c["Adds 1 to 300 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=300}},nil}c["Adds 1 to 100 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=100}},nil}c["16% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=16}},nil}c["14% increased Melee Physical Damage while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=256,keywordFlags=0,name="PhysicalDamage",type="INC",value=14}},nil}c["Projectiles Pierce all nearby Targets"]={{[1]={flags=0,keywordFlags=0,name="PierceAllTargets",type="FLAG",value=true}},nil}c["175% increased Skeleton Duration"]={{[1]={[1]={skillName="Summon Skeleton",type="SkillName"},flags=0,keywordFlags=0,name="Duration",type="INC",value=175}},nil} \ No newline at end of file diff --git a/Data/3_0/ModItem.lua b/Data/3_0/ModItem.lua index 6e1dfcda..6edc6f15 100644 --- a/Data/3_0/ModItem.lua +++ b/Data/3_0/ModItem.lua @@ -1807,10 +1807,10 @@ return { ["LifeRegenerationRatePercentUber2"] = { type = "Suffix", affix = "of the Elder", "(1.6-2)% of Life Regenerated per second", statOrderKey = "1038", statOrder = { 1038 }, level = 75, group = "LifeRegenerationRatePercentage", weightKey = { "body_armour_elder", "amulet_elder", "default", }, weightVal = { 800, 800, 0, }, }, ["SupportedByItemRarityUber1"] = { type = "Suffix", affix = "of Shaping", "Socketed Gems are Supported by Level 10 Item Rarity", "(8-12)% increased Rarity of Items found from Slain Unique Enemies", statOrderKey = "95,5270", statOrder = { 95, 5270 }, level = 68, group = "Supported", weightKey = { "body_armour_shaper", "default", }, weightVal = { 800, 0, }, }, ["SupportedByItemRarityUber2"] = { type = "Suffix", affix = "of Shaping", "Socketed Gems are Supported by Level 15 Item Rarity", "(13-18)% increased Rarity of Items found from Slain Unique Enemies", statOrderKey = "95,5270", statOrder = { 95, 5270 }, level = 85, group = "Supported", weightKey = { "body_armour_shaper", "default", }, weightVal = { 800, 0, }, }, - ["AdditionalCriticalStrikeChanceWithAttacksUber1"] = { type = "Suffix", affix = "of the Elder", "Attacks have +(0-1)% to Critical Strike Chance", statOrderKey = "3417", statOrder = { 3417 }, level = 68, group = "AdditionalCriticalStrikeChanceWithAttacks", weightKey = { "no_attack_mods", "body_armour_elder", "default", }, weightVal = { 0, 400, 0, }, }, - ["AdditionalCriticalStrikeChanceWithAttacksUber2"] = { type = "Suffix", affix = "of the Elder", "Attacks have +(1-2)% to Critical Strike Chance", statOrderKey = "3417", statOrder = { 3417 }, level = 84, group = "AdditionalCriticalStrikeChanceWithAttacks", weightKey = { "no_attack_mods", "body_armour_elder", "default", }, weightVal = { 0, 400, 0, }, }, - ["AdditionalCriticalStrikeChanceWithSpellsUber1_"] = { type = "Suffix", affix = "of Shaping", "Spells have +(0-1)% to Critical Strike Chance ", statOrderKey = "5160", statOrder = { 5160 }, level = 68, group = "AdditionalCriticalStrikeChanceWithSpells", weightKey = { "no_caster_mods", "body_armour_shaper", "default", }, weightVal = { 0, 400, 0, }, }, - ["AdditionalCriticalStrikeChanceWithSpellsUber2_"] = { type = "Suffix", affix = "of Shaping", "Spells have +(1-2)% to Critical Strike Chance ", statOrderKey = "5160", statOrder = { 5160 }, level = 84, group = "AdditionalCriticalStrikeChanceWithSpells", weightKey = { "no_caster_mods", "body_armour_shaper", "default", }, weightVal = { 0, 400, 0, }, }, + ["AdditionalCriticalStrikeChanceWithAttacksUber1"] = { type = "Suffix", affix = "of the Elder", "Attacks have +(0.5-1)% to Critical Strike Chance", statOrderKey = "3417", statOrder = { 3417 }, level = 68, group = "AdditionalCriticalStrikeChanceWithAttacks", weightKey = { "no_attack_mods", "body_armour_elder", "default", }, weightVal = { 0, 400, 0, }, }, + ["AdditionalCriticalStrikeChanceWithAttacksUber2"] = { type = "Suffix", affix = "of the Elder", "Attacks have +(1.1-1.5)% to Critical Strike Chance", statOrderKey = "3417", statOrder = { 3417 }, level = 84, group = "AdditionalCriticalStrikeChanceWithAttacks", weightKey = { "no_attack_mods", "body_armour_elder", "default", }, weightVal = { 0, 400, 0, }, }, + ["AdditionalCriticalStrikeChanceWithSpellsUber1_"] = { type = "Suffix", affix = "of Shaping", "Spells have +(0.5-1)% to Critical Strike Chance ", statOrderKey = "5160", statOrder = { 5160 }, level = 68, group = "AdditionalCriticalStrikeChanceWithSpells", weightKey = { "no_caster_mods", "body_armour_shaper", "default", }, weightVal = { 0, 400, 0, }, }, + ["AdditionalCriticalStrikeChanceWithSpellsUber2_"] = { type = "Suffix", affix = "of Shaping", "Spells have +(1.1-1.5)% to Critical Strike Chance ", statOrderKey = "5160", statOrder = { 5160 }, level = 84, group = "AdditionalCriticalStrikeChanceWithSpells", weightKey = { "no_caster_mods", "body_armour_shaper", "default", }, weightVal = { 0, 400, 0, }, }, ["GrantsWrathAuraUber1"] = { type = "Suffix", affix = "of the Elder", "Grants Level 22 Wrath Skill", statOrderKey = "256", statOrder = { 256 }, level = 68, group = "GrantedSkill", weightKey = { "amulet_elder", "default", }, weightVal = { 800, 0, }, }, ["GrantsAngerAuraUber1"] = { type = "Suffix", affix = "of the Elder", "Grants Level 22 Anger Skill", statOrderKey = "258", statOrder = { 258 }, level = 68, group = "GrantedSkill", weightKey = { "amulet_elder", "default", }, weightVal = { 800, 0, }, }, ["GrantsHatredAuraUber1__"] = { type = "Suffix", affix = "of the Elder", "Grants Level 22 Hatred Skill", statOrderKey = "257", statOrder = { 257 }, level = 68, group = "GrantedSkill", weightKey = { "amulet_elder", "default", }, weightVal = { 800, 0, }, }, @@ -2430,4 +2430,147 @@ return { ["WeaponPhysicalAddedAsChaos2h1"] = { type = "Prefix", affix = "Pernicious", "Gain (10-14)% of Physical Damage as Extra Chaos Damage", statOrderKey = "1030", statOrder = { 1030 }, level = 66, group = "NonChaosAddedAsChaos", weightKey = { "staff", "default", }, weightVal = { 400, 0, }, }, ["WeaponPhysicalAddedAsChaos2h2"] = { type = "Prefix", affix = "Inimical", "Gain (15-20)% of Physical Damage as Extra Chaos Damage", statOrderKey = "1030", statOrder = { 1030 }, level = 72, group = "NonChaosAddedAsChaos", weightKey = { "staff", "default", }, weightVal = { 200, 0, }, }, ["WeaponPhysicalAddedAsChaos2h3"] = { type = "Prefix", affix = "Baleful", "Gain (21-26)% of Physical Damage as Extra Chaos Damage", statOrderKey = "1030", statOrder = { 1030 }, level = 80, group = "NonChaosAddedAsChaos", weightKey = { "staff", "default", }, weightVal = { 100, 0, }, }, + + + --Fossil Mods + ["AberrantDespair"] = { type = "Suffix", affix = "of the Underground (Aberrant Fossil)", "Curse Enemies with Level 10 Despair on Hit", statOrderKey = "10000", statOrder = { 10000 }, level = 1, group = "AberrantDespair", weightKey = { "one_hand_weapon", "two_hand_weapon", "default", }, weightVal = { 2000, 2000, 0, }, }, + ["AberrantChaosDot"] = { type = "Suffix", affix = "of the Underground (Aberrant Fossil)", "+(30-40)% Chaos Resistance against Damage Over Time", statOrderKey = "10001", statOrder = { 10001 }, level = 1, group = "AberrantChaosDot", weightKey = { "quiver", "body_armour", "shield", "default", }, weightVal = { 2000, 2000, 2000, 0, }, }, + ["AberrantAddedChaos"] = { type = "Prefix", affix = "Subterranean (Aberrant Fossil)", "Adds (15-20) to (21-30) Chaos Damage", statOrderKey = "10002", statOrder = { 10002 }, level = 1, group = "AberrantAddedChaos", weightKey = { "gloves", "default", }, weightVal = { 2000, 0, }, }, + ["AberrantChaosGemLevel"] = { type = "Prefix", affix = "Subterranean (Aberrant Fossil)", "+2 to Level of Socketed Chaos Gems", statOrderKey = "10003", statOrder = { 10003 }, level = 1, group = "AberrantChaosGemLevel", weightKey = { "boots", "default", }, weightVal = { 2000, 0, }, }, + ["AberrantChaosLeech"] = { type = "Prefix", affix = "Subterranean (Aberrant Fossil)", "0.2% of Chaos Damage Leeched as Life", statOrderKey = "10004", statOrder = { 10004 }, level = 1, group = "AberrantChaosLeech", weightKey = { "ring", "default", }, weightVal = { 600, 0, }, }, + ["AberrantNearbyEnemiesTake"] = { type = "Suffix", affix = "of the Underground (Aberrant Fossil)", "Nearby Enemies have -9% to Chaos Resistance", statOrderKey = "10005", statOrder = { 10005 }, level = 1, group = "AberrantNearbyEnemiesTake", weightKey = { "helmet", "default", }, weightVal = { 2000, 0, }, }, + ["AberrantChaosDamage"] = { type = "Prefix", affix = "Subterranean (Aberrant Fossil)", "(20-30)% increased Chaos Damage", statOrderKey = "10006", statOrder = { 10006 }, level = 1, group = "AberrantChaosDamage", weightKey = { "amulet", "belt", "default", }, weightVal = { 2000, 2000, 0, }, }, + + ["AethericMoreSpellDamage1h"] = { type = "Prefix", affix = "Subterranean (Aetheric Fossil)", "Socketed Skills deal 40% more Spell Damage", statOrderKey = "10100", statOrder = { 10100 }, level = 1, group = "AethericMoreSpellDamage1h", weightKey = { "one_hand_weapon", "default", }, weightVal = { 2000, 0, }, }, + ["AethericMoreSpellDamage2h"] = { type = "Prefix", affix = "Subterranean (Aetheric Fossil)", "Socketed Skills deal 20% more Spell Damage", statOrderKey = "10100", statOrder = { 10100 }, level = 1, group = "AethericMoreSpellDamage2h", weightKey = { "two_hand_weapon", "default", }, weightVal = { 2000, 0, }, }, + ["AethericArcaneSurgeSupport"] = { type = "Suffix", affix = "of the Underground (Aetheric Fossil)", "Socketed Gems are Supported by Level 1 Arcane Surge", statOrderKey = "10101", statOrder = { 10101 }, level = 1, group = "AethericArcaneSurge", weightKey = { "body_armour", "default", }, weightVal = { 600, 0, }, }, + ["AethericSkillCastSpeed"] = { type = "Suffix", affix = "of the Underground (Aetheric Fossil)", "Socketed Skills have 18% increased Cast Speed", statOrderKey = "10102", statOrder = { 10102 }, level = 1, group = "AethericSkillCastSpeed", weightKey = { "gloves", "default", }, weightVal = { 2000, 0, }, }, + ["AethericSkillManaCost"] = { type = "Suffix", affix = "of the Underground (Aetheric Fossil)", "Socketed Spells have 20% reduced Mana Cost", statOrderKey = "10103", statOrder = { 10103 }, level = 1, group = "AethericSkillManaCost", weightKey = { "boots", "helmet", "shield", "default", }, weightVal = { 2000, 2000, 2000, 0, }, }, + + ["BoundAuraDamage1h"] = { type = "Suffix", affix = "of the Underground (Bound Fossil)", "Auras from your Skills grant 2% increased Damage to you and Allies", statOrderKey = "10200", statOrder = { 10200 }, level = 1, group = "BoundAuraDamage", weightKey = { "one_hand_weapon", "default", }, weightVal = { 2000, 0, }, }, + ["BoundAuraDamage2h"] = { type = "Suffix", affix = "of the Underground (Bound Fossil)", "Auras from your Skills grant 4% increased Damage to you and Allies", statOrderKey = "10200", statOrder = { 10200 }, level = 1, group = "BoundAuraDamage", weightKey = { "two_hand_weapon", "default", }, weightVal = { 2000, 0, }, }, + ["BoundMinionDamage1h1"] = { type = "Prefix", affix = "Subterranean (Bound Fossil)", "Minions deal (30-44)% increased Damage", statOrderKey = "10201", statOrder = { 10201 }, level = 1, group = "BoundMinionDamage", weightKey = { "one_hand_weapon", "default", }, weightVal = { 2000, 0, }, }, + ["BoundMinionDamage1h2"] = { type = "Prefix", affix = "Subterranean (Bound Fossil)", "Minions deal (45-59)% increased Damage", statOrderKey = "10201", statOrder = { 10201 }, level = 25, group = "BoundMinionDamage", weightKey = { "one_hand_weapon", "default", }, weightVal = { 2000, 0, }, }, + ["BoundMinionDamage1h3"] = { type = "Prefix", affix = "Subterranean (Bound Fossil)", "Minions deal (60-74)% increased Damage", statOrderKey = "10201", statOrder = { 10201 }, level = 50, group = "BoundMinionDamage", weightKey = { "one_hand_weapon", "default", }, weightVal = { 2000, 0, }, }, + ["BoundMinionDamage1h4"] = { type = "Prefix", affix = "Subterranean (Bound Fossil)", "Minions deal (75-80)% increased Damage", statOrderKey = "10201", statOrder = { 10201 }, level = 75, group = "BoundMinionDamage", weightKey = { "one_hand_weapon", "default", }, weightVal = { 2000, 0, }, }, + ["BoundMinionDamage2h1"] = { type = "Prefix", affix = "Subterranean (Bound Fossil)", "Minions deal (51-70)% increased Damage", statOrderKey = "10201", statOrder = { 10201 }, level = 1, group = "BoundMinionDamage", weightKey = { "two_hand_weapon", "default", }, weightVal = { 2000, 0, }, }, + ["BoundMinionDamage2h2"] = { type = "Prefix", affix = "Subterranean (Bound Fossil)", "Minions deal (71-90)% increased Damage", statOrderKey = "10201", statOrder = { 10201 }, level = 25, group = "BoundMinionDamage", weightKey = { "two_hand_weapon", "default", }, weightVal = { 2000, 0, }, }, + ["BoundMinionDamage2h3"] = { type = "Prefix", affix = "Subterranean (Bound Fossil)", "Minions deal (91-110)% increased Damage", statOrderKey = "10201", statOrder = { 10201 }, level = 50, group = "BoundMinionDamage", weightKey = { "two_hand_weapon", "default", }, weightVal = { 2000, 0, }, }, + ["BoundMinionDamage2h4"] = { type = "Prefix", affix = "Subterranean (Bound Fossil)", "Minions deal (111-130)% increased Damage", statOrderKey = "10201", statOrder = { 10201 }, level = 75, group = "BoundMinionDamage", weightKey = { "two_hand_weapon", "default", }, weightVal = { 2000, 0, }, }, + ["BoundMinionDamageGloves"] = { type = "Prefix", affix = "Subterranean (Bound Fossil)", "Minions deal (21-30)% increased Damage", statOrderKey = "10202", statOrder = { 10202 }, level = 1, group = "BoundMinionDamage", weightKey = { "gloves", "default", }, weightVal = { 2000, 0, }, }, + ["BoundMinionMovementSpeed"] = { type = "Suffix", affix = "of the Underground (Bound Fossil)", "Minions have (15-30)% increased Movement Speed", statOrderKey = "10203", statOrder = { 10203 }, level = 74, group = "BoundMinionMovementSpeed", weightKey = { "amulet", "ring", "quiver", "default", }, weightVal = { 2000, 2000, 2000, 0, }, }, + ["BoundMinionMaxLife"] = { type = "Suffix", affix = "of the Underground (Bound Fossil)", "Minions have (20-30)% increased maximum Life", statOrderKey = "10204", statOrder = { 10204 }, level = 74, group = "BoundMinionMovementSpeed", weightKey = { "belt", "body_armour", "shield", "default", }, weightVal = { 2000, 2000, 2000, 0, }, }, + ["BoundMaxSpectres"] = { type = "Suffix", affix = "of the Underground (Bound Fossil)", "+1 to maximum number of Spectres", statOrderKey = "10205", statOrder = { 10205 }, level = 1, group = "BoundMinionMovementSpeed", weightKey = { "boots", "default", }, weightVal = { 2000, 0, }, }, + ["BoundAuraEffect"] = { type = "Suffix", affix = "of the Underground (Bound Fossil)", "(20-25)% increased Effect of Auras on you", statOrderKey = "10206", statOrder = { 10206 }, level = 1, group = "BoundAuraEffect", weightKey = { "body_armour", "default", }, weightVal = { 2000, 0, }, }, + ["BoundManaReserved"] = { type = "Suffix", affix = "of the Underground (Bound Fossil)", "(4-5)% reduced Mana Reserved", statOrderKey = "10207", statOrder = { 10207 }, level = 1, group = "BoundManaReserved", weightKey = { "helmet", "default", }, weightVal = { 2000, 0, }, }, + + ["CorrodedPoisonMoreDamage"] = { type = "Prefix", affix = "Subterranean (Corroded Fossil)", "60% chance for Poisons inflicted with this Weapon to deal 100% more Damage", statOrderKey = "10300", statOrder = { 10300 }, level = 1, group = "CorrodedPoisonMoreDamage", weightKey = { "weapon", "default", }, weightVal = { 2000, 0, }, }, + ["CorrodedBleedMoreDamage"] = { type = "Prefix", affix = "Subterranean (Corroded Fossil)", "60% chance for Bleeding inflicted with this Weapon to deal 100% more Damage", statOrderKey = "10301", statOrder = { 10301 }, level = 1, group = "CorrodedBleedMoreDamage", weightKey = { "weapon", "default", }, weightVal = { 2000, 0, }, }, + ["CorrodedAvoidPoison"] = { type = "Suffix", affix = "of the Underground (Corroded Fossil)", "50% chance to Avoid being Poisoned", statOrderKey = "10302", statOrder = { 10302 }, level = 1, group = "CorrodedAvoidPoison", weightKey = { "boots", "body_armour", "helmet", "shield", "default", }, weightVal = { 1600, 1600, 1600, 1600, 0, }, }, + ["CorrodedAvoidBleed"] = { type = "Suffix", affix = "of the Underground (Corroded Fossil)", "50% chance to Avoid Bleeding", statOrderKey = "10303", statOrder = { 10303 }, level = 1, group = "CorrodedAvoidBleed", weightKey = { "boots", "body_armour", "helmet", "shield", "default", }, weightVal = { 1600, 1600, 1600, 1600, 0, }, }, + ["CorrodedAilmentDamage"] = { type = "Suffix", affix = "of the Underground (Corroded Fossil)", "(30-40)% increased Damage with Ailments", statOrderKey = "10304", statOrder = { 10304 }, level = 1, group = "CorrodedAvoidBleed", weightKey = { "amulet", "ring", "quiver", "belt", "default", }, weightVal = { 1600, 1600, 1600, 1600, 0, }, }, + ["CorrodedFlatPhysAgainstPoisonedEnemy"] = { type = "Prefix", affix = "Subterranean (Corroded Fossil)", "Adds (7-11) to (12-18) Physical Damage against Poisoned Enemies ", statOrderKey = "10305", statOrder = { 10305 }, level = 1, group = "CorrodedFlatPhysAgainstPoisonedEnemy", weightKey = { "gloves", "default", }, weightVal = { 1600, 0, }, }, + ["CorrodedFlatPhysAgainstBleedingEnemy"] = { type = "Prefix", affix = "Subterranean (Corroded Fossil)", "Adds (7-11) to (12-18) Physical Damage against Bleeding Enemies ", statOrderKey = "10306", statOrder = { 10306 }, level = 1, group = "CorrodedFlatPhysAgainstBleedingEnemy", weightKey = { "gloves", "default", }, weightVal = { 1600, 0, }, }, + + ["DenseFlatArmour1h"] = { type = "Suffix", affix = "of the Underground (Dense Fossil)", "+500 to Armour if you've Hit an Enemy Recently", statOrderKey = "10400", statOrder = { 10400 }, level = 1, group = "DenseFlatArmour1h", weightKey = { "two_hand_weapon", "sceptre", "mace", "axe", "sword", "default", }, weightVal = { 0, 1600, 1600, 1600, 1600, 0, }, }, + ["DenseFlatArmour2h"] = { type = "Suffix", affix = "of the Underground (Dense Fossil)", "+1000 to Armour if you've Hit an Enemy Recently", statOrderKey = "10401", statOrder = { 10401 }, level = 1, group = "DenseFlatArmour2h", weightKey = { "one_hand_weapon", "staff", "mace", "axe", "sword", "default", }, weightVal = { 0, 1600, 1600, 1600, 1600, 0, }, }, + ["DenseFlatEvasion1h"] = { type = "Suffix", affix = "of the Underground (Dense Fossil)", "+500 to Evasion Rating if you've Hit an Enemy Recently", statOrderKey = "10402", statOrder = { 10402 }, level = 1, group = "DenseFlatEvasion1h", weightKey = { "two_hand_weapon", "axe", "sword", "dagger", "claw", "default", }, weightVal = { 0, 1600, 1600, 1600, 1600, 0, }, }, + ["DenseFlatEvasion2h"] = { type = "Suffix", affix = "of the Underground (Dense Fossil)", "+1000 to Evasion Rating if you've Hit an Enemy Recently", statOrderKey = "10403", statOrder = { 10403 }, level = 1, group = "DenseFlatEvasion2h", weightKey = { "one_hand_weapon", "axe", "sword", "bow", "default", }, weightVal = { 0, 1600, 1600, 1600, 0, }, }, + ["DenseESRegen1h"] = { type = "Suffix", affix = "of the Underground (Dense Fossil)", "0.5% of Energy Shield Regenerated per second if you've Hit an Enemy Recently", statOrderKey = "10404", statOrder = { 10404 }, level = 1, group = "DenseESRegen1h", weightKey = { "claw", "dagger", "wand", "sceptre", "default", }, weightVal = { 1600, 1600, 1600, 1600, 0, }, }, + ["DenseESRegen2h"] = { type = "Suffix", affix = "of the Underground (Dense Fossil)", "1% of Energy Shield Regenerated per second if you've Hit an Enemy Recently", statOrderKey = "10405", statOrder = { 10405 }, level = 1, group = "DenseESRegen2h", weightKey = { "staff", "default", }, weightVal = { 1600, 0, }, }, + ["DenseQuality"] = { type = "Suffix", affix = "of the Underground (Dense Fossil)", "(10-20)% to Quality", statOrderKey = "10406", statOrder = { 10406 }, level = 1, group = "DenseQuality", weightKey = { "body_armour", "shield", "default", }, weightVal = { 2000, 2000, 0, }, }, + ["DenseESFromBody"] = { type = "Suffix", affix = "of the Underground (Dense Fossil)", "(20-30)% increased Energy Shield from Body Armour", statOrderKey = "10407", statOrder = { 10407 }, level = 1, group = "DenseESFromBody", weightKey = { "amulet", "ring", "belt", "default", }, weightVal = { 1600, 1600, 1600, 0, }, }, + ["DenseDoubleArmourEffect"] = { type = "Suffix", affix = "of the Underground (Dense Fossil)", "20% chance when Hit for double Armour effect", statOrderKey = "10408", statOrder = { 10408 }, level = 1, group = "DenseDoubleArmourEffect", weightKey = { "amulet", "ring", "belt", "default", }, weightVal = { 1600, 1600, 1600, 0, }, }, + ["DenseEvadeChance"] = { type = "Suffix", affix = "of the Underground (Dense Fossil)", "+(1-2)% chance to Evade Attacks", statOrderKey = "10409", statOrder = { 10409 }, level = 1, group = "DenseEvadeChance", weightKey = { "amulet", "ring", "belt", "quiver", "default", }, weightVal = { 1600, 1600, 1600, 1600, 0, }, }, + + ["FacetedStrengthGem"] = { type = "Suffix", affix = "of the Underground (Faceted Fossil)", "+1 to Level of Socketed Strength Gems", statOrderKey = "10500", statOrder = { 10500 }, level = 1, group = "FacetedStrengthGem", weightKey = { "staff", "sceptre", "mace", "axe", "sword", "bow", "dagger", "claw", "wand", "str_armour", "int_armour", "dex_armour", "str_dex_armour", "str_int_armour", "dex_int_armour", "str_dex_armour", "unset_ring", "default", }, weightVal = { 1000, 1000, 1600, 1000, 1000, 750, 750, 750, 750, 1600, 750, 750, 1000, 1000, 750, 1000, 1000, 0, }, }, + ["FacetedDexterityGem"] = { type = "Suffix", affix = "of the Underground (Faceted Fossil)", "+1 to Level of Socketed Dexterity Gems", statOrderKey = "10501", statOrder = { 10501 }, level = 1, group = "FacetedDexterityGem", weightKey = { "staff", "sceptre", "mace", "axe", "sword", "bow", "dagger", "claw", "wand", "str_armour", "int_armour", "dex_armour", "str_dex_armour", "str_int_armour", "dex_int_armour", "str_dex_armour", "unset_ring", "default", }, weightVal = { 750, 750, 750, 1000, 1000, 1600, 1000, 1000, 750, 750, 750, 1600, 1000, 750, 1000, 1000, 1000, 0, }, }, + ["FacetedIntelligenceGem"] = { type = "Suffix", affix = "of the Underground (Faceted Fossil)", "+1 to Level of Socketed Intelligence Gems", statOrderKey = "10502", statOrder = { 10502 }, level = 1, group = "FacetedIntelligenceGem", weightKey = { "staff", "sceptre", "mace", "axe", "sword", "bow", "dagger", "claw", "wand", "str_armour", "int_armour", "dex_armour", "str_dex_armour", "str_int_armour", "dex_int_armour", "str_dex_armour", "unset_ring", "default", }, weightVal = { 1000, 1000, 750, 750, 750, 750, 1000, 1000, 1600, 750, 1600, 750, 750, 1000, 1000, 1000, 1000, 0, }, }, + + ["FrigidColdPenetration1h"] = { type = "Prefix", affix = "Subterranean (Frigid Fossil)", "Damage Penetrates (7-10)% Cold Resistance", statOrderKey = "10600", statOrder = { 10600 }, level = 1, group = "FrigidColdPenetration1h", weightKey = { "one_hand_weapon", "default", }, weightVal = { 2000, 0, }, }, + ["FrigidColdPenetration2h"] = { type = "Prefix", affix = "Subterranean (Frigid Fossil)", "Damage Penetrates (16-20)% Cold Resistance", statOrderKey = "10601", statOrder = { 10601 }, level = 1, group = "FrigidColdPenetration2h", weightKey = { "two_hand_weapon", "default", }, weightVal = { 2000, 0, }, }, + ["FrigidAvoidCold"] = { type = "Prefix", affix = "Subterranean (Frigid Fossil)", "(6-10)% chance to Avoid Cold Damage when Hit", statOrderKey = "10602", statOrder = { 10602 }, level = 1, group = "FrigidAvoidCold", weightKey = { "quiver", "body_armour", "shield", "default", }, weightVal = { 2000, 2000, 2000, 0, }, }, + ["FrigidFlatCold"] = { type = "Prefix", affix = "Subterranean (Frigid Fossil)", "Adds (20-25) to (26-35) Cold Damage", statOrderKey = "10603", statOrder = { 10603 }, level = 1, group = "FrigidFlatCold", weightKey = { "gloves", "default", }, weightVal = { 2000, 0, }, }, + ["FrigidColdGem"] = { type = "Prefix", affix = "Subterranean (Frigid Fossil)", "+2 to Level of Socketed Cold Gems", statOrderKey = "10604", statOrder = { 10604 }, level = 1, group = "FrigidColdGem", weightKey = { "boots", "default", }, weightVal = { 2000, 0, }, }, + ["FrigidColdLeech"] = { type = "Prefix", affix = "Subterranean (Frigid Fossil)", "0.2% of Cold Damage Leeched as Life", statOrderKey = "10605", statOrder = { 10605 }, level = 1, group = "FrigidColdLeech", weightKey = { "ring", "default", }, weightVal = { 600, 0, }, }, + ["FrigidNearbyEnemiesHave"] = { type = "Suffix", affix = "of the Underground (Frigid Fossil)", "Nearby Enemies have -9% to Cold Resistance", statOrderKey = "10606", statOrder = { 10606 }, level = 1, group = "FrigidNearbyEnemiesHave", weightKey = { "helmet", "default", }, weightVal = { 2000, 0, }, }, + ["FrigidColdDamage"] = { type = "Prefix", affix = "Subterranean (Frigid Fossil)", "(20-30)% increased Cold Damage", statOrderKey = "10607", statOrder = { 10607 }, level = 1, group = "FrigidColdDamage", weightKey = { "amulet", "belt", "default", }, weightVal = { 2000, 2000, 0, }, }, + + ["HollowAbyssalSocket"] = { type = "Suffix", affix = "of the Underground (Hollow Fossil)", "Has 1 Abyssal Socket", statOrderKey = "11500", statOrder = { 11500 }, level = 1, group = "HollowAbyssalSocket", weightKey = { "weapon", "helmet", "boots", "gloves", "body_armour", "default", }, weightVal = { 2000, 2000, 2000, 2000, 2000, 0, }, }, + + ["JaggedIntimidate"] = { type = "Suffix", affix = "of the Underground (Jagged Fossil)", "15% chance to Intimidate Enemies for 4 seconds on Hit", statOrderKey = "10700", statOrder = { 10700 }, level = 1, group = "JaggedIntimidate", weightKey = { "weapon", "default", }, weightVal = { 2000, 0, }, }, + ["JaggedPhysDamageTaken1"] = { type = "Suffix", affix = "of the Underground (Jagged Fossil)", "-(20-34) Physical Damage taken", statOrderKey = "10701", statOrder = { 10701 }, level = 1, group = "JaggedPhysDamageTaken", weightKey = { "body_armour", "default", }, weightVal = { 2000, 0, }, }, + ["JaggedPhysDamageTaken2"] = { type = "Suffix", affix = "of the Underground (Jagged Fossil)", "-(35-49) Physical Damage taken", statOrderKey = "10701", statOrder = { 10701 }, level = 30, group = "JaggedPhysDamageTaken", weightKey = { "body_armour", "default", }, weightVal = { 2000, 0, }, }, + ["JaggedPhysDamageTaken3"] = { type = "Suffix", affix = "of the Underground (Jagged Fossil)", "-(50-75) Physical Damage taken", statOrderKey = "10701", statOrder = { 10701 }, level = 60, group = "JaggedPhysDamageTaken", weightKey = { "body_armour", "default", }, weightVal = { 2000, 0, }, }, + ["JaggedPhysDamageReduction"] = { type = "Prefix", affix = "Subterranean (Jagged Fossil)", "(3-5)% additional Physical Damage Reduction", statOrderKey = "10702", statOrder = { 10702 }, level = 1, group = "JaggedPhysDamageReduction", weightKey = { "quiver", "shield", "default", }, weightVal = { 2000, 2000, 0, }, }, + ["JaggedPhysDamageReductionMoving"] = { type = "Suffix", affix = "of the Underground (Jagged Fossil)", "(3-5)% additional Physical Damage Reduction while moving", statOrderKey = "10703", statOrder = { 10703 }, level = 1, group = "JaggedPhysDamageReductionMoving", weightKey = { "boots", "default", }, weightVal = { 2000, 0, }, }, + ["JaggedAddedPhysDamage"] = { type = "Prefix", affix = "Subterranean (Jagged Fossil)", "Adds (6-8) to (9-11) Physical Damage", statOrderKey = "10704", statOrder = { 10704 }, level = 1, group = "JaggedAddedPhysDamage", weightKey = { "gloves", "default", }, weightVal = { 2000, 0, }, }, + ["JaggedPhysDamageLeech"] = { type = "Prefix", affix = "Subterranean (Jagged Fossil)", "0.2% of Physical Damage Leeched as Life", statOrderKey = "10705", statOrder = { 10705 }, level = 1, group = "JaggedPhysDamageLeech", weightKey = { "ring", "default", }, weightVal = { 600, 0, }, }, + ["JaggedNearbyEnemiesTake"] = { type = "Suffix", affix = "of the Underground (Jagged Fossil)", "Nearby Enemies take 9% increased Physical Damage", statOrderKey = "10706", statOrder = { 10706 }, level = 1, group = "JaggedNearbyEnemiesTake", weightKey = { "helmet", "default", }, weightVal = { 2000, 0, }, }, + ["JaggedGlobalPhysDamage"] = { type = "Prefix", affix = "Subterranean (Jagged Fossil)", "(20-30)% increased Global Physical Damage", statOrderKey = "10707", statOrder = { 10707 }, level = 1, group = "JaggedGlobalPhysDamage", weightKey = { "amulet", "belt", "default", }, weightVal = { 2000, 2000, 0, }, }, + ["JaggedPhysDamageDot"] = { type = "Prefix", affix = "Subterranean (Jagged Fossil)", "(1-2)% reduced Physical Damage taken over time", statOrderKey = "10708", statOrder = { 10708 }, level = 1, group = "JaggedPhysDamageDot", weightKey = { "jewel", "abyss_jewel", "default", }, weightVal = { 1000, 1000, 0, }, }, + + ["LucentManaRegenOnHit1h"] = { type = "Suffix", affix = "of the Underground (Lucent Fossil)", "0.4% of Mana Regenerated per second if you've Hit an Enemy Recently", statOrderKey = "10800", statOrder = { 10800 }, level = 1, group = "LucentManaRegenOnHit1h", weightKey = { "one_hand_weapon", "shield", "default", }, weightVal = { 2000, 2000, 0, }, }, + ["LucentManaRegenOnHit2h"] = { type = "Suffix", affix = "of the Underground (Lucent Fossil)", "0.8% of Mana Regenerated per second if you've Hit an Enemy Recently", statOrderKey = "10801", statOrder = { 10801 }, level = 1, group = "LucentManaRegenOnHit2h", weightKey = { "two_hand_weapon", "default", }, weightVal = { 2000, 0, }, }, + ["LucentDamageTakenFromMana"] = { type = "Suffix", affix = "of the Underground (Lucent Fossil)", "(5-10)% of Damage is taken from Mana before Life", statOrderKey = "10802", statOrder = { 10802 }, level = 1, group = "LucentDamageTakenFromMana", weightKey = { "body_armour", "default", }, weightVal = { 2000, 0, }, }, + ["LucentManaRegenMoving"] = { type = "Suffix", affix = "of the Underground (Lucent Fossil)", "(50-70)% increased Mana Regeneration Rate while moving", statOrderKey = "10803", statOrder = { 10803 }, level = 1, group = "LucentManaRegenMoving", weightKey = { "boots", "default", }, weightVal = { 2000, 0, }, }, + ["LucentGainOnHit"] = { type = "Suffix", affix = "of the Underground (Lucent Fossil)", "+(2-4) Mana gained for each Enemy hit by your Attacks", statOrderKey = "10804", statOrder = { 10804 }, level = 1, group = "LucentGainOnHit", weightKey = { "gloves", "default", }, weightVal = { 2000, 0, }, }, + ["LucentManaRegenHelmet"] = { type = "Suffix", affix = "of the Underground (Lucent Fossil)", "0.5% of Mana Regenerated per second", statOrderKey = "10805", statOrder = { 10805 }, level = 1, group = "LucentManaRegenHelmet", weightKey = { "helmet", "default", }, weightVal = { 2000, 0, }, }, + ["LucentManaRecoveryRate"] = { type = "Suffix", affix = "of the Underground (Lucent Fossil)", "(8-12)% increased Mana Recovery rate", statOrderKey = "10806", statOrder = { 10806 }, level = 1, group = "LucentManaRecoveryRate", weightKey = { "amulet", "belt", "default", }, weightVal = { 2000, 2000, 0, }, }, + ["LucentManaCost"] = { type = "Suffix", affix = "of the Underground (Lucent Fossil)", "(4-6)% reduced Mana Cost of Skills", statOrderKey = "10807", statOrder = { 10807 }, level = 1, group = "LucentManaCost", weightKey = { "ring", "default", }, weightVal = { 2000, 0, }, }, + ["LucentMaximumMana"] = { type = "Suffix", affix = "of the Underground (Lucent Fossil)", "(20-30)% increased maximum Mana", statOrderKey = "10808", statOrder = { 10808 }, level = 1, group = "LucentMaximumMana", weightKey = { "quiver", "default", }, weightVal = { 2000, 0, }, }, + + ["MetallicLightningPenetration1h"] = { type = "Prefix", affix = "Subterranean (Metallic Fossil)", "Damage Penetrates (7-10)% Lightning Resistance", statOrderKey = "10900", statOrder = { 10900 }, level = 1, group = "MetallicLightningPenetration1h", weightKey = { "one_hand_weapon", "default", }, weightVal = { 2000, 0, }, }, + ["MetallicLightningPenetration2h"] = { type = "Prefix", affix = "Subterranean (Metallic Fossil)", "Damage Penetrates (16-20)% Lightning Resistance", statOrderKey = "10901", statOrder = { 10901 }, level = 1, group = "MetallicLightningPenetration2h", weightKey = { "two_hand_weapon", "default", }, weightVal = { 2000, 0, }, }, + ["MetallicAvoidLightning"] = { type = "Prefix", affix = "Subterranean (Metallic Fossil)", "(6-10)% chance to Avoid Lightning Damage when Hit ", statOrderKey = "10902", statOrder = { 10902 }, level = 1, group = "MetallicAvoidLightning", weightKey = { "quiver", "body_armour", "shield", "default", }, weightVal = { 2000, 2000, 2000, 0, }, }, + ["MetallicFlatLightning"] = { type = "Prefix", affix = "Subterranean (Metallic Fossil)", "Adds 1 to (48-60) Lightning Damage", statOrderKey = "10903", statOrder = { 10903 }, level = 1, group = "MetallicFlatLightning", weightKey = { "gloves", "default", }, weightVal = { 2000, 0, }, }, + ["MetallicLightningGem"] = { type = "Prefix", affix = "Subterranean (Metallic Fossil)", "+2 to Level of Socketed Lightning Gems", statOrderKey = "10904", statOrder = { 10904 }, level = 1, group = "MetallicLightningGem", weightKey = { "boots", "default", }, weightVal = { 2000, 0, }, }, + ["MetallicLightningLeech"] = { type = "Prefix", affix = "Subterranean (Metallic Fossil)", "0.2% of Lightning Damage Leeched as Life", statOrderKey = "10905", statOrder = { 10905 }, level = 1, group = "MetallicLightningLeech", weightKey = { "ring", "default", }, weightVal = { 600, 0, }, }, + ["MetallicNearbyEnemiesHave"] = { type = "Suffix", affix = "of the Underground (Metallic Fossil)", "Nearby Enemies have -9% to Lightning Resistance", statOrderKey = "10906", statOrder = { 10906 }, level = 1, group = "MetallicNearbyEnemiesHave", weightKey = { "helmet", "default", }, weightVal = { 2000, 0, }, }, + ["MetallicLightningDamage"] = { type = "Prefix", affix = "Subterranean (Metallic Fossil)", "(20-30)% increased Lightning Damage", statOrderKey = "10907", statOrder = { 10907 }, level = 1, group = "MetallicLightningDamage", weightKey = { "amulet", "belt", "default", }, weightVal = { 2000, 2000, 0, }, }, + + ["PrismaticElePen1"] = { type = "Prefix", affix = "Subterranean (Prismatic Fossil)", "Attacks with this Weapon Penetrate (16-20)% Elemental Resistances", statOrderKey = "11000", statOrder = { 11000 }, level = 1, group = "PrismaticElePen1", weightKey = { "weapon", "default", }, weightVal = { 1000, 0, }, }, + ["PrismaticEleDamage1h1"] = { type = "Prefix", affix = "Subterranean (Prismatic Fossil)", "(19-25)% increased Elemental Damage", statOrderKey = "11001", statOrder = { 11001 }, level = 1, group = "PrismaticEleDamage1h1", weightKey = { "one_hand_weapon", "default", }, weightVal = { 1000, 0, }, }, + ["PrismaticEleDamage1h2"] = { type = "Prefix", affix = "Subterranean (Prismatic Fossil)", "(26-32)% increased Elemental Damage", statOrderKey = "11001", statOrder = { 11001 }, level = 25, group = "PrismaticEleDamage1h2", weightKey = { "one_hand_weapon", "default", }, weightVal = { 1000, 0, }, }, + ["PrismaticEleDamage1h3"] = { type = "Prefix", affix = "Subterranean (Prismatic Fossil)", "(33-39)% increased Elemental Damage", statOrderKey = "11001", statOrder = { 11001 }, level = 50, group = "PrismaticEleDamage1h3", weightKey = { "one_hand_weapon", "default", }, weightVal = { 1000, 0, }, }, + ["PrismaticEleDamage1h4"] = { type = "Prefix", affix = "Subterranean (Prismatic Fossil)", "(40-60)% increased Elemental Damage", statOrderKey = "11001", statOrder = { 11001 }, level = 75, group = "PrismaticEleDamage1h4", weightKey = { "one_hand_weapon", "default", }, weightVal = { 1000, 0, }, }, + ["PrismaticEleDamage2h1"] = { type = "Prefix", affix = "Subterranean (Prismatic Fossil)", "(37-50)% increased Elemental Damage", statOrderKey = "11002", statOrder = { 11002 }, level = 1, group = "PrismaticEleDamage2h1", weightKey = { "two_hand_weapon", "default", }, weightVal = { 1000, 0, }, }, + ["PrismaticEleDamage2h2"] = { type = "Prefix", affix = "Subterranean (Prismatic Fossil)", "(51-65)% increased Elemental Damage", statOrderKey = "11002", statOrder = { 11002 }, level = 25, group = "PrismaticEleDamage2h2", weightKey = { "two_hand_weapon", "default", }, weightVal = { 1000, 0, }, }, + ["PrismaticEleDamage2h3"] = { type = "Prefix", affix = "Subterranean (Prismatic Fossil)", "(66-79)% increased Elemental Damage", statOrderKey = "11002", statOrder = { 11002 }, level = 50, group = "PrismaticEleDamage2h3", weightKey = { "two_hand_weapon", "default", }, weightVal = { 1000, 0, }, }, + ["PrismaticEleDamage2h4"] = { type = "Prefix", affix = "Subterranean (Prismatic Fossil)", "(80-120)% increased Elemental Damage", statOrderKey = "11002", statOrder = { 11002 }, level = 75, group = "PrismaticEleDamage2h4", weightKey = { "two_hand_weapon", "default", }, weightVal = { 1000, 0, }, }, + ["PrismaticReducedAilementDuration"] = { type = "Suffix", affix = "of the Underground (Prismatic Fossil)", "(20-30)% reduced Elemental Ailment Duration on you", statOrderKey = "11003", statOrder = { 11003 }, level = 1, group = "PrismaticReducedAilementDuration", weightKey = { "shield", "body_armour", "helmet", "gloves", "boots", "default", }, weightVal = { 2000, 2000, 2000, 2000, 2000, 0, }, }, + ["PrismaticElePen2"] = { type = "Prefix", affix = "Subterranean (Prismatic Fossil)", "Damage Penetrates (3-5)% Elemental Resistances ", statOrderKey = "11004", statOrder = { 11004 }, level = 1, group = "PrismaticElePen2", weightKey = { "amulet", "quiver", "default", }, weightVal = { 1600, 1600, 0, }, }, + ["PrismaticEleDamage2"] = { type = "Suffix", affix = "of the Underground (Prismatic Fossil)", "(25-30)% increased Elemental Damage", statOrderKey = "11005", statOrder = { 11005 }, level = 1, group = "PrismaticEleDamage2", weightKey = { "ring", "belt", "default", }, weightVal = { 1600, 1600, 0, }, }, + + ["PristineDamageOnFullLife"] = { type = "Suffix", affix = "of the Underground (Pristine Fossil)", "(50-60)% increased Damage when on Full Life", statOrderKey = "11100", statOrder = { 11100 }, level = 1, group = "PristineDamageOnFullLife", weightKey = { "weapon", "default", }, weightVal = { 2000, 0, }, }, + ["PristineHybridLife1"] = { type = "Prefix", affix = "Subterranean (Pristine Fossil)", "+(25-40) to maximum Life", "(3-5)% increased maximum Life", statOrderKey = "11101, 11102", statOrder = { 11101, 11102 }, level = 1, group = "PristineHybridLife", weightKey = { "body_armour", "default", }, weightVal = { 2000, 0, }, }, + ["PristineHybridLife2"] = { type = "Prefix", affix = "Subterranean (Pristine Fossil)", "+(15-25) to maximum Life", "(2-3)% increased maximum Life", statOrderKey = "11103, 11104", statOrder = { 11103, 11104 }, level = 1, group = "PristineHybridLife2", weightKey = { "shield", "boots", "helmet", "gloves", "default", }, weightVal = { 2000, 2000, 2000, 2000, 0, }, }, + ["PristineLifeRegen"] = { type = "Suffix", affix = "of the Underground (Pristine Fossil)", "1% of Life Regenerated per second", statOrderKey = "11105", statOrder = { 11105 }, level = 1, group = "PristineLifeRegen", weightKey = { "quiver", "shield", "body_armour", "helmet", "gloves", "boots", "default", }, weightVal = { 2000, 2000, 2000, 2000, 2000, 2000, 0, }, }, + ["PristineFlaskLifeRecovery"] = { type = "Suffix", affix = "of the Underground (Pristine Fossil)", "(20-30)% increased Life Recovery from Flasks", statOrderKey = "11106", statOrder = { 11106 }, level = 1, group = "PristineFlaskLifeRecovery", weightKey = { "amulet", "ring", "belt", "default", }, weightVal = { 2000, 2000, 2000, 0, }, }, + + ["ScorchedFirePenetration1h"] = { type = "Prefix", affix = "Subterranean (Scorched Fossil)", "Damage Penetrates (7-10)% Fire Resistance", statOrderKey = "11200", statOrder = { 11200 }, level = 1, group = "ScorchedFirePenetration1h", weightKey = { "one_hand_weapon", "default", }, weightVal = { 2000, 0, }, }, + ["ScorchedFirePenetration2h"] = { type = "Prefix", affix = "Subterranean (Scorched Fossil)", "Damage Penetrates (16-20)% Fire Resistance", statOrderKey = "11201", statOrder = { 11201 }, level = 1, group = "ScorchedFirePenetration2h", weightKey = { "two_hand_weapon", "default", }, weightVal = { 2000, 0, }, }, + ["ScorchedAvoidFire"] = { type = "Prefix", affix = "Subterranean (Scorched Fossil)", "(6-10)% chance to Avoid Fire Damage when Hit ", statOrderKey = "11202", statOrder = { 11202 }, level = 1, group = "ScorchedAvoidFire", weightKey = { "quiver", "body_armour", "shield", "default", }, weightVal = { 2000, 2000, 2000, 0, }, }, + ["ScorchedFlatFire"] = { type = "Prefix", affix = "Subterranean (Scorched Fossil)", "Adds (20-25) to (26-35) Fire Damage", statOrderKey = "11203", statOrder = { 11203 }, level = 1, group = "ScorchedFlatFire", weightKey = { "gloves", "default", }, weightVal = { 2000, 0, }, }, + ["ScorchedFireGem"] = { type = "Prefix", affix = "Subterranean (Scorched Fossil)", "+2 to Level of Socketed Fire Gems", statOrderKey = "11204", statOrder = { 11204 }, level = 1, group = "ScorchedFireGem", weightKey = { "boots", "default", }, weightVal = { 2000, 0, }, }, + ["ScorchedFireLeech"] = { type = "Prefix", affix = "Subterranean (Scorched Fossil)", "0.2% of Fire Damage Leeched as Life", statOrderKey = "11205", statOrder = { 11205 }, level = 1, group = "ScorchedFireLeech", weightKey = { "ring", "default", }, weightVal = { 600, 0, }, }, + ["ScorchedNearbyEnemiesHave"] = { type = "Suffix", affix = "of the Underground (Scorched Fossil)", "Nearby Enemies have -9% to Fire Resistance", statOrderKey = "11206", statOrder = { 11206 }, level = 1, group = "ScorchedNearbyEnemiesHave", weightKey = { "helmet", "default", }, weightVal = { 2000, 0, }, }, + ["ScorchedFireDamage"] = { type = "Prefix", affix = "Subterranean (Scorched Fossil)", "(20-30)% increased Fire Damage", statOrderKey = "11207", statOrder = { 11207 }, level = 1, group = "ScorchedFireDamage", weightKey = { "amulet", "belt", "default", }, weightVal = { 2000, 2000, 0, }, }, + + ["SerratedMoreAttackDamage1h"] = { type = "Prefix", affix = "Subterranean (Serrated Fossil)", "Socketed Skills deal 40% more Attack Damage", statOrderKey = "11300", statOrder = { 11300 }, level = 1, group = "SerratedMoreAttackDamage1h", weightKey = { "one_hand_weapon", "default", }, weightVal = { 2000, 0, }, }, + ["SerratedMoreAttackDamage2h"] = { type = "Prefix", affix = "Subterranean (Serrated Fossil)", "Socketed Skills deal 20% more Attack Damage", statOrderKey = "11301", statOrder = { 11301 }, level = 1, group = "SerratedMoreAttackDamage2h", weightKey = { "two_hand_weapon", "default", }, weightVal = { 2000, 0, }, }, + ["SerratedMaimSupport"] = { type = "Suffix", affix = "of the Underground (Serrated Fossil)", "Socketed Gems are Supported by Level 1 Maim", statOrderKey = "11302", statOrder = { 11302 }, level = 1, group = "SerratedMaimSupport", weightKey = { "body_armour", "default", }, weightVal = { 600, 0, }, }, + ["SerratedSkillAttackSpeed"] = { type = "Suffix", affix = "of the Underground (Serrated Fossil)", "Socketed Skills have 18% increased Attack Speed", statOrderKey = "11303", statOrder = { 11303 }, level = 1, group = "SerratedSkillAttackSpeed", weightKey = { "gloves", "default", }, weightVal = { 2000, 0, }, }, + ["SerratedSkillManaCost"] = { type = "Suffix", affix = "of the Underground (Serrated Fossil)", "Socketed Attacks have -15 to Total Mana Cost", statOrderKey = "11304", statOrder = { 11304 }, level = 1, group = "SerratedSkillManaCost", weightKey = { "boots", "helmet", "shield", "default", }, weightVal = { 2000, 2000, 2000, 0, }, }, + + ["ShudderingOnslaughtOnKillChance1h"] = { type = "Suffix", affix = "of the Underground (Shuddering Fossil)", "10% chance to gain Onslaught for 4 seconds on Kill", statOrderKey = "11400", statOrder = { 11400 }, level = 1, group = "ShudderingOnslaughtOnKillChance1h", weightKey = { "one_hand_weapon", "shield", "default", }, weightVal = { 2000, 2000, 0, }, }, + ["ShudderingOnslaughtOnKillChance2h"] = { type = "Suffix", affix = "of the Underground (Shuddering Fossil)", "20% chance to gain Onslaught for 4 seconds on Kill", statOrderKey = "11401", statOrder = { 11401 }, level = 1, group = "ShudderingOnslaughtOnKillChance2h", weightKey = { "two_hand_weapon", "default", }, weightVal = { 2000, 0, }, }, + ["ShudderingFrenzyWhenHit"] = { type = "Suffix", affix = "of the Underground (Shuddering Fossil)", "(15-20)% chance to gain a Frenzy Charge when Hit", statOrderKey = "11402", statOrder = { 11402 }, level = 1, group = "ShudderingFrenzyWhenHit", weightKey = { "body_armour", "default", }, weightVal = { 2000, 0, }, }, + ["ShudderingMSIfYouHitRecently"] = { type = "Suffix", affix = "of the Underground (Shuddering Fossil)", "(4-6)% increased Movement Speed if you've Hit an Enemy Recently", statOrderKey = "11403", statOrder = { 11403 }, level = 1, group = "ShudderingMSIfYouHitRecently", weightKey = { "boots", "default", }, weightVal = { 2000, 0, }, }, + ["ShudderingAttackAndCastIfYouHitRecently"] = { type = "Suffix", affix = "of the Underground (Shuddering Fossil)", "(5-10)% increased Attack and Cast Speed if you've Hit an Enemy Recently", statOrderKey = "11404", statOrder = { 11404 }, level = 1, group = "ShudderingAttackAndCastIfYouHitRecently", weightKey = { "gloves", "default", }, weightVal = { 2000, 0, }, }, + ["ShudderingIgnoreMSArmourPenanlty"] = { type = "Suffix", affix = "of the Underground (Shuddering Fossil)", "Ignore all Movement Penalties from Armour", statOrderKey = "11405", statOrder = { 11405 }, level = 1, group = "ShudderingIgnoreMSArmourPenanlty", weightKey = { "helmet", "default", }, weightVal = { 2000, 0, }, }, + ["ShudderingCannotBeChilledOrFrozenWhileMoving"] = { type = "Suffix", affix = "of the Underground (Shuddering Fossil)", "Cannot be Chilled or Frozen while moving", statOrderKey = "11406", statOrder = { 11406 }, level = 1, group = "ShudderingCannotBeChilledOrFrozenWhileMoving", weightKey = { "amulet", "default", }, weightVal = { 2000, 0, }, }, + ["ShudderingOnslaughtDuringFlaskUseChance"] = { type = "Suffix", affix = "of the Underground (Shuddering Fossil)", "(15-20)% chance to gain Onslaught when you use a Flask", statOrderKey = "11407", statOrder = { 11407 }, level = 1, group = "ShudderingOnslaughtDuringFlaskUseChance", weightKey = { "belt", "default", }, weightVal = { 2000, 0, }, }, + ["ShudderingCannotBeShockedOrIgnitedWhileMoving"] = { type = "Suffix", affix = "of the Underground (Shuddering Fossil)", "Cannot be Shocked or Ignited while moving", statOrderKey = "11408", statOrder = { 11408 }, level = 1, group = "ShudderingCannotBeShockedOrIgnitedWhileMoving", weightKey = { "ring", "default", }, weightVal = { 2000, 0, }, }, + ["ShudderingFrenzyWhenHitRareEnemy"] = { type = "Suffix", affix = "of the Underground (Shuddering Fossil)", "(3-5)% chance to gain a Frenzy Charge when you Hit a Rare or Unique Enemy", statOrderKey = "11409", statOrder = { 11409 }, level = 1, group = "ShudderingFrenzyWhenHitRareEnemy", weightKey = { "quiver", "default", }, weightVal = { 2000, 0, }, }, } \ No newline at end of file diff --git a/Data/3_0/ModJewel.lua b/Data/3_0/ModJewel.lua index 7b45f895..c5264825 100644 --- a/Data/3_0/ModJewel.lua +++ b/Data/3_0/ModJewel.lua @@ -215,4 +215,23 @@ return { ["TotemElementalResistancesJewel"] = { type = "Suffix", affix = "of Runes", "Totems gain +(6-10)% to all Elemental Resistances", statOrderKey = "1788", statOrder = { 1788 }, level = 1, group = "TotemElementalResistances", weightKey = { "not_str", "default", }, weightVal = { 250, 350, }, }, ["JewelChaosNonAilmentDamageOverTimeMultiplier2"] = { type = "Suffix", affix = "of Atrophy", "+(3-4)% to Non-Ailment Chaos Damage over Time Multiplier", statOrderKey = "3644", statOrder = { 3644 }, level = 1, group = "DamageOverTimeMultiplier", weightKey = { "not_str", "default", }, weightVal = { 300, 0, }, }, ["JewelColdDamageOverTimeMultiplier1"] = { type = "Suffix", affix = "of Gelidity", "+(3-4)% to Cold Damage over Time Multiplier", statOrderKey = "3681", statOrder = { 3681 }, level = 1, group = "DamageOverTimeMultiplier", weightKey = { "no_elemental_damage_mods", "no_caster_mods", "not_str", "default", }, weightVal = { 0, 0, 300, 0, }, tags = { "has_caster_mod", }, }, + + --Fossil Mods + ["AberrantChaosDamage1"] = { type = "Suffix", affix = "of the Underground (Aberrant Fossil)", "(13-19)% increased Chaos Damage", statOrderKey = "10006", statOrder = { 10006 }, level = 1, group = "AberrantChaosDamage", weightKey = { "jewel", "default", }, weightVal = { 1000, 0, }, }, + ["AethericAvoidStun"] = { type = "Suffix", affix = "of the Underground (Aetheric Fossil)", "(15-20)% chance to Avoid interruption from Stuns while Casting", statOrderKey = "10104", statOrder = { 10104 }, level = 1, group = "AethericAvoidStun", weightKey = { "jewel", "default", }, weightVal = { 1000, 0, }, }, + ["BoundAttackAndCastSpeed"] = { type = "Suffix", affix = "of the Underground (Bound Fossil)", "Minions have (4-6)% increased Attack and Cast Speed", statOrderKey = "10209", statOrder = { 10209 }, level = 1, group = "BoundAttackAndCastSpeed", weightKey = { "jewel", "default", }, weightVal = { 2000, 0, }, }, + ["CorrodedAilmentDamage"] = { type = "Suffix", affix = "of the Underground (Corroded Fossil)", "(15-20)% increased Damage with Ailments", statOrderKey = "10304", statOrder = { 10304 }, level = 1, group = "CorrodedAilmentDamage", weightKey = { "jewel", "default", }, weightVal = { 1000, 0, }, }, + ["DenseFlatArmour"] = { type = "Suffix", affix = "of the Underground (Dense Fossil)", "+(250-300) to Armour if you've Hit an Enemy Recently", statOrderKey = "10401", statOrder = { 10401 }, level = 1, group = "DenseFlatArmour", weightKey = { "jewel", "default", }, weightVal = { 300, 0, }, }, + ["DenseFlatEvasion"] = { type = "Suffix", affix = "of the Underground (Dense Fossil)", "+(250-300) to Evasion Rating if you've Hit an Enemy Recently", statOrderKey = "10402", statOrder = { 10402 }, level = 1, group = "DenseFlatEvasion", weightKey = { "jewel", "default", }, weightVal = { 300, 0, }, }, + ["DenseESRegen"] = { type = "Suffix", affix = "of the Underground (Dense Fossil)", "0.3% of Energy Shield Regenerated per second if you've Hit an Enemy Recently", statOrderKey = "10405", statOrder = { 10405 }, level = 1, group = "DenseESRegen", weightKey = { "jewel", "default", }, weightVal = { 300, 0, }, }, + ["DenseGlobalDefences"] = { type = "Prefix", affix = "Subterranean (Dense Fossil)", "(4-6)% increased Global Defences", statOrderKey = "10406", statOrder = { 10406 }, level = 1, group = "DenseGlobalDefences", weightKey = { "jewel", "default", }, weightVal = { 1000, 0, }, }, + ["FrigidColdPenetration"] = { type = "Prefix", affix = "Subterranean (Frigid Fossil)", "Damage Penetrates 1% Cold Resistance", statOrderKey = "10600", statOrder = { 10600 }, level = 1, group = "FrigidColdPenetration", weightKey = { "jewel", "default", }, weightVal = { 1000, 0, }, }, + ["LucentDamageGainedAsMana"] = { type = "Suffix", affix = "of the Underground (Lucent Fossil)", "(2-3)% of Damage taken gained as Mana over 4 seconds when Hit", statOrderKey = "10809", statOrder = { 10809 }, level = 1, group = "LucentDamageGainedAsMana", weightKey = { "jewel", "default", }, weightVal = { 1000, 0, }, }, + ["MetallicLightningPenetration"] = { type = "Prefix", affix = "Subterranean (Metallic Fossil)", "Damage Penetrates 1% Lightning Resistance", statOrderKey = "10900", statOrder = { 10900 }, level = 1, group = "MetallicLightningPenetration", weightKey = { "jewel", "default", }, weightVal = { 1000, 0, }, }, + ["PrismaticElePen"] = { type = "Prefix", affix = "Subterranean (Prismatic Fossil)", "Damage Penetrates 1% Elemental Resistances ", statOrderKey = "11004", statOrder = { 11004 }, level = 1, group = "PrismaticElePen", weightKey = { "jewel", "default", }, weightVal = { 1600, 0, }, }, + ["PristineLifeRegen"] = { type = "Prefix", affix = "Subterranean (Pristine Fossil)", "0.3% of Life Regenerated per second", statOrderKey = "11105", statOrder = { 11105 }, level = 1, group = "PristineLifeRegen", weightKey = { "jewel", "default", }, weightVal = { 1000, 0, }, }, + ["ScorchedFirePenetration"] = { type = "Prefix", affix = "Subterranean (Scorched Fossil)", "Damage Penetrates 1% Fire Resistance", statOrderKey = "11200", statOrder = { 11200 }, level = 1, group = "ScorchedFirePenetration", weightKey = { "jewel", "default", }, weightVal = { 1000, 0, }, }, + ["SeratedAttackLeech"] = { type = "Suffix", affix = "of the Underground (Serrated Fossil)", "0.3% of Attack Damage Leeched as Life", statOrderKey = "11300", statOrder = { 11300 }, level = 1, group = "SeratedAttackLeech", weightKey = { "jewel", "default", }, weightVal = { 1000, 0, }, }, + ["ShudderingOnslaughtDuringFlaskUseChance"] = { type = "Suffix", affix = "of the Underground (Shuddering Fossil)", "(5-10)% chance to gain Onslaught when you use a Flask", statOrderKey = "11400", statOrder = { 11400 }, level = 1, group = "ShudderingOnslaughtDuringFlaskUseChance", weightKey = { "jewel", "default", }, weightVal = { 1000, 0, }, }, + } \ No newline at end of file diff --git a/Data/3_0/ModJewelAbyss.lua b/Data/3_0/ModJewelAbyss.lua index c529a3b4..0d6ef4ac 100644 --- a/Data/3_0/ModJewelAbyss.lua +++ b/Data/3_0/ModJewelAbyss.lua @@ -488,4 +488,23 @@ return { ["AbyssChancetoGainPhasingOnKillJewel2"] = { type = "Suffix", affix = "of Phasing", "(6-8)% chance to gain Phasing for 4 seconds on Kill", statOrderKey = "2449", statOrder = { 2449 }, level = 50, group = "ChancetoGainPhasingOnKill", weightKey = { "abyss_jewel_ranged", "abyss_jewel_caster", "default", }, weightVal = { 500, 500, 0, }, }, ["AbyssChanceToGainUnholyMightOnKillAbyssJewel1"] = { type = "Suffix", affix = "of Unholy Might", "(2-3)% chance to Gain Unholy Might for 4 seconds on Melee Kill", statOrderKey = "2083", statOrder = { 2083 }, level = 40, group = "ChanceToGainUnholyMightOnKillAbyss", weightKey = { "abyss_jewel_melee", "default", }, weightVal = { 1000, 0, }, }, ["AbyssChanceToGainUnholyMightOnKillAbyssJewel2_"] = { type = "Suffix", affix = "of Unholy Might", "(4-5)% chance to Gain Unholy Might for 4 seconds on Melee Kill", statOrderKey = "2083", statOrder = { 2083 }, level = 80, group = "ChanceToGainUnholyMightOnKillAbyss", weightKey = { "abyss_jewel_melee", "default", }, weightVal = { 500, 0, }, }, + + --Fossil Mods + ["AberrantChaosDamage"] = { type = "Suffix", affix = "of the Underground (Aberrant Fossil)", "(13-19)% increased Chaos Damage", statOrderKey = "10006", statOrder = { 10006 }, level = 1, group = "AberrantChaosDamage", weightKey = { "abyss_jewel", "default", }, weightVal = { 1000, 0, }, }, + ["AethericAvoidStun"] = { type = "Suffix", affix = "of the Underground (Aetheric Fossil)", "(15-20)% chance to Avoid interruption from Stuns while Casting", statOrderKey = "10104", statOrder = { 10104 }, level = 1, group = "AethericAvoidStun", weightKey = { "abyss_jewel", "default", }, weightVal = { 1000, 0, }, }, + ["BoundMinionDamageAbyssJewel"] = { type = "Prefix", affix = "Subterranean (Bound Fossil)", "Minions deal (14-16)% increased Damage", statOrderKey = "10208", statOrder = { 10208 }, level = 1, group = "BoundMinionDamage", weightKey = { "abyss_jewel", "default", }, weightVal = { 2000, 0, }, }, + ["CorrodedAilmentDamage"] = { type = "Suffix", affix = "of the Underground (Corroded Fossil)", "(15-20)% increased Damage with Ailments", statOrderKey = "10304", statOrder = { 10304 }, level = 1, group = "CorrodedAilmentDamage", weightKey = { "abyss_jewel", "default", }, weightVal = { 1000, 0, }, }, + ["DenseFlatArmour"] = { type = "Suffix", affix = "of the Underground (Dense Fossil)", "+(250-300) to Armour if you've Hit an Enemy Recently", statOrderKey = "10401", statOrder = { 10401 }, level = 1, group = "DenseFlatArmour", weightKey = { "abyss_jewel", "default", }, weightVal = { 300, 0, }, }, + ["DenseFlatEvasion"] = { type = "Suffix", affix = "of the Underground (Dense Fossil)", "+(250-300) to Evasion Rating if you've Hit an Enemy Recently", statOrderKey = "10402", statOrder = { 10402 }, level = 1, group = "DenseFlatEvasion", weightKey = { "abyss_jewel", "default", }, weightVal = { 300, 0, }, }, + ["DenseESRegen"] = { type = "Suffix", affix = "of the Underground (Dense Fossil)", "0.3% of Energy Shield Regenerated per second if you've Hit an Enemy Recently", statOrderKey = "10405", statOrder = { 10405 }, level = 1, group = "DenseESRegen", weightKey = { "abyss_jewel", "default", }, weightVal = { 300, 0, }, }, + ["DenseGlobalDefences"] = { type = "Prefix", affix = "Subterranean (Dense Fossil)", "(4-6)% increased Global Defences", statOrderKey = "10406", statOrder = { 10406 }, level = 1, group = "DenseGlobalDefences", weightKey = { "abyss_jewel", "default", }, weightVal = { 1000, 0, }, }, + ["FrigidColdPenetration"] = { type = "Prefix", affix = "Subterranean (Frigid Fossil)", "Damage Penetrates 1% Cold Resistance", statOrderKey = "10600", statOrder = { 10600 }, level = 1, group = "FrigidColdPenetration", weightKey = { "abyss_jewel", "default", }, weightVal = { 1000, 0, }, }, + ["LucentDamageGainedAsMana"] = { type = "Suffix", affix = "of the Underground (Lucent Fossil)", "(2-3)% of Damage taken gained as Mana over 4 seconds when Hit", statOrderKey = "10809", statOrder = { 10809 }, level = 1, group = "LucentDamageGainedAsMana", weightKey = { "abyss_jewel", "default", }, weightVal = { 1000, 0, }, }, + ["MetallicLightningPenetration"] = { type = "Prefix", affix = "Subterranean (Metallic Fossil)", "Damage Penetrates 1% Lightning Resistance", statOrderKey = "10900", statOrder = { 10900 }, level = 1, group = "MetallicLightningPenetration", weightKey = { "abyss_jewel", "default", }, weightVal = { 1000, 0, }, }, + ["PrismaticElePen"] = { type = "Prefix", affix = "Subterranean (Prismatic Fossil)", "Damage Penetrates 1% Elemental Resistances ", statOrderKey = "11004", statOrder = { 11004 }, level = 1, group = "PrismaticElePen", weightKey = { "abyss_jewel", "default", }, weightVal = { 1600, 0, }, }, + ["PristineLifeRegen"] = { type = "Prefix", affix = "Subterranean (Pristine Fossil)", "0.3% of Life Regenerated per second", statOrderKey = "11105", statOrder = { 11105 }, level = 1, group = "PristineLifeRegen", weightKey = { "abyss_jewel", "default", }, weightVal = { 1000, 0, }, }, + ["ScorchedFirePenetration"] = { type = "Prefix", affix = "Subterranean (Scorched Fossil)", "Damage Penetrates 1% Fire Resistance", statOrderKey = "11200", statOrder = { 11200 }, level = 1, group = "ScorchedFirePenetration", weightKey = { "abyss_jewel", "default", }, weightVal = { 1000, 0, }, }, + ["SeratedAttackLeech"] = { type = "Suffix", affix = "of the Underground (Serrated Fossil)", "0.3% of Attack Damage Leeched as Life", statOrderKey = "11300", statOrder = { 11300 }, level = 1, group = "SeratedAttackLeech", weightKey = { "abyss_jewel", "default", }, weightVal = { 1000, 0, }, }, + ["ShudderingOnslaughtDuringFlaskUseChance"] = { type = "Suffix", affix = "of the Underground (Shuddering Fossil)", "(5-10)% chance to gain Onslaught when you use a Flask", statOrderKey = "11400", statOrder = { 11400 }, level = 1, group = "ShudderingOnslaughtDuringFlaskUseChance", weightKey = { "abyss_jewel", "default", }, weightVal = { 1000, 0, }, }, + } \ No newline at end of file diff --git a/Data/3_0/Pantheons.lua b/Data/3_0/Pantheons.lua new file mode 100644 index 00000000..e222a3d1 --- /dev/null +++ b/Data/3_0/Pantheons.lua @@ -0,0 +1,277 @@ +-- This file is automatically generated, do not edit! +-- The Pantheon data (c) Grinding Gear Games + +return { + ["TheBrineKing"] = { + isMajorGod = true, + souls = { + [1] = { name = "Soul of the Brine King", + mods = { + -- cannot_be_stunned_if_have_been_stunned_or_blocked_stunning_hit_in_past_2_seconds + [1] = { line = "You cannot be Stunned if you've been Stunned or Blocked a Stunning Hit in the past 2 seconds", value = { 1 }, }, + }, + }, + [2] = { name = "Glace", + mods = { + -- base_stun_recovery_+% + [1] = { line = "30% increased Stun and Block Recovery", value = { 30 }, }, + }, + }, + [3] = { name = "Belcer, the Pirate Lord", + mods = { + -- cannot_be_frozen_if_you_have_been_frozen_recently + [1] = { line = "You cannot be Frozen if you've been Frozen Recently", value = { 100 }, }, + }, + }, + [4] = { name = "Nassar, Lion of the Seas", + mods = { + -- chill_effectiveness_on_self_+% + [1] = { line = "50% reduced Effect of Chill on you", value = { -50 }, }, + }, + }, + }, + }, + ["Arakaali"] = { + isMajorGod = true, + souls = { + [1] = { name = "Soul of Arakaali", + mods = { + -- degen_effect_+% + [1] = { line = "5% reduced Damage taken from Damage Over Time", value = { -5 }, }, + -- avoid_lightning_damage_% + [2] = { line = "10% chance to Avoid Lightning Damage when Hit", value = { 10 }, }, + }, + }, + [2] = { name = "Queen of the Great Tangle", + mods = { + -- life_and_energy_shield_recovery_rate_+%_if_stopped_taking_damage_over_time_recently + [1] = { line = "50% increased Recovery rate of Life and Energy Shield if you've stopped taking Damage Over Time Recently", value = { 50 }, }, + }, + }, + [3] = { name = "Spinner of False Hope", + mods = { + -- shocked_effect_on_self_+% + [1] = { line = "30% reduced Effect of Shock on you", value = { -30 }, }, + -- base_self_shock_duration_-% + [2] = { line = "30% reduced Shock Duration on you", value = { 30 }, }, + }, + }, + [4] = { name = "Armala, the Widow", + mods = { + -- additional_chaos_resistance_against_damage_over_time_% + [1] = { line = "+25% Chaos Resistance against Damage Over Time", value = { 25 }, }, + }, + }, + }, + }, + ["Solaris"] = { + isMajorGod = true, + souls = { + [1] = { name = "Soul of Solaris", + mods = { + -- physical_damage_reduction_%_if_only_one_enemy_nearby + [1] = { line = "6% additional Physical Damage Reduction while there is only one nearby Enemy", value = { 6 }, }, + -- take_half_area_damage_from_hit_%_chance + [2] = { line = "20% chance to take 50% less Area Damage from Hits", value = { 20 }, }, + }, + }, + [2] = { name = "The Gorgon", + mods = { + -- elemental_damage_taken_+%_if_not_hit_recently + [1] = { line = "8% reduced Elemental Damage taken if you haven't been Hit Recently", value = { -8 }, }, + }, + }, + [3] = { name = "Jorus, Sky's Edge", + mods = { + -- self_take_no_extra_damage_from_critical_strikes_if_have_been_crit_recently + [1] = { line = "Take no Extra Damage from Critical Strikes if you have taken a Critical Strike Recently", value = { 1 }, }, + }, + }, + [4] = { name = "The Infernal King", + mods = { + -- avoid_ailments_%_from_crit + [1] = { line = "50% chance to avoid Ailments from Critical Strikes", value = { 50 }, }, + }, + }, + }, + }, + ["Lunaris"] = { + isMajorGod = true, + souls = { + [1] = { name = "Soul of Lunaris", + mods = { + -- physical_damage_reduction_%_per_nearby_enemy + [1] = { line = "1% additional Physical Damage Reduction for each nearby Enemy, up to 8%", value = { 1 }, }, + -- movement_speed_+%_per_nearby_enemy + [2] = { line = "1% increased Movement Speed for each nearby Enemy, up to 8%", value = { 1 }, }, + }, + }, + [2] = { name = "Merveil, the Returned", + mods = { + -- base_avoid_projectiles_%_chance + [1] = { line = "10% chance to avoid Projectiles", value = { 10 }, }, + }, + }, + [3] = { name = "Sebbert, Crescent's Point", + mods = { + -- dodge_attacks_and_spells_%_chance_if_have_been_hit_recently + [1] = { line = "5% chance to Dodge Attack and Spell Hits if you've been Hit Recently", value = { 5 }, }, + }, + }, + [4] = { name = "Ambrius, Legion Slayer", + mods = { + -- avoid_chained_projectile_%_chance + [1] = { line = "Avoid Projectiles that have Chained", value = { 100 }, }, + }, + }, + }, + }, + ["Abberath"] = { + isMajorGod = false, + souls = { + [1] = { name = "Soul of Abberath", + mods = { + -- fire_damage_taken_+%_while_moving + [1] = { line = "5% reduced Fire Damage taken while moving", value = { -5 }, }, + -- unaffected_by_burning_ground + [2] = { line = "Unaffected by Burning Ground", value = { 1 }, }, + }, + }, + [2] = { name = "Mephod, the Earth Scorcher", + mods = { + -- base_self_ignite_duration_-% + [1] = { line = "50% reduced Ignite Duration on you", value = { 50 }, }, + -- movement_speed_+%_while_on_burning_ground + [2] = { line = "10% increased Movement Speed while on Burning Ground", value = { 10 }, }, + }, + }, + }, + }, + ["Gruthkul"] = { + isMajorGod = false, + souls = { + [1] = { name = "Soul of Gruthkul", + mods = { + -- physical_damage_reduction_%_per_hit_you_have_taken_recently + [1] = { line = "1% additional Physical Damage Reduction for each Hit you've taken Recently up to a maximum of 5%", value = { 1 }, }, + }, + }, + [2] = { name = "Erebix, Light's Bane", + mods = { + -- enemies_that_hit_you_with_attack_recently_attack_speed_+% + [1] = { line = "Enemies that have Hit you with an Attack Recently have 8% reduced Attack Speed", value = { -8 }, }, + }, + }, + }, + }, + ["Yugul"] = { + isMajorGod = false, + souls = { + [1] = { name = "Soul of Yugul", + mods = { + -- reflect_damage_taken_+% + [1] = { line = "25% reduced Reflected Damage taken", value = { -25 }, }, + -- reflect_chill_and_freeze_%_chance + [2] = { line = "50% chance to Reflect Enemy Chills and Freezes", value = { 50 }, }, + }, + }, + [2] = { name = "Varhesh, Shimmering Aberration", + mods = { + -- cold_damage_taken_+%_if_have_been_hit_recently + [1] = { line = "5% reduced Cold Damage taken if you've been Hit Recently", value = { -5 }, }, + }, + }, + }, + }, + ["Shakari"] = { + isMajorGod = false, + souls = { + [1] = { name = "Soul of Shakari", + mods = { + -- chaos_damage_taken_+% + [1] = { line = "5% reduced Chaos Damage taken", value = { -5 }, }, + -- chaos_damage_taken_over_time_+%_while_in_caustic_cloud + [2] = { line = "25% reduced Chaos Damage over Time taken while on Caustic Ground", value = { -25 }, }, + }, + }, + [2] = { name = "Terror of the Infinite Drifts", + mods = { + -- immune_to_poison + [1] = { line = "Immune to Poison", value = { 1 }, }, + }, + }, + }, + }, + ["Tukohama"] = { + isMajorGod = false, + souls = { + [1] = { name = "Soul of Tukohama", + mods = { + -- while_stationary_gain_additional_physical_damage_reduction_% + [1] = { line = "While stationary, gain 2% additional Physical Damage Reduction every second, up to a maximum of 8%", value = { 2 }, }, + }, + }, + [2] = { name = "Tahsin, Warmaker", + mods = { + -- while_stationary_gain_life_regeneration_rate_per_minute_% + [1] = { line = "While stationary, gain 0.5% of Life Regenerated per second every second, up to a maximum of 2%", value = { 30 }, }, + }, + }, + }, + }, + ["Ralakesh"] = { + isMajorGod = false, + souls = { + [1] = { name = "Soul of Ralakesh", + mods = { + -- physical_damage_over_time_taken_+%_while_moving + [1] = { line = "25% reduced Physical Damage over Time Damage taken while moving", value = { -25 }, }, + -- base_avoid_bleed_% + [2] = { line = "25% chance to avoid Bleeding", value = { 25 }, }, + }, + }, + [2] = { name = "Drek, Apex Hunter", + mods = { + -- cannot_be_blinded + [1] = { line = "Cannot be Blinded", value = { 1 }, }, + -- avoid_maim_%_chance + [2] = { line = "You cannot be Maimed", value = { 100 }, }, + }, + }, + }, + }, + ["Garukhan"] = { + isMajorGod = false, + souls = { + [1] = { name = "Soul of Garukhan", + mods = { + -- additional_%_chance_to_evade_attacks_if_you_have_taken_a_savage_hit_recently + [1] = { line = "+5% chance to Evade Attacks if you've taken a Savage Hit Recently", value = { 5 }, }, + }, + }, + [2] = { name = "Stalker of the Endless Dunes", + mods = { + -- enchantment_boots_movement_speed_+%_when_not_hit_for_4_seconds + [1] = { line = "6% increased Movement Speed if you haven't been Hit Recently", value = { 6 }, }, + }, + }, + }, + }, + ["Ryslatha"] = { + isMajorGod = false, + souls = { + [1] = { name = "Soul of Ryslatha", + mods = { + -- life_flasks_gain_X_charges_every_3_seconds_if_you_have_not_used_a_life_flask_recently + [1] = { line = "Life Flasks gain 3 Charges every 3 seconds if you haven't used a Life Flask Recently", value = { 3 }, }, + }, + }, + [2] = { name = "Gorulis, Will-Thief", + mods = { + -- life_recovery_+%_from_flasks_while_on_low_life + [1] = { line = "60% increased Life Recovery from Flasks used when on Low Life", value = { 60 }, }, + }, + }, + }, + }, +} \ No newline at end of file diff --git a/Data/3_0/SkillStatMap.lua b/Data/3_0/SkillStatMap.lua index 18be5fda..46344626 100644 --- a/Data/3_0/SkillStatMap.lua +++ b/Data/3_0/SkillStatMap.lua @@ -883,7 +883,13 @@ return { mod("CritChance", "BASE", nil, 0, 0, { type = "PerStat", stat = "EnergyShieldOnWeapon 2", div = 10, }), div = 100, }, - +-- Impale +["attacks_impale_on_hit_%_chance"] = { + mod("ImpaleChance", "BASE", nil, 0, 0) +}, +["impale_debuff_effect_+%"] = { + mod("ImpaleEffect", "INC", nil, 0, 0) +}, -- -- Spell modifiers -- diff --git a/Data/3_0/Skills/act_str.lua b/Data/3_0/Skills/act_str.lua index 11d134f1..642a8cca 100644 --- a/Data/3_0/Skills/act_str.lua +++ b/Data/3_0/Skills/act_str.lua @@ -1383,6 +1383,12 @@ skills["PuresteelBanner"] = { ["puresteel_banner_accuracy_rating_+%_final"] = { mod("Accuracy", "MORE", nil, 0, 0, { type = "GlobalEffect", effectType = "AuraDebuff" }), }, + ["attacks_impale_on_hit_%_chance"] = { + mod("ImpaleChance", "BASE", nil, 0, KeywordFlag.Attack, { type = "GlobalEffect", effectType = "Aura" }), + }, + ["impale_debuff_effect_+%"] = { + mod("ImpaleEffect", "INC", nil, 0, KeywordFlag.Attack, { type = "GlobalEffect", effectType = "Aura" }), + }, }, baseFlags = { spell = true, diff --git a/Data/3_0/Skills/sup_dex.lua b/Data/3_0/Skills/sup_dex.lua index 3e0e0c95..735119c9 100644 --- a/Data/3_0/Skills/sup_dex.lua +++ b/Data/3_0/Skills/sup_dex.lua @@ -661,10 +661,15 @@ skills["SupportSlashingWeapon"] = { color = 2, support = true, requireSkillTypes = { SkillType.Melee, }, - addSkillTypes = { SkillType.Duration, SkillType.Buff, }, + addSkillTypes = { SkillType.Duration, SkillType.Buff, SkillType.Area, }, excludeSkillTypes = { SkillType.CreatesMinion, }, ignoreMinionTypes = true, statDescriptionScope = "gem_stat_descriptions", + statMap = { + ["support_close_combat_melee_damage_+%_final"] = { + mod("Damage", "MORE", nil, bit.bor(ModFlag.Melee, ModFlag.Attack)), + }, + }, baseMods = { }, qualityStats = { @@ -672,53 +677,54 @@ skills["SupportSlashingWeapon"] = { }, stats = { "support_slashing_damage_+%_final_from_distance", + "support_close_combat_melee_damage_+%_final", "support_slashing_buff_base_duration_ms", "support_slashing_buff_attack_cast_speed_+%_final_to_grant", "supported_by_slashing", "supported_skill_can_only_use_axe_and_sword", }, - statInterpolation = { 1, 1, 1, }, + statInterpolation = { 1, 1, 1, 1, }, levels = { - [1] = { 40, 2000, 20, manaMultiplier = 40, levelRequirement = 18, }, - [2] = { 41, 2000, 20, manaMultiplier = 40, levelRequirement = 22, }, - [3] = { 42, 2000, 20, manaMultiplier = 40, levelRequirement = 26, }, - [4] = { 43, 2000, 20, manaMultiplier = 40, levelRequirement = 29, }, - [5] = { 44, 2000, 21, manaMultiplier = 40, levelRequirement = 32, }, - [6] = { 45, 2000, 21, manaMultiplier = 40, levelRequirement = 35, }, - [7] = { 46, 2000, 21, manaMultiplier = 40, levelRequirement = 38, }, - [8] = { 47, 2000, 21, manaMultiplier = 40, levelRequirement = 41, }, - [9] = { 48, 2000, 22, manaMultiplier = 40, levelRequirement = 44, }, - [10] = { 49, 2000, 22, manaMultiplier = 40, levelRequirement = 47, }, - [11] = { 50, 2000, 22, manaMultiplier = 40, levelRequirement = 50, }, - [12] = { 51, 2000, 22, manaMultiplier = 40, levelRequirement = 53, }, - [13] = { 52, 2000, 23, manaMultiplier = 40, levelRequirement = 56, }, - [14] = { 53, 2000, 23, manaMultiplier = 40, levelRequirement = 58, }, - [15] = { 54, 2000, 23, manaMultiplier = 40, levelRequirement = 60, }, - [16] = { 55, 2000, 23, manaMultiplier = 40, levelRequirement = 62, }, - [17] = { 56, 2000, 24, manaMultiplier = 40, levelRequirement = 64, }, - [18] = { 57, 2000, 24, manaMultiplier = 40, levelRequirement = 66, }, - [19] = { 58, 2000, 24, manaMultiplier = 40, levelRequirement = 68, }, - [20] = { 59, 2000, 24, manaMultiplier = 40, levelRequirement = 70, }, - [21] = { 60, 2000, 25, manaMultiplier = 40, levelRequirement = 72, }, - [22] = { 61, 2000, 25, manaMultiplier = 40, levelRequirement = 74, }, - [23] = { 62, 2000, 25, manaMultiplier = 40, levelRequirement = 76, }, - [24] = { 63, 2000, 25, manaMultiplier = 40, levelRequirement = 78, }, - [25] = { 64, 2000, 26, manaMultiplier = 40, levelRequirement = 80, }, - [26] = { 65, 2000, 26, manaMultiplier = 40, levelRequirement = 82, }, - [27] = { 66, 2000, 26, manaMultiplier = 40, levelRequirement = 84, }, - [28] = { 67, 2000, 26, manaMultiplier = 40, levelRequirement = 86, }, - [29] = { 68, 2000, 27, manaMultiplier = 40, levelRequirement = 88, }, - [30] = { 69, 2000, 27, manaMultiplier = 40, levelRequirement = 90, }, - [31] = { 70, 2000, 27, manaMultiplier = 40, levelRequirement = 91, }, - [32] = { 71, 2000, 27, manaMultiplier = 40, levelRequirement = 92, }, - [33] = { 72, 2000, 28, manaMultiplier = 40, levelRequirement = 93, }, - [34] = { 73, 2000, 28, manaMultiplier = 40, levelRequirement = 94, }, - [35] = { 74, 2000, 28, manaMultiplier = 40, levelRequirement = 95, }, - [36] = { 75, 2000, 28, manaMultiplier = 40, levelRequirement = 96, }, - [37] = { 76, 2000, 29, manaMultiplier = 40, levelRequirement = 97, }, - [38] = { 77, 2000, 29, manaMultiplier = 40, levelRequirement = 98, }, - [39] = { 78, 2000, 29, manaMultiplier = 40, levelRequirement = 99, }, - [40] = { 79, 2000, 29, manaMultiplier = 40, levelRequirement = 100, }, + [1] = { 40, 40, 2000,20, manaMultiplier = 40, levelRequirement = 18, }, + [2] = { 41, 41, 2000, 20, manaMultiplier = 40, levelRequirement = 22, }, + [3] = { 42, 42, 2000, 20, manaMultiplier = 40, levelRequirement = 26, }, + [4] = { 43, 43, 2000, 20, manaMultiplier = 40, levelRequirement = 29, }, + [5] = { 44, 44, 2000, 21, manaMultiplier = 40, levelRequirement = 32, }, + [6] = { 45, 45, 2000, 21, manaMultiplier = 40, levelRequirement = 35, }, + [7] = { 46, 46, 2000, 21, manaMultiplier = 40, levelRequirement = 38, }, + [8] = { 47, 47, 2000, 21, manaMultiplier = 40, levelRequirement = 41, }, + [9] = { 48, 48, 2000, 22, manaMultiplier = 40, levelRequirement = 44, }, + [10] = { 49, 49, 2000, 22, manaMultiplier = 40, levelRequirement = 47, }, + [11] = { 50, 50, 2000, 22, manaMultiplier = 40, levelRequirement = 50, }, + [12] = { 51, 51, 2000, 22, manaMultiplier = 40, levelRequirement = 53, }, + [13] = { 52, 52, 2000, 23, manaMultiplier = 40, levelRequirement = 56, }, + [14] = { 53, 53, 2000, 23, manaMultiplier = 40, levelRequirement = 58, }, + [15] = { 54, 54, 2000, 23, manaMultiplier = 40, levelRequirement = 60, }, + [16] = { 55, 55, 2000, 23, manaMultiplier = 40, levelRequirement = 62, }, + [17] = { 56, 56, 2000, 24, manaMultiplier = 40, levelRequirement = 64, }, + [18] = { 57, 57, 2000, 24, manaMultiplier = 40, levelRequirement = 66, }, + [19] = { 58, 58, 2000, 24, manaMultiplier = 40, levelRequirement = 68, }, + [20] = { 59, 59, 2000, 24, manaMultiplier = 40, levelRequirement = 70, }, + [21] = { 60, 60, 2000, 25, manaMultiplier = 40, levelRequirement = 72, }, + [22] = { 61, 61, 2000, 25, manaMultiplier = 40, levelRequirement = 74, }, + [23] = { 62, 62, 2000, 25, manaMultiplier = 40, levelRequirement = 76, }, + [24] = { 63, 63, 2000, 25, manaMultiplier = 40, levelRequirement = 78, }, + [25] = { 64, 64, 2000, 26, manaMultiplier = 40, levelRequirement = 80, }, + [26] = { 65, 65, 2000, 26, manaMultiplier = 40, levelRequirement = 82, }, + [27] = { 66, 66, 2000, 26, manaMultiplier = 40, levelRequirement = 84, }, + [28] = { 67, 67, 2000, 26, manaMultiplier = 40, levelRequirement = 86, }, + [29] = { 68, 68, 2000, 27, manaMultiplier = 40, levelRequirement = 88, }, + [30] = { 69, 69, 2000, 27, manaMultiplier = 40, levelRequirement = 90, }, + [31] = { 70, 70, 2000, 27, manaMultiplier = 40, levelRequirement = 91, }, + [32] = { 71, 71, 2000, 27, manaMultiplier = 40, levelRequirement = 92, }, + [33] = { 72, 72, 2000, 28, manaMultiplier = 40, levelRequirement = 93, }, + [34] = { 73, 73, 2000, 28, manaMultiplier = 40, levelRequirement = 94, }, + [35] = { 74, 74, 2000, 28, manaMultiplier = 40, levelRequirement = 95, }, + [36] = { 75, 75, 2000, 28, manaMultiplier = 40, levelRequirement = 96, }, + [37] = { 76, 76, 2000, 29, manaMultiplier = 40, levelRequirement = 97, }, + [38] = { 77, 77, 2000, 29, manaMultiplier = 40, levelRequirement = 98, }, + [39] = { 78, 78, 2000, 29, manaMultiplier = 40, levelRequirement = 99, }, + [40] = { 79, 79, 2000, 29, manaMultiplier = 40, levelRequirement = 100, }, }, } skills["SupportClusterTrap"] = { diff --git a/Data/3_0/Skills/sup_str.lua b/Data/3_0/Skills/sup_str.lua index 062efe7c..6a34e5e4 100644 --- a/Data/3_0/Skills/sup_str.lua +++ b/Data/3_0/Skills/sup_str.lua @@ -1886,6 +1886,9 @@ skills["SupportMultistrike"] = { excludeSkillTypes = { SkillType.Vaal, }, statDescriptionScope = "gem_stat_descriptions", statMap = { + ["support_multiple_attack_damage_+%_1"] = { + mod("Damage", "MORE", nil, ModFlag.Attack), + }, ["support_multiple_attack_damage_+%_final"] = { mod("Damage", "MORE", nil, ModFlag.Attack), }, @@ -1904,50 +1907,51 @@ skills["SupportMultistrike"] = { "multistrike_damage_+%_final_on_first_repeat", "multistrike_damage_+%_final_on_second_repeat", "support_multiple_attack_damage_+%_final", + "support_multiple_attack_damage_+%_1", "repeat_target_selection_distance_from_initial_target_bias", }, - statInterpolation = { 1, 1, 1, 1, 1, 1, }, + statInterpolation = { 1, 1, 1, 1, 1, 1, 1,}, levels = { - [1] = { 2, 35, 40, 80, -30, 3, manaMultiplier = 80, levelRequirement = 38, }, - [2] = { 2, 35, 41, 81, -30, 3, manaMultiplier = 80, levelRequirement = 40, }, - [3] = { 2, 36, 41, 82, -30, 3, manaMultiplier = 80, levelRequirement = 42, }, - [4] = { 2, 36, 42, 83, -30, 3, manaMultiplier = 80, levelRequirement = 44, }, - [5] = { 2, 37, 42, 84, -30, 3, manaMultiplier = 80, levelRequirement = 46, }, - [6] = { 2, 37, 43, 85, -30, 3, manaMultiplier = 80, levelRequirement = 48, }, - [7] = { 2, 38, 43, 86, -30, 3, manaMultiplier = 80, levelRequirement = 50, }, - [8] = { 2, 38, 44, 87, -30, 3, manaMultiplier = 80, levelRequirement = 52, }, - [9] = { 2, 39, 44, 88, -30, 3, manaMultiplier = 80, levelRequirement = 54, }, - [10] = { 2, 39, 45, 89, -30, 3, manaMultiplier = 80, levelRequirement = 56, }, - [11] = { 2, 40, 45, 90, -30, 3, manaMultiplier = 80, levelRequirement = 58, }, - [12] = { 2, 40, 46, 91, -30, 3, manaMultiplier = 80, levelRequirement = 60, }, - [13] = { 2, 41, 46, 92, -30, 3, manaMultiplier = 80, levelRequirement = 62, }, - [14] = { 2, 41, 47, 93, -30, 3, manaMultiplier = 80, levelRequirement = 64, }, - [15] = { 2, 42, 47, 94, -30, 3, manaMultiplier = 80, levelRequirement = 65, }, - [16] = { 2, 42, 48, 95, -30, 3, manaMultiplier = 80, levelRequirement = 66, }, - [17] = { 2, 43, 48, 96, -30, 3, manaMultiplier = 80, levelRequirement = 67, }, - [18] = { 2, 43, 49, 97, -30, 3, manaMultiplier = 80, levelRequirement = 68, }, - [19] = { 2, 44, 49, 98, -30, 3, manaMultiplier = 80, levelRequirement = 69, }, - [20] = { 2, 44, 50, 99, -30, 3, manaMultiplier = 80, levelRequirement = 70, }, - [21] = { 2, 45, 50, 100, -30, 3, manaMultiplier = 80, levelRequirement = 72, }, - [22] = { 2, 45, 51, 101, -30, 3, manaMultiplier = 80, levelRequirement = 74, }, - [23] = { 2, 46, 51, 102, -30, 3, manaMultiplier = 80, levelRequirement = 76, }, - [24] = { 2, 46, 52, 103, -30, 3, manaMultiplier = 80, levelRequirement = 78, }, - [25] = { 2, 47, 52, 104, -30, 3, manaMultiplier = 80, levelRequirement = 80, }, - [26] = { 2, 47, 53, 105, -30, 3, manaMultiplier = 80, levelRequirement = 82, }, - [27] = { 2, 48, 53, 106, -30, 3, manaMultiplier = 80, levelRequirement = 84, }, - [28] = { 2, 48, 54, 107, -30, 3, manaMultiplier = 80, levelRequirement = 86, }, - [29] = { 2, 49, 54, 108, -30, 3, manaMultiplier = 80, levelRequirement = 88, }, - [30] = { 2, 49, 55, 109, -30, 3, manaMultiplier = 80, levelRequirement = 90, }, - [31] = { 2, 50, 55, 110, -30, 3, manaMultiplier = 80, levelRequirement = 91, }, - [32] = { 2, 50, 56, 111, -30, 3, manaMultiplier = 80, levelRequirement = 92, }, - [33] = { 2, 51, 56, 112, -30, 3, manaMultiplier = 80, levelRequirement = 93, }, - [34] = { 2, 51, 57, 113, -30, 3, manaMultiplier = 80, levelRequirement = 94, }, - [35] = { 2, 52, 57, 114, -30, 3, manaMultiplier = 80, levelRequirement = 95, }, - [36] = { 2, 52, 58, 115, -30, 3, manaMultiplier = 80, levelRequirement = 96, }, - [37] = { 2, 53, 58, 116, -30, 3, manaMultiplier = 80, levelRequirement = 97, }, - [38] = { 2, 53, 59, 117, -30, 3, manaMultiplier = 80, levelRequirement = 98, }, - [39] = { 2, 54, 59, 118, -30, 3, manaMultiplier = 80, levelRequirement = 99, }, - [40] = { 2, 54, 60, 119, -30, 3, manaMultiplier = 80, levelRequirement = 100, }, + [1] = { 2, 35, 40, 80, -30, 40, 3, manaMultiplier = 80, levelRequirement = 38, }, + [2] = { 2, 35, 41, 81, -30, 41, 3, manaMultiplier = 80, levelRequirement = 40, }, + [3] = { 2, 36, 41, 82, -30, 41, 3, manaMultiplier = 80, levelRequirement = 42, }, + [4] = { 2, 36, 42, 83, -30, 41.5, 3, manaMultiplier = 80, levelRequirement = 44, }, + [5] = { 2, 37, 42, 84, -30, 42, 3, manaMultiplier = 80, levelRequirement = 46, }, + [6] = { 2, 37, 43, 85, -30, 42.5, 3, manaMultiplier = 80, levelRequirement = 48, }, + [7] = { 2, 38, 43, 86, -30, 43, 3, manaMultiplier = 80, levelRequirement = 50, }, + [8] = { 2, 38, 44, 87, -30, 43.5, 3, manaMultiplier = 80, levelRequirement = 52, }, + [9] = { 2, 39, 44, 88, -30, 44, 3, manaMultiplier = 80, levelRequirement = 54, }, + [10] = { 2, 39, 45, 89, -30, 44.5, 3, manaMultiplier = 80, levelRequirement = 56, }, + [11] = { 2, 40, 45, 90, -30, 45, 3, manaMultiplier = 80, levelRequirement = 58, }, + [12] = { 2, 40, 46, 91, -30, 45.5, 3, manaMultiplier = 80, levelRequirement = 60, }, + [13] = { 2, 41, 46, 92, -30, 46, 3, manaMultiplier = 80, levelRequirement = 62, }, + [14] = { 2, 41, 47, 93, -30, 46.5, 3, manaMultiplier = 80, levelRequirement = 64, }, + [15] = { 2, 42, 47, 94, -30, 47, 3, manaMultiplier = 80, levelRequirement = 65, }, + [16] = { 2, 42, 48, 95, -30, 47.5, 3, manaMultiplier = 80, levelRequirement = 66, }, + [17] = { 2, 43, 48, 96, -30, 48, 3, manaMultiplier = 80, levelRequirement = 67, }, + [18] = { 2, 43, 49, 97, -30, 48.5, 3, manaMultiplier = 80, levelRequirement = 68, }, + [19] = { 2, 44, 49, 98, -30, 49, 3, manaMultiplier = 80, levelRequirement = 69, }, + [20] = { 2, 44, 50, 99, -30, 49.5, 3, manaMultiplier = 80, levelRequirement = 70, }, + [21] = { 2, 45, 50, 100, -30, 50, 3, manaMultiplier = 80, levelRequirement = 72, }, + [22] = { 2, 45, 51, 101, -30, 50.5, 3, manaMultiplier = 80, levelRequirement = 74, }, + [23] = { 2, 46, 51, 102, -30, 51, 3, manaMultiplier = 80, levelRequirement = 76, }, + [24] = { 2, 46, 52, 103, -30, 51.5, 3, manaMultiplier = 80, levelRequirement = 78, }, + [25] = { 2, 47, 52, 104, -30, 52, 3, manaMultiplier = 80, levelRequirement = 80, }, + [26] = { 2, 47, 53, 105, -30, 52.5, 3, manaMultiplier = 80, levelRequirement = 82, }, + [27] = { 2, 48, 53, 106, -30, 53, 3, manaMultiplier = 80, levelRequirement = 84, }, + [28] = { 2, 48, 54, 107, -30, 53.5, 3, manaMultiplier = 80, levelRequirement = 86, }, + [29] = { 2, 49, 54, 108, -30, 54, 3, manaMultiplier = 80, levelRequirement = 88, }, + [30] = { 2, 49, 55, 109, -30, 54.5, 3, manaMultiplier = 80, levelRequirement = 90, }, + [31] = { 2, 50, 55, 110, -30, 55, 3, manaMultiplier = 80, levelRequirement = 91, }, + [32] = { 2, 50, 56, 111, -30, 55.5, 3, manaMultiplier = 80, levelRequirement = 92, }, + [33] = { 2, 51, 56, 112, -30, 56, 3, manaMultiplier = 80, levelRequirement = 93, }, + [34] = { 2, 51, 57, 113, -30, 56.5, 3, manaMultiplier = 80, levelRequirement = 94, }, + [35] = { 2, 52, 57, 114, -30, 57, 3, manaMultiplier = 80, levelRequirement = 95, }, + [36] = { 2, 52, 58, 115, -30, 57.5, 3, manaMultiplier = 80, levelRequirement = 96, }, + [37] = { 2, 53, 58, 116, -30, 58, 3, manaMultiplier = 80, levelRequirement = 97, }, + [38] = { 2, 53, 59, 117, -30, 58.5, 3, manaMultiplier = 80, levelRequirement = 98, }, + [39] = { 2, 54, 59, 118, -30, 59, 3, manaMultiplier = 80, levelRequirement = 99, }, + [40] = { 2, 54, 60, 119, -30, 59.5, 3, manaMultiplier = 80, levelRequirement = 100, }, }, } skills["SupportMultiTotem"] = { diff --git a/Data/New.lua b/Data/New.lua index adac8b1a..bbdd0a83 100644 --- a/Data/New.lua +++ b/Data/New.lua @@ -3,147 +3,418 @@ -- data.uniques.new = { +-- New [[ -Storm's Gift -Assassin's Mitts -Requires Level 58, 45 Dex, 45 Int -27% increased Damage over Time -284% increased Evasion and Energy Shield -+22% to Lightning Resistance -Enemies you kill are Shocked -Shocks you inflict spread to other Enemies within a Radius of 15 +Aukuna's Will +Clasped Mitts +League: Legion +Source: Drops from Maraketh Legion +Requires Level 31, 25 Dex 25 Int ++(30-40) to Dexterity +(5-7)% increased Cast Speed +(100-150)% increased Evasion and Energy Shield +Raised Zombies have (80-100)% increased maximum Life +Raise Zombie does not require a Corpse +Your Raised Zombies count as Corpses ]],[[ -Nebulis -Void Sceptre -Requires Level 68, 104 Str, 122 Int -40% increased Elemental Damage -17% increased Cast Speed -18% increased Cold Damage per 1% Cold Resistance above 75% -20% increased Lightning Damage per 1% Lightning Resistance above 75% +Brutal Restraint +Timeless Jewel +League: Legion +Source: Drops from Maraketh Legion +Requires Level: 20 +Limited to: 1 Historic +Radius: Large +Denoted service of (500–8000) dekhara in the akhara of Deshret +Passives in radius are Conquered by the Maraketh +Historic ]],[[ -Bottled Faith -Sulphur Flask -Requires Level 35 -Creates Consecrated Ground on Use -36% increased Duration -Consecrated Ground created by this Flask has Tripled Radius -+2% to Critical Strike Chance against Enemies on Consecrated Ground during Effect -Enemies on Consecrated Ground you create during Effect take 10% increased Damage +Divide and Conquer +Viridian Jewel +League: Legion +Requires Level: 20 +Limited to: 1 +Radius: Medium +(10–15)% increased Attack Damage while holding a Shield +With 40 total Dexterity and Strength in Radius, Spectral Shield Throw Chains +4 times +With 40 total Dexterity and Strength in Radius, Spectral Shield Throw fires Shard Projectiles when Chaining +With 40 total Dexterity and Strength in Radius, Spectral Shield Throw fires 75% less Shard Projectiles +Historic ]],[[ -Mask of the Tribunal -Magistrate Crown -Requires Level 58, 64 Str, 64 Int -+29 to all Attributes -187% increased Armour and Energy Shield -Nearby Allies have 4% increased Defences per 100 Strength you have -Nearby Allies have +7% to Critical Strike Multiplier per 100 Dexterity you have -Nearby Allies have 2% increased Cast Speed per 100 Intelligence you have -1% reduced Mana Reserved per 250 total attributes +Elegant Hubris +Timeless Jewel +League: Legion +Source: Drops from Eternal Legion +Requires Level: 20 +Limited to: 1 Historic +Radius: Large +Commissioned (2000–160000) coins to commemorate Cadiro +Passives in radius are Conquered by the Eternal +Historic ]],[[ -Circle of Nostalgia -Amethyst Ring -Requires Level 52 -19% increased Mana Regeneration Rate -+11 to all Attributes -Adds 19 to 30 Chaos Damage -+23% to Chaos Resistance -Herald of Agony has 79% increased Buff Effect -Herald of Agony has 38% reduced Mana Reservation +Fractal Thoughts +Vaal Mask +League: Legion +Requires Level: 62, 79 Dex, 72 Int +(140–180)% increased Evasion and Energy Shield ++(25–40)% to Critical Strike Multiplier if Dexterity is higher than Intelligence +15% increased Dexterity if Strength is higher than Intelligence +1% increased Elemental Damage per 10 Dexterity ++2 to Maximum Life per 10 Intelligence ]],[[ -Hyrri's Truth -Jade Amulet -Requires Level 64 -+25 to Dexterity -Grants Level 22 Precision Skill -+33 to Dexterity -Adds 14 to 26 Physical Damage to Attacks -Adds 12 to 23 Cold Damage to Attacks -+23% to Global Critical Strike Multiplier -0.87% of Physical Attack Damage Leeched as Life +Glorious Vanity +Timeless Jewel +League: Legion +Source: Drops from Vaal Legion +Requires Level: 20 +Limited to: 1 Historic +Radius: Large +Bathed in the blood of (100-8000) sacrificed in the name of Doryani +Passives in radius are Conquered by the Vaal +Historic ]],[[ -March of the Legion -Legion Boots -Requires Level 58, 54 Str, 54 Int -+2 to Level of Socketed Aura Gems -Socketed Gems are Supported by Level 25 Blessing -259% increased Armour and Energy Shield -+14% to all Elemental Resistances -28% increased Movement Speed +Maw of Conquest +Steel Circlet +League: Legion +Source: Drops from Maraketh Legion +Requires Level 48, 101 Int +(60-80)% increased Critical Strike Chance for Spells +(200-250)% increased Energy Shield ++(50-70) to maximum Life +Unaffected by Poison +(10-20)% of Damage taken gained a Life over 4 seconds when Hit ]],[[ -Perepiteia -Ezomyte Spiked Shield -Requires Level 62, 85 Dex, 85 Int -2% chance to Dodge Spell Hits -+2 to Level of Socketed Lightning Gems -Triggers Level 20 Lightning Aegis when Equipped -20% increased Attack Speed -7% increased Cast Speed -320% increased Evasion and Energy Shield -+47 to maximum Mana -6% increased Movement Speed +Lethal Pride +Timeless Jewel +League: Legion +Source: Drops from Karui Legion +Requires Level: 20 +Limited to: 1 Historic +Radius: Large +Commanded leadership over (10000–18000) warriors under Kaom +Passives in radius are Conquered by the Karui +Historic ]],[[ -Vixen's Entrapment -Embroidered Gloves -Requires Level 36, 54 Int -+64 to maximum Energy Shield -You can apply an additional Curse -16% increased Cast Speed with Curse Skills -0.2% of Spell Damage Leeched as Energy Shield for each Curse on Enemy -Trigger Socketed Curse Spells when you cast a Curse +Militant Faith +Timeless Jewel +League: Legion +Source: Drops from Templar Legion +Requires Level: 20 +Limited to: 1 Historic +Radius: Large +Carved to glorify (2000–10000) new faithful converted by High Templar Venarius +Passives in radius are Conquered by the Templars +Historic ]],[[ -The Eternity Shroud -Blood Raiment -Shaper Item -Requires Level 65, 107 Dex, 90 Int -Implicits: 0 -Trigger Level 20 Glimpse of Eternity when Hit -144% increased Evasion and Energy Shield -+79 to maximum Life -+21% to Chaos Resistance -Gain 5% of Elemental Damage as Extra Chaos Damage per Shaper Item Equipped -Hits ignore Enemy Monster Chaos Resistance if all Equipped Items are Shaper Items +Sign of the Sin Eater +Tyrant's Sekhem +League: Legion +Source: Drops from Templar Legion +Requires Level 58, 99 Str, 99 Int +26% increased Elemental Damage ++(10-30) to Strength and Intelligence +Grants Level 30 Smite Skill +Enemies inflict Elemental Ailments on you instead of nearby Allies ]],[[ -Maloney's Mechanism -Ornate Quiver -Requires Level 45 -Has 1 Socket -Has 2 Sockets -Trigger a Socketed Bow Skill when you Attack with a Bow -8% increased Attack Speed -+67 to maximum Life -5% chance to Blind Enemies on Hit with Attacks +Tavukai +Coral Amulet +League: Legion +Source: Drops from Karui Legion +Requires Level 54 +(2.0-4.0) Life regenerated per second ++(30-40) to Intelligence +Minions have (-17-17)% to Chaos Resistance +Summon Raging Spirit has (20-30)% increased Duration +Summoned Raging Spirits deal (60-80)% increased Damage +Summoned Raging Spirits have (80-100)% increased maximum Life +Summoned Raging Spirits take 20% of their Maximum Life per second as Chaos Damage ]],[[ -Offering of the Serpent -Legion Gloves -Requires Level 57, 44 Str, 44 Int -+21 to all Attributes -157% increased Armour and Energy Shield -50% reduced Maximum Recovery per Life Leech -6% increased Attack and Cast Speed -22% increased Damage while Leeching -Life Leech effects are not removed at Full Life -]],[[ -Garb of the Ephemeral -Savant's Robe -Requires Level 56, 152 Int -204% increased Energy Shield -+600 Strength and Intelligence Requirement -+10 to maximum Divine Charges -Gain a Divine Charge on Hit -You gain Divinity for 10 seconds on reaching maximum Divine Charges -Lose all Divine Charges when you gain Divinity -Nearby Allies' Action Speed cannot be modified to below base value -Nearby Enemies cannot deal Critical Strikes -]],[[ -Circle of Regret -Topaz Ring -Requires Level 52 -+29% to Lightning Resistance -+30 to Intelligence -Adds 1 to 53 Lightning Damage -+30% to Lightning Resistance -Herald of Thunder has 74% increased Buff Effect -When used in the Synthesiser, the new item will have an additional Herald Modifier +Wreath of Phrecia +Iron Circlet +League: Legion +Source: Drops from Eternal Legion +Requires Level 8 +Has no Attribute Requirements +Increases and Reductions to Light Radius also apply to Area of Effect at 50% of their value +Increases and Reductions to Light Radius also apply to Damage +(15-25)% increased Light Radius +Deal no Chaos Damage ]], - -} +-- Reworked +[[ +Al Dhih +Timeworn Claw +League: Legion +Source: Drops from Maraketh Legion +Variant: Pre 2.0.0 +Variant: Pre 2.6.0 +Variant: {2_6}Pre 3.0.0 +Variant: Pre 3.7.0 +Variant: Current +Requires Level 26, 39 Dex, 56 Int +Implicits: 3 +{variant:1}+8 Life gained for each Enemy hit by Attacks +{variant:2}2% of Physical Attack Damage Leeched as Life +{variant:3,4,5}+19 Life gained for each Enemy hit by Attacks +{variant:4}Trigger Level 1 Abyssal Cry on Hit +{variant:1,2,3,4}Socketed Gems have 10% chance to cause Enemies to Flee on Hit +{variant:1}(60-80)% increased Physical Damage +{variant:2,3,4,5}(100-120)% increased Physical Damage +3% of Physical Attack Damage Leeched as Life +{variant:1,2,3,4}10% reduced Enemy Stun Threshold with this Weapon +{variant:5}50% increased Warcry Buff Effect +{variant:5}Warcry Skills' Cooldown Time is 2 seconds +]],[[ +Asenath's Gentle Touch +Silk Gloves +League: Legion +Source: Drops from Maraketh Legion +Variant: Pre 2.6.0 +Variant: Pre 3.7.0 +Variant: Current +Requires Level 25, 39 Int ++(20-30) to Intelligence +{variant:1,2}+(20-30) to maximum Life +{variant:3}+(60-80) to maximum Life +{variant:1,2}+(20-30) to maximum Mana +{variant:3}+(60-80) to maximum Mana +{variant:1}Curse Enemies with Temporal Chains on Hit +{variant:2,3}Curse Enemies with level 10 Temporal Chains on Hit +{variant:3}Non-Aura Curses you inflict are not removed from Dying Enemies +{variant:3}Enemies near Corpses affected by your Curses are Blinded +{variant:3}Enemies killed near Corpses affected by your Curses explode, dealing 3% of their Life as Physical Damage +]],[[ +Darkscorn +Assassin Bow +League: Legion +Source: Drops from Maraketh Legion +Variant: Pre 1.2.0 +Variant: Pre 2.0.0 +Variant: Pre 2.6.0 +Variant: Pre 3.7.0 +Variant: Current +Requires Level 62, 212 Dex +Implicits: 1 +{variant:1,2}(6-12)% increased Elemental Damage with Weapons +{variant:1,2,3}(100-125)% increased Physical Damage +{variant:4,5}(130-150)% increased Physical Damage +{variant:2}Adds (6-10) to (10-14) Physical Damage +{variant:3,4}Adds (10-15) to (15-20) Physical Damage +{variant:5}Adds (15-20) to (25-30) Physical Damage +{variant:1,2,3,4}10% increased Attack Speed +{variant:5}20% increased Attack Speed +25% of Physical Damage Converted to Chaos Damage +(15-30)% increased Accuracy Rating +25% of Physical Damage taken as Chaos Damage +{variant:5}20% chance for Poisons inflicted with this Weapon to deal 300% more Damage +]],[[ +Divinarius +Imperial Skean +League: Legion +Source: Drops from Templar Legion +Variant: Pre 3.7.0 +Variant: Current +Requires Level 66, 95 Dex, 131 Int +30% increased Global Critical Strike Chance +(50-70)% increased Spell Damage +{variant:1}+10 Life gained on Kill +{variant:2}+30 Life gained on Kill +{variant:1}+5 Mana gained on Kill +{variant:2}+10 Mana gained on Kill +10% increased Area of Effect of Area Skills +{variant:2}(125-175)% increased Critical Strike Chance for Spells if you've Killed Recently +{variant:2}+(40-60)% to Critical Strike Multiplier for Spells if you haven't Killed Recently +]],[[ +Honourhome +Soldier Helmet +League: Legion +Source: Drops from Eternal Legion +Variant: Pre 3.7.0 +Variant: Current +Requires Level 12, 16 Str, 16 Int +{variant:2}+(1-2) to Level of Socketed Gems +{variant:1}Adds 1 to 13 Lightning Damage to Attacks +{variant:2}Adds 1 to 13 Lightning Damage to Spells and Attacks +{variant:1}(40-50)% increased Armour and Energy Shield +{variant:2}(100-150)% increased Armour and Energy Shield +{variant:1}+(10-20)% to all Elemental Resistances +{variant:1}+20% to all Elemental Resistances while on Low Life +{variant:1}20% reduced Mana Cost of Skills when on Low Life +{variant:2}(10-20)% increased Rarity of Items found +{variant:2}(10-20)% reduced Mana Cost of Skills +]],[[ +Kaom's Primacy +Karui Chopper +League: Legion +Source: Drops from Karui Legion +Variant: Pre 3.7.0 +Variant: Current +Requires Level 58, 151 Str, 43 Dex +(160-220)% increased Physical Damage ++20 Life gained on Kill +{variant:1}Adds (16-21) to (32-38) Fire Damage ++(150-250) to Accuracy Rating +Culling Strike +{variant:2}Gain 1 Rage on Critical Hit with attacks, no more than once every 0.5 seconds +{variant:2}Gain 1% of Physical Damage as Extra Fire Damage per 1 Rage +]],[[ +Lavianga's Wisdom +War Hammer +League: Legion +Source: Drops from Karui Legion +Variant: Pre 2.6.0 +Variant: Pre 3.7.0 +Variant: Current +Requires Level 20, 71 Str +Implicits: 2 +{variant:1}20% increased Stun Duration on Enemies +{variant:2,3}10% reduced Enemy Stun Threshold +{variant:3}(160-200)% increased Physical Damage +{variant:1,2}+(10-20) to maximum Life +{variant:1,2}+(10-20) to maximum Mana +{variant:3}+70 to maximum Life +{variant:3}+70 to maximum Mana +{variant:1,2}(130-160)% increased Physical Damage +5% reduced Movement Speed +{variant:1,2}10% increased Area of Effect of Area Skills +{variant:3}(15-25)% increased Area of Effect +{variant:1,2}(10-15)% increased Area Damage +{variant:3}(10-20)% increased Area Damage +]],[[ +Lioneye's Paws +Bronzescale Boots +League: Legion +Source: Drops from Eternal Legion +Variant: Pre 3.7.0 +Variant: Current +Requires Level 30, 30 Str, 30 Dex +{variant:2}Trigger Level 5 Rain of Arrows when you Attack with a Bow ++(40-60) to Strength ++(40-60) to Dexterity +Adds 12 to 24 Fire Damage to Attacks +20% increased Movement Speed +40% reduced Movement Speed when on Low Life +{variant:1}20% increased Stun Recovery +{variant:1}Cannot be Stunned when on Low Life +]],[[ +Maligaro's Virtuosity +Deerskin Gloves +League: Legion +Source: Drops from Eternal Legion +Variant: Pre 1.1.0 +Variant: {2_6}Pre 3.0.0 +Variant: Pre 3.7.0 +Variant: Current +Requires Level 21, 33 Dex ++(20-30) to Dexterity +5% increased Attack Speed +50% increased Global Critical Strike Chance +{variant:1}+(40-50)% to Global Critical Strike Multiplier +{variant:2}+(28-36)% to Global Critical Strike Multiplier +{variant:3}+(20-30)% to Global Critical Strike Multiplier +{variant:4}Your Critical Strike Multiplier is 300% +(60-80)% increased Evasion Rating +]],[[ +Marohi Erqi +Karui Maul +League: Legion +Source: Drops from Legion Legion +Variant: Pre 2.6.0 +Variant: Pre 3.7.0 +Variant: Current +Requires Level 57, 182 Str +Implicits: 2 +{variant:1}20% increased Stun Duration on Enemies +{variant:2,3}30% increased Stun Duration on Enemies +{variant:1,2}Socketed Gems are Supported by level 15 Increased Area of Effect +{variant:3}Socketed Gems are Supported by level 15 Pulverise +{variant:1,2}(220-250)% increased Physical Damage +{variant:3}(230-260)% increased Physical Damage +{variant:1,2}Adds 10 to 20 Physical Damage +{variant:3}Adds 30 to 40 Physical Damage +10% reduced Attack Speed +-100 to Accuracy Rating +10% reduced Movement Speed +(40-50)% increased Stun Duration on Enemies +]],[[ +Pledge of Hands +Judgement Staff +League: Legion +Source: Drops from Vaal Legion +Variant: Pre 2.6.0 +Variant: Current +Requires Level 68, 113 Str, 113 Int +Implicits: 2 +{variant:1}12% Chance to Block +{variant:2}18% Chance to Block Attack Damage while wielding a Staff +Socketed Gems are Supported by level 30 Greater Spell Echo +(120-160)% increased Spell Damage +100% increased maximum Mana +]],[[ +Rathpith Globe +Titanium Spirit Shield +League: Legion +Source: Drops from Vaal Legion +Variant: {2_6}Pre 3.0.0 +Variant: Pre 3.4.0 +Variant: Pre 3.7.0 +Variant: Current +Requires Level 68, 159 Int +{variant:1}(40-60)% of Block Chance applied to Spells +{variant:2}+(12-18)% chance to Block Spell Damage +{variant:3,4}+(10-15)% chance to Block Spell Damage +{variant:1,2,3}(40-60)% increased Spell Damage +(120-160)% increased Energy Shield +10% increased maximum Life +{variant:1,2,3}+25% to Lightning Resistance +{variant:4}Sacrifice 4% of your Life when you Use or Trigger a Spell Skill +{variant:4}2% increased Critical Strike Chance for Spells per 100 Maximum Life +{variant:4}2% increased Spell Damage per 100 Maximum Life +]],[[ +Rebuke of the Vaal +Vaal Blade +League: Legion +Source: Drops from Vaal Legion +Variant: Pre 2.6.0 +Variant: Pre 3.7.0 +Variant: Current +Requires Level 64, 113 Str, 113 Dex +Implicits: 2 +{variant:1}18% increased Accuracy Rating +{variant:2,3}+460 to Accuracy Rating +{variant:1,2}Adds (19-28) to (31-40) Physical Damage +{variant:3}Adds (49-98) to (101-140) Physical Damage +{variant:1,2}Adds (19-28) to (31-40) Fire Damage +{variant:3}Adds (49-98) to (101-140) Fire Damage +{variant:1,2}Adds (19-28) to (31-40) Cold Damage +{variant:3}Adds (49-98) to (101-140) Cold Damage +{variant:1,2}Adds 1 to (50-70) Lightning Damage +{variant:3}Adds 1 to (210-250) Lightning Damage +{variant:1,2}Adds (19-28) to (31-40) Chaos Damage +{variant:3}Adds (49-98) to (101-140) Chaos Damage +(10-20)% increased Attack Speed +]],[[ +The Sorrow of the Divine +Sulphur Flask +League: Legion +Source: Drops from Templar Legion +Requires Level 35 +Implicits: 1 +Creates Consecrated Ground on Use +(25-50)% increased Duration +Zealot's Oath during Flask effect +Life Recovery from Flasks also applies to Energy Shield during Flask Effect +]],[[ +Voll's Protector +Holy Chainmail +League: Legion +Source: Drops from Templar Legion +Variant: Pre 3.7.0 +Variant: Current +Requires Level 35, 53 Str, 53 Int +{variant:1}60% increased Armour and Energy Shield +{variant:2}(100-150)% increased Armour and Energy Shield +50% reduced maximum Mana +Gain a Power Charge for each Enemy you hit with a Critical Strike +{variant:2}Inner Conviction +]] +} \ No newline at end of file diff --git a/Data/Uniques/amulet.lua b/Data/Uniques/amulet.lua index 4ba1f7c4..5ef2e1ca 100644 --- a/Data/Uniques/amulet.lua +++ b/Data/Uniques/amulet.lua @@ -88,27 +88,29 @@ Variant: Dexterity: Hatred Variant: Dexterity: Purity of Ice Variant: Intelligence: Clarity Variant: Intelligence: Discipline +Variant: Intelligence: Malevolence Variant: Intelligence: Purity of Elements Variant: Intelligence: Purity of Lightning Variant: Intelligence: Wrath +Variant: Intelligence: Zealotry Variant: Envy Requires Level 55 +(10–16) to all Attributes {variant:1,2,3,4}+(20-30) to Strength {variant:5,6,7,8}+(20-30) to Dexterity -{variant:9,10,11,12,13}+(20–30) to Intelligence -{variant:14}Grants Level 15 Envy Skill +{variant:9,10,11,12,13,14,15}+(20–30) to Intelligence +{variant:16}Grants Level 15 Envy Skill {variant:1,2,3,4}(15-20)% increased Armour {variant:5,6,7,8}(15-20)% increased Evasion Rating -{variant:9,10,11,12,13}(15–20)% increased maximum Energy Shield -{variant:14}+(15-20) to all Attributes +{variant:9,10,11,12,13,14,15}(15–20)% increased maximum Energy Shield +{variant:16}+(15-20) to all Attributes +(50–70) to maximum Life {variant:1,2,3,4}10% reduced Stun and Block Recovery {variant:5,6,7,8}Nearby Enemies grant 25% increased Flask Charges -{variant:9,10,11,12,13}2% additional Chance to receive a Critical Strike +{variant:9,10,11,12,13,14,15}2% additional Chance to receive a Critical Strike {variant:1,2,3,4}Nearby Enemies have 10% reduced Stun and Block Recovery -{variant:9,10,11,12,13}Nearby Enemies have an additional 2% chance to receive a Critical Strike -{variant:14}(15-20)% increased Global Defences +{variant:9,10,11,12,13,14,15}Hits against Nearby Enemies have 50% increased Critical Strike Chance +{variant:16}(15-20)% increased Global Defences {variant:1}Anger Reserves no Mana {variant:2}Determination Reserves no Mana {variant:3}Purity of Fire Reserves no Mana @@ -119,10 +121,12 @@ Requires Level 55 {variant:8}Purity of Ice Reserves no Mana {variant:9}Clarity Reserves no Mana {variant:10}Discipline Reserves no Mana -{variant:11}Purity of Elements Reserves no Mana -{variant:12}Purity of Lightning Reserves no Mana -{variant:13}Wrath Reserves no Mana -{variant:14}Envy Reserves no Mana +{variant:11}Malevolence Reserves no Mana +{variant:12}Purity of Elements Reserves no Mana +{variant:13}Purity of Lightning Reserves no Mana +{variant:14}Wrath Reserves no Mana +{variant:15}Zealotry Reserves no Mana +{variant:16}Envy Reserves no Mana ]],[[ The Aylardex Agate Amulet @@ -386,6 +390,18 @@ Requires Level 20 (6-10)% chance to Dodge Spell Damage Cannot be Blinded ]],[[ +Hyrri's Truth +Jade Amulet +League: Synthesis +Requires Level 64 ++(20-30) to Dexterity +Grants Level 22 Precision Skill ++(25-35) to Dexterity +Adds (12-15) to (24-28) Physical Damage to Attacks +Adds (11-15) to (23-28) Cold Damage to Attacks ++(23-28)% to Global Critical Strike Multiplier +(0.8-1)% of Physical Attack Damage Leeched as Life +]],[[ The Ignomon Gold Amulet Upgrade: Upgrades to unique{The Effigon} via prophecy{Blind Faith} diff --git a/Data/Uniques/axe.lua b/Data/Uniques/axe.lua index fe2e2410..2559d8ea 100644 --- a/Data/Uniques/axe.lua +++ b/Data/Uniques/axe.lua @@ -188,29 +188,24 @@ Adds (7-12) to (16-25) Physical Damage 1% of Physical Attack Damage Leeched as Life Attacks have Blood Magic ]],[[ -Kaom's Primacy -Karui Chopper -Requires Level 58, 151 Str, 43 Dex -(160-220)% increased Physical Damage -Adds (16-21) to (32-38) Fire Damage -+(150-250) to Accuracy Rating -+20 Life gained on Kill -Culling Strike -]],[[ Kingmaker Despot Axe Source: Vendor recipe Variant: Pre 2.6.0 +Variant: Pre 3.6.0 Variant: Current Requires Level 66, 140 Str, 86 Dex -(200-250)% increased Physical Damage +{variant:1,2}(200-250)% increased Physical Damage +{variant:3}(250-285)% increased Physical Damage (7-12)% increased Attack Speed -{variant:2}(30-40)% increased Critical Strike Chance +{variant:2,3}(30-40)% increased Critical Strike Chance {variant:1}+(100-150) to maximum Mana -{variant:2}Insufficient Mana doesn't prevent your Melee Attacks Nearby Allies have 30% increased Item Rarity {variant:1}Nearby Allies' spells have Culling Strike -{variant:2}Nearby Allies have Culling Strike +{variant:2,3}Nearby Allies have Culling Strike +{variant:2,3}Insufficient Mana doesn't prevent your Melee Attacks +{variant:3}Nearby Allies have +50% to Critical Strike Multiplier +{variant:3}Nearby Allies have Fortify ]],[[ Kitava's Feast Void Axe diff --git a/Data/Uniques/body.lua b/Data/Uniques/body.lua index 6bec4232..fc9d9ee3 100644 --- a/Data/Uniques/body.lua +++ b/Data/Uniques/body.lua @@ -430,6 +430,20 @@ Enemies affected by your Spider's Webs deal 10% reduced Damage Enemies affected by your Spider's Webs have -10% to All Resistances (50–70)% increased Aspect of the Spider Area of Effect ]],[[ +Garb of the Ephemeral +Savant's Robe +League: Synthesis +Source: Drops from unique{Synthete Nightmare} in normal{The Cortex} +Requires Level 56, 152 Int +(180-230)% increased Energy Shield ++600 Strength and Intelligence Requirement ++10 to maximum Divine Charges +Gain a Divine Charge on Hit +You gain Divinity for 10 seconds on reaching maximum Divine Charges +Lose all Divine Charges when you gain Divinity +Nearby Allies' Action Speed cannot be modified to below base value +Nearby Enemies cannot deal Critical Strikes +]],[[ Infernal Mantle Widowsilk Robe Variant: {2_6}Pre 3.0.0 @@ -823,6 +837,8 @@ Requires Level 47, 69 Str, 69 Int Loreweave Elegant Ringmail Source: Vendor Recipe +Variant: Pre 3.6.0 +Variant: Current Requires Level 64 Has 6 Sockets Adds (4–10) to (14–36) Physical Damage to Attacks @@ -833,14 +849,8 @@ Adds (4–10) to (14–36) Physical Damage to Attacks +(20–50) to maximum Mana (6–30)% increased Rarity of Items found (15–50)% increased Elemental Damage -Your Maximum Resistances are (76–80)% -]],[[ -Voll's Protector -Holy Chainmail -Requires Level 35, 53 Str, 53 Int -60% increased Armour and Energy Shield -50% reduced maximum Mana -Gain a Power Charge for each Enemy you hit with a Critical Strike +{variant:1}Your Maximum Resistances are (76–80)% +{variant:2}Your Maximum Resistances are (76–78)% ]], -- Body: Evasion/Energy Shield [[ @@ -896,6 +906,19 @@ Socketed Gems are Supported by Level 10 Lesser Poison (75-100)% increased Damage with Poison if you have at least 300 Dexterity (15-25)% increased Poison Duration if you have at least 150 Intelligence ]],[[ +The Eternity Shroud +Blood Raiment +Shaper Item +Source: Drops from unique{The Elder} (Uber) +Requires Level 65, 107 Dex, 90 Int +Implicits: 0 +Trigger Level 20 Glimpse of Eternity when Hit +(100-150)% increased Evasion and Energy Shield ++(70-100) to maximum Life ++(17-23)% to Chaos Resistance +Gain 5% of Elemental Damage as Extra Chaos Damage per Shaper Item Equipped +Hits ignore Enemy Monster Chaos Resistance if all Equipped Items are Shaper Items +]],[[ Inpulsa's Broken Heart Sadist Garb Variant: Pre 3.5.0 diff --git a/Data/Uniques/boots.lua b/Data/Uniques/boots.lua index 8edd28d8..8d77540a 100644 --- a/Data/Uniques/boots.lua +++ b/Data/Uniques/boots.lua @@ -491,17 +491,6 @@ Socketed Gems are Supported by Level 15 Added Chaos Damage 20% reduced Light Radius +50% to Chaos Resistance during any Flask Effect ]],[[ -Lioneye's Paws -Bronzescale Boots -Requires Level 30, 30 Str, 30 Dex -+(40-60) to Strength -+(40-60) to Dexterity -Adds 12 to 24 Fire Damage to Attacks -20% increased Movement Speed -40% reduced Movement Speed when on Low Life -20% increased Stun Recovery -Cannot be Stunned when on Low Life -]],[[ Mutewind Whispersteps Serpentscale Boots League: Warbands @@ -570,6 +559,16 @@ Requires Level 58, 54 Str, 54 Int {variant:1}15% increased Damage against Ignited Enemies {variant:2}(25-40)% increased Damage against Ignited Enemies ]],[[ +March of the Legion +Legion Boots +League: Synthesis +Requires Level 58, 54 Str, 54 Int ++2 to Level of Socketed Aura Gems +Socketed Gems are Supported by Level 25 Blessing +(250-300)% increased Armour and Energy Shield ++(12-18)% to all Elemental Resistances +(20-30)% increased Movement Speed +]],[[ Ralakesh's Impatience Riveted Boots Requires Level 36 diff --git a/Data/Uniques/bow.lua b/Data/Uniques/bow.lua index b8c1bf4d..926f8b98 100644 --- a/Data/Uniques/bow.lua +++ b/Data/Uniques/bow.lua @@ -79,38 +79,6 @@ Adds (100–120) to (150–165) Physical Damage against Bleeding Enemies {variant:12}{crafted}(13-36)% chance to deal Double Damage while Focussed {variant:13}{crafted}Trigger a Socketed Spell when you Use a Skill ]],[[ -Darkscorn -Assassin Bow -Variant: Pre 1.2.0 -Variant: Pre 2.0.0 -Variant: Pre 2.6.0 -Variant: Current -Requires Level 62, 212 Dex -Implicits: 1 -{variant:1,2}(6-12)% increased Elemental Damage with Weapons -{variant:1,2,3}(100-125)% increased Physical Damage -{variant:4}(130-150)% increased Physical Damage -{variant:2}Adds (6-10) to (10-14) Physical Damage -{variant:3,4}Adds (10-15) to (15-20) Physical Damage -10% increased Attack Speed -25% of Physical Damage Converted to Chaos Damage -(15-30)% increased Accuracy Rating -25% of Physical Damage taken as Chaos Damage -]],[[ -Death's Harp -Death Bow -Upgrade: Upgrades to unique{Death's Opus} via prophecy{The Bowstring's Music} -Variant: Pre 2.2.0 -Variant: {2_6}Pre 3.0.0 -Variant: Current -Requires Level 32, 107 Dex -(30-50)% increased Critical Strike Chance -(100-125)% increased Physical Damage -10% increased Attack Speed -{variant:1,3}+100% to Global Critical Strike Multiplier -{variant:2}+150% to Global Critical Strike Multiplier -Adds an additional Arrow -]],[[ Death's Opus Death Bow Source: Upgraded from unique{Death's Harp} via prophecy{The Bowstring's Music} diff --git a/Data/Uniques/claw.lua b/Data/Uniques/claw.lua index b869034a..fad8a76a 100644 --- a/Data/Uniques/claw.lua +++ b/Data/Uniques/claw.lua @@ -19,24 +19,6 @@ Socketed Gems are Supported by level 12 Fortify Reflects (71-90) Physical Damage to Melee Attackers 15% Chance to Block ]],[[ -Al Dhih -Timeworn Claw -Variant: Pre 2.0.0 -Variant: Pre 2.6.0 -Variant: {2_6}Pre 3.0.0 -Variant: Current -Requires Level 26, 39 Dex, 56 Int -Implicits: 3 -{variant:1}+8 Life gained for each Enemy hit by Attacks -{variant:2}2% of Physical Attack Damage Leeched as Life -{variant:3,4}+19 Life gained for each Enemy hit by Attacks -{variant:1}(60-80)% increased Physical Damage -{variant:2,3,4}(100-120)% increased Physical Damage -3% of Physical Attack Damage Leeched as Life -10% reduced Enemy Stun Threshold with this Weapon -Socketed Gems have 10% chance to cause Enemies to Flee on Hit -{variant:4}Trigger Level 1 Abyssal Cry on Hit -]],[[ Allure Vaal Claw Variant: {2_6}Pre 3.0.0 diff --git a/Data/Uniques/dagger.lua b/Data/Uniques/dagger.lua index 6b51de46..4551161e 100644 --- a/Data/Uniques/dagger.lua +++ b/Data/Uniques/dagger.lua @@ -62,16 +62,6 @@ Requires Level 53, 58 Dex, 123 Int {variant:1,2}Your Chaos Damage Poisons Enemies {variant:3}Your Chaos Damage has 60% chance to Poison Enemies ]],[[ -Divinarius -Imperial Skean -Requires Level 66, 95 Dex, 131 Int -30% increased Global Critical Strike Chance -(50-70)% increased Spell Damage -(80-100)% increased Critical Strike Chance for Spells -+10 Life gained on Kill -+5 Mana gained on Kill -10% increased Area of Effect of Area Skills -]],[[ Goredrill Skinning Knife Upgrade: Upgrades to unique{Sanguine Gambol} via prophecy{Crimson Hues} diff --git a/Data/Uniques/flask.lua b/Data/Uniques/flask.lua index 308371ad..e198b28a 100644 --- a/Data/Uniques/flask.lua +++ b/Data/Uniques/flask.lua @@ -87,6 +87,17 @@ Requires Level 68 {variant:1}Gain (13-15)% of Elemental Damage as Extra Chaos Damage during effect {variant:2}Gain (10-15)% of Elemental Damage as Extra Chaos Damage during effect ]],[[ +Bottled Faith +Sulphur Flask +League: Synthesis +Source: Drops from unique{Synthete Nightmare} in normal{The Cortex} +Requires Level 35 +Creates Consecrated Ground on Use +(30-50)% increased Duration +Consecrated Ground created by this Flask has Tripled Radius ++(1.0-2.0)% to Critical Strike Chance against Enemies on Consecrated Ground during Effect +Consecrated Ground created during Effect applies (7–10)% increased Damage taken to Enemies +]],[[ Coralito's Signature Diamond Flask Requires Level 27 @@ -265,14 +276,6 @@ Creates Consecrated Ground on Use Gains no Charges during Effect of any Overflowing Chalice Flask 100% increased Charges gained by Other Flasks during Flask Effect ]],[[ -The Sorrow of the Divine -Sulphur Flask -Requires Level 35 -Implicits: 1 -Creates Consecrated Ground on Use -(25-50)% increased Duration -Zealot's Oath during Flask effect -]],[[ Vessel of Vinktar Topaz Flask Source: Drops from unique{Avatar of Thunder} in unique{The Vinktar Square} diff --git a/Data/Uniques/gloves.lua b/Data/Uniques/gloves.lua index 7f937f23..519b9b1a 100644 --- a/Data/Uniques/gloves.lua +++ b/Data/Uniques/gloves.lua @@ -94,6 +94,15 @@ Requires Level 69, 98 Str 4% increased Melee Damage per Endurance Charge You cannot be Shocked while at maximum Endurance Charges ]],[[ +Vixen's Entrapment +Embroidered Gloves +Requires Level 36, 54 Int +Trigger Socketed Curse Spells when you cast a Curse ++(50-90) to maximum Energy Shield +0.2% of Spell Damage Leeched as Energy Shield for each Curse on Enemy +You can apply an additional Curse +(10-20)% increased Cast Speed with Curse Skills +]],[[ Winds of Change Ancient Gauntlets Source: Drops in The Lord's Labyrinth @@ -155,20 +164,6 @@ Requires Level 24, 17 Dex Reflects 10 Cold Damage to Melee Attackers Your Cold Damage can Ignite ]],[[ -Maligaro's Virtuosity -Deerskin Gloves -Variant: Pre 1.1.0 -Variant: {2_6}Pre 3.0.0 -Variant: Current -Requires Level 21, 33 Dex -+(20-30) to Dexterity -5% increased Attack Speed -50% increased Global Critical Strike Chance -{variant:1}+(40-50)% to Global Critical Strike Multiplier -{variant:2}+(28-36)% to Global Critical Strike Multiplier -{variant:3}+(20-30)% to Global Critical Strike Multiplier -(60-80)% increased Evasion Rating -]],[[ Oskarm Nubuck Gloves Requires Level 33 @@ -191,17 +186,6 @@ Grants level 22 Blight Skill Blight has (20-30)% increased Hinder Duration You cannot be Hindered ]],[[ -Asenath's Gentle Touch -Silk Gloves -Variant: Pre 2.6.0 -Variant: Current -Requires Level 25, 39 Int -+(20-30) to Intelligence -+(20-30) to maximum Life -+(20-30) to maximum Mana -{variant:1}Curse Enemies with Temporal Chains on Hit -{variant:2}Curse Enemies with level 10 Temporal Chains on Hit -]],[[ Demon Stitcher Satin Gloves League: Delve @@ -359,12 +343,14 @@ Tombfist Steelscale Gauntlets League: Abyss Source: Drops from Abyssal Liches -Variant: One Abyssal Socket -Variant: Two Abyssal Sockets +Variant: Pre 3.6.0 One Abyssal Socket +Variant: Pre 3.6.0 Two Abyssal Sockets +Variant: Current One Abyssal Socket +Variant: Current Two Abyssal Sockets Requires Level: 36 -{variant:1}Has 1 Abyssal Socket -{variant:2}Has 2 Abyssal Sockets -(6-10)% increased Attack Speed +{variant:1,3}Has 1 Abyssal Socket +{variant:2,4}Has 2 Abyssal Sockets +{variant:1,2}(6-10)% increased Attack Speed (4-6)% increased maximum Life With a Murderous Eye Jewel Socketed, Intimidate Enemies for 4 seconds on Hit with Attacks With a Searching Eye Jewel Socketed, Maim Enemies for 4 seconds on Hit with Attacks @@ -431,6 +417,18 @@ Dispels Elemental Ailments on Rampage Gain Immunity to Physical Damage for 1.5 seconds on Rampage Rampage ]],[[ +Offering to the Serpent +Legion Gloves +League: Synthesis +Source: Drops from unique{Synthete Nightmare} in normal{The Cortex} +Requires Level 57, 44 Str, 44 Int ++(25-35) to all Attributes +(150-200)% increased Armour and Energy Shield +50% reduced Maximum Recovery per Life Leech +(6-10)% increased Attack and Cast Speed +(15-25)% increased Damage while Leeching +Life Leech effects are not removed at Full Life +]],[[ Repentance Crusader Gloves Requires Level 66, 306 Str, 306 Int @@ -635,6 +633,17 @@ Requires Level 58, 45 Dex, 45 Int {variant:1}While at Maximum Frenzy Charges, Attacks Poison Enemies {variant:2}Attacks have 60% chance to Poison while at maximum Frenzy Charges ]],[[ +Storm's Gift +Assassin's Mitts +League: Synthesis +Source: Drops from unique{Altered/Augmented/Rewritten/Twisted Synthete} +Requires Level 58, 45 Dex, 45 Int +(20-30)% increased Damage over Time +(250-300)% increased Evasion and Energy Shield ++(20-30)% to Lightning Resistance +Enemies you kill are Shocked +Shocks you inflict spread to other Enemies within a Radius of 15 +]],[[ Thunderfist Murder Mitts Variant: Pre 1.0.0 diff --git a/Data/Uniques/helmet.lua b/Data/Uniques/helmet.lua index 0f37aed1..50efe953 100644 --- a/Data/Uniques/helmet.lua +++ b/Data/Uniques/helmet.lua @@ -654,15 +654,6 @@ Requires Level 62 +1 to maximum number of Summoned Holy Relics Summoned Holy Relics have (20–25)% reduced Cooldown Recovery Speed ]],[[ -Honourhome -Soldier Helmet -Requires Level 12, 16 Str, 16 Int -Adds 1 to 13 Lightning Damage to Attacks -(40-50)% increased Armour and Energy Shield -+(10-20)% to all Elemental Resistances -+20% to all Elemental Resistances while on Low Life -20% reduced Mana Cost of Skills when on Low Life -]],[[ Kitava's Thirst Zealot Helmet Requires Level 44, 50 Str, 50 Int @@ -728,6 +719,18 @@ Your Energy Shield starts at zero Cannot gain Energy Shield 1% of Life Regenerated per second per 500 Maximum Energy Shield ]],[[ +Mask of the Tribunal +Magistrate Crown +League: Synthesis +Source: Drops from unique{Altered/Augmented/Rewritten/Twisted Synthete} +Requires Level 58, 64 Str, 64 Int ++(25-30) to all Attributes +(150-200)% increased Armour and Energy Shield +Nearby Allies have (4-6)% increased Defences per 100 Strength you have +Nearby Allies have +(6-8)% to Critical Strike Multiplier per 100 Dexterity you have +Nearby Allies have (2-4)% increased Cast Speed per 100 Intelligence you have +1% reduced Mana Reserved per 250 total attributes +]],[[ Memory Vault Praetor Crown Source: Drops from unique{The Enslaver} diff --git a/Data/Uniques/jewel.lua b/Data/Uniques/jewel.lua index a6755420..9b51626f 100644 --- a/Data/Uniques/jewel.lua +++ b/Data/Uniques/jewel.lua @@ -478,114 +478,200 @@ Watcher's Eye Prismatic Jewel Source: Drops from unique{The Elder} Has Alt Variant: true -Variant: Anger: Fire Leech +Variant: Anger: Fire Damage Leeched as Life Variant: Anger: Fire Pen -Variant: Anger: Physical Add Fire -Variant: Anger: Physical Convert Fire -Variant: Clarity: Dmg. Mana before Life -Variant: Clarity: Mana Add Energy Shield -Variant: Clarity: Recover Mana -Variant: Clarity: Mana Cost -Variant: Determination: Block -Variant: Determination: Phys Dmg Reduct -Variant: Determination: Red. Crit Dmg -Variant: Determination: Vuln. Immune -Variant: Discipline: Spell Block -Variant: Discipline: Energy Shield on Hit -Variant: Discipline: Energy Shield Regen -Variant: Discipline: Faster Rchrg. Start -Variant: Grace: Additional Evade -Variant: Grace: Dodge Chance -Variant: Grace: Movement Speed -Variant: Grace: Enfeeble Immune -Variant: Haste: Spell Dodge Chance +Variant: Anger: Crit Multi +Variant: Anger: Increased Fire Damage +Variant: Anger: Extra Fire +Variant: Anger: Phys to Fire +Variant: Clarity: Dmg taken From Mana +Variant: Clarity: Dmg gained as Mana +Variant: Clarity: Mana as ES +Variant: Clarity: Inc Mana Recovery +Variant: Clarity: Chance to recover Mana +Variant: Clarity: Reduced Mana Cost +Variant: Determination: Additional Armour +Variant: Determination: Attack Block Chance +Variant: Determination: Reduced Phys Taken +Variant: Determination: Reduced Crit Dmg Taken +Variant: Determination: Reduced Reflect Phys Taken +Variant: Determination: Unaffected by Vuln +Variant: Discipline: Spell Block Chance +Variant: Discipline: ES Gain for Each Enemy Hit +Variant: Discipline: Inc ES Recovery +Variant: Discipline: ES Regeneration +Variant: Discipline: Faster start of ES Recharge +Variant: Grace: Chance to Evade Attacks +Variant: Grace: Chance to Blind +Variant: Grace: Chance to Dodge Attacks +Variant: Grace: Inc Movement Speed +Variant: Grace: Unaffected by Enfeeble +Variant: Haste: Chance to Dodge Spells +Variant: Haste: Inc Movement Skill Cooldown Recovery +Variant: Haste: Debuffs expire faster Variant: Haste: Onslaught on Kill Variant: Haste: Phasing -Variant: Haste: Temp. Chains Immune +Variant: Haste: Unaffected by Temporal Chains Variant: Hatred: Added Cold Damage -Variant: Hatred: Crit Chance +Variant: Hatred: Critical Strike Chance Variant: Hatred: Cold Pen -Variant: Hatred: Physical Convert Cold -Variant: Purity of Elements: Phys as Cold -Variant: Purity of Elements: Phys as Fire -Variant: Purity of Elements: Phys as Light -Variant: Purity of Elements: EW Immune -Variant: Purity of Fire: Ignite Immune -Variant: Purity of Fire: Phys as Fire -Variant: Purity of Fire: Bur.Gr Immune -Variant: Purity of Fire: Flamm. Immune -Variant: Purity of Ice: Freeze Immune -Variant: Purity of Ice: Phys as Cold -Variant: Purity of Ice: Chl.Gr Immune -Variant: Purity of Ice: Frostbite Immune -Variant: Purity of Lightning: Shock Immune -Variant: Purity of Lightning: Phys as Light -Variant: Purity of Lightning: Cond. Immune -Variant: Purity of Lightning: Shk.Gr Immune -Variant: Vitality: Life Leech -Variant: Vitality: Life Regen -Variant: Vitality: Life on Hit -Variant: Vitality: Life Recovery -Variant: Wrath: Light Leech -Variant: Wrath: Light Pen -Variant: Wrath: Phys Add Light -Variant: Wrath: Phys Convert Light +Variant: Hatred: Inc Cold Damage +Variant: Hatred: Phys to Cold +Variant: Malevolence: Increased Non-Ailment Chaos DoT +Variant: Malevolence: Inc Cold DoT +Variant: Malevolence: Inc Life and ES Recovery Rate +Variant: Malevolence: Inc Skill Effect Duration +Variant: Malevolence: Unaffected by Bleeding +Variant: Malevolence: Unaffected by Poison +Variant: Malevolence: Faster Dmg of Ailments +Variant: Precision: Cannot be Blinded +Variant: Precision: Inc Attack Speed +Variant: Precision: Flask Charge on Crit +Variant: Precision: Inc Attack Damage +Variant: Precision: Inc Crit Multiplier +Variant: Pride: Double Damage +Variant: Pride: Intimidate Enemies +Variant: Pride: Attack Physical Damage +Variant: Pride: Impale Chance +Variant: Pride: Impale Hits Duration +Variant: Purity of Elements: Inc Chaos Resistance +Variant: Purity of Elements: Red. Elemental Dmg Reflect +Variant: Purity of Elements: Phys Taken as Cold +Variant: Purity of Elements: Phys Taken as Fire +Variant: Purity of Elements: Phys Taken as Lightning +Variant: Purity of Elements: Unaffected by Elemental Weakness +Variant: Purity of Fire: Immune to Ignite +Variant: Purity of Fire: Red. Fire Dmg Reflect +Variant: Purity of Fire: Phys Taken as Fire +Variant: Purity of Fire: Unaffected by Burning Ground +Variant: Purity of Fire: Unaffected by Flammability +Variant: Purity of Ice: Immune to Freeze +Variant: Purity of Ice: Red. Cold Dmg Reflect +Variant: Purity of Ice: Phys taken as Cold +Variant: Purity of Ice: Unaffected by Chilled Ground +Variant: Purity of Ice: Unaffected by Frostbite +Variant: Purity of Lightning: Immune to Shock +Variant: Purity of Lightning: Red. Lightning Dmg Reflect +Variant: Purity of Lightning: Phys taken as Lightning +Variant: Purity of Lightning: Unaffected by Conductivity +Variant: Purity of Lightning: Unaffected by Shocked Ground +Variant: Vitality: Dmg Leeched as Life +Variant: Vitality: Life Regeneration +Variant: Vitality: Life gain on Hit +Variant: Vitality: Inc. Flask Life Recovery +Variant: Vitality: Inc. Life Recovery Rate +Variant: Wrath: Inc. Crit Strike Chance +Variant: Wrath: Inc. Lightning Dmg +Variant: Wrath: Lightning Dmg Leeched as Mana +Variant: Wrath: Lightning Dmg Pen +Variant: Wrath: Phys as Extra Lightning +Variant: Wrath: Phys to Lightning +Variant: Zealotry: Inc. Cast Speed +Variant: Zealotry: Lingering Consecrated Ground Effects +Variant: Zealotry: Consecrated Ground causes Inc. Dmg taken by enemies +Variant: Zealotry: Inc. Crit Strike Chance against Enemies on Consecrated Ground +Variant: Zealotry: Crit Strike Elemental Pen +Variant: Zealotry: Arcane Surge when you create Consecrated Ground +Variant: Zealotry: Inc. Max Recovery from ES Leech Limited to: 1 (4–6)% increased maximum Energy Shield (4–6)% increased maximum Life (4–6)% increased maximum Mana {variant:1}(1-1.5)% of Fire Damage Leeched as Life while affected by Anger {variant:2}Damage Penetrates (10-15)% Fire Resistance while affected by Anger -{variant:3}Gain (15-25)% of Physical Damage as Extra Fire Damage while affected by Anger -{variant:4}(25-40)% of Physical Damage Converted to Fire Damage while affected by Anger -{variant:5}(6-10)% of Damage taken from Mana before Life while affected by Clarity -{variant:6}Gain (12-18)% of Maximum Mana as Extra Maximum Energy Shield while affected by Clarity -{variant:7}(10-15)% chance to Recover 10% of Maximum Mana when you use a Skill while affected by Clarity -{variant:8}-(10-5) to Total Mana Cost of Skills while affected by Clarity -{variant:9}(5-8)% chance to Block while affected by Determination -{variant:10}(5-8)% additional Physical Damage Reduction while affected by Determination -{variant:11}You take (60-40)% reduced Extra Damage from Critical Strikes while affected by Determination -{variant:12}Unaffected by Vulnerability while affected by Determination -{variant:13}(5-8)% chance to Block Spells while affected by Discipline -{variant:14}(20-30) Energy Shield gained for each Enemy Hit while affected by Discipline -{variant:15}(1.5-2.5)% of Maximum Energy Shield Regenerated per Second while affected by Discipline -{variant:16}(30-40)% faster start of Energy Shield Recharge while affected by Discipline -{variant:17}+(5-8)% chance to Evade Attacks while affected by Grace -{variant:18}(6-10)% chance to Dodge Attacks while affected by Grace -{variant:19}(10-15)% increased Movement Speed while affected by Grace -{variant:20}Unaffected by Enfeeble while affected by Grace -{variant:21}(5-8)% chance to Dodge Spells while affected by Haste -{variant:22}You gain Onslaught for 4 seconds on Kill while affected by Haste -{variant:23}You have Phasing while affected by Haste -{variant:24}Unaffected by Temporal Chains while affected by Haste -{variant:25}Adds (58-70) to (88-104) Cold Damage while affected by Hatred -{variant:26}+(1.2-1.8)% to Critical Strike Chance while affected by Hatred -{variant:27}Damage Penetrates (10-15)% Cold Resistance while affected by Hatred -{variant:28}(25-40)% of Physical Damage Converted to Cold Damage while affected by Hatred -{variant:29}(8-12)% of Physical Damage taken as Cold Damage while affected by Purity of Elements -{variant:30}(8-12)% of Physical Damage taken as Fire Damage while affected by Purity of Elements -{variant:31}(8-12)% of Physical Damage taken as Lightning Damage while affected by Purity of Elements -{variant:32}Unaffected by Elemental Weakness while affected by Purity of Elements -{variant:33}Immune to Ignite while affected by Purity of Fire -{variant:34}(6-10)% of Physical Damage taken as Fire Damage while affected by Purity of Fire -{variant:35}Unaffected by Burning Ground while affected by Purity of Fire -{variant:36}Unaffected by Flammability while affected by Purity of Fire -{variant:37}Immune to Freeze while affected by Purity of Ice -{variant:38}(6-10)% of Physical Damage taken as Cold Damage while affected by Purity of Ice -{variant:39}Unaffected by Chilled Ground while affected by Purity of Ice -{variant:40}Unaffected by Frostbite while affected by Purity of Ice -{variant:41}Immune to Shock while affected by Purity of Lightning -{variant:42}(6-10)% of Physical Damage taken as Lightning Damage while affected by Purity of Lightning -{variant:43}Unaffected by Conductivity while affected by Purity of Lightning -{variant:44}Unaffected by Shocked Ground while affected by Purity of Lightning -{variant:45}(1-1.5)% of Damage leeched as Life while affected by Vitality -{variant:46}(100-140) Life Regenerated per Second while affected by Vitality -{variant:47}(20-30) Life gained for each Enemy Hit while affected by Vitality -{variant:48}(20-30)% increased Life Recovery Rate while affected by Vitality -{variant:49}(1-1.5)% of Lightning Damage is Leeched as Mana while affected by Wrath -{variant:50}Damage Penetrates (10-15)% Lightning Resistance while affected by Wrath -{variant:51}Gain (15-25)% of Physical Damage as Extra Lightning Damage while affected by Wrath -{variant:52}(25-40)% of Physical Damage Converted to Lightning Damage while affected by Wrath +{variant:3}+(30-50)% to Critical Strike Multiplier while affected by Anger +{variant:4}(40-60)% increased Fire Damage while affected by Anger +{variant:5}Gain (15-25)% of Physical Damage as Extra Fire Damage while affected by Anger +{variant:6}(25-40)% of Physical Damage Converted to Fire Damage while affected by Anger +{variant:7}(6-10)% of Damage taken from Mana before Life while affected by Clarity +{variant:8}(15-20)% of Damage taken gained as Mana over 4 seconds when Hit while affected by Clarity +{variant:9}Gain (12-18)% of Maximum Mana as Extra Maximum Energy Shield while affected by Clarity +{variant:10}(20-30)% increased Mana Recovery Rate while affected by Clarity +{variant:11}(10-15)% chance to Recover 10% of Maximum Mana when you use a Skill while affected by Clarity +{variant:12}-(10-5) to Total Mana Cost of Skills while affected by Clarity +{variant:13}+(600-1000) to Armour while affected by Determination +{variant:14}+(5-8)% Chance to Block Attack Damage while affected by Determination +{variant:15}(5-8)% additional Physical Damage Reduction while affected by Determination +{variant:16}You take (60-40)% reduced Extra Damage from Critical Strikes while affected by Determination +{variant:17}(50-40)% reduced Reflected Physical Damage taken while affected by Determination +{variant:18}Unaffected by Vulnerability while affected by Determination +{variant:19}+(5-8)% Chance to Block Spell Damage while affected by Discipline +{variant:20}+(20-30) Energy Shield gained for each Enemy Hit while affected by Discipline +{variant:21}(20-30)% increased Energy Shield Recovery Rate while affected by Discipline +{variant:22}(1.5-2.5)% of Maximum Energy Shield Regenerated per Second while affected by Discipline +{variant:23}(30-40)% faster start of Energy Shield Recharge while affected by Discipline +{variant:24}+(5-8)% chance to Evade Attacks while affected by Grace +{variant:25}(30-50)% chance to Blind Enemies which Hit you while affected by Grace +{variant:26}(6-10)% chance to Dodge Attack Hits while affected by Grace +{variant:27}(10-15)% increased Movement Speed while affected by Grace +{variant:28}Unaffected by Enfeeble while affected by Grace +{variant:29}(5-8)% chance to Dodge Spell Hits while affected by Haste +{variant:30}(30-50)% increased cooldown recovery speed of Movement Skills used while affected by Haste +{variant:31}Debuffs on you expire (20-15)% faster while affected by Haste +{variant:32}You gain Onslaught for 4 seconds on Kill while affected by Haste +{variant:33}You have Phasing while affected by Haste +{variant:34}Unaffected by Temporal Chains while affected by Haste +{variant:35}Adds (58-70) to (88-104) Cold Damage while affected by Hatred +{variant:36}+(1.2-1.8)% to Critical Strike Chance while affected by Hatred +{variant:37}Damage Penetrates (10-15)% Cold Resistance while affected by Hatred +{variant:38}(40-60)% increased Cold Damage while affected by Hatred +{variant:39}(25-40)% of Physical Damage Converted to Cold Damage while affected by Hatred +{variant:40}+(18-22)% to Non-Ailment Chaos Damage over Time Multiplier while affected by Malevolence +{variant:41}+(18-22)% to Cold Damage over Time Multiplier while affected by Malevolence +{variant:42}(15-20)% increased Recovery rate of Life and Energy Shield while affected by Malevolence +{variant:43}(20-30)% increased Skill Effect Duration while affected by Malevolence +{variant:44}Unaffected by Bleeding while affected by Malevolence +{variant:45}Unaffected by Poison while affected by Malevolence +{variant:46}Damaging Ailments you inflict deal Damage (10-15)% faster while affected by Malevolence +{variant:47}Cannot be Blinded while affected by Precision +{variant:48}(10-15)% increased Attack Speed while affected by Precision +{variant:49}Gain a Flask Charge when you deal a Critical Strike while affected by Precision +{variant:50}(40-60)% increased Attack Damage while affected by Precision +{variant:51}+(30-50)% to Critical Strike Multiplier while affected by Precision +{variant:52}(8-12)% chance to deal Double Damage while using Pride +{variant:53}Your Hits Intimidate Enemies for 4 seconds while you are using Pride +{variant:54}(40–60)% increased Attack Physical Damage while using Pride +{variant:55}25% chance to Impale Enemies on Hit with Attacks while using Pride +{variant:56}Impales you inflict last 2 additional Hits while using Pride +{variant:57}+(30-50)% to Chaos Resistance while affected by Purity of Elements +{variant:58}(50-40)% reduced Reflected Elemental Damage taken while affected by Purity of Elements +{variant:59}(8-12)% of Physical Damage from Hits taken as Cold Damage while affected by Purity of Elements +{variant:60}(8-12)% of Physical Damage from Hits taken as Fire Damage while affected by Purity of Elements +{variant:61}(8-12)% of Physical Damage from Hits taken as Lightning Damage while affected by Purity of Elements +{variant:62}Unaffected by Elemental Weakness while affected by Purity of Elements +{variant:63}Immune to Ignite while affected by Purity of Fire +{variant:64}(50-40)% reduced Reflected Fire Damage taken while affected by Purity of Fire +{variant:65}(6-10)% of Physical Damage from Hits taken as Fire Damage while affected by Purity of Fire +{variant:66}Unaffected by Burning Ground while affected by Purity of Fire +{variant:67}Unaffected by Flammability while affected by Purity of Fire +{variant:68}Immune to Freeze while affected by Purity of Ice +{variant:69}(50-40)% reduced Reflected Cold Damage taken while affected by Purity of Ice +{variant:70}(6-10)% of Physical Damage from Hits taken as Cold Damage while affected by Purity of Ice +{variant:71}Unaffected by Chilled Ground while affected by Purity of Ice +{variant:72}Unaffected by Frostbite while affected by Purity of Ice +{variant:73}Immune to Shock while affected by Purity of Lightning +{variant:74}(50-40)% reduced Reflected Lightning Damage taken while affected by Purity of Lightning +{variant:75}(6-10)% of Physical Damage from Hits taken as Lightning Damage while affected by Purity of Lightning +{variant:76}Unaffected by Conductivity while affected by Purity of Lightning +{variant:77}Unaffected by Shocked Ground while affected by Purity of Lightning +{variant:78}(1-1.5)% of Damage leeched as Life while affected by Vitality +{variant:79}(100-140) Life Regenerated per Second while affected by Vitality +{variant:80}+(20-30) Life gained for each Enemy Hit while affected by Vitality +{variant:81}(50-70)% increased Life Recovery from Flasks while affected by Vitality +{variant:82}(20-30)% increased Life Recovery Rate while affected by Vitality +{variant:83}(70-100)% increased Critical Strike Chance while affected by Wrath +{variant:84}(40-60)% increased Lightning Damage while affected by Wrath +{variant:85}(1-1.5)% of Lightning Damage is Leeched as Mana while affected by Wrath +{variant:86}Damage Penetrates (10-15)% Lightning Resistance while affected by Wrath +{variant:87}Gain (15-25)% of Physical Damage as Extra Lightning Damage while affected by Wrath +{variant:88}(25-40)% of Physical Damage Converted to Lightning Damage while affected by Wrath +{variant:89}(10-15)% increased Cast Speed while affected by Zealotry +{variant:90}Effects of Consecrated Ground you create while affected by Zealotry Linger for 2 seconds +{variant:91}Consecrated Ground you create while affected by Zealotry causes enemies to take (8-10)% increased Damage +{variant:92}(100-120)% increased Critical Strike Chance against Enemies on Consecrated Ground while affected by Zealotry +{variant:93}Critical Strikes Penetrate (8-10)% of Enemy Elemental Resistances while affected by Zealotry +{variant:94}Gain Arcane Surge for 4 seconds when you create Consecrated Ground while affected by Zealotry +{variant:95}30% increased Maximum total Recovery per second from Energy Shield Leech while affected by Zealotry ]], -- Jewel: Threshold [[ diff --git a/Data/Uniques/jewel.txt b/Data/Uniques/jewel.txt new file mode 100644 index 00000000..9b51626f --- /dev/null +++ b/Data/Uniques/jewel.txt @@ -0,0 +1,1188 @@ +-- Item data (c) Grinding Gear Games + +return { +-- Jewel: Drop +[[ +Anatomical Knowledge +Cobalt Jewel +Radius: Large +(6-8)% increased maximum Life +Adds 1 to Maximum Life per 3 Intelligence Allocated in Radius +]],[[ +The Anima Stone +Prismatic Jewel +Source: Vendor Recipe +Limited to: 1 +Implicits: 0 +Can Summon up to 1 additional Golem at a time ++1 to maximum number of Summoned Golems if you have 3 Primordial Items Socketed or Equipped +]],[[ +Apparitions +Viridian Jewel +Minions have (5-10)% increased Movement Speed +Minions have (2-5)% additional chance to Dodge Attacks +]],[[ +Army of Bones +Cobalt Jewel +Variant: {2_6}Pre 3.0.0 +Minions deal (8-12)% increased Damage ++2 to maximum number of Skeletons +(10-20)% reduced Skeleton Duration +]],[[ +The Blue Dream +Cobalt Jewel +League: Breach +Source: Drops in Chayula Breach or from unique{Chayula, Who Dreamt} +Upgrade: Upgrades to unique{The Blue Nightmare} using currency{Blessing of Chayula} +Radius: Large +Gain 5% of Lightning Damage as Extra Chaos Damage +Passives granting Lightning Resistance or all Elemental Resistances in Radius +also grant an equal chance to gain a Power Charge on Kill +]],[[ +The Blue Nightmare +Cobalt Jewel +League: Breach +Source: Upgraded from unique{The Blue Dream} using currency{Blessing of Chayula} +Limited to: 1 +Radius: Large +Gain 5% of Lightning Damage as Extra Chaos Damage +Passives granting Lightning Resistance or all Elemental Resistances in Radius +also grant Chance to Block Spells at 35% of its value +Passives granting Lightning Resistance or all Elemental Resistances in Radius +also grant an equal chance to gain a Power Charge on Kill +]],[[ +Brawn +Crimson Jewel +(4-6)% increased Dexterity +(4-6)% increased Strength +(10-15)% reduced Intelligence +]],[[ +Brute Force Solution +Cobalt Jewel +Radius: Large ++(16-24) to Intelligence +Strength from Passives in Radius is Transformed to Intelligence +]],[[ +Careful Planning +Viridian Jewel +Radius: Large ++(16-24) to Dexterity +Intelligence from Passives in Radius is Transformed to Dexterity +]],[[ +Cheap Construction +Viridian Jewel +10% reduced Trap Duration +Can have up to 1 additional Trap placed at a time +]],[[ +Clear Mind +Cobalt Jewel +Limited to: 1 +(20-30)% increased Mana Regeneration Rate +(40-60)% increased Spell Damage while no Mana is Reserved +]],[[ +Coated Shrapnel +Crimson Jewel +Traps and Mines deal (3-5) to (10-15) additional Physical Damage +Traps and Mines have a 25% chance to Poison on Hit +]],[[ +Cold Steel +Viridian Jewel +Radius: Large +Increases and Reductions to Physical Damage in Radius are Transformed to apply to Cold Damage +Increases and Reductions to Cold Damage in Radius are Transformed to apply to Physical Damage +]],[[ +Efficient Training +Crimson Jewel +Radius: Large ++(16-24) to Strength +Intelligence from Passives in Radius is Transformed to Strength +]],[[ +Eldritch Knowledge +Cobalt Jewel +Radius: Medium +5% increased Chaos Damage per 10 Intelligence from Allocated Passives in Radius +]],[[ +Energised Armour +Crimson Jewel +Radius: Large +(15-20)% increased Armour +Increases and Reductions to Energy Shield in Radius are Transformed to apply to Armour at 200% of their value +]],[[ +Energy From Within +Cobalt Jewel +Variant: Pre 2.5.0 +Variant: Current +Radius: Large +{variant:1}(8-12)% increased maximum Energy Shield +{variant:2}(3-6)% increased maximum Energy Shield +Increases and Reductions to Life in Radius are Transformed to apply to Energy Shield +]],[[ +Fertile Mind +Cobalt Jewel +Radius: Large ++(16-24) to Intelligence +Dexterity from Passives in Radius is Transformed to Intelligence +]],[[ +Fireborn +Crimson Jewel +Radius: Medium +Increases and Reductions to other Damage Types in Radius are Transformed to apply to Fire Damage +]],[[ +Fluid Motion +Viridian Jewel +Radius: Large ++(16-24) to Dexterity +Strength from Passives in Radius is Transformed to Dexterity +]],[[ +Fortified Legion +Cobalt Jewel +Limited to: 1 +Minions have (5-15)% increased maximum Life +Minions Recover 2% of their Maximum Life when they Block +]],[[ +Fragile Bloom +Crimson Jewel +2% of Life Regenerated per Second +10% increased Damage taken +]],[[ +From Dust +Cobalt Jewel +Limited to: 1 +Implicits: 0 +Summon 2 additional Skeleton Warriors with Summon Skeleton ++1 second to Summon Skeleton Cooldown +]],[[ +The Golden Rule +Viridian Jewel +(30–40)% increased Armour while Bleeding +Bleeding you inflict is Reflected to you ++1% to Chaos Resistance per Poison on you +Poison you inflict is Reflected to you +]],[[ +Grand Spectrum +Cobalt Jewel +Limited to: 3 +Variant: {2_6}Pre 3.0.0 +Variant: Current +{variant:1}Gain 15 Mana per Grand Spectrum +{variant:2}Gain 30 Mana per Grand Spectrum +]],[[ +Grand Spectrum +Crimson Jewel +Limited to: 3 +Variant: {2_6}Pre 3.0.0 +Variant: Current +{variant:1}Gain 75 Armour per Grand Spectrum +{variant:2}Gain 200 Armour per Grand Spectrum +]],[[ +Grand Spectrum +Viridian Jewel +Limited to: 3 +Variant: Pre 2.5.0 +Variant: {2_6}Pre 3.0.0 +Variant: Current +{variant:1}5% increased Elemental Damage per Grand Spectrum +{variant:2}4% increased Elemental Damage per Grand Spectrum +{variant:3}12% increased Elemental Damage per Grand Spectrum +]],[[ +The Green Dream +Viridian Jewel +League: Breach +Source: Drops in Chayula Breach or from unique{Chayula, Who Dreamt} +Upgrade: Upgrades to unique{The Green Nightmare} using currency{Blessing of Chayula} +Radius: Large +Gain 5% of Cold Damage as Extra Chaos Damage +Passives granting Cold Resistance or all Elemental Resistances in Radius +also grant an equal chance to gain a Frenzy Charge on Kill +]],[[ +The Green Nightmare +Viridian Jewel +League: Breach +Source: Upgraded from unique{The Green Dream} using currency{Blessing of Chayula} +Limited to: 1 +Radius: Large +Gain 5% of Cold Damage as Extra Chaos Damage +Passives granting Cold Resistance or all Elemental Resistances in Radius +also grant Chance to Dodge Attacks at 35% of its value +Passives granting Cold Resistance or all Elemental Resistances in Radius +also grant an equal chance to gain a Frenzy Charge on Kill +]],[[ +Hair Trigger +Viridian Jewel +Variant: Pre 2.6.0 +Variant: Current +(15-25)% increased Trap Damage +{variant:1}(20-30)% increased Trap Trigger Radius +{variant:2}(40-60)% increased Trap Trigger Area of Effect +]],[[ +Healthy Mind +Cobalt Jewel +Radius: Large +(15-20)% increased maximum Mana +Increases and Reductions to Life in Radius are Transformed to apply to Mana at 200% of their value +]],[[ +Hidden Potential +Viridian Jewel +Limited to: 1 +(20-25)% increased Damage for each Equipped Magic Item +]],[[ +Hotfooted +Viridian Jewel +Limited to: 1 +(10-15)% increased Movement Speed while Ignited +]],[[ +Inertia +Crimson Jewel +Radius: Large ++(16-24) to Strength +Dexterity from Passives in Radius is Transformed to Strength +]],[[ +Inspired Learning +Crimson Jewel +Radius: Small +Implicits: 0 +If 4 Notables are Allocated in Radius, When you Kill a Rare monster, you gain 1 +of its mods for 20 seconds +]],[[ +Intuitive Leap +Viridian Jewel +Radius: Small +Implicits: 0 +Passives in Radius can be Allocated without being connected to your tree +]],[[ +Izaro's Turmoil +Crimson Jewel +Source: Drops in The Lord's Labyrinth +(18-25)% increased Fire Damage +(18-25)% increased Cold Damage +2% chance to Freeze +2% chance to Ignite +]],[[ +Lioneye's Fall +Viridian Jewel +Radius: Medium +Melee and Melee Weapon Type modifiers in Radius are Transformed to Bow Modifiers +]],[[ +Malicious Intent +Cobalt Jewel +5% chance to Gain Unholy Might for 4 seconds on Melee Kill +]],[[ +Mantra of Flames +Crimson Jewel +Limited to: 1 +Adds (3-5) to (8-12) Fire Attack Damage per Buff on You +Adds (2-3) to (5-8) Fire Spell Damage per Buff on You +]],[[ +Martial Artistry +Crimson Jewel +Limited to: 1 +(10-15)% increased Area of Effect while Unarmed +]],[[ +Might in All Forms +Crimson Jewel +Radius: Medium +Dexterity and Intelligence from passives in Radius count towards Strength Melee Damage bonus +]],[[ +Might of the Meek +Crimson Jewel +Radius: Large +50% increased Effect of non-Keystone Passive Skills in Radius +Notable Passive Skills in Radius grant nothing +]],[[ +Primordial Eminence +Viridian Jewel +Implicits: 0 +Golems have (16-20)% increased Attack and Cast Speed +30% increased Effect of Buffs granted by your Golems +Golems have +(800-1000) to Armour +Primordial +]],[[ +Primordial Harmony +Cobalt Jewel +Variant: Pre 3.3.0 +Variant: Current +Implicits: 0 +Golem Skills have (20-30)% increased Cooldown Recovery Speed +{variant:1}Golems have (10-15)% increased Cooldown Recovery Speed +{variant:2}Golems have (30-45)% increased Cooldown Recovery Speed +(16-20)% increased Golem Damage for each Type of Golem you have Summoned +Golems regenerate 2% of their Maximum Life per second +Primordial +]],[[ +Primordial Might +Crimson Jewel +Implicits: 0 +(25-30)% increased Damage if you Summoned a Golem in the past 8 seconds +Golems Summoned in the past 8 seconds deal (35-45)% increased Damage +Golems have (18-22)% increased Maximum Life +Your Golems are aggressive +Primordial +]],[[ +Pugilist +Viridian Jewel +Radius: Large +1% increased Evasion Rating per 3 Dexterity Allocated in Radius +1% increased Claw Physical Damage per 3 Dexterity Allocated in Radius +1% increased Melee Physical Damage while Unarmed per 3 Dexterity Allocated in Radius +]],[[ +Pure Talent +Viridian Jewel +Limited to: 1 +Implicits: 0 +While your Passive Skill Tree connects to a class' Starting location, you gain: +Marauder: Melee Skills have 15% increased Area of Effect +Duelist: 1% of Attack Damage Leeched as Life +Ranger: 7% increased Movement Speed +Shadow: +0.5 to Critical Strike Chance +Witch: 0.5% of Maximum Mana Regenerated per second +Templar: Damage Penetrates 5% Elemental Resistances +Scion: +25 to All Attributes +]],[[ +Rain of Splinters +Crimson Jewel +Limited to: 1 +(30-50)% reduced Totem Damage +Totems Fire 2 additional Projectiles +]],[[ +Reckless Defence +Cobalt Jewel +Variant: {2_6}Pre 3.0.0 +Variant: Pre 3.4.0 +Variant: Current +{variant:1}20% of Block Chance applied to Spells +{variant:2}+6% chance to Block Spell Damage +{variant:3}+(2-4)% chance to Block Spell Damage +(2-4)% chance to Block Attack Damage +(7-10)% additional Chance to receive a Critical Strike +]],[[ +The Red Dream +Crimson Jewel +League: Breach +Source: Drops in Chayula Breach or from unique{Chayula, Who Dreamt} +Upgrade: Upgrades to unique{The Red Nightmare} using currency{Blessing of Chayula} +Radius: Large +Gain 5% of Fire Damage as Extra Chaos Damage +Passives granting Fire Resistance or all Elemental Resistances in Radius +also grant an equal chance to gain an Endurance Charge on Kill +]],[[ +The Red Nightmare +Crimson Jewel +League: Breach +Source: Upgraded from unique{The Red Dream} using currency{Blessing of Chayula} +Limited to: 1 +Radius: Large +Gain 5% of Fire Damage as Extra Chaos Damage +Passives granting Fire Resistance or all Elemental Resistances in Radius +also grant Chance to Block at 35% of its value +Passives granting Fire Resistance or all Elemental Resistances in Radius +also grant an equal chance to gain an Endurance Charge on Kill +]],[[ +Soul's Wick +Cobalt Jewel +Limited to: 1 ++2 to maximum number of Spectres +(40–50)% reduced Mana Cost of Raise Spectre +Spectres have (800–1000)% increased Critical Strike Chance +Spectres have a Base Duration of 20 seconds +Spectres do not travel between Areas +]],[[ +Spire of Stone +Crimson Jewel +Limited to: 1 +Radius: Large +3% increased Totem Life per 10 Strength Allocated in Radius +Totems cannot be Stunned +]],[[ +Static Electricity +Viridian Jewel +Radius: Large +Adds 1 maximum Lightning Damage to Attacks per 1 Dexterity Allocated in Radius +Adds 1 to 2 Lightning Damage to Attacks +]],[[ +Tempered Flesh +Crimson Jewel +League: Incursion +Source: Drops from unique{The Vaal Omnitect} +Upgrade: Upgrades to unique{Transcendent Flesh} via currency{Vial of Transcendence} +Radius: Medium +-1 Strength per 1 Strength on Allocated Passives in Radius ++5% to Critical Strike Multiplier per 10 Strength on Unallocated Passives in Radius +]],[[ +Transcendent Flesh +Crimson Jewel +League: Incursion +Source: Upgraded from unique{Tempered Flesh} via currency{Vial of Transcendence} +Radius: Medium +-1 Strength per 1 Strength on Allocated Passives in Radius +1% additional Physical Damage Reduction per 10 Strength on Allocated Passives in Radius ++5% to Critical Strike Multiplier per 10 Strength on Unallocated Passives in Radius +]],[[ +Tempered Mind +Cobalt Jewel +League: Incursion +Source: Drops from unique{The Vaal Omnitect} +Upgrade: Upgrades to unique{Transcendent Mind} via currency{Vial of Transcendence} +Radius: Medium +-1 Intelligence per 1 Intelligence on Allocated Passives in Radius ++100 to Accuracy Rating per 10 Intelligence on Unallocated Passives in Radius +]],[[ +Transcendent Mind +Cobalt Jewel +League: Incursion +Source: Upgraded from unique{Tempered Mind} via currency{Vial of Transcendence} +Radius: Medium +-1 Intelligence per 1 Intelligence on Allocated Passives in Radius +0.4% of Energy Shield Regenerated per Second for +every 10 Intelligence on Allocated Passives in Radius ++100 to Accuracy Rating per 10 Intelligence on Unallocated Passives in Radius +]],[[ +Tempered Spirit +Viridian Jewel +League: Incursion +Source: Drops from unique{The Vaal Omnitect} +Upgrade: Upgrades to unique{Transcendent Spirit} via currency{Vial of Transcendence} +Radius: Medium +-1 Dexterity per 1 Dexterity on Allocated Passives in Radius ++15 to Maximum Mana per 10 Dexterity on Unallocated Passives in Radius +]],[[ +Transcendent Spirit +Viridian Jewel +League: Incursion +Source: Upgraded from unique{Tempered Spirit} via currency{Vial of Transcendence} +Radius: Medium +-1 Dexterity per 1 Dexterity on Allocated Passives in Radius +2% increased Movement Speed per 10 Dexterity on Allocated Passives in Radius ++15 to Maximum Mana per 10 Dexterity on Unallocated Passives in Radius +]],[[ +To Dust +Cobalt Jewel +Variant: Current +Minions deal (8-12)% increased Damage +(10-20)% reduced Skeleton Duration +(3-5)% increased Skeleton Movement Speed +(7-10)% increased Skeleton Attack Speed +(7-10)% increased Skeleton Cast speed +]],[[ +Unnatural Instinct +Viridian Jewel +Limited to: 1 +Radius: Small +Allocated Small Passive Skills in Radius grant nothing +Grants all bonuses of Unallocated Small Passive Skills in Radius +]],[[ +Unstable Payload +Cobalt Jewel +(8-12)% Chance for Traps to Trigger an additional time +]],[[ +Watcher's Eye +Prismatic Jewel +Source: Drops from unique{The Elder} +Has Alt Variant: true +Variant: Anger: Fire Damage Leeched as Life +Variant: Anger: Fire Pen +Variant: Anger: Crit Multi +Variant: Anger: Increased Fire Damage +Variant: Anger: Extra Fire +Variant: Anger: Phys to Fire +Variant: Clarity: Dmg taken From Mana +Variant: Clarity: Dmg gained as Mana +Variant: Clarity: Mana as ES +Variant: Clarity: Inc Mana Recovery +Variant: Clarity: Chance to recover Mana +Variant: Clarity: Reduced Mana Cost +Variant: Determination: Additional Armour +Variant: Determination: Attack Block Chance +Variant: Determination: Reduced Phys Taken +Variant: Determination: Reduced Crit Dmg Taken +Variant: Determination: Reduced Reflect Phys Taken +Variant: Determination: Unaffected by Vuln +Variant: Discipline: Spell Block Chance +Variant: Discipline: ES Gain for Each Enemy Hit +Variant: Discipline: Inc ES Recovery +Variant: Discipline: ES Regeneration +Variant: Discipline: Faster start of ES Recharge +Variant: Grace: Chance to Evade Attacks +Variant: Grace: Chance to Blind +Variant: Grace: Chance to Dodge Attacks +Variant: Grace: Inc Movement Speed +Variant: Grace: Unaffected by Enfeeble +Variant: Haste: Chance to Dodge Spells +Variant: Haste: Inc Movement Skill Cooldown Recovery +Variant: Haste: Debuffs expire faster +Variant: Haste: Onslaught on Kill +Variant: Haste: Phasing +Variant: Haste: Unaffected by Temporal Chains +Variant: Hatred: Added Cold Damage +Variant: Hatred: Critical Strike Chance +Variant: Hatred: Cold Pen +Variant: Hatred: Inc Cold Damage +Variant: Hatred: Phys to Cold +Variant: Malevolence: Increased Non-Ailment Chaos DoT +Variant: Malevolence: Inc Cold DoT +Variant: Malevolence: Inc Life and ES Recovery Rate +Variant: Malevolence: Inc Skill Effect Duration +Variant: Malevolence: Unaffected by Bleeding +Variant: Malevolence: Unaffected by Poison +Variant: Malevolence: Faster Dmg of Ailments +Variant: Precision: Cannot be Blinded +Variant: Precision: Inc Attack Speed +Variant: Precision: Flask Charge on Crit +Variant: Precision: Inc Attack Damage +Variant: Precision: Inc Crit Multiplier +Variant: Pride: Double Damage +Variant: Pride: Intimidate Enemies +Variant: Pride: Attack Physical Damage +Variant: Pride: Impale Chance +Variant: Pride: Impale Hits Duration +Variant: Purity of Elements: Inc Chaos Resistance +Variant: Purity of Elements: Red. Elemental Dmg Reflect +Variant: Purity of Elements: Phys Taken as Cold +Variant: Purity of Elements: Phys Taken as Fire +Variant: Purity of Elements: Phys Taken as Lightning +Variant: Purity of Elements: Unaffected by Elemental Weakness +Variant: Purity of Fire: Immune to Ignite +Variant: Purity of Fire: Red. Fire Dmg Reflect +Variant: Purity of Fire: Phys Taken as Fire +Variant: Purity of Fire: Unaffected by Burning Ground +Variant: Purity of Fire: Unaffected by Flammability +Variant: Purity of Ice: Immune to Freeze +Variant: Purity of Ice: Red. Cold Dmg Reflect +Variant: Purity of Ice: Phys taken as Cold +Variant: Purity of Ice: Unaffected by Chilled Ground +Variant: Purity of Ice: Unaffected by Frostbite +Variant: Purity of Lightning: Immune to Shock +Variant: Purity of Lightning: Red. Lightning Dmg Reflect +Variant: Purity of Lightning: Phys taken as Lightning +Variant: Purity of Lightning: Unaffected by Conductivity +Variant: Purity of Lightning: Unaffected by Shocked Ground +Variant: Vitality: Dmg Leeched as Life +Variant: Vitality: Life Regeneration +Variant: Vitality: Life gain on Hit +Variant: Vitality: Inc. Flask Life Recovery +Variant: Vitality: Inc. Life Recovery Rate +Variant: Wrath: Inc. Crit Strike Chance +Variant: Wrath: Inc. Lightning Dmg +Variant: Wrath: Lightning Dmg Leeched as Mana +Variant: Wrath: Lightning Dmg Pen +Variant: Wrath: Phys as Extra Lightning +Variant: Wrath: Phys to Lightning +Variant: Zealotry: Inc. Cast Speed +Variant: Zealotry: Lingering Consecrated Ground Effects +Variant: Zealotry: Consecrated Ground causes Inc. Dmg taken by enemies +Variant: Zealotry: Inc. Crit Strike Chance against Enemies on Consecrated Ground +Variant: Zealotry: Crit Strike Elemental Pen +Variant: Zealotry: Arcane Surge when you create Consecrated Ground +Variant: Zealotry: Inc. Max Recovery from ES Leech +Limited to: 1 +(4–6)% increased maximum Energy Shield +(4–6)% increased maximum Life +(4–6)% increased maximum Mana +{variant:1}(1-1.5)% of Fire Damage Leeched as Life while affected by Anger +{variant:2}Damage Penetrates (10-15)% Fire Resistance while affected by Anger +{variant:3}+(30-50)% to Critical Strike Multiplier while affected by Anger +{variant:4}(40-60)% increased Fire Damage while affected by Anger +{variant:5}Gain (15-25)% of Physical Damage as Extra Fire Damage while affected by Anger +{variant:6}(25-40)% of Physical Damage Converted to Fire Damage while affected by Anger +{variant:7}(6-10)% of Damage taken from Mana before Life while affected by Clarity +{variant:8}(15-20)% of Damage taken gained as Mana over 4 seconds when Hit while affected by Clarity +{variant:9}Gain (12-18)% of Maximum Mana as Extra Maximum Energy Shield while affected by Clarity +{variant:10}(20-30)% increased Mana Recovery Rate while affected by Clarity +{variant:11}(10-15)% chance to Recover 10% of Maximum Mana when you use a Skill while affected by Clarity +{variant:12}-(10-5) to Total Mana Cost of Skills while affected by Clarity +{variant:13}+(600-1000) to Armour while affected by Determination +{variant:14}+(5-8)% Chance to Block Attack Damage while affected by Determination +{variant:15}(5-8)% additional Physical Damage Reduction while affected by Determination +{variant:16}You take (60-40)% reduced Extra Damage from Critical Strikes while affected by Determination +{variant:17}(50-40)% reduced Reflected Physical Damage taken while affected by Determination +{variant:18}Unaffected by Vulnerability while affected by Determination +{variant:19}+(5-8)% Chance to Block Spell Damage while affected by Discipline +{variant:20}+(20-30) Energy Shield gained for each Enemy Hit while affected by Discipline +{variant:21}(20-30)% increased Energy Shield Recovery Rate while affected by Discipline +{variant:22}(1.5-2.5)% of Maximum Energy Shield Regenerated per Second while affected by Discipline +{variant:23}(30-40)% faster start of Energy Shield Recharge while affected by Discipline +{variant:24}+(5-8)% chance to Evade Attacks while affected by Grace +{variant:25}(30-50)% chance to Blind Enemies which Hit you while affected by Grace +{variant:26}(6-10)% chance to Dodge Attack Hits while affected by Grace +{variant:27}(10-15)% increased Movement Speed while affected by Grace +{variant:28}Unaffected by Enfeeble while affected by Grace +{variant:29}(5-8)% chance to Dodge Spell Hits while affected by Haste +{variant:30}(30-50)% increased cooldown recovery speed of Movement Skills used while affected by Haste +{variant:31}Debuffs on you expire (20-15)% faster while affected by Haste +{variant:32}You gain Onslaught for 4 seconds on Kill while affected by Haste +{variant:33}You have Phasing while affected by Haste +{variant:34}Unaffected by Temporal Chains while affected by Haste +{variant:35}Adds (58-70) to (88-104) Cold Damage while affected by Hatred +{variant:36}+(1.2-1.8)% to Critical Strike Chance while affected by Hatred +{variant:37}Damage Penetrates (10-15)% Cold Resistance while affected by Hatred +{variant:38}(40-60)% increased Cold Damage while affected by Hatred +{variant:39}(25-40)% of Physical Damage Converted to Cold Damage while affected by Hatred +{variant:40}+(18-22)% to Non-Ailment Chaos Damage over Time Multiplier while affected by Malevolence +{variant:41}+(18-22)% to Cold Damage over Time Multiplier while affected by Malevolence +{variant:42}(15-20)% increased Recovery rate of Life and Energy Shield while affected by Malevolence +{variant:43}(20-30)% increased Skill Effect Duration while affected by Malevolence +{variant:44}Unaffected by Bleeding while affected by Malevolence +{variant:45}Unaffected by Poison while affected by Malevolence +{variant:46}Damaging Ailments you inflict deal Damage (10-15)% faster while affected by Malevolence +{variant:47}Cannot be Blinded while affected by Precision +{variant:48}(10-15)% increased Attack Speed while affected by Precision +{variant:49}Gain a Flask Charge when you deal a Critical Strike while affected by Precision +{variant:50}(40-60)% increased Attack Damage while affected by Precision +{variant:51}+(30-50)% to Critical Strike Multiplier while affected by Precision +{variant:52}(8-12)% chance to deal Double Damage while using Pride +{variant:53}Your Hits Intimidate Enemies for 4 seconds while you are using Pride +{variant:54}(40–60)% increased Attack Physical Damage while using Pride +{variant:55}25% chance to Impale Enemies on Hit with Attacks while using Pride +{variant:56}Impales you inflict last 2 additional Hits while using Pride +{variant:57}+(30-50)% to Chaos Resistance while affected by Purity of Elements +{variant:58}(50-40)% reduced Reflected Elemental Damage taken while affected by Purity of Elements +{variant:59}(8-12)% of Physical Damage from Hits taken as Cold Damage while affected by Purity of Elements +{variant:60}(8-12)% of Physical Damage from Hits taken as Fire Damage while affected by Purity of Elements +{variant:61}(8-12)% of Physical Damage from Hits taken as Lightning Damage while affected by Purity of Elements +{variant:62}Unaffected by Elemental Weakness while affected by Purity of Elements +{variant:63}Immune to Ignite while affected by Purity of Fire +{variant:64}(50-40)% reduced Reflected Fire Damage taken while affected by Purity of Fire +{variant:65}(6-10)% of Physical Damage from Hits taken as Fire Damage while affected by Purity of Fire +{variant:66}Unaffected by Burning Ground while affected by Purity of Fire +{variant:67}Unaffected by Flammability while affected by Purity of Fire +{variant:68}Immune to Freeze while affected by Purity of Ice +{variant:69}(50-40)% reduced Reflected Cold Damage taken while affected by Purity of Ice +{variant:70}(6-10)% of Physical Damage from Hits taken as Cold Damage while affected by Purity of Ice +{variant:71}Unaffected by Chilled Ground while affected by Purity of Ice +{variant:72}Unaffected by Frostbite while affected by Purity of Ice +{variant:73}Immune to Shock while affected by Purity of Lightning +{variant:74}(50-40)% reduced Reflected Lightning Damage taken while affected by Purity of Lightning +{variant:75}(6-10)% of Physical Damage from Hits taken as Lightning Damage while affected by Purity of Lightning +{variant:76}Unaffected by Conductivity while affected by Purity of Lightning +{variant:77}Unaffected by Shocked Ground while affected by Purity of Lightning +{variant:78}(1-1.5)% of Damage leeched as Life while affected by Vitality +{variant:79}(100-140) Life Regenerated per Second while affected by Vitality +{variant:80}+(20-30) Life gained for each Enemy Hit while affected by Vitality +{variant:81}(50-70)% increased Life Recovery from Flasks while affected by Vitality +{variant:82}(20-30)% increased Life Recovery Rate while affected by Vitality +{variant:83}(70-100)% increased Critical Strike Chance while affected by Wrath +{variant:84}(40-60)% increased Lightning Damage while affected by Wrath +{variant:85}(1-1.5)% of Lightning Damage is Leeched as Mana while affected by Wrath +{variant:86}Damage Penetrates (10-15)% Lightning Resistance while affected by Wrath +{variant:87}Gain (15-25)% of Physical Damage as Extra Lightning Damage while affected by Wrath +{variant:88}(25-40)% of Physical Damage Converted to Lightning Damage while affected by Wrath +{variant:89}(10-15)% increased Cast Speed while affected by Zealotry +{variant:90}Effects of Consecrated Ground you create while affected by Zealotry Linger for 2 seconds +{variant:91}Consecrated Ground you create while affected by Zealotry causes enemies to take (8-10)% increased Damage +{variant:92}(100-120)% increased Critical Strike Chance against Enemies on Consecrated Ground while affected by Zealotry +{variant:93}Critical Strikes Penetrate (8-10)% of Enemy Elemental Resistances while affected by Zealotry +{variant:94}Gain Arcane Surge for 4 seconds when you create Consecrated Ground while affected by Zealotry +{variant:95}30% increased Maximum total Recovery per second from Energy Shield Leech while affected by Zealotry +]], +-- Jewel: Threshold +[[ +Combat Focus +Crimson Jewel +Limited to: 2 +Radius: Medium +Elemental Hit deals (10–15)% increased Damage +With 40 total Strength and Intelligence in Radius, Elemental Hit cannot choose Cold +With 40 total Strength and Intelligence in Radius, Elemental Hit deals 50% less Cold Damage +]],[[ +Combat Focus +Cobalt Jewel +Limited to: 2 +Radius: Medium +Elemental Hit deals (10–15)% increased Damage +With 40 total Intelligence and Dexterity in Radius, Elemental Hit cannot choose Fire +With 40 total Intelligence and Dexterity in Radius, Elemental Hit deals 50% less Fire Damage +]],[[ +Combat Focus +Viridian Jewel +Limited to: 2 +Radius: Medium +Elemental Hit deals (10–15)% increased Damage +With 40 total Dexterity and Strength in Radius, Elemental Hit cannot choose Lightning +With 40 total Dexterity and Strength in Radius, Elemental Hit deals 50% less Lightning Damage +]],[[ +Collateral Damage +Viridian Jewel +Limited to: 2 +Radius: Medium +(10–15)% increased Physical Damage +With at least 40 Dexterity in Radius, Shrapnel Shot has 25% increased Area of Effect +With at least 40 Dexterity in Radius, Shrapnel Shot's +cone has a 50% chance to deal Double Damage +]],[[ +Dead Reckoning +Cobalt Jewel +Variant: {2_6}Pre 3.0.0 +Variant: Current +Limited to: 3 +Radius: Medium +Minions have +(7-10)% to all Elemental Resistances +{variant:1}With at least 40 Intelligence in Radius, can summon up to 3 Skeleton Mages with Summon Skeletons +{variant:2}With at least 40 Intelligence in Radius, can summon up to 5 Skeleton Mages with Summon Skeletons +]],[[ +Fight for Survival +Viridian Jewel +Limited to: 2 +Radius: Medium +(10–15)% increased Cold Damage +With at least 40 Dexterity in Radius, Melee Damage +dealt by Frost Blades Penetrates 15% Cold Resistance +With at least 40 Dexterity in Radius, Frost Blades has 25% increased Projectile Speed +]],[[ +First Snow +Cobalt Jewel +Limited to: 2 +Radius: Medium +(7–10)% increased Projectile Damage +With at least 40 Intelligence in Radius, Freezing Pulse fires 2 additional Projectiles +With at least 40 Intelligence in Radius, 25% increased Freezing Pulse Damage if +you've Shattered an Enemy Recently +]],[[ +Frozen Trail +Cobalt Jewel +Limited to: 2 +Radius: Medium +(7–10)% increased Projectile Damage +With at least 40 Intelligence in Radius, Frostbolt fires 2 additional Projectiles +With at least 40 Intelligence in Radius, Frostbolt Projectiles gain 40% increased Projectile +Speed per second +]],[[ +Growing Agony +Viridian Jewel +Variant: Pre 2.6.0 +Variant: {2_6}Pre 3.0.0 +Variant: Current +Limited to: 1 +Radius: Medium +(4-12)% increased Damage over Time +{variant:1,2}With at least 40 Dexterity in Radius, Viper Strike deals 2% increased Attack Damage for each Poison on the Enemy +{variant:3}With at least 40 Dexterity in Radius, Viper Strike deals 2% increased Damage with Hits and Poison for each Poison on the Enemy +{variant:2,3}With at least 40 Dexterity in Radius, Viper Strike has a 10% chance per Poison on Enemy to grant Unholy Might for 4 seconds on Hit +]],[[ +Hazardous Research +Cobalt Jewel +Limited to: 2 +Radius: Medium +(10-15)% increased Lightning Damage +With at least 40 Intelligence in Radius, Spark fires 2 additional Projectiles +With at least 40 Intelligence in Radius, Spark fires Projectiles in a Nova +(20-15)% reduced Spark Duration +]],[[ +Inevitability +Cobalt Jewel +Limited to: 2 +Radius: Medium +(10–15)% increased Fire Damage +With at least 40 Intelligence in Radius, Magma Orb fires an additional Projectile +With at least 40 Intelligence in Radius, Magma Orb +has 10% increased Area of Effect per Chain +]],[[ +The Long Winter +Cobalt Jewel +Limited to: 2 +Radius: Medium +(10–15)% increased Cold Damage +With 40 Intelligence in Radius, 20% of Glacial Cascade Physical Damage +Converted to Cold Damage +With 40 Intelligence in Radius, Glacial Cascade has an additional Burst +]],[[ +Might and Influence +Viridian Jewel +Limited to: 1 +Radius: Medium +(10–15)% increased Physical Damage +With at least 40 Dexterity in Radius, Dual Strike has a 20% chance +to deal Double Damage with the Main-Hand Weapon +With at least 40 Dexterity in Radius, Dual Strike deals Off-Hand Splash Damage +to surrounding targets +]],[[ +Omen on the Winds +Viridian Jewel +Variant: {2_6}Pre 3.0.0 +Variant: Pre 3.1.0 +Variant: Current +Limited to: 2 +Radius: Medium +{variant:1}(15-20)% increased Damage against Chilled Enemies +{variant:2,3}(15-20)% increased Damage with Hits against Chilled Enemies +{variant:2}With at least 40 Dexterity in Radius, Ice Shot Pierces 5 additional Targets +{variant:3}With at least 40 Dexterity in Radius, Ice Shot Pierces 3 additional Targets +With at least 40 Dexterity in Radius, Ice Shot has 25% increased Area of Effect +{variant:1}With at least 40 Dexterity in Radius, Ice Shot has 50% chance of Projectiles Piercing +]],[[ +Overwhelming Odds +Crimson Jewel +Limited to: 2 +Radius: Medium +(10-15)% increased Physical Damage +With at least 40 Strength in Radius, Cleave grants Fortify on Hit +With at least 40 Strength in Radius, Cleave has 3% increased Area of +Effect per Nearby Enemy +]],[[ +Pitch Darkness +Viridian Jewel +Radius: Medium +(5-15)% increased Fire Damage +With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Burning Ground if it Ignites an Enemy. +With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Tar if it does not Ignite an Enemy. +]],[[ +Rapid Expansion +Crimson Jewel +Variant: Pre 2.6.0 +Variant: Pre 3.3.0 +Variant: Current +Limited to: 2 +Radius: Medium +(4-12)% increased Physical Damage +{variant:1}With at least 40 Strength in Radius, Ground Slam has a 20% increased angle +{variant:2}With at least 40 Strength in Radius, Ground Slam has a 35% increased angle +{variant:3}With at least 40 Strength in Radius, Ground Slam has a 50% increased angle +{variant:2}With at least 40 Strength in Radius, Ground Slam has a 25% chance to grant an Endurance Charge when you Stun an Enemy +{variant:3}With at least 40 Strength in Radius, Ground Slam has a 35% chance to grant an Endurance Charge when you Stun an Enemy +]],[[ +Ring of Blades +Viridian Jewel +Variant: {2_6}Pre 3.0.0 +Variant: Current +Limited to: 1 +Radius: Medium +(10–15)% increased Physical Damage +With at least 40 Dexterity in Radius, Ethereal Knives fires Projectiles in a Nova +{variant:1}With at least 40 Dexterity in Radius, Ethereal Knives fires 10 additional Projectiles +{variant:2}With at least 40 Dexterity in Radius, Ethereal Knives fires 5 additional Projectiles +]],[[ +Rolling Flames +Cobalt Jewel +Variant: Pre 2.6.0 +Variant: Current +Limited to: 2 +Radius: Medium +(5-15)% increased Fire Damage +{variant:1}With at least 40 Intelligence in Radius, Fireball Projectiles gain Area of Effect Radius as they travel further, up to 50% increased Radius. +{variant:2}With at least 40 Intelligence in Radius, Fireball Projectiles gain Radius as they travel farther, up to +4 Radius +]],[[ +Shattered Chains +Crimson Jewel +Radius: Medium +(5-15)% increased Cold Damage +With at least 40 Strength in Radius, 20% increased Rarity of Items dropped by Enemies Shattered by Glacial Hammer +]],[[ +Spirit Guards +Viridian Jewel +Variant: Pre 2.6.0 +Variant: Current +Limited to: 2 +Radius: Medium +Minions deal (8-12)% increased Damage +{variant:1}With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 4 Ranged Weapons +{variant:2}With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 8 Ranged Weapons +]],[[ +Spirited Response +Cobalt Jewel +Limited to: 2 +Radius: Medium +(5-10)% increased maximum Mana +With at least 40 Intelligence in Radius, 10% of Damage taken gained as Mana over 4 seconds when Hit during Rallying Cry for you and Allies +]],[[ +Spreading Rot +Cobalt Jewel +Limited to: 2 +Radius: Medium +(7-13)% increased Chaos Damage +With at least 40 Intelligence in Radius, Blight has 50% increased Hinder Duration +With at least 40 Intelligence in Radius, Enemies Hindered by Blight take 25% increased Chaos Damage +]],[[ +Steel Spirit +Viridian Jewel +Variant: Pre 2.6.0 +Variant: Current +Radius: Medium +(6-10)% increased Projectile Damage +{variant:1}With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 4% increased Damage each time it Hits. +{variant:2}With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 5% increased Damage each time it Hits. +]],[[ +Sudden Ignition +Viridian Jewel +Limited to: 1 +Radius: Medium +(10–15)% increased Fire Damage +With at least 40 Dexterity in Radius, Burning +Arrow can inflict an additional Ignite on an Enemy +]],[[ +Unending Hunger +Cobalt Jewel +Limited to: 2 +Radius: Medium +Minions have (5-8)% increased Area of Effect of Area Skills +With at least 40 Intelligence in Radius, Raised Spectres have a 50% chance to gain Soul Eater for 30 seconds on Kill +]],[[ +The Vigil +Crimson Jewel +Variant: Pre 2.6.0 +Variant: Current +Limited to: 1 +Radius: Medium +(8-15)% increased Armour +{variant:1}With at least 40 Strength in Radius, Vigilant Strike also Fortifies Nearby Allies for 3 seconds. +{variant:2}With at least 40 Strength in Radius, Vigilant Strike Fortifies you and Nearby Allies for 12 seconds +]],[[ +Violent Dead +Cobalt Jewel +Limited to: 2 +Radius: Medium +Minions deal (10-15)% increased Damage +With at least 40 Intelligence in Radius, Raised +Zombies' Slam Attack has 100% increased Cooldown Recovery Speed +With at least 40 Intelligence in Radius, Raised Zombies' Slam +Attack deals 30% increased Damage +]],[[ +Volley Fire +Viridian Jewel +Limited to: 3 +Radius: Medium +(6-10)% increased Projectile Damage +With at least 40 Dexterity in Radius, Barrage fires an additional 2 projectiles simultaneously on the first and final attacks +]],[[ +Weight of the Empire +Crimson Jewel +Limited to: 2 +Radius: Medium +(8-12)% increased Physical Damage +With at least 40 Strength in Radius, Heavy Strike has a 20% chance to deal Double Damage +]],[[ +Wildfire +Crimson Jewel +Limited to: 1 +Radius: Medium +(10–15)% increased Fire Damage +With at least 40 Strength in Radius, Molten Strike fires 2 additional Projectiles +With at least 40 Strength in Radius, Molten Strike has 25% increased Area of Effect +]],[[ +Winter's Bounty +Cobalt Jewel +Variant: Pre 2.6.0 +Variant: Pre 3.3.0 +Variant: Current +Limited to: 1 +Radius: Medium +(5-15)% increased Cold Damage +{variant:1}With at least 40 Intelligence in Radius, Cold Snap has a 25% chance to grant a Power Charge on Kill +{variant:2}With at least 40 Intelligence in Radius, Cold Snap has a 50% chance to grant a Power Charge on Kill +{variant:3}With at least 40 Intelligence in Radius, Cold Snap grants Power Charges instead of Frenzy Charges when Enemies die in it's Area +{variant:3}With at least 40 Intelligence in Radius, Cold Snap Cooldown can be bypassed by Power Charges instead of Frenzy Charges +]],[[ +Winter Burial +Crimson Jewel +Limited to: 2 +Radius: Medium +(10–15)% increased Cold Damage +With at least 40 Strength in Radius, Glacial Hammer deals +Cold-only Splash Damage to surrounding targets +With at least 40 Strength in Radius, 25% of Glacial +Hammer Physical Damage converted to Cold Damage +]], +-- Jewel: Corrupted +[[ +Ancient Waystones +Crimson Jewel +Limited to: 1 +60% reduced Mana Cost of Totem Skills that cast an Aura +Corrupted +]],[[ +Atziri's Reign +Crimson Jewel +Limited to: 2 +(15-20)% increased Vaal Skill Effect Duration +Corrupted +]],[[ +Blood Sacrifice +Crimson Jewel +1% of maximum Mana gained on Kill +Removes 1% of maximum Life on Kill +Removes 1% of maximum Energy Shield on Kill +Corrupted +]],[[ +Brittle Barrier +Cobalt Jewel +20% faster start of Energy Shield Recharge +10% increased Damage Taken while Energy Shield is Full +Corrupted +]],[[ +Chill of Corruption +Viridian Jewel +Limited to: 1 +50% chance to gain an additional Vaal Soul per Enemy Shattered +Corrupted +]],[[ +Combustibles +Crimson Jewel +10% reduced Quantity of Items found +(20-30)% increased Burning Damage +Corrupted +]],[[ +Corrupted Energy +Cobalt Jewel +Implicits: 0 +With 5 Corrupted Items Equipped: 50% of Chaos Damage does not bypass Energy Shield and 50% of Physical Damage bypasses Energy Shield +Corrupted +]],[[ +Fevered Mind +Cobalt Jewel +(20-30)% increased Spell Damage +100% increased Mana Cost of Skills +Corrupted +]],[[ +Fragility +Crimson Jewel +−1 Maximum Endurance Charges +Corrupted +]],[[ +Hungry Abyss +Viridian Jewel +Limited to: 1 +Implicits: 0 +With 5 Corrupted Items Equipped: Life Leech recovers based on your Chaos Damage instead +Corrupted +]],[[ +Mutated Growth +Cobalt Jewel +Limited to: 1 +Implicits: 0 +10% increased Experience Gain of Corrupted Gems +Corrupted +]],[[ +Pacifism +Viridian Jewel +−1 Maximum Frenzy Charges +Corrupted +]],[[ +Powerlessness +Cobalt Jewel +−1 Maximum Power Charges +Corrupted +]],[[ +Sacrificial Harvest +Viridian Jewel +Limited to: 1 +(20-30)% chance to gain an additional Vaal Soul on Kill +Corrupted +]],[[ +Self-Flagellation +Viridian Jewel +Limited to: 1 +Implicits: 0 +An additional Curse can be applied to you +(10-20)% increased Damage per Curse on you +Corrupted +]],[[ +Vaal Sentencing +Cobalt Jewel +(80-120)% increased Vaal Skill Critical Strike Chance +Corrupted +]],[[ +Weight of Sin +Viridian Jewel +(15-20)% increased Chaos Damage +15% reduced Movement Speed +Corrupted +]], +-- Jewel: Quest rewards +[[ +Assassin's Haste +Cobalt Jewel +Limited to: 1 +10% increased Mana Regeneration Rate +4% increased Movement Speed +4% increased Attack and Cast Speed +]],[[ +Conqueror's Efficiency +Crimson Jewel +Limited to: 1 +3% reduced Mana Cost of Skills +4% increased Skill Effect Duration +2% reduced Mana Reserved +]],[[ +Conqueror's Longevity +Viridian Jewel +Variant: {2_6}Pre 3.0.0 +Variant: Current +Limited to: 1 +{variant:1}3% chance to Avoid Elemental Status Ailments +{variant:2}3% chance to Avoid Elemental Ailments +8% increased Life Recovery from Flasks +2% chance to Dodge Attacks +]],[[ +Conqueror's Potency +Cobalt Jewel +Limited to: 1 +4% increased Effect of your Curses +8% increased effect of Flasks +3% increased effect of Non-Curse Auras you Cast +]],[[ +Poacher's Aim +Viridian Jewel +Variant: {2_6}Pre 3.0.0 +Variant: Current +Limited to: 1 +{variant:1}15% chance of Projectiles Piercing +{variant:2}Projectiles Pierce an additional Target +10% increased Projectile Damage +]],[[ +Survival Instincts +Viridian Jewel +Limited to: 1 ++20 to Dexterity ++6% to all Elemental Resistances +]],[[ +Survival Secrets +Cobalt Jewel +Limited to: 1 +3 Mana Regenerated per second +10% increased Elemental Damage +]],[[ +Survival Skills +Crimson Jewel +Limited to: 1 +10% increased Physical Damage ++50 to Armour +]],[[ +Warlord's Reach +Crimson Jewel +Limited to: 1 +8% increased Attack Damage ++1 Melee Weapon and Unarmed Range +]], +-- Jewel: Labyrinth rewards +[[ +Emperor's Cunning +Viridian Jewel +Source: Fastest Normal Labyrinth +Limited to: 1 +20% increased Accuracy Rating +3% increased Character Size +(4-6)% increased Dexterity +]],[[ +Emperor's Mastery +Prismatic Jewel +Source: Fastest Eternal Labyrinth +Limited to: 1 +4% increased maximum Life +3% increased Character Size +5% increased Defences +(5-7)% increased Attributes +]],[[ +Emperor's Might +Crimson Jewel +Source: Fastest Merciless Labyrinth +Limited to: 1 +10% increased Damage +3% increased Character Size +(4-6)% increased Strength +]],[[ +Emperor's Wit +Cobalt Jewel +Source: Fastest Cruel Labyrinth +Limited to: 1 +30% increased Global Critical Strike Chance +3% increased Character Size +(4-6)% increased Intelligence +]], +} \ No newline at end of file diff --git a/Data/Uniques/mace.lua b/Data/Uniques/mace.lua index 6203f0c7..c57a03e7 100644 --- a/Data/Uniques/mace.lua +++ b/Data/Uniques/mace.lua @@ -124,21 +124,6 @@ Implicits: 2 (30-50)% increased Stun Duration on Enemies 30% increased Melee Damage against Bleeding Enemies ]],[[ -Lavianga's Wisdom -War Hammer -Variant: Pre 2.6.0 -Variant: Current -Requires Level 20, 71 Str -Implicits: 2 -{variant:1}20% increased Stun Duration on Enemies -{variant:2}10% reduced Enemy Stun Threshold -+(10-20) to maximum Life -+(10-20) to maximum Mana -(130-160)% increased Physical Damage -5% reduced Movement Speed -10% increased Area of Effect of Area Skills -(10-15)% increased Area Damage -]],[[ Mjölner Gavel Variant: Pre 2.0.0 @@ -161,6 +146,16 @@ Skills Chain +1 times {variant:3,4,5}Trigger a Socketed Lightning Spell on Hit Socketed Lightning Spells deal 100% increased Spell Damage if Triggered ]],[[ +Nebulis +Void Sceptre +League: Synthesis +Source: Drops from unique{Synthete Nightmare} in normal{The Cortex} +Requires Level 68, 104 Str, 122 Int +40% increased Elemental Damage +(15-20)% increased Cast Speed +(15-20)% increased Cold Damage per 1% Cold Resistance above 75% +(15-20)% increased Lightning Damage per 1% Lightning Resistance above 75% +]],[[ Nebuloch Nightmare Mace Source: Drops from unique{The Elder} (Tier 6+) @@ -593,22 +588,6 @@ Your Critical Strikes do not deal extra Damage {variant:1,2}You gain Onslaught for 2 seconds on Critical Strike {variant:3}You gain Onslaught for 4 seconds on Critical Strike ]],[[ -Marohi Erqi -Karui Maul -Variant: Pre 2.6.0 -Variant: Current -Requires Level 57, 182 Str -Implicits: 2 -{variant:1}20% increased Stun Duration on Enemies -{variant:2}30% increased Stun Duration on Enemies -Socketed Gems are Supported by level 15 Increased Area of Effect -(220-250)% increased Physical Damage -Adds 10 to 20 Physical Damage -10% reduced Attack Speed -−100 to Accuracy Rating -10% reduced Movement Speed -(40-50)% increased Stun Duration on Enemies -]],[[ Quecholli Jagged Maul Upgrade: Upgrades to unique{Panquetzaliztli} via prophecy{The Fall of an Empire} diff --git a/Data/Uniques/quiver.lua b/Data/Uniques/quiver.lua index 1794556b..4c898f70 100644 --- a/Data/Uniques/quiver.lua +++ b/Data/Uniques/quiver.lua @@ -120,6 +120,16 @@ Adds 1 to 2 Cold Damage to Attacks per 10 Dexterity Adds 1 to 2 Fire Damage to Attacks per 10 Strength Adds 0 to 3 Lightning Damage to Attacks per 10 Intelligence ]],[[ +Maloney's Mechanism +Ornate Quiver +Requires Level 45 +Has 1 Socket +Has 2 Sockets +Trigger a Socketed Bow Skill when you Attack with a Bow +(7-12)% increased Attack Speed ++(50-70) to maximum Life +5% chance to Blind Enemies on Hit with Attacks +]],[[ Maloney's Nightfall Blunt Arrow Quiver Variant: Pre 2.6.0 @@ -200,6 +210,7 @@ Adds (13-18) to (26-32) Chaos Damage to Attacks ]],[[ Voidfletcher Penetrating Arrow Quiver +Elder Source: Drops from unique{The Elder} (Uber) Requires Level 68 Arrows Pierce an additional Target diff --git a/Data/Uniques/ring.lua b/Data/Uniques/ring.lua index b61023d5..33acbf52 100644 --- a/Data/Uniques/ring.lua +++ b/Data/Uniques/ring.lua @@ -176,6 +176,116 @@ Requires Level 20 {variant:2}40% of Lightning Damage Converted to Cold Damage Your spells have 100% chance to Shock against Frozen enemies ]],[[ +Circle of Anguish +Ruby Ring +League: Synthesis +Source: Drops from unique{Altered/Augmented/Rewritten/Twisted Synthete} +Requires Level 52 +Has Alt Variant: true +Variant: Herald of Ash: Mana Reservation +Variant: Herald of Ash: Fire Damage +Variant: Herald of Ash: Buff Effect +Variant: Herald of Ash: Max Resistance +Variant: Herald of Ash: Fire Resistance +Limited to: 1 ++(20-30)% to Fire Resistance ++(20-30) to Strength +Adds (20-25) to (26-35) Fire Damage ++(20-30)% to Fire Resistance +{variant:1}Herald of Ash has (40-30)% reduced Mana Reservation +{variant:2}(40-60)% increased Fire Damage while affected by Herald of Ash +{variant:3}Herald of Ash has (70-100)% increased Buff Effect +{variant:4}+1% to maximum Fire Resistance while affected by Herald of Ash +{variant:5}+(50-60)% to Fire Resistance while affected by Herald of Ash +]],[[ +Circle of Fear +Sapphire Ring +League: Synthesis +Source: Drops from unique{Altered/Augmented/Rewritten/Twisted Synthete} +Requires Level 52 +Has Alt Variant: true +Variant: Herald of Ice: Mana Reservation +Variant: Herald of Ice: Cold Damage +Variant: Herald of Ice: Buff Effect +Variant: Herald of Ice: Max Resistance +Variant: Herald of Ice: Cold Resistance +Limited to: 1 ++(20-30)% to Cold Resistance ++(20-30) to Dexterity +Adds (20-25) to (26-35) Cold Damage ++(20-30)% to Cold Resistance +{variant:1}Herald of Ice has (40-30)% reduced Mana Reservation +{variant:2}(40-60)% increased Cold Damage while affected by Herald of Ice +{variant:3}Herald of Ice has (70-100)% increased Buff Effect +{variant:4}+1% to maximum Cold Resistance while affected by Herald of Ice +{variant:5}+(50-60)% to Cold Resistance while affected by Herald of Ice +]],[[ +Circle of Guilt +Iron Ring +League: Synthesis +Source: Drops from unique{Altered/Augmented/Rewritten/Twisted Synthete} +Requires Level 52 +Has Alt Variant: true +Variant: Herald of Purity: Mana Reservation +Variant: Herald of Purity: Physical Damage +Variant: Herald of Purity: Buff Effect +Variant: Herald of Purity: Sentinal Damage +Variant: Herald of Purity: Damage Reduction +Limited to: 1 +Adds 1 to 4 Physical Damage to Attacks ++(20-30) to all Attributes +Adds (8-10) to (13-15) Physical Damage ++(350-400) to Armour +{variant:1}Herald of Purity has (40-30)% reduced Mana Reservation +{variant:2}(40-60)% increased Physical Damage while affected by Herald of Purity +{variant:3}Herald of Purity has (70-100)% increased Buff Effect +{variant:4}Sentinels of Purity deal (70-100)% increased Damage +{variant:5}4% additional Physical Damage Reduction while affected by Herald of Purity +]],[[ +Circle of Nostalgia +Amethyst Ring +League: Synthesis +Source: Drops from unique{Altered/Augmented/Rewritten/Twisted Synthete} +Requires Level 52 +Has Alt Variant: true +Variant: Herald of Agony: Mana Reservation +Variant: Herald of Agony: Chaos Damage +Variant: Herald of Agony: Buff Effect +Variant: Herald of Agony: Agony Damage +Variant: Herald of Agony: Chaos Resistance +Limited to: 1 ++(9-13)% to Chaos Resistance ++(10-20) to all Attributes +Adds (15-20) to (21-30) Physical Damage ++(17-23)% to Chaos Resistance +{variant:1}Herald of Agony has (40-30)% reduced Mana Reservation +{variant:2}(40-60)% increased Chaos Damage while affected by Herald of Agony +{variant:3}Herald of Agony has (70-100)% increased Buff Effect +{variant:4}Agony Crawler deals (70-100)% increased Damage +{variant:5}+(31-43)% to Chaos Resistance while affected by Herald of Agony +]],[[ +Circle of Regret +Topaz Ring +League: Synthesis +Source: Drops from unique{Altered/Augmented/Rewritten/Twisted Synthete} +Requires Level 52 +Has Alt Variant: true +Variant: Herald of Thunder: Mana Reservation +Variant: Herald of Thunder: Lightning Damage +Variant: Herald of Thunder: Buff Effect +Variant: Herald of Thunder: Max Resistance +Variant: Herald of Thunder: Lightning Resistance +Limited to: 1 ++(20-30)% to Lightning Resistance ++(20-30) to Intelligence +Adds 1 to (48-60) Lightning Damage ++(20-30)% to Lightning Resistance +{variant:1}Herald of Thunder has (40-30)% reduced Mana Reservation +{variant:2}(40-60)% increased Lightning Damage while affected by Herald of Thunder +{variant:3}Herald of Thunder has (70-100)% increased Buff Effect +{variant:4}+1% to maximum Lightning Resistance while affected by Herald of Thunder +{variant:5}+(50-60)% to Lightning Resistance while affected by Herald of Thunder +]],[[ Death Rush Amethyst Ring League: Onslaught diff --git a/Data/Uniques/shield.lua b/Data/Uniques/shield.lua index 53934b39..3f14db0c 100644 --- a/Data/Uniques/shield.lua +++ b/Data/Uniques/shield.lua @@ -116,7 +116,7 @@ Requires Level 70 +(20–30) to maximum Life +2 to Level of Socketed Gems Triggers Level 20 Elemental Aegis when Equipped -(180–220)% increased Armour +(200-250)% increased Armour +(60–80) to maximum Life +(80–100) to Evasion Rating and Energy Shield ]],[[ @@ -533,20 +533,6 @@ Requires Level 63, 60 Int Spreads Tar when you Block If you have Blocked Recently, you and nearby Allies Regenerate 5% of Life per second ]],[[ -Rathpith Globe -Titanium Spirit Shield -Variant: {2_6}Pre 3.0.0 -Variant: Pre 3.4.0 -Variant: Current -Requires Level 68, 159 Int -{variant:1}(40-60)% of Block Chance applied to Spells -{variant:2}+(12-18)% chance to Block Spell Damage -{variant:3}+(10-15)% chance to Block Spell Damage -(40-60)% increased Spell Damage -10% increased maximum Life -(120-160)% increased Energy Shield -+25% to Lightning Resistance -]],[[ Sentari's Answer Brass Spirit Shield Variant: {2_6}Pre 3.0.0 @@ -853,6 +839,20 @@ Implicits: 2 10% increased Area of Effect of Area Skills Nearby allies Recover 2% of your maximum Life when you Die ]],[[ +Perepiteia +Ezomyte Spiked Shield +League: Synthesis +Source: Drops from unique{Altered/Augmented/Rewritten/Twisted Synthete} +Requires Level 62, 85 Dex, 85 Int +2% chance to Dodge Spell Hits ++(1-3) to Level of Socketed Lightning Gems +Triggers Level 20 Lightning Aegis when Equipped +(1-20)% increased Attack Speed +(1-20)% increased Cast Speed +(300-400)% increased Evasion and Energy Shield ++(1-75) to maximum Mana +(1-20)% increased Movement Speed +]],[[ Zeel's Amplifier Polished Spiked Shield Requires Level 49 diff --git a/Data/Uniques/staff.lua b/Data/Uniques/staff.lua index b7e24174..084b52be 100644 --- a/Data/Uniques/staff.lua +++ b/Data/Uniques/staff.lua @@ -247,18 +247,6 @@ Implicits: 2 1% increased Attack Speed per 10 Dexterity 16% increased Physical Weapon Damage per 10 Strength ]],[[ -Pledge of Hands -Judgement Staff -Variant: Pre 2.6.0 -Variant: Current -Requires Level 68, 113 Str, 113 Int -Implicits: 2 -{variant:1}12% Chance to Block -{variant:2}18% Chance to Block -Socketed Gems are Supported by level 30 Spell Echo -(120-160)% increased Spell Damage -100% increased maximum Mana -]],[[ Realmshaper Iron Staff Upgrade: Upgrades to unique{Realm Ender} via prophecy{The Beginning and the End} diff --git a/Data/Uniques/sword.lua b/Data/Uniques/sword.lua index 3bee1389..f51db419 100644 --- a/Data/Uniques/sword.lua +++ b/Data/Uniques/sword.lua @@ -249,21 +249,6 @@ Implicits: 2 Recover 1% of Maximum Life when you Ignite an Enemy 100% increased Melee Physical Damage against Ignited Enemies ]],[[ -Rebuke of the Vaal -Vaal Blade -Variant: Pre 2.6.0 -Variant: Current -Requires Level 64, 113 Str, 113 Dex -Implicits: 2 -{variant:1}18% increased Accuracy Rating -{variant:2}+460 to Accuracy Rating -Adds (19-28) to (31-40) Physical Damage -Adds (19-28) to (31-40) Fire Damage -Adds (19-28) to (31-40) Cold Damage -Adds 1 to (50-70) Lightning Damage -Adds (19-28) to (31-40) Chaos Damage -(10-20)% increased Attack Speed -]],[[ Redbeak Rusted Sword Upgrade: Upgrades to unique{Dreadbeak} via prophecy{The Dreaded Rhoa} diff --git a/Modules/Build.lua b/Modules/Build.lua index 63ca5108..5e050a7f 100644 --- a/Modules/Build.lua +++ b/Modules/Build.lua @@ -37,6 +37,26 @@ local fooBanditDropList = { { label = "Alira (Mana Regen, Crit Multiplier, Resists)", banditId = "Alira" }, } +local PantheonMajorGodDropList = { + { label = "Nothing", id = "None" }, + { label = "Soul of the Brine King", id = "TheBrineKing" }, + { label = "Soul of Lunaris", id = "Lunaris" }, + { label = "Soul of Solaris", id = "Solaris" }, + { label = "Soul of Arakaali", id = "Arakaali" }, +} + +local PantheonMinorGodDropList = { + { label = "Nothing", id = "None" }, + { label = "Soul of Gruthkul", id = "Gruthkul" }, + { label = "Soul of Yugul", id = "Yugul" }, + { label = "Soul of Abberath", id = "Abberath" }, + { label = "Soul of Tukohama", id = "Tukohama" }, + { label = "Soul of Garukhan", id = "Garukhan" }, + { label = "Soul of Ralakesh", id = "Ralakesh" }, + { label = "Soul of Ryslatha", id = "Ryslatha" }, + { label = "Soul of Shakari", id = "Shakari" }, +} + local buildMode = new("ControlHost") function buildMode:Init(dbFileName, buildName, buildXML, targetVersion) @@ -330,6 +350,8 @@ function buildMode:Init(dbFileName, buildName, buildXML, targetVersion) self.banditNormal = "None" self.banditCruel = "None" self.banditMerciless = "None" + self.pantheonMajorGod = "None" + self.pantheonMinorGod = "None" self.spectreList = { } -- Load build file @@ -418,8 +440,43 @@ function buildMode:Init(dbFileName, buildName, buildXML, targetVersion) self.buildFlag = true end) self.controls.banditLabel = new("LabelControl", {"BOTTOMLEFT",self.controls.bandit,"TOPLEFT"}, 0, 0, 0, 14, "^7Bandit:") - end - self.controls.mainSkillLabel = new("LabelControl", {"TOPLEFT",self.anchorSideBar,"TOPLEFT"}, 0, 95, 300, 16, "^7Main Skill:") + -- The Pantheon + local function applyPantheonDescription(tooltip, mode, index, value) + tooltip:Clear() + if value.id == "None" then + return + end + local applyModes = { BODY = true, HOVER = true } + if applyModes[mode] then + local god = self.data.pantheons[value.id] + for _, soul in ipairs(god.souls) do + local name = soul.name + local lines = { } + for _, mod in ipairs(soul.mods) do + t_insert(lines, mod.line) + end + tooltip:AddLine(20, '^8'..name) + tooltip:AddLine(14, '^6'..table.concat(lines, '\n')) + tooltip:AddSeparator(10) + end + end + end + self.controls.pantheonMajorGod = new("DropDownControl", {"TOPLEFT",self.anchorSideBar,"TOPLEFT"}, 0, 110, 300, 16, PantheonMajorGodDropList, function(index, value) + self.pantheonMajorGod = value.id + self.modFlag = true + self.buildFlag = true + end) + self.controls.pantheonMajorGod.tooltipFunc = applyPantheonDescription + self.controls.pantheonMinorGod = new("DropDownControl", {"TOPLEFT",self.anchorSideBar,"TOPLEFT"}, 0, 130, 300, 16, PantheonMinorGodDropList, function(index, value) + self.pantheonMinorGod = value.id + self.modFlag = true + self.buildFlag = true + end) + self.controls.pantheonMinorGod.tooltipFunc = applyPantheonDescription + self.controls.pantheonLabel = new("LabelControl", {"BOTTOMLEFT",self.controls.pantheonMajorGod,"TOPLEFT"}, 0, 0, 0, 14, "^7The Pantheon:") + end + local mainSkillPosY = (self.targetVersion == "2_6") and 95 or 155 -- The Pantheon's DropDown space + self.controls.mainSkillLabel = new("LabelControl", {"TOPLEFT",self.anchorSideBar,"TOPLEFT"}, 0, mainSkillPosY, 300, 16, "^7Main Skill:") self.controls.mainSocketGroup = new("DropDownControl", {"TOPLEFT",self.controls.mainSkillLabel,"BOTTOMLEFT"}, 0, 2, 300, 16, nil, function(index, value) self.mainSocketGroup = index self.modFlag = true @@ -617,7 +674,7 @@ function buildMode:Load(xml, fileName) end self.characterLevel = tonumber(xml.attrib.level) or 1 self.controls.characterLevel:SetText(tostring(self.characterLevel)) - for _, diff in pairs({"bandit","banditNormal","banditCruel","banditMerciless"}) do + for _, diff in pairs({"bandit","banditNormal","banditCruel","banditMerciless","pantheonMajorGod","pantheonMinorGod"}) do self[diff] = xml.attrib[diff] or "None" end self.mainSocketGroup = tonumber(xml.attrib.mainSkillIndex) or tonumber(xml.attrib.mainSocketGroup) or 1 @@ -642,6 +699,8 @@ function buildMode:Save(xml) banditNormal = self.banditNormal, banditCruel = self.banditCruel, banditMerciless = self.banditMerciless, + pantheonMajorGod = self.pantheonMajorGod, + pantheonMinorGod = self.pantheonMinorGod, mainSocketGroup = tostring(self.mainSocketGroup), } for _, id in ipairs(self.spectreList) do @@ -736,7 +795,12 @@ function buildMode:OnFrame(inputEvents) self.controls[diff]:SelByValue(self[diff], "banditId") end end - + for _, diff in pairs({"pantheonMajorGod","pantheonMinorGod"}) do + if self.controls[diff] then + self.controls[diff]:SelByValue(self[diff], "id") + end + end + if self.buildFlag then -- Rebuild calculation output tables self.outputRevision = self.outputRevision + 1 diff --git a/Modules/CalcOffence-3_0.lua b/Modules/CalcOffence-3_0.lua index 49cd4420..d3a2d418 100644 --- a/Modules/CalcOffence-3_0.lua +++ b/Modules/CalcOffence-3_0.lua @@ -224,6 +224,20 @@ function calcs.offence(env, actor, activeSkill) skillModList:NewMod("Accuracy", "INC", mod.value, mod.source, mod.flags, mod.keywordFlags, unpack(mod)) end end + if skillModList:Flag(nil, "LightRadiusAppliesToAreaOfEffect") then + -- Light Radius conversion from Wreath of Phrecia + for i, value in ipairs(skillModList:Tabulate("INC", { }, "LightRadius")) do + local mod = value.mod + skillModList:NewMod("AreaOfEffect", "INC", math.floor(mod.value / 2), mod.source, mod.flags, mod.keywordFlags, unpack(mod)) + end + end + if skillModList:Flag(nil, "LightRadiusAppliesToDamage") then + -- Light Radius conversion from Wreath of Phrecia + for i, value in ipairs(skillModList:Tabulate("INC", { }, "LightRadius")) do + local mod = value.mod + skillModList:NewMod("Damage", "INC", mod.value, mod.source, mod.flags, mod.keywordFlags, unpack(mod)) + end + end if skillModList:Flag(nil, "CastSpeedAppliesToTrapThrowingSpeed") then -- Cast Speed conversion from Slavedriver's Hand for i, value in ipairs(skillModList:Tabulate("INC", { flags = ModFlag.Cast }, "Speed")) do @@ -259,7 +273,9 @@ function calcs.offence(env, actor, activeSkill) if skillModList:Flag(nil, "FarShot") then skillModList:NewMod("Damage", "MORE", 30, "Far Shot", bor(ModFlag.Attack, ModFlag.Projectile), { type = "DistanceRamp", ramp = {{35,0},{70,1}} }) end - output.ProjectileCount = skillModList:Sum("BASE", skillCfg, "ProjectileCount") + local projBase = skillModList:Sum("BASE", skillCfg, "ProjectileCount") + local projMore = skillModList:More(skillCfg, "ProjectileCount") + output.ProjectileCount = round((projBase - 1) * projMore + 1) if skillModList:Flag(skillCfg, "CannotPierce") then output.PierceCountString = "Cannot pierce" else @@ -364,7 +380,8 @@ function calcs.offence(env, actor, activeSkill) breakdown.TrapTriggerRadius = breakdown.area(10, areaMod, output.TrapTriggerRadius) end elseif skillData.cooldown then - output.Cooldown = skillData.cooldown / calcLib.mod(skillModList, skillCfg, "CooldownRecovery") + local cooldownOverride = skillModList:Override(skillCfg, "CooldownRecovery") + output.Cooldown = cooldownOverride or skillData.cooldown / calcLib.mod(skillModList, skillCfg, "CooldownRecovery") if breakdown then breakdown.Cooldown = { s_format("%.2fs ^8(base)", skillData.cooldown), @@ -864,6 +881,10 @@ function calcs.offence(env, actor, activeSkill) output.CritMultiplier = 1 else local extraDamage = skillModList:Sum("BASE", cfg, "CritMultiplier") / 100 + local multiOverride = skillModList:Override(skillCfg, "CritMultiplier") + if multiOverride then + extraDamage = (multiOverride - 100) / 100 + end if env.mode_effective then local enemyInc = 1 + enemyDB:Sum("INC", nil, "SelfCritMultiplier") / 100 extraDamage = round(extraDamage * enemyInc, 2) @@ -1350,6 +1371,7 @@ function calcs.offence(env, actor, activeSkill) skillFlags.igniteCanStack = skillModList:Flag(skillCfg, "IgniteCanStack") skillFlags.shock = false skillFlags.freeze = false + skillFlags.impale = false for _, pass in ipairs(passList) do local globalOutput, globalBreakdown = output, breakdown local source, output, cfg, breakdown = pass.source, pass.output, pass.cfg, pass.breakdown @@ -1422,6 +1444,11 @@ function calcs.offence(env, actor, activeSkill) else output.KnockbackChanceOnHit = skillModList:Sum("BASE", cfg, "EnemyKnockbackChance") end + if not skillFlags.attack then + output.ImpaleChance = 0 + else + output.ImpaleChance = m_min(100, skillModList:Sum("BASE", cfg, "ImpaleChance")) + end if env.mode_effective then local bleedMult = (1 - enemyDB:Sum("BASE", nil, "AvoidBleed") / 100) output.BleedChanceOnHit = output.BleedChanceOnHit * bleedMult @@ -2002,6 +2029,42 @@ function calcs.offence(env, actor, activeSkill) t_insert(breakdown.EnemyStunDuration, s_format("= %.2fs", output.EnemyStunDuration)) end end + + -- Calculate impale chance and modifiers + if canDeal.Physical and output.ImpaleChance > 0 then + skillFlags.impale = true + local impaleChance = m_min(output.ImpaleChance/100, 1) + local maxStacks = 5 + skillModList:Sum("BASE", cfg, "ImpaleStacksMax") -- magic number: base stacks duration + local configStacks = enemyDB:Sum("BASE", nil, "Multiplier:ImpaleStack") + local impaleStacks = configStacks > 0 and m_min(configStacks, maxStacks) or maxStacks + + local baseStoredDamage = 0.1 -- magic number: base impale stored damage + local storedDamageInc = skillModList:Sum("INC", cfg, "ImpaleEffect")/100 + local storedDamageMore = round(skillModList:More(cfg, "ImpaleEffect"), 2) + local storedDamageModifier = (1 + storedDamageInc) * storedDamageMore + local impaleStoredDamage = baseStoredDamage * storedDamageModifier + + local impaleDMGModifier = impaleStoredDamage * impaleStacks * impaleChance + + globalOutput.ImpaleStacksMax = maxStacks + globalOutput.ImpaleStacks = impaleStacks + output.ImpaleStoredDamage = impaleStoredDamage * 100 + output.ImpaleModifier = 1 + impaleDMGModifier + + if breakdown then + breakdown.ImpaleStoredDamage = {} + t_insert(breakdown.ImpaleStoredDamage, "10% ^8(base value)") + t_insert(breakdown.ImpaleStoredDamage, s_format("x %.2f ^8(increased effectiveness)", storedDamageModifier)) + t_insert(breakdown.ImpaleStoredDamage, s_format("= %.1f%%", output.ImpaleStoredDamage)) + + breakdown.ImpaleModifier = {} + t_insert(breakdown.ImpaleModifier, s_format("%d ^8(numer of stacks, can be overridden in the Configuration tab)", impaleStacks)) + t_insert(breakdown.ImpaleModifier, s_format("x %.3f ^8(stored damage)", impaleStoredDamage)) + t_insert(breakdown.ImpaleModifier, s_format("x %.2f ^8(impale chance)", impaleChance)) + t_insert(breakdown.ImpaleModifier, s_format("= %.3f", impaleDMGModifier)) + + end + end end -- Combine secondary effect stats @@ -2032,6 +2095,9 @@ function calcs.offence(env, actor, activeSkill) combineStat("ShockDurationMod", "AVERAGE") combineStat("FreezeChance", "AVERAGE") combineStat("FreezeDurationMod", "AVERAGE") + combineStat("ImpaleChance", "AVERAGE") + combineStat("ImpaleStoredDamage", "AVERAGE") + combineStat("ImpaleModifier", "CHANCE", "ImpaleChance") end if skillFlags.hit and skillData.decay and canDeal.Chaos then diff --git a/Modules/CalcPerform.lua b/Modules/CalcPerform.lua index 4254003f..56ac70e5 100644 --- a/Modules/CalcPerform.lua +++ b/Modules/CalcPerform.lua @@ -722,6 +722,7 @@ function calcs.perform(env) elseif buff.type == "AuraDebuff" then if env.mode_effective then activeSkill.debuffSkill = true + modDB.conditions["AffectedBy"..buff.name:gsub(" ","")] = true local srcList = new("ModList") local inc = skillModList:Sum("INC", skillCfg, "AuraEffect", "BuffEffect") local more = skillModList:More(skillCfg, "AuraEffect", "BuffEffect") diff --git a/Modules/CalcSections-3_0.lua b/Modules/CalcSections-3_0.lua index 16c4b4c4..c2ba9d44 100644 --- a/Modules/CalcSections-3_0.lua +++ b/Modules/CalcSections-3_0.lua @@ -497,6 +497,32 @@ return { { label = "Enemy modifiers", modName = "SelfBleedDuration", enemy = true }, }, }, } }, +{ 1, "Impale", 1, "Impale", colorCodes.OFFENCE, { + flag = "impale", + extra = "{0:output:ImpaleChance}%", + { label = "Impale hits duration", { format = "{0:output:ImpaleStacksMax}", }}, + { label = "Impale stacks", { format = "{0:output:ImpaleStacks}" }}, + { label = "MH Impale Chance", bgCol = colorCodes.MAINHANDBG, flag = "weapon1Attack", haveOutput = "MainHand.ImpaleChance", { format = "{0:output:MainHand.ImpaleChance}%", + { flag = "weapon1Attack", modName = "ImpaleChance", modType = "BASE", cfg = "weapon1" }, + }, }, + { label = "MH Stored Damage", bgCol = colorCodes.MAINHANDBG, flag = "weapon1Attack", haveOutput = "MainHand.ImpaleStoredDamage", { format = "{1:output:MainHand.ImpaleStoredDamage}%", + { breakdown = "MainHand.ImpaleStoredDamage" }, + { flag = "weapon1Attack", modName = "ImpaleEffect", cfg = "weapon1" }, + }, }, + { label = "MH DMG Mod.", bgCol = colorCodes.MAINHANDBG, flag = "weapon1Attack", haveOutput = "MainHand.ImpaleModifier", { format = "{3:output:MainHand.ImpaleModifier}", + { breakdown = "MainHand.ImpaleModifier" }, + } }, + { label = "OH Impale Chance", bgCol = colorCodes.OFFHANDBG, flag = "weapon2Attack", haveOutput = "OffHand.ImpaleChance", { format = "{0:output:OffHand.ImpaleChance}%", + { flag = "weapon2Attack", modName = "ImpaleChance", modType = "BASE", cfg = "weapon2" }, + }, }, + { label = "OH Stored Damage", bgCol = colorCodes.OFFHANDBG, flag = "weapon2Attack", haveOutput = "OffHand.ImpaleStoredDamage", { format = "{1:output:OffHand.ImpaleStoredDamage}%", + { breakdown = "OffHand.ImpaleStoredDamage" }, + { flag = "weapon2Attack", modName = "ImpaleEffect", cfg = "weapon2" }, + }, }, + { label = "OH DMG Mod.", bgCol = colorCodes.OFFHANDBG, flag = "weapon2Attack", haveOutput = "OffHand.ImpaleModifier", { format = "{3:output:OffHand.ImpaleModifier}", modType = "MORE", + { breakdown = "OffHand.ImpaleModifier" }, + }, }, +} }, { 1, "Poison", 1, "Poison", colorCodes.OFFENCE, { extra = "{0:output:PoisonChance}% {1:output:PoisonDPS} {2:output:PoisonDuration}s", flag = "poison", diff --git a/Modules/CalcSetup.lua b/Modules/CalcSetup.lua index 48354e9c..174ba63c 100644 --- a/Modules/CalcSetup.lua +++ b/Modules/CalcSetup.lua @@ -281,6 +281,21 @@ function calcs.initEnv(build, mode, override) end end + -- Add Pantheon mods + if build.targetVersion == "3_0" then + local parser = modLib.parseMod[build.targetVersion] + -- Major Gods + if build.pantheonMajorGod ~= "None" then + local majorGod = env.data.pantheons[build.pantheonMajorGod] + pantheon.applySoulMod(modDB, parser, majorGod) + end + -- Minor Gods + if build.pantheonMinorGod ~= "None" then + local minorGod = env.data.pantheons[build.pantheonMinorGod] + pantheon.applySoulMod(modDB, parser, minorGod) + end + end + -- Initialise enemy modifier database local enemyDB = new("ModDB") env.enemyDB = enemyDB diff --git a/Modules/ConfigOptions.lua b/Modules/ConfigOptions.lua index da8736c1..fb35a8fb 100644 --- a/Modules/ConfigOptions.lua +++ b/Modules/ConfigOptions.lua @@ -441,9 +441,16 @@ return { { var = "multiplierPoisonOnSelf", type = "count", label = "# of Poison on You:", ifMult = "PoisonStack", implyCond = "Poisoned", tooltip = "This also implies that you are Poisoned.", apply = function(val, modList, enemyModList) modList:NewMod("Multiplier:PoisonStack", "BASE", val, "Config", { type = "Condition", var = "Effective" }) end }, + { var = "conditionAgainstDamageOverTime", type = "check", label = "Are you against damage over time?", ifCond = "AgainstDamageOverTime", apply = function(val, modList, enemyModList) + modList:NewMod("Condition:AgainstDamageOverTime", "FLAG", true, "Config", { type = "Condition", var = "Combat" }) + end }, { var = "conditionOnlyOneNearbyEnemy", type = "check", label = "Is there only one nearby Enemy?", ifCond = "OnlyOneNearbyEnemy", apply = function(val, modList, enemyModList) modList:NewMod("Condition:OnlyOneNearbyEnemy", "FLAG", true, "Config", { type = "Condition", var = "Combat" }) end }, + { var = "multiplierNearbyEnemies", type = "count", label = "# of nearby Enemies:", ifMult = "NearbyEnemies", apply = function(val, modList, enemyModList) + modList:NewMod("Multiplier:NearbyEnemies", "BASE", val, "Config", { type = "Condition", var = "Combat" }) + modList:NewMod("Condition:OnlyOneNearbyEnemy", "FLAG", val == 1, "Config", { type = "Condition", var = "Combat" }) + end }, { var = "conditionHitRecently", type = "check", label = "Have you Hit Recently?", ifCond = "HitRecently", tooltip = "You will automatically be considered to have Hit Recently if your main skill is self-cast,\nbut you can use this option to force it if necessary.", apply = function(val, modList, enemyModList) modList:NewMod("Condition:HitRecently", "FLAG", true, "Config", { type = "Condition", var = "Combat" }) end }, @@ -502,6 +509,10 @@ return { { var = "conditionBeenHitRecently", type = "check", label = "Have you been Hit Recently?", ifCond = "BeenHitRecently", apply = function(val, modList, enemyModList) modList:NewMod("Condition:BeenHitRecently", "FLAG", true, "Config", { type = "Condition", var = "Combat" }) end }, + { var = "multiplierBeenHitRecently", type = "count", label = "# of Have you been Hit Recently:", ifMult = "BeenHitRecently", apply = function(val, modList, enemyModList) + modList:NewMod("Multiplier:BeenHitRecently", "BASE", val, "Config", { type = "Condition", var = "Combat" }) + modList:NewMod("Condition:BeenHitRecently", "FLAG", 1 <= val, "Config", { type = "Condition", var = "Combat" }) + end }, { var = "conditionBeenCritRecently", type = "check", label = "Have you been Crit Recently?", ifCond = "BeenCritRecently", apply = function(val, modList, enemyModList) modList:NewMod("Condition:BeenCritRecently", "FLAG", true, "Config", { type = "Condition", var = "Combat" }) end }, @@ -636,6 +647,12 @@ return { { var = "conditionBlockedHitFromUniqueEnemyInPast10Sec", type = "check", ifVer = "3_0", label = "Blocked hit from a Unique in the past 10s?", ifNode = 63490, apply = function(val, modList, enemyModList) modList:NewMod("Condition:BlockedHitFromUniqueEnemyInPast10Sec", "FLAG", true, "Config", { type = "Condition", var = "Combat" }) end }, + { var = "conditionImpaledRecently", type = "check", ifVer="3_0", label = "Impaled an Enemy recently?", apply = function(val, modList, enemyModLIst) + modList:NewMod("Condition:ImpaledRecently", "FLAG", true, "Config", { type = "Condition", var = "Combat" }) + end }, + { var = "multiplierImpalesOnEnemy", type = "count", label = "# of Impales on Enemy (if not maximum):", apply = function(val, modList, enemyModList) + enemyModList:NewMod("Multiplier:ImpaleStack", "BASE", val, "Config", { type = "Condition", var = "Combat" }) + end }, -- Section: Effective DPS options { section = "For Effective DPS", col = 1 }, diff --git a/Modules/Data.lua b/Modules/Data.lua index 3908a0b4..f2ff291f 100644 --- a/Modules/Data.lua +++ b/Modules/Data.lua @@ -75,6 +75,37 @@ end data = { } +data.powerStatList = { + { stat=nil, label="Offence/Defence", combinedOffDef=true, ignoreForItems=true }, + { stat=nil, label="Name", itemField="Name", ignoreForNodes=true, reverseSort=true, transform=function(value) return value:gsub("^The ","") end}, + { stat="CombinedDPS", label="Combined DPS" }, + { stat="TotalDPS", label="Total DPS" }, + { stat="TotalDot", label="Total DoT" }, + { stat="Life", label="Life" }, + { stat="LifeRegen", label="Life regen" }, + { stat="LifeLeechRate", label="Life leech" }, + { stat="EnergyShield", label="Energy Shield" }, + { stat="EnergyShieldRegen", label="Energy Shield regen" }, + { stat="EnergyShieldLeechRate", label="Energy Shield leech" }, + { stat="Mana", label="Mana" }, + { stat="ManaRegen", label="Mana regen" }, + { stat="ManaLeechRate", label="Mana leech" }, + { stat="MeleeAvoidChance", label="Melee avoid chance" }, + { stat="SpellAvoidChance", label="Spell avoid chance" }, + { stat="ProjectileAvoidChance", label="Projectile avoid chance" }, + { stat="PhysicalTakenHitMult", label="Taken Phys dmg", transform=function(value) return 1-value end }, + { stat="FireTakenDotMult", label="Taken Fire dmg", transform=function(value) return 1-value end }, + { stat="ColdTakenDotMult", label="Taken Cold dmg", transform=function(value) return 1-value end }, + { stat="LightningTakenDotMult", label="Taken Lightning dmg", transform=function(value) return 1-value end }, + { stat="ChaosTakenHitMult", label="Taken Chaos dmg", transform=function(value) return 1-value end }, + { stat="CritChance", label="Crit Chance" }, + { stat="BleedChance", label="Bleed Chance" }, + { stat="FreezeChance", label="Freeze Chance" }, + { stat="IgniteChance", label="Ignite Chance" }, + { stat="ShockChance", label="Shock Chance" }, + { stat="EffectiveMovementSpeedMod", label="Move speed" }, +} + data.skillColorMap = { colorCodes.STRENGTH, colorCodes.DEXTERITY, colorCodes.INTELLIGENCE, colorCodes.NORMAL } data.jewelRadius = { @@ -186,7 +217,8 @@ for _, targetVersion in ipairs(targetVersionList) do Gloves = dataModule("EnchantmentGloves"), } verData.essences = dataModule("Essence") - + verData.pantheons = targetVersion ~= "2_6" and dataModule("Pantheons") or { } + -- Load skills verData.skills = { } verData.skillStatMap = dataModule("SkillStatMap", makeSkillMod, makeFlagMod, makeSkillDataMod) diff --git a/Modules/Main.lua b/Modules/Main.lua index 1af88e0e..7473c379 100644 --- a/Modules/Main.lua +++ b/Modules/Main.lua @@ -20,6 +20,7 @@ LoadModule("Modules/Data") LoadModule("Modules/ModTools") LoadModule("Modules/ItemTools") LoadModule("Modules/CalcTools") +LoadModule("Modules/PantheonTools") --[[if launch.devMode then for skillName, skill in pairs(data["3_0"].enchantments.Helmet) do diff --git a/Modules/ModParser-3_0.lua b/Modules/ModParser-3_0.lua index 8f19adae..ce5effb4 100644 --- a/Modules/ModParser-3_0.lua +++ b/Modules/ModParser-3_0.lua @@ -23,6 +23,7 @@ local formList = { ["^([%+%-]?[%d%.]+)%%? of"] = "BASE", ["^([%+%-][%d%.]+)%%? base"] = "BASE", ["^([%+%-]?[%d%.]+)%%? additional"] = "BASE", + ["(%d+) additional hits"] = "BASE", ["^you gain ([%d%.]+)"] = "BASE", ["^gains? ([%d%.]+)%% of"] = "BASE", ["^([%+%-]?%d+)%% chance"] = "CHANCE", @@ -139,6 +140,7 @@ local modNameList = { ["physical damage from hits taken"] = "PhysicalDamageTaken", ["physical damage taken when hit"] = "PhysicalDamageTakenWhenHit", ["physical damage taken over time"] = "PhysicalDamageTakenOverTime", + ["physical damage over time damage taken"] = "PhysicalDamageTakenOverTime", ["lightning damage taken"] = "LightningDamageTaken", ["lightning damage from hits taken"] = "LightningDamageTaken", ["lightning damage taken when hit"] = "LightningDamageTakenWhenHit", @@ -155,6 +157,7 @@ local modNameList = { ["chaos damage from hits taken"] = "ChaosDamageTaken", ["chaos damage taken when hit"] = "ChaosDamageTakenWhenHit", ["chaos damage taken over time"] = "ChaosDamageTakenOverTime", + ["chaos damage over time taken"] = "ChaosDamageTakenOverTime", ["elemental damage taken"] = "ElementalDamageTaken", ["elemental damage taken when hit"] = "ElementalDamageTakenWhenHit", ["elemental damage taken over time"] = "ElementalDamageTakenOverTime", @@ -188,6 +191,7 @@ local modNameList = { ["to avoid elemental ailments"] = { "AvoidShock", "AvoidFrozen", "AvoidChilled", "AvoidIgnite" }, ["to avoid elemental status ailments"] = { "AvoidShock", "AvoidFrozen", "AvoidChilled", "AvoidIgnite" }, ["to avoid bleeding"] = "AvoidBleed", + ["to avoid being poisoned"] = "AvoidPoison", ["damage is taken from mana before life"] = "DamageTakenFromManaBeforeLife", ["damage taken from mana before life"] = "DamageTakenFromManaBeforeLife", ["effect of curses on you"] = "CurseEffectOnSelf", @@ -281,6 +285,8 @@ local modNameList = { ["maximum total recovery per second from life leech"] = "MaxLifeLeechRate", ["maximum total recovery per second from energy shield leech"] = "MaxEnergyShieldLeechRate", ["maximum total recovery per second from mana leech"] = "MaxManaLeechRate", + ["to impale enemies on hit"] = "ImpaleChance", + ["impale effect"] = "ImpaleEffect", -- Projectile modifiers ["projectile"] = "ProjectileCount", ["projectiles"] = "ProjectileCount", @@ -436,6 +442,7 @@ local modNameList = { ["effect of flasks on you"] = "FlaskEffect", ["amount recovered"] = "FlaskRecovery", ["life recovered"] = "FlaskRecovery", + ["life recovery from flasks used"] = "FlaskLifeRecovery", ["mana recovered"] = "FlaskRecovery", ["life recovery from flasks"] = "FlaskLifeRecovery", ["mana recovery from flasks"] = "FlaskManaRecovery", @@ -452,6 +459,7 @@ local modNameList = { ["flask charges used"] = "FlaskChargesUsed", ["flask charges gained"] = "FlaskChargesGained", ["charge recovery"] = "FlaskChargeRecovery", + ["impales you inflict last"] = "ImpaleStacksMax", } -- List of modifier flags @@ -575,6 +583,8 @@ local preFlagList = { ["^animated weapons [hd][ae][va][el] "] = { addToMinion = true, addToMinionTag = { type = "SkillName", skillName = "Animate Weapon" } }, ["^animated guardians [hd][ae][va][el] "] = { addToMinion = true, addToMinionTag = { type = "SkillName", skillName = "Animate Guardian" } }, ["^summoned holy relics [hd][ae][va][el] "] = { addToMinion = true, addToMinionTag = { type = "SkillName", skillName = "Summon Holy Relic" } }, + ["^agony crawler deals "] = { addToMinion = true, addToMinionTag = { type = "SkillName", skillName = "Herald of Agony" } }, + ["^sentinels of purity deal "] = { addToMinion = true, addToMinionTag = { type = "SkillName", skillName = "Herald of Purity" } }, ["^raised zombies' slam attack has "] = { addToMinion = true, tag = { type = "SkillId", skillId = "ZombieSlam" } }, ["^attacks used by totems have "] = { keywordFlags = KeywordFlag.Totem }, ["^spells cast by totems have "] = { keywordFlags = KeywordFlag.Totem }, @@ -685,6 +695,7 @@ local modTagList = { ["per green socket"] = { tag = { type = "Multiplier", var = "GreenSocketIn{SlotName}" } }, ["per blue socket"] = { tag = { type = "Multiplier", var = "BlueSocketIn{SlotName}" } }, ["per white socket"] = { tag = { type = "Multiplier", var = "WhiteSocketIn{SlotName}" } }, + ["for each impale on enemy"] = { tag = { type = "Multiplier", var = "ImpaleStack", actor = "enemy" }}, -- Per stat ["per (%d+) strength"] = function(num) return { tag = { type = "PerStat", stat = "Str", div = num } } end, ["per (%d+) dexterity"] = function(num) return { tag = { type = "PerStat", stat = "Dex", div = num } } end, @@ -694,6 +705,7 @@ local modTagList = { ["per (%d+) evasion rating"] = function(num) return { tag = { type = "PerStat", stat = "Evasion", div = num } } end, ["per (%d+) evasion rating, up to (%d+)%%"] = function(num, _, limit) return { tag = { type = "PerStat", stat = "Evasion", div = num, limit = tonumber(limit), limitTotal = true } } end, ["per (%d+) maximum energy shield"] = function(num) return { tag = { type = "PerStat", stat = "EnergyShield", div = num } } end, + ["per (%d+) maximum life"] = function(num) return { tag = { type = "PerStat", stat = "Life", div = num } } end, ["per (%d+) maximum mana, up to (%d+)%%"] = function(num, _, limit) return { tag = { type = "PerStat", stat = "Mana", div = num, limit = tonumber(limit), limitTotal = true } } end, ["per (%d+) accuracy rating"] = function(num) return { tag = { type = "PerStat", stat = "Accuracy", div = num } } end, ["per (%d+)%% block chance"] = function(num) return { tag = { type = "PerStat", stat = "BlockChance", div = num } } end, @@ -715,6 +727,8 @@ local modTagList = { ["w?h?i[lf]e? you have at least (%d+) dexterity"] = function(num) return { tag = { type = "StatThreshold", stat = "Dex", threshold = num } } end, ["w?h?i[lf]e? you have at least (%d+) intelligence"] = function(num) return { tag = { type = "StatThreshold", stat = "Int", threshold = num } } end, ["at least (%d+) intelligence"] = function(num) return { tag = { type = "StatThreshold", stat = "Int", threshold = num } } end, -- lol + ["if dexterity is higher than intelligence"] = { tag = { type = "StatThreshold", var = "DexHigherThanInt" } }, + ["if strength is higher than intelligence"] = { tag = { type = "StatThreshold", var = "StrHigherThanInt" } }, ["w?h?i[lf]e? you have at least (%d+) maximum energy shield"] = function(num) return { tag = { type = "StatThreshold", stat = "EnergyShield", threshold = num } } end, ["against targets they pierce"] = { tag = { type = "StatThreshold", stat = "PierceCount", threshold = 1 } }, ["against pierced targets"] = { tag = { type = "StatThreshold", stat = "PierceCount", threshold = 1 } }, @@ -804,8 +818,10 @@ local modTagList = { ["during any flask effect"] = { tag = { type = "Condition", var = "UsingFlask" } }, ["while on consecrated ground"] = { tag = { type = "Condition", var = "OnConsecratedGround" } }, ["on burning ground"] = { tag = { type = "Condition", var = "OnBurningGround" } }, + ["while on burning ground"] = { tag = { type = "Condition", var = "OnBurningGround" } }, ["on chilled ground"] = { tag = { type = "Condition", var = "OnChilledGround" } }, ["on shocked ground"] = { tag = { type = "Condition", var = "OnShockedGround" } }, + ["while in a caustic cloud"] = { tag = { type = "Condition", var = "OnCausticCloud" } }, ["while ignited"] = { tag = { type = "Condition", var = "Ignited" } }, ["while frozen"] = { tag = { type = "Condition", var = "Frozen" } }, ["while shocked"] = { tag = { type = "Condition", var = "Shocked" } }, @@ -814,6 +830,7 @@ local modTagList = { ["while poisoned"] = { tag = { type = "Condition", var = "Poisoned" } }, ["while cursed"] = { tag = { type = "Condition", var = "Cursed" } }, ["while not cursed"] = { tag = { type = "Condition", var = "Cursed", neg = true } }, + ["against damage over time"] = { tag = { type = "Condition", varList = { "AgainstDamageOverTime" } } }, ["while there is only one nearby enemy"] = { tag = { type = "Condition", var = "OnlyOneNearbyEnemy" } }, ["while t?h?e?r?e? ?i?s? ?a rare or unique enemy i?s? ?nearby"] = { tag = { type = "ActorCondition", actor = "enemy", var = "RareOrUnique" } }, ["if you[' ]h?a?ve hit recently"] = { tag = { type = "Condition", var = "HitRecently" } }, @@ -868,12 +885,15 @@ local modTagList = { ["if you[' ]h?a?ve used a minion skill recently"] = { tag = { type = "Condition", var = "UsedMinionSkillRecently" } }, ["if you[' ]h?a?ve used a movement skill recently"] = { tag = { type = "Condition", var = "UsedMovementSkillRecently" } }, ["if you[' ]h?a?ve used a vaal skill recently"] = { tag = { type = "Condition", var = "UsedVaalSkillRecently" } }, + ["if you've impaled an enemy recently"] = { tag = { type = "Condition", var = "ImpaledRecently" } }, ["during soul gain prevention"] = { tag = { type = "Condition", var = "SoulGainPrevention" } }, ["if you detonated mines recently"] = { tag = { type = "Condition", var = "DetonatedMinesRecently" } }, ["if energy shield recharge has started recently"] = { tag = { type = "Condition", var = "EnergyShieldRechargeRecently" } }, ["when cast on frostbolt"] = { tag = { type = "Condition", var = "CastOnFrostbolt" } }, ["branded enemy's"] = { tag = { type = "Condition", var = "BrandAttachedToEnemy" } }, ["to enemies they're attached to"] = { tag = { type = "Condition", var = "BrandAttachedToEnemy" } }, + ["for each hit you've taken recently up to a maximum of (%d+)%%"] = function(num) return { tag = { type = "Multiplier", var = "BeenHitRecently", limit = num, limitTotal = true } } end, + ["for each nearby enemy, up to (%d+)%%"] = function(num) return { tag = { type = "Multiplier", var = "NearbyEnemies", limit = num, limitTotal = true } } end, -- Enemy status conditions ["at close range"] = { tag = { type = "Condition", var = "AtCloseRange" }, flags = ModFlag.Hit }, ["against rare and unique enemies"] = { tag = { type = "ActorCondition", actor = "enemy", var = "RareOrUnique" }, keywordFlags = KeywordFlag.Hit }, @@ -1019,6 +1039,7 @@ local specialModList = { ["cannot be stunned while you have fortify"] = { mod("AvoidStun", "BASE", 100, { type = "Condition", var = "Fortify" }) }, ["enemies taunted by you take (%d+)%% increased damage"] = function(num) return { mod("EnemyModifier", "LIST", { mod = mod("DamageTaken", "INC", num, { type = "Condition", var = "Taunted" }) }) } end, ["enemies taunted by you cannot evade attacks"] = { mod("EnemyModifier", "LIST", { mod = flag("CannotEvade", { type = "Condition", var = "Taunted" }) }) }, + ["if you've impaled an enemy recently, you and nearby allies have %+(%d+) to armour"] = function (num) return { mod("ExtraAura", "LIST", { mod = mod("Armour", "BASE", num) }, { type = "Condition", var = "ImpaledRecently" }) } end, -- Chieftain ["enemies near your totems take (%d+)%% increased physical and fire damage"] = function(num) return { mod("EnemyModifier", "LIST", { mod = mod("PhysicalDamageTaken", "INC", num) }), @@ -1085,7 +1106,7 @@ local specialModList = { -- Inquisitor ["critical strikes ignore enemy monster elemental resistances"] = { flag("IgnoreElementalResistances", { type = "Condition", var = "CriticalStrike" }) }, ["non%-critical strikes penetrate (%d+)%% of enemy elemental resistances"] = function(num) return { mod("ElementalPenetration", "BASE", num, { type = "Condition", var = "CriticalStrike", neg = true }) } end, - ["consecrated ground you create grants (%d+)%% increased damage to you and allies"] = function(num) return { mod("Damage", "INC", num, { type = "Condition", var = "OnConsecratedGround" }) } end, + ["consecrated ground you create applies (%d+)%% increased damage taken to enemies"] = function(num) return { mod("EnemyModifier", "LIST", { mod = mod("DamageTaken", "INC", num) }, { type = "ActorCondition", actor = "enemy", var = "OnConsecratedGround" }) } end, ["nearby enemies take (%d+)%% increased elemental damage"] = function(num) return { mod("EnemyModifier", "LIST", { mod = mod("ElementalDamageTaken", "INC", num) }) } end, -- Juggernaut ["armour received from body armour is doubled"] = { flag("Unbreakable") }, @@ -1169,6 +1190,7 @@ local specialModList = { ["trigger level (%d+) (.+) when you hit an enemy while cursed"] = function(num, _, skill) return extraSkill(skill, num) end, ["trigger level (%d+) (.+) when you kill a frozen enemy"] = function(num, _, skill) return extraSkill(skill, num) end, ["trigger level (%d+) (.+) when you consume a corpse"] = function(num, _, skill) return extraSkill(skill, num) end, + ["trigger level (%d+) (.+) when you attack with a bow"] = function(num, _, skill) return extraSkill(skill, num) end, ["%d+%% chance to attack with level (%d+) (.+) on melee hit"] = function(num, _, skill) return extraSkill(skill, num) end, ["%d+%% chance to trigger level (%d+) (.+) on melee hit"] = function(num, _, skill) return extraSkill(skill, num) end, ["%d+%% chance to trigger level (%d+) (.+) [ow][nh]e?n? ?y?o?u? kill ?a?n? ?e?n?e?m?y?"] = function(num, _, skill) return extraSkill(skill, num) end, @@ -1211,6 +1233,8 @@ local specialModList = { ["modifiers to claw critical strike chance also apply to unarmed"] = { flag("ClawCritChanceAppliesToUnarmed") }, ["modifiers to claw critical strike chance also apply to unarmed attack critical strike chance"] = { flag("ClawCritChanceAppliesToUnarmed") }, ["increases and reductions to light radius also apply to accuracy"] = { flag("LightRadiusAppliesToAccuracy") }, + ["increases and reductions to light radius also apply to area of effect at 50%% of their value"] = { flag("LightRadiusAppliesToAreaOfEffect") }, + ["increases and reductions to light radius also apply to damage"] = { flag("LightRadiusAppliesToDamage") }, ["increases and reductions to cast speed also apply to trap throwing speed"] = { flag("CastSpeedAppliesToTrapThrowingSpeed") }, ["gain (%d+)%% of bow physical damage as extra damage of each element"] = function(num) return { mod("PhysicalDamageGainAsLightning", "BASE", num, nil, ModFlag.Bow), @@ -1230,6 +1254,7 @@ local specialModList = { ["critical strike chance is increased by uncapped lightning resistance"] = { mod("CritChance", "INC", 1, { type = "PerStat", stat = "LightningResistTotal", div = 1 }) }, ["critical strike chance is increased by lightning resistance"] = { mod("CritChance", "INC", 1, { type = "PerStat", stat = "LightningResist", div = 1 }) }, ["non%-critical strikes deal (%d+)%% damage"] = function(num) return { mod("Damage", "MORE", -100+num, nil, ModFlag.Hit, { type = "Condition", var = "CriticalStrike", neg = true }) } end, + ["critical strikes penetrate (%d+)%% of enemy elemental resistances while affected by zealotry"] = function(num) return { mod("ElementalPenetration", "BASE", num, { type = "Condition", var = "CriticalStrike"}, { type = "Condition", var = "AffectedByZealotry" }) } end, -- Generic Ailments ["enemies take (%d+)%% increased damage for each type of ailment you have inflicted on them"] = function(num) return { mod("EnemyModifier", "LIST", { mod = mod("DamageTaken", "INC", num) }, { type = "ActorCondition", actor = "enemy", var = "Frozen"}), @@ -1271,6 +1296,7 @@ local specialModList = { ["you have crimson dance while you have cat's stealth"] = { mod("Keystone", "LIST", "Crimson Dance", { type = "Condition", var = "AffectedByCat'sStealth" }) }, ["you have crimson dance if you have dealt a critical strike recently"] = { mod("Keystone", "LIST", "Crimson Dance", { type = "Condition", var = "CritRecently" }) }, ["bleeding you inflict deals damage (%d+)%% faster"] = function(num) return { mod("BleedFaster", "INC", num) } end, + ["(%d+)%% chance for bleeding inflicted with this weapon to deal (%d+)%% more damage"] = function(num, _, more) return { mod("Damage", "MORE", tonumber(more) * num / 100, nil, 0, KeywordFlag.Bleed) } end, -- Poison ["y?o?u?r? ?fire damage can poison"] = { flag("FireCanPoison") }, ["y?o?u?r? ?cold damage can poison"] = { flag("ColdCanPoison") }, @@ -1284,6 +1310,7 @@ local specialModList = { ["wh[ie][ln]e? at maximum frenzy charges, attacks poison enemies"] = { mod("PoisonChance", "BASE", 100, nil, ModFlag.Attack, { type = "StatThreshold", stat = "FrenzyCharges", thresholdStat = "FrenzyChargesMax" }) }, ["traps and mines have a (%d+)%% chance to poison on hit"] = function(num) return { mod("PoisonChance", "BASE", num, nil, 0, bor(KeywordFlag.Trap, KeywordFlag.Mine)) } end, ["poisons you inflict deal damage (%d+)%% faster"] = function(num) return { mod("PoisonFaster", "INC", num) } end, + ["(%d+)%% chance for poisons inflicted with this weapon to deal (%d+)%% more damage"] = function(num, _, more) return { mod("Damage", "MORE", tonumber(more) * num / 100, nil, 0, KeywordFlag.Poison) } end, -- Buffs/debuffs ["phasing"] = { flag("Condition:Phasing") }, ["onslaught"] = { flag("Condition:Onslaught") }, @@ -1326,6 +1353,7 @@ local specialModList = { mod("ElementalDamageTaken", "MORE", -20, { type = "Condition", var = "Divinity" }), }, ["your maximum endurance charges is equal to your maximum frenzy charges"] = { flag("MaximumEnduranceChargesIsMaximumFrenzyCharges") }, + ["consecrated ground you create while affected by zealotry causes enemies to take (%d+)%% increased damage"] = function(num) return { mod("EnemyModifier", "LIST", { mod = mod("DamageTaken", "INC", num) }, { type = "ActorCondition", actor = "enemy", var = "OnConsecratedGround" }, { type = "Condition", var = "AffectedByZealotry" }) } end, -- Traps, Mines and Totems ["traps and mines deal (%d+)%-(%d+) additional physical damage"] = function(_, min, max) return { mod("PhysicalMin", "BASE", tonumber(min), nil, 0, bor(KeywordFlag.Trap, KeywordFlag.Mine)), mod("PhysicalMax", "BASE", tonumber(max), nil, 0, bor(KeywordFlag.Trap, KeywordFlag.Mine)) } end, ["traps and mines deal (%d+) to (%d+) additional physical damage"] = function(_, min, max) return { mod("PhysicalMin", "BASE", tonumber(min), nil, 0, bor(KeywordFlag.Trap, KeywordFlag.Mine)), mod("PhysicalMax", "BASE", tonumber(max), nil, 0, bor(KeywordFlag.Trap, KeywordFlag.Mine)) } end, @@ -1443,6 +1471,7 @@ local specialModList = { ["cannot be ignited if strength is higher than dexterity"] = { mod("AvoidIgnite", "BASE", 100, { type = "Condition", var = "StrHigherThanDex" }) }, ["cannot be inflicted with bleeding"] = { mod("AvoidBleed", "BASE", 100) }, ["you are immune to bleeding"] = { mod("AvoidBleed", "BASE", 100) }, + ["immune to poison"] = { mod("AvoidPoison", "BASE", 100) }, ["immunity to shock during flask effect"] = { mod("AvoidShock", "BASE", 100, { type = "Condition", var = "UsingFlask" }) }, ["immunity to freeze and chill during flask effect"] = { mod("AvoidFreeze", "BASE", 100, { type = "Condition", var = "UsingFlask" }), @@ -1489,8 +1518,7 @@ local specialModList = { ["(%d+)%% of maximum life taken as chaos damage per second"] = function(num) return { mod("ChaosDegen", "BASE", num/100, { type = "PerStat", stat = "Life", div = 1 }) } end, ["your critical strikes do not deal extra damage during flask effect"] = { flag("NoCritMultiplier", { type = "Condition", var = "UsingFlask" }) }, ["grants perfect agony during flask effect"] = { mod("Keystone", "LIST", "Perfect Agony", { type = "Condition", var = "UsingFlask" }) }, - ["enemies on consecrated ground you create during effect take (%d+)%% increased damage"] = function(num) return { mod("EnemyModifier", "LIST", { mod = mod("DamageTaken", "INC", num, { type = "Condition", var = "OnConsecratedGround" }) }, { type = "Condition", var = "UsingFlask" }) } end, - -- Jewels + ["consecrated ground created during effect applies (%d+)%% increased damage taken to enemies"] = function(num) return { mod("EnemyModifier", "LIST", { mod = mod("DamageTaken", "INC", num, { type = "Condition", var = "OnConsecratedGround" }) }, { type = "Condition", var = "UsingFlask" }) } end, -- Jewels ["passives in radius can be allocated without being connected to your tree"] = { mod("JewelData", "LIST", { key = "intuitiveLeap", value = true }) }, ["(%d+)%% increased elemental damage per grand spectrum"] = function(num) return { mod("ElementalDamage", "INC", num, { type = "Multiplier", var = "GrandSpectrum" }), @@ -1512,6 +1540,7 @@ local specialModList = { ["you have zealot's oath if you haven't been hit recently"] = { mod("Keystone", "LIST", "Zealot's Oath", { type = "Condition", var = "BeenHitRecently", neg = true }) }, ["deal no physical damage"] = { flag("DealNoPhysical") }, ["deal no elemental damage"] = { flag("DealNoLightning"), flag("DealNoCold"), flag("DealNoFire") }, + ["deal no chaos damage"] = { flag("DealNoChaos") }, ["deal no non%-elemental damage"] = { flag("DealNoPhysical"), flag("DealNoChaos") }, ["attacks have blood magic"] = { flag("SkillBloodMagic", nil, ModFlag.Attack) }, ["(%d+)%% chance to cast a? ?socketed lightning spells? on hit"] = function(num) return { mod("ExtraSupport", "LIST", { name = "SupportUniqueMjolnerLightningSpellsCastOnHit", level = 1 }, { type = "SocketedIn", slotName = "{SlotName}" }) } end, @@ -1543,6 +1572,12 @@ local specialModList = { ["with a ghastly eye jewel socketed, minions have %+(%d+) to accuracy rating"] = function(num) return { mod("MinionModifier", "LIST", { mod = mod("Accuracy", "BASE", num) }, { type = "Condition", var = "HaveGhastlyEyeJewelIn{SlotName}" }) } end, ["hits ignore enemy monster chaos resistance if all equipped items are shaper items"] = { flag("IgnoreChaosResistance", { type = "MultiplierThreshold", var = "NonShaperItem", upper = true, threshold = 0 }) }, ["base critical strike chance for attacks with weapons is (%d)%%"] = function(num) return { mod("WeaponBaseCritChance", "OVERRIDE", num) } end, + ["gain %d+ rage on critical hit with attacks, no more than once every [%d%.]+ seconds"] = { + flag("Condition:CanGainRage"), + mod("Dummy", "DUMMY", 1, { type = "Condition", var = "CanGainRage" }) -- Make the Configuration option appear + }, + ["warcry skills' cooldown time is (%d+) seconds"] = function(num) return { mod("CooldownRecovery", "OVERRIDE", 2, nil, 0, KeywordFlag.Warcry) } end, + ["your critical strike multiplier is (%d+)%%"] = function(num) return { mod("CritMultiplier", "OVERRIDE", num) } end, -- Skill-specific enchantment modifiers ["(%d+)%% increased decoy totem life"] = function(num) return { mod("TotemLife", "INC", num, { type = "SkillName", skillName = "Decoy Totem" }) } end, ["(%d+)%% increased ice spear critical strike chance in second form"] = function(num) return { mod("CritChance", "INC", num, { type = "SkillName", skillName = "Ice Spear" }, { type = "SkillPart", skillPart = 2 }) } end, @@ -1696,6 +1731,7 @@ for gemId, gemData in pairs(data["3_0"].gems) do end if gemData.tags.aura or gemData.tags.herald then skillNameList["while affected by "..skillName:lower()] = { tag = { type = "Condition", var = "AffectedBy"..skillName:gsub(" ","") } } + skillNameList["while using "..skillName:lower()] = { tag = { type = "Condition", var = "AffectedBy"..skillName:gsub(" ","") } } end if gemData.tags.chaining then specialModList["^"..skillName:lower().." chains an additional time"] = { mod("ExtraSkillMod", "LIST", { mod = mod("ChainCountMax", "BASE", 1) }, { type = "SkillName", skillName = skillName }) } @@ -1906,6 +1942,8 @@ local jewelThresholdFuncs = { ["With 40 total Intelligence and Dexterity in Radius, Elemental Hit deals 50% less Fire Damage"] = getThreshold({"Int","Dex"}, "FireDamage", "MORE", -50, { type = "SkillName", skillName = "Elemental Hit" }), ["With 40 total Strength and Intelligence in Radius, Elemental Hit deals 50% less Cold Damage"] = getThreshold({"Str","Int"}, "ColdDamage", "MORE", -50, { type = "SkillName", skillName = "Elemental Hit" }), ["With 40 total Dexterity and Strength in Radius, Elemental Hit deals 50% less Lightning Damage"] = getThreshold({"Dex","Str"}, "LightningDamage", "MORE", -50, { type = "SkillName", skillName = "Elemental Hit" }), + ["With 40 total Dexterity and Strength in Radius, Spectral Shield Throw Chains +4 times"] = getThreshold({"Dex","Str"}, "ChainCountMax", "BASE", 4, { type = "SkillName", skillName = "Spectral Shield Throw" }), + ["With 40 total Dexterity and Strength in Radius, Spectral Shield Throw fires 75% less Shard Projectiles"] = getThreshold({"Dex","Str"}, "ProjectileCount", "MORE", -75, { type = "SkillName", skillName = "Spectral Shield Throw" }), --[""] = getThreshold("", "", "", , { type = "SkillName", skillName = "" }), } diff --git a/Modules/PantheonTools.lua b/Modules/PantheonTools.lua new file mode 100644 index 00000000..99bcd469 --- /dev/null +++ b/Modules/PantheonTools.lua @@ -0,0 +1,19 @@ +-- Various functions for Pantheon +-- + +pantheon = { } + +function pantheon.applySoulMod(db, modParser, god) + for _, soul in pairs(god.souls) do + for _, soulMod in pairs(soul.mods) do + local modList, extra = modParser(soulMod.line) + if modList and not extra then + for _, mod in pairs(modList) do + local godName = god.souls[1].name + mod.source = "Pantheon:"..godName + end + db:AddList(modList) + end + end + end +end \ No newline at end of file