changed divergent nightblade from base crit to inc crit%
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@@ -453,7 +453,7 @@ return {
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mod("CritMultiplier", "BASE", nil, 0, 0, { type = "Condition", var = "Elusive" }, { type = "Condition", varList = { "UsingClaw", "UsingDagger" } }, { type = "Condition", varList = { "UsingSword", "UsingAxe", "UsingMace" }, neg = true} ),
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},
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["critical_strike_chance_against_enemies_on_full_life_+%"] = {
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mod("CritChance", "BASE", nil, 0, 0, { type = "ActorCondition", actor = "enemy", var = "FullLife" })
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mod("CritChance", "INC", nil, 0, 0, { type = "ActorCondition", actor = "enemy", var = "FullLife" })
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},
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["critical_strike_chance_+%_vs_blinded_enemies"] = {
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mod("CritChance", "INC", nil, 0, 0, { type = "ActorCondition", actor = "enemy", var = "Blinded"})
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