Moving the Dot Multiplier on crit to be common for all actors (#8826)
This commit is contained in:
@@ -62,6 +62,7 @@ function calcs.initModDB(env, modDB)
|
||||
modDB:NewMod("DamageTaken", "INC", 10, "Base", ModFlag.Spell, { type = "Condition", var = "Unnerved"})
|
||||
modDB:NewMod("DamageTaken", "INC", 10, "Base", ModFlag.Spell, { type = "Condition", var = "Unnerved", neg = true}, { type = "Condition", var = "Party:Unnerved"})
|
||||
modDB:NewMod("Damage", "MORE", -10, "Base", { type = "Condition", var = "Debilitated"}, { type = "GlobalEffect", effectName = "Debilitated", effectType = "Debuff"})
|
||||
modDB:NewMod("DotMultiplier", "BASE", 50, "Base", { type = "Condition", var = "CriticalStrike" })
|
||||
modDB:NewMod("MovementSpeed", "MORE", -20, "Base", { type = "Condition", var = "Debilitated"}, { type = "GlobalEffect", effectName = "Debilitated", effectType = "Debuff"})
|
||||
modDB:NewMod("Condition:Burning", "FLAG", true, "Base", { type = "IgnoreCond" }, { type = "Condition", var = "Ignited" })
|
||||
modDB:NewMod("Condition:Poisoned", "FLAG", true, "Base", { type = "IgnoreCond" }, { type = "MultiplierThreshold", var = "PoisonStack", threshold = 1 })
|
||||
@@ -483,7 +484,6 @@ function calcs.initEnv(build, mode, override, specEnv)
|
||||
modDB:NewMod("Evasion", "BASE", 15, "Base")
|
||||
modDB:NewMod("Accuracy", "BASE", 2, "Base", { type = "Multiplier", var = "Level", base = -2 })
|
||||
modDB:NewMod("CritMultiplier", "BASE", 50, "Base")
|
||||
modDB:NewMod("DotMultiplier", "BASE", 50, "Base", { type = "Condition", var = "CriticalStrike" })
|
||||
modDB:NewMod("FireResist", "BASE", env.configInput.resistancePenalty or -60, "Base")
|
||||
modDB:NewMod("ColdResist", "BASE", env.configInput.resistancePenalty or -60, "Base")
|
||||
modDB:NewMod("LightningResist", "BASE", env.configInput.resistancePenalty or -60, "Base")
|
||||
|
||||
Reference in New Issue
Block a user