Release 1.4.97
- Updated tree to 3.4
This commit is contained in:
@@ -166,14 +166,17 @@ local modNameList = {
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["to dodge attack and spell hits"] = { "AttackDodgeChance", "SpellDodgeChance" },
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["to block"] = "BlockChance",
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["to block attacks"] = "BlockChance",
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["to block attack damage"] = "BlockChance",
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["block chance"] = "BlockChance",
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["block chance with staves"] = { "BlockChance", tag = { type = "Condition", var = "UsingStaff" } },
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["to block with staves"] = { "BlockChance", tag = { type = "Condition", var = "UsingStaff" } },
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["spell block chance"] = "SpellBlockChance",
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["to block spells"] = "SpellBlockChance",
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["to block spell damage"] = "SpellBlockChance",
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["chance to block attacks and spells"] = { "BlockChance", "SpellBlockChance" },
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["maximum block chance"] = "BlockChanceMax",
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["block chance applied to spells"] = "BlockChanceConv",
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["maximum chance to block attack damage"] = "BlockChanceMax",
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["maximum chance to block spell damage"] = "SpellBlockChanceMax",
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["to avoid being stunned"] = "AvoidStun",
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["to avoid being shocked"] = "AvoidShock",
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["to avoid being frozen"] = "AvoidFrozen",
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@@ -203,6 +206,7 @@ local modNameList = {
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-- Auras/curses/buffs
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["aura effect"] = "AuraEffect",
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["effect of non-curse auras you cast"] = "AuraEffect",
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["effect of non-curse auras from your skills"] = "AuraEffect",
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["effect of your curses"] = "CurseEffect",
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["effect of auras on you"] = "AuraEffectOnSelf",
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["effect of auras on your minions"] = { "AuraEffectOnSelf", addToMinion = true },
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@@ -345,6 +349,7 @@ local modNameList = {
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["critical strike multiplier"] = "CritMultiplier",
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["accuracy"] = "Accuracy",
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["accuracy rating"] = "Accuracy",
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["minion accuracy rating"] = { "Accuracy", addToMinion = true },
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["attack speed"] = { "Speed", flags = ModFlag.Attack },
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["cast speed"] = { "Speed", flags = ModFlag.Cast },
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["attack and cast speed"] = "Speed",
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@@ -454,6 +459,7 @@ local modFlagList = {
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["melee"] = { flags = ModFlag.Melee },
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["with melee attacks"] = { flags = ModFlag.Melee },
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["with melee critical strikes"] = { flags = ModFlag.Melee, tag = { type = "Condition", var = "CriticalStrike" } },
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["with bow skills"] = { keywordFlags = KeywordFlag.Bow },
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["on melee hit"] = { flags = ModFlag.Melee },
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["with hits"] = { keywordFlags = KeywordFlag.Hit },
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["with hits and ailments"] = { keywordFlags = bor(KeywordFlag.Hit, KeywordFlag.Ailment) },
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@@ -537,8 +543,8 @@ local preFlagList = {
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["^attack skills [hd][ae][va][el] "] = { keywordFlags = KeywordFlag.Attack },
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["^spells [hd][ae][va][el] "] = { flags = ModFlag.Spell },
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["^projectile attack skills [hd][ae][va][el] "] = { tagList = { { type = "SkillType", skillType = SkillType.Attack }, { type = "SkillType", skillType = SkillType.Projectile } } },
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["^arrows [hd][ae][va][el] "] = { tagList = { { type = "SkillType", skillType = SkillType.Attack }, { type = "SkillType", skillType = SkillType.Projectile } } },
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["^bow attacks [hdf][aei][var][el] "] = { flags = bor(ModFlag.Attack, ModFlag.Bow) },
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["^arrows [hd][ae][va][el] "] = { keywordFlags = KeywordFlag.Bow },
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["^bow attacks [hdf][aei][var][el] "] = { keywordFlags = KeywordFlag.Bow },
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["^projectiles [hdf][aei][var][el] "] = { flags = ModFlag.Projectile },
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["^melee attacks have "] = { flags = ModFlag.Melee },
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["^movement attack skills have "] = { flags = ModFlag.Attack, keywordFlags = KeywordFlag.Movement },
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@@ -561,10 +567,10 @@ local preFlagList = {
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["^your flasks grant "] = { },
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["^when hit, "] = { },
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["^you and allies [hgd][ae][via][enl] "] = { },
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["^auras you cast grant "] = { addToAura = true },
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["^auras from your skills grant "] = { addToAura = true },
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["^you and nearby allies [hgd][ae][via][enl] "] = { newAura = true },
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["^nearby allies [hgd][ae][via][enl] "] = { newAura = true, newAuraOnlyAllies = true },
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["^you and allies affected by your auras have "] = { affectedByAura = true },
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["^you and allies affected by your aura skills [hgd][ae][via][enl] "] = { affectedByAura = true },
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["^take "] = { modSuffix = "Taken" },
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["^marauder: melee skills have "] = { flags = ModFlag.Melee, tag = { type = "Condition", var = "ConnectedToMarauderStart" } },
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["^duelist: "] = { tag = { type = "Condition", var = "ConnectedToDuelistStart" } },
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@@ -581,6 +587,7 @@ local modTagList = {
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["while active"] = { },
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[" on critical strike"] = { tag = { type = "Condition", var = "CriticalStrike" } },
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["while affected by auras you cast"] = { affectedByAura = true },
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["for you and nearby allies"] = { newAura = true },
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-- Multipliers
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["per power charge"] = { tag = { type = "Multiplier", var = "PowerCharge" } },
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["per frenzy charge"] = { tag = { type = "Multiplier", var = "FrenzyCharge" } },
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@@ -706,6 +713,7 @@ local modTagList = {
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["while at maximum endurance charges"] = { tag = { type = "StatThreshold", stat = "EnduranceCharges", thresholdStat = "EnduranceChargesMax" } },
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["while you have at least (%d+) crab barriers"] = function(num) return { tag = { type = "StatThreshold", stat = "CrabBarriers", threshold = num } } end,
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["while you have a totem"] = { tag = { type = "Condition", var = "HaveTotem" } },
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["while you have at least one nearby ally"] = { tag = { type = "MultiplierThreshold", var = "NearbyAlly", threshold = 1 } },
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["while you have fortify"] = { tag = { type = "Condition", var = "Fortify" } },
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["during onslaught"] = { tag = { type = "Condition", var = "Onslaught" } },
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["while you have onslaught"] = { tag = { type = "Condition", var = "Onslaught" } },
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@@ -762,7 +770,7 @@ local modTagList = {
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["if you[' ]h?a?ve blocked recently"] = { tag = { type = "Condition", var = "BlockedRecently" } },
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["if you[' ]h?a?ve blocked an attack recently"] = { tag = { type = "Condition", var = "BlockedAttackRecently" } },
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["if you[' ]h?a?ve blocked a spell recently"] = { tag = { type = "Condition", var = "BlockedSpellRecently" } },
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["if you[' ]h?a?ve blocked a hit from a unique enemy in the past 10 seconds"] = { tag = { type = "Condition", var = "BlockedHitFromUniqueEnemyInPast10Sec" } },
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["if you[' ]h?a?ve blocked damage from a unique enemy in the past 10 seconds"] = { tag = { type = "Condition", var = "BlockedHitFromUniqueEnemyInPast10Sec" } },
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["if you[' ]h?a?ve attacked recently"] = { tag = { type = "Condition", var = "AttackedRecently" } },
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["if you[' ]h?a?ve cast a spell recently"] = { tag = { type = "Condition", var = "CastSpellRecently" } },
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["if you[' ]h?a?ve consumed a corpse recently"] = { tag = { type = "Condition", var = "ConsumedCorpseRecently" } },
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@@ -970,13 +978,15 @@ local specialModList = {
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["gain chilling, shocking and igniting conflux for %d seconds"] = { },
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-- Gladiator
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["enemies maimed by you take (%d+)%% increased physical damage"] = function(num) return { mod("EnemyModifier", "LIST", { mod = mod("PhysicalDamageTaken", "INC", num, { type = "Condition", var = "Maimed" }) }) } end,
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["chance to block spell damage is equal to chance to block attack damage"] = { flag("SpellBlockChanceIsBlockChance") },
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["maximum chance to block spell damage is equal to maximum chance to block attack damage"] = { flag("SpellBlockChanceMaxIsBlockChanceMax") },
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-- Guardian
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["grants armour equal to (%d+)%% of your reserved life to you and nearby allies"] = function(num) return { mod("GrantReservedLifeAsAura", "LIST", { mod = mod("Armour", "BASE", num / 100) }) } end,
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["grants maximum energy shield equal to (%d+)%% of your reserved mana to you and nearby allies"] = function(num) return { mod("GrantReservedManaAsAura", "LIST", { mod = mod("EnergyShield", "BASE", num / 100) }) } end,
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["warcries cost no mana"] = { mod("ManaCost", "MORE", -100, nil, 0, KeywordFlag.Warcry) },
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["(%d+)%% additional block chance for %d seconds? every %d seconds"] = function(num) return { mod("BlockChance", "BASE", num, { type = "Condition", var = "BastionOfHopeActive" }) } end,
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["if you've attacked recently, you and nearby allies have (%d+)%% chance to block attacks"] = function(num) return { mod("ExtraAura", "LIST", { mod = mod("BlockChance", "BASE", num) }, { type = "Condition", var = "AttackedRecently" }) } end,
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["if you've cast a spell recently, you and nearby allies have (%d+)%% chance to block spells"] = function(num) return { mod("ExtraAura", "LIST", { mod = mod("SpellBlockChance", "BASE", num) }, { type = "Condition", var = "CastSpellRecently" }) } end,
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["%+(%d+)%% chance to block attack damage for %d seconds? every %d seconds"] = function(num) return { mod("BlockChance", "BASE", num, { type = "Condition", var = "BastionOfHopeActive" }) } end,
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["if you've attacked recently, you and nearby allies have %+(%d+)%% chance to block attack damage"] = function(num) return { mod("ExtraAura", "LIST", { mod = mod("BlockChance", "BASE", num) }, { type = "Condition", var = "AttackedRecently" }) } end,
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["if you've cast a spell recently, you and nearby allies have %+(%d+)%% chance to block spell damage"] = function(num) return { mod("ExtraAura", "LIST", { mod = mod("SpellBlockChance", "BASE", num) }, { type = "Condition", var = "CastSpellRecently" }) } end,
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-- Hierophant
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-- Inquisitor
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["critical strikes ignore enemy monster elemental resistances"] = { flag("IgnoreElementalResistances", { type = "Condition", var = "CriticalStrike" }) },
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@@ -1083,6 +1093,7 @@ local specialModList = {
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["socketed [%a+]* ?gems a?r?e? ?supported by level (%d+) (.+)"] = function(num, _, support) return { mod("ExtraSupport", "LIST", { skillId = gemIdLookup[support] or gemIdLookup[support:gsub("^increased ","")] or "Unknown", level = num }, { type = "SocketedIn", slotName = "{SlotName}" }) } end,
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-- Conversion
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["increases and reductions to minion damage also affects? you"] = { flag("MinionDamageAppliesToPlayer") },
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["increases and reductions to minion attack speed also affects? you"] = { flag("MinionAttackSpeedAppliesToPlayer") },
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["increases and reductions to spell damage also apply to attacks"] = { flag("SpellDamageAppliesToAttacks") },
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["modifiers to claw damage also apply to unarmed"] = { flag("ClawDamageAppliesToUnarmed") },
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["modifiers to claw damage also apply to unarmed attack damage"] = { flag("ClawDamageAppliesToUnarmed") },
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