diff --git a/CHANGELOG.md b/CHANGELOG.md index afb725d9..52a667bb 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -1,3 +1,11 @@ +### 1.4.97 - 2018/08/29 + * Passive tree updated to 3.4 + * Other changes for 3.4 are still to come + * Vaal Righteous Fire is now correctly affected by modifiers to Area Damage + * Corrected the range of the explicit increased Spell Damage stat on Shimmeron + * Armour/Evasion/ES can no longer be negative + * Bubbling Flasks' Instant Recovery percentage is no longer incorrectly affected by Flask Effect modifiers (as in 2.6) + ### 1.4.96 - 2018/06/11 * Fixed an issue preventing certain skill-specific modifiers from applying; particularly for skills used by Minions * Notably, this fixes the Zombie Slam modifiers from Flesh Binder and Violent Dead diff --git a/Classes/GemSelectControl.lua b/Classes/GemSelectControl.lua index 777d373c..257315f1 100644 --- a/Classes/GemSelectControl.lua +++ b/Classes/GemSelectControl.lua @@ -446,7 +446,7 @@ function GemSelectClass:OnKeyDown(key, doubleClick) if self.selIndex == 0 then self:SetText(self.searchStr) else - self:SetText(self.list[self.selIndex]) + self:SetText(self.gems[self.list[self.selIndex]].name) end self:UpdateGem() self:ScrollSelIntoView() diff --git a/Classes/Item.lua b/Classes/Item.lua index 511fa6fa..11ea267d 100644 --- a/Classes/Item.lua +++ b/Classes/Item.lua @@ -690,7 +690,7 @@ function ItemClass:BuildModListForSlotNum(baseList, slotNum) for _, value in ipairs(modList:Sum("LIST", nil, "WeaponData")) do weaponData[value.key] = value.value end - if self.targetVersion ~= "2_6" then + if self.targetVersion == "2_6" then local accuracyInc = sumLocal(modList, "Accuracy", "INC", 0) if accuracyInc > 0 then modList:NewMod("Accuracy", "MORE", accuracyInc, self.modSource, { type = "Condition", var = (slotNum == 1) and "MainHandAttack" or "OffHandAttack" }) diff --git a/Classes/ItemsTab.lua b/Classes/ItemsTab.lua index 42d53785..b168ac8d 100644 --- a/Classes/ItemsTab.lua +++ b/Classes/ItemsTab.lua @@ -593,6 +593,7 @@ function ItemsTabClass:Save(xml) for _, id in ipairs(self.itemOrderList) do local item = self.items[id] local child = { elem = "Item", attrib = { id = tostring(id), variant = item.variant and tostring(item.variant), variantAlt = item.variantAlt and tostring(item.variantAlt) } } + item:BuildAndParseRaw() t_insert(child, item.raw) for id, modLine in ipairs(item.modLines) do if modLine.range then @@ -1897,7 +1898,10 @@ function ItemsTabClass:AddItemTooltip(tooltip, item, slot, dbMode) local effectInc = modDB:Sum("INC", nil, "FlaskEffect") if item.base.flask.life or item.base.flask.mana then local rateInc = modDB:Sum("INC", nil, "FlaskRecoveryRate") - local instantPerc = flaskData.instantPerc > 0 and m_min(flaskData.instantPerc + effectInc, 100) or 0 + local instantPerc = flaskData.instantPerc + if self.build.targetVersion == "2_6" and instantPerc > 0 then + instantPerc = m_min(instantPerc + effectInc, 100) + end if item.base.flask.life then local lifeInc = modDB:Sum("INC", nil, "FlaskLifeRecovery") local lifeRateInc = modDB:Sum("INC", nil, "FlaskLifeRecoveryRate") diff --git a/Classes/TreeTab.lua b/Classes/TreeTab.lua index 5150da8d..575eeacc 100644 --- a/Classes/TreeTab.lua +++ b/Classes/TreeTab.lua @@ -284,7 +284,7 @@ function TreeTabClass:OpenImportPopup() end function TreeTabClass:OpenExportPopup() - local treeLink = self.build.spec:EncodeURL("https://www.pathofexile.com/passive-skill-tree/"..(self.build.targetVersion == "2_6" and "2.6.2/" or "3.2.0/")) + local treeLink = self.build.spec:EncodeURL("https://www.pathofexile.com/passive-skill-tree/"..(self.build.targetVersion == "2_6" and "2.6.2/" or "3.3.0/")) local popup local controls = { } controls.label = common.New("LabelControl", nil, 0, 20, 0, 16, "Passive tree link:") diff --git a/Data/2_6/ModCache.lua b/Data/2_6/ModCache.lua index 18e43435..926f01d0 100644 --- a/Data/2_6/ModCache.lua +++ b/Data/2_6/ModCache.lua @@ -1 +1 @@ -local c=...c["20% Chance to Block"]={{[1]={flags=0,type="BASE",value=20,name="BlockChance",keywordFlags=0}},nil}c["16% increased Trap Damage"]={{[1]={flags=0,type="INC",value=16,name="Damage",keywordFlags=4096}},nil}c["15% of maximum Life taken as Chaos Damage per second"]={{[1]={[1]={type="PerStat",stat="Life",div=1},flags=0,type="BASE",value=0.15,name="ChaosDegen",keywordFlags=0}},nil}c["10% increased Power Charge Duration"]={{[1]={flags=0,type="INC",value=10,name="PowerChargesDuration",keywordFlags=0}},nil}c["-1 Strength per 1 Strength on Allocated Passives in Radius"]={{[1]={[1]={type="PerStat",stat="Str",div=1},flags=0,type="BASE",value=-1,name="Str",keywordFlags=0}}," on Allocated Passives in Radius"}c["Inflicts a random level 20 Curse on you when your Totems die"]={nil,"Inflicts a random level 20 Curse on you when your Totems die"}c["+150 to maximum Mana"]={{[1]={flags=0,type="BASE",value=150,name="Mana",keywordFlags=0}},nil}c["10% reduced Enemy Stun Threshold with Bows"]={{[1]={flags=8192,type="INC",value=-10,name="EnemyStunThreshold",keywordFlags=0}},nil}c["30% increased Damage with Hits against Rare monsters When you Kill a Rare monster, you gain its mods for 20 seconds"]={{[1]={flags=0,type="INC",value=30,name="Damage",keywordFlags=0}}," with Hits against Rare monsters When you Kill a Rare monster, you gain its mods for 20 seconds"}c["You have Far Shot while you do not have Iron Reflexes"]={nil,"You have Far Shot while you do not have Iron Reflexes"}c["With at least 40 Strength in Radius, Vigilant Strike also Fortifies Nearby Allies for 3 seconds. {variant:2}With at least 40 Strength in Radius, Vigilant Strike Fortifies you and Nearby Allies for 12 seconds"]={nil,"With at least 40 Strength in Radius, Vigilant Strike also Fortifies Nearby Allies for 3 seconds. {variant:2}With at least 40 Strength in Radius, Vigilant Strike Fortifies you and Nearby Allies for 12 seconds"}c["Adds 18 to 32 Chaos Damage to Attacks"]={{[1]={flags=1,type="BASE",value=18,name="ChaosMin",keywordFlags=0},[2]={flags=1,type="BASE",value=32,name="ChaosMax",keywordFlags=0}},nil}c["+21 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=21,name="LifeOnHit",keywordFlags=0}},nil}c["14% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=14,name="ElementalDamage",keywordFlags=0}},nil}c["Adds 1 to 30 Fire Damage to Attacks"]={{[1]={flags=1,type="BASE",value=1,name="FireMin",keywordFlags=0},[2]={flags=1,type="BASE",value=30,name="FireMax",keywordFlags=0}},nil}c["Gain 10% of Physical Damage as Extra Fire Damage"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalDamageGainAsFire",keywordFlags=0}},nil}c["3% increased effect of Non-Curse Auras you Cast"]={{[1]={flags=0,type="INC",value=3,name="AuraEffect",keywordFlags=0}},nil}c["With at least 40 Dexterity in Radius, Barrage fires an additional 2 projectiles simultaneously on the first and final attacks"]={nil,"With at least 40 Dexterity in Radius, Barrage fires an additional 2 projectiles simultaneously on the first and final attacks"}c["20% increased Attack and Cast Speed if Energy Shield Recharge has started Recently"]={{[1]={[1]={type="Condition",var="EnergyShieldRechargeRecently"},flags=0,type="INC",value=20,name="Speed",keywordFlags=0}},nil}c["Non-critical strikes deal 40% Damage"]={{[1]={[1]={type="Condition",neg=true,var="CriticalStrike"},flags=4,type="MORE",value=-60,name="Damage",keywordFlags=0}},nil}c["40% increased Spell Damage"]={{[1]={flags=2,type="INC",value=40,name="Damage",keywordFlags=0}},nil}c["30% increased Endurance Charge Duration"]={{[1]={flags=0,type="INC",value=30,name="EnduranceChargesDuration",keywordFlags=0}},nil}c["25% chance to Trigger Level 20 Tornado when you gain Avian's Might or Avian's Flight"]={{}," to Trigger Level 20 Tornado when you gain Avian's Might or Avian's Flight"}c["Socketed Gems are Supported by level 1 Ice Bite"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportFrenzyChargeOnSlayingFrozenEnemy",level=1},name="ExtraSupport",keywordFlags=0}},nil}c["Your Critical Strikes with Attacks Maim Enemies"]={nil,"Your Critical Strikes with Attacks Maim Enemies"}c["40% increased Area of Effect of Curse Skills"]={{[1]={flags=0,type="INC",value=40,name="AreaOfEffect",keywordFlags=2}},nil}c["You and Allies have 12% increased Attack and Cast Speed while affected"]={{[1]={flags=0,type="INC",value=12,name="Speed",keywordFlags=0}}," while affected"}c["The increase to Physical Damage from Strength applies to Projectile Attacks as well as Melee Attacks"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="IronGrip",flags=0}},nil}c["8% increased maximum Mana"]={{[1]={flags=0,type="INC",value=8,name="Mana",keywordFlags=0}},nil}c["Your Hits can't be Evaded by Blinded Enemies"]={nil,"Your Hits can't be Evaded by Blinded Enemies"}c["24% increased Spell Damage"]={{[1]={flags=2,type="INC",value=24,name="Damage",keywordFlags=0}},nil}c["3% increased Damage against Enemies on Low Life per Frenzy Charge"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="LowLife"},[2]={type="Multiplier",var="FrenzyCharge"},flags=4,type="INC",keywordFlags=0,name="Damage",value=3}},nil}c["100% increased Global Critical Strike Chance if you've Summoned a Totem Recently"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="SummonedTotemRecently"},flags=0,type="INC",keywordFlags=0,name="CritChance",value=100}},nil}c["16% increased Trap Throwing Speed"]={{[1]={flags=0,type="INC",value=16,name="TrapThrowingSpeed",keywordFlags=0}},nil}c["20% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=20,name="LightningDamage",keywordFlags=0}},nil}c["Adds Knockback to Melee Attacks during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},value=100,type="BASE",keywordFlags=0,name="EnemyKnockbackChance",flags=256}},nil}c["40% increased Damage when not on Low Life"]={{[1]={[1]={type="Condition",neg=true,var="LowLife"},flags=0,type="INC",value=40,name="Damage",keywordFlags=0}},nil}c["+1 to Level of Socketed Fire Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="fire",value=1},name="GemProperty",keywordFlags=0}},nil}c["5% increased Skeleton Movement Speed"]={{[1]={flags=0,type="INC",value=5,name="MovementSpeed",keywordFlags=0}}," Skeleton "}c["20% increased Attack and Cast Speed"]={{[1]={flags=0,type="INC",value=20,name="Speed",keywordFlags=0}},nil}c["With at least 40 Intelligence in Radius, Cold Snap has a 25% chance to grant a Power Charge on Kill {variant:2}With at least 40 Intelligence in Radius, Cold Snap has a 50% chance to grant a Power Charge on Kill"]={nil,"With at least 40 Intelligence in Radius, Cold Snap has a 25% chance to grant a Power Charge on Kill {variant:2}With at least 40 Intelligence in Radius, Cold Snap has a 50% chance to grant a Power Charge on Kill"}c["+27% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=27,name="ChaosResist",keywordFlags=0}},nil}c["Minions have 16% increased maximum Life"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=16,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["50% increased Critical Strike Chance with Staves"]={{[1]={flags=131072,type="INC",value=50,name="CritChance",keywordFlags=0}},nil}c["Radius: 12"]={nil,"Radius: 12"}c["20% chance to Maim on Hit"]={{}," to Maim on Hit"}c["100% increased Stun Duration against Enemies that are on Full Life"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="FullLife"},flags=4,type="INC",value=100,name="EnemyStunDuration",keywordFlags=0}},nil}c["Projectile Attacks deal up to 50% more Damage to targets at the start of their movement, dealing less Damage to targets as the projectile travels farther"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="PointBlank",flags=0}},nil}c["120% increased Critical Strike Chance against Enemies affected"]={{[1]={flags=0,type="INC",value=120,name="CritChance",keywordFlags=0}}," against Enemies affected"}c["+5% to maximum Cold Resistance"]={{[1]={flags=0,type="BASE",value=5,name="ColdResistMax",keywordFlags=0}},nil}c["20% of Physical Damage from Hits taken as Cold Damage"]={{[1]={flags=0,type="BASE",value=20,name="PhysicalDamageTakenAsCold",keywordFlags=0}},nil}c["Adds 6 to 12 Fire Damage to Spells"]={{[1]={flags=2,type="BASE",value=6,name="FireMin",keywordFlags=0},[2]={flags=2,type="BASE",value=12,name="FireMax",keywordFlags=0}},nil}c["20% chance to Trigger Level 20 Shade Form when you Use a Socketed Skill"]={{}," to Trigger Level 20 Shade Form when you Use a Socketed Skill"}c["3% increased Attack Speed while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=1,type="INC",value=3,name="Speed",keywordFlags=0}},nil}c["16% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=16,name="Evasion",keywordFlags=0}},nil}c["40% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=40,name="Evasion",keywordFlags=0}},nil}c["Adds 15 to 50 Physical Damage to Attacks"]={{[1]={flags=1,type="BASE",value=15,name="PhysicalMin",keywordFlags=0},[2]={flags=1,type="BASE",value=50,name="PhysicalMax",keywordFlags=0}},nil}c["0.6% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=0.6,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["Reflects 260 Physical Damage to Melee Attackers"]={{},nil}c["+15% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=15,name="FireResist",keywordFlags=0}},nil}c["+1 to Level of Socketed Active Skill Gems per 25 Player Levels"]={{}," Level of Socketed Active Skill Gems per 25 Player Levels"}c["Minions deal 15% increased Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=15,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Energy Shield Recharge is not interrupted by Damage if Recharge began Recently"]={nil,"Energy Shield Recharge is not interrupted by Damage if Recharge began Recently"}c["13% increased Movement Speed while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,type="INC",value=13,name="MovementSpeed",keywordFlags=0}},nil}c["Enemies you Taunt take 20% increased Damage"]={{[1]={flags=0,type="LIST",value={mod={[1]={type="Condition",var="Taunted"},flags=0,type="INC",value=20,name="DamageTaken",keywordFlags=0}},name="EnemyModifier",keywordFlags=0}},nil}c["Reflects 30 Chaos Damage to Melee Attackers 25% reduced Light Radius"]={nil,"Reflects 30 Chaos Damage to Melee Attackers 25% reduced Light Radius"}c["125% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=125,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["+8% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=8,name="FireResist",keywordFlags=0}},nil}c["3% additional Chance to Block while you have at least 5 Crab Barriers 5% additional Chance to Block while you have at least 10 Crab Barriers"]={{[1]={flags=0,type="BASE",value=3,name="BlockChance",keywordFlags=0}}," while you have at least 5 Crab Barriers 5% additional Chance to Block while you have at least 10 Crab Barriers"}c["Nearby Enemies cannot gain Power, Frenzy or Endurance Charges You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other"]={nil,"Nearby Enemies cannot gain Power, Frenzy or Endurance Charges You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other"}c["+32 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=32,name="EnergyShield",keywordFlags=0}},nil}c["35% less Mine Damage"]={{[1]={flags=0,type="MORE",value=-35,name="Damage",keywordFlags=8192}},nil}c["10% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=10,name="ChaosDamage",keywordFlags=0}},nil}c["Share Endurance Charges with nearby party members"]={nil,"Share Endurance Charges with nearby party members"}c["Can Consume 4 Support Gems Has not Consumed any Gems"]={nil,"Can Consume 4 Support Gems Has not Consumed any Gems"}c["Shocks nearby Enemies during Flask effect {variant:9,10,11,12}Shocks nearby Enemies during Flask effect, causing 10% increased Damage taken"]={nil,"Shocks nearby Enemies during Flask effect {variant:9,10,11,12}Shocks nearby Enemies during Flask effect, causing 10% increased Damage taken"}c["35% increased Damage while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},flags=0,type="INC",value=35,name="Damage",keywordFlags=0}},nil}c["+40 to all Attributes"]={{[1]={flags=0,type="BASE",value=40,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=40,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=40,name="Int",keywordFlags=0}},nil}c["Adds 35 to 105 Lightning Damage to Spells"]={{[1]={flags=2,type="BASE",value=35,name="LightningMin",keywordFlags=0},[2]={flags=2,type="BASE",value=105,name="LightningMax",keywordFlags=0}},nil}c["62% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=62,name="ChaosDamage",keywordFlags=0}},nil}c["Lose Souls gained from Soul Eater on Flask Use"]={nil,"Lose Souls gained from Soul Eater on Flask Use"}c["Cannot be Ignited while on Low Life"]={nil,"Cannot be Ignited while on Low Life"}c["24% increased Elemental Damage with Attack Skills {variant:1,2,3}Adds 12 to 20 Physical Damage"]={{[1]={flags=0,type="INC",value=24,name="ElementalDamage",keywordFlags=0}}," with Attack Skills {variant:1,2,3}Adds 12 to 20 Physical Damage"}c["+15% to Melee Critical Strike Multiplier"]={{[1]={flags=256,type="BASE",value=15,name="CritMultiplier",keywordFlags=0}},nil}c["Spend Energy Shield before Mana for Skill Costs"]={{},nil}c["8% increased Physical Damage with Attacks"]={{[1]={flags=1,type="INC",value=8,name="PhysicalDamage",keywordFlags=0}},nil}c["Prefix: IncreasedLife6"]={nil,"Prefix: IncreasedLife6"}c["10% chance to Steal Power, Frenzy, and Endurance Charges on Hit {variant:1}30% reduced Endurance, Frenzy and Power Charge Duration"]={{[1]={[1]={type="SkillName",skillName="Frenzy"},flags=0,type="BASE",value=10,name="PowerChargesDuration",keywordFlags=0}}," to Steal Power, Frenzy, and Endurance Charges on Hit {variant:1}30% reduced Endurance,and "}c["20% increased Accuracy Rating"]={{[1]={flags=0,type="INC",value=20,name="Accuracy",keywordFlags=0}},nil}c["With at least 40 Dexterity in Radius, Ice Shot Pierces 5 additional Targets {variant:3}With at least 40 Dexterity in Radius, Ice Shot Pierces 3 additional Targets"]={nil,"With at least 40 Dexterity in Radius, Ice Shot Pierces 5 additional Targets {variant:3}With at least 40 Dexterity in Radius, Ice Shot Pierces 3 additional Targets"}c["3% chance to Avoid Elemental Ailments"]={{[1]={flags=0,type="BASE",value=3,name="AvoidShock",keywordFlags=0},[2]={flags=0,type="BASE",value=3,name="AvoidFrozen",keywordFlags=0},[3]={flags=0,type="BASE",value=3,name="AvoidChilled",keywordFlags=0},[4]={flags=0,type="BASE",value=3,name="AvoidIgnite",keywordFlags=0}},nil}c["12% increased Accuracy Rating"]={{[1]={flags=0,type="INC",value=12,name="Accuracy",keywordFlags=0}},nil}c["Consumes a Void Charge to Trigger Level 20 Void Shot when you fire Arrows Adds 40 to 100 Cold Damage to Attacks"]={{[1]={flags=1,type="BASE",value=40,name="ColdMin",keywordFlags=0},[2]={flags=1,type="BASE",value=100,name="ColdMax",keywordFlags=0}},"Consumes a Void Charge to Trigger Level 20 Void Shot when you fire Arrows "}c["Can Summon up to 1 additional Golem at a time"]={{[1]={flags=0,type="BASE",value=1,name="ActiveGolemLimit",keywordFlags=0}},nil}c["You gain a Power Charge on use You gain a Frenzy Charge on use"]={nil,"You gain a Power Charge on use You gain a Frenzy Charge on use"}c["16% increased Projectile Attack Damage"]={{[1]={flags=1025,type="INC",value=16,name="Damage",keywordFlags=0}},nil}c["30% increased Damage against Blinded Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Blinded"},flags=4,type="INC",value=30,name="Damage",keywordFlags=0}},nil}c["-15% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=-15,name="ColdResist",keywordFlags=0}},nil}c["+25% to all Elemental Resistances while you have at least 200 Strength"]={{[1]={[1]={type="StatThreshold",stat="Str",threshold=200},flags=0,type="BASE",value=25,name="ElementalResist",keywordFlags=0}},nil}c["50% reduced Freeze Duration on You {variant:1}1% of Life Regenerated per Second"]={{},""}c["Nearby Allies gain 40% increased Mana Regeneration Rate"]={{[1]={flags=0,type="LIST",value={onlyAllies=true,mod={flags=0,type="INC",value=40,name="ManaRegen",keywordFlags=0}},name="ExtraAura",keywordFlags=0}},nil}c["40% increased Chill Duration on Enemies"]={{[1]={flags=0,type="INC",value=40,name="EnemyChillDuration",keywordFlags=0}},nil}c["25% chance to Blind Enemies on Hit"]={{}," to Blind Enemies on Hit"}c["Aspect of the Cat Reserves no Mana"]={nil,"Aspect of the Cat Reserves no Mana"}c["10% increased Effect of Auras on your Minions"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=10,name="AuraEffectOnSelf",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["3% increased Attack Speed with Staves"]={{[1]={flags=131073,type="INC",value=3,name="Speed",keywordFlags=0}},nil}c["-20% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=-20,name="LightningResist",keywordFlags=0}},nil}c["10% increased Physical Damage with Bows"]={{[1]={flags=8192,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["+38% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=38,name="ColdResist",keywordFlags=0}},nil}c["100% increased Global Armour when you have no Energy Shield"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=100,name="Armour",keywordFlags=0}}," when you have no Energy Shield"}c["+1 to Level of Aura Gems in this item {variant:3}+2 to Level of Socketed Aura Gems"]={{}," Level of Aura Gems in this item {variant:3}+2 to Level of Socketed Aura Gems"}c["Adds 17 to 37 Chaos Damage"]={{[1]={flags=0,type="BASE",value=17,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=37,name="ChaosMax",keywordFlags=0}},nil}c["You have Onslaught while not on Low Mana Lose 33.5 Mana per Second"]={nil,"You have Onslaught while not on Low Mana Lose 33.5 Mana per Second"}c["With at least 40 Strength in Radius, Glacial Hammer deals"]={nil,"With at least 40 Strength in Radius, Glacial Hammer deals"}c["60% increased Melee Damage when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=256,type="INC",value=60,name="Damage",keywordFlags=0}},nil}c["10% reduced Attack Speed"]={{[1]={flags=1,type="INC",value=-10,name="Speed",keywordFlags=0}},nil}c["Every 10 seconds, gain 25% increased Area of Effect of Area Skills for 4 seconds"]={{[1]={[1]={type="Condition",var="PendulumOfDestruction"},flags=0,type="INC",value=25,name="AreaOfEffect",keywordFlags=0}},nil}c["10% reduced Physical Damage taken while at maximum Endurance Charges"]={{[1]={[1]={type="StatThreshold",stat="EnduranceCharges",thresholdStat="EnduranceChargesMax"},flags=0,type="INC",value=-10,name="PhysicalDamageTaken",keywordFlags=0}},nil}c["Minions explode when reduced to Low Life, dealing 33% of their maximum Life as Fire Damage to surrounding Enemies"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="MinionInstability",flags=0}},nil}c["Knockback direction is reversed"]={nil,"Knockback direction is reversed"}c["+3% to maximum Block Chance"]={{[1]={flags=0,type="BASE",value=3,name="BlockChanceMax",keywordFlags=0}},nil}c["Prefixes:"]={{},nil}c["Your Critical Strikes have Culling Strike"]={nil,"Your Critical Strikes have Culling Strike"}c["13% increased Physical Damage with Ranged Weapons"]={{[1]={flags=4194304,type="INC",value=13,name="PhysicalDamage",keywordFlags=0}},nil}c["+10 to maximum Life"]={{[1]={flags=0,type="BASE",value=10,name="Life",keywordFlags=0}},nil}c["+25% Chaos Resistance when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="BASE",value=25,name="ChaosResist",keywordFlags=0}},nil}c["Adds 6 to 14 Cold Damage to Attacks"]={{[1]={flags=1,type="BASE",value=6,name="ColdMin",keywordFlags=0},[2]={flags=1,type="BASE",value=14,name="ColdMax",keywordFlags=0}},nil}c["20% increased Movement Speed during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=20,name="MovementSpeed",keywordFlags=0}},nil}c["25% increased Arctic Armour Buff Effect"]={{[1]={[1]={type="SkillName",skillName="Arctic Armour"},flags=0,type="INC",value=25,name="BuffEffect",keywordFlags=0}},nil}c["10% increased Attack Speed if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=1,type="INC",value=10,name="Speed",keywordFlags=0}},nil}c["+45 to maximum Mana"]={{[1]={flags=0,type="BASE",value=45,name="Mana",keywordFlags=0}},nil}c["Critical Strikes have 20% chance to Blind Enemies while you have Cat's Stealth 50% increased Damage with Hits and Ailments against Blinded Enemies"]={nil,"Critical Strikes have 20% chance to Blind Enemies while you have Cat's Stealth 50% increased Damage with Hits and Ailments against Blinded Enemies"}c["Gain Soul Eater during Flask Effect Lose Souls gained from Soul Eater on Flask Use"]={nil,"Gain Soul Eater during Flask Effect Lose Souls gained from Soul Eater on Flask Use"}c["5% increased effect of Fortify on You"]={{[1]={flags=0,type="INC",value=5,name="FortifyEffectOnSelf",keywordFlags=0}},nil}c["3% increased Cast Speed"]={{[1]={flags=16,type="INC",value=3,name="Speed",keywordFlags=0}},nil}c["18% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8388608,type="INC",value=18,name="PhysicalDamage",keywordFlags=0}},nil}c["Socketed Trap Skills create a Smoke Cloud when triggered {variant:1}30% increased Fire Damage against Blinded Enemies"]={nil,"Socketed Trap Skills create a Smoke Cloud when triggered {variant:1}30% increased Fire Damage against Blinded Enemies"}c["50% reduced Life Leeched per second"]={{[1]={flags=0,type="INC",value=-50,name="LifeLeechRate",keywordFlags=0}},nil}c["25% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=25,name="ManaRegen",keywordFlags=0}},nil}c["You Cannot Be Shocked While Chilled {variant:2}50% chance to Shock Chilled Enemies"]={nil,"You Cannot Be Shocked While Chilled {variant:2}50% chance to Shock Chilled Enemies"}c["20% increased Life Recovery from Flasks"]={{[1]={flags=0,type="INC",value=20,name="FlaskLifeRecovery",keywordFlags=0}},nil}c["20% reduced Enemy Stun Threshold with this Weapon"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,type="INC",value=-20,name="EnemyStunThreshold",keywordFlags=0}},nil}c["Perfect Agony {variant:18}Phase Acrobatics"]={nil,"Perfect Agony {variant:18}Phase Acrobatics"}c["30% increased Damage while you have a Totem"]={{[1]={[1]={type="Condition",var="HaveTotem"},flags=0,type="INC",value=30,name="Damage",keywordFlags=0}},nil}c["Adds 16 to 29 Chaos Damage to Attacks"]={{[1]={flags=1,type="BASE",value=16,name="ChaosMin",keywordFlags=0},[2]={flags=1,type="BASE",value=29,name="ChaosMax",keywordFlags=0}},nil}c["8% increased Melee Physical Damage"]={{[1]={flags=256,type="INC",value=8,name="PhysicalDamage",keywordFlags=0}},nil}c["50% reduced Reflected Elemental Damage taken For each Element you've been hit by Damage of Recently, 40% increased Damage of that Element"]={{[1]={flags=0,type="INC",value=-50,name="ElementalDamageTaken",keywordFlags=0}}," Reflected For each Element you've been hit by Damage of Recently, 40% increased Damage of that Element"}c["30% increased Armour"]={{[1]={flags=0,type="INC",value=30,name="Armour",keywordFlags=0}},nil}c["Movement Speed cannot be modified to below base value"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="MovementSpeedCannotBeBelowBase",flags=0}},nil}c["Gain 5 Souls for Vaal Skills on Rampage Rampage"]={nil,"Gain 5 Souls for Vaal Skills on Rampage Rampage"}c["+28 to maximum Mana"]={{[1]={flags=0,type="BASE",value=28,name="Mana",keywordFlags=0}},nil}c["10% chance to Steal Power, Frenzy, and Endurance Charges on Hit"]={{}," to Steal Power, Frenzy, and Endurance Charges on Hit"}c["Adds 9 to 13 Fire Damage"]={{[1]={flags=0,type="BASE",value=9,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=13,name="FireMax",keywordFlags=0}},nil}c["40% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=40,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["Blight has 30% increased Hinder Duration You cannot be Hindered"]={{[1]={[1]={type="SkillName",skillName="Blight"},flags=0,type="INC",value=30,name="Duration",keywordFlags=0}}," Hinder You cannot be Hindered"}c["Moving while Bleeding doesn't cause you to take extra Damage 15% increased Movement Speed while Bleeding"]={nil,"Moving while Bleeding doesn't cause you to take extra Damage 15% increased Movement Speed while Bleeding"}c["Enemies near your Totems deal 8% less Damage Enemies near your Totems take 16% increased Physical and Fire Damage"]={nil,"Enemies near your Totems deal 8% less Damage Enemies near your Totems take 16% increased Physical and Fire Damage"}c["30% increased Physical Damage with Maces"]={{[1]={flags=65536,type="INC",value=30,name="PhysicalDamage",keywordFlags=0}},nil}c["40% reduced Movement Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=-40,name="MovementSpeed",keywordFlags=0}},nil}c["Left ring slot: +100 to maximum Energy Shield"]={{[1]={[1]={type="SlotNumber",num=1},flags=0,type="BASE",value=100,name="EnergyShield",keywordFlags=0}},nil}c["Damage Penetrates 3% Lightning Resistance"]={{[1]={flags=0,type="BASE",value=3,name="LightningPenetration",keywordFlags=0}},nil}c["28% of Block Chance applied to Spells"]={{[1]={flags=0,type="BASE",value=28,name="BlockChanceConv",keywordFlags=0}},nil}c["15% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=15,name="CritChance",keywordFlags=0}},nil}c["Attacks have 60% chance to Poison while at maximum Frenzy Charges"]={{[1]={[1]={type="StatThreshold",stat="FrenzyCharges",thresholdStat="FrenzyChargesMax"},flags=1,type="BASE",value=60,name="PoisonChance",keywordFlags=0}},nil}c["Cold-only Splash Damage to surrounding targets With at least 40 Strength in Radius, 25% of Glacial"]={nil,"Cold-only Splash Damage to surrounding targets With at least 40 Strength in Radius, 25% of Glacial"}c["23% increased Spell Damage"]={{[1]={flags=2,type="INC",value=23,name="Damage",keywordFlags=0}},nil}c["Gain 5% of Fire Damage as Extra Chaos Damage"]={{[1]={flags=0,type="BASE",value=5,name="FireDamageGainAsChaos",keywordFlags=0}},nil}c["+180 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=180,name="EnergyShield",keywordFlags=0}},nil}c["Crafted: true Prefix: LocalIncreasedArmourAndEnergyShield5"]={nil,"Crafted: true Prefix: LocalIncreasedArmourAndEnergyShield5"}c["4% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=4,name="Damage",keywordFlags=0}},nil}c["1% additional Physical Damage Reduction per 10 Strength on Allocated Passives in Radius"]={{[1]={[1]={type="PerStat",stat="Str",div=10},flags=0,type="BASE",value=1,name="PhysicalDamageReduction",keywordFlags=0}}," on Allocated Passives in Radius"}c["60% of Lightning Damage Converted to Chaos Damage"]={{[1]={flags=0,type="BASE",value=60,name="LightningDamageConvertToChaos",keywordFlags=0}},nil}c["Adds 60 to 80 Cold Damage to Attacks"]={{[1]={flags=1,type="BASE",value=60,name="ColdMin",keywordFlags=0},[2]={flags=1,type="BASE",value=80,name="ColdMax",keywordFlags=0}},nil}c["60% increased Attack Damage"]={{[1]={flags=1,type="INC",value=60,name="Damage",keywordFlags=0}},nil}c["Auras you Cast grant 10% increased Damage to you and Allies"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=10,name="Damage",keywordFlags=0}},name="ExtraAuraEffect",keywordFlags=0}},nil}c["60% increased Critical Strike Chance while you have at least 200 Intelligence"]={{[1]={[1]={type="StatThreshold",stat="Int",threshold=200},flags=0,type="INC",value=60,name="CritChance",keywordFlags=0}},nil}c["33% increased Attack Damage against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=5,type="INC",value=33,name="Damage",keywordFlags=0}},nil}c["The Effect of Chill on you is reversed"]={nil,"The Effect of Chill on you is reversed"}c["15% reduced Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=-15,name="ManaRegen",keywordFlags=0}},nil}c["+50 to Strength"]={{[1]={flags=0,type="BASE",value=50,name="Str",keywordFlags=0}},nil}c["Shocks nearby Enemies during Flask effect"]={nil,"Shocks nearby Enemies during Flask effect"}c["10% increased Stun and Block Recovery"]={{[1]={flags=0,type="INC",value=10,name="StunRecovery",keywordFlags=0}},nil}c["5% increased Effect of your Curses"]={{[1]={flags=0,type="INC",value=5,name="CurseEffect",keywordFlags=0}},nil}c["10% increased Physical Damage with Daggers"]={{[1]={flags=32768,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["Triggers level 20 Death Walk when Equipped"]={{[1]={flags=0,type="LIST",value={skillId="DeathWalk",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["+50% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=50,name="CritMultiplier",keywordFlags=0}},nil}c["25% chance to gain a Frenzy Charge on Kill with Main Hand"]={{}," to gain aCharge on Kill "}c["20% increased Trap Trigger Area of Effect"]={{[1]={flags=0,type="INC",value=20,name="TrapTriggerAreaOfEffect",keywordFlags=0}},nil}c["20% of Physical Damage Converted to Lightning during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=20,name="PhysicalDamageConvertToLightning",keywordFlags=0}},nil}c["10% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=10,name="Damage",keywordFlags=0}},nil}c["315% increased Energy Shield"]={{[1]={flags=0,type="INC",value=315,name="EnergyShield",keywordFlags=0}},nil}c["Cannot be used with Chaos Inoculation"]={nil,"Cannot be used with Chaos Inoculation"}c["Cannot be Chilled while you have Onslaught"]={nil,"Cannot be Chilled while you have Onslaught"}c["Every 8 seconds, gain Avatar of Fire for 4 seconds"]={nil,"Every 8 seconds, gain Avatar of Fire for 4 seconds"}c["Creates Consecrated Ground on Use"]={{},nil}c["You have no Life Regeneration"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="NoLifeRegen",flags=0}},nil}c["16% increased Critical Strike Chance with Bows"]={{[1]={flags=8192,type="INC",value=16,name="CritChance",keywordFlags=0}},nil}c["10% chance to gain Onslaught for 3 seconds on Kill"]={{}," to gain Onslaught for 3 seconds on Kill"}c["175% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=175,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["With 40 total Dexterity and Strength in Radius, Elemental Hit cannot choose Lightning"]={nil,"With 40 total Dexterity and Strength in Radius, Elemental Hit cannot choose Lightning"}c["138% increased Energy Shield"]={{[1]={flags=0,type="INC",value=138,name="EnergyShield",keywordFlags=0}},nil}c["30% increased Critical Strike Chance for Spells"]={{[1]={flags=2,type="INC",value=30,name="CritChance",keywordFlags=0}},nil}c["+25 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=25,name="EnergyShield",keywordFlags=0}},nil}c["Regenerate 2% of your maximum Life per second while you have a Totem"]={{[1]={[1]={type="Condition",var="HaveTotem"},flags=0,type="BASE",value=2,name="LifeRegenPercent",keywordFlags=0}},nil}c["1% increased Movement Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=1,name="MovementSpeed",keywordFlags=0}},nil}c["40% increased Damage with Hits against Frozen Enemies 50% increased Cold Damage"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Frozen"},flags=4,type="INC",value=40,name="Damage",keywordFlags=0}}," with Hits 50% increased Cold Damage"}c["50% reduced Reflected Elemental Damage taken For each Element you've been hit by Damage of Recently, 40% increased Damage of that Element For each Element you've been hit by Damage of Recently, 8% reduced Damage taken of that Element"]={{[1]={flags=0,type="INC",value=-50,name="ElementalDamageTaken",keywordFlags=0}}," Reflected For each Element you've been hit by Damage of Recently, 40% increased Damage of that Element For each Element you've been hit by Damage of Recently, 8% reduced Damage taken of that Element"}c["When your Traps Trigger, your nearby Traps also Trigger"]={nil,"When your Traps Trigger, your nearby Traps also Trigger"}c["15% reduced Mana Cost of Minion Skills"]={{[1]={[1]={type="SkillType",skillType=9},flags=0,type="INC",value=-15,name="ManaCost",keywordFlags=0}},nil}c["Aspect of the Avian also grants Avian's Might and Avian's Flight to nearby Allies +150 to Evasion Rating and Energy Shield"]={nil,"Aspect of the Avian also grants Avian's Might and Avian's Flight to nearby Allies +150 to Evasion Rating and Energy Shield"}c["20% chance to gain an Endurance Charge when you Block Extra gore"]={{}," to gain an Endurance Charge when you Block Extra gore"}c["225% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=225,name="ArmourAndEvasion",keywordFlags=0}},nil}c["12% increased Global Attack Speed per Green Socket"]={{[1]={[1]={type="Global"},[2]={type="Multiplier",var="GreenSocketIn{SlotName}"},flags=1,type="INC",keywordFlags=0,name="Speed",value=12}},nil}c["Take 200 Physical Damage when you use a Movement Skill"]={nil,"200 Physical Damage when you use a Movement Skill"}c["You have Zealot's Oath if you haven't been hit recently"]={nil,"You have Zealot's Oath if you haven't been hit recently"}c["4% increased Attack Speed"]={{[1]={flags=1,type="INC",value=4,name="Speed",keywordFlags=0}},nil}c["Phase Acrobatics"]={{[1]={value="Phase Acrobatics",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["40% more Damage"]={{[1]={flags=0,type="MORE",value=40,name="Damage",keywordFlags=0}},nil}c["+48 Life gained when you Block {variant:1}+20 Mana gained when you Block"]={{[1]={flags=0,type="BASE",value=48,name="Life",keywordFlags=0}}," gained when you Block {variant:1}+20 Mana gained when you Block"}c["6% increased Area of Effect of Area Skills"]={{[1]={flags=0,type="INC",value=6,name="AreaOfEffect",keywordFlags=0}},nil}c["+24 to Dexterity and Intelligence"]={{[1]={flags=0,type="BASE",value=24,name="Dex",keywordFlags=0},[2]={flags=0,type="BASE",value=24,name="Int",keywordFlags=0}},nil}c["100% increased Duration"]={{[1]={flags=0,type="INC",value=100,name="Duration",keywordFlags=0}},nil}c["Adds 6 to 13 Physical Damage"]={{[1]={flags=0,type="BASE",value=6,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=13,name="PhysicalMax",keywordFlags=0}},nil}c["6% increased Physical Damage with Staves"]={{[1]={flags=131072,type="INC",value=6,name="PhysicalDamage",keywordFlags=0}},nil}c["475% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=475,name="Evasion",keywordFlags=0}},nil}c["217% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=217,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["20% increased Attack and Cast Speed if Energy"]={{[1]={flags=0,type="INC",value=20,name="Speed",keywordFlags=0}}," if Energy"}c["10% increased Melee Damage"]={{[1]={flags=256,type="INC",value=10,name="Damage",keywordFlags=0}},nil}c["Gain an Endurance Charge when you take a Critical Strike {variant:1,2,3}2% of Life Regenerated per Second while on Low Life"]={nil,"Gain an Endurance Charge when you take a Critical Strike {variant:1,2,3}2% of Life Regenerated per Second while on Low Life"}c["100% of Lightning Damage from Hits taken as Fire Damage"]={{[1]={flags=0,type="BASE",value=100,name="LightningDamageTakenAsFire",keywordFlags=0}},nil}c["Grants level 21 Despair Curse Aura during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="LIST",value={skillId="Despair",level=21},name="ExtraCurse",keywordFlags=0}},nil}c["100% increased Critical Strike Chance for Spells"]={{[1]={flags=2,type="INC",value=100,name="CritChance",keywordFlags=0}},nil}c["+140 to Armour"]={{[1]={flags=0,type="BASE",value=140,name="Armour",keywordFlags=0}},nil}c["Cannot Evade enemy Attacks"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="CannotEvade",flags=0}},nil}c["12 to 14 Cold Damage per Frenzy Charge 2% chance to Avoid Elemental Damage when Hit per Frenzy Charge"]={nil,"12 to 14 Cold Damage per Frenzy Charge 2% chance to Avoid Elemental Damage when Hit per Frenzy Charge"}c["10% increased effect of Non-Curse Auras you Cast"]={{[1]={flags=0,type="INC",value=10,name="AuraEffect",keywordFlags=0}},nil}c["You cannot be Frozen for 3 seconds after being Frozen You cannot be Ignited for 3 seconds after being Ignited"]={nil,"You cannot be Frozen for 3 seconds after being Frozen You cannot be Ignited for 3 seconds after being Ignited"}c["Take no Extra Damage from Critical Strikes"]={nil,"no Extra Damage from Critical Strikes"}c["Adds 237 to 272 Fire Damage"]={{[1]={flags=0,type="BASE",value=237,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=272,name="FireMax",keywordFlags=0}},nil}c["5% of Life Regenerated per Second while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="BASE",value=5,name="LifeRegenPercent",keywordFlags=0}},nil}c["10% increased Frenzy Charge Duration"]={{[1]={flags=0,type="INC",value=10,name="FrenzyChargesDuration",keywordFlags=0}},nil}c["15% Chance to Block Spells during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=15,name="SpellBlockChance",keywordFlags=0}},nil}c["48% increased Elemental Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=48,name="ElementalDamage",keywordFlags=0}},nil}c["Cannot gain Energy Shield 50 Life Regenerated per second if you have at least 500 Maximum Energy Shield"]={nil,"Cannot gain Energy Shield 50 Life Regenerated per second if you have at least 500 Maximum Energy Shield"}c["Ignore all Movement Penalties from Armour"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="Condition:IgnoreMovementPenalties",flags=0}},nil}c["200% of Life Leech applies to enemies as Chaos Damage 15% increased Movement Speed while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=200,name="LifeAsChaos",keywordFlags=0}}," Leech applies to enemies 15% increased Movement Speed "}c["30% increased Movement Speed"]={{[1]={flags=0,type="INC",value=30,name="MovementSpeed",keywordFlags=0}},nil}c["40% increased Damage with Hits against Frozen Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Frozen"},flags=4,type="INC",value=40,name="Damage",keywordFlags=0}}," with Hits "}c["Bow Knockback at Close Range"]={{[1]={[1]={type="Condition",var="AtCloseRange"},value=100,type="BASE",keywordFlags=0,name="EnemyKnockbackChance",flags=8192}},nil}c["2% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=2,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["+60 to Dexterity"]={{[1]={flags=0,type="BASE",value=60,name="Dex",keywordFlags=0}},nil}c["Minions deal 37% increased Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=37,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["75% chance to cause Enemies to Flee on use"]={{}," to cause Enemies to Flee on use"}c["25% chance on Block to create Desecrated Ground"]={{}," on Block to create Desecrated Ground"}c["Every 5 seconds, remove Curses and Elemental Status Ailments from you You and Allies have 12% increased Attack and Cast Speed while affected"]={nil,"Every 5 seconds, remove Curses and Elemental Status Ailments from you You and Allies have 12% increased Attack and Cast Speed while affected"}c["Unaffected by Burning Ground while affected by Purity of Fire"]={nil,"Unaffected by Burning Ground while affected by Purity of Fire"}c["Nearby Allies' spells have Culling Strike {variant:2}Nearby Allies have Culling Strike"]={nil,"Nearby Allies' spells have Culling Strike {variant:2}Nearby Allies have Culling Strike"}c["24% increased Elemental Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=24,name="ElementalDamage",keywordFlags=0}},nil}c["Critical Strike Chance is increased by Lightning Resistance Trigger Level 12 Lightning Bolt when you deal a Critical Strike"]={nil,"Critical Strike Chance is increased by Lightning Resistance Trigger Level 12 Lightning Bolt when you deal a Critical Strike"}c["Passives granting Lightning Resistance or all Elemental Resistances in Radius also grant an equal chance to gain a Power Charge on Kill"]={nil,"Passives granting Lightning Resistance or all Elemental Resistances in Radius also grant an equal chance to gain a Power Charge on Kill"}c["-2 Physical Damage taken from Attacks 40% of Melee Physical Damage taken reflected to Attacker"]={{[1]={flags=256,type="BASE",value=-2,name="PhysicalDamageTaken",keywordFlags=0}}," from Attacks 40% of Physical Damage taken reflected to Attacker"}c["20% increased Accuracy Rating with Daggers"]={{[1]={flags=32768,type="INC",value=20,name="Accuracy",keywordFlags=0}},nil}c["Your Fire Damage can Poison {variant:2}Your Cold Damage can Poison"]={nil,"Your Fire Damage can Poison {variant:2}Your Cold Damage can Poison"}c["60% increased Global Critical Strike Chance while wielding a Staff"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="UsingStaff"},flags=0,type="INC",keywordFlags=0,name="CritChance",value=60}},nil}c["25% increased Damage against Frozen, Shocked or Ignited Enemies"]={{[1]={[1]={type="ActorCondition",varList={[1]="Frozen",[2]="Shocked",[3]="Ignited"},actor="enemy"},flags=4,type="INC",value=25,name="Damage",keywordFlags=0}},nil}c["330% increased Physical Damage"]={{[1]={flags=0,type="INC",value=330,name="PhysicalDamage",keywordFlags=0}},nil}c["212% increased Physical Damage"]={{[1]={flags=0,type="INC",value=212,name="PhysicalDamage",keywordFlags=0}},nil}c["+28% to Fire and Cold Resistances"]={{[1]={flags=0,type="BASE",value=28,name="FireResist",keywordFlags=0},[2]={flags=0,type="BASE",value=28,name="ColdResist",keywordFlags=0}},nil}c["12% increased maximum Life if no Equipped Items are Corrupted"]={{[1]={[1]={type="MultiplierThreshold",var="CorruptedItem",upper=true,threshold=0},flags=0,type="INC",value=12,name="Life",keywordFlags=0}},nil}c["275% increased Physical Damage"]={{[1]={flags=0,type="INC",value=275,name="PhysicalDamage",keywordFlags=0}},nil}c["+20 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=20,name="LifeOnHit",keywordFlags=0}},nil}c["6% increased Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="INC",value=6,name="Damage",keywordFlags=0}},nil}c["18% increased Spell Damage"]={{[1]={flags=2,type="INC",value=18,name="Damage",keywordFlags=0}},nil}c["65% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=65,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["100% increased Critical Strike Chance against Enemies that are affected by no Elemental Status Ailments"]={{[1]={[1]={type="ActorCondition",varList={[1]="Frozen",[2]="Chilled",[3]="Shocked",[4]="Ignited"},neg=true,actor="enemy"},[2]={type="Condition",var="Effective"},flags=4,type="INC",keywordFlags=0,name="CritChance",value=100}},nil}c["20% of Overkill Damage is Leeched as Life Life Leech effects are not removed at Full Life"]={{[1]={flags=0,type="BASE",value=20,name="DamageLifeLeech",keywordFlags=0}}," Overkill is Life Leech effects are not removed at Full Life"}c["90 Energy Shield Regenerated per second"]={{[1]={flags=0,type="BASE",value=90,name="EnergyShieldRegen",keywordFlags=0}},nil}c["Zombies deal 100% more Physical Damage"]={{[1]={[1]={type="SkillName",skillName="Raise Zombie"},flags=0,type="LIST",value={mod={flags=0,type="MORE",value=100,name="PhysicalDamage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["20% chance to gain a Power Charge on Kill {variant:23}20% chance to gain a Endurance Charge on Kill"]={{}," to gain a Power Charge on Kill {variant:23}20% chance to gain a Endurance Charge on Kill"}c["3% increased Intelligence for each Unique Item you have equipped"]={{[1]={[1]={type="Multiplier",var="UniqueItem"},flags=0,type="INC",value=3,name="Int",keywordFlags=0}},nil}c["+25 to maximum Life"]={{[1]={flags=0,type="BASE",value=25,name="Life",keywordFlags=0}},nil}c["their Maximum Life as Physical Damage"]={nil,"their Maximum Life as Physical Damage"}c["+8 Mana gained when you Block"]={{[1]={flags=0,type="BASE",value=8,name="Mana",keywordFlags=0}}," gained when you Block"}c["+9% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=9,name="ChaosResist",keywordFlags=0}},nil}c["22% increased Spell Damage"]={{[1]={flags=2,type="INC",value=22,name="Damage",keywordFlags=0}},nil}c["You lose 5% of Energy Shield per second"]={nil,"You lose 5% of Energy Shield per second"}c["70% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=70,name="CritChance",keywordFlags=0}},nil}c["Minions Leech 0.6% of Damage as Life"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=0.6,name="DamageLifeLeech",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["40% increased Block Recovery"]={{[1]={flags=0,type="INC",value=40,name="BlockRecovery",keywordFlags=0}},nil}c["50% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=50,name="LightningDamage",keywordFlags=0}},nil}c["75% increased Duration of Poisons you inflict during Flask effect Grants Perfect Agony during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},[2]={type="Condition",var="UsingFlask"},flags=0,type="INC",keywordFlags=0,name="Duration",value=75}}," of Poisons you inflict Grants Perfect Agony "}c["8% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=35651584,type="INC",value=8,name="PhysicalDamage",keywordFlags=0}},nil}c["10% chance to gain a Power Charge on Critical Strike"]={{}," to gain a Power Charge"}c["With a Murderous Eye Jewel Socketed, Intimidate Enemies for 4 seconds on Hit with Attacks With a Searching Eye Jewel Socketed, Maim Enemies for 4 seconds on Hit with Attacks"]={nil,"With a Murderous Eye Jewel Socketed, Intimidate Enemies for 4 seconds on Hit with Attacks With a Searching Eye Jewel Socketed, Maim Enemies for 4 seconds on Hit with Attacks"}c["80% faster start of Energy Shield Recharge"]={{[1]={flags=0,type="INC",value=80,name="EnergyShieldRechargeFaster",keywordFlags=0}},nil}c["Take 200 Physical Damage when you use a Movement Skill You have no Armour or Energy Shield"]={nil,"200 Physical Damage when you use a Movement Skill You have no Armour or Energy Shield"}c["10% increased Attack and Cast Speed"]={{[1]={flags=0,type="INC",value=10,name="Speed",keywordFlags=0}},nil}c["30% reduced Duration of Ailments on Enemies 10% chance to Shock"]={{[1]={flags=0,type="INC",value=-30,name="Duration",keywordFlags=0}}," of Ailments 10% chance to Shock"}c["6% increased Attack Speed with Maces"]={{[1]={flags=65537,type="INC",value=6,name="Speed",keywordFlags=0}},nil}c["8% increased Cold Damage"]={{[1]={flags=0,type="INC",value=8,name="ColdDamage",keywordFlags=0}},nil}c["Gain 110% of Bow Physical Damage as Extra Damage of an Element {variant:5}Gain 100% of Bow Physical Damage as Extra Damage of an Element"]={{[1]={flags=0,type="BASE",value=110,name="PhysicalDamage",keywordFlags=0}}," Bow as Extra Damage of an Element {variant:5}Gain 100% of Bow Physical Damage as Extra Damage of an Element"}c["15% increased Movement Speed while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}},nil}c["your maximum number of Power Charges"]={nil,"your maximum number of Power Charges"}c["+20 to Strength"]={{[1]={flags=0,type="BASE",value=20,name="Str",keywordFlags=0}},nil}c["20% chance to Recover 10% of Maximum Mana when you use a Skill"]={{[1]={flags=0,type="BASE",value=20,name="Mana",keywordFlags=0}}," to Recover 10% of when you use a Skill"}c["-10% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=-10,name="FireResist",keywordFlags=0}},nil}c["+60% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=60,name="CritMultiplier",keywordFlags=0}},nil}c["20% chance to gain a Endurance Charge on Kill {variant:24}4% of Life Regenerated per second"]={{},""}c["50% increased Effect of Curses on you"]={{[1]={flags=0,type="INC",value=50,name="CurseEffectOnSelf",keywordFlags=0}},nil}c["Elemental Status Ailments are removed when you reach Low Life Your Hits permanently Intimidate Enemies that are on Full Life"]={nil,"Elemental Status Ailments are removed when you reach Low Life Your Hits permanently Intimidate Enemies that are on Full Life"}c["you Spend at least 100 Mana to Use a Skill"]={nil,"you Spend at least 100 Mana to Use a Skill"}c["Golems have 20% increased Attack and Cast Speed"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={flags=0,type="INC",value=20,name="Speed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["0.7% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=0.7,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["Vaal Skills used during effect have 31% reduced Soul Gain Prevention Duration"]={nil,"Vaal Skills used during effect have 31% reduced Soul Gain Prevention Duration"}c["Adds 12 to 22 Physical Damage to Attacks with Bows"]={{[1]={flags=8192,type="BASE",value=12,name="PhysicalMin",keywordFlags=0},[2]={flags=8192,type="BASE",value=22,name="PhysicalMax",keywordFlags=0}},nil}c["8% chance to Avoid Elemental Status Ailments"]={{[1]={flags=0,type="BASE",value=8,name="AvoidShock",keywordFlags=0},[2]={flags=0,type="BASE",value=8,name="AvoidFrozen",keywordFlags=0},[3]={flags=0,type="BASE",value=8,name="AvoidChilled",keywordFlags=0},[4]={flags=0,type="BASE",value=8,name="AvoidIgnite",keywordFlags=0}},nil}c["2% increased Melee Physical Damage per 10 Dexterity"]={{[1]={[1]={type="PerStat",stat="Dex",div=10},flags=256,type="INC",value=2,name="PhysicalDamage",keywordFlags=0}},nil}c["20% chance to Avoid Projectiles while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,type="BASE",value=20,name="ProjectileCount",keywordFlags=0}}," to Avoid "}c["10% chance to Dodge Spell Damage"]={{[1]={flags=0,type="BASE",value=10,name="SpellDodgeChance",keywordFlags=0}},nil}c["Gain 300% of Weapon Physical Damage as Extra Damage of an Element"]={{[1]={flags=8388608,type="BASE",value=300,name="PhysicalDamage",keywordFlags=0}}," as Extra Damage of an Element"}c["10% chance to Curse Enemies with a random Curse on Hit"]={{}," to Curse Enemies with a random Curse on Hit"}c["+24 to Strength and Intelligence"]={{[1]={flags=0,type="BASE",value=24,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=24,name="Int",keywordFlags=0}},nil}c["Adds 98 to 178 Physical Damage"]={{[1]={flags=0,type="BASE",value=98,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=178,name="PhysicalMax",keywordFlags=0}},nil}c["Your Critical Strikes do not deal extra Damage"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="NoCritMultiplier",flags=0}},nil}c["+12 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=12,name="EnergyShield",keywordFlags=0}},nil}c["+1% to Chaos Resistance per Poison on you Poison you inflict is Reflected to you"]={{[1]={flags=0,type="BASE",value=1,name="ChaosResist",keywordFlags=0}}," per Poison on you Poison you inflict is Reflected to you"}c["+33 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=33,name="EnergyShield",keywordFlags=0}},nil}c["Minions Recover 1% of their Maximum Life when they Block"]={nil,"Recover 1% of their Maximum Life when they Block"}c["60% increased Defences from equipped Shield"]={{[1]={[1]={type="SlotName",slotName="Weapon 2"},flags=0,type="INC",value=60,name="Defences",keywordFlags=0}},nil}c["Adds 8 to 13 Physical Damage to Attacks"]={{[1]={flags=1,type="BASE",value=8,name="PhysicalMin",keywordFlags=0},[2]={flags=1,type="BASE",value=13,name="PhysicalMax",keywordFlags=0}},nil}c["Consumes a Void Charge to Trigger Level 20 Void Shot when you fire Arrows"]={nil,"Consumes a Void Charge to Trigger Level 20 Void Shot when you fire Arrows"}c["Adds 10 to 120 Lightning Damage to Spells"]={{[1]={flags=2,type="BASE",value=10,name="LightningMin",keywordFlags=0},[2]={flags=2,type="BASE",value=120,name="LightningMax",keywordFlags=0}},nil}c["+96 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=96,name="EnergyShield",keywordFlags=0}},nil}c["Your Chaos Damage can Shock"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="ChaosCanShock",flags=0}},nil}c["Vaal Skills used during effect do not apply Soul Gain Prevention"]={nil,"Vaal Skills used during effect do not apply Soul Gain Prevention"}c["200% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=200,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["-1 Dexterity per 1 Dexterity on Allocated Passives in Radius 2% increased Movement Speed per 10 Dexterity on Allocated Passives in Radius"]={{[1]={[1]={type="PerStat",stat="Dex",div=1},[2]={type="PerStat",stat="Dex",div=10},flags=0,type="BASE",keywordFlags=0,name="Dex",value=-1}}," on Allocated Passives in Radius 2% increased Movement Speed on Allocated Passives in Radius"}c["+5% to Critical Strike Multiplier per 10 Strength on Unallocated Passives in Radius"]={{[1]={[1]={type="PerStat",stat="Str",div=10},flags=0,type="BASE",value=5,name="CritMultiplier",keywordFlags=0}}," on Unallocated Passives in Radius"}c["With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 4% increased Damage each time it Hits. {variant:2}With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 5% increased Damage each time it Hits."]={nil,"With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 4% increased Damage each time it Hits. {variant:2}With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 5% increased Damage each time it Hits."}c["Removes all but one Life on use"]={nil,"Removes all but one Life on use"}c["13% increased Quantity of Items found with a Magic Item equipped"]={{[1]={[1]={type="MultiplierThreshold",var="MagicItem",threshold=1},flags=0,type="INC",value=13,name="LootQuantity",keywordFlags=0}},nil}c["25% chance to create a Smoke Cloud when Hit 25% chance to Blind Enemies on Hit"]={{}," to create a Smoke Cloud when Hit 25% chance to Blind Enemies on Hit"}c["40% increased Damage against Blinded Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Blinded"},flags=4,type="INC",value=40,name="Damage",keywordFlags=0}},nil}c["+100 to maximum Life"]={{[1]={flags=0,type="BASE",value=100,name="Life",keywordFlags=0}},nil}c["Burning Hoofprints"]={nil,"Burning Hoofprints"}c["15% increased Duration"]={{[1]={flags=0,type="INC",value=15,name="Duration",keywordFlags=0}},nil}c["50% increased Chill Duration on Enemies"]={{[1]={flags=0,type="INC",value=50,name="EnemyChillDuration",keywordFlags=0}},nil}c["30% increased Rarity of Items Dropped by Slain Shocked Enemies"]={{}," Rarity of Items Dropped by Slain Shocked Enemies"}c["+10 to Armour"]={{[1]={flags=0,type="BASE",value=10,name="Armour",keywordFlags=0}},nil}c["16% increased Physical Damage with Bows"]={{[1]={flags=8192,type="INC",value=16,name="PhysicalDamage",keywordFlags=0}},nil}c["+175 to maximum Mana"]={{[1]={flags=0,type="BASE",value=175,name="Mana",keywordFlags=0}},nil}c["70% increased Stun Duration on Enemies"]={{[1]={flags=0,type="INC",value=70,name="EnemyStunDuration",keywordFlags=0}},nil}c["20% reduced Attack Speed"]={{[1]={flags=1,type="INC",value=-20,name="Speed",keywordFlags=0}},nil}c["Projectile Attacks gain damage as they travel farther, dealing up to 30% more Damage to targets"]={nil,"Projectile Attacks gain damage as they travel farther, dealing up to 30% more Damage to targets"}c["You gain Unholy Might for 10 seconds on Block"]={nil,"You gain Unholy Might for 10 seconds on Block"}c["2% increased Attack Speed with Staves"]={{[1]={flags=131073,type="INC",value=2,name="Speed",keywordFlags=0}},nil}c["100% increased Shock Duration on Enemies"]={{[1]={flags=0,type="INC",value=100,name="EnemyShockDuration",keywordFlags=0}},nil}c["15% reduced maximum Mana"]={{[1]={flags=0,type="INC",value=-15,name="Mana",keywordFlags=0}},nil}c["30% more Melee Physical Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=256,type="MORE",value=30,name="PhysicalDamage",keywordFlags=0}},nil}c["For each Element you've been hit by Damage of Recently, 8% reduced Damage taken of that Element"]={{[1]={[1]={type="Condition",var="HitByFireDamageRecently"},flags=0,type="INC",value=-8,name="FireDamageTaken",keywordFlags=0},[2]={[1]={type="Condition",var="HitByColdDamageRecently"},flags=0,type="INC",value=-8,name="ColdDamageTaken",keywordFlags=0},[3]={[1]={type="Condition",var="HitByLightningDamageRecently"},flags=0,type="INC",value=-8,name="LightningDamageTaken",keywordFlags=0}},nil}c["+13 to maximum Life"]={{[1]={flags=0,type="BASE",value=13,name="Life",keywordFlags=0}},nil}c["Charan's Sword"]={nil,"Charan's Sword"}c["23% increased Elemental Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=23,name="ElementalDamage",keywordFlags=0}},nil}c["10% increased Melee Physical Damage"]={{[1]={flags=256,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["30% increased Movement Speed during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=30,name="MovementSpeed",keywordFlags=0}},nil}c["Take 150 Physical Damage per Second per Siphoning Charge if you've used a Skill Recently Elder Item"]={nil,"150 Physical Damage per Second per Siphoning Charge if you've used a Skill Recently Elder Item"}c["8% increased Attack Speed with Wands"]={{[1]={flags=524289,type="INC",value=8,name="Speed",keywordFlags=0}},nil}c["10% increased Life Leeched per second"]={{[1]={flags=0,type="INC",value=10,name="LifeLeechRate",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 15 Increased Area of Effect"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportIncreasedAreaOfEffect",level=15},name="ExtraSupport",keywordFlags=0}},nil}c["1% increased Movement Speed per 450 Evasion Rating, up to 100% -40 Physical Damage taken when hit by Animals"]={{[1]={[1]={type="PerStat",stat="Evasion",div=450},flags=0,type="INC",value=1,name="MovementSpeed",keywordFlags=0}}," , up to 100% -40 Physical Damage taken when hit by Animals"}c["Passives granting Fire Resistance or all Elemental Resistances in Radius also grant an equal chance to gain an Endurance Charge on Kill"]={nil,"Passives granting Fire Resistance or all Elemental Resistances in Radius also grant an equal chance to gain an Endurance Charge on Kill"}c["Lose 15 Life for each Enemy hit by your Spells"]={nil,"Lose 15 Life for each Enemy hit by your Spells"}c["16% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8388608,type="INC",value=16,name="PhysicalDamage",keywordFlags=0}},nil}c["320% increased Physical Damage"]={{[1]={flags=0,type="INC",value=320,name="PhysicalDamage",keywordFlags=0}},nil}c["Adds 25 to 36 Physical Damage"]={{[1]={flags=0,type="BASE",value=25,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=36,name="PhysicalMax",keywordFlags=0}},nil}c["80% increased Attack Damage if your other Ring is a Shaper Item"]={{[1]={flags=1,type="INC",value=80,name="Damage",keywordFlags=0}}," if your other Ring is a Shaper Item"}c["Trigger Commandment of Inferno on Critical Strike"]={nil,"Trigger Commandment of Inferno on Critical Strike"}c["30% of Fire Damage from Hits taken as Cold Damage"]={{[1]={flags=0,type="BASE",value=30,name="FireDamageTakenAsCold",keywordFlags=0}},nil}c["Gain 110% of Bow Physical Damage as Extra Damage of each Element"]={{[1]={flags=8192,type="BASE",value=110,name="PhysicalDamageGainAsLightning",keywordFlags=0},[2]={flags=8192,type="BASE",value=110,name="PhysicalDamageGainAsCold",keywordFlags=0},[3]={flags=8192,type="BASE",value=110,name="PhysicalDamageGainAsFire",keywordFlags=0}},nil}c["Phasing"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="Condition:Phasing",flags=0}},nil}c["With 5 Corrupted Items Equipped: Life Leech recovers based on your Chaos Damage instead"]={{[1]={[1]={type="MultiplierThreshold",var="CorruptedItem",threshold=5},value=true,type="FLAG",keywordFlags=0,name="LifeLeechBasedOnChaosDamage",flags=0}},nil}c["40% increased Elemental Damage with Attack Skills 8% increased Attack Speed"]={{[1]={flags=0,type="INC",value=40,name="ElementalDamage",keywordFlags=0}}," with Attack Skills 8% increased Attack Speed"}c["Desecrate creates 2 additional Corpses"]={nil,"Desecrate creates 2 additional Corpses"}c["30% reduced Enemy Stun Threshold with this Weapon"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,type="INC",value=-30,name="EnemyStunThreshold",keywordFlags=0}},nil}c["4% reduced Mana Cost per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="INC",value=-4,name="ManaCost",keywordFlags=0}},nil}c["33% increased Spell Damage"]={{[1]={flags=2,type="INC",value=33,name="Damage",keywordFlags=0}},nil}c["40% chance to Chill Attackers for 4 seconds on Block 40% chance to Shock Attackers for 4 seconds on Block"]={{[1]={flags=0,type="BASE",value=40,name="EnemyShockChance",keywordFlags=0}}," to Chill Attackers for 4 seconds on Block 40% chance Attackers for 4 seconds on Block"}c["6% reduced Damage taken from Blinded Enemies"]={{[1]={flags=0,type="INC",value=-6,name="DamageTaken",keywordFlags=0}}," from Blinded Enemies"}c["0.2% of Damage Leeched as Life against Shocked Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Shocked"},flags=4,type="BASE",value=0.2,name="DamageLifeLeech",keywordFlags=0}},nil}c["40% increased Armour"]={{[1]={flags=0,type="INC",value=40,name="Armour",keywordFlags=0}},nil}c["You take 10% of your maximum Life as Chaos Damage on use"]={nil,"You take 10% of your maximum Life as Chaos Damage on use"}c["Weapons you Animate create an additional copy"]={nil,"Weapons you Animate create an additional copy"}c["Vaal Pact"]={{[1]={value="Vaal Pact",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["+1 to Level of Socketed Melee Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="melee",value=1},name="GemProperty",keywordFlags=0}},nil}c["+48 Life gained when you Block"]={{[1]={flags=0,type="BASE",value=48,name="Life",keywordFlags=0}}," gained when you Block"}c["Grants level 22 Blight Skill"]={{[1]={flags=0,type="LIST",value={skillId="Blight",level=22},name="ExtraSkill",keywordFlags=0}},nil}c["12% increased Physical Damage with Maces"]={{[1]={flags=65536,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["80% increased Damage while you have no Frenzy Charges"]={{[1]={[1]={type="StatThreshold",stat="FrenzyCharges",upper=true,threshold=0},flags=0,type="INC",value=80,name="Damage",keywordFlags=0}},nil}c["Minions have +9% to all Elemental Resistances"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=9,name="ElementalResist",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["21% increased Spell Damage"]={{[1]={flags=2,type="INC",value=21,name="Damage",keywordFlags=0}},nil}c["80% increased Physical Damage if you've Blocked a Hit from a Unique Enemy Recently"]={{[1]={[1]={type="Condition",var="BlockedHitFromUniqueEnemyRecently"},flags=0,type="INC",value=80,name="PhysicalDamage",keywordFlags=0}},nil}c["50% increased Blind duration"]={{[1]={flags=0,type="INC",value=50,name="Duration",keywordFlags=0}}," Blind "}c["+30 to maximum Life"]={{[1]={flags=0,type="BASE",value=30,name="Life",keywordFlags=0}},nil}c["With at least 40 Strength in Radius, Ground Slam has a 35% chance to grant an Endurance Charge when you Stun an Enemy"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 35% chance to grant an Endurance Charge when you Stun an Enemy"}c["50% increased Armour"]={{[1]={flags=0,type="INC",value=50,name="Armour",keywordFlags=0}},nil}c["6% increased Armour"]={{[1]={flags=0,type="INC",value=6,name="Armour",keywordFlags=0}},nil}c["10% chance to Knock Enemies Back on hit"]={{[1]={flags=0,type="BASE",value=10,name="EnemyKnockbackChance",keywordFlags=0}},nil}c["Deals 450 Chaos Damage per second to nearby Enemies"]={nil,"Deals 450 Chaos Damage per second to nearby Enemies"}c["Gain 5% of Lightning Damage as Extra Chaos Damage"]={{[1]={flags=0,type="BASE",value=5,name="LightningDamageGainAsChaos",keywordFlags=0}},nil}c["Gain Elemental Conflux for 4 seconds when you Kill a Rare or Unique Enemy 30% increased Damage of each Damage Type for which you"]={nil,"Gain Elemental Conflux for 4 seconds when you Kill a Rare or Unique Enemy 30% increased Damage of each Damage Type for which you"}c["Adds 38 to 50 Cold Damage"]={{[1]={flags=0,type="BASE",value=38,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=50,name="ColdMax",keywordFlags=0}},nil}c["+1 to Level of Aura Gems in this item"]={{}," Level of Aura Gems in this item"}c["30% increased Armour and Evasion while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=0,type="INC",value=30,name="ArmourAndEvasion",keywordFlags=0}},nil}c["0.5% of Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=0.5,name="LifeRegenPercent",keywordFlags=0}},nil}c["20% chance to gain a Frenzy Charge when you Hit a Rare or Unique Enemy"]={{}," to gain aCharge when you Hit a Rare or Unique Enemy"}c["10% chance to Trigger Level 20 Animate Guardian's Weapon when Animated Weapon Kills an Enemy You cannot have non-Animated Minions"]={{}," to Trigger Level 20 Animate Guardian's when Animated Weapon Kills an Enemy You cannot have non-Animated Minions"}c["340% increased Armour, Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=340,name="Defences",keywordFlags=0}},nil}c["+3 to Level of Socketed Warcry Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="warcry",value=3},name="GemProperty",keywordFlags=0}},nil}c["Critical Strikes have Culling Strike"]={nil,"Critical Strikes have Culling Strike"}c["50% increased Effect of Socketed Jewels"]={{[1]={flags=0,type="INC",value=50,name="FlaskEffect",keywordFlags=0}}," of Socketed Jewels"}c["Unaffected by Frostbite while affected by Purity of Ice {variant:41}Immune to Shock while affected by Purity of Lightning"]={nil,"Unaffected by Frostbite while affected by Purity of Ice {variant:41}Immune to Shock while affected by Purity of Lightning"}c["You have no Armour or Energy Shield"]={nil,"You have no Armour or Energy Shield"}c["12% increased Physical Damage with Daggers"]={{[1]={flags=32768,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["15% chance to Gain a Power Charge if you or your Totems kill an Enemy"]={{}," to Gain a Power Charge if you or your s kill an Enemy"}c["10% increased Physical Damage with Claws"]={{[1]={flags=16384,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["50% increased Ignite Duration on Enemies"]={{[1]={flags=0,type="INC",value=50,name="EnemyIgniteDuration",keywordFlags=0}},nil}c["100% increased Quantity of Items Dropped by Slain Normal Enemies"]={{}," Quantity of Items Dropped by Slain Normal Enemies"}c["+70 to Strength"]={{[1]={flags=0,type="BASE",value=70,name="Str",keywordFlags=0}},nil}c["Adds 1 to 2 Lightning Damage to Attacks"]={{[1]={flags=1,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=1,type="BASE",value=2,name="LightningMax",keywordFlags=0}},nil}c["Immune to Shock while affected by Purity of Lightning"]={nil,"Immune to Shock while affected by Purity of Lightning"}c["27% increased Damage over Time"]={{[1]={flags=8,type="INC",value=27,name="Damage",keywordFlags=0}},nil}c["5% increased Experience gain 20% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=5,name="ElementalDamage",keywordFlags=0}}," Experience gain 20% increased "}c["14% increased maximum Life"]={{[1]={flags=0,type="INC",value=14,name="Life",keywordFlags=0}},nil}c["Curse Enemies with Temporal Chains on Hit"]={{[1]={flags=0,type="LIST",value={skillId="TemporalChains",level=1,noSupports=true},name="ExtraSkill",keywordFlags=0}},nil}c["12% increased Fire Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=12,name="FireDamage",keywordFlags=0}},nil}c["50% reduced Reflected Physical Damage taken"]={{[1]={flags=0,type="INC",value=-50,name="PhysicalDamageTaken",keywordFlags=0}}," Reflected "}c["+32% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=32,name="CritMultiplier",keywordFlags=0}},nil}c["10% increased Movement Speed while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,type="INC",value=10,name="MovementSpeed",keywordFlags=0}},nil}c["Cold-only Splash Damage to surrounding targets"]={nil,"Cold-only Splash Damage to surrounding targets"}c["Regenerate 35 Mana per second if all Equipped Items are Corrupted"]={{[1]={[1]={type="MultiplierThreshold",var="NonCorruptedItem",upper=true,threshold=0},flags=0,type="BASE",value=35,name="ManaRegen",keywordFlags=0}},nil}c["20% Chance for Energy Shield Recharge to Start when you Block"]={{[1]={flags=0,type="BASE",value=20,name="EnergyShield",keywordFlags=0}}," for Recharge to Start when you Block"}c["+1% to Chaos Resistance per Poison on you"]={{[1]={flags=0,type="BASE",value=1,name="ChaosResist",keywordFlags=0}}," per Poison on you"}c["Gain Phasing for 3 seconds on Kill"]={nil,"Gain Phasing for 3 seconds on Kill"}c["30% increased Movement Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=30,name="MovementSpeed",keywordFlags=0}},nil}c["10% increased Cooldown Recovery Speed for throwing Traps"]={{[1]={flags=0,type="INC",value=10,name="CooldownRecovery",keywordFlags=4096}},nil}c["25% increased Damage for each Equipped Magic Item"]={{[1]={[1]={type="Multiplier",var="MagicItem"},flags=0,type="INC",value=25,name="Damage",keywordFlags=0}},nil}c["2% increased Movement Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=2,name="MovementSpeed",keywordFlags=0}},nil}c["155% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=155,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["Cannot be Shocked if Intelligence is higher than Strength"]={nil,"Cannot be Shocked if Intelligence is higher than Strength"}c["Auras you Cast grant 0.2% of Maximum Life Regenerated per second to"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=0.2,name="LifeRegenPercent",keywordFlags=0}},name="ExtraAuraEffect",keywordFlags=0}}," to"}c["+150 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=150,name="Evasion",keywordFlags=0}},nil}c["20% Chance to Block during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=20,name="BlockChance",keywordFlags=0}},nil}c["Adds 6 to 12 Physical Damage to Attacks"]={{[1]={flags=1,type="BASE",value=6,name="PhysicalMin",keywordFlags=0},[2]={flags=1,type="BASE",value=12,name="PhysicalMax",keywordFlags=0}},nil}c["+1 Energy Shield gained on Kill per Level {variant:3,4}+1 to maximum Life per Level"]={{[1]={[1]={type="Multiplier",var="Level"},[2]={type="Multiplier",var="Level"},flags=0,type="BASE",keywordFlags=0,name="EnergyShield",value=1}}," gained on Kill {variant:3,4}+1 to maximum Life "}c["50% increased Duration"]={{[1]={flags=0,type="INC",value=50,name="Duration",keywordFlags=0}},nil}c["20% chance to gain a Frenzy Charge on Kill"]={{}," to gain aCharge on Kill"}c["2% chance to Avoid Elemental Damage when Hit per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="BASE",value=2,name="ElementalDamage",keywordFlags=0}}," to Avoid when Hit "}c["Adds 13 to 23 Fire Damage"]={{[1]={flags=0,type="BASE",value=13,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=23,name="FireMax",keywordFlags=0}},nil}c["Adds 24 to 36 Chaos Damage"]={{[1]={flags=0,type="BASE",value=24,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=36,name="ChaosMax",keywordFlags=0}},nil}c["30% chance of Projectiles Piercing"]={{[1]={flags=0,type="BASE",value=30,name="PierceChance",keywordFlags=0}},nil}c["40% reduced Frenzy Charge Duration"]={{[1]={flags=0,type="INC",value=-40,name="FrenzyChargesDuration",keywordFlags=0}},nil}c["Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 8% of their maximum Life as Fire Damage to nearby Enemies when Hit"]={nil,"Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 8% of their maximum Life as Fire Damage to nearby Enemies when Hit"}c["80% increased Damage with Hits and Ailments against Hindered Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Hindered"},flags=4,type="INC",value=80,name="Damage",keywordFlags=0}}," with Hits and Ailments "}c["Damage Penetrates 2% Lightning Resistance"]={{[1]={flags=0,type="BASE",value=2,name="LightningPenetration",keywordFlags=0}},nil}c["20% reduced Chill Duration on You"]={{[1]={flags=0,type="INC",value=-20,name="EnemyChillDuration",keywordFlags=0}}," on You"}c["+65 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=65,name="Accuracy",keywordFlags=0}},nil}c["25% increased Chill Duration on Enemies"]={{[1]={flags=0,type="INC",value=25,name="EnemyChillDuration",keywordFlags=0}},nil}c["20% increased Projectile Speed"]={{[1]={flags=0,type="INC",value=20,name="ProjectileSpeed",keywordFlags=0}},nil}c["Adds 2 to 3 Cold Damage to Attacks"]={{[1]={flags=1,type="BASE",value=2,name="ColdMin",keywordFlags=0},[2]={flags=1,type="BASE",value=3,name="ColdMax",keywordFlags=0}},nil}c["-5% to all maximum Resistances"]={{[1]={flags=0,type="BASE",value=-5,name="FireResistMax",keywordFlags=0},[2]={flags=0,type="BASE",value=-5,name="ColdResistMax",keywordFlags=0},[3]={flags=0,type="BASE",value=-5,name="LightningResistMax",keywordFlags=0},[4]={flags=0,type="BASE",value=-5,name="ChaosResistMax",keywordFlags=0}},nil}c["1% increased Lightning Damage per 10 Intelligence"]={{[1]={[1]={type="PerStat",stat="Int",div=10},flags=0,type="INC",value=1,name="LightningDamage",keywordFlags=0}},nil}c["30% increased Elemental Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=30,name="ElementalDamage",keywordFlags=0}},nil}c["+12% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=12,name="LightningResist",keywordFlags=0}},nil}c["10% of Overkill Damage is Leeched as Life Your Damaging Hits always Stun Enemies that are on Full Life"]={{[1]={flags=0,type="BASE",value=10,name="DamageLifeLeech",keywordFlags=0}}," Overkill is Your Damaging Hits always Stun Enemies that are on Full Life"}c["+2 to maximum number of Skeletons"]={{[1]={flags=0,type="BASE",value=2,name="ActiveSkeletonLimit",keywordFlags=0}},nil}c["30% Chance to gain Unholy Might on Block for 3 seconds {variant:2}You gain Unholy Might for 10 seconds on Block"]={{}," to gain Unholy Might on Block for 3 seconds {variant:2}You gain Unholy Might for 10 seconds on Block"}c["You gain Onslaught for 4 seconds on using a Warcry"]={nil,"You gain Onslaught for 4 seconds on using a Warcry"}c["Socketed Gems are supported by level 25 Melee Splash"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportMeleeSplash",level=25},name="ExtraSupport",keywordFlags=0}},nil}c["Adds 32 to 42 Cold Damage"]={{[1]={flags=0,type="BASE",value=32,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=42,name="ColdMax",keywordFlags=0}},nil}c["Increases and Reductions to Spell Damage also apply to Attacks"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="SpellDamageAppliesToAttacks",flags=0}},nil}c["Gems can be Socketed in this Item ignoring Socket Colour Gems Socketed in Red Sockets have +1 to Level"]={nil,"Gems can be Socketed in this Item ignoring Socket Colour Gems Socketed in Red Sockets have +1 to Level"}c["You cannot Recharge Energy Shield"]={nil,"You cannot Recharge Energy Shield"}c["5% chance to Dodge Spell Damage"]={{[1]={flags=0,type="BASE",value=5,name="SpellDodgeChance",keywordFlags=0}},nil}c["10% increased Critical Strike Chance with One Handed Melee Weapons"]={{[1]={flags=18874368,type="INC",value=10,name="CritChance",keywordFlags=0}},nil}c["3% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=3,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["190% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=190,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["+20 Energy Shield gained on Kill +1 to Level of Socketed Elemental Gems"]={{[1]={flags=0,type="BASE",value=20,name="EnergyShield",keywordFlags=0}}," gained on Kill +1 to Level of Socketed Elemental Gems"}c["+60 to maximum Life"]={{[1]={flags=0,type="BASE",value=60,name="Life",keywordFlags=0}},nil}c["10% increased Cast Speed for Curses"]={{[1]={flags=16,type="INC",value=10,name="Speed",keywordFlags=2}},nil}c["24% increased Elemental Damage with Attack Skills Adds 40 to 60 Cold Damage"]={{[1]={flags=0,type="INC",value=24,name="ElementalDamage",keywordFlags=0}}," with Attack Skills Adds 40 to 60 Cold Damage"}c["22% increased Elemental Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=22,name="ElementalDamage",keywordFlags=0}},nil}c["12% Chance to Block"]={{[1]={flags=0,type="BASE",value=12,name="BlockChance",keywordFlags=0}},nil}c["Gain Chilling, Shocking and Igniting Conflux for 2 seconds"]={{},nil}c["20% increased Attack Speed when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=1,type="INC",value=20,name="Speed",keywordFlags=0}},nil}c["25% increased Stun Recovery"]={{[1]={flags=0,type="INC",value=25,name="StunRecovery",keywordFlags=0}},nil}c["Reflects 100 to 150 Physical Damage to Melee Attackers"]={nil,"Reflects 100 to 150 Physical Damage to Melee Attackers"}c["Curse Enemies with level 5 Vulnerability on Block"]={{[1]={flags=0,type="LIST",value={skillId="Vulnerability",level=5,noSupports=true},name="ExtraSkill",keywordFlags=0}},nil}c["Arrows Pierce an additional Target 12% increased Attack Speed"]={nil,"Arrows Pierce an additional Target 12% increased Attack Speed"}c["4% additional Block Chance while Dual Wielding or holding a Shield"]={{[1]={[1]={type="Condition",varList={[1]="DualWielding",[2]="UsingShield"}},flags=0,type="BASE",value=4,name="BlockChance",keywordFlags=0}},nil}c["+100% to Cold Resistance when Socketed with a Green Gem +100% to Lightning Resistance when Socketed with a Blue Gem"]={{[1]={flags=0,type="BASE",value=100,name="ColdResist",keywordFlags=0}}," when Socketed with a Green Gem +100% to Lightning Resistance when Socketed with a Blue Gem"}c["Socketed Gems are Supported by Level 20 Endurance Charge on Melee Stun"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="EnduranceChargeOnMeleeStun",level=20},name="ExtraSupport",keywordFlags=0}},nil}c["Enemies you Shock have 30% reduced Cast Speed Enemies you Shock have 20% reduced Movement Speed"]={nil,"Enemies you Shock have 30% reduced Cast Speed Enemies you Shock have 20% reduced Movement Speed"}c["10% of Physical Damage taken as Lightning Damage while affected by Purity of Lightning {variant:43}Unaffected by Conductivity while affected by Purity of Lightning"]={{[1]={[1]={type="SkillName",skillName="Purity of Lightning"},flags=0,type="BASE",value=10,name="PhysicalDamageTakenAsLightning",keywordFlags=0}}," while affected by{variant:43}Unaffected by Conductivity while affected by Purity of Lightning"}c["40% chance to Poison on Melee Hit"]={{[1]={flags=256,type="BASE",value=40,name="PoisonChance",keywordFlags=0}},nil}c["230% increased Physical Damage"]={{[1]={flags=0,type="INC",value=230,name="PhysicalDamage",keywordFlags=0}},nil}c["-1 Intelligence per 1 Intelligence on Allocated Passives in Radius 0.4% of Energy Shield Regenerated per Second for"]={{[1]={[1]={type="PerStat",stat="Int",div=1},flags=0,type="BASE",value=-1,name="Int",keywordFlags=0}}," on Allocated Passives in Radius 0.4% of Energy Shield Regenerated per Second for"}c["10% increased Attack Speed with Two Handed Melee Weapons"]={{[1]={flags=35651585,type="INC",value=10,name="Speed",keywordFlags=0}},nil}c["10% increased Movement Speed when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=0,type="INC",value=10,name="MovementSpeed",keywordFlags=0}},nil}c["Zombies deal 90% more Physical Damage"]={{[1]={[1]={type="SkillName",skillName="Raise Zombie"},flags=0,type="LIST",value={mod={flags=0,type="MORE",value=90,name="PhysicalDamage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Your Cold Damage can Ignite"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="ColdCanIgnite",flags=0}},nil}c["+15% to Critical Strike Multiplier with Daggers"]={{[1]={flags=32768,type="BASE",value=15,name="CritMultiplier",keywordFlags=0}},nil}c["25% increased Quantity of Items found during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=25,name="LootQuantity",keywordFlags=0}},nil}c["Golems have +1000 to Armour"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=1000,name="Armour",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["With at least 40 Strength in Radius, Cleave grants Fortify on Hit"]={nil,"With at least 40 Strength in Radius, Cleave grants Fortify on Hit"}c["175% increased Physical Damage"]={{[1]={flags=0,type="INC",value=175,name="PhysicalDamage",keywordFlags=0}},nil}c["Adds 2 to 3 Fire Damage to Attacks"]={{[1]={flags=1,type="BASE",value=2,name="FireMin",keywordFlags=0},[2]={flags=1,type="BASE",value=3,name="FireMax",keywordFlags=0}},nil}c["4% increased Skill Effect Duration"]={{[1]={flags=0,type="INC",value=4,name="Duration",keywordFlags=0}},nil}c["63% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=63,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["Attacks always inflict Bleeding while you have Cat's Stealth"]={nil,"Attacks always inflict Bleeding while you have Cat's Stealth"}c["30% chance to Avoid being Chilled"]={{[1]={flags=0,type="BASE",value=30,name="AvoidChilled",keywordFlags=0}},nil}c["75% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=75,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["16% increased Spell Damage"]={{[1]={flags=2,type="INC",value=16,name="Damage",keywordFlags=0}},nil}c["8% less Totem Damage per Totem"]={{[1]={[1]={type="PerStat",stat="ActiveTotemLimit",div=1},flags=0,type="MORE",value=-8,name="Damage",keywordFlags=16384}},nil}c["8% increased Cast Speed while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=16,type="INC",value=8,name="Speed",keywordFlags=0}},nil}c["16% increased Cold Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=16,name="ColdDamage",keywordFlags=0}},nil}c["10% increased Damage"]={{[1]={flags=0,type="INC",value=10,name="Damage",keywordFlags=0}},nil}c["+29% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=29,name="ChaosResist",keywordFlags=0}},nil}c["100% increased Quantity of Items Dropped by Slain Normal Enemies {variant:2}100% increased Quantity of Items Dropped by Slain Normal Enemies"]={{}," Quantity of Items Dropped by Slain Normal Enemies {variant:2}100% increased Quantity of Items Dropped by Slain Normal Enemies"}c["You cannot be slowed to below base speed"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="ActionSpeedCannotBeBelowBase",flags=0}},nil}c["14% increased Physical Damage with Attacks"]={{[1]={flags=1,type="INC",value=14,name="PhysicalDamage",keywordFlags=0}},nil}c["Spectres have 100% increased maximum Life"]={{[1]={[1]={type="SkillName",skillName="Raise Spectre"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=100,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["52% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=52,name="ManaRegen",keywordFlags=0}},nil}c["50% chance to avoid Bleeding"]={{}," to avoid Bleeding"}c["16% increased Accuracy Rating"]={{[1]={flags=0,type="INC",value=16,name="Accuracy",keywordFlags=0}},nil}c["Left ring slot: 100% increased Mana Regeneration Rate"]={{[1]={[1]={type="SlotNumber",num=1},flags=0,type="INC",value=100,name="ManaRegen",keywordFlags=0}},nil}c["40% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=40,name="LightningDamage",keywordFlags=0}},nil}c["50% increased Block Recovery"]={{[1]={flags=0,type="INC",value=50,name="BlockRecovery",keywordFlags=0}},nil}c["+600 to Armour"]={{[1]={flags=0,type="BASE",value=600,name="Armour",keywordFlags=0}},nil}c["Knocks Back Enemies if you get a Critical Strike with a Staff"]={{[1]={[1]={type="Condition",var="CriticalStrike"},value=100,type="BASE",keywordFlags=0,name="EnemyKnockbackChance",flags=131072}},nil}c["25% reduced Enemy Stun Threshold with this Weapon"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,type="INC",value=-25,name="EnemyStunThreshold",keywordFlags=0}},nil}c["Summoned Skeletons take 23.4% of their Maximum Life per second as Fire Damage Summoned Skeletons have Avatar of Fire"]={nil,"Summoned Skeletons take 23.4% of their Maximum Life per second as Fire Damage Summoned Skeletons have Avatar of Fire"}c["10% chance to Poison per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="BASE",value=10,name="PoisonChance",keywordFlags=0}},nil}c["1% increased Damage per 5 of your lowest Attribute Elder Item"]={{[1]={flags=0,type="INC",value=1,name="Damage",keywordFlags=0}}," per 5 of your lowest Attribute Elder Item"}c["1% of Attack Damage Leeched as Life against Chilled enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Chilled"},flags=5,type="BASE",value=1,name="DamageLifeLeech",keywordFlags=0}},nil}c["20% increased Damage over Time"]={{[1]={flags=8,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["Light Radius is based on Energy Shield instead of Life"]={nil,"Light Radius is based on Energy Shield instead of Life"}c["Hits with this Weapon deal 46% increased Damage to Shocked Enemies"]={nil,"Hits with this Weapon deal 46% increased Damage to Shocked Enemies"}c["25% increased Zombie Size {variant:1,2,3}Zombies deal 100% increased Physical Damage"]={{[1]={[1]={type="SkillName",skillName="Raise Zombie"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=25,name="PhysicalDamage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}}," Size {variant:1,2,3}Zombies deal 100% increased "}c["10% chance to gain a Frenzy Charge on Kill 10% chance to gain a Power Charge on Kill"]={{}," to gain aCharge on Kill 10% chance to gain a Power Charge on Kill"}c["Recover 5% of Maximum Life on Kill"]={nil,"Recover 5% of Maximum Life on Kill"}c["+40 to Strength"]={{[1]={flags=0,type="BASE",value=40,name="Str",keywordFlags=0}},nil}c["20% of Fire Damage taken as Cold Damage"]={{[1]={flags=0,type="BASE",value=20,name="FireDamageTakenAsCold",keywordFlags=0}},nil}c["Socketed Curse Skills ignore Curse Limit +40 to Intelligence"]={nil,"Socketed Curse Skills ignore Curse Limit +40 to Intelligence"}c["25% increased maximum Life"]={{[1]={flags=0,type="INC",value=25,name="Life",keywordFlags=0}},nil}c["With at least 40 Intelligence in Radius, Cold Snap has a 50% chance to grant a Power Charge on Kill {variant:3}With at least 40 Intelligence in Radius, Cold Snap grants Power Charges instead of Frenzy Charges when Enemies die in it's Area"]={nil,"With at least 40 Intelligence in Radius, Cold Snap has a 50% chance to grant a Power Charge on Kill {variant:3}With at least 40 Intelligence in Radius, Cold Snap grants Power Charges instead of Frenzy Charges when Enemies die in it's Area"}c["1% additional Chance to Block with Shields"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,type="BASE",value=1,name="BlockChance",keywordFlags=0}},nil}c["If 4 Notables are Allocated in Radius, When you Kill a Rare monster, you gain 1 of its mods for 20 seconds"]={nil,"If 4 Notables are Allocated in Radius, When you Kill a Rare monster, you gain 1 of its mods for 20 seconds"}c["+30 Life gained on Killing Ignited Enemies"]={{[1]={flags=0,type="BASE",value=30,name="LifeOnKill",keywordFlags=0}}," ing Ignited Enemies"}c["Recover 75% of your maximum Life on use"]={nil,"Recover 75% of your maximum Life on use"}c["+1% to maximum Cold Resistance"]={{[1]={flags=0,type="BASE",value=1,name="ColdResistMax",keywordFlags=0}},nil}c["Adds an additional Arrow"]={{[1]={value=1,type="BASE",keywordFlags=0,name="ProjectileCount",flags=1}},nil}c["0.4% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=0.4,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["Adds 19-43 Chaos Damage to Attacks"]={{[1]={flags=1,type="BASE",value=19,name="ChaosMin",keywordFlags=0},[2]={flags=1,type="BASE",value=43,name="ChaosMax",keywordFlags=0}},nil}c["+100 to Maximum Mana per Green Socket"]={{[1]={[1]={type="Multiplier",var="GreenSocketIn{SlotName}"},flags=0,type="BASE",value=100,name="Mana",keywordFlags=0}},nil}c["Damage Penetrates 15% Lightning Resistance while affected by Wrath"]={{[1]={flags=0,type="BASE",value=15,name="LightningPenetration",keywordFlags=0}}," while affected by Wrath"}c["13% increased Cooldown Recovery Speed for throwing Traps"]={{[1]={flags=0,type="INC",value=13,name="CooldownRecovery",keywordFlags=4096}},nil}c["Socketed Gems deal 63 to 94 additional Fire Damage"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=63,name="FireMin",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0},[2]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=94,name="FireMax",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["Enemies Chilled by you take 100% increased Burning Damage"]={{[1]={[1]={type="ActorCondition",var="Chilled",actor="enemy"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=100,name="FireDamageTakenOverTime",keywordFlags=0}},name="EnemyModifier",keywordFlags=0}},nil}c["Damage with Weapons Penetrates 5% Elemental Resistance"]={{[1]={flags=8388608,type="BASE",value=5,name="ElementalPenetration",keywordFlags=0}},nil}c["Adds 14 to 173 Lightning Damage to Spells while no Life is Reserved"]={{[1]={flags=2,type="BASE",value=14,name="LightningMin",keywordFlags=0},[2]={flags=2,type="BASE",value=173,name="LightningMax",keywordFlags=0}}," while no is Reserved"}c["30% increased Damage against Rare monsters {variant:2}30% increased Damage with Hits against Rare monsters"]={{[1]={flags=0,type="INC",value=30,name="Damage",keywordFlags=0}}," against Rare monsters {variant:2}30% increased Damage with Hits against Rare monsters"}c["200% of Life Leech applies to enemies as Chaos Damage"]={{[1]={flags=0,type="BASE",value=200,name="LifeAsChaos",keywordFlags=0}}," Leech applies to enemies "}c["Energy Shield protects Mana instead of Life"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="EnergyShieldProtectsMana",flags=0}},nil}c["+6% to maximum Fire Resistance"]={{[1]={flags=0,type="BASE",value=6,name="FireResistMax",keywordFlags=0}},nil}c["4% increased Movement Speed for each Hit you've Blocked Recently"]={{[1]={flags=0,type="INC",value=4,name="MovementSpeed",keywordFlags=0}}," for each Hit you've Blocked Recently"}c["70% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=70,name="ChaosDamage",keywordFlags=0}},nil}c["0.3% of Physical Attack Damage Leeched as Life per Red Socket"]={{[1]={[1]={type="Multiplier",var="RedSocketIn{SlotName}"},flags=1,type="BASE",value=0.3,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["Adds 6 to 14 Cold Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=6,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=14,name="ColdMax",keywordFlags=0}},nil}c["Unaffected by Vulnerability while affected by Determination"]={nil,"Unaffected by Vulnerability while affected by Determination"}c["Grants Level 20 Aspect of the Spider Skill"]={{[1]={flags=0,type="LIST",value={skillId="SpiderAspect",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["Adds 140 to 210 Cold Damage"]={{[1]={flags=0,type="BASE",value=140,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=210,name="ColdMax",keywordFlags=0}},nil}c["50% increased Damage against Blinded Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Blinded"},flags=4,type="INC",value=50,name="Damage",keywordFlags=0}},nil}c["Ignited Enemies Burn 65% slower"]={{[1]={flags=0,type="INC",value=65,name="IgniteBurnSlower",keywordFlags=0}},nil}c["100% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=100,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["Poisons on you expire 50% slower"]={nil,"Poisons on you expire 50% slower"}c["83% of Sword Physical Damage Added as Fire Damage"]={{[1]={flags=262144,type="BASE",value=83,name="PhysicalDamageGainAsFire",keywordFlags=0}},nil}c["5% chance to avoid Elemental Ailments"]={{[1]={flags=0,type="BASE",value=5,name="AvoidShock",keywordFlags=0},[2]={flags=0,type="BASE",value=5,name="AvoidFrozen",keywordFlags=0},[3]={flags=0,type="BASE",value=5,name="AvoidChilled",keywordFlags=0},[4]={flags=0,type="BASE",value=5,name="AvoidIgnite",keywordFlags=0}},nil}c["10% increased Stun Duration with Two Handed Melee Weapons on Enemies"]={{[1]={flags=35651584,type="INC",value=10,name="EnemyStunDuration",keywordFlags=0}},nil}c["Enemies can have 1 additional Curse"]={{[1]={value=1,type="BASE",keywordFlags=0,name="EnemyCurseLimit",flags=0}},nil}c["165% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=165,name="Evasion",keywordFlags=0}},nil}c["31% increased Light Radius"]={{[1]={flags=0,type="INC",value=31,name="LightRadius",keywordFlags=0}},nil}c["+23% to all Elemental Resistances while you have at least 200 Strength"]={{[1]={[1]={type="StatThreshold",stat="Str",threshold=200},flags=0,type="BASE",value=23,name="ElementalResist",keywordFlags=0}},nil}c["20% increased Movement Speed on Shocked Ground"]={{[1]={[1]={type="Condition",var="OnShockedGround"},flags=0,type="INC",value=20,name="MovementSpeed",keywordFlags=0}},nil}c["Adds 30 to 92 Physical Damage"]={{[1]={flags=0,type="BASE",value=30,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=92,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 32 to 42 Physical Damage"]={{[1]={flags=0,type="BASE",value=32,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=42,name="PhysicalMax",keywordFlags=0}},nil}c["+50 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=50,name="Accuracy",keywordFlags=0}},nil}c["15% increased Evasion Rating and Armour"]={{[1]={flags=0,type="INC",value=15,name="ArmourAndEvasion",keywordFlags=0}},nil}c["+125 to maximum Mana"]={{[1]={flags=0,type="BASE",value=125,name="Mana",keywordFlags=0}},nil}c["Enemies killed explode dealing 10% of their Life as Fire Damage Recover 5% of Maximum Life on Kill"]={nil,"Enemies killed explode dealing 10% of their Life as Fire Damage Recover 5% of Maximum Life on Kill"}c["20% Chance to Block Spells during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=20,name="SpellBlockChance",keywordFlags=0}},nil}c["1% increased Attack Damage per 450 Evasion Rating"]={{[1]={[1]={type="PerStat",stat="Evasion",div=450},flags=1,type="INC",value=1,name="Damage",keywordFlags=0}},nil}c["10% reduced Trap Duration"]={{[1]={flags=0,type="INC",value=-10,name="TrapDuration",keywordFlags=0}},nil}c["Enemies you Attack Reflect 100 Physical Damage to you +2 to Weapon range"]={nil,"Enemies you Attack Reflect 100 Physical Damage to you +2 to Weapon range"}c["+75 to maximum Life"]={{[1]={flags=0,type="BASE",value=75,name="Life",keywordFlags=0}},nil}c["3 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=3,name="LifeRegen",keywordFlags=0}},nil}c["Extra Gore {variant:1}10% chance to cause Bleeding on Hit"]={nil,"Extra Gore {variant:1}10% chance to cause Bleeding on Hit"}c["Adds 22 to 35 Chaos Damage"]={{[1]={flags=0,type="BASE",value=22,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=35,name="ChaosMax",keywordFlags=0}},nil}c["Adds 400 to 600 Fire Damage"]={{[1]={flags=0,type="BASE",value=400,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=600,name="FireMax",keywordFlags=0}},nil}c["You and nearby allies have 20% increased Attack, Cast and Movement"]={{}," Attack, Cast and Movement"}c["+1 to Maximum Life per 10 Dexterity"]={{[1]={[1]={type="PerStat",stat="Dex",div=10},flags=0,type="BASE",value=1,name="Life",keywordFlags=0}},nil}c["100% increased Power Charge Duration"]={{[1]={flags=0,type="INC",value=100,name="PowerChargesDuration",keywordFlags=0}},nil}c["25% increased Attack Speed if you haven't Killed Recently"]={{[1]={[1]={type="Condition",neg=true,var="KilledRecently"},flags=1,type="INC",value=25,name="Speed",keywordFlags=0}},nil}c["Gain Soul Eater for 10 seconds when you use a Vaal Skill"]={nil,"Gain Soul Eater for 10 seconds when you use a Vaal Skill"}c["Adds 1 to 12 Lightning Damage to Spells"]={{[1]={flags=2,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=2,type="BASE",value=12,name="LightningMax",keywordFlags=0}},nil}c["Gain Life and Mana from Leech instantly on Critical Strike {variant:3}You have Vaal Pact if you've dealt a Critical Strike Recently"]={nil,"Gain Life and Mana from Leech instantly on Critical Strike {variant:3}You have Vaal Pact if you've dealt a Critical Strike Recently"}c["20% increased Life Leeched per second"]={{[1]={flags=0,type="INC",value=20,name="LifeLeechRate",keywordFlags=0}},nil}c["6% reduced Damage taken from Bleeding Enemies"]={{[1]={flags=0,type="INC",value=-6,name="DamageTaken",keywordFlags=0}}," from Bleeding Enemies"}c["Gems Socketed in Blue Sockets gain 25% increased Experience"]={nil,"Gems Socketed in Blue Sockets gain 25% increased Experience"}c["30% chance to gain a Power Charge when you Stun Gain Unholy Might for 2 seconds on Critical Strike"]={{}," to gain a Power Charge when you Stun Gain Unholy Might for 2 seconds"}c["Removes all mana. Spend Life instead of Mana for Skills"]={{[1]={value=-100,type="MORE",keywordFlags=0,name="Mana",flags=0},[2]={value=true,type="FLAG",keywordFlags=0,name="BloodMagic",flags=0}},nil}c["300% increased Physical Damage"]={{[1]={flags=0,type="INC",value=300,name="PhysicalDamage",keywordFlags=0}},nil}c["220% increased Physical Damage"]={{[1]={flags=0,type="INC",value=220,name="PhysicalDamage",keywordFlags=0}},nil}c["25% chance to cause Bleeding on Hit"]={{[1]={flags=0,type="BASE",value=25,name="BleedChance",keywordFlags=0}},nil}c["18% increased Area of Effect of Curse Skills"]={{[1]={flags=0,type="INC",value=18,name="AreaOfEffect",keywordFlags=2}},nil}c["20% chance to gain a Power Charge on Hit 6% increased Spell Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,type="BASE",value=20,name="Damage",keywordFlags=0}}," to gain a Power Charge on Hit 6% increased "}c["Gain +2% to Critical Strike Chance for 2 seconds when you Spend a total of 800 Mana"]={nil,"Gain +2% to Critical Strike Chance for 2 seconds when you Spend a total of 800 Mana"}c["+3% to all maximum Resistances while you have no Endurance Charges"]={{[1]={[1]={type="StatThreshold",stat="EnduranceCharges",upper=true,threshold=0},flags=0,type="BASE",value=3,name="FireResistMax",keywordFlags=0},[2]={[1]={type="StatThreshold",stat="EnduranceCharges",upper=true,threshold=0},flags=0,type="BASE",value=3,name="ColdResistMax",keywordFlags=0},[3]={[1]={type="StatThreshold",stat="EnduranceCharges",upper=true,threshold=0},flags=0,type="BASE",value=3,name="LightningResistMax",keywordFlags=0},[4]={[1]={type="StatThreshold",stat="EnduranceCharges",upper=true,threshold=0},flags=0,type="BASE",value=3,name="ChaosResistMax",keywordFlags=0}},nil}c["With at least 40 Intelligence in Radius, Blight has 50% increased Hinder Duration With at least 40 Intelligence in Radius, Enemies Hindered by Blight take 25% increased Chaos Damage"]={nil,"With at least 40 Intelligence in Radius, Blight has 50% increased Hinder Duration With at least 40 Intelligence in Radius, Enemies Hindered by Blight take 25% increased Chaos Damage"}c["165% increased Physical Damage"]={{[1]={flags=0,type="INC",value=165,name="PhysicalDamage",keywordFlags=0}},nil}c["Movement Skills cost no Mana"]={{[1]={value=-100,type="MORE",keywordFlags=8,name="ManaCost",flags=0}},nil}c["Adds 1 to 100 Lightning Damage to Attacks"]={{[1]={flags=1,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=1,type="BASE",value=100,name="LightningMax",keywordFlags=0}},nil}c["Trigger Level 20 Elemental Warding when you Hit an Enemy while Cursed 200% increased Physical Damage"]={nil,"Trigger Level 20 Elemental Warding when you Hit an Enemy while Cursed 200% increased Physical Damage"}c["Adds 1 to 120 Lightning Damage to Attacks"]={{[1]={flags=1,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=1,type="BASE",value=120,name="LightningMax",keywordFlags=0}},nil}c["15% increased Spell Damage"]={{[1]={flags=2,type="INC",value=15,name="Damage",keywordFlags=0}},nil}c["Cannot Block Spells"]={nil,"Cannot Block Spells"}c["+1 to Maximum Frenzy Charges"]={{[1]={flags=0,type="BASE",value=1,name="FrenzyChargesMax",keywordFlags=0}},nil}c["60% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=60,name="CritChance",keywordFlags=0}},nil}c["Recover 3% of Maximum Life on Kill Recover 3% of Maximum Mana on Kill"]={nil,"Recover 3% of Maximum Life on Kill Recover 3% of Maximum Mana on Kill"}c["+14 Mana gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=14,name="ManaOnHit",keywordFlags=0}},nil}c["25% chance to gain a Power Charge on Throwing a Trap Grants level 20 Bear Trap Skill"]={{}," to gain a Power Charge on Throwing a Grants level 20Skill"}c["6% increased Burning Damage for each Enemy you have Shocked Recently Adds 3 to 70 Lightning Damage to Hits against Ignited Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Ignited"},flags=12,type="INC",value=6,name="FireDamage",keywordFlags=0}}," for each Enemy you have Shocked Recently Adds 3 to 70 Lightning Damage to Hits "}c["-18 Physical Damage taken from Attacks {variant:1}15% chance to gain a Power Charge on Throwing a Trap"]={{[1]={flags=0,type="BASE",value=-18,name="PhysicalDamageTaken",keywordFlags=4096}}," from Attacks {variant:1}15% chance to gain a Power Charge on Throwing a "}c["Cannot be Stunned if you have at least 10 Crab Barriers You only lose 7 Crab Barriers when you take Physical Damage from a Hit"]={nil,"Cannot be Stunned if you have at least 10 Crab Barriers You only lose 7 Crab Barriers when you take Physical Damage from a Hit"}c["25% increased Critical Strike Chance with Maces"]={{[1]={flags=65536,type="INC",value=25,name="CritChance",keywordFlags=0}},nil}c["7% increased Intelligence"]={{[1]={flags=0,type="INC",value=7,name="Int",keywordFlags=0}},nil}c["18% increased Physical Damage with Maces"]={{[1]={flags=65536,type="INC",value=18,name="PhysicalDamage",keywordFlags=0}},nil}c["60% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=60,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["Cannot be Shocked while Chilled"]={nil,"Cannot be Shocked while Chilled"}c["Raging Spirits' Hits always Ignite Raging Spirits refresh their Duration when they Kill an Ignited Enemy"]={nil,"Raging Spirits' Hits always Ignite Raging Spirits refresh their Duration when they Kill an Ignited Enemy"}c["Grants level 20 Summon Beastial Ursa Skill +400 to Accuracy Rating"]={nil,nil}c["31% increased Spell Damage"]={{[1]={flags=2,type="INC",value=31,name="Damage",keywordFlags=0}},nil}c["45% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=45,name="ManaRegen",keywordFlags=0}},nil}c["22% increased Physical Damage with Maces"]={{[1]={flags=65536,type="INC",value=22,name="PhysicalDamage",keywordFlags=0}},nil}c["+8% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=8,name="ChaosResist",keywordFlags=0}},nil}c["2% chance to Dodge Attacks per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="BASE",value=2,name="AttackDodgeChance",keywordFlags=0}},nil}c["Adds 1 to 4 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=4,name="LightningMax",keywordFlags=0}},nil}c["Adds 14 to 173 Lightning Damage to Spells while no Life is Reserved Blood Magic"]={{[1]={flags=2,type="BASE",value=14,name="LightningMin",keywordFlags=0},[2]={flags=2,type="BASE",value=173,name="LightningMax",keywordFlags=0}}," while no is Reserved Blood Magic"}c["25% increased Accuracy Rating"]={{[1]={flags=0,type="INC",value=25,name="Accuracy",keywordFlags=0}},nil}c["60% increased Armour"]={{[1]={flags=0,type="INC",value=60,name="Armour",keywordFlags=0}},nil}c["+10 Mana gained on Kill"]={{[1]={flags=0,type="BASE",value=10,name="ManaOnKill",keywordFlags=0}},nil}c["10% chance to gain a Frenzy Charge on Kill You have Onslaught while on full Frenzy Charges"]={{}," to gain aCharge on Kill You have Onslaught while on full Frenzy Charges"}c["Adds 1 to 10 Lightning Damage for each Shocked Enemy you've Killed Recently Shock Reflection"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=10,name="LightningMax",keywordFlags=0}}," for each Shocked Enemy you've Killed Recently Shock Reflection"}c["+500 to Armour"]={{[1]={flags=0,type="BASE",value=500,name="Armour",keywordFlags=0}},nil}c["25% chance to Trigger level 20 Animate Weapon on Kill"]={{[1]={flags=0,type="LIST",value={skillId="AnimateWeapon",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["8% increased Accuracy Rating"]={{[1]={flags=0,type="INC",value=8,name="Accuracy",keywordFlags=0}},nil}c["400 Cold Damage taken per second per Frenzy Charge while moving Elder Item"]={nil,"400 Cold Damage taken per second per Frenzy Charge while moving Elder Item"}c["6% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=6,name="Damage",keywordFlags=0}},nil}c["20% chance to gain an Endurance Charge when you Block"]={{}," to gain an Endurance Charge when you Block"}c["0.4% of Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=0.4,name="LifeRegenPercent",keywordFlags=0}},nil}c["5% chance to grant a Frenzy Charge to nearby Allies on Hit"]={{}," to grant aCharge to nearby Allies on Hit"}c["16% increased Attack Damage"]={{[1]={flags=1,type="INC",value=16,name="Damage",keywordFlags=0}},nil}c["All Sockets are White Socketed Gems have Elemental Equilibrium"]={nil,"All Sockets are White Socketed Gems have Elemental Equilibrium"}c["Adds 63 to 98 Chaos Damage"]={{[1]={flags=0,type="BASE",value=63,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=98,name="ChaosMax",keywordFlags=0}},nil}c["30% Chance to Block during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=30,name="BlockChance",keywordFlags=0}},nil}c["Increases and Reductions to Light Radius also apply to Accuracy"]={nil,"Increases and Reductions to Light Radius also apply to Accuracy"}c["20% increased Attack and Movement Speed with Her Blessing"]={{[1]={flags=0,type="INC",value=20,name="MovementSpeed",keywordFlags=0}}," Attack and with Her Blessing"}c["12% increased maximum Life"]={{[1]={flags=0,type="INC",value=12,name="Life",keywordFlags=0}},nil}c["40% increased Ignite Duration on Enemies"]={{[1]={flags=0,type="INC",value=40,name="EnemyIgniteDuration",keywordFlags=0}},nil}c["20% increased maximum Life"]={{[1]={flags=0,type="INC",value=20,name="Life",keywordFlags=0}},nil}c["-50% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=-50,name="CritMultiplier",keywordFlags=0}},nil}c["+25% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=25,name="FireResist",keywordFlags=0}},nil}c["45% faster start of Energy Shield Recharge"]={{[1]={flags=0,type="INC",value=45,name="EnergyShieldRechargeFaster",keywordFlags=0}},nil}c["25% increased Effect of Buffs granted by Socketed Golem Skills"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}",keyword="golem"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=25,name="BuffEffect",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other"]={nil,"You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other"}c["5% chance to Ignite"]={{[1]={flags=0,type="BASE",value=5,name="EnemyIgniteChance",keywordFlags=0}},nil}c["50% increased Damage on Burning Ground"]={{[1]={[1]={type="Condition",var="OnBurningGround"},flags=0,type="INC",value=50,name="Damage",keywordFlags=0}},nil}c["+33% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=33,name="CritMultiplier",keywordFlags=0}},nil}c["+1.8% to Critical Strike Chance while affected by Hatred {variant:27}Damage Penetrates 15% Cold Resistance while affected by Hatred"]={{[1]={[1]={type="SkillName",skillName="Hatred"},flags=0,type="BASE",value=1.8,name="CritChance",keywordFlags=0}}," while affected by{variant:27}Damage Penetrates 15% Cold Resistance while affected by Hatred"}c["Critical Strike Chance is increased by Lightning Resistance"]={nil,"Critical Strike Chance is increased by Lightning Resistance"}c["Adds 235 to 290 Physical Damage"]={{[1]={flags=0,type="BASE",value=235,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=290,name="PhysicalMax",keywordFlags=0}},nil}c["20% increased Movement Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=20,name="MovementSpeed",keywordFlags=0}},nil}c["You and nearby Allies have 15% increased damage while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=15,name="Damage",keywordFlags=0}},name="ExtraAura",keywordFlags=0}},nil}c["Vaal Skills have 25% reduced Soul Cost during effect"]={nil,"Vaal Skills have 25% reduced Soul Cost during effect"}c["Damage Penetrates 15% Cold Resistance while affected by Hatred"]={{[1]={flags=0,type="BASE",value=15,name="ColdPenetration",keywordFlags=0}}," while affected by Hatred"}c["25% increased Elemental Damage with Attack Skills Adds 1 to 60 Lightning Damage"]={{[1]={flags=0,type="INC",value=25,name="ElementalDamage",keywordFlags=0}}," with Attack Skills Adds 1 to 60 Lightning Damage"}c["Cursed Enemies you Kill have a 20% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage"]={nil,"Cursed Enemies you Kill have a 20% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage"}c["2% of Chaos Damage Leeched as Life during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=2,name="ChaosDamageLifeLeech",keywordFlags=0}},nil}c["Projectiles gain Damage as they travel further, dealing up"]={nil,"Projectiles gain Damage as they travel further, dealing up"}c["40% increased Cold Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=40,name="ColdDamage",keywordFlags=0}}," with Attack Skills"}c["Adds 5 to 10 Physical Damage to Attacks"]={{[1]={flags=1,type="BASE",value=5,name="PhysicalMin",keywordFlags=0},[2]={flags=1,type="BASE",value=10,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 1 to 20 Physical Damage to Attacks"]={{[1]={flags=1,type="BASE",value=1,name="PhysicalMin",keywordFlags=0},[2]={flags=1,type="BASE",value=20,name="PhysicalMax",keywordFlags=0}},nil}c["Skills used by Traps have 20% increased Area of Effect Increases and Reductions to Cast Speed also Apply to Trap Throwing Speed"]={nil,"Skills used by Traps have 20% increased Area of Effect Increases and Reductions to Cast Speed also Apply to Trap Throwing Speed"}c["-100 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=-100,name="Accuracy",keywordFlags=0}},nil}c["+350 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=350,name="Evasion",keywordFlags=0}},nil}c["3% increased Attack Speed with Axes"]={{[1]={flags=4097,type="INC",value=3,name="Speed",keywordFlags=0}},nil}c["50% reduced Frenzy Charge Duration"]={{[1]={flags=0,type="INC",value=-50,name="FrenzyChargesDuration",keywordFlags=0}},nil}c["10% chance to gain a Frenzy Charge on Kill"]={{}," to gain aCharge on Kill"}c["20% chance to Ignite"]={{[1]={flags=0,type="BASE",value=20,name="EnemyIgniteChance",keywordFlags=0}},nil}c["Minions have 10% increased Movement Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=10,name="MovementSpeed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["100% chance on Block to create Consecrated Ground"]={{}," on Block to create Consecrated Ground"}c["30% of Damage you Reflect to enemies is gained as Life"]={{[1]={flags=0,type="BASE",value=30,name="Damage",keywordFlags=0}}," you Reflect to enemies is gained as Life"}c["6% increased Attack Speed"]={{[1]={flags=1,type="INC",value=6,name="Speed",keywordFlags=0}},nil}c["30% increased Light Radius"]={{[1]={flags=0,type="INC",value=30,name="LightRadius",keywordFlags=0}},nil}c["0.5% of Energy Shield Regenerated per second for each"]={{[1]={flags=0,type="BASE",value=0.5,name="EnergyShieldRegenPercent",keywordFlags=0}}," for each"}c["Trigger level 10 Consecrate when you deal a Critical Strike"]={{[1]={flags=0,type="LIST",value={skillId="TriggeredConsecrate",level=10},name="ExtraSkill",keywordFlags=0}},nil}c["10% chance to Shock"]={{[1]={flags=0,type="BASE",value=10,name="EnemyShockChance",keywordFlags=0}},nil}c["130% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=130,name="Evasion",keywordFlags=0}},nil}c["35% increased Chill Duration on Enemies"]={{[1]={flags=0,type="INC",value=35,name="EnemyChillDuration",keywordFlags=0}},nil}c["You are Immune to Bleeding"]={{[1]={value=100,type="BASE",keywordFlags=0,name="AvoidBleed",flags=0}},nil}c["20% chance to Maim on Hit 20% chance to Poison on Hit"]={{[1]={flags=0,type="BASE",value=20,name="PoisonChance",keywordFlags=0}}," to Maim on Hit 20% chance "}c["+63% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=63,name="ColdResist",keywordFlags=0}},nil}c["50% chance to gain a Power Charge on Killing a Frozen Enemy Adds 10 to 20 Cold Damage to Spells per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,type="BASE",value=50,name="ColdDamage",keywordFlags=0}}," to gain a Power Charge on Killing a Frozen Enemy Adds 10 to 20 to s "}c["Adds 3 to 70 Lightning Damage to Hits against Ignited Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Ignited"},flags=4,type="BASE",value=3,name="LightningMin",keywordFlags=0},[2]={[1]={type="ActorCondition",actor="enemy",var="Ignited"},flags=4,type="BASE",value=70,name="LightningMax",keywordFlags=0}}," to Hits "}c["Socketed Red Gems get 10% Physical Damage as Extra Fire Damage"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}",keyword="strength"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=10,name="PhysicalDamageGainAsFire",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["Adds 17 to 29 Chaos Damage"]={{[1]={flags=0,type="BASE",value=17,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=29,name="ChaosMax",keywordFlags=0}},nil}c["Cannot be Stunned by Attacks if your other Ring is an Elder Item 20% chance to Trigger Level 20 Tentacle Whip on Kill"]={nil,"Cannot be Stunned by Attacks if your other Ring is an Elder Item 20% chance to Trigger Level 20 Tentacle Whip on Kill"}c["43% increased Chill Duration on Enemies"]={{[1]={flags=0,type="INC",value=43,name="EnemyChillDuration",keywordFlags=0}},nil}c["Enemies affected by your Spider's Webs have -10% to All Resistances"]={nil,"Enemies affected by your Spider's Webs have -10% to All Resistances"}c["Damage Penetrates 10% Lightning Resistance during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=10,name="LightningPenetration",keywordFlags=0}},nil}c["+15% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=15,name="LightningResist",keywordFlags=0}},nil}c["+40% to Critical Strike Multiplier against Enemies that are on Full Life"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="FullLife"},flags=4,type="BASE",value=40,name="CritMultiplier",keywordFlags=0}},nil}c["+80 to maximum Life"]={{[1]={flags=0,type="BASE",value=80,name="Life",keywordFlags=0}},nil}c["4% chance to Dodge Spell Damage"]={{[1]={flags=0,type="BASE",value=4,name="SpellDodgeChance",keywordFlags=0}},nil}c["30% increased Projectile Speed"]={{[1]={flags=0,type="INC",value=30,name="ProjectileSpeed",keywordFlags=0}},nil}c["15% increased Mine Duration"]={{[1]={flags=0,type="INC",value=15,name="MineDuration",keywordFlags=0}},nil}c["50% increased Damage if you have Shocked an Enemy Recently"]={{[1]={flags=0,type="INC",value=50,name="Damage",keywordFlags=0}}," if you have Shocked an Enemy Recently"}c["Recover 100% of your maximum Life on use {variant:1}15% of maximum Life taken as Chaos Damage per second"]={nil,"Recover 100% of your maximum Life on use {variant:1}15% of maximum Life taken as Chaos Damage per second"}c["Has no Sockets"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="NoSockets",flags=0}},nil}c["50% reduced maximum Energy Shield"]={{[1]={flags=0,type="INC",value=-50,name="EnergyShield",keywordFlags=0}},nil}c["Critical Strikes have 20% chance to Blind Enemies while you have Cat's Stealth"]={nil,"Critical Strikes have 20% chance to Blind Enemies while you have Cat's Stealth"}c["20% increased Elemental Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=20,name="ElementalDamage",keywordFlags=0}},nil}c["Culling Strike 30% increased Damage against Rare and Unique Enemies 10% of Overkill Damage is Leeched as Life"]={nil,"Culling Strike 30% increased Damage against Rare and Unique Enemies 10% of Overkill Damage is Leeched as Life"}c["Grants Level 20 Aspect of the Cat Skill"]={{[1]={flags=0,type="LIST",value={skillId="CatAspect",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["30% increased Damage while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=0,type="INC",value=30,name="Damage",keywordFlags=0}},nil}c["22% Chance to Block"]={{[1]={flags=0,type="BASE",value=22,name="BlockChance",keywordFlags=0}},nil}c["30% increased Attack Speed when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=1,type="INC",value=30,name="Speed",keywordFlags=0}},nil}c["80% increased Physical Damage with Axes"]={{[1]={flags=4096,type="INC",value=80,name="PhysicalDamage",keywordFlags=0}},nil}c["Gain a Power Charge on non-Critical Strike"]={nil,"Gain a Power Charge on non-Critical Strike"}c["2% increased Minion Attack and Cast Speed per Skeleton you own 2% increased Minion Duration per Zombie you own"]={{[1]={[1]={type="SkillName",skillName="Raise Zombie"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=2,name="Speed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}}," Minion per Skeleton you own 2% increased Minion Duration per you own"}c["Minions have 5% additional chance to Dodge Attacks"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=5,name="AttackDodgeChance",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Minions have 4% additional chance to Dodge Attacks"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=4,name="AttackDodgeChance",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["12% increased Evasion Rating and Armour"]={{[1]={flags=0,type="INC",value=12,name="ArmourAndEvasion",keywordFlags=0}},nil}c["210% increased Physical Damage"]={{[1]={flags=0,type="INC",value=210,name="PhysicalDamage",keywordFlags=0}},nil}c["Enemies are Unlucky when Damaging you while you are Cursed with Vulnerability"]={nil,"Enemies are Unlucky when Damaging you while you are Cursed with Vulnerability"}c["10% Chance to cause Bleeding on Hit"]={{[1]={flags=0,type="BASE",value=10,name="BleedChance",keywordFlags=0}},nil}c["113% increased Physical Damage"]={{[1]={flags=0,type="INC",value=113,name="PhysicalDamage",keywordFlags=0}},nil}c["+12% to Critical Strike Multiplier with Daggers"]={{[1]={flags=32768,type="BASE",value=12,name="CritMultiplier",keywordFlags=0}},nil}c["130% increased Physical Damage"]={{[1]={flags=0,type="INC",value=130,name="PhysicalDamage",keywordFlags=0}},nil}c["450% increased Physical Damage"]={{[1]={flags=0,type="INC",value=450,name="PhysicalDamage",keywordFlags=0}},nil}c["Curses in this item are reflected back to you"]={nil,"Curses in this item are reflected back to you"}c["Nearby Enemies are Hindered, with 25% reduced Movement Speed {variant:1,2}80% increased Damage against Hindered Enemies"]={nil,"Nearby Enemies are Hindered, with 25% reduced Movement Speed {variant:1,2}80% increased Damage against Hindered Enemies"}c["50% reduced maximum Mana"]={{[1]={flags=0,type="INC",value=-50,name="Mana",keywordFlags=0}},nil}c["155% increased Physical Damage"]={{[1]={flags=0,type="INC",value=155,name="PhysicalDamage",keywordFlags=0}},nil}c["20% reduced Skeleton Duration"]={{[1]={[1]={type="SkillName",skillName="Summon Skeletons"},flags=0,type="INC",value=-20,name="Duration",keywordFlags=0}},nil}c["5% increased Skill Effect Duration"]={{[1]={flags=0,type="INC",value=5,name="Duration",keywordFlags=0}},nil}c["14% increased Spell Damage"]={{[1]={flags=2,type="INC",value=14,name="Damage",keywordFlags=0}},nil}c["10.0 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=10,name="LifeRegen",keywordFlags=0}},nil}c["6% reduced Mana Reserved"]={{[1]={flags=0,type="INC",value=-6,name="ManaReserved",keywordFlags=0}},nil}c["100% increased Warcry Duration"]={{[1]={flags=0,type="INC",value=100,name="Duration",keywordFlags=4}},nil}c["-20 Fire Damage taken when Hit"]={{[1]={flags=0,type="BASE",value=-20,name="FireDamageTakenWhenHit",keywordFlags=0}},nil}c["50% reduced Mana Cost of Raise Spectre"]={{[1]={flags=0,type="INC",value=-50,name="ManaCost",keywordFlags=0}}," of Raise Spectre"}c["Golems have 38% increased Cooldown Recovery Speed"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={flags=0,type="INC",value=38,name="CooldownRecovery",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Unaffected by Desecrated Ground"]={nil,"Unaffected by Desecrated Ground"}c["Elemental Hit deals 10% increased Damage"]={nil,"Elemental Hit deals 10% increased Damage"}c["16% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=16,name="ElementalDamage",keywordFlags=0}},nil}c["Gain 6% of Maximum Life as Extra Maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=6,name="LifeGainAsEnergyShield",keywordFlags=0}},nil}c["Adds 40 to 70 Lightning Damage to Spells"]={{[1]={flags=2,type="BASE",value=40,name="LightningMin",keywordFlags=0},[2]={flags=2,type="BASE",value=70,name="LightningMax",keywordFlags=0}},nil}c["50% reduced Experience gain"]={{}," Experience gain"}c["+40% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=40,name="ElementalResist",keywordFlags=0}},nil}c["Ignite a nearby Enemy on Killing an Ignited Enemy"]={nil,"Ignite a nearby Enemy on Killing an Ignited Enemy"}c["10% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=10,name="ManaRegen",keywordFlags=0}},nil}c["26% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=26,name="CritChance",keywordFlags=0}},nil}c["55% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=55,name="ArmourAndEvasion",keywordFlags=0}},nil}c["Gain Immunity to Physical Damage for 1.5 seconds on Rampage Rampage"]={nil,"Gain Immunity to Physical Damage for 1.5 seconds on Rampage Rampage"}c["Gains no Charges During effect of any Soul Ripper Flask"]={nil,"Gains no Charges During effect of any Soul Ripper Flask"}c["3% increased maximum Life"]={{[1]={flags=0,type="INC",value=3,name="Life",keywordFlags=0}},nil}c["+24 to Dexterity"]={{[1]={flags=0,type="BASE",value=24,name="Dex",keywordFlags=0}},nil}c["Projectiles Pierce 5 additional Targets while you have Phasing"]={nil,"Projectiles Pierce 5 additional Targets while you have Phasing"}c["+45 to Dexterity"]={{[1]={flags=0,type="BASE",value=45,name="Dex",keywordFlags=0}},nil}c["20% increased Mine Detonation Area of Effect"]={{[1]={flags=0,type="INC",value=20,name="MineDetonationAreaOfEffect",keywordFlags=0}},nil}c["Gain Onslaught for 3 seconds on Kill"]={nil,"Gain Onslaught for 3 seconds on Kill"}c["63% increased Physical Damage"]={{[1]={flags=0,type="INC",value=63,name="PhysicalDamage",keywordFlags=0}},nil}c["+35 to maximum Mana"]={{[1]={flags=0,type="BASE",value=35,name="Mana",keywordFlags=0}},nil}c["30% increased Damage over Time"]={{[1]={flags=8,type="INC",value=30,name="Damage",keywordFlags=0}},nil}c["18% increased Trap Throwing Speed"]={{[1]={flags=0,type="INC",value=18,name="TrapThrowingSpeed",keywordFlags=0}},nil}c["50% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=50,name="CritChance",keywordFlags=0}},nil}c["10% chance to Freeze"]={{[1]={flags=0,type="BASE",value=10,name="EnemyFreezeChance",keywordFlags=0}},nil}c["Hits with this Weapon deal 57% increased Damage to Ignited Enemies Hits with this Weapon deal 52% increased Damage to Frozen Enemies"]={nil,"Hits with this Weapon deal 57% increased Damage to Ignited Enemies Hits with this Weapon deal 52% increased Damage to Frozen Enemies"}c["+15 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=15,name="Evasion",keywordFlags=0}},nil}c["Ghost Reaver"]={{[1]={value="Ghost Reaver",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["+8 to all Attributes"]={{[1]={flags=0,type="BASE",value=8,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=8,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=8,name="Int",keywordFlags=0}},nil}c["-5 to Total Mana Cost of Skills while affected by Clarity"]={{[1]={flags=0,type="BASE",value=-5,name="ManaCost",keywordFlags=0}}," Total while affected by Clarity"}c["15% increased maximum Life"]={{[1]={flags=0,type="INC",value=15,name="Life",keywordFlags=0}},nil}c["1% increased Damage per 15 Dexterity"]={{[1]={[1]={type="PerStat",stat="Dex",div=15},flags=0,type="INC",value=1,name="Damage",keywordFlags=0}},nil}c["15% increased Cooldown Recovery Speed for throwing Traps"]={{[1]={flags=0,type="INC",value=15,name="CooldownRecovery",keywordFlags=4096}},nil}c["Adds 78 to 114 Physical Damage"]={{[1]={flags=0,type="BASE",value=78,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=114,name="PhysicalMax",keywordFlags=0}},nil}c["10% chance to gain an Endurance, Frenzy or Power Charge when a Trap is Triggered by an Enemy"]={{}," to gain an Endurance,or Power Charge when a is Triggered by an Enemy"}c["4% increased Attack Speed while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=1,type="INC",value=4,name="Speed",keywordFlags=0}},nil}c["+24% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=24,name="CritMultiplier",keywordFlags=0}},nil}c["Cannot be Shocked if Intelligence is higher than Strength 1% increased Damage per 5 of your lowest Attribute"]={nil,"Cannot be Shocked if Intelligence is higher than Strength 1% increased Damage per 5 of your lowest Attribute"}c["+6 to maximum Mana"]={{[1]={flags=0,type="BASE",value=6,name="Mana",keywordFlags=0}},nil}c["45% reduced Effect of Chill on You {variant:2}75% reduced Effect of Chill on You"]={{[1]={flags=0,type="INC",value=-45,name="FlaskEffect",keywordFlags=0}}," of Chill on You {variant:2}75% reduced Effect of Chill on You"}c["50% chance to cause Bleeding with Melee Critical Strikes with this Weapon"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=256,type="BASE",value=50,name="BleedChance",keywordFlags=0}}," with Critical Strikes "}c["1% increased Maximum Life per Abyss Jewel affecting you 1% increased Maximum Mana per Abyss Jewel affecting you"]={{[1]={flags=0,type="INC",value=1,name="Life",keywordFlags=0}}," per Abyss Jewel affecting you 1% increased Maximum Mana per Abyss Jewel affecting you"}c["25% chance to gain an Endurance Charge on Kill with Off Hand 10% more Physical Damage while at maximum Frenzy Charges 10% reduced Physical Damage taken while at maximum Endurance Charges"]={{[1]={[1]={type="Condition",var="OffHandAttack"},[2]={type="StatThreshold",stat="FrenzyCharges",thresholdStat="FrenzyChargesMax"},flags=0,type="BASE",keywordFlags=0,name="PhysicalDamage",value=25}}," to gain an Endurance Charge on Kill 10% more 10% reduced Physical Damage taken while at maximum Endurance Charges"}c["10% chance to Fortify on Melee hit 20% chance to Taunt on Hit You and nearby Allies have 15% increased damage while you have Fortify 4% reduced Damage taken from Taunted Enemies"]={{[1]={[1]={type="Condition",var="Fortify"},flags=256,type="BASE",value=10,name="Damage",keywordFlags=0}}," to Fortify 20% chance to Taunt on Hit You and nearby Allies have 15% increased 4% reduced Damage taken from Taunted Enemies"}c["Vaal Skills have 25% reduced Soul Cost during effect Vaal Skills used during effect have 31% reduced Soul Gain Prevention Duration"]={nil,"Vaal Skills have 25% reduced Soul Cost during effect Vaal Skills used during effect have 31% reduced Soul Gain Prevention Duration"}c["Arrows that Pierce have 50% chance to cause Bleeding"]={nil,"Arrows that Pierce have 50% chance to cause Bleeding"}c["Grants level 20 Bear Trap Skill"]={{[1]={flags=0,type="LIST",value={skillId="BearTrap",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["10% increased Mana Regeneration Rate Per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="INC",value=10,name="ManaRegen",keywordFlags=0}},nil}c["15% increased Critical Strike Chance with Bows"]={{[1]={flags=8192,type="INC",value=15,name="CritChance",keywordFlags=0}},nil}c["+18 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=18,name="EnergyShield",keywordFlags=0}},nil}c["100% increased Shock Duration on You Shocks you cause are reflected back to you"]={{[1]={flags=0,type="INC",value=100,name="EnemyShockDuration",keywordFlags=0}}," on You Shocks you cause are reflected back to you"}c["+333 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=333,name="Accuracy",keywordFlags=0}},nil}c["+1% to maximum Lightning Resistance"]={{[1]={flags=0,type="BASE",value=1,name="LightningResistMax",keywordFlags=0}},nil}c["Your Fire Damage can Poison"]={nil,"Your Fire Damage can Poison"}c["+2 to Level of Socketed Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="all",value=2},name="GemProperty",keywordFlags=0}},nil}c["10% increased Damage with Wands"]={{[1]={flags=524288,type="INC",value=10,name="Damage",keywordFlags=0}},nil}c["10% chance to create a Smoke Cloud when Hit"]={{}," to create a Smoke Cloud when Hit"}c["+(-20--10)% to Chaos Resistance"]={nil,"+(-20--10)% to Chaos Resistance"}c["Minions have 10% reduced Movement Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=-10,name="MovementSpeed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["60% increased Damage against Blinded Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Blinded"},flags=4,type="INC",value=60,name="Damage",keywordFlags=0}},nil}c["50% chance to cause Bleeding with Melee Critical Strikes with this Weapon 40% increased Attack Damage against Bleeding Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=260,type="BASE",keywordFlags=0,name="BleedChance",value=50}}," with Critical Strikes 40% increased Attack Damage "}c["You can inflict an additional Ignite on an Enemy {variant:1}Your Critical Strikes do not deal extra Damage"]={nil,"You can inflict an additional Ignite on an Enemy {variant:1}Your Critical Strikes do not deal extra Damage"}c["Can have up to 1 additional Remote Mine placed at a time"]={{[1]={flags=0,type="BASE",value=1,name="ActiveMineLimit",keywordFlags=0}},nil}c["You gain Onslaught for 4 seconds on Kill while affected by Haste"]={nil,"You gain Onslaught for 4 seconds on Kill while affected by Haste"}c["+12% to Critical Strike Multiplier with Bows"]={{[1]={flags=8192,type="BASE",value=12,name="CritMultiplier",keywordFlags=0}},nil}c["+1% to Critical Strike Chance while affected by Aspect of the Cat"]={{[1]={flags=0,type="BASE",value=1,name="CritChance",keywordFlags=0}}," while affected by Aspect of the Cat"}c["50% increased Curse Duration"]={{[1]={flags=0,type="INC",value=50,name="Duration",keywordFlags=2}},nil}c["120% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=120,name="Evasion",keywordFlags=0}},nil}c["30% increased Totem Damage"]={{[1]={flags=0,type="INC",value=30,name="Damage",keywordFlags=16384}},nil}c["Immune to Freeze while affected by Purity of Ice {variant:38}10% of Physical Damage taken as Cold Damage while affected by Purity of Ice"]={nil,"Immune to Freeze while affected by Purity of Ice {variant:38}10% of Physical Damage taken as Cold Damage while affected by Purity of Ice"}c["Ignite a nearby Enemy on Killing an Ignited Enemy {variant:2}Ignites all nearby Enemies on Killing an Ignited Enemy"]={nil,"Ignite a nearby Enemy on Killing an Ignited Enemy {variant:2}Ignites all nearby Enemies on Killing an Ignited Enemy"}c["Adds 1 to 59 Chaos Damage"]={{[1]={flags=0,type="BASE",value=1,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=59,name="ChaosMax",keywordFlags=0}},nil}c["Zealot's Oath during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},value=true,type="FLAG",keywordFlags=0,name="ZealotsOath",flags=0}},nil}c["+160 to maximum Life"]={{[1]={flags=0,type="BASE",value=160,name="Life",keywordFlags=0}},nil}c["+12% to Critical Strike Multiplier with Wands"]={{[1]={flags=524288,type="BASE",value=12,name="CritMultiplier",keywordFlags=0}},nil}c["+2 seconds to Avian's Might Duration Adds 25 to 40 Cold Damage while you have Avian's Might"]={{[1]={flags=0,type="BASE",value=2,name="Duration",keywordFlags=0}}," seconds to Avian's Might Adds 25 to 40 Cold Damage while you have Avian's Might"}c["33% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=33,name="PhysicalDamage",keywordFlags=0}},nil}c["You are Immune to Silence Grants level 20 Illusory Warp Skill"]={nil,"You are Immune to Silence Grants level 20 Illusory Warp Skill"}c["+23% to Cold and Lightning Resistances"]={{[1]={flags=0,type="BASE",value=23,name="ColdResist",keywordFlags=0},[2]={flags=0,type="BASE",value=23,name="LightningResist",keywordFlags=0}},nil}c["7% increased Elemental Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=7,name="ElementalDamage",keywordFlags=0}},nil}c["their Maximum Life as Lightning Damage which cannot Shock"]={nil,"their Maximum Life as Lightning Damage which cannot Shock"}c["Socketed Curse Skills ignore Curse Limit"]={nil,"Socketed Curse Skills ignore Curse Limit"}c["20% increased Damage with Hits and Ailments per Freeze, Shock and Ignite on Enemy"]={{[1]={[1]={type="Multiplier",var="FreezeShockIgniteOnEnemy"},flags=4,type="INC",value=20,name="Damage",keywordFlags=0}}," with Hits and Ailments "}c["23% increased Cold Damage"]={{[1]={flags=0,type="INC",value=23,name="ColdDamage",keywordFlags=0}},nil}c["16% increased Totem Duration"]={{[1]={flags=0,type="INC",value=16,name="TotemDuration",keywordFlags=0}},nil}c["12% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8388608,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["Immune to Ignite while affected by Purity of Fire {variant:34}10% of Physical Damage taken as Fire Damage while affected by Purity of Fire"]={nil,"Immune to Ignite while affected by Purity of Fire {variant:34}10% of Physical Damage taken as Fire Damage while affected by Purity of Fire"}c["Can have up to 1 additional Totem summoned at a time"]={{[1]={flags=0,type="BASE",value=1,name="ActiveTotemLimit",keywordFlags=0}},nil}c["Immunity to Ignite during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},value=100,type="BASE",keywordFlags=0,name="AvoidIgnite",flags=0}},nil}c["14% increased Melee Physical Damage"]={{[1]={flags=256,type="INC",value=14,name="PhysicalDamage",keywordFlags=0}},nil}c["20% reduced Chill Duration on You {variant:2}50% chance to Avoid being Chilled"]={{[1]={flags=0,type="INC",value=-20,name="EnemyChillDuration",keywordFlags=0}}," on You {variant:2}50% chance to Avoid being Chilled"}c["15% reduced maximum Energy Shield"]={{[1]={flags=0,type="INC",value=-15,name="EnergyShield",keywordFlags=0}},nil}c["Gain a Power Charge on non-Critical Strike Lose all Power Charges on Critical Strike"]={nil,"Gain a Power Charge on non-Critical Strike Lose all Power Charges on Critical Strike"}c["30% chance to gain Phasing for 4 seconds when your Trap is triggered by an Enemy Recover 100 Life when your Trap is triggered by an Enemy"]={{[1]={flags=0,type="BASE",value=30,name="Life",keywordFlags=4096}}," to gain Phasing for 4 seconds when your is triggered by an Enemy Recover 100 when your Trap is triggered by an Enemy"}c["30% increased Life Leeched per second"]={{[1]={flags=0,type="INC",value=30,name="LifeLeechRate",keywordFlags=0}},nil}c["Adds 0 to 3 Lightning Damage to Attacks per 10 Intelligence"]={{[1]={[1]={type="PerStat",stat="Int",div=10},flags=1,type="BASE",value=0,name="LightningMin",keywordFlags=0},[2]={[1]={type="PerStat",stat="Int",div=10},flags=1,type="BASE",value=3,name="LightningMax",keywordFlags=0}},nil}c["+150 to Evasion Rating and Energy Shield"]={{[1]={flags=0,type="BASE",value=150,name="Evasion",keywordFlags=0}}," and Energy Shield"}c["Gain 4% of Non-Chaos Damage as extra Chaos Damage per Siphoning Charge 1% additional Physical Damage Reduction from Hits per Siphoning Charge"]={{[1]={flags=0,type="BASE",value=4,name="ChaosDamageGainAsChaos",keywordFlags=0}}," Non- per Siphoning Charge 1% additional Physical Damage Reduction from Hits per Siphoning Charge"}c["100% reduced Despair Mana Reservation"]={{[1]={flags=0,type="INC",value=-100,name="ManaReserved",keywordFlags=0}}," Despair "}c["4% reduced Damage taken from Taunted Enemies"]={{[1]={flags=0,type="INC",value=-4,name="DamageTaken",keywordFlags=0}}," from Taunted Enemies"}c["Culling Strike"]={{},"Culling Strike"}c["200% increased Physical Damage"]={{[1]={flags=0,type="INC",value=200,name="PhysicalDamage",keywordFlags=0}},nil}c["55% increased Critical Strike Chance while you have at least 200 Intelligence"]={{[1]={[1]={type="StatThreshold",stat="Int",threshold=200},flags=0,type="INC",value=55,name="CritChance",keywordFlags=0}},nil}c["+2 to Level of Socketed Support Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="support",value=2},name="GemProperty",keywordFlags=0}},nil}c["25% chance to create a Smoke Cloud when Hit {variant:1}40% increased Damage against Blinded Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Blinded"},flags=4,type="BASE",value=25,name="Damage",keywordFlags=0}}," to create a Smoke Cloud when Hit {variant:1}40% increased "}c["Animated Guardian deals 5% increased Damage per Animated Weapon"]={nil,"Animated Guardian deals 5% increased Damage per Animated Weapon"}c["With 40 Intelligence in Radius, Glacial Cascade has an additional Burst"]={nil,"With 40 Intelligence in Radius, Glacial Cascade has an additional Burst"}c["+68 to Intelligence"]={{[1]={flags=0,type="BASE",value=68,name="Int",keywordFlags=0}},nil}c["You gain an Endurance Charge on Kill {variant:1}You gain Onslaught for 1 second per Endurance Charge when Hit"]={nil,"You gain an Endurance Charge on Kill {variant:1}You gain Onslaught for 1 second per Endurance Charge when Hit"}c["28% increased Cast Speed"]={{[1]={flags=16,type="INC",value=28,name="Speed",keywordFlags=0}},nil}c["Reflects 20 Chaos Damage to Melee Attackers {variant:2,3,4}Reflects 30 Chaos Damage to Melee Attackers"]={nil,"Reflects 20 Chaos Damage to Melee Attackers {variant:2,3,4}Reflects 30 Chaos Damage to Melee Attackers"}c["Warcries cost no Mana"]={{[1]={value=-100,type="MORE",keywordFlags=4,name="ManaCost",flags=0}},nil}c["25% reduced Light Radius"]={{[1]={flags=0,type="INC",value=-25,name="LightRadius",keywordFlags=0}},nil}c["70% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=70,name="CritChance",keywordFlags=0}},nil}c["13% increased Spell Damage"]={{[1]={flags=2,type="INC",value=13,name="Damage",keywordFlags=0}},nil}c["15% increased Energy Shield Recharge Rate"]={{[1]={flags=0,type="INC",value=15,name="EnergyShieldRecharge",keywordFlags=0}},nil}c["24% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=24,name="ElementalDamage",keywordFlags=0}}," with Attack Skills"}c["65% increased Spell Damage"]={{[1]={flags=2,type="INC",value=65,name="Damage",keywordFlags=0}},nil}c["70% increased Critical Strike Chance when in Main Hand"]={{[1]={[1]={type="SlotNumber",num=1},flags=0,type="INC",value=70,name="CritChance",keywordFlags=0}},nil}c["28% increased Physical Damage with Maces"]={{[1]={flags=65536,type="INC",value=28,name="PhysicalDamage",keywordFlags=0}},nil}c["16% increased Armour"]={{[1]={flags=0,type="INC",value=16,name="Armour",keywordFlags=0}},nil}c["6% increased Evasion Rating and Armour"]={{[1]={flags=0,type="INC",value=6,name="ArmourAndEvasion",keywordFlags=0}},nil}c["Stygian Vise"]={nil,"Stygian Vise"}c["+50% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=50,name="ElementalResist",keywordFlags=0}},nil}c["Grants Summon Harbinger of Directions Skill Adds 22 to 35 Fire Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=22,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=35,name="FireMax",keywordFlags=0}},"Grants Summon Harbinger of Directions Skill "}c["50% increased Aspect of the Spider Debuff Duration"]={{[1]={flags=0,type="INC",value=50,name="Duration",keywordFlags=0}}," Aspect of the Spider Debuff "}c["Summon 2 additional Skeleton Warriors with Summon Skeleton"]={nil,"Summon 2 additional Skeleton Warriors with Summon Skeleton"}c["With at least 40 Dexterity in Radius, Burning Arrow can inflict an additional Ignite on an Enemy"]={nil,"With at least 40 Dexterity in Radius, Burning Arrow can inflict an additional Ignite on an Enemy"}c["45% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=45,name="CritChance",keywordFlags=0}},nil}c["10% of Damage is taken from Mana before Life"]={{[1]={flags=0,type="BASE",value=10,name="DamageTakenFromManaBeforeLife",keywordFlags=0}},nil}c["Reflects 10 Cold Damage to Melee Attackers Your Cold Damage can Ignite"]={nil,"Reflects 10 Cold Damage to Melee Attackers Your Cold Damage can Ignite"}c["50% increased Totem Life"]={{[1]={flags=0,type="INC",value=50,name="TotemLife",keywordFlags=0}},nil}c["23% increased Accuracy Rating"]={{[1]={flags=0,type="INC",value=23,name="Accuracy",keywordFlags=0}},nil}c["18% increased Quantity of Items found during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=18,name="LootQuantity",keywordFlags=0}},nil}c["70% increased Armour"]={{[1]={flags=0,type="INC",value=70,name="Armour",keywordFlags=0}},nil}c["Unaffected by Shock"]={nil,"Unaffected by Shock"}c["You lose 5% of Energy Shield per second Life Leech is applied to Energy Shield instead while on Full Life"]={nil,"You lose 5% of Energy Shield per second Life Leech is applied to Energy Shield instead while on Full Life"}c["Enemies take 5% increased Damage for each type of Ailment you have inflicted on them Your Elemental Damage can Shock"]={nil,"Enemies take 5% increased Damage for each type of Ailment you have inflicted on them Your Elemental Damage can Shock"}c["You Cannot Be Shocked While Frozen {variant:2}You Cannot Be Shocked While Chilled"]={nil,"You Cannot Be Shocked While Frozen {variant:2}You Cannot Be Shocked While Chilled"}c["+20 Mana gained when you Block {variant:2,3}+24 Mana gained when you Block"]={{[1]={flags=0,type="BASE",value=20,name="Mana",keywordFlags=0}}," gained when you Block {variant:2,3}+24 Mana gained when you Block"}c["+150 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=150,name="EnergyShield",keywordFlags=0}},nil}c["+25 Energy Shield gained on Kill"]={{[1]={flags=0,type="BASE",value=25,name="EnergyShield",keywordFlags=0}}," gained on Kill"}c["You have Onslaught while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},value=true,type="FLAG",keywordFlags=0,name="Condition:Onslaught",flags=0}},nil}c["0.4% of Attack Damage Leeched as Mana"]={{[1]={flags=1,type="BASE",value=0.4,name="DamageManaLeech",keywordFlags=0}},nil}c["+300 to Armour"]={{[1]={flags=0,type="BASE",value=300,name="Armour",keywordFlags=0}},nil}c["30% increased Fire Damage with Hits and Ailments against Blinded Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Blinded"},flags=4,type="INC",value=30,name="FireDamage",keywordFlags=0}}," with Hits and Ailments "}c["+4% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=4,name="ChaosResist",keywordFlags=0}},nil}c["3% chance to Freeze, Shock and Ignite"]={{[1]={flags=0,type="BASE",value=3,name="EnemyFreezeChance",keywordFlags=0},[2]={flags=0,type="BASE",value=3,name="EnemyShockChance",keywordFlags=0},[3]={flags=0,type="BASE",value=3,name="EnemyIgniteChance",keywordFlags=0}},nil}c["30% increased Radius of Curse Skills"]={{[1]={flags=0,type="INC",value=30,name="AreaOfEffect",keywordFlags=2}},nil}c["+110 to Armour"]={{[1]={flags=0,type="BASE",value=110,name="Armour",keywordFlags=0}},nil}c["You cannot be Shocked while at maximum Endurance Charges"]={{[1]={[1]={type="StatThreshold",stat="EnduranceCharges",thresholdStat="EnduranceChargesMax"},value=100,type="BASE",keywordFlags=0,name="AvoidShock",flags=0}},nil}c["140% increased Spell Damage"]={{[1]={flags=2,type="INC",value=140,name="Damage",keywordFlags=0}},nil}c["Attacks with this Weapon deal 100 to 200 added Physical Damage to Ignited Enemies Attacks with this Weapon have 25% chance to inflict Bleeding against Ignited Enemies"]={nil,"deal 100 to 200 added Physical Damage to Ignited Enemies Attacks with this Weapon have 25% chance to inflict Bleeding against Ignited Enemies"}c["1% of Attack Damage Leeched as Life on Critical Strike"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=1,type="BASE",value=1,name="DamageLifeLeech",keywordFlags=0}},nil}c["15% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=35651584,type="INC",value=15,name="PhysicalDamage",keywordFlags=0}},nil}c["You cannot be Shocked for 1 second after being Shocked {variant:2}You cannot be Shocked for 3 seconds after being Shocked"]={nil,"You cannot be Shocked for 1 second after being Shocked {variant:2}You cannot be Shocked for 3 seconds after being Shocked"}c["80% increased Evasion Rating while moving"]={{[1]={[1]={type="Condition",var="Moving"},flags=0,type="INC",value=80,name="Evasion",keywordFlags=0}},nil}c["1.4% of Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=1.4,name="LifeRegenPercent",keywordFlags=0}},nil}c["50% increased Shock Duration on You"]={{[1]={flags=0,type="INC",value=50,name="EnemyShockDuration",keywordFlags=0}}," on You"}c["Kill Enemies that have 20% or lower Life when Hit by your Skills"]={nil,"Kill Enemies that have 20% or lower Life when Hit by your Skills"}c["50% increased Damage with Poison"]={{[1]={flags=0,type="INC",value=50,name="Damage",keywordFlags=1048576}},nil}c["15% reduced Cast Speed"]={{[1]={flags=16,type="INC",value=-15,name="Speed",keywordFlags=0}},nil}c["Chill and Freeze duration on you is based on 65% of Energy Shield"]={nil,"Chill and Freeze duration on you is based on 65% of Energy Shield"}c["10% increased maximum Life"]={{[1]={flags=0,type="INC",value=10,name="Life",keywordFlags=0}},nil}c["90% increased Rarity of Items found with a Normal Item equipped"]={{[1]={[1]={type="MultiplierThreshold",var="NormalItem",threshold=1},flags=0,type="INC",value=90,name="LootRarity",keywordFlags=0}},nil}c["+60% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=60,name="FireResist",keywordFlags=0}},nil}c["40% increased Damage of each Damage Type for which you"]={{[1]={flags=0,type="INC",value=40,name="Damage",keywordFlags=0}}," of each Damage Type for which you"}c["+72% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=72,name="CritMultiplier",keywordFlags=0}},nil}c["With 1000 or more Strength 2% of Damage dealt by your Zombies is Leeched to you as Life"]={nil,"With 1000 or more Strength 2% of Damage dealt by your Zombies is Leeched to you as Life"}c["+15 to Strength"]={{[1]={flags=0,type="BASE",value=15,name="Str",keywordFlags=0}},nil}c["2% chance to Ignite"]={{[1]={flags=0,type="BASE",value=2,name="EnemyIgniteChance",keywordFlags=0}},nil}c["Socketed Gems fire Projectiles in a Nova"]={nil,"Socketed Gems fire Projectiles in a Nova"}c["Chaos Damage does not bypass Energy Shield {variant:1}-10 Chaos Damage taken"]={nil,"Chaos Damage does not bypass Energy Shield {variant:1}-10 Chaos Damage taken"}c["60% increased Critical Strike Chance for Spells"]={{[1]={flags=2,type="INC",value=60,name="CritChance",keywordFlags=0}},nil}c["5% increased Spell Damage"]={{[1]={flags=2,type="INC",value=5,name="Damage",keywordFlags=0}},nil}c["100% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=100,name="LightningDamage",keywordFlags=0}},nil}c["20% increased maximum Mana"]={{[1]={flags=0,type="INC",value=20,name="Mana",keywordFlags=0}},nil}c["Ignites your Skills cause spread to other Enemies within a Radius of 12 {variant:2}Ignites your Skills cause spread to other Enemies within a Radius of 15"]={nil,"Ignites your Skills cause spread to other Enemies within a Radius of 12 {variant:2}Ignites your Skills cause spread to other Enemies within a Radius of 15"}c["+28 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=28,name="EnergyShield",keywordFlags=0}},nil}c["+190 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=190,name="Accuracy",keywordFlags=0}},nil}c["+300 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=300,name="Accuracy",keywordFlags=0}},nil}c["+30 Energy Shield gained on Killing a Shocked Enemy"]={{[1]={flags=0,type="BASE",value=30,name="EnergyShield",keywordFlags=0}}," gained on Killing a Shocked Enemy"}c["+1% to Critical Strike Multiplier per 1% Block Chance"]={{[1]={[1]={type="PerStat",stat="BlockChance",div=1},flags=0,type="BASE",value=1,name="CritMultiplier",keywordFlags=0}},nil}c["With at least 40 Intelligence in Radius, Fireball Projectiles gain Area of Effect Radius as they travel further, up to 50% increased Radius."]={nil,"With at least 40 Intelligence in Radius, Fireball Projectiles gain Area of Effect Radius as they travel further, up to 50% increased Radius."}c["5% increased Projectile Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=1024,type="INC",value=5,name="Damage",keywordFlags=0}},nil}c["125% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=125,name="ArmourAndEvasion",keywordFlags=0}},nil}c["20% chance to Poison on Hit with Attacks"]={{[1]={flags=1,type="BASE",value=20,name="PoisonChance",keywordFlags=0}},nil}c["Culling Strike 30% increased Damage against Rare and Unique Enemies 10% of Overkill Damage is Leeched as Life Your Damaging Hits always Stun Enemies that are on Full Life"]={nil,"Culling Strike 30% increased Damage against Rare and Unique Enemies 10% of Overkill Damage is Leeched as Life Your Damaging Hits always Stun Enemies that are on Full Life"}c["35% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=35,name="ChaosDamage",keywordFlags=0}},nil}c["60% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=60,name="PhysicalDamage",keywordFlags=0}},nil}c["Totems are Immune to Fire Damage Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 8% of their maximum Life as Fire Damage to"]={nil,"Totems are Immune to Fire Damage Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 8% of their maximum Life as Fire Damage to"}c["7% increased Attack Speed"]={{[1]={flags=1,type="INC",value=7,name="Speed",keywordFlags=0}},nil}c["Increases and Reductions to Cast Speed also Apply to Trap Throwing Speed 10% chance to gain an Endurance, Frenzy or Power Charge when a Trap is Triggered by an Enemy"]={nil,"Increases and Reductions to Cast Speed also Apply to Trap Throwing Speed 10% chance to gain an Endurance, Frenzy or Power Charge when a Trap is Triggered by an Enemy"}c["30% of Fire Damage Converted to Chaos Damage"]={{[1]={flags=0,type="BASE",value=30,name="FireDamageConvertToChaos",keywordFlags=0}},nil}c["Has 2 Abyssal Sockets 10% increased Attack Speed"]={nil,"Has 2 Abyssal Sockets 10% increased Attack Speed"}c["110% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=110,name="Evasion",keywordFlags=0}},nil}c["30% increased Attack, Cast and Movements Speed while you do not have Iron Reflexes"]={{}," Attack, Cast and Movements Speed while you do not have Iron Reflexes"}c["Grants Level 25 Scorching Ray Skill"]={{[1]={flags=0,type="LIST",value={skillId="FireBeam",level=25},name="ExtraSkill",keywordFlags=0}},nil}c["Skills Chain an additional time while at maximum Frenzy Charges"]={{[1]={[1]={type="StatThreshold",stat="FrenzyCharges",thresholdStat="FrenzyChargesMax"},value=1,type="BASE",keywordFlags=0,name="ChainCountMax",flags=0}},nil}c["Minions have 8% increased Cast Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=16,type="INC",value=8,name="Speed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Adds 19 to 29 Chaos Damage"]={{[1]={flags=0,type="BASE",value=19,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=29,name="ChaosMax",keywordFlags=0}},nil}c["70% increased Minion Damage if you have Hit Recently"]={{[1]={[1]={type="Condition",var="HitRecently"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=70,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["230% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=230,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["+8% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=8,name="ElementalResist",keywordFlags=0}},nil}c["+110 to maximum Mana"]={{[1]={flags=0,type="BASE",value=110,name="Mana",keywordFlags=0}},nil}c["5% increased Movement Speed"]={{[1]={flags=0,type="INC",value=5,name="MovementSpeed",keywordFlags=0}},nil}c["Vaal Skills used during effect do not apply Soul Gain Prevention Gains no Charges During effect of any Soul Ripper Flask"]={nil,"Vaal Skills used during effect do not apply Soul Gain Prevention Gains no Charges During effect of any Soul Ripper Flask"}c["5% chance to grant Onslaught to nearby Enemies on Kill 5% chance to gain Unholy Might for 3 seconds on Kill"]={{}," to grant Onslaught to nearby Enemies on Kill 5% chance to gain Unholy Might for 3 seconds on Kill"}c["You gain Onslaught for 5 seconds on using a Vaal Skill"]={nil,"You gain Onslaught for 5 seconds on using a Vaal Skill"}c["+45 to maximum Life"]={{[1]={flags=0,type="BASE",value=45,name="Life",keywordFlags=0}},nil}c["Single-target Melee attacks deal Splash Damage to surrounding targets"]={nil,"Single-target Melee attacks deal Splash Damage to surrounding targets"}c["+2 seconds to Cat's Stealth Duration"]={{[1]={flags=0,type="BASE",value=2,name="Duration",keywordFlags=0}}," seconds to Cat's Stealth "}c["20% chance to gain a Endurance Charge on Kill"]={{}," to gain a Endurance Charge on Kill"}c["Your Maximum Resistances are 80%"]={nil,"Your Maximum Resistances are 80%"}c["16% increased maximum Mana"]={{[1]={flags=0,type="INC",value=16,name="Mana",keywordFlags=0}},nil}c["295% increased Physical Damage"]={{[1]={flags=0,type="INC",value=295,name="PhysicalDamage",keywordFlags=0}},nil}c["10% of Physical Damage taken as Cold Damage while affected by Purity of Ice"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalDamageTakenAsCold",keywordFlags=0}}," while affected by Purity of Ice"}c["You cannot be Ignited for 3 seconds after being Ignited"]={nil,"You cannot be Ignited for 3 seconds after being Ignited"}c["Unaffected by Temporal Chains while affected by Haste"]={nil,"Unaffected by Temporal Chains while affected by Haste"}c["Half of your Strength is added to your Minions"]={nil,"Half of your Strength is added to your Minions"}c["+25% to Fire and Cold Resistances"]={{[1]={flags=0,type="BASE",value=25,name="FireResist",keywordFlags=0},[2]={flags=0,type="BASE",value=25,name="ColdResist",keywordFlags=0}},nil}c["13% increased Cast Speed"]={{[1]={flags=16,type="INC",value=13,name="Speed",keywordFlags=0}},nil}c["Life Leech applies instantly. Life Regeneration has no effect."]={{[1]={value=true,type="FLAG",keywordFlags=0,name="InstantLifeLeech",flags=0},[2]={value=true,type="FLAG",keywordFlags=0,name="NoLifeRegen",flags=0}},nil}c["30% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=30,name="ElementalDamage",keywordFlags=0}},nil}c["Critical Strike Chance is increased by Lightning Resistance {variant:1}Critical Strikes deal 50% increased Lightning Damage"]={nil,"Critical Strike Chance is increased by Lightning Resistance {variant:1}Critical Strikes deal 50% increased Lightning Damage"}c["Gems Socketed in Red Sockets have +1 to Level Gems Socketed in Green Sockets have +10% to Quality"]={nil,"Gems Socketed in Red Sockets have +1 to Level Gems Socketed in Green Sockets have +10% to Quality"}c["40% increased Energy Shield Recovery Rate"]={{[1]={flags=0,type="INC",value=40,name="EnergyShieldRecoveryRate",keywordFlags=0}},nil}c["3% increased Experience gain {variant:2}2% increased Experience gain"]={{}," Experience gain {variant:2}2% increased Experience gain"}c["12% increased Spell Damage"]={{[1]={flags=2,type="INC",value=12,name="Damage",keywordFlags=0}},nil}c["25% Chance to Ignite when in Main Hand"]={{[1]={[1]={type="SlotNumber",num=1},flags=0,type="BASE",value=25,name="EnemyIgniteChance",keywordFlags=0}},nil}c["12% reduced Skill Effect Duration"]={{[1]={flags=0,type="INC",value=-12,name="Duration",keywordFlags=0}},nil}c["8% reduced Movement Speed"]={{[1]={flags=0,type="INC",value=-8,name="MovementSpeed",keywordFlags=0}},nil}c["15% more chance to Evade Projectile Attacks during Onslaught"]={{[1]={[1]={type="Condition",var="Onslaught"},flags=0,type="MORE",value=15,name="ProjectileEvadeChance",keywordFlags=0}},nil}c["25% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=25,name="ElementalDamage",keywordFlags=0}}," with Attack Skills"}c["65% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=65,name="CritChance",keywordFlags=0}},nil}c["5% increased Projectile Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=5,name="ProjectileSpeed",keywordFlags=0}},nil}c["50% chance for Attacks to Maim on Hit against Poisoned Enemies 30% increased Skill Effect Duration if you've Killed a Maimed Enemy Recently"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Poisoned"},[2]={type="Condition",var="KilledRecently"},[3]={type="ActorCondition",actor="enemy",var="Maimed"},flags=5,type="BASE",keywordFlags=0,name="Duration",value=50}}," to Maim on Hit 30% increased "}c["50% chance to Cause Poison on Critical Strike"]={{}," to Cause Poison"}c["Zombies deal 100% increased Physical Damage"]={{[1]={[1]={type="SkillName",skillName="Raise Zombie"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=100,name="PhysicalDamage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Elemental Overload"]={{[1]={value="Elemental Overload",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["15% increased Armour"]={{[1]={flags=0,type="INC",value=15,name="Armour",keywordFlags=0}},nil}c["Your Golems are aggressive Primordial"]={nil,"Your Golems are aggressive Primordial"}c["Bleeding Enemies you Kill Explode, dealing 10% of their Maximum Life as Physical Damage"]={nil,"Bleeding Enemies you Kill Explode, dealing 10% of their Maximum Life as Physical Damage"}c["30% increased Damage"]={{[1]={flags=0,type="INC",value=30,name="Damage",keywordFlags=0}},nil}c["3% additional Block Chance"]={{[1]={flags=0,type="BASE",value=3,name="BlockChance",keywordFlags=0}},nil}c["Melee Critical Strikes have 25% chance to cause Bleeding"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=256,type="BASE",value=25,name="BleedChance",keywordFlags=0}},nil}c["56% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=56,name="ManaRegen",keywordFlags=0}},nil}c["Aspect of the Spider can inflict Spider's Web on Enemies an additional time Gain 20 Energy Shield for each Enemy you Hit which is affected by a Spider's Web"]={nil,"Aspect of the Spider can inflict Spider's Web on Enemies an additional time Gain 20 Energy Shield for each Enemy you Hit which is affected by a Spider's Web"}c["40% more Elemental Damage if you've Crit in the past 8 seconds"]={{[1]={[1]={type="Condition",var="CritInPast8Sec"},flags=0,type="MORE",value=40,name="ElementalDamage",keywordFlags=0}},nil}c["80% increased Spell Damage"]={{[1]={flags=2,type="INC",value=80,name="Damage",keywordFlags=0}},nil}c["Damage Penetrates 25% Cold Resistance if you've used a Fire Skill in the past 10 seconds"]={{[1]={[1]={type="Condition",var="UsedFireSkillInPast10Sec"},flags=0,type="BASE",value=25,name="ColdPenetration",keywordFlags=0}},nil}c["20% increased Taunt Duration"]={{[1]={flags=0,type="INC",value=20,name="Duration",keywordFlags=0}}," Taunt "}c["4% increased maximum Life"]={{[1]={flags=0,type="INC",value=4,name="Life",keywordFlags=0}},nil}c["You have Far Shot while you do not have Iron Reflexes Elder Item"]={nil,"You have Far Shot while you do not have Iron Reflexes Elder Item"}c["60% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=60,name="LightningDamage",keywordFlags=0}},nil}c["2% chance to Dodge Attacks"]={{[1]={flags=0,type="BASE",value=2,name="AttackDodgeChance",keywordFlags=0}},nil}c["30% increased Block Recovery"]={{[1]={flags=0,type="INC",value=30,name="BlockRecovery",keywordFlags=0}},nil}c["Unaffected by Enfeeble while affected by Grace"]={nil,"Unaffected by Enfeeble while affected by Grace"}c["Can have 1 additional Siege Ballista Totem per 200 Dexterity"]={{[1]={[1]={type="SkillName",skillName="Siege Ballista"},[2]={type="PerStat",stat="Dex",div=200},flags=0,type="BASE",keywordFlags=0,name="ActiveTotemLimit",value=1}},nil}c["Gain 5% of Cold Damage as Extra Chaos Damage"]={{[1]={flags=0,type="BASE",value=5,name="ColdDamageGainAsChaos",keywordFlags=0}},nil}c["3% increased Damage per Crab Barrier"]={{[1]={flags=0,type="INC",value=3,name="Damage",keywordFlags=0}}," per Crab Barrier"}c["+200 to Armour"]={{[1]={flags=0,type="BASE",value=200,name="Armour",keywordFlags=0}},nil}c["Cannot be Frozen, Chilled or Ignited with Her Blessing 20% increased Attack and Movement Speed with Her Blessing"]={nil,"Cannot be Frozen, Chilled or Ignited with Her Blessing 20% increased Attack and Movement Speed with Her Blessing"}c["10% increased Physical Damage with Attacks"]={{[1]={flags=1,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["10% chance to Fortify on Melee hit 20% chance to Taunt on Hit"]={{}," to Fortify 20% chance to Taunt on Hit"}c["45% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=45,name="LootRarity",keywordFlags=0}},nil}c["50% less Poison Duration"]={{[1]={flags=0,type="MORE",value=-50,name="Duration",keywordFlags=1048576}},nil}c["+23% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=23,name="ChaosResist",keywordFlags=0}},nil}c["Triggers Level 20 Blinding Aura when Equipped Adds 22 to 44 Physical Damage"]={{[1]={flags=0,type="BASE",value=22,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=44,name="PhysicalMax",keywordFlags=0}},"Triggers Level 20 Blinding Aura when Equipped "}c["8% increased Physical Damage for each Hit you've Blocked Recently 4% increased Movement Speed for each Hit you've Blocked Recently"]={{[1]={flags=0,type="INC",value=8,name="PhysicalDamage",keywordFlags=0}}," for each Hit you've Blocked Recently 4% increased Movement Speed for each Hit you've Blocked Recently"}c["Projectiles from Attacks have 20% chance to Maim on Hit while you have a Beastial Minion {variant:2}Projectiles from Attacks have 20% chance to Poison on Hit while you have a Beastial Minion"]={nil,"Projectiles from Attacks have 20% chance to Maim on Hit while you have a Beastial Minion {variant:2}Projectiles from Attacks have 20% chance to Poison on Hit while you have a Beastial Minion"}c["-25 Physical Damage taken from Projectile Attacks +5% Chance to Block"]={{[1]={flags=0,type="BASE",value=-25,name="PhysicalDamageTaken",keywordFlags=0}}," from Projectile Attacks +5% Chance to Block"}c["Minions Poison Enemies on Hit"]={{[1]={value={mod={value=100,type="BASE",keywordFlags=0,name="PoisonChance",flags=0}},type="LIST",keywordFlags=0,name="MinionModifier",flags=0}},nil}c["5% additional Chance to Block Spells with Shields"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,type="BASE",value=5,name="SpellBlockChance",keywordFlags=0}},nil}c["Grants level 20 Summon Beastial Ursa Skill"]={nil,nil}c["43% increased Damage with Movement Skills"]={{[1]={flags=0,type="INC",value=43,name="Damage",keywordFlags=8}},nil}c["+80 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=80,name="Accuracy",keywordFlags=0}},nil}c["3% additional Chance to Block with Shields"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,type="BASE",value=3,name="BlockChance",keywordFlags=0}},nil}c["Adds 10 to 38 Physical Damage to Attacks"]={{[1]={flags=1,type="BASE",value=10,name="PhysicalMin",keywordFlags=0},[2]={flags=1,type="BASE",value=38,name="PhysicalMax",keywordFlags=0}},nil}c["1.5% of Fire Damage Leeched as Life while affected by Anger {variant:2}Damage Penetrates 15% Fire Resistance while affected by Anger"]={{[1]={[1]={type="SkillName",skillName="Anger"},flags=0,type="BASE",value=1.5,name="FireDamageLifeLeech",keywordFlags=0}}," while affected by{variant:2}Damage Penetrates 15% Fire Resistance while affected by Anger"}c["-1 Intelligence per 1 Intelligence on Allocated Passives in Radius +100 to Accuracy Rating per 10 Intelligence on Unallocated Passives in Radius"]={{[1]={[1]={type="PerStat",stat="Int",div=1},[2]={type="PerStat",stat="Int",div=10},flags=0,type="BASE",keywordFlags=0,name="Int",value=-1}}," on Allocated Passives in Radius +100 to Accuracy Rating on Unallocated Passives in Radius"}c["30% reduced Power Charge Duration"]={{[1]={flags=0,type="INC",value=-30,name="PowerChargesDuration",keywordFlags=0}},nil}c["Reflects 240 to 300 Physical Damage to Attackers on Block"]={nil,"Reflects 240 to 300 Physical Damage to Attackers on Block"}c["25% increased Quantity of Items found"]={{[1]={flags=0,type="INC",value=25,name="LootQuantity",keywordFlags=0}},nil}c["With 5 Corrupted Items Equipped: 50% of Chaos Damage does not bypass Energy Shield and 50% of Physical Damage bypasses Energy Shield Corrupted"]={nil,"With 5 Corrupted Items Equipped: 50% of Chaos Damage does not bypass Energy Shield and 50% of Physical Damage bypasses Energy Shield Corrupted"}c["6% increased Accuracy Rating per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=6,name="Accuracy",keywordFlags=0}},nil}c["100% increased Onslaught Effect"]={{[1]={flags=0,type="INC",value=100,name="OnslaughtEffect",keywordFlags=0}},nil}c["Deal no Non-Fire Damage"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="DealNoPhysical",flags=0},[2]={value=true,type="FLAG",keywordFlags=0,name="DealNoLightning",flags=0},[3]={value=true,type="FLAG",keywordFlags=0,name="DealNoCold",flags=0},[4]={value=true,type="FLAG",keywordFlags=0,name="DealNoChaos",flags=0}},nil}c["100% increased Vaal Skill Critical Strike Chance"]={{[1]={flags=0,type="INC",value=100,name="CritChance",keywordFlags=256}},nil}c["100% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=100,name="CritChance",keywordFlags=0}},nil}c["Adds 250 to 280 Fire Damage"]={{[1]={flags=0,type="BASE",value=250,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=280,name="FireMax",keywordFlags=0}},nil}c["2% increased Minion Duration per Zombie you own"]={{[1]={[1]={type="SkillName",skillName="Raise Zombie"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=2,name="Duration",keywordFlags=0}},name="MinionModifier",keywordFlags=0}}," Minion per you own"}c["18% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=18,name="ChaosDamage",keywordFlags=0}},nil}c["Minions have 10% chance to Dodge Attacks"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=10,name="AttackDodgeChance",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["50% reduced Damage when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=-50,name="Damage",keywordFlags=0}},nil}c["50% increased Shock Duration on You Take no Extra Damage from Critical Strikes"]={{[1]={flags=0,type="INC",value=50,name="EnemyShockDuration",keywordFlags=0}}," on You Take no Extra Damage from Critical Strikes"}c["+200 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=200,name="Accuracy",keywordFlags=0}},nil}c["50% increased Mana Regeneration while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=50,name="ManaRegen",keywordFlags=0}},nil}c["8% Chance to Block"]={{[1]={flags=0,type="BASE",value=8,name="BlockChance",keywordFlags=0}},nil}c["+50% to Chaos Resistance during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=50,name="ChaosResist",keywordFlags=0}},nil}c["+23 to all Attributes"]={{[1]={flags=0,type="BASE",value=23,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=23,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=23,name="Int",keywordFlags=0}},nil}c["You take 450 Chaos Damage per second for 10 seconds on Kill {variant:2,3}You take 450 Chaos Damage per second for 3 seconds on Kill"]={nil,"You take 450 Chaos Damage per second for 10 seconds on Kill {variant:2,3}You take 450 Chaos Damage per second for 3 seconds on Kill"}c["-35 Chaos Damage taken"]={{[1]={flags=0,type="BASE",value=-35,name="ChaosDamageTaken",keywordFlags=0}},nil}c["50% chance to be inflicted with Bleeding when Hit by an Attack"]={{}," to be inflicted with Bleeding when Hit by an Attack"}c["Cannot be Blinded"]={nil,"Cannot be Blinded"}c["Gain 20% of Physical Damage as Extra Cold Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=20,name="PhysicalDamageGainAsCold",keywordFlags=0}},nil}c["100% of Physical Damage from Hits with this Weapon is Converted to a random Element"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,type="BASE",value=100,name="PhysicalDamage",keywordFlags=0}}," from Hits is Converted to a random Element"}c["You are cursed with Level 10 Vulnerability"]={nil,"You are cursed with Level 10 Vulnerability"}c["During Flask Effect, Damage Penetrates 20% Resistance of each Element for which your"]={{},", Damage Resistance of each Element for which your"}c["Arrows Pierce all Targets 10% increased Movement Speed"]={nil,"Arrows Pierce all Targets 10% increased Movement Speed"}c["20% increased Fire Damage taken"]={{[1]={flags=0,type="INC",value=20,name="FireDamageTaken",keywordFlags=0}},nil}c["50 Life Regenerated per second if you have at least 500 Maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=50,name="LifeRegen",keywordFlags=0}}," if you have at least 500 "}c["Cannot be affected by Elemental Status Ailments while on Consecrated Ground 4% of maximum Mana and Energy Shield Regenerated per second while on Consecrated Ground"]={nil,"Cannot be affected by Elemental Status Ailments while on Consecrated Ground 4% of maximum Mana and Energy Shield Regenerated per second while on Consecrated Ground"}c["+100 to Intelligence"]={{[1]={flags=0,type="BASE",value=100,name="Int",keywordFlags=0}},nil}c["+1 to Level of Socketed Active Skill Gems per 25 Player Levels Adds 3 to 5 Physical Damage to Attacks with this Weapon per 3 Player Levels"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,type="BASE",value=1,name="PhysicalDamage",keywordFlags=0}}," Level of Socketed Active Skill Gems per 25 Player Levels Adds 3 to 5 to Attacks per 3 Player Levels"}c["24% increased Elemental Damage with Attack Skills 175% increased Physical Damage"]={{[1]={flags=0,type="INC",value=24,name="ElementalDamage",keywordFlags=0}}," with Attack Skills 175% increased Physical Damage"}c["420% increased Armour"]={{[1]={flags=0,type="INC",value=420,name="Armour",keywordFlags=0}},nil}c["500% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=500,name="Evasion",keywordFlags=0}},nil}c["+5000 to Zombie maximum Life"]={{[1]={[1]={type="SkillName",skillName="Raise Zombie"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=5000,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["50% chance for Attacks to Maim on Hit against Poisoned Enemies"]={{}," to Maim on Hit "}c["Skills from your Gloves have 40% increased Area of Effect"]={{[1]={[1]={type="SocketedIn",slotName="Gloves"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=40,name="AreaOfEffect",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["24% increased Evasion Rating and Armour"]={{[1]={flags=0,type="INC",value=24,name="ArmourAndEvasion",keywordFlags=0}},nil}c["Grants Level 20 Aspect of the Avian Skill"]={{[1]={flags=0,type="LIST",value={skillId="BirdAspect",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["125% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=125,name="Evasion",keywordFlags=0}},nil}c["Attack Projectiles Return to You after hitting targets Projectiles have 100% additional chance to Pierce targets at the start of their movement, losing this chance as the projectile travels farther"]={nil,"Attack Projectiles Return to You after hitting targets Projectiles have 100% additional chance to Pierce targets at the start of their movement, losing this chance as the projectile travels farther"}c["Gain a Frenzy Charge on every 50th Rampage Kill"]={nil,"Gain a Frenzy Charge on every 50th Rampage Kill"}c["220% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=220,name="Evasion",keywordFlags=0}},nil}c["8% increased Melee Damage"]={{[1]={flags=256,type="INC",value=8,name="Damage",keywordFlags=0}},nil}c["+110 to maximum Life"]={{[1]={flags=0,type="BASE",value=110,name="Life",keywordFlags=0}},nil}c["Gain 50 Life when you Stun an Enemy 20% less Minimum Physical Attack Damage"]={nil,"Gain 50 Life when you Stun an Enemy 20% less Minimum Physical Attack Damage"}c["+13% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=13,name="ColdResist",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 15 Pierce"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportPierce",level=15},name="ExtraSupport",keywordFlags=0}},nil}c["Golems have 22% increased Maximum Life"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={flags=0,type="INC",value=22,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["20% increased Stun Duration on Enemies"]={{[1]={flags=0,type="INC",value=20,name="EnemyStunDuration",keywordFlags=0}},nil}c["Gain 5% of Physical Damage as Extra Chaos Damage"]={{[1]={flags=0,type="BASE",value=5,name="PhysicalDamageGainAsChaos",keywordFlags=0}},nil}c["+40 to Intelligence"]={{[1]={flags=0,type="BASE",value=40,name="Int",keywordFlags=0}},nil}c["25% increased Projectile Speed"]={{[1]={flags=0,type="INC",value=25,name="ProjectileSpeed",keywordFlags=0}},nil}c["10% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8388608,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["Attack skills can have 1 additional Totem Summoned at a time"]={{[1]={flags=0,type="BASE",value=1,name="ActiveTotemLimit",keywordFlags=65536}},nil}c["+90 to maximum Life"]={{[1]={flags=0,type="BASE",value=90,name="Life",keywordFlags=0}},nil}c["1.5% of Damage leeched as Life while affected by Vitality"]={{[1]={flags=0,type="BASE",value=1.5,name="DamageLifeLeech",keywordFlags=0}}," while affected by Vitality"}c["to 30% increased Damage to targets Skills fire an additional Projectile"]={nil,"to 30% increased Damage to targets Skills fire an additional Projectile"}c["Adds Knockback during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},value=100,type="BASE",keywordFlags=0,name="EnemyKnockbackChance",flags=0}},nil}c["90% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=90,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["0.4% of Energy Shield Regenerated per Second for"]={{[1]={flags=0,type="BASE",value=0.4,name="EnergyShieldRegenPercent",keywordFlags=0}}," for"}c["0.9% of Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=0.9,name="DamageLifeLeech",keywordFlags=0}},nil}c["Enemies Become Chilled as they Unfreeze"]={nil,"Enemies Become Chilled as they Unfreeze"}c["Cannot be Stunned"]={{[1]={value=100,type="BASE",keywordFlags=0,name="AvoidStun",flags=0}},nil}c["+3% to all maximum Resistances while Poisoned Poisons on you expire 50% slower"]={{[1]={flags=0,type="BASE",value=3,name="FireResistMax",keywordFlags=0},[2]={flags=0,type="BASE",value=3,name="ColdResistMax",keywordFlags=0},[3]={flags=0,type="BASE",value=3,name="LightningResistMax",keywordFlags=0},[4]={flags=0,type="BASE",value=3,name="ChaosResistMax",keywordFlags=0}}," while Poisoned Poisons on you expire 50% slower"}c["43% increased Attack Speed"]={{[1]={flags=1,type="INC",value=43,name="Speed",keywordFlags=0}},nil}c["20% increased Stun Recovery"]={{[1]={flags=0,type="INC",value=20,name="StunRecovery",keywordFlags=0}},nil}c["+14 to maximum Life"]={{[1]={flags=0,type="BASE",value=14,name="Life",keywordFlags=0}},nil}c["Gain 300% of Weapon Physical Damage as Extra Damage of an Element 20% increased Area of Effect for Attacks"]={{[1]={flags=8388608,type="BASE",value=300,name="PhysicalDamage",keywordFlags=0}}," as Extra Damage of an Element 20% increased Area of Effect for Attacks"}c["Grants level 5 Frostbite Skill"]={{[1]={flags=0,type="LIST",value={skillId="Frostbite",level=5},name="ExtraSkill",keywordFlags=0}},nil}c["You gain an Endurance Charge on use"]={nil,"You gain an Endurance Charge on use"}c["285% increased Physical Damage"]={{[1]={flags=0,type="INC",value=285,name="PhysicalDamage",keywordFlags=0}},nil}c["100% increased Physical Damage"]={{[1]={flags=0,type="INC",value=100,name="PhysicalDamage",keywordFlags=0}},nil}c["25% of Physical Damage Converted to Chaos Damage"]={{[1]={flags=0,type="BASE",value=25,name="PhysicalDamageConvertToChaos",keywordFlags=0}},nil}c["163% increased Physical Damage"]={{[1]={flags=0,type="INC",value=163,name="PhysicalDamage",keywordFlags=0}},nil}c["7% increased Cast Speed"]={{[1]={flags=16,type="INC",value=7,name="Speed",keywordFlags=0}},nil}c["50% increased Rarity of Items Dropped by Enemies killed with a Critical Strike {variant:2}50% increased Damage while on Consecrated Ground"]={{[1]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,type="INC",value=50,name="Damage",keywordFlags=0}}," Rarity of Items Dropped by Enemies killed with a Critical Strike {variant:2}50% increased "}c["Raging Spirits have 140% increased Damage"]={{[1]={[1]={type="SkillName",skillName="Summon Raging Spirit"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=140,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Gain Flask Charges when you deal a Critical Strike"]={nil,"Gain Flask Charges when you deal a Critical Strike"}c["Gain 12% of Physical Damage as Extra Chaos Damage while at maximum Power Charges"]={{[1]={[1]={type="StatThreshold",stat="PowerCharges",thresholdStat="PowerChargesMax"},flags=0,type="BASE",value=12,name="PhysicalDamageGainAsChaos",keywordFlags=0}},nil}c["+1000 to maximum Life"]={{[1]={flags=0,type="BASE",value=1000,name="Life",keywordFlags=0}},nil}c["17% increased Totem Placement speed"]={{[1]={flags=0,type="INC",value=17,name="TotemPlacementSpeed",keywordFlags=0}},nil}c["4% increased Damage per Enemy Killed by you or your Totems Recently 8% increased Attack and Cast Speed while you have a Totem"]={{[1]={[1]={type="Condition",var="HaveTotem"},flags=0,type="INC",value=4,name="Damage",keywordFlags=16384}}," per Enemy Killed by you or your s Recently 8% increased Attack and Cast Speed "}c["Socketed Gems are supported by level 2 Chance to Flee"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportChanceToFlee",level=2},name="ExtraSupport",keywordFlags=0}},nil}c["30% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=30,name="ElementalDamage",keywordFlags=0}}," with Attack Skills"}c["40% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=40,name="CritChance",keywordFlags=0}},nil}c["20% reduced maximum Life"]={{[1]={flags=0,type="INC",value=-20,name="Life",keywordFlags=0}},nil}c["14% increased Armour"]={{[1]={flags=0,type="INC",value=14,name="Armour",keywordFlags=0}},nil}c["10% chance to gain a Power Charge on non-Critical Strike"]={{}," to gain a Power Charge on non-Critical Strike"}c["65% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=65,name="ManaRegen",keywordFlags=0}},nil}c["10% chance to gain a Power Charge when you Block"]={{}," to gain a Power Charge when you Block"}c["+35 to maximum Life"]={{[1]={flags=0,type="BASE",value=35,name="Life",keywordFlags=0}},nil}c["Casts level 7 Abberath's Fury when equipped"]={{[1]={flags=0,type="LIST",value={skillId="RepeatingShockwave",level=7},name="ExtraSkill",keywordFlags=0}},nil}c["Adds 285 to 360 Physical Damage"]={{[1]={flags=0,type="BASE",value=285,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=360,name="PhysicalMax",keywordFlags=0}},nil}c["Remove an Ailment when you use a Flask if all Equipped Items are Elder Items Elder Item"]={nil,"Remove an Ailment when you use a Flask if all Equipped Items are Elder Items Elder Item"}c["+1 to Maximum Siphoning Charges per Elder or Shaper Item Equipped 25% chance to gain a Siphoning Charge when you use a Skill"]={{}," Maximum Siphoning Charges per Elder or Shaper Item Equipped 25% chance to gain a Siphoning Charge when you use a Skill"}c["20% increased Totem Life"]={{[1]={flags=0,type="INC",value=20,name="TotemLife",keywordFlags=0}},nil}c["80% increased Armour"]={{[1]={flags=0,type="INC",value=80,name="Armour",keywordFlags=0}},nil}c["Adds 115 to 260 Physical Damage"]={{[1]={flags=0,type="BASE",value=115,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=260,name="PhysicalMax",keywordFlags=0}},nil}c["8% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=8,name="Damage",keywordFlags=0}},nil}c["3% increased Experience gain"]={{}," Experience gain"}c["+240% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=240,name="CritMultiplier",keywordFlags=0}},nil}c["Gain Unholy Might for 3 seconds on Rampage Rampage"]={nil,"Gain Unholy Might for 3 seconds on Rampage Rampage"}c["+14% to Fire and Cold Resistances"]={{[1]={flags=0,type="BASE",value=14,name="FireResist",keywordFlags=0},[2]={flags=0,type="BASE",value=14,name="ColdResist",keywordFlags=0}},nil}c["+20 Energy Shield gained on Kill"]={{[1]={flags=0,type="BASE",value=20,name="EnergyShield",keywordFlags=0}}," gained on Kill"}c["0.6% of Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=0.6,name="LifeRegenPercent",keywordFlags=0}},nil}c["Your Energy Shield starts at zero You cannot Recharge Energy Shield"]={nil,"Your Energy Shield starts at zero You cannot Recharge Energy Shield"}c["30% increased Zombie Resistances"]={{}," Resistances"}c["Adds 64 to 107 Fire Damage to Spells while no Life is Reserved"]={{[1]={flags=2,type="BASE",value=64,name="FireMin",keywordFlags=0},[2]={flags=2,type="BASE",value=107,name="FireMax",keywordFlags=0}}," while no is Reserved"}c["Traps and Mines have a 25% chance to Poison on Hit"]={{[1]={flags=0,type="BASE",value=25,name="PoisonChance",keywordFlags=12288}},nil}c["25% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=35651584,type="INC",value=25,name="PhysicalDamage",keywordFlags=0}},nil}c["With at least 40 Strength in Radius, Vigilant Strike also Fortifies Nearby Allies for 3 seconds."]={nil,"With at least 40 Strength in Radius, Vigilant Strike also Fortifies Nearby Allies for 3 seconds."}c["+1 to Level of Socketed Minion Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="minion",value=1},name="GemProperty",keywordFlags=0}},nil}c["+14% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=14,name="ChaosResist",keywordFlags=0}},nil}c["50% reduced Mana Cost of Skills"]={{[1]={flags=0,type="INC",value=-50,name="ManaCost",keywordFlags=0}},nil}c["+35% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=35,name="ChaosResist",keywordFlags=0}},nil}c["Curses in this item are reflected back to you You cannot be Chilled for 3 seconds after being Chilled"]={nil,"Curses in this item are reflected back to you You cannot be Chilled for 3 seconds after being Chilled"}c["20% increased Physical Damage with Claws"]={{[1]={flags=16384,type="INC",value=20,name="PhysicalDamage",keywordFlags=0}},nil}c["Zealot's Oath"]={{[1]={value="Zealot's Oath",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["Left ring slot: 30% reduced Reflected Elemental Damage taken"]={{[1]={[1]={type="SlotNumber",num=1},flags=0,type="INC",value=-30,name="ElementalDamageTaken",keywordFlags=0}}," Reflected "}c["+23% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=23,name="FireResist",keywordFlags=0}},nil}c["Flasks do not apply to You"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="FlasksDoNotApplyToPlayer",flags=0}},nil}c["60% increased Trap Trigger Area of Effect"]={{[1]={flags=0,type="INC",value=60,name="TrapTriggerAreaOfEffect",keywordFlags=0}},nil}c["25% chance to Avoid interruption from Stuns while Casting"]={{}," to Avoid interruption from Stuns while Casting"}c["5% chance to grant Onslaught to nearby Enemies on Kill"]={{}," to grant Onslaught to nearby Enemies on Kill"}c["12% of Physical Damage taken as Fire Damage while affected by Purity of Elements"]={{[1]={flags=0,type="BASE",value=12,name="PhysicalDamageTakenAsFire",keywordFlags=0}}," while affected by Purity of Elements"}c["Your Critical Strikes do not deal extra Damage during Flask effect"]={nil,"Your Critical Strikes do not deal extra Damage during Flask effect"}c["Reflects 200 to 250 Physical Damage to Attackers on Block"]={nil,"Reflects 200 to 250 Physical Damage to Attackers on Block"}c["Vaal Skills deal 33% more Damage during effect"]={nil,"Vaal Skills deal 33% more Damage during effect"}c["+40% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=40,name="FireResist",keywordFlags=0}},nil}c["Pain Attunement"]={{[1]={value="Pain Attunement",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["18% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=18,name="Damage",keywordFlags=0}},nil}c["+35 to Strength"]={{[1]={flags=0,type="BASE",value=35,name="Str",keywordFlags=0}},nil}c["Spectres have 1000% increased Critical Strike Chance"]={{[1]={[1]={type="SkillName",skillName="Raise Spectre"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=1000,name="CritChance",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["10% reduced Reflected Elemental Damage taken"]={{[1]={flags=0,type="INC",value=-10,name="ElementalDamageTaken",keywordFlags=0}}," Reflected "}c["+5% to maximum Fire Resistance"]={{[1]={flags=0,type="BASE",value=5,name="FireResistMax",keywordFlags=0}},nil}c["With 40 Intelligence in Radius, 20% of Glacial Cascade Physical Damage"]={nil,"With 40 Intelligence in Radius, 20% of Glacial Cascade Physical Damage"}c["Cannot be Stunned while Leeching You are Immune to Bleeding while Leeching"]={nil,"Cannot be Stunned while Leeching You are Immune to Bleeding while Leeching"}c["Adds 5 to 10 Fire Damage to Attacks with Bows"]={{[1]={flags=8192,type="BASE",value=5,name="FireMin",keywordFlags=0},[2]={flags=8192,type="BASE",value=10,name="FireMax",keywordFlags=0}},nil}c["10% increased Physical Melee Damage while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=256,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["While in Her Embrace, take 0.5% of your total Maximum Life and Energy Shield as Fire Damage per second per Level"]={nil,"While in Her Embrace, take 0.5% of your total Maximum Life and Energy Shield as Fire Damage per second per Level"}c["200% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=200,name="ArmourAndEvasion",keywordFlags=0}},nil}c["With at least 40 Dexterity in Radius, Ethereal Knives fires Projectiles in a Nova {variant:1}With at least 40 Dexterity in Radius, Ethereal Knives fires 10 additional Projectiles"]={nil,"With at least 40 Dexterity in Radius, Ethereal Knives fires Projectiles in a Nova {variant:1}With at least 40 Dexterity in Radius, Ethereal Knives fires 10 additional Projectiles"}c["105% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=105,name="ArmourAndEvasion",keywordFlags=0}},nil}c["80% increased Critical Strike Chance with Bows"]={{[1]={flags=8192,type="INC",value=80,name="CritChance",keywordFlags=0}},nil}c["15% increased Attack and Movement Speed while you have a Beastial Minion"]={{[1]={flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}}," Attack and while you have a Beastial Minion"}c["15% increased Damage against Ignited Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Ignited"},flags=4,type="INC",value=15,name="Damage",keywordFlags=0}},nil}c["+20 to Dexterity and Intelligence"]={{[1]={flags=0,type="BASE",value=20,name="Dex",keywordFlags=0},[2]={flags=0,type="BASE",value=20,name="Int",keywordFlags=0}},nil}c["Modifiers to Claw Critical Strike Chance also apply to Unarmed Attack Critical Strike Chance"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="ClawCritChanceAppliesToUnarmed",flags=0}},nil}c["Socketed Golem Gems grant Onslaught for 10 seconds on Summon"]={nil,"Socketed Golem Gems grant Onslaught for 10 seconds on Summon"}c["Reflects 1 to 250 Lightning Damage to Melee Attackers Chaos Damage does not bypass Energy Shield"]={nil,"Reflects 1 to 250 Lightning Damage to Melee Attackers Chaos Damage does not bypass Energy Shield"}c["18% increased effect of Non-Curse Auras you Cast"]={{[1]={flags=0,type="INC",value=18,name="AuraEffect",keywordFlags=0}},nil}c["Gain Her Embrace for 3 seconds when you Ignite an Enemy"]={nil,"Gain Her Embrace for 3 seconds when you Ignite an Enemy"}c["10% increased Light Radius"]={{[1]={flags=0,type="INC",value=10,name="LightRadius",keywordFlags=0}},nil}c["With at least 40 Strength in Radius, 20% increased Rarity of Items dropped by Enemies Shattered by Glacial Hammer"]={nil,"With at least 40 Strength in Radius, 20% increased Rarity of Items dropped by Enemies Shattered by Glacial Hammer"}c["10% reduced Enemy Stun Threshold"]={{[1]={flags=0,type="INC",value=-10,name="EnemyStunThreshold",keywordFlags=0}},nil}c["90% increased Fire Damage"]={{[1]={flags=0,type="INC",value=90,name="FireDamage",keywordFlags=0}},nil}c["115% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=115,name="Evasion",keywordFlags=0}},nil}c["8% increased Maximum Energy Shield for each Equipped Corrupted Item"]={{[1]={flags=0,type="INC",value=8,name="EnergyShield",keywordFlags=0}}," for each Equipped Corrupted Item"}c["Skills in your Helm can have up to 1 additional Totem Summoned at a time"]={{[1]={[1]={type="SocketedIn",slotName="Helmet"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=1,name="ActiveTotemLimit",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["Minions Regenerate 1% Life per second"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=1,name="LifeRegenPercent",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["40% increased Amount Recovered"]={{[1]={flags=0,type="INC",value=40,name="FlaskRecovery",keywordFlags=0}},nil}c["+100 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=100,name="Evasion",keywordFlags=0}},nil}c["+50 to maximum Mana"]={{[1]={flags=0,type="BASE",value=50,name="Mana",keywordFlags=0}},nil}c["You take 20% reduced Extra Damage from Critical Strikes"]={nil,"You take 20% reduced Extra Damage from Critical Strikes"}c["Adds 1 to 2 Fire Damage to Attacks per 10 Strength"]={{[1]={[1]={type="PerStat",stat="Str",div=10},flags=1,type="BASE",value=1,name="FireMin",keywordFlags=0},[2]={[1]={type="PerStat",stat="Str",div=10},flags=1,type="BASE",value=2,name="FireMax",keywordFlags=0}},nil}c["+65 to maximum Life"]={{[1]={flags=0,type="BASE",value=65,name="Life",keywordFlags=0}},nil}c["100% increased Burning Damage if you've Ignited an Enemy Recently"]={{[1]={[1]={type="Condition",var="IgnitedEnemyRecently"},flags=8,type="INC",value=100,name="FireDamage",keywordFlags=0}},nil}c["Your Elemental Golems are Immune to Elemental Damage 100% increased Effect of Buffs granted by your Elemental Golems Can Summon up to 1 additional Golem at a time"]={nil,"Your Elemental Golems are Immune to Elemental Damage 100% increased Effect of Buffs granted by your Elemental Golems Can Summon up to 1 additional Golem at a time"}c["6% increased Movement Speed"]={{[1]={flags=0,type="INC",value=6,name="MovementSpeed",keywordFlags=0}},nil}c["Adds 25 to 40 Cold Damage while you have Avian's Might"]={{[1]={flags=0,type="BASE",value=25,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=40,name="ColdMax",keywordFlags=0}}," while you have Avian's Might"}c["+12% to Critical Strike Multiplier"]={{[1]={flags=0,type="BASE",value=12,name="CritMultiplier",keywordFlags=0}},nil}c["10% reduced Skill Effect Duration"]={{[1]={flags=0,type="INC",value=-10,name="Duration",keywordFlags=0}},nil}c["Elemental Status Effects caused by your Skills spread to other nearby Enemies"]={nil,"Elemental Status Effects caused by your Skills spread to other nearby Enemies"}c["10% of Damage taken Gained as Mana over 4 seconds when Hit"]={{[1]={flags=0,type="BASE",value=10,name="DamageTaken",keywordFlags=0}}," Gained as Mana over 4 seconds when Hit"}c["13% reduced Intelligence"]={{[1]={flags=0,type="INC",value=-13,name="Int",keywordFlags=0}},nil}c["Reflects 1 to 250 Lightning Damage to Melee Attackers"]={nil,"Reflects 1 to 250 Lightning Damage to Melee Attackers"}c["150% faster start of Energy Shield Recharge"]={{[1]={flags=0,type="INC",value=150,name="EnergyShieldRechargeFaster",keywordFlags=0}},nil}c["1% additional Block Chance while Dual Wielding or holding a Shield"]={{[1]={[1]={type="Condition",varList={[1]="DualWielding",[2]="UsingShield"}},flags=0,type="BASE",value=1,name="BlockChance",keywordFlags=0}},nil}c["50% increased Attack Speed"]={{[1]={flags=1,type="INC",value=50,name="Speed",keywordFlags=0}},nil}c["With at least 40 Intelligence in Radius, can summon up to 3 Skeleton Mages with Summon Skeletons"]={nil,"With at least 40 Intelligence in Radius, can summon up to 3 Skeleton Mages with Summon Skeletons"}c["Adds 65 to 120 Chaos Damage in Off Hand"]={{[1]={[1]={type="InSlot",num=2},flags=0,type="BASE",value=65,name="ChaosMin",keywordFlags=0},[2]={[1]={type="InSlot",num=2},flags=0,type="BASE",value=120,name="ChaosMax",keywordFlags=0}},nil}c["14% Chance to Block"]={{[1]={flags=0,type="BASE",value=14,name="BlockChance",keywordFlags=0}},nil}c["100% reduced Frostbite Mana Reservation"]={{[1]={[1]={type="SkillName",skillName="Frostbite"},flags=0,type="INC",value=-100,name="ManaReserved",keywordFlags=0}},nil}c["With at least 40 Intelligence in Radius, Spark fires 2 additional Projectiles With at least 40 Intelligence in Radius, Spark fires Projectiles in a Nova"]={nil,"With at least 40 Intelligence in Radius, Spark fires 2 additional Projectiles With at least 40 Intelligence in Radius, Spark fires Projectiles in a Nova"}c["Can Allocate Passives from the Marauder's starting point"]={{},nil}c["Adds 22 to 32 Cold Damage"]={{[1]={flags=0,type="BASE",value=22,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=32,name="ColdMax",keywordFlags=0}},nil}c["Regenerate 100 Life per second if no Equipped Items are Corrupted"]={{[1]={[1]={type="MultiplierThreshold",var="CorruptedItem",upper=true,threshold=0},flags=0,type="BASE",value=100,name="LifeRegen",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 10 Added Fire Damage"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportAddedFireDamage",level=10},name="ExtraSupport",keywordFlags=0}},nil}c["+25% chance to be Ignited"]={{}," to be Ignited"}c["3% increased Damage taken per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=3,name="DamageTaken",keywordFlags=0}},nil}c["Critical Strikes deal 50% increased Lightning Damage"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,type="INC",value=50,name="LightningDamage",keywordFlags=0}},nil}c["178% increased Physical Damage"]={{[1]={flags=0,type="INC",value=178,name="PhysicalDamage",keywordFlags=0}},nil}c["100% increased Life Leeched per second"]={{[1]={flags=0,type="INC",value=100,name="LifeLeechRate",keywordFlags=0}},nil}c["50% increased Energy Shield Recharge Rate"]={{[1]={flags=0,type="INC",value=50,name="EnergyShieldRecharge",keywordFlags=0}},nil}c["25% increased Strength Requirement"]={{[1]={flags=0,type="INC",value=25,name="StrRequirement",keywordFlags=0}},nil}c["Create Consecrated Ground when you Shatter an Enemy {variant:2}40% increased Effect of Chilled Ground"]={nil,"Create Consecrated Ground when you Shatter an Enemy {variant:2}40% increased Effect of Chilled Ground"}c["50% reduced number of Zombies allowed"]={{[1]={flags=0,type="INC",value=-50,name="ActiveZombieLimit",keywordFlags=0}},nil}c["5% reduced Elemental Damage taken while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,type="INC",value=-5,name="ElementalDamageTaken",keywordFlags=0}},nil}c["Grants Armour equal to 160% of your Reserved Life to you and nearby Allies"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=1.6,name="Armour",keywordFlags=0}},name="GrantReservedLifeAsAura",keywordFlags=0}},nil}c["40% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=40,name="ElementalDamage",keywordFlags=0}},nil}c["-1 Strength per 1 Strength on Allocated Passives in Radius +5% to Critical Strike Multiplier per 10 Strength on Unallocated Passives in Radius"]={{[1]={[1]={type="PerStat",stat="Str",div=1},[2]={type="PerStat",stat="Str",div=10},flags=0,type="BASE",keywordFlags=0,name="Str",value=-1}}," on Allocated Passives in Radius +5% to Critical Strike Multiplier on Unallocated Passives in Radius"}c["30% increased Effect of Buffs granted by your Golems"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="INC",value=30,name="BuffEffect",keywordFlags=0}},nil}c["24% increased Physical Damage with Swords"]={{[1]={flags=262144,type="INC",value=24,name="PhysicalDamage",keywordFlags=0}},nil}c["75% reduced Effect of Chill on You"]={{[1]={flags=0,type="INC",value=-75,name="FlaskEffect",keywordFlags=0}}," of Chill on You"}c["4% reduced Mana Reserved"]={{[1]={flags=0,type="INC",value=-4,name="ManaReserved",keywordFlags=0}},nil}c["20% increased Physical Damage taken"]={{[1]={flags=0,type="INC",value=20,name="PhysicalDamageTaken",keywordFlags=0}},nil}c["Gain 18% of Maximum Mana as Extra Maximum Energy Shield while affected by Clarity"]={{[1]={flags=0,type="BASE",value=18,name="ManaGainAsEnergyShield",keywordFlags=0}}," while affected by Clarity"}c["Raging Spirits have 150% increased Damage"]={{[1]={[1]={type="SkillName",skillName="Summon Raging Spirit"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=150,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Shock a nearby Enemy for 2 seconds on Killing a Shocked Enemy {variant:2}Shocks all nearby Enemies on Killing a Shocked Enemy"]={nil,"Shock a nearby Enemy for 2 seconds on Killing a Shocked Enemy {variant:2}Shocks all nearby Enemies on Killing a Shocked Enemy"}c["40% increased Damage"]={{[1]={flags=0,type="INC",value=40,name="Damage",keywordFlags=0}},nil}c["-40% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=-40,name="ElementalResist",keywordFlags=0}},nil}c["Your Flasks grant 10% chance to Ignite during flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=10,name="EnemyIgniteChance",keywordFlags=0}},nil}c["5% chance to Freeze"]={{[1]={flags=0,type="BASE",value=5,name="EnemyFreezeChance",keywordFlags=0}},nil}c["90% increased Spell Damage"]={{[1]={flags=2,type="INC",value=90,name="Damage",keywordFlags=0}},nil}c["-1 to maximum Endurance Charges"]={{[1]={flags=0,type="BASE",value=-1,name="EnduranceChargesMax",keywordFlags=0}},nil}c["30% chance to Cast Socketed Spells when"]={{}," to Cast Socketed s when"}c["2% of Fire Damage Leeched as Life while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,type="BASE",value=2,name="FireDamageLifeLeech",keywordFlags=0}},nil}c["Your Offering Skills also affect you"]={{[1]={[1]={type="SkillName",skillNameList={[1]="Bone Offering",[2]="Flesh Offering",[3]="Spirit Offering"}},value={mod={value={key="buffNotPlayer",value=false},type="LIST",keywordFlags=0,name="SkillData",flags=0}},type="LIST",keywordFlags=0,name="ExtraSkillMod",flags=0}},nil}c["5% increased maximum Life"]={{[1]={flags=0,type="INC",value=5,name="Life",keywordFlags=0}},nil}c["Gain an Endurance Charge when you take a Critical Strike"]={nil,"Gain an Endurance Charge when you take a Critical Strike"}c["40% increased Damage against Frozen Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Frozen"},flags=4,type="INC",value=40,name="Damage",keywordFlags=0}},nil}c["6% increased Physical Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="INC",value=6,name="PhysicalDamage",keywordFlags=0}},nil}c["Adds 65 to 105 Chaos Damage to Spells"]={{[1]={flags=2,type="BASE",value=65,name="ChaosMin",keywordFlags=0},[2]={flags=2,type="BASE",value=105,name="ChaosMax",keywordFlags=0}},nil}c["1.5% of Damage leeched as Life while affected by Vitality {variant:46}140 Life Regenerated per Second while affected by Vitality"]={{}," while affected by Vitality"}c["Enemies you Shock have 30% reduced Cast Speed"]={nil,"Enemies you Shock have 30% reduced Cast Speed"}c["Recover 50% of your maximum Life on use {variant:2}Recover 75% of your maximum Life on use"]={nil,"Recover 50% of your maximum Life on use {variant:2}Recover 75% of your maximum Life on use"}c["100% increased Endurance, Frenzy and Power Charge Duration"]={{[1]={flags=0,type="INC",value=100,name="PowerChargesDuration",keywordFlags=0},[2]={flags=0,type="INC",value=100,name="FrenzyChargesDuration",keywordFlags=0},[3]={flags=0,type="INC",value=100,name="EnduranceChargesDuration",keywordFlags=0}},nil}c["5% reduced Mana Cost of Skills"]={{[1]={flags=0,type="INC",value=-5,name="ManaCost",keywordFlags=0}},nil}c["20% less Minimum Physical Attack Damage 20% more Maximum Physical Attack Damage"]={{[1]={flags=1,type="MORE",value=-20,name="PhysicalDamage",keywordFlags=0}}," Minimum 20% more Maximum Physical Attack Damage"}c["10% increased Damage over Time"]={{[1]={flags=8,type="INC",value=10,name="Damage",keywordFlags=0}},nil}c["10% increased Dexterity"]={{[1]={flags=0,type="INC",value=10,name="Dex",keywordFlags=0}},nil}c["16% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=35651584,type="INC",value=16,name="PhysicalDamage",keywordFlags=0}},nil}c["24% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=35651584,type="INC",value=24,name="PhysicalDamage",keywordFlags=0}},nil}c["10 Life gained for each Enemy Hit if you have used a Vaal Skill Recently 10% increased Movement Speed if you have used a Vaal Skill Recently"]={nil,"10 Life gained for each Enemy Hit if you have used a Vaal Skill Recently 10% increased Movement Speed if you have used a Vaal Skill Recently"}c["30 Life Regenerated per second per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="BASE",value=30,name="LifeRegen",keywordFlags=0}},nil}c["Deal no Physical Damage"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="DealNoPhysical",flags=0}},nil}c["+45% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=45,name="ChaosResist",keywordFlags=0}},nil}c["5% increased effect of Flasks"]={{[1]={flags=0,type="INC",value=5,name="FlaskEffect",keywordFlags=0}},nil}c["8% increased Physical Damage with Axes"]={{[1]={flags=4096,type="INC",value=8,name="PhysicalDamage",keywordFlags=0}},nil}c["6% increased Attack Speed while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=1,type="INC",value=6,name="Speed",keywordFlags=0}},nil}c["20% chance to gain Fortify on Melee Stun You have Onslaught while you have Fortify"]={{}," to gain Fortify on Stun You have Onslaught "}c["Your Energy Shield starts at zero Cannot gain Energy Shield"]={nil,"Your Energy Shield starts at zero Cannot gain Energy Shield"}c["You can only Socket Corrupted Gems in this item {variant:1}Acrobatics"]={nil,"You can only Socket Corrupted Gems in this item {variant:1}Acrobatics"}c["With at least 40 Intelligence in Radius, Enemies Hindered by Blight take 25% increased Chaos Damage"]={nil,"With at least 40 Intelligence in Radius, Enemies Hindered by Blight take 25% increased Chaos Damage"}c["20% chance to Trigger Level 20 Shade Form when you Use a Socketed Skill 180% increased Evasion and Energy Shield"]={{[1]={flags=0,type="BASE",value=20,name="EvasionAndEnergyShield",keywordFlags=0}}," to Trigger Level 20 Shade Form when you Use a Socketed Skill 180% increased "}c["20% increased Warcry Duration"]={{[1]={flags=0,type="INC",value=20,name="Duration",keywordFlags=4}},nil}c["35% reduced Stun Recovery"]={{[1]={flags=0,type="INC",value=-35,name="StunRecovery",keywordFlags=0}},nil}c["Gain a Frenzy Charge on Hit while Bleeding 15% increased Movement Speed while Bleeding"]={nil,"Gain a Frenzy Charge on Hit while Bleeding 15% increased Movement Speed while Bleeding"}c["100% increased Shock Duration on You"]={{[1]={flags=0,type="INC",value=100,name="EnemyShockDuration",keywordFlags=0}}," on You"}c["Adds 10 to 36 Physical Damage to Attacks"]={{[1]={flags=1,type="BASE",value=10,name="PhysicalMin",keywordFlags=0},[2]={flags=1,type="BASE",value=36,name="PhysicalMax",keywordFlags=0}},nil}c["40% increased Duration of Ailments on Enemies"]={{[1]={flags=0,type="INC",value=40,name="Duration",keywordFlags=0}}," of Ailments "}c["Golems have 18% increased Attack and Cast Speed"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={flags=0,type="INC",value=18,name="Speed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["100% increased Charges used"]={{[1]={flags=0,type="INC",value=100,name="FlaskChargesUsed",keywordFlags=0}},nil}c["20% increased Elemental Damage with Attack Skills 100% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=20,name="ElementalDamage",keywordFlags=0}}," with Attack Skills 100% increased Armour and Energy Shield"}c["15% increased Attack and Movement Speed while you have a Beastial Minion {variant:2}Adds 19-29 Chaos Damage to Attacks while you have a Beastial Minion"]={{[1]={flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}}," Attack and while you have a Beastial Minion {variant:2}Adds 19-29 Chaos Damage to Attacks while you have a Beastial Minion"}c["+24 to Strength"]={{[1]={flags=0,type="BASE",value=24,name="Str",keywordFlags=0}},nil}c["You gain 8% increased Damage for each Trap You gain 8% increased Area of Effect for each Mine"]={{[1]={flags=0,type="BASE",value=8,name="Damage",keywordFlags=4096}},"% increased for each You gain 8% increased Area of Effect for each Mine"}c["Minions deal 12% increased Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=12,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["25% increased Critical Strike Chance with Totem Skills"]={{[1]={flags=0,type="INC",value=25,name="CritChance",keywordFlags=16384}},nil}c["You take 450 Chaos Damage per second for 10 seconds on Kill"]={nil,"You take 450 Chaos Damage per second for 10 seconds on Kill"}c["+58 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=58,name="EnergyShield",keywordFlags=0}},nil}c["Gain Onslaught for 1 second per Frenzy Charge on use"]={nil,"Gain Onslaught for 1 second per Frenzy Charge on use"}c["+16 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=16,name="EnergyShield",keywordFlags=0}},nil}c["You gain 8% increased Area of Effect for each Mine"]={{[1]={flags=0,type="BASE",value=8,name="AreaOfEffect",keywordFlags=8192}},"% increased for each "}c["+45 to all Attributes"]={{[1]={flags=0,type="BASE",value=45,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=45,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=45,name="Int",keywordFlags=0}},nil}c["138% increased Critical Strike Chance for Spells"]={{[1]={flags=2,type="INC",value=138,name="CritChance",keywordFlags=0}},nil}c["100% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=100,name="ElementalDamage",keywordFlags=0}},nil}c["15% chance to gain a Frenzy Charge on Kill"]={{}," to gain aCharge on Kill"}c["0.5% of Energy Shield Regenerated per second for each Enemy you've Killed Recently"]={{[1]={flags=0,type="BASE",value=0.5,name="EnergyShieldRegenPercent",keywordFlags=0}}," for each Enemy you've Killed Recently"}c["You take 20% reduced Extra Damage from Critical Strikes 30% increased Armour"]={nil,"You take 20% reduced Extra Damage from Critical Strikes 30% increased Armour"}c["20% of Life Regenerated per Second while Frozen"]={{[1]={[1]={type="Condition",var="Frozen"},flags=0,type="BASE",value=20,name="LifeRegenPercent",keywordFlags=0}},nil}c["Vaal Skills deal 69% increased Damage during effect"]={nil,"Vaal Skills deal 69% increased Damage during effect"}c["20% chance to Freeze, Shock and Ignite while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=20,name="EnemyFreezeChance",keywordFlags=0},[2]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=20,name="EnemyShockChance",keywordFlags=0},[3]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=20,name="EnemyIgniteChance",keywordFlags=0}},nil}c["18% increased Golem Damage for each Type of Golem you have Summoned"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={[1]={type="ActorCondition",var="HavePhysicalGolem",actor="parent"},flags=0,type="INC",value=18,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0},[2]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={[1]={type="ActorCondition",var="HaveLightningGolem",actor="parent"},flags=0,type="INC",value=18,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0},[3]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={[1]={type="ActorCondition",var="HaveColdGolem",actor="parent"},flags=0,type="INC",value=18,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0},[4]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={[1]={type="ActorCondition",var="HaveFireGolem",actor="parent"},flags=0,type="INC",value=18,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0},[5]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={[1]={type="ActorCondition",var="HaveChaosGolem",actor="parent"},flags=0,type="INC",value=18,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Hits with this Weapon deal 52% increased Damage to Frozen Enemies Hits with this Weapon deal 46% increased Damage to Shocked Enemies"]={nil,"Hits with this Weapon deal 52% increased Damage to Frozen Enemies Hits with this Weapon deal 46% increased Damage to Shocked Enemies"}c["20% increased Vaal Skill Effect Duration"]={{[1]={flags=0,type="INC",value=20,name="Duration",keywordFlags=256}},nil}c["10% increased Totem Damage"]={{[1]={flags=0,type="INC",value=10,name="Damage",keywordFlags=16384}},nil}c["Aspect of the Avian also grants Avian's Might and Avian's Flight to nearby Allies"]={nil,"Aspect of the Avian also grants Avian's Might and Avian's Flight to nearby Allies"}c["30% chance to gain a Frenzy Charge on Kill Gore Footprints"]={{}," to gain aCharge on Kill Gore Footprints"}c["+38 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=38,name="Accuracy",keywordFlags=0}},nil}c["23% reduced Enemy Stun Threshold"]={{[1]={flags=0,type="INC",value=-23,name="EnemyStunThreshold",keywordFlags=0}},nil}c["Gain 20 Energy Shield for each Enemy you Hit which is affected by a Spider's Web"]={nil,"Gain 20 Energy Shield for each Enemy you Hit which is affected by a Spider's Web"}c["Adds 3 to 8 Fire Spell Damage per Buff on You"]={{[1]={[1]={type="Multiplier",var="BuffOnSelf"},flags=2,type="BASE",value=3,name="FireMin",keywordFlags=0},[2]={[1]={type="Multiplier",var="BuffOnSelf"},flags=2,type="BASE",value=8,name="FireMax",keywordFlags=0}},nil}c["225% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=225,name="Evasion",keywordFlags=0}},nil}c["+40 to maximum Mana"]={{[1]={flags=0,type="BASE",value=40,name="Mana",keywordFlags=0}},nil}c["Adds 3 to 7 Fire Spell Damage per Buff on You"]={{[1]={[1]={type="Multiplier",var="BuffOnSelf"},flags=2,type="BASE",value=3,name="FireMin",keywordFlags=0},[2]={[1]={type="Multiplier",var="BuffOnSelf"},flags=2,type="BASE",value=7,name="FireMax",keywordFlags=0}},nil}c["You cannot have non-Animated Minions"]={nil,"You cannot have non-Animated Minions"}c["30% increased Stun Duration on Enemies"]={{[1]={flags=0,type="INC",value=30,name="EnemyStunDuration",keywordFlags=0}},nil}c["+40% to Critical Strike Multiplier"]={{[1]={flags=0,type="BASE",value=40,name="CritMultiplier",keywordFlags=0}},nil}c["+25% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=25,name="LightningResist",keywordFlags=0}},nil}c["220% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=220,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["5% increased Mine Laying Speed"]={{[1]={flags=0,type="INC",value=5,name="MineLayingSpeed",keywordFlags=0}},nil}c["8% increased Intelligence"]={{[1]={flags=0,type="INC",value=8,name="Int",keywordFlags=0}},nil}c["17% increased Attack Speed"]={{[1]={flags=1,type="INC",value=17,name="Speed",keywordFlags=0}},nil}c["+3% to all maximum Resistances while Poisoned 50 Energy Shield Regenerated per Second per Poison on you, up to 250 per second"]={{[1]={flags=0,type="BASE",value=3,name="FireResistMax",keywordFlags=0},[2]={flags=0,type="BASE",value=3,name="ColdResistMax",keywordFlags=0},[3]={flags=0,type="BASE",value=3,name="LightningResistMax",keywordFlags=0},[4]={flags=0,type="BASE",value=3,name="ChaosResistMax",keywordFlags=0}}," while Poisoned 50 Energy Shield Regenerated per Second per Poison on you, up to 250 per second"}c["3% additional Chance to Block while you have at least 5 Crab Barriers"]={{[1]={flags=0,type="BASE",value=3,name="BlockChance",keywordFlags=0}}," while you have at least 5 Crab Barriers"}c["+25% chance to be Poisoned"]={{}," to be Poisoned"}c["2% increased Attack Critical Strike Chance per 200 Accuracy Rating"]={{[1]={[1]={type="PerStat",stat="Accuracy",div=200},flags=0,type="INC",value=2,name="CritChance",keywordFlags=0}}," Attack "}c["Your Golems are aggressive"]={nil,"Your Golems are aggressive"}c["25% increased Attack Speed"]={{[1]={flags=1,type="INC",value=25,name="Speed",keywordFlags=0}},nil}c["Mind Over Matter"]={{[1]={value="Mind Over Matter",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["185% increased Physical Damage"]={{[1]={flags=0,type="INC",value=185,name="PhysicalDamage",keywordFlags=0}},nil}c["+8 to Strength"]={{[1]={flags=0,type="BASE",value=8,name="Str",keywordFlags=0}},nil}c["Minions have 8% increased Movement Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=8,name="MovementSpeed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Notable Passive Skills in Radius grant nothing"]={nil,"Notable Passive Skills in Radius grant nothing"}c["You gain Onslaught for 4 seconds on Kill while affected by Haste {variant:23}You have Phasing while affected by Haste"]={nil,"You gain Onslaught for 4 seconds on Kill while affected by Haste {variant:23}You have Phasing while affected by Haste"}c["12% increased Attack Speed if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=1,type="INC",value=12,name="Speed",keywordFlags=0}},nil}c["5% increased Attack Speed with One Handed Weapons"]={{[1]={flags=16777217,type="INC",value=5,name="Speed",keywordFlags=0}},nil}c["40% increased Damage of each Damage Type for which you have a matching Golem"]={{[1]={[1]={type="Condition",var="HavePhysicalGolem"},flags=0,type="INC",value=40,name="PhysicalDamage",keywordFlags=0},[2]={[1]={type="Condition",var="HaveLightningGolem"},flags=0,type="INC",value=40,name="LightningDamage",keywordFlags=0},[3]={[1]={type="Condition",var="HaveColdGolem"},flags=0,type="INC",value=40,name="ColdDamage",keywordFlags=0},[4]={[1]={type="Condition",var="HaveFireGolem"},flags=0,type="INC",value=40,name="FireDamage",keywordFlags=0},[5]={[1]={type="Condition",var="HaveChaosGolem"},flags=0,type="INC",value=40,name="ChaosDamage",keywordFlags=0}},nil}c["With at least 40 Dexterity in Radius, Shrapnel Shot's"]={nil,"With at least 40 Dexterity in Radius, Shrapnel Shot's"}c["Your Energy Shield starts at zero"]={nil,"Your Energy Shield starts at zero"}c["25% increased Poison Duration at least 150 Intelligence"]={{[1]={flags=0,type="INC",value=25,name="Duration",keywordFlags=1048576}}," at least 150 Intelligence"}c["6% increased Cast Speed"]={{[1]={flags=16,type="INC",value=6,name="Speed",keywordFlags=0}},nil}c["206% increased Physical Damage"]={{[1]={flags=0,type="INC",value=206,name="PhysicalDamage",keywordFlags=0}},nil}c["2% increased Area of Effect per 25 Rampage Kills Gain a Frenzy Charge on every 50th Rampage Kill"]={{[1]={[1]={type="SkillName",skillName="Frenzy"},flags=0,type="INC",value=2,name="AreaOfEffect",keywordFlags=0}}," per 25 Rampage Kills Gain aCharge on every 50th Rampage Kill"}c["Attacks have Blood Magic"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="SkillBloodMagic",flags=1}},nil}c["Summoned Skeletons have Avatar of Fire"]={nil,"Summoned Skeletons have Avatar of Fire"}c["10% more Physical Damage while at maximum Frenzy Charges"]={{[1]={[1]={type="StatThreshold",stat="FrenzyCharges",thresholdStat="FrenzyChargesMax"},flags=0,type="MORE",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["20% increased Damage with Hits against Chilled Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Chilled"},flags=4,type="INC",value=20,name="Damage",keywordFlags=0}}," with Hits "}c["With at least 40 Intelligence in Radius, Fireball Projectiles gain Area of Effect Radius as they travel further, up to 50% increased Radius. {variant:2}With at least 40 Intelligence in Radius, Fireball Projectiles gain Radius as they travel farther, up to +4 Radius"]={nil,"With at least 40 Intelligence in Radius, Fireball Projectiles gain Area of Effect Radius as they travel further, up to 50% increased Radius. {variant:2}With at least 40 Intelligence in Radius, Fireball Projectiles gain Radius as they travel farther, up to +4 Radius"}c["40% chance to Poison on Hit against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=4,type="BASE",value=40,name="PoisonChance",keywordFlags=0}},nil}c["100% increased Melee Physical Damage against Ignited Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Ignited"},flags=260,type="INC",value=100,name="PhysicalDamage",keywordFlags=0}},nil}c["45% increased Spell Damage"]={{[1]={flags=2,type="INC",value=45,name="Damage",keywordFlags=0}},nil}c["8% increased Quantity of Items found"]={{[1]={flags=0,type="INC",value=8,name="LootQuantity",keywordFlags=0}},nil}c["You can have one additional Curse"]={nil,"You can have one additional Curse"}c["+19 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=19,name="LifeOnHit",keywordFlags=0}},nil}c["Non-instant Mana recovery from Flasks is also recovered as Life"]={nil,"Non-instant Mana recovery from Flasks is also recovered as Life"}c["Bleeding you inflict is Reflected to you +1% to Chaos Resistance per Poison on you"]={nil,"Bleeding you inflict is Reflected to you +1% to Chaos Resistance per Poison on you"}c["15% increased Attack and Cast Speed if you've used a Movement Skill Recently"]={{[1]={[1]={type="Condition",var="UsedMovementSkillRecently"},flags=0,type="INC",value=15,name="Speed",keywordFlags=0}},nil}c["50% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=50,name="CritChance",keywordFlags=0}},nil}c["1% increased Movement Speed per 450 Evasion Rating, up to 100%"]={{[1]={[1]={type="PerStat",stat="Evasion",div=450},flags=0,type="INC",value=1,name="MovementSpeed",keywordFlags=0}}," , up to 100%"}c["150% increased Rarity of Items Dropped by Slain Magic Enemies {variant:2,3}150% increased Rarity of Items Dropped by Slain Magic Enemies"]={{}," Rarity of Items Dropped by Slain Magic Enemies {variant:2,3}150% increased Rarity of Items Dropped by Slain Magic Enemies"}c["100% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=100,name="ChaosDamage",keywordFlags=0}},nil}c["Adds 10 to 14 Fire Damage"]={{[1]={flags=0,type="BASE",value=10,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=14,name="FireMax",keywordFlags=0}},nil}c["0.6% of Attack Damage Leeched as Mana"]={{[1]={flags=1,type="BASE",value=0.6,name="DamageManaLeech",keywordFlags=0}},nil}c["You gain Onslaught for 4 seconds on Critical Strike"]={nil,"You gain Onslaught for 4 seconds on Critical Strike"}c["Minions gain Unholy Might for 5 seconds on Kill {variant:2}Minions gain Unholy Might for 10 seconds on Kill"]={nil,"gain Unholy Might for 5 seconds on Kill {variant:2}Minions gain Unholy Might for 10 seconds on Kill"}c["50% increased Evasion if you have been Hit Recently"]={{[1]={[1]={type="Condition",var="BeenHitRecently"},flags=0,type="INC",value=50,name="Evasion",keywordFlags=0}},nil}c["9% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=9,name="Damage",keywordFlags=0}},nil}c["40% increased Mana Cost of Skills"]={{[1]={flags=0,type="INC",value=40,name="ManaCost",keywordFlags=0}},nil}c["8% additional Chance to Block while Dual Wielding Claws"]={{[1]={[1]={type="Condition",var="DualWieldingClaws"},flags=0,type="BASE",value=8,name="BlockChance",keywordFlags=0}},nil}c["Adds 15 to 33 Chaos Damage"]={{[1]={flags=0,type="BASE",value=15,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=33,name="ChaosMax",keywordFlags=0}},nil}c["2% increased Experience gain"]={{}," Experience gain"}c["Knockback direction is reversed Socketed Gems are Supported by level 10 Knockback"]={nil,"Knockback direction is reversed Socketed Gems are Supported by level 10 Knockback"}c["Adds 20 to 30 Cold Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=20,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=30,name="ColdMax",keywordFlags=0}},nil}c["Adds 20 to 50 Cold Damage"]={{[1]={flags=0,type="BASE",value=20,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=50,name="ColdMax",keywordFlags=0}},nil}c["Adds 21 to 33 Cold Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=21,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=33,name="ColdMax",keywordFlags=0}},nil}c["24% increased Physical Damage with Daggers"]={{[1]={flags=32768,type="INC",value=24,name="PhysicalDamage",keywordFlags=0}},nil}c["50% of Block Chance applied to Spells"]={{[1]={flags=0,type="BASE",value=50,name="BlockChanceConv",keywordFlags=0}},nil}c["24% increased Melee Physical Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=256,type="INC",value=24,name="PhysicalDamage",keywordFlags=0}},nil}c["0.5% of Attack Damage Leeched as Life per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=1,type="BASE",value=0.5,name="DamageLifeLeech",keywordFlags=0}},nil}c["50% increased Trap Trigger Area of Effect"]={{[1]={flags=0,type="INC",value=50,name="TrapTriggerAreaOfEffect",keywordFlags=0}},nil}c["Socketed Gems have 10% chance to cause Enemies to Flee on Hit {variant:4}Trigger Level 1 Abyssal Cry on Hit"]={{}," to cause Enemies to Flee on Hit {variant:4}Trigger Level 1on Hit"}c["With at least 40 Intelligence in Radius, Frostbolt Projectiles gain 40% increased Projectile"]={nil,"With at least 40 Intelligence in Radius, Frostbolt Projectiles gain 40% increased Projectile"}c["1.6% of Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=1.6,name="LifeRegenPercent",keywordFlags=0}},nil}c["Far Shot"]={nil,"Far Shot"}c["35% increased Armour while Bleeding"]={{[1]={[1]={type="Condition",var="Bleeding"},flags=0,type="INC",value=35,name="Armour",keywordFlags=0}},nil}c["+10% to Global Critical Strike Multiplier per Green Socket"]={{[1]={[1]={type="Global"},[2]={type="Multiplier",var="GreenSocketIn{SlotName}"},flags=0,type="BASE",keywordFlags=0,name="CritMultiplier",value=10}},nil}c["+15% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=15,name="ChaosResist",keywordFlags=0}},nil}c["12% increased Intelligence"]={{[1]={flags=0,type="INC",value=12,name="Int",keywordFlags=0}},nil}c["35% increased Energy Shield Recovery Rate"]={{[1]={flags=0,type="INC",value=35,name="EnergyShieldRecoveryRate",keywordFlags=0}},nil}c["13% increased Stun Recovery"]={{[1]={flags=0,type="INC",value=13,name="StunRecovery",keywordFlags=0}},nil}c["+20% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=20,name="FireResist",keywordFlags=0}},nil}c["+3% of maximum Life per second to maximum Life Leech rate"]={{[1]={flags=0,type="BASE",value=3,name="MaxLifeLeechRate",keywordFlags=0}},nil}c["20% chance for your Flasks to not consume Charges"]={{}," for your Flasks to not consume Charges"}c["8% increased Attack and Cast Speed"]={{[1]={flags=0,type="INC",value=8,name="Speed",keywordFlags=0}},nil}c["50% increased Damage with Movement Skills"]={{[1]={flags=0,type="INC",value=50,name="Damage",keywordFlags=8}},nil}c["15% increased Physical Damage with Staves"]={{[1]={flags=131072,type="INC",value=15,name="PhysicalDamage",keywordFlags=0}},nil}c["Gain 50 Life when you Stun an Enemy"]={nil,"Gain 50 Life when you Stun an Enemy"}c["10% reduced Reflected Physical Damage taken"]={{[1]={flags=0,type="INC",value=-10,name="PhysicalDamageTaken",keywordFlags=0}}," Reflected "}c["40% reduced Area of Effect of Curse Skills"]={{[1]={flags=0,type="INC",value=-40,name="AreaOfEffect",keywordFlags=2}},nil}c["Adds 10 to 15 Physical Damage to Attacks"]={{[1]={flags=1,type="BASE",value=10,name="PhysicalMin",keywordFlags=0},[2]={flags=1,type="BASE",value=15,name="PhysicalMax",keywordFlags=0}},nil}c["15% increased Movement Speed while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}},nil}c["Every 14 seconds:"]={{},nil}c["6% increased Damage per Frenzy Charge with Hits against Enemies on Low Life"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},[2]={type="ActorCondition",actor="enemy",var="LowLife"},flags=4,type="INC",keywordFlags=0,name="Damage",value=6}}," with Hits "}c["+5% of maximum Mana per second to maximum Mana Leech rate"]={{[1]={flags=0,type="BASE",value=5,name="MaxManaLeechRate",keywordFlags=0}},nil}c["40% increased Critical Strike Chance for Spells"]={{[1]={flags=2,type="INC",value=40,name="CritChance",keywordFlags=0}},nil}c["+45% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=45,name="FireResist",keywordFlags=0}},nil}c["1% of Life Regenerated per second per 500 Maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=1,name="LifeRegenPercent",keywordFlags=0}}," per 500 "}c["10% chance to Trigger Level 20 Animate Guardian's Weapon when Animated Weapon Kills an Enemy"]={{}," to Trigger Level 20 Animate Guardian's when Animated Weapon Kills an Enemy"}c["7% increased Spell Damage"]={{[1]={flags=2,type="INC",value=7,name="Damage",keywordFlags=0}},nil}c["+1 to Level of Socketed Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="all",value=1},name="GemProperty",keywordFlags=0}},nil}c["+360 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=360,name="Accuracy",keywordFlags=0}},nil}c["+1 Life per 4 Dexterity"]={{[1]={[1]={type="PerStat",stat="Dex",div=4},flags=0,type="BASE",value=1,name="Life",keywordFlags=0}},nil}c["Adds 10 to 15 Physical Damage to Attacks against Frozen Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Frozen"},flags=5,type="BASE",value=10,name="PhysicalMin",keywordFlags=0},[2]={[1]={type="ActorCondition",actor="enemy",var="Frozen"},flags=5,type="BASE",value=15,name="PhysicalMax",keywordFlags=0}},nil}c["Damage Penetrates 25% Fire Resistance if you've used a Lightning Skill in the past 10 seconds"]={{[1]={[1]={type="Condition",var="UsedLightningSkillInPast10Sec"},flags=0,type="BASE",value=25,name="FirePenetration",keywordFlags=0}},nil}c["Has not Consumed any Gems"]={nil,"Has not Consumed any Gems"}c["5% chance to gain Unholy Might for 3 seconds on Kill 5% chance to gain Onslaught for 3 seconds on Kill"]={{}," to gain Unholy Might for 3 seconds on Kill 5% chance to gain Onslaught for 3 seconds on Kill"}c["25% chance on Block to create Desecrated Ground {variant:2}50% chance on Block to create Desecrated Ground"]={{}," on Block to create Desecrated Ground {variant:2}50% chance on Block to create Desecrated Ground"}c["You have Crimson Dance while you have Cat's Stealth"]={nil,"You have Crimson Dance while you have Cat's Stealth"}c["Manifested Dancing Dervish also manifests a copy of Dancing Dervish"]={nil,"Manifested Dancing Dervish also manifests a copy of Dancing Dervish"}c["+6% to maximum Lightning Resistance"]={{[1]={flags=0,type="BASE",value=6,name="LightningResistMax",keywordFlags=0}},nil}c["10% increased Damage for each type of Abyssal Jewel affecting you"]={{[1]={flags=0,type="INC",value=10,name="Damage",keywordFlags=0}}," for each type of Abyssal Jewel affecting you"}c["+30 Life gained on Killing Ignited Enemies Gain 20% of Physical Damage as Extra Fire Damage"]={{[1]={flags=0,type="BASE",value=30,name="LifeOnKillGainAsFire",keywordFlags=0}}," ing Ignited Enemies Gain 20% of Physical Damage "}c["+40% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=40,name="LightningResist",keywordFlags=0}},nil}c["+18 to All Attributes"]={{[1]={flags=0,type="BASE",value=18,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=18,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=18,name="Int",keywordFlags=0}},nil}c["5% chance to Freeze Enemies which are Chilled"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Chilled"},flags=4,type="BASE",value=5,name="EnemyFreezeChance",keywordFlags=0}},nil}c["100% More Bow Damage at Close Range"]={{[1]={[1]={type="Condition",var="AtCloseRange"},flags=8196,type="MORE",value=100,name="Damage",keywordFlags=0}},nil}c["40% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=40,name="PhysicalDamage",keywordFlags=0}},nil}c["4% increased Evasion Rating per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=4,name="Evasion",keywordFlags=0}},nil}c["Bleeding you inflict is Reflected to you"]={nil,"Bleeding you inflict is Reflected to you"}c["Removes 20% of your maximum Energy Shield on use You take 10% of your maximum Life as Chaos Damage on use"]={nil,"Removes 20% of your maximum Energy Shield on use You take 10% of your maximum Life as Chaos Damage on use"}c["Recover 3% of Maximum Mana when you Shock an Enemy"]={nil,"Recover 3% of Maximum Mana when you Shock an Enemy"}c["1% of Damage against Frozen Enemies Leeched as Life"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Frozen"},flags=4,type="BASE",value=1,name="DamageLifeLeech",keywordFlags=0}},nil}c["1% increased Armour per 16 Strength when in Off Hand"]={{[1]={[1]={type="PerStat",stat="Str",div=16},[2]={type="SlotNumber",num=2},flags=0,type="INC",keywordFlags=0,name="Armour",value=1}},nil}c["Adds 4 to 8 Physical Damage to Attacks"]={{[1]={flags=1,type="BASE",value=4,name="PhysicalMin",keywordFlags=0},[2]={flags=1,type="BASE",value=8,name="PhysicalMax",keywordFlags=0}},nil}c["310% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=310,name="Evasion",keywordFlags=0}},nil}c["60% increased Cold Damage"]={{[1]={flags=0,type="INC",value=60,name="ColdDamage",keywordFlags=0}},nil}c["Adds 4 to 7 Physical Damage to Attacks"]={{[1]={flags=1,type="BASE",value=4,name="PhysicalMin",keywordFlags=0},[2]={flags=1,type="BASE",value=7,name="PhysicalMax",keywordFlags=0}},nil}c["+70 to maximum Mana"]={{[1]={flags=0,type="BASE",value=70,name="Mana",keywordFlags=0}},nil}c["Reserves 30% of Life"]={{[1]={flags=0,type="BASE",value=30,name="ExtraLifeReserved",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 12 Fortify"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportFortify",level=12},name="ExtraSupport",keywordFlags=0}},nil}c["+2 to Weapon range"]={{[1]={flags=0,type="BASE",value=2,name="WeaponRange",keywordFlags=0}},nil}c["Gain 20% of Physical Damage as Extra Fire Damage if you or your Totems have Killed Recently"]={{[1]={[1]={type="Condition",varList={[1]="KilledRecently",[2]="TotemsKilledRecently"}},flags=0,type="BASE",value=20,name="PhysicalDamageGainAsFire",keywordFlags=0}},nil}c["Skills fire an additional Projectile"]={{[1]={value=1,type="BASE",keywordFlags=0,name="ProjectileCount",flags=0}},nil}c["Recover Full Life at the end of the Flask effect"]={nil,"Recover Full Life at the end of the Flask effect"}c["33% more Melee Physical Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=256,type="MORE",value=33,name="PhysicalDamage",keywordFlags=0}},nil}c["28% increased Fire Damage"]={{[1]={flags=0,type="INC",value=28,name="FireDamage",keywordFlags=0}},nil}c["+110 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=110,name="Evasion",keywordFlags=0}},nil}c["+70 to Intelligence"]={{[1]={flags=0,type="BASE",value=70,name="Int",keywordFlags=0}},nil}c["Totems Fire 2 additional Projectiles"]={{[1]={flags=0,type="BASE",value=2,name="ProjectileCount",keywordFlags=16384}},nil}c["-8% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=-8,name="ElementalResist",keywordFlags=0}},nil}c["+40% to Critical Strike Multiplier against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=4,type="BASE",value=40,name="CritMultiplier",keywordFlags=0}},nil}c["10% increased Damage taken from Skeletons 10% increased Damage taken from Ghosts"]={{[1]={flags=0,type="INC",value=10,name="DamageTaken",keywordFlags=0}}," from Skeletons 10% increased Damage taken from Ghosts"}c["Socketed Gems are Supported by level 10 Cold to Fire"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportColdToFire",level=10},name="ExtraSupport",keywordFlags=0}},nil}c["+20% to Critical Strike Multiplier with Claws"]={{[1]={flags=16384,type="BASE",value=20,name="CritMultiplier",keywordFlags=0}},nil}c["15% increased Attributes"]={{[1]={flags=0,type="INC",value=15,name="Str",keywordFlags=0},[2]={flags=0,type="INC",value=15,name="Dex",keywordFlags=0},[3]={flags=0,type="INC",value=15,name="Int",keywordFlags=0}},nil}c["Gain 10% of Physical Damage as Extra Damage of a random Element Damage Penetrates 10% Elemental Resistances Enemies you Kill that are affected by Elemental Status Ailments grant 100% increased Flask Charges"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalDamage",keywordFlags=0}}," as Extra Damage of a random Element Damage Penetrates 10% Elemental Resistances Enemies you Kill that are affected by Elemental Status Ailments grant 100% increased Flask Charges"}c["Gain Life from Leech instantly from Hits with this Weapon"]={nil,"Gain Life from Leech instantly from Hits with this Weapon"}c["30% increased Trap Trigger Radius {variant:2}60% increased Trap Trigger Area of Effect"]={{[1]={flags=0,type="INC",value=30,name="AreaOfEffect",keywordFlags=4096}}," Trigger {variant:2}60% increased Trap Trigger Area of Effect"}c["8% reduced Enemy Stun Threshold"]={{[1]={flags=0,type="INC",value=-8,name="EnemyStunThreshold",keywordFlags=0}},nil}c["Socketed Trap Skills create a Smoke Cloud when triggered"]={nil,"Socketed Trap Skills create a Smoke Cloud when triggered"}c["Gain Onslaught for 20 seconds when you Kill a Rare or Unique Enemy Kill Enemies that have 20% or lower Life when Hit by your Skills"]={nil,"Gain Onslaught for 20 seconds when you Kill a Rare or Unique Enemy Kill Enemies that have 20% or lower Life when Hit by your Skills"}c["15% of Physical Attack Damage Added as Lightning Damage"]={{[1]={flags=1,type="BASE",value=15,name="PhysicalDamageGainAsLightning",keywordFlags=0}},nil}c["30% reduced Spell Damage"]={{[1]={flags=2,type="INC",value=-30,name="Damage",keywordFlags=0}},nil}c["16% increased Attack Speed"]={{[1]={flags=1,type="INC",value=16,name="Speed",keywordFlags=0}},nil}c["Implicit Modifier magnitudes are doubled"]={nil,"Implicit Modifier magnitudes are doubled"}c["0.5% of Chaos Damage Leeched as Life"]={{[1]={flags=0,type="BASE",value=0.5,name="ChaosDamageLifeLeech",keywordFlags=0}},nil}c["+5000 to Armour while Frozen"]={{[1]={[1]={type="Condition",var="Frozen"},flags=0,type="BASE",value=5000,name="Armour",keywordFlags=0}},nil}c["15% increased Life Leeched per second"]={{[1]={flags=0,type="INC",value=15,name="LifeLeechRate",keywordFlags=0}},nil}c["Enemies you hit with Elemental Damage temporarily get +25% Resistance to those Elements and -50% Resistance to other Elements"]={{[1]={flags=0,type="FLAG",value=true,name="ElementalEquilibrium",keywordFlags=0},[2]={flags=0,type="LIST",value={mod={[1]={type="Condition",var="HitByFireDamage"},flags=0,type="BASE",value=25,name="FireResist",keywordFlags=0}},name="EnemyModifier",keywordFlags=0},[3]={flags=0,type="LIST",value={mod={[1]={type="Condition",neg=true,var="HitByFireDamage"},[2]={type="Condition",varList={[1]="HitByColdDamage",[2]="HitByLightningDamage"}},flags=0,type="BASE",keywordFlags=0,name="FireResist",value=-50}},name="EnemyModifier",keywordFlags=0},[4]={flags=0,type="LIST",value={mod={[1]={type="Condition",var="HitByColdDamage"},flags=0,type="BASE",value=25,name="ColdResist",keywordFlags=0}},name="EnemyModifier",keywordFlags=0},[5]={flags=0,type="LIST",value={mod={[1]={type="Condition",neg=true,var="HitByColdDamage"},[2]={type="Condition",varList={[1]="HitByFireDamage",[2]="HitByLightningDamage"}},flags=0,type="BASE",keywordFlags=0,name="ColdResist",value=-50}},name="EnemyModifier",keywordFlags=0},[6]={flags=0,type="LIST",value={mod={[1]={type="Condition",var="HitByLightningDamage"},flags=0,type="BASE",value=25,name="LightningResist",keywordFlags=0}},name="EnemyModifier",keywordFlags=0},[7]={flags=0,type="LIST",value={mod={[1]={type="Condition",neg=true,var="HitByLightningDamage"},[2]={type="Condition",varList={[1]="HitByFireDamage",[2]="HitByColdDamage"}},flags=0,type="BASE",keywordFlags=0,name="LightningResist",value=-50}},name="EnemyModifier",keywordFlags=0}},nil}c["Every 5 seconds, 30% of Maximum Life Regenerated over one second"]={nil,"Every 5 seconds, 30% of Maximum Life Regenerated over one second"}c["Can have up to 2 additional Totems summoned at a time"]={{[1]={flags=0,type="BASE",value=2,name="ActiveTotemLimit",keywordFlags=0}},nil}c["Requiresd level 54"]={nil,"Requiresd level 54"}c["Trigger a Socketed Lightning Spell on Hit"]={nil,nil}c["24% Chance to Block"]={{[1]={flags=0,type="BASE",value=24,name="BlockChance",keywordFlags=0}},nil}c["+15% to Critical Strike Multiplier for Spells"]={{[1]={flags=2,type="BASE",value=15,name="CritMultiplier",keywordFlags=0}},nil}c["0% increased Skill Effect Duration"]={{[1]={flags=0,type="INC",value=0,name="Duration",keywordFlags=0}},nil}c["18% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=18,name="ElementalDamage",keywordFlags=0}},nil}c["Adds 15 to 40 Cold Damage"]={{[1]={flags=0,type="BASE",value=15,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=40,name="ColdMax",keywordFlags=0}},nil}c["12% of Physical Damage taken as Cold Damage while affected by Purity of Elements {variant:30}12% of Physical Damage taken as Fire Damage while affected by Purity of Elements"]={{[1]={[1]={type="SkillName",skillName="Purity of Elements"},flags=0,type="BASE",value=12,name="PhysicalDamageTakenAsCold",keywordFlags=0}}," while affected by{variant:30}12% of Physical Damage taken as Fire Damage while affected by Purity of Elements"}c["100% increased Ignite Duration on You {variant:2}10% increased Movement Speed while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,type="INC",value=100,name="EnemyIgniteDuration",keywordFlags=0}}," on You {variant:2}10% increased Movement Speed "}c["Minions deal 13% increased Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=13,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["4% increased Cast Speed while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=16,type="INC",value=4,name="Speed",keywordFlags=0}},nil}c["15% increased Movement Speed if you haven't been Hit Recently"]={{[1]={[1]={type="Condition",neg=true,var="BeenHitRecently"},flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}},nil}c["Attacks have an additional Projectile when in Off Hand"]={{[1]={[1]={type="SlotNumber",num=2},value=1,type="BASE",keywordFlags=0,name="ProjectileCount",flags=1}},nil}c["25% increased Attack Speed if you've taken a Savage Hit Recently"]={{[1]={[1]={type="Condition",var="BeenSavageHitRecently"},flags=1,type="INC",value=25,name="Speed",keywordFlags=0}},nil}c["With at least 40 Dexterity in Radius, Viper Strike deals 2% increased Damage with Hits and Poison for each Poison on the Enemy"]={nil,"With at least 40 Dexterity in Radius, Viper Strike deals 2% increased Damage with Hits and Poison for each Poison on the Enemy"}c["45% reduced Effect of Chill on You"]={{[1]={flags=0,type="INC",value=-45,name="FlaskEffect",keywordFlags=0}}," of Chill on You"}c["44% increased Spell Damage"]={{[1]={flags=2,type="INC",value=44,name="Damage",keywordFlags=0}},nil}c["2% increased Attack Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=1,type="INC",value=2,name="Speed",keywordFlags=0}},nil}c["50% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=50,name="ElementalDamage",keywordFlags=0}},nil}c["2% increased Movement Speed per 10 Dexterity on Allocated Passives in Radius"]={{[1]={[1]={type="PerStat",stat="Dex",div=10},flags=0,type="INC",value=2,name="MovementSpeed",keywordFlags=0}}," on Allocated Passives in Radius"}c["With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Burning Ground if it Ignites an Enemy. With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Tar if it does not Ignite an Enemy."]={nil,"With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Burning Ground if it Ignites an Enemy. With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Tar if it does not Ignite an Enemy."}c["You can have one additional Curse 20% increased Damage per Curse on you"]={nil,"You can have one additional Curse 20% increased Damage per Curse on you"}c["50% increased Damage"]={{[1]={flags=0,type="INC",value=50,name="Damage",keywordFlags=0}},nil}c["100% increased Critical Strike Chance with arrows that Fork"]={{[1]={flags=0,type="INC",value=100,name="CritChance",keywordFlags=0}}," with arrows that Fork"}c["+60% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=60,name="ElementalResist",keywordFlags=0}},nil}c["15% increased Attack Speed with Claws"]={{[1]={flags=16385,type="INC",value=15,name="Speed",keywordFlags=0}},nil}c["30% chance for Attacks to Maim on Hit against Bleeding Enemies 30% increased Damage against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},[2]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=5,type="BASE",keywordFlags=0,name="Damage",value=30}}," to Maim on Hit 30% increased "}c["25% increased Freeze Duration on Enemies"]={{[1]={flags=0,type="INC",value=25,name="EnemyFreezeDuration",keywordFlags=0}},nil}c["40% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=40,name="ManaRegen",keywordFlags=0}},nil}c["With at least 40 Intelligence in Radius, 25% increased Freezing Pulse Damage if"]={nil,"With at least 40 Intelligence in Radius, 25% increased Freezing Pulse Damage if"}c["3% increased Poison Duration per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="INC",value=3,name="Duration",keywordFlags=1048576}},nil}c["You cannot be Chilled for 3 seconds after being Chilled"]={nil,"You cannot be Chilled for 3 seconds after being Chilled"}c["18% increased Endurance Charge Duration"]={{[1]={flags=0,type="INC",value=18,name="EnduranceChargesDuration",keywordFlags=0}},nil}c["30% increased Physical Damage with Swords"]={{[1]={flags=262144,type="INC",value=30,name="PhysicalDamage",keywordFlags=0}},nil}c["and nearby Allies Regenerate 200 Life per second"]={nil,"and nearby Allies Regenerate 200 Life per second"}c["+150% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=150,name="CritMultiplier",keywordFlags=0}},nil}c["Adds 23 to 40 Cold Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=23,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=40,name="ColdMax",keywordFlags=0}},nil}c["50% chance to Cause Bleeding on Critical Strike"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,type="BASE",value=50,name="BleedChance",keywordFlags=0}},nil}c["4% reduced Mana Cost of Skills"]={{[1]={flags=0,type="INC",value=-4,name="ManaCost",keywordFlags=0}},nil}c["20 Life Regenerated per second per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="BASE",value=20,name="LifeRegen",keywordFlags=0}},nil}c["16% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=16,name="CritChance",keywordFlags=0}},nil}c["12% increased Dexterity"]={{[1]={flags=0,type="INC",value=12,name="Dex",keywordFlags=0}},nil}c["You gain 100 Evasion Rating when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="BASE",value=100,name="Evasion",keywordFlags=0}},nil}c["80% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=80,name="CritChance",keywordFlags=0}},nil}c["10% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=35651584,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["+25% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=25,name="ChaosResist",keywordFlags=0}},nil}c["Fire Skills have 20% chance to Poison on Hit {variant:2}Cold Skills have 20% chance to Poison on Hit"]={nil,"Fire Skills have 20% chance to Poison on Hit {variant:2}Cold Skills have 20% chance to Poison on Hit"}c["Projectile Damage increased by 50% of Arrow Pierce Chance"]={{[1]={[1]={type="PerStat",stat="PierceChance",div=2},flags=1024,type="INC",value=1,name="Damage",keywordFlags=0}},nil}c["50% increased Effect of non-Keystone Passive Skills in Radius Notable Passive Skills in Radius grant nothing"]={{[1]={flags=0,type="INC",value=50,name="FlaskEffect",keywordFlags=0}}," of non-Keystone Passive Skills in Radius Notable Passive Skills in Radius grant nothing"}c["Melee Critical Strikes have 25% chance to Poison the Enemy"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=256,type="BASE",value=25,name="PoisonChance",keywordFlags=0}},nil}c["30% chance to Cast a Socketed Lightning Spell on Hit"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={name="SupportUniqueMjolnerLightningSpellsCastOnHit",level=1},name="ExtraSupport",keywordFlags=0}},nil}c["50% increased Rarity of Items Dropped by Enemies killed with a Critical Strike"]={{}," Rarity of Items Dropped by Enemies killed with a Critical Strike"}c["Adds 4 to 9 Physical Damage"]={{[1]={flags=0,type="BASE",value=4,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=9,name="PhysicalMax",keywordFlags=0}},nil}c["+30% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=30,name="FireResist",keywordFlags=0}},nil}c["+7 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=7,name="LifeOnHit",keywordFlags=0}},nil}c["their Maximum Life as Physical Damage 25% reduced Bleed duration"]={nil,"their Maximum Life as Physical Damage 25% reduced Bleed duration"}c["20% increased Damage with Hits against Chilled Enemies {variant:2}With at least 40 Dexterity in Radius, Ice Shot Pierces 5 additional Targets"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Chilled"},[2]={type="SkillName",skillName="Ice Shot"},flags=4,type="INC",keywordFlags=0,name="Damage",value=20}}," with Hits {variant:2}With at least 40 Dexterity in Radius,Pierces 5 additional Targets"}c["50% increased Quantity of Items Dropped by Slain Normal Enemies"]={{}," Quantity of Items Dropped by Slain Normal Enemies"}c["+100% to Cold Resistance when Socketed with a Green Gem"]={{[1]={flags=0,type="BASE",value=100,name="ColdResist",keywordFlags=0}}," when Socketed with a Green Gem"}c["2% of Life Regenerated per Second if you've been Hit Recently"]={{[1]={[1]={type="Condition",var="BeenHitRecently"},flags=0,type="BASE",value=2,name="LifeRegenPercent",keywordFlags=0}},nil}c["Adds 2 to 3 Fire Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=2,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=3,name="FireMax",keywordFlags=0}},nil}c["Adds 190 to 320 Cold Damage"]={{[1]={flags=0,type="BASE",value=190,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=320,name="ColdMax",keywordFlags=0}},nil}c["Single-target Melee attacks deal Splash Damage to surrounding targets 50% less Damage to surrounding targets"]={nil,"Single-target Melee attacks deal Splash Damage to surrounding targets 50% less Damage to surrounding targets"}c["Totems have 10% additional Physical Damage Reduction"]={nil,"Totems have 10% additional Physical Damage Reduction"}c["70% reduced Amount Recovered"]={{[1]={flags=0,type="INC",value=-70,name="FlaskRecovery",keywordFlags=0}},nil}c["17% increased Quantity of Items Found"]={{[1]={flags=0,type="INC",value=17,name="LootQuantity",keywordFlags=0}},nil}c["With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 5% increased Damage each time it Hits."]={nil,"With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 5% increased Damage each time it Hits."}c["Enemies you Kill that are affected by Elemental Status Ailments"]={nil,"Enemies you Kill that are affected by Elemental Status Ailments"}c["15% increased Critical Strike Chance with Totem Skills"]={{[1]={flags=0,type="INC",value=15,name="CritChance",keywordFlags=16384}},nil}c["30% increased Elemental Damage with Weapons while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=8388608,type="INC",value=30,name="ElementalDamage",keywordFlags=0}},nil}c["25% reduced maximum Energy Shield"]={{[1]={flags=0,type="INC",value=-25,name="EnergyShield",keywordFlags=0}},nil}c["3% increased Character Size"]={{}," Character Size"}c["0.8% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=0.8,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["30% Chance to Dodge Attacks. 50% less Armour and Energy Shield, 30% less Chance to Block Spells and Attacks"]={{[1]={value=30,type="BASE",keywordFlags=0,name="AttackDodgeChance",flags=0},[2]={value=-50,type="MORE",keywordFlags=0,name="Armour",flags=0},[3]={value=-50,type="MORE",keywordFlags=0,name="EnergyShield",flags=0},[4]={value=-30,type="MORE",keywordFlags=0,name="BlockChance",flags=0},[5]={value=-30,type="MORE",keywordFlags=0,name="SpellBlockChance",flags=0}},nil}c["10% increased Charges used"]={{[1]={flags=0,type="INC",value=10,name="FlaskChargesUsed",keywordFlags=0}},nil}c["You only lose 7 Crab Barriers when you take Physical Damage from a Hit"]={nil,"You only lose 7 Crab Barriers when you take Physical Damage from a Hit"}c["100% increased Evasion Rating while you have Onslaught"]={{[1]={[1]={type="Condition",var="Onslaught"},flags=0,type="INC",value=100,name="Evasion",keywordFlags=0}},nil}c["10% of Damage taken from Mana before Life while affected by Clarity"]={{[1]={flags=0,type="BASE",value=10,name="DamageTaken",keywordFlags=0}}," from Mana before Life while affected by Clarity"}c["18% increased Life Recovery rate"]={{[1]={flags=0,type="INC",value=18,name="LifeRecoveryRate",keywordFlags=0}},nil}c["10% chance to gain an Endurance, Frenzy or Power Charge when a Trap is Triggered by an Enemy Skills which throw Traps have Blood Magic"]={{}," to gain an Endurance,or Power Charge when a is Triggered by an Enemy Skills which throw Traps have Blood Magic"}c["Socketed Gems are Supported by Level 16 Cluster Trap"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="Unknown",level=16},name="ExtraSupport",keywordFlags=0}},nil}c["30% increased Damage against Rare and Unique Enemies"]={{[1]={[1]={type="Condition",var="EnemyRareOrUnique"},flags=4,type="INC",value=30,name="Damage",keywordFlags=0}},nil}c["30% increased Spell Damage if you've Cast a Spell Recently"]={{[1]={[1]={type="Condition",var="CastSpellRecently"},flags=2,type="INC",value=30,name="Damage",keywordFlags=0}},nil}c["Leech applies instantly during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},value=true,type="FLAG",keywordFlags=0,name="InstantLifeLeech",flags=0},[2]={[1]={type="Condition",var="UsingFlask"},value=true,type="FLAG",keywordFlags=0,name="InstantManaLeech",flags=0}},nil}c["100% reduced Despair Mana Reservation Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy"]={{[1]={flags=0,type="INC",value=-100,name="ManaReserved",keywordFlags=0}}," Despair Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy"}c["Immune to Burning Ground, Shocked Ground and Chilled Ground"]={nil,"Immune to Burning Ground, Shocked Ground and Chilled Ground"}c["12% increased Physical Damage with Wands"]={{[1]={flags=524288,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["Your Minions spread Caustic Cloud on Death, dealing 10% of their maximum Life as Chaos Damage per second"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="MinionCausticCloudOnDeath",flags=0}},nil}c["+120 to Intelligence"]={{[1]={flags=0,type="BASE",value=120,name="Int",keywordFlags=0}},nil}c["Cannot be Stunned when on Low Life"]={nil,"Cannot be Stunned when on Low Life"}c["14% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=14,name="ChaosDamage",keywordFlags=0}},nil}c["Gain Unholy Might for 2 seconds on Critical Strike"]={nil,"Gain Unholy Might for 2 seconds on Critical Strike"}c["Can have up to 2 additional Remote Mines placed at a time"]={{[1]={flags=0,type="BASE",value=2,name="ActiveMineLimit",keywordFlags=0}},nil}c["140% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=140,name="Evasion",keywordFlags=0}},nil}c["10% Chance to Cause Monster to Flee on Block 1% of Damage Leeched as Life against Cursed Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Cursed"},flags=4,type="BASE",value=10,name="Damage",keywordFlags=0}}," to Cause Monster to Flee on Block 1% of Leeched as Life "}c["6% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8388608,type="INC",value=6,name="PhysicalDamage",keywordFlags=0}},nil}c["Spell Skills deal no Damage Your Spells are disabled"]={nil,"Spell Skills deal no Damage Your Spells are disabled"}c["12% increased Physical Damage Reduction"]={{[1]={flags=0,type="INC",value=12,name="PhysicalDamageReduction",keywordFlags=0}},nil}c["1% increased Area of Effect per Enemy killed recently, up to 50% You have Zealot's Oath if you haven't been hit recently"]={{[1]={[1]={type="Condition",neg=true,var="BeenHitRecently"},flags=0,type="INC",value=1,name="AreaOfEffect",keywordFlags=0}}," per Enemy killed recently, up to 50% You have Zealot's Oath "}c["15% of Fire Damage Converted to Chaos Damage"]={{[1]={flags=0,type="BASE",value=15,name="FireDamageConvertToChaos",keywordFlags=0}},nil}c["15% increased Damage with Ailments per Elder Item Equipped"]={{[1]={flags=0,type="INC",value=15,name="Damage",keywordFlags=0}}," with Ailments per Elder Item Equipped"}c["+170 to maximum Life"]={{[1]={flags=0,type="BASE",value=170,name="Life",keywordFlags=0}},nil}c["Every 5 seconds, remove Curses and Elemental Status Ailments from you"]={nil,"Every 5 seconds, remove Curses and Elemental Status Ailments from you"}c["+60 to maximum Mana"]={{[1]={flags=0,type="BASE",value=60,name="Mana",keywordFlags=0}},nil}c["175% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=175,name="ArmourAndEvasion",keywordFlags=0}},nil}c["10% chance to Cause Monsters to Flee {variant:1}Melee Attacks cause Bleeding"]={{}," to Cause Monsters to Flee {variant:1} Attacks cause Bleeding"}c["Recover 250 Life when you Block"]={nil,"Recover 250 Life when you Block"}c["Using Warcries is Instant Warcries cost no Mana"]={nil,"Using Warcries is Instant Warcries cost no Mana"}c["Socketed Gems have 40% reduced Elemental Equilibrium effect"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=-40,name="FlaskEffect",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}}," Elemental Equilibrium "}c["nearby Enemies when Hit"]={nil,"nearby Enemies when Hit"}c["6% increased Mine Laying Speed"]={{[1]={flags=0,type="INC",value=6,name="MineLayingSpeed",keywordFlags=0}},nil}c["240% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=240,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["Adds 1 to 3 Physical Damage to Attacks per 25 Dexterity"]={{[1]={[1]={type="PerStat",stat="Dex",div=25},flags=1,type="BASE",value=1,name="PhysicalMin",keywordFlags=0},[2]={[1]={type="PerStat",stat="Dex",div=25},flags=1,type="BASE",value=3,name="PhysicalMax",keywordFlags=0}},nil}c["Gain Rampage while at Maximum Endurances Charges Lose all Endurance Charges when Rampage ends"]={nil,"Gain Rampage while at Maximum Endurances Charges Lose all Endurance Charges when Rampage ends"}c["Cannot be Frozen or Chilled if you've used a Fire Skill Recently"]={nil,"Cannot be Frozen or Chilled if you've used a Fire Skill Recently"}c["23% increased Mana Recovery from Flasks"]={{[1]={flags=0,type="INC",value=23,name="FlaskManaRecovery",keywordFlags=0}},nil}c["Hits ignore Enemy Monster Fire Resistance while you are Ignited"]={nil,"Hits ignore Enemy Monster Fire Resistance while you are Ignited"}c["Grants level 20 Summon Beastial Snake Skill {variant:3}Grants level 20 Summon Beastial Ursa Skill"]={nil,nil}c["+300 Armour per active Totem"]={{[1]={flags=0,type="BASE",value=300,name="Armour",keywordFlags=16384}}," per active "}c["+10 to Dexterity"]={{[1]={flags=0,type="BASE",value=10,name="Dex",keywordFlags=0}},nil}c["30% of Lightning Damage is taken from Mana before Life when Hit Recover 3% of Maximum Mana when you Shock an Enemy"]={{[1]={flags=0,type="BASE",value=30,name="LightningDamage",keywordFlags=0}}," is taken from Mana before Life when Hit Recover 3% of Maximum Mana when you Shock an Enemy"}c["15% increased Attack Speed"]={{[1]={flags=1,type="INC",value=15,name="Speed",keywordFlags=0}},nil}c["40% increased Stun Recovery"]={{[1]={flags=0,type="INC",value=40,name="StunRecovery",keywordFlags=0}},nil}c["68% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=68,name="CritChance",keywordFlags=0}},nil}c["Grants level 10 Purity of Elements Skill"]={{[1]={flags=0,type="LIST",value={skillId="Purity",level=10},name="ExtraSkill",keywordFlags=0}},nil}c["+100 to Maximum Energy Shield per Blue Socket"]={{[1]={[1]={type="Multiplier",var="BlueSocketIn{SlotName}"},flags=0,type="BASE",value=100,name="EnergyShield",keywordFlags=0}},nil}c["25% chance on Block to create Consecrated Ground"]={{}," on Block to create Consecrated Ground"}c["10% increased Attack Speed with Daggers"]={{[1]={flags=32769,type="INC",value=10,name="Speed",keywordFlags=0}},nil}c["Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy Elder Item"]={nil,"Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy Elder Item"}c["23% increased Attack Speed"]={{[1]={flags=1,type="INC",value=23,name="Speed",keywordFlags=0}},nil}c["10% increased Cast Speed if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=16,type="INC",value=10,name="Speed",keywordFlags=0}},nil}c["Golems regenerate 2% of their Maximum Life per second"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=2,name="LifeRegenPercent",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Shared Suffering"]={nil,"Shared Suffering"}c["+1000 Armour while you do not have Avatar of Fire"]={{[1]={flags=0,type="BASE",value=1000,name="Armour",keywordFlags=0}}," while you do not have Avatar of Fire"}c["Enemies take 5% increased Damage for each type of Ailment you have inflicted on them"]={nil,"Enemies take 5% increased Damage for each type of Ailment you have inflicted on them"}c["With at least 40 Intelligence in Radius, Cold Snap grants Power Charges instead of Frenzy Charges when Enemies die in it's Area {variant:3}With at least 40 Intelligence in Radius, Cold Snap Cooldown can be bypassed by Power Charges instead of Frenzy Charges"]={nil,"With at least 40 Intelligence in Radius, Cold Snap grants Power Charges instead of Frenzy Charges when Enemies die in it's Area {variant:3}With at least 40 Intelligence in Radius, Cold Snap Cooldown can be bypassed by Power Charges instead of Frenzy Charges"}c["Remove Bleeding on Flask use Gain a Flask Charge when you deal a Critical Strike"]={nil,"Remove Bleeding on Flask use Gain a Flask Charge when you deal a Critical Strike"}c["25% chance to create Consecrated Ground when Hit, lasting 8 seconds Consecrated Ground you create grants 40% increased Damage to you and Allies 25% chance to create Consecrated Ground on Kill, lasting 8 seconds"]={{[1]={flags=0,type="BASE",value=25,name="Damage",keywordFlags=0}}," to create Consecrated Ground when Hit, lasting 8 seconds Consecrated Ground you create grants 40% increased 25% chance to create Consecrated Ground on Kill, lasting 8 seconds"}c["Deal no Non-Elemental Damage"]={nil,"Deal no Non-Elemental Damage"}c["Cast Socketed Minion Spells on Kill with this Weapon"]={nil,"Cast Socketed Minion Spells on Kill with this Weapon"}c["5% increased Cast Speed"]={{[1]={flags=16,type="INC",value=5,name="Speed",keywordFlags=0}},nil}c["+450 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=450,name="Evasion",keywordFlags=0}},nil}c["10% chance to Dodge Attacks while affected by Grace {variant:19}15% increased Movement Speed while affected by Grace"]={{[1]={[1]={type="SkillName",skillName="Grace"},flags=0,type="BASE",value=10,name="AttackDodgeChance",keywordFlags=0}}," while affected by{variant:19}15% increased Movement Speed while affected by Grace"}c["Reflects 23 Physical Damage to Melee Attackers"]={{},nil}c["8% chance to Poison per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="BASE",value=8,name="PoisonChance",keywordFlags=0}},nil}c["Minions cannot be Blinded"]={nil,"cannot be Blinded"}c["20% increased Quantity of Items found"]={{[1]={flags=0,type="INC",value=20,name="LootQuantity",keywordFlags=0}},nil}c["18% increased Cast Speed"]={{[1]={flags=16,type="INC",value=18,name="Speed",keywordFlags=0}},nil}c["1% of Fire Damage Leeched as Life"]={{[1]={flags=0,type="BASE",value=1,name="FireDamageLifeLeech",keywordFlags=0}},nil}c["Bleeding you inflict on Maimed Enemies deals 100% more Damage"]={{[1]={[1]={type="ActorCondition",var="Maimed",actor="enemy"},flags=0,type="MORE",value=100,name="Damage",keywordFlags=2097152}},nil}c["100% increased Spell Damage taken when on Low Mana"]={{[1]={flags=2,type="INC",value=100,name="DamageTaken",keywordFlags=0}}," when on Low Mana"}c["8% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=8,name="LightningDamage",keywordFlags=0}},nil}c["55% increased Spell Damage"]={{[1]={flags=2,type="INC",value=55,name="Damage",keywordFlags=0}},nil}c["39% increased Spell Damage"]={{[1]={flags=2,type="INC",value=39,name="Damage",keywordFlags=0}},nil}c["100% increased Life Recovery from Flasks"]={{[1]={flags=0,type="INC",value=100,name="FlaskLifeRecovery",keywordFlags=0}},nil}c["50 Energy Shield Regenerated per Second per Poison on you, up to 250 per second"]={{[1]={flags=0,type="BASE",value=50,name="EnergyShieldRegen",keywordFlags=0}}," per Poison on you, up to 250 per second"}c["15% increased Physical Damage with Swords"]={{[1]={flags=262144,type="INC",value=15,name="PhysicalDamage",keywordFlags=0}},nil}c["Minions have +10% to all Elemental Resistances"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=10,name="ElementalResist",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["14% increased maximum Energy Shield"]={{[1]={flags=0,type="INC",value=14,name="EnergyShield",keywordFlags=0}},nil}c["25% chance to Avoid interruption from Stuns while Casting +20 to Strength"]={{[1]={flags=0,type="BASE",value=25,name="Str",keywordFlags=0}}," to Avoid interruption from Stuns while Casting +20 to "}c["10% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=10,name="ElementalDamage",keywordFlags=0}}," with Attack Skills"}c["+11% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=11,name="ElementalResist",keywordFlags=0}},nil}c["1% of Energy Shield regenerated per second"]={{[1]={flags=0,type="BASE",value=1,name="EnergyShieldRegenPercent",keywordFlags=0}},nil}c["18% reduced Spark Duration"]={{[1]={[1]={type="SkillName",skillName="Spark"},flags=0,type="INC",value=-18,name="Duration",keywordFlags=0}},nil}c["Unaffected by Burning Ground"]={nil,"Unaffected by Burning Ground"}c["40% increased Burning Damage"]={{[1]={flags=8,type="INC",value=40,name="FireDamage",keywordFlags=0}},nil}c["Arrows Pierce an additional Target"]={nil,"Arrows Pierce an additional Target"}c["Minions cannot be Blinded Minions have 15% chance to Blind Enemies on hit"]={nil,"cannot be Blinded Minions have 15% chance to Blind Enemies on hit"}c["You gain 8% increased Area of Effect for each Mine 10% Chance for Traps to Trigger an additional time"]={{[1]={flags=0,type="BASE",value=8,name="AreaOfEffect",keywordFlags=8192}},"% increased for each 10% Chance for Traps to Trigger an additional time"}c["15% chance to gain a Power Charge on Killing an Enemy affected by fewer than 5 Poisons"]={{}," to gain a Power Charge on Killing an Enemy affected by fewer than 5 Poisons"}c["+16% to Fire and Cold Resistances"]={{[1]={flags=0,type="BASE",value=16,name="FireResist",keywordFlags=0},[2]={flags=0,type="BASE",value=16,name="ColdResist",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 1 Generosity"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportGenerosity",level=1},name="ExtraSupport",keywordFlags=0}},nil}c["16% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=16,name="LootRarity",keywordFlags=0}},nil}c["10% increased Physical Damage"]={{[1]={flags=0,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["5% chance to grant Unholy Might to nearby Enemies on Kill"]={{}," to grant Unholy Might to nearby Enemies on Kill"}c["Grants Summon Harbinger of Brutality Skill"]={nil,"Grants Summon Harbinger of Brutality Skill"}c["+1 Mana per 4 Strength"]={{[1]={[1]={type="PerStat",stat="Str",div=4},flags=0,type="BASE",value=1,name="Mana",keywordFlags=0}},nil}c["10% reduced Chance to Block Attacks and Spells"]={{[1]={flags=0,type="INC",value=-10,name="BlockChance",keywordFlags=0},[2]={flags=0,type="INC",value=-10,name="SpellBlockChance",keywordFlags=0}},nil}c["Socketed Lightning Spells deal 100% increased Spell Damage if Triggered"]={nil,"Socketed Lightning Spells deal 100% increased Spell Damage if Triggered"}c["+10 to Strength"]={{[1]={flags=0,type="BASE",value=10,name="Str",keywordFlags=0}},nil}c["Cold Skills have 20% chance to Poison on Hit {variant:3}Lightning Skills have 20% chance to Poison on Hit"]={nil,"Cold Skills have 20% chance to Poison on Hit {variant:3}Lightning Skills have 20% chance to Poison on Hit"}c["20% increased Flask Charges gained"]={{[1]={flags=0,type="INC",value=20,name="FlaskChargesGained",keywordFlags=0}},nil}c["+16% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=16,name="ChaosResist",keywordFlags=0}},nil}c["15% increased Dexterity"]={{[1]={flags=0,type="INC",value=15,name="Dex",keywordFlags=0}},nil}c["+1 to Maximum Frenzy Charge"]={{[1]={flags=0,type="BASE",value=1,name="FrenzyChargesMax",keywordFlags=0}},nil}c["Damage Penetrates 20% Cold Resistance against Chilled Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Chilled"},flags=4,type="BASE",value=20,name="ColdPenetration",keywordFlags=0}},nil}c["Minions have 15% chance to Blind Enemies on hit"]={{}," to Blind Enemies on hit"}c["When you or your Totems Kill a Burning Enemy, 20% chance for you and your Totems to each gain an Endurance Charge"]={nil,"When you or your Totems Kill a Burning Enemy, 20% chance for you and your Totems to each gain an Endurance Charge"}c["9% increased Attack and Cast Speed"]={{[1]={flags=0,type="INC",value=9,name="Speed",keywordFlags=0}},nil}c["25% increased Damage over Time"]={{[1]={flags=8,type="INC",value=25,name="Damage",keywordFlags=0}},nil}c["135% increased Charges used"]={{[1]={flags=0,type="INC",value=135,name="FlaskChargesUsed",keywordFlags=0}},nil}c["10% chance of Arrows Piercing"]={{[1]={flags=8192,type="BASE",value=10,name="PierceChance",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 1 Spell Echo"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportMulticast",level=1},name="ExtraSupport",keywordFlags=0}},nil}c["Adds 3 to 6 Fire Damage to Spells"]={{[1]={flags=2,type="BASE",value=3,name="FireMin",keywordFlags=0},[2]={flags=2,type="BASE",value=6,name="FireMax",keywordFlags=0}},nil}c["15% increased Movement Speed while affected by Grace {variant:20}Unaffected by Enfeeble while affected by Grace"]={{[1]={[1]={type="SkillName",skillName="Grace"},flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}}," while affected by{variant:20}Unaffected by Enfeeble while affected by Grace"}c["50% increased Critical Strike Chance for Spells"]={{[1]={flags=2,type="INC",value=50,name="CritChance",keywordFlags=0}},nil}c["20% of Maximum Life Converted to Energy Shield"]={{[1]={flags=0,type="BASE",value=20,name="LifeConvertToEnergyShield",keywordFlags=0}},nil}c["16% increased Quantity of Items found"]={{[1]={flags=0,type="INC",value=16,name="LootQuantity",keywordFlags=0}},nil}c["170% increased Energy Shield"]={{[1]={flags=0,type="INC",value=170,name="EnergyShield",keywordFlags=0}},nil}c["+2 to maximum number of Spectres"]={{[1]={flags=0,type="BASE",value=2,name="ActiveSpectreLimit",keywordFlags=0}},nil}c["-5% to maximum Fire Resistance"]={{[1]={flags=0,type="BASE",value=-5,name="FireResistMax",keywordFlags=0}},nil}c["+30% to Critical Strike Multiplier with Traps"]={{[1]={flags=0,type="BASE",value=30,name="CritMultiplier",keywordFlags=4096}},nil}c["Hits that Stun Enemies have Culling Strike"]={nil,"Hits that Stun Enemies have Culling Strike"}c["20% increased Stun Threshold"]={{[1]={flags=0,type="INC",value=20,name="StunThreshold",keywordFlags=0}},nil}c["your maximum number of Crab Barriers"]={nil,"your maximum number of Crab Barriers"}c["+1% to maximum Fire Resistance"]={{[1]={flags=0,type="BASE",value=1,name="FireResistMax",keywordFlags=0}},nil}c["65% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=65,name="ChaosDamage",keywordFlags=0}},nil}c["Adds 1 to 18 Physical Damage to Attacks"]={{[1]={flags=1,type="BASE",value=1,name="PhysicalMin",keywordFlags=0},[2]={flags=1,type="BASE",value=18,name="PhysicalMax",keywordFlags=0}},nil}c["1.5% of Fire Damage Leeched as Life while affected by Anger"]={{[1]={flags=0,type="BASE",value=1.5,name="FireDamageLifeLeech",keywordFlags=0}}," while affected by Anger"}c["Converts all Evasion Rating to Armour. Dexterity provides no bonus to Evasion Rating"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="IronReflexes",flags=0}},nil}c["8% chance to Block Spells while affected by Discipline"]={{[1]={flags=0,type="BASE",value=8,name="SpellBlockChance",keywordFlags=0}}," while affected by Discipline"}c["Unaffected by Shocked Ground while affected by Purity of Lightning {variant:45}1.5% of Damage leeched as Life while affected by Vitality"]={nil,"Unaffected by Shocked Ground while affected by Purity of Lightning {variant:45}1.5% of Damage leeched as Life while affected by Vitality"}c["Lose all Frenzy, Endurance, and Power Charges when you Move"]={nil,"Lose all Frenzy, Endurance, and Power Charges when you Move"}c["2% increased Area of Effect per 25 Rampage Kills"]={{[1]={flags=0,type="INC",value=2,name="AreaOfEffect",keywordFlags=0}}," per 25 Rampage Kills"}c["Minions' Attacks deal 7 to 14 additional Physical Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=1,type="BASE",value=7,name="PhysicalMin",keywordFlags=0}},name="MinionModifier",keywordFlags=0},[2]={flags=0,type="LIST",value={mod={flags=1,type="BASE",value=14,name="PhysicalMax",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["35% chance to avoid being Stunned for each Herald Skill affecting you Mana Reservation of Herald Skills is always 45%"]={{[1]={flags=0,type="BASE",value=35,name="AvoidStun",keywordFlags=0}}," for each Herald Skill affecting you Mana Reservation of Herald Skills is always 45%"}c["Adds 1 to 17 Lightning Damage to Attacks"]={{[1]={flags=1,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=1,type="BASE",value=17,name="LightningMax",keywordFlags=0}},nil}c["Trigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy 10% chance to Trigger Level 20 Animate Guardian's Weapon when Animated Weapon Kills an Enemy"]={nil,"Trigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy 10% chance to Trigger Level 20 Animate Guardian's Weapon when Animated Weapon Kills an Enemy"}c["Adds 12 to 20 Physical Damage"]={{[1]={flags=0,type="BASE",value=12,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=20,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 13 to 30 Physical Damage"]={{[1]={flags=0,type="BASE",value=13,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=30,name="PhysicalMax",keywordFlags=0}},nil}c["30% increased Fire Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=30,name="FireDamage",keywordFlags=0}},nil}c["You and Allies have 12% increased Attack and Cast Speed while affected by Auras you Cast"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=12,name="Speed",keywordFlags=0}},name="AffectedByAuraMod",keywordFlags=0}},nil}c["40% reduced Totem Damage"]={{[1]={flags=0,type="INC",value=-40,name="Damage",keywordFlags=16384}},nil}c["-40 Physical Damage taken when hit by Animals"]={{[1]={flags=0,type="BASE",value=-40,name="PhysicalDamageTakenWhenHit",keywordFlags=0}}," by Animals"}c["35% increased damage against Burning Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Burning"},flags=4,type="INC",value=35,name="Damage",keywordFlags=0}},nil}c["Enemies affected by your Spider's Webs deal 10% reduced Damage"]={nil,"Enemies affected by your Spider's Webs deal 10% reduced Damage"}c["100% increased Rarity of Items found with a Normal Item equipped"]={{[1]={[1]={type="MultiplierThreshold",var="NormalItem",threshold=1},flags=0,type="INC",value=100,name="LootRarity",keywordFlags=0}},nil}c["Socketed Gems are supported by level 20 Cast on Death"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportCastOnDeath",level=20},name="ExtraSupport",keywordFlags=0}},nil}c["50% of Physical Damage Converted to Fire while you have Avatar of Fire +1000 Armour while you do not have Avatar of Fire"]={{[1]={flags=0,type="BASE",value=50,name="PhysicalDamage",keywordFlags=0}}," Converted to Fire while you have Avatar of Fire +1000 Armour while you do not have Avatar of Fire"}c["With at least 40 Strength in Radius, Cleave grants Fortify on Hit With at least 40 Strength in Radius, Cleave has 3% increased Area of"]={nil,"With at least 40 Strength in Radius, Cleave grants Fortify on Hit With at least 40 Strength in Radius, Cleave has 3% increased Area of"}c["70% increased Fire Damage"]={{[1]={flags=0,type="INC",value=70,name="FireDamage",keywordFlags=0}},nil}c["+20 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=20,name="Evasion",keywordFlags=0}},nil}c["+8% chance to Evade Attacks while affected by Grace {variant:18}10% chance to Dodge Attacks while affected by Grace"]={{[1]={[1]={type="SkillName",skillName="Grace"},flags=0,type="BASE",value=8,name="AttackDodgeChance",keywordFlags=0}}," to Evade Attacks while affected by{variant:18}10% chance while affected by Grace"}c["+125 to maximum Life"]={{[1]={flags=0,type="BASE",value=125,name="Life",keywordFlags=0}},nil}c["+10 to maximum Mana"]={{[1]={flags=0,type="BASE",value=10,name="Mana",keywordFlags=0}},nil}c["Immune to Freeze, Chill, Curses and Stuns during Flask Effect {variant:1}50% reduced Duration"]={nil,"Immune to Freeze, Chill, Curses and Stuns during Flask Effect {variant:1}50% reduced Duration"}c["14% increased effect of Non-Curse Auras you Cast"]={{[1]={flags=0,type="INC",value=14,name="AuraEffect",keywordFlags=0}},nil}c["Arrows Pierce all Targets"]={nil,"Arrows Pierce all Targets"}c["2% increased Energy Shield per 10 Strength"]={{[1]={[1]={type="PerStat",stat="Str",div=10},flags=0,type="INC",value=2,name="EnergyShield",keywordFlags=0}},nil}c["130% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=130,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["Adds 40 to 60 Physical Damage"]={{[1]={flags=0,type="BASE",value=40,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=60,name="PhysicalMax",keywordFlags=0}},nil}c["15% reduced Attack Speed"]={{[1]={flags=1,type="INC",value=-15,name="Speed",keywordFlags=0}},nil}c["Adds 25 to 60 Physical Damage"]={{[1]={flags=0,type="BASE",value=25,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=60,name="PhysicalMax",keywordFlags=0}},nil}c["15% increased Movement Speed while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}},nil}c["Your Fire Damage can Shock but not Ignite"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="FireCanShock",flags=0},[2]={value=true,type="FLAG",keywordFlags=0,name="FireCannotIgnite",flags=0}},nil}c["You are Immune to Silence"]={nil,"You are Immune to Silence"}c["30% increased Attack Speed"]={{[1]={flags=1,type="INC",value=30,name="Speed",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 1 Increased Area of Effect"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportIncreasedAreaOfEffect",level=1},name="ExtraSupport",keywordFlags=0}},nil}c["14% increased Attack Speed"]={{[1]={flags=1,type="INC",value=14,name="Speed",keywordFlags=0}},nil}c["Cannot gain Energy Shield"]={nil,"Cannot gain Energy Shield"}c["70% increased Aspect of the Spider Area of Effect"]={{[1]={flags=0,type="INC",value=70,name="AreaOfEffect",keywordFlags=0}}," Aspect of the Spider "}c["10% increased maximum Mana"]={{[1]={flags=0,type="INC",value=10,name="Mana",keywordFlags=0}},nil}c["10% chance to gain a Power Charge on hitting an Enemy affected by a Spider's Web"]={{}," to gain a Power Charge on hitting an Enemy affected by a Spider's Web"}c["Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 8% of their maximum Life as Fire Damage to"]={nil,"Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 8% of their maximum Life as Fire Damage to"}c["40% increased Damage while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},flags=0,type="INC",value=40,name="Damage",keywordFlags=0}},nil}c["+(-20--10)% to Chaos Resistance 8% chance to Dodge Spell Damage"]={nil,"+(-20--10)% to Chaos Resistance 8% chance to Dodge Spell Damage"}c["Spells Cast by Totems have 3% increased Cast Speed"]={{[1]={flags=16,type="INC",value=3,name="Speed",keywordFlags=16384}},nil}c["15% increased Character Size"]={{}," Character Size"}c["50% increased Damage with Hits and Ailments against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=4,type="INC",value=50,name="Damage",keywordFlags=0}}," with Hits and Ailments "}c["25% chance to gain an Endurance Charge when you gain a Power Charge"]={{}," to gain an Endurance Charge when you gain a Power Charge"}c["50% increased Global Defences"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=50,name="Defences",keywordFlags=0}},nil}c["25% chance to Taunt on Hit 6% reduced Damage taken if you've Taunted an Enemy Recently 1% of Life Regenerated per second if you've Taunted an Enemy Recently"]={{}," "}c["Attacks used by Totems have 10% increased Attack Speed"]={{[1]={flags=1,type="INC",value=10,name="Speed",keywordFlags=16384}},nil}c["235% increased Physical Damage"]={{[1]={flags=0,type="INC",value=235,name="PhysicalDamage",keywordFlags=0}},nil}c["25% reduced Effect of Curses on You"]={{[1]={flags=0,type="INC",value=-25,name="CurseEffectOnSelf",keywordFlags=0}},nil}c["15% increased Movement Speed while Shocked"]={{[1]={[1]={type="Condition",var="Shocked"},flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}},nil}c["20% increased Duration of Elemental Ailments on Enemies Items and Gems have 10% reduced Attribute Requirements"]={{[1]={flags=0,type="INC",value=20,name="Duration",keywordFlags=0}}," of Elemental Ailments Items and Gems have 10% reduced Attribute Requirements"}c["5% chance to grant Unholy Might to nearby Enemies on Kill 5% chance to grant Onslaught to nearby Enemies on Kill"]={{}," to grant Unholy Might to nearby Enemies on Kill 5% chance to grant Onslaught to nearby Enemies on Kill"}c["If 4 Notables are Allocated in Radius, When you Kill a Rare monster, you gain 1"]={nil,"If 4 Notables are Allocated in Radius, When you Kill a Rare monster, you gain 1"}c["17% increased Totem Life"]={{[1]={flags=0,type="INC",value=17,name="TotemLife",keywordFlags=0}},nil}c["1% increased Damage taken per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=1,name="DamageTaken",keywordFlags=0}},nil}c["20% increased Attack and Cast Speed if you've used a Movement Skill Recently"]={{[1]={[1]={type="Condition",var="UsedMovementSkillRecently"},flags=0,type="INC",value=20,name="Speed",keywordFlags=0}},nil}c["25% reduced maximum Life"]={{[1]={flags=0,type="INC",value=-25,name="Life",keywordFlags=0}},nil}c["+160% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=160,name="CritMultiplier",keywordFlags=0}},nil}c["12% increased Physical Damage with Swords"]={{[1]={flags=262144,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["Your Elemental Damage can Shock"]={nil,"Your Elemental Damage can Shock"}c["42% increased Spell Damage"]={{[1]={flags=2,type="INC",value=42,name="Damage",keywordFlags=0}},nil}c["25% increased Attack and Cast Speed if you've taken a Savage"]={{[1]={flags=0,type="INC",value=25,name="Speed",keywordFlags=0}}," if you've taken a Savage"}c["10% reduced Quantity of Items found"]={{[1]={flags=0,type="INC",value=-10,name="LootQuantity",keywordFlags=0}},nil}c["50% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=50,name="ManaRegen",keywordFlags=0}},nil}c["Totems have 50% of your Armour"]={nil,"Totems have 50% of your Armour"}c["20% increased Physical Damage with Swords"]={{[1]={flags=262144,type="INC",value=20,name="PhysicalDamage",keywordFlags=0}},nil}c["With at least 40 Strength in Radius, Ground Slam has a 20% increased angle"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 20% increased angle"}c["225% increased Armour"]={{[1]={flags=0,type="INC",value=225,name="Armour",keywordFlags=0}},nil}c["7% increased maximum Life"]={{[1]={flags=0,type="INC",value=7,name="Life",keywordFlags=0}},nil}c["Attacks with this Weapon have 25% chance to inflict Bleeding against Ignited Enemies"]={{}," to inflict Bleeding "}c["Adds 9 to 15 Physical Damage to Attacks with Bows"]={{[1]={flags=8192,type="BASE",value=9,name="PhysicalMin",keywordFlags=0},[2]={flags=8192,type="BASE",value=15,name="PhysicalMax",keywordFlags=0}},nil}c["20% of Lightning Damage Leeched as Life during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=20,name="LightningDamageLifeLeech",keywordFlags=0}},nil}c["7% reduced Mana Cost of Skills"]={{[1]={flags=0,type="INC",value=-7,name="ManaCost",keywordFlags=0}},nil}c["+2 Mana per 4 Strength"]={{[1]={[1]={type="PerStat",stat="Str",div=4},flags=0,type="BASE",value=2,name="Mana",keywordFlags=0}},nil}c["20% increased Critical Strike Chance with Claws"]={{[1]={flags=16384,type="INC",value=20,name="CritChance",keywordFlags=0}},nil}c["8% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=8,name="Evasion",keywordFlags=0}},nil}c["25% increased Fire Resistance while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=25,name="FireResist",keywordFlags=0}},nil}c["90% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=90,name="CritChance",keywordFlags=0}},nil}c["With at least 40 Strength in Radius, Cleave has 3% increased Area of"]={nil,"With at least 40 Strength in Radius, Cleave has 3% increased Area of"}c["10% of Physical Damage taken as Lightning Damage while affected by Purity of Lightning"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalDamageTakenAsLightning",keywordFlags=0}}," while affected by Purity of Lightning"}c["With at least 40 Intelligence in Radius, 10% of Damage taken gained as Mana over 4 seconds when Hit during Rallying Cry for you and Allies"]={nil,"With at least 40 Intelligence in Radius, 10% of Damage taken gained as Mana over 4 seconds when Hit during Rallying Cry for you and Allies"}c["25% increased Totem Life"]={{[1]={flags=0,type="INC",value=25,name="TotemLife",keywordFlags=0}},nil}c["Adds 2 to 4 Physical Damage"]={{[1]={flags=0,type="BASE",value=2,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=4,name="PhysicalMax",keywordFlags=0}},nil}c["22% increased Stun Recovery"]={{[1]={flags=0,type="INC",value=22,name="StunRecovery",keywordFlags=0}},nil}c["0.5% of maximum Life Regenerated per second per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="BASE",value=0.5,name="LifeRegenPercent",keywordFlags=0}},nil}c["Adds 10 to 16 Physical Damage to Attacks with Bows"]={{[1]={flags=8192,type="BASE",value=10,name="PhysicalMin",keywordFlags=0},[2]={flags=8192,type="BASE",value=16,name="PhysicalMax",keywordFlags=0}},nil}c["20% chance to Curse non-Cursed Enemies with a random Curse on Hit"]={{}," to Curse non-Cursed Enemies with a random Curse on Hit"}c["+20% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=20,name="CritMultiplier",keywordFlags=0}},nil}c["During Flask Effect, 10% reduced Damage taken of each Element for which your Uncapped"]={nil,"During Flask Effect, 10% reduced Damage taken of each Element for which your Uncapped"}c["Aspect of the Cat Reserves no Mana +2 seconds to Cat's Stealth Duration"]={nil,"Aspect of the Cat Reserves no Mana +2 seconds to Cat's Stealth Duration"}c["Adds 7 to 10 Physical Damage to Attacks with Bows"]={{[1]={flags=8192,type="BASE",value=7,name="PhysicalMin",keywordFlags=0},[2]={flags=8192,type="BASE",value=10,name="PhysicalMax",keywordFlags=0}},nil}c["Immune to Shock while affected by Purity of Lightning {variant:42}10% of Physical Damage taken as Lightning Damage while affected by Purity of Lightning"]={nil,"Immune to Shock while affected by Purity of Lightning {variant:42}10% of Physical Damage taken as Lightning Damage while affected by Purity of Lightning"}c["Melee Attacks Poison on Hit"]={{[1]={value=100,type="BASE",keywordFlags=0,name="PoisonChance",flags=256}},nil}c["Adds 2 to 3 Cold Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=2,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=3,name="ColdMax",keywordFlags=0}},nil}c["Adds 6 to 12 Physical Damage to Attacks with Bows"]={{[1]={flags=8192,type="BASE",value=6,name="PhysicalMin",keywordFlags=0},[2]={flags=8192,type="BASE",value=12,name="PhysicalMax",keywordFlags=0}},nil}c["15% increased Quantity of Items found"]={{[1]={flags=0,type="INC",value=15,name="LootQuantity",keywordFlags=0}},nil}c["160% increased Energy Shield"]={{[1]={flags=0,type="INC",value=160,name="EnergyShield",keywordFlags=0}},nil}c["Minions have +15% to Chaos Resistance"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=15,name="ChaosResist",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["+45 to Strength"]={{[1]={flags=0,type="BASE",value=45,name="Str",keywordFlags=0}},nil}c["Socketed Golem Skills have 25% chance to Taunt on Hit {variant:1}Socketed Gems are Supported by level 17 Increased Minion Damage"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}",keyword="golem"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=25,name="Damage",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}}," to Taunt on Hit {variant:1}Socketed Gems are Supported by level 17 Increased Minion "}c["60% increased Damage if you've Frozen an Enemy Recently"]={{[1]={[1]={type="Condition",var="FrozenEnemyRecently"},flags=0,type="INC",value=60,name="Damage",keywordFlags=0}},nil}c["5% Chance to Block"]={{[1]={flags=0,type="BASE",value=5,name="BlockChance",keywordFlags=0}},nil}c["18% increased Projectile Attack Damage"]={{[1]={flags=1025,type="INC",value=18,name="Damage",keywordFlags=0}},nil}c["Grants level 20 Summon Beastial Snake Skill"]={nil,nil}c["Adds 10 to 14 Fire Damage to Attacks"]={{[1]={flags=1,type="BASE",value=10,name="FireMin",keywordFlags=0},[2]={flags=1,type="BASE",value=14,name="FireMax",keywordFlags=0}},nil}c["Damage with Weapons Penetrates 8% Cold Resistance"]={{[1]={flags=8388608,type="BASE",value=8,name="ColdPenetration",keywordFlags=0}},nil}c["+90 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=90,name="EnergyShield",keywordFlags=0}},nil}c["+7 Life gained for each Enemy hit by your Spells"]={{[1]={flags=2,type="BASE",value=7,name="LifeOnHit",keywordFlags=0}},nil}c["Gems Socketed in Green Sockets have +10% to Quality Gems Socketed in Blue Sockets gain 25% increased Experience"]={nil,"Gems Socketed in Green Sockets have +10% to Quality Gems Socketed in Blue Sockets gain 25% increased Experience"}c["25% reduced Projectile Speed"]={{[1]={flags=0,type="INC",value=-25,name="ProjectileSpeed",keywordFlags=0}},nil}c["Iron Will"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="IronWill",flags=0}},nil}c["Adds 94 to 137 Physical Damage"]={{[1]={flags=0,type="BASE",value=94,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=137,name="PhysicalMax",keywordFlags=0}},nil}c["Your Spells have Culling Strike"]={nil,"Your Spells have Culling Strike"}c["+1000 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=1000,name="Accuracy",keywordFlags=0}},nil}c["240% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=240,name="Evasion",keywordFlags=0}},nil}c["Immune to Elemental Status Ailments while Phasing"]={nil,"Immune to Elemental Status Ailments while Phasing"}c["Gain 10% of Physical Damage as Extra Damage of a random Element Damage Penetrates 10% Elemental Resistances Enemies you Kill that are affected by Elemental Status Ailments"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalDamage",keywordFlags=0}}," as Extra Damage of a random Element Damage Penetrates 10% Elemental Resistances Enemies you Kill that are affected by Elemental Status Ailments"}c["Adds 1 to 25 Lightning Damage to Attacks"]={{[1]={flags=1,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=1,type="BASE",value=25,name="LightningMax",keywordFlags=0}},nil}c["Cold Skills have 20% chance to Poison on Hit"]={nil,"Cold Skills have 20% chance to Poison on Hit"}c["Cannot gain Mana during effect Vaal Skills deal 69% increased Damage during effect"]={nil,"Cannot gain Mana during effect Vaal Skills deal 69% increased Damage during effect"}c["+200 Strength Requirement"]={{[1]={flags=0,type="BASE",value=200,name="StrRequirement",keywordFlags=0}},nil}c["Your Damaging Hits always Stun Enemies that are on Full Life 100% increased Stun Duration against Enemies that are on Full Life 100% increased Stun Duration against Enemies that are on Low Life 20% chance to double Stun Duration"]={nil,"Your Damaging Hits always Stun Enemies that are on Full Life 100% increased Stun Duration against Enemies that are on Full Life 100% increased Stun Duration against Enemies that are on Low Life 20% chance to double Stun Duration"}c["2 additional Projectiles if you've used a Movement Skill Recently"]={{[1]={[1]={type="Condition",var="UsedMovementSkillRecently"},flags=0,type="BASE",value=2,name="ProjectileCount",keywordFlags=0}},nil}c["30% reduced Duration of Ailments on Enemies"]={{[1]={flags=0,type="INC",value=-30,name="Duration",keywordFlags=0}}," of Ailments "}c["+15% to Critical Strike Multiplier with Claws"]={{[1]={flags=16384,type="BASE",value=15,name="CritMultiplier",keywordFlags=0}},nil}c["Adds 4 to 8 Cold Damage to Attacks"]={{[1]={flags=1,type="BASE",value=4,name="ColdMin",keywordFlags=0},[2]={flags=1,type="BASE",value=8,name="ColdMax",keywordFlags=0}},nil}c["Adds 1 to 10 Lightning Damage for each Shocked Enemy you've Killed Recently"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=10,name="LightningMax",keywordFlags=0}}," for each Shocked Enemy you've Killed Recently"}c["+10% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=10,name="ColdResist",keywordFlags=0}},nil}c["Cannot be affected by Elemental Status Ailments while on Consecrated Ground"]={nil,"Cannot be affected by Elemental Status Ailments while on Consecrated Ground"}c["2 Mana Regenerated per Second per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="BASE",value=2,name="ManaRegen",keywordFlags=0}},nil}c["20% reduced Cast Speed"]={{[1]={flags=16,type="INC",value=-20,name="Speed",keywordFlags=0}},nil}c["Immune to Elemental Status Ailments while using a Flask 40% increased Elemental Damage while using a Flask"]={nil,"Immune to Elemental Status Ailments while using a Flask 40% increased Elemental Damage while using a Flask"}c["Reflects 15 Fire Damage to Melee Attackers 20% of Physical Damage taken as Fire Damage"]={nil,"Reflects 15 Fire Damage to Melee Attackers 20% of Physical Damage taken as Fire Damage"}c["15% increased Damage with One Handed Weapons"]={{[1]={flags=16777216,type="INC",value=15,name="Damage",keywordFlags=0}},nil}c["20% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8388608,type="INC",value=20,name="PhysicalDamage",keywordFlags=0}},nil}c["25% increased Mana Recovery from Flasks"]={{[1]={flags=0,type="INC",value=25,name="FlaskManaRecovery",keywordFlags=0}},nil}c["+78 to maximum Life"]={{[1]={flags=0,type="BASE",value=78,name="Life",keywordFlags=0}},nil}c["+15 to maximum Life"]={{[1]={flags=0,type="BASE",value=15,name="Life",keywordFlags=0}},nil}c["100% of Cold Damage Converted to Fire Damage"]={{[1]={flags=0,type="BASE",value=100,name="ColdDamageConvertToFire",keywordFlags=0}},nil}c["With at least 40 Strength in Radius, Vigilant Strike Fortifies you and Nearby Allies for 12 seconds"]={nil,"With at least 40 Strength in Radius, Vigilant Strike Fortifies you and Nearby Allies for 12 seconds"}c["30% chance to gain a Frenzy Charge on Killing an Enemy affected by 5 or more Poisons 15% chance to gain a Power Charge on Killing an Enemy affected by fewer than 5 Poisons"]={{}," to gain aCharge on Killing an Enemy affected by 5 or more Poisons 15% chance to gain a Power Charge on Killing an Enemy affected by fewer than 5 Poisons"}c["Critical Strike Chance is increased by Uncapped Lightning Resistance"]={{[1]={[1]={type="PerStat",stat="LightningResistTotal",div=1},value=1,type="INC",keywordFlags=0,name="CritChance",flags=0}},nil}c["Enemies killed explode dealing 10% of their Life as Fire Damage"]={nil,"Enemies killed explode dealing 10% of their Life as Fire Damage"}c["Critical Strikes with Daggers have a 30% chance to Poison the Enemy"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=32768,type="BASE",value=30,name="PoisonChance",keywordFlags=0}},nil}c["30% increased Elemental Damage with Attack Skills Adds 15 to 28 Fire Damage to Attacks"]={{[1]={flags=0,type="INC",value=30,name="ElementalDamage",keywordFlags=0}}," with Attack Skills Adds 15 to 28 Fire Damage to Attacks"}c["92% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=92,name="Evasion",keywordFlags=0}},nil}c["15% increased Endurance, Frenzy and Power Charge Duration"]={{[1]={flags=0,type="INC",value=15,name="PowerChargesDuration",keywordFlags=0},[2]={flags=0,type="INC",value=15,name="FrenzyChargesDuration",keywordFlags=0},[3]={flags=0,type="INC",value=15,name="EnduranceChargesDuration",keywordFlags=0}},nil}c["every 10 Intelligence on Allocated Passives in Radius +100 to Accuracy Rating per 10 Intelligence on Unallocated Passives in Radius"]={nil,"every 10 Intelligence on Allocated Passives in Radius +100 to Accuracy Rating per 10 Intelligence on Unallocated Passives in Radius"}c["100% reduced Flammability Mana Reservation"]={{[1]={[1]={type="SkillName",skillName="Flammability"},flags=0,type="INC",value=-100,name="ManaReserved",keywordFlags=0}},nil}c["30% less Animate Weapon Duration"]={{[1]={[1]={type="SkillName",skillName="Animate Weapon"},flags=0,type="MORE",value=-30,name="Duration",keywordFlags=0}},nil}c["50% increased Stun Recovery"]={{[1]={flags=0,type="INC",value=50,name="StunRecovery",keywordFlags=0}},nil}c["+8% to Critical Strike Multiplier per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="BASE",value=8,name="CritMultiplier",keywordFlags=0}},nil}c["Modifiers to Claw Damage also apply to Unarmed Attack Damage"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="ClawDamageAppliesToUnarmed",flags=0}},nil}c["10% increased Totem Life"]={{[1]={flags=0,type="INC",value=10,name="TotemLife",keywordFlags=0}},nil}c["200% increased Skeleton Duration"]={{[1]={[1]={type="SkillName",skillName="Summon Skeletons"},flags=0,type="INC",value=200,name="Duration",keywordFlags=0}},nil}c["10% increased Elemental Damage with Maces"]={{[1]={flags=65536,type="INC",value=10,name="ElementalDamage",keywordFlags=0}},nil}c["40% increased Cold Damage with Attack Skills 40% increased Rarity of Items Dropped by Frozen Enemies"]={{[1]={flags=0,type="INC",value=40,name="ColdDamage",keywordFlags=0}}," with Attack Skills 40% increased Rarity of Items Dropped by Frozen Enemies"}c["Rampage"]={nil,"Rampage"}c["4% increased Cast Speed"]={{[1]={flags=16,type="INC",value=4,name="Speed",keywordFlags=0}},nil}c["With at least 40 Strength in Radius, Glacial Hammer deals Cold-only Splash Damage to surrounding targets"]={nil,"With at least 40 Strength in Radius, Glacial Hammer deals Cold-only Splash Damage to surrounding targets"}c["Ignites all nearby Enemies on Killing an Ignited Enemy"]={nil,"Ignites all nearby Enemies on Killing an Ignited Enemy"}c["10% of Fire Damage taken as Physical Damage"]={{[1]={flags=0,type="BASE",value=10,name="FireDamageTakenAsPhysical",keywordFlags=0}},nil}c["20% increased Cast Speed"]={{[1]={flags=16,type="INC",value=20,name="Speed",keywordFlags=0}},nil}c["60% increased Intelligence Requirement"]={{[1]={flags=0,type="INC",value=60,name="IntRequirement",keywordFlags=0}},nil}c["225% increased Physical Damage"]={{[1]={flags=0,type="INC",value=225,name="PhysicalDamage",keywordFlags=0}},nil}c["Adds 12 to 20 Fire Damage"]={{[1]={flags=0,type="BASE",value=12,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=20,name="FireMax",keywordFlags=0}},nil}c["Adds 30 to 53 Cold Damage"]={{[1]={flags=0,type="BASE",value=30,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=53,name="ColdMax",keywordFlags=0}},nil}c["Adds 21 to 35 Cold Damage"]={{[1]={flags=0,type="BASE",value=21,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=35,name="ColdMax",keywordFlags=0}},nil}c["30% increased Quantity of Items Found"]={{[1]={flags=0,type="INC",value=30,name="LootQuantity",keywordFlags=0}},nil}c["Adds 4 to 8 Fire Damage to Attacks"]={{[1]={flags=1,type="BASE",value=4,name="FireMin",keywordFlags=0},[2]={flags=1,type="BASE",value=8,name="FireMax",keywordFlags=0}},nil}c["Socketed Gems fire 4 additional Projectiles"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=4,name="ProjectileCount",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["Every 8 seconds, gain Avatar of Fire for 4 seconds 120% increased Critical Strike Chance while you have Avatar of Fire"]={nil,"Every 8 seconds, gain Avatar of Fire for 4 seconds 120% increased Critical Strike Chance while you have Avatar of Fire"}c["Adds 65 to 120 Fire Damage in Main Hand"]={{[1]={[1]={type="InSlot",num=1},flags=0,type="BASE",value=65,name="FireMin",keywordFlags=0},[2]={[1]={type="InSlot",num=1},flags=0,type="BASE",value=120,name="FireMax",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 1 Hypothermia"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportDamageAgainstChilled",level=1},name="ExtraSupport",keywordFlags=0}},nil}c["30% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=30,name="CritChance",keywordFlags=0}},nil}c["60% less Critical Strike Chance"]={{[1]={flags=0,type="MORE",value=-60,name="CritChance",keywordFlags=0}},nil}c["15% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=15,name="ElementalDamage",keywordFlags=0}},nil}c["1% increased Chaos Damage per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,type="INC",value=1,name="ChaosDamage",keywordFlags=0}},nil}c["1% of Life Regenerated per Second per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="BASE",value=1,name="LifeRegenPercent",keywordFlags=0}},nil}c["Lose 25 Life for each Enemy hit by your Attacks"]={nil,"Lose 25 Life for each Enemy hit by your Attacks"}c["10 Mana Regenerated per second"]={{[1]={flags=0,type="BASE",value=10,name="ManaRegen",keywordFlags=0}},nil}c["5% increased Defences"]={{[1]={flags=0,type="INC",value=5,name="Defences",keywordFlags=0}},nil}c["Chaos Damage can Ignite, Chill and Shock Gain Soul Eater for 10 seconds when you use a Vaal Skill"]={nil,"Chaos Damage can Ignite, Chill and Shock Gain Soul Eater for 10 seconds when you use a Vaal Skill"}c["25% chance to gain an Endurance Charge on Kill with Off Hand"]={{}," to gain an Endurance Charge on Kill "}c["24% increased Physical Damage with Bows"]={{[1]={flags=8192,type="INC",value=24,name="PhysicalDamage",keywordFlags=0}},nil}c["Damage Penetrates 15% Lightning Resistance while affected by Wrath {variant:51}Gain 25% of Physical Damage as Extra Lightning Damage while affected by Wrath"]={{[1]={[1]={type="SkillName",skillName="Wrath"},flags=0,type="BASE",value=15,name="LightningPenetration",keywordFlags=0}}," while affected by{variant:51}Gain 25% of Physical Damage as Extra Lightning Damage while affected by Wrath"}c["+13 to Dexterity"]={{[1]={flags=0,type="BASE",value=13,name="Dex",keywordFlags=0}},nil}c["+257 Intelligence Requirement"]={{[1]={flags=0,type="BASE",value=257,name="IntRequirement",keywordFlags=0}},nil}c["15% increased Damage per Curse on Enemy"]={{[1]={[1]={type="Multiplier",var="CurseOnEnemy"},flags=0,type="INC",value=15,name="Damage",keywordFlags=0}},nil}c["15% increased Curse Duration"]={{[1]={flags=0,type="INC",value=15,name="Duration",keywordFlags=2}},nil}c["0.8% of Attack Damage Leeched as Mana"]={{[1]={flags=1,type="BASE",value=0.8,name="DamageManaLeech",keywordFlags=0}},nil}c["+190 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=190,name="EnergyShield",keywordFlags=0}},nil}c["15% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=15,name="LightningDamage",keywordFlags=0}},nil}c["Attacks with this Weapon deal double Damage to Chilled Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="ActorCondition",actor="enemy",var="Chilled"},keywordFlags=0,type="MORE",value=100,name="Damage",flags=4}},nil}c["20% increased Physical Damage"]={{[1]={flags=0,type="INC",value=20,name="PhysicalDamage",keywordFlags=0}},nil}c["25% increased Attack Speed if you've been Hit Recently"]={{[1]={[1]={type="Condition",var="BeenHitRecently"},flags=1,type="INC",value=25,name="Speed",keywordFlags=0}},nil}c["40% increased Damage with Hits against Shocked Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Shocked"},flags=4,type="INC",value=40,name="Damage",keywordFlags=0}}," with Hits "}c["Intelligence provides no bonus to Maximum Mana"]={nil,"Intelligence provides no bonus to Maximum Mana"}c["With a Murderous Eye Jewel Socketed, Intimidate Enemies for 4 seconds on Hit with Attacks"]={nil,"With a Murderous Eye Jewel Socketed, Intimidate Enemies for 4 seconds on Hit with Attacks"}c["30% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=30,name="LootRarity",keywordFlags=0}},nil}c["Always Poison on Hit while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},value=100,type="BASE",keywordFlags=0,name="PoisonChance",flags=0}},nil}c["30% increased Mana Leeched per second"]={{[1]={flags=0,type="INC",value=30,name="ManaLeechRate",keywordFlags=0}},nil}c["16% increased Physical Damage"]={{[1]={flags=0,type="INC",value=16,name="PhysicalDamage",keywordFlags=0}},nil}c["Speed per second"]={nil,"Speed per second"}c["Adds 19-29 Chaos Damage to Attacks while you have a Beastial Minion {variant:3}Adds 16-25 Physical Damage to Attacks while you have a Beastial Minion"]={{[1]={flags=1,type="BASE",value=19,name="ChaosMin",keywordFlags=0},[2]={flags=1,type="BASE",value=29,name="ChaosMax",keywordFlags=0}}," while you have a Beastial Minion {variant:3}Adds 16-25 to Attacks while you have a Beastial Minion"}c["Lightning Skills have 20% chance to Poison on Hit"]={nil,"Lightning Skills have 20% chance to Poison on Hit"}c["20% reduced Strength Requirement"]={{[1]={flags=0,type="INC",value=-20,name="StrRequirement",keywordFlags=0}},nil}c["Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 8% of their maximum Life as Fire Damage to nearby Enemies when Hit"]={nil,"Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 8% of their maximum Life as Fire Damage to nearby Enemies when Hit"}c["5% chance to gain Onslaught for 3 seconds on Kill Recover 1% of Maximum Life on Kill"]={{[1]={flags=0,type="BASE",value=5,name="Life",keywordFlags=0}}," to gain Onslaught for 3 seconds on Kill Recover 1% of on Kill"}c["18% increased Accuracy Rating while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,type="INC",value=18,name="Accuracy",keywordFlags=0}},nil}c["Adds 5 to 8 Physical Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="BASE",value=5,name="PhysicalMin",keywordFlags=0},[2]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="BASE",value=8,name="PhysicalMax",keywordFlags=0}},nil}c["1% of Damage against Shocked Enemies Leeched as Mana"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Shocked"},flags=4,type="BASE",value=1,name="DamageManaLeech",keywordFlags=0}},nil}c["Causes Bleeding on Hit"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},value=100,type="BASE",keywordFlags=0,name="BleedChance",flags=0}},nil}c["35% increased Damage over Time"]={{[1]={flags=8,type="INC",value=35,name="Damage",keywordFlags=0}},nil}c["Adds 13 to 47 Lightning Damage"]={{[1]={flags=0,type="BASE",value=13,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=47,name="LightningMax",keywordFlags=0}},nil}c["Removes 1% of maximum Energy Shield on Kill"]={nil,"Removes 1% of maximum Energy Shield on Kill"}c["3% increased Experience gain 20% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=3,name="ElementalDamage",keywordFlags=0}}," Experience gain 20% increased "}c["You Cannot Be Shocked While Chilled"]={nil,"You Cannot Be Shocked While Chilled"}c["80% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=80,name="Damage",keywordFlags=0}},nil}c["Adds 65 to 195 Physical Damage"]={{[1]={flags=0,type="BASE",value=65,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=195,name="PhysicalMax",keywordFlags=0}},nil}c["Recover 20% of your Maximum Life on Rampage Gain 5 Souls for Vaal Skills on Rampage"]={nil,"Recover 20% of your Maximum Life on Rampage Gain 5 Souls for Vaal Skills on Rampage"}c["Onslaught"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="Condition:Onslaught",flags=0}},nil}c["75% increased Weapon Critical Strike Chance while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8388608,type="INC",value=75,name="CritChance",keywordFlags=0}},nil}c["Adds 1 to 2 Cold Damage to Attacks per 10 Dexterity"]={{[1]={[1]={type="PerStat",stat="Dex",div=10},flags=1,type="BASE",value=1,name="ColdMin",keywordFlags=0},[2]={[1]={type="PerStat",stat="Dex",div=10},flags=1,type="BASE",value=2,name="ColdMax",keywordFlags=0}},nil}c["Minions have 15% chance to Blind Enemies on hit Socketed Minion Gems are Supported by Level 16 Life Leech"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=15,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}}," to Blind Enemies on hit Socketed Minion Gems are Supported by Level 16 Leech"}c["Socketed Gems are Supported by level 1 Blood Magic"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportBloodMagic",level=1},name="ExtraSupport",keywordFlags=0}},nil}c["Weapons you Animate create an additional copy {variant:2}25% chance to Trigger level 20 Animate Weapon on Kill"]={nil,"Weapons you Animate create an additional copy {variant:2}25% chance to Trigger level 20 Animate Weapon on Kill"}c["You gain Onslaught for 2 second per Endurance Charge when Hit"]={nil,"You gain Onslaught for 2 second per Endurance Charge when Hit"}c["Unaffected by Frostbite while affected by Purity of Ice"]={nil,"Unaffected by Frostbite while affected by Purity of Ice"}c["150% increased Chill Duration on Enemies"]={{[1]={flags=0,type="INC",value=150,name="EnemyChillDuration",keywordFlags=0}},nil}c["-8 to Mana Cost of Skills"]={{[1]={flags=0,type="BASE",value=-8,name="ManaCost",keywordFlags=0}},nil}c["+435 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=435,name="Accuracy",keywordFlags=0}},nil}c["100% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=100,name="ArmourAndEvasion",keywordFlags=0}},nil}c["Bleeding Enemies you Kill Explode, dealing 5% of their Maximum Life as Physical Damage"]={nil,"Bleeding Enemies you Kill Explode, dealing 5% of their Maximum Life as Physical Damage"}c["+1 to maximum Energy Shield per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,type="BASE",value=1,name="EnergyShield",keywordFlags=0}},nil}c["25% increased Defences from equipped Shield"]={{[1]={[1]={type="SlotName",slotName="Weapon 2"},flags=0,type="INC",value=25,name="Defences",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 5 Elemental Proliferation"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportElementalProliferation",level=5},name="ExtraSupport",keywordFlags=0}},nil}c["Enemies near your Totems deal 8% less Damage"]={nil,"Enemies near your Totems deal 8% less Damage"}c["5% additional Physical Damage Reduction while moving"]={{[1]={[1]={type="Condition",var="Moving"},flags=0,type="BASE",value=5,name="PhysicalDamageReduction",keywordFlags=0}},nil}c["You have Onslaught while on Low Life"]={nil,"You have Onslaught while on Low Life"}c["Projectiles gain 20% of Non-Chaos Damage as extra Chaos Damage per Chain"]={nil,"Projectiles gain 20% of Non-Chaos Damage as extra Chaos Damage per Chain"}c["15% increased Damage with Wands"]={{[1]={flags=524288,type="INC",value=15,name="Damage",keywordFlags=0}},nil}c["When you Kill an Enemy, for each Curse on that Enemy, gain 4%"]={nil,"When you Kill an Enemy, for each Curse on that Enemy, gain 4%"}c["33% increased Damage against Ignited Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Ignited"},flags=4,type="INC",value=33,name="Damage",keywordFlags=0}},nil}c["25% increased Totem Damage"]={{[1]={flags=0,type="INC",value=25,name="Damage",keywordFlags=16384}},nil}c["Adds 1 to 32 Lightning Damage to Attacks"]={{[1]={flags=1,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=1,type="BASE",value=32,name="LightningMax",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 17 Increased Minion Damage"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportMinionDamage",level=17},name="ExtraSupport",keywordFlags=0}},nil}c["Recover 5% of Maximum Life on Kill Recover 5% of Maximum Energy Shield on Kill"]={nil,"Recover 5% of Maximum Life on Kill Recover 5% of Maximum Energy Shield on Kill"}c["4% additional chance to Dodge Attacks"]={{[1]={flags=0,type="BASE",value=4,name="AttackDodgeChance",keywordFlags=0}},nil}c["26% increased Elemental Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=26,name="ElementalDamage",keywordFlags=0}},nil}c["Unaffected by Conductivity while affected by Purity of Lightning {variant:44}Unaffected by Shocked Ground while affected by Purity of Lightning"]={nil,"Unaffected by Conductivity while affected by Purity of Lightning {variant:44}Unaffected by Shocked Ground while affected by Purity of Lightning"}c["100% chance on Block to create Desecrated Ground"]={{}," on Block to create Desecrated Ground"}c["50% reduced Totem Damage"]={{[1]={flags=0,type="INC",value=-50,name="Damage",keywordFlags=16384}},nil}c["+45% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=45,name="ColdResist",keywordFlags=0}},nil}c["40% increased Fire Damage"]={{[1]={flags=0,type="INC",value=40,name="FireDamage",keywordFlags=0}},nil}c["3% increased Attack Speed"]={{[1]={flags=1,type="INC",value=3,name="Speed",keywordFlags=0}},nil}c["35% increased Attack Speed with Swords"]={{[1]={flags=262145,type="INC",value=35,name="Speed",keywordFlags=0}},nil}c["Take 30 Chaos Damage per Second during Flask effect 25% chance to Poison on Hit during Flask effect"]={nil,"30 Chaos Damage per Second during Flask effect 25% chance to Poison on Hit during Flask effect"}c["With at least 40 Intelligence in Radius, Raised Zombies' Slam"]={nil,"With at least 40 Intelligence in Radius, Raised Zombies' Slam"}c["Lose all Power Charges on Critical Strike"]={nil,"Lose all Power Charges on Critical Strike"}c["60% increased Mana Cost of Skills for each 200 total Mana you have Spent Recently"]={{[1]={flags=0,type="INC",value=60,name="ManaCost",keywordFlags=0}}," for each 200 total Mana you have Spent Recently"}c["Adds 13 to 19 Physical Damage"]={{[1]={flags=0,type="BASE",value=13,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=19,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 1 to 30 Lightning Damage to Attacks"]={{[1]={flags=1,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=1,type="BASE",value=30,name="LightningMax",keywordFlags=0}},nil}c["45% increased Stun Duration on Enemies"]={{[1]={flags=0,type="INC",value=45,name="EnemyStunDuration",keywordFlags=0}},nil}c["30% increased Movement Speed for 9 seconds on Throwing a Trap"]={{[1]={flags=0,type="INC",value=30,name="MovementSpeed",keywordFlags=4096}}," for 9 seconds on Throwing a "}c["+20% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=20,name="ColdResist",keywordFlags=0}},nil}c["+18% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=18,name="LightningResist",keywordFlags=0}},nil}c["Rampage Triggers Level 15 Manifest Dancing Dervish on Rampage"]={nil,"Rampage Triggers Level 15 Manifest Dancing Dervish on Rampage"}c["+700 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=700,name="Evasion",keywordFlags=0}},nil}c["100% increased Quantity of Items Dropped by Slain Normal Enemies {variant:3}50% increased Quantity of Items Dropped by Slain Normal Enemies"]={{}," Quantity of Items Dropped by Slain Normal Enemies {variant:3}50% increased Quantity of Items Dropped by Slain Normal Enemies"}c["15% of Physical Damage Converted to Chaos Damage"]={{[1]={flags=0,type="BASE",value=15,name="PhysicalDamageConvertToChaos",keywordFlags=0}},nil}c["40% chance to Chill Attackers for 4 seconds on Block"]={{}," to Chill Attackers for 4 seconds on Block"}c["Adds 34 to 45 Cold Damage"]={{[1]={flags=0,type="BASE",value=34,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=45,name="ColdMax",keywordFlags=0}},nil}c["30 Life gained for each Enemy Hit while affected by Vitality {variant:48}30% increased Life Recovery Rate while affected by Vitality"]={nil,"30 Life gained for each Enemy Hit while affected by Vitality {variant:48}30% increased Life Recovery Rate while affected by Vitality"}c["Aspect of the Spider inflicts Spider's Webs and Hinder every 0.5 Seconds instead"]={nil,"Aspect of the Spider inflicts Spider's Webs and Hinder every 0.5 Seconds instead"}c["Projectiles from Attacks have 20% chance to inflict Bleeding on Hit while you have a Beastial Minion {variant:1}15% increased Attack and Movement Speed while you have a Beastial Minion"]={nil,"Projectiles from Attacks have 20% chance to inflict Bleeding on Hit while you have a Beastial Minion {variant:1}15% increased Attack and Movement Speed while you have a Beastial Minion"}c["5% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=5,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["Adds 11 to 29 Physical Damage"]={{[1]={flags=0,type="BASE",value=11,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=29,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 335 to 900 Lightning Damage to Unarmed Attacks"]={{[1]={flags=1048576,type="BASE",value=335,name="LightningMin",keywordFlags=0},[2]={flags=1048576,type="BASE",value=900,name="LightningMax",keywordFlags=0}},nil}c["+15% to Critical Strike Multiplier"]={{[1]={flags=0,type="BASE",value=15,name="CritMultiplier",keywordFlags=0}},nil}c["Adds 350 to 500 Cold Damage"]={{[1]={flags=0,type="BASE",value=350,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=500,name="ColdMax",keywordFlags=0}},nil}c["Adds 68 to 195 Physical Damage"]={{[1]={flags=0,type="BASE",value=68,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=195,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 42 to 335 Physical Damage"]={{[1]={flags=0,type="BASE",value=42,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=335,name="PhysicalMax",keywordFlags=0}},nil}c["800% more Unarmed Physical Damage"]={{[1]={flags=1048576,type="MORE",value=800,name="PhysicalDamage",keywordFlags=0}},nil}c["+5% to all maximum Resistances"]={{[1]={flags=0,type="BASE",value=5,name="FireResistMax",keywordFlags=0},[2]={flags=0,type="BASE",value=5,name="ColdResistMax",keywordFlags=0},[3]={flags=0,type="BASE",value=5,name="LightningResistMax",keywordFlags=0},[4]={flags=0,type="BASE",value=5,name="ChaosResistMax",keywordFlags=0}},nil}c["+48 to Armour"]={{[1]={flags=0,type="BASE",value=48,name="Armour",keywordFlags=0}},nil}c["60% increased maximum Mana"]={{[1]={flags=0,type="INC",value=60,name="Mana",keywordFlags=0}},nil}c["Adds 40 to 115 Physical Damage"]={{[1]={flags=0,type="BASE",value=40,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=115,name="PhysicalMax",keywordFlags=0}},nil}c["20% increased Attack Speed"]={{[1]={flags=1,type="INC",value=20,name="Speed",keywordFlags=0}},nil}c["20% increased Poison Duration"]={{[1]={flags=0,type="INC",value=20,name="Duration",keywordFlags=1048576}},nil}c["Your Chaos Damage Poisons Enemies"]={{[1]={value=100,type="BASE",keywordFlags=0,name="ChaosPoisonChance",flags=0}},nil}c["Socketed Gems are Supported by Level 20 Elemental Penetration"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportElementalPenetration",level=20},name="ExtraSupport",keywordFlags=0}},nil}c["Arrows always Pierce"]={{[1]={value=100,type="BASE",keywordFlags=0,name="PierceChance",flags=1}},nil}c["Moving while Bleeding doesn't cause you to take extra Damage"]={nil,"Moving while Bleeding doesn't cause you to take extra Damage"}c["Adds 130 to 195 Cold Damage"]={{[1]={flags=0,type="BASE",value=130,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=195,name="ColdMax",keywordFlags=0}},nil}c["40% faster start of Energy Shield Recharge while affected by Discipline"]={{[1]={flags=0,type="INC",value=40,name="EnergyShieldRechargeFaster",keywordFlags=0}}," while affected by Discipline"}c["100% increased Fire Damage if you have been Hit Recently"]={{[1]={[1]={type="Condition",var="BeenHitRecently"},flags=0,type="INC",value=100,name="FireDamage",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 5 Concentrated Effect"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportConcentratedEffect",level=5},name="ExtraSupport",keywordFlags=0}},nil}c["+30% to Critical Strike Multiplier for Spells"]={{[1]={flags=2,type="BASE",value=30,name="CritMultiplier",keywordFlags=0}},nil}c["2% chance to Dodge Attack and Spell Hits per 500 Maximum Mana, up to 20%"]={{[1]={flags=2,type="BASE",value=2,name="Mana",keywordFlags=0}}," to Dodge Attack and Hits per 500 , up to 20%"}c["Adds 36 to 54 Cold Damage"]={{[1]={flags=0,type="BASE",value=36,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=54,name="ColdMax",keywordFlags=0}},nil}c["0% increased Charges used"]={{[1]={flags=0,type="INC",value=0,name="FlaskChargesUsed",keywordFlags=0}},nil}c["6% Chance to Dodge Attacks"]={{[1]={flags=0,type="BASE",value=6,name="AttackDodgeChance",keywordFlags=0}},nil}c["20% increased Global Defences"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=20,name="Defences",keywordFlags=0}},nil}c["40% increased Damage with Hits against Shocked Enemies 20% increased Lightning Damage"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Shocked"},flags=4,type="INC",value=40,name="Damage",keywordFlags=0}}," with Hits 20% increased Lightning Damage"}c["+500 to Accuracy Rating while at Maximum Frenzy Charges"]={{[1]={[1]={type="StatThreshold",stat="FrenzyCharges",thresholdStat="FrenzyChargesMax"},flags=0,type="BASE",value=500,name="Accuracy",keywordFlags=0}},nil}c["90% increased Power Charge Duration"]={{[1]={flags=0,type="INC",value=90,name="PowerChargesDuration",keywordFlags=0}},nil}c["All Attack Damage Chills when you Stun"]={nil,"All Attack Damage Chills when you Stun"}c["4% increased Movement Speed for each Hit you've Blocked Recently 80% increased Physical Damage if you've Blocked a Hit from a Unique Enemy Recently"]={{[1]={[1]={type="Condition",var="BlockedHitFromUniqueEnemyRecently"},flags=0,type="INC",value=4,name="MovementSpeed",keywordFlags=0}}," for each Hit you've Blocked Recently 80% increased Physical Damage "}c["100 Life Regenerated per Second while you have Avian's Flight"]={{[1]={flags=0,type="BASE",value=100,name="LifeRegen",keywordFlags=0}}," while you have Avian's Flight"}c["6% increased Damage taken per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=6,name="DamageTaken",keywordFlags=0}},nil}c["30% increased Totem Placement speed"]={{[1]={flags=0,type="INC",value=30,name="TotemPlacementSpeed",keywordFlags=0}},nil}c["+30 to maximum Mana"]={{[1]={flags=0,type="BASE",value=30,name="Mana",keywordFlags=0}},nil}c["30% chance to gain Phasing for 4 seconds when your Trap is triggered by an Enemy"]={{}," to gain Phasing for 4 seconds when your is triggered by an Enemy"}c["Minions Leech 0.2% of Damage as Life"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=0.2,name="DamageLifeLeech",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["12% increased Cold Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=12,name="ColdDamage",keywordFlags=0}},nil}c["You gain an Endurance Charge on Kill"]={nil,"You gain an Endurance Charge on Kill"}c["70% increased Damage"]={{[1]={flags=0,type="INC",value=70,name="Damage",keywordFlags=0}},nil}c["Rampage 2% increased Area of Effect per 25 Rampage Kills"]={nil,"Rampage 2% increased Area of Effect per 25 Rampage Kills"}c["75% increased Duration of Poisons you inflict during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=75,name="Duration",keywordFlags=0}}," of Poisons you inflict "}c["30% more Bow Damage at Close Range while you have iron Reflexes 30% increased Attack, Cast and Movements Speed while you do not have Iron Reflexes"]={{[1]={[1]={type="Condition",var="AtCloseRange"},flags=8196,type="MORE",value=30,name="Damage",keywordFlags=0}}," while you have iron Reflexes 30% increased Attack, Cast and Movements Speed while you do not have Iron Reflexes"}c["8% increased maximum Life"]={{[1]={flags=0,type="INC",value=8,name="Life",keywordFlags=0}},nil}c["25% more chance to Evade Melee Attacks during Onslaught"]={{[1]={[1]={type="Condition",var="Onslaught"},flags=0,type="MORE",value=25,name="MeleeEvadeChance",keywordFlags=0}},nil}c["60% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=60,name="ManaRegen",keywordFlags=0}},nil}c["Adds 19 to 29 Physical Damage"]={{[1]={flags=0,type="BASE",value=19,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=29,name="PhysicalMax",keywordFlags=0}},nil}c["20% increased Damage per Curse on you"]={{[1]={[1]={type="Multiplier",var="CurseOnSelf"},flags=0,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["Spreads Tar when you take a Critical Strike"]={nil,"Spreads Tar when you take a Critical Strike"}c["1% of Damage Leeched as Life"]={{[1]={flags=0,type="BASE",value=1,name="DamageLifeLeech",keywordFlags=0}},nil}c["+200 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=200,name="EnergyShield",keywordFlags=0}},nil}c["10 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=10,name="LifeRegen",keywordFlags=0}},nil}c["30% reduced Spell Damage taken from Blinded Enemies No Block Chance"]={{[1]={flags=2,type="INC",value=-30,name="DamageTaken",keywordFlags=0}}," from Blinded Enemies No Block Chance"}c["Adds 400 to 600 Physical Damage to Spells"]={{[1]={flags=2,type="BASE",value=400,name="PhysicalMin",keywordFlags=0},[2]={flags=2,type="BASE",value=600,name="PhysicalMax",keywordFlags=0}},nil}c["50% chance on Block to create Desecrated Ground {variant:3,4}100% chance on Block to create Desecrated Ground"]={{}," on Block to create Desecrated Ground {variant:3,4}100% chance on Block to create Desecrated Ground"}c["6% chance to Dodge Attacks"]={{[1]={flags=0,type="BASE",value=6,name="AttackDodgeChance",keywordFlags=0}},nil}c["+2 seconds to Avian's Might Duration"]={{[1]={flags=0,type="BASE",value=2,name="Duration",keywordFlags=0}}," seconds to Avian's Might "}c["6% reduced Mana Cost of Skills"]={{[1]={flags=0,type="INC",value=-6,name="ManaCost",keywordFlags=0}},nil}c["+24 to Strength and Dexterity"]={{[1]={flags=0,type="BASE",value=24,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=24,name="Dex",keywordFlags=0}},nil}c["+10 Life Gained on Killing Ignited Enemies"]={{[1]={flags=0,type="BASE",value=10,name="LifeOnKill",keywordFlags=0}}," ing Ignited Enemies"}c["8% increased Spell Damage per 5% Block Chance"]={{[1]={[1]={type="PerStat",stat="BlockChance",div=5},flags=2,type="INC",value=8,name="Damage",keywordFlags=0}},nil}c["Minions Regenerate 1.5% Life per second"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=1.5,name="LifeRegenPercent",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["10% reduced Cast Speed"]={{[1]={flags=16,type="INC",value=-10,name="Speed",keywordFlags=0}},nil}c["40% increased Damage over Time"]={{[1]={flags=8,type="INC",value=40,name="Damage",keywordFlags=0}},nil}c["Recover 100 Life when your Trap is triggered by an Enemy"]={nil,"Recover 100 Life when your Trap is triggered by an Enemy"}c["+20% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=20,name="ElementalResist",keywordFlags=0}},nil}c["With at least 40 Dexterity in Radius, Dual Strike has a 20% chance"]={nil,"With at least 40 Dexterity in Radius, Dual Strike has a 20% chance"}c["50% increased Spell Damage while no Mana is Reserved"]={{[1]={[1]={type="StatThreshold",stat="ManaReserved",upper=true,threshold=0},flags=2,type="INC",value=50,name="Damage",keywordFlags=0}},nil}c["12% increased Attack Speed with Bows"]={{[1]={flags=8193,type="INC",value=12,name="Speed",keywordFlags=0}},nil}c["5% Additional Chance to Block while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,type="BASE",value=5,name="BlockChance",keywordFlags=0}},nil}c["Socketed Minion Gems are Supported by Level 16 Life Leech"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportLifeLeech",level=16},name="ExtraSupport",keywordFlags=0}},nil}c["0.6% of Attack Damage Leeched as Life against Chilled enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Chilled"},flags=5,type="BASE",value=0.6,name="DamageLifeLeech",keywordFlags=0}},nil}c["+61% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=61,name="ChaosResist",keywordFlags=0}},nil}c["15% increased Ignite Duration on Enemies"]={{[1]={flags=0,type="INC",value=15,name="EnemyIgniteDuration",keywordFlags=0}},nil}c["8% of maximum Life taken as Chaos Damage per second"]={{[1]={[1]={type="PerStat",stat="Life",div=1},flags=0,type="BASE",value=0.08,name="ChaosDegen",keywordFlags=0}},nil}c["50% chance to double Stun Duration"]={{[1]={flags=0,type="BASE",value=50,name="EnemyStunDuration",keywordFlags=0}}," to double "}c["With at least 40 Intelligence in Radius, Fireball Projectiles gain Radius as they travel farther, up to +4 Radius"]={nil,"With at least 40 Intelligence in Radius, Fireball Projectiles gain Radius as they travel farther, up to +4 Radius"}c["1% of Damage dealt by your Totems is Leeched to you as Life"]={{[1]={flags=0,type="BASE",value=1,name="DamageLifeLeechToPlayer",keywordFlags=16384}},nil}c["You have Phasing if Energy Shield Recharge has started Recently"]={nil,"You have Phasing if Energy Shield Recharge has started Recently"}c["6% reduced Damage taken from Bleeding Enemies 30% chance for Attacks to Maim on Hit against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=5,type="INC",value=-6,name="DamageTaken",keywordFlags=0}}," from Bleeding Enemies 30% chance to Maim on Hit "}c["18% increased Poison Duration"]={{[1]={flags=0,type="INC",value=18,name="Duration",keywordFlags=1048576}},nil}c["Arrow can inflict an additional Ignite on an Enemy"]={nil,"Arrow can inflict an additional Ignite on an Enemy"}c["50% increased Rarity of Items Dropped by Slain Shocked enemies {variant:2,3,4}30% increased Rarity of Items Dropped by Slain Shocked Enemies"]={{}," Rarity of Items Dropped by Slain Shocked enemies {variant:2,3,4}30% increased Rarity of Items Dropped by Slain Shocked Enemies"}c["13% increased Quantity of Items found"]={{[1]={flags=0,type="INC",value=13,name="LootQuantity",keywordFlags=0}},nil}c["Adds 14 to 24 Physical Damage to Attacks with Bows"]={{[1]={flags=8192,type="BASE",value=14,name="PhysicalMin",keywordFlags=0},[2]={flags=8192,type="BASE",value=24,name="PhysicalMax",keywordFlags=0}},nil}c["8% increased Trap Throwing Speed"]={{[1]={flags=0,type="INC",value=8,name="TrapThrowingSpeed",keywordFlags=0}},nil}c["30% reduced Chance to Block Attacks and Spells"]={{[1]={flags=0,type="INC",value=-30,name="BlockChance",keywordFlags=0},[2]={flags=0,type="INC",value=-30,name="SpellBlockChance",keywordFlags=0}},nil}c["+240 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=240,name="Accuracy",keywordFlags=0}},nil}c["+375 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=375,name="Accuracy",keywordFlags=0}},nil}c["50% of Physical Damage Converted to Fire while you have Avatar of Fire"]={{[1]={flags=0,type="BASE",value=50,name="PhysicalDamage",keywordFlags=0}}," Converted to Fire while you have Avatar of Fire"}c["4% Chance to Block"]={{[1]={flags=0,type="BASE",value=4,name="BlockChance",keywordFlags=0}},nil}c["6% reduced Damage taken if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,type="INC",value=-6,name="DamageTaken",keywordFlags=0}},nil}c["33% reduced Effect of your Curses"]={{[1]={flags=0,type="INC",value=-33,name="CurseEffect",keywordFlags=0}},nil}c["+30% to Critical Strike Multiplier with Swords"]={{[1]={flags=262144,type="BASE",value=30,name="CritMultiplier",keywordFlags=0}},nil}c["8% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8388608,type="INC",value=8,name="PhysicalDamage",keywordFlags=0}},nil}c["140% increased Energy Shield"]={{[1]={flags=0,type="INC",value=140,name="EnergyShield",keywordFlags=0}},nil}c["You have Phasing if Energy Shield Recharge has started Recently 6% chance to Dodge Attacks while Phasing"]={nil,"You have Phasing if Energy Shield Recharge has started Recently 6% chance to Dodge Attacks while Phasing"}c["Golems Summoned in the past 8 seconds deal 45% increased Damage"]={nil,"Golems Summoned in the past 8 seconds deal 45% increased Damage"}c["10% increased Physical Damage taken"]={{[1]={flags=0,type="INC",value=10,name="PhysicalDamageTaken",keywordFlags=0}},nil}c["Adds 15 to 30 Fire Damage to Attacks"]={{[1]={flags=1,type="BASE",value=15,name="FireMin",keywordFlags=0},[2]={flags=1,type="BASE",value=30,name="FireMax",keywordFlags=0}},nil}c["50% chance to gain an additional Vaal Soul per Enemy Shattered Corrupted"]={{}," to gain an additional Soul per Enemy Shattered Corrupted"}c["Adds 5 to 15 Physical Damage to Attacks"]={{[1]={flags=1,type="BASE",value=5,name="PhysicalMin",keywordFlags=0},[2]={flags=1,type="BASE",value=15,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 7 to 25 Physical Damage to Attacks"]={{[1]={flags=1,type="BASE",value=7,name="PhysicalMin",keywordFlags=0},[2]={flags=1,type="BASE",value=25,name="PhysicalMax",keywordFlags=0}},nil}c["2% increased Movement Speed per 10 Dexterity on Allocated Passives in Radius +15 to Maximum Mana per 10 Dexterity on Unallocated Passives in Radius"]={{[1]={[1]={type="PerStat",stat="Dex",div=10},[2]={type="PerStat",stat="Dex",div=10},flags=0,type="INC",keywordFlags=0,name="MovementSpeed",value=2}}," on Allocated Passives in Radius +15 to Maximum Mana on Unallocated Passives in Radius"}c["No Life Recovery Applies during Flask effect"]={nil,"No Life Recovery Applies during Flask effect"}c["325% increased Armour"]={{[1]={flags=0,type="INC",value=325,name="Armour",keywordFlags=0}},nil}c["16% increased Damage with Wands"]={{[1]={flags=524288,type="INC",value=16,name="Damage",keywordFlags=0}},nil}c["50% additional Block Chance for 1 second every 5 seconds"]={{[1]={[1]={type="Condition",var="BastionOfHopeActive"},flags=0,type="BASE",value=50,name="BlockChance",keywordFlags=0}},nil}c["60% increased Spell Damage for each 200 total Mana you have Spent Recently"]={{[1]={flags=2,type="INC",value=60,name="Damage",keywordFlags=0}}," for each 200 total Mana you have Spent Recently"}c["Animated Minions' Melee Attacks deal Splash Damage to surrounding targets Animated Minions' Melee Attacks deal 50% less Damage to surrounding targets"]={nil,"Animated Minions' Melee Attacks deal Splash Damage to surrounding targets Animated Minions' Melee Attacks deal 50% less Damage to surrounding targets"}c["With at least 40 Dexterity in Radius, Ice Shot Pierces 3 additional Targets"]={nil,"With at least 40 Dexterity in Radius, Ice Shot Pierces 3 additional Targets"}c["33% increased Ignite Duration on Enemies"]={{[1]={flags=0,type="INC",value=33,name="EnemyIgniteDuration",keywordFlags=0}},nil}c["Single-target Melee attacks deal Splash Damage to surrounding targets 50% less Damage to surrounding targets 20% increased Area of Effect of Area Skills"]={nil,"Single-target Melee attacks deal Splash Damage to surrounding targets 50% less Damage to surrounding targets 20% increased Area of Effect of Area Skills"}c["6% increased Strength"]={{[1]={flags=0,type="INC",value=6,name="Str",keywordFlags=0}},nil}c["+150 to maximum Life"]={{[1]={flags=0,type="BASE",value=150,name="Life",keywordFlags=0}},nil}c["20% less Minimum Physical Attack Damage"]={{[1]={flags=1,type="MORE",value=-20,name="PhysicalDamage",keywordFlags=0}}," Minimum "}c["20% increased Mine Duration"]={{[1]={flags=0,type="INC",value=20,name="MineDuration",keywordFlags=0}},nil}c["100% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=100,name="Evasion",keywordFlags=0}},nil}c["Gains no Charges during Effect of any Overflowing Chalice Flask"]={nil,"Gains no Charges during Effect of any Overflowing Chalice Flask"}c["8% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=8,name="ElementalDamage",keywordFlags=0}},nil}c["110% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=110,name="ArmourAndEvasion",keywordFlags=0}},nil}c["120% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=120,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["Adds 1 to 40 Lightning Damage to Attacks"]={{[1]={flags=1,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=1,type="BASE",value=40,name="LightningMax",keywordFlags=0}},nil}c["+30% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=30,name="ColdResist",keywordFlags=0}},nil}c["40% increased Totem Damage"]={{[1]={flags=0,type="INC",value=40,name="Damage",keywordFlags=16384}},nil}c["200% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=200,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["+10 to Dexterity and Intelligence"]={{[1]={flags=0,type="BASE",value=10,name="Dex",keywordFlags=0},[2]={flags=0,type="BASE",value=10,name="Int",keywordFlags=0}},nil}c["+12% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=12,name="ElementalResist",keywordFlags=0}},nil}c["-1 Dexterity per 1 Dexterity on Allocated Passives in Radius +15 to Maximum Mana per 10 Dexterity on Unallocated Passives in Radius"]={{[1]={[1]={type="PerStat",stat="Dex",div=1},[2]={type="PerStat",stat="Dex",div=10},flags=0,type="BASE",keywordFlags=0,name="Dex",value=-1}}," on Allocated Passives in Radius +15 to Maximum Mana on Unallocated Passives in Radius"}c["25% reduced Movement Speed"]={{[1]={flags=0,type="INC",value=-25,name="MovementSpeed",keywordFlags=0}},nil}c["0.2% of Elemental Damage Leeched as Life"]={{[1]={flags=0,type="BASE",value=0.2,name="ElementalDamageLifeLeech",keywordFlags=0}},nil}c["13% increased Movement Speed"]={{[1]={flags=0,type="INC",value=13,name="MovementSpeed",keywordFlags=0}},nil}c["+100 to Maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=100,name="EnergyShield",keywordFlags=0}},nil}c["+18 to maximum Life"]={{[1]={flags=0,type="BASE",value=18,name="Life",keywordFlags=0}},nil}c["+58 to Dexterity"]={{[1]={flags=0,type="BASE",value=58,name="Dex",keywordFlags=0}},nil}c["Grants Level 20 Summon Petrification Statue Skill 250% increased Energy Shield"]={nil,nil}c["180% increased Physical Damage"]={{[1]={flags=0,type="INC",value=180,name="PhysicalDamage",keywordFlags=0}},nil}c["60% increased Stun Recovery"]={{[1]={flags=0,type="INC",value=60,name="StunRecovery",keywordFlags=0}},nil}c["11% increased Attack Speed"]={{[1]={flags=1,type="INC",value=11,name="Speed",keywordFlags=0}},nil}c["4% additional Physical Damage Reduction"]={{[1]={flags=0,type="BASE",value=4,name="PhysicalDamageReduction",keywordFlags=0}},nil}c["Remove Bleeding on Flask use"]={nil,"Remove Bleeding on Flask use"}c["Regenerate 100 Life per second while moving"]={{[1]={[1]={type="Condition",var="Moving"},flags=0,type="BASE",value=100,name="LifeRegen",keywordFlags=0}},nil}c["Grants Level 20 Summon Petrification Statue Skill"]={nil,nil}c["40% increased Damage if you Detonated Mines Recently"]={{[1]={[1]={type="Condition",var="DetonatedMinesRecently"},flags=0,type="INC",value=40,name="Damage",keywordFlags=0}},nil}c["Attacks used by Totems have 5% increased Attack Speed"]={{[1]={flags=1,type="INC",value=5,name="Speed",keywordFlags=16384}},nil}c["12% of Physical Damage taken as Lightning Damage while affected by Purity of Elements"]={{[1]={flags=0,type="BASE",value=12,name="PhysicalDamageTakenAsLightning",keywordFlags=0}}," while affected by Purity of Elements"}c["125% increased Physical Damage"]={{[1]={flags=0,type="INC",value=125,name="PhysicalDamage",keywordFlags=0}},nil}c["3% increased Global Critical Strike Chance per Level"]={{[1]={[1]={type="Global"},[2]={type="Multiplier",var="Level"},flags=0,type="INC",keywordFlags=0,name="CritChance",value=3}},nil}c["Dispels Elemental Ailments on Rampage Gain Immunity to Physical Damage for 1.5 seconds on Rampage"]={nil,"Dispels Elemental Ailments on Rampage Gain Immunity to Physical Damage for 1.5 seconds on Rampage"}c["Your spells have 100% chance to Shock against Frozen enemies"]={nil,"Your spells have 100% chance to Shock against Frozen enemies"}c["40% Chance to Block during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=40,name="BlockChance",keywordFlags=0}},nil}c["100% increased Charges gained by Other Flasks during Flask Effect"]={{}," Charges gained by Other Flasks "}c["Recover 10% of maximum Life when you use a Mana Flask"]={nil,"Recover 10% of maximum Life when you use a Mana Flask"}c["Every 16 seconds you gain iron Reflexes for 8 seconds 30% more Bow Damage at Close Range while you have iron Reflexes"]={nil,"Every 16 seconds you gain iron Reflexes for 8 seconds 30% more Bow Damage at Close Range while you have iron Reflexes"}c["10% increased maximum Energy Shield"]={{[1]={flags=0,type="INC",value=10,name="EnergyShield",keywordFlags=0}},nil}c["Crafted: true"]={nil,"Crafted: true"}c["15% increased Area of Effect of Area Skills if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,type="INC",value=15,name="AreaOfEffect",keywordFlags=0}},nil}c["You have Phasing while you have Onslaught"]={{[1]={[1]={type="Condition",var="Onlaught"},value=true,type="FLAG",keywordFlags=0,name="Condition:Phasing",flags=0}},nil}c["10 Life gained for each Enemy Hit if you have used a Vaal Skill Recently"]={nil,"10 Life gained for each Enemy Hit if you have used a Vaal Skill Recently"}c["Every 5 seconds, remove Curses and Elemental Status Ailments from you You and Allies have 12% increased Attack and Cast Speed while affected by Auras you Cast"]={nil,"Every 5 seconds, remove Curses and Elemental Status Ailments from you You and Allies have 12% increased Attack and Cast Speed while affected by Auras you Cast"}c["Your Lightning Damage can Ignite"]={nil,"Your Lightning Damage can Ignite"}c["+12 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=12,name="LifeOnHit",keywordFlags=0}},nil}c["Has 1 Abyssal Socket {variant:2}Has 2 Abyssal Sockets"]={nil,"Has 1 Abyssal Socket {variant:2}Has 2 Abyssal Sockets"}c["+500 to Armour per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="BASE",value=500,name="Armour",keywordFlags=0}},nil}c["50% less Critical Strike Chance"]={{[1]={flags=0,type="MORE",value=-50,name="CritChance",keywordFlags=0}},nil}c["19% increased Spell Damage"]={{[1]={flags=2,type="INC",value=19,name="Damage",keywordFlags=0}},nil}c["+20 to maximum Mana"]={{[1]={flags=0,type="BASE",value=20,name="Mana",keywordFlags=0}},nil}c["80% increased Critical Strike Chance when in Main Hand"]={{[1]={[1]={type="SlotNumber",num=1},flags=0,type="INC",value=80,name="CritChance",keywordFlags=0}},nil}c["With at least 40 Intelligence in Radius, Blight has 50% increased Hinder Duration"]={nil,"With at least 40 Intelligence in Radius, Blight has 50% increased Hinder Duration"}c["-75% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=-75,name="CritMultiplier",keywordFlags=0}},nil}c["2% increased Physical Damage over time per 10 Dexterity"]={{[1]={[1]={type="PerStat",stat="Dex",div=10},flags=8,type="INC",value=2,name="PhysicalDamage",keywordFlags=0}},nil}c["50% increased Flask Life Recovery rate"]={{[1]={flags=0,type="INC",value=50,name="FlaskLifeRecoveryRate",keywordFlags=0}},nil}c["25% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=25,name="ElementalDamage",keywordFlags=0}},nil}c["0.4% of Energy Shield Regenerated per Second for every 10 Intelligence on Allocated Passives in Radius"]={{[1]={flags=0,type="BASE",value=0.4,name="EnergyShieldRegenPercent",keywordFlags=0}}," for every 10 on Allocated Passives in Radius"}c["Enemies Become Chilled as they Unfreeze 5% chance to Freeze 5% chance to Freeze Enemies which are Chilled"]={nil,"Enemies Become Chilled as they Unfreeze 5% chance to Freeze 5% chance to Freeze Enemies which are Chilled"}c["Adds 3 to 70 Lightning Damage to Hits against Ignited Enemies Your Lightning Damage can Ignite"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Ignited"},flags=4,type="BASE",value=3,name="LightningMin",keywordFlags=0},[2]={[1]={type="ActorCondition",actor="enemy",var="Ignited"},flags=4,type="BASE",value=70,name="LightningMax",keywordFlags=0}}," to Hits Your can Ignite"}c["20% increased Movement Speed while you have Cat's Stealth"]={{[1]={flags=0,type="INC",value=20,name="MovementSpeed",keywordFlags=0}}," while you have Cat's Stealth"}c["+13% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=13,name="ElementalResist",keywordFlags=0}},nil}c["Gain a Frenzy, Endurance, or Power Charge once per second while you are Stationary Lose all Frenzy, Endurance, and Power Charges when you Move"]={nil,"Gain a Frenzy, Endurance, or Power Charge once per second while you are Stationary Lose all Frenzy, Endurance, and Power Charges when you Move"}c["Your Skills deal you 400% of Mana Cost as Physical Damage"]={nil,"Your Skills deal you 400% of Mana Cost as Physical Damage"}c["Your Aura Buffs do not affect allies"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="SelfAurasCannotAffectAllies",flags=0}},nil}c["+100 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=100,name="EnergyShield",keywordFlags=0}},nil}c["Adds 388 to 584 Physical Damage to Spells"]={{[1]={flags=2,type="BASE",value=388,name="PhysicalMin",keywordFlags=0},[2]={flags=2,type="BASE",value=584,name="PhysicalMax",keywordFlags=0}},nil}c["Recover 5% of Maximum Energy Shield on Kill -4% to all Resistances for each Equipped Corrupted Item"]={nil,"Recover 5% of Maximum Energy Shield on Kill -4% to all Resistances for each Equipped Corrupted Item"}c["+4% to Chaos Resistance per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="BASE",value=4,name="ChaosResist",keywordFlags=0}},nil}c["25% increased Curse Duration"]={{[1]={flags=0,type="INC",value=25,name="Duration",keywordFlags=2}},nil}c["8% increased Effect of non-Damaging Ailments per Elder Item Equipped"]={{[1]={flags=0,type="INC",value=8,name="FlaskEffect",keywordFlags=0}}," of non-Damaging Ailments per Elder Item Equipped"}c["You take 450 Chaos Damage per second for 3 seconds on Kill"]={nil,"You take 450 Chaos Damage per second for 3 seconds on Kill"}c["30% increased Physical Damage"]={{[1]={flags=0,type="INC",value=30,name="PhysicalDamage",keywordFlags=0}},nil}c["You gain Onslaught for 2 seconds on Killing Taunted Enemies"]={nil,"You gain Onslaught for 2 seconds on Killing Taunted Enemies"}c["20% increased Mine Laying Speed if you Detonated Mines Recently"]={{[1]={[1]={type="Condition",var="DetonatedMinesRecently"},flags=0,type="INC",value=20,name="MineLayingSpeed",keywordFlags=0}},nil}c["Critical Strikes deal no Damage"]={{[1]={[1]={type="Condition",var="CriticalStrike"},value=-100,type="MORE",keywordFlags=0,name="Damage",flags=0}},nil}c["5% increased Damage for each Trap and Mine you have"]={{[1]={flags=0,type="INC",value=5,name="Damage",keywordFlags=4096}}," for each and Mine you have"}c["10% reduced Mana Cost of Skills"]={{[1]={flags=0,type="INC",value=-10,name="ManaCost",keywordFlags=0}},nil}c["+30% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=30,name="ElementalResist",keywordFlags=0}},nil}c["25% increased Attack Damage against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=5,type="INC",value=25,name="Damage",keywordFlags=0}},nil}c["Unaffected by Chilled Ground while affected by Purity of Ice"]={nil,"Unaffected by Chilled Ground while affected by Purity of Ice"}c["+15 to Maximum Mana per 10 Dexterity on Unallocated Passives in Radius"]={{[1]={[1]={type="PerStat",stat="Dex",div=10},flags=0,type="BASE",value=15,name="Mana",keywordFlags=0}}," on Unallocated Passives in Radius"}c["12% increased Physical Damage with Claws"]={{[1]={flags=16384,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["Has an additional Implicit Mod"]={nil,"Has an additional Implicit Mod"}c["With at least 40 Intelligence in Radius, Cold Snap grants Power Charges instead of Frenzy Charges when Enemies die in it's Area"]={nil,"With at least 40 Intelligence in Radius, Cold Snap grants Power Charges instead of Frenzy Charges when Enemies die in it's Area"}c["25% of Physical Damage taken as Chaos Damage"]={{[1]={flags=0,type="BASE",value=25,name="PhysicalDamageTakenAsChaos",keywordFlags=0}},nil}c["100% of Physical Damage from Hits with this Weapon is Converted to a random Element Hits with this Weapon always inflict Elemental Ailments"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="Condition",var="{Hand}Attack"},flags=0,type="BASE",keywordFlags=0,name="PhysicalDamage",value=100}}," from Hits is Converted to a random Element Hits always inflict Elemental Ailments"}c["16% increased Accuracy Rating while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,type="INC",value=16,name="Accuracy",keywordFlags=0}},nil}c["Enemies near your Totems take 16% increased Physical and Fire Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=16,name="PhysicalDamageTaken",keywordFlags=0}},name="EnemyModifier",keywordFlags=0},[2]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=16,name="FireDamageTaken",keywordFlags=0}},name="EnemyModifier",keywordFlags=0}},nil}c["20% increased Damage with Movement Skills"]={{[1]={flags=0,type="INC",value=20,name="Damage",keywordFlags=8}},nil}c["16% increased maximum Life"]={{[1]={flags=0,type="INC",value=16,name="Life",keywordFlags=0}},nil}c["Replenishes Energy Shield by 2% of Armour when you Block"]={nil,"Replenishes Energy Shield by 2% of Armour when you Block"}c["+1500 to Evasion Rating while on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=0,type="BASE",value=1500,name="Evasion",keywordFlags=0}},nil}c["Adds 330 to 480 Cold Damage"]={{[1]={flags=0,type="BASE",value=330,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=480,name="ColdMax",keywordFlags=0}},nil}c["10% increased Skeleton Attack Speed 10% increased Skeleton Cast speed"]={{[1]={flags=1,type="INC",value=10,name="Speed",keywordFlags=0}}," Skeleton 10% increased Skeleton Cast speed"}c["3% increased Attack Speed while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,type="INC",value=3,name="Speed",keywordFlags=0}},nil}c["Adds 15 to 25 Physical Damage"]={{[1]={flags=0,type="BASE",value=15,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=25,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 16 to 25 Physical Damage"]={{[1]={flags=0,type="BASE",value=16,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=25,name="PhysicalMax",keywordFlags=0}},nil}c["12% increased Quantity of Items found"]={{[1]={flags=0,type="INC",value=12,name="LootQuantity",keywordFlags=0}},nil}c["Adds 34 to 45 Physical Damage"]={{[1]={flags=0,type="BASE",value=34,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=45,name="PhysicalMax",keywordFlags=0}},nil}c["30% increased Damage of each Damage Type for which you"]={{[1]={flags=0,type="INC",value=30,name="Damage",keywordFlags=0}}," of each Damage Type for which you"}c["+5 to Maximum number of Crab Barriers"]={{}," Maximum number of Crab Barriers"}c["Take 100 Fire Damage when you Ignite an Enemy 2% of Fire Damage Leeched as Life while Ignited"]={nil,"100 Fire Damage when you Ignite an Enemy 2% of Fire Damage Leeched as Life while Ignited"}c["150% increased Charges used"]={{[1]={flags=0,type="INC",value=150,name="FlaskChargesUsed",keywordFlags=0}},nil}c["40% increased maximum Life"]={{[1]={flags=0,type="INC",value=40,name="Life",keywordFlags=0}},nil}c["Damage Penetrates 25% Lightning Resistance if you've used a Cold Skill in the past 10 seconds"]={{[1]={[1]={type="Condition",var="UsedColdSkillInPast10Sec"},flags=0,type="BASE",value=25,name="LightningPenetration",keywordFlags=0}},nil}c["Grants level 30 Reckoning Skill"]={{[1]={flags=0,type="LIST",value={skillId="Reckoning",level=30},name="ExtraSkill",keywordFlags=0}},nil}c["30% slower start of Energy Shield Recharge during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=-30,name="EnergyShieldRechargeFaster",keywordFlags=0}},nil}c["20% reduced Mana Cost of Skills when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=-20,name="ManaCost",keywordFlags=0}},nil}c["+370 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=370,name="Accuracy",keywordFlags=0}},nil}c["Adds 12 to 25 Physical Damage"]={{[1]={flags=0,type="BASE",value=12,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=25,name="PhysicalMax",keywordFlags=0}},nil}c["25% increased Evasion Rating while you have Onslaught"]={{[1]={[1]={type="Condition",var="Onslaught"},flags=0,type="INC",value=25,name="Evasion",keywordFlags=0}},nil}c["Adds 98 to 121 Physical Damage"]={{[1]={flags=0,type="BASE",value=98,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=121,name="PhysicalMax",keywordFlags=0}},nil}c["250% increased Energy Shield"]={{[1]={flags=0,type="INC",value=250,name="EnergyShield",keywordFlags=0}},nil}c["You and nearby Allies cannot be Stunned if you've Blocked Recently"]={nil,"You and nearby Allies cannot be Stunned if you've Blocked Recently"}c["You are Immune to Bleeding while Leeching"]={nil,"You are Immune to Bleeding while Leeching"}c["Enemies you Taunt deal 10% less Damage against other targets"]={nil,"Enemies you Taunt deal 10% less Damage against other targets"}c["Adds 14 to 28 Fire Damage to Attacks"]={{[1]={flags=1,type="BASE",value=14,name="FireMin",keywordFlags=0},[2]={flags=1,type="BASE",value=28,name="FireMax",keywordFlags=0}},nil}c["Adds 4 to 14 Physical Damage to Attacks"]={{[1]={flags=1,type="BASE",value=4,name="PhysicalMin",keywordFlags=0},[2]={flags=1,type="BASE",value=14,name="PhysicalMax",keywordFlags=0}},nil}c["+231 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=231,name="Evasion",keywordFlags=0}},nil}c["+80 to Maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=80,name="EnergyShield",keywordFlags=0}},nil}c["+80 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=80,name="EnergyShield",keywordFlags=0}},nil}c["25% chance to gain a Frenzy Charge on Kill with Main Hand 25% chance to gain an Endurance Charge on Kill with Off Hand 10% more Physical Damage while at maximum Frenzy Charges 10% reduced Physical Damage taken while at maximum Endurance Charges"]={{[1]={[1]={type="Condition",var="MainHandAttack"},[2]={type="Condition",var="OffHandAttack"},[3]={type="SkillName",skillName="Frenzy"},flags=0,type="BASE",keywordFlags=0,name="PhysicalDamage",value=25}}," to gain aCharge on Kill 25% chance to gain an Endurance Charge on Kill 10% more while at maximum Frenzy Charges 10% reduced Physical Damage taken while at maximum Endurance Charges"}c["Adds 11 to 23 Cold Damage"]={{[1]={flags=0,type="BASE",value=11,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=23,name="ColdMax",keywordFlags=0}},nil}c["Strength's Damage Bonus instead grants 3% increased Melee Physical Damage per 10 Strength"]={nil,"Strength's Damage Bonus instead grants 3% increased Melee Physical Damage per 10 Strength"}c["8% increased Damage over Time"]={{[1]={flags=8,type="INC",value=8,name="Damage",keywordFlags=0}},nil}c["175% increased Armour"]={{[1]={flags=0,type="INC",value=175,name="Armour",keywordFlags=0}},nil}c["Adds 100 to 370 Physical Damage"]={{[1]={flags=0,type="BASE",value=100,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=370,name="PhysicalMax",keywordFlags=0}},nil}c["Immune to Elemental Status Ailments while using a Flask"]={nil,"Immune to Elemental Status Ailments while using a Flask"}c["+7 Life gained for each Enemy hit by your Attacks"]={{[1]={flags=1,type="BASE",value=7,name="LifeOnHit",keywordFlags=0}},nil}c["Skills which throw Traps have Blood Magic"]={nil,"Skills which throw Traps have Blood Magic"}c["50% increased Cold Damage"]={{[1]={flags=0,type="INC",value=50,name="ColdDamage",keywordFlags=0}},nil}c["50% reduced Reflected Elemental Damage taken"]={{[1]={flags=0,type="INC",value=-50,name="ElementalDamageTaken",keywordFlags=0}}," Reflected "}c["140% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=140,name="ArmourAndEvasion",keywordFlags=0}},nil}c["+40% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=40,name="ColdResist",keywordFlags=0}},nil}c["+10 to Intelligence"]={{[1]={flags=0,type="BASE",value=10,name="Int",keywordFlags=0}},nil}c["Adds 1 to 50 Lightning Damage to Attacks"]={{[1]={flags=1,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=1,type="BASE",value=50,name="LightningMax",keywordFlags=0}},nil}c["50% increased Mine Laying Speed"]={{[1]={flags=0,type="INC",value=50,name="MineLayingSpeed",keywordFlags=0}},nil}c["+35 to Intelligence"]={{[1]={flags=0,type="BASE",value=35,name="Int",keywordFlags=0}},nil}c["18% reduced Enemy Stun Threshold"]={{[1]={flags=0,type="INC",value=-18,name="EnemyStunThreshold",keywordFlags=0}},nil}c["2% chance to Dodge Spell Damage"]={{[1]={flags=0,type="BASE",value=2,name="SpellDodgeChance",keywordFlags=0}},nil}c["+25 to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=25,name="ElementalResist",keywordFlags=0}},nil}c["2% increased Experience gain {variant:1}3% increased Intelligence for each Unique Item you have equipped"]={{[1]={[1]={type="Multiplier",var="UniqueItem"},flags=0,type="INC",value=2,name="Int",keywordFlags=0}}," Experience gain {variant:1}3% increased "}c["100% more Critical Strike Chance against Enemies that are on Full Life"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="FullLife"},flags=4,type="MORE",value=100,name="CritChance",keywordFlags=0}},nil}c["+100 to maximum Mana"]={{[1]={flags=0,type="BASE",value=100,name="Mana",keywordFlags=0}},nil}c["On Killing a Poisoned Enemy, nearby Enemies are Poisoned"]={nil,"On Killing a Poisoned Enemy, nearby Enemies are Poisoned"}c["2% increased Movement Speed"]={{[1]={flags=0,type="INC",value=2,name="MovementSpeed",keywordFlags=0}},nil}c["100% increased Global Armour when you have no Energy Shield {variant:1}30% Chance to gain Unholy Might on Block for 3 seconds"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=100,name="Armour",keywordFlags=0}}," when you have no Energy Shield {variant:1}30% Chance to gain Unholy Might on Block for 3 seconds"}c["8% increased Spell Damage"]={{[1]={flags=2,type="INC",value=8,name="Damage",keywordFlags=0}},nil}c["-4 Physical Damage taken from Attacks"]={{[1]={flags=0,type="BASE",value=-4,name="PhysicalDamageTaken",keywordFlags=0}}," from Attacks"}c["40% increased Evasion Rating while you have Onslaught"]={{[1]={[1]={type="Condition",var="Onslaught"},flags=0,type="INC",value=40,name="Evasion",keywordFlags=0}},nil}c["0% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=0,name="LootRarity",keywordFlags=0}},nil}c["10% increased Attack Speed"]={{[1]={flags=1,type="INC",value=10,name="Speed",keywordFlags=0}},nil}c["+20% to Fire and Cold Resistances"]={{[1]={flags=0,type="BASE",value=20,name="FireResist",keywordFlags=0},[2]={flags=0,type="BASE",value=20,name="ColdResist",keywordFlags=0}},nil}c["100% of Cold Damage from Hits taken as Fire Damage"]={{[1]={flags=0,type="BASE",value=100,name="ColdDamageTakenAsFire",keywordFlags=0}},nil}c["Armour received from Body Armour is doubled"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="Unbreakable",flags=0}},nil}c["100% of Fire Damage from Hits taken as Cold Damage"]={{[1]={flags=0,type="BASE",value=100,name="FireDamageTakenAsCold",keywordFlags=0}},nil}c["8% additional Physical Damage Reduction while affected by Determination {variant:11}You take 40% reduced Extra Damage from Critical Strikes while affected by Determination"]={{[1]={[1]={type="SkillName",skillName="Determination"},flags=0,type="BASE",value=8,name="PhysicalDamageReduction",keywordFlags=0}}," while affected by{variant:11}You take 40% reduced Extra Damage from Critical Strikes while affected by Determination"}c["10% increased Damage Taken while Energy Shield is Full"]={{[1]={flags=0,type="INC",value=10,name="DamageTaken",keywordFlags=0}}," while Energy Shield is Full"}c["Enemies Become Chilled as they Unfreeze 5% chance to Freeze"]={nil,"Enemies Become Chilled as they Unfreeze 5% chance to Freeze"}c["Recover 10% of maximum Life when you use a Mana Flask Non-instant Mana recovery from Flasks is also recovered as Life"]={nil,"Recover 10% of maximum Life when you use a Mana Flask Non-instant Mana recovery from Flasks is also recovered as Life"}c["+25% to Critical Strike Multiplier if you've dealt a Non-Critical Strike Recently"]={{[1]={[1]={type="Condition",var="NonCritRecently"},flags=0,type="BASE",value=25,name="CritMultiplier",keywordFlags=0}},nil}c["18% increased Cold Damage"]={{[1]={flags=0,type="INC",value=18,name="ColdDamage",keywordFlags=0}},nil}c["+1 to Maximum number of Zombies"]={{[1]={flags=0,type="BASE",value=1,name="ActiveZombieLimit",keywordFlags=0}},nil}c["60% increased Damage while Shocked"]={{[1]={[1]={type="Condition",var="Shocked"},flags=0,type="INC",value=60,name="Damage",keywordFlags=0}},nil}c["You can only Socket Corrupted Gems in this item"]={nil,"You can only Socket Corrupted Gems in this item"}c["You gain Phasing for 10 seconds on using a Vaal Skill"]={nil,"You gain Phasing for 10 seconds on using a Vaal Skill"}c["50% increased Melee Damage against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=260,type="INC",value=50,name="Damage",keywordFlags=0}},nil}c["15% increased Cold Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=15,name="ColdDamage",keywordFlags=0}},nil}c["20% increased Totem Placement speed"]={{[1]={flags=0,type="INC",value=20,name="TotemPlacementSpeed",keywordFlags=0}},nil}c["Projectiles from Attacks have 20% chance to Poison on Hit while you have a Beastial Minion"]={nil,"Projectiles from Attacks have 20% chance to Poison on Hit while you have a Beastial Minion"}c["Immune to Freeze, Chill, Curses and Stuns during Flask Effect"]={nil,"Immune to Freeze, Chill, Curses and Stuns during Flask Effect"}c["5% reduced Movement Speed"]={{[1]={flags=0,type="INC",value=-5,name="MovementSpeed",keywordFlags=0}},nil}c["30% increased Cold Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=30,name="ColdDamage",keywordFlags=0}},nil}c["8% reduced Mana Reserved"]={{[1]={flags=0,type="INC",value=-8,name="ManaReserved",keywordFlags=0}},nil}c["10% increased Energy Shield Recharge Rate"]={{[1]={flags=0,type="INC",value=10,name="EnergyShieldRecharge",keywordFlags=0}},nil}c["20% of Physical Damage taken as Fire Damage"]={{[1]={flags=0,type="BASE",value=20,name="PhysicalDamageTakenAsFire",keywordFlags=0}},nil}c["6% increased Wand Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=524288,type="INC",value=6,name="Damage",keywordFlags=0}},nil}c["Adds 100 to 200 Cold Damage"]={{[1]={flags=0,type="BASE",value=100,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=200,name="ColdMax",keywordFlags=0}},nil}c["30% increased Trap Trigger Radius"]={{[1]={flags=0,type="INC",value=30,name="AreaOfEffect",keywordFlags=4096}}," Trigger "}c["55% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=55,name="ElementalDamage",keywordFlags=0}}," with Attack Skills"}c["50% chance to avoid Freeze, Shock, Ignite and Bleed while using a Flask 4% reduced Elemental Damage taken while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},[2]={type="Condition",var="UsingFlask"},flags=0,type="BASE",keywordFlags=0,name="ElementalDamageTaken",value=50}}," to avoid Freeze, Shock, Ignite and Bleed 4% reduced "}c["+1 to maximum number of Zombies"]={{[1]={flags=0,type="BASE",value=1,name="ActiveZombieLimit",keywordFlags=0}},nil}c["20% chance to gain a Frenzy Charge on Kill 20% chance to gain a Frenzy Charge when you Hit a Rare or Unique Enemy"]={{}," to gain aCharge on Kill 20% chance to gain a Frenzy Charge when you Hit a Rare or Unique Enemy"}c["150 Life Regenerated per second if you have at least 1500 Maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=150,name="LifeRegen",keywordFlags=0}}," if you have at least 1500 "}c["Unaffected by Vulnerability while affected by Determination {variant:13}8% chance to Block Spells while affected by Discipline"]={nil,"Unaffected by Vulnerability while affected by Determination {variant:13}8% chance to Block Spells while affected by Discipline"}c["Gain Unholy Might during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},value=true,type="FLAG",keywordFlags=0,name="Condition:UnholyMight",flags=0}},nil}c["Animated Minions' Melee Attacks deal 50% less Damage to surrounding targets"]={nil,"Animated Minions' Melee Attacks deal 50% less Damage to surrounding targets"}c["Trigger Level 12 Lightning Bolt when you deal a Critical Strike"]={{[1]={flags=0,type="LIST",value={skillId="LightningSpell",level=12},name="ExtraSkill",keywordFlags=0}},nil}c["Adds 3 to 62 Lightning Damage while you have Avian's Might"]={{[1]={flags=0,type="BASE",value=3,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=62,name="LightningMax",keywordFlags=0}}," while you have Avian's Might"}c["Has 1 Abyssal Socket Has 1 Abyssal Socket"]={nil,"Has 1 Abyssal Socket Has 1 Abyssal Socket"}c["+425 to Armour"]={{[1]={flags=0,type="BASE",value=425,name="Armour",keywordFlags=0}},nil}c["45% increased Burning Damage"]={{[1]={flags=8,type="INC",value=45,name="FireDamage",keywordFlags=0}},nil}c["Unaffected by Elemental Weakness while affected by Purity of Elements"]={nil,"Unaffected by Elemental Weakness while affected by Purity of Elements"}c["75% increased Armour"]={{[1]={flags=0,type="INC",value=75,name="Armour",keywordFlags=0}},nil}c["5% chance to Dodge Attacks"]={{[1]={flags=0,type="BASE",value=5,name="AttackDodgeChance",keywordFlags=0}},nil}c["70% increased Damage with Channelling Skills"]={{[1]={flags=0,type="INC",value=70,name="Damage",keywordFlags=0}}," with Channelling Skills"}c["12% increased Physical Damage with Attacks"]={{[1]={flags=1,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["+225% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=225,name="CritMultiplier",keywordFlags=0}},nil}c["18% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=18,name="LightningDamage",keywordFlags=0}},nil}c["30% chance to gain an additional Vaal Soul on Kill"]={{}," to gain an additional Soul on Kill"}c["15% increased Physical Damage"]={{[1]={flags=0,type="INC",value=15,name="PhysicalDamage",keywordFlags=0}},nil}c["30% increased Shock Duration on Enemies"]={{[1]={flags=0,type="INC",value=30,name="EnemyShockDuration",keywordFlags=0}},nil}c["+20% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=20,name="ChaosResist",keywordFlags=0}},nil}c["20% increased Energy Shield Recovery rate"]={{[1]={flags=0,type="INC",value=20,name="EnergyShieldRecoveryRate",keywordFlags=0}},nil}c["10% additional Chance to Block while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,type="BASE",value=10,name="BlockChance",keywordFlags=0}},nil}c["You gain 150 Evasion Rating when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=0,type="BASE",value=150,name="Evasion",keywordFlags=0}},nil}c["20% increased Damage with Hits and Ailments per Curse on Enemy"]={{[1]={[1]={type="Multiplier",var="CurseOnEnemy"},flags=0,type="INC",value=20,name="Damage",keywordFlags=0}}," with Hits and Ailments "}c["Socketed Gems are Supported by level 18 Faster Attacks"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportFasterAttack",level=18},name="ExtraSupport",keywordFlags=0}},nil}c["77% increased Spell Damage"]={{[1]={flags=2,type="INC",value=77,name="Damage",keywordFlags=0}},nil}c["+38 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=38,name="LifeOnHit",keywordFlags=0}},nil}c["Adds 41 to 123 Physical Damage"]={{[1]={flags=0,type="BASE",value=41,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=123,name="PhysicalMax",keywordFlags=0}},nil}c["You gain 500 Evasion Rating when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=0,type="BASE",value=500,name="Evasion",keywordFlags=0}},nil}c["Socketed Gems Reserve No Mana"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},value=-100,type="MORE",keywordFlags=0,name="ManaReserved",flags=0}},nil}c["+2 to Level of Socketed Bow Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="bow",value=2},name="GemProperty",keywordFlags=0}},nil}c["20% increased Duration of Elemental Ailments on Enemies"]={{[1]={flags=0,type="INC",value=20,name="Duration",keywordFlags=0}}," of Elemental Ailments "}c["Adds 21 to 39 Physical Damage"]={{[1]={flags=0,type="BASE",value=21,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=39,name="PhysicalMax",keywordFlags=0}},nil}c["34% increased Elemental Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=34,name="ElementalDamage",keywordFlags=0}},nil}c["+74 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=74,name="Accuracy",keywordFlags=0}},nil}c["+33% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=33,name="FireResist",keywordFlags=0}},nil}c["30% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=30,name="Evasion",keywordFlags=0}},nil}c["+75 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=75,name="EnergyShield",keywordFlags=0}},nil}c["Adds 15 to 28 Physical Damage"]={{[1]={flags=0,type="BASE",value=15,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=28,name="PhysicalMax",keywordFlags=0}},nil}c["30% increased Physical Damage with Staves"]={{[1]={flags=131072,type="INC",value=30,name="PhysicalDamage",keywordFlags=0}},nil}c["10% increased Damage Taken while Energy Shield is Full Corrupted"]={{[1]={flags=0,type="INC",value=10,name="DamageTaken",keywordFlags=0}}," while Energy Shield is Full Corrupted"}c["Attacks with this Weapon Penetrate 5% Elemental Resistances"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,type="BASE",value=5,name="ElementalPenetration",keywordFlags=0}},nil}c["172% increased Physical Damage"]={{[1]={flags=0,type="INC",value=172,name="PhysicalDamage",keywordFlags=0}},nil}c["+27% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=27,name="CritMultiplier",keywordFlags=0}},nil}c["15% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=15,name="Damage",keywordFlags=0}},nil}c["27% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=27,name="CritChance",keywordFlags=0}},nil}c["+12% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=12,name="FireResist",keywordFlags=0}},nil}c["+23% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=23,name="ColdResist",keywordFlags=0}},nil}c["+20% to Cold and Lightning Resistances"]={{[1]={flags=0,type="BASE",value=20,name="ColdResist",keywordFlags=0},[2]={flags=0,type="BASE",value=20,name="LightningResist",keywordFlags=0}},nil}c["+18% to Fire and Lightning Resistances"]={{[1]={flags=0,type="BASE",value=18,name="FireResist",keywordFlags=0},[2]={flags=0,type="BASE",value=18,name="LightningResist",keywordFlags=0}},nil}c["13% increased Skill Effect Duration"]={{[1]={flags=0,type="INC",value=13,name="Duration",keywordFlags=0}},nil}c["120% increased Vaal Skill Critical Strike Chance"]={{[1]={flags=0,type="INC",value=120,name="CritChance",keywordFlags=256}},nil}c["+50% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=50,name="FireResist",keywordFlags=0}},nil}c["+20% to Fire and Lightning Resistances"]={{[1]={flags=0,type="BASE",value=20,name="FireResist",keywordFlags=0},[2]={flags=0,type="BASE",value=20,name="LightningResist",keywordFlags=0}},nil}c["+18% to Fire and Cold Resistances"]={{[1]={flags=0,type="BASE",value=18,name="FireResist",keywordFlags=0},[2]={flags=0,type="BASE",value=18,name="ColdResist",keywordFlags=0}},nil}c["+121 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=121,name="EnergyShield",keywordFlags=0}},nil}c["Create Consecrated Ground when you Shatter an Enemy"]={nil,"Create Consecrated Ground when you Shatter an Enemy"}c["+300 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=300,name="EnergyShield",keywordFlags=0}},nil}c["92% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=92,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["Items and Gems have 50% increased Attribute Requirements"]={nil,"Items and Gems have 50% increased Attribute Requirements"}c["10% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=10,name="ElementalDamage",keywordFlags=0}},nil}c["Arrows that Pierce have 50% chance to cause Bleeding Arrows always Pierce after Chaining"]={nil,"Arrows that Pierce have 50% chance to cause Bleeding Arrows always Pierce after Chaining"}c["+23 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=23,name="Evasion",keywordFlags=0}},nil}c["18% increased Melee Damage"]={{[1]={flags=256,type="INC",value=18,name="Damage",keywordFlags=0}},nil}c["120% increased Energy Shield"]={{[1]={flags=0,type="INC",value=120,name="EnergyShield",keywordFlags=0}},nil}c["+1 to Maximum number of Spectres"]={{[1]={flags=0,type="BASE",value=1,name="ActiveSpectreLimit",keywordFlags=0}},nil}c["+23 to Armour"]={{[1]={flags=0,type="BASE",value=23,name="Armour",keywordFlags=0}},nil}c["Projectile Attack Skills have 60% increased Critical Strike Chance {variant:1}Projectiles from Attacks have 20% chance to Maim on Hit while you have a Beastial Minion"]={nil,"Projectile Attack Skills have 60% increased Critical Strike Chance {variant:1}Projectiles from Attacks have 20% chance to Maim on Hit while you have a Beastial Minion"}c["+24 to all Attributes"]={{[1]={flags=0,type="BASE",value=24,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=24,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=24,name="Int",keywordFlags=0}},nil}c["+25 to Intelligence"]={{[1]={flags=0,type="BASE",value=25,name="Int",keywordFlags=0}},nil}c["92% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=92,name="ArmourAndEvasion",keywordFlags=0}},nil}c["+39 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=39,name="EnergyShield",keywordFlags=0}},nil}c["Triggers Level 20 Fire Aegis when Equipped"]={{[1]={flags=0,type="LIST",value={skillId="FireAegis",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["+48 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=48,name="Evasion",keywordFlags=0}},nil}c["92% increased Armour"]={{[1]={flags=0,type="INC",value=92,name="Armour",keywordFlags=0}},nil}c["Reflects 61 Physical Damage to Melee Attackers"]={{},nil}c["+3000 to Armour"]={{[1]={flags=0,type="BASE",value=3000,name="Armour",keywordFlags=0}},nil}c["Attacks with this Weapon deal 80-120 added Chaos Damage against"]={nil,"deal 80-120 added Chaos Damage against"}c["+2 maximum Energy Shield per 5 Strength"]={{[1]={[1]={type="PerStat",stat="Str",div=5},flags=0,type="BASE",value=2,name="EnergyShield",keywordFlags=0}},nil}c["70% increased Damage against Hindered Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Hindered"},flags=4,type="INC",value=70,name="Damage",keywordFlags=0}},nil}c["-50% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=-50,name="ElementalResist",keywordFlags=0}},nil}c["Reflects 70 Physical Damage to Melee Attackers"]={{},nil}c["25% increased Skill Effect Duration"]={{[1]={flags=0,type="INC",value=25,name="Duration",keywordFlags=0}},nil}c["23% increased Trap Damage"]={{[1]={flags=0,type="INC",value=23,name="Damage",keywordFlags=4096}},nil}c["1% increased Area of Effect of Area Skills per 20 Intelligence"]={{[1]={[1]={type="PerStat",stat="Int",div=20},flags=0,type="INC",value=1,name="AreaOfEffect",keywordFlags=0}},nil}c["Reflects 241 Physical Damage to Melee Attackers"]={{},nil}c["Adds 52 to 79 Chaos Damage to Spells"]={{[1]={flags=2,type="BASE",value=52,name="ChaosMin",keywordFlags=0},[2]={flags=2,type="BASE",value=79,name="ChaosMax",keywordFlags=0}},nil}c["10% reduced Enemy Stun Threshold with this Weapon"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,type="INC",value=-10,name="EnemyStunThreshold",keywordFlags=0}},nil}c["Take 5 Physical Damage when hit by Attacks Pain Attunement"]={nil,"5 Physical Damage when hit by Attacks Pain Attunement"}c["15% chance to gain a Power Charge on Throwing a Trap"]={{}," to gain a Power Charge on Throwing a "}c["20% increased Flask effect duration"]={{[1]={flags=0,type="INC",value=20,name="FlaskDuration",keywordFlags=0}},nil}c["-18 Physical Damage taken from Attacks"]={{[1]={flags=0,type="BASE",value=-18,name="PhysicalDamageTaken",keywordFlags=0}}," from Attacks"}c["28% increased Trap Damage"]={{[1]={flags=0,type="INC",value=28,name="Damage",keywordFlags=4096}},nil}c["Reflects 17 Physical Damage to Melee Attackers"]={{},nil}c["You always Ignite while Burning"]={nil,"You always Ignite while Burning"}c["Gain 20% of Physical Damage as Extra Chaos Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=20,name="PhysicalDamageGainAsChaos",keywordFlags=0}},nil}c["20% increased Physical Damage with Axes"]={{[1]={flags=4096,type="INC",value=20,name="PhysicalDamage",keywordFlags=0}},nil}c["20% chance to Trigger Level 1 Raise Spiders on Kill"]={{[1]={flags=0,type="LIST",value={skillId="TriggeredSummonSpider",level=1},name="ExtraSkill",keywordFlags=0}},nil}c["+2 Life gained for each Enemy hit by your Attacks"]={{[1]={flags=1,type="BASE",value=2,name="LifeOnHit",keywordFlags=0}},nil}c["140 Life Regenerated per Second while affected by Vitality"]={{[1]={flags=0,type="BASE",value=140,name="LifeRegen",keywordFlags=0}}," while affected by Vitality"}c["15% reduced Movement Speed"]={{[1]={flags=0,type="INC",value=-15,name="MovementSpeed",keywordFlags=0}},nil}c["Attacks with this Weapon have 108% increased Elemental Damage"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,type="INC",value=108,name="ElementalDamage",keywordFlags=0}},nil}c["Non-instant Mana recovery from Flasks is also recovered as Life 60% increased Mana Cost of Skills for each 200 total Mana you have Spent Recently"]={nil,"Non-instant Mana recovery from Flasks is also recovered as Life 60% increased Mana Cost of Skills for each 200 total Mana you have Spent Recently"}c["160% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=160,name="Evasion",keywordFlags=0}},nil}c["Enemies Cannot Leech Mana From You"]={nil,"Enemies Cannot Leech Mana From You"}c["10% increased Radius of Aura Skills"]={{[1]={[1]={type="SkillType",skillType=44},flags=0,type="INC",value=10,name="AreaOfEffect",keywordFlags=0}},nil}c["200% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=200,name="Evasion",keywordFlags=0}},nil}c["+50 Mana gained when you Block +5% Chance to Block"]={{[1]={flags=0,type="BASE",value=50,name="Mana",keywordFlags=0}}," gained when you Block +5% Chance to Block"}c["+50 Mana gained when you Block"]={{[1]={flags=0,type="BASE",value=50,name="Mana",keywordFlags=0}}," gained when you Block"}c["5% increased Skeleton Movement Speed 10% increased Skeleton Attack Speed"]={{[1]={flags=0,type="INC",value=5,name="MovementSpeed",keywordFlags=0}}," Skeleton 10% increased Skeleton Attack Speed"}c["Enemies you Shock have 20% reduced Movement Speed"]={nil,"Enemies you Shock have 20% reduced Movement Speed"}c["+180 to maximum Life"]={{[1]={flags=0,type="BASE",value=180,name="Life",keywordFlags=0}},nil}c["Attacks with this Weapon deal 100 to 200 added Physical Damage to Ignited Enemies"]={nil,"deal 100 to 200 added Physical Damage to Ignited Enemies"}c["100% increased Physical Damage while Frozen"]={{[1]={[1]={type="Condition",var="Frozen"},flags=0,type="INC",value=100,name="PhysicalDamage",keywordFlags=0}},nil}c["You gain Onslaught for 2 seconds on Kill"]={nil,"You gain Onslaught for 2 seconds on Kill"}c["6% of Life Regenerated per Second while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="BASE",value=6,name="LifeRegenPercent",keywordFlags=0}},nil}c["Enemies you Kill have a 20% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage."]={nil,"Enemies you Kill have a 20% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage."}c["+50% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=50,name="ColdResist",keywordFlags=0}},nil}c["50% reduced Freeze Duration on You {variant:3}1% of Life Regenerated per Second"]={{},""}c["75% of Block Chance applied to Spells"]={{[1]={flags=0,type="BASE",value=75,name="BlockChanceConv",keywordFlags=0}},nil}c["60% reduced Duration"]={{[1]={flags=0,type="INC",value=-60,name="Duration",keywordFlags=0}},nil}c["Cannot Block Attacks"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="CannotBlockAttacks",flags=0}},nil}c["+4% to all maximum Resistances"]={{[1]={flags=0,type="BASE",value=4,name="FireResistMax",keywordFlags=0},[2]={flags=0,type="BASE",value=4,name="ColdResistMax",keywordFlags=0},[3]={flags=0,type="BASE",value=4,name="LightningResistMax",keywordFlags=0},[4]={flags=0,type="BASE",value=4,name="ChaosResistMax",keywordFlags=0}},nil}c["+12% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=12,name="ColdResist",keywordFlags=0}},nil}c["80% of Block Chance applied to Spells"]={{[1]={flags=0,type="BASE",value=80,name="BlockChanceConv",keywordFlags=0}},nil}c["55% increased Elemental Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=55,name="ElementalDamage",keywordFlags=0}},nil}c["+33% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=33,name="ColdResist",keywordFlags=0}},nil}c["120% of Block Chance applied to Spells"]={{[1]={flags=0,type="BASE",value=120,name="BlockChanceConv",keywordFlags=0}},nil}c["10% increased Movement Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=10,name="MovementSpeed",keywordFlags=0}},nil}c["+8% to maximum Fire Resistance"]={{[1]={flags=0,type="BASE",value=8,name="FireResistMax",keywordFlags=0}},nil}c["20 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=20,name="LifeRegen",keywordFlags=0}},nil}c["+20 to Intelligence"]={{[1]={flags=0,type="BASE",value=20,name="Int",keywordFlags=0}},nil}c["6 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=6,name="LifeRegen",keywordFlags=0}},nil}c["+60 Maximum Life"]={{[1]={flags=0,type="BASE",value=60,name="Life",keywordFlags=0}},nil}c["Socketed Gems have 25% reduced Mana Reservation"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=-25,name="ManaReserved",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["Trigger Level 20 Spirit Burst when you Use a Skill while you have a Spirit Charge +15% to all Elemental Resistances"]={nil,"Trigger Level 20 Spirit Burst when you Use a Skill while you have a Spirit Charge +15% to all Elemental Resistances"}c["60% increased Rarity of Items found during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=60,name="LootRarity",keywordFlags=0}},nil}c["0.2% of Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=0.2,name="DamageLifeLeech",keywordFlags=0}},nil}c["90% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=90,name="ArmourAndEvasion",keywordFlags=0}},nil}c["2% additional Block Chance while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,type="BASE",value=2,name="BlockChance",keywordFlags=0}},nil}c["+45 to Intelligence"]={{[1]={flags=0,type="BASE",value=45,name="Int",keywordFlags=0}},nil}c["Grants maximum Energy Shield equal to 15% of your Reserved Mana to you and nearby Allies"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=0.15,name="EnergyShield",keywordFlags=0}},name="GrantReservedManaAsAura",keywordFlags=0}},nil}c["Cannot be inflicted with Bleeding"]={nil,"Cannot be inflicted with Bleeding"}c["140% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=140,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["9 Mana Regenerated per second"]={{[1]={flags=0,type="BASE",value=9,name="ManaRegen",keywordFlags=0}},nil}c["Shocked Enemies you Kill Explode, dealing 10% of"]={nil,"Shocked Enemies you Kill Explode, dealing 10% of"}c["Iron Grip"]={{[1]={value="Iron Grip",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["Strength provides no bonus to Maximum Life Intelligence provides no bonus to Maximum Mana"]={nil,"Strength provides no bonus to Maximum Life Intelligence provides no bonus to Maximum Mana"}c["+30% to Fire and Lightning Resistances"]={{[1]={flags=0,type="BASE",value=30,name="FireResist",keywordFlags=0},[2]={flags=0,type="BASE",value=30,name="LightningResist",keywordFlags=0}},nil}c["15% increased Movement Speed for 9 seconds on Throwing a Trap"]={{[1]={flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=4096}}," for 9 seconds on Throwing a "}c["You gain Onslaught for 2 seconds on Critical Strike {variant:3}You gain Onslaught for 4 seconds on Critical Strike"]={nil,"You gain Onslaught for 2 seconds on Critical Strike {variant:3}You gain Onslaught for 4 seconds on Critical Strike"}c["2% chance to gain a Power, Frenzy or Endurance Charge on Kill"]={{}," to gain a Power,or Endurance Charge on Kill"}c["1% of Life Regenerated per Second"]={{[1]={flags=0,type="BASE",value=1,name="LifeRegenPercent",keywordFlags=0}},nil}c["50% reduced Freeze Duration on You"]={{[1]={flags=0,type="INC",value=-50,name="EnemyFreezeDuration",keywordFlags=0}}," on You"}c["+4% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=4,name="ElementalResist",keywordFlags=0}},nil}c["225% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=225,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["250% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=250,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["92% increased Energy Shield"]={{[1]={flags=0,type="INC",value=92,name="EnergyShield",keywordFlags=0}},nil}c["Gain 8% of Physical Damage as Extra Chaos Damage"]={{[1]={flags=0,type="BASE",value=8,name="PhysicalDamageGainAsChaos",keywordFlags=0}},nil}c["+5% Chance to Block"]={{[1]={flags=0,type="BASE",value=5,name="BlockChance",keywordFlags=0}},nil}c["4 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=4,name="LifeRegen",keywordFlags=0}},nil}c["30% Chance to gain Unholy Might on Block for 3 seconds"]={{}," to gain Unholy Might on Block for 3 seconds"}c["23% increased Poison Duration"]={{[1]={flags=0,type="INC",value=23,name="Duration",keywordFlags=1048576}},nil}c["30% increased Damage when you have no Energy Shield {variant:2}100% increased Global Armour when you have no Energy Shield"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=30,name="Damage",keywordFlags=0}}," when you have no Energy Shield {variant:2}100% increased Armour when you have no Energy Shield"}c["30% increased Damage when you have no Energy Shield"]={{[1]={flags=0,type="INC",value=30,name="Damage",keywordFlags=0}}," when you have no Energy Shield"}c["Has 2 Abyssal Sockets Trigger Level 20 Spirit Burst when you Use a Skill while you have a Spirit Charge"]={nil,"Has 2 Abyssal Sockets Trigger Level 20 Spirit Burst when you Use a Skill while you have a Spirit Charge"}c["80% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=80,name="Evasion",keywordFlags=0}},nil}c["All bonuses from an equipped Shield apply to your Minions instead of you"]={{},nil}c["20% increased Elemental Damage with Attack Skills +55 to maximum Mana"]={{[1]={flags=0,type="INC",value=20,name="ElementalDamage",keywordFlags=0}}," with Attack Skills +55 to maximum Mana"}c["Adds 25 to 40 Cold Damage while you have Avian's Might Adds 3 to 62 Lightning Damage while you have Avian's Might"]={{[1]={flags=0,type="BASE",value=25,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=40,name="ColdMax",keywordFlags=0}}," while you have Avian's Might Adds 3 to 62 while you have Avian's Might"}c["-10% Chance to Block"]={{[1]={flags=0,type="BASE",value=-10,name="BlockChance",keywordFlags=0}},nil}c["Gain 10% of Physical Damage as Extra Chaos Damage"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalDamageGainAsChaos",keywordFlags=0}},nil}c["0.4% of Chaos Damage Leeched as Life"]={{[1]={flags=0,type="BASE",value=0.4,name="ChaosDamageLifeLeech",keywordFlags=0}},nil}c["58% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=58,name="CritChance",keywordFlags=0}},nil}c["15% increased Trap Throwing Speed"]={{[1]={flags=0,type="INC",value=15,name="TrapThrowingSpeed",keywordFlags=0}},nil}c["5% increased Attack Speed with Two Handed Melee Weapons"]={{[1]={flags=35651585,type="INC",value=5,name="Speed",keywordFlags=0}},nil}c["Replenishes Energy Shield by 4% of Armour when you Block"]={nil,"Replenishes Energy Shield by 4% of Armour when you Block"}c["+8 to Armour"]={{[1]={flags=0,type="BASE",value=8,name="Armour",keywordFlags=0}},nil}c["You have Phasing while affected by Haste {variant:24}Unaffected by Temporal Chains while affected by Haste"]={nil,"You have Phasing while affected by Haste {variant:24}Unaffected by Temporal Chains while affected by Haste"}c["100% increased Duration of Curses on you +5% Chance to Block"]={{[1]={flags=0,type="INC",value=100,name="Duration",keywordFlags=0}}," of Curses on you +5% Chance to Block"}c["15% increased Accuracy Rating with Swords"]={{[1]={flags=262144,type="INC",value=15,name="Accuracy",keywordFlags=0}},nil}c["Triggers Level 20 Cold Aegis when Equipped"]={{[1]={flags=0,type="LIST",value={skillId="ColdAegis",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["With a Searching Eye Jewel Socketed, Maim Enemies for 4 seconds on Hit with Attacks"]={nil,"With a Searching Eye Jewel Socketed, Maim Enemies for 4 seconds on Hit with Attacks"}c["20% chance to Block Attacks if you've Blocked a Spell Recently"]={{[1]={[1]={type="Condition",var="BlockedSpellRecently"},flags=0,type="BASE",value=20,name="BlockChance",keywordFlags=0}},nil}c["5% chance to Gain Unholy Might for 4 seconds on Melee Kill"]={{}," to Gain Unholy Might for 4 seconds on Kill"}c["28% increased Physical Damage with Staves"]={{[1]={flags=131072,type="INC",value=28,name="PhysicalDamage",keywordFlags=0}},nil}c["165% increased Armour"]={{[1]={flags=0,type="INC",value=165,name="Armour",keywordFlags=0}},nil}c["120% increased Block Recovery"]={{[1]={flags=0,type="INC",value=120,name="BlockRecovery",keywordFlags=0}},nil}c["No Physical Damage"]={{[1]={value={key="PhysicalMin"},type="LIST",keywordFlags=0,name="WeaponData",flags=0},[2]={value={key="PhysicalMax"},type="LIST",keywordFlags=0,name="WeaponData",flags=0},[3]={value={key="PhysicalDPS"},type="LIST",keywordFlags=0,name="WeaponData",flags=0}},nil}c["+1.8% to Critical Strike Chance while affected by Hatred"]={{[1]={flags=0,type="BASE",value=1.8,name="CritChance",keywordFlags=0}}," while affected by Hatred"}c["118% increased Physical Damage"]={{[1]={flags=0,type="INC",value=118,name="PhysicalDamage",keywordFlags=0}},nil}c["While on Low Life, Enemies are Unlucky when Damaging you"]={nil,"While on Low Life, Enemies are Unlucky when Damaging you"}c["+20% chance to be Shocked 30% of Lightning Damage is taken from Mana before Life when Hit"]={{[1]={flags=0,type="BASE",value=20,name="LightningDamage",keywordFlags=0}}," to be Shocked 30% of is taken from Mana before Life when Hit"}c["30% reduced Flask Charges gained while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=-30,name="FlaskChargesGained",keywordFlags=0}},nil}c["Applies level 15 Punishment on Blocking a Melee Attack Applies level 15 Temporal Chains on Blocking a Projectile Attack"]={nil,"Applies level 15 Punishment on Blocking a Melee Attack Applies level 15 Temporal Chains on Blocking a Projectile Attack"}c["Applies level 15 Punishment on Blocking a Melee Attack"]={nil,"Applies level 15 Punishment on Blocking a Melee Attack"}c["60% of Block Chance applied to Spells"]={{[1]={flags=0,type="BASE",value=60,name="BlockChanceConv",keywordFlags=0}},nil}c["10% increased Effect of Auras on You"]={{[1]={flags=0,type="INC",value=10,name="AuraEffectOnSelf",keywordFlags=0}},nil}c["Acrobatics"]={{[1]={value="Acrobatics",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["You are Shocked for 4 seconds on reaching Maximum Power Charges"]={nil,"You are Shocked for 4 seconds on reaching Maximum Power Charges"}c["Evasion Rating is increased by Uncapped Cold Resistance"]={{[1]={[1]={type="PerStat",stat="ColdResistTotal",div=1},value=1,type="INC",keywordFlags=0,name="Evasion",flags=0}},nil}c["Recover 25% of Life and Mana when you use a Warcry 100% increased Warcry Duration 100% increased Warcry Cooldown Recovery Speed"]={nil,"Recover 25% of Life and Mana when you use a Warcry 100% increased Warcry Duration 100% increased Warcry Cooldown Recovery Speed"}c["10% increased Quantity of Items found"]={{[1]={flags=0,type="INC",value=10,name="LootQuantity",keywordFlags=0}},nil}c["Lose all Power Charges on reaching Maximum Power Charges You are Shocked for 4 seconds on reaching Maximum Power Charges"]={nil,"Lose all Power Charges on reaching Maximum Power Charges You are Shocked for 4 seconds on reaching Maximum Power Charges"}c["60% increased Spell Damage for each 200 total Mana you have Spent Recently Shaper Item"]={{[1]={flags=2,type="INC",value=60,name="Damage",keywordFlags=0}}," for each 200 total Mana you have Spent Recently Shaper Item"}c["Chaos Damage does not bypass Energy Shield during effect Removes all but one Life on use"]={nil,"Chaos Damage does not bypass Energy Shield during effect Removes all but one Life on use"}c["20% chance to gain a Power Charge on Hit"]={{}," to gain a Power Charge on Hit"}c["+2 to Maximum Power Charges"]={{[1]={flags=0,type="BASE",value=2,name="PowerChargesMax",keywordFlags=0}},nil}c["+6% to all maximum Elemental Resistances during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=6,name="FireResistMax",keywordFlags=0},[2]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=6,name="ColdResistMax",keywordFlags=0},[3]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=6,name="LightningResistMax",keywordFlags=0}},nil}c["30% reduced Spell Damage taken from Blinded Enemies"]={{[1]={flags=2,type="INC",value=-30,name="DamageTaken",keywordFlags=0}}," from Blinded Enemies"}c["40% less Critical Strike Chance"]={{[1]={flags=0,type="MORE",value=-40,name="CritChance",keywordFlags=0}},nil}c["+15 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=15,name="LifeOnHit",keywordFlags=0}},nil}c["to surrounding targets"]={nil,"to surrounding targets"}c["+23 to maximum Mana"]={{[1]={flags=0,type="BASE",value=23,name="Mana",keywordFlags=0}},nil}c["also grant an equal chance to gain a Power Charge on Kill"]={nil,"also grant an equal chance to gain a Power Charge on Kill"}c["20% of Physical Damage gained as Extra Chaos Damage against"]={{[1]={flags=0,type="BASE",value=20,name="PhysicalDamageGainAsChaos",keywordFlags=0}}," against"}c["30% increased Fire Damage with Hits and Ailments against Blinded Enemies 30% reduced Spell Damage taken from Blinded Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Blinded"},flags=6,type="INC",value=30,name="FireDamage",keywordFlags=0}}," with Hits and Ailments 30% reduced Damage taken from Blinded Enemies"}c["15% chance to gain a Flask Charge when you deal a Critical Strike {variant:3}50% chance to gain a Flask Charge when you deal a Critical Strike"]={{}," to gain a Flask Charge when you deal a Critical Strike {variant:3}50% chance to gain a Flask Charge when you deal a Critical Strike"}c["30% increased Fire Damage against Blinded Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Blinded"},flags=4,type="INC",value=30,name="FireDamage",keywordFlags=0}},nil}c["8% additional Block Chance if you were Damaged by a Hit Recently"]={{[1]={[1]={type="Condition",var="BeenHitRecently"},flags=0,type="BASE",value=8,name="BlockChance",keywordFlags=0}},nil}c["+40 Life gained when you Block"]={{[1]={flags=0,type="BASE",value=40,name="Life",keywordFlags=0}}," gained when you Block"}c["Reflect Shocks applied to you to all Nearby Enemies"]={nil,"Reflect Shocks applied to you to all Nearby Enemies"}c["Chaos Damage does not bypass Energy Shield while not on Low Life or Low Mana Reflect Shocks applied to you to all Nearby Enemies"]={nil,"Chaos Damage does not bypass Energy Shield while not on Low Life or Low Mana Reflect Shocks applied to you to all Nearby Enemies"}c["Chaos Damage does not bypass Energy Shield while not on Low Life or Low Mana"]={nil,"Chaos Damage does not bypass Energy Shield while not on Low Life or Low Mana"}c["2% chance to Avoid Elemental Damage when Hit per Frenzy Charge 0.5% of Attack Damage Leeched as Life per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},[2]={type="Multiplier",var="FrenzyCharge"},flags=0,type="BASE",keywordFlags=0,name="ElementalDamage",value=2}}," to Avoid when Hit 0.5% of Attack Damage Leeched as Life "}c["260% increased Energy Shield"]={{[1]={flags=0,type="INC",value=260,name="EnergyShield",keywordFlags=0}},nil}c["+40 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=40,name="Evasion",keywordFlags=0}},nil}c["12% increased maximum Energy Shield"]={{[1]={flags=0,type="INC",value=12,name="EnergyShield",keywordFlags=0}},nil}c["+38% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=38,name="LightningResist",keywordFlags=0}},nil}c["Shock Reflection"]={nil,"Shock Reflection"}c["Gain 2 Power Charges on Using a Warcry"]={nil,"Gain 2 Power Charges on Using a Warcry"}c["30% increased Movement Speed for 9 seconds on Throwing a Trap {variant:2}15% increased Movement Speed for 9 seconds on Throwing a Trap"]={{[1]={flags=0,type="INC",value=30,name="MovementSpeed",keywordFlags=4096}}," for 9 seconds on Throwing a {variant:2}15% increased Movement Speed for 9 seconds on Throwing a Trap"}c["35% increased Damage"]={{[1]={flags=0,type="INC",value=35,name="Damage",keywordFlags=0}},nil}c["100% of Fire Damage from Hits taken as Lightning Damage"]={{[1]={flags=0,type="BASE",value=100,name="FireDamageTakenAsLightning",keywordFlags=0}},nil}c["+38 to maximum Life"]={{[1]={flags=0,type="BASE",value=38,name="Life",keywordFlags=0}},nil}c["Immune to Freeze while affected by Purity of Ice"]={nil,"Immune to Freeze while affected by Purity of Ice"}c["Adds 14 to 16 Physical Damage to Attacks and Spells per Siphoning Charge Gain 4% of Non-Chaos Damage as extra Chaos Damage per Siphoning Charge"]={{[1]={flags=0,type="BASE",value=14,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=16,name="PhysicalMax",keywordFlags=0}}," per Siphoning Charge Gain 4% of Non- as extra Chaos Damage per Siphoning Charge"}c["Grants Summon Harbinger of Time Skill 15% increased Attack and Cast Speed"]={nil,"Grants Summon Harbinger of Time Skill 15% increased Attack and Cast Speed"}c["+2 Accuracy Rating per 2 Intelligence"]={{[1]={[1]={type="PerStat",stat="Int",div=2},flags=0,type="BASE",value=2,name="Accuracy",keywordFlags=0}},nil}c["Gain +3 Mana when you hit a Taunted Enemy {variant:2,3}Gain 2 Power Charges on Using a Warcry"]={nil,"Gain +3 Mana when you hit a Taunted Enemy {variant:2,3}Gain 2 Power Charges on Using a Warcry"}c["1% of Damage Leeched as Life if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,type="BASE",value=1,name="DamageLifeLeech",keywordFlags=0}},nil}c["+15 to Dexterity"]={{[1]={flags=0,type="BASE",value=15,name="Dex",keywordFlags=0}},nil}c["Gain +3 Mana when you hit a Taunted Enemy"]={nil,"Gain +3 Mana when you hit a Taunted Enemy"}c["Can Allocate Passives from the Duelist's starting point"]={{},nil}c["10% of Damage Reflected Gained as Life"]={{[1]={flags=0,type="BASE",value=10,name="Damage",keywordFlags=0}}," Reflected Gained as Life"}c["Reflects 1 to 1000 Physical Damage to Attackers on Block {variant:2,3}10% of Damage Reflected Gained as Life"]={nil,"Reflects 1 to 1000 Physical Damage to Attackers on Block {variant:2,3}10% of Damage Reflected Gained as Life"}c["Reflects 1 to 1000 Physical Damage to Attackers on Block"]={nil,"Reflects 1 to 1000 Physical Damage to Attackers on Block"}c["+130 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=130,name="EnergyShield",keywordFlags=0}},nil}c["Right ring slot: You cannot Regenerate Mana"]={nil,"You cannot Regenerate Mana"}c["Point Blank"]={{[1]={value="Point Blank",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["90% Increased Evasion Rating"]={{[1]={flags=0,type="INC",value=90,name="Evasion",keywordFlags=0}},nil}c["25% Increased Warcry Effect"]={{[1]={flags=0,type="INC",value=25,name="BuffEffect",keywordFlags=4}},nil}c["+1 to Maximum Life per 2 Intelligence"]={{[1]={[1]={type="PerStat",stat="Int",div=2},flags=0,type="BASE",value=1,name="Life",keywordFlags=0}},nil}c["Gain 100% of Bow Physical Damage as Extra Damage of an Element"]={{[1]={flags=0,type="BASE",value=100,name="PhysicalDamage",keywordFlags=0}}," Bow as Extra Damage of an Element"}c["40% increased Physical Damage"]={{[1]={flags=0,type="INC",value=40,name="PhysicalDamage",keywordFlags=0}},nil}c["You gain Onslaught for 4 seconds on using a Warcry {variant:2,3}25% Increased Warcry Effect"]={nil,"You gain Onslaught for 4 seconds on using a Warcry {variant:2,3}25% Increased Warcry Effect"}c["80% increased Mana Cost of Skills"]={{[1]={flags=0,type="INC",value=80,name="ManaCost",keywordFlags=0}},nil}c["10% chance to Trigger Level 8 Summon Raging Spirit on Kill"]={{[1]={flags=0,type="LIST",value={skillId="SummonRagingSpirit",level=8},name="ExtraSkill",keywordFlags=0}},nil}c["30% increased Damage while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,type="INC",value=30,name="Damage",keywordFlags=0}},nil}c["10% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=10,name="LootRarity",keywordFlags=0}},nil}c["You gain Onslaught for 2 seconds on Killing Taunted Enemies {variant:2,3}You gain Onslaught for 4 seconds on using a Warcry"]={nil,"You gain Onslaught for 2 seconds on Killing Taunted Enemies {variant:2,3}You gain Onslaught for 4 seconds on using a Warcry"}c["Triggers Level 15 Manifest Dancing Dervish on Rampage"]={{[1]={flags=0,type="LIST",value={skillId="UniqueAnimateWeapon",level=15},name="ExtraSkill",keywordFlags=0}},nil}c["Shocks all nearby Enemies on Killing a Shocked Enemy"]={nil,"Shocks all nearby Enemies on Killing a Shocked Enemy"}c["Adds 3 to 47 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=3,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=47,name="LightningMax",keywordFlags=0}},nil}c["100% Increased Evasion Rating"]={{[1]={flags=0,type="INC",value=100,name="Evasion",keywordFlags=0}},nil}c["Adds 2 to 45 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=2,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=45,name="LightningMax",keywordFlags=0}},nil}c["Gain 13% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,type="BASE",value=13,name="PhysicalDamageGainAsCold",keywordFlags=0}},nil}c["12% increased Physical Damage with Bows"]={{[1]={flags=8192,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["Adds 10 to 23 Fire Damage"]={{[1]={flags=0,type="BASE",value=10,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=23,name="FireMax",keywordFlags=0}},nil}c["Reflects 10 Cold Damage to Melee Attackers {variant:2,3,4}Reflects 50 Cold Damage to Melee Attackers"]={nil,"Reflects 10 Cold Damage to Melee Attackers {variant:2,3,4}Reflects 50 Cold Damage to Melee Attackers"}c["Gain 15% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,type="BASE",value=15,name="PhysicalDamageGainAsCold",keywordFlags=0}},nil}c["+11% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=11,name="ChaosResist",keywordFlags=0}},nil}c["Adds 175 to 300 Cold Damage"]={{[1]={flags=0,type="BASE",value=175,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=300,name="ColdMax",keywordFlags=0}},nil}c["10% Chance to Block Spells"]={{[1]={flags=0,type="BASE",value=10,name="SpellBlockChance",keywordFlags=0}},nil}c["Adds 10 to 18 Physical Damage to Attacks"]={{[1]={flags=1,type="BASE",value=10,name="PhysicalMin",keywordFlags=0},[2]={flags=1,type="BASE",value=18,name="PhysicalMax",keywordFlags=0}},nil}c["12% Chance to Block Spells"]={{[1]={flags=0,type="BASE",value=12,name="SpellBlockChance",keywordFlags=0}},nil}c["5% chance to Curse Enemies with Enfeeble on Hit {variant:2}10% chance to Curse Enemies with Enfeeble on Hit"]={{}," to Curse Enemies withon Hit {variant:2}10% chance to Curse Enemies with Enfeeble on Hit"}c["Adds 12 to 20 Physical Damage to Attacks"]={{[1]={flags=1,type="BASE",value=12,name="PhysicalMin",keywordFlags=0},[2]={flags=1,type="BASE",value=20,name="PhysicalMax",keywordFlags=0}},nil}c["15% chance to gain a Power Charge when your Trap is triggered by an Enemy"]={{}," to gain a Power Charge when your is triggered by an Enemy"}c["25 Life Regenerated per second per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="BASE",value=25,name="LifeRegen",keywordFlags=0}},nil}c["15% increased Damage over Time"]={{[1]={flags=8,type="INC",value=15,name="Damage",keywordFlags=0}},nil}c["Removes 1% of maximum Life on Kill Removes 1% of maximum Energy Shield on Kill"]={nil,"Removes 1% of maximum Life on Kill Removes 1% of maximum Energy Shield on Kill"}c["Uses both hand slots 90% increased Critical Strike Chance"]={nil,"Uses both hand slots 90% increased Critical Strike Chance"}c["7 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=7,name="LifeRegen",keywordFlags=0}},nil}c["Damage Penetrates 15% Cold Resistance while affected by Hatred {variant:28}40% of Physical Damage Converted to Cold Damage while affected by Hatred"]={{[1]={[1]={type="SkillName",skillName="Hatred"},flags=0,type="BASE",value=15,name="ColdPenetration",keywordFlags=0}}," while affected by{variant:28}40% of Physical Damage Converted to Cold Damage while affected by Hatred"}c["25% increased Mine Damage"]={{[1]={flags=0,type="INC",value=25,name="Damage",keywordFlags=8192}},nil}c["+30% to Critical Strike Multiplier with Mines"]={{[1]={flags=0,type="BASE",value=30,name="CritMultiplier",keywordFlags=8192}},nil}c["Reflects 81 Physical Damage to Melee Attackers"]={{},nil}c["16% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=16,name="Damage",keywordFlags=0}},nil}c["4% increased Elemental Damage per Grand Spectrum"]={{[1]={[1]={type="Multiplier",var="GrandSpectrum"},flags=0,type="INC",value=4,name="ElementalDamage",keywordFlags=0},[2]={flags=0,type="BASE",value=1,name="Multiplier:GrandSpectrum",keywordFlags=0}},nil}c["30% chance to Avoid being Shocked"]={{[1]={flags=0,type="BASE",value=30,name="AvoidShock",keywordFlags=0}},nil}c["Nearby Allies gain 2% of Life Regenerated per Second"]={{[1]={flags=0,type="LIST",value={onlyAllies=true,mod={flags=0,type="BASE",value=2,name="LifeRegenPercent",keywordFlags=0}},name="ExtraAura",keywordFlags=0}},nil}c["50% increased Amount Recovered"]={{[1]={flags=0,type="INC",value=50,name="FlaskRecovery",keywordFlags=0}},nil}c["100% increased Curse Duration"]={{[1]={flags=0,type="INC",value=100,name="Duration",keywordFlags=2}},nil}c["Enemies are Unlucky when Damaging you while you are Cursed with Vulnerability You are cursed with Level 10 Vulnerability"]={nil,"Enemies are Unlucky when Damaging you while you are Cursed with Vulnerability You are cursed with Level 10 Vulnerability"}c["Adds 10 to 20 Physical Damage to Attacks"]={{[1]={flags=1,type="BASE",value=10,name="PhysicalMin",keywordFlags=0},[2]={flags=1,type="BASE",value=20,name="PhysicalMax",keywordFlags=0}},nil}c["30% of Physical Damage taken as Lightning Damage"]={{[1]={flags=0,type="BASE",value=30,name="PhysicalDamageTakenAsLightning",keywordFlags=0}},nil}c["20% additional Spell Block chance while Cursed"]={{[1]={flags=2,type="BASE",value=20,name="BlockChance",keywordFlags=0}}," while Cursed"}c["+2 to Level of Socketed Fire Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="fire",value=2},name="GemProperty",keywordFlags=0}},nil}c["10% additional Block chance while not Cursed"]={{[1]={flags=0,type="BASE",value=10,name="BlockChance",keywordFlags=0}}," while not Cursed"}c["110% increased Energy Shield"]={{[1]={flags=0,type="INC",value=110,name="EnergyShield",keywordFlags=0}},nil}c["0.5% of Attack Damage Leeched as Mana against Poisoned Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Poisoned"},flags=5,type="BASE",value=0.5,name="DamageManaLeech",keywordFlags=0}},nil}c["50% reduced Duration of Curses on you"]={{[1]={flags=0,type="INC",value=-50,name="Duration",keywordFlags=0}}," of Curses on you"}c["+30 to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=30,name="ElementalResist",keywordFlags=0}},nil}c["80% increased Critical Strike Chance for Spells"]={{[1]={flags=2,type="INC",value=80,name="CritChance",keywordFlags=0}},nil}c["+300 Armour per active Totem Blood Magic"]={{[1]={flags=0,type="BASE",value=300,name="Armour",keywordFlags=16384}}," per active Blood Magic"}c["10% increased Skill Effect Duration"]={{[1]={flags=0,type="INC",value=10,name="Duration",keywordFlags=0}},nil}c["Adds 190 to 220 Fire Damage in Main Hand"]={{[1]={[1]={type="InSlot",num=1},flags=0,type="BASE",value=190,name="FireMin",keywordFlags=0},[2]={[1]={type="InSlot",num=1},flags=0,type="BASE",value=220,name="FireMax",keywordFlags=0}},nil}c["25% increased Quantity of Items Dropped by Slain Frozen enemies"]={{}," Quantity of Items Dropped by Slain Frozen enemies"}c["Enemies you Curse take 10% increased Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=10,name="DamageTaken",keywordFlags=0}},name="AffectedByCurseMod",keywordFlags=0}},nil}c["0.5% of Damage dealt by your Totems is Leeched to you as Life"]={{[1]={flags=0,type="BASE",value=0.5,name="DamageLifeLeechToPlayer",keywordFlags=16384}},nil}c["1% of Damage Leeched as Life for Skills used by Totems"]={{[1]={flags=0,type="BASE",value=1,name="DamageLifeLeech",keywordFlags=16384}},nil}c["Insufficient Mana doesn't prevent your Melee Attacks"]={nil,"Insufficient Mana doesn't prevent your Melee Attacks"}c["15% increased Area of Effect for Skills used by Totems"]={{[1]={flags=0,type="INC",value=15,name="AreaOfEffect",keywordFlags=16384}},nil}c["0.5% of Life Regenerated per Second"]={{[1]={flags=0,type="BASE",value=0.5,name="LifeRegenPercent",keywordFlags=0}},nil}c["17% increased Spell Damage"]={{[1]={flags=2,type="INC",value=17,name="Damage",keywordFlags=0}},nil}c["+90 to all Attributes"]={{[1]={flags=0,type="BASE",value=90,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=90,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=90,name="Int",keywordFlags=0}},nil}c["200% increased Armour against Projectiles +25% additional Block Chance against Projectiles"]={{[1]={flags=0,type="INC",value=200,name="Armour",keywordFlags=0}}," against Projectiles +25% additional Block Chance against Projectiles"}c["200% increased Armour against Projectiles"]={{[1]={flags=0,type="INC",value=200,name="Armour",keywordFlags=0}}," against Projectiles"}c["230% increased Energy Shield"]={{[1]={flags=0,type="INC",value=230,name="EnergyShield",keywordFlags=0}},nil}c["25% increased Damage while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=25,name="Damage",keywordFlags=0}},nil}c["50% increased Critical Strike Chance with Bows"]={{[1]={flags=8192,type="INC",value=50,name="CritChance",keywordFlags=0}},nil}c["350% increased Energy Shield"]={{[1]={flags=0,type="INC",value=350,name="EnergyShield",keywordFlags=0}},nil}c["24% increased maximum Mana"]={{[1]={flags=0,type="INC",value=24,name="Mana",keywordFlags=0}},nil}c["-80 Physical Damage taken from Projectile Attacks"]={{[1]={flags=0,type="BASE",value=-80,name="PhysicalDamageTaken",keywordFlags=0}}," from Projectile Attacks"}c["-10 Physical Damage taken from Projectile Attacks {variant:2,3}-80 Physical Damage taken from Projectile Attacks"]={{[1]={flags=0,type="BASE",value=-10,name="PhysicalDamageTaken",keywordFlags=0}}," from Projectile Attacks {variant:2,3}-80 Physical Damage taken from Projectile Attacks"}c["Socketed Gems are Supported by Level 18 Innervate"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportOnslaughtOnSlayingShockedEnemy",level=18},name="ExtraSupport",keywordFlags=0}},nil}c["Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit"]={nil,"Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit"}c["+14 to all Attributes"]={{[1]={flags=0,type="BASE",value=14,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=14,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=14,name="Int",keywordFlags=0}},nil}c["Gain +10 Life when you Taunt an Enemy"]={nil,"Gain +10 Life when you Taunt an Enemy"}c["+8% Elemental Resistances while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,type="BASE",value=8,name="ElementalResist",keywordFlags=0}},nil}c["+45 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=45,name="EnergyShield",keywordFlags=0}},nil}c["With at least 40 Intelligence in Radius, Raised Spectres have a 50% chance to gain Soul Eater for 30 seconds on Kill"]={nil,"With at least 40 Intelligence in Radius, Raised Spectres have a 50% chance to gain Soul Eater for 30 seconds on Kill"}c["2% of Attack Damage Leeched as Life against Taunted Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Taunted"},flags=5,type="BASE",value=2,name="DamageLifeLeech",keywordFlags=0}},nil}c["20% reduced Projectile Speed"]={{[1]={flags=0,type="INC",value=-20,name="ProjectileSpeed",keywordFlags=0}},nil}c["+1 to Level of Socketed Warcry Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="warcry",value=1},name="GemProperty",keywordFlags=0}},nil}c["12% increased Damage over Time"]={{[1]={flags=8,type="INC",value=12,name="Damage",keywordFlags=0}},nil}c["When you Kill an Enemy, for each Curse on that Enemy, gain 4% of Non-Chaos Damage as extra Chaos Damage for 4 seconds"]={{[1]={[1]={type="Condition",var="KilledRecently"},[2]={type="Multiplier",var="CurseOnEnemy"},flags=0,type="BASE",keywordFlags=0,name="PhysicalDamageGainAsChaos",value=4},[2]={[1]={type="Condition",var="KilledRecently"},[2]={type="Multiplier",var="CurseOnEnemy"},flags=0,type="BASE",keywordFlags=0,name="ElementalDamageGainAsChaos",value=4}},nil}c["Triggers Level 20 Elemental Aegis when Equipped"]={{[1]={flags=0,type="LIST",value={skillId="ElementalAegis",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["+4% Chance to Block"]={{[1]={flags=0,type="BASE",value=4,name="BlockChance",keywordFlags=0}},nil}c["8% of Physical Damage taken as Fire Damage"]={{[1]={flags=0,type="BASE",value=8,name="PhysicalDamageTakenAsFire",keywordFlags=0}},nil}c["100% increased Amount Recovered"]={{[1]={flags=0,type="INC",value=100,name="FlaskRecovery",keywordFlags=0}},nil}c["Damage Penetrates 15% Fire Resistance while affected by Anger {variant:3}Gain 25% of Physical Damage as Extra Fire Damage while affected by Anger"]={{[1]={[1]={type="SkillName",skillName="Anger"},flags=0,type="BASE",value=15,name="FirePenetration",keywordFlags=0}}," while affected by{variant:3}Gain 25% of Physical Damage as Extra Fire Damage while affected by Anger"}c["Adds 10 to 23 Physical Damage"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=23,name="PhysicalMax",keywordFlags=0}},nil}c["40% chance to Shock Attackers for 4 seconds on Block"]={{[1]={flags=0,type="BASE",value=40,name="EnemyShockChance",keywordFlags=0}}," Attackers for 4 seconds on Block"}c["Socketed Gems are Supported by level 1 Reduced Mana"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportReducedMana",level=1},name="ExtraSupport",keywordFlags=0}},nil}c["-25 Physical Damage taken from Projectile Attacks"]={{[1]={flags=0,type="BASE",value=-25,name="PhysicalDamageTaken",keywordFlags=0}}," from Projectile Attacks"}c["Conduit"]={{[1]={value="Conduit",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["Socketed Gems have 50% reduced Mana Cost"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=-50,name="ManaCost",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["+43% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=43,name="FireResist",keywordFlags=0}},nil}c["+2 Mana gained for each Enemy hit by your Attacks"]={{[1]={flags=1,type="BASE",value=2,name="ManaOnHit",keywordFlags=0}},nil}c["135% increased Armour"]={{[1]={flags=0,type="INC",value=135,name="Armour",keywordFlags=0}},nil}c["Adds 14 to 33 Fire Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=14,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=33,name="FireMax",keywordFlags=0}},nil}c["25% chance to Curse un-cursed Enemies with Enfeeble on Hit"]={{}," to Curse un-cursed Enemies withon Hit"}c["10% chance to Curse Enemies with Enfeeble on Hit {variant:3,4}25% chance to Curse un-cursed Enemies with Enfeeble on Hit"]={{}," to Curse Enemies withon Hit {variant:3,4}25% chance to Curse un-cursed Enemies with Enfeeble on Hit"}c["10% chance to Curse Enemies with Enfeeble on Hit"]={{}," to Curse Enemies withon Hit"}c["5% chance to Curse Enemies with Enfeeble on Hit"]={{}," to Curse Enemies withon Hit"}c["10% reduced Damage taken from Traps and Mines"]={{[1]={flags=0,type="INC",value=-10,name="DamageTaken",keywordFlags=4096}}," from s and Mines"}c["You cannot be Shocked for 3 seconds after being Shocked"]={nil,"You cannot be Shocked for 3 seconds after being Shocked"}c["Gain 24% of Physical Damage as Extra Damage of a random Element"]={{[1]={flags=0,type="BASE",value=24,name="PhysicalDamage",keywordFlags=0}}," as Extra Damage of a random Element"}c["250% increased Armour"]={{[1]={flags=0,type="INC",value=250,name="Armour",keywordFlags=0}},nil}c["25% of Physical Damage Converted to Fire Damage"]={{[1]={flags=0,type="BASE",value=25,name="PhysicalDamageConvertToFire",keywordFlags=0}},nil}c["2% chance to Dodge Attack and Spell Hits per 500 Maximum Mana, up to 20% You have Onslaught while not on Low Mana"]={{[1]={flags=2,type="BASE",value=2,name="Mana",keywordFlags=0}}," to Dodge Attack and Hits per 500 , up to 20% You have Onslaught while not on Low Mana"}c["150% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=150,name="Evasion",keywordFlags=0}},nil}c["Adds 15 to 35 Fire Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=15,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=35,name="FireMax",keywordFlags=0}},nil}c["Adds 10 to 25 Fire Damage to Attacks"]={{[1]={flags=1,type="BASE",value=10,name="FireMin",keywordFlags=0},[2]={flags=1,type="BASE",value=25,name="FireMax",keywordFlags=0}},nil}c["+280 to Armour"]={{[1]={flags=0,type="BASE",value=280,name="Armour",keywordFlags=0}},nil}c["20% increased Cold Damage"]={{[1]={flags=0,type="INC",value=20,name="ColdDamage",keywordFlags=0}},nil}c["+1500 Armour if you've Blocked Recently"]={{[1]={[1]={type="Condition",var="BlockedRecently"},flags=0,type="BASE",value=1500,name="Armour",keywordFlags=0}},nil}c["Recover 250 Life when you Block +6% Chance to Block"]={nil,"Recover 250 Life when you Block +6% Chance to Block"}c["Attacks have 30% chance to cause Bleeding"]={{[1]={flags=1,type="BASE",value=30,name="BleedChance",keywordFlags=0}},nil}c["170% increased Armour"]={{[1]={flags=0,type="INC",value=170,name="Armour",keywordFlags=0}},nil}c["140% increased Armour"]={{[1]={flags=0,type="INC",value=140,name="Armour",keywordFlags=0}},nil}c["Permanently Intimidate Enemies on Block"]={nil,"Permanently Intimidate Enemies on Block"}c["+1000 Armour if you've Blocked Recently"]={{[1]={[1]={type="Condition",var="BlockedRecently"},flags=0,type="BASE",value=1000,name="Armour",keywordFlags=0}},nil}c["25% increased Critical Strike Chance with Swords"]={{[1]={flags=262144,type="INC",value=25,name="CritChance",keywordFlags=0}},nil}c["1% increased Energy Shield per 10 Strength"]={{[1]={[1]={type="PerStat",stat="Str",div=10},flags=0,type="INC",value=1,name="EnergyShield",keywordFlags=0}},nil}c["You have Onslaught while at maximum Endurance Charges"]={nil,"You have Onslaught while at maximum Endurance Charges"}c["+305 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=305,name="Accuracy",keywordFlags=0}},nil}c["-10% to maximum Block Chance"]={{[1]={flags=0,type="BASE",value=-10,name="BlockChanceMax",keywordFlags=0}},nil}c["63% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=63,name="CritChance",keywordFlags=0}},nil}c["Gain a Frenzy Charge on Critical Strike"]={nil,"Gain a Frenzy Charge on Critical Strike"}c["15% chance to Recover 10% of Maximum Mana when you use a Skill while affected by Clarity {variant:8}-5 to Total Mana Cost of Skills while affected by Clarity"]={{[1]={[1]={type="SkillName",skillName="Clarity"},flags=0,type="BASE",value=15,name="Mana",keywordFlags=0}}," to Recover 10% of when you use a Skill while affected by{variant:8}-5 to Total Mana Cost of Skills while affected by Clarity"}c["+85 to maximum Life"]={{[1]={flags=0,type="BASE",value=85,name="Life",keywordFlags=0}},nil}c["20% increased Flask Recovery Speed"]={{[1]={flags=0,type="INC",value=20,name="FlaskRecoveryRate",keywordFlags=0}},nil}c["75% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=75,name="CritChance",keywordFlags=0}},nil}c["15% reduced Intelligence"]={{[1]={flags=0,type="INC",value=-15,name="Int",keywordFlags=0}},nil}c["15% increased Damage with Ailments per Elder Item Equipped +6 to Maximum Life per Elder Item Equipped"]={{[1]={flags=0,type="INC",value=15,name="Damage",keywordFlags=0}}," with Ailments per Elder Item Equipped +6 to Maximum Life per Elder Item Equipped"}c["Your Physical Damage can Shock"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="PhysicalCanShock",flags=0}},nil}c["Deal no Elemental Damage"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="DealNoLightning",flags=0},[2]={value=true,type="FLAG",keywordFlags=0,name="DealNoCold",flags=0},[3]={value=true,type="FLAG",keywordFlags=0,name="DealNoFire",flags=0}},nil}c["500% increased Physical Damage"]={{[1]={flags=0,type="INC",value=500,name="PhysicalDamage",keywordFlags=0}},nil}c["0.6% of Physical Attack Damage Leeched as Mana"]={{[1]={flags=1,type="BASE",value=0.6,name="PhysicalDamageManaLeech",keywordFlags=0}},nil}c["Gain a Void Charge every second Elder Item"]={nil,"Gain a Void Charge every second Elder Item"}c["30% increased Damage if you Summoned a Golem in the past 8 seconds"]={{[1]={flags=0,type="INC",value=30,name="Damage",keywordFlags=0}}," if you Summoned a in the past 8 seconds"}c["Enemies you Shock have 20% reduced Movement Speed Damage Penetrates 20% Lightning Resistance"]={{[1]={flags=0,type="BASE",value=20,name="LightningPenetration",keywordFlags=0}},"Enemies you Shock have 20% reduced Damage "}c["120% increased Spell Damage if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=2,type="INC",value=120,name="Damage",keywordFlags=0}},nil}c["14% increased Quantity of Items found"]={{[1]={flags=0,type="INC",value=14,name="LootQuantity",keywordFlags=0}},nil}c["+300 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=300,name="Evasion",keywordFlags=0}},nil}c["+68 to maximum Life"]={{[1]={flags=0,type="BASE",value=68,name="Life",keywordFlags=0}},nil}c["+6% Chance to Block"]={{[1]={flags=0,type="BASE",value=6,name="BlockChance",keywordFlags=0}},nil}c["Minions have 90% increased Movement Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=90,name="MovementSpeed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["3% increased Movement Speed"]={{[1]={flags=0,type="INC",value=3,name="MovementSpeed",keywordFlags=0}},nil}c["60% increased Mana Cost of Skills for each 200 total Mana you have Spent Recently 60% increased Spell Damage for each 200 total Mana you have Spent Recently"]={{[1]={flags=2,type="INC",value=60,name="ManaCost",keywordFlags=0}}," for each 200 total Mana you have Spent Recently 60% increased Damage for each 200 total Mana you have Spent Recently"}c["You cannot be Ignited for 3 seconds after being Ignited {variant:1}You cannot be Shocked for 1 second after being Shocked"]={nil,"You cannot be Ignited for 3 seconds after being Ignited {variant:1}You cannot be Shocked for 1 second after being Shocked"}c["Projectiles Pierce 6 additional Targets Implicit Modifier magnitudes are doubled"]={nil,"Projectiles Pierce 6 additional Targets Implicit Modifier magnitudes are doubled"}c["12% increased Movement Speed"]={{[1]={flags=0,type="INC",value=12,name="MovementSpeed",keywordFlags=0}},nil}c["Gain an Endurance Charge when a Power Charge expires or is consumed"]={nil,"Gain an Endurance Charge when a Power Charge expires or is consumed"}c["Crimson Dance {variant:8}Eldritch Battery"]={nil,"Crimson Dance {variant:8}Eldritch Battery"}c["Ignites your Skills cause spread to other Enemies within a Radius of 12"]={nil,"Ignites your Skills cause spread to other Enemies within a Radius of 12"}c["+1 to maximum number of Skeletons"]={{[1]={flags=0,type="BASE",value=1,name="ActiveSkeletonLimit",keywordFlags=0}},nil}c["+1 to maximum number of Spectres"]={{[1]={flags=0,type="BASE",value=1,name="ActiveSpectreLimit",keywordFlags=0}},nil}c["+185 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=185,name="Accuracy",keywordFlags=0}},nil}c["40% increased Effect of Shock Unaffected by Shock"]={{[1]={flags=0,type="INC",value=40,name="FlaskEffect",keywordFlags=0}}," of Shock Unaffected by Shock"}c["13 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=13,name="LifeRegen",keywordFlags=0}},nil}c["33% increased Physical Damage"]={{[1]={flags=0,type="INC",value=33,name="PhysicalDamage",keywordFlags=0}},nil}c["10% increased Physical Damage with Axes"]={{[1]={flags=4096,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["Culling Strike against Burning Enemies Gain a Frenzy Charge if an Attack Ignites an Enemy"]={nil,"Culling Strike against Burning Enemies Gain a Frenzy Charge if an Attack Ignites an Enemy"}c["8% increased Physical Damage"]={{[1]={flags=0,type="INC",value=8,name="PhysicalDamage",keywordFlags=0}},nil}c["Culling Strike against Burning Enemies"]={nil,"Culling Strike against Burning Enemies"}c["10% increased Fire Damage taken"]={{[1]={flags=0,type="INC",value=10,name="FireDamageTaken",keywordFlags=0}},nil}c["Adds 475 to 600 Fire Damage"]={{[1]={flags=0,type="BASE",value=475,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=600,name="FireMax",keywordFlags=0}},nil}c["19% chance to Ignite"]={{[1]={flags=0,type="BASE",value=19,name="EnemyIgniteChance",keywordFlags=0}},nil}c["10% of Physical Damage taken as Fire Damage while affected by Purity of Fire {variant:35}Unaffected by Burning Ground while affected by Purity of Fire"]={{[1]={[1]={type="SkillName",skillName="Purity of Fire"},flags=0,type="BASE",value=10,name="PhysicalDamageTakenAsFire",keywordFlags=0}}," while affected by{variant:35}Unaffected by Burning Ground while affected by Purity of Fire"}c["+25 Energy Shield gained on Kill Grants Malachai's Endurance, Frenzy and Power for 6 seconds each, in sequence"]={{[1]={[1]={type="SkillName",skillName="Frenzy"},flags=0,type="BASE",value=25,name="EnergyShield",keywordFlags=0}}," gained on Kill Grants Malachai's Endurance,and Power for 6 seconds each, in sequence"}c["30% chance to Blind Enemies on Critical Strike {variant:1,2}Causes Bleeding on Melee Critical Strike"]={{}," to Blind Enemies {variant:1,2}Causes Bleeding on Critical Strike"}c["Gain Rampage while at Maximum Endurances Charges"]={nil,"Gain Rampage while at Maximum Endurances Charges"}c["10% increased Damage with Poison per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=10,name="Damage",keywordFlags=1048576}},nil}c["Cannot Leech Life from Critical Strikes"]={{[1]={[1]={type="Condition",var="CriticalStrike"},value=true,type="FLAG",keywordFlags=0,name="CannotLeechLife",flags=0}},nil}c["5% increased Strength"]={{[1]={flags=0,type="INC",value=5,name="Str",keywordFlags=0}},nil}c["Curse Enemies with Flammability on Hit"]={{[1]={flags=0,type="LIST",value={skillId="Flammability",level=1,noSupports=true},name="ExtraSkill",keywordFlags=0}},nil}c["+25% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=25,name="ElementalResist",keywordFlags=0}},nil}c["Enemies you Attack Reflect 100 Physical Damage to you"]={nil,"Enemies you Attack Reflect 100 Physical Damage to you"}c["40% increased maximum Mana"]={{[1]={flags=0,type="INC",value=40,name="Mana",keywordFlags=0}},nil}c["Adds 55 to 76 Chaos Damage"]={{[1]={flags=0,type="BASE",value=55,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=76,name="ChaosMax",keywordFlags=0}},nil}c["12% increased Lightning Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=12,name="LightningDamage",keywordFlags=0}},nil}c["1% increased Elemental Damage per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,type="INC",value=1,name="ElementalDamage",keywordFlags=0}},nil}c["26% increased Physical Damage with Axes"]={{[1]={flags=4096,type="INC",value=26,name="PhysicalDamage",keywordFlags=0}},nil}c["+1 Life gained on Kill per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,type="BASE",value=1,name="LifeOnKill",keywordFlags=0}},nil}c["Adds 1 to 2 Physical Damage to Attacks per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=1,type="BASE",value=1,name="PhysicalMin",keywordFlags=0},[2]={[1]={type="Multiplier",var="Level"},flags=1,type="BASE",value=2,name="PhysicalMax",keywordFlags=0}},nil}c["100% increased Charge Recovery"]={{[1]={flags=0,type="INC",value=100,name="FlaskChargeRecovery",keywordFlags=0}},nil}c["Adds 65 to 105 Chaos Damage"]={{[1]={flags=0,type="BASE",value=65,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=105,name="ChaosMax",keywordFlags=0}},nil}c["+1 to Level of Active Socketed Skill Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="active_skill",value=1},name="GemProperty",keywordFlags=0}},nil}c["50% chance on Block to create Consecrated Ground"]={{}," on Block to create Consecrated Ground"}c["Adds 63 to 98 Physical Damage"]={{[1]={flags=0,type="BASE",value=63,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=98,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 75 to 110 Physical Damage"]={{[1]={flags=0,type="BASE",value=75,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=110,name="PhysicalMax",keywordFlags=0}},nil}c["Socketed Melee Gems have 15% increased Area of Effect"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}",keyword="melee"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=15,name="AreaOfEffect",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["10% increased Skeleton Attack Speed"]={{[1]={flags=1,type="INC",value=10,name="Speed",keywordFlags=0}}," Skeleton "}c["20% increased Cast Speed while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=16,type="INC",value=20,name="Speed",keywordFlags=0}},nil}c["+8% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=8,name="ColdResist",keywordFlags=0}},nil}c["+30 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=30,name="Evasion",keywordFlags=0}},nil}c["Adds 3 to 7 Fire Damage"]={{[1]={flags=0,type="BASE",value=3,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=7,name="FireMax",keywordFlags=0}},nil}c["18% Chance to Shock"]={{[1]={flags=0,type="BASE",value=18,name="EnemyShockChance",keywordFlags=0}},nil}c["50% increased Herald of Thunder Buff Effect"]={{[1]={[1]={type="SkillName",skillName="Herald of Thunder"},flags=0,type="INC",value=50,name="BuffEffect",keywordFlags=0}},nil}c["20% Chance to Shock"]={{[1]={flags=0,type="BASE",value=20,name="EnemyShockChance",keywordFlags=0}},nil}c["+280 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=280,name="EnergyShield",keywordFlags=0}},nil}c["Grants level 20 Death Aura Skill"]={{[1]={flags=0,type="LIST",value={skillId="ChaosDegenAuraUnique",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["19% increased Attack Speed"]={{[1]={flags=1,type="INC",value=19,name="Speed",keywordFlags=0}},nil}c["Attacks Cause Bleeding when Hitting Cursed Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Cursed"},value=100,type="BASE",keywordFlags=0,name="BleedChance",flags=0}},nil}c["22% increased Attack Speed"]={{[1]={flags=1,type="INC",value=22,name="Speed",keywordFlags=0}},nil}c["10% increased Totem Placement speed"]={{[1]={flags=0,type="INC",value=10,name="TotemPlacementSpeed",keywordFlags=0}},nil}c["55% increased Elemental Damage with Attack Skills Adds 1 to 55 Lightning Damage"]={{[1]={flags=0,type="INC",value=55,name="ElementalDamage",keywordFlags=0}}," with Attack Skills Adds 1 to 55 Lightning Damage"}c["Adds 18 to 26 Chaos Damage"]={{[1]={flags=0,type="BASE",value=18,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=26,name="ChaosMax",keywordFlags=0}},nil}c["Adds 45 to 140 Physical Damage"]={{[1]={flags=0,type="BASE",value=45,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=140,name="PhysicalMax",keywordFlags=0}},nil}c["25% chance to gain a Frenzy Charge on Kill 80% increased Damage while you have no Frenzy Charges"]={{[1]={[1]={type="StatThreshold",stat="FrenzyCharges",upper=true,threshold=0},[2]={type="SkillName",skillName="Frenzy"},flags=0,type="BASE",keywordFlags=0,name="Damage",value=25}}," to gain aCharge on Kill 80% increased "}c["25% chance to gain a Frenzy Charge on Kill"]={{}," to gain aCharge on Kill"}c["+30 Mana gained for each Enemy hit by your Attacks"]={{[1]={flags=1,type="BASE",value=30,name="ManaOnHit",keywordFlags=0}},nil}c["Your Spells are disabled"]={nil,"Your Spells are disabled"}c["1% of Energy Shield Regenerated per second"]={{[1]={flags=0,type="BASE",value=1,name="EnergyShieldRegenPercent",keywordFlags=0}},nil}c["Adds 38 to 50 Physical Damage"]={{[1]={flags=0,type="BASE",value=38,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=50,name="PhysicalMax",keywordFlags=0}},nil}c["90% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=90,name="ElementalDamage",keywordFlags=0}},nil}c["Adds 50 to 100 Cold Damage to Spells"]={{[1]={flags=2,type="BASE",value=50,name="ColdMin",keywordFlags=0},[2]={flags=2,type="BASE",value=100,name="ColdMax",keywordFlags=0}},nil}c["Far Shot Elder Item"]={nil,"Far Shot Elder Item"}c["Adds 20 to 50 Physical Damage"]={{[1]={flags=0,type="BASE",value=20,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=50,name="PhysicalMax",keywordFlags=0}},nil}c["Cast a Socketed Cold Spell on Melee Critical Strike"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},value={name="SupportUniqueCosprisMaliceColdSpellsCastOnMeleeCriticalStrike",level=1},type="LIST",keywordFlags=0,name="ExtraSupport",flags=0}},nil}c["Damage Penetrates 25% Fire Resistance if you've"]={{[1]={flags=0,type="BASE",value=25,name="FirePenetration",keywordFlags=0}}," if you've"}c["5% additional Block Chance"]={{[1]={flags=0,type="BASE",value=5,name="BlockChance",keywordFlags=0}},nil}c["25% increased Flask Life Recovery rate"]={{[1]={flags=0,type="INC",value=25,name="FlaskLifeRecoveryRate",keywordFlags=0}},nil}c["60% increased Critical Strike Chance against Chilled Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Chilled"},flags=4,type="INC",value=60,name="CritChance",keywordFlags=0}},nil}c["Adds 60 to 110 Cold Damage to Spells"]={{[1]={flags=2,type="BASE",value=60,name="ColdMin",keywordFlags=0},[2]={flags=2,type="BASE",value=110,name="ColdMax",keywordFlags=0}},nil}c["+2 to Weapon Range"]={{[1]={flags=0,type="BASE",value=2,name="WeaponRange",keywordFlags=0}},nil}c["20% increased Power Charge Duration"]={{[1]={flags=0,type="INC",value=20,name="PowerChargesDuration",keywordFlags=0}},nil}c["135% increased Physical Damage"]={{[1]={flags=0,type="INC",value=135,name="PhysicalDamage",keywordFlags=0}},nil}c["50 Energy Shield Regenerated per Second per Poison on you, up to 250 per second Poisons on you expire 50% slower"]={{[1]={flags=0,type="BASE",value=50,name="EnergyShieldRegen",keywordFlags=0}}," per Poison on you, up to 250 per second Poisons on you expire 50% slower"}c["Adds 38 to 90 Physical Damage"]={{[1]={flags=0,type="BASE",value=38,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=90,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 3 to 30 Lightning Damage"]={{[1]={flags=0,type="BASE",value=3,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=30,name="LightningMax",keywordFlags=0}},nil}c["Enemies Ignited by an Attack Burn 35% faster"]={{[1]={flags=1,type="INC",value=35,name="IgniteBurnFaster",keywordFlags=0}},nil}c["Adds 45 to 100 Physical Damage"]={{[1]={flags=0,type="BASE",value=45,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=100,name="PhysicalMax",keywordFlags=0}},nil}c["22% increased Damage"]={{[1]={flags=0,type="INC",value=22,name="Damage",keywordFlags=0}},nil}c["Adds 7 to 18 Physical Damage"]={{[1]={flags=0,type="BASE",value=7,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=18,name="PhysicalMax",keywordFlags=0}},nil}c["40% less Weapon Damage"]={{[1]={flags=8388608,type="MORE",value=-40,name="Damage",keywordFlags=0}},nil}c["15% of Physical Attack Damage Added as Fire Damage"]={{[1]={flags=1,type="BASE",value=15,name="PhysicalDamageGainAsFire",keywordFlags=0}},nil}c["Attacks with this Weapon Penetrate 30% Elemental Resistances"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,type="BASE",value=30,name="ElementalPenetration",keywordFlags=0}},nil}c["Adds 8 to 20 Physical Damage"]={{[1]={flags=0,type="BASE",value=8,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=20,name="PhysicalMax",keywordFlags=0}},nil}c["+10 Mana Gained on Kill"]={{[1]={flags=0,type="BASE",value=10,name="ManaOnKill",keywordFlags=0}},nil}c["+20 to maximum Life"]={{[1]={flags=0,type="BASE",value=20,name="Life",keywordFlags=0}},nil}c["50 Life Regenerated per second if you have at least 500 Maximum Energy Shield 100 Life Regenerated per second if you have at least 1000 Maximum Energy Shield"]={{}," if you have at least 1000 "}c["Minions deal 35% increased Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=35,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["15% increased Totem Life"]={{[1]={flags=0,type="INC",value=15,name="TotemLife",keywordFlags=0}},nil}c["2% increased Cast Speed per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=16,type="INC",value=2,name="Speed",keywordFlags=0}},nil}c["1% of Damage against Frozen Enemies Leeched as Mana"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Frozen"},flags=4,type="BASE",value=1,name="DamageManaLeech",keywordFlags=0}},nil}c["Reflects 15 Fire Damage to Melee Attackers"]={nil,"Reflects 15 Fire Damage to Melee Attackers"}c["Every 5 seconds, remove Curses and Elemental Status Ailments from you Every 5 seconds, 30% of Maximum Life Regenerated over one second"]={nil,"Every 5 seconds, remove Curses and Elemental Status Ailments from you Every 5 seconds, 30% of Maximum Life Regenerated over one second"}c["8% increased Area of Effect of Area Skills"]={{[1]={flags=0,type="INC",value=8,name="AreaOfEffect",keywordFlags=0}},nil}c["Minions Leech 5% of Damage as Life against Poisoned Enemies"]={{[1]={flags=0,type="LIST",value={mod={[1]={type="ActorCondition",actor="enemy",var="Poisoned"},flags=4,type="BASE",value=5,name="DamageLifeLeech",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["You have Phasing while at maximum Frenzy Charges"]={{[1]={[1]={type="StatThreshold",stat="FrenzyCharges",thresholdStat="FrenzyChargesMax"},value=true,type="FLAG",keywordFlags=0,name="Condition:Phasing",flags=0}},nil}c["+320 to Armour and Evasion Rating"]={{[1]={flags=0,type="BASE",value=320,name="ArmourAndEvasion",keywordFlags=0}},nil}c["20% increased Area of Effect for Traps"]={{[1]={flags=0,type="INC",value=20,name="AreaOfEffect",keywordFlags=4096}},nil}c["Creates a Smoke Cloud on Use"]={{},nil}c["Minions have +29% to Chaos Resistance"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=29,name="ChaosResist",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Minions deal 40% increased Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=40,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["16% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=16,name="LightningDamage",keywordFlags=0}},nil}c["25% chance to gain an Endurance Charge on Kill with Off Hand 10% more Physical Damage while at maximum Frenzy Charges"]={{[1]={[1]={type="Condition",var="OffHandAttack"},[2]={type="StatThreshold",stat="FrenzyCharges",thresholdStat="FrenzyChargesMax"},flags=0,type="BASE",keywordFlags=0,name="PhysicalDamage",value=25}}," to gain an Endurance Charge on Kill 10% more "}c["Grants level 15 Envy Skill"]={{[1]={flags=0,type="LIST",value={skillId="Envy",level=15},name="ExtraSkill",keywordFlags=0}},nil}c["4% reduced Elemental Damage taken while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=-4,name="ElementalDamageTaken",keywordFlags=0}},nil}c["6% increased Trap Throwing Speed"]={{[1]={flags=0,type="INC",value=6,name="TrapThrowingSpeed",keywordFlags=0}},nil}c["Minions deal 25% increased Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=25,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Minions Recover 20% of Maximum Life on Killing a Poisoned Enemy"]={nil,"Recover 20% of Maximum Life on Killing a Poisoned Enemy"}c["Minions have 60% chance to Poison Enemies on Hit Minions Recover 20% of Maximum Life on Killing a Poisoned Enemy"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=60,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}}," to Pois on Hit Minions Recover 20% of on Killing a Poisoned Enemy"}c["Minions have 60% chance to Poison Enemies on Hit"]={{}," to Pois on Hit"}c["Minions have +17% to Chaos Resistance"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=17,name="ChaosResist",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["25% increased Physical Damage"]={{[1]={flags=0,type="INC",value=25,name="PhysicalDamage",keywordFlags=0}},nil}c["Adds 190 to 220 Cold Damage in Off Hand"]={{[1]={[1]={type="InSlot",num=2},flags=0,type="BASE",value=190,name="ColdMin",keywordFlags=0},[2]={[1]={type="InSlot",num=2},flags=0,type="BASE",value=220,name="ColdMax",keywordFlags=0}},nil}c["8% additional chance to Block when in Off Hand"]={{[1]={[1]={type="SlotNumber",num=2},flags=0,type="BASE",value=8,name="BlockChance",keywordFlags=0}},nil}c["+2 seconds to Avian's Flight Duration 100 Life Regenerated per Second while you have Avian's Flight"]={{[1]={flags=0,type="BASE",value=2,name="Duration",keywordFlags=0}}," seconds to Avian's Flight 100 Life Regenerated per Second while you have Avian's Flight"}c["8% increased Global Defences per White Socket"]={{[1]={[1]={type="Global"},[2]={type="Multiplier",var="WhiteSocketIn{SlotName}"},flags=0,type="INC",keywordFlags=0,name="Defences",value=8}},nil}c["20% increased Effect of Chill"]={{[1]={flags=0,type="INC",value=20,name="FlaskEffect",keywordFlags=0}}," of Chill"}c["20% increased Critical Strike Chance with Daggers"]={{[1]={flags=32768,type="INC",value=20,name="CritChance",keywordFlags=0}},nil}c["15% chance to gain a Flask Charge when you deal a Critical Strike"]={{}," to gain a Flask Charge when you deal a Critical Strike"}c["With at least 40 Intelligence in Radius, Frostbolt Projectiles gain 40% increased Projectile Speed per second"]={nil,"With at least 40 Intelligence in Radius, Frostbolt Projectiles gain 40% increased Projectile Speed per second"}c["0.3% of Physical Attack Damage Leeched as Mana per Blue Socket"]={{[1]={[1]={type="Multiplier",var="BlueSocketIn{SlotName}"},flags=1,type="BASE",value=0.3,name="PhysicalDamageManaLeech",keywordFlags=0}},nil}c["Adds 92 to 154 Physical Damage"]={{[1]={flags=0,type="BASE",value=92,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=154,name="PhysicalMax",keywordFlags=0}},nil}c["2 additional Projectiles during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=2,name="ProjectileCount",keywordFlags=0}},nil}c["Adds 1 to 65 Lightning Damage to Spells"]={{[1]={flags=2,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=2,type="BASE",value=65,name="LightningMax",keywordFlags=0}},nil}c["25% of Physical Damage Converted to Lightning Damage"]={{[1]={flags=0,type="BASE",value=25,name="PhysicalDamageConvertToLightning",keywordFlags=0}},nil}c["12% additional Chance to Block while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,type="BASE",value=12,name="BlockChance",keywordFlags=0}},nil}c["Adds 1 to 65 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=65,name="LightningMax",keywordFlags=0}},nil}c["20% chance to gain a Power Charge on Kill"]={{}," to gain a Power Charge on Kill"}c["83% increased Spell Damage"]={{[1]={flags=2,type="INC",value=83,name="Damage",keywordFlags=0}},nil}c["10% increased Strength"]={{[1]={flags=0,type="INC",value=10,name="Str",keywordFlags=0}},nil}c["10% faster start of Energy Shield Recharge"]={{[1]={flags=0,type="INC",value=10,name="EnergyShieldRechargeFaster",keywordFlags=0}},nil}c["Adds 1 to 70 Lightning Damage to Spells"]={{[1]={flags=2,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=2,type="BASE",value=70,name="LightningMax",keywordFlags=0}},nil}c["5% chance to Shock"]={{[1]={flags=0,type="BASE",value=5,name="EnemyShockChance",keywordFlags=0}},nil}c["+3% to all maximum Resistances while Poisoned"]={{[1]={flags=0,type="BASE",value=3,name="FireResistMax",keywordFlags=0},[2]={flags=0,type="BASE",value=3,name="ColdResistMax",keywordFlags=0},[3]={flags=0,type="BASE",value=3,name="LightningResistMax",keywordFlags=0},[4]={flags=0,type="BASE",value=3,name="ChaosResistMax",keywordFlags=0}}," while Poisoned"}c["13% increased Cold Damage"]={{[1]={flags=0,type="INC",value=13,name="ColdDamage",keywordFlags=0}},nil}c["Adds 25 to 50 Fire Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=25,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=50,name="FireMax",keywordFlags=0}},nil}c["50% of Lightning Damage Converted to Cold Damage"]={{[1]={flags=0,type="BASE",value=50,name="LightningDamageConvertToCold",keywordFlags=0}},nil}c["Grants Summon Harbinger of the Arcane Skill Trigger level 20 Storm Cascade when you Attack"]={nil,"Grants Summon Harbinger of the Arcane Skill Trigger level 20 Storm Cascade when you Attack"}c["20% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=20,name="Evasion",keywordFlags=0}},nil}c["Grants Summon Harbinger of the Arcane Skill"]={nil,"Grants Summon Harbinger of the Arcane Skill"}c["Adds 80 to 180 Physical Damage"]={{[1]={flags=0,type="BASE",value=80,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=180,name="PhysicalMax",keywordFlags=0}},nil}c["Has no Attribute Requirements"]={nil,"Has no Attribute Requirements"}c["10% additional Block Chance while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,type="BASE",value=10,name="BlockChance",keywordFlags=0}},nil}c["15% increased Accuracy Rating while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,type="INC",value=15,name="Accuracy",keywordFlags=0}},nil}c["8% chance to Block while affected by Determination"]={{[1]={flags=0,type="BASE",value=8,name="BlockChance",keywordFlags=0}}," while affected by Determination"}c["0.2% of maximum Life Regenerated per second per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="BASE",value=0.2,name="LifeRegenPercent",keywordFlags=0}},nil}c["With 40 Intelligence in Radius, 20% of Glacial Cascade Physical Damage Converted to Cold Damage"]={nil,"With 40 Intelligence in Radius, 20% of Glacial Cascade Physical Damage Converted to Cold Damage"}c["+2 Life Gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=2,name="LifeOnHit",keywordFlags=0}},nil}c["Recover 50 Energy Shield when your Trap is triggered by an Enemy"]={nil,"Recover 50 Energy Shield when your Trap is triggered by an Enemy"}c["Adds 2 to 6 Physical Damage"]={{[1]={flags=0,type="BASE",value=2,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=6,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 24 to 36 Physical Damage"]={{[1]={flags=0,type="BASE",value=24,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=36,name="PhysicalMax",keywordFlags=0}},nil}c["Cannot be Frozen, Chilled or Ignited with Her Blessing"]={nil,"Cannot be Frozen, Chilled or Ignited with Her Blessing"}c["Adds 28 to 40 Chaos Damage"]={{[1]={flags=0,type="BASE",value=28,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=40,name="ChaosMax",keywordFlags=0}},nil}c["Adds 1 to 70 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=70,name="LightningMax",keywordFlags=0}},nil}c["12% increased Physical Damage with Staves"]={{[1]={flags=131072,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["Traps cannot be Damaged for 5 seconds after being Thrown Mines cannot be Damaged for 5 seconds after being Placed"]={nil,"Traps cannot be Damaged for 5 seconds after being Thrown Mines cannot be Damaged for 5 seconds after being Placed"}c["80% increased Stun Duration on Enemies"]={{[1]={flags=0,type="INC",value=80,name="EnemyStunDuration",keywordFlags=0}},nil}c["Adds 28 to 40 Cold Damage"]={{[1]={flags=0,type="BASE",value=28,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=40,name="ColdMax",keywordFlags=0}},nil}c["5% chance to gain Unholy Might for 3 seconds on Kill"]={{}," to gain Unholy Might for 3 seconds on Kill"}c["Adds 28 to 40 Fire Damage"]={{[1]={flags=0,type="BASE",value=28,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=40,name="FireMax",keywordFlags=0}},nil}c["Adds 28 to 40 Physical Damage"]={{[1]={flags=0,type="BASE",value=28,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=40,name="PhysicalMax",keywordFlags=0}},nil}c["10% of Wand Physical Damage Added as Fire Damage"]={{[1]={flags=524288,type="BASE",value=10,name="PhysicalDamageGainAsFire",keywordFlags=0}},nil}c["Adds 70 to 120 Physical Damage"]={{[1]={flags=0,type="BASE",value=70,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=120,name="PhysicalMax",keywordFlags=0}},nil}c["1% increased Attack Speed per 10 Dexterity"]={{[1]={[1]={type="PerStat",stat="Dex",div=10},flags=1,type="INC",value=1,name="Speed",keywordFlags=0}},nil}c["+10% to Critical Strike Multiplier per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="BASE",value=10,name="CritMultiplier",keywordFlags=0}},nil}c["6% Chance to Block"]={{[1]={flags=0,type="BASE",value=6,name="BlockChance",keywordFlags=0}},nil}c["25% chance to gain a Power Charge on Critical Strike"]={{}," to gain a Power Charge"}c["6% increased Dexterity"]={{[1]={flags=0,type="INC",value=6,name="Dex",keywordFlags=0}},nil}c["+25 to all Attributes"]={{[1]={flags=0,type="BASE",value=25,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=25,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=25,name="Int",keywordFlags=0}},nil}c["Recover 1% of Maximum Life when you Ignite an Enemy 100% increased Melee Physical Damage against Ignited Enemies"]={nil,"Recover 1% of Maximum Life when you Ignite an Enemy 100% increased Melee Physical Damage against Ignited Enemies"}c["15% increased Light Radius"]={{[1]={flags=0,type="INC",value=15,name="LightRadius",keywordFlags=0}},nil}c["30% chance to gain a Frenzy Charge on Killing an Enemy affected by 5 or more Poisons"]={{}," to gain aCharge on Killing an Enemy affected by 5 or more Poisons"}c["Blight has 30% increased Hinder Duration"]={{[1]={[1]={type="SkillName",skillName="Blight"},flags=0,type="INC",value=30,name="Duration",keywordFlags=0}}," Hinder "}c["Recover 1% of Maximum Life when you Ignite an Enemy"]={nil,"Recover 1% of Maximum Life when you Ignite an Enemy"}c["+125 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=125,name="Accuracy",keywordFlags=0}},nil}c["+2 to Melee Weapon Range per White Socket"]={{[1]={[1]={type="Multiplier",var="WhiteSocketIn{SlotName}"},flags=0,type="BASE",value=2,name="MeleeWeaponRange",keywordFlags=0}},nil}c["You cannot Regenerate Energy Shield You lose 5% of Energy Shield per second"]={nil,"You cannot Regenerate Energy Shield You lose 5% of Energy Shield per second"}c["30% increased Damage if you've killed a Bleeding Enemy Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},[2]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=0,type="INC",keywordFlags=0,name="Damage",value=30}},nil}c["0.4% of Physical Attack Damage Leeched as Mana per Blue Socket"]={{[1]={[1]={type="Multiplier",var="BlueSocketIn{SlotName}"},flags=1,type="BASE",value=0.4,name="PhysicalDamageManaLeech",keywordFlags=0}},nil}c["130% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=130,name="ArmourAndEvasion",keywordFlags=0}},nil}c["25% increased Physical Damage with Weapons per Red Socket"]={{[1]={[1]={type="Multiplier",var="RedSocketIn{SlotName}"},flags=8388608,type="INC",value=25,name="PhysicalDamage",keywordFlags=0}},nil}c["Gain 28% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,type="BASE",value=28,name="PhysicalDamageGainAsCold",keywordFlags=0}},nil}c["Adds 4 to 7 Physical Damage"]={{[1]={flags=0,type="BASE",value=4,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=7,name="PhysicalMax",keywordFlags=0}},nil}c["180% increased Armour"]={{[1]={flags=0,type="INC",value=180,name="Armour",keywordFlags=0}},nil}c["0.3% of Physical Attack Damage Leeched as Mana"]={{[1]={flags=1,type="BASE",value=0.3,name="PhysicalDamageManaLeech",keywordFlags=0}},nil}c["10% increased Damage taken from Ghosts"]={{[1]={flags=0,type="INC",value=10,name="DamageTaken",keywordFlags=0}}," from Ghosts"}c["Minions have 20% increased Movement Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=20,name="MovementSpeed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Adds 58 to 98 Chaos Damage to Spells"]={{[1]={flags=2,type="BASE",value=58,name="ChaosMin",keywordFlags=0},[2]={flags=2,type="BASE",value=98,name="ChaosMax",keywordFlags=0}},nil}c["Gain 30% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,type="BASE",value=30,name="PhysicalDamageGainAsCold",keywordFlags=0}},nil}c["40% increased Physical Damage with Wands"]={{[1]={flags=524288,type="INC",value=40,name="PhysicalDamage",keywordFlags=0}},nil}c["Gain 10% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalDamageGainAsCold",keywordFlags=0}},nil}c["125% increased Armour"]={{[1]={flags=0,type="INC",value=125,name="Armour",keywordFlags=0}},nil}c["5% additional Chance to Block while you have at least 10 Crab Barriers"]={{[1]={flags=0,type="BASE",value=5,name="BlockChance",keywordFlags=0}}," while you have at least 10 Crab Barriers"}c["Projectiles Pierce an additional Target 10% increased Projectile Damage"]={nil,"Projectiles Pierce an additional Target 10% increased Projectile Damage"}c["50% chance to avoid Bleeding 20% increased Movement Speed while you have Cat's Stealth"]={{[1]={flags=0,type="BASE",value=50,name="MovementSpeed",keywordFlags=0}}," to avoid Bleeding 20% increased while you have Cat's Stealth"}c["Adds 4 to 8 Physical Damage"]={{[1]={flags=0,type="BASE",value=4,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=8,name="PhysicalMax",keywordFlags=0}},nil}c["16% increased Totem Damage"]={{[1]={flags=0,type="INC",value=16,name="Damage",keywordFlags=16384}},nil}c["Gain Her Embrace for 3 seconds when you Ignite an Enemy While in Her Embrace, take 0.5% of your total Maximum Life and Energy Shield as Fire Damage per second per Level"]={nil,"Gain Her Embrace for 3 seconds when you Ignite an Enemy While in Her Embrace, take 0.5% of your total Maximum Life and Energy Shield as Fire Damage per second per Level"}c["50% increased Shock Duration on Enemies"]={{[1]={flags=0,type="INC",value=50,name="EnemyShockDuration",keywordFlags=0}},nil}c["Adds 2 to 3 Physical Damage to Attacks per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=1,type="BASE",value=2,name="PhysicalMin",keywordFlags=0},[2]={[1]={type="Multiplier",var="Level"},flags=1,type="BASE",value=3,name="PhysicalMax",keywordFlags=0}},nil}c["Charan's Sword Sockets: R-R-R-R-R-R"]={nil,"Charan's Sword Sockets: R-R-R-R-R-R"}c["40% increased Accuracy Rating"]={{[1]={flags=0,type="INC",value=40,name="Accuracy",keywordFlags=0}},nil}c["Adds 7 to 12 Physical Damage"]={{[1]={flags=0,type="BASE",value=7,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=12,name="PhysicalMax",keywordFlags=0}},nil}c["Socketed Gems are supported by level 1 Multistrike"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportMultistrike",level=1},name="ExtraSupport",keywordFlags=0}},nil}c["40% reduced Stun Recovery"]={{[1]={flags=0,type="INC",value=-40,name="StunRecovery",keywordFlags=0}},nil}c["Adds 8 to 14 Physical Damage"]={{[1]={flags=0,type="BASE",value=8,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=14,name="PhysicalMax",keywordFlags=0}},nil}c["21% increased Attack Speed"]={{[1]={flags=1,type="INC",value=21,name="Speed",keywordFlags=0}},nil}c["Attacks with this Weapon Maim on hit"]={nil,"Maim on hit"}c["You and nearby allies have 10% increased Movement Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=10,name="MovementSpeed",keywordFlags=0}},name="ExtraAura",keywordFlags=0}},nil}c["10% increased Effect of Buffs on you"]={{[1]={flags=0,type="INC",value=10,name="BuffEffectOnSelf",keywordFlags=0}},nil}c["8% increased Attack Speed with One Handed Melee Weapons"]={{[1]={flags=18874369,type="INC",value=8,name="Speed",keywordFlags=0}},nil}c["15% chance to gain a Power Charge when your Mine is Detonated targeting an Enemy"]={{}," to gain a Power Charge when your is Detonated targeting an Enemy"}c["Allies' Aura Buffs do not affect you"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="AlliesAurasCannotAffectSelf",flags=0}},nil}c["+20 Mana gained when you Block"]={{[1]={flags=0,type="BASE",value=20,name="Mana",keywordFlags=0}}," gained when you Block"}c["5% reduced Mana Reserved"]={{[1]={flags=0,type="INC",value=-5,name="ManaReserved",keywordFlags=0}},nil}c["95% increased Physical Damage"]={{[1]={flags=0,type="INC",value=95,name="PhysicalDamage",keywordFlags=0}},nil}c["+20 Life gained on Kill per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="BASE",value=20,name="LifeOnKill",keywordFlags=0}},nil}c["12% increased Lightning Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=12,name="LightningDamage",keywordFlags=0}},nil}c["Adds 1 to 650 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=650,name="LightningMax",keywordFlags=0}},nil}c["Adds 1 to 600 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=600,name="LightningMax",keywordFlags=0}},nil}c["1000% more Unarmed Physical Damage"]={{[1]={flags=1048576,type="MORE",value=1000,name="PhysicalDamage",keywordFlags=0}},nil}c["Iron Reflexes while stationary Elder Item"]={nil,"Iron Reflexes while stationary Elder Item"}c["45% increased Cold Damage"]={{[1]={flags=0,type="INC",value=45,name="ColdDamage",keywordFlags=0}},nil}c["15% increased Quantity of Items found with a Magic Item equipped"]={{[1]={[1]={type="MultiplierThreshold",var="MagicItem",threshold=1},flags=0,type="INC",value=15,name="LootQuantity",keywordFlags=0}},nil}c["Iron Reflexes while stationary"]={nil,"Iron Reflexes while stationary"}c["2 additional Projectiles if you've been Hit Recently"]={{[1]={[1]={type="Condition",var="BeenHitRecently"},flags=0,type="BASE",value=2,name="ProjectileCount",keywordFlags=0}},nil}c["80% increased Armour while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,type="INC",value=80,name="Armour",keywordFlags=0}},nil}c["55% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=55,name="CritChance",keywordFlags=0}},nil}c["-30% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=-30,name="ColdResist",keywordFlags=0}},nil}c["Adds 5 to 50 Physical Damage"]={{[1]={flags=0,type="BASE",value=5,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=50,name="PhysicalMax",keywordFlags=0}},nil}c["33% chance to Blind nearby Enemies when gaining Her Blessing Cannot be Frozen, Chilled or Ignited with Her Blessing"]={{}," to Blind nearby Enemies when gaining Her Blessing Cannot be Frozen, Chilled or Ignited with Her Blessing"}c["150% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=150,name="ArmourAndEvasion",keywordFlags=0}},nil}c["Adds 8 to 17 Physical Damage"]={{[1]={flags=0,type="BASE",value=8,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=17,name="PhysicalMax",keywordFlags=0}},nil}c["Gain Her Blessing for 3 seconds when you Ignite an Enemy 33% chance to Blind nearby Enemies when gaining Her Blessing"]={nil,"Gain Her Blessing for 3 seconds when you Ignite an Enemy 33% chance to Blind nearby Enemies when gaining Her Blessing"}c["Gain Her Blessing for 3 seconds when you Ignite an Enemy"]={nil,"Gain Her Blessing for 3 seconds when you Ignite an Enemy"}c["20% reduced Effect of Curses on You"]={{[1]={flags=0,type="INC",value=-20,name="CurseEffectOnSelf",keywordFlags=0}},nil}c["+28% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=28,name="LightningResist",keywordFlags=0}},nil}c["66% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=66,name="CritChance",keywordFlags=0}},nil}c["Adds 6 to 66 Physical Damage"]={{[1]={flags=0,type="BASE",value=6,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=66,name="PhysicalMax",keywordFlags=0}},nil}c["Uses both hand slots Adds 6 to 66 Physical Damage"]={{[1]={flags=0,type="BASE",value=6,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=66,name="PhysicalMax",keywordFlags=0}},"Uses both hand slots "}c["You can only deal Damage with this Weapon and Ignite"]={nil,"You can only deal Damage with this Weapon and Ignite"}c["Ignited Enemies Burn 50% faster"]={{[1]={flags=0,type="INC",value=50,name="IgniteBurnFaster",keywordFlags=0}},nil}c["+45% to Critical Strike Multiplier"]={{[1]={flags=0,type="BASE",value=45,name="CritMultiplier",keywordFlags=0}},nil}c["100% of Physical Damage Converted to Fire Damage"]={{[1]={flags=0,type="BASE",value=100,name="PhysicalDamageConvertToFire",keywordFlags=0}},nil}c["20% increased Defences"]={{[1]={flags=0,type="INC",value=20,name="Defences",keywordFlags=0}},nil}c["-1 Maximum Power Charges"]={{[1]={flags=0,type="BASE",value=-1,name="PowerChargesMax",keywordFlags=0}},nil}c["110% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=110,name="CritChance",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 30 Iron Will"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportIronWill",level=30},name="ExtraSupport",keywordFlags=0}},nil}c["80% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=80,name="ArmourAndEvasion",keywordFlags=0}},nil}c["Uses both hand slots 300% increased Physical Damage"]={nil,"Uses both hand slots 300% increased Physical Damage"}c["Adds 1 to 80 Chaos Damage to Attacks"]={{[1]={flags=1,type="BASE",value=1,name="ChaosMin",keywordFlags=0},[2]={flags=1,type="BASE",value=80,name="ChaosMax",keywordFlags=0}},nil}c["18% Increased Accuracy Rating"]={{[1]={flags=0,type="INC",value=18,name="Accuracy",keywordFlags=0}},nil}c["45% increased Maximum Energy Shield"]={{[1]={flags=0,type="INC",value=45,name="EnergyShield",keywordFlags=0}},nil}c["+60% to Critical Strike Multiplier with Daggers"]={{[1]={flags=32768,type="BASE",value=60,name="CritMultiplier",keywordFlags=0}},nil}c["0.8% of Physical Attack Damage Leeched as Mana"]={{[1]={flags=1,type="BASE",value=0.8,name="PhysicalDamageManaLeech",keywordFlags=0}},nil}c["Adds 15 to 140 Lightning Damage to Spells"]={{[1]={flags=2,type="BASE",value=15,name="LightningMin",keywordFlags=0},[2]={flags=2,type="BASE",value=140,name="LightningMax",keywordFlags=0}},nil}c["15% reduced Spell Damage"]={{[1]={flags=2,type="INC",value=-15,name="Damage",keywordFlags=0}},nil}c["10% reduced Maximum Life"]={{[1]={flags=0,type="INC",value=-10,name="Life",keywordFlags=0}},nil}c["Grants Summon Harbinger of Focus Skill +80 to maximum Life"]={nil,"Grants Summon Harbinger of Focus Skill +80 to maximum Life"}c["Adds 40 to 73 Physical Damage"]={{[1]={flags=0,type="BASE",value=40,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=73,name="PhysicalMax",keywordFlags=0}},nil}c["+200 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=200,name="Evasion",keywordFlags=0}},nil}c["Adds 228 to 280 Physical Damage"]={{[1]={flags=0,type="BASE",value=228,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=280,name="PhysicalMax",keywordFlags=0}},nil}c["90% increased Energy Shield"]={{[1]={flags=0,type="INC",value=90,name="EnergyShield",keywordFlags=0}},nil}c["Trigger Level 20 Lightning Bolt when you deal a Critical Strike"]={{[1]={flags=0,type="LIST",value={skillId="LightningSpell",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["Adds 50 to 80 Physical Damage"]={{[1]={flags=0,type="BASE",value=50,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=80,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 40 to 70 Physical Damage"]={{[1]={flags=0,type="BASE",value=40,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=70,name="PhysicalMax",keywordFlags=0}},nil}c["You and Allies deal 15% increased Damage while affected by Auras you Cast"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=15,name="Damage",keywordFlags=0}},name="AffectedByAuraMod",keywordFlags=0}},nil}c["Adds 30 to 50 Physical Damage"]={{[1]={flags=0,type="BASE",value=30,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=50,name="PhysicalMax",keywordFlags=0}},nil}c["+475 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=475,name="Accuracy",keywordFlags=0}},nil}c["8% additional Chance to Block while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,type="BASE",value=8,name="BlockChance",keywordFlags=0}},nil}c["Cannot be Knocked Back {variant:1}+150 to maximum Life"]={nil,"Cannot be Knocked Back {variant:1}+150 to maximum Life"}c["28% increased Cold Damage"]={{[1]={flags=0,type="INC",value=28,name="ColdDamage",keywordFlags=0}},nil}c["You and nearby allies gain 15% increased Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=15,name="Damage",keywordFlags=0}},name="ExtraAura",keywordFlags=0}},nil}c["+50% Global Critical Strike Multiplier while you have no Frenzy Charges"]={{[1]={[1]={type="Global"},[2]={type="StatThreshold",stat="FrenzyCharges",upper=true,threshold=0},flags=0,type="BASE",keywordFlags=0,name="CritMultiplier",value=50}},nil}c["15% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=15,name="ChaosDamage",keywordFlags=0}},nil}c["+35% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=35,name="ElementalResist",keywordFlags=0}},nil}c["You take 40% reduced Extra Damage from Critical Strikes while affected by Determination {variant:12}Unaffected by Vulnerability while affected by Determination"]={nil,"You take 40% reduced Extra Damage from Critical Strikes while affected by Determination {variant:12}Unaffected by Vulnerability while affected by Determination"}c["-1 to Maximum Frenzy Charges"]={{[1]={flags=0,type="BASE",value=-1,name="FrenzyChargesMax",keywordFlags=0}},nil}c["Adds 115 to 205 Physical Damage"]={{[1]={flags=0,type="BASE",value=115,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=205,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 4 to 19 Physical Damage"]={{[1]={flags=0,type="BASE",value=4,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=19,name="PhysicalMax",keywordFlags=0}},nil}c["+13 to Strength"]={{[1]={flags=0,type="BASE",value=13,name="Str",keywordFlags=0}},nil}c["1% increased Projectile Attack Damage per 200 Accuracy Rating"]={{[1]={[1]={type="PerStat",stat="Accuracy",div=200},flags=1025,type="INC",value=1,name="Damage",keywordFlags=0}},nil}c["20% chance to Taunt on Hit You and nearby Allies have 15% increased damage while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=0,type="BASE",value=20,name="Damage",keywordFlags=0}}," to Taunt on Hit You and nearby Allies have 15% increased "}c["Adds 6 to 22 Physical Damage"]={{[1]={flags=0,type="BASE",value=6,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=22,name="PhysicalMax",keywordFlags=0}},nil}c["15% reduced Accuracy Rating"]={{[1]={flags=0,type="INC",value=-15,name="Accuracy",keywordFlags=0}},nil}c["10% reduced Damage taken from Damage Over Time"]={{[1]={flags=0,type="INC",value=-10,name="DamageTakenOverTime",keywordFlags=0}},nil}c["+20 to Strength and Intelligence"]={{[1]={flags=0,type="BASE",value=20,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=20,name="Int",keywordFlags=0}},nil}c["Manifested Dancing Dervish disables both weapon slots"]={{},nil}c["10% increased Cast Speed"]={{[1]={flags=16,type="INC",value=10,name="Speed",keywordFlags=0}},nil}c["Adds 11 to 25 Physical Damage"]={{[1]={flags=0,type="BASE",value=11,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=25,name="PhysicalMax",keywordFlags=0}},nil}c["Attacks with this Weapon deal 80-120 added Chaos Damage against Enemies affected by at least 5 Poisons"]={nil,"deal 80-120 added Chaos Damage against Enemies affected by at least 5 Poisons"}c["Nearby allies Recover 2% of your maximum Life when you Die"]={nil,"Nearby allies Recover 2% of your maximum Life when you Die"}c["30% chance to Blind Enemies on Critical Strike"]={{}," to Blind Enemies"}c["70% increased Damage while you have no Frenzy Charges"]={{[1]={[1]={type="StatThreshold",stat="FrenzyCharges",upper=true,threshold=0},flags=0,type="INC",value=70,name="Damage",keywordFlags=0}},nil}c["Mines cannot be Damaged for 5 seconds after being Placed"]={nil,"Mines cannot be Damaged for 5 seconds after being Placed"}c["+250 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=250,name="Evasion",keywordFlags=0}},nil}c["Unaffected by Elemental Weakness while affected by Purity of Elements {variant:33}Immune to Ignite while affected by Purity of Fire"]={nil,"Unaffected by Elemental Weakness while affected by Purity of Elements {variant:33}Immune to Ignite while affected by Purity of Fire"}c["10% reduced Enemy Stun Threshold with Maces"]={{[1]={flags=65536,type="INC",value=-10,name="EnemyStunThreshold",keywordFlags=0}},nil}c["Damage Penetrates 5% of Enemy Elemental Resistances"]={{[1]={flags=0,type="BASE",value=5,name="ElementalPenetration",keywordFlags=0}},nil}c["20% chance to gain a Frenzy Charge on Killing a Frozen Enemy"]={{}," to gain aCharge on Killing a Frozen Enemy"}c["Adds 50 to 150 Physical Damage"]={{[1]={flags=0,type="BASE",value=50,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=150,name="PhysicalMax",keywordFlags=0}},nil}c["5% increased Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="INC",value=5,name="Damage",keywordFlags=0}},nil}c["18% increased Armour"]={{[1]={flags=0,type="INC",value=18,name="Armour",keywordFlags=0}},nil}c["Minions have 13% increased Attack Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=1,type="INC",value=13,name="Speed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Adds 43 to 113 Physical Damage"]={{[1]={flags=0,type="BASE",value=43,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=113,name="PhysicalMax",keywordFlags=0}},nil}c["Increases and Reductions to Minion Damage also affect you"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="MinionDamageAppliesToPlayer",flags=0}},nil}c["120% increased Physical Damage"]={{[1]={flags=0,type="INC",value=120,name="PhysicalDamage",keywordFlags=0}},nil}c["Minions have 15% increased Attack Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=1,type="INC",value=15,name="Speed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 8% of their maximum Life as Fire Damage to"]={nil,"Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 8% of their maximum Life as Fire Damage to"}c["Adds 50 to 125 Physical Damage"]={{[1]={flags=0,type="BASE",value=50,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=125,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 30 to 58 Physical Damage"]={{[1]={flags=0,type="BASE",value=30,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=58,name="PhysicalMax",keywordFlags=0}},nil}c["2% increased Minion Movement Speed per 50 Dexterity"]={{[1]={[1]={type="PerStat",stat="Dex",div=50},flags=0,type="INC",value=2,name="MovementSpeed",keywordFlags=0}}," Minion "}c["Skills used by Traps have 20% increased Area of Effect"]={nil,"Skills used by Traps have 20% increased Area of Effect"}c["1% increased Bleed Duration per 12 Intelligence"]={{[1]={[1]={type="PerStat",stat="Int",div=12},flags=0,type="INC",value=1,name="Duration",keywordFlags=2097152}},nil}c["Using Warcries is Instant"]={nil,"Using Warcries is Instant"}c["Adds 35 to 65 Physical Damage"]={{[1]={flags=0,type="BASE",value=35,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=65,name="PhysicalMax",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 10 Faster Attacks"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportFasterAttack",level=10},name="ExtraSupport",keywordFlags=0}},nil}c["+50 to Strength and Dexterity"]={{[1]={flags=0,type="BASE",value=50,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=50,name="Dex",keywordFlags=0}},nil}c["35% increased Cold Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=35,name="ColdDamage",keywordFlags=0}},nil}c["You gain 8% increased Damage for each Trap You gain 8% increased Area of Effect for each Mine 10% Chance for Traps to Trigger an additional time"]={{[1]={flags=0,type="BASE",value=8,name="Damage",keywordFlags=4096}},"% increased for each You gain 8% increased Area of Effect for each Mine 10% Chance for Traps to Trigger an additional time"}c["+1 to Level of Socketed Dexterity Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="dexterity",value=1},name="GemProperty",keywordFlags=0}},nil}c["You gain Onslaught for 2 seconds on Kill {variant:2}You gain Onslaught for 4 seconds on Kill"]={nil,"You gain Onslaught for 2 seconds on Kill {variant:2}You gain Onslaught for 4 seconds on Kill"}c["88% increased Physical Damage"]={{[1]={flags=0,type="INC",value=88,name="PhysicalDamage",keywordFlags=0}},nil}c["Socketed Gems are supported by level 20 Blind"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportBlind",level=20},name="ExtraSupport",keywordFlags=0}},nil}c["Poisonous Hit"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},value=100,type="BASE",keywordFlags=0,name="PoisonChance",flags=0}},nil}c["20% of Physical Damage Converted to Chaos Damage"]={{[1]={flags=0,type="BASE",value=20,name="PhysicalDamageConvertToChaos",keywordFlags=0}},nil}c["0.8% of Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=0.8,name="DamageLifeLeech",keywordFlags=0}},nil}c["18% increased Intelligence"]={{[1]={flags=0,type="INC",value=18,name="Int",keywordFlags=0}},nil}c["Arrows always Pierce after Chaining"]={nil,"Arrows always Pierce after Chaining"}c["Minions deal 30% increased Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=30,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["100% increased Claw Physical Damage when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=16384,type="INC",value=100,name="PhysicalDamage",keywordFlags=0}},nil}c["Adds 2 to 10 Physical Damage"]={{[1]={flags=0,type="BASE",value=2,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=10,name="PhysicalMax",keywordFlags=0}},nil}c["45% increased Damage"]={{[1]={flags=0,type="INC",value=45,name="Damage",keywordFlags=0}},nil}c["+0.5% Critical Strike Chance per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="BASE",value=0.5,name="CritChance",keywordFlags=0}},nil}c["Curse Enemies with level 10 Temporal Chains on Hit"]={{[1]={flags=0,type="LIST",value={skillId="TemporalChains",level=10,noSupports=true},name="ExtraSkill",keywordFlags=0}},nil}c["25% increased Attack Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=1,type="INC",value=25,name="Speed",keywordFlags=0}},nil}c["14% Chance to Block Spells"]={{[1]={flags=0,type="BASE",value=14,name="SpellBlockChance",keywordFlags=0}},nil}c["Adds 15 to 25 Fire Damage against Ignited Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Ignited"},flags=4,type="BASE",value=15,name="FireMin",keywordFlags=0},[2]={[1]={type="ActorCondition",actor="enemy",var="Ignited"},flags=4,type="BASE",value=25,name="FireMax",keywordFlags=0}},nil}c["Adds 90 to 180 Cold Damage"]={{[1]={flags=0,type="BASE",value=90,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=180,name="ColdMax",keywordFlags=0}},nil}c["28% increased Elemental Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=28,name="ElementalDamage",keywordFlags=0}},nil}c["18% increased Physical Damage"]={{[1]={flags=0,type="INC",value=18,name="PhysicalDamage",keywordFlags=0}},nil}c["1% increased Attack Speed per 25 Dexterity"]={{[1]={[1]={type="PerStat",stat="Dex",div=25},flags=1,type="INC",value=1,name="Speed",keywordFlags=0}},nil}c["10% of Physical Damage taken as Cold Damage while affected by Purity of Ice {variant:39}Unaffected by Chilled Ground while affected by Purity of Ice"]={{[1]={[1]={type="SkillName",skillName="Purity of Ice"},flags=0,type="BASE",value=10,name="PhysicalDamageTakenAsCold",keywordFlags=0}}," while affected by{variant:39}Unaffected by Chilled Ground while affected by Purity of Ice"}c["30% increased Freeze Duration on Enemies"]={{[1]={flags=0,type="INC",value=30,name="EnemyFreezeDuration",keywordFlags=0}},nil}c["30% chance to gain a Power Charge when you Stun"]={{}," to gain a Power Charge when you Stun"}c["+120 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=120,name="EnergyShield",keywordFlags=0}},nil}c["Adds 1 to 6 Lightning Damage to Attacks per 10 Intelligence"]={{[1]={[1]={type="PerStat",stat="Int",div=10},flags=1,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={[1]={type="PerStat",stat="Int",div=10},flags=1,type="BASE",value=6,name="LightningMax",keywordFlags=0}},nil}c["Adds 13 to 31 Physical Damage"]={{[1]={flags=0,type="BASE",value=13,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=31,name="PhysicalMax",keywordFlags=0}},nil}c["30% increased Area of Effect during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=30,name="AreaOfEffect",keywordFlags=0}},nil}c["-1 Maximum Endurance Charges"]={{[1]={flags=0,type="BASE",value=-1,name="EnduranceChargesMax",keywordFlags=0}},nil}c["+40 Life gained when you Block {variant:2,3}+48 Life gained when you Block"]={{[1]={flags=0,type="BASE",value=40,name="Life",keywordFlags=0}}," gained when you Block {variant:2,3}+48 Life gained when you Block"}c["Gain Onslaught for 1 second per Frenzy Charge on use {variant:3}Gain Onslaught for 2 second per Frenzy Charge on use"]={nil,"Gain Onslaught for 1 second per Frenzy Charge on use {variant:3}Gain Onslaught for 2 second per Frenzy Charge on use"}c["+6% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=6,name="ChaosResist",keywordFlags=0}},nil}c["20% increased Damage if you've Killed a Cursed Enemy Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},[2]={type="ActorCondition",actor="enemy",var="Cursed"},flags=0,type="INC",keywordFlags=0,name="Damage",value=20}},nil}c["+46 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=46,name="LifeOnHit",keywordFlags=0}},nil}c["Adds 1 to 55 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=55,name="LightningMax",keywordFlags=0}},nil}c["30% increased Damage with Hits against Rare monsters"]={{[1]={flags=0,type="INC",value=30,name="Damage",keywordFlags=0}}," with Hits against Rare monsters"}c["Gain a Frenzy, Endurance, or Power Charge once per second while you are Stationary"]={nil,"Gain a Frenzy, Endurance, or Power Charge once per second while you are Stationary"}c["Adds 1 to 5 Lightning Damage to Attacks with this Weapon per 10 Intelligence"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="PerStat",stat="Int",div=10},flags=1,type="BASE",keywordFlags=0,name="LightningMin",value=1},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="PerStat",stat="Int",div=10},flags=1,type="BASE",keywordFlags=0,name="LightningMax",value=5}},nil}c["24% increased Physical Damage with Claws"]={{[1]={flags=16384,type="INC",value=24,name="PhysicalDamage",keywordFlags=0}},nil}c["305% increased Armour, Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=305,name="Defences",keywordFlags=0}},nil}c["Adds 1 to 3 Lightning Damage to Attacks per 10 Intelligence"]={{[1]={[1]={type="PerStat",stat="Int",div=10},flags=1,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={[1]={type="PerStat",stat="Int",div=10},flags=1,type="BASE",value=3,name="LightningMax",keywordFlags=0}},nil}c["Adds 1 to 60 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=60,name="LightningMax",keywordFlags=0}},nil}c["Adds 1 to 200 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=200,name="LightningMax",keywordFlags=0}},nil}c["10% increased Melee Physical Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=256,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["Adds 1 to 80 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=80,name="LightningMax",keywordFlags=0}},nil}c["Adds 1 to 50 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=50,name="LightningMax",keywordFlags=0}},nil}c["With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 4 Ranged Weapons {variant:2}With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 8 Ranged Weapons"]={nil,"With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 4 Ranged Weapons {variant:2}With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 8 Ranged Weapons"}c["10% additional Chance to Block while Dual Wielding Claws"]={{[1]={[1]={type="Condition",var="DualWieldingClaws"},flags=0,type="BASE",value=10,name="BlockChance",keywordFlags=0}},nil}c["+31 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=31,name="LifeOnHit",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 1 Cold Penetration"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportColdPenetration",level=1},name="ExtraSupport",keywordFlags=0}},nil}c["+12% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=12,name="ChaosResist",keywordFlags=0}},nil}c["Take 30 Chaos Damage per Second during Flask effect"]={nil,"30 Chaos Damage per Second during Flask effect"}c["+8 Life gained for each Enemy hit by your Spells"]={{[1]={flags=2,type="BASE",value=8,name="LifeOnHit",keywordFlags=0}},nil}c["25% reduced Chaos Damage Taken Over Time"]={{[1]={flags=0,type="INC",value=-25,name="ChaosDamageTakenOverTime",keywordFlags=0}},nil}c["Melee Attacks cause Bleeding"]={{[1]={value=100,type="BASE",keywordFlags=0,name="BleedChance",flags=256}},nil}c["Attacks always inflict Bleeding while you have Cat's Stealth 50% increased Damage with Hits and Ailments against Bleeding Enemies"]={nil,"Attacks always inflict Bleeding while you have Cat's Stealth 50% increased Damage with Hits and Ailments against Bleeding Enemies"}c["Adds 10 to 12 Physical Damage"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=12,name="PhysicalMax",keywordFlags=0}},nil}c["You have Onslaught while not on Low Mana Lose 7% of maximum Mana per Second"]={nil,"You have Onslaught while not on Low Mana Lose 7% of maximum Mana per Second"}c["You gain 8% increased Damage for each Trap"]={{[1]={flags=0,type="BASE",value=8,name="Damage",keywordFlags=4096}},"% increased for each "}c["Adds 18 to 35 Physical Damage"]={{[1]={flags=0,type="BASE",value=18,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=35,name="PhysicalMax",keywordFlags=0}},nil}c["You gain Phasing for 3 seconds on using a Vaal Skill {variant:2}You gain Phasing for 10 seconds on using a Vaal Skill"]={nil,"You gain Phasing for 3 seconds on using a Vaal Skill {variant:2}You gain Phasing for 10 seconds on using a Vaal Skill"}c["5% increased Attack and Cast Speed"]={{[1]={flags=0,type="INC",value=5,name="Speed",keywordFlags=0}},nil}c["5% increased Elemental Damage per Grand Spectrum"]={{[1]={[1]={type="Multiplier",var="GrandSpectrum"},flags=0,type="INC",value=5,name="ElementalDamage",keywordFlags=0},[2]={flags=0,type="BASE",value=1,name="Multiplier:GrandSpectrum",keywordFlags=0}},nil}c["You gain Phasing for 3 seconds on using a Vaal Skill"]={nil,"You gain Phasing for 3 seconds on using a Vaal Skill"}c["100% increased Critical Strike Chance with arrows that Fork {variant:1}Arrows that Pierce cause Bleeding"]={{[1]={flags=0,type="INC",value=100,name="CritChance",keywordFlags=0}}," with arrows that Fork {variant:1}Arrows that Pierce cause Bleeding"}c["26% increased Attack Damage with Main Hand"]={{[1]={[1]={type="Condition",var="MainHandAttack"},flags=1,type="INC",value=26,name="Damage",keywordFlags=0}},nil}c["+6% to All Elemental Resistances"]={{[1]={flags=0,type="BASE",value=6,name="ElementalResist",keywordFlags=0}},nil}c["Trigger Level 1 Abyssal Cry on Hit"]={{[1]={flags=0,type="LIST",value={skillId="AbyssalCry",level=1},name="ExtraSkill",keywordFlags=0}},nil}c["4% increased Attack Speed with One Handed Melee Weapons"]={{[1]={flags=18874369,type="INC",value=4,name="Speed",keywordFlags=0}},nil}c["25% chance to gain a Power Charge on Throwing a Trap"]={{}," to gain a Power Charge on Throwing a "}c["1% of Damage Leeched as Life against Cursed Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Cursed"},flags=4,type="BASE",value=1,name="DamageLifeLeech",keywordFlags=0}},nil}c["50% of Physical Damage Converted to Cold Damage"]={{[1]={flags=0,type="BASE",value=50,name="PhysicalDamageConvertToCold",keywordFlags=0}},nil}c["Reflects 90 Physical Damage to Melee Attackers"]={{},nil}c["+44 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=44,name="LifeOnHit",keywordFlags=0}},nil}c["Adds 4 to 7 Fire Damage to Attacks with this Weapon per 10 Strength"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="PerStat",stat="Str",div=10},flags=1,type="BASE",keywordFlags=0,name="FireMin",value=4},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="PerStat",stat="Str",div=10},flags=1,type="BASE",keywordFlags=0,name="FireMax",value=7}},nil}c["+1 to Level of Socketed Spell Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="spell",value=1},name="GemProperty",keywordFlags=0}},nil}c["Enemies cannot Leech Mana from You"]={nil,"Enemies cannot Leech Mana from You"}c["Manifested Dancing Dervish dies when Rampage ends"]={{},nil}c["+28% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=28,name="ElementalResist",keywordFlags=0}},nil}c["210% increased Energy Shield"]={{[1]={flags=0,type="INC",value=210,name="EnergyShield",keywordFlags=0}},nil}c["+10 Life gained for each Enemy hit by your Attacks"]={{[1]={flags=1,type="BASE",value=10,name="LifeOnHit",keywordFlags=0}},nil}c["4% increased Attack and Cast Speed"]={{[1]={flags=0,type="INC",value=4,name="Speed",keywordFlags=0}},nil}c["Your Cold Damage can Ignite but not Freeze or Chill"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="ColdCanIgnite",flags=0},[2]={value=true,type="FLAG",keywordFlags=0,name="ColdCannotFreeze",flags=0},[3]={value=true,type="FLAG",keywordFlags=0,name="ColdCannotChill",flags=0}},nil}c["+60 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=60,name="EnergyShield",keywordFlags=0}},nil}c["10% increased Accuracy Rating with Two Handed Melee Weapons"]={{[1]={flags=35651584,type="INC",value=10,name="Accuracy",keywordFlags=0}},nil}c["Triggers Level 20 Blinding Aura when Equipped"]={nil,nil}c["Grants Summon Harbinger of Focus Skill"]={nil,"Grants Summon Harbinger of Focus Skill"}c["+65 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=65,name="EnergyShield",keywordFlags=0}},nil}c["Grants Summon Harbinger of Storms Skill"]={nil,"Grants Summon Harbinger of Storms Skill"}c["30% chance to gain an additional Vaal Soul on Kill Corrupted"]={{}," to gain an additional Soul on Kill Corrupted"}c["245% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=245,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["40% increased Cold Damage with Attack Skills Trigger Level 20 Icicle Burst when you Kill a Frozen Enemy"]={{[1]={flags=0,type="INC",value=40,name="ColdDamage",keywordFlags=0}}," with Attack Skills Trigger Level 20 Icicle Burst when you Kill a Frozen Enemy"}c["30% of Lightning Damage is taken from Mana before Life when Hit"]={{[1]={flags=0,type="BASE",value=30,name="LightningDamage",keywordFlags=0}}," is taken from Mana before Life when Hit"}c["+23 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=23,name="EnergyShield",keywordFlags=0}},nil}c["Has 1 Socket"]={{[1]={flags=0,type="BASE",value=1,name="SocketCount",keywordFlags=0}},nil}c["50% increased Projectile Attack Damage while you have at least 200 Dexterity"]={{[1]={[1]={type="StatThreshold",stat="Dex",threshold=200},flags=1025,type="INC",value=50,name="Damage",keywordFlags=0}},nil}c["Applies level 15 Temporal Chains on Blocking a Projectile Attack Applies level 15 Elemental Weakness on Blocking a Spell"]={nil,"Applies level 15 Temporal Chains on Blocking a Projectile Attack Applies level 15 Elemental Weakness on Blocking a Spell"}c["+20% chance to be Shocked"]={{}," to be Shocked"}c["30% increased maximum Mana"]={{[1]={flags=0,type="INC",value=30,name="Mana",keywordFlags=0}},nil}c["260% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=260,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["20% increased Mana Cost of Skills"]={{[1]={flags=0,type="INC",value=20,name="ManaCost",keywordFlags=0}},nil}c["+350 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=350,name="Accuracy",keywordFlags=0}},nil}c["Attacks have 25% chance to cause Bleeding when Hitting Cursed Enemies Trigger Level 20 Bone Nova when you Kill a Bleeding Enemy"]={{[1]={flags=1,type="BASE",value=25,name="BleedChance",keywordFlags=0}}," when Hitting Cursed Enemies Trigger Level 20 Bone Nova when you Kill a Bleeding Enemy"}c["Minions Regenerate 2% Life per Second"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=2,name="LifeRegenPercent",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["3% increased Damage per Crab Barrier 10% chance that if you would gain a Crab Barrier, you instead gain up to"]={{[1]={flags=0,type="INC",value=3,name="Damage",keywordFlags=0}}," per Crab Barrier 10% chance that if you would gain a Crab Barrier, you instead gain up to"}c["Right ring slot: 30% reduced Reflected Physical Damage taken"]={{[1]={[1]={type="SlotNumber",num=2},flags=0,type="INC",value=-30,name="PhysicalDamageTaken",keywordFlags=0}}," Reflected "}c["Socketed Curse Gems are Supported by Level 22 Blasphemy"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportBlasphemy",level=22},name="ExtraSupport",keywordFlags=0}},nil}c["+15 to all Attributes"]={{[1]={flags=0,type="BASE",value=15,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=15,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=15,name="Int",keywordFlags=0}},nil}c["You gain Onslaught for 3 seconds on Culling Strike"]={nil,"You gain Onslaught for 3 seconds on Culling Strike"}c["Cover Enemies in Ash when they Hit you Avatar of Fire"]={nil,"Cover Enemies in Ash when they Hit you Avatar of Fire"}c["+500 to Accuracy against Bleeding Enemies"]={{}," Accuracy "}c["50% increased Duration of Shrine Effects on you"]={{[1]={flags=0,type="INC",value=50,name="Duration",keywordFlags=0}}," of Shrine Effects on you"}c["75% increased Effect of Shrine Buffs on you 50% increased Duration of Shrine Effects on you"]={{[1]={flags=0,type="INC",value=75,name="FlaskEffect",keywordFlags=0}}," of Shrine Buffs on you 50% increased Duration of Shrine Effects on you"}c["+120 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=120,name="Accuracy",keywordFlags=0}},nil}c["120% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=120,name="ArmourAndEvasion",keywordFlags=0}},nil}c["75% increased Effect of Shrine Buffs on you"]={{[1]={flags=0,type="INC",value=75,name="FlaskEffect",keywordFlags=0}}," of Shrine Buffs on you"}c["+15 Energy Shield gained on Kill 75% increased Effect of Shrine Buffs on you"]={{[1]={flags=0,type="BASE",value=15,name="EnergyShield",keywordFlags=0}}," gained on Kill 75% increased Effect of Shrine Buffs on you"}c["30% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently"]={{[1]={[1]={type="Condition",var="KilledAffectedByDotRecently"},flags=0,type="INC",value=30,name="LifeRecoveryRate",keywordFlags=0},[2]={[1]={type="Condition",var="KilledAffectedByDotRecently"},flags=0,type="INC",value=30,name="ManaRecoveryRate",keywordFlags=0},[3]={[1]={type="Condition",var="KilledAffectedByDotRecently"},flags=0,type="INC",value=30,name="EnergyShieldRecoveryRate",keywordFlags=0}},nil}c["+1 maximum Energy Shield per 5 Strength"]={{[1]={[1]={type="PerStat",stat="Str",div=5},flags=0,type="BASE",value=1,name="EnergyShield",keywordFlags=0}},nil}c["+500 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=500,name="Accuracy",keywordFlags=0}},nil}c["10% chance to gain an Endurance Charge on Melee Critical Strike"]={{}," to gain an Endurance Charge on Critical Strike"}c["+15 Energy Shield gained on Kill"]={{[1]={flags=0,type="BASE",value=15,name="EnergyShield",keywordFlags=0}}," gained on Kill"}c["20% increased Damage with Bows"]={{[1]={flags=8192,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["Minions gain Unholy Might for 5 seconds on Kill"]={nil,"gain Unholy Might for 5 seconds on Kill"}c["Trigger level 1 Create Lesser Shrine when you Kill an Enemy"]={{[1]={flags=0,type="LIST",value={skillId="TriggeredSummonLesserShrine",level=1},name="ExtraSkill",keywordFlags=0}},nil}c["Reflects 100 to 150 Physical Damage to Melee Attackers 30% of Damage you Reflect to enemies is gained as Life"]={nil,"Reflects 100 to 150 Physical Damage to Melee Attackers 30% of Damage you Reflect to enemies is gained as Life"}c["5% reduced Enemy Stun Threshold"]={{[1]={flags=0,type="INC",value=-5,name="EnemyStunThreshold",keywordFlags=0}},nil}c["10% increased maximum Life if no Equipped Items are Corrupted"]={{[1]={[1]={type="MultiplierThreshold",var="CorruptedItem",upper=true,threshold=0},flags=0,type="INC",value=10,name="Life",keywordFlags=0}},nil}c["+29% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=29,name="FireResist",keywordFlags=0}},nil}c["+32% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=32,name="FireResist",keywordFlags=0}},nil}c["Cannot lose Crab Barriers if you have lost Crab Barriers Recently 3% additional Chance to Block while you have at least 5 Crab Barriers"]={nil,"Cannot lose Crab Barriers if you have lost Crab Barriers Recently 3% additional Chance to Block while you have at least 5 Crab Barriers"}c["21% increased Stun Recovery"]={{[1]={flags=0,type="INC",value=21,name="StunRecovery",keywordFlags=0}},nil}c["13% increased Quantity of Items found when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=13,name="LootQuantity",keywordFlags=0}},nil}c["25% increased Weapon Critical Strike Chance while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8388608,type="INC",value=25,name="CritChance",keywordFlags=0}},nil}c["22% increased Global Defences"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=22,name="Defences",keywordFlags=0}},nil}c["10% Chance for Traps to Trigger an additional time"]={{}," to Trigger an additional time"}c["30% increased Lightning Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=30,name="LightningDamage",keywordFlags=0}},nil}c["30% increased Life Recovery Rate while affected by Vitality"]={{[1]={flags=0,type="INC",value=30,name="LifeRecoveryRate",keywordFlags=0}}," while affected by Vitality"}c["Reflects 1 to 220 Lightning Damage to Attackers on Block"]={nil,"Reflects 1 to 220 Lightning Damage to Attackers on Block"}c["Minions' Hits can only Kill Ignited Enemies"]={nil,"Minions' Hits can only Kill Ignited Enemies"}c["+220 to maximum Life"]={{[1]={flags=0,type="BASE",value=220,name="Life",keywordFlags=0}},nil}c["With 40 total Intelligence and Dexterity in Radius, Elemental Hit cannot choose Fire"]={nil,"With 40 total Intelligence and Dexterity in Radius, Elemental Hit cannot choose Fire"}c["250% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=250,name="Evasion",keywordFlags=0}},nil}c["20% increased Duration"]={{[1]={flags=0,type="INC",value=20,name="Duration",keywordFlags=0}},nil}c["Adds 4 to 10 Fire Attack Damage per Buff on You"]={{[1]={[1]={type="Multiplier",var="BuffOnSelf"},flags=1,type="BASE",value=4,name="FireMin",keywordFlags=0},[2]={[1]={type="Multiplier",var="BuffOnSelf"},flags=1,type="BASE",value=10,name="FireMax",keywordFlags=0}},nil}c["2% increased Minion Movement Speed per 50 Dexterity Minions' Hits can only Kill Ignited Enemies"]={{[1]={[1]={type="PerStat",stat="Dex",div=50},flags=0,type="INC",value=2,name="MovementSpeed",keywordFlags=0}}," Minion Minions' Hits can only Kill Ignited Enemies"}c["+2000 to Zombie maximum Life"]={{[1]={[1]={type="SkillName",skillName="Raise Zombie"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=2000,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["30% Chance to cause Bleeding Enemies to Flee on hit"]={{[1]={flags=0,type="BASE",value=30,name="BleedChance",keywordFlags=0}}," Enemies to Flee on hit"}c["2% increased Minion Attack Speed per 50 Dexterity 2% increased Minion Movement Speed per 50 Dexterity"]={{[1]={[1]={type="PerStat",stat="Dex",div=50},[2]={type="PerStat",stat="Dex",div=50},flags=1,type="INC",keywordFlags=0,name="Speed",value=2}}," Minion 2% increased Minion Movement Speed "}c["2% increased Minion Attack Speed per 50 Dexterity"]={{[1]={[1]={type="PerStat",stat="Dex",div=50},flags=1,type="INC",value=2,name="Speed",keywordFlags=0}}," Minion "}c["Cannot Leech Mana"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="CannotLeechMana",flags=0}},nil}c["-40% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=-40,name="ColdResist",keywordFlags=0}},nil}c["10% of Damage taken Gained as Mana over 4 seconds when Hit Cannot Leech Mana"]={{[1]={flags=0,type="BASE",value=10,name="DamageTaken",keywordFlags=0}}," Gained as Mana over 4 seconds when Hit Cannot Leech Mana"}c["Enemies Cannot Leech Mana From You 10% of Damage taken Gained as Mana over 4 seconds when Hit"]={nil,"Enemies Cannot Leech Mana From You 10% of Damage taken Gained as Mana over 4 seconds when Hit"}c["10% chance to grant a Power Charge to nearby Allies on Kill"]={{}," to grant a Power Charge to nearby Allies on Kill"}c["2% additional Chance to Block with Shields"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,type="BASE",value=2,name="BlockChance",keywordFlags=0}},nil}c["Gain Armour equal to your Reserved Mana"]={nil,"Gain Armour equal to your Reserved Mana"}c["10% increased Mana Reserved"]={{[1]={flags=0,type="INC",value=10,name="ManaReserved",keywordFlags=0}},nil}c["180% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=180,name="ArmourAndEvasion",keywordFlags=0}},nil}c["+200 to maximum Mana"]={{[1]={flags=0,type="BASE",value=200,name="Mana",keywordFlags=0}},nil}c["+25% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=25,name="ColdResist",keywordFlags=0}},nil}c["Adds 33 to 47 Cold Damage to Attacks"]={{[1]={flags=1,type="BASE",value=33,name="ColdMin",keywordFlags=0},[2]={flags=1,type="BASE",value=47,name="ColdMax",keywordFlags=0}},nil}c["+6% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=6,name="ElementalResist",keywordFlags=0}},nil}c["+50 to Intelligence"]={{[1]={flags=0,type="BASE",value=50,name="Int",keywordFlags=0}},nil}c["Adds 251 to 277 Physical Damage"]={{[1]={flags=0,type="BASE",value=251,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=277,name="PhysicalMax",keywordFlags=0}},nil}c["1% additional Physical Damage Reduction per 10 Strength on Allocated Passives in Radius +5% to Critical Strike Multiplier per 10 Strength on Unallocated Passives in Radius"]={{[1]={[1]={type="PerStat",stat="Str",div=10},[2]={type="PerStat",stat="Str",div=10},flags=0,type="BASE",keywordFlags=0,name="PhysicalDamageReduction",value=1}}," on Allocated Passives in Radius +5% to Critical Strike Multiplier on Unallocated Passives in Radius"}c["Converted to Cold Damage"]={nil,"Converted to Cold Damage"}c["+225 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=225,name="EnergyShield",keywordFlags=0}},nil}c["Regenerate 100 Energy Shield per second if all Equipped Items are Corrupted"]={{[1]={[1]={type="MultiplierThreshold",var="NonCorruptedItem",upper=true,threshold=0},flags=0,type="BASE",value=100,name="EnergyShieldRegen",keywordFlags=0}},nil}c["Animated Guardian deals 5% increased Damage per Animated Weapon Animated Minions' Melee Attacks deal Splash Damage to surrounding targets"]={nil,"Animated Guardian deals 5% increased Damage per Animated Weapon Animated Minions' Melee Attacks deal Splash Damage to surrounding targets"}c["20% chance to gain a Spirit Charge on Kill +1 to Maximum Spirit Charges per Abyss Jewel affecting you"]={{}," to gain a Spirit Charge on Kill +1 to Maximum Spirit Charges per Abyss Jewel affecting you"}c["Trigger Level 20 Intimidating Cry when you lose Cat's Stealth"]={nil,"Trigger Level 20 Intimidating Cry when you lose Cat's Stealth"}c["75% reduced Maximum number of Summoned Raging Spirits"]={{}," Maximum number of Summoned Raging Spirits"}c["Nearby Enemies deal 8% less Elemental Damage"]={nil,"Nearby Enemies deal 8% less Elemental Damage"}c["20% increased Onslaught duration"]={{[1]={flags=0,type="INC",value=20,name="Duration",keywordFlags=0}}," Onslaught "}c["20% chance to gain a Spirit Charge on Kill"]={{}," to gain a Spirit Charge on Kill"}c["Spectres have 100% increased Damage"]={{[1]={[1]={type="SkillName",skillName="Raise Spectre"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=100,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Recover 5% of Life when a Spirit Charge expires or is consumed 20% chance to gain a Spirit Charge on Kill"]={nil,"Recover 5% of Life when a Spirit Charge expires or is consumed 20% chance to gain a Spirit Charge on Kill"}c["10% chance to gain an Endurance Charge when you Block {variant:3}20% chance to gain an Endurance Charge when you Block"]={{}," to gain an Endurance Charge when you Block {variant:3}20% chance to gain an Endurance Charge when you Block"}c["Recover 5% of Life when a Spirit Charge expires or is consumed"]={nil,"Recover 5% of Life when a Spirit Charge expires or is consumed"}c["Unaffected by Flammability while affected by Purity of Fire"]={nil,"Unaffected by Flammability while affected by Purity of Fire"}c["3% of Life Regenerated per Second while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="BASE",value=3,name="LifeRegenPercent",keywordFlags=0}},nil}c["Grants Malachai's Endurance, Frenzy and Power for 6 seconds each, in sequence"]={nil,"Grants Malachai's Endurance, Frenzy and Power for 6 seconds each, in sequence"}c["Trigger Level 20 Spirit Burst when you Use a Skill while you have a Spirit Charge"]={nil,"Trigger Level 20 Spirit Burst when you Use a Skill while you have a Spirit Charge"}c["30% chance to Cast Socketed Spells when you Spend at least 100 Mana to Use a Skill"]={{[1]={flags=2,type="BASE",value=30,name="Mana",keywordFlags=0}}," to Cast Socketed s when you Spend at least 100 to Use a Skill"}c["3% increased Attack Speed with One Handed Melee Weapons"]={{[1]={flags=18874369,type="INC",value=3,name="Speed",keywordFlags=0}},nil}c["Socketed Golem Skills have 25% chance to Taunt on Hit"]={{}," to Taunt on Hit"}c["75% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=75,name="CritChance",keywordFlags=0}},nil}c["50% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=50,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["70% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=70,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["15% increased Quantity of Items Dropped by Slain Frozen Enemies"]={{}," Quantity of Items Dropped by Slain Frozen Enemies"}c["14% increased effect of Flasks"]={{[1]={flags=0,type="INC",value=14,name="FlaskEffect",keywordFlags=0}},nil}c["+20% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=20,name="LightningResist",keywordFlags=0}},nil}c["50% increased Movement Speed"]={{[1]={flags=0,type="INC",value=50,name="MovementSpeed",keywordFlags=0}},nil}c["Nearby Enemies Take 16% increased Elemental Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=16,name="ElementalDamageTaken",keywordFlags=0}},name="EnemyModifier",keywordFlags=0}},nil}c["+52% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=52,name="ChaosResist",keywordFlags=0}},nil}c["80% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=80,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["20% reduced Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=-20,name="ManaRegen",keywordFlags=0}},nil}c["8% increased Melee Physical Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=256,type="INC",value=8,name="PhysicalDamage",keywordFlags=0}},nil}c["20% increased Damage when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["8% increased Physical Damage with Claws"]={{[1]={flags=16384,type="INC",value=8,name="PhysicalDamage",keywordFlags=0}},nil}c["Cannot be affected by Elemental Status Ailments while on Consecrated Ground 4% of maximum Mana and Energy Shield Regenerated per second while on Consecrated Ground 25% increased Attack and Cast Speed while on Consecrated Ground"]={nil,"Cannot be affected by Elemental Status Ailments while on Consecrated Ground 4% of maximum Mana and Energy Shield Regenerated per second while on Consecrated Ground 25% increased Attack and Cast Speed while on Consecrated Ground"}c["15% chance to create Chilled Ground when Hit with an Attack"]={{}," to create Chilled Ground when Hit with an Attack"}c["60% increased Mana Regeneration Rate while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,type="INC",value=60,name="ManaRegen",keywordFlags=0}},nil}c["10% chance to Avoid Elemental Status Ailments"]={{[1]={flags=0,type="BASE",value=10,name="AvoidShock",keywordFlags=0},[2]={flags=0,type="BASE",value=10,name="AvoidFrozen",keywordFlags=0},[3]={flags=0,type="BASE",value=10,name="AvoidChilled",keywordFlags=0},[4]={flags=0,type="BASE",value=10,name="AvoidIgnite",keywordFlags=0}},nil}c["Cannot be Ignited"]={{[1]={value=100,type="BASE",keywordFlags=0,name="AvoidIgnite",flags=0}},nil}c["+150% to Melee Critical Strike Multiplier"]={{[1]={flags=256,type="BASE",value=150,name="CritMultiplier",keywordFlags=0}},nil}c["+800 Armour while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,type="BASE",value=800,name="Armour",keywordFlags=0}},nil}c["+10% of maximum Life per second to maximum Life Leech rate"]={{[1]={flags=0,type="BASE",value=10,name="MaxLifeLeechRate",keywordFlags=0}},nil}c["30% increased Cold Damage"]={{[1]={flags=0,type="INC",value=30,name="ColdDamage",keywordFlags=0}},nil}c["Gain 10% of Physical Damage as Extra Chaos Damage while at maximum Power Charges"]={{[1]={[1]={type="StatThreshold",stat="PowerCharges",thresholdStat="PowerChargesMax"},flags=0,type="BASE",value=10,name="PhysicalDamageGainAsChaos",keywordFlags=0}},nil}c["40% reduced Critical Strike Chance per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="INC",value=-40,name="CritChance",keywordFlags=0}},nil}c["+18 to all Attributes"]={{[1]={flags=0,type="BASE",value=18,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=18,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=18,name="Int",keywordFlags=0}},nil}c["You take 50% reduced Extra Damage from Critical Strikes while you have no Power Charges"]={nil,"You take 50% reduced Extra Damage from Critical Strikes while you have no Power Charges"}c["-1 to Maximum Power Charges"]={{[1]={flags=0,type="BASE",value=-1,name="PowerChargesMax",keywordFlags=0}},nil}c["Minions have +325 to Armour"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=325,name="Armour",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Minions have +350 to Armour"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=350,name="Armour",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Minions have 10% Chance to Block"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=10,name="BlockChance",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Mercury Footprints"]={nil,"Mercury Footprints"}c["30% increased Melee Damage against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=260,type="INC",value=30,name="Damage",keywordFlags=0}},nil}c["+65 to Dexterity"]={{[1]={flags=0,type="BASE",value=65,name="Dex",keywordFlags=0}},nil}c["8% reduced Mana Cost of Skills"]={{[1]={flags=0,type="INC",value=-8,name="ManaCost",keywordFlags=0}},nil}c["10% of Damage taken from Mana before Life while affected by Clarity {variant:6}Gain 18% of Maximum Mana as Extra Maximum Energy Shield while affected by Clarity"]={{[1]={[1]={type="SkillName",skillName="Clarity"},flags=0,type="BASE",value=10,name="DamageTakenGainAsEnergyShield",keywordFlags=0}}," from Mana before Life while affected by{variant:6}Gain 18% of Maximum Mana while affected by Clarity"}c["Recover 75% of your maximum Life on use {variant:3}Recover 100% of your maximum Life on use"]={nil,"Recover 75% of your maximum Life on use {variant:3}Recover 100% of your maximum Life on use"}c["Adds 25 to 90 Lightning Damage to Spells during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=2,type="BASE",value=25,name="LightningMin",keywordFlags=0},[2]={[1]={type="Condition",var="UsingFlask"},flags=2,type="BASE",value=90,name="LightningMax",keywordFlags=0}},nil}c["-40 Physical Damage taken from Attacks 40% increased Armour while not Ignited, Frozen or Shocked"]={{[1]={[1]={type="Condition",varList={[1]="Ignited",[2]="Frozen",[3]="Shocked"},neg=true},flags=0,type="BASE",value=-40,name="PhysicalDamageTaken",keywordFlags=0}}," from Attacks 40% increased Armour "}c["You cannot be Shocked for 1 second after being Shocked"]={nil,"You cannot be Shocked for 1 second after being Shocked"}c["30% of Wand Physical Damage Added as Lightning Damage"]={{[1]={flags=524288,type="BASE",value=30,name="PhysicalDamageGainAsLightning",keywordFlags=0}},nil}c["Adds 10-20 Physical Damage to Attacks"]={{[1]={flags=1,type="BASE",value=10,name="PhysicalMin",keywordFlags=0},[2]={flags=1,type="BASE",value=20,name="PhysicalMax",keywordFlags=0}},nil}c["Grants level 20 Doryani's Touch Skill"]={{[1]={flags=0,type="LIST",value={skillId="TouchOfGod",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["+140 to maximum Life"]={{[1]={flags=0,type="BASE",value=140,name="Life",keywordFlags=0}},nil}c["250% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=250,name="ArmourAndEvasion",keywordFlags=0}},nil}c["6% increased Physical Damage with Daggers"]={{[1]={flags=32768,type="INC",value=6,name="PhysicalDamage",keywordFlags=0}},nil}c["Can't use Chest armour {variant:1,2}15% Chance to Block"]={nil,"Can't use Chest armour {variant:1,2}15% Chance to Block"}c["Can't use Chest armour"]={nil,"Can't use Chest armour"}c["1.2% of Damage Leeched as Life on Critical Strike"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,type="BASE",value=1.2,name="DamageLifeLeech",keywordFlags=0}},nil}c["100% more Critical Strike Chance against Enemies that are on Low Life"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="LowLife"},flags=4,type="MORE",value=100,name="CritChance",keywordFlags=0}},nil}c["+90 to maximum Mana"]={{[1]={flags=0,type="BASE",value=90,name="Mana",keywordFlags=0}},nil}c["300% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=300,name="ArmourAndEvasion",keywordFlags=0}},nil}c["50% increased Attack Damage if you've Cast a Spell Recently"]={{[1]={[1]={type="Condition",var="CastSpellRecently"},flags=1,type="INC",value=50,name="Damage",keywordFlags=0}},nil}c["90% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=90,name="ManaRegen",keywordFlags=0}},nil}c["Adds 20 to 30 Physical Damage to Attacks"]={{[1]={flags=1,type="BASE",value=20,name="PhysicalMin",keywordFlags=0},[2]={flags=1,type="BASE",value=30,name="PhysicalMax",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 6 Blind"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportBlind",level=6},name="ExtraSupport",keywordFlags=0}},nil}c["-5 to Total Mana Cost of Skills while affected by Clarity {variant:9}8% chance to Block while affected by Determination"]={{[1]={[1]={type="SkillName",skillName="Clarity"},flags=0,type="BASE",value=-5,name="ManaCost",keywordFlags=0}}," Total while affected by{variant:9}8% chance to Block while affected by Determination"}c["Gain 8% of Elemental Damage as Extra Chaos Damage"]={{[1]={flags=0,type="BASE",value=8,name="ElementalDamageGainAsChaos",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 18 Blind"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportBlind",level=18},name="ExtraSupport",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 12 Faster Attacks"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportFasterAttack",level=12},name="ExtraSupport",keywordFlags=0}},nil}c["116% increased Spell Damage"]={{[1]={flags=2,type="INC",value=116,name="Damage",keywordFlags=0}},nil}c["+40 to Strength and Dexterity"]={{[1]={flags=0,type="BASE",value=40,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=40,name="Dex",keywordFlags=0}},nil}c["-40 Physical Damage taken from Attacks"]={{[1]={flags=0,type="BASE",value=-40,name="PhysicalDamageTaken",keywordFlags=0}}," from Attacks"}c["Adds 19 to 35 Cold Damage to Spells"]={{[1]={flags=2,type="BASE",value=19,name="ColdMin",keywordFlags=0},[2]={flags=2,type="BASE",value=35,name="ColdMax",keywordFlags=0}},nil}c["10% increased Intelligence"]={{[1]={flags=0,type="INC",value=10,name="Int",keywordFlags=0}},nil}c["15% increased Intelligence"]={{[1]={flags=0,type="INC",value=15,name="Int",keywordFlags=0}},nil}c["Enemies Ignited by an Attack Burn 20% faster"]={{[1]={flags=1,type="INC",value=20,name="IgniteBurnFaster",keywordFlags=0}},nil}c["10% reduced Frenzy Charge Duration per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=-10,name="FrenzyChargesDuration",keywordFlags=0}},nil}c["20% increased Critical Strike Chance with Maces"]={{[1]={flags=65536,type="INC",value=20,name="CritChance",keywordFlags=0}},nil}c["8% increased Attack Damage"]={{[1]={flags=1,type="INC",value=8,name="Damage",keywordFlags=0}},nil}c["1% of Damage Leeched as Mana"]={{[1]={flags=0,type="BASE",value=1,name="DamageManaLeech",keywordFlags=0}},nil}c["+500 to Zombie maximum Life"]={{[1]={[1]={type="SkillName",skillName="Raise Zombie"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=500,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["+1 Melee Weapon and Unarmed Range"]={{[1]={flags=0,type="BASE",value=1,name="MeleeWeaponRange",keywordFlags=0},[2]={flags=0,type="BASE",value=1,name="UnarmedRange",keywordFlags=0}},nil}c["20% chance to Curse non-Cursed Enemies with a random Curse on Hit {variant:1}5% chance to create Shocked Ground when Hit"]={{}," to Curse non-Cursed Enemies with a random Curse on Hit {variant:1}5% chance to create Shocked Ground when Hit"}c["10% chance to Curse Enemies with a random Curse on Hit {variant:2}20% chance to Curse non-Cursed Enemies with a random Curse on Hit"]={{}," to Curse Enemies with a random Curse on Hit {variant:2}20% chance to Curse non-Cursed Enemies with a random Curse on Hit"}c["Adds 1 to 80 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=80,name="LightningMax",keywordFlags=0}},nil}c["Trigger Level 10 Shock Ground when Hit"]={{[1]={flags=0,type="LIST",value={skillId="TriggeredShockedGround",level=10},name="ExtraSkill",keywordFlags=0}},nil}c["+1000 to Spectre maximum Life"]={{[1]={flags=0,type="BASE",value=1000,name="Life",keywordFlags=0}}," Spectre "}c["30% increased Spell Damage"]={{[1]={flags=2,type="INC",value=30,name="Damage",keywordFlags=0}},nil}c["100% increased Spell Damage"]={{[1]={flags=2,type="INC",value=100,name="Damage",keywordFlags=0}},nil}c["20% chance to Avoid being Stunned"]={{[1]={flags=0,type="BASE",value=20,name="AvoidStun",keywordFlags=0}},nil}c["25% increased Cold Damage"]={{[1]={flags=0,type="INC",value=25,name="ColdDamage",keywordFlags=0}},nil}c["Socketed Gems have Elemental Equilibrium {variant:1}Socketed Gems have 40% reduced Elemental Equilibrium effect"]={nil,"Elemental Equilibrium {variant:1}Socketed Gems have 40% reduced Elemental Equilibrium effect"}c["50% slower start of Energy Shield Recharge"]={{[1]={flags=0,type="INC",value=-50,name="EnergyShieldRechargeFaster",keywordFlags=0}},nil}c["20% chance to Taunt on Hit"]={{}," to Taunt on Hit"}c["12 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=12,name="LifeRegen",keywordFlags=0}},nil}c["Gain Igniting Conflux for 4 seconds"]={{[1]={[1]={type="Condition",var="IgnitingConflux"},value=100,type="BASE",keywordFlags=0,name="EnemyIgniteChance",flags=0},[2]={[1]={type="Condition",var="IgnitingConflux"},value=true,type="FLAG",keywordFlags=0,name="PhysicalCanIgnite",flags=0},[3]={[1]={type="Condition",var="IgnitingConflux"},value=true,type="FLAG",keywordFlags=0,name="LightningCanIgnite",flags=0},[4]={[1]={type="Condition",var="IgnitingConflux"},value=true,type="FLAG",keywordFlags=0,name="ColdCanIgnite",flags=0},[5]={[1]={type="Condition",var="IgnitingConflux"},value=true,type="FLAG",keywordFlags=0,name="ChaosCanIgnite",flags=0}},nil}c["Socketed Gems are Supported by level 20 Concentrated Effect"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportConcentratedEffect",level=20},name="ExtraSupport",keywordFlags=0}},nil}c["Gain 7% of Elemental Damage as Extra Chaos Damage"]={{[1]={flags=0,type="BASE",value=7,name="ElementalDamageGainAsChaos",keywordFlags=0}},nil}c["Gain 20% of Elemental Damage as Extra Chaos Damage"]={{[1]={flags=0,type="BASE",value=20,name="ElementalDamageGainAsChaos",keywordFlags=0}},nil}c["+80 to maximum Mana"]={{[1]={flags=0,type="BASE",value=80,name="Mana",keywordFlags=0}},nil}c["You gain a Frenzy Charge on use You gain an Endurance Charge on use"]={nil,"You gain a Frenzy Charge on use You gain an Endurance Charge on use"}c["40% increased Curse Duration"]={{[1]={flags=0,type="INC",value=40,name="Duration",keywordFlags=2}},nil}c["82% increased Spell Damage"]={{[1]={flags=2,type="INC",value=82,name="Damage",keywordFlags=0}},nil}c["-1 Strength per 1 Strength on Allocated Passives in Radius 1% additional Physical Damage Reduction per 10 Strength on Allocated Passives in Radius"]={{[1]={[1]={type="PerStat",stat="Str",div=1},[2]={type="PerStat",stat="Str",div=10},flags=0,type="BASE",keywordFlags=0,name="Str",value=-1}}," on Allocated Passives in Radius 1% additional Physical Damage Reduction on Allocated Passives in Radius"}c["Chaos Damage can Ignite, Chill and Shock"]={nil,"Chaos Damage can Ignite, Chill and Shock"}c["Critical Strikes do not always Freeze"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="CritsDontAlwaysFreeze",flags=0}},nil}c["+500 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=500,name="Evasion",keywordFlags=0}},nil}c["+2 to Level of Socketed Curse Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="curse",value=2},name="GemProperty",keywordFlags=0}},nil}c["Adds 10 to 20 Cold Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=10,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=20,name="ColdMax",keywordFlags=0}},nil}c["+1 to Level of Socketed Curse Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="curse",value=1},name="GemProperty",keywordFlags=0}},nil}c["5% Chance to Shock"]={{[1]={flags=0,type="BASE",value=5,name="EnemyShockChance",keywordFlags=0}},nil}c["-80 Physical Damage taken from Projectile Attacks 200% increased Armour against Projectiles"]={{[1]={flags=0,type="BASE",value=-80,name="PhysicalDamageTaken",keywordFlags=0}}," from Projectile Attacks 200% increased Armour against Projectiles"}c["+231 to Armour"]={{[1]={flags=0,type="BASE",value=231,name="Armour",keywordFlags=0}},nil}c["15% chance to gain a Power Charge on Throwing a Trap {variant:2,3}25% chance to gain a Power Charge on Throwing a Trap"]={{}," to gain a Power Charge on Throwing a {variant:2,3}25% chance to gain a Power Charge on Throwing a Trap"}c["Take 5 Physical Damage when hit by Attacks"]={nil,"5 Physical Damage when hit by Attacks"}c["5% chance of Projectiles Piercing"]={{[1]={flags=0,type="BASE",value=5,name="PierceChance",keywordFlags=0}},nil}c["Reflects 5 Physical Damage to Melee Attackers"]={{},nil}c["Gains no Charges during Effect of any Overflowing Chalice Flask 100% increased Charges gained by Other Flasks during Flask Effect"]={nil,"Gains no Charges during Effect of any Overflowing Chalice Flask 100% increased Charges gained by Other Flasks during Flask Effect"}c["10% chance to gain a Frenzy, Power or Endurance Charge on Kill"]={{}," to gain a Frenzy, Power or Endurance Charge on Kill"}c["20% increased Attack Speed if you've Attacked Recently"]={{[1]={[1]={type="Condition",var="AttackedRecently"},flags=1,type="INC",value=20,name="Speed",keywordFlags=0}},nil}c["35% increased Physical Damage"]={{[1]={flags=0,type="INC",value=35,name="PhysicalDamage",keywordFlags=0}},nil}c["135% increased Energy Shield"]={{[1]={flags=0,type="INC",value=135,name="EnergyShield",keywordFlags=0}},nil}c["150% increased Global Evasion Rating when on Low Life"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="LowLife"},flags=0,type="INC",keywordFlags=0,name="Evasion",value=150}},nil}c["43% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=43,name="ManaRegen",keywordFlags=0}},nil}c["50% increased Critical Strike Chance with Daggers"]={{[1]={flags=32768,type="INC",value=50,name="CritChance",keywordFlags=0}},nil}c["+70 to Dexterity"]={{[1]={flags=0,type="BASE",value=70,name="Dex",keywordFlags=0}},nil}c["25% chance to Trigger a Socketed Spell when you Attack with a Bow"]={{}," to Trigger a Socketed when you Attack with a Bow"}c["23% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=23,name="LootRarity",keywordFlags=0}},nil}c["5% additional Block Chance while on Consecrated Ground"]={{[1]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,type="BASE",value=5,name="BlockChance",keywordFlags=0}},nil}c["+20% to all Elemental Resistances while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="BASE",value=20,name="ElementalResist",keywordFlags=0}},nil}c["Damage Penetrates 2% Fire Resistance"]={{[1]={flags=0,type="BASE",value=2,name="FirePenetration",keywordFlags=0}},nil}c["-10% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=-10,name="ColdResist",keywordFlags=0}},nil}c["30% increased Fire Damage if you have used a Cold Skill Recently"]={{[1]={[1]={type="Condition",var="UsedColdSkillRecently"},flags=0,type="INC",value=30,name="FireDamage",keywordFlags=0}},nil}c["30% increased Cold Damage if you have used a Fire Skill Recently"]={{[1]={[1]={type="Condition",var="UsedFireSkillRecently"},flags=0,type="INC",value=30,name="ColdDamage",keywordFlags=0}},nil}c["20% chance to create a Smoke Cloud when you place a Mine or throw a Trap 5% increased Damage for each Trap and Mine you have"]={{[1]={flags=0,type="BASE",value=20,name="Damage",keywordFlags=8192}}," to create a Smoke Cloud when you place a or throw a Trap 5% increased for each Trap and Mine you have"}c["100% increased Critical Strike Chance against Enemies that are affected"]={{[1]={flags=0,type="INC",value=100,name="CritChance",keywordFlags=0}}," against Enemies that are affected"}c["Cannot be Shocked"]={{[1]={value=100,type="BASE",keywordFlags=0,name="AvoidShock",flags=0}},nil}c["Adds 54 to 88 Cold Damage to Spells while no Life is Reserved"]={{[1]={flags=2,type="BASE",value=54,name="ColdMin",keywordFlags=0},[2]={flags=2,type="BASE",value=88,name="ColdMax",keywordFlags=0}}," while no is Reserved"}c["Adds 6 to 12 Cold Damage to Attacks"]={{[1]={flags=1,type="BASE",value=6,name="ColdMin",keywordFlags=0},[2]={flags=1,type="BASE",value=12,name="ColdMax",keywordFlags=0}},nil}c["25% chance to Avoid being Chilled"]={{[1]={flags=0,type="BASE",value=25,name="AvoidChilled",keywordFlags=0}},nil}c["10% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=10,name="Evasion",keywordFlags=0}},nil}c["With at least 40 Intelligence in Radius, Raised"]={nil,"With at least 40 Intelligence in Radius, Raised"}c["50% chance to Avoid being Frozen"]={{[1]={flags=0,type="BASE",value=50,name="AvoidFrozen",keywordFlags=0}},nil}c["25% increased Light Radius during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=25,name="LightRadius",keywordFlags=0}},nil}c["Has 2 Abyssal Sockets Socketed Gems are Supported by Level 20 Elemental Penetration"]={nil,"Has 2 Abyssal Sockets Socketed Gems are Supported by Level 20 Elemental Penetration"}c["-30% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=-30,name="FireResist",keywordFlags=0}},nil}c["Armour is increased by Uncapped Fire Resistance"]={{[1]={[1]={type="PerStat",stat="FireResistTotal",div=1},value=1,type="INC",keywordFlags=0,name="Armour",flags=0}},nil}c["+120 to Armour"]={{[1]={flags=0,type="BASE",value=120,name="Armour",keywordFlags=0}},nil}c["Adds 3 to 5 Physical Damage to Attacks with this Weapon per 3 Player Levels 12% increased Attack Speed"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=1,type="BASE",value=3,name="PhysicalMin",keywordFlags=0},[2]={[1]={type="Condition",var="{Hand}Attack"},flags=1,type="BASE",value=5,name="PhysicalMax",keywordFlags=0}}," per 3 Player Levels 12% increased "}c["+25 to Armour"]={{[1]={flags=0,type="BASE",value=25,name="Armour",keywordFlags=0}},nil}c["+25% to Fire and Lightning Resistances"]={{[1]={flags=0,type="BASE",value=25,name="FireResist",keywordFlags=0},[2]={flags=0,type="BASE",value=25,name="LightningResist",keywordFlags=0}},nil}c["30% increased Energy Shield Recharge Rate"]={{[1]={flags=0,type="INC",value=30,name="EnergyShieldRecharge",keywordFlags=0}},nil}c["1.2% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=1.2,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["200% increased Energy Shield"]={{[1]={flags=0,type="INC",value=200,name="EnergyShield",keywordFlags=0}},nil}c["+1 to Level of Socketed Bow Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="bow",value=1},name="GemProperty",keywordFlags=0}},nil}c["Minions have 20% increased maximum Life"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=20,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["320% increased Energy Shield"]={{[1]={flags=0,type="INC",value=320,name="EnergyShield",keywordFlags=0}},nil}c["Reflects 44 Physical Damage to Attackers on Block Curse Enemies with level 5 Vulnerability on Block"]={nil,"Reflects 44 Physical Damage to Attackers on Block Curse Enemies with level 5 Vulnerability on Block"}c["45% increased Physical Damage taken"]={{[1]={flags=0,type="INC",value=45,name="PhysicalDamageTaken",keywordFlags=0}},nil}c["Trigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy"]={nil,"Trigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy"}c["+188% to Melee Critical Strike Multiplier"]={{[1]={flags=256,type="BASE",value=188,name="CritMultiplier",keywordFlags=0}},nil}c["50% increased Physical Damage taken"]={{[1]={flags=0,type="INC",value=50,name="PhysicalDamageTaken",keywordFlags=0}},nil}c["+18% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=18,name="FireResist",keywordFlags=0}},nil}c["120% increased Armour"]={{[1]={flags=0,type="INC",value=120,name="Armour",keywordFlags=0}},nil}c["+125% to Melee Critical Strike Multiplier"]={{[1]={flags=256,type="BASE",value=125,name="CritMultiplier",keywordFlags=0}},nil}c["+225% to Melee Critical Strike Multiplier"]={{[1]={flags=256,type="BASE",value=225,name="CritMultiplier",keywordFlags=0}},nil}c["Adds 40 to 60 Physical Damage to Attacks"]={{[1]={flags=1,type="BASE",value=40,name="PhysicalMin",keywordFlags=0},[2]={flags=1,type="BASE",value=60,name="PhysicalMax",keywordFlags=0}},nil}c["24% increased Physical Damage with One Handed Melee Weapons"]={{[1]={flags=18874368,type="INC",value=24,name="PhysicalDamage",keywordFlags=0}},nil}c["25% increased Spell Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,type="INC",value=25,name="Damage",keywordFlags=0}},nil}c["During Flask Effect, 10% reduced Damage taken of each Element for which your Uncapped Elemental Resistance is lowest"]={{[1]={[1]={type="StatThreshold",upper=true,stat="LightningResistTotal",thresholdStat="ColdResistTotal"},[2]={type="StatThreshold",upper=true,stat="LightningResistTotal",thresholdStat="FireResistTotal"},flags=0,type="INC",keywordFlags=0,name="LightningDamageTaken",value=-10},[2]={[1]={type="StatThreshold",upper=true,stat="ColdResistTotal",thresholdStat="LightningResistTotal"},[2]={type="StatThreshold",upper=true,stat="ColdResistTotal",thresholdStat="FireResistTotal"},flags=0,type="INC",keywordFlags=0,name="ColdDamageTaken",value=-10},[3]={[1]={type="StatThreshold",upper=true,stat="FireResistTotal",thresholdStat="LightningResistTotal"},[2]={type="StatThreshold",upper=true,stat="FireResistTotal",thresholdStat="ColdResistTotal"},flags=0,type="INC",keywordFlags=0,name="FireDamageTaken",value=-10}},nil}c["Socketed Curse Skills are Triggered by Doedre's Effigy when Summoned"]={nil,"Socketed Curse Skills are Triggered by Doedre's Effigy when Summoned"}c["+250 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=250,name="Accuracy",keywordFlags=0}},nil}c["50% reduced Effect of Curses on You"]={{[1]={flags=0,type="INC",value=-50,name="CurseEffectOnSelf",keywordFlags=0}},nil}c["33% chance to Blind nearby Enemies when gaining Her Blessing"]={{}," to Blind nearby Enemies when gaining Her Blessing"}c["13% increased Cold Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=13,name="ColdDamage",keywordFlags=0}},nil}c["Gain a Frenzy Charge on reaching Maximum Power Charges 15% increased Cold Damage per Frenzy Charge"]={nil,"Gain a Frenzy Charge on reaching Maximum Power Charges 15% increased Cold Damage per Frenzy Charge"}c["Socketed Gems are Supported by level 10 Knockback"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportKnockback",level=10},name="ExtraSupport",keywordFlags=0}},nil}c["25% increased maximum Mana"]={{[1]={flags=0,type="INC",value=25,name="Mana",keywordFlags=0}},nil}c["Gain a Frenzy Charge on reaching Maximum Power Charges"]={nil,"Gain a Frenzy Charge on reaching Maximum Power Charges"}c["Lose all Power Charges on reaching Maximum Power Charges Gain a Frenzy Charge on reaching Maximum Power Charges"]={nil,"Lose all Power Charges on reaching Maximum Power Charges Gain a Frenzy Charge on reaching Maximum Power Charges"}c["28% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=28,name="CritChance",keywordFlags=0}},nil}c["Passives granting Lightning Resistance or all Elemental Resistances in Radius"]={nil,"Passives granting Lightning Resistance or all Elemental Resistances in Radius"}c["50% chance to gain a Power Charge on Killing a Frozen Enemy Adds 15 to 25 Cold Damage to Spells per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,type="BASE",value=50,name="ColdDamage",keywordFlags=0}}," to gain a Power Charge on Killing a Frozen Enemy Adds 15 to 25 to s "}c["+25 Mana gained on Killing a Frozen Enemy"]={{[1]={flags=0,type="BASE",value=25,name="ManaOnKill",keywordFlags=0}}," ing a Frozen Enemy"}c["18% increased Physical Damage with Claws"]={{[1]={flags=16384,type="INC",value=18,name="PhysicalDamage",keywordFlags=0}},nil}c["50% chance to gain a Power Charge on Killing a Frozen Enemy"]={{}," to gain a Power Charge on Killing a Frozen Enemy"}c["1% increased Area of Effect per Enemy killed recently, up to 50%"]={{[1]={flags=0,type="INC",value=1,name="AreaOfEffect",keywordFlags=0}}," per Enemy killed recently, up to 50%"}c["Adds 1 to 40 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=40,name="LightningMax",keywordFlags=0}},nil}c["35% chance to gain a Power Charge on Kill"]={{}," to gain a Power Charge on Kill"}c["+400 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=400,name="Accuracy",keywordFlags=0}},nil}c["Cannot be Blinded 25% chance to create a Smoke Cloud when Hit 25% chance to Blind Enemies on Hit"]={nil,"Cannot be Blinded 25% chance to create a Smoke Cloud when Hit 25% chance to Blind Enemies on Hit"}c["1% increased Damage per 8 Strength when in Main Hand"]={{[1]={[1]={type="PerStat",stat="Str",div=8},[2]={type="SlotNumber",num=1},flags=0,type="INC",keywordFlags=0,name="Damage",value=1}},nil}c["18% increased Area of Effect of Aura Skills"]={{[1]={[1]={type="SkillType",skillType=44},flags=0,type="INC",value=18,name="AreaOfEffect",keywordFlags=0}},nil}c["+1 Maximum Power Charge"]={{[1]={flags=0,type="BASE",value=1,name="PowerChargesMax",keywordFlags=0}},nil}c["Adds 1 to 45 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=45,name="LightningMax",keywordFlags=0}},nil}c["Projectiles Pierce an additional Target"]={nil,"Projectiles Pierce an additional Target"}c["Adds 31 to 100 Lightning Damage to Spells"]={{[1]={flags=2,type="BASE",value=31,name="LightningMin",keywordFlags=0},[2]={flags=2,type="BASE",value=100,name="LightningMax",keywordFlags=0}},nil}c["625% increased Armour"]={{[1]={flags=0,type="INC",value=625,name="Armour",keywordFlags=0}},nil}c["400 Lightning Damage taken per second per Power Charge if you've dealt a Critical Strike Recently Elder Item"]={nil,"400 Lightning Damage taken per second per Power Charge if you've dealt a Critical Strike Recently Elder Item"}c["100% reduced Vulnerability Mana Reservation"]={{[1]={[1]={type="SkillName",skillName="Vulnerability"},flags=0,type="INC",value=-100,name="ManaReserved",keywordFlags=0}},nil}c["400 Lightning Damage taken per second per Power Charge if you've dealt a Critical Strike Recently"]={nil,"400 Lightning Damage taken per second per Power Charge if you've dealt a Critical Strike Recently"}c["Adds 3 to 9 Lightning Damage to Spells per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,type="BASE",value=3,name="LightningMin",keywordFlags=0},[2]={[1]={type="Multiplier",var="PowerCharge"},flags=2,type="BASE",value=9,name="LightningMax",keywordFlags=0}},nil}c["200% increased Armour"]={{[1]={flags=0,type="INC",value=200,name="Armour",keywordFlags=0}},nil}c["Adds 375 to 550 Fire Damage"]={{[1]={flags=0,type="BASE",value=375,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=550,name="FireMax",keywordFlags=0}},nil}c["Elemental Status Ailments are removed when you reach Low Life"]={nil,"Elemental Status Ailments are removed when you reach Low Life"}c["+100% to Fire Resistance when Socketed with a Red Gem"]={{[1]={flags=0,type="BASE",value=100,name="FireResist",keywordFlags=0}}," when Socketed with a Red Gem"}c["2% additional Chance to Block Spells per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="BASE",value=2,name="SpellBlockChance",keywordFlags=0}},nil}c["40% reduced Energy Shield Recharge Rate"]={{[1]={flags=0,type="INC",value=-40,name="EnergyShieldRecharge",keywordFlags=0}},nil}c["13% increased Attack and Cast Speed"]={{[1]={flags=0,type="INC",value=13,name="Speed",keywordFlags=0}},nil}c["Trigger a Socketed Spell when you Attack"]={nil,"Trigger a Socketed Spell when you Attack"}c["+5 Life gained for each Ignited Enemy hit by your Attacks"]={{[1]={flags=0,type="BASE",value=5,name="Life",keywordFlags=0}}," gained for each Ignited Enemy hit by your Attacks"}c["Summoned Skeletons Cover Enemies in Ash on Hit"]={nil,"Summoned Skeletons Cover Enemies in Ash on Hit"}c["Cannot Evade Enemy Attacks"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="CannotEvade",flags=0}},nil}c["40% faster start of Energy Shield Recharge while affected by Discipline {variant:17}+8% chance to Evade Attacks while affected by Grace"]={{[1]={[1]={type="SkillName",skillName="Discipline"},flags=0,type="INC",value=40,name="EnergyShieldRechargeFaster",keywordFlags=0}}," while affected by{variant:17}+8% chance to Evade Attacks while affected by Grace"}c["Adds 3 to 5 Physical Damage to Attacks with this Weapon per 3 Player Levels"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=1,type="BASE",value=3,name="PhysicalMin",keywordFlags=0},[2]={[1]={type="Condition",var="{Hand}Attack"},flags=1,type="BASE",value=5,name="PhysicalMax",keywordFlags=0}}," per 3 Player Levels"}c["Attacks with this Weapon have 115% increased Elemental Damage"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,type="INC",value=115,name="ElementalDamage",keywordFlags=0}},nil}c["Gain 14% of Physical Damage as Extra Chaos Damage"]={{[1]={flags=0,type="BASE",value=14,name="PhysicalDamageGainAsChaos",keywordFlags=0}},nil}c["40% of Physical Damage Converted to Fire Damage while affected by Anger {variant:5}10% of Damage taken from Mana before Life while affected by Clarity"]={{[1]={[1]={type="SkillName",skillName="Anger"},flags=0,type="BASE",value=40,name="PhysicalDamageConvertToFire",keywordFlags=0}}," while affected by{variant:5}10% of Damage taken from Mana before Life while affected by Clarity"}c["29% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=29,name="CritChance",keywordFlags=0}},nil}c["10% chance to Dodge Spells while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,type="BASE",value=10,name="SpellDodgeChance",keywordFlags=0}},nil}c["Adds 27 to 86 Physical Damage"]={{[1]={flags=0,type="BASE",value=27,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=86,name="PhysicalMax",keywordFlags=0}},nil}c["6% reduced Damage taken if you've Taunted an Enemy Recently"]={{[1]={[1]={type="Condition",var="TauntedEnemyRecently"},flags=0,type="INC",value=-6,name="DamageTaken",keywordFlags=0}},nil}c["Adds 70 to 210 Physical Damage"]={{[1]={flags=0,type="BASE",value=70,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=210,name="PhysicalMax",keywordFlags=0}},nil}c["4% increased Melee Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=256,type="INC",value=4,name="Damage",keywordFlags=0}},nil}c["Enemies you Kill have a 20% chance to Explode, dealing a quarter"]={nil,"Enemies you Kill have a 20% chance to Explode, dealing a quarter"}c["14% increased Totem Damage"]={{[1]={flags=0,type="INC",value=14,name="Damage",keywordFlags=16384}},nil}c["Gain 15% of Physical Damage as Extra Chaos Damage"]={{[1]={flags=0,type="BASE",value=15,name="PhysicalDamageGainAsChaos",keywordFlags=0}},nil}c["10% increased Movement Speed"]={{[1]={flags=0,type="INC",value=10,name="MovementSpeed",keywordFlags=0}},nil}c["50% increased Area of Effect of Area Skills"]={{[1]={flags=0,type="INC",value=50,name="AreaOfEffect",keywordFlags=0}},nil}c["35% increased Spell Damage"]={{[1]={flags=2,type="INC",value=35,name="Damage",keywordFlags=0}},nil}c["100% increased Effect of Buffs granted by your Elemental Golems"]={{[1]={[1]={type="SkillType",skillType=62},[2]={type="SkillType",skillType=33},flags=0,type="INC",keywordFlags=0,name="BuffEffect",value=100},[2]={[1]={type="SkillType",skillType=62},[2]={type="SkillType",skillType=34},flags=0,type="INC",keywordFlags=0,name="BuffEffect",value=100},[3]={[1]={type="SkillType",skillType=62},[2]={type="SkillType",skillType=35},flags=0,type="INC",keywordFlags=0,name="BuffEffect",value=100}},nil}c["40% of Lightning Damage Converted to Cold Damage"]={{[1]={flags=0,type="BASE",value=40,name="LightningDamageConvertToCold",keywordFlags=0}},nil}c["60% chance to Poison on Hit"]={{[1]={flags=0,type="BASE",value=60,name="PoisonChance",keywordFlags=0}},nil}c["With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Tar if it does not Ignite an Enemy."]={nil,"With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Tar if it does not Ignite an Enemy."}c["+35% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=35,name="ColdResist",keywordFlags=0}},nil}c["Shocks nearby Enemies during Flask effect, causing 10% increased Damage taken {variant:1,2,3,4,5,6,7,8}You are Shocked during Flask effect"]={nil,"Shocks nearby Enemies during Flask effect, causing 10% increased Damage taken {variant:1,2,3,4,5,6,7,8}You are Shocked during Flask effect"}c["Socketed Gems are supported by level 5 Blind"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportBlind",level=5},name="ExtraSupport",keywordFlags=0}},nil}c["Grants Level 20 Summon Doedre's Effigy Skill"]={nil,nil}c["15% increased effect of Non-Curse Auras you Cast"]={{[1]={flags=0,type="INC",value=15,name="AuraEffect",keywordFlags=0}},nil}c["+23% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=23,name="LightningResist",keywordFlags=0}},nil}c["+95 to maximum Life"]={{[1]={flags=0,type="BASE",value=95,name="Life",keywordFlags=0}},nil}c["5% Chance to summon a Spectral Wolf on Kill"]={{}," to summon a Spectral Wolf on Kill"}c["37% increased Spell Damage"]={{[1]={flags=2,type="INC",value=37,name="Damage",keywordFlags=0}},nil}c["+5% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=5,name="ElementalResist",keywordFlags=0}},nil}c["Gain 4% of Non-Chaos Damage as extra Chaos Damage per Siphoning Charge"]={{[1]={flags=0,type="BASE",value=4,name="ChaosDamageGainAsChaos",keywordFlags=0}}," Non- per Siphoning Charge"}c["Minions have 4% Chance to Block"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=4,name="BlockChance",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["10% increased Damage taken from Skeletons"]={{[1]={flags=0,type="INC",value=10,name="DamageTaken",keywordFlags=0}}," from Skeletons"}c["+15% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=15,name="ElementalResist",keywordFlags=0}},nil}c["0.4% of Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=0.4,name="DamageLifeLeech",keywordFlags=0}},nil}c["26% increased Spell Damage"]={{[1]={flags=2,type="INC",value=26,name="Damage",keywordFlags=0}},nil}c["+18 to maximum Mana"]={{[1]={flags=0,type="BASE",value=18,name="Mana",keywordFlags=0}},nil}c["Curse Enemies with Level 30 Poacher's Mark on Hit, which can apply to Hexproof Enemies Take 200 Physical Damage when you use a Movement Skill"]={nil,"Curse Enemies with Level 30 Poacher's Mark on Hit, which can apply to Hexproof Enemies Take 200 Physical Damage when you use a Movement Skill"}c["6% reduced Damage taken from Bleeding Enemies 30% chance for Attacks to Maim on Hit against Bleeding Enemies 30% increased Damage against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},[2]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=5,type="INC",keywordFlags=0,name="DamageTaken",value=-6}}," from Bleeding Enemies 30% chance to Maim on Hit 30% increased Damage "}c["50% increased Life Leeched per second"]={{[1]={flags=0,type="INC",value=50,name="LifeLeechRate",keywordFlags=0}},nil}c["Enemies cannot Leech Mana from You Socketed Gems have 50% reduced Mana Cost"]={nil,"Enemies cannot Leech Mana from You Socketed Gems have 50% reduced Mana Cost"}c["Nearby Enemies are Blinded 140% increased Critical Strike Chance against Blinded Enemies"]={nil,"Nearby Enemies are Blinded 140% increased Critical Strike Chance against Blinded Enemies"}c["Nearby Enemies are Blinded"]={nil,"Nearby Enemies are Blinded"}c["Has 2 Abyssal Sockets"]={nil,"Has 2 Abyssal Sockets"}c["15% increased Movement Speed"]={{[1]={flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}},nil}c["Causes Bleeding on Melee Critical Strike"]={{[1]={[1]={type="Condition",var="CriticalStrike"},value=100,type="BASE",keywordFlags=0,name="BleedChance",flags=256}},nil}c["120% increased Critical Strike Chance while you have Avatar of Fire 50% of Physical Damage Converted to Fire while you have Avatar of Fire"]={{[1]={flags=0,type="INC",value=120,name="CritChance",keywordFlags=0}}," while you have Avatar of Fire 50% of Physical Damage Converted to Fire while you have Avatar of Fire"}c["Adds 5 to 8 Fire Damage to Spells"]={{[1]={flags=2,type="BASE",value=5,name="FireMin",keywordFlags=0},[2]={flags=2,type="BASE",value=8,name="FireMax",keywordFlags=0}},nil}c["Gain 25% of Physical Damage as Extra Fire Damage while affected by Anger"]={{[1]={flags=0,type="BASE",value=25,name="PhysicalDamageGainAsFire",keywordFlags=0}}," while affected by Anger"}c["22% chance to Ignite"]={{[1]={flags=0,type="BASE",value=22,name="EnemyIgniteChance",keywordFlags=0}},nil}c["20% chance when Placing Mines to Place an additional Mine"]={{}," when Placing s to Place an additional Mine"}c["50% increased Burning Damage"]={{[1]={flags=8,type="INC",value=50,name="FireDamage",keywordFlags=0}},nil}c["Adds 6 to 9 Fire Damage to Spells"]={{[1]={flags=2,type="BASE",value=6,name="FireMin",keywordFlags=0},[2]={flags=2,type="BASE",value=9,name="FireMax",keywordFlags=0}},nil}c["Adds 14 to 22 Fire Damage"]={{[1]={flags=0,type="BASE",value=14,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=22,name="FireMax",keywordFlags=0}},nil}c["30% increased Cast Speed"]={{[1]={flags=16,type="INC",value=30,name="Speed",keywordFlags=0}},nil}c["20% increased Spell Damage"]={{[1]={flags=2,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["+25% additional Block Chance against Projectiles"]={{[1]={flags=0,type="BASE",value=25,name="BlockChance",keywordFlags=0}}," against Projectiles"}c["80% increased Energy Shield"]={{[1]={flags=0,type="INC",value=80,name="EnergyShield",keywordFlags=0}},nil}c["75% reduced Effect of Chill on You {variant:1}100% increased Ignite Duration on You"]={{[1]={flags=0,type="INC",value=-75,name="FlaskEffect",keywordFlags=0}}," of Chill on You {variant:1}100% increased Ignite Duration on You"}c["Converted to Cold Damage With 40 Intelligence in Radius, Glacial Cascade has an additional Burst"]={nil,"Converted to Cold Damage With 40 Intelligence in Radius, Glacial Cascade has an additional Burst"}c["Adds 5 to 10 Fire Damage to Spells"]={{[1]={flags=2,type="BASE",value=5,name="FireMin",keywordFlags=0},[2]={flags=2,type="BASE",value=10,name="FireMax",keywordFlags=0}},nil}c["Lose all Power Charges on reaching Maximum Power Charges"]={nil,"Lose all Power Charges on reaching Maximum Power Charges"}c["30% increased Trap Damage"]={{[1]={flags=0,type="INC",value=30,name="Damage",keywordFlags=4096}},nil}c["With at least 40 Intelligence in Radius, Spark fires 2 additional Projectiles"]={nil,"With at least 40 Intelligence in Radius, Spark fires 2 additional Projectiles"}c["+33 to Maximum Life"]={{[1]={flags=0,type="BASE",value=33,name="Life",keywordFlags=0}},nil}c["+40 to Maximum Life"]={{[1]={flags=0,type="BASE",value=40,name="Life",keywordFlags=0}},nil}c["8% reduced Elemental Damage taken"]={{[1]={flags=0,type="INC",value=-8,name="ElementalDamageTaken",keywordFlags=0}},nil}c["Traps cannot be Damaged for 5 seconds after being Thrown"]={nil,"Traps cannot be Damaged for 5 seconds after being Thrown"}c["Flasks apply to your Zombies and Spectres"]={{[1]={[1]={type="SkillName",skillNameList={[1]="Raise Zombie",[2]="Raise Spectre"}},value=true,type="FLAG",keywordFlags=0,name="FlasksApplyToMinion",flags=0}},nil}c["35% increased Trap Damage"]={{[1]={flags=0,type="INC",value=35,name="Damage",keywordFlags=4096}},nil}c["2% increased Minion Attack and Cast Speed per Skeleton you own"]={{[1]={flags=0,type="INC",value=2,name="Speed",keywordFlags=0}}," Minion per Skeleton you own"}c["Traps trigger at the end of their Duration"]={nil,"Traps trigger at the end of their Duration"}c["20% less chance to Evade Melee Attacks"]={{[1]={flags=0,type="MORE",value=-20,name="MeleeEvadeChance",keywordFlags=0}},nil}c["Cannot Leech {variant:3,4}Cannot Leech Life"]={nil,"Cannot Leech {variant:3,4}Cannot Leech Life"}c["80% reduced Trap Duration"]={{[1]={flags=0,type="INC",value=-80,name="TrapDuration",keywordFlags=0}},nil}c["40% increased Trap Damage"]={{[1]={flags=0,type="INC",value=40,name="Damage",keywordFlags=4096}},nil}c["25% reduced Flask effect duration"]={{[1]={flags=0,type="INC",value=-25,name="FlaskDuration",keywordFlags=0}},nil}c["16% increased Physical Damage with One Handed Melee Weapons"]={{[1]={flags=18874368,type="INC",value=16,name="PhysicalDamage",keywordFlags=0}},nil}c["60% increased Damage with Hits and Ailments against Blinded Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Blinded"},flags=4,type="INC",value=60,name="Damage",keywordFlags=0}}," with Hits and Ailments "}c["30% reduced Flask effect duration"]={{[1]={flags=0,type="INC",value=-30,name="FlaskDuration",keywordFlags=0}},nil}c["+1% to Critical Strike Chance while affected by Aspect of the Cat Critical Strikes have 20% chance to Blind Enemies while you have Cat's Stealth"]={{[1]={flags=0,type="BASE",value=1,name="CritChance",keywordFlags=0}}," while affected by Aspect of the Cat Critical Strikes have 20% chance to Blind Enemies while you have Cat's Stealth"}c["30% increased Mana Recovery from Flasks"]={{[1]={flags=0,type="INC",value=30,name="FlaskManaRecovery",keywordFlags=0}},nil}c["Gain 5% of Maximum Life as Extra Maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=5,name="LifeGainAsEnergyShield",keywordFlags=0}},nil}c["Right ring slot: 30% reduced Reflected Physical Damage taken {variant:3,4}Right ring slot: 40% reduced Reflected Physical Damage taken"]={{[1]={[1]={type="SlotNumber",num=2},flags=0,type="INC",value=-30,name="PhysicalDamageTaken",keywordFlags=0}}," Reflected {variant:3,4}Right ring slot: 40% reduced Reflected Physical Damage taken"}c["50% increased Global Evasion Rating when on Low Life"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="LowLife"},flags=0,type="INC",keywordFlags=0,name="Evasion",value=50}},nil}c["Life Leech is applied to Energy Shield instead while on Full Life"]={nil,"Life Leech is applied to Energy Shield instead while on Full Life"}c["You cannot Regenerate Energy Shield"]={nil,"You cannot Regenerate Energy Shield"}c["You cannot Recharge Energy Shield You cannot Regenerate Energy Shield"]={nil,"You cannot Recharge Energy Shield You cannot Regenerate Energy Shield"}c["360% increased Physical Damage"]={{[1]={flags=0,type="INC",value=360,name="PhysicalDamage",keywordFlags=0}},nil}c["20% more Maximum Physical Attack Damage"]={{[1]={flags=1,type="MORE",value=20,name="PhysicalDamage",keywordFlags=0}}," Maximum "}c["20% of Physical Damage gained as Extra Chaos Damage against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=4,type="BASE",value=20,name="PhysicalDamageGainAsChaos",keywordFlags=0}},nil}c["Adds 19 to 35 Fire Damage"]={{[1]={flags=0,type="BASE",value=19,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=35,name="FireMax",keywordFlags=0}},nil}c["60% increased Flask Effect Duration"]={{[1]={flags=0,type="INC",value=60,name="FlaskDuration",keywordFlags=0}},nil}c["6% increased Attack Speed with Wands"]={{[1]={flags=524289,type="INC",value=6,name="Speed",keywordFlags=0}},nil}c["+7% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=7,name="ElementalResist",keywordFlags=0}},nil}c["15% increased Movement Speed when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}},nil}c["Adds 6 to 13 Cold Damage to Attacks"]={{[1]={flags=1,type="BASE",value=6,name="ColdMin",keywordFlags=0},[2]={flags=1,type="BASE",value=13,name="ColdMax",keywordFlags=0}},nil}c["40% of Physical Damage Converted to Cold Damage while affected by Hatred"]={{[1]={flags=0,type="BASE",value=40,name="PhysicalDamageConvertToCold",keywordFlags=0}}," while affected by Hatred"}c["40% increased Stun and Block Recovery"]={{[1]={flags=0,type="INC",value=40,name="StunRecovery",keywordFlags=0}},nil}c["Adds 1 to 34 Lightning Damage to Attacks"]={{[1]={flags=1,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=1,type="BASE",value=34,name="LightningMax",keywordFlags=0}},nil}c["Adds 3 to 7 Cold Damage to Attacks"]={{[1]={flags=1,type="BASE",value=3,name="ColdMin",keywordFlags=0},[2]={flags=1,type="BASE",value=7,name="ColdMax",keywordFlags=0}},nil}c["20% increased maximum Energy Shield"]={{[1]={flags=0,type="INC",value=20,name="EnergyShield",keywordFlags=0}},nil}c["Adds 8 to 16 Fire Damage to Attacks"]={{[1]={flags=1,type="BASE",value=8,name="FireMin",keywordFlags=0},[2]={flags=1,type="BASE",value=16,name="FireMax",keywordFlags=0}},nil}c["15% increased Accuracy Rating with Wands"]={{[1]={flags=524288,type="INC",value=15,name="Accuracy",keywordFlags=0}},nil}c["2 Enemy Writhing Worms escape the Flask when used"]={nil,"2 Enemy Writhing Worms escape the Flask when used"}c["Spectres have a Base Duration of 20 seconds"]={nil,"a Base Duration of 20 seconds"}c["20% chance to gain Fortify on Melee Stun"]={{}," to gain Fortify on Stun"}c["Golems have 45% increased Cooldown Recovery Speed"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={flags=0,type="INC",value=45,name="CooldownRecovery",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["1% increased Attack Damage per 300 of the lowest of Armour and Evasion Rating"]={{[1]={[1]={type="PerStat",stat="LowestOfArmourAndEvasion",div=300},flags=1,type="INC",value=1,name="Damage",keywordFlags=0}},nil}c["Minions have 60% chance to Poison Enemies on Hit Minions Leech 5% of Damage as Life against Poisoned Enemies"]={{[1]={flags=0,type="LIST",value={mod={[1]={type="ActorCondition",actor="enemy",var="Poisoned"},flags=4,type="BASE",value=60,name="DamageLifeLeech",keywordFlags=0}},name="MinionModifier",keywordFlags=0}}," to Pois on Hit Minions Leech 5% of "}c["7% increased Quantity of Items found"]={{[1]={flags=0,type="INC",value=7,name="LootQuantity",keywordFlags=0}},nil}c["20% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=20,name="ElementalDamage",keywordFlags=0}},nil}c["10% reduced Reflected Elemental Damage taken Damage with Weapons Penetrates 5% Elemental Resistance 20% increased Elemental Damage while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=8388608,type="INC",value=-10,name="ElementalDamageTaken",keywordFlags=0}}," Reflected Damage Penetrates 5% Elemental Resistance 20% increased Elemental Damage "}c["Shocks you cause are reflected back to you"]={nil,"Shocks you cause are reflected back to you"}c["Gain a Frenzy Charge if an Attack Ignites an Enemy"]={nil,"Gain a Frenzy Charge if an Attack Ignites an Enemy"}c["With at least 40 Dexterity in Radius, Viper Strike deals 2% increased Damage with Hits and Poison for each Poison on the Enemy {variant:2,3}With at least 40 Dexterity in Radius, Viper Strike has a 10% chance per Poison on Enemy to grant Unholy Might for 4 seconds on Hit"]={nil,"With at least 40 Dexterity in Radius, Viper Strike deals 2% increased Damage with Hits and Poison for each Poison on the Enemy {variant:2,3}With at least 40 Dexterity in Radius, Viper Strike has a 10% chance per Poison on Enemy to grant Unholy Might for 4 seconds on Hit"}c["+8 Mana gained when you Block 4% additional Chance to Block with Shields"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,type="BASE",value=8,name="Mana",keywordFlags=0}}," gained when you Block 4% additional Chance to Block "}c["71 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=71,name="LifeRegen",keywordFlags=0}},nil}c["+88 to maximum Life"]={{[1]={flags=0,type="BASE",value=88,name="Life",keywordFlags=0}},nil}c["40% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=40,name="ElementalDamage",keywordFlags=0}}," with Attack Skills"}c["40% increased Armour while not Ignited, Frozen or Shocked"]={{[1]={[1]={type="Condition",varList={[1]="Ignited",[2]="Frozen",[3]="Shocked"},neg=true},flags=0,type="INC",value=40,name="Armour",keywordFlags=0}},nil}c["Adds 40 to 60 Cold Damage against Chilled Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Chilled"},flags=4,type="BASE",value=40,name="ColdMin",keywordFlags=0},[2]={[1]={type="ActorCondition",actor="enemy",var="Chilled"},flags=4,type="BASE",value=60,name="ColdMax",keywordFlags=0}},nil}c["50% chance to Shock Chilled Enemies"]={{[1]={flags=0,type="BASE",value=50,name="EnemyShockChance",keywordFlags=0}}," Chilled Enemies"}c["Cannot Leech when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},value=true,type="FLAG",keywordFlags=0,name="CannotLeechLife",flags=0},[2]={[1]={type="Condition",var="LowLife"},value=true,type="FLAG",keywordFlags=0,name="CannotLeechMana",flags=0}},nil}c["Socketed Gems are Supported by level 18 Melee Physical Damage"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportMeleePhysicalDamage",level=18},name="ExtraSupport",keywordFlags=0}},nil}c["-10% to all maximum Resistances"]={{[1]={flags=0,type="BASE",value=-10,name="FireResistMax",keywordFlags=0},[2]={flags=0,type="BASE",value=-10,name="ColdResistMax",keywordFlags=0},[3]={flags=0,type="BASE",value=-10,name="LightningResistMax",keywordFlags=0},[4]={flags=0,type="BASE",value=-10,name="ChaosResistMax",keywordFlags=0}},nil}c["75 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=75,name="LifeRegen",keywordFlags=0}},nil}c["+48 to Dexterity"]={{[1]={flags=0,type="BASE",value=48,name="Dex",keywordFlags=0}},nil}c["200% increased Armour and Evasion Rating when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=200,name="ArmourAndEvasion",keywordFlags=0}},nil}c["+48 to Strength"]={{[1]={flags=0,type="BASE",value=48,name="Str",keywordFlags=0}},nil}c["Grants Summon Harbinger of Directions Skill"]={nil,"Grants Summon Harbinger of Directions Skill"}c["When you Kill a Rare monster, you gain its mods for 20 seconds"]={nil,"When you Kill a Rare monster, you gain its mods for 20 seconds"}c["100% increased Attack Speed"]={{[1]={flags=1,type="INC",value=100,name="Speed",keywordFlags=0}},nil}c["Animated Minions' Melee Attacks deal 50% less Damage to surrounding targets Trigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy"]={nil,"Animated Minions' Melee Attacks deal 50% less Damage to surrounding targets Trigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy"}c["30% increased Damage against Rare monsters"]={{[1]={flags=0,type="INC",value=30,name="Damage",keywordFlags=0}}," against Rare monsters"}c["+55 to Dexterity"]={{[1]={flags=0,type="BASE",value=55,name="Dex",keywordFlags=0}},nil}c["1% of Mana Regenerated per second"]={{[1]={flags=0,type="BASE",value=1,name="ManaRegenPercent",keywordFlags=0}},nil}c["+55 to Strength"]={{[1]={flags=0,type="BASE",value=55,name="Str",keywordFlags=0}},nil}c["18% increased Cooldown Recovery Speed"]={{[1]={flags=0,type="INC",value=18,name="CooldownRecovery",keywordFlags=0}},nil}c["18% increased Energy Shield Recovery rate"]={{[1]={flags=0,type="INC",value=18,name="EnergyShieldRecoveryRate",keywordFlags=0}},nil}c["20% increased Freeze Duration on Enemies"]={{[1]={flags=0,type="INC",value=20,name="EnemyFreezeDuration",keywordFlags=0}},nil}c["+0.3% Critical Strike Chance per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="BASE",value=0.3,name="CritChance",keywordFlags=0}},nil}c["30% increased Burning Damage"]={{[1]={flags=8,type="INC",value=30,name="FireDamage",keywordFlags=0}},nil}c["Adds 1 to 10 Lightning Damage to Attacks with this Weapon per 10 Intelligence"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="PerStat",stat="Int",div=10},flags=1,type="BASE",keywordFlags=0,name="LightningMin",value=1},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="PerStat",stat="Int",div=10},flags=1,type="BASE",keywordFlags=0,name="LightningMax",value=10}},nil}c["20% increased Cooldown Recovery Speed"]={{[1]={flags=0,type="INC",value=20,name="CooldownRecovery",keywordFlags=0}},nil}c["+10% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=10,name="FireResist",keywordFlags=0}},nil}c["+300 Intelligence Requirement"]={{[1]={flags=0,type="BASE",value=300,name="IntRequirement",keywordFlags=0}},nil}c["60% increased Physical Damage"]={{[1]={flags=0,type="INC",value=60,name="PhysicalDamage",keywordFlags=0}},nil}c["Cannot gain Power Charges"]={nil,"Cannot gain Power Charges"}c["Unaffected by Shock Shocked Enemies you Kill Explode, dealing 10% of"]={nil,"Unaffected by Shock Shocked Enemies you Kill Explode, dealing 10% of"}c["15% increased Attack and Cast Speed"]={{[1]={flags=0,type="INC",value=15,name="Speed",keywordFlags=0}},nil}c["16% increased Intelligence"]={{[1]={flags=0,type="INC",value=16,name="Int",keywordFlags=0}},nil}c["Stygian Vise League: Abyss"]={nil,"Stygian Vise League: Abyss"}c["25% increased Stun and Block Recovery"]={{[1]={flags=0,type="INC",value=25,name="StunRecovery",keywordFlags=0}},nil}c["50% increased Flask Charges gained while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=50,name="FlaskChargesGained",keywordFlags=0}},nil}c["Immune to Elemental Status Ailments while using a Flask 40% increased Elemental Damage while using a Flask 20% chance to Freeze, Shock and Ignite while using a Flask"]={nil,"Immune to Elemental Status Ailments while using a Flask 40% increased Elemental Damage while using a Flask 20% chance to Freeze, Shock and Ignite while using a Flask"}c["Applies level 15 Temporal Chains on Blocking a Projectile Attack"]={nil,"Applies level 15 Temporal Chains on Blocking a Projectile Attack"}c["You have Vaal Pact if you've dealt a Critical Strike Recently"]={nil,"You have Vaal Pact if you've dealt a Critical Strike Recently"}c["Deals 50 Chaos Damage per second to nearby Enemies 20% increased Projectile Damage"]={nil,"Deals 50 Chaos Damage per second to nearby Enemies 20% increased Projectile Damage"}c["+1 to Level of Socketed Cold Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="cold",value=1},name="GemProperty",keywordFlags=0}},nil}c["Your Curses can apply to Hexproof Enemies"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="CursesIgnoreHexproof",flags=0}},nil}c["60% increased Flask effect duration"]={{[1]={flags=0,type="INC",value=60,name="FlaskDuration",keywordFlags=0}},nil}c["24% increased Physical Damage"]={{[1]={flags=0,type="INC",value=24,name="PhysicalDamage",keywordFlags=0}},nil}c["Adds 10 to 20 Cold Damage to Attacks"]={{[1]={flags=1,type="BASE",value=10,name="ColdMin",keywordFlags=0},[2]={flags=1,type="BASE",value=20,name="ColdMax",keywordFlags=0}},nil}c["50% increased Flask Charges gained"]={{[1]={flags=0,type="INC",value=50,name="FlaskChargesGained",keywordFlags=0}},nil}c["Chaos Damage does not bypass Energy Shield"]={nil,"Chaos Damage does not bypass Energy Shield"}c["+13% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=13,name="ChaosResist",keywordFlags=0}},nil}c["+3 Mana gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=3,name="ManaOnHit",keywordFlags=0}},nil}c["Enemies you Curse have -15% to Chaos Resistance"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=-15,name="ChaosResist",keywordFlags=0}},name="AffectedByCurseMod",keywordFlags=0}},nil}c["20% increased Attack Speed while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=1,type="INC",value=20,name="Speed",keywordFlags=0}},nil}c["2.5% of Maximum Energy Shield Regenerated per Second while affected by Discipline"]={{}," while affected by Discipline"}c["Attack Projectiles Return to You after hitting targets Projectiles have 100% additional chance to Pierce targets at the start of their movement, losing this chance as the projectile travels farther Projectile Critical Strike Chance increased by Arrow Pierce Chance"]={nil,"Attack Projectiles Return to You after hitting targets Projectiles have 100% additional chance to Pierce targets at the start of their movement, losing this chance as the projectile travels farther Projectile Critical Strike Chance increased by Arrow Pierce Chance"}c["1% of Damage is taken from Mana before Life per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="BASE",value=1,name="DamageTakenFromManaBeforeLife",keywordFlags=0}},nil}c["15% increased Strength"]={{[1]={flags=0,type="INC",value=15,name="Str",keywordFlags=0}},nil}c["Cannot gain Energy Shield 1% of Life Regenerated per second per 500 Maximum Energy Shield"]={nil,"Cannot gain Energy Shield 1% of Life Regenerated per second per 500 Maximum Energy Shield"}c["+325 to Armour"]={{[1]={flags=0,type="BASE",value=325,name="Armour",keywordFlags=0}},nil}c["Hits with this Weapon deal 52% increased Damage to Frozen Enemies"]={nil,"Hits with this Weapon deal 52% increased Damage to Frozen Enemies"}c["30% of Physical Damage Converted to Lightning Damage"]={{[1]={flags=0,type="BASE",value=30,name="PhysicalDamageConvertToLightning",keywordFlags=0}},nil}c["Your Flasks grant 10% chance to Freeze during flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=10,name="EnemyFreezeChance",keywordFlags=0}},nil}c["Your Flasks grant 25% reduced Enemy Stun Threshold during flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=-25,name="EnemyStunThreshold",keywordFlags=0}},nil}c["18% increased Vaal Skill Effect Duration"]={{[1]={flags=0,type="INC",value=18,name="Duration",keywordFlags=256}},nil}c["Adds 70 to 104 Cold Damage while affected by Hatred"]={{[1]={flags=0,type="BASE",value=70,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=104,name="ColdMax",keywordFlags=0}}," while affected by Hatred"}c["0.2% of Lightning Damage Leeched as Life"]={{[1]={flags=0,type="BASE",value=0.2,name="LightningDamageLifeLeech",keywordFlags=0}},nil}c["Projectiles Pierce 6 additional Targets"]={nil,"Projectiles Pierce 6 additional Targets"}c["3% increased Attack Speed with Daggers"]={{[1]={flags=32769,type="INC",value=3,name="Speed",keywordFlags=0}},nil}c["0.2% of Cold Damage Leeched as Life"]={{[1]={flags=0,type="BASE",value=0.2,name="ColdDamageLifeLeech",keywordFlags=0}},nil}c["Gain 14% of Elemental Damage as Extra Chaos Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=14,name="ElementalDamageGainAsChaos",keywordFlags=0}},nil}c["You and Allies affected by your Auras have +20% to all Elemental Resistances"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=20,name="ElementalResist",keywordFlags=0}},name="AffectedByAuraMod",keywordFlags=0}},nil}c["0.5% of Energy Shield Regenerated per second for each Enemy you've Killed Recently Cannot Be Stunned while on Full Energy Shield"]={{[1]={[1]={type="Condition",var="FullEnergyShield"},flags=0,type="BASE",value=0.5,name="EnergyShieldRegenPercent",keywordFlags=0}}," for each Enemy you've Killed Recently Cannot Be Stunned "}c["0.2% of Physical Damage Leeched as Life"]={{[1]={flags=0,type="BASE",value=0.2,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["+350 to Armour"]={{[1]={flags=0,type="BASE",value=350,name="Armour",keywordFlags=0}},nil}c["20% chance to gain an Endurance Charge when you are Hit"]={{}," to gain an Endurance Charge when you are Hit"}c["Has 1 Abyssal Socket 50% increased Effect of Socketed Jewels"]={nil,"Has 1 Abyssal Socket 50% increased Effect of Socketed Jewels"}c["Grants Summon Harbinger of Time Skill"]={nil,"Grants Summon Harbinger of Time Skill"}c["+15% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=15,name="CritMultiplier",keywordFlags=0}},nil}c["10% increased Attributes"]={{[1]={flags=0,type="INC",value=10,name="Str",keywordFlags=0},[2]={flags=0,type="INC",value=10,name="Dex",keywordFlags=0},[3]={flags=0,type="INC",value=10,name="Int",keywordFlags=0}},nil}c["70% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=70,name="LootRarity",keywordFlags=0}},nil}c["12% increased Accuracy Rating with One Handed Melee Weapons"]={{[1]={flags=18874368,type="INC",value=12,name="Accuracy",keywordFlags=0}},nil}c["4% reduced Elemental Damage taken"]={{[1]={flags=0,type="INC",value=-4,name="ElementalDamageTaken",keywordFlags=0}},nil}c["Cannot be Ignited if Strength is higher than Dexterity Cannot be Shocked if Intelligence is higher than Strength"]={nil,"Cannot be Ignited if Strength is higher than Dexterity Cannot be Shocked if Intelligence is higher than Strength"}c["Cannot be Ignited if Strength is higher than Dexterity"]={nil,"Cannot be Ignited if Strength is higher than Dexterity"}c["+4% to all maximum Elemental Resistances during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=4,name="FireResistMax",keywordFlags=0},[2]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=4,name="ColdResistMax",keywordFlags=0},[3]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=4,name="LightningResistMax",keywordFlags=0}},nil}c["90% increased Charges used"]={{[1]={flags=0,type="INC",value=90,name="FlaskChargesUsed",keywordFlags=0}},nil}c["Minions gain Unholy Might for 10 seconds on Kill"]={nil,"gain Unholy Might for 10 seconds on Kill"}c["2 additional Arrows"]={{[1]={flags=1,type="BASE",value=2,name="ProjectileCount",keywordFlags=0}},nil}c["Lose 25 Life for each Enemy hit by your Attacks Skills Chain +1 times"]={nil,"Lose 25 Life for each Enemy hit by your Attacks Skills Chain +1 times"}c["40% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=40,name="Damage",keywordFlags=0}},nil}c["Grants level 20 Illusory Warp Skill"]={{[1]={flags=0,type="LIST",value={skillId="MerveilWarp",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["0.5% of Attack Damage Leeched as Life against Maimed Enemies 20% chance to Maim on Hit"]={{[1]={flags=1,type="BASE",value=0.5,name="DamageLifeLeech",keywordFlags=0}}," against Maimed Enemies 20% chance to Maim on Hit"}c["Gain a Void Charge every second"]={nil,"Gain a Void Charge every second"}c["300% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=300,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["Rampage 1% increased Rarity of Items found per 15 Rampage Kills"]={nil,"Rampage 1% increased Rarity of Items found per 15 Rampage Kills"}c["5% increased Quantity of Items found"]={{[1]={flags=0,type="INC",value=5,name="LootQuantity",keywordFlags=0}},nil}c["Socketed Gems are Supported by Level 16 Trap and Mine Damage"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportTrapAndMineDamage",level=16},name="ExtraSupport",keywordFlags=0}},nil}c["Nearby Enemies are Intimidated"]={nil,"Nearby Enemies are Intimidated"}c["Temporal Chains has 50% reduced Effect on You"]={{[1]={[1]={type="SkillName",skillName="Temporal Chains"},flags=0,type="INC",value=-50,name="CurseEffectOnSelf",keywordFlags=0}},nil}c["Skills Chain +1 times"]={{[1]={flags=0,type="BASE",value=1,name="ChainCountMax",keywordFlags=0}},nil}c["4% increased Movement Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=4,name="MovementSpeed",keywordFlags=0}},nil}c["You take 30% reduced Extra Damage from Critical Strikes +40 to maximum Life"]={nil,"You take 30% reduced Extra Damage from Critical Strikes +40 to maximum Life"}c["You take 30% reduced Extra Damage from Critical Strikes"]={nil,"You take 30% reduced Extra Damage from Critical Strikes"}c["also grant an equal chance to gain an Endurance Charge on Kill"]={nil,"also grant an equal chance to gain an Endurance Charge on Kill"}c["0.2% of Attack Damage Leeched as Mana per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=1,type="BASE",value=0.2,name="DamageManaLeech",keywordFlags=0}},nil}c["20% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=20,name="ElementalDamage",keywordFlags=0}}," with Attack Skills"}c["0.2% of Physical Attack Damage Leeched as Mana per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=1,type="BASE",value=0.2,name="PhysicalDamageManaLeech",keywordFlags=0}},nil}c["+55 to maximum Mana"]={{[1]={flags=0,type="BASE",value=55,name="Mana",keywordFlags=0}},nil}c["Gain 24% of Physical Damage as Extra Damage of a random Element {variant:32}Projectiles Pierce 6 additional Targets"]={{[1]={flags=0,type="BASE",value=24,name="PhysicalDamage",keywordFlags=0}}," as Extra Damage of a random Element {variant:32}Projectiles Pierce 6 additional Targets"}c["+13% to Elemental Resistances"]={{[1]={flags=0,type="BASE",value=13,name="ElementalResist",keywordFlags=0}},nil}c["20% more Damage if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,type="MORE",value=20,name="Damage",keywordFlags=0}},nil}c["+75 to all Attributes"]={{[1]={flags=0,type="BASE",value=75,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=75,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=75,name="Int",keywordFlags=0}},nil}c["+78 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=78,name="EnergyShield",keywordFlags=0}},nil}c["+40% to Critical Strike Multiplier with Bows"]={{[1]={flags=8192,type="BASE",value=40,name="CritMultiplier",keywordFlags=0}},nil}c["10% increased Movement Speed while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,type="INC",value=10,name="MovementSpeed",keywordFlags=0}},nil}c["Adds 13 to 28 Physical Damage"]={{[1]={flags=0,type="BASE",value=13,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=28,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 7 to 15 Cold Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=7,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=15,name="ColdMax",keywordFlags=0}},nil}c["50% increased Warcry Cooldown Recovery Speed"]={{[1]={flags=0,type="INC",value=50,name="CooldownRecovery",keywordFlags=4}},nil}c["Adds 60 to 110 Chaos Damage in Off Hand"]={{[1]={[1]={type="InSlot",num=2},flags=0,type="BASE",value=60,name="ChaosMin",keywordFlags=0},[2]={[1]={type="InSlot",num=2},flags=0,type="BASE",value=110,name="ChaosMax",keywordFlags=0}},nil}c["Adds 60 to 110 Fire Damage in Main Hand"]={{[1]={[1]={type="InSlot",num=1},flags=0,type="BASE",value=60,name="FireMin",keywordFlags=0},[2]={[1]={type="InSlot",num=1},flags=0,type="BASE",value=110,name="FireMax",keywordFlags=0}},nil}c["-40 Chaos Damage taken"]={{[1]={flags=0,type="BASE",value=-40,name="ChaosDamageTaken",keywordFlags=0}},nil}c["Consumes Socketed Support Gems when they reach Maximum Level"]={nil,"Consumes Socketed Support Gems when they reach Maximum Level"}c["Counts as Dual Wielding"]={{[1]={value={key="countsAsDualWielding",value=true},type="LIST",keywordFlags=0,name="WeaponData",flags=0}},nil}c["Gain 40% of Physical Attack Damage as Extra Fire Damage"]={{[1]={flags=1,type="BASE",value=40,name="PhysicalDamageGainAsFire",keywordFlags=0}},nil}c["Adds 14 to 16 Physical Damage to Attacks and Spells per Siphoning Charge"]={{[1]={flags=0,type="BASE",value=14,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=16,name="PhysicalMax",keywordFlags=0}}," per Siphoning Charge"}c["Socketed Gems are Supported by level 20 Increased Area of Effect"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportIncreasedAreaOfEffect",level=20},name="ExtraSupport",keywordFlags=0}},nil}c["28% reduced Attack Speed"]={{[1]={flags=1,type="INC",value=-28,name="Speed",keywordFlags=0}},nil}c["Trigger Level 20 Bone Nova when you Kill a Bleeding Enemy"]={{[1]={flags=0,type="LIST",value={skillId="TriggeredBoneNova",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["25% reduced Attack Speed"]={{[1]={flags=1,type="INC",value=-25,name="Speed",keywordFlags=0}},nil}c["Attacks have 25% chance to cause Bleeding when Hitting Cursed Enemies"]={{[1]={flags=1,type="BASE",value=25,name="BleedChance",keywordFlags=0}}," when Hitting Cursed Enemies"}c["Attacks Chain an additional time when in Main Hand"]={{[1]={[1]={type="SlotNumber",num=1},value=1,type="BASE",keywordFlags=0,name="ChainCountMax",flags=1}},nil}c["15% increased maximum Mana"]={{[1]={flags=0,type="INC",value=15,name="Mana",keywordFlags=0}},nil}c["210% increased Armour"]={{[1]={flags=0,type="INC",value=210,name="Armour",keywordFlags=0}},nil}c["25% chance to Curse Enemies with level 10 Vulnerability on Hit"]={{}," to Curse Enemies with level 10on Hit"}c["35% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=35,name="LootRarity",keywordFlags=0}},nil}c["Culling Strike Hits can't be Evaded"]={nil,"Culling Strike Hits can't be Evaded"}c["+10 Life Gained on Kill"]={{[1]={flags=0,type="BASE",value=10,name="LifeOnKill",keywordFlags=0}},nil}c["20% chance to attack with Level 16 Molten Burst on Melee Hit"]={{[1]={flags=0,type="LIST",value={skillId="TriggeredMoltenStrike",level=16},name="ExtraSkill",keywordFlags=0}},nil}c["8% increased Effect of non-Damaging Ailments per Elder Item Equipped Remove an Ailment when you use a Flask if all Equipped Items are Elder Items"]={{[1]={flags=0,type="INC",value=8,name="FlaskEffect",keywordFlags=0}}," of non-Damaging Ailments per Elder Item Equipped Remove an Ailment when you use a Flask if all Equipped Items are Elder Items"}c["20% reduced Frenzy Charge Duration"]={{[1]={flags=0,type="INC",value=-20,name="FrenzyChargesDuration",keywordFlags=0}},nil}c["60% increased Mine Laying Speed"]={{[1]={flags=0,type="INC",value=60,name="MineLayingSpeed",keywordFlags=0}},nil}c["Enemies you hit are destroyed on Kill"]={nil,"Enemies you hit are destroyed on Kill"}c["Recover 5% of Maximum Life on Kill Enemies you hit are destroyed on Kill"]={nil,"Recover 5% of Maximum Life on Kill Enemies you hit are destroyed on Kill"}c["10% increased Fire Damage"]={{[1]={flags=0,type="INC",value=10,name="FireDamage",keywordFlags=0}},nil}c["Nearby Allies have Culling Strike"]={nil,"Culling Strike"}c["Adds 40 to 100 Cold Damage to Attacks"]={{[1]={flags=1,type="BASE",value=40,name="ColdMin",keywordFlags=0},[2]={flags=1,type="BASE",value=100,name="ColdMax",keywordFlags=0}},nil}c["Nearby Allies' spells have Culling Strike"]={nil,"Nearby Allies' spells have Culling Strike"}c["Nearby Allies have 30% increased Item Rarity {variant:1}Nearby Allies' spells have Culling Strike"]={{}," Item Rarity {variant:1}Nearby Allies' s have Culling Strike"}c["Nearby Allies have 30% increased Item Rarity"]={{}," Item Rarity"}c["Insufficient Mana doesn't prevent your Melee Attacks Nearby Allies have 30% increased Item Rarity"]={nil,"Insufficient Mana doesn't prevent your Melee Attacks Nearby Allies have 30% increased Item Rarity"}c["+75% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=75,name="ColdResist",keywordFlags=0}},nil}c["Adds 10 to 21 Physical Damage"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=21,name="PhysicalMax",keywordFlags=0}},nil}c["Extra gore Can't use Chest armour"]={nil,"Extra gore Can't use Chest armour"}c["160% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=160,name="ArmourAndEvasion",keywordFlags=0}},nil}c["60% chance to Poison on Hit against Cursed Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Cursed"},flags=4,type="BASE",value=60,name="PoisonChance",keywordFlags=0}},nil}c["Regenerate 8 Life over 1 second for each Spell you Cast"]={nil,"Regenerate 8 Life over 1 second for each Spell you Cast"}c["150% increased Elemental Damage if you've used a Warcry Recently"]={{[1]={[1]={type="Condition",var="UsedWarcryRecently"},flags=0,type="INC",value=150,name="ElementalDamage",keywordFlags=0}},nil}c["15% increased Movement Speed if you've used a Warcry Recently"]={{[1]={[1]={type="Condition",var="UsedWarcryRecently"},flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}},nil}c["+30 to Intelligence"]={{[1]={flags=0,type="BASE",value=30,name="Int",keywordFlags=0}},nil}c["2% of Life Regenerated per Second while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="BASE",value=2,name="LifeRegenPercent",keywordFlags=0}},nil}c["+23 to Strength"]={{[1]={flags=0,type="BASE",value=23,name="Str",keywordFlags=0}},nil}c["Adds 40 to 85 Physical Damage"]={{[1]={flags=0,type="BASE",value=40,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=85,name="PhysicalMax",keywordFlags=0}},nil}c["Gain 70% of Physical Damage as Extra Fire Damage"]={{[1]={flags=0,type="BASE",value=70,name="PhysicalDamageGainAsFire",keywordFlags=0}},nil}c["Your Skills have no Mana Cost during Flask effect"]={nil,"Your Skills have no Mana Cost during Flask effect"}c["Adds 45 to 90 Physical Damage"]={{[1]={flags=0,type="BASE",value=45,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=90,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 1 to 13 Lightning Damage to Attacks"]={{[1]={flags=1,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=1,type="BASE",value=13,name="LightningMax",keywordFlags=0}},nil}c["10% increased Fortify duration"]={{[1]={flags=0,type="INC",value=10,name="FortifyDuration",keywordFlags=0}},nil}c["50% increased Mana Cost of Skills"]={{[1]={flags=0,type="INC",value=50,name="ManaCost",keywordFlags=0}},nil}c["+18% to Cold and Lightning Resistances"]={{[1]={flags=0,type="BASE",value=18,name="ColdResist",keywordFlags=0},[2]={flags=0,type="BASE",value=18,name="LightningResist",keywordFlags=0}},nil}c["Your Physical Damage can Chill"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="PhysicalCanChill",flags=0}},nil}c["Trigger Commandment of Inferno on Critical Strike 70% increased Global Critical Strike Chance"]={nil,"Trigger Commandment of Inferno on Critical Strike 70% increased Global Critical Strike Chance"}c["Adds 12 to 22 Physical Damage"]={{[1]={flags=0,type="BASE",value=12,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=22,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 60 to 150 Physical Damage"]={{[1]={flags=0,type="BASE",value=60,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=150,name="PhysicalMax",keywordFlags=0}},nil}c["150% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=150,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["40% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8388608,type="INC",value=40,name="PhysicalDamage",keywordFlags=0}},nil}c["+100 to Maximum Life"]={{[1]={flags=0,type="BASE",value=100,name="Life",keywordFlags=0}},nil}c["6% increased Maximum Life for each Equipped Corrupted Item Corrupted"]={{[1]={flags=0,type="INC",value=6,name="Life",keywordFlags=0}}," for each Equipped Corrupted Item Corrupted"}c["12% chance to Freeze, Shock and Ignite"]={{[1]={flags=0,type="BASE",value=12,name="EnemyFreezeChance",keywordFlags=0},[2]={flags=0,type="BASE",value=12,name="EnemyShockChance",keywordFlags=0},[3]={flags=0,type="BASE",value=12,name="EnemyIgniteChance",keywordFlags=0}},nil}c["Minions have 8% increased Attack Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=1,type="INC",value=8,name="Speed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["28% increased Attack Speed"]={{[1]={flags=1,type="INC",value=28,name="Speed",keywordFlags=0}},nil}c["25% increased Elemental Damage with Maces"]={{[1]={flags=65536,type="INC",value=25,name="ElementalDamage",keywordFlags=0}},nil}c["2 Additional Arrows"]={{[1]={flags=1,type="BASE",value=2,name="ProjectileCount",keywordFlags=0}},nil}c["25% chance to create Consecrated Ground when Hit, lasting 8 seconds"]={{}," to create Consecrated Ground when Hit, lasting 8 seconds"}c["Adds 70 to 165 Physical Damage"]={{[1]={flags=0,type="BASE",value=70,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=165,name="PhysicalMax",keywordFlags=0}},nil}c["25% increased Defences"]={{[1]={flags=0,type="INC",value=25,name="Defences",keywordFlags=0}},nil}c["You gain Onslaught for 3 seconds on Culling Strike Cannot be Chilled while you have Onslaught"]={nil,"You gain Onslaught for 3 seconds on Culling Strike Cannot be Chilled while you have Onslaught"}c["Culling Strike You gain Onslaught for 3 seconds on Culling Strike"]={nil,"Culling Strike You gain Onslaught for 3 seconds on Culling Strike"}c["Adds 5 to 10 Physical Damage"]={{[1]={flags=0,type="BASE",value=5,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=10,name="PhysicalMax",keywordFlags=0}},nil}c["40% increased Movement Speed"]={{[1]={flags=0,type="INC",value=40,name="MovementSpeed",keywordFlags=0}},nil}c["Adds 7 to 15 Physical Damage"]={{[1]={flags=0,type="BASE",value=7,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=15,name="PhysicalMax",keywordFlags=0}},nil}c["Mana Reservation of Herald Skills is always 45%"]={nil,"Mana Reservation of Herald Skills is always 45%"}c["Grants level 1 Lightning Warp Skill"]={{[1]={flags=0,type="LIST",value={skillId="LightningWarp",level=1},name="ExtraSkill",keywordFlags=0}},nil}c["Adds 9 to 17 Physical Damage"]={{[1]={flags=0,type="BASE",value=9,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=17,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 13 to 21 Physical Damage"]={{[1]={flags=0,type="BASE",value=13,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=21,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 14 to 23 Physical Damage"]={{[1]={flags=0,type="BASE",value=14,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=23,name="PhysicalMax",keywordFlags=0}},nil}c["100% reduced Conductivity Mana Reservation"]={{[1]={[1]={type="SkillName",skillName="Conductivity"},flags=0,type="INC",value=-100,name="ManaReserved",keywordFlags=0}},nil}c["+1 to Maximum Siphoning Charges per Elder or Shaper Item Equipped"]={{}," Maximum Siphoning Charges per Elder or Shaper Item Equipped"}c["+6 Life gained on Kill"]={{[1]={flags=0,type="BASE",value=6,name="LifeOnKill",keywordFlags=0}},nil}c["6% chance to Dodge Attacks while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,type="BASE",value=6,name="AttackDodgeChance",keywordFlags=0}},nil}c["+50 to Total Mana Cost of Skills"]={{[1]={flags=0,type="BASE",value=50,name="ManaCost",keywordFlags=0}}," Total "}c["15% increased Movement Speed if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}},nil}c["14% increased Physical Damage with Axes"]={{[1]={flags=4096,type="INC",value=14,name="PhysicalDamage",keywordFlags=0}},nil}c["15% chance to create Chilled Ground when you Freeze an Enemy Create Consecrated Ground when you Shatter an Enemy"]={{}," to create Chilled Ground when you Freeze an Enemy Create Consecrated Ground when you Shatter an Enemy"}c["7% increased Movement Speed"]={{[1]={flags=0,type="INC",value=7,name="MovementSpeed",keywordFlags=0}},nil}c["Skills used by Totems have a 20% chance to Taunt on Hit"]={nil,"Skills used by Totems have a 20% chance to Taunt on Hit"}c["Adds 15 to 30 Physical Damage"]={{[1]={flags=0,type="BASE",value=15,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=30,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 270 to 315 Cold Damage in Off Hand"]={{[1]={[1]={type="InSlot",num=2},flags=0,type="BASE",value=270,name="ColdMin",keywordFlags=0},[2]={[1]={type="InSlot",num=2},flags=0,type="BASE",value=315,name="ColdMax",keywordFlags=0}},nil}c["Adds 270 to 315 Fire Damage in Main Hand"]={{[1]={[1]={type="InSlot",num=1},flags=0,type="BASE",value=270,name="FireMin",keywordFlags=0},[2]={[1]={type="InSlot",num=1},flags=0,type="BASE",value=315,name="FireMax",keywordFlags=0}},nil}c["Chill Enemies for 1 second on Hit with this Weapon when in Off Hand"]={nil,"Chill Enemies for 1 second on Hit with this Weapon when in Off Hand"}c["Projectile Critical Strike Chance increased by Arrow Pierce Chance"]={{[1]={[1]={type="PerStat",stat="PierceChance",div=1},value=1,type="INC",keywordFlags=0,name="CritChance",flags=1024}},nil}c["-25% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=-25,name="ElementalResist",keywordFlags=0}},nil}c["150% increased Rarity of Items Dropped by Slain Magic Enemies {variant:1}100% increased Quantity of Items Dropped by Slain Normal Enemies"]={{}," Rarity of Items Dropped by Slain Magic Enemies {variant:1}100% increased Quantity of Items Dropped by Slain Normal Enemies"}c["100% increased Damage with Ignites inflicted on Chilled Enemies 25% Chance to Ignite when in Main Hand"]={{[1]={[1]={type="SlotNumber",num=1},flags=0,type="INC",value=100,name="Damage",keywordFlags=0}}," with Ignites inflicted on Chilled Enemies 25% Chance to Ignite "}c["100% increased Damage with Ignites inflicted on Chilled Enemies"]={{[1]={flags=0,type="INC",value=100,name="Damage",keywordFlags=0}}," with Ignites inflicted on Chilled Enemies"}c["Enemies Chilled by you take 40% increased Burning Damage"]={{[1]={[1]={type="ActorCondition",var="Chilled",actor="enemy"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=40,name="FireDamageTakenOverTime",keywordFlags=0}},name="EnemyModifier",keywordFlags=0}},nil}c["40% increased Energy Shield from equipped Shield"]={{[1]={[1]={type="SlotName",slotName="Weapon 2"},flags=0,type="INC",value=40,name="EnergyShield",keywordFlags=0}},nil}c["Adds 70 to 350 Physical Damage"]={{[1]={flags=0,type="BASE",value=70,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=350,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 285 to 330 Cold Damage in Off Hand"]={{[1]={[1]={type="InSlot",num=2},flags=0,type="BASE",value=285,name="ColdMin",keywordFlags=0},[2]={[1]={type="InSlot",num=2},flags=0,type="BASE",value=330,name="ColdMax",keywordFlags=0}},nil}c["Adds 56 to 400 Physical Damage"]={{[1]={flags=0,type="BASE",value=56,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=400,name="PhysicalMax",keywordFlags=0}},nil}c["25% increased Attack and Cast Speed if you've taken a Savage Hit Recently"]={{[1]={[1]={type="Condition",var="BeenSavageHitRecently"},flags=0,type="INC",value=25,name="Speed",keywordFlags=0}},nil}c["Adds 84 to 140 Physical Damage"]={{[1]={flags=0,type="BASE",value=84,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=140,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 75 to 220 Physical Damage"]={{[1]={flags=0,type="BASE",value=75,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=220,name="PhysicalMax",keywordFlags=0}},nil}c["270% increased Physical Damage"]={{[1]={flags=0,type="INC",value=270,name="PhysicalDamage",keywordFlags=0}},nil}c["Adds 285 to 330 Fire Damage in Main Hand"]={{[1]={[1]={type="InSlot",num=1},flags=0,type="BASE",value=285,name="FireMin",keywordFlags=0},[2]={[1]={type="InSlot",num=1},flags=0,type="BASE",value=330,name="FireMax",keywordFlags=0}},nil}c["22% increased Physical Damage with Swords"]={{[1]={flags=262144,type="INC",value=22,name="PhysicalDamage",keywordFlags=0}},nil}c["4% increased Attack Speed with Claws"]={{[1]={flags=16385,type="INC",value=4,name="Speed",keywordFlags=0}},nil}c["Reflects 50 Cold Damage to Melee Attackers"]={nil,"Reflects 50 Cold Damage to Melee Attackers"}c["100% increased Cold Damage while your Off Hand is empty"]={{[1]={flags=0,type="INC",value=100,name="ColdDamage",keywordFlags=0}}," while your Off Hand is empty"}c["10% Increased Attack Speed"]={{[1]={flags=1,type="INC",value=10,name="Speed",keywordFlags=0}},nil}c["100% increased Mine Arming Speed"]={{}," Arming Speed"}c["20% reduced Enemy Stun Threshold"]={{[1]={flags=0,type="INC",value=-20,name="EnemyStunThreshold",keywordFlags=0}},nil}c["30% reduced Attack Speed"]={{[1]={flags=1,type="INC",value=-30,name="Speed",keywordFlags=0}},nil}c["30% chance to Poison on Melee Hit"]={{[1]={flags=256,type="BASE",value=30,name="PoisonChance",keywordFlags=0}},nil}c["18% increased Power Charge Duration"]={{[1]={flags=0,type="INC",value=18,name="PowerChargesDuration",keywordFlags=0}},nil}c["120% increased Critical Strike Chance while you have Avatar of Fire"]={{[1]={flags=0,type="INC",value=120,name="CritChance",keywordFlags=0}}," while you have Avatar of Fire"}c["6% increased Attack Speed with Axes"]={{[1]={flags=4097,type="INC",value=6,name="Speed",keywordFlags=0}},nil}c["You have Resolute Technique while you do not have Elemental Overload Elder Item"]={nil,"You have Resolute Technique while you do not have Elemental Overload Elder Item"}c["Socketed Gems are Supported by level 20 Spell Totem"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportSpellTotem",level=20},name="ExtraSupport",keywordFlags=0}},nil}c["Gain 35% of Physical Damage as Extra Fire Damage"]={{[1]={flags=0,type="BASE",value=35,name="PhysicalDamageGainAsFire",keywordFlags=0}},nil}c["Poison Cursed Enemies on hit"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Cursed"},value=100,type="BASE",keywordFlags=0,name="PoisonChance",flags=0}},nil}c["Adds 75 to 225 Lightning Damage to Spells while Unarmed"]={{[1]={[1]={type="Condition",var="Unarmed"},flags=2,type="BASE",value=75,name="LightningMin",keywordFlags=0},[2]={[1]={type="Condition",var="Unarmed"},flags=2,type="BASE",value=225,name="LightningMax",keywordFlags=0}},nil}c["+25 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=25,name="LifeOnHit",keywordFlags=0}},nil}c["+5 to Level of Socketed Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="all",value=5},name="GemProperty",keywordFlags=0}},nil}c["40% increased Cold Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=40,name="ColdDamage",keywordFlags=0}},nil}c["Golems have 15% increased Cooldown Recovery Speed"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={flags=0,type="INC",value=15,name="CooldownRecovery",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["+13% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=13,name="LightningResist",keywordFlags=0}},nil}c["+13% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=13,name="FireResist",keywordFlags=0}},nil}c["Gems Socketed in Blue Sockets gain 25% increased Experience Has no Attribute Requirements"]={nil,"Gems Socketed in Blue Sockets gain 25% increased Experience Has no Attribute Requirements"}c["25% increased Critical Strike Chance for Spells"]={{[1]={flags=2,type="INC",value=25,name="CritChance",keywordFlags=0}},nil}c["Stun Threshold is based on Energy Shield instead of Life"]={nil,"Stun Threshold is based on Energy Shield instead of Life"}c["40% increased Damage against Shocked Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Shocked"},flags=4,type="INC",value=40,name="Damage",keywordFlags=0}},nil}c["8% increased Flask effect duration"]={{[1]={flags=0,type="INC",value=8,name="FlaskDuration",keywordFlags=0}},nil}c["400% increased Energy Shield Recharge Rate during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=400,name="EnergyShieldRecharge",keywordFlags=0}},nil}c["15% increased Damage against Shocked Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Shocked"},flags=4,type="INC",value=15,name="Damage",keywordFlags=0}},nil}c["Temporal Chains has 30% reduced Effect on You"]={{[1]={[1]={type="SkillName",skillName="Temporal Chains"},flags=0,type="INC",value=-30,name="CurseEffectOnSelf",keywordFlags=0}},nil}c["+50 Life gained for each Enemy hit by your Attacks"]={{[1]={flags=1,type="BASE",value=50,name="LifeOnHit",keywordFlags=0}},nil}c["Damage Penetrates 20% Fire Resistance"]={{[1]={flags=0,type="BASE",value=20,name="FirePenetration",keywordFlags=0}},nil}c["+15 Mana gained for each Enemy hit by your Attacks"]={{[1]={flags=1,type="BASE",value=15,name="ManaOnHit",keywordFlags=0}},nil}c["Damage Penetrates 15% of Fire Resistance if you have Blocked Recently"]={{[1]={[1]={type="Condition",var="BlockedRecently"},flags=0,type="BASE",value=15,name="FirePenetration",keywordFlags=0}},nil}c["Gain up to your maximum number of Frenzy and Power Charges when you gain Cat's Stealth"]={nil,"Gain up to your maximum number of Frenzy and Power Charges when you gain Cat's Stealth"}c["25% chance to Trigger a Socketed Spell when you Attack with a Bow 15% increased Attack Speed"]={{[1]={flags=3,type="BASE",value=25,name="Speed",keywordFlags=0}}," to Trigger a Socketed when you Attack with a Bow 15% increased "}c["+60 Life gained for each Enemy hit by your Attacks"]={{[1]={flags=1,type="BASE",value=60,name="LifeOnHit",keywordFlags=0}},nil}c["+30 Life gained for each Enemy hit by your Attacks"]={{[1]={flags=1,type="BASE",value=30,name="LifeOnHit",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 30 Spell Echo"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportMulticast",level=30},name="ExtraSupport",keywordFlags=0}},nil}c["+2 to Melee Weapon and Unarmed range"]={{[1]={flags=0,type="BASE",value=2,name="MeleeWeaponRange",keywordFlags=0},[2]={flags=0,type="BASE",value=2,name="UnarmedRange",keywordFlags=0}},nil}c["Socketed Gems fire an additional Projectile"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},value={mod={value=1,type="BASE",keywordFlags=0,name="ProjectileCount",flags=0}},type="LIST",keywordFlags=0,name="ExtraSkillMod",flags=0}},nil}c["Can't use other Rings {variant:1,2,3}+12% to all Elemental Resistances"]={nil,"Can't use other Rings {variant:1,2,3}+12% to all Elemental Resistances"}c["15% increased Burning Damage"]={{[1]={flags=8,type="INC",value=15,name="FireDamage",keywordFlags=0}},nil}c["Can't use other Rings"]={nil,"Can't use other Rings"}c["Adds 35 to 130 Lightning Damage to Attacks during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=1,type="BASE",value=35,name="LightningMin",keywordFlags=0},[2]={[1]={type="Condition",var="UsingFlask"},flags=1,type="BASE",value=130,name="LightningMax",keywordFlags=0}},nil}c["You have Phasing while affected by Haste"]={nil,"You have Phasing while affected by Haste"}c["+12 to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=12,name="ElementalResist",keywordFlags=0}},nil}c["20% increased Damage per Curse on Enemy"]={{[1]={[1]={type="Multiplier",var="CurseOnEnemy"},flags=0,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["+135 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=135,name="EnergyShield",keywordFlags=0}},nil}c["Adds 9 to 18 Cold Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=9,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=18,name="ColdMax",keywordFlags=0}},nil}c["50% chance to Avoid being Chilled"]={{[1]={flags=0,type="BASE",value=50,name="AvoidChilled",keywordFlags=0}},nil}c["20% chance to Trigger Level 20 Tentacle Whip on Kill"]={{[1]={flags=0,type="LIST",value={skillId="TentacleSmash",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["Cannot be Stunned if you've Killed Recently"]={nil,"Cannot be Stunned if you've Killed Recently"}c["Reflects 10 Cold Damage to Melee Attackers"]={nil,"Reflects 10 Cold Damage to Melee Attackers"}c["Adds 6 to 9 Cold Damage to Attacks"]={{[1]={flags=1,type="BASE",value=6,name="ColdMin",keywordFlags=0},[2]={flags=1,type="BASE",value=9,name="ColdMax",keywordFlags=0}},nil}c["12% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=12,name="LightningDamage",keywordFlags=0}},nil}c["You take 10% of your maximum Life as Chaos Damage on use You gain a Power Charge on use"]={nil,"You take 10% of your maximum Life as Chaos Damage on use You gain a Power Charge on use"}c["Socketed Golem Skills have 5% Life Regenerated per second"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}",keyword="golem"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=5,name="LifeRegenPercent",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["0.5% of Life Regenerated per Second per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="BASE",value=0.5,name="LifeRegenPercent",keywordFlags=0}},nil}c["30% increased Elemental Damage with Attack Skills {variant:1}+15% to all Elemental Resistances"]={{[1]={flags=0,type="INC",value=30,name="ElementalDamage",keywordFlags=0}}," with Attack Skills {variant:1}+15% to all Elemental Resistances"}c["8% increased Life Leeched per second"]={{[1]={flags=0,type="INC",value=8,name="LifeLeechRate",keywordFlags=0}},nil}c["Warcries Knock Enemies Back in an Area"]={nil,"Warcries Knock Enemies Back in an Area"}c["Spells have an additional Projectile"]={{[1]={value=1,type="BASE",keywordFlags=0,name="ProjectileCount",flags=2}},nil}c["90% increased Armour"]={{[1]={flags=0,type="INC",value=90,name="Armour",keywordFlags=0}},nil}c["25% increased Elemental Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=25,name="ElementalDamage",keywordFlags=0}},nil}c["25% increased Area of Effect during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=25,name="AreaOfEffect",keywordFlags=0}},nil}c["+20 to Strength and Dexterity"]={{[1]={flags=0,type="BASE",value=20,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=20,name="Dex",keywordFlags=0}},nil}c["Chaos Damage does not bypass Energy Shield during effect"]={nil,"Chaos Damage does not bypass Energy Shield during effect"}c["Gain 20% of Physical Damage as Extra Chaos Damage"]={{[1]={flags=0,type="BASE",value=20,name="PhysicalDamageGainAsChaos",keywordFlags=0}},nil}c["Left ring slot: 40% reduced Reflected Elemental Damage taken {variant:1,2}Right ring slot: 30% reduced Reflected Physical Damage taken"]={{[1]={[1]={type="SlotNumber",num=1},flags=0,type="INC",value=-40,name="ElementalDamageTaken",keywordFlags=0}}," Reflected {variant:1,2}Right ring slot: 30% reduced Reflected Physical Damage taken"}c["40% of Melee Physical Damage taken reflected to Attacker"]={{[1]={flags=256,type="BASE",value=40,name="PhysicalDamage",keywordFlags=0}}," taken reflected to Attacker"}c["45% increased Physical Damage"]={{[1]={flags=0,type="INC",value=45,name="PhysicalDamage",keywordFlags=0}},nil}c["Left ring slot: 40% reduced Reflected Elemental Damage taken"]={{[1]={[1]={type="SlotNumber",num=1},flags=0,type="INC",value=-40,name="ElementalDamageTaken",keywordFlags=0}}," Reflected "}c["50% increased Damage if you've taken a Savage Hit Recently"]={{[1]={[1]={type="Condition",var="BeenSavageHitRecently"},flags=0,type="INC",value=50,name="Damage",keywordFlags=0}},nil}c["20% reduced Rarity of Items found"]={{[1]={flags=0,type="INC",value=-20,name="LootRarity",keywordFlags=0}},nil}c["Adds 15 to 30 Cold Damage to Attacks"]={{[1]={flags=1,type="BASE",value=15,name="ColdMin",keywordFlags=0},[2]={flags=1,type="BASE",value=30,name="ColdMax",keywordFlags=0}},nil}c["50% increased Critical Strike Chance with Claws"]={{[1]={flags=16384,type="INC",value=50,name="CritChance",keywordFlags=0}},nil}c["+2 Mana gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=2,name="ManaOnHit",keywordFlags=0}},nil}c["30 Life gained for each Enemy Hit while affected by Vitality"]={nil,"30 Life gained for each Enemy Hit while affected by Vitality"}c["Adds 15 to 28 Fire Damage to Attacks"]={{[1]={flags=1,type="BASE",value=15,name="FireMin",keywordFlags=0},[2]={flags=1,type="BASE",value=28,name="FireMax",keywordFlags=0}},nil}c["50% chance to Cast a Socketed Lightning Spell on Hit"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={name="SupportUniqueMjolnerLightningSpellsCastOnHit",level=1},name="ExtraSupport",keywordFlags=0}},nil}c["You can inflict an additional Ignite on an Enemy"]={nil,"You can inflict an additional Ignite on an Enemy"}c["Left ring slot: 40 Mana Regenerated per second"]={{[1]={[1]={type="SlotNumber",num=1},flags=0,type="BASE",value=40,name="ManaRegen",keywordFlags=0}},nil}c["+5 to Intelligence"]={{[1]={flags=0,type="BASE",value=5,name="Int",keywordFlags=0}},nil}c["Recover 1% of Maximum Life on Kill"]={nil,"Recover 1% of Maximum Life on Kill"}c["Right ring slot: +100 to maximum Mana"]={{[1]={[1]={type="SlotNumber",num=2},flags=0,type="BASE",value=100,name="Mana",keywordFlags=0}},nil}c["20% additional Chance to Block while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,type="BASE",value=20,name="BlockChance",keywordFlags=0}},nil}c["Right ring slot: 3% of Energy Shield Regenerated per second"]={{[1]={[1]={type="SlotNumber",num=2},flags=0,type="BASE",value=3,name="EnergyShieldRegenPercent",keywordFlags=0}},nil}c["Right ring slot: 4% of Energy Shield Regenerated per second"]={{[1]={[1]={type="SlotNumber",num=2},flags=0,type="BASE",value=4,name="EnergyShieldRegenPercent",keywordFlags=0}},nil}c["Right ring slot: You cannot Regenerate Mana {variant:1}Right ring slot: 4% of Energy Shield Regenerated per second"]={nil,"You cannot Regenerate Mana {variant:1}Right ring slot: 4% of Energy Shield Regenerated per second"}c["+75 to Intelligence"]={{[1]={flags=0,type="BASE",value=75,name="Int",keywordFlags=0}},nil}c["40% of Physical Damage taken as Lightning Damage"]={{[1]={flags=0,type="BASE",value=40,name="PhysicalDamageTakenAsLightning",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 12 Lesser Multiple Projectiles"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportLesserMultipleProjectiles",level=12},name="ExtraSupport",keywordFlags=0}},nil}c["Adds 12 to 30 Fire Damage to Attacks"]={{[1]={flags=1,type="BASE",value=12,name="FireMin",keywordFlags=0},[2]={flags=1,type="BASE",value=30,name="FireMax",keywordFlags=0}},nil}c["Ignited Enemies you hit are destroyed on Kill"]={nil,"Ignited Enemies you hit are destroyed on Kill"}c["35% increased Stun and Block Recovery"]={{[1]={flags=0,type="INC",value=35,name="StunRecovery",keywordFlags=0}},nil}c["40% of Cold Damage Converted to Fire Damage"]={{[1]={flags=0,type="BASE",value=40,name="ColdDamageConvertToFire",keywordFlags=0}},nil}c["+7% to All Elemental Resistances"]={{[1]={flags=0,type="BASE",value=7,name="ElementalResist",keywordFlags=0}},nil}c["80% increased Burning Damage"]={{[1]={flags=8,type="INC",value=80,name="FireDamage",keywordFlags=0}},nil}c["Spectres have a Base Duration of 20 seconds Spectres do not travel between Areas"]={nil,"a Base Duration of 20 seconds Spectres do not travel between Areas"}c["+20 to Dexterity"]={{[1]={flags=0,type="BASE",value=20,name="Dex",keywordFlags=0}},nil}c["-6 to Mana Cost of Skills"]={{[1]={flags=0,type="BASE",value=-6,name="ManaCost",keywordFlags=0}},nil}c["5 Mana Regenerated per second"]={{[1]={flags=0,type="BASE",value=5,name="ManaRegen",keywordFlags=0}},nil}c["When hit, 10% of Damage is taken from Mana before Life"]={{[1]={flags=0,type="BASE",value=10,name="DamageTakenFromManaBeforeLife",keywordFlags=0}},nil}c["0.2% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=0.2,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["300% increased Energy Shield"]={{[1]={flags=0,type="INC",value=300,name="EnergyShield",keywordFlags=0}},nil}c["8% of Damage taken gained as Mana over 4 seconds when Hit"]={{[1]={flags=0,type="BASE",value=8,name="DamageTaken",keywordFlags=0}}," gained as Mana over 4 seconds when Hit"}c["24% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=24,name="Evasion",keywordFlags=0}},nil}c["+25% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=25,name="CritMultiplier",keywordFlags=0}},nil}c["Poison you inflict is Reflected to you"]={nil,"Poison you inflict is Reflected to you"}c["Projectiles have 100% additional chance to Pierce targets at the start of their movement, losing this chance as the projectile travels farther"]={{[1]={[1]={type="DistanceRamp",ramp={[1]={[1]=10,[2]=1},[2]={[1]=120,[2]=0}}},flags=0,type="BASE",value=100,name="PierceChance",keywordFlags=0}},nil}c["6 Mana Regenerated per second"]={{[1]={flags=0,type="BASE",value=6,name="ManaRegen",keywordFlags=0}},nil}c["55% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=55,name="ManaRegen",keywordFlags=0}},nil}c["15% chance to Avoid Elemental Status Ailments"]={{[1]={flags=0,type="BASE",value=15,name="AvoidShock",keywordFlags=0},[2]={flags=0,type="BASE",value=15,name="AvoidFrozen",keywordFlags=0},[3]={flags=0,type="BASE",value=15,name="AvoidChilled",keywordFlags=0},[4]={flags=0,type="BASE",value=15,name="AvoidIgnite",keywordFlags=0}},nil}c["165% increased Energy Shield"]={{[1]={flags=0,type="INC",value=165,name="EnergyShield",keywordFlags=0}},nil}c["60% increased Damage with Hits and Ailments against Enemies affected by 3 Spider's Webs"]={{[1]={flags=0,type="INC",value=60,name="Damage",keywordFlags=0}}," with Hits and Ailments against Enemies affected by 3 Spider's Webs"}c["2% increased Intelligence for each Unique Item you have equipped"]={{[1]={[1]={type="Multiplier",var="UniqueItem"},flags=0,type="INC",value=2,name="Int",keywordFlags=0}},nil}c["15% increased Item Quantity per White Socket"]={{[1]={[1]={type="Multiplier",var="WhiteSocketIn{SlotName}"},flags=0,type="INC",value=15,name="LootQuantity",keywordFlags=0}},nil}c["220% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=220,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["+100 to Maximum Life per Red Socket"]={{[1]={[1]={type="Multiplier",var="RedSocketIn{SlotName}"},flags=0,type="BASE",value=100,name="Life",keywordFlags=0}},nil}c["20% increased Critical Strike Chance with Traps"]={{[1]={flags=0,type="INC",value=20,name="CritChance",keywordFlags=4096}},nil}c["140% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=140,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["30 Life Gained on Igniting an Enemy 15% increased Ignite Duration on Enemies"]={nil,"30 Life Gained on Igniting an Enemy 15% increased Ignite Duration on Enemies"}c["30 Life Gained on Igniting an Enemy"]={nil,"30 Life Gained on Igniting an Enemy"}c["+53 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=53,name="EnergyShield",keywordFlags=0}},nil}c["+70 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=70,name="EnergyShield",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 16 Increased Minion Speed"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportMinionSpeed",level=16},name="ExtraSupport",keywordFlags=0}},nil}c["Socketed Golem Skills have 20% increased Attack and Cast Speed"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}",keyword="golem"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=20,name="Speed",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["10% chance to Fortify on Melee hit 20% chance to Taunt on Hit You and nearby Allies have 15% increased damage while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=256,type="BASE",value=10,name="Damage",keywordFlags=0}}," to Fortify 20% chance to Taunt on Hit You and nearby Allies have 15% increased "}c["45% increased Projectile Attack Damage while you have at least 200 Dexterity"]={{[1]={[1]={type="StatThreshold",stat="Dex",threshold=200},flags=1025,type="INC",value=45,name="Damage",keywordFlags=0}},nil}c["Immune to Freeze and Chill while Ignited"]={nil,"Immune to Freeze and Chill while Ignited"}c["+470 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=470,name="Accuracy",keywordFlags=0}},nil}c["50% reduced Duration"]={{[1]={flags=0,type="INC",value=-50,name="Duration",keywordFlags=0}},nil}c["20% increased Attack Speed while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=1,type="INC",value=20,name="Speed",keywordFlags=0}},nil}c["Right ring slot: 40% reduced Reflected Physical Damage taken"]={{[1]={[1]={type="SlotNumber",num=2},flags=0,type="INC",value=-40,name="PhysicalDamageTaken",keywordFlags=0}}," Reflected "}c["10% reduced maximum Energy Shield"]={{[1]={flags=0,type="INC",value=-10,name="EnergyShield",keywordFlags=0}},nil}c["10% reduced maximum Life"]={{[1]={flags=0,type="INC",value=-10,name="Life",keywordFlags=0}},nil}c["15% reduced maximum Life"]={{[1]={flags=0,type="INC",value=-15,name="Life",keywordFlags=0}},nil}c["100% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=100,name="ManaRegen",keywordFlags=0}},nil}c["Socketed Gems have 25% reduced Elemental Equilibrium effect"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=-25,name="FlaskEffect",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}}," Elemental Equilibrium "}c["50% chance to avoid Freeze, Shock, Ignite and Bleed while using a Flask"]={{}," to avoid Freeze, Shock, Ignite and Bleed "}c["and your Totems to each gain an Endurance Charge"]={nil,"and your Totems to each gain an Endurance Charge"}c["Your Elemental Golems are Immune to Elemental Damage"]={nil,"Your Elemental Golems are Immune to Elemental Damage"}c["40% increased Damage Over Time during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=8,type="INC",value=40,name="Damage",keywordFlags=0}},nil}c["50% reduced Energy Shield Recharge Rate"]={{[1]={flags=0,type="INC",value=-50,name="EnergyShieldRecharge",keywordFlags=0}},nil}c["10% chance to Fortify on Melee hit"]={{}," to Fortify "}c["5% increased maximum Energy Shield"]={{[1]={flags=0,type="INC",value=5,name="EnergyShield",keywordFlags=0}},nil}c["With at least 40 Dexterity in Radius, Ice Shot Pierces 3 additional Targets With at least 40 Dexterity in Radius, Ice Shot has 25% increased Area of Effect"]={nil,"With at least 40 Dexterity in Radius, Ice Shot Pierces 3 additional Targets With at least 40 Dexterity in Radius, Ice Shot has 25% increased Area of Effect"}c["Socketed Gems have Elemental Equilibrium"]={nil,"Elemental Equilibrium"}c["All Sockets are White"]={nil,"All Sockets are White"}c["+100% to Lightning Resistance when Socketed with a Blue Gem All Sockets are White"]={{[1]={flags=0,type="BASE",value=100,name="LightningResist",keywordFlags=0}}," when Socketed with a Blue Gem All Sockets are White"}c["Gain 25% of Maximum Mana as Extra Maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=25,name="ManaGainAsEnergyShield",keywordFlags=0}},nil}c["+8% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=8,name="LightningResist",keywordFlags=0}},nil}c["+100% to Fire Resistance when Socketed with a Red Gem +100% to Cold Resistance when Socketed with a Green Gem"]={{[1]={flags=0,type="BASE",value=100,name="FireResist",keywordFlags=0}}," when Socketed with a Red Gem +100% to Cold Resistance when Socketed with a Green Gem"}c["Adds 185 to 205 Physical Damage"]={{[1]={flags=0,type="BASE",value=185,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=205,name="PhysicalMax",keywordFlags=0}},nil}c["+23% Chaos Resistance when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="BASE",value=23,name="ChaosResist",keywordFlags=0}},nil}c["+7% Base Unarmed Critical Strike Chance"]={{[1]={flags=1048576,type="BASE",value=7,name="CritChance",keywordFlags=0}},nil}c["7% increased Movement Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=7,name="MovementSpeed",keywordFlags=0}},nil}c["Recover 50% of your maximum Life on use"]={nil,"Recover 50% of your maximum Life on use"}c["+100 Mana Gained on Kill"]={{[1]={flags=0,type="BASE",value=100,name="ManaOnKill",keywordFlags=0}},nil}c["Applies level 15 Elemental Weakness on Blocking a Spell"]={nil,"Applies level 15 Elemental Weakness on Blocking a Spell"}c["8% increased Movement Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=8,name="MovementSpeed",keywordFlags=0}},nil}c["20% increased Damage"]={{[1]={flags=0,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["+1 to Level of Socketed Support Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="support",value=1},name="GemProperty",keywordFlags=0}},nil}c["99% of Sword Physical Damage Added as Fire Damage"]={{[1]={flags=262144,type="BASE",value=99,name="PhysicalDamageGainAsFire",keywordFlags=0}},nil}c["1 Life Regenerated per second per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,type="BASE",value=1,name="LifeRegen",keywordFlags=0}},nil}c["25% increased Physical Damage over Time"]={{[1]={flags=8,type="INC",value=25,name="PhysicalDamage",keywordFlags=0}},nil}c["0.4% of maximum Life Regenerated per second per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="BASE",value=0.4,name="LifeRegenPercent",keywordFlags=0}},nil}c["20% increased Damage with Poison"]={{[1]={flags=0,type="INC",value=20,name="Damage",keywordFlags=1048576}},nil}c["29% reduced Effect of your Curses"]={{[1]={flags=0,type="INC",value=-29,name="CurseEffect",keywordFlags=0}},nil}c["+1 Maximum Endurance Charge"]={{[1]={flags=0,type="BASE",value=1,name="EnduranceChargesMax",keywordFlags=0}},nil}c["You have Phasing while you have Cat's Stealth"]={nil,"You have Phasing while you have Cat's Stealth"}c["12% Chance for Traps to Trigger an additional time"]={{}," to Trigger an additional time"}c["Can Consume 4 Support Gems"]={nil,"Can Consume 4 Support Gems"}c["You gain Onslaught for 1 second per Endurance Charge when Hit {variant:2}You gain Onslaught for 2 second per Endurance Charge when Hit"]={nil,"You gain Onslaught for 1 second per Endurance Charge when Hit {variant:2}You gain Onslaught for 2 second per Endurance Charge when Hit"}c["Consumes Socketed Support Gems when they reach Maximum Level Can Consume 4 Support Gems"]={nil,"Consumes Socketed Support Gems when they reach Maximum Level Can Consume 4 Support Gems"}c["Minions have 7% increased maximum Life"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=7,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["22% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=22,name="ChaosDamage",keywordFlags=0}},nil}c["4% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=4,name="ElementalDamage",keywordFlags=0}},nil}c["40% increased Area of Effect of Aura Skills"]={{[1]={[1]={type="SkillType",skillType=44},flags=0,type="INC",value=40,name="AreaOfEffect",keywordFlags=0}},nil}c["Adds 450 to 575 Fire Damage"]={{[1]={flags=0,type="BASE",value=450,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=575,name="FireMax",keywordFlags=0}},nil}c["25% increased Fire Damage"]={{[1]={flags=0,type="INC",value=25,name="FireDamage",keywordFlags=0}},nil}c["Trigger Level 20 Intimidating Cry when you lose Cat's Stealth 150% increased Evasion Rating"]={nil,"Trigger Level 20 Intimidating Cry when you lose Cat's Stealth 150% increased Evasion Rating"}c["100% increased Damage with Poison if you have at least 300 Dexterity"]={{[1]={[1]={type="StatThreshold",stat="Dex",threshold=300},flags=0,type="INC",value=100,name="Damage",keywordFlags=1048576}},nil}c["Adds 1 to 4 Physical Damage to Attacks with Bows"]={{[1]={flags=8192,type="BASE",value=1,name="PhysicalMin",keywordFlags=0},[2]={flags=8192,type="BASE",value=4,name="PhysicalMax",keywordFlags=0}},nil}c["20% increased Critical Strike Chance with Mines"]={{[1]={flags=0,type="INC",value=20,name="CritChance",keywordFlags=8192}},nil}c["You gain Onslaught for 1 second per Endurance Charge when Hit"]={nil,"You gain Onslaught for 1 second per Endurance Charge when Hit"}c["Reflects 200 to 250 Physical Damage to Attackers on Block {variant:2,3}Reflects 240 to 300 Physical Damage to Attackers on Block"]={nil,"Reflects 200 to 250 Physical Damage to Attackers on Block {variant:2,3}Reflects 240 to 300 Physical Damage to Attackers on Block"}c["15 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=15,name="LifeRegen",keywordFlags=0}},nil}c["Stun Threshold is based on 500% of your Mana instead of Life"]={nil,"Stun Threshold is based on 500% of your Mana instead of Life"}c["+25% chance to be Poisoned +3% to all maximum Resistances while Poisoned"]={{[1]={flags=0,type="BASE",value=25,name="FireResistMax",keywordFlags=0},[2]={flags=0,type="BASE",value=25,name="ColdResistMax",keywordFlags=0},[3]={flags=0,type="BASE",value=25,name="LightningResistMax",keywordFlags=0},[4]={flags=0,type="BASE",value=25,name="ChaosResistMax",keywordFlags=0}}," to be Poisoned +3% to while Poisoned"}c["20% increased Golem Damage for each Type of Golem you have Summoned"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={[1]={type="ActorCondition",var="HavePhysicalGolem",actor="parent"},flags=0,type="INC",value=20,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0},[2]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={[1]={type="ActorCondition",var="HaveLightningGolem",actor="parent"},flags=0,type="INC",value=20,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0},[3]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={[1]={type="ActorCondition",var="HaveColdGolem",actor="parent"},flags=0,type="INC",value=20,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0},[4]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={[1]={type="ActorCondition",var="HaveFireGolem",actor="parent"},flags=0,type="INC",value=20,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0},[5]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={[1]={type="ActorCondition",var="HaveChaosGolem",actor="parent"},flags=0,type="INC",value=20,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["4% increased Cast Speed with Chaos Skills"]={{[1]={flags=16,type="INC",value=4,name="Speed",keywordFlags=128}},nil}c["Socketed Gems are Supported by Level 10 Lesser Poison"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportLesserPoison",level=10},name="ExtraSupport",keywordFlags=0}},nil}c["33% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=33,name="CritChance",keywordFlags=0}},nil}c["10% reduced Character Size"]={{}," Character Size"}c["50% increased Damage while on Consecrated Ground"]={{[1]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,type="INC",value=50,name="Damage",keywordFlags=0}},nil}c["Creates Consecrated Ground on Critical Strike 50% increased Rarity of Items Dropped by Enemies killed with a Critical Strike"]={nil,"Creates Consecrated Ground on Critical Strike 50% increased Rarity of Items Dropped by Enemies killed with a Critical Strike"}c["15% increased Projectile Speed"]={{[1]={flags=0,type="INC",value=15,name="ProjectileSpeed",keywordFlags=0}},nil}c["20% chance to Taunt on Hit You and nearby Allies have 15% increased damage while you have Fortify 4% reduced Damage taken from Taunted Enemies"]={{[1]={[1]={type="Condition",var="Fortify"},flags=0,type="BASE",value=20,name="Damage",keywordFlags=0}}," to Taunt on Hit You and nearby Allies have 15% increased 4% reduced Damage taken from Taunted Enemies"}c["40% increased Mana Reserved"]={{[1]={flags=0,type="INC",value=40,name="ManaReserved",keywordFlags=0}},nil}c["+2 to Level of Socketed Aura Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="aura",value=2},name="GemProperty",keywordFlags=0}},nil}c["20% increased Fire Damage"]={{[1]={flags=0,type="INC",value=20,name="FireDamage",keywordFlags=0}},nil}c["+20% chance to be Pierced by Projectiles {variant:2}Projectiles Pierce you"]={{[1]={flags=0,type="BASE",value=20,name="ProjectileCount",keywordFlags=0}}," to be Pierced by {variant:2}Projectiles Pierce you"}c["For each Element you've been hit by Damage of Recently, 40% increased Damage of that Element"]={{[1]={[1]={type="Condition",var="HitByFireDamageRecently"},flags=0,type="INC",value=40,name="FireDamage",keywordFlags=0},[2]={[1]={type="Condition",var="HitByColdDamageRecently"},flags=0,type="INC",value=40,name="ColdDamage",keywordFlags=0},[3]={[1]={type="Condition",var="HitByLightningDamageRecently"},flags=0,type="INC",value=40,name="LightningDamage",keywordFlags=0}},nil}c["+16% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=16,name="ElementalResist",keywordFlags=0}},nil}c["Adds 27 to 37 Physical Damage"]={{[1]={flags=0,type="BASE",value=27,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=37,name="PhysicalMax",keywordFlags=0}},nil}c["Left ring slot: You cannot Recharge or Regenerate Energy Shield"]={nil,"You cannot Recharge or Regenerate Energy Shield"}c["You can inflict up to 300 Ignites on an Enemy"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="IgniteCanStack",flags=0}},nil}c["Summoned Skeletons take 23.4% of their Maximum Life per second as Fire Damage"]={nil,"Summoned Skeletons take 23.4% of their Maximum Life per second as Fire Damage"}c["12 Mana Regenerated per Second while you have Avian's Flight"]={{[1]={flags=0,type="BASE",value=12,name="ManaRegen",keywordFlags=0}}," while you have Avian's Flight"}c["+5 Mana Gained on Kill"]={{[1]={flags=0,type="BASE",value=5,name="ManaOnKill",keywordFlags=0}},nil}c["50% reduced Attack Speed"]={{[1]={flags=1,type="INC",value=-50,name="Speed",keywordFlags=0}},nil}c["+18% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=18,name="ChaosResist",keywordFlags=0}},nil}c["10% reduced Mana Reserved"]={{[1]={flags=0,type="INC",value=-10,name="ManaReserved",keywordFlags=0}},nil}c["+73 to maximum Life"]={{[1]={flags=0,type="BASE",value=73,name="Life",keywordFlags=0}},nil}c["+325 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=325,name="Accuracy",keywordFlags=0}},nil}c["40% increased Elemental Damage while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=40,name="ElementalDamage",keywordFlags=0}},nil}c["Totems are Immune to Fire Damage Totems have 50% of your Armour"]={nil,"Totems are Immune to Fire Damage Totems have 50% of your Armour"}c["During Flask Effect, Damage Penetrates 20% Resistance of each Element for which your Uncapped Elemental Resistance is highest"]={{[1]={[1]={type="StatThreshold",stat="LightningResistTotal",thresholdStat="ColdResistTotal"},[2]={type="StatThreshold",stat="LightningResistTotal",thresholdStat="FireResistTotal"},flags=0,type="BASE",keywordFlags=0,name="LightningPenetration",value=20},[2]={[1]={type="StatThreshold",stat="ColdResistTotal",thresholdStat="LightningResistTotal"},[2]={type="StatThreshold",stat="ColdResistTotal",thresholdStat="FireResistTotal"},flags=0,type="BASE",keywordFlags=0,name="ColdPenetration",value=20},[3]={[1]={type="StatThreshold",stat="FireResistTotal",thresholdStat="LightningResistTotal"},[2]={type="StatThreshold",stat="FireResistTotal",thresholdStat="ColdResistTotal"},flags=0,type="BASE",keywordFlags=0,name="FirePenetration",value=20}},nil}c["25% increased Poison Duration"]={{[1]={flags=0,type="INC",value=25,name="Duration",keywordFlags=1048576}},nil}c["You gain Onslaught for 4 seconds on Kill"]={nil,"You gain Onslaught for 4 seconds on Kill"}c["35% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=35,name="ManaRegen",keywordFlags=0}},nil}c["10% chance to Blind Enemies on hit"]={{}," to Blind Enemies on hit"}c["Adds 1 to 60 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=60,name="LightningMax",keywordFlags=0}},nil}c["70% increased Energy Shield"]={{[1]={flags=0,type="INC",value=70,name="EnergyShield",keywordFlags=0}},nil}c["Socketed Golem Skills gain 20% of Maximum Life as Extra Maximum Energy Shield"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}",keyword="golem"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=20,name="LifeGainAsEnergyShield",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 15 Concentrated Effect"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportConcentratedEffect",level=15},name="ExtraSupport",keywordFlags=0}},nil}c["10% increased Physical Damage with One Handed Melee Weapons"]={{[1]={flags=18874368,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["15% increased Physical Damage with Axes"]={{[1]={flags=4096,type="INC",value=15,name="PhysicalDamage",keywordFlags=0}},nil}c["+2 to Level of Socketed Golem Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="golem",value=2},name="GemProperty",keywordFlags=0}},nil}c["10% additional Physical Damage Reduction while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,type="BASE",value=10,name="PhysicalDamageReduction",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 1 Controlled Destruction"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportControlledDestruction",level=1},name="ExtraSupport",keywordFlags=0}},nil}c["Adds 10 to 20 Fire Damage to Attacks"]={{[1]={flags=1,type="BASE",value=10,name="FireMin",keywordFlags=0},[2]={flags=1,type="BASE",value=20,name="FireMax",keywordFlags=0}},nil}c["Lose 33.5 Mana per Second"]={nil,"Lose 33.5 Mana per Second"}c["15% increased effect of Offering spells"]={{[1]={[1]={type="SkillName",skillNameList={[1]="Bone Offering",[2]="Flesh Offering",[3]="Spirit Offering"}},flags=0,type="INC",value=15,name="BuffEffect",keywordFlags=0}},nil}c["16% Chance to Dodge Spell Damage"]={{[1]={flags=0,type="BASE",value=16,name="SpellDodgeChance",keywordFlags=0}},nil}c["19% increased maximum Mana"]={{[1]={flags=0,type="INC",value=19,name="Mana",keywordFlags=0}},nil}c["Adds 1 to 4 Physical Damage to Attacks"]={{[1]={flags=1,type="BASE",value=1,name="PhysicalMin",keywordFlags=0},[2]={flags=1,type="BASE",value=4,name="PhysicalMax",keywordFlags=0}},nil}c["28% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=28,name="LightningDamage",keywordFlags=0}},nil}c["Adds 23 to 40 Fire Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=23,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=40,name="FireMax",keywordFlags=0}},nil}c["+14% to Fire and Lightning Resistances"]={{[1]={flags=0,type="BASE",value=14,name="FireResist",keywordFlags=0},[2]={flags=0,type="BASE",value=14,name="LightningResist",keywordFlags=0}},nil}c["50% reduced Mana Cost of Skills while on Full Energy Shield"]={{[1]={[1]={type="Condition",var="FullEnergyShield"},flags=0,type="INC",value=-50,name="ManaCost",keywordFlags=0}},nil}c["20% chance to create a Smoke Cloud when you place a Mine or throw a Trap"]={{}," to create a Smoke Cloud when you place a or throw a Trap"}c["Adds 9 to 26 Physical Damage"]={{[1]={flags=0,type="BASE",value=9,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=26,name="PhysicalMax",keywordFlags=0}},nil}c["Projectiles from Attacks have 20% chance to Maim on Hit while you have a Beastial Minion"]={nil,"Projectiles from Attacks have 20% chance to Maim on Hit while you have a Beastial Minion"}c["60% increased Spell Damage while no Mana is Reserved"]={{[1]={[1]={type="StatThreshold",stat="ManaReserved",upper=true,threshold=0},flags=2,type="INC",value=60,name="Damage",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 10 Remote Mine"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportRemoteMine",level=10},name="ExtraSupport",keywordFlags=0}},nil}c["Trigger level 20 Storm Cascade when you Attack"]={nil,"Trigger level 20 Storm Cascade when you Attack"}c["+16% to Fire and Lightning Resistances"]={{[1]={flags=0,type="BASE",value=16,name="FireResist",keywordFlags=0},[2]={flags=0,type="BASE",value=16,name="LightningResist",keywordFlags=0}},nil}c["+35 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=35,name="EnergyShield",keywordFlags=0}},nil}c["50% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=50,name="ArmourAndEvasion",keywordFlags=0}},nil}c["-1 Maximum Frenzy Charges"]={{[1]={flags=0,type="BASE",value=-1,name="FrenzyChargesMax",keywordFlags=0}},nil}c["260% increased Physical Damage"]={{[1]={flags=0,type="INC",value=260,name="PhysicalDamage",keywordFlags=0}},nil}c["10% increased Accuracy Rating with Bows"]={{[1]={flags=8192,type="INC",value=10,name="Accuracy",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 15 Increased Minion Life"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportMinionLife",level=15},name="ExtraSupport",keywordFlags=0}},nil}c["+450 to Accuracy Rating while at Maximum Frenzy Charges"]={{[1]={[1]={type="StatThreshold",stat="FrenzyCharges",thresholdStat="FrenzyChargesMax"},flags=0,type="BASE",value=450,name="Accuracy",keywordFlags=0}},nil}c["Gain a Power Charge for each Enemy you hit with a Critical Strike"]={nil,"Gain a Power Charge for each Enemy you hit with a Critical Strike"}c["0.5% of Attack Damage Leeched as Life against Maimed Enemies"]={{[1]={flags=1,type="BASE",value=0.5,name="DamageLifeLeech",keywordFlags=0}}," against Maimed Enemies"}c["1% of Damage against Shocked Enemies Leeched as Life"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Shocked"},flags=4,type="BASE",value=1,name="DamageLifeLeech",keywordFlags=0}},nil}c["10% reduced Reflected Elemental Damage taken Damage with Weapons Penetrates 5% Elemental Resistance"]={{[1]={flags=8388608,type="INC",value=-10,name="ElementalDamageTaken",keywordFlags=0}}," Reflected Damage Penetrates 5% Elemental Resistance"}c["Adds 1 to 70 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=70,name="LightningMax",keywordFlags=0}},nil}c["0.2% of Physical Attack Damage Leeched as Mana"]={{[1]={flags=1,type="BASE",value=0.2,name="PhysicalDamageManaLeech",keywordFlags=0}},nil}c["With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 4 Ranged Weapons"]={nil,"With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 4 Ranged Weapons"}c["50% increased Maximum Energy Shield"]={{[1]={flags=0,type="INC",value=50,name="EnergyShield",keywordFlags=0}},nil}c["50% increased Stun and Block Recovery"]={{[1]={flags=0,type="INC",value=50,name="StunRecovery",keywordFlags=0}},nil}c["11% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=11,name="LootRarity",keywordFlags=0}},nil}c["-20% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=-20,name="ElementalResist",keywordFlags=0}},nil}c["Minions Recover 2% of their Maximum Life when they Block"]={nil,"Recover 2% of their Maximum Life when they Block"}c["+85 to Maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=85,name="EnergyShield",keywordFlags=0}},nil}c["10% chance to Cause Monsters to Flee"]={{}," to Cause Monsters to Flee"}c["20% increased Stun Duration with Two Handed Melee Weapons on Enemies"]={{[1]={flags=35651584,type="INC",value=20,name="EnemyStunDuration",keywordFlags=0}},nil}c["Reflects 1 to 150 Lightning Damage to Melee Attackers"]={nil,"Reflects 1 to 150 Lightning Damage to Melee Attackers"}c["1% increased Spell Damage per 10 Intelligence"]={{[1]={[1]={type="PerStat",stat="Int",div=10},flags=2,type="INC",value=1,name="Damage",keywordFlags=0}},nil}c["Grants level 1 Icestorm Skill"]={{[1]={flags=0,type="LIST",value={skillId="IcestormUniqueStaff12",level=1},name="ExtraSkill",keywordFlags=0}},nil}c["40% reduced Effect of Curses on You"]={{[1]={flags=0,type="INC",value=-40,name="CurseEffectOnSelf",keywordFlags=0}},nil}c["Mines can be Detonated an additional time"]={nil,"Mines can be Detonated an additional time"}c["Enemies Frozen by you take 20% increased Damage"]={nil,"Enemies Frozen by you take 20% increased Damage"}c["8% chance to Freeze"]={{[1]={flags=0,type="BASE",value=8,name="EnemyFreezeChance",keywordFlags=0}},nil}c["Adds 90 to 240 Lightning Damage to Spells while Unarmed"]={{[1]={[1]={type="Condition",var="Unarmed"},flags=2,type="BASE",value=90,name="LightningMin",keywordFlags=0},[2]={[1]={type="Condition",var="Unarmed"},flags=2,type="BASE",value=240,name="LightningMax",keywordFlags=0}},nil}c["Damage Penetrates 25% Lightning Resistance if you've"]={{[1]={flags=0,type="BASE",value=25,name="LightningPenetration",keywordFlags=0}}," if you've"}c["Adds 6 to 80 Lightning Damage"]={{[1]={flags=0,type="BASE",value=6,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=80,name="LightningMax",keywordFlags=0}},nil}c["20% of Block Chance applied to Spells"]={{[1]={flags=0,type="BASE",value=20,name="BlockChanceConv",keywordFlags=0}},nil}c["+2 to maximum number of Zombies"]={{[1]={flags=0,type="BASE",value=2,name="ActiveZombieLimit",keywordFlags=0}},nil}c["150% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=150,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["Adds 10 to 90 Lightning Damage"]={{[1]={flags=0,type="BASE",value=10,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=90,name="LightningMax",keywordFlags=0}},nil}c["Adds 35 to 60 Cold Damage"]={{[1]={flags=0,type="BASE",value=35,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=60,name="ColdMax",keywordFlags=0}},nil}c["Cannot be Chilled"]={{[1]={value=100,type="BASE",keywordFlags=0,name="AvoidChill",flags=0}},nil}c["14% increased Physical Damage with Maces"]={{[1]={flags=65536,type="INC",value=14,name="PhysicalDamage",keywordFlags=0}},nil}c["100% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=100,name="Damage",keywordFlags=0}},nil}c["15% increased Movement Speed while affected by Grace"]={{[1]={flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}}," while affected by Grace"}c["+20 to All Attributes"]={{[1]={flags=0,type="BASE",value=20,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=20,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=20,name="Int",keywordFlags=0}},nil}c["70% increased Burning Damage"]={{[1]={flags=8,type="INC",value=70,name="FireDamage",keywordFlags=0}},nil}c["Adds 13 to 23 Cold Damage"]={{[1]={flags=0,type="BASE",value=13,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=23,name="ColdMax",keywordFlags=0}},nil}c["Detonating Mines is Instant"]={nil,"Detonating Mines is Instant"}c["+1 to Melee Weapon and Unarmed range"]={{[1]={flags=0,type="BASE",value=1,name="MeleeWeaponRange",keywordFlags=0},[2]={flags=0,type="BASE",value=1,name="UnarmedRange",keywordFlags=0}},nil}c["Adds 15 to 25 Cold Damage"]={{[1]={flags=0,type="BASE",value=15,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=25,name="ColdMax",keywordFlags=0}},nil}c["Immune to Ignite while affected by Purity of Fire"]={nil,"Immune to Ignite while affected by Purity of Fire"}c["40% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=40,name="CritChance",keywordFlags=0}},nil}c["4% increased Melee Physical Damage"]={{[1]={flags=256,type="INC",value=4,name="PhysicalDamage",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 5 Cold to Fire"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportColdToFire",level=5},name="ExtraSupport",keywordFlags=0}},nil}c["+2 to Level of Socketed Elemental Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="elemental",value=2},name="GemProperty",keywordFlags=0}},nil}c["+25% chance to be Ignited 125 Life Regenerated per second while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,type="BASE",value=25,name="Life",keywordFlags=0}}," to be Ignited 125 Regenerated per second "}c["+500 to Accuracy against Bleeding Enemies Attacks always inflict Bleeding while you have Cat's Stealth"]={{}," Accuracy Attacks always inflict Bleeding while you have Cat's Stealth"}c["Deals 50 Chaos Damage per second to nearby Enemies"]={nil,"Deals 50 Chaos Damage per second to nearby Enemies"}c["100 Life Regenerated per second if you have at least 1000 Maximum Energy Shield 150 Life Regenerated per second if you have at least 1500 Maximum Energy Shield"]={{}," if you have at least 1500 "}c["2% of Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=2,name="LifeRegenPercent",keywordFlags=0}},nil}c["23% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=23,name="CritChance",keywordFlags=0}},nil}c["160% increased Spell Damage"]={{[1]={flags=2,type="INC",value=160,name="Damage",keywordFlags=0}},nil}c["Totems are Immune to Fire Damage"]={nil,"Totems are Immune to Fire Damage"}c["13% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=13,name="LightningDamage",keywordFlags=0}},nil}c["Projectiles Fork"]={nil,"Projectiles Fork"}c["every 10 Intelligence on Allocated Passives in Radius"]={nil,"every 10 Intelligence on Allocated Passives in Radius"}c["Adds 25 to 50 Cold Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=25,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=50,name="ColdMax",keywordFlags=0}},nil}c["Adds 140 to 225 Fire Damage to Spells"]={{[1]={flags=2,type="BASE",value=140,name="FireMin",keywordFlags=0},[2]={flags=2,type="BASE",value=225,name="FireMax",keywordFlags=0}},nil}c["25% increased effect of Fortify on You"]={{[1]={flags=0,type="INC",value=25,name="FortifyEffectOnSelf",keywordFlags=0}},nil}c["Immune to Freeze and Chill while Ignited Damage Penetrates 15% of Fire Resistance if you have Blocked Recently"]={{[1]={[1]={type="Condition",var="Ignited"},[2]={type="Condition",var="BlockedRecently"},flags=0,type="BASE",keywordFlags=0,name="FirePenetration",value=15}},"Immune and Chill Damage "}c["+10 to Strength and Dexterity"]={{[1]={flags=0,type="BASE",value=10,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=10,name="Dex",keywordFlags=0}},nil}c["100% reduced Arctic Armour Mana Reservation"]={{[1]={[1]={type="SkillName",skillName="Arctic Armour"},flags=0,type="INC",value=-100,name="ManaReserved",keywordFlags=0}},nil}c["60% increased Damage while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,type="INC",value=60,name="Damage",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 13 Faster Attacks"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportFasterAttack",level=13},name="ExtraSupport",keywordFlags=0}},nil}c["60% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=60,name="ArmourAndEvasion",keywordFlags=0}},nil}c["Grants level 15 Vengeance Skill"]={{[1]={flags=0,type="LIST",value={skillId="Vengeance",level=15},name="ExtraSkill",keywordFlags=0}},nil}c["Adds 150 to 250 Fire Damage to Spells"]={{[1]={flags=2,type="BASE",value=150,name="FireMin",keywordFlags=0},[2]={flags=2,type="BASE",value=250,name="FireMax",keywordFlags=0}},nil}c["Gain 30% of Physical Damage as Extra Fire Damage"]={{[1]={flags=0,type="BASE",value=30,name="PhysicalDamageGainAsFire",keywordFlags=0}},nil}c["3% increased Attack and Cast Speed"]={{[1]={flags=0,type="INC",value=3,name="Speed",keywordFlags=0}},nil}c["20% increased Attack Damage"]={{[1]={flags=1,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["10% chance to gain a Power Charge if you Knock an Enemy Back with Melee Damage"]={{[1]={flags=256,type="BASE",value=10,name="Damage",keywordFlags=0}}," to gain a Power Charge if you Knock an Enemy Back with "}c["+2 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=2,name="LifeOnHit",keywordFlags=0}},nil}c["You have Fortify"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="Condition:Fortify",flags=0}},nil}c["Adds 190 to 220 Physical Damage"]={{[1]={flags=0,type="BASE",value=190,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=220,name="PhysicalMax",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 8 Trap"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportTrap",level=8},name="ExtraSupport",keywordFlags=0}},nil}c["30% reduced Damage"]={{[1]={flags=0,type="INC",value=-30,name="Damage",keywordFlags=0}},nil}c["8% increased Accuracy Rating with Staves"]={{[1]={flags=131072,type="INC",value=8,name="Accuracy",keywordFlags=0}},nil}c["12% increased Minion Damage per Spectre you own"]={{[1]={flags=0,type="INC",value=12,name="Damage",keywordFlags=0}}," Minion per Spectre you own"}c["Socketed Gems are Supported by Level 20 Vile Toxins"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportDebilitate",level=20},name="ExtraSupport",keywordFlags=0}},nil}c["Gain 25% of Physical Damage as Extra Lightning Damage while affected by Wrath {variant:52}40% of Physical Damage Converted to Lightning Damage while affected by Wrath"]={{[1]={[1]={type="SkillName",skillName="Wrath"},flags=0,type="BASE",value=25,name="PhysicalDamageGainAsLightning",keywordFlags=0}}," while affected by{variant:52}40% of Physical Damage Converted to Lightning Damage while affected by Wrath"}c["2% increased Minion Duration per Zombie you own 12% increased Minion Damage per Spectre you own"]={{[1]={[1]={type="SkillName",skillName="Raise Zombie"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=2,name="Duration",keywordFlags=0}},name="MinionModifier",keywordFlags=0}}," Minion per you own 12% increased Minion Damage per Spectre you own"}c["Minions Regenerate 2.5% Life per Second"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=2.5,name="LifeRegenPercent",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["12% increased Attack Damage"]={{[1]={flags=1,type="INC",value=12,name="Damage",keywordFlags=0}},nil}c["Unaffected by Curses"]={{[1]={value=-100,type="MORE",keywordFlags=0,name="CurseEffectOnSelf",flags=0}},nil}c["+2 to Level of Socketed Minion Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="minion",value=2},name="GemProperty",keywordFlags=0}},nil}c["40% increased Cooldown Recovery Speed for throwing Traps"]={{[1]={flags=0,type="INC",value=40,name="CooldownRecovery",keywordFlags=4096}},nil}c["Nearby Allies gain 1% of Life Regenerated per Second"]={{[1]={flags=0,type="LIST",value={onlyAllies=true,mod={flags=0,type="BASE",value=1,name="LifeRegenPercent",keywordFlags=0}},name="ExtraAura",keywordFlags=0}},nil}c["Adds 185 to 225 Physical Damage"]={{[1]={flags=0,type="BASE",value=185,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=225,name="PhysicalMax",keywordFlags=0}},nil}c["1% increased Damage per 5 of your lowest Attribute"]={{[1]={flags=0,type="INC",value=1,name="Damage",keywordFlags=0}}," per 5 of your lowest Attribute"}c["25% chance to Avoid interruption from Stuns while Casting +20 to Strength +20 to Dexterity"]={{[1]={flags=0,type="BASE",value=25,name="Str",keywordFlags=0}}," to Avoid interruption from Stuns while Casting +20 to +20 to Dexterity"}c["Socketed Gems are supported by level 10 Life Leech"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportLifeLeech",level=10},name="ExtraSupport",keywordFlags=0}},nil}c["Nearby allies gain 18% increased Damage"]={{[1]={flags=0,type="LIST",value={onlyAllies=true,mod={flags=0,type="INC",value=18,name="Damage",keywordFlags=0}},name="ExtraAura",keywordFlags=0}},nil}c["Nearby Enemies have 18% increased Effect of Curses on them"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=18,name="CurseEffectOnSelf",keywordFlags=0}},name="EnemyModifier",keywordFlags=0}},nil}c["Adds 35 to 70 Cold Damage"]={{[1]={flags=0,type="BASE",value=35,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=70,name="ColdMax",keywordFlags=0}},nil}c["Adds 24 to 36 Fire Damage"]={{[1]={flags=0,type="BASE",value=24,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=36,name="FireMax",keywordFlags=0}},nil}c["Adds 12 to 24 Fire Damage to Attacks"]={{[1]={flags=1,type="BASE",value=12,name="FireMin",keywordFlags=0},[2]={flags=1,type="BASE",value=24,name="FireMax",keywordFlags=0}},nil}c["Cannot Be Slowed to Below Base Speed"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="ActionSpeedCannotBeBelowBase",flags=0}},nil}c["4% increased Spell Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,type="INC",value=4,name="Damage",keywordFlags=0}},nil}c["220% increased Evasion Rating and Armour"]={{[1]={flags=0,type="INC",value=220,name="ArmourAndEvasion",keywordFlags=0}},nil}c["+1 second to Summon Skeleton Cooldown"]={{}," second to Summon Skeleton Cooldown"}c["Enemy you've Killed Recently"]={nil,"Enemy you've Killed Recently"}c["12 to 14 Cold Damage per Frenzy Charge"]={nil,"12 to 14 Cold Damage per Frenzy Charge"}c["10% increased Area of Effect for Traps"]={{[1]={flags=0,type="INC",value=10,name="AreaOfEffect",keywordFlags=4096}},nil}c["Sockets cannot be modified"]={nil,"Sockets cannot be modified"}c["Adds 21 to 33 Fire Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=21,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=33,name="FireMax",keywordFlags=0}},nil}c["60% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=60,name="LootRarity",keywordFlags=0}},nil}c["+35% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=35,name="CritMultiplier",keywordFlags=0}},nil}c["+5% to Maximum Lightning Resistance"]={{[1]={flags=0,type="BASE",value=5,name="LightningResistMax",keywordFlags=0}},nil}c["0.2% of Fire Damage Leeched as Life"]={{[1]={flags=0,type="BASE",value=0.2,name="FireDamageLifeLeech",keywordFlags=0}},nil}c["+10% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=10,name="ChaosResist",keywordFlags=0}},nil}c["20% increased Skill Effect Duration"]={{[1]={flags=0,type="INC",value=20,name="Duration",keywordFlags=0}},nil}c["275% increased Energy Shield"]={{[1]={flags=0,type="INC",value=275,name="EnergyShield",keywordFlags=0}},nil}c["+1 to Level of Socketed Lightning Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="lightning",value=1},name="GemProperty",keywordFlags=0}},nil}c["Lose 15 Life for each Enemy hit by your Spells Lose 25 Life for each Enemy hit by your Attacks"]={nil,"Lose 15 Life for each Enemy hit by your Spells Lose 25 Life for each Enemy hit by your Attacks"}c["160% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=160,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["Celestial Footprints Shaper Item"]={nil,"Celestial Footprints Shaper Item"}c["13% increased Recovery Speed"]={{[1]={flags=0,type="INC",value=13,name="FlaskRecoveryRate",keywordFlags=0}},nil}c["25% increased Critical Strike Chance with Claws"]={{[1]={flags=16384,type="INC",value=25,name="CritChance",keywordFlags=0}},nil}c["Celestial Footprints"]={nil,"Celestial Footprints"}c["1.8% of Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=1.8,name="LifeRegenPercent",keywordFlags=0}},nil}c["Spectres do not travel between Areas"]={nil,"Spectres do not travel between Areas"}c["Projectiles Pierce while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},value=100,type="BASE",keywordFlags=0,name="PierceChance",flags=0}},nil}c["You have Phasing if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},value=true,type="FLAG",keywordFlags=0,name="Condition:Phasing",flags=0}},nil}c["You gain an Endurance Charge on use {variant:1}100% increased Charges used"]={nil,"You gain an Endurance Charge on use {variant:1}100% increased Charges used"}c["35% increased maximum Life"]={{[1]={flags=0,type="INC",value=35,name="Life",keywordFlags=0}},nil}c["20% increased Area of Effect of Area Skills"]={{[1]={flags=0,type="INC",value=20,name="AreaOfEffect",keywordFlags=0}},nil}c["20% increased Movement Speed when on Full Energy Shield"]={{[1]={[1]={type="Condition",var="FullEnergyShield"},flags=0,type="INC",value=20,name="MovementSpeed",keywordFlags=0}},nil}c["15% increased Damage taken while on Full Energy Shield"]={{[1]={[1]={type="Condition",var="FullEnergyShield"},flags=0,type="INC",value=15,name="DamageTaken",keywordFlags=0}},nil}c["8% chance to Avoid being Stunned"]={{[1]={flags=0,type="BASE",value=8,name="AvoidStun",keywordFlags=0}},nil}c["30% increased Physical Damage taken"]={{[1]={flags=0,type="INC",value=30,name="PhysicalDamageTaken",keywordFlags=0}},nil}c["Has 2 Abyssal Sockets Triggers level 20 Death Walk when Equipped"]={nil,"Has 2 Abyssal Sockets Triggers level 20 Death Walk when Equipped"}c["50% increased Rarity of Items Dropped by Slain Shocked enemies"]={{}," Rarity of Items Dropped by Slain Shocked enemies"}c["+30 to all Attributes"]={{[1]={flags=0,type="BASE",value=30,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=30,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=30,name="Int",keywordFlags=0}},nil}c["+180 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=180,name="Evasion",keywordFlags=0}},nil}c["+15 Life gained on Kill"]={{[1]={flags=0,type="BASE",value=15,name="LifeOnKill",keywordFlags=0}},nil}c["+100 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=100,name="Accuracy",keywordFlags=0}},nil}c["10% Chance to Cause Monsters to Flee"]={{}," to Cause Monsters to Flee"}c["+13 to all Attributes"]={{[1]={flags=0,type="BASE",value=13,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=13,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=13,name="Int",keywordFlags=0}},nil}c["13% chance to Ignite"]={{[1]={flags=0,type="BASE",value=13,name="EnemyIgniteChance",keywordFlags=0}},nil}c["16% increased Area of Effect"]={{[1]={flags=0,type="INC",value=16,name="AreaOfEffect",keywordFlags=0}},nil}c["+55% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=55,name="FireResist",keywordFlags=0}},nil}c["40% increased Damage against Ignited Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Ignited"},flags=4,type="INC",value=40,name="Damage",keywordFlags=0}},nil}c["+45% to Critical Strike Multiplier against Enemies that are affected"]={{[1]={flags=0,type="BASE",value=45,name="CritMultiplier",keywordFlags=0}}," against Enemies that are affected"}c["Minions have 40% increased maximum Life"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=40,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["8% chance to Ignite"]={{[1]={flags=0,type="BASE",value=8,name="EnemyIgniteChance",keywordFlags=0}},nil}c["20% chance to gain an Endurance Charge when you are Hit +1 to Maximum Endurance Charges"]={{[1]={flags=0,type="BASE",value=20,name="EnduranceChargesMax",keywordFlags=0}}," to gain an Endurance Charge when you are Hit +1 to "}c["33% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=33,name="ChaosDamage",keywordFlags=0}},nil}c["140 Life Regenerated per Second while affected by Vitality {variant:47}30 Life gained for each Enemy Hit while affected by Vitality"]={{[1]={[1]={type="SkillName",skillName="Vitality"},flags=0,type="BASE",value=140,name="LifeRegen",keywordFlags=0}}," while affected by{variant:47}30 gained for each Enemy Hit while affected by Vitality"}c["50% increased Elemental Ailment Duration on You You are Immune to Bleeding"]={{[1]={flags=0,type="INC",value=50,name="Duration",keywordFlags=0}}," Elemental Ailment on You You are Immune to Bleeding"}c["50% increased Elemental Ailment Duration on You"]={{[1]={flags=0,type="INC",value=50,name="Duration",keywordFlags=0}}," Elemental Ailment on You"}c["17% increased Strength"]={{[1]={flags=0,type="INC",value=17,name="Str",keywordFlags=0}},nil}c["30% reduced Trap Throwing Speed"]={{[1]={flags=0,type="INC",value=-30,name="TrapThrowingSpeed",keywordFlags=0}},nil}c["+220 to Armour"]={{[1]={flags=0,type="BASE",value=220,name="Armour",keywordFlags=0}},nil}c["Uses both hand slots"]={nil,"Uses both hand slots"}c["10% increased Physical Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["Adds 28 to 45 Cold Damage to Spells"]={{[1]={flags=2,type="BASE",value=28,name="ColdMin",keywordFlags=0},[2]={flags=2,type="BASE",value=45,name="ColdMax",keywordFlags=0}},nil}c["Unaffected by Chilled Ground"]={nil,"Unaffected by Chilled Ground"}c["70% increased Critical Strike Chance for Spells"]={{[1]={flags=2,type="INC",value=70,name="CritChance",keywordFlags=0}},nil}c["110% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=110,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["Adds 30 to 50 Cold Damage to Spells"]={{[1]={flags=2,type="BASE",value=30,name="ColdMin",keywordFlags=0},[2]={flags=2,type="BASE",value=50,name="ColdMax",keywordFlags=0}},nil}c["Adds 18 to 28 Chaos Damage to Spells and Attacks while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=18,name="ChaosMin",keywordFlags=0},[2]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=28,name="ChaosMax",keywordFlags=0}},nil}c["+50% to Chaos Resistance while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=50,name="ChaosResist",keywordFlags=0}},nil}c["50% increased Charges used"]={{[1]={flags=0,type="INC",value=50,name="FlaskChargesUsed",keywordFlags=0}},nil}c["With at least 40 Dexterity in Radius, Dual Strike deals Off-Hand Splash Damage to surrounding targets"]={nil,"With at least 40 Dexterity in Radius, Dual Strike deals Off-Hand Splash Damage to surrounding targets"}c["8% increased Attack Speed"]={{[1]={flags=1,type="INC",value=8,name="Speed",keywordFlags=0}},nil}c["5% increased Movement Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=5,name="MovementSpeed",keywordFlags=0}},nil}c["+200 to maximum Life"]={{[1]={flags=0,type="BASE",value=200,name="Life",keywordFlags=0}},nil}c["70% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=70,name="ArmourAndEvasion",keywordFlags=0}},nil}c["+13 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=13,name="EnergyShield",keywordFlags=0}},nil}c["100% increased Rarity of Items found when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=100,name="LootRarity",keywordFlags=0}},nil}c["3% increased Character Size 6% increased Intelligence"]={{[1]={flags=0,type="INC",value=3,name="Int",keywordFlags=0}}," Character Size 6% increased "}c["4% chance to Dodge Attacks"]={{[1]={flags=0,type="BASE",value=4,name="AttackDodgeChance",keywordFlags=0}},nil}c["18% increased Frenzy Charge Duration"]={{[1]={flags=0,type="INC",value=18,name="FrenzyChargesDuration",keywordFlags=0}},nil}c["2% of Life Regenerated Per Second on Chilled Ground"]={{[1]={[1]={type="Condition",var="OnChilledGround"},flags=0,type="BASE",value=2,name="LifeRegenPercent",keywordFlags=0}},nil}c["40% increased Elemental Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=40,name="ElementalDamage",keywordFlags=0}},nil}c["25% chance to gain a Power Charge on Critical Strike 6% reduced Mana Reserved"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,type="BASE",value=25,name="ManaReserved",keywordFlags=0}}," to gain a Power Charge 6% reduced "}c["+120 to maximum Mana"]={{[1]={flags=0,type="BASE",value=120,name="Mana",keywordFlags=0}},nil}c["15% increased Stun Recovery"]={{[1]={flags=0,type="INC",value=15,name="StunRecovery",keywordFlags=0}},nil}c["Fire Skills have 20% chance to Poison on Hit"]={nil,"Fire Skills have 20% chance to Poison on Hit"}c["Non-Critical Strikes Penetrate 10% of Enemy Elemental Resistances"]={{[1]={[1]={type="Condition",neg=true,var="CriticalStrike"},flags=0,type="BASE",value=10,name="ElementalPenetration",keywordFlags=0}},nil}c["2% of Energy Shield regenerated per second while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="BASE",value=2,name="EnergyShieldRegenPercent",keywordFlags=0}},nil}c["Adds 36 to 102 Physical Damage"]={{[1]={flags=0,type="BASE",value=36,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=102,name="PhysicalMax",keywordFlags=0}},nil}c["15% increased Physical Damage with Bows"]={{[1]={flags=8192,type="INC",value=15,name="PhysicalDamage",keywordFlags=0}},nil}c["1% of Life Regenerated per Second while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="BASE",value=1,name="LifeRegenPercent",keywordFlags=0}},nil}c["35% increased Movement Speed when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=0,type="INC",value=35,name="MovementSpeed",keywordFlags=0}},nil}c["+20 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=20,name="Accuracy",keywordFlags=0}},nil}c["23% of Block Chance applied to Spells"]={{[1]={flags=0,type="BASE",value=23,name="BlockChanceConv",keywordFlags=0}},nil}c["+145 to maximum Life"]={{[1]={flags=0,type="BASE",value=145,name="Life",keywordFlags=0}},nil}c["25% of Block Chance applied to Spells"]={{[1]={flags=0,type="BASE",value=25,name="BlockChanceConv",keywordFlags=0}},nil}c["+2 seconds to Cat's Stealth Duration Gain up to your maximum number of Frenzy and Power Charges when you gain Cat's Stealth"]={{[1]={[1]={type="SkillName",skillName="Frenzy"},flags=0,type="BASE",value=2,name="Duration",keywordFlags=0}}," seconds to Cat's Stealth Gain up to your maximum number ofand Power Charges when you gain Cat's Stealth"}c["25% chance that if you would gain Power Charges, you instead gain up to your maximum number of Power Charges"]={{}," that if you would gain Power Charges, you instead gain up to your maximum number of Power Charges"}c["25% chance that if you would gain Power Charges, you instead gain up to"]={{}," that if you would gain Power Charges, you instead gain up to"}c["3% additional Block Chance while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,type="BASE",value=3,name="BlockChance",keywordFlags=0}},nil}c["-30% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=-30,name="LightningResist",keywordFlags=0}},nil}c["15% increased Stun Duration on Enemies"]={{[1]={flags=0,type="INC",value=15,name="EnemyStunDuration",keywordFlags=0}},nil}c["Recover 100 Life when your Trap is triggered by an Enemy Recover 50 Energy Shield when your Trap is triggered by an Enemy"]={nil,"Recover 100 Life when your Trap is triggered by an Enemy Recover 50 Energy Shield when your Trap is triggered by an Enemy"}c["-4% to all Resistances for each Equipped Corrupted Item"]={{[1]={flags=0,type="BASE",value=-4,name="ElementalResist",keywordFlags=0},[2]={flags=0,type="BASE",value=-4,name="ChaosResist",keywordFlags=0}}," for each Equipped Corrupted Item"}c["12% increased Melee Physical Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=256,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["0.2% of Chaos Damage Leeched as Life"]={{[1]={flags=0,type="BASE",value=0.2,name="ChaosDamageLifeLeech",keywordFlags=0}},nil}c["Cannot be Stunned by Spells if your other Ring is a Shaper Item 20% chance to Trigger Level 20 Summon Volatile Anomaly on Kill"]={nil,"Cannot be Stunned by Spells if your other Ring is a Shaper Item 20% chance to Trigger Level 20 Summon Volatile Anomaly on Kill"}c["8% Chance to Block Spells during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=8,name="SpellBlockChance",keywordFlags=0}},nil}c["Skills from your Helmet Penetrate 20% Elemental Resistances"]={{[1]={[1]={type="SocketedIn",slotName="Helmet"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=20,name="ElementalPenetration",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["Immune to Burning Ground, Shocked Ground and Chilled Ground Regenerate 100 Life per second while moving"]={nil,"Immune to Burning Ground, Shocked Ground and Chilled Ground Regenerate 100 Life per second while moving"}c["170% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=170,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["6% increased Attributes"]={{[1]={flags=0,type="INC",value=6,name="Str",keywordFlags=0},[2]={flags=0,type="INC",value=6,name="Dex",keywordFlags=0},[3]={flags=0,type="INC",value=6,name="Int",keywordFlags=0}},nil}c["20% increased Quantity of Items Found"]={{[1]={flags=0,type="INC",value=20,name="LootQuantity",keywordFlags=0}},nil}c["18% increased Attack Speed"]={{[1]={flags=1,type="INC",value=18,name="Speed",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 11 Trap"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportTrap",level=11},name="ExtraSupport",keywordFlags=0}},nil}c["30% increased Critical Strike Chance with Wands"]={{[1]={flags=524288,type="INC",value=30,name="CritChance",keywordFlags=0}},nil}c["6% increased Damage against Enemies on Low Life per Frenzy Charge"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="LowLife"},[2]={type="Multiplier",var="FrenzyCharge"},flags=4,type="INC",keywordFlags=0,name="Damage",value=6}},nil}c["1% of maximum Mana gained on Kill"]={{[1]={flags=0,type="BASE",value=1,name="Mana",keywordFlags=0}}," gained on Kill"}c["Gore Footprints {variant:1}3% increased Damage against Enemies on Low Life per Frenzy Charge"]={nil,"Gore Footprints {variant:1}3% increased Damage against Enemies on Low Life per Frenzy Charge"}c["20% chance to create a Smoke Cloud when you place a Mine or throw a Trap 5% increased Damage for each Trap and Mine you have Damage Penetrates 6% Elemental Resistances if you Detonated Mines Recently"]={{[1]={[1]={type="Condition",var="DetonatedMinesRecently"},flags=0,type="BASE",value=20,name="Damage",keywordFlags=8192}}," to create a Smoke Cloud when you place a or throw a Trap 5% increased for each Trap and Mine you have Damage Penetrates 6% Elemental Resistances "}c["30% chance to gain a Frenzy Charge on Kill"]={{}," to gain aCharge on Kill"}c["Cannot Knock Enemies Back"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="CannotKnockback",flags=0}},nil}c["10% chance to Freeze, Shock and Ignite"]={{[1]={flags=0,type="BASE",value=10,name="EnemyFreezeChance",keywordFlags=0},[2]={flags=0,type="BASE",value=10,name="EnemyShockChance",keywordFlags=0},[3]={flags=0,type="BASE",value=10,name="EnemyIgniteChance",keywordFlags=0}},nil}c["3% reduced Attack and Cast Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=-3,name="Speed",keywordFlags=0}},nil}c["15% Chance to Dodge Spell Damage"]={{[1]={flags=0,type="BASE",value=15,name="SpellDodgeChance",keywordFlags=0}},nil}c["5% increased Physical Damage"]={{[1]={flags=0,type="INC",value=5,name="PhysicalDamage",keywordFlags=0}},nil}c["Damage Penetrates 6% Elemental Resistances if you Detonated Mines Recently"]={{[1]={[1]={type="Condition",var="DetonatedMinesRecently"},flags=0,type="BASE",value=6,name="ElementalPenetration",keywordFlags=0}},nil}c["Ignite a nearby Enemy on Killing an Ignited Enemy Casts level 7 Abberath's Fury when equipped"]={nil,"Ignite a nearby Enemy on Killing an Ignited Enemy Casts level 7 Abberath's Fury when equipped"}c["65% increased Armour"]={{[1]={flags=0,type="INC",value=65,name="Armour",keywordFlags=0}},nil}c["+40 to maximum Life"]={{[1]={flags=0,type="BASE",value=40,name="Life",keywordFlags=0}},nil}c["12% increased Physical Damage with Axes"]={{[1]={flags=4096,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["+26% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=26,name="LightningResist",keywordFlags=0}},nil}c["Instant Recovery"]={{[1]={value=100,type="BASE",keywordFlags=0,name="FlaskInstantRecovery",flags=0}},nil}c["Adds 4 to 9 Physical Damage to Attacks"]={{[1]={flags=1,type="BASE",value=4,name="PhysicalMin",keywordFlags=0},[2]={flags=1,type="BASE",value=9,name="PhysicalMax",keywordFlags=0}},nil}c["15% increased Effect of your Curses"]={{[1]={flags=0,type="INC",value=15,name="CurseEffect",keywordFlags=0}},nil}c["Your Damaging Hits always Stun Enemies that are on Full Life 100% increased Stun Duration against Enemies that are on Full Life 100% increased Stun Duration against Enemies that are on Low Life"]={nil,"Your Damaging Hits always Stun Enemies that are on Full Life 100% increased Stun Duration against Enemies that are on Full Life 100% increased Stun Duration against Enemies that are on Low Life"}c["Gain a Power Charge after spending a total of 200 Mana"]={nil,"Gain a Power Charge after spending a total of 200 Mana"}c["Unaffected by Flammability while affected by Purity of Fire {variant:37}Immune to Freeze while affected by Purity of Ice"]={nil,"Unaffected by Flammability while affected by Purity of Fire {variant:37}Immune to Freeze while affected by Purity of Ice"}c["10% increased Mine Damage"]={{[1]={flags=0,type="INC",value=10,name="Damage",keywordFlags=8192}},nil}c["10% chance to gain a Power Charge when you Block 6% additional Block Chance with Staves"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,type="BASE",value=10,name="BlockChance",keywordFlags=0}}," to gain a Power Charge when you Block 6% additional "}c["100% increased Ignite Duration on You"]={{[1]={flags=0,type="INC",value=100,name="EnemyIgniteDuration",keywordFlags=0}}," on You"}c["20% increased Global Critical Strike Chance while wielding a Staff"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="UsingStaff"},flags=0,type="INC",keywordFlags=0,name="CritChance",value=20}},nil}c["Take 150 Physical Damage per Second per Siphoning Charge if you've used a Skill Recently"]={nil,"150 Physical Damage per Second per Siphoning Charge if you've used a Skill Recently"}c["Gain a Frenzy Charge on Hit while Bleeding"]={nil,"Gain a Frenzy Charge on Hit while Bleeding"}c["+24% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=24,name="ElementalResist",keywordFlags=0}},nil}c["15% increased Movement Speed while Bleeding"]={{[1]={[1]={type="Condition",var="Bleeding"},flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}},nil}c["15% increased Cast Speed"]={{[1]={flags=16,type="INC",value=15,name="Speed",keywordFlags=0}},nil}c["80% reduced Spell Damage"]={{[1]={flags=2,type="INC",value=-80,name="Damage",keywordFlags=0}},nil}c["25% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=25,name="CritChance",keywordFlags=0}},nil}c["12% increased Attack Speed"]={{[1]={flags=1,type="INC",value=12,name="Speed",keywordFlags=0}},nil}c["16% increased Melee Physical Damage"]={{[1]={flags=256,type="INC",value=16,name="PhysicalDamage",keywordFlags=0}},nil}c["250% increased Physical Damage"]={{[1]={flags=0,type="INC",value=250,name="PhysicalDamage",keywordFlags=0}},nil}c["Trigger Level 20 Icicle Burst when you Kill a Frozen Enemy"]={nil,"Trigger Level 20 Icicle Burst when you Kill a Frozen Enemy"}c["5 Maximum Void Charges"]={nil,"5 Maximum Void Charges"}c["14% increased Physical Damage"]={{[1]={flags=0,type="INC",value=14,name="PhysicalDamage",keywordFlags=0}},nil}c["During Flask Effect, Damage Penetrates 15% Resistance of each Element for which your"]={{},", Damage Resistance of each Element for which your"}c["Elemental Hit deals 10% increased Damage With 40 total Strength and Intelligence in Radius, Elemental Hit cannot choose Cold"]={nil,"Elemental Hit deals 10% increased Damage With 40 total Strength and Intelligence in Radius, Elemental Hit cannot choose Cold"}c["-1 Dexterity per 1 Dexterity on Allocated Passives in Radius"]={{[1]={[1]={type="PerStat",stat="Dex",div=1},flags=0,type="BASE",value=-1,name="Dex",keywordFlags=0}}," on Allocated Passives in Radius"}c["170% increased Physical Damage"]={{[1]={flags=0,type="INC",value=170,name="PhysicalDamage",keywordFlags=0}},nil}c["Gain 100 Life when an Endurance Charge expires or is consumed"]={nil,"Gain 100 Life when an Endurance Charge expires or is consumed"}c["Chill Enemy for 1 second when Hit"]={nil,"Chill Enemy for 1 second when Hit"}c["Leech applies instantly on Critical Strike"]={{[1]={[1]={type="Condition",var="CriticalStrike"},value=true,type="FLAG",keywordFlags=0,name="InstantLifeLeech",flags=0},[2]={[1]={type="Condition",var="CriticalStrike"},value=true,type="FLAG",keywordFlags=0,name="InstantManaLeech",flags=0}},nil}c["Adds 90 to 345 Physical Damage"]={{[1]={flags=0,type="BASE",value=90,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=345,name="PhysicalMax",keywordFlags=0}},nil}c["You are Cursed with Level 20 Vulnerability"]={nil,"You are Cursed with Level 20 Vulnerability"}c["+15 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=15,name="EnergyShield",keywordFlags=0}},nil}c["50% reduced Reflected Physical Damage taken 20% more Damage if you've Killed Recently 15% increased Area of Effect of Area Skills if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},[2]={type="Condition",var="KilledRecently"},flags=512,type="INC",keywordFlags=0,name="PhysicalDamageTaken",value=-50}}," Reflected 20% more Damage 15% increased of Effect of Area Skills "}c["20% increased Endurance, Frenzy and Power Charge Duration"]={{[1]={flags=0,type="INC",value=20,name="PowerChargesDuration",keywordFlags=0},[2]={flags=0,type="INC",value=20,name="FrenzyChargesDuration",keywordFlags=0},[3]={flags=0,type="INC",value=20,name="EnduranceChargesDuration",keywordFlags=0}},nil}c["Shock a nearby Enemy for 2 seconds on Killing a Shocked Enemy"]={nil,"Shock a nearby Enemy for 2 seconds on Killing a Shocked Enemy"}c["Curses on Slain Enemies are transferred to a nearby Enemy"]={nil,"Curses on Slain Enemies are transferred to a nearby Enemy"}c["Passives granting Cold Resistance or all Elemental Resistances in Radius also grant an equal chance to gain a Frenzy Charge on Kill"]={nil,"Passives granting Cold Resistance or all Elemental Resistances in Radius also grant an equal chance to gain a Frenzy Charge on Kill"}c["Traps and Mines deal 5 to 15 additional Physical Damage"]={{[1]={flags=0,type="BASE",value=5,name="PhysicalMin",keywordFlags=12288},[2]={flags=0,type="BASE",value=15,name="PhysicalMax",keywordFlags=12288}},nil}c["+20% to Critical Strike Multiplier with Totem Skills"]={{[1]={flags=0,type="BASE",value=20,name="CritMultiplier",keywordFlags=16384}},nil}c["10% increased Projectile Speed"]={{[1]={flags=0,type="INC",value=10,name="ProjectileSpeed",keywordFlags=0}},nil}c["Gain Immunity to Physical Damage for 1.5 seconds on Rampage"]={nil,"Gain Immunity to Physical Damage for 1.5 seconds on Rampage"}c["120% increased Critical Strike Chance against Enemies affected by Elemental Status Ailments"]={{[1]={[1]={type="ActorCondition",varList={[1]="Frozen",[2]="Chilled",[3]="Shocked",[4]="Ignited"},actor="enemy"},flags=4,type="INC",value=120,name="CritChance",keywordFlags=0}},nil}c["3% increased Attack Speed with Claws"]={{[1]={flags=16385,type="INC",value=3,name="Speed",keywordFlags=0}},nil}c["12% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=12,name="ElementalDamage",keywordFlags=0}},nil}c["Spell Skills deal no Damage"]={nil,"Spell Skills deal no Damage"}c["Gems Socketed in Green Sockets have +10% to Quality"]={nil,"Gems Socketed in Green Sockets have +10% to Quality"}c["2% additional Block Chance with Staves"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,type="BASE",value=2,name="BlockChance",keywordFlags=0}},nil}c["16% increased Totem Placement speed"]={{[1]={flags=0,type="INC",value=16,name="TotemPlacementSpeed",keywordFlags=0}},nil}c["Elemental Hit deals 10% increased Damage With 40 total Intelligence and Dexterity in Radius, Elemental Hit cannot choose Fire"]={nil,"Elemental Hit deals 10% increased Damage With 40 total Intelligence and Dexterity in Radius, Elemental Hit cannot choose Fire"}c["You are Shocked during Flask effect, causing 50% increased Damage taken {variant:1,2,3,4}30% of Lightning Damage Leeched as Life during Flask effect"]={nil,"You are Shocked during Flask effect, causing 50% increased Damage taken {variant:1,2,3,4}30% of Lightning Damage Leeched as Life during Flask effect"}c["12% increased Area Damage"]={{[1]={flags=512,type="INC",value=12,name="Damage",keywordFlags=0}},nil}c["+51 to maximum Mana"]={{[1]={flags=0,type="BASE",value=51,name="Mana",keywordFlags=0}},nil}c["6% increased effect of Non-Curse Auras you Cast"]={{[1]={flags=0,type="INC",value=6,name="AuraEffect",keywordFlags=0}},nil}c["Rquires Level 64 60% increased Spell Damage"]={nil,"Rquires Level 64 60% increased Spell Damage"}c["Socketed Gems are Supported by level 18 Added Lightning Damage"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportAddedLightningDamage",level=18},name="ExtraSupport",keywordFlags=0}},nil}c["5% increased Attack Speed"]={{[1]={flags=1,type="INC",value=5,name="Speed",keywordFlags=0}},nil}c["Gain 10% of Physical Damage as Extra Damage of a random Element"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalDamage",keywordFlags=0}}," as Extra Damage of a random Element"}c["You lose all Endurance Charges when Hit"]={nil,"You lose all Endurance Charges when Hit"}c["10% increased Spell Damage"]={{[1]={flags=2,type="INC",value=10,name="Damage",keywordFlags=0}},nil}c["+20 Life gained on Kill"]={{[1]={flags=0,type="BASE",value=20,name="LifeOnKill",keywordFlags=0}},nil}c["20% more chance to Evade while on full Energy Shield"]={{[1]={[1]={type="Condition",var="FullEnergyShield"},flags=0,type="MORE",value=20,name="EvadeChance",keywordFlags=0}},nil}c["Totems gain +10% to all Elemental Resistances"]={nil,"Totems gain +10% to all Elemental Resistances"}c["Reflects 4 Physical Damage to Melee Attackers"]={{},nil}c["20% increased Area Damage"]={{[1]={flags=512,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["Take 8% reduced Elemental Damage while on Consecrated Ground"]={{[1]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,type="INC",value=-8,name="ElementalDamageTaken",keywordFlags=0}},nil}c["6% reduced Damage taken from Blinded Enemies 50% increased Blind duration"]={{[1]={flags=0,type="INC",value=-6,name="DamageTaken",keywordFlags=0}}," from Blinded Enemies 50% increased Blind duration"}c["Your Elemental Damage can Shock Gain 300% of Weapon Physical Damage as Extra Damage of an Element"]={nil,"Your Elemental Damage can Shock Gain 300% of Weapon Physical Damage as Extra Damage of an Element"}c["10% of Physical Damage Converted to Chaos Damage"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalDamageConvertToChaos",keywordFlags=0}},nil}c["While your Passive Skill Tree connects to a class' Starting location, you gain: Marauder: Melee Skills have 15% increased Area of Effect"]={nil,"While your Passive Skill Tree connects to a class' Starting location, you gain: Marauder: Melee Skills have 15% increased Area of Effect"}c["80% increased Spell Damage if your other Ring is an Elder Item Cannot be Stunned by Spells if your other Ring is a Shaper Item"]={{[1]={flags=2,type="INC",value=80,name="Damage",keywordFlags=0}}," if your other Ring is an Elder Item Cannot be Stunned by Spells if your other Ring is a Shaper Item"}c["50% increased Herald of Ice Damage"]={{[1]={[1]={type="SkillName",skillName="Herald of Ice"},flags=0,type="INC",value=50,name="Damage",keywordFlags=0}},nil}c["15% Chance to Block Spells"]={{[1]={flags=0,type="BASE",value=15,name="SpellBlockChance",keywordFlags=0}},nil}c["100% increased maximum Mana"]={{[1]={flags=0,type="INC",value=100,name="Mana",keywordFlags=0}},nil}c["22% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=22,name="CritChance",keywordFlags=0}},nil}c["You gain Onslaught for 2 seconds on Critical Strike"]={nil,"You gain Onslaught for 2 seconds on Critical Strike"}c["Adds 1 to 25 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=25,name="LightningMax",keywordFlags=0}},nil}c["8% chance to Dodge Spells while affected by Haste"]={{[1]={flags=0,type="BASE",value=8,name="SpellDodgeChance",keywordFlags=0}}," while affected by Haste"}c["Adds 1 to 300 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=300,name="LightningMax",keywordFlags=0}},nil}c["30% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=30,name="CritChance",keywordFlags=0}},nil}c["8% chance to Dodge Spells while affected by Haste {variant:22}You gain Onslaught for 4 seconds on Kill while affected by Haste"]={{[1]={[1]={type="SkillName",skillName="Haste"},flags=0,type="BASE",value=8,name="SpellDodgeChance",keywordFlags=0}}," while affected by{variant:22}You gain Onslaught for 4 seconds on Kill while affected by Haste"}c["135% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=135,name="Evasion",keywordFlags=0}},nil}c["40% increased Cold Damage"]={{[1]={flags=0,type="INC",value=40,name="ColdDamage",keywordFlags=0}},nil}c["20% increased Stun Duration with Bows on Enemies"]={{[1]={flags=8192,type="INC",value=20,name="EnemyStunDuration",keywordFlags=0}},nil}c["Adds 20 to 30 Fire Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=20,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=30,name="FireMax",keywordFlags=0}},nil}c["Shocks all nearby Enemies on Killing a Shocked Enemy {variant:1}Ignite a nearby Enemy on Killing an Ignited Enemy"]={nil,"Shocks all nearby Enemies on Killing a Shocked Enemy {variant:1}Ignite a nearby Enemy on Killing an Ignited Enemy"}c["20% increased Accuracy Rating with Claws"]={{[1]={flags=16384,type="INC",value=20,name="Accuracy",keywordFlags=0}},nil}c["20% chance to Avoid Projectiles while Phasing You have Phasing if you've Killed Recently"]={{[1]={[1]={type="Condition",var="Phasing"},[2]={type="Condition",var="KilledRecently"},flags=0,type="BASE",keywordFlags=0,name="ProjectileCount",value=20}}," to Avoid You have Phasing "}c["10% increased Movement Speed while on Full Energy Shield"]={{[1]={[1]={type="Condition",var="FullEnergyShield"},flags=0,type="INC",value=10,name="MovementSpeed",keywordFlags=0}},nil}c["Requiresd level 54 Adds 5 to 12 Physical Damage to Attacks"]={{[1]={flags=1,type="BASE",value=5,name="PhysicalMin",keywordFlags=0},[2]={flags=1,type="BASE",value=12,name="PhysicalMax",keywordFlags=0}},"Requiresd level 54 "}c["You have Onslaught while not on Low Mana"]={nil,"You have Onslaught while not on Low Mana"}c["+6 to maximum Life"]={{[1]={flags=0,type="BASE",value=6,name="Life",keywordFlags=0}},nil}c["Nearby Enemies are Hindered, with 25% reduced Movement Speed"]={nil,"Nearby Enemies are Hindered, with 25% reduced Movement Speed"}c["50% reduced Rarity of Items found"]={{[1]={flags=0,type="INC",value=-50,name="LootRarity",keywordFlags=0}},nil}c["5% increased Trap Throwing Speed"]={{[1]={flags=0,type="INC",value=5,name="TrapThrowingSpeed",keywordFlags=0}},nil}c["7% Global chance to Blind Enemies on hit {variant:1,2}+1 Mana gained on Kill per Level"]={nil,"7% Global chance to Blind Enemies on hit {variant:1,2}+1 Mana gained on Kill per Level"}c["Adds 13 to 18 Physical Damage"]={{[1]={flags=0,type="BASE",value=13,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=18,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 1 to 4 Lightning Damage to Attacks"]={{[1]={flags=1,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=1,type="BASE",value=4,name="LightningMax",keywordFlags=0}},nil}c["10% increased Accuracy Rating with Maces"]={{[1]={flags=65536,type="INC",value=10,name="Accuracy",keywordFlags=0}},nil}c["50% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=50,name="Evasion",keywordFlags=0}},nil}c["15% reduced Flask Charges used"]={{[1]={flags=0,type="INC",value=-15,name="FlaskChargesUsed",keywordFlags=0}},nil}c["Adds 12 to 15 Cold Damage to Attacks"]={{[1]={flags=1,type="BASE",value=12,name="ColdMin",keywordFlags=0},[2]={flags=1,type="BASE",value=15,name="ColdMax",keywordFlags=0}},nil}c["Elemental Status Effects caused by your Skills spread to other nearby Enemies Radius: 12"]={nil,"Elemental Status Effects caused by your Skills spread to other nearby Enemies Radius: 12"}c["2% increased Attack Speed with Maces"]={{[1]={flags=65537,type="INC",value=2,name="Speed",keywordFlags=0}},nil}c["6% increased Elemental Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=6,name="ElementalDamage",keywordFlags=0}},nil}c["Adds 22 to 35 Cold Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=22,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=35,name="ColdMax",keywordFlags=0}},nil}c["+5 Life gained for each Ignited Enemy hit by your Attacks {variant:2}30 Life Gained on Igniting an Enemy"]={{[1]={flags=0,type="BASE",value=5,name="Life",keywordFlags=0}}," gained for each Ignited Enemy hit by your Attacks {variant:2}30 Life Gained on Igniting an Enemy"}c["+2 to Maximum number of Skeletons"]={{[1]={flags=0,type="BASE",value=2,name="ActiveSkeletonLimit",keywordFlags=0}},nil}c["40% increased Attack Damage against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=5,type="INC",value=40,name="Damage",keywordFlags=0}},nil}c["Your Hits permanently Intimidate Enemies that are on Full Life"]={nil,"Your Hits permanently Intimidate Enemies that are on Full Life"}c["You take Chaos Damage instead of Physical Damage from Bleeding +25% chance to be Poisoned"]={nil,"You take Chaos Damage instead of Physical Damage from Bleeding +25% chance to be Poisoned"}c["25% increased Spell Damage taken when on Low Mana"]={{[1]={flags=2,type="INC",value=25,name="DamageTaken",keywordFlags=0}}," when on Low Mana"}c["100% increased Spell Damage taken when on Low Mana {variant:2}25% increased Spell Damage taken when on Low Mana"]={{[1]={flags=2,type="INC",value=100,name="DamageTaken",keywordFlags=0}}," when on Low Mana {variant:2}25% increased Spell Damage taken when on Low Mana"}c["75% increased Charges used"]={{[1]={flags=0,type="INC",value=75,name="FlaskChargesUsed",keywordFlags=0}},nil}c["10% increased Physical Damage with Swords"]={{[1]={flags=262144,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["Adds 56 to 78 Physical Damage"]={{[1]={flags=0,type="BASE",value=56,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=78,name="PhysicalMax",keywordFlags=0}},nil}c["10% chance to gain a Power Charge on Kill"]={{}," to gain a Power Charge on Kill"}c["Adds 10 to 18 Physical Damage"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=18,name="PhysicalMax",keywordFlags=0}},nil}c["16% increased Physical Weapon Damage per 10 Strength"]={{[1]={[1]={type="PerStat",stat="Str",div=10},flags=8388608,type="INC",value=16,name="PhysicalDamage",keywordFlags=0}},nil}c["Recover 25% of Life and Mana when you use a Warcry 100% increased Warcry Duration"]={nil,"Recover 25% of Life and Mana when you use a Warcry 100% increased Warcry Duration"}c["24% increased Quantity of Items found"]={{[1]={flags=0,type="INC",value=24,name="LootQuantity",keywordFlags=0}},nil}c["70% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=70,name="Evasion",keywordFlags=0}},nil}c["+45% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=45,name="CritMultiplier",keywordFlags=0}},nil}c["With at least 40 Strength in Radius, 25% of Glacial"]={nil,"With at least 40 Strength in Radius, 25% of Glacial"}c["Minions have +40% to Cold Resistance"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=40,name="ColdResist",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Replenishes Energy Shield by 4% of Armour when you Block {variant:2,3}Replenishes Energy Shield by 2% of Armour when you Block"]={nil,"Replenishes Energy Shield by 4% of Armour when you Block {variant:2,3}Replenishes Energy Shield by 2% of Armour when you Block"}c["14% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=14,name="Evasion",keywordFlags=0}},nil}c["8% increased Dexterity"]={{[1]={flags=0,type="INC",value=8,name="Dex",keywordFlags=0}},nil}c["150% increased Energy Shield"]={{[1]={flags=0,type="INC",value=150,name="EnergyShield",keywordFlags=0}},nil}c["35% increased Accuracy Rating"]={{[1]={flags=0,type="INC",value=35,name="Accuracy",keywordFlags=0}},nil}c["+35 to Dexterity"]={{[1]={flags=0,type="BASE",value=35,name="Dex",keywordFlags=0}},nil}c["+5 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=5,name="LifeOnHit",keywordFlags=0}},nil}c["50% chance to gain an additional Vaal Soul per Enemy Shattered"]={{}," to gain an additional Soul per Enemy Shattered"}c["+150 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=150,name="Accuracy",keywordFlags=0}},nil}c["8% reduced Damage Taken for 4 seconds after spending 200 Mana"]={{[1]={flags=0,type="INC",value=-8,name="DamageTaken",keywordFlags=0}}," for 4 seconds after spending 200 Mana"}c["+14 to maximum Mana"]={{[1]={flags=0,type="BASE",value=14,name="Mana",keywordFlags=0}},nil}c["With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Burning Ground if it Ignites an Enemy."]={nil,"With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Burning Ground if it Ignites an Enemy."}c["You have Resolute Technique while you do not have Elemental Overload"]={nil,"You have Resolute Technique while you do not have Elemental Overload"}c["20% increased Life Recovery rate"]={{[1]={flags=0,type="INC",value=20,name="LifeRecoveryRate",keywordFlags=0}},nil}c["Your Damaging Hits always Stun Enemies that are on Full Life 100% increased Stun Duration against Enemies that are on Full Life"]={nil,"Your Damaging Hits always Stun Enemies that are on Full Life 100% increased Stun Duration against Enemies that are on Full Life"}c["280% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=280,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["22% increased maximum Mana"]={{[1]={flags=0,type="INC",value=22,name="Mana",keywordFlags=0}},nil}c["350% increased Armour"]={{[1]={flags=0,type="INC",value=350,name="Armour",keywordFlags=0}},nil}c["120% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=120,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["Nearby Enemies have 25% reduced Life Regeneration rate"]={nil,"Nearby Enemies have 25% reduced Life Regeneration rate"}c["+6 to Maximum Life per Elder Item Equipped"]={{[1]={flags=0,type="BASE",value=6,name="Life",keywordFlags=0}}," per Elder Item Equipped"}c["50% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=50,name="Damage",keywordFlags=0}},nil}c["+12% to Critical Strike Multiplier with Swords"]={{[1]={flags=262144,type="BASE",value=12,name="CritMultiplier",keywordFlags=0}},nil}c["5% increased Dexterity"]={{[1]={flags=0,type="INC",value=5,name="Dex",keywordFlags=0}},nil}c["+175 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=175,name="Accuracy",keywordFlags=0}},nil}c["15% increased Physical Damage with Ranged Weapons"]={{[1]={flags=4194304,type="INC",value=15,name="PhysicalDamage",keywordFlags=0}},nil}c["Adds 70 to 104 Cold Damage while affected by Hatred {variant:26}+1.8% to Critical Strike Chance while affected by Hatred"]={{[1]={[1]={type="SkillName",skillName="Hatred"},flags=0,type="BASE",value=70,name="ColdMin",keywordFlags=0},[2]={[1]={type="SkillName",skillName="Hatred"},flags=0,type="BASE",value=104,name="ColdMax",keywordFlags=0}}," while affected by{variant:26}+1.8% to while affected by Hatred"}c["Projectiles Pierce 5 additional Targets while you have Phasing Celestial Footprints"]={nil,"Projectiles Pierce 5 additional Targets while you have Phasing Celestial Footprints"}c["13% reduced maximum Mana"]={{[1]={flags=0,type="INC",value=-13,name="Mana",keywordFlags=0}},nil}c["50% less Damage to surrounding targets 20% increased Area of Effect of Area Skills"]={{[1]={flags=512,type="MORE",value=-50,name="Damage",keywordFlags=0}}," to surrounding targets 20% increased of Effect of Area Skills"}c["10% chance to gain a Frenzy, Power or Endurance Charge on Kill Conduit"]={{}," to gain a Frenzy, Power or Endurance Charge on Kill Conduit"}c["+10 Life Gained on Killing Ignited Enemies 25% reduced Ignite Duration on Enemies"]={{[1]={flags=0,type="BASE",value=10,name="LifeOnKill",keywordFlags=0}}," ing Ignited Enemies 25% reduced Ignite Duration "}c["18% increased maximum Mana"]={{[1]={flags=0,type="INC",value=18,name="Mana",keywordFlags=0}},nil}c["+460 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=460,name="Accuracy",keywordFlags=0}},nil}c["Grants 1 Passive Skill Point"]={{[1]={flags=0,type="BASE",value=1,name="ExtraPoints",keywordFlags=0}},nil}c["Adds 23 to 83 Physical Damage"]={{[1]={flags=0,type="BASE",value=23,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=83,name="PhysicalMax",keywordFlags=0}},nil}c["+20 to all Attributes"]={{[1]={flags=0,type="BASE",value=20,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=20,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=20,name="Int",keywordFlags=0}},nil}c["Damage Penetrates 10% Elemental Resistances"]={{[1]={flags=0,type="BASE",value=10,name="ElementalPenetration",keywordFlags=0}},nil}c["Hits with this Weapon always inflict Elemental Ailments Hits with this Weapon deal 57% increased Damage to Ignited Enemies"]={nil,"Hits with this Weapon always inflict Elemental Ailments Hits with this Weapon deal 57% increased Damage to Ignited Enemies"}c["15% faster start of Energy Shield Recharge"]={{[1]={flags=0,type="INC",value=15,name="EnergyShieldRechargeFaster",keywordFlags=0}},nil}c["10% reduced Charges used"]={{[1]={flags=0,type="INC",value=-10,name="FlaskChargesUsed",keywordFlags=0}},nil}c["Debuffs on you expire 20% faster"]={nil,"Debuffs on you expire 20% faster"}c["Dispels Elemental Ailments on Rampage"]={nil,"Dispels Elemental Ailments on Rampage"}c["Adds 2 to 4 Physical Damage to Attacks"]={{[1]={flags=1,type="BASE",value=2,name="PhysicalMin",keywordFlags=0},[2]={flags=1,type="BASE",value=4,name="PhysicalMax",keywordFlags=0}},nil}c["25% increased Accuracy Rating with Axes"]={{[1]={flags=4096,type="INC",value=25,name="Accuracy",keywordFlags=0}},nil}c["Damage Penetrates 25% Cold Resistance if you've"]={{[1]={flags=0,type="BASE",value=25,name="ColdPenetration",keywordFlags=0}}," if you've"}c["Iron Reflexes"]={{[1]={value="Iron Reflexes",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["4% of maximum Mana and Energy Shield Regenerated per second while on Consecrated Ground"]={{[1]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,type="BASE",value=4,name="ManaRegenPercent",keywordFlags=0},[2]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,type="BASE",value=4,name="EnergyShieldRegenPercent",keywordFlags=0}},nil}c["25% increased Critical Strike Chance with Daggers"]={{[1]={flags=32768,type="INC",value=25,name="CritChance",keywordFlags=0}},nil}c["+50 to Dexterity"]={{[1]={flags=0,type="BASE",value=50,name="Dex",keywordFlags=0}},nil}c["Adds 1 to 90 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=90,name="LightningMax",keywordFlags=0}},nil}c["50% less Damage to surrounding targets"]={{[1]={flags=0,type="MORE",value=-50,name="Damage",keywordFlags=0}}," to surrounding targets"}c["30% of Lightning Damage Leeched as Mana during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=30,name="LightningDamageManaLeech",keywordFlags=0}},nil}c["25% chance to Poison on Hit against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=4,type="BASE",value=25,name="PoisonChance",keywordFlags=0}},nil}c["30% of Lightning Damage Leeched as Life during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=30,name="LightningDamageLifeLeech",keywordFlags=0}},nil}c["30% increased Damage against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=4,type="INC",value=30,name="Damage",keywordFlags=0}},nil}c["10% increased Flask Charges gained"]={{[1]={flags=0,type="INC",value=10,name="FlaskChargesGained",keywordFlags=0}},nil}c["Adds 24 to 36 Cold Damage"]={{[1]={flags=0,type="BASE",value=24,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=36,name="ColdMax",keywordFlags=0}},nil}c["+25 to Strength"]={{[1]={flags=0,type="BASE",value=25,name="Str",keywordFlags=0}},nil}c["Gain Elemental Conflux for 4 seconds when you Kill a Rare or Unique Enemy"]={nil,"Gain Elemental Conflux for 4 seconds when you Kill a Rare or Unique Enemy"}c["Adds 1 to 75 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=75,name="LightningMax",keywordFlags=0}},nil}c["12% increased Flask effect duration"]={{[1]={flags=0,type="INC",value=12,name="FlaskDuration",keywordFlags=0}},nil}c["15% chance to gain a Power Charge on Killing an Enemy affected by fewer than 5 Poisons 10% increased Damage with Poison per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="BASE",value=15,name="Damage",keywordFlags=1048576}}," to gain a Power Charge on Killing an Enemy affected by fewer than 5 Poisons 10% increased "}c["+25 to maximum Mana"]={{[1]={flags=0,type="BASE",value=25,name="Mana",keywordFlags=0}},nil}c["Totems Reflect 8% of their maximum Life as Fire Damage to nearby Enemies when Hit"]={nil,"Totems Reflect 8% of their maximum Life as Fire Damage to nearby Enemies when Hit"}c["+50% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=50,name="LightningResist",keywordFlags=0}},nil}c["5% increased Attack Speed with One Handed Melee Weapons"]={{[1]={flags=18874369,type="INC",value=5,name="Speed",keywordFlags=0}},nil}c["10% increased Accuracy Rating"]={{[1]={flags=0,type="INC",value=10,name="Accuracy",keywordFlags=0}},nil}c["50% less Weapon Damage"]={{[1]={flags=8388608,type="MORE",value=-50,name="Damage",keywordFlags=0}},nil}c["+2 to Level of Socketed Vaal Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="vaal",value=2},name="GemProperty",keywordFlags=0}},nil}c["Adds 5 to 11 Physical Damage to Attacks"]={{[1]={flags=1,type="BASE",value=5,name="PhysicalMin",keywordFlags=0},[2]={flags=1,type="BASE",value=11,name="PhysicalMax",keywordFlags=0}},nil}c["Cannot be Frozen if Dexterity is higher than Intelligence Cannot be Ignited if Strength is higher than Dexterity"]={nil,"Cannot be Frozen if Dexterity is higher than Intelligence Cannot be Ignited if Strength is higher than Dexterity"}c["Gain Elemental Conflux for 4 seconds when you Kill a Rare or Unique Enemy 30% increased Damage of each Damage Type for which you have a matching Golem"]={nil,"Gain Elemental Conflux for 4 seconds when you Kill a Rare or Unique Enemy 30% increased Damage of each Damage Type for which you have a matching Golem"}c["50% increased Melee Critical Strike Chance"]={{[1]={flags=256,type="INC",value=50,name="CritChance",keywordFlags=0}},nil}c["1% additional Physical Damage Reduction from Hits per Siphoning Charge"]={{[1]={flags=0,type="BASE",value=1,name="PhysicalDamageReduction",keywordFlags=0}}," from Hits per Siphoning Charge"}c["1% increased Fire Damage per 20 Strength"]={{[1]={[1]={type="PerStat",stat="Str",div=20},flags=0,type="INC",value=1,name="FireDamage",keywordFlags=0}},nil}c["You have Onslaught while on full Frenzy Charges"]={{[1]={[1]={type="StatThreshold",stat="FrenzyCharges",thresholdStat="FrenzyChargesMax"},value=true,type="FLAG",keywordFlags=0,name="Condition:Phasing",flags=0}},nil}c["You are Shocked during Flask effect"]={nil,"You are Shocked during Flask effect"}c["10% increased Attack Speed with Swords"]={{[1]={flags=262145,type="INC",value=10,name="Speed",keywordFlags=0}},nil}c["Cannot be Knocked Back"]={nil,"Cannot be Knocked Back"}c["Socketed Gems are Supported by level 10 Added Chaos Damage"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportAddedChaosDamage",level=10},name="ExtraSupport",keywordFlags=0}},nil}c["15% increased Quantity of Items Dropped by Slain Frozen Enemies {variant:1}50% increased Rarity of Items Dropped by Slain Shocked enemies"]={{}," Quantity of Items Dropped by Slain Frozen Enemies {variant:1}50% increased Rarity of Items Dropped by Slain Shocked enemies"}c["+225 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=225,name="Accuracy",keywordFlags=0}},nil}c["20% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=20,name="ChaosDamage",keywordFlags=0}},nil}c["10% increased Attack Damage"]={{[1]={flags=1,type="INC",value=10,name="Damage",keywordFlags=0}},nil}c["+30 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=30,name="Accuracy",keywordFlags=0}},nil}c["Spectres have 900% increased Critical Strike Chance"]={{[1]={[1]={type="SkillName",skillName="Raise Spectre"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=900,name="CritChance",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Gain Onslaught for 2 second per Frenzy Charge on use"]={nil,"Gain Onslaught for 2 second per Frenzy Charge on use"}c["8% increased Armour"]={{[1]={flags=0,type="INC",value=8,name="Armour",keywordFlags=0}},nil}c["Minions have +5% to Chaos Resistance"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=5,name="ChaosResist",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Totems are Immune to Fire Damage Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit"]={nil,"Totems are Immune to Fire Damage Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit"}c["1.2% of Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=1.2,name="DamageLifeLeech",keywordFlags=0}},nil}c["Gain Chilling Conflux for 4 seconds"]={{[1]={[1]={type="Condition",var="ChillingConflux"},value=true,type="FLAG",keywordFlags=0,name="PhysicalCanChill",flags=0},[2]={[1]={type="Condition",var="ChillingConflux"},value=true,type="FLAG",keywordFlags=0,name="LightningCanChill",flags=0},[3]={[1]={type="Condition",var="ChillingConflux"},value=true,type="FLAG",keywordFlags=0,name="FireCanChill",flags=0},[4]={[1]={type="Condition",var="ChillingConflux"},value=true,type="FLAG",keywordFlags=0,name="ChaosCanChill",flags=0}},nil}c["15% increased Elemental Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=15,name="ElementalDamage",keywordFlags=0}},nil}c["3% of Damage taken gained as Mana when Hit"]={{[1]={flags=0,type="BASE",value=3,name="DamageTaken",keywordFlags=0}}," gained as Mana when Hit"}c["92% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=92,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["-5% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=-5,name="ElementalResist",keywordFlags=0}},nil}c["20% increased Melee Physical Damage"]={{[1]={flags=256,type="INC",value=20,name="PhysicalDamage",keywordFlags=0}},nil}c["30% chance to Avoid being Frozen"]={{[1]={flags=0,type="BASE",value=30,name="AvoidFrozen",keywordFlags=0}},nil}c["+24 to Intelligence"]={{[1]={flags=0,type="BASE",value=24,name="Int",keywordFlags=0}},nil}c["Creates a Smoke Cloud on Rampage Gain Unholy Might for 3 seconds on Rampage"]={nil,"Creates a Smoke Cloud on Rampage Gain Unholy Might for 3 seconds on Rampage"}c["Animated Minions' Melee Attacks deal Splash Damage to surrounding targets"]={nil,"Animated Minions' Melee Attacks deal Splash Damage to surrounding targets"}c["You and nearby allies have 20% increased Attack, Cast and Movement Speed if you've used a Warcry Recently"]={{[1]={[1]={type="Condition",var="UsedWarcryRecently"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=20,name="Speed",keywordFlags=0}},name="ExtraAura",keywordFlags=0},[2]={[1]={type="Condition",var="UsedWarcryRecently"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=20,name="MovementSpeed",keywordFlags=0}},name="ExtraAura",keywordFlags=0}},nil}c["3% of Attack Damage leeched as Life against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=5,type="BASE",value=3,name="DamageLifeLeech",keywordFlags=0}},nil}c["1% increased Maximum Mana per Abyss Jewel affecting you"]={{[1]={flags=0,type="INC",value=1,name="Mana",keywordFlags=0}}," per Abyss Jewel affecting you"}c["Can have up to 2 additional Traps placed at a time"]={{[1]={flags=0,type="BASE",value=2,name="ActiveTrapLimit",keywordFlags=0}},nil}c["+9% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=9,name="ElementalResist",keywordFlags=0}},nil}c["Adds 15 to 33 Physical Damage"]={{[1]={flags=0,type="BASE",value=15,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=33,name="PhysicalMax",keywordFlags=0}},nil}c["20% increased Totem Duration"]={{[1]={flags=0,type="INC",value=20,name="TotemDuration",keywordFlags=0}},nil}c["Adds 20 to 35 Physical Damage"]={{[1]={flags=0,type="BASE",value=20,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=35,name="PhysicalMax",keywordFlags=0}},nil}c["100 Life Regenerated per second while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,type="BASE",value=100,name="LifeRegen",keywordFlags=0}},nil}c["of their maximum Life as Chaos Damage."]={nil,"of their maximum Life as Chaos Damage."}c["Grants Perfect Agony during Flask effect"]={nil,"Grants Perfect Agony during Flask effect"}c["400 Fire Damage taken per second per Endurance Charge if you've been Hit Recently"]={nil,"400 Fire Damage taken per second per Endurance Charge if you've been Hit Recently"}c["+40% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=40,name="CritMultiplier",keywordFlags=0}},nil}c["100% increased Recovery Speed"]={{[1]={flags=0,type="INC",value=100,name="FlaskRecoveryRate",keywordFlags=0}},nil}c["40% increased Rarity of Items Dropped by Frozen Enemies"]={{}," Rarity of Items Dropped by Frozen Enemies"}c["15% increased Totem Placement speed"]={{[1]={flags=0,type="INC",value=15,name="TotemPlacementSpeed",keywordFlags=0}},nil}c["20% increased Armour"]={{[1]={flags=0,type="INC",value=20,name="Armour",keywordFlags=0}},nil}c["25% chance to Curse Enemies with level 10 Vulnerability on Hit {variant:1}Attacks Cause Bleeding when Hitting Cursed Enemies"]={{}," to Curse Enemies with level 10on Hit {variant:1}Attacks Cause Bleeding when Hitting Cursed Enemies"}c["60% increased Energy Shield"]={{[1]={flags=0,type="INC",value=60,name="EnergyShield",keywordFlags=0}},nil}c["40% increased Strength Requirement"]={{[1]={flags=0,type="INC",value=40,name="StrRequirement",keywordFlags=0}},nil}c["80% increased Attack Damage if your other Ring is a Shaper Item Cannot be Stunned by Attacks if your other Ring is an Elder Item"]={{[1]={flags=1,type="INC",value=80,name="Damage",keywordFlags=0}}," if your other Ring is a Shaper Item Cannot be Stunned by Attacks if your other Ring is an Elder Item"}c["Counts as all One Handed Melee Weapon Types"]={{[1]={value={key="countsAsAll1H",value=true},type="LIST",keywordFlags=0,name="WeaponData",flags=0}},nil}c["2 Enemy Writhing Worms escape the Flask when used 10% reduced Charges used"]={nil,"2 Enemy Writhing Worms escape the Flask when used 10% reduced Charges used"}c["Your Critical Strikes do not deal extra Damage during Flask effect 75% increased Duration of Poisons you inflict during Flask effect"]={nil,"Your Critical Strikes do not deal extra Damage during Flask effect 75% increased Duration of Poisons you inflict during Flask effect"}c["10% increased Armour"]={{[1]={flags=0,type="INC",value=10,name="Armour",keywordFlags=0}},nil}c["25% chance to gain a Siphoning Charge when you use a Skill"]={{}," to gain a Siphoning Charge when you use a Skill"}c["Minions deal 10% increased Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=10,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["26% increased Melee Physical Damage"]={{[1]={flags=256,type="INC",value=26,name="PhysicalDamage",keywordFlags=0}},nil}c["10% additional Chance to receive a Critical Strike"]={{}," to receive a Critical Strike"}c["Gain a Power Charge when you use a Vaal Skill 10 Life gained for each Enemy Hit if you have used a Vaal Skill Recently"]={nil,"Gain a Power Charge when you use a Vaal Skill 10 Life gained for each Enemy Hit if you have used a Vaal Skill Recently"}c["Damage Penetrates 15% Fire Resistance while affected by Anger"]={{[1]={flags=0,type="BASE",value=15,name="FirePenetration",keywordFlags=0}}," while affected by Anger"}c["You gain a Frenzy Charge on use"]={nil,"You gain a Frenzy Charge on use"}c["+100 to Strength"]={{[1]={flags=0,type="BASE",value=100,name="Str",keywordFlags=0}},nil}c["No Life Recovery Applies during Flask effect {variant:2}100% increased Amount Recovered"]={nil,"No Life Recovery Applies during Flask effect {variant:2}100% increased Amount Recovered"}c["8 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=8,name="LifeRegen",keywordFlags=0}},nil}c["Cannot lose Crab Barriers if you have lost Crab Barriers Recently"]={nil,"Cannot lose Crab Barriers if you have lost Crab Barriers Recently"}c["30% chance to cause Bleeding on Hit"]={{[1]={flags=0,type="BASE",value=30,name="BleedChance",keywordFlags=0}},nil}c["16% increased Cast Speed"]={{[1]={flags=16,type="INC",value=16,name="Speed",keywordFlags=0}},nil}c["10% chance to cause Bleeding on Hit"]={{[1]={flags=0,type="BASE",value=10,name="BleedChance",keywordFlags=0}},nil}c["You cannot be Chilled for 3 seconds after being Chilled You cannot be Frozen for 3 seconds after being Frozen"]={nil,"You cannot be Chilled for 3 seconds after being Chilled You cannot be Frozen for 3 seconds after being Frozen"}c["20% increased Mana Leeched per second"]={{[1]={flags=0,type="INC",value=20,name="ManaLeechRate",keywordFlags=0}},nil}c["+65 to maximum Mana"]={{[1]={flags=0,type="BASE",value=65,name="Mana",keywordFlags=0}},nil}c["Damage Penetrates 2% Cold Resistance"]={{[1]={flags=0,type="BASE",value=2,name="ColdPenetration",keywordFlags=0}},nil}c["35% increased Fire Damage"]={{[1]={flags=0,type="INC",value=35,name="FireDamage",keywordFlags=0}},nil}c["25% chance to Trigger Level 20 Tornado when you gain Avian's Might or Avian's Flight 80% increased Evasion Rating"]={{[1]={flags=0,type="BASE",value=25,name="Evasion",keywordFlags=0}}," to Trigger Level 20 Tornado when you gain Avian's Might or Avian's Flight 80% increased "}c["25% increased Physical Damage with Axes"]={{[1]={flags=4096,type="INC",value=25,name="PhysicalDamage",keywordFlags=0}},nil}c["100% increased Aspect of the Avian Buff Effect Aspect of the Avian also grants Avian's Might and Avian's Flight to nearby Allies"]={{[1]={flags=0,type="INC",value=100,name="BuffEffect",keywordFlags=0}}," Aspect of the Avian Aspect of the Avian also grants Avian's Might and Avian's Flight to nearby Allies"}c["4% increased Damage per Enemy Killed by you or your Totems Recently"]={{[1]={flags=0,type="INC",value=4,name="Damage",keywordFlags=16384}}," per Enemy Killed by you or your s Recently"}c["60% reduced Mana Cost of Totem Skills that cast an Aura Corrupted"]={{[1]={flags=0,type="INC",value=-60,name="ManaCost",keywordFlags=16384}}," of Skills that cast an Aura Corrupted"}c["160% increased Physical Damage"]={{[1]={flags=0,type="INC",value=160,name="PhysicalDamage",keywordFlags=0}},nil}c["240% increased Physical Damage"]={{[1]={flags=0,type="INC",value=240,name="PhysicalDamage",keywordFlags=0}},nil}c["Enemies affected by at least 5 Poisons"]={nil,"Enemies affected by at least 5 Poisons"}c["5% increased Damage taken"]={{[1]={flags=0,type="INC",value=5,name="DamageTaken",keywordFlags=0}},nil}c["15% increased Trap Damage"]={{[1]={flags=0,type="INC",value=15,name="Damage",keywordFlags=4096}},nil}c["30% reduced Endurance Charge Duration"]={{[1]={flags=0,type="INC",value=-30,name="EnduranceChargesDuration",keywordFlags=0}},nil}c["165% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=165,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["Skills from your Boots Leech 2% of Damage as Life"]={{[1]={[1]={type="SocketedIn",slotName="Boots"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=2,name="DamageLifeLeech",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["20% increased Radius of Auras"]={{[1]={flags=0,type="INC",value=20,name="AreaOfEffect",keywordFlags=1}},nil}c["24% increased Cold Damage"]={{[1]={flags=0,type="INC",value=24,name="ColdDamage",keywordFlags=0}},nil}c["20% increased Cooldown Recovery Speed for throwing Traps"]={{[1]={flags=0,type="INC",value=20,name="CooldownRecovery",keywordFlags=4096}},nil}c["Gain 20% of Physical Damage as Extra Fire Damage"]={{[1]={flags=0,type="BASE",value=20,name="PhysicalDamageGainAsFire",keywordFlags=0}},nil}c["15% chance to gain a Frenzy Charge when you Stun an Enemy"]={{}," to gain aCharge when you Stun an Enemy"}c["4% increased Attack Speed with Wands"]={{[1]={flags=524289,type="INC",value=4,name="Speed",keywordFlags=0}},nil}c["8% increased Life Recovery from Flasks"]={{[1]={flags=0,type="INC",value=8,name="FlaskLifeRecovery",keywordFlags=0}},nil}c["Grants Summon Harbinger of Brutality Skill 5% Chance to Block"]={nil,"Grants Summon Harbinger of Brutality Skill 5% Chance to Block"}c["12% increased Cast Speed if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=16,type="INC",value=12,name="Speed",keywordFlags=0}},nil}c["15% increased Damage per Curse on you"]={{[1]={[1]={type="Multiplier",var="CurseOnSelf"},flags=0,type="INC",value=15,name="Damage",keywordFlags=0}},nil}c["20% increased Stun and Block Recovery"]={{[1]={flags=0,type="INC",value=20,name="StunRecovery",keywordFlags=0}},nil}c["+15% to Elemental Resistances"]={{[1]={flags=0,type="BASE",value=15,name="ElementalResist",keywordFlags=0}},nil}c["Every 5 seconds, remove Curses and Elemental Status Ailments from you You and Allies have 12% increased Attack and Cast Speed while affected by Auras you Cast You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other"]={nil,"Every 5 seconds, remove Curses and Elemental Status Ailments from you You and Allies have 12% increased Attack and Cast Speed while affected by Auras you Cast You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other"}c["60% increased Critical Strike Chance with Swords"]={{[1]={flags=262144,type="INC",value=60,name="CritChance",keywordFlags=0}},nil}c["Attacks with this Weapon deal 100 to 200 added Fire Damage to Bleeding Enemies"]={nil,"deal 100 to 200 added Fire Damage to Bleeding Enemies"}c["4% increased Attack Speed with Daggers"]={{[1]={flags=32769,type="INC",value=4,name="Speed",keywordFlags=0}},nil}c["25% chance to create a Smoke Cloud when Hit"]={{}," to create a Smoke Cloud when Hit"}c["25% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=25,name="LightningDamage",keywordFlags=0}},nil}c["13% increased Area of Effect while Unarmed"]={{[1]={[1]={type="Condition",var="Unarmed"},flags=0,type="INC",value=13,name="AreaOfEffect",keywordFlags=0}},nil}c["13% increased Attack Speed"]={{[1]={flags=1,type="INC",value=13,name="Speed",keywordFlags=0}},nil}c["+12% Elemental Resistances while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,type="BASE",value=12,name="ElementalResist",keywordFlags=0}},nil}c["30% increased Zombie Resistances 25% increased Zombie Size"]={{}," Resistances 25% increased Zombie Size"}c["Adds 80 to 180 Chaos Damage"]={{[1]={flags=0,type="BASE",value=80,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=180,name="ChaosMax",keywordFlags=0}},nil}c["3% of Life Regenerated per Second"]={{[1]={flags=0,type="BASE",value=3,name="LifeRegenPercent",keywordFlags=0}},nil}c["180% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=180,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["Left ring slot: 30% reduced Reflected Elemental Damage taken {variant:3,4}Left ring slot: 40% reduced Reflected Elemental Damage taken"]={{[1]={[1]={type="SlotNumber",num=1},flags=0,type="INC",value=-30,name="ElementalDamageTaken",keywordFlags=0}}," Reflected {variant:3,4}Left ring slot: 40% reduced Reflected Elemental Damage taken"}c["You can't deal Damage with Skills yourself Can have up to 1 additional Totem summoned at a time"]={nil,"You can't deal Damage with Skills yourself Can have up to 1 additional Totem summoned at a time"}c["8% increased Maximum Energy Shield for each Equipped Corrupted Item 6% increased Maximum Life for each Equipped Corrupted Item"]={{[1]={flags=0,type="INC",value=8,name="EnergyShield",keywordFlags=0}}," for each Equipped Corrupted Item 6% increased Maximum Life for each Equipped Corrupted Item"}c["10% chance to Dodge Attacks"]={{[1]={flags=0,type="BASE",value=10,name="AttackDodgeChance",keywordFlags=0}},nil}c["+18% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=18,name="ElementalResist",keywordFlags=0}},nil}c["Adds 19-29 Chaos Damage to Attacks while you have a Beastial Minion"]={{[1]={flags=1,type="BASE",value=19,name="ChaosMin",keywordFlags=0},[2]={flags=1,type="BASE",value=29,name="ChaosMax",keywordFlags=0}}," while you have a Beastial Minion"}c["Auras you Cast grant 0.2% of Maximum Life Regenerated per second to you and Allies"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=0.2,name="LifeRegenPercent",keywordFlags=0}},name="ExtraAuraEffect",keywordFlags=0}},nil}c["10% increased Duration of Elemental Status Ailments on Enemies"]={{[1]={flags=0,type="INC",value=10,name="EnemyShockDuration",keywordFlags=0},[2]={flags=0,type="INC",value=10,name="EnemyFreezeDuration",keywordFlags=0},[3]={flags=0,type="INC",value=10,name="EnemyChillDuration",keywordFlags=0},[4]={flags=0,type="INC",value=10,name="EnemyIgniteDuration",keywordFlags=0}},nil}c["17 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=17,name="LifeRegen",keywordFlags=0}},nil}c["5% chance to gain Onslaught for 3 seconds on Kill"]={{}," to gain Onslaught for 3 seconds on Kill"}c["Reflects 50 Cold Damage to Melee Attackers +5% Chance to Block"]={nil,"Reflects 50 Cold Damage to Melee Attackers +5% Chance to Block"}c["Adds 40 to 60 Cold Damage"]={{[1]={flags=0,type="BASE",value=40,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=60,name="ColdMax",keywordFlags=0}},nil}c["Creates Consecrated Ground on Critical Strike"]={nil,"Creates Consecrated Ground on Critical Strike"}c["12% increased Elemental Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=12,name="ElementalDamage",keywordFlags=0}},nil}c["40% increased Damage if you've taken no Damage from Hits Recently"]={{[1]={[1]={type="Condition",neg=true,var="BeenHitRecently"},flags=0,type="INC",value=40,name="Damage",keywordFlags=0}},nil}c["With at least 40 Dexterity in Radius, Ethereal Knives fires 5 additional Projectiles"]={nil,"With at least 40 Dexterity in Radius, Ethereal Knives fires 5 additional Projectiles"}c["+100 to Evasion Rating and Energy Shield"]={{[1]={flags=0,type="BASE",value=100,name="Evasion",keywordFlags=0}}," and Energy Shield"}c["15% reduced Rarity of Items found"]={{[1]={flags=0,type="INC",value=-15,name="LootRarity",keywordFlags=0}},nil}c["15% reduced Enemy Stun Threshold"]={{[1]={flags=0,type="INC",value=-15,name="EnemyStunThreshold",keywordFlags=0}},nil}c["Blood Magic"]={{[1]={value="Blood Magic",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["20% chance to Poison on Hit"]={{[1]={flags=0,type="BASE",value=20,name="PoisonChance",keywordFlags=0}},nil}c["Arrow Dancing"]={{[1]={value="Arrow Dancing",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["25% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=25,name="CritChance",keywordFlags=0}},nil}c["25% chance to create Consecrated Ground when Hit, lasting 8 seconds Consecrated Ground you create grants 40% increased Damage to you and Allies"]={{[1]={flags=0,type="BASE",value=25,name="Damage",keywordFlags=0}}," to create Consecrated Ground when Hit, lasting 8 seconds Consecrated Ground you create grants 40% increased "}c["Projectiles gain Damage as they travel further, dealing up to 30% increased Damage to targets"]={nil,"Projectiles gain Damage as they travel further, dealing up to 30% increased Damage to targets"}c["+100% to Lightning Resistance when Socketed with a Blue Gem"]={{[1]={flags=0,type="BASE",value=100,name="LightningResist",keywordFlags=0}}," when Socketed with a Blue Gem"}c["Spells Cast by Totems have 5% increased Cast Speed"]={{[1]={flags=16,type="INC",value=5,name="Speed",keywordFlags=16384}},nil}c["50% reduced Duration of Curses on you {variant:3}10% additional Block chance while not Cursed"]={{[1]={flags=0,type="INC",value=-50,name="Duration",keywordFlags=0}}," of Curses on you {variant:3}10% additional Block chance while not Cursed"}c["50% of Physical Damage from Hits with this Weapon is Converted to a random Element"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,type="BASE",value=50,name="PhysicalDamage",keywordFlags=0}}," from Hits is Converted to a random Element"}c["+400 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=400,name="Evasion",keywordFlags=0}},nil}c["Has 6 Sockets"]={{[1]={flags=0,type="BASE",value=6,name="SocketCount",keywordFlags=0}},nil}c["0% increased Quantity of Items found"]={{[1]={flags=0,type="INC",value=0,name="LootQuantity",keywordFlags=0}},nil}c["10% chance to Dodge Spell Damage while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,type="BASE",value=10,name="SpellDodgeChance",keywordFlags=0}},nil}c["Raging Spirits' Hits always Ignite"]={nil,"Raging Spirits' Hits always Ignite"}c["100% increased Duration of Curses on you"]={{[1]={flags=0,type="INC",value=100,name="Duration",keywordFlags=0}}," of Curses on you"}c["50% reduced Reflected Physical Damage taken 20% more Damage if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,type="INC",value=-50,name="PhysicalDamageTaken",keywordFlags=0}}," Reflected 20% more Damage "}c["Enemy you've Killed Recently Cannot Be Stunned while on Full Energy Shield"]={nil,"Enemy you've Killed Recently Cannot Be Stunned while on Full Energy Shield"}c["Life Leech effects are not removed at Full Life"]={nil,"Life Leech effects are not removed at Full Life"}c["Desecrate creates 2 additional Corpses 40% increased Damage if you have consumed a corpse recently 2% increased Attack and Cast Speed for each corpse consumed recently"]={nil,"Desecrate creates 2 additional Corpses 40% increased Damage if you have consumed a corpse recently 2% increased Attack and Cast Speed for each corpse consumed recently"}c["6% increased Attack Speed while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,type="INC",value=6,name="Speed",keywordFlags=0}},nil}c["12% increased Physical Damage"]={{[1]={flags=0,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["70% increased Damage while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,type="INC",value=70,name="Damage",keywordFlags=0}},nil}c["50% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=50,name="LootRarity",keywordFlags=0}},nil}c["100% increased Stun Duration against Enemies that are on Low Life"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="LowLife"},flags=4,type="INC",value=100,name="EnemyStunDuration",keywordFlags=0}},nil}c["50% of Physical, Cold and Lightning Damage Converted to Fire Damage"]={{[1]={flags=0,type="BASE",value=50,name="PhysicalDamageConvertToFire",keywordFlags=0},[2]={flags=0,type="BASE",value=50,name="LightningDamageConvertToFire",keywordFlags=0},[3]={flags=0,type="BASE",value=50,name="ColdDamageConvertToFire",keywordFlags=0}},nil}c["80% increased Physical Damage"]={{[1]={flags=0,type="INC",value=80,name="PhysicalDamage",keywordFlags=0}},nil}c["Intelligence provides no bonus to Maximum Mana +1 to Maximum Life per 2 Intelligence"]={nil,"Intelligence provides no bonus to Maximum Mana +1 to Maximum Life per 2 Intelligence"}c["With at least 40 Strength in Radius, Ground Slam has a 25% chance to grant an Endurance Charge when you Stun an Enemy {variant:3}With at least 40 Strength in Radius, Ground Slam has a 35% chance to grant an Endurance Charge when you Stun an Enemy"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 25% chance to grant an Endurance Charge when you Stun an Enemy {variant:3}With at least 40 Strength in Radius, Ground Slam has a 35% chance to grant an Endurance Charge when you Stun an Enemy"}c["15% reduced Spark Duration"]={{[1]={[1]={type="SkillName",skillName="Spark"},flags=0,type="INC",value=-15,name="Duration",keywordFlags=0}},nil}c["3% reduced Mana Cost of Skills"]={{[1]={flags=0,type="INC",value=-3,name="ManaCost",keywordFlags=0}},nil}c["50% chance to gain a Flask Charge when you deal a Critical Strike"]={{}," to gain a Flask Charge when you deal a Critical Strike"}c["5% chance to Freeze, Shock and Ignite"]={{[1]={flags=0,type="BASE",value=5,name="EnemyFreezeChance",keywordFlags=0},[2]={flags=0,type="BASE",value=5,name="EnemyShockChance",keywordFlags=0},[3]={flags=0,type="BASE",value=5,name="EnemyIgniteChance",keywordFlags=0}},nil}c["Can Allocate Passives from the Shadow's starting point"]={{},nil}c["Recover 5% of Maximum Energy Shield on Kill"]={nil,"Recover 5% of Maximum Energy Shield on Kill"}c["Totems are Immune to Fire Damage Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 8% of their maximum Life as Fire Damage to nearby Enemies when Hit"]={nil,"Totems are Immune to Fire Damage Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 8% of their maximum Life as Fire Damage to nearby Enemies when Hit"}c["Cursed Enemies you Kill have a 20% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage Enemies you Curse take 10% increased Damage"]={nil,"Cursed Enemies you Kill have a 20% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage Enemies you Curse take 10% increased Damage"}c["Consumes Frenzy Charges on use"]={nil,"Consumes Frenzy Charges on use"}c["15% increased Attack Speed with Movement Skills"]={{[1]={flags=1,type="INC",value=15,name="Speed",keywordFlags=8}},nil}c["25% of Physical Damage Converted to Cold Damage"]={{[1]={flags=0,type="BASE",value=25,name="PhysicalDamageConvertToCold",keywordFlags=0}},nil}c["60% increased Damage with Hits and Ailments against Enemies affected by 3 Spider's Webs Adds 10 to 15 Chaos Damage for each Spider's Web on the Enemy"]={{[1]={flags=0,type="INC",value=60,name="Damage",keywordFlags=0}}," with Hits and Ailments against Enemies affected by 3 Spider's Webs Adds 10 to 15 Chaos Damage for each Spider's Web on the Enemy"}c["When Hit, 30% of Damage is taken from Mana before Life"]={{[1]={flags=0,type="BASE",value=30,name="DamageTakenFromManaBeforeLife",keywordFlags=0}},nil}c["Adds 21 to 36 Chaos Damage to Spells"]={{[1]={flags=2,type="BASE",value=21,name="ChaosMin",keywordFlags=0},[2]={flags=2,type="BASE",value=36,name="ChaosMax",keywordFlags=0}},nil}c["1% increased Attack Speed per 200 Accuracy Rating"]={{[1]={[1]={type="PerStat",stat="Accuracy",div=200},flags=1,type="INC",value=1,name="Speed",keywordFlags=0}},nil}c["Minions gain 20% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=20,name="PhysicalDamageGainAsCold",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["15% increased Physical Melee Damage while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=256,type="INC",value=15,name="PhysicalDamage",keywordFlags=0}},nil}c["2% additional Block Chance"]={{[1]={flags=0,type="BASE",value=2,name="BlockChance",keywordFlags=0}},nil}c["12% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=35651584,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["50% of Physical Damage Converted to Lightning Damage"]={{[1]={flags=0,type="BASE",value=50,name="PhysicalDamageConvertToLightning",keywordFlags=0}},nil}c["20% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["20% of Physical Damage Converted to Cold Damage"]={{[1]={flags=0,type="BASE",value=20,name="PhysicalDamageConvertToCold",keywordFlags=0}},nil}c["150% increased Rarity of Items Dropped by Slain Magic Enemies"]={{}," Rarity of Items Dropped by Slain Magic Enemies"}c["+36% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=36,name="CritMultiplier",keywordFlags=0}},nil}c["Damage with Weapons Penetrates 8% Fire Resistance"]={{[1]={flags=8388608,type="BASE",value=8,name="FirePenetration",keywordFlags=0}},nil}c["5% increased Melee Attack Speed"]={{[1]={flags=257,type="INC",value=5,name="Speed",keywordFlags=0}},nil}c["Items and Gems have 25% reduced Attribute Requirements"]={{[1]={flags=0,type="INC",value=-25,name="GlobalAttributeRequirements",keywordFlags=0}},nil}c["10% increased effect of Fortify on You"]={{[1]={flags=0,type="INC",value=10,name="FortifyEffectOnSelf",keywordFlags=0}},nil}c["Adds 5 to 25 Physical Damage"]={{[1]={flags=0,type="BASE",value=5,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=25,name="PhysicalMax",keywordFlags=0}},nil}c["Unaffected by Shocked Ground while affected by Purity of Lightning"]={nil,"Unaffected by Shocked Ground while affected by Purity of Lightning"}c["15% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=15,name="Evasion",keywordFlags=0}},nil}c["25% chance to Taunt on Hit"]={{}," to Taunt on Hit"}c["8% increased Attack and Cast Speed while you have a Totem"]={{[1]={[1]={type="Condition",var="HaveTotem"},flags=0,type="INC",value=8,name="Speed",keywordFlags=0}},nil}c["Has 1 Abyssal Socket"]={nil,"Has 1 Abyssal Socket"}c["Adds 173 to 213 Physical Damage"]={{[1]={flags=0,type="BASE",value=173,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=213,name="PhysicalMax",keywordFlags=0}},nil}c["170% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=170,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["10% of Physical Damage taken as Fire Damage while affected by Purity of Fire"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalDamageTakenAsFire",keywordFlags=0}}," while affected by Purity of Fire"}c["You Cannot Be Shocked While Frozen"]={nil,"You Cannot Be Shocked While Frozen"}c["18% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=18,name="LootRarity",keywordFlags=0}},nil}c["40% of Physical Damage Converted to Cold Damage while affected by Hatred {variant:29}12% of Physical Damage taken as Cold Damage while affected by Purity of Elements"]={{[1]={[1]={type="SkillName",skillName="Hatred"},flags=0,type="BASE",value=40,name="PhysicalDamageConvertToCold",keywordFlags=0}}," while affected by{variant:29}12% of Physical Damage taken as Cold Damage while affected by Purity of Elements"}c["8% chance to Block while affected by Determination {variant:10}8% additional Physical Damage Reduction while affected by Determination"]={{[1]={[1]={type="SkillName",skillName="Determination"},flags=0,type="BASE",value=8,name="BlockChance",keywordFlags=0}}," while affected by{variant:10}8% additional Physical Damage Reduction while affected by Determination"}c["+10% Chance to Block"]={{[1]={flags=0,type="BASE",value=10,name="BlockChance",keywordFlags=0}},nil}c["10% more Damage"]={{[1]={flags=0,type="MORE",value=10,name="Damage",keywordFlags=0}},nil}c["Projectiles gain Damage as they travel further, dealing up to 30% increased Damage to targets Skills fire an additional Projectile"]={nil,"Projectiles gain Damage as they travel further, dealing up to 30% increased Damage to targets Skills fire an additional Projectile"}c["Recover 25% of Life and Mana when you use a Warcry"]={nil,"Recover 25% of Life and Mana when you use a Warcry"}c["Damage with Weapons Penetrates 6% Elemental Resistance"]={{[1]={flags=8388608,type="BASE",value=6,name="ElementalPenetration",keywordFlags=0}},nil}c["Elemental Hit deals 10% increased Damage With 40 total Dexterity and Strength in Radius, Elemental Hit cannot choose Lightning"]={nil,"Elemental Hit deals 10% increased Damage With 40 total Dexterity and Strength in Radius, Elemental Hit cannot choose Lightning"}c["4% increased Attack Speed with Axes"]={{[1]={flags=4097,type="INC",value=4,name="Speed",keywordFlags=0}},nil}c["250% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=250,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["190% increased Energy Shield"]={{[1]={flags=0,type="INC",value=190,name="EnergyShield",keywordFlags=0}},nil}c["Modifiers to Claw Attack Speed also apply to Unarmed Attack Speed"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="ClawAttackSpeedAppliesToUnarmed",flags=0}},nil}c["235% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=235,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["15% increased Movement Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}},nil}c["8% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=8,name="CritChance",keywordFlags=0}},nil}c["4% increased Attack Speed with Swords"]={{[1]={flags=262145,type="INC",value=4,name="Speed",keywordFlags=0}},nil}c["8% additional Physical Damage Reduction while affected by Determination"]={{[1]={flags=0,type="BASE",value=8,name="PhysicalDamageReduction",keywordFlags=0}}," while affected by Determination"}c["Remove an Ailment when you use a Flask if all Equipped Items are Elder Items"]={nil,"Remove an Ailment when you use a Flask if all Equipped Items are Elder Items"}c["Totems Reflect 8% of their maximum Life as Fire Damage to"]={nil,"Totems Reflect 8% of their maximum Life as Fire Damage to"}c["10% increased Critical Strike Chance with Bows"]={{[1]={flags=8192,type="INC",value=10,name="CritChance",keywordFlags=0}},nil}c["25% chance to gain a Frenzy Charge on Kill with Main Hand 25% chance to gain an Endurance Charge on Kill with Off Hand"]={{}," to gain aCharge on Kill 25% chance to gain an Endurance Charge on Kill "}c["Vaal Skills deal 33% more Damage during effect Vaal Skills used during effect do not apply Soul Gain Prevention"]={nil,"Vaal Skills deal 33% more Damage during effect Vaal Skills used during effect do not apply Soul Gain Prevention"}c["Cannot be Blinded 25% chance to create a Smoke Cloud when Hit"]={nil,"Cannot be Blinded 25% chance to create a Smoke Cloud when Hit"}c["-50% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=-50,name="FireResist",keywordFlags=0}},nil}c["+190 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=190,name="Evasion",keywordFlags=0}},nil}c["Recover 60 Life when you Ignite an Enemy"]={nil,"Recover 60 Life when you Ignite an Enemy"}c["+10 to all Attributes"]={{[1]={flags=0,type="BASE",value=10,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=10,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=10,name="Int",keywordFlags=0}},nil}c["Every 16 seconds you gain Elemental Overload for 8 seconds You have Resolute Technique while you do not have Elemental Overload"]={nil,"Every 16 seconds you gain Elemental Overload for 8 seconds You have Resolute Technique while you do not have Elemental Overload"}c["Chill Enemy for 1 second when Hit Blind Chilled Enemies on Hit"]={nil,"Chill Enemy for 1 second when Hit Blind Chilled Enemies on Hit"}c["20% of Overkill Damage is Leeched as Life"]={{[1]={flags=0,type="BASE",value=20,name="DamageLifeLeech",keywordFlags=0}}," Overkill is "}c["+250 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=250,name="EnergyShield",keywordFlags=0}},nil}c["12% of Physical Damage taken as Cold Damage while affected by Purity of Elements"]={{[1]={flags=0,type="BASE",value=12,name="PhysicalDamageTakenAsCold",keywordFlags=0}}," while affected by Purity of Elements"}c["20% chance to double Stun Duration"]={{[1]={flags=0,type="BASE",value=20,name="EnemyStunDuration",keywordFlags=0}}," to double "}c["Minions have 10% increased maximum Life"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=10,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Auras you Cast grant +1% Physical Damage Reduction to you and Allies"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=1,name="PhysicalDamageReduction",keywordFlags=0}},name="ExtraAuraEffect",keywordFlags=0}},nil}c["+1 to Maximum Power Charges"]={{[1]={flags=0,type="BASE",value=1,name="PowerChargesMax",keywordFlags=0}},nil}c["Cannot be Poisoned"]={nil,"Cannot be Poisoned"}c["130% increased Critical Strike Chance against Blinded Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Blinded"},flags=4,type="INC",value=130,name="CritChance",keywordFlags=0}},nil}c["100% of Block Chance applied to Spells"]={{[1]={flags=0,type="BASE",value=100,name="BlockChanceConv",keywordFlags=0}},nil}c["10% increased Scorching Ray beam length"]={{},"beam length"}c["Attacks have 25% chance to cause Bleeding"]={{[1]={flags=1,type="BASE",value=25,name="BleedChance",keywordFlags=0}},nil}c["4% additional Chance to Block with Shields"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,type="BASE",value=4,name="BlockChance",keywordFlags=0}},nil}c["30% increased Physical Damage over Time"]={{[1]={flags=8,type="INC",value=30,name="PhysicalDamage",keywordFlags=0}},nil}c["Passives granting Fire Resistance or all Elemental Resistances in Radius"]={nil,"Passives granting Fire Resistance or all Elemental Resistances in Radius"}c["30% of Block Chance applied to Spells"]={{[1]={flags=0,type="BASE",value=30,name="BlockChanceConv",keywordFlags=0}},nil}c["Cannot be Stunned while Leeching"]={nil,"Cannot be Stunned while Leeching"}c["20% increased Attack Speed with Off Hand"]={{[1]={[1]={type="Condition",var="OffHandAttack"},flags=1,type="INC",value=20,name="Speed",keywordFlags=0}},nil}c["Golems have 20% increased Maximum Life"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={flags=0,type="INC",value=20,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["10% increased Mana Leeched per second"]={{[1]={flags=0,type="INC",value=10,name="ManaLeechRate",keywordFlags=0}},nil}c["113% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=113,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["8% increased maximum Energy Shield"]={{[1]={flags=0,type="INC",value=8,name="EnergyShield",keywordFlags=0}},nil}c["Recover 3% of Maximum Life on Kill"]={nil,"Recover 3% of Maximum Life on Kill"}c["14% increased Damage with Two Handed Weapons"]={{[1]={flags=33554432,type="INC",value=14,name="Damage",keywordFlags=0}},nil}c["+15% to Critical Strike Multiplier with Traps"]={{[1]={flags=0,type="BASE",value=15,name="CritMultiplier",keywordFlags=4096}},nil}c["Can Allocate Passives from the Witch's starting point"]={{},nil}c["9% increased Attack Speed"]={{[1]={flags=1,type="INC",value=9,name="Speed",keywordFlags=0}},nil}c["Hits with this Weapon always inflict Elemental Ailments"]={nil,"Hits with this Weapon always inflict Elemental Ailments"}c["Your Lightning Damage can Freeze but not Shock"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="LightningCanFreeze",flags=0},[2]={value=true,type="FLAG",keywordFlags=0,name="LightningCannotShock",flags=0}},nil}c["120% increased Critical Strike Chance for Spells"]={{[1]={flags=2,type="INC",value=120,name="CritChance",keywordFlags=0}},nil}c["1% increased Melee Physical Damage per 10 Dexterity"]={{[1]={[1]={type="PerStat",stat="Dex",div=10},flags=256,type="INC",value=1,name="PhysicalDamage",keywordFlags=0}},nil}c["150% increased Armour"]={{[1]={flags=0,type="INC",value=150,name="Armour",keywordFlags=0}},nil}c["Gain 18% of Maximum Mana as Extra Maximum Energy Shield while affected by Clarity {variant:7}15% chance to Recover 10% of Maximum Mana when you use a Skill while affected by Clarity"]={{[1]={[1]={type="SkillName",skillName="Clarity"},flags=0,type="BASE",value=18,name="ManaGainAsEnergyShield",keywordFlags=0}}," while affected by{variant:7}15% chance to Recover 10% of Maximum Mana when you use a Skill while affected by Clarity"}c["8% increased Elemental Damage with Wands"]={{[1]={flags=524288,type="INC",value=8,name="ElementalDamage",keywordFlags=0}},nil}c["Arrows deal 50% increased Damage with Hits and Ailments to Targets they Pierce"]={nil,"Arrows deal 50% increased Damage with Hits and Ailments to Targets they Pierce"}c["30% increased Attack, Cast and Movements Speed while you do not have Iron Reflexes You have Far Shot while you do not have Iron Reflexes"]={{}," Attack, Cast and Movements Speed while you do not have Iron Reflexes You have Far Shot while you do not have Iron Reflexes"}c["22% increased Cold Damage"]={{[1]={flags=0,type="INC",value=22,name="ColdDamage",keywordFlags=0}},nil}c["22% increased Fire Damage"]={{[1]={flags=0,type="INC",value=22,name="FireDamage",keywordFlags=0}},nil}c["With at least 40 Strength in Radius, Ground Slam has a 35% increased angle {variant:3}With at least 40 Strength in Radius, Ground Slam has a 50% increased angle"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 35% increased angle {variant:3}With at least 40 Strength in Radius, Ground Slam has a 50% increased angle"}c["20% increased Trap Damage"]={{[1]={flags=0,type="INC",value=20,name="Damage",keywordFlags=4096}},nil}c["20% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=35651584,type="INC",value=20,name="PhysicalDamage",keywordFlags=0}},nil}c["50% chance to be inflicted with Bleeding when Hit by an Attack Gore Footprints"]={{}," to be inflicted with Bleeding when Hit by an Attack Gore Footprints"}c["12% increased Physical Damage with One Handed Melee Weapons"]={{[1]={flags=18874368,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["30% increased Elemental Damage with Wands"]={{[1]={flags=524288,type="INC",value=30,name="ElementalDamage",keywordFlags=0}},nil}c["Your Hits can't be Evaded by Blinded Enemies Damage Penetrates 10% Fire Resistance against Blinded Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Blinded"},flags=4,type="BASE",value=10,name="FirePenetration",keywordFlags=0}},"Your Hits can't be Evaded by Blinded Enemies "}c["+15 to Intelligence"]={{[1]={flags=0,type="BASE",value=15,name="Int",keywordFlags=0}},nil}c["Totems gain +16% to all Elemental Resistances Totems have 10% additional Physical Damage Reduction"]={nil,"Totems gain +16% to all Elemental Resistances Totems have 10% additional Physical Damage Reduction"}c["+175 to maximum Life"]={{[1]={flags=0,type="BASE",value=175,name="Life",keywordFlags=0}},nil}c["+16% to Cold and Lightning Resistances"]={{[1]={flags=0,type="BASE",value=16,name="ColdResist",keywordFlags=0},[2]={flags=0,type="BASE",value=16,name="LightningResist",keywordFlags=0}},nil}c["+18% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=18,name="ColdResist",keywordFlags=0}},nil}c["20% of Lightning Damage Leeched as Mana during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=20,name="LightningDamageManaLeech",keywordFlags=0}},nil}c["25% chance on Block to create Consecrated Ground {variant:2}50% chance on Block to create Consecrated Ground"]={{}," on Block to create Consecrated Ground {variant:2}50% chance on Block to create Consecrated Ground"}c["110% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=110,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["Adds 53 to 110 Physical Damage"]={{[1]={flags=0,type="BASE",value=53,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=110,name="PhysicalMax",keywordFlags=0}},nil}c["25% increased Stun Duration on Enemies"]={{[1]={flags=0,type="INC",value=25,name="EnemyStunDuration",keywordFlags=0}},nil}c["+20 to Armour"]={{[1]={flags=0,type="BASE",value=20,name="Armour",keywordFlags=0}},nil}c["30% chance to Avoid being Frozen during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=30,name="AvoidFrozen",keywordFlags=0}},nil}c["Minions deal 1% increased Damage per 10 Dexterity"]={{[1]={[1]={type="PerStat",stat="Dex",div=10},flags=0,type="LIST",value={mod={flags=0,type="INC",value=1,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["You grant 6 Frenzy Charges to allies on Death"]={nil,"You grant 6 Frenzy Charges to allies on Death"}c["30% increased Fire Damage"]={{[1]={flags=0,type="INC",value=30,name="FireDamage",keywordFlags=0}},nil}c["25% chance to gain an Endurance Charge when you gain a Power Charge 15% chance to Gain a Power Charge if you or your Totems kill an Enemy"]={{}," to gain an Endurance Charge when you gain a Power Charge 15% chance to Gain a Power Charge if you or your s kill an Enemy"}c["50% chance to gain a Flask Charge when you deal a Critical Strike 30% increased Movement Speed during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=50,name="MovementSpeed",keywordFlags=0}}," to gain a Flask Charge when you deal a Critical Strike 30% increased "}c["Life Regeneration is applied to Energy Shield instead"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="ZealotsOath",flags=0}},nil}c["20% increased Armour while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=0,type="INC",value=20,name="Armour",keywordFlags=0}},nil}c["Minions have 100% increased Movement Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=100,name="MovementSpeed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["15% reduced Skeleton Duration"]={{[1]={[1]={type="SkillName",skillName="Summon Skeletons"},flags=0,type="INC",value=-15,name="Duration",keywordFlags=0}},nil}c["If you have 3 Primordial Jewels, can Summon up to 1 additional Golem at a time"]={{[1]={[1]={type="MultiplierThreshold",threshold=3,var="PrimordialJewel"},flags=0,type="BASE",value=1,name="ActiveGolemLimit",keywordFlags=0}},nil}c["50% reduced Experience gain 0.4% of Physical Attack Damage Leeched as Mana"]={{[1]={flags=1,type="INC",value=-50,name="PhysicalDamage",keywordFlags=0}}," Experience gain 0.4% of Leeched as Mana"}c["7% increased Attributes"]={{[1]={flags=0,type="INC",value=7,name="Str",keywordFlags=0},[2]={flags=0,type="INC",value=7,name="Dex",keywordFlags=0},[3]={flags=0,type="INC",value=7,name="Int",keywordFlags=0}},nil}c["8% increased Physical Damage with Staves"]={{[1]={flags=131072,type="INC",value=8,name="PhysicalDamage",keywordFlags=0}},nil}c["+80 to Armour"]={{[1]={flags=0,type="BASE",value=80,name="Armour",keywordFlags=0}},nil}c["Adds 65 to 325 Physical Damage"]={{[1]={flags=0,type="BASE",value=65,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=325,name="PhysicalMax",keywordFlags=0}},nil}c["30% increased Melee Damage while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=256,type="INC",value=30,name="Damage",keywordFlags=0}},nil}c["30% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=30,name="ManaRegen",keywordFlags=0}},nil}c["+25% to Critical Strike Multiplier with Maces"]={{[1]={flags=65536,type="BASE",value=25,name="CritMultiplier",keywordFlags=0}},nil}c["100% increased Accuracy Rating when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=100,name="Accuracy",keywordFlags=0}},nil}c["Grants Level 20 Summon Doedre's Effigy Skill Socketed Curse Skills are Triggered by Doedre's Effigy when Summoned"]={nil,nil}c["12% increased maximum Mana"]={{[1]={flags=0,type="INC",value=12,name="Mana",keywordFlags=0}},nil}c["20% increased Accuracy Rating with Maces"]={{[1]={flags=65536,type="INC",value=20,name="Accuracy",keywordFlags=0}},nil}c["Adds 10 to 20 Physical Damage"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=20,name="PhysicalMax",keywordFlags=0}},nil}c["6% increased maximum Energy Shield"]={{[1]={flags=0,type="INC",value=6,name="EnergyShield",keywordFlags=0}},nil}c["12% increased Cold Damage"]={{[1]={flags=0,type="INC",value=12,name="ColdDamage",keywordFlags=0}},nil}c["You cannot be Hindered"]={nil,"You cannot be Hindered"}c["You are Shocked during Flask effect {variant:9,10,11,12}You are Shocked during Flask effect, causing 50% increased Damage taken"]={nil,"You are Shocked during Flask effect {variant:9,10,11,12}You are Shocked during Flask effect, causing 50% increased Damage taken"}c["Flasks gain a Charge every 3 seconds 20% chance for your Flasks to not consume Charges"]={nil,"Flasks gain a Charge every 3 seconds 20% chance for your Flasks to not consume Charges"}c["Gain Soul Eater during Flask Effect"]={nil,"Gain Soul Eater during Flask Effect"}c["25% increased Melee Critical Strike Chance"]={{[1]={flags=256,type="INC",value=25,name="CritChance",keywordFlags=0}},nil}c["15% increased Physical Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,type="INC",value=15,name="PhysicalDamage",keywordFlags=0}},nil}c["Recover 20% of your Maximum Life on Rampage"]={nil,"Recover 20% of your Maximum Life on Rampage"}c["6% additional Block Chance with Staves"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,type="BASE",value=6,name="BlockChance",keywordFlags=0}},nil}c["12% increased Cast Speed"]={{[1]={flags=16,type="INC",value=12,name="Speed",keywordFlags=0}},nil}c["1% of Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=1,name="DamageLifeLeech",keywordFlags=0}},nil}c["20% increased Mine Damage"]={{[1]={flags=0,type="INC",value=20,name="Damage",keywordFlags=8192}},nil}c["75% chance to cause Enemies to Flee on use {variant:1}100% increased Charges used"]={{[1]={flags=0,type="BASE",value=75,name="FlaskChargesUsed",keywordFlags=0}}," to cause Enemies to Flee on use {variant:1}100% increased "}c["With at least 40 Dexterity in Radius, Dual Strike deals Off-Hand Splash Damage"]={nil,"With at least 40 Dexterity in Radius, Dual Strike deals Off-Hand Splash Damage"}c["Adds 260 to 285 Physical Damage"]={{[1]={flags=0,type="BASE",value=260,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=285,name="PhysicalMax",keywordFlags=0}},nil}c["17% increased Cast Speed"]={{[1]={flags=16,type="INC",value=17,name="Speed",keywordFlags=0}},nil}c["3% increased Attack Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=1,type="INC",value=3,name="Speed",keywordFlags=0}},nil}c["Nearby Enemies cannot gain Power, Frenzy or Endurance Charges"]={nil,"Nearby Enemies cannot gain Power, Frenzy or Endurance Charges"}c["100% increased Mana Regeneration if you've used a Movement Skill Recently"]={{[1]={[1]={type="Condition",var="UsedMovementSkillRecently"},flags=0,type="INC",value=100,name="ManaRegen",keywordFlags=0}},nil}c["80% increased Damage against Hindered Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Hindered"},flags=4,type="INC",value=80,name="Damage",keywordFlags=0}},nil}c["10% reduced Physical Damage"]={{[1]={flags=0,type="INC",value=-10,name="PhysicalDamage",keywordFlags=0}},nil}c["2.5% of Maximum Energy Shield Regenerated per Second while affected by Discipline {variant:16}40% faster start of Energy Shield Recharge while affected by Discipline"]={{}," while affected by{variant:16}40% faster while affected by Discipline"}c["Attacks used by Totems have 8% increased Attack Speed"]={{[1]={flags=1,type="INC",value=8,name="Speed",keywordFlags=16384}},nil}c["8% increased Accuracy Rating with Two Handed Melee Weapons"]={{[1]={flags=35651584,type="INC",value=8,name="Accuracy",keywordFlags=0}},nil}c["20% of Physical Damage taken as Cold Damage during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=20,name="PhysicalDamageTakenAsCold",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 10 Fire Penetration"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportFirePenetration",level=10},name="ExtraSupport",keywordFlags=0}},nil}c["20% increased Shock Duration on Enemies"]={{[1]={flags=0,type="INC",value=20,name="EnemyShockDuration",keywordFlags=0}},nil}c["150% increased Physical Damage"]={{[1]={flags=0,type="INC",value=150,name="PhysicalDamage",keywordFlags=0}},nil}c["5% chance to create Shocked Ground when Hit"]={{}," to create Shocked Ground when Hit"}c["Adds 10 to 14 Physical Damage"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=14,name="PhysicalMax",keywordFlags=0}},nil}c["Hits deal 20% increased Damage against Enemies that are on Low Life"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="LowLife"},flags=4,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["Adds 12 to 24 Physical Damage"]={{[1]={flags=0,type="BASE",value=12,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=24,name="PhysicalMax",keywordFlags=0}},nil}c["10% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=10,name="CritChance",keywordFlags=0}},nil}c["Minions have 2% Chance to Block"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=2,name="BlockChance",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["6% increased Fire Damage"]={{[1]={flags=0,type="INC",value=6,name="FireDamage",keywordFlags=0}},nil}c["700% more Unarmed Physical Damage"]={{[1]={flags=1048576,type="MORE",value=700,name="PhysicalDamage",keywordFlags=0}},nil}c["10% increased Movement Speed if you have used a Vaal Skill Recently"]={{[1]={flags=0,type="INC",value=10,name="MovementSpeed",keywordFlags=256}}," if you have used a Recently"}c["24% increased Physical Damage with Axes"]={{[1]={flags=4096,type="INC",value=24,name="PhysicalDamage",keywordFlags=0}},nil}c["+5% of maximum Life per second to maximum Life Leech rate"]={{[1]={flags=0,type="BASE",value=5,name="MaxLifeLeechRate",keywordFlags=0}},nil}c["12% increased Trap Damage"]={{[1]={flags=0,type="INC",value=12,name="Damage",keywordFlags=4096}},nil}c["22% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=22,name="ElementalDamage",keywordFlags=0}},nil}c["14% increased Melee Damage while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=256,type="INC",value=14,name="Damage",keywordFlags=0}},nil}c["+30 to Maximum Mana"]={{[1]={flags=0,type="BASE",value=30,name="Mana",keywordFlags=0}},nil}c["Vaal Skills deal 69% increased Damage during effect Vaal Skills have 25% reduced Soul Cost during effect"]={nil,"Vaal Skills deal 69% increased Damage during effect Vaal Skills have 25% reduced Soul Cost during effect"}c["Grants Level 15 Blood Offering Skill"]={{[1]={flags=0,type="LIST",value={skillId="BloodOffering",level=15},name="ExtraSkill",keywordFlags=0}},nil}c["14% increased Mine Damage"]={{[1]={flags=0,type="INC",value=14,name="Damage",keywordFlags=8192}},nil}c["1% increased Maximum Life per Abyss Jewel affecting you"]={{[1]={flags=0,type="INC",value=1,name="Life",keywordFlags=0}}," per Abyss Jewel affecting you"}c["80% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=80,name="ChaosDamage",keywordFlags=0}},nil}c["3% additional chance for Slain monsters to drop Scrolls of Wisdom"]={{}," for Slain monsters to drop Scrolls of Wisdom"}c["10% increased Ignite Duration on Enemies"]={{[1]={flags=0,type="INC",value=10,name="EnemyIgniteDuration",keywordFlags=0}},nil}c["40% increased Effect of Chilled Ground"]={{[1]={flags=0,type="INC",value=40,name="FlaskEffect",keywordFlags=0}}," of Chilled Ground"}c["Adds 16 to 24 Physical Damage"]={{[1]={flags=0,type="BASE",value=16,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=24,name="PhysicalMax",keywordFlags=0}},nil}c["You gain a Power Charge on use"]={nil,"You gain a Power Charge on use"}c["40% increased Chaos Skill Effect Duration"]={{[1]={flags=0,type="INC",value=40,name="Duration",keywordFlags=128}},nil}c["Curse Reflection Unaffected by Curses"]={nil,"Curse Reflection Unaffected by Curses"}c["40% more chance to Evade Projectile Attacks"]={{[1]={flags=0,type="MORE",value=40,name="ProjectileEvadeChance",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 1 Mana Leech"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportManaLeech",level=1},name="ExtraSupport",keywordFlags=0}},nil}c["8% increased Fire Damage"]={{[1]={flags=0,type="INC",value=8,name="FireDamage",keywordFlags=0}},nil}c["6% increased Damage with Bows"]={{[1]={flags=8192,type="INC",value=6,name="Damage",keywordFlags=0}},nil}c["5% increased effect of Non-Curse Auras you Cast"]={{[1]={flags=0,type="INC",value=5,name="AuraEffect",keywordFlags=0}},nil}c["Adds 15 to 26 Chaos Damage"]={{[1]={flags=0,type="BASE",value=15,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=26,name="ChaosMax",keywordFlags=0}},nil}c["With at least 40 Intelligence in Radius, Cold Snap has a 25% chance to grant a Power Charge on Kill"]={nil,"With at least 40 Intelligence in Radius, Cold Snap has a 25% chance to grant a Power Charge on Kill"}c["+90 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=90,name="Evasion",keywordFlags=0}},nil}c["28% increased Spell Damage"]={{[1]={flags=2,type="INC",value=28,name="Damage",keywordFlags=0}},nil}c["Spells Cast by Totems have 6% increased Cast Speed"]={{[1]={flags=16,type="INC",value=6,name="Speed",keywordFlags=16384}},nil}c["0.2% of Damage Leeched as Life per Siphoning Charge"]={{[1]={flags=0,type="BASE",value=0.2,name="DamageLifeLeech",keywordFlags=0}}," per Siphoning Charge"}c["15% reduced Charges used"]={{[1]={flags=0,type="INC",value=-15,name="FlaskChargesUsed",keywordFlags=0}},nil}c["60% increased Spell Damage"]={{[1]={flags=2,type="INC",value=60,name="Damage",keywordFlags=0}},nil}c["+25 Life gained on Kill"]={{[1]={flags=0,type="BASE",value=25,name="LifeOnKill",keywordFlags=0}},nil}c["15% increased Skill Effect Duration"]={{[1]={flags=0,type="INC",value=15,name="Duration",keywordFlags=0}},nil}c["Desecrate creates 2 additional Corpses 40% increased Damage if you have consumed a corpse recently"]={nil,"Desecrate creates 2 additional Corpses 40% increased Damage if you have consumed a corpse recently"}c["35% increased Burning Damage"]={{[1]={flags=8,type="INC",value=35,name="FireDamage",keywordFlags=0}},nil}c["Gain 10% of Maximum Mana as Extra Maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=10,name="ManaGainAsEnergyShield",keywordFlags=0}},nil}c["10% increased Accuracy Rating with One Handed Melee Weapons"]={{[1]={flags=18874368,type="INC",value=10,name="Accuracy",keywordFlags=0}},nil}c["Your Lightning Damage can Poison"]={nil,"Your Lightning Damage can Poison"}c["70 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=70,name="LifeRegen",keywordFlags=0}},nil}c["Attack Projectiles Return to You after hitting targets"]={nil,"Attack Projectiles Return to You after hitting targets"}c["40% increased Lightning Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=40,name="LightningDamage",keywordFlags=0}}," with Attack Skills"}c["35% more Melee Physical Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=256,type="MORE",value=35,name="PhysicalDamage",keywordFlags=0}},nil}c["60% increased Area of Effect of Curse Skills"]={{[1]={flags=0,type="INC",value=60,name="AreaOfEffect",keywordFlags=2}},nil}c["32% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=32,name="CritChance",keywordFlags=0}},nil}c["12% increased Armour"]={{[1]={flags=0,type="INC",value=12,name="Armour",keywordFlags=0}},nil}c["Adds 15 to 20 Physical Damage"]={{[1]={flags=0,type="BASE",value=15,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=20,name="PhysicalMax",keywordFlags=0}},nil}c["Life Leech is applied to Energy Shield instead"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="GhostReaver",flags=0}},nil}c["30% increased Skill Effect Duration if you've Killed a Maimed Enemy Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},[2]={type="ActorCondition",actor="enemy",var="Maimed"},flags=0,type="INC",keywordFlags=0,name="Duration",value=30}},nil}c["Arrows Pierce an additional Target Consumes a Void Charge to Trigger Level 20 Void Shot when you fire Arrows"]={nil,"Arrows Pierce an additional Target Consumes a Void Charge to Trigger Level 20 Void Shot when you fire Arrows"}c["220% increased Armour"]={{[1]={flags=0,type="INC",value=220,name="Armour",keywordFlags=0}},nil}c["80% increased Curse Duration"]={{[1]={flags=0,type="INC",value=80,name="Duration",keywordFlags=2}},nil}c["+10% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=10,name="ElementalResist",keywordFlags=0}},nil}c["25% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=25,name="LootRarity",keywordFlags=0}},nil}c["Adds 20 to 40 Physical Damage"]={{[1]={flags=0,type="BASE",value=20,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=40,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 18 to 56 Lightning Damage to Spells"]={{[1]={flags=2,type="BASE",value=18,name="LightningMin",keywordFlags=0},[2]={flags=2,type="BASE",value=56,name="LightningMax",keywordFlags=0}},nil}c["30% Chance to cause Bleeding on Hit"]={{[1]={flags=0,type="BASE",value=30,name="BleedChance",keywordFlags=0}},nil}c["1% of Physical Attack Damage leeched as Life"]={{[1]={flags=1,type="BASE",value=1,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["+30% to Critical Strike Multiplier"]={{[1]={flags=0,type="BASE",value=30,name="CritMultiplier",keywordFlags=0}},nil}c["20% increased Attack Damage during Onslaught"]={{[1]={[1]={type="Condition",var="Onslaught"},flags=1,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["Damage Penetrates 3% Fire Resistance"]={{[1]={flags=0,type="BASE",value=3,name="FirePenetration",keywordFlags=0}},nil}c["Minions have 30% increased maximum Life"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=30,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["8% chance to Dodge Attacks"]={{[1]={flags=0,type="BASE",value=8,name="AttackDodgeChance",keywordFlags=0}},nil}c["40% increased Armour while Bleeding"]={{[1]={[1]={type="Condition",var="Bleeding"},flags=0,type="INC",value=40,name="Armour",keywordFlags=0}},nil}c["15% increased Physical Damage with Maces"]={{[1]={flags=65536,type="INC",value=15,name="PhysicalDamage",keywordFlags=0}},nil}c["13% increased Physical Damage"]={{[1]={flags=0,type="INC",value=13,name="PhysicalDamage",keywordFlags=0}},nil}c["7% Global chance to Blind Enemies on hit"]={nil,"7% Global chance to Blind Enemies on hit"}c["25% reduced Ignite Duration on Enemies"]={{[1]={flags=0,type="INC",value=-25,name="EnemyIgniteDuration",keywordFlags=0}},nil}c["Your Elemental Golems are Immune to Elemental Damage 100% increased Effect of Buffs granted by your Elemental Golems"]={nil,"Your Elemental Golems are Immune to Elemental Damage 100% increased Effect of Buffs granted by your Elemental Golems"}c["Lose 7% of maximum Mana per Second"]={nil,"Lose 7% of maximum Mana per Second"}c["Adds 55 to 75 Cold Damage to Attacks"]={{[1]={flags=1,type="BASE",value=55,name="ColdMin",keywordFlags=0},[2]={flags=1,type="BASE",value=75,name="ColdMax",keywordFlags=0}},nil}c["Adds 8 to 19 Physical Damage"]={{[1]={flags=0,type="BASE",value=8,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=19,name="PhysicalMax",keywordFlags=0}},nil}c["Reflects 44 Physical Damage to Attackers on Block"]={nil,"Reflects 44 Physical Damage to Attackers on Block"}c["10% increased Skeleton Cast speed"]={{[1]={flags=16,type="INC",value=10,name="Speed",keywordFlags=0}}," Skeleton "}c["All Attacks with this Weapon are Critical Strikes"]={{[1]={value={key="CritChance",value=100},type="LIST",keywordFlags=0,name="WeaponData",flags=0}},nil}c["Gain 24% of Physical Damage as Extra Chaos Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=24,name="PhysicalDamageGainAsChaos",keywordFlags=0}},nil}c["Consumes Frenzy Charges on use {variant:1,2}Gain Onslaught for 1 second per Frenzy Charge on use"]={nil,"Consumes Frenzy Charges on use {variant:1,2}Gain Onslaught for 1 second per Frenzy Charge on use"}c["20% increased Area of Effect of Aura Skills"]={{[1]={[1]={type="SkillType",skillType=44},flags=0,type="INC",value=20,name="AreaOfEffect",keywordFlags=0}},nil}c["No Block Chance"]={{[1]={value={key="BlockChance",value=0},type="LIST",keywordFlags=0,name="ArmourData",flags=0}},nil}c["8% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=8,name="ChaosDamage",keywordFlags=0}},nil}c["Lose all Endurance Charges when Rampage ends"]={nil,"Lose all Endurance Charges when Rampage ends"}c["+200 to Accuracy Rating with Swords"]={{[1]={flags=262144,type="BASE",value=200,name="Accuracy",keywordFlags=0}},nil}c["Gain 25% of Physical Damage as Extra Cold Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=25,name="PhysicalDamageGainAsCold",keywordFlags=0}},nil}c["Sockets cannot be modified +1 to Level of Socketed Gems"]={nil,"Sockets cannot be modified +1 to Level of Socketed Gems"}c["You have Crimson Dance if you have dealt a Critical Strike Recently"]={nil,"You have Crimson Dance if you have dealt a Critical Strike Recently"}c["+1 to Level of Socketed Strength Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="strength",value=1},name="GemProperty",keywordFlags=0}},nil}c["60% increased Critical Strike Chance with Daggers"]={{[1]={flags=32768,type="INC",value=60,name="CritChance",keywordFlags=0}},nil}c["Enemies Cannot Leech Life From You"]={nil,"Enemies Cannot Leech Life From You"}c["24% increased Trap Damage"]={{[1]={flags=0,type="INC",value=24,name="Damage",keywordFlags=4096}},nil}c["18% Chance to Block"]={{[1]={flags=0,type="BASE",value=18,name="BlockChance",keywordFlags=0}},nil}c["2% increased Attack and Cast Speed for each corpse consumed recently"]={{[1]={flags=0,type="INC",value=2,name="Speed",keywordFlags=0}}," for each corpse consumed recently"}c["60% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=60,name="Evasion",keywordFlags=0}},nil}c["12% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=12,name="Evasion",keywordFlags=0}},nil}c["-15% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=-15,name="FireResist",keywordFlags=0}},nil}c["8% increased effect of Flasks"]={{[1]={flags=0,type="INC",value=8,name="FlaskEffect",keywordFlags=0}},nil}c["10% chance to gain a Power Charge on Hit against Enemies that are on Full Life"]={{}," to gain a Power Charge on Hit "}c["During Flask Effect, Damage Penetrates 15% Resistance of each Element for which your Uncapped Elemental Resistance is highest"]={{[1]={[1]={type="StatThreshold",stat="LightningResistTotal",thresholdStat="ColdResistTotal"},[2]={type="StatThreshold",stat="LightningResistTotal",thresholdStat="FireResistTotal"},flags=0,type="BASE",keywordFlags=0,name="LightningPenetration",value=15},[2]={[1]={type="StatThreshold",stat="ColdResistTotal",thresholdStat="LightningResistTotal"},[2]={type="StatThreshold",stat="ColdResistTotal",thresholdStat="FireResistTotal"},flags=0,type="BASE",keywordFlags=0,name="ColdPenetration",value=15},[3]={[1]={type="StatThreshold",stat="FireResistTotal",thresholdStat="LightningResistTotal"},[2]={type="StatThreshold",stat="FireResistTotal",thresholdStat="ColdResistTotal"},flags=0,type="BASE",keywordFlags=0,name="FirePenetration",value=15}},nil}c["Removes 1% of maximum Life on Kill"]={nil,"Removes 1% of maximum Life on Kill"}c["50% of Physical Damage Converted to Fire Damage"]={{[1]={flags=0,type="BASE",value=50,name="PhysicalDamageConvertToFire",keywordFlags=0}},nil}c["Reflects 1 to 150 Lightning Damage to Melee Attackers 20% Chance for Energy Shield Recharge to Start when you Block"]={nil,"Reflects 1 to 150 Lightning Damage to Melee Attackers 20% Chance for Energy Shield Recharge to Start when you Block"}c["Adds 5 to 12 Physical Damage to Attacks"]={{[1]={flags=1,type="BASE",value=5,name="PhysicalMin",keywordFlags=0},[2]={flags=1,type="BASE",value=12,name="PhysicalMax",keywordFlags=0}},nil}c["18% increased Strength"]={{[1]={flags=0,type="INC",value=18,name="Str",keywordFlags=0}},nil}c["20% increased Damage while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},flags=0,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["5% increased maximum Mana"]={{[1]={flags=0,type="INC",value=5,name="Mana",keywordFlags=0}},nil}c["15% chance to create Chilled Ground when you Freeze an Enemy"]={{}," to create Chilled Ground when you Freeze an Enemy"}c["-25% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=-25,name="CritMultiplier",keywordFlags=0}},nil}c["Grants level 20 Summon Beastial Rhoa Skill {variant:2}Grants level 20 Summon Beastial Snake Skill"]={nil,nil}c["Culling Strike against Enemies Cursed with Poacher's Mark"]={nil,"Culling Strike against Enemies Cursed with Poacher's Mark"}c["180% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=180,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["10% of Wand Physical Damage Added as Cold Damage"]={{[1]={flags=524288,type="BASE",value=10,name="PhysicalDamageGainAsCold",keywordFlags=0}},nil}c["150% increased Critical Strike Chance for Spells"]={{[1]={flags=2,type="INC",value=150,name="CritChance",keywordFlags=0}},nil}c["30% increased Elemental Damage with Attack Skills 12% increased Dexterity"]={{[1]={flags=0,type="INC",value=30,name="ElementalDamage",keywordFlags=0}}," with Attack Skills 12% increased Dexterity"}c["Socketed Gems are Supported by level 10 Cast When Stunned"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportCastOnStunned",level=10},name="ExtraSupport",keywordFlags=0}},nil}c["Gain a Power Charge after spending a total of 200 Mana 2 Mana Regenerated per Second per Power Charge"]={nil,"Gain a Power Charge after spending a total of 200 Mana 2 Mana Regenerated per Second per Power Charge"}c["20% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=20,name="LootRarity",keywordFlags=0}},nil}c["Enemies are Unlucky when Damaging you while you are on Full Life"]={nil,"Enemies are Unlucky when Damaging you while you are on Full Life"}c["Socketed Gems are Supported by Level 15 Added Chaos Damage"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportAddedChaosDamage",level=15},name="ExtraSupport",keywordFlags=0}},nil}c["125% increased Energy Shield"]={{[1]={flags=0,type="INC",value=125,name="EnergyShield",keywordFlags=0}},nil}c["180% increased Energy Shield"]={{[1]={flags=0,type="INC",value=180,name="EnergyShield",keywordFlags=0}},nil}c["50% reduced Mana Cost of Raise Spectre Spectres have 1000% increased Critical Strike Chance"]={{[1]={[1]={type="SkillName",skillName="Raise Spectre"},flags=0,type="INC",value=-50,name="ManaCost",keywordFlags=0}}," ofSpectres have 1000% increased Critical Strike Chance"}c["Melee Critical Strikes cause Bleeding"]={{[1]={[1]={type="Condition",var="CriticalStrike"},value=100,type="BASE",keywordFlags=0,name="BleedChance",flags=256}},nil}c["+125 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=125,name="Evasion",keywordFlags=0}},nil}c["50% increased Physical Damage"]={{[1]={flags=0,type="INC",value=50,name="PhysicalDamage",keywordFlags=0}},nil}c["You take 450 Chaos Damage per second for 3 seconds on Kill Gore Footprints"]={nil,"You take 450 Chaos Damage per second for 3 seconds on Kill Gore Footprints"}c["+450 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=450,name="Accuracy",keywordFlags=0}},nil}c["5% chance to Avoid Elemental Status Ailments"]={{[1]={flags=0,type="BASE",value=5,name="AvoidShock",keywordFlags=0},[2]={flags=0,type="BASE",value=5,name="AvoidFrozen",keywordFlags=0},[3]={flags=0,type="BASE",value=5,name="AvoidChilled",keywordFlags=0},[4]={flags=0,type="BASE",value=5,name="AvoidIgnite",keywordFlags=0}},nil}c["+76 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=76,name="EnergyShield",keywordFlags=0}},nil}c["Projectile Attack Skills have 60% increased Critical Strike Chance"]={nil,"Projectile Attack Skills have 60% increased Critical Strike Chance"}c["18% increased Accuracy Rating"]={{[1]={flags=0,type="INC",value=18,name="Accuracy",keywordFlags=0}},nil}c["+15 to maximum Mana"]={{[1]={flags=0,type="BASE",value=15,name="Mana",keywordFlags=0}},nil}c["50% increased Defences from equipped Shield"]={{[1]={[1]={type="SlotName",slotName="Weapon 2"},flags=0,type="INC",value=50,name="Defences",keywordFlags=0}},nil}c["Cannot be inflicted with Bleeding +5 to Maximum number of Crab Barriers"]={nil,"Cannot be inflicted with Bleeding +5 to Maximum number of Crab Barriers"}c["30% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=30,name="ChaosDamage",keywordFlags=0}},nil}c["6% increased Spell Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,type="INC",value=6,name="Damage",keywordFlags=0}},nil}c["-10 Chaos Damage taken"]={{[1]={flags=0,type="BASE",value=-10,name="ChaosDamageTaken",keywordFlags=0}},nil}c["6% increased Spell Damage"]={{[1]={flags=2,type="INC",value=6,name="Damage",keywordFlags=0}},nil}c["Removes 20% of your maximum Energy Shield on use"]={nil,"Removes 20% of your maximum Energy Shield on use"}c["15% increased Accuracy Rating with Axes"]={{[1]={flags=4096,type="INC",value=15,name="Accuracy",keywordFlags=0}},nil}c["25% reduced Trap Throwing Speed"]={{[1]={flags=0,type="INC",value=-25,name="TrapThrowingSpeed",keywordFlags=0}},nil}c["Unaffected by Shocked Ground"]={nil,"Unaffected by Shocked Ground"}c["20% increased Recovery Speed"]={{[1]={flags=0,type="INC",value=20,name="FlaskRecoveryRate",keywordFlags=0}},nil}c["100% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=100,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["Bleeding Enemies you Kill Explode, dealing 10% of"]={nil,"Bleeding Enemies you Kill Explode, dealing 10% of"}c["6% increased maximum Mana"]={{[1]={flags=0,type="INC",value=6,name="Mana",keywordFlags=0}},nil}c["40% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=40,name="LootRarity",keywordFlags=0}},nil}c["Gain 15% of Physical Damage as Extra Fire Damage if you or your Totems have Killed Recently"]={{[1]={[1]={type="Condition",varList={[1]="KilledRecently",[2]="TotemsKilledRecently"}},flags=0,type="BASE",value=15,name="PhysicalDamageGainAsFire",keywordFlags=0}},nil}c["Adds 103 to 245 Physical Damage"]={{[1]={flags=0,type="BASE",value=103,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=245,name="PhysicalMax",keywordFlags=0}},nil}c["50% increased Spell Damage"]={{[1]={flags=2,type="INC",value=50,name="Damage",keywordFlags=0}},nil}c["Culling Strike 30% increased Damage against Rare and Unique Enemies"]={nil,"Culling Strike 30% increased Damage against Rare and Unique Enemies"}c["Totems gain +16% to all Elemental Resistances"]={nil,"Totems gain +16% to all Elemental Resistances"}c["+100 Life Gained on Kill"]={{[1]={flags=0,type="BASE",value=100,name="LifeOnKill",keywordFlags=0}},nil}c["+30% to Global Critical Strike Multiplier while wielding a Staff"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="UsingStaff"},flags=0,type="BASE",keywordFlags=0,name="CritMultiplier",value=30}},nil}c["8% increased Attack Speed with Axes"]={{[1]={flags=4097,type="INC",value=8,name="Speed",keywordFlags=0}},nil}c["20% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=20,name="CritChance",keywordFlags=0}},nil}c["0.8% of Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=0.8,name="LifeRegenPercent",keywordFlags=0}},nil}c["40% reduced Rarity of Items found"]={{[1]={flags=0,type="INC",value=-40,name="LootRarity",keywordFlags=0}},nil}c["Flasks gain a Charge every 3 seconds"]={nil,"Flasks gain a Charge every 3 seconds"}c["100% increased Armour"]={{[1]={flags=0,type="INC",value=100,name="Armour",keywordFlags=0}},nil}c["Damage Penetrates 10% Fire Resistance against Blinded Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Blinded"},flags=4,type="BASE",value=10,name="FirePenetration",keywordFlags=0}},nil}c["+3% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=3,name="ElementalResist",keywordFlags=0}},nil}c["20% increased Damage with Poison per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="INC",value=20,name="Damage",keywordFlags=1048576}},nil}c["18% increased Effect of your Curses"]={{[1]={flags=0,type="INC",value=18,name="CurseEffect",keywordFlags=0}},nil}c["25% reduced Bleed duration"]={{[1]={flags=0,type="INC",value=-25,name="Duration",keywordFlags=2097152}},nil}c["30% chance for Attacks to Maim on Hit against Bleeding Enemies"]={{}," to Maim on Hit "}c["Can Allocate Passives from the Templar's starting point"]={{},nil}c["Gain 200 Armour per Grand Spectrum"]={{[1]={[1]={type="Multiplier",var="GrandSpectrum"},flags=0,type="BASE",value=200,name="Armour",keywordFlags=0},[2]={flags=0,type="BASE",value=1,name="Multiplier:GrandSpectrum",keywordFlags=0}},nil}c["+24 Mana gained when you Block"]={{[1]={flags=0,type="BASE",value=24,name="Mana",keywordFlags=0}}," gained when you Block"}c["With at least 40 Intelligence in Radius, Magma Orb"]={nil,"With at least 40 Intelligence in Radius, Magma Orb"}c["Enemies affected by your Spider's Webs have -10% to All Resistances 70% increased Aspect of the Spider Area of Effect"]={nil,"Enemies affected by your Spider's Webs have -10% to All Resistances 70% increased Aspect of the Spider Area of Effect"}c["+450 to Armour"]={{[1]={flags=0,type="BASE",value=450,name="Armour",keywordFlags=0}},nil}c["Projectiles from Attacks have 20% chance to Poison on Hit while you have a Beastial Minion {variant:3}Projectiles from Attacks have 20% chance to inflict Bleeding on Hit while you have a Beastial Minion"]={nil,"Projectiles from Attacks have 20% chance to Poison on Hit while you have a Beastial Minion {variant:3}Projectiles from Attacks have 20% chance to inflict Bleeding on Hit while you have a Beastial Minion"}c["Minions' Attacks deal 8 to 16 additional Physical Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=1,type="BASE",value=8,name="PhysicalMin",keywordFlags=0}},name="MinionModifier",keywordFlags=0},[2]={flags=0,type="LIST",value={mod={flags=1,type="BASE",value=16,name="PhysicalMax",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["6% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=6,name="ElementalDamage",keywordFlags=0}},nil}c["2% of Damage Leeched as Life and Mana if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,type="BASE",value=2,name="DamageLeech",keywordFlags=0}},nil}c["6% increased Spell Damage per 5% Block Chance"]={{[1]={[1]={type="PerStat",stat="BlockChance",div=5},flags=2,type="INC",value=6,name="Damage",keywordFlags=0}},nil}c["13% increased effect of Non-Curse Auras you Cast"]={{[1]={flags=0,type="INC",value=13,name="AuraEffect",keywordFlags=0}},nil}c["Hits deal 30% increased Damage against Enemies that are on Low Life"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="LowLife"},flags=4,type="INC",value=30,name="Damage",keywordFlags=0}},nil}c["Life Leech from Hits with this Weapon applies instantly"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},value=true,type="FLAG",keywordFlags=0,name="InstantLifeLeech",flags=0}},nil}c["+15% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=15,name="ColdResist",keywordFlags=0}},nil}c["380% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=380,name="Evasion",keywordFlags=0}},nil}c["-1 Intelligence per 1 Intelligence on Allocated Passives in Radius"]={{[1]={[1]={type="PerStat",stat="Int",div=1},flags=0,type="BASE",value=-1,name="Int",keywordFlags=0}}," on Allocated Passives in Radius"}c["+36% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=36,name="ColdResist",keywordFlags=0}},nil}c["1% reduced Elemental Damage taken when Hit per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="INC",value=-1,name="ElementalDamageTakenWhenHit",keywordFlags=0}},nil}c["-60% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=-60,name="LightningResist",keywordFlags=0}},nil}c["14% increased Trap Damage"]={{[1]={flags=0,type="INC",value=14,name="Damage",keywordFlags=4096}},nil}c["90% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=90,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["25% reduced Enemy Stun Threshold"]={{[1]={flags=0,type="INC",value=-25,name="EnemyStunThreshold",keywordFlags=0}},nil}c["+45 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=45,name="Evasion",keywordFlags=0}},nil}c["20% increased Damage while not on full Energy Shield"]={{[1]={[1]={type="Condition",neg=true,var="FullEnergyShield"},flags=0,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["160% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=160,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["You and your Minions have 4% Physical Damage Reduction"]={{[1]={flags=0,type="BASE",value=4,name="PhysicalDamageReduction",keywordFlags=0},[2]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=4,name="PhysicalDamageReduction",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["12% increased Melee Physical Damage"]={{[1]={flags=256,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["65% reduced Amount Recovered"]={{[1]={flags=0,type="INC",value=-65,name="FlaskRecovery",keywordFlags=0}},nil}c["+100 to Accuracy Rating per 10 Intelligence on Unallocated Passives in Radius"]={{[1]={[1]={type="PerStat",stat="Int",div=10},flags=0,type="BASE",value=100,name="Accuracy",keywordFlags=0}}," on Unallocated Passives in Radius"}c["25% increased Attack and Cast Speed while on Consecrated Ground"]={{[1]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,type="INC",value=25,name="Speed",keywordFlags=0}},nil}c["+5 to Strength"]={{[1]={flags=0,type="BASE",value=5,name="Str",keywordFlags=0}},nil}c["20% increased Duration of Elemental Status Ailments on Enemies"]={{[1]={flags=0,type="INC",value=20,name="EnemyShockDuration",keywordFlags=0},[2]={flags=0,type="INC",value=20,name="EnemyFreezeDuration",keywordFlags=0},[3]={flags=0,type="INC",value=20,name="EnemyChillDuration",keywordFlags=0},[4]={flags=0,type="INC",value=20,name="EnemyIgniteDuration",keywordFlags=0}},nil}c["18% increased Damage against Chilled Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Chilled"},flags=4,type="INC",value=18,name="Damage",keywordFlags=0}},nil}c["Melee Attacks have 15% chance to cause Bleeding"]={{[1]={flags=256,type="BASE",value=15,name="BleedChance",keywordFlags=0}},nil}c["+40 Mana gained on Kill"]={{[1]={flags=0,type="BASE",value=40,name="ManaOnKill",keywordFlags=0}},nil}c["25% chance to Avoid Elemental Status Ailments"]={{[1]={flags=0,type="BASE",value=25,name="AvoidShock",keywordFlags=0},[2]={flags=0,type="BASE",value=25,name="AvoidFrozen",keywordFlags=0},[3]={flags=0,type="BASE",value=25,name="AvoidChilled",keywordFlags=0},[4]={flags=0,type="BASE",value=25,name="AvoidIgnite",keywordFlags=0}},nil}c["3% increased Attack Speed with Bows"]={{[1]={flags=8193,type="INC",value=3,name="Speed",keywordFlags=0}},nil}c["Adds 65 to 155 Chaos Damage"]={{[1]={flags=0,type="BASE",value=65,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=155,name="ChaosMax",keywordFlags=0}},nil}c["While at Maximum Frenzy Charges, Attacks Poison Enemies"]={{[1]={[1]={type="StatThreshold",stat="FrenzyCharges",thresholdStat="FrenzyChargesMax"},value=100,type="BASE",keywordFlags=0,name="PoisonChance",flags=1}},nil}c["420% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=420,name="Evasion",keywordFlags=0}},nil}c["+144 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=144,name="EnergyShield",keywordFlags=0}},nil}c["Nearby Enemies have -20% to Chaos Resistance"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=-20,name="ChaosResist",keywordFlags=0}},name="EnemyModifier",keywordFlags=0}},nil}c["100% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=100,name="CritChance",keywordFlags=0}},nil}c["Trigger a Socketed Lightning Spell on Hit Socketed Lightning Spells deal 100% increased Spell Damage if Triggered"]={nil,"Trigger a Socketed Lightning Spell on Hit Socketed Lightning Spells deal 100% increased Spell Damage if Triggered"}c["Skills used during Flask effect grant 800% of Mana Cost as Life"]={nil,"Skills used during Flask effect grant 800% of Mana Cost as Life"}c["Elemental Resistances are Zero"]={{[1]={value=0,type="OVERRIDE",keywordFlags=0,name="FireResist",flags=0},[2]={value=0,type="OVERRIDE",keywordFlags=0,name="ColdResist",flags=0},[3]={value=0,type="OVERRIDE",keywordFlags=0,name="LightningResist",flags=0}},nil}c["20% chance to Trigger Level 20 Summon Volatile Anomaly on Kill"]={{[1]={flags=0,type="LIST",value={skillId="SummonVoidSphere",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["50% less Mana Reserved"]={{[1]={flags=0,type="MORE",value=-50,name="ManaReserved",keywordFlags=0}},nil}c["15% increased Character Size Spell Skills deal no Damage"]={{[1]={flags=2,type="INC",value=15,name="Damage",keywordFlags=0}}," Character Size Skills deal no "}c["50% increased Energy Shield"]={{[1]={flags=0,type="INC",value=50,name="EnergyShield",keywordFlags=0}},nil}c["Adds 300 to 380 Physical Damage"]={{[1]={flags=0,type="BASE",value=300,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=380,name="PhysicalMax",keywordFlags=0}},nil}c["-7 Physical Damage taken from Attacks"]={{[1]={flags=0,type="BASE",value=-7,name="PhysicalDamageTaken",keywordFlags=0}}," from Attacks"}c["50% increased Damage if you have Shocked an Enemy Recently 40% increased Effect of Shock"]={{[1]={flags=0,type="INC",value=50,name="Damage",keywordFlags=0}}," if you have Shocked an Enemy Recently 40% increased Effect of Shock"}c["40% increased Effect of Shock"]={{[1]={flags=0,type="INC",value=40,name="FlaskEffect",keywordFlags=0}}," of Shock"}c["50% increased Damage with Hits and Ailments against Blinded Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Blinded"},flags=4,type="INC",value=50,name="Damage",keywordFlags=0}}," with Hits and Ailments "}c["Your Cold Damage can Poison {variant:3}Your Lightning Damage can Poison"]={nil,"Your Cold Damage can Poison {variant:3}Your Lightning Damage can Poison"}c["15% chance to Ignite"]={{[1]={flags=0,type="BASE",value=15,name="EnemyIgniteChance",keywordFlags=0}},nil}c["Enemies you Kill that are affected by Elemental Status Ailments grant 100% increased Flask Charges"]={nil,"Enemies you Kill that are affected by Elemental Status Ailments grant 100% increased Flask Charges"}c["Trigger Level 20 Elemental Warding when you Hit an Enemy while Cursed"]={nil,"Trigger Level 20 Elemental Warding when you Hit an Enemy while Cursed"}c["+1 to Maximum Spirit Charges per Abyss Jewel affecting you"]={{}," Maximum Spirit Charges per Abyss Jewel affecting you"}c["25% increased Movement Speed"]={{[1]={flags=0,type="INC",value=25,name="MovementSpeed",keywordFlags=0}},nil}c["24% increased Fire Damage"]={{[1]={flags=0,type="INC",value=24,name="FireDamage",keywordFlags=0}},nil}c["+1 to Maximum number of Skeletons"]={{[1]={flags=0,type="BASE",value=1,name="ActiveSkeletonLimit",keywordFlags=0}},nil}c["Extra gore"]={nil,"Extra gore"}c["began Recently"]={nil,"began Recently"}c["Minions have 6% increased Cast Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=16,type="INC",value=6,name="Speed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["20% increased Arrow Speed"]={{[1]={flags=8192,type="INC",value=20,name="ProjectileSpeed",keywordFlags=0}},nil}c["+80 to Intelligence"]={{[1]={flags=0,type="BASE",value=80,name="Int",keywordFlags=0}},nil}c["+12 to maximum Life"]={{[1]={flags=0,type="BASE",value=12,name="Life",keywordFlags=0}},nil}c["+45% to Critical Strike Multiplier against Enemies that are affected by Elemental Status Ailments"]={{[1]={[1]={type="ActorCondition",varList={[1]="Frozen",[2]="Chilled",[3]="Shocked",[4]="Ignited"},actor="enemy"},flags=4,type="BASE",value=45,name="CritMultiplier",keywordFlags=0}},nil}c["16% increased Physical Damage with Claws"]={{[1]={flags=16384,type="INC",value=16,name="PhysicalDamage",keywordFlags=0}},nil}c["Primordial"]={{[1]={value=1,type="BASE",keywordFlags=0,name="Multiplier:PrimordialJewel",flags=0}},nil}c["Minions have +16% to all Elemental Resistances"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=16,name="ElementalResist",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["500% increased Attribute Requirements"]={{[1]={flags=0,type="INC",value=500,name="StrRequirement",keywordFlags=0},[2]={flags=0,type="INC",value=500,name="DexRequirement",keywordFlags=0},[3]={flags=0,type="INC",value=500,name="IntRequirement",keywordFlags=0}},nil}c["30% increased Damage of each Damage Type for which you have a matching Golem"]={{[1]={[1]={type="Condition",var="HavePhysicalGolem"},flags=0,type="INC",value=30,name="PhysicalDamage",keywordFlags=0},[2]={[1]={type="Condition",var="HaveLightningGolem"},flags=0,type="INC",value=30,name="LightningDamage",keywordFlags=0},[3]={[1]={type="Condition",var="HaveColdGolem"},flags=0,type="INC",value=30,name="ColdDamage",keywordFlags=0},[4]={[1]={type="Condition",var="HaveFireGolem"},flags=0,type="INC",value=30,name="FireDamage",keywordFlags=0},[5]={[1]={type="Condition",var="HaveChaosGolem"},flags=0,type="INC",value=30,name="ChaosDamage",keywordFlags=0}},nil}c["140% increased Physical Damage"]={{[1]={flags=0,type="INC",value=140,name="PhysicalDamage",keywordFlags=0}},nil}c["Enemies affected by your Spider's Webs deal 10% reduced Damage Enemies affected by your Spider's Webs have -10% to All Resistances"]={nil,"Enemies affected by your Spider's Webs deal 10% reduced Damage Enemies affected by your Spider's Webs have -10% to All Resistances"}c["35% increased Physical Damage with Axes"]={{[1]={flags=4096,type="INC",value=35,name="PhysicalDamage",keywordFlags=0}},nil}c["Creates a Smoke Cloud on Rampage"]={nil,"Creates a Smoke Cloud on Rampage"}c["+50 to maximum Life"]={{[1]={flags=0,type="BASE",value=50,name="Life",keywordFlags=0}},nil}c["Socketed Gems have 20% reduced Mana Reservation"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=-20,name="ManaReserved",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["30% increased Life Recovery Rate while affected by Vitality {variant:49}1.5% of Lightning Damage is Leeched as Mana while affected by Wrath"]={{[1]={[1]={type="SkillName",skillName="Vitality"},flags=0,type="INC",value=30,name="LifeRecoveryRate",keywordFlags=0}}," while affected by{variant:49}1.5% of Lightning Damage is Leeched as Mana while affected by Wrath"}c["24% increased maximum Life"]={{[1]={flags=0,type="INC",value=24,name="Life",keywordFlags=0}},nil}c["Trigger level 10 Void Gaze when you use a Skill"]={{[1]={flags=0,type="LIST",value={skillId="VoidGaze",level=10},name="ExtraSkill",keywordFlags=0}},nil}c["50% increased Rarity of Items found during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=50,name="LootRarity",keywordFlags=0}},nil}c["1% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=1,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["Every 10 seconds, gain 100% increased Elemental Damage for 4 seconds"]={{[1]={[1]={type="Condition",var="PendulumOfDestruction"},flags=0,type="INC",value=100,name="ElementalDamage",keywordFlags=0}},nil}c["Gain Life and Mana from Leech instantly on Critical Strike"]={nil,"Gain Life and Mana from Leech instantly on Critical Strike"}c["16% increased Totem Life"]={{[1]={flags=0,type="INC",value=16,name="TotemLife",keywordFlags=0}},nil}c["Damage Penetrates 20% Lightning Resistance"]={{[1]={flags=0,type="BASE",value=20,name="LightningPenetration",keywordFlags=0}},nil}c["Minions have 6% increased Attack Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=1,type="INC",value=6,name="Speed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["33% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=33,name="ElementalDamage",keywordFlags=0}},nil}c["You take Chaos Damage instead of Physical Damage from Bleeding"]={nil,"You take Chaos Damage instead of Physical Damage from Bleeding"}c["5% increased Attack Speed with Wands"]={{[1]={flags=524289,type="INC",value=5,name="Speed",keywordFlags=0}},nil}c["Energy Shield Recharge is not interrupted by Damage if Recharge"]={nil,"Energy Shield Recharge is not interrupted by Damage if Recharge"}c["10% chance to gain a Power Charge on Hit against Enemies that are on Full Life Your Critical Strikes with Attacks Maim Enemies"]={{}," to gain a Power Charge on Hit Your Critical Strikes Maim Enemies"}c["1% of Life Regenerated per second if you've Taunted an Enemy Recently"]={{[1]={[1]={type="Condition",var="TauntedEnemyRecently"},flags=0,type="BASE",value=1,name="LifeRegenPercent",keywordFlags=0}},nil}c["1.5% of Maximum Life Regenerated per second while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=0,type="BASE",value=1.5,name="LifeRegenPercent",keywordFlags=0}},nil}c["5% increased Experience gain {variant:2,3}3% increased Experience gain"]={{}," Experience gain {variant:2,3}3% increased Experience gain"}c["10% chance to gain an Endurance Charge when you are Hit"]={{}," to gain an Endurance Charge when you are Hit"}c["Removes all but one Life on use Removed life is regenerated as Energy Shield over 2 seconds"]={nil,"Removes all but one Life on use Removed life is regenerated as Energy Shield over 2 seconds"}c["No Critical Strike Multiplier"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="NoCritMultiplier",flags=0}},nil}c["10% increased Physical Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["2% additional Block Chance while Dual Wielding or holding a Shield"]={{[1]={[1]={type="Condition",varList={[1]="DualWielding",[2]="UsingShield"}},flags=0,type="BASE",value=2,name="BlockChance",keywordFlags=0}},nil}c["4% increased Attack Speed with Two Handed Melee Weapons"]={{[1]={flags=35651585,type="INC",value=4,name="Speed",keywordFlags=0}},nil}c["15% increased Mana Recovery from Flasks"]={{[1]={flags=0,type="INC",value=15,name="FlaskManaRecovery",keywordFlags=0}},nil}c["Socketed Gems have 30% reduced Mana Reservation"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=-30,name="ManaReserved",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["2% increased Evasion Rating per 10 Intelligence"]={{[1]={[1]={type="PerStat",stat="Int",div=10},flags=0,type="INC",value=2,name="Evasion",keywordFlags=0}},nil}c["Your Flasks grant 10% chance to Shock during flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=10,name="EnemyShockChance",keywordFlags=0}},nil}c["15% increased Area of Effect while Unarmed"]={{[1]={[1]={type="Condition",var="Unarmed"},flags=0,type="INC",value=15,name="AreaOfEffect",keywordFlags=0}},nil}c["Hits can't be Evaded"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},value=true,type="FLAG",keywordFlags=0,name="CannotBeEvaded",flags=0}},nil}c["20% increased Elemental Damage while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=20,name="ElementalDamage",keywordFlags=0}},nil}c["30% of Physical Damage taken as Cold Damage during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=30,name="PhysicalDamageTakenAsCold",keywordFlags=0}},nil}c["With at least 40 Dexterity in Radius, Melee Damage"]={nil,"With at least 40 Dexterity in Radius, Melee Damage"}c["+50 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=50,name="EnergyShield",keywordFlags=0}},nil}c["+3 to Level of Socketed Golem Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="golem",value=3},name="GemProperty",keywordFlags=0}},nil}c["10% increased Damage per Freeze, Shock and Ignite on Enemy"]={{[1]={[1]={type="Multiplier",var="FreezeShockIgniteOnEnemy"},flags=4,type="INC",value=10,name="Damage",keywordFlags=0}},nil}c["Adds 32 to 48 Cold Damage to Attacks"]={{[1]={flags=1,type="BASE",value=32,name="ColdMin",keywordFlags=0},[2]={flags=1,type="BASE",value=48,name="ColdMax",keywordFlags=0}},nil}c["Adds 4 to 12 Physical Damage to Attacks"]={{[1]={flags=1,type="BASE",value=4,name="PhysicalMin",keywordFlags=0},[2]={flags=1,type="BASE",value=12,name="PhysicalMax",keywordFlags=0}},nil}c["20% increased Movement Speed"]={{[1]={flags=0,type="INC",value=20,name="MovementSpeed",keywordFlags=0}},nil}c["Raging Spirits refresh their Duration when they Kill an Ignited Enemy"]={nil,"Raging Spirits refresh their Duration when they Kill an Ignited Enemy"}c["With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 8 Ranged Weapons"]={nil,"With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 8 Ranged Weapons"}c["40% increased Stun Duration on Enemies"]={{[1]={flags=0,type="INC",value=40,name="EnemyStunDuration",keywordFlags=0}},nil}c["Curse Enemies with Level 30 Poacher's Mark on Hit, which can apply to Hexproof Enemies"]={nil,"Curse Enemies with Level 30 Poacher's Mark on Hit, which can apply to Hexproof Enemies"}c["+40 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=40,name="EnergyShield",keywordFlags=0}},nil}c["80% increased Spell Damage if your other Ring is an Elder Item"]={{[1]={flags=2,type="INC",value=80,name="Damage",keywordFlags=0}}," if your other Ring is an Elder Item"}c["10% increased Physical Damage with Maces"]={{[1]={flags=65536,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["With at least 40 Intelligence in Radius, Cold Snap has a 50% chance to grant a Power Charge on Kill"]={nil,"With at least 40 Intelligence in Radius, Cold Snap has a 50% chance to grant a Power Charge on Kill"}c["+5 to Dexterity"]={{[1]={flags=0,type="BASE",value=5,name="Dex",keywordFlags=0}},nil}c["6% increased Burning Damage for each Enemy you have Shocked Recently"]={{[1]={flags=8,type="INC",value=6,name="FireDamage",keywordFlags=0}}," for each Enemy you have Shocked Recently"}c["12% increased Attack Speed while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=1,type="INC",value=12,name="Speed",keywordFlags=0}},nil}c["Golems Summoned in the past 8 seconds deal 45% increased Damage Golems have 22% increased Maximum Life"]={nil,"Golems Summoned in the past 8 seconds deal 45% increased Damage Golems have 22% increased Maximum Life"}c["+33 to maximum Life"]={{[1]={flags=0,type="BASE",value=33,name="Life",keywordFlags=0}},nil}c["Life Leech is applied to Energy Shield instead while on Full Life Gain 6% of Maximum Life as Extra Maximum Energy Shield"]={nil,"Life Leech is applied to Energy Shield instead while on Full Life Gain 6% of Maximum Life as Extra Maximum Energy Shield"}c["Socketed Gems have 10% chance to cause Enemies to Flee on Hit"]={{}," to cause Enemies to Flee on Hit"}c["+1 to maximum number of Zombies per 300 Strength"]={{[1]={[1]={type="PerStat",stat="Str",div=300},flags=0,type="BASE",value=1,name="ActiveZombieLimit",keywordFlags=0}},nil}c["You cannot be Stunned while at maximum Endurance Charges"]={nil,"You cannot be Stunned while at maximum Endurance Charges"}c["12% chance to Knock Enemies Back on hit"]={{[1]={flags=0,type="BASE",value=12,name="EnemyKnockbackChance",keywordFlags=0}},nil}c["Cannot be Frozen if Dexterity is higher than Intelligence"]={nil,"Cannot be Frozen if Dexterity is higher than Intelligence"}c["Adds 35 to 90 Cold Damage to Attacks"]={{[1]={flags=1,type="BASE",value=35,name="ColdMin",keywordFlags=0},[2]={flags=1,type="BASE",value=90,name="ColdMax",keywordFlags=0}},nil}c["+30 Mana gained on Kill"]={{[1]={flags=0,type="BASE",value=30,name="ManaOnKill",keywordFlags=0}},nil}c["+160 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=160,name="EnergyShield",keywordFlags=0}},nil}c["to 30% increased Damage to targets"]={nil,"to 30% increased Damage to targets"}c["90% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=90,name="Evasion",keywordFlags=0}},nil}c["Increases and Reductions to Cast Speed also Apply to Trap Throwing Speed"]={nil,"Increases and Reductions to Cast Speed also Apply to Trap Throwing Speed"}c["You are Cursed with Level 20 Vulnerability You count as on Low Life while you are Cursed with Vulnerability"]={nil,"You are Cursed with Level 20 Vulnerability You count as on Low Life while you are Cursed with Vulnerability"}c["Can Allocate Passives from the Ranger's starting point"]={{},nil}c["8% increased Cast Speed"]={{[1]={flags=16,type="INC",value=8,name="Speed",keywordFlags=0}},nil}c["30% increased Cast Speed if you've Attacked Recently"]={{[1]={[1]={type="Condition",var="AttackedRecently"},flags=16,type="INC",value=30,name="Speed",keywordFlags=0}},nil}c["15% chance to gain a Frenzy Charge when your Trap is triggered by an Enemy 30% chance to gain Phasing for 4 seconds when your Trap is triggered by an Enemy"]={{}," to gain aCharge when your is triggered by an Enemy 30% chance to gain Phasing for 4 seconds when your Trap is triggered by an Enemy"}c["+290 to Armour and Evasion Rating"]={{[1]={flags=0,type="BASE",value=290,name="ArmourAndEvasion",keywordFlags=0}},nil}c["Golems have +900 to Armour"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=900,name="Armour",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Cannot be Stunned if you have at least 10 Crab Barriers"]={nil,"Cannot be Stunned if you have at least 10 Crab Barriers"}c["Passives in Radius can be Allocated without being connected to your tree"]={{[1]={value={key="intuitiveLeap",value=true},type="LIST",keywordFlags=0,name="JewelData",flags=0}},nil}c["120% of Block Chance applied to Spells when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="BASE",value=120,name="BlockChanceConv",keywordFlags=0}},nil}c["20% chance to Block Spells if you've Blocked an Attack Recently"]={{[1]={[1]={type="Condition",var="BlockedAttackRecently"},flags=0,type="BASE",value=20,name="SpellBlockChance",keywordFlags=0}},nil}c["90% increased Physical Damage"]={{[1]={flags=0,type="INC",value=90,name="PhysicalDamage",keywordFlags=0}},nil}c["10% chance to gain a Power Charge on Critical Strike +1 to Maximum Power Charges"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,type="BASE",value=10,name="PowerChargesMax",keywordFlags=0}}," to gain a Power Charge +1 to "}c["350 Physical Damage taken on Minion Death"]={nil,"350 Physical Damage taken on Minion Death"}c["Adds 29 to 45 Cold Damage to Attacks"]={{[1]={flags=1,type="BASE",value=29,name="ColdMin",keywordFlags=0},[2]={flags=1,type="BASE",value=45,name="ColdMax",keywordFlags=0}},nil}c["0.4% of Physical Attack Damage Leeched as Mana"]={{[1]={flags=1,type="BASE",value=0.4,name="PhysicalDamageManaLeech",keywordFlags=0}},nil}c["Melee Attacks have 8% chance to cause Bleeding"]={{[1]={flags=256,type="BASE",value=8,name="BleedChance",keywordFlags=0}},nil}c["50% increased Damage with Hits and Ailments against Bleeding Enemies You have Crimson Dance while you have Cat's Stealth"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=4,type="INC",value=50,name="Damage",keywordFlags=0}}," with Hits and Ailments You have Crimson Dance while you have Cat's Stealth"}c["100 Energy Shield Regenerated per second"]={{[1]={flags=0,type="BASE",value=100,name="EnergyShieldRegen",keywordFlags=0}},nil}c["3% increased Attack Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=1,type="INC",value=3,name="Damage",keywordFlags=0}},nil}c["Grants maximum Energy Shield equal to 15% of your Reserved Mana to"]={nil,"Grants maximum Energy Shield equal to 15% of your Reserved Mana to"}c["50% increased Stun Duration on you 4% increased Melee Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=256,type="INC",value=50,name="EnemyStunDuration",keywordFlags=0}}," on you 4% increased Damage "}c["130% increased Energy Shield"]={{[1]={flags=0,type="INC",value=130,name="EnergyShield",keywordFlags=0}},nil}c["+20% chance to be Pierced by Projectiles"]={{[1]={flags=0,type="BASE",value=20,name="ProjectileCount",keywordFlags=0}}," to be Pierced by "}c["With at least 40 Intelligence in Radius, Spark fires Projectiles in a Nova 15% reduced Spark Duration"]={nil,"With at least 40 Intelligence in Radius, Spark fires Projectiles in a Nova 15% reduced Spark Duration"}c["20% chance to gain a Frenzy Charge on Kill {variant:22}20% chance to gain a Power Charge on Kill"]={{}," to gain aCharge on Kill {variant:22}20% chance to gain a Power Charge on Kill"}c["50% of Physical Damage from Hits with this Weapon is Converted to a random Element Hits with this Weapon always inflict Elemental Ailments"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="Condition",var="{Hand}Attack"},flags=0,type="BASE",keywordFlags=0,name="PhysicalDamage",value=50}}," from Hits is Converted to a random Element Hits always inflict Elemental Ailments"}c["3% increased Attack Speed with Maces"]={{[1]={flags=65537,type="INC",value=3,name="Speed",keywordFlags=0}},nil}c["+50% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=50,name="ChaosResist",keywordFlags=0}},nil}c["+8 to Intelligence"]={{[1]={flags=0,type="BASE",value=8,name="Int",keywordFlags=0}},nil}c["Summoned Skeletons Cover Enemies in Ash on Hit Summoned Skeletons take 23.4% of their Maximum Life per second as Fire Damage"]={nil,"Summoned Skeletons Cover Enemies in Ash on Hit Summoned Skeletons take 23.4% of their Maximum Life per second as Fire Damage"}c["+2 to Level of Socketed Movement Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="movement",value=2},name="GemProperty",keywordFlags=0}},nil}c["18% increased Damage with Poison per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="INC",value=18,name="Damage",keywordFlags=1048576}},nil}c["+45% to Global Critical Strike Multiplier while wielding a Staff"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="UsingStaff"},flags=0,type="BASE",keywordFlags=0,name="CritMultiplier",value=45}},nil}c["Adds 10 to 15 Chaos Damage for each Spider's Web on the Enemy"]={{[1]={flags=0,type="BASE",value=10,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=15,name="ChaosMax",keywordFlags=0}}," for each Spider's Web on the Enemy"}c["You are Shocked during Flask effect, causing 50% increased Damage taken"]={nil,"You are Shocked during Flask effect, causing 50% increased Damage taken"}c["100% increased Aspect of the Avian Buff Effect"]={{[1]={flags=0,type="INC",value=100,name="BuffEffect",keywordFlags=0}}," Aspect of the Avian "}c["6% increased maximum Life"]={{[1]={flags=0,type="INC",value=6,name="Life",keywordFlags=0}},nil}c["30% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=30,name="Damage",keywordFlags=0}},nil}c["20% chance to gain a Power Charge when you place a Totem"]={{}," to gain a Power Charge when you place a "}c["Cannot gain Mana during effect"]={nil,"Cannot gain Mana during effect"}c["4% increased Melee Attack Speed"]={{[1]={flags=257,type="INC",value=4,name="Speed",keywordFlags=0}},nil}c["100 Life Regenerated per Second while you have Avian's Flight 12 Mana Regenerated per Second while you have Avian's Flight"]={{}," while you have Avian's Flight"}c["+25% to Cold and Lightning Resistances"]={{[1]={flags=0,type="BASE",value=25,name="ColdResist",keywordFlags=0},[2]={flags=0,type="BASE",value=25,name="LightningResist",keywordFlags=0}},nil}c["+60 to Intelligence"]={{[1]={flags=0,type="BASE",value=60,name="Int",keywordFlags=0}},nil}c["9% Increased Attack Speed"]={{[1]={flags=1,type="INC",value=9,name="Speed",keywordFlags=0}},nil}c["10% chance that if you would gain a Crab Barrier, you instead gain up to"]={{}," that if you would gain a Crab Barrier, you instead gain up to"}c["Curse Reflection"]={nil,"Curse Reflection"}c["Gain 15% of Elemental Damage as Extra Chaos Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=15,name="ElementalDamageGainAsChaos",keywordFlags=0}},nil}c["190% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=190,name="Evasion",keywordFlags=0}},nil}c["Take 100 Fire Damage when you Ignite an Enemy"]={nil,"100 Fire Damage when you Ignite an Enemy"}c["Items and Gems have 50% increased Attribute Requirements Chaos Damage can Ignite, Chill and Shock"]={nil,"Items and Gems have 50% increased Attribute Requirements Chaos Damage can Ignite, Chill and Shock"}c["1% of Physical Attack Damage Leeched as Mana"]={{[1]={flags=1,type="BASE",value=1,name="PhysicalDamageManaLeech",keywordFlags=0}},nil}c["Adds 14 to 21 Physical Damage"]={{[1]={flags=0,type="BASE",value=14,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=21,name="PhysicalMax",keywordFlags=0}},nil}c["40% increased Rarity of Items Dropped by Frozen Enemies 40% increased Cold Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=40,name="ColdDamage",keywordFlags=0}}," Rarity of Items Dropped by Frozen Enemies 40% increased with Attack Skills"}c["Adds 22 to 44 Physical Damage"]={{[1]={flags=0,type="BASE",value=22,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=44,name="PhysicalMax",keywordFlags=0}},nil}c["116% increased Physical Damage"]={{[1]={flags=0,type="INC",value=116,name="PhysicalDamage",keywordFlags=0}},nil}c["30% increased Damage if you Summoned a Golem in the past 8 seconds Golems Summoned in the past 8 seconds deal 45% increased Damage"]={{[1]={flags=0,type="INC",value=30,name="Damage",keywordFlags=0}}," if you Summoned a in the past 8 seconds Golems Summoned in the past 8 seconds deal 45% increased Damage"}c["Adds 157 to 210 Fire Damage to Hits with this Weapon against Blinded Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="ActorCondition",actor="enemy",var="Blinded"},flags=4,type="BASE",keywordFlags=0,name="FireMin",value=157},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="ActorCondition",actor="enemy",var="Blinded"},flags=4,type="BASE",keywordFlags=0,name="FireMax",value=210}}," to Hits "}c["Adds 21 to 38 Fire Damage"]={{[1]={flags=0,type="BASE",value=21,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=38,name="FireMax",keywordFlags=0}},nil}c["140% increased Critical Strike Chance for Spells"]={{[1]={flags=2,type="INC",value=140,name="CritChance",keywordFlags=0}},nil}c["190% increased Physical Damage"]={{[1]={flags=0,type="INC",value=190,name="PhysicalDamage",keywordFlags=0}},nil}c["235% increased Energy Shield"]={{[1]={flags=0,type="INC",value=235,name="EnergyShield",keywordFlags=0}},nil}c["Gain Unholy Might for 3 seconds on Rampage"]={nil,"Gain Unholy Might for 3 seconds on Rampage"}c["100% increased Damage when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=100,name="Damage",keywordFlags=0}},nil}c["135% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=135,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["Socketed Curse Gems have 12% reduced Mana Reservation"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}",keyword="curse"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=-12,name="ManaReserved",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["50% increased Area of Effect of Aura Skills"]={{[1]={[1]={type="SkillType",skillType=44},flags=0,type="INC",value=50,name="AreaOfEffect",keywordFlags=0}},nil}c["Damage Penetrates 10% Fire Resistance"]={{[1]={flags=0,type="BASE",value=10,name="FirePenetration",keywordFlags=0}},nil}c["Reflects 30 Chaos Damage to Melee Attackers"]={nil,"Reflects 30 Chaos Damage to Melee Attackers"}c["Reflects 20 Chaos Damage to Melee Attackers"]={nil,"Reflects 20 Chaos Damage to Melee Attackers"}c["Adds 250 to 300 Cold Damage to Counterattacks"]={{[1]={flags=0,type="BASE",value=250,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=300,name="ColdMax",keywordFlags=0}}," to Counterattacks"}c["20% increased Critical Strike Chance with Bows"]={{[1]={flags=8192,type="INC",value=20,name="CritChance",keywordFlags=0}},nil}c["15% chance to gain a Power Charge when your Trap is triggered by an Enemy 15% chance to gain a Power Charge when your Mine is Detonated targeting an Enemy"]={{}," to gain a Power Charge when your is triggered by an Enemy 15% chance to gain a Power Charge when your Mine is Detonated targeting an Enemy"}c["20% increased Critical Strike Chance with Swords"]={{[1]={flags=262144,type="INC",value=20,name="CritChance",keywordFlags=0}},nil}c["+25 to Dexterity"]={{[1]={flags=0,type="BASE",value=25,name="Dex",keywordFlags=0}},nil}c["23% increased Damage for each Equipped Magic Item"]={{[1]={[1]={type="Multiplier",var="MagicItem"},flags=0,type="INC",value=23,name="Damage",keywordFlags=0}},nil}c["+7 Life gained on Kill"]={{[1]={flags=0,type="BASE",value=7,name="LifeOnKill",keywordFlags=0}},nil}c["16% increased Mine Damage"]={{[1]={flags=0,type="INC",value=16,name="Damage",keywordFlags=8192}},nil}c["+35% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=35,name="LightningResist",keywordFlags=0}},nil}c["60 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=60,name="LifeRegen",keywordFlags=0}},nil}c["25% more Melee Physical Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=256,type="MORE",value=25,name="PhysicalDamage",keywordFlags=0}},nil}c["10% of Overkill Damage is Leeched as Life"]={{[1]={flags=0,type="BASE",value=10,name="DamageLifeLeech",keywordFlags=0}}," Overkill is "}c["10% Chance to Cause Monster to Flee on Block"]={{}," to Cause Monster to Flee on Block"}c["13% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=13,name="ChaosDamage",keywordFlags=0}},nil}c["Socketed Gems have 40% reduced Elemental Equilibrium effect {variant:2}Socketed Gems have 25% reduced Elemental Equilibrium effect"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=-40,name="FlaskEffect",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}}," Elemental Equilibrium {variant:2}Socketed Gems have 25% reduced Elemental Equilibrium effect"}c["20% increased Physical Damage with One Handed Melee Weapons"]={{[1]={flags=18874368,type="INC",value=20,name="PhysicalDamage",keywordFlags=0}},nil}c["grant 100% increased Flask Charges"]={nil,"grant 100% increased Flask Charges"}c["10% additional Block chance while not Cursed {variant:3}20% additional Spell Block chance while Cursed"]={{[1]={flags=2,type="BASE",value=10,name="BlockChance",keywordFlags=0}}," while not Cursed {variant:3}20% additional Block chance while Cursed"}c["20% increased Accuracy Rating with Two Handed Melee Weapons"]={{[1]={flags=35651584,type="INC",value=20,name="Accuracy",keywordFlags=0}},nil}c["Socketed Gems are Supported by Level 30 Cold to Fire"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportColdToFire",level=30},name="ExtraSupport",keywordFlags=0}},nil}c["60% increased Fire Damage"]={{[1]={flags=0,type="INC",value=60,name="FireDamage",keywordFlags=0}},nil}c["+8 to Dexterity"]={{[1]={flags=0,type="BASE",value=8,name="Dex",keywordFlags=0}},nil}c["20% increased Light Radius"]={{[1]={flags=0,type="INC",value=20,name="LightRadius",keywordFlags=0}},nil}c["+4 Life gained for each Enemy hit by your Attacks"]={{[1]={flags=1,type="BASE",value=4,name="LifeOnHit",keywordFlags=0}},nil}c["+3 Life gained for each Enemy hit by your Attacks"]={{[1]={flags=1,type="BASE",value=3,name="LifeOnHit",keywordFlags=0}},nil}c["Adds 54 to 88 Cold Damage to Spells while no Life is Reserved Adds 64 to 107 Fire Damage to Spells while no Life is Reserved"]={{[1]={flags=2,type="BASE",value=54,name="ColdMin",keywordFlags=0},[2]={flags=2,type="BASE",value=88,name="ColdMax",keywordFlags=0}}," while no is Reserved Adds 64 to 107 Fire Damage to s while no Life is Reserved"}c["25% chance to gain a Frenzy Charge on Kill with Main Hand 25% chance to gain an Endurance Charge on Kill with Off Hand 10% more Physical Damage while at maximum Frenzy Charges"]={{[1]={[1]={type="Condition",var="MainHandAttack"},[2]={type="Condition",var="OffHandAttack"},[3]={type="SkillName",skillName="Frenzy"},flags=0,type="BASE",keywordFlags=0,name="PhysicalDamage",value=25}}," to gain aCharge on Kill 25% chance to gain an Endurance Charge on Kill 10% more while at maximum Frenzy Charges"}c["Cannot Leech Life"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="CannotLeechLife",flags=0}},nil}c["110% increased Armour"]={{[1]={flags=0,type="INC",value=110,name="Armour",keywordFlags=0}},nil}c["+100 Strength Requirement"]={{[1]={flags=0,type="BASE",value=100,name="StrRequirement",keywordFlags=0}},nil}c["Gain a Flask Charge when you deal a Critical Strike"]={nil,"Gain a Flask Charge when you deal a Critical Strike"}c["Adds 96 to 118 Physical Damage"]={{[1]={flags=0,type="BASE",value=96,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=118,name="PhysicalMax",keywordFlags=0}},nil}c["20% reduced Movement Speed"]={{[1]={flags=0,type="INC",value=-20,name="MovementSpeed",keywordFlags=0}},nil}c["70% increased Physical Damage"]={{[1]={flags=0,type="INC",value=70,name="PhysicalDamage",keywordFlags=0}},nil}c["Adds 85 to 118 Physical Damage"]={{[1]={flags=0,type="BASE",value=85,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=118,name="PhysicalMax",keywordFlags=0}},nil}c["50% chance to cause Bleeding on Critical Strike"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,type="BASE",value=50,name="BleedChance",keywordFlags=0}},nil}c["Ignites your Skills cause spread to other Enemies within a Radius of 15 Recover 60 Life when you Ignite an Enemy"]={nil,"Ignites your Skills cause spread to other Enemies within a Radius of 15 Recover 60 Life when you Ignite an Enemy"}c["Adds 51 to 59 Chaos Damage"]={{[1]={flags=0,type="BASE",value=51,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=59,name="ChaosMax",keywordFlags=0}},nil}c["Your Hits can only Kill Frozen enemies"]={nil,"Your Hits can only Kill Frozen enemies"}c["Cannot be Frozen"]={{[1]={value=100,type="BASE",keywordFlags=0,name="AvoidFreeze",flags=0}},nil}c["Share Endurance, Frenzy and Power Charges with nearby party members"]={nil,"Share Endurance, Frenzy and Power Charges with nearby party members"}c["+10 to Strength and Intelligence"]={{[1]={flags=0,type="BASE",value=10,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=10,name="Int",keywordFlags=0}},nil}c["35% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=35,name="CritChance",keywordFlags=0}},nil}c["Cannot be Shocked while Chilled 40% chance to Chill Attackers for 4 seconds on Block"]={nil,"Cannot be Shocked while Chilled 40% chance to Chill Attackers for 4 seconds on Block"}c["20% increased Physical Damage over Time"]={{[1]={flags=8,type="INC",value=20,name="PhysicalDamage",keywordFlags=0}},nil}c["15% chance to Avoid interruption from Stuns while Casting"]={{}," to Avoid interruption from Stuns while Casting"}c["+160 to Armour"]={{[1]={flags=0,type="BASE",value=160,name="Armour",keywordFlags=0}},nil}c["1% increased Rarity of Items found per 15 Rampage Kills"]={{[1]={flags=0,type="INC",value=1,name="LootRarity",keywordFlags=0}}," per 15 Rampage Kills"}c["145% increased Physical Damage"]={{[1]={flags=0,type="INC",value=145,name="PhysicalDamage",keywordFlags=0}},nil}c["14% increased Melee Damage"]={{[1]={flags=256,type="INC",value=14,name="Damage",keywordFlags=0}},nil}c["25% chance to Steal Power, Frenzy, and Endurance Charges on Hit with Claws"]={{}," to Steal Power, Frenzy, and Endurance Charges on Hit "}c["Unaffected by Conductivity while affected by Purity of Lightning"]={nil,"Unaffected by Conductivity while affected by Purity of Lightning"}c["25% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges"]={{}," that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges"}c["+650 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=650,name="Evasion",keywordFlags=0}},nil}c["You cannot be Shocked for 3 seconds after being Shocked You grant 6 Frenzy Charges to allies on Death"]={nil,"You cannot be Shocked for 3 seconds after being Shocked You grant 6 Frenzy Charges to allies on Death"}c["Recover 100% of your maximum Life on use"]={nil,"Recover 100% of your maximum Life on use"}c["70% increased Damage Over Time during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=8,type="INC",value=70,name="Damage",keywordFlags=0}},nil}c["35% increased Stun Duration on Enemies"]={{[1]={flags=0,type="INC",value=35,name="EnemyStunDuration",keywordFlags=0}},nil}c["Gain 5 Souls for Vaal Skills on Rampage"]={nil,"Gain 5 Souls for Vaal Skills on Rampage"}c["Adds 30 to 40 Physical Damage"]={{[1]={flags=0,type="BASE",value=30,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=40,name="PhysicalMax",keywordFlags=0}},nil}c["+30% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=30,name="LightningResist",keywordFlags=0}},nil}c["Grants level 12 Summon Stone Golem"]={{[1]={flags=0,type="LIST",value={skillId="SummonRockGolem",level=12},name="ExtraSkill",keywordFlags=0}},nil}c["Unaffected by Temporal Chains while affected by Haste {variant:25}Adds 70 to 104 Cold Damage while affected by Hatred"]={{[1]={[1]={type="SkillName",skillName="Temporal Chains"},flags=0,type="BASE",value=70,name="ColdMin",keywordFlags=0},[2]={[1]={type="SkillName",skillName="Temporal Chains"},flags=0,type="BASE",value=104,name="ColdMax",keywordFlags=0}},"Unaffected bywhile affected by Haste {variant:25} while affected by Hatred"}c["40% increased Damage if you have consumed a corpse recently"]={{[1]={[1]={type="Condition",var="ConsumedCorpseRecently"},flags=0,type="INC",value=40,name="Damage",keywordFlags=0}},nil}c["Shocks nearby Enemies during Flask effect, causing 10% increased Damage taken"]={nil,"Shocks nearby Enemies during Flask effect, causing 10% increased Damage taken"}c["Adds 10 to 15 Physical Damage"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=15,name="PhysicalMax",keywordFlags=0}},nil}c["40% increased Critical Strike Chance with One Handed Melee Weapons"]={{[1]={flags=18874368,type="INC",value=40,name="CritChance",keywordFlags=0}},nil}c["Adds 10 to 20 Cold Damage to Spells per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,type="BASE",value=10,name="ColdMin",keywordFlags=0},[2]={[1]={type="Multiplier",var="PowerCharge"},flags=2,type="BASE",value=20,name="ColdMax",keywordFlags=0}},nil}c["1% of Attack Damage leeched as Life against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=5,type="BASE",value=1,name="DamageLifeLeech",keywordFlags=0}},nil}c["You and nearby allies have 15% increased Attack, Cast and Movement Speed if you've used a Warcry Recently"]={{[1]={[1]={type="Condition",var="UsedWarcryRecently"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=15,name="Speed",keywordFlags=0}},name="ExtraAura",keywordFlags=0},[2]={[1]={type="Condition",var="UsedWarcryRecently"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}},name="ExtraAura",keywordFlags=0}},nil}c["Projectiles Pierce you"]={nil,"Projectiles Pierce you"}c["24% increased Armour"]={{[1]={flags=0,type="INC",value=24,name="Armour",keywordFlags=0}},nil}c["Adds 15 to 25 Cold Damage to Spells per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,type="BASE",value=15,name="ColdMin",keywordFlags=0},[2]={[1]={type="Multiplier",var="PowerCharge"},flags=2,type="BASE",value=25,name="ColdMax",keywordFlags=0}},nil}c["Knocks Back Enemies if you get a Critical Strike with a Bow"]={{[1]={[1]={type="Condition",var="CriticalStrike"},value=100,type="BASE",keywordFlags=0,name="EnemyKnockbackChance",flags=8192}},nil}c["25% increased Physical Damage with Swords"]={{[1]={flags=262144,type="INC",value=25,name="PhysicalDamage",keywordFlags=0}},nil}c["15% increased Area Damage"]={{[1]={flags=512,type="INC",value=15,name="Damage",keywordFlags=0}},nil}c["8% chance to Dodge Spell Damage"]={{[1]={flags=0,type="BASE",value=8,name="SpellDodgeChance",keywordFlags=0}},nil}c["Gain 25% of Physical Damage as Extra Fire Damage while affected by Anger {variant:4}40% of Physical Damage Converted to Fire Damage while affected by Anger"]={{[1]={[1]={type="SkillName",skillName="Anger"},flags=0,type="BASE",value=25,name="PhysicalDamageGainAsFire",keywordFlags=0}}," while affected by{variant:4}40% of Physical Damage Converted to Fire Damage while affected by Anger"}c["Unaffected by Temporal Chains"]={{[1]={[1]={type="SkillName",skillName="Temporal Chains"},value=-100,type="MORE",keywordFlags=0,name="CurseEffectOnSelf",flags=0}},nil}c["13% increased Area Damage"]={{[1]={flags=512,type="INC",value=13,name="Damage",keywordFlags=0}},nil}c["20% increased Movement Speed while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,type="INC",value=20,name="MovementSpeed",keywordFlags=0}},nil}c["10% increased Mana Recovery from Flasks"]={{[1]={flags=0,type="INC",value=10,name="FlaskManaRecovery",keywordFlags=0}},nil}c["40% increased Lightning Damage with Attack Skills +200 Strength Requirement"]={{[1]={flags=0,type="INC",value=40,name="LightningDamage",keywordFlags=0}}," with Attack Skills +200 Strength Requirement"}c["24% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8388608,type="INC",value=24,name="PhysicalDamage",keywordFlags=0}},nil}c["On Killing a Poisoned Enemy, nearby Enemies are Poisoned and nearby Allies Regenerate 200 Life per second"]={nil,"On Killing a Poisoned Enemy, nearby Enemies are Poisoned and nearby Allies Regenerate 200 Life per second"}c["35% increased Lightning Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=35,name="LightningDamage",keywordFlags=0}},nil}c["Cannot be Stunned by Spells if your other Ring is a Shaper Item"]={nil,"Cannot be Stunned by Spells if your other Ring is a Shaper Item"}c["Socketed Gems are Supported by Level 16 Trap"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportTrap",level=16},name="ExtraSupport",keywordFlags=0}},nil}c["20% chance to Dodge Attacks while your Off Hand is empty"]={{[1]={flags=0,type="BASE",value=20,name="AttackDodgeChance",keywordFlags=0}}," while your Off Hand is empty"}c["4% increased maximum Mana"]={{[1]={flags=0,type="INC",value=4,name="Mana",keywordFlags=0}},nil}c["6% chance to Knock Enemies Back on hit"]={{[1]={flags=0,type="BASE",value=6,name="EnemyKnockbackChance",keywordFlags=0}},nil}c["400 Fire Damage taken per second per Endurance Charge if you've been Hit Recently Elder Item"]={nil,"400 Fire Damage taken per second per Endurance Charge if you've been Hit Recently Elder Item"}c["40% chance to cause Bleeding on Melee Hit"]={{[1]={flags=256,type="BASE",value=40,name="BleedChance",keywordFlags=0}},nil}c["+6 to Maximum Life per Elder Item Equipped 8% increased Effect of non-Damaging Ailments per Elder Item Equipped"]={{[1]={flags=0,type="BASE",value=6,name="Life",keywordFlags=0}}," per Elder Item Equipped 8% increased Effect of non-Damaging Ailments per Elder Item Equipped"}c["3% increased Character Size 6% increased Dexterity"]={{[1]={flags=0,type="INC",value=3,name="Dex",keywordFlags=0}}," Character Size 6% increased "}c["Adds 1 to 11 Lightning Damage to Spells"]={{[1]={flags=2,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=2,type="BASE",value=11,name="LightningMax",keywordFlags=0}},nil}c["+46 to maximum Life"]={{[1]={flags=0,type="BASE",value=46,name="Life",keywordFlags=0}},nil}c["Cannot Be Stunned while on Full Energy Shield"]={nil,"Cannot Be Stunned while on Full Energy Shield"}c["25% increased Knockback Distance"]={{[1]={flags=0,type="INC",value=25,name="EnemyKnockbackDistance",keywordFlags=0}},nil}c["Golem Skills have 30% increased Cooldown Recovery Speed"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="INC",value=30,name="CooldownRecovery",keywordFlags=0}},nil}c["30% increased Global Critical Strike Chance while wielding a Staff"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="UsingStaff"},flags=0,type="INC",keywordFlags=0,name="CritChance",value=30}},nil}c["30% increased Mine Damage"]={{[1]={flags=0,type="INC",value=30,name="Damage",keywordFlags=8192}},nil}c["Auras you Cast grant 5% increased Attack and Cast Speed to you and Allies"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=5,name="Speed",keywordFlags=0}},name="ExtraAuraEffect",keywordFlags=0}},nil}c["25% increased Effect of Shock"]={{[1]={flags=0,type="INC",value=25,name="FlaskEffect",keywordFlags=0}}," of Shock"}c["+55 to maximum Life"]={{[1]={flags=0,type="BASE",value=55,name="Life",keywordFlags=0}},nil}c["10% Chance to Block"]={{[1]={flags=0,type="BASE",value=10,name="BlockChance",keywordFlags=0}},nil}c["50% chance to cause Bleeding on Hit"]={{[1]={flags=0,type="BASE",value=50,name="BleedChance",keywordFlags=0}},nil}c["310% increased Physical Damage"]={{[1]={flags=0,type="INC",value=310,name="PhysicalDamage",keywordFlags=0}},nil}c["40% increased Global Critical Strike Chance while wielding a Staff"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="UsingStaff"},flags=0,type="INC",keywordFlags=0,name="CritChance",value=40}},nil}c["15% more maximum Energy Shield"]={{[1]={flags=0,type="MORE",value=15,name="EnergyShield",keywordFlags=0}},nil}c["30% of Physical Damage Converted to Chaos Damage"]={{[1]={flags=0,type="BASE",value=30,name="PhysicalDamageConvertToChaos",keywordFlags=0}},nil}c["Minions have 8% increased Area of Effect of Area Skills"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=8,name="AreaOfEffect",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Adds 2 to 4 Fire Damage to Attacks per 10 Strength"]={{[1]={[1]={type="PerStat",stat="Str",div=10},flags=1,type="BASE",value=2,name="FireMin",keywordFlags=0},[2]={[1]={type="PerStat",stat="Str",div=10},flags=1,type="BASE",value=4,name="FireMax",keywordFlags=0}},nil}c["+1 Mana gained on Kill per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,type="BASE",value=1,name="ManaOnKill",keywordFlags=0}},nil}c["Adds 19 to 29 Cold Damage"]={{[1]={flags=0,type="BASE",value=19,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=29,name="ColdMax",keywordFlags=0}},nil}c["+1 to maximum Mana per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,type="BASE",value=1,name="Mana",keywordFlags=0}},nil}c["Reflects 1 to 220 Lightning Damage to Attackers on Block 22% increased Global Defences"]={nil,"Reflects 1 to 220 Lightning Damage to Attackers on Block 22% increased Global Defences"}c["17% Chance to Block during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=17,name="BlockChance",keywordFlags=0}},nil}c["Hits with this Weapon deal 57% increased Damage to Ignited Enemies"]={nil,"Hits with this Weapon deal 57% increased Damage to Ignited Enemies"}c["20% increased Movement Speed when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=0,type="INC",value=20,name="MovementSpeed",keywordFlags=0}},nil}c["10% chance to gain a Power Charge on Kill 5% increased Projectile Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="BASE",value=10,name="ProjectileSpeed",keywordFlags=0}}," to gain a Power Charge on Kill 5% increased "}c["Poison you inflict with Critical Strikes deals 100% more Damage"]={{[1]={flags=0,type="MORE",value=100,name="PoisonDamageOnCrit",keywordFlags=0}},nil}c["16% increased Quantity of Items found when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=16,name="LootQuantity",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 20 Elemental Proliferation"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportElementalProliferation",level=20},name="ExtraSupport",keywordFlags=0}},nil}c["Adds 75 to 130 Physical Damage"]={{[1]={flags=0,type="BASE",value=75,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=130,name="PhysicalMax",keywordFlags=0}},nil}c["20% chance to create Consecrated Ground on Kill, lasting 8 seconds"]={{}," to create Consecrated Ground on Kill, lasting 8 seconds"}c["30% more Spell Damage when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=2,type="MORE",value=30,name="Damage",keywordFlags=0}},nil}c["+10% to Melee Critical Strike Multiplier"]={{[1]={flags=256,type="BASE",value=10,name="CritMultiplier",keywordFlags=0}},nil}c["35% chance to avoid being Stunned for each Herald Skill affecting you"]={{[1]={flags=0,type="BASE",value=35,name="AvoidStun",keywordFlags=0}}," for each Herald Skill affecting you"}c["Enemies killed by Zombies explode dealing Fire Damage"]={nil,"Enemies killed by Zombies explode dealing Fire Damage"}c["10% chance to Dodge Attacks while affected by Grace"]={{[1]={flags=0,type="BASE",value=10,name="AttackDodgeChance",keywordFlags=0}}," while affected by Grace"}c["32% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=32,name="ElementalDamage",keywordFlags=0}},nil}c["+10 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=10,name="LifeOnHit",keywordFlags=0}},nil}c["With at least 40 Dexterity in Radius, Viper Strike has a 10% chance per Poison on Enemy to grant Unholy Might for 4 seconds on Hit"]={nil,"With at least 40 Dexterity in Radius, Viper Strike has a 10% chance per Poison on Enemy to grant Unholy Might for 4 seconds on Hit"}c["25% increased Spell Damage"]={{[1]={flags=2,type="INC",value=25,name="Damage",keywordFlags=0}},nil}c["15% chance to gain a Frenzy Charge when your Trap is triggered by an Enemy"]={{}," to gain aCharge when your is triggered by an Enemy"}c["10% chance to create a Smoke Cloud when Hit {variant:2,3}25% chance to create a Smoke Cloud when Hit"]={{}," to create a Smoke Cloud when Hit {variant:2,3}25% chance to create a Smoke Cloud when Hit"}c["+1 to Level of Socketed Elemental Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="elemental",value=1},name="GemProperty",keywordFlags=0}},nil}c["2% reduced Mana Reserved"]={{[1]={flags=0,type="INC",value=-2,name="ManaReserved",keywordFlags=0}},nil}c["45% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=45,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["5% increased Experience gain"]={{}," Experience gain"}c["15% chance to Shock"]={{[1]={flags=0,type="BASE",value=15,name="EnemyShockChance",keywordFlags=0}},nil}c["Grants Summon Harbinger of Storms Skill +150 to Evasion Rating"]={nil,"Grants Summon Harbinger of Storms Skill +150 to Evasion Rating"}c["110% increased Physical Damage"]={{[1]={flags=0,type="INC",value=110,name="PhysicalDamage",keywordFlags=0}},nil}c["Gain 50% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,type="BASE",value=50,name="PhysicalDamageGainAsCold",keywordFlags=0}},nil}c["38% increased Spell Damage"]={{[1]={flags=2,type="INC",value=38,name="Damage",keywordFlags=0}},nil}c["20% chance to Dodge Attacks while your Off Hand is empty 100% increased Cold Damage while your Off Hand is empty"]={{[1]={flags=0,type="BASE",value=20,name="AttackDodgeChance",keywordFlags=0}}," while your Off Hand is empty 100% increased Cold Damage while your Off Hand is empty"}c["40% increased Critical Strike Chance with Claws"]={{[1]={flags=16384,type="INC",value=40,name="CritChance",keywordFlags=0}},nil}c["15% increased Quantity of Items found during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=15,name="LootQuantity",keywordFlags=0}},nil}c["70% increased Spell Damage"]={{[1]={flags=2,type="INC",value=70,name="Damage",keywordFlags=0}},nil}c["3% additional chance to Dodge Attacks"]={{[1]={flags=0,type="BASE",value=3,name="AttackDodgeChance",keywordFlags=0}},nil}c["12% increased Damage with Wands"]={{[1]={flags=524288,type="INC",value=12,name="Damage",keywordFlags=0}},nil}c["50% increased Stun Duration on you"]={{[1]={flags=0,type="INC",value=50,name="EnemyStunDuration",keywordFlags=0}}," on you"}c["Gain up to your maximum number of Frenzy and Power Charges when you gain Cat's Stealth You have Phasing while you have Cat's Stealth"]={nil,"Gain up to your maximum number of Frenzy and Power Charges when you gain Cat's Stealth You have Phasing while you have Cat's Stealth"}c["+2 to Level of Socketed Chaos Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="chaos",value=2},name="GemProperty",keywordFlags=0}},nil}c["10% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=10,name="LightningDamage",keywordFlags=0}},nil}c["Adds 1 to 51 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=51,name="LightningMax",keywordFlags=0}},nil}c["20% increased Endurance Charge Duration"]={{[1]={flags=0,type="INC",value=20,name="EnduranceChargesDuration",keywordFlags=0}},nil}c["+26 Life gained on Kill"]={{[1]={flags=0,type="BASE",value=26,name="LifeOnKill",keywordFlags=0}},nil}c["Gain 20 Energy Shield for each Enemy you Hit which is affected by a Spider's Web 50% increased Aspect of the Spider Debuff Duration"]={nil,"Gain 20 Energy Shield for each Enemy you Hit which is affected by a Spider's Web 50% increased Aspect of the Spider Debuff Duration"}c["16% increased Physical Damage with Attacks"]={{[1]={flags=1,type="INC",value=16,name="PhysicalDamage",keywordFlags=0}},nil}c["Adds 19 to 34 Chaos Damage to Spells"]={{[1]={flags=2,type="BASE",value=19,name="ChaosMin",keywordFlags=0},[2]={flags=2,type="BASE",value=34,name="ChaosMax",keywordFlags=0}},nil}c["Gain 15 Mana per Grand Spectrum"]={{[1]={[1]={type="Multiplier",var="GrandSpectrum"},flags=0,type="BASE",value=15,name="Mana",keywordFlags=0},[2]={flags=0,type="BASE",value=1,name="Multiplier:GrandSpectrum",keywordFlags=0}},nil}c["Prefix: LocalIncreasedArmourAndEnergyShield5 Prefix: IncreasedLife6"]={nil,"Prefix: LocalIncreasedArmourAndEnergyShield5 Prefix: IncreasedLife6"}c["20% reduced Light Radius"]={{[1]={flags=0,type="INC",value=-20,name="LightRadius",keywordFlags=0}},nil}c["12% increased Elemental Damage per Grand Spectrum"]={{[1]={[1]={type="Multiplier",var="GrandSpectrum"},flags=0,type="INC",value=12,name="ElementalDamage",keywordFlags=0},[2]={flags=0,type="BASE",value=1,name="Multiplier:GrandSpectrum",keywordFlags=0}},nil}c["+30% to Chaos Resistance while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=30,name="ChaosResist",keywordFlags=0}},nil}c["25% increased Burning Damage"]={{[1]={flags=8,type="INC",value=25,name="FireDamage",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 10 Added Cold Damage"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportAddedColdDamage",level=10},name="ExtraSupport",keywordFlags=0}},nil}c["20% more chance to Evade Attacks while not on full Energy Shield"]={{[1]={[1]={type="Condition",neg=true,var="FullEnergyShield"},flags=0,type="MORE",value=20,name="EvadeChance",keywordFlags=0}},nil}c["+1 to Maximum Endurance Charges"]={{[1]={flags=0,type="BASE",value=1,name="EnduranceChargesMax",keywordFlags=0}},nil}c["+145 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=145,name="EnergyShield",keywordFlags=0}},nil}c["+210 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=210,name="EnergyShield",keywordFlags=0}},nil}c["Traps and Mines deal 4 to 13 additional Physical Damage"]={{[1]={flags=0,type="BASE",value=4,name="PhysicalMin",keywordFlags=12288},[2]={flags=0,type="BASE",value=13,name="PhysicalMax",keywordFlags=12288}},nil}c["60% increased Block Recovery"]={{[1]={flags=0,type="INC",value=60,name="BlockRecovery",keywordFlags=0}},nil}c["Insufficient Mana doesn't prevent your Melee Attacks Your Physical Damage can Chill"]={nil,"Insufficient Mana doesn't prevent your Melee Attacks Your Physical Damage can Chill"}c["10% increased Area Damage"]={{[1]={flags=512,type="INC",value=10,name="Damage",keywordFlags=0}},nil}c["25% chance to avoid Fire Damage when Hit {variant:2}You always Ignite while Burning"]={{[1]={flags=0,type="BASE",value=25,name="FireDamage",keywordFlags=0}}," to avoid when Hit {variant:2}You always Ignite while Burning"}c["You and your Minions have 1% additional Physical Damage Reduction for each Zombie you own"]={nil,"You and your Minions have 1% additional Physical Damage Reduction for each Zombie you own"}c["Minions have 15% increased maximum Life"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=15,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["15% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=15,name="LootRarity",keywordFlags=0}},nil}c["2% of Life Regenerated per Second"]={{[1]={flags=0,type="BASE",value=2,name="LifeRegenPercent",keywordFlags=0}},nil}c["Summon 2 additional Skeleton Warriors with Summon Skeleton +1 second to Summon Skeleton Cooldown"]={nil,"Summon 2 additional Skeleton Warriors with Summon Skeleton +1 second to Summon Skeleton Cooldown"}c["10% chance to gain an Endurance Charge when you are Hit You cannot be Stunned while at maximum Endurance Charges"]={{}," to gain an Endurance Charge when you are Hit You cannot be Stunned "}c["Gain 30 Mana per Grand Spectrum"]={{[1]={[1]={type="Multiplier",var="GrandSpectrum"},flags=0,type="BASE",value=30,name="Mana",keywordFlags=0},[2]={flags=0,type="BASE",value=1,name="Multiplier:GrandSpectrum",keywordFlags=0}},nil}c["Gain 75 Armour per Grand Spectrum"]={{[1]={[1]={type="Multiplier",var="GrandSpectrum"},flags=0,type="BASE",value=75,name="Armour",keywordFlags=0},[2]={flags=0,type="BASE",value=1,name="Multiplier:GrandSpectrum",keywordFlags=0}},nil}c["30% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=30,name="LightningDamage",keywordFlags=0}},nil}c["also grant an equal chance to gain a Frenzy Charge on Kill"]={nil,"also grant an equal chance to gain a Frenzy Charge on Kill"}c["75% increased Physical Damage"]={{[1]={flags=0,type="INC",value=75,name="PhysicalDamage",keywordFlags=0}},nil}c["25% increased Trap Damage"]={{[1]={flags=0,type="INC",value=25,name="Damage",keywordFlags=4096}},nil}c["You count as on Low Life while you are Cursed with Vulnerability"]={nil,"You count as on Low Life while you are Cursed with Vulnerability"}c["25% chance to Taunt on Hit 6% reduced Damage taken if you've Taunted an Enemy Recently"]={{[1]={[1]={type="Condition",var="TauntedEnemyRecently"},flags=0,type="BASE",value=25,name="DamageTaken",keywordFlags=0}}," to Taunt on Hit 6% reduced "}c["2% chance to Freeze"]={{[1]={flags=0,type="BASE",value=2,name="EnemyFreezeChance",keywordFlags=0}},nil}c["Rquires Level 64"]={nil,"Rquires Level 64"}c["25% chance to create Consecrated Ground on Kill, lasting 8 seconds"]={{}," to create Consecrated Ground on Kill, lasting 8 seconds"}c["Adds 36 to 50 Cold Damage to Attacks"]={{[1]={flags=1,type="BASE",value=36,name="ColdMin",keywordFlags=0},[2]={flags=1,type="BASE",value=50,name="ColdMax",keywordFlags=0}},nil}c["With at least 40 Intelligence in Radius, can summon up to 3 Skeleton Mages with Summon Skeletons {variant:2}With at least 40 Intelligence in Radius, can summon up to 5 Skeleton Mages with Summon Skeletons"]={nil,"With at least 40 Intelligence in Radius, can summon up to 3 Skeleton Mages with Summon Skeletons {variant:2}With at least 40 Intelligence in Radius, can summon up to 5 Skeleton Mages with Summon Skeletons"}c["18% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=18,name="Evasion",keywordFlags=0}},nil}c["Mine Damage Penetrates 10% Elemental Resistances"]={{[1]={flags=0,type="BASE",value=10,name="ElementalPenetration",keywordFlags=8192}},nil}c["26% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=26,name="ElementalDamage",keywordFlags=0}},nil}c["Never deal Critical Strikes"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="NeverCrit",flags=0}},nil}c["Adds 140 to 285 Cold Damage"]={{[1]={flags=0,type="BASE",value=140,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=285,name="ColdMax",keywordFlags=0}},nil}c["10% chance to Cause Monsters to Flee Enemies you Shock have 30% reduced Cast Speed"]={{[1]={flags=16,type="BASE",value=10,name="Speed",keywordFlags=0}}," to Cause Monsters to Flee Enemies you Shock have 30% reduced "}c["10% increased Cold Damage"]={{[1]={flags=0,type="INC",value=10,name="ColdDamage",keywordFlags=0}},nil}c["Recover 3% of Maximum Mana on Kill"]={nil,"Recover 3% of Maximum Mana on Kill"}c["+20 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=20,name="EnergyShield",keywordFlags=0}},nil}c["+38 to all Attributes"]={{[1]={flags=0,type="BASE",value=38,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=38,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=38,name="Int",keywordFlags=0}},nil}c["+60% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=60,name="ChaosResist",keywordFlags=0}},nil}c["+2 seconds to Avian's Flight Duration"]={{[1]={flags=0,type="BASE",value=2,name="Duration",keywordFlags=0}}," seconds to Avian's Flight "}c["2% additional Chance to Block Spells with Shields"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,type="BASE",value=2,name="SpellBlockChance",keywordFlags=0}},nil}c["Adds 98 to 140 Physical Damage"]={{[1]={flags=0,type="BASE",value=98,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=140,name="PhysicalMax",keywordFlags=0}},nil}c["Elemental Equilibrium"]={{[1]={value="Elemental Equilibrium",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["Adds 25 to 38 Fire Damage"]={{[1]={flags=0,type="BASE",value=25,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=38,name="FireMax",keywordFlags=0}},nil}c["Eldritch Battery"]={{[1]={value="Eldritch Battery",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["20% increased Area of Effect for Attacks"]={{[1]={flags=1,type="INC",value=20,name="AreaOfEffect",keywordFlags=0}},nil}c["Unaffected by Enfeeble while affected by Grace {variant:21}8% chance to Dodge Spells while affected by Haste"]={nil,"Unaffected by Enfeeble while affected by Grace {variant:21}8% chance to Dodge Spells while affected by Haste"}c["Resolute Technique"]={{[1]={value="Resolute Technique",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["Totems cannot be Stunned"]={nil,"Totems cannot be Stunned"}c["20% increased Movement Speed while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,type="INC",value=20,name="MovementSpeed",keywordFlags=0}},nil}c["+35% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=35,name="FireResist",keywordFlags=0}},nil}c["8% chance to Shock"]={{[1]={flags=0,type="BASE",value=8,name="EnemyShockChance",keywordFlags=0}},nil}c["30% reduced Endurance, Frenzy and Power Charge Duration"]={{[1]={flags=0,type="INC",value=-30,name="PowerChargesDuration",keywordFlags=0},[2]={flags=0,type="INC",value=-30,name="FrenzyChargesDuration",keywordFlags=0},[3]={flags=0,type="INC",value=-30,name="EnduranceChargesDuration",keywordFlags=0}},nil}c["12% increased Fire Damage"]={{[1]={flags=0,type="INC",value=12,name="FireDamage",keywordFlags=0}},nil}c["8% increased Attack Speed with Swords"]={{[1]={flags=262145,type="INC",value=8,name="Speed",keywordFlags=0}},nil}c["225% increased Energy Shield"]={{[1]={flags=0,type="INC",value=225,name="EnergyShield",keywordFlags=0}},nil}c["15% chance to Recover 10% of Maximum Mana when you use a Skill while affected by Clarity"]={{[1]={flags=0,type="BASE",value=15,name="Mana",keywordFlags=0}}," to Recover 10% of when you use a Skill while affected by Clarity"}c["25% increased Physical Damage with One Handed Melee Weapons"]={{[1]={flags=18874368,type="INC",value=25,name="PhysicalDamage",keywordFlags=0}},nil}c["Damage with Weapons Penetrates 8% Lightning Resistance"]={{[1]={flags=8388608,type="BASE",value=8,name="LightningPenetration",keywordFlags=0}},nil}c["1.6% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=1.6,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["You take 40% reduced Extra Damage from Critical Strikes while affected by Determination"]={nil,"You take 40% reduced Extra Damage from Critical Strikes while affected by Determination"}c["263% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=263,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["+4 Accuracy Rating per 2 Intelligence"]={{[1]={[1]={type="PerStat",stat="Int",div=2},flags=0,type="BASE",value=4,name="Accuracy",keywordFlags=0}},nil}c["You can't deal Damage with Skills yourself"]={nil,"You can't deal Damage with Skills yourself"}c["8% chance to Block Spells while affected by Discipline {variant:14}30 Energy Shield gained for each Enemy Hit while affected by Discipline"]={{[1]={[1]={type="SkillName",skillName="Discipline"},flags=0,type="BASE",value=8,name="SpellBlockChance",keywordFlags=0}}," while affected by{variant:14}30 Energy Shield gained for each Enemy Hit while affected by Discipline"}c["25% increased Zombie Size"]={{}," Size"}c["+1 to maximum Life per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,type="BASE",value=1,name="Life",keywordFlags=0}},nil}c["30 Energy Shield gained for each Enemy Hit while affected by Discipline {variant:15}2.5% of Maximum Energy Shield Regenerated per Second while affected by Discipline"]={{}," while affected by Discipline"}c["Can have up to 1 additional Trap placed at a time"]={{[1]={flags=0,type="BASE",value=1,name="ActiveTrapLimit",keywordFlags=0}},nil}c["Critical Strikes ignore Enemy Monster Elemental Resistances"]={{[1]={[1]={type="Condition",var="CriticalStrike"},value=true,type="FLAG",keywordFlags=0,name="IgnoreElementalResistances",flags=0}},nil}c["40% reduced Light Radius"]={{[1]={flags=0,type="INC",value=-40,name="LightRadius",keywordFlags=0}},nil}c["+10 Life gained on Kill"]={{[1]={flags=0,type="BASE",value=10,name="LifeOnKill",keywordFlags=0}},nil}c["Minions deal 20% increased Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=20,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["18% increased maximum Energy Shield"]={{[1]={flags=0,type="INC",value=18,name="EnergyShield",keywordFlags=0}},nil}c["Adds 35 to 65 Lightning Damage to Spells"]={{[1]={flags=2,type="BASE",value=35,name="LightningMin",keywordFlags=0},[2]={flags=2,type="BASE",value=65,name="LightningMax",keywordFlags=0}},nil}c["Recover 3% of Maximum Mana on Kill 10% increased Scorching Ray beam length"]={nil,"Recover 3% of Maximum Mana on Kill 10% increased Scorching Ray beam length"}c["100% increased Critical Strike Chance against Enemies on Full Life"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="FullLife"},flags=4,type="INC",value=100,name="CritChance",keywordFlags=0}},nil}c["30% increased Elemental Damage with Attack Skills while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=30,name="ElementalDamage",keywordFlags=0}}," with Attack Skills "}c["145% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=145,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["10% increased Area of Effect of Area Skills"]={{[1]={flags=0,type="INC",value=10,name="AreaOfEffect",keywordFlags=0}},nil}c["Cannot be Stunned if you've Killed Recently 25% increased Attack Speed if you haven't Killed Recently"]={nil,"Cannot be Stunned if you've Killed Recently 25% increased Attack Speed if you haven't Killed Recently"}c["Unaffected by Burning Ground while affected by Purity of Fire {variant:36}Unaffected by Flammability while affected by Purity of Fire"]={nil,"Unaffected by Burning Ground while affected by Purity of Fire {variant:36}Unaffected by Flammability while affected by Purity of Fire"}c["10% chance to gain a Power Charge on hitting an Enemy affected by a Spider's Web 10% chance to Poison per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="BASE",value=10,name="PoisonChance",keywordFlags=0}}," to gain a Power Charge on hitting an Enemy affected by a Spider's Web 10% chance "}c["+14 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=14,name="EnergyShield",keywordFlags=0}},nil}c["Unaffected by Chilled Ground while affected by Purity of Ice {variant:40}Unaffected by Frostbite while affected by Purity of Ice"]={nil,"Unaffected by Chilled Ground while affected by Purity of Ice {variant:40}Unaffected by Frostbite while affected by Purity of Ice"}c["With at least 40 Dexterity in Radius, Ethereal Knives fires Projectiles in a Nova"]={nil,"With at least 40 Dexterity in Radius, Ethereal Knives fires Projectiles in a Nova"}c["10% Chance to Block Spells during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=10,name="SpellBlockChance",keywordFlags=0}},nil}c["8% increased Physical Damage for each Hit you've Blocked Recently 4% increased Movement Speed for each Hit you've Blocked Recently 80% increased Physical Damage if you've Blocked a Hit from a Unique Enemy Recently"]={{[1]={[1]={type="Condition",var="BlockedHitFromUniqueEnemyRecently"},flags=0,type="INC",value=8,name="PhysicalDamage",keywordFlags=0}}," for each Hit you've Blocked Recently 4% increased Movement Speed for each Hit you've Blocked Recently 80% increased Physical Damage "}c["40% increased Defences from equipped Shield"]={{[1]={[1]={type="SlotName",slotName="Weapon 2"},flags=0,type="INC",value=40,name="Defences",keywordFlags=0}},nil}c["25% chance to avoid Fire Damage when Hit"]={{[1]={flags=0,type="BASE",value=25,name="FireDamage",keywordFlags=0}}," to avoid when Hit"}c["Items and Gems have 10% reduced Attribute Requirements"]={{[1]={flags=0,type="INC",value=-10,name="GlobalAttributeRequirements",keywordFlags=0}},nil}c["Golem Skills have 25% increased Cooldown Recovery Speed"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="INC",value=25,name="CooldownRecovery",keywordFlags=0}},nil}c["10% increased Trap Damage"]={{[1]={flags=0,type="INC",value=10,name="Damage",keywordFlags=4096}},nil}c["1.5% of Lightning Damage is Leeched as Mana while affected by Wrath"]={{[1]={flags=0,type="BASE",value=1.5,name="LightningDamageManaLeech",keywordFlags=0}}," is while affected by Wrath"}c["Socketed Gems are Supported by Level 18 Faster Casting"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportFasterCast",level=18},name="ExtraSupport",keywordFlags=0}},nil}c["1.5% of Lightning Damage is Leeched as Mana while affected by Wrath {variant:50}Damage Penetrates 15% Lightning Resistance while affected by Wrath"]={{[1]={[1]={type="SkillName",skillName="Wrath"},flags=0,type="BASE",value=1.5,name="LightningDamageManaLeech",keywordFlags=0}}," is while affected by{variant:50}Damage Penetrates 15% Lightning Resistance while affected by Wrath"}c["Gain 25% of Physical Damage as Extra Lightning Damage while affected by Wrath"]={{[1]={flags=0,type="BASE",value=25,name="PhysicalDamageGainAsLightning",keywordFlags=0}}," while affected by Wrath"}c["Removes Burning on use"]={nil,"Removes Burning on use"}c["40% of Physical Damage Converted to Lightning Damage while affected by Wrath"]={{[1]={flags=0,type="BASE",value=40,name="PhysicalDamageConvertToLightning",keywordFlags=0}}," while affected by Wrath"}c["12% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=12,name="ChaosDamage",keywordFlags=0}},nil}c["180% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=180,name="Evasion",keywordFlags=0}},nil}c["Adds 64 to 107 Fire Damage to Spells while no Life is Reserved Adds 14 to 173 Lightning Damage to Spells while no Life is Reserved"]={{[1]={flags=2,type="BASE",value=64,name="FireMin",keywordFlags=0},[2]={flags=2,type="BASE",value=107,name="FireMax",keywordFlags=0}}," while no is Reserved Adds 14 to 173 Lightning Damage to s while no Life is Reserved"}c["80% less Burning Damage"]={{[1]={flags=8,type="MORE",value=-80,name="FireDamage",keywordFlags=0}},nil}c["15% increased Cast Speed for Curses"]={{[1]={flags=16,type="INC",value=15,name="Speed",keywordFlags=2}},nil}c["With at least 40 Intelligence in Radius, can summon up to 5 Skeleton Mages with Summon Skeletons"]={nil,"With at least 40 Intelligence in Radius, can summon up to 5 Skeleton Mages with Summon Skeletons"}c["Your Chaos Damage has 60% chance to Poison Enemies"]={nil,"Your Chaos Damage has 60% chance to Poison Enemies"}c["Your hits can't be Evaded"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="CannotBeEvaded",flags=0}},nil}c["Adds 25 to 45 Physical Damage"]={{[1]={flags=0,type="BASE",value=25,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=45,name="PhysicalMax",keywordFlags=0}},nil}c["Cannot be Stunned by Attacks if your other Ring is an Elder Item"]={nil,"Cannot be Stunned by Attacks if your other Ring is an Elder Item"}c["Adds 1 to 3 Chaos Damage to Attacks"]={{[1]={flags=1,type="BASE",value=1,name="ChaosMin",keywordFlags=0},[2]={flags=1,type="BASE",value=3,name="ChaosMax",keywordFlags=0}},nil}c["-4% to all Resistances for each Equipped Corrupted Item 8% increased Maximum Energy Shield for each Equipped Corrupted Item"]={{[1]={flags=0,type="BASE",value=-4,name="ElementalResist",keywordFlags=0},[2]={flags=0,type="BASE",value=-4,name="ChaosResist",keywordFlags=0}}," for each Equipped Corrupted Item 8% increased Maximum Energy Shield for each Equipped Corrupted Item"}c["30% increased Accuracy Rating"]={{[1]={flags=0,type="INC",value=30,name="Accuracy",keywordFlags=0}},nil}c["Gain 30% of Physical Damage as Extra Cold Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=30,name="PhysicalDamageGainAsCold",keywordFlags=0}},nil}c["160% increased Armour"]={{[1]={flags=0,type="INC",value=160,name="Armour",keywordFlags=0}},nil}c["You and nearby Allies deal 35% increased Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=35,name="Damage",keywordFlags=0}},name="ExtraAura",keywordFlags=0}},nil}c["13% increased Fire Damage"]={{[1]={flags=0,type="INC",value=13,name="FireDamage",keywordFlags=0}},nil}c["+24 Mana gained when you Block {variant:1}20% reduced Movement Speed"]={{[1]={flags=0,type="BASE",value=24,name="Mana",keywordFlags=0}}," gained when you Block {variant:1}20% reduced Movement Speed"}c["4% additional Block Chance"]={{[1]={flags=0,type="BASE",value=4,name="BlockChance",keywordFlags=0}},nil}c["Grants Level 20 Aspect of the Crab Skill"]={{[1]={flags=0,type="LIST",value={skillId="CrabAspect",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["20% less Damage taken if you have not been Hit Recently"]={{[1]={[1]={type="Condition",neg=true,var="BeenHitRecently"},flags=0,type="MORE",value=-20,name="DamageTaken",keywordFlags=0}},nil}c["100% increased Warcry Cooldown Recovery Speed"]={{[1]={flags=0,type="INC",value=100,name="CooldownRecovery",keywordFlags=4}},nil}c["With at least 40 Dexterity in Radius, Ice Shot Pierces 5 additional Targets"]={nil,"With at least 40 Dexterity in Radius, Ice Shot Pierces 5 additional Targets"}c["13% increased Light Radius"]={{[1]={flags=0,type="INC",value=13,name="LightRadius",keywordFlags=0}},nil}c["When Hit, 10% of Damage is taken from Mana before Life"]={{[1]={flags=0,type="BASE",value=10,name="DamageTakenFromManaBeforeLife",keywordFlags=0}},nil}c["+250 to Armour"]={{[1]={flags=0,type="BASE",value=250,name="Armour",keywordFlags=0}},nil}c["+120 to maximum Life"]={{[1]={flags=0,type="BASE",value=120,name="Life",keywordFlags=0}},nil}c["With at least 40 Strength in Radius, Cleave has 3% increased Area of Effect per Nearby Enemy"]={nil,"With at least 40 Strength in Radius, Cleave has 3% increased Area of Effect per Nearby Enemy"}c["20% increased Damage against Chilled Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Chilled"},flags=4,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["10% increased Life Recovery from Flasks"]={{[1]={flags=0,type="INC",value=10,name="FlaskLifeRecovery",keywordFlags=0}},nil}c["Grants level 20 Summon Beastial Rhoa Skill"]={nil,nil}c["With at least 40 Strength in Radius, Ground Slam has a 20% increased angle {variant:2}With at least 40 Strength in Radius, Ground Slam has a 35% increased angle"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 20% increased angle {variant:2}With at least 40 Strength in Radius, Ground Slam has a 35% increased angle"}c["With at least 40 Strength in Radius, Ground Slam has a 35% increased angle"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 35% increased angle"}c["With at least 40 Strength in Radius, Ground Slam has a 50% increased angle"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 50% increased angle"}c["With at least 40 Strength in Radius, Ground Slam has a 50% increased angle {variant:2}With at least 40 Strength in Radius, Ground Slam has a 25% chance to grant an Endurance Charge when you Stun an Enemy"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 50% increased angle {variant:2}With at least 40 Strength in Radius, Ground Slam has a 25% chance to grant an Endurance Charge when you Stun an Enemy"}c["With at least 40 Strength in Radius, Ground Slam has a 25% chance to grant an Endurance Charge when you Stun an Enemy"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 25% chance to grant an Endurance Charge when you Stun an Enemy"}c["Blind Chilled Enemies on Hit"]={nil,"Blind Chilled Enemies on Hit"}c["With at least 40 Dexterity in Radius, Burning"]={nil,"With at least 40 Dexterity in Radius, Burning"}c["25% chance to gain a Siphoning Charge when you use a Skill Adds 14 to 16 Physical Damage to Attacks and Spells per Siphoning Charge"]={{[1]={flags=2,type="BASE",value=25,name="PhysicalDamage",keywordFlags=0}}," to gain a Siphoning Charge when you use a Skill Adds 14 to 16 to Attacks and s per Siphoning Charge"}c["8% chance to gain a Power, Frenzy or Endurance Charge on Kill"]={{}," to gain a Power,or Endurance Charge on Kill"}c["3 Mana Regenerated per second"]={{[1]={flags=0,type="BASE",value=3,name="ManaRegen",keywordFlags=0}},nil}c["Maximum Life becomes 1, Immune to Chaos Damage"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="ChaosInoculation",flags=0}},nil}c["Gain Shocking Conflux for 4 seconds"]={{[1]={[1]={type="Condition",var="ShockingConflux"},value=100,type="BASE",keywordFlags=0,name="EnemyShockChance",flags=0},[2]={[1]={type="Condition",var="ShockingConflux"},value=true,type="FLAG",keywordFlags=0,name="PhysicalCanShock",flags=0},[3]={[1]={type="Condition",var="ShockingConflux"},value=true,type="FLAG",keywordFlags=0,name="ColdCanShock",flags=0},[4]={[1]={type="Condition",var="ShockingConflux"},value=true,type="FLAG",keywordFlags=0,name="FireCanShock",flags=0},[5]={[1]={type="Condition",var="ShockingConflux"},value=true,type="FLAG",keywordFlags=0,name="ChaosCanShock",flags=0}},nil}c["30 Energy Shield gained for each Enemy Hit while affected by Discipline"]={nil,"30 Energy Shield gained for each Enemy Hit while affected by Discipline"}c["7% increased Physical Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="INC",value=7,name="PhysicalDamage",keywordFlags=0}},nil}c["+50 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=50,name="Evasion",keywordFlags=0}},nil}c["20% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=20,name="ManaRegen",keywordFlags=0}},nil}c["With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 4% increased Damage each time it Hits."]={nil,"With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 4% increased Damage each time it Hits."}c["50% increased Stun Duration on Enemies"]={{[1]={flags=0,type="INC",value=50,name="EnemyStunDuration",keywordFlags=0}},nil}c["125 Life Regenerated per second while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,type="BASE",value=125,name="LifeRegen",keywordFlags=0}},nil}c["80% increased Critical Strike Chance against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=4,type="INC",value=80,name="CritChance",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 14 Spell Totem"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportSpellTotem",level=14},name="ExtraSupport",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 30 Generosity"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportGenerosity",level=30},name="ExtraSupport",keywordFlags=0}},nil}c["10% increased Experience Gain of Corrupted Gems"]={{}," Experience Gain of Corrupted Gems"}c["Adds 15 to 25 Fire Damage"]={{[1]={flags=0,type="BASE",value=15,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=25,name="FireMax",keywordFlags=0}},nil}c["5% increased Damage for each Trap and Mine you have Damage Penetrates 6% Elemental Resistances if you Detonated Mines Recently"]={{[1]={[1]={type="Condition",var="DetonatedMinesRecently"},flags=0,type="INC",value=5,name="Damage",keywordFlags=4096}}," for each and Mine you have Damage Penetrates 6% Elemental Resistances "}c["4% increased Cast Speed with Fire Skills"]={{[1]={flags=16,type="INC",value=4,name="Speed",keywordFlags=16}},nil}c["With at least 40 Intelligence in Radius, Cold Snap Cooldown can be bypassed by Power Charges instead of Frenzy Charges"]={nil,"With at least 40 Intelligence in Radius, Cold Snap Cooldown can be bypassed by Power Charges instead of Frenzy Charges"}c["Blind Chilled Enemies on Hit Damage Penetrates 20% Cold Resistance against Chilled Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Chilled"},flags=4,type="BASE",value=20,name="ColdPenetration",keywordFlags=0}},"Blind Chilled Enemies on Hit "}c["Adds 85 to 160 Physical Damage"]={{[1]={flags=0,type="BASE",value=85,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=160,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 36 to 360 Physical Damage"]={{[1]={flags=0,type="BASE",value=36,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=360,name="PhysicalMax",keywordFlags=0}},nil}c["Crimson Dance"]={nil,"Crimson Dance"}c["Adds 60 to 120 Physical Damage"]={{[1]={flags=0,type="BASE",value=60,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=120,name="PhysicalMax",keywordFlags=0}},nil}c["+50 to Armour"]={{[1]={flags=0,type="BASE",value=50,name="Armour",keywordFlags=0}},nil}c["+70 to maximum Life"]={{[1]={flags=0,type="BASE",value=70,name="Life",keywordFlags=0}},nil}c["60% reduced Mana Cost of Totem Skills that cast an Aura"]={{[1]={flags=0,type="INC",value=-60,name="ManaCost",keywordFlags=16384}}," of Skills that cast an Aura"}c["Gain 35% of Physical Attack Damage as Extra Fire Damage"]={{[1]={flags=1,type="BASE",value=35,name="PhysicalDamageGainAsFire",keywordFlags=0}},nil}c["1% of maximum Mana gained on Kill Removes 1% of maximum Life on Kill"]={{[1]={flags=0,type="BASE",value=1,name="Mana",keywordFlags=0}}," gained on Kill Removes 1% of maximum Life on Kill"}c["+500 to maximum Life"]={{[1]={flags=0,type="BASE",value=500,name="Life",keywordFlags=0}},nil}c["+212 Intelligence Requirement"]={{[1]={flags=0,type="BASE",value=212,name="IntRequirement",keywordFlags=0}},nil}c["+30 to Dexterity"]={{[1]={flags=0,type="BASE",value=30,name="Dex",keywordFlags=0}},nil}c["10% increased Experience Gain of Corrupted Gems Corrupted"]={{}," Experience Gain of Corrupted Gems Corrupted"}c["Adds 1 to 30 Cold Damage to Attacks"]={{[1]={flags=1,type="BASE",value=1,name="ColdMin",keywordFlags=0},[2]={flags=1,type="BASE",value=30,name="ColdMax",keywordFlags=0}},nil}c["8% increased Physical Damage for each Hit you've Blocked Recently"]={{[1]={flags=0,type="INC",value=8,name="PhysicalDamage",keywordFlags=0}}," for each Hit you've Blocked Recently"}c["Socketed Gems are Supported by Level 18 Ice Bite"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportFrenzyChargeOnSlayingFrozenEnemy",level=18},name="ExtraSupport",keywordFlags=0}},nil}c["Gain a Power Charge when you use a Vaal Skill"]={nil,"Gain a Power Charge when you use a Vaal Skill"}c["3% chance to Avoid Elemental Status Ailments"]={{[1]={flags=0,type="BASE",value=3,name="AvoidShock",keywordFlags=0},[2]={flags=0,type="BASE",value=3,name="AvoidFrozen",keywordFlags=0},[3]={flags=0,type="BASE",value=3,name="AvoidChilled",keywordFlags=0},[4]={flags=0,type="BASE",value=3,name="AvoidIgnite",keywordFlags=0}},nil}c["Culling Strike against Enemies Cursed with Poacher's Mark Curse Enemies with Level 30 Poacher's Mark on Hit, which can apply to Hexproof Enemies"]={nil,"Culling Strike against Enemies Cursed with Poacher's Mark Curse Enemies with Level 30 Poacher's Mark on Hit, which can apply to Hexproof Enemies"}c["Cover Enemies in Ash when they Hit you"]={nil,"Cover Enemies in Ash when they Hit you"}c["15% Chance to Block"]={{[1]={flags=0,type="BASE",value=15,name="BlockChance",keywordFlags=0}},nil}c["30% more Bow Damage at Close Range while you have iron Reflexes"]={{[1]={[1]={type="Condition",var="AtCloseRange"},flags=8196,type="MORE",value=30,name="Damage",keywordFlags=0}}," while you have iron Reflexes"}c["15% chance of Projectiles Piercing"]={{[1]={flags=0,type="BASE",value=15,name="PierceChance",keywordFlags=0}},nil}c["Gain 25% of Physical Damage as Extra Chaos Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=25,name="PhysicalDamageGainAsChaos",keywordFlags=0}},nil}c["3% increased Character Size 5% increased Defences"]={{[1]={flags=0,type="INC",value=3,name="Defences",keywordFlags=0}}," Character Size 5% increased "}c["135% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=135,name="ArmourAndEvasion",keywordFlags=0}},nil}c["10% increased Attack Speed while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=1,type="INC",value=10,name="Speed",keywordFlags=0}},nil}c["of its mods for 20 seconds"]={nil,"of its mods for 20 seconds"}c["6% increased Intelligence"]={{[1]={flags=0,type="INC",value=6,name="Int",keywordFlags=0}},nil}c["5% increased Intelligence"]={{[1]={flags=0,type="INC",value=5,name="Int",keywordFlags=0}},nil}c["15% increased Fire Damage"]={{[1]={flags=0,type="INC",value=15,name="FireDamage",keywordFlags=0}},nil}c["Found Magic Items drop Identified"]={nil,"Found Magic Items drop Identified"}c["Minions have 7% increased Area of Effect of Area Skills"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=7,name="AreaOfEffect",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Cannot Leech"]={nil,"Cannot Leech"}c["+1 Energy Shield gained on Kill per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,type="BASE",value=1,name="EnergyShield",keywordFlags=0}}," gained on Kill "}c["20% increased Effect of your Curses"]={{[1]={flags=0,type="INC",value=20,name="CurseEffect",keywordFlags=0}},nil}c["Adds 60 to 140 Physical Damage"]={{[1]={flags=0,type="BASE",value=60,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=140,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 55 to 130 Physical Damage"]={{[1]={flags=0,type="BASE",value=55,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=130,name="PhysicalMax",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 10 Blind"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportBlind",level=10},name="ExtraSupport",keywordFlags=0}},nil}c["Your Cold Damage can Poison"]={nil,"Your Cold Damage can Poison"}c["+2 to Level of Socketed Lightning Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="lightning",value=2},name="GemProperty",keywordFlags=0}},nil}c["Gain 15% of Elemental Damage as Extra Chaos Damage"]={{[1]={flags=0,type="BASE",value=15,name="ElementalDamageGainAsChaos",keywordFlags=0}},nil}c["Curse Enemies with Level 10 Assassin's Mark on Hit"]={{[1]={flags=0,type="LIST",value={skillId="AssassinsMark",level=10,noSupports=true},name="ExtraSkill",keywordFlags=0}},nil}c["+8% chance to Evade Attacks while affected by Grace"]={{}," to Evade Attacks while affected by Grace"}c["15% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=15,name="ManaRegen",keywordFlags=0}},nil}c["Adds 5 to 11 Physical Damage"]={{[1]={flags=0,type="BASE",value=5,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=11,name="PhysicalMax",keywordFlags=0}},nil}c["45% of Fire Damage Converted to Chaos Damage"]={{[1]={flags=0,type="BASE",value=45,name="FireDamageConvertToChaos",keywordFlags=0}},nil}c["15% increased Cold Damage"]={{[1]={flags=0,type="INC",value=15,name="ColdDamage",keywordFlags=0}},nil}c["8% increased Physical Damage with Swords"]={{[1]={flags=262144,type="INC",value=8,name="PhysicalDamage",keywordFlags=0}},nil}c["130% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=130,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["30% increased Life Recovery from Flasks"]={{[1]={flags=0,type="INC",value=30,name="FlaskLifeRecovery",keywordFlags=0}},nil}c["-10 Physical Damage taken from Projectile Attacks"]={{[1]={flags=0,type="BASE",value=-10,name="PhysicalDamageTaken",keywordFlags=0}}," from Projectile Attacks"}c["20% increased Melee Damage"]={{[1]={flags=256,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["Adds 2 to 5 Physical Damage"]={{[1]={flags=0,type="BASE",value=2,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=5,name="PhysicalMax",keywordFlags=0}},nil}c["+6% to maximum Cold Resistance"]={{[1]={flags=0,type="BASE",value=6,name="ColdResistMax",keywordFlags=0}},nil}c["20% chance to gain a Frenzy Charge on Killing a Frozen Enemy Skills Chain an additional time while at maximum Frenzy Charges"]={{}," to gain aCharge on Killing a Frozen Enemy Skills Chain an additional time "}c["Effect per Nearby Enemy"]={nil,"Effect per Nearby Enemy"}c["+15% to Critical Strike Multiplier with Mines"]={{[1]={flags=0,type="BASE",value=15,name="CritMultiplier",keywordFlags=8192}},nil}c["With at least 40 Intelligence in Radius, Spark fires Projectiles in a Nova"]={nil,"With at least 40 Intelligence in Radius, Spark fires Projectiles in a Nova"}c["Grants level 10 Gluttony of Elements Skill"]={{[1]={flags=0,type="LIST",value={skillId="VaalAuraElementalDamageHealing",level=10},name="ExtraSkill",keywordFlags=0}},nil}c["Adds 14 to 28 Cold Damage to Attacks"]={{[1]={flags=1,type="BASE",value=14,name="ColdMin",keywordFlags=0},[2]={flags=1,type="BASE",value=28,name="ColdMax",keywordFlags=0}},nil}c["Your Critical Strike Chance is Lucky"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="CritChanceLucky",flags=0}},nil}c["10% Chance to Cast level 18 Summon Spectral Wolf on Kill"]={{[1]={flags=0,type="LIST",value={skillId="SummonRigwaldsPack",level=18},name="ExtraSkill",keywordFlags=0}},nil}c["Attacks with this Weapon deal 100 to 200 added Fire Damage to Bleeding Enemies Attacks with this Weapon deal 100 to 200 added Physical Damage to Ignited Enemies"]={nil,"deal 100 to 200 added Fire Damage to Bleeding Enemies Attacks with this Weapon deal 100 to 200 added Physical Damage to Ignited Enemies"}c["Attacks with this Weapon have 25% chance to inflict Bleeding against Ignited Enemies Every 8 seconds, gain Avatar of Fire for 4 seconds"]={{}," to inflict Bleeding Every 8 seconds, gain Avatar of Fire for 4 seconds"}c["Adds 20 to 30 Chaos Damage to Spells and Attacks while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=20,name="ChaosMin",keywordFlags=0},[2]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=30,name="ChaosMax",keywordFlags=0}},nil}c["60% increased Mana Cost of Skills"]={{[1]={flags=0,type="INC",value=60,name="ManaCost",keywordFlags=0}},nil}c["1% increased Evasion Rating per 10 Intelligence"]={{[1]={[1]={type="PerStat",stat="Int",div=10},flags=0,type="INC",value=1,name="Evasion",keywordFlags=0}},nil}c["Curse Enemies with level 10 Flammability on Hit"]={{[1]={flags=0,type="LIST",value={skillId="Flammability",level=10,noSupports=true},name="ExtraSkill",keywordFlags=0}},nil}c["Shocked Enemies you Kill Explode, dealing 10% of their Maximum Life as Lightning Damage which cannot Shock"]={nil,"Shocked Enemies you Kill Explode, dealing 10% of their Maximum Life as Lightning Damage which cannot Shock"}c["12% of Physical Damage taken as Fire Damage while affected by Purity of Elements {variant:31}12% of Physical Damage taken as Lightning Damage while affected by Purity of Elements"]={{[1]={[1]={type="SkillName",skillName="Purity of Elements"},flags=0,type="BASE",value=12,name="PhysicalDamageTakenAsFire",keywordFlags=0}}," while affected by{variant:31}12% of Physical Damage taken as Lightning Damage while affected by Purity of Elements"}c["1% of Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=1,name="LifeRegenPercent",keywordFlags=0}},nil}c["100% increased Chill Duration on Enemies when in Off Hand"]={{[1]={[1]={type="SlotNumber",num=2},flags=0,type="INC",value=100,name="EnemyChillDuration",keywordFlags=0}},nil}c["Has an additional Implicit Mod +30 to all Attributes"]={nil,"Has an additional Implicit Mod +30 to all Attributes"}c["Adds 25 to 50 Fire Damage"]={{[1]={flags=0,type="BASE",value=25,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=50,name="FireMax",keywordFlags=0}},nil}c["Damage Penetrates 3% Cold Resistance"]={{[1]={flags=0,type="BASE",value=3,name="ColdPenetration",keywordFlags=0}},nil}c["+100% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=100,name="CritMultiplier",keywordFlags=0}},nil}c["Gain Onslaught for 20 seconds when you Kill a Rare or Unique Enemy"]={nil,"Gain Onslaught for 20 seconds when you Kill a Rare or Unique Enemy"}c["20% chance when Placing Mines to Place an additional Mine 100% increased Mine Arming Speed"]={{}," when Placing s to Place an additional Mine 100% increased Mine Arming Speed"}c["Every 16 seconds you gain iron Reflexes for 8 seconds"]={nil,"Every 16 seconds you gain iron Reflexes for 8 seconds"}c["24% increased Elemental Damage with Attack Skills {variant:2,3,4}Adds 12 to 20 Physical Damage"]={{[1]={flags=0,type="INC",value=24,name="ElementalDamage",keywordFlags=0}}," with Attack Skills {variant:2,3,4}Adds 12 to 20 Physical Damage"}c["Knocks Back Enemies in an Area on Flask use"]={nil,"Knocks Back Enemies in an Area on Flask use"}c["10% chance to grant a Power Charge to nearby Allies on Kill 5% chance to grant a Frenzy Charge to nearby Allies on Hit"]={{}," to grant a Power Charge to nearby Allies on Kill 5% chance to grant aCharge to nearby Allies on Hit"}c["Gain 110% of Bow Physical Damage as Extra Damage of an Element"]={{[1]={flags=0,type="BASE",value=110,name="PhysicalDamage",keywordFlags=0}}," Bow as Extra Damage of an Element"}c["5 Maximum Void Charges Gain a Void Charge every second"]={nil,"5 Maximum Void Charges Gain a Void Charge every second"}c["Adds 3 to 6 Cold Damage to Spells"]={{[1]={flags=2,type="BASE",value=3,name="ColdMin",keywordFlags=0},[2]={flags=2,type="BASE",value=6,name="ColdMax",keywordFlags=0}},nil}c["Gain 100% of Bow Physical Damage as Extra Damage of each Element"]={{[1]={flags=8192,type="BASE",value=100,name="PhysicalDamageGainAsLightning",keywordFlags=0},[2]={flags=8192,type="BASE",value=100,name="PhysicalDamageGainAsCold",keywordFlags=0},[3]={flags=8192,type="BASE",value=100,name="PhysicalDamageGainAsFire",keywordFlags=0}},nil}c["Adds 150 to 300 Cold Damage"]={{[1]={flags=0,type="BASE",value=150,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=300,name="ColdMax",keywordFlags=0}},nil}c["400 Cold Damage taken per second per Frenzy Charge while moving"]={nil,"400 Cold Damage taken per second per Frenzy Charge while moving"}c["10% increased Stun Duration on Enemies"]={{[1]={flags=0,type="INC",value=10,name="EnemyStunDuration",keywordFlags=0}},nil}c["3% increased Attack Speed with Two Handed Melee Weapons"]={{[1]={flags=35651585,type="INC",value=3,name="Speed",keywordFlags=0}},nil}c["30% increased Chill Duration on Enemies"]={{[1]={flags=0,type="INC",value=30,name="EnemyChillDuration",keywordFlags=0}},nil}c["+30% to Fire and Cold Resistances"]={{[1]={flags=0,type="BASE",value=30,name="FireResist",keywordFlags=0},[2]={flags=0,type="BASE",value=30,name="ColdResist",keywordFlags=0}},nil}c["Bleeding Enemies you Kill Explode, dealing 5% of"]={nil,"Bleeding Enemies you Kill Explode, dealing 5% of"}c["+110 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=110,name="EnergyShield",keywordFlags=0}},nil}c["6% increased Quantity of Items found"]={{[1]={flags=0,type="INC",value=6,name="LootQuantity",keywordFlags=0}},nil}c["Adds 30 to 41 Physical Damage"]={{[1]={flags=0,type="BASE",value=30,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=41,name="PhysicalMax",keywordFlags=0}},nil}c["30% chance to Avoid being Chilled during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=30,name="AvoidChilled",keywordFlags=0}},nil}c["Adds 4 to 8 Fire Damage to Attacks with Bows"]={{[1]={flags=8192,type="BASE",value=4,name="FireMin",keywordFlags=0},[2]={flags=8192,type="BASE",value=8,name="FireMax",keywordFlags=0}},nil}c["Adds 12 to 32 Physical Damage"]={{[1]={flags=0,type="BASE",value=12,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=32,name="PhysicalMax",keywordFlags=0}},nil}c["2% of Life Regenerated per second with at least 400 Strength"]={{[1]={[1]={type="StatThreshold",stat="Str",threshold=400},flags=0,type="BASE",value=2,name="LifeRegenPercent",keywordFlags=0}},nil}c["Passives granting Cold Resistance or all Elemental Resistances in Radius"]={nil,"Passives granting Cold Resistance or all Elemental Resistances in Radius"}c["Adds 16 to 53 Lightning Damage to Spells"]={{[1]={flags=2,type="BASE",value=16,name="LightningMin",keywordFlags=0},[2]={flags=2,type="BASE",value=53,name="LightningMax",keywordFlags=0}},nil}c["10% chance to gain an Endurance Charge when you Block"]={{}," to gain an Endurance Charge when you Block"}c["Removes 1% of maximum Energy Shield on Kill Corrupted"]={nil,"Removes 1% of maximum Energy Shield on Kill Corrupted"}c["When you or your Totems Kill a Burning Enemy, 20% chance for you"]={nil,"When you or your Totems Kill a Burning Enemy, 20% chance for you"}c["8% reduced Elemental Damage taken while at Maximum Endurance Charges"]={{[1]={[1]={type="StatThreshold",stat="EnduranceCharges",thresholdStat="EnduranceChargesMax"},flags=0,type="INC",value=-8,name="ElementalDamageTaken",keywordFlags=0}},nil}c["40% increased Duration of Ailments on Enemies +4% Chance to Block"]={{[1]={flags=0,type="INC",value=40,name="Duration",keywordFlags=0}}," of Ailments +4% Chance to Block"}c["30% Chance to Dodge Spell Damage"]={{[1]={flags=0,type="BASE",value=30,name="SpellDodgeChance",keywordFlags=0}},nil}c["100% increased Projectile Speed"]={{[1]={flags=0,type="INC",value=100,name="ProjectileSpeed",keywordFlags=0}},nil}c["+2 to Level of Socketed Cold Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="cold",value=2},name="GemProperty",keywordFlags=0}},nil}c["0.3% of Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=0.3,name="LifeRegenPercent",keywordFlags=0}},nil}c["Every 16 seconds you gain Elemental Overload for 8 seconds"]={nil,"Every 16 seconds you gain Elemental Overload for 8 seconds"}c["4 additional Arrows"]={{[1]={flags=1,type="BASE",value=4,name="ProjectileCount",keywordFlags=0}},nil}c["25% increased Light Radius"]={{[1]={flags=0,type="INC",value=25,name="LightRadius",keywordFlags=0}},nil}c["+60 to Strength"]={{[1]={flags=0,type="BASE",value=60,name="Str",keywordFlags=0}},nil}c["20% faster start of Energy Shield Recharge"]={{[1]={flags=0,type="INC",value=20,name="EnergyShieldRechargeFaster",keywordFlags=0}},nil}c["Half of your Strength is added to your Minions +1 to maximum number of Zombies per 300 Strength"]={nil,"Half of your Strength is added to your Minions +1 to maximum number of Zombies per 300 Strength"}c["Adds 20 to 55 Physical Damage"]={{[1]={flags=0,type="BASE",value=20,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=55,name="PhysicalMax",keywordFlags=0}},nil}c["Arrows that Pierce cause Bleeding"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="ArrowsThatPierceCauseBleeding",flags=0}},nil}c["Immune to Elemental Status Ailments while Phasing 10% chance to Dodge Spell Damage while Phasing"]={nil,"Immune to Elemental Status Ailments while Phasing 10% chance to Dodge Spell Damage while Phasing"}c["Adds 1 to 85 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=85,name="LightningMax",keywordFlags=0}},nil}c["Adds 1 to 325 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=325,name="LightningMax",keywordFlags=0}},nil}c["10% Chance to Shock"]={{[1]={flags=0,type="BASE",value=10,name="EnemyShockChance",keywordFlags=0}},nil}c["With 40 total Strength and Intelligence in Radius, Elemental Hit cannot choose Cold"]={nil,"With 40 total Strength and Intelligence in Radius, Elemental Hit cannot choose Cold"}c["Adds 1 to 100 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=100,name="LightningMax",keywordFlags=0}},nil}c["25% increased Quantity of Items Dropped by Slain Frozen enemies {variant:2,3,4}15% increased Quantity of Items Dropped by Slain Frozen Enemies"]={{}," Quantity of Items Dropped by Slain Frozen enemies {variant:2,3,4}15% increased Quantity of Items Dropped by Slain Frozen Enemies"}c["+30% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=30,name="ChaosResist",keywordFlags=0}},nil}c["Increases and Reductions to Light Radius also apply to Accuracy Adds 157 to 210 Fire Damage to Hits with this Weapon against Blinded Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="ActorCondition",actor="enemy",var="Blinded"},flags=4,type="BASE",keywordFlags=0,name="FireMin",value=157},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="ActorCondition",actor="enemy",var="Blinded"},flags=4,type="BASE",keywordFlags=0,name="FireMax",value=210}},"Increases and Reductions to also apply to Accuracy to Hits "}c["75% reduced Maximum number of Summoned Raging Spirits Raging Spirits' Hits always Ignite"]={{}," Maximum number of Summoned Raging Spirits Raging Spirits' Hits always Ignite"}c["+30 to Strength"]={{[1]={flags=0,type="BASE",value=30,name="Str",keywordFlags=0}},nil}c["4% increased Effect of your Curses"]={{[1]={flags=0,type="INC",value=4,name="CurseEffect",keywordFlags=0}},nil}c["20% increased Physical Damage with Daggers"]={{[1]={flags=32768,type="INC",value=20,name="PhysicalDamage",keywordFlags=0}},nil}c["4% reduced Enemy Stun Threshold with Maces"]={{[1]={flags=65536,type="INC",value=-4,name="EnemyStunThreshold",keywordFlags=0}},nil}c["Ignites your Skills cause spread to other Enemies within a Radius of 15"]={nil,"Ignites your Skills cause spread to other Enemies within a Radius of 15"}c["16% increased Physical Damage with Daggers"]={{[1]={flags=32768,type="INC",value=16,name="PhysicalDamage",keywordFlags=0}},nil}c["-2 Physical Damage taken from Attacks"]={{[1]={flags=0,type="BASE",value=-2,name="PhysicalDamageTaken",keywordFlags=0}}," from Attacks"}c["650% increased Armour"]={{[1]={flags=0,type="INC",value=650,name="Armour",keywordFlags=0}},nil}c["Removed life is regenerated as Energy Shield over 2 seconds"]={nil,"Removed life is regenerated as Energy Shield over 2 seconds"}c["Adds 56 to 84 Chaos Damage to Spells"]={{[1]={flags=2,type="BASE",value=56,name="ChaosMin",keywordFlags=0},[2]={flags=2,type="BASE",value=84,name="ChaosMax",keywordFlags=0}},nil}c["3% increased Character Size 6% increased Strength"]={{[1]={flags=0,type="INC",value=3,name="Str",keywordFlags=0}}," Character Size 6% increased "}c["Shocks you cause are reflected back to you 60% increased Damage while Shocked"]={nil,"Shocks you cause are reflected back to you 60% increased Damage while Shocked"}c["Deals 450 Chaos Damage per second to nearby Enemies {variant:1}You take 450 Chaos Damage per second for 10 seconds on Kill"]={nil,"Deals 450 Chaos Damage per second to nearby Enemies {variant:1}You take 450 Chaos Damage per second for 10 seconds on Kill"}c["10% chance that if you would gain a Crab Barrier, you instead gain up to your maximum number of Crab Barriers"]={{}," that if you would gain a Crab Barrier, you instead gain up to your maximum number of Crab Barriers"}c["Gore Footprints"]={nil,"Gore Footprints"}c["30% reduced Strength Requirement"]={{[1]={flags=0,type="INC",value=-30,name="StrRequirement",keywordFlags=0}},nil}c["30% increased Trap Trigger Area of Effect"]={{[1]={flags=0,type="INC",value=30,name="TrapTriggerAreaOfEffect",keywordFlags=0}},nil}c["+30% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=30,name="CritMultiplier",keywordFlags=0}},nil}c["18% increased Fire Damage"]={{[1]={flags=0,type="INC",value=18,name="FireDamage",keywordFlags=0}},nil}c["+67 to maximum Life"]={{[1]={flags=0,type="BASE",value=67,name="Life",keywordFlags=0}},nil}c["10% chance to Poison on Hit"]={{[1]={flags=0,type="BASE",value=10,name="PoisonChance",keywordFlags=0}},nil}c["Adds 280 to 843 Lightning Damage to Unarmed Attacks"]={{[1]={flags=1048576,type="BASE",value=280,name="LightningMin",keywordFlags=0},[2]={flags=1048576,type="BASE",value=843,name="LightningMax",keywordFlags=0}},nil}c["4% increased Movement Speed"]={{[1]={flags=0,type="INC",value=4,name="MovementSpeed",keywordFlags=0}},nil}c["50% increased Effect of non-Keystone Passive Skills in Radius"]={{[1]={flags=0,type="INC",value=50,name="FlaskEffect",keywordFlags=0}}," of non-Keystone Passive Skills in Radius"}c["Cannot Block Spells Strength's Damage Bonus instead grants 3% increased Melee Physical Damage per 10 Strength"]={nil,"Cannot Block Spells Strength's Damage Bonus instead grants 3% increased Melee Physical Damage per 10 Strength"}c["15% chance to Poison on Hit"]={{[1]={flags=0,type="BASE",value=15,name="PoisonChance",keywordFlags=0}},nil}c["25% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=25,name="ChaosDamage",keywordFlags=0}},nil}c["Trap Damage Penetrates 10% Elemental Resistances"]={{[1]={flags=0,type="BASE",value=10,name="ElementalPenetration",keywordFlags=4096}},nil}c["Minions have 15% increased Movement Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Adds 13 to 24 Cold Damage to Attacks"]={{[1]={flags=1,type="BASE",value=13,name="ColdMin",keywordFlags=0},[2]={flags=1,type="BASE",value=24,name="ColdMax",keywordFlags=0}},nil}c["Strength provides no bonus to Maximum Life"]={nil,"Strength provides no bonus to Maximum Life"}c["20% increased Critical Strike Chance for Spells"]={{[1]={flags=2,type="INC",value=20,name="CritChance",keywordFlags=0}},nil}c["With 5 Corrupted Items Equipped: 50% of Chaos Damage does not bypass Energy Shield and 50% of Physical Damage bypasses Energy Shield"]={nil,"With 5 Corrupted Items Equipped: 50% of Chaos Damage does not bypass Energy Shield and 50% of Physical Damage bypasses Energy Shield"}c["12% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=12,name="Damage",keywordFlags=0}},nil}c["7% increased Spell Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,type="INC",value=7,name="Damage",keywordFlags=0}},nil}c["+24 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=24,name="EnergyShield",keywordFlags=0}},nil}c["Adds 53 to 76 Physical Damage"]={{[1]={flags=0,type="BASE",value=53,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=76,name="PhysicalMax",keywordFlags=0}},nil}c["+90% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=90,name="CritMultiplier",keywordFlags=0}},nil}c["90% increased Critical Strike Chance for Spells"]={{[1]={flags=2,type="INC",value=90,name="CritChance",keywordFlags=0}},nil}c["+8 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=8,name="LifeOnHit",keywordFlags=0}},nil}c["Consecrated Ground you create grants 40% increased Damage to you and Allies"]={{[1]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,type="INC",value=40,name="Damage",keywordFlags=0}},nil}c["Projectiles from Attacks have 20% chance to inflict Bleeding on Hit while you have a Beastial Minion"]={nil,"Projectiles from Attacks have 20% chance to inflict Bleeding on Hit while you have a Beastial Minion"}c["Your Damaging Hits always Stun Enemies that are on Full Life"]={nil,"Your Damaging Hits always Stun Enemies that are on Full Life"}c["Extra Gore"]={nil,"Extra Gore"}c["0.5% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=0.5,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["100 Life Regenerated per second if you have at least 1000 Maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=100,name="LifeRegen",keywordFlags=0}}," if you have at least 1000 "}c["+5 Life gained on Kill"]={{[1]={flags=0,type="BASE",value=5,name="LifeOnKill",keywordFlags=0}},nil}c["Adds 30 to 95 Physical Damage"]={{[1]={flags=0,type="BASE",value=30,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=95,name="PhysicalMax",keywordFlags=0}},nil}c["100% increased Mana Cost of Skills"]={{[1]={flags=0,type="INC",value=100,name="ManaCost",keywordFlags=0}},nil}c["+2 to Level of Socketed Herald Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="herald",value=2},name="GemProperty",keywordFlags=0}},nil}c["100% increased Energy Shield"]={{[1]={flags=0,type="INC",value=100,name="EnergyShield",keywordFlags=0}},nil}c["+16 to all Attributes"]={{[1]={flags=0,type="BASE",value=16,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=16,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=16,name="Int",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 15 Added Chaos Damage"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportAddedChaosDamage",level=15},name="ExtraSupport",keywordFlags=0}},nil}c["75% increased Projectile Speed"]={{[1]={flags=0,type="INC",value=75,name="ProjectileSpeed",keywordFlags=0}},nil}c["Socketed Gems have Blood Magic"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},value=true,type="FLAG",keywordFlags=0,name="SkillBloodMagic",flags=0}},nil}c["Gems can be Socketed in this Item ignoring Socket Colour"]={nil,"Gems can be Socketed in this Item ignoring Socket Colour"}c["220% increased Energy Shield"]={{[1]={flags=0,type="INC",value=220,name="EnergyShield",keywordFlags=0}},nil}c["+16 to maximum Life"]={{[1]={flags=0,type="BASE",value=16,name="Life",keywordFlags=0}},nil}c["Socketed Curse Gems are Supported by Level 20 Blasphemy"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportBlasphemy",level=20},name="ExtraSupport",keywordFlags=0}},nil}c["Socketed Curse Skills are Triggered by Doedre's Effigy when Summoned Socketed Curse Skills ignore Curse Limit"]={nil,"Socketed Curse Skills are Triggered by Doedre's Effigy when Summoned Socketed Curse Skills ignore Curse Limit"}c["40% increased Lightning Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=40,name="LightningDamage",keywordFlags=0}},nil}c["+50 to all Attributes"]={{[1]={flags=0,type="BASE",value=50,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=50,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=50,name="Int",keywordFlags=0}},nil}c["30% chance to Avoid being Ignited"]={{[1]={flags=0,type="BASE",value=30,name="AvoidIgnite",keywordFlags=0}},nil}c["+25% to Melee Critical Strike Multiplier"]={{[1]={flags=256,type="BASE",value=25,name="CritMultiplier",keywordFlags=0}},nil}c["7% chance to Ignite"]={{[1]={flags=0,type="BASE",value=7,name="EnemyIgniteChance",keywordFlags=0}},nil}c["10% reduced Movement Speed"]={{[1]={flags=0,type="INC",value=-10,name="MovementSpeed",keywordFlags=0}},nil}c["Minions have 25% increased maximum Life"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=25,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Adds 22 to 32 Physical Damage"]={{[1]={flags=0,type="BASE",value=22,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=32,name="PhysicalMax",keywordFlags=0}},nil}c["10% chance of Projectiles Piercing"]={{[1]={flags=0,type="BASE",value=10,name="PierceChance",keywordFlags=0}},nil}c["40% of Physical Damage Converted to Fire Damage while affected by Anger"]={{[1]={flags=0,type="BASE",value=40,name="PhysicalDamageConvertToFire",keywordFlags=0}}," while affected by Anger"}c["140% increased Critical Strike Chance against Blinded Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Blinded"},flags=4,type="INC",value=140,name="CritChance",keywordFlags=0}},nil}c["10% chance to Ignite"]={{[1]={flags=0,type="BASE",value=10,name="EnemyIgniteChance",keywordFlags=0}},nil}c["Minion Instability"]={{[1]={value="Minion Instability",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["Perfect Agony"]={nil,"Perfect Agony"}c["Unwavering Stance"]={{[1]={value="Unwavering Stance",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["+30 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=30,name="EnergyShield",keywordFlags=0}},nil}c["10% increased Area of Effect"]={{[1]={flags=0,type="INC",value=10,name="AreaOfEffect",keywordFlags=0}},nil}c["60% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently"]={{[1]={[1]={type="Condition",var="KilledAffectedByDotRecently"},flags=0,type="INC",value=60,name="LifeRecoveryRate",keywordFlags=0},[2]={[1]={type="Condition",var="KilledAffectedByDotRecently"},flags=0,type="INC",value=60,name="ManaRecoveryRate",keywordFlags=0},[3]={[1]={type="Condition",var="KilledAffectedByDotRecently"},flags=0,type="INC",value=60,name="EnergyShieldRecoveryRate",keywordFlags=0}},nil}c["100% of Damage Leeched as Life if you've taken a Savage Hit Recently"]={{[1]={[1]={type="Condition",var="BeenSavageHitRecently"},flags=0,type="BASE",value=100,name="DamageLifeLeech",keywordFlags=0}},nil}c["1% additional Physical Damage Reduction from Hits per Siphoning Charge 0.2% of Damage Leeched as Life per Siphoning Charge"]={{[1]={flags=0,type="BASE",value=1,name="PhysicalDamageReductionLifeLeech",keywordFlags=0}}," from Hits per Siphoning Charge 0.2% of Damage per Siphoning Charge"}c["Minions have 20% reduced Maximum Life"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=-20,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["+5 Mana gained on Kill"]={{[1]={flags=0,type="BASE",value=5,name="ManaOnKill",keywordFlags=0}},nil}c["115% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=115,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["50% chance on Block to create Consecrated Ground {variant:3,4}100% chance on Block to create Consecrated Ground"]={{}," on Block to create Consecrated Ground {variant:3,4}100% chance on Block to create Consecrated Ground"}c["100% increased Global Defences"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=100,name="Defences",keywordFlags=0}},nil}c["Adds 5 to 12 Fire Attack Damage per Buff on You"]={{[1]={[1]={type="Multiplier",var="BuffOnSelf"},flags=1,type="BASE",value=5,name="FireMin",keywordFlags=0},[2]={[1]={type="Multiplier",var="BuffOnSelf"},flags=1,type="BASE",value=12,name="FireMax",keywordFlags=0}},nil}c["+2000 to Armour"]={{[1]={flags=0,type="BASE",value=2000,name="Armour",keywordFlags=0}},nil}c["You lose all Endurance Charges when Hit You gain an Endurance Charge on Kill"]={nil,"You lose all Endurance Charges when Hit You gain an Endurance Charge on Kill"}c["0.2% of Damage Leeched as Life per Siphoning Charge Take 150 Physical Damage per Second per Siphoning Charge if you've used a Skill Recently"]={{[1]={flags=0,type="BASE",value=0.2,name="DamageLifeLeech",keywordFlags=0}}," per Siphoning Charge Take 150 Physical Damage per Second per Siphoning Charge if you've used a Skill Recently"}c["25% chance to Poison on Hit during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=25,name="PoisonChance",keywordFlags=0}},nil}c["Minions have 10% increased Area of Effect of Area Skills"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=10,name="AreaOfEffect",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Adds 16-25 Physical Damage to Attacks while you have a Beastial Minion"]={{[1]={flags=1,type="BASE",value=16,name="PhysicalMin",keywordFlags=0},[2]={flags=1,type="BASE",value=25,name="PhysicalMax",keywordFlags=0}}," while you have a Beastial Minion"}c["Prefix: LocalIncreasedArmourAndEnergyShield5"]={nil,"Prefix: LocalIncreasedArmourAndEnergyShield5"}c["20% additional Spell Block chance while Cursed Curse Reflection"]={{[1]={flags=2,type="BASE",value=20,name="BlockChance",keywordFlags=0}}," while Cursed Curse Reflection"}c["You cannot be Frozen for 3 seconds after being Frozen"]={nil,"You cannot be Frozen for 3 seconds after being Frozen"}c["You and nearby Allies have 8% increased Movement Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=8,name="MovementSpeed",keywordFlags=0}},name="ExtraAura",keywordFlags=0}},nil}c["25% of Elemental Damage taken as Chaos Damage"]={{[1]={flags=0,type="BASE",value=25,name="ElementalDamageTakenAsChaos",keywordFlags=0}},nil}c["Ancestral Bond"]={{[1]={value="Ancestral Bond",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["10% increased Elemental Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=10,name="ElementalDamage",keywordFlags=0}},nil}c["60% increased Damage Over Time during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=8,type="INC",value=60,name="Damage",keywordFlags=0}},nil}c["+10% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=10,name="LightningResist",keywordFlags=0}},nil}c["Attacks have 15% chance to cause Bleeding"]={{[1]={flags=1,type="BASE",value=15,name="BleedChance",keywordFlags=0}},nil}c["While your Passive Skill Tree connects to a class' Starting location, you gain:"]={nil,"While your Passive Skill Tree connects to a class' Starting location, you gain:"}c["50% chance on Block to create Desecrated Ground"]={{}," on Block to create Desecrated Ground"}c["Your Lightning Damage can Poison {variant:1}Fire Skills have 20% chance to Poison on Hit"]={nil,"Your Lightning Damage can Poison {variant:1}Fire Skills have 20% chance to Poison on Hit"}c["+1% to Critical Strike Chance"]={{[1]={flags=0,type="BASE",value=1,name="CritChance",keywordFlags=0}},nil}c["+14% to Cold and Lightning Resistances"]={{[1]={flags=0,type="BASE",value=14,name="ColdResist",keywordFlags=0},[2]={flags=0,type="BASE",value=14,name="LightningResist",keywordFlags=0}},nil}c["Minions have 8% chance to Dodge Attacks"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=8,name="AttackDodgeChance",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["12% of Physical Damage taken as Lightning Damage while affected by Purity of Elements {variant:32}Unaffected by Elemental Weakness while affected by Purity of Elements"]={{[1]={[1]={type="SkillName",skillName="Purity of Elements"},flags=0,type="BASE",value=12,name="PhysicalDamageTakenAsLightning",keywordFlags=0}}," while affected by{variant:32}Unaffected by Elemental Weakness while affected by Purity of Elements"}c["38% increased Duration"]={{[1]={flags=0,type="INC",value=38,name="Duration",keywordFlags=0}},nil}c["10% increased Damage taken"]={{[1]={flags=0,type="INC",value=10,name="DamageTaken",keywordFlags=0}},nil}c["50% increased Area Damage"]={{[1]={flags=512,type="INC",value=50,name="Damage",keywordFlags=0}},nil}c["Gain 10% of Physical Damage as Extra Damage of a random Element Damage Penetrates 10% Elemental Resistances"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalDamage",keywordFlags=0}}," as Extra Damage of a random Element Damage Penetrates 10% Elemental Resistances"}c["+22% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=22,name="ElementalResist",keywordFlags=0}},nil}c["+28% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=28,name="ColdResist",keywordFlags=0}},nil}c["Adds 15 to 35 Physical Damage"]={{[1]={flags=0,type="BASE",value=15,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=35,name="PhysicalMax",keywordFlags=0}},nil}c["6% increased Maximum Life for each Equipped Corrupted Item"]={{[1]={flags=0,type="INC",value=6,name="Life",keywordFlags=0}}," for each Equipped Corrupted Item"}c["100% of Cold Damage from Hits taken as Lightning Damage"]={{[1]={flags=0,type="BASE",value=100,name="ColdDamageTakenAsLightning",keywordFlags=0}},nil}c["Gems Socketed in Red Sockets have +1 to Level"]={nil,"Gems Socketed in Red Sockets have +1 to Level"}c["+1 to Level of Socketed Aura Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="aura",value=1},name="GemProperty",keywordFlags=0}},nil}c["30% increased Area of Effect of Aura Skills"]={{[1]={[1]={type="SkillType",skillType=44},flags=0,type="INC",value=30,name="AreaOfEffect",keywordFlags=0}},nil}c["Trigger level 20 Storm Cascade when you Attack 90% increased Spell Damage"]={nil,"Trigger level 20 Storm Cascade when you Attack 90% increased Spell Damage"}c["88% increased Damage with Poison if you have at least 300 Dexterity"]={{[1]={[1]={type="StatThreshold",stat="Dex",threshold=300},flags=0,type="INC",value=88,name="Damage",keywordFlags=1048576}},nil}c["Gain 20% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,type="BASE",value=20,name="PhysicalDamageGainAsCold",keywordFlags=0}},nil}c["9% chance to Freeze"]={{[1]={flags=0,type="BASE",value=9,name="EnemyFreezeChance",keywordFlags=0}},nil}c["Minions have 13% increased Movement Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=13,name="MovementSpeed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Adds 6 to 10 Physical Damage to Attacks with Bows"]={{[1]={flags=8192,type="BASE",value=6,name="PhysicalMin",keywordFlags=0},[2]={flags=8192,type="BASE",value=10,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 22 to 35 Fire Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=22,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=35,name="FireMax",keywordFlags=0}},nil}c["Avatar of Fire"]={{[1]={value="Avatar of Fire",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["+100 to all Attributes"]={{[1]={flags=0,type="BASE",value=100,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=100,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=100,name="Int",keywordFlags=0}},nil}c["8% increased Mine Laying Speed"]={{[1]={flags=0,type="INC",value=8,name="MineLayingSpeed",keywordFlags=0}},nil}c["Adds 35 to 45 Physical Damage"]={{[1]={flags=0,type="BASE",value=35,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=45,name="PhysicalMax",keywordFlags=0}},nil}c["9% increased Movement Speed"]={{[1]={flags=0,type="INC",value=9,name="MovementSpeed",keywordFlags=0}},nil}c["35% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=35,name="CritChance",keywordFlags=0}},nil}c["Aspect of the Spider can inflict Spider's Web on Enemies an additional time"]={nil,"Aspect of the Spider can inflict Spider's Web on Enemies an additional time"}c["32% increased Attributes"]={{[1]={flags=0,type="INC",value=32,name="Str",keywordFlags=0},[2]={flags=0,type="INC",value=32,name="Dex",keywordFlags=0},[3]={flags=0,type="INC",value=32,name="Int",keywordFlags=0}},nil}c["20% chance to Recover 10% of Maximum Mana when you use a Skill 8% reduced Damage Taken for 4 seconds after spending 200 Mana"]={{[1]={flags=0,type="BASE",value=20,name="Mana",keywordFlags=0}}," to Recover 10% of when you use a Skill 8% reduced Damage Taken for 4 seconds after spending 200 Mana"}c["+40 to Dexterity"]={{[1]={flags=0,type="BASE",value=40,name="Dex",keywordFlags=0}},nil}c["50% chance to cause Bleeding on Melee Hit"]={{[1]={flags=256,type="BASE",value=50,name="BleedChance",keywordFlags=0}},nil}c["4% of Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=4,name="LifeRegenPercent",keywordFlags=0}},nil}c["100% of Lightning Damage from Hits taken as Cold Damage"]={{[1]={flags=0,type="BASE",value=100,name="LightningDamageTakenAsCold",keywordFlags=0}},nil}c["+60% to Critical Strike Multiplier if you've dealt a Non-Critical Strike Recently"]={{[1]={[1]={type="Condition",var="NonCritRecently"},flags=0,type="BASE",value=60,name="CritMultiplier",keywordFlags=0}},nil}c["Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy"]={nil,"Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy"}c["+40 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=40,name="LifeOnHit",keywordFlags=0}},nil}c["Non-critical strikes deal 25% Damage"]={{[1]={[1]={type="Condition",neg=true,var="CriticalStrike"},flags=4,type="MORE",value=-75,name="Damage",keywordFlags=0}},nil}c["10% increased Elemental Damage with Attack Skills {variant:1}Adds 4 to 8 Fire Damage to Attacks"]={{[1]={flags=0,type="INC",value=10,name="ElementalDamage",keywordFlags=0}}," with Attack Skills {variant:1}Adds 4 to 8 Fire Damage to Attacks"}c["16% Chance to Block"]={{[1]={flags=0,type="BASE",value=16,name="BlockChance",keywordFlags=0}},nil}c["15% chance to gain a Frenzy Charge on Kill +1 to Maximum Frenzy Charges"]={{[1]={[1]={type="SkillName",skillName="Frenzy"},flags=0,type="BASE",value=15,name="FrenzyChargesMax",keywordFlags=0}}," to gain aCharge on Kill +1 to "}c["Minions have 13% increased maximum Life"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=13,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["175% increased Skeleton Duration"]={{[1]={[1]={type="SkillName",skillName="Summon Skeletons"},flags=0,type="INC",value=175,name="Duration",keywordFlags=0}},nil} \ No newline at end of file +local c=...c["20% Chance to Block"]={{[1]={flags=0,type="BASE",value=20,name="BlockChance",keywordFlags=0}},nil}c["16% increased Trap Damage"]={{[1]={flags=0,type="INC",value=16,name="Damage",keywordFlags=4096}},nil}c["15% of maximum Life taken as Chaos Damage per second"]={{[1]={[1]={type="PerStat",stat="Life",div=1},flags=0,type="BASE",value=0.15,name="ChaosDegen",keywordFlags=0}},nil}c["10% increased Power Charge Duration"]={{[1]={flags=0,type="INC",value=10,name="PowerChargesDuration",keywordFlags=0}},nil}c["-1 Strength per 1 Strength on Allocated Passives in Radius"]={{[1]={[1]={type="PerStat",stat="Str",div=1},flags=0,type="BASE",value=-1,name="Str",keywordFlags=0}}," on Allocated Passives in Radius"}c["Inflicts a random level 20 Curse on you when your Totems die"]={nil,"Inflicts a random level 20 Curse on you when your Totems die"}c["+150 to maximum Mana"]={{[1]={flags=0,type="BASE",value=150,name="Mana",keywordFlags=0}},nil}c["10% reduced Enemy Stun Threshold with Bows"]={{[1]={flags=8192,type="INC",value=-10,name="EnemyStunThreshold",keywordFlags=0}},nil}c["30% increased Damage with Hits against Rare monsters When you Kill a Rare monster, you gain its mods for 20 seconds"]={{[1]={flags=0,type="INC",value=30,name="Damage",keywordFlags=0}}," with Hits against Rare monsters When you Kill a Rare monster, you gain its mods for 20 seconds"}c["You have Far Shot while you do not have Iron Reflexes"]={nil,"You have Far Shot while you do not have Iron Reflexes"}c["With at least 40 Strength in Radius, Vigilant Strike also Fortifies Nearby Allies for 3 seconds. {variant:2}With at least 40 Strength in Radius, Vigilant Strike Fortifies you and Nearby Allies for 12 seconds"]={nil,"With at least 40 Strength in Radius, Vigilant Strike also Fortifies Nearby Allies for 3 seconds. {variant:2}With at least 40 Strength in Radius, Vigilant Strike Fortifies you and Nearby Allies for 12 seconds"}c["Adds 18 to 32 Chaos Damage to Attacks"]={{[1]={flags=1,type="BASE",value=18,name="ChaosMin",keywordFlags=0},[2]={flags=1,type="BASE",value=32,name="ChaosMax",keywordFlags=0}},nil}c["+21 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=21,name="LifeOnHit",keywordFlags=0}},nil}c["14% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=14,name="ElementalDamage",keywordFlags=0}},nil}c["Adds 1 to 30 Fire Damage to Attacks"]={{[1]={flags=1,type="BASE",value=1,name="FireMin",keywordFlags=0},[2]={flags=1,type="BASE",value=30,name="FireMax",keywordFlags=0}},nil}c["Gain 10% of Physical Damage as Extra Fire Damage"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalDamageGainAsFire",keywordFlags=0}},nil}c["3% increased effect of Non-Curse Auras you Cast"]={{[1]={flags=0,type="INC",value=3,name="AuraEffect",keywordFlags=0}},nil}c["With at least 40 Dexterity in Radius, Barrage fires an additional 2 projectiles simultaneously on the first and final attacks"]={nil,"With at least 40 Dexterity in Radius, Barrage fires an additional 2 projectiles simultaneously on the first and final attacks"}c["20% increased Attack and Cast Speed if Energy Shield Recharge has started Recently"]={{[1]={[1]={type="Condition",var="EnergyShieldRechargeRecently"},flags=0,type="INC",value=20,name="Speed",keywordFlags=0}},nil}c["Non-critical strikes deal 40% Damage"]={{[1]={[1]={type="Condition",neg=true,var="CriticalStrike"},flags=4,type="MORE",value=-60,name="Damage",keywordFlags=0}},nil}c["40% increased Spell Damage"]={{[1]={flags=2,type="INC",value=40,name="Damage",keywordFlags=0}},nil}c["30% increased Endurance Charge Duration"]={{[1]={flags=0,type="INC",value=30,name="EnduranceChargesDuration",keywordFlags=0}},nil}c["Gain a Power Charge for each Enemy you hit with a Critical Strike"]={nil,"Gain a Power Charge for each Enemy you hit with a Critical Strike"}c["Socketed Gems are Supported by level 1 Ice Bite"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportFrenzyChargeOnSlayingFrozenEnemy",level=1},name="ExtraSupport",keywordFlags=0}},nil}c["Your Critical Strikes with Attacks Maim Enemies"]={nil,"Your Critical Strikes with Attacks Maim Enemies"}c["40% increased Area of Effect of Curse Skills"]={{[1]={flags=0,type="INC",value=40,name="AreaOfEffect",keywordFlags=2}},nil}c["You and Allies have 12% increased Attack and Cast Speed while affected"]={{[1]={flags=0,type="INC",value=12,name="Speed",keywordFlags=0}}," while affected"}c["The increase to Physical Damage from Strength applies to Projectile Attacks as well as Melee Attacks"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="IronGrip",flags=0}},nil}c["8% increased maximum Mana"]={{[1]={flags=0,type="INC",value=8,name="Mana",keywordFlags=0}},nil}c["Your Hits can't be Evaded by Blinded Enemies"]={nil,"Your Hits can't be Evaded by Blinded Enemies"}c["24% increased Spell Damage"]={{[1]={flags=2,type="INC",value=24,name="Damage",keywordFlags=0}},nil}c["3% increased Damage against Enemies on Low Life per Frenzy Charge"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="LowLife"},[2]={type="Multiplier",var="FrenzyCharge"},flags=4,type="INC",keywordFlags=0,name="Damage",value=3}},nil}c["100% increased Global Critical Strike Chance if you've Summoned a Totem Recently"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="SummonedTotemRecently"},flags=0,type="INC",keywordFlags=0,name="CritChance",value=100}},nil}c["16% increased Trap Throwing Speed"]={{[1]={flags=0,type="INC",value=16,name="TrapThrowingSpeed",keywordFlags=0}},nil}c["20% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=20,name="LightningDamage",keywordFlags=0}},nil}c["Adds Knockback to Melee Attacks during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},value=100,type="BASE",keywordFlags=0,name="EnemyKnockbackChance",flags=256}},nil}c["40% increased Damage when not on Low Life"]={{[1]={[1]={type="Condition",neg=true,var="LowLife"},flags=0,type="INC",value=40,name="Damage",keywordFlags=0}},nil}c["+1 to Level of Socketed Fire Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="fire",value=1},name="GemProperty",keywordFlags=0}},nil}c["5% increased Skeleton Movement Speed"]={{[1]={flags=0,type="INC",value=5,name="MovementSpeed",keywordFlags=0}}," Skeleton "}c["30% reduced Endurance, Frenzy and Power Charge Duration"]={{[1]={flags=0,type="INC",value=-30,name="PowerChargesDuration",keywordFlags=0},[2]={flags=0,type="INC",value=-30,name="FrenzyChargesDuration",keywordFlags=0},[3]={flags=0,type="INC",value=-30,name="EnduranceChargesDuration",keywordFlags=0}},nil}c["With at least 40 Intelligence in Radius, Cold Snap has a 25% chance to grant a Power Charge on Kill {variant:2}With at least 40 Intelligence in Radius, Cold Snap has a 50% chance to grant a Power Charge on Kill"]={nil,"With at least 40 Intelligence in Radius, Cold Snap has a 25% chance to grant a Power Charge on Kill {variant:2}With at least 40 Intelligence in Radius, Cold Snap has a 50% chance to grant a Power Charge on Kill"}c["+27% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=27,name="ChaosResist",keywordFlags=0}},nil}c["Minions have 16% increased maximum Life"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=16,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["50% increased Critical Strike Chance with Staves"]={{[1]={flags=131072,type="INC",value=50,name="CritChance",keywordFlags=0}},nil}c["Radius: 12"]={nil,"Radius: 12"}c["20% chance to Maim on Hit"]={{}," to Maim on Hit"}c["100% increased Stun Duration against Enemies that are on Full Life"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="FullLife"},flags=4,type="INC",value=100,name="EnemyStunDuration",keywordFlags=0}},nil}c["Projectile Attacks deal up to 50% more Damage to targets at the start of their movement, dealing less Damage to targets as the projectile travels farther"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="PointBlank",flags=0}},nil}c["120% increased Critical Strike Chance against Enemies affected"]={{[1]={flags=0,type="INC",value=120,name="CritChance",keywordFlags=0}}," against Enemies affected"}c["+5% to maximum Cold Resistance"]={{[1]={flags=0,type="BASE",value=5,name="ColdResistMax",keywordFlags=0}},nil}c["20% of Physical Damage from Hits taken as Cold Damage"]={{[1]={flags=0,type="BASE",value=20,name="PhysicalDamageTakenAsCold",keywordFlags=0}},nil}c["Adds 6 to 12 Fire Damage to Spells"]={{[1]={flags=2,type="BASE",value=6,name="FireMin",keywordFlags=0},[2]={flags=2,type="BASE",value=12,name="FireMax",keywordFlags=0}},nil}c["20% chance to Trigger Level 20 Shade Form when you Use a Socketed Skill"]={{}," to Trigger Level 20 Shade Form when you Use a Socketed Skill"}c["3% increased Attack Speed while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=1,type="INC",value=3,name="Speed",keywordFlags=0}},nil}c["16% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=16,name="Evasion",keywordFlags=0}},nil}c["40% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=40,name="Evasion",keywordFlags=0}},nil}c["Adds 15 to 50 Physical Damage to Attacks"]={{[1]={flags=1,type="BASE",value=15,name="PhysicalMin",keywordFlags=0},[2]={flags=1,type="BASE",value=50,name="PhysicalMax",keywordFlags=0}},nil}c["0.6% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=0.6,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["Reflects 260 Physical Damage to Melee Attackers"]={{},nil}c["+15% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=15,name="FireResist",keywordFlags=0}},nil}c["+1 to Level of Socketed Active Skill Gems per 25 Player Levels"]={{}," Level of Socketed Active Skill Gems per 25 Player Levels"}c["Minions deal 15% increased Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=15,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Energy Shield Recharge is not interrupted by Damage if Recharge began Recently"]={nil,"Energy Shield Recharge is not interrupted by Damage if Recharge began Recently"}c["13% increased Movement Speed while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,type="INC",value=13,name="MovementSpeed",keywordFlags=0}},nil}c["Enemies you Taunt take 20% increased Damage"]={{[1]={flags=0,type="LIST",value={mod={[1]={type="Condition",var="Taunted"},flags=0,type="INC",value=20,name="DamageTaken",keywordFlags=0}},name="EnemyModifier",keywordFlags=0}},nil}c["Reflects 30 Chaos Damage to Melee Attackers 25% reduced Light Radius"]={nil,"Reflects 30 Chaos Damage to Melee Attackers 25% reduced Light Radius"}c["125% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=125,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["+8% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=8,name="FireResist",keywordFlags=0}},nil}c["3% additional Chance to Block while you have at least 5 Crab Barriers 5% additional Chance to Block while you have at least 10 Crab Barriers"]={{[1]={flags=0,type="BASE",value=3,name="BlockChance",keywordFlags=0}}," while you have at least 5 Crab Barriers 5% additional Chance to Block while you have at least 10 Crab Barriers"}c["Nearby Enemies cannot gain Power, Frenzy or Endurance Charges You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other"]={nil,"Nearby Enemies cannot gain Power, Frenzy or Endurance Charges You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other"}c["15% increased Accuracy Rating with Wands"]={{[1]={flags=524288,type="INC",value=15,name="Accuracy",keywordFlags=0}},nil}c["35% less Mine Damage"]={{[1]={flags=0,type="MORE",value=-35,name="Damage",keywordFlags=8192}},nil}c["10% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=10,name="ChaosDamage",keywordFlags=0}},nil}c["Share Endurance Charges with nearby party members"]={nil,"Share Endurance Charges with nearby party members"}c["Can Consume 4 Support Gems Has not Consumed any Gems"]={nil,"Can Consume 4 Support Gems Has not Consumed any Gems"}c["Shocks nearby Enemies during Flask effect {variant:9,10,11,12}Shocks nearby Enemies during Flask effect, causing 10% increased Damage taken"]={nil,"Shocks nearby Enemies during Flask effect {variant:9,10,11,12}Shocks nearby Enemies during Flask effect, causing 10% increased Damage taken"}c["35% increased Damage while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},flags=0,type="INC",value=35,name="Damage",keywordFlags=0}},nil}c["300% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=300,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["Adds 35 to 105 Lightning Damage to Spells"]={{[1]={flags=2,type="BASE",value=35,name="LightningMin",keywordFlags=0},[2]={flags=2,type="BASE",value=105,name="LightningMax",keywordFlags=0}},nil}c["62% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=62,name="ChaosDamage",keywordFlags=0}},nil}c["Lose Souls gained from Soul Eater on Flask Use"]={nil,"Lose Souls gained from Soul Eater on Flask Use"}c["Cannot be Ignited while on Low Life"]={nil,"Cannot be Ignited while on Low Life"}c["24% increased Elemental Damage with Attack Skills {variant:1,2,3}Adds 12 to 20 Physical Damage"]={{[1]={flags=0,type="INC",value=24,name="ElementalDamage",keywordFlags=0}}," with Attack Skills {variant:1,2,3}Adds 12 to 20 Physical Damage"}c["+15% to Melee Critical Strike Multiplier"]={{[1]={flags=256,type="BASE",value=15,name="CritMultiplier",keywordFlags=0}},nil}c["Spend Energy Shield before Mana for Skill Costs"]={{},nil}c["8% increased Physical Damage with Attacks"]={{[1]={flags=1,type="INC",value=8,name="PhysicalDamage",keywordFlags=0}},nil}c["Prefix: IncreasedLife6"]={nil,"Prefix: IncreasedLife6"}c["10% chance to Steal Power, Frenzy, and Endurance Charges on Hit {variant:1}30% reduced Endurance, Frenzy and Power Charge Duration"]={{[1]={[1]={type="SkillName",skillName="Frenzy"},flags=0,type="BASE",value=10,name="PowerChargesDuration",keywordFlags=0}}," to Steal Power, Frenzy, and Endurance Charges on Hit {variant:1}30% reduced Endurance,and "}c["20% increased Accuracy Rating"]={{[1]={flags=0,type="INC",value=20,name="Accuracy",keywordFlags=0}},nil}c["With at least 40 Dexterity in Radius, Ice Shot Pierces 5 additional Targets {variant:3}With at least 40 Dexterity in Radius, Ice Shot Pierces 3 additional Targets"]={nil,"With at least 40 Dexterity in Radius, Ice Shot Pierces 5 additional Targets {variant:3}With at least 40 Dexterity in Radius, Ice Shot Pierces 3 additional Targets"}c["3% chance to Avoid Elemental Ailments"]={{[1]={flags=0,type="BASE",value=3,name="AvoidShock",keywordFlags=0},[2]={flags=0,type="BASE",value=3,name="AvoidFrozen",keywordFlags=0},[3]={flags=0,type="BASE",value=3,name="AvoidChilled",keywordFlags=0},[4]={flags=0,type="BASE",value=3,name="AvoidIgnite",keywordFlags=0}},nil}c["12% increased Accuracy Rating"]={{[1]={flags=0,type="INC",value=12,name="Accuracy",keywordFlags=0}},nil}c["With at least 40 Strength in Radius, 25% of Glacial"]={nil,"With at least 40 Strength in Radius, 25% of Glacial"}c["Can Summon up to 1 additional Golem at a time"]={{[1]={flags=0,type="BASE",value=1,name="ActiveGolemLimit",keywordFlags=0}},nil}c["You gain a Power Charge on use You gain a Frenzy Charge on use"]={nil,"You gain a Power Charge on use You gain a Frenzy Charge on use"}c["16% increased Projectile Attack Damage"]={{[1]={flags=1025,type="INC",value=16,name="Damage",keywordFlags=0}},nil}c["30% increased Damage against Blinded Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Blinded"},flags=4,type="INC",value=30,name="Damage",keywordFlags=0}},nil}c["-15% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=-15,name="ColdResist",keywordFlags=0}},nil}c["+25% to all Elemental Resistances while you have at least 200 Strength"]={{[1]={[1]={type="StatThreshold",stat="Str",threshold=200},flags=0,type="BASE",value=25,name="ElementalResist",keywordFlags=0}},nil}c["50% reduced Freeze Duration on You {variant:3}1% of Life Regenerated per Second"]={{},""}c["Nearby Allies gain 40% increased Mana Regeneration Rate"]={{[1]={flags=0,type="LIST",value={onlyAllies=true,mod={flags=0,type="INC",value=40,name="ManaRegen",keywordFlags=0}},name="ExtraAura",keywordFlags=0}},nil}c["40% increased Chill Duration on Enemies"]={{[1]={flags=0,type="INC",value=40,name="EnemyChillDuration",keywordFlags=0}},nil}c["25% chance to Blind Enemies on Hit"]={{}," to Blind Enemies on Hit"}c["Aspect of the Cat Reserves no Mana"]={nil,"Aspect of the Cat Reserves no Mana"}c["10% increased Effect of Auras on your Minions"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=10,name="AuraEffectOnSelf",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["3% increased Attack Speed with Staves"]={{[1]={flags=131073,type="INC",value=3,name="Speed",keywordFlags=0}},nil}c["-20% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=-20,name="LightningResist",keywordFlags=0}},nil}c["10% increased Physical Damage with Bows"]={{[1]={flags=8192,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["+38% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=38,name="ColdResist",keywordFlags=0}},nil}c["100% increased Global Armour when you have no Energy Shield"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=100,name="Armour",keywordFlags=0}}," when you have no Energy Shield"}c["+1 to Level of Aura Gems in this item {variant:3}+2 to Level of Socketed Aura Gems"]={{}," Level of Aura Gems in this item {variant:3}+2 to Level of Socketed Aura Gems"}c["Adds 17 to 37 Chaos Damage"]={{[1]={flags=0,type="BASE",value=17,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=37,name="ChaosMax",keywordFlags=0}},nil}c["You have Onslaught while not on Low Mana Lose 33.5 Mana per Second"]={nil,"You have Onslaught while not on Low Mana Lose 33.5 Mana per Second"}c["With at least 40 Strength in Radius, Glacial Hammer deals"]={nil,"With at least 40 Strength in Radius, Glacial Hammer deals"}c["60% increased Melee Damage when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=256,type="INC",value=60,name="Damage",keywordFlags=0}},nil}c["10% reduced Attack Speed"]={{[1]={flags=1,type="INC",value=-10,name="Speed",keywordFlags=0}},nil}c["Every 10 seconds, gain 25% increased Area of Effect of Area Skills for 4 seconds"]={{[1]={[1]={type="Condition",var="PendulumOfDestruction"},flags=0,type="INC",value=25,name="AreaOfEffect",keywordFlags=0}},nil}c["10% reduced Physical Damage taken while at maximum Endurance Charges"]={{[1]={[1]={type="StatThreshold",stat="EnduranceCharges",thresholdStat="EnduranceChargesMax"},flags=0,type="INC",value=-10,name="PhysicalDamageTaken",keywordFlags=0}},nil}c["Minions explode when reduced to Low Life, dealing 33% of their maximum Life as Fire Damage to surrounding Enemies"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="MinionInstability",flags=0}},nil}c["Knockback direction is reversed"]={nil,"Knockback direction is reversed"}c["+3% to maximum Block Chance"]={{[1]={flags=0,type="BASE",value=3,name="BlockChanceMax",keywordFlags=0}},nil}c["Prefixes:"]={{},nil}c["Your Critical Strikes have Culling Strike"]={nil,"Your Critical Strikes have Culling Strike"}c["13% increased Physical Damage with Ranged Weapons"]={{[1]={flags=4194304,type="INC",value=13,name="PhysicalDamage",keywordFlags=0}},nil}c["16% increased Melee Physical Damage"]={{[1]={flags=256,type="INC",value=16,name="PhysicalDamage",keywordFlags=0}},nil}c["+25% Chaos Resistance when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="BASE",value=25,name="ChaosResist",keywordFlags=0}},nil}c["Adds 6 to 14 Cold Damage to Attacks"]={{[1]={flags=1,type="BASE",value=6,name="ColdMin",keywordFlags=0},[2]={flags=1,type="BASE",value=14,name="ColdMax",keywordFlags=0}},nil}c["20% increased Movement Speed during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=20,name="MovementSpeed",keywordFlags=0}},nil}c["25% increased Arctic Armour Buff Effect"]={{[1]={[1]={type="SkillName",skillName="Arctic Armour"},flags=0,type="INC",value=25,name="BuffEffect",keywordFlags=0}},nil}c["10% increased Attack Speed if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=1,type="INC",value=10,name="Speed",keywordFlags=0}},nil}c["+45 to maximum Mana"]={{[1]={flags=0,type="BASE",value=45,name="Mana",keywordFlags=0}},nil}c["Critical Strikes have 20% chance to Blind Enemies while you have Cat's Stealth 50% increased Damage with Hits and Ailments against Blinded Enemies"]={nil,"Critical Strikes have 20% chance to Blind Enemies while you have Cat's Stealth 50% increased Damage with Hits and Ailments against Blinded Enemies"}c["Gain Soul Eater during Flask Effect Lose Souls gained from Soul Eater on Flask Use"]={nil,"Gain Soul Eater during Flask Effect Lose Souls gained from Soul Eater on Flask Use"}c["5% increased effect of Fortify on You"]={{[1]={flags=0,type="INC",value=5,name="FortifyEffectOnSelf",keywordFlags=0}},nil}c["3% increased Cast Speed"]={{[1]={flags=16,type="INC",value=3,name="Speed",keywordFlags=0}},nil}c["18% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8388608,type="INC",value=18,name="PhysicalDamage",keywordFlags=0}},nil}c["Socketed Trap Skills create a Smoke Cloud when triggered {variant:1}30% increased Fire Damage against Blinded Enemies"]={nil,"Socketed Trap Skills create a Smoke Cloud when triggered {variant:1}30% increased Fire Damage against Blinded Enemies"}c["50% reduced Life Leeched per second"]={{[1]={flags=0,type="INC",value=-50,name="LifeLeechRate",keywordFlags=0}},nil}c["25% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=25,name="ManaRegen",keywordFlags=0}},nil}c["You Cannot Be Shocked While Chilled {variant:2}50% chance to Shock Chilled Enemies"]={nil,"You Cannot Be Shocked While Chilled {variant:2}50% chance to Shock Chilled Enemies"}c["20% increased Life Recovery from Flasks"]={{[1]={flags=0,type="INC",value=20,name="FlaskLifeRecovery",keywordFlags=0}},nil}c["20% reduced Enemy Stun Threshold with this Weapon"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,type="INC",value=-20,name="EnemyStunThreshold",keywordFlags=0}},nil}c["Perfect Agony {variant:18}Phase Acrobatics"]={nil,"Perfect Agony {variant:18}Phase Acrobatics"}c["30% increased Damage while you have a Totem"]={{[1]={[1]={type="Condition",var="HaveTotem"},flags=0,type="INC",value=30,name="Damage",keywordFlags=0}},nil}c["Adds 16 to 29 Chaos Damage to Attacks"]={{[1]={flags=1,type="BASE",value=16,name="ChaosMin",keywordFlags=0},[2]={flags=1,type="BASE",value=29,name="ChaosMax",keywordFlags=0}},nil}c["8% increased Melee Physical Damage"]={{[1]={flags=256,type="INC",value=8,name="PhysicalDamage",keywordFlags=0}},nil}c["50% reduced Reflected Elemental Damage taken For each Element you've been hit by Damage of Recently, 40% increased Damage of that Element"]={{[1]={flags=0,type="INC",value=-50,name="ElementalDamageTaken",keywordFlags=0}}," Reflected For each Element you've been hit by Damage of Recently, 40% increased Damage of that Element"}c["30% increased Armour"]={{[1]={flags=0,type="INC",value=30,name="Armour",keywordFlags=0}},nil}c["Movement Speed cannot be modified to below base value"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="MovementSpeedCannotBeBelowBase",flags=0}},nil}c["Gain 5 Souls for Vaal Skills on Rampage Rampage"]={nil,"Gain 5 Souls for Vaal Skills on Rampage Rampage"}c["+28 to maximum Mana"]={{[1]={flags=0,type="BASE",value=28,name="Mana",keywordFlags=0}},nil}c["10% chance to Steal Power, Frenzy, and Endurance Charges on Hit"]={{}," to Steal Power, Frenzy, and Endurance Charges on Hit"}c["Adds 9 to 13 Fire Damage"]={{[1]={flags=0,type="BASE",value=9,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=13,name="FireMax",keywordFlags=0}},nil}c["40% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=40,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["Blight has 30% increased Hinder Duration You cannot be Hindered"]={{[1]={[1]={type="SkillName",skillName="Blight"},flags=0,type="INC",value=30,name="Duration",keywordFlags=0}}," Hinder You cannot be Hindered"}c["Moving while Bleeding doesn't cause you to take extra Damage 15% increased Movement Speed while Bleeding"]={nil,"Moving while Bleeding doesn't cause you to take extra Damage 15% increased Movement Speed while Bleeding"}c["Enemies near your Totems deal 8% less Damage Enemies near your Totems take 16% increased Physical and Fire Damage"]={nil,"Enemies near your Totems deal 8% less Damage Enemies near your Totems take 16% increased Physical and Fire Damage"}c["30% increased Physical Damage with Maces"]={{[1]={flags=65536,type="INC",value=30,name="PhysicalDamage",keywordFlags=0}},nil}c["40% reduced Movement Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=-40,name="MovementSpeed",keywordFlags=0}},nil}c["Left ring slot: +100 to maximum Energy Shield"]={{[1]={[1]={type="SlotNumber",num=1},flags=0,type="BASE",value=100,name="EnergyShield",keywordFlags=0}},nil}c["Damage Penetrates 3% Lightning Resistance"]={{[1]={flags=0,type="BASE",value=3,name="LightningPenetration",keywordFlags=0}},nil}c["28% of Block Chance applied to Spells"]={{[1]={flags=0,type="BASE",value=28,name="BlockChanceConv",keywordFlags=0}},nil}c["15% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=15,name="CritChance",keywordFlags=0}},nil}c["Attacks have 60% chance to Poison while at maximum Frenzy Charges"]={{[1]={[1]={type="StatThreshold",stat="FrenzyCharges",thresholdStat="FrenzyChargesMax"},flags=1,type="BASE",value=60,name="PoisonChance",keywordFlags=0}},nil}c["Cold-only Splash Damage to surrounding targets With at least 40 Strength in Radius, 25% of Glacial"]={nil,"Cold-only Splash Damage to surrounding targets With at least 40 Strength in Radius, 25% of Glacial"}c["5% increased Intelligence"]={{[1]={flags=0,type="INC",value=5,name="Int",keywordFlags=0}},nil}c["Gain 5% of Fire Damage as Extra Chaos Damage"]={{[1]={flags=0,type="BASE",value=5,name="FireDamageGainAsChaos",keywordFlags=0}},nil}c["+180 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=180,name="EnergyShield",keywordFlags=0}},nil}c["Crafted: true Prefix: LocalIncreasedArmourAndEnergyShield5"]={nil,"Crafted: true Prefix: LocalIncreasedArmourAndEnergyShield5"}c["4% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=4,name="Damage",keywordFlags=0}},nil}c["1% additional Physical Damage Reduction per 10 Strength on Allocated Passives in Radius"]={{[1]={[1]={type="PerStat",stat="Str",div=10},flags=0,type="BASE",value=1,name="PhysicalDamageReduction",keywordFlags=0}}," on Allocated Passives in Radius"}c["60% of Lightning Damage Converted to Chaos Damage"]={{[1]={flags=0,type="BASE",value=60,name="LightningDamageConvertToChaos",keywordFlags=0}},nil}c["Adds 60 to 80 Cold Damage to Attacks"]={{[1]={flags=1,type="BASE",value=60,name="ColdMin",keywordFlags=0},[2]={flags=1,type="BASE",value=80,name="ColdMax",keywordFlags=0}},nil}c["60% increased Attack Damage"]={{[1]={flags=1,type="INC",value=60,name="Damage",keywordFlags=0}},nil}c["Auras you Cast grant 10% increased Damage to you and Allies"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=10,name="Damage",keywordFlags=0}},name="ExtraAuraEffect",keywordFlags=0}},nil}c["60% increased Critical Strike Chance while you have at least 200 Intelligence"]={{[1]={[1]={type="StatThreshold",stat="Int",threshold=200},flags=0,type="INC",value=60,name="CritChance",keywordFlags=0}},nil}c["33% increased Attack Damage against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=5,type="INC",value=33,name="Damage",keywordFlags=0}},nil}c["The Effect of Chill on you is reversed"]={nil,"The Effect of Chill on you is reversed"}c["15% reduced Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=-15,name="ManaRegen",keywordFlags=0}},nil}c["+50 to Strength"]={{[1]={flags=0,type="BASE",value=50,name="Str",keywordFlags=0}},nil}c["Shocks nearby Enemies during Flask effect"]={nil,"Shocks nearby Enemies during Flask effect"}c["10% increased Stun and Block Recovery"]={{[1]={flags=0,type="INC",value=10,name="StunRecovery",keywordFlags=0}},nil}c["5% increased Effect of your Curses"]={{[1]={flags=0,type="INC",value=5,name="CurseEffect",keywordFlags=0}},nil}c["10% increased Physical Damage with Daggers"]={{[1]={flags=32768,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["Triggers level 20 Death Walk when Equipped"]={{[1]={flags=0,type="LIST",value={skillId="DeathWalk",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["+50% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=50,name="CritMultiplier",keywordFlags=0}},nil}c["25% chance to gain a Frenzy Charge on Kill with Main Hand"]={{}," to gain aCharge on Kill "}c["20% increased Trap Trigger Area of Effect"]={{[1]={flags=0,type="INC",value=20,name="TrapTriggerAreaOfEffect",keywordFlags=0}},nil}c["20% of Physical Damage Converted to Lightning during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=20,name="PhysicalDamageConvertToLightning",keywordFlags=0}},nil}c["10% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=10,name="Damage",keywordFlags=0}},nil}c["315% increased Energy Shield"]={{[1]={flags=0,type="INC",value=315,name="EnergyShield",keywordFlags=0}},nil}c["Cannot be used with Chaos Inoculation"]={nil,"Cannot be used with Chaos Inoculation"}c["Cannot be Chilled while you have Onslaught"]={nil,"Cannot be Chilled while you have Onslaught"}c["Every 8 seconds, gain Avatar of Fire for 4 seconds"]={nil,"Every 8 seconds, gain Avatar of Fire for 4 seconds"}c["Creates Consecrated Ground on Use"]={{},nil}c["You have no Life Regeneration"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="NoLifeRegen",flags=0}},nil}c["16% increased Critical Strike Chance with Bows"]={{[1]={flags=8192,type="INC",value=16,name="CritChance",keywordFlags=0}},nil}c["10% chance to gain Onslaught for 3 seconds on Kill"]={{}," to gain Onslaught for 3 seconds on Kill"}c["175% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=175,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["With 40 total Dexterity and Strength in Radius, Elemental Hit cannot choose Lightning"]={nil,"With 40 total Dexterity and Strength in Radius, Elemental Hit cannot choose Lightning"}c["138% increased Energy Shield"]={{[1]={flags=0,type="INC",value=138,name="EnergyShield",keywordFlags=0}},nil}c["30% increased Critical Strike Chance for Spells"]={{[1]={flags=2,type="INC",value=30,name="CritChance",keywordFlags=0}},nil}c["+25 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=25,name="EnergyShield",keywordFlags=0}},nil}c["Regenerate 2% of your maximum Life per second while you have a Totem"]={{[1]={[1]={type="Condition",var="HaveTotem"},flags=0,type="BASE",value=2,name="LifeRegenPercent",keywordFlags=0}},nil}c["1% increased Movement Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=1,name="MovementSpeed",keywordFlags=0}},nil}c["40% increased Damage with Hits against Frozen Enemies 50% increased Cold Damage"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Frozen"},flags=4,type="INC",value=40,name="Damage",keywordFlags=0}}," with Hits 50% increased Cold Damage"}c["50% reduced Reflected Elemental Damage taken For each Element you've been hit by Damage of Recently, 40% increased Damage of that Element For each Element you've been hit by Damage of Recently, 8% reduced Damage taken of that Element"]={{[1]={flags=0,type="INC",value=-50,name="ElementalDamageTaken",keywordFlags=0}}," Reflected For each Element you've been hit by Damage of Recently, 40% increased Damage of that Element For each Element you've been hit by Damage of Recently, 8% reduced Damage taken of that Element"}c["When your Traps Trigger, your nearby Traps also Trigger"]={nil,"When your Traps Trigger, your nearby Traps also Trigger"}c["20% chance to Recover 10% of Maximum Mana when you use a Skill 8% reduced Damage Taken for 4 seconds after spending 200 Mana"]={{[1]={flags=0,type="BASE",value=20,name="Mana",keywordFlags=0}}," to Recover 10% of when you use a Skill 8% reduced Damage Taken for 4 seconds after spending 200 Mana"}c["Aspect of the Avian also grants Avian's Might and Avian's Flight to nearby Allies +150 to Evasion Rating and Energy Shield"]={nil,"Aspect of the Avian also grants Avian's Might and Avian's Flight to nearby Allies +150 to Evasion Rating and Energy Shield"}c["20% chance to gain an Endurance Charge when you Block Extra gore"]={{}," to gain an Endurance Charge when you Block Extra gore"}c["225% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=225,name="ArmourAndEvasion",keywordFlags=0}},nil}c["12% increased Global Attack Speed per Green Socket"]={{[1]={[1]={type="Global"},[2]={type="Multiplier",var="GreenSocketIn{SlotName}"},flags=1,type="INC",keywordFlags=0,name="Speed",value=12}},nil}c["Take 200 Physical Damage when you use a Movement Skill"]={nil,"200 Physical Damage when you use a Movement Skill"}c["You have Zealot's Oath if you haven't been hit recently"]={nil,"You have Zealot's Oath if you haven't been hit recently"}c["30% chance to gain a Frenzy Charge on Kill"]={{}," to gain aCharge on Kill"}c["Phase Acrobatics"]={{[1]={value="Phase Acrobatics",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["40% more Damage"]={{[1]={flags=0,type="MORE",value=40,name="Damage",keywordFlags=0}},nil}c["+48 Life gained when you Block {variant:1}+20 Mana gained when you Block"]={{[1]={flags=0,type="BASE",value=48,name="Life",keywordFlags=0}}," gained when you Block {variant:1}+20 Mana gained when you Block"}c["6% increased Area of Effect of Area Skills"]={{[1]={flags=0,type="INC",value=6,name="AreaOfEffect",keywordFlags=0}},nil}c["+24 to Dexterity and Intelligence"]={{[1]={flags=0,type="BASE",value=24,name="Dex",keywordFlags=0},[2]={flags=0,type="BASE",value=24,name="Int",keywordFlags=0}},nil}c["100% increased Duration"]={{[1]={flags=0,type="INC",value=100,name="Duration",keywordFlags=0}},nil}c["Adds 9 to 26 Physical Damage"]={{[1]={flags=0,type="BASE",value=9,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=26,name="PhysicalMax",keywordFlags=0}},nil}c["6% increased Physical Damage with Staves"]={{[1]={flags=131072,type="INC",value=6,name="PhysicalDamage",keywordFlags=0}},nil}c["475% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=475,name="Evasion",keywordFlags=0}},nil}c["217% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=217,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["20% increased Attack and Cast Speed if Energy"]={{[1]={flags=0,type="INC",value=20,name="Speed",keywordFlags=0}}," if Energy"}c["10% increased Melee Damage"]={{[1]={flags=256,type="INC",value=10,name="Damage",keywordFlags=0}},nil}c["Gain an Endurance Charge when you take a Critical Strike {variant:1,2,3}2% of Life Regenerated per Second while on Low Life"]={nil,"Gain an Endurance Charge when you take a Critical Strike {variant:1,2,3}2% of Life Regenerated per Second while on Low Life"}c["Aspect of the Spider can inflict Spider's Web on Enemies an additional time"]={nil,"Aspect of the Spider can inflict Spider's Web on Enemies an additional time"}c["Grants level 21 Despair Curse Aura during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="LIST",value={skillId="Despair",level=21},name="ExtraCurse",keywordFlags=0}},nil}c["100% increased Critical Strike Chance for Spells"]={{[1]={flags=2,type="INC",value=100,name="CritChance",keywordFlags=0}},nil}c["+140 to Armour"]={{[1]={flags=0,type="BASE",value=140,name="Armour",keywordFlags=0}},nil}c["Cannot Evade enemy Attacks"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="CannotEvade",flags=0}},nil}c["12 to 14 Cold Damage per Frenzy Charge 2% chance to Avoid Elemental Damage when Hit per Frenzy Charge"]={nil,"12 to 14 Cold Damage per Frenzy Charge 2% chance to Avoid Elemental Damage when Hit per Frenzy Charge"}c["10% increased effect of Non-Curse Auras you Cast"]={{[1]={flags=0,type="INC",value=10,name="AuraEffect",keywordFlags=0}},nil}c["You cannot be Frozen for 3 seconds after being Frozen You cannot be Ignited for 3 seconds after being Ignited"]={nil,"You cannot be Frozen for 3 seconds after being Frozen You cannot be Ignited for 3 seconds after being Ignited"}c["Take no Extra Damage from Critical Strikes"]={nil,"no Extra Damage from Critical Strikes"}c["+13% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=13,name="LightningResist",keywordFlags=0}},nil}c["5% of Life Regenerated per Second while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="BASE",value=5,name="LifeRegenPercent",keywordFlags=0}},nil}c["10% increased Frenzy Charge Duration"]={{[1]={flags=0,type="INC",value=10,name="FrenzyChargesDuration",keywordFlags=0}},nil}c["15% Chance to Block Spells during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=15,name="SpellBlockChance",keywordFlags=0}},nil}c["48% increased Elemental Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=48,name="ElementalDamage",keywordFlags=0}},nil}c["Cannot gain Energy Shield 50 Life Regenerated per second if you have at least 500 Maximum Energy Shield"]={nil,"Cannot gain Energy Shield 50 Life Regenerated per second if you have at least 500 Maximum Energy Shield"}c["Ignore all Movement Penalties from Armour"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="Condition:IgnoreMovementPenalties",flags=0}},nil}c["200% of Life Leech applies to enemies as Chaos Damage 15% increased Movement Speed while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=200,name="LifeAsChaos",keywordFlags=0}}," Leech applies to enemies 15% increased Movement Speed "}c["30% increased Movement Speed"]={{[1]={flags=0,type="INC",value=30,name="MovementSpeed",keywordFlags=0}},nil}c["40% increased Damage with Hits against Frozen Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Frozen"},flags=4,type="INC",value=40,name="Damage",keywordFlags=0}}," with Hits "}c["Bow Knockback at Close Range"]={{[1]={[1]={type="Condition",var="AtCloseRange"},value=100,type="BASE",keywordFlags=0,name="EnemyKnockbackChance",flags=8192}},nil}c["2% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=2,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["+60 to Dexterity"]={{[1]={flags=0,type="BASE",value=60,name="Dex",keywordFlags=0}},nil}c["75% chance to cause Enemies to Flee on use"]={{}," to cause Enemies to Flee on use"}c["25% chance on Block to create Desecrated Ground"]={{}," on Block to create Desecrated Ground"}c["Every 5 seconds, remove Curses and Elemental Status Ailments from you You and Allies have 12% increased Attack and Cast Speed while affected"]={nil,"Every 5 seconds, remove Curses and Elemental Status Ailments from you You and Allies have 12% increased Attack and Cast Speed while affected"}c["Unaffected by Burning Ground while affected by Purity of Fire"]={nil,"Unaffected by Burning Ground while affected by Purity of Fire"}c["Nearby Allies' spells have Culling Strike {variant:2}Nearby Allies have Culling Strike"]={nil,"Nearby Allies' spells have Culling Strike {variant:2}Nearby Allies have Culling Strike"}c["24% increased Elemental Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=24,name="ElementalDamage",keywordFlags=0}},nil}c["15% increased Stun Recovery"]={{[1]={flags=0,type="INC",value=15,name="StunRecovery",keywordFlags=0}},nil}c["Passives granting Lightning Resistance or all Elemental Resistances in Radius also grant an equal chance to gain a Power Charge on Kill"]={nil,"Passives granting Lightning Resistance or all Elemental Resistances in Radius also grant an equal chance to gain a Power Charge on Kill"}c["-2 Physical Damage taken from Attacks 40% of Melee Physical Damage taken reflected to Attacker"]={{[1]={flags=256,type="BASE",value=-2,name="PhysicalDamageTaken",keywordFlags=0}}," from Attacks 40% of Physical Damage taken reflected to Attacker"}c["20% increased Accuracy Rating with Daggers"]={{[1]={flags=32768,type="INC",value=20,name="Accuracy",keywordFlags=0}},nil}c["Your Fire Damage can Poison {variant:2}Your Cold Damage can Poison"]={nil,"Your Fire Damage can Poison {variant:2}Your Cold Damage can Poison"}c["60% increased Global Critical Strike Chance while wielding a Staff"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="UsingStaff"},flags=0,type="INC",keywordFlags=0,name="CritChance",value=60}},nil}c["25% increased Damage against Frozen, Shocked or Ignited Enemies"]={{[1]={[1]={type="ActorCondition",varList={[1]="Frozen",[2]="Shocked",[3]="Ignited"},actor="enemy"},flags=4,type="INC",value=25,name="Damage",keywordFlags=0}},nil}c["330% increased Physical Damage"]={{[1]={flags=0,type="INC",value=330,name="PhysicalDamage",keywordFlags=0}},nil}c["212% increased Physical Damage"]={{[1]={flags=0,type="INC",value=212,name="PhysicalDamage",keywordFlags=0}},nil}c["+28% to Fire and Cold Resistances"]={{[1]={flags=0,type="BASE",value=28,name="FireResist",keywordFlags=0},[2]={flags=0,type="BASE",value=28,name="ColdResist",keywordFlags=0}},nil}c["12% increased maximum Life if no Equipped Items are Corrupted"]={{[1]={[1]={type="MultiplierThreshold",var="CorruptedItem",upper=true,threshold=0},flags=0,type="INC",value=12,name="Life",keywordFlags=0}},nil}c["275% increased Physical Damage"]={{[1]={flags=0,type="INC",value=275,name="PhysicalDamage",keywordFlags=0}},nil}c["+20 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=20,name="LifeOnHit",keywordFlags=0}},nil}c["6% increased Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="INC",value=6,name="Damage",keywordFlags=0}},nil}c["18% increased Spell Damage"]={{[1]={flags=2,type="INC",value=18,name="Damage",keywordFlags=0}},nil}c["65% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=65,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["9% chance to Freeze"]={{[1]={flags=0,type="BASE",value=9,name="EnemyFreezeChance",keywordFlags=0}},nil}c["20% of Overkill Damage is Leeched as Life Life Leech effects are not removed at Full Life"]={{[1]={flags=0,type="BASE",value=20,name="DamageLifeLeech",keywordFlags=0}}," Overkill is Life Leech effects are not removed at Full Life"}c["90 Energy Shield Regenerated per second"]={{[1]={flags=0,type="BASE",value=90,name="EnergyShieldRegen",keywordFlags=0}},nil}c["Zombies deal 100% more Physical Damage"]={{[1]={[1]={type="SkillName",skillName="Raise Zombie"},flags=0,type="LIST",value={mod={flags=0,type="MORE",value=100,name="PhysicalDamage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["20% chance to gain a Power Charge on Kill {variant:23}20% chance to gain a Endurance Charge on Kill"]={{}," to gain a Power Charge on Kill {variant:23}20% chance to gain a Endurance Charge on Kill"}c["3% increased Intelligence for each Unique Item you have equipped"]={{[1]={[1]={type="Multiplier",var="UniqueItem"},flags=0,type="INC",value=3,name="Int",keywordFlags=0}},nil}c["+25 to maximum Life"]={{[1]={flags=0,type="BASE",value=25,name="Life",keywordFlags=0}},nil}c["their Maximum Life as Physical Damage"]={nil,"their Maximum Life as Physical Damage"}c["+8 Mana gained when you Block"]={{[1]={flags=0,type="BASE",value=8,name="Mana",keywordFlags=0}}," gained when you Block"}c["+9% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=9,name="ChaosResist",keywordFlags=0}},nil}c["22% increased Spell Damage"]={{[1]={flags=2,type="INC",value=22,name="Damage",keywordFlags=0}},nil}c["You lose 5% of Energy Shield per second"]={nil,"You lose 5% of Energy Shield per second"}c["70% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=70,name="CritChance",keywordFlags=0}},nil}c["Minions Leech 0.6% of Damage as Life"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=0.6,name="DamageLifeLeech",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["40% increased Block Recovery"]={{[1]={flags=0,type="INC",value=40,name="BlockRecovery",keywordFlags=0}},nil}c["50% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=50,name="LightningDamage",keywordFlags=0}},nil}c["75% increased Duration of Poisons you inflict during Flask effect Grants Perfect Agony during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},[2]={type="Condition",var="UsingFlask"},flags=0,type="INC",keywordFlags=0,name="Duration",value=75}}," of Poisons you inflict Grants Perfect Agony "}c["8% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=35651584,type="INC",value=8,name="PhysicalDamage",keywordFlags=0}},nil}c["10% chance to gain a Power Charge on Critical Strike"]={{}," to gain a Power Charge"}c["With a Murderous Eye Jewel Socketed, Intimidate Enemies for 4 seconds on Hit with Attacks With a Searching Eye Jewel Socketed, Maim Enemies for 4 seconds on Hit with Attacks"]={nil,"With a Murderous Eye Jewel Socketed, Intimidate Enemies for 4 seconds on Hit with Attacks With a Searching Eye Jewel Socketed, Maim Enemies for 4 seconds on Hit with Attacks"}c["20% increased Movement Speed when on Full Energy Shield"]={{[1]={[1]={type="Condition",var="FullEnergyShield"},flags=0,type="INC",value=20,name="MovementSpeed",keywordFlags=0}},nil}c["Take 200 Physical Damage when you use a Movement Skill You have no Armour or Energy Shield"]={nil,"200 Physical Damage when you use a Movement Skill You have no Armour or Energy Shield"}c["Adds 35 to 90 Cold Damage to Attacks"]={{[1]={flags=1,type="BASE",value=35,name="ColdMin",keywordFlags=0},[2]={flags=1,type="BASE",value=90,name="ColdMax",keywordFlags=0}},nil}c["30% reduced Duration of Ailments on Enemies 10% chance to Shock"]={{[1]={flags=0,type="INC",value=-30,name="Duration",keywordFlags=0}}," of Ailments 10% chance to Shock"}c["40% increased Attack Damage against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=5,type="INC",value=40,name="Damage",keywordFlags=0}},nil}c["8% increased Cold Damage"]={{[1]={flags=0,type="INC",value=8,name="ColdDamage",keywordFlags=0}},nil}c["Gain 110% of Bow Physical Damage as Extra Damage of an Element {variant:5}Gain 100% of Bow Physical Damage as Extra Damage of an Element"]={{[1]={flags=0,type="BASE",value=110,name="PhysicalDamage",keywordFlags=0}}," Bow as Extra Damage of an Element {variant:5}Gain 100% of Bow Physical Damage as Extra Damage of an Element"}c["15% increased Movement Speed while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}},nil}c["your maximum number of Power Charges"]={nil,"your maximum number of Power Charges"}c["+20 to Strength"]={{[1]={flags=0,type="BASE",value=20,name="Str",keywordFlags=0}},nil}c["20% chance to Recover 10% of Maximum Mana when you use a Skill"]={{[1]={flags=0,type="BASE",value=20,name="Mana",keywordFlags=0}}," to Recover 10% of when you use a Skill"}c["-10% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=-10,name="FireResist",keywordFlags=0}},nil}c["+60% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=60,name="CritMultiplier",keywordFlags=0}},nil}c["20% chance to gain a Endurance Charge on Kill {variant:24}4% of Life Regenerated per second"]={{},""}c["50% increased Effect of Curses on you"]={{[1]={flags=0,type="INC",value=50,name="CurseEffectOnSelf",keywordFlags=0}},nil}c["Elemental Status Ailments are removed when you reach Low Life Your Hits permanently Intimidate Enemies that are on Full Life"]={nil,"Elemental Status Ailments are removed when you reach Low Life Your Hits permanently Intimidate Enemies that are on Full Life"}c["you Spend at least 100 Mana to Use a Skill"]={nil,"you Spend at least 100 Mana to Use a Skill"}c["Golems have 20% increased Attack and Cast Speed"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={flags=0,type="INC",value=20,name="Speed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["0.7% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=0.7,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["Vaal Skills used during effect have 31% reduced Soul Gain Prevention Duration"]={nil,"Vaal Skills used during effect have 31% reduced Soul Gain Prevention Duration"}c["Adds 12 to 22 Physical Damage to Attacks with Bows"]={{[1]={flags=8192,type="BASE",value=12,name="PhysicalMin",keywordFlags=0},[2]={flags=8192,type="BASE",value=22,name="PhysicalMax",keywordFlags=0}},nil}c["8% chance to Avoid Elemental Status Ailments"]={{[1]={flags=0,type="BASE",value=8,name="AvoidShock",keywordFlags=0},[2]={flags=0,type="BASE",value=8,name="AvoidFrozen",keywordFlags=0},[3]={flags=0,type="BASE",value=8,name="AvoidChilled",keywordFlags=0},[4]={flags=0,type="BASE",value=8,name="AvoidIgnite",keywordFlags=0}},nil}c["2% increased Melee Physical Damage per 10 Dexterity"]={{[1]={[1]={type="PerStat",stat="Dex",div=10},flags=256,type="INC",value=2,name="PhysicalDamage",keywordFlags=0}},nil}c["20% chance to Avoid Projectiles while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,type="BASE",value=20,name="ProjectileCount",keywordFlags=0}}," to Avoid "}c["10% chance to Dodge Spell Damage"]={{[1]={flags=0,type="BASE",value=10,name="SpellDodgeChance",keywordFlags=0}},nil}c["Gain 300% of Weapon Physical Damage as Extra Damage of an Element"]={{[1]={flags=8388608,type="BASE",value=300,name="PhysicalDamage",keywordFlags=0}}," as Extra Damage of an Element"}c["10% chance to Curse Enemies with a random Curse on Hit"]={{}," to Curse Enemies with a random Curse on Hit"}c["+24 to Strength and Intelligence"]={{[1]={flags=0,type="BASE",value=24,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=24,name="Int",keywordFlags=0}},nil}c["Adds 98 to 178 Physical Damage"]={{[1]={flags=0,type="BASE",value=98,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=178,name="PhysicalMax",keywordFlags=0}},nil}c["Your Critical Strikes do not deal extra Damage"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="NoCritMultiplier",flags=0}},nil}c["+12 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=12,name="EnergyShield",keywordFlags=0}},nil}c["+1% to Chaos Resistance per Poison on you Poison you inflict is Reflected to you"]={{[1]={flags=0,type="BASE",value=1,name="ChaosResist",keywordFlags=0}}," per Poison on you Poison you inflict is Reflected to you"}c["+33 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=33,name="EnergyShield",keywordFlags=0}},nil}c["Minions Recover 1% of their Maximum Life when they Block"]={nil,"Recover 1% of their Maximum Life when they Block"}c["60% increased Defences from equipped Shield"]={{[1]={[1]={type="SlotName",slotName="Weapon 2"},flags=0,type="INC",value=60,name="Defences",keywordFlags=0}},nil}c["Adds 8 to 13 Physical Damage to Attacks"]={{[1]={flags=1,type="BASE",value=8,name="PhysicalMin",keywordFlags=0},[2]={flags=1,type="BASE",value=13,name="PhysicalMax",keywordFlags=0}},nil}c["Consumes a Void Charge to Trigger Level 20 Void Shot when you fire Arrows"]={nil,"Consumes a Void Charge to Trigger Level 20 Void Shot when you fire Arrows"}c["Adds 10 to 120 Lightning Damage to Spells"]={{[1]={flags=2,type="BASE",value=10,name="LightningMin",keywordFlags=0},[2]={flags=2,type="BASE",value=120,name="LightningMax",keywordFlags=0}},nil}c["+96 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=96,name="EnergyShield",keywordFlags=0}},nil}c["Your Chaos Damage can Shock"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="ChaosCanShock",flags=0}},nil}c["Vaal Skills used during effect do not apply Soul Gain Prevention"]={nil,"Vaal Skills used during effect do not apply Soul Gain Prevention"}c["200% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=200,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["-1 Dexterity per 1 Dexterity on Allocated Passives in Radius 2% increased Movement Speed per 10 Dexterity on Allocated Passives in Radius"]={{[1]={[1]={type="PerStat",stat="Dex",div=1},[2]={type="PerStat",stat="Dex",div=10},flags=0,type="BASE",keywordFlags=0,name="Dex",value=-1}}," on Allocated Passives in Radius 2% increased Movement Speed on Allocated Passives in Radius"}c["+5% to Critical Strike Multiplier per 10 Strength on Unallocated Passives in Radius"]={{[1]={[1]={type="PerStat",stat="Str",div=10},flags=0,type="BASE",value=5,name="CritMultiplier",keywordFlags=0}}," on Unallocated Passives in Radius"}c["With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 4% increased Damage each time it Hits. {variant:2}With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 5% increased Damage each time it Hits."]={nil,"With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 4% increased Damage each time it Hits. {variant:2}With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 5% increased Damage each time it Hits."}c["Removes all but one Life on use"]={nil,"Removes all but one Life on use"}c["13% increased Quantity of Items found with a Magic Item equipped"]={{[1]={[1]={type="MultiplierThreshold",var="MagicItem",threshold=1},flags=0,type="INC",value=13,name="LootQuantity",keywordFlags=0}},nil}c["25% chance to create a Smoke Cloud when Hit 25% chance to Blind Enemies on Hit"]={{}," to create a Smoke Cloud when Hit 25% chance to Blind Enemies on Hit"}c["40% increased Damage against Ignited Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Ignited"},flags=4,type="INC",value=40,name="Damage",keywordFlags=0}},nil}c["+100 to maximum Life"]={{[1]={flags=0,type="BASE",value=100,name="Life",keywordFlags=0}},nil}c["Burning Hoofprints"]={nil,"Burning Hoofprints"}c["15% increased Duration"]={{[1]={flags=0,type="INC",value=15,name="Duration",keywordFlags=0}},nil}c["50% increased Chill Duration on Enemies"]={{[1]={flags=0,type="INC",value=50,name="EnemyChillDuration",keywordFlags=0}},nil}c["30% increased Rarity of Items Dropped by Slain Shocked Enemies"]={{}," Rarity of Items Dropped by Slain Shocked Enemies"}c["+10 to Armour"]={{[1]={flags=0,type="BASE",value=10,name="Armour",keywordFlags=0}},nil}c["+25% to Cold and Lightning Resistances"]={{[1]={flags=0,type="BASE",value=25,name="ColdResist",keywordFlags=0},[2]={flags=0,type="BASE",value=25,name="LightningResist",keywordFlags=0}},nil}c["+175 to maximum Mana"]={{[1]={flags=0,type="BASE",value=175,name="Mana",keywordFlags=0}},nil}c["70% increased Stun Duration on Enemies"]={{[1]={flags=0,type="INC",value=70,name="EnemyStunDuration",keywordFlags=0}},nil}c["20% reduced Attack Speed"]={{[1]={flags=1,type="INC",value=-20,name="Speed",keywordFlags=0}},nil}c["Projectile Attacks gain damage as they travel farther, dealing up to 30% more Damage to targets"]={nil,"Projectile Attacks gain damage as they travel farther, dealing up to 30% more Damage to targets"}c["You gain Unholy Might for 10 seconds on Block"]={nil,"You gain Unholy Might for 10 seconds on Block"}c["2% increased Attack Speed with Staves"]={{[1]={flags=131073,type="INC",value=2,name="Speed",keywordFlags=0}},nil}c["100% increased Shock Duration on Enemies"]={{[1]={flags=0,type="INC",value=100,name="EnemyShockDuration",keywordFlags=0}},nil}c["15% reduced maximum Mana"]={{[1]={flags=0,type="INC",value=-15,name="Mana",keywordFlags=0}},nil}c["30% more Melee Physical Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=256,type="MORE",value=30,name="PhysicalDamage",keywordFlags=0}},nil}c["For each Element you've been hit by Damage of Recently, 8% reduced Damage taken of that Element"]={{[1]={[1]={type="Condition",var="HitByFireDamageRecently"},flags=0,type="INC",value=-8,name="FireDamageTaken",keywordFlags=0},[2]={[1]={type="Condition",var="HitByColdDamageRecently"},flags=0,type="INC",value=-8,name="ColdDamageTaken",keywordFlags=0},[3]={[1]={type="Condition",var="HitByLightningDamageRecently"},flags=0,type="INC",value=-8,name="LightningDamageTaken",keywordFlags=0}},nil}c["+13 to maximum Life"]={{[1]={flags=0,type="BASE",value=13,name="Life",keywordFlags=0}},nil}c["Charan's Sword"]={nil,"Charan's Sword"}c["23% increased Elemental Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=23,name="ElementalDamage",keywordFlags=0}},nil}c["10% increased Melee Physical Damage"]={{[1]={flags=256,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["30% increased Movement Speed during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=30,name="MovementSpeed",keywordFlags=0}},nil}c["Take 150 Physical Damage per Second per Siphoning Charge if you've used a Skill Recently Elder Item"]={nil,"150 Physical Damage per Second per Siphoning Charge if you've used a Skill Recently Elder Item"}c["8% increased Attack Speed with Wands"]={{[1]={flags=524289,type="INC",value=8,name="Speed",keywordFlags=0}},nil}c["10% increased Life Leeched per second"]={{[1]={flags=0,type="INC",value=10,name="LifeLeechRate",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 15 Increased Area of Effect"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportIncreasedAreaOfEffect",level=15},name="ExtraSupport",keywordFlags=0}},nil}c["1% increased Movement Speed per 450 Evasion Rating, up to 100% -40 Physical Damage taken when hit by Animals"]={{[1]={[1]={type="PerStat",stat="Evasion",div=450},flags=0,type="INC",value=1,name="MovementSpeed",keywordFlags=0}}," , up to 100% -40 Physical Damage taken when hit by Animals"}c["Passives granting Fire Resistance or all Elemental Resistances in Radius also grant an equal chance to gain an Endurance Charge on Kill"]={nil,"Passives granting Fire Resistance or all Elemental Resistances in Radius also grant an equal chance to gain an Endurance Charge on Kill"}c["Lose 15 Life for each Enemy hit by your Spells"]={nil,"Lose 15 Life for each Enemy hit by your Spells"}c["16% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8388608,type="INC",value=16,name="PhysicalDamage",keywordFlags=0}},nil}c["320% increased Physical Damage"]={{[1]={flags=0,type="INC",value=320,name="PhysicalDamage",keywordFlags=0}},nil}c["Adds 25 to 36 Physical Damage"]={{[1]={flags=0,type="BASE",value=25,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=36,name="PhysicalMax",keywordFlags=0}},nil}c["80% increased Attack Damage if your other Ring is a Shaper Item"]={{[1]={flags=1,type="INC",value=80,name="Damage",keywordFlags=0}}," if your other Ring is a Shaper Item"}c["Trigger Commandment of Inferno on Critical Strike"]={nil,"Trigger Commandment of Inferno on Critical Strike"}c["30% of Fire Damage from Hits taken as Cold Damage"]={{[1]={flags=0,type="BASE",value=30,name="FireDamageTakenAsCold",keywordFlags=0}},nil}c["Gain 110% of Bow Physical Damage as Extra Damage of each Element"]={{[1]={flags=8192,type="BASE",value=110,name="PhysicalDamageGainAsLightning",keywordFlags=0},[2]={flags=8192,type="BASE",value=110,name="PhysicalDamageGainAsCold",keywordFlags=0},[3]={flags=8192,type="BASE",value=110,name="PhysicalDamageGainAsFire",keywordFlags=0}},nil}c["Phasing"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="Condition:Phasing",flags=0}},nil}c["With 5 Corrupted Items Equipped: Life Leech recovers based on your Chaos Damage instead"]={{[1]={[1]={type="MultiplierThreshold",var="CorruptedItem",threshold=5},value=true,type="FLAG",keywordFlags=0,name="LifeLeechBasedOnChaosDamage",flags=0}},nil}c["40% increased Elemental Damage with Attack Skills 8% increased Attack Speed"]={{[1]={flags=0,type="INC",value=40,name="ElementalDamage",keywordFlags=0}}," with Attack Skills 8% increased Attack Speed"}c["Desecrate creates 2 additional Corpses"]={nil,"Desecrate creates 2 additional Corpses"}c["30% reduced Enemy Stun Threshold with this Weapon"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,type="INC",value=-30,name="EnemyStunThreshold",keywordFlags=0}},nil}c["4% reduced Mana Cost per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="INC",value=-4,name="ManaCost",keywordFlags=0}},nil}c["33% increased Spell Damage"]={{[1]={flags=2,type="INC",value=33,name="Damage",keywordFlags=0}},nil}c["40% chance to Chill Attackers for 4 seconds on Block 40% chance to Shock Attackers for 4 seconds on Block"]={{[1]={flags=0,type="BASE",value=40,name="EnemyShockChance",keywordFlags=0}}," to Chill Attackers for 4 seconds on Block 40% chance Attackers for 4 seconds on Block"}c["6% reduced Damage taken from Blinded Enemies"]={{[1]={flags=0,type="INC",value=-6,name="DamageTaken",keywordFlags=0}}," from Blinded Enemies"}c["0.2% of Damage Leeched as Life against Shocked Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Shocked"},flags=4,type="BASE",value=0.2,name="DamageLifeLeech",keywordFlags=0}},nil}c["40% increased Armour"]={{[1]={flags=0,type="INC",value=40,name="Armour",keywordFlags=0}},nil}c["Celestial Footprints Shaper Item"]={nil,"Celestial Footprints Shaper Item"}c["Weapons you Animate create an additional copy"]={nil,"Weapons you Animate create an additional copy"}c["Vaal Pact"]={{[1]={value="Vaal Pact",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["+1 to Level of Socketed Melee Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="melee",value=1},name="GemProperty",keywordFlags=0}},nil}c["+48 Life gained when you Block"]={{[1]={flags=0,type="BASE",value=48,name="Life",keywordFlags=0}}," gained when you Block"}c["Grants level 22 Blight Skill"]={{[1]={flags=0,type="LIST",value={skillId="Blight",level=22},name="ExtraSkill",keywordFlags=0}},nil}c["12% increased Physical Damage with Maces"]={{[1]={flags=65536,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["80% increased Damage while you have no Frenzy Charges"]={{[1]={[1]={type="StatThreshold",stat="FrenzyCharges",upper=true,threshold=0},flags=0,type="INC",value=80,name="Damage",keywordFlags=0}},nil}c["Minions have +9% to all Elemental Resistances"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=9,name="ElementalResist",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["21% increased Spell Damage"]={{[1]={flags=2,type="INC",value=21,name="Damage",keywordFlags=0}},nil}c["80% increased Physical Damage if you've Blocked a Hit from a Unique Enemy Recently"]={{[1]={[1]={type="Condition",var="BlockedHitFromUniqueEnemyRecently"},flags=0,type="INC",value=80,name="PhysicalDamage",keywordFlags=0}},nil}c["50% increased Blind duration"]={{[1]={flags=0,type="INC",value=50,name="Duration",keywordFlags=0}}," Blind "}c["+30 to maximum Life"]={{[1]={flags=0,type="BASE",value=30,name="Life",keywordFlags=0}},nil}c["With at least 40 Strength in Radius, Ground Slam has a 25% chance to grant an Endurance Charge when you Stun an Enemy"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 25% chance to grant an Endurance Charge when you Stun an Enemy"}c["50% increased Armour"]={{[1]={flags=0,type="INC",value=50,name="Armour",keywordFlags=0}},nil}c["6% increased Armour"]={{[1]={flags=0,type="INC",value=6,name="Armour",keywordFlags=0}},nil}c["10% chance to Knock Enemies Back on hit"]={{[1]={flags=0,type="BASE",value=10,name="EnemyKnockbackChance",keywordFlags=0}},nil}c["Deals 450 Chaos Damage per second to nearby Enemies"]={nil,"Deals 450 Chaos Damage per second to nearby Enemies"}c["Gain 5% of Lightning Damage as Extra Chaos Damage"]={{[1]={flags=0,type="BASE",value=5,name="LightningDamageGainAsChaos",keywordFlags=0}},nil}c["Gain Elemental Conflux for 4 seconds when you Kill a Rare or Unique Enemy 30% increased Damage of each Damage Type for which you"]={nil,"Gain Elemental Conflux for 4 seconds when you Kill a Rare or Unique Enemy 30% increased Damage of each Damage Type for which you"}c["Adds 38 to 50 Cold Damage"]={{[1]={flags=0,type="BASE",value=38,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=50,name="ColdMax",keywordFlags=0}},nil}c["+1 to Level of Aura Gems in this item"]={{}," Level of Aura Gems in this item"}c["30% increased Armour and Evasion while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=0,type="INC",value=30,name="ArmourAndEvasion",keywordFlags=0}},nil}c["0.5% of Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=0.5,name="LifeRegenPercent",keywordFlags=0}},nil}c["20% chance to gain a Frenzy Charge when you Hit a Rare or Unique Enemy"]={{}," to gain aCharge when you Hit a Rare or Unique Enemy"}c["10% chance to Trigger Level 18 Animate Guardian's Weapon when Animated Weapon Kills an Enemy You cannot have non-Animated Minions"]={{}," to Trigger Level 18 Animate Guardian's when Animated Weapon Kills an Enemy You cannot have non-Animated Minions"}c["2% additional Block Chance with Staves"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,type="BASE",value=2,name="BlockChance",keywordFlags=0}},nil}c["+3 to Level of Socketed Warcry Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="warcry",value=3},name="GemProperty",keywordFlags=0}},nil}c["Critical Strikes have Culling Strike"]={nil,"Critical Strikes have Culling Strike"}c["50% increased Effect of Socketed Jewels"]={{[1]={flags=0,type="INC",value=50,name="FlaskEffect",keywordFlags=0}}," of Socketed Jewels"}c["Unaffected by Frostbite while affected by Purity of Ice {variant:41}Immune to Shock while affected by Purity of Lightning"]={nil,"Unaffected by Frostbite while affected by Purity of Ice {variant:41}Immune to Shock while affected by Purity of Lightning"}c["You have no Armour or Energy Shield"]={nil,"You have no Armour or Energy Shield"}c["12% increased Physical Damage with Daggers"]={{[1]={flags=32768,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["15% chance to Gain a Power Charge if you or your Totems kill an Enemy"]={{}," to Gain a Power Charge if you or your s kill an Enemy"}c["10% increased Physical Damage with Claws"]={{[1]={flags=16384,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["50% increased Ignite Duration on Enemies"]={{[1]={flags=0,type="INC",value=50,name="EnemyIgniteDuration",keywordFlags=0}},nil}c["100% increased Quantity of Items Dropped by Slain Normal Enemies"]={{}," Quantity of Items Dropped by Slain Normal Enemies"}c["+70 to Strength"]={{[1]={flags=0,type="BASE",value=70,name="Str",keywordFlags=0}},nil}c["Adds 1 to 2 Lightning Damage to Attacks"]={{[1]={flags=1,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=1,type="BASE",value=2,name="LightningMax",keywordFlags=0}},nil}c["Immune to Shock while affected by Purity of Lightning"]={nil,"Immune to Shock while affected by Purity of Lightning"}c["27% increased Damage over Time"]={{[1]={flags=8,type="INC",value=27,name="Damage",keywordFlags=0}},nil}c["5% increased Experience gain 20% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=5,name="ElementalDamage",keywordFlags=0}}," Experience gain 20% increased "}c["14% increased maximum Life"]={{[1]={flags=0,type="INC",value=14,name="Life",keywordFlags=0}},nil}c["2% of Energy Shield regenerated per second while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="BASE",value=2,name="EnergyShieldRegenPercent",keywordFlags=0}},nil}c["12% increased Fire Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=12,name="FireDamage",keywordFlags=0}},nil}c["50% reduced Reflected Physical Damage taken"]={{[1]={flags=0,type="INC",value=-50,name="PhysicalDamageTaken",keywordFlags=0}}," Reflected "}c["+32% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=32,name="CritMultiplier",keywordFlags=0}},nil}c["10% increased Movement Speed while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,type="INC",value=10,name="MovementSpeed",keywordFlags=0}},nil}c["Cold-only Splash Damage to surrounding targets"]={nil,"Cold-only Splash Damage to surrounding targets"}c["Regenerate 35 Mana per second if all Equipped Items are Corrupted"]={{[1]={[1]={type="MultiplierThreshold",var="NonCorruptedItem",upper=true,threshold=0},flags=0,type="BASE",value=35,name="ManaRegen",keywordFlags=0}},nil}c["20% Chance for Energy Shield Recharge to Start when you Block"]={{[1]={flags=0,type="BASE",value=20,name="EnergyShield",keywordFlags=0}}," for Recharge to Start when you Block"}c["+1% to Chaos Resistance per Poison on you"]={{[1]={flags=0,type="BASE",value=1,name="ChaosResist",keywordFlags=0}}," per Poison on you"}c["Gain Phasing for 3 seconds on Kill"]={nil,"Gain Phasing for 3 seconds on Kill"}c["30% increased Movement Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=30,name="MovementSpeed",keywordFlags=0}},nil}c["10% increased Cooldown Recovery Speed for throwing Traps"]={{[1]={flags=0,type="INC",value=10,name="CooldownRecovery",keywordFlags=4096}},nil}c["25% increased Damage for each Equipped Magic Item"]={{[1]={[1]={type="Multiplier",var="MagicItem"},flags=0,type="INC",value=25,name="Damage",keywordFlags=0}},nil}c["2% increased Movement Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=2,name="MovementSpeed",keywordFlags=0}},nil}c["155% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=155,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["Cannot be Shocked if Intelligence is higher than Strength"]={nil,"Cannot be Shocked if Intelligence is higher than Strength"}c["Auras you Cast grant 0.2% of Maximum Life Regenerated per second to"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=0.2,name="LifeRegenPercent",keywordFlags=0}},name="ExtraAuraEffect",keywordFlags=0}}," to"}c["+150 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=150,name="Evasion",keywordFlags=0}},nil}c["10% increased Damage taken"]={{[1]={flags=0,type="INC",value=10,name="DamageTaken",keywordFlags=0}},nil}c["Adds 6 to 12 Physical Damage to Attacks"]={{[1]={flags=1,type="BASE",value=6,name="PhysicalMin",keywordFlags=0},[2]={flags=1,type="BASE",value=12,name="PhysicalMax",keywordFlags=0}},nil}c["+1 Energy Shield gained on Kill per Level {variant:3,4}+1 to maximum Life per Level"]={{[1]={[1]={type="Multiplier",var="Level"},[2]={type="Multiplier",var="Level"},flags=0,type="BASE",keywordFlags=0,name="EnergyShield",value=1}}," gained on Kill {variant:3,4}+1 to maximum Life "}c["50% increased Duration"]={{[1]={flags=0,type="INC",value=50,name="Duration",keywordFlags=0}},nil}c["20% chance to gain a Frenzy Charge on Kill"]={{}," to gain aCharge on Kill"}c["2% chance to Avoid Elemental Damage when Hit per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="BASE",value=2,name="ElementalDamage",keywordFlags=0}}," to Avoid when Hit "}c["Adds 13 to 23 Fire Damage"]={{[1]={flags=0,type="BASE",value=13,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=23,name="FireMax",keywordFlags=0}},nil}c["Adds 24 to 36 Chaos Damage"]={{[1]={flags=0,type="BASE",value=24,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=36,name="ChaosMax",keywordFlags=0}},nil}c["30% chance of Projectiles Piercing"]={{[1]={flags=0,type="BASE",value=30,name="PierceChance",keywordFlags=0}},nil}c["40% reduced Frenzy Charge Duration"]={{[1]={flags=0,type="INC",value=-40,name="FrenzyChargesDuration",keywordFlags=0}},nil}c["Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 8% of their maximum Life as Fire Damage to nearby Enemies when Hit"]={nil,"Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 8% of their maximum Life as Fire Damage to nearby Enemies when Hit"}c["5% increased Attack Speed"]={{[1]={flags=1,type="INC",value=5,name="Speed",keywordFlags=0}},nil}c["Damage Penetrates 2% Lightning Resistance"]={{[1]={flags=0,type="BASE",value=2,name="LightningPenetration",keywordFlags=0}},nil}c["20% reduced Chill Duration on You"]={{[1]={flags=0,type="INC",value=-20,name="EnemyChillDuration",keywordFlags=0}}," on You"}c["+65 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=65,name="Accuracy",keywordFlags=0}},nil}c["25% increased Chill Duration on Enemies"]={{[1]={flags=0,type="INC",value=25,name="EnemyChillDuration",keywordFlags=0}},nil}c["20% increased Projectile Speed"]={{[1]={flags=0,type="INC",value=20,name="ProjectileSpeed",keywordFlags=0}},nil}c["Adds 2 to 3 Cold Damage to Attacks"]={{[1]={flags=1,type="BASE",value=2,name="ColdMin",keywordFlags=0},[2]={flags=1,type="BASE",value=3,name="ColdMax",keywordFlags=0}},nil}c["-5% to all maximum Resistances"]={{[1]={flags=0,type="BASE",value=-5,name="FireResistMax",keywordFlags=0},[2]={flags=0,type="BASE",value=-5,name="ColdResistMax",keywordFlags=0},[3]={flags=0,type="BASE",value=-5,name="LightningResistMax",keywordFlags=0},[4]={flags=0,type="BASE",value=-5,name="ChaosResistMax",keywordFlags=0}},nil}c["1% increased Lightning Damage per 10 Intelligence"]={{[1]={[1]={type="PerStat",stat="Int",div=10},flags=0,type="INC",value=1,name="LightningDamage",keywordFlags=0}},nil}c["30% increased Elemental Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=30,name="ElementalDamage",keywordFlags=0}},nil}c["+12% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=12,name="LightningResist",keywordFlags=0}},nil}c["10% of Overkill Damage is Leeched as Life Your Damaging Hits always Stun Enemies that are on Full Life"]={{[1]={flags=0,type="BASE",value=10,name="DamageLifeLeech",keywordFlags=0}}," Overkill is Your Damaging Hits always Stun Enemies that are on Full Life"}c["+2 to Maximum number of Skeletons"]={{[1]={flags=0,type="BASE",value=2,name="ActiveSkeletonLimit",keywordFlags=0}},nil}c["30% Chance to gain Unholy Might on Block for 3 seconds {variant:2}You gain Unholy Might for 10 seconds on Block"]={{}," to gain Unholy Might on Block for 3 seconds {variant:2}You gain Unholy Might for 10 seconds on Block"}c["You gain Onslaught for 4 seconds on using a Warcry"]={nil,"You gain Onslaught for 4 seconds on using a Warcry"}c["Socketed Gems are supported by level 25 Melee Splash"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportMeleeSplash",level=25},name="ExtraSupport",keywordFlags=0}},nil}c["Adds 32 to 42 Cold Damage"]={{[1]={flags=0,type="BASE",value=32,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=42,name="ColdMax",keywordFlags=0}},nil}c["Increases and Reductions to Spell Damage also apply to Attacks"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="SpellDamageAppliesToAttacks",flags=0}},nil}c["Gems can be Socketed in this Item ignoring Socket Colour Gems Socketed in Red Sockets have +1 to Level"]={nil,"Gems can be Socketed in this Item ignoring Socket Colour Gems Socketed in Red Sockets have +1 to Level"}c["You cannot Recharge Energy Shield"]={nil,"You cannot Recharge Energy Shield"}c["5% chance to Dodge Spell Damage"]={{[1]={flags=0,type="BASE",value=5,name="SpellDodgeChance",keywordFlags=0}},nil}c["10% increased Critical Strike Chance with One Handed Melee Weapons"]={{[1]={flags=18874368,type="INC",value=10,name="CritChance",keywordFlags=0}},nil}c["3% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=3,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["190% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=190,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["20% increased Movement Speed"]={{[1]={flags=0,type="INC",value=20,name="MovementSpeed",keywordFlags=0}},nil}c["+60 to maximum Life"]={{[1]={flags=0,type="BASE",value=60,name="Life",keywordFlags=0}},nil}c["10% increased Cast Speed for Curses"]={{[1]={flags=16,type="INC",value=10,name="Speed",keywordFlags=2}},nil}c["24% increased Elemental Damage with Attack Skills Adds 40 to 60 Cold Damage"]={{[1]={flags=0,type="INC",value=24,name="ElementalDamage",keywordFlags=0}}," with Attack Skills Adds 40 to 60 Cold Damage"}c["22% increased Elemental Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=22,name="ElementalDamage",keywordFlags=0}},nil}c["12% Chance to Block"]={{[1]={flags=0,type="BASE",value=12,name="BlockChance",keywordFlags=0}},nil}c["Gain Chilling, Shocking and Igniting Conflux for 2 seconds"]={{},nil}c["20% increased Attack Speed when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=1,type="INC",value=20,name="Speed",keywordFlags=0}},nil}c["25% increased Stun Recovery"]={{[1]={flags=0,type="INC",value=25,name="StunRecovery",keywordFlags=0}},nil}c["Reflects 100 to 150 Physical Damage to Melee Attackers"]={nil,"Reflects 100 to 150 Physical Damage to Melee Attackers"}c["Curse Enemies with level 5 Vulnerability on Block"]={{[1]={flags=0,type="LIST",value={skillId="Vulnerability",level=5,noSupports=true},name="ExtraSkill",keywordFlags=0}},nil}c["You cannot be Frozen for 3 seconds after being Frozen"]={nil,"You cannot be Frozen for 3 seconds after being Frozen"}c["4% additional Block Chance while Dual Wielding or holding a Shield"]={{[1]={[1]={type="Condition",varList={[1]="DualWielding",[2]="UsingShield"}},flags=0,type="BASE",value=4,name="BlockChance",keywordFlags=0}},nil}c["+100% to Cold Resistance when Socketed with a Green Gem +100% to Lightning Resistance when Socketed with a Blue Gem"]={{[1]={flags=0,type="BASE",value=100,name="ColdResist",keywordFlags=0}}," when Socketed with a Green Gem +100% to Lightning Resistance when Socketed with a Blue Gem"}c["Socketed Gems are Supported by Level 20 Endurance Charge on Melee Stun"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="EnduranceChargeOnMeleeStun",level=20},name="ExtraSupport",keywordFlags=0}},nil}c["Enemies you Shock have 30% reduced Cast Speed Enemies you Shock have 20% reduced Movement Speed"]={nil,"Enemies you Shock have 30% reduced Cast Speed Enemies you Shock have 20% reduced Movement Speed"}c["10% of Physical Damage taken as Lightning Damage while affected by Purity of Lightning {variant:43}Unaffected by Conductivity while affected by Purity of Lightning"]={{[1]={[1]={type="SkillName",skillName="Purity of Lightning"},flags=0,type="BASE",value=10,name="PhysicalDamageTakenAsLightning",keywordFlags=0}}," while affected by{variant:43}Unaffected by Conductivity while affected by Purity of Lightning"}c["40% chance to Poison on Melee Hit"]={{[1]={flags=256,type="BASE",value=40,name="PoisonChance",keywordFlags=0}},nil}c["230% increased Physical Damage"]={{[1]={flags=0,type="INC",value=230,name="PhysicalDamage",keywordFlags=0}},nil}c["-1 Intelligence per 1 Intelligence on Allocated Passives in Radius 0.4% of Energy Shield Regenerated per Second for"]={{[1]={[1]={type="PerStat",stat="Int",div=1},flags=0,type="BASE",value=-1,name="Int",keywordFlags=0}}," on Allocated Passives in Radius 0.4% of Energy Shield Regenerated per Second for"}c["10% increased Attack Speed with Two Handed Melee Weapons"]={{[1]={flags=35651585,type="INC",value=10,name="Speed",keywordFlags=0}},nil}c["10% increased Movement Speed when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=0,type="INC",value=10,name="MovementSpeed",keywordFlags=0}},nil}c["Zombies deal 90% more Physical Damage"]={{[1]={[1]={type="SkillName",skillName="Raise Zombie"},flags=0,type="LIST",value={mod={flags=0,type="MORE",value=90,name="PhysicalDamage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Your Cold Damage can Ignite"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="ColdCanIgnite",flags=0}},nil}c["+15% to Critical Strike Multiplier with Daggers"]={{[1]={flags=32768,type="BASE",value=15,name="CritMultiplier",keywordFlags=0}},nil}c["25% increased Quantity of Items found during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=25,name="LootQuantity",keywordFlags=0}},nil}c["Golems have +1000 to Armour"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=1000,name="Armour",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["With at least 40 Strength in Radius, Cleave grants Fortify on Hit"]={nil,"With at least 40 Strength in Radius, Cleave grants Fortify on Hit"}c["175% increased Physical Damage"]={{[1]={flags=0,type="INC",value=175,name="PhysicalDamage",keywordFlags=0}},nil}c["Adds 2 to 3 Fire Damage to Attacks"]={{[1]={flags=1,type="BASE",value=2,name="FireMin",keywordFlags=0},[2]={flags=1,type="BASE",value=3,name="FireMax",keywordFlags=0}},nil}c["4% increased Skill Effect Duration"]={{[1]={flags=0,type="INC",value=4,name="Duration",keywordFlags=0}},nil}c["63% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=63,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["Attacks always inflict Bleeding while you have Cat's Stealth"]={nil,"Attacks always inflict Bleeding while you have Cat's Stealth"}c["30% chance to Avoid being Chilled"]={{[1]={flags=0,type="BASE",value=30,name="AvoidChilled",keywordFlags=0}},nil}c["75% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=75,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["16% increased Spell Damage"]={{[1]={flags=2,type="INC",value=16,name="Damage",keywordFlags=0}},nil}c["8% less Totem Damage per Totem"]={{[1]={[1]={type="PerStat",stat="ActiveTotemLimit",div=1},flags=0,type="MORE",value=-8,name="Damage",keywordFlags=16384}},nil}c["8% increased Cast Speed while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=16,type="INC",value=8,name="Speed",keywordFlags=0}},nil}c["16% increased Cold Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=16,name="ColdDamage",keywordFlags=0}},nil}c["10% increased Damage"]={{[1]={flags=0,type="INC",value=10,name="Damage",keywordFlags=0}},nil}c["+29% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=29,name="ChaosResist",keywordFlags=0}},nil}c["0.2% of Damage Leeched as Life per Siphoning Charge Take 150 Physical Damage per Second per Siphoning Charge if you've used a Skill Recently"]={{[1]={flags=0,type="BASE",value=0.2,name="DamageLifeLeech",keywordFlags=0}}," per Siphoning Charge Take 150 Physical Damage per Second per Siphoning Charge if you've used a Skill Recently"}c["You cannot be slowed to below base speed"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="ActionSpeedCannotBeBelowBase",flags=0}},nil}c["14% increased Physical Damage with Attacks"]={{[1]={flags=1,type="INC",value=14,name="PhysicalDamage",keywordFlags=0}},nil}c["Spectres have 100% increased maximum Life"]={{[1]={[1]={type="SkillName",skillName="Raise Spectre"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=100,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["52% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=52,name="ManaRegen",keywordFlags=0}},nil}c["50% chance to avoid Bleeding"]={{}," to avoid Bleeding"}c["40% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=40,name="CritChance",keywordFlags=0}},nil}c["Left ring slot: 100% increased Mana Regeneration Rate"]={{[1]={[1]={type="SlotNumber",num=1},flags=0,type="INC",value=100,name="ManaRegen",keywordFlags=0}},nil}c["40% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=40,name="LightningDamage",keywordFlags=0}},nil}c["50% increased Block Recovery"]={{[1]={flags=0,type="INC",value=50,name="BlockRecovery",keywordFlags=0}},nil}c["+600 to Armour"]={{[1]={flags=0,type="BASE",value=600,name="Armour",keywordFlags=0}},nil}c["Knocks Back Enemies if you get a Critical Strike with a Staff"]={{[1]={[1]={type="Condition",var="CriticalStrike"},value=100,type="BASE",keywordFlags=0,name="EnemyKnockbackChance",flags=131072}},nil}c["25% reduced Enemy Stun Threshold with this Weapon"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,type="INC",value=-25,name="EnemyStunThreshold",keywordFlags=0}},nil}c["Adds 25 to 50 Fire Damage"]={{[1]={flags=0,type="BASE",value=25,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=50,name="FireMax",keywordFlags=0}},nil}c["+220 to Armour"]={{[1]={flags=0,type="BASE",value=220,name="Armour",keywordFlags=0}},nil}c["1% increased Damage per 5 of your lowest Attribute Elder Item"]={{[1]={flags=0,type="INC",value=1,name="Damage",keywordFlags=0}}," per 5 of your lowest Attribute Elder Item"}c["1% of Attack Damage Leeched as Life against Chilled enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Chilled"},flags=5,type="BASE",value=1,name="DamageLifeLeech",keywordFlags=0}},nil}c["20% increased Damage over Time"]={{[1]={flags=8,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["Light Radius is based on Energy Shield instead of Life"]={nil,"Light Radius is based on Energy Shield instead of Life"}c["Hits with this Weapon deal 46% increased Damage to Shocked Enemies"]={nil,"Hits with this Weapon deal 46% increased Damage to Shocked Enemies"}c["25% increased Zombie Size {variant:1,2,3}Zombies deal 100% increased Physical Damage"]={{[1]={[1]={type="SkillName",skillName="Raise Zombie"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=25,name="PhysicalDamage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}}," Size {variant:1,2,3}Zombies deal 100% increased "}c["10% chance to gain a Frenzy Charge on Kill 10% chance to gain a Power Charge on Kill"]={{}," to gain aCharge on Kill 10% chance to gain a Power Charge on Kill"}c["Recover 5% of Maximum Life on Kill"]={nil,"Recover 5% of Maximum Life on Kill"}c["+40 to Strength"]={{[1]={flags=0,type="BASE",value=40,name="Str",keywordFlags=0}},nil}c["20% of Fire Damage taken as Cold Damage"]={{[1]={flags=0,type="BASE",value=20,name="FireDamageTakenAsCold",keywordFlags=0}},nil}c["Socketed Curse Skills ignore Curse Limit +40 to Intelligence"]={nil,"Socketed Curse Skills ignore Curse Limit +40 to Intelligence"}c["25% increased maximum Life"]={{[1]={flags=0,type="INC",value=25,name="Life",keywordFlags=0}},nil}c["With at least 40 Intelligence in Radius, Cold Snap has a 50% chance to grant a Power Charge on Kill {variant:3}With at least 40 Intelligence in Radius, Cold Snap grants Power Charges instead of Frenzy Charges when Enemies die in it's Area"]={nil,"With at least 40 Intelligence in Radius, Cold Snap has a 50% chance to grant a Power Charge on Kill {variant:3}With at least 40 Intelligence in Radius, Cold Snap grants Power Charges instead of Frenzy Charges when Enemies die in it's Area"}c["1% additional Chance to Block with Shields"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,type="BASE",value=1,name="BlockChance",keywordFlags=0}},nil}c["If 4 Notables are Allocated in Radius, When you Kill a Rare monster, you gain 1 of its mods for 20 seconds"]={nil,"If 4 Notables are Allocated in Radius, When you Kill a Rare monster, you gain 1 of its mods for 20 seconds"}c["+30 Life gained on Killing Ignited Enemies"]={{[1]={flags=0,type="BASE",value=30,name="LifeOnKill",keywordFlags=0}}," ing Ignited Enemies"}c["Recover 75% of your maximum Life on use"]={nil,"Recover 75% of your maximum Life on use"}c["+1% to maximum Cold Resistance"]={{[1]={flags=0,type="BASE",value=1,name="ColdResistMax",keywordFlags=0}},nil}c["Adds an additional Arrow"]={{[1]={value=1,type="BASE",keywordFlags=0,name="ProjectileCount",flags=1}},nil}c["0.4% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=0.4,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["Adds 19-43 Chaos Damage to Attacks"]={{[1]={flags=1,type="BASE",value=19,name="ChaosMin",keywordFlags=0},[2]={flags=1,type="BASE",value=43,name="ChaosMax",keywordFlags=0}},nil}c["+100 to Maximum Mana per Green Socket"]={{[1]={[1]={type="Multiplier",var="GreenSocketIn{SlotName}"},flags=0,type="BASE",value=100,name="Mana",keywordFlags=0}},nil}c["Damage Penetrates 15% Lightning Resistance while affected by Wrath"]={{[1]={flags=0,type="BASE",value=15,name="LightningPenetration",keywordFlags=0}}," while affected by Wrath"}c["13% increased Cooldown Recovery Speed for throwing Traps"]={{[1]={flags=0,type="INC",value=13,name="CooldownRecovery",keywordFlags=4096}},nil}c["Socketed Gems deal 63 to 94 additional Fire Damage"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=63,name="FireMin",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0},[2]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=94,name="FireMax",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["Enemies Chilled by you take 100% increased Burning Damage"]={{[1]={[1]={type="ActorCondition",var="Chilled",actor="enemy"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=100,name="FireDamageTakenOverTime",keywordFlags=0}},name="EnemyModifier",keywordFlags=0}},nil}c["Damage with Weapons Penetrates 5% Elemental Resistance"]={{[1]={flags=8388608,type="BASE",value=5,name="ElementalPenetration",keywordFlags=0}},nil}c["16% Chance to Dodge Spell Damage"]={{[1]={flags=0,type="BASE",value=16,name="SpellDodgeChance",keywordFlags=0}},nil}c["30% increased Damage against Rare monsters {variant:2}30% increased Damage with Hits against Rare monsters"]={{[1]={flags=0,type="INC",value=30,name="Damage",keywordFlags=0}}," against Rare monsters {variant:2}30% increased Damage with Hits against Rare monsters"}c["200% of Life Leech applies to enemies as Chaos Damage"]={{[1]={flags=0,type="BASE",value=200,name="LifeAsChaos",keywordFlags=0}}," Leech applies to enemies "}c["Energy Shield protects Mana instead of Life"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="EnergyShieldProtectsMana",flags=0}},nil}c["+6% to maximum Fire Resistance"]={{[1]={flags=0,type="BASE",value=6,name="FireResistMax",keywordFlags=0}},nil}c["4% increased Movement Speed for each Hit you've Blocked Recently"]={{[1]={flags=0,type="INC",value=4,name="MovementSpeed",keywordFlags=0}}," for each Hit you've Blocked Recently"}c["70% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=70,name="ChaosDamage",keywordFlags=0}},nil}c["0.3% of Physical Attack Damage Leeched as Life per Red Socket"]={{[1]={[1]={type="Multiplier",var="RedSocketIn{SlotName}"},flags=1,type="BASE",value=0.3,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["Adds 6 to 14 Cold Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=6,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=14,name="ColdMax",keywordFlags=0}},nil}c["Unaffected by Vulnerability while affected by Determination"]={nil,"Unaffected by Vulnerability while affected by Determination"}c["Adds 15 to 140 Lightning Damage to Spells"]={{[1]={flags=2,type="BASE",value=15,name="LightningMin",keywordFlags=0},[2]={flags=2,type="BASE",value=140,name="LightningMax",keywordFlags=0}},nil}c["Adds 140 to 210 Cold Damage"]={{[1]={flags=0,type="BASE",value=140,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=210,name="ColdMax",keywordFlags=0}},nil}c["50% increased Damage against Blinded Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Blinded"},flags=4,type="INC",value=50,name="Damage",keywordFlags=0}},nil}c["Ignited Enemies Burn 65% slower"]={{[1]={flags=0,type="INC",value=65,name="IgniteBurnSlower",keywordFlags=0}},nil}c["100% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=100,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["Poisons on you expire 50% slower"]={nil,"Poisons on you expire 50% slower"}c["83% of Sword Physical Damage Added as Fire Damage"]={{[1]={flags=262144,type="BASE",value=83,name="PhysicalDamageGainAsFire",keywordFlags=0}},nil}c["5% chance to avoid Elemental Ailments"]={{[1]={flags=0,type="BASE",value=5,name="AvoidShock",keywordFlags=0},[2]={flags=0,type="BASE",value=5,name="AvoidFrozen",keywordFlags=0},[3]={flags=0,type="BASE",value=5,name="AvoidChilled",keywordFlags=0},[4]={flags=0,type="BASE",value=5,name="AvoidIgnite",keywordFlags=0}},nil}c["10% increased Stun Duration with Two Handed Melee Weapons on Enemies"]={{[1]={flags=35651584,type="INC",value=10,name="EnemyStunDuration",keywordFlags=0}},nil}c["Enemies can have 1 additional Curse"]={{[1]={value=1,type="BASE",keywordFlags=0,name="EnemyCurseLimit",flags=0}},nil}c["165% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=165,name="Evasion",keywordFlags=0}},nil}c["31% increased Light Radius"]={{[1]={flags=0,type="INC",value=31,name="LightRadius",keywordFlags=0}},nil}c["+23% to all Elemental Resistances while you have at least 200 Strength"]={{[1]={[1]={type="StatThreshold",stat="Str",threshold=200},flags=0,type="BASE",value=23,name="ElementalResist",keywordFlags=0}},nil}c["20% increased Movement Speed on Shocked Ground"]={{[1]={[1]={type="Condition",var="OnShockedGround"},flags=0,type="INC",value=20,name="MovementSpeed",keywordFlags=0}},nil}c["Adds 30 to 92 Physical Damage"]={{[1]={flags=0,type="BASE",value=30,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=92,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 22 to 32 Physical Damage"]={{[1]={flags=0,type="BASE",value=22,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=32,name="PhysicalMax",keywordFlags=0}},nil}c["+50 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=50,name="Accuracy",keywordFlags=0}},nil}c["15% increased Evasion Rating and Armour"]={{[1]={flags=0,type="INC",value=15,name="ArmourAndEvasion",keywordFlags=0}},nil}c["+125 to maximum Mana"]={{[1]={flags=0,type="BASE",value=125,name="Mana",keywordFlags=0}},nil}c["Enemies killed explode dealing 10% of their Life as Fire Damage Recover 5% of Maximum Life on Kill"]={nil,"Enemies killed explode dealing 10% of their Life as Fire Damage Recover 5% of Maximum Life on Kill"}c["20% Chance to Block Spells during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=20,name="SpellBlockChance",keywordFlags=0}},nil}c["1% increased Attack Damage per 450 Evasion Rating"]={{[1]={[1]={type="PerStat",stat="Evasion",div=450},flags=1,type="INC",value=1,name="Damage",keywordFlags=0}},nil}c["10% reduced Trap Duration"]={{[1]={flags=0,type="INC",value=-10,name="TrapDuration",keywordFlags=0}},nil}c["Enemies you Attack Reflect 100 Physical Damage to you +2 to Weapon range"]={nil,"Enemies you Attack Reflect 100 Physical Damage to you +2 to Weapon range"}c["+75 to maximum Life"]={{[1]={flags=0,type="BASE",value=75,name="Life",keywordFlags=0}},nil}c["3 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=3,name="LifeRegen",keywordFlags=0}},nil}c["Extra Gore {variant:1}10% chance to cause Bleeding on Hit"]={nil,"Extra Gore {variant:1}10% chance to cause Bleeding on Hit"}c["Adds 22 to 35 Chaos Damage"]={{[1]={flags=0,type="BASE",value=22,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=35,name="ChaosMax",keywordFlags=0}},nil}c["Adds 400 to 600 Fire Damage"]={{[1]={flags=0,type="BASE",value=400,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=600,name="FireMax",keywordFlags=0}},nil}c["You and nearby allies have 20% increased Attack, Cast and Movement"]={{}," Attack, Cast and Movement"}c["+1 to Maximum Life per 10 Dexterity"]={{[1]={[1]={type="PerStat",stat="Dex",div=10},flags=0,type="BASE",value=1,name="Life",keywordFlags=0}},nil}c["100% increased Power Charge Duration"]={{[1]={flags=0,type="INC",value=100,name="PowerChargesDuration",keywordFlags=0}},nil}c["25% increased Attack Speed if you haven't Killed Recently"]={{[1]={[1]={type="Condition",neg=true,var="KilledRecently"},flags=1,type="INC",value=25,name="Speed",keywordFlags=0}},nil}c["Gain Soul Eater for 10 seconds when you use a Vaal Skill"]={nil,"Gain Soul Eater for 10 seconds when you use a Vaal Skill"}c["Adds 1 to 12 Lightning Damage to Spells"]={{[1]={flags=2,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=2,type="BASE",value=12,name="LightningMax",keywordFlags=0}},nil}c["Gain Life and Mana from Leech instantly on Critical Strike {variant:3}You have Vaal Pact if you've dealt a Critical Strike Recently"]={nil,"Gain Life and Mana from Leech instantly on Critical Strike {variant:3}You have Vaal Pact if you've dealt a Critical Strike Recently"}c["20% increased Life Leeched per second"]={{[1]={flags=0,type="INC",value=20,name="LifeLeechRate",keywordFlags=0}},nil}c["6% reduced Damage taken from Bleeding Enemies"]={{[1]={flags=0,type="INC",value=-6,name="DamageTaken",keywordFlags=0}}," from Bleeding Enemies"}c["Gems Socketed in Blue Sockets gain 25% increased Experience"]={nil,"Gems Socketed in Blue Sockets gain 25% increased Experience"}c["30% chance to gain a Power Charge when you Stun Gain Unholy Might for 2 seconds on Critical Strike"]={{}," to gain a Power Charge when you Stun Gain Unholy Might for 2 seconds"}c["Removes all mana. Spend Life instead of Mana for Skills"]={{[1]={value=-100,type="MORE",keywordFlags=0,name="Mana",flags=0},[2]={value=true,type="FLAG",keywordFlags=0,name="BloodMagic",flags=0}},nil}c["300% increased Physical Damage"]={{[1]={flags=0,type="INC",value=300,name="PhysicalDamage",keywordFlags=0}},nil}c["220% increased Physical Damage"]={{[1]={flags=0,type="INC",value=220,name="PhysicalDamage",keywordFlags=0}},nil}c["25% chance to cause Bleeding on Hit"]={{[1]={flags=0,type="BASE",value=25,name="BleedChance",keywordFlags=0}},nil}c["18% increased Area of Effect of Curse Skills"]={{[1]={flags=0,type="INC",value=18,name="AreaOfEffect",keywordFlags=2}},nil}c["20% chance to gain a Power Charge on Hit 6% increased Spell Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,type="BASE",value=20,name="Damage",keywordFlags=0}}," to gain a Power Charge on Hit 6% increased "}c["Gain +2% to Critical Strike Chance for 2 seconds when you Spend a total of 800 Mana"]={nil,"Gain +2% to Critical Strike Chance for 2 seconds when you Spend a total of 800 Mana"}c["+3% to all maximum Resistances while you have no Endurance Charges"]={{[1]={[1]={type="StatThreshold",stat="EnduranceCharges",upper=true,threshold=0},flags=0,type="BASE",value=3,name="FireResistMax",keywordFlags=0},[2]={[1]={type="StatThreshold",stat="EnduranceCharges",upper=true,threshold=0},flags=0,type="BASE",value=3,name="ColdResistMax",keywordFlags=0},[3]={[1]={type="StatThreshold",stat="EnduranceCharges",upper=true,threshold=0},flags=0,type="BASE",value=3,name="LightningResistMax",keywordFlags=0},[4]={[1]={type="StatThreshold",stat="EnduranceCharges",upper=true,threshold=0},flags=0,type="BASE",value=3,name="ChaosResistMax",keywordFlags=0}},nil}c["With at least 40 Intelligence in Radius, Blight has 50% increased Hinder Duration With at least 40 Intelligence in Radius, Enemies Hindered by Blight take 25% increased Chaos Damage"]={nil,"With at least 40 Intelligence in Radius, Blight has 50% increased Hinder Duration With at least 40 Intelligence in Radius, Enemies Hindered by Blight take 25% increased Chaos Damage"}c["165% increased Physical Damage"]={{[1]={flags=0,type="INC",value=165,name="PhysicalDamage",keywordFlags=0}},nil}c["Movement Skills cost no Mana"]={{[1]={value=-100,type="MORE",keywordFlags=8,name="ManaCost",flags=0}},nil}c["Adds 1 to 100 Lightning Damage to Attacks"]={{[1]={flags=1,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=1,type="BASE",value=100,name="LightningMax",keywordFlags=0}},nil}c["Trigger Level 20 Elemental Warding when you Hit an Enemy while Cursed 200% increased Physical Damage"]={nil,"Trigger Level 20 Elemental Warding when you Hit an Enemy while Cursed 200% increased Physical Damage"}c["Adds 1 to 120 Lightning Damage to Attacks"]={{[1]={flags=1,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=1,type="BASE",value=120,name="LightningMax",keywordFlags=0}},nil}c["15% increased Spell Damage"]={{[1]={flags=2,type="INC",value=15,name="Damage",keywordFlags=0}},nil}c["Cannot Block Spells"]={nil,"Cannot Block Spells"}c["+1 to Maximum Frenzy Charges"]={{[1]={flags=0,type="BASE",value=1,name="FrenzyChargesMax",keywordFlags=0}},nil}c["60% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=60,name="CritChance",keywordFlags=0}},nil}c["Recover 3% of Maximum Life on Kill Recover 3% of Maximum Mana on Kill"]={nil,"Recover 3% of Maximum Life on Kill Recover 3% of Maximum Mana on Kill"}c["+14 Mana gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=14,name="ManaOnHit",keywordFlags=0}},nil}c["25% chance to gain a Power Charge on Throwing a Trap Grants level 20 Bear Trap Skill"]={{}," to gain a Power Charge on Throwing a Grants level 20Skill"}c["6% increased Burning Damage for each Enemy you have Shocked Recently Adds 3 to 70 Lightning Damage to Hits against Ignited Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Ignited"},flags=12,type="INC",value=6,name="FireDamage",keywordFlags=0}}," for each Enemy you have Shocked Recently Adds 3 to 70 Lightning Damage to Hits "}c["-18 Physical Damage taken from Attacks {variant:1}15% chance to gain a Power Charge on Throwing a Trap"]={{[1]={flags=0,type="BASE",value=-18,name="PhysicalDamageTaken",keywordFlags=4096}}," from Attacks {variant:1}15% chance to gain a Power Charge on Throwing a "}c["Cannot be Stunned if you have at least 10 Crab Barriers You only lose 7 Crab Barriers when you take Physical Damage from a Hit"]={nil,"Cannot be Stunned if you have at least 10 Crab Barriers You only lose 7 Crab Barriers when you take Physical Damage from a Hit"}c["25% increased Critical Strike Chance with Maces"]={{[1]={flags=65536,type="INC",value=25,name="CritChance",keywordFlags=0}},nil}c["7% increased Intelligence"]={{[1]={flags=0,type="INC",value=7,name="Int",keywordFlags=0}},nil}c["18% increased Physical Damage with Maces"]={{[1]={flags=65536,type="INC",value=18,name="PhysicalDamage",keywordFlags=0}},nil}c["60% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=60,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["Cannot be Shocked while Chilled"]={nil,"Cannot be Shocked while Chilled"}c["Raging Spirits' Hits always Ignite Raging Spirits refresh their Duration when they Kill an Ignited Enemy"]={nil,"Raging Spirits' Hits always Ignite Raging Spirits refresh their Duration when they Kill an Ignited Enemy"}c["Grants level 20 Summon Beastial Ursa Skill +400 to Accuracy Rating"]={nil,nil}c["31% increased Spell Damage"]={{[1]={flags=2,type="INC",value=31,name="Damage",keywordFlags=0}},nil}c["45% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=45,name="ManaRegen",keywordFlags=0}},nil}c["22% increased Physical Damage with Maces"]={{[1]={flags=65536,type="INC",value=22,name="PhysicalDamage",keywordFlags=0}},nil}c["+8% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=8,name="ChaosResist",keywordFlags=0}},nil}c["2% chance to Dodge Attacks per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="BASE",value=2,name="AttackDodgeChance",keywordFlags=0}},nil}c["Adds 1 to 4 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=4,name="LightningMax",keywordFlags=0}},nil}c["Adds 14 to 173 Lightning Damage to Spells while no Life is Reserved Blood Magic"]={{[1]={flags=2,type="BASE",value=14,name="LightningMin",keywordFlags=0},[2]={flags=2,type="BASE",value=173,name="LightningMax",keywordFlags=0}}," while no is Reserved Blood Magic"}c["25% increased Accuracy Rating"]={{[1]={flags=0,type="INC",value=25,name="Accuracy",keywordFlags=0}},nil}c["+35 to Dexterity"]={{[1]={flags=0,type="BASE",value=35,name="Dex",keywordFlags=0}},nil}c["+10 Mana gained on Kill"]={{[1]={flags=0,type="BASE",value=10,name="ManaOnKill",keywordFlags=0}},nil}c["10% chance to gain a Frenzy Charge on Kill You have Onslaught while on full Frenzy Charges"]={{}," to gain aCharge on Kill You have Onslaught while on full Frenzy Charges"}c["Adds 1 to 10 Lightning Damage for each Shocked Enemy you've Killed Recently Shock Reflection"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=10,name="LightningMax",keywordFlags=0}}," for each Shocked Enemy you've Killed Recently Shock Reflection"}c["+500 to Armour"]={{[1]={flags=0,type="BASE",value=500,name="Armour",keywordFlags=0}},nil}c["25% chance to Trigger level 20 Animate Weapon on Kill"]={{[1]={flags=0,type="LIST",value={skillId="AnimateWeapon",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["8% increased Accuracy Rating"]={{[1]={flags=0,type="INC",value=8,name="Accuracy",keywordFlags=0}},nil}c["400 Cold Damage taken per second per Frenzy Charge while moving Elder Item"]={nil,"400 Cold Damage taken per second per Frenzy Charge while moving Elder Item"}c["6% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=6,name="Damage",keywordFlags=0}},nil}c["20% chance to gain an Endurance Charge when you Block"]={{}," to gain an Endurance Charge when you Block"}c["0.4% of Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=0.4,name="LifeRegenPercent",keywordFlags=0}},nil}c["5% chance to grant a Frenzy Charge to nearby Allies on Hit"]={{}," to grant aCharge to nearby Allies on Hit"}c["16% increased Attack Damage"]={{[1]={flags=1,type="INC",value=16,name="Damage",keywordFlags=0}},nil}c["All Sockets are White Socketed Gems have Elemental Equilibrium"]={nil,"All Sockets are White Socketed Gems have Elemental Equilibrium"}c["Adds 63 to 98 Chaos Damage"]={{[1]={flags=0,type="BASE",value=63,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=98,name="ChaosMax",keywordFlags=0}},nil}c["30% Chance to Block during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=30,name="BlockChance",keywordFlags=0}},nil}c["Increases and Reductions to Light Radius also apply to Accuracy"]={nil,"Increases and Reductions to Light Radius also apply to Accuracy"}c["20% increased Attack and Movement Speed with Her Blessing"]={{[1]={flags=0,type="INC",value=20,name="MovementSpeed",keywordFlags=0}}," Attack and with Her Blessing"}c["12% increased maximum Life"]={{[1]={flags=0,type="INC",value=12,name="Life",keywordFlags=0}},nil}c["40% increased Ignite Duration on Enemies"]={{[1]={flags=0,type="INC",value=40,name="EnemyIgniteDuration",keywordFlags=0}},nil}c["20% increased maximum Life"]={{[1]={flags=0,type="INC",value=20,name="Life",keywordFlags=0}},nil}c["-50% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=-50,name="CritMultiplier",keywordFlags=0}},nil}c["+25% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=25,name="FireResist",keywordFlags=0}},nil}c["45% faster start of Energy Shield Recharge"]={{[1]={flags=0,type="INC",value=45,name="EnergyShieldRechargeFaster",keywordFlags=0}},nil}c["25% increased Effect of Buffs granted by Socketed Golem Skills"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}",keyword="golem"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=25,name="BuffEffect",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other"]={nil,"You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other"}c["5% chance to Ignite"]={{[1]={flags=0,type="BASE",value=5,name="EnemyIgniteChance",keywordFlags=0}},nil}c["50% increased Damage on Burning Ground"]={{[1]={[1]={type="Condition",var="OnBurningGround"},flags=0,type="INC",value=50,name="Damage",keywordFlags=0}},nil}c["Celestial Footprints"]={nil,"Celestial Footprints"}c["+1.8% to Critical Strike Chance while affected by Hatred {variant:27}Damage Penetrates 15% Cold Resistance while affected by Hatred"]={{[1]={[1]={type="SkillName",skillName="Hatred"},flags=0,type="BASE",value=1.8,name="CritChance",keywordFlags=0}}," while affected by{variant:27}Damage Penetrates 15% Cold Resistance while affected by Hatred"}c["Critical Strike Chance is increased by Lightning Resistance"]={nil,"Critical Strike Chance is increased by Lightning Resistance"}c["Adds 235 to 290 Physical Damage"]={{[1]={flags=0,type="BASE",value=235,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=290,name="PhysicalMax",keywordFlags=0}},nil}c["20% increased Movement Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=20,name="MovementSpeed",keywordFlags=0}},nil}c["You and nearby Allies have 15% increased damage while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=15,name="Damage",keywordFlags=0}},name="ExtraAura",keywordFlags=0}},nil}c["20% increased Cooldown Recovery Speed for throwing Traps"]={{[1]={flags=0,type="INC",value=20,name="CooldownRecovery",keywordFlags=4096}},nil}c["Damage Penetrates 15% Cold Resistance while affected by Hatred"]={{[1]={flags=0,type="BASE",value=15,name="ColdPenetration",keywordFlags=0}}," while affected by Hatred"}c["25% increased Elemental Damage with Attack Skills Adds 1 to 60 Lightning Damage"]={{[1]={flags=0,type="INC",value=25,name="ElementalDamage",keywordFlags=0}}," with Attack Skills Adds 1 to 60 Lightning Damage"}c["Cursed Enemies you Kill have a 20% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage"]={nil,"Cursed Enemies you Kill have a 20% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage"}c["+10 to Strength and Intelligence"]={{[1]={flags=0,type="BASE",value=10,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=10,name="Int",keywordFlags=0}},nil}c["Projectiles gain Damage as they travel further, dealing up"]={nil,"Projectiles gain Damage as they travel further, dealing up"}c["40% increased Cold Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=40,name="ColdDamage",keywordFlags=0}}," with Attack Skills"}c["Adds 5 to 10 Physical Damage to Attacks"]={{[1]={flags=1,type="BASE",value=5,name="PhysicalMin",keywordFlags=0},[2]={flags=1,type="BASE",value=10,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 1 to 20 Physical Damage to Attacks"]={{[1]={flags=1,type="BASE",value=1,name="PhysicalMin",keywordFlags=0},[2]={flags=1,type="BASE",value=20,name="PhysicalMax",keywordFlags=0}},nil}c["Skills used by Traps have 20% increased Area of Effect Increases and Reductions to Cast Speed also Apply to Trap Throwing Speed"]={nil,"Skills used by Traps have 20% increased Area of Effect Increases and Reductions to Cast Speed also Apply to Trap Throwing Speed"}c["-100 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=-100,name="Accuracy",keywordFlags=0}},nil}c["+350 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=350,name="Evasion",keywordFlags=0}},nil}c["25% chance to create a Smoke Cloud when Hit"]={{}," to create a Smoke Cloud when Hit"}c["50% reduced Frenzy Charge Duration"]={{[1]={flags=0,type="INC",value=-50,name="FrenzyChargesDuration",keywordFlags=0}},nil}c["10% chance to gain a Frenzy Charge on Kill"]={{}," to gain aCharge on Kill"}c["20% chance to Ignite"]={{[1]={flags=0,type="BASE",value=20,name="EnemyIgniteChance",keywordFlags=0}},nil}c["Minions have 13% increased Movement Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=13,name="MovementSpeed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["100% chance on Block to create Consecrated Ground"]={{}," on Block to create Consecrated Ground"}c["30% of Damage you Reflect to enemies is gained as Life"]={{[1]={flags=0,type="BASE",value=30,name="Damage",keywordFlags=0}}," you Reflect to enemies is gained as Life"}c["6% increased Attack Speed"]={{[1]={flags=1,type="INC",value=6,name="Speed",keywordFlags=0}},nil}c["25% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=25,name="ChaosDamage",keywordFlags=0}},nil}c["0.5% of Energy Shield Regenerated per second for each"]={{[1]={flags=0,type="BASE",value=0.5,name="EnergyShieldRegenPercent",keywordFlags=0}}," for each"}c["Trigger level 10 Consecrate when you deal a Critical Strike"]={{[1]={flags=0,type="LIST",value={skillId="TriggeredConsecrate",level=10},name="ExtraSkill",keywordFlags=0}},nil}c["10% Chance to Shock"]={{[1]={flags=0,type="BASE",value=10,name="EnemyShockChance",keywordFlags=0}},nil}c["130% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=130,name="Evasion",keywordFlags=0}},nil}c["35% increased Chill Duration on Enemies"]={{[1]={flags=0,type="INC",value=35,name="EnemyChillDuration",keywordFlags=0}},nil}c["You are Immune to Bleeding"]={{[1]={value=100,type="BASE",keywordFlags=0,name="AvoidBleed",flags=0}},nil}c["20% chance to Maim on Hit 20% chance to Poison on Hit"]={{[1]={flags=0,type="BASE",value=20,name="PoisonChance",keywordFlags=0}}," to Maim on Hit 20% chance "}c["+63% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=63,name="ColdResist",keywordFlags=0}},nil}c["50% chance to gain a Power Charge on Killing a Frozen Enemy Adds 10 to 20 Cold Damage to Spells per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,type="BASE",value=50,name="ColdDamage",keywordFlags=0}}," to gain a Power Charge on Killing a Frozen Enemy Adds 10 to 20 to s "}c["Adds 3 to 70 Lightning Damage to Hits against Ignited Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Ignited"},flags=4,type="BASE",value=3,name="LightningMin",keywordFlags=0},[2]={[1]={type="ActorCondition",actor="enemy",var="Ignited"},flags=4,type="BASE",value=70,name="LightningMax",keywordFlags=0}}," to Hits "}c["Socketed Red Gems get 10% Physical Damage as Extra Fire Damage"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}",keyword="strength"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=10,name="PhysicalDamageGainAsFire",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["+14 to maximum Mana"]={{[1]={flags=0,type="BASE",value=14,name="Mana",keywordFlags=0}},nil}c["Cannot be Stunned by Attacks if your other Ring is an Elder Item 20% chance to Trigger Level 20 Tentacle Whip on Kill"]={nil,"Cannot be Stunned by Attacks if your other Ring is an Elder Item 20% chance to Trigger Level 20 Tentacle Whip on Kill"}c["43% increased Chill Duration on Enemies"]={{[1]={flags=0,type="INC",value=43,name="EnemyChillDuration",keywordFlags=0}},nil}c["Enemies affected by your Spider's Webs have -10% to All Resistances"]={nil,"Enemies affected by your Spider's Webs have -10% to All Resistances"}c["Damage Penetrates 10% Lightning Resistance during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=10,name="LightningPenetration",keywordFlags=0}},nil}c["+15% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=15,name="LightningResist",keywordFlags=0}},nil}c["+40% to Critical Strike Multiplier against Enemies that are on Full Life"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="FullLife"},flags=4,type="BASE",value=40,name="CritMultiplier",keywordFlags=0}},nil}c["+80 to maximum Life"]={{[1]={flags=0,type="BASE",value=80,name="Life",keywordFlags=0}},nil}c["4% chance to Dodge Spell Damage"]={{[1]={flags=0,type="BASE",value=4,name="SpellDodgeChance",keywordFlags=0}},nil}c["30% increased Projectile Speed"]={{[1]={flags=0,type="INC",value=30,name="ProjectileSpeed",keywordFlags=0}},nil}c["Adds 280 to 843 Lightning Damage to Unarmed Attacks"]={{[1]={flags=1048576,type="BASE",value=280,name="LightningMin",keywordFlags=0},[2]={flags=1048576,type="BASE",value=843,name="LightningMax",keywordFlags=0}},nil}c["50% increased Damage if you have Shocked an Enemy Recently"]={{[1]={flags=0,type="INC",value=50,name="Damage",keywordFlags=0}}," if you have Shocked an Enemy Recently"}c["Recover 100% of your maximum Life on use {variant:1}15% of maximum Life taken as Chaos Damage per second"]={nil,"Recover 100% of your maximum Life on use {variant:1}15% of maximum Life taken as Chaos Damage per second"}c["Has no Sockets"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="NoSockets",flags=0}},nil}c["50% reduced maximum Energy Shield"]={{[1]={flags=0,type="INC",value=-50,name="EnergyShield",keywordFlags=0}},nil}c["Critical Strikes have 20% chance to Blind Enemies while you have Cat's Stealth"]={nil,"Critical Strikes have 20% chance to Blind Enemies while you have Cat's Stealth"}c["20% increased Elemental Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=20,name="ElementalDamage",keywordFlags=0}},nil}c["Culling Strike 30% increased Damage against Rare and Unique Enemies 10% of Overkill Damage is Leeched as Life"]={nil,"Culling Strike 30% increased Damage against Rare and Unique Enemies 10% of Overkill Damage is Leeched as Life"}c["Grants Level 20 Aspect of the Cat Skill"]={{[1]={flags=0,type="LIST",value={skillId="CatAspect",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["30% increased Damage while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=0,type="INC",value=30,name="Damage",keywordFlags=0}},nil}c["22% Chance to Block"]={{[1]={flags=0,type="BASE",value=22,name="BlockChance",keywordFlags=0}},nil}c["30% increased Attack Speed when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=1,type="INC",value=30,name="Speed",keywordFlags=0}},nil}c["80% increased Physical Damage with Axes"]={{[1]={flags=4096,type="INC",value=80,name="PhysicalDamage",keywordFlags=0}},nil}c["Gain a Power Charge on non-Critical Strike"]={nil,"Gain a Power Charge on non-Critical Strike"}c["2% increased Minion Attack and Cast Speed per Skeleton you own 2% increased Minion Duration per Zombie you own"]={{[1]={[1]={type="SkillName",skillName="Raise Zombie"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=2,name="Speed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}}," Minion per Skeleton you own 2% increased Minion Duration per you own"}c["Minions have 5% additional chance to Dodge Attacks"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=5,name="AttackDodgeChance",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Minions have 4% additional chance to Dodge Attacks"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=4,name="AttackDodgeChance",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["12% increased Evasion Rating and Armour"]={{[1]={flags=0,type="INC",value=12,name="ArmourAndEvasion",keywordFlags=0}},nil}c["210% increased Physical Damage"]={{[1]={flags=0,type="INC",value=210,name="PhysicalDamage",keywordFlags=0}},nil}c["Enemies are Unlucky when Damaging you while you are Cursed with Vulnerability"]={nil,"Enemies are Unlucky when Damaging you while you are Cursed with Vulnerability"}c["10% Chance to cause Bleeding on Hit"]={{[1]={flags=0,type="BASE",value=10,name="BleedChance",keywordFlags=0}},nil}c["113% increased Physical Damage"]={{[1]={flags=0,type="INC",value=113,name="PhysicalDamage",keywordFlags=0}},nil}c["+12% to Critical Strike Multiplier with Daggers"]={{[1]={flags=32768,type="BASE",value=12,name="CritMultiplier",keywordFlags=0}},nil}c["130% increased Physical Damage"]={{[1]={flags=0,type="INC",value=130,name="PhysicalDamage",keywordFlags=0}},nil}c["450% increased Physical Damage"]={{[1]={flags=0,type="INC",value=450,name="PhysicalDamage",keywordFlags=0}},nil}c["Curses in this item are reflected back to you"]={nil,"Curses in this item are reflected back to you"}c["Nearby Enemies are Hindered, with 25% reduced Movement Speed {variant:1,2}80% increased Damage against Hindered Enemies"]={nil,"Nearby Enemies are Hindered, with 25% reduced Movement Speed {variant:1,2}80% increased Damage against Hindered Enemies"}c["50% reduced maximum Mana"]={{[1]={flags=0,type="INC",value=-50,name="Mana",keywordFlags=0}},nil}c["155% increased Physical Damage"]={{[1]={flags=0,type="INC",value=155,name="PhysicalDamage",keywordFlags=0}},nil}c["20% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=20,name="ElementalDamage",keywordFlags=0}},nil}c["5% increased Skill Effect Duration"]={{[1]={flags=0,type="INC",value=5,name="Duration",keywordFlags=0}},nil}c["14% increased Spell Damage"]={{[1]={flags=2,type="INC",value=14,name="Damage",keywordFlags=0}},nil}c["10.0 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=10,name="LifeRegen",keywordFlags=0}},nil}c["6% reduced Mana Reserved"]={{[1]={flags=0,type="INC",value=-6,name="ManaReserved",keywordFlags=0}},nil}c["100% increased Warcry Duration"]={{[1]={flags=0,type="INC",value=100,name="Duration",keywordFlags=4}},nil}c["-20 Fire Damage taken when Hit"]={{[1]={flags=0,type="BASE",value=-20,name="FireDamageTakenWhenHit",keywordFlags=0}},nil}c["50% reduced Mana Cost of Raise Spectre"]={{[1]={flags=0,type="INC",value=-50,name="ManaCost",keywordFlags=0}}," of Raise Spectre"}c["Golems have 38% increased Cooldown Recovery Speed"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={flags=0,type="INC",value=38,name="CooldownRecovery",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Unaffected by Desecrated Ground"]={nil,"Unaffected by Desecrated Ground"}c["3% reduced Mana Cost of Skills"]={{[1]={flags=0,type="INC",value=-3,name="ManaCost",keywordFlags=0}},nil}c["16% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=16,name="ElementalDamage",keywordFlags=0}},nil}c["Gain 6% of Maximum Life as Extra Maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=6,name="LifeGainAsEnergyShield",keywordFlags=0}},nil}c["Adds 40 to 70 Lightning Damage to Spells"]={{[1]={flags=2,type="BASE",value=40,name="LightningMin",keywordFlags=0},[2]={flags=2,type="BASE",value=70,name="LightningMax",keywordFlags=0}},nil}c["50% reduced Experience gain"]={{}," Experience gain"}c["+40% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=40,name="ElementalResist",keywordFlags=0}},nil}c["Ignite a nearby Enemy on Killing an Ignited Enemy"]={nil,"Ignite a nearby Enemy on Killing an Ignited Enemy"}c["10% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=10,name="ManaRegen",keywordFlags=0}},nil}c["26% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=26,name="CritChance",keywordFlags=0}},nil}c["55% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=55,name="ArmourAndEvasion",keywordFlags=0}},nil}c["Gain Immunity to Physical Damage for 1.5 seconds on Rampage Rampage"]={nil,"Gain Immunity to Physical Damage for 1.5 seconds on Rampage Rampage"}c["Gains no Charges During effect of any Soul Ripper Flask"]={nil,"Gains no Charges During effect of any Soul Ripper Flask"}c["3% increased maximum Life"]={{[1]={flags=0,type="INC",value=3,name="Life",keywordFlags=0}},nil}c["+24 to Dexterity"]={{[1]={flags=0,type="BASE",value=24,name="Dex",keywordFlags=0}},nil}c["Projectiles Pierce 5 additional Targets while you have Phasing"]={nil,"Projectiles Pierce 5 additional Targets while you have Phasing"}c["3% increased Character Size 5% increased Defences"]={{[1]={flags=0,type="INC",value=3,name="Defences",keywordFlags=0}}," Character Size 5% increased "}c["20% increased Mine Detonation Area of Effect"]={{[1]={flags=0,type="INC",value=20,name="MineDetonationAreaOfEffect",keywordFlags=0}},nil}c["Gain Onslaught for 3 seconds on Kill"]={nil,"Gain Onslaught for 3 seconds on Kill"}c["63% increased Physical Damage"]={{[1]={flags=0,type="INC",value=63,name="PhysicalDamage",keywordFlags=0}},nil}c["+35 to maximum Mana"]={{[1]={flags=0,type="BASE",value=35,name="Mana",keywordFlags=0}},nil}c["30% increased Damage over Time"]={{[1]={flags=8,type="INC",value=30,name="Damage",keywordFlags=0}},nil}c["18% increased Trap Throwing Speed"]={{[1]={flags=0,type="INC",value=18,name="TrapThrowingSpeed",keywordFlags=0}},nil}c["50% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=50,name="CritChance",keywordFlags=0}},nil}c["10% chance to Freeze"]={{[1]={flags=0,type="BASE",value=10,name="EnemyFreezeChance",keywordFlags=0}},nil}c["Hits with this Weapon deal 57% increased Damage to Ignited Enemies Hits with this Weapon deal 52% increased Damage to Frozen Enemies"]={nil,"Hits with this Weapon deal 57% increased Damage to Ignited Enemies Hits with this Weapon deal 52% increased Damage to Frozen Enemies"}c["+15 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=15,name="Evasion",keywordFlags=0}},nil}c["Ghost Reaver"]={{[1]={value="Ghost Reaver",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["+8 to all Attributes"]={{[1]={flags=0,type="BASE",value=8,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=8,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=8,name="Int",keywordFlags=0}},nil}c["-5 to Total Mana Cost of Skills while affected by Clarity"]={{[1]={flags=0,type="BASE",value=-5,name="ManaCost",keywordFlags=0}}," Total while affected by Clarity"}c["15% increased maximum Life"]={{[1]={flags=0,type="INC",value=15,name="Life",keywordFlags=0}},nil}c["1% increased Damage per 15 Dexterity"]={{[1]={[1]={type="PerStat",stat="Dex",div=15},flags=0,type="INC",value=1,name="Damage",keywordFlags=0}},nil}c["15% increased Cooldown Recovery Speed for throwing Traps"]={{[1]={flags=0,type="INC",value=15,name="CooldownRecovery",keywordFlags=4096}},nil}c["Adds 78 to 114 Physical Damage"]={{[1]={flags=0,type="BASE",value=78,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=114,name="PhysicalMax",keywordFlags=0}},nil}c["10% chance to gain an Endurance, Frenzy or Power Charge when a Trap is Triggered by an Enemy"]={{}," to gain an Endurance,or Power Charge when a is Triggered by an Enemy"}c["4% increased Attack Speed while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=1,type="INC",value=4,name="Speed",keywordFlags=0}},nil}c["+24% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=24,name="CritMultiplier",keywordFlags=0}},nil}c["Cannot be Shocked if Intelligence is higher than Strength 1% increased Damage per 5 of your lowest Attribute"]={nil,"Cannot be Shocked if Intelligence is higher than Strength 1% increased Damage per 5 of your lowest Attribute"}c["0.5% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=0.5,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["45% reduced Effect of Chill on You {variant:2}75% reduced Effect of Chill on You"]={{[1]={flags=0,type="INC",value=-45,name="FlaskEffect",keywordFlags=0}}," of Chill on You {variant:2}75% reduced Effect of Chill on You"}c["50% chance to cause Bleeding with Melee Critical Strikes with this Weapon"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=256,type="BASE",value=50,name="BleedChance",keywordFlags=0}}," with Critical Strikes "}c["1% increased Maximum Life per Abyss Jewel affecting you 1% increased Maximum Mana per Abyss Jewel affecting you"]={{[1]={flags=0,type="INC",value=1,name="Life",keywordFlags=0}}," per Abyss Jewel affecting you 1% increased Maximum Mana per Abyss Jewel affecting you"}c["30% Chance to Dodge Spell Damage"]={{[1]={flags=0,type="BASE",value=30,name="SpellDodgeChance",keywordFlags=0}},nil}c["8% reduced Elemental Damage taken while at Maximum Endurance Charges"]={{[1]={[1]={type="StatThreshold",stat="EnduranceCharges",thresholdStat="EnduranceChargesMax"},flags=0,type="INC",value=-8,name="ElementalDamageTaken",keywordFlags=0}},nil}c["Vaal Skills have 25% reduced Soul Cost during effect Vaal Skills used during effect have 31% reduced Soul Gain Prevention Duration"]={nil,"Vaal Skills have 25% reduced Soul Cost during effect Vaal Skills used during effect have 31% reduced Soul Gain Prevention Duration"}c["Arrows that Pierce have 50% chance to cause Bleeding"]={nil,"Arrows that Pierce have 50% chance to cause Bleeding"}c["Grants level 20 Bear Trap Skill"]={{[1]={flags=0,type="LIST",value={skillId="BearTrap",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["10% increased Mana Regeneration Rate Per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="INC",value=10,name="ManaRegen",keywordFlags=0}},nil}c["15% increased Critical Strike Chance with Bows"]={{[1]={flags=8192,type="INC",value=15,name="CritChance",keywordFlags=0}},nil}c["+18 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=18,name="EnergyShield",keywordFlags=0}},nil}c["100% increased Shock Duration on You Shocks you cause are reflected back to you"]={{[1]={flags=0,type="INC",value=100,name="EnemyShockDuration",keywordFlags=0}}," on You Shocks you cause are reflected back to you"}c["+333 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=333,name="Accuracy",keywordFlags=0}},nil}c["+1% to maximum Lightning Resistance"]={{[1]={flags=0,type="BASE",value=1,name="LightningResistMax",keywordFlags=0}},nil}c["Your Fire Damage can Poison"]={nil,"Your Fire Damage can Poison"}c["+2 to Level of Socketed Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="all",value=2},name="GemProperty",keywordFlags=0}},nil}c["10% increased Damage with Wands"]={{[1]={flags=524288,type="INC",value=10,name="Damage",keywordFlags=0}},nil}c["Gain a Frenzy Charge on Hit while Bleeding"]={nil,"Gain a Frenzy Charge on Hit while Bleeding"}c["+(-20--10)% to Chaos Resistance"]={nil,"+(-20--10)% to Chaos Resistance"}c["135% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=135,name="ArmourAndEvasion",keywordFlags=0}},nil}c["60% increased Damage against Blinded Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Blinded"},flags=4,type="INC",value=60,name="Damage",keywordFlags=0}},nil}c["50% chance to cause Bleeding with Melee Critical Strikes with this Weapon 40% increased Attack Damage against Bleeding Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=260,type="BASE",keywordFlags=0,name="BleedChance",value=50}}," with Critical Strikes 40% increased Attack Damage "}c["You can inflict an additional Ignite on an Enemy {variant:1}Your Critical Strikes do not deal extra Damage"]={nil,"You can inflict an additional Ignite on an Enemy {variant:1}Your Critical Strikes do not deal extra Damage"}c["Can have up to 1 additional Remote Mine placed at a time"]={{[1]={flags=0,type="BASE",value=1,name="ActiveMineLimit",keywordFlags=0}},nil}c["You gain Onslaught for 4 seconds on Kill while affected by Haste"]={nil,"You gain Onslaught for 4 seconds on Kill while affected by Haste"}c["+12% to Critical Strike Multiplier with Bows"]={{[1]={flags=8192,type="BASE",value=12,name="CritMultiplier",keywordFlags=0}},nil}c["+1% to Critical Strike Chance while affected by Aspect of the Cat"]={{[1]={flags=0,type="BASE",value=1,name="CritChance",keywordFlags=0}}," while affected by Aspect of the Cat"}c["50% increased Curse Duration"]={{[1]={flags=0,type="INC",value=50,name="Duration",keywordFlags=2}},nil}c["120% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=120,name="Evasion",keywordFlags=0}},nil}c["Damage Penetrates 2% Cold Resistance"]={{[1]={flags=0,type="BASE",value=2,name="ColdPenetration",keywordFlags=0}},nil}c["Immune to Freeze while affected by Purity of Ice {variant:38}10% of Physical Damage taken as Cold Damage while affected by Purity of Ice"]={nil,"Immune to Freeze while affected by Purity of Ice {variant:38}10% of Physical Damage taken as Cold Damage while affected by Purity of Ice"}c["Ignite a nearby Enemy on Killing an Ignited Enemy {variant:2}Ignites all nearby Enemies on Killing an Ignited Enemy"]={nil,"Ignite a nearby Enemy on Killing an Ignited Enemy {variant:2}Ignites all nearby Enemies on Killing an Ignited Enemy"}c["Adds 1 to 59 Chaos Damage"]={{[1]={flags=0,type="BASE",value=1,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=59,name="ChaosMax",keywordFlags=0}},nil}c["Zealot's Oath during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},value=true,type="FLAG",keywordFlags=0,name="ZealotsOath",flags=0}},nil}c["+160 to maximum Life"]={{[1]={flags=0,type="BASE",value=160,name="Life",keywordFlags=0}},nil}c["+12% to Critical Strike Multiplier with Wands"]={{[1]={flags=524288,type="BASE",value=12,name="CritMultiplier",keywordFlags=0}},nil}c["+2 seconds to Avian's Might Duration Adds 25 to 40 Cold Damage while you have Avian's Might"]={{[1]={flags=0,type="BASE",value=2,name="Duration",keywordFlags=0}}," seconds to Avian's Might Adds 25 to 40 Cold Damage while you have Avian's Might"}c["33% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=33,name="PhysicalDamage",keywordFlags=0}},nil}c["You are Immune to Silence Grants level 20 Illusory Warp Skill"]={nil,"You are Immune to Silence Grants level 20 Illusory Warp Skill"}c["3% increased Attack Speed with Two Handed Melee Weapons"]={{[1]={flags=35651585,type="INC",value=3,name="Speed",keywordFlags=0}},nil}c["7% increased Elemental Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=7,name="ElementalDamage",keywordFlags=0}},nil}c["their Maximum Life as Lightning Damage which cannot Shock"]={nil,"their Maximum Life as Lightning Damage which cannot Shock"}c["Socketed Curse Skills ignore Curse Limit"]={nil,"Socketed Curse Skills ignore Curse Limit"}c["20% increased Damage with Hits and Ailments per Freeze, Shock and Ignite on Enemy"]={{[1]={[1]={type="Multiplier",var="FreezeShockIgniteOnEnemy"},flags=4,type="INC",value=20,name="Damage",keywordFlags=0}}," with Hits and Ailments "}c["23% increased Cold Damage"]={{[1]={flags=0,type="INC",value=23,name="ColdDamage",keywordFlags=0}},nil}c["16% increased Totem Duration"]={{[1]={flags=0,type="INC",value=16,name="TotemDuration",keywordFlags=0}},nil}c["12% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8388608,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["Immune to Ignite while affected by Purity of Fire {variant:34}10% of Physical Damage taken as Fire Damage while affected by Purity of Fire"]={nil,"Immune to Ignite while affected by Purity of Fire {variant:34}10% of Physical Damage taken as Fire Damage while affected by Purity of Fire"}c["Can have up to 1 additional Totem summoned at a time"]={{[1]={flags=0,type="BASE",value=1,name="ActiveTotemLimit",keywordFlags=0}},nil}c["Arrows Pierce an additional Target Consumes a Void Charge to Trigger Level 20 Void Shot when you fire Arrows"]={nil,"Arrows Pierce an additional Target Consumes a Void Charge to Trigger Level 20 Void Shot when you fire Arrows"}c["14% increased Melee Physical Damage"]={{[1]={flags=256,type="INC",value=14,name="PhysicalDamage",keywordFlags=0}},nil}c["20% reduced Chill Duration on You {variant:2}50% chance to Avoid being Chilled"]={{[1]={flags=0,type="INC",value=-20,name="EnemyChillDuration",keywordFlags=0}}," on You {variant:2}50% chance to Avoid being Chilled"}c["15% reduced maximum Energy Shield"]={{[1]={flags=0,type="INC",value=-15,name="EnergyShield",keywordFlags=0}},nil}c["Gain a Power Charge on non-Critical Strike Lose all Power Charges on Critical Strike"]={nil,"Gain a Power Charge on non-Critical Strike Lose all Power Charges on Critical Strike"}c["5 Maximum Void Charges Gain a Void Charge every second"]={nil,"5 Maximum Void Charges Gain a Void Charge every second"}c["30% increased Life Leeched per second"]={{[1]={flags=0,type="INC",value=30,name="LifeLeechRate",keywordFlags=0}},nil}c["Adds 0 to 3 Lightning Damage to Attacks per 10 Intelligence"]={{[1]={[1]={type="PerStat",stat="Int",div=10},flags=1,type="BASE",value=0,name="LightningMin",keywordFlags=0},[2]={[1]={type="PerStat",stat="Int",div=10},flags=1,type="BASE",value=3,name="LightningMax",keywordFlags=0}},nil}c["+150 to Evasion Rating and Energy Shield"]={{[1]={flags=0,type="BASE",value=150,name="Evasion",keywordFlags=0}}," and Energy Shield"}c["Gain 4% of Non-Chaos Damage as extra Chaos Damage per Siphoning Charge 1% additional Physical Damage Reduction from Hits per Siphoning Charge"]={{[1]={flags=0,type="BASE",value=4,name="ChaosDamageGainAsChaos",keywordFlags=0}}," Non- per Siphoning Charge 1% additional Physical Damage Reduction from Hits per Siphoning Charge"}c["100% reduced Despair Mana Reservation"]={{[1]={flags=0,type="INC",value=-100,name="ManaReserved",keywordFlags=0}}," Despair "}c["4% reduced Damage taken from Taunted Enemies"]={{[1]={flags=0,type="INC",value=-4,name="DamageTaken",keywordFlags=0}}," from Taunted Enemies"}c["Culling Strike"]={{},"Culling Strike"}c["200% increased Physical Damage"]={{[1]={flags=0,type="INC",value=200,name="PhysicalDamage",keywordFlags=0}},nil}c["12% increased Cast Speed"]={{[1]={flags=16,type="INC",value=12,name="Speed",keywordFlags=0}},nil}c["+2 to Level of Socketed Support Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="support",value=2},name="GemProperty",keywordFlags=0}},nil}c["25% chance to create a Smoke Cloud when Hit {variant:1}40% increased Damage against Blinded Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Blinded"},flags=4,type="BASE",value=25,name="Damage",keywordFlags=0}}," to create a Smoke Cloud when Hit {variant:1}40% increased "}c["Animated Guardian deals 5% increased Damage per Animated Weapon"]={nil,"Animated Guardian deals 5% increased Damage per Animated Weapon"}c["With 40 Intelligence in Radius, Glacial Cascade has an additional Burst"]={nil,"With 40 Intelligence in Radius, Glacial Cascade has an additional Burst"}c["+68 to Intelligence"]={{[1]={flags=0,type="BASE",value=68,name="Int",keywordFlags=0}},nil}c["You gain an Endurance Charge on Kill {variant:1}You gain Onslaught for 1 second per Endurance Charge when Hit"]={nil,"You gain an Endurance Charge on Kill {variant:1}You gain Onslaught for 1 second per Endurance Charge when Hit"}c["28% increased Cast Speed"]={{[1]={flags=16,type="INC",value=28,name="Speed",keywordFlags=0}},nil}c["Reflects 20 Chaos Damage to Melee Attackers {variant:2,3,4}Reflects 30 Chaos Damage to Melee Attackers"]={nil,"Reflects 20 Chaos Damage to Melee Attackers {variant:2,3,4}Reflects 30 Chaos Damage to Melee Attackers"}c["Warcries cost no Mana"]={{[1]={value=-100,type="MORE",keywordFlags=4,name="ManaCost",flags=0}},nil}c["25% reduced Light Radius"]={{[1]={flags=0,type="INC",value=-25,name="LightRadius",keywordFlags=0}},nil}c["Adds 15 to 26 Chaos Damage"]={{[1]={flags=0,type="BASE",value=15,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=26,name="ChaosMax",keywordFlags=0}},nil}c["13% increased Spell Damage"]={{[1]={flags=2,type="INC",value=13,name="Damage",keywordFlags=0}},nil}c["15% increased Energy Shield Recharge Rate"]={{[1]={flags=0,type="INC",value=15,name="EnergyShieldRecharge",keywordFlags=0}},nil}c["Charan's Sword Source: Drops from unique{Hillock}"]={nil,"Charan's Sword Source: Drops from unique{Hillock}"}c["24% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=24,name="ElementalDamage",keywordFlags=0}}," with Attack Skills"}c["65% increased Spell Damage"]={{[1]={flags=2,type="INC",value=65,name="Damage",keywordFlags=0}},nil}c["70% increased Critical Strike Chance when in Main Hand"]={{[1]={[1]={type="SlotNumber",num=1},flags=0,type="INC",value=70,name="CritChance",keywordFlags=0}},nil}c["28% increased Physical Damage with Maces"]={{[1]={flags=65536,type="INC",value=28,name="PhysicalDamage",keywordFlags=0}},nil}c["16% increased Armour"]={{[1]={flags=0,type="INC",value=16,name="Armour",keywordFlags=0}},nil}c["6% increased Evasion Rating and Armour"]={{[1]={flags=0,type="INC",value=6,name="ArmourAndEvasion",keywordFlags=0}},nil}c["Stygian Vise"]={nil,"Stygian Vise"}c["+50% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=50,name="ElementalResist",keywordFlags=0}},nil}c["Grants Summon Harbinger of Directions Skill Adds 22 to 35 Fire Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=22,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=35,name="FireMax",keywordFlags=0}},"Grants Summon Harbinger of Directions Skill "}c["50% increased Aspect of the Spider Debuff Duration"]={{[1]={flags=0,type="INC",value=50,name="Duration",keywordFlags=0}}," Aspect of the Spider Debuff "}c["Summon 2 additional Skeleton Warriors with Summon Skeleton"]={nil,"Summon 2 additional Skeleton Warriors with Summon Skeleton"}c["With at least 40 Dexterity in Radius, Burning Arrow can inflict an additional Ignite on an Enemy"]={nil,"With at least 40 Dexterity in Radius, Burning Arrow can inflict an additional Ignite on an Enemy"}c["45% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=45,name="CritChance",keywordFlags=0}},nil}c["10% of Damage is taken from Mana before Life"]={{[1]={flags=0,type="BASE",value=10,name="DamageTakenFromManaBeforeLife",keywordFlags=0}},nil}c["Reflects 10 Cold Damage to Melee Attackers Your Cold Damage can Ignite"]={nil,"Reflects 10 Cold Damage to Melee Attackers Your Cold Damage can Ignite"}c["50% increased Totem Life"]={{[1]={flags=0,type="INC",value=50,name="TotemLife",keywordFlags=0}},nil}c["23% increased Accuracy Rating"]={{[1]={flags=0,type="INC",value=23,name="Accuracy",keywordFlags=0}},nil}c["18% increased Quantity of Items found during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=18,name="LootQuantity",keywordFlags=0}},nil}c["60% increased Mana Cost of Skills"]={{[1]={flags=0,type="INC",value=60,name="ManaCost",keywordFlags=0}},nil}c["Unaffected by Shock"]={nil,"Unaffected by Shock"}c["You lose 5% of Energy Shield per second Life Leech is applied to Energy Shield instead while on Full Life"]={nil,"You lose 5% of Energy Shield per second Life Leech is applied to Energy Shield instead while on Full Life"}c["Enemies take 5% increased Damage for each type of Ailment you have inflicted on them Your Elemental Damage can Shock"]={nil,"Enemies take 5% increased Damage for each type of Ailment you have inflicted on them Your Elemental Damage can Shock"}c["You Cannot Be Shocked While Frozen {variant:2}You Cannot Be Shocked While Chilled"]={nil,"You Cannot Be Shocked While Frozen {variant:2}You Cannot Be Shocked While Chilled"}c["+20 Mana gained when you Block {variant:2,3}+24 Mana gained when you Block"]={{[1]={flags=0,type="BASE",value=20,name="Mana",keywordFlags=0}}," gained when you Block {variant:2,3}+24 Mana gained when you Block"}c["+150 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=150,name="EnergyShield",keywordFlags=0}},nil}c["+25 Energy Shield gained on Kill"]={{[1]={flags=0,type="BASE",value=25,name="EnergyShield",keywordFlags=0}}," gained on Kill"}c["You have Onslaught while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},value=true,type="FLAG",keywordFlags=0,name="Condition:Onslaught",flags=0}},nil}c["0.4% of Attack Damage Leeched as Mana"]={{[1]={flags=1,type="BASE",value=0.4,name="DamageManaLeech",keywordFlags=0}},nil}c["+300 to Armour"]={{[1]={flags=0,type="BASE",value=300,name="Armour",keywordFlags=0}},nil}c["30% increased Fire Damage with Hits and Ailments against Blinded Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Blinded"},flags=4,type="INC",value=30,name="FireDamage",keywordFlags=0}}," with Hits and Ailments "}c["+4% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=4,name="ChaosResist",keywordFlags=0}},nil}c["3% chance to Freeze, Shock and Ignite"]={{[1]={flags=0,type="BASE",value=3,name="EnemyFreezeChance",keywordFlags=0},[2]={flags=0,type="BASE",value=3,name="EnemyShockChance",keywordFlags=0},[3]={flags=0,type="BASE",value=3,name="EnemyIgniteChance",keywordFlags=0}},nil}c["30% increased Radius of Curse Skills"]={{[1]={flags=0,type="INC",value=30,name="AreaOfEffect",keywordFlags=2}},nil}c["+110 to Armour"]={{[1]={flags=0,type="BASE",value=110,name="Armour",keywordFlags=0}},nil}c["You cannot be Shocked while at maximum Endurance Charges"]={{[1]={[1]={type="StatThreshold",stat="EnduranceCharges",thresholdStat="EnduranceChargesMax"},value=100,type="BASE",keywordFlags=0,name="AvoidShock",flags=0}},nil}c["140% increased Spell Damage"]={{[1]={flags=2,type="INC",value=140,name="Damage",keywordFlags=0}},nil}c["Attacks with this Weapon deal 100 to 200 added Physical Damage to Ignited Enemies Attacks with this Weapon have 25% chance to inflict Bleeding against Ignited Enemies"]={nil,"deal 100 to 200 added Physical Damage to Ignited Enemies Attacks with this Weapon have 25% chance to inflict Bleeding against Ignited Enemies"}c["1% of Attack Damage Leeched as Life on Critical Strike"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=1,type="BASE",value=1,name="DamageLifeLeech",keywordFlags=0}},nil}c["Your Critical Strikes do not deal extra Damage during Flask effect 75% increased Duration of Poisons you inflict during Flask effect"]={nil,"Your Critical Strikes do not deal extra Damage during Flask effect 75% increased Duration of Poisons you inflict during Flask effect"}c["You cannot be Shocked for 1 second after being Shocked {variant:2}You cannot be Shocked for 3 seconds after being Shocked"]={nil,"You cannot be Shocked for 1 second after being Shocked {variant:2}You cannot be Shocked for 3 seconds after being Shocked"}c["80% increased Evasion Rating while moving"]={{[1]={[1]={type="Condition",var="Moving"},flags=0,type="INC",value=80,name="Evasion",keywordFlags=0}},nil}c["1.4% of Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=1.4,name="LifeRegenPercent",keywordFlags=0}},nil}c["50% increased Shock Duration on You"]={{[1]={flags=0,type="INC",value=50,name="EnemyShockDuration",keywordFlags=0}}," on You"}c["Kill Enemies that have 20% or lower Life when Hit by your Skills"]={nil,"Kill Enemies that have 20% or lower Life when Hit by your Skills"}c["25% reduced Bleed duration"]={{[1]={flags=0,type="INC",value=-25,name="Duration",keywordFlags=2097152}},nil}c["15% reduced Cast Speed"]={{[1]={flags=16,type="INC",value=-15,name="Speed",keywordFlags=0}},nil}c["Chill and Freeze duration on you is based on 65% of Energy Shield"]={nil,"Chill and Freeze duration on you is based on 65% of Energy Shield"}c["10% increased maximum Life"]={{[1]={flags=0,type="INC",value=10,name="Life",keywordFlags=0}},nil}c["90% increased Rarity of Items found with a Normal Item equipped"]={{[1]={[1]={type="MultiplierThreshold",var="NormalItem",threshold=1},flags=0,type="INC",value=90,name="LootRarity",keywordFlags=0}},nil}c["+60% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=60,name="FireResist",keywordFlags=0}},nil}c["40% increased Damage of each Damage Type for which you"]={{[1]={flags=0,type="INC",value=40,name="Damage",keywordFlags=0}}," of each Damage Type for which you"}c["+72% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=72,name="CritMultiplier",keywordFlags=0}},nil}c["With 1000 or more Strength 2% of Damage dealt by your Zombies is Leeched to you as Life"]={nil,"With 1000 or more Strength 2% of Damage dealt by your Zombies is Leeched to you as Life"}c["+6% to maximum Cold Resistance"]={{[1]={flags=0,type="BASE",value=6,name="ColdResistMax",keywordFlags=0}},nil}c["2% chance to Ignite"]={{[1]={flags=0,type="BASE",value=2,name="EnemyIgniteChance",keywordFlags=0}},nil}c["Socketed Gems fire Projectiles in a Nova"]={nil,"Socketed Gems fire Projectiles in a Nova"}c["Chaos Damage does not bypass Energy Shield {variant:1}-10 Chaos Damage taken"]={nil,"Chaos Damage does not bypass Energy Shield {variant:1}-10 Chaos Damage taken"}c["60% increased Critical Strike Chance for Spells"]={{[1]={flags=2,type="INC",value=60,name="CritChance",keywordFlags=0}},nil}c["5% increased Spell Damage"]={{[1]={flags=2,type="INC",value=5,name="Damage",keywordFlags=0}},nil}c["100% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=100,name="LightningDamage",keywordFlags=0}},nil}c["20% increased maximum Mana"]={{[1]={flags=0,type="INC",value=20,name="Mana",keywordFlags=0}},nil}c["Ignites your Skills cause spread to other Enemies within a Radius of 12 {variant:2}Ignites your Skills cause spread to other Enemies within a Radius of 15"]={nil,"Ignites your Skills cause spread to other Enemies within a Radius of 12 {variant:2}Ignites your Skills cause spread to other Enemies within a Radius of 15"}c["+28 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=28,name="EnergyShield",keywordFlags=0}},nil}c["+190 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=190,name="Accuracy",keywordFlags=0}},nil}c["+300 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=300,name="Accuracy",keywordFlags=0}},nil}c["Your Cold Damage can Poison"]={nil,"Your Cold Damage can Poison"}c["+1% to Critical Strike Multiplier per 1% Block Chance"]={{[1]={[1]={type="PerStat",stat="BlockChance",div=1},flags=0,type="BASE",value=1,name="CritMultiplier",keywordFlags=0}},nil}c["With at least 40 Intelligence in Radius, Fireball Projectiles gain Area of Effect Radius as they travel further, up to 50% increased Radius."]={nil,"With at least 40 Intelligence in Radius, Fireball Projectiles gain Area of Effect Radius as they travel further, up to 50% increased Radius."}c["5% increased Projectile Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=1024,type="INC",value=5,name="Damage",keywordFlags=0}},nil}c["125% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=125,name="ArmourAndEvasion",keywordFlags=0}},nil}c["20% chance to Poison on Hit with Attacks"]={{[1]={flags=1,type="BASE",value=20,name="PoisonChance",keywordFlags=0}},nil}c["Culling Strike 30% increased Damage against Rare and Unique Enemies 10% of Overkill Damage is Leeched as Life Your Damaging Hits always Stun Enemies that are on Full Life"]={nil,"Culling Strike 30% increased Damage against Rare and Unique Enemies 10% of Overkill Damage is Leeched as Life Your Damaging Hits always Stun Enemies that are on Full Life"}c["35% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=35,name="ChaosDamage",keywordFlags=0}},nil}c["60% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=60,name="PhysicalDamage",keywordFlags=0}},nil}c["Totems are Immune to Fire Damage Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 8% of their maximum Life as Fire Damage to"]={nil,"Totems are Immune to Fire Damage Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 8% of their maximum Life as Fire Damage to"}c["7% increased Attack Speed"]={{[1]={flags=1,type="INC",value=7,name="Speed",keywordFlags=0}},nil}c["Increases and Reductions to Cast Speed also Apply to Trap Throwing Speed 10% chance to gain an Endurance, Frenzy or Power Charge when a Trap is Triggered by an Enemy"]={nil,"Increases and Reductions to Cast Speed also Apply to Trap Throwing Speed 10% chance to gain an Endurance, Frenzy or Power Charge when a Trap is Triggered by an Enemy"}c["30% of Fire Damage Converted to Chaos Damage"]={{[1]={flags=0,type="BASE",value=30,name="FireDamageConvertToChaos",keywordFlags=0}},nil}c["20% increased Light Radius"]={{[1]={flags=0,type="INC",value=20,name="LightRadius",keywordFlags=0}},nil}c["110% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=110,name="Evasion",keywordFlags=0}},nil}c["20% reduced Enemy Stun Threshold"]={{[1]={flags=0,type="INC",value=-20,name="EnemyStunThreshold",keywordFlags=0}},nil}c["Grants Level 25 Scorching Ray Skill"]={{[1]={flags=0,type="LIST",value={skillId="FireBeam",level=25},name="ExtraSkill",keywordFlags=0}},nil}c["Skills Chain an additional time while at maximum Frenzy Charges"]={{[1]={[1]={type="StatThreshold",stat="FrenzyCharges",thresholdStat="FrenzyChargesMax"},value=1,type="BASE",keywordFlags=0,name="ChainCountMax",flags=0}},nil}c["Minions have 8% increased Cast Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=16,type="INC",value=8,name="Speed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Adds 19 to 29 Chaos Damage"]={{[1]={flags=0,type="BASE",value=19,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=29,name="ChaosMax",keywordFlags=0}},nil}c["70% increased Minion Damage if you have Hit Recently"]={{[1]={[1]={type="Condition",var="HitRecently"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=70,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["230% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=230,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["+8% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=8,name="ElementalResist",keywordFlags=0}},nil}c["+110 to maximum Mana"]={{[1]={flags=0,type="BASE",value=110,name="Mana",keywordFlags=0}},nil}c["5% increased Movement Speed"]={{[1]={flags=0,type="INC",value=5,name="MovementSpeed",keywordFlags=0}},nil}c["Vaal Skills used during effect do not apply Soul Gain Prevention Gains no Charges During effect of any Soul Ripper Flask"]={nil,"Vaal Skills used during effect do not apply Soul Gain Prevention Gains no Charges During effect of any Soul Ripper Flask"}c["5% chance to grant Onslaught to nearby Enemies on Kill 5% chance to gain Unholy Might for 3 seconds on Kill"]={{}," to grant Onslaught to nearby Enemies on Kill 5% chance to gain Unholy Might for 3 seconds on Kill"}c["1% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=1,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["+45 to maximum Life"]={{[1]={flags=0,type="BASE",value=45,name="Life",keywordFlags=0}},nil}c["Single-target Melee attacks deal Splash Damage to surrounding targets"]={nil,"Single-target Melee attacks deal Splash Damage to surrounding targets"}c["+2 seconds to Cat's Stealth Duration"]={{[1]={flags=0,type="BASE",value=2,name="Duration",keywordFlags=0}}," seconds to Cat's Stealth "}c["20% chance to gain a Endurance Charge on Kill"]={{}," to gain a Endurance Charge on Kill"}c["Your Maximum Resistances are 80%"]={nil,"Your Maximum Resistances are 80%"}c["16% increased maximum Mana"]={{[1]={flags=0,type="INC",value=16,name="Mana",keywordFlags=0}},nil}c["295% increased Physical Damage"]={{[1]={flags=0,type="INC",value=295,name="PhysicalDamage",keywordFlags=0}},nil}c["10% of Physical Damage taken as Cold Damage while affected by Purity of Ice"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalDamageTakenAsCold",keywordFlags=0}}," while affected by Purity of Ice"}c["You cannot be Ignited for 3 seconds after being Ignited"]={nil,"You cannot be Ignited for 3 seconds after being Ignited"}c["Unaffected by Temporal Chains while affected by Haste"]={nil,"Unaffected by Temporal Chains while affected by Haste"}c["Half of your Strength is added to your Minions"]={nil,"Half of your Strength is added to your Minions"}c["+25% to Fire and Cold Resistances"]={{[1]={flags=0,type="BASE",value=25,name="FireResist",keywordFlags=0},[2]={flags=0,type="BASE",value=25,name="ColdResist",keywordFlags=0}},nil}c["13% increased Cast Speed"]={{[1]={flags=16,type="INC",value=13,name="Speed",keywordFlags=0}},nil}c["Life Leech applies instantly. Life Regeneration has no effect."]={{[1]={value=true,type="FLAG",keywordFlags=0,name="InstantLifeLeech",flags=0},[2]={value=true,type="FLAG",keywordFlags=0,name="NoLifeRegen",flags=0}},nil}c["30% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=30,name="ElementalDamage",keywordFlags=0}},nil}c["Critical Strike Chance is increased by Lightning Resistance {variant:1}Critical Strikes deal 50% increased Lightning Damage"]={nil,"Critical Strike Chance is increased by Lightning Resistance {variant:1}Critical Strikes deal 50% increased Lightning Damage"}c["Gems Socketed in Red Sockets have +1 to Level Gems Socketed in Green Sockets have +10% to Quality"]={nil,"Gems Socketed in Red Sockets have +1 to Level Gems Socketed in Green Sockets have +10% to Quality"}c["40% increased Energy Shield Recovery Rate"]={{[1]={flags=0,type="INC",value=40,name="EnergyShieldRecoveryRate",keywordFlags=0}},nil}c["3% increased Experience gain {variant:2}2% increased Experience gain"]={{}," Experience gain {variant:2}2% increased Experience gain"}c["12% increased Spell Damage"]={{[1]={flags=2,type="INC",value=12,name="Damage",keywordFlags=0}},nil}c["25% Chance to Ignite when in Main Hand"]={{[1]={[1]={type="SlotNumber",num=1},flags=0,type="BASE",value=25,name="EnemyIgniteChance",keywordFlags=0}},nil}c["12% reduced Skill Effect Duration"]={{[1]={flags=0,type="INC",value=-12,name="Duration",keywordFlags=0}},nil}c["8% reduced Movement Speed"]={{[1]={flags=0,type="INC",value=-8,name="MovementSpeed",keywordFlags=0}},nil}c["15% more chance to Evade Projectile Attacks during Onslaught"]={{[1]={[1]={type="Condition",var="Onslaught"},flags=0,type="MORE",value=15,name="ProjectileEvadeChance",keywordFlags=0}},nil}c["25% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=25,name="ElementalDamage",keywordFlags=0}}," with Attack Skills"}c["65% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=65,name="CritChance",keywordFlags=0}},nil}c["5% increased Projectile Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=5,name="ProjectileSpeed",keywordFlags=0}},nil}c["50% chance for Attacks to Maim on Hit against Poisoned Enemies 30% increased Skill Effect Duration if you've Killed a Maimed Enemy Recently"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Poisoned"},[2]={type="Condition",var="KilledRecently"},[3]={type="ActorCondition",actor="enemy",var="Maimed"},flags=5,type="BASE",keywordFlags=0,name="Duration",value=50}}," to Maim on Hit 30% increased "}c["50% chance to Cause Poison on Critical Strike"]={{}," to Cause Poison"}c["Zombies deal 100% increased Physical Damage"]={{[1]={[1]={type="SkillName",skillName="Raise Zombie"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=100,name="PhysicalDamage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Elemental Overload"]={{[1]={value="Elemental Overload",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["15% increased Armour"]={{[1]={flags=0,type="INC",value=15,name="Armour",keywordFlags=0}},nil}c["Your Golems are aggressive Primordial"]={nil,"Your Golems are aggressive Primordial"}c["Bleeding Enemies you Kill Explode, dealing 10% of their Maximum Life as Physical Damage"]={nil,"Bleeding Enemies you Kill Explode, dealing 10% of their Maximum Life as Physical Damage"}c["30% increased Damage"]={{[1]={flags=0,type="INC",value=30,name="Damage",keywordFlags=0}},nil}c["3% additional Block Chance"]={{[1]={flags=0,type="BASE",value=3,name="BlockChance",keywordFlags=0}},nil}c["20% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=20,name="ManaRegen",keywordFlags=0}},nil}c["56% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=56,name="ManaRegen",keywordFlags=0}},nil}c["Aspect of the Spider can inflict Spider's Web on Enemies an additional time Gain 20 Energy Shield for each Enemy you Hit which is affected by a Spider's Web"]={nil,"Aspect of the Spider can inflict Spider's Web on Enemies an additional time Gain 20 Energy Shield for each Enemy you Hit which is affected by a Spider's Web"}c["40% more Elemental Damage if you've Crit in the past 8 seconds"]={{[1]={[1]={type="Condition",var="CritInPast8Sec"},flags=0,type="MORE",value=40,name="ElementalDamage",keywordFlags=0}},nil}c["80% increased Spell Damage"]={{[1]={flags=2,type="INC",value=80,name="Damage",keywordFlags=0}},nil}c["Damage Penetrates 25% Cold Resistance if you've used a Fire Skill in the past 10 seconds"]={{[1]={[1]={type="Condition",var="UsedFireSkillInPast10Sec"},flags=0,type="BASE",value=25,name="ColdPenetration",keywordFlags=0}},nil}c["20% increased Taunt Duration"]={{[1]={flags=0,type="INC",value=20,name="Duration",keywordFlags=0}}," Taunt "}c["4% increased maximum Life"]={{[1]={flags=0,type="INC",value=4,name="Life",keywordFlags=0}},nil}c["7% increased Physical Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="INC",value=7,name="PhysicalDamage",keywordFlags=0}},nil}c["60% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=60,name="LightningDamage",keywordFlags=0}},nil}c["Gain Shocking Conflux for 4 seconds"]={{[1]={[1]={type="Condition",var="ShockingConflux"},value=100,type="BASE",keywordFlags=0,name="EnemyShockChance",flags=0},[2]={[1]={type="Condition",var="ShockingConflux"},value=true,type="FLAG",keywordFlags=0,name="PhysicalCanShock",flags=0},[3]={[1]={type="Condition",var="ShockingConflux"},value=true,type="FLAG",keywordFlags=0,name="ColdCanShock",flags=0},[4]={[1]={type="Condition",var="ShockingConflux"},value=true,type="FLAG",keywordFlags=0,name="FireCanShock",flags=0},[5]={[1]={type="Condition",var="ShockingConflux"},value=true,type="FLAG",keywordFlags=0,name="ChaosCanShock",flags=0}},nil}c["30% increased Block Recovery"]={{[1]={flags=0,type="INC",value=30,name="BlockRecovery",keywordFlags=0}},nil}c["Unaffected by Enfeeble while affected by Grace"]={nil,"Unaffected by Enfeeble while affected by Grace"}c["Can have 1 additional Siege Ballista Totem per 200 Dexterity"]={{[1]={[1]={type="SkillName",skillName="Siege Ballista"},[2]={type="PerStat",stat="Dex",div=200},flags=0,type="BASE",keywordFlags=0,name="ActiveTotemLimit",value=1}},nil}c["Gain 5% of Cold Damage as Extra Chaos Damage"]={{[1]={flags=0,type="BASE",value=5,name="ColdDamageGainAsChaos",keywordFlags=0}},nil}c["3% increased Damage per Crab Barrier"]={{[1]={flags=0,type="INC",value=3,name="Damage",keywordFlags=0}}," per Crab Barrier"}c["+200 to Armour"]={{[1]={flags=0,type="BASE",value=200,name="Armour",keywordFlags=0}},nil}c["Cannot be Frozen, Chilled or Ignited with Her Blessing 20% increased Attack and Movement Speed with Her Blessing"]={nil,"Cannot be Frozen, Chilled or Ignited with Her Blessing 20% increased Attack and Movement Speed with Her Blessing"}c["10% increased Physical Damage with Attacks"]={{[1]={flags=1,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["10% chance to Fortify on Melee hit 20% chance to Taunt on Hit"]={{}," to Fortify 20% chance to Taunt on Hit"}c["45% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=45,name="LootRarity",keywordFlags=0}},nil}c["100% increased Rarity of Items found when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=100,name="LootRarity",keywordFlags=0}},nil}c["12% increased Damage over Time"]={{[1]={flags=8,type="INC",value=12,name="Damage",keywordFlags=0}},nil}c["Triggers Level 20 Blinding Aura when Equipped Adds 22 to 44 Physical Damage"]={{[1]={flags=0,type="BASE",value=22,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=44,name="PhysicalMax",keywordFlags=0}},"Triggers Level 20 Blinding Aura when Equipped "}c["8% increased Physical Damage for each Hit you've Blocked Recently 4% increased Movement Speed for each Hit you've Blocked Recently"]={{[1]={flags=0,type="INC",value=8,name="PhysicalDamage",keywordFlags=0}}," for each Hit you've Blocked Recently 4% increased Movement Speed for each Hit you've Blocked Recently"}c["Projectiles from Attacks have 20% chance to Maim on Hit while you have a Beastial Minion {variant:2}Projectiles from Attacks have 20% chance to Poison on Hit while you have a Beastial Minion"]={nil,"Projectiles from Attacks have 20% chance to Maim on Hit while you have a Beastial Minion {variant:2}Projectiles from Attacks have 20% chance to Poison on Hit while you have a Beastial Minion"}c["-25 Physical Damage taken from Projectile Attacks +5% Chance to Block"]={{[1]={flags=0,type="BASE",value=-25,name="PhysicalDamageTaken",keywordFlags=0}}," from Projectile Attacks +5% Chance to Block"}c["Minions Poison Enemies on Hit"]={{[1]={value={mod={value=100,type="BASE",keywordFlags=0,name="PoisonChance",flags=0}},type="LIST",keywordFlags=0,name="MinionModifier",flags=0}},nil}c["5% additional Chance to Block Spells with Shields"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,type="BASE",value=5,name="SpellBlockChance",keywordFlags=0}},nil}c["Grants level 20 Summon Beastial Ursa Skill"]={nil,nil}c["43% increased Damage with Movement Skills"]={{[1]={flags=0,type="INC",value=43,name="Damage",keywordFlags=8}},nil}c["+80 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=80,name="Accuracy",keywordFlags=0}},nil}c["3% additional Chance to Block with Shields"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,type="BASE",value=3,name="BlockChance",keywordFlags=0}},nil}c["Adds 10 to 38 Physical Damage to Attacks"]={{[1]={flags=1,type="BASE",value=10,name="PhysicalMin",keywordFlags=0},[2]={flags=1,type="BASE",value=38,name="PhysicalMax",keywordFlags=0}},nil}c["1.5% of Fire Damage Leeched as Life while affected by Anger {variant:2}Damage Penetrates 15% Fire Resistance while affected by Anger"]={{[1]={[1]={type="SkillName",skillName="Anger"},flags=0,type="BASE",value=1.5,name="FireDamageLifeLeech",keywordFlags=0}}," while affected by{variant:2}Damage Penetrates 15% Fire Resistance while affected by Anger"}c["-1 Intelligence per 1 Intelligence on Allocated Passives in Radius +100 to Accuracy Rating per 10 Intelligence on Unallocated Passives in Radius"]={{[1]={[1]={type="PerStat",stat="Int",div=1},[2]={type="PerStat",stat="Int",div=10},flags=0,type="BASE",keywordFlags=0,name="Int",value=-1}}," on Allocated Passives in Radius +100 to Accuracy Rating on Unallocated Passives in Radius"}c["30% reduced Power Charge Duration"]={{[1]={flags=0,type="INC",value=-30,name="PowerChargesDuration",keywordFlags=0}},nil}c["Reflects 240 to 300 Physical Damage to Attackers on Block"]={nil,"Reflects 240 to 300 Physical Damage to Attackers on Block"}c["25% increased Quantity of Items found"]={{[1]={flags=0,type="INC",value=25,name="LootQuantity",keywordFlags=0}},nil}c["With 5 Corrupted Items Equipped: 50% of Chaos Damage does not bypass Energy Shield and 50% of Physical Damage bypasses Energy Shield Corrupted"]={nil,"With 5 Corrupted Items Equipped: 50% of Chaos Damage does not bypass Energy Shield and 50% of Physical Damage bypasses Energy Shield Corrupted"}c["6% increased Accuracy Rating per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=6,name="Accuracy",keywordFlags=0}},nil}c["100% increased Warcry Cooldown Recovery Speed"]={{[1]={flags=0,type="INC",value=100,name="CooldownRecovery",keywordFlags=4}},nil}c["Deal no Non-Fire Damage"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="DealNoPhysical",flags=0},[2]={value=true,type="FLAG",keywordFlags=0,name="DealNoLightning",flags=0},[3]={value=true,type="FLAG",keywordFlags=0,name="DealNoCold",flags=0},[4]={value=true,type="FLAG",keywordFlags=0,name="DealNoChaos",flags=0}},nil}c["100% increased Vaal Skill Critical Strike Chance"]={{[1]={flags=0,type="INC",value=100,name="CritChance",keywordFlags=256}},nil}c["100% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=100,name="CritChance",keywordFlags=0}},nil}c["Adds 250 to 280 Fire Damage"]={{[1]={flags=0,type="BASE",value=250,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=280,name="FireMax",keywordFlags=0}},nil}c["2% increased Minion Duration per Zombie you own"]={{[1]={[1]={type="SkillName",skillName="Raise Zombie"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=2,name="Duration",keywordFlags=0}},name="MinionModifier",keywordFlags=0}}," Minion per you own"}c["18% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=18,name="ChaosDamage",keywordFlags=0}},nil}c["Minions have 10% chance to Dodge Attacks"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=10,name="AttackDodgeChance",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["50% reduced Damage when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=-50,name="Damage",keywordFlags=0}},nil}c["50% increased Shock Duration on You Take no Extra Damage from Critical Strikes"]={{[1]={flags=0,type="INC",value=50,name="EnemyShockDuration",keywordFlags=0}}," on You Take no Extra Damage from Critical Strikes"}c["+200 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=200,name="Accuracy",keywordFlags=0}},nil}c["50% increased Mana Regeneration while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=50,name="ManaRegen",keywordFlags=0}},nil}c["8% Chance to Block"]={{[1]={flags=0,type="BASE",value=8,name="BlockChance",keywordFlags=0}},nil}c["+50% to Chaos Resistance during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=50,name="ChaosResist",keywordFlags=0}},nil}c["+23 to all Attributes"]={{[1]={flags=0,type="BASE",value=23,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=23,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=23,name="Int",keywordFlags=0}},nil}c["You take 450 Chaos Damage per second for 10 seconds on Kill {variant:2,3}You take 450 Chaos Damage per second for 3 seconds on Kill"]={nil,"You take 450 Chaos Damage per second for 10 seconds on Kill {variant:2,3}You take 450 Chaos Damage per second for 3 seconds on Kill"}c["-35 Chaos Damage taken"]={{[1]={flags=0,type="BASE",value=-35,name="ChaosDamageTaken",keywordFlags=0}},nil}c["50% chance to be inflicted with Bleeding when Hit by an Attack"]={{}," to be inflicted with Bleeding when Hit by an Attack"}c["Cannot be Blinded"]={nil,"Cannot be Blinded"}c["Gain 25% of Physical Damage as Extra Cold Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=25,name="PhysicalDamageGainAsCold",keywordFlags=0}},nil}c["15% chance of Projectiles Piercing"]={{[1]={flags=0,type="BASE",value=15,name="PierceChance",keywordFlags=0}},nil}c["You are cursed with Level 10 Vulnerability"]={nil,"You are cursed with Level 10 Vulnerability"}c["During Flask Effect, Damage Penetrates 20% Resistance of each Element for which your"]={{},", Damage Resistance of each Element for which your"}c["Arrows Pierce all Targets 10% increased Movement Speed"]={nil,"Arrows Pierce all Targets 10% increased Movement Speed"}c["20% increased Fire Damage taken"]={{[1]={flags=0,type="INC",value=20,name="FireDamageTaken",keywordFlags=0}},nil}c["50 Life Regenerated per second if you have at least 500 Maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=50,name="LifeRegen",keywordFlags=0}}," if you have at least 500 "}c["15% increased effect of Offering spells"]={{[1]={[1]={type="SkillName",skillNameList={[1]="Bone Offering",[2]="Flesh Offering",[3]="Spirit Offering"}},flags=0,type="INC",value=15,name="BuffEffect",keywordFlags=0}},nil}c["+100 to Intelligence"]={{[1]={flags=0,type="BASE",value=100,name="Int",keywordFlags=0}},nil}c["+1 to Level of Socketed Active Skill Gems per 25 Player Levels Adds 3 to 5 Physical Damage to Attacks with this Weapon per 3 Player Levels"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,type="BASE",value=1,name="PhysicalDamage",keywordFlags=0}}," Level of Socketed Active Skill Gems per 25 Player Levels Adds 3 to 5 to Attacks per 3 Player Levels"}c["24% increased Elemental Damage with Attack Skills 175% increased Physical Damage"]={{[1]={flags=0,type="INC",value=24,name="ElementalDamage",keywordFlags=0}}," with Attack Skills 175% increased Physical Damage"}c["420% increased Armour"]={{[1]={flags=0,type="INC",value=420,name="Armour",keywordFlags=0}},nil}c["500% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=500,name="Evasion",keywordFlags=0}},nil}c["+5000 to Zombie maximum Life"]={{[1]={[1]={type="SkillName",skillName="Raise Zombie"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=5000,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["50% chance for Attacks to Maim on Hit against Poisoned Enemies"]={{}," to Maim on Hit "}c["Skills from your Gloves have 40% increased Area of Effect"]={{[1]={[1]={type="SocketedIn",slotName="Gloves"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=40,name="AreaOfEffect",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["24% increased Evasion Rating and Armour"]={{[1]={flags=0,type="INC",value=24,name="ArmourAndEvasion",keywordFlags=0}},nil}c["Grants Level 20 Aspect of the Avian Skill"]={{[1]={flags=0,type="LIST",value={skillId="BirdAspect",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["125% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=125,name="Evasion",keywordFlags=0}},nil}c["Attack Projectiles Return to You after hitting targets Projectiles have 100% additional chance to Pierce targets at the start of their movement, losing this chance as the projectile travels farther"]={nil,"Attack Projectiles Return to You after hitting targets Projectiles have 100% additional chance to Pierce targets at the start of their movement, losing this chance as the projectile travels farther"}c["Gain a Frenzy Charge on every 50th Rampage Kill"]={nil,"Gain a Frenzy Charge on every 50th Rampage Kill"}c["220% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=220,name="Evasion",keywordFlags=0}},nil}c["8% increased Melee Damage"]={{[1]={flags=256,type="INC",value=8,name="Damage",keywordFlags=0}},nil}c["+110 to maximum Life"]={{[1]={flags=0,type="BASE",value=110,name="Life",keywordFlags=0}},nil}c["Gain 50 Life when you Stun an Enemy 20% less Minimum Physical Attack Damage"]={nil,"Gain 50 Life when you Stun an Enemy 20% less Minimum Physical Attack Damage"}c["+13% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=13,name="ColdResist",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 15 Pierce"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportPierce",level=15},name="ExtraSupport",keywordFlags=0}},nil}c["Golems have 22% increased Maximum Life"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={flags=0,type="INC",value=22,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["20% increased Stun Duration on Enemies"]={{[1]={flags=0,type="INC",value=20,name="EnemyStunDuration",keywordFlags=0}},nil}c["Gain 5% of Physical Damage as Extra Chaos Damage"]={{[1]={flags=0,type="BASE",value=5,name="PhysicalDamageGainAsChaos",keywordFlags=0}},nil}c["+40 to Intelligence"]={{[1]={flags=0,type="BASE",value=40,name="Int",keywordFlags=0}},nil}c["25% increased Projectile Speed"]={{[1]={flags=0,type="INC",value=25,name="ProjectileSpeed",keywordFlags=0}},nil}c["10% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8388608,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["Attack skills can have 1 additional Totem Summoned at a time"]={{[1]={flags=0,type="BASE",value=1,name="ActiveTotemLimit",keywordFlags=65536}},nil}c["+90 to maximum Life"]={{[1]={flags=0,type="BASE",value=90,name="Life",keywordFlags=0}},nil}c["1.5% of Damage leeched as Life while affected by Vitality"]={{[1]={flags=0,type="BASE",value=1.5,name="DamageLifeLeech",keywordFlags=0}}," while affected by Vitality"}c["to 30% increased Damage to targets Skills fire an additional Projectile"]={nil,"to 30% increased Damage to targets Skills fire an additional Projectile"}c["Adds Knockback during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},value=100,type="BASE",keywordFlags=0,name="EnemyKnockbackChance",flags=0}},nil}c["90% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=90,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["0.4% of Energy Shield Regenerated per Second for"]={{[1]={flags=0,type="BASE",value=0.4,name="EnergyShieldRegenPercent",keywordFlags=0}}," for"}c["0.9% of Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=0.9,name="DamageLifeLeech",keywordFlags=0}},nil}c["Enemies Become Chilled as they Unfreeze"]={nil,"Enemies Become Chilled as they Unfreeze"}c["Cannot be Stunned"]={{[1]={value=100,type="BASE",keywordFlags=0,name="AvoidStun",flags=0}},nil}c["+3% to all maximum Resistances while Poisoned Poisons on you expire 50% slower"]={{[1]={flags=0,type="BASE",value=3,name="FireResistMax",keywordFlags=0},[2]={flags=0,type="BASE",value=3,name="ColdResistMax",keywordFlags=0},[3]={flags=0,type="BASE",value=3,name="LightningResistMax",keywordFlags=0},[4]={flags=0,type="BASE",value=3,name="ChaosResistMax",keywordFlags=0}}," while Poisoned Poisons on you expire 50% slower"}c["43% increased Attack Speed"]={{[1]={flags=1,type="INC",value=43,name="Speed",keywordFlags=0}},nil}c["20% increased Stun Recovery"]={{[1]={flags=0,type="INC",value=20,name="StunRecovery",keywordFlags=0}},nil}c["+14 to maximum Life"]={{[1]={flags=0,type="BASE",value=14,name="Life",keywordFlags=0}},nil}c["Gain 300% of Weapon Physical Damage as Extra Damage of an Element 20% increased Area of Effect for Attacks"]={{[1]={flags=8388608,type="BASE",value=300,name="PhysicalDamage",keywordFlags=0}}," as Extra Damage of an Element 20% increased Area of Effect for Attacks"}c["Grants level 5 Frostbite Skill"]={{[1]={flags=0,type="LIST",value={skillId="Frostbite",level=5},name="ExtraSkill",keywordFlags=0}},nil}c["You gain an Endurance Charge on use"]={nil,"You gain an Endurance Charge on use"}c["285% increased Physical Damage"]={{[1]={flags=0,type="INC",value=285,name="PhysicalDamage",keywordFlags=0}},nil}c["8% increased Physical Damage for each Hit you've Blocked Recently 4% increased Movement Speed for each Hit you've Blocked Recently 80% increased Physical Damage if you've Blocked a Hit from a Unique Enemy Recently"]={{[1]={[1]={type="Condition",var="BlockedHitFromUniqueEnemyRecently"},flags=0,type="INC",value=8,name="PhysicalDamage",keywordFlags=0}}," for each Hit you've Blocked Recently 4% increased Movement Speed for each Hit you've Blocked Recently 80% increased Physical Damage "}c["25% of Physical Damage Converted to Chaos Damage"]={{[1]={flags=0,type="BASE",value=25,name="PhysicalDamageConvertToChaos",keywordFlags=0}},nil}c["163% increased Physical Damage"]={{[1]={flags=0,type="INC",value=163,name="PhysicalDamage",keywordFlags=0}},nil}c["7% increased Cast Speed"]={{[1]={flags=16,type="INC",value=7,name="Speed",keywordFlags=0}},nil}c["50% increased Rarity of Items Dropped by Enemies killed with a Critical Strike {variant:2}50% increased Damage while on Consecrated Ground"]={{[1]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,type="INC",value=50,name="Damage",keywordFlags=0}}," Rarity of Items Dropped by Enemies killed with a Critical Strike {variant:2}50% increased "}c["Raging Spirits have 140% increased Damage"]={{[1]={[1]={type="SkillName",skillName="Summon Raging Spirit"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=140,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Gain Flask Charges when you deal a Critical Strike"]={nil,"Gain Flask Charges when you deal a Critical Strike"}c["Gain 12% of Physical Damage as Extra Chaos Damage while at maximum Power Charges"]={{[1]={[1]={type="StatThreshold",stat="PowerCharges",thresholdStat="PowerChargesMax"},flags=0,type="BASE",value=12,name="PhysicalDamageGainAsChaos",keywordFlags=0}},nil}c["+1000 to maximum Life"]={{[1]={flags=0,type="BASE",value=1000,name="Life",keywordFlags=0}},nil}c["17% increased Totem Placement speed"]={{[1]={flags=0,type="INC",value=17,name="TotemPlacementSpeed",keywordFlags=0}},nil}c["4% increased Damage per Enemy Killed by you or your Totems Recently 8% increased Attack and Cast Speed while you have a Totem"]={{[1]={[1]={type="Condition",var="HaveTotem"},flags=0,type="INC",value=4,name="Damage",keywordFlags=16384}}," per Enemy Killed by you or your s Recently 8% increased Attack and Cast Speed "}c["Socketed Gems are supported by level 2 Chance to Flee"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportChanceToFlee",level=2},name="ExtraSupport",keywordFlags=0}},nil}c["30% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=30,name="ElementalDamage",keywordFlags=0}}," with Attack Skills"}c["40% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=40,name="CritChance",keywordFlags=0}},nil}c["20% reduced maximum Life"]={{[1]={flags=0,type="INC",value=-20,name="Life",keywordFlags=0}},nil}c["14% increased Armour"]={{[1]={flags=0,type="INC",value=14,name="Armour",keywordFlags=0}},nil}c["10% chance to gain a Power Charge on non-Critical Strike"]={{}," to gain a Power Charge on non-Critical Strike"}c["65% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=65,name="ManaRegen",keywordFlags=0}},nil}c["10% chance to gain a Power Charge when you Block"]={{}," to gain a Power Charge when you Block"}c["+35 to maximum Life"]={{[1]={flags=0,type="BASE",value=35,name="Life",keywordFlags=0}},nil}c["Casts level 7 Abberath's Fury when equipped"]={{[1]={flags=0,type="LIST",value={skillId="RepeatingShockwave",level=7},name="ExtraSkill",keywordFlags=0}},nil}c["Adds 285 to 360 Physical Damage"]={{[1]={flags=0,type="BASE",value=285,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=360,name="PhysicalMax",keywordFlags=0}},nil}c["Remove an Ailment when you use a Flask if all Equipped Items are Elder Items Elder Item"]={nil,"Remove an Ailment when you use a Flask if all Equipped Items are Elder Items Elder Item"}c["+1 to Maximum Siphoning Charges per Elder or Shaper Item Equipped 25% chance to gain a Siphoning Charge when you use a Skill"]={{}," Maximum Siphoning Charges per Elder or Shaper Item Equipped 25% chance to gain a Siphoning Charge when you use a Skill"}c["20% increased Totem Life"]={{[1]={flags=0,type="INC",value=20,name="TotemLife",keywordFlags=0}},nil}c["80% increased Armour"]={{[1]={flags=0,type="INC",value=80,name="Armour",keywordFlags=0}},nil}c["Adds 115 to 260 Physical Damage"]={{[1]={flags=0,type="BASE",value=115,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=260,name="PhysicalMax",keywordFlags=0}},nil}c["8% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=8,name="Damage",keywordFlags=0}},nil}c["3% increased Experience gain"]={{}," Experience gain"}c["+240% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=240,name="CritMultiplier",keywordFlags=0}},nil}c["Gain Unholy Might for 3 seconds on Rampage Rampage"]={nil,"Gain Unholy Might for 3 seconds on Rampage Rampage"}c["+14% to Fire and Cold Resistances"]={{[1]={flags=0,type="BASE",value=14,name="FireResist",keywordFlags=0},[2]={flags=0,type="BASE",value=14,name="ColdResist",keywordFlags=0}},nil}c["+20 Energy Shield gained on Kill"]={{[1]={flags=0,type="BASE",value=20,name="EnergyShield",keywordFlags=0}}," gained on Kill"}c["0.6% of Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=0.6,name="LifeRegenPercent",keywordFlags=0}},nil}c["Your Energy Shield starts at zero You cannot Recharge Energy Shield"]={nil,"Your Energy Shield starts at zero You cannot Recharge Energy Shield"}c["30% increased Zombie Resistances"]={{}," Resistances"}c["Extra gore"]={nil,"Extra gore"}c["Traps and Mines have a 25% chance to Poison on Hit"]={{[1]={flags=0,type="BASE",value=25,name="PoisonChance",keywordFlags=12288}},nil}c["25% increased Physical Damage with One Handed Melee Weapons"]={{[1]={flags=18874368,type="INC",value=25,name="PhysicalDamage",keywordFlags=0}},nil}c["Vaal Skills deal 33% more Damage during effect Vaal Skills used during effect do not apply Soul Gain Prevention"]={nil,"Vaal Skills deal 33% more Damage during effect Vaal Skills used during effect do not apply Soul Gain Prevention"}c["+1 to Level of Socketed Minion Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="minion",value=1},name="GemProperty",keywordFlags=0}},nil}c["+14% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=14,name="ChaosResist",keywordFlags=0}},nil}c["50% reduced Mana Cost of Skills"]={{[1]={flags=0,type="INC",value=-50,name="ManaCost",keywordFlags=0}},nil}c["+35% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=35,name="ChaosResist",keywordFlags=0}},nil}c["Curses in this item are reflected back to you You cannot be Chilled for 3 seconds after being Chilled"]={nil,"Curses in this item are reflected back to you You cannot be Chilled for 3 seconds after being Chilled"}c["20% increased Physical Damage with Claws"]={{[1]={flags=16384,type="INC",value=20,name="PhysicalDamage",keywordFlags=0}},nil}c["Zealot's Oath"]={{[1]={value="Zealot's Oath",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["Left ring slot: 30% reduced Reflected Elemental Damage taken"]={{[1]={[1]={type="SlotNumber",num=1},flags=0,type="INC",value=-30,name="ElementalDamageTaken",keywordFlags=0}}," Reflected "}c["+23% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=23,name="FireResist",keywordFlags=0}},nil}c["Flasks do not apply to You"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="FlasksDoNotApplyToPlayer",flags=0}},nil}c["60% increased Trap Trigger Area of Effect"]={{[1]={flags=0,type="INC",value=60,name="TrapTriggerAreaOfEffect",keywordFlags=0}},nil}c["25% chance to Avoid interruption from Stuns while Casting"]={{}," to Avoid interruption from Stuns while Casting"}c["20% increased Movement Speed while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,type="INC",value=20,name="MovementSpeed",keywordFlags=0}},nil}c["12% of Physical Damage taken as Cold Damage while affected by Purity of Elements"]={{[1]={flags=0,type="BASE",value=12,name="PhysicalDamageTakenAsCold",keywordFlags=0}}," while affected by Purity of Elements"}c["24% increased Quantity of Items found"]={{[1]={flags=0,type="INC",value=24,name="LootQuantity",keywordFlags=0}},nil}c["Reflects 200 to 250 Physical Damage to Attackers on Block"]={nil,"Reflects 200 to 250 Physical Damage to Attackers on Block"}c["Vaal Skills deal 33% more Damage during effect"]={nil,"Vaal Skills deal 33% more Damage during effect"}c["+40% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=40,name="FireResist",keywordFlags=0}},nil}c["Pain Attunement"]={{[1]={value="Pain Attunement",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["18% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=18,name="Damage",keywordFlags=0}},nil}c["70% increased Critical Strike Chance for Spells"]={{[1]={flags=2,type="INC",value=70,name="CritChance",keywordFlags=0}},nil}c["Spectres have 1000% increased Critical Strike Chance"]={{[1]={[1]={type="SkillName",skillName="Raise Spectre"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=1000,name="CritChance",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["10% reduced Reflected Elemental Damage taken"]={{[1]={flags=0,type="INC",value=-10,name="ElementalDamageTaken",keywordFlags=0}}," Reflected "}c["+5% to maximum Fire Resistance"]={{[1]={flags=0,type="BASE",value=5,name="FireResistMax",keywordFlags=0}},nil}c["With 40 Intelligence in Radius, 20% of Glacial Cascade Physical Damage"]={nil,"With 40 Intelligence in Radius, 20% of Glacial Cascade Physical Damage"}c["Cannot be Stunned while Leeching You are Immune to Bleeding while Leeching"]={nil,"Cannot be Stunned while Leeching You are Immune to Bleeding while Leeching"}c["Adds 5 to 10 Fire Damage to Attacks with Bows"]={{[1]={flags=8192,type="BASE",value=5,name="FireMin",keywordFlags=0},[2]={flags=8192,type="BASE",value=10,name="FireMax",keywordFlags=0}},nil}c["10% increased Physical Melee Damage while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=256,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["While in Her Embrace, take 0.5% of your total Maximum Life and Energy Shield as Fire Damage per second per Level"]={nil,"While in Her Embrace, take 0.5% of your total Maximum Life and Energy Shield as Fire Damage per second per Level"}c["+2 seconds to Avian's Flight Duration"]={{[1]={flags=0,type="BASE",value=2,name="Duration",keywordFlags=0}}," seconds to Avian's Flight "}c["With at least 40 Dexterity in Radius, Ethereal Knives fires Projectiles in a Nova {variant:1}With at least 40 Dexterity in Radius, Ethereal Knives fires 10 additional Projectiles"]={nil,"With at least 40 Dexterity in Radius, Ethereal Knives fires Projectiles in a Nova {variant:1}With at least 40 Dexterity in Radius, Ethereal Knives fires 10 additional Projectiles"}c["105% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=105,name="ArmourAndEvasion",keywordFlags=0}},nil}c["80% increased Critical Strike Chance with Bows"]={{[1]={flags=8192,type="INC",value=80,name="CritChance",keywordFlags=0}},nil}c["15% increased Attack and Movement Speed while you have a Beastial Minion"]={{[1]={flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}}," Attack and while you have a Beastial Minion"}c["15% increased Damage against Ignited Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Ignited"},flags=4,type="INC",value=15,name="Damage",keywordFlags=0}},nil}c["+20 to Dexterity and Intelligence"]={{[1]={flags=0,type="BASE",value=20,name="Dex",keywordFlags=0},[2]={flags=0,type="BASE",value=20,name="Int",keywordFlags=0}},nil}c["Modifiers to Claw Critical Strike Chance also apply to Unarmed Attack Critical Strike Chance"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="ClawCritChanceAppliesToUnarmed",flags=0}},nil}c["Socketed Golem Gems grant Onslaught for 10 seconds on Summon"]={nil,"Socketed Golem Gems grant Onslaught for 10 seconds on Summon"}c["Reflects 1 to 250 Lightning Damage to Melee Attackers Chaos Damage does not bypass Energy Shield"]={nil,"Reflects 1 to 250 Lightning Damage to Melee Attackers Chaos Damage does not bypass Energy Shield"}c["18% increased effect of Non-Curse Auras you Cast"]={{[1]={flags=0,type="INC",value=18,name="AuraEffect",keywordFlags=0}},nil}c["Gain Her Embrace for 3 seconds when you Ignite an Enemy"]={nil,"Gain Her Embrace for 3 seconds when you Ignite an Enemy"}c["10% increased Light Radius"]={{[1]={flags=0,type="INC",value=10,name="LightRadius",keywordFlags=0}},nil}c["With at least 40 Strength in Radius, 20% increased Rarity of Items dropped by Enemies Shattered by Glacial Hammer"]={nil,"With at least 40 Strength in Radius, 20% increased Rarity of Items dropped by Enemies Shattered by Glacial Hammer"}c["10% reduced Enemy Stun Threshold"]={{[1]={flags=0,type="INC",value=-10,name="EnemyStunThreshold",keywordFlags=0}},nil}c["90% increased Fire Damage"]={{[1]={flags=0,type="INC",value=90,name="FireDamage",keywordFlags=0}},nil}c["115% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=115,name="Evasion",keywordFlags=0}},nil}c["8% increased Maximum Energy Shield for each Equipped Corrupted Item"]={{[1]={flags=0,type="INC",value=8,name="EnergyShield",keywordFlags=0}}," for each Equipped Corrupted Item"}c["Skills in your Helm can have up to 1 additional Totem Summoned at a time"]={{[1]={[1]={type="SocketedIn",slotName="Helmet"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=1,name="ActiveTotemLimit",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["Minions Regenerate 1% Life per second"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=1,name="LifeRegenPercent",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["40% increased Amount Recovered"]={{[1]={flags=0,type="INC",value=40,name="FlaskRecovery",keywordFlags=0}},nil}c["+100 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=100,name="Evasion",keywordFlags=0}},nil}c["+50 to maximum Mana"]={{[1]={flags=0,type="BASE",value=50,name="Mana",keywordFlags=0}},nil}c["You take 20% reduced Extra Damage from Critical Strikes"]={nil,"You take 20% reduced Extra Damage from Critical Strikes"}c["Adds 1 to 2 Fire Damage to Attacks per 10 Strength"]={{[1]={[1]={type="PerStat",stat="Str",div=10},flags=1,type="BASE",value=1,name="FireMin",keywordFlags=0},[2]={[1]={type="PerStat",stat="Str",div=10},flags=1,type="BASE",value=2,name="FireMax",keywordFlags=0}},nil}c["+65 to maximum Life"]={{[1]={flags=0,type="BASE",value=65,name="Life",keywordFlags=0}},nil}c["100% increased Burning Damage if you've Ignited an Enemy Recently"]={{[1]={[1]={type="Condition",var="IgnitedEnemyRecently"},flags=8,type="INC",value=100,name="FireDamage",keywordFlags=0}},nil}c["Your Elemental Golems are Immune to Elemental Damage 100% increased Effect of Buffs granted by your Elemental Golems Can Summon up to 1 additional Golem at a time"]={nil,"Your Elemental Golems are Immune to Elemental Damage 100% increased Effect of Buffs granted by your Elemental Golems Can Summon up to 1 additional Golem at a time"}c["6% increased Movement Speed"]={{[1]={flags=0,type="INC",value=6,name="MovementSpeed",keywordFlags=0}},nil}c["Adds 25 to 40 Cold Damage while you have Avian's Might"]={{[1]={flags=0,type="BASE",value=25,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=40,name="ColdMax",keywordFlags=0}}," while you have Avian's Might"}c["10% increased Projectile Speed"]={{[1]={flags=0,type="INC",value=10,name="ProjectileSpeed",keywordFlags=0}},nil}c["10% reduced Skill Effect Duration"]={{[1]={flags=0,type="INC",value=-10,name="Duration",keywordFlags=0}},nil}c["Elemental Status Effects caused by your Skills spread to other nearby Enemies"]={nil,"Elemental Status Effects caused by your Skills spread to other nearby Enemies"}c["10% of Damage taken Gained as Mana over 4 seconds when Hit"]={{[1]={flags=0,type="BASE",value=10,name="DamageTaken",keywordFlags=0}}," Gained as Mana over 4 seconds when Hit"}c["13% reduced Intelligence"]={{[1]={flags=0,type="INC",value=-13,name="Int",keywordFlags=0}},nil}c["Reflects 1 to 250 Lightning Damage to Melee Attackers"]={nil,"Reflects 1 to 250 Lightning Damage to Melee Attackers"}c["150% faster start of Energy Shield Recharge"]={{[1]={flags=0,type="INC",value=150,name="EnergyShieldRechargeFaster",keywordFlags=0}},nil}c["Adds 1 to 11 Lightning Damage to Spells"]={{[1]={flags=2,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=2,type="BASE",value=11,name="LightningMax",keywordFlags=0}},nil}c["Cannot be affected by Elemental Status Ailments while on Consecrated Ground 4% of maximum Mana and Energy Shield Regenerated per second while on Consecrated Ground 25% increased Attack and Cast Speed while on Consecrated Ground"]={nil,"Cannot be affected by Elemental Status Ailments while on Consecrated Ground 4% of maximum Mana and Energy Shield Regenerated per second while on Consecrated Ground 25% increased Attack and Cast Speed while on Consecrated Ground"}c["With at least 40 Intelligence in Radius, can summon up to 3 Skeleton Mages with Summon Skeletons"]={nil,"With at least 40 Intelligence in Radius, can summon up to 3 Skeleton Mages with Summon Skeletons"}c["Adds 65 to 120 Chaos Damage in Off Hand"]={{[1]={[1]={type="InSlot",num=2},flags=0,type="BASE",value=65,name="ChaosMin",keywordFlags=0},[2]={[1]={type="InSlot",num=2},flags=0,type="BASE",value=120,name="ChaosMax",keywordFlags=0}},nil}c["14% Chance to Block"]={{[1]={flags=0,type="BASE",value=14,name="BlockChance",keywordFlags=0}},nil}c["100% reduced Frostbite Mana Reservation"]={{[1]={[1]={type="SkillName",skillName="Frostbite"},flags=0,type="INC",value=-100,name="ManaReserved",keywordFlags=0}},nil}c["2% additional Chance to Block with Shields"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,type="BASE",value=2,name="BlockChance",keywordFlags=0}},nil}c["Can Allocate Passives from the Marauder's starting point"]={{},nil}c["Adds 22 to 32 Cold Damage"]={{[1]={flags=0,type="BASE",value=22,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=32,name="ColdMax",keywordFlags=0}},nil}c["Regenerate 100 Life per second if no Equipped Items are Corrupted"]={{[1]={[1]={type="MultiplierThreshold",var="CorruptedItem",upper=true,threshold=0},flags=0,type="BASE",value=100,name="LifeRegen",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 10 Added Cold Damage"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportAddedColdDamage",level=10},name="ExtraSupport",keywordFlags=0}},nil}c["+25% chance to be Ignited"]={{}," to be Ignited"}c["3% increased Damage taken per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=3,name="DamageTaken",keywordFlags=0}},nil}c["Critical Strikes deal 50% increased Lightning Damage"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,type="INC",value=50,name="LightningDamage",keywordFlags=0}},nil}c["20% reduced Light Radius"]={{[1]={flags=0,type="INC",value=-20,name="LightRadius",keywordFlags=0}},nil}c["178% increased Physical Damage"]={{[1]={flags=0,type="INC",value=178,name="PhysicalDamage",keywordFlags=0}},nil}c["100% increased Life Leeched per second"]={{[1]={flags=0,type="INC",value=100,name="LifeLeechRate",keywordFlags=0}},nil}c["50% increased Energy Shield Recharge Rate"]={{[1]={flags=0,type="INC",value=50,name="EnergyShieldRecharge",keywordFlags=0}},nil}c["25% increased Strength Requirement"]={{[1]={flags=0,type="INC",value=25,name="StrRequirement",keywordFlags=0}},nil}c["Create Consecrated Ground when you Shatter an Enemy {variant:2}40% increased Effect of Chilled Ground"]={nil,"Create Consecrated Ground when you Shatter an Enemy {variant:2}40% increased Effect of Chilled Ground"}c["50% reduced number of Zombies allowed"]={{[1]={flags=0,type="INC",value=-50,name="ActiveZombieLimit",keywordFlags=0}},nil}c["6% increased Damage against Enemies on Low Life per Frenzy Charge"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="LowLife"},[2]={type="Multiplier",var="FrenzyCharge"},flags=4,type="INC",keywordFlags=0,name="Damage",value=6}},nil}c["Grants Armour equal to 160% of your Reserved Life to you and nearby Allies"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=1.6,name="Armour",keywordFlags=0}},name="GrantReservedLifeAsAura",keywordFlags=0}},nil}c["40% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=40,name="ElementalDamage",keywordFlags=0}},nil}c["-1 Strength per 1 Strength on Allocated Passives in Radius +5% to Critical Strike Multiplier per 10 Strength on Unallocated Passives in Radius"]={{[1]={[1]={type="PerStat",stat="Str",div=1},[2]={type="PerStat",stat="Str",div=10},flags=0,type="BASE",keywordFlags=0,name="Str",value=-1}}," on Allocated Passives in Radius +5% to Critical Strike Multiplier on Unallocated Passives in Radius"}c["30% increased Effect of Buffs granted by your Golems"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="INC",value=30,name="BuffEffect",keywordFlags=0}},nil}c["24% increased Physical Damage with Swords"]={{[1]={flags=262144,type="INC",value=24,name="PhysicalDamage",keywordFlags=0}},nil}c["75% reduced Effect of Chill on You"]={{[1]={flags=0,type="INC",value=-75,name="FlaskEffect",keywordFlags=0}}," of Chill on You"}c["4% reduced Mana Reserved"]={{[1]={flags=0,type="INC",value=-4,name="ManaReserved",keywordFlags=0}},nil}c["20% increased Physical Damage taken"]={{[1]={flags=0,type="INC",value=20,name="PhysicalDamageTaken",keywordFlags=0}},nil}c["Gain 18% of Maximum Mana as Extra Maximum Energy Shield while affected by Clarity"]={{[1]={flags=0,type="BASE",value=18,name="ManaGainAsEnergyShield",keywordFlags=0}}," while affected by Clarity"}c["Raging Spirits have 150% increased Damage"]={{[1]={[1]={type="SkillName",skillName="Summon Raging Spirit"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=150,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Shock a nearby Enemy for 2 seconds on Killing a Shocked Enemy {variant:2}Shocks all nearby Enemies on Killing a Shocked Enemy"]={nil,"Shock a nearby Enemy for 2 seconds on Killing a Shocked Enemy {variant:2}Shocks all nearby Enemies on Killing a Shocked Enemy"}c["40% increased Damage"]={{[1]={flags=0,type="INC",value=40,name="Damage",keywordFlags=0}},nil}c["-40% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=-40,name="ElementalResist",keywordFlags=0}},nil}c["Your Flasks grant 10% chance to Ignite during flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=10,name="EnemyIgniteChance",keywordFlags=0}},nil}c["5% chance to Freeze"]={{[1]={flags=0,type="BASE",value=5,name="EnemyFreezeChance",keywordFlags=0}},nil}c["90% increased Spell Damage"]={{[1]={flags=2,type="INC",value=90,name="Damage",keywordFlags=0}},nil}c["-1 to maximum Endurance Charges"]={{[1]={flags=0,type="BASE",value=-1,name="EnduranceChargesMax",keywordFlags=0}},nil}c["30% chance to Cast Socketed Spells when"]={{}," to Cast Socketed s when"}c["2% of Fire Damage Leeched as Life while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,type="BASE",value=2,name="FireDamageLifeLeech",keywordFlags=0}},nil}c["Your Offering Skills also affect you"]={{[1]={[1]={type="SkillName",skillNameList={[1]="Bone Offering",[2]="Flesh Offering",[3]="Spirit Offering"}},value={mod={value={key="buffNotPlayer",value=false},type="LIST",keywordFlags=0,name="SkillData",flags=0}},type="LIST",keywordFlags=0,name="ExtraSkillMod",flags=0}},nil}c["5% increased maximum Life"]={{[1]={flags=0,type="INC",value=5,name="Life",keywordFlags=0}},nil}c["Gain an Endurance Charge when you take a Critical Strike"]={nil,"Gain an Endurance Charge when you take a Critical Strike"}c["40% increased Damage against Frozen Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Frozen"},flags=4,type="INC",value=40,name="Damage",keywordFlags=0}},nil}c["6% increased Physical Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="INC",value=6,name="PhysicalDamage",keywordFlags=0}},nil}c["Adds 65 to 105 Chaos Damage to Spells"]={{[1]={flags=2,type="BASE",value=65,name="ChaosMin",keywordFlags=0},[2]={flags=2,type="BASE",value=105,name="ChaosMax",keywordFlags=0}},nil}c["1.5% of Damage leeched as Life while affected by Vitality {variant:46}140 Life Regenerated per Second while affected by Vitality"]={{}," while affected by Vitality"}c["Enemies you Shock have 30% reduced Cast Speed"]={nil,"Enemies you Shock have 30% reduced Cast Speed"}c["Recover 50% of your maximum Life on use {variant:2}Recover 75% of your maximum Life on use"]={nil,"Recover 50% of your maximum Life on use {variant:2}Recover 75% of your maximum Life on use"}c["100% increased Endurance, Frenzy and Power Charge Duration"]={{[1]={flags=0,type="INC",value=100,name="PowerChargesDuration",keywordFlags=0},[2]={flags=0,type="INC",value=100,name="FrenzyChargesDuration",keywordFlags=0},[3]={flags=0,type="INC",value=100,name="EnduranceChargesDuration",keywordFlags=0}},nil}c["5% reduced Mana Cost of Skills"]={{[1]={flags=0,type="INC",value=-5,name="ManaCost",keywordFlags=0}},nil}c["20% less Minimum Physical Attack Damage 20% more Maximum Physical Attack Damage"]={{[1]={flags=1,type="MORE",value=-20,name="PhysicalDamage",keywordFlags=0}}," Minimum 20% more Maximum Physical Attack Damage"}c["10% increased Damage over Time"]={{[1]={flags=8,type="INC",value=10,name="Damage",keywordFlags=0}},nil}c["Ignite a nearby Enemy on Killing an Ignited Enemy Casts level 7 Abberath's Fury when equipped"]={nil,"Ignite a nearby Enemy on Killing an Ignited Enemy Casts level 7 Abberath's Fury when equipped"}c["16% increased Physical Damage with One Handed Melee Weapons"]={{[1]={flags=18874368,type="INC",value=16,name="PhysicalDamage",keywordFlags=0}},nil}c["24% increased Physical Damage with One Handed Melee Weapons"]={{[1]={flags=18874368,type="INC",value=24,name="PhysicalDamage",keywordFlags=0}},nil}c["10 Life gained for each Enemy Hit if you have used a Vaal Skill Recently 10% increased Movement Speed if you have used a Vaal Skill Recently"]={nil,"10 Life gained for each Enemy Hit if you have used a Vaal Skill Recently 10% increased Movement Speed if you have used a Vaal Skill Recently"}c["30 Life Regenerated per second per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="BASE",value=30,name="LifeRegen",keywordFlags=0}},nil}c["Deal no Physical Damage"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="DealNoPhysical",flags=0}},nil}c["+45% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=45,name="ChaosResist",keywordFlags=0}},nil}c["5% increased effect of Flasks"]={{[1]={flags=0,type="INC",value=5,name="FlaskEffect",keywordFlags=0}},nil}c["8% increased Physical Damage with Axes"]={{[1]={flags=4096,type="INC",value=8,name="PhysicalDamage",keywordFlags=0}},nil}c["6% increased Attack Speed while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=1,type="INC",value=6,name="Speed",keywordFlags=0}},nil}c["20% chance to gain Fortify on Melee Stun You have Onslaught while you have Fortify"]={{}," to gain Fortify on Stun You have Onslaught "}c["Your Energy Shield starts at zero Cannot gain Energy Shield"]={nil,"Your Energy Shield starts at zero Cannot gain Energy Shield"}c["You can only Socket Corrupted Gems in this item {variant:1}Acrobatics"]={nil,"You can only Socket Corrupted Gems in this item {variant:1}Acrobatics"}c["With at least 40 Intelligence in Radius, Enemies Hindered by Blight take 25% increased Chaos Damage"]={nil,"With at least 40 Intelligence in Radius, Enemies Hindered by Blight take 25% increased Chaos Damage"}c["20% chance to Trigger Level 20 Shade Form when you Use a Socketed Skill 180% increased Evasion and Energy Shield"]={{[1]={flags=0,type="BASE",value=20,name="EvasionAndEnergyShield",keywordFlags=0}}," to Trigger Level 20 Shade Form when you Use a Socketed Skill 180% increased "}c["20% increased Warcry Duration"]={{[1]={flags=0,type="INC",value=20,name="Duration",keywordFlags=4}},nil}c["35% reduced Stun Recovery"]={{[1]={flags=0,type="INC",value=-35,name="StunRecovery",keywordFlags=0}},nil}c["Gain a Frenzy Charge on Hit while Bleeding 15% increased Movement Speed while Bleeding"]={nil,"Gain a Frenzy Charge on Hit while Bleeding 15% increased Movement Speed while Bleeding"}c["100% increased Shock Duration on You"]={{[1]={flags=0,type="INC",value=100,name="EnemyShockDuration",keywordFlags=0}}," on You"}c["Adds 10 to 36 Physical Damage to Attacks"]={{[1]={flags=1,type="BASE",value=10,name="PhysicalMin",keywordFlags=0},[2]={flags=1,type="BASE",value=36,name="PhysicalMax",keywordFlags=0}},nil}c["40% increased Duration of Ailments on Enemies"]={{[1]={flags=0,type="INC",value=40,name="Duration",keywordFlags=0}}," of Ailments "}c["Golems have 18% increased Attack and Cast Speed"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={flags=0,type="INC",value=18,name="Speed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["100% increased Charges used"]={{[1]={flags=0,type="INC",value=100,name="FlaskChargesUsed",keywordFlags=0}},nil}c["20% increased Elemental Damage with Attack Skills 100% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=20,name="ElementalDamage",keywordFlags=0}}," with Attack Skills 100% increased Armour and Energy Shield"}c["15% increased Attack and Movement Speed while you have a Beastial Minion {variant:2}Adds 19-29 Chaos Damage to Attacks while you have a Beastial Minion"]={{[1]={flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}}," Attack and while you have a Beastial Minion {variant:2}Adds 19-29 Chaos Damage to Attacks while you have a Beastial Minion"}c["+24 to Strength"]={{[1]={flags=0,type="BASE",value=24,name="Str",keywordFlags=0}},nil}c["You gain 8% increased Damage for each Trap You gain 8% increased Area of Effect for each Mine"]={{[1]={flags=0,type="BASE",value=8,name="Damage",keywordFlags=4096}},"% increased for each You gain 8% increased Area of Effect for each Mine"}c["100% increased Mana Regeneration if you've used a Movement Skill Recently"]={{[1]={[1]={type="Condition",var="UsedMovementSkillRecently"},flags=0,type="INC",value=100,name="ManaRegen",keywordFlags=0}},nil}c["25% increased Critical Strike Chance with Totem Skills"]={{[1]={flags=0,type="INC",value=25,name="CritChance",keywordFlags=16384}},nil}c["You take 450 Chaos Damage per second for 10 seconds on Kill"]={nil,"You take 450 Chaos Damage per second for 10 seconds on Kill"}c["+58 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=58,name="EnergyShield",keywordFlags=0}},nil}c["Gain Onslaught for 1 second per Frenzy Charge on use"]={nil,"Gain Onslaught for 1 second per Frenzy Charge on use"}c["+16 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=16,name="EnergyShield",keywordFlags=0}},nil}c["You gain 8% increased Area of Effect for each Mine"]={{[1]={flags=0,type="BASE",value=8,name="AreaOfEffect",keywordFlags=8192}},"% increased for each "}c["+45 to all Attributes"]={{[1]={flags=0,type="BASE",value=45,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=45,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=45,name="Int",keywordFlags=0}},nil}c["138% increased Critical Strike Chance for Spells"]={{[1]={flags=2,type="INC",value=138,name="CritChance",keywordFlags=0}},nil}c["100% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=100,name="ElementalDamage",keywordFlags=0}},nil}c["15% chance to gain a Frenzy Charge on Kill"]={{}," to gain aCharge on Kill"}c["0.5% of Energy Shield Regenerated per second for each Enemy you've Killed Recently"]={{[1]={flags=0,type="BASE",value=0.5,name="EnergyShieldRegenPercent",keywordFlags=0}}," for each Enemy you've Killed Recently"}c["You take 20% reduced Extra Damage from Critical Strikes 30% increased Armour"]={nil,"You take 20% reduced Extra Damage from Critical Strikes 30% increased Armour"}c["20% of Life Regenerated per Second while Frozen"]={{[1]={[1]={type="Condition",var="Frozen"},flags=0,type="BASE",value=20,name="LifeRegenPercent",keywordFlags=0}},nil}c["+5% to Maximum Lightning Resistance"]={{[1]={flags=0,type="BASE",value=5,name="LightningResistMax",keywordFlags=0}},nil}c["35% increased Lightning Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=35,name="LightningDamage",keywordFlags=0}},nil}c["20% chance to create Consecrated Ground on Kill, lasting 8 seconds"]={{}," to create Consecrated Ground on Kill, lasting 8 seconds"}c["Hits with this Weapon deal 52% increased Damage to Frozen Enemies Hits with this Weapon deal 46% increased Damage to Shocked Enemies"]={nil,"Hits with this Weapon deal 52% increased Damage to Frozen Enemies Hits with this Weapon deal 46% increased Damage to Shocked Enemies"}c["20% increased Vaal Skill Effect Duration"]={{[1]={flags=0,type="INC",value=20,name="Duration",keywordFlags=256}},nil}c["10% increased Totem Damage"]={{[1]={flags=0,type="INC",value=10,name="Damage",keywordFlags=16384}},nil}c["Aspect of the Avian also grants Avian's Might and Avian's Flight to nearby Allies"]={nil,"Aspect of the Avian also grants Avian's Might and Avian's Flight to nearby Allies"}c["30% chance to gain a Frenzy Charge on Kill Gore Footprints"]={{}," to gain aCharge on Kill Gore Footprints"}c["+38 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=38,name="Accuracy",keywordFlags=0}},nil}c["23% reduced Enemy Stun Threshold"]={{[1]={flags=0,type="INC",value=-23,name="EnemyStunThreshold",keywordFlags=0}},nil}c["Gain 20 Energy Shield for each Enemy you Hit which is affected by a Spider's Web"]={nil,"Gain 20 Energy Shield for each Enemy you Hit which is affected by a Spider's Web"}c["Adds 3 to 8 Fire Spell Damage per Buff on You"]={{[1]={[1]={type="Multiplier",var="BuffOnSelf"},flags=2,type="BASE",value=3,name="FireMin",keywordFlags=0},[2]={[1]={type="Multiplier",var="BuffOnSelf"},flags=2,type="BASE",value=8,name="FireMax",keywordFlags=0}},nil}c["225% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=225,name="Evasion",keywordFlags=0}},nil}c["+40 to maximum Mana"]={{[1]={flags=0,type="BASE",value=40,name="Mana",keywordFlags=0}},nil}c["Adds 3 to 7 Fire Spell Damage per Buff on You"]={{[1]={[1]={type="Multiplier",var="BuffOnSelf"},flags=2,type="BASE",value=3,name="FireMin",keywordFlags=0},[2]={[1]={type="Multiplier",var="BuffOnSelf"},flags=2,type="BASE",value=7,name="FireMax",keywordFlags=0}},nil}c["You cannot have non-Animated Minions"]={nil,"You cannot have non-Animated Minions"}c["30% increased Stun Duration on Enemies"]={{[1]={flags=0,type="INC",value=30,name="EnemyStunDuration",keywordFlags=0}},nil}c["+40% to Critical Strike Multiplier"]={{[1]={flags=0,type="BASE",value=40,name="CritMultiplier",keywordFlags=0}},nil}c["+25% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=25,name="LightningResist",keywordFlags=0}},nil}c["220% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=220,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["5% increased Mine Laying Speed"]={{[1]={flags=0,type="INC",value=5,name="MineLayingSpeed",keywordFlags=0}},nil}c["8% increased Intelligence"]={{[1]={flags=0,type="INC",value=8,name="Int",keywordFlags=0}},nil}c["17% increased Attack Speed"]={{[1]={flags=1,type="INC",value=17,name="Speed",keywordFlags=0}},nil}c["+3% to all maximum Resistances while Poisoned 50 Energy Shield Regenerated per Second per Poison on you, up to 250 per second"]={{[1]={flags=0,type="BASE",value=3,name="FireResistMax",keywordFlags=0},[2]={flags=0,type="BASE",value=3,name="ColdResistMax",keywordFlags=0},[3]={flags=0,type="BASE",value=3,name="LightningResistMax",keywordFlags=0},[4]={flags=0,type="BASE",value=3,name="ChaosResistMax",keywordFlags=0}}," while Poisoned 50 Energy Shield Regenerated per Second per Poison on you, up to 250 per second"}c["5 Mana Regenerated per second"]={{[1]={flags=0,type="BASE",value=5,name="ManaRegen",keywordFlags=0}},nil}c["+25% chance to be Poisoned"]={{}," to be Poisoned"}c["2% increased Attack Critical Strike Chance per 200 Accuracy Rating"]={{[1]={[1]={type="PerStat",stat="Accuracy",div=200},flags=0,type="INC",value=2,name="CritChance",keywordFlags=0}}," Attack "}c["Your Golems are aggressive"]={nil,"Your Golems are aggressive"}c["25% increased Attack Speed"]={{[1]={flags=1,type="INC",value=25,name="Speed",keywordFlags=0}},nil}c["You have Crimson Dance if you have dealt a Critical Strike Recently"]={nil,"You have Crimson Dance if you have dealt a Critical Strike Recently"}c["185% increased Physical Damage"]={{[1]={flags=0,type="INC",value=185,name="PhysicalDamage",keywordFlags=0}},nil}c["+8 to Strength"]={{[1]={flags=0,type="BASE",value=8,name="Str",keywordFlags=0}},nil}c["Minions have 8% increased Movement Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=8,name="MovementSpeed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Notable Passive Skills in Radius grant nothing"]={nil,"Notable Passive Skills in Radius grant nothing"}c["You gain Onslaught for 4 seconds on Kill while affected by Haste {variant:23}You have Phasing while affected by Haste"]={nil,"You gain Onslaught for 4 seconds on Kill while affected by Haste {variant:23}You have Phasing while affected by Haste"}c["12% increased Attack Speed if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=1,type="INC",value=12,name="Speed",keywordFlags=0}},nil}c["5% increased Attack Speed with One Handed Weapons"]={{[1]={flags=16777217,type="INC",value=5,name="Speed",keywordFlags=0}},nil}c["40% increased Damage of each Damage Type for which you have a matching Golem"]={{[1]={[1]={type="Condition",var="HavePhysicalGolem"},flags=0,type="INC",value=40,name="PhysicalDamage",keywordFlags=0},[2]={[1]={type="Condition",var="HaveLightningGolem"},flags=0,type="INC",value=40,name="LightningDamage",keywordFlags=0},[3]={[1]={type="Condition",var="HaveColdGolem"},flags=0,type="INC",value=40,name="ColdDamage",keywordFlags=0},[4]={[1]={type="Condition",var="HaveFireGolem"},flags=0,type="INC",value=40,name="FireDamage",keywordFlags=0},[5]={[1]={type="Condition",var="HaveChaosGolem"},flags=0,type="INC",value=40,name="ChaosDamage",keywordFlags=0}},nil}c["With at least 40 Dexterity in Radius, Shrapnel Shot's"]={nil,"With at least 40 Dexterity in Radius, Shrapnel Shot's"}c["Your Energy Shield starts at zero"]={nil,"Your Energy Shield starts at zero"}c["25% increased Poison Duration at least 150 Intelligence"]={{[1]={flags=0,type="INC",value=25,name="Duration",keywordFlags=1048576}}," at least 150 Intelligence"}c["6% increased Cast Speed"]={{[1]={flags=16,type="INC",value=6,name="Speed",keywordFlags=0}},nil}c["206% increased Physical Damage"]={{[1]={flags=0,type="INC",value=206,name="PhysicalDamage",keywordFlags=0}},nil}c["2% increased Area of Effect per 25 Rampage Kills Gain a Frenzy Charge on every 50th Rampage Kill"]={{[1]={[1]={type="SkillName",skillName="Frenzy"},flags=0,type="INC",value=2,name="AreaOfEffect",keywordFlags=0}}," per 25 Rampage Kills Gain aCharge on every 50th Rampage Kill"}c["Attacks have Blood Magic"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="SkillBloodMagic",flags=1}},nil}c["Summoned Skeletons have Avatar of Fire"]={nil,"Summoned Skeletons have Avatar of Fire"}c["10% more Physical Damage while at maximum Frenzy Charges"]={{[1]={[1]={type="StatThreshold",stat="FrenzyCharges",thresholdStat="FrenzyChargesMax"},flags=0,type="MORE",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["20% increased Damage with Hits against Chilled Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Chilled"},flags=4,type="INC",value=20,name="Damage",keywordFlags=0}}," with Hits "}c["With at least 40 Intelligence in Radius, Fireball Projectiles gain Area of Effect Radius as they travel further, up to 50% increased Radius. {variant:2}With at least 40 Intelligence in Radius, Fireball Projectiles gain Radius as they travel farther, up to +4 Radius"]={nil,"With at least 40 Intelligence in Radius, Fireball Projectiles gain Area of Effect Radius as they travel further, up to 50% increased Radius. {variant:2}With at least 40 Intelligence in Radius, Fireball Projectiles gain Radius as they travel farther, up to +4 Radius"}c["40% chance to Poison on Hit against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=4,type="BASE",value=40,name="PoisonChance",keywordFlags=0}},nil}c["100% increased Melee Physical Damage against Ignited Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Ignited"},flags=260,type="INC",value=100,name="PhysicalDamage",keywordFlags=0}},nil}c["45% increased Spell Damage"]={{[1]={flags=2,type="INC",value=45,name="Damage",keywordFlags=0}},nil}c["8% increased Quantity of Items found"]={{[1]={flags=0,type="INC",value=8,name="LootQuantity",keywordFlags=0}},nil}c["You can have one additional Curse"]={nil,"You can have one additional Curse"}c["+19 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=19,name="LifeOnHit",keywordFlags=0}},nil}c["Shocks you cause are reflected back to you"]={nil,"Shocks you cause are reflected back to you"}c["Bleeding you inflict is Reflected to you +1% to Chaos Resistance per Poison on you"]={nil,"Bleeding you inflict is Reflected to you +1% to Chaos Resistance per Poison on you"}c["15% increased Attack and Cast Speed if you've used a Movement Skill Recently"]={{[1]={[1]={type="Condition",var="UsedMovementSkillRecently"},flags=0,type="INC",value=15,name="Speed",keywordFlags=0}},nil}c["50% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=50,name="CritChance",keywordFlags=0}},nil}c["1% increased Movement Speed per 450 Evasion Rating, up to 100%"]={{[1]={[1]={type="PerStat",stat="Evasion",div=450},flags=0,type="INC",value=1,name="MovementSpeed",keywordFlags=0}}," , up to 100%"}c["150% increased Rarity of Items Dropped by Slain Magic Enemies {variant:2,3}150% increased Rarity of Items Dropped by Slain Magic Enemies"]={{}," Rarity of Items Dropped by Slain Magic Enemies {variant:2,3}150% increased Rarity of Items Dropped by Slain Magic Enemies"}c["24% increased Armour"]={{[1]={flags=0,type="INC",value=24,name="Armour",keywordFlags=0}},nil}c["Adds 10 to 14 Fire Damage"]={{[1]={flags=0,type="BASE",value=10,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=14,name="FireMax",keywordFlags=0}},nil}c["0.6% of Attack Damage Leeched as Mana"]={{[1]={flags=1,type="BASE",value=0.6,name="DamageManaLeech",keywordFlags=0}},nil}c["+10% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=10,name="ElementalResist",keywordFlags=0}},nil}c["Minions gain Unholy Might for 5 seconds on Kill {variant:2}Minions gain Unholy Might for 10 seconds on Kill"]={nil,"gain Unholy Might for 5 seconds on Kill {variant:2}Minions gain Unholy Might for 10 seconds on Kill"}c["50% increased Evasion if you have been Hit Recently"]={{[1]={[1]={type="Condition",var="BeenHitRecently"},flags=0,type="INC",value=50,name="Evasion",keywordFlags=0}},nil}c["Damage Penetrates 3% Cold Resistance"]={{[1]={flags=0,type="BASE",value=3,name="ColdPenetration",keywordFlags=0}},nil}c["40% increased Mana Cost of Skills"]={{[1]={flags=0,type="INC",value=40,name="ManaCost",keywordFlags=0}},nil}c["8% additional Chance to Block while Dual Wielding Claws"]={{[1]={[1]={type="Condition",var="DualWieldingClaws"},flags=0,type="BASE",value=8,name="BlockChance",keywordFlags=0}},nil}c["Adds 15 to 33 Chaos Damage"]={{[1]={flags=0,type="BASE",value=15,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=33,name="ChaosMax",keywordFlags=0}},nil}c["2% increased Experience gain"]={{}," Experience gain"}c["Knockback direction is reversed Socketed Gems are Supported by level 10 Knockback"]={nil,"Knockback direction is reversed Socketed Gems are Supported by level 10 Knockback"}c["Adds 20 to 30 Cold Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=20,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=30,name="ColdMax",keywordFlags=0}},nil}c["Adds 20 to 50 Cold Damage"]={{[1]={flags=0,type="BASE",value=20,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=50,name="ColdMax",keywordFlags=0}},nil}c["Adds 21 to 33 Cold Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=21,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=33,name="ColdMax",keywordFlags=0}},nil}c["24% increased Physical Damage with Daggers"]={{[1]={flags=32768,type="INC",value=24,name="PhysicalDamage",keywordFlags=0}},nil}c["50% of Block Chance applied to Spells"]={{[1]={flags=0,type="BASE",value=50,name="BlockChanceConv",keywordFlags=0}},nil}c["24% increased Melee Physical Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=256,type="INC",value=24,name="PhysicalDamage",keywordFlags=0}},nil}c["0.5% of Attack Damage Leeched as Life per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=1,type="BASE",value=0.5,name="DamageLifeLeech",keywordFlags=0}},nil}c["50% increased Trap Trigger Area of Effect"]={{[1]={flags=0,type="INC",value=50,name="TrapTriggerAreaOfEffect",keywordFlags=0}},nil}c["Socketed Gems have 10% chance to cause Enemies to Flee on Hit {variant:4}Trigger Level 1 Abyssal Cry on Hit"]={{}," to cause Enemies to Flee on Hit {variant:4}Trigger Level 1on Hit"}c["With at least 40 Intelligence in Radius, Frostbolt Projectiles gain 40% increased Projectile"]={nil,"With at least 40 Intelligence in Radius, Frostbolt Projectiles gain 40% increased Projectile"}c["1.6% of Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=1.6,name="LifeRegenPercent",keywordFlags=0}},nil}c["Far Shot"]={nil,"Far Shot"}c["35% increased Armour while Bleeding"]={{[1]={[1]={type="Condition",var="Bleeding"},flags=0,type="INC",value=35,name="Armour",keywordFlags=0}},nil}c["+10% to Global Critical Strike Multiplier per Green Socket"]={{[1]={[1]={type="Global"},[2]={type="Multiplier",var="GreenSocketIn{SlotName}"},flags=0,type="BASE",keywordFlags=0,name="CritMultiplier",value=10}},nil}c["+15% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=15,name="ChaosResist",keywordFlags=0}},nil}c["12% increased Intelligence"]={{[1]={flags=0,type="INC",value=12,name="Int",keywordFlags=0}},nil}c["35% increased Energy Shield Recovery Rate"]={{[1]={flags=0,type="INC",value=35,name="EnergyShieldRecoveryRate",keywordFlags=0}},nil}c["13% increased Stun Recovery"]={{[1]={flags=0,type="INC",value=13,name="StunRecovery",keywordFlags=0}},nil}c["+20% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=20,name="FireResist",keywordFlags=0}},nil}c["+3% of maximum Life per second to maximum Life Leech rate"]={{[1]={flags=0,type="BASE",value=3,name="MaxLifeLeechRate",keywordFlags=0}},nil}c["20% chance for your Flasks to not consume Charges"]={{}," for your Flasks to not consume Charges"}c["8% increased Attack and Cast Speed"]={{[1]={flags=0,type="INC",value=8,name="Speed",keywordFlags=0}},nil}c["50% increased Damage with Movement Skills"]={{[1]={flags=0,type="INC",value=50,name="Damage",keywordFlags=8}},nil}c["15% increased Physical Damage with Staves"]={{[1]={flags=131072,type="INC",value=15,name="PhysicalDamage",keywordFlags=0}},nil}c["Gain 50 Life when you Stun an Enemy"]={nil,"Gain 50 Life when you Stun an Enemy"}c["10% reduced Reflected Physical Damage taken"]={{[1]={flags=0,type="INC",value=-10,name="PhysicalDamageTaken",keywordFlags=0}}," Reflected "}c["40% reduced Area of Effect of Curse Skills"]={{[1]={flags=0,type="INC",value=-40,name="AreaOfEffect",keywordFlags=2}},nil}c["Adds 10 to 15 Physical Damage to Attacks"]={{[1]={flags=1,type="BASE",value=10,name="PhysicalMin",keywordFlags=0},[2]={flags=1,type="BASE",value=15,name="PhysicalMax",keywordFlags=0}},nil}c["15% increased Movement Speed while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}},nil}c["Every 14 seconds:"]={{},nil}c["6% increased Damage per Frenzy Charge with Hits against Enemies on Low Life"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},[2]={type="ActorCondition",actor="enemy",var="LowLife"},flags=4,type="INC",keywordFlags=0,name="Damage",value=6}}," with Hits "}c["+5% of maximum Mana per second to maximum Mana Leech rate"]={{[1]={flags=0,type="BASE",value=5,name="MaxManaLeechRate",keywordFlags=0}},nil}c["40% increased Critical Strike Chance for Spells"]={{[1]={flags=2,type="INC",value=40,name="CritChance",keywordFlags=0}},nil}c["+45% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=45,name="FireResist",keywordFlags=0}},nil}c["1% of Life Regenerated per second per 500 Maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=1,name="LifeRegenPercent",keywordFlags=0}}," per 500 "}c["10% chance to Trigger Level 18 Animate Guardian's Weapon when Animated Weapon Kills an Enemy"]={{}," to Trigger Level 18 Animate Guardian's when Animated Weapon Kills an Enemy"}c["Socketed Curse Skills are Triggered by Doedre's Effigy when Summoned Socketed Curse Skills ignore Curse Limit"]={nil,"Socketed Curse Skills are Triggered by Doedre's Effigy when Summoned Socketed Curse Skills ignore Curse Limit"}c["Adds 51 to 59 Chaos Damage"]={{[1]={flags=0,type="BASE",value=51,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=59,name="ChaosMax",keywordFlags=0}},nil}c["+360 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=360,name="Accuracy",keywordFlags=0}},nil}c["+1 Life per 4 Dexterity"]={{[1]={[1]={type="PerStat",stat="Dex",div=4},flags=0,type="BASE",value=1,name="Life",keywordFlags=0}},nil}c["Adds 10 to 15 Physical Damage to Attacks against Frozen Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Frozen"},flags=5,type="BASE",value=10,name="PhysicalMin",keywordFlags=0},[2]={[1]={type="ActorCondition",actor="enemy",var="Frozen"},flags=5,type="BASE",value=15,name="PhysicalMax",keywordFlags=0}},nil}c["Damage Penetrates 25% Fire Resistance if you've used a Lightning Skill in the past 10 seconds"]={{[1]={[1]={type="Condition",var="UsedLightningSkillInPast10Sec"},flags=0,type="BASE",value=25,name="FirePenetration",keywordFlags=0}},nil}c["Has not Consumed any Gems"]={nil,"Has not Consumed any Gems"}c["5% chance to gain Unholy Might for 3 seconds on Kill 5% chance to gain Onslaught for 3 seconds on Kill"]={{}," to gain Unholy Might for 3 seconds on Kill 5% chance to gain Onslaught for 3 seconds on Kill"}c["25% chance on Block to create Desecrated Ground {variant:2}50% chance on Block to create Desecrated Ground"]={{}," on Block to create Desecrated Ground {variant:2}50% chance on Block to create Desecrated Ground"}c["You have Crimson Dance while you have Cat's Stealth"]={nil,"You have Crimson Dance while you have Cat's Stealth"}c["15% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=15,name="ChaosDamage",keywordFlags=0}},nil}c["+6% to maximum Lightning Resistance"]={{[1]={flags=0,type="BASE",value=6,name="LightningResistMax",keywordFlags=0}},nil}c["10% increased Damage for each type of Abyssal Jewel affecting you"]={{[1]={flags=0,type="INC",value=10,name="Damage",keywordFlags=0}}," for each type of Abyssal Jewel affecting you"}c["+30 Life gained on Killing Ignited Enemies Gain 20% of Physical Damage as Extra Fire Damage"]={{[1]={flags=0,type="BASE",value=30,name="LifeOnKillGainAsFire",keywordFlags=0}}," ing Ignited Enemies Gain 20% of Physical Damage "}c["+40% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=40,name="LightningResist",keywordFlags=0}},nil}c["+18 to All Attributes"]={{[1]={flags=0,type="BASE",value=18,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=18,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=18,name="Int",keywordFlags=0}},nil}c["5% chance to Freeze Enemies which are Chilled"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Chilled"},flags=4,type="BASE",value=5,name="EnemyFreezeChance",keywordFlags=0}},nil}c["100% More Bow Damage at Close Range"]={{[1]={[1]={type="Condition",var="AtCloseRange"},flags=8196,type="MORE",value=100,name="Damage",keywordFlags=0}},nil}c["40% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=40,name="PhysicalDamage",keywordFlags=0}},nil}c["4% increased Evasion Rating per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=4,name="Evasion",keywordFlags=0}},nil}c["Bleeding you inflict is Reflected to you"]={nil,"Bleeding you inflict is Reflected to you"}c["Removes 20% of your maximum Energy Shield on use You take 10% of your maximum Life as Chaos Damage on use"]={nil,"Removes 20% of your maximum Energy Shield on use You take 10% of your maximum Life as Chaos Damage on use"}c["Recover 3% of Maximum Mana when you Shock an Enemy"]={nil,"Recover 3% of Maximum Mana when you Shock an Enemy"}c["1% of Damage against Frozen Enemies Leeched as Life"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Frozen"},flags=4,type="BASE",value=1,name="DamageLifeLeech",keywordFlags=0}},nil}c["Adds 4 to 9 Physical Damage to Attacks"]={{[1]={flags=1,type="BASE",value=4,name="PhysicalMin",keywordFlags=0},[2]={flags=1,type="BASE",value=9,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 4 to 8 Physical Damage to Attacks"]={{[1]={flags=1,type="BASE",value=4,name="PhysicalMin",keywordFlags=0},[2]={flags=1,type="BASE",value=8,name="PhysicalMax",keywordFlags=0}},nil}c["310% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=310,name="Evasion",keywordFlags=0}},nil}c["60% increased Cold Damage"]={{[1]={flags=0,type="INC",value=60,name="ColdDamage",keywordFlags=0}},nil}c["Adds 4 to 7 Physical Damage to Attacks"]={{[1]={flags=1,type="BASE",value=4,name="PhysicalMin",keywordFlags=0},[2]={flags=1,type="BASE",value=7,name="PhysicalMax",keywordFlags=0}},nil}c["25% chance that if you would gain Power Charges, you instead gain up to your maximum number of Power Charges"]={{}," that if you would gain Power Charges, you instead gain up to your maximum number of Power Charges"}c["Reserves 30% of Life"]={{[1]={flags=0,type="BASE",value=30,name="ExtraLifeReserved",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 12 Fortify"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportFortify",level=12},name="ExtraSupport",keywordFlags=0}},nil}c["+2 to Weapon range"]={{[1]={flags=0,type="BASE",value=2,name="WeaponRange",keywordFlags=0}},nil}c["Gain 15% of Physical Damage as Extra Fire Damage if you or your Totems have Killed Recently"]={{[1]={[1]={type="Condition",varList={[1]="KilledRecently",[2]="TotemsKilledRecently"}},flags=0,type="BASE",value=15,name="PhysicalDamageGainAsFire",keywordFlags=0}},nil}c["Skills fire an additional Projectile"]={{[1]={value=1,type="BASE",keywordFlags=0,name="ProjectileCount",flags=0}},nil}c["Recover Full Life at the end of the Flask effect"]={nil,"Recover Full Life at the end of the Flask effect"}c["33% more Melee Physical Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=256,type="MORE",value=33,name="PhysicalDamage",keywordFlags=0}},nil}c["28% increased Fire Damage"]={{[1]={flags=0,type="INC",value=28,name="FireDamage",keywordFlags=0}},nil}c["+110 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=110,name="Evasion",keywordFlags=0}},nil}c["+70 to Intelligence"]={{[1]={flags=0,type="BASE",value=70,name="Int",keywordFlags=0}},nil}c["Totems Fire 2 additional Projectiles"]={{[1]={flags=0,type="BASE",value=2,name="ProjectileCount",keywordFlags=16384}},nil}c["-8% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=-8,name="ElementalResist",keywordFlags=0}},nil}c["+40% to Critical Strike Multiplier against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=4,type="BASE",value=40,name="CritMultiplier",keywordFlags=0}},nil}c["10% increased Damage taken from Skeletons 10% increased Damage taken from Ghosts"]={{[1]={flags=0,type="INC",value=10,name="DamageTaken",keywordFlags=0}}," from Skeletons 10% increased Damage taken from Ghosts"}c["7% increased Movement Speed"]={{[1]={flags=0,type="INC",value=7,name="MovementSpeed",keywordFlags=0}},nil}c["+20% to Critical Strike Multiplier with Claws"]={{[1]={flags=16384,type="BASE",value=20,name="CritMultiplier",keywordFlags=0}},nil}c["15% increased Attributes"]={{[1]={flags=0,type="INC",value=15,name="Str",keywordFlags=0},[2]={flags=0,type="INC",value=15,name="Dex",keywordFlags=0},[3]={flags=0,type="INC",value=15,name="Int",keywordFlags=0}},nil}c["Gain 10% of Physical Damage as Extra Damage of a random Element Damage Penetrates 10% Elemental Resistances Enemies you Kill that are affected by Elemental Status Ailments grant 100% increased Flask Charges"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalDamage",keywordFlags=0}}," as Extra Damage of a random Element Damage Penetrates 10% Elemental Resistances Enemies you Kill that are affected by Elemental Status Ailments grant 100% increased Flask Charges"}c["Gain Life from Leech instantly from Hits with this Weapon"]={nil,"Gain Life from Leech instantly from Hits with this Weapon"}c["30% increased Trap Trigger Radius {variant:2}60% increased Trap Trigger Area of Effect"]={{[1]={flags=0,type="INC",value=30,name="AreaOfEffect",keywordFlags=4096}}," Trigger {variant:2}60% increased Trap Trigger Area of Effect"}c["8% reduced Enemy Stun Threshold"]={{[1]={flags=0,type="INC",value=-8,name="EnemyStunThreshold",keywordFlags=0}},nil}c["Socketed Trap Skills create a Smoke Cloud when triggered"]={nil,"Socketed Trap Skills create a Smoke Cloud when triggered"}c["Gain Onslaught for 20 seconds when you Kill a Rare or Unique Enemy Kill Enemies that have 20% or lower Life when Hit by your Skills"]={nil,"Gain Onslaught for 20 seconds when you Kill a Rare or Unique Enemy Kill Enemies that have 20% or lower Life when Hit by your Skills"}c["15% of Physical Attack Damage Added as Lightning Damage"]={{[1]={flags=1,type="BASE",value=15,name="PhysicalDamageGainAsLightning",keywordFlags=0}},nil}c["30% reduced Spell Damage"]={{[1]={flags=2,type="INC",value=-30,name="Damage",keywordFlags=0}},nil}c["16% increased Attack Speed"]={{[1]={flags=1,type="INC",value=16,name="Speed",keywordFlags=0}},nil}c["Implicit Modifier magnitudes are doubled"]={nil,"Implicit Modifier magnitudes are doubled"}c["0.5% of Chaos Damage Leeched as Life"]={{[1]={flags=0,type="BASE",value=0.5,name="ChaosDamageLifeLeech",keywordFlags=0}},nil}c["+5000 to Armour while Frozen"]={{[1]={[1]={type="Condition",var="Frozen"},flags=0,type="BASE",value=5000,name="Armour",keywordFlags=0}},nil}c["15% increased Life Leeched per second"]={{[1]={flags=0,type="INC",value=15,name="LifeLeechRate",keywordFlags=0}},nil}c["Enemies you hit with Elemental Damage temporarily get +25% Resistance to those Elements and -50% Resistance to other Elements"]={{[1]={flags=0,type="FLAG",value=true,name="ElementalEquilibrium",keywordFlags=0},[2]={flags=0,type="LIST",value={mod={[1]={type="Condition",var="HitByFireDamage"},flags=0,type="BASE",value=25,name="FireResist",keywordFlags=0}},name="EnemyModifier",keywordFlags=0},[3]={flags=0,type="LIST",value={mod={[1]={type="Condition",neg=true,var="HitByFireDamage"},[2]={type="Condition",varList={[1]="HitByColdDamage",[2]="HitByLightningDamage"}},flags=0,type="BASE",keywordFlags=0,name="FireResist",value=-50}},name="EnemyModifier",keywordFlags=0},[4]={flags=0,type="LIST",value={mod={[1]={type="Condition",var="HitByColdDamage"},flags=0,type="BASE",value=25,name="ColdResist",keywordFlags=0}},name="EnemyModifier",keywordFlags=0},[5]={flags=0,type="LIST",value={mod={[1]={type="Condition",neg=true,var="HitByColdDamage"},[2]={type="Condition",varList={[1]="HitByFireDamage",[2]="HitByLightningDamage"}},flags=0,type="BASE",keywordFlags=0,name="ColdResist",value=-50}},name="EnemyModifier",keywordFlags=0},[6]={flags=0,type="LIST",value={mod={[1]={type="Condition",var="HitByLightningDamage"},flags=0,type="BASE",value=25,name="LightningResist",keywordFlags=0}},name="EnemyModifier",keywordFlags=0},[7]={flags=0,type="LIST",value={mod={[1]={type="Condition",neg=true,var="HitByLightningDamage"},[2]={type="Condition",varList={[1]="HitByFireDamage",[2]="HitByColdDamage"}},flags=0,type="BASE",keywordFlags=0,name="LightningResist",value=-50}},name="EnemyModifier",keywordFlags=0}},nil}c["Every 5 seconds, 30% of Maximum Life Regenerated over one second"]={nil,"Every 5 seconds, 30% of Maximum Life Regenerated over one second"}c["Can have up to 2 additional Totems summoned at a time"]={{[1]={flags=0,type="BASE",value=2,name="ActiveTotemLimit",keywordFlags=0}},nil}c["3% increased Damage per Crab Barrier 10% chance that if you would gain a Crab Barrier, you instead gain up to"]={{[1]={flags=0,type="INC",value=3,name="Damage",keywordFlags=0}}," per Crab Barrier 10% chance that if you would gain a Crab Barrier, you instead gain up to"}c["Trigger a Socketed Lightning Spell on Hit"]={nil,nil}c["24% Chance to Block"]={{[1]={flags=0,type="BASE",value=24,name="BlockChance",keywordFlags=0}},nil}c["+15% to Critical Strike Multiplier for Spells"]={{[1]={flags=2,type="BASE",value=15,name="CritMultiplier",keywordFlags=0}},nil}c["0% increased Skill Effect Duration"]={{[1]={flags=0,type="INC",value=0,name="Duration",keywordFlags=0}},nil}c["116% increased Physical Damage"]={{[1]={flags=0,type="INC",value=116,name="PhysicalDamage",keywordFlags=0}},nil}c["Adds 15 to 40 Cold Damage"]={{[1]={flags=0,type="BASE",value=15,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=40,name="ColdMax",keywordFlags=0}},nil}c["12% of Physical Damage taken as Cold Damage while affected by Purity of Elements {variant:30}12% of Physical Damage taken as Fire Damage while affected by Purity of Elements"]={{[1]={[1]={type="SkillName",skillName="Purity of Elements"},flags=0,type="BASE",value=12,name="PhysicalDamageTakenAsCold",keywordFlags=0}}," while affected by{variant:30}12% of Physical Damage taken as Fire Damage while affected by Purity of Elements"}c["100% increased Ignite Duration on You {variant:2}10% increased Movement Speed while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,type="INC",value=100,name="EnemyIgniteDuration",keywordFlags=0}}," on You {variant:2}10% increased Movement Speed "}c["Minions deal 13% increased Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=13,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["4% increased Cast Speed while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=16,type="INC",value=4,name="Speed",keywordFlags=0}},nil}c["15% increased Movement Speed if you haven't been Hit Recently"]={{[1]={[1]={type="Condition",neg=true,var="BeenHitRecently"},flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}},nil}c["Attacks have an additional Projectile when in Off Hand"]={{[1]={[1]={type="SlotNumber",num=2},value=1,type="BASE",keywordFlags=0,name="ProjectileCount",flags=1}},nil}c["25% increased Attack Speed if you've taken a Savage Hit Recently"]={{[1]={[1]={type="Condition",var="BeenSavageHitRecently"},flags=1,type="INC",value=25,name="Speed",keywordFlags=0}},nil}c["With at least 40 Dexterity in Radius, Viper Strike deals 2% increased Damage with Hits and Poison for each Poison on the Enemy"]={nil,"With at least 40 Dexterity in Radius, Viper Strike deals 2% increased Damage with Hits and Poison for each Poison on the Enemy"}c["45% reduced Effect of Chill on You"]={{[1]={flags=0,type="INC",value=-45,name="FlaskEffect",keywordFlags=0}}," of Chill on You"}c["2% increased Attack Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=1,type="INC",value=2,name="Speed",keywordFlags=0}},nil}c["50% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=50,name="ElementalDamage",keywordFlags=0}},nil}c["2% increased Movement Speed per 10 Dexterity on Allocated Passives in Radius"]={{[1]={[1]={type="PerStat",stat="Dex",div=10},flags=0,type="INC",value=2,name="MovementSpeed",keywordFlags=0}}," on Allocated Passives in Radius"}c["With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Burning Ground if it Ignites an Enemy. With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Tar if it does not Ignite an Enemy."]={nil,"With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Burning Ground if it Ignites an Enemy. With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Tar if it does not Ignite an Enemy."}c["You can have one additional Curse 20% increased Damage per Curse on you"]={nil,"You can have one additional Curse 20% increased Damage per Curse on you"}c["50% increased Damage"]={{[1]={flags=0,type="INC",value=50,name="Damage",keywordFlags=0}},nil}c["100% increased Critical Strike Chance with arrows that Fork"]={{[1]={flags=0,type="INC",value=100,name="CritChance",keywordFlags=0}}," with arrows that Fork"}c["+60% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=60,name="ElementalResist",keywordFlags=0}},nil}c["Life Leech is applied to Energy Shield instead"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="GhostReaver",flags=0}},nil}c["30% chance for Attacks to Maim on Hit against Bleeding Enemies 30% increased Damage against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},[2]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=5,type="BASE",keywordFlags=0,name="Damage",value=30}}," to Maim on Hit 30% increased "}c["25% increased Freeze Duration on Enemies"]={{[1]={flags=0,type="INC",value=25,name="EnemyFreezeDuration",keywordFlags=0}},nil}c["40% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=40,name="ManaRegen",keywordFlags=0}},nil}c["With at least 40 Intelligence in Radius, 25% increased Freezing Pulse Damage if"]={nil,"With at least 40 Intelligence in Radius, 25% increased Freezing Pulse Damage if"}c["3% increased Poison Duration per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="INC",value=3,name="Duration",keywordFlags=1048576}},nil}c["You cannot be Chilled for 3 seconds after being Chilled"]={nil,"You cannot be Chilled for 3 seconds after being Chilled"}c["6% increased maximum Life"]={{[1]={flags=0,type="INC",value=6,name="Life",keywordFlags=0}},nil}c["30% increased Physical Damage with Swords"]={{[1]={flags=262144,type="INC",value=30,name="PhysicalDamage",keywordFlags=0}},nil}c["and nearby Allies Regenerate 200 Life per second"]={nil,"and nearby Allies Regenerate 200 Life per second"}c["+150% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=150,name="CritMultiplier",keywordFlags=0}},nil}c["Adds 23 to 40 Cold Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=23,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=40,name="ColdMax",keywordFlags=0}},nil}c["50% chance to Cause Bleeding on Critical Strike"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,type="BASE",value=50,name="BleedChance",keywordFlags=0}},nil}c["+40 Mana gained on Kill"]={{[1]={flags=0,type="BASE",value=40,name="ManaOnKill",keywordFlags=0}},nil}c["20 Life Regenerated per second per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="BASE",value=20,name="LifeRegen",keywordFlags=0}},nil}c["16% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=16,name="CritChance",keywordFlags=0}},nil}c["12% increased Dexterity"]={{[1]={flags=0,type="INC",value=12,name="Dex",keywordFlags=0}},nil}c["You gain 100 Evasion Rating when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="BASE",value=100,name="Evasion",keywordFlags=0}},nil}c["80% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=80,name="CritChance",keywordFlags=0}},nil}c["10% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=35651584,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["+25% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=25,name="ChaosResist",keywordFlags=0}},nil}c["Fire Skills have 20% chance to Poison on Hit {variant:2}Cold Skills have 20% chance to Poison on Hit"]={nil,"Fire Skills have 20% chance to Poison on Hit {variant:2}Cold Skills have 20% chance to Poison on Hit"}c["Projectile Damage increased by 50% of Arrow Pierce Chance"]={{[1]={[1]={type="PerStat",stat="PierceChance",div=2},flags=1024,type="INC",value=1,name="Damage",keywordFlags=0}},nil}c["50% increased Effect of non-Keystone Passive Skills in Radius Notable Passive Skills in Radius grant nothing"]={{[1]={flags=0,type="INC",value=50,name="FlaskEffect",keywordFlags=0}}," of non-Keystone Passive Skills in Radius Notable Passive Skills in Radius grant nothing"}c["Melee Critical Strikes have 25% chance to Poison the Enemy"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=256,type="BASE",value=25,name="PoisonChance",keywordFlags=0}},nil}c["30% chance to Cast a Socketed Lightning Spell on Hit"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={name="SupportUniqueMjolnerLightningSpellsCastOnHit",level=1},name="ExtraSupport",keywordFlags=0}},nil}c["50% increased Rarity of Items Dropped by Enemies killed with a Critical Strike"]={{}," Rarity of Items Dropped by Enemies killed with a Critical Strike"}c["Adds 4 to 9 Physical Damage"]={{[1]={flags=0,type="BASE",value=4,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=9,name="PhysicalMax",keywordFlags=0}},nil}c["+30% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=30,name="FireResist",keywordFlags=0}},nil}c["+7 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=7,name="LifeOnHit",keywordFlags=0}},nil}c["their Maximum Life as Physical Damage 25% reduced Bleed duration"]={nil,"their Maximum Life as Physical Damage 25% reduced Bleed duration"}c["20% increased Damage with Hits against Chilled Enemies {variant:2}With at least 40 Dexterity in Radius, Ice Shot Pierces 5 additional Targets"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Chilled"},[2]={type="SkillName",skillName="Ice Shot"},flags=4,type="INC",keywordFlags=0,name="Damage",value=20}}," with Hits {variant:2}With at least 40 Dexterity in Radius,Pierces 5 additional Targets"}c["50% increased Quantity of Items Dropped by Slain Normal Enemies"]={{}," Quantity of Items Dropped by Slain Normal Enemies"}c["+100% to Cold Resistance when Socketed with a Green Gem"]={{[1]={flags=0,type="BASE",value=100,name="ColdResist",keywordFlags=0}}," when Socketed with a Green Gem"}c["2% of Life Regenerated per Second if you've been Hit Recently"]={{[1]={[1]={type="Condition",var="BeenHitRecently"},flags=0,type="BASE",value=2,name="LifeRegenPercent",keywordFlags=0}},nil}c["Adds 2 to 3 Fire Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=2,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=3,name="FireMax",keywordFlags=0}},nil}c["Adds 190 to 320 Cold Damage"]={{[1]={flags=0,type="BASE",value=190,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=320,name="ColdMax",keywordFlags=0}},nil}c["Single-target Melee attacks deal Splash Damage to surrounding targets 50% less Damage to surrounding targets"]={nil,"Single-target Melee attacks deal Splash Damage to surrounding targets 50% less Damage to surrounding targets"}c["Totems have 10% additional Physical Damage Reduction"]={nil,"Totems have 10% additional Physical Damage Reduction"}c["70% reduced Amount Recovered"]={{[1]={flags=0,type="INC",value=-70,name="FlaskRecovery",keywordFlags=0}},nil}c["17% increased Quantity of Items Found"]={{[1]={flags=0,type="INC",value=17,name="LootQuantity",keywordFlags=0}},nil}c["+55% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=55,name="FireResist",keywordFlags=0}},nil}c["Enemies you Kill that are affected by Elemental Status Ailments"]={nil,"Enemies you Kill that are affected by Elemental Status Ailments"}c["15% increased Critical Strike Chance with Totem Skills"]={{[1]={flags=0,type="INC",value=15,name="CritChance",keywordFlags=16384}},nil}c["30% increased Elemental Damage with Weapons while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=8388608,type="INC",value=30,name="ElementalDamage",keywordFlags=0}},nil}c["25% reduced maximum Energy Shield"]={{[1]={flags=0,type="INC",value=-25,name="EnergyShield",keywordFlags=0}},nil}c["3% increased Character Size"]={{}," Character Size"}c["0.8% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=0.8,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["30% Chance to Dodge Attacks. 50% less Armour and Energy Shield, 30% less Chance to Block Spells and Attacks"]={{[1]={value=30,type="BASE",keywordFlags=0,name="AttackDodgeChance",flags=0},[2]={value=-50,type="MORE",keywordFlags=0,name="Armour",flags=0},[3]={value=-50,type="MORE",keywordFlags=0,name="EnergyShield",flags=0},[4]={value=-30,type="MORE",keywordFlags=0,name="BlockChance",flags=0},[5]={value=-30,type="MORE",keywordFlags=0,name="SpellBlockChance",flags=0}},nil}c["30% increased Physical Damage taken"]={{[1]={flags=0,type="INC",value=30,name="PhysicalDamageTaken",keywordFlags=0}},nil}c["You only lose 7 Crab Barriers when you take Physical Damage from a Hit"]={nil,"You only lose 7 Crab Barriers when you take Physical Damage from a Hit"}c["100% increased Evasion Rating while you have Onslaught"]={{[1]={[1]={type="Condition",var="Onslaught"},flags=0,type="INC",value=100,name="Evasion",keywordFlags=0}},nil}c["10% of Damage taken from Mana before Life while affected by Clarity"]={{[1]={flags=0,type="BASE",value=10,name="DamageTaken",keywordFlags=0}}," from Mana before Life while affected by Clarity"}c["18% increased Life Recovery rate"]={{[1]={flags=0,type="INC",value=18,name="LifeRecoveryRate",keywordFlags=0}},nil}c["10% chance to gain an Endurance, Frenzy or Power Charge when a Trap is Triggered by an Enemy Skills which throw Traps have Blood Magic"]={{}," to gain an Endurance,or Power Charge when a is Triggered by an Enemy Skills which throw Traps have Blood Magic"}c["Enemies killed by Zombies explode dealing Fire Damage"]={nil,"Enemies killed by Zombies explode dealing Fire Damage"}c["30% increased Damage against Rare and Unique Enemies"]={{[1]={[1]={type="Condition",var="EnemyRareOrUnique"},flags=4,type="INC",value=30,name="Damage",keywordFlags=0}},nil}c["30% increased Spell Damage if you've Cast a Spell Recently"]={{[1]={[1]={type="Condition",var="CastSpellRecently"},flags=2,type="INC",value=30,name="Damage",keywordFlags=0}},nil}c["Leech applies instantly during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},value=true,type="FLAG",keywordFlags=0,name="InstantLifeLeech",flags=0},[2]={[1]={type="Condition",var="UsingFlask"},value=true,type="FLAG",keywordFlags=0,name="InstantManaLeech",flags=0}},nil}c["100% reduced Despair Mana Reservation Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy"]={{[1]={flags=0,type="INC",value=-100,name="ManaReserved",keywordFlags=0}}," Despair Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy"}c["Immune to Burning Ground, Shocked Ground and Chilled Ground"]={nil,"Immune to Burning Ground, Shocked Ground and Chilled Ground"}c["12% increased Physical Damage with Wands"]={{[1]={flags=524288,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["Your Minions spread Caustic Cloud on Death, dealing 10% of their maximum Life as Chaos Damage per second"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="MinionCausticCloudOnDeath",flags=0}},nil}c["+120 to Intelligence"]={{[1]={flags=0,type="BASE",value=120,name="Int",keywordFlags=0}},nil}c["Cannot be Stunned when on Low Life"]={nil,"Cannot be Stunned when on Low Life"}c["14% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=14,name="ChaosDamage",keywordFlags=0}},nil}c["Gain Unholy Might for 2 seconds on Critical Strike"]={nil,"Gain Unholy Might for 2 seconds on Critical Strike"}c["Can have up to 2 additional Remote Mines placed at a time"]={{[1]={flags=0,type="BASE",value=2,name="ActiveMineLimit",keywordFlags=0}},nil}c["140% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=140,name="Evasion",keywordFlags=0}},nil}c["10% Chance to Cause Monster to Flee on Block 1% of Damage Leeched as Life against Cursed Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Cursed"},flags=4,type="BASE",value=10,name="Damage",keywordFlags=0}}," to Cause Monster to Flee on Block 1% of Leeched as Life "}c["6% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8388608,type="INC",value=6,name="PhysicalDamage",keywordFlags=0}},nil}c["Spell Skills deal no Damage Your Spells are disabled"]={nil,"Spell Skills deal no Damage Your Spells are disabled"}c["12% increased Physical Damage Reduction"]={{[1]={flags=0,type="INC",value=12,name="PhysicalDamageReduction",keywordFlags=0}},nil}c["1% increased Area of Effect per Enemy killed recently, up to 50% You have Zealot's Oath if you haven't been hit recently"]={{[1]={[1]={type="Condition",neg=true,var="BeenHitRecently"},flags=0,type="INC",value=1,name="AreaOfEffect",keywordFlags=0}}," per Enemy killed recently, up to 50% You have Zealot's Oath "}c["15% of Fire Damage Converted to Chaos Damage"]={{[1]={flags=0,type="BASE",value=15,name="FireDamageConvertToChaos",keywordFlags=0}},nil}c["15% increased Damage with Ailments per Elder Item Equipped"]={{[1]={flags=0,type="INC",value=15,name="Damage",keywordFlags=0}}," with Ailments per Elder Item Equipped"}c["+170 to maximum Life"]={{[1]={flags=0,type="BASE",value=170,name="Life",keywordFlags=0}},nil}c["Every 5 seconds, remove Curses and Elemental Status Ailments from you"]={nil,"Every 5 seconds, remove Curses and Elemental Status Ailments from you"}c["+60 to maximum Mana"]={{[1]={flags=0,type="BASE",value=60,name="Mana",keywordFlags=0}},nil}c["175% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=175,name="ArmourAndEvasion",keywordFlags=0}},nil}c["10% chance to Cause Monsters to Flee {variant:1}Melee Attacks cause Bleeding"]={{}," to Cause Monsters to Flee {variant:1} Attacks cause Bleeding"}c["Recover 250 Life when you Block"]={nil,"Recover 250 Life when you Block"}c["50% less Mana Reserved"]={{[1]={flags=0,type="MORE",value=-50,name="ManaReserved",keywordFlags=0}},nil}c["Socketed Gems have 40% reduced Elemental Equilibrium effect"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=-40,name="FlaskEffect",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}}," Elemental Equilibrium "}c["nearby Enemies when Hit"]={nil,"nearby Enemies when Hit"}c["6% increased Mine Laying Speed"]={{[1]={flags=0,type="INC",value=6,name="MineLayingSpeed",keywordFlags=0}},nil}c["240% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=240,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["Adds 1 to 3 Physical Damage to Attacks per 25 Dexterity"]={{[1]={[1]={type="PerStat",stat="Dex",div=25},flags=1,type="BASE",value=1,name="PhysicalMin",keywordFlags=0},[2]={[1]={type="PerStat",stat="Dex",div=25},flags=1,type="BASE",value=3,name="PhysicalMax",keywordFlags=0}},nil}c["Gain Rampage while at Maximum Endurances Charges Lose all Endurance Charges when Rampage ends"]={nil,"Gain Rampage while at Maximum Endurances Charges Lose all Endurance Charges when Rampage ends"}c["Cannot be Frozen or Chilled if you've used a Fire Skill Recently"]={nil,"Cannot be Frozen or Chilled if you've used a Fire Skill Recently"}c["23% increased Mana Recovery from Flasks"]={{[1]={flags=0,type="INC",value=23,name="FlaskManaRecovery",keywordFlags=0}},nil}c["15% increased Item Quantity per White Socket"]={{[1]={[1]={type="Multiplier",var="WhiteSocketIn{SlotName}"},flags=0,type="INC",value=15,name="LootQuantity",keywordFlags=0}},nil}c["Grants level 20 Summon Beastial Snake Skill {variant:3}Grants level 20 Summon Beastial Ursa Skill"]={nil,nil}c["+300 Armour per active Totem"]={{[1]={flags=0,type="BASE",value=300,name="Armour",keywordFlags=16384}}," per active "}c["+10 to Dexterity"]={{[1]={flags=0,type="BASE",value=10,name="Dex",keywordFlags=0}},nil}c["30% of Lightning Damage is taken from Mana before Life when Hit Recover 3% of Maximum Mana when you Shock an Enemy"]={{[1]={flags=0,type="BASE",value=30,name="LightningDamage",keywordFlags=0}}," is taken from Mana before Life when Hit Recover 3% of Maximum Mana when you Shock an Enemy"}c["15% increased Attack Speed"]={{[1]={flags=1,type="INC",value=15,name="Speed",keywordFlags=0}},nil}c["40% increased Stun Recovery"]={{[1]={flags=0,type="INC",value=40,name="StunRecovery",keywordFlags=0}},nil}c["68% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=68,name="CritChance",keywordFlags=0}},nil}c["Grants level 10 Purity of Elements Skill"]={{[1]={flags=0,type="LIST",value={skillId="Purity",level=10},name="ExtraSkill",keywordFlags=0}},nil}c["+100 to Maximum Energy Shield per Blue Socket"]={{[1]={[1]={type="Multiplier",var="BlueSocketIn{SlotName}"},flags=0,type="BASE",value=100,name="EnergyShield",keywordFlags=0}},nil}c["25% chance on Block to create Consecrated Ground"]={{}," on Block to create Consecrated Ground"}c["10% increased Attack Speed with Daggers"]={{[1]={flags=32769,type="INC",value=10,name="Speed",keywordFlags=0}},nil}c["Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy Elder Item"]={nil,"Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy Elder Item"}c["23% increased Attack Speed"]={{[1]={flags=1,type="INC",value=23,name="Speed",keywordFlags=0}},nil}c["10% increased Cast Speed if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=16,type="INC",value=10,name="Speed",keywordFlags=0}},nil}c["Golems regenerate 2% of their Maximum Life per second"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=2,name="LifeRegenPercent",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Shared Suffering"]={nil,"Shared Suffering"}c["+1000 Armour while you do not have Avatar of Fire"]={{[1]={flags=0,type="BASE",value=1000,name="Armour",keywordFlags=0}}," while you do not have Avatar of Fire"}c["Enemies take 5% increased Damage for each type of Ailment you have inflicted on them"]={nil,"Enemies take 5% increased Damage for each type of Ailment you have inflicted on them"}c["With at least 40 Intelligence in Radius, Cold Snap grants Power Charges instead of Frenzy Charges when Enemies die in it's Area {variant:3}With at least 40 Intelligence in Radius, Cold Snap Cooldown can be bypassed by Power Charges instead of Frenzy Charges"]={nil,"With at least 40 Intelligence in Radius, Cold Snap grants Power Charges instead of Frenzy Charges when Enemies die in it's Area {variant:3}With at least 40 Intelligence in Radius, Cold Snap Cooldown can be bypassed by Power Charges instead of Frenzy Charges"}c["Remove Bleeding on Flask use Gain a Flask Charge when you deal a Critical Strike"]={nil,"Remove Bleeding on Flask use Gain a Flask Charge when you deal a Critical Strike"}c["25% chance to create Consecrated Ground when Hit, lasting 8 seconds Consecrated Ground you create grants 40% increased Damage to you and Allies 25% chance to create Consecrated Ground on Kill, lasting 8 seconds"]={{[1]={flags=0,type="BASE",value=25,name="Damage",keywordFlags=0}}," to create Consecrated Ground when Hit, lasting 8 seconds Consecrated Ground you create grants 40% increased 25% chance to create Consecrated Ground on Kill, lasting 8 seconds"}c["Deal no Non-Elemental Damage"]={nil,"Deal no Non-Elemental Damage"}c["Cast Socketed Minion Spells on Kill with this Weapon"]={nil,"Cast Socketed Minion Spells on Kill with this Weapon"}c["5% increased Cast Speed"]={{[1]={flags=16,type="INC",value=5,name="Speed",keywordFlags=0}},nil}c["+450 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=450,name="Evasion",keywordFlags=0}},nil}c["10% chance to Dodge Attacks while affected by Grace {variant:19}15% increased Movement Speed while affected by Grace"]={{[1]={[1]={type="SkillName",skillName="Grace"},flags=0,type="BASE",value=10,name="AttackDodgeChance",keywordFlags=0}}," while affected by{variant:19}15% increased Movement Speed while affected by Grace"}c["Reflects 23 Physical Damage to Melee Attackers"]={{},nil}c["8% chance to Poison per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="BASE",value=8,name="PoisonChance",keywordFlags=0}},nil}c["Minions cannot be Blinded"]={nil,"cannot be Blinded"}c["20% increased Quantity of Items Found"]={{[1]={flags=0,type="INC",value=20,name="LootQuantity",keywordFlags=0}},nil}c["18% increased Cast Speed"]={{[1]={flags=16,type="INC",value=18,name="Speed",keywordFlags=0}},nil}c["1% of Fire Damage Leeched as Life"]={{[1]={flags=0,type="BASE",value=1,name="FireDamageLifeLeech",keywordFlags=0}},nil}c["Bleeding you inflict on Maimed Enemies deals 100% more Damage"]={{[1]={[1]={type="ActorCondition",var="Maimed",actor="enemy"},flags=0,type="MORE",value=100,name="Damage",keywordFlags=2097152}},nil}c["100% increased Spell Damage taken when on Low Mana"]={{[1]={flags=2,type="INC",value=100,name="DamageTaken",keywordFlags=0}}," when on Low Mana"}c["8% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=8,name="LightningDamage",keywordFlags=0}},nil}c["55% increased Spell Damage"]={{[1]={flags=2,type="INC",value=55,name="Damage",keywordFlags=0}},nil}c["39% increased Spell Damage"]={{[1]={flags=2,type="INC",value=39,name="Damage",keywordFlags=0}},nil}c["100% increased Life Recovery from Flasks"]={{[1]={flags=0,type="INC",value=100,name="FlaskLifeRecovery",keywordFlags=0}},nil}c["50 Energy Shield Regenerated per Second per Poison on you, up to 250 per second"]={{[1]={flags=0,type="BASE",value=50,name="EnergyShieldRegen",keywordFlags=0}}," per Poison on you, up to 250 per second"}c["15% increased Physical Damage with Swords"]={{[1]={flags=262144,type="INC",value=15,name="PhysicalDamage",keywordFlags=0}},nil}c["Minions have +10% to all Elemental Resistances"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=10,name="ElementalResist",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["14% increased maximum Energy Shield"]={{[1]={flags=0,type="INC",value=14,name="EnergyShield",keywordFlags=0}},nil}c["25% chance to Avoid interruption from Stuns while Casting +20 to Strength"]={{[1]={flags=0,type="BASE",value=25,name="Str",keywordFlags=0}}," to Avoid interruption from Stuns while Casting +20 to "}c["10% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=10,name="ElementalDamage",keywordFlags=0}}," with Attack Skills"}c["+11% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=11,name="ElementalResist",keywordFlags=0}},nil}c["1% of Energy Shield regenerated per second"]={{[1]={flags=0,type="BASE",value=1,name="EnergyShieldRegenPercent",keywordFlags=0}},nil}c["18% reduced Spark Duration"]={{[1]={[1]={type="SkillName",skillName="Spark"},flags=0,type="INC",value=-18,name="Duration",keywordFlags=0}},nil}c["Unaffected by Burning Ground"]={nil,"Unaffected by Burning Ground"}c["40% increased Burning Damage"]={{[1]={flags=8,type="INC",value=40,name="FireDamage",keywordFlags=0}},nil}c["Arrows Pierce an additional Target"]={nil,"Arrows Pierce an additional Target"}c["Minions cannot be Blinded Minions have 15% chance to Blind Enemies on hit"]={nil,"cannot be Blinded Minions have 15% chance to Blind Enemies on hit"}c["50% reduced Reflected Physical Damage taken 20% more Damage if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,type="INC",value=-50,name="PhysicalDamageTaken",keywordFlags=0}}," Reflected 20% more Damage "}c["15% chance to gain a Power Charge on Killing an Enemy affected by fewer than 5 Poisons"]={{}," to gain a Power Charge on Killing an Enemy affected by fewer than 5 Poisons"}c["+16% to Fire and Cold Resistances"]={{[1]={flags=0,type="BASE",value=16,name="FireResist",keywordFlags=0},[2]={flags=0,type="BASE",value=16,name="ColdResist",keywordFlags=0}},nil}c["10% increased Experience Gain of Corrupted Gems Corrupted"]={{}," Experience Gain of Corrupted Gems Corrupted"}c["16% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=16,name="LootRarity",keywordFlags=0}},nil}c["10% increased Physical Damage"]={{[1]={flags=0,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["5% chance to grant Unholy Might to nearby Enemies on Kill"]={{}," to grant Unholy Might to nearby Enemies on Kill"}c["Grants Summon Harbinger of Brutality Skill"]={nil,"Grants Summon Harbinger of Brutality Skill"}c["+1 Mana per 4 Strength"]={{[1]={[1]={type="PerStat",stat="Str",div=4},flags=0,type="BASE",value=1,name="Mana",keywordFlags=0}},nil}c["10% reduced Chance to Block Attacks and Spells"]={{[1]={flags=0,type="INC",value=-10,name="BlockChance",keywordFlags=0},[2]={flags=0,type="INC",value=-10,name="SpellBlockChance",keywordFlags=0}},nil}c["Socketed Lightning Spells deal 100% increased Spell Damage if Triggered"]={nil,"Socketed Lightning Spells deal 100% increased Spell Damage if Triggered"}c["+10 to Strength"]={{[1]={flags=0,type="BASE",value=10,name="Str",keywordFlags=0}},nil}c["Cold Skills have 20% chance to Poison on Hit {variant:3}Lightning Skills have 20% chance to Poison on Hit"]={nil,"Cold Skills have 20% chance to Poison on Hit {variant:3}Lightning Skills have 20% chance to Poison on Hit"}c["20% increased Flask Charges gained"]={{[1]={flags=0,type="INC",value=20,name="FlaskChargesGained",keywordFlags=0}},nil}c["+16% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=16,name="ChaosResist",keywordFlags=0}},nil}c["15% increased Dexterity"]={{[1]={flags=0,type="INC",value=15,name="Dex",keywordFlags=0}},nil}c["+1 to Maximum Frenzy Charge"]={{[1]={flags=0,type="BASE",value=1,name="FrenzyChargesMax",keywordFlags=0}},nil}c["Damage Penetrates 10% Fire Resistance against Blinded Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Blinded"},flags=4,type="BASE",value=10,name="FirePenetration",keywordFlags=0}},nil}c["Minions have 15% chance to Blind Enemies on hit"]={{}," to Blind Enemies on hit"}c["When you or your Totems Kill a Burning Enemy, 20% chance for you and your Totems to each gain an Endurance Charge"]={nil,"When you or your Totems Kill a Burning Enemy, 20% chance for you and your Totems to each gain an Endurance Charge"}c["9% increased Attack and Cast Speed"]={{[1]={flags=0,type="INC",value=9,name="Speed",keywordFlags=0}},nil}c["25% increased Damage over Time"]={{[1]={flags=8,type="INC",value=25,name="Damage",keywordFlags=0}},nil}c["135% increased Charges used"]={{[1]={flags=0,type="INC",value=135,name="FlaskChargesUsed",keywordFlags=0}},nil}c["10% chance of Arrows Piercing"]={{[1]={flags=8192,type="BASE",value=10,name="PierceChance",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 1 Spell Echo"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportMulticast",level=1},name="ExtraSupport",keywordFlags=0}},nil}c["Adds 3 to 6 Fire Damage to Spells"]={{[1]={flags=2,type="BASE",value=3,name="FireMin",keywordFlags=0},[2]={flags=2,type="BASE",value=6,name="FireMax",keywordFlags=0}},nil}c["15% increased Movement Speed while affected by Grace {variant:20}Unaffected by Enfeeble while affected by Grace"]={{[1]={[1]={type="SkillName",skillName="Grace"},flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}}," while affected by{variant:20}Unaffected by Enfeeble while affected by Grace"}c["50% increased Critical Strike Chance for Spells"]={{[1]={flags=2,type="INC",value=50,name="CritChance",keywordFlags=0}},nil}c["20% of Maximum Life Converted to Energy Shield"]={{[1]={flags=0,type="BASE",value=20,name="LifeConvertToEnergyShield",keywordFlags=0}},nil}c["16% increased Quantity of Items found"]={{[1]={flags=0,type="INC",value=16,name="LootQuantity",keywordFlags=0}},nil}c["170% increased Energy Shield"]={{[1]={flags=0,type="INC",value=170,name="EnergyShield",keywordFlags=0}},nil}c["+2 to maximum number of Spectres"]={{[1]={flags=0,type="BASE",value=2,name="ActiveSpectreLimit",keywordFlags=0}},nil}c["+40 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=40,name="EnergyShield",keywordFlags=0}},nil}c["+30% to Critical Strike Multiplier with Traps"]={{[1]={flags=0,type="BASE",value=30,name="CritMultiplier",keywordFlags=4096}},nil}c["Hits that Stun Enemies have Culling Strike"]={nil,"Hits that Stun Enemies have Culling Strike"}c["20% increased Stun Threshold"]={{[1]={flags=0,type="INC",value=20,name="StunThreshold",keywordFlags=0}},nil}c["your maximum number of Crab Barriers"]={nil,"your maximum number of Crab Barriers"}c["+1% to maximum Fire Resistance"]={{[1]={flags=0,type="BASE",value=1,name="FireResistMax",keywordFlags=0}},nil}c["65% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=65,name="ChaosDamage",keywordFlags=0}},nil}c["Adds 1 to 18 Physical Damage to Attacks"]={{[1]={flags=1,type="BASE",value=1,name="PhysicalMin",keywordFlags=0},[2]={flags=1,type="BASE",value=18,name="PhysicalMax",keywordFlags=0}},nil}c["1.5% of Fire Damage Leeched as Life while affected by Anger"]={{[1]={flags=0,type="BASE",value=1.5,name="FireDamageLifeLeech",keywordFlags=0}}," while affected by Anger"}c["Converts all Evasion Rating to Armour. Dexterity provides no bonus to Evasion Rating"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="IronReflexes",flags=0}},nil}c["8% chance to Block Spells while affected by Discipline"]={{[1]={flags=0,type="BASE",value=8,name="SpellBlockChance",keywordFlags=0}}," while affected by Discipline"}c["Unaffected by Shocked Ground while affected by Purity of Lightning {variant:45}1.5% of Damage leeched as Life while affected by Vitality"]={nil,"Unaffected by Shocked Ground while affected by Purity of Lightning {variant:45}1.5% of Damage leeched as Life while affected by Vitality"}c["Lose all Frenzy, Endurance, and Power Charges when you Move"]={nil,"Lose all Frenzy, Endurance, and Power Charges when you Move"}c["2% increased Area of Effect per 25 Rampage Kills"]={{[1]={flags=0,type="INC",value=2,name="AreaOfEffect",keywordFlags=0}}," per 25 Rampage Kills"}c["You have Phasing if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},value=true,type="FLAG",keywordFlags=0,name="Condition:Phasing",flags=0}},nil}c["35% chance to avoid being Stunned for each Herald Skill affecting you Mana Reservation of Herald Skills is always 45%"]={{[1]={flags=0,type="BASE",value=35,name="AvoidStun",keywordFlags=0}}," for each Herald Skill affecting you Mana Reservation of Herald Skills is always 45%"}c["Adds 1 to 17 Lightning Damage to Attacks"]={{[1]={flags=1,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=1,type="BASE",value=17,name="LightningMax",keywordFlags=0}},nil}c["Trigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy 10% chance to Trigger Level 18 Animate Guardian's Weapon when Animated Weapon Kills an Enemy"]={nil,"Trigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy 10% chance to Trigger Level 18 Animate Guardian's Weapon when Animated Weapon Kills an Enemy"}c["Adds 12 to 20 Physical Damage"]={{[1]={flags=0,type="BASE",value=12,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=20,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 13 to 30 Physical Damage"]={{[1]={flags=0,type="BASE",value=13,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=30,name="PhysicalMax",keywordFlags=0}},nil}c["30% increased Fire Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=30,name="FireDamage",keywordFlags=0}},nil}c["You and Allies have 12% increased Attack and Cast Speed while affected by Auras you Cast"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=12,name="Speed",keywordFlags=0}},name="AffectedByAuraMod",keywordFlags=0}},nil}c["40% reduced Totem Damage"]={{[1]={flags=0,type="INC",value=-40,name="Damage",keywordFlags=16384}},nil}c["-40 Physical Damage taken when hit by Animals"]={{[1]={flags=0,type="BASE",value=-40,name="PhysicalDamageTakenWhenHit",keywordFlags=0}}," by Animals"}c["35% increased damage against Burning Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Burning"},flags=4,type="INC",value=35,name="Damage",keywordFlags=0}},nil}c["Enemies affected by your Spider's Webs deal 10% reduced Damage"]={nil,"Enemies affected by your Spider's Webs deal 10% reduced Damage"}c["100% increased Rarity of Items found with a Normal Item equipped"]={{[1]={[1]={type="MultiplierThreshold",var="NormalItem",threshold=1},flags=0,type="INC",value=100,name="LootRarity",keywordFlags=0}},nil}c["Socketed Gems are supported by level 20 Cast on Death"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportCastOnDeath",level=20},name="ExtraSupport",keywordFlags=0}},nil}c["50% of Physical Damage Converted to Fire while you have Avatar of Fire +1000 Armour while you do not have Avatar of Fire"]={{[1]={flags=0,type="BASE",value=50,name="PhysicalDamage",keywordFlags=0}}," Converted to Fire while you have Avatar of Fire +1000 Armour while you do not have Avatar of Fire"}c["With at least 40 Strength in Radius, Cleave grants Fortify on Hit With at least 40 Strength in Radius, Cleave has 3% increased Area of"]={nil,"With at least 40 Strength in Radius, Cleave grants Fortify on Hit With at least 40 Strength in Radius, Cleave has 3% increased Area of"}c["70% increased Fire Damage"]={{[1]={flags=0,type="INC",value=70,name="FireDamage",keywordFlags=0}},nil}c["3% reduced Attack and Cast Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=-3,name="Speed",keywordFlags=0}},nil}c["+8% chance to Evade Attacks while affected by Grace {variant:18}10% chance to Dodge Attacks while affected by Grace"]={{[1]={[1]={type="SkillName",skillName="Grace"},flags=0,type="BASE",value=8,name="AttackDodgeChance",keywordFlags=0}}," to Evade Attacks while affected by{variant:18}10% chance while affected by Grace"}c["+125 to maximum Life"]={{[1]={flags=0,type="BASE",value=125,name="Life",keywordFlags=0}},nil}c["+10 to maximum Mana"]={{[1]={flags=0,type="BASE",value=10,name="Mana",keywordFlags=0}},nil}c["Immune to Freeze, Chill, Curses and Stuns during Flask Effect {variant:1}50% reduced Duration"]={nil,"Immune to Freeze, Chill, Curses and Stuns during Flask Effect {variant:1}50% reduced Duration"}c["14% increased effect of Non-Curse Auras you Cast"]={{[1]={flags=0,type="INC",value=14,name="AuraEffect",keywordFlags=0}},nil}c["100% increased Aspect of the Avian Buff Effect"]={{[1]={flags=0,type="INC",value=100,name="BuffEffect",keywordFlags=0}}," Aspect of the Avian "}c["2% increased Energy Shield per 10 Strength"]={{[1]={[1]={type="PerStat",stat="Str",div=10},flags=0,type="INC",value=2,name="EnergyShield",keywordFlags=0}},nil}c["130% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=130,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["+120 to maximum Mana"]={{[1]={flags=0,type="BASE",value=120,name="Mana",keywordFlags=0}},nil}c["15% reduced Attack Speed"]={{[1]={flags=1,type="INC",value=-15,name="Speed",keywordFlags=0}},nil}c["Adds 25 to 60 Physical Damage"]={{[1]={flags=0,type="BASE",value=25,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=60,name="PhysicalMax",keywordFlags=0}},nil}c["15% increased Movement Speed while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}},nil}c["Your Fire Damage can Shock but not Ignite"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="FireCanShock",flags=0},[2]={value=true,type="FLAG",keywordFlags=0,name="FireCannotIgnite",flags=0}},nil}c["You are Immune to Silence"]={nil,"You are Immune to Silence"}c["30% increased Attack Speed"]={{[1]={flags=1,type="INC",value=30,name="Speed",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 1 Increased Area of Effect"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportIncreasedAreaOfEffect",level=1},name="ExtraSupport",keywordFlags=0}},nil}c["14% increased Attack Speed"]={{[1]={flags=1,type="INC",value=14,name="Speed",keywordFlags=0}},nil}c["Cannot gain Energy Shield"]={nil,"Cannot gain Energy Shield"}c["70% increased Aspect of the Spider Area of Effect"]={{[1]={flags=0,type="INC",value=70,name="AreaOfEffect",keywordFlags=0}}," Aspect of the Spider "}c["10% increased maximum Mana"]={{[1]={flags=0,type="INC",value=10,name="Mana",keywordFlags=0}},nil}c["10% chance to gain a Power Charge on hitting an Enemy affected by a Spider's Web"]={{}," to gain a Power Charge on hitting an Enemy affected by a Spider's Web"}c["Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 8% of their maximum Life as Fire Damage to"]={nil,"Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 8% of their maximum Life as Fire Damage to"}c["40% increased Damage while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},flags=0,type="INC",value=40,name="Damage",keywordFlags=0}},nil}c["+(-20--10)% to Chaos Resistance 8% chance to Dodge Spell Damage"]={nil,"+(-20--10)% to Chaos Resistance 8% chance to Dodge Spell Damage"}c["Spells Cast by Totems have 3% increased Cast Speed"]={{[1]={flags=16,type="INC",value=3,name="Speed",keywordFlags=16384}},nil}c["15% increased Character Size"]={{}," Character Size"}c["50% increased Damage with Hits and Ailments against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=4,type="INC",value=50,name="Damage",keywordFlags=0}}," with Hits and Ailments "}c["25% chance to gain an Endurance Charge when you gain a Power Charge"]={{}," to gain an Endurance Charge when you gain a Power Charge"}c["50% increased Global Defences"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=50,name="Defences",keywordFlags=0}},nil}c["25% chance to Taunt on Hit 6% reduced Damage taken if you've Taunted an Enemy Recently 1% of Life Regenerated per second if you've Taunted an Enemy Recently"]={{}," "}c["Attacks used by Totems have 10% increased Attack Speed"]={{[1]={flags=1,type="INC",value=10,name="Speed",keywordFlags=16384}},nil}c["235% increased Physical Damage"]={{[1]={flags=0,type="INC",value=235,name="PhysicalDamage",keywordFlags=0}},nil}c["25% reduced Effect of Curses on You"]={{[1]={flags=0,type="INC",value=-25,name="CurseEffectOnSelf",keywordFlags=0}},nil}c["15% increased Movement Speed while Shocked"]={{[1]={[1]={type="Condition",var="Shocked"},flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}},nil}c["20% increased Duration of Elemental Ailments on Enemies Items and Gems have 10% reduced Attribute Requirements"]={{[1]={flags=0,type="INC",value=20,name="Duration",keywordFlags=0}}," of Elemental Ailments Items and Gems have 10% reduced Attribute Requirements"}c["5% chance to grant Unholy Might to nearby Enemies on Kill 5% chance to grant Onslaught to nearby Enemies on Kill"]={{}," to grant Unholy Might to nearby Enemies on Kill 5% chance to grant Onslaught to nearby Enemies on Kill"}c["If 4 Notables are Allocated in Radius, When you Kill a Rare monster, you gain 1"]={nil,"If 4 Notables are Allocated in Radius, When you Kill a Rare monster, you gain 1"}c["You and nearby allies have 10% increased Movement Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=10,name="MovementSpeed",keywordFlags=0}},name="ExtraAura",keywordFlags=0}},nil}c["1% increased Damage taken per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=1,name="DamageTaken",keywordFlags=0}},nil}c["20% increased Attack and Cast Speed if you've used a Movement Skill Recently"]={{[1]={[1]={type="Condition",var="UsedMovementSkillRecently"},flags=0,type="INC",value=20,name="Speed",keywordFlags=0}},nil}c["25% reduced maximum Life"]={{[1]={flags=0,type="INC",value=-25,name="Life",keywordFlags=0}},nil}c["+160% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=160,name="CritMultiplier",keywordFlags=0}},nil}c["12% increased Physical Damage with Swords"]={{[1]={flags=262144,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["Your Elemental Damage can Shock"]={nil,"Your Elemental Damage can Shock"}c["42% increased Spell Damage"]={{[1]={flags=2,type="INC",value=42,name="Damage",keywordFlags=0}},nil}c["25% increased Attack and Cast Speed if you've taken a Savage"]={{[1]={flags=0,type="INC",value=25,name="Speed",keywordFlags=0}}," if you've taken a Savage"}c["10% reduced Quantity of Items found"]={{[1]={flags=0,type="INC",value=-10,name="LootQuantity",keywordFlags=0}},nil}c["50% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=50,name="ManaRegen",keywordFlags=0}},nil}c["Totems have 50% of your Armour"]={nil,"Totems have 50% of your Armour"}c["20% increased Physical Damage with Swords"]={{[1]={flags=262144,type="INC",value=20,name="PhysicalDamage",keywordFlags=0}},nil}c["With at least 40 Strength in Radius, Ground Slam has a 35% increased angle"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 35% increased angle"}c["225% increased Armour"]={{[1]={flags=0,type="INC",value=225,name="Armour",keywordFlags=0}},nil}c["7% increased maximum Life"]={{[1]={flags=0,type="INC",value=7,name="Life",keywordFlags=0}},nil}c["Attacks with this Weapon have 25% chance to inflict Bleeding against Ignited Enemies"]={{}," to inflict Bleeding "}c["Adds 9 to 15 Physical Damage to Attacks with Bows"]={{[1]={flags=8192,type="BASE",value=9,name="PhysicalMin",keywordFlags=0},[2]={flags=8192,type="BASE",value=15,name="PhysicalMax",keywordFlags=0}},nil}c["20% of Lightning Damage Leeched as Life during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=20,name="LightningDamageLifeLeech",keywordFlags=0}},nil}c["7% reduced Mana Cost of Skills"]={{[1]={flags=0,type="INC",value=-7,name="ManaCost",keywordFlags=0}},nil}c["+2 Mana per 4 Strength"]={{[1]={[1]={type="PerStat",stat="Str",div=4},flags=0,type="BASE",value=2,name="Mana",keywordFlags=0}},nil}c["20% increased Critical Strike Chance with Claws"]={{[1]={flags=16384,type="INC",value=20,name="CritChance",keywordFlags=0}},nil}c["8% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=8,name="Evasion",keywordFlags=0}},nil}c["25% increased Fire Resistance while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=25,name="FireResist",keywordFlags=0}},nil}c["90% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=90,name="CritChance",keywordFlags=0}},nil}c["With at least 40 Strength in Radius, Cleave has 3% increased Area of"]={nil,"With at least 40 Strength in Radius, Cleave has 3% increased Area of"}c["10% of Physical Damage taken as Lightning Damage while affected by Purity of Lightning"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalDamageTakenAsLightning",keywordFlags=0}}," while affected by Purity of Lightning"}c["With at least 40 Intelligence in Radius, 10% of Damage taken gained as Mana over 4 seconds when Hit during Rallying Cry for you and Allies"]={nil,"With at least 40 Intelligence in Radius, 10% of Damage taken gained as Mana over 4 seconds when Hit during Rallying Cry for you and Allies"}c["25% increased Totem Life"]={{[1]={flags=0,type="INC",value=25,name="TotemLife",keywordFlags=0}},nil}c["Adds 2 to 4 Physical Damage"]={{[1]={flags=0,type="BASE",value=2,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=4,name="PhysicalMax",keywordFlags=0}},nil}c["22% increased Stun Recovery"]={{[1]={flags=0,type="INC",value=22,name="StunRecovery",keywordFlags=0}},nil}c["20% chance to double Stun Duration"]={{[1]={flags=0,type="BASE",value=20,name="EnemyStunDuration",keywordFlags=0}}," to double "}c["Adds 10 to 16 Physical Damage to Attacks with Bows"]={{[1]={flags=8192,type="BASE",value=10,name="PhysicalMin",keywordFlags=0},[2]={flags=8192,type="BASE",value=16,name="PhysicalMax",keywordFlags=0}},nil}c["20% chance to Curse non-Cursed Enemies with a random Curse on Hit"]={{}," to Curse non-Cursed Enemies with a random Curse on Hit"}c["+20% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=20,name="CritMultiplier",keywordFlags=0}},nil}c["During Flask Effect, 10% reduced Damage taken of each Element for which your Uncapped"]={nil,"During Flask Effect, 10% reduced Damage taken of each Element for which your Uncapped"}c["Aspect of the Cat Reserves no Mana +2 seconds to Cat's Stealth Duration"]={nil,"Aspect of the Cat Reserves no Mana +2 seconds to Cat's Stealth Duration"}c["Adds 7 to 10 Physical Damage to Attacks with Bows"]={{[1]={flags=8192,type="BASE",value=7,name="PhysicalMin",keywordFlags=0},[2]={flags=8192,type="BASE",value=10,name="PhysicalMax",keywordFlags=0}},nil}c["Immune to Shock while affected by Purity of Lightning {variant:42}10% of Physical Damage taken as Lightning Damage while affected by Purity of Lightning"]={nil,"Immune to Shock while affected by Purity of Lightning {variant:42}10% of Physical Damage taken as Lightning Damage while affected by Purity of Lightning"}c["Melee Attacks Poison on Hit"]={{[1]={value=100,type="BASE",keywordFlags=0,name="PoisonChance",flags=256}},nil}c["Adds 2 to 3 Cold Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=2,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=3,name="ColdMax",keywordFlags=0}},nil}c["Adds 6 to 12 Physical Damage to Attacks with Bows"]={{[1]={flags=8192,type="BASE",value=6,name="PhysicalMin",keywordFlags=0},[2]={flags=8192,type="BASE",value=12,name="PhysicalMax",keywordFlags=0}},nil}c["15% increased Quantity of Items found"]={{[1]={flags=0,type="INC",value=15,name="LootQuantity",keywordFlags=0}},nil}c["160% increased Energy Shield"]={{[1]={flags=0,type="INC",value=160,name="EnergyShield",keywordFlags=0}},nil}c["Minions have +15% to Chaos Resistance"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=15,name="ChaosResist",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["10% more Damage"]={{[1]={flags=0,type="MORE",value=10,name="Damage",keywordFlags=0}},nil}c["Socketed Golem Skills have 25% chance to Taunt on Hit {variant:1}Socketed Gems are Supported by level 17 Increased Minion Damage"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}",keyword="golem"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=25,name="Damage",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}}," to Taunt on Hit {variant:1}Socketed Gems are Supported by level 17 Increased Minion "}c["60% increased Damage if you've Frozen an Enemy Recently"]={{[1]={[1]={type="Condition",var="FrozenEnemyRecently"},flags=0,type="INC",value=60,name="Damage",keywordFlags=0}},nil}c["5% Chance to Block"]={{[1]={flags=0,type="BASE",value=5,name="BlockChance",keywordFlags=0}},nil}c["18% increased Projectile Attack Damage"]={{[1]={flags=1025,type="INC",value=18,name="Damage",keywordFlags=0}},nil}c["Grants level 20 Summon Beastial Snake Skill"]={nil,nil}c["Adds 10 to 14 Fire Damage to Attacks"]={{[1]={flags=1,type="BASE",value=10,name="FireMin",keywordFlags=0},[2]={flags=1,type="BASE",value=14,name="FireMax",keywordFlags=0}},nil}c["Damage with Weapons Penetrates 8% Cold Resistance"]={{[1]={flags=8388608,type="BASE",value=8,name="ColdPenetration",keywordFlags=0}},nil}c["+90 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=90,name="EnergyShield",keywordFlags=0}},nil}c["+7 Life gained for each Enemy hit by your Spells"]={{[1]={flags=2,type="BASE",value=7,name="LifeOnHit",keywordFlags=0}},nil}c["Gems Socketed in Green Sockets have +10% to Quality Gems Socketed in Blue Sockets gain 25% increased Experience"]={nil,"Gems Socketed in Green Sockets have +10% to Quality Gems Socketed in Blue Sockets gain 25% increased Experience"}c["25% reduced Projectile Speed"]={{[1]={flags=0,type="INC",value=-25,name="ProjectileSpeed",keywordFlags=0}},nil}c["Iron Will"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="IronWill",flags=0}},nil}c["20% chance to Taunt on Hit You and nearby Allies have 15% increased damage while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=0,type="BASE",value=20,name="Damage",keywordFlags=0}}," to Taunt on Hit You and nearby Allies have 15% increased "}c["Your Spells have Culling Strike"]={nil,"Your Spells have Culling Strike"}c["+1000 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=1000,name="Accuracy",keywordFlags=0}},nil}c["240% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=240,name="Evasion",keywordFlags=0}},nil}c["Immune to Elemental Status Ailments while Phasing"]={nil,"Immune to Elemental Status Ailments while Phasing"}c["Gain 10% of Physical Damage as Extra Damage of a random Element Damage Penetrates 10% Elemental Resistances Enemies you Kill that are affected by Elemental Status Ailments"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalDamage",keywordFlags=0}}," as Extra Damage of a random Element Damage Penetrates 10% Elemental Resistances Enemies you Kill that are affected by Elemental Status Ailments"}c["Adds 1 to 25 Lightning Damage to Attacks"]={{[1]={flags=1,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=1,type="BASE",value=25,name="LightningMax",keywordFlags=0}},nil}c["Cold Skills have 20% chance to Poison on Hit"]={nil,"Cold Skills have 20% chance to Poison on Hit"}c["Cannot gain Mana during effect Vaal Skills deal 69% increased Damage during effect"]={nil,"Cannot gain Mana during effect Vaal Skills deal 69% increased Damage during effect"}c["+200 Strength Requirement"]={{[1]={flags=0,type="BASE",value=200,name="StrRequirement",keywordFlags=0}},nil}c["80% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=80,name="ChaosDamage",keywordFlags=0}},nil}c["2 additional Projectiles if you've used a Movement Skill Recently"]={{[1]={[1]={type="Condition",var="UsedMovementSkillRecently"},flags=0,type="BASE",value=2,name="ProjectileCount",keywordFlags=0}},nil}c["30% reduced Duration of Ailments on Enemies"]={{[1]={flags=0,type="INC",value=-30,name="Duration",keywordFlags=0}}," of Ailments "}c["+15% to Critical Strike Multiplier with Claws"]={{[1]={flags=16384,type="BASE",value=15,name="CritMultiplier",keywordFlags=0}},nil}c["Adds 4 to 8 Cold Damage to Attacks"]={{[1]={flags=1,type="BASE",value=4,name="ColdMin",keywordFlags=0},[2]={flags=1,type="BASE",value=8,name="ColdMax",keywordFlags=0}},nil}c["Adds 1 to 10 Lightning Damage for each Shocked Enemy you've Killed Recently"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=10,name="LightningMax",keywordFlags=0}}," for each Shocked Enemy you've Killed Recently"}c["+10% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=10,name="ColdResist",keywordFlags=0}},nil}c["Cannot be affected by Elemental Status Ailments while on Consecrated Ground"]={nil,"Cannot be affected by Elemental Status Ailments while on Consecrated Ground"}c["2 Mana Regenerated per Second per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="BASE",value=2,name="ManaRegen",keywordFlags=0}},nil}c["20% reduced Cast Speed"]={{[1]={flags=16,type="INC",value=-20,name="Speed",keywordFlags=0}},nil}c["Immune to Elemental Status Ailments while using a Flask 40% increased Elemental Damage while using a Flask"]={nil,"Immune to Elemental Status Ailments while using a Flask 40% increased Elemental Damage while using a Flask"}c["Reflects 15 Fire Damage to Melee Attackers 20% of Physical Damage taken as Fire Damage"]={nil,"Reflects 15 Fire Damage to Melee Attackers 20% of Physical Damage taken as Fire Damage"}c["15% increased Damage with One Handed Weapons"]={{[1]={flags=16777216,type="INC",value=15,name="Damage",keywordFlags=0}},nil}c["20% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8388608,type="INC",value=20,name="PhysicalDamage",keywordFlags=0}},nil}c["25% increased Mana Recovery from Flasks"]={{[1]={flags=0,type="INC",value=25,name="FlaskManaRecovery",keywordFlags=0}},nil}c["+78 to maximum Life"]={{[1]={flags=0,type="BASE",value=78,name="Life",keywordFlags=0}},nil}c["+15 to maximum Life"]={{[1]={flags=0,type="BASE",value=15,name="Life",keywordFlags=0}},nil}c["100% of Cold Damage Converted to Fire Damage"]={{[1]={flags=0,type="BASE",value=100,name="ColdDamageConvertToFire",keywordFlags=0}},nil}c["With at least 40 Strength in Radius, Vigilant Strike Fortifies you and Nearby Allies for 12 seconds"]={nil,"With at least 40 Strength in Radius, Vigilant Strike Fortifies you and Nearby Allies for 12 seconds"}c["30% chance to gain a Frenzy Charge on Killing an Enemy affected by 5 or more Poisons 15% chance to gain a Power Charge on Killing an Enemy affected by fewer than 5 Poisons"]={{}," to gain aCharge on Killing an Enemy affected by 5 or more Poisons 15% chance to gain a Power Charge on Killing an Enemy affected by fewer than 5 Poisons"}c["Critical Strike Chance is increased by Uncapped Lightning Resistance"]={{[1]={[1]={type="PerStat",stat="LightningResistTotal",div=1},value=1,type="INC",keywordFlags=0,name="CritChance",flags=0}},nil}c["Enemies killed explode dealing 10% of their Life as Fire Damage"]={nil,"Enemies killed explode dealing 10% of their Life as Fire Damage"}c["Critical Strikes with Daggers have a 30% chance to Poison the Enemy"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=32768,type="BASE",value=30,name="PoisonChance",keywordFlags=0}},nil}c["30% increased Elemental Damage with Attack Skills Adds 15 to 28 Fire Damage to Attacks"]={{[1]={flags=0,type="INC",value=30,name="ElementalDamage",keywordFlags=0}}," with Attack Skills Adds 15 to 28 Fire Damage to Attacks"}c["92% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=92,name="Evasion",keywordFlags=0}},nil}c["15% increased Endurance, Frenzy and Power Charge Duration"]={{[1]={flags=0,type="INC",value=15,name="PowerChargesDuration",keywordFlags=0},[2]={flags=0,type="INC",value=15,name="FrenzyChargesDuration",keywordFlags=0},[3]={flags=0,type="INC",value=15,name="EnduranceChargesDuration",keywordFlags=0}},nil}c["every 10 Intelligence on Allocated Passives in Radius +100 to Accuracy Rating per 10 Intelligence on Unallocated Passives in Radius"]={nil,"every 10 Intelligence on Allocated Passives in Radius +100 to Accuracy Rating per 10 Intelligence on Unallocated Passives in Radius"}c["100% reduced Flammability Mana Reservation"]={{[1]={[1]={type="SkillName",skillName="Flammability"},flags=0,type="INC",value=-100,name="ManaReserved",keywordFlags=0}},nil}c["30% less Animate Weapon Duration"]={{[1]={[1]={type="SkillName",skillName="Animate Weapon"},flags=0,type="MORE",value=-30,name="Duration",keywordFlags=0}},nil}c["50% increased Stun Recovery"]={{[1]={flags=0,type="INC",value=50,name="StunRecovery",keywordFlags=0}},nil}c["+8% to Critical Strike Multiplier per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="BASE",value=8,name="CritMultiplier",keywordFlags=0}},nil}c["Modifiers to Claw Damage also apply to Unarmed Attack Damage"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="ClawDamageAppliesToUnarmed",flags=0}},nil}c["10% increased Totem Life"]={{[1]={flags=0,type="INC",value=10,name="TotemLife",keywordFlags=0}},nil}c["200% increased Skeleton Duration"]={{[1]={[1]={type="SkillName",skillName="Summon Skeletons"},flags=0,type="INC",value=200,name="Duration",keywordFlags=0}},nil}c["10% increased Elemental Damage with Maces"]={{[1]={flags=65536,type="INC",value=10,name="ElementalDamage",keywordFlags=0}},nil}c["40% increased Cold Damage with Attack Skills 40% increased Rarity of Items Dropped by Frozen Enemies"]={{[1]={flags=0,type="INC",value=40,name="ColdDamage",keywordFlags=0}}," with Attack Skills 40% increased Rarity of Items Dropped by Frozen Enemies"}c["Rampage"]={nil,"Rampage"}c["4% increased Cast Speed"]={{[1]={flags=16,type="INC",value=4,name="Speed",keywordFlags=0}},nil}c["With at least 40 Strength in Radius, Glacial Hammer deals Cold-only Splash Damage to surrounding targets"]={nil,"With at least 40 Strength in Radius, Glacial Hammer deals Cold-only Splash Damage to surrounding targets"}c["Ignites all nearby Enemies on Killing an Ignited Enemy"]={nil,"Ignites all nearby Enemies on Killing an Ignited Enemy"}c["10% of Fire Damage taken as Physical Damage"]={{[1]={flags=0,type="BASE",value=10,name="FireDamageTakenAsPhysical",keywordFlags=0}},nil}c["20% increased Cast Speed"]={{[1]={flags=16,type="INC",value=20,name="Speed",keywordFlags=0}},nil}c["60% increased Intelligence Requirement"]={{[1]={flags=0,type="INC",value=60,name="IntRequirement",keywordFlags=0}},nil}c["225% increased Physical Damage"]={{[1]={flags=0,type="INC",value=225,name="PhysicalDamage",keywordFlags=0}},nil}c["Adds 12 to 20 Fire Damage"]={{[1]={flags=0,type="BASE",value=12,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=20,name="FireMax",keywordFlags=0}},nil}c["Adds 30 to 53 Cold Damage"]={{[1]={flags=0,type="BASE",value=30,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=53,name="ColdMax",keywordFlags=0}},nil}c["Adds 21 to 35 Cold Damage"]={{[1]={flags=0,type="BASE",value=21,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=35,name="ColdMax",keywordFlags=0}},nil}c["30% increased Quantity of Items Found"]={{[1]={flags=0,type="INC",value=30,name="LootQuantity",keywordFlags=0}},nil}c["25% chance to gain a Siphoning Charge when you use a Skill"]={{}," to gain a Siphoning Charge when you use a Skill"}c["Socketed Gems fire 4 additional Projectiles"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=4,name="ProjectileCount",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["Every 8 seconds, gain Avatar of Fire for 4 seconds 120% increased Critical Strike Chance while you have Avatar of Fire"]={nil,"Every 8 seconds, gain Avatar of Fire for 4 seconds 120% increased Critical Strike Chance while you have Avatar of Fire"}c["Adds 65 to 120 Fire Damage in Main Hand"]={{[1]={[1]={type="InSlot",num=1},flags=0,type="BASE",value=65,name="FireMin",keywordFlags=0},[2]={[1]={type="InSlot",num=1},flags=0,type="BASE",value=120,name="FireMax",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 1 Hypothermia"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportDamageAgainstChilled",level=1},name="ExtraSupport",keywordFlags=0}},nil}c["30% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=30,name="CritChance",keywordFlags=0}},nil}c["60% less Critical Strike Chance"]={{[1]={flags=0,type="MORE",value=-60,name="CritChance",keywordFlags=0}},nil}c["15% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=15,name="ElementalDamage",keywordFlags=0}},nil}c["1% increased Chaos Damage per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,type="INC",value=1,name="ChaosDamage",keywordFlags=0}},nil}c["1% of Life Regenerated per Second per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="BASE",value=1,name="LifeRegenPercent",keywordFlags=0}},nil}c["Lose 25 Life for each Enemy hit by your Attacks"]={nil,"Lose 25 Life for each Enemy hit by your Attacks"}c["10 Mana Regenerated per second"]={{[1]={flags=0,type="BASE",value=10,name="ManaRegen",keywordFlags=0}},nil}c["5% increased Defences"]={{[1]={flags=0,type="INC",value=5,name="Defences",keywordFlags=0}},nil}c["Chaos Damage can Ignite, Chill and Shock Gain Soul Eater for 10 seconds when you use a Vaal Skill"]={nil,"Chaos Damage can Ignite, Chill and Shock Gain Soul Eater for 10 seconds when you use a Vaal Skill"}c["Animated Minions' Melee Attacks deal Splash Damage to surrounding targets"]={nil,"Animated Minions' Melee Attacks deal Splash Damage to surrounding targets"}c["24% increased Physical Damage with Bows"]={{[1]={flags=8192,type="INC",value=24,name="PhysicalDamage",keywordFlags=0}},nil}c["Damage Penetrates 15% Lightning Resistance while affected by Wrath {variant:51}Gain 25% of Physical Damage as Extra Lightning Damage while affected by Wrath"]={{[1]={[1]={type="SkillName",skillName="Wrath"},flags=0,type="BASE",value=15,name="LightningPenetration",keywordFlags=0}}," while affected by{variant:51}Gain 25% of Physical Damage as Extra Lightning Damage while affected by Wrath"}c["+13 to Dexterity"]={{[1]={flags=0,type="BASE",value=13,name="Dex",keywordFlags=0}},nil}c["+257 Intelligence Requirement"]={{[1]={flags=0,type="BASE",value=257,name="IntRequirement",keywordFlags=0}},nil}c["15% increased Damage per Curse on Enemy"]={{[1]={[1]={type="Multiplier",var="CurseOnEnemy"},flags=0,type="INC",value=15,name="Damage",keywordFlags=0}},nil}c["15% increased Curse Duration"]={{[1]={flags=0,type="INC",value=15,name="Duration",keywordFlags=2}},nil}c["0.8% of Attack Damage Leeched as Mana"]={{[1]={flags=1,type="BASE",value=0.8,name="DamageManaLeech",keywordFlags=0}},nil}c["Damage Penetrates 6% Elemental Resistances if you Detonated Mines Recently"]={{[1]={[1]={type="Condition",var="DetonatedMinesRecently"},flags=0,type="BASE",value=6,name="ElementalPenetration",keywordFlags=0}},nil}c["15% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=15,name="LightningDamage",keywordFlags=0}},nil}c["Attacks with this Weapon deal double Damage to Chilled Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="ActorCondition",actor="enemy",var="Chilled"},keywordFlags=0,type="MORE",value=100,name="Damage",flags=4}},nil}c["1% additional Physical Damage Reduction from Hits per Siphoning Charge"]={{[1]={flags=0,type="BASE",value=1,name="PhysicalDamageReduction",keywordFlags=0}}," from Hits per Siphoning Charge"}c["25% increased Attack Speed if you've been Hit Recently"]={{[1]={[1]={type="Condition",var="BeenHitRecently"},flags=1,type="INC",value=25,name="Speed",keywordFlags=0}},nil}c["40% increased Damage with Hits against Shocked Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Shocked"},flags=4,type="INC",value=40,name="Damage",keywordFlags=0}}," with Hits "}c["Intelligence provides no bonus to Maximum Mana"]={nil,"Intelligence provides no bonus to Maximum Mana"}c["With a Murderous Eye Jewel Socketed, Intimidate Enemies for 4 seconds on Hit with Attacks"]={nil,"With a Murderous Eye Jewel Socketed, Intimidate Enemies for 4 seconds on Hit with Attacks"}c["30% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=30,name="LootRarity",keywordFlags=0}},nil}c["Always Poison on Hit while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},value=100,type="BASE",keywordFlags=0,name="PoisonChance",flags=0}},nil}c["30% increased Mana Leeched per second"]={{[1]={flags=0,type="INC",value=30,name="ManaLeechRate",keywordFlags=0}},nil}c["16% increased Physical Damage"]={{[1]={flags=0,type="INC",value=16,name="PhysicalDamage",keywordFlags=0}},nil}c["Speed per second"]={nil,"Speed per second"}c["Adds 19-29 Chaos Damage to Attacks while you have a Beastial Minion {variant:3}Adds 16-25 Physical Damage to Attacks while you have a Beastial Minion"]={{[1]={flags=1,type="BASE",value=19,name="ChaosMin",keywordFlags=0},[2]={flags=1,type="BASE",value=29,name="ChaosMax",keywordFlags=0}}," while you have a Beastial Minion {variant:3}Adds 16-25 to Attacks while you have a Beastial Minion"}c["Lightning Skills have 20% chance to Poison on Hit"]={nil,"Lightning Skills have 20% chance to Poison on Hit"}c["20% reduced Strength Requirement"]={{[1]={flags=0,type="INC",value=-20,name="StrRequirement",keywordFlags=0}},nil}c["Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 8% of their maximum Life as Fire Damage to nearby Enemies when Hit"]={nil,"Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 8% of their maximum Life as Fire Damage to nearby Enemies when Hit"}c["5% chance to gain Onslaught for 3 seconds on Kill Recover 1% of Maximum Life on Kill"]={{[1]={flags=0,type="BASE",value=5,name="Life",keywordFlags=0}}," to gain Onslaught for 3 seconds on Kill Recover 1% of on Kill"}c["18% increased Accuracy Rating while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,type="INC",value=18,name="Accuracy",keywordFlags=0}},nil}c["Adds 5 to 8 Physical Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="BASE",value=5,name="PhysicalMin",keywordFlags=0},[2]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="BASE",value=8,name="PhysicalMax",keywordFlags=0}},nil}c["1% of Damage against Shocked Enemies Leeched as Mana"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Shocked"},flags=4,type="BASE",value=1,name="DamageManaLeech",keywordFlags=0}},nil}c["Causes Bleeding on Hit"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},value=100,type="BASE",keywordFlags=0,name="BleedChance",flags=0}},nil}c["35% increased Damage over Time"]={{[1]={flags=8,type="INC",value=35,name="Damage",keywordFlags=0}},nil}c["Adds 13 to 47 Lightning Damage"]={{[1]={flags=0,type="BASE",value=13,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=47,name="LightningMax",keywordFlags=0}},nil}c["Removes 1% of maximum Energy Shield on Kill"]={nil,"Removes 1% of maximum Energy Shield on Kill"}c["3% increased Experience gain 20% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=3,name="ElementalDamage",keywordFlags=0}}," Experience gain 20% increased "}c["You Cannot Be Shocked While Chilled"]={nil,"You Cannot Be Shocked While Chilled"}c["80% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=80,name="Damage",keywordFlags=0}},nil}c["Adds 65 to 195 Physical Damage"]={{[1]={flags=0,type="BASE",value=65,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=195,name="PhysicalMax",keywordFlags=0}},nil}c["Recover 20% of your Maximum Life on Rampage Gain 5 Souls for Vaal Skills on Rampage"]={nil,"Recover 20% of your Maximum Life on Rampage Gain 5 Souls for Vaal Skills on Rampage"}c["Onslaught"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="Condition:Onslaught",flags=0}},nil}c["75% increased Weapon Critical Strike Chance while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8388608,type="INC",value=75,name="CritChance",keywordFlags=0}},nil}c["Adds 1 to 2 Cold Damage to Attacks per 10 Dexterity"]={{[1]={[1]={type="PerStat",stat="Dex",div=10},flags=1,type="BASE",value=1,name="ColdMin",keywordFlags=0},[2]={[1]={type="PerStat",stat="Dex",div=10},flags=1,type="BASE",value=2,name="ColdMax",keywordFlags=0}},nil}c["Minions have 15% chance to Blind Enemies on hit Socketed Minion Gems are Supported by Level 16 Life Leech"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=15,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}}," to Blind Enemies on hit Socketed Minion Gems are Supported by Level 16 Leech"}c["Socketed Gems are Supported by level 1 Blood Magic"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportBloodMagic",level=1},name="ExtraSupport",keywordFlags=0}},nil}c["Weapons you Animate create an additional copy {variant:2}25% chance to Trigger level 20 Animate Weapon on Kill"]={nil,"Weapons you Animate create an additional copy {variant:2}25% chance to Trigger level 20 Animate Weapon on Kill"}c["You gain Onslaught for 2 second per Endurance Charge when Hit"]={nil,"You gain Onslaught for 2 second per Endurance Charge when Hit"}c["Unaffected by Frostbite while affected by Purity of Ice"]={nil,"Unaffected by Frostbite while affected by Purity of Ice"}c["150% increased Chill Duration on Enemies"]={{[1]={flags=0,type="INC",value=150,name="EnemyChillDuration",keywordFlags=0}},nil}c["-8 to Mana Cost of Skills"]={{[1]={flags=0,type="BASE",value=-8,name="ManaCost",keywordFlags=0}},nil}c["+435 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=435,name="Accuracy",keywordFlags=0}},nil}c["100% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=100,name="ArmourAndEvasion",keywordFlags=0}},nil}c["Bleeding Enemies you Kill Explode, dealing 5% of their Maximum Life as Physical Damage"]={nil,"Bleeding Enemies you Kill Explode, dealing 5% of their Maximum Life as Physical Damage"}c["+1 to maximum Energy Shield per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,type="BASE",value=1,name="EnergyShield",keywordFlags=0}},nil}c["25% increased Defences from equipped Shield"]={{[1]={[1]={type="SlotName",slotName="Weapon 2"},flags=0,type="INC",value=25,name="Defences",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 5 Elemental Proliferation"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportElementalProliferation",level=5},name="ExtraSupport",keywordFlags=0}},nil}c["Enemies near your Totems deal 8% less Damage"]={nil,"Enemies near your Totems deal 8% less Damage"}c["+5 to Level of Socketed Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="all",value=5},name="GemProperty",keywordFlags=0}},nil}c["You have Onslaught while on Low Life"]={nil,"You have Onslaught while on Low Life"}c["Projectiles gain 20% of Non-Chaos Damage as extra Chaos Damage per Chain"]={nil,"Projectiles gain 20% of Non-Chaos Damage as extra Chaos Damage per Chain"}c["15% increased Damage with Wands"]={{[1]={flags=524288,type="INC",value=15,name="Damage",keywordFlags=0}},nil}c["When you Kill an Enemy, for each Curse on that Enemy, gain 4%"]={nil,"When you Kill an Enemy, for each Curse on that Enemy, gain 4%"}c["33% increased Damage against Ignited Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Ignited"},flags=4,type="INC",value=33,name="Damage",keywordFlags=0}},nil}c["25% increased Totem Damage"]={{[1]={flags=0,type="INC",value=25,name="Damage",keywordFlags=16384}},nil}c["Adds 1 to 32 Lightning Damage to Attacks"]={{[1]={flags=1,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=1,type="BASE",value=32,name="LightningMax",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 17 Increased Minion Damage"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportMinionDamage",level=17},name="ExtraSupport",keywordFlags=0}},nil}c["Recover 5% of Maximum Life on Kill Recover 5% of Maximum Energy Shield on Kill"]={nil,"Recover 5% of Maximum Life on Kill Recover 5% of Maximum Energy Shield on Kill"}c["4% additional chance to Dodge Attacks"]={{[1]={flags=0,type="BASE",value=4,name="AttackDodgeChance",keywordFlags=0}},nil}c["26% increased Elemental Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=26,name="ElementalDamage",keywordFlags=0}},nil}c["Unaffected by Conductivity while affected by Purity of Lightning {variant:44}Unaffected by Shocked Ground while affected by Purity of Lightning"]={nil,"Unaffected by Conductivity while affected by Purity of Lightning {variant:44}Unaffected by Shocked Ground while affected by Purity of Lightning"}c["100% chance on Block to create Desecrated Ground"]={{}," on Block to create Desecrated Ground"}c["50% reduced Totem Damage"]={{[1]={flags=0,type="INC",value=-50,name="Damage",keywordFlags=16384}},nil}c["+45% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=45,name="ColdResist",keywordFlags=0}},nil}c["40% increased Fire Damage"]={{[1]={flags=0,type="INC",value=40,name="FireDamage",keywordFlags=0}},nil}c["3% increased Attack Speed"]={{[1]={flags=1,type="INC",value=3,name="Speed",keywordFlags=0}},nil}c["35% increased Attack Speed with Swords"]={{[1]={flags=262145,type="INC",value=35,name="Speed",keywordFlags=0}},nil}c["Take 30 Chaos Damage per Second during Flask effect 25% chance to Poison on Hit during Flask effect"]={nil,"30 Chaos Damage per Second during Flask effect 25% chance to Poison on Hit during Flask effect"}c["With at least 40 Intelligence in Radius, Raised Zombies' Slam"]={nil,"With at least 40 Intelligence in Radius, Raised Zombies' Slam"}c["Lose all Power Charges on Critical Strike"]={nil,"Lose all Power Charges on Critical Strike"}c["60% increased Mana Cost of Skills for each 200 total Mana you have Spent Recently"]={{[1]={flags=0,type="INC",value=60,name="ManaCost",keywordFlags=0}}," for each 200 total Mana you have Spent Recently"}c["Adds 13 to 19 Physical Damage"]={{[1]={flags=0,type="BASE",value=13,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=19,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 1 to 30 Lightning Damage to Attacks"]={{[1]={flags=1,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=1,type="BASE",value=30,name="LightningMax",keywordFlags=0}},nil}c["45% increased Stun Duration on Enemies"]={{[1]={flags=0,type="INC",value=45,name="EnemyStunDuration",keywordFlags=0}},nil}c["30% increased Movement Speed for 9 seconds on Throwing a Trap"]={{[1]={flags=0,type="INC",value=30,name="MovementSpeed",keywordFlags=4096}}," for 9 seconds on Throwing a "}c["+20% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=20,name="ColdResist",keywordFlags=0}},nil}c["+18% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=18,name="LightningResist",keywordFlags=0}},nil}c["Rampage Triggers Level 15 Manifest Dancing Dervish on Rampage"]={nil,"Rampage Triggers Level 15 Manifest Dancing Dervish on Rampage"}c["+700 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=700,name="Evasion",keywordFlags=0}},nil}c["100% increased Quantity of Items Dropped by Slain Normal Enemies {variant:3}50% increased Quantity of Items Dropped by Slain Normal Enemies"]={{}," Quantity of Items Dropped by Slain Normal Enemies {variant:3}50% increased Quantity of Items Dropped by Slain Normal Enemies"}c["15% of Physical Damage Converted to Chaos Damage"]={{[1]={flags=0,type="BASE",value=15,name="PhysicalDamageConvertToChaos",keywordFlags=0}},nil}c["40% chance to Chill Attackers for 4 seconds on Block"]={{}," to Chill Attackers for 4 seconds on Block"}c["Adds 34 to 45 Cold Damage"]={{[1]={flags=0,type="BASE",value=34,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=45,name="ColdMax",keywordFlags=0}},nil}c["30 Life gained for each Enemy Hit while affected by Vitality {variant:48}30% increased Life Recovery Rate while affected by Vitality"]={nil,"30 Life gained for each Enemy Hit while affected by Vitality {variant:48}30% increased Life Recovery Rate while affected by Vitality"}c["Aspect of the Spider inflicts Spider's Webs and Hinder every 0.5 Seconds instead"]={nil,"Aspect of the Spider inflicts Spider's Webs and Hinder every 0.5 Seconds instead"}c["Projectiles from Attacks have 20% chance to inflict Bleeding on Hit while you have a Beastial Minion {variant:1}15% increased Attack and Movement Speed while you have a Beastial Minion"]={nil,"Projectiles from Attacks have 20% chance to inflict Bleeding on Hit while you have a Beastial Minion {variant:1}15% increased Attack and Movement Speed while you have a Beastial Minion"}c["5% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=5,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["Adds 11 to 29 Physical Damage"]={{[1]={flags=0,type="BASE",value=11,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=29,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 335 to 900 Lightning Damage to Unarmed Attacks"]={{[1]={flags=1048576,type="BASE",value=335,name="LightningMin",keywordFlags=0},[2]={flags=1048576,type="BASE",value=900,name="LightningMax",keywordFlags=0}},nil}c["+15% to Critical Strike Multiplier"]={{[1]={flags=0,type="BASE",value=15,name="CritMultiplier",keywordFlags=0}},nil}c["Adds 350 to 500 Cold Damage"]={{[1]={flags=0,type="BASE",value=350,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=500,name="ColdMax",keywordFlags=0}},nil}c["Adds 68 to 195 Physical Damage"]={{[1]={flags=0,type="BASE",value=68,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=195,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 42 to 335 Physical Damage"]={{[1]={flags=0,type="BASE",value=42,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=335,name="PhysicalMax",keywordFlags=0}},nil}c["800% more Unarmed Physical Damage"]={{[1]={flags=1048576,type="MORE",value=800,name="PhysicalDamage",keywordFlags=0}},nil}c["+5% to all maximum Resistances"]={{[1]={flags=0,type="BASE",value=5,name="FireResistMax",keywordFlags=0},[2]={flags=0,type="BASE",value=5,name="ColdResistMax",keywordFlags=0},[3]={flags=0,type="BASE",value=5,name="LightningResistMax",keywordFlags=0},[4]={flags=0,type="BASE",value=5,name="ChaosResistMax",keywordFlags=0}},nil}c["+48 to Armour"]={{[1]={flags=0,type="BASE",value=48,name="Armour",keywordFlags=0}},nil}c["60% increased maximum Mana"]={{[1]={flags=0,type="INC",value=60,name="Mana",keywordFlags=0}},nil}c["Adds 40 to 115 Physical Damage"]={{[1]={flags=0,type="BASE",value=40,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=115,name="PhysicalMax",keywordFlags=0}},nil}c["20% increased Attack Speed"]={{[1]={flags=1,type="INC",value=20,name="Speed",keywordFlags=0}},nil}c["2% additional Block Chance while Dual Wielding or holding a Shield"]={{[1]={[1]={type="Condition",varList={[1]="DualWielding",[2]="UsingShield"}},flags=0,type="BASE",value=2,name="BlockChance",keywordFlags=0}},nil}c["Your Chaos Damage Poisons Enemies"]={{[1]={value=100,type="BASE",keywordFlags=0,name="ChaosPoisonChance",flags=0}},nil}c["190% increased Physical Damage"]={{[1]={flags=0,type="INC",value=190,name="PhysicalDamage",keywordFlags=0}},nil}c["Arrows always Pierce"]={{[1]={value=100,type="BASE",keywordFlags=0,name="PierceChance",flags=1}},nil}c["Moving while Bleeding doesn't cause you to take extra Damage"]={nil,"Moving while Bleeding doesn't cause you to take extra Damage"}c["Adds 130 to 195 Cold Damage"]={{[1]={flags=0,type="BASE",value=130,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=195,name="ColdMax",keywordFlags=0}},nil}c["40% faster start of Energy Shield Recharge while affected by Discipline"]={{[1]={flags=0,type="INC",value=40,name="EnergyShieldRechargeFaster",keywordFlags=0}}," while affected by Discipline"}c["100% increased Fire Damage if you have been Hit Recently"]={{[1]={[1]={type="Condition",var="BeenHitRecently"},flags=0,type="INC",value=100,name="FireDamage",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 5 Concentrated Effect"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportConcentratedEffect",level=5},name="ExtraSupport",keywordFlags=0}},nil}c["+30% to Critical Strike Multiplier for Spells"]={{[1]={flags=2,type="BASE",value=30,name="CritMultiplier",keywordFlags=0}},nil}c["2% chance to Dodge Attack and Spell Hits per 500 Maximum Mana, up to 20%"]={{[1]={flags=2,type="BASE",value=2,name="Mana",keywordFlags=0}}," to Dodge Attack and Hits per 500 , up to 20%"}c["Adds 36 to 54 Cold Damage"]={{[1]={flags=0,type="BASE",value=36,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=54,name="ColdMax",keywordFlags=0}},nil}c["0% increased Charges used"]={{[1]={flags=0,type="INC",value=0,name="FlaskChargesUsed",keywordFlags=0}},nil}c["10% additional Physical Damage Reduction while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,type="BASE",value=10,name="PhysicalDamageReduction",keywordFlags=0}},nil}c["20% increased Global Defences"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=20,name="Defences",keywordFlags=0}},nil}c["40% increased Damage with Hits against Shocked Enemies 20% increased Lightning Damage"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Shocked"},flags=4,type="INC",value=40,name="Damage",keywordFlags=0}}," with Hits 20% increased Lightning Damage"}c["+500 to Accuracy Rating while at Maximum Frenzy Charges"]={{[1]={[1]={type="StatThreshold",stat="FrenzyCharges",thresholdStat="FrenzyChargesMax"},flags=0,type="BASE",value=500,name="Accuracy",keywordFlags=0}},nil}c["90% increased Power Charge Duration"]={{[1]={flags=0,type="INC",value=90,name="PowerChargesDuration",keywordFlags=0}},nil}c["All Attack Damage Chills when you Stun"]={nil,"All Attack Damage Chills when you Stun"}c["4% increased Movement Speed for each Hit you've Blocked Recently 80% increased Physical Damage if you've Blocked a Hit from a Unique Enemy Recently"]={{[1]={[1]={type="Condition",var="BlockedHitFromUniqueEnemyRecently"},flags=0,type="INC",value=4,name="MovementSpeed",keywordFlags=0}}," for each Hit you've Blocked Recently 80% increased Physical Damage "}c["100 Life Regenerated per Second while you have Avian's Flight"]={{[1]={flags=0,type="BASE",value=100,name="LifeRegen",keywordFlags=0}}," while you have Avian's Flight"}c["6% increased Damage taken per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=6,name="DamageTaken",keywordFlags=0}},nil}c["30% increased Totem Placement speed"]={{[1]={flags=0,type="INC",value=30,name="TotemPlacementSpeed",keywordFlags=0}},nil}c["+30 to maximum Mana"]={{[1]={flags=0,type="BASE",value=30,name="Mana",keywordFlags=0}},nil}c["30% chance to gain Phasing for 4 seconds when your Trap is triggered by an Enemy"]={{}," to gain Phasing for 4 seconds when your is triggered by an Enemy"}c["Minions Leech 0.2% of Damage as Life"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=0.2,name="DamageLifeLeech",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["12% increased Cold Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=12,name="ColdDamage",keywordFlags=0}},nil}c["You gain an Endurance Charge on Kill"]={nil,"You gain an Endurance Charge on Kill"}c["70% increased Damage"]={{[1]={flags=0,type="INC",value=70,name="Damage",keywordFlags=0}},nil}c["Rampage 2% increased Area of Effect per 25 Rampage Kills"]={nil,"Rampage 2% increased Area of Effect per 25 Rampage Kills"}c["75% increased Duration of Poisons you inflict during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=75,name="Duration",keywordFlags=0}}," of Poisons you inflict "}c["30% more Bow Damage at Close Range while you have iron Reflexes 30% increased Attack, Cast and Movements Speed while you do not have Iron Reflexes"]={{[1]={[1]={type="Condition",var="AtCloseRange"},flags=8196,type="MORE",value=30,name="Damage",keywordFlags=0}}," while you have iron Reflexes 30% increased Attack, Cast and Movements Speed while you do not have Iron Reflexes"}c["8% increased maximum Life"]={{[1]={flags=0,type="INC",value=8,name="Life",keywordFlags=0}},nil}c["25% more chance to Evade Melee Attacks during Onslaught"]={{[1]={[1]={type="Condition",var="Onslaught"},flags=0,type="MORE",value=25,name="MeleeEvadeChance",keywordFlags=0}},nil}c["60% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=60,name="ManaRegen",keywordFlags=0}},nil}c["Adds 19 to 29 Physical Damage"]={{[1]={flags=0,type="BASE",value=19,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=29,name="PhysicalMax",keywordFlags=0}},nil}c["20% increased Damage per Curse on you"]={{[1]={[1]={type="Multiplier",var="CurseOnSelf"},flags=0,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["Spreads Tar when you take a Critical Strike"]={nil,"Spreads Tar when you take a Critical Strike"}c["1% of Damage Leeched as Life"]={{[1]={flags=0,type="BASE",value=1,name="DamageLifeLeech",keywordFlags=0}},nil}c["+200 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=200,name="EnergyShield",keywordFlags=0}},nil}c["10 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=10,name="LifeRegen",keywordFlags=0}},nil}c["30% reduced Spell Damage taken from Blinded Enemies No Block Chance"]={{[1]={flags=2,type="INC",value=-30,name="DamageTaken",keywordFlags=0}}," from Blinded Enemies No Block Chance"}c["Adds 400 to 600 Physical Damage to Spells"]={{[1]={flags=2,type="BASE",value=400,name="PhysicalMin",keywordFlags=0},[2]={flags=2,type="BASE",value=600,name="PhysicalMax",keywordFlags=0}},nil}c["50% chance on Block to create Desecrated Ground {variant:3,4}100% chance on Block to create Desecrated Ground"]={{}," on Block to create Desecrated Ground {variant:3,4}100% chance on Block to create Desecrated Ground"}c["6% chance to Dodge Attacks"]={{[1]={flags=0,type="BASE",value=6,name="AttackDodgeChance",keywordFlags=0}},nil}c["65% increased Armour"]={{[1]={flags=0,type="INC",value=65,name="Armour",keywordFlags=0}},nil}c["6% reduced Mana Cost of Skills"]={{[1]={flags=0,type="INC",value=-6,name="ManaCost",keywordFlags=0}},nil}c["+24 to Strength and Dexterity"]={{[1]={flags=0,type="BASE",value=24,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=24,name="Dex",keywordFlags=0}},nil}c["+10 Life Gained on Killing Ignited Enemies"]={{[1]={flags=0,type="BASE",value=10,name="LifeOnKill",keywordFlags=0}}," ing Ignited Enemies"}c["8% increased Spell Damage per 5% Block Chance"]={{[1]={[1]={type="PerStat",stat="BlockChance",div=5},flags=2,type="INC",value=8,name="Damage",keywordFlags=0}},nil}c["Minions Regenerate 1.5% Life per second"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=1.5,name="LifeRegenPercent",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["10% reduced Cast Speed"]={{[1]={flags=16,type="INC",value=-10,name="Speed",keywordFlags=0}},nil}c["40% increased Damage over Time"]={{[1]={flags=8,type="INC",value=40,name="Damage",keywordFlags=0}},nil}c["Recover 100 Life when your Trap is triggered by an Enemy"]={nil,"Recover 100 Life when your Trap is triggered by an Enemy"}c["+20% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=20,name="ElementalResist",keywordFlags=0}},nil}c["With at least 40 Dexterity in Radius, Dual Strike has a 20% chance"]={nil,"With at least 40 Dexterity in Radius, Dual Strike has a 20% chance"}c["Deals 450 Chaos Damage per second to nearby Enemies {variant:1}You take 450 Chaos Damage per second for 10 seconds on Kill"]={nil,"Deals 450 Chaos Damage per second to nearby Enemies {variant:1}You take 450 Chaos Damage per second for 10 seconds on Kill"}c["12% increased Attack Speed with Bows"]={{[1]={flags=8193,type="INC",value=12,name="Speed",keywordFlags=0}},nil}c["5% Additional Chance to Block while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,type="BASE",value=5,name="BlockChance",keywordFlags=0}},nil}c["Socketed Minion Gems are Supported by Level 16 Life Leech"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportLifeLeech",level=16},name="ExtraSupport",keywordFlags=0}},nil}c["0.6% of Attack Damage Leeched as Life against Chilled enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Chilled"},flags=5,type="BASE",value=0.6,name="DamageLifeLeech",keywordFlags=0}},nil}c["+61% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=61,name="ChaosResist",keywordFlags=0}},nil}c["15% increased Ignite Duration on Enemies"]={{[1]={flags=0,type="INC",value=15,name="EnemyIgniteDuration",keywordFlags=0}},nil}c["8% of maximum Life taken as Chaos Damage per second"]={{[1]={[1]={type="PerStat",stat="Life",div=1},flags=0,type="BASE",value=0.08,name="ChaosDegen",keywordFlags=0}},nil}c["50% chance to double Stun Duration"]={{[1]={flags=0,type="BASE",value=50,name="EnemyStunDuration",keywordFlags=0}}," to double "}c["With at least 40 Intelligence in Radius, Fireball Projectiles gain Radius as they travel farther, up to +4 Radius"]={nil,"With at least 40 Intelligence in Radius, Fireball Projectiles gain Radius as they travel farther, up to +4 Radius"}c["1% of Damage dealt by your Totems is Leeched to you as Life"]={{[1]={flags=0,type="BASE",value=1,name="DamageLifeLeechToPlayer",keywordFlags=16384}},nil}c["You have Phasing if Energy Shield Recharge has started Recently"]={nil,"You have Phasing if Energy Shield Recharge has started Recently"}c["6% reduced Damage taken from Bleeding Enemies 30% chance for Attacks to Maim on Hit against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=5,type="INC",value=-6,name="DamageTaken",keywordFlags=0}}," from Bleeding Enemies 30% chance to Maim on Hit "}c["18% increased Poison Duration"]={{[1]={flags=0,type="INC",value=18,name="Duration",keywordFlags=1048576}},nil}c["Arrow can inflict an additional Ignite on an Enemy"]={nil,"Arrow can inflict an additional Ignite on an Enemy"}c["50% increased Rarity of Items Dropped by Slain Shocked enemies {variant:2,3,4}30% increased Rarity of Items Dropped by Slain Shocked Enemies"]={{}," Rarity of Items Dropped by Slain Shocked enemies {variant:2,3,4}30% increased Rarity of Items Dropped by Slain Shocked Enemies"}c["13% increased Quantity of Items found"]={{[1]={flags=0,type="INC",value=13,name="LootQuantity",keywordFlags=0}},nil}c["Adds 14 to 24 Physical Damage to Attacks with Bows"]={{[1]={flags=8192,type="BASE",value=14,name="PhysicalMin",keywordFlags=0},[2]={flags=8192,type="BASE",value=24,name="PhysicalMax",keywordFlags=0}},nil}c["8% increased Trap Throwing Speed"]={{[1]={flags=0,type="INC",value=8,name="TrapThrowingSpeed",keywordFlags=0}},nil}c["30% reduced Chance to Block Attacks and Spells"]={{[1]={flags=0,type="INC",value=-30,name="BlockChance",keywordFlags=0},[2]={flags=0,type="INC",value=-30,name="SpellBlockChance",keywordFlags=0}},nil}c["10% chance that if you would gain a Crab Barrier, you instead gain up to your maximum number of Crab Barriers"]={{}," that if you would gain a Crab Barrier, you instead gain up to your maximum number of Crab Barriers"}c["+375 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=375,name="Accuracy",keywordFlags=0}},nil}c["50% of Physical Damage Converted to Fire while you have Avatar of Fire"]={{[1]={flags=0,type="BASE",value=50,name="PhysicalDamage",keywordFlags=0}}," Converted to Fire while you have Avatar of Fire"}c["4% Chance to Block"]={{[1]={flags=0,type="BASE",value=4,name="BlockChance",keywordFlags=0}},nil}c["6% reduced Damage taken if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,type="INC",value=-6,name="DamageTaken",keywordFlags=0}},nil}c["33% reduced Effect of your Curses"]={{[1]={flags=0,type="INC",value=-33,name="CurseEffect",keywordFlags=0}},nil}c["+30% to Critical Strike Multiplier with Swords"]={{[1]={flags=262144,type="BASE",value=30,name="CritMultiplier",keywordFlags=0}},nil}c["8% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8388608,type="INC",value=8,name="PhysicalDamage",keywordFlags=0}},nil}c["8% increased Dexterity"]={{[1]={flags=0,type="INC",value=8,name="Dex",keywordFlags=0}},nil}c["You have Phasing if Energy Shield Recharge has started Recently 6% chance to Dodge Attacks while Phasing"]={nil,"You have Phasing if Energy Shield Recharge has started Recently 6% chance to Dodge Attacks while Phasing"}c["Golems Summoned in the past 8 seconds deal 45% increased Damage"]={nil,"Golems Summoned in the past 8 seconds deal 45% increased Damage"}c["10% increased Physical Damage taken"]={{[1]={flags=0,type="INC",value=10,name="PhysicalDamageTaken",keywordFlags=0}},nil}c["Adds 15 to 30 Fire Damage to Attacks"]={{[1]={flags=1,type="BASE",value=15,name="FireMin",keywordFlags=0},[2]={flags=1,type="BASE",value=30,name="FireMax",keywordFlags=0}},nil}c["50% chance to gain an additional Vaal Soul per Enemy Shattered Corrupted"]={{}," to gain an additional Soul per Enemy Shattered Corrupted"}c["Adds 5 to 15 Physical Damage to Attacks"]={{[1]={flags=1,type="BASE",value=5,name="PhysicalMin",keywordFlags=0},[2]={flags=1,type="BASE",value=15,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 7 to 25 Physical Damage to Attacks"]={{[1]={flags=1,type="BASE",value=7,name="PhysicalMin",keywordFlags=0},[2]={flags=1,type="BASE",value=25,name="PhysicalMax",keywordFlags=0}},nil}c["2% increased Movement Speed per 10 Dexterity on Allocated Passives in Radius +15 to Maximum Mana per 10 Dexterity on Unallocated Passives in Radius"]={{[1]={[1]={type="PerStat",stat="Dex",div=10},[2]={type="PerStat",stat="Dex",div=10},flags=0,type="INC",keywordFlags=0,name="MovementSpeed",value=2}}," on Allocated Passives in Radius +15 to Maximum Mana on Unallocated Passives in Radius"}c["No Life Recovery Applies during Flask effect"]={nil,"No Life Recovery Applies during Flask effect"}c["325% increased Armour"]={{[1]={flags=0,type="INC",value=325,name="Armour",keywordFlags=0}},nil}c["16% increased Damage with Wands"]={{[1]={flags=524288,type="INC",value=16,name="Damage",keywordFlags=0}},nil}c["50% additional Block Chance for 1 second every 5 seconds"]={{[1]={[1]={type="Condition",var="BastionOfHopeActive"},flags=0,type="BASE",value=50,name="BlockChance",keywordFlags=0}},nil}c["60% increased Spell Damage for each 200 total Mana you have Spent Recently"]={{[1]={flags=2,type="INC",value=60,name="Damage",keywordFlags=0}}," for each 200 total Mana you have Spent Recently"}c["Hits with this Weapon deal 52% increased Damage to Frozen Enemies"]={nil,"Hits with this Weapon deal 52% increased Damage to Frozen Enemies"}c["With at least 40 Dexterity in Radius, Ice Shot Pierces 3 additional Targets"]={nil,"With at least 40 Dexterity in Radius, Ice Shot Pierces 3 additional Targets"}c["33% increased Ignite Duration on Enemies"]={{[1]={flags=0,type="INC",value=33,name="EnemyIgniteDuration",keywordFlags=0}},nil}c["Single-target Melee attacks deal Splash Damage to surrounding targets 50% less Damage to surrounding targets 20% increased Area of Effect of Area Skills"]={nil,"Single-target Melee attacks deal Splash Damage to surrounding targets 50% less Damage to surrounding targets 20% increased Area of Effect of Area Skills"}c["6% increased Strength"]={{[1]={flags=0,type="INC",value=6,name="Str",keywordFlags=0}},nil}c["+150 to maximum Life"]={{[1]={flags=0,type="BASE",value=150,name="Life",keywordFlags=0}},nil}c["20% less Minimum Physical Attack Damage"]={{[1]={flags=1,type="MORE",value=-20,name="PhysicalDamage",keywordFlags=0}}," Minimum "}c["20% increased Mine Duration"]={{[1]={flags=0,type="INC",value=20,name="MineDuration",keywordFlags=0}},nil}c["100% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=100,name="Evasion",keywordFlags=0}},nil}c["Gains no Charges during Effect of any Overflowing Chalice Flask"]={nil,"Gains no Charges during Effect of any Overflowing Chalice Flask"}c["8% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=8,name="ElementalDamage",keywordFlags=0}},nil}c["110% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=110,name="ArmourAndEvasion",keywordFlags=0}},nil}c["120% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=120,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["Adds 1 to 40 Lightning Damage to Attacks"]={{[1]={flags=1,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=1,type="BASE",value=40,name="LightningMax",keywordFlags=0}},nil}c["+30% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=30,name="ColdResist",keywordFlags=0}},nil}c["40% increased Totem Damage"]={{[1]={flags=0,type="INC",value=40,name="Damage",keywordFlags=16384}},nil}c["200% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=200,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["+10 to Dexterity and Intelligence"]={{[1]={flags=0,type="BASE",value=10,name="Dex",keywordFlags=0},[2]={flags=0,type="BASE",value=10,name="Int",keywordFlags=0}},nil}c["+12% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=12,name="ElementalResist",keywordFlags=0}},nil}c["-1 Dexterity per 1 Dexterity on Allocated Passives in Radius +15 to Maximum Mana per 10 Dexterity on Unallocated Passives in Radius"]={{[1]={[1]={type="PerStat",stat="Dex",div=1},[2]={type="PerStat",stat="Dex",div=10},flags=0,type="BASE",keywordFlags=0,name="Dex",value=-1}}," on Allocated Passives in Radius +15 to Maximum Mana on Unallocated Passives in Radius"}c["25% reduced Movement Speed"]={{[1]={flags=0,type="INC",value=-25,name="MovementSpeed",keywordFlags=0}},nil}c["0.2% of Elemental Damage Leeched as Life"]={{[1]={flags=0,type="BASE",value=0.2,name="ElementalDamageLifeLeech",keywordFlags=0}},nil}c["32% increased Attributes"]={{[1]={flags=0,type="INC",value=32,name="Str",keywordFlags=0},[2]={flags=0,type="INC",value=32,name="Dex",keywordFlags=0},[3]={flags=0,type="INC",value=32,name="Int",keywordFlags=0}},nil}c["+100 to Maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=100,name="EnergyShield",keywordFlags=0}},nil}c["+18 to maximum Life"]={{[1]={flags=0,type="BASE",value=18,name="Life",keywordFlags=0}},nil}c["+58 to Dexterity"]={{[1]={flags=0,type="BASE",value=58,name="Dex",keywordFlags=0}},nil}c["Grants Level 20 Summon Petrification Statue Skill 250% increased Energy Shield"]={nil,nil}c["180% increased Physical Damage"]={{[1]={flags=0,type="INC",value=180,name="PhysicalDamage",keywordFlags=0}},nil}c["60% increased Stun Recovery"]={{[1]={flags=0,type="INC",value=60,name="StunRecovery",keywordFlags=0}},nil}c["11% increased Attack Speed"]={{[1]={flags=1,type="INC",value=11,name="Speed",keywordFlags=0}},nil}c["4% additional Physical Damage Reduction"]={{[1]={flags=0,type="BASE",value=4,name="PhysicalDamageReduction",keywordFlags=0}},nil}c["Remove Bleeding on Flask use"]={nil,"Remove Bleeding on Flask use"}c["Regenerate 100 Life per second while moving"]={{[1]={[1]={type="Condition",var="Moving"},flags=0,type="BASE",value=100,name="LifeRegen",keywordFlags=0}},nil}c["Grants Level 20 Summon Petrification Statue Skill"]={nil,nil}c["40% increased Damage if you Detonated Mines Recently"]={{[1]={[1]={type="Condition",var="DetonatedMinesRecently"},flags=0,type="INC",value=40,name="Damage",keywordFlags=0}},nil}c["Attacks used by Totems have 5% increased Attack Speed"]={{[1]={flags=1,type="INC",value=5,name="Speed",keywordFlags=16384}},nil}c["12% of Physical Damage taken as Lightning Damage while affected by Purity of Elements"]={{[1]={flags=0,type="BASE",value=12,name="PhysicalDamageTakenAsLightning",keywordFlags=0}}," while affected by Purity of Elements"}c["125% increased Physical Damage"]={{[1]={flags=0,type="INC",value=125,name="PhysicalDamage",keywordFlags=0}},nil}c["3% increased Global Critical Strike Chance per Level"]={{[1]={[1]={type="Global"},[2]={type="Multiplier",var="Level"},flags=0,type="INC",keywordFlags=0,name="CritChance",value=3}},nil}c["Dispels Elemental Ailments on Rampage Gain Immunity to Physical Damage for 1.5 seconds on Rampage"]={nil,"Dispels Elemental Ailments on Rampage Gain Immunity to Physical Damage for 1.5 seconds on Rampage"}c["Your spells have 100% chance to Shock against Frozen enemies"]={nil,"Your spells have 100% chance to Shock against Frozen enemies"}c["40% Chance to Block during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=40,name="BlockChance",keywordFlags=0}},nil}c["100% increased Charges gained by Other Flasks during Flask Effect"]={{}," Charges gained by Other Flasks "}c["Spells have an additional Projectile"]={{[1]={value=1,type="BASE",keywordFlags=0,name="ProjectileCount",flags=2}},nil}c["Every 16 seconds you gain iron Reflexes for 8 seconds 30% more Bow Damage at Close Range while you have iron Reflexes"]={nil,"Every 16 seconds you gain iron Reflexes for 8 seconds 30% more Bow Damage at Close Range while you have iron Reflexes"}c["10% increased maximum Energy Shield"]={{[1]={flags=0,type="INC",value=10,name="EnergyShield",keywordFlags=0}},nil}c["Crafted: true"]={nil,"Crafted: true"}c["15% increased Area of Effect of Area Skills if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,type="INC",value=15,name="AreaOfEffect",keywordFlags=0}},nil}c["You have Phasing while you have Onslaught"]={{[1]={[1]={type="Condition",var="Onlaught"},value=true,type="FLAG",keywordFlags=0,name="Condition:Phasing",flags=0}},nil}c["10 Life gained for each Enemy Hit if you have used a Vaal Skill Recently"]={nil,"10 Life gained for each Enemy Hit if you have used a Vaal Skill Recently"}c["Every 5 seconds, remove Curses and Elemental Status Ailments from you You and Allies have 12% increased Attack and Cast Speed while affected by Auras you Cast"]={nil,"Every 5 seconds, remove Curses and Elemental Status Ailments from you You and Allies have 12% increased Attack and Cast Speed while affected by Auras you Cast"}c["Your Lightning Damage can Ignite"]={nil,"Your Lightning Damage can Ignite"}c["+12 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=12,name="LifeOnHit",keywordFlags=0}},nil}c["Has 1 Abyssal Socket {variant:2}Has 2 Abyssal Sockets"]={nil,"Has 1 Abyssal Socket {variant:2}Has 2 Abyssal Sockets"}c["+500 to Armour per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="BASE",value=500,name="Armour",keywordFlags=0}},nil}c["50% less Critical Strike Chance"]={{[1]={flags=0,type="MORE",value=-50,name="CritChance",keywordFlags=0}},nil}c["19% increased Spell Damage"]={{[1]={flags=2,type="INC",value=19,name="Damage",keywordFlags=0}},nil}c["+20 to maximum Mana"]={{[1]={flags=0,type="BASE",value=20,name="Mana",keywordFlags=0}},nil}c["80% increased Critical Strike Chance when in Main Hand"]={{[1]={[1]={type="SlotNumber",num=1},flags=0,type="INC",value=80,name="CritChance",keywordFlags=0}},nil}c["With at least 40 Intelligence in Radius, Blight has 50% increased Hinder Duration"]={nil,"With at least 40 Intelligence in Radius, Blight has 50% increased Hinder Duration"}c["-75% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=-75,name="CritMultiplier",keywordFlags=0}},nil}c["2% increased Physical Damage over time per 10 Dexterity"]={{[1]={[1]={type="PerStat",stat="Dex",div=10},flags=8,type="INC",value=2,name="PhysicalDamage",keywordFlags=0}},nil}c["50% increased Flask Life Recovery rate"]={{[1]={flags=0,type="INC",value=50,name="FlaskLifeRecoveryRate",keywordFlags=0}},nil}c["25% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=25,name="ElementalDamage",keywordFlags=0}},nil}c["0.4% of Energy Shield Regenerated per Second for every 10 Intelligence on Allocated Passives in Radius"]={{[1]={flags=0,type="BASE",value=0.4,name="EnergyShieldRegenPercent",keywordFlags=0}}," for every 10 on Allocated Passives in Radius"}c["Enemies Become Chilled as they Unfreeze 5% chance to Freeze 5% chance to Freeze Enemies which are Chilled"]={nil,"Enemies Become Chilled as they Unfreeze 5% chance to Freeze 5% chance to Freeze Enemies which are Chilled"}c["Adds 3 to 70 Lightning Damage to Hits against Ignited Enemies Your Lightning Damage can Ignite"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Ignited"},flags=4,type="BASE",value=3,name="LightningMin",keywordFlags=0},[2]={[1]={type="ActorCondition",actor="enemy",var="Ignited"},flags=4,type="BASE",value=70,name="LightningMax",keywordFlags=0}}," to Hits Your can Ignite"}c["20% increased Movement Speed while you have Cat's Stealth"]={{[1]={flags=0,type="INC",value=20,name="MovementSpeed",keywordFlags=0}}," while you have Cat's Stealth"}c["+13% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=13,name="ElementalResist",keywordFlags=0}},nil}c["Gain a Frenzy, Endurance, or Power Charge once per second while you are Stationary Lose all Frenzy, Endurance, and Power Charges when you Move"]={nil,"Gain a Frenzy, Endurance, or Power Charge once per second while you are Stationary Lose all Frenzy, Endurance, and Power Charges when you Move"}c["Your Skills deal you 400% of Mana Cost as Physical Damage"]={nil,"Your Skills deal you 400% of Mana Cost as Physical Damage"}c["Your Aura Buffs do not affect allies"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="SelfAurasCannotAffectAllies",flags=0}},nil}c["+100 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=100,name="EnergyShield",keywordFlags=0}},nil}c["Adds 388 to 584 Physical Damage to Spells"]={{[1]={flags=2,type="BASE",value=388,name="PhysicalMin",keywordFlags=0},[2]={flags=2,type="BASE",value=584,name="PhysicalMax",keywordFlags=0}},nil}c["Recover 5% of Maximum Energy Shield on Kill -4% to all Resistances for each Equipped Corrupted Item"]={nil,"Recover 5% of Maximum Energy Shield on Kill -4% to all Resistances for each Equipped Corrupted Item"}c["+4% to Chaos Resistance per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="BASE",value=4,name="ChaosResist",keywordFlags=0}},nil}c["25% increased Curse Duration"]={{[1]={flags=0,type="INC",value=25,name="Duration",keywordFlags=2}},nil}c["8% increased Effect of non-Damaging Ailments per Elder Item Equipped"]={{[1]={flags=0,type="INC",value=8,name="FlaskEffect",keywordFlags=0}}," of non-Damaging Ailments per Elder Item Equipped"}c["You take 450 Chaos Damage per second for 3 seconds on Kill"]={nil,"You take 450 Chaos Damage per second for 3 seconds on Kill"}c["30% increased Physical Damage"]={{[1]={flags=0,type="INC",value=30,name="PhysicalDamage",keywordFlags=0}},nil}c["You gain Onslaught for 2 seconds on Killing Taunted Enemies"]={nil,"You gain Onslaught for 2 seconds on Killing Taunted Enemies"}c["20% increased Mine Laying Speed if you Detonated Mines Recently"]={{[1]={[1]={type="Condition",var="DetonatedMinesRecently"},flags=0,type="INC",value=20,name="MineLayingSpeed",keywordFlags=0}},nil}c["Critical Strikes deal no Damage"]={{[1]={[1]={type="Condition",var="CriticalStrike"},value=-100,type="MORE",keywordFlags=0,name="Damage",flags=0}},nil}c["14% increased Physical Damage"]={{[1]={flags=0,type="INC",value=14,name="PhysicalDamage",keywordFlags=0}},nil}c["15% increased Damage taken while on Full Energy Shield"]={{[1]={[1]={type="Condition",var="FullEnergyShield"},flags=0,type="INC",value=15,name="DamageTaken",keywordFlags=0}},nil}c["+100 to all Attributes"]={{[1]={flags=0,type="BASE",value=100,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=100,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=100,name="Int",keywordFlags=0}},nil}c["25% increased Attack Damage against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=5,type="INC",value=25,name="Damage",keywordFlags=0}},nil}c["Unaffected by Chilled Ground while affected by Purity of Ice"]={nil,"Unaffected by Chilled Ground while affected by Purity of Ice"}c["+15 to Maximum Mana per 10 Dexterity on Unallocated Passives in Radius"]={{[1]={[1]={type="PerStat",stat="Dex",div=10},flags=0,type="BASE",value=15,name="Mana",keywordFlags=0}}," on Unallocated Passives in Radius"}c["12% increased Physical Damage with Claws"]={{[1]={flags=16384,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["Has an additional Implicit Mod"]={nil,"Has an additional Implicit Mod"}c["With at least 40 Intelligence in Radius, Cold Snap grants Power Charges instead of Frenzy Charges when Enemies die in it's Area"]={nil,"With at least 40 Intelligence in Radius, Cold Snap grants Power Charges instead of Frenzy Charges when Enemies die in it's Area"}c["25% of Physical Damage taken as Chaos Damage"]={{[1]={flags=0,type="BASE",value=25,name="PhysicalDamageTakenAsChaos",keywordFlags=0}},nil}c["100% of Physical Damage from Hits with this Weapon is Converted to a random Element Hits with this Weapon always inflict Elemental Ailments"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="Condition",var="{Hand}Attack"},flags=0,type="BASE",keywordFlags=0,name="PhysicalDamage",value=100}}," from Hits is Converted to a random Element Hits always inflict Elemental Ailments"}c["16% increased Accuracy Rating while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,type="INC",value=16,name="Accuracy",keywordFlags=0}},nil}c["Enemies near your Totems take 16% increased Physical and Fire Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=16,name="PhysicalDamageTaken",keywordFlags=0}},name="EnemyModifier",keywordFlags=0},[2]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=16,name="FireDamageTaken",keywordFlags=0}},name="EnemyModifier",keywordFlags=0}},nil}c["20% increased Damage with Movement Skills"]={{[1]={flags=0,type="INC",value=20,name="Damage",keywordFlags=8}},nil}c["16% increased maximum Life"]={{[1]={flags=0,type="INC",value=16,name="Life",keywordFlags=0}},nil}c["Replenishes Energy Shield by 2% of Armour when you Block"]={nil,"Replenishes Energy Shield by 2% of Armour when you Block"}c["+1500 to Evasion Rating while on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=0,type="BASE",value=1500,name="Evasion",keywordFlags=0}},nil}c["Adds 330 to 480 Cold Damage"]={{[1]={flags=0,type="BASE",value=330,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=480,name="ColdMax",keywordFlags=0}},nil}c["10% increased Skeleton Attack Speed 10% increased Skeleton Cast speed"]={{[1]={flags=1,type="INC",value=10,name="Speed",keywordFlags=0}}," Skeleton 10% increased Skeleton Cast speed"}c["3% increased Attack Speed while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,type="INC",value=3,name="Speed",keywordFlags=0}},nil}c["Adds 15 to 35 Physical Damage"]={{[1]={flags=0,type="BASE",value=15,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=35,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 16 to 25 Physical Damage"]={{[1]={flags=0,type="BASE",value=16,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=25,name="PhysicalMax",keywordFlags=0}},nil}c["12% increased Quantity of Items found"]={{[1]={flags=0,type="INC",value=12,name="LootQuantity",keywordFlags=0}},nil}c["Adds 34 to 45 Physical Damage"]={{[1]={flags=0,type="BASE",value=34,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=45,name="PhysicalMax",keywordFlags=0}},nil}c["30% increased Damage of each Damage Type for which you"]={{[1]={flags=0,type="INC",value=30,name="Damage",keywordFlags=0}}," of each Damage Type for which you"}c["+5 to Maximum number of Crab Barriers"]={{}," Maximum number of Crab Barriers"}c["Take 100 Fire Damage when you Ignite an Enemy 2% of Fire Damage Leeched as Life while Ignited"]={nil,"100 Fire Damage when you Ignite an Enemy 2% of Fire Damage Leeched as Life while Ignited"}c["150% increased Charges used"]={{[1]={flags=0,type="INC",value=150,name="FlaskChargesUsed",keywordFlags=0}},nil}c["40% increased maximum Life"]={{[1]={flags=0,type="INC",value=40,name="Life",keywordFlags=0}},nil}c["Damage Penetrates 25% Lightning Resistance if you've used a Cold Skill in the past 10 seconds"]={{[1]={[1]={type="Condition",var="UsedColdSkillInPast10Sec"},flags=0,type="BASE",value=25,name="LightningPenetration",keywordFlags=0}},nil}c["Grants level 30 Reckoning Skill"]={{[1]={flags=0,type="LIST",value={skillId="Reckoning",level=30},name="ExtraSkill",keywordFlags=0}},nil}c["30% slower start of Energy Shield Recharge during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=-30,name="EnergyShieldRechargeFaster",keywordFlags=0}},nil}c["20% reduced Mana Cost of Skills when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=-20,name="ManaCost",keywordFlags=0}},nil}c["+370 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=370,name="Accuracy",keywordFlags=0}},nil}c["Adds 12 to 25 Physical Damage"]={{[1]={flags=0,type="BASE",value=12,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=25,name="PhysicalMax",keywordFlags=0}},nil}c["25% increased Evasion Rating while you have Onslaught"]={{[1]={[1]={type="Condition",var="Onslaught"},flags=0,type="INC",value=25,name="Evasion",keywordFlags=0}},nil}c["Adds 10 to 15 Physical Damage"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=15,name="PhysicalMax",keywordFlags=0}},nil}c["250% increased Energy Shield"]={{[1]={flags=0,type="INC",value=250,name="EnergyShield",keywordFlags=0}},nil}c["You and nearby Allies cannot be Stunned if you've Blocked Recently"]={nil,"You and nearby Allies cannot be Stunned if you've Blocked Recently"}c["You are Immune to Bleeding while Leeching"]={nil,"You are Immune to Bleeding while Leeching"}c["Enemies you Taunt deal 10% less Damage against other targets"]={nil,"Enemies you Taunt deal 10% less Damage against other targets"}c["Adds 12 to 24 Fire Damage to Attacks"]={{[1]={flags=1,type="BASE",value=12,name="FireMin",keywordFlags=0},[2]={flags=1,type="BASE",value=24,name="FireMax",keywordFlags=0}},nil}c["+2000 to Armour"]={{[1]={flags=0,type="BASE",value=2000,name="Armour",keywordFlags=0}},nil}c["+231 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=231,name="Evasion",keywordFlags=0}},nil}c["+80 to Maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=80,name="EnergyShield",keywordFlags=0}},nil}c["+80 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=80,name="EnergyShield",keywordFlags=0}},nil}c["25% chance to gain a Frenzy Charge on Kill with Main Hand 25% chance to gain an Endurance Charge on Kill with Off Hand 10% more Physical Damage while at maximum Frenzy Charges 10% reduced Physical Damage taken while at maximum Endurance Charges"]={{[1]={[1]={type="Condition",var="MainHandAttack"},[2]={type="Condition",var="OffHandAttack"},[3]={type="SkillName",skillName="Frenzy"},flags=0,type="BASE",keywordFlags=0,name="PhysicalDamage",value=25}}," to gain aCharge on Kill 25% chance to gain an Endurance Charge on Kill 10% more while at maximum Frenzy Charges 10% reduced Physical Damage taken while at maximum Endurance Charges"}c["Adds 11 to 23 Cold Damage"]={{[1]={flags=0,type="BASE",value=11,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=23,name="ColdMax",keywordFlags=0}},nil}c["Strength's Damage Bonus instead grants 3% increased Melee Physical Damage per 10 Strength"]={nil,"Strength's Damage Bonus instead grants 3% increased Melee Physical Damage per 10 Strength"}c["8% increased Damage over Time"]={{[1]={flags=8,type="INC",value=8,name="Damage",keywordFlags=0}},nil}c["175% increased Armour"]={{[1]={flags=0,type="INC",value=175,name="Armour",keywordFlags=0}},nil}c["Adds 100 to 370 Physical Damage"]={{[1]={flags=0,type="BASE",value=100,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=370,name="PhysicalMax",keywordFlags=0}},nil}c["Immune to Elemental Status Ailments while using a Flask"]={nil,"Immune to Elemental Status Ailments while using a Flask"}c["+7 Life gained for each Enemy hit by your Attacks"]={{[1]={flags=1,type="BASE",value=7,name="LifeOnHit",keywordFlags=0}},nil}c["Skills which throw Traps have Blood Magic"]={nil,"Skills which throw Traps have Blood Magic"}c["50% increased Cold Damage"]={{[1]={flags=0,type="INC",value=50,name="ColdDamage",keywordFlags=0}},nil}c["50% reduced Reflected Elemental Damage taken"]={{[1]={flags=0,type="INC",value=-50,name="ElementalDamageTaken",keywordFlags=0}}," Reflected "}c["140% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=140,name="ArmourAndEvasion",keywordFlags=0}},nil}c["+40% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=40,name="ColdResist",keywordFlags=0}},nil}c["+10 to Intelligence"]={{[1]={flags=0,type="BASE",value=10,name="Int",keywordFlags=0}},nil}c["Adds 1 to 50 Lightning Damage to Attacks"]={{[1]={flags=1,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=1,type="BASE",value=50,name="LightningMax",keywordFlags=0}},nil}c["50% increased Mine Laying Speed"]={{[1]={flags=0,type="INC",value=50,name="MineLayingSpeed",keywordFlags=0}},nil}c["+35 to Intelligence"]={{[1]={flags=0,type="BASE",value=35,name="Int",keywordFlags=0}},nil}c["18% reduced Enemy Stun Threshold"]={{[1]={flags=0,type="INC",value=-18,name="EnemyStunThreshold",keywordFlags=0}},nil}c["2% chance to Dodge Spell Damage"]={{[1]={flags=0,type="BASE",value=2,name="SpellDodgeChance",keywordFlags=0}},nil}c["+25 to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=25,name="ElementalResist",keywordFlags=0}},nil}c["2% increased Experience gain {variant:1}3% increased Intelligence for each Unique Item you have equipped"]={{[1]={[1]={type="Multiplier",var="UniqueItem"},flags=0,type="INC",value=2,name="Int",keywordFlags=0}}," Experience gain {variant:1}3% increased "}c["100% more Critical Strike Chance against Enemies that are on Full Life"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="FullLife"},flags=4,type="MORE",value=100,name="CritChance",keywordFlags=0}},nil}c["+100 to maximum Mana"]={{[1]={flags=0,type="BASE",value=100,name="Mana",keywordFlags=0}},nil}c["On Killing a Poisoned Enemy, nearby Enemies are Poisoned"]={nil,"On Killing a Poisoned Enemy, nearby Enemies are Poisoned"}c["2% increased Movement Speed"]={{[1]={flags=0,type="INC",value=2,name="MovementSpeed",keywordFlags=0}},nil}c["100% increased Global Armour when you have no Energy Shield {variant:1}30% Chance to gain Unholy Might on Block for 3 seconds"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=100,name="Armour",keywordFlags=0}}," when you have no Energy Shield {variant:1}30% Chance to gain Unholy Might on Block for 3 seconds"}c["8% increased Spell Damage"]={{[1]={flags=2,type="INC",value=8,name="Damage",keywordFlags=0}},nil}c["-4 Physical Damage taken from Attacks"]={{[1]={flags=0,type="BASE",value=-4,name="PhysicalDamageTaken",keywordFlags=0}}," from Attacks"}c["40% increased Evasion Rating while you have Onslaught"]={{[1]={[1]={type="Condition",var="Onslaught"},flags=0,type="INC",value=40,name="Evasion",keywordFlags=0}},nil}c["0% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=0,name="LootRarity",keywordFlags=0}},nil}c["10% increased Attack Speed"]={{[1]={flags=1,type="INC",value=10,name="Speed",keywordFlags=0}},nil}c["+20% to Fire and Cold Resistances"]={{[1]={flags=0,type="BASE",value=20,name="FireResist",keywordFlags=0},[2]={flags=0,type="BASE",value=20,name="ColdResist",keywordFlags=0}},nil}c["100% of Cold Damage from Hits taken as Fire Damage"]={{[1]={flags=0,type="BASE",value=100,name="ColdDamageTakenAsFire",keywordFlags=0}},nil}c["Armour received from Body Armour is doubled"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="Unbreakable",flags=0}},nil}c["35% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=35,name="CritChance",keywordFlags=0}},nil}c["8% additional Physical Damage Reduction while affected by Determination {variant:11}You take 40% reduced Extra Damage from Critical Strikes while affected by Determination"]={{[1]={[1]={type="SkillName",skillName="Determination"},flags=0,type="BASE",value=8,name="PhysicalDamageReduction",keywordFlags=0}}," while affected by{variant:11}You take 40% reduced Extra Damage from Critical Strikes while affected by Determination"}c["10% increased Damage Taken while Energy Shield is Full"]={{[1]={flags=0,type="INC",value=10,name="DamageTaken",keywordFlags=0}}," while Energy Shield is Full"}c["Enemies Become Chilled as they Unfreeze 5% chance to Freeze"]={nil,"Enemies Become Chilled as they Unfreeze 5% chance to Freeze"}c["Recover 10% of maximum Life when you use a Mana Flask Non-instant Mana recovery from Flasks is also recovered as Life"]={nil,"Recover 10% of maximum Life when you use a Mana Flask Non-instant Mana recovery from Flasks is also recovered as Life"}c["+25% to Critical Strike Multiplier if you've dealt a Non-Critical Strike Recently"]={{[1]={[1]={type="Condition",var="NonCritRecently"},flags=0,type="BASE",value=25,name="CritMultiplier",keywordFlags=0}},nil}c["18% increased Cold Damage"]={{[1]={flags=0,type="INC",value=18,name="ColdDamage",keywordFlags=0}},nil}c["+1 to Maximum number of Zombies"]={{[1]={flags=0,type="BASE",value=1,name="ActiveZombieLimit",keywordFlags=0}},nil}c["60% increased Damage while Shocked"]={{[1]={[1]={type="Condition",var="Shocked"},flags=0,type="INC",value=60,name="Damage",keywordFlags=0}},nil}c["You can only Socket Corrupted Gems in this item"]={nil,"You can only Socket Corrupted Gems in this item"}c["You gain Phasing for 10 seconds on using a Vaal Skill"]={nil,"You gain Phasing for 10 seconds on using a Vaal Skill"}c["50% increased Melee Damage against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=260,type="INC",value=50,name="Damage",keywordFlags=0}},nil}c["15% increased Cold Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=15,name="ColdDamage",keywordFlags=0}},nil}c["20% increased Totem Placement speed"]={{[1]={flags=0,type="INC",value=20,name="TotemPlacementSpeed",keywordFlags=0}},nil}c["Projectiles from Attacks have 20% chance to Poison on Hit while you have a Beastial Minion"]={nil,"Projectiles from Attacks have 20% chance to Poison on Hit while you have a Beastial Minion"}c["Immune to Freeze, Chill, Curses and Stuns during Flask Effect"]={nil,"Immune to Freeze, Chill, Curses and Stuns during Flask Effect"}c["5% reduced Movement Speed"]={{[1]={flags=0,type="INC",value=-5,name="MovementSpeed",keywordFlags=0}},nil}c["30% increased Cold Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=30,name="ColdDamage",keywordFlags=0}},nil}c["8% reduced Mana Reserved"]={{[1]={flags=0,type="INC",value=-8,name="ManaReserved",keywordFlags=0}},nil}c["10% increased Energy Shield Recharge Rate"]={{[1]={flags=0,type="INC",value=10,name="EnergyShieldRecharge",keywordFlags=0}},nil}c["20% of Physical Damage taken as Fire Damage"]={{[1]={flags=0,type="BASE",value=20,name="PhysicalDamageTakenAsFire",keywordFlags=0}},nil}c["6% increased Wand Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=524288,type="INC",value=6,name="Damage",keywordFlags=0}},nil}c["Adds 100 to 200 Cold Damage"]={{[1]={flags=0,type="BASE",value=100,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=200,name="ColdMax",keywordFlags=0}},nil}c["30% increased Trap Trigger Radius"]={{[1]={flags=0,type="INC",value=30,name="AreaOfEffect",keywordFlags=4096}}," Trigger "}c["55% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=55,name="ElementalDamage",keywordFlags=0}}," with Attack Skills"}c["Adds 1 to 80 Chaos Damage to Attacks"]={{[1]={flags=1,type="BASE",value=1,name="ChaosMin",keywordFlags=0},[2]={flags=1,type="BASE",value=80,name="ChaosMax",keywordFlags=0}},nil}c["+1 to maximum number of Zombies"]={{[1]={flags=0,type="BASE",value=1,name="ActiveZombieLimit",keywordFlags=0}},nil}c["20% chance to gain a Frenzy Charge on Kill 20% chance to gain a Frenzy Charge when you Hit a Rare or Unique Enemy"]={{}," to gain aCharge on Kill 20% chance to gain a Frenzy Charge when you Hit a Rare or Unique Enemy"}c["150 Life Regenerated per second if you have at least 1500 Maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=150,name="LifeRegen",keywordFlags=0}}," if you have at least 1500 "}c["Unaffected by Vulnerability while affected by Determination {variant:13}8% chance to Block Spells while affected by Discipline"]={nil,"Unaffected by Vulnerability while affected by Determination {variant:13}8% chance to Block Spells while affected by Discipline"}c["Gain Unholy Might during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},value=true,type="FLAG",keywordFlags=0,name="Condition:UnholyMight",flags=0}},nil}c["Animated Minions' Melee Attacks deal 50% less Damage to surrounding targets"]={nil,"Animated Minions' Melee Attacks deal 50% less Damage to surrounding targets"}c["Trigger Level 12 Lightning Bolt when you deal a Critical Strike"]={{[1]={flags=0,type="LIST",value={skillId="LightningSpell",level=12},name="ExtraSkill",keywordFlags=0}},nil}c["Adds 3 to 62 Lightning Damage while you have Avian's Might"]={{[1]={flags=0,type="BASE",value=3,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=62,name="LightningMax",keywordFlags=0}}," while you have Avian's Might"}c["Has 1 Abyssal Socket Has 1 Abyssal Socket"]={nil,"Has 1 Abyssal Socket Has 1 Abyssal Socket"}c["+425 to Armour"]={{[1]={flags=0,type="BASE",value=425,name="Armour",keywordFlags=0}},nil}c["45% increased Burning Damage"]={{[1]={flags=8,type="INC",value=45,name="FireDamage",keywordFlags=0}},nil}c["Unaffected by Elemental Weakness while affected by Purity of Elements"]={nil,"Unaffected by Elemental Weakness while affected by Purity of Elements"}c["75% increased Armour"]={{[1]={flags=0,type="INC",value=75,name="Armour",keywordFlags=0}},nil}c["5% chance to Dodge Attacks"]={{[1]={flags=0,type="BASE",value=5,name="AttackDodgeChance",keywordFlags=0}},nil}c["70% increased Damage with Channelling Skills"]={{[1]={flags=0,type="INC",value=70,name="Damage",keywordFlags=0}}," with Channelling Skills"}c["12% increased Physical Damage with Attacks"]={{[1]={flags=1,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["+225% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=225,name="CritMultiplier",keywordFlags=0}},nil}c["18% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=18,name="LightningDamage",keywordFlags=0}},nil}c["30% chance to gain an additional Vaal Soul on Kill"]={{}," to gain an additional Soul on Kill"}c["15% increased Physical Damage"]={{[1]={flags=0,type="INC",value=15,name="PhysicalDamage",keywordFlags=0}},nil}c["30% increased Shock Duration on Enemies"]={{[1]={flags=0,type="INC",value=30,name="EnemyShockDuration",keywordFlags=0}},nil}c["+20% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=20,name="ChaosResist",keywordFlags=0}},nil}c["20% increased Energy Shield Recovery rate"]={{[1]={flags=0,type="INC",value=20,name="EnergyShieldRecoveryRate",keywordFlags=0}},nil}c["10% additional Chance to Block while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,type="BASE",value=10,name="BlockChance",keywordFlags=0}},nil}c["You gain 150 Evasion Rating when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=0,type="BASE",value=150,name="Evasion",keywordFlags=0}},nil}c["Adds 41 to 123 Physical Damage"]={{[1]={flags=0,type="BASE",value=41,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=123,name="PhysicalMax",keywordFlags=0}},nil}c["You gain 500 Evasion Rating when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=0,type="BASE",value=500,name="Evasion",keywordFlags=0}},nil}c["Socketed Gems Reserve No Mana"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},value=-100,type="MORE",keywordFlags=0,name="ManaReserved",flags=0}},nil}c["20% increased Duration of Elemental Ailments on Enemies"]={{[1]={flags=0,type="INC",value=20,name="Duration",keywordFlags=0}}," of Elemental Ailments "}c["+33% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=33,name="FireResist",keywordFlags=0}},nil}c["30% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=30,name="Evasion",keywordFlags=0}},nil}c["30% increased Physical Damage with Staves"]={{[1]={flags=131072,type="INC",value=30,name="PhysicalDamage",keywordFlags=0}},nil}c["10% increased Damage Taken while Energy Shield is Full Corrupted"]={{[1]={flags=0,type="INC",value=10,name="DamageTaken",keywordFlags=0}}," while Energy Shield is Full Corrupted"}c["Attacks with this Weapon Penetrate 5% Elemental Resistances"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,type="BASE",value=5,name="ElementalPenetration",keywordFlags=0}},nil}c["Every 16 seconds you gain Elemental Overload for 8 seconds"]={nil,"Every 16 seconds you gain Elemental Overload for 8 seconds"}c["+20% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=20,name="LightningResist",keywordFlags=0}},nil}c["15% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=15,name="Damage",keywordFlags=0}},nil}c["77% increased Spell Damage"]={{[1]={flags=2,type="INC",value=77,name="Damage",keywordFlags=0}},nil}c["6% reduced Damage taken from Blinded Enemies 50% increased Blind duration"]={{[1]={flags=0,type="INC",value=-6,name="DamageTaken",keywordFlags=0}}," from Blinded Enemies 50% increased Blind duration"}c["+38 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=38,name="LifeOnHit",keywordFlags=0}},nil}c["+2 to Level of Socketed Bow Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="bow",value=2},name="GemProperty",keywordFlags=0}},nil}c["Adds 21 to 39 Physical Damage"]={{[1]={flags=0,type="BASE",value=21,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=39,name="PhysicalMax",keywordFlags=0}},nil}c["13% increased Skill Effect Duration"]={{[1]={flags=0,type="INC",value=13,name="Duration",keywordFlags=0}},nil}c["120% increased Vaal Skill Critical Strike Chance"]={{[1]={flags=0,type="INC",value=120,name="CritChance",keywordFlags=256}},nil}c["+50% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=50,name="FireResist",keywordFlags=0}},nil}c["34% increased Elemental Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=34,name="ElementalDamage",keywordFlags=0}},nil}c["+74 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=74,name="Accuracy",keywordFlags=0}},nil}c["Curse Enemies with Temporal Chains on Hit"]={{[1]={flags=0,type="LIST",value={skillId="TemporalChains",level=1,noSupports=true},name="ExtraSkill",keywordFlags=0}},nil}c["Create Consecrated Ground when you Shatter an Enemy"]={nil,"Create Consecrated Ground when you Shatter an Enemy"}c["Adds 15 to 28 Physical Damage"]={{[1]={flags=0,type="BASE",value=15,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=28,name="PhysicalMax",keywordFlags=0}},nil}c["172% increased Physical Damage"]={{[1]={flags=0,type="INC",value=172,name="PhysicalDamage",keywordFlags=0}},nil}c["+27% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=27,name="CritMultiplier",keywordFlags=0}},nil}c["27% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=27,name="CritChance",keywordFlags=0}},nil}c["Arrows that Pierce have 50% chance to cause Bleeding Arrows always Pierce after Chaining"]={nil,"Arrows that Pierce have 50% chance to cause Bleeding Arrows always Pierce after Chaining"}c["Socketed Gems have 20% reduced Mana Reservation"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=-20,name="ManaReserved",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["+20% to Cold and Lightning Resistances"]={{[1]={flags=0,type="BASE",value=20,name="ColdResist",keywordFlags=0},[2]={flags=0,type="BASE",value=20,name="LightningResist",keywordFlags=0}},nil}c["120% increased Energy Shield"]={{[1]={flags=0,type="INC",value=120,name="EnergyShield",keywordFlags=0}},nil}c["+1 to Maximum number of Spectres"]={{[1]={flags=0,type="BASE",value=1,name="ActiveSpectreLimit",keywordFlags=0}},nil}c["+18% to Fire and Lightning Resistances"]={{[1]={flags=0,type="BASE",value=18,name="FireResist",keywordFlags=0},[2]={flags=0,type="BASE",value=18,name="LightningResist",keywordFlags=0}},nil}c["Projectile Attack Skills have 60% increased Critical Strike Chance {variant:1}Projectiles from Attacks have 20% chance to Maim on Hit while you have a Beastial Minion"]={nil,"Projectile Attack Skills have 60% increased Critical Strike Chance {variant:1}Projectiles from Attacks have 20% chance to Maim on Hit while you have a Beastial Minion"}c["+24 to all Attributes"]={{[1]={flags=0,type="BASE",value=24,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=24,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=24,name="Int",keywordFlags=0}},nil}c["+20% to Fire and Lightning Resistances"]={{[1]={flags=0,type="BASE",value=20,name="FireResist",keywordFlags=0},[2]={flags=0,type="BASE",value=20,name="LightningResist",keywordFlags=0}},nil}c["+18% to Fire and Cold Resistances"]={{[1]={flags=0,type="BASE",value=18,name="FireResist",keywordFlags=0},[2]={flags=0,type="BASE",value=18,name="ColdResist",keywordFlags=0}},nil}c["+121 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=121,name="EnergyShield",keywordFlags=0}},nil}c["250% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=250,name="ArmourAndEvasion",keywordFlags=0}},nil}c["92% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=92,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["24% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=35651584,type="INC",value=24,name="PhysicalDamage",keywordFlags=0}},nil}c["4% of Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=4,name="LifeRegenPercent",keywordFlags=0}},nil}c["+3000 to Armour"]={{[1]={flags=0,type="BASE",value=3000,name="Armour",keywordFlags=0}},nil}c["+23 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=23,name="Evasion",keywordFlags=0}},nil}c["+2 maximum Energy Shield per 5 Strength"]={{[1]={[1]={type="PerStat",stat="Str",div=5},flags=0,type="BASE",value=2,name="EnergyShield",keywordFlags=0}},nil}c["70% increased Damage against Hindered Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Hindered"},flags=4,type="INC",value=70,name="Damage",keywordFlags=0}},nil}c["18% increased Melee Damage"]={{[1]={flags=256,type="INC",value=18,name="Damage",keywordFlags=0}},nil}c["+23 to Armour"]={{[1]={flags=0,type="BASE",value=23,name="Armour",keywordFlags=0}},nil}c["You have Onslaught while on full Frenzy Charges"]={{[1]={[1]={type="StatThreshold",stat="FrenzyCharges",thresholdStat="FrenzyChargesMax"},value=true,type="FLAG",keywordFlags=0,name="Condition:Phasing",flags=0}},nil}c["92% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=92,name="ArmourAndEvasion",keywordFlags=0}},nil}c["1% increased Area of Effect of Area Skills per 20 Intelligence"]={{[1]={[1]={type="PerStat",stat="Int",div=20},flags=0,type="INC",value=1,name="AreaOfEffect",keywordFlags=0}},nil}c["+39 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=39,name="EnergyShield",keywordFlags=0}},nil}c["Adds 52 to 79 Chaos Damage to Spells"]={{[1]={flags=2,type="BASE",value=52,name="ChaosMin",keywordFlags=0},[2]={flags=2,type="BASE",value=79,name="ChaosMax",keywordFlags=0}},nil}c["120% of Block Chance applied to Spells"]={{[1]={flags=0,type="BASE",value=120,name="BlockChanceConv",keywordFlags=0}},nil}c["+48 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=48,name="Evasion",keywordFlags=0}},nil}c["92% increased Armour"]={{[1]={flags=0,type="INC",value=92,name="Armour",keywordFlags=0}},nil}c["20% increased Flask effect duration"]={{[1]={flags=0,type="INC",value=20,name="FlaskDuration",keywordFlags=0}},nil}c["Reflects 61 Physical Damage to Melee Attackers"]={{},nil}c["45% increased Maximum Energy Shield"]={{[1]={flags=0,type="INC",value=45,name="EnergyShield",keywordFlags=0}},nil}c["-50% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=-50,name="ElementalResist",keywordFlags=0}},nil}c["Reflects 70 Physical Damage to Melee Attackers"]={{},nil}c["Gain 24% of Physical Damage as Extra Chaos Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=24,name="PhysicalDamageGainAsChaos",keywordFlags=0}},nil}c["+1 maximum Energy Shield per 5 Strength"]={{[1]={[1]={type="PerStat",stat="Str",div=5},flags=0,type="BASE",value=1,name="EnergyShield",keywordFlags=0}},nil}c["20% chance to Trigger Level 1 Raise Spiders on Kill"]={{[1]={flags=0,type="LIST",value={skillId="TriggeredSummonSpider",level=1},name="ExtraSkill",keywordFlags=0}},nil}c["+2 Life gained for each Enemy hit by your Attacks"]={{[1]={flags=1,type="BASE",value=2,name="LifeOnHit",keywordFlags=0}},nil}c["23% increased Trap Damage"]={{[1]={flags=0,type="INC",value=23,name="Damage",keywordFlags=4096}},nil}c["15% reduced Movement Speed"]={{[1]={flags=0,type="INC",value=-15,name="MovementSpeed",keywordFlags=0}},nil}c["Attacks with this Weapon have 108% increased Elemental Damage"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,type="INC",value=108,name="ElementalDamage",keywordFlags=0}},nil}c["Reflects 241 Physical Damage to Melee Attackers"]={{},nil}c["160% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=160,name="Evasion",keywordFlags=0}},nil}c["Adds 20 to 50 Physical Damage"]={{[1]={flags=0,type="BASE",value=20,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=50,name="PhysicalMax",keywordFlags=0}},nil}c["Can't use Chest armour {variant:1,2}15% Chance to Block"]={nil,"Can't use Chest armour {variant:1,2}15% Chance to Block"}c["200% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=200,name="Evasion",keywordFlags=0}},nil}c["15% chance to gain a Power Charge on Throwing a Trap"]={{}," to gain a Power Charge on Throwing a "}c["-18 Physical Damage taken from Attacks"]={{[1]={flags=0,type="BASE",value=-18,name="PhysicalDamageTaken",keywordFlags=0}}," from Attacks"}c["28% increased Trap Damage"]={{[1]={flags=0,type="INC",value=28,name="Damage",keywordFlags=4096}},nil}c["Reflects 17 Physical Damage to Melee Attackers"]={{},nil}c["+180 to maximum Life"]={{[1]={flags=0,type="BASE",value=180,name="Life",keywordFlags=0}},nil}c["Attacks with this Weapon deal 100 to 200 added Physical Damage to Ignited Enemies"]={nil,"deal 100 to 200 added Physical Damage to Ignited Enemies"}c["100% increased Physical Damage while Frozen"]={{[1]={[1]={type="Condition",var="Frozen"},flags=0,type="INC",value=100,name="PhysicalDamage",keywordFlags=0}},nil}c["You gain Onslaught for 2 seconds on Kill"]={nil,"You gain Onslaught for 2 seconds on Kill"}c["You always Ignite while Burning"]={nil,"You always Ignite while Burning"}c["Enemies you Kill have a 20% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage."]={nil,"Enemies you Kill have a 20% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage."}c["+50% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=50,name="ColdResist",keywordFlags=0}},nil}c["With at least 40 Intelligence in Radius, Cold Snap has a 25% chance to grant a Power Charge on Kill"]={nil,"With at least 40 Intelligence in Radius, Cold Snap has a 25% chance to grant a Power Charge on Kill"}c["Gain 100% of Bow Physical Damage as Extra Damage of each Element"]={{[1]={flags=8192,type="BASE",value=100,name="PhysicalDamageGainAsLightning",keywordFlags=0},[2]={flags=8192,type="BASE",value=100,name="PhysicalDamageGainAsCold",keywordFlags=0},[3]={flags=8192,type="BASE",value=100,name="PhysicalDamageGainAsFire",keywordFlags=0}},nil}c["60% reduced Duration"]={{[1]={flags=0,type="INC",value=-60,name="Duration",keywordFlags=0}},nil}c["30% increased Chill Duration on Enemies"]={{[1]={flags=0,type="INC",value=30,name="EnemyChillDuration",keywordFlags=0}},nil}c["Adds 54 to 88 Cold Damage to Spells while no Life is Reserved Adds 64 to 107 Fire Damage to Spells while no Life is Reserved"]={{[1]={flags=2,type="BASE",value=54,name="ColdMin",keywordFlags=0},[2]={flags=2,type="BASE",value=88,name="ColdMax",keywordFlags=0}}," while no is Reserved Adds 64 to 107 Fire Damage to s while no Life is Reserved"}c["+12% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=12,name="ColdResist",keywordFlags=0}},nil}c["10% increased Radius of Aura Skills"]={{[1]={[1]={type="SkillType",skillType=44},flags=0,type="INC",value=10,name="AreaOfEffect",keywordFlags=0}},nil}c["55% increased Elemental Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=55,name="ElementalDamage",keywordFlags=0}},nil}c["+33% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=33,name="ColdResist",keywordFlags=0}},nil}c["+50 Mana gained when you Block +5% Chance to Block"]={{[1]={flags=0,type="BASE",value=50,name="Mana",keywordFlags=0}}," gained when you Block +5% Chance to Block"}c["+50 Mana gained when you Block"]={{[1]={flags=0,type="BASE",value=50,name="Mana",keywordFlags=0}}," gained when you Block"}c["Adds 1 to 650 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=650,name="LightningMax",keywordFlags=0}},nil}c["Adds 1 to 80 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=80,name="LightningMax",keywordFlags=0}},nil}c["+20 to Intelligence"]={{[1]={flags=0,type="BASE",value=20,name="Int",keywordFlags=0}},nil}c["50% reduced Freeze Duration on You {variant:1}1% of Life Regenerated per Second"]={{},""}c["225% increased Energy Shield"]={{[1]={flags=0,type="INC",value=225,name="EnergyShield",keywordFlags=0}},nil}c["6% of Life Regenerated per Second while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="BASE",value=6,name="LifeRegenPercent",keywordFlags=0}},nil}c["+10% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=10,name="FireResist",keywordFlags=0}},nil}c["60% increased Rarity of Items found during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=60,name="LootRarity",keywordFlags=0}},nil}c["0.2% of Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=0.2,name="DamageLifeLeech",keywordFlags=0}},nil}c["90% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=90,name="ArmourAndEvasion",keywordFlags=0}},nil}c["2% additional Block Chance while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,type="BASE",value=2,name="BlockChance",keywordFlags=0}},nil}c["+45 to Intelligence"]={{[1]={flags=0,type="BASE",value=45,name="Int",keywordFlags=0}},nil}c["Grants maximum Energy Shield equal to 15% of your Reserved Mana to you and nearby Allies"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=0.15,name="EnergyShield",keywordFlags=0}},name="GrantReservedManaAsAura",keywordFlags=0}},nil}c["Cannot be inflicted with Bleeding"]={nil,"Cannot be inflicted with Bleeding"}c["140% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=140,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["9 Mana Regenerated per second"]={{[1]={flags=0,type="BASE",value=9,name="ManaRegen",keywordFlags=0}},nil}c["Shocked Enemies you Kill Explode, dealing 10% of"]={nil,"Shocked Enemies you Kill Explode, dealing 10% of"}c["Iron Grip"]={{[1]={value="Iron Grip",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["1% of Life Regenerated per Second"]={{[1]={flags=0,type="BASE",value=1,name="LifeRegenPercent",keywordFlags=0}},nil}c["+30% to Fire and Lightning Resistances"]={{[1]={flags=0,type="BASE",value=30,name="FireResist",keywordFlags=0},[2]={flags=0,type="BASE",value=30,name="LightningResist",keywordFlags=0}},nil}c["15% increased Movement Speed for 9 seconds on Throwing a Trap"]={{[1]={flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=4096}}," for 9 seconds on Throwing a "}c["You gain Onslaught for 2 seconds on Critical Strike {variant:3}You gain Onslaught for 4 seconds on Critical Strike"]={nil,"You gain Onslaught for 2 seconds on Critical Strike {variant:3}You gain Onslaught for 4 seconds on Critical Strike"}c["2% chance to gain a Power, Frenzy or Endurance Charge on Kill"]={{}," to gain a Power,or Endurance Charge on Kill"}c["50% reduced Freeze Duration on You"]={{[1]={flags=0,type="INC",value=-50,name="EnemyFreezeDuration",keywordFlags=0}}," on You"}c["75% of Block Chance applied to Spells"]={{[1]={flags=0,type="BASE",value=75,name="BlockChanceConv",keywordFlags=0}},nil}c["Cannot Block Attacks"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="CannotBlockAttacks",flags=0}},nil}c["+4% to all maximum Resistances"]={{[1]={flags=0,type="BASE",value=4,name="FireResistMax",keywordFlags=0},[2]={flags=0,type="BASE",value=4,name="ColdResistMax",keywordFlags=0},[3]={flags=0,type="BASE",value=4,name="LightningResistMax",keywordFlags=0},[4]={flags=0,type="BASE",value=4,name="ChaosResistMax",keywordFlags=0}},nil}c["80% of Block Chance applied to Spells"]={{[1]={flags=0,type="BASE",value=80,name="BlockChanceConv",keywordFlags=0}},nil}c["92% increased Energy Shield"]={{[1]={flags=0,type="INC",value=92,name="EnergyShield",keywordFlags=0}},nil}c["+4% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=4,name="ElementalResist",keywordFlags=0}},nil}c["+5% Chance to Block"]={{[1]={flags=0,type="BASE",value=5,name="BlockChance",keywordFlags=0}},nil}c["4 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=4,name="LifeRegen",keywordFlags=0}},nil}c["10% increased Movement Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=10,name="MovementSpeed",keywordFlags=0}},nil}c["23% increased Poison Duration"]={{[1]={flags=0,type="INC",value=23,name="Duration",keywordFlags=1048576}},nil}c["+8% to maximum Fire Resistance"]={{[1]={flags=0,type="BASE",value=8,name="FireResistMax",keywordFlags=0}},nil}c["20 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=20,name="LifeRegen",keywordFlags=0}},nil}c["Has 2 Abyssal Sockets Trigger Level 20 Spirit Burst when you Use a Skill while you have a Spirit Charge"]={nil,"Has 2 Abyssal Sockets Trigger Level 20 Spirit Burst when you Use a Skill while you have a Spirit Charge"}c["80% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=80,name="Evasion",keywordFlags=0}},nil}c["All bonuses from an equipped Shield apply to your Minions instead of you"]={{},nil}c["20% increased Elemental Damage with Attack Skills +55 to maximum Mana"]={{[1]={flags=0,type="INC",value=20,name="ElementalDamage",keywordFlags=0}}," with Attack Skills +55 to maximum Mana"}c["Adds 25 to 40 Cold Damage while you have Avian's Might Adds 3 to 62 Lightning Damage while you have Avian's Might"]={{[1]={flags=0,type="BASE",value=25,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=40,name="ColdMax",keywordFlags=0}}," while you have Avian's Might Adds 3 to 62 while you have Avian's Might"}c["6 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=6,name="LifeRegen",keywordFlags=0}},nil}c["+60 Maximum Life"]={{[1]={flags=0,type="BASE",value=60,name="Life",keywordFlags=0}},nil}c["Socketed Gems have 25% reduced Mana Reservation"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=-25,name="ManaReserved",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["58% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=58,name="CritChance",keywordFlags=0}},nil}c["225% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=225,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["250% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=250,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["Triggers Level 20 Fire Aegis when Equipped"]={{[1]={flags=0,type="LIST",value={skillId="FireAegis",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["Gain 8% of Physical Damage as Extra Chaos Damage"]={{[1]={flags=0,type="BASE",value=8,name="PhysicalDamageGainAsChaos",keywordFlags=0}},nil}c["You have Phasing while affected by Haste {variant:24}Unaffected by Temporal Chains while affected by Haste"]={nil,"You have Phasing while affected by Haste {variant:24}Unaffected by Temporal Chains while affected by Haste"}c["30% Chance to gain Unholy Might on Block for 3 seconds"]={{}," to gain Unholy Might on Block for 3 seconds"}c["30% increased Damage when you have no Energy Shield {variant:2}100% increased Global Armour when you have no Energy Shield"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=30,name="Damage",keywordFlags=0}}," when you have no Energy Shield {variant:2}100% increased Armour when you have no Energy Shield"}c["30% increased Damage when you have no Energy Shield"]={{[1]={flags=0,type="INC",value=30,name="Damage",keywordFlags=0}}," when you have no Energy Shield"}c["-10% Chance to Block"]={{[1]={flags=0,type="BASE",value=-10,name="BlockChance",keywordFlags=0}},nil}c["Gain 10% of Physical Damage as Extra Chaos Damage"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalDamageGainAsChaos",keywordFlags=0}},nil}c["5% chance to Gain Unholy Might for 4 seconds on Melee Kill"]={{}," to Gain Unholy Might for 4 seconds on Kill"}c["0.4% of Chaos Damage Leeched as Life"]={{[1]={flags=0,type="BASE",value=0.4,name="ChaosDamageLifeLeech",keywordFlags=0}},nil}c["Totems gain +16% to all Elemental Resistances"]={nil,"Totems gain +16% to all Elemental Resistances"}c["50% increased Spell Damage"]={{[1]={flags=2,type="INC",value=50,name="Damage",keywordFlags=0}},nil}c["No Physical Damage"]={{[1]={value={key="PhysicalMin"},type="LIST",keywordFlags=0,name="WeaponData",flags=0},[2]={value={key="PhysicalMax"},type="LIST",keywordFlags=0,name="WeaponData",flags=0},[3]={value={key="PhysicalDPS"},type="LIST",keywordFlags=0,name="WeaponData",flags=0}},nil}c["+1.8% to Critical Strike Chance while affected by Hatred"]={{[1]={flags=0,type="BASE",value=1.8,name="CritChance",keywordFlags=0}}," while affected by Hatred"}c["Replenishes Energy Shield by 4% of Armour when you Block"]={nil,"Replenishes Energy Shield by 4% of Armour when you Block"}c["+8 to Armour"]={{[1]={flags=0,type="BASE",value=8,name="Armour",keywordFlags=0}},nil}c["100% increased Duration of Curses on you +5% Chance to Block"]={{[1]={flags=0,type="INC",value=100,name="Duration",keywordFlags=0}}," of Curses on you +5% Chance to Block"}c["14% increased Melee Damage"]={{[1]={flags=256,type="INC",value=14,name="Damage",keywordFlags=0}},nil}c["Triggers Level 20 Cold Aegis when Equipped"]={{[1]={flags=0,type="LIST",value={skillId="ColdAegis",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["10% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=10,name="ElementalDamage",keywordFlags=0}},nil}c["20% chance to Block Attacks if you've Blocked a Spell Recently"]={{[1]={[1]={type="Condition",var="BlockedSpellRecently"},flags=0,type="BASE",value=20,name="BlockChance",keywordFlags=0}},nil}c["12% increased Attack Speed while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=1,type="INC",value=12,name="Speed",keywordFlags=0}},nil}c["35% increased Movement Speed when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=0,type="INC",value=35,name="MovementSpeed",keywordFlags=0}},nil}c["7% increased Spell Damage"]={{[1]={flags=2,type="INC",value=7,name="Damage",keywordFlags=0}},nil}c["Evasion Rating is increased by Uncapped Cold Resistance"]={{[1]={[1]={type="PerStat",stat="ColdResistTotal",div=1},value=1,type="INC",keywordFlags=0,name="Evasion",flags=0}},nil}c["Recover 25% of Life and Mana when you use a Warcry 100% increased Warcry Duration 100% increased Warcry Cooldown Recovery Speed"]={nil,"Recover 25% of Life and Mana when you use a Warcry 100% increased Warcry Duration 100% increased Warcry Cooldown Recovery Speed"}c["10% increased Quantity of Items found"]={{[1]={flags=0,type="INC",value=10,name="LootQuantity",keywordFlags=0}},nil}c["120% increased Block Recovery"]={{[1]={flags=0,type="INC",value=120,name="BlockRecovery",keywordFlags=0}},nil}c["60% increased Spell Damage for each 200 total Mana you have Spent Recently Shaper Item"]={{[1]={flags=2,type="INC",value=60,name="Damage",keywordFlags=0}}," for each 200 total Mana you have Spent Recently Shaper Item"}c["Chaos Damage does not bypass Energy Shield during effect Removes all but one Life on use"]={nil,"Chaos Damage does not bypass Energy Shield during effect Removes all but one Life on use"}c["0.8% of Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=0.8,name="DamageLifeLeech",keywordFlags=0}},nil}c["Can't use other Rings"]={nil,"Can't use other Rings"}c["+8 Life gained for each Enemy hit by your Spells"]={{[1]={flags=2,type="BASE",value=8,name="LifeOnHit",keywordFlags=0}},nil}c["50% increased Burning Damage"]={{[1]={flags=8,type="INC",value=50,name="FireDamage",keywordFlags=0}},nil}c["40% less Critical Strike Chance"]={{[1]={flags=0,type="MORE",value=-40,name="CritChance",keywordFlags=0}},nil}c["+15 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=15,name="LifeOnHit",keywordFlags=0}},nil}c["to surrounding targets"]={nil,"to surrounding targets"}c["+23 to maximum Mana"]={{[1]={flags=0,type="BASE",value=23,name="Mana",keywordFlags=0}},nil}c["also grant an equal chance to gain a Power Charge on Kill"]={nil,"also grant an equal chance to gain a Power Charge on Kill"}c["20% of Physical Damage gained as Extra Chaos Damage against"]={{[1]={flags=0,type="BASE",value=20,name="PhysicalDamageGainAsChaos",keywordFlags=0}}," against"}c["Applies level 15 Punishment on Blocking a Melee Attack Applies level 15 Temporal Chains on Blocking a Projectile Attack"]={nil,"Applies level 15 Punishment on Blocking a Melee Attack Applies level 15 Temporal Chains on Blocking a Projectile Attack"}c["15% chance to gain a Flask Charge when you deal a Critical Strike {variant:3}50% chance to gain a Flask Charge when you deal a Critical Strike"]={{}," to gain a Flask Charge when you deal a Critical Strike {variant:3}50% chance to gain a Flask Charge when you deal a Critical Strike"}c["Applies level 15 Punishment on Blocking a Melee Attack"]={nil,"Applies level 15 Punishment on Blocking a Melee Attack"}c["8% additional Block Chance if you were Damaged by a Hit Recently"]={{[1]={[1]={type="Condition",var="BeenHitRecently"},flags=0,type="BASE",value=8,name="BlockChance",keywordFlags=0}},nil}c["+40 Life gained when you Block"]={{[1]={flags=0,type="BASE",value=40,name="Life",keywordFlags=0}}," gained when you Block"}c["60% of Block Chance applied to Spells"]={{[1]={flags=0,type="BASE",value=60,name="BlockChanceConv",keywordFlags=0}},nil}c["10% increased Effect of Auras on You"]={{[1]={flags=0,type="INC",value=10,name="AuraEffectOnSelf",keywordFlags=0}},nil}c["You are Shocked for 4 seconds on reaching Maximum Power Charges"]={nil,"You are Shocked for 4 seconds on reaching Maximum Power Charges"}c["2% chance to Avoid Elemental Damage when Hit per Frenzy Charge 0.5% of Attack Damage Leeched as Life per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},[2]={type="Multiplier",var="FrenzyCharge"},flags=0,type="BASE",keywordFlags=0,name="ElementalDamage",value=2}}," to Avoid when Hit 0.5% of Attack Damage Leeched as Life "}c["Lose all Power Charges on reaching Maximum Power Charges You are Shocked for 4 seconds on reaching Maximum Power Charges"]={nil,"Lose all Power Charges on reaching Maximum Power Charges You are Shocked for 4 seconds on reaching Maximum Power Charges"}c["+40 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=40,name="Evasion",keywordFlags=0}},nil}c["12% increased maximum Energy Shield"]={{[1]={flags=0,type="INC",value=12,name="EnergyShield",keywordFlags=0}},nil}c["20% chance to gain a Power Charge on Hit"]={{}," to gain a Power Charge on Hit"}c["+2 to Maximum Power Charges"]={{[1]={flags=0,type="BASE",value=2,name="PowerChargesMax",keywordFlags=0}},nil}c["Golem Skills have 25% increased Cooldown Recovery Speed"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="INC",value=25,name="CooldownRecovery",keywordFlags=0}},nil}c["30% increased Movement Speed for 9 seconds on Throwing a Trap {variant:2}15% increased Movement Speed for 9 seconds on Throwing a Trap"]={{[1]={flags=0,type="INC",value=30,name="MovementSpeed",keywordFlags=4096}}," for 9 seconds on Throwing a {variant:2}15% increased Movement Speed for 9 seconds on Throwing a Trap"}c["35% increased Damage"]={{[1]={flags=0,type="INC",value=35,name="Damage",keywordFlags=0}},nil}c["100% of Cold Damage from Hits taken as Lightning Damage"]={{[1]={flags=0,type="BASE",value=100,name="ColdDamageTakenAsLightning",keywordFlags=0}},nil}c["+38 to maximum Life"]={{[1]={flags=0,type="BASE",value=38,name="Life",keywordFlags=0}},nil}c["Immune to Freeze while affected by Purity of Ice"]={nil,"Immune to Freeze while affected by Purity of Ice"}c["Adds 14 to 16 Physical Damage to Attacks and Spells per Siphoning Charge Gain 4% of Non-Chaos Damage as extra Chaos Damage per Siphoning Charge"]={{[1]={flags=0,type="BASE",value=14,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=16,name="PhysicalMax",keywordFlags=0}}," per Siphoning Charge Gain 4% of Non- as extra Chaos Damage per Siphoning Charge"}c["Grants Summon Harbinger of Time Skill 15% increased Attack and Cast Speed"]={nil,"Grants Summon Harbinger of Time Skill 15% increased Attack and Cast Speed"}c["+2 Accuracy Rating per 2 Intelligence"]={{[1]={[1]={type="PerStat",stat="Int",div=2},flags=0,type="BASE",value=2,name="Accuracy",keywordFlags=0}},nil}c["30% reduced Spell Damage taken from Blinded Enemies"]={{[1]={flags=2,type="INC",value=-30,name="DamageTaken",keywordFlags=0}}," from Blinded Enemies"}c["1% of Damage Leeched as Life if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,type="BASE",value=1,name="DamageLifeLeech",keywordFlags=0}},nil}c["+15 to Dexterity"]={{[1]={flags=0,type="BASE",value=15,name="Dex",keywordFlags=0}},nil}c["30% increased Fire Damage with Hits and Ailments against Blinded Enemies 30% reduced Spell Damage taken from Blinded Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Blinded"},flags=6,type="INC",value=30,name="FireDamage",keywordFlags=0}}," with Hits and Ailments 30% reduced Damage taken from Blinded Enemies"}c["Can Allocate Passives from the Duelist's starting point"]={{},nil}c["30% increased Fire Damage against Blinded Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Blinded"},flags=4,type="INC",value=30,name="FireDamage",keywordFlags=0}},nil}c["Reflect Shocks applied to you to all Nearby Enemies"]={nil,"Reflect Shocks applied to you to all Nearby Enemies"}c["Chaos Damage does not bypass Energy Shield while not on Low Life or Low Mana Reflect Shocks applied to you to all Nearby Enemies"]={nil,"Chaos Damage does not bypass Energy Shield while not on Low Life or Low Mana Reflect Shocks applied to you to all Nearby Enemies"}c["+130 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=130,name="EnergyShield",keywordFlags=0}},nil}c["Right ring slot: You cannot Regenerate Mana"]={nil,"You cannot Regenerate Mana"}c["Point Blank"]={{[1]={value="Point Blank",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["Chaos Damage does not bypass Energy Shield while not on Low Life or Low Mana"]={nil,"Chaos Damage does not bypass Energy Shield while not on Low Life or Low Mana"}c["260% increased Energy Shield"]={{[1]={flags=0,type="INC",value=260,name="EnergyShield",keywordFlags=0}},nil}c["+1 to Maximum Life per 2 Intelligence"]={{[1]={[1]={type="PerStat",stat="Int",div=2},flags=0,type="BASE",value=1,name="Life",keywordFlags=0}},nil}c["Gain 100% of Bow Physical Damage as Extra Damage of an Element"]={{[1]={flags=0,type="BASE",value=100,name="PhysicalDamage",keywordFlags=0}}," Bow as Extra Damage of an Element"}c["40% increased Physical Damage"]={{[1]={flags=0,type="INC",value=40,name="PhysicalDamage",keywordFlags=0}},nil}c["+38% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=38,name="LightningResist",keywordFlags=0}},nil}c["80% increased Mana Cost of Skills"]={{[1]={flags=0,type="INC",value=80,name="ManaCost",keywordFlags=0}},nil}c["10% chance to Trigger Level 8 Summon Raging Spirit on Kill"]={{[1]={flags=0,type="LIST",value={skillId="SummonRagingSpirit",level=8},name="ExtraSkill",keywordFlags=0}},nil}c["30% increased Damage while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,type="INC",value=30,name="Damage",keywordFlags=0}},nil}c["10% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=10,name="LootRarity",keywordFlags=0}},nil}c["Shock Reflection"]={nil,"Shock Reflection"}c["Gain 2 Power Charges on Using a Warcry"]={nil,"Gain 2 Power Charges on Using a Warcry"}c["Shocks all nearby Enemies on Killing a Shocked Enemy"]={nil,"Shocks all nearby Enemies on Killing a Shocked Enemy"}c["6% increased Maximum Life for each Equipped Corrupted Item"]={{[1]={flags=0,type="INC",value=6,name="Life",keywordFlags=0}}," for each Equipped Corrupted Item"}c["Adds 3 to 47 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=3,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=47,name="LightningMax",keywordFlags=0}},nil}c["Gain +3 Mana when you hit a Taunted Enemy {variant:2,3}Gain 2 Power Charges on Using a Warcry"]={nil,"Gain +3 Mana when you hit a Taunted Enemy {variant:2,3}Gain 2 Power Charges on Using a Warcry"}c["Adds 2 to 45 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=2,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=45,name="LightningMax",keywordFlags=0}},nil}c["Gain +3 Mana when you hit a Taunted Enemy"]={nil,"Gain +3 Mana when you hit a Taunted Enemy"}c["10% of Damage Reflected Gained as Life"]={{[1]={flags=0,type="BASE",value=10,name="Damage",keywordFlags=0}}," Reflected Gained as Life"}c["Reflects 1 to 1000 Physical Damage to Attackers on Block {variant:2,3}10% of Damage Reflected Gained as Life"]={nil,"Reflects 1 to 1000 Physical Damage to Attackers on Block {variant:2,3}10% of Damage Reflected Gained as Life"}c["Reflects 1 to 1000 Physical Damage to Attackers on Block"]={nil,"Reflects 1 to 1000 Physical Damage to Attackers on Block"}c["90% Increased Evasion Rating"]={{[1]={flags=0,type="INC",value=90,name="Evasion",keywordFlags=0}},nil}c["+11% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=11,name="ChaosResist",keywordFlags=0}},nil}c["Adds 175 to 300 Cold Damage"]={{[1]={flags=0,type="BASE",value=175,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=300,name="ColdMax",keywordFlags=0}},nil}c["25% Increased Warcry Effect"]={{[1]={flags=0,type="INC",value=25,name="BuffEffect",keywordFlags=4}},nil}c["You gain Onslaught for 4 seconds on using a Warcry {variant:2,3}25% Increased Warcry Effect"]={nil,"You gain Onslaught for 4 seconds on using a Warcry {variant:2,3}25% Increased Warcry Effect"}c["You gain Onslaught for 2 seconds on Killing Taunted Enemies {variant:2,3}You gain Onslaught for 4 seconds on using a Warcry"]={nil,"You gain Onslaught for 2 seconds on Killing Taunted Enemies {variant:2,3}You gain Onslaught for 4 seconds on using a Warcry"}c["5% chance to Curse Enemies with Enfeeble on Hit {variant:2}10% chance to Curse Enemies with Enfeeble on Hit"]={{}," to Curse Enemies withon Hit {variant:2}10% chance to Curse Enemies with Enfeeble on Hit"}c["20% increased Stun Duration with Two Handed Melee Weapons on Enemies"]={{[1]={flags=35651584,type="INC",value=20,name="EnemyStunDuration",keywordFlags=0}},nil}c["15% chance to gain a Power Charge when your Trap is triggered by an Enemy"]={{}," to gain a Power Charge when your is triggered by an Enemy"}c["25 Life Regenerated per second per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="BASE",value=25,name="LifeRegen",keywordFlags=0}},nil}c["15% increased Damage over Time"]={{[1]={flags=8,type="INC",value=15,name="Damage",keywordFlags=0}},nil}c["Removes 1% of maximum Life on Kill Removes 1% of maximum Energy Shield on Kill"]={nil,"Removes 1% of maximum Life on Kill Removes 1% of maximum Energy Shield on Kill"}c["Uses both hand slots 90% increased Critical Strike Chance"]={nil,"Uses both hand slots 90% increased Critical Strike Chance"}c["100% Increased Evasion Rating"]={{[1]={flags=0,type="INC",value=100,name="Evasion",keywordFlags=0}},nil}c["Gain 13% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,type="BASE",value=13,name="PhysicalDamageGainAsCold",keywordFlags=0}},nil}c["4% increased Attack Speed with Daggers"]={{[1]={flags=32769,type="INC",value=4,name="Speed",keywordFlags=0}},nil}c["+30% to Critical Strike Multiplier with Mines"]={{[1]={flags=0,type="BASE",value=30,name="CritMultiplier",keywordFlags=8192}},nil}c["+45 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=45,name="EnergyShield",keywordFlags=0}},nil}c["40% increased Rarity of Items Dropped by Frozen Enemies 40% increased Cold Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=40,name="ColdDamage",keywordFlags=0}}," Rarity of Items Dropped by Frozen Enemies 40% increased with Attack Skills"}c["4% increased Elemental Damage per Grand Spectrum"]={{[1]={[1]={type="Multiplier",var="GrandSpectrum"},flags=0,type="INC",value=4,name="ElementalDamage",keywordFlags=0},[2]={flags=0,type="BASE",value=1,name="Multiplier:GrandSpectrum",keywordFlags=0}},nil}c["30% chance to Avoid being Shocked"]={{[1]={flags=0,type="BASE",value=30,name="AvoidShock",keywordFlags=0}},nil}c["Nearby Allies gain 2% of Life Regenerated per Second"]={{[1]={flags=0,type="LIST",value={onlyAllies=true,mod={flags=0,type="BASE",value=2,name="LifeRegenPercent",keywordFlags=0}},name="ExtraAura",keywordFlags=0}},nil}c["Reflects 10 Cold Damage to Melee Attackers {variant:2,3,4}Reflects 50 Cold Damage to Melee Attackers"]={nil,"Reflects 10 Cold Damage to Melee Attackers {variant:2,3,4}Reflects 50 Cold Damage to Melee Attackers"}c["Gain 15% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,type="BASE",value=15,name="PhysicalDamageGainAsCold",keywordFlags=0}},nil}c["Enemies are Unlucky when Damaging you while you are Cursed with Vulnerability You are cursed with Level 10 Vulnerability"]={nil,"Enemies are Unlucky when Damaging you while you are Cursed with Vulnerability You are cursed with Level 10 Vulnerability"}c["10% Chance to Block Spells"]={{[1]={flags=0,type="BASE",value=10,name="SpellBlockChance",keywordFlags=0}},nil}c["Adds 10 to 18 Physical Damage to Attacks"]={{[1]={flags=1,type="BASE",value=10,name="PhysicalMin",keywordFlags=0},[2]={flags=1,type="BASE",value=18,name="PhysicalMax",keywordFlags=0}},nil}c["12% Chance to Block Spells"]={{[1]={flags=0,type="BASE",value=12,name="SpellBlockChance",keywordFlags=0}},nil}c["Adds 12 to 20 Physical Damage to Attacks"]={{[1]={flags=1,type="BASE",value=12,name="PhysicalMin",keywordFlags=0},[2]={flags=1,type="BASE",value=20,name="PhysicalMax",keywordFlags=0}},nil}c["7 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=7,name="LifeRegen",keywordFlags=0}},nil}c["110% increased Energy Shield"]={{[1]={flags=0,type="INC",value=110,name="EnergyShield",keywordFlags=0}},nil}c["10% increased effect of Fortify on You"]={{[1]={flags=0,type="INC",value=10,name="FortifyEffectOnSelf",keywordFlags=0}},nil}c["20% increased Armour"]={{[1]={flags=0,type="INC",value=20,name="Armour",keywordFlags=0}},nil}c["28% increased Elemental Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=28,name="ElementalDamage",keywordFlags=0}},nil}c["80% increased Critical Strike Chance for Spells"]={{[1]={flags=2,type="INC",value=80,name="CritChance",keywordFlags=0}},nil}c["Adds 56 to 400 Physical Damage"]={{[1]={flags=0,type="BASE",value=56,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=400,name="PhysicalMax",keywordFlags=0}},nil}c["10% increased Skill Effect Duration"]={{[1]={flags=0,type="INC",value=10,name="Duration",keywordFlags=0}},nil}c["Adds 190 to 220 Fire Damage in Main Hand"]={{[1]={[1]={type="InSlot",num=1},flags=0,type="BASE",value=190,name="FireMin",keywordFlags=0},[2]={[1]={type="InSlot",num=1},flags=0,type="BASE",value=220,name="FireMax",keywordFlags=0}},nil}c["25% increased Quantity of Items Dropped by Slain Frozen enemies"]={{}," Quantity of Items Dropped by Slain Frozen enemies"}c["Enemies you Curse take 10% increased Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=10,name="DamageTaken",keywordFlags=0}},name="AffectedByCurseMod",keywordFlags=0}},nil}c["100% increased Curse Duration"]={{[1]={flags=0,type="INC",value=100,name="Duration",keywordFlags=2}},nil}c["Immune to Burning Ground, Shocked Ground and Chilled Ground Regenerate 100 Life per second while moving"]={nil,"Immune to Burning Ground, Shocked Ground and Chilled Ground Regenerate 100 Life per second while moving"}c["Insufficient Mana doesn't prevent your Melee Attacks"]={nil,"Insufficient Mana doesn't prevent your Melee Attacks"}c["3% increased Attack Speed with One Handed Melee Weapons"]={{[1]={flags=18874369,type="INC",value=3,name="Speed",keywordFlags=0}},nil}c["+190 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=190,name="EnergyShield",keywordFlags=0}},nil}c["190% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=190,name="Evasion",keywordFlags=0}},nil}c["+90 to all Attributes"]={{[1]={flags=0,type="BASE",value=90,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=90,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=90,name="Int",keywordFlags=0}},nil}c["20% increased Effect of your Curses"]={{[1]={flags=0,type="INC",value=20,name="CurseEffect",keywordFlags=0}},nil}c["+5 Mana Gained on Kill"]={{[1]={flags=0,type="BASE",value=5,name="ManaOnKill",keywordFlags=0}},nil}c["230% increased Energy Shield"]={{[1]={flags=0,type="INC",value=230,name="EnergyShield",keywordFlags=0}},nil}c["+15% to Critical Strike Multiplier with Mines"]={{[1]={flags=0,type="BASE",value=15,name="CritMultiplier",keywordFlags=8192}},nil}c["50% increased Critical Strike Chance with Bows"]={{[1]={flags=8192,type="INC",value=50,name="CritChance",keywordFlags=0}},nil}c["350% increased Energy Shield"]={{[1]={flags=0,type="INC",value=350,name="EnergyShield",keywordFlags=0}},nil}c["24% increased maximum Mana"]={{[1]={flags=0,type="INC",value=24,name="Mana",keywordFlags=0}},nil}c["Curse Reflection"]={nil,"Curse Reflection"}c["100% of Fire Damage from Hits taken as Cold Damage"]={{[1]={flags=0,type="BASE",value=100,name="FireDamageTakenAsCold",keywordFlags=0}},nil}c["Socketed Gems are Supported by Level 18 Innervate"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportOnslaughtOnSlayingShockedEnemy",level=18},name="ExtraSupport",keywordFlags=0}},nil}c["20% additional Spell Block chance while Cursed"]={{[1]={flags=2,type="BASE",value=20,name="BlockChance",keywordFlags=0}}," while Cursed"}c["+14 to all Attributes"]={{[1]={flags=0,type="BASE",value=14,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=14,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=14,name="Int",keywordFlags=0}},nil}c["Adds 98 to 121 Physical Damage"]={{[1]={flags=0,type="BASE",value=98,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=121,name="PhysicalMax",keywordFlags=0}},nil}c["10% chance to gain a Power Charge when you Block 6% additional Block Chance with Staves"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,type="BASE",value=10,name="BlockChance",keywordFlags=0}}," to gain a Power Charge when you Block 6% additional "}c["10% additional Block chance while not Cursed"]={{[1]={flags=0,type="BASE",value=10,name="BlockChance",keywordFlags=0}}," while not Cursed"}c["With at least 40 Intelligence in Radius, Raised Spectres have a 50% chance to gain Soul Eater for 30 seconds on Kill"]={nil,"With at least 40 Intelligence in Radius, Raised Spectres have a 50% chance to gain Soul Eater for 30 seconds on Kill"}c["10% increased Duration of Elemental Status Ailments on Enemies"]={{[1]={flags=0,type="INC",value=10,name="EnemyShockDuration",keywordFlags=0},[2]={flags=0,type="INC",value=10,name="EnemyFreezeDuration",keywordFlags=0},[3]={flags=0,type="INC",value=10,name="EnemyChillDuration",keywordFlags=0},[4]={flags=0,type="INC",value=10,name="EnemyIgniteDuration",keywordFlags=0}},nil}c["20% reduced Projectile Speed"]={{[1]={flags=0,type="INC",value=-20,name="ProjectileSpeed",keywordFlags=0}},nil}c["50% reduced Duration of Curses on you"]={{[1]={flags=0,type="INC",value=-50,name="Duration",keywordFlags=0}}," of Curses on you"}c["+30 to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=30,name="ElementalResist",keywordFlags=0}},nil}c["When you Kill an Enemy, for each Curse on that Enemy, gain 4% of Non-Chaos Damage as extra Chaos Damage for 4 seconds"]={{[1]={[1]={type="Condition",var="KilledRecently"},[2]={type="Multiplier",var="CurseOnEnemy"},flags=0,type="BASE",keywordFlags=0,name="PhysicalDamageGainAsChaos",value=4},[2]={[1]={type="Condition",var="KilledRecently"},[2]={type="Multiplier",var="CurseOnEnemy"},flags=0,type="BASE",keywordFlags=0,name="ElementalDamageGainAsChaos",value=4}},nil}c["+60 to Intelligence"]={{[1]={flags=0,type="BASE",value=60,name="Int",keywordFlags=0}},nil}c["+300 Armour per active Totem Blood Magic"]={{[1]={flags=0,type="BASE",value=300,name="Armour",keywordFlags=16384}}," per active Blood Magic"}c["8% of Physical Damage taken as Fire Damage"]={{[1]={flags=0,type="BASE",value=8,name="PhysicalDamageTakenAsFire",keywordFlags=0}},nil}c["100% increased Amount Recovered"]={{[1]={flags=0,type="INC",value=100,name="FlaskRecovery",keywordFlags=0}},nil}c["Damage Penetrates 15% Fire Resistance while affected by Anger {variant:3}Gain 25% of Physical Damage as Extra Fire Damage while affected by Anger"]={{[1]={[1]={type="SkillName",skillName="Anger"},flags=0,type="BASE",value=15,name="FirePenetration",keywordFlags=0}}," while affected by{variant:3}Gain 25% of Physical Damage as Extra Fire Damage while affected by Anger"}c["0.5% of Damage dealt by your Totems is Leeched to you as Life"]={{[1]={flags=0,type="BASE",value=0.5,name="DamageLifeLeechToPlayer",keywordFlags=16384}},nil}c["1% of Damage Leeched as Life for Skills used by Totems"]={{[1]={flags=0,type="BASE",value=1,name="DamageLifeLeech",keywordFlags=16384}},nil}c["Socketed Gems are Supported by level 1 Reduced Mana"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportReducedMana",level=1},name="ExtraSupport",keywordFlags=0}},nil}c["15% increased Area of Effect for Skills used by Totems"]={{[1]={flags=0,type="INC",value=15,name="AreaOfEffect",keywordFlags=16384}},nil}c["Conduit"]={{[1]={value="Conduit",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["Socketed Gems have 50% reduced Mana Cost"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=-50,name="ManaCost",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["0.5% of Life Regenerated per Second"]={{[1]={flags=0,type="BASE",value=0.5,name="LifeRegenPercent",keywordFlags=0}},nil}c["+2 Mana gained for each Enemy hit by your Attacks"]={{[1]={flags=1,type="BASE",value=2,name="ManaOnHit",keywordFlags=0}},nil}c["+225% to Melee Critical Strike Multiplier"]={{[1]={flags=256,type="BASE",value=225,name="CritMultiplier",keywordFlags=0}},nil}c["200% increased Armour against Projectiles +25% additional Block Chance against Projectiles"]={{[1]={flags=0,type="INC",value=200,name="Armour",keywordFlags=0}}," against Projectiles +25% additional Block Chance against Projectiles"}c["200% increased Armour against Projectiles"]={{[1]={flags=0,type="INC",value=200,name="Armour",keywordFlags=0}}," against Projectiles"}c["+140 to maximum Life"]={{[1]={flags=0,type="BASE",value=140,name="Life",keywordFlags=0}},nil}c["-80 Physical Damage taken from Projectile Attacks"]={{[1]={flags=0,type="BASE",value=-80,name="PhysicalDamageTaken",keywordFlags=0}}," from Projectile Attacks"}c["-10 Physical Damage taken from Projectile Attacks {variant:2,3}-80 Physical Damage taken from Projectile Attacks"]={{[1]={flags=0,type="BASE",value=-10,name="PhysicalDamageTaken",keywordFlags=0}}," from Projectile Attacks {variant:2,3}-80 Physical Damage taken from Projectile Attacks"}c["You cannot be Shocked for 3 seconds after being Shocked"]={nil,"You cannot be Shocked for 3 seconds after being Shocked"}c["Gain 24% of Physical Damage as Extra Damage of a random Element"]={{[1]={flags=0,type="BASE",value=24,name="PhysicalDamage",keywordFlags=0}}," as Extra Damage of a random Element"}c["250% increased Armour"]={{[1]={flags=0,type="INC",value=250,name="Armour",keywordFlags=0}},nil}c["Adds 56 to 84 Chaos Damage to Spells"]={{[1]={flags=2,type="BASE",value=56,name="ChaosMin",keywordFlags=0},[2]={flags=2,type="BASE",value=84,name="ChaosMax",keywordFlags=0}},nil}c["2% chance to Dodge Attack and Spell Hits per 500 Maximum Mana, up to 20% You have Onslaught while not on Low Mana"]={{[1]={flags=2,type="BASE",value=2,name="Mana",keywordFlags=0}}," to Dodge Attack and Hits per 500 , up to 20% You have Onslaught while not on Low Mana"}c["150% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=150,name="Evasion",keywordFlags=0}},nil}c["Gain +10 Life when you Taunt an Enemy"]={nil,"Gain +10 Life when you Taunt an Enemy"}c["22% increased maximum Mana"]={{[1]={flags=0,type="INC",value=22,name="Mana",keywordFlags=0}},nil}c["2% of Attack Damage Leeched as Life against Taunted Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Taunted"},flags=5,type="BASE",value=2,name="DamageLifeLeech",keywordFlags=0}},nil}c["20% increased Cold Damage"]={{[1]={flags=0,type="INC",value=20,name="ColdDamage",keywordFlags=0}},nil}c["+1 to Level of Socketed Warcry Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="warcry",value=1},name="GemProperty",keywordFlags=0}},nil}c["Strength provides no bonus to Maximum Life Intelligence provides no bonus to Maximum Mana"]={nil,"Strength provides no bonus to Maximum Life Intelligence provides no bonus to Maximum Mana"}c["Attacks have 15% chance to cause Bleeding"]={{[1]={flags=1,type="BASE",value=15,name="BleedChance",keywordFlags=0}},nil}c["Triggers Level 20 Elemental Aegis when Equipped"]={{[1]={flags=0,type="LIST",value={skillId="ElementalAegis",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["+4% Chance to Block"]={{[1]={flags=0,type="BASE",value=4,name="BlockChance",keywordFlags=0}},nil}c["5% increased Experience gain"]={{}," Experience gain"}c["5% increased Elemental Damage per Grand Spectrum"]={{[1]={[1]={type="Multiplier",var="GrandSpectrum"},flags=0,type="INC",value=5,name="ElementalDamage",keywordFlags=0},[2]={flags=0,type="BASE",value=1,name="Multiplier:GrandSpectrum",keywordFlags=0}},nil}c["-25 Physical Damage taken from Projectile Attacks"]={{[1]={flags=0,type="BASE",value=-25,name="PhysicalDamageTaken",keywordFlags=0}}," from Projectile Attacks"}c["1% increased Energy Shield per 10 Strength"]={{[1]={[1]={type="PerStat",stat="Str",div=10},flags=0,type="INC",value=1,name="EnergyShield",keywordFlags=0}},nil}c["+43% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=43,name="FireResist",keywordFlags=0}},nil}c["135% increased Armour"]={{[1]={flags=0,type="INC",value=135,name="Armour",keywordFlags=0}},nil}c["Adds 14 to 33 Fire Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=14,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=33,name="FireMax",keywordFlags=0}},nil}c["25% chance to Curse un-cursed Enemies with Enfeeble on Hit"]={{}," to Curse un-cursed Enemies withon Hit"}c["10% chance to Curse Enemies with Enfeeble on Hit {variant:3,4}25% chance to Curse un-cursed Enemies with Enfeeble on Hit"]={{}," to Curse Enemies withon Hit {variant:3,4}25% chance to Curse un-cursed Enemies with Enfeeble on Hit"}c["15% chance to Recover 10% of Maximum Mana when you use a Skill while affected by Clarity {variant:8}-5 to Total Mana Cost of Skills while affected by Clarity"]={{[1]={[1]={type="SkillName",skillName="Clarity"},flags=0,type="BASE",value=15,name="Mana",keywordFlags=0}}," to Recover 10% of when you use a Skill while affected by{variant:8}-5 to Total Mana Cost of Skills while affected by Clarity"}c["+85 to maximum Life"]={{[1]={flags=0,type="BASE",value=85,name="Life",keywordFlags=0}},nil}c["20% increased Flask Recovery Speed"]={{[1]={flags=0,type="INC",value=20,name="FlaskRecoveryRate",keywordFlags=0}},nil}c["10% chance to Curse Enemies with Enfeeble on Hit"]={{}," to Curse Enemies withon Hit"}c["15% reduced Intelligence"]={{[1]={flags=0,type="INC",value=-15,name="Int",keywordFlags=0}},nil}c["15% increased Damage with Ailments per Elder Item Equipped +6 to Maximum Life per Elder Item Equipped"]={{[1]={flags=0,type="INC",value=15,name="Damage",keywordFlags=0}}," with Ailments per Elder Item Equipped +6 to Maximum Life per Elder Item Equipped"}c["5% chance to Curse Enemies with Enfeeble on Hit"]={{}," to Curse Enemies withon Hit"}c["25% of Physical Damage Converted to Fire Damage"]={{[1]={flags=0,type="BASE",value=25,name="PhysicalDamageConvertToFire",keywordFlags=0}},nil}c["Adds 15 to 35 Fire Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=15,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=35,name="FireMax",keywordFlags=0}},nil}c["Adds 10 to 25 Fire Damage to Attacks"]={{[1]={flags=1,type="BASE",value=10,name="FireMin",keywordFlags=0},[2]={flags=1,type="BASE",value=25,name="FireMax",keywordFlags=0}},nil}c["Gain a Void Charge every second Elder Item"]={nil,"Gain a Void Charge every second Elder Item"}c["30% increased Damage if you Summoned a Golem in the past 8 seconds"]={{[1]={flags=0,type="INC",value=30,name="Damage",keywordFlags=0}}," if you Summoned a in the past 8 seconds"}c["Enemies you Shock have 20% reduced Movement Speed Damage Penetrates 20% Lightning Resistance"]={{[1]={flags=0,type="BASE",value=20,name="LightningPenetration",keywordFlags=0}},"Enemies you Shock have 20% reduced Damage "}c["40% of Cold Damage Converted to Fire Damage"]={{[1]={flags=0,type="BASE",value=40,name="ColdDamageConvertToFire",keywordFlags=0}},nil}c["+1500 Armour if you've Blocked Recently"]={{[1]={[1]={type="Condition",var="BlockedRecently"},flags=0,type="BASE",value=1500,name="Armour",keywordFlags=0}},nil}c["+300 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=300,name="Evasion",keywordFlags=0}},nil}c["+68 to maximum Life"]={{[1]={flags=0,type="BASE",value=68,name="Life",keywordFlags=0}},nil}c["+6% Chance to Block"]={{[1]={flags=0,type="BASE",value=6,name="BlockChance",keywordFlags=0}},nil}c["Recover 250 Life when you Block +6% Chance to Block"]={nil,"Recover 250 Life when you Block +6% Chance to Block"}c["3% increased Movement Speed"]={{[1]={flags=0,type="INC",value=3,name="MovementSpeed",keywordFlags=0}},nil}c["60% increased Mana Cost of Skills for each 200 total Mana you have Spent Recently 60% increased Spell Damage for each 200 total Mana you have Spent Recently"]={{[1]={flags=2,type="INC",value=60,name="ManaCost",keywordFlags=0}}," for each 200 total Mana you have Spent Recently 60% increased Damage for each 200 total Mana you have Spent Recently"}c["170% increased Armour"]={{[1]={flags=0,type="INC",value=170,name="Armour",keywordFlags=0}},nil}c["50% increased Elemental Ailment Duration on You You are Immune to Bleeding"]={{[1]={flags=0,type="INC",value=50,name="Duration",keywordFlags=0}}," Elemental Ailment on You You are Immune to Bleeding"}c["12% increased Movement Speed"]={{[1]={flags=0,type="INC",value=12,name="MovementSpeed",keywordFlags=0}},nil}c["Summoned Skeletons take 30% of their Maximum Life per second as Fire Damage"]={nil,"Summoned Skeletons take 30% of their Maximum Life per second as Fire Damage"}c["Crimson Dance {variant:8}Eldritch Battery"]={nil,"Crimson Dance {variant:8}Eldritch Battery"}c["Ignites your Skills cause spread to other Enemies within a Radius of 12"]={nil,"Ignites your Skills cause spread to other Enemies within a Radius of 12"}c["140% increased Armour"]={{[1]={flags=0,type="INC",value=140,name="Armour",keywordFlags=0}},nil}c["Permanently Intimidate Enemies on Block"]={nil,"Permanently Intimidate Enemies on Block"}c["+1000 Armour if you've Blocked Recently"]={{[1]={[1]={type="Condition",var="BlockedRecently"},flags=0,type="BASE",value=1000,name="Armour",keywordFlags=0}},nil}c["40% increased Effect of Shock Unaffected by Shock"]={{[1]={flags=0,type="INC",value=40,name="FlaskEffect",keywordFlags=0}}," of Shock Unaffected by Shock"}c["4 additional Arrows"]={{[1]={flags=1,type="BASE",value=4,name="ProjectileCount",keywordFlags=0}},nil}c["You have Onslaught while at maximum Endurance Charges"]={nil,"You have Onslaught while at maximum Endurance Charges"}c["10% increased Physical Damage with Axes"]={{[1]={flags=4096,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["-10% to maximum Block Chance"]={{[1]={flags=0,type="BASE",value=-10,name="BlockChanceMax",keywordFlags=0}},nil}c["8% increased Physical Damage"]={{[1]={flags=0,type="INC",value=8,name="PhysicalDamage",keywordFlags=0}},nil}c["Deal no Non-Elemental Damage Elder Item"]={nil,"Deal no Non-Elemental Damage Elder Item"}c["Your Elemental Damage can Shock Gain 300% of Weapon Physical Damage as Extra Damage of an Element"]={nil,"Your Elemental Damage can Shock Gain 300% of Weapon Physical Damage as Extra Damage of an Element"}c["63% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=63,name="CritChance",keywordFlags=0}},nil}c["Gain a Frenzy Charge on Critical Strike"]={nil,"Gain a Frenzy Charge on Critical Strike"}c["10% of Physical Damage taken as Fire Damage while affected by Purity of Fire {variant:35}Unaffected by Burning Ground while affected by Purity of Fire"]={{[1]={[1]={type="SkillName",skillName="Purity of Fire"},flags=0,type="BASE",value=10,name="PhysicalDamageTakenAsFire",keywordFlags=0}}," while affected by{variant:35}Unaffected by Burning Ground while affected by Purity of Fire"}c["+25 Energy Shield gained on Kill Grants Malachai's Endurance, Frenzy and Power for 6 seconds each, in sequence"]={{[1]={[1]={type="SkillName",skillName="Frenzy"},flags=0,type="BASE",value=25,name="EnergyShield",keywordFlags=0}}," gained on Kill Grants Malachai's Endurance,and Power for 6 seconds each, in sequence"}c["75% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=75,name="CritChance",keywordFlags=0}},nil}c["Gain Rampage while at Maximum Endurances Charges"]={nil,"Gain Rampage while at Maximum Endurances Charges"}c["Your Physical Damage can Shock"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="PhysicalCanShock",flags=0}},nil}c["Deal no Elemental Damage"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="DealNoLightning",flags=0},[2]={value=true,type="FLAG",keywordFlags=0,name="DealNoCold",flags=0},[3]={value=true,type="FLAG",keywordFlags=0,name="DealNoFire",flags=0}},nil}c["20% increased Area of Effect for Attacks"]={{[1]={flags=1,type="INC",value=20,name="AreaOfEffect",keywordFlags=0}},nil}c["Curse Enemies with Flammability on Hit"]={{[1]={flags=0,type="LIST",value={skillId="Flammability",level=1,noSupports=true},name="ExtraSkill",keywordFlags=0}},nil}c["+25% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=25,name="ElementalResist",keywordFlags=0}},nil}c["500% increased Physical Damage"]={{[1]={flags=0,type="INC",value=500,name="PhysicalDamage",keywordFlags=0}},nil}c["40% increased maximum Mana"]={{[1]={flags=0,type="INC",value=40,name="Mana",keywordFlags=0}},nil}c["Adds 55 to 76 Chaos Damage"]={{[1]={flags=0,type="BASE",value=55,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=76,name="ChaosMax",keywordFlags=0}},nil}c["12% increased Lightning Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=12,name="LightningDamage",keywordFlags=0}},nil}c["0.6% of Physical Attack Damage Leeched as Mana"]={{[1]={flags=1,type="BASE",value=0.6,name="PhysicalDamageManaLeech",keywordFlags=0}},nil}c["26% increased Physical Damage with Axes"]={{[1]={flags=4096,type="INC",value=26,name="PhysicalDamage",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 15 Concentrated Effect"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportConcentratedEffect",level=15},name="ExtraSupport",keywordFlags=0}},nil}c["You gain 8% increased Damage for each Trap You gain 8% increased Area of Effect for each Mine 10% Chance for Traps to Trigger an additional time"]={{[1]={flags=0,type="BASE",value=8,name="Damage",keywordFlags=4096}},"% increased for each You gain 8% increased Area of Effect for each Mine 10% Chance for Traps to Trigger an additional time"}c["100% increased Charge Recovery"]={{[1]={flags=0,type="INC",value=100,name="FlaskChargeRecovery",keywordFlags=0}},nil}c["+305 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=305,name="Accuracy",keywordFlags=0}},nil}c["Minions have 90% increased Movement Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=90,name="MovementSpeed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["50% chance on Block to create Consecrated Ground"]={{}," on Block to create Consecrated Ground"}c["15% increased Effect of your Curses"]={{[1]={flags=0,type="INC",value=15,name="CurseEffect",keywordFlags=0}},nil}c["18% Chance to Block"]={{[1]={flags=0,type="BASE",value=18,name="BlockChance",keywordFlags=0}},nil}c["+1 to maximum number of Skeletons"]={{[1]={flags=0,type="BASE",value=1,name="ActiveSkeletonLimit",keywordFlags=0}},nil}c["10% increased Skeleton Attack Speed"]={{[1]={flags=1,type="INC",value=10,name="Speed",keywordFlags=0}}," Skeleton "}c["+1 to maximum number of Spectres"]={{[1]={flags=0,type="BASE",value=1,name="ActiveSpectreLimit",keywordFlags=0}},nil}c["+8% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=8,name="ColdResist",keywordFlags=0}},nil}c["+185 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=185,name="Accuracy",keywordFlags=0}},nil}c["43% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=43,name="ManaRegen",keywordFlags=0}},nil}c["Gain 15% of Physical Damage as Extra Chaos Damage"]={{[1]={flags=0,type="BASE",value=15,name="PhysicalDamageGainAsChaos",keywordFlags=0}},nil}c["Culling Strike against Burning Enemies Gain a Frenzy Charge if an Attack Ignites an Enemy"]={nil,"Culling Strike against Burning Enemies Gain a Frenzy Charge if an Attack Ignites an Enemy"}c["Culling Strike against Burning Enemies"]={nil,"Culling Strike against Burning Enemies"}c["10% increased Fire Damage taken"]={{[1]={flags=0,type="INC",value=10,name="FireDamageTaken",keywordFlags=0}},nil}c["Grants level 20 Death Aura Skill"]={{[1]={flags=0,type="LIST",value={skillId="ChaosDegenAuraUnique",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["Adds 475 to 600 Fire Damage"]={{[1]={flags=0,type="BASE",value=475,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=600,name="FireMax",keywordFlags=0}},nil}c["+2 to maximum number of Skeletons"]={{[1]={flags=0,type="BASE",value=2,name="ActiveSkeletonLimit",keywordFlags=0}},nil}c["30% chance to Blind Enemies on Critical Strike {variant:1,2}Causes Bleeding on Melee Critical Strike"]={{}," to Blind Enemies {variant:1,2}Causes Bleeding on Critical Strike"}c["10% increased Totem Placement speed"]={{[1]={flags=0,type="INC",value=10,name="TotemPlacementSpeed",keywordFlags=0}},nil}c["0.8% of Physical Attack Damage Leeched as Mana"]={{[1]={flags=1,type="BASE",value=0.8,name="PhysicalDamageManaLeech",keywordFlags=0}},nil}c["Adds 18 to 26 Chaos Damage"]={{[1]={flags=0,type="BASE",value=18,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=26,name="ChaosMax",keywordFlags=0}},nil}c["Cannot Leech Life from Critical Strikes"]={{[1]={[1]={type="Condition",var="CriticalStrike"},value=true,type="FLAG",keywordFlags=0,name="CannotLeechLife",flags=0}},nil}c["+1 to Level of Socketed Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="all",value=1},name="GemProperty",keywordFlags=0}},nil}c["Enemies you Attack Reflect 100 Physical Damage to you"]={nil,"Enemies you Attack Reflect 100 Physical Damage to you"}c["1% increased Elemental Damage per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,type="INC",value=1,name="ElementalDamage",keywordFlags=0}},nil}c["Your Spells are disabled"]={nil,"Your Spells are disabled"}c["1% of Energy Shield Regenerated per second"]={{[1]={flags=0,type="BASE",value=1,name="EnergyShieldRegenPercent",keywordFlags=0}},nil}c["+1 Life gained on Kill per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,type="BASE",value=1,name="LifeOnKill",keywordFlags=0}},nil}c["90% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=90,name="ElementalDamage",keywordFlags=0}},nil}c["Adds 1 to 2 Physical Damage to Attacks per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=1,type="BASE",value=1,name="PhysicalMin",keywordFlags=0},[2]={[1]={type="Multiplier",var="Level"},flags=1,type="BASE",value=2,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 65 to 105 Chaos Damage"]={{[1]={flags=0,type="BASE",value=65,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=105,name="ChaosMax",keywordFlags=0}},nil}c["+1 to Level of Active Socketed Skill Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="active_skill",value=1},name="GemProperty",keywordFlags=0}},nil}c["Adds 63 to 98 Physical Damage"]={{[1]={flags=0,type="BASE",value=63,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=98,name="PhysicalMax",keywordFlags=0}},nil}c["Damage Penetrates 25% Fire Resistance if you've"]={{[1]={flags=0,type="BASE",value=25,name="FirePenetration",keywordFlags=0}}," if you've"}c["5% additional Block Chance"]={{[1]={flags=0,type="BASE",value=5,name="BlockChance",keywordFlags=0}},nil}c["25% increased Flask Life Recovery rate"]={{[1]={flags=0,type="INC",value=25,name="FlaskLifeRecoveryRate",keywordFlags=0}},nil}c["Adds 75 to 110 Physical Damage"]={{[1]={flags=0,type="BASE",value=75,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=110,name="PhysicalMax",keywordFlags=0}},nil}c["Socketed Melee Gems have 15% increased Area of Effect"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}",keyword="melee"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=15,name="AreaOfEffect",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["You gain a Power Charge on use"]={nil,"You gain a Power Charge on use"}c["Manifested Dancing Dervish also manifests a copy of Dancing Dervish"]={nil,"Manifested Dancing Dervish also manifests a copy of Dancing Dervish"}c["Adds 1 to 55 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=55,name="LightningMax",keywordFlags=0}},nil}c["50 Energy Shield Regenerated per Second per Poison on you, up to 250 per second Poisons on you expire 50% slower"]={{[1]={flags=0,type="BASE",value=50,name="EnergyShieldRegen",keywordFlags=0}}," per Poison on you, up to 250 per second Poisons on you expire 50% slower"}c["Uses both hand slots 300% increased Physical Damage"]={nil,"Uses both hand slots 300% increased Physical Damage"}c["Triggers Level 15 Manifest Dancing Dervish on Rampage"]={{[1]={flags=0,type="LIST",value={skillId="UniqueAnimateWeapon",level=15},name="ExtraSkill",keywordFlags=0}},nil}c["+30 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=30,name="Evasion",keywordFlags=0}},nil}c["Adds 3 to 7 Fire Damage"]={{[1]={flags=0,type="BASE",value=3,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=7,name="FireMax",keywordFlags=0}},nil}c["22% increased Damage"]={{[1]={flags=0,type="INC",value=22,name="Damage",keywordFlags=0}},nil}c["18% Chance to Shock"]={{[1]={flags=0,type="BASE",value=18,name="EnemyShockChance",keywordFlags=0}},nil}c["40% less Weapon Damage"]={{[1]={flags=8388608,type="MORE",value=-40,name="Damage",keywordFlags=0}},nil}c["0.2% of Physical Damage Leeched as Life"]={{[1]={flags=0,type="BASE",value=0.2,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["50% increased Herald of Thunder Buff Effect"]={{[1]={[1]={type="SkillName",skillName="Herald of Thunder"},flags=0,type="INC",value=50,name="BuffEffect",keywordFlags=0}},nil}c["20% Chance to Shock"]={{[1]={flags=0,type="BASE",value=20,name="EnemyShockChance",keywordFlags=0}},nil}c["+10 Mana Gained on Kill"]={{[1]={flags=0,type="BASE",value=10,name="ManaOnKill",keywordFlags=0}},nil}c["+20 to maximum Life"]={{[1]={flags=0,type="BASE",value=20,name="Life",keywordFlags=0}},nil}c["50 Life Regenerated per second if you have at least 500 Maximum Energy Shield 100 Life Regenerated per second if you have at least 1000 Maximum Energy Shield"]={{}," if you have at least 1000 "}c["Adds 10-20 Physical Damage to Attacks"]={{[1]={flags=1,type="BASE",value=10,name="PhysicalMin",keywordFlags=0},[2]={flags=1,type="BASE",value=20,name="PhysicalMax",keywordFlags=0}},nil}c["15% increased Totem Life"]={{[1]={flags=0,type="INC",value=15,name="TotemLife",keywordFlags=0}},nil}c["2% increased Cast Speed per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=16,type="INC",value=2,name="Speed",keywordFlags=0}},nil}c["1% of Damage against Frozen Enemies Leeched as Mana"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Frozen"},flags=4,type="BASE",value=1,name="DamageManaLeech",keywordFlags=0}},nil}c["Reflects 15 Fire Damage to Melee Attackers"]={nil,"Reflects 15 Fire Damage to Melee Attackers"}c["Every 5 seconds, remove Curses and Elemental Status Ailments from you Every 5 seconds, 30% of Maximum Life Regenerated over one second"]={nil,"Every 5 seconds, remove Curses and Elemental Status Ailments from you Every 5 seconds, 30% of Maximum Life Regenerated over one second"}c["8% increased Area of Effect of Area Skills"]={{[1]={flags=0,type="INC",value=8,name="AreaOfEffect",keywordFlags=0}},nil}c["19% increased Attack Speed"]={{[1]={flags=1,type="INC",value=19,name="Speed",keywordFlags=0}},nil}c["You have Phasing while at maximum Frenzy Charges"]={{[1]={[1]={type="StatThreshold",stat="FrenzyCharges",thresholdStat="FrenzyChargesMax"},value=true,type="FLAG",keywordFlags=0,name="Condition:Phasing",flags=0}},nil}c["-40 Physical Damage taken from Attacks"]={{[1]={flags=0,type="BASE",value=-40,name="PhysicalDamageTaken",keywordFlags=0}}," from Attacks"}c["20% increased Area of Effect for Traps"]={{[1]={flags=0,type="INC",value=20,name="AreaOfEffect",keywordFlags=4096}},nil}c["Creates a Smoke Cloud on Use"]={{},nil}c["22% increased Attack Speed"]={{[1]={flags=1,type="INC",value=22,name="Speed",keywordFlags=0}},nil}c["55% increased Elemental Damage with Attack Skills Adds 1 to 55 Lightning Damage"]={{[1]={flags=0,type="INC",value=55,name="ElementalDamage",keywordFlags=0}}," with Attack Skills Adds 1 to 55 Lightning Damage"}c["4% chance to Dodge Attacks"]={{[1]={flags=0,type="BASE",value=4,name="AttackDodgeChance",keywordFlags=0}},nil}c["25% chance to gain an Endurance Charge on Kill with Off Hand 10% more Physical Damage while at maximum Frenzy Charges"]={{[1]={[1]={type="Condition",var="OffHandAttack"},[2]={type="StatThreshold",stat="FrenzyCharges",thresholdStat="FrenzyChargesMax"},flags=0,type="BASE",keywordFlags=0,name="PhysicalDamage",value=25}}," to gain an Endurance Charge on Kill 10% more "}c["Cannot be Stunned by Attacks if your other Ring is an Elder Item"]={nil,"Cannot be Stunned by Attacks if your other Ring is an Elder Item"}c["4% reduced Elemental Damage taken while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=-4,name="ElementalDamageTaken",keywordFlags=0}},nil}c["6% increased Trap Throwing Speed"]={{[1]={flags=0,type="INC",value=6,name="TrapThrowingSpeed",keywordFlags=0}},nil}c["25% chance to gain a Frenzy Charge on Kill 80% increased Damage while you have no Frenzy Charges"]={{[1]={[1]={type="StatThreshold",stat="FrenzyCharges",upper=true,threshold=0},[2]={type="SkillName",skillName="Frenzy"},flags=0,type="BASE",keywordFlags=0,name="Damage",value=25}}," to gain aCharge on Kill 80% increased "}c["25% chance to gain a Frenzy Charge on Kill"]={{}," to gain aCharge on Kill"}c["+55 to Dexterity"]={{[1]={flags=0,type="BASE",value=55,name="Dex",keywordFlags=0}},nil}c["Adds 38 to 50 Physical Damage"]={{[1]={flags=0,type="BASE",value=38,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=50,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 50 to 100 Cold Damage to Spells"]={{[1]={flags=2,type="BASE",value=50,name="ColdMin",keywordFlags=0},[2]={flags=2,type="BASE",value=100,name="ColdMax",keywordFlags=0}},nil}c["25% increased Physical Damage"]={{[1]={flags=0,type="INC",value=25,name="PhysicalDamage",keywordFlags=0}},nil}c["Adds 19 to 35 Cold Damage to Spells"]={{[1]={flags=2,type="BASE",value=19,name="ColdMin",keywordFlags=0},[2]={flags=2,type="BASE",value=35,name="ColdMax",keywordFlags=0}},nil}c["Cast a Socketed Cold Spell on Melee Critical Strike"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},value={name="SupportUniqueCosprisMaliceColdSpellsCastOnMeleeCriticalStrike",level=1},type="LIST",keywordFlags=0,name="ExtraSupport",flags=0}},nil}c["+2 seconds to Avian's Flight Duration 100 Life Regenerated per Second while you have Avian's Flight"]={{[1]={flags=0,type="BASE",value=2,name="Duration",keywordFlags=0}}," seconds to Avian's Flight 100 Life Regenerated per Second while you have Avian's Flight"}c["60% increased Critical Strike Chance against Chilled Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Chilled"},flags=4,type="INC",value=60,name="CritChance",keywordFlags=0}},nil}c["20% increased Effect of Chill"]={{[1]={flags=0,type="INC",value=20,name="FlaskEffect",keywordFlags=0}}," of Chill"}c["20% increased Critical Strike Chance with Daggers"]={{[1]={flags=32768,type="INC",value=20,name="CritChance",keywordFlags=0}},nil}c["15% chance to gain a Flask Charge when you deal a Critical Strike"]={{}," to gain a Flask Charge when you deal a Critical Strike"}c["With at least 40 Intelligence in Radius, Frostbolt Projectiles gain 40% increased Projectile Speed per second"]={nil,"With at least 40 Intelligence in Radius, Frostbolt Projectiles gain 40% increased Projectile Speed per second"}c["Adds 60 to 110 Cold Damage to Spells"]={{[1]={flags=2,type="BASE",value=60,name="ColdMin",keywordFlags=0},[2]={flags=2,type="BASE",value=110,name="ColdMax",keywordFlags=0}},nil}c["+2 to Weapon Range"]={{[1]={flags=0,type="BASE",value=2,name="WeaponRange",keywordFlags=0}},nil}c["2 additional Projectiles during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=2,name="ProjectileCount",keywordFlags=0}},nil}c["Hits deal 20% increased Damage against Enemies that are on Low Life"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="LowLife"},flags=4,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["25% of Physical Damage Converted to Lightning Damage"]={{[1]={flags=0,type="BASE",value=25,name="PhysicalDamageConvertToLightning",keywordFlags=0}},nil}c["12% additional Chance to Block while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,type="BASE",value=12,name="BlockChance",keywordFlags=0}},nil}c["135% increased Physical Damage"]={{[1]={flags=0,type="INC",value=135,name="PhysicalDamage",keywordFlags=0}},nil}c["20% chance to gain a Power Charge on Kill"]={{}," to gain a Power Charge on Kill"}c["Adds 38 to 90 Physical Damage"]={{[1]={flags=0,type="BASE",value=38,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=90,name="PhysicalMax",keywordFlags=0}},nil}c["8% increased effect of Flasks"]={{[1]={flags=0,type="INC",value=8,name="FlaskEffect",keywordFlags=0}},nil}c["10% faster start of Energy Shield Recharge"]={{[1]={flags=0,type="INC",value=10,name="EnergyShieldRechargeFaster",keywordFlags=0}},nil}c["Recover 75% of your maximum Life on use {variant:3}Recover 100% of your maximum Life on use"]={nil,"Recover 75% of your maximum Life on use {variant:3}Recover 100% of your maximum Life on use"}c["5% chance to Shock"]={{[1]={flags=0,type="BASE",value=5,name="EnemyShockChance",keywordFlags=0}},nil}c["+3% to all maximum Resistances while Poisoned"]={{[1]={flags=0,type="BASE",value=3,name="FireResistMax",keywordFlags=0},[2]={flags=0,type="BASE",value=3,name="ColdResistMax",keywordFlags=0},[3]={flags=0,type="BASE",value=3,name="LightningResistMax",keywordFlags=0},[4]={flags=0,type="BASE",value=3,name="ChaosResistMax",keywordFlags=0}}," while Poisoned"}c["Adds 5 to 10 Fire Damage to Spells"]={{[1]={flags=2,type="BASE",value=5,name="FireMin",keywordFlags=0},[2]={flags=2,type="BASE",value=10,name="FireMax",keywordFlags=0}},nil}c["Adds 45 to 100 Physical Damage"]={{[1]={flags=0,type="BASE",value=45,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=100,name="PhysicalMax",keywordFlags=0}},nil}c["50% of Lightning Damage Converted to Cold Damage"]={{[1]={flags=0,type="BASE",value=50,name="LightningDamageConvertToCold",keywordFlags=0}},nil}c["Adds 7 to 18 Physical Damage"]={{[1]={flags=0,type="BASE",value=7,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=18,name="PhysicalMax",keywordFlags=0}},nil}c["+5 Mana gained on Kill"]={{[1]={flags=0,type="BASE",value=5,name="ManaOnKill",keywordFlags=0}},nil}c["15% of Physical Attack Damage Added as Fire Damage"]={{[1]={flags=1,type="BASE",value=15,name="PhysicalDamageGainAsFire",keywordFlags=0}},nil}c["Attacks with this Weapon Penetrate 30% Elemental Resistances"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,type="BASE",value=30,name="ElementalPenetration",keywordFlags=0}},nil}c["Has no Attribute Requirements"]={nil,"Has no Attribute Requirements"}c["Adds 8 to 20 Physical Damage"]={{[1]={flags=0,type="BASE",value=8,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=20,name="PhysicalMax",keywordFlags=0}},nil}c["15% increased Accuracy Rating while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,type="INC",value=15,name="Accuracy",keywordFlags=0}},nil}c["8% chance to Block while affected by Determination"]={{[1]={flags=0,type="BASE",value=8,name="BlockChance",keywordFlags=0}}," while affected by Determination"}c["100% increased Energy Shield"]={{[1]={flags=0,type="INC",value=100,name="EnergyShield",keywordFlags=0}},nil}c["With 40 Intelligence in Radius, 20% of Glacial Cascade Physical Damage Converted to Cold Damage"]={nil,"With 40 Intelligence in Radius, 20% of Glacial Cascade Physical Damage Converted to Cold Damage"}c["Minions Leech 5% of Damage as Life against Poisoned Enemies"]={{[1]={flags=0,type="LIST",value={mod={[1]={type="ActorCondition",actor="enemy",var="Poisoned"},flags=4,type="BASE",value=5,name="DamageLifeLeech",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Recover 50 Energy Shield when your Trap is triggered by an Enemy"]={nil,"Recover 50 Energy Shield when your Trap is triggered by an Enemy"}c["29% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=29,name="CritChance",keywordFlags=0}},nil}c["Minions have +29% to Chaos Resistance"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=29,name="ChaosResist",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Cannot be Frozen, Chilled or Ignited with Her Blessing"]={nil,"Cannot be Frozen, Chilled or Ignited with Her Blessing"}c["Grants level 15 Envy Skill"]={{[1]={flags=0,type="LIST",value={skillId="Envy",level=15},name="ExtraSkill",keywordFlags=0}},nil}c["Minions deal 25% increased Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=25,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["1% additional Physical Damage Reduction from Hits per Siphoning Charge 0.2% of Damage Leeched as Life per Siphoning Charge"]={{[1]={flags=0,type="BASE",value=1,name="PhysicalDamageReductionLifeLeech",keywordFlags=0}}," from Hits per Siphoning Charge 0.2% of Damage per Siphoning Charge"}c["Traps cannot be Damaged for 5 seconds after being Thrown Mines cannot be Damaged for 5 seconds after being Placed"]={nil,"Traps cannot be Damaged for 5 seconds after being Thrown Mines cannot be Damaged for 5 seconds after being Placed"}c["80% increased Stun Duration on Enemies"]={{[1]={flags=0,type="INC",value=80,name="EnemyStunDuration",keywordFlags=0}},nil}c["Minions Recover 20% of Maximum Life on Killing a Poisoned Enemy"]={nil,"Recover 20% of Maximum Life on Killing a Poisoned Enemy"}c["5% chance to gain Unholy Might for 3 seconds on Kill"]={{}," to gain Unholy Might for 3 seconds on Kill"}c["Minions have 60% chance to Poison Enemies on Hit Minions Recover 20% of Maximum Life on Killing a Poisoned Enemy"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=60,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}}," to Pois on Hit Minions Recover 20% of on Killing a Poisoned Enemy"}c["Minions have 60% chance to Poison Enemies on Hit"]={{}," to Pois on Hit"}c["Minions have +17% to Chaos Resistance"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=17,name="ChaosResist",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["+78 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=78,name="EnergyShield",keywordFlags=0}},nil}c["1% increased Attack Speed per 10 Dexterity"]={{[1]={[1]={type="PerStat",stat="Dex",div=10},flags=1,type="INC",value=1,name="Speed",keywordFlags=0}},nil}c["+10% to Critical Strike Multiplier per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="BASE",value=10,name="CritMultiplier",keywordFlags=0}},nil}c["6% Chance to Block"]={{[1]={flags=0,type="BASE",value=6,name="BlockChance",keywordFlags=0}},nil}c["25% chance to gain a Power Charge on Critical Strike"]={{}," to gain a Power Charge"}c["6% increased Dexterity"]={{[1]={flags=0,type="INC",value=6,name="Dex",keywordFlags=0}},nil}c["+25 to all Attributes"]={{[1]={flags=0,type="BASE",value=25,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=25,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=25,name="Int",keywordFlags=0}},nil}c["8% additional chance to Block when in Off Hand"]={{[1]={[1]={type="SlotNumber",num=2},flags=0,type="BASE",value=8,name="BlockChance",keywordFlags=0}},nil}c["+13 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=13,name="EnergyShield",keywordFlags=0}},nil}c["30% chance to gain a Frenzy Charge on Killing an Enemy affected by 5 or more Poisons"]={{}," to gain aCharge on Killing an Enemy affected by 5 or more Poisons"}c["Blight has 30% increased Hinder Duration"]={{[1]={[1]={type="SkillName",skillName="Blight"},flags=0,type="INC",value=30,name="Duration",keywordFlags=0}}," Hinder "}c["8% increased Global Defences per White Socket"]={{[1]={[1]={type="Global"},[2]={type="Multiplier",var="WhiteSocketIn{SlotName}"},flags=0,type="INC",keywordFlags=0,name="Defences",value=8}},nil}c["+125 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=125,name="Accuracy",keywordFlags=0}},nil}c["0.3% of Physical Attack Damage Leeched as Mana per Blue Socket"]={{[1]={[1]={type="Multiplier",var="BlueSocketIn{SlotName}"},flags=1,type="BASE",value=0.3,name="PhysicalDamageManaLeech",keywordFlags=0}},nil}c["You cannot Regenerate Energy Shield You lose 5% of Energy Shield per second"]={nil,"You cannot Regenerate Energy Shield You lose 5% of Energy Shield per second"}c["30% increased Damage if you've killed a Bleeding Enemy Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},[2]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=0,type="INC",keywordFlags=0,name="Damage",value=30}},nil}c["Adds 92 to 154 Physical Damage"]={{[1]={flags=0,type="BASE",value=92,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=154,name="PhysicalMax",keywordFlags=0}},nil}c["130% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=130,name="ArmourAndEvasion",keywordFlags=0}},nil}c["Adds 1 to 65 Lightning Damage to Spells"]={{[1]={flags=2,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=2,type="BASE",value=65,name="LightningMax",keywordFlags=0}},nil}c["Adds 1 to 65 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=65,name="LightningMax",keywordFlags=0}},nil}c["83% increased Spell Damage"]={{[1]={flags=2,type="INC",value=83,name="Damage",keywordFlags=0}},nil}c["180% increased Armour"]={{[1]={flags=0,type="INC",value=180,name="Armour",keywordFlags=0}},nil}c["Adds 1 to 70 Lightning Damage to Spells"]={{[1]={flags=2,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=2,type="BASE",value=70,name="LightningMax",keywordFlags=0}},nil}c["Minions deal 35% increased Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=35,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["15% reduced maximum Life"]={{[1]={flags=0,type="INC",value=-15,name="Life",keywordFlags=0}},nil}c["Adds 58 to 98 Chaos Damage to Spells"]={{[1]={flags=2,type="BASE",value=58,name="ChaosMin",keywordFlags=0},[2]={flags=2,type="BASE",value=98,name="ChaosMax",keywordFlags=0}},nil}c["Grants Summon Harbinger of the Arcane Skill Trigger level 20 Storm Cascade when you Attack"]={nil,"Grants Summon Harbinger of the Arcane Skill Trigger level 20 Storm Cascade when you Attack"}c["40% increased Physical Damage with Wands"]={{[1]={flags=524288,type="INC",value=40,name="PhysicalDamage",keywordFlags=0}},nil}c["Grants Summon Harbinger of the Arcane Skill"]={nil,"Grants Summon Harbinger of the Arcane Skill"}c["125% increased Armour"]={{[1]={flags=0,type="INC",value=125,name="Armour",keywordFlags=0}},nil}c["5% additional Chance to Block while you have at least 10 Crab Barriers"]={{[1]={flags=0,type="BASE",value=5,name="BlockChance",keywordFlags=0}}," while you have at least 10 Crab Barriers"}c["Projectiles Pierce an additional Target 10% increased Projectile Damage"]={nil,"Projectiles Pierce an additional Target 10% increased Projectile Damage"}c["50% chance to avoid Bleeding 20% increased Movement Speed while you have Cat's Stealth"]={{[1]={flags=0,type="BASE",value=50,name="MovementSpeed",keywordFlags=0}}," to avoid Bleeding 20% increased while you have Cat's Stealth"}c["Adds 80 to 180 Physical Damage"]={{[1]={flags=0,type="BASE",value=80,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=180,name="PhysicalMax",keywordFlags=0}},nil}c["16% increased Totem Damage"]={{[1]={flags=0,type="INC",value=16,name="Damage",keywordFlags=16384}},nil}c["10% additional Block Chance while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,type="BASE",value=10,name="BlockChance",keywordFlags=0}},nil}c["50% increased Shock Duration on Enemies"]={{[1]={flags=0,type="INC",value=50,name="EnemyShockDuration",keywordFlags=0}},nil}c["Adds 94 to 137 Physical Damage"]={{[1]={flags=0,type="BASE",value=94,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=137,name="PhysicalMax",keywordFlags=0}},nil}c["+2 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=2,name="LifeOnHit",keywordFlags=0}},nil}c["40% increased Accuracy Rating"]={{[1]={flags=0,type="INC",value=40,name="Accuracy",keywordFlags=0}},nil}c["Adds 98 to 140 Physical Damage"]={{[1]={flags=0,type="BASE",value=98,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=140,name="PhysicalMax",keywordFlags=0}},nil}c["25% increased Melee Critical Strike Chance"]={{[1]={flags=256,type="INC",value=25,name="CritChance",keywordFlags=0}},nil}c["Adds 2 to 6 Physical Damage"]={{[1]={flags=0,type="BASE",value=2,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=6,name="PhysicalMax",keywordFlags=0}},nil}c["100% increased Damage when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=100,name="Damage",keywordFlags=0}},nil}c["Adds 24 to 36 Physical Damage"]={{[1]={flags=0,type="BASE",value=24,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=36,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 28 to 40 Chaos Damage"]={{[1]={flags=0,type="BASE",value=28,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=40,name="ChaosMax",keywordFlags=0}},nil}c["Adds 1 to 70 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=70,name="LightningMax",keywordFlags=0}},nil}c["Adds 28 to 40 Cold Damage"]={{[1]={flags=0,type="BASE",value=28,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=40,name="ColdMax",keywordFlags=0}},nil}c["8% increased Attack Speed with One Handed Melee Weapons"]={{[1]={flags=18874369,type="INC",value=8,name="Speed",keywordFlags=0}},nil}c["15% chance to gain a Power Charge when your Mine is Detonated targeting an Enemy"]={{}," to gain a Power Charge when your is Detonated targeting an Enemy"}c["Adds 28 to 40 Fire Damage"]={{[1]={flags=0,type="BASE",value=28,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=40,name="FireMax",keywordFlags=0}},nil}c["+20 Mana gained when you Block"]={{[1]={flags=0,type="BASE",value=20,name="Mana",keywordFlags=0}}," gained when you Block"}c["Adds 28 to 40 Physical Damage"]={{[1]={flags=0,type="BASE",value=28,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=40,name="PhysicalMax",keywordFlags=0}},nil}c["+6% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=6,name="ChaosResist",keywordFlags=0}},nil}c["Adds 70 to 120 Physical Damage"]={{[1]={flags=0,type="BASE",value=70,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=120,name="PhysicalMax",keywordFlags=0}},nil}c["Recover 1% of Maximum Life when you Ignite an Enemy 100% increased Melee Physical Damage against Ignited Enemies"]={nil,"Recover 1% of Maximum Life when you Ignite an Enemy 100% increased Melee Physical Damage against Ignited Enemies"}c["Recover 1% of Maximum Life when you Ignite an Enemy"]={nil,"Recover 1% of Maximum Life when you Ignite an Enemy"}c["+2 to Melee Weapon Range per White Socket"]={{[1]={[1]={type="Multiplier",var="WhiteSocketIn{SlotName}"},flags=0,type="BASE",value=2,name="MeleeWeaponRange",keywordFlags=0}},nil}c["1000% more Unarmed Physical Damage"]={{[1]={flags=1048576,type="MORE",value=1000,name="PhysicalDamage",keywordFlags=0}},nil}c["0.4% of Physical Attack Damage Leeched as Mana per Blue Socket"]={{[1]={[1]={type="Multiplier",var="BlueSocketIn{SlotName}"},flags=1,type="BASE",value=0.4,name="PhysicalDamageManaLeech",keywordFlags=0}},nil}c["45% increased Cold Damage"]={{[1]={flags=0,type="INC",value=45,name="ColdDamage",keywordFlags=0}},nil}c["15% increased Quantity of Items found with a Magic Item equipped"]={{[1]={[1]={type="MultiplierThreshold",var="MagicItem",threshold=1},flags=0,type="INC",value=15,name="LootQuantity",keywordFlags=0}},nil}c["25% increased Physical Damage with Weapons per Red Socket"]={{[1]={[1]={type="Multiplier",var="RedSocketIn{SlotName}"},flags=8388608,type="INC",value=25,name="PhysicalDamage",keywordFlags=0}},nil}c["Gain 28% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,type="BASE",value=28,name="PhysicalDamageGainAsCold",keywordFlags=0}},nil}c["Adds 4 to 7 Physical Damage"]={{[1]={flags=0,type="BASE",value=4,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=7,name="PhysicalMax",keywordFlags=0}},nil}c["300% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=300,name="ArmourAndEvasion",keywordFlags=0}},nil}c["-30% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=-30,name="ColdResist",keywordFlags=0}},nil}c["10% increased Damage taken from Ghosts"]={{[1]={flags=0,type="INC",value=10,name="DamageTaken",keywordFlags=0}}," from Ghosts"}c["Adds 6 to 12 Cold Damage to Attacks"]={{[1]={flags=1,type="BASE",value=6,name="ColdMin",keywordFlags=0},[2]={flags=1,type="BASE",value=12,name="ColdMax",keywordFlags=0}},nil}c["150% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=150,name="ArmourAndEvasion",keywordFlags=0}},nil}c["Gain 30% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,type="BASE",value=30,name="PhysicalDamageGainAsCold",keywordFlags=0}},nil}c["Gain 10% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalDamageGainAsCold",keywordFlags=0}},nil}c["Adds 4 to 8 Physical Damage"]={{[1]={flags=0,type="BASE",value=4,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=8,name="PhysicalMax",keywordFlags=0}},nil}c["Gain Her Embrace for 3 seconds when you Ignite an Enemy While in Her Embrace, take 0.5% of your total Maximum Life and Energy Shield as Fire Damage per second per Level"]={nil,"Gain Her Embrace for 3 seconds when you Ignite an Enemy While in Her Embrace, take 0.5% of your total Maximum Life and Energy Shield as Fire Damage per second per Level"}c["+28% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=28,name="LightningResist",keywordFlags=0}},nil}c["Adds 2 to 3 Physical Damage to Attacks per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=1,type="BASE",value=2,name="PhysicalMin",keywordFlags=0},[2]={[1]={type="Multiplier",var="Level"},flags=1,type="BASE",value=3,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 7 to 12 Physical Damage"]={{[1]={flags=0,type="BASE",value=7,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=12,name="PhysicalMax",keywordFlags=0}},nil}c["Socketed Gems are supported by level 1 Multistrike"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportMultistrike",level=1},name="ExtraSupport",keywordFlags=0}},nil}c["40% reduced Stun Recovery"]={{[1]={flags=0,type="INC",value=-40,name="StunRecovery",keywordFlags=0}},nil}c["Adds 8 to 14 Physical Damage"]={{[1]={flags=0,type="BASE",value=8,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=14,name="PhysicalMax",keywordFlags=0}},nil}c["+45% to Critical Strike Multiplier"]={{[1]={flags=0,type="BASE",value=45,name="CritMultiplier",keywordFlags=0}},nil}c["21% increased Attack Speed"]={{[1]={flags=1,type="INC",value=21,name="Speed",keywordFlags=0}},nil}c["20% increased Defences"]={{[1]={flags=0,type="INC",value=20,name="Defences",keywordFlags=0}},nil}c["-1 Maximum Power Charges"]={{[1]={flags=0,type="BASE",value=-1,name="PowerChargesMax",keywordFlags=0}},nil}c["Attacks with this Weapon Maim on hit"]={nil,"Maim on hit"}c["Socketed Gems are Supported by level 30 Iron Will"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportIronWill",level=30},name="ExtraSupport",keywordFlags=0}},nil}c["80% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=80,name="ArmourAndEvasion",keywordFlags=0}},nil}c["+1 to Level of Socketed Cold Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="cold",value=1},name="GemProperty",keywordFlags=0}},nil}c["10% increased Effect of Buffs on you"]={{[1]={flags=0,type="INC",value=10,name="BuffEffectOnSelf",keywordFlags=0}},nil}c["Allies' Aura Buffs do not affect you"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="AlliesAurasCannotAffectSelf",flags=0}},nil}c["5% reduced Mana Reserved"]={{[1]={flags=0,type="INC",value=-5,name="ManaReserved",keywordFlags=0}},nil}c["+60% to Critical Strike Multiplier with Daggers"]={{[1]={flags=32768,type="BASE",value=60,name="CritMultiplier",keywordFlags=0}},nil}c["95% increased Physical Damage"]={{[1]={flags=0,type="INC",value=95,name="PhysicalDamage",keywordFlags=0}},nil}c["+20 Life gained on Kill per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="BASE",value=20,name="LifeOnKill",keywordFlags=0}},nil}c["15% reduced Spell Damage"]={{[1]={flags=2,type="INC",value=-15,name="Damage",keywordFlags=0}},nil}c["12% increased Lightning Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=12,name="LightningDamage",keywordFlags=0}},nil}c["Grants Summon Harbinger of Focus Skill +80 to maximum Life"]={nil,"Grants Summon Harbinger of Focus Skill +80 to maximum Life"}c["Adds 1 to 600 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=600,name="LightningMax",keywordFlags=0}},nil}c["Iron Reflexes while stationary"]={nil,"Iron Reflexes while stationary"}c["Adds 228 to 280 Physical Damage"]={{[1]={flags=0,type="BASE",value=228,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=280,name="PhysicalMax",keywordFlags=0}},nil}c["90% increased Energy Shield"]={{[1]={flags=0,type="INC",value=90,name="EnergyShield",keywordFlags=0}},nil}c["Trigger Level 20 Lightning Bolt when you deal a Critical Strike"]={{[1]={flags=0,type="LIST",value={skillId="LightningSpell",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["2 additional Projectiles if you've been Hit Recently"]={{[1]={[1]={type="Condition",var="BeenHitRecently"},flags=0,type="BASE",value=2,name="ProjectileCount",keywordFlags=0}},nil}c["80% increased Armour while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,type="INC",value=80,name="Armour",keywordFlags=0}},nil}c["You and Allies deal 15% increased Damage while affected by Auras you Cast"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=15,name="Damage",keywordFlags=0}},name="AffectedByAuraMod",keywordFlags=0}},nil}c["55% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=55,name="CritChance",keywordFlags=0}},nil}c["Adds 5 to 50 Physical Damage"]={{[1]={flags=0,type="BASE",value=5,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=50,name="PhysicalMax",keywordFlags=0}},nil}c["8% additional Chance to Block while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,type="BASE",value=8,name="BlockChance",keywordFlags=0}},nil}c["Cannot be Knocked Back {variant:1}+150 to maximum Life"]={nil,"Cannot be Knocked Back {variant:1}+150 to maximum Life"}c["33% chance to Blind nearby Enemies when gaining Her Blessing Cannot be Frozen, Chilled or Ignited with Her Blessing"]={{}," to Blind nearby Enemies when gaining Her Blessing Cannot be Frozen, Chilled or Ignited with Her Blessing"}c["You and nearby allies gain 15% increased Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=15,name="Damage",keywordFlags=0}},name="ExtraAura",keywordFlags=0}},nil}c["Gain 7% of Elemental Damage as Extra Chaos Damage"]={{[1]={flags=0,type="BASE",value=7,name="ElementalDamageGainAsChaos",keywordFlags=0}},nil}c["Gain Her Blessing for 3 seconds when you Ignite an Enemy 33% chance to Blind nearby Enemies when gaining Her Blessing"]={nil,"Gain Her Blessing for 3 seconds when you Ignite an Enemy 33% chance to Blind nearby Enemies when gaining Her Blessing"}c["+35% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=35,name="ElementalResist",keywordFlags=0}},nil}c["You take 40% reduced Extra Damage from Critical Strikes while affected by Determination {variant:12}Unaffected by Vulnerability while affected by Determination"]={nil,"You take 40% reduced Extra Damage from Critical Strikes while affected by Determination {variant:12}Unaffected by Vulnerability while affected by Determination"}c["Gain Her Blessing for 3 seconds when you Ignite an Enemy"]={nil,"Gain Her Blessing for 3 seconds when you Ignite an Enemy"}c["50% chance to Avoid being Chilled"]={{[1]={flags=0,type="BASE",value=50,name="AvoidChilled",keywordFlags=0}},nil}c["66% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=66,name="CritChance",keywordFlags=0}},nil}c["Adds 6 to 66 Physical Damage"]={{[1]={flags=0,type="BASE",value=6,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=66,name="PhysicalMax",keywordFlags=0}},nil}c["1% increased Projectile Attack Damage per 200 Accuracy Rating"]={{[1]={[1]={type="PerStat",stat="Accuracy",div=200},flags=1025,type="INC",value=1,name="Damage",keywordFlags=0}},nil}c["Uses both hand slots Adds 6 to 66 Physical Damage"]={{[1]={flags=0,type="BASE",value=6,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=66,name="PhysicalMax",keywordFlags=0}},"Uses both hand slots "}c["You can only deal Damage with this Weapon and Ignite"]={nil,"You can only deal Damage with this Weapon and Ignite"}c["Ignited Enemies Burn 50% faster"]={{[1]={flags=0,type="INC",value=50,name="IgniteBurnFaster",keywordFlags=0}},nil}c["100% of Physical Damage Converted to Fire Damage"]={{[1]={flags=0,type="BASE",value=100,name="PhysicalDamageConvertToFire",keywordFlags=0}},nil}c["110% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=110,name="CritChance",keywordFlags=0}},nil}c["Manifested Dancing Dervish disables both weapon slots"]={{},nil}c["10% increased Cast Speed"]={{[1]={flags=16,type="INC",value=10,name="Speed",keywordFlags=0}},nil}c["+85 to Maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=85,name="EnergyShield",keywordFlags=0}},nil}c["18% Increased Accuracy Rating"]={{[1]={flags=0,type="INC",value=18,name="Accuracy",keywordFlags=0}},nil}c["Nearby allies Recover 2% of your maximum Life when you Die"]={nil,"Nearby allies Recover 2% of your maximum Life when you Die"}c["30% chance to Blind Enemies on Critical Strike"]={{}," to Blind Enemies"}c["70% increased Damage while you have no Frenzy Charges"]={{[1]={[1]={type="StatThreshold",stat="FrenzyCharges",upper=true,threshold=0},flags=0,type="INC",value=70,name="Damage",keywordFlags=0}},nil}c["Mines cannot be Damaged for 5 seconds after being Placed"]={nil,"Mines cannot be Damaged for 5 seconds after being Placed"}c["10% reduced Maximum Life"]={{[1]={flags=0,type="INC",value=-10,name="Life",keywordFlags=0}},nil}c["Projectiles gain Damage as they travel further, dealing up to 30% increased Damage to targets Skills fire an additional Projectile"]={nil,"Projectiles gain Damage as they travel further, dealing up to 30% increased Damage to targets Skills fire an additional Projectile"}c["10% reduced Enemy Stun Threshold with Maces"]={{[1]={flags=65536,type="INC",value=-10,name="EnemyStunThreshold",keywordFlags=0}},nil}c["Damage Penetrates 5% of Enemy Elemental Resistances"]={{[1]={flags=0,type="BASE",value=5,name="ElementalPenetration",keywordFlags=0}},nil}c["Adds 40 to 73 Physical Damage"]={{[1]={flags=0,type="BASE",value=40,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=73,name="PhysicalMax",keywordFlags=0}},nil}c["+200 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=200,name="Evasion",keywordFlags=0}},nil}c["5% increased Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="INC",value=5,name="Damage",keywordFlags=0}},nil}c["18% increased Armour"]={{[1]={flags=0,type="INC",value=18,name="Armour",keywordFlags=0}},nil}c["Adds 50 to 80 Physical Damage"]={{[1]={flags=0,type="BASE",value=50,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=80,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 40 to 70 Physical Damage"]={{[1]={flags=0,type="BASE",value=40,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=70,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 30 to 50 Physical Damage"]={{[1]={flags=0,type="BASE",value=30,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=50,name="PhysicalMax",keywordFlags=0}},nil}c["18% increased Accuracy Rating"]={{[1]={flags=0,type="INC",value=18,name="Accuracy",keywordFlags=0}},nil}c["+475 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=475,name="Accuracy",keywordFlags=0}},nil}c["Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 8% of their maximum Life as Fire Damage to"]={nil,"Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 8% of their maximum Life as Fire Damage to"}c["80% increased Spell Damage if your other Ring is an Elder Item Cannot be Stunned by Spells if your other Ring is a Shaper Item"]={{[1]={flags=2,type="INC",value=80,name="Damage",keywordFlags=0}}," if your other Ring is an Elder Item Cannot be Stunned by Spells if your other Ring is a Shaper Item"}c["Summoned Skeletons Cover Enemies in Ash on Hit Summoned Skeletons take 30% of their Maximum Life per second as Fire Damage"]={nil,"Summoned Skeletons Cover Enemies in Ash on Hit Summoned Skeletons take 30% of their Maximum Life per second as Fire Damage"}c["20% increased Accuracy Rating with Two Handed Melee Weapons"]={{[1]={flags=35651584,type="INC",value=20,name="Accuracy",keywordFlags=0}},nil}c["Skills used by Traps have 20% increased Area of Effect"]={nil,"Skills used by Traps have 20% increased Area of Effect"}c["-1 to Maximum Frenzy Charges"]={{[1]={flags=0,type="BASE",value=-1,name="FrenzyChargesMax",keywordFlags=0}},nil}c["Using Warcries is Instant"]={nil,"Using Warcries is Instant"}c["Adds 115 to 205 Physical Damage"]={{[1]={flags=0,type="BASE",value=115,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=205,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 4 to 19 Physical Damage"]={{[1]={flags=0,type="BASE",value=4,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=19,name="PhysicalMax",keywordFlags=0}},nil}c["+50 to Strength and Dexterity"]={{[1]={flags=0,type="BASE",value=50,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=50,name="Dex",keywordFlags=0}},nil}c["35% increased Cold Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=35,name="ColdDamage",keywordFlags=0}},nil}c["+25% to Critical Strike Multiplier with Maces"]={{[1]={flags=65536,type="BASE",value=25,name="CritMultiplier",keywordFlags=0}},nil}c["+13 to Strength"]={{[1]={flags=0,type="BASE",value=13,name="Str",keywordFlags=0}},nil}c["You gain Onslaught for 2 seconds on Kill {variant:2}You gain Onslaught for 4 seconds on Kill"]={nil,"You gain Onslaught for 2 seconds on Kill {variant:2}You gain Onslaught for 4 seconds on Kill"}c["25% increased Critical Strike Chance with Swords"]={{[1]={flags=262144,type="INC",value=25,name="CritChance",keywordFlags=0}},nil}c["Adds 6 to 22 Physical Damage"]={{[1]={flags=0,type="BASE",value=6,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=22,name="PhysicalMax",keywordFlags=0}},nil}c["15% reduced Accuracy Rating"]={{[1]={flags=0,type="INC",value=-15,name="Accuracy",keywordFlags=0}},nil}c["5% increased Attack Speed with Two Handed Melee Weapons"]={{[1]={flags=35651585,type="INC",value=5,name="Speed",keywordFlags=0}},nil}c["Consumes Socketed Support Gems when they reach Maximum Level Can Consume 4 Support Gems"]={nil,"Consumes Socketed Support Gems when they reach Maximum Level Can Consume 4 Support Gems"}c["18% increased Intelligence"]={{[1]={flags=0,type="INC",value=18,name="Int",keywordFlags=0}},nil}c["Arrows always Pierce after Chaining"]={nil,"Arrows always Pierce after Chaining"}c["Minions deal 10% increased Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=10,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["+100 to Strength"]={{[1]={flags=0,type="BASE",value=100,name="Str",keywordFlags=0}},nil}c["Attacks with this Weapon deal 80-120 added Chaos Damage against Enemies affected by at least 5 Poisons"]={nil,"deal 80-120 added Chaos Damage against Enemies affected by at least 5 Poisons"}c["45% increased Damage"]={{[1]={flags=0,type="INC",value=45,name="Damage",keywordFlags=0}},nil}c["+0.5% Critical Strike Chance per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="BASE",value=0.5,name="CritChance",keywordFlags=0}},nil}c["Curse Enemies with level 10 Temporal Chains on Hit"]={{[1]={flags=0,type="LIST",value={skillId="TemporalChains",level=10,noSupports=true},name="ExtraSkill",keywordFlags=0}},nil}c["Attacks with this Weapon deal 80-120 added Chaos Damage against"]={nil,"deal 80-120 added Chaos Damage against"}c["14% Chance to Block Spells"]={{[1]={flags=0,type="BASE",value=14,name="SpellBlockChance",keywordFlags=0}},nil}c["100 Life Regenerated per second if you have at least 1000 Maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=100,name="LifeRegen",keywordFlags=0}}," if you have at least 1000 "}c["Adds 90 to 180 Cold Damage"]={{[1]={flags=0,type="BASE",value=90,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=180,name="ColdMax",keywordFlags=0}},nil}c["Adds 45 to 140 Physical Damage"]={{[1]={flags=0,type="BASE",value=45,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=140,name="PhysicalMax",keywordFlags=0}},nil}c["18% increased Physical Damage"]={{[1]={flags=0,type="INC",value=18,name="PhysicalDamage",keywordFlags=0}},nil}c["Gain 30% of Physical Damage as Extra Cold Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=30,name="PhysicalDamageGainAsCold",keywordFlags=0}},nil}c["10% of Physical Damage taken as Cold Damage while affected by Purity of Ice {variant:39}Unaffected by Chilled Ground while affected by Purity of Ice"]={{[1]={[1]={type="SkillName",skillName="Purity of Ice"},flags=0,type="BASE",value=10,name="PhysicalDamageTakenAsCold",keywordFlags=0}}," while affected by{variant:39}Unaffected by Chilled Ground while affected by Purity of Ice"}c["30% increased Freeze Duration on Enemies"]={{[1]={flags=0,type="INC",value=30,name="EnemyFreezeDuration",keywordFlags=0}},nil}c["Gems can be Socketed in this Item ignoring Socket Colour"]={nil,"Gems can be Socketed in this Item ignoring Socket Colour"}c["+120 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=120,name="EnergyShield",keywordFlags=0}},nil}c["20% chance to gain a Frenzy Charge on Killing a Frozen Enemy"]={{}," to gain aCharge on Killing a Frozen Enemy"}c["Adds 13 to 31 Physical Damage"]={{[1]={flags=0,type="BASE",value=13,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=31,name="PhysicalMax",keywordFlags=0}},nil}c["Unaffected by Chilled Ground"]={nil,"Unaffected by Chilled Ground"}c["-1 Maximum Endurance Charges"]={{[1]={flags=0,type="BASE",value=-1,name="EnduranceChargesMax",keywordFlags=0}},nil}c["+40 Life gained when you Block {variant:2,3}+48 Life gained when you Block"]={{[1]={flags=0,type="BASE",value=40,name="Life",keywordFlags=0}}," gained when you Block {variant:2,3}+48 Life gained when you Block"}c["Adds 50 to 150 Physical Damage"]={{[1]={flags=0,type="BASE",value=50,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=150,name="PhysicalMax",keywordFlags=0}},nil}c["50% increased Physical Damage"]={{[1]={flags=0,type="INC",value=50,name="PhysicalDamage",keywordFlags=0}},nil}c["20% increased Damage if you've Killed a Cursed Enemy Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},[2]={type="ActorCondition",actor="enemy",var="Cursed"},flags=0,type="INC",keywordFlags=0,name="Damage",value=20}},nil}c["Minions have 13% increased Attack Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=1,type="INC",value=13,name="Speed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Adds 43 to 113 Physical Damage"]={{[1]={flags=0,type="BASE",value=43,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=113,name="PhysicalMax",keywordFlags=0}},nil}c["30% increased Damage with Hits against Rare monsters"]={{[1]={flags=0,type="INC",value=30,name="Damage",keywordFlags=0}}," with Hits against Rare monsters"}c["Gain a Frenzy, Endurance, or Power Charge once per second while you are Stationary"]={nil,"Gain a Frenzy, Endurance, or Power Charge once per second while you are Stationary"}c["Increases and Reductions to Minion Damage also affect you"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="MinionDamageAppliesToPlayer",flags=0}},nil}c["24% increased Physical Damage with Claws"]={{[1]={flags=16384,type="INC",value=24,name="PhysicalDamage",keywordFlags=0}},nil}c["305% increased Armour, Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=305,name="Defences",keywordFlags=0}},nil}c["Gain 25% of Physical Damage as Extra Chaos Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=25,name="PhysicalDamageGainAsChaos",keywordFlags=0}},nil}c["Minions have 15% increased Attack Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=1,type="INC",value=15,name="Speed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Adds 50 to 125 Physical Damage"]={{[1]={flags=0,type="BASE",value=50,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=125,name="PhysicalMax",keywordFlags=0}},nil}c["10% increased Melee Physical Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=256,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["Adds 30 to 58 Physical Damage"]={{[1]={flags=0,type="BASE",value=30,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=58,name="PhysicalMax",keywordFlags=0}},nil}c["+20% chance to be Shocked"]={{}," to be Shocked"}c["With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 4 Ranged Weapons {variant:2}With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 8 Ranged Weapons"]={nil,"With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 4 Ranged Weapons {variant:2}With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 8 Ranged Weapons"}c["1% increased Bleed Duration per 12 Intelligence"]={{[1]={[1]={type="PerStat",stat="Int",div=12},flags=0,type="INC",value=1,name="Duration",keywordFlags=2097152}},nil}c["Adds 35 to 65 Physical Damage"]={{[1]={flags=0,type="BASE",value=35,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=65,name="PhysicalMax",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 1 Cold Penetration"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportColdPenetration",level=1},name="ExtraSupport",keywordFlags=0}},nil}c["+12% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=12,name="ChaosResist",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 10 Faster Attacks"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportFasterAttack",level=10},name="ExtraSupport",keywordFlags=0}},nil}c["+1 to Level of Socketed Dexterity Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="dexterity",value=1},name="GemProperty",keywordFlags=0}},nil}c["25% reduced Chaos Damage Taken Over Time"]={{[1]={flags=0,type="INC",value=-25,name="ChaosDamageTakenOverTime",keywordFlags=0}},nil}c["88% increased Physical Damage"]={{[1]={flags=0,type="INC",value=88,name="PhysicalDamage",keywordFlags=0}},nil}c["30% increased Cold Damage if you have used a Fire Skill Recently"]={{[1]={[1]={type="Condition",var="UsedFireSkillRecently"},flags=0,type="INC",value=30,name="ColdDamage",keywordFlags=0}},nil}c["Poisonous Hit"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},value=100,type="BASE",keywordFlags=0,name="PoisonChance",flags=0}},nil}c["You have Onslaught while not on Low Mana Lose 7% of maximum Mana per Second"]={nil,"You have Onslaught while not on Low Mana Lose 7% of maximum Mana per Second"}c["You gain 8% increased Damage for each Trap"]={{[1]={flags=0,type="BASE",value=8,name="Damage",keywordFlags=4096}},"% increased for each "}c["20% of Physical Damage Converted to Chaos Damage"]={{[1]={flags=0,type="BASE",value=20,name="PhysicalDamageConvertToChaos",keywordFlags=0}},nil}c["With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 5% increased Damage each time it Hits."]={nil,"With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 5% increased Damage each time it Hits."}c["5% increased Attack and Cast Speed"]={{[1]={flags=0,type="INC",value=5,name="Speed",keywordFlags=0}},nil}c["15% chance to gain a Frenzy Charge when your Trap is triggered by an Enemy"]={{}," to gain aCharge when your is triggered by an Enemy"}c["100% increased Claw Physical Damage when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=16384,type="INC",value=100,name="PhysicalDamage",keywordFlags=0}},nil}c["100% increased Critical Strike Chance with arrows that Fork {variant:1}Arrows that Pierce cause Bleeding"]={{[1]={flags=0,type="INC",value=100,name="CritChance",keywordFlags=0}}," with arrows that Fork {variant:1}Arrows that Pierce cause Bleeding"}c["26% increased Attack Damage with Main Hand"]={{[1]={[1]={type="Condition",var="MainHandAttack"},flags=1,type="INC",value=26,name="Damage",keywordFlags=0}},nil}c["+6% to All Elemental Resistances"]={{[1]={flags=0,type="BASE",value=6,name="ElementalResist",keywordFlags=0}},nil}c["Adds 2 to 10 Physical Damage"]={{[1]={flags=0,type="BASE",value=2,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=10,name="PhysicalMax",keywordFlags=0}},nil}c["25% increased Attack Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=1,type="INC",value=25,name="Speed",keywordFlags=0}},nil}c["25% chance to gain a Power Charge on Throwing a Trap"]={{}," to gain a Power Charge on Throwing a "}c["1% of Damage Leeched as Life against Cursed Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Cursed"},flags=4,type="BASE",value=1,name="DamageLifeLeech",keywordFlags=0}},nil}c["50% of Physical Damage Converted to Cold Damage"]={{[1]={flags=0,type="BASE",value=50,name="PhysicalDamageConvertToCold",keywordFlags=0}},nil}c["1% increased Attack Speed per 25 Dexterity"]={{[1]={[1]={type="PerStat",stat="Dex",div=25},flags=1,type="INC",value=1,name="Speed",keywordFlags=0}},nil}c["Nearby Enemies are Blinded 140% increased Critical Strike Chance against Blinded Enemies"]={nil,"Nearby Enemies are Blinded 140% increased Critical Strike Chance against Blinded Enemies"}c["Adds 1 to 6 Lightning Damage to Attacks per 10 Intelligence"]={{[1]={[1]={type="PerStat",stat="Int",div=10},flags=1,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={[1]={type="PerStat",stat="Int",div=10},flags=1,type="BASE",value=6,name="LightningMax",keywordFlags=0}},nil}c["20% increased Attack Damage during Onslaught"]={{[1]={[1]={type="Condition",var="Onslaught"},flags=1,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["+46 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=46,name="LifeOnHit",keywordFlags=0}},nil}c["Manifested Dancing Dervish dies when Rampage ends"]={{},nil}c["Adds 1 to 5 Lightning Damage to Attacks with this Weapon per 10 Intelligence"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="PerStat",stat="Int",div=10},flags=1,type="BASE",keywordFlags=0,name="LightningMin",value=1},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="PerStat",stat="Int",div=10},flags=1,type="BASE",keywordFlags=0,name="LightningMax",value=5}},nil}c["90% increased Critical Strike Chance for Spells"]={{[1]={flags=2,type="INC",value=90,name="CritChance",keywordFlags=0}},nil}c["+10 Life gained for each Enemy hit by your Attacks"]={{[1]={flags=1,type="BASE",value=10,name="LifeOnHit",keywordFlags=0}},nil}c["Adds 1 to 3 Lightning Damage to Attacks per 10 Intelligence"]={{[1]={[1]={type="PerStat",stat="Int",div=10},flags=1,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={[1]={type="PerStat",stat="Int",div=10},flags=1,type="BASE",value=3,name="LightningMax",keywordFlags=0}},nil}c["Adds 1 to 60 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=60,name="LightningMax",keywordFlags=0}},nil}c["Adds 1 to 200 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=200,name="LightningMax",keywordFlags=0}},nil}c["10% increased Accuracy Rating with Two Handed Melee Weapons"]={{[1]={flags=35651584,type="INC",value=10,name="Accuracy",keywordFlags=0}},nil}c["Triggers Level 20 Blinding Aura when Equipped"]={nil,nil}c["Grants Summon Harbinger of Focus Skill"]={nil,"Grants Summon Harbinger of Focus Skill"}c["+65 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=65,name="EnergyShield",keywordFlags=0}},nil}c["Adds 1 to 50 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=50,name="LightningMax",keywordFlags=0}},nil}c["10% additional Chance to Block while Dual Wielding Claws"]={{[1]={[1]={type="Condition",var="DualWieldingClaws"},flags=0,type="BASE",value=10,name="BlockChance",keywordFlags=0}},nil}c["+31 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=31,name="LifeOnHit",keywordFlags=0}},nil}c["40% increased Cold Damage with Attack Skills Trigger Level 20 Icicle Burst when you Kill a Frozen Enemy"]={{[1]={flags=0,type="INC",value=40,name="ColdDamage",keywordFlags=0}}," with Attack Skills Trigger Level 20 Icicle Burst when you Kill a Frozen Enemy"}c["Gain a Flask Charge when you deal a Critical Strike"]={nil,"Gain a Flask Charge when you deal a Critical Strike"}c["+23 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=23,name="EnergyShield",keywordFlags=0}},nil}c["Has 1 Socket"]={{[1]={flags=0,type="BASE",value=1,name="SocketCount",keywordFlags=0}},nil}c["50% increased Projectile Attack Damage while you have at least 200 Dexterity"]={{[1]={[1]={type="StatThreshold",stat="Dex",threshold=200},flags=1025,type="INC",value=50,name="Damage",keywordFlags=0}},nil}c["Applies level 15 Temporal Chains on Blocking a Projectile Attack Applies level 15 Elemental Weakness on Blocking a Spell"]={nil,"Applies level 15 Temporal Chains on Blocking a Projectile Attack Applies level 15 Elemental Weakness on Blocking a Spell"}c["Attacks have 25% chance to cause Bleeding when Hitting Cursed Enemies"]={{[1]={flags=1,type="BASE",value=25,name="BleedChance",keywordFlags=0}}," when Hitting Cursed Enemies"}c["30% increased Mine Damage"]={{[1]={flags=0,type="INC",value=30,name="Damage",keywordFlags=8192}},nil}c["Adds 10 to 12 Physical Damage"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=12,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 18 to 35 Physical Damage"]={{[1]={flags=0,type="BASE",value=18,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=35,name="PhysicalMax",keywordFlags=0}},nil}c["Your Damaging Hits always Stun Enemies that are on Full Life 100% increased Stun Duration against Enemies that are on Full Life"]={nil,"Your Damaging Hits always Stun Enemies that are on Full Life 100% increased Stun Duration against Enemies that are on Full Life"}c["Attacks have 25% chance to cause Bleeding when Hitting Cursed Enemies Trigger Level 20 Bone Nova when you Kill a Bleeding Enemy"]={{[1]={flags=1,type="BASE",value=25,name="BleedChance",keywordFlags=0}}," when Hitting Cursed Enemies Trigger Level 20 Bone Nova when you Kill a Bleeding Enemy"}c["You gain Phasing for 3 seconds on using a Vaal Skill {variant:2}You gain Phasing for 10 seconds on using a Vaal Skill"]={nil,"You gain Phasing for 3 seconds on using a Vaal Skill {variant:2}You gain Phasing for 10 seconds on using a Vaal Skill"}c["You gain Phasing for 3 seconds on using a Vaal Skill"]={nil,"You gain Phasing for 3 seconds on using a Vaal Skill"}c["Right ring slot: 30% reduced Reflected Physical Damage taken"]={{[1]={[1]={type="SlotNumber",num=2},flags=0,type="INC",value=-30,name="PhysicalDamageTaken",keywordFlags=0}}," Reflected "}c["Trigger Level 1 Abyssal Cry on Hit"]={{[1]={flags=0,type="LIST",value={skillId="AbyssalCry",level=1},name="ExtraSkill",keywordFlags=0}},nil}c["+15 to all Attributes"]={{[1]={flags=0,type="BASE",value=15,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=15,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=15,name="Int",keywordFlags=0}},nil}c["You gain Onslaught for 3 seconds on Culling Strike"]={nil,"You gain Onslaught for 3 seconds on Culling Strike"}c["Cover Enemies in Ash when they Hit you Avatar of Fire"]={nil,"Cover Enemies in Ash when they Hit you Avatar of Fire"}c["+1 Mana gained on Kill per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,type="BASE",value=1,name="ManaOnKill",keywordFlags=0}},nil}c["10% reduced Enemy Stun Threshold with this Weapon"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,type="INC",value=-10,name="EnemyStunThreshold",keywordFlags=0}},nil}c["Reflects 81 Physical Damage to Melee Attackers"]={{},nil}c["+120 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=120,name="Accuracy",keywordFlags=0}},nil}c["120% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=120,name="ArmourAndEvasion",keywordFlags=0}},nil}c["Reflects 90 Physical Damage to Melee Attackers"]={{},nil}c["+44 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=44,name="LifeOnHit",keywordFlags=0}},nil}c["30% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently"]={{[1]={[1]={type="Condition",var="KilledAffectedByDotRecently"},flags=0,type="INC",value=30,name="LifeRecoveryRate",keywordFlags=0},[2]={[1]={type="Condition",var="KilledAffectedByDotRecently"},flags=0,type="INC",value=30,name="ManaRecoveryRate",keywordFlags=0},[3]={[1]={type="Condition",var="KilledAffectedByDotRecently"},flags=0,type="INC",value=30,name="EnergyShieldRecoveryRate",keywordFlags=0}},nil}c["Strength provides no bonus to Maximum Life"]={nil,"Strength provides no bonus to Maximum Life"}c["+500 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=500,name="Accuracy",keywordFlags=0}},nil}c["10% chance to gain an Endurance Charge on Melee Critical Strike"]={{}," to gain an Endurance Charge on Critical Strike"}c["Your Critical Strikes do not deal extra Damage during Flask effect"]={nil,"Your Critical Strikes do not deal extra Damage during Flask effect"}c["20% increased Damage with Bows"]={{[1]={flags=8192,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["Minions gain Unholy Might for 5 seconds on Kill"]={nil,"gain Unholy Might for 5 seconds on Kill"}c["+120 to Armour"]={{[1]={flags=0,type="BASE",value=120,name="Armour",keywordFlags=0}},nil}c["Enemies cannot Leech Mana from You"]={nil,"Enemies cannot Leech Mana from You"}c["5% reduced Enemy Stun Threshold"]={{[1]={flags=0,type="INC",value=-5,name="EnemyStunThreshold",keywordFlags=0}},nil}c["+28% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=28,name="ElementalResist",keywordFlags=0}},nil}c["25% chance to create Consecrated Ground on Kill, lasting 8 seconds"]={{}," to create Consecrated Ground on Kill, lasting 8 seconds"}c["Your Cold Damage can Ignite but not Freeze or Chill"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="ColdCanIgnite",flags=0},[2]={value=true,type="FLAG",keywordFlags=0,name="ColdCannotFreeze",flags=0},[3]={value=true,type="FLAG",keywordFlags=0,name="ColdCannotChill",flags=0}},nil}c["+3 Life gained for each Enemy hit by your Attacks"]={{[1]={flags=1,type="BASE",value=3,name="LifeOnHit",keywordFlags=0}},nil}c["+60 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=60,name="EnergyShield",keywordFlags=0}},nil}c["10% chance to Dodge Attacks while affected by Grace"]={{[1]={flags=0,type="BASE",value=10,name="AttackDodgeChance",keywordFlags=0}}," while affected by Grace"}c["25% increased Weapon Critical Strike Chance while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8388608,type="INC",value=25,name="CritChance",keywordFlags=0}},nil}c["Grants Summon Harbinger of Storms Skill"]={nil,"Grants Summon Harbinger of Storms Skill"}c["60% chance to Poison on Hit against Cursed Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Cursed"},flags=4,type="BASE",value=60,name="PoisonChance",keywordFlags=0}},nil}c["30% increased Lightning Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=30,name="LightningDamage",keywordFlags=0}},nil}c["30% increased Life Recovery Rate while affected by Vitality"]={{[1]={flags=0,type="INC",value=30,name="LifeRecoveryRate",keywordFlags=0}}," while affected by Vitality"}c["245% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=245,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["30% of Lightning Damage is taken from Mana before Life when Hit"]={{[1]={flags=0,type="BASE",value=30,name="LightningDamage",keywordFlags=0}}," is taken from Mana before Life when Hit"}c["+220 to maximum Life"]={{[1]={flags=0,type="BASE",value=220,name="Life",keywordFlags=0}},nil}c["With 40 total Intelligence and Dexterity in Radius, Elemental Hit cannot choose Fire"]={nil,"With 40 total Intelligence and Dexterity in Radius, Elemental Hit cannot choose Fire"}c["250% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=250,name="Evasion",keywordFlags=0}},nil}c["20% increased Duration"]={{[1]={flags=0,type="INC",value=20,name="Duration",keywordFlags=0}},nil}c["Adds 4 to 10 Fire Attack Damage per Buff on You"]={{[1]={[1]={type="Multiplier",var="BuffOnSelf"},flags=1,type="BASE",value=4,name="FireMin",keywordFlags=0},[2]={[1]={type="Multiplier",var="BuffOnSelf"},flags=1,type="BASE",value=10,name="FireMax",keywordFlags=0}},nil}c["+20% chance to be Shocked 30% of Lightning Damage is taken from Mana before Life when Hit"]={{[1]={flags=0,type="BASE",value=20,name="LightningDamage",keywordFlags=0}}," to be Shocked 30% of is taken from Mana before Life when Hit"}c["+2000 to Zombie maximum Life"]={{[1]={[1]={type="SkillName",skillName="Raise Zombie"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=2000,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["30% Chance to cause Bleeding Enemies to Flee on hit"]={{[1]={flags=0,type="BASE",value=30,name="BleedChance",keywordFlags=0}}," Enemies to Flee on hit"}c["30% increased maximum Mana"]={{[1]={flags=0,type="INC",value=30,name="Mana",keywordFlags=0}},nil}c["260% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=260,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["Adds 14 to 173 Lightning Damage to Spells while no Life is Reserved"]={{[1]={flags=2,type="BASE",value=14,name="LightningMin",keywordFlags=0},[2]={flags=2,type="BASE",value=173,name="LightningMax",keywordFlags=0}}," while no is Reserved"}c["-40% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=-40,name="ColdResist",keywordFlags=0}},nil}c["Adds 12 to 32 Physical Damage"]={{[1]={flags=0,type="BASE",value=12,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=32,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 64 to 107 Fire Damage to Spells while no Life is Reserved"]={{[1]={flags=2,type="BASE",value=64,name="FireMin",keywordFlags=0},[2]={flags=2,type="BASE",value=107,name="FireMax",keywordFlags=0}}," while no is Reserved"}c["10% chance to grant a Power Charge to nearby Allies on Kill"]={{}," to grant a Power Charge to nearby Allies on Kill"}c["Adds 54 to 88 Cold Damage to Spells while no Life is Reserved"]={{[1]={flags=2,type="BASE",value=54,name="ColdMin",keywordFlags=0},[2]={flags=2,type="BASE",value=88,name="ColdMax",keywordFlags=0}}," while no is Reserved"}c["20% increased Mana Cost of Skills"]={{[1]={flags=0,type="INC",value=20,name="ManaCost",keywordFlags=0}},nil}c["20% increased Fire Damage"]={{[1]={flags=0,type="INC",value=20,name="FireDamage",keywordFlags=0}},nil}c["180% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=180,name="ArmourAndEvasion",keywordFlags=0}},nil}c["Adds 35 to 65 Lightning Damage to Spells"]={{[1]={flags=2,type="BASE",value=35,name="LightningMin",keywordFlags=0},[2]={flags=2,type="BASE",value=65,name="LightningMax",keywordFlags=0}},nil}c["+25% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=25,name="ColdResist",keywordFlags=0}},nil}c["Socketed Curse Gems are Supported by Level 22 Blasphemy"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportBlasphemy",level=22},name="ExtraSupport",keywordFlags=0}},nil}c["+6% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=6,name="ElementalResist",keywordFlags=0}},nil}c["+50 to Intelligence"]={{[1]={flags=0,type="BASE",value=50,name="Int",keywordFlags=0}},nil}c["Adds 251 to 277 Physical Damage"]={{[1]={flags=0,type="BASE",value=251,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=277,name="PhysicalMax",keywordFlags=0}},nil}c["1% additional Physical Damage Reduction per 10 Strength on Allocated Passives in Radius +5% to Critical Strike Multiplier per 10 Strength on Unallocated Passives in Radius"]={{[1]={[1]={type="PerStat",stat="Str",div=10},[2]={type="PerStat",stat="Str",div=10},flags=0,type="BASE",keywordFlags=0,name="PhysicalDamageReduction",value=1}}," on Allocated Passives in Radius +5% to Critical Strike Multiplier on Unallocated Passives in Radius"}c["Converted to Cold Damage"]={nil,"Converted to Cold Damage"}c["Adds 36 to 102 Physical Damage"]={{[1]={flags=0,type="BASE",value=36,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=102,name="PhysicalMax",keywordFlags=0}},nil}c["50% increased Duration of Shrine Effects on you"]={{[1]={flags=0,type="INC",value=50,name="Duration",keywordFlags=0}}," of Shrine Effects on you"}c["75% increased Effect of Shrine Buffs on you 50% increased Duration of Shrine Effects on you"]={{[1]={flags=0,type="INC",value=75,name="FlaskEffect",keywordFlags=0}}," of Shrine Buffs on you 50% increased Duration of Shrine Effects on you"}c["75% increased Effect of Shrine Buffs on you"]={{[1]={flags=0,type="INC",value=75,name="FlaskEffect",keywordFlags=0}}," of Shrine Buffs on you"}c["Trigger Level 20 Intimidating Cry when you lose Cat's Stealth"]={nil,"Trigger Level 20 Intimidating Cry when you lose Cat's Stealth"}c["+75 to Intelligence"]={{[1]={flags=0,type="BASE",value=75,name="Int",keywordFlags=0}},nil}c["Nearby Enemies deal 8% less Elemental Damage"]={nil,"Nearby Enemies deal 8% less Elemental Damage"}c["20% increased Onslaught duration"]={{[1]={flags=0,type="INC",value=20,name="Duration",keywordFlags=0}}," Onslaught "}c["+15 Energy Shield gained on Kill 75% increased Effect of Shrine Buffs on you"]={{[1]={flags=0,type="BASE",value=15,name="EnergyShield",keywordFlags=0}}," gained on Kill 75% increased Effect of Shrine Buffs on you"}c["Spectres have 100% increased Damage"]={{[1]={[1]={type="SkillName",skillName="Raise Spectre"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=100,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["+15 Energy Shield gained on Kill"]={{[1]={flags=0,type="BASE",value=15,name="EnergyShield",keywordFlags=0}}," gained on Kill"}c["10% chance to gain an Endurance Charge when you Block {variant:3}20% chance to gain an Endurance Charge when you Block"]={{}," to gain an Endurance Charge when you Block {variant:3}20% chance to gain an Endurance Charge when you Block"}c["Trigger level 1 Create Lesser Shrine when you Kill an Enemy"]={{[1]={flags=0,type="LIST",value={skillId="TriggeredSummonLesserShrine",level=1},name="ExtraSkill",keywordFlags=0}},nil}c["Unaffected by Flammability while affected by Purity of Fire"]={nil,"Unaffected by Flammability while affected by Purity of Fire"}c["3% of Life Regenerated per Second while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="BASE",value=3,name="LifeRegenPercent",keywordFlags=0}},nil}c["Grants Malachai's Endurance, Frenzy and Power for 6 seconds each, in sequence"]={nil,"Grants Malachai's Endurance, Frenzy and Power for 6 seconds each, in sequence"}c["5% reduced Elemental Damage taken while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,type="INC",value=-5,name="ElementalDamageTaken",keywordFlags=0}},nil}c["5% additional Physical Damage Reduction while moving"]={{[1]={[1]={type="Condition",var="Moving"},flags=0,type="BASE",value=5,name="PhysicalDamageReduction",keywordFlags=0}},nil}c["Attacks always inflict Bleeding while you have Cat's Stealth 50% increased Damage with Hits and Ailments against Bleeding Enemies"]={nil,"Attacks always inflict Bleeding while you have Cat's Stealth 50% increased Damage with Hits and Ailments against Bleeding Enemies"}c["Socketed Golem Skills have 25% chance to Taunt on Hit"]={{}," to Taunt on Hit"}c["Adds 21 to 33 Fire Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=21,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=33,name="FireMax",keywordFlags=0}},nil}c["Reflects 100 to 150 Physical Damage to Melee Attackers 30% of Damage you Reflect to enemies is gained as Life"]={nil,"Reflects 100 to 150 Physical Damage to Melee Attackers 30% of Damage you Reflect to enemies is gained as Life"}c["10% increased maximum Life if no Equipped Items are Corrupted"]={{[1]={[1]={type="MultiplierThreshold",var="CorruptedItem",upper=true,threshold=0},flags=0,type="INC",value=10,name="Life",keywordFlags=0}},nil}c["+29% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=29,name="FireResist",keywordFlags=0}},nil}c["0.5% of Life Regenerated per Second per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="BASE",value=0.5,name="LifeRegenPercent",keywordFlags=0}},nil}c["+32% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=32,name="FireResist",keywordFlags=0}},nil}c["50% increased Movement Speed"]={{[1]={flags=0,type="INC",value=50,name="MovementSpeed",keywordFlags=0}},nil}c["Nearby Enemies Take 16% increased Elemental Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=16,name="ElementalDamageTaken",keywordFlags=0}},name="EnemyModifier",keywordFlags=0}},nil}c["21% increased Stun Recovery"]={{[1]={flags=0,type="INC",value=21,name="StunRecovery",keywordFlags=0}},nil}c["120% increased Physical Damage"]={{[1]={flags=0,type="INC",value=120,name="PhysicalDamage",keywordFlags=0}},nil}c["22% increased Global Defences"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=22,name="Defences",keywordFlags=0}},nil}c["8% increased Melee Physical Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=256,type="INC",value=8,name="PhysicalDamage",keywordFlags=0}},nil}c["+55 to maximum Life"]={{[1]={flags=0,type="BASE",value=55,name="Life",keywordFlags=0}},nil}c["8% increased Physical Damage with Claws"]={{[1]={flags=16384,type="INC",value=8,name="PhysicalDamage",keywordFlags=0}},nil}c["Reflects 1 to 220 Lightning Damage to Attackers on Block"]={nil,"Reflects 1 to 220 Lightning Damage to Attackers on Block"}c["Minions' Hits can only Kill Ignited Enemies"]={nil,"Minions' Hits can only Kill Ignited Enemies"}c["2% increased Minion Movement Speed per 50 Dexterity Minions' Hits can only Kill Ignited Enemies"]={{[1]={[1]={type="PerStat",stat="Dex",div=50},flags=0,type="INC",value=2,name="MovementSpeed",keywordFlags=0}}," Minion Minions' Hits can only Kill Ignited Enemies"}c["10% chance to Avoid Elemental Status Ailments"]={{[1]={flags=0,type="BASE",value=10,name="AvoidShock",keywordFlags=0},[2]={flags=0,type="BASE",value=10,name="AvoidFrozen",keywordFlags=0},[3]={flags=0,type="BASE",value=10,name="AvoidChilled",keywordFlags=0},[4]={flags=0,type="BASE",value=10,name="AvoidIgnite",keywordFlags=0}},nil}c["Cannot be Ignited"]={{[1]={value=100,type="BASE",keywordFlags=0,name="AvoidIgnite",flags=0}},nil}c["+150% to Melee Critical Strike Multiplier"]={{[1]={flags=256,type="BASE",value=150,name="CritMultiplier",keywordFlags=0}},nil}c["2% increased Minion Movement Speed per 50 Dexterity"]={{[1]={[1]={type="PerStat",stat="Dex",div=50},flags=0,type="INC",value=2,name="MovementSpeed",keywordFlags=0}}," Minion "}c["+10% of maximum Life per second to maximum Life Leech rate"]={{[1]={flags=0,type="BASE",value=10,name="MaxLifeLeechRate",keywordFlags=0}},nil}c["30% increased Cold Damage"]={{[1]={flags=0,type="INC",value=30,name="ColdDamage",keywordFlags=0}},nil}c["2% increased Minion Attack Speed per 50 Dexterity 2% increased Minion Movement Speed per 50 Dexterity"]={{[1]={[1]={type="PerStat",stat="Dex",div=50},[2]={type="PerStat",stat="Dex",div=50},flags=1,type="INC",keywordFlags=0,name="Speed",value=2}}," Minion 2% increased Minion Movement Speed "}c["40% reduced Critical Strike Chance per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="INC",value=-40,name="CritChance",keywordFlags=0}},nil}c["2% increased Minion Attack Speed per 50 Dexterity"]={{[1]={[1]={type="PerStat",stat="Dex",div=50},flags=1,type="INC",value=2,name="Speed",keywordFlags=0}}," Minion "}c["Cannot Leech Mana"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="CannotLeechMana",flags=0}},nil}c["10% of Damage taken Gained as Mana over 4 seconds when Hit Cannot Leech Mana"]={{[1]={flags=0,type="BASE",value=10,name="DamageTaken",keywordFlags=0}}," Gained as Mana over 4 seconds when Hit Cannot Leech Mana"}c["Enemies Cannot Leech Mana From You 10% of Damage taken Gained as Mana over 4 seconds when Hit"]={nil,"Enemies Cannot Leech Mana From You 10% of Damage taken Gained as Mana over 4 seconds when Hit"}c["Enemies Cannot Leech Mana From You"]={nil,"Enemies Cannot Leech Mana From You"}c["When Hit, 10% of Damage is taken from Mana before Life"]={{[1]={flags=0,type="BASE",value=10,name="DamageTakenFromManaBeforeLife",keywordFlags=0}},nil}c["Gain Armour equal to your Reserved Mana"]={nil,"Gain Armour equal to your Reserved Mana"}c["30% increased Melee Damage against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=260,type="INC",value=30,name="Damage",keywordFlags=0}},nil}c["10% increased Mana Reserved"]={{[1]={flags=0,type="INC",value=10,name="ManaReserved",keywordFlags=0}},nil}c["+200 to maximum Mana"]={{[1]={flags=0,type="BASE",value=200,name="Mana",keywordFlags=0}},nil}c["10% of Damage taken from Mana before Life while affected by Clarity {variant:6}Gain 18% of Maximum Mana as Extra Maximum Energy Shield while affected by Clarity"]={{[1]={[1]={type="SkillName",skillName="Clarity"},flags=0,type="BASE",value=10,name="DamageTakenGainAsEnergyShield",keywordFlags=0}}," from Mana before Life while affected by{variant:6}Gain 18% of Maximum Mana while affected by Clarity"}c["50% increased Stun Duration on you"]={{[1]={flags=0,type="INC",value=50,name="EnemyStunDuration",keywordFlags=0}}," on you"}c["+225 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=225,name="EnergyShield",keywordFlags=0}},nil}c["Adds 25 to 90 Lightning Damage to Spells during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=2,type="BASE",value=25,name="LightningMin",keywordFlags=0},[2]={[1]={type="Condition",var="UsingFlask"},flags=2,type="BASE",value=90,name="LightningMax",keywordFlags=0}},nil}c["Regenerate 100 Energy Shield per second if all Equipped Items are Corrupted"]={{[1]={[1]={type="MultiplierThreshold",var="NonCorruptedItem",upper=true,threshold=0},flags=0,type="BASE",value=100,name="EnergyShieldRegen",keywordFlags=0}},nil}c["+45 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=45,name="Evasion",keywordFlags=0}},nil}c["30% of Wand Physical Damage Added as Lightning Damage"]={{[1]={flags=524288,type="BASE",value=30,name="PhysicalDamageGainAsLightning",keywordFlags=0}},nil}c["20% chance to gain a Spirit Charge on Kill +1 to Maximum Spirit Charges per Abyss Jewel affecting you"]={{}," to gain a Spirit Charge on Kill +1 to Maximum Spirit Charges per Abyss Jewel affecting you"}c["Grants level 20 Doryani's Touch Skill"]={{[1]={flags=0,type="LIST",value={skillId="TouchOfGod",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["20% chance to gain a Spirit Charge on Kill"]={{}," to gain a Spirit Charge on Kill"}c["Recover 5% of Life when a Spirit Charge expires or is consumed 20% chance to gain a Spirit Charge on Kill"]={nil,"Recover 5% of Life when a Spirit Charge expires or is consumed 20% chance to gain a Spirit Charge on Kill"}c["6% increased Physical Damage with Daggers"]={{[1]={flags=32768,type="INC",value=6,name="PhysicalDamage",keywordFlags=0}},nil}c["Recover 5% of Life when a Spirit Charge expires or is consumed"]={nil,"Recover 5% of Life when a Spirit Charge expires or is consumed"}c["Trigger Level 20 Spirit Burst when you Use a Skill while you have a Spirit Charge +15% to all Elemental Resistances"]={nil,"Trigger Level 20 Spirit Burst when you Use a Skill while you have a Spirit Charge +15% to all Elemental Resistances"}c["Trigger Level 20 Spirit Burst when you Use a Skill while you have a Spirit Charge"]={nil,"Trigger Level 20 Spirit Burst when you Use a Skill while you have a Spirit Charge"}c["30% chance to Cast Socketed Spells when you Spend at least 100 Mana to Use a Skill"]={{[1]={flags=2,type="BASE",value=30,name="Mana",keywordFlags=0}}," to Cast Socketed s when you Spend at least 100 to Use a Skill"}c["+90 to maximum Mana"]={{[1]={flags=0,type="BASE",value=90,name="Mana",keywordFlags=0}},nil}c["20% chance to Freeze, Shock and Ignite while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=20,name="EnemyFreezeChance",keywordFlags=0},[2]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=20,name="EnemyShockChance",keywordFlags=0},[3]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=20,name="EnemyIgniteChance",keywordFlags=0}},nil}c["50% increased Attack Damage if you've Cast a Spell Recently"]={{[1]={[1]={type="Condition",var="CastSpellRecently"},flags=1,type="INC",value=50,name="Damage",keywordFlags=0}},nil}c["90% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=90,name="ManaRegen",keywordFlags=0}},nil}c["10% increased Intelligence"]={{[1]={flags=0,type="INC",value=10,name="Int",keywordFlags=0}},nil}c["50% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=50,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["-5 to Total Mana Cost of Skills while affected by Clarity {variant:9}8% chance to Block while affected by Determination"]={{[1]={[1]={type="SkillName",skillName="Clarity"},flags=0,type="BASE",value=-5,name="ManaCost",keywordFlags=0}}," Total while affected by{variant:9}8% chance to Block while affected by Determination"}c["Gain 8% of Elemental Damage as Extra Chaos Damage"]={{[1]={flags=0,type="BASE",value=8,name="ElementalDamageGainAsChaos",keywordFlags=0}},nil}c["70% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=70,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["30% increased Light Radius"]={{[1]={flags=0,type="INC",value=30,name="LightRadius",keywordFlags=0}},nil}c["116% increased Spell Damage"]={{[1]={flags=2,type="INC",value=116,name="Damage",keywordFlags=0}},nil}c["+40 to Strength and Dexterity"]={{[1]={flags=0,type="BASE",value=40,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=40,name="Dex",keywordFlags=0}},nil}c["3% additional Chance to Block while you have at least 5 Crab Barriers"]={{[1]={flags=0,type="BASE",value=3,name="BlockChance",keywordFlags=0}}," while you have at least 5 Crab Barriers"}c["Adds 28 to 45 Cold Damage to Spells"]={{[1]={flags=2,type="BASE",value=28,name="ColdMin",keywordFlags=0},[2]={flags=2,type="BASE",value=45,name="ColdMax",keywordFlags=0}},nil}c["Cannot lose Crab Barriers if you have lost Crab Barriers Recently 3% additional Chance to Block while you have at least 5 Crab Barriers"]={nil,"Cannot lose Crab Barriers if you have lost Crab Barriers Recently 3% additional Chance to Block while you have at least 5 Crab Barriers"}c["Cannot lose Crab Barriers if you have lost Crab Barriers Recently"]={nil,"Cannot lose Crab Barriers if you have lost Crab Barriers Recently"}c["+52% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=52,name="ChaosResist",keywordFlags=0}},nil}c["80% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=80,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["20% increased Critical Strike Chance with Maces"]={{[1]={flags=65536,type="INC",value=20,name="CritChance",keywordFlags=0}},nil}c["8% increased Attack Damage"]={{[1]={flags=1,type="INC",value=8,name="Damage",keywordFlags=0}},nil}c["1% of Damage Leeched as Mana"]={{[1]={flags=0,type="BASE",value=1,name="DamageManaLeech",keywordFlags=0}},nil}c["20% reduced Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=-20,name="ManaRegen",keywordFlags=0}},nil}c["+1 Melee Weapon and Unarmed Range"]={{[1]={flags=0,type="BASE",value=1,name="MeleeWeaponRange",keywordFlags=0},[2]={flags=0,type="BASE",value=1,name="UnarmedRange",keywordFlags=0}},nil}c["20% increased Damage when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["4% increased Attack and Cast Speed"]={{[1]={flags=0,type="INC",value=4,name="Speed",keywordFlags=0}},nil}c["15% chance to create Chilled Ground when Hit with an Attack"]={{}," to create Chilled Ground when Hit with an Attack"}c["60% increased Mana Regeneration Rate while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,type="INC",value=60,name="ManaRegen",keywordFlags=0}},nil}c["+800 Armour while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,type="BASE",value=800,name="Armour",keywordFlags=0}},nil}c["30% increased Spell Damage"]={{[1]={flags=2,type="INC",value=30,name="Damage",keywordFlags=0}},nil}c["Gain 10% of Physical Damage as Extra Chaos Damage while at maximum Power Charges"]={{[1]={[1]={type="StatThreshold",stat="PowerCharges",thresholdStat="PowerChargesMax"},flags=0,type="BASE",value=10,name="PhysicalDamageGainAsChaos",keywordFlags=0}},nil}c["20% chance to Avoid being Stunned"]={{[1]={flags=0,type="BASE",value=20,name="AvoidStun",keywordFlags=0}},nil}c["+18 to all Attributes"]={{[1]={flags=0,type="BASE",value=18,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=18,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=18,name="Int",keywordFlags=0}},nil}c["You take 50% reduced Extra Damage from Critical Strikes while you have no Power Charges"]={nil,"You take 50% reduced Extra Damage from Critical Strikes while you have no Power Charges"}c["-1 to Maximum Power Charges"]={{[1]={flags=0,type="BASE",value=-1,name="PowerChargesMax",keywordFlags=0}},nil}c["20% chance to Taunt on Hit"]={{}," to Taunt on Hit"}c["12 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=12,name="LifeRegen",keywordFlags=0}},nil}c["Gain Igniting Conflux for 4 seconds"]={{[1]={[1]={type="Condition",var="IgnitingConflux"},value=100,type="BASE",keywordFlags=0,name="EnemyIgniteChance",flags=0},[2]={[1]={type="Condition",var="IgnitingConflux"},value=true,type="FLAG",keywordFlags=0,name="PhysicalCanIgnite",flags=0},[3]={[1]={type="Condition",var="IgnitingConflux"},value=true,type="FLAG",keywordFlags=0,name="LightningCanIgnite",flags=0},[4]={[1]={type="Condition",var="IgnitingConflux"},value=true,type="FLAG",keywordFlags=0,name="ColdCanIgnite",flags=0},[5]={[1]={type="Condition",var="IgnitingConflux"},value=true,type="FLAG",keywordFlags=0,name="ChaosCanIgnite",flags=0}},nil}c["Minions have +325 to Armour"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=325,name="Armour",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Minions have +350 to Armour"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=350,name="Armour",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Minions have 10% Chance to Block"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=10,name="BlockChance",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Mercury Footprints"]={nil,"Mercury Footprints"}c["+65 to Dexterity"]={{[1]={flags=0,type="BASE",value=65,name="Dex",keywordFlags=0}},nil}c["Instant Recovery"]={{[1]={value=100,type="BASE",keywordFlags=0,name="FlaskInstantRecovery",flags=0}},nil}c["82% increased Spell Damage"]={{[1]={flags=2,type="INC",value=82,name="Damage",keywordFlags=0}},nil}c["-1 Strength per 1 Strength on Allocated Passives in Radius 1% additional Physical Damage Reduction per 10 Strength on Allocated Passives in Radius"]={{[1]={[1]={type="PerStat",stat="Str",div=1},[2]={type="PerStat",stat="Str",div=10},flags=0,type="BASE",keywordFlags=0,name="Str",value=-1}}," on Allocated Passives in Radius 1% additional Physical Damage Reduction on Allocated Passives in Radius"}c["Chaos Damage can Ignite, Chill and Shock"]={nil,"Chaos Damage can Ignite, Chill and Shock"}c["Critical Strikes do not always Freeze"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="CritsDontAlwaysFreeze",flags=0}},nil}c["+500 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=500,name="Evasion",keywordFlags=0}},nil}c["Socketed Gems are supported by level 20 Blind"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportBlind",level=20},name="ExtraSupport",keywordFlags=0}},nil}c["Adds 10 to 20 Cold Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=10,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=20,name="ColdMax",keywordFlags=0}},nil}c["220% increased Energy Shield"]={{[1]={flags=0,type="INC",value=220,name="EnergyShield",keywordFlags=0}},nil}c["5% Chance to Shock"]={{[1]={flags=0,type="BASE",value=5,name="EnemyShockChance",keywordFlags=0}},nil}c["-80 Physical Damage taken from Projectile Attacks 200% increased Armour against Projectiles"]={{[1]={flags=0,type="BASE",value=-80,name="PhysicalDamageTaken",keywordFlags=0}}," from Projectile Attacks 200% increased Armour against Projectiles"}c["+231 to Armour"]={{[1]={flags=0,type="BASE",value=231,name="Armour",keywordFlags=0}},nil}c["15% chance to gain a Power Charge on Throwing a Trap {variant:2,3}25% chance to gain a Power Charge on Throwing a Trap"]={{}," to gain a Power Charge on Throwing a {variant:2,3}25% chance to gain a Power Charge on Throwing a Trap"}c["Can't use Chest armour"]={nil,"Can't use Chest armour"}c["5% chance of Projectiles Piercing"]={{[1]={flags=0,type="BASE",value=5,name="PierceChance",keywordFlags=0}},nil}c["15% increased Attack and Cast Speed"]={{[1]={flags=0,type="INC",value=15,name="Speed",keywordFlags=0}},nil}c["Animated Minions' Melee Attacks deal Splash Damage to surrounding targets Animated Minions' Melee Attacks deal 50% less Damage to surrounding targets"]={nil,"Animated Minions' Melee Attacks deal Splash Damage to surrounding targets Animated Minions' Melee Attacks deal 50% less Damage to surrounding targets"}c["10% chance to gain a Frenzy, Power or Endurance Charge on Kill"]={{}," to gain a Frenzy, Power or Endurance Charge on Kill"}c["20% increased Attack Speed if you've Attacked Recently"]={{[1]={[1]={type="Condition",var="AttackedRecently"},flags=1,type="INC",value=20,name="Speed",keywordFlags=0}},nil}c["35% increased Physical Damage"]={{[1]={flags=0,type="INC",value=35,name="PhysicalDamage",keywordFlags=0}},nil}c["Adds 20 to 30 Physical Damage to Attacks"]={{[1]={flags=1,type="BASE",value=20,name="PhysicalMin",keywordFlags=0},[2]={flags=1,type="BASE",value=30,name="PhysicalMax",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 6 Blind"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportBlind",level=6},name="ExtraSupport",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 18 Blind"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportBlind",level=18},name="ExtraSupport",keywordFlags=0}},nil}c["50% increased Critical Strike Chance with Daggers"]={{[1]={flags=32768,type="INC",value=50,name="CritChance",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 12 Faster Attacks"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportFasterAttack",level=12},name="ExtraSupport",keywordFlags=0}},nil}c["25% chance to Trigger a Socketed Spell when you Attack with a Bow"]={{}," to Trigger a Socketed when you Attack with a Bow"}c["Socketed Gems are Supported by level 18 Faster Attacks"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportFasterAttack",level=18},name="ExtraSupport",keywordFlags=0}},nil}c["Socketed Gems are supported by level 5 Blind"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportBlind",level=5},name="ExtraSupport",keywordFlags=0}},nil}c["+20% to all Elemental Resistances while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="BASE",value=20,name="ElementalResist",keywordFlags=0}},nil}c["15% increased Intelligence"]={{[1]={flags=0,type="INC",value=15,name="Int",keywordFlags=0}},nil}c["Passives granting Fire Resistance or all Elemental Resistances in Radius"]={nil,"Passives granting Fire Resistance or all Elemental Resistances in Radius"}c["30% increased Attack, Cast and Movements Speed while you do not have Iron Reflexes"]={{}," Attack, Cast and Movements Speed while you do not have Iron Reflexes"}c["2.5% of Maximum Energy Shield Regenerated per Second while affected by Discipline {variant:16}40% faster start of Energy Shield Recharge while affected by Discipline"]={{}," while affected by{variant:16}40% faster while affected by Discipline"}c["20% chance to create a Smoke Cloud when you place a Mine or throw a Trap 5% increased Damage for each Trap and Mine you have"]={{[1]={flags=0,type="BASE",value=20,name="Damage",keywordFlags=8192}}," to create a Smoke Cloud when you place a or throw a Trap 5% increased for each Trap and Mine you have"}c["20% chance to Curse non-Cursed Enemies with a random Curse on Hit {variant:1}5% chance to create Shocked Ground when Hit"]={{}," to Curse non-Cursed Enemies with a random Curse on Hit {variant:1}5% chance to create Shocked Ground when Hit"}c["10% chance to Curse Enemies with a random Curse on Hit {variant:2}20% chance to Curse non-Cursed Enemies with a random Curse on Hit"]={{}," to Curse Enemies with a random Curse on Hit {variant:2}20% chance to Curse non-Cursed Enemies with a random Curse on Hit"}c["50% less Weapon Damage"]={{[1]={flags=8388608,type="MORE",value=-50,name="Damage",keywordFlags=0}},nil}c["Adds 1 to 80 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=80,name="LightningMax",keywordFlags=0}},nil}c["Trigger Level 10 Shock Ground when Hit"]={{[1]={flags=0,type="LIST",value={skillId="TriggeredShockedGround",level=10},name="ExtraSkill",keywordFlags=0}},nil}c["10% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=10,name="Evasion",keywordFlags=0}},nil}c["With at least 40 Intelligence in Radius, Raised"]={nil,"With at least 40 Intelligence in Radius, Raised"}c["+1000 to Spectre maximum Life"]={{[1]={flags=0,type="BASE",value=1000,name="Life",keywordFlags=0}}," Spectre "}c["25% increased Light Radius during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=25,name="LightRadius",keywordFlags=0}},nil}c["Has 2 Abyssal Sockets Socketed Gems are Supported by Level 20 Elemental Penetration"]={nil,"Has 2 Abyssal Sockets Socketed Gems are Supported by Level 20 Elemental Penetration"}c["100% increased Spell Damage"]={{[1]={flags=2,type="INC",value=100,name="Damage",keywordFlags=0}},nil}c["Cannot be Stunned if you've Killed Recently 25% increased Attack Speed if you haven't Killed Recently"]={nil,"Cannot be Stunned if you've Killed Recently 25% increased Attack Speed if you haven't Killed Recently"}c["Unaffected by Temporal Chains"]={{[1]={[1]={type="SkillName",skillName="Temporal Chains"},value=-100,type="MORE",keywordFlags=0,name="CurseEffectOnSelf",flags=0}},nil}c["50% slower start of Energy Shield Recharge"]={{[1]={flags=0,type="INC",value=-50,name="EnergyShieldRechargeFaster",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 20 Concentrated Effect"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportConcentratedEffect",level=20},name="ExtraSupport",keywordFlags=0}},nil}c["Raging Spirits refresh their Duration when they Kill an Ignited Enemy"]={nil,"Raging Spirits refresh their Duration when they Kill an Ignited Enemy"}c["30% increased Energy Shield Recharge Rate"]={{[1]={flags=0,type="INC",value=30,name="EnergyShieldRecharge",keywordFlags=0}},nil}c["1.2% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=1.2,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["200% increased Energy Shield"]={{[1]={flags=0,type="INC",value=200,name="EnergyShield",keywordFlags=0}},nil}c["15% increased Projectile Speed"]={{[1]={flags=0,type="INC",value=15,name="ProjectileSpeed",keywordFlags=0}},nil}c["4% increased Movement Speed"]={{[1]={flags=0,type="INC",value=4,name="MovementSpeed",keywordFlags=0}},nil}c["320% increased Energy Shield"]={{[1]={flags=0,type="INC",value=320,name="EnergyShield",keywordFlags=0}},nil}c["Reflects 44 Physical Damage to Attackers on Block Curse Enemies with level 5 Vulnerability on Block"]={nil,"Reflects 44 Physical Damage to Attackers on Block Curse Enemies with level 5 Vulnerability on Block"}c["75% reduced Maximum number of Summoned Raging Spirits"]={{}," Maximum number of Summoned Raging Spirits"}c["Enemies Chilled by you take 40% increased Burning Damage"]={{[1]={[1]={type="ActorCondition",var="Chilled",actor="enemy"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=40,name="FireDamageTakenOverTime",keywordFlags=0}},name="EnemyModifier",keywordFlags=0}},nil}c["Non-instant Mana recovery from Flasks is also recovered as Life 60% increased Mana Cost of Skills for each 200 total Mana you have Spent Recently"]={nil,"Non-instant Mana recovery from Flasks is also recovered as Life 60% increased Mana Cost of Skills for each 200 total Mana you have Spent Recently"}c["Non-instant Mana recovery from Flasks is also recovered as Life"]={nil,"Non-instant Mana recovery from Flasks is also recovered as Life"}c["+18% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=18,name="FireResist",keywordFlags=0}},nil}c["Recover 10% of maximum Life when you use a Mana Flask"]={nil,"Recover 10% of maximum Life when you use a Mana Flask"}c["18% increased Damage with Poison per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="INC",value=18,name="Damage",keywordFlags=1048576}},nil}c["235% increased Energy Shield"]={{[1]={flags=0,type="INC",value=235,name="EnergyShield",keywordFlags=0}},nil}c["Adds 19 to 34 Chaos Damage to Spells"]={{[1]={flags=2,type="BASE",value=19,name="ChaosMin",keywordFlags=0},[2]={flags=2,type="BASE",value=34,name="ChaosMax",keywordFlags=0}},nil}c["20% increased Damage with Poison per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="INC",value=20,name="Damage",keywordFlags=1048576}},nil}c["10% chance to Poison per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="BASE",value=10,name="PoisonChance",keywordFlags=0}},nil}c["18% increased maximum Energy Shield"]={{[1]={flags=0,type="INC",value=18,name="EnergyShield",keywordFlags=0}},nil}c["Socketed Curse Skills are Triggered by Doedre's Effigy when Summoned"]={nil,"Socketed Curse Skills are Triggered by Doedre's Effigy when Summoned"}c["25% increased Skill Effect Duration"]={{[1]={flags=0,type="INC",value=25,name="Duration",keywordFlags=0}},nil}c["Adds 21 to 36 Chaos Damage to Spells"]={{[1]={flags=2,type="BASE",value=21,name="ChaosMin",keywordFlags=0},[2]={flags=2,type="BASE",value=36,name="ChaosMax",keywordFlags=0}},nil}c["33% chance to Blind nearby Enemies when gaining Her Blessing"]={{}," to Blind nearby Enemies when gaining Her Blessing"}c["15% reduced Charges used"]={{[1]={flags=0,type="INC",value=-15,name="FlaskChargesUsed",keywordFlags=0}},nil}c["+80 to maximum Mana"]={{[1]={flags=0,type="BASE",value=80,name="Mana",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 10 Knockback"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportKnockback",level=10},name="ExtraSupport",keywordFlags=0}},nil}c["25% increased maximum Mana"]={{[1]={flags=0,type="INC",value=25,name="Mana",keywordFlags=0}},nil}c["16% increased Physical Damage with Bows"]={{[1]={flags=8192,type="INC",value=16,name="PhysicalDamage",keywordFlags=0}},nil}c["40% increased Curse Duration"]={{[1]={flags=0,type="INC",value=40,name="Duration",keywordFlags=2}},nil}c["20% increased Damage with Hits and Ailments per Curse on Enemy"]={{[1]={[1]={type="Multiplier",var="CurseOnEnemy"},flags=0,type="INC",value=20,name="Damage",keywordFlags=0}}," with Hits and Ailments "}c["Nearby Allies have 30% increased Item Rarity {variant:1}Nearby Allies' spells have Culling Strike"]={{}," Item Rarity {variant:1}Nearby Allies' s have Culling Strike"}c["+2 to Level of Socketed Curse Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="curse",value=2},name="GemProperty",keywordFlags=0}},nil}c["+1 to Level of Socketed Curse Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="curse",value=1},name="GemProperty",keywordFlags=0}},nil}c["+280 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=280,name="EnergyShield",keywordFlags=0}},nil}c["Adds 1 to 51 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=51,name="LightningMax",keywordFlags=0}},nil}c["1% increased Area of Effect per Enemy killed recently, up to 50%"]={{[1]={flags=0,type="INC",value=1,name="AreaOfEffect",keywordFlags=0}}," per Enemy killed recently, up to 50%"}c["+300 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=300,name="EnergyShield",keywordFlags=0}},nil}c["Take 5 Physical Damage when hit by Attacks Pain Attunement"]={nil,"5 Physical Damage when hit by Attacks Pain Attunement"}c["Has 2 Abyssal Sockets Triggers level 20 Death Walk when Equipped"]={nil,"Has 2 Abyssal Sockets Triggers level 20 Death Walk when Equipped"}c["5% increased maximum Mana"]={{[1]={flags=0,type="INC",value=5,name="Mana",keywordFlags=0}},nil}c["1% increased Damage per 8 Strength when in Main Hand"]={{[1]={[1]={type="PerStat",stat="Str",div=8},[2]={type="SlotNumber",num=1},flags=0,type="INC",keywordFlags=0,name="Damage",value=1}},nil}c["18% increased Area of Effect of Aura Skills"]={{[1]={[1]={type="SkillType",skillType=44},flags=0,type="INC",value=18,name="AreaOfEffect",keywordFlags=0}},nil}c["Take 5 Physical Damage when hit by Attacks"]={nil,"5 Physical Damage when hit by Attacks"}c["Reflects 5 Physical Damage to Melee Attackers"]={{},nil}c["Projectiles Pierce an additional Target"]={nil,"Projectiles Pierce an additional Target"}c["400 Cold Damage taken per second per Frenzy Charge while moving"]={nil,"400 Cold Damage taken per second per Frenzy Charge while moving"}c["625% increased Armour"]={{[1]={flags=0,type="INC",value=625,name="Armour",keywordFlags=0}},nil}c["0.3% of Physical Attack Damage Leeched as Mana"]={{[1]={flags=1,type="BASE",value=0.3,name="PhysicalDamageManaLeech",keywordFlags=0}},nil}c["100% reduced Vulnerability Mana Reservation"]={{[1]={[1]={type="SkillName",skillName="Vulnerability"},flags=0,type="INC",value=-100,name="ManaReserved",keywordFlags=0}},nil}c["135% increased Energy Shield"]={{[1]={flags=0,type="INC",value=135,name="EnergyShield",keywordFlags=0}},nil}c["Adds 13 to 28 Physical Damage"]={{[1]={flags=0,type="BASE",value=13,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=28,name="PhysicalMax",keywordFlags=0}},nil}c["200% increased Armour"]={{[1]={flags=0,type="INC",value=200,name="Armour",keywordFlags=0}},nil}c["Adds 375 to 550 Fire Damage"]={{[1]={flags=0,type="BASE",value=375,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=550,name="FireMax",keywordFlags=0}},nil}c["Elemental Status Ailments are removed when you reach Low Life"]={nil,"Elemental Status Ailments are removed when you reach Low Life"}c["+100% to Fire Resistance when Socketed with a Red Gem"]={{[1]={flags=0,type="BASE",value=100,name="FireResist",keywordFlags=0}}," when Socketed with a Red Gem"}c["+23 to Strength"]={{[1]={flags=0,type="BASE",value=23,name="Str",keywordFlags=0}},nil}c["40% reduced Energy Shield Recharge Rate"]={{[1]={flags=0,type="INC",value=-40,name="EnergyShieldRecharge",keywordFlags=0}},nil}c["150% increased Global Evasion Rating when on Low Life"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="LowLife"},flags=0,type="INC",keywordFlags=0,name="Evasion",value=150}},nil}c["35% chance to gain a Power Charge on Kill"]={{}," to gain a Power Charge on Kill"}c["+5 Life gained for each Ignited Enemy hit by your Attacks"]={{[1]={flags=0,type="BASE",value=5,name="Life",keywordFlags=0}}," gained for each Ignited Enemy hit by your Attacks"}c["Summoned Skeletons Cover Enemies in Ash on Hit"]={nil,"Summoned Skeletons Cover Enemies in Ash on Hit"}c["Cannot Evade Enemy Attacks"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="CannotEvade",flags=0}},nil}c["40% faster start of Energy Shield Recharge while affected by Discipline {variant:17}+8% chance to Evade Attacks while affected by Grace"]={{[1]={[1]={type="SkillName",skillName="Discipline"},flags=0,type="INC",value=40,name="EnergyShieldRechargeFaster",keywordFlags=0}}," while affected by{variant:17}+8% chance to Evade Attacks while affected by Grace"}c["+70 to Dexterity"]={{[1]={flags=0,type="BASE",value=70,name="Dex",keywordFlags=0}},nil}c["13% increased Movement Speed"]={{[1]={flags=0,type="INC",value=13,name="MovementSpeed",keywordFlags=0}},nil}c["25% chance to Trigger Level 20 Tornado when you gain Avian's Might or Avian's Flight 80% increased Evasion Rating"]={{[1]={flags=0,type="BASE",value=25,name="Evasion",keywordFlags=0}}," to Trigger Level 20 Tornado when you gain Avian's Might or Avian's Flight 80% increased "}c["40% of Physical Damage Converted to Fire Damage while affected by Anger {variant:5}10% of Damage taken from Mana before Life while affected by Clarity"]={{[1]={[1]={type="SkillName",skillName="Anger"},flags=0,type="BASE",value=40,name="PhysicalDamageConvertToFire",keywordFlags=0}}," while affected by{variant:5}10% of Damage taken from Mana before Life while affected by Clarity"}c["25% chance to Trigger Level 20 Tornado when you gain Avian's Might or Avian's Flight"]={{}," to Trigger Level 20 Tornado when you gain Avian's Might or Avian's Flight"}c["10% chance to Dodge Spells while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,type="BASE",value=10,name="SpellDodgeChance",keywordFlags=0}},nil}c["23% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=23,name="LootRarity",keywordFlags=0}},nil}c["6% reduced Damage taken if you've Taunted an Enemy Recently"]={{[1]={[1]={type="Condition",var="TauntedEnemyRecently"},flags=0,type="INC",value=-6,name="DamageTaken",keywordFlags=0}},nil}c["Left ring slot: 40% reduced Reflected Elemental Damage taken"]={{[1]={[1]={type="SlotNumber",num=1},flags=0,type="INC",value=-40,name="ElementalDamageTaken",keywordFlags=0}}," Reflected "}c["4% increased Melee Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=256,type="INC",value=4,name="Damage",keywordFlags=0}},nil}c["75% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=75,name="CritChance",keywordFlags=0}},nil}c["14% increased Totem Damage"]={{[1]={flags=0,type="INC",value=14,name="Damage",keywordFlags=16384}},nil}c["Socketed Gems are Supported by Level 30 Cold to Fire"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportColdToFire",level=30},name="ExtraSupport",keywordFlags=0}},nil}c["Gain 75 Armour per Grand Spectrum"]={{[1]={[1]={type="Multiplier",var="GrandSpectrum"},flags=0,type="BASE",value=75,name="Armour",keywordFlags=0},[2]={flags=0,type="BASE",value=1,name="Multiplier:GrandSpectrum",keywordFlags=0}},nil}c["50% increased Area of Effect of Area Skills"]={{[1]={flags=0,type="INC",value=50,name="AreaOfEffect",keywordFlags=0}},nil}c["-10% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=-10,name="ColdResist",keywordFlags=0}},nil}c["100% increased Effect of Buffs granted by your Elemental Golems"]={{[1]={[1]={type="SkillType",skillType=62},[2]={type="SkillType",skillType=33},flags=0,type="INC",keywordFlags=0,name="BuffEffect",value=100},[2]={[1]={type="SkillType",skillType=62},[2]={type="SkillType",skillType=34},flags=0,type="INC",keywordFlags=0,name="BuffEffect",value=100},[3]={[1]={type="SkillType",skillType=62},[2]={type="SkillType",skillType=35},flags=0,type="INC",keywordFlags=0,name="BuffEffect",value=100}},nil}c["30% increased Fire Damage if you have used a Cold Skill Recently"]={{[1]={[1]={type="Condition",var="UsedColdSkillRecently"},flags=0,type="INC",value=30,name="FireDamage",keywordFlags=0}},nil}c["60% chance to Poison on Hit"]={{[1]={flags=0,type="BASE",value=60,name="PoisonChance",keywordFlags=0}},nil}c["With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Tar if it does not Ignite an Enemy."]={nil,"With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Tar if it does not Ignite an Enemy."}c["+35% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=35,name="ColdResist",keywordFlags=0}},nil}c["Shocks nearby Enemies during Flask effect, causing 10% increased Damage taken {variant:1,2,3,4,5,6,7,8}You are Shocked during Flask effect"]={nil,"Shocks nearby Enemies during Flask effect, causing 10% increased Damage taken {variant:1,2,3,4,5,6,7,8}You are Shocked during Flask effect"}c["+23% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=23,name="ChaosResist",keywordFlags=0}},nil}c["Grants Level 20 Summon Doedre's Effigy Skill"]={nil,nil}c["15% increased effect of Non-Curse Auras you Cast"]={{[1]={flags=0,type="INC",value=15,name="AuraEffect",keywordFlags=0}},nil}c["+23% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=23,name="LightningResist",keywordFlags=0}},nil}c["+95 to maximum Life"]={{[1]={flags=0,type="BASE",value=95,name="Life",keywordFlags=0}},nil}c["5% Chance to summon a Spectral Wolf on Kill"]={{}," to summon a Spectral Wolf on Kill"}c["Cannot be Shocked"]={{[1]={value=100,type="BASE",keywordFlags=0,name="AvoidShock",flags=0}},nil}c["+5% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=5,name="ElementalResist",keywordFlags=0}},nil}c["Gain 4% of Non-Chaos Damage as extra Chaos Damage per Siphoning Charge"]={{[1]={flags=0,type="BASE",value=4,name="ChaosDamageGainAsChaos",keywordFlags=0}}," Non- per Siphoning Charge"}c["Minions have 4% Chance to Block"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=4,name="BlockChance",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["10% increased Damage taken from Skeletons"]={{[1]={flags=0,type="INC",value=10,name="DamageTaken",keywordFlags=0}}," from Skeletons"}c["+15% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=15,name="ElementalResist",keywordFlags=0}},nil}c["0.4% of Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=0.4,name="DamageLifeLeech",keywordFlags=0}},nil}c["25% chance to Avoid being Chilled"]={{[1]={flags=0,type="BASE",value=25,name="AvoidChilled",keywordFlags=0}},nil}c["50% chance to Avoid being Frozen"]={{[1]={flags=0,type="BASE",value=50,name="AvoidFrozen",keywordFlags=0}},nil}c["Curse Enemies with Level 30 Poacher's Mark on Hit, which can apply to Hexproof Enemies Take 200 Physical Damage when you use a Movement Skill"]={nil,"Curse Enemies with Level 30 Poacher's Mark on Hit, which can apply to Hexproof Enemies Take 200 Physical Damage when you use a Movement Skill"}c["-30% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=-30,name="FireResist",keywordFlags=0}},nil}c["Armour is increased by Uncapped Fire Resistance"]={{[1]={[1]={type="PerStat",stat="FireResistTotal",div=1},value=1,type="INC",keywordFlags=0,name="Armour",flags=0}},nil}c["Enemies cannot Leech Mana from You Socketed Gems have 50% reduced Mana Cost"]={nil,"Enemies cannot Leech Mana from You Socketed Gems have 50% reduced Mana Cost"}c["+25 to Armour"]={{[1]={flags=0,type="BASE",value=25,name="Armour",keywordFlags=0}},nil}c["20% increased Elemental Damage while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=20,name="ElementalDamage",keywordFlags=0}},nil}c["Has 2 Abyssal Sockets"]={nil,"Has 2 Abyssal Sockets"}c["1% of Attack Damage leeched as Life against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=5,type="BASE",value=1,name="DamageLifeLeech",keywordFlags=0}},nil}c["Causes Bleeding on Melee Critical Strike"]={{[1]={[1]={type="Condition",var="CriticalStrike"},value=100,type="BASE",keywordFlags=0,name="BleedChance",flags=256}},nil}c["120% increased Critical Strike Chance while you have Avatar of Fire 50% of Physical Damage Converted to Fire while you have Avatar of Fire"]={{[1]={flags=0,type="INC",value=120,name="CritChance",keywordFlags=0}}," while you have Avatar of Fire 50% of Physical Damage Converted to Fire while you have Avatar of Fire"}c["Minions have 20% increased maximum Life"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=20,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Gain 25% of Physical Damage as Extra Fire Damage while affected by Anger"]={{[1]={flags=0,type="BASE",value=25,name="PhysicalDamageGainAsFire",keywordFlags=0}}," while affected by Anger"}c["45% increased Physical Damage taken"]={{[1]={flags=0,type="INC",value=45,name="PhysicalDamageTaken",keywordFlags=0}},nil}c["20% chance when Placing Mines to Place an additional Mine"]={{}," when Placing s to Place an additional Mine"}c["+70 to maximum Mana"]={{[1]={flags=0,type="BASE",value=70,name="Mana",keywordFlags=0}},nil}c["+188% to Melee Critical Strike Multiplier"]={{[1]={flags=256,type="BASE",value=188,name="CritMultiplier",keywordFlags=0}},nil}c["50% increased Physical Damage taken"]={{[1]={flags=0,type="INC",value=50,name="PhysicalDamageTaken",keywordFlags=0}},nil}c["120% increased Armour"]={{[1]={flags=0,type="INC",value=120,name="Armour",keywordFlags=0}},nil}c["+125% to Melee Critical Strike Multiplier"]={{[1]={flags=256,type="BASE",value=125,name="CritMultiplier",keywordFlags=0}},nil}c["+25% additional Block Chance against Projectiles"]={{[1]={flags=0,type="BASE",value=25,name="BlockChance",keywordFlags=0}}," against Projectiles"}c["80% increased Energy Shield"]={{[1]={flags=0,type="INC",value=80,name="EnergyShield",keywordFlags=0}},nil}c["Adds 40 to 60 Physical Damage to Attacks"]={{[1]={flags=1,type="BASE",value=40,name="PhysicalMin",keywordFlags=0},[2]={flags=1,type="BASE",value=60,name="PhysicalMax",keywordFlags=0}},nil}c["Converted to Cold Damage With 40 Intelligence in Radius, Glacial Cascade has an additional Burst"]={nil,"Converted to Cold Damage With 40 Intelligence in Radius, Glacial Cascade has an additional Burst"}c["With at least 40 Intelligence in Radius, Spark fires 2 additional Projectiles With at least 40 Intelligence in Radius, Spark fires Projectiles in a Nova"]={nil,"With at least 40 Intelligence in Radius, Spark fires 2 additional Projectiles With at least 40 Intelligence in Radius, Spark fires Projectiles in a Nova"}c["Lose all Power Charges on reaching Maximum Power Charges"]={nil,"Lose all Power Charges on reaching Maximum Power Charges"}c["25% increased Spell Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,type="INC",value=25,name="Damage",keywordFlags=0}},nil}c["With at least 40 Intelligence in Radius, Spark fires 2 additional Projectiles"]={nil,"With at least 40 Intelligence in Radius, Spark fires 2 additional Projectiles"}c["Nearby allies gain 18% increased Damage"]={{[1]={flags=0,type="LIST",value={onlyAllies=true,mod={flags=0,type="INC",value=18,name="Damage",keywordFlags=0}},name="ExtraAura",keywordFlags=0}},nil}c["Recover 5% of Maximum Life on Kill Enemies you hit are destroyed on Kill"]={nil,"Recover 5% of Maximum Life on Kill Enemies you hit are destroyed on Kill"}c["8% reduced Elemental Damage taken"]={{[1]={flags=0,type="INC",value=-8,name="ElementalDamageTaken",keywordFlags=0}},nil}c["Traps cannot be Damaged for 5 seconds after being Thrown"]={nil,"Traps cannot be Damaged for 5 seconds after being Thrown"}c["Adds 8 to 17 Physical Damage"]={{[1]={flags=0,type="BASE",value=8,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=17,name="PhysicalMax",keywordFlags=0}},nil}c["13% increased Cold Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=13,name="ColdDamage",keywordFlags=0}},nil}c["2% increased Minion Attack and Cast Speed per Skeleton you own"]={{[1]={flags=0,type="INC",value=2,name="Speed",keywordFlags=0}}," Minion per Skeleton you own"}c["Gain a Frenzy Charge on reaching Maximum Power Charges 15% increased Cold Damage per Frenzy Charge"]={nil,"Gain a Frenzy Charge on reaching Maximum Power Charges 15% increased Cold Damage per Frenzy Charge"}c["20% less chance to Evade Melee Attacks"]={{[1]={flags=0,type="MORE",value=-20,name="MeleeEvadeChance",keywordFlags=0}},nil}c["Cannot Leech {variant:3,4}Cannot Leech Life"]={nil,"Cannot Leech {variant:3,4}Cannot Leech Life"}c["Gain a Frenzy Charge on reaching Maximum Power Charges"]={nil,"Gain a Frenzy Charge on reaching Maximum Power Charges"}c["Lose all Power Charges on reaching Maximum Power Charges Gain a Frenzy Charge on reaching Maximum Power Charges"]={nil,"Lose all Power Charges on reaching Maximum Power Charges Gain a Frenzy Charge on reaching Maximum Power Charges"}c["50% chance to gain a Power Charge on Killing a Frozen Enemy Adds 15 to 25 Cold Damage to Spells per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,type="BASE",value=50,name="ColdDamage",keywordFlags=0}}," to gain a Power Charge on Killing a Frozen Enemy Adds 15 to 25 to s "}c["60% increased Damage with Hits and Ailments against Blinded Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Blinded"},flags=4,type="INC",value=60,name="Damage",keywordFlags=0}}," with Hits and Ailments "}c["+25 Mana gained on Killing a Frozen Enemy"]={{[1]={flags=0,type="BASE",value=25,name="ManaOnKill",keywordFlags=0}}," ing a Frozen Enemy"}c["+1% to Critical Strike Chance while affected by Aspect of the Cat Critical Strikes have 20% chance to Blind Enemies while you have Cat's Stealth"]={{[1]={flags=0,type="BASE",value=1,name="CritChance",keywordFlags=0}}," while affected by Aspect of the Cat Critical Strikes have 20% chance to Blind Enemies while you have Cat's Stealth"}c["50% chance to gain a Power Charge on Killing a Frozen Enemy"]={{}," to gain a Power Charge on Killing a Frozen Enemy"}c["Adds 1 to 40 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=40,name="LightningMax",keywordFlags=0}},nil}c["Right ring slot: 30% reduced Reflected Physical Damage taken {variant:3,4}Right ring slot: 40% reduced Reflected Physical Damage taken"]={{[1]={[1]={type="SlotNumber",num=2},flags=0,type="INC",value=-30,name="PhysicalDamageTaken",keywordFlags=0}}," Reflected {variant:3,4}Right ring slot: 40% reduced Reflected Physical Damage taken"}c["50% increased Global Evasion Rating when on Low Life"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="LowLife"},flags=0,type="INC",keywordFlags=0,name="Evasion",value=50}},nil}c["+1 Maximum Power Charge"]={{[1]={flags=0,type="BASE",value=1,name="PowerChargesMax",keywordFlags=0}},nil}c["Adds 1 to 45 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=45,name="LightningMax",keywordFlags=0}},nil}c["Adds 31 to 100 Lightning Damage to Spells"]={{[1]={flags=2,type="BASE",value=31,name="LightningMin",keywordFlags=0},[2]={flags=2,type="BASE",value=100,name="LightningMax",keywordFlags=0}},nil}c["360% increased Physical Damage"]={{[1]={flags=0,type="INC",value=360,name="PhysicalDamage",keywordFlags=0}},nil}c["400 Lightning Damage taken per second per Power Charge if you've dealt a Critical Strike Recently Elder Item"]={nil,"400 Lightning Damage taken per second per Power Charge if you've dealt a Critical Strike Recently Elder Item"}c["20% of Physical Damage gained as Extra Chaos Damage against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=4,type="BASE",value=20,name="PhysicalDamageGainAsChaos",keywordFlags=0}},nil}c["Adds 19 to 35 Fire Damage"]={{[1]={flags=0,type="BASE",value=19,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=35,name="FireMax",keywordFlags=0}},nil}c["400 Lightning Damage taken per second per Power Charge if you've dealt a Critical Strike Recently"]={nil,"400 Lightning Damage taken per second per Power Charge if you've dealt a Critical Strike Recently"}c["6% increased Attack Speed with Wands"]={{[1]={flags=524289,type="INC",value=6,name="Speed",keywordFlags=0}},nil}c["Adds 3 to 9 Lightning Damage to Spells per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,type="BASE",value=3,name="LightningMin",keywordFlags=0},[2]={[1]={type="Multiplier",var="PowerCharge"},flags=2,type="BASE",value=9,name="LightningMax",keywordFlags=0}},nil}c["15% increased Movement Speed when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}},nil}c["2% additional Chance to Block Spells per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="BASE",value=2,name="SpellBlockChance",keywordFlags=0}},nil}c["140% increased Critical Strike Chance against Blinded Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Blinded"},flags=4,type="INC",value=140,name="CritChance",keywordFlags=0}},nil}c["40% increased Stun and Block Recovery"]={{[1]={flags=0,type="INC",value=40,name="StunRecovery",keywordFlags=0}},nil}c["30 Life Gained on Igniting an Enemy 15% increased Ignite Duration on Enemies"]={nil,"30 Life Gained on Igniting an Enemy 15% increased Ignite Duration on Enemies"}c["17% increased Spell Damage"]={{[1]={flags=2,type="INC",value=17,name="Damage",keywordFlags=0}},nil}c["20% increased maximum Energy Shield"]={{[1]={flags=0,type="INC",value=20,name="EnergyShield",keywordFlags=0}},nil}c["Trigger a Socketed Spell when you Attack"]={nil,"Trigger a Socketed Spell when you Attack"}c["Adds 3 to 5 Physical Damage to Attacks with this Weapon per 3 Player Levels 12% increased Attack Speed"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=1,type="BASE",value=3,name="PhysicalMin",keywordFlags=0},[2]={[1]={type="Condition",var="{Hand}Attack"},flags=1,type="BASE",value=5,name="PhysicalMax",keywordFlags=0}}," per 3 Player Levels 12% increased "}c["Adds 3 to 5 Physical Damage to Attacks with this Weapon per 3 Player Levels"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=1,type="BASE",value=3,name="PhysicalMin",keywordFlags=0},[2]={[1]={type="Condition",var="{Hand}Attack"},flags=1,type="BASE",value=5,name="PhysicalMax",keywordFlags=0}}," per 3 Player Levels"}c["Spectres have a Base Duration of 20 seconds"]={nil,"a Base Duration of 20 seconds"}c["Attacks with this Weapon have 115% increased Elemental Damage"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,type="INC",value=115,name="ElementalDamage",keywordFlags=0}},nil}c["Golems have 45% increased Cooldown Recovery Speed"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={flags=0,type="INC",value=45,name="CooldownRecovery",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Gain 14% of Physical Damage as Extra Chaos Damage"]={{[1]={flags=0,type="BASE",value=14,name="PhysicalDamageGainAsChaos",keywordFlags=0}},nil}c["Minions have 60% chance to Poison Enemies on Hit Minions Leech 5% of Damage as Life against Poisoned Enemies"]={{[1]={flags=0,type="LIST",value={mod={[1]={type="ActorCondition",actor="enemy",var="Poisoned"},flags=4,type="BASE",value=60,name="DamageLifeLeech",keywordFlags=0}},name="MinionModifier",keywordFlags=0}}," to Pois on Hit Minions Leech 5% of "}c["Adds 27 to 86 Physical Damage"]={{[1]={flags=0,type="BASE",value=27,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=86,name="PhysicalMax",keywordFlags=0}},nil}c["1.2% of Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=1.2,name="DamageLifeLeech",keywordFlags=0}},nil}c["10% reduced Reflected Elemental Damage taken Damage with Weapons Penetrates 5% Elemental Resistance 20% increased Elemental Damage while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=8388608,type="INC",value=-10,name="ElementalDamageTaken",keywordFlags=0}}," Reflected Damage Penetrates 5% Elemental Resistance 20% increased Elemental Damage "}c["Enemies you Kill have a 20% chance to Explode, dealing a quarter"]={nil,"Enemies you Kill have a 20% chance to Explode, dealing a quarter"}c["Gain a Frenzy Charge if an Attack Ignites an Enemy"]={nil,"Gain a Frenzy Charge if an Attack Ignites an Enemy"}c["With at least 40 Dexterity in Radius, Viper Strike deals 2% increased Damage with Hits and Poison for each Poison on the Enemy {variant:2,3}With at least 40 Dexterity in Radius, Viper Strike has a 10% chance per Poison on Enemy to grant Unholy Might for 4 seconds on Hit"]={nil,"With at least 40 Dexterity in Radius, Viper Strike deals 2% increased Damage with Hits and Poison for each Poison on the Enemy {variant:2,3}With at least 40 Dexterity in Radius, Viper Strike has a 10% chance per Poison on Enemy to grant Unholy Might for 4 seconds on Hit"}c["+8 Mana gained when you Block 4% additional Chance to Block with Shields"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,type="BASE",value=8,name="Mana",keywordFlags=0}}," gained when you Block 4% additional Chance to Block "}c["Desecrate creates 2 additional Corpses 40% increased Damage if you have consumed a corpse recently"]={nil,"Desecrate creates 2 additional Corpses 40% increased Damage if you have consumed a corpse recently"}c["35% increased Spell Damage"]={{[1]={flags=2,type="INC",value=35,name="Damage",keywordFlags=0}},nil}c["Projectile Critical Strike Chance increased by Arrow Pierce Chance"]={{[1]={[1]={type="PerStat",stat="PierceChance",div=1},value=1,type="INC",keywordFlags=0,name="CritChance",flags=1024}},nil}c["8% of Damage taken gained as Mana over 4 seconds when Hit"]={{[1]={flags=0,type="BASE",value=8,name="DamageTaken",keywordFlags=0}}," gained as Mana over 4 seconds when Hit"}c["Adds 40 to 60 Cold Damage against Chilled Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Chilled"},flags=4,type="BASE",value=40,name="ColdMin",keywordFlags=0},[2]={[1]={type="ActorCondition",actor="enemy",var="Chilled"},flags=4,type="BASE",value=60,name="ColdMax",keywordFlags=0}},nil}c["50% chance to Shock Chilled Enemies"]={{[1]={flags=0,type="BASE",value=50,name="EnemyShockChance",keywordFlags=0}}," Chilled Enemies"}c["Cannot Leech when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},value=true,type="FLAG",keywordFlags=0,name="CannotLeechLife",flags=0},[2]={[1]={type="Condition",var="LowLife"},value=true,type="FLAG",keywordFlags=0,name="CannotLeechMana",flags=0}},nil}c["Socketed Gems are Supported by level 18 Melee Physical Damage"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportMeleePhysicalDamage",level=18},name="ExtraSupport",keywordFlags=0}},nil}c["37% increased Spell Damage"]={{[1]={flags=2,type="INC",value=37,name="Damage",keywordFlags=0}},nil}c["Minions have 20% increased Movement Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=20,name="MovementSpeed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["26% increased Spell Damage"]={{[1]={flags=2,type="INC",value=26,name="Damage",keywordFlags=0}},nil}c["200% increased Armour and Evasion Rating when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=200,name="ArmourAndEvasion",keywordFlags=0}},nil}c["+18 to maximum Mana"]={{[1]={flags=0,type="BASE",value=18,name="Mana",keywordFlags=0}},nil}c["Grants Summon Harbinger of Directions Skill"]={nil,"Grants Summon Harbinger of Directions Skill"}c["25% increased Stun and Block Recovery"]={{[1]={flags=0,type="INC",value=25,name="StunRecovery",keywordFlags=0}},nil}c["12% increased Melee Physical Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=256,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["Animated Minions' Melee Attacks deal 50% less Damage to surrounding targets Trigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy"]={nil,"Animated Minions' Melee Attacks deal 50% less Damage to surrounding targets Trigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy"}c["12% of Physical Damage taken as Fire Damage while affected by Purity of Elements"]={{[1]={flags=0,type="BASE",value=12,name="PhysicalDamageTakenAsFire",keywordFlags=0}}," while affected by Purity of Elements"}c["+1 to Level of Socketed Spell Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="spell",value=1},name="GemProperty",keywordFlags=0}},nil}c["1% of Mana Regenerated per second"]={{[1]={flags=0,type="BASE",value=1,name="ManaRegenPercent",keywordFlags=0}},nil}c["Adds 157 to 210 Fire Damage to Hits with this Weapon against Blinded Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="ActorCondition",actor="enemy",var="Blinded"},flags=4,type="BASE",keywordFlags=0,name="FireMin",value=157},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="ActorCondition",actor="enemy",var="Blinded"},flags=4,type="BASE",keywordFlags=0,name="FireMax",value=210}}," to Hits "}c["Increases and Reductions to Light Radius also apply to Accuracy Adds 157 to 210 Fire Damage to Hits with this Weapon against Blinded Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="ActorCondition",actor="enemy",var="Blinded"},flags=4,type="BASE",keywordFlags=0,name="FireMin",value=157},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="ActorCondition",actor="enemy",var="Blinded"},flags=4,type="BASE",keywordFlags=0,name="FireMax",value=210}},"Increases and Reductions to also apply to Accuracy to Hits "}c["Adds 20 to 35 Physical Damage"]={{[1]={flags=0,type="BASE",value=20,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=35,name="PhysicalMax",keywordFlags=0}},nil}c["20% increased Freeze Duration on Enemies"]={{[1]={flags=0,type="INC",value=20,name="EnemyFreezeDuration",keywordFlags=0}},nil}c["+0.3% Critical Strike Chance per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="BASE",value=0.3,name="CritChance",keywordFlags=0}},nil}c["30% increased Burning Damage"]={{[1]={flags=8,type="INC",value=30,name="FireDamage",keywordFlags=0}},nil}c["Adds 1 to 10 Lightning Damage to Attacks with this Weapon per 10 Intelligence"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="PerStat",stat="Int",div=10},flags=1,type="BASE",keywordFlags=0,name="LightningMin",value=1},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="PerStat",stat="Int",div=10},flags=1,type="BASE",keywordFlags=0,name="LightningMax",value=10}},nil}c["Nearby Enemies are Blinded"]={nil,"Nearby Enemies are Blinded"}c["+33% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=33,name="CritMultiplier",keywordFlags=0}},nil}c["+300 Intelligence Requirement"]={{[1]={flags=0,type="BASE",value=300,name="IntRequirement",keywordFlags=0}},nil}c["60% increased Physical Damage"]={{[1]={flags=0,type="INC",value=60,name="PhysicalDamage",keywordFlags=0}},nil}c["Cannot gain Power Charges"]={nil,"Cannot gain Power Charges"}c["Unaffected by Shock Shocked Enemies you Kill Explode, dealing 10% of"]={nil,"Unaffected by Shock Shocked Enemies you Kill Explode, dealing 10% of"}c["Adds 22 to 44 Physical Damage"]={{[1]={flags=0,type="BASE",value=22,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=44,name="PhysicalMax",keywordFlags=0}},nil}c["16% increased Intelligence"]={{[1]={flags=0,type="INC",value=16,name="Int",keywordFlags=0}},nil}c["19% chance to Ignite"]={{[1]={flags=0,type="BASE",value=19,name="EnemyIgniteChance",keywordFlags=0}},nil}c["Adds 5 to 8 Fire Damage to Spells"]={{[1]={flags=2,type="BASE",value=5,name="FireMin",keywordFlags=0},[2]={flags=2,type="BASE",value=8,name="FireMax",keywordFlags=0}},nil}c["22% chance to Ignite"]={{[1]={flags=0,type="BASE",value=22,name="EnemyIgniteChance",keywordFlags=0}},nil}c["70% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=70,name="ArmourAndEvasion",keywordFlags=0}},nil}c["Applies level 15 Temporal Chains on Blocking a Projectile Attack"]={nil,"Applies level 15 Temporal Chains on Blocking a Projectile Attack"}c["You have Vaal Pact if you've dealt a Critical Strike Recently"]={nil,"You have Vaal Pact if you've dealt a Critical Strike Recently"}c["Adds 6 to 9 Fire Damage to Spells"]={{[1]={flags=2,type="BASE",value=6,name="FireMin",keywordFlags=0},[2]={flags=2,type="BASE",value=9,name="FireMax",keywordFlags=0}},nil}c["Adds 14 to 22 Fire Damage"]={{[1]={flags=0,type="BASE",value=14,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=22,name="FireMax",keywordFlags=0}},nil}c["Your Curses can apply to Hexproof Enemies"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="CursesIgnoreHexproof",flags=0}},nil}c["30% increased Cast Speed"]={{[1]={flags=16,type="INC",value=30,name="Speed",keywordFlags=0}},nil}c["20% increased Spell Damage"]={{[1]={flags=2,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["Adds 10 to 20 Cold Damage to Attacks"]={{[1]={flags=1,type="BASE",value=10,name="ColdMin",keywordFlags=0},[2]={flags=1,type="BASE",value=20,name="ColdMax",keywordFlags=0}},nil}c["Enemies Cannot Leech Life From You"]={nil,"Enemies Cannot Leech Life From You"}c["Chaos Damage does not bypass Energy Shield"]={nil,"Chaos Damage does not bypass Energy Shield"}c["+13% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=13,name="ChaosResist",keywordFlags=0}},nil}c["+3 Mana gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=3,name="ManaOnHit",keywordFlags=0}},nil}c["Enemies you Curse have -15% to Chaos Resistance"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=-15,name="ChaosResist",keywordFlags=0}},name="AffectedByCurseMod",keywordFlags=0}},nil}c["20% increased Attack Speed while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=1,type="INC",value=20,name="Speed",keywordFlags=0}},nil}c["2.5% of Maximum Energy Shield Regenerated per Second while affected by Discipline"]={{}," while affected by Discipline"}c["Attack Projectiles Return to You after hitting targets Projectiles have 100% additional chance to Pierce targets at the start of their movement, losing this chance as the projectile travels farther Projectile Critical Strike Chance increased by Arrow Pierce Chance"]={nil,"Attack Projectiles Return to You after hitting targets Projectiles have 100% additional chance to Pierce targets at the start of their movement, losing this chance as the projectile travels farther Projectile Critical Strike Chance increased by Arrow Pierce Chance"}c["1% of Damage is taken from Mana before Life per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="BASE",value=1,name="DamageTakenFromManaBeforeLife",keywordFlags=0}},nil}c["15% increased Strength"]={{[1]={flags=0,type="INC",value=15,name="Str",keywordFlags=0}},nil}c["Cannot gain Energy Shield 1% of Life Regenerated per second per 500 Maximum Energy Shield"]={nil,"Cannot gain Energy Shield 1% of Life Regenerated per second per 500 Maximum Energy Shield"}c["10% increased Physical Damage with Swords"]={{[1]={flags=262144,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["+33 to Maximum Life"]={{[1]={flags=0,type="BASE",value=33,name="Life",keywordFlags=0}},nil}c["30% of Physical Damage Converted to Lightning Damage"]={{[1]={flags=0,type="BASE",value=30,name="PhysicalDamageConvertToLightning",keywordFlags=0}},nil}c["+40 to Maximum Life"]={{[1]={flags=0,type="BASE",value=40,name="Life",keywordFlags=0}},nil}c["Flasks apply to your Zombies and Spectres"]={{[1]={[1]={type="SkillName",skillNameList={[1]="Raise Zombie",[2]="Raise Spectre"}},value=true,type="FLAG",keywordFlags=0,name="FlasksApplyToMinion",flags=0}},nil}c["18% increased Vaal Skill Effect Duration"]={{[1]={flags=0,type="INC",value=18,name="Duration",keywordFlags=256}},nil}c["Adds 70 to 104 Cold Damage while affected by Hatred"]={{[1]={flags=0,type="BASE",value=70,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=104,name="ColdMax",keywordFlags=0}}," while affected by Hatred"}c["35% increased Trap Damage"]={{[1]={flags=0,type="INC",value=35,name="Damage",keywordFlags=4096}},nil}c["Projectiles Pierce 6 additional Targets"]={nil,"Projectiles Pierce 6 additional Targets"}c["3% increased Attack Speed with Daggers"]={{[1]={flags=32769,type="INC",value=3,name="Speed",keywordFlags=0}},nil}c["Traps trigger at the end of their Duration"]={nil,"Traps trigger at the end of their Duration"}c["80% reduced Trap Duration"]={{[1]={flags=0,type="INC",value=-80,name="TrapDuration",keywordFlags=0}},nil}c["You and Allies affected by your Auras have +20% to all Elemental Resistances"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=20,name="ElementalResist",keywordFlags=0}},name="AffectedByAuraMod",keywordFlags=0}},nil}c["0.5% of Energy Shield Regenerated per second for each Enemy you've Killed Recently Cannot Be Stunned while on Full Energy Shield"]={{[1]={[1]={type="Condition",var="FullEnergyShield"},flags=0,type="BASE",value=0.5,name="EnergyShieldRegenPercent",keywordFlags=0}}," for each Enemy you've Killed Recently Cannot Be Stunned "}c["40% increased Trap Damage"]={{[1]={flags=0,type="INC",value=40,name="Damage",keywordFlags=4096}},nil}c["25% reduced Flask effect duration"]={{[1]={flags=0,type="INC",value=-25,name="FlaskDuration",keywordFlags=0}},nil}c["20% chance to gain an Endurance Charge when you are Hit"]={{}," to gain an Endurance Charge when you are Hit"}c["With at least 40 Strength in Radius, Ground Slam has a 20% increased angle"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 20% increased angle"}c["Grants Summon Harbinger of Time Skill"]={nil,"Grants Summon Harbinger of Time Skill"}c["+15% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=15,name="CritMultiplier",keywordFlags=0}},nil}c["30% reduced Flask effect duration"]={{[1]={flags=0,type="INC",value=-30,name="FlaskDuration",keywordFlags=0}},nil}c["70% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=70,name="LootRarity",keywordFlags=0}},nil}c["12% increased Accuracy Rating with One Handed Melee Weapons"]={{[1]={flags=18874368,type="INC",value=12,name="Accuracy",keywordFlags=0}},nil}c["30% increased Mana Recovery from Flasks"]={{[1]={flags=0,type="INC",value=30,name="FlaskManaRecovery",keywordFlags=0}},nil}c["Gain 5% of Maximum Life as Extra Maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=5,name="LifeGainAsEnergyShield",keywordFlags=0}},nil}c["+240 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=240,name="Accuracy",keywordFlags=0}},nil}c["+4% to all maximum Elemental Resistances during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=4,name="FireResistMax",keywordFlags=0},[2]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=4,name="ColdResistMax",keywordFlags=0},[3]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=4,name="LightningResistMax",keywordFlags=0}},nil}c["Life Leech is applied to Energy Shield instead while on Full Life"]={nil,"Life Leech is applied to Energy Shield instead while on Full Life"}c["Minions gain Unholy Might for 10 seconds on Kill"]={nil,"gain Unholy Might for 10 seconds on Kill"}c["You cannot be Shocked for 1 second after being Shocked"]={nil,"You cannot be Shocked for 1 second after being Shocked"}c["Lose 25 Life for each Enemy hit by your Attacks Skills Chain +1 times"]={nil,"Lose 25 Life for each Enemy hit by your Attacks Skills Chain +1 times"}c["Removes 20% of your maximum Energy Shield on use"]={nil,"Removes 20% of your maximum Energy Shield on use"}c["Grants level 20 Illusory Warp Skill"]={{[1]={flags=0,type="LIST",value={skillId="MerveilWarp",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["0.5% of Attack Damage Leeched as Life against Maimed Enemies 20% chance to Maim on Hit"]={{[1]={flags=1,type="BASE",value=0.5,name="DamageLifeLeech",keywordFlags=0}}," against Maimed Enemies 20% chance to Maim on Hit"}c["You cannot Regenerate Energy Shield"]={nil,"You cannot Regenerate Energy Shield"}c["You cannot Recharge Energy Shield You cannot Regenerate Energy Shield"]={nil,"You cannot Recharge Energy Shield You cannot Regenerate Energy Shield"}c["20% more Maximum Physical Attack Damage"]={{[1]={flags=1,type="MORE",value=20,name="PhysicalDamage",keywordFlags=0}}," Maximum "}c["60% increased Flask Effect Duration"]={{[1]={flags=0,type="INC",value=60,name="FlaskDuration",keywordFlags=0}},nil}c["Socketed Gems are Supported by Level 16 Trap and Mine Damage"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportTrapAndMineDamage",level=16},name="ExtraSupport",keywordFlags=0}},nil}c["+7% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=7,name="ElementalResist",keywordFlags=0}},nil}c["Temporal Chains has 50% reduced Effect on You"]={{[1]={[1]={type="SkillName",skillName="Temporal Chains"},flags=0,type="INC",value=-50,name="CurseEffectOnSelf",keywordFlags=0}},nil}c["Skills Chain +1 times"]={{[1]={flags=0,type="BASE",value=1,name="ChainCountMax",keywordFlags=0}},nil}c["4% increased Movement Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=4,name="MovementSpeed",keywordFlags=0}},nil}c["Adds 6 to 13 Cold Damage to Attacks"]={{[1]={flags=1,type="BASE",value=6,name="ColdMin",keywordFlags=0},[2]={flags=1,type="BASE",value=13,name="ColdMax",keywordFlags=0}},nil}c["90% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=90,name="Evasion",keywordFlags=0}},nil}c["also grant an equal chance to gain an Endurance Charge on Kill"]={nil,"also grant an equal chance to gain an Endurance Charge on Kill"}c["Adds 1 to 34 Lightning Damage to Attacks"]={{[1]={flags=1,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=1,type="BASE",value=34,name="LightningMax",keywordFlags=0}},nil}c["Adds 3 to 7 Cold Damage to Attacks"]={{[1]={flags=1,type="BASE",value=3,name="ColdMin",keywordFlags=0},[2]={flags=1,type="BASE",value=7,name="ColdMax",keywordFlags=0}},nil}c["Adds 8 to 16 Fire Damage to Attacks"]={{[1]={flags=1,type="BASE",value=8,name="FireMin",keywordFlags=0},[2]={flags=1,type="BASE",value=16,name="FireMax",keywordFlags=0}},nil}c["100 Life Regenerated per Second while you have Avian's Flight 12 Mana Regenerated per Second while you have Avian's Flight"]={{}," while you have Avian's Flight"}c["Gain 24% of Physical Damage as Extra Damage of a random Element {variant:32}Projectiles Pierce 6 additional Targets"]={{[1]={flags=0,type="BASE",value=24,name="PhysicalDamage",keywordFlags=0}}," as Extra Damage of a random Element {variant:32}Projectiles Pierce 6 additional Targets"}c["+200 to Accuracy Rating with Swords"]={{[1]={flags=262144,type="BASE",value=200,name="Accuracy",keywordFlags=0}},nil}c["20% more Damage if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,type="MORE",value=20,name="Damage",keywordFlags=0}},nil}c["+75 to all Attributes"]={{[1]={flags=0,type="BASE",value=75,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=75,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=75,name="Int",keywordFlags=0}},nil}c["20% chance to gain Fortify on Melee Stun"]={{}," to gain Fortify on Stun"}c["+40% to Critical Strike Multiplier with Bows"]={{[1]={flags=8192,type="BASE",value=40,name="CritMultiplier",keywordFlags=0}},nil}c["1% increased Attack Damage per 300 of the lowest of Armour and Evasion Rating"]={{[1]={[1]={type="PerStat",stat="LowestOfArmourAndEvasion",div=300},flags=1,type="INC",value=1,name="Damage",keywordFlags=0}},nil}c["+320 to Armour and Evasion Rating"]={{[1]={flags=0,type="BASE",value=320,name="ArmourAndEvasion",keywordFlags=0}},nil}c["7% increased Quantity of Items found"]={{[1]={flags=0,type="INC",value=7,name="LootQuantity",keywordFlags=0}},nil}c["50% increased Warcry Cooldown Recovery Speed"]={{[1]={flags=0,type="INC",value=50,name="CooldownRecovery",keywordFlags=4}},nil}c["55% increased Critical Strike Chance while you have at least 200 Intelligence"]={{[1]={[1]={type="StatThreshold",stat="Int",threshold=200},flags=0,type="INC",value=55,name="CritChance",keywordFlags=0}},nil}c["10% Increased Attack Speed"]={{[1]={flags=1,type="INC",value=10,name="Speed",keywordFlags=0}},nil}c["Passives granting Lightning Resistance or all Elemental Resistances in Radius"]={nil,"Passives granting Lightning Resistance or all Elemental Resistances in Radius"}c["Consumes Socketed Support Gems when they reach Maximum Level"]={nil,"Consumes Socketed Support Gems when they reach Maximum Level"}c["+45 to Strength"]={{[1]={flags=0,type="BASE",value=45,name="Str",keywordFlags=0}},nil}c["Gain 40% of Physical Attack Damage as Extra Fire Damage"]={{[1]={flags=1,type="BASE",value=40,name="PhysicalDamageGainAsFire",keywordFlags=0}},nil}c["Adds 14 to 16 Physical Damage to Attacks and Spells per Siphoning Charge"]={{[1]={flags=0,type="BASE",value=14,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=16,name="PhysicalMax",keywordFlags=0}}," per Siphoning Charge"}c["33% increased Physical Damage"]={{[1]={flags=0,type="INC",value=33,name="PhysicalDamage",keywordFlags=0}},nil}c["71 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=71,name="LifeRegen",keywordFlags=0}},nil}c["+88 to maximum Life"]={{[1]={flags=0,type="BASE",value=88,name="Life",keywordFlags=0}},nil}c["40% increased Armour while not Ignited, Frozen or Shocked"]={{[1]={[1]={type="Condition",varList={[1]="Ignited",[2]="Frozen",[3]="Shocked"},neg=true},flags=0,type="INC",value=40,name="Armour",keywordFlags=0}},nil}c["-40 Physical Damage taken from Attacks 40% increased Armour while not Ignited, Frozen or Shocked"]={{[1]={[1]={type="Condition",varList={[1]="Ignited",[2]="Frozen",[3]="Shocked"},neg=true},flags=0,type="BASE",value=-40,name="PhysicalDamageTaken",keywordFlags=0}}," from Attacks 40% increased Armour "}c["Attacks Chain an additional time when in Main Hand"]={{[1]={[1]={type="SlotNumber",num=1},value=1,type="BASE",keywordFlags=0,name="ChainCountMax",flags=1}},nil}c["-10% to all maximum Resistances"]={{[1]={flags=0,type="BASE",value=-10,name="FireResistMax",keywordFlags=0},[2]={flags=0,type="BASE",value=-10,name="ColdResistMax",keywordFlags=0},[3]={flags=0,type="BASE",value=-10,name="LightningResistMax",keywordFlags=0},[4]={flags=0,type="BASE",value=-10,name="ChaosResistMax",keywordFlags=0}},nil}c["210% increased Armour"]={{[1]={flags=0,type="INC",value=210,name="Armour",keywordFlags=0}},nil}c["75 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=75,name="LifeRegen",keywordFlags=0}},nil}c["+48 to Dexterity"]={{[1]={flags=0,type="BASE",value=48,name="Dex",keywordFlags=0}},nil}c["+48 to Strength"]={{[1]={flags=0,type="BASE",value=48,name="Str",keywordFlags=0}},nil}c["When you Kill a Rare monster, you gain its mods for 20 seconds"]={nil,"When you Kill a Rare monster, you gain its mods for 20 seconds"}c["30% increased Damage against Rare monsters"]={{[1]={flags=0,type="INC",value=30,name="Damage",keywordFlags=0}}," against Rare monsters"}c["8% increased Effect of non-Damaging Ailments per Elder Item Equipped Remove an Ailment when you use a Flask if all Equipped Items are Elder Items"]={{[1]={flags=0,type="INC",value=8,name="FlaskEffect",keywordFlags=0}}," of non-Damaging Ailments per Elder Item Equipped Remove an Ailment when you use a Flask if all Equipped Items are Elder Items"}c["20% reduced Frenzy Charge Duration"]={{[1]={flags=0,type="INC",value=-20,name="FrenzyChargesDuration",keywordFlags=0}},nil}c["60% increased Mine Laying Speed"]={{[1]={flags=0,type="INC",value=60,name="MineLayingSpeed",keywordFlags=0}},nil}c["+55 to Strength"]={{[1]={flags=0,type="BASE",value=55,name="Str",keywordFlags=0}},nil}c["Curse Enemies with Level 30 Poacher's Mark on Hit, which can apply to Hexproof Enemies"]={nil,"Curse Enemies with Level 30 Poacher's Mark on Hit, which can apply to Hexproof Enemies"}c["Culling Strike against Enemies Cursed with Poacher's Mark Curse Enemies with Level 30 Poacher's Mark on Hit, which can apply to Hexproof Enemies"]={nil,"Culling Strike against Enemies Cursed with Poacher's Mark Curse Enemies with Level 30 Poacher's Mark on Hit, which can apply to Hexproof Enemies"}c["Minions' Attacks deal 7 to 14 additional Physical Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=1,type="BASE",value=7,name="PhysicalMin",keywordFlags=0}},name="MinionModifier",keywordFlags=0},[2]={flags=0,type="LIST",value={mod={flags=1,type="BASE",value=14,name="PhysicalMax",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Adds 40 to 100 Cold Damage to Attacks"]={{[1]={flags=1,type="BASE",value=40,name="ColdMin",keywordFlags=0},[2]={flags=1,type="BASE",value=100,name="ColdMax",keywordFlags=0}},nil}c["18% increased Cooldown Recovery Speed"]={{[1]={flags=0,type="INC",value=18,name="CooldownRecovery",keywordFlags=0}},nil}c["18% increased Energy Shield Recovery rate"]={{[1]={flags=0,type="INC",value=18,name="EnergyShieldRecoveryRate",keywordFlags=0}},nil}c["13% increased Attack and Cast Speed"]={{[1]={flags=0,type="INC",value=13,name="Speed",keywordFlags=0}},nil}c["Socketed Gems are Supported by Level 20 Elemental Penetration"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportElementalPenetration",level=20},name="ExtraSupport",keywordFlags=0}},nil}c["20% increased Cooldown Recovery Speed"]={{[1]={flags=0,type="INC",value=20,name="CooldownRecovery",keywordFlags=0}},nil}c["+8% Elemental Resistances while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,type="BASE",value=8,name="ElementalResist",keywordFlags=0}},nil}c["Extra gore Can't use Chest armour"]={nil,"Extra gore Can't use Chest armour"}c["160% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=160,name="ArmourAndEvasion",keywordFlags=0}},nil}c["24% increased Trap Damage"]={{[1]={flags=0,type="INC",value=24,name="Damage",keywordFlags=4096}},nil}c["Regenerate 8 Life over 1 second for each Spell you Cast"]={nil,"Regenerate 8 Life over 1 second for each Spell you Cast"}c["50% increased Flask Charges gained while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=50,name="FlaskChargesGained",keywordFlags=0}},nil}c["30% reduced Flask Charges gained while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=-30,name="FlaskChargesGained",keywordFlags=0}},nil}c["+30 to Intelligence"]={{[1]={flags=0,type="BASE",value=30,name="Int",keywordFlags=0}},nil}c["2% of Life Regenerated per Second while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="BASE",value=2,name="LifeRegenPercent",keywordFlags=0}},nil}c["Deals 50 Chaos Damage per second to nearby Enemies 20% increased Projectile Damage"]={nil,"Deals 50 Chaos Damage per second to nearby Enemies 20% increased Projectile Damage"}c["Can Consume 4 Support Gems"]={nil,"Can Consume 4 Support Gems"}c["60% increased Flask effect duration"]={{[1]={flags=0,type="INC",value=60,name="FlaskDuration",keywordFlags=0}},nil}c["Your Skills have no Mana Cost during Flask effect"]={nil,"Your Skills have no Mana Cost during Flask effect"}c["24% increased Physical Damage"]={{[1]={flags=0,type="INC",value=24,name="PhysicalDamage",keywordFlags=0}},nil}c["Enemies Ignited by an Attack Burn 35% faster"]={{[1]={flags=1,type="INC",value=35,name="IgniteBurnFaster",keywordFlags=0}},nil}c["Enemies Ignited by an Attack Burn 20% faster"]={{[1]={flags=1,type="INC",value=20,name="IgniteBurnFaster",keywordFlags=0}},nil}c["+325 to Armour"]={{[1]={flags=0,type="BASE",value=325,name="Armour",keywordFlags=0}},nil}c["+18% to Cold and Lightning Resistances"]={{[1]={flags=0,type="BASE",value=18,name="ColdResist",keywordFlags=0},[2]={flags=0,type="BASE",value=18,name="LightningResist",keywordFlags=0}},nil}c["Your Flasks grant 10% chance to Freeze during flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=10,name="EnemyFreezeChance",keywordFlags=0}},nil}c["Your Flasks grant 25% reduced Enemy Stun Threshold during flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=-25,name="EnemyStunThreshold",keywordFlags=0}},nil}c["Trigger Commandment of Inferno on Critical Strike 70% increased Global Critical Strike Chance"]={nil,"Trigger Commandment of Inferno on Critical Strike 70% increased Global Critical Strike Chance"}c["0.2% of Lightning Damage Leeched as Life"]={{[1]={flags=0,type="BASE",value=0.2,name="LightningDamageLifeLeech",keywordFlags=0}},nil}c["0.2% of Cold Damage Leeched as Life"]={{[1]={flags=0,type="BASE",value=0.2,name="ColdDamageLifeLeech",keywordFlags=0}},nil}c["150% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=150,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["Adds 10 to 20 Fire Damage to Attacks"]={{[1]={flags=1,type="BASE",value=10,name="FireMin",keywordFlags=0},[2]={flags=1,type="BASE",value=20,name="FireMax",keywordFlags=0}},nil}c["+100 to Maximum Life"]={{[1]={flags=0,type="BASE",value=100,name="Life",keywordFlags=0}},nil}c["6% increased Maximum Life for each Equipped Corrupted Item Corrupted"]={{[1]={flags=0,type="INC",value=6,name="Life",keywordFlags=0}}," for each Equipped Corrupted Item Corrupted"}c["12% chance to Freeze, Shock and Ignite"]={{[1]={flags=0,type="BASE",value=12,name="EnemyFreezeChance",keywordFlags=0},[2]={flags=0,type="BASE",value=12,name="EnemyShockChance",keywordFlags=0},[3]={flags=0,type="BASE",value=12,name="EnemyIgniteChance",keywordFlags=0}},nil}c["Minions have 8% increased Attack Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=1,type="INC",value=8,name="Speed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["28% increased Attack Speed"]={{[1]={flags=1,type="INC",value=28,name="Speed",keywordFlags=0}},nil}c["25% increased Elemental Damage with Maces"]={{[1]={flags=65536,type="INC",value=25,name="ElementalDamage",keywordFlags=0}},nil}c["2 Additional Arrows"]={{[1]={flags=1,type="BASE",value=2,name="ProjectileCount",keywordFlags=0}},nil}c["25% chance to create Consecrated Ground when Hit, lasting 8 seconds"]={{}," to create Consecrated Ground when Hit, lasting 8 seconds"}c["+350 to Armour"]={{[1]={flags=0,type="BASE",value=350,name="Armour",keywordFlags=0}},nil}c["25% increased Defences"]={{[1]={flags=0,type="INC",value=25,name="Defences",keywordFlags=0}},nil}c["Has 1 Abyssal Socket 50% increased Effect of Socketed Jewels"]={nil,"Has 1 Abyssal Socket 50% increased Effect of Socketed Jewels"}c["Stygian Vise League: Abyss"]={nil,"Stygian Vise League: Abyss"}c["10% increased Attributes"]={{[1]={flags=0,type="INC",value=10,name="Str",keywordFlags=0},[2]={flags=0,type="INC",value=10,name="Dex",keywordFlags=0},[3]={flags=0,type="INC",value=10,name="Int",keywordFlags=0}},nil}c["40% increased Movement Speed"]={{[1]={flags=0,type="INC",value=40,name="MovementSpeed",keywordFlags=0}},nil}c["+50 to maximum Life"]={{[1]={flags=0,type="BASE",value=50,name="Life",keywordFlags=0}},nil}c["Mana Reservation of Herald Skills is always 45%"]={nil,"Mana Reservation of Herald Skills is always 45%"}c["You gain Onslaught for 4 seconds on Kill"]={nil,"You gain Onslaught for 4 seconds on Kill"}c["Cannot be Ignited if Strength is higher than Dexterity Cannot be Shocked if Intelligence is higher than Strength"]={nil,"Cannot be Ignited if Strength is higher than Dexterity Cannot be Shocked if Intelligence is higher than Strength"}c["Cannot be Ignited if Strength is higher than Dexterity"]={nil,"Cannot be Ignited if Strength is higher than Dexterity"}c["10% increased Flask Charges gained"]={{[1]={flags=0,type="INC",value=10,name="FlaskChargesGained",keywordFlags=0}},nil}c["100% reduced Conductivity Mana Reservation"]={{[1]={[1]={type="SkillName",skillName="Conductivity"},flags=0,type="INC",value=-100,name="ManaReserved",keywordFlags=0}},nil}c["+1 to Maximum Siphoning Charges per Elder or Shaper Item Equipped"]={{}," Maximum Siphoning Charges per Elder or Shaper Item Equipped"}c["28% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=28,name="CritChance",keywordFlags=0}},nil}c["6% chance to Dodge Attacks while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,type="BASE",value=6,name="AttackDodgeChance",keywordFlags=0}},nil}c["+50 to Total Mana Cost of Skills"]={{[1]={flags=0,type="BASE",value=50,name="ManaCost",keywordFlags=0}}," Total "}c["12% increased Elemental Damage per Grand Spectrum"]={{[1]={[1]={type="Multiplier",var="GrandSpectrum"},flags=0,type="INC",value=12,name="ElementalDamage",keywordFlags=0},[2]={flags=0,type="BASE",value=1,name="Multiplier:GrandSpectrum",keywordFlags=0}},nil}c["14% increased Physical Damage with Axes"]={{[1]={flags=4096,type="INC",value=14,name="PhysicalDamage",keywordFlags=0}},nil}c["15% chance to create Chilled Ground when you Freeze an Enemy Create Consecrated Ground when you Shatter an Enemy"]={{}," to create Chilled Ground when you Freeze an Enemy Create Consecrated Ground when you Shatter an Enemy"}c["Rampage 1% increased Rarity of Items found per 15 Rampage Kills"]={nil,"Rampage 1% increased Rarity of Items found per 15 Rampage Kills"}c["Skills used by Totems have a 20% chance to Taunt on Hit"]={nil,"Skills used by Totems have a 20% chance to Taunt on Hit"}c["5% increased Quantity of Items found"]={{[1]={flags=0,type="INC",value=5,name="LootQuantity",keywordFlags=0}},nil}c["Nearby Enemies are Intimidated"]={nil,"Nearby Enemies are Intimidated"}c["You take 30% reduced Extra Damage from Critical Strikes +40 to maximum Life"]={nil,"You take 30% reduced Extra Damage from Critical Strikes +40 to maximum Life"}c["You take 30% reduced Extra Damage from Critical Strikes"]={nil,"You take 30% reduced Extra Damage from Critical Strikes"}c["0.2% of Attack Damage Leeched as Mana per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=1,type="BASE",value=0.2,name="DamageManaLeech",keywordFlags=0}},nil}c["-25% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=-25,name="ElementalResist",keywordFlags=0}},nil}c["150% increased Rarity of Items Dropped by Slain Magic Enemies {variant:1}100% increased Quantity of Items Dropped by Slain Normal Enemies"]={{}," Rarity of Items Dropped by Slain Magic Enemies {variant:1}100% increased Quantity of Items Dropped by Slain Normal Enemies"}c["20% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=20,name="ElementalDamage",keywordFlags=0}}," with Attack Skills"}c["0.2% of Physical Attack Damage Leeched as Mana per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=1,type="BASE",value=0.2,name="PhysicalDamageManaLeech",keywordFlags=0}},nil}c["+55 to maximum Mana"]={{[1]={flags=0,type="BASE",value=55,name="Mana",keywordFlags=0}},nil}c["40% increased Energy Shield from equipped Shield"]={{[1]={[1]={type="SlotName",slotName="Weapon 2"},flags=0,type="INC",value=40,name="EnergyShield",keywordFlags=0}},nil}c["Adds 60 to 120 Physical Damage"]={{[1]={flags=0,type="BASE",value=60,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=120,name="PhysicalMax",keywordFlags=0}},nil}c["+13% to Elemental Resistances"]={{[1]={flags=0,type="BASE",value=13,name="ElementalResist",keywordFlags=0}},nil}c["Adds 36 to 360 Physical Damage"]={{[1]={flags=0,type="BASE",value=36,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=360,name="PhysicalMax",keywordFlags=0}},nil}c["25% increased Attack and Cast Speed if you've taken a Savage Hit Recently"]={{[1]={[1]={type="Condition",var="BeenSavageHitRecently"},flags=0,type="INC",value=25,name="Speed",keywordFlags=0}},nil}c["Adds 84 to 140 Physical Damage"]={{[1]={flags=0,type="BASE",value=84,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=140,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 75 to 130 Physical Damage"]={{[1]={flags=0,type="BASE",value=75,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=130,name="PhysicalMax",keywordFlags=0}},nil}c["270% increased Physical Damage"]={{[1]={flags=0,type="INC",value=270,name="PhysicalDamage",keywordFlags=0}},nil}c["10% increased Movement Speed while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,type="INC",value=10,name="MovementSpeed",keywordFlags=0}},nil}c["Projectiles from Attacks have 20% chance to inflict Bleeding on Hit while you have a Beastial Minion"]={nil,"Projectiles from Attacks have 20% chance to inflict Bleeding on Hit while you have a Beastial Minion"}c["4% increased Attack Speed with Claws"]={{[1]={flags=16385,type="INC",value=4,name="Speed",keywordFlags=0}},nil}c["Reflects 50 Cold Damage to Melee Attackers"]={nil,"Reflects 50 Cold Damage to Melee Attackers"}c["Adds 60 to 110 Chaos Damage in Off Hand"]={{[1]={[1]={type="InSlot",num=2},flags=0,type="BASE",value=60,name="ChaosMin",keywordFlags=0},[2]={[1]={type="InSlot",num=2},flags=0,type="BASE",value=110,name="ChaosMax",keywordFlags=0}},nil}c["Adds 60 to 110 Fire Damage in Main Hand"]={{[1]={[1]={type="InSlot",num=1},flags=0,type="BASE",value=60,name="FireMin",keywordFlags=0},[2]={[1]={type="InSlot",num=1},flags=0,type="BASE",value=110,name="FireMax",keywordFlags=0}},nil}c["100% increased Mine Arming Speed"]={{}," Arming Speed"}c["Counts as Dual Wielding"]={{[1]={value={key="countsAsDualWielding",value=true},type="LIST",keywordFlags=0,name="WeaponData",flags=0}},nil}c["Socketed Gems are Supported by level 20 Increased Area of Effect"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportIncreasedAreaOfEffect",level=20},name="ExtraSupport",keywordFlags=0}},nil}c["28% reduced Attack Speed"]={{[1]={flags=1,type="INC",value=-28,name="Speed",keywordFlags=0}},nil}c["18% increased Power Charge Duration"]={{[1]={flags=0,type="INC",value=18,name="PowerChargesDuration",keywordFlags=0}},nil}c["120% increased Critical Strike Chance while you have Avatar of Fire"]={{[1]={flags=0,type="INC",value=120,name="CritChance",keywordFlags=0}}," while you have Avatar of Fire"}c["6% increased Attack Speed with Axes"]={{[1]={flags=4097,type="INC",value=6,name="Speed",keywordFlags=0}},nil}c["Trigger Level 20 Bone Nova when you Kill a Bleeding Enemy"]={{[1]={flags=0,type="LIST",value={skillId="TriggeredBoneNova",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 20 Spell Totem"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportSpellTotem",level=20},name="ExtraSupport",keywordFlags=0}},nil}c["25% reduced Attack Speed"]={{[1]={flags=1,type="INC",value=-25,name="Speed",keywordFlags=0}},nil}c["Poison Cursed Enemies on hit"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Cursed"},value=100,type="BASE",keywordFlags=0,name="PoisonChance",flags=0}},nil}c["Adds 75 to 225 Lightning Damage to Spells while Unarmed"]={{[1]={[1]={type="Condition",var="Unarmed"},flags=2,type="BASE",value=75,name="LightningMin",keywordFlags=0},[2]={[1]={type="Condition",var="Unarmed"},flags=2,type="BASE",value=225,name="LightningMax",keywordFlags=0}},nil}c["+25 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=25,name="LifeOnHit",keywordFlags=0}},nil}c["Attacks Cause Bleeding when Hitting Cursed Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Cursed"},value=100,type="BASE",keywordFlags=0,name="BleedChance",flags=0}},nil}c["40% increased Cold Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=40,name="ColdDamage",keywordFlags=0}},nil}c["Golems have 15% increased Cooldown Recovery Speed"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={flags=0,type="INC",value=15,name="CooldownRecovery",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["10% increased Stun Duration on Enemies"]={{[1]={flags=0,type="INC",value=10,name="EnemyStunDuration",keywordFlags=0}},nil}c["25% chance to Curse Enemies with level 10 Vulnerability on Hit"]={{}," to Curse Enemies with level 10on Hit"}c["Gems Socketed in Blue Sockets gain 25% increased Experience Has no Attribute Requirements"]={nil,"Gems Socketed in Blue Sockets gain 25% increased Experience Has no Attribute Requirements"}c["35% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=35,name="LootRarity",keywordFlags=0}},nil}c["Culling Strike Hits can't be Evaded"]={nil,"Culling Strike Hits can't be Evaded"}c["+10 Life Gained on Kill"]={{[1]={flags=0,type="BASE",value=10,name="LifeOnKill",keywordFlags=0}},nil}c["8% increased Flask effect duration"]={{[1]={flags=0,type="INC",value=8,name="FlaskDuration",keywordFlags=0}},nil}c["400% increased Energy Shield Recharge Rate during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=400,name="EnergyShieldRecharge",keywordFlags=0}},nil}c["20% chance to attack with Level 16 Molten Burst on Melee Hit"]={{[1]={flags=0,type="LIST",value={skillId="TriggeredMoltenStrike",level=16},name="ExtraSkill",keywordFlags=0}},nil}c["Gain 70% of Physical Damage as Extra Fire Damage"]={{[1]={flags=0,type="BASE",value=70,name="PhysicalDamageGainAsFire",keywordFlags=0}},nil}c["Adds 40 to 85 Physical Damage"]={{[1]={flags=0,type="BASE",value=40,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=85,name="PhysicalMax",keywordFlags=0}},nil}c["Damage Penetrates 20% Fire Resistance"]={{[1]={flags=0,type="BASE",value=20,name="FirePenetration",keywordFlags=0}},nil}c["Adds 45 to 90 Physical Damage"]={{[1]={flags=0,type="BASE",value=45,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=90,name="PhysicalMax",keywordFlags=0}},nil}c["Damage Penetrates 15% of Fire Resistance if you have Blocked Recently"]={{[1]={[1]={type="Condition",var="BlockedRecently"},flags=0,type="BASE",value=15,name="FirePenetration",keywordFlags=0}},nil}c["Gain up to your maximum number of Frenzy and Power Charges when you gain Cat's Stealth"]={nil,"Gain up to your maximum number of Frenzy and Power Charges when you gain Cat's Stealth"}c["25% chance to Trigger a Socketed Spell when you Attack with a Bow 15% increased Attack Speed"]={{[1]={flags=3,type="BASE",value=25,name="Speed",keywordFlags=0}}," to Trigger a Socketed when you Attack with a Bow 15% increased "}c["22% increased Fire Damage"]={{[1]={flags=0,type="INC",value=22,name="FireDamage",keywordFlags=0}},nil}c["Enemies you hit are destroyed on Kill"]={nil,"Enemies you hit are destroyed on Kill"}c["Socketed Gems are Supported by level 30 Spell Echo"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportMulticast",level=30},name="ExtraSupport",keywordFlags=0}},nil}c["+2 to Melee Weapon and Unarmed range"]={{[1]={flags=0,type="BASE",value=2,name="MeleeWeaponRange",keywordFlags=0},[2]={flags=0,type="BASE",value=2,name="UnarmedRange",keywordFlags=0}},nil}c["Socketed Gems fire an additional Projectile"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},value={mod={value=1,type="BASE",keywordFlags=0,name="ProjectileCount",flags=0}},type="LIST",keywordFlags=0,name="ExtraSkillMod",flags=0}},nil}c["Socketed Gems are Supported by level 10 Cold to Fire"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportColdToFire",level=10},name="ExtraSupport",keywordFlags=0}},nil}c["15% increased Burning Damage"]={{[1]={flags=8,type="INC",value=15,name="FireDamage",keywordFlags=0}},nil}c["Nearby Allies have Culling Strike"]={nil,"Culling Strike"}c["Adds 35 to 130 Lightning Damage to Attacks during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=1,type="BASE",value=35,name="LightningMin",keywordFlags=0},[2]={[1]={type="Condition",var="UsingFlask"},flags=1,type="BASE",value=130,name="LightningMax",keywordFlags=0}},nil}c["You have Phasing while affected by Haste"]={nil,"You have Phasing while affected by Haste"}c["Nearby Allies' spells have Culling Strike"]={nil,"Nearby Allies' spells have Culling Strike"}c["20% increased Damage per Curse on Enemy"]={{[1]={[1]={type="Multiplier",var="CurseOnEnemy"},flags=0,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["+135 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=135,name="EnergyShield",keywordFlags=0}},nil}c["Nearby Allies have 30% increased Item Rarity"]={{}," Item Rarity"}c["Insufficient Mana doesn't prevent your Melee Attacks Nearby Allies have 30% increased Item Rarity"]={nil,"Insufficient Mana doesn't prevent your Melee Attacks Nearby Allies have 30% increased Item Rarity"}c["20% chance to Trigger Level 20 Tentacle Whip on Kill"]={{[1]={flags=0,type="LIST",value={skillId="TentacleSmash",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["Cannot be Stunned if you've Killed Recently"]={nil,"Cannot be Stunned if you've Killed Recently"}c["Reflects 10 Cold Damage to Melee Attackers"]={nil,"Reflects 10 Cold Damage to Melee Attackers"}c["8% reduced Mana Cost of Skills"]={{[1]={flags=0,type="INC",value=-8,name="ManaCost",keywordFlags=0}},nil}c["12% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=12,name="LightningDamage",keywordFlags=0}},nil}c["Adds 10 to 21 Physical Damage"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=21,name="PhysicalMax",keywordFlags=0}},nil}c["Socketed Golem Skills have 5% Life Regenerated per second"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}",keyword="golem"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=5,name="LifeRegenPercent",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["1.2% of Damage Leeched as Life on Critical Strike"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,type="BASE",value=1.2,name="DamageLifeLeech",keywordFlags=0}},nil}c["150% increased Elemental Damage if you've used a Warcry Recently"]={{[1]={[1]={type="Condition",var="UsedWarcryRecently"},flags=0,type="INC",value=150,name="ElementalDamage",keywordFlags=0}},nil}c["8% increased Life Leeched per second"]={{[1]={flags=0,type="INC",value=8,name="LifeLeechRate",keywordFlags=0}},nil}c["Warcries Knock Enemies Back in an Area"]={nil,"Warcries Knock Enemies Back in an Area"}c["15% increased Movement Speed if you've used a Warcry Recently"]={{[1]={[1]={type="Condition",var="UsedWarcryRecently"},flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}},nil}c["Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy"]={nil,"Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy"}c["50% increased Mana Cost of Skills"]={{[1]={flags=0,type="INC",value=50,name="ManaCost",keywordFlags=0}},nil}c["25% increased Area of Effect during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=25,name="AreaOfEffect",keywordFlags=0}},nil}c["23% of Block Chance applied to Spells"]={{[1]={flags=0,type="BASE",value=23,name="BlockChanceConv",keywordFlags=0}},nil}c["Chaos Damage does not bypass Energy Shield during effect"]={nil,"Chaos Damage does not bypass Energy Shield during effect"}c["+23% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=23,name="ColdResist",keywordFlags=0}},nil}c["Your Physical Damage can Chill"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="PhysicalCanChill",flags=0}},nil}c["40% of Melee Physical Damage taken reflected to Attacker"]={{[1]={flags=256,type="BASE",value=40,name="PhysicalDamage",keywordFlags=0}}," taken reflected to Attacker"}c["45% increased Physical Damage"]={{[1]={flags=0,type="INC",value=45,name="PhysicalDamage",keywordFlags=0}},nil}c["25% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=25,name="LightningDamage",keywordFlags=0}},nil}c["Adds 60 to 150 Physical Damage"]={{[1]={flags=0,type="BASE",value=60,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=150,name="PhysicalMax",keywordFlags=0}},nil}c["40% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8388608,type="INC",value=40,name="PhysicalDamage",keywordFlags=0}},nil}c["Adds 15 to 30 Cold Damage to Attacks"]={{[1]={flags=1,type="BASE",value=15,name="ColdMin",keywordFlags=0},[2]={flags=1,type="BASE",value=30,name="ColdMax",keywordFlags=0}},nil}c["50% increased Critical Strike Chance with Claws"]={{[1]={flags=16384,type="INC",value=50,name="CritChance",keywordFlags=0}},nil}c["25% chance to gain a Siphoning Charge when you use a Skill Adds 14 to 16 Physical Damage to Attacks and Spells per Siphoning Charge"]={{[1]={flags=2,type="BASE",value=25,name="PhysicalDamage",keywordFlags=0}}," to gain a Siphoning Charge when you use a Skill Adds 14 to 16 to Attacks and s per Siphoning Charge"}c["30 Life gained for each Enemy Hit while affected by Vitality"]={nil,"30 Life gained for each Enemy Hit while affected by Vitality"}c["Adds 70 to 165 Physical Damage"]={{[1]={flags=0,type="BASE",value=70,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=165,name="PhysicalMax",keywordFlags=0}},nil}c["50% chance to Cast a Socketed Lightning Spell on Hit"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={name="SupportUniqueMjolnerLightningSpellsCastOnHit",level=1},name="ExtraSupport",keywordFlags=0}},nil}c["You gain Onslaught for 3 seconds on Culling Strike Cannot be Chilled while you have Onslaught"]={nil,"You gain Onslaught for 3 seconds on Culling Strike Cannot be Chilled while you have Onslaught"}c["Culling Strike You gain Onslaught for 3 seconds on Culling Strike"]={nil,"Culling Strike You gain Onslaught for 3 seconds on Culling Strike"}c["+5 to Intelligence"]={{[1]={flags=0,type="BASE",value=5,name="Int",keywordFlags=0}},nil}c["Recover 1% of Maximum Life on Kill"]={nil,"Recover 1% of Maximum Life on Kill"}c["Adds 5 to 10 Physical Damage"]={{[1]={flags=0,type="BASE",value=5,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=10,name="PhysicalMax",keywordFlags=0}},nil}c["20% additional Chance to Block while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,type="BASE",value=20,name="BlockChance",keywordFlags=0}},nil}c["Adds 7 to 15 Physical Damage"]={{[1]={flags=0,type="BASE",value=7,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=15,name="PhysicalMax",keywordFlags=0}},nil}c["Grants level 1 Lightning Warp Skill"]={{[1]={flags=0,type="LIST",value={skillId="LightningWarp",level=1},name="ExtraSkill",keywordFlags=0}},nil}c["Adds 9 to 17 Physical Damage"]={{[1]={flags=0,type="BASE",value=9,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=17,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 13 to 21 Physical Damage"]={{[1]={flags=0,type="BASE",value=13,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=21,name="PhysicalMax",keywordFlags=0}},nil}c["40% of Physical Damage taken as Lightning Damage"]={{[1]={flags=0,type="BASE",value=40,name="PhysicalDamageTakenAsLightning",keywordFlags=0}},nil}c["Adds 14 to 23 Physical Damage"]={{[1]={flags=0,type="BASE",value=14,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=23,name="PhysicalMax",keywordFlags=0}},nil}c["15% increased Movement Speed if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}},nil}c["+6 Life gained on Kill"]={{[1]={flags=0,type="BASE",value=6,name="LifeOnKill",keywordFlags=0}},nil}c["35% increased Stun and Block Recovery"]={{[1]={flags=0,type="INC",value=35,name="StunRecovery",keywordFlags=0}},nil}c["You have Resolute Technique while you do not have Elemental Overload Elder Item"]={nil,"You have Resolute Technique while you do not have Elemental Overload Elder Item"}c["+7% to All Elemental Resistances"]={{[1]={flags=0,type="BASE",value=7,name="ElementalResist",keywordFlags=0}},nil}c["Adds 15 to 30 Physical Damage"]={{[1]={flags=0,type="BASE",value=15,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=30,name="PhysicalMax",keywordFlags=0}},nil}c["Spectres have a Base Duration of 20 seconds Spectres do not travel between Areas"]={nil,"a Base Duration of 20 seconds Spectres do not travel between Areas"}c["Adds 12 to 22 Physical Damage"]={{[1]={flags=0,type="BASE",value=12,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=22,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 270 to 315 Cold Damage in Off Hand"]={{[1]={[1]={type="InSlot",num=2},flags=0,type="BASE",value=270,name="ColdMin",keywordFlags=0},[2]={[1]={type="InSlot",num=2},flags=0,type="BASE",value=315,name="ColdMax",keywordFlags=0}},nil}c["Adds 270 to 315 Fire Damage in Main Hand"]={{[1]={[1]={type="InSlot",num=1},flags=0,type="BASE",value=270,name="FireMin",keywordFlags=0},[2]={[1]={type="InSlot",num=1},flags=0,type="BASE",value=315,name="FireMax",keywordFlags=0}},nil}c["When hit, 10% of Damage is taken from Mana before Life"]={{[1]={flags=0,type="BASE",value=10,name="DamageTakenFromManaBeforeLife",keywordFlags=0}},nil}c["0.2% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=0.2,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["300% increased Energy Shield"]={{[1]={flags=0,type="INC",value=300,name="EnergyShield",keywordFlags=0}},nil}c["Chill Enemies for 1 second on Hit with this Weapon when in Off Hand"]={nil,"Chill Enemies for 1 second on Hit with this Weapon when in Off Hand"}c["24% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=24,name="Evasion",keywordFlags=0}},nil}c["+25% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=25,name="CritMultiplier",keywordFlags=0}},nil}c["15% increased Movement Speed while Bleeding"]={{[1]={[1]={type="Condition",var="Bleeding"},flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}},nil}c["Projectiles have 100% additional chance to Pierce targets at the start of their movement, losing this chance as the projectile travels farther"]={{[1]={[1]={type="DistanceRamp",ramp={[1]={[1]=10,[2]=1},[2]={[1]=120,[2]=0}}},flags=0,type="BASE",value=100,name="PierceChance",keywordFlags=0}},nil}c["Minion Instability"]={{[1]={value="Minion Instability",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["100% increased Damage with Ignites inflicted on Chilled Enemies 25% Chance to Ignite when in Main Hand"]={{[1]={[1]={type="SlotNumber",num=1},flags=0,type="INC",value=100,name="Damage",keywordFlags=0}}," with Ignites inflicted on Chilled Enemies 25% Chance to Ignite "}c["100% increased Damage with Ignites inflicted on Chilled Enemies"]={{[1]={flags=0,type="INC",value=100,name="Damage",keywordFlags=0}}," with Ignites inflicted on Chilled Enemies"}c["165% increased Energy Shield"]={{[1]={flags=0,type="INC",value=165,name="EnergyShield",keywordFlags=0}},nil}c["60% increased Damage with Hits and Ailments against Enemies affected by 3 Spider's Webs"]={{[1]={flags=0,type="INC",value=60,name="Damage",keywordFlags=0}}," with Hits and Ailments against Enemies affected by 3 Spider's Webs"}c["Adds 285 to 330 Cold Damage in Off Hand"]={{[1]={[1]={type="InSlot",num=2},flags=0,type="BASE",value=285,name="ColdMin",keywordFlags=0},[2]={[1]={type="InSlot",num=2},flags=0,type="BASE",value=330,name="ColdMax",keywordFlags=0}},nil}c["Adds 190 to 220 Cold Damage in Off Hand"]={{[1]={[1]={type="InSlot",num=2},flags=0,type="BASE",value=190,name="ColdMin",keywordFlags=0},[2]={[1]={type="InSlot",num=2},flags=0,type="BASE",value=220,name="ColdMax",keywordFlags=0}},nil}c["220% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=220,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["Adds 285 to 330 Fire Damage in Main Hand"]={{[1]={[1]={type="InSlot",num=1},flags=0,type="BASE",value=285,name="FireMin",keywordFlags=0},[2]={[1]={type="InSlot",num=1},flags=0,type="BASE",value=330,name="FireMax",keywordFlags=0}},nil}c["20% increased Critical Strike Chance with Traps"]={{[1]={flags=0,type="INC",value=20,name="CritChance",keywordFlags=4096}},nil}c["140% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=140,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["Adds 237 to 272 Fire Damage"]={{[1]={flags=0,type="BASE",value=237,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=272,name="FireMax",keywordFlags=0}},nil}c["Hits ignore Enemy Monster Fire Resistance while you are Ignited"]={nil,"Hits ignore Enemy Monster Fire Resistance while you are Ignited"}c["+53 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=53,name="EnergyShield",keywordFlags=0}},nil}c["+70 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=70,name="EnergyShield",keywordFlags=0}},nil}c["Adds 10 to 23 Fire Damage"]={{[1]={flags=0,type="BASE",value=10,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=23,name="FireMax",keywordFlags=0}},nil}c["145% increased Physical Damage"]={{[1]={flags=0,type="INC",value=145,name="PhysicalDamage",keywordFlags=0}},nil}c["10% chance to Fortify on Melee hit 20% chance to Taunt on Hit You and nearby Allies have 15% increased damage while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=256,type="BASE",value=10,name="Damage",keywordFlags=0}}," to Fortify 20% chance to Taunt on Hit You and nearby Allies have 15% increased "}c["45% increased Projectile Attack Damage while you have at least 200 Dexterity"]={{[1]={[1]={type="StatThreshold",stat="Dex",threshold=200},flags=1025,type="INC",value=45,name="Damage",keywordFlags=0}},nil}c["Adds 15 to 25 Physical Damage"]={{[1]={flags=0,type="BASE",value=15,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=25,name="PhysicalMax",keywordFlags=0}},nil}c["+470 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=470,name="Accuracy",keywordFlags=0}},nil}c["50% reduced Duration"]={{[1]={flags=0,type="INC",value=-50,name="Duration",keywordFlags=0}},nil}c["30% reduced Attack Speed"]={{[1]={flags=1,type="INC",value=-30,name="Speed",keywordFlags=0}},nil}c["Right ring slot: 40% reduced Reflected Physical Damage taken"]={{[1]={[1]={type="SlotNumber",num=2},flags=0,type="INC",value=-40,name="PhysicalDamageTaken",keywordFlags=0}}," Reflected "}c["+13% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=13,name="FireResist",keywordFlags=0}},nil}c["12% increased Physical Damage with Bows"]={{[1]={flags=8192,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["Stun Threshold is based on Energy Shield instead of Life"]={nil,"Stun Threshold is based on Energy Shield instead of Life"}c["100% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=100,name="ManaRegen",keywordFlags=0}},nil}c["40% increased Damage against Shocked Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Shocked"},flags=4,type="INC",value=40,name="Damage",keywordFlags=0}},nil}c["50% chance to avoid Freeze, Shock, Ignite and Bleed while using a Flask"]={{}," to avoid Freeze, Shock, Ignite and Bleed "}c["and your Totems to each gain an Endurance Charge"]={nil,"and your Totems to each gain an Endurance Charge"}c["Your Elemental Golems are Immune to Elemental Damage"]={nil,"Your Elemental Golems are Immune to Elemental Damage"}c["15% increased Damage against Shocked Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Shocked"},flags=4,type="INC",value=15,name="Damage",keywordFlags=0}},nil}c["50% reduced Energy Shield Recharge Rate"]={{[1]={flags=0,type="INC",value=-50,name="EnergyShieldRecharge",keywordFlags=0}},nil}c["4% increased maximum Mana"]={{[1]={flags=0,type="INC",value=4,name="Mana",keywordFlags=0}},nil}c["25% chance to gain a Power Charge on Critical Strike 6% reduced Mana Reserved"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,type="BASE",value=25,name="ManaReserved",keywordFlags=0}}," to gain a Power Charge 6% reduced "}c["With at least 40 Dexterity in Radius, Ice Shot Pierces 3 additional Targets With at least 40 Dexterity in Radius, Ice Shot has 25% increased Area of Effect"]={nil,"With at least 40 Dexterity in Radius, Ice Shot Pierces 3 additional Targets With at least 40 Dexterity in Radius, Ice Shot has 25% increased Area of Effect"}c["Temporal Chains has 30% reduced Effect on You"]={{[1]={[1]={type="SkillName",skillName="Temporal Chains"},flags=0,type="INC",value=-30,name="CurseEffectOnSelf",keywordFlags=0}},nil}c["+50 Life gained for each Enemy hit by your Attacks"]={{[1]={flags=1,type="BASE",value=50,name="LifeOnHit",keywordFlags=0}},nil}c["+30 Mana gained for each Enemy hit by your Attacks"]={{[1]={flags=1,type="BASE",value=30,name="ManaOnHit",keywordFlags=0}},nil}c["+15 Mana gained for each Enemy hit by your Attacks"]={{[1]={flags=1,type="BASE",value=15,name="ManaOnHit",keywordFlags=0}},nil}c["+8% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=8,name="LightningResist",keywordFlags=0}},nil}c["+60 Life gained for each Enemy hit by your Attacks"]={{[1]={flags=1,type="BASE",value=60,name="LifeOnHit",keywordFlags=0}},nil}c["Adds 185 to 205 Physical Damage"]={{[1]={flags=0,type="BASE",value=185,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=205,name="PhysicalMax",keywordFlags=0}},nil}c["+30 Life gained for each Enemy hit by your Attacks"]={{[1]={flags=1,type="BASE",value=30,name="LifeOnHit",keywordFlags=0}},nil}c["+7% Base Unarmed Critical Strike Chance"]={{[1]={flags=1048576,type="BASE",value=7,name="CritChance",keywordFlags=0}},nil}c["50% reduced Effect of Curses on You"]={{[1]={flags=0,type="INC",value=-50,name="CurseEffectOnSelf",keywordFlags=0}},nil}c["Can't use other Rings {variant:1,2,3}+12% to all Elemental Resistances"]={nil,"Can't use other Rings {variant:1,2,3}+12% to all Elemental Resistances"}c["+100 Mana Gained on Kill"]={{[1]={flags=0,type="BASE",value=100,name="ManaOnKill",keywordFlags=0}},nil}c["Applies level 15 Elemental Weakness on Blocking a Spell"]={nil,"Applies level 15 Elemental Weakness on Blocking a Spell"}c["+12 to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=12,name="ElementalResist",keywordFlags=0}},nil}c["+250 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=250,name="Evasion",keywordFlags=0}},nil}c["Adds 9 to 18 Cold Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=9,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=18,name="ColdMax",keywordFlags=0}},nil}c["99% of Sword Physical Damage Added as Fire Damage"]={{[1]={flags=262144,type="BASE",value=99,name="PhysicalDamageGainAsFire",keywordFlags=0}},nil}c["Adds 6 to 9 Cold Damage to Attacks"]={{[1]={flags=1,type="BASE",value=6,name="ColdMin",keywordFlags=0},[2]={flags=1,type="BASE",value=9,name="ColdMax",keywordFlags=0}},nil}c["20% increased Area of Effect of Area Skills"]={{[1]={flags=0,type="INC",value=20,name="AreaOfEffect",keywordFlags=0}},nil}c["Adds 150 to 250 Fire Damage to Spells"]={{[1]={flags=2,type="BASE",value=150,name="FireMin",keywordFlags=0},[2]={flags=2,type="BASE",value=250,name="FireMax",keywordFlags=0}},nil}c["20% increased Damage with Poison"]={{[1]={flags=0,type="INC",value=20,name="Damage",keywordFlags=1048576}},nil}c["29% reduced Effect of your Curses"]={{[1]={flags=0,type="INC",value=-29,name="CurseEffect",keywordFlags=0}},nil}c["30% increased Elemental Damage with Attack Skills {variant:1}+15% to all Elemental Resistances"]={{[1]={flags=0,type="INC",value=30,name="ElementalDamage",keywordFlags=0}}," with Attack Skills {variant:1}+15% to all Elemental Resistances"}c["You have Phasing while you have Cat's Stealth"]={nil,"You have Phasing while you have Cat's Stealth"}c["12% Chance for Traps to Trigger an additional time"]={{}," to Trigger an additional time"}c["Gains no Charges during Effect of any Overflowing Chalice Flask 100% increased Charges gained by Other Flasks during Flask Effect"]={nil,"Gains no Charges during Effect of any Overflowing Chalice Flask 100% increased Charges gained by Other Flasks during Flask Effect"}c["You gain Onslaught for 1 second per Endurance Charge when Hit {variant:2}You gain Onslaught for 2 second per Endurance Charge when Hit"]={nil,"You gain Onslaught for 1 second per Endurance Charge when Hit {variant:2}You gain Onslaught for 2 second per Endurance Charge when Hit"}c["+25% to Fire and Lightning Resistances"]={{[1]={flags=0,type="BASE",value=25,name="FireResist",keywordFlags=0},[2]={flags=0,type="BASE",value=25,name="LightningResist",keywordFlags=0}},nil}c["Minions have 7% increased maximum Life"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=7,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["22% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=22,name="ChaosDamage",keywordFlags=0}},nil}c["4% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=4,name="ElementalDamage",keywordFlags=0}},nil}c["40% increased Area of Effect of Aura Skills"]={{[1]={[1]={type="SkillType",skillType=44},flags=0,type="INC",value=40,name="AreaOfEffect",keywordFlags=0}},nil}c["Adds 450 to 575 Fire Damage"]={{[1]={flags=0,type="BASE",value=450,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=575,name="FireMax",keywordFlags=0}},nil}c["25% increased Cold Damage"]={{[1]={flags=0,type="INC",value=25,name="ColdDamage",keywordFlags=0}},nil}c["6% increased Burning Damage for each Enemy you have Shocked Recently"]={{[1]={flags=8,type="INC",value=6,name="FireDamage",keywordFlags=0}}," for each Enemy you have Shocked Recently"}c["100% increased Damage with Poison if you have at least 300 Dexterity"]={{[1]={[1]={type="StatThreshold",stat="Dex",threshold=300},flags=0,type="INC",value=100,name="Damage",keywordFlags=1048576}},nil}c["Adds 1 to 4 Physical Damage to Attacks with Bows"]={{[1]={flags=8192,type="BASE",value=1,name="PhysicalMin",keywordFlags=0},[2]={flags=8192,type="BASE",value=4,name="PhysicalMax",keywordFlags=0}},nil}c["50% increased Rarity of Items found during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=50,name="LootRarity",keywordFlags=0}},nil}c["180% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=180,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["Reflects 200 to 250 Physical Damage to Attackers on Block {variant:2,3}Reflects 240 to 300 Physical Damage to Attackers on Block"]={nil,"Reflects 200 to 250 Physical Damage to Attackers on Block {variant:2,3}Reflects 240 to 300 Physical Damage to Attackers on Block"}c["25% increased Elemental Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=25,name="ElementalDamage",keywordFlags=0}},nil}c["Stun Threshold is based on 500% of your Mana instead of Life"]={nil,"Stun Threshold is based on 500% of your Mana instead of Life"}c["+25% chance to be Poisoned +3% to all maximum Resistances while Poisoned"]={{[1]={flags=0,type="BASE",value=25,name="FireResistMax",keywordFlags=0},[2]={flags=0,type="BASE",value=25,name="ColdResistMax",keywordFlags=0},[3]={flags=0,type="BASE",value=25,name="LightningResistMax",keywordFlags=0},[4]={flags=0,type="BASE",value=25,name="ChaosResistMax",keywordFlags=0}}," to be Poisoned +3% to while Poisoned"}c["20% increased Golem Damage for each Type of Golem you have Summoned"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={[1]={type="ActorCondition",var="HavePhysicalGolem",actor="parent"},flags=0,type="INC",value=20,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0},[2]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={[1]={type="ActorCondition",var="HaveLightningGolem",actor="parent"},flags=0,type="INC",value=20,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0},[3]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={[1]={type="ActorCondition",var="HaveColdGolem",actor="parent"},flags=0,type="INC",value=20,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0},[4]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={[1]={type="ActorCondition",var="HaveFireGolem",actor="parent"},flags=0,type="INC",value=20,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0},[5]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={[1]={type="ActorCondition",var="HaveChaosGolem",actor="parent"},flags=0,type="INC",value=20,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["4% increased Cast Speed with Chaos Skills"]={{[1]={flags=16,type="INC",value=4,name="Speed",keywordFlags=128}},nil}c["Socketed Gems are Supported by Level 10 Lesser Poison"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportLesserPoison",level=10},name="ExtraSupport",keywordFlags=0}},nil}c["Left ring slot: 40% reduced Reflected Elemental Damage taken {variant:1,2}Right ring slot: 30% reduced Reflected Physical Damage taken"]={{[1]={[1]={type="SlotNumber",num=1},flags=0,type="INC",value=-40,name="ElementalDamageTaken",keywordFlags=0}}," Reflected {variant:1,2}Right ring slot: 30% reduced Reflected Physical Damage taken"}c["10% reduced Character Size"]={{}," Character Size"}c["4% reduced Elemental Damage taken"]={{[1]={flags=0,type="INC",value=-4,name="ElementalDamageTaken",keywordFlags=0}},nil}c["20% reduced Rarity of Items found"]={{[1]={flags=0,type="INC",value=-20,name="LootRarity",keywordFlags=0}},nil}c["Adds 15 to 28 Fire Damage to Attacks"]={{[1]={flags=1,type="BASE",value=15,name="FireMin",keywordFlags=0},[2]={flags=1,type="BASE",value=28,name="FireMax",keywordFlags=0}},nil}c["20% chance to Taunt on Hit You and nearby Allies have 15% increased damage while you have Fortify 4% reduced Damage taken from Taunted Enemies"]={{[1]={[1]={type="Condition",var="Fortify"},flags=0,type="BASE",value=20,name="Damage",keywordFlags=0}}," to Taunt on Hit You and nearby Allies have 15% increased 4% reduced Damage taken from Taunted Enemies"}c["Right ring slot: 4% of Energy Shield Regenerated per second"]={{[1]={[1]={type="SlotNumber",num=2},flags=0,type="BASE",value=4,name="EnergyShieldRegenPercent",keywordFlags=0}},nil}c["Left ring slot: 40 Mana Regenerated per second"]={{[1]={[1]={type="SlotNumber",num=1},flags=0,type="BASE",value=40,name="ManaRegen",keywordFlags=0}},nil}c["Right ring slot: +100 to maximum Mana"]={{[1]={[1]={type="SlotNumber",num=2},flags=0,type="BASE",value=100,name="Mana",keywordFlags=0}},nil}c["+20% chance to be Pierced by Projectiles {variant:2}Projectiles Pierce you"]={{[1]={flags=0,type="BASE",value=20,name="ProjectileCount",keywordFlags=0}}," to be Pierced by {variant:2}Projectiles Pierce you"}c["Right ring slot: 3% of Energy Shield Regenerated per second"]={{[1]={[1]={type="SlotNumber",num=2},flags=0,type="BASE",value=3,name="EnergyShieldRegenPercent",keywordFlags=0}},nil}c["+16% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=16,name="ElementalResist",keywordFlags=0}},nil}c["Adds 27 to 37 Physical Damage"]={{[1]={flags=0,type="BASE",value=27,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=37,name="PhysicalMax",keywordFlags=0}},nil}c["Left ring slot: You cannot Recharge or Regenerate Energy Shield"]={nil,"You cannot Recharge or Regenerate Energy Shield"}c["Right ring slot: You cannot Regenerate Mana {variant:1}Right ring slot: 4% of Energy Shield Regenerated per second"]={nil,"You cannot Regenerate Mana {variant:1}Right ring slot: 4% of Energy Shield Regenerated per second"}c["Socketed Gems are Supported by level 12 Lesser Multiple Projectiles"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportLesserMultipleProjectiles",level=12},name="ExtraSupport",keywordFlags=0}},nil}c["12 Mana Regenerated per Second while you have Avian's Flight"]={{[1]={flags=0,type="BASE",value=12,name="ManaRegen",keywordFlags=0}}," while you have Avian's Flight"}c["Adds 12 to 30 Fire Damage to Attacks"]={{[1]={flags=1,type="BASE",value=12,name="FireMin",keywordFlags=0},[2]={flags=1,type="BASE",value=30,name="FireMax",keywordFlags=0}},nil}c["50% reduced Attack Speed"]={{[1]={flags=1,type="INC",value=-50,name="Speed",keywordFlags=0}},nil}c["Ignited Enemies you hit are destroyed on Kill"]={nil,"Ignited Enemies you hit are destroyed on Kill"}c["10% reduced Mana Reserved"]={{[1]={flags=0,type="INC",value=-10,name="ManaReserved",keywordFlags=0}},nil}c["+73 to maximum Life"]={{[1]={flags=0,type="BASE",value=73,name="Life",keywordFlags=0}},nil}c["80% increased Burning Damage"]={{[1]={flags=8,type="INC",value=80,name="FireDamage",keywordFlags=0}},nil}c["40% increased Elemental Damage while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=40,name="ElementalDamage",keywordFlags=0}},nil}c["Totems are Immune to Fire Damage Totems have 50% of your Armour"]={nil,"Totems are Immune to Fire Damage Totems have 50% of your Armour"}c["During Flask Effect, Damage Penetrates 20% Resistance of each Element for which your Uncapped Elemental Resistance is highest"]={{[1]={[1]={type="StatThreshold",stat="LightningResistTotal",thresholdStat="ColdResistTotal"},[2]={type="StatThreshold",stat="LightningResistTotal",thresholdStat="FireResistTotal"},flags=0,type="BASE",keywordFlags=0,name="LightningPenetration",value=20},[2]={[1]={type="StatThreshold",stat="ColdResistTotal",thresholdStat="LightningResistTotal"},[2]={type="StatThreshold",stat="ColdResistTotal",thresholdStat="FireResistTotal"},flags=0,type="BASE",keywordFlags=0,name="ColdPenetration",value=20},[3]={[1]={type="StatThreshold",stat="FireResistTotal",thresholdStat="LightningResistTotal"},[2]={type="StatThreshold",stat="FireResistTotal",thresholdStat="ColdResistTotal"},flags=0,type="BASE",keywordFlags=0,name="FirePenetration",value=20}},nil}c["25% increased Poison Duration"]={{[1]={flags=0,type="INC",value=25,name="Duration",keywordFlags=1048576}},nil}c["Spells Cast by Totems have 6% increased Cast Speed"]={{[1]={flags=16,type="INC",value=6,name="Speed",keywordFlags=16384}},nil}c["-6 to Mana Cost of Skills"]={{[1]={flags=0,type="BASE",value=-6,name="ManaCost",keywordFlags=0}},nil}c["10% chance to Blind Enemies on hit"]={{}," to Blind Enemies on hit"}c["6 Mana Regenerated per second"]={{[1]={flags=0,type="BASE",value=6,name="ManaRegen",keywordFlags=0}},nil}c["70% increased Energy Shield"]={{[1]={flags=0,type="INC",value=70,name="EnergyShield",keywordFlags=0}},nil}c["55% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=55,name="ManaRegen",keywordFlags=0}},nil}c["Minions have 2% Chance to Block"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=2,name="BlockChance",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["2% increased Intelligence for each Unique Item you have equipped"]={{[1]={[1]={type="Multiplier",var="UniqueItem"},flags=0,type="INC",value=2,name="Int",keywordFlags=0}},nil}c["15% increased Physical Damage with Axes"]={{[1]={flags=4096,type="INC",value=15,name="PhysicalDamage",keywordFlags=0}},nil}c["+100 to Maximum Life per Red Socket"]={{[1]={[1]={type="Multiplier",var="RedSocketIn{SlotName}"},flags=0,type="BASE",value=100,name="Life",keywordFlags=0}},nil}c["10% increased Attack and Cast Speed"]={{[1]={flags=0,type="INC",value=10,name="Speed",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 1 Controlled Destruction"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportControlledDestruction",level=1},name="ExtraSupport",keywordFlags=0}},nil}c["30 Life Gained on Igniting an Enemy"]={nil,"30 Life Gained on Igniting an Enemy"}c["Lose 33.5 Mana per Second"]={nil,"Lose 33.5 Mana per Second"}c["0.4% of Physical Attack Damage Leeched as Mana"]={{[1]={flags=1,type="BASE",value=0.4,name="PhysicalDamageManaLeech",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 16 Increased Minion Speed"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportMinionSpeed",level=16},name="ExtraSupport",keywordFlags=0}},nil}c["19% increased maximum Mana"]={{[1]={flags=0,type="INC",value=19,name="Mana",keywordFlags=0}},nil}c["Socketed Golem Skills have 20% increased Attack and Cast Speed"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}",keyword="golem"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=20,name="Speed",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["15 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=15,name="LifeRegen",keywordFlags=0}},nil}c["20% increased Cast Speed while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=16,type="INC",value=20,name="Speed",keywordFlags=0}},nil}c["20% increased Attack Speed while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=1,type="INC",value=20,name="Speed",keywordFlags=0}},nil}c["Gain 20% of Physical Damage as Extra Chaos Damage"]={{[1]={flags=0,type="BASE",value=20,name="PhysicalDamageGainAsChaos",keywordFlags=0}},nil}c["10% reduced maximum Energy Shield"]={{[1]={flags=0,type="INC",value=-10,name="EnergyShield",keywordFlags=0}},nil}c["10% reduced maximum Life"]={{[1]={flags=0,type="INC",value=-10,name="Life",keywordFlags=0}},nil}c["Projectiles from Attacks have 20% chance to Maim on Hit while you have a Beastial Minion"]={nil,"Projectiles from Attacks have 20% chance to Maim on Hit while you have a Beastial Minion"}c["60% increased Spell Damage while no Mana is Reserved"]={{[1]={[1]={type="StatThreshold",stat="ManaReserved",upper=true,threshold=0},flags=2,type="INC",value=60,name="Damage",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 10 Remote Mine"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportRemoteMine",level=10},name="ExtraSupport",keywordFlags=0}},nil}c["Trigger level 20 Storm Cascade when you Attack"]={nil,"Trigger level 20 Storm Cascade when you Attack"}c["Animated Guardian deals 5% increased Damage per Animated Weapon Animated Minions' Melee Attacks deal Splash Damage to surrounding targets"]={nil,"Animated Guardian deals 5% increased Damage per Animated Weapon Animated Minions' Melee Attacks deal Splash Damage to surrounding targets"}c["20% chance to Trigger Level 20 Summon Volatile Anomaly on Kill"]={{[1]={flags=0,type="LIST",value={skillId="SummonVoidSphere",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["16% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=16,name="Damage",keywordFlags=0}},nil}c["Cannot be Stunned by Spells if your other Ring is a Shaper Item"]={nil,"Cannot be Stunned by Spells if your other Ring is a Shaper Item"}c["260% increased Physical Damage"]={{[1]={flags=0,type="INC",value=260,name="PhysicalDamage",keywordFlags=0}},nil}c["10% increased Accuracy Rating with Bows"]={{[1]={flags=8192,type="INC",value=10,name="Accuracy",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 15 Increased Minion Life"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportMinionLife",level=15},name="ExtraSupport",keywordFlags=0}},nil}c["+450 to Accuracy Rating while at Maximum Frenzy Charges"]={{[1]={[1]={type="StatThreshold",stat="FrenzyCharges",thresholdStat="FrenzyChargesMax"},flags=0,type="BASE",value=450,name="Accuracy",keywordFlags=0}},nil}c["80% increased Spell Damage if your other Ring is an Elder Item"]={{[1]={flags=2,type="INC",value=80,name="Damage",keywordFlags=0}}," if your other Ring is an Elder Item"}c["0.5% of Attack Damage Leeched as Life against Maimed Enemies"]={{[1]={flags=1,type="BASE",value=0.5,name="DamageLifeLeech",keywordFlags=0}}," against Maimed Enemies"}c["15% increased maximum Mana"]={{[1]={flags=0,type="INC",value=15,name="Mana",keywordFlags=0}},nil}c["10% reduced Reflected Elemental Damage taken Damage with Weapons Penetrates 5% Elemental Resistance"]={{[1]={flags=8388608,type="INC",value=-10,name="ElementalDamageTaken",keywordFlags=0}}," Reflected Damage Penetrates 5% Elemental Resistance"}c["Adds 29 to 45 Cold Damage to Attacks"]={{[1]={flags=1,type="BASE",value=29,name="ColdMin",keywordFlags=0},[2]={flags=1,type="BASE",value=45,name="ColdMax",keywordFlags=0}},nil}c["0.2% of Physical Attack Damage Leeched as Mana"]={{[1]={flags=1,type="BASE",value=0.2,name="PhysicalDamageManaLeech",keywordFlags=0}},nil}c["Adds 4 to 12 Physical Damage to Attacks"]={{[1]={flags=1,type="BASE",value=4,name="PhysicalMin",keywordFlags=0},[2]={flags=1,type="BASE",value=12,name="PhysicalMax",keywordFlags=0}},nil}c["50% increased Maximum Energy Shield"]={{[1]={flags=0,type="INC",value=50,name="EnergyShield",keywordFlags=0}},nil}c["50% increased Stun and Block Recovery"]={{[1]={flags=0,type="INC",value=50,name="StunRecovery",keywordFlags=0}},nil}c["80% increased Attack Damage if your other Ring is a Shaper Item Cannot be Stunned by Attacks if your other Ring is an Elder Item"]={{[1]={flags=1,type="INC",value=80,name="Damage",keywordFlags=0}}," if your other Ring is a Shaper Item Cannot be Stunned by Attacks if your other Ring is an Elder Item"}c["Adds 32 to 48 Cold Damage to Attacks"]={{[1]={flags=1,type="BASE",value=32,name="ColdMin",keywordFlags=0},[2]={flags=1,type="BASE",value=48,name="ColdMax",keywordFlags=0}},nil}c["Adds 4 to 14 Physical Damage to Attacks"]={{[1]={flags=1,type="BASE",value=4,name="PhysicalMin",keywordFlags=0},[2]={flags=1,type="BASE",value=14,name="PhysicalMax",keywordFlags=0}},nil}c["Socketed Gems have 25% reduced Elemental Equilibrium effect"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=-25,name="FlaskEffect",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}}," Elemental Equilibrium "}c["10% Chance to Cause Monsters to Flee"]={{}," to Cause Monsters to Flee"}c["You gain Onslaught for 4 seconds on Critical Strike"]={nil,"You gain Onslaught for 4 seconds on Critical Strike"}c["Socketed Gems have Elemental Equilibrium {variant:1}Socketed Gems have 40% reduced Elemental Equilibrium effect"]={nil,"Elemental Equilibrium {variant:1}Socketed Gems have 40% reduced Elemental Equilibrium effect"}c["Socketed Gems have Elemental Equilibrium"]={nil,"Elemental Equilibrium"}c["All Sockets are White"]={nil,"All Sockets are White"}c["40% reduced Effect of Curses on You"]={{[1]={flags=0,type="INC",value=-40,name="CurseEffectOnSelf",keywordFlags=0}},nil}c["+100% to Lightning Resistance when Socketed with a Blue Gem All Sockets are White"]={{[1]={flags=0,type="BASE",value=100,name="LightningResist",keywordFlags=0}}," when Socketed with a Blue Gem All Sockets are White"}c["50% increased Damage if you've taken a Savage Hit Recently"]={{[1]={[1]={type="Condition",var="BeenSavageHitRecently"},flags=0,type="INC",value=50,name="Damage",keywordFlags=0}},nil}c["+100% to Fire Resistance when Socketed with a Red Gem +100% to Cold Resistance when Socketed with a Green Gem"]={{[1]={flags=0,type="BASE",value=100,name="FireResist",keywordFlags=0}}," when Socketed with a Red Gem +100% to Cold Resistance when Socketed with a Green Gem"}c["Adds 90 to 240 Lightning Damage to Spells while Unarmed"]={{[1]={[1]={type="Condition",var="Unarmed"},flags=2,type="BASE",value=90,name="LightningMin",keywordFlags=0},[2]={[1]={type="Condition",var="Unarmed"},flags=2,type="BASE",value=240,name="LightningMax",keywordFlags=0}},nil}c["Damage Penetrates 25% Lightning Resistance if you've"]={{[1]={flags=0,type="BASE",value=25,name="LightningPenetration",keywordFlags=0}}," if you've"}c["+23% Chaos Resistance when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="BASE",value=23,name="ChaosResist",keywordFlags=0}},nil}c["20% of Block Chance applied to Spells"]={{[1]={flags=0,type="BASE",value=20,name="BlockChanceConv",keywordFlags=0}},nil}c["+2 to maximum number of Zombies"]={{[1]={flags=0,type="BASE",value=2,name="ActiveZombieLimit",keywordFlags=0}},nil}c["7% increased Movement Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=7,name="MovementSpeed",keywordFlags=0}},nil}c["20% increased Area of Effect of Aura Skills"]={{[1]={[1]={type="SkillType",skillType=44},flags=0,type="INC",value=20,name="AreaOfEffect",keywordFlags=0}},nil}c["While on Low Life, Enemies are Unlucky when Damaging you"]={nil,"While on Low Life, Enemies are Unlucky when Damaging you"}c["Cannot be Chilled"]={{[1]={value=100,type="BASE",keywordFlags=0,name="AvoidChill",flags=0}},nil}c["14% increased Physical Damage with Maces"]={{[1]={flags=65536,type="INC",value=14,name="PhysicalDamage",keywordFlags=0}},nil}c["8% increased Movement Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=8,name="MovementSpeed",keywordFlags=0}},nil}c["+10 Life gained on Kill"]={{[1]={flags=0,type="BASE",value=10,name="LifeOnKill",keywordFlags=0}},nil}c["+30% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=30,name="ElementalResist",keywordFlags=0}},nil}c["20% increased Damage"]={{[1]={flags=0,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["20% reduced Effect of Curses on You"]={{[1]={flags=0,type="INC",value=-20,name="CurseEffectOnSelf",keywordFlags=0}},nil}c["Detonating Mines is Instant"]={nil,"Detonating Mines is Instant"}c["+1 to Melee Weapon and Unarmed range"]={{[1]={flags=0,type="BASE",value=1,name="MeleeWeaponRange",keywordFlags=0},[2]={flags=0,type="BASE",value=1,name="UnarmedRange",keywordFlags=0}},nil}c["1 Life Regenerated per second per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,type="BASE",value=1,name="LifeRegen",keywordFlags=0}},nil}c["Immune to Ignite while affected by Purity of Fire"]={nil,"Immune to Ignite while affected by Purity of Fire"}c["Gain 10% of Physical Damage as Extra Damage of a random Element Damage Penetrates 10% Elemental Resistances"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalDamage",keywordFlags=0}}," as Extra Damage of a random Element Damage Penetrates 10% Elemental Resistances"}c["4% increased Melee Physical Damage"]={{[1]={flags=256,type="INC",value=4,name="PhysicalDamage",keywordFlags=0}},nil}c["0.4% of maximum Life Regenerated per second per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="BASE",value=0.4,name="LifeRegenPercent",keywordFlags=0}},nil}c["+1 Maximum Endurance Charge"]={{[1]={flags=0,type="BASE",value=1,name="EnduranceChargesMax",keywordFlags=0}},nil}c["+25% chance to be Ignited 125 Life Regenerated per second while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,type="BASE",value=25,name="Life",keywordFlags=0}}," to be Ignited 125 Regenerated per second "}c["+500 to Accuracy against Bleeding Enemies Attacks always inflict Bleeding while you have Cat's Stealth"]={{}," Accuracy Attacks always inflict Bleeding while you have Cat's Stealth"}c["Elemental Hit deals 15% increased Damage With 40 total Dexterity and Strength in Radius, Elemental Hit cannot choose Lightning"]={nil,"Elemental Hit deals 15% increased Damage With 40 total Dexterity and Strength in Radius, Elemental Hit cannot choose Lightning"}c["Deals 50 Chaos Damage per second to nearby Enemies"]={nil,"Deals 50 Chaos Damage per second to nearby Enemies"}c["100 Life Regenerated per second if you have at least 1000 Maximum Energy Shield 150 Life Regenerated per second if you have at least 1500 Maximum Energy Shield"]={{}," if you have at least 1500 "}c["2% of Life Regenerated per Second"]={{[1]={flags=0,type="BASE",value=2,name="LifeRegenPercent",keywordFlags=0}},nil}c["23% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=23,name="CritChance",keywordFlags=0}},nil}c["13 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=13,name="LifeRegen",keywordFlags=0}},nil}c["Totems are Immune to Fire Damage"]={nil,"Totems are Immune to Fire Damage"}c["+1 to maximum Life per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,type="BASE",value=1,name="Life",keywordFlags=0}},nil}c["Projectiles Fork"]={nil,"Projectiles Fork"}c["every 10 Intelligence on Allocated Passives in Radius"]={nil,"every 10 Intelligence on Allocated Passives in Radius"}c["Adds 25 to 50 Cold Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=25,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=50,name="ColdMax",keywordFlags=0}},nil}c["13% increased Area Damage"]={{[1]={flags=512,type="INC",value=13,name="Damage",keywordFlags=0}},nil}c["25% increased effect of Fortify on You"]={{[1]={flags=0,type="INC",value=25,name="FortifyEffectOnSelf",keywordFlags=0}},nil}c["20% increased Quantity of Items found"]={{[1]={flags=0,type="INC",value=20,name="LootQuantity",keywordFlags=0}},nil}c["+10 to Strength and Dexterity"]={{[1]={flags=0,type="BASE",value=10,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=10,name="Dex",keywordFlags=0}},nil}c["100% reduced Arctic Armour Mana Reservation"]={{[1]={[1]={type="SkillName",skillName="Arctic Armour"},flags=0,type="INC",value=-100,name="ManaReserved",keywordFlags=0}},nil}c["60% increased Damage while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,type="INC",value=60,name="Damage",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 13 Faster Attacks"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportFasterAttack",level=13},name="ExtraSupport",keywordFlags=0}},nil}c["60% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=60,name="ArmourAndEvasion",keywordFlags=0}},nil}c["33% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=33,name="CritChance",keywordFlags=0}},nil}c["5% additional Block Chance while on Consecrated Ground"]={{[1]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,type="BASE",value=5,name="BlockChance",keywordFlags=0}},nil}c["50% increased Damage while on Consecrated Ground"]={{[1]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,type="INC",value=50,name="Damage",keywordFlags=0}},nil}c["3% increased Attack and Cast Speed"]={{[1]={flags=0,type="INC",value=3,name="Speed",keywordFlags=0}},nil}c["20% increased Attack Damage"]={{[1]={flags=1,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["Creates Consecrated Ground on Critical Strike 50% increased Rarity of Items Dropped by Enemies killed with a Critical Strike"]={nil,"Creates Consecrated Ground on Critical Strike 50% increased Rarity of Items Dropped by Enemies killed with a Critical Strike"}c["+2 Life Gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=2,name="LifeOnHit",keywordFlags=0}},nil}c["You have Fortify"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="Condition:Fortify",flags=0}},nil}c["40% increased Mana Reserved"]={{[1]={flags=0,type="INC",value=40,name="ManaReserved",keywordFlags=0}},nil}c["+2 to Level of Socketed Aura Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="aura",value=2},name="GemProperty",keywordFlags=0}},nil}c["30% reduced Damage"]={{[1]={flags=0,type="INC",value=-30,name="Damage",keywordFlags=0}},nil}c["8% increased Accuracy Rating with Staves"]={{[1]={flags=131072,type="INC",value=8,name="Accuracy",keywordFlags=0}},nil}c["+250 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=250,name="Accuracy",keywordFlags=0}},nil}c["Socketed Gems are Supported by Level 20 Vile Toxins"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportDebilitate",level=20},name="ExtraSupport",keywordFlags=0}},nil}c["Gain 25% of Physical Damage as Extra Lightning Damage while affected by Wrath {variant:52}40% of Physical Damage Converted to Lightning Damage while affected by Wrath"]={{[1]={[1]={type="SkillName",skillName="Wrath"},flags=0,type="BASE",value=25,name="PhysicalDamageGainAsLightning",keywordFlags=0}}," while affected by{variant:52}40% of Physical Damage Converted to Lightning Damage while affected by Wrath"}c["You can inflict an additional Ignite on an Enemy"]={nil,"You can inflict an additional Ignite on an Enemy"}c["You can inflict up to 300 Ignites on an Enemy"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="IgniteCanStack",flags=0}},nil}c["12% increased Attack Damage"]={{[1]={flags=1,type="INC",value=12,name="Damage",keywordFlags=0}},nil}c["Unaffected by Curses"]={{[1]={value=-100,type="MORE",keywordFlags=0,name="CurseEffectOnSelf",flags=0}},nil}c["+18% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=18,name="ChaosResist",keywordFlags=0}},nil}c["17% increased Strength"]={{[1]={flags=0,type="INC",value=17,name="Str",keywordFlags=0}},nil}c["+280 to Armour"]={{[1]={flags=0,type="BASE",value=280,name="Armour",keywordFlags=0}},nil}c["+325 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=325,name="Accuracy",keywordFlags=0}},nil}c["1% increased Damage per 5 of your lowest Attribute"]={{[1]={flags=0,type="INC",value=1,name="Damage",keywordFlags=0}}," per 5 of your lowest Attribute"}c["25% chance to Avoid interruption from Stuns while Casting +20 to Strength +20 to Dexterity"]={{[1]={flags=0,type="BASE",value=25,name="Str",keywordFlags=0}}," to Avoid interruption from Stuns while Casting +20 to +20 to Dexterity"}c["35% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=35,name="ManaRegen",keywordFlags=0}},nil}c["40% of Lightning Damage Converted to Cold Damage"]={{[1]={flags=0,type="BASE",value=40,name="LightningDamageConvertToCold",keywordFlags=0}},nil}c["Socketed Golem Skills gain 20% of Maximum Life as Extra Maximum Energy Shield"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}",keyword="golem"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=20,name="LifeGainAsEnergyShield",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["Adds 35 to 70 Cold Damage"]={{[1]={flags=0,type="BASE",value=35,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=70,name="ColdMax",keywordFlags=0}},nil}c["16% increased Totem Life"]={{[1]={flags=0,type="INC",value=16,name="TotemLife",keywordFlags=0}},nil}c["+2 to Level of Socketed Golem Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="golem",value=2},name="GemProperty",keywordFlags=0}},nil}c["Adds 14 to 28 Cold Damage to Attacks"]={{[1]={flags=1,type="BASE",value=14,name="ColdMin",keywordFlags=0},[2]={flags=1,type="BASE",value=28,name="ColdMax",keywordFlags=0}},nil}c["4% increased Spell Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,type="INC",value=4,name="Damage",keywordFlags=0}},nil}c["220% increased Evasion Rating and Armour"]={{[1]={flags=0,type="INC",value=220,name="ArmourAndEvasion",keywordFlags=0}},nil}c["+1 second to Summon Skeleton Cooldown"]={{}," second to Summon Skeleton Cooldown"}c["Enemy you've Killed Recently"]={nil,"Enemy you've Killed Recently"}c["12 to 14 Cold Damage per Frenzy Charge"]={nil,"12 to 14 Cold Damage per Frenzy Charge"}c["Adds 14 to 28 Fire Damage to Attacks"]={{[1]={flags=1,type="BASE",value=14,name="FireMin",keywordFlags=0},[2]={flags=1,type="BASE",value=28,name="FireMax",keywordFlags=0}},nil}c["Sockets cannot be modified"]={nil,"Sockets cannot be modified"}c["Adds 185 to 225 Physical Damage"]={{[1]={flags=0,type="BASE",value=185,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=225,name="PhysicalMax",keywordFlags=0}},nil}c["60% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=60,name="LootRarity",keywordFlags=0}},nil}c["+35% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=35,name="CritMultiplier",keywordFlags=0}},nil}c["75% reduced Effect of Chill on You {variant:1}100% increased Ignite Duration on You"]={{[1]={flags=0,type="INC",value=-75,name="FlaskEffect",keywordFlags=0}}," of Chill on You {variant:1}100% increased Ignite Duration on You"}c["0.2% of Fire Damage Leeched as Life"]={{[1]={flags=0,type="BASE",value=0.2,name="FireDamageLifeLeech",keywordFlags=0}},nil}c["30% chance to Poison on Melee Hit"]={{[1]={flags=256,type="BASE",value=30,name="PoisonChance",keywordFlags=0}},nil}c["20% increased Skill Effect Duration"]={{[1]={flags=0,type="INC",value=20,name="Duration",keywordFlags=0}},nil}c["275% increased Energy Shield"]={{[1]={flags=0,type="INC",value=275,name="EnergyShield",keywordFlags=0}},nil}c["12% increased Armour"]={{[1]={flags=0,type="INC",value=12,name="Armour",keywordFlags=0}},nil}c["Lose 15 Life for each Enemy hit by your Spells Lose 25 Life for each Enemy hit by your Attacks"]={nil,"Lose 15 Life for each Enemy hit by your Spells Lose 25 Life for each Enemy hit by your Attacks"}c["10% reduced Mana Cost of Skills"]={{[1]={flags=0,type="INC",value=-10,name="ManaCost",keywordFlags=0}},nil}c["Melee Attacks cause Bleeding"]={{[1]={value=100,type="BASE",keywordFlags=0,name="BleedChance",flags=256}},nil}c["5% increased Movement Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=5,name="MovementSpeed",keywordFlags=0}},nil}c["50% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=50,name="Damage",keywordFlags=0}},nil}c["15% increased Cast Speed for Curses"]={{[1]={flags=16,type="INC",value=15,name="Speed",keywordFlags=2}},nil}c["Adds 190 to 220 Physical Damage"]={{[1]={flags=0,type="BASE",value=190,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=220,name="PhysicalMax",keywordFlags=0}},nil}c["Spectres do not travel between Areas"]={nil,"Spectres do not travel between Areas"}c["Adds 1 to 4 Physical Damage to Attacks"]={{[1]={flags=1,type="BASE",value=1,name="PhysicalMin",keywordFlags=0},[2]={flags=1,type="BASE",value=4,name="PhysicalMax",keywordFlags=0}},nil}c["28% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=28,name="LightningDamage",keywordFlags=0}},nil}c["You gain an Endurance Charge on use {variant:1}100% increased Charges used"]={nil,"You gain an Endurance Charge on use {variant:1}100% increased Charges used"}c["Adds 23 to 40 Fire Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=23,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=40,name="FireMax",keywordFlags=0}},nil}c["+14% to Fire and Lightning Resistances"]={{[1]={flags=0,type="BASE",value=14,name="FireResist",keywordFlags=0},[2]={flags=0,type="BASE",value=14,name="LightningResist",keywordFlags=0}},nil}c["135% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=135,name="Evasion",keywordFlags=0}},nil}c["-1 Dexterity per 1 Dexterity on Allocated Passives in Radius"]={{[1]={[1]={type="PerStat",stat="Dex",div=1},flags=0,type="BASE",value=-1,name="Dex",keywordFlags=0}}," on Allocated Passives in Radius"}c["8% chance to Avoid being Stunned"]={{[1]={flags=0,type="BASE",value=8,name="AvoidStun",keywordFlags=0}},nil}c["-1 Maximum Frenzy Charges"]={{[1]={flags=0,type="BASE",value=-1,name="FrenzyChargesMax",keywordFlags=0}},nil}c["Adds 25 to 50 Fire Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=25,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=50,name="FireMax",keywordFlags=0}},nil}c["+16% to Fire and Lightning Resistances"]={{[1]={flags=0,type="BASE",value=16,name="FireResist",keywordFlags=0},[2]={flags=0,type="BASE",value=16,name="LightningResist",keywordFlags=0}},nil}c["+30 to all Attributes"]={{[1]={flags=0,type="BASE",value=30,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=30,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=30,name="Int",keywordFlags=0}},nil}c["+180 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=180,name="Evasion",keywordFlags=0}},nil}c["+35 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=35,name="EnergyShield",keywordFlags=0}},nil}c["+100 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=100,name="Accuracy",keywordFlags=0}},nil}c["+650 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=650,name="Evasion",keywordFlags=0}},nil}c["+13 to all Attributes"]={{[1]={flags=0,type="BASE",value=13,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=13,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=13,name="Int",keywordFlags=0}},nil}c["Adds 1 to 60 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=60,name="LightningMax",keywordFlags=0}},nil}c["16% increased Area of Effect"]={{[1]={flags=0,type="INC",value=16,name="AreaOfEffect",keywordFlags=0}},nil}c["28% increased Cold Damage"]={{[1]={flags=0,type="INC",value=28,name="ColdDamage",keywordFlags=0}},nil}c["You take 10% of your maximum Life as Chaos Damage on use"]={nil,"You take 10% of your maximum Life as Chaos Damage on use"}c["+45% to Critical Strike Multiplier against Enemies that are affected"]={{[1]={flags=0,type="BASE",value=45,name="CritMultiplier",keywordFlags=0}}," against Enemies that are affected"}c["1% of Damage against Shocked Enemies Leeched as Life"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Shocked"},flags=4,type="BASE",value=1,name="DamageLifeLeech",keywordFlags=0}},nil}c["8% chance to Ignite"]={{[1]={flags=0,type="BASE",value=8,name="EnemyIgniteChance",keywordFlags=0}},nil}c["20% chance to gain an Endurance Charge when you are Hit +1 to Maximum Endurance Charges"]={{[1]={flags=0,type="BASE",value=20,name="EnduranceChargesMax",keywordFlags=0}}," to gain an Endurance Charge when you are Hit +1 to "}c["33% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=33,name="ChaosDamage",keywordFlags=0}},nil}c["140 Life Regenerated per Second while affected by Vitality {variant:47}30 Life gained for each Enemy Hit while affected by Vitality"]={{[1]={[1]={type="SkillName",skillName="Vitality"},flags=0,type="BASE",value=140,name="LifeRegen",keywordFlags=0}}," while affected by{variant:47}30 gained for each Enemy Hit while affected by Vitality"}c["Adds 1 to 70 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=70,name="LightningMax",keywordFlags=0}},nil}c["2% chance to Dodge Attacks"]={{[1]={flags=0,type="BASE",value=2,name="AttackDodgeChance",keywordFlags=0}},nil}c["11% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=11,name="LootRarity",keywordFlags=0}},nil}c["-20% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=-20,name="ElementalResist",keywordFlags=0}},nil}c["Uses both hand slots"]={nil,"Uses both hand slots"}c["10% increased Physical Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["Adds 1 to 13 Lightning Damage to Attacks"]={{[1]={flags=1,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=1,type="BASE",value=13,name="LightningMax",keywordFlags=0}},nil}c["Reflects 1 to 150 Lightning Damage to Melee Attackers"]={nil,"Reflects 1 to 150 Lightning Damage to Melee Attackers"}c["1% increased Spell Damage per 10 Intelligence"]={{[1]={[1]={type="PerStat",stat="Int",div=10},flags=2,type="INC",value=1,name="Damage",keywordFlags=0}},nil}c["110% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=110,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["Grants level 1 Icestorm Skill"]={{[1]={flags=0,type="LIST",value={skillId="IcestormUniqueStaff12",level=1},name="ExtraSkill",keywordFlags=0}},nil}c["+1 to Level of Socketed Support Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="support",value=1},name="GemProperty",keywordFlags=0}},nil}c["Mines can be Detonated an additional time"]={nil,"Mines can be Detonated an additional time"}c["Enemies Frozen by you take 20% increased Damage"]={nil,"Enemies Frozen by you take 20% increased Damage"}c["150% increased Armour"]={{[1]={flags=0,type="INC",value=150,name="Armour",keywordFlags=0}},nil}c["8% increased Attack Speed"]={{[1]={flags=1,type="INC",value=8,name="Speed",keywordFlags=0}},nil}c["8% chance to Freeze"]={{[1]={flags=0,type="BASE",value=8,name="EnemyFreezeChance",keywordFlags=0}},nil}c["+200 to maximum Life"]={{[1]={flags=0,type="BASE",value=200,name="Life",keywordFlags=0}},nil}c["+2 to Level of Socketed Cold Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="cold",value=2},name="GemProperty",keywordFlags=0}},nil}c["40% chance to Shock Attackers for 4 seconds on Block"]={{[1]={flags=0,type="BASE",value=40,name="EnemyShockChance",keywordFlags=0}}," Attackers for 4 seconds on Block"}c["Cannot be Shocked while Chilled 40% chance to Chill Attackers for 4 seconds on Block"]={nil,"Cannot be Shocked while Chilled 40% chance to Chill Attackers for 4 seconds on Block"}c["3% increased Character Size 6% increased Intelligence"]={{[1]={flags=0,type="INC",value=3,name="Int",keywordFlags=0}}," Character Size 6% increased "}c["20% increased Accuracy Rating with Maces"]={{[1]={flags=65536,type="INC",value=20,name="Accuracy",keywordFlags=0}},nil}c["You count as on Low Life while you are Cursed with Vulnerability"]={nil,"You count as on Low Life while you are Cursed with Vulnerability"}c["100% increased Stun Duration against Enemies that are on Low Life"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="LowLife"},flags=4,type="INC",value=100,name="EnemyStunDuration",keywordFlags=0}},nil}c["40% increased Elemental Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=40,name="ElementalDamage",keywordFlags=0}},nil}c["Adds 6 to 80 Lightning Damage"]={{[1]={flags=0,type="BASE",value=6,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=80,name="LightningMax",keywordFlags=0}},nil}c["2% additional Block Chance"]={{[1]={flags=0,type="BASE",value=2,name="BlockChance",keywordFlags=0}},nil}c["Adds 10 to 90 Lightning Damage"]={{[1]={flags=0,type="BASE",value=10,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=90,name="LightningMax",keywordFlags=0}},nil}c["Fire Skills have 20% chance to Poison on Hit"]={nil,"Fire Skills have 20% chance to Poison on Hit"}c["Non-Critical Strikes Penetrate 10% of Enemy Elemental Resistances"]={{[1]={[1]={type="Condition",neg=true,var="CriticalStrike"},flags=0,type="BASE",value=10,name="ElementalPenetration",keywordFlags=0}},nil}c["Adds 35 to 60 Cold Damage"]={{[1]={flags=0,type="BASE",value=35,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=60,name="ColdMax",keywordFlags=0}},nil}c["100% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=100,name="Damage",keywordFlags=0}},nil}c["15% increased Physical Damage with Bows"]={{[1]={flags=8192,type="INC",value=15,name="PhysicalDamage",keywordFlags=0}},nil}c["1% of Life Regenerated per Second while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="BASE",value=1,name="LifeRegenPercent",keywordFlags=0}},nil}c["+20 to All Attributes"]={{[1]={flags=0,type="BASE",value=20,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=20,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=20,name="Int",keywordFlags=0}},nil}c["2 Enemy Writhing Worms escape the Flask when used 10% reduced Charges used"]={nil,"2 Enemy Writhing Worms escape the Flask when used 10% reduced Charges used"}c["70% increased Burning Damage"]={{[1]={flags=8,type="INC",value=70,name="FireDamage",keywordFlags=0}},nil}c["+145 to maximum Life"]={{[1]={flags=0,type="BASE",value=145,name="Life",keywordFlags=0}},nil}c["+2 to Level of Socketed Elemental Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="elemental",value=2},name="GemProperty",keywordFlags=0}},nil}c["+2 seconds to Cat's Stealth Duration Gain up to your maximum number of Frenzy and Power Charges when you gain Cat's Stealth"]={{[1]={[1]={type="SkillName",skillName="Frenzy"},flags=0,type="BASE",value=2,name="Duration",keywordFlags=0}}," seconds to Cat's Stealth Gain up to your maximum number ofand Power Charges when you gain Cat's Stealth"}c["Adds 13 to 23 Cold Damage"]={{[1]={flags=0,type="BASE",value=13,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=23,name="ColdMax",keywordFlags=0}},nil}c["Adds 15 to 25 Cold Damage"]={{[1]={flags=0,type="BASE",value=15,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=25,name="ColdMax",keywordFlags=0}},nil}c["Gore Footprints"]={nil,"Gore Footprints"}c["-30% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=-30,name="LightningResist",keywordFlags=0}},nil}c["15% increased Stun Duration on Enemies"]={{[1]={flags=0,type="INC",value=15,name="EnemyStunDuration",keywordFlags=0}},nil}c["Recover 100 Life when your Trap is triggered by an Enemy Recover 50 Energy Shield when your Trap is triggered by an Enemy"]={nil,"Recover 100 Life when your Trap is triggered by an Enemy Recover 50 Energy Shield when your Trap is triggered by an Enemy"}c["-4% to all Resistances for each Equipped Corrupted Item"]={{[1]={flags=0,type="BASE",value=-4,name="ElementalResist",keywordFlags=0},[2]={flags=0,type="BASE",value=-4,name="ChaosResist",keywordFlags=0}}," for each Equipped Corrupted Item"}c["Socketed Gems are Supported by level 5 Cold to Fire"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportColdToFire",level=5},name="ExtraSupport",keywordFlags=0}},nil}c["0.2% of Chaos Damage Leeched as Life"]={{[1]={flags=0,type="BASE",value=0.2,name="ChaosDamageLifeLeech",keywordFlags=0}},nil}c["Cannot be Stunned by Spells if your other Ring is a Shaper Item 20% chance to Trigger Level 20 Summon Volatile Anomaly on Kill"]={nil,"Cannot be Stunned by Spells if your other Ring is a Shaper Item 20% chance to Trigger Level 20 Summon Volatile Anomaly on Kill"}c["8% Chance to Block Spells during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=8,name="SpellBlockChance",keywordFlags=0}},nil}c["Skills from your Helmet Penetrate 20% Elemental Resistances"]={{[1]={[1]={type="SocketedIn",slotName="Helmet"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=20,name="ElementalPenetration",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["160% increased Spell Damage"]={{[1]={flags=2,type="INC",value=160,name="Damage",keywordFlags=0}},nil}c["170% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=170,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["6% increased Attributes"]={{[1]={flags=0,type="INC",value=6,name="Str",keywordFlags=0},[2]={flags=0,type="INC",value=6,name="Dex",keywordFlags=0},[3]={flags=0,type="INC",value=6,name="Int",keywordFlags=0}},nil}c["Gain a Void Charge every second"]={nil,"Gain a Void Charge every second"}c["18% increased Attack Speed"]={{[1]={flags=1,type="INC",value=18,name="Speed",keywordFlags=0}},nil}c["Adds 140 to 225 Fire Damage to Spells"]={{[1]={flags=2,type="BASE",value=140,name="FireMin",keywordFlags=0},[2]={flags=2,type="BASE",value=225,name="FireMax",keywordFlags=0}},nil}c["30% increased Critical Strike Chance with Wands"]={{[1]={flags=524288,type="INC",value=30,name="CritChance",keywordFlags=0}},nil}c["Immune to Freeze and Chill while Ignited Damage Penetrates 15% of Fire Resistance if you have Blocked Recently"]={{[1]={[1]={type="Condition",var="Ignited"},[2]={type="Condition",var="BlockedRecently"},flags=0,type="BASE",keywordFlags=0,name="FirePenetration",value=15}},"Immune and Chill Damage "}c["1% of maximum Mana gained on Kill"]={{[1]={flags=0,type="BASE",value=1,name="Mana",keywordFlags=0}}," gained on Kill"}c["Immune to Freeze and Chill while Ignited"]={nil,"Immune to Freeze and Chill while Ignited"}c["20% chance to create a Smoke Cloud when you place a Mine or throw a Trap 5% increased Damage for each Trap and Mine you have Damage Penetrates 6% Elemental Resistances if you Detonated Mines Recently"]={{[1]={[1]={type="Condition",var="DetonatedMinesRecently"},flags=0,type="BASE",value=20,name="Damage",keywordFlags=8192}}," to create a Smoke Cloud when you place a or throw a Trap 5% increased for each Trap and Mine you have Damage Penetrates 6% Elemental Resistances "}c["Grants level 15 Vengeance Skill"]={{[1]={flags=0,type="LIST",value={skillId="Vengeance",level=15},name="ExtraSkill",keywordFlags=0}},nil}c["Cannot Knock Enemies Back"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="CannotKnockback",flags=0}},nil}c["10% chance to Freeze, Shock and Ignite"]={{[1]={flags=0,type="BASE",value=10,name="EnemyFreezeChance",keywordFlags=0},[2]={flags=0,type="BASE",value=10,name="EnemyShockChance",keywordFlags=0},[3]={flags=0,type="BASE",value=10,name="EnemyIgniteChance",keywordFlags=0}},nil}c["10% chance to Poison on Hit"]={{[1]={flags=0,type="BASE",value=10,name="PoisonChance",keywordFlags=0}},nil}c["10% chance to gain a Power Charge if you Knock an Enemy Back with Melee Damage"]={{[1]={flags=256,type="BASE",value=10,name="Damage",keywordFlags=0}}," to gain a Power Charge if you Knock an Enemy Back with "}c["5% increased Physical Damage"]={{[1]={flags=0,type="INC",value=5,name="PhysicalDamage",keywordFlags=0}},nil}c["Socketed Gems are Supported by Level 16 Cluster Trap"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="Unknown",level=16},name="ExtraSupport",keywordFlags=0}},nil}c["Socketed Gems are Supported by Level 16 Trap"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportTrap",level=16},name="ExtraSupport",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 8 Trap"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportTrap",level=8},name="ExtraSupport",keywordFlags=0}},nil}c["+40 to maximum Life"]={{[1]={flags=0,type="BASE",value=40,name="Life",keywordFlags=0}},nil}c["12% increased Physical Damage with Axes"]={{[1]={flags=4096,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["Minions Regenerate 2% Life per Second"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=2,name="LifeRegenPercent",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["12% increased Minion Damage per Spectre you own"]={{[1]={flags=0,type="INC",value=12,name="Damage",keywordFlags=0}}," Minion per Spectre you own"}c["2% increased Minion Duration per Zombie you own 12% increased Minion Damage per Spectre you own"]={{[1]={[1]={type="SkillName",skillName="Raise Zombie"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=2,name="Duration",keywordFlags=0}},name="MinionModifier",keywordFlags=0}}," Minion per you own 12% increased Minion Damage per Spectre you own"}c["Minions Regenerate 2.5% Life per Second"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=2.5,name="LifeRegenPercent",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["20% increased Physical Damage with Axes"]={{[1]={flags=4096,type="INC",value=20,name="PhysicalDamage",keywordFlags=0}},nil}c["Gain a Power Charge after spending a total of 200 Mana"]={nil,"Gain a Power Charge after spending a total of 200 Mana"}c["+2 to Level of Socketed Minion Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="minion",value=2},name="GemProperty",keywordFlags=0}},nil}c["2% of Life Regenerated Per Second on Chilled Ground"]={{[1]={[1]={type="Condition",var="OnChilledGround"},flags=0,type="BASE",value=2,name="LifeRegenPercent",keywordFlags=0}},nil}c["When Hit, 30% of Damage is taken from Mana before Life"]={{[1]={flags=0,type="BASE",value=30,name="DamageTakenFromManaBeforeLife",keywordFlags=0}},nil}c["100% increased Ignite Duration on You"]={{[1]={flags=0,type="INC",value=100,name="EnemyIgniteDuration",keywordFlags=0}}," on You"}c["20% increased Global Critical Strike Chance while wielding a Staff"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="UsingStaff"},flags=0,type="INC",keywordFlags=0,name="CritChance",value=20}},nil}c["Take 150 Physical Damage per Second per Siphoning Charge if you've used a Skill Recently"]={nil,"150 Physical Damage per Second per Siphoning Charge if you've used a Skill Recently"}c["10% increased Life Recovery from Flasks"]={{[1]={flags=0,type="INC",value=10,name="FlaskLifeRecovery",keywordFlags=0}},nil}c["+24% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=24,name="ElementalResist",keywordFlags=0}},nil}c["Socketed Gems are supported by level 10 Life Leech"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportLifeLeech",level=10},name="ExtraSupport",keywordFlags=0}},nil}c["50% increased Elemental Ailment Duration on You"]={{[1]={flags=0,type="INC",value=50,name="Duration",keywordFlags=0}}," Elemental Ailment on You"}c["80% reduced Spell Damage"]={{[1]={flags=2,type="INC",value=-80,name="Damage",keywordFlags=0}},nil}c["Nearby Enemies have 18% increased Effect of Curses on them"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=18,name="CurseEffectOnSelf",keywordFlags=0}},name="EnemyModifier",keywordFlags=0}},nil}c["120% increased Spell Damage if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=2,type="INC",value=120,name="Damage",keywordFlags=0}},nil}c["13% increased Quantity of Items found when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=13,name="LootQuantity",keywordFlags=0}},nil}c["250% increased Physical Damage"]={{[1]={flags=0,type="INC",value=250,name="PhysicalDamage",keywordFlags=0}},nil}c["Trigger Level 20 Icicle Burst when you Kill a Frozen Enemy"]={nil,"Trigger Level 20 Icicle Burst when you Kill a Frozen Enemy"}c["5 Maximum Void Charges"]={nil,"5 Maximum Void Charges"}c["Items and Gems have 50% increased Attribute Requirements Chaos Damage can Ignite, Chill and Shock"]={nil,"Items and Gems have 50% increased Attribute Requirements Chaos Damage can Ignite, Chill and Shock"}c["During Flask Effect, Damage Penetrates 15% Resistance of each Element for which your"]={{},", Damage Resistance of each Element for which your"}c["During Flask Effect, 10% reduced Damage taken of each Element for which your Uncapped Elemental Resistance is lowest"]={{[1]={[1]={type="StatThreshold",upper=true,stat="LightningResistTotal",thresholdStat="ColdResistTotal"},[2]={type="StatThreshold",upper=true,stat="LightningResistTotal",thresholdStat="FireResistTotal"},flags=0,type="INC",keywordFlags=0,name="LightningDamageTaken",value=-10},[2]={[1]={type="StatThreshold",upper=true,stat="ColdResistTotal",thresholdStat="LightningResistTotal"},[2]={type="StatThreshold",upper=true,stat="ColdResistTotal",thresholdStat="FireResistTotal"},flags=0,type="INC",keywordFlags=0,name="ColdDamageTaken",value=-10},[3]={[1]={type="StatThreshold",upper=true,stat="FireResistTotal",thresholdStat="LightningResistTotal"},[2]={type="StatThreshold",upper=true,stat="FireResistTotal",thresholdStat="ColdResistTotal"},flags=0,type="INC",keywordFlags=0,name="FireDamageTaken",value=-10}},nil}c["25% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=25,name="CritChance",keywordFlags=0}},nil}c["170% increased Physical Damage"]={{[1]={flags=0,type="INC",value=170,name="PhysicalDamage",keywordFlags=0}},nil}c["Gain 100 Life when an Endurance Charge expires or is consumed"]={nil,"Gain 100 Life when an Endurance Charge expires or is consumed"}c["Chill Enemy for 1 second when Hit"]={nil,"Chill Enemy for 1 second when Hit"}c["3% increased Attack Speed with Claws"]={{[1]={flags=16385,type="INC",value=3,name="Speed",keywordFlags=0}},nil}c["100% of Physical Damage from Hits with this Weapon is Converted to a random Element"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,type="BASE",value=100,name="PhysicalDamage",keywordFlags=0}}," from Hits is Converted to a random Element"}c["12% increased Attack Speed"]={{[1]={flags=1,type="INC",value=12,name="Speed",keywordFlags=0}},nil}c["You are Cursed with Level 20 Vulnerability"]={nil,"You are Cursed with Level 20 Vulnerability"}c["50% reduced Reflected Physical Damage taken 20% more Damage if you've Killed Recently 15% increased Area of Effect of Area Skills if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},[2]={type="Condition",var="KilledRecently"},flags=512,type="INC",keywordFlags=0,name="PhysicalDamageTaken",value=-50}}," Reflected 20% more Damage 15% increased of Effect of Area Skills "}c["Elemental Hit deals 15% increased Damage With 40 total Strength and Intelligence in Radius, Elemental Hit cannot choose Cold"]={nil,"Elemental Hit deals 15% increased Damage With 40 total Strength and Intelligence in Radius, Elemental Hit cannot choose Cold"}c["Shock a nearby Enemy for 2 seconds on Killing a Shocked Enemy"]={nil,"Shock a nearby Enemy for 2 seconds on Killing a Shocked Enemy"}c["Curses on Slain Enemies are transferred to a nearby Enemy"]={nil,"Curses on Slain Enemies are transferred to a nearby Enemy"}c["Passives granting Cold Resistance or all Elemental Resistances in Radius also grant an equal chance to gain a Frenzy Charge on Kill"]={nil,"Passives granting Cold Resistance or all Elemental Resistances in Radius also grant an equal chance to gain a Frenzy Charge on Kill"}c["Adds 90 to 345 Physical Damage"]={{[1]={flags=0,type="BASE",value=90,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=345,name="PhysicalMax",keywordFlags=0}},nil}c["You take Chaos Damage instead of Physical Damage from Bleeding"]={nil,"You take Chaos Damage instead of Physical Damage from Bleeding"}c["13% increased Recovery Speed"]={{[1]={flags=0,type="INC",value=13,name="FlaskRecoveryRate",keywordFlags=0}},nil}c["20% increased Endurance, Frenzy and Power Charge Duration"]={{[1]={flags=0,type="INC",value=20,name="PowerChargesDuration",keywordFlags=0},[2]={flags=0,type="INC",value=20,name="FrenzyChargesDuration",keywordFlags=0},[3]={flags=0,type="INC",value=20,name="EnduranceChargesDuration",keywordFlags=0}},nil}c["120% increased Critical Strike Chance against Enemies affected by Elemental Status Ailments"]={{[1]={[1]={type="ActorCondition",varList={[1]="Frozen",[2]="Chilled",[3]="Shocked",[4]="Ignited"},actor="enemy"},flags=4,type="INC",value=120,name="CritChance",keywordFlags=0}},nil}c["20% chance to create a Smoke Cloud when you place a Mine or throw a Trap"]={{}," to create a Smoke Cloud when you place a or throw a Trap"}c["Socketed Gems are Supported by level 18 Added Lightning Damage"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportAddedLightningDamage",level=18},name="ExtraSupport",keywordFlags=0}},nil}c["Spell Skills deal no Damage"]={nil,"Spell Skills deal no Damage"}c["Gems Socketed in Green Sockets have +10% to Quality"]={nil,"Gems Socketed in Green Sockets have +10% to Quality"}c["Traps and Mines deal 5 to 15 additional Physical Damage"]={{[1]={flags=0,type="BASE",value=5,name="PhysicalMin",keywordFlags=12288},[2]={flags=0,type="BASE",value=15,name="PhysicalMax",keywordFlags=12288}},nil}c["+20% to Critical Strike Multiplier with Totem Skills"]={{[1]={flags=0,type="BASE",value=20,name="CritMultiplier",keywordFlags=16384}},nil}c["+15 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=15,name="EnergyShield",keywordFlags=0}},nil}c["+12% to Critical Strike Multiplier"]={{[1]={flags=0,type="BASE",value=12,name="CritMultiplier",keywordFlags=0}},nil}c["Creates a Smoke Cloud on Rampage"]={nil,"Creates a Smoke Cloud on Rampage"}c["40% increased Damage against Blinded Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Blinded"},flags=4,type="INC",value=40,name="Damage",keywordFlags=0}},nil}c["6% increased effect of Non-Curse Auras you Cast"]={{[1]={flags=0,type="INC",value=6,name="AuraEffect",keywordFlags=0}},nil}c["+50% Global Critical Strike Multiplier while you have no Frenzy Charges"]={{[1]={[1]={type="Global"},[2]={type="StatThreshold",stat="FrenzyCharges",upper=true,threshold=0},flags=0,type="BASE",keywordFlags=0,name="CritMultiplier",value=50}},nil}c["You are Shocked during Flask effect, causing 50% increased Damage taken {variant:1,2,3,4}30% of Lightning Damage Leeched as Life during Flask effect"]={nil,"You are Shocked during Flask effect, causing 50% increased Damage taken {variant:1,2,3,4}30% of Lightning Damage Leeched as Life during Flask effect"}c["Acrobatics"]={{[1]={value="Acrobatics",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["+51 to maximum Mana"]={{[1]={flags=0,type="BASE",value=51,name="Mana",keywordFlags=0}},nil}c["You lose all Endurance Charges when Hit"]={nil,"You lose all Endurance Charges when Hit"}c["10% increased Spell Damage"]={{[1]={flags=2,type="INC",value=10,name="Damage",keywordFlags=0}},nil}c["+20 Life gained on Kill"]={{[1]={flags=0,type="BASE",value=20,name="LifeOnKill",keywordFlags=0}},nil}c["20% more chance to Evade while on full Energy Shield"]={{[1]={[1]={type="Condition",var="FullEnergyShield"},flags=0,type="MORE",value=20,name="EvadeChance",keywordFlags=0}},nil}c["Totems gain +10% to all Elemental Resistances"]={nil,"Totems gain +10% to all Elemental Resistances"}c["Reflects 4 Physical Damage to Melee Attackers"]={{},nil}c["Gems Socketed in Red Sockets have +1 to Level"]={nil,"Gems Socketed in Red Sockets have +1 to Level"}c["Take 8% reduced Elemental Damage while on Consecrated Ground"]={{[1]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,type="INC",value=-8,name="ElementalDamageTaken",keywordFlags=0}},nil}c["25% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges"]={{}," that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges"}c["Your Cold Damage can Poison {variant:3}Your Lightning Damage can Poison"]={nil,"Your Cold Damage can Poison {variant:3}Your Lightning Damage can Poison"}c["Consumes a Void Charge to Trigger Level 20 Void Shot when you fire Arrows Adds 40 to 100 Cold Damage to Attacks"]={{[1]={flags=1,type="BASE",value=40,name="ColdMin",keywordFlags=0},[2]={flags=1,type="BASE",value=100,name="ColdMax",keywordFlags=0}},"Consumes a Void Charge to Trigger Level 20 Void Shot when you fire Arrows "}c["While your Passive Skill Tree connects to a class' Starting location, you gain: Marauder: Melee Skills have 15% increased Area of Effect"]={nil,"While your Passive Skill Tree connects to a class' Starting location, you gain: Marauder: Melee Skills have 15% increased Area of Effect"}c["Adds 20 to 30 Fire Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=20,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=30,name="FireMax",keywordFlags=0}},nil}c["50% increased Herald of Ice Damage"]={{[1]={[1]={type="SkillName",skillName="Herald of Ice"},flags=0,type="INC",value=50,name="Damage",keywordFlags=0}},nil}c["15% Chance to Block Spells"]={{[1]={flags=0,type="BASE",value=15,name="SpellBlockChance",keywordFlags=0}},nil}c["100% increased maximum Mana"]={{[1]={flags=0,type="INC",value=100,name="Mana",keywordFlags=0}},nil}c["22% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=22,name="CritChance",keywordFlags=0}},nil}c["You gain Onslaught for 2 seconds on Critical Strike"]={nil,"You gain Onslaught for 2 seconds on Critical Strike"}c["Adds 1 to 25 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=25,name="LightningMax",keywordFlags=0}},nil}c["10% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=10,name="LightningDamage",keywordFlags=0}},nil}c["Ancestral Bond"]={{[1]={value="Ancestral Bond",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["30% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=30,name="CritChance",keywordFlags=0}},nil}c["10% increased Area of Effect for Traps"]={{[1]={flags=0,type="INC",value=10,name="AreaOfEffect",keywordFlags=4096}},nil}c["+20 to Strength and Intelligence"]={{[1]={flags=0,type="BASE",value=20,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=20,name="Int",keywordFlags=0}},nil}c["100% of Lightning Damage from Hits taken as Fire Damage"]={{[1]={flags=0,type="BASE",value=100,name="LightningDamageTakenAsFire",keywordFlags=0}},nil}c["20% increased Stun Duration with Bows on Enemies"]={{[1]={flags=8192,type="INC",value=20,name="EnemyStunDuration",keywordFlags=0}},nil}c["15% chance to Ignite"]={{[1]={flags=0,type="BASE",value=15,name="EnemyIgniteChance",keywordFlags=0}},nil}c["Shocks all nearby Enemies on Killing a Shocked Enemy {variant:1}Ignite a nearby Enemy on Killing an Ignited Enemy"]={nil,"Shocks all nearby Enemies on Killing a Shocked Enemy {variant:1}Ignite a nearby Enemy on Killing an Ignited Enemy"}c["40% increased Cold Damage"]={{[1]={flags=0,type="INC",value=40,name="ColdDamage",keywordFlags=0}},nil}c["20% chance to Avoid Projectiles while Phasing You have Phasing if you've Killed Recently"]={{[1]={[1]={type="Condition",var="Phasing"},[2]={type="Condition",var="KilledRecently"},flags=0,type="BASE",keywordFlags=0,name="ProjectileCount",value=20}}," to Avoid You have Phasing "}c["10% increased Movement Speed while on Full Energy Shield"]={{[1]={[1]={type="Condition",var="FullEnergyShield"},flags=0,type="INC",value=10,name="MovementSpeed",keywordFlags=0}},nil}c["50% reduced Mana Cost of Skills while on Full Energy Shield"]={{[1]={[1]={type="Condition",var="FullEnergyShield"},flags=0,type="INC",value=-50,name="ManaCost",keywordFlags=0}},nil}c["You have Onslaught while not on Low Mana"]={nil,"You have Onslaught while not on Low Mana"}c["20% increased Area Damage"]={{[1]={flags=512,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["+25 to Dexterity"]={{[1]={flags=0,type="BASE",value=25,name="Dex",keywordFlags=0}},nil}c["50% reduced Rarity of Items found"]={{[1]={flags=0,type="INC",value=-50,name="LootRarity",keywordFlags=0}},nil}c["5% increased Trap Throwing Speed"]={{[1]={flags=0,type="INC",value=5,name="TrapThrowingSpeed",keywordFlags=0}},nil}c["7% Global chance to Blind Enemies on hit {variant:1,2}+1 Mana gained on Kill per Level"]={nil,"7% Global chance to Blind Enemies on hit {variant:1,2}+1 Mana gained on Kill per Level"}c["Adds 13 to 18 Physical Damage"]={{[1]={flags=0,type="BASE",value=13,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=18,name="PhysicalMax",keywordFlags=0}},nil}c["5% chance to grant Onslaught to nearby Enemies on Kill"]={{}," to grant Onslaught to nearby Enemies on Kill"}c["+23% to Cold and Lightning Resistances"]={{[1]={flags=0,type="BASE",value=23,name="ColdResist",keywordFlags=0},[2]={flags=0,type="BASE",value=23,name="LightningResist",keywordFlags=0}},nil}c["Adds 10 to 20 Physical Damage to Attacks"]={{[1]={flags=1,type="BASE",value=10,name="PhysicalMin",keywordFlags=0},[2]={flags=1,type="BASE",value=20,name="PhysicalMax",keywordFlags=0}},nil}c["Attacks with this Weapon have 25% chance to inflict Bleeding against Ignited Enemies Every 8 seconds, gain Avatar of Fire for 4 seconds"]={{}," to inflict Bleeding Every 8 seconds, gain Avatar of Fire for 4 seconds"}c["Adds 12 to 15 Cold Damage to Attacks"]={{[1]={flags=1,type="BASE",value=12,name="ColdMin",keywordFlags=0},[2]={flags=1,type="BASE",value=15,name="ColdMax",keywordFlags=0}},nil}c["With a Searching Eye Jewel Socketed, Maim Enemies for 4 seconds on Hit with Attacks"]={nil,"With a Searching Eye Jewel Socketed, Maim Enemies for 4 seconds on Hit with Attacks"}c["40% increased Critical Strike Chance with Claws"]={{[1]={flags=16384,type="INC",value=40,name="CritChance",keywordFlags=0}},nil}c["12% increased Physical Damage with One Handed Melee Weapons"]={{[1]={flags=18874368,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["You gain a Frenzy Charge on use"]={nil,"You gain a Frenzy Charge on use"}c["+5 Life gained for each Ignited Enemy hit by your Attacks {variant:2}30 Life Gained on Igniting an Enemy"]={{[1]={flags=0,type="BASE",value=5,name="Life",keywordFlags=0}}," gained for each Ignited Enemy hit by your Attacks {variant:2}30 Life Gained on Igniting an Enemy"}c["Elemental Status Effects caused by your Skills spread to other nearby Enemies Radius: 12"]={nil,"Elemental Status Effects caused by your Skills spread to other nearby Enemies Radius: 12"}c["20% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=20,name="LootRarity",keywordFlags=0}},nil}c["Your Hits permanently Intimidate Enemies that are on Full Life"]={nil,"Your Hits permanently Intimidate Enemies that are on Full Life"}c["+500 to Accuracy against Bleeding Enemies"]={{}," Accuracy "}c["Adds 40 to 60 Cold Damage"]={{[1]={flags=0,type="BASE",value=40,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=60,name="ColdMax",keywordFlags=0}},nil}c["12% increased Physical Damage with Staves"]={{[1]={flags=131072,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["You take Chaos Damage instead of Physical Damage from Bleeding +25% chance to be Poisoned"]={nil,"You take Chaos Damage instead of Physical Damage from Bleeding +25% chance to be Poisoned"}c["+30 Mana gained on Kill"]={{[1]={flags=0,type="BASE",value=30,name="ManaOnKill",keywordFlags=0}},nil}c["Adds 56 to 78 Physical Damage"]={{[1]={flags=0,type="BASE",value=56,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=78,name="PhysicalMax",keywordFlags=0}},nil}c["10% chance to gain a Power Charge on Kill"]={{}," to gain a Power Charge on Kill"}c["Adds 10 to 18 Physical Damage"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=18,name="PhysicalMax",keywordFlags=0}},nil}c["16% increased Physical Weapon Damage per 10 Strength"]={{[1]={[1]={type="PerStat",stat="Str",div=10},flags=8388608,type="INC",value=16,name="PhysicalDamage",keywordFlags=0}},nil}c["Recover 25% of Life and Mana when you use a Warcry 100% increased Warcry Duration"]={nil,"Recover 25% of Life and Mana when you use a Warcry 100% increased Warcry Duration"}c["15% increased Light Radius"]={{[1]={flags=0,type="INC",value=15,name="LightRadius",keywordFlags=0}},nil}c["70% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=70,name="Evasion",keywordFlags=0}},nil}c["+45% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=45,name="CritMultiplier",keywordFlags=0}},nil}c["75% increased Charges used"]={{[1]={flags=0,type="INC",value=75,name="FlaskChargesUsed",keywordFlags=0}},nil}c["10% increased Attack Damage"]={{[1]={flags=1,type="INC",value=10,name="Damage",keywordFlags=0}},nil}c["Replenishes Energy Shield by 4% of Armour when you Block {variant:2,3}Replenishes Energy Shield by 2% of Armour when you Block"]={nil,"Replenishes Energy Shield by 4% of Armour when you Block {variant:2,3}Replenishes Energy Shield by 2% of Armour when you Block"}c["14% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=14,name="Evasion",keywordFlags=0}},nil}c["Never deal Critical Strikes"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="NeverCrit",flags=0}},nil}c["30% increased Elemental Damage with Wands"]={{[1]={flags=524288,type="INC",value=30,name="ElementalDamage",keywordFlags=0}},nil}c["Minions gain 20% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=20,name="PhysicalDamageGainAsCold",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Minions have +40% to Cold Resistance"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=40,name="ColdResist",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["+5 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=5,name="LifeOnHit",keywordFlags=0}},nil}c["Adds 22 to 35 Fire Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=22,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=35,name="FireMax",keywordFlags=0}},nil}c["150% increased Energy Shield"]={{[1]={flags=0,type="INC",value=150,name="EnergyShield",keywordFlags=0}},nil}c["8% reduced Damage Taken for 4 seconds after spending 200 Mana"]={{[1]={flags=0,type="INC",value=-8,name="DamageTaken",keywordFlags=0}}," for 4 seconds after spending 200 Mana"}c["+32 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=32,name="EnergyShield",keywordFlags=0}},nil}c["With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Burning Ground if it Ignites an Enemy."]={nil,"With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Burning Ground if it Ignites an Enemy."}c["+2 seconds to Avian's Might Duration"]={{[1]={flags=0,type="BASE",value=2,name="Duration",keywordFlags=0}}," seconds to Avian's Might "}c["20% increased Life Recovery rate"]={{[1]={flags=0,type="INC",value=20,name="LifeRecoveryRate",keywordFlags=0}},nil}c["10% reduced Damage taken from Damage Over Time"]={{[1]={flags=0,type="INC",value=-10,name="DamageTakenOverTime",keywordFlags=0}},nil}c["280% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=280,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["Gain 30% of Physical Damage as Extra Fire Damage"]={{[1]={flags=0,type="BASE",value=30,name="PhysicalDamageGainAsFire",keywordFlags=0}},nil}c["+8 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=8,name="LifeOnHit",keywordFlags=0}},nil}c["120% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=120,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["You have Resolute Technique while you do not have Elemental Overload"]={nil,"You have Resolute Technique while you do not have Elemental Overload"}c["Your Damaging Hits always Stun Enemies that are on Full Life 100% increased Stun Duration against Enemies that are on Full Life 100% increased Stun Duration against Enemies that are on Low Life 20% chance to double Stun Duration"]={nil,"Your Damaging Hits always Stun Enemies that are on Full Life 100% increased Stun Duration against Enemies that are on Full Life 100% increased Stun Duration against Enemies that are on Low Life 20% chance to double Stun Duration"}c["100% increased Mana Cost of Skills"]={{[1]={flags=0,type="INC",value=100,name="ManaCost",keywordFlags=0}},nil}c["+50 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=50,name="EnergyShield",keywordFlags=0}},nil}c["Socketed Curse Gems are Supported by Level 20 Blasphemy"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportBlasphemy",level=20},name="ExtraSupport",keywordFlags=0}},nil}c["+175 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=175,name="Accuracy",keywordFlags=0}},nil}c["Gain 20% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,type="BASE",value=20,name="PhysicalDamageGainAsCold",keywordFlags=0}},nil}c["Adds 70 to 104 Cold Damage while affected by Hatred {variant:26}+1.8% to Critical Strike Chance while affected by Hatred"]={{[1]={[1]={type="SkillName",skillName="Hatred"},flags=0,type="BASE",value=70,name="ColdMin",keywordFlags=0},[2]={[1]={type="SkillName",skillName="Hatred"},flags=0,type="BASE",value=104,name="ColdMax",keywordFlags=0}}," while affected by{variant:26}+1.8% to while affected by Hatred"}c["Projectiles Pierce 5 additional Targets while you have Phasing Celestial Footprints"]={nil,"Projectiles Pierce 5 additional Targets while you have Phasing Celestial Footprints"}c["+22% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=22,name="ElementalResist",keywordFlags=0}},nil}c["Cursed Enemies you Kill have a 20% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage Enemies you Curse take 10% increased Damage"]={nil,"Cursed Enemies you Kill have a 20% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage Enemies you Curse take 10% increased Damage"}c["Totems gain +16% to all Elemental Resistances Totems have 10% additional Physical Damage Reduction"]={nil,"Totems gain +16% to all Elemental Resistances Totems have 10% additional Physical Damage Reduction"}c["+10 Life Gained on Killing Ignited Enemies 25% reduced Ignite Duration on Enemies"]={{[1]={flags=0,type="BASE",value=10,name="LifeOnKill",keywordFlags=0}}," ing Ignited Enemies 25% reduced Ignite Duration "}c["14% increased Quantity of Items found"]={{[1]={flags=0,type="INC",value=14,name="LootQuantity",keywordFlags=0}},nil}c["+460 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=460,name="Accuracy",keywordFlags=0}},nil}c["1.8% of Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=1.8,name="LifeRegenPercent",keywordFlags=0}},nil}c["Adds 23 to 83 Physical Damage"]={{[1]={flags=0,type="BASE",value=23,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=83,name="PhysicalMax",keywordFlags=0}},nil}c["+20 to all Attributes"]={{[1]={flags=0,type="BASE",value=20,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=20,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=20,name="Int",keywordFlags=0}},nil}c["+50 to Dexterity"]={{[1]={flags=0,type="BASE",value=50,name="Dex",keywordFlags=0}},nil}c["Hits with this Weapon always inflict Elemental Ailments Hits with this Weapon deal 57% increased Damage to Ignited Enemies"]={nil,"Hits with this Weapon always inflict Elemental Ailments Hits with this Weapon deal 57% increased Damage to Ignited Enemies"}c["You are Shocked during Flask effect {variant:9,10,11,12}You are Shocked during Flask effect, causing 50% increased Damage taken"]={nil,"You are Shocked during Flask effect {variant:9,10,11,12}You are Shocked during Flask effect, causing 50% increased Damage taken"}c["Nearby Enemies have 25% reduced Life Regeneration rate"]={nil,"Nearby Enemies have 25% reduced Life Regeneration rate"}c["Debuffs on you expire 20% faster"]={nil,"Debuffs on you expire 20% faster"}c["Dispels Elemental Ailments on Rampage"]={nil,"Dispels Elemental Ailments on Rampage"}c["Iron Reflexes"]={{[1]={value="Iron Reflexes",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["25% increased Accuracy Rating with Axes"]={{[1]={flags=4096,type="INC",value=25,name="Accuracy",keywordFlags=0}},nil}c["10% of Wand Physical Damage Added as Fire Damage"]={{[1]={flags=524288,type="BASE",value=10,name="PhysicalDamageGainAsFire",keywordFlags=0}},nil}c["60% increased Armour"]={{[1]={flags=0,type="INC",value=60,name="Armour",keywordFlags=0}},nil}c["6% increased maximum Energy Shield"]={{[1]={flags=0,type="INC",value=6,name="EnergyShield",keywordFlags=0}},nil}c["18% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=18,name="ElementalDamage",keywordFlags=0}},nil}c["Damage Penetrates 10% Elemental Resistances"]={{[1]={flags=0,type="BASE",value=10,name="ElementalPenetration",keywordFlags=0}},nil}c["15% faster start of Energy Shield Recharge"]={{[1]={flags=0,type="INC",value=15,name="EnergyShieldRechargeFaster",keywordFlags=0}},nil}c["13% increased Attack Speed"]={{[1]={flags=1,type="INC",value=13,name="Speed",keywordFlags=0}},nil}c["10% chance to gain a Frenzy, Power or Endurance Charge on Kill Conduit"]={{}," to gain a Frenzy, Power or Endurance Charge on Kill Conduit"}c["25% chance to Poison on Hit against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=4,type="BASE",value=25,name="PoisonChance",keywordFlags=0}},nil}c["30% chance to gain a Power Charge when you Stun"]={{}," to gain a Power Charge when you Stun"}c["30% increased Damage against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=4,type="INC",value=30,name="Damage",keywordFlags=0}},nil}c["+20 to Armour"]={{[1]={flags=0,type="BASE",value=20,name="Armour",keywordFlags=0}},nil}c["Adds 24 to 36 Cold Damage"]={{[1]={flags=0,type="BASE",value=24,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=36,name="ColdMax",keywordFlags=0}},nil}c["15% chance to Poison on Hit"]={{[1]={flags=0,type="BASE",value=15,name="PoisonChance",keywordFlags=0}},nil}c["Gain Elemental Conflux for 4 seconds when you Kill a Rare or Unique Enemy"]={nil,"Gain Elemental Conflux for 4 seconds when you Kill a Rare or Unique Enemy"}c["Damage Penetrates 25% Cold Resistance if you've"]={{[1]={flags=0,type="BASE",value=25,name="ColdPenetration",keywordFlags=0}}," if you've"}c["12% increased Flask effect duration"]={{[1]={flags=0,type="INC",value=12,name="FlaskDuration",keywordFlags=0}},nil}c["Minions have 8% chance to Dodge Attacks"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=8,name="AttackDodgeChance",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["25% increased Critical Strike Chance with Daggers"]={{[1]={flags=32768,type="INC",value=25,name="CritChance",keywordFlags=0}},nil}c["Adds 10 to 23 Physical Damage"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=23,name="PhysicalMax",keywordFlags=0}},nil}c["50% increased Effect of non-Keystone Passive Skills in Radius"]={{[1]={flags=0,type="INC",value=50,name="FlaskEffect",keywordFlags=0}}," of non-Keystone Passive Skills in Radius"}c["5% increased Attack Speed with One Handed Melee Weapons"]={{[1]={flags=18874369,type="INC",value=5,name="Speed",keywordFlags=0}},nil}c["10% increased Accuracy Rating"]={{[1]={flags=0,type="INC",value=10,name="Accuracy",keywordFlags=0}},nil}c["10% reduced Charges used"]={{[1]={flags=0,type="INC",value=-10,name="FlaskChargesUsed",keywordFlags=0}},nil}c["Hits with this Weapon deal 57% increased Damage to Ignited Enemies"]={nil,"Hits with this Weapon deal 57% increased Damage to Ignited Enemies"}c["Has 6 Sockets"]={{[1]={flags=0,type="BASE",value=6,name="SocketCount",keywordFlags=0}},nil}c["Cannot be Frozen if Dexterity is higher than Intelligence Cannot be Ignited if Strength is higher than Dexterity"]={nil,"Cannot be Frozen if Dexterity is higher than Intelligence Cannot be Ignited if Strength is higher than Dexterity"}c["Gain Elemental Conflux for 4 seconds when you Kill a Rare or Unique Enemy 30% increased Damage of each Damage Type for which you have a matching Golem"]={nil,"Gain Elemental Conflux for 4 seconds when you Kill a Rare or Unique Enemy 30% increased Damage of each Damage Type for which you have a matching Golem"}c["50% increased Melee Critical Strike Chance"]={{[1]={flags=256,type="INC",value=50,name="CritChance",keywordFlags=0}},nil}c["During Flask Effect, Damage Penetrates 15% Resistance of each Element for which your Uncapped Elemental Resistance is highest"]={{[1]={[1]={type="StatThreshold",stat="LightningResistTotal",thresholdStat="ColdResistTotal"},[2]={type="StatThreshold",stat="LightningResistTotal",thresholdStat="FireResistTotal"},flags=0,type="BASE",keywordFlags=0,name="LightningPenetration",value=15},[2]={[1]={type="StatThreshold",stat="ColdResistTotal",thresholdStat="LightningResistTotal"},[2]={type="StatThreshold",stat="ColdResistTotal",thresholdStat="FireResistTotal"},flags=0,type="BASE",keywordFlags=0,name="ColdPenetration",value=15},[3]={[1]={type="StatThreshold",stat="FireResistTotal",thresholdStat="LightningResistTotal"},[2]={type="StatThreshold",stat="FireResistTotal",thresholdStat="ColdResistTotal"},flags=0,type="BASE",keywordFlags=0,name="FirePenetration",value=15}},nil}c["1% increased Fire Damage per 20 Strength"]={{[1]={[1]={type="PerStat",stat="Str",div=20},flags=0,type="INC",value=1,name="FireDamage",keywordFlags=0}},nil}c["100% increased Spell Damage taken when on Low Mana {variant:2}25% increased Spell Damage taken when on Low Mana"]={{[1]={flags=2,type="INC",value=100,name="DamageTaken",keywordFlags=0}}," when on Low Mana {variant:2}25% increased Spell Damage taken when on Low Mana"}c["You are Shocked during Flask effect"]={nil,"You are Shocked during Flask effect"}c["10% increased Attack Speed with Swords"]={{[1]={flags=262145,type="INC",value=10,name="Speed",keywordFlags=0}},nil}c["Cannot be Knocked Back"]={nil,"Cannot be Knocked Back"}c["Socketed Gems are Supported by Level 15 Added Chaos Damage"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportAddedChaosDamage",level=15},name="ExtraSupport",keywordFlags=0}},nil}c["15% chance to gain a Power Charge on Killing an Enemy affected by fewer than 5 Poisons 10% increased Damage with Poison per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="BASE",value=15,name="Damage",keywordFlags=1048576}}," to gain a Power Charge on Killing an Enemy affected by fewer than 5 Poisons 10% increased "}c["+25 to maximum Mana"]={{[1]={flags=0,type="BASE",value=25,name="Mana",keywordFlags=0}},nil}c["20% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=20,name="ChaosDamage",keywordFlags=0}},nil}c["30% of Lightning Damage Leeched as Mana during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=30,name="LightningDamageManaLeech",keywordFlags=0}},nil}c["+30 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=30,name="Accuracy",keywordFlags=0}},nil}c["10% Chance for Traps to Trigger an additional time"]={{}," to Trigger an additional time"}c["30% of Lightning Damage Leeched as Life during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=30,name="LightningDamageLifeLeech",keywordFlags=0}},nil}c["Cannot be Frozen"]={{[1]={value=100,type="BASE",keywordFlags=0,name="AvoidFreeze",flags=0}},nil}c["Minions have +5% to Chaos Resistance"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=5,name="ChaosResist",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Totems are Immune to Fire Damage Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit"]={nil,"Totems are Immune to Fire Damage Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit"}c["+2 to Level of Socketed Vaal Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="vaal",value=2},name="GemProperty",keywordFlags=0}},nil}c["+50% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=50,name="LightningResist",keywordFlags=0}},nil}c["15% increased Elemental Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=15,name="ElementalDamage",keywordFlags=0}},nil}c["20% increased Physical Damage"]={{[1]={flags=0,type="INC",value=20,name="PhysicalDamage",keywordFlags=0}},nil}c["92% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=92,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["-5% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=-5,name="ElementalResist",keywordFlags=0}},nil}c["20% faster start of Energy Shield Recharge"]={{[1]={flags=0,type="INC",value=20,name="EnergyShieldRechargeFaster",keywordFlags=0}},nil}c["30% chance to Avoid being Frozen"]={{[1]={flags=0,type="BASE",value=30,name="AvoidFrozen",keywordFlags=0}},nil}c["+24 to Intelligence"]={{[1]={flags=0,type="BASE",value=24,name="Int",keywordFlags=0}},nil}c["+60 to Strength"]={{[1]={flags=0,type="BASE",value=60,name="Str",keywordFlags=0}},nil}c["3% increased Character Size 6% increased Strength"]={{[1]={flags=0,type="INC",value=3,name="Str",keywordFlags=0}}," Character Size 6% increased "}c["You and nearby allies have 20% increased Attack, Cast and Movement Speed if you've used a Warcry Recently"]={{[1]={[1]={type="Condition",var="UsedWarcryRecently"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=20,name="Speed",keywordFlags=0}},name="ExtraAura",keywordFlags=0},[2]={[1]={type="Condition",var="UsedWarcryRecently"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=20,name="MovementSpeed",keywordFlags=0}},name="ExtraAura",keywordFlags=0}},nil}c["3% of Attack Damage leeched as Life against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=5,type="BASE",value=3,name="DamageLifeLeech",keywordFlags=0}},nil}c["1% increased Maximum Mana per Abyss Jewel affecting you"]={{[1]={flags=0,type="INC",value=1,name="Mana",keywordFlags=0}}," per Abyss Jewel affecting you"}c["8% increased Armour"]={{[1]={flags=0,type="INC",value=8,name="Armour",keywordFlags=0}},nil}c["+9% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=9,name="ElementalResist",keywordFlags=0}},nil}c["Gain Chilling Conflux for 4 seconds"]={{[1]={[1]={type="Condition",var="ChillingConflux"},value=true,type="FLAG",keywordFlags=0,name="PhysicalCanChill",flags=0},[2]={[1]={type="Condition",var="ChillingConflux"},value=true,type="FLAG",keywordFlags=0,name="LightningCanChill",flags=0},[3]={[1]={type="Condition",var="ChillingConflux"},value=true,type="FLAG",keywordFlags=0,name="FireCanChill",flags=0},[4]={[1]={type="Condition",var="ChillingConflux"},value=true,type="FLAG",keywordFlags=0,name="ChaosCanChill",flags=0}},nil}c["20% increased Totem Duration"]={{[1]={flags=0,type="INC",value=20,name="TotemDuration",keywordFlags=0}},nil}c["Gain Onslaught for 2 second per Frenzy Charge on use"]={nil,"Gain Onslaught for 2 second per Frenzy Charge on use"}c["100 Life Regenerated per second while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,type="BASE",value=100,name="LifeRegen",keywordFlags=0}},nil}c["of their maximum Life as Chaos Damage."]={nil,"of their maximum Life as Chaos Damage."}c["6% reduced Damage taken from Bleeding Enemies 30% chance for Attacks to Maim on Hit against Bleeding Enemies 30% increased Damage against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},[2]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=5,type="INC",keywordFlags=0,name="DamageTaken",value=-6}}," from Bleeding Enemies 30% chance to Maim on Hit 30% increased Damage "}c["400 Fire Damage taken per second per Endurance Charge if you've been Hit Recently"]={nil,"400 Fire Damage taken per second per Endurance Charge if you've been Hit Recently"}c["15% increased Movement Speed while affected by Grace"]={{[1]={flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}}," while affected by Grace"}c["Creates a Smoke Cloud on Rampage Gain Unholy Might for 3 seconds on Rampage"]={nil,"Creates a Smoke Cloud on Rampage Gain Unholy Might for 3 seconds on Rampage"}c["40% increased Rarity of Items Dropped by Frozen Enemies"]={{}," Rarity of Items Dropped by Frozen Enemies"}c["25% chance to gain an Endurance Charge on Kill with Off Hand"]={{}," to gain an Endurance Charge on Kill "}c["+25 to Intelligence"]={{[1]={flags=0,type="BASE",value=25,name="Int",keywordFlags=0}},nil}c["25% chance to Curse Enemies with level 10 Vulnerability on Hit {variant:1}Attacks Cause Bleeding when Hitting Cursed Enemies"]={{}," to Curse Enemies with level 10on Hit {variant:1}Attacks Cause Bleeding when Hitting Cursed Enemies"}c["60% increased Energy Shield"]={{[1]={flags=0,type="INC",value=60,name="EnergyShield",keywordFlags=0}},nil}c["40% increased Strength Requirement"]={{[1]={flags=0,type="INC",value=40,name="StrRequirement",keywordFlags=0}},nil}c["+30% to Critical Strike Multiplier"]={{[1]={flags=0,type="BASE",value=30,name="CritMultiplier",keywordFlags=0}},nil}c["Counts as all One Handed Melee Weapon Types"]={{[1]={value={key="countsAsAll1H",value=true},type="LIST",keywordFlags=0,name="WeaponData",flags=0}},nil}c["+6 to maximum Life"]={{[1]={flags=0,type="BASE",value=6,name="Life",keywordFlags=0}},nil}c["+20 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=20,name="Evasion",keywordFlags=0}},nil}c["Immunity to Ignite during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},value=100,type="BASE",keywordFlags=0,name="AvoidIgnite",flags=0}},nil}c["10% increased Charges used"]={{[1]={flags=0,type="INC",value=10,name="FlaskChargesUsed",keywordFlags=0}},nil}c["Unwavering Stance"]={{[1]={value="Unwavering Stance",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["26% increased Melee Physical Damage"]={{[1]={flags=256,type="INC",value=26,name="PhysicalDamage",keywordFlags=0}},nil}c["10% additional Chance to receive a Critical Strike"]={{}," to receive a Critical Strike"}c["Gain a Power Charge when you use a Vaal Skill 10 Life gained for each Enemy Hit if you have used a Vaal Skill Recently"]={nil,"Gain a Power Charge when you use a Vaal Skill 10 Life gained for each Enemy Hit if you have used a Vaal Skill Recently"}c["0.2% of Damage Leeched as Life per Siphoning Charge"]={{[1]={flags=0,type="BASE",value=0.2,name="DamageLifeLeech",keywordFlags=0}}," per Siphoning Charge"}c["Mind Over Matter"]={{[1]={value="Mind Over Matter",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["Grants Perfect Agony during Flask effect"]={nil,"Grants Perfect Agony during Flask effect"}c["15% increased Totem Placement speed"]={{[1]={flags=0,type="INC",value=15,name="TotemPlacementSpeed",keywordFlags=0}},nil}c["8 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=8,name="LifeRegen",keywordFlags=0}},nil}c["210% increased Energy Shield"]={{[1]={flags=0,type="INC",value=210,name="EnergyShield",keywordFlags=0}},nil}c["25% chance to Poison on Hit during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=25,name="PoisonChance",keywordFlags=0}},nil}c["16% increased Cast Speed"]={{[1]={flags=16,type="INC",value=16,name="Speed",keywordFlags=0}},nil}c["Adds 20 to 30 Chaos Damage to Spells and Attacks while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=20,name="ChaosMin",keywordFlags=0},[2]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=30,name="ChaosMax",keywordFlags=0}},nil}c["You cannot be Chilled for 3 seconds after being Chilled You cannot be Frozen for 3 seconds after being Frozen"]={nil,"You cannot be Chilled for 3 seconds after being Chilled You cannot be Frozen for 3 seconds after being Frozen"}c["Enemies affected by your Spider's Webs have -10% to All Resistances 70% increased Aspect of the Spider Area of Effect"]={nil,"Enemies affected by your Spider's Webs have -10% to All Resistances 70% increased Aspect of the Spider Area of Effect"}c["+65 to maximum Mana"]={{[1]={flags=0,type="BASE",value=65,name="Mana",keywordFlags=0}},nil}c["100 Energy Shield Regenerated per second"]={{[1]={flags=0,type="BASE",value=100,name="EnergyShieldRegen",keywordFlags=0}},nil}c["35% increased Fire Damage"]={{[1]={flags=0,type="INC",value=35,name="FireDamage",keywordFlags=0}},nil}c["100% increased Critical Strike Chance against Enemies that are affected"]={{[1]={flags=0,type="INC",value=100,name="CritChance",keywordFlags=0}}," against Enemies that are affected"}c["50% increased Charges used"]={{[1]={flags=0,type="INC",value=50,name="FlaskChargesUsed",keywordFlags=0}},nil}c["Adds 4 to 8 Fire Damage to Attacks"]={{[1]={flags=1,type="BASE",value=4,name="FireMin",keywordFlags=0},[2]={flags=1,type="BASE",value=8,name="FireMax",keywordFlags=0}},nil}c["4% increased Damage per Enemy Killed by you or your Totems Recently"]={{[1]={flags=0,type="INC",value=4,name="Damage",keywordFlags=16384}}," per Enemy Killed by you or your s Recently"}c["60% reduced Mana Cost of Totem Skills that cast an Aura Corrupted"]={{[1]={flags=0,type="INC",value=-60,name="ManaCost",keywordFlags=16384}}," of Skills that cast an Aura Corrupted"}c["160% increased Physical Damage"]={{[1]={flags=0,type="INC",value=160,name="PhysicalDamage",keywordFlags=0}},nil}c["240% increased Physical Damage"]={{[1]={flags=0,type="INC",value=240,name="PhysicalDamage",keywordFlags=0}},nil}c["Enemies affected by at least 5 Poisons"]={nil,"Enemies affected by at least 5 Poisons"}c["10% increased Area Damage"]={{[1]={flags=512,type="INC",value=10,name="Damage",keywordFlags=0}},nil}c["No Life Recovery Applies during Flask effect {variant:2}100% increased Amount Recovered"]={nil,"No Life Recovery Applies during Flask effect {variant:2}100% increased Amount Recovered"}c["30% reduced Endurance Charge Duration"]={{[1]={flags=0,type="INC",value=-30,name="EnduranceChargesDuration",keywordFlags=0}},nil}c["25% increased Mine Damage"]={{[1]={flags=0,type="INC",value=25,name="Damage",keywordFlags=8192}},nil}c["Skills from your Boots Leech 2% of Damage as Life"]={{[1]={[1]={type="SocketedIn",slotName="Boots"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=2,name="DamageLifeLeech",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit"]={nil,"Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit"}c["40% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=40,name="Damage",keywordFlags=0}},nil}c["Critical Strikes ignore Enemy Monster Elemental Resistances"]={{[1]={[1]={type="Condition",var="CriticalStrike"},value=true,type="FLAG",keywordFlags=0,name="IgnoreElementalResistances",flags=0}},nil}c["Gain 20% of Elemental Damage as Extra Chaos Damage"]={{[1]={flags=0,type="BASE",value=20,name="ElementalDamageGainAsChaos",keywordFlags=0}},nil}c["15% chance to gain a Frenzy Charge when you Stun an Enemy"]={{}," to gain aCharge when you Stun an Enemy"}c["4% increased Attack Speed with Wands"]={{[1]={flags=524289,type="INC",value=4,name="Speed",keywordFlags=0}},nil}c["3% increased Attack Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=1,type="INC",value=3,name="Damage",keywordFlags=0}},nil}c["Grants Summon Harbinger of Brutality Skill 5% Chance to Block"]={nil,"Grants Summon Harbinger of Brutality Skill 5% Chance to Block"}c["24% increased maximum Life"]={{[1]={flags=0,type="INC",value=24,name="Life",keywordFlags=0}},nil}c["+1 Energy Shield gained on Kill per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,type="BASE",value=1,name="EnergyShield",keywordFlags=0}}," gained on Kill "}c["20% increased Stun and Block Recovery"]={{[1]={flags=0,type="INC",value=20,name="StunRecovery",keywordFlags=0}},nil}c["+15% to Elemental Resistances"]={{[1]={flags=0,type="BASE",value=15,name="ElementalResist",keywordFlags=0}},nil}c["50% increased Damage with Hits and Ailments against Bleeding Enemies You have Crimson Dance while you have Cat's Stealth"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=4,type="INC",value=50,name="Damage",keywordFlags=0}}," with Hits and Ailments You have Crimson Dance while you have Cat's Stealth"}c["5% increased Damage taken"]={{[1]={flags=0,type="INC",value=5,name="DamageTaken",keywordFlags=0}},nil}c["Attacks with this Weapon deal 100 to 200 added Fire Damage to Bleeding Enemies"]={nil,"deal 100 to 200 added Fire Damage to Bleeding Enemies"}c["15% increased Trap Damage"]={{[1]={flags=0,type="INC",value=15,name="Damage",keywordFlags=4096}},nil}c["165% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=165,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["15% increased Movement Speed"]={{[1]={flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}},nil}c["13% increased Area of Effect while Unarmed"]={{[1]={[1]={type="Condition",var="Unarmed"},flags=0,type="INC",value=13,name="AreaOfEffect",keywordFlags=0}},nil}c["10% increased Fortify duration"]={{[1]={flags=0,type="INC",value=10,name="FortifyDuration",keywordFlags=0}},nil}c["+12% Elemental Resistances while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,type="BASE",value=12,name="ElementalResist",keywordFlags=0}},nil}c["30% increased Zombie Resistances 25% increased Zombie Size"]={{}," Resistances 25% increased Zombie Size"}c["Adds 80 to 180 Chaos Damage"]={{[1]={flags=0,type="BASE",value=80,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=180,name="ChaosMax",keywordFlags=0}},nil}c["3% of Life Regenerated per Second"]={{[1]={flags=0,type="BASE",value=3,name="LifeRegenPercent",keywordFlags=0}},nil}c["grant 100% increased Flask Charges"]={nil,"grant 100% increased Flask Charges"}c["Left ring slot: 30% reduced Reflected Elemental Damage taken {variant:3,4}Left ring slot: 40% reduced Reflected Elemental Damage taken"]={{[1]={[1]={type="SlotNumber",num=1},flags=0,type="INC",value=-30,name="ElementalDamageTaken",keywordFlags=0}}," Reflected {variant:3,4}Left ring slot: 40% reduced Reflected Elemental Damage taken"}c["You can't deal Damage with Skills yourself Can have up to 1 additional Totem summoned at a time"]={nil,"You can't deal Damage with Skills yourself Can have up to 1 additional Totem summoned at a time"}c["12% increased Cast Speed if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=16,type="INC",value=12,name="Speed",keywordFlags=0}},nil}c["You gain Onslaught for 5 seconds on using a Vaal Skill"]={nil,"You gain Onslaught for 5 seconds on using a Vaal Skill"}c["+18% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=18,name="ElementalResist",keywordFlags=0}},nil}c["Adds 19-29 Chaos Damage to Attacks while you have a Beastial Minion"]={{[1]={flags=1,type="BASE",value=19,name="ChaosMin",keywordFlags=0},[2]={flags=1,type="BASE",value=29,name="ChaosMax",keywordFlags=0}}," while you have a Beastial Minion"}c["13% reduced maximum Mana"]={{[1]={flags=0,type="INC",value=-13,name="Mana",keywordFlags=0}},nil}c["15% increased Physical Damage with Ranged Weapons"]={{[1]={flags=4194304,type="INC",value=15,name="PhysicalDamage",keywordFlags=0}},nil}c["17 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=17,name="LifeRegen",keywordFlags=0}},nil}c["5% chance to gain Onslaught for 3 seconds on Kill"]={{}," to gain Onslaught for 3 seconds on Kill"}c["Reflects 50 Cold Damage to Melee Attackers +5% Chance to Block"]={nil,"Reflects 50 Cold Damage to Melee Attackers +5% Chance to Block"}c["+15 Life gained on Kill"]={{[1]={flags=0,type="BASE",value=15,name="LifeOnKill",keywordFlags=0}},nil}c["Creates Consecrated Ground on Critical Strike"]={nil,"Creates Consecrated Ground on Critical Strike"}c["Flasks gain a Charge every 3 seconds 20% chance for your Flasks to not consume Charges"]={nil,"Flasks gain a Charge every 3 seconds 20% chance for your Flasks to not consume Charges"}c["40% increased Damage if you've taken no Damage from Hits Recently"]={{[1]={[1]={type="Condition",neg=true,var="BeenHitRecently"},flags=0,type="INC",value=40,name="Damage",keywordFlags=0}},nil}c["-40 Chaos Damage taken"]={{[1]={flags=0,type="BASE",value=-40,name="ChaosDamageTaken",keywordFlags=0}},nil}c["+100 to Evasion Rating and Energy Shield"]={{[1]={flags=0,type="BASE",value=100,name="Evasion",keywordFlags=0}}," and Energy Shield"}c["15% reduced Rarity of Items found"]={{[1]={flags=0,type="INC",value=-15,name="LootRarity",keywordFlags=0}},nil}c["20% increased Poison Duration"]={{[1]={flags=0,type="INC",value=20,name="Duration",keywordFlags=1048576}},nil}c["Blood Magic"]={{[1]={value="Blood Magic",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["8% increased Maximum Energy Shield for each Equipped Corrupted Item 6% increased Maximum Life for each Equipped Corrupted Item"]={{[1]={flags=0,type="INC",value=8,name="EnergyShield",keywordFlags=0}}," for each Equipped Corrupted Item 6% increased Maximum Life for each Equipped Corrupted Item"}c["Arrow Dancing"]={{[1]={value="Arrow Dancing",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["25% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=25,name="CritChance",keywordFlags=0}},nil}c["10% chance to Dodge Attacks"]={{[1]={flags=0,type="BASE",value=10,name="AttackDodgeChance",keywordFlags=0}},nil}c["Trap Damage Penetrates 10% Elemental Resistances"]={{[1]={flags=0,type="BASE",value=10,name="ElementalPenetration",keywordFlags=4096}},nil}c["+100% to Lightning Resistance when Socketed with a Blue Gem"]={{[1]={flags=0,type="BASE",value=100,name="LightningResist",keywordFlags=0}}," when Socketed with a Blue Gem"}c["Auras you Cast grant 0.2% of Maximum Life Regenerated per second to you and Allies"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=0.2,name="LifeRegenPercent",keywordFlags=0}},name="ExtraAuraEffect",keywordFlags=0}},nil}c["50% reduced Duration of Curses on you {variant:3}10% additional Block chance while not Cursed"]={{[1]={flags=0,type="INC",value=-50,name="Duration",keywordFlags=0}}," of Curses on you {variant:3}10% additional Block chance while not Cursed"}c["50% of Physical Damage from Hits with this Weapon is Converted to a random Element"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,type="BASE",value=50,name="PhysicalDamage",keywordFlags=0}}," from Hits is Converted to a random Element"}c["+400 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=400,name="Evasion",keywordFlags=0}},nil}c["25% increased Physical Damage over Time"]={{[1]={flags=8,type="INC",value=25,name="PhysicalDamage",keywordFlags=0}},nil}c["0% increased Quantity of Items found"]={{[1]={flags=0,type="INC",value=0,name="LootQuantity",keywordFlags=0}},nil}c["25% chance to gain an Endurance Charge when you gain a Power Charge 15% chance to Gain a Power Charge if you or your Totems kill an Enemy"]={{}," to gain an Endurance Charge when you gain a Power Charge 15% chance to Gain a Power Charge if you or your s kill an Enemy"}c["Raging Spirits' Hits always Ignite"]={nil,"Raging Spirits' Hits always Ignite"}c["100% increased Duration of Curses on you"]={{[1]={flags=0,type="INC",value=100,name="Duration",keywordFlags=0}}," of Curses on you"}c["Ignites your Skills cause spread to other Enemies within a Radius of 15"]={nil,"Ignites your Skills cause spread to other Enemies within a Radius of 15"}c["Enemy you've Killed Recently Cannot Be Stunned while on Full Energy Shield"]={nil,"Enemy you've Killed Recently Cannot Be Stunned while on Full Energy Shield"}c["50% of Physical Damage Converted to Fire Damage"]={{[1]={flags=0,type="BASE",value=50,name="PhysicalDamageConvertToFire",keywordFlags=0}},nil}c["Desecrate creates 2 additional Corpses 40% increased Damage if you have consumed a corpse recently 2% increased Attack and Cast Speed for each corpse consumed recently"]={nil,"Desecrate creates 2 additional Corpses 40% increased Damage if you have consumed a corpse recently 2% increased Attack and Cast Speed for each corpse consumed recently"}c["6% increased Attack Speed while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,type="INC",value=6,name="Speed",keywordFlags=0}},nil}c["12% increased Physical Damage"]={{[1]={flags=0,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["70% increased Damage while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,type="INC",value=70,name="Damage",keywordFlags=0}},nil}c["50% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=50,name="LootRarity",keywordFlags=0}},nil}c["15% reduced Enemy Stun Threshold"]={{[1]={flags=0,type="INC",value=-15,name="EnemyStunThreshold",keywordFlags=0}},nil}c["50% of Physical, Cold and Lightning Damage Converted to Fire Damage"]={{[1]={flags=0,type="BASE",value=50,name="PhysicalDamageConvertToFire",keywordFlags=0},[2]={flags=0,type="BASE",value=50,name="LightningDamageConvertToFire",keywordFlags=0},[3]={flags=0,type="BASE",value=50,name="ColdDamageConvertToFire",keywordFlags=0}},nil}c["80% increased Physical Damage"]={{[1]={flags=0,type="INC",value=80,name="PhysicalDamage",keywordFlags=0}},nil}c["Intelligence provides no bonus to Maximum Mana +1 to Maximum Life per 2 Intelligence"]={nil,"Intelligence provides no bonus to Maximum Mana +1 to Maximum Life per 2 Intelligence"}c["20% chance to Poison on Hit"]={{[1]={flags=0,type="BASE",value=20,name="PoisonChance",keywordFlags=0}},nil}c["10% increased Fire Damage"]={{[1]={flags=0,type="INC",value=10,name="FireDamage",keywordFlags=0}},nil}c["15% increased Mine Duration"]={{[1]={flags=0,type="INC",value=15,name="MineDuration",keywordFlags=0}},nil}c["50% chance to gain a Flask Charge when you deal a Critical Strike"]={{}," to gain a Flask Charge when you deal a Critical Strike"}c["5% chance to Freeze, Shock and Ignite"]={{[1]={flags=0,type="BASE",value=5,name="EnemyFreezeChance",keywordFlags=0},[2]={flags=0,type="BASE",value=5,name="EnemyShockChance",keywordFlags=0},[3]={flags=0,type="BASE",value=5,name="EnemyIgniteChance",keywordFlags=0}},nil}c["35% increased Accuracy Rating"]={{[1]={flags=0,type="INC",value=35,name="Accuracy",keywordFlags=0}},nil}c["Recover 5% of Maximum Energy Shield on Kill"]={nil,"Recover 5% of Maximum Energy Shield on Kill"}c["25% chance to create Consecrated Ground when Hit, lasting 8 seconds Consecrated Ground you create grants 40% increased Damage to you and Allies"]={{[1]={flags=0,type="BASE",value=25,name="Damage",keywordFlags=0}}," to create Consecrated Ground when Hit, lasting 8 seconds Consecrated Ground you create grants 40% increased "}c["Projectiles gain Damage as they travel further, dealing up to 30% increased Damage to targets"]={nil,"Projectiles gain Damage as they travel further, dealing up to 30% increased Damage to targets"}c["Adds 1 to 300 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=300,name="LightningMax",keywordFlags=0}},nil}c["15% increased Attack Speed with Movement Skills"]={{[1]={flags=1,type="INC",value=15,name="Speed",keywordFlags=8}},nil}c["10% chance to Dodge Spell Damage while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,type="BASE",value=10,name="SpellDodgeChance",keywordFlags=0}},nil}c["60% increased Damage with Hits and Ailments against Enemies affected by 3 Spider's Webs Adds 10 to 15 Chaos Damage for each Spider's Web on the Enemy"]={{[1]={flags=0,type="INC",value=60,name="Damage",keywordFlags=0}}," with Hits and Ailments against Enemies affected by 3 Spider's Webs Adds 10 to 15 Chaos Damage for each Spider's Web on the Enemy"}c["-4% to all Resistances for each Equipped Corrupted Item 8% increased Maximum Energy Shield for each Equipped Corrupted Item"]={{[1]={flags=0,type="BASE",value=-4,name="ElementalResist",keywordFlags=0},[2]={flags=0,type="BASE",value=-4,name="ChaosResist",keywordFlags=0}}," for each Equipped Corrupted Item 8% increased Maximum Energy Shield for each Equipped Corrupted Item"}c["50% less Damage to surrounding targets"]={{[1]={flags=0,type="MORE",value=-50,name="Damage",keywordFlags=0}}," to surrounding targets"}c["20% increased Arrow Speed"]={{[1]={flags=8192,type="INC",value=20,name="ProjectileSpeed",keywordFlags=0}},nil}c["25% chance to Steal Power, Frenzy, and Endurance Charges on Hit with Claws"]={{}," to Steal Power, Frenzy, and Endurance Charges on Hit "}c["With at least 40 Strength in Radius, Ground Slam has a 25% chance to grant an Endurance Charge when you Stun an Enemy {variant:3}With at least 40 Strength in Radius, Ground Slam has a 35% chance to grant an Endurance Charge when you Stun an Enemy"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 25% chance to grant an Endurance Charge when you Stun an Enemy {variant:3}With at least 40 Strength in Radius, Ground Slam has a 35% chance to grant an Endurance Charge when you Stun an Enemy"}c["Your Chaos Damage has 60% chance to Poison Enemies"]={nil,"Your Chaos Damage has 60% chance to Poison Enemies"}c["Life Leech effects are not removed at Full Life"]={nil,"Life Leech effects are not removed at Full Life"}c["50% of Physical Damage Converted to Lightning Damage"]={{[1]={flags=0,type="BASE",value=50,name="PhysicalDamageConvertToLightning",keywordFlags=0}},nil}c["20% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["20% of Physical Damage Converted to Cold Damage"]={{[1]={flags=0,type="BASE",value=20,name="PhysicalDamageConvertToCold",keywordFlags=0}},nil}c["150% increased Rarity of Items Dropped by Slain Magic Enemies"]={{}," Rarity of Items Dropped by Slain Magic Enemies"}c["+36% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=36,name="CritMultiplier",keywordFlags=0}},nil}c["180% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=180,name="Evasion",keywordFlags=0}},nil}c["5% increased Melee Attack Speed"]={{[1]={flags=257,type="INC",value=5,name="Speed",keywordFlags=0}},nil}c["Your Damaging Hits always Stun Enemies that are on Full Life 100% increased Stun Duration against Enemies that are on Full Life 100% increased Stun Duration against Enemies that are on Low Life"]={nil,"Your Damaging Hits always Stun Enemies that are on Full Life 100% increased Stun Duration against Enemies that are on Full Life 100% increased Stun Duration against Enemies that are on Low Life"}c["30% of Block Chance applied to Spells"]={{[1]={flags=0,type="BASE",value=30,name="BlockChanceConv",keywordFlags=0}},nil}c["Consumes Frenzy Charges on use"]={nil,"Consumes Frenzy Charges on use"}c["25% of Physical Damage Converted to Cold Damage"]={{[1]={flags=0,type="BASE",value=25,name="PhysicalDamageConvertToCold",keywordFlags=0}},nil}c["15% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=15,name="Evasion",keywordFlags=0}},nil}c["16% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=35651584,type="INC",value=16,name="PhysicalDamage",keywordFlags=0}},nil}c["+250 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=250,name="EnergyShield",keywordFlags=0}},nil}c["15% increased Physical Melee Damage while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=256,type="INC",value=15,name="PhysicalDamage",keywordFlags=0}},nil}c["Adds 173 to 213 Physical Damage"]={{[1]={flags=0,type="BASE",value=173,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=213,name="PhysicalMax",keywordFlags=0}},nil}c["170% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=170,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["Can Allocate Passives from the Templar's starting point"]={{},nil}c["You Cannot Be Shocked While Frozen"]={nil,"You Cannot Be Shocked While Frozen"}c["18% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=18,name="LootRarity",keywordFlags=0}},nil}c["Damage with Weapons Penetrates 8% Fire Resistance"]={{[1]={flags=8388608,type="BASE",value=8,name="FirePenetration",keywordFlags=0}},nil}c["Items and Gems have 25% reduced Attribute Requirements"]={{[1]={flags=0,type="INC",value=-25,name="GlobalAttributeRequirements",keywordFlags=0}},nil}c["+10% Chance to Block"]={{[1]={flags=0,type="BASE",value=10,name="BlockChance",keywordFlags=0}},nil}c["Gain 110% of Bow Physical Damage as Extra Damage of an Element"]={{[1]={flags=0,type="BASE",value=110,name="PhysicalDamage",keywordFlags=0}}," Bow as Extra Damage of an Element"}c["24% increased Elemental Damage with Attack Skills {variant:2,3,4}Adds 12 to 20 Physical Damage"]={{[1]={flags=0,type="INC",value=24,name="ElementalDamage",keywordFlags=0}}," with Attack Skills {variant:2,3,4}Adds 12 to 20 Physical Damage"}c["12% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=35651584,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["8% increased Attack and Cast Speed while you have a Totem"]={{[1]={[1]={type="Condition",var="HaveTotem"},flags=0,type="INC",value=8,name="Speed",keywordFlags=0}},nil}c["0.5% of maximum Life Regenerated per second per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="BASE",value=0.5,name="LifeRegenPercent",keywordFlags=0}},nil}c["15% reduced Flask Charges used"]={{[1]={flags=0,type="INC",value=-15,name="FlaskChargesUsed",keywordFlags=0}},nil}c["250% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=250,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["190% increased Energy Shield"]={{[1]={flags=0,type="INC",value=190,name="EnergyShield",keywordFlags=0}},nil}c["Modifiers to Claw Attack Speed also apply to Unarmed Attack Speed"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="ClawAttackSpeedAppliesToUnarmed",flags=0}},nil}c["235% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=235,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["+100% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=100,name="CritMultiplier",keywordFlags=0}},nil}c["10% reduced Frenzy Charge Duration per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=-10,name="FrenzyChargesDuration",keywordFlags=0}},nil}c["8% chance to Block while affected by Determination {variant:10}8% additional Physical Damage Reduction while affected by Determination"]={{[1]={[1]={type="SkillName",skillName="Determination"},flags=0,type="BASE",value=8,name="BlockChance",keywordFlags=0}}," while affected by{variant:10}8% additional Physical Damage Reduction while affected by Determination"}c["You can't deal Damage with Skills yourself"]={nil,"You can't deal Damage with Skills yourself"}c["30% increased Global Critical Strike Chance while wielding a Staff"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="UsingStaff"},flags=0,type="INC",keywordFlags=0,name="CritChance",value=30}},nil}c["Recover 25% of Life and Mana when you use a Warcry"]={nil,"Recover 25% of Life and Mana when you use a Warcry"}c["10% increased Critical Strike Chance with Bows"]={{[1]={flags=8192,type="INC",value=10,name="CritChance",keywordFlags=0}},nil}c["25% chance to gain a Frenzy Charge on Kill with Main Hand 25% chance to gain an Endurance Charge on Kill with Off Hand"]={{}," to gain aCharge on Kill 25% chance to gain an Endurance Charge on Kill "}c["Adds 40 to 60 Physical Damage"]={{[1]={flags=0,type="BASE",value=40,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=60,name="PhysicalMax",keywordFlags=0}},nil}c["Cannot be Blinded 25% chance to create a Smoke Cloud when Hit"]={nil,"Cannot be Blinded 25% chance to create a Smoke Cloud when Hit"}c["Damage with Weapons Penetrates 6% Elemental Resistance"]={{[1]={flags=8388608,type="BASE",value=6,name="ElementalPenetration",keywordFlags=0}},nil}c["+190 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=190,name="Evasion",keywordFlags=0}},nil}c["Recover 60 Life when you Ignite an Enemy"]={nil,"Recover 60 Life when you Ignite an Enemy"}c["+10 to all Attributes"]={{[1]={flags=0,type="BASE",value=10,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=10,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=10,name="Int",keywordFlags=0}},nil}c["15% increased Movement Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}},nil}c["Chill Enemy for 1 second when Hit Blind Chilled Enemies on Hit"]={nil,"Chill Enemy for 1 second when Hit Blind Chilled Enemies on Hit"}c["20% of Overkill Damage is Leeched as Life"]={{[1]={flags=0,type="BASE",value=20,name="DamageLifeLeech",keywordFlags=0}}," Overkill is "}c["10% chance to Fortify on Melee hit 20% chance to Taunt on Hit You and nearby Allies have 15% increased damage while you have Fortify 4% reduced Damage taken from Taunted Enemies"]={{[1]={[1]={type="Condition",var="Fortify"},flags=256,type="BASE",value=10,name="Damage",keywordFlags=0}}," to Fortify 20% chance to Taunt on Hit You and nearby Allies have 15% increased 4% reduced Damage taken from Taunted Enemies"}c["1.6% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=1.6,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["Remove an Ailment when you use a Flask if all Equipped Items are Elder Items"]={nil,"Remove an Ailment when you use a Flask if all Equipped Items are Elder Items"}c["4% increased Attack Speed with Swords"]={{[1]={flags=262145,type="INC",value=4,name="Speed",keywordFlags=0}},nil}c["Auras you Cast grant +1% Physical Damage Reduction to you and Allies"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=1,name="PhysicalDamageReduction",keywordFlags=0}},name="ExtraAuraEffect",keywordFlags=0}},nil}c["+1 to Maximum Power Charges"]={{[1]={flags=0,type="BASE",value=1,name="PowerChargesMax",keywordFlags=0}},nil}c["Cannot be Poisoned"]={nil,"Cannot be Poisoned"}c["130% increased Critical Strike Chance against Blinded Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Blinded"},flags=4,type="INC",value=130,name="CritChance",keywordFlags=0}},nil}c["25% increased Critical Strike Chance with Claws"]={{[1]={flags=16384,type="INC",value=25,name="CritChance",keywordFlags=0}},nil}c["10% increased Scorching Ray beam length"]={{},"beam length"}c["-50% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=-50,name="FireResist",keywordFlags=0}},nil}c["200% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=200,name="ArmourAndEvasion",keywordFlags=0}},nil}c["18% increased Endurance Charge Duration"]={{[1]={flags=0,type="INC",value=18,name="EnduranceChargesDuration",keywordFlags=0}},nil}c["Adds 2 to 5 Physical Damage"]={{[1]={flags=0,type="BASE",value=2,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=5,name="PhysicalMax",keywordFlags=0}},nil}c["You and your Minions have 4% Physical Damage Reduction"]={{[1]={flags=0,type="BASE",value=4,name="PhysicalDamageReduction",keywordFlags=0},[2]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=4,name="PhysicalDamageReduction",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Cannot be Stunned while Leeching"]={nil,"Cannot be Stunned while Leeching"}c["20% increased Attack Speed with Off Hand"]={{[1]={[1]={type="Condition",var="OffHandAttack"},flags=1,type="INC",value=20,name="Speed",keywordFlags=0}},nil}c["+225 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=225,name="Accuracy",keywordFlags=0}},nil}c["Adds 140 to 285 Cold Damage"]={{[1]={flags=0,type="BASE",value=140,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=285,name="ColdMax",keywordFlags=0}},nil}c["113% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=113,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["Can Allocate Passives from the Shadow's starting point"]={{},nil}c["4% additional Chance to Block with Shields"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,type="BASE",value=4,name="BlockChance",keywordFlags=0}},nil}c["Adds 6 to 13 Physical Damage"]={{[1]={flags=0,type="BASE",value=6,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=13,name="PhysicalMax",keywordFlags=0}},nil}c["Minions have 10% increased maximum Life"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=10,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Can Allocate Passives from the Witch's starting point"]={{},nil}c["9% increased Attack Speed"]={{[1]={flags=1,type="INC",value=9,name="Speed",keywordFlags=0}},nil}c["Hits with this Weapon always inflict Elemental Ailments"]={nil,"Hits with this Weapon always inflict Elemental Ailments"}c["Your Lightning Damage can Freeze but not Shock"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="LightningCanFreeze",flags=0},[2]={value=true,type="FLAG",keywordFlags=0,name="LightningCannotShock",flags=0}},nil}c["120% increased Critical Strike Chance for Spells"]={{[1]={flags=2,type="INC",value=120,name="CritChance",keywordFlags=0}},nil}c["Attacks have 25% chance to cause Bleeding"]={{[1]={flags=1,type="BASE",value=25,name="BleedChance",keywordFlags=0}},nil}c["30% increased Physical Damage over Time"]={{[1]={flags=8,type="INC",value=30,name="PhysicalDamage",keywordFlags=0}},nil}c["Recover 3% of Maximum Life on Kill"]={nil,"Recover 3% of Maximum Life on Kill"}c["8% increased Elemental Damage with Wands"]={{[1]={flags=524288,type="INC",value=8,name="ElementalDamage",keywordFlags=0}},nil}c["Arrows deal 50% increased Damage with Hits and Ailments to Targets they Pierce"]={nil,"Arrows deal 50% increased Damage with Hits and Ailments to Targets they Pierce"}c["30% increased Attack, Cast and Movements Speed while you do not have Iron Reflexes You have Far Shot while you do not have Iron Reflexes"]={{}," Attack, Cast and Movements Speed while you do not have Iron Reflexes You have Far Shot while you do not have Iron Reflexes"}c["14% increased Damage with Two Handed Weapons"]={{[1]={flags=33554432,type="INC",value=14,name="Damage",keywordFlags=0}},nil}c["10% increased Mana Leeched per second"]={{[1]={flags=0,type="INC",value=10,name="ManaLeechRate",keywordFlags=0}},nil}c["With at least 40 Strength in Radius, Ground Slam has a 35% increased angle {variant:3}With at least 40 Strength in Radius, Ground Slam has a 50% increased angle"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 35% increased angle {variant:3}With at least 40 Strength in Radius, Ground Slam has a 50% increased angle"}c["8% increased maximum Energy Shield"]={{[1]={flags=0,type="INC",value=8,name="EnergyShield",keywordFlags=0}},nil}c["24% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8388608,type="INC",value=24,name="PhysicalDamage",keywordFlags=0}},nil}c["50% chance to be inflicted with Bleeding when Hit by an Attack Gore Footprints"]={{}," to be inflicted with Bleeding when Hit by an Attack Gore Footprints"}c["Mine Damage Penetrates 10% Elemental Resistances"]={{[1]={flags=0,type="BASE",value=10,name="ElementalPenetration",keywordFlags=8192}},nil}c["Damage with Weapons Penetrates 8% Lightning Resistance"]={{[1]={flags=8388608,type="BASE",value=8,name="LightningPenetration",keywordFlags=0}},nil}c["Your Hits can't be Evaded by Blinded Enemies Damage Penetrates 10% Fire Resistance against Blinded Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Blinded"},flags=4,type="BASE",value=10,name="FirePenetration",keywordFlags=0}},"Your Hits can't be Evaded by Blinded Enemies "}c["+15 to Intelligence"]={{[1]={flags=0,type="BASE",value=15,name="Int",keywordFlags=0}},nil}c["Gain 18% of Maximum Mana as Extra Maximum Energy Shield while affected by Clarity {variant:7}15% chance to Recover 10% of Maximum Mana when you use a Skill while affected by Clarity"]={{[1]={[1]={type="SkillName",skillName="Clarity"},flags=0,type="BASE",value=18,name="ManaGainAsEnergyShield",keywordFlags=0}}," while affected by{variant:7}15% chance to Recover 10% of Maximum Mana when you use a Skill while affected by Clarity"}c["+175 to maximum Life"]={{[1]={flags=0,type="BASE",value=175,name="Life",keywordFlags=0}},nil}c["+16% to Cold and Lightning Resistances"]={{[1]={flags=0,type="BASE",value=16,name="ColdResist",keywordFlags=0},[2]={flags=0,type="BASE",value=16,name="LightningResist",keywordFlags=0}},nil}c["+15% to Critical Strike Multiplier with Traps"]={{[1]={flags=0,type="BASE",value=15,name="CritMultiplier",keywordFlags=4096}},nil}c["30% increased Totem Damage"]={{[1]={flags=0,type="INC",value=30,name="Damage",keywordFlags=16384}},nil}c["25% chance on Block to create Consecrated Ground {variant:2}50% chance on Block to create Consecrated Ground"]={{}," on Block to create Consecrated Ground {variant:2}50% chance on Block to create Consecrated Ground"}c["110% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=110,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["20% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=35651584,type="INC",value=20,name="PhysicalDamage",keywordFlags=0}},nil}c["25% increased Stun Duration on Enemies"]={{[1]={flags=0,type="INC",value=25,name="EnemyStunDuration",keywordFlags=0}},nil}c["Gain 25% of Maximum Mana as Extra Maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=25,name="ManaGainAsEnergyShield",keywordFlags=0}},nil}c["50% increased Attack Speed"]={{[1]={flags=1,type="INC",value=50,name="Speed",keywordFlags=0}},nil}c["Minions deal 1% increased Damage per 10 Dexterity"]={{[1]={[1]={type="PerStat",stat="Dex",div=10},flags=0,type="LIST",value={mod={flags=0,type="INC",value=1,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["50% increased Area of Effect of Aura Skills"]={{[1]={[1]={type="SkillType",skillType=44},flags=0,type="INC",value=50,name="AreaOfEffect",keywordFlags=0}},nil}c["20% increased Trap Damage"]={{[1]={flags=0,type="INC",value=20,name="Damage",keywordFlags=4096}},nil}c["12% increased Elemental Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=12,name="ElementalDamage",keywordFlags=0}},nil}c["50% chance to gain a Flask Charge when you deal a Critical Strike 30% increased Movement Speed during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=50,name="MovementSpeed",keywordFlags=0}}," to gain a Flask Charge when you deal a Critical Strike 30% increased "}c["Life Regeneration is applied to Energy Shield instead"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="ZealotsOath",flags=0}},nil}c["20% increased Armour while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=0,type="INC",value=20,name="Armour",keywordFlags=0}},nil}c["Minions have 100% increased Movement Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=100,name="MovementSpeed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["20% of Lightning Damage Leeched as Mana during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=20,name="LightningDamageManaLeech",keywordFlags=0}},nil}c["Adds 2 to 4 Physical Damage to Attacks"]={{[1]={flags=1,type="BASE",value=2,name="PhysicalMin",keywordFlags=0},[2]={flags=1,type="BASE",value=4,name="PhysicalMax",keywordFlags=0}},nil}c["With at least 40 Intelligence in Radius, Cold Snap Cooldown can be bypassed by Power Charges instead of Frenzy Charges"]={nil,"With at least 40 Intelligence in Radius, Cold Snap Cooldown can be bypassed by Power Charges instead of Frenzy Charges"}c["7% increased Attributes"]={{[1]={flags=0,type="INC",value=7,name="Str",keywordFlags=0},[2]={flags=0,type="INC",value=7,name="Dex",keywordFlags=0},[3]={flags=0,type="INC",value=7,name="Int",keywordFlags=0}},nil}c["3% increased Attack Speed with Axes"]={{[1]={flags=4097,type="INC",value=3,name="Speed",keywordFlags=0}},nil}c["+80 to Armour"]={{[1]={flags=0,type="BASE",value=80,name="Armour",keywordFlags=0}},nil}c["With at least 40 Strength in Radius, Vigilant Strike also Fortifies Nearby Allies for 3 seconds."]={nil,"With at least 40 Strength in Radius, Vigilant Strike also Fortifies Nearby Allies for 3 seconds."}c["30% increased Melee Damage while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=256,type="INC",value=30,name="Damage",keywordFlags=0}},nil}c["30% chance to Avoid being Frozen during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=30,name="AvoidFrozen",keywordFlags=0}},nil}c["You grant 6 Frenzy Charges to allies on Death"]={nil,"You grant 6 Frenzy Charges to allies on Death"}c["100% increased Accuracy Rating when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=100,name="Accuracy",keywordFlags=0}},nil}c["Grants Level 20 Summon Doedre's Effigy Skill Socketed Curse Skills are Triggered by Doedre's Effigy when Summoned"]={nil,nil}c["12% increased maximum Mana"]={{[1]={flags=0,type="INC",value=12,name="Mana",keywordFlags=0}},nil}c["50% less Poison Duration"]={{[1]={flags=0,type="MORE",value=-50,name="Duration",keywordFlags=1048576}},nil}c["You cannot be Ignited for 3 seconds after being Ignited {variant:1}You cannot be Shocked for 1 second after being Shocked"]={nil,"You cannot be Ignited for 3 seconds after being Ignited {variant:1}You cannot be Shocked for 1 second after being Shocked"}c["Minions have 6% increased Attack Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=1,type="INC",value=6,name="Speed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["With at least 40 Strength in Radius, Ground Slam has a 35% chance to grant an Endurance Charge when you Stun an Enemy"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 35% chance to grant an Endurance Charge when you Stun an Enemy"}c["You cannot be Hindered"]={nil,"You cannot be Hindered"}c["Adds 10 to 15 Chaos Damage for each Spider's Web on the Enemy"]={{[1]={flags=0,type="BASE",value=10,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=15,name="ChaosMax",keywordFlags=0}}," for each Spider's Web on the Enemy"}c["With at least 40 Strength in Radius, Ground Slam has a 50% increased angle"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 50% increased angle"}c["Gain Soul Eater during Flask Effect"]={nil,"Gain Soul Eater during Flask Effect"}c["Effect per Nearby Enemy"]={nil,"Effect per Nearby Enemy"}c["15% increased Physical Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,type="INC",value=15,name="PhysicalDamage",keywordFlags=0}},nil}c["Recover 20% of your Maximum Life on Rampage"]={nil,"Recover 20% of your Maximum Life on Rampage"}c["6% additional Block Chance with Staves"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,type="BASE",value=6,name="BlockChance",keywordFlags=0}},nil}c["8% increased Physical Damage with Staves"]={{[1]={flags=131072,type="INC",value=8,name="PhysicalDamage",keywordFlags=0}},nil}c["1% of Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=1,name="DamageLifeLeech",keywordFlags=0}},nil}c["Adds 15 to 25 Fire Damage against Ignited Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Ignited"},flags=4,type="BASE",value=15,name="FireMin",keywordFlags=0},[2]={[1]={type="ActorCondition",actor="enemy",var="Ignited"},flags=4,type="BASE",value=25,name="FireMax",keywordFlags=0}},nil}c["75% chance to cause Enemies to Flee on use {variant:1}100% increased Charges used"]={{[1]={flags=0,type="BASE",value=75,name="FlaskChargesUsed",keywordFlags=0}}," to cause Enemies to Flee on use {variant:1}100% increased "}c["With at least 40 Dexterity in Radius, Dual Strike deals Off-Hand Splash Damage"]={nil,"With at least 40 Dexterity in Radius, Dual Strike deals Off-Hand Splash Damage"}c["Adds 260 to 285 Physical Damage"]={{[1]={flags=0,type="BASE",value=260,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=285,name="PhysicalMax",keywordFlags=0}},nil}c["17% increased Cast Speed"]={{[1]={flags=16,type="INC",value=17,name="Speed",keywordFlags=0}},nil}c["60% increased Critical Strike Chance with Swords"]={{[1]={flags=262144,type="INC",value=60,name="CritChance",keywordFlags=0}},nil}c["13% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=13,name="LightningDamage",keywordFlags=0}},nil}c["Adds 7 to 15 Cold Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=7,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=15,name="ColdMax",keywordFlags=0}},nil}c["10% reduced Physical Damage"]={{[1]={flags=0,type="INC",value=-10,name="PhysicalDamage",keywordFlags=0}},nil}c["20% increased Mine Damage"]={{[1]={flags=0,type="INC",value=20,name="Damage",keywordFlags=8192}},nil}c["3% increased Attack Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=1,type="INC",value=3,name="Speed",keywordFlags=0}},nil}c["10% reduced Damage taken from Traps and Mines"]={{[1]={flags=0,type="INC",value=-10,name="DamageTaken",keywordFlags=4096}}," from s and Mines"}c["+10% to Melee Critical Strike Multiplier"]={{[1]={flags=256,type="BASE",value=10,name="CritMultiplier",keywordFlags=0}},nil}c["9% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=9,name="Damage",keywordFlags=0}},nil}c["+1 to Level of Socketed Elemental Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="elemental",value=1},name="GemProperty",keywordFlags=0}},nil}c["150% increased Physical Damage"]={{[1]={flags=0,type="INC",value=150,name="PhysicalDamage",keywordFlags=0}},nil}c["5% chance to create Shocked Ground when Hit"]={{}," to create Shocked Ground when Hit"}c["Adds 10 to 14 Physical Damage"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=14,name="PhysicalMax",keywordFlags=0}},nil}c["24% increased Cold Damage"]={{[1]={flags=0,type="INC",value=24,name="ColdDamage",keywordFlags=0}},nil}c["Adds 12 to 24 Physical Damage"]={{[1]={flags=0,type="BASE",value=12,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=24,name="PhysicalMax",keywordFlags=0}},nil}c["8% increased Accuracy Rating with Two Handed Melee Weapons"]={{[1]={flags=35651584,type="INC",value=8,name="Accuracy",keywordFlags=0}},nil}c["Attacks used by Totems have 8% increased Attack Speed"]={{[1]={flags=1,type="INC",value=8,name="Speed",keywordFlags=16384}},nil}c["15% increased Cold Damage"]={{[1]={flags=0,type="INC",value=15,name="ColdDamage",keywordFlags=0}},nil}c["Bleeding Enemies you Kill Explode, dealing 5% of"]={nil,"Bleeding Enemies you Kill Explode, dealing 5% of"}c["25% chance to Taunt on Hit 6% reduced Damage taken if you've Taunted an Enemy Recently"]={{[1]={[1]={type="Condition",var="TauntedEnemyRecently"},flags=0,type="BASE",value=25,name="DamageTaken",keywordFlags=0}}," to Taunt on Hit 6% reduced "}c["Damage Penetrates 15% Cold Resistance while affected by Hatred {variant:28}40% of Physical Damage Converted to Cold Damage while affected by Hatred"]={{[1]={[1]={type="SkillName",skillName="Hatred"},flags=0,type="BASE",value=15,name="ColdPenetration",keywordFlags=0}}," while affected by{variant:28}40% of Physical Damage Converted to Cold Damage while affected by Hatred"}c["0.8% of Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=0.8,name="LifeRegenPercent",keywordFlags=0}},nil}c["12% increased Trap Damage"]={{[1]={flags=0,type="INC",value=12,name="Damage",keywordFlags=4096}},nil}c["22% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=22,name="ElementalDamage",keywordFlags=0}},nil}c["14% increased Melee Damage while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=256,type="INC",value=14,name="Damage",keywordFlags=0}},nil}c["+30 to Maximum Mana"]={{[1]={flags=0,type="BASE",value=30,name="Mana",keywordFlags=0}},nil}c["Vaal Skills deal 69% increased Damage during effect Vaal Skills have 25% reduced Soul Cost during effect"]={nil,"Vaal Skills deal 69% increased Damage during effect Vaal Skills have 25% reduced Soul Cost during effect"}c["Grants Level 15 Blood Offering Skill"]={{[1]={flags=0,type="LIST",value={skillId="BloodOffering",level=15},name="ExtraSkill",keywordFlags=0}},nil}c["10% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=10,name="CritChance",keywordFlags=0}},nil}c["700% more Unarmed Physical Damage"]={{[1]={flags=1048576,type="MORE",value=700,name="PhysicalDamage",keywordFlags=0}},nil}c["Hits deal 30% increased Damage against Enemies that are on Low Life"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="LowLife"},flags=4,type="INC",value=30,name="Damage",keywordFlags=0}},nil}c["3% additional chance for Slain monsters to drop Scrolls of Wisdom"]={{}," for Slain monsters to drop Scrolls of Wisdom"}c["6% increased Fire Damage"]={{[1]={flags=0,type="INC",value=6,name="FireDamage",keywordFlags=0}},nil}c["40% increased Effect of Chilled Ground"]={{[1]={flags=0,type="INC",value=40,name="FlaskEffect",keywordFlags=0}}," of Chilled Ground"}c["Adds 16 to 24 Physical Damage"]={{[1]={flags=0,type="BASE",value=16,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=24,name="PhysicalMax",keywordFlags=0}},nil}c["20% increased Power Charge Duration"]={{[1]={flags=0,type="INC",value=20,name="PowerChargesDuration",keywordFlags=0}},nil}c["Gain 14% of Elemental Damage as Extra Chaos Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=14,name="ElementalDamageGainAsChaos",keywordFlags=0}},nil}c["Curse Reflection Unaffected by Curses"]={nil,"Curse Reflection Unaffected by Curses"}c["40% more chance to Evade Projectile Attacks"]={{[1]={flags=0,type="MORE",value=40,name="ProjectileEvadeChance",keywordFlags=0}},nil}c["14% increased Mine Damage"]={{[1]={flags=0,type="INC",value=14,name="Damage",keywordFlags=8192}},nil}c["10% of Physical Damage taken as Fire Damage while affected by Purity of Fire"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalDamageTakenAsFire",keywordFlags=0}}," while affected by Purity of Fire"}c["40% increased Global Critical Strike Chance while wielding a Staff"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="UsingStaff"},flags=0,type="INC",keywordFlags=0,name="CritChance",value=40}},nil}c["5% increased effect of Non-Curse Auras you Cast"]={{[1]={flags=0,type="INC",value=5,name="AuraEffect",keywordFlags=0}},nil}c["+5% of maximum Life per second to maximum Life Leech rate"]={{[1]={flags=0,type="BASE",value=5,name="MaxLifeLeechRate",keywordFlags=0}},nil}c["Adds 32 to 42 Physical Damage"]={{[1]={flags=0,type="BASE",value=32,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=42,name="PhysicalMax",keywordFlags=0}},nil}c["+90 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=90,name="Evasion",keywordFlags=0}},nil}c["28% increased Spell Damage"]={{[1]={flags=2,type="INC",value=28,name="Damage",keywordFlags=0}},nil}c["10% increased Ignite Duration on Enemies"]={{[1]={flags=0,type="INC",value=10,name="EnemyIgniteDuration",keywordFlags=0}},nil}c["40% of Physical Damage Converted to Cold Damage while affected by Hatred {variant:29}12% of Physical Damage taken as Cold Damage while affected by Purity of Elements"]={{[1]={[1]={type="SkillName",skillName="Hatred"},flags=0,type="BASE",value=40,name="PhysicalDamageConvertToCold",keywordFlags=0}}," while affected by{variant:29}12% of Physical Damage taken as Cold Damage while affected by Purity of Elements"}c["Adds 13 to 24 Cold Damage to Attacks"]={{[1]={flags=1,type="BASE",value=13,name="ColdMin",keywordFlags=0},[2]={flags=1,type="BASE",value=24,name="ColdMax",keywordFlags=0}},nil}c["60% increased Spell Damage"]={{[1]={flags=2,type="INC",value=60,name="Damage",keywordFlags=0}},nil}c["+25 Life gained on Kill"]={{[1]={flags=0,type="BASE",value=25,name="LifeOnKill",keywordFlags=0}},nil}c["8% increased Fire Damage"]={{[1]={flags=0,type="INC",value=8,name="FireDamage",keywordFlags=0}},nil}c["Bleeding Enemies you Kill Explode, dealing 10% of"]={nil,"Bleeding Enemies you Kill Explode, dealing 10% of"}c["35% increased Burning Damage"]={{[1]={flags=8,type="INC",value=35,name="FireDamage",keywordFlags=0}},nil}c["For each Element you've been hit by Damage of Recently, 40% increased Damage of that Element"]={{[1]={[1]={type="Condition",var="HitByFireDamageRecently"},flags=0,type="INC",value=40,name="FireDamage",keywordFlags=0},[2]={[1]={type="Condition",var="HitByColdDamageRecently"},flags=0,type="INC",value=40,name="ColdDamage",keywordFlags=0},[3]={[1]={type="Condition",var="HitByLightningDamageRecently"},flags=0,type="INC",value=40,name="LightningDamage",keywordFlags=0}},nil}c["6% increased Damage with Bows"]={{[1]={flags=8192,type="INC",value=6,name="Damage",keywordFlags=0}},nil}c["Your Lightning Damage can Poison"]={nil,"Your Lightning Damage can Poison"}c["70 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=70,name="LifeRegen",keywordFlags=0}},nil}c["Attack Projectiles Return to You after hitting targets"]={nil,"Attack Projectiles Return to You after hitting targets"}c["30 Energy Shield gained for each Enemy Hit while affected by Discipline"]={nil,"30 Energy Shield gained for each Enemy Hit while affected by Discipline"}c["+20 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=20,name="EnergyShield",keywordFlags=0}},nil}c["60% increased Area of Effect of Curse Skills"]={{[1]={flags=0,type="INC",value=60,name="AreaOfEffect",keywordFlags=2}},nil}c["32% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=32,name="CritChance",keywordFlags=0}},nil}c["+20 to Dexterity"]={{[1]={flags=0,type="BASE",value=20,name="Dex",keywordFlags=0}},nil}c["Gain 10% of Maximum Mana as Extra Maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=10,name="ManaGainAsEnergyShield",keywordFlags=0}},nil}c["Gain 20% of Physical Damage as Extra Chaos Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=20,name="PhysicalDamageGainAsChaos",keywordFlags=0}},nil}c["30% increased Skill Effect Duration if you've Killed a Maimed Enemy Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},[2]={type="ActorCondition",actor="enemy",var="Maimed"},flags=0,type="INC",keywordFlags=0,name="Duration",value=30}},nil}c["25% increased Critical Strike Chance for Spells"]={{[1]={flags=2,type="INC",value=25,name="CritChance",keywordFlags=0}},nil}c["220% increased Armour"]={{[1]={flags=0,type="INC",value=220,name="Armour",keywordFlags=0}},nil}c["80% increased Curse Duration"]={{[1]={flags=0,type="INC",value=80,name="Duration",keywordFlags=2}},nil}c["10% increased Accuracy Rating with One Handed Melee Weapons"]={{[1]={flags=18874368,type="INC",value=10,name="Accuracy",keywordFlags=0}},nil}c["25% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=25,name="LootRarity",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 20 Elemental Proliferation"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportElementalProliferation",level=20},name="ExtraSupport",keywordFlags=0}},nil}c["Adds 18 to 56 Lightning Damage to Spells"]={{[1]={flags=2,type="BASE",value=18,name="LightningMin",keywordFlags=0},[2]={flags=2,type="BASE",value=56,name="LightningMax",keywordFlags=0}},nil}c["Damage Penetrates 3% Fire Resistance"]={{[1]={flags=0,type="BASE",value=3,name="FirePenetration",keywordFlags=0}},nil}c["10% increased Movement Speed"]={{[1]={flags=0,type="INC",value=10,name="MovementSpeed",keywordFlags=0}},nil}c["Totems cannot be Stunned"]={nil,"Totems cannot be Stunned"}c["100% increased Recovery Speed"]={{[1]={flags=0,type="INC",value=100,name="FlaskRecoveryRate",keywordFlags=0}},nil}c["Adds 15 to 20 Physical Damage"]={{[1]={flags=0,type="BASE",value=15,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=20,name="PhysicalMax",keywordFlags=0}},nil}c["Recover 50% of your maximum Life on use"]={nil,"Recover 50% of your maximum Life on use"}c["8% chance to Dodge Attacks"]={{[1]={flags=0,type="BASE",value=8,name="AttackDodgeChance",keywordFlags=0}},nil}c["40% increased Armour while Bleeding"]={{[1]={[1]={type="Condition",var="Bleeding"},flags=0,type="INC",value=40,name="Armour",keywordFlags=0}},nil}c["Gain 35% of Physical Attack Damage as Extra Fire Damage"]={{[1]={flags=1,type="BASE",value=35,name="PhysicalDamageGainAsFire",keywordFlags=0}},nil}c["13% increased Physical Damage"]={{[1]={flags=0,type="INC",value=13,name="PhysicalDamage",keywordFlags=0}},nil}c["50% of Physical Damage from Hits with this Weapon is Converted to a random Element Hits with this Weapon always inflict Elemental Ailments"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="Condition",var="{Hand}Attack"},flags=0,type="BASE",keywordFlags=0,name="PhysicalDamage",value=50}}," from Hits is Converted to a random Element Hits always inflict Elemental Ailments"}c["25% reduced Ignite Duration on Enemies"]={{[1]={flags=0,type="INC",value=-25,name="EnemyIgniteDuration",keywordFlags=0}},nil}c["Your Elemental Golems are Immune to Elemental Damage 100% increased Effect of Buffs granted by your Elemental Golems"]={nil,"Your Elemental Golems are Immune to Elemental Damage 100% increased Effect of Buffs granted by your Elemental Golems"}c["Adds 30 to 40 Physical Damage"]={{[1]={flags=0,type="BASE",value=30,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=40,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 55 to 75 Cold Damage to Attacks"]={{[1]={flags=1,type="BASE",value=55,name="ColdMin",keywordFlags=0},[2]={flags=1,type="BASE",value=75,name="ColdMax",keywordFlags=0}},nil}c["50% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=50,name="ArmourAndEvasion",keywordFlags=0}},nil}c["Reflects 44 Physical Damage to Attackers on Block"]={nil,"Reflects 44 Physical Damage to Attackers on Block"}c["10% increased Skeleton Cast speed"]={{[1]={flags=16,type="INC",value=10,name="Speed",keywordFlags=0}}," Skeleton "}c["All Attacks with this Weapon are Critical Strikes"]={{[1]={value={key="CritChance",value=100},type="LIST",keywordFlags=0,name="WeaponData",flags=0}},nil}c["Golems have 20% increased Maximum Life"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={flags=0,type="INC",value=20,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["10% increased Mine Damage"]={{[1]={flags=0,type="INC",value=10,name="Damage",keywordFlags=8192}},nil}c["18% increased Golem Damage for each Type of Golem you have Summoned"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={[1]={type="ActorCondition",var="HavePhysicalGolem",actor="parent"},flags=0,type="INC",value=18,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0},[2]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={[1]={type="ActorCondition",var="HaveLightningGolem",actor="parent"},flags=0,type="INC",value=18,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0},[3]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={[1]={type="ActorCondition",var="HaveColdGolem",actor="parent"},flags=0,type="INC",value=18,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0},[4]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={[1]={type="ActorCondition",var="HaveFireGolem",actor="parent"},flags=0,type="INC",value=18,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0},[5]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={[1]={type="ActorCondition",var="HaveChaosGolem",actor="parent"},flags=0,type="INC",value=18,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["No Block Chance"]={{[1]={value={key="BlockChance",value=0},type="LIST",keywordFlags=0,name="ArmourData",flags=0}},nil}c["8% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=8,name="ChaosDamage",keywordFlags=0}},nil}c["Unaffected by Conductivity while affected by Purity of Lightning"]={nil,"Unaffected by Conductivity while affected by Purity of Lightning"}c["3% of Damage taken gained as Mana when Hit"]={{[1]={flags=0,type="BASE",value=3,name="DamageTaken",keywordFlags=0}}," gained as Mana when Hit"}c["22% increased Cold Damage"]={{[1]={flags=0,type="INC",value=22,name="ColdDamage",keywordFlags=0}},nil}c["Sockets cannot be modified +1 to Level of Socketed Gems"]={nil,"Sockets cannot be modified +1 to Level of Socketed Gems"}c["15% chance to Avoid interruption from Stuns while Casting"]={{}," to Avoid interruption from Stuns while Casting"}c["+1 to Level of Socketed Strength Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="strength",value=1},name="GemProperty",keywordFlags=0}},nil}c["60% increased Critical Strike Chance with Daggers"]={{[1]={flags=32768,type="INC",value=60,name="CritChance",keywordFlags=0}},nil}c["2% chance to Freeze"]={{[1]={flags=0,type="BASE",value=2,name="EnemyFreezeChance",keywordFlags=0}},nil}c["of its mods for 20 seconds"]={nil,"of its mods for 20 seconds"}c["Cannot be affected by Elemental Status Ailments while on Consecrated Ground 4% of maximum Mana and Energy Shield Regenerated per second while on Consecrated Ground"]={nil,"Cannot be affected by Elemental Status Ailments while on Consecrated Ground 4% of maximum Mana and Energy Shield Regenerated per second while on Consecrated Ground"}c["60% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=60,name="Evasion",keywordFlags=0}},nil}c["12% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=12,name="Evasion",keywordFlags=0}},nil}c["-15% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=-15,name="FireResist",keywordFlags=0}},nil}c["30% chance for Attacks to Maim on Hit against Bleeding Enemies"]={{}," to Maim on Hit "}c["90% increased Charges used"]={{[1]={flags=0,type="INC",value=90,name="FlaskChargesUsed",keywordFlags=0}},nil}c["Traps and Mines deal 4 to 13 additional Physical Damage"]={{[1]={flags=0,type="BASE",value=4,name="PhysicalMin",keywordFlags=12288},[2]={flags=0,type="BASE",value=13,name="PhysicalMax",keywordFlags=12288}},nil}c["Removes 1% of maximum Life on Kill"]={nil,"Removes 1% of maximum Life on Kill"}c["10% increased Physical Damage with One Handed Melee Weapons"]={{[1]={flags=18874368,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["Reflects 1 to 150 Lightning Damage to Melee Attackers 20% Chance for Energy Shield Recharge to Start when you Block"]={nil,"Reflects 1 to 150 Lightning Damage to Melee Attackers 20% Chance for Energy Shield Recharge to Start when you Block"}c["50% increased Damage with Poison"]={{[1]={flags=0,type="INC",value=50,name="Damage",keywordFlags=1048576}},nil}c["18% increased Strength"]={{[1]={flags=0,type="INC",value=18,name="Str",keywordFlags=0}},nil}c["If you have 3 Primordial Jewels, can Summon up to 1 additional Golem at a time"]={{[1]={[1]={type="MultiplierThreshold",threshold=3,var="PrimordialJewel"},flags=0,type="BASE",value=1,name="ActiveGolemLimit",keywordFlags=0}},nil}c["Can have up to 2 additional Traps placed at a time"]={{[1]={flags=0,type="BASE",value=2,name="ActiveTrapLimit",keywordFlags=0}},nil}c["15% chance to create Chilled Ground when you Freeze an Enemy"]={{}," to create Chilled Ground when you Freeze an Enemy"}c["-25% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=-25,name="CritMultiplier",keywordFlags=0}},nil}c["Grants level 20 Summon Beastial Rhoa Skill {variant:2}Grants level 20 Summon Beastial Snake Skill"]={nil,nil}c["Culling Strike against Enemies Cursed with Poacher's Mark"]={nil,"Culling Strike against Enemies Cursed with Poacher's Mark"}c["180% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=180,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["20% of Physical Damage taken as Cold Damage during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=20,name="PhysicalDamageTakenAsCold",keywordFlags=0}},nil}c["150% increased Critical Strike Chance for Spells"]={{[1]={flags=2,type="INC",value=150,name="CritChance",keywordFlags=0}},nil}c["30% increased Elemental Damage with Attack Skills 12% increased Dexterity"]={{[1]={flags=0,type="INC",value=30,name="ElementalDamage",keywordFlags=0}}," with Attack Skills 12% increased Dexterity"}c["Cannot Be Slowed to Below Base Speed"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="ActionSpeedCannotBeBelowBase",flags=0}},nil}c["Gain a Power Charge after spending a total of 200 Mana 2 Mana Regenerated per Second per Power Charge"]={nil,"Gain a Power Charge after spending a total of 200 Mana 2 Mana Regenerated per Second per Power Charge"}c["10% chance to gain a Power Charge on Hit against Enemies that are on Full Life"]={{}," to gain a Power Charge on Hit "}c["Enemies are Unlucky when Damaging you while you are on Full Life"]={nil,"Enemies are Unlucky when Damaging you while you are on Full Life"}c["10% increased Strength"]={{[1]={flags=0,type="INC",value=10,name="Str",keywordFlags=0}},nil}c["125% increased Energy Shield"]={{[1]={flags=0,type="INC",value=125,name="EnergyShield",keywordFlags=0}},nil}c["180% increased Energy Shield"]={{[1]={flags=0,type="INC",value=180,name="EnergyShield",keywordFlags=0}},nil}c["Damage Penetrates 2% Fire Resistance"]={{[1]={flags=0,type="BASE",value=2,name="FirePenetration",keywordFlags=0}},nil}c["Melee Critical Strikes cause Bleeding"]={{[1]={[1]={type="Condition",var="CriticalStrike"},value=100,type="BASE",keywordFlags=0,name="BleedChance",flags=256}},nil}c["+125 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=125,name="Evasion",keywordFlags=0}},nil}c["Grants 1 Passive Skill Point"]={{[1]={flags=0,type="BASE",value=1,name="ExtraPoints",keywordFlags=0}},nil}c["You take 450 Chaos Damage per second for 3 seconds on Kill Gore Footprints"]={nil,"You take 450 Chaos Damage per second for 3 seconds on Kill Gore Footprints"}c["+450 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=450,name="Accuracy",keywordFlags=0}},nil}c["5% chance to Avoid Elemental Status Ailments"]={{[1]={flags=0,type="BASE",value=5,name="AvoidShock",keywordFlags=0},[2]={flags=0,type="BASE",value=5,name="AvoidFrozen",keywordFlags=0},[3]={flags=0,type="BASE",value=5,name="AvoidChilled",keywordFlags=0},[4]={flags=0,type="BASE",value=5,name="AvoidIgnite",keywordFlags=0}},nil}c["+15 to maximum Mana"]={{[1]={flags=0,type="BASE",value=15,name="Mana",keywordFlags=0}},nil}c["Projectile Attack Skills have 60% increased Critical Strike Chance"]={nil,"Projectile Attack Skills have 60% increased Critical Strike Chance"}c["30% reduced Trap Throwing Speed"]={{[1]={flags=0,type="INC",value=-30,name="TrapThrowingSpeed",keywordFlags=0}},nil}c["12% increased Area Damage"]={{[1]={flags=512,type="INC",value=12,name="Damage",keywordFlags=0}},nil}c["50% increased Defences from equipped Shield"]={{[1]={[1]={type="SlotName",slotName="Weapon 2"},flags=0,type="INC",value=50,name="Defences",keywordFlags=0}},nil}c["50% less Damage to surrounding targets 20% increased Area of Effect of Area Skills"]={{[1]={flags=512,type="MORE",value=-50,name="Damage",keywordFlags=0}}," to surrounding targets 20% increased of Effect of Area Skills"}c["30% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=30,name="ChaosDamage",keywordFlags=0}},nil}c["Gain Onslaught for 1 second per Frenzy Charge on use {variant:3}Gain Onslaught for 2 second per Frenzy Charge on use"]={nil,"Gain Onslaught for 1 second per Frenzy Charge on use {variant:3}Gain Onslaught for 2 second per Frenzy Charge on use"}c["-10 Chaos Damage taken"]={{[1]={flags=0,type="BASE",value=-10,name="ChaosDamageTaken",keywordFlags=0}},nil}c["10% chance to Cause Monsters to Flee Enemies you Shock have 30% reduced Cast Speed"]={{[1]={flags=16,type="BASE",value=10,name="Speed",keywordFlags=0}}," to Cause Monsters to Flee Enemies you Shock have 30% reduced "}c["15% chance to Shock"]={{[1]={flags=0,type="BASE",value=15,name="EnemyShockChance",keywordFlags=0}},nil}c["15% increased Accuracy Rating with Axes"]={{[1]={flags=4096,type="INC",value=15,name="Accuracy",keywordFlags=0}},nil}c["25% reduced Trap Throwing Speed"]={{[1]={flags=0,type="INC",value=-25,name="TrapThrowingSpeed",keywordFlags=0}},nil}c["Unaffected by Shocked Ground"]={nil,"Unaffected by Shocked Ground"}c["20% increased Recovery Speed"]={{[1]={flags=0,type="INC",value=20,name="FlaskRecoveryRate",keywordFlags=0}},nil}c["Gain 15% of Elemental Damage as Extra Chaos Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=15,name="ElementalDamageGainAsChaos",keywordFlags=0}},nil}c["20% increased Damage while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},flags=0,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["6% increased maximum Mana"]={{[1]={flags=0,type="INC",value=6,name="Mana",keywordFlags=0}},nil}c["10% chance that if you would gain a Crab Barrier, you instead gain up to"]={{}," that if you would gain a Crab Barrier, you instead gain up to"}c["22% increased Physical Damage with Swords"]={{[1]={flags=262144,type="INC",value=22,name="PhysicalDamage",keywordFlags=0}},nil}c["Adds 103 to 245 Physical Damage"]={{[1]={flags=0,type="BASE",value=103,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=245,name="PhysicalMax",keywordFlags=0}},nil}c["10% of Wand Physical Damage Added as Cold Damage"]={{[1]={flags=524288,type="BASE",value=10,name="PhysicalDamageGainAsCold",keywordFlags=0}},nil}c["80% increased Damage with Hits and Ailments against Hindered Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Hindered"},flags=4,type="INC",value=80,name="Damage",keywordFlags=0}}," with Hits and Ailments "}c["15% increased Attack Speed with Claws"]={{[1]={flags=16385,type="INC",value=15,name="Speed",keywordFlags=0}},nil}c["+100 Life Gained on Kill"]={{[1]={flags=0,type="BASE",value=100,name="LifeOnKill",keywordFlags=0}},nil}c["Cannot gain Mana during effect"]={nil,"Cannot gain Mana during effect"}c["6% increased Spell Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,type="INC",value=6,name="Damage",keywordFlags=0}},nil}c["6% increased Spell Damage"]={{[1]={flags=2,type="INC",value=6,name="Damage",keywordFlags=0}},nil}c["25% more Melee Physical Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=256,type="MORE",value=25,name="PhysicalDamage",keywordFlags=0}},nil}c["+6 to Maximum Life per Elder Item Equipped"]={{[1]={flags=0,type="BASE",value=6,name="Life",keywordFlags=0}}," per Elder Item Equipped"}c["25% increased Light Radius"]={{[1]={flags=0,type="INC",value=25,name="LightRadius",keywordFlags=0}},nil}c["100% increased Armour"]={{[1]={flags=0,type="INC",value=100,name="Armour",keywordFlags=0}},nil}c["20% increased Physical Damage with One Handed Melee Weapons"]={{[1]={flags=18874368,type="INC",value=20,name="PhysicalDamage",keywordFlags=0}},nil}c["+12% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=12,name="FireResist",keywordFlags=0}},nil}c["40% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=40,name="LootRarity",keywordFlags=0}},nil}c["18% increased Effect of your Curses"]={{[1]={flags=0,type="INC",value=18,name="CurseEffect",keywordFlags=0}},nil}c["10% increased Accuracy Rating with Maces"]={{[1]={flags=65536,type="INC",value=10,name="Accuracy",keywordFlags=0}},nil}c["4% increased Attack Speed with Two Handed Melee Weapons"]={{[1]={flags=35651585,type="INC",value=4,name="Speed",keywordFlags=0}},nil}c["20% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=20,name="Evasion",keywordFlags=0}},nil}c["Gain 200 Armour per Grand Spectrum"]={{[1]={[1]={type="Multiplier",var="GrandSpectrum"},flags=0,type="BASE",value=200,name="Armour",keywordFlags=0},[2]={flags=0,type="BASE",value=1,name="Multiplier:GrandSpectrum",keywordFlags=0}},nil}c["+24 Mana gained when you Block"]={{[1]={flags=0,type="BASE",value=24,name="Mana",keywordFlags=0}}," gained when you Block"}c["With at least 40 Intelligence in Radius, Magma Orb"]={nil,"With at least 40 Intelligence in Radius, Magma Orb"}c["2% increased Attack Speed with Maces"]={{[1]={flags=65537,type="INC",value=2,name="Speed",keywordFlags=0}},nil}c["+450 to Armour"]={{[1]={flags=0,type="BASE",value=450,name="Armour",keywordFlags=0}},nil}c["Projectiles from Attacks have 20% chance to Poison on Hit while you have a Beastial Minion {variant:3}Projectiles from Attacks have 20% chance to inflict Bleeding on Hit while you have a Beastial Minion"]={nil,"Projectiles from Attacks have 20% chance to Poison on Hit while you have a Beastial Minion {variant:3}Projectiles from Attacks have 20% chance to inflict Bleeding on Hit while you have a Beastial Minion"}c["Minions' Attacks deal 8 to 16 additional Physical Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=1,type="BASE",value=8,name="PhysicalMin",keywordFlags=0}},name="MinionModifier",keywordFlags=0},[2]={flags=0,type="LIST",value={mod={flags=1,type="BASE",value=16,name="PhysicalMax",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["6% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=6,name="ElementalDamage",keywordFlags=0}},nil}c["2% of Damage Leeched as Life and Mana if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,type="BASE",value=2,name="DamageLeech",keywordFlags=0}},nil}c["6% increased Spell Damage per 5% Block Chance"]={{[1]={[1]={type="PerStat",stat="BlockChance",div=5},flags=2,type="INC",value=6,name="Damage",keywordFlags=0}},nil}c["13% increased effect of Non-Curse Auras you Cast"]={{[1]={flags=0,type="INC",value=13,name="AuraEffect",keywordFlags=0}},nil}c["+1 to maximum Mana per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,type="BASE",value=1,name="Mana",keywordFlags=0}},nil}c["Life Leech from Hits with this Weapon applies instantly"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},value=true,type="FLAG",keywordFlags=0,name="InstantLifeLeech",flags=0}},nil}c["+15% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=15,name="ColdResist",keywordFlags=0}},nil}c["380% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=380,name="Evasion",keywordFlags=0}},nil}c["-1 Intelligence per 1 Intelligence on Allocated Passives in Radius"]={{[1]={[1]={type="PerStat",stat="Int",div=1},flags=0,type="BASE",value=-1,name="Int",keywordFlags=0}}," on Allocated Passives in Radius"}c["+36% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=36,name="ColdResist",keywordFlags=0}},nil}c["1% reduced Elemental Damage taken when Hit per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="INC",value=-1,name="ElementalDamageTakenWhenHit",keywordFlags=0}},nil}c["-60% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=-60,name="LightningResist",keywordFlags=0}},nil}c["Culling Strike 30% increased Damage against Rare and Unique Enemies"]={nil,"Culling Strike 30% increased Damage against Rare and Unique Enemies"}c["90% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=90,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["25% reduced Enemy Stun Threshold"]={{[1]={flags=0,type="INC",value=-25,name="EnemyStunThreshold",keywordFlags=0}},nil}c["6% chance to Knock Enemies Back on hit"]={{[1]={flags=0,type="BASE",value=6,name="EnemyKnockbackChance",keywordFlags=0}},nil}c["20% increased Damage while not on full Energy Shield"]={{[1]={[1]={type="Condition",neg=true,var="FullEnergyShield"},flags=0,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["40% increased Stun Duration on Enemies"]={{[1]={flags=0,type="INC",value=40,name="EnemyStunDuration",keywordFlags=0}},nil}c["With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 4% increased Damage each time it Hits."]={nil,"With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 4% increased Damage each time it Hits."}c["16% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=16,name="LightningDamage",keywordFlags=0}},nil}c["12% increased Melee Physical Damage"]={{[1]={flags=256,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["20% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=20,name="CritChance",keywordFlags=0}},nil}c["+100 to Accuracy Rating per 10 Intelligence on Unallocated Passives in Radius"]={{[1]={[1]={type="PerStat",stat="Int",div=10},flags=0,type="BASE",value=100,name="Accuracy",keywordFlags=0}}," on Unallocated Passives in Radius"}c["20% increased Melee Physical Damage"]={{[1]={flags=256,type="INC",value=20,name="PhysicalDamage",keywordFlags=0}},nil}c["12% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=12,name="ElementalDamage",keywordFlags=0}},nil}c["20% increased Duration of Elemental Status Ailments on Enemies"]={{[1]={flags=0,type="INC",value=20,name="EnemyShockDuration",keywordFlags=0},[2]={flags=0,type="INC",value=20,name="EnemyFreezeDuration",keywordFlags=0},[3]={flags=0,type="INC",value=20,name="EnemyChillDuration",keywordFlags=0},[4]={flags=0,type="INC",value=20,name="EnemyIgniteDuration",keywordFlags=0}},nil}c["15% increased Quantity of Items Dropped by Slain Frozen Enemies {variant:1}50% increased Rarity of Items Dropped by Slain Shocked enemies"]={{}," Quantity of Items Dropped by Slain Frozen Enemies {variant:1}50% increased Rarity of Items Dropped by Slain Shocked enemies"}c["5% increased Damage for each Trap and Mine you have"]={{[1]={flags=0,type="INC",value=5,name="Damage",keywordFlags=4096}}," for each and Mine you have"}c["Damage Penetrates 20% Lightning Resistance"]={{[1]={flags=0,type="BASE",value=20,name="LightningPenetration",keywordFlags=0}},nil}c["25% chance to Avoid Elemental Status Ailments"]={{[1]={flags=0,type="BASE",value=25,name="AvoidShock",keywordFlags=0},[2]={flags=0,type="BASE",value=25,name="AvoidFrozen",keywordFlags=0},[3]={flags=0,type="BASE",value=25,name="AvoidChilled",keywordFlags=0},[4]={flags=0,type="BASE",value=25,name="AvoidIgnite",keywordFlags=0}},nil}c["3% increased Attack Speed with Bows"]={{[1]={flags=8193,type="INC",value=3,name="Speed",keywordFlags=0}},nil}c["Adds 65 to 155 Chaos Damage"]={{[1]={flags=0,type="BASE",value=65,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=155,name="ChaosMax",keywordFlags=0}},nil}c["While at Maximum Frenzy Charges, Attacks Poison Enemies"]={{[1]={[1]={type="StatThreshold",stat="FrenzyCharges",thresholdStat="FrenzyChargesMax"},value=100,type="BASE",keywordFlags=0,name="PoisonChance",flags=1}},nil}c["You take 40% reduced Extra Damage from Critical Strikes while affected by Determination"]={nil,"You take 40% reduced Extra Damage from Critical Strikes while affected by Determination"}c["25% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=35651584,type="INC",value=25,name="PhysicalDamage",keywordFlags=0}},nil}c["Nearby Enemies have -20% to Chaos Resistance"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=-20,name="ChaosResist",keywordFlags=0}},name="EnemyModifier",keywordFlags=0}},nil}c["100% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=100,name="CritChance",keywordFlags=0}},nil}c["40% increased Lightning Damage with Attack Skills +200 Strength Requirement"]={{[1]={flags=0,type="INC",value=40,name="LightningDamage",keywordFlags=0}}," with Attack Skills +200 Strength Requirement"}c["1% increased Attack Speed per 200 Accuracy Rating"]={{[1]={[1]={type="PerStat",stat="Accuracy",div=200},flags=1,type="INC",value=1,name="Speed",keywordFlags=0}},nil}c["Elemental Resistances are Zero"]={{[1]={value=0,type="OVERRIDE",keywordFlags=0,name="FireResist",flags=0},[2]={value=0,type="OVERRIDE",keywordFlags=0,name="ColdResist",flags=0},[3]={value=0,type="OVERRIDE",keywordFlags=0,name="LightningResist",flags=0}},nil}c["18% increased Fire Damage"]={{[1]={flags=0,type="INC",value=18,name="FireDamage",keywordFlags=0}},nil}c["Gain 20% of Physical Damage as Extra Cold Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=20,name="PhysicalDamageGainAsCold",keywordFlags=0}},nil}c["15% increased Character Size Spell Skills deal no Damage"]={{[1]={flags=2,type="INC",value=15,name="Damage",keywordFlags=0}}," Character Size Skills deal no "}c["50% increased Energy Shield"]={{[1]={flags=0,type="INC",value=50,name="EnergyShield",keywordFlags=0}},nil}c["Adds 300 to 380 Physical Damage"]={{[1]={flags=0,type="BASE",value=300,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=380,name="PhysicalMax",keywordFlags=0}},nil}c["-7 Physical Damage taken from Attacks"]={{[1]={flags=0,type="BASE",value=-7,name="PhysicalDamageTaken",keywordFlags=0}}," from Attacks"}c["50% increased Damage if you have Shocked an Enemy Recently 40% increased Effect of Shock"]={{[1]={flags=0,type="INC",value=50,name="Damage",keywordFlags=0}}," if you have Shocked an Enemy Recently 40% increased Effect of Shock"}c["40% increased Effect of Shock"]={{[1]={flags=0,type="INC",value=40,name="FlaskEffect",keywordFlags=0}}," of Shock"}c["50% increased Damage with Hits and Ailments against Blinded Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Blinded"},flags=4,type="INC",value=50,name="Damage",keywordFlags=0}}," with Hits and Ailments "}c["20% Chance to Block during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=20,name="BlockChance",keywordFlags=0}},nil}c["15% increased Trap Throwing Speed"]={{[1]={flags=0,type="INC",value=15,name="TrapThrowingSpeed",keywordFlags=0}},nil}c["Enemies you Kill that are affected by Elemental Status Ailments grant 100% increased Flask Charges"]={nil,"Enemies you Kill that are affected by Elemental Status Ailments grant 100% increased Flask Charges"}c["Trigger Level 20 Elemental Warding when you Hit an Enemy while Cursed"]={nil,"Trigger Level 20 Elemental Warding when you Hit an Enemy while Cursed"}c["+1 to Maximum Spirit Charges per Abyss Jewel affecting you"]={{}," Maximum Spirit Charges per Abyss Jewel affecting you"}c["25% increased Movement Speed"]={{[1]={flags=0,type="INC",value=25,name="MovementSpeed",keywordFlags=0}},nil}c["Unaffected by Flammability while affected by Purity of Fire {variant:37}Immune to Freeze while affected by Purity of Ice"]={nil,"Unaffected by Flammability while affected by Purity of Fire {variant:37}Immune to Freeze while affected by Purity of Ice"}c["14% increased Trap Damage"]={{[1]={flags=0,type="INC",value=14,name="Damage",keywordFlags=4096}},nil}c["began Recently"]={nil,"began Recently"}c["+5 to Strength"]={{[1]={flags=0,type="BASE",value=5,name="Str",keywordFlags=0}},nil}c["10% increased Physical Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["+80 to Intelligence"]={{[1]={flags=0,type="BASE",value=80,name="Int",keywordFlags=0}},nil}c["Using Warcries is Instant Warcries cost no Mana"]={nil,"Using Warcries is Instant Warcries cost no Mana"}c["10% increased Cold Damage"]={{[1]={flags=0,type="INC",value=10,name="ColdDamage",keywordFlags=0}},nil}c["Grants level 12 Summon Stone Golem"]={{[1]={flags=0,type="LIST",value={skillId="SummonRockGolem",level=12},name="ExtraSkill",keywordFlags=0}},nil}c["Primordial"]={{[1]={value=1,type="BASE",keywordFlags=0,name="Multiplier:PrimordialJewel",flags=0}},nil}c["Attacks have 30% chance to cause Bleeding"]={{[1]={flags=1,type="BASE",value=30,name="BleedChance",keywordFlags=0}},nil}c["30% increased Damage of each Damage Type for which you have a matching Golem"]={{[1]={[1]={type="Condition",var="HavePhysicalGolem"},flags=0,type="INC",value=30,name="PhysicalDamage",keywordFlags=0},[2]={[1]={type="Condition",var="HaveLightningGolem"},flags=0,type="INC",value=30,name="LightningDamage",keywordFlags=0},[3]={[1]={type="Condition",var="HaveColdGolem"},flags=0,type="INC",value=30,name="ColdDamage",keywordFlags=0},[4]={[1]={type="Condition",var="HaveFireGolem"},flags=0,type="INC",value=30,name="FireDamage",keywordFlags=0},[5]={[1]={type="Condition",var="HaveChaosGolem"},flags=0,type="INC",value=30,name="ChaosDamage",keywordFlags=0}},nil}c["140% increased Physical Damage"]={{[1]={flags=0,type="INC",value=140,name="PhysicalDamage",keywordFlags=0}},nil}c["Enemies affected by your Spider's Webs deal 10% reduced Damage Enemies affected by your Spider's Webs have -10% to All Resistances"]={nil,"Enemies affected by your Spider's Webs deal 10% reduced Damage Enemies affected by your Spider's Webs have -10% to All Resistances"}c["35% increased Physical Damage with Axes"]={{[1]={flags=4096,type="INC",value=35,name="PhysicalDamage",keywordFlags=0}},nil}c["You gain 8% increased Area of Effect for each Mine 10% Chance for Traps to Trigger an additional time"]={{[1]={flags=0,type="BASE",value=8,name="AreaOfEffect",keywordFlags=8192}},"% increased for each 10% Chance for Traps to Trigger an additional time"}c["+12 to maximum Life"]={{[1]={flags=0,type="BASE",value=12,name="Life",keywordFlags=0}},nil}c["+45% to Critical Strike Multiplier against Enemies that are affected by Elemental Status Ailments"]={{[1]={[1]={type="ActorCondition",varList={[1]="Frozen",[2]="Chilled",[3]="Shocked",[4]="Ignited"},actor="enemy"},flags=4,type="BASE",value=45,name="CritMultiplier",keywordFlags=0}},nil}c["30% increased Life Recovery Rate while affected by Vitality {variant:49}1.5% of Lightning Damage is Leeched as Mana while affected by Wrath"]={{[1]={[1]={type="SkillName",skillName="Vitality"},flags=0,type="INC",value=30,name="LifeRecoveryRate",keywordFlags=0}}," while affected by{variant:49}1.5% of Lightning Damage is Leeched as Mana while affected by Wrath"}c["+144 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=144,name="EnergyShield",keywordFlags=0}},nil}c["Trigger level 10 Void Gaze when you use a Skill"]={{[1]={flags=0,type="LIST",value={skillId="VoidGaze",level=10},name="ExtraSkill",keywordFlags=0}},nil}c["Trigger a Socketed Lightning Spell on Hit Socketed Lightning Spells deal 100% increased Spell Damage if Triggered"]={nil,"Trigger a Socketed Lightning Spell on Hit Socketed Lightning Spells deal 100% increased Spell Damage if Triggered"}c["+10 to maximum Life"]={{[1]={flags=0,type="BASE",value=10,name="Life",keywordFlags=0}},nil}c["35% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=35,name="CritChance",keywordFlags=0}},nil}c["Gain Life and Mana from Leech instantly on Critical Strike"]={nil,"Gain Life and Mana from Leech instantly on Critical Strike"}c["100% increased Onslaught Effect"]={{[1]={flags=0,type="INC",value=100,name="OnslaughtEffect",keywordFlags=0}},nil}c["Auras you Cast grant 5% increased Attack and Cast Speed to you and Allies"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=5,name="Speed",keywordFlags=0}},name="ExtraAuraEffect",keywordFlags=0}},nil}c["With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 4 Ranged Weapons"]={nil,"With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 4 Ranged Weapons"}c["33% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=33,name="ElementalDamage",keywordFlags=0}},nil}c["3% additional Block Chance while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,type="BASE",value=3,name="BlockChance",keywordFlags=0}},nil}c["5% increased Attack Speed with Wands"]={{[1]={flags=524289,type="INC",value=5,name="Speed",keywordFlags=0}},nil}c["4% increased Attack Speed with One Handed Melee Weapons"]={{[1]={flags=18874369,type="INC",value=4,name="Speed",keywordFlags=0}},nil}c["10% chance to gain a Power Charge on Hit against Enemies that are on Full Life Your Critical Strikes with Attacks Maim Enemies"]={{}," to gain a Power Charge on Hit Your Critical Strikes Maim Enemies"}c["24% increased Fire Damage"]={{[1]={flags=0,type="INC",value=24,name="FireDamage",keywordFlags=0}},nil}c["+1 to Maximum number of Skeletons"]={{[1]={flags=0,type="BASE",value=1,name="ActiveSkeletonLimit",keywordFlags=0}},nil}c["5% increased Experience gain {variant:2,3}3% increased Experience gain"]={{}," Experience gain {variant:2,3}3% increased Experience gain"}c["You gain a Frenzy Charge on use You gain an Endurance Charge on use"]={nil,"You gain a Frenzy Charge on use You gain an Endurance Charge on use"}c["Removes all but one Life on use Removed life is regenerated as Energy Shield over 2 seconds"]={nil,"Removes all but one Life on use Removed life is regenerated as Energy Shield over 2 seconds"}c["No Critical Strike Multiplier"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="NoCritMultiplier",flags=0}},nil}c["60 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=60,name="LifeRegen",keywordFlags=0}},nil}c["Minions have +16% to all Elemental Resistances"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=16,name="ElementalResist",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["500% increased Attribute Requirements"]={{[1]={flags=0,type="INC",value=500,name="StrRequirement",keywordFlags=0},[2]={flags=0,type="INC",value=500,name="DexRequirement",keywordFlags=0},[3]={flags=0,type="INC",value=500,name="IntRequirement",keywordFlags=0}},nil}c["Minions have 6% increased Cast Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=16,type="INC",value=6,name="Speed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Socketed Gems have 30% reduced Mana Reservation"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=-30,name="ManaReserved",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["2% increased Evasion Rating per 10 Intelligence"]={{[1]={[1]={type="PerStat",stat="Int",div=10},flags=0,type="INC",value=2,name="Evasion",keywordFlags=0}},nil}c["Your Flasks grant 10% chance to Shock during flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=10,name="EnemyShockChance",keywordFlags=0}},nil}c["15% increased Area of Effect while Unarmed"]={{[1]={[1]={type="Condition",var="Unarmed"},flags=0,type="INC",value=15,name="AreaOfEffect",keywordFlags=0}},nil}c["Hits can't be Evaded"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},value=true,type="FLAG",keywordFlags=0,name="CannotBeEvaded",flags=0}},nil}c["16% increased Physical Damage with Claws"]={{[1]={flags=16384,type="INC",value=16,name="PhysicalDamage",keywordFlags=0}},nil}c["30% of Physical Damage taken as Cold Damage during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=30,name="PhysicalDamageTakenAsCold",keywordFlags=0}},nil}c["With at least 40 Dexterity in Radius, Melee Damage"]={nil,"With at least 40 Dexterity in Radius, Melee Damage"}c["3% additional chance to Dodge Attacks"]={{[1]={flags=0,type="BASE",value=3,name="AttackDodgeChance",keywordFlags=0}},nil}c["+3 to Level of Socketed Golem Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="golem",value=3},name="GemProperty",keywordFlags=0}},nil}c["10% increased Damage per Freeze, Shock and Ignite on Enemy"]={{[1]={[1]={type="Multiplier",var="FreezeShockIgniteOnEnemy"},flags=4,type="INC",value=10,name="Damage",keywordFlags=0}},nil}c["Every 10 seconds, gain 100% increased Elemental Damage for 4 seconds"]={{[1]={[1]={type="Condition",var="PendulumOfDestruction"},flags=0,type="INC",value=100,name="ElementalDamage",keywordFlags=0}},nil}c["30% Chance to cause Bleeding on Hit"]={{[1]={flags=0,type="BASE",value=30,name="BleedChance",keywordFlags=0}},nil}c["Elemental Hit deals 15% increased Damage With 40 total Intelligence and Dexterity in Radius, Elemental Hit cannot choose Fire"]={nil,"Elemental Hit deals 15% increased Damage With 40 total Intelligence and Dexterity in Radius, Elemental Hit cannot choose Fire"}c["Energy Shield Recharge is not interrupted by Damage if Recharge"]={nil,"Energy Shield Recharge is not interrupted by Damage if Recharge"}c["18% increased Frenzy Charge Duration"]={{[1]={flags=0,type="INC",value=18,name="FrenzyChargesDuration",keywordFlags=0}},nil}c["With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 8 Ranged Weapons"]={nil,"With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 8 Ranged Weapons"}c["1% of Life Regenerated per second if you've Taunted an Enemy Recently"]={{[1]={[1]={type="Condition",var="TauntedEnemyRecently"},flags=0,type="BASE",value=1,name="LifeRegenPercent",keywordFlags=0}},nil}c["1.5% of Maximum Life Regenerated per second while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=0,type="BASE",value=1.5,name="LifeRegenPercent",keywordFlags=0}},nil}c["10% chance to gain an Endurance Charge when you are Hit"]={{}," to gain an Endurance Charge when you are Hit"}c["When you or your Totems Kill a Burning Enemy, 20% chance for you"]={nil,"When you or your Totems Kill a Burning Enemy, 20% chance for you"}c["10% increased Physical Damage with Maces"]={{[1]={flags=65536,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["With at least 40 Intelligence in Radius, Cold Snap has a 50% chance to grant a Power Charge on Kill"]={nil,"With at least 40 Intelligence in Radius, Cold Snap has a 50% chance to grant a Power Charge on Kill"}c["+5 to Dexterity"]={{[1]={flags=0,type="BASE",value=5,name="Dex",keywordFlags=0}},nil}c["Gain an Endurance Charge when a Power Charge expires or is consumed"]={nil,"Gain an Endurance Charge when a Power Charge expires or is consumed"}c["20% increased Critical Strike Chance with Mines"]={{[1]={flags=0,type="INC",value=20,name="CritChance",keywordFlags=8192}},nil}c["Golems Summoned in the past 8 seconds deal 45% increased Damage Golems have 22% increased Maximum Life"]={nil,"Golems Summoned in the past 8 seconds deal 45% increased Damage Golems have 22% increased Maximum Life"}c["+33 to maximum Life"]={{[1]={flags=0,type="BASE",value=33,name="Life",keywordFlags=0}},nil}c["Life Leech is applied to Energy Shield instead while on Full Life Gain 6% of Maximum Life as Extra Maximum Energy Shield"]={nil,"Life Leech is applied to Energy Shield instead while on Full Life Gain 6% of Maximum Life as Extra Maximum Energy Shield"}c["Socketed Gems have 10% chance to cause Enemies to Flee on Hit"]={{}," to cause Enemies to Flee on Hit"}c["+1 to maximum number of Zombies per 300 Strength"]={{[1]={[1]={type="PerStat",stat="Str",div=300},flags=0,type="BASE",value=1,name="ActiveZombieLimit",keywordFlags=0}},nil}c["You cannot be Stunned while at maximum Endurance Charges"]={nil,"You cannot be Stunned while at maximum Endurance Charges"}c["12% chance to Knock Enemies Back on hit"]={{[1]={flags=0,type="BASE",value=12,name="EnemyKnockbackChance",keywordFlags=0}},nil}c["Cannot be Frozen if Dexterity is higher than Intelligence"]={nil,"Cannot be Frozen if Dexterity is higher than Intelligence"}c["Adds 14 to 21 Physical Damage"]={{[1]={flags=0,type="BASE",value=14,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=21,name="PhysicalMax",keywordFlags=0}},nil}c["You take 10% of your maximum Life as Chaos Damage on use You gain a Power Charge on use"]={nil,"You take 10% of your maximum Life as Chaos Damage on use You gain a Power Charge on use"}c["+160 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=160,name="EnergyShield",keywordFlags=0}},nil}c["to 30% increased Damage to targets"]={nil,"to 30% increased Damage to targets"}c["Minions have 25% increased maximum Life"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=25,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["1% of Physical Attack Damage leeched as Life"]={{[1]={flags=1,type="BASE",value=1,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["You are Cursed with Level 20 Vulnerability You count as on Low Life while you are Cursed with Vulnerability"]={nil,"You are Cursed with Level 20 Vulnerability You count as on Low Life while you are Cursed with Vulnerability"}c["Can Allocate Passives from the Ranger's starting point"]={{},nil}c["160% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=160,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["30% increased Cast Speed if you've Attacked Recently"]={{[1]={[1]={type="Condition",var="AttackedRecently"},flags=16,type="INC",value=30,name="Speed",keywordFlags=0}},nil}c["15% chance to gain a Frenzy Charge when your Trap is triggered by an Enemy 30% chance to gain Phasing for 4 seconds when your Trap is triggered by an Enemy"]={{}," to gain aCharge when your is triggered by an Enemy 30% chance to gain Phasing for 4 seconds when your Trap is triggered by an Enemy"}c["+290 to Armour and Evasion Rating"]={{[1]={flags=0,type="BASE",value=290,name="ArmourAndEvasion",keywordFlags=0}},nil}c["Golems have +900 to Armour"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=900,name="Armour",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Skills used during Flask effect grant 800% of Mana Cost as Life"]={nil,"Skills used during Flask effect grant 800% of Mana Cost as Life"}c["Passives in Radius can be Allocated without being connected to your tree"]={{[1]={value={key="intuitiveLeap",value=true},type="LIST",keywordFlags=0,name="JewelData",flags=0}},nil}c["120% of Block Chance applied to Spells when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="BASE",value=120,name="BlockChanceConv",keywordFlags=0}},nil}c["20% chance to Block Spells if you've Blocked an Attack Recently"]={{[1]={[1]={type="Condition",var="BlockedAttackRecently"},flags=0,type="BASE",value=20,name="SpellBlockChance",keywordFlags=0}},nil}c["90% increased Physical Damage"]={{[1]={flags=0,type="INC",value=90,name="PhysicalDamage",keywordFlags=0}},nil}c["420% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=420,name="Evasion",keywordFlags=0}},nil}c["350 Physical Damage taken on Minion Death"]={nil,"350 Physical Damage taken on Minion Death"}c["Adds 33 to 47 Cold Damage to Attacks"]={{[1]={flags=1,type="BASE",value=33,name="ColdMin",keywordFlags=0},[2]={flags=1,type="BASE",value=47,name="ColdMax",keywordFlags=0}},nil}c["40% increased Lightning Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=40,name="LightningDamage",keywordFlags=0}}," with Attack Skills"}c["Melee Attacks have 8% chance to cause Bleeding"]={{[1]={flags=256,type="BASE",value=8,name="BleedChance",keywordFlags=0}},nil}c["100% increased Physical Damage"]={{[1]={flags=0,type="INC",value=100,name="PhysicalDamage",keywordFlags=0}},nil}c["+30 Energy Shield gained on Killing a Shocked Enemy"]={{[1]={flags=0,type="BASE",value=30,name="EnergyShield",keywordFlags=0}}," gained on Killing a Shocked Enemy"}c["Take 30 Chaos Damage per Second during Flask effect"]={nil,"30 Chaos Damage per Second during Flask effect"}c["Grants maximum Energy Shield equal to 15% of your Reserved Mana to"]={nil,"Grants maximum Energy Shield equal to 15% of your Reserved Mana to"}c["Increases and Reductions to Cast Speed also Apply to Trap Throwing Speed"]={nil,"Increases and Reductions to Cast Speed also Apply to Trap Throwing Speed"}c["Every 16 seconds you gain Elemental Overload for 8 seconds You have Resolute Technique while you do not have Elemental Overload"]={nil,"Every 16 seconds you gain Elemental Overload for 8 seconds You have Resolute Technique while you do not have Elemental Overload"}c["+20% chance to be Pierced by Projectiles"]={{[1]={flags=0,type="BASE",value=20,name="ProjectileCount",keywordFlags=0}}," to be Pierced by "}c["Nearby Enemies are Hindered, with 25% reduced Movement Speed"]={nil,"Nearby Enemies are Hindered, with 25% reduced Movement Speed"}c["20% chance to gain a Frenzy Charge on Kill {variant:22}20% chance to gain a Power Charge on Kill"]={{}," to gain aCharge on Kill {variant:22}20% chance to gain a Power Charge on Kill"}c["2 Enemy Writhing Worms escape the Flask when used"]={nil,"2 Enemy Writhing Worms escape the Flask when used"}c["Adds 60 to 140 Physical Damage"]={{[1]={flags=0,type="BASE",value=60,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=140,name="PhysicalMax",keywordFlags=0}},nil}c["+50% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=50,name="ChaosResist",keywordFlags=0}},nil}c["+8 to Intelligence"]={{[1]={flags=0,type="BASE",value=8,name="Int",keywordFlags=0}},nil}c["28% increased Physical Damage with Staves"]={{[1]={flags=131072,type="INC",value=28,name="PhysicalDamage",keywordFlags=0}},nil}c["+2 to Level of Socketed Movement Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="movement",value=2},name="GemProperty",keywordFlags=0}},nil}c["+25 to Strength"]={{[1]={flags=0,type="BASE",value=25,name="Str",keywordFlags=0}},nil}c["10% chance to gain a Power Charge on Critical Strike +1 to Maximum Power Charges"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,type="BASE",value=10,name="PowerChargesMax",keywordFlags=0}}," to gain a Power Charge +1 to "}c["100% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=100,name="ChaosDamage",keywordFlags=0}},nil}c["You are Shocked during Flask effect, causing 50% increased Damage taken"]={nil,"You are Shocked during Flask effect, causing 50% increased Damage taken"}c["40% increased Chaos Skill Effect Duration"]={{[1]={flags=0,type="INC",value=40,name="Duration",keywordFlags=128}},nil}c["30% increased Fire Damage"]={{[1]={flags=0,type="INC",value=30,name="FireDamage",keywordFlags=0}},nil}c["30% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=30,name="Damage",keywordFlags=0}},nil}c["7% Global chance to Blind Enemies on hit"]={nil,"7% Global chance to Blind Enemies on hit"}c["15% increased Mana Recovery from Flasks"]={{[1]={flags=0,type="INC",value=15,name="FlaskManaRecovery",keywordFlags=0}},nil}c["4% increased Melee Attack Speed"]={{[1]={flags=257,type="INC",value=4,name="Speed",keywordFlags=0}},nil}c["26% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=26,name="ElementalDamage",keywordFlags=0}},nil}c["50% increased Stun Duration on you 4% increased Melee Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=256,type="INC",value=50,name="EnemyStunDuration",keywordFlags=0}}," on you 4% increased Damage "}c["+30% to Global Critical Strike Multiplier while wielding a Staff"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="UsingStaff"},flags=0,type="BASE",keywordFlags=0,name="CritMultiplier",value=30}},nil}c["9% Increased Attack Speed"]={{[1]={flags=1,type="INC",value=9,name="Speed",keywordFlags=0}},nil}c["8% increased Cast Speed"]={{[1]={flags=16,type="INC",value=8,name="Speed",keywordFlags=0}},nil}c["With at least 40 Intelligence in Radius, Spark fires Projectiles in a Nova 15% reduced Spark Duration"]={nil,"With at least 40 Intelligence in Radius, Spark fires Projectiles in a Nova 15% reduced Spark Duration"}c["3% increased Attack Speed with Maces"]={{[1]={flags=65537,type="INC",value=3,name="Speed",keywordFlags=0}},nil}c["40% reduced Rarity of Items found"]={{[1]={flags=0,type="INC",value=-40,name="LootRarity",keywordFlags=0}},nil}c["Take 100 Fire Damage when you Ignite an Enemy"]={nil,"100 Fire Damage when you Ignite an Enemy"}c["Socketed Gems are Supported by level 10 Added Fire Damage"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportAddedFireDamage",level=10},name="ExtraSupport",keywordFlags=0}},nil}c["1% of Physical Attack Damage Leeched as Mana"]={{[1]={flags=1,type="BASE",value=1,name="PhysicalDamageManaLeech",keywordFlags=0}},nil}c["4% reduced Mana Cost of Skills"]={{[1]={flags=0,type="INC",value=-4,name="ManaCost",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 10 Fire Penetration"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportFirePenetration",level=10},name="ExtraSupport",keywordFlags=0}},nil}c["+45% to Global Critical Strike Multiplier while wielding a Staff"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="UsingStaff"},flags=0,type="BASE",keywordFlags=0,name="CritMultiplier",value=45}},nil}c["+10 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=10,name="LifeOnHit",keywordFlags=0}},nil}c["30% increased Damage if you Summoned a Golem in the past 8 seconds Golems Summoned in the past 8 seconds deal 45% increased Damage"]={{[1]={flags=0,type="INC",value=30,name="Damage",keywordFlags=0}}," if you Summoned a in the past 8 seconds Golems Summoned in the past 8 seconds deal 45% increased Damage"}c["Curse Enemies with Level 10 Assassin's Mark on Hit"]={{[1]={flags=0,type="LIST",value={skillId="AssassinsMark",level=10,noSupports=true},name="ExtraSkill",keywordFlags=0}},nil}c["Adds 21 to 38 Fire Damage"]={{[1]={flags=0,type="BASE",value=21,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=38,name="FireMax",keywordFlags=0}},nil}c["140% increased Critical Strike Chance for Spells"]={{[1]={flags=2,type="INC",value=140,name="CritChance",keywordFlags=0}},nil}c["20% chance to gain a Power Charge when you place a Totem"]={{}," to gain a Power Charge when you place a "}c["150% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=150,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["Gain Unholy Might for 3 seconds on Rampage"]={nil,"Gain Unholy Might for 3 seconds on Rampage"}c["Cannot be inflicted with Bleeding +5 to Maximum number of Crab Barriers"]={nil,"Cannot be inflicted with Bleeding +5 to Maximum number of Crab Barriers"}c["135% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=135,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["Socketed Curse Gems have 12% reduced Mana Reservation"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}",keyword="curse"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=-12,name="ManaReserved",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["Totems Reflect 8% of their maximum Life as Fire Damage to nearby Enemies when Hit"]={nil,"Totems Reflect 8% of their maximum Life as Fire Damage to nearby Enemies when Hit"}c["Damage Penetrates 10% Fire Resistance"]={{[1]={flags=0,type="BASE",value=10,name="FirePenetration",keywordFlags=0}},nil}c["Reflects 30 Chaos Damage to Melee Attackers"]={nil,"Reflects 30 Chaos Damage to Melee Attackers"}c["Reflects 20 Chaos Damage to Melee Attackers"]={nil,"Reflects 20 Chaos Damage to Melee Attackers"}c["Adds 250 to 300 Cold Damage to Counterattacks"]={{[1]={flags=0,type="BASE",value=250,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=300,name="ColdMax",keywordFlags=0}}," to Counterattacks"}c["20% increased Critical Strike Chance with Bows"]={{[1]={flags=8192,type="INC",value=20,name="CritChance",keywordFlags=0}},nil}c["15% chance to gain a Power Charge when your Trap is triggered by an Enemy 15% chance to gain a Power Charge when your Mine is Detonated targeting an Enemy"]={{}," to gain a Power Charge when your is triggered by an Enemy 15% chance to gain a Power Charge when your Mine is Detonated targeting an Enemy"}c["20% increased Critical Strike Chance with Swords"]={{[1]={flags=262144,type="INC",value=20,name="CritChance",keywordFlags=0}},nil}c["Enemies you Shock have 20% reduced Movement Speed"]={nil,"Enemies you Shock have 20% reduced Movement Speed"}c["23% increased Damage for each Equipped Magic Item"]={{[1]={[1]={type="Multiplier",var="MagicItem"},flags=0,type="INC",value=23,name="Damage",keywordFlags=0}},nil}c["+7 Life gained on Kill"]={{[1]={flags=0,type="BASE",value=7,name="LifeOnKill",keywordFlags=0}},nil}c["Minions have 40% increased maximum Life"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=40,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Adds 53 to 76 Physical Damage"]={{[1]={flags=0,type="BASE",value=53,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=76,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 20 to 40 Physical Damage"]={{[1]={flags=0,type="BASE",value=20,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=40,name="PhysicalMax",keywordFlags=0}},nil}c["Gain 50% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,type="BASE",value=50,name="PhysicalDamageGainAsCold",keywordFlags=0}},nil}c["10% of Overkill Damage is Leeched as Life"]={{[1]={flags=0,type="BASE",value=10,name="DamageLifeLeech",keywordFlags=0}}," Overkill is "}c["10% Chance to Cause Monster to Flee on Block"]={{}," to Cause Monster to Flee on Block"}c["13% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=13,name="ChaosDamage",keywordFlags=0}},nil}c["Socketed Gems have 40% reduced Elemental Equilibrium effect {variant:2}Socketed Gems have 25% reduced Elemental Equilibrium effect"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=-40,name="FlaskEffect",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}}," Elemental Equilibrium {variant:2}Socketed Gems have 25% reduced Elemental Equilibrium effect"}c["6% increased Elemental Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=6,name="ElementalDamage",keywordFlags=0}},nil}c["50% reduced Mana Cost of Raise Spectre Spectres have 1000% increased Critical Strike Chance"]={{[1]={[1]={type="SkillName",skillName="Raise Spectre"},flags=0,type="INC",value=-50,name="ManaCost",keywordFlags=0}}," ofSpectres have 1000% increased Critical Strike Chance"}c["10% additional Block chance while not Cursed {variant:3}20% additional Spell Block chance while Cursed"]={{[1]={flags=2,type="BASE",value=10,name="BlockChance",keywordFlags=0}}," while not Cursed {variant:3}20% additional Block chance while Cursed"}c["Adds 70 to 350 Physical Damage"]={{[1]={flags=0,type="BASE",value=70,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=350,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 65 to 325 Physical Damage"]={{[1]={flags=0,type="BASE",value=65,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=325,name="PhysicalMax",keywordFlags=0}},nil}c["Lose all Endurance Charges when Rampage ends"]={nil,"Lose all Endurance Charges when Rampage ends"}c["+35% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=35,name="LightningResist",keywordFlags=0}},nil}c["50% reduced Experience gain 0.4% of Physical Attack Damage Leeched as Mana"]={{[1]={flags=1,type="INC",value=-50,name="PhysicalDamage",keywordFlags=0}}," Experience gain 0.4% of Leeched as Mana"}c["50% increased Amount Recovered"]={{[1]={flags=0,type="INC",value=50,name="FlaskRecovery",keywordFlags=0}},nil}c["40% increased Damage Over Time during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=8,type="INC",value=40,name="Damage",keywordFlags=0}},nil}c["Gain 20% of Physical Damage as Extra Fire Damage if you or your Totems have Killed Recently"]={{[1]={[1]={type="Condition",varList={[1]="KilledRecently",[2]="TotemsKilledRecently"}},flags=0,type="BASE",value=20,name="PhysicalDamageGainAsFire",keywordFlags=0}},nil}c["25% chance to gain a Frenzy Charge on Kill with Main Hand 25% chance to gain an Endurance Charge on Kill with Off Hand 10% more Physical Damage while at maximum Frenzy Charges"]={{[1]={[1]={type="Condition",var="MainHandAttack"},[2]={type="Condition",var="OffHandAttack"},[3]={type="SkillName",skillName="Frenzy"},flags=0,type="BASE",keywordFlags=0,name="PhysicalDamage",value=25}}," to gain aCharge on Kill 25% chance to gain an Endurance Charge on Kill 10% more while at maximum Frenzy Charges"}c["Minions deal 12% increased Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=12,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["110% increased Armour"]={{[1]={flags=0,type="INC",value=110,name="Armour",keywordFlags=0}},nil}c["+100 Strength Requirement"]={{[1]={flags=0,type="BASE",value=100,name="StrRequirement",keywordFlags=0}},nil}c["20% reduced Skeleton Duration"]={{[1]={[1]={type="SkillName",skillName="Summon Skeletons"},flags=0,type="INC",value=-20,name="Duration",keywordFlags=0}},nil}c["60% increased Fire Damage"]={{[1]={flags=0,type="INC",value=60,name="FireDamage",keywordFlags=0}},nil}c["20% reduced Movement Speed"]={{[1]={flags=0,type="INC",value=-20,name="MovementSpeed",keywordFlags=0}},nil}c["5% increased Strength"]={{[1]={flags=0,type="INC",value=5,name="Str",keywordFlags=0}},nil}c["1% increased Armour per 16 Strength when in Off Hand"]={{[1]={[1]={type="PerStat",stat="Str",div=16},[2]={type="SlotNumber",num=2},flags=0,type="INC",keywordFlags=0,name="Armour",value=1}},nil}c["50% increased Spell Damage while no Mana is Reserved"]={{[1]={[1]={type="StatThreshold",stat="ManaReserved",upper=true,threshold=0},flags=2,type="INC",value=50,name="Damage",keywordFlags=0}},nil}c["Ignites your Skills cause spread to other Enemies within a Radius of 15 Recover 60 Life when you Ignite an Enemy"]={nil,"Ignites your Skills cause spread to other Enemies within a Radius of 15 Recover 60 Life when you Ignite an Enemy"}c["Flasks gain a Charge every 3 seconds"]={nil,"Flasks gain a Charge every 3 seconds"}c["Your Hits can only Kill Frozen enemies"]={nil,"Your Hits can only Kill Frozen enemies"}c["Minions have 15% increased maximum Life"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=15,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Minions Recover 2% of their Maximum Life when they Block"]={nil,"Recover 2% of their Maximum Life when they Block"}c["Summon 2 additional Skeleton Warriors with Summon Skeleton +1 second to Summon Skeleton Cooldown"]={nil,"Summon 2 additional Skeleton Warriors with Summon Skeleton +1 second to Summon Skeleton Cooldown"}c["Trigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy"]={nil,"Trigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy"}c["20% increased Physical Damage over Time"]={{[1]={flags=8,type="INC",value=20,name="PhysicalDamage",keywordFlags=0}},nil}c["15% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=35651584,type="INC",value=15,name="PhysicalDamage",keywordFlags=0}},nil}c["+160 to Armour"]={{[1]={flags=0,type="BASE",value=160,name="Armour",keywordFlags=0}},nil}c["1% increased Rarity of Items found per 15 Rampage Kills"]={{[1]={flags=0,type="INC",value=1,name="LootRarity",keywordFlags=0}}," per 15 Rampage Kills"}c["1% of maximum Mana gained on Kill Removes 1% of maximum Life on Kill"]={{[1]={flags=0,type="BASE",value=1,name="Mana",keywordFlags=0}}," gained on Kill Removes 1% of maximum Life on Kill"}c["+6% to all maximum Elemental Resistances during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=6,name="FireResistMax",keywordFlags=0},[2]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=6,name="ColdResistMax",keywordFlags=0},[3]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=6,name="LightningResistMax",keywordFlags=0}},nil}c["25% increased Trap Damage"]={{[1]={flags=0,type="INC",value=25,name="Damage",keywordFlags=4096}},nil}c["Arrows that Pierce cause Bleeding"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="ArrowsThatPierceCauseBleeding",flags=0}},nil}c["65% reduced Amount Recovered"]={{[1]={flags=0,type="INC",value=-65,name="FlaskRecovery",keywordFlags=0}},nil}c["Share Endurance, Frenzy and Power Charges with nearby party members"]={nil,"Share Endurance, Frenzy and Power Charges with nearby party members"}c["You cannot be Shocked for 3 seconds after being Shocked You grant 6 Frenzy Charges to allies on Death"]={nil,"You cannot be Shocked for 3 seconds after being Shocked You grant 6 Frenzy Charges to allies on Death"}c["Recover 100% of your maximum Life on use"]={nil,"Recover 100% of your maximum Life on use"}c["70% increased Damage Over Time during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=8,type="INC",value=70,name="Damage",keywordFlags=0}},nil}c["35% increased Stun Duration on Enemies"]={{[1]={flags=0,type="INC",value=35,name="EnemyStunDuration",keywordFlags=0}},nil}c["Gain 5 Souls for Vaal Skills on Rampage"]={nil,"Gain 5 Souls for Vaal Skills on Rampage"}c["Minions deal 30% increased Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=30,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["+30% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=30,name="LightningResist",keywordFlags=0}},nil}c["Golem Skills have 30% increased Cooldown Recovery Speed"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="INC",value=30,name="CooldownRecovery",keywordFlags=0}},nil}c["Unaffected by Temporal Chains while affected by Haste {variant:25}Adds 70 to 104 Cold Damage while affected by Hatred"]={{[1]={[1]={type="SkillName",skillName="Temporal Chains"},flags=0,type="BASE",value=70,name="ColdMin",keywordFlags=0},[2]={[1]={type="SkillName",skillName="Temporal Chains"},flags=0,type="BASE",value=104,name="ColdMax",keywordFlags=0}},"Unaffected bywhile affected by Haste {variant:25} while affected by Hatred"}c["40% increased Damage if you have consumed a corpse recently"]={{[1]={[1]={type="Condition",var="ConsumedCorpseRecently"},flags=0,type="INC",value=40,name="Damage",keywordFlags=0}},nil}c["Shocks nearby Enemies during Flask effect, causing 10% increased Damage taken"]={nil,"Shocks nearby Enemies during Flask effect, causing 10% increased Damage taken"}c["+6 to Maximum Life per Elder Item Equipped 8% increased Effect of non-Damaging Ailments per Elder Item Equipped"]={{[1]={flags=0,type="BASE",value=6,name="Life",keywordFlags=0}}," per Elder Item Equipped 8% increased Effect of non-Damaging Ailments per Elder Item Equipped"}c["40% increased Critical Strike Chance with One Handed Melee Weapons"]={{[1]={flags=18874368,type="INC",value=40,name="CritChance",keywordFlags=0}},nil}c["Adds 10 to 20 Cold Damage to Spells per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,type="BASE",value=10,name="ColdMin",keywordFlags=0},[2]={[1]={type="Multiplier",var="PowerCharge"},flags=2,type="BASE",value=20,name="ColdMax",keywordFlags=0}},nil}c["4% additional Block Chance"]={{[1]={flags=0,type="BASE",value=4,name="BlockChance",keywordFlags=0}},nil}c["You and nearby allies have 15% increased Attack, Cast and Movement Speed if you've used a Warcry Recently"]={{[1]={[1]={type="Condition",var="UsedWarcryRecently"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=15,name="Speed",keywordFlags=0}},name="ExtraAura",keywordFlags=0},[2]={[1]={type="Condition",var="UsedWarcryRecently"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}},name="ExtraAura",keywordFlags=0}},nil}c["Projectiles Pierce you"]={nil,"Projectiles Pierce you"}c["Lose 7% of maximum Mana per Second"]={nil,"Lose 7% of maximum Mana per Second"}c["Adds 15 to 25 Cold Damage to Spells per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,type="BASE",value=15,name="ColdMin",keywordFlags=0},[2]={[1]={type="Multiplier",var="PowerCharge"},flags=2,type="BASE",value=25,name="ColdMax",keywordFlags=0}},nil}c["25% chance to gain an Endurance Charge on Kill with Off Hand 10% more Physical Damage while at maximum Frenzy Charges 10% reduced Physical Damage taken while at maximum Endurance Charges"]={{[1]={[1]={type="Condition",var="OffHandAttack"},[2]={type="StatThreshold",stat="FrenzyCharges",thresholdStat="FrenzyChargesMax"},flags=0,type="BASE",keywordFlags=0,name="PhysicalDamage",value=25}}," to gain an Endurance Charge on Kill 10% more 10% reduced Physical Damage taken while at maximum Endurance Charges"}c["Adds 10 to 20 Physical Damage"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=20,name="PhysicalMax",keywordFlags=0}},nil}c["Spectres have 900% increased Critical Strike Chance"]={{[1]={[1]={type="SkillName",skillName="Raise Spectre"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=900,name="CritChance",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["8% chance to Dodge Spell Damage"]={{[1]={flags=0,type="BASE",value=8,name="SpellDodgeChance",keywordFlags=0}},nil}c["Gain 25% of Physical Damage as Extra Fire Damage while affected by Anger {variant:4}40% of Physical Damage Converted to Fire Damage while affected by Anger"]={{[1]={[1]={type="SkillName",skillName="Anger"},flags=0,type="BASE",value=25,name="PhysicalDamageGainAsFire",keywordFlags=0}}," while affected by{variant:4}40% of Physical Damage Converted to Fire Damage while affected by Anger"}c["35% more Melee Physical Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=256,type="MORE",value=35,name="PhysicalDamage",keywordFlags=0}},nil}c["90% increased Armour"]={{[1]={flags=0,type="INC",value=90,name="Armour",keywordFlags=0}},nil}c["5% increased Skeleton Movement Speed 10% increased Skeleton Attack Speed"]={{[1]={flags=0,type="INC",value=5,name="MovementSpeed",keywordFlags=0}}," Skeleton 10% increased Skeleton Attack Speed"}c["10% increased Mana Recovery from Flasks"]={{[1]={flags=0,type="INC",value=10,name="FlaskManaRecovery",keywordFlags=0}},nil}c["18% increased Physical Damage with Claws"]={{[1]={flags=16384,type="INC",value=18,name="PhysicalDamage",keywordFlags=0}},nil}c["25% chance to Taunt on Hit"]={{}," to Taunt on Hit"}c["On Killing a Poisoned Enemy, nearby Enemies are Poisoned and nearby Allies Regenerate 200 Life per second"]={nil,"On Killing a Poisoned Enemy, nearby Enemies are Poisoned and nearby Allies Regenerate 200 Life per second"}c["15% chance to Recover 10% of Maximum Mana when you use a Skill while affected by Clarity"]={{[1]={flags=0,type="BASE",value=15,name="Mana",keywordFlags=0}}," to Recover 10% of when you use a Skill while affected by Clarity"}c["Knocks Back Enemies if you get a Critical Strike with a Bow"]={{[1]={[1]={type="Condition",var="CriticalStrike"},value=100,type="BASE",keywordFlags=0,name="EnemyKnockbackChance",flags=8192}},nil}c["Socketed Gems are Supported by level 11 Trap"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportTrap",level=11},name="ExtraSupport",keywordFlags=0}},nil}c["20% chance to Dodge Attacks while your Off Hand is empty"]={{[1]={flags=0,type="BASE",value=20,name="AttackDodgeChance",keywordFlags=0}}," while your Off Hand is empty"}c["8% additional Physical Damage Reduction while affected by Determination"]={{[1]={flags=0,type="BASE",value=8,name="PhysicalDamageReduction",keywordFlags=0}}," while affected by Determination"}c["400 Fire Damage taken per second per Endurance Charge if you've been Hit Recently Elder Item"]={nil,"400 Fire Damage taken per second per Endurance Charge if you've been Hit Recently Elder Item"}c["25% increased Physical Damage with Swords"]={{[1]={flags=262144,type="INC",value=25,name="PhysicalDamage",keywordFlags=0}},nil}c["40% chance to cause Bleeding on Melee Hit"]={{[1]={flags=256,type="BASE",value=40,name="BleedChance",keywordFlags=0}},nil}c["8% chance to Block Spells while affected by Discipline {variant:14}30 Energy Shield gained for each Enemy Hit while affected by Discipline"]={{[1]={[1]={type="SkillName",skillName="Discipline"},flags=0,type="BASE",value=8,name="SpellBlockChance",keywordFlags=0}}," while affected by{variant:14}30 Energy Shield gained for each Enemy Hit while affected by Discipline"}c["3% increased Character Size 6% increased Dexterity"]={{[1]={flags=0,type="INC",value=3,name="Dex",keywordFlags=0}}," Character Size 6% increased "}c["30 Energy Shield gained for each Enemy Hit while affected by Discipline {variant:15}2.5% of Maximum Energy Shield Regenerated per Second while affected by Discipline"]={{}," while affected by Discipline"}c["+46 to maximum Life"]={{[1]={flags=0,type="BASE",value=46,name="Life",keywordFlags=0}},nil}c["15% increased Physical Damage with Maces"]={{[1]={flags=65536,type="INC",value=15,name="PhysicalDamage",keywordFlags=0}},nil}c["25% increased Knockback Distance"]={{[1]={flags=0,type="INC",value=25,name="EnemyKnockbackDistance",keywordFlags=0}},nil}c["12% increased Cold Damage"]={{[1]={flags=0,type="INC",value=12,name="ColdDamage",keywordFlags=0}},nil}c["8% chance to Dodge Spells while affected by Haste"]={{[1]={flags=0,type="BASE",value=8,name="SpellDodgeChance",keywordFlags=0}}," while affected by Haste"}c["8% chance to Dodge Spells while affected by Haste {variant:22}You gain Onslaught for 4 seconds on Kill while affected by Haste"]={{[1]={[1]={type="SkillName",skillName="Haste"},flags=0,type="BASE",value=8,name="SpellDodgeChance",keywordFlags=0}}," while affected by{variant:22}You gain Onslaught for 4 seconds on Kill while affected by Haste"}c["40% of Physical Damage Converted to Cold Damage while affected by Hatred"]={{[1]={flags=0,type="BASE",value=40,name="PhysicalDamageConvertToCold",keywordFlags=0}}," while affected by Hatred"}c["25% increased Effect of Shock"]={{[1]={flags=0,type="INC",value=25,name="FlaskEffect",keywordFlags=0}}," of Shock"}c["15% increased Skill Effect Duration"]={{[1]={flags=0,type="INC",value=15,name="Duration",keywordFlags=0}},nil}c["10% Chance to Block"]={{[1]={flags=0,type="BASE",value=10,name="BlockChance",keywordFlags=0}},nil}c["50% chance to cause Bleeding on Hit"]={{[1]={flags=0,type="BASE",value=50,name="BleedChance",keywordFlags=0}},nil}c["Damage Penetrates 15% Fire Resistance while affected by Anger"]={{[1]={flags=0,type="BASE",value=15,name="FirePenetration",keywordFlags=0}}," while affected by Anger"}c["24% increased Physical Damage with Axes"]={{[1]={flags=4096,type="INC",value=24,name="PhysicalDamage",keywordFlags=0}},nil}c["15% more maximum Energy Shield"]={{[1]={flags=0,type="MORE",value=15,name="EnergyShield",keywordFlags=0}},nil}c["30% of Physical Damage Converted to Chaos Damage"]={{[1]={flags=0,type="BASE",value=30,name="PhysicalDamageConvertToChaos",keywordFlags=0}},nil}c["Minions have 8% increased Area of Effect of Area Skills"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=8,name="AreaOfEffect",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Unaffected by Burning Ground while affected by Purity of Fire {variant:36}Unaffected by Flammability while affected by Purity of Fire"]={nil,"Unaffected by Burning Ground while affected by Purity of Fire {variant:36}Unaffected by Flammability while affected by Purity of Fire"}c["50% increased Life Leeched per second"]={{[1]={flags=0,type="INC",value=50,name="LifeLeechRate",keywordFlags=0}},nil}c["Adds 19 to 29 Cold Damage"]={{[1]={flags=0,type="BASE",value=19,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=29,name="ColdMax",keywordFlags=0}},nil}c["Unaffected by Chilled Ground while affected by Purity of Ice {variant:40}Unaffected by Frostbite while affected by Purity of Ice"]={nil,"Unaffected by Chilled Ground while affected by Purity of Ice {variant:40}Unaffected by Frostbite while affected by Purity of Ice"}c["Reflects 1 to 220 Lightning Damage to Attackers on Block 22% increased Global Defences"]={nil,"Reflects 1 to 220 Lightning Damage to Attackers on Block 22% increased Global Defences"}c["17% Chance to Block during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=17,name="BlockChance",keywordFlags=0}},nil}c["15% chance to Avoid Elemental Status Ailments"]={{[1]={flags=0,type="BASE",value=15,name="AvoidShock",keywordFlags=0},[2]={flags=0,type="BASE",value=15,name="AvoidFrozen",keywordFlags=0},[3]={flags=0,type="BASE",value=15,name="AvoidChilled",keywordFlags=0},[4]={flags=0,type="BASE",value=15,name="AvoidIgnite",keywordFlags=0}},nil}c["20% increased Movement Speed when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=0,type="INC",value=20,name="MovementSpeed",keywordFlags=0}},nil}c["10% chance to gain a Power Charge on Kill 5% increased Projectile Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="BASE",value=10,name="ProjectileSpeed",keywordFlags=0}}," to gain a Power Charge on Kill 5% increased "}c["140 Life Regenerated per Second while affected by Vitality"]={{[1]={flags=0,type="BASE",value=140,name="LifeRegen",keywordFlags=0}}," while affected by Vitality"}c["1% increased Maximum Life per Abyss Jewel affecting you"]={{[1]={flags=0,type="INC",value=1,name="Life",keywordFlags=0}}," per Abyss Jewel affecting you"}c["Consumes Frenzy Charges on use {variant:1,2}Gain Onslaught for 1 second per Frenzy Charge on use"]={nil,"Consumes Frenzy Charges on use {variant:1,2}Gain Onslaught for 1 second per Frenzy Charge on use"}c["Gain 25% of Physical Damage as Extra Lightning Damage while affected by Wrath"]={{[1]={flags=0,type="BASE",value=25,name="PhysicalDamageGainAsLightning",keywordFlags=0}}," while affected by Wrath"}c["30% more Spell Damage when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=2,type="MORE",value=30,name="Damage",keywordFlags=0}},nil}c["Adds 17 to 29 Chaos Damage"]={{[1]={flags=0,type="BASE",value=17,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=29,name="ChaosMax",keywordFlags=0}},nil}c["10% increased Movement Speed if you have used a Vaal Skill Recently"]={{[1]={flags=0,type="INC",value=10,name="MovementSpeed",keywordFlags=256}}," if you have used a Recently"}c["Elemental Hit deals 15% increased Damage"]={nil,"Elemental Hit deals 15% increased Damage"}c["32% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=32,name="ElementalDamage",keywordFlags=0}},nil}c["Poison you inflict with Critical Strikes deals 100% more Damage"]={{[1]={flags=0,type="MORE",value=100,name="PoisonDamageOnCrit",keywordFlags=0}},nil}c["With at least 40 Dexterity in Radius, Viper Strike has a 10% chance per Poison on Enemy to grant Unholy Might for 4 seconds on Hit"]={nil,"With at least 40 Dexterity in Radius, Viper Strike has a 10% chance per Poison on Enemy to grant Unholy Might for 4 seconds on Hit"}c["13% increased Cold Damage"]={{[1]={flags=0,type="INC",value=13,name="ColdDamage",keywordFlags=0}},nil}c["80% increased Damage against Hindered Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Hindered"},flags=4,type="INC",value=80,name="Damage",keywordFlags=0}},nil}c["10% chance to create a Smoke Cloud when Hit {variant:2,3}25% chance to create a Smoke Cloud when Hit"]={{}," to create a Smoke Cloud when Hit {variant:2,3}25% chance to create a Smoke Cloud when Hit"}c["+1 to Level of Socketed Lightning Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="lightning",value=1},name="GemProperty",keywordFlags=0}},nil}c["2% reduced Mana Reserved"]={{[1]={flags=0,type="INC",value=-2,name="ManaReserved",keywordFlags=0}},nil}c["45% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=45,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["Minions have 30% increased maximum Life"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=30,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Vaal Skills deal 69% increased Damage during effect"]={nil,"Vaal Skills deal 69% increased Damage during effect"}c["Grants Summon Harbinger of Storms Skill +150 to Evasion Rating"]={nil,"Grants Summon Harbinger of Storms Skill +150 to Evasion Rating"}c["4% of maximum Mana and Energy Shield Regenerated per second while on Consecrated Ground"]={{[1]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,type="BASE",value=4,name="ManaRegenPercent",keywordFlags=0},[2]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,type="BASE",value=4,name="EnergyShieldRegenPercent",keywordFlags=0}},nil}c["Adds 5 to 11 Physical Damage to Attacks"]={{[1]={flags=1,type="BASE",value=5,name="PhysicalMin",keywordFlags=0},[2]={flags=1,type="BASE",value=11,name="PhysicalMax",keywordFlags=0}},nil}c["38% increased Spell Damage"]={{[1]={flags=2,type="INC",value=38,name="Damage",keywordFlags=0}},nil}c["20% chance to Dodge Attacks while your Off Hand is empty 100% increased Cold Damage while your Off Hand is empty"]={{[1]={flags=0,type="BASE",value=20,name="AttackDodgeChance",keywordFlags=0}}," while your Off Hand is empty 100% increased Cold Damage while your Off Hand is empty"}c["15% reduced Spark Duration"]={{[1]={[1]={type="SkillName",skillName="Spark"},flags=0,type="INC",value=-15,name="Duration",keywordFlags=0}},nil}c["15% increased Quantity of Items found during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=15,name="LootQuantity",keywordFlags=0}},nil}c["70% increased Spell Damage"]={{[1]={flags=2,type="INC",value=70,name="Damage",keywordFlags=0}},nil}c["13% increased Fire Damage"]={{[1]={flags=0,type="INC",value=13,name="FireDamage",keywordFlags=0}},nil}c["+12% to Critical Strike Multiplier with Swords"]={{[1]={flags=262144,type="BASE",value=12,name="CritMultiplier",keywordFlags=0}},nil}c["With at least 40 Dexterity in Radius, Dual Strike deals Off-Hand Splash Damage to surrounding targets"]={nil,"With at least 40 Dexterity in Radius, Dual Strike deals Off-Hand Splash Damage to surrounding targets"}c["Gain up to your maximum number of Frenzy and Power Charges when you gain Cat's Stealth You have Phasing while you have Cat's Stealth"]={nil,"Gain up to your maximum number of Frenzy and Power Charges when you gain Cat's Stealth You have Phasing while you have Cat's Stealth"}c["+2 to Level of Socketed Chaos Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="chaos",value=2},name="GemProperty",keywordFlags=0}},nil}c["With at least 40 Dexterity in Radius, Ice Shot Pierces 5 additional Targets"]={nil,"With at least 40 Dexterity in Radius, Ice Shot Pierces 5 additional Targets"}c["25% increased Attack and Cast Speed while on Consecrated Ground"]={{[1]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,type="INC",value=25,name="Speed",keywordFlags=0}},nil}c["20% increased Endurance Charge Duration"]={{[1]={flags=0,type="INC",value=20,name="EnduranceChargesDuration",keywordFlags=0}},nil}c["+26 Life gained on Kill"]={{[1]={flags=0,type="BASE",value=26,name="LifeOnKill",keywordFlags=0}},nil}c["With at least 40 Strength in Radius, Ground Slam has a 20% increased angle {variant:2}With at least 40 Strength in Radius, Ground Slam has a 35% increased angle"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 20% increased angle {variant:2}With at least 40 Strength in Radius, Ground Slam has a 35% increased angle"}c["16% increased Physical Damage with Attacks"]={{[1]={flags=1,type="INC",value=16,name="PhysicalDamage",keywordFlags=0}},nil}c["With at least 40 Strength in Radius, Ground Slam has a 50% increased angle {variant:2}With at least 40 Strength in Radius, Ground Slam has a 25% chance to grant an Endurance Charge when you Stun an Enemy"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 50% increased angle {variant:2}With at least 40 Strength in Radius, Ground Slam has a 25% chance to grant an Endurance Charge when you Stun an Enemy"}c["Gain 15 Mana per Grand Spectrum"]={{[1]={[1]={type="Multiplier",var="GrandSpectrum"},flags=0,type="BASE",value=15,name="Mana",keywordFlags=0},[2]={flags=0,type="BASE",value=1,name="Multiplier:GrandSpectrum",keywordFlags=0}},nil}c["Prefix: LocalIncreasedArmourAndEnergyShield5 Prefix: IncreasedLife6"]={nil,"Prefix: LocalIncreasedArmourAndEnergyShield5 Prefix: IncreasedLife6"}c["With at least 40 Dexterity in Radius, Ethereal Knives fires 5 additional Projectiles"]={nil,"With at least 40 Dexterity in Radius, Ethereal Knives fires 5 additional Projectiles"}c["Gain 30 Mana per Grand Spectrum"]={{[1]={[1]={type="Multiplier",var="GrandSpectrum"},flags=0,type="BASE",value=30,name="Mana",keywordFlags=0},[2]={flags=0,type="BASE",value=1,name="Multiplier:GrandSpectrum",keywordFlags=0}},nil}c["+30% to Chaos Resistance while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=30,name="ChaosResist",keywordFlags=0}},nil}c["25% increased Burning Damage"]={{[1]={flags=8,type="INC",value=25,name="FireDamage",keywordFlags=0}},nil}c["10% increased Dexterity"]={{[1]={flags=0,type="INC",value=10,name="Dex",keywordFlags=0}},nil}c["20% more chance to Evade Attacks while not on full Energy Shield"]={{[1]={[1]={type="Condition",neg=true,var="FullEnergyShield"},flags=0,type="MORE",value=20,name="EvadeChance",keywordFlags=0}},nil}c["+1 to Maximum Endurance Charges"]={{[1]={flags=0,type="BASE",value=1,name="EnduranceChargesMax",keywordFlags=0}},nil}c["+145 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=145,name="EnergyShield",keywordFlags=0}},nil}c["+210 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=210,name="EnergyShield",keywordFlags=0}},nil}c["30% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=30,name="ManaRegen",keywordFlags=0}},nil}c["60% increased Block Recovery"]={{[1]={flags=0,type="INC",value=60,name="BlockRecovery",keywordFlags=0}},nil}c["Insufficient Mana doesn't prevent your Melee Attacks Your Physical Damage can Chill"]={nil,"Insufficient Mana doesn't prevent your Melee Attacks Your Physical Damage can Chill"}c["25% chance to avoid Fire Damage when Hit {variant:2}You always Ignite while Burning"]={{[1]={flags=0,type="BASE",value=25,name="FireDamage",keywordFlags=0}}," to avoid when Hit {variant:2}You always Ignite while Burning"}c["You and your Minions have 1% additional Physical Damage Reduction for each Zombie you own"]={nil,"You and your Minions have 1% additional Physical Damage Reduction for each Zombie you own"}c["16% increased Totem Placement speed"]={{[1]={flags=0,type="INC",value=16,name="TotemPlacementSpeed",keywordFlags=0}},nil}c["Items and Gems have 50% increased Attribute Requirements"]={nil,"Items and Gems have 50% increased Attribute Requirements"}c["15% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=15,name="LootRarity",keywordFlags=0}},nil}c["Leech applies instantly on Critical Strike"]={{[1]={[1]={type="Condition",var="CriticalStrike"},value=true,type="FLAG",keywordFlags=0,name="InstantLifeLeech",flags=0},[2]={[1]={type="Condition",var="CriticalStrike"},value=true,type="FLAG",keywordFlags=0,name="InstantManaLeech",flags=0}},nil}c["25% increased Damage while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=25,name="Damage",keywordFlags=0}},nil}c["25% increased Zombie Size"]={{}," Size"}c["30% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=30,name="LightningDamage",keywordFlags=0}},nil}c["30% chance to gain an additional Vaal Soul on Kill Corrupted"]={{}," to gain an additional Soul on Kill Corrupted"}c["10% increased Trap Damage"]={{[1]={flags=0,type="INC",value=10,name="Damage",keywordFlags=4096}},nil}c["75% increased Physical Damage"]={{[1]={flags=0,type="INC",value=75,name="PhysicalDamage",keywordFlags=0}},nil}c["15% increased Damage per Curse on you"]={{[1]={[1]={type="Multiplier",var="CurseOnSelf"},flags=0,type="INC",value=15,name="Damage",keywordFlags=0}},nil}c["1% additional Block Chance while Dual Wielding or holding a Shield"]={{[1]={[1]={type="Condition",varList={[1]="DualWielding",[2]="UsingShield"}},flags=0,type="BASE",value=1,name="BlockChance",keywordFlags=0}},nil}c["Nearby Enemies cannot gain Power, Frenzy or Endurance Charges"]={nil,"Nearby Enemies cannot gain Power, Frenzy or Endurance Charges"}c["3% chance to Avoid Elemental Status Ailments"]={{[1]={flags=0,type="BASE",value=3,name="AvoidShock",keywordFlags=0},[2]={flags=0,type="BASE",value=3,name="AvoidFrozen",keywordFlags=0},[3]={flags=0,type="BASE",value=3,name="AvoidChilled",keywordFlags=0},[4]={flags=0,type="BASE",value=3,name="AvoidIgnite",keywordFlags=0}},nil}c["10% chance to gain an Endurance Charge when you are Hit You cannot be Stunned while at maximum Endurance Charges"]={{}," to gain an Endurance Charge when you are Hit You cannot be Stunned "}c["8% increased Life Recovery from Flasks"]={{[1]={flags=0,type="INC",value=8,name="FlaskLifeRecovery",keywordFlags=0}},nil}c["Adds 36 to 50 Cold Damage to Attacks"]={{[1]={flags=1,type="BASE",value=36,name="ColdMin",keywordFlags=0},[2]={flags=1,type="BASE",value=50,name="ColdMax",keywordFlags=0}},nil}c["With at least 40 Intelligence in Radius, can summon up to 3 Skeleton Mages with Summon Skeletons {variant:2}With at least 40 Intelligence in Radius, can summon up to 5 Skeleton Mages with Summon Skeletons"]={nil,"With at least 40 Intelligence in Radius, can summon up to 3 Skeleton Mages with Summon Skeletons {variant:2}With at least 40 Intelligence in Radius, can summon up to 5 Skeleton Mages with Summon Skeletons"}c["18% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=18,name="Evasion",keywordFlags=0}},nil}c["25% of Block Chance applied to Spells"]={{[1]={flags=0,type="BASE",value=25,name="BlockChanceConv",keywordFlags=0}},nil}c["Adds 2 to 4 Fire Damage to Attacks per 10 Strength"]={{[1]={[1]={type="PerStat",stat="Str",div=10},flags=1,type="BASE",value=2,name="FireMin",keywordFlags=0},[2]={[1]={type="PerStat",stat="Str",div=10},flags=1,type="BASE",value=4,name="FireMax",keywordFlags=0}},nil}c["6% increased Intelligence"]={{[1]={flags=0,type="INC",value=6,name="Int",keywordFlags=0}},nil}c["+20 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=20,name="Accuracy",keywordFlags=0}},nil}c["Melee Attacks have 15% chance to cause Bleeding"]={{[1]={flags=256,type="BASE",value=15,name="BleedChance",keywordFlags=0}},nil}c["Adds 11 to 25 Physical Damage"]={{[1]={flags=0,type="BASE",value=11,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=25,name="PhysicalMax",keywordFlags=0}},nil}c["Recover 3% of Maximum Mana on Kill"]={nil,"Recover 3% of Maximum Mana on Kill"}c["4% increased Attack Speed"]={{[1]={flags=1,type="INC",value=4,name="Speed",keywordFlags=0}},nil}c["Adds 55 to 130 Physical Damage"]={{[1]={flags=0,type="BASE",value=55,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=130,name="PhysicalMax",keywordFlags=0}},nil}c["+60% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=60,name="ChaosResist",keywordFlags=0}},nil}c["+10% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=10,name="ChaosResist",keywordFlags=0}},nil}c["2% additional Chance to Block Spells with Shields"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,type="BASE",value=2,name="SpellBlockChance",keywordFlags=0}},nil}c["10% chance to cause Bleeding on Hit"]={{[1]={flags=0,type="BASE",value=10,name="BleedChance",keywordFlags=0}},nil}c["Elemental Equilibrium"]={{[1]={value="Elemental Equilibrium",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["30% chance to cause Bleeding on Hit"]={{[1]={flags=0,type="BASE",value=30,name="BleedChance",keywordFlags=0}},nil}c["Eldritch Battery"]={{[1]={value="Eldritch Battery",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["15% reduced Skeleton Duration"]={{[1]={[1]={type="SkillName",skillName="Summon Skeletons"},flags=0,type="INC",value=-15,name="Duration",keywordFlags=0}},nil}c["45% of Fire Damage Converted to Chaos Damage"]={{[1]={flags=0,type="BASE",value=45,name="FireDamageConvertToChaos",keywordFlags=0}},nil}c["Unaffected by Enfeeble while affected by Grace {variant:21}8% chance to Dodge Spells while affected by Haste"]={nil,"Unaffected by Enfeeble while affected by Grace {variant:21}8% chance to Dodge Spells while affected by Haste"}c["Resolute Technique"]={{[1]={value="Resolute Technique",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["+38 to all Attributes"]={{[1]={flags=0,type="BASE",value=38,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=38,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=38,name="Int",keywordFlags=0}},nil}c["50% chance to cause Bleeding on Critical Strike"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,type="BASE",value=50,name="BleedChance",keywordFlags=0}},nil}c["+35% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=35,name="FireResist",keywordFlags=0}},nil}c["8% chance to Shock"]={{[1]={flags=0,type="BASE",value=8,name="EnemyShockChance",keywordFlags=0}},nil}c["Melee Critical Strikes have 25% chance to cause Bleeding"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=256,type="BASE",value=25,name="BleedChance",keywordFlags=0}},nil}c["15% increased Cast Speed"]={{[1]={flags=16,type="INC",value=15,name="Speed",keywordFlags=0}},nil}c["Adds 3 to 30 Lightning Damage"]={{[1]={flags=0,type="BASE",value=3,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=30,name="LightningMax",keywordFlags=0}},nil}c["50% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=50,name="Evasion",keywordFlags=0}},nil}c["Adds 25 to 38 Fire Damage"]={{[1]={flags=0,type="BASE",value=25,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=38,name="FireMax",keywordFlags=0}},nil}c["+35 to Strength"]={{[1]={flags=0,type="BASE",value=35,name="Str",keywordFlags=0}},nil}c["100% of Block Chance applied to Spells"]={{[1]={flags=0,type="BASE",value=100,name="BlockChanceConv",keywordFlags=0}},nil}c["160% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=160,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["Attacks with this Weapon deal 100 to 200 added Fire Damage to Bleeding Enemies Attacks with this Weapon deal 100 to 200 added Physical Damage to Ignited Enemies"]={nil,"deal 100 to 200 added Fire Damage to Bleeding Enemies Attacks with this Weapon deal 100 to 200 added Physical Damage to Ignited Enemies"}c["263% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=263,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["1.5% of Lightning Damage is Leeched as Mana while affected by Wrath {variant:50}Damage Penetrates 15% Lightning Resistance while affected by Wrath"]={{[1]={[1]={type="SkillName",skillName="Wrath"},flags=0,type="BASE",value=1.5,name="LightningDamageManaLeech",keywordFlags=0}}," is while affected by{variant:50}Damage Penetrates 15% Lightning Resistance while affected by Wrath"}c["20% increased Attack and Cast Speed"]={{[1]={flags=0,type="INC",value=20,name="Speed",keywordFlags=0}},nil}c["100% increased Cold Damage while your Off Hand is empty"]={{[1]={flags=0,type="INC",value=100,name="ColdDamage",keywordFlags=0}}," while your Off Hand is empty"}c["40% increased Cooldown Recovery Speed for throwing Traps"]={{[1]={flags=0,type="INC",value=40,name="CooldownRecovery",keywordFlags=4096}},nil}c["Adds 25 to 45 Physical Damage"]={{[1]={flags=0,type="BASE",value=25,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=45,name="PhysicalMax",keywordFlags=0}},nil}c["8% increased Attack Speed with Swords"]={{[1]={flags=262145,type="INC",value=8,name="Speed",keywordFlags=0}},nil}c["Can have up to 1 additional Trap placed at a time"]={{[1]={flags=0,type="BASE",value=1,name="ActiveTrapLimit",keywordFlags=0}},nil}c["+40% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=40,name="CritMultiplier",keywordFlags=0}},nil}c["40% reduced Light Radius"]={{[1]={flags=0,type="INC",value=-40,name="LightRadius",keywordFlags=0}},nil}c["Adds 70 to 210 Physical Damage"]={{[1]={flags=0,type="BASE",value=70,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=210,name="PhysicalMax",keywordFlags=0}},nil}c["Every 16 seconds you gain iron Reflexes for 8 seconds"]={nil,"Every 16 seconds you gain iron Reflexes for 8 seconds"}c["Adds 4 to 7 Fire Damage to Attacks with this Weapon per 10 Strength"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="PerStat",stat="Str",div=10},flags=1,type="BASE",keywordFlags=0,name="FireMin",value=4},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="PerStat",stat="Str",div=10},flags=1,type="BASE",keywordFlags=0,name="FireMax",value=7}},nil}c["+4 Accuracy Rating per 2 Intelligence"]={{[1]={[1]={type="PerStat",stat="Int",div=2},flags=0,type="BASE",value=4,name="Accuracy",keywordFlags=0}},nil}c["Recover 3% of Maximum Mana on Kill 10% increased Scorching Ray beam length"]={nil,"Recover 3% of Maximum Mana on Kill 10% increased Scorching Ray beam length"}c["100% increased Critical Strike Chance against Enemies on Full Life"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="FullLife"},flags=4,type="INC",value=100,name="CritChance",keywordFlags=0}},nil}c["30% increased Elemental Damage with Attack Skills while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=30,name="ElementalDamage",keywordFlags=0}}," with Attack Skills "}c["145% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=145,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["10% increased Area of Effect of Area Skills"]={{[1]={flags=0,type="INC",value=10,name="AreaOfEffect",keywordFlags=0}},nil}c["Projectiles Pierce while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},value=100,type="BASE",keywordFlags=0,name="PierceChance",flags=0}},nil}c["25% increased Spell Damage"]={{[1]={flags=2,type="INC",value=25,name="Damage",keywordFlags=0}},nil}c["10% chance to gain a Power Charge on hitting an Enemy affected by a Spider's Web 10% chance to Poison per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="BASE",value=10,name="PoisonChance",keywordFlags=0}}," to gain a Power Charge on hitting an Enemy affected by a Spider's Web 10% chance "}c["+14 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=14,name="EnergyShield",keywordFlags=0}},nil}c["2 additional Arrows"]={{[1]={flags=1,type="BASE",value=2,name="ProjectileCount",keywordFlags=0}},nil}c["Adds 15 to 33 Physical Damage"]={{[1]={flags=0,type="BASE",value=15,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=33,name="PhysicalMax",keywordFlags=0}},nil}c["10% Chance to Block Spells during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=10,name="SpellBlockChance",keywordFlags=0}},nil}c["10% chance to Cause Monsters to Flee"]={{}," to Cause Monsters to Flee"}c["40% increased Defences from equipped Shield"]={{[1]={[1]={type="SlotName",slotName="Weapon 2"},flags=0,type="INC",value=40,name="Defences",keywordFlags=0}},nil}c["25% chance to avoid Fire Damage when Hit"]={{[1]={flags=0,type="BASE",value=25,name="FireDamage",keywordFlags=0}}," to avoid when Hit"}c["Items and Gems have 10% reduced Attribute Requirements"]={{[1]={flags=0,type="INC",value=-10,name="GlobalAttributeRequirements",keywordFlags=0}},nil}c["Adds 150 to 300 Cold Damage"]={{[1]={flags=0,type="BASE",value=150,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=300,name="ColdMax",keywordFlags=0}},nil}c["10% increased Armour"]={{[1]={flags=0,type="INC",value=10,name="Armour",keywordFlags=0}},nil}c["Adds 5 to 11 Physical Damage"]={{[1]={flags=0,type="BASE",value=5,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=11,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 35 to 45 Physical Damage"]={{[1]={flags=0,type="BASE",value=35,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=45,name="PhysicalMax",keywordFlags=0}},nil}c["Has 1 Abyssal Socket"]={nil,"Has 1 Abyssal Socket"}c["Arrows Pierce all Targets"]={nil,"Arrows Pierce all Targets"}c["With at least 40 Dexterity in Radius, Ethereal Knives fires Projectiles in a Nova"]={nil,"With at least 40 Dexterity in Radius, Ethereal Knives fires Projectiles in a Nova"}c["Cannot Leech Life"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="CannotLeechLife",flags=0}},nil}c["118% increased Physical Damage"]={{[1]={flags=0,type="INC",value=118,name="PhysicalDamage",keywordFlags=0}},nil}c["Adds 30 to 41 Physical Damage"]={{[1]={flags=0,type="BASE",value=30,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=41,name="PhysicalMax",keywordFlags=0}},nil}c["12% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=12,name="ChaosDamage",keywordFlags=0}},nil}c["Unaffected by Shocked Ground while affected by Purity of Lightning"]={nil,"Unaffected by Shocked Ground while affected by Purity of Lightning"}c["17% increased Totem Life"]={{[1]={flags=0,type="INC",value=17,name="TotemLife",keywordFlags=0}},nil}c["Adds 64 to 107 Fire Damage to Spells while no Life is Reserved Adds 14 to 173 Lightning Damage to Spells while no Life is Reserved"]={{[1]={flags=2,type="BASE",value=64,name="FireMin",keywordFlags=0},[2]={flags=2,type="BASE",value=107,name="FireMax",keywordFlags=0}}," while no is Reserved Adds 14 to 173 Lightning Damage to s while no Life is Reserved"}c["80% less Burning Damage"]={{[1]={flags=8,type="MORE",value=-80,name="FireDamage",keywordFlags=0}},nil}c["Socketed Gems are Supported by Level 18 Faster Casting"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportFasterCast",level=18},name="ExtraSupport",keywordFlags=0}},nil}c["Removes Burning on use"]={nil,"Removes Burning on use"}c["Your hits can't be Evaded"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="CannotBeEvaded",flags=0}},nil}c["100% increased Attack Speed"]={{[1]={flags=1,type="INC",value=100,name="Speed",keywordFlags=0}},nil}c["25% increased Fire Damage"]={{[1]={flags=0,type="INC",value=25,name="FireDamage",keywordFlags=0}},nil}c["Adds 1 to 3 Chaos Damage to Attacks"]={{[1]={flags=1,type="BASE",value=1,name="ChaosMin",keywordFlags=0},[2]={flags=1,type="BASE",value=3,name="ChaosMax",keywordFlags=0}},nil}c["75% increased Projectile Speed"]={{[1]={flags=0,type="INC",value=75,name="ProjectileSpeed",keywordFlags=0}},nil}c["30% increased Accuracy Rating"]={{[1]={flags=0,type="INC",value=30,name="Accuracy",keywordFlags=0}},nil}c["Adds 30 to 95 Physical Damage"]={{[1]={flags=0,type="BASE",value=30,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=95,name="PhysicalMax",keywordFlags=0}},nil}c["160% increased Armour"]={{[1]={flags=0,type="INC",value=160,name="Armour",keywordFlags=0}},nil}c["+500 to Zombie maximum Life"]={{[1]={[1]={type="SkillName",skillName="Raise Zombie"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=500,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["40% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=40,name="ElementalDamage",keywordFlags=0}}," with Attack Skills"}c["+1 to Level of Socketed Bow Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="bow",value=1},name="GemProperty",keywordFlags=0}},nil}c["+24 Mana gained when you Block {variant:1}20% reduced Movement Speed"]={{[1]={flags=0,type="BASE",value=24,name="Mana",keywordFlags=0}}," gained when you Block {variant:1}20% reduced Movement Speed"}c["Adds 75 to 220 Physical Damage"]={{[1]={flags=0,type="BASE",value=75,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=220,name="PhysicalMax",keywordFlags=0}},nil}c["Grants Level 20 Aspect of the Crab Skill"]={{[1]={flags=0,type="LIST",value={skillId="CrabAspect",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["20% less Damage taken if you have not been Hit Recently"]={{[1]={[1]={type="Condition",neg=true,var="BeenHitRecently"},flags=0,type="MORE",value=-20,name="DamageTaken",keywordFlags=0}},nil}c["5% increased maximum Energy Shield"]={{[1]={flags=0,type="INC",value=5,name="EnergyShield",keywordFlags=0}},nil}c["10% chance to Fortify on Melee hit"]={{}," to Fortify "}c["13% increased Light Radius"]={{[1]={flags=0,type="INC",value=13,name="LightRadius",keywordFlags=0}},nil}c["Adds 1 to 85 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=85,name="LightningMax",keywordFlags=0}},nil}c["+250 to Armour"]={{[1]={flags=0,type="BASE",value=250,name="Armour",keywordFlags=0}},nil}c["+120 to maximum Life"]={{[1]={flags=0,type="BASE",value=120,name="Life",keywordFlags=0}},nil}c["You and nearby Allies deal 35% increased Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=35,name="Damage",keywordFlags=0}},name="ExtraAura",keywordFlags=0}},nil}c["20% increased Damage against Chilled Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Chilled"},flags=4,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["Adds 1 to 100 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=100,name="LightningMax",keywordFlags=0}},nil}c["25% increased Quantity of Items Dropped by Slain Frozen enemies {variant:2,3,4}15% increased Quantity of Items Dropped by Slain Frozen Enemies"]={{}," Quantity of Items Dropped by Slain Frozen enemies {variant:2,3,4}15% increased Quantity of Items Dropped by Slain Frozen Enemies"}c["15% increased Quantity of Items Dropped by Slain Frozen Enemies"]={{}," Quantity of Items Dropped by Slain Frozen Enemies"}c["50% increased Rarity of Items Dropped by Slain Shocked enemies"]={{}," Rarity of Items Dropped by Slain Shocked enemies"}c["15% increased Accuracy Rating with Swords"]={{[1]={flags=262144,type="INC",value=15,name="Accuracy",keywordFlags=0}},nil}c["Adds 1 to 90 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=90,name="LightningMax",keywordFlags=0}},nil}c["Poison you inflict is Reflected to you"]={nil,"Poison you inflict is Reflected to you"}c["Blind Chilled Enemies on Hit"]={nil,"Blind Chilled Enemies on Hit"}c["With at least 40 Dexterity in Radius, Burning"]={nil,"With at least 40 Dexterity in Radius, Burning"}c["+2 to Level of Socketed Herald Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="herald",value=2},name="GemProperty",keywordFlags=0}},nil}c["8% chance to gain a Power, Frenzy or Endurance Charge on Kill"]={{}," to gain a Power,or Endurance Charge on Kill"}c["3 Mana Regenerated per second"]={{[1]={flags=0,type="BASE",value=3,name="ManaRegen",keywordFlags=0}},nil}c["Maximum Life becomes 1, Immune to Chaos Damage"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="ChaosInoculation",flags=0}},nil}c["0.5% of Attack Damage Leeched as Mana against Poisoned Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Poisoned"},flags=5,type="BASE",value=0.5,name="DamageManaLeech",keywordFlags=0}},nil}c["+18% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=18,name="ColdResist",keywordFlags=0}},nil}c["-2 Physical Damage taken from Attacks"]={{[1]={flags=0,type="BASE",value=-2,name="PhysicalDamageTaken",keywordFlags=0}}," from Attacks"}c["650% increased Armour"]={{[1]={flags=0,type="INC",value=650,name="Armour",keywordFlags=0}},nil}c["Grants level 20 Summon Beastial Rhoa Skill"]={nil,nil}c["Spells Cast by Totems have 5% increased Cast Speed"]={{[1]={flags=16,type="INC",value=5,name="Speed",keywordFlags=16384}},nil}c["50% increased Stun Duration on Enemies"]={{[1]={flags=0,type="INC",value=50,name="EnemyStunDuration",keywordFlags=0}},nil}c["125 Life Regenerated per second while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,type="BASE",value=125,name="LifeRegen",keywordFlags=0}},nil}c["80% increased Critical Strike Chance against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=4,type="INC",value=80,name="CritChance",keywordFlags=0}},nil}c["+20 to Strength and Dexterity"]={{[1]={flags=0,type="BASE",value=20,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=20,name="Dex",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 30 Generosity"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportGenerosity",level=30},name="ExtraSupport",keywordFlags=0}},nil}c["10% increased Experience Gain of Corrupted Gems"]={{}," Experience Gain of Corrupted Gems"}c["Adds 15 to 25 Fire Damage"]={{[1]={flags=0,type="BASE",value=15,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=25,name="FireMax",keywordFlags=0}},nil}c["+50 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=50,name="Evasion",keywordFlags=0}},nil}c["4% increased Cast Speed with Fire Skills"]={{[1]={flags=16,type="INC",value=4,name="Speed",keywordFlags=16}},nil}c["35% chance to avoid being Stunned for each Herald Skill affecting you"]={{[1]={flags=0,type="BASE",value=35,name="AvoidStun",keywordFlags=0}}," for each Herald Skill affecting you"}c["Blind Chilled Enemies on Hit Damage Penetrates 20% Cold Resistance against Chilled Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Chilled"},flags=4,type="BASE",value=20,name="ColdPenetration",keywordFlags=0}},"Blind Chilled Enemies on Hit "}c["Adds 53 to 110 Physical Damage"]={{[1]={flags=0,type="BASE",value=53,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=110,name="PhysicalMax",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 14 Spell Totem"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportSpellTotem",level=14},name="ExtraSupport",keywordFlags=0}},nil}c["Crimson Dance"]={nil,"Crimson Dance"}c["5% increased Damage for each Trap and Mine you have Damage Penetrates 6% Elemental Resistances if you Detonated Mines Recently"]={{[1]={[1]={type="Condition",var="DetonatedMinesRecently"},flags=0,type="INC",value=5,name="Damage",keywordFlags=4096}}," for each and Mine you have Damage Penetrates 6% Elemental Resistances "}c["+50 to Armour"]={{[1]={flags=0,type="BASE",value=50,name="Armour",keywordFlags=0}},nil}c["+70 to maximum Life"]={{[1]={flags=0,type="BASE",value=70,name="Life",keywordFlags=0}},nil}c["+15 to Strength"]={{[1]={flags=0,type="BASE",value=15,name="Str",keywordFlags=0}},nil}c["70% increased Armour"]={{[1]={flags=0,type="INC",value=70,name="Armour",keywordFlags=0}},nil}c["Adds 85 to 160 Physical Damage"]={{[1]={flags=0,type="BASE",value=85,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=160,name="PhysicalMax",keywordFlags=0}},nil}c["+500 to maximum Life"]={{[1]={flags=0,type="BASE",value=500,name="Life",keywordFlags=0}},nil}c["Adds 1 to 325 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=325,name="LightningMax",keywordFlags=0}},nil}c["+30 to Dexterity"]={{[1]={flags=0,type="BASE",value=30,name="Dex",keywordFlags=0}},nil}c["110% increased Physical Damage"]={{[1]={flags=0,type="INC",value=110,name="PhysicalDamage",keywordFlags=0}},nil}c["Adds 1 to 30 Cold Damage to Attacks"]={{[1]={flags=1,type="BASE",value=1,name="ColdMin",keywordFlags=0},[2]={flags=1,type="BASE",value=30,name="ColdMax",keywordFlags=0}},nil}c["Every 5 seconds, remove Curses and Elemental Status Ailments from you You and Allies have 12% increased Attack and Cast Speed while affected by Auras you Cast You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other"]={nil,"Every 5 seconds, remove Curses and Elemental Status Ailments from you You and Allies have 12% increased Attack and Cast Speed while affected by Auras you Cast You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other"}c["Socketed Gems are Supported by Level 18 Ice Bite"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportFrenzyChargeOnSlayingFrozenEnemy",level=18},name="ExtraSupport",keywordFlags=0}},nil}c["Gain a Power Charge when you use a Vaal Skill"]={nil,"Gain a Power Charge when you use a Vaal Skill"}c["Adds 5 to 12 Physical Damage to Attacks"]={{[1]={flags=1,type="BASE",value=5,name="PhysicalMin",keywordFlags=0},[2]={flags=1,type="BASE",value=12,name="PhysicalMax",keywordFlags=0}},nil}c["8% increased Physical Damage for each Hit you've Blocked Recently"]={{[1]={flags=0,type="INC",value=8,name="PhysicalDamage",keywordFlags=0}}," for each Hit you've Blocked Recently"}c["Cover Enemies in Ash when they Hit you"]={nil,"Cover Enemies in Ash when they Hit you"}c["15% Chance to Block"]={{[1]={flags=0,type="BASE",value=15,name="BlockChance",keywordFlags=0}},nil}c["30% more Bow Damage at Close Range while you have iron Reflexes"]={{[1]={[1]={type="Condition",var="AtCloseRange"},flags=8196,type="MORE",value=30,name="Damage",keywordFlags=0}}," while you have iron Reflexes"}c["Has 2 Abyssal Sockets 10% increased Attack Speed"]={nil,"Has 2 Abyssal Sockets 10% increased Attack Speed"}c["5% increased Dexterity"]={{[1]={flags=0,type="INC",value=5,name="Dex",keywordFlags=0}},nil}c["-5% to maximum Fire Resistance"]={{[1]={flags=0,type="BASE",value=-5,name="FireResistMax",keywordFlags=0}},nil}c["Totems Reflect 8% of their maximum Life as Fire Damage to"]={nil,"Totems Reflect 8% of their maximum Life as Fire Damage to"}c["10% increased Attack Speed while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=1,type="INC",value=10,name="Speed",keywordFlags=0}},nil}c["Adds 1 to 75 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=75,name="LightningMax",keywordFlags=0}},nil}c["20% increased Radius of Auras"]={{[1]={flags=0,type="INC",value=20,name="AreaOfEffect",keywordFlags=1}},nil}c["310% increased Physical Damage"]={{[1]={flags=0,type="INC",value=310,name="PhysicalDamage",keywordFlags=0}},nil}c["15% increased Area Damage"]={{[1]={flags=512,type="INC",value=15,name="Damage",keywordFlags=0}},nil}c["Found Magic Items drop Identified"]={nil,"Found Magic Items drop Identified"}c["Minions have 7% increased Area of Effect of Area Skills"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=7,name="AreaOfEffect",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Cannot Leech"]={nil,"Cannot Leech"}c["100% increased Aspect of the Avian Buff Effect Aspect of the Avian also grants Avian's Might and Avian's Flight to nearby Allies"]={{[1]={flags=0,type="INC",value=100,name="BuffEffect",keywordFlags=0}}," Aspect of the Avian Aspect of the Avian also grants Avian's Might and Avian's Flight to nearby Allies"}c["25% increased Physical Damage with Axes"]={{[1]={flags=4096,type="INC",value=25,name="PhysicalDamage",keywordFlags=0}},nil}c["+350 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=350,name="Accuracy",keywordFlags=0}},nil}c["130% increased Energy Shield"]={{[1]={flags=0,type="INC",value=130,name="EnergyShield",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 10 Blind"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportBlind",level=10},name="ExtraSupport",keywordFlags=0}},nil}c["15% increased Fire Damage"]={{[1]={flags=0,type="INC",value=15,name="FireDamage",keywordFlags=0}},nil}c["+2 to Level of Socketed Lightning Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="lightning",value=2},name="GemProperty",keywordFlags=0}},nil}c["Gain 15% of Elemental Damage as Extra Chaos Damage"]={{[1]={flags=0,type="BASE",value=15,name="ElementalDamageGainAsChaos",keywordFlags=0}},nil}c["130% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=130,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["+8% chance to Evade Attacks while affected by Grace"]={{}," to Evade Attacks while affected by Grace"}c["15% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=15,name="ManaRegen",keywordFlags=0}},nil}c["Gain 20% of Physical Damage as Extra Fire Damage"]={{[1]={flags=0,type="BASE",value=20,name="PhysicalDamageGainAsFire",keywordFlags=0}},nil}c["8% increased Attack Speed with Axes"]={{[1]={flags=4097,type="INC",value=8,name="Speed",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 15 Added Chaos Damage"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportAddedChaosDamage",level=15},name="ExtraSupport",keywordFlags=0}},nil}c["8% increased Physical Damage with Swords"]={{[1]={flags=262144,type="INC",value=8,name="PhysicalDamage",keywordFlags=0}},nil}c["50% increased Flask Charges gained"]={{[1]={flags=0,type="INC",value=50,name="FlaskChargesGained",keywordFlags=0}},nil}c["30% increased Life Recovery from Flasks"]={{[1]={flags=0,type="INC",value=30,name="FlaskLifeRecovery",keywordFlags=0}},nil}c["-10 Physical Damage taken from Projectile Attacks"]={{[1]={flags=0,type="BASE",value=-10,name="PhysicalDamageTaken",keywordFlags=0}}," from Projectile Attacks"}c["20% increased Melee Damage"]={{[1]={flags=256,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["Immune to Elemental Status Ailments while using a Flask 40% increased Elemental Damage while using a Flask 20% chance to Freeze, Shock and Ignite while using a Flask"]={nil,"Immune to Elemental Status Ailments while using a Flask 40% increased Elemental Damage while using a Flask 20% chance to Freeze, Shock and Ignite while using a Flask"}c["Socketed Gems have Blood Magic"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},value=true,type="FLAG",keywordFlags=0,name="SkillBloodMagic",flags=0}},nil}c["20% chance to gain a Frenzy Charge on Killing a Frozen Enemy Skills Chain an additional time while at maximum Frenzy Charges"]={{}," to gain aCharge on Killing a Frozen Enemy Skills Chain an additional time "}c["Adds 5 to 25 Physical Damage"]={{[1]={flags=0,type="BASE",value=5,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=25,name="PhysicalMax",keywordFlags=0}},nil}c["140% increased Energy Shield"]={{[1]={flags=0,type="INC",value=140,name="EnergyShield",keywordFlags=0}},nil}c["With at least 40 Intelligence in Radius, Spark fires Projectiles in a Nova"]={nil,"With at least 40 Intelligence in Radius, Spark fires Projectiles in a Nova"}c["Grants level 10 Gluttony of Elements Skill"]={{[1]={flags=0,type="LIST",value={skillId="VaalAuraElementalDamageHealing",level=10},name="ExtraSkill",keywordFlags=0}},nil}c["12% of Physical Damage taken as Fire Damage while affected by Purity of Elements {variant:31}12% of Physical Damage taken as Lightning Damage while affected by Purity of Elements"]={{[1]={[1]={type="SkillName",skillName="Purity of Elements"},flags=0,type="BASE",value=12,name="PhysicalDamageTakenAsFire",keywordFlags=0}}," while affected by{variant:31}12% of Physical Damage taken as Lightning Damage while affected by Purity of Elements"}c["Your Critical Strike Chance is Lucky"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="CritChanceLucky",flags=0}},nil}c["10% Chance to Cast level 18 Summon Spectral Wolf on Kill"]={{[1]={flags=0,type="LIST",value={skillId="SummonRigwaldsPack",level=18},name="ExtraSkill",keywordFlags=0}},nil}c["20% increased Movement Speed while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,type="INC",value=20,name="MovementSpeed",keywordFlags=0}},nil}c["70% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=70,name="CritChance",keywordFlags=0}},nil}c["Adds 18 to 28 Chaos Damage to Spells and Attacks while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=18,name="ChaosMin",keywordFlags=0},[2]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=28,name="ChaosMax",keywordFlags=0}},nil}c["25% increased Spell Damage taken when on Low Mana"]={{[1]={flags=2,type="INC",value=25,name="DamageTaken",keywordFlags=0}}," when on Low Mana"}c["1% increased Evasion Rating per 10 Intelligence"]={{[1]={[1]={type="PerStat",stat="Int",div=10},flags=0,type="INC",value=1,name="Evasion",keywordFlags=0}},nil}c["Curse Enemies with level 10 Flammability on Hit"]={{[1]={flags=0,type="LIST",value={skillId="Flammability",level=10,noSupports=true},name="ExtraSkill",keywordFlags=0}},nil}c["Shocked Enemies you Kill Explode, dealing 10% of their Maximum Life as Lightning Damage which cannot Shock"]={nil,"Shocked Enemies you Kill Explode, dealing 10% of their Maximum Life as Lightning Damage which cannot Shock"}c["+26% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=26,name="LightningResist",keywordFlags=0}},nil}c["1% of Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=1,name="LifeRegenPercent",keywordFlags=0}},nil}c["100% increased Chill Duration on Enemies when in Off Hand"]={{[1]={[1]={type="SlotNumber",num=2},flags=0,type="INC",value=100,name="EnemyChillDuration",keywordFlags=0}},nil}c["Has an additional Implicit Mod +30 to all Attributes"]={nil,"Has an additional Implicit Mod +30 to all Attributes"}c["30% chance to gain Phasing for 4 seconds when your Trap is triggered by an Enemy Recover 100 Life when your Trap is triggered by an Enemy"]={{[1]={flags=0,type="BASE",value=30,name="Life",keywordFlags=4096}}," to gain Phasing for 4 seconds when your is triggered by an Enemy Recover 100 when your Trap is triggered by an Enemy"}c["23% increased Spell Damage"]={{[1]={flags=2,type="INC",value=23,name="Damage",keywordFlags=0}},nil}c["Adds 1 to 4 Lightning Damage to Attacks"]={{[1]={flags=1,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=1,type="BASE",value=4,name="LightningMax",keywordFlags=0}},nil}c["Gain Onslaught for 20 seconds when you Kill a Rare or Unique Enemy"]={nil,"Gain Onslaught for 20 seconds when you Kill a Rare or Unique Enemy"}c["20% chance when Placing Mines to Place an additional Mine 100% increased Mine Arming Speed"]={{}," when Placing s to Place an additional Mine 100% increased Mine Arming Speed"}c["+6 to maximum Mana"]={{[1]={flags=0,type="BASE",value=6,name="Mana",keywordFlags=0}},nil}c["100% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=100,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["Knocks Back Enemies in an Area on Flask use"]={nil,"Knocks Back Enemies in an Area on Flask use"}c["10% chance to grant a Power Charge to nearby Allies on Kill 5% chance to grant a Frenzy Charge to nearby Allies on Hit"]={{}," to grant a Power Charge to nearby Allies on Kill 5% chance to grant aCharge to nearby Allies on Hit"}c["Minions have 20% reduced Maximum Life"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=-20,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["50% chance on Block to create Consecrated Ground {variant:3,4}100% chance on Block to create Consecrated Ground"]={{}," on Block to create Consecrated Ground {variant:3,4}100% chance on Block to create Consecrated Ground"}c["Adds 3 to 6 Cold Damage to Spells"]={{[1]={flags=2,type="BASE",value=3,name="ColdMin",keywordFlags=0},[2]={flags=2,type="BASE",value=6,name="ColdMax",keywordFlags=0}},nil}c["35% increased maximum Life"]={{[1]={flags=0,type="INC",value=35,name="Life",keywordFlags=0}},nil}c["Minions have 10% reduced Movement Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=-10,name="MovementSpeed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Cannot be Blinded 25% chance to create a Smoke Cloud when Hit 25% chance to Blind Enemies on Hit"]={nil,"Cannot be Blinded 25% chance to create a Smoke Cloud when Hit 25% chance to Blind Enemies on Hit"}c["+400 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=400,name="Accuracy",keywordFlags=0}},nil}c["6% Chance to Dodge Attacks"]={{[1]={flags=0,type="BASE",value=6,name="AttackDodgeChance",keywordFlags=0}},nil}c["100% more Critical Strike Chance against Enemies that are on Low Life"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="LowLife"},flags=4,type="MORE",value=100,name="CritChance",keywordFlags=0}},nil}c["You lose all Endurance Charges when Hit You gain an Endurance Charge on Kill"]={nil,"You lose all Endurance Charges when Hit You gain an Endurance Charge on Kill"}c["+30% to Fire and Cold Resistances"]={{[1]={flags=0,type="BASE",value=30,name="FireResist",keywordFlags=0},[2]={flags=0,type="BASE",value=30,name="ColdResist",keywordFlags=0}},nil}c["You gain Onslaught for 1 second per Endurance Charge when Hit"]={nil,"You gain Onslaught for 1 second per Endurance Charge when Hit"}c["+110 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=110,name="EnergyShield",keywordFlags=0}},nil}c["6% increased Quantity of Items found"]={{[1]={flags=0,type="INC",value=6,name="LootQuantity",keywordFlags=0}},nil}c["2% of Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=2,name="LifeRegenPercent",keywordFlags=0}},nil}c["30% chance to Avoid being Chilled during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=30,name="AvoidChilled",keywordFlags=0}},nil}c["Adds 4 to 8 Fire Damage to Attacks with Bows"]={{[1]={flags=8192,type="BASE",value=4,name="FireMin",keywordFlags=0},[2]={flags=8192,type="BASE",value=8,name="FireMax",keywordFlags=0}},nil}c["Summoned Skeletons take 30% of their Maximum Life per second as Fire Damage Summoned Skeletons have Avatar of Fire"]={nil,"Summoned Skeletons take 30% of their Maximum Life per second as Fire Damage Summoned Skeletons have Avatar of Fire"}c["2% of Life Regenerated per second with at least 400 Strength"]={{[1]={[1]={type="StatThreshold",stat="Str",threshold=400},flags=0,type="BASE",value=2,name="LifeRegenPercent",keywordFlags=0}},nil}c["Passives granting Cold Resistance or all Elemental Resistances in Radius"]={nil,"Passives granting Cold Resistance or all Elemental Resistances in Radius"}c["Adds 16 to 53 Lightning Damage to Spells"]={{[1]={flags=2,type="BASE",value=16,name="LightningMin",keywordFlags=0},[2]={flags=2,type="BASE",value=53,name="LightningMax",keywordFlags=0}},nil}c["10% chance to gain an Endurance Charge when you Block"]={{}," to gain an Endurance Charge when you Block"}c["Removes 1% of maximum Energy Shield on Kill Corrupted"]={nil,"Removes 1% of maximum Energy Shield on Kill Corrupted"}c["+45 to Dexterity"]={{[1]={flags=0,type="BASE",value=45,name="Dex",keywordFlags=0}},nil}c["40% of Physical Damage Converted to Lightning Damage while affected by Wrath"]={{[1]={flags=0,type="BASE",value=40,name="PhysicalDamageConvertToLightning",keywordFlags=0}}," while affected by Wrath"}c["40% increased Duration of Ailments on Enemies +4% Chance to Block"]={{[1]={flags=0,type="INC",value=40,name="Duration",keywordFlags=0}}," of Ailments +4% Chance to Block"}c["+75 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=75,name="EnergyShield",keywordFlags=0}},nil}c["+75% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=75,name="ColdResist",keywordFlags=0}},nil}c["+2 to Level of Socketed Fire Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="fire",value=2},name="GemProperty",keywordFlags=0}},nil}c["0.3% of Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=0.3,name="LifeRegenPercent",keywordFlags=0}},nil}c["Adds 96 to 118 Physical Damage"]={{[1]={flags=0,type="BASE",value=96,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=118,name="PhysicalMax",keywordFlags=0}},nil}c["20% increased Mana Leeched per second"]={{[1]={flags=0,type="INC",value=20,name="ManaLeechRate",keywordFlags=0}},nil}c["25% of Elemental Damage taken as Chaos Damage"]={{[1]={flags=0,type="BASE",value=25,name="ElementalDamageTakenAsChaos",keywordFlags=0}},nil}c["Removed life is regenerated as Energy Shield over 2 seconds"]={nil,"Removed life is regenerated as Energy Shield over 2 seconds"}c["+212 Intelligence Requirement"]={{[1]={flags=0,type="BASE",value=212,name="IntRequirement",keywordFlags=0}},nil}c["Half of your Strength is added to your Minions +1 to maximum number of Zombies per 300 Strength"]={nil,"Half of your Strength is added to your Minions +1 to maximum number of Zombies per 300 Strength"}c["10% of Physical Damage Converted to Chaos Damage"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalDamageConvertToChaos",keywordFlags=0}},nil}c["350% increased Armour"]={{[1]={flags=0,type="INC",value=350,name="Armour",keywordFlags=0}},nil}c["Immune to Elemental Status Ailments while Phasing 10% chance to Dodge Spell Damage while Phasing"]={nil,"Immune to Elemental Status Ailments while Phasing 10% chance to Dodge Spell Damage while Phasing"}c["18% increased maximum Mana"]={{[1]={flags=0,type="INC",value=18,name="Mana",keywordFlags=0}},nil}c["50% chance on Block to create Desecrated Ground"]={{}," on Block to create Desecrated Ground"}c["30% increased Trap Damage"]={{[1]={flags=0,type="INC",value=30,name="Damage",keywordFlags=4096}},nil}c["With 40 total Strength and Intelligence in Radius, Elemental Hit cannot choose Cold"]={nil,"With 40 total Strength and Intelligence in Radius, Elemental Hit cannot choose Cold"}c["With at least 40 Strength in Radius, Cleave has 3% increased Area of Effect per Nearby Enemy"]={nil,"With at least 40 Strength in Radius, Cleave has 3% increased Area of Effect per Nearby Enemy"}c["14% increased effect of Flasks"]={{[1]={flags=0,type="INC",value=14,name="FlaskEffect",keywordFlags=0}},nil}c["+30% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=30,name="ChaosResist",keywordFlags=0}},nil}c["2% increased Attack and Cast Speed for each corpse consumed recently"]={{[1]={flags=0,type="INC",value=2,name="Speed",keywordFlags=0}}," for each corpse consumed recently"}c["75% reduced Maximum number of Summoned Raging Spirits Raging Spirits' Hits always Ignite"]={{}," Maximum number of Summoned Raging Spirits Raging Spirits' Hits always Ignite"}c["+30 to Strength"]={{[1]={flags=0,type="BASE",value=30,name="Str",keywordFlags=0}},nil}c["4% increased Effect of your Curses"]={{[1]={flags=0,type="INC",value=4,name="CurseEffect",keywordFlags=0}},nil}c["20% increased Physical Damage with Daggers"]={{[1]={flags=32768,type="INC",value=20,name="PhysicalDamage",keywordFlags=0}},nil}c["4% reduced Enemy Stun Threshold with Maces"]={{[1]={flags=65536,type="INC",value=-4,name="EnemyStunThreshold",keywordFlags=0}},nil}c["50% increased Area Damage"]={{[1]={flags=512,type="INC",value=50,name="Damage",keywordFlags=0}},nil}c["16% increased Physical Damage with Daggers"]={{[1]={flags=32768,type="INC",value=16,name="PhysicalDamage",keywordFlags=0}},nil}c["10% chance to Shock"]={{[1]={flags=0,type="BASE",value=10,name="EnemyShockChance",keywordFlags=0}},nil}c["+2 Mana gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=2,name="ManaOnHit",keywordFlags=0}},nil}c["Minions have 10% increased Movement Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=10,name="MovementSpeed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Cannot be Stunned if you have at least 10 Crab Barriers"]={nil,"Cannot be Stunned if you have at least 10 Crab Barriers"}c["20% increased Accuracy Rating with Claws"]={{[1]={flags=16384,type="INC",value=20,name="Accuracy",keywordFlags=0}},nil}c["Shocks you cause are reflected back to you 60% increased Damage while Shocked"]={nil,"Shocks you cause are reflected back to you 60% increased Damage while Shocked"}c["2% of Chaos Damage Leeched as Life during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=2,name="ChaosDamageLifeLeech",keywordFlags=0}},nil}c["also grant an equal chance to gain a Frenzy Charge on Kill"]={nil,"also grant an equal chance to gain a Frenzy Charge on Kill"}c["Vaal Skills have 25% reduced Soul Cost during effect"]={nil,"Vaal Skills have 25% reduced Soul Cost during effect"}c["+90% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=90,name="CritMultiplier",keywordFlags=0}},nil}c["30% increased Trap Trigger Area of Effect"]={{[1]={flags=0,type="INC",value=30,name="TrapTriggerAreaOfEffect",keywordFlags=0}},nil}c["+30% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=30,name="CritMultiplier",keywordFlags=0}},nil}c["1.5% of Lightning Damage is Leeched as Mana while affected by Wrath"]={{[1]={flags=0,type="BASE",value=1.5,name="LightningDamageManaLeech",keywordFlags=0}}," is while affected by Wrath"}c["Unaffected by Elemental Weakness while affected by Purity of Elements {variant:33}Immune to Ignite while affected by Purity of Fire"]={nil,"Unaffected by Elemental Weakness while affected by Purity of Elements {variant:33}Immune to Ignite while affected by Purity of Fire"}c["+1 to Level of Socketed Aura Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="aura",value=1},name="GemProperty",keywordFlags=0}},nil}c["Totems are Immune to Fire Damage Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 8% of their maximum Life as Fire Damage to nearby Enemies when Hit"]={nil,"Totems are Immune to Fire Damage Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 8% of their maximum Life as Fire Damage to nearby Enemies when Hit"}c["Socketed Gems are Supported by level 1 Generosity"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportGenerosity",level=1},name="ExtraSupport",keywordFlags=0}},nil}c["30% increased Area of Effect of Aura Skills"]={{[1]={[1]={type="SkillType",skillType=44},flags=0,type="INC",value=30,name="AreaOfEffect",keywordFlags=0}},nil}c["Cannot Block Spells Strength's Damage Bonus instead grants 3% increased Melee Physical Damage per 10 Strength"]={nil,"Cannot Block Spells Strength's Damage Bonus instead grants 3% increased Melee Physical Damage per 10 Strength"}c["30% increased Area of Effect during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=30,name="AreaOfEffect",keywordFlags=0}},nil}c["Your Damaging Hits always Stun Enemies that are on Full Life"]={nil,"Your Damaging Hits always Stun Enemies that are on Full Life"}c["340% increased Armour, Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=340,name="Defences",keywordFlags=0}},nil}c["Cannot Be Stunned while on Full Energy Shield"]={nil,"Cannot Be Stunned while on Full Energy Shield"}c["Minions deal 40% increased Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=40,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Adds 20 to 55 Physical Damage"]={{[1]={flags=0,type="BASE",value=20,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=55,name="PhysicalMax",keywordFlags=0}},nil}c["20% increased Critical Strike Chance for Spells"]={{[1]={flags=2,type="INC",value=20,name="CritChance",keywordFlags=0}},nil}c["With 5 Corrupted Items Equipped: 50% of Chaos Damage does not bypass Energy Shield and 50% of Physical Damage bypasses Energy Shield"]={nil,"With 5 Corrupted Items Equipped: 50% of Chaos Damage does not bypass Energy Shield and 50% of Physical Damage bypasses Energy Shield"}c["12% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=12,name="Damage",keywordFlags=0}},nil}c["7% increased Spell Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,type="INC",value=7,name="Damage",keywordFlags=0}},nil}c["+24 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=24,name="EnergyShield",keywordFlags=0}},nil}c["60% reduced Mana Cost of Totem Skills that cast an Aura"]={{[1]={flags=0,type="INC",value=-60,name="ManaCost",keywordFlags=16384}}," of Skills that cast an Aura"}c["12% increased Damage with Wands"]={{[1]={flags=524288,type="INC",value=12,name="Damage",keywordFlags=0}},nil}c["Gain 35% of Physical Damage as Extra Fire Damage"]={{[1]={flags=0,type="BASE",value=35,name="PhysicalDamageGainAsFire",keywordFlags=0}},nil}c["15% Chance to Dodge Spell Damage"]={{[1]={flags=0,type="BASE",value=15,name="SpellDodgeChance",keywordFlags=0}},nil}c["Consecrated Ground you create grants 40% increased Damage to you and Allies"]={{[1]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,type="INC",value=40,name="Damage",keywordFlags=0}},nil}c["70% increased Physical Damage"]={{[1]={flags=0,type="INC",value=70,name="PhysicalDamage",keywordFlags=0}},nil}c["Adds 6 to 10 Physical Damage to Attacks with Bows"]={{[1]={flags=8192,type="BASE",value=6,name="PhysicalMin",keywordFlags=0},[2]={flags=8192,type="BASE",value=10,name="PhysicalMax",keywordFlags=0}},nil}c["Extra Gore"]={nil,"Extra Gore"}c["Arrows Pierce an additional Target 12% increased Attack Speed"]={nil,"Arrows Pierce an additional Target 12% increased Attack Speed"}c["+16 to maximum Life"]={{[1]={flags=0,type="BASE",value=16,name="Life",keywordFlags=0}},nil}c["+5 Life gained on Kill"]={{[1]={flags=0,type="BASE",value=5,name="LifeOnKill",keywordFlags=0}},nil}c["Adds 22 to 35 Cold Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=22,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=35,name="ColdMax",keywordFlags=0}},nil}c["+4 Life gained for each Enemy hit by your Attacks"]={{[1]={flags=1,type="BASE",value=4,name="LifeOnHit",keywordFlags=0}},nil}c["Gain Immunity to Physical Damage for 1.5 seconds on Rampage"]={nil,"Gain Immunity to Physical Damage for 1.5 seconds on Rampage"}c["Perfect Agony"]={nil,"Perfect Agony"}c["+16 to all Attributes"]={{[1]={flags=0,type="BASE",value=16,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=16,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=16,name="Int",keywordFlags=0}},nil}c["4% increased Attack Speed with Axes"]={{[1]={flags=4097,type="INC",value=4,name="Speed",keywordFlags=0}},nil}c["10% chance to create a Smoke Cloud when Hit"]={{}," to create a Smoke Cloud when Hit"}c["+3% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=3,name="ElementalResist",keywordFlags=0}},nil}c["1% increased Melee Physical Damage per 10 Dexterity"]={{[1]={[1]={type="PerStat",stat="Dex",div=10},flags=256,type="INC",value=1,name="PhysicalDamage",keywordFlags=0}},nil}c["18% increased Damage against Chilled Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Chilled"},flags=4,type="INC",value=18,name="Damage",keywordFlags=0}},nil}c["Grants Level 20 Aspect of the Spider Skill"]={{[1]={flags=0,type="LIST",value={skillId="SpiderAspect",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["80% faster start of Energy Shield Recharge"]={{[1]={flags=0,type="INC",value=80,name="EnergyShieldRechargeFaster",keywordFlags=0}},nil}c["+30 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=30,name="EnergyShield",keywordFlags=0}},nil}c["40% increased Lightning Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=40,name="LightningDamage",keywordFlags=0}},nil}c["+50 to all Attributes"]={{[1]={flags=0,type="BASE",value=50,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=50,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=50,name="Int",keywordFlags=0}},nil}c["30% chance to Avoid being Ignited"]={{[1]={flags=0,type="BASE",value=30,name="AvoidIgnite",keywordFlags=0}},nil}c["+25% to Melee Critical Strike Multiplier"]={{[1]={flags=256,type="BASE",value=25,name="CritMultiplier",keywordFlags=0}},nil}c["7% chance to Ignite"]={{[1]={flags=0,type="BASE",value=7,name="EnemyIgniteChance",keywordFlags=0}},nil}c["10% reduced Movement Speed"]={{[1]={flags=0,type="INC",value=-10,name="MovementSpeed",keywordFlags=0}},nil}c["100% increased Projectile Speed"]={{[1]={flags=0,type="INC",value=100,name="ProjectileSpeed",keywordFlags=0}},nil}c["0.2% of maximum Life Regenerated per second per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="BASE",value=0.2,name="LifeRegenPercent",keywordFlags=0}},nil}c["10% chance of Projectiles Piercing"]={{[1]={flags=0,type="BASE",value=10,name="PierceChance",keywordFlags=0}},nil}c["40% of Physical Damage Converted to Fire Damage while affected by Anger"]={{[1]={flags=0,type="BASE",value=40,name="PhysicalDamageConvertToFire",keywordFlags=0}}," while affected by Anger"}c["12% increased Fire Damage"]={{[1]={flags=0,type="INC",value=12,name="FireDamage",keywordFlags=0}},nil}c["10% chance to Ignite"]={{[1]={flags=0,type="BASE",value=10,name="EnemyIgniteChance",keywordFlags=0}},nil}c["16% increased Accuracy Rating"]={{[1]={flags=0,type="INC",value=16,name="Accuracy",keywordFlags=0}},nil}c["100% increased Quantity of Items Dropped by Slain Normal Enemies {variant:2}100% increased Quantity of Items Dropped by Slain Normal Enemies"]={{}," Quantity of Items Dropped by Slain Normal Enemies {variant:2}100% increased Quantity of Items Dropped by Slain Normal Enemies"}c["16% increased Mine Damage"]={{[1]={flags=0,type="INC",value=16,name="Damage",keywordFlags=8192}},nil}c["Damage Penetrates 20% Cold Resistance against Chilled Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Chilled"},flags=4,type="BASE",value=20,name="ColdPenetration",keywordFlags=0}},nil}c["10% increased Area of Effect"]={{[1]={flags=0,type="INC",value=10,name="AreaOfEffect",keywordFlags=0}},nil}c["60% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently"]={{[1]={[1]={type="Condition",var="KilledAffectedByDotRecently"},flags=0,type="INC",value=60,name="LifeRecoveryRate",keywordFlags=0},[2]={[1]={type="Condition",var="KilledAffectedByDotRecently"},flags=0,type="INC",value=60,name="ManaRecoveryRate",keywordFlags=0},[3]={[1]={type="Condition",var="KilledAffectedByDotRecently"},flags=0,type="INC",value=60,name="EnergyShieldRecoveryRate",keywordFlags=0}},nil}c["100% of Damage Leeched as Life if you've taken a Savage Hit Recently"]={{[1]={[1]={type="Condition",var="BeenSavageHitRecently"},flags=0,type="BASE",value=100,name="DamageLifeLeech",keywordFlags=0}},nil}c["+40 to all Attributes"]={{[1]={flags=0,type="BASE",value=40,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=40,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=40,name="Int",keywordFlags=0}},nil}c["8% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=8,name="CritChance",keywordFlags=0}},nil}c["20% increased Shock Duration on Enemies"]={{[1]={flags=0,type="INC",value=20,name="EnemyShockDuration",keywordFlags=0}},nil}c["115% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=115,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["+20 Energy Shield gained on Kill +1 to Level of Socketed Elemental Gems"]={{[1]={flags=0,type="BASE",value=20,name="EnergyShield",keywordFlags=0}}," gained on Kill +1 to Level of Socketed Elemental Gems"}c["100% increased Global Defences"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=100,name="Defences",keywordFlags=0}},nil}c["Adds 5 to 12 Fire Attack Damage per Buff on You"]={{[1]={[1]={type="Multiplier",var="BuffOnSelf"},flags=1,type="BASE",value=5,name="FireMin",keywordFlags=0},[2]={[1]={type="Multiplier",var="BuffOnSelf"},flags=1,type="BASE",value=12,name="FireMax",keywordFlags=0}},nil}c["8% increased Mine Laying Speed"]={{[1]={flags=0,type="INC",value=8,name="MineLayingSpeed",keywordFlags=0}},nil}c["Gain 10% of Physical Damage as Extra Damage of a random Element"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalDamage",keywordFlags=0}}," as Extra Damage of a random Element"}c["Adds 85 to 118 Physical Damage"]={{[1]={flags=0,type="BASE",value=85,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=118,name="PhysicalMax",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 1 Mana Leech"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportManaLeech",level=1},name="ExtraSupport",keywordFlags=0}},nil}c["Minions have 10% increased Area of Effect of Area Skills"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=10,name="AreaOfEffect",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Adds 16-25 Physical Damage to Attacks while you have a Beastial Minion"]={{[1]={flags=1,type="BASE",value=16,name="PhysicalMin",keywordFlags=0},[2]={flags=1,type="BASE",value=25,name="PhysicalMax",keywordFlags=0}}," while you have a Beastial Minion"}c["Prefix: LocalIncreasedArmourAndEnergyShield5"]={nil,"Prefix: LocalIncreasedArmourAndEnergyShield5"}c["20% additional Spell Block chance while Cursed Curse Reflection"]={{[1]={flags=2,type="BASE",value=20,name="BlockChance",keywordFlags=0}}," while Cursed Curse Reflection"}c["100% of Fire Damage from Hits taken as Lightning Damage"]={{[1]={flags=0,type="BASE",value=100,name="FireDamageTakenAsLightning",keywordFlags=0}},nil}c["You and nearby Allies have 8% increased Movement Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=8,name="MovementSpeed",keywordFlags=0}},name="ExtraAura",keywordFlags=0}},nil}c["30% reduced Strength Requirement"]={{[1]={flags=0,type="INC",value=-30,name="StrRequirement",keywordFlags=0}},nil}c["25% chance that if you would gain Power Charges, you instead gain up to"]={{}," that if you would gain Power Charges, you instead gain up to"}c["10% increased Elemental Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=10,name="ElementalDamage",keywordFlags=0}},nil}c["60% increased Damage Over Time during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=8,type="INC",value=60,name="Damage",keywordFlags=0}},nil}c["+10% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=10,name="LightningResist",keywordFlags=0}},nil}c["+150 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=150,name="Accuracy",keywordFlags=0}},nil}c["While your Passive Skill Tree connects to a class' Starting location, you gain:"]={nil,"While your Passive Skill Tree connects to a class' Starting location, you gain:"}c["Adds 24 to 36 Fire Damage"]={{[1]={flags=0,type="BASE",value=24,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=36,name="FireMax",keywordFlags=0}},nil}c["Your Lightning Damage can Poison {variant:1}Fire Skills have 20% chance to Poison on Hit"]={nil,"Your Lightning Damage can Poison {variant:1}Fire Skills have 20% chance to Poison on Hit"}c["+1% to Critical Strike Chance"]={{[1]={flags=0,type="BASE",value=1,name="CritChance",keywordFlags=0}},nil}c["+14% to Cold and Lightning Resistances"]={{[1]={flags=0,type="BASE",value=14,name="ColdResist",keywordFlags=0},[2]={flags=0,type="BASE",value=14,name="LightningResist",keywordFlags=0}},nil}c["50% chance to gain an additional Vaal Soul per Enemy Shattered"]={{}," to gain an additional Soul per Enemy Shattered"}c["12% of Physical Damage taken as Lightning Damage while affected by Purity of Elements {variant:32}Unaffected by Elemental Weakness while affected by Purity of Elements"]={{[1]={[1]={type="SkillName",skillName="Purity of Elements"},flags=0,type="BASE",value=12,name="PhysicalDamageTakenAsLightning",keywordFlags=0}}," while affected by{variant:32}Unaffected by Elemental Weakness while affected by Purity of Elements"}c["38% increased Duration"]={{[1]={flags=0,type="INC",value=38,name="Duration",keywordFlags=0}},nil}c["10% increased Damage with Poison per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=10,name="Damage",keywordFlags=1048576}},nil}c["Non-critical strikes deal 25% Damage"]={{[1]={[1]={type="Condition",neg=true,var="CriticalStrike"},flags=4,type="MORE",value=-75,name="Damage",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 10 Added Chaos Damage"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportAddedChaosDamage",level=10},name="ExtraSupport",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 10 Cast When Stunned"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportCastOnStunned",level=10},name="ExtraSupport",keywordFlags=0}},nil}c["+28% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=28,name="ColdResist",keywordFlags=0}},nil}c["Nearby Allies gain 1% of Life Regenerated per Second"]={{[1]={flags=0,type="LIST",value={onlyAllies=true,mod={flags=0,type="BASE",value=1,name="LifeRegenPercent",keywordFlags=0}},name="ExtraAura",keywordFlags=0}},nil}c["Minions have 15% increased Movement Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["15% reduced Mana Cost of Minion Skills"]={{[1]={[1]={type="SkillType",skillType=9},flags=0,type="INC",value=-15,name="ManaCost",keywordFlags=0}},nil}c["Minions have 13% increased maximum Life"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=13,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["30% of Physical Damage taken as Lightning Damage"]={{[1]={flags=0,type="BASE",value=30,name="PhysicalDamageTakenAsLightning",keywordFlags=0}},nil}c["6% increased Attack Speed with Maces"]={{[1]={flags=65537,type="INC",value=6,name="Speed",keywordFlags=0}},nil}c["Trigger level 20 Storm Cascade when you Attack 90% increased Spell Damage"]={nil,"Trigger level 20 Storm Cascade when you Attack 90% increased Spell Damage"}c["88% increased Damage with Poison if you have at least 300 Dexterity"]={{[1]={[1]={type="StatThreshold",stat="Dex",threshold=300},flags=0,type="INC",value=88,name="Damage",keywordFlags=1048576}},nil}c["165% increased Armour"]={{[1]={flags=0,type="INC",value=165,name="Armour",keywordFlags=0}},nil}c["With at least 40 Intelligence in Radius, can summon up to 5 Skeleton Mages with Summon Skeletons"]={nil,"With at least 40 Intelligence in Radius, can summon up to 5 Skeleton Mages with Summon Skeletons"}c["50% chance to avoid Freeze, Shock, Ignite and Bleed while using a Flask 4% reduced Elemental Damage taken while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},[2]={type="Condition",var="UsingFlask"},flags=0,type="BASE",keywordFlags=0,name="ElementalDamageTaken",value=50}}," to avoid Freeze, Shock, Ignite and Bleed 4% reduced "}c["Minions deal 20% increased Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=20,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["100% increased Critical Strike Chance against Enemies that are affected by no Elemental Status Ailments"]={{[1]={[1]={type="ActorCondition",varList={[1]="Frozen",[2]="Chilled",[3]="Shocked",[4]="Ignited"},neg=true,actor="enemy"},[2]={type="Condition",var="Effective"},flags=4,type="INC",keywordFlags=0,name="CritChance",value=100}},nil}c["Avatar of Fire"]={{[1]={value="Avatar of Fire",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["Critical Strike Chance is increased by Lightning Resistance Trigger Level 12 Lightning Bolt when you deal a Critical Strike"]={nil,"Critical Strike Chance is increased by Lightning Resistance Trigger Level 12 Lightning Bolt when you deal a Critical Strike"}c["Gore Footprints {variant:1}3% increased Damage against Enemies on Low Life per Frenzy Charge"]={nil,"Gore Footprints {variant:1}3% increased Damage against Enemies on Low Life per Frenzy Charge"}c["Trigger Level 20 Intimidating Cry when you lose Cat's Stealth 150% increased Evasion Rating"]={nil,"Trigger Level 20 Intimidating Cry when you lose Cat's Stealth 150% increased Evasion Rating"}c["9% increased Movement Speed"]={{[1]={flags=0,type="INC",value=9,name="MovementSpeed",keywordFlags=0}},nil}c["100% of Lightning Damage from Hits taken as Cold Damage"]={{[1]={flags=0,type="BASE",value=100,name="LightningDamageTakenAsCold",keywordFlags=0}},nil}c["Adds 8 to 19 Physical Damage"]={{[1]={flags=0,type="BASE",value=8,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=19,name="PhysicalMax",keywordFlags=0}},nil}c["Projectiles Pierce 6 additional Targets Implicit Modifier magnitudes are doubled"]={nil,"Projectiles Pierce 6 additional Targets Implicit Modifier magnitudes are doubled"}c["13% chance to Ignite"]={{[1]={flags=0,type="BASE",value=13,name="EnemyIgniteChance",keywordFlags=0}},nil}c["+40 to Dexterity"]={{[1]={flags=0,type="BASE",value=40,name="Dex",keywordFlags=0}},nil}c["50% chance to cause Bleeding on Melee Hit"]={{[1]={flags=256,type="BASE",value=50,name="BleedChance",keywordFlags=0}},nil}c["+8 to Dexterity"]={{[1]={flags=0,type="BASE",value=8,name="Dex",keywordFlags=0}},nil}c["16% increased Quantity of Items found when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=16,name="LootQuantity",keywordFlags=0}},nil}c["+60% to Critical Strike Multiplier if you've dealt a Non-Critical Strike Recently"]={{[1]={[1]={type="Condition",var="NonCritRecently"},flags=0,type="BASE",value=60,name="CritMultiplier",keywordFlags=0}},nil}c["+50% to Chaos Resistance while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=50,name="ChaosResist",keywordFlags=0}},nil}c["+40 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=40,name="LifeOnHit",keywordFlags=0}},nil}c["Adds 30 to 50 Cold Damage to Spells"]={{[1]={flags=2,type="BASE",value=30,name="ColdMin",keywordFlags=0},[2]={flags=2,type="BASE",value=50,name="ColdMax",keywordFlags=0}},nil}c["10% increased Elemental Damage with Attack Skills {variant:1}Adds 4 to 8 Fire Damage to Attacks"]={{[1]={flags=0,type="INC",value=10,name="ElementalDamage",keywordFlags=0}}," with Attack Skills {variant:1}Adds 4 to 8 Fire Damage to Attacks"}c["16% Chance to Block"]={{[1]={flags=0,type="BASE",value=16,name="BlockChance",keywordFlags=0}},nil}c["15% chance to gain a Frenzy Charge on Kill +1 to Maximum Frenzy Charges"]={{[1]={[1]={type="SkillName",skillName="Frenzy"},flags=0,type="BASE",value=15,name="FrenzyChargesMax",keywordFlags=0}}," to gain aCharge on Kill +1 to "}c["Gain 20 Energy Shield for each Enemy you Hit which is affected by a Spider's Web 50% increased Aspect of the Spider Debuff Duration"]={nil,"Gain 20 Energy Shield for each Enemy you Hit which is affected by a Spider's Web 50% increased Aspect of the Spider Debuff Duration"}c["175% increased Skeleton Duration"]={{[1]={[1]={type="SkillName",skillName="Summon Skeletons"},flags=0,type="INC",value=175,name="Duration",keywordFlags=0}},nil} \ No newline at end of file diff --git a/Data/3_0/Gems.lua b/Data/3_0/Gems.lua index ee92eb57..dbbf2125 100644 --- a/Data/3_0/Gems.lua +++ b/Data/3_0/Gems.lua @@ -373,11 +373,11 @@ return { dexterity = true, active_skill = true, vaal = true, - area = true, spell = true, + area = true, fire = true, }, - tagString = "Vaal, AoE, Spell, Fire", + tagString = "Vaal, Spell, AoE, Fire", reqStr = 0, reqDex = 60, reqInt = 40, diff --git a/Data/3_0/ModCache.lua b/Data/3_0/ModCache.lua index d98b53e7..360016c3 100644 --- a/Data/3_0/ModCache.lua +++ b/Data/3_0/ModCache.lua @@ -1 +1 @@ -local c=...c["20% Chance to Block"]={{[1]={flags=0,type="BASE",value=20,name="BlockChance",keywordFlags=0}},nil}c["16% increased Mine Damage"]={{[1]={flags=0,type="INC",value=16,name="Damage",keywordFlags=8192}},nil}c["15% of maximum Life taken as Chaos Damage per second"]={{[1]={[1]={type="PerStat",stat="Life",div=1},flags=0,type="BASE",value=0.15,name="ChaosDegen",keywordFlags=0}},nil}c["10% increased Power Charge Duration"]={{[1]={flags=0,type="INC",value=10,name="PowerChargesDuration",keywordFlags=0}},nil}c["Inflicts a random level 20 Curse on you when your Totems die"]={nil,"Inflicts a random level 20 Curse on you when your Totems die "}c["+150 to maximum Mana"]={{[1]={flags=0,type="BASE",value=150,name="Mana",keywordFlags=0}},nil}c["10% reduced Enemy Stun Threshold with Bows"]={{[1]={flags=8192,type="INC",value=-10,name="EnemyStunThreshold",keywordFlags=0}},nil}c["30% increased Damage with Hits against Rare monsters When you Kill a Rare monster, you gain its mods for 20 seconds"]={{[1]={flags=0,type="INC",value=30,name="Damage",keywordFlags=262144}}," against Rare monsters When you Kill a Rare monster, you gain its mods for 20 seconds "}c["You have Far Shot while you do not have Iron Reflexes"]={nil,"You have Far Shot while you do not have Iron Reflexes "}c["With at least 40 Strength in Radius, Vigilant Strike also Fortifies Nearby Allies for 3 seconds. {variant:2}With at least 40 Strength in Radius, Vigilant Strike Fortifies you and Nearby Allies for 12 seconds"]={nil,"With at least 40 Strength in Radius, Vigilant Strike also Fortifies Nearby Allies for 3 seconds. {variant:2}With at least 40 Strength in Radius, Vigilant Strike Fortifies you and Nearby Allies for 12 seconds "}c["Adds 18 to 32 Chaos Damage to Attacks"]={{[1]={flags=0,type="BASE",value=18,name="ChaosMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=32,name="ChaosMax",keywordFlags=65536}},nil}c["5% increased Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="INC",value=5,name="Damage",keywordFlags=0}},nil}c["+21 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=21,name="LifeOnHit",keywordFlags=0}},nil}c["20% increased Damage with Ailments from Attack Skills while wielding a Bow"]={{[1]={[1]={type="Condition",var="UsingBow"},flags=2048,type="INC",value=20,name="Damage",keywordFlags=65536}},nil}c["25% increased Damage with Bleeding"]={{[1]={flags=0,type="INC",value=25,name="Damage",keywordFlags=2097152}},nil}c["14% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=14,name="ElementalDamage",keywordFlags=0}},nil}c["Adds 1 to 30 Fire Damage to Attacks"]={{[1]={flags=0,type="BASE",value=1,name="FireMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=30,name="FireMax",keywordFlags=65536}},nil}c["15% increased Effect of non-Damaging Ailments on Enemies"]={{[1]={flags=0,type="INC",value=15,name="EnemyShockEffect",keywordFlags=0},[2]={flags=0,type="INC",value=15,name="EnemyChillEffect",keywordFlags=0},[3]={flags=0,type="INC",value=15,name="EnemyFreezeEffech",keywordFlags=0}},nil}c["Gain 50% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,type="BASE",value=50,name="PhysicalDamageGainAsCold",keywordFlags=0}},nil}c["3% increased effect of Non-Curse Auras you Cast"]={{[1]={flags=0,type="INC",value=3,name="AuraEffect",keywordFlags=0}},nil}c["With at least 40 Dexterity in Radius, Barrage fires an additional 2 projectiles simultaneously on the first and final attacks"]={nil,"With at least 40 Dexterity in Radius, Barrage fires an additional 2 projectiles simultaneously on the first and final attacks "}c["Non-critical strikes deal 25% Damage"]={{[1]={[1]={type="Condition",neg=true,var="CriticalStrike"},flags=4,type="MORE",value=-75,name="Damage",keywordFlags=0}},nil}c["15% more Damage with Bleeding"]={{[1]={flags=0,type="MORE",value=15,name="Damage",keywordFlags=2097152}},nil}c["40% increased Spell Damage"]={{[1]={flags=2,type="INC",value=40,name="Damage",keywordFlags=0}},nil}c["30% increased Endurance Charge Duration"]={{[1]={flags=0,type="INC",value=30,name="EnduranceChargesDuration",keywordFlags=0}},nil}c["25% chance to Trigger Level 20 Tornado when you gain Avian's Might or Avian's Flight"]={{[1]={flags=0,type="LIST",value={skillId="AvianTornado",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 1 Ice Bite"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportFrenzyChargeOnSlayingFrozenEnemy",level=1},name="ExtraSupport",keywordFlags=0}},nil}c["40% increased Area of Effect of Curse Skills"]={{[1]={flags=0,type="INC",value=40,name="AreaOfEffect",keywordFlags=2}},nil}c["The increase to Physical Damage from Strength applies to Projectile Attacks as well as Melee Attacks"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="IronGrip",flags=0}},nil}c["+175 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=175,name="EnergyShield",keywordFlags=0}},nil}c["50% chance for Attacks to Maim on Hit against Poisoned Enemies +0.1% to Critical Strike Chance per Poison affecting Enemy, up to +2.0% 5% increased Poison Duration for each Poison you have inflicted Recently"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Poisoned"},[2]={limit=2,limitTotal=true,type="Multiplier",var="PoisonStack",actor="enemy"},flags=1,type="BASE",keywordFlags=262144,name="CritChance",value=50}}," to Maim on Hit +0.1% to 5% increased Poison Duration for each Poison you have inflicted Recently "}c["8% increased maximum Mana"]={{[1]={flags=0,type="INC",value=8,name="Mana",keywordFlags=0}},nil}c["Your Hits can't be Evaded by Blinded Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Blinded"},value=true,type="FLAG",keywordFlags=0,name="CannotBeEvaded",flags=0}},nil}c["24% increased Spell Damage"]={{[1]={flags=2,type="INC",value=24,name="Damage",keywordFlags=0}},nil}c["3% increased Damage against Enemies on Low Life per Frenzy Charge"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="LowLife"},[2]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",keywordFlags=262144,name="Damage",value=3}},nil}c["5% increased Effect of Fortify on you"]={{[1]={flags=0,type="INC",value=5,name="FortifyEffectOnSelf",keywordFlags=0}},nil}c["10% chance to gain Onslaught for 10 Seconds when you Hit a Rare or Unique Enemy Gain Onslaught for 10 seconds on Kill"]={{}," to gain Onslaught for 10 Seconds when you Hit a Rare or Unique Enemy Gain Onslaught for 10 seconds on Kill "}c["20% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=20,name="LightningDamage",keywordFlags=0}},nil}c["Gain Onslaught for 10 seconds on Kill"]={nil,"Gain Onslaught for 10 seconds on Kill "}c["Adds Knockback to Melee Attacks during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},value=100,type="BASE",keywordFlags=0,name="EnemyKnockbackChance",flags=256}},nil}c["28% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=28,name="CritChance",keywordFlags=0}},nil}c["+1 to Level of Socketed Fire Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="fire",value=1},name="GemProperty",keywordFlags=0}},nil}c["12% increased Damage with Ailments from Attack Skills while wielding a Melee Weapon"]={{[1]={[1]={type="Condition",var="UsingMeleeWeapon"},flags=2048,type="INC",value=12,name="Damage",keywordFlags=65536}},nil}c["20% increased Attack and Cast Speed"]={{[1]={flags=0,type="INC",value=20,name="Speed",keywordFlags=0}},nil}c["With at least 40 Intelligence in Radius, Cold Snap has a 25% chance to grant a Power Charge on Kill {variant:2}With at least 40 Intelligence in Radius, Cold Snap has a 50% chance to grant a Power Charge on Kill"]={nil,"With at least 40 Intelligence in Radius, Cold Snap has a 25% chance to grant a Power Charge on Kill {variant:2}With at least 40 Intelligence in Radius, Cold Snap has a 50% chance to grant a Power Charge on Kill "}c["+27% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=27,name="ChaosResist",keywordFlags=0}},nil}c["Minions have 20% increased maximum Life"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=20,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["50% increased Critical Strike Chance with Staves"]={{[1]={flags=131072,type="INC",value=50,name="CritChance",keywordFlags=0}},nil}c["20% chance to Maim on Hit"]={{}," to Maim on Hit "}c["+40% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=40,name="CritMultiplier",keywordFlags=0}},nil}c["20% increased Flask Recovery rate"]={{[1]={flags=0,type="INC",value=20,name="FlaskRecoveryRate",keywordFlags=0}},nil}c["+5% to maximum Cold Resistance"]={{[1]={flags=0,type="BASE",value=5,name="ColdResistMax",keywordFlags=0}},nil}c["20% of Physical Damage from Hits taken as Cold Damage"]={{[1]={flags=0,type="BASE",value=20,name="PhysicalDamageTakenAsCold",keywordFlags=0}},nil}c["Adds 6 to 12 Fire Damage to Spells"]={{[1]={flags=0,type="BASE",value=6,name="FireMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=12,name="FireMax",keywordFlags=131072}},nil}c["20% chance to Trigger Level 20 Shade Form when you Use a Socketed Skill"]={{[1]={flags=0,type="LIST",value={skillId="ShadeForm",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["3% increased Attack Speed while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=1,type="INC",value=3,name="Speed",keywordFlags=0}},nil}c["16% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=16,name="Evasion",keywordFlags=0}},nil}c["40% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=40,name="Evasion",keywordFlags=0}},nil}c["16% increased Attack Physical Damage"]={{[1]={flags=1,type="INC",value=16,name="PhysicalDamage",keywordFlags=0}},nil}c["0.6% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=0.6,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["Reflects 260 Physical Damage to Melee Attackers"]={{},nil}c["+15% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=15,name="FireResist",keywordFlags=0}},nil}c["+1 to Level of Socketed Active Skill Gems per 25 Player Levels"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},[2]={type="Multiplier",div=25,var="Level"},flags=0,type="LIST",keywordFlags=0,name="GemProperty",value={key="level",keyword="active_skill",value=1}}},nil}c["Minions deal 15% increased Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=15,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Energy Shield Recharge is not interrupted by Damage if Recharge began Recently"]={nil,"Energy Shield Recharge is not interrupted by Damage if Recharge began Recently "}c["13% increased Movement Speed while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,type="INC",value=13,name="MovementSpeed",keywordFlags=0}},nil}c["1% increased Melee Physical Damage per 10 Dexterity"]={{[1]={[1]={type="PerStat",stat="Dex",div=10},flags=256,type="INC",value=1,name="PhysicalDamage",keywordFlags=0}},nil}c["Reflects 30 Chaos Damage to Melee Attackers 25% reduced Light Radius"]={nil,"Reflects 30 Chaos Damage to Melee Attackers 25% reduced Light Radius "}c["125% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=125,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["+8% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=8,name="FireResist",keywordFlags=0}},nil}c["Nearby Enemies cannot gain Power, Frenzy or Endurance Charges You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other"]={nil,"Nearby Enemies cannot gain Power, Frenzy or Endurance Charges You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other "}c["15% increased Accuracy Rating with Wands"]={{[1]={flags=524288,type="INC",value=15,name="Accuracy",keywordFlags=0}},nil}c["35% less Mine Damage"]={{[1]={flags=0,type="MORE",value=-35,name="Damage",keywordFlags=8192}},nil}c["10% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=10,name="ChaosDamage",keywordFlags=0}},nil}c["Share Endurance Charges with nearby party members"]={nil,"Share Endurance Charges with nearby party members "}c["Can Consume 4 Support Gems Has not Consumed any Gems"]={nil,"Can Consume 4 Support Gems Has not Consumed any Gems "}c["+173 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=173,name="Evasion",keywordFlags=0}},nil}c["Shocks nearby Enemies during Flask effect {variant:9,10,11,12}Shocks nearby Enemies during Flask effect, causing 10% increased Damage taken"]={nil,"Shocks nearby Enemies during Flask effect {variant:9,10,11,12}Shocks nearby Enemies during Flask effect, causing 10% increased Damage taken "}c["35% increased Damage while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},flags=0,type="INC",value=35,name="Damage",keywordFlags=0}},nil}c["+40 to all Attributes"]={{[1]={flags=0,type="BASE",value=40,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=40,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=40,name="Int",keywordFlags=0}},nil}c["Adds 35 to 105 Lightning Damage to Spells"]={{[1]={flags=0,type="BASE",value=35,name="LightningMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=105,name="LightningMax",keywordFlags=131072}},nil}c["62% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=62,name="ChaosDamage",keywordFlags=0}},nil}c["Lose Souls gained from Soul Eater on Flask Use"]={nil,"Lose Souls gained from Soul Eater on Flask Use "}c["Cannot be Ignited while on Low Life"]={nil,"Cannot be Ignited while on Low Life "}c["+100% to Fire Resistance when Socketed with a Red Gem +100% to Cold Resistance when Socketed with a Green Gem"]={{[1]={flags=0,type="BASE",value=100,name="FireResist",keywordFlags=0}}," when Socketed with a Red Gem +100% to Cold Resistance when Socketed with a Green Gem "}c["+15% to Melee Critical Strike Multiplier"]={{[1]={flags=256,type="BASE",value=15,name="CritMultiplier",keywordFlags=0}},nil}c["Spend Energy Shield before Mana for Skill Costs"]={{},nil}c["10% chance to Steal Power, Frenzy, and Endurance Charges on Hit {variant:1}30% reduced Endurance, Frenzy and Power Charge Duration"]={{[1]={[1]={type="SkillName",skillName="Frenzy"},flags=0,type="BASE",value=10,name="PowerChargesDuration",keywordFlags=0}}," to Steal Power, Frenzy, and Endurance Charges on Hit {variant:1}30% reduced Endurance,and "}c["20% increased Accuracy Rating"]={{[1]={flags=0,type="INC",value=20,name="Accuracy",keywordFlags=0}},nil}c["40% increased Damage with Ailments from Attack Skills while wielding a Wand"]={{[1]={[1]={type="Condition",var="UsingWand"},flags=2048,type="INC",value=40,name="Damage",keywordFlags=65536}},nil}c["3% chance to Avoid Elemental Ailments"]={{[1]={flags=0,type="BASE",value=3,name="AvoidShock",keywordFlags=0},[2]={flags=0,type="BASE",value=3,name="AvoidFrozen",keywordFlags=0},[3]={flags=0,type="BASE",value=3,name="AvoidChilled",keywordFlags=0},[4]={flags=0,type="BASE",value=3,name="AvoidIgnite",keywordFlags=0}},nil}c["Elemental Ailments caused by your Skills spread to other nearby Enemies Radius: 18 Chills from your Hits always Slow by at least 10% 20% more Damage with Ignite Shocks from your Hits always increase Damage taken by at least 20%"]={nil,"Elemental Ailments caused by your Skills spread to other nearby Enemies Radius: 18 Chills from your Hits always Slow by at least 10% 20% more Damage with Ignite Shocks from your Hits always increase Damage taken by at least 20% "}c["Consumes a Void Charge to Trigger Level 20 Void Shot when you fire Arrows Adds 40 to 100 Cold Damage to Attacks"]={{[1]={flags=0,type="BASE",value=40,name="ColdMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=100,name="ColdMax",keywordFlags=65536}},"Consumes a Void Charge to Trigger Level 20 Void Shot when you fire Arrows "}c["Can Summon up to 1 additional Golem at a time"]={{[1]={flags=0,type="BASE",value=1,name="ActiveGolemLimit",keywordFlags=0}},nil}c["You gain a Power Charge on use You gain a Frenzy Charge on use"]={nil,"You gain a Power Charge on use You gain a Frenzy Charge on use "}c["16% increased Projectile Attack Damage"]={{[1]={flags=1025,type="INC",value=16,name="Damage",keywordFlags=0}},nil}c["+25% to all Elemental Resistances while you have at least 200 Strength"]={{[1]={[1]={type="StatThreshold",stat="Str",threshold=200},flags=0,type="BASE",value=25,name="ElementalResist",keywordFlags=0}},nil}c["50% reduced Freeze Duration on You {variant:1}1% of Life Regenerated per Second"]={{}," "}c["Nearby Allies gain 40% increased Mana Regeneration Rate"]={{[1]={flags=0,type="LIST",value={onlyAllies=true,mod={flags=0,type="INC",value=40,name="ManaRegen",keywordFlags=0}},name="ExtraAura",keywordFlags=0}},nil}c["40% increased Chill Duration on Enemies"]={{[1]={flags=0,type="INC",value=40,name="EnemyChillDuration",keywordFlags=0}},nil}c["25% chance to Blind Enemies on Hit"]={{}," to Blind Enemies on Hit "}c["Aspect of the Cat Reserves no Mana"]={{[1]={[1]={type="SkillName",skillName="Aspect of the Cat"},value={key="manaCostForced",value=0},type="LIST",keywordFlags=0,name="SkillData",flags=0}},nil}c["10% increased Effect of Auras on your Minions"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=10,name="AuraEffectOnSelf",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["3% increased Attack Speed with Staves"]={{[1]={flags=131073,type="INC",value=3,name="Speed",keywordFlags=0}},nil}c["-20% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=-20,name="LightningResist",keywordFlags=0}},nil}c["10% increased Physical Damage with Bows"]={{[1]={flags=8192,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["+38% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=38,name="ColdResist",keywordFlags=0}},nil}c["100% increased Global Armour when you have no Energy Shield"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=100,name="Armour",keywordFlags=0}}," when you have no Energy Shield "}c["+1 to Level of Aura Gems in this item {variant:3}+2 to Level of Socketed Aura Gems"]={{}," Level of Aura Gems in this item {variant:3}+2 to Level of Socketed Aura Gems "}c["Adds 17 to 37 Chaos Damage"]={{[1]={flags=0,type="BASE",value=17,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=37,name="ChaosMax",keywordFlags=0}},nil}c["With at least 40 Strength in Radius, Glacial Hammer deals"]={nil,"With at least 40 Strength in Radius, Glacial Hammer deals "}c["60% increased Melee Damage when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=256,type="INC",value=60,name="Damage",keywordFlags=0}},nil}c["10% reduced Attack Speed"]={{[1]={flags=1,type="INC",value=-10,name="Speed",keywordFlags=0}},nil}c["Trigger Level 10 Shock Ground when Hit Adds 1 to 80 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=196608},[2]={flags=0,type="BASE",value=80,name="LightningMax",keywordFlags=196608}},"Trigger Level 10 Shock Ground when Hit "}c["+50 to Dexterity"]={{[1]={flags=0,type="BASE",value=50,name="Dex",keywordFlags=0}},nil}c["Minions explode when reduced to Low Life, dealing 33% of their maximum Life as Fire Damage to surrounding Enemies"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="MinionInstability",flags=0}},nil}c["Knockback direction is reversed"]={nil,"Knockback direction is reversed "}c["+3% to maximum Block Chance"]={{[1]={flags=0,type="BASE",value=3,name="BlockChanceMax",keywordFlags=0}},nil}c["Your Critical Strikes have Culling Strike"]={nil,"Your Critical Strikes have Culling Strike "}c["13% increased Physical Damage with Ranged Weapons"]={{[1]={flags=4194304,type="INC",value=13,name="PhysicalDamage",keywordFlags=0}},nil}c["16% increased Melee Physical Damage"]={{[1]={flags=256,type="INC",value=16,name="PhysicalDamage",keywordFlags=0}},nil}c["10% increased Stun Duration on Enemies per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="INC",value=10,name="EnemyStunDuration",keywordFlags=0}},nil}c["You Regenerate 0.5% of Mana per second per Totem"]={nil,"You Regenerate 0.5% of Mana per second per Totem "}c["Adds 6 to 14 Cold Damage to Attacks"]={{[1]={flags=0,type="BASE",value=6,name="ColdMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=14,name="ColdMax",keywordFlags=65536}},nil}c["20% increased Movement Speed during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=20,name="MovementSpeed",keywordFlags=0}},nil}c["25% increased Arctic Armour Buff Effect"]={{[1]={[1]={type="SkillName",skillName="Arctic Armour"},flags=0,type="INC",value=25,name="BuffEffect",keywordFlags=0}},nil}c["10% increased Attack Speed if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=1,type="INC",value=10,name="Speed",keywordFlags=0}},nil}c["+45 to maximum Mana"]={{[1]={flags=0,type="BASE",value=45,name="Mana",keywordFlags=0}},nil}c["Critical Strikes have 20% chance to Blind Enemies while you have Cat's Stealth 50% increased Damage with Hits and Ailments against Blinded Enemies"]={nil,"Critical Strikes have 20% chance to Blind Enemies while you have Cat's Stealth 50% increased Damage with Hits and Ailments against Blinded Enemies "}c["Your Hits permanently Intimidate Enemies that are on Full Life You and nearby Allies have 8% increased Movement Speed"]={nil,"Your Hits permanently Intimidate Enemies that are on Full Life You and nearby Allies have 8% increased Movement Speed "}c["30% increased Damage with Hits and Ailments against Blinded Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Blinded"},flags=0,type="INC",value=30,name="Damage",keywordFlags=786432}},nil}c["Minions Regenerate 2.5% Life per Second"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=2.5,name="LifeRegenPercent",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["3% increased Cast Speed"]={{[1]={flags=16,type="INC",value=3,name="Speed",keywordFlags=0}},nil}c["18% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8388608,type="INC",value=18,name="PhysicalDamage",keywordFlags=0}},nil}c["Socketed Trap Skills create a Smoke Cloud when triggered {variant:1}30% increased Fire Damage against Blinded Enemies"]={nil,"Socketed Trap Skills create a Smoke Cloud when triggered {variant:1}30% increased Fire Damage against Blinded Enemies "}c["50% reduced Life Leeched per second"]={{[1]={flags=0,type="INC",value=-50,name="LifeLeechRate",keywordFlags=0}},nil}c["25% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=25,name="ManaRegen",keywordFlags=0}},nil}c["You Cannot Be Shocked While Chilled {variant:2}50% chance to Shock Chilled Enemies"]={nil,"You Cannot Be Shocked While Chilled {variant:2}50% chance to Shock Chilled Enemies "}c["20% increased Life Recovery from Flasks"]={{[1]={flags=0,type="INC",value=20,name="FlaskLifeRecovery",keywordFlags=0}},nil}c["20% reduced Enemy Stun Threshold with this Weapon"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,type="INC",value=-20,name="EnemyStunThreshold",keywordFlags=0}},nil}c["If you've Cast a Spell Recently, you and nearby Allies have 10% chance to Block Spells"]={{[1]={[1]={type="Condition",var="CastSpellRecently"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=10,name="SpellBlockChance",keywordFlags=0}},name="ExtraAura",keywordFlags=0}},nil}c["35% increased Spell Damage"]={{[1]={flags=2,type="INC",value=35,name="Damage",keywordFlags=0}},nil}c["Adds 16 to 29 Chaos Damage to Attacks"]={{[1]={flags=0,type="BASE",value=16,name="ChaosMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=29,name="ChaosMax",keywordFlags=65536}},nil}c["8% increased Melee Physical Damage"]={{[1]={flags=256,type="INC",value=8,name="PhysicalDamage",keywordFlags=0}},nil}c["30% increased Armour"]={{[1]={flags=0,type="INC",value=30,name="Armour",keywordFlags=0}},nil}c["Movement Speed cannot be modified to below base value"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="MovementSpeedCannotBeBelowBase",flags=0}},nil}c["Gain 5 Souls for Vaal Skills on Rampage Rampage"]={nil,"Gain 5 Souls for Vaal Skills on Rampage Rampage "}c["26% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=26,name="ElementalDamage",keywordFlags=65536}},nil}c["+28 to maximum Mana"]={{[1]={flags=0,type="BASE",value=28,name="Mana",keywordFlags=0}},nil}c["10% chance to Steal Power, Frenzy, and Endurance Charges on Hit"]={{}," to Steal Power, Frenzy, and Endurance Charges on Hit "}c["Adds 9 to 13 Fire Damage"]={{[1]={flags=0,type="BASE",value=9,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=13,name="FireMax",keywordFlags=0}},nil}c["40% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=40,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["Cannot take Reflected Elemental Damage 40% increased Effect of Heralds on you Shocks from your Hits always increase Damage taken by at least 10%"]={nil,"Cannot take Reflected Elemental Damage 40% increased Effect of Heralds on you Shocks from your Hits always increase Damage taken by at least 10% "}c["Blight has 30% increased Hinder Duration You cannot be Hindered"]={{[1]={[1]={type="SkillName",skillName="Blight"},flags=0,type="INC",value=30,name="Duration",keywordFlags=0}}," Hinder You cannot be Hindered "}c["Moving while Bleeding doesn't cause you to take extra Damage 15% increased Movement Speed while Bleeding"]={nil,"Moving while Bleeding doesn't cause you to take extra Damage 15% increased Movement Speed while Bleeding "}c["Enemies near your Totems deal 8% less Damage Enemies near your Totems take 16% increased Physical and Fire Damage"]={nil,"Enemies near your Totems deal 8% less Damage Enemies near your Totems take 16% increased Physical and Fire Damage "}c["30% increased Physical Damage with Maces"]={{[1]={flags=65536,type="INC",value=30,name="PhysicalDamage",keywordFlags=0}},nil}c["40% reduced Movement Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=-40,name="MovementSpeed",keywordFlags=0}},nil}c["Left ring slot: +100 to maximum Energy Shield"]={{[1]={[1]={type="SlotNumber",num=1},flags=0,type="BASE",value=100,name="EnergyShield",keywordFlags=0}},nil}c["28% of Block Chance applied to Spells"]={{[1]={flags=0,type="BASE",value=28,name="BlockChanceConv",keywordFlags=0}},nil}c["15% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=15,name="CritChance",keywordFlags=0}},nil}c["Attacks have 60% chance to Poison while at maximum Frenzy Charges"]={{[1]={[1]={type="StatThreshold",stat="FrenzyCharges",thresholdStat="FrenzyChargesMax"},flags=1,type="BASE",value=60,name="PoisonChance",keywordFlags=0}},nil}c["Cold-only Splash Damage to surrounding targets With at least 40 Strength in Radius, 25% of Glacial"]={nil,"Cold-only Splash Damage to surrounding targets With at least 40 Strength in Radius, 25% of Glacial "}c["23% increased Spell Damage"]={{[1]={flags=2,type="INC",value=23,name="Damage",keywordFlags=0}},nil}c["+30% to Critical Strike Multiplier against Enemies that are affected by Elemental Ailments"]={{[1]={[1]={type="ActorCondition",varList={[1]="Frozen",[2]="Chilled",[3]="Shocked",[4]="Ignited"},actor="enemy"},flags=0,type="BASE",value=30,name="CritMultiplier",keywordFlags=0}},nil}c["Gain 5% of Fire Damage as Extra Chaos Damage"]={{[1]={flags=0,type="BASE",value=5,name="FireDamageGainAsChaos",keywordFlags=0}},nil}c["Adds 35 to 65 Lightning Damage to Spells"]={{[1]={flags=0,type="BASE",value=35,name="LightningMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=65,name="LightningMax",keywordFlags=131072}},nil}c["4% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=4,name="Damage",keywordFlags=0}},nil}c["60% of Lightning Damage Converted to Chaos Damage"]={{[1]={flags=0,type="BASE",value=60,name="LightningDamageConvertToChaos",keywordFlags=0}},nil}c["30% Chance to Dodge Attack Hits. 50% less Armour, 30% less Energy Shield, 30% less Chance to Block Spells and Attacks"]={{[1]={value=30,type="BASE",keywordFlags=0,name="AttackDodgeChance",flags=0},[2]={value=-50,type="MORE",keywordFlags=0,name="Armour",flags=0},[3]={value=-30,type="MORE",keywordFlags=0,name="EnergyShield",flags=0},[4]={value=-30,type="MORE",keywordFlags=0,name="BlockChance",flags=0},[5]={value=-30,type="MORE",keywordFlags=0,name="SpellBlockChance",flags=0}},nil}c["Adds 60 to 80 Cold Damage to Attacks"]={{[1]={flags=0,type="BASE",value=60,name="ColdMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=80,name="ColdMax",keywordFlags=65536}},nil}c["10% chance to gain a Frenzy Charge when you Hit a Rare or Unique Enemy"]={{}," to gain aCharge when you Hit a Rare or Unique Enemy "}c["60% increased Attack Damage"]={{[1]={flags=1,type="INC",value=60,name="Damage",keywordFlags=0}},nil}c["60% increased Critical Strike Chance while you have at least 200 Intelligence"]={{[1]={[1]={type="StatThreshold",stat="Int",threshold=200},flags=0,type="INC",value=60,name="CritChance",keywordFlags=0}},nil}c["33% increased Attack Damage against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=1,type="INC",value=33,name="Damage",keywordFlags=262144}},nil}c["The Effect of Chill on you is reversed"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="SelfChillEffectIsReversed",flags=0}},nil}c["15% reduced Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=-15,name="ManaRegen",keywordFlags=0}},nil}c["10% chance to gain Onslaught for 4 seconds on Kill 25% increased Damage with Ailments from Attack Skills while wielding an Axe"]={{[1]={[1]={type="Condition",var="UsingAxe"},flags=2048,type="BASE",value=10,name="Damage",keywordFlags=65536}}," to gain Onslaught for 4 seconds on Kill 25% increased "}c["Nearby Enemies are Blinded 30% increased Damage with Hits and Ailments against Blinded Enemies"]={nil,"Nearby Enemies are Blinded 30% increased Damage with Hits and Ailments against Blinded Enemies "}c["10% increased Stun and Block Recovery"]={{[1]={flags=0,type="INC",value=10,name="StunRecovery",keywordFlags=0}},nil}c["5% increased Effect of your Curses"]={{[1]={flags=0,type="INC",value=5,name="CurseEffect",keywordFlags=0}},nil}c["10% increased Physical Damage with Daggers"]={{[1]={flags=32768,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["20% increased Ignite Duration on Enemies"]={{[1]={flags=0,type="INC",value=20,name="EnemyIgniteDuration",keywordFlags=0}},nil}c["Triggers level 20 Death Walk when Equipped"]={{[1]={flags=0,type="LIST",value={skillId="DeathWalk",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["+50% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=50,name="CritMultiplier",keywordFlags=0}},nil}c["25% chance to gain a Frenzy Charge on Kill with Main Hand"]={{}," to gain aCharge on Kill "}c["20% increased Trap Trigger Area of Effect"]={{[1]={flags=0,type="INC",value=20,name="TrapTriggerAreaOfEffect",keywordFlags=0}},nil}c["20% of Physical Damage Converted to Lightning during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=20,name="PhysicalDamageConvertToLightning",keywordFlags=0}},nil}c["24% increased maximum Life"]={{[1]={flags=0,type="INC",value=24,name="Life",keywordFlags=0}},nil}c["Cannot be used with Chaos Inoculation"]={nil,"Cannot be used with Chaos Inoculation "}c["Cannot be Chilled while you have Onslaught"]={nil,"Cannot be Chilled while you have Onslaught "}c["Every 8 seconds, gain Avatar of Fire for 4 seconds"]={nil,"Every 8 seconds, gain Avatar of Fire for 4 seconds "}c["Creates Consecrated Ground on Use"]={{},nil}c["You have no Life Regeneration"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="NoLifeRegen",flags=0}},nil}c["Damage from your Critical Strikes cannot be Reflected"]={nil,"Damage from your Critical Strikes cannot be Reflected "}c["16% increased Critical Strike Chance with Bows"]={{[1]={flags=8192,type="INC",value=16,name="CritChance",keywordFlags=0}},nil}c["10% chance to gain Onslaught for 4 seconds on Kill"]={{}," to gain Onslaught for 4 seconds on Kill "}c["175% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=175,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["With 40 total Dexterity and Strength in Radius, Elemental Hit cannot choose Lightning"]={nil,"With 40 total Dexterity and Strength in Radius, Elemental Hit cannot choose Lightning "}c["138% increased Energy Shield"]={{[1]={flags=0,type="INC",value=138,name="EnergyShield",keywordFlags=0}},nil}c["30% increased Critical Strike Chance for Spells"]={{[1]={flags=2,type="INC",value=30,name="CritChance",keywordFlags=0}},nil}c["25% increased Damage with Hits against Frozen, Shocked or Ignited Enemies"]={{[1]={[1]={type="ActorCondition",varList={[1]="Frozen",[2]="Shocked",[3]="Ignited"},actor="enemy"},flags=0,type="INC",value=25,name="Damage",keywordFlags=262144}},nil}c["+25 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=25,name="EnergyShield",keywordFlags=0}},nil}c["5% increased Effect of Chill"]={{[1]={flags=0,type="INC",value=5,name="EnemyChillEffect",keywordFlags=0}},nil}c["30 Energy Shield gained for each Enemy Hit while affected by Discipline {variant:15}2.5% of Maximum Energy Shield Regenerated per Second while affected by Discipline"]={{}," "}c["1% increased Movement Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=1,name="MovementSpeed",keywordFlags=0}},nil}c["You take 30% reduced Extra Damage from Critical Strikes +40 to maximum Life"]={nil,"You take 30% reduced Extra Damage from Critical Strikes +40 to maximum Life "}c["+15% to Critical Strike Multiplier with Traps"]={{[1]={flags=0,type="BASE",value=15,name="CritMultiplier",keywordFlags=4096}},nil}c["15% reduced Mana Cost of Minion Skills"]={{[1]={flags=0,type="INC",value=-15,name="ManaCost",keywordFlags=0}}," Minion Skills "}c["Aspect of the Avian also grants Avian's Might and Avian's Flight to nearby Allies +150 to Evasion Rating and Energy Shield"]={nil,"Aspect of the Avian also grants Avian's Might and Avian's Flight to nearby Allies +150 to Evasion Rating and Energy Shield "}c["20% chance to gain an Endurance Charge when you Block Extra gore"]={{}," to gain an Endurance Charge when you Block Extra gore "}c["225% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=225,name="ArmourAndEvasion",keywordFlags=0}},nil}c["12% increased Global Attack Speed per Green Socket"]={{[1]={[1]={type="Global"},[2]={type="Multiplier",var="GreenSocketIn{SlotName}"},flags=1,type="INC",keywordFlags=0,name="Speed",value=12}},nil}c["12% increased Damage with Ailments from Attack Skills while wielding a Two Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=2048,type="INC",value=12,name="Damage",keywordFlags=65536}},nil}c["You have Zealot's Oath if you haven't been hit recently"]={{[1]={[1]={type="Condition",neg=true,var="BeenHitRecently"},value="Zealot's Oath",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["4% increased Attack Speed"]={{[1]={flags=1,type="INC",value=4,name="Speed",keywordFlags=0}},nil}c["Phase Acrobatics"]={{[1]={value="Phase Acrobatics",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["40% more Damage"]={{[1]={flags=0,type="MORE",value=40,name="Damage",keywordFlags=0}},nil}c["+48 Life gained when you Block {variant:1}+20 Mana gained when you Block"]={{[1]={flags=0,type="BASE",value=48,name="Life",keywordFlags=0}}," gained when you Block {variant:1}+20 Mana gained when you Block "}c["25% chance to Taunt on Hit Your Hits permanently Intimidate Enemies that are on Full Life You and nearby Allies have 8% increased Movement Speed"]={{[1]={flags=0,type="BASE",value=25,name="Life",keywordFlags=0}}," to Taunt on Hit Your Hits permanently Intimidate Enemies that are on Full You and nearby Allies have 8% increased Movement Speed "}c["+24 to Dexterity and Intelligence"]={{[1]={flags=0,type="BASE",value=24,name="Dex",keywordFlags=0},[2]={flags=0,type="BASE",value=24,name="Int",keywordFlags=0}},nil}c["100% increased Duration"]={{[1]={flags=0,type="INC",value=100,name="Duration",keywordFlags=0}},nil}c["Trigger Level 20 Intimidating Cry when you lose Cat's Stealth 150% increased Evasion Rating"]={nil,"Trigger Level 20 Intimidating Cry when you lose Cat's Stealth 150% increased Evasion Rating "}c["6% increased Physical Damage with Staves"]={{[1]={flags=131072,type="INC",value=6,name="PhysicalDamage",keywordFlags=0}},nil}c["475% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=475,name="Evasion",keywordFlags=0}},nil}c["217% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=217,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["50% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently"]={{[1]={[1]={type="Condition",var="KilledAffectedByDotRecently"},flags=0,type="INC",value=50,name="LifeRecoveryRate",keywordFlags=0},[2]={[1]={type="Condition",var="KilledAffectedByDotRecently"},flags=0,type="INC",value=50,name="ManaRecoveryRate",keywordFlags=0},[3]={[1]={type="Condition",var="KilledAffectedByDotRecently"},flags=0,type="INC",value=50,name="EnergyShieldRecoveryRate",keywordFlags=0}},nil}c["Gain an Endurance Charge when you take a Critical Strike {variant:1,2,3}2% of Life Regenerated per Second while on Low Life"]={nil,"Gain an Endurance Charge when you take a Critical Strike {variant:1,2,3}2% of Life Regenerated per Second while on Low Life "}c["Aspect of the Spider can inflict Spider's Web on Enemies an additional time"]={{[1]={[1]={type="SkillName",skillName="Aspect of the Spider"},value={mod={value=1,type="BASE",keywordFlags=0,name="Multiplier:SpiderWebApplyStackMax",flags=0}},type="LIST",keywordFlags=0,name="ExtraSkillMod",flags=0}},nil}c["Cannot take Reflected Elemental Damage"]={nil,"Cannot take Reflected Elemental Damage "}c["100% increased Critical Strike Chance for Spells"]={{[1]={flags=2,type="INC",value=100,name="CritChance",keywordFlags=0}},nil}c["+140 to Armour"]={{[1]={flags=0,type="BASE",value=140,name="Armour",keywordFlags=0}},nil}c["Cannot Evade enemy Attacks"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="CannotEvade",flags=0}},nil}c["25% of Elemental Damage taken as Chaos Damage"]={{[1]={flags=0,type="BASE",value=25,name="ElementalDamageTakenAsChaos",keywordFlags=0}},nil}c["10% increased effect of Non-Curse Auras you Cast"]={{[1]={flags=0,type="INC",value=10,name="AuraEffect",keywordFlags=0}},nil}c["Gain an Endurance Charge every second if you've been Hit Recently"]={nil,"Gain an Endurance Charge every second if you've been Hit Recently "}c["You cannot be Frozen for 3 seconds after being Frozen You cannot be Ignited for 3 seconds after being Ignited"]={nil,"You cannot be Frozen for 3 seconds after being Frozen You cannot be Ignited for 3 seconds after being Ignited "}c["Take no Extra Damage from Critical Strikes"]={nil,"no Extra Damage from Critical Strikes "}c["Adds 237 to 272 Fire Damage"]={{[1]={flags=0,type="BASE",value=237,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=272,name="FireMax",keywordFlags=0}},nil}c["You cannot be Shocked while you have a Lightning Golem Summoned Can Summon up to 1 additional Golem at a time"]={nil,"You cannot be Shocked while you have a Lightning Golem Summoned Can Summon up to 1 additional Golem at a time "}c["10% increased Frenzy Charge Duration"]={{[1]={flags=0,type="INC",value=10,name="FrenzyChargesDuration",keywordFlags=0}},nil}c["15% Chance to Block Spells during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=15,name="SpellBlockChance",keywordFlags=0}},nil}c["Cannot gain Energy Shield 50 Life Regenerated per second if you have at least 500 Maximum Energy Shield"]={nil,"Cannot gain Energy Shield 50 Life Regenerated per second if you have at least 500 Maximum Energy Shield "}c["Ignore all Movement Penalties from Armour"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="Condition:IgnoreMovementPenalties",flags=0}},nil}c["200% of Life Leech applies to enemies as Chaos Damage 15% increased Movement Speed while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=200,name="LifeAsChaos",keywordFlags=0}}," Leech applies to enemies 15% increased Movement Speed "}c["30% increased Movement Speed"]={{[1]={flags=0,type="INC",value=30,name="MovementSpeed",keywordFlags=0}},nil}c["40% increased Damage with Hits against Frozen Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Frozen"},flags=0,type="INC",value=40,name="Damage",keywordFlags=262144}},nil}c["Bow Knockback at Close Range"]={{[1]={[1]={type="Condition",var="AtCloseRange"},value=100,type="BASE",keywordFlags=0,name="EnemyKnockbackChance",flags=8192}},nil}c["2% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=2,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["+60 to Dexterity"]={{[1]={flags=0,type="BASE",value=60,name="Dex",keywordFlags=0}},nil}c["Minions deal 37% increased Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=37,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["75% chance to cause Enemies to Flee on use"]={{}," to cause Enemies to Flee on use "}c["25% chance on Block to create Desecrated Ground"]={{}," on Block to create Desecrated Ground "}c["Unaffected by Burning Ground while affected by Purity of Fire"]={nil,"Unaffected by Burning Ground while affected by Purity of Fire "}c["Nearby Allies' spells have Culling Strike {variant:2}Nearby Allies have Culling Strike"]={nil,"Nearby Allies' spells have Culling Strike {variant:2}Nearby Allies have Culling Strike "}c["24% increased Elemental Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=24,name="ElementalDamage",keywordFlags=0}},nil}c["15% increased Stun Recovery"]={{[1]={flags=0,type="INC",value=15,name="StunRecovery",keywordFlags=0}},nil}c["Passives granting Lightning Resistance or all Elemental Resistances in Radius also grant an equal chance to gain a Power Charge on Kill"]={nil,"Passives granting Lightning Resistance or all Elemental Resistances in Radius also grant an equal chance to gain a Power Charge on Kill "}c["-2 Physical Damage taken from Attacks 40% of Melee Physical Damage taken reflected to Attacker"]={{[1]={flags=256,type="BASE",value=-2,name="PhysicalDamageTaken",keywordFlags=0}}," from Attacks 40% of Physical Damage taken reflected to Attacker "}c["20% increased Accuracy Rating with Daggers"]={{[1]={flags=32768,type="INC",value=20,name="Accuracy",keywordFlags=0}},nil}c["30% Chance to cause Bleeding on Hit"]={{[1]={flags=0,type="BASE",value=30,name="BleedChance",keywordFlags=0}},nil}c["60% increased Global Critical Strike Chance while wielding a Staff"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="UsingStaff"},flags=0,type="INC",keywordFlags=0,name="CritChance",value=60}},nil}c["You and your Minions have 1% additional Physical Damage Reduction for each Zombie you own Your Raised Zombies spread Caustic Cloud on Death, dealing 50% of their maximum Life as Chaos Damage per second Raised Zombies' Slam Attack has 100% increased Area of Effect Raised Zombies' Slam Attack has 100% increased Cooldown Recovery Speed"]={nil,"You and your Minions have 1% additional Physical Damage Reduction for each Zombie you own Your Raised Zombies spread Caustic Cloud on Death, dealing 50% of their maximum Life as Chaos Damage per second Raised Zombies' Slam Attack has 100% increased Area of Effect Raised Zombies' Slam Attack has 100% increased Cooldown Recovery Speed "}c["330% increased Physical Damage"]={{[1]={flags=0,type="INC",value=330,name="PhysicalDamage",keywordFlags=0}},nil}c["212% increased Physical Damage"]={{[1]={flags=0,type="INC",value=212,name="PhysicalDamage",keywordFlags=0}},nil}c["+28% to Fire and Cold Resistances"]={{[1]={flags=0,type="BASE",value=28,name="FireResist",keywordFlags=0},[2]={flags=0,type="BASE",value=28,name="ColdResist",keywordFlags=0}},nil}c["12% increased maximum Life if no Equipped Items are Corrupted"]={{[1]={[1]={type="MultiplierThreshold",var="CorruptedItem",upper=true,threshold=0},flags=0,type="INC",value=12,name="Life",keywordFlags=0}},nil}c["Life Regeneration has no effect."]={{[1]={value=true,type="FLAG",keywordFlags=0,name="NoLifeRegen",flags=0}},nil}c["275% increased Physical Damage"]={{[1]={flags=0,type="INC",value=275,name="PhysicalDamage",keywordFlags=0}},nil}c["20% chance to Recover 10% of Maximum Mana when you use a Skill 6% reduced Damage Taken for 4 seconds after Spending a total of 200 Mana"]={{[1]={flags=0,type="BASE",value=20,name="Mana",keywordFlags=0}}," to Recover 10% of when you use a Skill 6% reduced Damage Taken for 4 seconds after Spending a total of 200 Mana "}c["+20 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=20,name="LifeOnHit",keywordFlags=0}},nil}c["18% increased Spell Damage"]={{[1]={flags=2,type="INC",value=18,name="Damage",keywordFlags=0}},nil}c["15% increased Damage with Bleeding"]={{[1]={flags=0,type="INC",value=15,name="Damage",keywordFlags=2097152}},nil}c["9% chance to Freeze"]={{[1]={flags=0,type="BASE",value=9,name="EnemyFreezeChance",keywordFlags=0}},nil}c["Flasks gain 3 Charges every 3 seconds Damage Penetrates 6% of Enemy Elemental Resistances 15% chance for your Flasks to not consume Charges"]={{[1]={flags=0,type="BASE",value=6,name="ElementalPenetration",keywordFlags=0}},"Flasks gain 3 Charges every 3 seconds 15% chance for your Flasks to not consume Charges "}c["90 Energy Shield Regenerated per second"]={{[1]={flags=0,type="BASE",value=90,name="EnergyShieldRegen",keywordFlags=0}},nil}c["Zombies deal 100% more Physical Damage"]={{[1]={[1]={type="SkillName",skillName="Raise Zombie"},flags=0,type="LIST",value={mod={flags=0,type="MORE",value=100,name="PhysicalDamage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["20% chance to gain a Power Charge on Kill {variant:23}20% chance to gain a Endurance Charge on Kill"]={{}," to gain a Power Charge on Kill {variant:23}20% chance to gain a Endurance Charge on Kill "}c["3% increased Intelligence for each Unique Item you have equipped"]={{[1]={[1]={type="Multiplier",var="UniqueItem"},flags=0,type="INC",value=3,name="Int",keywordFlags=0}},nil}c["+25 to maximum Life"]={{[1]={flags=0,type="BASE",value=25,name="Life",keywordFlags=0}},nil}c["50% increased Spell Damage"]={{[1]={flags=2,type="INC",value=50,name="Damage",keywordFlags=0}},nil}c["10% chance to gain a Frenzy, Power or Endurance Charge on Kill Conduit"]={{}," to gain a Frenzy, Power or Endurance Charge on Kill Conduit "}c["+9% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=9,name="ChaosResist",keywordFlags=0}},nil}c["15% chance to gain a Power Charge if you or your Totems kill an Enemy 5% reduced Elemental Damage taken while you have an Endurance Charge Damage Penetrates 5% Elemental Resistances while you have a Power Charge"]={{[1]={[1]={type="StatThreshold",stat="EnduranceCharges",threshold=1},[2]={type="StatThreshold",stat="PowerCharges",threshold=1},flags=0,type="BASE",keywordFlags=16384,name="ElementalDamageTaken",value=15}}," to gain a Power Charge if you or your s kill an Enemy 5% reduced Damage Penetrates 5% Elemental Resistances "}c["22% increased Spell Damage"]={{[1]={flags=2,type="INC",value=22,name="Damage",keywordFlags=0}},nil}c["16% increased Damage with Ailments from Attack Skills while wielding a Dagger"]={{[1]={[1]={type="Condition",var="UsingDagger"},flags=2048,type="INC",value=16,name="Damage",keywordFlags=65536}},nil}c["You lose 5% of Energy Shield per second"]={nil,"You lose 5% of Energy Shield per second "}c["70% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=70,name="CritChance",keywordFlags=0}},nil}c["Minions Leech 0.6% of Damage as Life"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=0.6,name="DamageLifeLeech",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["40% increased Block Recovery"]={{[1]={flags=0,type="INC",value=40,name="BlockRecovery",keywordFlags=0}},nil}c["50% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=50,name="LightningDamage",keywordFlags=0}},nil}c["Cannot Block Attacks"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="CannotBlockAttacks",flags=0}},nil}c["8% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=35651584,type="INC",value=8,name="PhysicalDamage",keywordFlags=0}},nil}c["Minions Regenerate 2% Life per second"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=2,name="LifeRegenPercent",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["With a Murderous Eye Jewel Socketed, Intimidate Enemies for 4 seconds on Hit with Attacks With a Searching Eye Jewel Socketed, Maim Enemies for 4 seconds on Hit with Attacks"]={nil,"With a Murderous Eye Jewel Socketed, Intimidate Enemies for 4 seconds on Hit with Attacks With a Searching Eye Jewel Socketed, Maim Enemies for 4 seconds on Hit with Attacks "}c["80% faster start of Energy Shield Recharge"]={{[1]={flags=0,type="INC",value=80,name="EnergyShieldRechargeFaster",keywordFlags=0}},nil}c["Take 200 Physical Damage when you use a Movement Skill You have no Armour or Energy Shield"]={nil,"200 Physical Damage when you use a Movement Skill You have no Armour or Energy Shield "}c["Adds 35 to 90 Cold Damage to Attacks"]={{[1]={flags=0,type="BASE",value=35,name="ColdMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=90,name="ColdMax",keywordFlags=65536}},nil}c["4% increased Skeleton Movement Speed"]={{[1]={[1]={type="SkillName",skillName="Summon Skeleton"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=4,name="MovementSpeed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Life Leech effects are not removed at Full Life 20% increased Area of Effect if you've Killed Recently Cannot take Reflected Physical Damage"]={nil,"Life Leech effects are not removed at Full Life 20% increased Area of Effect if you've Killed Recently Cannot take Reflected Physical Damage "}c["40% increased Attack Damage against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=1,type="INC",value=40,name="Damage",keywordFlags=262144}},nil}c["8% increased Cold Damage"]={{[1]={flags=0,type="INC",value=8,name="ColdDamage",keywordFlags=0}},nil}c["14% increased Damage with Ailments from Attack Skills while wielding a Melee Weapon"]={{[1]={[1]={type="Condition",var="UsingMeleeWeapon"},flags=2048,type="INC",value=14,name="Damage",keywordFlags=65536}},nil}c["+36 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=36,name="Evasion",keywordFlags=0}},nil}c["Gain 110% of Bow Physical Damage as Extra Damage of an Element {variant:5}Gain 100% of Bow Physical Damage as Extra Damage of an Element"]={{[1]={flags=0,type="BASE",value=110,name="PhysicalDamage",keywordFlags=0}}," Bow as Extra Damage of an Element {variant:5}Gain 100% of Bow Physical Damage as Extra Damage of an Element "}c["30% of Physical Damage taken as Lightning Damage"]={{[1]={flags=0,type="BASE",value=30,name="PhysicalDamageTakenAsLightning",keywordFlags=0}},nil}c["your maximum number of Power Charges"]={nil,"your maximum number of Power Charges "}c["+20 to Strength"]={{[1]={flags=0,type="BASE",value=20,name="Str",keywordFlags=0}},nil}c["15% increased Damage with Ailments from Attack Skills while wielding an Axe"]={{[1]={[1]={type="Condition",var="UsingAxe"},flags=2048,type="INC",value=15,name="Damage",keywordFlags=65536}},nil}c["20% chance to Recover 10% of Maximum Mana when you use a Skill"]={{[1]={flags=0,type="BASE",value=20,name="Mana",keywordFlags=0}}," to Recover 10% of when you use a Skill "}c["-10% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=-10,name="FireResist",keywordFlags=0}},nil}c["+60% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=60,name="CritMultiplier",keywordFlags=0}},nil}c["20% chance to gain a Endurance Charge on Kill {variant:24}4% of Life Regenerated per second"]={{}," "}c["50% increased Effect of Curses on you"]={{[1]={flags=0,type="INC",value=50,name="CurseEffectOnSelf",keywordFlags=0}},nil}c["10% of Physical Damage from Hits taken as Fire Damage"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalDamageTakenAsFire",keywordFlags=0}},nil}c["20% increased Golem Damage for each Golem you have Summoned You cannot be Chilled or Frozen while you have an Ice Golem Summoned"]={{[1]={flags=0,type="INC",value=20,name="Damage",keywordFlags=0}}," for each Golem you have Summoned You cannot be Chilled or Frozen while you have an Ice Golem Summoned "}c["you Spend at least 100 Mana to Use a Skill"]={nil,"you Spend at least 100 Mana to Use a Skill "}c["Golems have 20% increased Attack and Cast Speed"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={flags=0,type="INC",value=20,name="Speed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["0.7% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=0.7,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["Vaal Skills used during effect have 31% reduced Soul Gain Prevention Duration"]={nil,"Vaal Skills used during effect have 31% reduced Soul Gain Prevention Duration "}c["Adds 12 to 22 Physical Damage to Attacks with Bows"]={{[1]={flags=8192,type="BASE",value=12,name="PhysicalMin",keywordFlags=0},[2]={flags=8192,type="BASE",value=22,name="PhysicalMax",keywordFlags=0}},nil}c["All Sockets are White"]={nil,"All Sockets are White "}c["Bow Attacks have 10% chance to cause Bleeding"]={{[1]={flags=8193,type="BASE",value=10,name="BleedChance",keywordFlags=0}},nil}c["2% increased Melee Physical Damage per 10 Dexterity"]={{[1]={[1]={type="PerStat",stat="Dex",div=10},flags=256,type="INC",value=2,name="PhysicalDamage",keywordFlags=0}},nil}c["20% chance to Avoid Projectiles while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,type="BASE",value=20,name="ProjectileCount",keywordFlags=0}}," to Avoid "}c["Flasks gain 3 Charges every 3 seconds 20% chance for your Flasks to not consume Charges"]={nil,"Flasks gain 3 Charges every 3 seconds 20% chance for your Flasks to not consume Charges "}c["Gain 300% of Weapon Physical Damage as Extra Damage of an Element"]={{[1]={flags=8388608,type="BASE",value=300,name="PhysicalDamage",keywordFlags=0}}," as Extra Damage of an Element "}c["10% chance to Curse Enemies with a random Curse on Hit"]={{}," to Curse Enemies with a random Curse on Hit "}c["+24 to Strength and Intelligence"]={{[1]={flags=0,type="BASE",value=24,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=24,name="Int",keywordFlags=0}},nil}c["Adds 98 to 178 Physical Damage"]={{[1]={flags=0,type="BASE",value=98,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=178,name="PhysicalMax",keywordFlags=0}},nil}c["Your Critical Strikes do not deal extra Damage"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="NoCritMultiplier",flags=0}},nil}c["+12 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=12,name="EnergyShield",keywordFlags=0}},nil}c["+33 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=33,name="EnergyShield",keywordFlags=0}},nil}c["Minions Recover 1% of their Maximum Life when they Block"]={nil,"Recover 1% of their Maximum Life when they Block "}c["60% increased Defences from Equipped Shield"]={{[1]={[1]={type="SlotName",slotName="Weapon 2"},flags=0,type="INC",value=60,name="Defences",keywordFlags=0}},nil}c["Adds 8 to 13 Physical Damage to Attacks"]={{[1]={flags=0,type="BASE",value=8,name="PhysicalMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=13,name="PhysicalMax",keywordFlags=65536}},nil}c["Consumes a Void Charge to Trigger Level 20 Void Shot when you fire Arrows"]={nil,"Consumes a Void Charge to Trigger Level 20 Void Shot when you fire Arrows "}c["Adds 10 to 120 Lightning Damage to Spells"]={{[1]={flags=0,type="BASE",value=10,name="LightningMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=120,name="LightningMax",keywordFlags=131072}},nil}c["+96 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=96,name="EnergyShield",keywordFlags=0}},nil}c["Your Chaos Damage can Shock"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="ChaosCanShock",flags=0}},nil}c["Vaal Skills used during effect do not apply Soul Gain Prevention"]={nil,"Vaal Skills used during effect do not apply Soul Gain Prevention "}c["200% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=200,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["30% increased Area of Effect of Aura Skills"]={{[1]={[1]={type="SkillType",skillType=44},flags=0,type="INC",value=30,name="AreaOfEffect",keywordFlags=0}},nil}c["With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 4% increased Damage each time it Hits. {variant:2}With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 5% increased Damage each time it Hits."]={nil,"With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 4% increased Damage each time it Hits. {variant:2}With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 5% increased Damage each time it Hits. "}c["+6 to maximum Life"]={{[1]={flags=0,type="BASE",value=6,name="Life",keywordFlags=0}},nil}c["13% increased Quantity of Items found with a Magic Item equipped"]={{[1]={[1]={type="MultiplierThreshold",var="MagicItem",threshold=1},flags=0,type="INC",value=13,name="LootQuantity",keywordFlags=0}},nil}c["Adds 85 to 118 Physical Damage"]={{[1]={flags=0,type="BASE",value=85,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=118,name="PhysicalMax",keywordFlags=0}},nil}c["30% chance to gain an Endurance Charge when you are Hit 25% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges Gain an Endurance Charge every second if you've been Hit Recently +1 to Maximum Endurance Charges"]={{[1]={[1]={type="Condition",var="BeenHitRecently"},flags=0,type="BASE",value=30,name="EnduranceChargesMax",keywordFlags=0}}," to gain an Endurance Charge when you are Hit 25% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges Gain an Endurance Charge every second +1 to "}c["40% increased Damage against Blinded Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Blinded"},flags=0,type="INC",value=40,name="Damage",keywordFlags=262144}},nil}c["+100 to maximum Life"]={{[1]={flags=0,type="BASE",value=100,name="Life",keywordFlags=0}},nil}c["Burning Hoofprints"]={nil,"Burning Hoofprints "}c["15% increased Duration"]={{[1]={flags=0,type="INC",value=15,name="Duration",keywordFlags=0}},nil}c["50% increased Chill Duration on Enemies"]={{[1]={flags=0,type="INC",value=50,name="EnemyChillDuration",keywordFlags=0}},nil}c["30% increased Rarity of Items Dropped by Slain Shocked Enemies"]={{}," Rarity of Items Dropped by Slain Shocked Enemies "}c["+10 to Armour"]={{[1]={flags=0,type="BASE",value=10,name="Armour",keywordFlags=0}},nil}c["16% increased Physical Damage with Bows"]={{[1]={flags=8192,type="INC",value=16,name="PhysicalDamage",keywordFlags=0}},nil}c["+175 to maximum Mana"]={{[1]={flags=0,type="BASE",value=175,name="Mana",keywordFlags=0}},nil}c["70% increased Stun Duration on Enemies"]={{[1]={flags=0,type="INC",value=70,name="EnemyStunDuration",keywordFlags=0}},nil}c["20% reduced Attack Speed"]={{[1]={flags=1,type="INC",value=-20,name="Speed",keywordFlags=0}},nil}c["You gain Unholy Might for 10 seconds on Block"]={nil,"You gain Unholy Might for 10 seconds on Block "}c["2% increased Attack Speed with Staves"]={{[1]={flags=131073,type="INC",value=2,name="Speed",keywordFlags=0}},nil}c["30% increased Global Accuracy Rating"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=30,name="Accuracy",keywordFlags=0}},nil}c["15% reduced maximum Mana"]={{[1]={flags=0,type="INC",value=-15,name="Mana",keywordFlags=0}},nil}c["30% more Melee Physical Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=256,type="MORE",value=30,name="PhysicalDamage",keywordFlags=0}},nil}c["For each Element you've been hit by Damage of Recently, 8% reduced Damage taken of that Element"]={{[1]={[1]={type="Condition",var="HitByFireDamageRecently"},flags=0,type="INC",value=-8,name="FireDamageTaken",keywordFlags=0},[2]={[1]={type="Condition",var="HitByColdDamageRecently"},flags=0,type="INC",value=-8,name="ColdDamageTaken",keywordFlags=0},[3]={[1]={type="Condition",var="HitByLightningDamageRecently"},flags=0,type="INC",value=-8,name="LightningDamageTaken",keywordFlags=0}},nil}c["+13 to maximum Life"]={{[1]={flags=0,type="BASE",value=13,name="Life",keywordFlags=0}},nil}c["10% increased Melee Physical Damage"]={{[1]={flags=256,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["30% increased Movement Speed during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=30,name="MovementSpeed",keywordFlags=0}},nil}c["20% increased Physical Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,type="INC",value=20,name="PhysicalDamage",keywordFlags=0}},nil}c["12% increased Physical Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["8% increased Attack Speed with Wands"]={{[1]={flags=524289,type="INC",value=8,name="Speed",keywordFlags=0}},nil}c["10% increased Life Leeched per second"]={{[1]={flags=0,type="INC",value=10,name="LifeLeechRate",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 15 Increased Area of Effect"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportIncreasedAreaOfEffect",level=15},name="ExtraSupport",keywordFlags=0}},nil}c["2% of Life Regenerated per second if you've Taunted an Enemy Recently"]={{[1]={[1]={type="Condition",var="TauntedEnemyRecently"},flags=0,type="BASE",value=2,name="LifeRegenPercent",keywordFlags=0}},nil}c["Passives granting Fire Resistance or all Elemental Resistances in Radius also grant an equal chance to gain an Endurance Charge on Kill"]={nil,"Passives granting Fire Resistance or all Elemental Resistances in Radius also grant an equal chance to gain an Endurance Charge on Kill "}c["Lose 15 Life for each Enemy hit by your Spells"]={nil,"Lose 15 Life for each Enemy hit by your Spells "}c["16% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8388608,type="INC",value=16,name="PhysicalDamage",keywordFlags=0}},nil}c["320% increased Physical Damage"]={{[1]={flags=0,type="INC",value=320,name="PhysicalDamage",keywordFlags=0}},nil}c["Adds 25 to 36 Physical Damage"]={{[1]={flags=0,type="BASE",value=25,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=36,name="PhysicalMax",keywordFlags=0}},nil}c["80% increased Attack Damage if your other Ring is a Shaper Item"]={{[1]={[1]={type="Condition",var="ShaperItemInRing {OtherSlotNum}"},flags=1,type="INC",value=80,name="Damage",keywordFlags=0}},nil}c["Trigger Commandment of Inferno on Critical Strike"]={{[1]={flags=0,type="LIST",value={skillId="EnchantmentOfInfernoOnKill4",level=1,noSupports=true},name="ExtraSkill",keywordFlags=0}},nil}c["30% of Fire Damage from Hits taken as Cold Damage"]={{[1]={flags=0,type="BASE",value=30,name="FireDamageTakenAsCold",keywordFlags=0}},nil}c["Gain 110% of Bow Physical Damage as Extra Damage of each Element"]={{[1]={flags=8192,type="BASE",value=110,name="PhysicalDamageGainAsLightning",keywordFlags=0},[2]={flags=8192,type="BASE",value=110,name="PhysicalDamageGainAsCold",keywordFlags=0},[3]={flags=8192,type="BASE",value=110,name="PhysicalDamageGainAsFire",keywordFlags=0}},nil}c["Phasing"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="Condition:Phasing",flags=0}},nil}c["10% of Physical Damage Converted to Chaos Damage"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalDamageConvertToChaos",keywordFlags=0}},nil}c["10% increased Life Recovery from Flasks"]={{[1]={flags=0,type="INC",value=10,name="FlaskLifeRecovery",keywordFlags=0}},nil}c["4% reduced Mana Cost per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="INC",value=-4,name="ManaCost",keywordFlags=0}},nil}c["33% increased Spell Damage"]={{[1]={flags=2,type="INC",value=33,name="Damage",keywordFlags=0}},nil}c["40% chance to Chill Attackers for 4 seconds on Block 40% chance to Shock Attackers for 4 seconds on Block"]={{[1]={flags=0,type="BASE",value=40,name="EnemyShockChance",keywordFlags=0}}," to Chill Attackers for 4 seconds on Block 40% chance Attackers for 4 seconds on Block "}c["0.2% of Damage Leeched as Life against Shocked Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Shocked"},flags=0,type="BASE",value=0.2,name="DamageLifeLeech",keywordFlags=262144}},nil}c["Recover 4% of Maximum Mana on Kill 70% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently"]={nil,"Recover 4% of Maximum Mana on Kill 70% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently "}c["5% increased Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=5,name="Damage",keywordFlags=0}},nil}c["You take 10% of your maximum Life as Chaos Damage on use"]={nil,"You take 10% of your maximum Life as Chaos Damage on use "}c["Weapons you Animate create an additional copy"]={nil,"Weapons you Animate create an additional copy "}c["Vaal Pact"]={{[1]={value="Vaal Pact",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["+1 to Level of Socketed Melee Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="melee",value=1},name="GemProperty",keywordFlags=0}},nil}c["+48 Life gained when you Block"]={{[1]={flags=0,type="BASE",value=48,name="Life",keywordFlags=0}}," gained when you Block "}c["Grants level 22 Blight Skill"]={{[1]={flags=0,type="LIST",value={skillId="Blight",level=22},name="ExtraSkill",keywordFlags=0}},nil}c["12% increased Physical Damage with Maces"]={{[1]={flags=65536,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["20% increased Damage with Bleeding"]={{[1]={flags=0,type="INC",value=20,name="Damage",keywordFlags=2097152}},nil}c["80% increased Damage while you have no Frenzy Charges"]={{[1]={[1]={type="StatThreshold",stat="FrenzyCharges",upper=true,threshold=0},flags=0,type="INC",value=80,name="Damage",keywordFlags=0}},nil}c["Minions have +9% to all Elemental Resistances"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=9,name="ElementalResist",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["21% increased Spell Damage"]={{[1]={flags=2,type="INC",value=21,name="Damage",keywordFlags=0}},nil}c["74% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=74,name="ArmourAndEvasion",keywordFlags=0}},nil}c["Gain +3 Mana when you hit a Taunted Enemy"]={nil,"Gain +3 Mana when you hit a Taunted Enemy "}c["+30 to maximum Life"]={{[1]={flags=0,type="BASE",value=30,name="Life",keywordFlags=0}},nil}c["35% increased Accuracy Rating"]={{[1]={flags=0,type="INC",value=35,name="Accuracy",keywordFlags=0}},nil}c["50% increased Armour"]={{[1]={flags=0,type="INC",value=50,name="Armour",keywordFlags=0}},nil}c["6% increased Armour"]={{[1]={flags=0,type="INC",value=6,name="Armour",keywordFlags=0}},nil}c["10% chance to Knock Enemies Back on hit"]={{[1]={flags=0,type="BASE",value=10,name="EnemyKnockbackChance",keywordFlags=0}},nil}c["Deals 450 Chaos Damage per second to nearby Enemies"]={nil,"Deals 450 Chaos Damage per second to nearby Enemies "}c["Gain 5% of Lightning Damage as Extra Chaos Damage"]={{[1]={flags=0,type="BASE",value=5,name="LightningDamageGainAsChaos",keywordFlags=0}},nil}c["Enemies Ignited by an Attack Burn 20% faster"]={{[1]={flags=1,type="INC",value=20,name="IgniteBurnFaster",keywordFlags=0}},nil}c["Adds 38 to 50 Cold Damage"]={{[1]={flags=0,type="BASE",value=38,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=50,name="ColdMax",keywordFlags=0}},nil}c["Projectiles gain Damage as they travel further, dealing up to 50% increased Damage with Hits to targets"]={nil,"Projectiles gain Damage as they travel further, dealing up to 50% increased Damage with Hits to targets "}c["0.5% of Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=0.5,name="LifeRegenPercent",keywordFlags=0}},nil}c["100% increased Global Accuracy Rating"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=100,name="Accuracy",keywordFlags=0}},nil}c["20% chance to gain a Frenzy Charge when you Hit a Rare or Unique Enemy"]={{}," to gain aCharge when you Hit a Rare or Unique Enemy "}c["10% chance to Trigger Level 20 Animate Guardian's Weapon when Animated Weapon Kills an Enemy You cannot have non-Animated Minions"]={{}," to Trigger Level 20 Animate Guardian's when Animated Weapon Kills an Enemy You cannot have non-Animated Minions "}c["340% increased Armour, Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=340,name="Defences",keywordFlags=0}},nil}c["+3 to Level of Socketed Warcry Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="warcry",value=3},name="GemProperty",keywordFlags=0}},nil}c["Critical Strikes have Culling Strike"]={nil,"Critical Strikes have Culling Strike "}c["50% increased Effect of Socketed Jewels"]={{[1]={flags=0,type="INC",value=50,name="SocketedJewelEffect",keywordFlags=0}},nil}c["70% increased Damage with Poison"]={{[1]={flags=0,type="INC",value=70,name="Damage",keywordFlags=1048576}},nil}c["Unaffected by Frostbite while affected by Purity of Ice {variant:41}Immune to Shock while affected by Purity of Lightning"]={nil,"Unaffected by Frostbite while affected by Purity of Ice {variant:41}Immune to Shock while affected by Purity of Lightning "}c["You have no Armour or Energy Shield"]={{[1]={value=-100,type="MORE",keywordFlags=0,name="Armour",flags=0},[2]={value=-100,type="MORE",keywordFlags=0,name="EnergyShield",flags=0}},nil}c["12% increased Physical Damage with Daggers"]={{[1]={flags=32768,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["20% increased Spell Damage while you have Arcane Surge"]={{[1]={flags=2,type="INC",value=20,name="Damage",keywordFlags=0}}," while you have Arcane Surge "}c["Summon 2 additional Skeleton Warriors with Summon Skeleton 100% increased Skeleton Movement Speed Summoned Skeletons' hits can't be Evaded"]={nil,"Summon 2 additional Skeleton Warriors with Summon Skeleton 100% increased Skeleton Movement Speed Summoned Skeletons' hits can't be Evaded "}c["10% increased Physical Damage with Claws"]={{[1]={flags=16384,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["50% increased Ignite Duration on Enemies"]={{[1]={flags=0,type="INC",value=50,name="EnemyIgniteDuration",keywordFlags=0}},nil}c["100% increased Quantity of Items Dropped by Slain Normal Enemies"]={{}," Quantity of Items Dropped by Slain Normal Enemies "}c["+70 to Strength"]={{[1]={flags=0,type="BASE",value=70,name="Str",keywordFlags=0}},nil}c["Adds 1 to 2 Lightning Damage to Attacks"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=2,name="LightningMax",keywordFlags=65536}},nil}c["Immune to Shock while affected by Purity of Lightning"]={nil,"Immune to Shock while affected by Purity of Lightning "}c["Adds 1 to 4 Lightning Damage to Attacks"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=4,name="LightningMax",keywordFlags=65536}},nil}c["5% increased Experience gain 20% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=5,name="ElementalDamage",keywordFlags=0}}," Experience gain 20% increased "}c["14% increased maximum Life"]={{[1]={flags=0,type="INC",value=14,name="Life",keywordFlags=0}},nil}c["Curse Enemies with Temporal Chains on Hit"]={{[1]={flags=0,type="LIST",value={skillId="TemporalChains",level=1,noSupports=true},name="ExtraSkill",keywordFlags=0}},nil}c["15% chance to gain a Frenzy Charge and a Power Charge on Kill 50% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently Your Hits have 15% chance to gain 50% of Non-Chaos Damage as Extra Chaos Damage Cannot be Stunned if you haven't been Hit Recently 15 Mana Regenerated per second if you've used a Movement Skill Recently"]={{}," "}c["+13 to Strength"]={{[1]={flags=0,type="BASE",value=13,name="Str",keywordFlags=0}},nil}c["8% increased Physical Damage for each Hit you've Blocked in the past 10 seconds"]={{[1]={flags=0,type="INC",value=8,name="PhysicalDamage",keywordFlags=0}}," for each Hit you've Blocked in the past 10 seconds "}c["10% increased Movement Speed while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,type="INC",value=10,name="MovementSpeed",keywordFlags=0}},nil}c["Cold-only Splash Damage to surrounding targets"]={nil,"Cold-only Splash Damage to surrounding targets "}c["Regenerate 35 Mana per second if all Equipped Items are Corrupted"]={{[1]={[1]={type="MultiplierThreshold",var="NonCorruptedItem",upper=true,threshold=0},flags=0,type="BASE",value=35,name="ManaRegen",keywordFlags=0}},nil}c["20% Chance for Energy Shield Recharge to Start when you Block"]={{[1]={flags=0,type="BASE",value=20,name="EnergyShield",keywordFlags=0}}," for Recharge to Start when you Block "}c["+1% to Chaos Resistance per Poison on you"]={{[1]={[1]={type="Multiplier",var="PoisonStack"},flags=0,type="BASE",value=1,name="ChaosResist",keywordFlags=0}},nil}c["30% increased Movement Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=30,name="MovementSpeed",keywordFlags=0}},nil}c["10% increased Cooldown Recovery Speed for throwing Traps"]={{[1]={flags=0,type="INC",value=10,name="CooldownRecovery",keywordFlags=4096}},nil}c["25% increased Damage for each Equipped Magic Item"]={{[1]={[1]={type="Multiplier",var="MagicItem"},flags=0,type="INC",value=25,name="Damage",keywordFlags=0}},nil}c["2% increased Movement Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=2,name="MovementSpeed",keywordFlags=0}},nil}c["155% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=155,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["Cannot be Shocked if Intelligence is higher than Strength"]={{[1]={[1]={type="Condition",var="IntHigherThanStr"},value=100,type="BASE",keywordFlags=0,name="AvoidShock",flags=0}},nil}c["Auras you Cast grant 0.2% of Maximum Life Regenerated per second to"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=0.2,name="LifeRegenPercent",keywordFlags=0}},name="ExtraAuraEffect",keywordFlags=0}}," to "}c["+150 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=150,name="Evasion",keywordFlags=0}},nil}c["20% Chance to Block during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=20,name="BlockChance",keywordFlags=0}},nil}c["Adds 6 to 12 Physical Damage to Attacks"]={{[1]={flags=0,type="BASE",value=6,name="PhysicalMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=12,name="PhysicalMax",keywordFlags=65536}},nil}c["+1 Energy Shield gained on Kill per Level {variant:3,4}+1 to maximum Life per Level"]={{[1]={[1]={type="Multiplier",var="Level"},[2]={type="Multiplier",var="Level"},flags=0,type="BASE",keywordFlags=0,name="EnergyShield",value=1}}," gained on Kill {variant:3,4}+1 to maximum Life "}c["50% increased Duration"]={{[1]={flags=0,type="INC",value=50,name="Duration",keywordFlags=0}},nil}c["20% chance to gain a Frenzy Charge on Kill"]={{}," to gain aCharge on Kill "}c["2% chance to Avoid Elemental Damage when Hit per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="BASE",value=2,name="ElementalDamage",keywordFlags=0}}," to Avoid when Hit "}c["Adds 13 to 23 Fire Damage"]={{[1]={flags=0,type="BASE",value=13,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=23,name="FireMax",keywordFlags=0}},nil}c["Adds 24 to 36 Chaos Damage"]={{[1]={flags=0,type="BASE",value=24,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=36,name="ChaosMax",keywordFlags=0}},nil}c["100% increased Spell Damage taken when on Low Mana {variant:2}25% increased Spell Damage taken when on Low Mana"]={{[1]={flags=2,type="INC",value=100,name="DamageTaken",keywordFlags=0}}," when on Low Mana {variant:2}25% increased Spell Damage taken when on Low Mana "}c["40% reduced Frenzy Charge Duration"]={{[1]={flags=0,type="INC",value=-40,name="FrenzyChargesDuration",keywordFlags=0}},nil}c["5% increased Attack Speed"]={{[1]={flags=1,type="INC",value=5,name="Speed",keywordFlags=0}},nil}c["Enemies Maimed by you take 10% increased Physical Damage"]={{[1]={flags=0,type="LIST",value={mod={[1]={type="Condition",var="Maimed"},flags=0,type="INC",value=10,name="PhysicalDamageTaken",keywordFlags=0}},name="EnemyModifier",keywordFlags=0}},nil}c["20% reduced Chill Duration on You"]={{[1]={flags=0,type="INC",value=-20,name="EnemyChillDuration",keywordFlags=0}}," on You "}c["+65 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=65,name="Accuracy",keywordFlags=0}},nil}c["25% increased Chill Duration on Enemies"]={{[1]={flags=0,type="INC",value=25,name="EnemyChillDuration",keywordFlags=0}},nil}c["20% increased Projectile Speed"]={{[1]={flags=0,type="INC",value=20,name="ProjectileSpeed",keywordFlags=0}},nil}c["Adds 2 to 3 Cold Damage to Attacks"]={{[1]={flags=0,type="BASE",value=2,name="ColdMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=3,name="ColdMax",keywordFlags=65536}},nil}c["-5% to all maximum Resistances"]={{[1]={flags=0,type="BASE",value=-5,name="FireResistMax",keywordFlags=0},[2]={flags=0,type="BASE",value=-5,name="ColdResistMax",keywordFlags=0},[3]={flags=0,type="BASE",value=-5,name="LightningResistMax",keywordFlags=0},[4]={flags=0,type="BASE",value=-5,name="ChaosResistMax",keywordFlags=0}},nil}c["1% increased Lightning Damage per 10 Intelligence"]={{[1]={[1]={type="PerStat",stat="Int",div=10},flags=0,type="INC",value=1,name="LightningDamage",keywordFlags=0}},nil}c["30% increased Elemental Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=30,name="ElementalDamage",keywordFlags=0}},nil}c["+12% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=12,name="LightningResist",keywordFlags=0}},nil}c["+2 to Maximum number of Skeletons"]={{[1]={flags=0,type="BASE",value=2,name="ActiveSkeletonLimit",keywordFlags=0}},nil}c["30% increased Damage while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},flags=0,type="INC",value=30,name="Damage",keywordFlags=0}},nil}c["30% Chance to gain Unholy Might on Block for 3 seconds {variant:2}You gain Unholy Might for 10 seconds on Block"]={{}," to gain Unholy Might on Block for 3 seconds {variant:2}You gain Unholy Might for 10 seconds on Block "}c["30% increased Damage with Ailments from Attack Skills while wielding a Claw"]={{[1]={[1]={type="Condition",var="UsingClaw"},flags=2048,type="INC",value=30,name="Damage",keywordFlags=65536}},nil}c["You gain Onslaught for 4 seconds on using a Warcry"]={nil,"You gain Onslaught for 4 seconds on using a Warcry "}c["Socketed Gems are supported by level 25 Melee Splash"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportMeleeSplash",level=25},name="ExtraSupport",keywordFlags=0}},nil}c["Adds 32 to 42 Cold Damage"]={{[1]={flags=0,type="BASE",value=32,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=42,name="ColdMax",keywordFlags=0}},nil}c["Increases and Reductions to Spell Damage also apply to Attacks"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="SpellDamageAppliesToAttacks",flags=0}},nil}c["Gems can be Socketed in this Item ignoring Socket Colour Gems Socketed in Red Sockets have +1 to Level"]={nil,"Gems can be Socketed in this Item ignoring Socket Colour Gems Socketed in Red Sockets have +1 to Level "}c["You cannot Recharge Energy Shield"]={nil,"You cannot Recharge Energy Shield "}c["10% increased Critical Strike Chance with One Handed Melee Weapons"]={{[1]={flags=18874368,type="INC",value=10,name="CritChance",keywordFlags=0}},nil}c["Culling Strike 20% increased Damage while Leeching Life Leech effects are not removed at Full Life"]={nil,"Culling Strike 20% increased Damage while Leeching Life Leech effects are not removed at Full Life "}c["190% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=190,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["20% increased Movement Speed"]={{[1]={flags=0,type="INC",value=20,name="MovementSpeed",keywordFlags=0}},nil}c["+60 to maximum Life"]={{[1]={flags=0,type="BASE",value=60,name="Life",keywordFlags=0}},nil}c["10% increased Cast Speed for Curses"]={{[1]={flags=16,type="INC",value=10,name="Speed",keywordFlags=2}},nil}c["Minions have 12% increased Attack and Cast Speed if you or your Minions have Killed Recently"]={{[1]={[1]={type="Condition",varList={[1]="KilledRecently",[2]="MinionsKilledRecently"}},flags=0,type="LIST",value={mod={flags=0,type="INC",value=12,name="Speed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Gain Chilling, Shocking and Igniting Conflux for 2 seconds"]={{},nil}c["20% increased Attack Speed when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=1,type="INC",value=20,name="Speed",keywordFlags=0}},nil}c["25% increased Stun Recovery"]={{[1]={flags=0,type="INC",value=25,name="StunRecovery",keywordFlags=0}},nil}c["Reflects 100 to 150 Physical Damage to Melee Attackers"]={nil,"Reflects 100 to 150 Physical Damage to Melee Attackers "}c["Curse Enemies with level 5 Vulnerability on Block"]={{[1]={flags=0,type="LIST",value={skillId="Vulnerability",level=5,noSupports=true},name="ExtraSkill",keywordFlags=0}},nil}c["You cannot be Frozen for 3 seconds after being Frozen"]={nil,"You cannot be Frozen for 3 seconds after being Frozen "}c["4% additional Block Chance while Dual Wielding or holding a Shield"]={{[1]={[1]={type="Condition",varList={[1]="DualWielding",[2]="UsingShield"}},flags=0,type="BASE",value=4,name="BlockChance",keywordFlags=0}},nil}c["+100% to Cold Resistance when Socketed with a Green Gem +100% to Lightning Resistance when Socketed with a Blue Gem"]={{[1]={flags=0,type="BASE",value=100,name="ColdResist",keywordFlags=0}}," when Socketed with a Green Gem +100% to Lightning Resistance when Socketed with a Blue Gem "}c["Socketed Gems are Supported by Level 20 Endurance Charge on Melee Stun"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="EnduranceChargeOnMeleeStun",level=20},name="ExtraSupport",keywordFlags=0}},nil}c["310% increased Physical Damage"]={{[1]={flags=0,type="INC",value=310,name="PhysicalDamage",keywordFlags=0}},nil}c["40% chance to Poison on Melee Hit"]={{[1]={flags=256,type="BASE",value=40,name="PoisonChance",keywordFlags=0}},nil}c["230% increased Physical Damage"]={{[1]={flags=0,type="INC",value=230,name="PhysicalDamage",keywordFlags=0}},nil}c["10% increased Attack Speed with Two Handed Melee Weapons"]={{[1]={flags=35651585,type="INC",value=10,name="Speed",keywordFlags=0}},nil}c["10% increased Movement Speed when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=0,type="INC",value=10,name="MovementSpeed",keywordFlags=0}},nil}c["Zombies deal 90% more Physical Damage"]={{[1]={[1]={type="SkillName",skillName="Raise Zombie"},flags=0,type="LIST",value={mod={flags=0,type="MORE",value=90,name="PhysicalDamage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Your Cold Damage can Ignite"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="ColdCanIgnite",flags=0}},nil}c["+15% to Critical Strike Multiplier with Daggers"]={{[1]={flags=32768,type="BASE",value=15,name="CritMultiplier",keywordFlags=0}},nil}c["10% chance to Freeze Enemies which are Chilled"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Chilled"},flags=0,type="BASE",value=10,name="EnemyFreezeChance",keywordFlags=262144}},nil}c["25% increased Quantity of Items found during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=25,name="LootQuantity",keywordFlags=0}},nil}c["Golems have +1000 to Armour"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=1000,name="Armour",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["With at least 40 Strength in Radius, Cleave grants Fortify on Hit"]={nil,"With at least 40 Strength in Radius, Cleave grants Fortify on Hit "}c["175% increased Physical Damage"]={{[1]={flags=0,type="INC",value=175,name="PhysicalDamage",keywordFlags=0}},nil}c["Adds 2 to 3 Fire Damage to Attacks"]={{[1]={flags=0,type="BASE",value=2,name="FireMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=3,name="FireMax",keywordFlags=65536}},nil}c["4% increased Skill Effect Duration"]={{[1]={flags=0,type="INC",value=4,name="Duration",keywordFlags=0}},nil}c["63% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=63,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["Attacks always inflict Bleeding while you have Cat's Stealth"]={{[1]={[1]={type="Condition",var="AffectedByCat'sStealth"},value=100,type="BASE",keywordFlags=0,name="BleedChance",flags=1}},nil}c["30% chance to Avoid being Chilled"]={{[1]={flags=0,type="BASE",value=30,name="AvoidChilled",keywordFlags=0}},nil}c["75% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=75,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["16% increased Spell Damage"]={{[1]={flags=2,type="INC",value=16,name="Damage",keywordFlags=0}},nil}c["8% increased Cast Speed while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=16,type="INC",value=8,name="Speed",keywordFlags=0}},nil}c["12% increased Damage with Ailments from Attack Skills while wielding a Bow"]={{[1]={[1]={type="Condition",var="UsingBow"},flags=2048,type="INC",value=12,name="Damage",keywordFlags=65536}},nil}c["Enemies you Kill that are affected by Elemental Ailments"]={nil,"Enemies you Kill that are affected by Elemental Ailments "}c["10% increased Damage"]={{[1]={flags=0,type="INC",value=10,name="Damage",keywordFlags=0}},nil}c["40% increased Attack and Cast Speed if Energy Shield Recharge has started Recently"]={{[1]={[1]={type="Condition",var="EnergyShieldRechargeRecently"},flags=0,type="INC",value=40,name="Speed",keywordFlags=0}},nil}c["+29% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=29,name="ChaosResist",keywordFlags=0}},nil}c["100% increased Quantity of Items Dropped by Slain Normal Enemies {variant:2}100% increased Quantity of Items Dropped by Slain Normal Enemies"]={{}," Quantity of Items Dropped by Slain Normal Enemies {variant:2}100% increased Quantity of Items Dropped by Slain Normal Enemies "}c["You cannot be slowed to below base speed"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="ActionSpeedCannotBeBelowBase",flags=0}},nil}c["Recover 75% of your maximum Life on use {variant:3}Recover 100% of your maximum Life on use"]={nil,"Recover 75% of your maximum Life on use {variant:3}Recover 100% of your maximum Life on use "}c["Spectres have 100% increased maximum Life"]={{[1]={[1]={type="SkillName",skillName="Raise Spectre"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=100,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["52% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=52,name="ManaRegen",keywordFlags=0}},nil}c["50% chance to avoid Bleeding"]={{[1]={flags=0,type="BASE",value=50,name="AvoidBleed",keywordFlags=0}},nil}c["+25 to Dexterity"]={{[1]={flags=0,type="BASE",value=25,name="Dex",keywordFlags=0}},nil}c["Left ring slot: 100% increased Mana Regeneration Rate"]={{[1]={[1]={type="SlotNumber",num=1},flags=0,type="INC",value=100,name="ManaRegen",keywordFlags=0}},nil}c["40% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=40,name="LightningDamage",keywordFlags=0}},nil}c["50% increased Block Recovery"]={{[1]={flags=0,type="INC",value=50,name="BlockRecovery",keywordFlags=0}},nil}c["+600 to Armour"]={{[1]={flags=0,type="BASE",value=600,name="Armour",keywordFlags=0}},nil}c["Knocks Back Enemies if you get a Critical Strike with a Staff"]={{[1]={[1]={type="Condition",var="CriticalStrike"},value=100,type="BASE",keywordFlags=0,name="EnemyKnockbackChance",flags=131072}},nil}c["25% reduced Enemy Stun Threshold with this Weapon"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,type="INC",value=-25,name="EnemyStunThreshold",keywordFlags=0}},nil}c["Adds 25 to 50 Fire Damage"]={{[1]={flags=0,type="BASE",value=25,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=50,name="FireMax",keywordFlags=0}},nil}c["10% chance to Poison per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="BASE",value=10,name="PoisonChance",keywordFlags=0}},nil}c["1% of Attack Damage Leeched as Life against Chilled enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Chilled"},flags=1,type="BASE",value=1,name="DamageLifeLeech",keywordFlags=262144}},nil}c["20% increased Damage over Time"]={{[1]={flags=8,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["Light Radius is based on Energy Shield instead of Life"]={nil,"Light Radius is based on Energy Shield instead of Life "}c["Hits with this Weapon deal 57% increased Damage to Ignited Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="ActorCondition",actor="enemy",var="Ignited"},flags=4,type="INC",keywordFlags=262144,name="Damage",value=57}},nil}c["25% increased Zombie Size {variant:1,2,3}Zombies deal 100% increased Physical Damage"]={{[1]={[1]={type="SkillName",skillName="Raise Zombie"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=25,name="PhysicalDamage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}}," Size {variant:1,2,3}Zombies deal 100% increased "}c["+2 to Level of Socketed Herald Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="herald",value=2},name="GemProperty",keywordFlags=0}},nil}c["Recover 5% of Maximum Life on Kill"]={nil,"Recover 5% of Maximum Life on Kill "}c["+40 to Strength"]={{[1]={flags=0,type="BASE",value=40,name="Str",keywordFlags=0}},nil}c["20% of Fire Damage taken as Cold Damage"]={{[1]={flags=0,type="BASE",value=20,name="FireDamageTakenAsCold",keywordFlags=0}},nil}c["Socketed Curse Skills ignore Curse Limit +40 to Intelligence"]={nil,"Socketed Curse Skills ignore Curse Limit +40 to Intelligence "}c["25% increased maximum Life"]={{[1]={flags=0,type="INC",value=25,name="Life",keywordFlags=0}},nil}c["With at least 40 Intelligence in Radius, Cold Snap has a 50% chance to grant a Power Charge on Kill {variant:3}With at least 40 Intelligence in Radius, Cold Snap grants Power Charges instead of Frenzy Charges when Enemies die in it's Area"]={nil,"With at least 40 Intelligence in Radius, Cold Snap has a 50% chance to grant a Power Charge on Kill {variant:3}With at least 40 Intelligence in Radius, Cold Snap grants Power Charges instead of Frenzy Charges when Enemies die in it's Area "}c["1% additional Chance to Block with Shields"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,type="BASE",value=1,name="BlockChance",keywordFlags=0}},nil}c["If 4 Notables are Allocated in Radius, When you Kill a Rare monster, you gain 1 of its mods for 20 seconds"]={nil,"If 4 Notables are Allocated in Radius, When you Kill a Rare monster, you gain 1 of its mods for 20 seconds "}c["+30 Life gained on Killing Ignited Enemies"]={{[1]={flags=0,type="BASE",value=30,name="LifeOnKill",keywordFlags=0}}," ing Ignited Enemies "}c["Recover 75% of your maximum Life on use"]={nil,"Recover 75% of your maximum Life on use "}c["+1% to maximum Cold Resistance"]={{[1]={flags=0,type="BASE",value=1,name="ColdResistMax",keywordFlags=0}},nil}c["Recover 25% of Life and Mana when you use a Warcry 100% increased Warcry Duration 100% increased Warcry Cooldown Recovery Speed Gain 5 Rage when you use a Warcry"]={nil,"Recover 25% of Life and Mana when you use a Warcry 100% increased Warcry Duration 100% increased Warcry Cooldown Recovery Speed Gain 5 Rage when you use a Warcry "}c["Adds an additional Arrow"]={{[1]={value=1,type="BASE",keywordFlags=0,name="ProjectileCount",flags=1}},nil}c["0.4% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=0.4,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["Adds 19-43 Chaos Damage to Attacks"]={{[1]={flags=0,type="BASE",value=19,name="ChaosMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=43,name="ChaosMax",keywordFlags=65536}},nil}c["+100 to Maximum Mana per Green Socket"]={{[1]={[1]={type="Multiplier",var="GreenSocketIn{SlotName}"},flags=0,type="BASE",value=100,name="Mana",keywordFlags=0}},nil}c["Damage Penetrates 15% Lightning Resistance while affected by Wrath"]={{[1]={[1]={type="Condition",var="AffectedByWrath"},flags=0,type="BASE",value=15,name="LightningPenetration",keywordFlags=0}},nil}c["13% increased Cooldown Recovery Speed for throwing Traps"]={{[1]={flags=0,type="INC",value=13,name="CooldownRecovery",keywordFlags=4096}},nil}c["Socketed Gems deal 63 to 94 additional Fire Damage"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=63,name="FireMin",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0},[2]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=94,name="FireMax",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["Enemies Chilled by you take 100% increased Burning Damage"]={{[1]={[1]={type="ActorCondition",var="Chilled",actor="enemy"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=100,name="FireDamageTakenOverTime",keywordFlags=0}},name="EnemyModifier",keywordFlags=0}},nil}c["Damage with Weapons Penetrates 6% Elemental Resistance"]={{[1]={flags=8388608,type="BASE",value=6,name="ElementalPenetration",keywordFlags=0}},nil}c["Adds 14 to 173 Lightning Damage to Spells while no Life is Reserved"]={{[1]={[1]={type="StatThreshold",stat="LifeReserved",upper=true,threshold=0},flags=0,type="BASE",value=14,name="LightningMin",keywordFlags=131072},[2]={[1]={type="StatThreshold",stat="LifeReserved",upper=true,threshold=0},flags=0,type="BASE",value=173,name="LightningMax",keywordFlags=131072}},nil}c["30% increased Damage against Rare monsters {variant:2}30% increased Damage with Hits against Rare monsters"]={{[1]={flags=0,type="INC",value=30,name="Damage",keywordFlags=262144}}," against Rare monsters {variant:2}30% increased Damage against Rare monsters "}c["200% of Life Leech applies to enemies as Chaos Damage"]={{[1]={flags=0,type="BASE",value=200,name="LifeAsChaos",keywordFlags=0}}," Leech applies to enemies "}c["Energy Shield protects Mana instead of Life"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="EnergyShieldProtectsMana",flags=0}},nil}c["+6% to maximum Fire Resistance"]={{[1]={flags=0,type="BASE",value=6,name="FireResistMax",keywordFlags=0}},nil}c["Adds 5 to 11 Physical Damage to Attacks"]={{[1]={flags=0,type="BASE",value=5,name="PhysicalMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=11,name="PhysicalMax",keywordFlags=65536}},nil}c["0.3% of Physical Attack Damage Leeched as Life per Red Socket"]={{[1]={[1]={type="Multiplier",var="RedSocketIn{SlotName}"},flags=1,type="BASE",value=0.3,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["Adds 6 to 14 Cold Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=6,name="ColdMin",keywordFlags=196608},[2]={flags=0,type="BASE",value=14,name="ColdMax",keywordFlags=196608}},nil}c["Unaffected by Vulnerability while affected by Determination"]={nil,"Unaffected by Vulnerability while affected by Determination "}c["Grants Level 20 Aspect of the Spider Skill"]={{[1]={flags=0,type="LIST",value={skillId="SpiderAspect",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["Adds 140 to 210 Cold Damage"]={{[1]={flags=0,type="BASE",value=140,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=210,name="ColdMax",keywordFlags=0}},nil}c["10% increased Effect of Tailwind on you for each Skill you've used Recently, up to 100%"]={{[1]={[1]={type="Multiplier",limit=100,var="SkillUsedRecently",limitTotal=true},flags=0,type="INC",value=10,name="TailwindEffectOnSelf",keywordFlags=0}},nil}c["Ignited Enemies Burn 65% slower"]={{[1]={flags=0,type="INC",value=65,name="IgniteBurnSlower",keywordFlags=0}},nil}c["100% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=100,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["Poisons on you expire 50% slower"]={nil,"Poisons on you expire 50% slower "}c["Every 5 seconds, remove Curses and Elemental Ailments from you Every 5 seconds, 30% of Maximum Life Regenerated over one second"]={nil,"Every 5 seconds, remove Curses and Elemental Ailments from you Every 5 seconds, 30% of Maximum Life Regenerated over one second "}c["5% chance to Avoid Elemental Ailments"]={{[1]={flags=0,type="BASE",value=5,name="AvoidShock",keywordFlags=0},[2]={flags=0,type="BASE",value=5,name="AvoidFrozen",keywordFlags=0},[3]={flags=0,type="BASE",value=5,name="AvoidChilled",keywordFlags=0},[4]={flags=0,type="BASE",value=5,name="AvoidIgnite",keywordFlags=0}},nil}c["10% increased Stun Duration with Two Handed Melee Weapons on Enemies"]={{[1]={flags=35651584,type="INC",value=10,name="EnemyStunDuration",keywordFlags=0}},nil}c["Enemies can have 1 additional Curse"]={{[1]={value=1,type="BASE",keywordFlags=0,name="EnemyCurseLimit",flags=0}},nil}c["165% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=165,name="Evasion",keywordFlags=0}},nil}c["Moving while Bleeding doesn't cause you to take extra Damage Gain +30 Life when you Hit a Bleeding Enemy"]={nil,"Moving while Bleeding doesn't cause you to take extra Damage Gain +30 Life when you Hit a Bleeding Enemy "}c["+23% to all Elemental Resistances while you have at least 200 Strength"]={{[1]={[1]={type="StatThreshold",stat="Str",threshold=200},flags=0,type="BASE",value=23,name="ElementalResist",keywordFlags=0}},nil}c["20% more Damage with Ignite"]={{[1]={flags=0,type="MORE",value=20,name="Damage",keywordFlags=4194304}},nil}c["Adds 30 to 92 Physical Damage"]={{[1]={flags=0,type="BASE",value=30,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=92,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 22 to 32 Physical Damage"]={{[1]={flags=0,type="BASE",value=22,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=32,name="PhysicalMax",keywordFlags=0}},nil}c["+50 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=50,name="Accuracy",keywordFlags=0}},nil}c["Adds 14 to 22 Physical Damage"]={{[1]={flags=0,type="BASE",value=14,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=22,name="PhysicalMax",keywordFlags=0}},nil}c["40% increased Damage with Poison"]={{[1]={flags=0,type="INC",value=40,name="Damage",keywordFlags=1048576}},nil}c["15% increased Evasion Rating and Armour"]={{[1]={flags=0,type="INC",value=15,name="ArmourAndEvasion",keywordFlags=0}},nil}c["+125 to maximum Mana"]={{[1]={flags=0,type="BASE",value=125,name="Mana",keywordFlags=0}},nil}c["Enemies killed explode dealing 10% of their Life as Fire Damage Recover 5% of Maximum Life on Kill"]={nil,"Enemies killed explode dealing 10% of their Life as Fire Damage Recover 5% of Maximum Life on Kill "}c["20% Chance to Block Spells during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=20,name="SpellBlockChance",keywordFlags=0}},nil}c["1% increased Attack Damage per 450 Evasion Rating"]={{[1]={[1]={type="PerStat",stat="Evasion",div=450},flags=1,type="INC",value=1,name="Damage",keywordFlags=0}},nil}c["10% reduced Trap Duration"]={{[1]={flags=0,type="INC",value=-10,name="TrapDuration",keywordFlags=0}},nil}c["Enemies you Attack Reflect 100 Physical Damage to you +2 to Weapon range"]={nil,"Enemies you Attack Reflect 100 Physical Damage to you +2 to Weapon range "}c["+75 to maximum Life"]={{[1]={flags=0,type="BASE",value=75,name="Life",keywordFlags=0}},nil}c["3 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=3,name="LifeRegen",keywordFlags=0}},nil}c["Extra Gore {variant:1}10% chance to cause Bleeding on Hit"]={nil,"Extra Gore {variant:1}10% chance to cause Bleeding on Hit "}c["Adds 22 to 35 Chaos Damage"]={{[1]={flags=0,type="BASE",value=22,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=35,name="ChaosMax",keywordFlags=0}},nil}c["20% increased Global Accuracy Rating"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=20,name="Accuracy",keywordFlags=0}},nil}c["Adds 400 to 600 Fire Damage"]={{[1]={flags=0,type="BASE",value=400,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=600,name="FireMax",keywordFlags=0}},nil}c["You and nearby allies have 20% increased Attack, Cast and Movement"]={{}," Attack, Cast and Movement "}c["+1 to Maximum Life per 10 Dexterity"]={{[1]={[1]={type="PerStat",stat="Dex",div=10},flags=0,type="BASE",value=1,name="Life",keywordFlags=0}},nil}c["100% increased Power Charge Duration"]={{[1]={flags=0,type="INC",value=100,name="PowerChargesDuration",keywordFlags=0}},nil}c["20% increased Damage with Ailments from Attack Skills while wielding an Axe"]={{[1]={[1]={type="Condition",var="UsingAxe"},flags=2048,type="INC",value=20,name="Damage",keywordFlags=65536}},nil}c["Gain Soul Eater for 10 seconds when you use a Vaal Skill"]={nil,"Gain Soul Eater for 10 seconds when you use a Vaal Skill "}c["Adds 1 to 12 Lightning Damage to Spells"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=12,name="LightningMax",keywordFlags=131072}},nil}c["No Damage Multiplier for Ailments from Critical Strikes"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="NoCritDegenMultiplier",flags=0}},nil}c["20% increased Life Leeched per second"]={{[1]={flags=0,type="INC",value=20,name="LifeLeechRate",keywordFlags=0}},nil}c["Gems Socketed in Blue Sockets gain 25% increased Experience"]={nil,"Gems Socketed in Blue Sockets gain 25% increased Experience "}c["30% chance to gain a Power Charge when you Stun Gain Unholy Might for 2 seconds on Critical Strike"]={{}," to gain a Power Charge when you Stun Gain Unholy Might for 2 seconds "}c["Removes all mana. Spend Life instead of Mana for Skills"]={{[1]={value=-100,type="MORE",keywordFlags=0,name="Mana",flags=0},[2]={value=true,type="FLAG",keywordFlags=0,name="BloodMagic",flags=0}},nil}c["300% increased Physical Damage"]={{[1]={flags=0,type="INC",value=300,name="PhysicalDamage",keywordFlags=0}},nil}c["10% increased Effect of your Curses"]={{[1]={flags=0,type="INC",value=10,name="CurseEffect",keywordFlags=0}},nil}c["220% increased Physical Damage"]={{[1]={flags=0,type="INC",value=220,name="PhysicalDamage",keywordFlags=0}},nil}c["25% chance to cause Bleeding on Hit"]={{[1]={flags=0,type="BASE",value=25,name="BleedChance",keywordFlags=0}},nil}c["18% increased Area of Effect of Curse Skills"]={{[1]={flags=0,type="INC",value=18,name="AreaOfEffect",keywordFlags=2}},nil}c["20% chance to gain a Power Charge on Hit 6% increased Spell Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,type="BASE",value=20,name="Damage",keywordFlags=0}}," to gain a Power Charge on Hit 6% increased "}c["Gain +2% to Critical Strike Chance for 2 seconds when you Spend a total of 800 Mana"]={nil,"Gain +2% to Critical Strike Chance for 2 seconds when you Spend a total of 800 Mana "}c["+3% to all maximum Resistances while you have no Endurance Charges"]={{[1]={[1]={type="StatThreshold",stat="EnduranceCharges",upper=true,threshold=0},flags=0,type="BASE",value=3,name="FireResistMax",keywordFlags=0},[2]={[1]={type="StatThreshold",stat="EnduranceCharges",upper=true,threshold=0},flags=0,type="BASE",value=3,name="ColdResistMax",keywordFlags=0},[3]={[1]={type="StatThreshold",stat="EnduranceCharges",upper=true,threshold=0},flags=0,type="BASE",value=3,name="LightningResistMax",keywordFlags=0},[4]={[1]={type="StatThreshold",stat="EnduranceCharges",upper=true,threshold=0},flags=0,type="BASE",value=3,name="ChaosResistMax",keywordFlags=0}},nil}c["165% increased Physical Damage"]={{[1]={flags=0,type="INC",value=165,name="PhysicalDamage",keywordFlags=0}},nil}c["Movement Skills cost no Mana"]={{[1]={value=-100,type="MORE",keywordFlags=8,name="ManaCost",flags=0}},nil}c["10% reduced Reflected Elemental Damage taken Damage with Weapons Penetrates 5% Elemental Resistance 20% increased Elemental Damage during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=8388608,type="INC",value=-10,name="ElementalDamageTaken",keywordFlags=0}}," Reflected Damage Penetrates 5% Elemental Resistance 20% increased Elemental Damage "}c["Adds 1 to 120 Lightning Damage to Attacks"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=120,name="LightningMax",keywordFlags=65536}},nil}c["15% increased Spell Damage"]={{[1]={flags=2,type="INC",value=15,name="Damage",keywordFlags=0}},nil}c["Cannot Block Spells"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="CannotBlockSpells",flags=0}},nil}c["+1 to Maximum Frenzy Charges"]={{[1]={flags=0,type="BASE",value=1,name="FrenzyChargesMax",keywordFlags=0}},nil}c["60% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=60,name="CritChance",keywordFlags=0}},nil}c["Recover 3% of Maximum Life on Kill Recover 3% of Maximum Mana on Kill"]={nil,"Recover 3% of Maximum Life on Kill Recover 3% of Maximum Mana on Kill "}c["+14 Mana gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=14,name="ManaOnHit",keywordFlags=0}},nil}c["25% chance to gain a Power Charge on Throwing a Trap Grants level 20 Bear Trap Skill"]={{}," to gain a Power Charge on Throwing a Grants level 20Skill "}c["6% increased Burning Damage for each Enemy you have Shocked Recently Adds 3 to 70 Lightning Damage to Hits against Ignited Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Ignited"},flags=0,type="INC",value=6,name="Damage",keywordFlags=8650752}}," for each Enemy you have Shocked Recently Adds 3 to 70 Lightning Damage to Hits "}c["-18 Physical Damage taken from Attacks {variant:1}15% chance to gain a Power Charge on Throwing a Trap"]={{[1]={flags=0,type="BASE",value=-18,name="PhysicalDamageTaken",keywordFlags=4096}}," from Attacks {variant:1}15% chance to gain a Power Charge on Throwing a "}c["400 Cold Damage taken per second per Frenzy Charge while moving"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},[2]={type="Condition",var="Moving"},flags=0,type="BASE",keywordFlags=0,name="ColdDegen",value=400}},nil}c["25% increased Critical Strike Chance with Maces"]={{[1]={flags=65536,type="INC",value=25,name="CritChance",keywordFlags=0}},nil}c["7% increased Intelligence"]={{[1]={flags=0,type="INC",value=7,name="Int",keywordFlags=0}},nil}c["18% increased Physical Damage with Maces"]={{[1]={flags=65536,type="INC",value=18,name="PhysicalDamage",keywordFlags=0}},nil}c["60% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=60,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["Cannot be Shocked while Chilled"]={nil,"Cannot be Shocked while Chilled "}c["80% of Block Chance applied to Spells"]={{[1]={flags=0,type="BASE",value=80,name="BlockChanceConv",keywordFlags=0}},nil}c["Grants level 20 Summon Beastial Ursa Skill +400 to Accuracy Rating"]={nil,nil}c["22% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=22,name="ElementalDamage",keywordFlags=65536}},nil}c["45% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=45,name="ManaRegen",keywordFlags=0}},nil}c["22% increased Physical Damage with Maces"]={{[1]={flags=65536,type="INC",value=22,name="PhysicalDamage",keywordFlags=0}},nil}c["+8% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=8,name="ChaosResist",keywordFlags=0}},nil}c["2% chance to Dodge Attacks per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="BASE",value=2,name="AttackDodgeChance",keywordFlags=0}},nil}c["Adds 1 to 4 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=196608},[2]={flags=0,type="BASE",value=4,name="LightningMax",keywordFlags=196608}},nil}c["+2 to Level of Socketed Bow Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="bow",value=2},name="GemProperty",keywordFlags=0}},nil}c["Recover 2% of Maximum Energy Shield on Kill Recover 4% of Maximum Mana on Kill"]={nil,"Recover 2% of Maximum Energy Shield on Kill Recover 4% of Maximum Mana on Kill "}c["25% increased Accuracy Rating"]={{[1]={flags=0,type="INC",value=25,name="Accuracy",keywordFlags=0}},nil}c["60% increased Armour"]={{[1]={flags=0,type="INC",value=60,name="Armour",keywordFlags=0}},nil}c["20% increased Effect of non-Damaging Ailments on Enemies"]={{[1]={flags=0,type="INC",value=20,name="EnemyShockEffect",keywordFlags=0},[2]={flags=0,type="INC",value=20,name="EnemyChillEffect",keywordFlags=0},[3]={flags=0,type="INC",value=20,name="EnemyFreezeEffech",keywordFlags=0}},nil}c["Minions have 20% reduced Maximum Life"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=-20,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["+500 to Armour"]={{[1]={flags=0,type="BASE",value=500,name="Armour",keywordFlags=0}},nil}c["25% chance to Trigger level 20 Animate Weapon on Kill"]={{[1]={flags=0,type="LIST",value={skillId="AnimateWeapon",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["30% chance to gain an Endurance Charge when you are Hit 25% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges"]={{}," to gain an Endurance Charge when you are Hit 25% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges "}c["80% increased Burning Damage"]={{[1]={flags=0,type="INC",value=80,name="Damage",keywordFlags=8388608}},nil}c["6% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=6,name="Damage",keywordFlags=0}},nil}c["20% chance to gain an Endurance Charge when you Block"]={{}," to gain an Endurance Charge when you Block "}c["0.4% of Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=0.4,name="LifeRegenPercent",keywordFlags=0}},nil}c["5% chance to grant a Frenzy Charge to nearby Allies on Hit"]={{}," to grant aCharge to nearby Allies on Hit "}c["16% increased Attack Damage"]={{[1]={flags=1,type="INC",value=16,name="Damage",keywordFlags=0}},nil}c["All Sockets are White Socketed Gems have Elemental Equilibrium"]={nil,"All Sockets are White Socketed Gems have Elemental Equilibrium "}c["Adds 63 to 98 Chaos Damage"]={{[1]={flags=0,type="BASE",value=63,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=98,name="ChaosMax",keywordFlags=0}},nil}c["30% Chance to Block during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=30,name="BlockChance",keywordFlags=0}},nil}c["Increases and Reductions to Light Radius also apply to Accuracy"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="LightRadiusAppliesToAccuracy",flags=0}},nil}c["20% increased Attack and Movement Speed with Her Blessing"]={{[1]={flags=0,type="INC",value=20,name="MovementSpeed",keywordFlags=0}}," Attack and with Her Blessing "}c["12% increased maximum Life"]={{[1]={flags=0,type="INC",value=12,name="Life",keywordFlags=0}},nil}c["40% increased Ignite Duration on Enemies"]={{[1]={flags=0,type="INC",value=40,name="EnemyIgniteDuration",keywordFlags=0}},nil}c["20% increased maximum Life"]={{[1]={flags=0,type="INC",value=20,name="Life",keywordFlags=0}},nil}c["-50% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=-50,name="CritMultiplier",keywordFlags=0}},nil}c["Attack Skills deal 6% increased Damage with Ailments while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=2048,type="INC",value=6,name="Damage",keywordFlags=65536}},nil}c["+25% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=25,name="FireResist",keywordFlags=0}},nil}c["Attack Skills deal 8% increased Damage with Ailments while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=2048,type="INC",value=8,name="Damage",keywordFlags=65536}},nil}c["Bleeding Enemies you Kill Explode, dealing 5% of"]={nil,"Bleeding Enemies you Kill Explode, dealing 5% of "}c["25% increased Effect of Buffs granted by Socketed Golem Skills"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}",keyword="golem"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=25,name="BuffEffect",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other"]={nil,"You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other "}c["5% chance to Ignite"]={{[1]={flags=0,type="BASE",value=5,name="EnemyIgniteChance",keywordFlags=0}},nil}c["50% increased Damage on Burning Ground"]={{[1]={[1]={type="Condition",var="OnBurningGround"},flags=0,type="INC",value=50,name="Damage",keywordFlags=0}},nil}c["+33% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=33,name="CritMultiplier",keywordFlags=0}},nil}c["10% of Physical Damage taken as Fire Damage while affected by Purity of Fire"]={{[1]={[1]={type="Condition",var="AffectedByPurityofFire"},flags=0,type="BASE",value=10,name="PhysicalDamageTakenAsFire",keywordFlags=0}},nil}c["+90% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=90,name="CritMultiplier",keywordFlags=0}},nil}c["Adds 235 to 290 Physical Damage"]={{[1]={flags=0,type="BASE",value=235,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=290,name="PhysicalMax",keywordFlags=0}},nil}c["20% increased Movement Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=20,name="MovementSpeed",keywordFlags=0}},nil}c["Vaal Skills have 25% reduced Soul Cost during effect"]={{}," Soul Cost "}c["Damage Penetrates 15% Cold Resistance while affected by Hatred"]={{[1]={[1]={type="Condition",var="AffectedByHatred"},flags=0,type="BASE",value=15,name="ColdPenetration",keywordFlags=0}},nil}c["Your Hits have 5% chance to gain 100% of Non-Chaos Damage as Extra Chaos Damage"]={{[1]={flags=0,type="BASE",value=5,name="NonChaosDamageGainAsChaos",keywordFlags=0}},nil}c["12% increased Fire Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=12,name="FireDamage",keywordFlags=65536}},nil}c["2% of Chaos Damage Leeched as Life during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=2,name="ChaosDamageLifeLeech",keywordFlags=0}},nil}c["Projectiles gain Damage as they travel further, dealing up"]={nil,"Projectiles gain Damage as they travel further, dealing up "}c["40% increased Cold Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=40,name="ColdDamage",keywordFlags=65536}},nil}c["Adds 5 to 10 Physical Damage to Attacks"]={{[1]={flags=0,type="BASE",value=5,name="PhysicalMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=10,name="PhysicalMax",keywordFlags=65536}},nil}c["4% increased Damage with Ailments from Attack Skills while wielding a Melee Weapon"]={{[1]={[1]={type="Condition",var="UsingMeleeWeapon"},flags=2048,type="INC",value=4,name="Damage",keywordFlags=65536}},nil}c["Adds 7 to 15 Cold Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=7,name="ColdMin",keywordFlags=196608},[2]={flags=0,type="BASE",value=15,name="ColdMax",keywordFlags=196608}},nil}c["-100 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=-100,name="Accuracy",keywordFlags=0}},nil}c["2% additional Block Chance"]={{[1]={flags=0,type="BASE",value=2,name="BlockChance",keywordFlags=0}},nil}c["3% increased Attack Speed with Axes"]={{[1]={flags=4097,type="INC",value=3,name="Speed",keywordFlags=0}},nil}c["50% reduced Frenzy Charge Duration"]={{[1]={flags=0,type="INC",value=-50,name="FrenzyChargesDuration",keywordFlags=0}},nil}c["10% chance to gain a Frenzy Charge on Kill"]={{}," to gain aCharge on Kill "}c["20% chance to Ignite"]={{[1]={flags=0,type="BASE",value=20,name="EnemyIgniteChance",keywordFlags=0}},nil}c["Minions have 13% increased Movement Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=13,name="MovementSpeed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["100% chance on Block to create Consecrated Ground"]={{}," on Block to create Consecrated Ground "}c["20% increased Damage with Ailments from Attack Skills while wielding a Claw"]={{[1]={[1]={type="Condition",var="UsingClaw"},flags=2048,type="INC",value=20,name="Damage",keywordFlags=65536}},nil}c["30% of Damage you Reflect to enemies is gained as Life"]={{[1]={flags=0,type="BASE",value=30,name="Damage",keywordFlags=0}}," you Reflect to enemies is gained as Life "}c["6% increased Attack Speed"]={{[1]={flags=1,type="INC",value=6,name="Speed",keywordFlags=0}},nil}c["15% chance to gain a Frenzy Charge and a Power Charge on Kill 5% increased Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},[2]={type="SkillName",skillName="Frenzy"},flags=0,type="BASE",keywordFlags=0,name="Damage",value=15}}," to gain aCharge and a Power Charge on Kill 5% increased "}c["You cannot be Ignited while you have a Flame Golem Summoned You cannot be Shocked while you have a Lightning Golem Summoned Can Summon up to 1 additional Golem at a time"]={nil,"You cannot be Ignited while you have a Flame Golem Summoned You cannot be Shocked while you have a Lightning Golem Summoned Can Summon up to 1 additional Golem at a time "}c["Trigger level 10 Consecrate when you deal a Critical Strike"]={{[1]={flags=0,type="LIST",value={skillId="TriggeredConsecrate",level=10},name="ExtraSkill",keywordFlags=0}},nil}c["10% Chance to Shock"]={{[1]={flags=0,type="BASE",value=10,name="EnemyShockChance",keywordFlags=0}},nil}c["130% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=130,name="Evasion",keywordFlags=0}},nil}c["35% increased Chill Duration on Enemies"]={{[1]={flags=0,type="INC",value=35,name="EnemyChillDuration",keywordFlags=0}},nil}c["You are Immune to Bleeding"]={{[1]={value=100,type="BASE",keywordFlags=0,name="AvoidBleed",flags=0}},nil}c["20% chance to Maim on Hit 20% chance to Poison on Hit"]={{[1]={flags=0,type="BASE",value=20,name="PoisonChance",keywordFlags=0}}," to Maim on Hit 20% chance "}c["+63% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=63,name="ColdResist",keywordFlags=0}},nil}c["50% chance to gain a Power Charge on Killing a Frozen Enemy Adds 10 to 20 Cold Damage to Spells per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,type="BASE",value=50,name="ColdDamage",keywordFlags=0}}," to gain a Power Charge on Killing a Frozen Enemy Adds 10 to 20 to s "}c["Adds 2 to 66 Lightning Damage to Hits against Ignited Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Ignited"},flags=0,type="BASE",value=2,name="LightningMin",keywordFlags=458752},[2]={[1]={type="ActorCondition",actor="enemy",var="Ignited"},flags=0,type="BASE",value=66,name="LightningMax",keywordFlags=458752}},nil}c["Marauder: Melee Skills have 15% increased Area of Effect"]={{[1]={[1]={type="Condition",var="ConnectedToMarauderStart"},flags=256,type="INC",value=15,name="AreaOfEffect",keywordFlags=0}},nil}c["Adds 17 to 29 Chaos Damage"]={{[1]={flags=0,type="BASE",value=17,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=29,name="ChaosMax",keywordFlags=0}},nil}c["Cannot be Stunned by Attacks if your other Ring is an Elder Item 20% chance to Trigger Level 20 Tentacle Whip on Kill"]={nil,"Cannot be Stunned by Attacks if your other Ring is an Elder Item 20% chance to Trigger Level 20 Tentacle Whip on Kill "}c["43% increased Chill Duration on Enemies"]={{[1]={flags=0,type="INC",value=43,name="EnemyChillDuration",keywordFlags=0}},nil}c["Enemies affected by your Spider's Webs have -10% to All Resistances"]={{[1]={flags=0,type="LIST",value={mod={[1]={type="MultiplierThreshold",threshold=1,var="Spider's WebStack"},flags=0,type="BASE",value=-10,name="ElementalResist",keywordFlags=0}},name="EnemyModifier",keywordFlags=0},[2]={flags=0,type="LIST",value={mod={[1]={type="MultiplierThreshold",threshold=1,var="Spider's WebStack"},flags=0,type="BASE",value=-10,name="ChaosResist",keywordFlags=0}},name="EnemyModifier",keywordFlags=0}},nil}c["Damage Penetrates 10% Lightning Resistance during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=10,name="LightningPenetration",keywordFlags=0}},nil}c["Auras you Cast grant 3% increased Attack and Cast Speed to you and Allies"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=3,name="Speed",keywordFlags=0}},name="ExtraAuraEffect",keywordFlags=0}},nil}c["12% increased Damage with Ailments from Attack Skills while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=2048,type="INC",value=12,name="Damage",keywordFlags=65536}},nil}c["their Maximum Life as Physical Damage 25% more Damage with Bleeding"]={nil,"their Maximum Life as Physical Damage 25% more Damage with Bleeding "}c["+40% to Critical Strike Multiplier against Enemies that are on Full Life"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="FullLife"},flags=0,type="BASE",value=40,name="CritMultiplier",keywordFlags=262144}},nil}c["+80 to maximum Life"]={{[1]={flags=0,type="BASE",value=80,name="Life",keywordFlags=0}},nil}c["4% chance to Dodge Spell Damage"]={{[1]={flags=0,type="BASE",value=4,name="SpellDodgeChance",keywordFlags=0}},nil}c["30% increased Projectile Speed"]={{[1]={flags=0,type="INC",value=30,name="ProjectileSpeed",keywordFlags=0}},nil}c["Adds 280 to 843 Lightning Damage to Unarmed Attacks"]={{[1]={flags=1048576,type="BASE",value=280,name="LightningMin",keywordFlags=0},[2]={flags=1048576,type="BASE",value=843,name="LightningMax",keywordFlags=0}},nil}c["50% increased Damage if you have Shocked an Enemy Recently"]={{[1]={[1]={type="Condition",var="ShockedEnemyRecently"},flags=0,type="INC",value=50,name="Damage",keywordFlags=0}},nil}c["Recover 100% of your maximum Life on use {variant:1}15% of maximum Life taken as Chaos Damage per second"]={nil,"Recover 100% of your maximum Life on use {variant:1}15% of maximum Life taken as Chaos Damage per second "}c["Has no Sockets"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="NoSockets",flags=0}},nil}c["50% reduced maximum Energy Shield"]={{[1]={flags=0,type="INC",value=-50,name="EnergyShield",keywordFlags=0}},nil}c["Critical Strikes have 20% chance to Blind Enemies while you have Cat's Stealth"]={nil,"Critical Strikes have 20% chance to Blind Enemies while you have Cat's Stealth "}c["40% increased Lightning Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=40,name="LightningDamage",keywordFlags=65536}},nil}c["30% chance to gain an Endurance Charge when you are Hit 25% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges Gain an Endurance Charge every second if you've been Hit Recently"]={{}," to gain an Endurance Charge when you are Hit 25% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges Gain an Endurance Charge every second "}c["Grants Level 20 Aspect of the Cat Skill"]={{[1]={flags=0,type="LIST",value={skillId="CatAspect",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["22% Chance to Block"]={{[1]={flags=0,type="BASE",value=22,name="BlockChance",keywordFlags=0}},nil}c["30% increased Attack Speed when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=1,type="INC",value=30,name="Speed",keywordFlags=0}},nil}c["80% increased Physical Damage with Axes"]={{[1]={flags=4096,type="INC",value=80,name="PhysicalDamage",keywordFlags=0}},nil}c["Gain a Power Charge on non-Critical Strike"]={nil,"Gain a Power Charge on non-Critical Strike "}c["2% increased Minion Attack and Cast Speed per Skeleton you own 2% increased Minion Duration per Zombie you own"]={{[1]={[1]={type="SkillName",skillName="Summon Skeleton"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=2,name="Speed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}}," Minion per you own 2% increased Minion Duration per Zombie you own "}c["Minions have 5% additional chance to Dodge Attacks"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=5,name="AttackDodgeChance",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Minions have 4% additional chance to Dodge Attacks"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=4,name="AttackDodgeChance",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["12% increased Evasion Rating and Armour"]={{[1]={flags=0,type="INC",value=12,name="ArmourAndEvasion",keywordFlags=0}},nil}c["210% increased Physical Damage"]={{[1]={flags=0,type="INC",value=210,name="PhysicalDamage",keywordFlags=0}},nil}c["Enemies are Unlucky when Damaging you while you are Cursed with Vulnerability"]={nil,"Enemies are Unlucky when Damaging you while you are Cursed with Vulnerability "}c["10% Chance to cause Bleeding on Hit"]={{[1]={flags=0,type="BASE",value=10,name="BleedChance",keywordFlags=0}},nil}c["113% increased Physical Damage"]={{[1]={flags=0,type="INC",value=113,name="PhysicalDamage",keywordFlags=0}},nil}c["+12% to Critical Strike Multiplier with Daggers"]={{[1]={flags=32768,type="BASE",value=12,name="CritMultiplier",keywordFlags=0}},nil}c["25% increased Effect of Buffs granted by your Golems for each Summoned Golem"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="INC",value=25,name="BuffEffect",keywordFlags=0}}," for each Summoned "}c["450% increased Physical Damage"]={{[1]={flags=0,type="INC",value=450,name="PhysicalDamage",keywordFlags=0}},nil}c["Curses in this item are reflected back to you"]={nil,"Curses in this item are reflected back to you "}c["Nearby Enemies are Hindered, with 25% reduced Movement Speed {variant:1,2}80% increased Damage against Hindered Enemies"]={nil,"Nearby Enemies are Hindered, with 25% reduced Movement Speed {variant:1,2}80% increased Damage against Hindered Enemies "}c["50% reduced maximum Mana"]={{[1]={flags=0,type="INC",value=-50,name="Mana",keywordFlags=0}},nil}c["155% increased Physical Damage"]={{[1]={flags=0,type="INC",value=155,name="PhysicalDamage",keywordFlags=0}},nil}c["20% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=20,name="ElementalDamage",keywordFlags=0}},nil}c["5% increased Skill Effect Duration"]={{[1]={flags=0,type="INC",value=5,name="Duration",keywordFlags=0}},nil}c["14% increased Spell Damage"]={{[1]={flags=2,type="INC",value=14,name="Damage",keywordFlags=0}},nil}c["10.0 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=10,name="LifeRegen",keywordFlags=0}},nil}c["6% reduced Mana Reserved"]={{[1]={flags=0,type="INC",value=-6,name="ManaReserved",keywordFlags=0}},nil}c["Your Elemental Golems are Immune to Elemental Damage 20% increased Damage for each Summoned Golem"]={nil,"Your Elemental Golems are Immune to Elemental Damage 20% increased Damage for each Summoned Golem "}c["100% increased Warcry Duration"]={{[1]={flags=0,type="INC",value=100,name="Duration",keywordFlags=4}},nil}c["25% more chance to Evade Projectile Attacks during Onslaught"]={{[1]={[1]={type="Condition",var="Onslaught"},flags=0,type="MORE",value=25,name="ProjectileEvadeChance",keywordFlags=0}},nil}c["-20 Fire Damage taken when Hit"]={{[1]={flags=0,type="BASE",value=-20,name="FireDamageTakenWhenHit",keywordFlags=0}},nil}c["50% reduced Mana Cost of Raise Spectre"]={{[1]={[1]={type="SkillName",skillName="Raise Spectre"},flags=0,type="INC",value=-50,name="ManaCost",keywordFlags=0}},nil}c["Golems have 38% increased Cooldown Recovery Speed"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={flags=0,type="INC",value=38,name="CooldownRecovery",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["15% chance to gain a Frenzy Charge and a Power Charge on Kill 50% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently Your Hits have 15% chance to gain 50% of Non-Chaos Damage as Extra Chaos Damage"]={{[1]={[1]={type="Condition",var="KilledAffectedByDotRecently"},[2]={type="SkillName",skillName="Frenzy"},flags=0,type="BASE",keywordFlags=0,name="LifeRecoveryRate",value=15},[2]={[1]={type="Condition",var="KilledAffectedByDotRecently"},[2]={type="SkillName",skillName="Frenzy"},flags=0,type="BASE",keywordFlags=0,name="ManaRecoveryRate",value=15},[3]={[1]={type="Condition",var="KilledAffectedByDotRecently"},[2]={type="SkillName",skillName="Frenzy"},flags=0,type="BASE",keywordFlags=0,name="EnergyShieldRecoveryRate",value=15}}," to gain aCharge and a Power Charge on Kill 50% increased Your Hits have 15% chance to gain 50% of Non-Chaos Damage as Extra Chaos Damage "}c["3% reduced Mana Cost of Skills"]={{[1]={flags=0,type="INC",value=-3,name="ManaCost",keywordFlags=0}},nil}c["16% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=16,name="ElementalDamage",keywordFlags=0}},nil}c["Gain 6% of Maximum Life as Extra Maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=6,name="LifeGainAsEnergyShield",keywordFlags=0}},nil}c["Adds 40 to 70 Lightning Damage to Spells"]={{[1]={flags=0,type="BASE",value=40,name="LightningMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=70,name="LightningMax",keywordFlags=131072}},nil}c["10% chance to create Consecrated Ground when you Hit a Rare or Unique Enemy, lasting 8 seconds 30% chance to create Consecrated Ground on Kill, lasting 8 seconds"]={{}," to create Consecrated Ground when you Hit a Rare or Unique Enemy, lasting 8 seconds 30% chance to create Consecrated Ground on Kill, lasting 8 seconds "}c["+40% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=40,name="ElementalResist",keywordFlags=0}},nil}c["20% increased Damage"]={{[1]={flags=0,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["12% increased Damage with Ailments from Attack Skills while wielding a Dagger"]={{[1]={[1]={type="Condition",var="UsingDagger"},flags=2048,type="INC",value=12,name="Damage",keywordFlags=65536}},nil}c["10% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=10,name="ManaRegen",keywordFlags=0}},nil}c["You cannot be Chilled or Frozen while you have an Ice Golem Summoned You cannot be Ignited while you have a Flame Golem Summoned You cannot be Shocked while you have a Lightning Golem Summoned"]={nil,"You cannot be Chilled or Frozen while you have an Ice Golem Summoned You cannot be Ignited while you have a Flame Golem Summoned You cannot be Shocked while you have a Lightning Golem Summoned "}c["26% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=26,name="CritChance",keywordFlags=0}},nil}c["Skeletons deal 40% increased Damage"]={{[1]={[1]={type="SkillName",skillName="Summon Skeleton"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=40,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["55% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=55,name="ArmourAndEvasion",keywordFlags=0}},nil}c["+1 to Level of Socketed Bow Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="bow",value=1},name="GemProperty",keywordFlags=0}},nil}c["Gains no Charges During effect of any Soul Ripper Flask"]={nil,"Gains no Charges During effect of any Soul Ripper Flask "}c["3% increased maximum Life"]={{[1]={flags=0,type="INC",value=3,name="Life",keywordFlags=0}},nil}c["+24 to Dexterity"]={{[1]={flags=0,type="BASE",value=24,name="Dex",keywordFlags=0}},nil}c["Projectiles Pierce 5 additional Targets while you have Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,type="BASE",value=5,name="PierceCount",keywordFlags=0}},nil}c["3% increased Character Size 5% increased Defences"]={{[1]={flags=0,type="INC",value=3,name="Defences",keywordFlags=0}}," Character Size 5% increased "}c["20% increased Mine Detonation Area of Effect"]={{[1]={flags=0,type="INC",value=20,name="MineDetonationAreaOfEffect",keywordFlags=0}},nil}c["+0 seconds to Avian's Might Duration"]={{[1]={[1]={type="SkillName",skillName="Aspect of the Avian"},flags=0,type="BASE",value=0,name="PrimaryDuration",keywordFlags=0}},nil}c["63% increased Physical Damage"]={{[1]={flags=0,type="INC",value=63,name="PhysicalDamage",keywordFlags=0}},nil}c["+35 to maximum Mana"]={{[1]={flags=0,type="BASE",value=35,name="Mana",keywordFlags=0}},nil}c["30% increased Damage over Time"]={{[1]={flags=8,type="INC",value=30,name="Damage",keywordFlags=0}},nil}c["10% increased Attack and Cast Speed while you have a Totem"]={{[1]={[1]={type="Condition",var="HaveTotem"},flags=0,type="INC",value=10,name="Speed",keywordFlags=0}},nil}c["18% increased Trap Throwing Speed"]={{[1]={flags=0,type="INC",value=18,name="TrapThrowingSpeed",keywordFlags=0}},nil}c["Your Offerings have 50% reduced Effect on you"]={{[1]={[1]={type="SkillName",skillNameList={[1]="Bone Offering",[2]="Flesh Offering",[3]="Spirit Offering"}},flags=0,type="LIST",value={mod={flags=0,type="INC",value=-50,name="BuffEffectOnPlayer",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["10% chance to Freeze"]={{[1]={flags=0,type="BASE",value=10,name="EnemyFreezeChance",keywordFlags=0}},nil}c["+15 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=15,name="Evasion",keywordFlags=0}},nil}c["Ghost Reaver"]={{[1]={value="Ghost Reaver",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["+8 to all Attributes"]={{[1]={flags=0,type="BASE",value=8,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=8,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=8,name="Int",keywordFlags=0}},nil}c["-5 to Total Mana Cost of Skills while affected by Clarity"]={{[1]={[1]={type="Condition",var="AffectedByClarity"},flags=0,type="BASE",value=-5,name="ManaCost",keywordFlags=0}},nil}c["15% increased maximum Life"]={{[1]={flags=0,type="INC",value=15,name="Life",keywordFlags=0}},nil}c["18% increased Damage with Poison per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="INC",value=18,name="Damage",keywordFlags=1048576}},nil}c["15% increased Cooldown Recovery Speed for throwing Traps"]={{[1]={flags=0,type="INC",value=15,name="CooldownRecovery",keywordFlags=4096}},nil}c["Adds 78 to 114 Physical Damage"]={{[1]={flags=0,type="BASE",value=78,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=114,name="PhysicalMax",keywordFlags=0}},nil}c["10% chance to gain an Endurance, Frenzy or Power Charge when a Trap is Triggered by an Enemy"]={{}," to gain an Endurance,or Power Charge when a is Triggered by an Enemy "}c["4% increased Attack Speed while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=1,type="INC",value=4,name="Speed",keywordFlags=0}},nil}c["+10% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=10,name="FireResist",keywordFlags=0}},nil}c["Adds 6 to 9 Fire Damage to Spells"]={{[1]={flags=0,type="BASE",value=6,name="FireMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=9,name="FireMax",keywordFlags=131072}},nil}c["0.5% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=0.5,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["50% chance to cause Bleeding with Melee Critical Strikes with this Weapon"]={{[1]={[1]={type="Condition",var="CriticalStrike"},[2]={type="Condition",var="{Hand}Attack"},flags=256,type="BASE",keywordFlags=0,name="BleedChance",value=50}},nil}c["25% chance to gain an Endurance Charge on Kill with Off Hand 10% more Physical Damage while at maximum Frenzy Charges 10% reduced Physical Damage taken while at maximum Endurance Charges"]={{[1]={[1]={type="Condition",var="OffHandAttack"},[2]={type="StatThreshold",stat="FrenzyCharges",thresholdStat="FrenzyChargesMax"},flags=0,type="BASE",keywordFlags=0,name="PhysicalDamage",value=25}}," to gain an Endurance Charge on Kill 10% more 10% reduced Physical Damage taken while at maximum Endurance Charges "}c["8% reduced Elemental Damage taken while at Maximum Endurance Charges"]={{[1]={[1]={type="StatThreshold",stat="EnduranceCharges",thresholdStat="EnduranceChargesMax"},flags=0,type="INC",value=-8,name="ElementalDamageTaken",keywordFlags=0}},nil}c["Vaal Skills have 25% reduced Soul Cost during effect Vaal Skills used during effect have 31% reduced Soul Gain Prevention Duration"]={{[1]={[1]={type="Condition",var="UsingFlask"},[2]={type="Condition",var="UsingFlask"},flags=0,type="INC",keywordFlags=256,name="Duration",value=-25}}," Soul Cost s used have 31% reduced Soul Gain Prevention "}c["Arrows that Pierce have 50% chance to cause Bleeding"]={{[1]={[1]={type="StatThreshold",stat="PierceCount",threshold=1},flags=1025,type="BASE",value=50,name="BleedChance",keywordFlags=0}},nil}c["Grants level 20 Bear Trap Skill"]={{[1]={flags=0,type="LIST",value={skillId="BearTrap",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["10% increased Mana Regeneration Rate Per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="INC",value=10,name="ManaRegen",keywordFlags=0}},nil}c["15% increased Critical Strike Chance with Bows"]={{[1]={flags=8192,type="INC",value=15,name="CritChance",keywordFlags=0}},nil}c["+18 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=18,name="EnergyShield",keywordFlags=0}},nil}c["+30% to Chaos Resistance during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=30,name="ChaosResist",keywordFlags=0}},nil}c["+333 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=333,name="Accuracy",keywordFlags=0}},nil}c["+1% to maximum Lightning Resistance"]={{[1]={flags=0,type="BASE",value=1,name="LightningResistMax",keywordFlags=0}},nil}c["Your Fire Damage can Poison"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="FireCanPoison",flags=0}},nil}c["+2 to Level of Socketed Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="all",value=2},name="GemProperty",keywordFlags=0}},nil}c["10% increased Damage with Wands"]={{[1]={flags=524288,type="INC",value=10,name="Damage",keywordFlags=0}},nil}c["10% chance to create a Smoke Cloud when Hit"]={{}," to create a Smoke Cloud when Hit "}c["+(-20--10)% to Chaos Resistance"]={nil,"+(-20--10)% to Chaos Resistance "}c["Minions have 10% reduced Movement Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=-10,name="MovementSpeed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["60% increased Damage against Blinded Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Blinded"},flags=0,type="INC",value=60,name="Damage",keywordFlags=262144}},nil}c["You can inflict an additional Ignite on an Enemy {variant:1}Your Critical Strikes do not deal extra Damage"]={nil,"You can inflict an additional Ignite on an Enemy {variant:1}Your Critical Strikes do not deal extra Damage "}c["Attack Skills deal 24% increased Damage with Ailments while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=2048,type="INC",value=24,name="Damage",keywordFlags=65536}},nil}c["You gain Onslaught for 4 seconds on Kill while affected by Haste"]={nil,"You gain Onslaught for 4 seconds on Kill while affected by Haste "}c["20% increased Stun Duration with Two Handed Melee Weapons on Enemies"]={{[1]={flags=35651584,type="INC",value=20,name="EnemyStunDuration",keywordFlags=0}},nil}c["Attack Skills deal 20% increased Damage with Ailments while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=2048,type="INC",value=20,name="Damage",keywordFlags=65536}},nil}c["20% increased Damage for each Summoned Golem"]={{[1]={flags=0,type="INC",value=20,name="Damage",keywordFlags=0}}," for each Summoned "}c["+1% to Critical Strike Chance while affected by Aspect of the Cat"]={{[1]={[1]={type="Condition",varList={[1]="AffectedByCat'sStealth",[2]="AffectedByCat'sAgility"}},flags=0,type="BASE",value=1,name="CritChance",keywordFlags=0}},nil}c["10% increased Damage with Ailments from Attack Skills while wielding a Wand"]={{[1]={[1]={type="Condition",var="UsingWand"},flags=2048,type="INC",value=10,name="Damage",keywordFlags=65536}},nil}c["50% increased Curse Duration"]={{[1]={flags=0,type="INC",value=50,name="Duration",keywordFlags=2}},nil}c["120% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=120,name="Evasion",keywordFlags=0}},nil}c["30% increased Totem Damage"]={{[1]={flags=0,type="INC",value=30,name="Damage",keywordFlags=16384}},nil}c["Immune to Freeze while affected by Purity of Ice {variant:38}10% of Physical Damage taken as Cold Damage while affected by Purity of Ice"]={nil,"Immune to Freeze while affected by Purity of Ice {variant:38}10% of Physical Damage taken as Cold Damage while affected by Purity of Ice "}c["Ignite a nearby Enemy on Killing an Ignited Enemy {variant:2}Ignites all nearby Enemies on Killing an Ignited Enemy"]={nil,"Ignite a nearby Enemy on Killing an Ignited Enemy {variant:2}Ignites all nearby Enemies on Killing an Ignited Enemy "}c["Adds 1 to 59 Chaos Damage"]={{[1]={flags=0,type="BASE",value=1,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=59,name="ChaosMax",keywordFlags=0}},nil}c["Zealot's Oath during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},value=true,type="FLAG",keywordFlags=0,name="ZealotsOath",flags=0}},nil}c["+160 to maximum Life"]={{[1]={flags=0,type="BASE",value=160,name="Life",keywordFlags=0}},nil}c["+12% to Critical Strike Multiplier with Wands"]={{[1]={flags=524288,type="BASE",value=12,name="CritMultiplier",keywordFlags=0}},nil}c["33% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=33,name="PhysicalDamage",keywordFlags=0}},nil}c["You are Immune to Silence Grants level 20 Illusory Warp Skill"]={nil,"You are Immune to Silence Grants level 20 Illusory Warp Skill "}c["3% increased Attack Speed with One Handed Melee Weapons"]={{[1]={flags=18874369,type="INC",value=3,name="Speed",keywordFlags=0}},nil}c["7% increased Elemental Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=7,name="ElementalDamage",keywordFlags=0}},nil}c["their Maximum Life as Lightning Damage which cannot Shock"]={nil,"their Maximum Life as Lightning Damage which cannot Shock "}c["Socketed Curse Skills ignore Curse Limit"]={nil,"Socketed Curse Skills ignore Curse Limit "}c["20% increased Damage with Hits and Ailments per Freeze, Shock and Ignite on Enemy"]={{[1]={[1]={type="Multiplier",var="FreezeShockIgniteOnEnemy"},flags=0,type="INC",value=20,name="Damage",keywordFlags=786432}},nil}c["23% increased Cold Damage"]={{[1]={flags=0,type="INC",value=23,name="ColdDamage",keywordFlags=0}},nil}c["16% increased Totem Duration"]={{[1]={flags=0,type="INC",value=16,name="TotemDuration",keywordFlags=0}},nil}c["Attack Skills deal 8% increased Damage with Ailments while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=2048,type="INC",value=8,name="Damage",keywordFlags=65536}},nil}c["12% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8388608,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["Immune to Ignite while affected by Purity of Fire {variant:34}10% of Physical Damage taken as Fire Damage while affected by Purity of Fire"]={nil,"Immune to Ignite while affected by Purity of Fire {variant:34}10% of Physical Damage taken as Fire Damage while affected by Purity of Fire "}c["Can have up to 1 additional Totem summoned at a time"]={{[1]={flags=0,type="BASE",value=1,name="ActiveTotemLimit",keywordFlags=0}},nil}c["Immunity to Ignite during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},value=100,type="BASE",keywordFlags=0,name="AvoidIgnite",flags=0}},nil}c["10% increased Global Accuracy Rating"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=10,name="Accuracy",keywordFlags=0}},nil}c["14% increased Melee Physical Damage"]={{[1]={flags=256,type="INC",value=14,name="PhysicalDamage",keywordFlags=0}},nil}c["20% reduced Chill Duration on You {variant:2}50% chance to Avoid being Chilled"]={{[1]={flags=0,type="INC",value=-20,name="EnemyChillDuration",keywordFlags=0}}," on You {variant:2}50% chance to Avoid being Chilled "}c["15% reduced maximum Energy Shield"]={{[1]={flags=0,type="INC",value=-15,name="EnergyShield",keywordFlags=0}},nil}c["Gain a Power Charge on non-Critical Strike Lose all Power Charges on Critical Strike"]={nil,"Gain a Power Charge on non-Critical Strike Lose all Power Charges on Critical Strike "}c["30% chance to gain Phasing for 4 seconds when your Trap is triggered by an Enemy Recover 100 Life when your Trap is triggered by an Enemy"]={{[1]={flags=0,type="BASE",value=30,name="Life",keywordFlags=4096}}," to gain Phasing for 4 seconds when your is triggered by an Enemy Recover 100 when your Trap is triggered by an Enemy "}c["30% increased Life Leeched per second"]={{[1]={flags=0,type="INC",value=30,name="LifeLeechRate",keywordFlags=0}},nil}c["12% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=12,name="ElementalDamage",keywordFlags=65536}},nil}c["Attacks Maim on Hit against Bleeding Enemies 10% chance to Blind with Hits against Bleeding Enemies"]={nil,"Attacks Maim on Hit against Bleeding Enemies 10% chance to Blind with Hits against Bleeding Enemies "}c["+150 to Evasion Rating and Energy Shield"]={{[1]={flags=0,type="BASE",value=150,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["100% reduced Despair Mana Reservation"]={{[1]={[1]={type="SkillName",skillName="Despair"},flags=0,type="INC",value=-100,name="ManaReserved",keywordFlags=0}},nil}c["Culling Strike"]={{},"Culling Strike"}c["200% increased Physical Damage"]={{[1]={flags=0,type="INC",value=200,name="PhysicalDamage",keywordFlags=0}},nil}c["55% increased Critical Strike Chance while you have at least 200 Intelligence"]={{[1]={[1]={type="StatThreshold",stat="Int",threshold=200},flags=0,type="INC",value=55,name="CritChance",keywordFlags=0}},nil}c["+2 to Level of Socketed Support Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="support",value=2},name="GemProperty",keywordFlags=0}},nil}c["25% chance to create a Smoke Cloud when Hit {variant:1}40% increased Damage against Blinded Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Blinded"},flags=0,type="BASE",value=25,name="Damage",keywordFlags=262144}}," to create a Smoke Cloud when Hit {variant:1}40% increased "}c["24% increased Physical Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,type="INC",value=24,name="PhysicalDamage",keywordFlags=0}},nil}c["Animated Guardian deals 5% increased Damage per Animated Weapon"]={nil,"Animated Guardian deals 5% increased Damage per Animated Weapon "}c["263% increased Physical Damage"]={{[1]={flags=0,type="INC",value=263,name="PhysicalDamage",keywordFlags=0}},nil}c["With 40 Intelligence in Radius, Glacial Cascade has an additional Burst"]={nil,"With 40 Intelligence in Radius, Glacial Cascade has an additional Burst "}c["+68 to Intelligence"]={{[1]={flags=0,type="BASE",value=68,name="Int",keywordFlags=0}},nil}c["You gain an Endurance Charge on Kill {variant:1}You gain Onslaught for 1 second per Endurance Charge when Hit"]={nil,"You gain an Endurance Charge on Kill {variant:1}You gain Onslaught for 1 second per Endurance Charge when Hit "}c["28% increased Cast Speed"]={{[1]={flags=16,type="INC",value=28,name="Speed",keywordFlags=0}},nil}c["Reflects 20 Chaos Damage to Melee Attackers {variant:2,3,4}Reflects 30 Chaos Damage to Melee Attackers"]={nil,"Reflects 20 Chaos Damage to Melee Attackers {variant:2,3,4}Reflects 30 Chaos Damage to Melee Attackers "}c["Warcries cost no Mana"]={{[1]={value=-100,type="MORE",keywordFlags=4,name="ManaCost",flags=0}},nil}c["25% reduced Light Radius"]={{[1]={flags=0,type="INC",value=-25,name="LightRadius",keywordFlags=0}},nil}c["Your Bleeding does not deal extra Damage while the Enemy is moving"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="Condition:NoExtraBleedDamageToMovingEnemy",flags=0}},nil}c["Adds 15 to 26 Chaos Damage"]={{[1]={flags=0,type="BASE",value=15,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=26,name="ChaosMax",keywordFlags=0}},nil}c["13% increased Spell Damage"]={{[1]={flags=2,type="INC",value=13,name="Damage",keywordFlags=0}},nil}c["15% increased Energy Shield Recharge Rate"]={{[1]={flags=0,type="INC",value=15,name="EnergyShieldRecharge",keywordFlags=0}},nil}c["30% increased Minion Duration"]={{[1]={[1]={type="SkillType",skillType=21},flags=0,type="INC",value=30,name="Duration",keywordFlags=0}},nil}c["24% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=24,name="ElementalDamage",keywordFlags=65536}},nil}c["65% increased Spell Damage"]={{[1]={flags=2,type="INC",value=65,name="Damage",keywordFlags=0}},nil}c["70% increased Critical Strike Chance when in Main Hand"]={{[1]={[1]={type="SlotNumber",num=1},flags=0,type="INC",value=70,name="CritChance",keywordFlags=0}},nil}c["6% increased Intelligence"]={{[1]={flags=0,type="INC",value=6,name="Int",keywordFlags=0}},nil}c["16% increased Armour"]={{[1]={flags=0,type="INC",value=16,name="Armour",keywordFlags=0}},nil}c["You and nearby Allies have 12% increased Movement Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=12,name="MovementSpeed",keywordFlags=0}},name="ExtraAura",keywordFlags=0}},nil}c["6% increased Evasion Rating and Armour"]={{[1]={flags=0,type="INC",value=6,name="ArmourAndEvasion",keywordFlags=0}},nil}c["+50% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=50,name="ElementalResist",keywordFlags=0}},nil}c["50% increased Aspect of the Spider Debuff Duration"]={{[1]={[1]={type="SkillName",skillName="Aspect of the Spider"},flags=0,type="INC",value=50,name="Duration",keywordFlags=0}},nil}c["Summon 2 additional Skeleton Warriors with Summon Skeleton"]={nil,"Summon 2 additional Skeleton Warriors with Summon Skeleton "}c["With at least 40 Dexterity in Radius, Burning Arrow can inflict an additional Ignite on an Enemy"]={nil,"With at least 40 Dexterity in Radius, Burning Arrow can inflict an additional Ignite on an Enemy "}c["45% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=45,name="CritChance",keywordFlags=0}},nil}c["10% of Damage is taken from Mana before Life"]={{[1]={flags=0,type="BASE",value=10,name="DamageTakenFromManaBeforeLife",keywordFlags=0}},nil}c["Reflects 10 Cold Damage to Melee Attackers Your Cold Damage can Ignite"]={nil,"Reflects 10 Cold Damage to Melee Attackers Your Cold Damage can Ignite "}c["25% chance to gain an Endurance Charge when you gain a Power Charge 50% chance to gain a Power Charge when you place a Totem 15% chance to gain a Power Charge if you or your Totems kill an Enemy 5% reduced Elemental Damage taken while you have an Endurance Charge Damage Penetrates 5% Elemental Resistances while you have a Power Charge"]={{[1]={[1]={type="StatThreshold",stat="EnduranceCharges",threshold=1},[2]={type="StatThreshold",stat="PowerCharges",threshold=1},flags=0,type="BASE",keywordFlags=16384,name="ElementalDamageTaken",value=25}}," to gain an Endurance Charge when you gain a Power Charge 50% chance to gain a Power Charge when you place a 15% chance to gain a Power Charge if you or your Totems kill an Enemy 5% reduced Damage Penetrates 5% Elemental Resistances "}c["50% increased Totem Life"]={{[1]={flags=0,type="INC",value=50,name="TotemLife",keywordFlags=0}},nil}c["23% increased Accuracy Rating"]={{[1]={flags=0,type="INC",value=23,name="Accuracy",keywordFlags=0}},nil}c["18% increased Quantity of Items found during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=18,name="LootQuantity",keywordFlags=0}},nil}c["70% increased Armour"]={{[1]={flags=0,type="INC",value=70,name="Armour",keywordFlags=0}},nil}c["Unaffected by Shock"]={nil,"Unaffected by Shock "}c["You lose 5% of Energy Shield per second Life Leech is applied to Energy Shield instead while on Full Life"]={nil,"You lose 5% of Energy Shield per second Life Leech is applied to Energy Shield instead while on Full Life "}c["You Cannot Be Shocked While Frozen {variant:2}You Cannot Be Shocked While Chilled"]={nil,"You Cannot Be Shocked While Frozen {variant:2}You Cannot Be Shocked While Chilled "}c["+20 Mana gained when you Block {variant:2,3}+24 Mana gained when you Block"]={{[1]={flags=0,type="BASE",value=20,name="Mana",keywordFlags=0}}," gained when you Block {variant:2,3}+24 Mana gained when you Block "}c["15% increased Endurance Charge Duration"]={{[1]={flags=0,type="INC",value=15,name="EnduranceChargesDuration",keywordFlags=0}},nil}c["+25 Energy Shield gained on Kill"]={{[1]={flags=0,type="BASE",value=25,name="EnergyShield",keywordFlags=0}}," gained on Kill "}c["You have Onslaught while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},value=true,type="FLAG",keywordFlags=0,name="Condition:Onslaught",flags=0}},nil}c["0.4% of Attack Damage Leeched as Mana"]={{[1]={flags=1,type="BASE",value=0.4,name="DamageManaLeech",keywordFlags=0}},nil}c["+300 to Armour"]={{[1]={flags=0,type="BASE",value=300,name="Armour",keywordFlags=0}},nil}c["You cannot be Chilled or Frozen while you have an Ice Golem Summoned"]={nil,"You cannot be Chilled or Frozen while you have an Ice Golem Summoned "}c["+4% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=4,name="ChaosResist",keywordFlags=0}},nil}c["30% increased Radius of Curse Skills"]={{[1]={flags=0,type="INC",value=30,name="AreaOfEffect",keywordFlags=2}},nil}c["+110 to Armour"]={{[1]={flags=0,type="BASE",value=110,name="Armour",keywordFlags=0}},nil}c["You cannot be Shocked while at maximum Endurance Charges"]={{[1]={[1]={type="StatThreshold",stat="EnduranceCharges",thresholdStat="EnduranceChargesMax"},value=100,type="BASE",keywordFlags=0,name="AvoidShock",flags=0}},nil}c["140% increased Spell Damage"]={{[1]={flags=2,type="INC",value=140,name="Damage",keywordFlags=0}},nil}c["5% chance to Curse Enemies with Enfeeble on Hit"]={{}," to Curse Enemies withon Hit "}c["1% of Attack Damage Leeched as Life on Critical Strike"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=1,type="BASE",value=1,name="DamageLifeLeech",keywordFlags=0}},nil}c["15% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=35651584,type="INC",value=15,name="PhysicalDamage",keywordFlags=0}},nil}c["You cannot be Shocked for 1 second after being Shocked {variant:2}You cannot be Shocked for 3 seconds after being Shocked"]={nil,"You cannot be Shocked for 1 second after being Shocked {variant:2}You cannot be Shocked for 3 seconds after being Shocked "}c["80% increased Evasion Rating while moving"]={{[1]={[1]={type="Condition",var="Moving"},flags=0,type="INC",value=80,name="Evasion",keywordFlags=0}},nil}c["1.4% of Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=1.4,name="LifeRegenPercent",keywordFlags=0}},nil}c["50% increased Shock Duration on You"]={{[1]={flags=0,type="INC",value=50,name="EnemyShockDuration",keywordFlags=0}}," on You "}c["Kill Enemies that have 20% or lower Life when Hit by your Skills"]={nil,"Kill Enemies that have 20% or lower Life when Hit by your Skills "}c["50% increased Damage with Poison"]={{[1]={flags=0,type="INC",value=50,name="Damage",keywordFlags=1048576}},nil}c["15% reduced Cast Speed"]={{[1]={flags=16,type="INC",value=-15,name="Speed",keywordFlags=0}},nil}c["Chill and Freeze duration on you is based on 65% of Energy Shield"]={nil,"Chill and Freeze duration on you is based on 65% of Energy Shield "}c["40% increased Spell Damage while you have Arcane Surge"]={{[1]={flags=2,type="INC",value=40,name="Damage",keywordFlags=0}}," while you have Arcane Surge "}c["10% increased maximum Life"]={{[1]={flags=0,type="INC",value=10,name="Life",keywordFlags=0}},nil}c["90% increased Rarity of Items found with a Normal Item equipped"]={{[1]={[1]={type="MultiplierThreshold",var="NormalItem",threshold=1},flags=0,type="INC",value=90,name="LootRarity",keywordFlags=0}},nil}c["+60% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=60,name="FireResist",keywordFlags=0}},nil}c["+72% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=72,name="CritMultiplier",keywordFlags=0}},nil}c["With 1000 or more Strength 2% of Damage dealt by your Zombies is Leeched to you as Life"]={nil,"With 1000 or more Strength 2% of Damage dealt by your Zombies is Leeched to you as Life "}c["+15 to Strength"]={{[1]={flags=0,type="BASE",value=15,name="Str",keywordFlags=0}},nil}c["2% chance to Ignite"]={{[1]={flags=0,type="BASE",value=2,name="EnemyIgniteChance",keywordFlags=0}},nil}c["Socketed Gems fire Projectiles in a Nova"]={nil,"Socketed Gems fire Projectiles in a Nova "}c["Chaos Damage does not bypass Energy Shield {variant:1}-10 Chaos Damage taken"]={nil,"Chaos Damage does not bypass Energy Shield {variant:1}-10 Chaos Damage taken "}c["60% increased Critical Strike Chance for Spells"]={{[1]={flags=2,type="INC",value=60,name="CritChance",keywordFlags=0}},nil}c["5% increased Spell Damage"]={{[1]={flags=2,type="INC",value=5,name="Damage",keywordFlags=0}},nil}c["100% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=100,name="LightningDamage",keywordFlags=0}},nil}c["20% increased maximum Mana"]={{[1]={flags=0,type="INC",value=20,name="Mana",keywordFlags=0}},nil}c["Ignites your Skills cause spread to other Enemies within a Radius of 12 {variant:2}Ignites your Skills cause spread to other Enemies within a Radius of 15"]={nil,"Ignites your Skills cause spread to other Enemies within a Radius of 12 {variant:2}Ignites your Skills cause spread to other Enemies within a Radius of 15 "}c["+28 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=28,name="EnergyShield",keywordFlags=0}},nil}c["+190 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=190,name="Accuracy",keywordFlags=0}},nil}c["+300 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=300,name="Accuracy",keywordFlags=0}},nil}c["Your Cold Damage can Poison"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="ColdCanPoison",flags=0}},nil}c["+1% to Critical Strike Multiplier per 1% Block Chance"]={{[1]={[1]={type="PerStat",stat="BlockChance",div=1},flags=0,type="BASE",value=1,name="CritMultiplier",keywordFlags=0}},nil}c["With at least 40 Intelligence in Radius, Fireball Projectiles gain Area of Effect Radius as they travel further, up to 50% increased Radius."]={nil,"With at least 40 Intelligence in Radius, Fireball Projectiles gain Area of Effect Radius as they travel further, up to 50% increased Radius. "}c["10% increased Accuracy Rating with Maces"]={{[1]={flags=65536,type="INC",value=10,name="Accuracy",keywordFlags=0}},nil}c["125% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=125,name="ArmourAndEvasion",keywordFlags=0}},nil}c["20% chance to Poison on Hit with Attacks"]={{[1]={flags=0,type="BASE",value=20,name="PoisonChance",keywordFlags=65536}},nil}c["6% increased Fire Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="INC",value=6,name="FireDamage",keywordFlags=0}},nil}c["35% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=35,name="ChaosDamage",keywordFlags=0}},nil}c["60% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=60,name="PhysicalDamage",keywordFlags=0}},nil}c["7% increased Attack Speed"]={{[1]={flags=1,type="INC",value=7,name="Speed",keywordFlags=0}},nil}c["30% of Fire Damage Converted to Chaos Damage"]={{[1]={flags=0,type="BASE",value=30,name="FireDamageConvertToChaos",keywordFlags=0}},nil}c["20% increased Light Radius"]={{[1]={flags=0,type="INC",value=20,name="LightRadius",keywordFlags=0}},nil}c["110% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=110,name="Evasion",keywordFlags=0}},nil}c["30% increased Attack, Cast and Movements Speed while you do not have Iron Reflexes"]={{}," Attack, Cast and Movements Speed while you do not have Iron Reflexes "}c["80% increased Fire Damage"]={{[1]={flags=0,type="INC",value=80,name="FireDamage",keywordFlags=0}},nil}c["Grants Level 25 Scorching Ray Skill"]={{[1]={flags=0,type="LIST",value={skillId="FireBeam",level=25},name="ExtraSkill",keywordFlags=0}},nil}c["Your Elemental Golems are Immune to Elemental Damage 20% increased Damage for each Summoned Golem 25% increased Effect of Buffs granted by your Golems for each Summoned Golem"]={nil,"Your Elemental Golems are Immune to Elemental Damage 20% increased Damage for each Summoned Golem 25% increased Effect of Buffs granted by your Golems for each Summoned Golem "}c["Minions have 6% increased Cast Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=16,type="INC",value=6,name="Speed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Adds 19 to 29 Chaos Damage"]={{[1]={flags=0,type="BASE",value=19,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=29,name="ChaosMax",keywordFlags=0}},nil}c["70% increased Minion Damage if you have Hit Recently"]={{[1]={[1]={type="Condition",var="HitRecently"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=70,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["230% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=230,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["+8% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=8,name="ElementalResist",keywordFlags=0}},nil}c["+110 to maximum Mana"]={{[1]={flags=0,type="BASE",value=110,name="Mana",keywordFlags=0}},nil}c["5% increased Movement Speed"]={{[1]={flags=0,type="INC",value=5,name="MovementSpeed",keywordFlags=0}},nil}c["Vaal Skills used during effect do not apply Soul Gain Prevention Gains no Charges During effect of any Soul Ripper Flask"]={nil,"Vaal Skills used during effect do not apply Soul Gain Prevention Gains no Charges During effect of any Soul Ripper Flask "}c["5% chance to grant Onslaught to nearby Enemies on Kill 5% chance to gain Unholy Might for 3 seconds on Kill"]={{}," to grant Onslaught to nearby Enemies on Kill 5% chance to gain Unholy Might for 3 seconds on Kill "}c["You gain Onslaught for 5 seconds on using a Vaal Skill"]={nil,"You gain Onslaught for 5 seconds on using a Vaal Skill "}c["+45 to maximum Life"]={{[1]={flags=0,type="BASE",value=45,name="Life",keywordFlags=0}},nil}c["Single-target Melee attacks deal Splash Damage to surrounding targets"]={nil,"Single-target Melee attacks deal Splash Damage to surrounding targets "}c["+2 seconds to Cat's Stealth Duration"]={{[1]={[1]={type="SkillName",skillName="Aspect of the Cat"},flags=0,type="BASE",value=2,name="PrimaryDuration",keywordFlags=0}},nil}c["20% chance to gain a Endurance Charge on Kill"]={{}," to gain a Endurance Charge on Kill "}c["Your Maximum Resistances are 80%"]={{[1]={flags=0,type="OVERRIDE",value=80,name="FireResistMax",keywordFlags=0},[2]={flags=0,type="OVERRIDE",value=80,name="ColdResistMax",keywordFlags=0},[3]={flags=0,type="OVERRIDE",value=80,name="LightningResistMax",keywordFlags=0},[4]={flags=0,type="OVERRIDE",value=80,name="ChaosResistMax",keywordFlags=0}},nil}c["16% increased maximum Mana"]={{[1]={flags=0,type="INC",value=16,name="Mana",keywordFlags=0}},nil}c["295% increased Physical Damage"]={{[1]={flags=0,type="INC",value=295,name="PhysicalDamage",keywordFlags=0}},nil}c["10% of Physical Damage taken as Cold Damage while affected by Purity of Ice"]={{[1]={[1]={type="Condition",var="AffectedByPurityofIce"},flags=0,type="BASE",value=10,name="PhysicalDamageTakenAsCold",keywordFlags=0}},nil}c["You cannot be Ignited for 3 seconds after being Ignited"]={nil,"You cannot be Ignited for 3 seconds after being Ignited "}c["Unaffected by Temporal Chains while affected by Haste"]={nil,"Unaffected by Temporal Chains while affected by Haste "}c["Half of your Strength is added to your Minions"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="HalfStrengthAddedToMinions",flags=0}},nil}c["+25% to Fire and Cold Resistances"]={{[1]={flags=0,type="BASE",value=25,name="FireResist",keywordFlags=0},[2]={flags=0,type="BASE",value=25,name="ColdResist",keywordFlags=0}},nil}c["13% increased Cast Speed"]={{[1]={flags=16,type="INC",value=13,name="Speed",keywordFlags=0}},nil}c["20% chance to Trigger Level 20 Summon Volatile Anomaly on Kill"]={{[1]={flags=0,type="LIST",value={skillId="SummonVoidSphere",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["30% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=30,name="ElementalDamage",keywordFlags=0}},nil}c["Gems Socketed in Red Sockets have +1 to Level Gems Socketed in Green Sockets have +10% to Quality"]={nil,"Gems Socketed in Red Sockets have +1 to Level Gems Socketed in Green Sockets have +10% to Quality "}c["40% increased Energy Shield Recovery Rate"]={{[1]={flags=0,type="INC",value=40,name="EnergyShieldRecoveryRate",keywordFlags=0}},nil}c["+5 to Evasion Rating per 1 Maximum Energy Shield on Helmet"]={{[1]={[1]={type="PerStat",stat="EnergyShieldOnHelmet",div=1},flags=0,type="BASE",value=5,name="Evasion",keywordFlags=0}},nil}c["3% increased Experience gain {variant:2}2% increased Experience gain"]={{}," Experience gain {variant:2}2% increased Experience gain "}c["12% increased Spell Damage"]={{[1]={flags=2,type="INC",value=12,name="Damage",keywordFlags=0}},nil}c["25% Chance to Ignite when in Main Hand"]={{[1]={[1]={type="SlotNumber",num=1},flags=0,type="BASE",value=25,name="EnemyIgniteChance",keywordFlags=0}},nil}c["12% reduced Skill Effect Duration"]={{[1]={flags=0,type="INC",value=-12,name="Duration",keywordFlags=0}},nil}c["8% reduced Movement Speed"]={{[1]={flags=0,type="INC",value=-8,name="MovementSpeed",keywordFlags=0}},nil}c["26% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=26,name="ElementalDamage",keywordFlags=0}},nil}c["25% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=25,name="ElementalDamage",keywordFlags=65536}},nil}c["65% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=65,name="CritChance",keywordFlags=0}},nil}c["5% increased Projectile Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=5,name="ProjectileSpeed",keywordFlags=0}},nil}c["50% chance to Cause Poison on Critical Strike"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,type="BASE",value=50,name="PoisonChance",keywordFlags=0}},nil}c["Zombies deal 100% increased Physical Damage"]={{[1]={[1]={type="SkillName",skillName="Raise Zombie"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=100,name="PhysicalDamage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Elemental Overload"]={{[1]={value="Elemental Overload",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["15% increased Armour"]={{[1]={flags=0,type="INC",value=15,name="Armour",keywordFlags=0}},nil}c["Your Golems are aggressive Primordial"]={nil,"Your Golems are aggressive Primordial "}c["Bleeding Enemies you Kill Explode, dealing 10% of their Maximum Life as Physical Damage"]={nil,"Bleeding Enemies you Kill Explode, dealing 10% of their Maximum Life as Physical Damage "}c["30% increased Damage"]={{[1]={flags=0,type="INC",value=30,name="Damage",keywordFlags=0}},nil}c["3% additional Block Chance"]={{[1]={flags=0,type="BASE",value=3,name="BlockChance",keywordFlags=0}},nil}c["Melee Critical Strikes have 25% chance to cause Bleeding"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=256,type="BASE",value=25,name="BleedChance",keywordFlags=0}},nil}c["56% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=56,name="ManaRegen",keywordFlags=0}},nil}c["40% more Elemental Damage if you've Crit in the past 8 seconds"]={{[1]={[1]={type="Condition",var="CritInPast8Sec"},flags=0,type="MORE",value=40,name="ElementalDamage",keywordFlags=0}},nil}c["80% increased Spell Damage"]={{[1]={flags=2,type="INC",value=80,name="Damage",keywordFlags=0}},nil}c["20% increased Taunt Duration"]={{[1]={flags=0,type="INC",value=20,name="Duration",keywordFlags=0}}," Taunt "}c["4% increased maximum Life"]={{[1]={flags=0,type="INC",value=4,name="Life",keywordFlags=0}},nil}c["You have Far Shot while you do not have Iron Reflexes Elder Item"]={nil,"You have Far Shot while you do not have Iron Reflexes Elder Item "}c["60% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=60,name="LightningDamage",keywordFlags=0}},nil}c["2% chance to Dodge Attacks"]={{[1]={flags=0,type="BASE",value=2,name="AttackDodgeChance",keywordFlags=0}},nil}c["30% increased Block Recovery"]={{[1]={flags=0,type="INC",value=30,name="BlockRecovery",keywordFlags=0}},nil}c["Unaffected by Enfeeble while affected by Grace"]={nil,"Unaffected by Enfeeble while affected by Grace "}c["Can have 1 additional Siege Ballista Totem per 200 Dexterity"]={{[1]={[1]={type="SkillName",skillName="Siege Ballista"},[2]={type="PerStat",stat="Dex",div=200},flags=0,type="BASE",keywordFlags=0,name="ActiveTotemLimit",value=1}},nil}c["Gain 5% of Cold Damage as Extra Chaos Damage"]={{[1]={flags=0,type="BASE",value=5,name="ColdDamageGainAsChaos",keywordFlags=0}},nil}c["3% increased Damage per Crab Barrier"]={{[1]={[1]={type="Multiplier",var="CrabBarrier"},flags=0,type="INC",value=3,name="Damage",keywordFlags=0}},nil}c["+200 to Armour"]={{[1]={flags=0,type="BASE",value=200,name="Armour",keywordFlags=0}},nil}c["Cannot be Frozen, Chilled or Ignited with Her Blessing 20% increased Attack and Movement Speed with Her Blessing"]={nil,"Cannot be Frozen, Chilled or Ignited with Her Blessing 20% increased Attack and Movement Speed with Her Blessing "}c["+15 Energy Shield gained on Kill"]={{[1]={flags=0,type="BASE",value=15,name="EnergyShield",keywordFlags=0}}," gained on Kill "}c["45% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=45,name="LootRarity",keywordFlags=0}},nil}c["50% less Poison Duration"]={{[1]={flags=0,type="MORE",value=-50,name="EnemyPoisonDuration",keywordFlags=0}},nil}c["+23% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=23,name="ChaosResist",keywordFlags=0}},nil}c["Triggers Level 20 Blinding Aura when Equipped Adds 22 to 44 Physical Damage"]={{[1]={flags=0,type="BASE",value=22,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=44,name="PhysicalMax",keywordFlags=0}},"Triggers Level 20 Blinding Aura when Equipped "}c["Projectiles from Attacks have 20% chance to Maim on Hit while you have a Beastial Minion {variant:2}Projectiles from Attacks have 20% chance to Poison on Hit while you have a Beastial Minion"]={nil,"Projectiles from Attacks have 20% chance to Maim on Hit while you have a Beastial Minion {variant:2}Projectiles from Attacks have 20% chance to Poison on Hit while you have a Beastial Minion "}c["-25 Physical Damage taken from Projectile Attacks +5% Chance to Block"]={{[1]={flags=0,type="BASE",value=-25,name="PhysicalDamageTaken",keywordFlags=0}}," from Projectile Attacks +5% Chance to Block "}c["Minions Poison Enemies on Hit"]={{[1]={value={mod={value=100,type="BASE",keywordFlags=0,name="PoisonChance",flags=0}},type="LIST",keywordFlags=0,name="MinionModifier",flags=0}},nil}c["5% additional Chance to Block Spells with Shields"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,type="BASE",value=5,name="SpellBlockChance",keywordFlags=0}},nil}c["Grants level 20 Summon Beastial Ursa Skill"]={nil,nil}c["43% increased Damage with Movement Skills"]={{[1]={flags=0,type="INC",value=43,name="Damage",keywordFlags=8}},nil}c["24% increased Damage with Ailments from Attack Skills while wielding a Melee Weapon"]={{[1]={[1]={type="Condition",var="UsingMeleeWeapon"},flags=2048,type="INC",value=24,name="Damage",keywordFlags=65536}},nil}c["+80 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=80,name="Accuracy",keywordFlags=0}},nil}c["3% additional Chance to Block with Shields"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,type="BASE",value=3,name="BlockChance",keywordFlags=0}},nil}c["Adds 10 to 38 Physical Damage to Attacks"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=38,name="PhysicalMax",keywordFlags=65536}},nil}c["30% reduced Power Charge Duration"]={{[1]={flags=0,type="INC",value=-30,name="PowerChargesDuration",keywordFlags=0}},nil}c["Reflects 240 to 300 Physical Damage to Attackers on Block"]={nil,"Reflects 240 to 300 Physical Damage to Attackers on Block "}c["25% increased Quantity of Items found"]={{[1]={flags=0,type="INC",value=25,name="LootQuantity",keywordFlags=0}},nil}c["With 5 Corrupted Items Equipped: 50% of Chaos Damage does not bypass Energy Shield and 50% of Physical Damage bypasses Energy Shield Corrupted"]={nil,"With 5 Corrupted Items Equipped: 50% of Chaos Damage does not bypass Energy Shield and 50% of Physical Damage bypasses Energy Shield Corrupted "}c["6% increased Accuracy Rating per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=6,name="Accuracy",keywordFlags=0}},nil}c["100% increased Warcry Cooldown Recovery Speed"]={{[1]={flags=0,type="INC",value=100,name="CooldownRecovery",keywordFlags=4}},nil}c["Deal no Non-Fire Damage"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="DealNoPhysical",flags=0},[2]={value=true,type="FLAG",keywordFlags=0,name="DealNoLightning",flags=0},[3]={value=true,type="FLAG",keywordFlags=0,name="DealNoCold",flags=0},[4]={value=true,type="FLAG",keywordFlags=0,name="DealNoChaos",flags=0}},nil}c["100% increased Vaal Skill Critical Strike Chance"]={{[1]={flags=0,type="INC",value=100,name="CritChance",keywordFlags=256}},nil}c["100% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=100,name="CritChance",keywordFlags=0}},nil}c["10% increased Poison Duration"]={{[1]={flags=0,type="INC",value=10,name="EnemyPoisonDuration",keywordFlags=0}},nil}c["Adds 250 to 280 Fire Damage"]={{[1]={flags=0,type="BASE",value=250,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=280,name="FireMax",keywordFlags=0}},nil}c["10% increased Movement Speed while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,type="INC",value=10,name="MovementSpeed",keywordFlags=0}},nil}c["18% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=18,name="ChaosDamage",keywordFlags=0}},nil}c["Minions have 10% chance to Dodge Attacks"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=10,name="AttackDodgeChance",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["50% reduced Damage when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=-50,name="Damage",keywordFlags=0}},nil}c["50% increased Shock Duration on You Take no Extra Damage from Critical Strikes"]={{[1]={flags=0,type="INC",value=50,name="EnemyShockDuration",keywordFlags=0}}," on You Take no Extra Damage from Critical Strikes "}c["+200 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=200,name="Accuracy",keywordFlags=0}},nil}c["50% increased Mana Regeneration while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=50,name="ManaRegen",keywordFlags=0}},nil}c["8% Chance to Block"]={{[1]={flags=0,type="BASE",value=8,name="BlockChance",keywordFlags=0}},nil}c["You and nearby Allies deal 35% increased Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=35,name="Damage",keywordFlags=0}},name="ExtraAura",keywordFlags=0}},nil}c["+23 to all Attributes"]={{[1]={flags=0,type="BASE",value=23,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=23,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=23,name="Int",keywordFlags=0}},nil}c["You take 450 Chaos Damage per second for 10 seconds on Kill {variant:2,3}You take 450 Chaos Damage per second for 3 seconds on Kill"]={nil,"You take 450 Chaos Damage per second for 10 seconds on Kill {variant:2,3}You take 450 Chaos Damage per second for 3 seconds on Kill "}c["-35 Chaos Damage taken"]={{[1]={flags=0,type="BASE",value=-35,name="ChaosDamageTaken",keywordFlags=0}},nil}c["50% chance to be inflicted with Bleeding when Hit by an Attack"]={{}," to be inflicted when Hit by an Attack "}c["Cannot be Blinded"]={nil,"Cannot be Blinded "}c["Gain 20% of Physical Damage as Extra Cold Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=20,name="PhysicalDamageGainAsCold",keywordFlags=0}},nil}c["15% chance of Projectiles Piercing"]={{[1]={flags=0,type="BASE",value=15,name="ProjectileCount",keywordFlags=0}}," of Piercing "}c["You are Cursed with Level 20 Vulnerability"]={{[1]={flags=0,type="LIST",value={skillId="Vulnerability",applyToPlayer=true,level=20},name="ExtraCurse",keywordFlags=0}},nil}c["During Flask Effect, Damage Penetrates 20% Resistance of each Element for which your"]={{},", Damage Resistance of each Element for which your "}c["30% increased Defences from Equipped Shield"]={{[1]={[1]={type="SlotName",slotName="Weapon 2"},flags=0,type="INC",value=30,name="Defences",keywordFlags=0}},nil}c["20% increased Fire Damage taken"]={{[1]={flags=0,type="INC",value=20,name="FireDamageTaken",keywordFlags=0}},nil}c["50 Life Regenerated per second if you have at least 500 Maximum Energy Shield"]={{[1]={[1]={type="StatThreshold",stat="EnergyShield",threshold=500},flags=0,type="BASE",value=50,name="LifeRegen",keywordFlags=0}},nil}c["100% chance to Taunt on Hit 6% reduced Damage taken if you've Taunted an Enemy Recently"]={{[1]={[1]={type="Condition",var="TauntedEnemyRecently"},flags=0,type="BASE",value=100,name="DamageTaken",keywordFlags=0}}," to Taunt on Hit 6% reduced "}c["25% increased Damage with Ailments from Attack Skills while wielding a Claw"]={{[1]={[1]={type="Condition",var="UsingClaw"},flags=2048,type="INC",value=25,name="Damage",keywordFlags=65536}},nil}c["+100 to Intelligence"]={{[1]={flags=0,type="BASE",value=100,name="Int",keywordFlags=0}},nil}c["420% increased Armour"]={{[1]={flags=0,type="INC",value=420,name="Armour",keywordFlags=0}},nil}c["500% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=500,name="Evasion",keywordFlags=0}},nil}c["+5000 to Zombie maximum Life"]={{[1]={[1]={type="SkillName",skillName="Raise Zombie"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=5000,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["50% chance for Attacks to Maim on Hit against Poisoned Enemies"]={{}," to Maim on Hit "}c["24% increased Evasion Rating and Armour"]={{[1]={flags=0,type="INC",value=24,name="ArmourAndEvasion",keywordFlags=0}},nil}c["Grants Level 20 Aspect of the Avian Skill"]={{[1]={flags=0,type="LIST",value={skillId="BirdAspect",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["You cannot be Ignited while you have a Flame Golem Summoned You cannot be Shocked while you have a Lightning Golem Summoned"]={nil,"You cannot be Ignited while you have a Flame Golem Summoned You cannot be Shocked while you have a Lightning Golem Summoned "}c["125% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=125,name="Evasion",keywordFlags=0}},nil}c["Gain a Frenzy Charge on every 50th Rampage Kill"]={nil,"Gain a Frenzy Charge on every 50th Rampage Kill "}c["220% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=220,name="Evasion",keywordFlags=0}},nil}c["8% increased Melee Damage"]={{[1]={flags=256,type="INC",value=8,name="Damage",keywordFlags=0}},nil}c["+110 to maximum Life"]={{[1]={flags=0,type="BASE",value=110,name="Life",keywordFlags=0}},nil}c["Gain 50 Life when you Stun an Enemy 20% less Minimum Physical Attack Damage"]={nil,"Gain 50 Life when you Stun an Enemy 20% less Minimum Physical Attack Damage "}c["+13% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=13,name="ColdResist",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 15 Pierce"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportPierce",level=15},name="ExtraSupport",keywordFlags=0}},nil}c["Golems have 20% increased Maximum Life"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={flags=0,type="INC",value=20,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["20% increased Stun Duration on Enemies"]={{[1]={flags=0,type="INC",value=20,name="EnemyStunDuration",keywordFlags=0}},nil}c["6% increased Elemental Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=6,name="ElementalDamage",keywordFlags=0}},nil}c["+40 to Intelligence"]={{[1]={flags=0,type="BASE",value=40,name="Int",keywordFlags=0}},nil}c["25% increased Projectile Speed"]={{[1]={flags=0,type="INC",value=25,name="ProjectileSpeed",keywordFlags=0}},nil}c["10% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8388608,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["Attack skills can have 1 additional Totem Summoned at a time"]={{[1]={flags=0,type="BASE",value=1,name="ActiveTotemLimit",keywordFlags=65536}},nil}c["+90 to maximum Life"]={{[1]={flags=0,type="BASE",value=90,name="Life",keywordFlags=0}},nil}c["1.5% of Damage leeched as Life while affected by Vitality"]={{[1]={[1]={type="Condition",var="AffectedByVitality"},flags=0,type="BASE",value=1.5,name="DamageLifeLeech",keywordFlags=0}},nil}c["6 Mana Regenerated per second"]={{[1]={flags=0,type="BASE",value=6,name="ManaRegen",keywordFlags=0}},nil}c["Adds Knockback during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},value=100,type="BASE",keywordFlags=0,name="EnemyKnockbackChance",flags=0}},nil}c["90% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=90,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["0.4% of Energy Shield Regenerated per Second for"]={{[1]={flags=0,type="BASE",value=0.4,name="EnergyShieldRegenPercent",keywordFlags=0}}," for "}c["0.9% of Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=0.9,name="DamageLifeLeech",keywordFlags=0}},nil}c["Enemies Become Chilled as they Unfreeze"]={nil,"Enemies Become Chilled as they Unfreeze "}c["Cannot be Stunned"]={{[1]={value=100,type="BASE",keywordFlags=0,name="AvoidStun",flags=0}},nil}c["Chaos Damage does not bypass Energy Shield while not on Low Life or Low Mana"]={nil,"Chaos Damage does not bypass Energy Shield while not on Low Life or Low Mana "}c["10% reduced Damage taken from Blinded Enemies Nearby Enemies are Blinded 30% increased Damage with Hits and Ailments against Blinded Enemies 25% chance to Blind Enemies on Hit"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Blinded"},flags=0,type="INC",value=-10,name="DamageTaken",keywordFlags=786432}}," from Blinded Enemies Nearby Enemies are Blinded 30% increased Damage 25% chance to Blind Enemies on Hit "}c["43% increased Attack Speed"]={{[1]={flags=1,type="INC",value=43,name="Speed",keywordFlags=0}},nil}c["20% increased Stun Recovery"]={{[1]={flags=0,type="INC",value=20,name="StunRecovery",keywordFlags=0}},nil}c["+14 to maximum Life"]={{[1]={flags=0,type="BASE",value=14,name="Life",keywordFlags=0}},nil}c["Gain 300% of Weapon Physical Damage as Extra Damage of an Element 20% increased Area of Effect for Attacks"]={{[1]={flags=8388608,type="BASE",value=300,name="PhysicalDamage",keywordFlags=0}}," as Extra Damage of an Element 20% increased Area of Effect for Attacks "}c["Grants level 5 Frostbite Skill"]={{[1]={flags=0,type="LIST",value={skillId="Frostbite",level=5},name="ExtraSkill",keywordFlags=0}},nil}c["35% increased Lightning Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=35,name="LightningDamage",keywordFlags=65536}},nil}c["285% increased Physical Damage"]={{[1]={flags=0,type="INC",value=285,name="PhysicalDamage",keywordFlags=0}},nil}c["100% increased Physical Damage"]={{[1]={flags=0,type="INC",value=100,name="PhysicalDamage",keywordFlags=0}},nil}c["45% reduced Mana Cost of Raise Spectre"]={{[1]={[1]={type="SkillName",skillName="Raise Spectre"},flags=0,type="INC",value=-45,name="ManaCost",keywordFlags=0}},nil}c["25% of Physical Damage Converted to Chaos Damage"]={{[1]={flags=0,type="BASE",value=25,name="PhysicalDamageConvertToChaos",keywordFlags=0}},nil}c["163% increased Physical Damage"]={{[1]={flags=0,type="INC",value=163,name="PhysicalDamage",keywordFlags=0}},nil}c["7% increased Cast Speed"]={{[1]={flags=16,type="INC",value=7,name="Speed",keywordFlags=0}},nil}c["50% increased Rarity of Items Dropped by Enemies killed with a Critical Strike {variant:2}50% increased Damage while on Consecrated Ground"]={{[1]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,type="INC",value=50,name="Damage",keywordFlags=0}}," Rarity of Items Dropped by Enemies killed with a Critical Strike {variant:2}50% increased "}c["Raging Spirits have 140% increased Damage"]={{[1]={[1]={type="SkillName",skillName="Summon Raging Spirit"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=140,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Gain Flask Charges when you deal a Critical Strike"]={nil,"Gain Flask Charges when you deal a Critical Strike "}c["Gain 12% of Physical Damage as Extra Chaos Damage while at maximum Power Charges"]={{[1]={[1]={type="StatThreshold",stat="PowerCharges",thresholdStat="PowerChargesMax"},flags=0,type="BASE",value=12,name="PhysicalDamageGainAsChaos",keywordFlags=0}},nil}c["+1000 to maximum Life"]={{[1]={flags=0,type="BASE",value=1000,name="Life",keywordFlags=0}},nil}c["17% increased Totem Placement speed"]={{[1]={flags=0,type="INC",value=17,name="TotemPlacementSpeed",keywordFlags=0}},nil}c["Socketed Gems are supported by level 2 Chance to Flee"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportChanceToFlee",level=2},name="ExtraSupport",keywordFlags=0}},nil}c["30% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=30,name="ElementalDamage",keywordFlags=65536}},nil}c["40% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=40,name="CritChance",keywordFlags=0}},nil}c["20% reduced maximum Life"]={{[1]={flags=0,type="INC",value=-20,name="Life",keywordFlags=0}},nil}c["14% increased Armour"]={{[1]={flags=0,type="INC",value=14,name="Armour",keywordFlags=0}},nil}c["65% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=65,name="ManaRegen",keywordFlags=0}},nil}c["10% chance to gain a Power Charge when you Block"]={{}," to gain a Power Charge when you Block "}c["+35 to maximum Life"]={{[1]={flags=0,type="BASE",value=35,name="Life",keywordFlags=0}},nil}c["Casts level 7 Abberath's Fury when equipped"]={{[1]={flags=0,type="LIST",value={skillId="RepeatingShockwave",level=7},name="ExtraSkill",keywordFlags=0}},nil}c["Adds 285 to 360 Physical Damage"]={{[1]={flags=0,type="BASE",value=285,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=360,name="PhysicalMax",keywordFlags=0}},nil}c["Remove an Ailment when you use a Flask if all Equipped Items are Elder Items Elder Item"]={nil,"Remove an Ailment when you use a Flask if all Equipped Items are Elder Items Elder Item "}c["20% increased Totem Life"]={{[1]={flags=0,type="INC",value=20,name="TotemLife",keywordFlags=0}},nil}c["80% increased Armour"]={{[1]={flags=0,type="INC",value=80,name="Armour",keywordFlags=0}},nil}c["Adds 115 to 260 Physical Damage"]={{[1]={flags=0,type="BASE",value=115,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=260,name="PhysicalMax",keywordFlags=0}},nil}c["8% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=8,name="Damage",keywordFlags=0}},nil}c["3% increased Experience gain"]={{}," Experience gain "}c["25% increased Spell Damage taken when on Low Mana"]={{[1]={flags=2,type="INC",value=25,name="DamageTaken",keywordFlags=0}}," when on Low Mana "}c["Gain Unholy Might for 3 seconds on Rampage Rampage"]={nil,"Gain Unholy Might for 3 seconds on Rampage Rampage "}c["+14% to Fire and Cold Resistances"]={{[1]={flags=0,type="BASE",value=14,name="FireResist",keywordFlags=0},[2]={flags=0,type="BASE",value=14,name="ColdResist",keywordFlags=0}},nil}c["+20 Energy Shield gained on Kill"]={{[1]={flags=0,type="BASE",value=20,name="EnergyShield",keywordFlags=0}}," gained on Kill "}c["0.6% of Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=0.6,name="LifeRegenPercent",keywordFlags=0}},nil}c["Your Energy Shield starts at zero You cannot Recharge Energy Shield"]={nil,"Your Energy Shield starts at zero You cannot Recharge Energy Shield "}c["30% increased Zombie Resistances"]={{}," Resistances "}c["Adds 64 to 107 Fire Damage to Spells while no Life is Reserved"]={{[1]={[1]={type="StatThreshold",stat="LifeReserved",upper=true,threshold=0},flags=0,type="BASE",value=64,name="FireMin",keywordFlags=131072},[2]={[1]={type="StatThreshold",stat="LifeReserved",upper=true,threshold=0},flags=0,type="BASE",value=107,name="FireMax",keywordFlags=131072}},nil}c["Traps and Mines have a 25% chance to Poison on Hit"]={{[1]={flags=0,type="BASE",value=25,name="PoisonChance",keywordFlags=12288}},nil}c["25% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=35651584,type="INC",value=25,name="PhysicalDamage",keywordFlags=0}},nil}c["With at least 40 Strength in Radius, Vigilant Strike also Fortifies Nearby Allies for 3 seconds."]={nil,"With at least 40 Strength in Radius, Vigilant Strike also Fortifies Nearby Allies for 3 seconds. "}c["+1 to Level of Socketed Minion Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="minion",value=1},name="GemProperty",keywordFlags=0}},nil}c["+14% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=14,name="ChaosResist",keywordFlags=0}},nil}c["50% reduced Mana Cost of Skills"]={{[1]={flags=0,type="INC",value=-50,name="ManaCost",keywordFlags=0}},nil}c["+35% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=35,name="ChaosResist",keywordFlags=0}},nil}c["Curses in this item are reflected back to you You cannot be Chilled for 3 seconds after being Chilled"]={nil,"Curses in this item are reflected back to you You cannot be Chilled for 3 seconds after being Chilled "}c["20% increased Physical Damage with Claws"]={{[1]={flags=16384,type="INC",value=20,name="PhysicalDamage",keywordFlags=0}},nil}c["Zealot's Oath"]={{[1]={value="Zealot's Oath",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["Left ring slot: 30% reduced Reflected Elemental Damage taken"]={{[1]={[1]={type="SlotNumber",num=1},flags=0,type="INC",value=-30,name="ElementalDamageTaken",keywordFlags=0}}," Reflected "}c["+23% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=23,name="FireResist",keywordFlags=0}},nil}c["Flasks do not apply to You"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="FlasksDoNotApplyToPlayer",flags=0}},nil}c["60% increased Trap Trigger Area of Effect"]={{[1]={flags=0,type="INC",value=60,name="TrapTriggerAreaOfEffect",keywordFlags=0}},nil}c["25% chance to Avoid interruption from Stuns while Casting"]={{}," to Avoid interruption from Stuns while Casting "}c["5% chance to grant Onslaught to nearby Enemies on Kill"]={{}," to grant Onslaught to nearby Enemies on Kill "}c["12% of Physical Damage taken as Fire Damage while affected by Purity of Elements"]={{[1]={[1]={type="Condition",var="AffectedByPurityofElements"},flags=0,type="BASE",value=12,name="PhysicalDamageTakenAsFire",keywordFlags=0}},nil}c["24% increased Quantity of Items found"]={{[1]={flags=0,type="INC",value=24,name="LootQuantity",keywordFlags=0}},nil}c["Reflects 200 to 250 Physical Damage to Attackers on Block"]={nil,"Reflects 200 to 250 Physical Damage to Attackers on Block "}c["Vaal Skills deal 33% more Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="MORE",value=33,name="Damage",keywordFlags=256}},nil}c["+40% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=40,name="FireResist",keywordFlags=0}},nil}c["Pain Attunement"]={{[1]={value="Pain Attunement",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["18% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=18,name="Damage",keywordFlags=0}},nil}c["Gain Immunity to Physical Damage for 1.5 seconds on Rampage"]={nil,"Gain Immunity to Physical Damage for 1.5 seconds on Rampage "}c["Spectres have 1000% increased Critical Strike Chance"]={{[1]={[1]={type="SkillName",skillName="Raise Spectre"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=1000,name="CritChance",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["+1000 Evasion Rating while you have Tailwind"]={{[1]={[1]={type="Condition",var="Tailwind"},flags=0,type="BASE",value=1000,name="Evasion",keywordFlags=0}},nil}c["10% reduced Reflected Elemental Damage taken"]={{[1]={flags=0,type="INC",value=-10,name="ElementalDamageTaken",keywordFlags=0}}," Reflected "}c["+5% to maximum Fire Resistance"]={{[1]={flags=0,type="BASE",value=5,name="FireResistMax",keywordFlags=0}},nil}c["With 40 Intelligence in Radius, 20% of Glacial Cascade Physical Damage"]={nil,"With 40 Intelligence in Radius, 20% of Glacial Cascade Physical Damage "}c["Adds 5 to 10 Fire Damage to Attacks with Bows"]={{[1]={flags=8192,type="BASE",value=5,name="FireMin",keywordFlags=0},[2]={flags=8192,type="BASE",value=10,name="FireMax",keywordFlags=0}},nil}c["While in Her Embrace, take 0.5% of your total Maximum Life and Energy Shield as Fire Damage per second per Level"]={{[1]={[1]={type="PerStat",stat="Life"},[2]={type="Multiplier",var="Level"},[3]={type="Condition",var="HerEmbrace"},flags=0,type="BASE",keywordFlags=0,name="FireDegen",value=0.005},[2]={[1]={type="PerStat",stat="EnergyShield"},[2]={type="Multiplier",var="Level"},[3]={type="Condition",var="HerEmbrace"},flags=0,type="BASE",keywordFlags=0,name="FireDegen",value=0.005}},nil}c["200% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=200,name="ArmourAndEvasion",keywordFlags=0}},nil}c["With at least 40 Dexterity in Radius, Ethereal Knives fires Projectiles in a Nova {variant:1}With at least 40 Dexterity in Radius, Ethereal Knives fires 10 additional Projectiles"]={nil,"With at least 40 Dexterity in Radius, Ethereal Knives fires Projectiles in a Nova {variant:1}With at least 40 Dexterity in Radius, Ethereal Knives fires 10 additional Projectiles "}c["105% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=105,name="ArmourAndEvasion",keywordFlags=0}},nil}c["80% increased Critical Strike Chance with Bows"]={{[1]={flags=8192,type="INC",value=80,name="CritChance",keywordFlags=0}},nil}c["15% increased Attack and Movement Speed while you have a Beastial Minion"]={{[1]={flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}}," Attack and while you have a Beastial Minion "}c["Gain 75% increased Elemental Damage for 5 seconds"]={{[1]={[1]={type="Condition",var="PendulumOfDestructionElementalDamage"},flags=0,type="INC",value=75,name="ElementalDamage",keywordFlags=0}},nil}c["16% increased Cold Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=16,name="ColdDamage",keywordFlags=65536}},nil}c["15% increased Damage against Ignited Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Ignited"},flags=0,type="INC",value=15,name="Damage",keywordFlags=262144}},nil}c["+20 to Dexterity and Intelligence"]={{[1]={flags=0,type="BASE",value=20,name="Dex",keywordFlags=0},[2]={flags=0,type="BASE",value=20,name="Int",keywordFlags=0}},nil}c["Modifiers to Claw Critical Strike Chance also apply to Unarmed Attack Critical Strike Chance"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="ClawCritChanceAppliesToUnarmed",flags=0}},nil}c["Socketed Golem Gems grant Onslaught for 10 seconds on Summon"]={nil,"Socketed Golem Gems grant Onslaught for 10 seconds on Summon "}c["14% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=14,name="PhysicalDamage",keywordFlags=0}},nil}c["Reflects 1 to 250 Lightning Damage to Melee Attackers Chaos Damage does not bypass Energy Shield"]={nil,"Reflects 1 to 250 Lightning Damage to Melee Attackers Chaos Damage does not bypass Energy Shield "}c["18% increased effect of Non-Curse Auras you Cast"]={{[1]={flags=0,type="INC",value=18,name="AuraEffect",keywordFlags=0}},nil}c["Gain Her Embrace for 3 seconds when you Ignite an Enemy"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="Condition:CanGainHerEmbrace",flags=0}},nil}c["Damage Penetrates 5% Cold Resistance"]={{[1]={flags=0,type="BASE",value=5,name="ColdPenetration",keywordFlags=0}},nil}c["With at least 40 Strength in Radius, 20% increased Rarity of Items dropped by Enemies Shattered by Glacial Hammer"]={nil,"With at least 40 Strength in Radius, 20% increased Rarity of Items dropped by Enemies Shattered by Glacial Hammer "}c["+0.1% to Critical Strike Chance per Poison affecting Enemy, up to +2.0%"]={{[1]={[1]={limit=2,limitTotal=true,type="Multiplier",var="PoisonStack",actor="enemy"},flags=0,type="BASE",value=0.1,name="CritChance",keywordFlags=0}},nil}c["90% increased Fire Damage"]={{[1]={flags=0,type="INC",value=90,name="FireDamage",keywordFlags=0}},nil}c["115% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=115,name="Evasion",keywordFlags=0}},nil}c["8% increased Maximum Energy Shield for each Equipped Corrupted Item"]={{[1]={[1]={type="Multiplier",var="CorruptedItem"},flags=0,type="INC",value=8,name="EnergyShield",keywordFlags=0}},nil}c["Minions Regenerate 1% Life per second"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=1,name="LifeRegenPercent",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["40% increased Amount Recovered"]={{[1]={flags=0,type="INC",value=40,name="FlaskRecovery",keywordFlags=0}},nil}c["+100 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=100,name="Evasion",keywordFlags=0}},nil}c["+50 to maximum Mana"]={{[1]={flags=0,type="BASE",value=50,name="Mana",keywordFlags=0}},nil}c["You take 20% reduced Extra Damage from Critical Strikes"]={nil,"You take 20% reduced Extra Damage from Critical Strikes "}c["Adds 23 to 39 Cold Damage while you have Avian's Might"]={{[1]={[1]={type="Condition",var="AffectedByAvian'sMight"},flags=0,type="BASE",value=23,name="ColdMin",keywordFlags=0},[2]={[1]={type="Condition",var="AffectedByAvian'sMight"},flags=0,type="BASE",value=39,name="ColdMax",keywordFlags=0}},nil}c["Adds 2 to 4 Fire Damage to Attacks per 10 Strength"]={{[1]={[1]={type="PerStat",stat="Str",div=10},flags=0,type="BASE",value=2,name="FireMin",keywordFlags=65536},[2]={[1]={type="PerStat",stat="Str",div=10},flags=0,type="BASE",value=4,name="FireMax",keywordFlags=65536}},nil}c["+65 to maximum Life"]={{[1]={flags=0,type="BASE",value=65,name="Life",keywordFlags=0}},nil}c["100% increased Burning Damage if you've Ignited an Enemy Recently"]={{[1]={[1]={type="Condition",var="IgnitedEnemyRecently"},flags=0,type="INC",value=100,name="Damage",keywordFlags=8388608}},nil}c["6% increased Movement Speed"]={{[1]={flags=0,type="INC",value=6,name="MovementSpeed",keywordFlags=0}},nil}c["Adds 25 to 40 Cold Damage while you have Avian's Might"]={{[1]={[1]={type="Condition",var="AffectedByAvian'sMight"},flags=0,type="BASE",value=25,name="ColdMin",keywordFlags=0},[2]={[1]={type="Condition",var="AffectedByAvian'sMight"},flags=0,type="BASE",value=40,name="ColdMax",keywordFlags=0}},nil}c["+12% to Critical Strike Multiplier"]={{[1]={flags=0,type="BASE",value=12,name="CritMultiplier",keywordFlags=0}},nil}c["10% reduced Skill Effect Duration"]={{[1]={flags=0,type="INC",value=-10,name="Duration",keywordFlags=0}},nil}c["10% of Damage taken Gained as Mana over 4 seconds when Hit"]={{[1]={flags=0,type="BASE",value=10,name="DamageTaken",keywordFlags=0}}," Gained as Mana over 4 seconds when Hit "}c["13% reduced Intelligence"]={{[1]={flags=0,type="INC",value=-13,name="Int",keywordFlags=0}},nil}c["Reflects 1 to 250 Lightning Damage to Melee Attackers"]={nil,"Reflects 1 to 250 Lightning Damage to Melee Attackers "}c["33% increased Effect of Shock"]={{[1]={flags=0,type="INC",value=33,name="EnemyShockEffect",keywordFlags=0}},nil}c["150% faster start of Energy Shield Recharge"]={{[1]={flags=0,type="INC",value=150,name="EnergyShieldRechargeFaster",keywordFlags=0}},nil}c["Adds 1 to 11 Lightning Damage to Spells"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=11,name="LightningMax",keywordFlags=131072}},nil}c["50% increased Attack Speed"]={{[1]={flags=1,type="INC",value=50,name="Speed",keywordFlags=0}},nil}c["10% chance to Blind with Hits against Bleeding Enemies 15% more Damage with Bleeding"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=0,type="BASE",value=10,name="Damage",keywordFlags=262144}}," to Blind 15% more with Bleeding "}c["If you've used a Skill Recently, you and nearby Allies have Tailwind"]={{[1]={[1]={type="Condition",var="UsedSkillRecently"},value=true,type="FLAG",keywordFlags=0,name="Condition:Tailwind",flags=0}},nil}c["With at least 40 Intelligence in Radius, can summon up to 5 Skeleton Mages with Summon Skeletons"]={nil,"With at least 40 Intelligence in Radius, can summon up to 5 Skeleton Mages with Summon Skeletons "}c["Adds 65 to 120 Chaos Damage in Off Hand"]={{[1]={[1]={type="InSlot",num=2},flags=0,type="BASE",value=65,name="ChaosMin",keywordFlags=0},[2]={[1]={type="InSlot",num=2},flags=0,type="BASE",value=120,name="ChaosMax",keywordFlags=0}},nil}c["14% Chance to Block"]={{[1]={flags=0,type="BASE",value=14,name="BlockChance",keywordFlags=0}},nil}c["100% reduced Frostbite Mana Reservation"]={{[1]={[1]={type="SkillName",skillName="Frostbite"},flags=0,type="INC",value=-100,name="ManaReserved",keywordFlags=0}},nil}c["2% additional Chance to Block with Shields"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,type="BASE",value=2,name="BlockChance",keywordFlags=0}},nil}c["Can Allocate Passives from the Marauder's starting point"]={{},nil}c["Adds 22 to 32 Cold Damage"]={{[1]={flags=0,type="BASE",value=22,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=32,name="ColdMax",keywordFlags=0}},nil}c["Regenerate 100 Life per second if no Equipped Items are Corrupted"]={{[1]={[1]={type="MultiplierThreshold",var="CorruptedItem",upper=true,threshold=0},flags=0,type="BASE",value=100,name="LifeRegen",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 10 Added Fire Damage"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportAddedFireDamage",level=10},name="ExtraSupport",keywordFlags=0}},nil}c["+25% chance to be Ignited"]={{}," to be Ignited "}c["3% increased Damage taken per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=3,name="DamageTaken",keywordFlags=0}},nil}c["Critical Strikes deal 50% increased Lightning Damage"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,type="INC",value=50,name="LightningDamage",keywordFlags=0}},nil}c["178% increased Physical Damage"]={{[1]={flags=0,type="INC",value=178,name="PhysicalDamage",keywordFlags=0}},nil}c["100% increased Life Leeched per second"]={{[1]={flags=0,type="INC",value=100,name="LifeLeechRate",keywordFlags=0}},nil}c["50% increased Energy Shield Recharge Rate"]={{[1]={flags=0,type="INC",value=50,name="EnergyShieldRecharge",keywordFlags=0}},nil}c["25% increased Strength Requirement"]={{[1]={flags=0,type="INC",value=25,name="StrRequirement",keywordFlags=0}},nil}c["Create Consecrated Ground when you Shatter an Enemy {variant:2}40% increased Effect of Chilled Ground"]={nil,"Create Consecrated Ground when you Shatter an Enemy {variant:2}40% increased Effect of Chilled Ground "}c["50% reduced number of Zombies allowed"]={{[1]={flags=0,type="INC",value=-50,name="ActiveZombieLimit",keywordFlags=0}},nil}c["2% of Attack Damage Leeched as Life and Mana if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=1,type="BASE",value=2,name="DamageLeech",keywordFlags=0}},nil}c["16% increased Totem Placement speed"]={{[1]={flags=0,type="INC",value=16,name="TotemPlacementSpeed",keywordFlags=0}},nil}c["Grants Armour equal to 160% of your Reserved Life to you and nearby Allies"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=1.6,name="Armour",keywordFlags=0}},name="GrantReservedLifeAsAura",keywordFlags=0}},nil}c["40% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=40,name="ElementalDamage",keywordFlags=0}},nil}c["75% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=75,name="CritChance",keywordFlags=0}},nil}c["30% increased Effect of Buffs granted by your Golems"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="INC",value=30,name="BuffEffect",keywordFlags=0}},nil}c["24% increased Physical Damage with Swords"]={{[1]={flags=262144,type="INC",value=24,name="PhysicalDamage",keywordFlags=0}},nil}c["75% reduced Effect of Chill on You"]={{[1]={flags=0,type="INC",value=-75,name="SelfChillEffect",keywordFlags=0}},nil}c["4% reduced Mana Reserved"]={{[1]={flags=0,type="INC",value=-4,name="ManaReserved",keywordFlags=0}},nil}c["20% increased Physical Damage taken"]={{[1]={flags=0,type="INC",value=20,name="PhysicalDamageTaken",keywordFlags=0}},nil}c["Gain 18% of Maximum Mana as Extra Maximum Energy Shield while affected by Clarity"]={{[1]={[1]={type="Condition",var="AffectedByClarity"},flags=0,type="BASE",value=18,name="ManaGainAsEnergyShield",keywordFlags=0}},nil}c["Raging Spirits have 150% increased Damage"]={{[1]={[1]={type="SkillName",skillName="Summon Raging Spirit"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=150,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Shock a nearby Enemy for 2 seconds on Killing a Shocked Enemy {variant:2}Shocks all nearby Enemies on Killing a Shocked Enemy"]={nil,"Shock a nearby Enemy for 2 seconds on Killing a Shocked Enemy {variant:2}Shocks all nearby Enemies on Killing a Shocked Enemy "}c["20% increased Damage with Hits against Enemies that are on Low Life"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="LowLife"},flags=0,type="INC",value=20,name="Damage",keywordFlags=262144}},nil}c["40% increased Damage"]={{[1]={flags=0,type="INC",value=40,name="Damage",keywordFlags=0}},nil}c["-40% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=-40,name="ElementalResist",keywordFlags=0}},nil}c["Your Flasks grant 10% chance to Ignite during flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=10,name="EnemyIgniteChance",keywordFlags=0}},nil}c["10% reduced Damage taken from Blinded Enemies Nearby Enemies are Blinded 30% increased Damage with Hits and Ailments against Blinded Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Blinded"},flags=0,type="INC",value=-10,name="DamageTaken",keywordFlags=786432}}," from Blinded Enemies Nearby Enemies are Blinded 30% increased Damage "}c["5% chance to Freeze"]={{[1]={flags=0,type="BASE",value=5,name="EnemyFreezeChance",keywordFlags=0}},nil}c["You Regenerate 0.5% of Mana per second per Totem You and your Totems Regenerate 1% of Life per second per Totem"]={nil,"You Regenerate 0.5% of Mana per second per Totem You and your Totems Regenerate 1% of Life per second per Totem "}c["-1 to maximum Endurance Charges"]={{[1]={flags=0,type="BASE",value=-1,name="EnduranceChargesMax",keywordFlags=0}},nil}c["30% chance to Cast Socketed Spells when"]={{}," to Cast Socketed s when "}c["2% of Fire Damage Leeched as Life while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,type="BASE",value=2,name="FireDamageLifeLeech",keywordFlags=0}},nil}c["Your Offering Skills also affect you"]={{[1]={[1]={type="SkillName",skillNameList={[1]="Bone Offering",[2]="Flesh Offering",[3]="Spirit Offering"}},value={mod={value={key="buffNotPlayer",value=false},type="LIST",keywordFlags=0,name="SkillData",flags=0}},type="LIST",keywordFlags=0,name="ExtraSkillMod",flags=0}},nil}c["5% increased maximum Life"]={{[1]={flags=0,type="INC",value=5,name="Life",keywordFlags=0}},nil}c["Gain an Endurance Charge when you take a Critical Strike"]={nil,"Gain an Endurance Charge when you take a Critical Strike "}c["40% increased Damage against Frozen Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Frozen"},flags=0,type="INC",value=40,name="Damage",keywordFlags=262144}},nil}c["6% increased Physical Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="INC",value=6,name="PhysicalDamage",keywordFlags=0}},nil}c["Adds 65 to 105 Chaos Damage to Spells"]={{[1]={flags=0,type="BASE",value=65,name="ChaosMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=105,name="ChaosMax",keywordFlags=131072}},nil}c["Radius: 18"]={nil,"Radius: 18 "}c["Enemies you Shock have 30% reduced Cast Speed"]={nil,"Enemies you Shock have 30% reduced Cast Speed "}c["Recover 50% of your maximum Life on use {variant:2}Recover 75% of your maximum Life on use"]={nil,"Recover 50% of your maximum Life on use {variant:2}Recover 75% of your maximum Life on use "}c["100% increased Endurance, Frenzy and Power Charge Duration"]={{[1]={flags=0,type="INC",value=100,name="PowerChargesDuration",keywordFlags=0},[2]={flags=0,type="INC",value=100,name="FrenzyChargesDuration",keywordFlags=0},[3]={flags=0,type="INC",value=100,name="EnduranceChargesDuration",keywordFlags=0}},nil}c["Adds 29 to 39 Cold Damage"]={{[1]={flags=0,type="BASE",value=29,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=39,name="ColdMax",keywordFlags=0}},nil}c["20% less Minimum Physical Attack Damage 20% more Maximum Physical Attack Damage"]={{[1]={flags=1,type="MORE",value=-20,name="PhysicalDamage",keywordFlags=0}}," Minimum 20% more Maximum Physical Attack Damage "}c["10% increased Damage over Time"]={{[1]={flags=8,type="INC",value=10,name="Damage",keywordFlags=0}},nil}c["10% increased Dexterity"]={{[1]={flags=0,type="INC",value=10,name="Dex",keywordFlags=0}},nil}c["Damage Penetrates 5% Elemental Resistances while you have a Power Charge"]={{[1]={[1]={type="StatThreshold",stat="PowerCharges",threshold=1},flags=0,type="BASE",value=5,name="ElementalPenetration",keywordFlags=0}},nil}c["16% increased Physical Damage with One Handed Melee Weapons"]={{[1]={flags=18874368,type="INC",value=16,name="PhysicalDamage",keywordFlags=0}},nil}c["If you've Cast a Spell Recently, you"]={nil,"If you've Cast a Spell Recently, you "}c["24% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=35651584,type="INC",value=24,name="PhysicalDamage",keywordFlags=0}},nil}c["100% increased Critical Strike Chance against Enemies that are affected"]={{[1]={flags=0,type="INC",value=100,name="CritChance",keywordFlags=0}}," against Enemies that are affected "}c["30 Life Regenerated per second per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="BASE",value=30,name="LifeRegen",keywordFlags=0}},nil}c["Deal no Physical Damage"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="DealNoPhysical",flags=0}},nil}c["+45% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=45,name="ChaosResist",keywordFlags=0}},nil}c["20% increased Elemental Damage during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=20,name="ElementalDamage",keywordFlags=0}},nil}c["8% increased Physical Damage with Axes"]={{[1]={flags=4096,type="INC",value=8,name="PhysicalDamage",keywordFlags=0}},nil}c["Culling Strike 20% increased Damage while Leeching"]={nil,"Culling Strike 20% increased Damage while Leeching "}c["20% chance to gain Fortify on Melee Stun You have Onslaught while you have Fortify"]={{}," to gain Fortify on Stun You have Onslaught "}c["Your Energy Shield starts at zero Cannot gain Energy Shield"]={nil,"Your Energy Shield starts at zero Cannot gain Energy Shield "}c["You can only Socket Corrupted Gems in this item {variant:1}Acrobatics"]={nil,"You can only Socket Corrupted Gems in this item {variant:1}Acrobatics "}c["20% increased Warcry Duration"]={{[1]={flags=0,type="INC",value=20,name="Duration",keywordFlags=4}},nil}c["35% reduced Stun Recovery"]={{[1]={flags=0,type="INC",value=-35,name="StunRecovery",keywordFlags=0}},nil}c["Gain a Frenzy Charge on Hit while Bleeding 15% increased Movement Speed while Bleeding"]={nil,"Gain a Frenzy Charge on Hit while Bleeding 15% increased Movement Speed while Bleeding "}c["100% increased Shock Duration on You"]={{[1]={flags=0,type="INC",value=100,name="EnemyShockDuration",keywordFlags=0}}," on You "}c["Adds 10 to 36 Physical Damage to Attacks"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=36,name="PhysicalMax",keywordFlags=65536}},nil}c["40% increased Duration of Ailments on Enemies"]={{[1]={flags=0,type="INC",value=40,name="EnemyShockDuration",keywordFlags=0},[2]={flags=0,type="INC",value=40,name="EnemyFreezeDuration",keywordFlags=0},[3]={flags=0,type="INC",value=40,name="EnemyChillDuration",keywordFlags=0},[4]={flags=0,type="INC",value=40,name="EnemyIgniteDuration",keywordFlags=0},[5]={flags=0,type="INC",value=40,name="EnemyPoisonDuration",keywordFlags=0},[6]={flags=0,type="INC",value=40,name="EnemyBleedDuration",keywordFlags=0}},nil}c["Golems have 18% increased Attack and Cast Speed"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={flags=0,type="INC",value=18,name="Speed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["100% increased Charges used"]={{[1]={flags=0,type="INC",value=100,name="FlaskChargesUsed",keywordFlags=0}},nil}c["15% increased Attack and Movement Speed while you have a Beastial Minion {variant:2}Adds 19-29 Chaos Damage to Attacks while you have a Beastial Minion"]={{[1]={flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}}," Attack and while you have a Beastial Minion {variant:2}Adds 19-29 Chaos Damage to Attacks while you have a Beastial Minion "}c["+24 to Strength"]={{[1]={flags=0,type="BASE",value=24,name="Str",keywordFlags=0}},nil}c["50% increased Critical Strike Chance with Traps"]={{[1]={flags=0,type="INC",value=50,name="CritChance",keywordFlags=4096}},nil}c["Minions deal 12% increased Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=12,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["25% increased Critical Strike Chance with Totem Skills"]={{[1]={flags=0,type="INC",value=25,name="CritChance",keywordFlags=16384}},nil}c["You take 450 Chaos Damage per second for 10 seconds on Kill"]={nil,"You take 450 Chaos Damage per second for 10 seconds on Kill "}c["Cannot be Stunned while you have at least 25 Rage"]={{[1]={[1]={type="MultiplierThreshold",threshold=25,var="Rage"},flags=0,type="BASE",value=100,name="AvoidStun",keywordFlags=0}},nil}c["+45% to Critical Strike Multiplier against Enemies that are affected by Elemental Ailments"]={{[1]={[1]={type="ActorCondition",varList={[1]="Frozen",[2]="Chilled",[3]="Shocked",[4]="Ignited"},actor="enemy"},flags=0,type="BASE",value=45,name="CritMultiplier",keywordFlags=0}},nil}c["+20 to Strength and Intelligence"]={{[1]={flags=0,type="BASE",value=20,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=20,name="Int",keywordFlags=0}},nil}c["+16 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=16,name="EnergyShield",keywordFlags=0}},nil}c["You gain 8% increased Area of Effect for each Mine"]={{[1]={flags=0,type="BASE",value=8,name="AreaOfEffect",keywordFlags=8192}},"% increased for each "}c["+45 to all Attributes"]={{[1]={flags=0,type="BASE",value=45,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=45,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=45,name="Int",keywordFlags=0}},nil}c["138% increased Critical Strike Chance for Spells"]={{[1]={flags=2,type="INC",value=138,name="CritChance",keywordFlags=0}},nil}c["100% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=100,name="ElementalDamage",keywordFlags=0}},nil}c["+250 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=250,name="Evasion",keywordFlags=0}},nil}c["You take 20% reduced Extra Damage from Critical Strikes 30% increased Armour"]={nil,"You take 20% reduced Extra Damage from Critical Strikes 30% increased Armour "}c["10% chance to Dodge Attacks while affected by Grace"]={{[1]={[1]={type="Condition",var="AffectedByGrace"},flags=0,type="BASE",value=10,name="AttackDodgeChance",keywordFlags=0}},nil}c["Vaal Skills deal 69% increased Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=69,name="Damage",keywordFlags=256}},nil}c["20% increased Damage with Ailments from Attack Skills while wielding a Dagger"]={{[1]={[1]={type="Condition",var="UsingDagger"},flags=2048,type="INC",value=20,name="Damage",keywordFlags=65536}},nil}c["18% increased Golem Damage for each Type of Golem you have Summoned"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={[1]={type="ActorCondition",var="HavePhysicalGolem",actor="parent"},flags=0,type="INC",value=18,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0},[2]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={[1]={type="ActorCondition",var="HaveLightningGolem",actor="parent"},flags=0,type="INC",value=18,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0},[3]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={[1]={type="ActorCondition",var="HaveColdGolem",actor="parent"},flags=0,type="INC",value=18,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0},[4]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={[1]={type="ActorCondition",var="HaveFireGolem",actor="parent"},flags=0,type="INC",value=18,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0},[5]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={[1]={type="ActorCondition",var="HaveChaosGolem",actor="parent"},flags=0,type="INC",value=18,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["20% increased Vaal Skill Effect Duration"]={{[1]={flags=0,type="INC",value=20,name="Duration",keywordFlags=256}},nil}c["5% increased Strength"]={{[1]={flags=0,type="INC",value=5,name="Str",keywordFlags=0}},nil}c["Aspect of the Avian also grants Avian's Might and Avian's Flight to nearby Allies"]={nil,"Aspect of the Avian also grants Avian's Might and Avian's Flight to nearby Allies "}c["30% chance to gain a Frenzy Charge on Kill Gore Footprints"]={{}," to gain aCharge on Kill Gore Footprints "}c["+38 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=38,name="Accuracy",keywordFlags=0}},nil}c["23% reduced Enemy Stun Threshold"]={{[1]={flags=0,type="INC",value=-23,name="EnemyStunThreshold",keywordFlags=0}},nil}c["Gain 20 Energy Shield for each Enemy you Hit which is affected by a Spider's Web"]={{[1]={[1]={type="MultiplierThreshold",threshold=1,var="Spider's WebStack",actor="enemy"},flags=0,type="BASE",value=20,name="EnergyShieldOnHit",keywordFlags=0}},nil}c["Adds 3 to 8 Fire Spell Damage per Buff on You"]={{[1]={[1]={type="Multiplier",var="BuffOnSelf"},flags=0,type="BASE",value=3,name="FireMin",keywordFlags=131072},[2]={[1]={type="Multiplier",var="BuffOnSelf"},flags=0,type="BASE",value=8,name="FireMax",keywordFlags=131072}},nil}c["225% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=225,name="Evasion",keywordFlags=0}},nil}c["Damage Penetrates 10% of Enemy Elemental Resistances"]={{[1]={flags=0,type="BASE",value=10,name="ElementalPenetration",keywordFlags=0}},nil}c["Adds 3 to 7 Fire Spell Damage per Buff on You"]={{[1]={[1]={type="Multiplier",var="BuffOnSelf"},flags=0,type="BASE",value=3,name="FireMin",keywordFlags=131072},[2]={[1]={type="Multiplier",var="BuffOnSelf"},flags=0,type="BASE",value=7,name="FireMax",keywordFlags=131072}},nil}c["You cannot have non-Animated Minions"]={nil,"You cannot have non-Animated Minions "}c["30% increased Stun Duration on Enemies"]={{[1]={flags=0,type="INC",value=30,name="EnemyStunDuration",keywordFlags=0}},nil}c["+25% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=25,name="LightningResist",keywordFlags=0}},nil}c["35% increased Damage if you have Shocked an Enemy Recently"]={{[1]={[1]={type="Condition",var="ShockedEnemyRecently"},flags=0,type="INC",value=35,name="Damage",keywordFlags=0}},nil}c["220% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=220,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["5% increased Mine Laying Speed"]={{[1]={flags=0,type="INC",value=5,name="MineLayingSpeed",keywordFlags=0}},nil}c["8% increased Intelligence"]={{[1]={flags=0,type="INC",value=8,name="Int",keywordFlags=0}},nil}c["17% increased Attack Speed"]={{[1]={flags=1,type="INC",value=17,name="Speed",keywordFlags=0}},nil}c["3% additional Chance to Block while you have at least 5 Crab Barriers"]={{[1]={[1]={type="StatThreshold",stat="CrabBarriers",threshold=5},flags=0,type="BASE",value=3,name="BlockChance",keywordFlags=0}},nil}c["+25% chance to be Poisoned"]={{}," to be Poisoned "}c["2% increased Attack Critical Strike Chance per 200 Accuracy Rating"]={{[1]={[1]={type="PerStat",stat="Accuracy",div=200},flags=1,type="INC",value=2,name="CritChance",keywordFlags=0}},nil}c["Projectiles deal 10% more Damage for each remaining Chain"]={{[1]={[1]={type="PerStat",stat="ChainRemaining"},flags=1024,type="MORE",value=10,name="Damage",keywordFlags=0}},nil}c["25% increased Effect of Buffs granted by your Golems for each Summoned Golem Can Summon up to 1 additional Golem at a time"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="INC",value=25,name="BuffEffect",keywordFlags=0}}," for each Summoned Can Summon up to 1 additional Golem at a time "}c["25% increased Area of Effect while you have Arcane Surge 0.5% of Spell Damage Leeched as Life while you have Arcane Surge 40% increased Spell Damage while you have Arcane Surge"]={{[1]={flags=2,type="INC",value=25,name="AreaOfEffect",keywordFlags=0}}," while you have Arcane Surge 0.5% of Damage Leeched as Life while you have Arcane Surge 40% increased Spell Damage while you have Arcane Surge "}c["Mind Over Matter"]={{[1]={value="Mind Over Matter",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["185% increased Physical Damage"]={{[1]={flags=0,type="INC",value=185,name="PhysicalDamage",keywordFlags=0}},nil}c["+8 to Strength"]={{[1]={flags=0,type="BASE",value=8,name="Str",keywordFlags=0}},nil}c["Minions have 8% increased Movement Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=8,name="MovementSpeed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["45% increased Damage with Hits and Ailments against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=0,type="INC",value=45,name="Damage",keywordFlags=786432}},nil}c["You and your Minions have 1% additional Physical Damage Reduction for each Zombie you own Your Raised Zombies spread Caustic Cloud on Death, dealing 50% of their maximum Life as Chaos Damage per second Raised Zombies' Slam Attack has 100% increased Area of Effect"]={nil,"You and your Minions have 1% additional Physical Damage Reduction for each Zombie you own Your Raised Zombies spread Caustic Cloud on Death, dealing 50% of their maximum Life as Chaos Damage per second Raised Zombies' Slam Attack has 100% increased Area of Effect "}c["You gain Onslaught for 4 seconds on Kill while affected by Haste {variant:23}You have Phasing while affected by Haste"]={nil,"You gain Onslaught for 4 seconds on Kill while affected by Haste {variant:23}You have Phasing while affected by Haste "}c["12% increased Attack Speed if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=1,type="INC",value=12,name="Speed",keywordFlags=0}},nil}c["5% increased Attack Speed with One Handed Weapons"]={{[1]={flags=16777217,type="INC",value=5,name="Speed",keywordFlags=0}},nil}c["24% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8388608,type="INC",value=24,name="PhysicalDamage",keywordFlags=0}},nil}c["With at least 40 Dexterity in Radius, Shrapnel Shot's"]={nil,"With at least 40 Dexterity in Radius, Shrapnel Shot's "}c["Your Energy Shield starts at zero"]={nil,"Your Energy Shield starts at zero "}c["25% increased Poison Duration at least 150 Intelligence"]={{[1]={[1]={type="StatThreshold",stat="Int",threshold=150},flags=0,type="INC",value=25,name="EnemyPoisonDuration",keywordFlags=0}},nil}c["6% increased Cast Speed"]={{[1]={flags=16,type="INC",value=6,name="Speed",keywordFlags=0}},nil}c["206% increased Physical Damage"]={{[1]={flags=0,type="INC",value=206,name="PhysicalDamage",keywordFlags=0}},nil}c["2% increased Area of Effect per 25 Rampage Kills Gain a Frenzy Charge on every 50th Rampage Kill"]={{[1]={[1]={type="SkillName",skillName="Frenzy"},flags=0,type="INC",value=2,name="AreaOfEffect",keywordFlags=0}}," per 25 Rampage Kills Gain aCharge on every 50th Rampage Kill "}c["Attacks have Blood Magic"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="SkillBloodMagic",flags=1}},nil}c["Summoned Skeletons have Avatar of Fire"]={{[1]={[1]={type="SkillName",skillName="Summon Skeleton"},value={mod={value="Avatar of Fire",type="LIST",keywordFlags=0,name="Keystone",flags=0}},type="LIST",keywordFlags=0,name="MinionModifier",flags=0}},nil}c["10% more Physical Damage while at maximum Frenzy Charges"]={{[1]={[1]={type="StatThreshold",stat="FrenzyCharges",thresholdStat="FrenzyChargesMax"},flags=0,type="MORE",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["20% increased Damage with Hits against Chilled Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Chilled"},flags=0,type="INC",value=20,name="Damage",keywordFlags=262144}},nil}c["With at least 40 Intelligence in Radius, Fireball Projectiles gain Area of Effect Radius as they travel further, up to 50% increased Radius. {variant:2}With at least 40 Intelligence in Radius, Fireball Projectiles gain Radius as they travel farther, up to +4 Radius"]={nil,"With at least 40 Intelligence in Radius, Fireball Projectiles gain Area of Effect Radius as they travel further, up to 50% increased Radius. {variant:2}With at least 40 Intelligence in Radius, Fireball Projectiles gain Radius as they travel farther, up to +4 Radius "}c["Attacks with this Weapon Maim on hit"]={nil,"Maim on hit "}c["100% increased Melee Physical Damage against Ignited Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Ignited"},flags=256,type="INC",value=100,name="PhysicalDamage",keywordFlags=262144}},nil}c["45% increased Spell Damage"]={{[1]={flags=2,type="INC",value=45,name="Damage",keywordFlags=0}},nil}c["8% increased Quantity of Items found"]={{[1]={flags=0,type="INC",value=8,name="LootQuantity",keywordFlags=0}},nil}c["You can have one additional Curse"]={nil,"You can have one additional Curse "}c["+19 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=19,name="LifeOnHit",keywordFlags=0}},nil}c["Non-instant Mana recovery from Flasks is also recovered as Life"]={nil,"Non-instant Mana recovery from Flasks is also recovered as Life "}c["Bleeding you inflict is Reflected to you +1% to Chaos Resistance per Poison on you"]={nil,"Bleeding you inflict is Reflected to you +1% to Chaos Resistance per Poison on you "}c["15% increased Attack and Cast Speed if you've used a Movement Skill Recently"]={{[1]={[1]={type="Condition",var="UsedMovementSkillRecently"},flags=0,type="INC",value=15,name="Speed",keywordFlags=0}},nil}c["Enemies Taunted by you deal 10% less Damage with Hits and Ailments against other targets"]={nil,"Enemies Taunted by you deal 10% less Damage with Hits and Ailments against other targets "}c["50% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=50,name="CritChance",keywordFlags=0}},nil}c["1% increased Movement Speed per 450 Evasion Rating, up to 100%"]={{[1]={[1]={limit=100,stat="Evasion",div=450,type="PerStat",limitTotal=true},flags=0,type="INC",value=1,name="MovementSpeed",keywordFlags=0}},nil}c["150% increased Rarity of Items Dropped by Slain Magic Enemies {variant:2,3}150% increased Rarity of Items Dropped by Slain Magic Enemies"]={{}," Rarity of Items Dropped by Slain Magic Enemies {variant:2,3}150% increased Rarity of Items Dropped by Slain Magic Enemies "}c["30% of Damage is taken from Mana before Life"]={{[1]={flags=0,type="BASE",value=30,name="DamageTakenFromManaBeforeLife",keywordFlags=0}},nil}c["100% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=100,name="ChaosDamage",keywordFlags=0}},nil}c["Adds 10 to 14 Fire Damage"]={{[1]={flags=0,type="BASE",value=10,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=14,name="FireMax",keywordFlags=0}},nil}c["20% chance to gain a Power Charge on non-Critical Strike"]={{}," to gain a Power Charge on non-Critical Strike "}c["0.6% of Attack Damage Leeched as Mana"]={{[1]={flags=1,type="BASE",value=0.6,name="DamageManaLeech",keywordFlags=0}},nil}c["You gain Onslaught for 4 seconds on Critical Strike"]={nil,"You gain Onslaught for 4 seconds on Critical Strike "}c["Minions gain Unholy Might for 5 seconds on Kill {variant:2}Minions gain Unholy Might for 10 seconds on Kill"]={nil,"gain Unholy Might for 5 seconds on Kill {variant:2}Minions gain Unholy Might for 10 seconds on Kill "}c["50% increased Evasion if you have been Hit Recently"]={{[1]={[1]={type="Condition",var="BeenHitRecently"},flags=0,type="INC",value=50,name="Evasion",keywordFlags=0}},nil}c["9% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=9,name="Damage",keywordFlags=0}},nil}c["40% increased Mana Cost of Skills"]={{[1]={flags=0,type="INC",value=40,name="ManaCost",keywordFlags=0}},nil}c["10% increased Effect of non-Damaging Ailments on Enemies"]={{[1]={flags=0,type="INC",value=10,name="EnemyShockEffect",keywordFlags=0},[2]={flags=0,type="INC",value=10,name="EnemyChillEffect",keywordFlags=0},[3]={flags=0,type="INC",value=10,name="EnemyFreezeEffech",keywordFlags=0}},nil}c["8% additional Chance to Block while Dual Wielding Claws"]={{[1]={[1]={type="Condition",var="DualWieldingClaws"},flags=0,type="BASE",value=8,name="BlockChance",keywordFlags=0}},nil}c["Adds 15 to 33 Chaos Damage"]={{[1]={flags=0,type="BASE",value=15,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=33,name="ChaosMax",keywordFlags=0}},nil}c["2% increased Experience gain"]={{}," Experience gain "}c["Knockback direction is reversed Socketed Gems are Supported by level 10 Knockback"]={nil,"Knockback direction is reversed Socketed Gems are Supported by level 10 Knockback "}c["Adds 20 to 30 Cold Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=20,name="ColdMin",keywordFlags=196608},[2]={flags=0,type="BASE",value=30,name="ColdMax",keywordFlags=196608}},nil}c["Adds 20 to 50 Cold Damage"]={{[1]={flags=0,type="BASE",value=20,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=50,name="ColdMax",keywordFlags=0}},nil}c["Adds 21 to 33 Cold Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=21,name="ColdMin",keywordFlags=196608},[2]={flags=0,type="BASE",value=33,name="ColdMax",keywordFlags=196608}},nil}c["24% increased Physical Damage with Daggers"]={{[1]={flags=32768,type="INC",value=24,name="PhysicalDamage",keywordFlags=0}},nil}c["Adds 22 to 35 Cold Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=22,name="ColdMin",keywordFlags=196608},[2]={flags=0,type="BASE",value=35,name="ColdMax",keywordFlags=196608}},nil}c["10% increased Mana Leeched per second"]={{[1]={flags=0,type="INC",value=10,name="ManaLeechRate",keywordFlags=0}},nil}c["0.5% of Attack Damage Leeched as Life per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=1,type="BASE",value=0.5,name="DamageLifeLeech",keywordFlags=0}},nil}c["50% increased Trap Trigger Area of Effect"]={{[1]={flags=0,type="INC",value=50,name="TrapTriggerAreaOfEffect",keywordFlags=0}},nil}c["10% increased Damage with Ailments from Attack Skills while wielding an Axe"]={{[1]={[1]={type="Condition",var="UsingAxe"},flags=2048,type="INC",value=10,name="Damage",keywordFlags=65536}},nil}c["With at least 40 Intelligence in Radius, Frostbolt Projectiles gain 40% increased Projectile"]={nil,"With at least 40 Intelligence in Radius, Frostbolt Projectiles gain 40% increased Projectile "}c["1.6% of Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=1.6,name="LifeRegenPercent",keywordFlags=0}},nil}c["Far Shot"]={nil,"Far Shot "}c["35% increased Armour while Bleeding"]={{[1]={[1]={type="Condition",var="Bleeding"},flags=0,type="INC",value=35,name="Armour",keywordFlags=0}},nil}c["+10% to Global Critical Strike Multiplier per Green Socket"]={{[1]={[1]={type="Global"},[2]={type="Multiplier",var="GreenSocketIn{SlotName}"},flags=0,type="BASE",keywordFlags=0,name="CritMultiplier",value=10}},nil}c["9% increased Skeleton Cast speed"]={{[1]={[1]={type="SkillName",skillName="Summon Skeleton"},flags=0,type="LIST",value={mod={flags=16,type="INC",value=9,name="Speed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["12% increased Intelligence"]={{[1]={flags=0,type="INC",value=12,name="Int",keywordFlags=0}},nil}c["35% increased Energy Shield Recovery Rate"]={{[1]={flags=0,type="INC",value=35,name="EnergyShieldRecoveryRate",keywordFlags=0}},nil}c["13% increased Stun Recovery"]={{[1]={flags=0,type="INC",value=13,name="StunRecovery",keywordFlags=0}},nil}c["+20% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=20,name="FireResist",keywordFlags=0}},nil}c["+3% of maximum Life per second to maximum Life Leech rate"]={{[1]={flags=0,type="BASE",value=3,name="MaxLifeLeechRate",keywordFlags=0}},nil}c["20% chance for your Flasks to not consume Charges"]={{}," for your Flasks to not consume Charges "}c["8% increased Attack and Cast Speed"]={{[1]={flags=0,type="INC",value=8,name="Speed",keywordFlags=0}},nil}c["50% increased Damage with Movement Skills"]={{[1]={flags=0,type="INC",value=50,name="Damage",keywordFlags=8}},nil}c["15% increased Physical Damage with Staves"]={{[1]={flags=131072,type="INC",value=15,name="PhysicalDamage",keywordFlags=0}},nil}c["Gain 50 Life when you Stun an Enemy"]={nil,"Gain 50 Life when you Stun an Enemy "}c["10% reduced Reflected Physical Damage taken"]={{[1]={flags=0,type="INC",value=-10,name="PhysicalDamageTaken",keywordFlags=0}}," Reflected "}c["40% reduced Area of Effect of Curse Skills"]={{[1]={flags=0,type="INC",value=-40,name="AreaOfEffect",keywordFlags=2}},nil}c["Life Leech effects are not removed at Full Life 20% increased Area of Effect if you've Killed Recently"]={nil,"Life Leech effects are not removed at Full Life 20% increased Area of Effect if you've Killed Recently "}c["Adds 10 to 15 Physical Damage to Attacks"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=15,name="PhysicalMax",keywordFlags=65536}},nil}c["15% increased Movement Speed while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}},nil}c["Every 14 seconds:"]={{},nil}c["12% increased Damage with Ailments from Attack Skills while wielding a Mace"]={{[1]={[1]={type="Condition",var="UsingMace"},flags=2048,type="INC",value=12,name="Damage",keywordFlags=65536}},nil}c["+5% of maximum Mana per second to maximum Mana Leech rate"]={{[1]={flags=0,type="BASE",value=5,name="MaxManaLeechRate",keywordFlags=0}},nil}c["40% increased Critical Strike Chance for Spells"]={{[1]={flags=2,type="INC",value=40,name="CritChance",keywordFlags=0}},nil}c["4 additional Arrows"]={{[1]={flags=1,type="BASE",value=4,name="ProjectileCount",keywordFlags=0}},nil}c["1% of Life Regenerated per second per 500 Maximum Energy Shield"]={{[1]={[1]={type="PerStat",stat="EnergyShield",div=500},flags=0,type="BASE",value=1,name="LifeRegenPercent",keywordFlags=0}},nil}c["10% chance to Trigger Level 20 Animate Guardian's Weapon when Animated Weapon Kills an Enemy"]={{}," to Trigger Level 20 Animate Guardian's when Animated Weapon Kills an Enemy "}c["7% increased Spell Damage"]={{[1]={flags=2,type="INC",value=7,name="Damage",keywordFlags=0}},nil}c["+1 to Level of Socketed Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="all",value=1},name="GemProperty",keywordFlags=0}},nil}c["+360 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=360,name="Accuracy",keywordFlags=0}},nil}c["+1 Life per 4 Dexterity"]={{[1]={[1]={type="PerStat",stat="Dex",div=4},flags=0,type="BASE",value=1,name="Life",keywordFlags=0}},nil}c["Adds 10 to 15 Physical Damage to Attacks against Frozen Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Frozen"},flags=0,type="BASE",value=10,name="PhysicalMin",keywordFlags=327680},[2]={[1]={type="ActorCondition",actor="enemy",var="Frozen"},flags=0,type="BASE",value=15,name="PhysicalMax",keywordFlags=327680}},nil}c["Has not Consumed any Gems"]={nil,"Has not Consumed any Gems "}c["5% chance to gain Unholy Might for 3 seconds on Kill 5% chance to gain Onslaught for 3 seconds on Kill"]={{}," to gain Unholy Might for 3 seconds on Kill 5% chance to gain Onslaught for 3 seconds on Kill "}c["25% chance on Block to create Desecrated Ground {variant:2}50% chance on Block to create Desecrated Ground"]={{}," on Block to create Desecrated Ground {variant:2}50% chance on Block to create Desecrated Ground "}c["You have Crimson Dance while you have Cat's Stealth"]={{[1]={[1]={type="Condition",var="AffectedByCat'sStealth"},value="Crimson Dance",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["Manifested Dancing Dervish also manifests a copy of Dancing Dervish"]={nil,"Manifested Dancing Dervish also manifests a copy of Dancing Dervish "}c["+6% to maximum Lightning Resistance"]={{[1]={flags=0,type="BASE",value=6,name="LightningResistMax",keywordFlags=0}},nil}c["10% increased Damage for each type of Abyssal Jewel affecting you"]={{[1]={[1]={type="Multiplier",var="AbyssJewelType"},flags=0,type="INC",value=10,name="Damage",keywordFlags=0}},nil}c["+30 Life gained on Killing Ignited Enemies Gain 20% of Physical Damage as Extra Fire Damage"]={{[1]={flags=0,type="BASE",value=30,name="LifeOnKillGainAsFire",keywordFlags=0}}," ing Ignited Enemies Gain 20% of Physical Damage "}c["+40% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=40,name="LightningResist",keywordFlags=0}},nil}c["+18 to All Attributes"]={{[1]={flags=0,type="BASE",value=18,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=18,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=18,name="Int",keywordFlags=0}},nil}c["10% increased Damage with Ailments from Attack Skills while wielding a Two Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=2048,type="INC",value=10,name="Damage",keywordFlags=65536}},nil}c["100% More Bow Damage at Close Range"]={{[1]={[1]={type="Condition",var="AtCloseRange"},flags=8196,type="MORE",value=100,name="Damage",keywordFlags=0}},nil}c["40% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=40,name="PhysicalDamage",keywordFlags=0}},nil}c["8% increased Physical Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,type="INC",value=8,name="PhysicalDamage",keywordFlags=0}},nil}c["Bleeding you inflict is Reflected to you"]={nil,"Bleeding you inflict is Reflected to you "}c["Removes 20% of your maximum Energy Shield on use You take 10% of your maximum Life as Chaos Damage on use"]={nil,"Removes 20% of your maximum Energy Shield on use You take 10% of your maximum Life as Chaos Damage on use "}c["Recover 3% of Maximum Mana when you Shock an Enemy"]={nil,"Recover 3% of Maximum Mana when you Shock an Enemy "}c["1% of Damage against Frozen Enemies Leeched as Life"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Frozen"},flags=0,type="BASE",value=1,name="DamageLifeLeech",keywordFlags=262144}},nil}c["1% increased Armour per 16 Strength when in Off Hand"]={{[1]={[1]={type="PerStat",stat="Str",div=16},[2]={type="SlotNumber",num=2},flags=0,type="INC",keywordFlags=0,name="Armour",value=1}},nil}c["Adds 4 to 8 Physical Damage to Attacks"]={{[1]={flags=0,type="BASE",value=4,name="PhysicalMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=8,name="PhysicalMax",keywordFlags=65536}},nil}c["60% increased Cold Damage"]={{[1]={flags=0,type="INC",value=60,name="ColdDamage",keywordFlags=0}},nil}c["Adds 4 to 7 Physical Damage to Attacks"]={{[1]={flags=0,type="BASE",value=4,name="PhysicalMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=7,name="PhysicalMax",keywordFlags=65536}},nil}c["+70 to maximum Mana"]={{[1]={flags=0,type="BASE",value=70,name="Mana",keywordFlags=0}},nil}c["Reserves 30% of Life"]={{[1]={flags=0,type="BASE",value=30,name="ExtraLifeReserved",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 12 Fortify"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportFortify",level=12},name="ExtraSupport",keywordFlags=0}},nil}c["+2 to Weapon range"]={{[1]={flags=0,type="BASE",value=2,name="WeaponRange",keywordFlags=0}},nil}c["+40 to Maximum Life"]={{[1]={flags=0,type="BASE",value=40,name="Life",keywordFlags=0}},nil}c["Skills fire an additional Projectile"]={{[1]={value=1,type="BASE",keywordFlags=0,name="ProjectileCount",flags=0}},nil}c["Recover Full Life at the end of the Flask effect"]={nil,"Recover Full Life at the end of the Flask effect "}c["50% increased Amount Recovered"]={{[1]={flags=0,type="INC",value=50,name="FlaskRecovery",keywordFlags=0}},nil}c["+110 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=110,name="Evasion",keywordFlags=0}},nil}c["+70 to Intelligence"]={{[1]={flags=0,type="BASE",value=70,name="Int",keywordFlags=0}},nil}c["Totems Fire 2 additional Projectiles"]={{[1]={flags=0,type="BASE",value=2,name="ProjectileCount",keywordFlags=16384}},nil}c["-8% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=-8,name="ElementalResist",keywordFlags=0}},nil}c["+40% to Critical Strike Multiplier against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=0,type="BASE",value=40,name="CritMultiplier",keywordFlags=262144}},nil}c["10% increased Damage taken from Skeletons 10% increased Damage taken from Ghosts"]={{[1]={[1]={type="SkillName",skillName="Summon Skeleton"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=10,name="DamageTaken",keywordFlags=0}},name="MinionModifier",keywordFlags=0}}," from s 10% increased Damage taken from Ghosts "}c["Socketed Gems are Supported by level 10 Cold to Fire"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportColdToFire",level=10},name="ExtraSupport",keywordFlags=0}},nil}c["+20% to Critical Strike Multiplier with Claws"]={{[1]={flags=16384,type="BASE",value=20,name="CritMultiplier",keywordFlags=0}},nil}c["5% increased Area of Effect per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="INC",value=5,name="AreaOfEffect",keywordFlags=0}},nil}c["15% increased Attributes"]={{[1]={flags=0,type="INC",value=15,name="Str",keywordFlags=0},[2]={flags=0,type="INC",value=15,name="Dex",keywordFlags=0},[3]={flags=0,type="INC",value=15,name="Int",keywordFlags=0}},nil}c["Gain Life from Leech instantly from Hits with this Weapon"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},value=true,type="FLAG",keywordFlags=0,name="InstantLifeLeech",flags=0}},nil}c["60% increased Aspect of the Spider Area of Effect"]={{[1]={[1]={type="SkillName",skillName="Aspect of the Spider"},flags=0,type="INC",value=60,name="AreaOfEffect",keywordFlags=0}},nil}c["30% increased Trap Trigger Radius {variant:2}60% increased Trap Trigger Area of Effect"]={{[1]={flags=0,type="INC",value=30,name="AreaOfEffect",keywordFlags=4096}}," Trigger {variant:2}60% increased Trap Trigger Area of Effect "}c["8% reduced Enemy Stun Threshold"]={{[1]={flags=0,type="INC",value=-8,name="EnemyStunThreshold",keywordFlags=0}},nil}c["Socketed Trap Skills create a Smoke Cloud when triggered"]={nil,"Socketed Trap Skills create a Smoke Cloud when triggered "}c["Gain Onslaught for 20 seconds when you Kill a Rare or Unique Enemy Kill Enemies that have 20% or lower Life when Hit by your Skills"]={nil,"Gain Onslaught for 20 seconds when you Kill a Rare or Unique Enemy Kill Enemies that have 20% or lower Life when Hit by your Skills "}c["15% of Physical Attack Damage Added as Lightning Damage"]={{[1]={flags=1,type="BASE",value=15,name="PhysicalDamageGainAsLightning",keywordFlags=0}},nil}c["30% reduced Spell Damage"]={{[1]={flags=2,type="INC",value=-30,name="Damage",keywordFlags=0}},nil}c["16% increased Attack Speed"]={{[1]={flags=1,type="INC",value=16,name="Speed",keywordFlags=0}},nil}c["30% increased Lightning Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=30,name="LightningDamage",keywordFlags=65536}},nil}c["+30% to Critical Strike Multiplier with Daggers"]={{[1]={flags=32768,type="BASE",value=30,name="CritMultiplier",keywordFlags=0}},nil}c["0.5% of Chaos Damage Leeched as Life"]={{[1]={flags=0,type="BASE",value=0.5,name="ChaosDamageLifeLeech",keywordFlags=0}},nil}c["+5000 to Armour while Frozen"]={{[1]={[1]={type="Condition",var="Frozen"},flags=0,type="BASE",value=5000,name="Armour",keywordFlags=0}},nil}c["Enemies you hit with Elemental Damage temporarily get +25% Resistance to those Elements and -50% Resistance to other Elements"]={{[1]={flags=0,type="FLAG",value=true,name="ElementalEquilibrium",keywordFlags=0},[2]={flags=0,type="LIST",value={mod={[1]={type="Condition",var="HitByFireDamage"},flags=0,type="BASE",value=25,name="FireResist",keywordFlags=0}},name="EnemyModifier",keywordFlags=0},[3]={flags=0,type="LIST",value={mod={[1]={type="Condition",neg=true,var="HitByFireDamage"},[2]={type="Condition",varList={[1]="HitByColdDamage",[2]="HitByLightningDamage"}},flags=0,type="BASE",keywordFlags=0,name="FireResist",value=-50}},name="EnemyModifier",keywordFlags=0},[4]={flags=0,type="LIST",value={mod={[1]={type="Condition",var="HitByColdDamage"},flags=0,type="BASE",value=25,name="ColdResist",keywordFlags=0}},name="EnemyModifier",keywordFlags=0},[5]={flags=0,type="LIST",value={mod={[1]={type="Condition",neg=true,var="HitByColdDamage"},[2]={type="Condition",varList={[1]="HitByFireDamage",[2]="HitByLightningDamage"}},flags=0,type="BASE",keywordFlags=0,name="ColdResist",value=-50}},name="EnemyModifier",keywordFlags=0},[6]={flags=0,type="LIST",value={mod={[1]={type="Condition",var="HitByLightningDamage"},flags=0,type="BASE",value=25,name="LightningResist",keywordFlags=0}},name="EnemyModifier",keywordFlags=0},[7]={flags=0,type="LIST",value={mod={[1]={type="Condition",neg=true,var="HitByLightningDamage"},[2]={type="Condition",varList={[1]="HitByFireDamage",[2]="HitByColdDamage"}},flags=0,type="BASE",keywordFlags=0,name="LightningResist",value=-50}},name="EnemyModifier",keywordFlags=0}},nil}c["Every 5 seconds, 30% of Maximum Life Regenerated over one second"]={nil,"Every 5 seconds, 30% of Maximum Life Regenerated over one second "}c["+46 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=46,name="LifeOnHit",keywordFlags=0}},nil}c["Requiresd level 54"]={nil,"Requiresd level 54 "}c["50% less Energy Shield Recharge Rate"]={{[1]={flags=0,type="MORE",value=-50,name="EnergyShieldRecharge",keywordFlags=0}},nil}c["20% increased Poison Duration at least 150 Intelligence"]={{[1]={[1]={type="StatThreshold",stat="Int",threshold=150},flags=0,type="INC",value=20,name="EnemyPoisonDuration",keywordFlags=0}},nil}c["24% Chance to Block"]={{[1]={flags=0,type="BASE",value=24,name="BlockChance",keywordFlags=0}},nil}c["100% increased Damage while there is only one nearby Enemy"]={{[1]={[1]={type="Condition",var="OnlyOneNearbyEnemy"},flags=0,type="INC",value=100,name="Damage",keywordFlags=0}},nil}c["+15% to Critical Strike Multiplier for Spells"]={{[1]={flags=2,type="BASE",value=15,name="CritMultiplier",keywordFlags=0}},nil}c["0% increased Skill Effect Duration"]={{[1]={flags=0,type="INC",value=0,name="Duration",keywordFlags=0}},nil}c["116% increased Physical Damage"]={{[1]={flags=0,type="INC",value=116,name="PhysicalDamage",keywordFlags=0}},nil}c["Adds 15 to 40 Cold Damage"]={{[1]={flags=0,type="BASE",value=15,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=40,name="ColdMax",keywordFlags=0}},nil}c["100% increased Ignite Duration on You {variant:2}10% increased Movement Speed while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,type="INC",value=100,name="EnemyIgniteDuration",keywordFlags=0}}," on You {variant:2}10% increased Movement Speed "}c["Minions deal 13% increased Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=13,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["4% increased Cast Speed while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=16,type="INC",value=4,name="Speed",keywordFlags=0}},nil}c["15% increased Movement Speed if you've used a Warcry Recently"]={{[1]={[1]={type="Condition",var="UsedWarcryRecently"},flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}},nil}c["Attacks have an additional Projectile when in Off Hand"]={{[1]={[1]={type="SlotNumber",num=2},value=1,type="BASE",keywordFlags=0,name="ProjectileCount",flags=1}},nil}c["25% increased Attack Speed if you've taken a Savage Hit Recently"]={{[1]={[1]={type="Condition",var="BeenSavageHitRecently"},flags=1,type="INC",value=25,name="Speed",keywordFlags=0}},nil}c["45% reduced Effect of Chill on You"]={{[1]={flags=0,type="INC",value=-45,name="SelfChillEffect",keywordFlags=0}},nil}c["44% increased Spell Damage"]={{[1]={flags=2,type="INC",value=44,name="Damage",keywordFlags=0}},nil}c["5% increased Cooldown Recovery Speed for throwing Traps"]={{[1]={flags=0,type="INC",value=5,name="CooldownRecovery",keywordFlags=4096}},nil}c["2% increased Attack Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=1,type="INC",value=2,name="Speed",keywordFlags=0}},nil}c["50% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=50,name="ElementalDamage",keywordFlags=0}},nil}c["With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Burning Ground if it Ignites an Enemy. With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Tar if it does not Ignite an Enemy."]={nil,"With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Burning Ground if it Ignites an Enemy. With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Tar if it does not Ignite an Enemy. "}c["You can have one additional Curse 20% increased Damage per Curse on you"]={nil,"You can have one additional Curse 20% increased Damage per Curse on you "}c["If you've Blocked in the past 10 seconds, you and nearby Allies cannot be Stunned"]={nil,"If you've Blocked in the past 10 seconds, you and nearby Allies cannot be Stunned "}c["50% increased Damage"]={{[1]={flags=0,type="INC",value=50,name="Damage",keywordFlags=0}},nil}c["100% increased Critical Strike Chance with arrows that Fork"]={{[1]={flags=0,type="INC",value=100,name="CritChance",keywordFlags=0}}," with arrows that Fork "}c["63% increased Duration of Poisons you inflict during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=63,name="EnemyPoisonDuration",keywordFlags=0}},nil}c["+60% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=60,name="ElementalResist",keywordFlags=0}},nil}c["Life Leech is applied to Energy Shield instead"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="GhostReaver",flags=0}},nil}c["25% increased Freeze Duration on Enemies"]={{[1]={flags=0,type="INC",value=25,name="EnemyFreezeDuration",keywordFlags=0}},nil}c["10% chance to create Consecrated Ground when you Hit a Rare or Unique Enemy, lasting 8 seconds Immune to Elemental Ailments while on Consecrated Ground"]={{}," to create Consecrated Ground when you Hit a Rare or Unique Enemy, lasting 8 seconds Immune to Elemental Ailments "}c["With at least 40 Intelligence in Radius, 25% increased Freezing Pulse Damage if"]={nil,"With at least 40 Intelligence in Radius, 25% increased Freezing Pulse Damage if "}c["50% chance on Block to create Consecrated Ground {variant:3,4}100% chance on Block to create Consecrated Ground"]={{}," on Block to create Consecrated Ground {variant:3,4}100% chance on Block to create Consecrated Ground "}c["You gain 8% increased Damage for each Trap 20% Chance for Traps to Trigger an additional time"]={{[1]={flags=0,type="BASE",value=8,name="Damage",keywordFlags=4096}},"% increased for each 20% Chance for Traps to Trigger an additional time "}c["You cannot be Chilled for 3 seconds after being Chilled"]={nil,"You cannot be Chilled for 3 seconds after being Chilled "}c["6% increased maximum Life"]={{[1]={flags=0,type="INC",value=6,name="Life",keywordFlags=0}},nil}c["30% increased Physical Damage with Swords"]={{[1]={flags=262144,type="INC",value=30,name="PhysicalDamage",keywordFlags=0}},nil}c["and nearby Allies Regenerate 200 Life per second"]={nil,"and nearby Allies Regenerate 200 Life per second "}c["+150% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=150,name="CritMultiplier",keywordFlags=0}},nil}c["Adds 23 to 40 Cold Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=23,name="ColdMin",keywordFlags=196608},[2]={flags=0,type="BASE",value=40,name="ColdMax",keywordFlags=196608}},nil}c["+212 Intelligence Requirement"]={{[1]={flags=0,type="BASE",value=212,name="IntRequirement",keywordFlags=0}},nil}c["+40 Mana gained on Kill"]={{[1]={flags=0,type="BASE",value=40,name="ManaOnKill",keywordFlags=0}},nil}c["20 Life Regenerated per second per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="BASE",value=20,name="LifeRegen",keywordFlags=0}},nil}c["16% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=16,name="CritChance",keywordFlags=0}},nil}c["Your Hits have 15% chance to gain 50% of Non-Chaos Damage as Extra Chaos Damage"]={{[1]={flags=0,type="BASE",value=7.5,name="NonChaosDamageGainAsChaos",keywordFlags=0}},nil}c["You gain 100 Evasion Rating when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="BASE",value=100,name="Evasion",keywordFlags=0}},nil}c["80% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=80,name="CritChance",keywordFlags=0}},nil}c["10% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=35651584,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["+25% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=25,name="ChaosResist",keywordFlags=0}},nil}c["Projectile Damage increased by 50% of Arrow Pierce Chance"]={nil,"Projectile Damage increased by 50% of Arrow Pierce Chance "}c["Gain a Power Charge after Spending a total of 200 Mana"]={nil,"Gain a Power Charge after Spending a total of 200 Mana "}c["50% increased Stun Duration on you 4% increased Melee Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=256,type="INC",value=50,name="EnemyStunDuration",keywordFlags=0}}," on you 4% increased Damage "}c["Melee Critical Strikes have 25% chance to Poison the Enemy"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=256,type="BASE",value=25,name="PoisonChance",keywordFlags=0}},nil}c["30% chance to Cast a Socketed Lightning Spell on Hit"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={name="SupportUniqueMjolnerLightningSpellsCastOnHit",level=1},name="ExtraSupport",keywordFlags=0}},nil}c["50% increased Rarity of Items Dropped by Enemies killed with a Critical Strike"]={{}," Rarity of Items Dropped by Enemies killed with a Critical Strike "}c["Adds 4 to 9 Physical Damage"]={{[1]={flags=0,type="BASE",value=4,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=9,name="PhysicalMax",keywordFlags=0}},nil}c["+30% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=30,name="FireResist",keywordFlags=0}},nil}c["+7 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=7,name="LifeOnHit",keywordFlags=0}},nil}c["their Maximum Life as Physical Damage 25% reduced Bleed duration"]={nil,"their Maximum Life as Physical Damage 25% reduced Bleed duration "}c["50% increased Quantity of Items Dropped by Slain Normal Enemies"]={{}," Quantity of Items Dropped by Slain Normal Enemies "}c["+100% to Cold Resistance when Socketed with a Green Gem"]={{[1]={flags=0,type="BASE",value=100,name="ColdResist",keywordFlags=0}}," when Socketed with a Green Gem "}c["15% increased Damage with Ailments from Attack Skills while wielding a Mace"]={{[1]={[1]={type="Condition",var="UsingMace"},flags=2048,type="INC",value=15,name="Damage",keywordFlags=65536}},nil}c["2% of Life Regenerated per Second if you've been Hit Recently"]={{[1]={[1]={type="Condition",var="BeenHitRecently"},flags=0,type="BASE",value=2,name="LifeRegenPercent",keywordFlags=0}},nil}c["Adds 2 to 3 Fire Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=2,name="FireMin",keywordFlags=196608},[2]={flags=0,type="BASE",value=3,name="FireMax",keywordFlags=196608}},nil}c["Adds 190 to 320 Cold Damage"]={{[1]={flags=0,type="BASE",value=190,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=320,name="ColdMax",keywordFlags=0}},nil}c["Totems have 10% additional Physical Damage Reduction"]={nil,"Totems have 10% additional Physical Damage Reduction "}c["70% reduced Amount Recovered"]={{[1]={flags=0,type="INC",value=-70,name="FlaskRecovery",keywordFlags=0}},nil}c["You and your Minions have 1% additional Physical Damage Reduction for each Zombie you own Your Raised Zombies spread Caustic Cloud on Death, dealing 50% of their maximum Life as Chaos Damage per second"]={nil,"You and your Minions have 1% additional Physical Damage Reduction for each Zombie you own Your Raised Zombies spread Caustic Cloud on Death, dealing 50% of their maximum Life as Chaos Damage per second "}c["With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 4% increased Damage each time it Hits."]={nil,"With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 4% increased Damage each time it Hits. "}c["0.5% of Spell Damage Leeched as Life while you have Arcane Surge"]={{[1]={flags=2,type="BASE",value=0.5,name="DamageLifeLeech",keywordFlags=0}}," while you have Arcane Surge "}c["15% increased Critical Strike Chance with Totem Skills"]={{[1]={flags=0,type="INC",value=15,name="CritChance",keywordFlags=16384}},nil}c["30% increased Elemental Damage with Weapons while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=8388608,type="INC",value=30,name="ElementalDamage",keywordFlags=0}},nil}c["25% reduced maximum Energy Shield"]={{[1]={flags=0,type="INC",value=-25,name="EnergyShield",keywordFlags=0}},nil}c["3% increased Character Size"]={{}," Character Size "}c["0.8% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=0.8,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["10% increased Charges used"]={{[1]={flags=0,type="INC",value=10,name="FlaskChargesUsed",keywordFlags=0}},nil}c["You only lose 7 Crab Barriers when you take Physical Damage from a Hit"]={nil,"You only lose 7 Crab Barriers when you take Physical Damage from a Hit "}c["100% increased Evasion Rating while you have Onslaught"]={{[1]={[1]={type="Condition",var="Onslaught"},flags=0,type="INC",value=100,name="Evasion",keywordFlags=0}},nil}c["10% of Damage taken from Mana before Life while affected by Clarity"]={{[1]={[1]={type="Condition",var="AffectedByClarity"},flags=0,type="BASE",value=10,name="DamageTakenFromManaBeforeLife",keywordFlags=0}},nil}c["18% increased Life Recovery rate"]={{[1]={flags=0,type="INC",value=18,name="LifeRecoveryRate",keywordFlags=0}},nil}c["10% chance to gain an Endurance, Frenzy or Power Charge when a Trap is Triggered by an Enemy Skills which throw Traps have Blood Magic"]={{}," to gain an Endurance,or Power Charge when a is Triggered by an Enemy Skills which throw Traps have Blood Magic "}c["Enemies killed by Zombies explode dealing Fire Damage"]={nil,"Enemies killed by Zombies explode dealing Fire Damage "}c["+50% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=50,name="LightningResist",keywordFlags=0}},nil}c["30% increased Spell Damage if you've Cast a Spell Recently"]={{[1]={[1]={type="Condition",var="CastSpellRecently"},flags=2,type="INC",value=30,name="Damage",keywordFlags=0}},nil}c["Leech applies instantly during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},value=true,type="FLAG",keywordFlags=0,name="InstantLifeLeech",flags=0},[2]={[1]={type="Condition",var="UsingFlask"},value=true,type="FLAG",keywordFlags=0,name="InstantManaLeech",flags=0}},nil}c["Immune to Burning Ground, Shocked Ground and Chilled Ground"]={nil,"Immune to Burning Ground, Shocked Ground and Chilled Ground "}c["12% increased Physical Damage with Wands"]={{[1]={flags=524288,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["+120 to Intelligence"]={{[1]={flags=0,type="BASE",value=120,name="Int",keywordFlags=0}},nil}c["Cannot be Stunned when on Low Life"]={nil,"Cannot be Stunned when on Low Life "}c["30% chance to create Consecrated Ground on Kill, lasting 8 seconds"]={{}," to create Consecrated Ground on Kill, lasting 8 seconds "}c["14% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=14,name="ChaosDamage",keywordFlags=0}},nil}c["Gain Unholy Might for 2 seconds on Critical Strike"]={nil,"Gain Unholy Might for 2 seconds on Critical Strike "}c["Can have up to 2 additional Remote Mines placed at a time"]={{[1]={flags=0,type="BASE",value=2,name="ActiveMineLimit",keywordFlags=0}},nil}c["140% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=140,name="Evasion",keywordFlags=0}},nil}c["10% Chance to Cause Monster to Flee on Block 1% of Damage Leeched as Life against Cursed Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Cursed"},flags=0,type="BASE",value=10,name="Damage",keywordFlags=262144}}," to Cause Monster to Flee on Block 1% of Leeched as Life "}c["6% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8388608,type="INC",value=6,name="PhysicalDamage",keywordFlags=0}},nil}c["Spell Skills deal no Damage Your Spells are disabled"]={nil,"Spell Skills deal no Damage Your Spells are disabled "}c["12% increased Physical Damage Reduction"]={{[1]={flags=0,type="INC",value=12,name="PhysicalDamageReduction",keywordFlags=0}},nil}c["16% increased Damage with Ailments from Attack Skills while wielding a Wand"]={{[1]={[1]={type="Condition",var="UsingWand"},flags=2048,type="INC",value=16,name="Damage",keywordFlags=65536}},nil}c["15% of Fire Damage Converted to Chaos Damage"]={{[1]={flags=0,type="BASE",value=15,name="FireDamageConvertToChaos",keywordFlags=0}},nil}c["15% increased Damage with Ailments per Elder Item Equipped"]={{[1]={[1]={type="Multiplier",var="ElderItem"},flags=2048,type="INC",value=15,name="Damage",keywordFlags=0}},nil}c["+170 to maximum Life"]={{[1]={flags=0,type="BASE",value=170,name="Life",keywordFlags=0}},nil}c["Temporal Chains has 30% reduced Effect on You"]={{[1]={[1]={type="SkillName",skillName="Temporal Chains"},flags=0,type="INC",value=-30,name="CurseEffectOnSelf",keywordFlags=0}},nil}c["+60 to maximum Mana"]={{[1]={flags=0,type="BASE",value=60,name="Mana",keywordFlags=0}},nil}c["175% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=175,name="ArmourAndEvasion",keywordFlags=0}},nil}c["10% chance to Cause Monsters to Flee {variant:1}Melee Attacks cause Bleeding"]={{}," to Cause Monsters to Flee {variant:1} Attacks cause Bleeding "}c["Recover 250 Life when you Block"]={nil,"Recover 250 Life when you Block "}c["50% less Mana Reserved"]={{[1]={flags=0,type="MORE",value=-50,name="ManaReserved",keywordFlags=0}},nil}c["Cannot be Blinded 10% reduced Damage taken from Blinded Enemies Nearby Enemies are Blinded 30% increased Damage with Hits and Ailments against Blinded Enemies 25% chance to Blind Enemies on Hit"]={nil,"Cannot be Blinded 10% reduced Damage taken from Blinded Enemies Nearby Enemies are Blinded 30% increased Damage with Hits and Ailments against Blinded Enemies 25% chance to Blind Enemies on Hit "}c["Grants 2 Passive Skill Points"]={{[1]={flags=0,type="BASE",value=2,name="ExtraPoints",keywordFlags=0}},nil}c["nearby Enemies when Hit"]={nil,"nearby Enemies when Hit "}c["12% increased Global Accuracy Rating"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=12,name="Accuracy",keywordFlags=0}},nil}c["240% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=240,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["Adds 1 to 3 Physical Damage to Attacks per 25 Dexterity"]={{[1]={[1]={type="PerStat",stat="Dex",div=25},flags=0,type="BASE",value=1,name="PhysicalMin",keywordFlags=65536},[2]={[1]={type="PerStat",stat="Dex",div=25},flags=0,type="BASE",value=3,name="PhysicalMax",keywordFlags=65536}},nil}c["Gain Rampage while at Maximum Endurances Charges Lose all Endurance Charges when Rampage ends"]={nil,"Gain Rampage while at Maximum Endurances Charges Lose all Endurance Charges when Rampage ends "}c["Cannot be Frozen or Chilled if you've used a Fire Skill Recently"]={nil,"Cannot be Frozen or Chilled if you've used a Fire Skill Recently "}c["23% increased Mana Recovery from Flasks"]={{[1]={flags=0,type="INC",value=23,name="FlaskManaRecovery",keywordFlags=0}},nil}c["Hits ignore Enemy Monster Fire Resistance while you are Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},value=true,type="FLAG",keywordFlags=0,name="IgnoreFireResistance",flags=0}},nil}c["Grants level 20 Summon Beastial Snake Skill {variant:3}Grants level 20 Summon Beastial Ursa Skill"]={nil,nil}c["16% increased Life Leeched per second"]={{[1]={flags=0,type="INC",value=16,name="LifeLeechRate",keywordFlags=0}},nil}c["+10 to Dexterity"]={{[1]={flags=0,type="BASE",value=10,name="Dex",keywordFlags=0}},nil}c["30% of Lightning Damage is taken from Mana before Life when Hit Recover 3% of Maximum Mana when you Shock an Enemy"]={{[1]={flags=0,type="BASE",value=30,name="LightningDamage",keywordFlags=0}}," is taken from Mana before Life when Hit Recover 3% of Maximum Mana when you Shock an Enemy "}c["15% increased Attack Speed"]={{[1]={flags=1,type="INC",value=15,name="Speed",keywordFlags=0}},nil}c["40% increased Stun Recovery"]={{[1]={flags=0,type="INC",value=40,name="StunRecovery",keywordFlags=0}},nil}c["68% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=68,name="CritChance",keywordFlags=0}},nil}c["+1 Mana gained on Kill per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,type="BASE",value=1,name="ManaOnKill",keywordFlags=0}},nil}c["+100 to Maximum Energy Shield per Blue Socket"]={{[1]={[1]={type="Multiplier",var="BlueSocketIn{SlotName}"},flags=0,type="BASE",value=100,name="EnergyShield",keywordFlags=0}},nil}c["25% chance on Block to create Consecrated Ground"]={{}," on Block to create Consecrated Ground "}c["10% increased Attack Speed with Daggers"]={{[1]={flags=32769,type="INC",value=10,name="Speed",keywordFlags=0}},nil}c["Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy Elder Item"]={nil,"Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy Elder Item "}c["23% increased Attack Speed"]={{[1]={flags=1,type="INC",value=23,name="Speed",keywordFlags=0}},nil}c["10% increased Cast Speed if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=16,type="INC",value=10,name="Speed",keywordFlags=0}},nil}c["10% chance to Fortify on Melee hit Enemies you Taunt take 10% increased Damage 25% chance to Taunt on Hit Your Hits permanently Intimidate Enemies that are on Full Life You and nearby Allies have 8% increased Movement Speed"]={{[1]={flags=256,type="BASE",value=10,name="Damage",keywordFlags=0}}," to Fortify Enemies you Taunt take 10% increased 25% chance to Taunt on Hit Your Hits permanently Intimidate Enemies that are on Full Life You and nearby Allies have 8% increased Movement Speed "}c["Golems regenerate 2% of their Maximum Life per second"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=2,name="LifeRegenPercent",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Shared Suffering"]={nil,"Shared Suffering "}c["+1000 Armour while you do not have Avatar of Fire"]={{[1]={flags=0,type="BASE",value=1000,name="Armour",keywordFlags=0}}," while you do not have Avatar of Fire "}c["Enemies take 5% increased Damage for each type of Ailment you have inflicted on them"]={{[1]={[1]={type="ActorCondition",var="Frozen",actor="enemy"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=5,name="DamageTaken",keywordFlags=0}},name="EnemyModifier",keywordFlags=0},[2]={[1]={type="ActorCondition",var="Chilled",actor="enemy"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=5,name="DamageTaken",keywordFlags=0}},name="EnemyModifier",keywordFlags=0},[3]={[1]={type="ActorCondition",var="Ignited",actor="enemy"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=5,name="DamageTaken",keywordFlags=0}},name="EnemyModifier",keywordFlags=0},[4]={[1]={type="ActorCondition",var="Shocked",actor="enemy"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=5,name="DamageTaken",keywordFlags=0}},name="EnemyModifier",keywordFlags=0},[5]={[1]={type="ActorCondition",var="Bleeding",actor="enemy"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=5,name="DamageTaken",keywordFlags=0}},name="EnemyModifier",keywordFlags=0},[6]={[1]={type="ActorCondition",var="Poisoned",actor="enemy"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=5,name="DamageTaken",keywordFlags=0}},name="EnemyModifier",keywordFlags=0}},nil}c["With at least 40 Intelligence in Radius, Cold Snap grants Power Charges instead of Frenzy Charges when Enemies die in it's Area {variant:3}With at least 40 Intelligence in Radius, Cold Snap Cooldown can be bypassed by Power Charges instead of Frenzy Charges"]={nil,"With at least 40 Intelligence in Radius, Cold Snap grants Power Charges instead of Frenzy Charges when Enemies die in it's Area {variant:3}With at least 40 Intelligence in Radius, Cold Snap Cooldown can be bypassed by Power Charges instead of Frenzy Charges "}c["Deal no Non-Elemental Damage"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="DealNoPhysical",flags=0},[2]={value=true,type="FLAG",keywordFlags=0,name="DealNoChaos",flags=0}},nil}c["Cast Socketed Minion Spells on Kill with this Weapon"]={nil,"Cast Socketed Minion Spells on Kill with this Weapon "}c["5% increased Cast Speed"]={{[1]={flags=16,type="INC",value=5,name="Speed",keywordFlags=0}},nil}c["+450 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=450,name="Evasion",keywordFlags=0}},nil}c["Reflects 23 Physical Damage to Melee Attackers"]={{},nil}c["8% chance to Poison per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="BASE",value=8,name="PoisonChance",keywordFlags=0}},nil}c["Minions cannot be Blinded"]={nil,"cannot be Blinded "}c["20% increased Quantity of Items found"]={{[1]={flags=0,type="INC",value=20,name="LootQuantity",keywordFlags=0}},nil}c["15% increased Damage with Ailments from Attack Skills while wielding a Bow"]={{[1]={[1]={type="Condition",var="UsingBow"},flags=2048,type="INC",value=15,name="Damage",keywordFlags=65536}},nil}c["18% increased Cast Speed"]={{[1]={flags=16,type="INC",value=18,name="Speed",keywordFlags=0}},nil}c["1% of Fire Damage Leeched as Life"]={{[1]={flags=0,type="BASE",value=1,name="FireDamageLifeLeech",keywordFlags=0}},nil}c["100% increased Spell Damage taken when on Low Mana"]={{[1]={flags=2,type="INC",value=100,name="DamageTaken",keywordFlags=0}}," when on Low Mana "}c["8% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=8,name="LightningDamage",keywordFlags=0}},nil}c["55% increased Spell Damage"]={{[1]={flags=2,type="INC",value=55,name="Damage",keywordFlags=0}},nil}c["39% increased Spell Damage"]={{[1]={flags=2,type="INC",value=39,name="Damage",keywordFlags=0}},nil}c["100% increased Life Recovery from Flasks"]={{[1]={flags=0,type="INC",value=100,name="FlaskLifeRecovery",keywordFlags=0}},nil}c["50 Energy Shield Regenerated per Second per Poison on you, up to 250 per second"]={{[1]={[1]={type="Multiplier",limit=250,var="PoisonStack",limitTotal=true},flags=0,type="BASE",value=50,name="EnergyShieldRegen",keywordFlags=0}},nil}c["15% increased Physical Damage with Swords"]={{[1]={flags=262144,type="INC",value=15,name="PhysicalDamage",keywordFlags=0}},nil}c["Minions have +10% to all Elemental Resistances"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=10,name="ElementalResist",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["14% increased maximum Energy Shield"]={{[1]={flags=0,type="INC",value=14,name="EnergyShield",keywordFlags=0}},nil}c["25% increased Spell Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,type="INC",value=25,name="Damage",keywordFlags=0}},nil}c["10% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=10,name="ElementalDamage",keywordFlags=65536}},nil}c["+11% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=11,name="ElementalResist",keywordFlags=0}},nil}c["1% of Energy Shield regenerated per second"]={{[1]={flags=0,type="BASE",value=1,name="EnergyShieldRegenPercent",keywordFlags=0}},nil}c["18% reduced Spark Duration"]={{[1]={[1]={type="SkillName",skillName="Spark"},flags=0,type="INC",value=-18,name="Duration",keywordFlags=0}},nil}c["Unaffected by Burning Ground"]={nil,"Unaffected by Burning Ground "}c["1% of Energy Shield Regenerated per second for each"]={{[1]={flags=0,type="BASE",value=1,name="EnergyShieldRegenPercent",keywordFlags=0}}," for each "}c["40% increased Burning Damage"]={{[1]={flags=0,type="INC",value=40,name="Damage",keywordFlags=8388608}},nil}c["Arrows Pierce an additional Target"]={{[1]={value=1,type="BASE",keywordFlags=0,name="PierceCount",flags=1}},nil}c["Minions cannot be Blinded Minions have 15% chance to Blind Enemies on hit"]={nil,"cannot be Blinded Minions have 15% chance to Blind Enemies on hit "}c["15% chance to gain a Power Charge on Killing an Enemy affected by fewer than 5 Poisons"]={{}," to gain a Power Charge on Killing an Enemy affected by fewer than 5 Poisons "}c["+16% to Fire and Cold Resistances"]={{[1]={flags=0,type="BASE",value=16,name="FireResist",keywordFlags=0},[2]={flags=0,type="BASE",value=16,name="ColdResist",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 1 Generosity"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportGenerosity",level=1},name="ExtraSupport",keywordFlags=0}},nil}c["16% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=16,name="LootRarity",keywordFlags=0}},nil}c["25% reduced Effect of Curses on you"]={{[1]={flags=0,type="INC",value=-25,name="CurseEffectOnSelf",keywordFlags=0}},nil}c["5% chance to grant Unholy Might to nearby Enemies on Kill"]={{}," to grant Unholy Might to nearby Enemies on Kill "}c["Grants Summon Harbinger of Brutality Skill"]={{[1]={flags=0,type="LIST",value={skillId="SummonHarbingerOfBrutality",level=1},name="ExtraSkill",keywordFlags=0}},nil}c["+1 Mana per 4 Strength"]={{[1]={[1]={type="PerStat",stat="Str",div=4},flags=0,type="BASE",value=1,name="Mana",keywordFlags=0}},nil}c["Remove all Ailments and Burning when you gain Adrenaline"]={nil,"Remove all Ailments and Burning when you gain Adrenaline "}c["40% increased Trap Trigger Area of Effect"]={{[1]={flags=0,type="INC",value=40,name="TrapTriggerAreaOfEffect",keywordFlags=0}},nil}c["1% increased Attack Speed per 200 Accuracy Rating"]={{[1]={[1]={type="PerStat",stat="Accuracy",div=200},flags=1,type="INC",value=1,name="Speed",keywordFlags=0}},nil}c["20% increased Flask Charges gained"]={{[1]={flags=0,type="INC",value=20,name="FlaskChargesGained",keywordFlags=0}},nil}c["+16% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=16,name="ChaosResist",keywordFlags=0}},nil}c["15% increased Dexterity"]={{[1]={flags=0,type="INC",value=15,name="Dex",keywordFlags=0}},nil}c["+1 to Maximum Frenzy Charge"]={{[1]={flags=0,type="BASE",value=1,name="FrenzyChargesMax",keywordFlags=0}},nil}c["Damage Penetrates 10% Fire Resistance against Blinded Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Blinded"},flags=0,type="BASE",value=10,name="FirePenetration",keywordFlags=262144}},nil}c["Minions have 15% chance to Blind Enemies on hit"]={{}," to Blind Enemies on hit "}c["When you or your Totems Kill a Burning Enemy, 20% chance for you and your Totems to each gain an Endurance Charge"]={nil,"When you or your Totems Kill a Burning Enemy, 20% chance for you and your Totems to each gain an Endurance Charge "}c["9% increased Attack and Cast Speed"]={{[1]={flags=0,type="INC",value=9,name="Speed",keywordFlags=0}},nil}c["25% increased Damage over Time"]={{[1]={flags=8,type="INC",value=25,name="Damage",keywordFlags=0}},nil}c["135% increased Charges used"]={{[1]={flags=0,type="INC",value=135,name="FlaskChargesUsed",keywordFlags=0}},nil}c["10% chance of Arrows Piercing"]={{}," of Arrows Piercing "}c["Socketed Gems are Supported by level 1 Spell Echo"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportMulticast",level=1},name="ExtraSupport",keywordFlags=0}},nil}c["Adds 3 to 6 Fire Damage to Spells"]={{[1]={flags=0,type="BASE",value=3,name="FireMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=6,name="FireMax",keywordFlags=131072}},nil}c["50% increased Critical Strike Chance for Spells"]={{[1]={flags=2,type="INC",value=50,name="CritChance",keywordFlags=0}},nil}c["20% of Maximum Life Converted to Energy Shield"]={{[1]={flags=0,type="BASE",value=20,name="LifeConvertToEnergyShield",keywordFlags=0}},nil}c["16% increased Quantity of Items found"]={{[1]={flags=0,type="INC",value=16,name="LootQuantity",keywordFlags=0}},nil}c["14% increased Damage with Ailments from Attack Skills while wielding a Mace"]={{[1]={[1]={type="Condition",var="UsingMace"},flags=2048,type="INC",value=14,name="Damage",keywordFlags=65536}},nil}c["6% increased Spell Damage"]={{[1]={flags=2,type="INC",value=6,name="Damage",keywordFlags=0}},nil}c["+2 to maximum number of Spectres"]={{[1]={flags=0,type="BASE",value=2,name="ActiveSpectreLimit",keywordFlags=0}},nil}c["-5% to maximum Fire Resistance"]={{[1]={flags=0,type="BASE",value=-5,name="FireResistMax",keywordFlags=0}},nil}c["15% increased Damage with Ailments from Attack Skills while wielding a One Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingOneHandedWeapon"},flags=2048,type="INC",value=15,name="Damage",keywordFlags=65536}},nil}c["+30% to Critical Strike Multiplier with Traps"]={{[1]={flags=0,type="BASE",value=30,name="CritMultiplier",keywordFlags=4096}},nil}c["1% Life Regenerated per Second for each of your Traps Triggered Recently, up to 20%"]={{[1]={[1]={type="Multiplier",limit=20,var="TrapTriggeredRecently",limitTotal=true},flags=0,type="BASE",value=1,name="LifeRegenPercent",keywordFlags=0}},nil}c["Hits that Stun Enemies have Culling Strike"]={nil,"Hits that Stun Enemies have Culling Strike "}c["20% increased Stun Threshold"]={{[1]={flags=0,type="INC",value=20,name="StunThreshold",keywordFlags=0}},nil}c["your maximum number of Crab Barriers"]={nil,"your maximum number of Crab Barriers "}c["+1% to maximum Fire Resistance"]={{[1]={flags=0,type="BASE",value=1,name="FireResistMax",keywordFlags=0}},nil}c["65% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=65,name="ChaosDamage",keywordFlags=0}},nil}c["Adds 1 to 18 Physical Damage to Attacks"]={{[1]={flags=0,type="BASE",value=1,name="PhysicalMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=18,name="PhysicalMax",keywordFlags=65536}},nil}c["1.5% of Fire Damage Leeched as Life while affected by Anger"]={{[1]={[1]={type="Condition",var="AffectedByAnger"},flags=0,type="BASE",value=1.5,name="FireDamageLifeLeech",keywordFlags=0}},nil}c["25% increased Melee Critical Strike Chance"]={{[1]={flags=256,type="INC",value=25,name="CritChance",keywordFlags=0}},nil}c["8% chance to Block Spells while affected by Discipline"]={{[1]={[1]={type="Condition",var="AffectedByDiscipline"},flags=0,type="BASE",value=8,name="SpellBlockChance",keywordFlags=0}},nil}c["Unaffected by Shocked Ground while affected by Purity of Lightning {variant:45}1.5% of Damage leeched as Life while affected by Vitality"]={nil,"Unaffected by Shocked Ground while affected by Purity of Lightning {variant:45}1.5% of Damage leeched as Life while affected by Vitality "}c["Lose all Frenzy, Endurance, and Power Charges when you Move"]={nil,"Lose all Frenzy, Endurance, and Power Charges when you Move "}c["Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 15% of their maximum Life as Fire Damage to\nnearby Enemies when Hit"]={nil,"Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 15% of their maximum Life as Fire Damage to\nnearby Enemies when Hit "}c["2% increased Area of Effect per 25 Rampage Kills"]={{[1]={flags=0,type="INC",value=2,name="AreaOfEffect",keywordFlags=0}}," per 25 Rampage Kills "}c["Minions' Attacks deal 7 to 14 additional Physical Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=1,type="BASE",value=7,name="PhysicalMin",keywordFlags=0}},name="MinionModifier",keywordFlags=0},[2]={flags=0,type="LIST",value={mod={flags=1,type="BASE",value=14,name="PhysicalMax",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["35% chance to avoid being Stunned for each Herald Skill affecting you Mana Reservation of Herald Skills is always 45%"]={{[1]={[1]={type="SkillType",skillType=63},flags=0,type="BASE",value=35,name="AvoidStun",keywordFlags=0}}," for each Herald Skill affecting you Mana Reservation is always 45% "}c["Adds 1 to 17 Lightning Damage to Attacks"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=17,name="LightningMax",keywordFlags=65536}},nil}c["Trigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy 10% chance to Trigger Level 20 Animate Guardian's Weapon when Animated Weapon Kills an Enemy"]={nil,"Trigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy 10% chance to Trigger Level 20 Animate Guardian's Weapon when Animated Weapon Kills an Enemy "}c["Adds 12 to 20 Physical Damage"]={{[1]={flags=0,type="BASE",value=12,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=20,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 13 to 30 Physical Damage"]={{[1]={flags=0,type="BASE",value=13,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=30,name="PhysicalMax",keywordFlags=0}},nil}c["40% reduced Totem Damage"]={{[1]={flags=0,type="INC",value=-40,name="Damage",keywordFlags=16384}},nil}c["-40 Physical Damage taken when hit by Animals"]={{[1]={flags=0,type="BASE",value=-40,name="PhysicalDamageTakenWhenHit",keywordFlags=0}}," by Animals "}c["Enemies affected by your Spider's Webs deal 10% reduced Damage"]={nil,"Enemies affected by your Spider's Webs deal 10% reduced Damage "}c["100% increased Rarity of Items found with a Normal Item equipped"]={{[1]={[1]={type="MultiplierThreshold",var="NormalItem",threshold=1},flags=0,type="INC",value=100,name="LootRarity",keywordFlags=0}},nil}c["Socketed Gems are supported by level 20 Cast on Death"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportCastOnDeath",level=20},name="ExtraSupport",keywordFlags=0}},nil}c["50% of Physical Damage Converted to Fire while you have Avatar of Fire +1000 Armour while you do not have Avatar of Fire"]={{[1]={flags=0,type="BASE",value=50,name="PhysicalDamage",keywordFlags=0}}," Converted to Fire while you have Avatar of Fire +1000 Armour while you do not have Avatar of Fire "}c["With at least 40 Strength in Radius, Cleave grants Fortify on Hit With at least 40 Strength in Radius, Cleave has 3% increased Area of"]={nil,"With at least 40 Strength in Radius, Cleave grants Fortify on Hit With at least 40 Strength in Radius, Cleave has 3% increased Area of "}c["70% increased Fire Damage"]={{[1]={flags=0,type="INC",value=70,name="FireDamage",keywordFlags=0}},nil}c["+20 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=20,name="Evasion",keywordFlags=0}},nil}c["+125 to maximum Life"]={{[1]={flags=0,type="BASE",value=125,name="Life",keywordFlags=0}},nil}c["+35% to Critical Strike Multiplier"]={{[1]={flags=0,type="BASE",value=35,name="CritMultiplier",keywordFlags=0}},nil}c["+10 to maximum Mana"]={{[1]={flags=0,type="BASE",value=10,name="Mana",keywordFlags=0}},nil}c["+1 to Maximum Frenzy Charges and Maximum Power Charges"]={{[1]={flags=0,type="BASE",value=1,name="FrenzyChargesMax",keywordFlags=0},[2]={flags=0,type="BASE",value=1,name="PowerChargesMax",keywordFlags=0}},nil}c["14% increased effect of Non-Curse Auras you Cast"]={{[1]={flags=0,type="INC",value=14,name="AuraEffect",keywordFlags=0}},nil}c["Arrows Pierce all Targets"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="PierceAllTargets",flags=1}},nil}c["2% increased Energy Shield per 10 Strength"]={{[1]={[1]={type="PerStat",stat="Str",div=10},flags=0,type="INC",value=2,name="EnergyShield",keywordFlags=0}},nil}c["130% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=130,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["Adds 40 to 60 Physical Damage"]={{[1]={flags=0,type="BASE",value=40,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=60,name="PhysicalMax",keywordFlags=0}},nil}c["14% increased Damage with Two Handed Weapons"]={{[1]={flags=33554432,type="INC",value=14,name="Damage",keywordFlags=0}},nil}c["Adds 25 to 60 Physical Damage"]={{[1]={flags=0,type="BASE",value=25,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=60,name="PhysicalMax",keywordFlags=0}},nil}c["15% increased Movement Speed while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}},nil}c["Your Fire Damage can Shock but not Ignite"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="FireCanShock",flags=0},[2]={value=true,type="FLAG",keywordFlags=0,name="FireCannotIgnite",flags=0}},nil}c["You are Immune to Silence"]={nil,"You are Immune to Silence "}c["30% increased Attack Speed"]={{[1]={flags=1,type="INC",value=30,name="Speed",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 1 Increased Area of Effect"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportIncreasedAreaOfEffect",level=1},name="ExtraSupport",keywordFlags=0}},nil}c["14% increased Attack Speed"]={{[1]={flags=1,type="INC",value=14,name="Speed",keywordFlags=0}},nil}c["Cannot gain Energy Shield"]={nil,"Cannot gain Energy Shield "}c["70% increased Aspect of the Spider Area of Effect"]={{[1]={[1]={type="SkillName",skillName="Aspect of the Spider"},flags=0,type="INC",value=70,name="AreaOfEffect",keywordFlags=0}},nil}c["10% increased maximum Mana"]={{[1]={flags=0,type="INC",value=10,name="Mana",keywordFlags=0}},nil}c["10% chance to gain a Power Charge on hitting an Enemy affected by a Spider's Web"]={{}," to gain a Power Charge on hitting an Enemy affected by a Spider's Web "}c["40% increased Damage while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},flags=0,type="INC",value=40,name="Damage",keywordFlags=0}},nil}c["+(-20--10)% to Chaos Resistance 8% chance to Dodge Spell Damage"]={nil,"+(-20--10)% to Chaos Resistance 8% chance to Dodge Spell Damage "}c["Spells Cast by Totems have 3% increased Cast Speed"]={{[1]={flags=16,type="INC",value=3,name="Speed",keywordFlags=16384}},nil}c["15% increased Character Size"]={{}," Character Size "}c["50% increased Damage with Hits and Ailments against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=0,type="INC",value=50,name="Damage",keywordFlags=786432}},nil}c["25% chance to gain an Endurance Charge when you gain a Power Charge"]={{}," to gain an Endurance Charge when you gain a Power Charge "}c["50% increased Global Defences"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=50,name="Defences",keywordFlags=0}},nil}c["Attacks used by Totems have 10% increased Attack Speed"]={{[1]={flags=1,type="INC",value=10,name="Speed",keywordFlags=16384}},nil}c["235% increased Physical Damage"]={{[1]={flags=0,type="INC",value=235,name="PhysicalDamage",keywordFlags=0}},nil}c["15% increased Movement Speed while Shocked"]={{[1]={[1]={type="Condition",var="Shocked"},flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}},nil}c["Culling Strike Hits can't be Evaded"]={nil,"Culling Strike Hits can't be Evaded "}c["Summon 2 additional Skeleton Warriors with Summon Skeleton 100% increased Skeleton Movement Speed Summoned Skeletons' hits can't be Evaded +2 to Maximum number of Skeletons"]={nil,"Summon 2 additional Skeleton Warriors with Summon Skeleton 100% increased Skeleton Movement Speed Summoned Skeletons' hits can't be Evaded +2 to Maximum number of Skeletons "}c["5% chance to grant Unholy Might to nearby Enemies on Kill 5% chance to grant Onslaught to nearby Enemies on Kill"]={{}," to grant Unholy Might to nearby Enemies on Kill 5% chance to grant Onslaught to nearby Enemies on Kill "}c["If 4 Notables are Allocated in Radius, When you Kill a Rare monster, you gain 1"]={nil,"If 4 Notables are Allocated in Radius, When you Kill a Rare monster, you gain 1 "}c["17% increased Totem Life"]={{[1]={flags=0,type="INC",value=17,name="TotemLife",keywordFlags=0}},nil}c["1% increased Damage taken per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=1,name="DamageTaken",keywordFlags=0}},nil}c["20% increased Attack and Cast Speed if you've used a Movement Skill Recently"]={{[1]={[1]={type="Condition",var="UsedMovementSkillRecently"},flags=0,type="INC",value=20,name="Speed",keywordFlags=0}},nil}c["1.5% of Total Physical Damage prevented from Hits in the past 10 seconds is Regenerated as Life per second"]={{[1]={flags=0,type="BASE",value=1.5,name="PhysicalDamage",keywordFlags=0}}," Total prevented from Hits in the past 10 seconds is Regenerated as Life per second "}c["25% reduced maximum Life"]={{[1]={flags=0,type="INC",value=-25,name="Life",keywordFlags=0}},nil}c["+160% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=160,name="CritMultiplier",keywordFlags=0}},nil}c["33% of Physical Damage Converted to Lightning Damage while affected by Wrath"]={{[1]={[1]={type="Condition",var="AffectedByWrath"},flags=0,type="BASE",value=33,name="PhysicalDamageConvertToLightning",keywordFlags=0}},nil}c["12% increased Physical Damage with Swords"]={{[1]={flags=262144,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["Your Elemental Damage can Shock"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="ColdCanShock",flags=0},[2]={value=true,type="FLAG",keywordFlags=0,name="FireCanShock",flags=0}},nil}c["42% increased Spell Damage"]={{[1]={flags=2,type="INC",value=42,name="Damage",keywordFlags=0}},nil}c["30% chance to create Consecrated Ground when Hit, lasting 8 seconds Consecrated Ground you create grants 40% increased Damage to you and Allies"]={{[1]={flags=0,type="BASE",value=30,name="Damage",keywordFlags=0}}," to create Consecrated Ground when Hit, lasting 8 seconds Consecrated Ground you create grants 40% increased "}c["10% reduced Quantity of Items found"]={{[1]={flags=0,type="INC",value=-10,name="LootQuantity",keywordFlags=0}},nil}c["50% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=50,name="ManaRegen",keywordFlags=0}},nil}c["Totems have 50% of your Armour"]={nil,"Totems have 50% of your Armour "}c["20% increased Physical Damage with Swords"]={{[1]={flags=262144,type="INC",value=20,name="PhysicalDamage",keywordFlags=0}},nil}c["With at least 40 Strength in Radius, Ground Slam has a 50% increased angle"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 50% increased angle "}c["225% increased Armour"]={{[1]={flags=0,type="INC",value=225,name="Armour",keywordFlags=0}},nil}c["7% increased maximum Life"]={{[1]={flags=0,type="INC",value=7,name="Life",keywordFlags=0}},nil}c["Attacks with this Weapon have 25% chance to inflict Bleeding against Ignited Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="ActorCondition",actor="enemy",var="Ignited"},flags=0,type="BASE",keywordFlags=262144,name="BleedChance",value=25}},nil}c["Adds 9 to 15 Physical Damage to Attacks with Bows"]={{[1]={flags=8192,type="BASE",value=9,name="PhysicalMin",keywordFlags=0},[2]={flags=8192,type="BASE",value=15,name="PhysicalMax",keywordFlags=0}},nil}c["20% of Lightning Damage Leeched as Mana during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=20,name="LightningDamageManaLeech",keywordFlags=0}},nil}c["7% reduced Mana Cost of Skills"]={{[1]={flags=0,type="INC",value=-7,name="ManaCost",keywordFlags=0}},nil}c["+2 Mana per 4 Strength"]={{[1]={[1]={type="PerStat",stat="Str",div=4},flags=0,type="BASE",value=2,name="Mana",keywordFlags=0}},nil}c["20% increased Critical Strike Chance with Claws"]={{[1]={flags=16384,type="INC",value=20,name="CritChance",keywordFlags=0}},nil}c["5% increased effect of Flasks on you"]={{[1]={flags=0,type="INC",value=5,name="FlaskEffect",keywordFlags=0}},nil}c["12% increased Physical Damage with One Handed Melee Weapons"]={{[1]={flags=18874368,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["25% increased Fire Resistance while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=25,name="FireResist",keywordFlags=0}},nil}c["90% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=90,name="CritChance",keywordFlags=0}},nil}c["With at least 40 Strength in Radius, Cleave has 3% increased Area of"]={nil,"With at least 40 Strength in Radius, Cleave has 3% increased Area of "}c["10% of Physical Damage taken as Lightning Damage while affected by Purity of Lightning"]={{[1]={[1]={type="Condition",var="AffectedByPurityofLightning"},flags=0,type="BASE",value=10,name="PhysicalDamageTakenAsLightning",keywordFlags=0}},nil}c["Your Elemental Golems are Immune to Elemental Damage 20% increased Damage for each Summoned Golem 25% increased Effect of Buffs granted by your Golems for each Summoned Golem Can Summon up to 1 additional Golem at a time"]={nil,"Your Elemental Golems are Immune to Elemental Damage 20% increased Damage for each Summoned Golem 25% increased Effect of Buffs granted by your Golems for each Summoned Golem Can Summon up to 1 additional Golem at a time "}c["With at least 40 Intelligence in Radius, 10% of Damage taken gained as Mana over 4 seconds when Hit during Rallying Cry for you and Allies"]={nil,"With at least 40 Intelligence in Radius, 10% of Damage taken gained as Mana over 4 seconds when Hit during Rallying Cry for you and Allies "}c["10% increased Movement Speed if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,type="INC",value=10,name="MovementSpeed",keywordFlags=0}},nil}c["25% increased Totem Life"]={{[1]={flags=0,type="INC",value=25,name="TotemLife",keywordFlags=0}},nil}c["Adds 2 to 4 Physical Damage"]={{[1]={flags=0,type="BASE",value=2,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=4,name="PhysicalMax",keywordFlags=0}},nil}c["22% increased Stun Recovery"]={{[1]={flags=0,type="INC",value=22,name="StunRecovery",keywordFlags=0}},nil}c["20% chance to double Stun Duration"]={{[1]={flags=0,type="BASE",value=20,name="EnemyStunDuration",keywordFlags=0}}," to double "}c["Adds 10 to 16 Physical Damage to Attacks with Bows"]={{[1]={flags=8192,type="BASE",value=10,name="PhysicalMin",keywordFlags=0},[2]={flags=8192,type="BASE",value=16,name="PhysicalMax",keywordFlags=0}},nil}c["20% chance to Curse non-Cursed Enemies with a random Curse on Hit"]={{}," to Curse non-Cursed Enemies with a random Curse on Hit "}c["+20% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=20,name="CritMultiplier",keywordFlags=0}},nil}c["During Flask Effect, 10% reduced Damage taken of each Element for which your Uncapped"]={nil,"During Flask Effect, 10% reduced Damage taken of each Element for which your Uncapped "}c["Nearby Allies' spells have Culling Strike"]={nil,"Nearby Allies' spells have Culling Strike "}c["Adds 7 to 10 Physical Damage to Attacks with Bows"]={{[1]={flags=8192,type="BASE",value=7,name="PhysicalMin",keywordFlags=0},[2]={flags=8192,type="BASE",value=10,name="PhysicalMax",keywordFlags=0}},nil}c["Immune to Shock while affected by Purity of Lightning {variant:42}10% of Physical Damage taken as Lightning Damage while affected by Purity of Lightning"]={nil,"Immune to Shock while affected by Purity of Lightning {variant:42}10% of Physical Damage taken as Lightning Damage while affected by Purity of Lightning "}c["Melee Attacks Poison on Hit"]={{[1]={value=100,type="BASE",keywordFlags=0,name="PoisonChance",flags=256}},nil}c["Adds 2 to 3 Cold Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=2,name="ColdMin",keywordFlags=196608},[2]={flags=0,type="BASE",value=3,name="ColdMax",keywordFlags=196608}},nil}c["Adds 6 to 12 Physical Damage to Attacks with Bows"]={{[1]={flags=8192,type="BASE",value=6,name="PhysicalMin",keywordFlags=0},[2]={flags=8192,type="BASE",value=12,name="PhysicalMax",keywordFlags=0}},nil}c["15% increased Quantity of Items found"]={{[1]={flags=0,type="INC",value=15,name="LootQuantity",keywordFlags=0}},nil}c["160% increased Energy Shield"]={{[1]={flags=0,type="INC",value=160,name="EnergyShield",keywordFlags=0}},nil}c["Minions have +15% to Chaos Resistance"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=15,name="ChaosResist",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["+45 to Strength"]={{[1]={flags=0,type="BASE",value=45,name="Str",keywordFlags=0}},nil}c["Socketed Golem Skills have 25% chance to Taunt on Hit {variant:1}Socketed Gems are Supported by level 17 Increased Minion Damage"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}",keyword="golem"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=25,name="Damage",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}}," to Taunt on Hit {variant:1}Socketed Gems are Supported by level 17 Increased Minion "}c["60% increased Damage if you've Frozen an Enemy Recently"]={{[1]={[1]={type="Condition",var="FrozenEnemyRecently"},flags=0,type="INC",value=60,name="Damage",keywordFlags=0}},nil}c["5% Chance to Block"]={{[1]={flags=0,type="BASE",value=5,name="BlockChance",keywordFlags=0}},nil}c["18% increased Projectile Attack Damage"]={{[1]={flags=1025,type="INC",value=18,name="Damage",keywordFlags=0}},nil}c["If you've Attacked Recently, you and nearby Allies have 10% chance to Block Attacks"]={{[1]={[1]={type="Condition",var="AttackedRecently"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=10,name="BlockChance",keywordFlags=0}},name="ExtraAura",keywordFlags=0}},nil}c["Grants level 20 Summon Beastial Snake Skill"]={nil,nil}c["Adds 10 to 14 Fire Damage to Attacks"]={{[1]={flags=0,type="BASE",value=10,name="FireMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=14,name="FireMax",keywordFlags=65536}},nil}c["Damage with Weapons Penetrates 8% Fire Resistance"]={{[1]={flags=8388608,type="BASE",value=8,name="FirePenetration",keywordFlags=0}},nil}c["+90 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=90,name="EnergyShield",keywordFlags=0}},nil}c["+7 Life gained for each Enemy hit by your Spells"]={{[1]={flags=2,type="BASE",value=7,name="LifeOnHit",keywordFlags=0}},nil}c["Gems Socketed in Green Sockets have +10% to Quality Gems Socketed in Blue Sockets gain 25% increased Experience"]={nil,"Gems Socketed in Green Sockets have +10% to Quality Gems Socketed in Blue Sockets gain 25% increased Experience "}c["25% reduced Projectile Speed"]={{[1]={flags=0,type="INC",value=-25,name="ProjectileSpeed",keywordFlags=0}},nil}c["Iron Will"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="IronWill",flags=0}},nil}c["Adds 94 to 137 Physical Damage"]={{[1]={flags=0,type="BASE",value=94,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=137,name="PhysicalMax",keywordFlags=0}},nil}c["Your Spells have Culling Strike"]={nil,"Your Spells have Culling Strike "}c["+1000 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=1000,name="Accuracy",keywordFlags=0}},nil}c["240% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=240,name="Evasion",keywordFlags=0}},nil}c["20% of Overkill Damage is Leeched as Life You are Immune to Bleeding while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},flags=0,type="BASE",value=20,name="DamageLifeLeech",keywordFlags=0}}," Overkill You are Immune to Bleeding "}c["and nearby Allies cannot be Stunned"]={nil,"and nearby Allies cannot be Stunned "}c["Adds 1 to 25 Lightning Damage to Attacks"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=25,name="LightningMax",keywordFlags=65536}},nil}c["Cold Skills have 20% chance to Poison on Hit"]={{[1]={flags=0,type="BASE",value=20,name="PoisonChance",keywordFlags=32}},nil}c["Cannot gain Mana during effect Vaal Skills deal 69% increased Damage during effect"]={nil,"Cannot gain Mana during effect Vaal Skills deal 69% increased Damage during effect "}c["+200 Strength Requirement"]={{[1]={flags=0,type="BASE",value=200,name="StrRequirement",keywordFlags=0}},nil}c["80% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=80,name="ChaosDamage",keywordFlags=0}},nil}c["2 additional Projectiles if you've used a Movement Skill Recently"]={{[1]={[1]={type="Condition",var="UsedMovementSkillRecently"},flags=0,type="BASE",value=2,name="ProjectileCount",keywordFlags=0}},nil}c["Has 6 Sockets"]={{[1]={flags=0,type="BASE",value=6,name="SocketCount",keywordFlags=0}},nil}c["+15% to Critical Strike Multiplier with Claws"]={{[1]={flags=16384,type="BASE",value=15,name="CritMultiplier",keywordFlags=0}},nil}c["Adds 4 to 8 Cold Damage to Attacks"]={{[1]={flags=0,type="BASE",value=4,name="ColdMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=8,name="ColdMax",keywordFlags=65536}},nil}c["Adds 1 to 10 Lightning Damage for each Shocked Enemy you've Killed Recently"]={{[1]={[1]={type="Multiplier",var="ShockedEnemyKilledRecently"},flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={[1]={type="Multiplier",var="ShockedEnemyKilledRecently"},flags=0,type="BASE",value=10,name="LightningMax",keywordFlags=0}},nil}c["+10% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=10,name="ColdResist",keywordFlags=0}},nil}c["9% increased Skeleton Attack Speed"]={{[1]={[1]={type="SkillName",skillName="Summon Skeleton"},flags=0,type="LIST",value={mod={flags=1,type="INC",value=9,name="Speed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["2 Mana Regenerated per Second per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="BASE",value=2,name="ManaRegen",keywordFlags=0}},nil}c["20% reduced Cast Speed"]={{[1]={flags=16,type="INC",value=-20,name="Speed",keywordFlags=0}},nil}c["10% of Damage taken Gained as Mana over 4 seconds when Hit Cannot Leech Mana"]={{[1]={flags=0,type="BASE",value=10,name="DamageTaken",keywordFlags=0}}," Gained as Mana over 4 seconds when Hit Cannot Leech Mana "}c["Reflects 15 Fire Damage to Melee Attackers 20% of Physical Damage taken as Fire Damage"]={nil,"Reflects 15 Fire Damage to Melee Attackers 20% of Physical Damage taken as Fire Damage "}c["15% increased Damage with One Handed Weapons"]={{[1]={flags=16777216,type="INC",value=15,name="Damage",keywordFlags=0}},nil}c["20% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8388608,type="INC",value=20,name="PhysicalDamage",keywordFlags=0}},nil}c["25% increased Mana Recovery from Flasks"]={{[1]={flags=0,type="INC",value=25,name="FlaskManaRecovery",keywordFlags=0}},nil}c["0.5% of Spell Damage Leeched as Life while you have Arcane Surge 40% increased Spell Damage while you have Arcane Surge"]={{[1]={flags=2,type="BASE",value=0.5,name="DamageLifeLeech",keywordFlags=0}}," while you have Arcane Surge 40% increased Spell Damage while you have Arcane Surge "}c["+78 to maximum Life"]={{[1]={flags=0,type="BASE",value=78,name="Life",keywordFlags=0}},nil}c["+15 to maximum Life"]={{[1]={flags=0,type="BASE",value=15,name="Life",keywordFlags=0}},nil}c["100% of Cold Damage Converted to Fire Damage"]={{[1]={flags=0,type="BASE",value=100,name="ColdDamageConvertToFire",keywordFlags=0}},nil}c["With at least 40 Strength in Radius, Vigilant Strike Fortifies you and Nearby Allies for 12 seconds"]={nil,"With at least 40 Strength in Radius, Vigilant Strike Fortifies you and Nearby Allies for 12 seconds "}c["0.8% of Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=0.8,name="DamageLifeLeech",keywordFlags=0}},nil}c["Critical Strike Chance is increased by Uncapped Lightning Resistance"]={{[1]={[1]={type="PerStat",stat="LightningResistTotal",div=1},value=1,type="INC",keywordFlags=0,name="CritChance",flags=0}},nil}c["Enemies killed explode dealing 10% of their Life as Fire Damage"]={nil,"Enemies killed explode dealing 10% of their Life as Fire Damage "}c["Critical Strikes with Daggers have a 40% chance to Poison the Enemy"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=32768,type="BASE",value=40,name="PoisonChance",keywordFlags=0}},nil}c["6 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=6,name="LifeRegen",keywordFlags=0}},nil}c["100% reduced Flammability Mana Reservation"]={{[1]={[1]={type="SkillName",skillName="Flammability"},flags=0,type="INC",value=-100,name="ManaReserved",keywordFlags=0}},nil}c["30% less Animate Weapon Duration"]={{[1]={[1]={type="SkillName",skillName="Animate Weapon"},flags=0,type="MORE",value=-30,name="Duration",keywordFlags=0}},nil}c["12% increased Cast Speed if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=16,type="INC",value=12,name="Speed",keywordFlags=0}},nil}c["+8% to Critical Strike Multiplier per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="BASE",value=8,name="CritMultiplier",keywordFlags=0}},nil}c["Modifiers to Claw Damage also apply to Unarmed Attack Damage"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="ClawDamageAppliesToUnarmed",flags=0}},nil}c["10% increased Totem Life"]={{[1]={flags=0,type="INC",value=10,name="TotemLife",keywordFlags=0}},nil}c["25% chance to gain an Endurance Charge when you gain a Power Charge 50% chance to gain a Power Charge when you place a Totem 15% chance to gain a Power Charge if you or your Totems kill an Enemy 5% reduced Elemental Damage taken while you have an Endurance Charge"]={{[1]={[1]={type="StatThreshold",stat="EnduranceCharges",threshold=1},flags=0,type="BASE",value=25,name="ElementalDamageTaken",keywordFlags=16384}}," to gain an Endurance Charge when you gain a Power Charge 50% chance to gain a Power Charge when you place a 15% chance to gain a Power Charge if you or your Totems kill an Enemy 5% reduced "}c["10% increased Elemental Damage with Maces"]={{[1]={flags=65536,type="INC",value=10,name="ElementalDamage",keywordFlags=0}},nil}c["165% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=165,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["Rampage"]={nil,"Rampage "}c["4% increased Cast Speed"]={{[1]={flags=16,type="INC",value=4,name="Speed",keywordFlags=0}},nil}c["With at least 40 Strength in Radius, Glacial Hammer deals Cold-only Splash Damage to surrounding targets"]={nil,"With at least 40 Strength in Radius, Glacial Hammer deals Cold-only Splash Damage to surrounding targets "}c["Ignites all nearby Enemies on Killing an Ignited Enemy"]={nil,"Ignites all nearby Enemies on Killing an Ignited Enemy "}c["10% of Fire Damage taken as Physical Damage"]={{[1]={flags=0,type="BASE",value=10,name="FireDamageTakenAsPhysical",keywordFlags=0}},nil}c["20% increased Cast Speed"]={{[1]={flags=16,type="INC",value=20,name="Speed",keywordFlags=0}},nil}c["60% increased Intelligence Requirement"]={{[1]={flags=0,type="INC",value=60,name="IntRequirement",keywordFlags=0}},nil}c["Damage from your Critical Strikes cannot be Reflected 100% increased Damage while there is only one nearby Enemy"]={nil,"Damage from your Critical Strikes cannot be Reflected 100% increased Damage while there is only one nearby Enemy "}c["Adds 12 to 20 Fire Damage"]={{[1]={flags=0,type="BASE",value=12,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=20,name="FireMax",keywordFlags=0}},nil}c["Adds 30 to 53 Cold Damage"]={{[1]={flags=0,type="BASE",value=30,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=53,name="ColdMax",keywordFlags=0}},nil}c["Adds 21 to 35 Cold Damage"]={{[1]={flags=0,type="BASE",value=21,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=35,name="ColdMax",keywordFlags=0}},nil}c["30% increased Quantity of Items Found"]={{[1]={flags=0,type="INC",value=30,name="LootQuantity",keywordFlags=0}},nil}c["25% chance to gain a Siphoning Charge when you use a Skill"]={{}," to gain a Siphoning Charge when you use a Skill "}c["Socketed Gems fire 4 additional Projectiles"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=4,name="ProjectileCount",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["Every 8 seconds, gain Avatar of Fire for 4 seconds 120% increased Critical Strike Chance while you have Avatar of Fire"]={nil,"Every 8 seconds, gain Avatar of Fire for 4 seconds 120% increased Critical Strike Chance while you have Avatar of Fire "}c["Adds 65 to 120 Fire Damage in Main Hand"]={{[1]={[1]={type="InSlot",num=1},flags=0,type="BASE",value=65,name="FireMin",keywordFlags=0},[2]={[1]={type="InSlot",num=1},flags=0,type="BASE",value=120,name="FireMax",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 1 Hypothermia"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportDamageAgainstChilled",level=1},name="ExtraSupport",keywordFlags=0}},nil}c["30% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=30,name="CritChance",keywordFlags=0}},nil}c["60% less Critical Strike Chance"]={{[1]={flags=0,type="MORE",value=-60,name="CritChance",keywordFlags=0}},nil}c["15% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=15,name="ElementalDamage",keywordFlags=0}},nil}c["1% increased Chaos Damage per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,type="INC",value=1,name="ChaosDamage",keywordFlags=0}},nil}c["1% of Life Regenerated per Second per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="BASE",value=1,name="LifeRegenPercent",keywordFlags=0}},nil}c["Lose 25 Life for each Enemy hit by your Attacks"]={nil,"Lose 25 Life for each Enemy hit by your Attacks "}c["10 Mana Regenerated per second"]={{[1]={flags=0,type="BASE",value=10,name="ManaRegen",keywordFlags=0}},nil}c["5% increased Defences"]={{[1]={flags=0,type="INC",value=5,name="Defences",keywordFlags=0}},nil}c["Animated Minions' Melee Attacks deal Splash Damage to surrounding targets"]={nil,"Animated Minions' Melee Attacks deal Splash Damage to surrounding targets "}c["24% increased Physical Damage with Bows"]={{[1]={flags=8192,type="INC",value=24,name="PhysicalDamage",keywordFlags=0}},nil}c["+13 to Dexterity"]={{[1]={flags=0,type="BASE",value=13,name="Dex",keywordFlags=0}},nil}c["+257 Intelligence Requirement"]={{[1]={flags=0,type="BASE",value=257,name="IntRequirement",keywordFlags=0}},nil}c["15% increased Curse Duration"]={{[1]={flags=0,type="INC",value=15,name="Duration",keywordFlags=2}},nil}c["0.8% of Attack Damage Leeched as Mana"]={{[1]={flags=1,type="BASE",value=0.8,name="DamageManaLeech",keywordFlags=0}},nil}c["+190 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=190,name="EnergyShield",keywordFlags=0}},nil}c["Cannot be Stunned while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},value=100,type="BASE",keywordFlags=0,name="AvoidStun",flags=0}},nil}c["Attacks with this Weapon deal double Damage to Chilled Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="ActorCondition",actor="enemy",var="Chilled"},keywordFlags=0,type="MORE",value=100,name="Damage",flags=4}},nil}c["also grant an equal chance to gain a Frenzy Charge on Kill"]={nil,"also grant an equal chance to gain a Frenzy Charge on Kill "}c["40% increased Damage with Hits against Shocked Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Shocked"},flags=0,type="INC",value=40,name="Damage",keywordFlags=262144}},nil}c["Intelligence provides no bonus to Maximum Mana"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="NoIntBonusToMana",flags=0}},nil}c["With a Murderous Eye Jewel Socketed, Intimidate Enemies for 4 seconds on Hit with Attacks"]={nil,"With a Murderous Eye Jewel Socketed, Intimidate Enemies for 4 seconds on Hit with Attacks "}c["30% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=30,name="LootRarity",keywordFlags=0}},nil}c["You cannot be Shocked while you have a Lightning Golem Summoned"]={nil,"You cannot be Shocked while you have a Lightning Golem Summoned "}c["+25 to maximum Mana"]={{[1]={flags=0,type="BASE",value=25,name="Mana",keywordFlags=0}},nil}c["15% chance to gain a Power Charge on Killing an Enemy affected by fewer than 5 Poisons 10% increased Damage with Poison per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="BASE",value=15,name="Damage",keywordFlags=1048576}}," to gain a Power Charge on Killing an Enemy affected by fewer than 5 Poisons 10% increased "}c["Speed per second"]={nil,"Speed per second "}c["Adds 19-29 Chaos Damage to Attacks while you have a Beastial Minion {variant:3}Adds 16-25 Physical Damage to Attacks while you have a Beastial Minion"]={{[1]={flags=0,type="BASE",value=19,name="ChaosMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=29,name="ChaosMax",keywordFlags=65536}}," while you have a Beastial Minion {variant:3}Adds 16-25 to Attacks while you have a Beastial Minion "}c["Lightning Skills have 20% chance to Poison on Hit"]={{[1]={flags=0,type="BASE",value=20,name="PoisonChance",keywordFlags=64}},nil}c["1.5% of Energy Shield Regenerated per second"]={{[1]={flags=0,type="BASE",value=1.5,name="EnergyShieldRegenPercent",keywordFlags=0}},nil}c["25% increased Critical Strike Chance with Daggers"]={{[1]={flags=32768,type="INC",value=25,name="CritChance",keywordFlags=0}},nil}c["5% chance to gain Onslaught for 3 seconds on Kill Recover 1% of Maximum Life on Kill"]={{[1]={flags=0,type="BASE",value=5,name="Life",keywordFlags=0}}," to gain Onslaught for 3 seconds on Kill Recover 1% of on Kill "}c["18% increased Accuracy Rating while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,type="INC",value=18,name="Accuracy",keywordFlags=0}},nil}c["Adds 5 to 8 Physical Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="BASE",value=5,name="PhysicalMin",keywordFlags=0},[2]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="BASE",value=8,name="PhysicalMax",keywordFlags=0}},nil}c["1% of Damage against Shocked Enemies Leeched as Mana"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Shocked"},flags=0,type="BASE",value=1,name="DamageManaLeech",keywordFlags=262144}},nil}c["Causes Bleeding on Hit"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},value=100,type="BASE",keywordFlags=0,name="BleedChance",flags=0}},nil}c["You take 40% reduced Extra Damage from Critical Strikes while affected by Determination"]={nil,"You take 40% reduced Extra Damage from Critical Strikes while affected by Determination "}c["25% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges Gain an Endurance Charge every second if you've been Hit Recently"]={{}," that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges Gain an Endurance Charge every second "}c["Removes 1% of maximum Energy Shield on Kill"]={nil,"Removes 1% of maximum Energy Shield on Kill "}c["3% increased Experience gain 20% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=3,name="ElementalDamage",keywordFlags=0}}," Experience gain 20% increased "}c["You Cannot Be Shocked While Chilled"]={nil,"You Cannot Be Shocked While Chilled "}c["80% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=80,name="Damage",keywordFlags=0}},nil}c["Adds 65 to 195 Physical Damage"]={{[1]={flags=0,type="BASE",value=65,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=195,name="PhysicalMax",keywordFlags=0}},nil}c["Recover 20% of your Maximum Life on Rampage Gain 5 Souls for Vaal Skills on Rampage"]={nil,"Recover 20% of your Maximum Life on Rampage Gain 5 Souls for Vaal Skills on Rampage "}c["Onslaught"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="Condition:Onslaught",flags=0}},nil}c["75% increased Weapon Critical Strike Chance while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8388608,type="INC",value=75,name="CritChance",keywordFlags=0}},nil}c["Adds 1 to 2 Cold Damage to Attacks per 10 Dexterity"]={{[1]={[1]={type="PerStat",stat="Dex",div=10},flags=0,type="BASE",value=1,name="ColdMin",keywordFlags=65536},[2]={[1]={type="PerStat",stat="Dex",div=10},flags=0,type="BASE",value=2,name="ColdMax",keywordFlags=65536}},nil}c["Minions have 15% chance to Blind Enemies on hit Socketed Minion Gems are Supported by Level 16 Life Leech"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=15,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}}," to Blind Enemies on hit Socketed Minion Gems are Supported by Level 16 Leech "}c["Socketed Gems are Supported by level 1 Blood Magic"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportBloodMagic",level=1},name="ExtraSupport",keywordFlags=0}},nil}c["Weapons you Animate create an additional copy {variant:2}25% chance to Trigger level 20 Animate Weapon on Kill"]={nil,"Weapons you Animate create an additional copy {variant:2}25% chance to Trigger level 20 Animate Weapon on Kill "}c["You gain Onslaught for 1 second per Endurance Charge when Hit"]={nil,"You gain Onslaught for 1 second per Endurance Charge when Hit "}c["Unaffected by Frostbite while affected by Purity of Ice"]={nil,"Unaffected by Frostbite while affected by Purity of Ice "}c["20% increased Golem Damage for each Golem you have Summoned You cannot be Chilled or Frozen while you have an Ice Golem Summoned You cannot be Ignited while you have a Flame Golem Summoned You cannot be Shocked while you have a Lightning Golem Summoned Can Summon up to 1 additional Golem at a time"]={{[1]={flags=0,type="INC",value=20,name="Damage",keywordFlags=0}}," for each Golem you have Summoned You cannot be Chilled or Frozen while you have an Ice Golem Summoned You cannot be Ignited while you have a Flame Golem Summoned You cannot be Shocked while you have a Lightning Golem Summoned Can Summon up to 1 additional Golem at a time "}c["150% increased Chill Duration on Enemies"]={{[1]={flags=0,type="INC",value=150,name="EnemyChillDuration",keywordFlags=0}},nil}c["-8 to Mana Cost of Skills"]={{[1]={flags=0,type="BASE",value=-8,name="ManaCost",keywordFlags=0}},nil}c["+435 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=435,name="Accuracy",keywordFlags=0}},nil}c["100% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=100,name="ArmourAndEvasion",keywordFlags=0}},nil}c["8% increased Physical Damage for each Hit you've Blocked in the past 10 seconds 80% increased Physical Damage if you've Blocked a Hit from a Unique Enemy in the past 10 seconds 1% additional Block Chance for each Hit you've Blocked in the past 10 seconds"]={{[1]={[1]={type="Condition",var="BlockedHitFromUniqueEnemyInPast10Sec"},flags=0,type="INC",value=8,name="PhysicalDamage",keywordFlags=0}}," for each Hit you've Blocked in the past 10 seconds 80% increased Physical Damage 1% additional Block Chance for each Hit you've Blocked in the past 10 seconds "}c["+1 to maximum Energy Shield per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,type="BASE",value=1,name="EnergyShield",keywordFlags=0}},nil}c["25% increased Defences from Equipped Shield"]={{[1]={[1]={type="SlotName",slotName="Weapon 2"},flags=0,type="INC",value=25,name="Defences",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 5 Elemental Proliferation"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportElementalProliferation",level=5},name="ExtraSupport",keywordFlags=0}},nil}c["Enemies near your Totems deal 8% less Damage"]={nil,"Enemies near your Totems deal 8% less Damage "}c["5% additional Physical Damage Reduction while moving"]={{[1]={[1]={type="Condition",var="Moving"},flags=0,type="BASE",value=5,name="PhysicalDamageReduction",keywordFlags=0}},nil}c["You have Onslaught while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},value=true,type="FLAG",keywordFlags=0,name="Condition:Onslaught",flags=0}},nil}c["Minions have 8% chance to Dodge Attacks"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=8,name="AttackDodgeChance",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["15% increased Damage with Wands"]={{[1]={flags=524288,type="INC",value=15,name="Damage",keywordFlags=0}},nil}c["33% increased Damage against Ignited Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Ignited"},flags=0,type="INC",value=33,name="Damage",keywordFlags=262144}},nil}c["25% increased Totem Damage"]={{[1]={flags=0,type="INC",value=25,name="Damage",keywordFlags=16384}},nil}c["Adds 1 to 32 Lightning Damage to Attacks"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=32,name="LightningMax",keywordFlags=65536}},nil}c["Socketed Gems are Supported by level 17 Increased Minion Damage"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportMinionDamage",level=17},name="ExtraSupport",keywordFlags=0}},nil}c["Recover 5% of Maximum Life on Kill Recover 5% of Maximum Energy Shield on Kill"]={nil,"Recover 5% of Maximum Life on Kill Recover 5% of Maximum Energy Shield on Kill "}c["Unaffected by Conductivity while affected by Purity of Lightning {variant:44}Unaffected by Shocked Ground while affected by Purity of Lightning"]={nil,"Unaffected by Conductivity while affected by Purity of Lightning {variant:44}Unaffected by Shocked Ground while affected by Purity of Lightning "}c["16% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=16,name="PhysicalDamage",keywordFlags=0}},nil}c["100% chance on Block to create Desecrated Ground"]={{}," on Block to create Desecrated Ground "}c["50% reduced Totem Damage"]={{[1]={flags=0,type="INC",value=-50,name="Damage",keywordFlags=16384}},nil}c["Duelist: 1% of Attack Damage Leeched as Life"]={{[1]={[1]={type="Condition",var="ConnectedToDuelistStart"},flags=1,type="BASE",value=1,name="DamageLifeLeech",keywordFlags=0}},nil}c["40% increased Fire Damage"]={{[1]={flags=0,type="INC",value=40,name="FireDamage",keywordFlags=0}},nil}c["3% increased Attack Speed"]={{[1]={flags=1,type="INC",value=3,name="Speed",keywordFlags=0}},nil}c["35% increased Attack Speed with Swords"]={{[1]={flags=262145,type="INC",value=35,name="Speed",keywordFlags=0}},nil}c["With at least 40 Intelligence in Radius, Raised Zombies' Slam"]={nil,"With at least 40 Intelligence in Radius, Raised Zombies' Slam "}c["20% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=20,name="PhysicalDamage",keywordFlags=0}},nil}c["60% increased Mana Cost of Skills for each 200 total Mana you have Spent Recently"]={{[1]={flags=0,type="INC",value=60,name="ManaCost",keywordFlags=0}}," for each 200 total Mana you have Spent Recently "}c["Adds 13 to 19 Physical Damage"]={{[1]={flags=0,type="BASE",value=13,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=19,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 1 to 30 Lightning Damage to Attacks"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=30,name="LightningMax",keywordFlags=65536}},nil}c["45% increased Stun Duration on Enemies"]={{[1]={flags=0,type="INC",value=45,name="EnemyStunDuration",keywordFlags=0}},nil}c["30% increased Movement Speed for 9 seconds on Throwing a Trap"]={{[1]={flags=0,type="INC",value=30,name="MovementSpeed",keywordFlags=4096}}," for 9 seconds on Throwing a "}c["Immune to Elemental Ailments while on Consecrated Ground"]={nil,"Immune to Elemental Ailments while on Consecrated Ground "}c["+20% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=20,name="ColdResist",keywordFlags=0}},nil}c["190% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=190,name="Evasion",keywordFlags=0}},nil}c["Rampage Triggers Level 15 Manifest Dancing Dervish on Rampage"]={nil,"Rampage Triggers Level 15 Manifest Dancing Dervish on Rampage "}c["+700 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=700,name="Evasion",keywordFlags=0}},nil}c["100% increased Quantity of Items Dropped by Slain Normal Enemies {variant:3}50% increased Quantity of Items Dropped by Slain Normal Enemies"]={{}," Quantity of Items Dropped by Slain Normal Enemies {variant:3}50% increased Quantity of Items Dropped by Slain Normal Enemies "}c["15% of Physical Damage Converted to Chaos Damage"]={{[1]={flags=0,type="BASE",value=15,name="PhysicalDamageConvertToChaos",keywordFlags=0}},nil}c["40% chance to Chill Attackers for 4 seconds on Block"]={{}," to Chill Attackers for 4 seconds on Block "}c["Adds 34 to 45 Cold Damage"]={{[1]={flags=0,type="BASE",value=34,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=45,name="ColdMax",keywordFlags=0}},nil}c["15% increased Melee Physical Damage while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=256,type="INC",value=15,name="PhysicalDamage",keywordFlags=0}},nil}c["30 Life gained for each Enemy Hit while affected by Vitality {variant:48}30% increased Life Recovery Rate while affected by Vitality"]={nil,"30 Life gained for each Enemy Hit while affected by Vitality {variant:48}30% increased Life Recovery Rate while affected by Vitality "}c["Aspect of the Spider inflicts Spider's Webs and Hinder every 0.5 Seconds instead"]={nil,"Aspect of the Spider inflicts Spider's Webs and Hinder every 0.5 Seconds instead "}c["Projectiles from Attacks have 20% chance to inflict Bleeding on Hit while you have a Beastial Minion {variant:1}15% increased Attack and Movement Speed while you have a Beastial Minion"]={nil,"Projectiles from Attacks have 20% chance to inflict Bleeding on Hit while you have a Beastial Minion {variant:1}15% increased Attack and Movement Speed while you have a Beastial Minion "}c["5% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=5,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["Adds 11 to 29 Physical Damage"]={{[1]={flags=0,type="BASE",value=11,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=29,name="PhysicalMax",keywordFlags=0}},nil}c["If you've Blocked in the past 10 seconds, you"]={nil,"If you've Blocked in the past 10 seconds, you "}c["8% increased Area of Effect"]={{[1]={flags=0,type="INC",value=8,name="AreaOfEffect",keywordFlags=0}},nil}c["Adds 350 to 500 Cold Damage"]={{[1]={flags=0,type="BASE",value=350,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=500,name="ColdMax",keywordFlags=0}},nil}c["Adds 68 to 195 Physical Damage"]={{[1]={flags=0,type="BASE",value=68,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=195,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 42 to 335 Physical Damage"]={{[1]={flags=0,type="BASE",value=42,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=335,name="PhysicalMax",keywordFlags=0}},nil}c["800% more Unarmed Physical Damage"]={{[1]={flags=1048576,type="MORE",value=800,name="PhysicalDamage",keywordFlags=0}},nil}c["+5% to all maximum Resistances"]={{[1]={flags=0,type="BASE",value=5,name="FireResistMax",keywordFlags=0},[2]={flags=0,type="BASE",value=5,name="ColdResistMax",keywordFlags=0},[3]={flags=0,type="BASE",value=5,name="LightningResistMax",keywordFlags=0},[4]={flags=0,type="BASE",value=5,name="ChaosResistMax",keywordFlags=0}},nil}c["1% of Attack Damage Leeched as Mana"]={{[1]={flags=1,type="BASE",value=1,name="DamageManaLeech",keywordFlags=0}},nil}c["+48 to Armour"]={{[1]={flags=0,type="BASE",value=48,name="Armour",keywordFlags=0}},nil}c["60% increased maximum Mana"]={{[1]={flags=0,type="INC",value=60,name="Mana",keywordFlags=0}},nil}c["Adds 40 to 115 Physical Damage"]={{[1]={flags=0,type="BASE",value=40,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=115,name="PhysicalMax",keywordFlags=0}},nil}c["20% increased Attack Speed"]={{[1]={flags=1,type="INC",value=20,name="Speed",keywordFlags=0}},nil}c["20% increased Poison Duration"]={{[1]={flags=0,type="INC",value=20,name="EnemyPoisonDuration",keywordFlags=0}},nil}c["Your Chaos Damage Poisons Enemies"]={{[1]={value=100,type="BASE",keywordFlags=0,name="ChaosPoisonChance",flags=0}},nil}c["Socketed Gems are Supported by Level 20 Elemental Penetration"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportElementalPenetration",level=20},name="ExtraSupport",keywordFlags=0}},nil}c["Arrows always Pierce"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="PierceAllTargets",flags=1}},nil}c["Moving while Bleeding doesn't cause you to take extra Damage"]={nil,"Moving while Bleeding doesn't cause you to take extra Damage "}c["Adds 130 to 195 Cold Damage"]={{[1]={flags=0,type="BASE",value=130,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=195,name="ColdMax",keywordFlags=0}},nil}c["Life Leeched per Second is doubled."]={{[1]={value=100,type="MORE",keywordFlags=0,name="LifeLeechRate",flags=0}},nil}c["15% increased Effect of your Curses"]={{[1]={flags=0,type="INC",value=15,name="CurseEffect",keywordFlags=0}},nil}c["100% increased Fire Damage if you have been Hit Recently"]={{[1]={[1]={type="Condition",var="BeenHitRecently"},flags=0,type="INC",value=100,name="FireDamage",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 5 Concentrated Effect"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportConcentratedEffect",level=5},name="ExtraSupport",keywordFlags=0}},nil}c["+30% to Critical Strike Multiplier for Spells"]={{[1]={flags=2,type="BASE",value=30,name="CritMultiplier",keywordFlags=0}},nil}c["2% chance to Dodge Attack and Spell Hits per 500 Maximum Mana, up to 20%"]={{[1]={[1]={limit=20,stat="Mana",div=500,type="PerStat",limitTotal=true},flags=0,type="BASE",value=2,name="AttackDodgeChance",keywordFlags=0},[2]={[1]={limit=20,stat="Mana",div=500,type="PerStat",limitTotal=true},flags=0,type="BASE",value=2,name="SpellDodgeChance",keywordFlags=0}},nil}c["Adds 36 to 54 Cold Damage"]={{[1]={flags=0,type="BASE",value=36,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=54,name="ColdMax",keywordFlags=0}},nil}c["0% increased Charges used"]={{[1]={flags=0,type="INC",value=0,name="FlaskChargesUsed",keywordFlags=0}},nil}c["6% Chance to Dodge Attacks"]={{[1]={flags=0,type="BASE",value=6,name="AttackDodgeChance",keywordFlags=0}},nil}c["20% increased Global Defences"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=20,name="Defences",keywordFlags=0}},nil}c["+500 to Accuracy Rating while at Maximum Frenzy Charges"]={{[1]={[1]={type="StatThreshold",stat="FrenzyCharges",thresholdStat="FrenzyChargesMax"},flags=0,type="BASE",value=500,name="Accuracy",keywordFlags=0}},nil}c["90% increased Power Charge Duration"]={{[1]={flags=0,type="INC",value=90,name="PowerChargesDuration",keywordFlags=0}},nil}c["All Attack Damage Chills when you Stun"]={nil,"All Attack Damage Chills when you Stun "}c["100 Life Regenerated per Second while you have Avian's Flight"]={{[1]={[1]={type="Condition",var="AffectedByAvian'sFlight"},flags=0,type="BASE",value=100,name="LifeRegen",keywordFlags=0}},nil}c["6% increased Damage taken per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=6,name="DamageTaken",keywordFlags=0}},nil}c["30% increased Totem Placement speed"]={{[1]={flags=0,type="INC",value=30,name="TotemPlacementSpeed",keywordFlags=0}},nil}c["+30 to maximum Mana"]={{[1]={flags=0,type="BASE",value=30,name="Mana",keywordFlags=0}},nil}c["30% chance to gain Phasing for 4 seconds when your Trap is triggered by an Enemy"]={{}," to gain Phasing for 4 seconds when your is triggered by an Enemy "}c["Minions Leech 0.2% of Damage as Life"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=0.2,name="DamageLifeLeech",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Unaffected by Ignite"]={nil,"Unaffected by Ignite "}c["Your Raised Zombies spread Caustic Cloud on Death, dealing 50% of their maximum Life as Chaos Damage per second"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="ZombieCausticCloudOnDeath",flags=0}},nil}c["You gain an Endurance Charge on Kill"]={nil,"You gain an Endurance Charge on Kill "}c["6% increased Damage with Ailments from Attack Skills while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=2048,type="INC",value=6,name="Damage",keywordFlags=65536}},nil}c["70% increased Damage"]={{[1]={flags=0,type="INC",value=70,name="Damage",keywordFlags=0}},nil}c["10% increased Physical Damage with Swords"]={{[1]={flags=262144,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["75% increased Duration of Poisons you inflict during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=75,name="EnemyPoisonDuration",keywordFlags=0}},nil}c["30% more Bow Damage at Close Range while you have iron Reflexes 30% increased Attack, Cast and Movements Speed while you do not have Iron Reflexes"]={{[1]={[1]={type="Condition",var="AtCloseRange"},flags=8196,type="MORE",value=30,name="Damage",keywordFlags=0}}," while you have iron Reflexes 30% increased Attack, Cast and Movements Speed while you do not have Iron Reflexes "}c["8% increased maximum Life"]={{[1]={flags=0,type="INC",value=8,name="Life",keywordFlags=0}},nil}c["Gain 20% of Physical Damage as Extra Chaos Damage against"]={{[1]={flags=0,type="BASE",value=20,name="PhysicalDamageGainAsChaos",keywordFlags=0}}," against "}c["25% more chance to Evade Melee Attacks during Onslaught"]={{[1]={[1]={type="Condition",var="Onslaught"},flags=0,type="MORE",value=25,name="MeleeEvadeChance",keywordFlags=0}},nil}c["60% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=60,name="ManaRegen",keywordFlags=0}},nil}c["14% increased Damage"]={{[1]={flags=0,type="INC",value=14,name="Damage",keywordFlags=0}},nil}c["10% reduced Reflected Elemental Damage taken Damage with Weapons Penetrates 5% Elemental Resistance 20% increased Elemental Damage during any Flask Effect 20% increased Elemental Damage with Attack Skills"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=8388608,type="INC",value=-10,name="ElementalDamageTaken",keywordFlags=0}}," Reflected Damage Penetrates 5% Elemental Resistance 20% increased Elemental Damage 20% increased Elemental Damage with Attack Skills "}c["20% increased Damage per Curse on you"]={{[1]={[1]={type="Multiplier",var="CurseOnSelf"},flags=0,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["Spreads Tar when you take a Critical Strike"]={nil,"Spreads Tar when you take a Critical Strike "}c["+200 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=200,name="EnergyShield",keywordFlags=0}},nil}c["10 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=10,name="LifeRegen",keywordFlags=0}},nil}c["30% reduced Spell Damage taken from Blinded Enemies No Block Chance"]={{[1]={flags=2,type="INC",value=-30,name="DamageTaken",keywordFlags=0}}," from Blinded Enemies No Block Chance "}c["Adds 400 to 600 Physical Damage to Spells"]={{[1]={flags=0,type="BASE",value=400,name="PhysicalMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=600,name="PhysicalMax",keywordFlags=131072}},nil}c["50% chance on Block to create Desecrated Ground {variant:3,4}100% chance on Block to create Desecrated Ground"]={{}," on Block to create Desecrated Ground {variant:3,4}100% chance on Block to create Desecrated Ground "}c["+2 seconds to Avian's Might Duration"]={{[1]={[1]={type="SkillName",skillName="Aspect of the Avian"},flags=0,type="BASE",value=2,name="PrimaryDuration",keywordFlags=0}},nil}c["Creates a Smoke Cloud on Rampage"]={nil,"Creates a Smoke Cloud on Rampage "}c["+24 to Strength and Dexterity"]={{[1]={flags=0,type="BASE",value=24,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=24,name="Dex",keywordFlags=0}},nil}c["+10 Life Gained on Killing Ignited Enemies"]={{[1]={flags=0,type="BASE",value=10,name="LifeOnKill",keywordFlags=0}}," ing Ignited Enemies "}c["8% increased Spell Damage per 5% Block Chance"]={{[1]={[1]={type="PerStat",stat="BlockChance",div=5},flags=2,type="INC",value=8,name="Damage",keywordFlags=0}},nil}c["Minions Regenerate 1.5% Life per second"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=1.5,name="LifeRegenPercent",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["10% reduced Cast Speed"]={{[1]={flags=16,type="INC",value=-10,name="Speed",keywordFlags=0}},nil}c["40% increased Damage over Time"]={{[1]={flags=8,type="INC",value=40,name="Damage",keywordFlags=0}},nil}c["Recover 100 Life when your Trap is triggered by an Enemy"]={nil,"Recover 100 Life when your Trap is triggered by an Enemy "}c["+20% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=20,name="ElementalResist",keywordFlags=0}},nil}c["With at least 40 Dexterity in Radius, Dual Strike has a 20% chance"]={nil,"With at least 40 Dexterity in Radius, Dual Strike has a 20% chance "}c["Deals 450 Chaos Damage per second to nearby Enemies {variant:1}You take 450 Chaos Damage per second for 10 seconds on Kill"]={nil,"Deals 450 Chaos Damage per second to nearby Enemies {variant:1}You take 450 Chaos Damage per second for 10 seconds on Kill "}c["12% increased Attack Speed with Bows"]={{[1]={flags=8193,type="INC",value=12,name="Speed",keywordFlags=0}},nil}c["5% Additional Chance to Block while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,type="BASE",value=5,name="BlockChance",keywordFlags=0}},nil}c["20% increased Movement Speed if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,type="INC",value=20,name="MovementSpeed",keywordFlags=0}},nil}c["0.6% of Attack Damage Leeched as Life against Chilled enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Chilled"},flags=1,type="BASE",value=0.6,name="DamageLifeLeech",keywordFlags=262144}},nil}c["+61% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=61,name="ChaosResist",keywordFlags=0}},nil}c["15% increased Ignite Duration on Enemies"]={{[1]={flags=0,type="INC",value=15,name="EnemyIgniteDuration",keywordFlags=0}},nil}c["8% of maximum Life taken as Chaos Damage per second"]={{[1]={[1]={type="PerStat",stat="Life",div=1},flags=0,type="BASE",value=0.08,name="ChaosDegen",keywordFlags=0}},nil}c["50% chance to double Stun Duration"]={{[1]={flags=0,type="BASE",value=50,name="EnemyStunDuration",keywordFlags=0}}," to double "}c["With at least 40 Intelligence in Radius, Fireball Projectiles gain Radius as they travel farther, up to +4 Radius"]={nil,"With at least 40 Intelligence in Radius, Fireball Projectiles gain Radius as they travel farther, up to +4 Radius "}c["1% of Damage dealt by your Totems is Leeched to you as Life"]={{[1]={flags=0,type="BASE",value=1,name="DamageLifeLeechToPlayer",keywordFlags=16384}},nil}c["You have Phasing if Energy Shield Recharge has started Recently"]={nil,"You have Phasing if Energy Shield Recharge has started Recently "}c["10% chance to Fortify on Melee hit Enemies you Taunt take 10% increased Damage 25% chance to Taunt on Hit"]={{[1]={flags=256,type="BASE",value=10,name="Damage",keywordFlags=0}}," to Fortify Enemies you Taunt take 10% increased 25% chance to Taunt on Hit "}c["Arrow can inflict an additional Ignite on an Enemy"]={nil,"Arrow can inflict an additional Ignite on an Enemy "}c["50% increased Rarity of Items Dropped by Slain Shocked enemies {variant:2,3,4}30% increased Rarity of Items Dropped by Slain Shocked Enemies"]={{}," Rarity of Items Dropped by Slain Shocked enemies {variant:2,3,4}30% increased Rarity of Items Dropped by Slain Shocked Enemies "}c["13% increased Quantity of Items found"]={{[1]={flags=0,type="INC",value=13,name="LootQuantity",keywordFlags=0}},nil}c["Adds 14 to 24 Physical Damage to Attacks with Bows"]={{[1]={flags=8192,type="BASE",value=14,name="PhysicalMin",keywordFlags=0},[2]={flags=8192,type="BASE",value=24,name="PhysicalMax",keywordFlags=0}},nil}c["8% increased Trap Throwing Speed"]={{[1]={flags=0,type="INC",value=8,name="TrapThrowingSpeed",keywordFlags=0}},nil}c["30% reduced Chance to Block Attacks and Spells"]={{[1]={flags=0,type="INC",value=-30,name="BlockChance",keywordFlags=0},[2]={flags=0,type="INC",value=-30,name="SpellBlockChance",keywordFlags=0}},nil}c["+240 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=240,name="Accuracy",keywordFlags=0}},nil}c["Projectiles Pierce all nearby Targets"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="PierceAllTargets",flags=0}},nil}c["50% of Physical Damage Converted to Fire while you have Avatar of Fire"]={{[1]={flags=0,type="BASE",value=50,name="PhysicalDamage",keywordFlags=0}}," Converted to Fire while you have Avatar of Fire "}c["4% Chance to Block"]={{[1]={flags=0,type="BASE",value=4,name="BlockChance",keywordFlags=0}},nil}c["Replenishes Energy Shield by 4% of Armour when you Block"]={nil,"Replenishes Energy Shield by 4% of Armour when you Block "}c["33% reduced Effect of your Curses"]={{[1]={flags=0,type="INC",value=-33,name="CurseEffect",keywordFlags=0}},nil}c["+30% to Critical Strike Multiplier with Swords"]={{[1]={flags=262144,type="BASE",value=30,name="CritMultiplier",keywordFlags=0}},nil}c["8% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8388608,type="INC",value=8,name="PhysicalDamage",keywordFlags=0}},nil}c["140% increased Energy Shield"]={{[1]={flags=0,type="INC",value=140,name="EnergyShield",keywordFlags=0}},nil}c["You have Phasing if Energy Shield Recharge has started Recently 6% chance to Dodge Attacks while Phasing"]={nil,"You have Phasing if Energy Shield Recharge has started Recently 6% chance to Dodge Attacks while Phasing "}c["Golems Summoned in the past 8 seconds deal 45% increased Damage"]={nil,"Golems Summoned in the past 8 seconds deal 45% increased Damage "}c["10% increased Physical Damage taken"]={{[1]={flags=0,type="INC",value=10,name="PhysicalDamageTaken",keywordFlags=0}},nil}c["Adds 15 to 30 Fire Damage to Attacks"]={{[1]={flags=0,type="BASE",value=15,name="FireMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=30,name="FireMax",keywordFlags=65536}},nil}c["50% chance to gain an additional Vaal Soul per Enemy Shattered Corrupted"]={{}," to gain an additional Soul per Enemy Shattered Corrupted "}c["Adds 5 to 15 Physical Damage to Attacks"]={{[1]={flags=0,type="BASE",value=5,name="PhysicalMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=15,name="PhysicalMax",keywordFlags=65536}},nil}c["Adds 7 to 25 Physical Damage to Attacks"]={{[1]={flags=0,type="BASE",value=7,name="PhysicalMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=25,name="PhysicalMax",keywordFlags=65536}},nil}c["No Life Recovery Applies during Flask effect"]={nil,"No Life Recovery Applies during Flask effect "}c["325% increased Armour"]={{[1]={flags=0,type="INC",value=325,name="Armour",keywordFlags=0}},nil}c["16% increased Damage with Wands"]={{[1]={flags=524288,type="INC",value=16,name="Damage",keywordFlags=0}},nil}c["+30% to Critical Strike Multiplier with Bows"]={{[1]={flags=8192,type="BASE",value=30,name="CritMultiplier",keywordFlags=0}},nil}c["Hits with this Weapon deal 52% increased Damage to Frozen Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="ActorCondition",actor="enemy",var="Frozen"},flags=4,type="INC",keywordFlags=262144,name="Damage",value=52}},nil}c["33% increased Ignite Duration on Enemies"]={{[1]={flags=0,type="INC",value=33,name="EnemyIgniteDuration",keywordFlags=0}},nil}c["6% increased Strength"]={{[1]={flags=0,type="INC",value=6,name="Str",keywordFlags=0}},nil}c["2% of Life Regenerated per second if you've taken Fire Damage from a Hit Recently"]={{[1]={[1]={type="Condition",var="HitByFireDamageRecently"},flags=0,type="BASE",value=2,name="LifeRegenPercent",keywordFlags=0}},nil}c["20% less Minimum Physical Attack Damage"]={{[1]={flags=1,type="MORE",value=-20,name="PhysicalDamage",keywordFlags=0}}," Minimum "}c["20% increased Mine Duration"]={{[1]={flags=0,type="INC",value=20,name="MineDuration",keywordFlags=0}},nil}c["100% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=100,name="Evasion",keywordFlags=0}},nil}c["Gains no Charges during Effect of any Overflowing Chalice Flask"]={nil,"Gains no Charges during Effect of any Overflowing Chalice Flask "}c["3% additional Block Chance while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,type="BASE",value=3,name="BlockChance",keywordFlags=0}},nil}c["110% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=110,name="ArmourAndEvasion",keywordFlags=0}},nil}c["120% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=120,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["Adds 1 to 40 Lightning Damage to Attacks"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=40,name="LightningMax",keywordFlags=65536}},nil}c["Immune to Shock"]={{[1]={value=100,type="BASE",keywordFlags=0,name="AvoidShock",flags=0}},nil}c["+30% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=30,name="ColdResist",keywordFlags=0}},nil}c["16% increased Global Accuracy Rating"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=16,name="Accuracy",keywordFlags=0}},nil}c["40% increased Totem Damage"]={{[1]={flags=0,type="INC",value=40,name="Damage",keywordFlags=16384}},nil}c["200% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=200,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["+10 to Dexterity and Intelligence"]={{[1]={flags=0,type="BASE",value=10,name="Dex",keywordFlags=0},[2]={flags=0,type="BASE",value=10,name="Int",keywordFlags=0}},nil}c["+12% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=12,name="ElementalResist",keywordFlags=0}},nil}c["15% increased Mana Recovery from Flasks"]={{[1]={flags=0,type="INC",value=15,name="FlaskManaRecovery",keywordFlags=0}},nil}c["25% reduced Movement Speed"]={{[1]={flags=0,type="INC",value=-25,name="MovementSpeed",keywordFlags=0}},nil}c["0.2% of Elemental Damage Leeched as Life"]={{[1]={flags=0,type="BASE",value=0.2,name="ElementalDamageLifeLeech",keywordFlags=0}},nil}c["32% increased Attributes"]={{[1]={flags=0,type="INC",value=32,name="Str",keywordFlags=0},[2]={flags=0,type="INC",value=32,name="Dex",keywordFlags=0},[3]={flags=0,type="INC",value=32,name="Int",keywordFlags=0}},nil}c["+100 to Maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=100,name="EnergyShield",keywordFlags=0}},nil}c["+18 to maximum Life"]={{[1]={flags=0,type="BASE",value=18,name="Life",keywordFlags=0}},nil}c["Your Hits permanently Intimidate Enemies that are on Full Life Gain Adrenaline for 20 seconds when you reach Low Life if you\ndo not have Adrenaline"]={nil,"Your Hits permanently Intimidate Enemies that are on Full Life Gain Adrenaline for 20 seconds when you reach Low Life if you\ndo not have Adrenaline "}c["+58 to Dexterity"]={{[1]={flags=0,type="BASE",value=58,name="Dex",keywordFlags=0}},nil}c["Grants Level 20 Summon Petrification Statue Skill 250% increased Energy Shield"]={nil,nil}c["15% increased Movement Speed during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}},nil}c["180% increased Physical Damage"]={{[1]={flags=0,type="INC",value=180,name="PhysicalDamage",keywordFlags=0}},nil}c["60% increased Stun Recovery"]={{[1]={flags=0,type="INC",value=60,name="StunRecovery",keywordFlags=0}},nil}c["11% increased Attack Speed"]={{[1]={flags=1,type="INC",value=11,name="Speed",keywordFlags=0}},nil}c["4% additional Physical Damage Reduction"]={{[1]={flags=0,type="BASE",value=4,name="PhysicalDamageReduction",keywordFlags=0}},nil}c["90% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=90,name="Evasion",keywordFlags=0}},nil}c["Accuracy Rating is Doubled"]={{[1]={value=100,type="MORE",keywordFlags=0,name="Accuracy",flags=0}},nil}c["Regenerate 100 Life per second while moving"]={{[1]={[1]={type="Condition",var="Moving"},flags=0,type="BASE",value=100,name="LifeRegen",keywordFlags=0}},nil}c["Grants Level 20 Summon Petrification Statue Skill"]={nil,nil}c["40% increased Damage if you Detonated Mines Recently"]={{[1]={[1]={type="Condition",var="DetonatedMinesRecently"},flags=0,type="INC",value=40,name="Damage",keywordFlags=0}},nil}c["Attacks used by Totems have 8% increased Attack Speed"]={{[1]={flags=1,type="INC",value=8,name="Speed",keywordFlags=16384}},nil}c["12% of Physical Damage taken as Lightning Damage while affected by Purity of Elements"]={{[1]={[1]={type="Condition",var="AffectedByPurityofElements"},flags=0,type="BASE",value=12,name="PhysicalDamageTakenAsLightning",keywordFlags=0}},nil}c["125% increased Physical Damage"]={{[1]={flags=0,type="INC",value=125,name="PhysicalDamage",keywordFlags=0}},nil}c["3% increased Global Critical Strike Chance per Level"]={{[1]={[1]={type="Global"},[2]={type="Multiplier",var="Level"},flags=0,type="INC",keywordFlags=0,name="CritChance",value=3}},nil}c["Elemental Ailments caused by your Skills spread to other nearby Enemies"]={nil,"Elemental Ailments caused by your Skills spread to other nearby Enemies "}c["Dispels Elemental Ailments on Rampage Gain Immunity to Physical Damage for 1.5 seconds on Rampage"]={nil,"Dispels Elemental Ailments on Rampage Gain Immunity to Physical Damage for 1.5 seconds on Rampage "}c["Your spells have 100% chance to Shock against Frozen enemies"]={nil,"Your spells have 100% chance to Shock against Frozen enemies "}c["40% Chance to Block during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=40,name="BlockChance",keywordFlags=0}},nil}c["100% increased Charges gained by Other Flasks during Flask Effect"]={{}," Charges gained by Other Flasks "}c["Recover 10% of maximum Life when you use a Mana Flask"]={nil,"Recover 10% of maximum Life when you use a Mana Flask "}c["Every 16 seconds you gain iron Reflexes for 8 seconds 30% more Bow Damage at Close Range while you have iron Reflexes"]={nil,"Every 16 seconds you gain iron Reflexes for 8 seconds 30% more Bow Damage at Close Range while you have iron Reflexes "}c["10% increased maximum Energy Shield"]={{[1]={flags=0,type="INC",value=10,name="EnergyShield",keywordFlags=0}},nil}c["You have Phasing while you have Onslaught"]={{[1]={[1]={type="Condition",var="Onslaught"},value=true,type="FLAG",keywordFlags=0,name="Condition:Phasing",flags=0}},nil}c["10 Life gained for each Enemy Hit if you have used a Vaal Skill Recently"]={{[1]={[1]={type="Condition",var="UsedVaalSkillRecently"},flags=0,type="BASE",value=10,name="LifeOnHit",keywordFlags=0}},nil}c["50% chance on Block to create Desecrated Ground"]={{}," on Block to create Desecrated Ground "}c["Your Lightning Damage can Ignite"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="LightningCanIgnite",flags=0}},nil}c["+12 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=12,name="LifeOnHit",keywordFlags=0}},nil}c["+500 to Armour per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="BASE",value=500,name="Armour",keywordFlags=0}},nil}c["50% less Critical Strike Chance"]={{[1]={flags=0,type="MORE",value=-50,name="CritChance",keywordFlags=0}},nil}c["19% increased Spell Damage"]={{[1]={flags=2,type="INC",value=19,name="Damage",keywordFlags=0}},nil}c["+20 to maximum Mana"]={{[1]={flags=0,type="BASE",value=20,name="Mana",keywordFlags=0}},nil}c["80% increased Critical Strike Chance when in Main Hand"]={{[1]={[1]={type="SlotNumber",num=1},flags=0,type="INC",value=80,name="CritChance",keywordFlags=0}},nil}c["-75% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=-75,name="CritMultiplier",keywordFlags=0}},nil}c["2% increased Physical Damage over time per 10 Dexterity"]={{[1]={[1]={type="PerStat",stat="Dex",div=10},flags=8,type="INC",value=2,name="PhysicalDamage",keywordFlags=0}},nil}c["Skills used by Traps have 15% increased Area of Effect"]={{[1]={flags=0,type="INC",value=15,name="AreaOfEffect",keywordFlags=4096}},nil}c["25% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=25,name="ElementalDamage",keywordFlags=0}},nil}c["Perfect Agony"]={{[1]={value="Perfect Agony",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["20% increased Movement Speed while you have Cat's Stealth"]={{[1]={[1]={type="Condition",var="AffectedByCat'sStealth"},flags=0,type="INC",value=20,name="MovementSpeed",keywordFlags=0}},nil}c["+13% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=13,name="ElementalResist",keywordFlags=0}},nil}c["Gain a Frenzy, Endurance, or Power Charge once per second while you are Stationary Lose all Frenzy, Endurance, and Power Charges when you Move"]={nil,"Gain a Frenzy, Endurance, or Power Charge once per second while you are Stationary Lose all Frenzy, Endurance, and Power Charges when you Move "}c["Your Skills deal you 400% of Mana Cost as Physical Damage"]={nil,"Your Skills deal you 400% of Mana Cost as Physical Damage "}c["8% increased Physical Damage for each Hit you've Blocked in the past 10 seconds 80% increased Physical Damage if you've Blocked a Hit from a Unique Enemy in the past 10 seconds"]={{[1]={[1]={type="Condition",var="BlockedHitFromUniqueEnemyInPast10Sec"},flags=0,type="INC",value=8,name="PhysicalDamage",keywordFlags=0}}," for each Hit you've Blocked in the past 10 seconds 80% increased Physical Damage "}c["Your Aura Buffs do not affect allies"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="SelfAurasCannotAffectAllies",flags=0}},nil}c["+100 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=100,name="EnergyShield",keywordFlags=0}},nil}c["Adds 388 to 584 Physical Damage to Spells"]={{[1]={flags=0,type="BASE",value=388,name="PhysicalMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=584,name="PhysicalMax",keywordFlags=131072}},nil}c["Recover 5% of Maximum Energy Shield on Kill -4% to all Resistances for each Equipped Corrupted Item"]={nil,"Recover 5% of Maximum Energy Shield on Kill -4% to all Resistances for each Equipped Corrupted Item "}c["+4% to Chaos Resistance per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="BASE",value=4,name="ChaosResist",keywordFlags=0}},nil}c["25% increased Curse Duration"]={{[1]={flags=0,type="INC",value=25,name="Duration",keywordFlags=2}},nil}c["8% increased Effect of non-Damaging Ailments per Elder Item Equipped"]={{[1]={[1]={type="Multiplier",var="ElderItem"},flags=0,type="INC",value=8,name="EnemyShockEffect",keywordFlags=0},[2]={[1]={type="Multiplier",var="ElderItem"},flags=0,type="INC",value=8,name="EnemyChillEffect",keywordFlags=0},[3]={[1]={type="Multiplier",var="ElderItem"},flags=0,type="INC",value=8,name="EnemyFreezeEffech",keywordFlags=0}},nil}c["You take 450 Chaos Damage per second for 3 seconds on Kill"]={nil,"You take 450 Chaos Damage per second for 3 seconds on Kill "}c["30% increased Physical Damage"]={{[1]={flags=0,type="INC",value=30,name="PhysicalDamage",keywordFlags=0}},nil}c["You gain Onslaught for 2 seconds on Killing Taunted Enemies"]={nil,"You gain Onslaught for 2 seconds on Killing Taunted Enemies "}c["20% increased Mine Laying Speed if you Detonated Mines Recently"]={{[1]={[1]={type="Condition",var="DetonatedMinesRecently"},flags=0,type="INC",value=20,name="MineLayingSpeed",keywordFlags=0}},nil}c["Critical Strikes deal no Damage"]={{[1]={[1]={type="Condition",var="CriticalStrike"},value=-100,type="MORE",keywordFlags=0,name="Damage",flags=0}},nil}c["20% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=20,name="LootRarity",keywordFlags=0}},nil}c["100% chance to Taunt on Hit 6% reduced Damage taken if you've Taunted an Enemy Recently 2% of Life Regenerated per second if you've Taunted an Enemy Recently"]={{}," "}c["+100 to all Attributes"]={{[1]={flags=0,type="BASE",value=100,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=100,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=100,name="Int",keywordFlags=0}},nil}c["+10% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=10,name="ChaosResist",keywordFlags=0}},nil}c["Unaffected by Chilled Ground while affected by Purity of Ice"]={nil,"Unaffected by Chilled Ground while affected by Purity of Ice "}c["30% reduced Strength Requirement"]={{[1]={flags=0,type="INC",value=-30,name="StrRequirement",keywordFlags=0}},nil}c["10% chance to Blind with Hits against Bleeding Enemies"]={{}," to Blind "}c["With at least 40 Intelligence in Radius, Cold Snap grants Power Charges instead of Frenzy Charges when Enemies die in it's Area"]={nil,"With at least 40 Intelligence in Radius, Cold Snap grants Power Charges instead of Frenzy Charges when Enemies die in it's Area "}c["25% of Physical Damage taken as Chaos Damage"]={{[1]={flags=0,type="BASE",value=25,name="PhysicalDamageTakenAsChaos",keywordFlags=0}},nil}c["100% of Physical Damage from Hits with this Weapon is Converted to a random Element Hits with this Weapon always inflict Elemental Ailments"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="Condition",var="{Hand}Attack"},flags=0,type="BASE",keywordFlags=0,name="PhysicalDamage",value=100}}," from Hits is Converted to a random Element Hits always inflict Elemental Ailments "}c["16% increased Accuracy Rating while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,type="INC",value=16,name="Accuracy",keywordFlags=0}},nil}c["Enemies near your Totems take 16% increased Physical and Fire Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=16,name="PhysicalDamageTaken",keywordFlags=0}},name="EnemyModifier",keywordFlags=0},[2]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=16,name="FireDamageTaken",keywordFlags=0}},name="EnemyModifier",keywordFlags=0}},nil}c["20% increased Damage with Movement Skills"]={{[1]={flags=0,type="INC",value=20,name="Damage",keywordFlags=8}},nil}c["16% increased maximum Life"]={{[1]={flags=0,type="INC",value=16,name="Life",keywordFlags=0}},nil}c["Replenishes Energy Shield by 2% of Armour when you Block"]={nil,"Replenishes Energy Shield by 2% of Armour when you Block "}c["+1500 to Evasion Rating while on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=0,type="BASE",value=1500,name="Evasion",keywordFlags=0}},nil}c["+6% Elemental Resistances while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,type="BASE",value=6,name="ElementalResist",keywordFlags=0}},nil}c["3% increased Attack Speed while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,type="INC",value=3,name="Speed",keywordFlags=0}},nil}c["Adds 15 to 25 Physical Damage"]={{[1]={flags=0,type="BASE",value=15,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=25,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 16 to 25 Physical Damage"]={{[1]={flags=0,type="BASE",value=16,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=25,name="PhysicalMax",keywordFlags=0}},nil}c["12% increased Quantity of Items found"]={{[1]={flags=0,type="INC",value=12,name="LootQuantity",keywordFlags=0}},nil}c["Adds 34 to 45 Physical Damage"]={{[1]={flags=0,type="BASE",value=34,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=45,name="PhysicalMax",keywordFlags=0}},nil}c["+5 to Maximum number of Crab Barriers"]={{[1]={flags=0,type="BASE",value=5,name="CrabBarriersMax",keywordFlags=0}},nil}c["Take 100 Fire Damage when you Ignite an Enemy 2% of Fire Damage Leeched as Life while Ignited"]={nil,"100 Fire Damage when you Ignite an Enemy 2% of Fire Damage Leeched as Life while Ignited "}c["150% increased Charges used"]={{[1]={flags=0,type="INC",value=150,name="FlaskChargesUsed",keywordFlags=0}},nil}c["40% increased maximum Life"]={{[1]={flags=0,type="INC",value=40,name="Life",keywordFlags=0}},nil}c["Grants level 30 Reckoning Skill"]={{[1]={flags=0,type="LIST",value={skillId="Reckoning",level=30},name="ExtraSkill",keywordFlags=0}},nil}c["30% slower start of Energy Shield Recharge during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=-30,name="EnergyShieldRechargeFaster",keywordFlags=0}},nil}c["22% increased Damage with Ailments from Attack Skills while wielding a Mace"]={{[1]={[1]={type="Condition",var="UsingMace"},flags=2048,type="INC",value=22,name="Damage",keywordFlags=65536}},nil}c["20% reduced Mana Cost of Skills when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=-20,name="ManaCost",keywordFlags=0}},nil}c["+370 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=370,name="Accuracy",keywordFlags=0}},nil}c["Adds 12 to 25 Physical Damage"]={{[1]={flags=0,type="BASE",value=12,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=25,name="PhysicalMax",keywordFlags=0}},nil}c["25% increased Evasion Rating while you have Onslaught"]={{[1]={[1]={type="Condition",var="Onslaught"},flags=0,type="INC",value=25,name="Evasion",keywordFlags=0}},nil}c["Adds 98 to 121 Physical Damage"]={{[1]={flags=0,type="BASE",value=98,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=121,name="PhysicalMax",keywordFlags=0}},nil}c["250% increased Energy Shield"]={{[1]={flags=0,type="INC",value=250,name="EnergyShield",keywordFlags=0}},nil}c["+50 Life gained for each Enemy hit by your Attacks"]={{[1]={flags=1,type="BASE",value=50,name="LifeOnHit",keywordFlags=0}},nil}c["15% chance to Avoid Elemental Ailments"]={{[1]={flags=0,type="BASE",value=15,name="AvoidShock",keywordFlags=0},[2]={flags=0,type="BASE",value=15,name="AvoidFrozen",keywordFlags=0},[3]={flags=0,type="BASE",value=15,name="AvoidChilled",keywordFlags=0},[4]={flags=0,type="BASE",value=15,name="AvoidIgnite",keywordFlags=0}},nil}c["You are Immune to Bleeding while Leeching"]={nil,"You are Immune to Bleeding while Leeching "}c["100% increased Projectile Speed"]={{[1]={flags=0,type="INC",value=100,name="ProjectileSpeed",keywordFlags=0}},nil}c["Adds 12 to 24 Fire Damage to Attacks"]={{[1]={flags=0,type="BASE",value=12,name="FireMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=24,name="FireMax",keywordFlags=65536}},nil}c["Adds 4 to 14 Physical Damage to Attacks"]={{[1]={flags=0,type="BASE",value=4,name="PhysicalMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=14,name="PhysicalMax",keywordFlags=65536}},nil}c["+231 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=231,name="Evasion",keywordFlags=0}},nil}c["+80 to Maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=80,name="EnergyShield",keywordFlags=0}},nil}c["+80 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=80,name="EnergyShield",keywordFlags=0}},nil}c["25% chance to gain a Frenzy Charge on Kill with Main Hand 25% chance to gain an Endurance Charge on Kill with Off Hand 10% more Physical Damage while at maximum Frenzy Charges 10% reduced Physical Damage taken while at maximum Endurance Charges"]={{[1]={[1]={type="Condition",var="MainHandAttack"},[2]={type="Condition",var="OffHandAttack"},[3]={type="SkillName",skillName="Frenzy"},flags=0,type="BASE",keywordFlags=0,name="PhysicalDamage",value=25}}," to gain aCharge on Kill 25% chance to gain an Endurance Charge on Kill 10% more while at maximum Frenzy Charges 10% reduced Physical Damage taken while at maximum Endurance Charges "}c["Adds 11 to 23 Cold Damage"]={{[1]={flags=0,type="BASE",value=11,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=23,name="ColdMax",keywordFlags=0}},nil}c["Strength's Damage Bonus instead grants 3% increased Melee Physical Damage per 10 Strength"]={{[1]={flags=0,type="BASE",value=0.3,name="StrDmgBonusRatioOverride",keywordFlags=0}},nil}c["8% increased Damage over Time"]={{[1]={flags=8,type="INC",value=8,name="Damage",keywordFlags=0}},nil}c["175% increased Armour"]={{[1]={flags=0,type="INC",value=175,name="Armour",keywordFlags=0}},nil}c["Adds 100 to 370 Physical Damage"]={{[1]={flags=0,type="BASE",value=100,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=370,name="PhysicalMax",keywordFlags=0}},nil}c["+7 Life gained for each Enemy hit by your Attacks"]={{[1]={flags=1,type="BASE",value=7,name="LifeOnHit",keywordFlags=0}},nil}c["20% increased Damage with Ailments from Attack Skills while wielding a Two Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=2048,type="INC",value=20,name="Damage",keywordFlags=65536}},nil}c["+173 to Armour"]={{[1]={flags=0,type="BASE",value=173,name="Armour",keywordFlags=0}},nil}c["Skills which throw Traps have Blood Magic"]={{[1]={[1]={type="SkillType",skillType=37},value=true,type="FLAG",keywordFlags=0,name="BloodMagic",flags=0}},nil}c["50% increased Cold Damage"]={{[1]={flags=0,type="INC",value=50,name="ColdDamage",keywordFlags=0}},nil}c["140 Life Regenerated per Second while affected by Vitality"]={{[1]={[1]={type="Condition",var="AffectedByVitality"},flags=0,type="BASE",value=140,name="LifeRegen",keywordFlags=0}},nil}c["140% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=140,name="ArmourAndEvasion",keywordFlags=0}},nil}c["+40% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=40,name="ColdResist",keywordFlags=0}},nil}c["40% increased Global Accuracy Rating"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=40,name="Accuracy",keywordFlags=0}},nil}c["+10 to Intelligence"]={{[1]={flags=0,type="BASE",value=10,name="Int",keywordFlags=0}},nil}c["30% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=30,name="PhysicalDamage",keywordFlags=0}},nil}c["12% increased Lightning Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=12,name="LightningDamage",keywordFlags=65536}},nil}c["Adds 1 to 50 Lightning Damage to Attacks"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=50,name="LightningMax",keywordFlags=65536}},nil}c["+1 to Level of Socketed Spell Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="spell",value=1},name="GemProperty",keywordFlags=0}},nil}c["Adds 31 to 100 Lightning Damage to Spells"]={{[1]={flags=0,type="BASE",value=31,name="LightningMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=100,name="LightningMax",keywordFlags=131072}},nil}c["6% increased Area of Effect"]={{[1]={flags=0,type="INC",value=6,name="AreaOfEffect",keywordFlags=0}},nil}c["50% increased Mine Laying Speed"]={{[1]={flags=0,type="INC",value=50,name="MineLayingSpeed",keywordFlags=0}},nil}c["77% increased Spell Damage"]={{[1]={flags=2,type="INC",value=77,name="Damage",keywordFlags=0}},nil}c["+35 to Intelligence"]={{[1]={flags=0,type="BASE",value=35,name="Int",keywordFlags=0}},nil}c["+38 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=38,name="LifeOnHit",keywordFlags=0}},nil}c["Adds 21 to 39 Physical Damage"]={{[1]={flags=0,type="BASE",value=21,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=39,name="PhysicalMax",keywordFlags=0}},nil}c["25% chance to gain an Endurance Charge when you Stun an Enemy 10% increased Stun Duration on Enemies per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="BASE",value=25,name="EnemyStunDuration",keywordFlags=0}}," to gain an Endurance Charge when you Stun an Enemy 10% increased "}c["34% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=34,name="ElementalDamage",keywordFlags=65536}},nil}c["+74 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=74,name="Accuracy",keywordFlags=0}},nil}c["2% chance to Dodge Spell Damage"]={{[1]={flags=0,type="BASE",value=2,name="SpellDodgeChance",keywordFlags=0}},nil}c["+25 to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=25,name="ElementalResist",keywordFlags=0}},nil}c["2% increased Experience gain {variant:1}3% increased Intelligence for each Unique Item you have equipped"]={{[1]={[1]={type="Multiplier",var="UniqueItem"},flags=0,type="INC",value=2,name="Int",keywordFlags=0}}," Experience gain {variant:1}3% increased "}c["100% more Critical Strike Chance against Enemies that are on Full Life"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="FullLife"},flags=0,type="MORE",value=100,name="CritChance",keywordFlags=262144}},nil}c["+100 to maximum Mana"]={{[1]={flags=0,type="BASE",value=100,name="Mana",keywordFlags=0}},nil}c["12% Chance to Block"]={{[1]={flags=0,type="BASE",value=12,name="BlockChance",keywordFlags=0}},nil}c["On Killing a Poisoned Enemy, nearby Enemies are Poisoned"]={nil,"On Killing a Poisoned Enemy, nearby Enemies are Poisoned "}c["Adds 15 to 28 Physical Damage"]={{[1]={flags=0,type="BASE",value=15,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=28,name="PhysicalMax",keywordFlags=0}},nil}c["172% increased Physical Damage"]={{[1]={flags=0,type="INC",value=172,name="PhysicalDamage",keywordFlags=0}},nil}c["8% increased Fire Damage"]={{[1]={flags=0,type="INC",value=8,name="FireDamage",keywordFlags=0}},nil}c["45% increased Physical Damage taken"]={{[1]={flags=0,type="INC",value=45,name="PhysicalDamageTaken",keywordFlags=0}},nil}c["12% increased Cold Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=12,name="ColdDamage",keywordFlags=65536}},nil}c["2% increased Movement Speed"]={{[1]={flags=0,type="INC",value=2,name="MovementSpeed",keywordFlags=0}},nil}c["24% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=24,name="PhysicalDamage",keywordFlags=0}},nil}c["4% chance to Dodge Spell Hits"]={{[1]={flags=0,type="BASE",value=4,name="SpellDodgeChance",keywordFlags=0}},nil}c["+69 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=69,name="EnergyShield",keywordFlags=0}},nil}c["100% increased Global Armour when you have no Energy Shield {variant:1}30% Chance to gain Unholy Might on Block for 3 seconds"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=100,name="Armour",keywordFlags=0}}," when you have no Energy Shield {variant:1}30% Chance to gain Unholy Might on Block for 3 seconds "}c["Socketed Golem Skills have 20% increased Attack and Cast Speed"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}",keyword="golem"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=20,name="Speed",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["+20% to Cold and Lightning Resistances"]={{[1]={flags=0,type="BASE",value=20,name="ColdResist",keywordFlags=0},[2]={flags=0,type="BASE",value=20,name="LightningResist",keywordFlags=0}},nil}c["+18% to Fire and Lightning Resistances"]={{[1]={flags=0,type="BASE",value=18,name="FireResist",keywordFlags=0},[2]={flags=0,type="BASE",value=18,name="LightningResist",keywordFlags=0}},nil}c["8% increased Spell Damage"]={{[1]={flags=2,type="INC",value=8,name="Damage",keywordFlags=0}},nil}c["-4 Physical Damage taken from Attacks"]={{[1]={flags=0,type="BASE",value=-4,name="PhysicalDamageTaken",keywordFlags=0}}," from Attacks "}c["40% increased Evasion Rating while you have Onslaught"]={{[1]={[1]={type="Condition",var="Onslaught"},flags=0,type="INC",value=40,name="Evasion",keywordFlags=0}},nil}c["+20% to Fire and Lightning Resistances"]={{[1]={flags=0,type="BASE",value=20,name="FireResist",keywordFlags=0},[2]={flags=0,type="BASE",value=20,name="LightningResist",keywordFlags=0}},nil}c["0% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=0,name="LootRarity",keywordFlags=0}},nil}c["+18% to Fire and Cold Resistances"]={{[1]={flags=0,type="BASE",value=18,name="FireResist",keywordFlags=0},[2]={flags=0,type="BASE",value=18,name="ColdResist",keywordFlags=0}},nil}c["+63 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=63,name="EnergyShield",keywordFlags=0}},nil}c["+84 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=84,name="EnergyShield",keywordFlags=0}},nil}c["10% increased Attack Speed"]={{[1]={flags=1,type="INC",value=10,name="Speed",keywordFlags=0}},nil}c["+20% to Fire and Cold Resistances"]={{[1]={flags=0,type="BASE",value=20,name="FireResist",keywordFlags=0},[2]={flags=0,type="BASE",value=20,name="ColdResist",keywordFlags=0}},nil}c["10% reduced Damage taken from Trap or Mine Hits"]={{[1]={flags=0,type="INC",value=-10,name="DamageTaken",keywordFlags=4096}}," from or Mine Hits "}c["Armour received from Body Armour is doubled"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="Unbreakable",flags=0}},nil}c["+231 to Armour"]={{[1]={flags=0,type="BASE",value=231,name="Armour",keywordFlags=0}},nil}c["35% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=35,name="CritChance",keywordFlags=0}},nil}c["74% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=74,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 5 Cold to Fire"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportColdToFire",level=5},name="ExtraSupport",keywordFlags=0}},nil}c["+17 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=17,name="Evasion",keywordFlags=0}},nil}c["+17 to Armour"]={{[1]={flags=0,type="BASE",value=17,name="Armour",keywordFlags=0}},nil}c["+23 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=23,name="Evasion",keywordFlags=0}},nil}c["18% increased Melee Damage"]={{[1]={flags=256,type="INC",value=18,name="Damage",keywordFlags=0}},nil}c["+23 to Armour"]={{[1]={flags=0,type="BASE",value=23,name="Armour",keywordFlags=0}},nil}c["74% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=74,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["10% increased Damage Taken while Energy Shield is Full"]={{[1]={flags=0,type="INC",value=10,name="DamageTaken",keywordFlags=0}}," while Energy Shield is Full "}c["Trigger Level 1 Abyssal Cry on Hit"]={nil,nil}c["74% increased Energy Shield"]={{[1]={flags=0,type="INC",value=74,name="EnergyShield",keywordFlags=0}},nil}c["30% increased Damage with Hits and Ailments against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=0,type="INC",value=30,name="Damage",keywordFlags=786432}},nil}c["Socketed Gems are Supported by level 10 Added Cold Damage"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportAddedColdDamage",level=10},name="ExtraSupport",keywordFlags=0}},nil}c["Recover 10% of maximum Life when you use a Mana Flask Non-instant Mana recovery from Flasks is also recovered as Life"]={nil,"Recover 10% of maximum Life when you use a Mana Flask Non-instant Mana recovery from Flasks is also recovered as Life "}c["74% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=74,name="Evasion",keywordFlags=0}},nil}c["+25% to Critical Strike Multiplier if you've dealt a Non-Critical Strike Recently"]={{[1]={[1]={type="Condition",var="NonCritRecently"},flags=0,type="BASE",value=25,name="CritMultiplier",keywordFlags=0}},nil}c["+48 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=48,name="Evasion",keywordFlags=0}},nil}c["Deal no Elemental Damage"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="DealNoLightning",flags=0},[2]={value=true,type="FLAG",keywordFlags=0,name="DealNoCold",flags=0},[3]={value=true,type="FLAG",keywordFlags=0,name="DealNoFire",flags=0}},nil}c["+29% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=29,name="FireResist",keywordFlags=0}},nil}c["18% increased Cold Damage"]={{[1]={flags=0,type="INC",value=18,name="ColdDamage",keywordFlags=0}},nil}c["-50% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=-50,name="ElementalResist",keywordFlags=0}},nil}c["Reflects 70 Physical Damage to Melee Attackers"]={{},nil}c["+1 to Maximum number of Zombies"]={{[1]={flags=0,type="BASE",value=1,name="ActiveZombieLimit",keywordFlags=0}},nil}c["60% increased Damage while Shocked"]={{[1]={[1]={type="Condition",var="Shocked"},flags=0,type="INC",value=60,name="Damage",keywordFlags=0}},nil}c["23% increased Trap Damage"]={{[1]={flags=0,type="INC",value=23,name="Damage",keywordFlags=4096}},nil}c["4% increased Cast Speed with Fire Skills"]={{[1]={flags=16,type="INC",value=4,name="Speed",keywordFlags=16}},nil}c["You can only Socket Corrupted Gems in this item"]={nil,"You can only Socket Corrupted Gems in this item "}c["30% increased Cast Speed"]={{[1]={flags=16,type="INC",value=30,name="Speed",keywordFlags=0}},nil}c["You gain Phasing for 10 seconds on using a Vaal Skill"]={nil,"You gain Phasing for 10 seconds on using a Vaal Skill "}c["50% increased Melee Damage against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=256,type="INC",value=50,name="Damage",keywordFlags=262144}},nil}c["15% chance to gain a Power Charge on Throwing a Trap"]={{}," to gain a Power Charge on Throwing a "}c["-18 Physical Damage taken from Attacks"]={{[1]={flags=0,type="BASE",value=-18,name="PhysicalDamageTaken",keywordFlags=0}}," from Attacks "}c["28% increased Trap Damage"]={{[1]={flags=0,type="INC",value=28,name="Damage",keywordFlags=4096}},nil}c["15% increased Cold Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=15,name="ColdDamage",keywordFlags=0}},nil}c["20% increased Totem Placement speed"]={{[1]={flags=0,type="INC",value=20,name="TotemPlacementSpeed",keywordFlags=0}},nil}c["You always Ignite while Burning"]={{[1]={[1]={type="Condition",var="Burning"},value=100,type="BASE",keywordFlags=0,name="EnemyIgniteChance",flags=0}},nil}c["Projectiles from Attacks have 20% chance to Poison on Hit while you have a Beastial Minion"]={nil,"Projectiles from Attacks have 20% chance to Poison on Hit while you have a Beastial Minion "}c["Shocks nearby Enemies during Flask effect"]={nil,"Shocks nearby Enemies during Flask effect "}c["Minions have 10% increased Movement Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=10,name="MovementSpeed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Immune to Freeze, Chill, Curses and Stuns during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},value=100,type="BASE",keywordFlags=0,name="AvoidFreeze",flags=0},[2]={[1]={type="Condition",var="UsingFlask"},value=100,type="BASE",keywordFlags=0,name="AvoidChill",flags=0},[3]={[1]={type="Condition",var="UsingFlask"},value=100,type="BASE",keywordFlags=0,name="AvoidCurse",flags=0},[4]={[1]={type="Condition",var="UsingFlask"},value=100,type="BASE",keywordFlags=0,name="AvoidStun",flags=0}},nil}c["5% reduced Movement Speed"]={{[1]={flags=0,type="INC",value=-5,name="MovementSpeed",keywordFlags=0}},nil}c["30% chance to gain an additional Vaal Soul on Kill Corrupted"]={{}," to gain an additional Soul on Kill Corrupted "}c["Can't use Chest armour"]={nil,"Can't use Chest armour "}c["+210 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=210,name="EnergyShield",keywordFlags=0}},nil}c["8% reduced Mana Reserved"]={{[1]={flags=0,type="INC",value=-8,name="ManaReserved",keywordFlags=0}},nil}c["10% increased Energy Shield Recharge Rate"]={{[1]={flags=0,type="INC",value=10,name="EnergyShieldRecharge",keywordFlags=0}},nil}c["10% increased Radius of Aura Skills"]={{[1]={[1]={type="SkillType",skillType=44},flags=0,type="INC",value=10,name="AreaOfEffect",keywordFlags=0}},nil}c["20% of Physical Damage taken as Fire Damage"]={{[1]={flags=0,type="BASE",value=20,name="PhysicalDamageTakenAsFire",keywordFlags=0}},nil}c["6% increased Wand Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=524288,type="INC",value=6,name="Damage",keywordFlags=0}},nil}c["Adds 100 to 200 Cold Damage"]={{[1]={flags=0,type="BASE",value=100,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=200,name="ColdMax",keywordFlags=0}},nil}c["30% increased Trap Trigger Radius"]={{[1]={flags=0,type="INC",value=30,name="AreaOfEffect",keywordFlags=4096}}," Trigger "}c["or Unique Enemy Gain Onslaught for 10 seconds on Kill"]={nil,"or Unique Enemy Gain Onslaught for 10 seconds on Kill "}c["16% increased Quantity of Items found when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=16,name="LootQuantity",keywordFlags=0}},nil}c["Grants Summon Harbinger of the Arcane Skill"]={{[1]={flags=0,type="LIST",value={skillId="SummonHarbingerOfTheArcane",level=1},name="ExtraSkill",keywordFlags=0}},nil}c["+1 to maximum number of Zombies"]={{[1]={flags=0,type="BASE",value=1,name="ActiveZombieLimit",keywordFlags=0}},nil}c["20% chance to gain a Frenzy Charge on Kill 20% chance to gain a Frenzy Charge when you Hit a Rare or Unique Enemy"]={{}," to gain aCharge on Kill 20% chance to gain a Frenzy Charge when you Hit a Rare or Unique Enemy "}c["+8% to maximum Fire Resistance"]={{[1]={flags=0,type="BASE",value=8,name="FireResistMax",keywordFlags=0}},nil}c["+50 Mana gained when you Block +5% Chance to Block"]={{[1]={flags=0,type="BASE",value=50,name="Mana",keywordFlags=0}}," gained when you Block +5% Chance to Block "}c["150 Life Regenerated per second if you have at least 1500 Maximum Energy Shield"]={{[1]={[1]={type="StatThreshold",stat="EnergyShield",threshold=1500},flags=0,type="BASE",value=150,name="LifeRegen",keywordFlags=0}},nil}c["+50 Mana gained when you Block"]={{[1]={flags=0,type="BASE",value=50,name="Mana",keywordFlags=0}}," gained when you Block "}c["Adds 5 to 11 Physical Damage"]={{[1]={flags=0,type="BASE",value=5,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=11,name="PhysicalMax",keywordFlags=0}},nil}c["6% of Life Regenerated per Second while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="BASE",value=6,name="LifeRegenPercent",keywordFlags=0}},nil}c["12% increased Damage"]={{[1]={flags=0,type="INC",value=12,name="Damage",keywordFlags=0}},nil}c["Unaffected by Vulnerability while affected by Determination {variant:13}8% chance to Block Spells while affected by Discipline"]={nil,"Unaffected by Vulnerability while affected by Determination {variant:13}8% chance to Block Spells while affected by Discipline "}c["Gain Unholy Might during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},value=true,type="FLAG",keywordFlags=0,name="Condition:UnholyMight",flags=0}},nil}c["50% reduced Freeze Duration on You {variant:3}1% of Life Regenerated per Second"]={{}," "}c["100% chance to Taunt on Hit 6% reduced Damage taken if you've Taunted an Enemy Recently 2% of Life Regenerated per second if you've Taunted an Enemy Recently Enemies Taunted by you deal 10% less Damage with Hits and Ailments against other targets"]={{}," Enemies Taunted by you deal 10% less against other targets "}c["75% of Block Chance applied to Spells"]={{[1]={flags=0,type="BASE",value=75,name="BlockChanceConv",keywordFlags=0}},nil}c["Animated Minions' Melee Attacks deal 50% less Damage to surrounding targets"]={nil,"Animated Minions' Melee Attacks deal 50% less Damage to surrounding targets "}c["Trigger Level 12 Lightning Bolt when you deal a Critical Strike"]={{[1]={flags=0,type="LIST",value={skillId="LightningSpell",level=12},name="ExtraSkill",keywordFlags=0}},nil}c["+4% to all maximum Resistances"]={{[1]={flags=0,type="BASE",value=4,name="FireResistMax",keywordFlags=0},[2]={flags=0,type="BASE",value=4,name="ColdResistMax",keywordFlags=0},[3]={flags=0,type="BASE",value=4,name="LightningResistMax",keywordFlags=0},[4]={flags=0,type="BASE",value=4,name="ChaosResistMax",keywordFlags=0}},nil}c["Adds 3 to 62 Lightning Damage while you have Avian's Might"]={{[1]={[1]={type="Condition",var="AffectedByAvian'sMight"},flags=0,type="BASE",value=3,name="LightningMin",keywordFlags=0},[2]={[1]={type="Condition",var="AffectedByAvian'sMight"},flags=0,type="BASE",value=62,name="LightningMax",keywordFlags=0}},nil}c["Attack Skills deal 12% increased Damage with Ailments while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=2048,type="INC",value=12,name="Damage",keywordFlags=65536}},nil}c["+425 to Armour"]={{[1]={flags=0,type="BASE",value=425,name="Armour",keywordFlags=0}},nil}c["45% increased Burning Damage"]={{[1]={flags=0,type="INC",value=45,name="Damage",keywordFlags=8388608}},nil}c["120% of Block Chance applied to Spells"]={{[1]={flags=0,type="BASE",value=120,name="BlockChanceConv",keywordFlags=0}},nil}c["18 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=18,name="LifeRegen",keywordFlags=0}},nil}c["Unaffected by Elemental Weakness while affected by Purity of Elements"]={nil,"Unaffected by Elemental Weakness while affected by Purity of Elements "}c["75% increased Armour"]={{[1]={flags=0,type="INC",value=75,name="Armour",keywordFlags=0}},nil}c["5% chance to Dodge Attacks"]={{[1]={flags=0,type="BASE",value=5,name="AttackDodgeChance",keywordFlags=0}},nil}c["165% increased Armour"]={{[1]={flags=0,type="INC",value=165,name="Armour",keywordFlags=0}},nil}c["10% increased Movement Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=10,name="MovementSpeed",keywordFlags=0}},nil}c["70% increased Damage with Channelling Skills"]={{[1]={[1]={type="SkillType",skillType=58},flags=0,type="INC",value=70,name="Damage",keywordFlags=0}},nil}c["20 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=20,name="LifeRegen",keywordFlags=0}},nil}c["+60 Maximum Life"]={{[1]={flags=0,type="BASE",value=60,name="Life",keywordFlags=0}},nil}c["Socketed Gems have 25% reduced Mana Reservation"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=-25,name="ManaReserved",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["+100% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=100,name="CritMultiplier",keywordFlags=0}},nil}c["+1 to Level of Aura Gems in this item"]={{}," Level of Aura Gems in this item "}c["+225% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=225,name="CritMultiplier",keywordFlags=0}},nil}c["-10% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=-10,name="ColdResist",keywordFlags=0}},nil}c["18% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=18,name="LightningDamage",keywordFlags=0}},nil}c["30% chance to gain an additional Vaal Soul on Kill"]={{}," to gain an additional Soul on Kill "}c["Projectile Damage increased by 50% of Arrow Pierce Chance {variant:2}Arrows deal 50% increased Damage with Hits and Ailments to Targets they Pierce"]={nil,"Projectile Damage increased by 50% of Arrow Pierce Chance {variant:2}Arrows deal 50% increased Damage with Hits and Ailments to Targets they Pierce "}c["5% of Life Regenerated per Second while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="BASE",value=5,name="LifeRegenPercent",keywordFlags=0}},nil}c["15% increased Projectile Speed"]={{[1]={flags=0,type="INC",value=15,name="ProjectileSpeed",keywordFlags=0}},nil}c["1% of Life Regenerated per Second"]={{[1]={flags=0,type="BASE",value=1,name="LifeRegenPercent",keywordFlags=0}},nil}c["50% reduced Freeze Duration on You"]={{[1]={flags=0,type="INC",value=-50,name="EnemyFreezeDuration",keywordFlags=0}}," on You "}c["15% increased Physical Damage"]={{[1]={flags=0,type="INC",value=15,name="PhysicalDamage",keywordFlags=0}},nil}c["50% increased Damage over Time"]={{[1]={flags=8,type="INC",value=50,name="Damage",keywordFlags=0}},nil}c["+4% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=4,name="ElementalResist",keywordFlags=0}},nil}c["225% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=225,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["30% increased Shock Duration on Enemies"]={{[1]={flags=0,type="INC",value=30,name="EnemyShockDuration",keywordFlags=0}},nil}c["+20% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=20,name="ChaosResist",keywordFlags=0}},nil}c["250% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=250,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["Triggers Level 20 Fire Aegis when Equipped"]={{[1]={flags=0,type="LIST",value={skillId="FireAegis",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["20% increased Energy Shield Recovery rate"]={{[1]={flags=0,type="INC",value=20,name="EnergyShieldRecoveryRate",keywordFlags=0}},nil}c["10% additional Chance to Block while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,type="BASE",value=10,name="BlockChance",keywordFlags=0}},nil}c["You gain 150 Evasion Rating when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=0,type="BASE",value=150,name="Evasion",keywordFlags=0}},nil}c["Gain 8% of Physical Damage as Extra Chaos Damage"]={{[1]={flags=0,type="BASE",value=8,name="PhysicalDamageGainAsChaos",keywordFlags=0}},nil}c["30% Chance to gain Unholy Might on Block for 3 seconds"]={{}," to gain Unholy Might on Block for 3 seconds "}c["30% increased Damage when you have no Energy Shield {variant:2}100% increased Global Armour when you have no Energy Shield"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=30,name="Damage",keywordFlags=0}}," when you have no Energy Shield {variant:2}100% increased Armour when you have no Energy Shield "}c["30% increased Damage when you have no Energy Shield"]={{[1]={flags=0,type="INC",value=30,name="Damage",keywordFlags=0}}," when you have no Energy Shield "}c["-10% Chance to Block"]={{[1]={flags=0,type="BASE",value=-10,name="BlockChance",keywordFlags=0}},nil}c["Adds 41 to 123 Physical Damage"]={{[1]={flags=0,type="BASE",value=41,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=123,name="PhysicalMax",keywordFlags=0}},nil}c["You gain 500 Evasion Rating when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=0,type="BASE",value=500,name="Evasion",keywordFlags=0}},nil}c["Raised Zombies' Slam Attack has 100% increased Cooldown Recovery Speed"]={{[1]={flags=0,type="LIST",value={mod={[1]={type="SkillId",skillId="ZombieSlam"},flags=0,type="INC",value=100,name="CooldownRecovery",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Gain 10% of Physical Damage as Extra Chaos Damage"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalDamageGainAsChaos",keywordFlags=0}},nil}c["20% increased Duration of Elemental Ailments on Enemies"]={{[1]={flags=0,type="INC",value=20,name="EnemyShockDuration",keywordFlags=0},[2]={flags=0,type="INC",value=20,name="EnemyFreezeDuration",keywordFlags=0},[3]={flags=0,type="INC",value=20,name="EnemyChillDuration",keywordFlags=0},[4]={flags=0,type="INC",value=20,name="EnemyIgniteDuration",keywordFlags=0}},nil}c["0.4% of Chaos Damage Leeched as Life"]={{[1]={flags=0,type="BASE",value=0.4,name="ChaosDamageLifeLeech",keywordFlags=0}},nil}c["12% increased Attack Physical Damage"]={{[1]={flags=1,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["Adds 30 to 41 Physical Damage"]={{[1]={flags=0,type="BASE",value=30,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=41,name="PhysicalMax",keywordFlags=0}},nil}c["+33% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=33,name="FireResist",keywordFlags=0}},nil}c["30% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=30,name="Evasion",keywordFlags=0}},nil}c["+8 to Armour"]={{[1]={flags=0,type="BASE",value=8,name="Armour",keywordFlags=0}},nil}c["100% increased Duration of Curses on you +5% Chance to Block"]={{[1]={flags=0,type="INC",value=100,name="Duration",keywordFlags=0}}," of Curses on you +5% Chance to Block "}c["30% increased Physical Damage with Staves"]={{[1]={flags=131072,type="INC",value=30,name="PhysicalDamage",keywordFlags=0}},nil}c["14% increased Attack Physical Damage"]={{[1]={flags=1,type="INC",value=14,name="PhysicalDamage",keywordFlags=0}},nil}c["Attacks with this Weapon Penetrate 5% Elemental Resistances"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,type="BASE",value=5,name="ElementalPenetration",keywordFlags=0}},nil}c["10% chance to gain a Power Charge on Critical Strike 40% chance to Poison on Hit 10% increased Movement Speed if you've Killed Recently"]={{[1]={[1]={type="Condition",var="CriticalStrike"},[2]={type="Condition",var="KilledRecently"},flags=0,type="BASE",keywordFlags=0,name="PoisonChance",value=10}}," to gain a Power Charge 40% chance 10% increased Movement Speed "}c["Triggers Level 20 Cold Aegis when Equipped"]={{[1]={flags=0,type="LIST",value={skillId="ColdAegis",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["15% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=15,name="Damage",keywordFlags=0}},nil}c["+12% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=12,name="FireResist",keywordFlags=0}},nil}c["20% chance to Block Attacks if you've Blocked a Spell Recently"]={{[1]={[1]={type="Condition",var="BlockedSpellRecently"},flags=0,type="BASE",value=20,name="BlockChance",keywordFlags=0}},nil}c["Projectile Attack Skills have 60% increased Critical Strike Chance"]={{[1]={[1]={type="SkillType",skillType=1},[2]={type="SkillType",skillType=3},flags=0,type="INC",keywordFlags=0,name="CritChance",value=60}},nil}c["100% of Physical Damage from Hits with this Weapon is Converted to a random Element"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,type="BASE",value=100,name="PhysicalDamage",keywordFlags=0}}," from Hits is Converted to a random Element "}c["13% increased Skill Effect Duration"]={{[1]={flags=0,type="INC",value=13,name="Duration",keywordFlags=0}},nil}c["120% increased Vaal Skill Critical Strike Chance"]={{[1]={flags=0,type="INC",value=120,name="CritChance",keywordFlags=256}},nil}c["+50% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=50,name="FireResist",keywordFlags=0}},nil}c["120% increased Block Recovery"]={{[1]={flags=0,type="INC",value=120,name="BlockRecovery",keywordFlags=0}},nil}c["5% increased Intelligence"]={{[1]={flags=0,type="INC",value=5,name="Int",keywordFlags=0}},nil}c["Minions Regenerate 2% Life per Second"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=2,name="LifeRegenPercent",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Create Consecrated Ground when you Shatter an Enemy"]={nil,"Create Consecrated Ground when you Shatter an Enemy "}c["Socketed Gems are Supported by level 12 Faster Attacks"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportFasterAttack",level=12},name="ExtraSupport",keywordFlags=0}},nil}c["Adds 270 to 315 Cold Damage in Off Hand"]={{[1]={[1]={type="InSlot",num=2},flags=0,type="BASE",value=270,name="ColdMin",keywordFlags=0},[2]={[1]={type="InSlot",num=2},flags=0,type="BASE",value=315,name="ColdMax",keywordFlags=0}},nil}c["16% increased Damage with Ailments from Attack Skills while wielding a One Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingOneHandedWeapon"},flags=2048,type="INC",value=16,name="Damage",keywordFlags=65536}},nil}c["Applies level 15 Punishment on Blocking a Melee Attack Applies level 15 Temporal Chains on Blocking a Projectile Attack"]={nil,"Applies level 15 Punishment on Blocking a Melee Attack Applies level 15 Temporal Chains on Blocking a Projectile Attack "}c["Applies level 15 Punishment on Blocking a Melee Attack"]={nil,"Applies level 15 Punishment on Blocking a Melee Attack "}c["8% increased Global Accuracy Rating"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=8,name="Accuracy",keywordFlags=0}},nil}c["60% of Block Chance applied to Spells"]={{[1]={flags=0,type="BASE",value=60,name="BlockChanceConv",keywordFlags=0}},nil}c["120% increased Energy Shield"]={{[1]={flags=0,type="INC",value=120,name="EnergyShield",keywordFlags=0}},nil}c["+1 to Maximum number of Spectres"]={{[1]={flags=0,type="BASE",value=1,name="ActiveSpectreLimit",keywordFlags=0}},nil}c["10% increased Effect of Auras on You"]={{[1]={flags=0,type="INC",value=10,name="AuraEffectOnSelf",keywordFlags=0}},nil}c["1% increased Bleed Duration per 12 Intelligence"]={{[1]={[1]={type="PerStat",stat="Int",div=12},flags=0,type="INC",value=1,name="EnemyBleedDuration",keywordFlags=0}},nil}c["+24 to all Attributes"]={{[1]={flags=0,type="BASE",value=24,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=24,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=24,name="Int",keywordFlags=0}},nil}c["You are Shocked for 4 seconds on reaching Maximum Power Charges"]={nil,"You are Shocked for 4 seconds on reaching Maximum Power Charges "}c["Lose all Power Charges on reaching Maximum Power Charges You are Shocked for 4 seconds on reaching Maximum Power Charges"]={nil,"Lose all Power Charges on reaching Maximum Power Charges You are Shocked for 4 seconds on reaching Maximum Power Charges "}c["20% chance to gain a Power Charge on Hit"]={{}," to gain a Power Charge on Hit "}c["+2 to Maximum Power Charges"]={{[1]={flags=0,type="BASE",value=2,name="PowerChargesMax",keywordFlags=0}},nil}c["Gain 5 Souls for Vaal Skills on Rampage"]={nil,"Gain 5 Souls for Vaal Skills on Rampage "}c["30% reduced Spell Damage taken from Blinded Enemies"]={{[1]={flags=2,type="INC",value=-30,name="DamageTaken",keywordFlags=0}}," from Blinded Enemies "}c["30% increased Fire Damage with Hits and Ailments against Blinded Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Blinded"},flags=0,type="INC",value=30,name="FireDamage",keywordFlags=786432}},nil}c["+3000 to Armour"]={{[1]={flags=0,type="BASE",value=3000,name="Armour",keywordFlags=0}},nil}c["30% increased Fire Damage against Blinded Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Blinded"},flags=0,type="INC",value=30,name="FireDamage",keywordFlags=262144}},nil}c["+2 maximum Energy Shield per 5 Strength"]={{[1]={[1]={type="PerStat",stat="Str",div=5},flags=0,type="BASE",value=2,name="EnergyShield",keywordFlags=0}},nil}c["Reflect Shocks applied to you to all Nearby Enemies"]={nil,"Reflect Shocks applied to you to all Nearby Enemies "}c["Chaos Damage does not bypass Energy Shield while not on Low Life or Low Mana Reflect Shocks applied to you to all Nearby Enemies"]={nil,"Chaos Damage does not bypass Energy Shield while not on Low Life or Low Mana Reflect Shocks applied to you to all Nearby Enemies "}c["260% increased Energy Shield"]={{[1]={flags=0,type="INC",value=260,name="EnergyShield",keywordFlags=0}},nil}c["+38% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=38,name="LightningResist",keywordFlags=0}},nil}c["Shock Reflection"]={nil,"Shock Reflection "}c["1% increased Area of Effect of Area Skills per 20 Intelligence"]={{[1]={[1]={type="PerStat",stat="Int",div=20},flags=0,type="INC",value=1,name="AreaOfEffect",keywordFlags=0}},nil}c["Gain 2 Power Charges on Using a Warcry"]={nil,"Gain 2 Power Charges on Using a Warcry "}c["Adds 52 to 79 Chaos Damage to Spells"]={{[1]={flags=0,type="BASE",value=52,name="ChaosMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=79,name="ChaosMax",keywordFlags=131072}},nil}c["Gain +3 Mana when you hit a Taunted Enemy {variant:2,3}Gain 2 Power Charges on Using a Warcry"]={nil,"Gain +3 Mana when you hit a Taunted Enemy {variant:2,3}Gain 2 Power Charges on Using a Warcry "}c["10% of Damage Reflected Gained as Life"]={{[1]={flags=0,type="BASE",value=10,name="Damage",keywordFlags=0}}," Reflected Gained as Life "}c["Reflects 1 to 1000 Physical Damage to Attackers on Block {variant:2,3}10% of Damage Reflected Gained as Life"]={nil,"Reflects 1 to 1000 Physical Damage to Attackers on Block {variant:2,3}10% of Damage Reflected Gained as Life "}c["20% increased Flask effect duration"]={{[1]={flags=0,type="INC",value=20,name="FlaskDuration",keywordFlags=0}},nil}c["Enemies Taunted by you cannot Evade Attacks"]={{[1]={value={mod={[1]={type="Condition",var="Taunted"},value=true,type="FLAG",keywordFlags=0,name="CannotEvade",flags=0}},type="LIST",keywordFlags=0,name="EnemyModifier",flags=0}},nil}c["Reflects 1 to 1000 Physical Damage to Attackers on Block"]={nil,"Reflects 1 to 1000 Physical Damage to Attackers on Block "}c["90% Increased Evasion Rating"]={{[1]={flags=0,type="INC",value=90,name="Evasion",keywordFlags=0}},nil}c["25% Increased Warcry Effect"]={{[1]={flags=0,type="INC",value=25,name="BuffEffect",keywordFlags=4}},nil}c["Gain 20% of Physical Damage as Extra Chaos Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=20,name="PhysicalDamageGainAsChaos",keywordFlags=0}},nil}c["You gain Onslaught for 4 seconds on using a Warcry {variant:2,3}25% Increased Warcry Effect"]={nil,"You gain Onslaught for 4 seconds on using a Warcry {variant:2,3}25% Increased Warcry Effect "}c["20% chance to Trigger Level 1 Raise Spiders on Kill"]={{[1]={flags=0,type="LIST",value={skillId="TriggeredSummonSpider",level=1},name="ExtraSkill",keywordFlags=0}},nil}c["20% increased Shock Duration on Enemies"]={{[1]={flags=0,type="INC",value=20,name="EnemyShockDuration",keywordFlags=0}},nil}c["25% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=25,name="PhysicalDamage",keywordFlags=0}},nil}c["15% reduced Movement Speed"]={{[1]={flags=0,type="INC",value=-15,name="MovementSpeed",keywordFlags=0}},nil}c["Attacks with this Weapon have 108% increased Elemental Damage"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,type="INC",value=108,name="ElementalDamage",keywordFlags=0}},nil}c["You gain Onslaught for 2 seconds on Killing Taunted Enemies {variant:2,3}You gain Onslaught for 4 seconds on using a Warcry"]={nil,"You gain Onslaught for 2 seconds on Killing Taunted Enemies {variant:2,3}You gain Onslaught for 4 seconds on using a Warcry "}c["160% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=160,name="Evasion",keywordFlags=0}},nil}c["+15% to Critical Strike Multiplier with Mines"]={{[1]={flags=0,type="BASE",value=15,name="CritMultiplier",keywordFlags=8192}},nil}c["100% Increased Evasion Rating"]={{[1]={flags=0,type="INC",value=100,name="Evasion",keywordFlags=0}},nil}c["200% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=200,name="Evasion",keywordFlags=0}},nil}c["8% of Damage is taken from Mana before Life"]={{[1]={flags=0,type="BASE",value=8,name="DamageTakenFromManaBeforeLife",keywordFlags=0}},nil}c["25% increased Damage with Ailments from Attack Skills while wielding a Two Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=2048,type="INC",value=25,name="Damage",keywordFlags=65536}},nil}c["Gain 13% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,type="BASE",value=13,name="PhysicalDamageGainAsCold",keywordFlags=0}},nil}c["25% increased Zombie Size"]={{}," Size "}c["+180 to maximum Life"]={{[1]={flags=0,type="BASE",value=180,name="Life",keywordFlags=0}},nil}c["Attacks with this Weapon deal 100 to 200 added Physical Damage to Ignited Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="ActorCondition",actor="enemy",var="Ignited"},flags=0,type="BASE",keywordFlags=262144,name="PhysicalMin",value=100},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="ActorCondition",actor="enemy",var="Ignited"},flags=0,type="BASE",keywordFlags=262144,name="PhysicalMax",value=200}},nil}c["100% increased Physical Damage while Frozen"]={{[1]={[1]={type="Condition",var="Frozen"},flags=0,type="INC",value=100,name="PhysicalDamage",keywordFlags=0}},nil}c["You gain Onslaught for 2 seconds on Kill"]={nil,"You gain Onslaught for 2 seconds on Kill "}c["18% increased Fire Damage"]={{[1]={flags=0,type="INC",value=18,name="FireDamage",keywordFlags=0}},nil}c["Enemies you Kill have a 20% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage."]={nil,"Enemies you Kill have a 20% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage. "}c["+50% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=50,name="ColdResist",keywordFlags=0}},nil}c["Gain Arcane Surge when you or your Totems Hit an Enemy with a Spell Immune to Elemental Ailments while you have Arcane Surge"]={nil,"Gain Arcane Surge when you or your Totems Hit an Enemy with a Spell Immune to Elemental Ailments while you have Arcane Surge "}c["Gain 15% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,type="BASE",value=15,name="PhysicalDamageGainAsCold",keywordFlags=0}},nil}c["60% reduced Duration"]={{[1]={flags=0,type="INC",value=-60,name="Duration",keywordFlags=0}},nil}c["10% Chance to Block Spells"]={{[1]={flags=0,type="BASE",value=10,name="SpellBlockChance",keywordFlags=0}},nil}c["Adds 10 to 18 Physical Damage to Attacks"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=18,name="PhysicalMax",keywordFlags=65536}},nil}c["+12% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=12,name="ColdResist",keywordFlags=0}},nil}c["12% Chance to Block Spells"]={{[1]={flags=0,type="BASE",value=12,name="SpellBlockChance",keywordFlags=0}},nil}c["55% increased Elemental Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=55,name="ElementalDamage",keywordFlags=0}},nil}c["+33% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=33,name="ColdResist",keywordFlags=0}},nil}c["Adds 12 to 20 Physical Damage to Attacks"]={{[1]={flags=0,type="BASE",value=12,name="PhysicalMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=20,name="PhysicalMax",keywordFlags=65536}},nil}c["7 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=7,name="LifeRegen",keywordFlags=0}},nil}c["Attack Skills deal 16% increased Damage with Ailments while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=2048,type="INC",value=16,name="Damage",keywordFlags=65536}},nil}c["10% increased Damage with Ailments from Attack Skills while wielding a Claw"]={{[1]={[1]={type="Condition",var="UsingClaw"},flags=2048,type="INC",value=10,name="Damage",keywordFlags=65536}},nil}c["+20 to Intelligence"]={{[1]={flags=0,type="BASE",value=20,name="Int",keywordFlags=0}},nil}c["With at least 40 Strength in Radius, Ground Slam has a 25% chance to grant an Endurance Charge when you Stun an Enemy"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 25% chance to grant an Endurance Charge when you Stun an Enemy "}c["15% chance to gain a Power Charge if you or your Totems kill an Enemy"]={{}," to gain a Power Charge if you or your s kill an Enemy "}c["100% increased Curse Duration"]={{[1]={flags=0,type="INC",value=100,name="Duration",keywordFlags=2}},nil}c["+22% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=22,name="ElementalResist",keywordFlags=0}},nil}c["60% increased Rarity of Items found during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=60,name="LootRarity",keywordFlags=0}},nil}c["0.2% of Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=0.2,name="DamageLifeLeech",keywordFlags=0}},nil}c["90% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=90,name="ArmourAndEvasion",keywordFlags=0}},nil}c["2% additional Block Chance while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,type="BASE",value=2,name="BlockChance",keywordFlags=0}},nil}c["+45 to Intelligence"]={{[1]={flags=0,type="BASE",value=45,name="Int",keywordFlags=0}},nil}c["Grants maximum Energy Shield equal to 15% of your Reserved Mana to you and nearby Allies"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=0.15,name="EnergyShield",keywordFlags=0}},name="GrantReservedManaAsAura",keywordFlags=0}},nil}c["Cannot be inflicted with Bleeding"]={{[1]={value=100,type="BASE",keywordFlags=0,name="AvoidBleed",flags=0}},nil}c["140% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=140,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["9 Mana Regenerated per second"]={{[1]={flags=0,type="BASE",value=9,name="ManaRegen",keywordFlags=0}},nil}c["Shocked Enemies you Kill Explode, dealing 10% of"]={nil,"Shocked Enemies you Kill Explode, dealing 10% of "}c["Iron Grip"]={{[1]={value="Iron Grip",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["0.5% of Elemental Damage Leeched as Life"]={{[1]={flags=0,type="BASE",value=0.5,name="ElementalDamageLifeLeech",keywordFlags=0}},nil}c["+30% to Fire and Lightning Resistances"]={{[1]={flags=0,type="BASE",value=30,name="FireResist",keywordFlags=0},[2]={flags=0,type="BASE",value=30,name="LightningResist",keywordFlags=0}},nil}c["15% increased Movement Speed for 9 seconds on Throwing a Trap"]={{[1]={flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=4096}}," for 9 seconds on Throwing a "}c["You gain Onslaught for 2 seconds on Critical Strike {variant:3}You gain Onslaught for 4 seconds on Critical Strike"]={nil,"You gain Onslaught for 2 seconds on Critical Strike {variant:3}You gain Onslaught for 4 seconds on Critical Strike "}c["2% chance to gain a Power, Frenzy or Endurance Charge on Kill"]={{}," to gain a Power,or Endurance Charge on Kill "}c["20% additional Spell Block chance while Cursed"]={{[1]={[1]={type="Condition",var="Cursed"},flags=0,type="BASE",value=20,name="SpellBlockChance",keywordFlags=0}},nil}c["10% additional Block chance while not Cursed"]={{[1]={[1]={type="Condition",neg=true,var="Cursed"},flags=0,type="BASE",value=10,name="BlockChance",keywordFlags=0}},nil}c["For each Element you've been hit by Damage of Recently, 40% increased Damage of that Element"]={{[1]={[1]={type="Condition",var="HitByFireDamageRecently"},flags=0,type="INC",value=40,name="FireDamage",keywordFlags=0},[2]={[1]={type="Condition",var="HitByColdDamageRecently"},flags=0,type="INC",value=40,name="ColdDamage",keywordFlags=0},[3]={[1]={type="Condition",var="HitByLightningDamageRecently"},flags=0,type="INC",value=40,name="LightningDamage",keywordFlags=0}},nil}c["50% reduced Duration of Curses on you"]={{[1]={flags=0,type="INC",value=-50,name="Duration",keywordFlags=0}}," of Curses on you "}c["+30 to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=30,name="ElementalResist",keywordFlags=0}},nil}c["+300 Armour per active Totem Blood Magic"]={{[1]={flags=0,type="BASE",value=300,name="Armour",keywordFlags=16384}}," per active Blood Magic "}c["+300 Armour per active Totem"]={{[1]={flags=0,type="BASE",value=300,name="Armour",keywordFlags=16384}}," per active "}c["+5% Chance to Block"]={{[1]={flags=0,type="BASE",value=5,name="BlockChance",keywordFlags=0}},nil}c["4 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=4,name="LifeRegen",keywordFlags=0}},nil}c["0.5% of Damage dealt by your Totems is Leeched to you as Life"]={{[1]={flags=0,type="BASE",value=0.5,name="DamageLifeLeechToPlayer",keywordFlags=16384}},nil}c["23% increased Poison Duration"]={{[1]={flags=0,type="INC",value=23,name="EnemyPoisonDuration",keywordFlags=0}},nil}c["1% of Damage Leeched as Life for Skills used by Totems"]={{[1]={flags=0,type="BASE",value=1,name="DamageLifeLeech",keywordFlags=16384}},nil}c["15% increased Area of Effect for Skills used by Totems"]={{[1]={flags=0,type="INC",value=15,name="AreaOfEffect",keywordFlags=16384}},nil}c["0.5% of Life Regenerated per Second"]={{[1]={flags=0,type="BASE",value=0.5,name="LifeRegenPercent",keywordFlags=0}},nil}c["80% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=80,name="Evasion",keywordFlags=0}},nil}c["All bonuses from an Equipped Shield apply to your Minions instead of you"]={{},nil}c["+23% Chaos Resistance when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="BASE",value=23,name="ChaosResist",keywordFlags=0}},nil}c["80% reduced Trap Duration"]={{[1]={flags=0,type="INC",value=-80,name="TrapDuration",keywordFlags=0}},nil}c["200% increased Armour against Projectiles +25% additional Block Chance against Projectiles"]={{[1]={flags=0,type="INC",value=200,name="Armour",keywordFlags=0}}," against Projectiles +25% additional Block Chance against Projectiles "}c["200% increased Armour against Projectiles"]={{[1]={flags=0,type="INC",value=200,name="Armour",keywordFlags=0}}," against Projectiles "}c["Adds 14 to 22 Fire Damage"]={{[1]={flags=0,type="BASE",value=14,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=22,name="FireMax",keywordFlags=0}},nil}c["58% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=58,name="CritChance",keywordFlags=0}},nil}c["-80 Physical Damage taken from Projectile Attacks"]={{[1]={flags=0,type="BASE",value=-80,name="PhysicalDamageTaken",keywordFlags=0}}," from Projectile Attacks "}c["-10 Physical Damage taken from Projectile Attacks {variant:2,3}-80 Physical Damage taken from Projectile Attacks"]={{[1]={flags=0,type="BASE",value=-10,name="PhysicalDamageTaken",keywordFlags=0}}," from Projectile Attacks {variant:2,3}-80 Physical Damage taken from Projectile Attacks "}c["Radius: 18 Chills from your Hits always Slow by at least 10% 20% more Damage with Ignite"]={nil,"Radius: 18 Chills from your Hits always Slow by at least 10% 20% more Damage with Ignite "}c["Gain +10 Life when you Taunt an Enemy"]={nil,"Gain +10 Life when you Taunt an Enemy "}c["Shocks from your Hits always increase Damage taken by at least 10% Can Summon up to 1 additional Golem at a time"]={nil,"Shocks from your Hits always increase Damage taken by at least 10% Can Summon up to 1 additional Golem at a time "}c["2% of Attack Damage Leeched as Life against Taunted Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Taunted"},flags=1,type="BASE",value=2,name="DamageLifeLeech",keywordFlags=262144}},nil}c["Projectiles Pierce 5 additional Targets"]={{[1]={flags=0,type="BASE",value=5,name="PierceCount",keywordFlags=0}},nil}c["+1 to Level of Socketed Warcry Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="warcry",value=1},name="GemProperty",keywordFlags=0}},nil}c["+90 to Evasion Rating and Energy Shield"]={{[1]={flags=0,type="BASE",value=90,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["4% chance to Dodge Attack Hits"]={{[1]={flags=0,type="BASE",value=4,name="AttackDodgeChance",keywordFlags=0}},nil}c["5% chance to Gain Unholy Might for 4 seconds on Melee Kill"]={{}," to Gain Unholy Might for 4 seconds on Kill "}c["Can Allocate Passives from the Ranger's starting point"]={{},nil}c["Triggers Level 20 Elemental Aegis when Equipped"]={{[1]={flags=0,type="LIST",value={skillId="ElementalAegis",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["+4% Chance to Block"]={{[1]={flags=0,type="BASE",value=4,name="BlockChance",keywordFlags=0}},nil}c["No Physical Damage"]={{[1]={value={key="PhysicalMin"},type="LIST",keywordFlags=0,name="WeaponData",flags=0},[2]={value={key="PhysicalMax"},type="LIST",keywordFlags=0,name="WeaponData",flags=0},[3]={value={key="PhysicalDPS"},type="LIST",keywordFlags=0,name="WeaponData",flags=0}},nil}c["+1.8% to Critical Strike Chance while affected by Hatred"]={{[1]={[1]={type="Condition",var="AffectedByHatred"},flags=0,type="BASE",value=1.8,name="CritChance",keywordFlags=0}},nil}c["6% increased Burning Damage for each Enemy you have Shocked Recently"]={{[1]={flags=0,type="INC",value=6,name="Damage",keywordFlags=8388608}}," for each Enemy you have Shocked Recently "}c["15% chance to Avoid interruption from Stuns while Casting"]={{}," to Avoid interruption from Stuns while Casting "}c["-25 Physical Damage taken from Projectile Attacks"]={{[1]={flags=0,type="BASE",value=-25,name="PhysicalDamageTaken",keywordFlags=0}}," from Projectile Attacks "}c["+43% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=43,name="FireResist",keywordFlags=0}},nil}c["135% increased Armour"]={{[1]={flags=0,type="INC",value=135,name="Armour",keywordFlags=0}},nil}c["Adds 14 to 33 Fire Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=14,name="FireMin",keywordFlags=196608},[2]={flags=0,type="BASE",value=33,name="FireMax",keywordFlags=196608}},nil}c["25% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges Gain an Endurance Charge every second if you've been Hit Recently +1 to Maximum Endurance Charges"]={{[1]={[1]={type="Condition",var="BeenHitRecently"},flags=0,type="BASE",value=25,name="EnduranceChargesMax",keywordFlags=0}}," that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges Gain an Endurance Charge every second +1 to "}c["25% chance to Curse un-cursed Enemies with Enfeeble on Hit"]={{}," to Curse un-cursed Enemies withon Hit "}c["Acrobatics"]={{[1]={value="Acrobatics",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["10% chance to Curse Enemies with Enfeeble on Hit {variant:3,4}25% chance to Curse un-cursed Enemies with Enfeeble on Hit"]={{}," to Curse Enemies withon Hit {variant:3,4}25% chance to Curse un-cursed Enemies with Enfeeble on Hit "}c["Evasion Rating is increased by Uncapped Cold Resistance"]={{[1]={[1]={type="PerStat",stat="ColdResistTotal",div=1},value=1,type="INC",keywordFlags=0,name="Evasion",flags=0}},nil}c["Recover 25% of Life and Mana when you use a Warcry 100% increased Warcry Duration 100% increased Warcry Cooldown Recovery Speed"]={nil,"Recover 25% of Life and Mana when you use a Warcry 100% increased Warcry Duration 100% increased Warcry Cooldown Recovery Speed "}c["10% increased Quantity of Items found"]={{[1]={flags=0,type="INC",value=10,name="LootQuantity",keywordFlags=0}},nil}c["10% chance to Curse Enemies with Enfeeble on Hit"]={{}," to Curse Enemies withon Hit "}c["60% increased Spell Damage for each 200 total Mana you have Spent Recently Shaper Item"]={{[1]={flags=2,type="INC",value=60,name="Damage",keywordFlags=0}}," for each 200 total Mana you have Spent Recently Shaper Item "}c["Chaos Damage does not bypass Energy Shield during effect Removes all but one Life on use"]={nil,"Chaos Damage does not bypass Energy Shield during effect Removes all but one Life on use "}c["28% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=28,name="ElementalDamage",keywordFlags=65536}},nil}c["120% increased Spell Damage if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=2,type="INC",value=120,name="Damage",keywordFlags=0}},nil}c["25% of Physical Damage Converted to Fire Damage"]={{[1]={flags=0,type="BASE",value=25,name="PhysicalDamageConvertToFire",keywordFlags=0}},nil}c["Adds 15 to 35 Fire Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=15,name="FireMin",keywordFlags=196608},[2]={flags=0,type="BASE",value=35,name="FireMax",keywordFlags=196608}},nil}c["40% less Critical Strike Chance"]={{[1]={flags=0,type="MORE",value=-40,name="CritChance",keywordFlags=0}},nil}c["+15 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=15,name="LifeOnHit",keywordFlags=0}},nil}c["to surrounding targets"]={nil,"to surrounding targets "}c["+23 to maximum Mana"]={{[1]={flags=0,type="BASE",value=23,name="Mana",keywordFlags=0}},nil}c["also grant an equal chance to gain a Power Charge on Kill"]={nil,"also grant an equal chance to gain a Power Charge on Kill "}c["Adds 10 to 25 Fire Damage to Attacks"]={{[1]={flags=0,type="BASE",value=10,name="FireMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=25,name="FireMax",keywordFlags=65536}},nil}c["+73 to maximum Life"]={{[1]={flags=0,type="BASE",value=73,name="Life",keywordFlags=0}},nil}c["15% chance to gain a Flask Charge when you deal a Critical Strike {variant:3}50% chance to gain a Flask Charge when you deal a Critical Strike"]={{}," to gain a Flask Charge when you deal a Critical Strike {variant:3}50% chance to gain a Flask Charge when you deal a Critical Strike "}c["+1500 Armour if you've Blocked Recently"]={{[1]={[1]={type="Condition",var="BlockedRecently"},flags=0,type="BASE",value=1500,name="Armour",keywordFlags=0}},nil}c["8% additional Block Chance if you were Damaged by a Hit Recently"]={{[1]={[1]={type="Condition",var="BeenHitRecently"},flags=0,type="BASE",value=8,name="BlockChance",keywordFlags=0}},nil}c["+40 Life gained when you Block"]={{[1]={flags=0,type="BASE",value=40,name="Life",keywordFlags=0}}," gained when you Block "}c["Recover 250 Life when you Block +6% Chance to Block"]={nil,"Recover 250 Life when you Block +6% Chance to Block "}c["170% increased Armour"]={{[1]={flags=0,type="INC",value=170,name="Armour",keywordFlags=0}},nil}c["140% increased Armour"]={{[1]={flags=0,type="INC",value=140,name="Armour",keywordFlags=0}},nil}c["2% chance to Avoid Elemental Damage when Hit per Frenzy Charge 0.5% of Attack Damage Leeched as Life per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},[2]={type="Multiplier",var="FrenzyCharge"},flags=0,type="BASE",keywordFlags=0,name="ElementalDamage",value=2}}," to Avoid when Hit 0.5% of Attack Damage Leeched as Life "}c["Permanently Intimidate Enemies on Block"]={nil,"Permanently Intimidate Enemies on Block "}c["+40 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=40,name="Evasion",keywordFlags=0}},nil}c["12% increased maximum Energy Shield"]={{[1]={flags=0,type="INC",value=12,name="EnergyShield",keywordFlags=0}},nil}c["+1000 Armour if you've Blocked Recently"]={{[1]={[1]={type="Condition",var="BlockedRecently"},flags=0,type="BASE",value=1000,name="Armour",keywordFlags=0}},nil}c["22% increased Fire Damage"]={{[1]={flags=0,type="INC",value=22,name="FireDamage",keywordFlags=0}},nil}c["You have Onslaught while at maximum Endurance Charges"]={{[1]={[1]={type="StatThreshold",stat="EnduranceCharges",thresholdStat="EnduranceChargesMax"},value=true,type="FLAG",keywordFlags=0,name="Condition:Onslaught",flags=0}},nil}c["30% increased Movement Speed for 9 seconds on Throwing a Trap {variant:2}15% increased Movement Speed for 9 seconds on Throwing a Trap"]={{[1]={flags=0,type="INC",value=30,name="MovementSpeed",keywordFlags=4096}}," for 9 seconds on Throwing a {variant:2}15% increased Movement Speed for 9 seconds on Throwing a Trap "}c["Gems Socketed in Red Sockets have +1 to Level"]={nil,"Gems Socketed in Red Sockets have +1 to Level "}c["100% of Cold Damage from Hits taken as Lightning Damage"]={{[1]={flags=0,type="BASE",value=100,name="ColdDamageTakenAsLightning",keywordFlags=0}},nil}c["+38 to maximum Life"]={{[1]={flags=0,type="BASE",value=38,name="Life",keywordFlags=0}},nil}c["Immune to Freeze while affected by Purity of Ice"]={nil,"Immune to Freeze while affected by Purity of Ice "}c["25% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges"]={{}," that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges "}c["Adds 1 to 70 Lightning Damage to Spells"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=70,name="LightningMax",keywordFlags=131072}},nil}c["Unaffected by Flammability while affected by Purity of Fire {variant:37}Immune to Freeze while affected by Purity of Ice"]={nil,"Unaffected by Flammability while affected by Purity of Fire {variant:37}Immune to Freeze while affected by Purity of Ice "}c["-10% to maximum Block Chance"]={{[1]={flags=0,type="BASE",value=-10,name="BlockChanceMax",keywordFlags=0}},nil}c["+300 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=300,name="EnergyShield",keywordFlags=0}},nil}c["10% increased Burning Damage"]={{[1]={flags=0,type="INC",value=10,name="Damage",keywordFlags=8388608}},nil}c["63% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=63,name="CritChance",keywordFlags=0}},nil}c["Can Allocate Passives from the Templar's starting point"]={{},nil}c["Gain a Frenzy Charge on Critical Strike"]={nil,"Gain a Frenzy Charge on Critical Strike "}c["75% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=75,name="CritChance",keywordFlags=0}},nil}c["Your Physical Damage can Shock"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="PhysicalCanShock",flags=0}},nil}c["+130 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=130,name="EnergyShield",keywordFlags=0}},nil}c["Right ring slot: You cannot Regenerate Mana"]={nil,"You cannot Regenerate Mana "}c["Point Blank"]={{[1]={value="Point Blank",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["74% increased Armour"]={{[1]={flags=0,type="INC",value=74,name="Armour",keywordFlags=0}},nil}c["500% increased Physical Damage"]={{[1]={flags=0,type="INC",value=500,name="PhysicalDamage",keywordFlags=0}},nil}c["20% increased Area of Effect during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=20,name="AreaOfEffect",keywordFlags=0}},nil}c["Gain 110% of Bow Physical Damage as Extra Damage of an Element"]={{[1]={flags=0,type="BASE",value=110,name="PhysicalDamage",keywordFlags=0}}," Bow as Extra Damage of an Element "}c["40% increased Physical Damage"]={{[1]={flags=0,type="INC",value=40,name="PhysicalDamage",keywordFlags=0}},nil}c["0.6% of Physical Attack Damage Leeched as Mana"]={{[1]={flags=1,type="BASE",value=0.6,name="PhysicalDamageManaLeech",keywordFlags=0}},nil}c["80% increased Mana Cost of Skills"]={{[1]={flags=0,type="INC",value=80,name="ManaCost",keywordFlags=0}},nil}c["10% chance to Trigger Level 8 Summon Raging Spirit on Kill"]={{[1]={flags=0,type="LIST",value={skillId="SummonRagingSpirit",level=8},name="ExtraSkill",keywordFlags=0}},nil}c["30% increased Damage while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,type="INC",value=30,name="Damage",keywordFlags=0}},nil}c["5% reduced Elemental Damage taken while you have an Endurance Charge"]={{[1]={[1]={type="StatThreshold",stat="EnduranceCharges",threshold=1},flags=0,type="INC",value=-5,name="ElementalDamageTaken",keywordFlags=0}},nil}c["30% increased Mana Leeched per second"]={{[1]={flags=0,type="INC",value=30,name="ManaLeechRate",keywordFlags=0}},nil}c["+175 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=175,name="Accuracy",keywordFlags=0}},nil}c["Shocks all nearby Enemies on Killing a Shocked Enemy"]={nil,"Shocks all nearby Enemies on Killing a Shocked Enemy "}c["No Life Recovery Applies during Flask effect {variant:2}100% increased Amount Recovered"]={nil,"No Life Recovery Applies during Flask effect {variant:2}100% increased Amount Recovered "}c["Adds 3 to 47 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=3,name="LightningMin",keywordFlags=196608},[2]={flags=0,type="BASE",value=47,name="LightningMax",keywordFlags=196608}},nil}c["+305 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=305,name="Accuracy",keywordFlags=0}},nil}c["Adds 2 to 45 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=2,name="LightningMin",keywordFlags=196608},[2]={flags=0,type="BASE",value=45,name="LightningMax",keywordFlags=196608}},nil}c["Minions have 90% increased Movement Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=90,name="MovementSpeed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["+45% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=45,name="FireResist",keywordFlags=0}},nil}c["30% reduced Endurance, Frenzy and Power Charge Duration"]={{[1]={flags=0,type="INC",value=-30,name="PowerChargesDuration",keywordFlags=0},[2]={flags=0,type="INC",value=-30,name="FrenzyChargesDuration",keywordFlags=0},[3]={flags=0,type="INC",value=-30,name="EnduranceChargesDuration",keywordFlags=0}},nil}c["+1 to maximum number of Skeletons"]={{[1]={flags=0,type="BASE",value=1,name="ActiveSkeletonLimit",keywordFlags=0}},nil}c["+1 to maximum number of Spectres"]={{[1]={flags=0,type="BASE",value=1,name="ActiveSpectreLimit",keywordFlags=0}},nil}c["+11% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=11,name="ChaosResist",keywordFlags=0}},nil}c["Adds 175 to 300 Cold Damage"]={{[1]={flags=0,type="BASE",value=175,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=300,name="ColdMax",keywordFlags=0}},nil}c["200% increased Skeleton Duration"]={{[1]={[1]={type="SkillName",skillName="Summon Skeleton"},flags=0,type="INC",value=200,name="Duration",keywordFlags=0}},nil}c["Projectiles gain Damage as they travel further, dealing up to 50% increased Damage with Hits to targets Skills fire an additional Projectile"]={nil,"Projectiles gain Damage as they travel further, dealing up to 50% increased Damage with Hits to targets Skills fire an additional Projectile "}c["+185 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=185,name="Accuracy",keywordFlags=0}},nil}c["5% chance to Curse Enemies with Enfeeble on Hit {variant:2}10% chance to Curse Enemies with Enfeeble on Hit"]={{}," to Curse Enemies withon Hit {variant:2}10% chance to Curse Enemies with Enfeeble on Hit "}c["100% increased Aspect of the Avian Buff Effect"]={{[1]={[1]={type="SkillName",skillName="Aspect of the Avian"},flags=0,type="INC",value=100,name="BuffEffect",keywordFlags=0}},nil}c["60% reduced Mana Cost of Totem Skills that cast an Aura"]={{[1]={flags=0,type="INC",value=-60,name="ManaCost",keywordFlags=16384}}," Skills that cast an Aura "}c["25 Life Regenerated per second per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="BASE",value=25,name="LifeRegen",keywordFlags=0}},nil}c["15% increased Damage over Time"]={{[1]={flags=8,type="INC",value=15,name="Damage",keywordFlags=0}},nil}c["Removes 1% of maximum Life on Kill Removes 1% of maximum Energy Shield on Kill"]={nil,"Removes 1% of maximum Life on Kill Removes 1% of maximum Energy Shield on Kill "}c["Uses both hand slots 90% increased Critical Strike Chance"]={nil,"Uses both hand slots 90% increased Critical Strike Chance "}c["Culling Strike against Burning Enemies Gain a Frenzy Charge if an Attack Ignites an Enemy"]={nil,"Culling Strike against Burning Enemies Gain a Frenzy Charge if an Attack Ignites an Enemy "}c["Culling Strike against Burning Enemies"]={nil,"Culling Strike against Burning Enemies "}c["10% increased Fire Damage taken"]={{[1]={flags=0,type="INC",value=10,name="FireDamageTaken",keywordFlags=0}},nil}c["4% increased Attack and Cast Speed"]={{[1]={flags=0,type="INC",value=4,name="Speed",keywordFlags=0}},nil}c["Adds 475 to 600 Fire Damage"]={{[1]={flags=0,type="BASE",value=475,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=600,name="FireMax",keywordFlags=0}},nil}c["40% increased Rarity of Items Dropped by Frozen Enemies 40% increased Cold Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=40,name="ColdDamage",keywordFlags=65536}}," Rarity of Items Dropped by Frozen Enemies 40% increased "}c["4% increased Elemental Damage per Grand Spectrum"]={{[1]={[1]={type="Multiplier",var="GrandSpectrum"},flags=0,type="INC",value=4,name="ElementalDamage",keywordFlags=0},[2]={flags=0,type="BASE",value=1,name="Multiplier:GrandSpectrum",keywordFlags=0}},nil}c["30% chance to Avoid being Shocked"]={{[1]={flags=0,type="BASE",value=30,name="AvoidShock",keywordFlags=0}},nil}c["Nearby Allies gain 1% of Life Regenerated per Second"]={{[1]={flags=0,type="LIST",value={onlyAllies=true,mod={flags=0,type="BASE",value=1,name="LifeRegenPercent",keywordFlags=0}},name="ExtraAura",keywordFlags=0}},nil}c["10% reduced Chance to Block Attacks and Spells"]={{[1]={flags=0,type="INC",value=-10,name="BlockChance",keywordFlags=0},[2]={flags=0,type="INC",value=-10,name="SpellBlockChance",keywordFlags=0}},nil}c["30% chance to Blind Enemies on Critical Strike {variant:1,2}Causes Bleeding on Melee Critical Strike"]={{}," to Blind Enemies {variant:1,2}Causes Bleeding on Critical Strike "}c["Enemies are Unlucky when Damaging you while you are Cursed with Vulnerability You are cursed with Level 10 Vulnerability"]={nil,"Enemies are Unlucky when Damaging you while you are Cursed with Vulnerability You are cursed with Level 10 Vulnerability "}c["+32% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=32,name="FireResist",keywordFlags=0}},nil}c["Cannot Leech Life from Critical Strikes"]={{[1]={[1]={type="Condition",var="CriticalStrike"},value=true,type="FLAG",keywordFlags=0,name="CannotLeechLife",flags=0}},nil}c["+40 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=40,name="EnergyShield",keywordFlags=0}},nil}c["Enemies you Attack Reflect 100 Physical Damage to you"]={nil,"Enemies you Attack Reflect 100 Physical Damage to you "}c["1% increased Elemental Damage per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,type="INC",value=1,name="ElementalDamage",keywordFlags=0}},nil}c["110% increased Energy Shield"]={{[1]={flags=0,type="INC",value=110,name="EnergyShield",keywordFlags=0}},nil}c["+1 Life gained on Kill per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,type="BASE",value=1,name="LifeOnKill",keywordFlags=0}},nil}c["Adds 1 to 2 Physical Damage to Attacks per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,type="BASE",value=1,name="PhysicalMin",keywordFlags=65536},[2]={[1]={type="Multiplier",var="Level"},flags=0,type="BASE",value=2,name="PhysicalMax",keywordFlags=65536}},nil}c["Adds 65 to 105 Chaos Damage"]={{[1]={flags=0,type="BASE",value=65,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=105,name="ChaosMax",keywordFlags=0}},nil}c["80% increased Critical Strike Chance for Spells"]={{[1]={flags=2,type="INC",value=80,name="CritChance",keywordFlags=0}},nil}c["+1 to Level of Active Socketed Skill Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="active_skill",value=1},name="GemProperty",keywordFlags=0}},nil}c["10% increased Skill Effect Duration"]={{[1]={flags=0,type="INC",value=10,name="Duration",keywordFlags=0}},nil}c["Adds 190 to 220 Fire Damage in Main Hand"]={{[1]={[1]={type="InSlot",num=1},flags=0,type="BASE",value=190,name="FireMin",keywordFlags=0},[2]={[1]={type="InSlot",num=1},flags=0,type="BASE",value=220,name="FireMax",keywordFlags=0}},nil}c["25% increased Quantity of Items Dropped by Slain Frozen enemies"]={{}," Quantity of Items Dropped by Slain Frozen enemies "}c["Adds 70 to 105 Physical Damage"]={{[1]={flags=0,type="BASE",value=70,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=105,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 75 to 110 Physical Damage"]={{[1]={flags=0,type="BASE",value=75,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=110,name="PhysicalMax",keywordFlags=0}},nil}c["Socketed Red Gems get 10% Physical Damage as Extra Fire Damage"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}",keyword="strength"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=10,name="PhysicalDamageGainAsFire",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["Insufficient Mana doesn't prevent your Melee Attacks"]={nil,"Insufficient Mana doesn't prevent your Melee Attacks "}c["Socketed Melee Gems have 15% increased Area of Effect"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}",keyword="melee"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=15,name="AreaOfEffect",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["+2 to Level of Socketed Elemental Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="elemental",value=2},name="GemProperty",keywordFlags=0}},nil}c["+30 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=30,name="Evasion",keywordFlags=0}},nil}c["+90 to all Attributes"]={{[1]={flags=0,type="BASE",value=90,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=90,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=90,name="Int",keywordFlags=0}},nil}c["Adds 3 to 7 Fire Damage"]={{[1]={flags=0,type="BASE",value=3,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=7,name="FireMax",keywordFlags=0}},nil}c["18% Chance to Shock"]={{[1]={flags=0,type="BASE",value=18,name="EnemyShockChance",keywordFlags=0}},nil}c["230% increased Energy Shield"]={{[1]={flags=0,type="INC",value=230,name="EnergyShield",keywordFlags=0}},nil}c["50% increased Herald of Thunder Buff Effect"]={{[1]={[1]={type="SkillName",skillName="Herald of Thunder"},flags=0,type="INC",value=50,name="BuffEffect",keywordFlags=0}},nil}c["50% increased Critical Strike Chance with Bows"]={{[1]={flags=8192,type="INC",value=50,name="CritChance",keywordFlags=0}},nil}c["350% increased Energy Shield"]={{[1]={flags=0,type="INC",value=350,name="EnergyShield",keywordFlags=0}},nil}c["24% increased maximum Mana"]={{[1]={flags=0,type="INC",value=24,name="Mana",keywordFlags=0}},nil}c["20% Chance to Shock"]={{[1]={flags=0,type="BASE",value=20,name="EnemyShockChance",keywordFlags=0}},nil}c["50% increased Burning Damage"]={{[1]={flags=0,type="INC",value=50,name="Damage",keywordFlags=8388608}},nil}c["Socketed Gems are Supported by Level 18 Innervate"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportOnslaughtOnSlayingShockedEnemy",level=18},name="ExtraSupport",keywordFlags=0}},nil}c["19% increased Attack Speed"]={{[1]={flags=1,type="INC",value=19,name="Speed",keywordFlags=0}},nil}c["30% increased Fire Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=30,name="FireDamage",keywordFlags=65536}},nil}c["48% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=48,name="ElementalDamage",keywordFlags=65536}},nil}c["10% chance to gain a Power Charge when you Block 6% additional Block Chance with Staves"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,type="BASE",value=10,name="BlockChance",keywordFlags=0}}," to gain a Power Charge when you Block 6% additional "}c["Left ring slot: 40 Mana Regenerated per second"]={{[1]={[1]={type="SlotNumber",num=1},flags=0,type="BASE",value=40,name="ManaRegen",keywordFlags=0}},nil}c["With at least 40 Intelligence in Radius, Raised Spectres have a 50% chance to gain Soul Eater for 30 seconds on Kill"]={nil,"With at least 40 Intelligence in Radius, Raised Spectres have a 50% chance to gain Soul Eater for 30 seconds on Kill "}c["22% increased Attack Speed"]={{[1]={flags=1,type="INC",value=22,name="Speed",keywordFlags=0}},nil}c["20% reduced Projectile Speed"]={{[1]={flags=0,type="INC",value=-20,name="ProjectileSpeed",keywordFlags=0}},nil}c["55% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=55,name="ElementalDamage",keywordFlags=65536}},nil}c["21% increased Stun Recovery"]={{[1]={flags=0,type="INC",value=21,name="StunRecovery",keywordFlags=0}},nil}c["30% increased Cold Damage if you have used a Fire Skill Recently"]={{[1]={[1]={type="Condition",var="UsedFireSkillRecently"},flags=0,type="INC",value=30,name="ColdDamage",keywordFlags=0}},nil}c["25% chance to gain a Frenzy Charge on Kill 80% increased Damage while you have no Frenzy Charges"]={{[1]={[1]={type="StatThreshold",stat="FrenzyCharges",upper=true,threshold=0},[2]={type="SkillName",skillName="Frenzy"},flags=0,type="BASE",keywordFlags=0,name="Damage",value=25}}," to gain aCharge on Kill 80% increased "}c["25% chance to gain a Frenzy Charge on Kill"]={{}," to gain aCharge on Kill "}c["8% of Physical Damage taken as Fire Damage"]={{[1]={flags=0,type="BASE",value=8,name="PhysicalDamageTakenAsFire",keywordFlags=0}},nil}c["100% increased Amount Recovered"]={{[1]={flags=0,type="INC",value=100,name="FlaskRecovery",keywordFlags=0}},nil}c["Lose all Power Charges on Critical Strike"]={nil,"Lose all Power Charges on Critical Strike "}c["Adds 38 to 50 Physical Damage"]={{[1]={flags=0,type="BASE",value=38,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=50,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 50 to 100 Cold Damage to Spells"]={{[1]={flags=0,type="BASE",value=50,name="ColdMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=100,name="ColdMax",keywordFlags=131072}},nil}c["Socketed Gems are Supported by level 1 Reduced Mana"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportReducedMana",level=1},name="ExtraSupport",keywordFlags=0}},nil}c["Recover 5% of Life when a Spirit Charge expires or is consumed"]={nil,"Recover 5% of Life when a Spirit Charge expires or is consumed "}c["Conduit"]={{[1]={value="Conduit",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["Socketed Gems have 50% reduced Mana Cost"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=-50,name="ManaCost",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["Cast a Socketed Cold Spell on Melee Critical Strike"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},value={name="SupportUniqueCosprisMaliceColdSpellsCastOnMeleeCriticalStrike",level=1},type="LIST",keywordFlags=0,name="ExtraSupport",flags=0}},nil}c["+2 Mana gained for each Enemy hit by your Attacks"]={{[1]={flags=1,type="BASE",value=2,name="ManaOnHit",keywordFlags=0}},nil}c["60% increased Critical Strike Chance against Chilled Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Chilled"},flags=0,type="INC",value=60,name="CritChance",keywordFlags=262144}},nil}c["Adds 60 to 110 Cold Damage to Spells"]={{[1]={flags=0,type="BASE",value=60,name="ColdMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=110,name="ColdMax",keywordFlags=131072}},nil}c["+2 to Weapon Range"]={{[1]={flags=0,type="BASE",value=2,name="WeaponRange",keywordFlags=0}},nil}c["Adds 10 to 23 Physical Damage"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=23,name="PhysicalMax",keywordFlags=0}},nil}c["135% increased Physical Damage"]={{[1]={flags=0,type="INC",value=135,name="PhysicalDamage",keywordFlags=0}},nil}c["Adds 38 to 90 Physical Damage"]={{[1]={flags=0,type="BASE",value=38,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=90,name="PhysicalMax",keywordFlags=0}},nil}c["You cannot be Shocked for 3 seconds after being Shocked"]={nil,"You cannot be Shocked for 3 seconds after being Shocked "}c["Gain 10% of Physical Damage as Extra Damage of a random Element"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalDamage",keywordFlags=0}}," as Extra Damage of a random Element "}c["250% increased Armour"]={{[1]={flags=0,type="INC",value=250,name="Armour",keywordFlags=0}},nil}c["130% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=130,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["Enemies Chilled by you take 40% increased Burning Damage"]={{[1]={[1]={type="ActorCondition",var="Chilled",actor="enemy"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=40,name="FireDamageTakenOverTime",keywordFlags=0}},name="EnemyModifier",keywordFlags=0}},nil}c["150% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=150,name="Evasion",keywordFlags=0}},nil}c["Adds 45 to 100 Physical Damage"]={{[1]={flags=0,type="BASE",value=45,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=100,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 7 to 18 Physical Damage"]={{[1]={flags=0,type="BASE",value=7,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=18,name="PhysicalMax",keywordFlags=0}},nil}c["15% of Physical Attack Damage Added as Fire Damage"]={{[1]={flags=1,type="BASE",value=15,name="PhysicalDamageGainAsFire",keywordFlags=0}},nil}c["20% increased Cold Damage"]={{[1]={flags=0,type="INC",value=20,name="ColdDamage",keywordFlags=0}},nil}c["Attacks with this Weapon Penetrate 30% Elemental Resistances"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,type="BASE",value=30,name="ElementalPenetration",keywordFlags=0}},nil}c["Adds 8 to 20 Physical Damage"]={{[1]={flags=0,type="BASE",value=8,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=20,name="PhysicalMax",keywordFlags=0}},nil}c["Attacks have 15% chance to cause Bleeding"]={{[1]={flags=1,type="BASE",value=15,name="BleedChance",keywordFlags=0}},nil}c["Minions deal 35% increased Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=35,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Minions Leech 5% of Damage as Life against Poisoned Enemies"]={{[1]={flags=0,type="LIST",value={mod={[1]={type="ActorCondition",actor="enemy",var="Poisoned"},flags=0,type="BASE",value=5,name="DamageLifeLeech",keywordFlags=262144}},name="MinionModifier",keywordFlags=0}},nil}c["Minions have +29% to Chaos Resistance"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=29,name="ChaosResist",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Minions deal 40% increased Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=40,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Grants level 15 Envy Skill"]={{[1]={flags=0,type="LIST",value={skillId="Envy",level=15},name="ExtraSkill",keywordFlags=0}},nil}c["1% increased Energy Shield per 10 Strength"]={{[1]={[1]={type="PerStat",stat="Str",div=10},flags=0,type="INC",value=1,name="EnergyShield",keywordFlags=0}},nil}c["Minions deal 25% increased Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=25,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Minions Recover 20% of Maximum Life on Killing a Poisoned Enemy"]={nil,"Recover 20% of Maximum Life on Killing a Poisoned Enemy "}c["Minions have 60% chance to Poison Enemies on Hit"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=60,name="PoisonChance",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Minions have +17% to Chaos Resistance"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=17,name="ChaosResist",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Consumes Socketed Support Gems when they reach Maximum Level Can Consume 4 Support Gems"]={nil,"Consumes Socketed Support Gems when they reach Maximum Level Can Consume 4 Support Gems "}c["15% chance to Recover 10% of Maximum Mana when you use a Skill while affected by Clarity {variant:8}-5 to Total Mana Cost of Skills while affected by Clarity"]={{[1]={[1]={type="Condition",var="AffectedByClarity"},flags=0,type="BASE",value=15,name="Mana",keywordFlags=0}}," to Recover 10% of when you use a Skill {variant:8}-5 to Total Mana Cost of Skills while affected by Clarity "}c["+85 to maximum Life"]={{[1]={flags=0,type="BASE",value=85,name="Life",keywordFlags=0}},nil}c["8% additional chance to Block when in Off Hand"]={{[1]={[1]={type="SlotNumber",num=2},flags=0,type="BASE",value=8,name="BlockChance",keywordFlags=0}},nil}c["70% increased Spell Damage if your other Ring is an Elder Item"]={{[1]={[1]={type="Condition",var="ElderItemInRing {OtherSlotNum}"},flags=2,type="INC",value=70,name="Damage",keywordFlags=0}},nil}c["15% reduced Intelligence"]={{[1]={flags=0,type="INC",value=-15,name="Int",keywordFlags=0}},nil}c["8% increased Global Defences per White Socket"]={{[1]={[1]={type="Global"},[2]={type="Multiplier",var="WhiteSocketIn{SlotName}"},flags=0,type="INC",keywordFlags=0,name="Defences",value=8}},nil}c["0.3% of Physical Attack Damage Leeched as Mana per Blue Socket"]={{[1]={[1]={type="Multiplier",var="BlueSocketIn{SlotName}"},flags=1,type="BASE",value=0.3,name="PhysicalDamageManaLeech",keywordFlags=0}},nil}c["30% Chance to Dodge Spell Hits"]={{[1]={flags=0,type="BASE",value=30,name="SpellDodgeChance",keywordFlags=0}},nil}c["Adds 92 to 154 Physical Damage"]={{[1]={flags=0,type="BASE",value=92,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=154,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 1 to 65 Lightning Damage to Spells"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=65,name="LightningMax",keywordFlags=131072}},nil}c["Gain a Void Charge every second Elder Item"]={nil,"Gain a Void Charge every second Elder Item "}c["30% increased Damage if you Summoned a Golem in the past 8 seconds"]={{[1]={flags=0,type="INC",value=30,name="Damage",keywordFlags=0}}," if you Summoned a in the past 8 seconds "}c["Enemies you Shock have 20% reduced Movement Speed Damage Penetrates 20% Lightning Resistance"]={{[1]={flags=0,type="BASE",value=20,name="LightningPenetration",keywordFlags=0}},"Enemies you Shock have 20% reduced Damage "}c["Adds 1 to 65 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=65,name="LightningMax",keywordFlags=0}},nil}c["83% increased Spell Damage"]={{[1]={flags=2,type="INC",value=83,name="Damage",keywordFlags=0}},nil}c["+300 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=300,name="Evasion",keywordFlags=0}},nil}c["+68 to maximum Life"]={{[1]={flags=0,type="BASE",value=68,name="Life",keywordFlags=0}},nil}c["+6% Chance to Block"]={{[1]={flags=0,type="BASE",value=6,name="BlockChance",keywordFlags=0}},nil}c["Adds 28 to 45 Cold Damage to Spells"]={{[1]={flags=0,type="BASE",value=28,name="ColdMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=45,name="ColdMax",keywordFlags=131072}},nil}c["3% increased Movement Speed"]={{[1]={flags=0,type="INC",value=3,name="MovementSpeed",keywordFlags=0}},nil}c["60% increased Mana Cost of Skills for each 200 total Mana you have Spent Recently 60% increased Spell Damage for each 200 total Mana you have Spent Recently"]={{[1]={flags=2,type="INC",value=60,name="ManaCost",keywordFlags=0}}," for each 200 total Mana you have Spent Recently 60% increased Damage for each 200 total Mana you have Spent Recently "}c["60% increased Damage with Channelling Skills"]={{[1]={[1]={type="SkillType",skillType=58},flags=0,type="INC",value=60,name="Damage",keywordFlags=0}},nil}c["50% increased Elemental Ailment Duration on You You are Immune to Bleeding"]={{[1]={flags=0,type="INC",value=50,name="Duration",keywordFlags=0}}," Elemental Ailment on You You are Immune to Bleeding "}c["12% increased Movement Speed"]={{[1]={flags=0,type="INC",value=12,name="MovementSpeed",keywordFlags=0}},nil}c["+375 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=375,name="Accuracy",keywordFlags=0}},nil}c["15% chance to gain a Frenzy Charge on Kill"]={{}," to gain aCharge on Kill "}c["Ignites your Skills cause spread to other Enemies within a Radius of 12"]={nil,"Ignites your Skills cause spread to other Enemies within a Radius of 12 "}c["Every 5 seconds, 20% of Maximum Life Regenerated over one second You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other"]={nil,"Every 5 seconds, 20% of Maximum Life Regenerated over one second You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other "}c["Adds 80 to 180 Physical Damage"]={{[1]={flags=0,type="BASE",value=80,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=180,name="PhysicalMax",keywordFlags=0}},nil}c["10% additional Block Chance while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,type="BASE",value=10,name="BlockChance",keywordFlags=0}},nil}c["+2 Life Gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=2,name="LifeOnHit",keywordFlags=0}},nil}c["Adds 2 to 6 Physical Damage"]={{[1]={flags=0,type="BASE",value=2,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=6,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 24 to 36 Physical Damage"]={{[1]={flags=0,type="BASE",value=24,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=36,name="PhysicalMax",keywordFlags=0}},nil}c["10% increased Physical Damage with Axes"]={{[1]={flags=4096,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["Adds 28 to 40 Chaos Damage"]={{[1]={flags=0,type="BASE",value=28,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=40,name="ChaosMax",keywordFlags=0}},nil}c["8% increased Physical Damage"]={{[1]={flags=0,type="INC",value=8,name="PhysicalDamage",keywordFlags=0}},nil}c["Adds 1 to 70 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=70,name="LightningMax",keywordFlags=0}},nil}c["Adds 28 to 40 Cold Damage"]={{[1]={flags=0,type="BASE",value=28,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=40,name="ColdMax",keywordFlags=0}},nil}c["Adds 28 to 40 Fire Damage"]={{[1]={flags=0,type="BASE",value=28,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=40,name="FireMax",keywordFlags=0}},nil}c["Adds 28 to 40 Physical Damage"]={{[1]={flags=0,type="BASE",value=28,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=40,name="PhysicalMax",keywordFlags=0}},nil}c["+45 to Dexterity"]={{[1]={flags=0,type="BASE",value=45,name="Dex",keywordFlags=0}},nil}c["+25 Energy Shield gained on Kill Grants Malachai's Endurance, Frenzy and Power for 6 seconds each, in sequence"]={{[1]={[1]={type="SkillName",skillName="Frenzy"},flags=0,type="BASE",value=25,name="EnergyShield",keywordFlags=0}}," gained on Kill Grants Malachai's Endurance,and Power for 6 seconds each, in sequence "}c["Adds 70 to 120 Physical Damage"]={{[1]={flags=0,type="BASE",value=70,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=120,name="PhysicalMax",keywordFlags=0}},nil}c["Gain Rampage while at Maximum Endurances Charges"]={nil,"Gain Rampage while at Maximum Endurances Charges "}c["Recover 1% of Maximum Life when you Ignite an Enemy 100% increased Melee Physical Damage against Ignited Enemies"]={nil,"Recover 1% of Maximum Life when you Ignite an Enemy 100% increased Melee Physical Damage against Ignited Enemies "}c["Recover 1% of Maximum Life when you Ignite an Enemy"]={nil,"Recover 1% of Maximum Life when you Ignite an Enemy "}c["+2 to Melee Weapon Range per White Socket"]={{[1]={[1]={type="Multiplier",var="WhiteSocketIn{SlotName}"},flags=0,type="BASE",value=2,name="MeleeWeaponRange",keywordFlags=0}},nil}c["Curse Enemies with Flammability on Hit"]={{[1]={flags=0,type="LIST",value={skillId="Flammability",level=1,noSupports=true},name="ExtraSkill",keywordFlags=0}},nil}c["100% increased Critical Strike Chance against Enemies that are affected by no Elemental Ailments"]={{[1]={[1]={type="ActorCondition",varList={[1]="Frozen",[2]="Chilled",[3]="Shocked",[4]="Ignited"},neg=true,actor="enemy"},[2]={type="Condition",var="Effective"},flags=0,type="INC",keywordFlags=262144,name="CritChance",value=100}},nil}c["0.4% of Physical Attack Damage Leeched as Mana per Blue Socket"]={{[1]={[1]={type="Multiplier",var="BlueSocketIn{SlotName}"},flags=1,type="BASE",value=0.4,name="PhysicalDamageManaLeech",keywordFlags=0}},nil}c["+20 Life gained on Kill per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="BASE",value=20,name="LifeOnKill",keywordFlags=0}},nil}c["Adds 55 to 76 Chaos Damage"]={{[1]={flags=0,type="BASE",value=55,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=76,name="ChaosMax",keywordFlags=0}},nil}c["25% increased Physical Damage with Weapons per Red Socket"]={{[1]={[1]={type="Multiplier",var="RedSocketIn{SlotName}"},flags=8388608,type="INC",value=25,name="PhysicalDamage",keywordFlags=0}},nil}c["Gain 28% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,type="BASE",value=28,name="PhysicalDamageGainAsCold",keywordFlags=0}},nil}c["26% increased Physical Damage with Axes"]={{[1]={flags=4096,type="INC",value=26,name="PhysicalDamage",keywordFlags=0}},nil}c["Adds 4 to 7 Physical Damage"]={{[1]={flags=0,type="BASE",value=4,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=7,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 20 to 40 Physical Damage"]={{[1]={flags=0,type="BASE",value=20,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=40,name="PhysicalMax",keywordFlags=0}},nil}c["100% increased Charge Recovery"]={{[1]={flags=0,type="INC",value=100,name="FlaskChargeRecovery",keywordFlags=0}},nil}c["10% increased Damage taken from Ghosts"]={{[1]={flags=0,type="INC",value=10,name="DamageTaken",keywordFlags=0}}," from Ghosts "}c["10% increased Damage taken from Skeletons"]={{[1]={[1]={type="SkillName",skillName="Summon Skeleton"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=10,name="DamageTaken",keywordFlags=0}},name="MinionModifier",keywordFlags=0}}," from s "}c["50% chance on Block to create Consecrated Ground"]={{}," on Block to create Consecrated Ground "}c["Gain 30% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,type="BASE",value=30,name="PhysicalDamageGainAsCold",keywordFlags=0}},nil}c["Gain 10% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalDamageGainAsCold",keywordFlags=0}},nil}c["Adds 4 to 8 Physical Damage"]={{[1]={flags=0,type="BASE",value=4,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=8,name="PhysicalMax",keywordFlags=0}},nil}c["Ignites your Skills cause spread to other Enemies within a Radius of 15"]={nil,"Ignites your Skills cause spread to other Enemies within a Radius of 15 "}c["Adds 2 to 3 Physical Damage to Attacks per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,type="BASE",value=2,name="PhysicalMin",keywordFlags=65536},[2]={[1]={type="Multiplier",var="Level"},flags=0,type="BASE",value=3,name="PhysicalMax",keywordFlags=65536}},nil}c["+8% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=8,name="ColdResist",keywordFlags=0}},nil}c["Adds 7 to 12 Physical Damage"]={{[1]={flags=0,type="BASE",value=7,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=12,name="PhysicalMax",keywordFlags=0}},nil}c["Socketed Gems are supported by level 1 Multistrike"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportMultistrike",level=1},name="ExtraSupport",keywordFlags=0}},nil}c["40% reduced Stun Recovery"]={{[1]={flags=0,type="INC",value=-40,name="StunRecovery",keywordFlags=0}},nil}c["Adds 8 to 14 Physical Damage"]={{[1]={flags=0,type="BASE",value=8,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=14,name="PhysicalMax",keywordFlags=0}},nil}c["21% increased Attack Speed"]={{[1]={flags=1,type="INC",value=21,name="Speed",keywordFlags=0}},nil}c["During Flask Effect, 10% reduced Damage taken of each Element for which your Uncapped Elemental Resistance is lowest"]={{[1]={[1]={type="StatThreshold",upper=true,stat="LightningResistTotal",thresholdStat="ColdResistTotal"},[2]={type="StatThreshold",upper=true,stat="LightningResistTotal",thresholdStat="FireResistTotal"},flags=0,type="INC",keywordFlags=0,name="LightningDamageTaken",value=-10},[2]={[1]={type="StatThreshold",upper=true,stat="ColdResistTotal",thresholdStat="LightningResistTotal"},[2]={type="StatThreshold",upper=true,stat="ColdResistTotal",thresholdStat="FireResistTotal"},flags=0,type="INC",keywordFlags=0,name="ColdDamageTaken",value=-10},[3]={[1]={type="StatThreshold",upper=true,stat="FireResistTotal",thresholdStat="LightningResistTotal"},[2]={type="StatThreshold",upper=true,stat="FireResistTotal",thresholdStat="ColdResistTotal"},flags=0,type="INC",keywordFlags=0,name="FireDamageTaken",value=-10}},nil}c["Grants level 20 Death Aura Skill"]={{[1]={flags=0,type="LIST",value={skillId="ChaosDegenAuraUnique",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["10% increased Effect of Buffs on you"]={{[1]={flags=0,type="INC",value=10,name="BuffEffectOnSelf",keywordFlags=0}},nil}c["Allies' Aura Buffs do not affect you"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="AlliesAurasCannotAffectSelf",flags=0}},nil}c["5% reduced Mana Reserved"]={{[1]={flags=0,type="INC",value=-5,name="ManaReserved",keywordFlags=0}},nil}c["10% increased Totem Placement speed"]={{[1]={flags=0,type="INC",value=10,name="TotemPlacementSpeed",keywordFlags=0}},nil}c["95% increased Physical Damage"]={{[1]={flags=0,type="INC",value=95,name="PhysicalDamage",keywordFlags=0}},nil}c["Trap Damage Penetrates 10% Elemental Resistances"]={{[1]={flags=0,type="BASE",value=10,name="ElementalPenetration",keywordFlags=4096}},nil}c["10% increased Attack Speed during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=1,type="INC",value=10,name="Speed",keywordFlags=0}},nil}c["12% increased Lightning Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=12,name="LightningDamage",keywordFlags=0}},nil}c["Adds 1 to 650 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=650,name="LightningMax",keywordFlags=0}},nil}c["Adds 1 to 600 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=600,name="LightningMax",keywordFlags=0}},nil}c["Your Spells are disabled"]={{[1]={[1]={type="SkillType",skillType=2},value=true,type="FLAG",keywordFlags=0,name="DisableSkill",flags=0}},nil}c["1% of Energy Shield Regenerated per second"]={{[1]={flags=0,type="BASE",value=1,name="EnergyShieldRegenPercent",keywordFlags=0}},nil}c["Iron Reflexes while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},value="Iron Reflexes",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["90% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=90,name="ElementalDamage",keywordFlags=0}},nil}c["2 additional Projectiles if you've been Hit Recently"]={{[1]={[1]={type="Condition",var="BeenHitRecently"},flags=0,type="BASE",value=2,name="ProjectileCount",keywordFlags=0}},nil}c["Far Shot Elder Item"]={nil,"Far Shot Elder Item "}c["80% increased Armour while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,type="INC",value=80,name="Armour",keywordFlags=0}},nil}c["83% of Sword Physical Damage Added as Fire Damage"]={{[1]={flags=262144,type="BASE",value=83,name="PhysicalDamageGainAsFire",keywordFlags=0}},nil}c["+1 to Melee Weapon and Unarmed Attack range"]={{[1]={flags=0,type="BASE",value=1,name="MeleeWeaponRange",keywordFlags=0},[2]={flags=0,type="BASE",value=1,name="UnarmedRange",keywordFlags=0}},nil}c["55% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=55,name="CritChance",keywordFlags=0}},nil}c["25% increased Flask Life Recovery rate"]={{[1]={flags=0,type="INC",value=25,name="FlaskLifeRecoveryRate",keywordFlags=0}},nil}c["Adds 5 to 50 Physical Damage"]={{[1]={flags=0,type="BASE",value=5,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=50,name="PhysicalMax",keywordFlags=0}},nil}c["19% chance to Ignite"]={{[1]={flags=0,type="BASE",value=19,name="EnemyIgniteChance",keywordFlags=0}},nil}c["33% chance to Blind nearby Enemies when gaining Her Blessing Cannot be Frozen, Chilled or Ignited with Her Blessing"]={{}," to Blind nearby Enemies when gaining Her Blessing Cannot be Frozen, Chilled or Ignited with Her Blessing "}c["71 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=71,name="LifeRegen",keywordFlags=0}},nil}c["Gain Her Blessing for 3 seconds when you Ignite an Enemy 33% chance to Blind nearby Enemies when gaining Her Blessing"]={nil,"Gain Her Blessing for 3 seconds when you Ignite an Enemy 33% chance to Blind nearby Enemies when gaining Her Blessing "}c["Grants 1 Passive Skill Point"]={{[1]={flags=0,type="BASE",value=1,name="ExtraPoints",keywordFlags=0}},nil}c["Gain Her Blessing for 3 seconds when you Ignite an Enemy"]={nil,"Gain Her Blessing for 3 seconds when you Ignite an Enemy "}c["+2 to Level of Socketed Minion Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="minion",value=2},name="GemProperty",keywordFlags=0}},nil}c["66% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=66,name="CritChance",keywordFlags=0}},nil}c["Adds 6 to 66 Physical Damage"]={{[1]={flags=0,type="BASE",value=6,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=66,name="PhysicalMax",keywordFlags=0}},nil}c["22% increased Damage"]={{[1]={flags=0,type="INC",value=22,name="Damage",keywordFlags=0}},nil}c["Uses both hand slots Adds 6 to 66 Physical Damage"]={{[1]={flags=0,type="BASE",value=6,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=66,name="PhysicalMax",keywordFlags=0}},"Uses both hand slots "}c["40% less Weapon Damage"]={{[1]={flags=8388608,type="MORE",value=-40,name="Damage",keywordFlags=0}},nil}c["You can only deal Damage with this Weapon and Ignite"]={nil,"You can only deal Damage with this Weapon and Ignite "}c["Ignited Enemies Burn 50% faster"]={{[1]={flags=0,type="INC",value=50,name="IgniteBurnFaster",keywordFlags=0}},nil}c["100% of Physical Damage Converted to Fire Damage"]={{[1]={flags=0,type="BASE",value=100,name="PhysicalDamageConvertToFire",keywordFlags=0}},nil}c["+10 Mana Gained on Kill"]={{[1]={flags=0,type="BASE",value=10,name="ManaOnKill",keywordFlags=0}},nil}c["+20 to maximum Life"]={{[1]={flags=0,type="BASE",value=20,name="Life",keywordFlags=0}},nil}c["20% increased Spell Damage"]={{[1]={flags=2,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["Attack Skills deal 10% increased Damage with Ailments while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=2048,type="INC",value=10,name="Damage",keywordFlags=65536}},nil}c["15% increased Totem Life"]={{[1]={flags=0,type="INC",value=15,name="TotemLife",keywordFlags=0}},nil}c["2% increased Cast Speed per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=16,type="INC",value=2,name="Speed",keywordFlags=0}},nil}c["1% of Damage against Frozen Enemies Leeched as Mana"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Frozen"},flags=0,type="BASE",value=1,name="DamageManaLeech",keywordFlags=262144}},nil}c["Reflects 15 Fire Damage to Melee Attackers"]={nil,"Reflects 15 Fire Damage to Melee Attackers "}c["Elemental Ailments caused by your Skills spread to other nearby Enemies Radius: 18 Chills from your Hits always Slow by at least 10% 20% more Damage with Ignite"]={nil,"Elemental Ailments caused by your Skills spread to other nearby Enemies Radius: 18 Chills from your Hits always Slow by at least 10% 20% more Damage with Ignite "}c["110% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=110,name="CritChance",keywordFlags=0}},nil}c["Uses both hand slots 300% increased Physical Damage"]={nil,"Uses both hand slots 300% increased Physical Damage "}c["You have Phasing while at maximum Frenzy Charges"]={{[1]={[1]={type="StatThreshold",stat="FrenzyCharges",thresholdStat="FrenzyChargesMax"},value=true,type="FLAG",keywordFlags=0,name="Condition:Phasing",flags=0}},nil}c["30% chance to gain a Frenzy Charge on Killing an Enemy affected by 5 or more Poisons"]={{}," to gain aCharge on Killing an Enemy affected by 5 or more Poisons "}c["18% Increased Accuracy Rating"]={{[1]={flags=0,type="INC",value=18,name="Accuracy",keywordFlags=0}},nil}c["Creates a Smoke Cloud on Use"]={{},nil}c["45% increased Maximum Energy Shield"]={{[1]={flags=0,type="INC",value=45,name="EnergyShield",keywordFlags=0}},nil}c["You and nearby allies have 15% increased Attack, Cast and Movement Speed if you've Warcried Recently"]={{[1]={[1]={type="Condition",var="UsedWarcryRecently"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=15,name="Speed",keywordFlags=0}},name="ExtraAura",keywordFlags=0},[2]={[1]={type="Condition",var="UsedWarcryRecently"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}},name="ExtraAura",keywordFlags=0}},nil}c["4% chance to Dodge Attacks"]={{[1]={flags=0,type="BASE",value=4,name="AttackDodgeChance",keywordFlags=0}},nil}c["25% chance to gain an Endurance Charge on Kill with Off Hand 10% more Physical Damage while at maximum Frenzy Charges"]={{[1]={[1]={type="Condition",var="OffHandAttack"},[2]={type="StatThreshold",stat="FrenzyCharges",thresholdStat="FrenzyChargesMax"},flags=0,type="BASE",keywordFlags=0,name="PhysicalDamage",value=25}}," to gain an Endurance Charge on Kill 10% more "}c["0.8% of Physical Attack Damage Leeched as Mana"]={{[1]={flags=1,type="BASE",value=0.8,name="PhysicalDamageManaLeech",keywordFlags=0}},nil}c["100% increased Rarity of Items found when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=100,name="LootRarity",keywordFlags=0}},nil}c["8% reduced Mana Cost of Skills"]={{[1]={flags=0,type="INC",value=-8,name="ManaCost",keywordFlags=0}},nil}c["10% reduced Maximum Life"]={{[1]={flags=0,type="INC",value=-10,name="Life",keywordFlags=0}},nil}c["+30% to Critical Strike Multiplier with Mines"]={{[1]={flags=0,type="BASE",value=30,name="CritMultiplier",keywordFlags=8192}},nil}c["Adds 40 to 73 Physical Damage"]={{[1]={flags=0,type="BASE",value=40,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=73,name="PhysicalMax",keywordFlags=0}},nil}c["+200 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=200,name="Evasion",keywordFlags=0}},nil}c["Adds 50 to 80 Physical Damage"]={{[1]={flags=0,type="BASE",value=50,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=80,name="PhysicalMax",keywordFlags=0}},nil}c["25% increased Physical Damage"]={{[1]={flags=0,type="INC",value=25,name="PhysicalDamage",keywordFlags=0}},nil}c["Adds 40 to 70 Physical Damage"]={{[1]={flags=0,type="BASE",value=40,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=70,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 30 to 50 Physical Damage"]={{[1]={flags=0,type="BASE",value=30,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=50,name="PhysicalMax",keywordFlags=0}},nil}c["+475 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=475,name="Accuracy",keywordFlags=0}},nil}c["+50% to Chaos Resistance while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=50,name="ChaosResist",keywordFlags=0}},nil}c["20% increased Effect of Chill"]={{[1]={flags=0,type="INC",value=20,name="EnemyChillEffect",keywordFlags=0}},nil}c["20% increased Critical Strike Chance with Daggers"]={{[1]={flags=32768,type="INC",value=20,name="CritChance",keywordFlags=0}},nil}c["6% increased Damage with Bows"]={{[1]={flags=8192,type="INC",value=6,name="Damage",keywordFlags=0}},nil}c["With at least 40 Intelligence in Radius, Frostbolt Projectiles gain 40% increased Projectile Speed per second"]={nil,"With at least 40 Intelligence in Radius, Frostbolt Projectiles gain 40% increased Projectile Speed per second "}c["+50% Global Critical Strike Multiplier while you have no Frenzy Charges"]={{[1]={[1]={type="Global"},[2]={type="StatThreshold",stat="FrenzyCharges",upper=true,threshold=0},flags=0,type="BASE",keywordFlags=0,name="CritMultiplier",value=50}},nil}c["+50 Maximum Life"]={{[1]={flags=0,type="BASE",value=50,name="Life",keywordFlags=0}},nil}c["2 additional Projectiles during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=2,name="ProjectileCount",keywordFlags=0}},nil}c["10% increased Duration of Elemental Ailments on Enemies"]={{[1]={flags=0,type="INC",value=10,name="EnemyShockDuration",keywordFlags=0},[2]={flags=0,type="INC",value=10,name="EnemyFreezeDuration",keywordFlags=0},[3]={flags=0,type="INC",value=10,name="EnemyChillDuration",keywordFlags=0},[4]={flags=0,type="INC",value=10,name="EnemyIgniteDuration",keywordFlags=0}},nil}c["25% of Physical Damage Converted to Lightning Damage"]={{[1]={flags=0,type="BASE",value=25,name="PhysicalDamageConvertToLightning",keywordFlags=0}},nil}c["12% additional Chance to Block while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,type="BASE",value=12,name="BlockChance",keywordFlags=0}},nil}c["-1 to Maximum Frenzy Charges"]={{[1]={flags=0,type="BASE",value=-1,name="FrenzyChargesMax",keywordFlags=0}},nil}c["20% chance to gain a Power Charge on Kill"]={{}," to gain a Power Charge on Kill "}c["Adds 150 to 250 Fire Damage to Spells"]={{[1]={flags=0,type="BASE",value=150,name="FireMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=250,name="FireMax",keywordFlags=131072}},nil}c["8% increased effect of Flasks"]={{[1]={flags=0,type="INC",value=8,name="FlaskEffect",keywordFlags=0}},nil}c["10% faster start of Energy Shield Recharge"]={{[1]={flags=0,type="INC",value=10,name="EnergyShieldRechargeFaster",keywordFlags=0}},nil}c["Adds 4 to 19 Physical Damage"]={{[1]={flags=0,type="BASE",value=4,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=19,name="PhysicalMax",keywordFlags=0}},nil}c["5% chance to Shock"]={{[1]={flags=0,type="BASE",value=5,name="EnemyShockChance",keywordFlags=0}},nil}c["+3% to all maximum Resistances while Poisoned"]={{[1]={[1]={type="Condition",var="Poisoned"},flags=0,type="BASE",value=3,name="FireResistMax",keywordFlags=0},[2]={[1]={type="Condition",var="Poisoned"},flags=0,type="BASE",value=3,name="ColdResistMax",keywordFlags=0},[3]={[1]={type="Condition",var="Poisoned"},flags=0,type="BASE",value=3,name="LightningResistMax",keywordFlags=0},[4]={[1]={type="Condition",var="Poisoned"},flags=0,type="BASE",value=3,name="ChaosResistMax",keywordFlags=0}},nil}c["25% of Physical Damage Converted to Cold Damage"]={{[1]={flags=0,type="BASE",value=25,name="PhysicalDamageConvertToCold",keywordFlags=0}},nil}c["Adds 6 to 22 Physical Damage"]={{[1]={flags=0,type="BASE",value=6,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=22,name="PhysicalMax",keywordFlags=0}},nil}c["50% of Lightning Damage Converted to Cold Damage"]={{[1]={flags=0,type="BASE",value=50,name="LightningDamageConvertToCold",keywordFlags=0}},nil}c["You cannot be Ignited while you have a Flame Golem Summoned"]={nil,"You cannot be Ignited while you have a Flame Golem Summoned "}c["20% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=20,name="Evasion",keywordFlags=0}},nil}c["4% increased Evasion Rating per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=4,name="Evasion",keywordFlags=0}},nil}c["15% Chance to Dodge Spell Damage"]={{[1]={flags=0,type="BASE",value=15,name="SpellDodgeChance",keywordFlags=0}},nil}c["Has no Attribute Requirements"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="NoAttributeRequirements",flags=0}},nil}c["Socketed Curse Skills are Triggered by Doedre's Effigy when Summoned Socketed Curse Skills ignore Curse Limit"]={nil,"Socketed Curse Skills are Triggered by Doedre's Effigy when Summoned Socketed Curse Skills ignore Curse Limit "}c["Nearby Enemies cannot gain Power, Frenzy or Endurance Charges"]={nil,"Nearby Enemies cannot gain Power, Frenzy or Endurance Charges "}c["8% chance to Block while affected by Determination"]={{[1]={[1]={type="Condition",var="AffectedByDetermination"},flags=0,type="BASE",value=8,name="BlockChance",keywordFlags=0}},nil}c["100% increased Energy Shield"]={{[1]={flags=0,type="INC",value=100,name="EnergyShield",keywordFlags=0}},nil}c["Attacks with this Weapon deal 80-120 added Chaos Damage against"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,type="BASE",value=80,name="ChaosMin",keywordFlags=0},[2]={[1]={type="Condition",var="{Hand}Attack"},flags=0,type="BASE",value=120,name="ChaosMax",keywordFlags=0}}," against "}c["Recover 50 Energy Shield when your Trap is triggered by an Enemy"]={nil,"Recover 50 Energy Shield when your Trap is triggered by an Enemy "}c["+40 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=40,name="LifeOnHit",keywordFlags=0}},nil}c["Adds 45 to 140 Physical Damage"]={{[1]={flags=0,type="BASE",value=45,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=140,name="PhysicalMax",keywordFlags=0}},nil}c["Cannot be Frozen, Chilled or Ignited with Her Blessing"]={nil,"Cannot be Frozen, Chilled or Ignited with Her Blessing "}c["Skills Chain an additional time while at maximum Frenzy Charges"]={{[1]={[1]={type="StatThreshold",stat="FrenzyCharges",thresholdStat="FrenzyChargesMax"},value=1,type="BASE",keywordFlags=0,name="ChainCountMax",flags=0}},nil}c["With at least 40 Strength in Radius, Ground Slam has a 50% increased angle {variant:2}With at least 40 Strength in Radius, Ground Slam has a 25% chance to grant an Endurance Charge when you Stun an Enemy"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 50% increased angle {variant:2}With at least 40 Strength in Radius, Ground Slam has a 25% chance to grant an Endurance Charge when you Stun an Enemy "}c["12% increased Physical Damage with Staves"]={{[1]={flags=131072,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["Traps cannot be Damaged for 5 seconds after being Thrown Mines cannot be Damaged for 5 seconds after being Placed"]={nil,"Traps cannot be Damaged for 5 seconds after being Thrown Mines cannot be Damaged for 5 seconds after being Placed "}c["80% increased Stun Duration on Enemies"]={{[1]={flags=0,type="INC",value=80,name="EnemyStunDuration",keywordFlags=0}},nil}c["20% chance to gain a Frenzy Charge on Killing a Frozen Enemy"]={{}," to gain aCharge on Killing a Frozen Enemy "}c["5% chance to gain Unholy Might for 3 seconds on Kill"]={{}," to gain Unholy Might for 3 seconds on Kill "}c["Adds 50 to 150 Physical Damage"]={{[1]={flags=0,type="BASE",value=50,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=150,name="PhysicalMax",keywordFlags=0}},nil}c["80% increased Physical Damage if you've Blocked a Hit from a Unique Enemy in the past 10 seconds"]={{[1]={[1]={type="Condition",var="BlockedHitFromUniqueEnemyInPast10Sec"},flags=0,type="INC",value=80,name="PhysicalDamage",keywordFlags=0}},nil}c["Minions have 13% increased Attack Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=1,type="INC",value=13,name="Speed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Adds 43 to 113 Physical Damage"]={{[1]={flags=0,type="BASE",value=43,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=113,name="PhysicalMax",keywordFlags=0}},nil}c["1% increased Attack Speed per 10 Dexterity"]={{[1]={[1]={type="PerStat",stat="Dex",div=10},flags=1,type="INC",value=1,name="Speed",keywordFlags=0}},nil}c["+10% to Critical Strike Multiplier per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="BASE",value=10,name="CritMultiplier",keywordFlags=0}},nil}c["30% increased Damage with Ailments from Attack Skills while wielding a Sword"]={{[1]={[1]={type="Condition",var="UsingSword"},flags=2048,type="INC",value=30,name="Damage",keywordFlags=65536}},nil}c["25% chance to gain a Power Charge on Critical Strike"]={{}," to gain a Power Charge "}c["6% increased Dexterity"]={{[1]={flags=0,type="INC",value=6,name="Dex",keywordFlags=0}},nil}c["+25 to all Attributes"]={{[1]={flags=0,type="BASE",value=25,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=25,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=25,name="Int",keywordFlags=0}},nil}c["Increases and Reductions to Minion Damage also affect you"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="MinionDamageAppliesToPlayer",flags=0}},nil}c["15% increased Light Radius"]={{[1]={flags=0,type="INC",value=15,name="LightRadius",keywordFlags=0}},nil}c["+30 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=30,name="EnergyShield",keywordFlags=0}},nil}c["Blight has 30% increased Hinder Duration"]={{[1]={[1]={type="SkillName",skillName="Blight"},flags=0,type="INC",value=30,name="Duration",keywordFlags=0}}," Hinder "}c["Gain 20% of Physical Damage as Extra Fire Damage"]={{[1]={flags=0,type="BASE",value=20,name="PhysicalDamageGainAsFire",keywordFlags=0}},nil}c["+125 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=125,name="Accuracy",keywordFlags=0}},nil}c["Minions have 15% increased Attack Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=1,type="INC",value=15,name="Speed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["You cannot Regenerate Energy Shield You lose 5% of Energy Shield per second"]={nil,"You cannot Regenerate Energy Shield You lose 5% of Energy Shield per second "}c["50% increased Charges used"]={{[1]={flags=0,type="INC",value=50,name="FlaskChargesUsed",keywordFlags=0}},nil}c["Adds 50 to 125 Physical Damage"]={{[1]={flags=0,type="BASE",value=50,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=125,name="PhysicalMax",keywordFlags=0}},nil}c["130% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=130,name="ArmourAndEvasion",keywordFlags=0}},nil}c["20% of Lightning Damage Leeched as Life during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=20,name="LightningDamageLifeLeech",keywordFlags=0}},nil}c["30% Chance to cause Bleeding Enemies to Flee on hit"]={{[1]={flags=0,type="BASE",value=30,name="BleedChance",keywordFlags=0}}," Enemies to Flee on hit "}c["Adds 35 to 65 Physical Damage"]={{[1]={flags=0,type="BASE",value=35,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=65,name="PhysicalMax",keywordFlags=0}},nil}c["180% increased Armour"]={{[1]={flags=0,type="INC",value=180,name="Armour",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 10 Faster Attacks"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportFasterAttack",level=10},name="ExtraSupport",keywordFlags=0}},nil}c["+1 to Level of Socketed Dexterity Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="dexterity",value=1},name="GemProperty",keywordFlags=0}},nil}c["40% increased Effect of Heralds on you"]={{[1]={[1]={type="SkillType",skillType=63},flags=0,type="INC",value=40,name="BuffEffect",keywordFlags=0}},nil}c["Adds 58 to 98 Chaos Damage to Spells"]={{[1]={flags=0,type="BASE",value=58,name="ChaosMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=98,name="ChaosMax",keywordFlags=131072}},nil}c["88% increased Physical Damage"]={{[1]={flags=0,type="INC",value=88,name="PhysicalDamage",keywordFlags=0}},nil}c["40% increased Physical Damage with Wands"]={{[1]={flags=524288,type="INC",value=40,name="PhysicalDamage",keywordFlags=0}},nil}c["0.2% of Physical Damage Leeched as Life"]={{[1]={flags=0,type="BASE",value=0.2,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["125% increased Armour"]={{[1]={flags=0,type="INC",value=125,name="Armour",keywordFlags=0}},nil}c["5% additional Chance to Block while you have at least 10 Crab Barriers"]={{[1]={[1]={type="StatThreshold",stat="CrabBarriers",threshold=10},flags=0,type="BASE",value=5,name="BlockChance",keywordFlags=0}},nil}c["Poisonous Hit"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},value=100,type="BASE",keywordFlags=0,name="PoisonChance",flags=0}},nil}c["10% increased Flask effect duration"]={{[1]={flags=0,type="INC",value=10,name="FlaskDuration",keywordFlags=0}},nil}c["20% of Physical Damage Converted to Chaos Damage"]={{[1]={flags=0,type="BASE",value=20,name="PhysicalDamageConvertToChaos",keywordFlags=0}},nil}c["16% increased Totem Damage"]={{[1]={flags=0,type="INC",value=16,name="Damage",keywordFlags=16384}},nil}c["Projectiles have 100% increased Critical Strike Chance against Targets they Pierce"]={{[1]={[1]={type="StatThreshold",stat="PierceCount",threshold=1},flags=1024,type="INC",value=100,name="CritChance",keywordFlags=0}},nil}c["22% increased Damage with Ailments from Attack Skills while wielding a Sword"]={{[1]={[1]={type="Condition",var="UsingSword"},flags=2048,type="INC",value=22,name="Damage",keywordFlags=65536}},nil}c["100% increased Claw Physical Damage when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=16384,type="INC",value=100,name="PhysicalDamage",keywordFlags=0}},nil}c["Adds 2 to 10 Physical Damage"]={{[1]={flags=0,type="BASE",value=2,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=10,name="PhysicalMax",keywordFlags=0}},nil}c["40% increased Accuracy Rating"]={{[1]={flags=0,type="INC",value=40,name="Accuracy",keywordFlags=0}},nil}c["25% increased Attack Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=1,type="INC",value=25,name="Speed",keywordFlags=0}},nil}c["Adds 20 to 50 Physical Damage"]={{[1]={flags=0,type="BASE",value=20,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=50,name="PhysicalMax",keywordFlags=0}},nil}c["1% increased Attack Speed per 25 Dexterity"]={{[1]={[1]={type="PerStat",stat="Dex",div=25},flags=1,type="INC",value=1,name="Speed",keywordFlags=0}},nil}c["Adds 14 to 23 Physical Damage"]={{[1]={flags=0,type="BASE",value=14,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=23,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 1 to 6 Lightning Damage to Attacks per 10 Intelligence"]={{[1]={[1]={type="PerStat",stat="Int",div=10},flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=65536},[2]={[1]={type="PerStat",stat="Int",div=10},flags=0,type="BASE",value=6,name="LightningMax",keywordFlags=65536}},nil}c["12% increased Dexterity"]={{[1]={flags=0,type="INC",value=12,name="Dex",keywordFlags=0}},nil}c["Adds 1 to 55 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=55,name="LightningMax",keywordFlags=0}},nil}c["23% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=23,name="ElementalDamage",keywordFlags=65536}},nil}c["8% increased Attack Speed with One Handed Melee Weapons"]={{[1]={flags=18874369,type="INC",value=8,name="Speed",keywordFlags=0}},nil}c["1.2% of Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=1.2,name="DamageLifeLeech",keywordFlags=0}},nil}c["Adds 1 to 5 Lightning Damage to Attacks with this Weapon per 10 Intelligence"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="PerStat",stat="Int",div=10},flags=0,type="BASE",keywordFlags=65536,name="LightningMin",value=1},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="PerStat",stat="Int",div=10},flags=0,type="BASE",keywordFlags=65536,name="LightningMax",value=5}},nil}c["+20 Mana gained when you Block"]={{[1]={flags=0,type="BASE",value=20,name="Mana",keywordFlags=0}}," gained when you Block "}c["Adds 1 to 3 Lightning Damage to Attacks per 10 Intelligence"]={{[1]={[1]={type="PerStat",stat="Int",div=10},flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=65536},[2]={[1]={type="PerStat",stat="Int",div=10},flags=0,type="BASE",value=3,name="LightningMax",keywordFlags=65536}},nil}c["Adds 1 to 60 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=60,name="LightningMax",keywordFlags=0}},nil}c["25% increased Elemental Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=25,name="ElementalDamage",keywordFlags=0}},nil}c["Adds 1 to 200 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=200,name="LightningMax",keywordFlags=0}},nil}c["Adds 1 to 80 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=80,name="LightningMax",keywordFlags=0}},nil}c["Adds 1 to 50 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=50,name="LightningMax",keywordFlags=0}},nil}c["1000% more Unarmed Physical Damage"]={{[1]={flags=1048576,type="MORE",value=1000,name="PhysicalDamage",keywordFlags=0}},nil}c["10% additional Chance to Block while Dual Wielding Claws"]={{[1]={[1]={type="Condition",var="DualWieldingClaws"},flags=0,type="BASE",value=10,name="BlockChance",keywordFlags=0}},nil}c["45% increased Area Damage"]={{[1]={flags=512,type="INC",value=45,name="Damage",keywordFlags=0}},nil}c["15% increased Quantity of Items found with a Magic Item equipped"]={{[1]={[1]={type="MultiplierThreshold",var="MagicItem",threshold=1},flags=0,type="INC",value=15,name="LootQuantity",keywordFlags=0}},nil}c["20% Chance for Traps to Trigger an additional time"]={{}," to Trigger an additional time "}c["+31 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=31,name="LifeOnHit",keywordFlags=0}},nil}c["2 Enemy Writhing Worms escape the Flask when used 10% reduced Charges used"]={nil,"2 Enemy Writhing Worms escape the Flask when used 10% reduced Charges used "}c["Cannot be Blinded 10% reduced Damage taken from Blinded Enemies Nearby Enemies are Blinded"]={nil,"Cannot be Blinded 10% reduced Damage taken from Blinded Enemies Nearby Enemies are Blinded "}c["-30% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=-30,name="ColdResist",keywordFlags=0}},nil}c["+8 Life gained for each Enemy hit by your Spells"]={{[1]={flags=2,type="BASE",value=8,name="LifeOnHit",keywordFlags=0}},nil}c["40% increased Mana Reserved"]={{[1]={flags=0,type="INC",value=40,name="ManaReserved",keywordFlags=0}},nil}c["150% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=150,name="ArmourAndEvasion",keywordFlags=0}},nil}c["24% increased Fire Damage"]={{[1]={flags=0,type="INC",value=24,name="FireDamage",keywordFlags=0}},nil}c["Adds 10 to 12 Physical Damage"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=12,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 18 to 35 Physical Damage"]={{[1]={flags=0,type="BASE",value=18,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=35,name="PhysicalMax",keywordFlags=0}},nil}c["You gain Phasing for 3 seconds on using a Vaal Skill {variant:2}You gain Phasing for 10 seconds on using a Vaal Skill"]={nil,"You gain Phasing for 3 seconds on using a Vaal Skill {variant:2}You gain Phasing for 10 seconds on using a Vaal Skill "}c["+28% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=28,name="LightningResist",keywordFlags=0}},nil}c["You gain Phasing for 3 seconds on using a Vaal Skill"]={nil,"You gain Phasing for 3 seconds on using a Vaal Skill "}c["+36 to Armour"]={{[1]={flags=0,type="BASE",value=36,name="Armour",keywordFlags=0}},nil}c["Socketed Gems have 10% chance to cause Enemies to Flee on Hit {variant:4}Trigger Level 1 Abyssal Cry on Hit"]={{}," to cause Enemies to Flee on Hit {variant:4}Trigger Level 1on Hit "}c["Rampage 2% increased Area of Effect per 25 Rampage Kills"]={nil,"Rampage 2% increased Area of Effect per 25 Rampage Kills "}c["10% reduced Enemy Stun Threshold with this Weapon"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,type="INC",value=-10,name="EnemyStunThreshold",keywordFlags=0}},nil}c["Every 16 seconds you gain Elemental Overload for 8 seconds You have Resolute Technique while you do not have Elemental Overload"]={nil,"Every 16 seconds you gain Elemental Overload for 8 seconds You have Resolute Technique while you do not have Elemental Overload "}c["3% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=3,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["20% increased Defences"]={{[1]={flags=0,type="INC",value=20,name="Defences",keywordFlags=0}},nil}c["-1 Maximum Power Charges"]={{[1]={flags=0,type="BASE",value=-1,name="PowerChargesMax",keywordFlags=0}},nil}c["100% increased Skeleton Movement Speed"]={{[1]={[1]={type="SkillName",skillName="Summon Skeleton"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=100,name="MovementSpeed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 30 Iron Will"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportIronWill",level=30},name="ExtraSupport",keywordFlags=0}},nil}c["80% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=80,name="ArmourAndEvasion",keywordFlags=0}},nil}c["Reflects 81 Physical Damage to Melee Attackers"]={{},nil}c["Reflects 90 Physical Damage to Melee Attackers"]={{},nil}c["+44 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=44,name="LifeOnHit",keywordFlags=0}},nil}c["15% increased Skill Effect Duration"]={{[1]={flags=0,type="INC",value=15,name="Duration",keywordFlags=0}},nil}c["10% increased Melee Physical Damage while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=256,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["5% increased Quantity of Items found"]={{[1]={flags=0,type="INC",value=5,name="LootQuantity",keywordFlags=0}},nil}c["Enemies cannot Leech Mana from You"]={nil,"Enemies cannot Leech Mana from You "}c["15% reduced Spell Damage"]={{[1]={flags=2,type="INC",value=-15,name="Damage",keywordFlags=0}},nil}c["+28% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=28,name="ElementalResist",keywordFlags=0}},nil}c["Your Lightning Damage can Freeze but not Shock"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="LightningCanFreeze",flags=0},[2]={value=true,type="FLAG",keywordFlags=0,name="LightningCannotShock",flags=0}},nil}c["24% increased Damage with Ailments from Attack Skills while wielding a Dagger"]={{[1]={[1]={type="Condition",var="UsingDagger"},flags=2048,type="INC",value=24,name="Damage",keywordFlags=65536}},nil}c["Grants Summon Harbinger of Storms Skill"]={{[1]={flags=0,type="LIST",value={skillId="SummonHarbingerOfStorms",level=1},name="ExtraSkill",keywordFlags=0}},nil}c["Adds 228 to 280 Physical Damage"]={{[1]={flags=0,type="BASE",value=228,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=280,name="PhysicalMax",keywordFlags=0}},nil}c["90% increased Energy Shield"]={{[1]={flags=0,type="INC",value=90,name="EnergyShield",keywordFlags=0}},nil}c["Trigger Level 20 Lightning Bolt when you deal a Critical Strike"]={{[1]={flags=0,type="LIST",value={skillId="LightningSpell",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["Adds 10 to 20 Physical Damage"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=20,name="PhysicalMax",keywordFlags=0}},nil}c["245% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=245,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["30% of Lightning Damage is taken from Mana before Life when Hit"]={{[1]={flags=0,type="BASE",value=30,name="LightningDamage",keywordFlags=0}}," is taken from Mana before Life when Hit "}c["+20% chance to be Shocked 30% of Lightning Damage is taken from Mana before Life when Hit"]={{[1]={flags=0,type="BASE",value=20,name="LightningDamage",keywordFlags=0}}," to be Shocked 30% of is taken from Mana before Life when Hit "}c["+20% chance to be Shocked"]={{}," to be Shocked "}c["8% additional Chance to Block while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,type="BASE",value=8,name="BlockChance",keywordFlags=0}},nil}c["Cannot be Knocked Back {variant:1}+150 to maximum Life"]={nil,"Cannot be Knocked Back {variant:1}+150 to maximum Life "}c["260% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=260,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["You and nearby allies gain 15% increased Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=15,name="Damage",keywordFlags=0}},name="ExtraAura",keywordFlags=0}},nil}c["20% increased Mana Cost of Skills"]={{[1]={flags=0,type="INC",value=20,name="ManaCost",keywordFlags=0}},nil}c["Cannot be Stunned by Hits you Block Your Counterattacks deal Double Damage"]={nil,"Cannot be Stunned by Hits you Block Your Counterattacks deal Double Damage "}c["+35% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=35,name="ElementalResist",keywordFlags=0}},nil}c["You take 40% reduced Extra Damage from Critical Strikes while affected by Determination {variant:12}Unaffected by Vulnerability while affected by Determination"]={nil,"You take 40% reduced Extra Damage from Critical Strikes while affected by Determination {variant:12}Unaffected by Vulnerability while affected by Determination "}c["Cannot Be Slowed to Below Base Speed"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="ActionSpeedCannotBeBelowBase",flags=0}},nil}c["Adds 13 to 16 Physical Damage to Attacks and Spells per Siphoning Charge"]={{[1]={[1]={type="Multiplier",var="SiphoningCharge"},flags=0,type="BASE",value=13,name="PhysicalMin",keywordFlags=196608},[2]={[1]={type="Multiplier",var="SiphoningCharge"},flags=0,type="BASE",value=16,name="PhysicalMax",keywordFlags=196608}},nil}c["Socketed Curse Gems are Supported by Level 22 Blasphemy"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportBlasphemy",level=22},name="ExtraSupport",keywordFlags=0}},nil}c["+38 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=38,name="EnergyShield",keywordFlags=0}},nil}c["1% increased Projectile Attack Damage per 200 Accuracy Rating"]={{[1]={[1]={type="PerStat",stat="Accuracy",div=200},flags=1025,type="INC",value=1,name="Damage",keywordFlags=0}},nil}c["50% increased Duration of Shrine Effects on you"]={{[1]={flags=0,type="INC",value=50,name="Duration",keywordFlags=0}}," of Shrine Effects on you "}c["75% increased Effect of Shrine Buffs on you 50% increased Duration of Shrine Effects on you"]={{[1]={flags=0,type="INC",value=75,name="FlaskEffect",keywordFlags=0}}," of Shrine Buffs on you 50% increased Duration of Shrine Effects on you "}c["75% increased Effect of Shrine Buffs on you"]={{[1]={flags=0,type="INC",value=75,name="FlaskEffect",keywordFlags=0}}," of Shrine Buffs on you "}c["+15 Energy Shield gained on Kill 75% increased Effect of Shrine Buffs on you"]={{[1]={flags=0,type="BASE",value=15,name="EnergyShield",keywordFlags=0}}," gained on Kill 75% increased Effect of Shrine Buffs on you "}c["Trigger level 1 Create Lesser Shrine when you Kill an Enemy"]={{[1]={flags=0,type="LIST",value={skillId="TriggeredSummonLesserShrine",level=1},name="ExtraSkill",keywordFlags=0}},nil}c["Manifested Dancing Dervish disables both weapon slots"]={{},nil}c["10% increased Cast Speed"]={{[1]={flags=16,type="INC",value=10,name="Speed",keywordFlags=0}},nil}c["Reflects 100 to 150 Physical Damage to Melee Attackers 30% of Damage you Reflect to enemies is gained as Life"]={nil,"Reflects 100 to 150 Physical Damage to Melee Attackers 30% of Damage you Reflect to enemies is gained as Life "}c["10% increased maximum Life if no Equipped Items are Corrupted"]={{[1]={[1]={type="MultiplierThreshold",var="CorruptedItem",upper=true,threshold=0},flags=0,type="INC",value=10,name="Life",keywordFlags=0}},nil}c["Nearby allies Recover 2% of your maximum Life when you Die"]={nil,"Nearby allies Recover 2% of your maximum Life when you Die "}c["30% chance to Blind Enemies on Critical Strike"]={{}," to Blind Enemies "}c["70% increased Damage while you have no Frenzy Charges"]={{[1]={[1]={type="StatThreshold",stat="FrenzyCharges",upper=true,threshold=0},flags=0,type="INC",value=70,name="Damage",keywordFlags=0}},nil}c["Mines cannot be Damaged for 5 seconds after being Placed"]={nil,"Mines cannot be Damaged for 5 seconds after being Placed "}c["Can Allocate Passives from the Shadow's starting point"]={{},nil}c["22% increased Global Defences"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=22,name="Defences",keywordFlags=0}},nil}c["10% reduced Enemy Stun Threshold with Maces"]={{[1]={flags=65536,type="INC",value=-10,name="EnemyStunThreshold",keywordFlags=0}},nil}c["Damage Penetrates 6% of Enemy Elemental Resistances"]={{[1]={flags=0,type="BASE",value=6,name="ElementalPenetration",keywordFlags=0}},nil}c["+4 Life gained for each Enemy hit by your Attacks"]={{[1]={flags=1,type="BASE",value=4,name="LifeOnHit",keywordFlags=0}},nil}c["Reflects 1 to 220 Lightning Damage to Attackers on Block"]={nil,"Reflects 1 to 220 Lightning Damage to Attackers on Block "}c["5% increased Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="INC",value=5,name="Damage",keywordFlags=0}},nil}c["18% increased Armour"]={{[1]={flags=0,type="INC",value=18,name="Armour",keywordFlags=0}},nil}c["Minions' Hits can only Kill Ignited Enemies"]={nil,"Minions' Hits can only Kill Ignited Enemies "}c["2% increased Minion Movement Speed per 50 Dexterity"]={{[1]={[1]={type="PerStat",stat="Dex",div=50},flags=0,type="LIST",value={mod={flags=0,type="INC",value=2,name="MovementSpeed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["2% increased Minion Attack Speed per 50 Dexterity"]={{[1]={[1]={type="PerStat",stat="Dex",div=50},flags=0,type="LIST",value={mod={flags=1,type="INC",value=2,name="Speed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Gain 8% of Maximum Mana as Extra Maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=8,name="ManaGainAsEnergyShield",keywordFlags=0}},nil}c["Cannot Leech Mana"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="CannotLeechMana",flags=0}},nil}c["0.4% of Physical Attack Damage Leeched as Mana"]={{[1]={flags=1,type="BASE",value=0.4,name="PhysicalDamageManaLeech",keywordFlags=0}},nil}c["Enemies Cannot Leech Mana From You 10% of Damage taken Gained as Mana over 4 seconds when Hit"]={nil,"Enemies Cannot Leech Mana From You 10% of Damage taken Gained as Mana over 4 seconds when Hit "}c["Enemies Cannot Leech Mana From You"]={nil,"Enemies Cannot Leech Mana From You "}c["Gain 10% of Maximum Mana as Extra Maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=10,name="ManaGainAsEnergyShield",keywordFlags=0}},nil}c["Skills used by Traps have 20% increased Area of Effect"]={{[1]={flags=0,type="INC",value=20,name="AreaOfEffect",keywordFlags=4096}},nil}c["120% increased Physical Damage"]={{[1]={flags=0,type="INC",value=120,name="PhysicalDamage",keywordFlags=0}},nil}c["Using Warcries is Instant"]={nil,"Using Warcries is Instant "}c["Gain Armour equal to your Reserved Mana"]={{[1]={[1]={type="PerStat",stat="ManaReserved",div=1},value=1,type="BASE",keywordFlags=0,name="Armour",flags=0}},nil}c["10% increased Mana Reserved"]={{[1]={flags=0,type="INC",value=10,name="ManaReserved",keywordFlags=0}},nil}c["+50 to Strength and Dexterity"]={{[1]={flags=0,type="BASE",value=50,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=50,name="Dex",keywordFlags=0}},nil}c["Every 16 seconds you gain iron Reflexes for 8 seconds"]={nil,"Every 16 seconds you gain iron Reflexes for 8 seconds "}c["+25% to Critical Strike Multiplier with Maces"]={{[1]={flags=65536,type="BASE",value=25,name="CritMultiplier",keywordFlags=0}},nil}c["+200 to maximum Mana"]={{[1]={flags=0,type="BASE",value=200,name="Mana",keywordFlags=0}},nil}c["25% increased Quantity of Items Dropped by Slain Frozen enemies {variant:2,3,4}15% increased Quantity of Items Dropped by Slain Frozen Enemies"]={{}," Quantity of Items Dropped by Slain Frozen enemies {variant:2,3,4}15% increased Quantity of Items Dropped by Slain Frozen Enemies "}c["You gain Onslaught for 2 seconds on Kill {variant:2}You gain Onslaught for 4 seconds on Kill"]={nil,"You gain Onslaught for 2 seconds on Kill {variant:2}You gain Onslaught for 4 seconds on Kill "}c["10% reduced Damage taken from Damage Over Time"]={{[1]={flags=0,type="INC",value=-10,name="DamageTakenOverTime",keywordFlags=0}},nil}c["Regenerate 100 Energy Shield per second if all Equipped Items are Corrupted"]={{[1]={[1]={type="MultiplierThreshold",var="NonCorruptedItem",upper=true,threshold=0},flags=0,type="BASE",value=100,name="EnergyShieldRegen",keywordFlags=0}},nil}c["+250 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=250,name="EnergyShield",keywordFlags=0}},nil}c["8% increased Attack Physical Damage"]={{[1]={flags=1,type="INC",value=8,name="PhysicalDamage",keywordFlags=0}},nil}c["Skills used during Flask effect grant 800% of Mana Cost as Life"]={nil,"Skills used during Flask effect grant 800% of Mana Cost as Life "}c["18% increased Intelligence"]={{[1]={flags=0,type="INC",value=18,name="Int",keywordFlags=0}},nil}c["Arrows always Pierce after Chaining"]={nil,"Arrows always Pierce after Chaining "}c["Minions deal 20% increased Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=20,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["20% chance to gain a Spirit Charge on Kill +1 to Maximum Spirit Charges per Abyss Jewel affecting you"]={{}," to gain a Spirit Charge on Kill +1 to Maximum Spirit Charges "}c["20% chance to gain a Spirit Charge on Kill"]={{}," to gain a Spirit Charge on Kill "}c["45% increased Damage"]={{[1]={flags=0,type="INC",value=45,name="Damage",keywordFlags=0}},nil}c["Recover 5% of Life when a Spirit Charge expires or is consumed 20% chance to gain a Spirit Charge on Kill"]={nil,"Recover 5% of Life when a Spirit Charge expires or is consumed 20% chance to gain a Spirit Charge on Kill "}c["Curse Enemies with level 10 Temporal Chains on Hit"]={{[1]={flags=0,type="LIST",value={skillId="TemporalChains",level=10,noSupports=true},name="ExtraSkill",keywordFlags=0}},nil}c["Attacks with this Weapon deal 90 to 180 added Fire Damage to Bleeding Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=0,type="BASE",keywordFlags=262144,name="FireMin",value=90},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=0,type="BASE",keywordFlags=262144,name="FireMax",value=180}},nil}c["14% Chance to Block Spells"]={{[1]={flags=0,type="BASE",value=14,name="SpellBlockChance",keywordFlags=0}},nil}c["Adds 15 to 25 Fire Damage against Ignited Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Ignited"},flags=0,type="BASE",value=15,name="FireMin",keywordFlags=262144},[2]={[1]={type="ActorCondition",actor="enemy",var="Ignited"},flags=0,type="BASE",value=25,name="FireMax",keywordFlags=262144}},nil}c["Adds 90 to 180 Cold Damage"]={{[1]={flags=0,type="BASE",value=90,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=180,name="ColdMax",keywordFlags=0}},nil}c["Trigger Level 20 Spirit Burst when you Use a Skill while you have a Spirit Charge"]={{[1]={flags=0,type="LIST",value={skillId="SpiritBurst",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["Nearby Enemies are Blinded"]={nil,"Nearby Enemies are Blinded "}c["30% chance to Cast Socketed Spells when you Spend at least 100 Mana to Use a Skill"]={{[1]={flags=2,type="BASE",value=30,name="Mana",keywordFlags=0}}," to Cast Socketed s when you Spend at least 100 to Use a Skill "}c["45% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=45,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["4% of Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=4,name="LifeRegenPercent",keywordFlags=0}},nil}c["25% reduced Flask effect duration"]={{[1]={flags=0,type="INC",value=-25,name="FlaskDuration",keywordFlags=0}},nil}c["Templar: Damage Penetrates 5% Elemental Resistances"]={{[1]={[1]={type="Condition",var="ConnectedToTemplarStart"},flags=0,type="BASE",value=5,name="ElementalPenetration",keywordFlags=0}},nil}c["50% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=50,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["Adds 13 to 31 Physical Damage"]={{[1]={flags=0,type="BASE",value=13,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=31,name="PhysicalMax",keywordFlags=0}},nil}c["30% increased Area of Effect during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=30,name="AreaOfEffect",keywordFlags=0}},nil}c["-1 Maximum Endurance Charges"]={{[1]={flags=0,type="BASE",value=-1,name="EnduranceChargesMax",keywordFlags=0}},nil}c["+40 Life gained when you Block {variant:2,3}+48 Life gained when you Block"]={{[1]={flags=0,type="BASE",value=40,name="Life",keywordFlags=0}}," gained when you Block {variant:2,3}+48 Life gained when you Block "}c["70% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=70,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["+6% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=6,name="ChaosResist",keywordFlags=0}},nil}c["+30% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=30,name="ChaosResist",keywordFlags=0}},nil}c["+20% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=20,name="LightningResist",keywordFlags=0}},nil}c["+52% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=52,name="ChaosResist",keywordFlags=0}},nil}c["30% increased Damage with Hits against Rare monsters"]={{[1]={flags=0,type="INC",value=30,name="Damage",keywordFlags=262144}}," against Rare monsters "}c["Gain a Frenzy, Endurance, or Power Charge once per second while you are Stationary"]={nil,"Gain a Frenzy, Endurance, or Power Charge once per second while you are Stationary "}c["+60 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=60,name="EnergyShield",keywordFlags=0}},nil}c["24% increased Physical Damage with Claws"]={{[1]={flags=16384,type="INC",value=24,name="PhysicalDamage",keywordFlags=0}},nil}c["305% increased Armour, Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=305,name="Defences",keywordFlags=0}},nil}c["80% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=80,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["20% reduced Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=-20,name="ManaRegen",keywordFlags=0}},nil}c["20% increased Damage when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["25% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=25,name="LightningDamage",keywordFlags=0}},nil}c["You take no Extra Damage from Critical Strikes while there is only one nearby Enemy"]={nil,"You take no Extra Damage from Critical Strikes while there is only one nearby Enemy "}c["If you've Blocked in the past 10 seconds, you and nearby Allies cannot be Stunned If you've Attacked Recently, you\nand nearby Allies have 10% chance to Block Attacks If you've Cast a Spell Recently, you\nand nearby Allies have 10% chance to Block Spells"]={nil,"If you've Blocked in the past 10 seconds, you and nearby Allies cannot be Stunned If you've Attacked Recently, you\nand nearby Allies have 10% chance to Block Attacks If you've Cast a Spell Recently, you\nand nearby Allies have 10% chance to Block Spells "}c["With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 4 Ranged Weapons {variant:2}With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 8 Ranged Weapons"]={nil,"With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 4 Ranged Weapons {variant:2}With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 8 Ranged Weapons "}c["Immune to Elemental Ailments while Phasing"]={nil,"Immune to Elemental Ailments while Phasing "}c["15% chance to create Chilled Ground when Hit with an Attack"]={{}," to create Chilled Ground when Hit with an Attack "}c["Socketed Gems are Supported by level 1 Cold Penetration"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportColdPenetration",level=1},name="ExtraSupport",keywordFlags=0}},nil}c["+12% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=12,name="ChaosResist",keywordFlags=0}},nil}c["60% increased Mana Regeneration Rate while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,type="INC",value=60,name="ManaRegen",keywordFlags=0}},nil}c["Elemental Ailments caused by your Skills spread to other nearby Enemies Radius: 18"]={nil,"Elemental Ailments caused by your Skills spread to other nearby Enemies Radius: 18 "}c["25% reduced Chaos Damage Taken Over Time"]={{[1]={flags=0,type="INC",value=-25,name="ChaosDamageTakenOverTime",keywordFlags=0}},nil}c["Gain 10% of Physical Damage as Extra Chaos Damage while at maximum Power Charges"]={{[1]={[1]={type="StatThreshold",stat="PowerCharges",thresholdStat="PowerChargesMax"},flags=0,type="BASE",value=10,name="PhysicalDamageGainAsChaos",keywordFlags=0}},nil}c["+18 to all Attributes"]={{[1]={flags=0,type="BASE",value=18,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=18,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=18,name="Int",keywordFlags=0}},nil}c["You take 50% reduced Extra Damage from Critical Strikes while you have no Power Charges"]={nil,"You take 50% reduced Extra Damage from Critical Strikes while you have no Power Charges "}c["-1 to Maximum Power Charges"]={{[1]={flags=0,type="BASE",value=-1,name="PowerChargesMax",keywordFlags=0}},nil}c["You gain 8% increased Damage for each Trap"]={{[1]={flags=0,type="BASE",value=8,name="Damage",keywordFlags=4096}},"% increased for each "}c["Minions have +325 to Armour"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=325,name="Armour",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Minions have +350 to Armour"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=350,name="Armour",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["5% increased Attack and Cast Speed"]={{[1]={flags=0,type="INC",value=5,name="Speed",keywordFlags=0}},nil}c["5% increased Elemental Damage per Grand Spectrum"]={{[1]={[1]={type="Multiplier",var="GrandSpectrum"},flags=0,type="INC",value=5,name="ElementalDamage",keywordFlags=0},[2]={flags=0,type="BASE",value=1,name="Multiplier:GrandSpectrum",keywordFlags=0}},nil}c["Minions have 10% Chance to Block"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=10,name="BlockChance",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["100% increased Critical Strike Chance with arrows that Fork {variant:1}Arrows that Pierce cause Bleeding"]={{[1]={flags=0,type="INC",value=100,name="CritChance",keywordFlags=0}}," with arrows that Fork {variant:1}Arrows that Pierce cause Bleeding "}c["26% increased Attack Damage with Main Hand"]={{[1]={[1]={type="Condition",var="MainHandAttack"},flags=1,type="INC",value=26,name="Damage",keywordFlags=0}},nil}c["+6% to All Elemental Resistances"]={{[1]={flags=0,type="BASE",value=6,name="ElementalResist",keywordFlags=0}},nil}c["Mercury Footprints"]={nil,"Mercury Footprints "}c["+65 to Dexterity"]={{[1]={flags=0,type="BASE",value=65,name="Dex",keywordFlags=0}},nil}c["25% chance to gain a Power Charge on Throwing a Trap"]={{}," to gain a Power Charge on Throwing a "}c["1% of Damage Leeched as Life against Cursed Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Cursed"},flags=0,type="BASE",value=1,name="DamageLifeLeech",keywordFlags=262144}},nil}c["50% of Physical Damage Converted to Cold Damage"]={{[1]={flags=0,type="BASE",value=50,name="PhysicalDamageConvertToCold",keywordFlags=0}},nil}c["+250 to Armour"]={{[1]={flags=0,type="BASE",value=250,name="Armour",keywordFlags=0}},nil}c["Your Physical Damage can Chill"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="PhysicalCanChill",flags=0}},nil}c["With at least 40 Strength in Radius, Ground Slam has a 20% increased angle"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 20% increased angle "}c["Adds 10-20 Physical Damage to Attacks"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=20,name="PhysicalMax",keywordFlags=65536}},nil}c["+140 to maximum Life"]={{[1]={flags=0,type="BASE",value=140,name="Life",keywordFlags=0}},nil}c["Manifested Dancing Dervish dies when Rampage ends"]={{},nil}c["250% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=250,name="ArmourAndEvasion",keywordFlags=0}},nil}c["210% increased Energy Shield"]={{[1]={flags=0,type="INC",value=210,name="EnergyShield",keywordFlags=0}},nil}c["+10 Life gained for each Enemy hit by your Attacks"]={{[1]={flags=1,type="BASE",value=10,name="LifeOnHit",keywordFlags=0}},nil}c["Can't use Chest armour {variant:1,2}15% Chance to Block"]={nil,"Can't use Chest armour {variant:1,2}15% Chance to Block "}c["8% of Damage taken gained as Mana over 4 seconds when Hit"]={{[1]={flags=0,type="BASE",value=8,name="DamageTaken",keywordFlags=0}}," gained as Mana over 4 seconds when Hit "}c["25% increased Fire Damage if you have used a Cold Skill Recently"]={{[1]={[1]={type="Condition",var="UsedColdSkillRecently"},flags=0,type="INC",value=25,name="FireDamage",keywordFlags=0}},nil}c["10% increased Accuracy Rating with One Handed Melee Weapons"]={{[1]={flags=18874368,type="INC",value=10,name="Accuracy",keywordFlags=0}},nil}c["Triggers Level 20 Blinding Aura when Equipped"]={nil,nil}c["Grants Summon Harbinger of Focus Skill"]={{[1]={flags=0,type="LIST",value={skillId="SummonHarbingerOfFocus",level=1},name="ExtraSkill",keywordFlags=0}},nil}c["15% increased Quantity of Items Dropped by Slain Frozen Enemies"]={{}," Quantity of Items Dropped by Slain Frozen Enemies "}c["15% increased Damage with Hits and Ailments per Curse on Enemy"]={{[1]={[1]={type="Multiplier",var="CurseOnEnemy"},flags=0,type="INC",value=15,name="Damage",keywordFlags=786432}},nil}c["300% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=300,name="ArmourAndEvasion",keywordFlags=0}},nil}c["Adds 20 to 30 Physical Damage to Attacks"]={{[1]={flags=0,type="BASE",value=20,name="PhysicalMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=30,name="PhysicalMax",keywordFlags=65536}},nil}c["Socketed Gems are Supported by level 6 Blind"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportBlind",level=6},name="ExtraSupport",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 18 Blind"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportBlind",level=18},name="ExtraSupport",keywordFlags=0}},nil}c["+23 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=23,name="EnergyShield",keywordFlags=0}},nil}c["Has 1 Socket"]={{[1]={flags=0,type="BASE",value=1,name="SocketCount",keywordFlags=0}},nil}c["50% increased Projectile Attack Damage while you have at least 200 Dexterity"]={{[1]={[1]={type="StatThreshold",stat="Dex",threshold=200},flags=1025,type="INC",value=50,name="Damage",keywordFlags=0}},nil}c["Applies level 15 Temporal Chains on Blocking a Projectile Attack Applies level 15 Elemental Weakness on Blocking a Spell"]={nil,"Applies level 15 Temporal Chains on Blocking a Projectile Attack Applies level 15 Elemental Weakness on Blocking a Spell "}c["Socketed Gems are Supported by level 18 Faster Attacks"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportFasterAttack",level=18},name="ExtraSupport",keywordFlags=0}},nil}c["+44 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=44,name="EnergyShield",keywordFlags=0}},nil}c["25% increased Effect of Heralds on you"]={{[1]={[1]={type="SkillType",skillType=63},flags=0,type="INC",value=25,name="BuffEffect",keywordFlags=0}},nil}c["10% increased Intelligence"]={{[1]={flags=0,type="INC",value=10,name="Int",keywordFlags=0}},nil}c["+350 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=350,name="Accuracy",keywordFlags=0}},nil}c["15% increased Intelligence"]={{[1]={flags=0,type="INC",value=15,name="Int",keywordFlags=0}},nil}c["Cannot gain Mana during effect"]={nil,"Cannot gain Mana during effect "}c["50% less Damage with Bleeding"]={{[1]={flags=0,type="MORE",value=-50,name="Damage",keywordFlags=2097152}},nil}c["Right ring slot: 30% reduced Reflected Physical Damage taken"]={{[1]={[1]={type="SlotNumber",num=2},flags=0,type="INC",value=-30,name="PhysicalDamageTaken",keywordFlags=0}}," Reflected "}c["+50 to Strength"]={{[1]={flags=0,type="BASE",value=50,name="Str",keywordFlags=0}},nil}c["22% increased maximum Mana"]={{[1]={flags=0,type="INC",value=22,name="Mana",keywordFlags=0}},nil}c["You gain Onslaught for 3 seconds on Culling Strike"]={nil,"You gain Onslaught for 3 seconds on Culling Strike "}c["Cover Enemies in Ash when they Hit you Avatar of Fire"]={nil,"Cover Enemies in Ash when they Hit you Avatar of Fire "}c["20% chance to Curse non-Cursed Enemies with a random Curse on Hit {variant:1}5% chance to create Shocked Ground when Hit"]={{}," to Curse non-Cursed Enemies with a random Curse on Hit {variant:1}5% chance to create Shocked Ground when Hit "}c["10% chance to Curse Enemies with a random Curse on Hit {variant:2}20% chance to Curse non-Cursed Enemies with a random Curse on Hit"]={{}," to Curse Enemies with a random Curse on Hit {variant:2}20% chance to Curse non-Cursed Enemies with a random Curse on Hit "}c["170% increased Energy Shield"]={{[1]={flags=0,type="INC",value=170,name="EnergyShield",keywordFlags=0}},nil}c["6% increased Damage with Ailments from Attack Skills while wielding a Bow"]={{[1]={[1]={type="Condition",var="UsingBow"},flags=2048,type="INC",value=6,name="Damage",keywordFlags=65536}},nil}c["120% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=120,name="ArmourAndEvasion",keywordFlags=0}},nil}c["Adds 1 to 80 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=196608},[2]={flags=0,type="BASE",value=80,name="LightningMax",keywordFlags=196608}},nil}c["Trigger Level 10 Shock Ground when Hit"]={nil,nil}c["+1000 to Spectre maximum Life"]={{[1]={[1]={type="SkillName",skillName="Raise Spectre"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=1000,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["+1 maximum Energy Shield per 5 Strength"]={{[1]={[1]={type="PerStat",stat="Str",div=5},flags=0,type="BASE",value=1,name="EnergyShield",keywordFlags=0}},nil}c["+500 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=500,name="Accuracy",keywordFlags=0}},nil}c["Adds 56 to 84 Chaos Damage to Spells"]={{[1]={flags=0,type="BASE",value=56,name="ChaosMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=84,name="ChaosMax",keywordFlags=131072}},nil}c["90% increased Spell Damage"]={{[1]={flags=2,type="INC",value=90,name="Damage",keywordFlags=0}},nil}c["20% increased Damage with Bows"]={{[1]={flags=8192,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["Minions gain Unholy Might for 5 seconds on Kill"]={nil,"gain Unholy Might for 5 seconds on Kill "}c["100% increased Spell Damage"]={{[1]={flags=2,type="INC",value=100,name="Damage",keywordFlags=0}},nil}c["15% chance to gain a Flask Charge when you deal a Critical Strike"]={{}," to gain a Flask Charge when you deal a Critical Strike "}c["5% reduced Enemy Stun Threshold"]={{[1]={flags=0,type="INC",value=-5,name="EnemyStunThreshold",keywordFlags=0}},nil}c["Grants level 15 Vengeance Skill"]={{[1]={flags=0,type="LIST",value={skillId="Vengeance",level=15},name="ExtraSkill",keywordFlags=0}},nil}c["50% slower start of Energy Shield Recharge"]={{[1]={flags=0,type="INC",value=-50,name="EnergyShieldRechargeFaster",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 20 Concentrated Effect"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportConcentratedEffect",level=20},name="ExtraSupport",keywordFlags=0}},nil}c["Cannot lose Crab Barriers if you have lost Crab Barriers Recently 3% additional Chance to Block while you have at least 5 Crab Barriers"]={nil,"Cannot lose Crab Barriers if you have lost Crab Barriers Recently 3% additional Chance to Block while you have at least 5 Crab Barriers "}c["Gain 7% of Elemental Damage as Extra Chaos Damage"]={{[1]={flags=0,type="BASE",value=7,name="ElementalDamageGainAsChaos",keywordFlags=0}},nil}c["20% increased Golem Damage for each Golem you have Summoned"]={{[1]={flags=0,type="INC",value=20,name="Damage",keywordFlags=0}}," for each Golem you have Summoned "}c["25% increased Weapon Critical Strike Chance while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8388608,type="INC",value=25,name="CritChance",keywordFlags=0}},nil}c["20% reduced Enemy Stun Threshold"]={{[1]={flags=0,type="INC",value=-20,name="EnemyStunThreshold",keywordFlags=0}},nil}c["35% chance to gain a Power Charge on Kill"]={{}," to gain a Power Charge on Kill "}c["+80 to maximum Mana"]={{[1]={flags=0,type="BASE",value=80,name="Mana",keywordFlags=0}},nil}c["30% increased Life Recovery Rate while affected by Vitality"]={{[1]={[1]={type="Condition",var="AffectedByVitality"},flags=0,type="INC",value=30,name="LifeRecoveryRate",keywordFlags=0}},nil}c["25% increased Damage with Poison"]={{[1]={flags=0,type="INC",value=25,name="Damage",keywordFlags=1048576}},nil}c["15% increased maximum Mana"]={{[1]={flags=0,type="INC",value=15,name="Mana",keywordFlags=0}},nil}c["+220 to maximum Life"]={{[1]={flags=0,type="BASE",value=220,name="Life",keywordFlags=0}},nil}c["With 40 total Intelligence and Dexterity in Radius, Elemental Hit cannot choose Fire"]={nil,"With 40 total Intelligence and Dexterity in Radius, Elemental Hit cannot choose Fire "}c["250% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=250,name="Evasion",keywordFlags=0}},nil}c["20% increased Duration"]={{[1]={flags=0,type="INC",value=20,name="Duration",keywordFlags=0}},nil}c["Adds 4 to 10 Fire Attack Damage per Buff on You"]={{[1]={[1]={type="Multiplier",var="BuffOnSelf"},flags=0,type="BASE",value=4,name="FireMin",keywordFlags=65536},[2]={[1]={type="Multiplier",var="BuffOnSelf"},flags=0,type="BASE",value=10,name="FireMax",keywordFlags=65536}},nil}c["40% increased Curse Duration"]={{[1]={flags=0,type="INC",value=40,name="Duration",keywordFlags=2}},nil}c["3% of Damage taken gained as Mana over 4 seconds when Hit"]={{[1]={flags=0,type="BASE",value=3,name="DamageTaken",keywordFlags=0}}," gained as Mana over 4 seconds when Hit "}c["40% increased Attack and Cast Speed if Energy"]={{[1]={flags=0,type="INC",value=40,name="Speed",keywordFlags=0}}," if Energy "}c["20% increased Damage with Hits and Ailments per Curse on Enemy"]={{[1]={[1]={type="Multiplier",var="CurseOnEnemy"},flags=0,type="INC",value=20,name="Damage",keywordFlags=786432}},nil}c["+6 to Maximum Life per Elder Item Equipped"]={{[1]={[1]={type="Multiplier",var="ElderItem"},flags=0,type="BASE",value=6,name="Life",keywordFlags=0}},nil}c["+2 to Level of Socketed Curse Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="curse",value=2},name="GemProperty",keywordFlags=0}},nil}c["-40% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=-40,name="ColdResist",keywordFlags=0}},nil}c["24% increased Damage with Ailments from Attack Skills while wielding a Two Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=2048,type="INC",value=24,name="Damage",keywordFlags=65536}},nil}c["+1 to Level of Socketed Curse Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="curse",value=1},name="GemProperty",keywordFlags=0}},nil}c["10% chance to grant a Power Charge to nearby Allies on Kill"]={{}," to grant a Power Charge to nearby Allies on Kill "}c["Take 5 Physical Damage when hit by Attacks Pain Attunement"]={nil,"5 Physical Damage when hit by Attacks Pain Attunement "}c["Take 5 Physical Damage when hit by Attacks"]={nil,"5 Physical Damage when hit by Attacks "}c["Reflects 5 Physical Damage to Melee Attackers"]={{},nil}c["180% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=180,name="ArmourAndEvasion",keywordFlags=0}},nil}c["Your Damaging Hits always Stun Enemies that are on Full Life"]={nil,"Your Damaging Hits always Stun Enemies that are on Full Life "}c["+25% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=25,name="ColdResist",keywordFlags=0}},nil}c["+2% Critical Strike Chance while at maximum Power Charges"]={{[1]={[1]={type="StatThreshold",stat="PowerCharges",thresholdStat="PowerChargesMax"},flags=0,type="BASE",value=2,name="CritChance",keywordFlags=0}},nil}c["+6% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=6,name="ElementalResist",keywordFlags=0}},nil}c["Witch: 0.5% of Maximum Mana Regenerated per second"]={{[1]={[1]={type="Condition",var="ConnectedToWitchStart"},flags=0,type="BASE",value=0.5,name="ManaRegenPercent",keywordFlags=0}},nil}c["Adds 251 to 277 Physical Damage"]={{[1]={flags=0,type="BASE",value=251,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=277,name="PhysicalMax",keywordFlags=0}},nil}c["0.3% of Physical Attack Damage Leeched as Mana"]={{[1]={flags=1,type="BASE",value=0.3,name="PhysicalDamageManaLeech",keywordFlags=0}},nil}c["+88 to maximum Life"]={{[1]={flags=0,type="BASE",value=88,name="Life",keywordFlags=0}},nil}c["135% increased Energy Shield"]={{[1]={flags=0,type="INC",value=135,name="EnergyShield",keywordFlags=0}},nil}c["150% increased Global Evasion Rating when on Low Life"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="LowLife"},flags=0,type="INC",keywordFlags=0,name="Evasion",value=150}},nil}c["+10 Life Gained on Kill"]={{[1]={flags=0,type="BASE",value=10,name="LifeOnKill",keywordFlags=0}},nil}c["+70 to Dexterity"]={{[1]={flags=0,type="BASE",value=70,name="Dex",keywordFlags=0}},nil}c["75% reduced Maximum number of Summoned Raging Spirits"]={{[1]={flags=0,type="INC",value=-75,name="ActiveRagingSpiritLimit",keywordFlags=0}},nil}c["Nearby Enemies deal 8% less Elemental Damage"]={nil,"Nearby Enemies deal 8% less Elemental Damage "}c["20% increased Onslaught duration"]={{[1]={flags=0,type="INC",value=20,name="Duration",keywordFlags=0}}," Onslaught "}c["23% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=23,name="LootRarity",keywordFlags=0}},nil}c["Spectres have 100% increased Damage"]={{[1]={[1]={type="SkillName",skillName="Raise Spectre"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=100,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Gain 10% of Wand Physical Damage as Extra Fire Damage"]={{[1]={flags=524288,type="BASE",value=10,name="PhysicalDamageGainAsFire",keywordFlags=0}},nil}c["10% chance to gain an Endurance Charge when you Block {variant:3}20% chance to gain an Endurance Charge when you Block"]={{}," to gain an Endurance Charge when you Block {variant:3}20% chance to gain an Endurance Charge when you Block "}c["25% increased Cold Damage if you have used a Fire Skill Recently"]={{[1]={[1]={type="Condition",var="UsedFireSkillRecently"},flags=0,type="INC",value=25,name="ColdDamage",keywordFlags=0}},nil}c["Unaffected by Flammability while affected by Purity of Fire"]={nil,"Unaffected by Flammability while affected by Purity of Fire "}c["3% of Life Regenerated per Second while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="BASE",value=3,name="LifeRegenPercent",keywordFlags=0}},nil}c["Grants Malachai's Endurance, Frenzy and Power for 6 seconds each, in sequence"]={nil,"Grants Malachai's Endurance, Frenzy and Power for 6 seconds each, in sequence "}c["30% increased Fire Damage if you have used a Cold Skill Recently"]={{[1]={[1]={type="Condition",var="UsedColdSkillRecently"},flags=0,type="INC",value=30,name="FireDamage",keywordFlags=0}},nil}c["Cannot be Blinded 10% reduced Damage taken from Blinded Enemies"]={nil,"Cannot be Blinded 10% reduced Damage taken from Blinded Enemies "}c["Gain 30% of Physical Damage as Extra Cold Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=30,name="PhysicalDamageGainAsCold",keywordFlags=0}},nil}c["Radius: 18 Chills from your Hits always Slow by at least 10%"]={nil,"Radius: 18 Chills from your Hits always Slow by at least 10% "}c["10% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=10,name="LootRarity",keywordFlags=0}},nil}c["Cannot be Shocked"]={{[1]={value=100,type="BASE",keywordFlags=0,name="AvoidShock",flags=0}},nil}c["Adds 6 to 12 Cold Damage to Attacks"]={{[1]={flags=0,type="BASE",value=6,name="ColdMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=12,name="ColdMax",keywordFlags=65536}},nil}c["25% chance to Avoid being Chilled"]={{[1]={flags=0,type="BASE",value=25,name="AvoidChilled",keywordFlags=0}},nil}c["0.5% of Life Regenerated per Second per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="BASE",value=0.5,name="LifeRegenPercent",keywordFlags=0}},nil}c["50% chance to Avoid being Frozen"]={{[1]={flags=0,type="BASE",value=50,name="AvoidFrozen",keywordFlags=0}},nil}c["50% increased Movement Speed"]={{[1]={flags=0,type="INC",value=50,name="MovementSpeed",keywordFlags=0}},nil}c["Nearby Enemies Take 10% increased Elemental Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=10,name="ElementalDamageTaken",keywordFlags=0}},name="EnemyModifier",keywordFlags=0}},nil}c["-30% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=-30,name="FireResist",keywordFlags=0}},nil}c["Armour is increased by Uncapped Fire Resistance"]={{[1]={[1]={type="PerStat",stat="FireResistTotal",div=1},value=1,type="INC",keywordFlags=0,name="Armour",flags=0}},nil}c["+120 to Armour"]={{[1]={flags=0,type="BASE",value=120,name="Armour",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 15 Concentrated Effect"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportConcentratedEffect",level=15},name="ExtraSupport",keywordFlags=0}},nil}c["10% increased Movement Speed during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=10,name="MovementSpeed",keywordFlags=0}},nil}c["8% increased Physical Damage with Claws"]={{[1]={flags=16384,type="INC",value=8,name="PhysicalDamage",keywordFlags=0}},nil}c["30% reduced Flask Charges gained while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=-30,name="FlaskChargesGained",keywordFlags=0}},nil}c["+25 to Armour"]={{[1]={flags=0,type="BASE",value=25,name="Armour",keywordFlags=0}},nil}c["+1 to maximum number of Zombies per 300 Strength"]={{[1]={[1]={type="PerStat",stat="Str",div=300},flags=0,type="BASE",value=1,name="ActiveZombieLimit",keywordFlags=0}},nil}c["If you've Attacked Recently, you"]={nil,"If you've Attacked Recently, you "}c["Cannot be Ignited"]={{[1]={value=100,type="BASE",keywordFlags=0,name="AvoidIgnite",flags=0}},nil}c["+150% to Melee Critical Strike Multiplier"]={{[1]={flags=256,type="BASE",value=150,name="CritMultiplier",keywordFlags=0}},nil}c["10% chance to gain a Power Charge on Critical Strike 40% chance to Poison on Hit"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,type="BASE",value=10,name="PoisonChance",keywordFlags=0}}," to gain a Power Charge 40% chance "}c["27% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=27,name="CritChance",keywordFlags=0}},nil}c["30% increased Trap Damage"]={{[1]={flags=0,type="INC",value=30,name="Damage",keywordFlags=4096}},nil}c["+400 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=400,name="Accuracy",keywordFlags=0}},nil}c["40% reduced Critical Strike Chance per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="INC",value=-40,name="CritChance",keywordFlags=0}},nil}c["65% increased Energy Shield"]={{[1]={flags=0,type="INC",value=65,name="EnergyShield",keywordFlags=0}},nil}c["+113% to Melee Critical Strike Multiplier"]={{[1]={flags=256,type="BASE",value=113,name="CritMultiplier",keywordFlags=0}},nil}c["50% increased Physical Damage taken"]={{[1]={flags=0,type="INC",value=50,name="PhysicalDamageTaken",keywordFlags=0}},nil}c["and nearby Allies cannot be Stunned If you've Attacked Recently, you\nand nearby Allies have 10% chance to Block Attacks"]={nil,"and nearby Allies cannot be Stunned If you've Attacked Recently, you\nand nearby Allies have 10% chance to Block Attacks "}c["120% increased Armour"]={{[1]={flags=0,type="INC",value=120,name="Armour",keywordFlags=0}},nil}c["+125% to Melee Critical Strike Multiplier"]={{[1]={flags=256,type="BASE",value=125,name="CritMultiplier",keywordFlags=0}},nil}c["+225% to Melee Critical Strike Multiplier"]={{[1]={flags=256,type="BASE",value=225,name="CritMultiplier",keywordFlags=0}},nil}c["30% increased Melee Damage against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=256,type="INC",value=30,name="Damage",keywordFlags=262144}},nil}c["Adds 40 to 60 Physical Damage to Attacks"]={{[1]={flags=0,type="BASE",value=40,name="PhysicalMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=60,name="PhysicalMax",keywordFlags=65536}},nil}c["Adds 2 to 59 Lightning Damage while you have Avian's Might"]={{[1]={[1]={type="Condition",var="AffectedByAvian'sMight"},flags=0,type="BASE",value=2,name="LightningMin",keywordFlags=0},[2]={[1]={type="Condition",var="AffectedByAvian'sMight"},flags=0,type="BASE",value=59,name="LightningMax",keywordFlags=0}},nil}c["Life Leech is applied to Energy Shield instead while on Full Life"]={nil,"Life Leech is applied to Energy Shield instead while on Full Life "}c["+18% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=18,name="LightningResist",keywordFlags=0}},nil}c["Adds 18 to 28 Chaos Damage to Spells and Attacks while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=18,name="ChaosMin",keywordFlags=196608},[2]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=28,name="ChaosMax",keywordFlags=196608}},nil}c["Adds 25 to 90 Lightning Damage to Spells during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=25,name="LightningMin",keywordFlags=131072},[2]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=90,name="LightningMax",keywordFlags=131072}},nil}c["Adds 8 to 17 Physical Damage"]={{[1]={flags=0,type="BASE",value=8,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=17,name="PhysicalMax",keywordFlags=0}},nil}c["13% increased Cold Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=13,name="ColdDamage",keywordFlags=0}},nil}c["Gain a Frenzy Charge on reaching Maximum Power Charges 15% increased Cold Damage per Frenzy Charge"]={nil,"Gain a Frenzy Charge on reaching Maximum Power Charges 15% increased Cold Damage per Frenzy Charge "}c["Gain a Frenzy Charge on reaching Maximum Power Charges"]={nil,"Gain a Frenzy Charge on reaching Maximum Power Charges "}c["Lose all Power Charges on reaching Maximum Power Charges Gain a Frenzy Charge on reaching Maximum Power Charges"]={nil,"Lose all Power Charges on reaching Maximum Power Charges Gain a Frenzy Charge on reaching Maximum Power Charges "}c["Adds 60 to 110 Chaos Damage in Off Hand"]={{[1]={[1]={type="InSlot",num=2},flags=0,type="BASE",value=60,name="ChaosMin",keywordFlags=0},[2]={[1]={type="InSlot",num=2},flags=0,type="BASE",value=110,name="ChaosMax",keywordFlags=0}},nil}c["6% increased Physical Damage with Daggers"]={{[1]={flags=32768,type="INC",value=6,name="PhysicalDamage",keywordFlags=0}},nil}c["Adds 15 to 25 Cold Damage to Spells per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="BASE",value=15,name="ColdMin",keywordFlags=131072},[2]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="BASE",value=25,name="ColdMax",keywordFlags=131072}},nil}c["Immune to Elemental Ailments while you have Arcane Surge"]={nil,"Immune to Elemental Ailments while you have Arcane Surge "}c["50% chance to gain a Power Charge on Killing a Frozen Enemy Adds 15 to 25 Cold Damage to Spells per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,type="BASE",value=50,name="ColdDamage",keywordFlags=0}}," to gain a Power Charge on Killing a Frozen Enemy Adds 15 to 25 to s "}c["+25 Mana gained on Killing a Frozen Enemy"]={{[1]={flags=0,type="BASE",value=25,name="ManaOnKill",keywordFlags=0}}," ing a Frozen Enemy "}c["+90 to maximum Mana"]={{[1]={flags=0,type="BASE",value=90,name="Mana",keywordFlags=0}},nil}c["90% increased Armour"]={{[1]={flags=0,type="INC",value=90,name="Armour",keywordFlags=0}},nil}c["50% increased Attack Damage if you've Cast a Spell Recently"]={{[1]={[1]={type="Condition",var="CastSpellRecently"},flags=1,type="INC",value=50,name="Damage",keywordFlags=0}},nil}c["90% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=90,name="ManaRegen",keywordFlags=0}},nil}c["50% chance to gain a Power Charge on Killing a Frozen Enemy"]={{}," to gain a Power Charge on Killing a Frozen Enemy "}c["20% increased Attack Speed during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=1,type="INC",value=20,name="Speed",keywordFlags=0}},nil}c["Adds 1 to 40 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=40,name="LightningMax",keywordFlags=0}},nil}c["Gain 8% of Elemental Damage as Extra Chaos Damage"]={{[1]={flags=0,type="BASE",value=8,name="ElementalDamageGainAsChaos",keywordFlags=0}},nil}c["+1 Maximum Power Charge"]={{[1]={flags=0,type="BASE",value=1,name="PowerChargesMax",keywordFlags=0}},nil}c["Adds 1 to 45 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=45,name="LightningMax",keywordFlags=0}},nil}c["116% increased Spell Damage"]={{[1]={flags=2,type="INC",value=116,name="Damage",keywordFlags=0}},nil}c["+40 to Strength and Dexterity"]={{[1]={flags=0,type="BASE",value=40,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=40,name="Dex",keywordFlags=0}},nil}c["400 Lightning Damage taken per second per Power Charge if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},[2]={type="Condition",var="CritRecently"},flags=0,type="BASE",keywordFlags=0,name="LightningDegen",value=400}},nil}c["Adds 19 to 35 Cold Damage to Spells"]={{[1]={flags=0,type="BASE",value=19,name="ColdMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=35,name="ColdMax",keywordFlags=131072}},nil}c["Adds 3 to 9 Lightning Damage to Spells per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="BASE",value=3,name="LightningMin",keywordFlags=131072},[2]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="BASE",value=9,name="LightningMax",keywordFlags=131072}},nil}c["2% additional Chance to Block Spells per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="BASE",value=2,name="SpellBlockChance",keywordFlags=0}},nil}c["Adds 13 to 21 Physical Damage"]={{[1]={flags=0,type="BASE",value=13,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=21,name="PhysicalMax",keywordFlags=0}},nil}c["Trigger a Socketed Spell when you Attack"]={nil,"Trigger a Socketed Spell when you Attack "}c["20% increased Critical Strike Chance with Maces"]={{[1]={flags=65536,type="INC",value=20,name="CritChance",keywordFlags=0}},nil}c["8% increased Attack Damage"]={{[1]={flags=1,type="INC",value=8,name="Damage",keywordFlags=0}},nil}c["Adds 3 to 5 Physical Damage to Attacks with this Weapon per 3 Player Levels"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="Multiplier",var="Level",div=3},flags=0,type="BASE",keywordFlags=65536,name="PhysicalMin",value=3},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="Multiplier",var="Level",div=3},flags=0,type="BASE",keywordFlags=65536,name="PhysicalMax",value=5}},nil}c["Attacks with this Weapon have 115% increased Elemental Damage"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,type="INC",value=115,name="ElementalDamage",keywordFlags=0}},nil}c["+1 Melee Weapon and Unarmed Range"]={{[1]={flags=0,type="BASE",value=1,name="MeleeWeaponRange",keywordFlags=0},[2]={flags=0,type="BASE",value=1,name="UnarmedRange",keywordFlags=0}},nil}c["Gain 14% of Physical Damage as Extra Chaos Damage"]={{[1]={flags=0,type="BASE",value=14,name="PhysicalDamageGainAsChaos",keywordFlags=0}},nil}c["29% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=29,name="CritChance",keywordFlags=0}},nil}c["Adds 27 to 86 Physical Damage"]={{[1]={flags=0,type="BASE",value=27,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=86,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 4 to 8 Fire Damage to Attacks"]={{[1]={flags=0,type="BASE",value=4,name="FireMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=8,name="FireMax",keywordFlags=65536}},nil}c["Enemies you Kill have a 20% chance to Explode, dealing a quarter"]={nil,"Enemies you Kill have a 20% chance to Explode, dealing a quarter "}c["30% increased Spell Damage"]={{[1]={flags=2,type="INC",value=30,name="Damage",keywordFlags=0}},nil}c["Gain 15% of Physical Damage as Extra Chaos Damage"]={{[1]={flags=0,type="BASE",value=15,name="PhysicalDamageGainAsChaos",keywordFlags=0}},nil}c["100% increased Cold Damage while your Off Hand is empty"]={{[1]={[1]={type="Condition",var="OffHandIsEmpty"},flags=0,type="INC",value=100,name="ColdDamage",keywordFlags=0}},nil}c["Enemies you Curse have Malediction"]={{[1]={value={mod={value=10,type="INC",keywordFlags=0,name="DamageTaken",flags=0}},type="LIST",keywordFlags=0,name="AffectedByCurseMod",flags=0}},nil}c["Enemies Cannot Leech Life From You"]={nil,"Enemies Cannot Leech Life From You "}c["Socketed Gems are supported by level 20 Blind"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportBlind",level=20},name="ExtraSupport",keywordFlags=0}},nil}c["Socketed Gems are supported by level 5 Blind"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportBlind",level=5},name="ExtraSupport",keywordFlags=0}},nil}c["12 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=12,name="LifeRegen",keywordFlags=0}},nil}c["Cannot Be Stunned while you have Energy Shield"]={{[1]={[1]={type="Condition",var="HaveEnergyShield"},value=100,type="BASE",keywordFlags=0,name="AvoidStun",flags=0}},nil}c["37% increased Spell Damage"]={{[1]={flags=2,type="INC",value=37,name="Damage",keywordFlags=0}},nil}c["26% increased Spell Damage"]={{[1]={flags=2,type="INC",value=26,name="Damage",keywordFlags=0}},nil}c["+18 to maximum Mana"]={{[1]={flags=0,type="BASE",value=18,name="Mana",keywordFlags=0}},nil}c["Gain 10% of Physical Damage as Extra Damage of a random Element Damage Penetrates 10% Elemental Resistances Enemies you Kill that are affected by Elemental Ailments\ngrant 100% increased Flask Charges"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalDamage",keywordFlags=0}}," as Extra Damage of a random Element Damage Penetrates 10% Elemental Resistances Enemies you Kill that are affected by Elemental Ailments\ngrant 100% increased Flask Charges "}c["55% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=55,name="ManaRegen",keywordFlags=0}},nil}c["Socketed Gems are Supported by Level 15 Added Chaos Damage"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportAddedChaosDamage",level=15},name="ExtraSupport",keywordFlags=0}},nil}c["82% increased Spell Damage"]={{[1]={flags=2,type="INC",value=82,name="Damage",keywordFlags=0}},nil}c["Nearby Enemies are Blinded 140% increased Critical Strike Chance against Blinded Enemies"]={nil,"Nearby Enemies are Blinded 140% increased Critical Strike Chance against Blinded Enemies "}c["Chaos Damage can Ignite, Chill and Shock"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="ChaosCanIgnite",flags=0},[2]={value=true,type="FLAG",keywordFlags=0,name="ChaosCanChill",flags=0},[3]={value=true,type="FLAG",keywordFlags=0,name="ChaosCanShock",flags=0}},nil}c["Critical Strikes do not always Freeze"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="CritsDontAlwaysFreeze",flags=0}},nil}c["+500 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=500,name="Evasion",keywordFlags=0}},nil}c["Adds 5 to 8 Fire Damage to Spells"]={{[1]={flags=0,type="BASE",value=5,name="FireMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=8,name="FireMax",keywordFlags=131072}},nil}c["Adds 10 to 20 Cold Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=10,name="ColdMin",keywordFlags=196608},[2]={flags=0,type="BASE",value=20,name="ColdMax",keywordFlags=196608}},nil}c["22% chance to Ignite"]={{[1]={flags=0,type="BASE",value=22,name="EnemyIgniteChance",keywordFlags=0}},nil}c["5% Chance to Shock"]={{[1]={flags=0,type="BASE",value=5,name="EnemyShockChance",keywordFlags=0}},nil}c["-80 Physical Damage taken from Projectile Attacks 200% increased Armour against Projectiles"]={{[1]={flags=0,type="BASE",value=-80,name="PhysicalDamageTaken",keywordFlags=0}}," from Projectile Attacks 200% increased Armour against Projectiles "}c["Gain Phasing for 4 seconds on Kill"]={nil,"Gain Phasing for 4 seconds on Kill "}c["15% chance to gain a Power Charge on Throwing a Trap {variant:2,3}25% chance to gain a Power Charge on Throwing a Trap"]={{}," to gain a Power Charge on Throwing a {variant:2,3}25% chance to gain a Power Charge on Throwing a Trap "}c["17% increased Spell Damage"]={{[1]={flags=2,type="INC",value=17,name="Damage",keywordFlags=0}},nil}c["10% chance to gain a Power Charge if you Knock an Enemy Back with Melee Damage"]={{[1]={flags=256,type="BASE",value=10,name="Damage",keywordFlags=0}}," to gain a Power Charge if you Knock an Enemy Back with "}c["Socketed Gems are Supported by level 1 Controlled Destruction"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportControlledDestruction",level=1},name="ExtraSupport",keywordFlags=0}},nil}c["Adds 5 to 10 Fire Damage to Spells"]={{[1]={flags=0,type="BASE",value=5,name="FireMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=10,name="FireMax",keywordFlags=131072}},nil}c["10% chance to gain a Frenzy, Power or Endurance Charge on Kill"]={{}," to gain a Frenzy, Power or Endurance Charge on Kill "}c["20% increased Attack Speed if you've Attacked Recently"]={{[1]={[1]={type="Condition",var="AttackedRecently"},flags=1,type="INC",value=20,name="Speed",keywordFlags=0}},nil}c["35% increased Physical Damage"]={{[1]={flags=0,type="INC",value=35,name="PhysicalDamage",keywordFlags=0}},nil}c["You cannot be Chilled or Frozen while you have an Ice Golem Summoned You cannot be Ignited while you have a Flame Golem Summoned You cannot be Shocked while you have a Lightning Golem Summoned Can Summon up to 1 additional Golem at a time"]={nil,"You cannot be Chilled or Frozen while you have an Ice Golem Summoned You cannot be Ignited while you have a Flame Golem Summoned You cannot be Shocked while you have a Lightning Golem Summoned Can Summon up to 1 additional Golem at a time "}c["+33 to Maximum Life"]={{[1]={flags=0,type="BASE",value=33,name="Life",keywordFlags=0}},nil}c["Flasks apply to your Zombies and Spectres"]={{[1]={[1]={type="SkillName",skillNameList={[1]="Raise Zombie",[2]="Raise Spectre"}},value=true,type="FLAG",keywordFlags=0,name="FlasksApplyToMinion",flags=0}},nil}c["50% increased Critical Strike Chance with Daggers"]={{[1]={flags=32768,type="INC",value=50,name="CritChance",keywordFlags=0}},nil}c["35% increased Trap Damage"]={{[1]={flags=0,type="INC",value=35,name="Damage",keywordFlags=4096}},nil}c["25% chance to Trigger a Socketed Spell when you Attack with a Bow"]={{}," to Trigger a Socketed when you Attack with a Bow "}c["Traps trigger at the end of their Duration"]={nil,"Traps trigger at the end of their Duration "}c["40% increased Trap Damage"]={{[1]={flags=0,type="INC",value=40,name="Damage",keywordFlags=4096}},nil}c["+20% to all Elemental Resistances while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="BASE",value=20,name="ElementalResist",keywordFlags=0}},nil}c["Gain Soul Eater during Flask Effect Lose Souls gained from Soul Eater on Flask Use"]={nil,"Gain Soul Eater during Flask Effect Lose Souls gained from Soul Eater on Flask Use "}c["12% increased Physical Damage with Bows"]={{[1]={flags=8192,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["You gain 8% increased Area of Effect for each Mine 20% chance when Placing Mines to Place an additional Mine"]={{[1]={flags=0,type="BASE",value=8,name="AreaOfEffect",keywordFlags=8192}},"% increased for each 20% chance when Placing Mines to Place an additional Mine "}c["12% increased Damage over Time"]={{[1]={flags=8,type="INC",value=12,name="Damage",keywordFlags=0}},nil}c["25% increased Stun and Block Recovery"]={{[1]={flags=0,type="INC",value=25,name="StunRecovery",keywordFlags=0}},nil}c["30% increased Mana Recovery from Flasks"]={{[1]={flags=0,type="INC",value=30,name="FlaskManaRecovery",keywordFlags=0}},nil}c["Gain 5% of Maximum Life as Extra Maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=5,name="LifeGainAsEnergyShield",keywordFlags=0}},nil}c["50% less Weapon Damage"]={{[1]={flags=8388608,type="MORE",value=-50,name="Damage",keywordFlags=0}},nil}c["Your Hits permanently Intimidate Enemies that are on Full Life Gain Adrenaline for 20 seconds when you reach Low Life if you\ndo not have Adrenaline Remove all Ailments and Burning when you gain Adrenaline"]={nil,"Your Hits permanently Intimidate Enemies that are on Full Life Gain Adrenaline for 20 seconds when you reach Low Life if you\ndo not have Adrenaline Remove all Ailments and Burning when you gain Adrenaline "}c["You cannot Regenerate Energy Shield"]={nil,"You cannot Regenerate Energy Shield "}c["10% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=10,name="Evasion",keywordFlags=0}},nil}c["With at least 40 Intelligence in Radius, Raised"]={nil,"With at least 40 Intelligence in Radius, Raised "}c["You cannot Recharge Energy Shield You cannot Regenerate Energy Shield"]={nil,"You cannot Recharge Energy Shield You cannot Regenerate Energy Shield "}c["25% increased Light Radius during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=25,name="LightRadius",keywordFlags=0}},nil}c["20% faster start of Energy Shield Recharge"]={{[1]={flags=0,type="INC",value=20,name="EnergyShieldRechargeFaster",keywordFlags=0}},nil}c["20% more Maximum Physical Attack Damage"]={{[1]={flags=1,type="MORE",value=20,name="PhysicalDamage",keywordFlags=0}}," Maximum "}c["Adds 1 to 20 Physical Damage to Attacks"]={{[1]={flags=0,type="BASE",value=1,name="PhysicalMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=20,name="PhysicalMax",keywordFlags=65536}},nil}c["60% increased Flask Effect Duration"]={{[1]={flags=0,type="INC",value=60,name="FlaskDuration",keywordFlags=0}},nil}c["+7% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=7,name="ElementalResist",keywordFlags=0}},nil}c["Adds 6 to 13 Cold Damage to Attacks"]={{[1]={flags=0,type="BASE",value=6,name="ColdMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=13,name="ColdMax",keywordFlags=65536}},nil}c["+10 Life gained on Kill"]={{[1]={flags=0,type="BASE",value=10,name="LifeOnKill",keywordFlags=0}},nil}c["30% increased Energy Shield Recharge Rate"]={{[1]={flags=0,type="INC",value=30,name="EnergyShieldRecharge",keywordFlags=0}},nil}c["1.2% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=1.2,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["200% increased Energy Shield"]={{[1]={flags=0,type="INC",value=200,name="EnergyShield",keywordFlags=0}},nil}c["Adds 1 to 34 Lightning Damage to Attacks"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=34,name="LightningMax",keywordFlags=65536}},nil}c["Adds 3 to 7 Cold Damage to Attacks"]={{[1]={flags=0,type="BASE",value=3,name="ColdMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=7,name="ColdMax",keywordFlags=65536}},nil}c["320% increased Energy Shield"]={{[1]={flags=0,type="INC",value=320,name="EnergyShield",keywordFlags=0}},nil}c["Reflects 44 Physical Damage to Attackers on Block Curse Enemies with level 5 Vulnerability on Block"]={nil,"Reflects 44 Physical Damage to Attackers on Block Curse Enemies with level 5 Vulnerability on Block "}c["Adds 30 to 40 Physical Damage"]={{[1]={flags=0,type="BASE",value=30,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=40,name="PhysicalMax",keywordFlags=0}},nil}c["15% chance to Poison on Hit"]={{[1]={flags=0,type="BASE",value=15,name="PoisonChance",keywordFlags=0}},nil}c["+51 to maximum Mana"]={{[1]={flags=0,type="BASE",value=51,name="Mana",keywordFlags=0}},nil}c["50% increased Damage with Hits and Ailments against Enemies affected by 3 Spider's Webs"]={{[1]={[1]={type="MultiplierThreshold",actor="enemy",var="Spider's WebStack",threshold=3},flags=0,type="INC",value=50,name="Damage",keywordFlags=786432}},nil}c["+18% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=18,name="FireResist",keywordFlags=0}},nil}c["20% chance to gain Fortify on Melee Stun"]={{}," to gain Fortify on Stun "}c["1% increased Attack Damage per 300 of the lowest of Armour and Evasion Rating"]={{[1]={[1]={type="PerStat",stat="LowestOfArmourAndEvasion",div=300},flags=1,type="INC",value=1,name="Damage",keywordFlags=0}},nil}c["+320 to Armour and Evasion Rating"]={{[1]={flags=0,type="BASE",value=320,name="ArmourAndEvasion",keywordFlags=0}},nil}c["12% increased Attack Speed while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=1,type="INC",value=12,name="Speed",keywordFlags=0}},nil}c["Adds 36 to 102 Physical Damage"]={{[1]={flags=0,type="BASE",value=36,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=102,name="PhysicalMax",keywordFlags=0}},nil}c["Shocks you cause are reflected back to you"]={nil,"Shocks you cause are reflected back to you "}c["100% increased Shock Duration on You Shocks you cause are reflected back to you"]={{[1]={flags=0,type="INC",value=100,name="EnemyShockDuration",keywordFlags=0}}," on You Shocks you cause are reflected back to you "}c["Socketed Curse Skills are Triggered by Doedre's Effigy when Summoned"]={nil,"Socketed Curse Skills are Triggered by Doedre's Effigy when Summoned "}c["+250 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=250,name="Accuracy",keywordFlags=0}},nil}c["33% increased Physical Damage"]={{[1]={flags=0,type="INC",value=33,name="PhysicalDamage",keywordFlags=0}},nil}c["33% chance to Blind nearby Enemies when gaining Her Blessing"]={{}," to Blind nearby Enemies when gaining Her Blessing "}c["40% increased Armour while not Ignited, Frozen or Shocked"]={{[1]={[1]={type="Condition",varList={[1]="Ignited",[2]="Frozen",[3]="Shocked"},neg=true},flags=0,type="INC",value=40,name="Armour",keywordFlags=0}},nil}c["-40 Physical Damage taken from Attacks 40% increased Armour while not Ignited, Frozen or Shocked"]={{[1]={[1]={type="Condition",varList={[1]="Ignited",[2]="Frozen",[3]="Shocked"},neg=true},flags=0,type="BASE",value=-40,name="PhysicalDamageTaken",keywordFlags=0}}," from Attacks 40% increased Armour "}c["Socketed Gems are Supported by level 10 Knockback"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportKnockback",level=10},name="ExtraSupport",keywordFlags=0}},nil}c["25% increased maximum Mana"]={{[1]={flags=0,type="INC",value=25,name="Mana",keywordFlags=0}},nil}c["-40 Physical Damage taken from Attacks"]={{[1]={flags=0,type="BASE",value=-40,name="PhysicalDamageTaken",keywordFlags=0}}," from Attacks "}c["-10% to all maximum Resistances"]={{[1]={flags=0,type="BASE",value=-10,name="FireResistMax",keywordFlags=0},[2]={flags=0,type="BASE",value=-10,name="ColdResistMax",keywordFlags=0},[3]={flags=0,type="BASE",value=-10,name="LightningResistMax",keywordFlags=0},[4]={flags=0,type="BASE",value=-10,name="ChaosResistMax",keywordFlags=0}},nil}c["75 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=75,name="LifeRegen",keywordFlags=0}},nil}c["+48 to Dexterity"]={{[1]={flags=0,type="BASE",value=48,name="Dex",keywordFlags=0}},nil}c["+48 to Strength"]={{[1]={flags=0,type="BASE",value=48,name="Str",keywordFlags=0}},nil}c["When you Kill a Rare monster, you gain its mods for 20 seconds"]={nil,"When you Kill a Rare monster, you gain its mods for 20 seconds "}c["30% increased Damage against Rare monsters"]={{[1]={flags=0,type="INC",value=30,name="Damage",keywordFlags=0}}," against Rare monsters "}c["+55 to Dexterity"]={{[1]={flags=0,type="BASE",value=55,name="Dex",keywordFlags=0}},nil}c["1% increased Area of Effect per Enemy killed recently, up to 50%"]={{[1]={[1]={type="Multiplier",limit=50,var="EnemyKilledRecently",limitTotal=true},flags=0,type="INC",value=1,name="AreaOfEffect",keywordFlags=0}},nil}c["6% of maximum Mana and Energy Shield Regenerated per second while on Consecrated Ground"]={{[1]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,type="BASE",value=6,name="ManaRegenPercent",keywordFlags=0},[2]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,type="BASE",value=6,name="EnergyShieldRegenPercent",keywordFlags=0}},nil}c["+55 to Strength"]={{[1]={flags=0,type="BASE",value=55,name="Str",keywordFlags=0}},nil}c["Grants Perfect Agony during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},value="Perfect Agony",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["5% increased maximum Mana"]={{[1]={flags=0,type="INC",value=5,name="Mana",keywordFlags=0}},nil}c["1% increased Damage per 8 Strength when in Main Hand"]={{[1]={[1]={type="PerStat",stat="Str",div=8},[2]={type="SlotNumber",num=1},flags=0,type="INC",keywordFlags=0,name="Damage",value=1}},nil}c["18% increased Area of Effect of Aura Skills"]={{[1]={[1]={type="SkillType",skillType=44},flags=0,type="INC",value=18,name="AreaOfEffect",keywordFlags=0}},nil}c["18% increased Cooldown Recovery Speed"]={{[1]={flags=0,type="INC",value=18,name="CooldownRecovery",keywordFlags=0}},nil}c["18% increased Energy Shield Recovery rate"]={{[1]={flags=0,type="INC",value=18,name="EnergyShieldRecoveryRate",keywordFlags=0}},nil}c["Projectiles Pierce an additional Target"]={{[1]={value=1,type="BASE",keywordFlags=0,name="PierceCount",flags=0}},nil}c["13% increased Attack and Cast Speed"]={{[1]={flags=0,type="INC",value=13,name="Speed",keywordFlags=0}},nil}c["625% increased Armour"]={{[1]={flags=0,type="INC",value=625,name="Armour",keywordFlags=0}},nil}c["Gain 10% of Wand Physical Damage as Extra Cold Damage"]={{[1]={flags=524288,type="BASE",value=10,name="PhysicalDamageGainAsCold",keywordFlags=0}},nil}c["100% reduced Vulnerability Mana Reservation"]={{[1]={[1]={type="SkillName",skillName="Vulnerability"},flags=0,type="INC",value=-100,name="ManaReserved",keywordFlags=0}},nil}c["20% increased Cooldown Recovery Speed"]={{[1]={flags=0,type="INC",value=20,name="CooldownRecovery",keywordFlags=0}},nil}c["30% chance to gain a Power Charge when you Stun"]={{}," to gain a Power Charge when you Stun "}c["200% increased Armour"]={{[1]={flags=0,type="INC",value=200,name="Armour",keywordFlags=0}},nil}c["Adds 375 to 550 Fire Damage"]={{[1]={flags=0,type="BASE",value=375,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=550,name="FireMax",keywordFlags=0}},nil}c["15% increased Attack and Cast Speed"]={{[1]={flags=0,type="INC",value=15,name="Speed",keywordFlags=0}},nil}c["+100% to Fire Resistance when Socketed with a Red Gem"]={{[1]={flags=0,type="BASE",value=100,name="FireResist",keywordFlags=0}}," when Socketed with a Red Gem "}c["+13% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=13,name="LightningResist",keywordFlags=0}},nil}c["40% reduced Energy Shield Recharge Rate"]={{[1]={flags=0,type="INC",value=-40,name="EnergyShieldRecharge",keywordFlags=0}},nil}c["50% increased Flask Charges gained while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=50,name="FlaskChargesGained",keywordFlags=0}},nil}c["18% increased Physical Damage"]={{[1]={flags=0,type="INC",value=18,name="PhysicalDamage",keywordFlags=0}},nil}c["+5 Life gained for each Ignited Enemy hit by your Attacks"]={{[1]={flags=0,type="BASE",value=5,name="Life",keywordFlags=0}}," gained for each Ignited Enemy hit by your Attacks "}c["Summoned Skeletons Cover Enemies in Ash on Hit"]={nil,"Summoned Skeletons Cover Enemies in Ash on Hit "}c["Cannot Evade Enemy Attacks"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="CannotEvade",flags=0}},nil}c["Deals 50 Chaos Damage per second to nearby Enemies 20% increased Projectile Damage"]={nil,"Deals 50 Chaos Damage per second to nearby Enemies 20% increased Projectile Damage "}c["Every 5 seconds, remove Curses and Elemental Ailments from you"]={nil,"Every 5 seconds, remove Curses and Elemental Ailments from you "}c["Deals 50 Chaos Damage per second to nearby Enemies"]={nil,"Deals 50 Chaos Damage per second to nearby Enemies "}c["60% increased Flask effect duration"]={{[1]={flags=0,type="INC",value=60,name="FlaskDuration",keywordFlags=0}},nil}c["24% increased Physical Damage"]={{[1]={flags=0,type="INC",value=24,name="PhysicalDamage",keywordFlags=0}},nil}c["Enemies Ignited by an Attack Burn 35% faster"]={{[1]={flags=1,type="INC",value=35,name="IgniteBurnFaster",keywordFlags=0}},nil}c["10% chance to Dodge Spells while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,type="BASE",value=10,name="SpellDodgeChance",keywordFlags=0}},nil}c["3% reduced Attack and Cast Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=-3,name="Speed",keywordFlags=0}},nil}c["6% reduced Damage taken if you've Taunted an Enemy Recently"]={{[1]={[1]={type="Condition",var="TauntedEnemyRecently"},flags=0,type="INC",value=-6,name="DamageTaken",keywordFlags=0}},nil}c["1% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=1,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["4% increased Melee Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=256,type="INC",value=4,name="Damage",keywordFlags=0}},nil}c["Your Flasks grant 10% chance to Freeze during flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=10,name="EnemyFreezeChance",keywordFlags=0}},nil}c["14% increased Totem Damage"]={{[1]={flags=0,type="INC",value=14,name="Damage",keywordFlags=16384}},nil}c["Your Flasks grant 25% reduced Enemy Stun Threshold during flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=-25,name="EnemyStunThreshold",keywordFlags=0}},nil}c["0.2% of Lightning Damage Leeched as Life"]={{[1]={flags=0,type="BASE",value=0.2,name="LightningDamageLifeLeech",keywordFlags=0}},nil}c["50% increased Area of Effect of Aura Skills"]={{[1]={[1]={type="SkillType",skillType=44},flags=0,type="INC",value=50,name="AreaOfEffect",keywordFlags=0}},nil}c["0.2% of Cold Damage Leeched as Life"]={{[1]={flags=0,type="BASE",value=0.2,name="ColdDamageLifeLeech",keywordFlags=0}},nil}c["50% increased Critical Strike Chance with Mines"]={{[1]={flags=0,type="INC",value=50,name="CritChance",keywordFlags=8192}},nil}c["10% increased Damage taken"]={{[1]={flags=0,type="INC",value=10,name="DamageTaken",keywordFlags=0}},nil}c["60% chance to Poison on Hit"]={{[1]={flags=0,type="BASE",value=60,name="PoisonChance",keywordFlags=0}},nil}c["With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Tar if it does not Ignite an Enemy."]={nil,"With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Tar if it does not Ignite an Enemy. "}c["+35% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=35,name="ColdResist",keywordFlags=0}},nil}c["Shocks nearby Enemies during Flask effect, causing 10% increased Damage taken {variant:1,2,3,4,5,6,7,8}You are Shocked during Flask effect"]={nil,"Shocks nearby Enemies during Flask effect, causing 10% increased Damage taken {variant:1,2,3,4,5,6,7,8}You are Shocked during Flask effect "}c["Consumes Frenzy Charges on use {variant:1,2}Gain Onslaught for 1 second per Frenzy Charge on use"]={nil,"Consumes Frenzy Charges on use {variant:1,2}Gain Onslaught for 1 second per Frenzy Charge on use "}c["Grants Level 20 Summon Doedre's Effigy Skill"]={nil,nil}c["15% increased effect of Non-Curse Auras you Cast"]={{[1]={flags=0,type="INC",value=15,name="AuraEffect",keywordFlags=0}},nil}c["+23% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=23,name="LightningResist",keywordFlags=0}},nil}c["+95 to maximum Life"]={{[1]={flags=0,type="BASE",value=95,name="Life",keywordFlags=0}},nil}c["5% Chance to summon a Spectral Wolf on Kill"]={{}," to summon a Spectral Wolf on Kill "}c["10% increased Attributes"]={{[1]={flags=0,type="INC",value=10,name="Str",keywordFlags=0},[2]={flags=0,type="INC",value=10,name="Dex",keywordFlags=0},[3]={flags=0,type="INC",value=10,name="Int",keywordFlags=0}},nil}c["+5% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=5,name="ElementalResist",keywordFlags=0}},nil}c["100% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=100,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["Minions have 4% Chance to Block"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=4,name="BlockChance",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["50% chance for Attacks to Maim on Hit against Poisoned Enemies +0.1% to Critical Strike Chance per Poison affecting Enemy, up to +2.0%"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Poisoned"},[2]={limit=2,limitTotal=true,type="Multiplier",var="PoisonStack",actor="enemy"},flags=1,type="BASE",keywordFlags=262144,name="CritChance",value=50}}," to Maim on Hit +0.1% to "}c["+15% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=15,name="ElementalResist",keywordFlags=0}},nil}c["0.4% of Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=0.4,name="DamageLifeLeech",keywordFlags=0}},nil}c["1% increased Damage per 5 of your lowest Attribute"]={{[1]={[1]={type="PerStat",stat="LowestAttribute",div=5},flags=0,type="INC",value=1,name="Damage",keywordFlags=0}},nil}c["Cannot be Ignited if Strength is higher than Dexterity"]={{[1]={[1]={type="Condition",var="StrHigherThanDex"},value=100,type="BASE",keywordFlags=0,name="AvoidIgnite",flags=0}},nil}c["45% faster start of Energy Shield Recharge"]={{[1]={flags=0,type="INC",value=45,name="EnergyShieldRechargeFaster",keywordFlags=0}},nil}c["+35 to Strength"]={{[1]={flags=0,type="BASE",value=35,name="Str",keywordFlags=0}},nil}c["Rampage 1% increased Rarity of Items found per 15 Rampage Kills"]={nil,"Rampage 1% increased Rarity of Items found per 15 Rampage Kills "}c["Enemies cannot Leech Mana from You Socketed Gems have 50% reduced Mana Cost"]={nil,"Enemies cannot Leech Mana from You Socketed Gems have 50% reduced Mana Cost "}c["Nearby Enemies are Intimidated"]={nil,"Nearby Enemies are Intimidated "}c["You take 30% reduced Extra Damage from Critical Strikes"]={nil,"You take 30% reduced Extra Damage from Critical Strikes "}c["Has 2 Abyssal Sockets"]={{[1]={flags=0,type="BASE",value=2,name="AbyssalSocketCount",keywordFlags=0}},nil}c["15% increased Movement Speed"]={{[1]={flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}},nil}c["Causes Bleeding on Melee Critical Strike"]={{[1]={[1]={type="Condition",var="CriticalStrike"},value=100,type="BASE",keywordFlags=0,name="BleedChance",flags=256}},nil}c["120% increased Critical Strike Chance while you have Avatar of Fire 50% of Physical Damage Converted to Fire while you have Avatar of Fire"]={{[1]={flags=0,type="INC",value=120,name="CritChance",keywordFlags=0}}," while you have Avatar of Fire 50% of Physical Damage Converted to Fire while you have Avatar of Fire "}c["15% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=15,name="ElementalDamage",keywordFlags=65536}},nil}c["Gain 25% of Physical Damage as Extra Fire Damage while affected by Anger"]={{[1]={[1]={type="Condition",var="AffectedByAnger"},flags=0,type="BASE",value=25,name="PhysicalDamageGainAsFire",keywordFlags=0}},nil}c["0.2% of Attack Damage Leeched as Mana per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=1,type="BASE",value=0.2,name="DamageManaLeech",keywordFlags=0}},nil}c["20% chance when Placing Mines to Place an additional Mine"]={{}," when Placing s to Place an additional Mine "}c["0.2% of Physical Attack Damage Leeched as Mana per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=1,type="BASE",value=0.2,name="PhysicalDamageManaLeech",keywordFlags=0}},nil}c["+55 to maximum Mana"]={{[1]={flags=0,type="BASE",value=55,name="Mana",keywordFlags=0}},nil}c["20% increased Elemental Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=20,name="ElementalDamage",keywordFlags=0}},nil}c["+13% to Elemental Resistances"]={{[1]={flags=0,type="BASE",value=13,name="ElementalResist",keywordFlags=0}},nil}c["+78 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=78,name="EnergyShield",keywordFlags=0}},nil}c["+25% additional Block Chance against Projectiles"]={{[1]={flags=0,type="BASE",value=25,name="BlockChance",keywordFlags=0}}," against Projectiles "}c["80% increased Energy Shield"]={{[1]={flags=0,type="INC",value=80,name="EnergyShield",keywordFlags=0}},nil}c["40% faster start of Energy Shield Recharge while affected by Discipline"]={{[1]={[1]={type="Condition",var="AffectedByDiscipline"},flags=0,type="INC",value=40,name="EnergyShieldRechargeFaster",keywordFlags=0}},nil}c["15% chance to gain a Frenzy Charge and a Power Charge on Kill 50% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently Your Hits have 15% chance to gain 50% of Non-Chaos Damage as Extra Chaos Damage Cannot be Stunned if you haven't been Hit Recently"]={{[1]={[1]={type="Condition",var="KilledAffectedByDotRecently"},[2]={type="Condition",neg=true,var="BeenHitRecently"},[3]={type="SkillName",skillName="Frenzy"},flags=0,type="BASE",keywordFlags=0,name="LifeRecoveryRate",value=15},[2]={[1]={type="Condition",var="KilledAffectedByDotRecently"},[2]={type="Condition",neg=true,var="BeenHitRecently"},[3]={type="SkillName",skillName="Frenzy"},flags=0,type="BASE",keywordFlags=0,name="ManaRecoveryRate",value=15},[3]={[1]={type="Condition",var="KilledAffectedByDotRecently"},[2]={type="Condition",neg=true,var="BeenHitRecently"},[3]={type="SkillName",skillName="Frenzy"},flags=0,type="BASE",keywordFlags=0,name="EnergyShieldRecoveryRate",value=15}}," to gain aCharge and a Power Charge on Kill 50% increased Your Hits have 15% chance to gain 50% of Non-Chaos Damage as Extra Chaos Damage Cannot be Stunned "}c["+45 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=45,name="EnergyShield",keywordFlags=0}},nil}c["Lose all Power Charges on reaching Maximum Power Charges"]={nil,"Lose all Power Charges on reaching Maximum Power Charges "}c["Adds 60 to 110 Fire Damage in Main Hand"]={{[1]={[1]={type="InSlot",num=1},flags=0,type="BASE",value=60,name="FireMin",keywordFlags=0},[2]={[1]={type="InSlot",num=1},flags=0,type="BASE",value=110,name="FireMax",keywordFlags=0}},nil}c["Ranger: 7% increased Movement Speed"]={{[1]={[1]={type="Condition",var="ConnectedToRangerStart"},flags=0,type="INC",value=7,name="MovementSpeed",keywordFlags=0}},nil}c["Counts as Dual Wielding"]={{[1]={value={key="countsAsDualWielding",value=true},type="LIST",keywordFlags=0,name="WeaponData",flags=0}},nil}c["Socketed Gems are Supported by level 20 Increased Area of Effect"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportIncreasedAreaOfEffect",level=20},name="ExtraSupport",keywordFlags=0}},nil}c["Traps cannot be Damaged for 5 seconds after being Thrown"]={nil,"Traps cannot be Damaged for 5 seconds after being Thrown "}c["28% reduced Attack Speed"]={{[1]={flags=1,type="INC",value=-28,name="Speed",keywordFlags=0}},nil}c["Trigger Level 20 Bone Nova when you Kill a Bleeding Enemy"]={{[1]={flags=0,type="LIST",value={skillId="TriggeredBoneNova",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["2% increased Minion Attack and Cast Speed per Skeleton you own"]={{[1]={[1]={type="SkillName",skillName="Summon Skeleton"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=2,name="Speed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}}," Minion per you own "}c["25% reduced Attack Speed"]={{[1]={flags=1,type="INC",value=-25,name="Speed",keywordFlags=0}},nil}c["of its mods for 20 seconds"]={nil,"of its mods for 20 seconds "}c["Cannot Leech {variant:3,4}Cannot Leech Life"]={nil,"Cannot Leech {variant:3,4}Cannot Leech Life "}c["Attacks have 25% chance to cause Bleeding when Hitting Cursed Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Cursed"},flags=1,type="BASE",value=25,name="BleedChance",keywordFlags=262144}},nil}c["Attacks Cause Bleeding when Hitting Cursed Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Cursed"},value=100,type="BASE",keywordFlags=0,name="BleedChance",flags=1}},nil}c["6% chance to Dodge Attack Hits"]={{[1]={flags=0,type="BASE",value=6,name="AttackDodgeChance",keywordFlags=0}},nil}c["+100 to Strength"]={{[1]={flags=0,type="BASE",value=100,name="Str",keywordFlags=0}},nil}c["60% increased Damage with Hits and Ailments against Blinded Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Blinded"},flags=0,type="INC",value=60,name="Damage",keywordFlags=786432}},nil}c["25% chance to Curse Enemies with level 10 Vulnerability on Hit"]={{}," to Curse Enemies with level 10on Hit "}c["100% increased Totem Duration"]={{[1]={flags=0,type="INC",value=100,name="TotemDuration",keywordFlags=0}},nil}c["35% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=35,name="LootRarity",keywordFlags=0}},nil}c["Nearby Allies have Culling Strike"]={nil,"Culling Strike "}c["Right ring slot: 30% reduced Reflected Physical Damage taken {variant:3,4}Right ring slot: 40% reduced Reflected Physical Damage taken"]={{[1]={[1]={type="SlotNumber",num=2},flags=0,type="INC",value=-30,name="PhysicalDamageTaken",keywordFlags=0}}," Reflected {variant:3,4}Right ring slot: 40% reduced Reflected Physical Damage taken "}c["50% increased Global Evasion Rating when on Low Life"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="LowLife"},flags=0,type="INC",keywordFlags=0,name="Evasion",value=50}},nil}c["20% chance to attack with Level 16 Molten Burst on Melee Hit"]={{[1]={flags=0,type="LIST",value={skillId="TriggeredMoltenStrike",level=16},name="ExtraSkill",keywordFlags=0}},nil}c["+325 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=325,name="Accuracy",keywordFlags=0}},nil}c["Enemies you hit are destroyed on Kill"]={nil,"Enemies you hit are destroyed on Kill "}c["360% increased Physical Damage"]={{[1]={flags=0,type="INC",value=360,name="PhysicalDamage",keywordFlags=0}},nil}c["Recover 5% of Maximum Life on Kill Enemies you hit are destroyed on Kill"]={nil,"Recover 5% of Maximum Life on Kill Enemies you hit are destroyed on Kill "}c["45% of Fire Damage Converted to Chaos Damage"]={{[1]={flags=0,type="BASE",value=45,name="FireDamageConvertToChaos",keywordFlags=0}},nil}c["Adds 19 to 35 Fire Damage"]={{[1]={flags=0,type="BASE",value=19,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=35,name="FireMax",keywordFlags=0}},nil}c["Gain 13% of Elemental Damage as Extra Chaos Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=13,name="ElementalDamageGainAsChaos",keywordFlags=0}},nil}c["6% increased Attack Speed with Wands"]={{[1]={flags=524289,type="INC",value=6,name="Speed",keywordFlags=0}},nil}c["225% increased Physical Damage"]={{[1]={flags=0,type="INC",value=225,name="PhysicalDamage",keywordFlags=0}},nil}c["15% increased Movement Speed when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}},nil}c["Nearby Allies have 30% increased Item Rarity {variant:1}Nearby Allies' spells have Culling Strike"]={{}," Item Rarity {variant:1}Nearby Allies' s have Culling Strike "}c["Nearby Allies have 30% increased Item Rarity"]={{}," Item Rarity "}c["40% increased Stun and Block Recovery"]={{[1]={flags=0,type="INC",value=40,name="StunRecovery",keywordFlags=0}},nil}c["Insufficient Mana doesn't prevent your Melee Attacks Nearby Allies have 30% increased Item Rarity"]={nil,"Insufficient Mana doesn't prevent your Melee Attacks Nearby Allies have 30% increased Item Rarity "}c["Adds 22 to 44 Physical Damage"]={{[1]={flags=0,type="BASE",value=22,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=44,name="PhysicalMax",keywordFlags=0}},nil}c["20% increased maximum Energy Shield"]={{[1]={flags=0,type="INC",value=20,name="EnergyShield",keywordFlags=0}},nil}c["Adds 10 to 21 Physical Damage"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=21,name="PhysicalMax",keywordFlags=0}},nil}c["130% increased Physical Damage"]={{[1]={flags=0,type="INC",value=130,name="PhysicalDamage",keywordFlags=0}},nil}c["1.2% of Damage Leeched as Life on Critical Strike"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,type="BASE",value=1.2,name="DamageLifeLeech",keywordFlags=0}},nil}c["Spectres have a Base Duration of 20 seconds"]={{[1]={[1]={type="SkillName",skillName="Raise Spectre"},flags=0,type="LIST",value={key="duration",value=6},name="SkillData",keywordFlags=0}},nil}c["Adds 330 to 480 Cold Damage"]={{[1]={flags=0,type="BASE",value=330,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=480,name="ColdMax",keywordFlags=0}},nil}c["Golems have 45% increased Cooldown Recovery Speed"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={flags=0,type="INC",value=45,name="CooldownRecovery",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["50% reduced Mana Cost of Skills while on Full Energy Shield"]={{[1]={[1]={type="Condition",var="FullEnergyShield"},flags=0,type="INC",value=-50,name="ManaCost",keywordFlags=0}},nil}c["150% increased Elemental Damage if you've used a Warcry Recently"]={{[1]={[1]={type="Condition",var="UsedWarcryRecently"},flags=0,type="INC",value=150,name="ElementalDamage",keywordFlags=0}},nil}c["+23 to Strength"]={{[1]={flags=0,type="BASE",value=23,name="Str",keywordFlags=0}},nil}c["Adds 40 to 85 Physical Damage"]={{[1]={flags=0,type="BASE",value=40,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=85,name="PhysicalMax",keywordFlags=0}},nil}c["Gain 70% of Physical Damage as Extra Fire Damage"]={{[1]={flags=0,type="BASE",value=70,name="PhysicalDamageGainAsFire",keywordFlags=0}},nil}c["Adds 45 to 90 Physical Damage"]={{[1]={flags=0,type="BASE",value=45,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=90,name="PhysicalMax",keywordFlags=0}},nil}c["Gain a Frenzy Charge if an Attack Ignites an Enemy"]={nil,"Gain a Frenzy Charge if an Attack Ignites an Enemy "}c["Cannot be Shocked while Chilled 40% chance to Chill Attackers for 4 seconds on Block"]={nil,"Cannot be Shocked while Chilled 40% chance to Chill Attackers for 4 seconds on Block "}c["+8 Mana gained when you Block 4% additional Chance to Block with Shields"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,type="BASE",value=8,name="Mana",keywordFlags=0}}," gained when you Block 4% additional Chance to Block "}c["20% increased Physical Damage with One Handed Melee Weapons"]={{[1]={flags=18874368,type="INC",value=20,name="PhysicalDamage",keywordFlags=0}},nil}c["50% increased Mana Cost of Skills"]={{[1]={flags=0,type="INC",value=50,name="ManaCost",keywordFlags=0}},nil}c["40% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=40,name="ElementalDamage",keywordFlags=65536}},nil}c["+23% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=23,name="ColdResist",keywordFlags=0}},nil}c["Adds 40 to 60 Cold Damage against Chilled Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Chilled"},flags=0,type="BASE",value=40,name="ColdMin",keywordFlags=262144},[2]={[1]={type="ActorCondition",actor="enemy",var="Chilled"},flags=0,type="BASE",value=60,name="ColdMax",keywordFlags=262144}},nil}c["50% chance to Shock Chilled Enemies"]={{[1]={flags=0,type="BASE",value=50,name="EnemyShockChance",keywordFlags=0}}," Chilled Enemies "}c["Cannot Leech when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},value=true,type="FLAG",keywordFlags=0,name="CannotLeechLife",flags=0},[2]={[1]={type="Condition",var="LowLife"},value=true,type="FLAG",keywordFlags=0,name="CannotLeechMana",flags=0}},nil}c["Socketed Gems are Supported by level 18 Melee Physical Damage"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportMeleePhysicalDamage",level=18},name="ExtraSupport",keywordFlags=0}},nil}c["25% increased Attack Speed"]={{[1]={flags=1,type="INC",value=25,name="Speed",keywordFlags=0}},nil}c["Adds 12 to 22 Physical Damage"]={{[1]={flags=0,type="BASE",value=12,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=22,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 60 to 150 Physical Damage"]={{[1]={flags=0,type="BASE",value=60,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=150,name="PhysicalMax",keywordFlags=0}},nil}c["40% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8388608,type="INC",value=40,name="PhysicalDamage",keywordFlags=0}},nil}c["Adds 70 to 165 Physical Damage"]={{[1]={flags=0,type="BASE",value=70,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=165,name="PhysicalMax",keywordFlags=0}},nil}c["Grants Summon Harbinger of Directions Skill"]={{[1]={flags=0,type="LIST",value={skillId="SummonHarbingerOfDirections",level=1},name="ExtraSkill",keywordFlags=0}},nil}c["You gain Onslaught for 3 seconds on Culling Strike Cannot be Chilled while you have Onslaught"]={nil,"You gain Onslaught for 3 seconds on Culling Strike Cannot be Chilled while you have Onslaught "}c["100% increased Attack Speed"]={{[1]={flags=1,type="INC",value=100,name="Speed",keywordFlags=0}},nil}c["Animated Minions' Melee Attacks deal 50% less Damage to surrounding targets Trigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy"]={nil,"Animated Minions' Melee Attacks deal 50% less Damage to surrounding targets Trigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy "}c["Culling Strike You gain Onslaught for 3 seconds on Culling Strike"]={nil,"Culling Strike You gain Onslaught for 3 seconds on Culling Strike "}c["Adds 5 to 10 Physical Damage"]={{[1]={flags=0,type="BASE",value=5,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=10,name="PhysicalMax",keywordFlags=0}},nil}c["1% of Mana Regenerated per second"]={{[1]={flags=0,type="BASE",value=1,name="ManaRegenPercent",keywordFlags=0}},nil}c["Adds 7 to 15 Physical Damage"]={{[1]={flags=0,type="BASE",value=7,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=15,name="PhysicalMax",keywordFlags=0}},nil}c["Grants level 1 Lightning Warp Skill"]={{[1]={flags=0,type="LIST",value={skillId="LightningWarp",level=1},name="ExtraSkill",keywordFlags=0}},nil}c["Adds 9 to 17 Physical Damage"]={{[1]={flags=0,type="BASE",value=9,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=17,name="PhysicalMax",keywordFlags=0}},nil}c["20% increased Freeze Duration on Enemies"]={{[1]={flags=0,type="INC",value=20,name="EnemyFreezeDuration",keywordFlags=0}},nil}c["+0.3% Critical Strike Chance per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="BASE",value=0.3,name="CritChance",keywordFlags=0}},nil}c["30% increased Burning Damage"]={{[1]={flags=0,type="INC",value=30,name="Damage",keywordFlags=8388608}},nil}c["Adds 1 to 10 Lightning Damage to Attacks with this Weapon per 10 Intelligence"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="PerStat",stat="Int",div=10},flags=0,type="BASE",keywordFlags=65536,name="LightningMin",value=1},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="PerStat",stat="Int",div=10},flags=0,type="BASE",keywordFlags=65536,name="LightningMax",value=10}},nil}c["110% increased Physical Damage"]={{[1]={flags=0,type="INC",value=110,name="PhysicalDamage",keywordFlags=0}},nil}c["+6 Life gained on Kill"]={{[1]={flags=0,type="BASE",value=6,name="LifeOnKill",keywordFlags=0}},nil}c["+300 Intelligence Requirement"]={{[1]={flags=0,type="BASE",value=300,name="IntRequirement",keywordFlags=0}},nil}c["10% chance to Blind with Hits against Bleeding Enemies Enemies Maimed by you take 10% increased Physical Damage"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=0,type="BASE",value=10,name="PhysicalDamage",keywordFlags=262144}}," to Blind Enemies Maimed by you take 10% increased "}c["Cannot gain Power Charges"]={nil,"Cannot gain Power Charges "}c["Unaffected by Shock Shocked Enemies you Kill Explode, dealing 10% of"]={nil,"Unaffected by Shock Shocked Enemies you Kill Explode, dealing 10% of "}c["Adds 13 to 28 Physical Damage"]={{[1]={flags=0,type="BASE",value=13,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=28,name="PhysicalMax",keywordFlags=0}},nil}c["16% increased Intelligence"]={{[1]={flags=0,type="INC",value=16,name="Int",keywordFlags=0}},nil}c["15% increased Movement Speed if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}},nil}c["You are Shocked during Flask effect {variant:9,10,11,12}You are Shocked during Flask effect, causing 50% increased Damage taken"]={nil,"You are Shocked during Flask effect {variant:9,10,11,12}You are Shocked during Flask effect, causing 50% increased Damage taken "}c["Adds 15 to 30 Physical Damage"]={{[1]={flags=0,type="BASE",value=15,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=30,name="PhysicalMax",keywordFlags=0}},nil}c["15% increased Damage per Curse on you"]={{[1]={[1]={type="Multiplier",var="CurseOnSelf"},flags=0,type="INC",value=15,name="Damage",keywordFlags=0}},nil}c["Applies level 15 Temporal Chains on Blocking a Projectile Attack"]={nil,"Applies level 15 Temporal Chains on Blocking a Projectile Attack "}c["You have Vaal Pact if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},value="Vaal Pact",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["Adds 270 to 315 Fire Damage in Main Hand"]={{[1]={[1]={type="InSlot",num=1},flags=0,type="BASE",value=270,name="FireMin",keywordFlags=0},[2]={[1]={type="InSlot",num=1},flags=0,type="BASE",value=315,name="FireMax",keywordFlags=0}},nil}c["Chill Enemies for 1 second on Hit with this Weapon when in Off Hand"]={nil,"Chill Enemies for 1 second on Hit with this Weapon when in Off Hand "}c["Your Curses can apply to Hexproof Enemies"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="CursesIgnoreHexproof",flags=0}},nil}c["With at least 40 Intelligence in Radius, Cold Snap has a 50% chance to grant a Power Charge on Kill"]={nil,"With at least 40 Intelligence in Radius, Cold Snap has a 50% chance to grant a Power Charge on Kill "}c["100% increased Damage with Ignites inflicted on Chilled Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Chilled"},flags=0,type="INC",value=100,name="Damage",keywordFlags=4194304}},nil}c["Adds 10 to 20 Cold Damage to Attacks"]={{[1]={flags=0,type="BASE",value=10,name="ColdMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=20,name="ColdMax",keywordFlags=65536}},nil}c["50% increased Flask Charges gained"]={{[1]={flags=0,type="INC",value=50,name="FlaskChargesGained",keywordFlags=0}},nil}c["Chaos Damage does not bypass Energy Shield"]={nil,"Chaos Damage does not bypass Energy Shield "}c["+13% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=13,name="ChaosResist",keywordFlags=0}},nil}c["+3 Mana gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=3,name="ManaOnHit",keywordFlags=0}},nil}c["Adds 285 to 330 Cold Damage in Off Hand"]={{[1]={[1]={type="InSlot",num=2},flags=0,type="BASE",value=285,name="ColdMin",keywordFlags=0},[2]={[1]={type="InSlot",num=2},flags=0,type="BASE",value=330,name="ColdMax",keywordFlags=0}},nil}c["Single-target Melee attacks deal Splash Damage to surrounding targets 20% increased Area of Effect"]={nil,"Single-target Melee attacks deal Splash Damage to surrounding targets 20% increased Area of Effect "}c["2.5% of Maximum Energy Shield Regenerated per Second while affected by Discipline"]={{[1]={[1]={type="Condition",var="AffectedByDiscipline"},flags=0,type="BASE",value=2.5,name="EnergyShieldRegenPercent",keywordFlags=0}},nil}c["Adds 285 to 330 Fire Damage in Main Hand"]={{[1]={[1]={type="InSlot",num=1},flags=0,type="BASE",value=285,name="FireMin",keywordFlags=0},[2]={[1]={type="InSlot",num=1},flags=0,type="BASE",value=330,name="FireMax",keywordFlags=0}},nil}c["1% of Damage is taken from Mana before Life per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="BASE",value=1,name="DamageTakenFromManaBeforeLife",keywordFlags=0}},nil}c["15% increased Strength"]={{[1]={flags=0,type="INC",value=15,name="Str",keywordFlags=0}},nil}c["6% increased Fire Damage"]={{[1]={flags=0,type="INC",value=6,name="FireDamage",keywordFlags=0}},nil}c["Adds 10 to 23 Fire Damage"]={{[1]={flags=0,type="BASE",value=10,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=23,name="FireMax",keywordFlags=0}},nil}c["+10% to Melee Critical Strike Multiplier"]={{[1]={flags=256,type="BASE",value=10,name="CritMultiplier",keywordFlags=0}},nil}c["Gain 1 Rage when you Kill an Enemy"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="Condition:CanGainRage",flags=0},[2]={[1]={type="Condition",var="CanGainRage"},value=1,type="DUMMY",keywordFlags=0,name="Dummy",flags=0}},nil}c["10% Increased Attack Speed"]={{[1]={flags=1,type="INC",value=10,name="Speed",keywordFlags=0}},nil}c["40% of Physical Damage Converted to Cold Damage while affected by Hatred"]={{[1]={[1]={type="Condition",var="AffectedByHatred"},flags=0,type="BASE",value=40,name="PhysicalDamageConvertToCold",keywordFlags=0}},nil}c["18% increased Vaal Skill Effect Duration"]={{[1]={flags=0,type="INC",value=18,name="Duration",keywordFlags=256}},nil}c["Adds 70 to 104 Cold Damage while affected by Hatred"]={{[1]={[1]={type="Condition",var="AffectedByHatred"},flags=0,type="BASE",value=70,name="ColdMin",keywordFlags=0},[2]={[1]={type="Condition",var="AffectedByHatred"},flags=0,type="BASE",value=104,name="ColdMax",keywordFlags=0}},nil}c["30% reduced Attack Speed"]={{[1]={flags=1,type="INC",value=-30,name="Speed",keywordFlags=0}},nil}c["Projectiles Pierce 6 additional Targets"]={{[1]={flags=0,type="BASE",value=6,name="PierceCount",keywordFlags=0}},nil}c["3% increased Attack Speed with Daggers"]={{[1]={flags=32769,type="INC",value=3,name="Speed",keywordFlags=0}},nil}c["Adds 15 to 50 Physical Damage to Attacks"]={{[1]={flags=0,type="BASE",value=15,name="PhysicalMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=50,name="PhysicalMax",keywordFlags=65536}},nil}c["30% chance to Poison on Melee Hit"]={{[1]={flags=256,type="BASE",value=30,name="PoisonChance",keywordFlags=0}},nil}c["You and Allies affected by your Auras have +20% to all Elemental Resistances"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=20,name="ElementalResist",keywordFlags=0}},name="AffectedByAuraMod",keywordFlags=0}},nil}c["15% reduced Accuracy Rating"]={{[1]={flags=0,type="INC",value=-15,name="Accuracy",keywordFlags=0}},nil}c["25% chance to create a Smoke Cloud when Hit"]={{}," to create a Smoke Cloud when Hit "}c["Melee Attacks cause Bleeding"]={{[1]={value=100,type="BASE",keywordFlags=0,name="BleedChance",flags=256}},nil}c["Hits that Stun Enemies have Culling Strike 22% increased Damage with Ailments from Attack Skills while wielding a Mace"]={nil,"Hits that Stun Enemies have Culling Strike 22% increased Damage with Ailments from Attack Skills while wielding a Mace "}c["+5 to Level of Socketed Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="all",value=5},name="GemProperty",keywordFlags=0}},nil}c["Grants Summon Harbinger of Time Skill"]={{[1]={flags=0,type="LIST",value={skillId="SummonHarbingerOfTime",level=1},name="ExtraSkill",keywordFlags=0}},nil}c["+15% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=15,name="CritMultiplier",keywordFlags=0}},nil}c["+13% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=13,name="FireResist",keywordFlags=0}},nil}c["70% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=70,name="LootRarity",keywordFlags=0}},nil}c["12% increased Accuracy Rating with One Handed Melee Weapons"]={{[1]={flags=18874368,type="INC",value=12,name="Accuracy",keywordFlags=0}},nil}c["22% increased Cold Damage"]={{[1]={flags=0,type="INC",value=22,name="ColdDamage",keywordFlags=0}},nil}c["Stun Threshold is based on Energy Shield instead of Life"]={nil,"Stun Threshold is based on Energy Shield instead of Life "}c["40% increased Damage against Shocked Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Shocked"},flags=0,type="INC",value=40,name="Damage",keywordFlags=262144}},nil}c["+4% to all maximum Elemental Resistances during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=4,name="FireResistMax",keywordFlags=0},[2]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=4,name="ColdResistMax",keywordFlags=0},[3]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=4,name="LightningResistMax",keywordFlags=0}},nil}c["15% increased Damage against Shocked Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Shocked"},flags=0,type="INC",value=15,name="Damage",keywordFlags=262144}},nil}c["Minions gain Unholy Might for 10 seconds on Kill"]={nil,"gain Unholy Might for 10 seconds on Kill "}c["175% increased Energy Shield"]={{[1]={flags=0,type="INC",value=175,name="EnergyShield",keywordFlags=0}},nil}c["Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit"]={nil,"Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit "}c["40% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=40,name="Damage",keywordFlags=0}},nil}c["+20 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=20,name="EnergyShield",keywordFlags=0}},nil}c["Can't use other Rings {variant:1,2,3}+12% to all Elemental Resistances"]={nil,"Can't use other Rings {variant:1,2,3}+12% to all Elemental Resistances "}c["+30 Mana gained for each Enemy hit by your Attacks"]={{[1]={flags=1,type="BASE",value=30,name="ManaOnHit",keywordFlags=0}},nil}c["Adds 9 to 26 Physical Damage"]={{[1]={flags=0,type="BASE",value=9,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=26,name="PhysicalMax",keywordFlags=0}},nil}c["+60 Life gained for each Enemy hit by your Attacks"]={{[1]={flags=1,type="BASE",value=60,name="LifeOnHit",keywordFlags=0}},nil}c["+30 Life gained for each Enemy hit by your Attacks"]={{[1]={flags=1,type="BASE",value=30,name="LifeOnHit",keywordFlags=0}},nil}c["Socketed Gems are Supported by Level 16 Trap and Mine Damage"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportTrapAndMineDamage",level=16},name="ExtraSupport",keywordFlags=0}},nil}c["50% reduced Effect of Curses on You"]={{[1]={flags=0,type="INC",value=-50,name="CurseEffectOnSelf",keywordFlags=0}},nil}c["Temporal Chains has 50% reduced Effect on You"]={{[1]={[1]={type="SkillName",skillName="Temporal Chains"},flags=0,type="INC",value=-50,name="CurseEffectOnSelf",keywordFlags=0}},nil}c["Skills Chain +1 times"]={{[1]={flags=0,type="BASE",value=1,name="ChainCountMax",keywordFlags=0}},nil}c["4% increased Movement Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=4,name="MovementSpeed",keywordFlags=0}},nil}c["Can't use other Rings"]={nil,"Can't use other Rings "}c["+12 to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=12,name="ElementalResist",keywordFlags=0}},nil}c["also grant an equal chance to gain an Endurance Charge on Kill"]={nil,"also grant an equal chance to gain an Endurance Charge on Kill "}c["28% increased Damage with Ailments from Attack Skills while wielding a Mace"]={{[1]={[1]={type="Condition",var="UsingMace"},flags=2048,type="INC",value=28,name="Damage",keywordFlags=65536}},nil}c["Adds 9 to 18 Cold Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=9,name="ColdMin",keywordFlags=196608},[2]={flags=0,type="BASE",value=18,name="ColdMax",keywordFlags=196608}},nil}c["You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other 10% chance to gain a Power, Frenzy or Endurance Charge on Hit"]={nil,"You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other 10% chance to gain a Power, Frenzy or Endurance Charge on Hit "}c["50% chance to Avoid being Chilled"]={{[1]={flags=0,type="BASE",value=50,name="AvoidChilled",keywordFlags=0}},nil}c["Gain 24% of Physical Damage as Extra Damage of a random Element {variant:32}Projectiles Pierce 6 additional Targets"]={{[1]={flags=0,type="BASE",value=24,name="PhysicalDamage",keywordFlags=0}}," as Extra Damage of a random Element {variant:32}Projectiles Pierce 6 additional Targets "}c["Adds 6 to 9 Cold Damage to Attacks"]={{[1]={flags=0,type="BASE",value=6,name="ColdMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=9,name="ColdMax",keywordFlags=65536}},nil}c["20% more Damage if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,type="MORE",value=20,name="Damage",keywordFlags=0}},nil}c["+75 to all Attributes"]={{[1]={flags=0,type="BASE",value=75,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=75,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=75,name="Int",keywordFlags=0}},nil}c["25% increased Fire Damage"]={{[1]={flags=0,type="INC",value=25,name="FireDamage",keywordFlags=0}},nil}c["Adds 90 to 345 Physical Damage"]={{[1]={flags=0,type="BASE",value=90,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=345,name="PhysicalMax",keywordFlags=0}},nil}c["8% reduced Damage taken if you haven't been Hit Recently"]={{[1]={[1]={type="Condition",neg=true,var="BeenHitRecently"},flags=0,type="INC",value=-8,name="DamageTaken",keywordFlags=0}},nil}c["20% increased Armour"]={{[1]={flags=0,type="INC",value=20,name="Armour",keywordFlags=0}},nil}c["Spells have an additional Projectile"]={{[1]={value=1,type="BASE",keywordFlags=0,name="ProjectileCount",flags=2}},nil}c["50% increased Warcry Cooldown Recovery Speed"]={{[1]={flags=0,type="INC",value=50,name="CooldownRecovery",keywordFlags=4}},nil}c["Adds 1 to 100 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=100,name="LightningMax",keywordFlags=0}},nil}c["Left ring slot: 40% reduced Reflected Elemental Damage taken {variant:1,2}Right ring slot: 30% reduced Reflected Physical Damage taken"]={{[1]={[1]={type="SlotNumber",num=1},flags=0,type="INC",value=-40,name="ElementalDamageTaken",keywordFlags=0}}," Reflected {variant:1,2}Right ring slot: 30% reduced Reflected Physical Damage taken "}c["Golem Skills have 25% increased Cooldown Recovery Speed"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="INC",value=25,name="CooldownRecovery",keywordFlags=0}},nil}c["Consumes Socketed Support Gems when they reach Maximum Level"]={nil,"Consumes Socketed Support Gems when they reach Maximum Level "}c["Left ring slot: 40% reduced Reflected Elemental Damage taken"]={{[1]={[1]={type="SlotNumber",num=1},flags=0,type="INC",value=-40,name="ElementalDamageTaken",keywordFlags=0}}," Reflected "}c["Gain 40% of Physical Attack Damage as Extra Fire Damage"]={{[1]={flags=1,type="BASE",value=40,name="PhysicalDamageGainAsFire",keywordFlags=0}},nil}c["Adds 14 to 16 Physical Damage to Attacks and Spells per Siphoning Charge"]={{[1]={[1]={type="Multiplier",var="SiphoningCharge"},flags=0,type="BASE",value=14,name="PhysicalMin",keywordFlags=196608},[2]={[1]={type="Multiplier",var="SiphoningCharge"},flags=0,type="BASE",value=16,name="PhysicalMax",keywordFlags=196608}},nil}c["20% increased Accuracy Rating with Maces"]={{[1]={flags=65536,type="INC",value=20,name="Accuracy",keywordFlags=0}},nil}c["Projectiles gain 18% of Non-Chaos Damage as extra Chaos Damage per Chain"]={{[1]={[1]={type="PerStat",stat="Chain"},flags=1024,type="BASE",value=18,name="NonChaosDamageGainAsChaos",keywordFlags=0}},nil}c["20% reduced Rarity of Items found"]={{[1]={flags=0,type="INC",value=-20,name="LootRarity",keywordFlags=0}},nil}c["Adds 15 to 28 Fire Damage to Attacks"]={{[1]={flags=0,type="BASE",value=15,name="FireMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=28,name="FireMax",keywordFlags=65536}},nil}c["+1 to Level of Socketed Lightning Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="lightning",value=1},name="GemProperty",keywordFlags=0}},nil}c["Attacks Chain an additional time when in Main Hand"]={{[1]={[1]={type="SlotNumber",num=1},value=1,type="BASE",keywordFlags=0,name="ChainCountMax",flags=1}},nil}c["50% increased Area of Effect"]={{[1]={flags=0,type="INC",value=50,name="AreaOfEffect",keywordFlags=0}},nil}c["210% increased Armour"]={{[1]={flags=0,type="INC",value=210,name="Armour",keywordFlags=0}},nil}c["Right ring slot: +100 to maximum Mana"]={{[1]={[1]={type="SlotNumber",num=2},flags=0,type="BASE",value=100,name="Mana",keywordFlags=0}},nil}c["10% chance of Arrows Piercing {variant:2}Arrows Pierce an additional Target"]={{}," of Arrows Piercing {variant:2}Arrows Pierce an additional Target "}c["Right ring slot: 3% of Energy Shield Regenerated per second"]={{[1]={[1]={type="SlotNumber",num=2},flags=0,type="BASE",value=3,name="EnergyShieldRegenPercent",keywordFlags=0}},nil}c["Right ring slot: 4% of Energy Shield Regenerated per second"]={{[1]={[1]={type="SlotNumber",num=2},flags=0,type="BASE",value=4,name="EnergyShieldRegenPercent",keywordFlags=0}},nil}c["Right ring slot: You cannot Regenerate Mana {variant:1}Right ring slot: 4% of Energy Shield Regenerated per second"]={nil,"You cannot Regenerate Mana {variant:1}Right ring slot: 4% of Energy Shield Regenerated per second "}c["+75 to Intelligence"]={{[1]={flags=0,type="BASE",value=75,name="Int",keywordFlags=0}},nil}c["20% reduced Frenzy Charge Duration"]={{[1]={flags=0,type="INC",value=-20,name="FrenzyChargesDuration",keywordFlags=0}},nil}c["60% increased Mine Laying Speed"]={{[1]={flags=0,type="INC",value=60,name="MineLayingSpeed",keywordFlags=0}},nil}c["Adds 23 to 40 Fire Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=23,name="FireMin",keywordFlags=196608},[2]={flags=0,type="BASE",value=40,name="FireMax",keywordFlags=196608}},nil}c["Socketed Golem Skills have 25% chance to Taunt on Hit"]={{}," to Taunt on Hit "}c["Socketed Gems are Supported by level 12 Lesser Multiple Projectiles"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportLesserMultipleProjectiles",level=12},name="ExtraSupport",keywordFlags=0}},nil}c["Adds 12 to 30 Fire Damage to Attacks"]={{[1]={flags=0,type="BASE",value=12,name="FireMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=30,name="FireMax",keywordFlags=65536}},nil}c["Adds 40 to 100 Cold Damage to Attacks"]={{[1]={flags=0,type="BASE",value=40,name="ColdMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=100,name="ColdMax",keywordFlags=65536}},nil}c["Ignited Enemies you hit are destroyed on Kill"]={nil,"Ignited Enemies you hit are destroyed on Kill "}c["10% increased Light Radius"]={{[1]={flags=0,type="INC",value=10,name="LightRadius",keywordFlags=0}},nil}c["40% of Cold Damage Converted to Fire Damage"]={{[1]={flags=0,type="BASE",value=40,name="ColdDamageConvertToFire",keywordFlags=0}},nil}c["20% reduced Light Radius"]={{[1]={flags=0,type="INC",value=-20,name="LightRadius",keywordFlags=0}},nil}c["-6 to Mana Cost of Skills"]={{[1]={flags=0,type="BASE",value=-6,name="ManaCost",keywordFlags=0}},nil}c["5 Mana Regenerated per second"]={{[1]={flags=0,type="BASE",value=5,name="ManaRegen",keywordFlags=0}},nil}c["Extra gore Can't use Chest armour"]={nil,"Extra gore Can't use Chest armour "}c["160% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=160,name="ArmourAndEvasion",keywordFlags=0}},nil}c["60% chance to Poison on Hit against Cursed Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Cursed"},flags=0,type="BASE",value=60,name="PoisonChance",keywordFlags=262144}},nil}c["Regenerate 8 Life over 1 second for each Spell you Cast"]={nil,"Regenerate 8 Life over 1 second for each Spell you Cast "}c["10% chance to gain a Power Charge on Critical Strike 40% chance to Poison on Hit 10% increased Movement Speed if you've Killed Recently Damage from your Critical Strikes cannot be Reflected"]={{[1]={[1]={type="Condition",var="CriticalStrike"},[2]={type="Condition",var="KilledRecently"},flags=0,type="BASE",keywordFlags=0,name="PoisonChance",value=10}}," to gain a Power Charge 40% chance 10% increased Movement Speed Damage from your Critical Strikes cannot be Reflected "}c["2% increased Intelligence for each Unique Item you have equipped"]={{[1]={[1]={type="Multiplier",var="UniqueItem"},flags=0,type="INC",value=2,name="Int",keywordFlags=0}},nil}c["+30 to Intelligence"]={{[1]={flags=0,type="BASE",value=30,name="Int",keywordFlags=0}},nil}c["2% of Life Regenerated per Second while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="BASE",value=2,name="LifeRegenPercent",keywordFlags=0}},nil}c["15% increased Item Quantity per White Socket"]={{[1]={[1]={type="Multiplier",var="WhiteSocketIn{SlotName}"},flags=0,type="INC",value=15,name="LootQuantity",keywordFlags=0}},nil}c["+100 to Maximum Life per Red Socket"]={{[1]={[1]={type="Multiplier",var="RedSocketIn{SlotName}"},flags=0,type="BASE",value=100,name="Life",keywordFlags=0}},nil}c["30 Life Gained on Igniting an Enemy 15% increased Ignite Duration on Enemies"]={nil,"30 Life Gained on Igniting an Enemy 15% increased Ignite Duration on Enemies "}c["Your Skills have no Mana Cost during Flask effect"]={nil,"Your Skills have no Mana Cost during Flask effect "}c["30 Life Gained on Igniting an Enemy"]={nil,"30 Life Gained on Igniting an Enemy "}c["You have Resolute Technique while you do not have Elemental Overload"]={nil,"You have Resolute Technique while you do not have Elemental Overload "}c["10% chance to Dodge Spell Hits"]={{[1]={flags=0,type="BASE",value=10,name="SpellDodgeChance",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 16 Increased Minion Speed"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportMinionSpeed",level=16},name="ExtraSupport",keywordFlags=0}},nil}c["+18% to Cold and Lightning Resistances"]={{[1]={flags=0,type="BASE",value=18,name="ColdResist",keywordFlags=0},[2]={flags=0,type="BASE",value=18,name="LightningResist",keywordFlags=0}},nil}c["65% increased Armour"]={{[1]={flags=0,type="INC",value=65,name="Armour",keywordFlags=0}},nil}c["20% increased Cast Speed while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=16,type="INC",value=20,name="Speed",keywordFlags=0}},nil}c["20% increased Attack Speed while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=1,type="INC",value=20,name="Speed",keywordFlags=0}},nil}c["8% reduced maximum Energy Shield"]={{[1]={flags=0,type="INC",value=-8,name="EnergyShield",keywordFlags=0}},nil}c["8% reduced maximum Life"]={{[1]={flags=0,type="INC",value=-8,name="Life",keywordFlags=0}},nil}c["150% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=150,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["Gain 20% of Physical Damage as Extra Chaos Damage"]={{[1]={flags=0,type="BASE",value=20,name="PhysicalDamageGainAsChaos",keywordFlags=0}},nil}c["+100 to Maximum Life"]={{[1]={flags=0,type="BASE",value=100,name="Life",keywordFlags=0}},nil}c["10% chance to Fortify on Melee hit Enemies you Taunt take 10% increased Damage 25% chance to Taunt on Hit Your Hits permanently Intimidate Enemies that are on Full Life"]={{[1]={flags=256,type="BASE",value=10,name="Damage",keywordFlags=0}}," to Fortify Enemies you Taunt take 10% increased 25% chance to Taunt on Hit Your Hits permanently Intimidate Enemies that are on Full Life "}c["12% chance to Freeze, Shock and Ignite"]={{[1]={flags=0,type="BASE",value=12,name="EnemyFreezeChance",keywordFlags=0},[2]={flags=0,type="BASE",value=12,name="EnemyShockChance",keywordFlags=0},[3]={flags=0,type="BASE",value=12,name="EnemyIgniteChance",keywordFlags=0}},nil}c["Minions have 6% increased Attack Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=1,type="INC",value=6,name="Speed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["28% increased Attack Speed"]={{[1]={flags=1,type="INC",value=28,name="Speed",keywordFlags=0}},nil}c["25% increased Elemental Damage with Maces"]={{[1]={flags=65536,type="INC",value=25,name="ElementalDamage",keywordFlags=0}},nil}c["2 Additional Arrows"]={{[1]={flags=1,type="BASE",value=2,name="ProjectileCount",keywordFlags=0}},nil}c["10% reduced maximum Energy Shield"]={{[1]={flags=0,type="INC",value=-10,name="EnergyShield",keywordFlags=0}},nil}c["10% reduced maximum Life"]={{[1]={flags=0,type="INC",value=-10,name="Life",keywordFlags=0}},nil}c["25% increased Defences"]={{[1]={flags=0,type="INC",value=25,name="Defences",keywordFlags=0}},nil}c["15% reduced maximum Life"]={{[1]={flags=0,type="INC",value=-15,name="Life",keywordFlags=0}},nil}c["Socketed Gems have 25% reduced Elemental Equilibrium effect"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=-25,name="FlaskEffect",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}}," Elemental Equilibrium "}c["+35% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=35,name="LightningResist",keywordFlags=0}},nil}c["40% increased Movement Speed"]={{[1]={flags=0,type="INC",value=40,name="MovementSpeed",keywordFlags=0}},nil}c["Socketed Gems have 40% reduced Elemental Equilibrium effect"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=-40,name="FlaskEffect",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}}," Elemental Equilibrium "}c["Mana Reservation of Herald Skills is always 45%"]={{[1]={[1]={type="SkillType",skillType=63},flags=0,type="LIST",value={key="manaCostForced",value=45},name="SkillData",keywordFlags=0}},nil}c["Socketed Gems have Elemental Equilibrium {variant:1}Socketed Gems have 40% reduced Elemental Equilibrium effect"]={nil,"Elemental Equilibrium {variant:1}Socketed Gems have 40% reduced Elemental Equilibrium effect "}c["Socketed Gems have Elemental Equilibrium"]={nil,"Elemental Equilibrium "}c["+100% to Lightning Resistance when Socketed with a Blue Gem All Sockets are White"]={{[1]={flags=0,type="BASE",value=100,name="LightningResist",keywordFlags=0}}," when Socketed with a Blue Gem All Sockets are White "}c["6% increased Mine Laying Speed"]={{[1]={flags=0,type="INC",value=6,name="MineLayingSpeed",keywordFlags=0}},nil}c["100% reduced Conductivity Mana Reservation"]={{[1]={[1]={type="SkillName",skillName="Conductivity"},flags=0,type="INC",value=-100,name="ManaReserved",keywordFlags=0}},nil}c["+1 to Maximum Siphoning Charges per Elder or Shaper Item Equipped"]={{[1]={[1]={type="Multiplier",varList={[1]="ElderItem",[2]="ShaperItem"}},flags=0,type="BASE",value=1,name="SiphoningChargesMax",keywordFlags=0}},nil}c["20% reduced Effect of Curses on You"]={{[1]={flags=0,type="INC",value=-20,name="CurseEffectOnSelf",keywordFlags=0}},nil}c["6% chance to Dodge Attacks while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,type="BASE",value=6,name="AttackDodgeChance",keywordFlags=0}},nil}c["+50 to Total Mana Cost of Skills"]={{[1]={flags=0,type="BASE",value=50,name="ManaCost",keywordFlags=0}},nil}c["7% increased Movement Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=7,name="MovementSpeed",keywordFlags=0}},nil}c["14% increased Physical Damage with Axes"]={{[1]={flags=4096,type="INC",value=14,name="PhysicalDamage",keywordFlags=0}},nil}c["15% chance to create Chilled Ground when you Freeze an Enemy Create Consecrated Ground when you Shatter an Enemy"]={{}," to create Chilled Ground when you Freeze an Enemy Create Consecrated Ground when you Shatter an Enemy "}c["+9% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=9,name="ElementalResist",keywordFlags=0}},nil}c["Skills used by Totems have a 20% chance to Taunt on Hit"]={nil,"Skills used by Totems have a 20% chance to Taunt on Hit "}c["While on Low Life, Enemies are Unlucky when Damaging you"]={nil,"While on Low Life, Enemies are Unlucky when Damaging you "}c["+25% Chaos Resistance when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="BASE",value=25,name="ChaosResist",keywordFlags=0}},nil}c["31% increased Light Radius"]={{[1]={flags=0,type="INC",value=31,name="LightRadius",keywordFlags=0}},nil}c["8% increased Movement Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=8,name="MovementSpeed",keywordFlags=0}},nil}c["Adds 0 to 3 Lightning Damage to Attacks per 10 Intelligence"]={{[1]={[1]={type="PerStat",stat="Int",div=10},flags=0,type="BASE",value=0,name="LightningMin",keywordFlags=65536},[2]={[1]={type="PerStat",stat="Int",div=10},flags=0,type="BASE",value=3,name="LightningMax",keywordFlags=65536}},nil}c["-25% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=-25,name="ElementalResist",keywordFlags=0}},nil}c["150% increased Rarity of Items Dropped by Slain Magic Enemies {variant:1}100% increased Quantity of Items Dropped by Slain Normal Enemies"]={{}," Rarity of Items Dropped by Slain Magic Enemies {variant:1}100% increased Quantity of Items Dropped by Slain Normal Enemies "}c["1 Life Regenerated per second per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,type="BASE",value=1,name="LifeRegen",keywordFlags=0}},nil}c["15% reduced Enemy Stun Threshold"]={{[1]={flags=0,type="INC",value=-15,name="EnemyStunThreshold",keywordFlags=0}},nil}c["0.4% of maximum Life Regenerated per second per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="BASE",value=0.4,name="LifeRegenPercent",keywordFlags=0}},nil}c["40% increased Energy Shield from Equipped Shield"]={{[1]={[1]={type="SlotName",slotName="Weapon 2"},flags=0,type="INC",value=40,name="EnergyShield",keywordFlags=0}},nil}c["Adds 70 to 210 Physical Damage"]={{[1]={flags=0,type="BASE",value=70,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=210,name="PhysicalMax",keywordFlags=0}},nil}c["+1 Maximum Endurance Charge"]={{[1]={flags=0,type="BASE",value=1,name="EnduranceChargesMax",keywordFlags=0}},nil}c["Immune to Elemental Ailments while on Consecrated Ground Nearby Enemies Take 10% increased Elemental Damage"]={nil,"Immune to Elemental Ailments while on Consecrated Ground Nearby Enemies Take 10% increased Elemental Damage "}c["Can Consume 4 Support Gems"]={nil,"Can Consume 4 Support Gems "}c["Adds 84 to 140 Physical Damage"]={{[1]={flags=0,type="BASE",value=84,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=140,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 75 to 220 Physical Damage"]={{[1]={flags=0,type="BASE",value=75,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=220,name="PhysicalMax",keywordFlags=0}},nil}c["270% increased Physical Damage"]={{[1]={flags=0,type="INC",value=270,name="PhysicalDamage",keywordFlags=0}},nil}c["13 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=13,name="LifeRegen",keywordFlags=0}},nil}c["350 Physical Damage taken on Minion Death"]={nil,"350 Physical Damage taken on Minion Death "}c["4% increased Attack Speed with Claws"]={{[1]={flags=16385,type="INC",value=4,name="Speed",keywordFlags=0}},nil}c["Reflects 50 Cold Damage to Melee Attackers"]={nil,"Reflects 50 Cold Damage to Melee Attackers "}c["15 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=15,name="LifeRegen",keywordFlags=0}},nil}c["33% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=33,name="CritChance",keywordFlags=0}},nil}c["100% increased Mine Arming Speed"]={{}," Arming Speed "}c["16% increased Damage with Ailments from Attack Skills while wielding a Bow"]={{[1]={[1]={type="Condition",var="UsingBow"},flags=2048,type="INC",value=16,name="Damage",keywordFlags=65536}},nil}c["5% additional Block Chance while on Consecrated Ground"]={{[1]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,type="BASE",value=5,name="BlockChance",keywordFlags=0}},nil}c["50% increased Damage while on Consecrated Ground"]={{[1]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,type="INC",value=50,name="Damage",keywordFlags=0}},nil}c["18% increased Power Charge Duration"]={{[1]={flags=0,type="INC",value=18,name="PowerChargesDuration",keywordFlags=0}},nil}c["120% increased Critical Strike Chance while you have Avatar of Fire"]={{[1]={flags=0,type="INC",value=120,name="CritChance",keywordFlags=0}}," while you have Avatar of Fire "}c["6% increased Attack Speed with Axes"]={{[1]={flags=4097,type="INC",value=6,name="Speed",keywordFlags=0}},nil}c["Creates Consecrated Ground on Critical Strike 50% increased Rarity of Items Dropped by Enemies killed with a Critical Strike"]={nil,"Creates Consecrated Ground on Critical Strike 50% increased Rarity of Items Dropped by Enemies killed with a Critical Strike "}c["Socketed Gems are Supported by level 20 Spell Totem"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportSpellTotem",level=20},name="ExtraSupport",keywordFlags=0}},nil}c["Arrows that Pierce cause Bleeding"]={{[1]={[1]={type="StatThreshold",stat="PierceCount",threshold=1},value=100,type="BASE",keywordFlags=0,name="BleedChance",flags=1025}},nil}c["Poison Cursed Enemies on hit"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Cursed"},value=100,type="BASE",keywordFlags=0,name="PoisonChance",flags=0}},nil}c["Adds 75 to 225 Lightning Damage to Spells while Unarmed"]={{[1]={[1]={type="Condition",var="Unarmed"},flags=0,type="BASE",value=75,name="LightningMin",keywordFlags=131072},[2]={[1]={type="Condition",var="Unarmed"},flags=0,type="BASE",value=225,name="LightningMax",keywordFlags=131072}},nil}c["+25 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=25,name="LifeOnHit",keywordFlags=0}},nil}c["Socketed Gems Reserve No Mana"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},value=-100,type="MORE",keywordFlags=0,name="ManaReserved",flags=0}},nil}c["40% increased Cold Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=40,name="ColdDamage",keywordFlags=0}},nil}c["Golems have 15% increased Cooldown Recovery Speed"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={flags=0,type="INC",value=15,name="CooldownRecovery",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["+2 to Level of Socketed Aura Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="aura",value=2},name="GemProperty",keywordFlags=0}},nil}c["Grants level 21 Despair Curse Aura during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="LIST",value={skillId="Despair",level=21},name="ExtraCurse",keywordFlags=0}},nil}c["Gems Socketed in Blue Sockets gain 25% increased Experience Has no Attribute Requirements"]={nil,"Gems Socketed in Blue Sockets gain 25% increased Experience Has no Attribute Requirements "}c["You can inflict an additional Ignite on an Enemy"]={nil,"You can inflict an additional Ignite on an Enemy "}c["You can inflict up to 300 Ignites on an Enemy"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="IgniteCanStack",flags=0}},nil}c["+5 Mana Gained on Kill"]={{[1]={flags=0,type="BASE",value=5,name="ManaOnKill",keywordFlags=0}},nil}c["Unaffected by Burning Ground while affected by Purity of Fire {variant:36}Unaffected by Flammability while affected by Purity of Fire"]={nil,"Unaffected by Burning Ground while affected by Purity of Fire {variant:36}Unaffected by Flammability while affected by Purity of Fire "}c["400% increased Energy Shield Recharge Rate during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=400,name="EnergyShieldRecharge",keywordFlags=0}},nil}c["10% chance to Dodge Spell Hits while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,type="BASE",value=10,name="SpellDodgeChance",keywordFlags=0}},nil}c["+18% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=18,name="ChaosResist",keywordFlags=0}},nil}c["+280 to Armour"]={{[1]={flags=0,type="BASE",value=280,name="Armour",keywordFlags=0}},nil}c["Damage Penetrates 20% Fire Resistance"]={{[1]={flags=0,type="BASE",value=20,name="FirePenetration",keywordFlags=0}},nil}c["You gain Onslaught for 4 seconds on Kill"]={nil,"You gain Onslaught for 4 seconds on Kill "}c["Damage Penetrates 15% of Fire Resistance if you have Blocked Recently"]={{[1]={[1]={type="Condition",var="BlockedRecently"},flags=0,type="BASE",value=15,name="FirePenetration",keywordFlags=0}},nil}c["Cannot take Reflected Elemental Damage 40% increased Effect of Heralds on you"]={nil,"Cannot take Reflected Elemental Damage 40% increased Effect of Heralds on you "}c["25% chance to Trigger a Socketed Spell when you Attack with a Bow 15% increased Attack Speed"]={{[1]={flags=3,type="BASE",value=25,name="Speed",keywordFlags=0}}," to Trigger a Socketed when you Attack with a Bow 15% increased "}c["35% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=35,name="ManaRegen",keywordFlags=0}},nil}c["40% of Lightning Damage Converted to Cold Damage"]={{[1]={flags=0,type="BASE",value=40,name="LightningDamageConvertToCold",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 30 Spell Echo"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportMulticast",level=30},name="ExtraSupport",keywordFlags=0}},nil}c["+2 to Melee Weapon and Unarmed range"]={{[1]={flags=0,type="BASE",value=2,name="MeleeWeaponRange",keywordFlags=0},[2]={flags=0,type="BASE",value=2,name="UnarmedRange",keywordFlags=0}},nil}c["Socketed Gems fire an additional Projectile"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},value={mod={value=1,type="BASE",keywordFlags=0,name="ProjectileCount",flags=0}},type="LIST",keywordFlags=0,name="ExtraSkillMod",flags=0}},nil}c["Socketed Golem Skills gain 20% of Maximum Life as Extra Maximum Energy Shield"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}",keyword="golem"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=20,name="LifeGainAsEnergyShield",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["25% increased Area of Effect while you have Arcane Surge 0.5% of Spell Damage Leeched as Life while you have Arcane Surge"]={{[1]={flags=2,type="INC",value=25,name="AreaOfEffect",keywordFlags=0}}," while you have Arcane Surge 0.5% of Damage Leeched as Life while you have Arcane Surge "}c["8% chance to Avoid Elemental Ailments"]={{[1]={flags=0,type="BASE",value=8,name="AvoidShock",keywordFlags=0},[2]={flags=0,type="BASE",value=8,name="AvoidFrozen",keywordFlags=0},[3]={flags=0,type="BASE",value=8,name="AvoidChilled",keywordFlags=0},[4]={flags=0,type="BASE",value=8,name="AvoidIgnite",keywordFlags=0}},nil}c["Adds 35 to 130 Lightning Damage to Attacks during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=35,name="LightningMin",keywordFlags=65536},[2]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=130,name="LightningMax",keywordFlags=65536}},nil}c["You have Phasing while affected by Haste"]={{[1]={[1]={type="Condition",var="AffectedByHaste"},value=true,type="FLAG",keywordFlags=0,name="Condition:Phasing",flags=0}},nil}c["+2 to Level of Socketed Golem Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="golem",value=2},name="GemProperty",keywordFlags=0}},nil}c["20% increased Damage per Curse on Enemy"]={{[1]={[1]={type="Multiplier",var="CurseOnEnemy"},flags=0,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["Adds 10 to 20 Fire Damage to Attacks"]={{[1]={flags=0,type="BASE",value=10,name="FireMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=20,name="FireMax",keywordFlags=65536}},nil}c["10% chance to cause Bleeding on Hit"]={{[1]={flags=0,type="BASE",value=10,name="BleedChance",keywordFlags=0}},nil}c["2% of Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=2,name="LifeRegenPercent",keywordFlags=0}},nil}c["Your Counterattacks deal Double Damage"]={nil,"Your Counterattacks deal Double Damage "}c["20% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=20,name="CritChance",keywordFlags=0}},nil}c["Reflects 10 Cold Damage to Melee Attackers"]={nil,"Reflects 10 Cold Damage to Melee Attackers "}c["Adds 1 to 4 Physical Damage to Attacks"]={{[1]={flags=0,type="BASE",value=1,name="PhysicalMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=4,name="PhysicalMax",keywordFlags=65536}},nil}c["12% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=12,name="LightningDamage",keywordFlags=0}},nil}c["28% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=28,name="LightningDamage",keywordFlags=0}},nil}c["Socketed Golem Skills have 5% Life Regenerated per second"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}",keyword="golem"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=5,name="LifeRegenPercent",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["+14% to Fire and Lightning Resistances"]={{[1]={flags=0,type="BASE",value=14,name="FireResist",keywordFlags=0},[2]={flags=0,type="BASE",value=14,name="LightningResist",keywordFlags=0}},nil}c["When you or your Totems Kill a Burning Enemy, 20% chance for you"]={nil,"When you or your Totems Kill a Burning Enemy, 20% chance for you "}c["8% increased Life Leeched per second"]={{[1]={flags=0,type="INC",value=8,name="LifeLeechRate",keywordFlags=0}},nil}c["Warcries Knock Enemies Back in an Area"]={nil,"Warcries Knock Enemies Back in an Area "}c["Adds 75 to 130 Physical Damage"]={{[1]={flags=0,type="BASE",value=75,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=130,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 25 to 50 Fire Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=25,name="FireMin",keywordFlags=196608},[2]={flags=0,type="BASE",value=50,name="FireMax",keywordFlags=196608}},nil}c["+16% to Fire and Lightning Resistances"]={{[1]={flags=0,type="BASE",value=16,name="FireResist",keywordFlags=0},[2]={flags=0,type="BASE",value=16,name="LightningResist",keywordFlags=0}},nil}c["25% increased Area of Effect during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=25,name="AreaOfEffect",keywordFlags=0}},nil}c["8% increased Damage with Ailments from Attack Skills while wielding a Sword"]={{[1]={[1]={type="Condition",var="UsingSword"},flags=2048,type="INC",value=8,name="Damage",keywordFlags=65536}},nil}c["Chaos Damage does not bypass Energy Shield during effect"]={nil,"Chaos Damage does not bypass Energy Shield during effect "}c["Adds 25 to 50 Cold Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=25,name="ColdMin",keywordFlags=196608},[2]={flags=0,type="BASE",value=50,name="ColdMax",keywordFlags=196608}},nil}c["4% increased Trap Throwing Speed"]={{[1]={flags=0,type="INC",value=4,name="TrapThrowingSpeed",keywordFlags=0}},nil}c["40% of Melee Physical Damage taken reflected to Attacker"]={{[1]={flags=256,type="BASE",value=40,name="PhysicalDamage",keywordFlags=0}}," taken reflected to Attacker "}c["45% increased Physical Damage"]={{[1]={flags=0,type="INC",value=45,name="PhysicalDamage",keywordFlags=0}},nil}c["12% increased Trap Damage"]={{[1]={flags=0,type="INC",value=12,name="Damage",keywordFlags=4096}},nil}c["Adds 1 to 60 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=196608},[2]={flags=0,type="BASE",value=60,name="LightningMax",keywordFlags=196608}},nil}c["28% increased Cold Damage"]={{[1]={flags=0,type="INC",value=28,name="ColdDamage",keywordFlags=0}},nil}c["Adds 15 to 30 Cold Damage to Attacks"]={{[1]={flags=0,type="BASE",value=15,name="ColdMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=30,name="ColdMax",keywordFlags=65536}},nil}c["50% increased Critical Strike Chance with Claws"]={{[1]={flags=16384,type="INC",value=50,name="CritChance",keywordFlags=0}},nil}c["+2 Mana gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=2,name="ManaOnHit",keywordFlags=0}},nil}c["30 Life gained for each Enemy Hit while affected by Vitality"]={nil,"30 Life gained for each Enemy Hit while affected by Vitality "}c["16% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=16,name="Damage",keywordFlags=0}},nil}c["50% chance to Cast a Socketed Lightning Spell on Hit"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={name="SupportUniqueMjolnerLightningSpellsCastOnHit",level=1},name="ExtraSupport",keywordFlags=0}},nil}c["1% of Damage against Shocked Enemies Leeched as Life"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Shocked"},flags=0,type="BASE",value=1,name="DamageLifeLeech",keywordFlags=262144}},nil}c["Adds 1 to 70 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=196608},[2]={flags=0,type="BASE",value=70,name="LightningMax",keywordFlags=196608}},nil}c["+5 to Intelligence"]={{[1]={flags=0,type="BASE",value=5,name="Int",keywordFlags=0}},nil}c["Recover 1% of Maximum Life on Kill"]={nil,"Recover 1% of Maximum Life on Kill "}c["Minions have 15% increased maximum Life"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=15,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["20% additional Chance to Block while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,type="BASE",value=20,name="BlockChance",keywordFlags=0}},nil}c["5% increased Projectile Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=1024,type="INC",value=5,name="Damage",keywordFlags=0}},nil}c["11% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=11,name="LootRarity",keywordFlags=0}},nil}c["-20% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=-20,name="ElementalResist",keywordFlags=0}},nil}c["6% increased Attack Speed with Maces"]={{[1]={flags=65537,type="INC",value=6,name="Speed",keywordFlags=0}},nil}c["40% of Physical Damage taken as Lightning Damage"]={{[1]={flags=0,type="BASE",value=40,name="PhysicalDamageTakenAsLightning",keywordFlags=0}},nil}c["+85 to Maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=85,name="EnergyShield",keywordFlags=0}},nil}c["5% increased Spell Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,type="INC",value=5,name="Damage",keywordFlags=0}},nil}c["Reflects 1 to 150 Lightning Damage to Melee Attackers"]={nil,"Reflects 1 to 150 Lightning Damage to Melee Attackers "}c["35% increased Stun and Block Recovery"]={{[1]={flags=0,type="INC",value=35,name="StunRecovery",keywordFlags=0}},nil}c["1% increased Spell Damage per 10 Intelligence"]={{[1]={[1]={type="PerStat",stat="Int",div=10},flags=2,type="INC",value=1,name="Damage",keywordFlags=0}},nil}c["+7% to All Elemental Resistances"]={{[1]={flags=0,type="BASE",value=7,name="ElementalResist",keywordFlags=0}},nil}c["Grants level 1 Icestorm Skill"]={{[1]={flags=0,type="LIST",value={skillId="IcestormUniqueStaff12",level=1},name="ExtraSkill",keywordFlags=0}},nil}c["+1 to Level of Socketed Support Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="support",value=1},name="GemProperty",keywordFlags=0}},nil}c["18% reduced Enemy Stun Threshold"]={{[1]={flags=0,type="INC",value=-18,name="EnemyStunThreshold",keywordFlags=0}},nil}c["Mines can be Detonated an additional time"]={nil,"Mines can be Detonated an additional time "}c["Adds 1 to 80 Chaos Damage to Attacks"]={{[1]={flags=0,type="BASE",value=1,name="ChaosMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=80,name="ChaosMax",keywordFlags=65536}},nil}c["When hit, 10% of Damage is taken from Mana before Life"]={{[1]={flags=0,type="BASE",value=10,name="DamageTakenFromManaBeforeLife",keywordFlags=0}},nil}c["0.2% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=0.2,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["300% increased Energy Shield"]={{[1]={flags=0,type="INC",value=300,name="EnergyShield",keywordFlags=0}},nil}c["45% increased Cold Damage"]={{[1]={flags=0,type="INC",value=45,name="ColdDamage",keywordFlags=0}},nil}c["24% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=24,name="Evasion",keywordFlags=0}},nil}c["+25% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=25,name="CritMultiplier",keywordFlags=0}},nil}c["Poison you inflict is Reflected to you"]={nil,"Poison you inflict is Reflected to you "}c["You take Chaos Damage instead of Physical Damage from Bleeding"]={nil,"You take Chaos Damage instead of Physical Damage from Bleeding "}c["Enemies Frozen by you take 20% increased Damage"]={nil,"Enemies Frozen by you take 20% increased Damage "}c["8% chance to Freeze"]={{[1]={flags=0,type="BASE",value=8,name="EnemyFreezeChance",keywordFlags=0}},nil}c["Adds 6 to 80 Lightning Damage"]={{[1]={flags=0,type="BASE",value=6,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=80,name="LightningMax",keywordFlags=0}},nil}c["165% increased Energy Shield"]={{[1]={flags=0,type="INC",value=165,name="EnergyShield",keywordFlags=0}},nil}c["60% increased Damage with Hits and Ailments against Enemies affected by 3 Spider's Webs"]={{[1]={[1]={type="MultiplierThreshold",actor="enemy",var="Spider's WebStack",threshold=3},flags=0,type="INC",value=60,name="Damage",keywordFlags=786432}},nil}c["10% increased Melee Damage"]={{[1]={flags=256,type="INC",value=10,name="Damage",keywordFlags=0}},nil}c["Adds 10 to 90 Lightning Damage"]={{[1]={flags=0,type="BASE",value=10,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=90,name="LightningMax",keywordFlags=0}},nil}c["220% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=220,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["Adds 35 to 60 Cold Damage"]={{[1]={flags=0,type="BASE",value=35,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=60,name="ColdMax",keywordFlags=0}},nil}c["20% increased Critical Strike Chance with Traps"]={{[1]={flags=0,type="INC",value=20,name="CritChance",keywordFlags=4096}},nil}c["140% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=140,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["100% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=100,name="Damage",keywordFlags=0}},nil}c["+20 to All Attributes"]={{[1]={flags=0,type="BASE",value=20,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=20,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=20,name="Int",keywordFlags=0}},nil}c["70% increased Burning Damage"]={{[1]={flags=0,type="INC",value=70,name="Damage",keywordFlags=8388608}},nil}c["10% increased Damage with Ailments from Attack Skills while wielding a Sword"]={{[1]={[1]={type="Condition",var="UsingSword"},flags=2048,type="INC",value=10,name="Damage",keywordFlags=65536}},nil}c["Adds 13 to 23 Cold Damage"]={{[1]={flags=0,type="BASE",value=13,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=23,name="ColdMax",keywordFlags=0}},nil}c["Adds 15 to 25 Cold Damage"]={{[1]={flags=0,type="BASE",value=15,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=25,name="ColdMax",keywordFlags=0}},nil}c["2% chance to Freeze"]={{[1]={flags=0,type="BASE",value=2,name="EnemyFreezeChance",keywordFlags=0}},nil}c["45% increased Projectile Attack Damage while you have at least 200 Dexterity"]={{[1]={[1]={type="StatThreshold",stat="Dex",threshold=200},flags=1025,type="INC",value=45,name="Damage",keywordFlags=0}},nil}c["+11 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=11,name="EnergyShield",keywordFlags=0}},nil}c["+470 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=470,name="Accuracy",keywordFlags=0}},nil}c["50% reduced Duration"]={{[1]={flags=0,type="INC",value=-50,name="Duration",keywordFlags=0}},nil}c["+1 to Level of Socketed Cold Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="cold",value=1},name="GemProperty",keywordFlags=0}},nil}c["Right ring slot: 40% reduced Reflected Physical Damage taken"]={{[1]={[1]={type="SlotNumber",num=2},flags=0,type="INC",value=-40,name="PhysicalDamageTaken",keywordFlags=0}}," Reflected "}c["160% increased Spell Damage"]={{[1]={flags=2,type="INC",value=160,name="Damage",keywordFlags=0}},nil}c["Attack Skills deal 18% increased Damage with Ailments while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=2048,type="INC",value=18,name="Damage",keywordFlags=65536}},nil}c["+1 to maximum Energy Shield per 6 Evasion Rating on Body Armour"]={{[1]={[1]={type="PerStat",stat="EvasionOnBody Armour",div=6},flags=0,type="BASE",value=1,name="EnergyShield",keywordFlags=0}},nil}c["100% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=100,name="ManaRegen",keywordFlags=0}},nil}c["Adds 140 to 225 Fire Damage to Spells"]={{[1]={flags=0,type="BASE",value=140,name="FireMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=225,name="FireMax",keywordFlags=131072}},nil}c["Immune to Freeze and Chill while Ignited Damage Penetrates 15% of Fire Resistance if you have Blocked Recently"]={{[1]={[1]={type="Condition",var="Ignited"},[2]={type="Condition",var="BlockedRecently"},flags=0,type="BASE",keywordFlags=0,name="FirePenetration",value=15}},"Immune and Chill Damage "}c["and your Totems to each gain an Endurance Charge"]={nil,"and your Totems to each gain an Endurance Charge "}c["Gain Arcane Surge when you or your Totems Hit an Enemy with a Spell"]={nil,"Gain Arcane Surge when you or your Totems Hit an Enemy with a Spell "}c["Immune to Freeze and Chill while Ignited"]={nil,"Immune to Freeze and Chill while Ignited "}c["50% reduced Energy Shield Recharge Rate"]={{[1]={flags=0,type="INC",value=-50,name="EnergyShieldRecharge",keywordFlags=0}},nil}c["4% increased maximum Mana"]={{[1]={flags=0,type="INC",value=4,name="Mana",keywordFlags=0}},nil}c["5% increased maximum Energy Shield"]={{[1]={flags=0,type="INC",value=5,name="EnergyShield",keywordFlags=0}},nil}c["Adds 115 to 205 Physical Damage"]={{[1]={flags=0,type="BASE",value=115,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=205,name="PhysicalMax",keywordFlags=0}},nil}c["+32 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=32,name="EnergyShield",keywordFlags=0}},nil}c["Adds 185 to 205 Physical Damage"]={{[1]={flags=0,type="BASE",value=185,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=205,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 190 to 220 Physical Damage"]={{[1]={flags=0,type="BASE",value=190,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=220,name="PhysicalMax",keywordFlags=0}},nil}c["6% Chance to Block"]={{[1]={flags=0,type="BASE",value=6,name="BlockChance",keywordFlags=0}},nil}c["+8% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=8,name="LightningResist",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 8 Trap"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportTrap",level=8},name="ExtraSupport",keywordFlags=0}},nil}c["35% increased Cold Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=35,name="ColdDamage",keywordFlags=65536}},nil}c["20% increased Bleeding Duration"]={{[1]={flags=0,type="INC",value=20,name="EnemyBleedDuration",keywordFlags=0}},nil}c["+7% Base Unarmed Critical Strike Chance"]={{[1]={flags=1048576,type="BASE",value=7,name="CritChance",keywordFlags=0}},nil}c["10% chance to Cover Rare or Unique Enemies in Ash for 10 Seconds on Hit"]={{}," to Cover Rare or Unique Enemies in Ash for 10 Seconds on Hit "}c["15% chance to gain a Frenzy Charge and a Power Charge on Kill 50% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently"]={{[1]={[1]={type="Condition",var="KilledAffectedByDotRecently"},[2]={type="SkillName",skillName="Frenzy"},flags=0,type="BASE",keywordFlags=0,name="LifeRecoveryRate",value=15},[2]={[1]={type="Condition",var="KilledAffectedByDotRecently"},[2]={type="SkillName",skillName="Frenzy"},flags=0,type="BASE",keywordFlags=0,name="ManaRecoveryRate",value=15},[3]={[1]={type="Condition",var="KilledAffectedByDotRecently"},[2]={type="SkillName",skillName="Frenzy"},flags=0,type="BASE",keywordFlags=0,name="EnergyShieldRecoveryRate",value=15}}," to gain aCharge and a Power Charge on Kill 50% increased "}c["+100 Mana Gained on Kill"]={{[1]={flags=0,type="BASE",value=100,name="ManaOnKill",keywordFlags=0}},nil}c["Applies level 15 Elemental Weakness on Blocking a Spell"]={nil,"Applies level 15 Elemental Weakness on Blocking a Spell "}c["12% increased Minion Damage per Spectre you own"]={{[1]={[1]={type="SkillName",skillName="Raise Spectre"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=12,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}}," Minion per you own "}c["2% increased Minion Duration per Zombie you own 12% increased Minion Damage per Spectre you own"]={{[1]={[1]={type="SkillName",skillName="Raise Zombie"},flags=0,type="LIST",value={mod={[1]={type="SkillType",skillType=21},flags=0,type="INC",value=2,name="Duration",keywordFlags=0}},name="MinionModifier",keywordFlags=0}}," per you own 12% increased Minion Damage per Spectre you own "}c["2% increased Minion Duration per Zombie you own"]={{[1]={[1]={type="SkillName",skillName="Raise Zombie"},flags=0,type="LIST",value={mod={[1]={type="SkillType",skillType=21},flags=0,type="INC",value=2,name="Duration",keywordFlags=0}},name="MinionModifier",keywordFlags=0}}," per you own "}c["99% of Sword Physical Damage Added as Fire Damage"]={{[1]={flags=262144,type="BASE",value=99,name="PhysicalDamageGainAsFire",keywordFlags=0}},nil}c["30% reduced Enemy Stun Threshold with this Weapon"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,type="INC",value=-30,name="EnemyStunThreshold",keywordFlags=0}},nil}c["Adds 185 to 225 Physical Damage"]={{[1]={flags=0,type="BASE",value=185,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=225,name="PhysicalMax",keywordFlags=0}},nil}c["Socketed Gems are supported by level 10 Life Leech"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportLifeLeech",level=10},name="ExtraSupport",keywordFlags=0}},nil}c["20% increased Damage with Poison"]={{[1]={flags=0,type="INC",value=20,name="Damage",keywordFlags=1048576}},nil}c["29% reduced Effect of your Curses"]={{[1]={flags=0,type="INC",value=-29,name="CurseEffect",keywordFlags=0}},nil}c["Nearby allies gain 18% increased Damage"]={{[1]={flags=0,type="LIST",value={onlyAllies=true,mod={flags=0,type="INC",value=18,name="Damage",keywordFlags=0}},name="ExtraAura",keywordFlags=0}},nil}c["You have Phasing while you have Cat's Stealth"]={{[1]={[1]={type="Condition",var="AffectedByCat'sStealth"},value=true,type="FLAG",keywordFlags=0,name="Condition:Phasing",flags=0}},nil}c["12% Chance for Traps to Trigger an additional time"]={{}," to Trigger an additional time "}c["12% increased Damage with Ailments from Attack Skills while wielding a Wand"]={{[1]={[1]={type="Condition",var="UsingWand"},flags=2048,type="INC",value=12,name="Damage",keywordFlags=65536}},nil}c["You gain Onslaught for 1 second per Endurance Charge when Hit {variant:2}You gain Onslaught for 2 second per Endurance Charge when Hit"]={nil,"You gain Onslaught for 1 second per Endurance Charge when Hit {variant:2}You gain Onslaught for 2 second per Endurance Charge when Hit "}c["Nearby Enemies have 18% increased Effect of Curses on them"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=18,name="CurseEffectOnSelf",keywordFlags=0}},name="EnemyModifier",keywordFlags=0}},nil}c["Minions have 7% increased maximum Life"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=7,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["22% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=22,name="ChaosDamage",keywordFlags=0}},nil}c["4% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=4,name="ElementalDamage",keywordFlags=0}},nil}c["40% increased Area of Effect of Aura Skills"]={{[1]={[1]={type="SkillType",skillType=44},flags=0,type="INC",value=40,name="AreaOfEffect",keywordFlags=0}},nil}c["Adds 450 to 575 Fire Damage"]={{[1]={flags=0,type="BASE",value=450,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=575,name="FireMax",keywordFlags=0}},nil}c["25% increased Trap Damage"]={{[1]={flags=0,type="INC",value=25,name="Damage",keywordFlags=4096}},nil}c["+100% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=100,name="FireResist",keywordFlags=0}},nil}c["100% increased Damage with Poison if you have at least 300 Dexterity"]={{[1]={[1]={type="StatThreshold",stat="Dex",threshold=300},flags=0,type="INC",value=100,name="Damage",keywordFlags=1048576}},nil}c["Adds 1 to 4 Physical Damage to Attacks with Bows"]={{[1]={flags=8192,type="BASE",value=1,name="PhysicalMin",keywordFlags=0},[2]={flags=8192,type="BASE",value=4,name="PhysicalMax",keywordFlags=0}},nil}c["20% increased Critical Strike Chance with Mines"]={{[1]={flags=0,type="INC",value=20,name="CritChance",keywordFlags=8192}},nil}c["Gain 30% of Physical Damage as Extra Fire Damage"]={{[1]={flags=0,type="BASE",value=30,name="PhysicalDamageGainAsFire",keywordFlags=0}},nil}c["Reflects 200 to 250 Physical Damage to Attackers on Block {variant:2,3}Reflects 240 to 300 Physical Damage to Attackers on Block"]={nil,"Reflects 200 to 250 Physical Damage to Attackers on Block {variant:2,3}Reflects 240 to 300 Physical Damage to Attackers on Block "}c["Shocks from your Hits always increase Damage taken by at least 10%"]={nil,"Shocks from your Hits always increase Damage taken by at least 10% "}c["Stun Threshold is based on 500% of your Mana instead of Life"]={nil,"Stun Threshold is based on 500% of your Mana instead of Life "}c["+25% chance to be Poisoned +3% to all maximum Resistances while Poisoned"]={{[1]={[1]={type="Condition",var="Poisoned"},flags=0,type="BASE",value=25,name="FireResistMax",keywordFlags=0},[2]={[1]={type="Condition",var="Poisoned"},flags=0,type="BASE",value=25,name="ColdResistMax",keywordFlags=0},[3]={[1]={type="Condition",var="Poisoned"},flags=0,type="BASE",value=25,name="LightningResistMax",keywordFlags=0},[4]={[1]={type="Condition",var="Poisoned"},flags=0,type="BASE",value=25,name="ChaosResistMax",keywordFlags=0}}," to be Poisoned +3% to "}c["20% increased Golem Damage for each Type of Golem you have Summoned"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={[1]={type="ActorCondition",var="HavePhysicalGolem",actor="parent"},flags=0,type="INC",value=20,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0},[2]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={[1]={type="ActorCondition",var="HaveLightningGolem",actor="parent"},flags=0,type="INC",value=20,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0},[3]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={[1]={type="ActorCondition",var="HaveColdGolem",actor="parent"},flags=0,type="INC",value=20,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0},[4]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={[1]={type="ActorCondition",var="HaveFireGolem",actor="parent"},flags=0,type="INC",value=20,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0},[5]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={[1]={type="ActorCondition",var="HaveChaosGolem",actor="parent"},flags=0,type="INC",value=20,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["4% increased Cast Speed with Chaos Skills"]={{[1]={flags=16,type="INC",value=4,name="Speed",keywordFlags=128}},nil}c["Socketed Gems are Supported by Level 10 Lesser Poison"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportLesserPoison",level=10},name="ExtraSupport",keywordFlags=0}},nil}c["70% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=70,name="ChaosDamage",keywordFlags=0}},nil}c["10% reduced Character Size"]={{}," Character Size "}c["50% increased Rarity of Items found during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=50,name="LootRarity",keywordFlags=0}},nil}c["10% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=10,name="LightningDamage",keywordFlags=0}},nil}c["Lose 7% of maximum Mana per Second"]={{[1]={[1]={type="PerStat",stat="Mana"},flags=0,type="BASE",value=0.07,name="ManaDegen",keywordFlags=0}},nil}c["Adds 15 to 140 Lightning Damage to Spells"]={{[1]={flags=0,type="BASE",value=15,name="LightningMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=140,name="LightningMax",keywordFlags=131072}},nil}c["+5% to Maximum Lightning Resistance"]={{[1]={flags=0,type="BASE",value=5,name="LightningResistMax",keywordFlags=0}},nil}c["Minions deal 10% increased Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=10,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["+20% chance to be Pierced by Projectiles {variant:2}Projectiles Pierce you"]={{[1]={flags=0,type="BASE",value=20,name="ProjectileCount",keywordFlags=0}}," to be Pierced by {variant:2}Projectiles Pierce you "}c["10% increased effect of Flasks on you"]={{[1]={flags=0,type="INC",value=10,name="FlaskEffect",keywordFlags=0}},nil}c["+16% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=16,name="ElementalResist",keywordFlags=0}},nil}c["-5% to all Resistances for each Equipped Corrupted Item"]={{[1]={[1]={type="Multiplier",var="CorruptedItem"},flags=0,type="BASE",value=-5,name="ElementalResist",keywordFlags=0},[2]={[1]={type="Multiplier",var="CorruptedItem"},flags=0,type="BASE",value=-5,name="ChaosResist",keywordFlags=0}},nil}c["Left ring slot: You cannot Recharge or Regenerate Energy Shield"]={nil,"You cannot Recharge or Regenerate Energy Shield "}c["160% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=160,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["Summoned Skeletons take 23.4% of their Maximum Life per second as Fire Damage"]={{[1]={[1]={type="SkillName",skillName="Summon Skeleton"},flags=0,type="LIST",value={mod={[1]={type="PerStat",stat="Life",div=1},flags=0,type="BASE",value=0.234,name="FireDegen",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["12 Mana Regenerated per Second while you have Avian's Flight"]={{[1]={[1]={type="Condition",var="AffectedByAvian'sFlight"},flags=0,type="BASE",value=12,name="ManaRegen",keywordFlags=0}},nil}c["Celestial Footprints Shaper Item"]={nil,"Celestial Footprints Shaper Item "}c["50% reduced Attack Speed"]={{[1]={flags=1,type="INC",value=-50,name="Speed",keywordFlags=0}},nil}c["Celestial Footprints"]={nil,"Celestial Footprints "}c["10% reduced Mana Reserved"]={{[1]={flags=0,type="INC",value=-10,name="ManaReserved",keywordFlags=0}},nil}c["Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 15% of their maximum Life as Fire Damage to\nnearby Enemies when Hit"]={nil,"Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 15% of their maximum Life as Fire Damage to\nnearby Enemies when Hit "}c["Projectiles Pierce while Phasing {variant:2}Projectiles Pierce 5 additional Targets while you have Phasing"]={nil,"Projectiles Pierce while Phasing {variant:2}Projectiles Pierce 5 additional Targets while you have Phasing "}c["Adds 70 to 350 Physical Damage"]={{[1]={flags=0,type="BASE",value=70,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=350,name="PhysicalMax",keywordFlags=0}},nil}c["Totems are Immune to Fire Damage Totems have 50% of your Armour"]={nil,"Totems are Immune to Fire Damage Totems have 50% of your Armour "}c["During Flask Effect, Damage Penetrates 20% Resistance of each Element for which your Uncapped Elemental Resistance is highest"]={{[1]={[1]={type="StatThreshold",stat="LightningResistTotal",thresholdStat="ColdResistTotal"},[2]={type="StatThreshold",stat="LightningResistTotal",thresholdStat="FireResistTotal"},flags=0,type="BASE",keywordFlags=0,name="LightningPenetration",value=20},[2]={[1]={type="StatThreshold",stat="ColdResistTotal",thresholdStat="LightningResistTotal"},[2]={type="StatThreshold",stat="ColdResistTotal",thresholdStat="FireResistTotal"},flags=0,type="BASE",keywordFlags=0,name="ColdPenetration",value=20},[3]={[1]={type="StatThreshold",stat="FireResistTotal",thresholdStat="LightningResistTotal"},[2]={type="StatThreshold",stat="FireResistTotal",thresholdStat="ColdResistTotal"},flags=0,type="BASE",keywordFlags=0,name="FirePenetration",value=20}},nil}c["25% increased Poison Duration"]={{[1]={flags=0,type="INC",value=25,name="EnemyPoisonDuration",keywordFlags=0}},nil}c["You have Phasing if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},value=true,type="FLAG",keywordFlags=0,name="Condition:Phasing",flags=0}},nil}c["-2 Physical Damage taken from Attacks"]={{[1]={flags=0,type="BASE",value=-2,name="PhysicalDamageTaken",keywordFlags=0}}," from Attacks "}c["10% chance to Blind Enemies on hit"]={{}," to Blind Enemies on hit "}c["+35 to Dexterity"]={{[1]={flags=0,type="BASE",value=35,name="Dex",keywordFlags=0}},nil}c["20% increased Effect of Shock"]={{[1]={flags=0,type="INC",value=20,name="EnemyShockEffect",keywordFlags=0}},nil}c["+70 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=70,name="EnergyShield",keywordFlags=0}},nil}c["20% increased Movement Speed when on Full Energy Shield"]={{[1]={[1]={type="Condition",var="FullEnergyShield"},flags=0,type="INC",value=20,name="MovementSpeed",keywordFlags=0}},nil}c["15% increased Damage taken while on Full Energy Shield"]={{[1]={[1]={type="Condition",var="FullEnergyShield"},flags=0,type="INC",value=15,name="DamageTaken",keywordFlags=0}},nil}c["15% increased Physical Damage with Axes"]={{[1]={flags=4096,type="INC",value=15,name="PhysicalDamage",keywordFlags=0}},nil}c["30% increased Physical Damage taken"]={{[1]={flags=0,type="INC",value=30,name="PhysicalDamageTaken",keywordFlags=0}},nil}c["Unaffected by Shocked Ground"]={nil,"Unaffected by Shocked Ground "}c["Removes Bleeding when you use a Flask"]={nil,"Removes Bleeding when you use a Flask "}c["+15 Life gained on Kill"]={{[1]={flags=0,type="BASE",value=15,name="LifeOnKill",keywordFlags=0}},nil}c["Lose 33.5 Mana per Second"]={{[1]={flags=0,type="BASE",value=33.5,name="ManaDegen",keywordFlags=0}},nil}c["10% Chance to Cause Monsters to Flee"]={{}," to Cause Monsters to Flee "}c["13% chance to Ignite"]={{[1]={flags=0,type="BASE",value=13,name="EnemyIgniteChance",keywordFlags=0}},nil}c["19% increased maximum Mana"]={{[1]={flags=0,type="INC",value=19,name="Mana",keywordFlags=0}},nil}c["+55% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=55,name="FireResist",keywordFlags=0}},nil}c["40% increased Damage against Ignited Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Ignited"},flags=0,type="INC",value=40,name="Damage",keywordFlags=262144}},nil}c["With at least 40 Strength in Radius, Ground Slam has a 25% chance to grant an Endurance Charge when you Stun an Enemy {variant:3}With at least 40 Strength in Radius, Ground Slam has a 35% chance to grant an Endurance Charge when you Stun an Enemy"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 25% chance to grant an Endurance Charge when you Stun an Enemy {variant:3}With at least 40 Strength in Radius, Ground Slam has a 35% chance to grant an Endurance Charge when you Stun an Enemy "}c["50% increased Elemental Ailment Duration on You"]={{[1]={flags=0,type="INC",value=50,name="Duration",keywordFlags=0}}," Elemental Ailment on You "}c["Gain a Frenzy Charge on Hit while Bleeding"]={nil,"Gain a Frenzy Charge on Hit while Bleeding "}c["15% increased Accuracy Rating while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,type="INC",value=15,name="Accuracy",keywordFlags=0}},nil}c["+220 to Armour"]={{[1]={flags=0,type="BASE",value=220,name="Armour",keywordFlags=0}},nil}c["Projectiles from Attacks have 20% chance to Maim on Hit while you have a Beastial Minion"]={nil,"Projectiles from Attacks have 20% chance to Maim on Hit while you have a Beastial Minion "}c["60% increased Spell Damage while no Mana is Reserved"]={{[1]={[1]={type="StatThreshold",stat="ManaReserved",upper=true,threshold=0},flags=2,type="INC",value=60,name="Damage",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 10 Remote Mine"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportRemoteMine",level=10},name="ExtraSupport",keywordFlags=0}},nil}c["Trigger level 20 Storm Cascade when you Attack"]={{[1]={flags=0,type="LIST",value={skillId="StormCascadeTriggered",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["Unaffected by Chilled Ground"]={nil,"Unaffected by Chilled Ground "}c["70% increased Critical Strike Chance for Spells"]={{[1]={flags=2,type="INC",value=70,name="CritChance",keywordFlags=0}},nil}c["+2 to Maximum number of Zombies"]={{[1]={flags=0,type="BASE",value=2,name="ActiveZombieLimit",keywordFlags=0}},nil}c["Adds 30 to 50 Cold Damage to Spells"]={{[1]={flags=0,type="BASE",value=30,name="ColdMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=50,name="ColdMax",keywordFlags=131072}},nil}c["260% increased Physical Damage"]={{[1]={flags=0,type="INC",value=260,name="PhysicalDamage",keywordFlags=0}},nil}c["10% increased Accuracy Rating with Bows"]={{[1]={flags=8192,type="INC",value=10,name="Accuracy",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 15 Increased Minion Life"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportMinionLife",level=15},name="ExtraSupport",keywordFlags=0}},nil}c["+450 to Accuracy Rating while at Maximum Frenzy Charges"]={{[1]={[1]={type="StatThreshold",stat="FrenzyCharges",thresholdStat="FrenzyChargesMax"},flags=0,type="BASE",value=450,name="Accuracy",keywordFlags=0}},nil}c["60% increased Mana Cost of Skills"]={{[1]={flags=0,type="INC",value=60,name="ManaCost",keywordFlags=0}},nil}c["0.5% of Attack Damage Leeched as Life against Maimed Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Maimed"},flags=1,type="BASE",value=0.5,name="DamageLifeLeech",keywordFlags=262144}},nil}c["5% increased Movement Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=5,name="MovementSpeed",keywordFlags=0}},nil}c["10% reduced Reflected Elemental Damage taken Damage with Weapons Penetrates 5% Elemental Resistance"]={{[1]={flags=8388608,type="INC",value=-10,name="ElementalDamageTaken",keywordFlags=0}}," Reflected Damage Penetrates 5% Elemental Resistance "}c["70% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=70,name="ArmourAndEvasion",keywordFlags=0}},nil}c["0.2% of Physical Attack Damage Leeched as Mana"]={{[1]={flags=1,type="BASE",value=0.2,name="PhysicalDamageManaLeech",keywordFlags=0}},nil}c["+13 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=13,name="EnergyShield",keywordFlags=0}},nil}c["50% increased Maximum Energy Shield"]={{[1]={flags=0,type="INC",value=50,name="EnergyShield",keywordFlags=0}},nil}c["70% increased Attack Damage if your other Ring is a Shaper Item"]={{[1]={[1]={type="Condition",var="ShaperItemInRing {OtherSlotNum}"},flags=1,type="INC",value=70,name="Damage",keywordFlags=0}},nil}c["Unaffected by Desecrated Ground"]={nil,"Unaffected by Desecrated Ground "}c["2% of Life Regenerated Per Second on Chilled Ground"]={{[1]={[1]={type="Condition",var="OnChilledGround"},flags=0,type="BASE",value=2,name="LifeRegenPercent",keywordFlags=0}},nil}c["20% increased Movement Speed on Shocked Ground"]={{[1]={[1]={type="Condition",var="OnShockedGround"},flags=0,type="INC",value=20,name="MovementSpeed",keywordFlags=0}},nil}c["25% chance to gain a Power Charge on Critical Strike 6% reduced Mana Reserved"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,type="BASE",value=25,name="ManaReserved",keywordFlags=0}}," to gain a Power Charge 6% reduced "}c["10% chance to Cause Monsters to Flee"]={{}," to Cause Monsters to Flee "}c["+120 to maximum Mana"]={{[1]={flags=0,type="BASE",value=120,name="Mana",keywordFlags=0}},nil}c["70% increased Damage with Bleeding"]={{[1]={flags=0,type="INC",value=70,name="Damage",keywordFlags=2097152}},nil}c["70% increased Energy Shield"]={{[1]={flags=0,type="INC",value=70,name="EnergyShield",keywordFlags=0}},nil}c["2% of Energy Shield regenerated per second while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="BASE",value=2,name="EnergyShieldRegenPercent",keywordFlags=0}},nil}c["40% reduced Effect of Curses on You"]={{[1]={flags=0,type="INC",value=-40,name="CurseEffectOnSelf",keywordFlags=0}},nil}c["35% increased Movement Speed when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=0,type="INC",value=35,name="MovementSpeed",keywordFlags=0}},nil}c["23% of Block Chance applied to Spells"]={{[1]={flags=0,type="BASE",value=23,name="BlockChanceConv",keywordFlags=0}},nil}c["25% of Block Chance applied to Spells"]={{[1]={flags=0,type="BASE",value=25,name="BlockChanceConv",keywordFlags=0}},nil}c["Adds 90 to 240 Lightning Damage to Spells while Unarmed"]={{[1]={[1]={type="Condition",var="Unarmed"},flags=0,type="BASE",value=90,name="LightningMin",keywordFlags=131072},[2]={[1]={type="Condition",var="Unarmed"},flags=0,type="BASE",value=240,name="LightningMax",keywordFlags=131072}},nil}c["25% chance that if you would gain Power Charges, you instead gain up to your maximum number of Power Charges"]={{}," that if you would gain Power Charges, you instead gain up to your maximum number of Power Charges "}c["Projectiles Pierce 2 additional Targets"]={{[1]={flags=0,type="BASE",value=2,name="PierceCount",keywordFlags=0}},nil}c["20% of Block Chance applied to Spells"]={{[1]={flags=0,type="BASE",value=20,name="BlockChanceConv",keywordFlags=0}},nil}c["+2 to maximum number of Zombies"]={{[1]={flags=0,type="BASE",value=2,name="ActiveZombieLimit",keywordFlags=0}},nil}c["25% chance that if you would gain Power Charges, you instead gain up to"]={{}," that if you would gain Power Charges, you instead gain up to "}c["6% reduced Elemental Damage taken"]={{[1]={flags=0,type="INC",value=-6,name="ElementalDamageTaken",keywordFlags=0}},nil}c["Minions deal 30% increased Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=30,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Cannot be Chilled"]={{[1]={value=100,type="BASE",keywordFlags=0,name="AvoidChill",flags=0}},nil}c["Damage penetrates 25% Fire Resistance while affected by Herald of Ash"]={{[1]={[1]={type="Condition",var="AffectedByHeraldofAsh"},flags=0,type="BASE",value=25,name="FirePenetration",keywordFlags=0}},nil}c["You and nearby allies have 10% increased Movement Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=10,name="MovementSpeed",keywordFlags=0}},name="ExtraAura",keywordFlags=0}},nil}c["15% increased Movement Speed while affected by Grace"]={{[1]={[1]={type="Condition",var="AffectedByGrace"},flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}},nil}c["Immune to Burning Ground, Shocked Ground and Chilled Ground Regenerate 100 Life per second while moving"]={nil,"Immune to Burning Ground, Shocked Ground and Chilled Ground Regenerate 100 Life per second while moving "}c["17% increased Quantity of Items Found"]={{[1]={flags=0,type="INC",value=17,name="LootQuantity",keywordFlags=0}},nil}c["20% increased Quantity of Items Found"]={{[1]={flags=0,type="INC",value=20,name="LootQuantity",keywordFlags=0}},nil}c["Detonating Mines is Instant"]={nil,"Detonating Mines is Instant "}c["16% increased Trap Throwing Speed"]={{[1]={flags=0,type="INC",value=16,name="TrapThrowingSpeed",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 11 Trap"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportTrap",level=11},name="ExtraSupport",keywordFlags=0}},nil}c["Immune to Ignite while affected by Purity of Fire"]={nil,"Immune to Ignite while affected by Purity of Fire "}c["6% increased Damage per Frenzy Charge with Hits against Enemies on Low Life"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},[2]={type="ActorCondition",actor="enemy",var="LowLife"},flags=0,type="INC",keywordFlags=262144,name="Damage",value=6}},nil}c["4% increased Melee Physical Damage"]={{[1]={flags=256,type="INC",value=4,name="PhysicalDamage",keywordFlags=0}},nil}c["6% increased Damage against Enemies on Low Life per Frenzy Charge"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="LowLife"},[2]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",keywordFlags=262144,name="Damage",value=6}},nil}c["Gore Footprints {variant:1}3% increased Damage against Enemies on Low Life per Frenzy Charge"]={nil,"Gore Footprints {variant:1}3% increased Damage against Enemies on Low Life per Frenzy Charge "}c["+25% chance to be Ignited 125 Life Regenerated per second while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,type="BASE",value=25,name="Life",keywordFlags=0}}," to be Ignited 125 Regenerated per second "}c["30% chance to gain a Frenzy Charge on Kill"]={{}," to gain aCharge on Kill "}c["20% increased Burning Damage"]={{[1]={flags=0,type="INC",value=20,name="Damage",keywordFlags=8388608}},nil}c["+325 to Armour"]={{[1]={flags=0,type="BASE",value=325,name="Armour",keywordFlags=0}},nil}c["2% of Life Regenerated per Second"]={{[1]={flags=0,type="BASE",value=2,name="LifeRegenPercent",keywordFlags=0}},nil}c["23% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=23,name="CritChance",keywordFlags=0}},nil}c["16% Chance to Dodge Spell Damage"]={{[1]={flags=0,type="BASE",value=16,name="SpellDodgeChance",keywordFlags=0}},nil}c["When you Kill an Enemy, for each Curse on that Enemy, gain 8% of Non-Chaos Damage as extra Chaos Damage for 4 seconds"]={{[1]={[1]={type="Condition",var="KilledRecently"},[2]={type="Multiplier",var="CurseOnEnemy"},flags=0,type="BASE",keywordFlags=0,name="NonChaosDamageGainAsChaos",value=8}},nil}c["13% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=13,name="LightningDamage",keywordFlags=0}},nil}c["Projectiles Fork"]={nil,"Projectiles Fork "}c["8% chance to Ignite"]={{[1]={flags=0,type="BASE",value=8,name="EnemyIgniteChance",keywordFlags=0}},nil}c["12% increased Burning Damage"]={{[1]={flags=0,type="INC",value=12,name="Damage",keywordFlags=8388608}},nil}c["50% chance to gain an additional Vaal Soul per Enemy Shattered"]={{}," to gain an additional Soul per Enemy Shattered "}c["Ignite a nearby Enemy on Killing an Ignited Enemy Casts level 7 Abberath's Fury when equipped"]={nil,"Ignite a nearby Enemy on Killing an Ignited Enemy Casts level 7 Abberath's Fury when equipped "}c["Ignite a nearby Enemy on Killing an Ignited Enemy"]={nil,"Ignite a nearby Enemy on Killing an Ignited Enemy "}c["+10 to Strength and Dexterity"]={{[1]={flags=0,type="BASE",value=10,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=10,name="Dex",keywordFlags=0}},nil}c["100% reduced Arctic Armour Mana Reservation"]={{[1]={[1]={type="SkillName",skillName="Arctic Armour"},flags=0,type="INC",value=-100,name="ManaReserved",keywordFlags=0}},nil}c["60% increased Damage while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,type="INC",value=60,name="Damage",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 13 Faster Attacks"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportFasterAttack",level=13},name="ExtraSupport",keywordFlags=0}},nil}c["60% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=60,name="ArmourAndEvasion",keywordFlags=0}},nil}c["+26% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=26,name="LightningResist",keywordFlags=0}},nil}c["135% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=135,name="ArmourAndEvasion",keywordFlags=0}},nil}c["30% of Physical Damage Converted to Lightning Damage"]={{[1]={flags=0,type="BASE",value=30,name="PhysicalDamageConvertToLightning",keywordFlags=0}},nil}c["3% increased Attack and Cast Speed"]={{[1]={flags=0,type="INC",value=3,name="Speed",keywordFlags=0}},nil}c["20% increased Attack Damage"]={{[1]={flags=1,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["50% increased Shock Duration on Enemies"]={{[1]={flags=0,type="INC",value=50,name="EnemyShockDuration",keywordFlags=0}},nil}c["+2 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=2,name="LifeOnHit",keywordFlags=0}},nil}c["You have Fortify"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="Condition:Fortify",flags=0}},nil}c["Adds 4 to 9 Physical Damage to Attacks"]={{[1]={flags=0,type="BASE",value=4,name="PhysicalMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=9,name="PhysicalMax",keywordFlags=65536}},nil}c["Attack Skills deal 20% increased Damage with Ailments while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=2048,type="INC",value=20,name="Damage",keywordFlags=65536}},nil}c["30% reduced Damage"]={{[1]={flags=0,type="INC",value=-30,name="Damage",keywordFlags=0}},nil}c["8% increased Accuracy Rating with Staves"]={{[1]={flags=131072,type="INC",value=8,name="Accuracy",keywordFlags=0}},nil}c["+150 to maximum Life"]={{[1]={flags=0,type="BASE",value=150,name="Life",keywordFlags=0}},nil}c["Socketed Gems are Supported by Level 20 Vile Toxins"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportDebilitate",level=20},name="ExtraSupport",keywordFlags=0}},nil}c["10% increased Damage Taken while Energy Shield is Full Corrupted"]={{[1]={flags=0,type="INC",value=10,name="DamageTaken",keywordFlags=0}}," while Energy Shield is Full Corrupted "}c["Recover 2% of Maximum Life on Kill"]={nil,"Recover 2% of Maximum Life on Kill "}c["12% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=35651584,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["12% increased Attack Damage"]={{[1]={flags=1,type="INC",value=12,name="Damage",keywordFlags=0}},nil}c["Unaffected by Curses"]={{[1]={value=-100,type="MORE",keywordFlags=0,name="CurseEffectOnSelf",flags=0}},nil}c["10% additional Physical Damage Reduction while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,type="BASE",value=10,name="PhysicalDamageReduction",keywordFlags=0}},nil}c["17% increased Strength"]={{[1]={flags=0,type="INC",value=17,name="Str",keywordFlags=0}},nil}c["15% increased Movement Speed while Bleeding"]={{[1]={[1]={type="Condition",var="Bleeding"},flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}},nil}c["15% increased Damage with Ailments from Attack Skills while wielding a Sword"]={{[1]={[1]={type="Condition",var="UsingSword"},flags=2048,type="INC",value=15,name="Damage",keywordFlags=65536}},nil}c["20% increased Damage for each Summoned Golem 25% increased Effect of Buffs granted by your Golems for each Summoned Golem"]={{[1]={flags=0,type="INC",value=20,name="Damage",keywordFlags=0}}," for each Summoned 25% increased Effect of Buffs granted by your Golems for each Summoned Golem "}c["30% reduced Duration of Ailments on Enemies"]={{[1]={flags=0,type="INC",value=-30,name="EnemyShockDuration",keywordFlags=0},[2]={flags=0,type="INC",value=-30,name="EnemyFreezeDuration",keywordFlags=0},[3]={flags=0,type="INC",value=-30,name="EnemyChillDuration",keywordFlags=0},[4]={flags=0,type="INC",value=-30,name="EnemyIgniteDuration",keywordFlags=0},[5]={flags=0,type="INC",value=-30,name="EnemyPoisonDuration",keywordFlags=0},[6]={flags=0,type="INC",value=-30,name="EnemyBleedDuration",keywordFlags=0}},nil}c["24% increased Cold Damage"]={{[1]={flags=0,type="INC",value=24,name="ColdDamage",keywordFlags=0}},nil}c["Immune to Elemental Ailments during any Flask Effect 40% increased Elemental Damage during any Flask Effect"]={nil,"Immune to Elemental Ailments during any Flask Effect 40% increased Elemental Damage during any Flask Effect "}c["20% of Life Regenerated per Second while Frozen"]={{[1]={[1]={type="Condition",var="Frozen"},flags=0,type="BASE",value=20,name="LifeRegenPercent",keywordFlags=0}},nil}c["Adds 35 to 70 Cold Damage"]={{[1]={flags=0,type="BASE",value=35,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=70,name="ColdMax",keywordFlags=0}},nil}c["Gain an Endurance Charge when a Power Charge expires or is consumed"]={nil,"Gain an Endurance Charge when a Power Charge expires or is consumed "}c["Summon 2 additional Skeleton Warriors with Summon Skeleton 100% increased Skeleton Movement Speed"]={nil,"Summon 2 additional Skeleton Warriors with Summon Skeleton 100% increased Skeleton Movement Speed "}c["Bow Attacks have 15% chance to cause Bleeding"]={{[1]={flags=8193,type="BASE",value=15,name="BleedChance",keywordFlags=0}},nil}c["4% increased Spell Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,type="INC",value=4,name="Damage",keywordFlags=0}},nil}c["220% increased Evasion Rating and Armour"]={{[1]={flags=0,type="INC",value=220,name="ArmourAndEvasion",keywordFlags=0}},nil}c["+1 second to Summon Skeleton Cooldown"]={{}," second toCooldown "}c["30% reduced Flask effect duration"]={{[1]={flags=0,type="INC",value=-30,name="FlaskDuration",keywordFlags=0}},nil}c["12 to 14 Cold Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="BASE",value=12,name="ColdMin",keywordFlags=0},[2]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="BASE",value=14,name="ColdMax",keywordFlags=0}},nil}c["Critical Strike Chance is increased by Lightning Resistance"]={{[1]={[1]={type="PerStat",stat="LightningResist",div=1},value=1,type="INC",keywordFlags=0,name="CritChance",flags=0}},nil}c["Sockets cannot be modified"]={nil,"Sockets cannot be modified "}c["+15 to all Attributes"]={{[1]={flags=0,type="BASE",value=15,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=15,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=15,name="Int",keywordFlags=0}},nil}c["60% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=60,name="LootRarity",keywordFlags=0}},nil}c["+35% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=35,name="CritMultiplier",keywordFlags=0}},nil}c["10% increased Totem Damage"]={{[1]={flags=0,type="INC",value=10,name="Damage",keywordFlags=16384}},nil}c["0.2% of Fire Damage Leeched as Life"]={{[1]={flags=0,type="BASE",value=0.2,name="FireDamageLifeLeech",keywordFlags=0}},nil}c["10% chance to gain a Frenzy Charge on Kill 10% chance to gain a Power Charge on Kill"]={{}," to gain aCharge on Kill 10% chance to gain a Power Charge on Kill "}c["20% increased Skill Effect Duration"]={{[1]={flags=0,type="INC",value=20,name="Duration",keywordFlags=0}},nil}c["20% increased Area of Effect for Attacks"]={{[1]={flags=1,type="INC",value=20,name="AreaOfEffect",keywordFlags=0}},nil}c["20% increased Golem Damage for each Golem you have Summoned You cannot be Chilled or Frozen while you have an Ice Golem Summoned You cannot be Ignited while you have a Flame Golem Summoned You cannot be Shocked while you have a Lightning Golem Summoned"]={{[1]={flags=0,type="INC",value=20,name="Damage",keywordFlags=0}}," for each Golem you have Summoned You cannot be Chilled or Frozen while you have an Ice Golem Summoned You cannot be Ignited while you have a Flame Golem Summoned You cannot be Shocked while you have a Lightning Golem Summoned "}c["Lose 15 Life for each Enemy hit by your Spells Lose 25 Life for each Enemy hit by your Attacks"]={nil,"Lose 15 Life for each Enemy hit by your Spells Lose 25 Life for each Enemy hit by your Attacks "}c["5% chance to avoid Elemental Ailments"]={{[1]={flags=0,type="BASE",value=5,name="AvoidShock",keywordFlags=0},[2]={flags=0,type="BASE",value=5,name="AvoidFrozen",keywordFlags=0},[3]={flags=0,type="BASE",value=5,name="AvoidChilled",keywordFlags=0},[4]={flags=0,type="BASE",value=5,name="AvoidIgnite",keywordFlags=0}},nil}c["+10 to all Attributes"]={{[1]={flags=0,type="BASE",value=10,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=10,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=10,name="Int",keywordFlags=0}},nil}c["Adds 25 to 38 Fire Damage"]={{[1]={flags=0,type="BASE",value=25,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=38,name="FireMax",keywordFlags=0}},nil}c["25% increased Critical Strike Chance with Claws"]={{[1]={flags=16384,type="INC",value=25,name="CritChance",keywordFlags=0}},nil}c["Grants level 10 Purity of Elements Skill"]={{[1]={flags=0,type="LIST",value={skillId="Purity",level=10},name="ExtraSkill",keywordFlags=0}},nil}c["Grants level 20 Illusory Warp Skill"]={{[1]={flags=0,type="LIST",value={skillId="MerveilWarp",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["Spectres do not travel between Areas"]={nil,"Spectres do not travel between Areas "}c["Minions have 13% increased maximum Life"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=13,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["10% increased Damage with Ailments from Attack Skills while wielding a Mace"]={{[1]={[1]={type="Condition",var="UsingMace"},flags=2048,type="INC",value=10,name="Damage",keywordFlags=65536}},nil}c["You gain an Endurance Charge on use {variant:1}100% increased Charges used"]={nil,"You gain an Endurance Charge on use {variant:1}100% increased Charges used "}c["Damage Penetrates 6% Lightning Resistance"]={{[1]={flags=0,type="BASE",value=6,name="LightningPenetration",keywordFlags=0}},nil}c["Nearby Allies gain 2% of Life Regenerated per Second"]={{[1]={flags=0,type="LIST",value={onlyAllies=true,mod={flags=0,type="BASE",value=2,name="LifeRegenPercent",keywordFlags=0}},name="ExtraAura",keywordFlags=0}},nil}c["20% increased Fire Damage"]={{[1]={flags=0,type="INC",value=20,name="FireDamage",keywordFlags=0}},nil}c["+24% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=24,name="CritMultiplier",keywordFlags=0}},nil}c["8% chance to Avoid being Stunned"]={{[1]={flags=0,type="BASE",value=8,name="AvoidStun",keywordFlags=0}},nil}c["Items and Gems have 10% reduced Attribute Requirements"]={{[1]={flags=0,type="INC",value=-10,name="GlobalAttributeRequirements",keywordFlags=0}},nil}c["2 Enemy Writhing Worms escape the Flask when used"]={nil,"2 Enemy Writhing Worms escape the Flask when used "}c["Socketed Gems are Supported by level 10 Cast When Stunned"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportCastOnStunned",level=10},name="ExtraSupport",keywordFlags=0}},nil}c["+30 to all Attributes"]={{[1]={flags=0,type="BASE",value=30,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=30,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=30,name="Int",keywordFlags=0}},nil}c["+180 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=180,name="Evasion",keywordFlags=0}},nil}c["13% increased Fire Damage"]={{[1]={flags=0,type="INC",value=13,name="FireDamage",keywordFlags=0}},nil}c["+100 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=100,name="Accuracy",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 10 Added Chaos Damage"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportAddedChaosDamage",level=10},name="ExtraSupport",keywordFlags=0}},nil}c["+13 to all Attributes"]={{[1]={flags=0,type="BASE",value=13,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=13,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=13,name="Int",keywordFlags=0}},nil}c["Non-critical strikes deal 40% Damage"]={{[1]={[1]={type="Condition",neg=true,var="CriticalStrike"},flags=4,type="MORE",value=-60,name="Damage",keywordFlags=0}},nil}c["16% increased Area of Effect"]={{[1]={flags=0,type="INC",value=16,name="AreaOfEffect",keywordFlags=0}},nil}c["28% increased Fire Damage"]={{[1]={flags=0,type="INC",value=28,name="FireDamage",keywordFlags=0}},nil}c["35% increased Damage"]={{[1]={flags=0,type="INC",value=35,name="Damage",keywordFlags=0}},nil}c["+45% to Critical Strike Multiplier against Enemies that are affected"]={{[1]={flags=0,type="BASE",value=45,name="CritMultiplier",keywordFlags=0}}," against Enemies that are affected "}c["Gain 75 Armour per Grand Spectrum"]={{[1]={[1]={type="Multiplier",var="GrandSpectrum"},flags=0,type="BASE",value=75,name="Armour",keywordFlags=0},[2]={flags=0,type="BASE",value=1,name="Multiplier:GrandSpectrum",keywordFlags=0}},nil}c["Gain 20% of Physical Damage as Extra Chaos Damage against Poisoned Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Poisoned"},flags=0,type="BASE",value=20,name="PhysicalDamageGainAsChaos",keywordFlags=262144}},nil}c["25% chance to gain an Endurance Charge when you gain a Power Charge 50% chance to gain a Power Charge when you place a Totem"]={{}," to gain an Endurance Charge when you gain a Power Charge 50% chance to gain a Power Charge when you place a "}c["33% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=33,name="ChaosDamage",keywordFlags=0}},nil}c["+240% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=240,name="CritMultiplier",keywordFlags=0}},nil}c["Damage penetrates 25% Lightning Resistance while affected by Herald of Thunder"]={{[1]={[1]={type="Condition",var="AffectedByHeraldofThunder"},flags=0,type="BASE",value=25,name="LightningPenetration",keywordFlags=0}},nil}c["+120 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=120,name="Accuracy",keywordFlags=0}},nil}c["3% increased Poison Duration per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="INC",value=3,name="EnemyPoisonDuration",keywordFlags=0}},nil}c["10% increased Damage with Poison per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=10,name="Damage",keywordFlags=1048576}},nil}c["30% chance to gain a Frenzy Charge on Killing an Enemy affected by 5 or more Poisons 15% chance to gain a Power Charge on Killing an Enemy affected by fewer than 5 Poisons"]={{}," to gain aCharge on Killing an Enemy affected by 5 or more Poisons 15% chance to gain a Power Charge on Killing an Enemy affected by fewer than 5 Poisons "}c["Uses both hand slots"]={nil,"Uses both hand slots "}c["10% increased Physical Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["35% increased Damage over Time"]={{[1]={flags=8,type="INC",value=35,name="Damage",keywordFlags=0}},nil}c["Adds 18 to 26 Chaos Damage"]={{[1]={flags=0,type="BASE",value=18,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=26,name="ChaosMax",keywordFlags=0}},nil}c["Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy"]={nil,"Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy "}c["110% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=110,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["Adds 13 to 47 Lightning Damage"]={{[1]={flags=0,type="BASE",value=13,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=47,name="LightningMax",keywordFlags=0}},nil}c["Adds 24 to 36 Cold Damage"]={{[1]={flags=0,type="BASE",value=24,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=36,name="ColdMax",keywordFlags=0}},nil}c["Adds 24 to 36 Fire Damage"]={{[1]={flags=0,type="BASE",value=24,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=36,name="FireMax",keywordFlags=0}},nil}c["Using Warcries is Instant Warcries cost no Mana"]={nil,"Using Warcries is Instant Warcries cost no Mana "}c["With at least 40 Dexterity in Radius, Dual Strike deals Off-Hand Splash Damage to surrounding targets"]={nil,"With at least 40 Dexterity in Radius, Dual Strike deals Off-Hand Splash Damage to surrounding targets "}c["8% increased Attack Speed"]={{[1]={flags=1,type="INC",value=8,name="Speed",keywordFlags=0}},nil}c["Damage Penetrates 20% Cold Resistance against Chilled Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Chilled"},flags=0,type="BASE",value=20,name="ColdPenetration",keywordFlags=262144}},nil}c["+200 to maximum Life"]={{[1]={flags=0,type="BASE",value=200,name="Life",keywordFlags=0}},nil}c["Blind Chilled Enemies on Hit Damage Penetrates 20% Cold Resistance against Chilled Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Chilled"},flags=0,type="BASE",value=20,name="ColdPenetration",keywordFlags=262144}},"Blind Chilled Enemies on Hit "}c["Blind Chilled Enemies on Hit"]={nil,"Blind Chilled Enemies on Hit "}c["Chill Enemy for 1 second when Hit Blind Chilled Enemies on Hit"]={nil,"Chill Enemy for 1 second when Hit Blind Chilled Enemies on Hit "}c["3% increased Character Size 6% increased Intelligence"]={{[1]={flags=0,type="INC",value=3,name="Int",keywordFlags=0}}," Character Size 6% increased "}c["10% chance to gain Onslaught for 10 Seconds when you Hit a Rare or Unique Enemy"]={{}," to gain Onslaught for 10 Seconds when you Hit a Rare or Unique Enemy "}c["18% increased Frenzy Charge Duration"]={{[1]={flags=0,type="INC",value=18,name="FrenzyChargesDuration",keywordFlags=0}},nil}c["30% increased Cold Damage"]={{[1]={flags=0,type="INC",value=30,name="ColdDamage",keywordFlags=0}},nil}c["40% increased Elemental Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=40,name="ElementalDamage",keywordFlags=0}},nil}c["15% increased Damage with Ailments from Attack Skills while wielding a Wand"]={{[1]={[1]={type="Condition",var="UsingWand"},flags=2048,type="INC",value=15,name="Damage",keywordFlags=65536}},nil}c["30% increased Freeze Duration on Enemies"]={{[1]={flags=0,type="INC",value=30,name="EnemyFreezeDuration",keywordFlags=0}},nil}c["Projectiles gain 20% of Non-Chaos Damage as extra Chaos Damage per Chain"]={{[1]={[1]={type="PerStat",stat="Chain"},flags=1024,type="BASE",value=20,name="NonChaosDamageGainAsChaos",keywordFlags=0}},nil}c["Fire Skills have 20% chance to Poison on Hit"]={{[1]={flags=0,type="BASE",value=20,name="PoisonChance",keywordFlags=16}},nil}c["Non-Critical Strikes Penetrate 10% of Enemy Elemental Resistances"]={{[1]={[1]={type="Condition",neg=true,var="CriticalStrike"},flags=0,type="BASE",value=10,name="ElementalPenetration",keywordFlags=0}},nil}c["Lose 25 Life for each Enemy hit by your Attacks Skills Chain +1 times"]={nil,"Lose 25 Life for each Enemy hit by your Attacks Skills Chain +1 times "}c["Implicit Modifier magnitudes are doubled"]={nil,"Implicit Modifier magnitudes are doubled "}c["15% increased Physical Damage with Bows"]={{[1]={flags=8192,type="INC",value=15,name="PhysicalDamage",keywordFlags=0}},nil}c["1% of Life Regenerated per Second while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="BASE",value=1,name="LifeRegenPercent",keywordFlags=0}},nil}c["Gain 24% of Physical Damage as Extra Damage of a random Element"]={{[1]={flags=0,type="BASE",value=24,name="PhysicalDamage",keywordFlags=0}}," as Extra Damage of a random Element "}c["+20 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=20,name="Accuracy",keywordFlags=0}},nil}c["100% of Lightning Damage from Hits taken as Fire Damage"]={{[1]={flags=0,type="BASE",value=100,name="LightningDamageTakenAsFire",keywordFlags=0}},nil}c["+145 to maximum Life"]={{[1]={flags=0,type="BASE",value=145,name="Life",keywordFlags=0}},nil}c["100% of Lightning Damage from Hits taken as Cold Damage"]={{[1]={flags=0,type="BASE",value=100,name="LightningDamageTakenAsCold",keywordFlags=0}},nil}c["100% of Fire Damage from Hits taken as Lightning Damage"]={{[1]={flags=0,type="BASE",value=100,name="FireDamageTakenAsLightning",keywordFlags=0}},nil}c["100% of Fire Damage from Hits taken as Cold Damage"]={{[1]={flags=0,type="BASE",value=100,name="FireDamageTakenAsCold",keywordFlags=0}},nil}c["12% increased Damage with Ailments from Attack Skills while wielding a Claw"]={{[1]={[1]={type="Condition",var="UsingClaw"},flags=2048,type="INC",value=12,name="Damage",keywordFlags=65536}},nil}c["100% of Cold Damage from Hits taken as Fire Damage"]={{[1]={flags=0,type="BASE",value=100,name="ColdDamageTakenAsFire",keywordFlags=0}},nil}c["-30% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=-30,name="LightningResist",keywordFlags=0}},nil}c["15% increased Stun Duration on Enemies"]={{[1]={flags=0,type="INC",value=15,name="EnemyStunDuration",keywordFlags=0}},nil}c["Recover 100 Life when your Trap is triggered by an Enemy Recover 50 Energy Shield when your Trap is triggered by an Enemy"]={nil,"Recover 100 Life when your Trap is triggered by an Enemy Recover 50 Energy Shield when your Trap is triggered by an Enemy "}c["-4% to all Resistances for each Equipped Corrupted Item"]={{[1]={[1]={type="Multiplier",var="CorruptedItem"},flags=0,type="BASE",value=-4,name="ElementalResist",keywordFlags=0},[2]={[1]={type="Multiplier",var="CorruptedItem"},flags=0,type="BASE",value=-4,name="ChaosResist",keywordFlags=0}},nil}c["Minions have 2% Chance to Block"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=2,name="BlockChance",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["0.2% of Chaos Damage Leeched as Life"]={{[1]={flags=0,type="BASE",value=0.2,name="ChaosDamageLifeLeech",keywordFlags=0}},nil}c["Cannot be Stunned by Spells if your other Ring is a Shaper Item 20% chance to Trigger Level 20 Summon Volatile Anomaly on Kill"]={nil,"Cannot be Stunned by Spells if your other Ring is a Shaper Item 20% chance to Trigger Level 20 Summon Volatile Anomaly on Kill "}c["8% Chance to Block Spells during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=8,name="SpellBlockChance",keywordFlags=0}},nil}c["25% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=25,name="CritChance",keywordFlags=0}},nil}c["Enemies you Taunt take 20% increased Damage"]={{[1]={flags=0,type="LIST",value={mod={[1]={type="Condition",var="Taunted"},flags=0,type="INC",value=20,name="DamageTaken",keywordFlags=0}},name="EnemyModifier",keywordFlags=0}},nil}c["170% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=170,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["6% increased Attributes"]={{[1]={flags=0,type="INC",value=6,name="Str",keywordFlags=0},[2]={flags=0,type="INC",value=6,name="Dex",keywordFlags=0},[3]={flags=0,type="INC",value=6,name="Int",keywordFlags=0}},nil}c["12% increased Attack Speed"]={{[1]={flags=1,type="INC",value=12,name="Speed",keywordFlags=0}},nil}c["18% increased Attack Speed"]={{[1]={flags=1,type="INC",value=18,name="Speed",keywordFlags=0}},nil}c["8% increased Attack Speed with Axes"]={{[1]={flags=4097,type="INC",value=8,name="Speed",keywordFlags=0}},nil}c["30% increased Critical Strike Chance with Wands"]={{[1]={flags=524288,type="INC",value=30,name="CritChance",keywordFlags=0}},nil}c["8% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=8,name="ElementalDamage",keywordFlags=0}},nil}c["1% of maximum Mana gained on Kill"]={{[1]={flags=0,type="BASE",value=1,name="Mana",keywordFlags=0}}," gained on Kill "}c["2% additional Block Chance while Dual Wielding or holding a Shield"]={{[1]={[1]={type="Condition",varList={[1]="DualWielding",[2]="UsingShield"}},flags=0,type="BASE",value=2,name="BlockChance",keywordFlags=0}},nil}c["50% reduced Experience gain 0.4% of Physical Attack Damage Leeched as Mana"]={{[1]={flags=1,type="INC",value=-50,name="PhysicalDamage",keywordFlags=0}}," Experience gain 0.4% of Leeched as Mana "}c["+40 to Dexterity"]={{[1]={flags=0,type="BASE",value=40,name="Dex",keywordFlags=0}},nil}c["Cannot Knock Enemies Back"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="CannotKnockback",flags=0}},nil}c["10% chance to Freeze, Shock and Ignite"]={{[1]={flags=0,type="BASE",value=10,name="EnemyFreezeChance",keywordFlags=0},[2]={flags=0,type="BASE",value=10,name="EnemyShockChance",keywordFlags=0},[3]={flags=0,type="BASE",value=10,name="EnemyIgniteChance",keywordFlags=0}},nil}c["4% increased Mine Laying Speed"]={{[1]={flags=0,type="INC",value=4,name="MineLayingSpeed",keywordFlags=0}},nil}c["25% chance to gain an Endurance Charge when you Stun an Enemy"]={{}," to gain an Endurance Charge when you Stun an Enemy "}c["5% increased Physical Damage"]={{[1]={flags=0,type="INC",value=5,name="PhysicalDamage",keywordFlags=0}},nil}c["20% increased Endurance, Frenzy and Power Charge Duration"]={{[1]={flags=0,type="INC",value=20,name="PowerChargesDuration",keywordFlags=0},[2]={flags=0,type="INC",value=20,name="FrenzyChargesDuration",keywordFlags=0},[3]={flags=0,type="INC",value=20,name="EnduranceChargesDuration",keywordFlags=0}},nil}c["4% increased Attack Speed with Swords"]={{[1]={flags=262145,type="INC",value=4,name="Speed",keywordFlags=0}},nil}c["+15% to Critical Strike Multiplier"]={{[1]={flags=0,type="BASE",value=15,name="CritMultiplier",keywordFlags=0}},nil}c["+40 to maximum Life"]={{[1]={flags=0,type="BASE",value=40,name="Life",keywordFlags=0}},nil}c["12% increased Physical Damage with Axes"]={{[1]={flags=4096,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["Adds 335 to 900 Lightning Damage to Unarmed Attacks"]={{[1]={flags=1048576,type="BASE",value=335,name="LightningMin",keywordFlags=0},[2]={flags=1048576,type="BASE",value=900,name="LightningMax",keywordFlags=0}},nil}c["Traps and Mines deal 5 to 15 additional Physical Damage"]={{[1]={flags=0,type="BASE",value=5,name="PhysicalMin",keywordFlags=12288},[2]={flags=0,type="BASE",value=15,name="PhysicalMax",keywordFlags=12288}},nil}c["+20% to Critical Strike Multiplier with Totem Skills"]={{[1]={flags=0,type="BASE",value=20,name="CritMultiplier",keywordFlags=16384}},nil}c["25% reduced Mana Cost of Skills that place Mines or throw Traps"]={{[1]={flags=0,type="INC",value=-25,name="ManaCost",keywordFlags=12288}},nil}c["20% increased Physical Damage with Axes"]={{[1]={flags=4096,type="INC",value=20,name="PhysicalDamage",keywordFlags=0}},nil}c["Gain a Power Charge after spending a total of 200 Mana"]={nil,"Gain a Power Charge after spending a total of 200 Mana "}c["50% increased Flask Life Recovery rate"]={{[1]={flags=0,type="INC",value=50,name="FlaskLifeRecoveryRate",keywordFlags=0}},nil}c["10% increased Trap Damage"]={{[1]={flags=0,type="INC",value=10,name="Damage",keywordFlags=4096}},nil}c["Attack Skills deal 24% increased Damage with Ailments while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=2048,type="INC",value=24,name="Damage",keywordFlags=65536}},nil}c["100% increased Ignite Duration on You"]={{[1]={flags=0,type="INC",value=100,name="EnemyIgniteDuration",keywordFlags=0}}," on You "}c["20% increased Global Critical Strike Chance while wielding a Staff"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="UsingStaff"},flags=0,type="INC",keywordFlags=0,name="CritChance",value=20}},nil}c["Take 150 Physical Damage per Second per Siphoning Charge if you've used a Skill Recently"]={{[1]={[1]={type="Multiplier",var="SiphoningCharge"},[2]={type="Condition",var="UsedSkillRecently"},flags=0,type="BASE",keywordFlags=0,name="PhysicalDegen",value=150}},nil}c["You are Shocked during Flask effect, causing 50% increased Damage taken {variant:1,2,3,4}30% of Lightning Damage Leeched as Life during Flask effect"]={nil,"You are Shocked during Flask effect, causing 50% increased Damage taken {variant:1,2,3,4}30% of Lightning Damage Leeched as Life during Flask effect "}c["+24% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=24,name="ElementalResist",keywordFlags=0}},nil}c["Unwavering Stance"]={{[1]={value="Unwavering Stance",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["15% increased Cast Speed"]={{[1]={flags=16,type="INC",value=15,name="Speed",keywordFlags=0}},nil}c["80% reduced Spell Damage"]={{[1]={flags=2,type="INC",value=-80,name="Damage",keywordFlags=0}},nil}c["13% increased Attack Speed"]={{[1]={flags=1,type="INC",value=13,name="Speed",keywordFlags=0}},nil}c["60% increased Spell Damage for each 200 total Mana you have Spent Recently"]={{[1]={flags=2,type="INC",value=60,name="Damage",keywordFlags=0}}," for each 200 total Mana you have Spent Recently "}c["+20 to Armour"]={{[1]={flags=0,type="BASE",value=20,name="Armour",keywordFlags=0}},nil}c["250% increased Physical Damage"]={{[1]={flags=0,type="INC",value=250,name="PhysicalDamage",keywordFlags=0}},nil}c["Trigger Level 20 Icicle Burst when you Kill a Frozen Enemy"]={{[1]={flags=0,type="LIST",value={skillId="TriggeredIcicleNova",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["5 Maximum Void Charges"]={nil,"5 Maximum Void Charges "}c["40% chance to Shock Attackers for 4 seconds on Block"]={{[1]={flags=0,type="BASE",value=40,name="EnemyShockChance",keywordFlags=0}}," Attackers for 4 seconds on Block "}c["During Flask Effect, Damage Penetrates 15% Resistance of each Element for which your"]={{},", Damage Resistance of each Element for which your "}c["Gems can be Socketed in this Item ignoring Socket Colour"]={nil,"Gems can be Socketed in this Item ignoring Socket Colour "}c["+30 Energy Shield gained on Killing a Shocked Enemy"]={{[1]={flags=0,type="BASE",value=30,name="EnergyShield",keywordFlags=0}}," gained on Killing a Shocked Enemy "}c["170% increased Physical Damage"]={{[1]={flags=0,type="INC",value=170,name="PhysicalDamage",keywordFlags=0}},nil}c["Gain 100 Life when an Endurance Charge expires or is consumed"]={nil,"Gain 100 Life when an Endurance Charge expires or is consumed "}c["Chill Enemy for 1 second when Hit"]={nil,"Chill Enemy for 1 second when Hit "}c["Leech applies instantly on Critical Strike"]={{[1]={[1]={type="Condition",var="CriticalStrike"},value=true,type="FLAG",keywordFlags=0,name="InstantLifeLeech",flags=0},[2]={[1]={type="Condition",var="CriticalStrike"},value=true,type="FLAG",keywordFlags=0,name="InstantManaLeech",flags=0}},nil}c["135% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=135,name="Evasion",keywordFlags=0}},nil}c["40% increased Cold Damage"]={{[1]={flags=0,type="INC",value=40,name="ColdDamage",keywordFlags=0}},nil}c["25% chance to Poison on Hit during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=25,name="PoisonChance",keywordFlags=0}},nil}c["Socketed Minion Gems are Supported by Level 16 Life Leech"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportLifeLeech",level=16},name="ExtraSupport",keywordFlags=0}},nil}c["Gain 5 Rage when you use a Warcry"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="Condition:CanGainRage",flags=0},[2]={[1]={type="Condition",var="CanGainRage"},value=1,type="DUMMY",keywordFlags=0,name="Dummy",flags=0}},nil}c["Shock a nearby Enemy for 2 seconds on Killing a Shocked Enemy"]={nil,"Shock a nearby Enemy for 2 seconds on Killing a Shocked Enemy "}c["Curses on Slain Enemies are transferred to a nearby Enemy"]={nil,"Curses on Slain Enemies are transferred to a nearby Enemy "}c["Passives granting Cold Resistance or all Elemental Resistances in Radius also grant an equal chance to gain a Frenzy Charge on Kill"]={nil,"Passives granting Cold Resistance or all Elemental Resistances in Radius also grant an equal chance to gain a Frenzy Charge on Kill "}c["During Flask Effect, Damage Penetrates 15% Resistance of each Element for which your Uncapped Elemental Resistance is highest"]={{[1]={[1]={type="StatThreshold",stat="LightningResistTotal",thresholdStat="ColdResistTotal"},[2]={type="StatThreshold",stat="LightningResistTotal",thresholdStat="FireResistTotal"},flags=0,type="BASE",keywordFlags=0,name="LightningPenetration",value=15},[2]={[1]={type="StatThreshold",stat="ColdResistTotal",thresholdStat="LightningResistTotal"},[2]={type="StatThreshold",stat="ColdResistTotal",thresholdStat="FireResistTotal"},flags=0,type="BASE",keywordFlags=0,name="ColdPenetration",value=15},[3]={[1]={type="StatThreshold",stat="FireResistTotal",thresholdStat="LightningResistTotal"},[2]={type="StatThreshold",stat="FireResistTotal",thresholdStat="ColdResistTotal"},flags=0,type="BASE",keywordFlags=0,name="FirePenetration",value=15}},nil}c["Adds 1 to 85 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=85,name="LightningMax",keywordFlags=0}},nil}c["30% increased Damage with Ailments from Attack Skills while wielding a One Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingOneHandedWeapon"},flags=2048,type="INC",value=30,name="Damage",keywordFlags=65536}},nil}c["Moving while Bleeding doesn't cause you to take extra Damage Projectiles gain Damage as they travel further, dealing up\nto 50% increased Damage with Hits to targets"]={nil,"Moving while Bleeding doesn't cause you to take extra Damage Projectiles gain Damage as they travel further, dealing up\nto 50% increased Damage with Hits to targets "}c["30% of Lightning Damage Leeched as Life during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=30,name="LightningDamageLifeLeech",keywordFlags=0}},nil}c["8% increased Dexterity"]={{[1]={flags=0,type="INC",value=8,name="Dex",keywordFlags=0}},nil}c["12% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=12,name="ElementalDamage",keywordFlags=0}},nil}c["Spell Skills deal no Damage"]={nil,"Spell Skills deal no Damage "}c["Gems Socketed in Green Sockets have +10% to Quality"]={nil,"Gems Socketed in Green Sockets have +10% to Quality "}c["Recover 2% of Maximum Life on Kill Recover 2% of Maximum Energy Shield on Kill"]={nil,"Recover 2% of Maximum Life on Kill Recover 2% of Maximum Energy Shield on Kill "}c["25% increased Damage with Ailments from Attack Skills while wielding a Sword"]={{[1]={[1]={type="Condition",var="UsingSword"},flags=2048,type="INC",value=25,name="Damage",keywordFlags=65536}},nil}c["You cannot be Chilled or Frozen while you have an Ice Golem Summoned You cannot be Ignited while you have a Flame Golem Summoned"]={nil,"You cannot be Chilled or Frozen while you have an Ice Golem Summoned You cannot be Ignited while you have a Flame Golem Summoned "}c["10% chance to Dodge Spell Damage"]={{[1]={flags=0,type="BASE",value=10,name="SpellDodgeChance",keywordFlags=0}},nil}c["12% increased Damage with Ailments from Attack Skills while wielding an Axe"]={{[1]={[1]={type="Condition",var="UsingAxe"},flags=2048,type="INC",value=12,name="Damage",keywordFlags=65536}},nil}c["Gains no Charges during Effect of any Overflowing Chalice Flask 100% increased Charges gained by Other Flasks during Flask Effect"]={nil,"Gains no Charges during Effect of any Overflowing Chalice Flask 100% increased Charges gained by Other Flasks during Flask Effect "}c["6% increased effect of Non-Curse Auras you Cast"]={{[1]={flags=0,type="INC",value=6,name="AuraEffect",keywordFlags=0}},nil}c["Rquires Level 64 60% increased Spell Damage"]={nil,"Rquires Level 64 60% increased Spell Damage "}c["Gain 18% of Physical Damage as Extra Cold Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=18,name="PhysicalDamageGainAsCold",keywordFlags=0}},nil}c["45% increased Aspect of the Spider Debuff Duration"]={{[1]={[1]={type="SkillName",skillName="Aspect of the Spider"},flags=0,type="INC",value=45,name="Duration",keywordFlags=0}},nil}c["10% increased Fire Damage"]={{[1]={flags=0,type="INC",value=10,name="FireDamage",keywordFlags=0}},nil}c["You lose all Endurance Charges when Hit"]={nil,"You lose all Endurance Charges when Hit "}c["10% increased Spell Damage"]={{[1]={flags=2,type="INC",value=10,name="Damage",keywordFlags=0}},nil}c["+20 Life gained on Kill"]={{[1]={flags=0,type="BASE",value=20,name="LifeOnKill",keywordFlags=0}},nil}c["20% more chance to Evade while on full Energy Shield"]={{[1]={[1]={type="Condition",var="FullEnergyShield"},flags=0,type="MORE",value=20,name="EvadeChance",keywordFlags=0}},nil}c["Totems gain +16% to all Elemental Resistances"]={nil,"Totems gain +16% to all Elemental Resistances "}c["Reflects 4 Physical Damage to Melee Attackers"]={{},nil}c["Damage with Weapons Penetrates 5% Elemental Resistance"]={{[1]={flags=8388608,type="BASE",value=5,name="ElementalPenetration",keywordFlags=0}},nil}c["60 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=60,name="LifeRegen",keywordFlags=0}},nil}c["15% increased Physical Damage with Ranged Weapons"]={{[1]={flags=4194304,type="INC",value=15,name="PhysicalDamage",keywordFlags=0}},nil}c["+500 to Accuracy against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=0,type="BASE",value=500,name="Accuracy",keywordFlags=262144}},nil}c["-40 Chaos Damage taken"]={{[1]={flags=0,type="BASE",value=-40,name="ChaosDamageTaken",keywordFlags=0}},nil}c["Gain Onslaught for 1 second per Frenzy Charge on use"]={nil,"Gain Onslaught for 1 second per Frenzy Charge on use "}c["+25% to Melee Critical Strike Multiplier"]={{[1]={flags=256,type="BASE",value=25,name="CritMultiplier",keywordFlags=0}},nil}c["50% increased Herald of Ice Damage"]={{[1]={[1]={type="SkillName",skillName="Herald of Ice"},flags=0,type="INC",value=50,name="Damage",keywordFlags=0}},nil}c["15% Chance to Block Spells"]={{[1]={flags=0,type="BASE",value=15,name="SpellBlockChance",keywordFlags=0}},nil}c["100% increased maximum Mana"]={{[1]={flags=0,type="INC",value=100,name="Mana",keywordFlags=0}},nil}c["22% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=22,name="CritChance",keywordFlags=0}},nil}c["Never deal Critical Strikes"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="NeverCrit",flags=0}},nil}c["Adds 1 to 25 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=25,name="LightningMax",keywordFlags=0}},nil}c["Adds 38 to 58 Physical Damage"]={{[1]={flags=0,type="BASE",value=38,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=58,name="PhysicalMax",keywordFlags=0}},nil}c["Immune to Elemental Ailments during any Flask Effect 40% increased Elemental Damage during any Flask Effect 20% chance to Freeze, Shock and Ignite during any Flask Effect"]={nil,"Immune to Elemental Ailments during any Flask Effect 40% increased Elemental Damage during any Flask Effect 20% chance to Freeze, Shock and Ignite during any Flask Effect "}c["30% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=30,name="CritChance",keywordFlags=0}},nil}c["10% increased Area of Effect for Traps"]={{[1]={flags=0,type="INC",value=10,name="AreaOfEffect",keywordFlags=4096}},nil}c["75% increased Charges used"]={{[1]={flags=0,type="INC",value=75,name="FlaskChargesUsed",keywordFlags=0}},nil}c["Gore Footprints"]={nil,"Gore Footprints "}c["20% increased Stun Duration with Bows on Enemies"]={{[1]={flags=8192,type="INC",value=20,name="EnemyStunDuration",keywordFlags=0}},nil}c["15% reduced Flask Charges used"]={{[1]={flags=0,type="INC",value=-15,name="FlaskChargesUsed",keywordFlags=0}},nil}c["Shocks all nearby Enemies on Killing a Shocked Enemy {variant:1}Ignite a nearby Enemy on Killing an Ignited Enemy"]={nil,"Shocks all nearby Enemies on Killing a Shocked Enemy {variant:1}Ignite a nearby Enemy on Killing an Ignited Enemy "}c["100% increased Recovery Speed"]={{[1]={flags=0,type="INC",value=100,name="FlaskRecoveryRate",keywordFlags=0}},nil}c["20% chance to Avoid Projectiles while Phasing You have Phasing if you've Killed Recently"]={{[1]={[1]={type="Condition",var="Phasing"},[2]={type="Condition",var="KilledRecently"},flags=0,type="BASE",keywordFlags=0,name="ProjectileCount",value=20}}," to Avoid You have Phasing "}c["Bleeding Enemies you Kill Explode, dealing 5% of their Maximum Life as Physical Damage"]={nil,"Bleeding Enemies you Kill Explode, dealing 5% of their Maximum Life as Physical Damage "}c["Removes all but one Life on use"]={nil,"Removes all but one Life on use "}c["You have Onslaught while not on Low Mana"]={{[1]={[1]={type="Condition",neg=true,var="LowMana"},value=true,type="FLAG",keywordFlags=0,name="Condition:Onslaught",flags=0}},nil}c["Adds 20 to 30 Fire Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=20,name="FireMin",keywordFlags=196608},[2]={flags=0,type="BASE",value=30,name="FireMax",keywordFlags=196608}},nil}c["10% increased Damage with Ailments from Attack Skills while wielding a Bow"]={{[1]={[1]={type="Condition",var="UsingBow"},flags=2048,type="INC",value=10,name="Damage",keywordFlags=65536}},nil}c["50% reduced Rarity of Items found"]={{[1]={flags=0,type="INC",value=-50,name="LootRarity",keywordFlags=0}},nil}c["10% reduced Damage taken from Blinded Enemies Nearby Enemies are Blinded"]={{[1]={flags=0,type="INC",value=-10,name="DamageTaken",keywordFlags=0}}," from Blinded Enemies Nearby Enemies are Blinded "}c["7% Global chance to Blind Enemies on hit {variant:1,2}+1 Mana gained on Kill per Level"]={nil,"7% Global chance to Blind Enemies on hit {variant:1,2}+1 Mana gained on Kill per Level "}c["Adds 13 to 18 Physical Damage"]={{[1]={flags=0,type="BASE",value=13,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=18,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 1 to 300 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=300,name="LightningMax",keywordFlags=0}},nil}c["150% increased Energy Shield"]={{[1]={flags=0,type="INC",value=150,name="EnergyShield",keywordFlags=0}},nil}c["Cursed Enemies you or your Minions Kill have a 25% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage"]={nil,"Cursed Enemies you or your Minions Kill have a 25% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage "}c["+30% to Global Critical Strike Multiplier while wielding a Staff"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="UsingStaff"},flags=0,type="BASE",keywordFlags=0,name="CritMultiplier",value=30}},nil}c["Adds 12 to 15 Cold Damage to Attacks"]={{[1]={flags=0,type="BASE",value=12,name="ColdMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=15,name="ColdMax",keywordFlags=65536}},nil}c["Adds 1 to 75 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=75,name="LightningMax",keywordFlags=0}},nil}c["2% increased Attack Speed with Maces"]={{[1]={flags=65537,type="INC",value=2,name="Speed",keywordFlags=0}},nil}c["+150 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=150,name="Accuracy",keywordFlags=0}},nil}c["15% more Damage over Time"]={{[1]={flags=8,type="MORE",value=15,name="Damage",keywordFlags=0}},nil}c["+5 Life gained for each Ignited Enemy hit by your Attacks {variant:2}30 Life Gained on Igniting an Enemy"]={{[1]={flags=0,type="BASE",value=5,name="Life",keywordFlags=0}}," gained for each Ignited Enemy hit by your Attacks {variant:2}30 Life Gained on Igniting an Enemy "}c["10% reduced Charges used"]={{[1]={flags=0,type="INC",value=-10,name="FlaskChargesUsed",keywordFlags=0}},nil}c["Enemies you Shock have 20% reduced Movement Speed"]={nil,"Enemies you Shock have 20% reduced Movement Speed "}c["Your Hits permanently Intimidate Enemies that are on Full Life"]={nil,"Your Hits permanently Intimidate Enemies that are on Full Life "}c["30% chance to create Consecrated Ground when Hit, lasting 8 seconds Consecrated Ground you create grants 40% increased Damage to you and Allies 10% chance to create Consecrated Ground when you Hit a Rare or Unique Enemy, lasting 8 seconds 30% chance to create Consecrated Ground on Kill, lasting 8 seconds"]={{[1]={flags=0,type="BASE",value=30,name="Damage",keywordFlags=0}}," to create Consecrated Ground when Hit, lasting 8 seconds Consecrated Ground you create grants 40% increased 10% chance to create Consecrated Ground when you Hit a Rare or Unique Enemy, lasting 8 seconds 30% chance to create Consecrated Ground on Kill, lasting 8 seconds "}c["+15 to Dexterity"]={{[1]={flags=0,type="BASE",value=15,name="Dex",keywordFlags=0}},nil}c["Adds 30 to 95 Physical Damage"]={{[1]={flags=0,type="BASE",value=30,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=95,name="PhysicalMax",keywordFlags=0}},nil}c["75% increased Projectile Speed"]={{[1]={flags=0,type="INC",value=75,name="ProjectileSpeed",keywordFlags=0}},nil}c["You gain an Endurance Charge on use"]={nil,"You gain an Endurance Charge on use "}c["Adds 56 to 78 Physical Damage"]={{[1]={flags=0,type="BASE",value=56,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=78,name="PhysicalMax",keywordFlags=0}},nil}c["10% chance to gain a Power Charge on Kill"]={{}," to gain a Power Charge on Kill "}c["Adds 30 to 58 Physical Damage"]={{[1]={flags=0,type="BASE",value=30,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=58,name="PhysicalMax",keywordFlags=0}},nil}c["16% increased Physical Weapon Damage per 10 Strength"]={{[1]={[1]={type="PerStat",stat="Str",div=10},flags=8388608,type="INC",value=16,name="PhysicalDamage",keywordFlags=0}},nil}c["Recover 25% of Life and Mana when you use a Warcry 100% increased Warcry Duration"]={nil,"Recover 25% of Life and Mana when you use a Warcry 100% increased Warcry Duration "}c["14% increased Quantity of Items found"]={{[1]={flags=0,type="INC",value=14,name="LootQuantity",keywordFlags=0}},nil}c["70% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=70,name="Evasion",keywordFlags=0}},nil}c["+45% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=45,name="CritMultiplier",keywordFlags=0}},nil}c["1.8% of Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=1.8,name="LifeRegenPercent",keywordFlags=0}},nil}c["30% chance to create Consecrated Ground when Hit, lasting 8 seconds Consecrated Ground you create grants 40% increased Damage to you and Allies 10% chance to create Consecrated Ground when you Hit a Rare or Unique Enemy, lasting 8 seconds"]={{[1]={flags=0,type="BASE",value=30,name="Damage",keywordFlags=0}}," to create Consecrated Ground when Hit, lasting 8 seconds Consecrated Ground you create grants 40% increased 10% chance to create Consecrated Ground when you Hit a Rare or Unique Enemy, lasting 8 seconds "}c["Replenishes Energy Shield by 4% of Armour when you Block {variant:2,3}Replenishes Energy Shield by 2% of Armour when you Block"]={nil,"Replenishes Energy Shield by 4% of Armour when you Block {variant:2,3}Replenishes Energy Shield by 2% of Armour when you Block "}c["14% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=14,name="Evasion",keywordFlags=0}},nil}c["25% increased Cold Damage"]={{[1]={flags=0,type="INC",value=25,name="ColdDamage",keywordFlags=0}},nil}c["Cannot Leech Life"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="CannotLeechLife",flags=0}},nil}c["1% of maximum Mana gained on Kill Removes 1% of maximum Life on Kill"]={{[1]={flags=0,type="BASE",value=1,name="Mana",keywordFlags=0}}," gained on Kill Removes 1% of maximum Life on Kill "}c["40% increased Critical Strike Chance with Claws"]={{[1]={flags=16384,type="INC",value=40,name="CritChance",keywordFlags=0}},nil}c["+5 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=5,name="LifeOnHit",keywordFlags=0}},nil}c["1% additional Physical Damage Reduction per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="BASE",value=1,name="PhysicalDamageReduction",keywordFlags=0}},nil}c["Damage Penetrates 10% Elemental Resistances"]={{[1]={flags=0,type="BASE",value=10,name="ElementalPenetration",keywordFlags=0}},nil}c["15% faster start of Energy Shield Recharge"]={{[1]={flags=0,type="INC",value=15,name="EnergyShieldRechargeFaster",keywordFlags=0}},nil}c["20% increased Mine Damage"]={{[1]={flags=0,type="INC",value=20,name="Damage",keywordFlags=8192}},nil}c["With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Burning Ground if it Ignites an Enemy."]={nil,"With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Burning Ground if it Ignites an Enemy. "}c["15% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=15,name="ChaosDamage",keywordFlags=0}},nil}c["20% increased Life Recovery rate"]={{[1]={flags=0,type="INC",value=20,name="LifeRecoveryRate",keywordFlags=0}},nil}c["Every 5 seconds, 20% of Maximum Life Regenerated over one second"]={nil,"Every 5 seconds, 20% of Maximum Life Regenerated over one second "}c["280% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=280,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["30% less Damage with Hits"]={{[1]={flags=0,type="MORE",value=-30,name="Damage",keywordFlags=262144}},nil}c["Adds 3 to 70 Lightning Damage to Hits against Ignited Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Ignited"},flags=0,type="BASE",value=3,name="LightningMin",keywordFlags=458752},[2]={[1]={type="ActorCondition",actor="enemy",var="Ignited"},flags=0,type="BASE",value=70,name="LightningMax",keywordFlags=458752}},nil}c["120% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=120,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["Adds 20 to 35 Physical Damage"]={{[1]={flags=0,type="BASE",value=20,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=35,name="PhysicalMax",keywordFlags=0}},nil}c["+67 to maximum Life"]={{[1]={flags=0,type="BASE",value=67,name="Life",keywordFlags=0}},nil}c["Your Maximum Resistances are 78%"]={{[1]={flags=0,type="OVERRIDE",value=78,name="FireResistMax",keywordFlags=0},[2]={flags=0,type="OVERRIDE",value=78,name="ColdResistMax",keywordFlags=0},[3]={flags=0,type="OVERRIDE",value=78,name="LightningResistMax",keywordFlags=0},[4]={flags=0,type="OVERRIDE",value=78,name="ChaosResistMax",keywordFlags=0}},nil}c["+50 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=50,name="EnergyShield",keywordFlags=0}},nil}c["Socketed Curse Gems are Supported by Level 20 Blasphemy"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportBlasphemy",level=20},name="ExtraSupport",keywordFlags=0}},nil}c["15% chance for your Flasks to not consume Charges"]={{}," for your Flasks to not consume Charges "}c["If you've Blocked in the past 10 seconds, you and nearby Allies cannot be Stunned If you've Attacked Recently, you\nand nearby Allies have 10% chance to Block Attacks"]={nil,"If you've Blocked in the past 10 seconds, you and nearby Allies cannot be Stunned If you've Attacked Recently, you\nand nearby Allies have 10% chance to Block Attacks "}c["Projectile Attack Hits deal up to 50% more Damage to targets at the start of their movement, dealing less Damage to targets as the projectile travels farther"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="PointBlank",flags=0}},nil}c["Elemental Ailments caused by your Skills spread to other nearby Enemies Radius: 18 Chills from your Hits always Slow by at least 10%"]={nil,"Elemental Ailments caused by your Skills spread to other nearby Enemies Radius: 18 Chills from your Hits always Slow by at least 10% "}c["10% increased Flask Charges gained"]={{[1]={flags=0,type="INC",value=10,name="FlaskChargesGained",keywordFlags=0}},nil}c["Gain 15% of Elemental Damage as Extra Chaos Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=15,name="ElementalDamageGainAsChaos",keywordFlags=0}},nil}c["Attack Skills deal 26% increased Damage with Ailments while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=2048,type="INC",value=26,name="Damage",keywordFlags=65536}},nil}c["+10 Life Gained on Killing Ignited Enemies 25% reduced Ignite Duration on Enemies"]={{[1]={flags=0,type="BASE",value=10,name="LifeOnKill",keywordFlags=0}}," ing Ignited Enemies 25% reduced Ignite Duration "}c["Cannot be Stunned if you haven't been Hit Recently"]={{[1]={[1]={type="Condition",neg=true,var="BeenHitRecently"},value=100,type="BASE",keywordFlags=0,name="AvoidStun",flags=0}},nil}c["+460 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=460,name="Accuracy",keywordFlags=0}},nil}c["+2 to Level of Socketed Vaal Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="vaal",value=2},name="GemProperty",keywordFlags=0}},nil}c["Adds 23 to 83 Physical Damage"]={{[1]={flags=0,type="BASE",value=23,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=83,name="PhysicalMax",keywordFlags=0}},nil}c["+20 to all Attributes"]={{[1]={flags=0,type="BASE",value=20,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=20,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=20,name="Int",keywordFlags=0}},nil}c["Chills from your Hits always Slow by at least 10% 20% more Damage with Ignite"]={nil,"Chills from your Hits always Slow by at least 10% 20% more Damage with Ignite "}c["Hits with this Weapon always inflict Elemental Ailments Hits with this Weapon deal 57% increased Damage to Ignited Enemies"]={nil,"Hits with this Weapon always inflict Elemental Ailments Hits with this Weapon deal 57% increased Damage to Ignited Enemies "}c["Chills from your Hits always Slow by at least 10%"]={nil,"Chills from your Hits always Slow by at least 10% "}c["Radius: 18 Chills from your Hits always Slow by at least 10% 20% more Damage with Ignite Shocks from your Hits always increase Damage taken by at least 20%"]={nil,"Radius: 18 Chills from your Hits always Slow by at least 10% 20% more Damage with Ignite Shocks from your Hits always increase Damage taken by at least 20% "}c["Debuffs on you expire 20% faster"]={nil,"Debuffs on you expire 20% faster "}c["Dispels Elemental Ailments on Rampage"]={nil,"Dispels Elemental Ailments on Rampage "}c["15% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=15,name="LightningDamage",keywordFlags=0}},nil}c["25% increased Accuracy Rating with Axes"]={{[1]={flags=4096,type="INC",value=25,name="Accuracy",keywordFlags=0}},nil}c["Adds 16 to 53 Lightning Damage to Spells"]={{[1]={flags=0,type="BASE",value=16,name="LightningMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=53,name="LightningMax",keywordFlags=131072}},nil}c["You have Onslaught while on full Frenzy Charges"]={{[1]={[1]={type="StatThreshold",stat="FrenzyCharges",thresholdStat="FrenzyChargesMax"},value=true,type="FLAG",keywordFlags=0,name="Condition:Onslaught",flags=0}},nil}c["6% increased maximum Energy Shield"]={{[1]={flags=0,type="INC",value=6,name="EnergyShield",keywordFlags=0}},nil}c["2% of Life Regenerated per second with at least 400 Strength"]={{[1]={[1]={type="StatThreshold",stat="Str",threshold=400},flags=0,type="BASE",value=2,name="LifeRegenPercent",keywordFlags=0}},nil}c["Adds 60 to 140 Physical Damage"]={{[1]={flags=0,type="BASE",value=60,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=140,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 11 to 25 Physical Damage"]={{[1]={flags=0,type="BASE",value=11,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=25,name="PhysicalMax",keywordFlags=0}},nil}c["20% increased Trap Damage"]={{[1]={flags=0,type="INC",value=20,name="Damage",keywordFlags=4096}},nil}c["12% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["8% increased Armour"]={{[1]={flags=0,type="INC",value=8,name="Armour",keywordFlags=0}},nil}c["Poison you inflict with Critical Strikes deals 30% more Damage"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,type="MORE",value=30,name="Damage",keywordFlags=1048576}},nil}c["Gain Chilling Conflux for 4 seconds"]={{[1]={[1]={type="Condition",var="ChillingConflux"},value=true,type="FLAG",keywordFlags=0,name="PhysicalCanChill",flags=0},[2]={[1]={type="Condition",var="ChillingConflux"},value=true,type="FLAG",keywordFlags=0,name="LightningCanChill",flags=0},[3]={[1]={type="Condition",var="ChillingConflux"},value=true,type="FLAG",keywordFlags=0,name="FireCanChill",flags=0},[4]={[1]={type="Condition",var="ChillingConflux"},value=true,type="FLAG",keywordFlags=0,name="ChaosCanChill",flags=0}},nil}c["10% chance to gain a Power Charge on Critical Strike"]={{}," to gain a Power Charge "}c["Adds 15 to 33 Physical Damage"]={{[1]={flags=0,type="BASE",value=15,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=33,name="PhysicalMax",keywordFlags=0}},nil}c["+1000 to Armour and Evasion Rating while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=0,type="BASE",value=1000,name="ArmourAndEvasion",keywordFlags=0}},nil}c["24% increased Physical Damage with One Handed Melee Weapons"]={{[1]={flags=18874368,type="INC",value=24,name="PhysicalDamage",keywordFlags=0}},nil}c["Can have up to 2 additional Traps placed at a time"]={{[1]={flags=0,type="BASE",value=2,name="ActiveTrapLimit",keywordFlags=0}},nil}c["Creates a Smoke Cloud on Rampage Gain Unholy Might for 3 seconds on Rampage"]={nil,"Creates a Smoke Cloud on Rampage Gain Unholy Might for 3 seconds on Rampage "}c["12% increased Damage with Ailments from Attack Skills while wielding a Sword"]={{[1]={[1]={type="Condition",var="UsingSword"},flags=2048,type="INC",value=12,name="Damage",keywordFlags=65536}},nil}c["25% chance to gain an Endurance Charge on Kill with Off Hand"]={{}," to gain an Endurance Charge on Kill "}c["Life Leech effects are not removed at Full Life"]={nil,"Life Leech effects are not removed at Full Life "}c["50% increased Convocation Cooldown Recovery Speed"]={{[1]={[1]={type="SkillName",skillName="Convocation"},flags=0,type="INC",value=50,name="CooldownRecovery",keywordFlags=0}},nil}c["5% increased Attack Speed with Two Handed Melee Weapons"]={{[1]={flags=35651585,type="INC",value=5,name="Speed",keywordFlags=0}},nil}c["30% increased Damage with Poison"]={{[1]={flags=0,type="INC",value=30,name="Damage",keywordFlags=1048576}},nil}c["25% increased Mine Damage"]={{[1]={flags=0,type="INC",value=25,name="Damage",keywordFlags=8192}},nil}c["Attacks with this Weapon deal 90 to 180 added Physical Damage to Ignited Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="ActorCondition",actor="enemy",var="Ignited"},flags=0,type="BASE",keywordFlags=262144,name="PhysicalMin",value=90},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="ActorCondition",actor="enemy",var="Ignited"},flags=0,type="BASE",keywordFlags=262144,name="PhysicalMax",value=180}},nil}c["10% increased Damage with Ailments from Attack Skills while wielding a Dagger"]={{[1]={[1]={type="Condition",var="UsingDagger"},flags=2048,type="INC",value=10,name="Damage",keywordFlags=65536}},nil}c["20% increased Area of Effect of Aura Skills"]={{[1]={[1]={type="SkillType",skillType=44},flags=0,type="INC",value=20,name="AreaOfEffect",keywordFlags=0}},nil}c["When your Traps Trigger, your nearby Traps also Trigger"]={nil,"When your Traps Trigger, your nearby Traps also Trigger "}c["Gain 75% increased Area of Effect for 5 seconds"]={{[1]={[1]={type="Condition",var="PendulumOfDestructionAreaOfEffect"},flags=0,type="INC",value=75,name="AreaOfEffect",keywordFlags=0}},nil}c["10% chance to gain 1 Rage when you Hit a Rare or Unique Enemy"]={{}," to gain 1 Rage when you Hit a Rare or Unique Enemy "}c["1% increased Fire Damage per 20 Strength"]={{[1]={[1]={type="PerStat",stat="Str",div=20},flags=0,type="INC",value=1,name="FireDamage",keywordFlags=0}},nil}c["40% chance to Poison on Hit"]={{[1]={flags=0,type="BASE",value=40,name="PoisonChance",keywordFlags=0}},nil}c["You are Shocked during Flask effect"]={nil,"You are Shocked during Flask effect "}c["10% increased Attack Speed with Swords"]={{[1]={flags=262145,type="INC",value=10,name="Speed",keywordFlags=0}},nil}c["Cannot be Knocked Back"]={nil,"Cannot be Knocked Back "}c["Socketed Gems are Supported by level 15 Added Chaos Damage"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportAddedChaosDamage",level=15},name="ExtraSupport",keywordFlags=0}},nil}c["+2 Life gained for each Enemy hit by your Attacks"]={{[1]={flags=1,type="BASE",value=2,name="LifeOnHit",keywordFlags=0}},nil}c["15% chance to gain a Power Charge when your Mine is Detonated targeting an Enemy"]={{}," to gain a Power Charge when your is Detonated targeting an Enemy "}c["20% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=20,name="ChaosDamage",keywordFlags=0}},nil}c["With at least 40 Intelligence in Radius, Cold Snap Cooldown can be bypassed by Power Charges instead of Frenzy Charges"]={nil,"With at least 40 Intelligence in Radius, Cold Snap Cooldown can be bypassed by Power Charges instead of Frenzy Charges "}c["+30 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=30,name="Accuracy",keywordFlags=0}},nil}c["Spectres have 900% increased Critical Strike Chance"]={{[1]={[1]={type="SkillName",skillName="Raise Spectre"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=900,name="CritChance",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["15% increased Damage with Ailments from Attack Skills while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=2048,type="INC",value=15,name="Damage",keywordFlags=65536}},nil}c["10% chance to gain a Power Charge on Critical Strike 20% chance to gain a Power Charge on non-Critical Strike"]={{}," to gain a Power Charge 20% chance to gain a Power Charge on non-Critical Strike "}c["Minions have +5% to Chaos Resistance"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=5,name="ChaosResist",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Totems are Immune to Fire Damage Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit"]={nil,"Totems are Immune to Fire Damage Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit "}c["Can Allocate Passives from the Duelist's starting point"]={{},nil}c["15% increased Totem Placement speed"]={{[1]={flags=0,type="INC",value=15,name="TotemPlacementSpeed",keywordFlags=0}},nil}c["15% increased Elemental Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=15,name="ElementalDamage",keywordFlags=0}},nil}c["Gain 5% of Physical Damage as Extra Chaos Damage"]={{[1]={flags=0,type="BASE",value=5,name="PhysicalDamageGainAsChaos",keywordFlags=0}},nil}c["28% increased Physical Damage with Maces"]={{[1]={flags=65536,type="INC",value=28,name="PhysicalDamage",keywordFlags=0}},nil}c["-5% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=-5,name="ElementalResist",keywordFlags=0}},nil}c["3% additional chance to Dodge Attack Hits"]={{[1]={flags=0,type="BASE",value=3,name="AttackDodgeChance",keywordFlags=0}},nil}c["30% chance to Avoid being Frozen"]={{[1]={flags=0,type="BASE",value=30,name="AvoidFrozen",keywordFlags=0}},nil}c["+24 to Intelligence"]={{[1]={flags=0,type="BASE",value=24,name="Int",keywordFlags=0}},nil}c["With at least 40 Strength in Radius, Ground Slam has a 35% chance to grant an Endurance Charge when you Stun an Enemy"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 35% chance to grant an Endurance Charge when you Stun an Enemy "}c["10% increased Effect of Chill"]={{[1]={flags=0,type="INC",value=10,name="EnemyChillEffect",keywordFlags=0}},nil}c["You and nearby allies have 20% increased Attack, Cast and Movement Speed if you've used a Warcry Recently"]={{[1]={[1]={type="Condition",var="UsedWarcryRecently"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=20,name="Speed",keywordFlags=0}},name="ExtraAura",keywordFlags=0},[2]={[1]={type="Condition",var="UsedWarcryRecently"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=20,name="MovementSpeed",keywordFlags=0}},name="ExtraAura",keywordFlags=0}},nil}c["3% of Attack Damage leeched as Life against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=1,type="BASE",value=3,name="DamageLifeLeech",keywordFlags=262144}},nil}c["1% increased Maximum Mana per Abyss Jewel affecting you"]={{[1]={[1]={type="Multiplier",var="AbyssJewel"},flags=0,type="INC",value=1,name="Mana",keywordFlags=0}},nil}c["When you or your Totems Kill a Burning Enemy, 20% chance for you and your Totems to each gain an Endurance Charge 6% increased Fire Damage per Endurance Charge"]={nil,"When you or your Totems Kill a Burning Enemy, 20% chance for you and your Totems to each gain an Endurance Charge 6% increased Fire Damage per Endurance Charge "}c["Immune to Elemental Ailments during any Flask Effect"]={nil,"Immune to Elemental Ailments during any Flask Effect "}c["Gain 10% of Physical Damage as Extra Damage of a random Element Damage Penetrates 10% Elemental Resistances"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalDamage",keywordFlags=0}}," as Extra Damage of a random Element Damage Penetrates 10% Elemental Resistances "}c["20% increased Totem Duration"]={{[1]={flags=0,type="INC",value=20,name="TotemDuration",keywordFlags=0}},nil}c["Gain +30 Life when you Hit a Bleeding Enemy"]={{[1]={[1]={type="ActorCondition",var="Bleeding",actor="enemy"},flags=0,type="BASE",value=30,name="LifeOnHit",keywordFlags=0}},nil}c["100 Life Regenerated per second while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,type="BASE",value=100,name="LifeRegen",keywordFlags=0}},nil}c["of their maximum Life as Chaos Damage."]={nil,"of their maximum Life as Chaos Damage. "}c["Recover 2% of Maximum Life on Kill Recover 2% of Maximum Energy Shield on Kill Recover 4% of Maximum Mana on Kill"]={nil,"Recover 2% of Maximum Life on Kill Recover 2% of Maximum Energy Shield on Kill Recover 4% of Maximum Mana on Kill "}c["400 Fire Damage taken per second per Endurance Charge if you've been Hit Recently"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},[2]={type="Condition",var="BeenHitRecently"},flags=0,type="BASE",keywordFlags=0,name="FireDegen",value=400}},nil}c["5% increased Area of Effect per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="INC",value=5,name="AreaOfEffect",keywordFlags=0}},nil}c["Nearby Enemies cannot gain Power, Frenzy or Endurance Charges You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other 10% chance to gain a Power, Frenzy or Endurance Charge on Hit"]={nil,"Nearby Enemies cannot gain Power, Frenzy or Endurance Charges You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other 10% chance to gain a Power, Frenzy or Endurance Charge on Hit "}c["40% increased Rarity of Items Dropped by Frozen Enemies"]={{}," Rarity of Items Dropped by Frozen Enemies "}c["Totems Reflect 15% of their maximum Life as Fire Damage to"]={nil,"Totems Reflect 15% of their maximum Life as Fire Damage to "}c["Minions have +16% to all Elemental Resistances"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=16,name="ElementalResist",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["25% chance to Curse Enemies with level 10 Vulnerability on Hit {variant:1}Attacks Cause Bleeding when Hitting Cursed Enemies"]={{}," to Curse Enemies with level 10on Hit {variant:1}Attacks Cause Bleeding "}c["60% increased Energy Shield"]={{[1]={flags=0,type="INC",value=60,name="EnergyShield",keywordFlags=0}},nil}c["40% increased Strength Requirement"]={{[1]={flags=0,type="INC",value=40,name="StrRequirement",keywordFlags=0}},nil}c["You cannot be Shocked for 1 second after being Shocked"]={nil,"You cannot be Shocked for 1 second after being Shocked "}c["Counts as all One Handed Melee Weapon Types"]={{[1]={value={key="countsAsAll1H",value=true},type="LIST",keywordFlags=0,name="WeaponData",flags=0}},nil}c["Totems Reflect 15% of their maximum Life as Fire Damage to nearby Enemies when Hit"]={nil,"Totems Reflect 15% of their maximum Life as Fire Damage to nearby Enemies when Hit "}c["15% chance to gain a Power Charge if you or your Totems kill an Enemy 5% reduced Elemental Damage taken while you have an Endurance Charge"]={{[1]={[1]={type="StatThreshold",stat="EnduranceCharges",threshold=1},flags=0,type="BASE",value=15,name="ElementalDamageTaken",keywordFlags=16384}}," to gain a Power Charge if you or your s kill an Enemy 5% reduced "}c["Gain 20% of Elemental Damage as Extra Chaos Damage"]={{[1]={flags=0,type="BASE",value=20,name="ElementalDamageGainAsChaos",keywordFlags=0}},nil}c["12% increased Damage with Wands"]={{[1]={flags=524288,type="INC",value=12,name="Damage",keywordFlags=0}},nil}c["+10 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=10,name="LifeOnHit",keywordFlags=0}},nil}c["You and Allies deal 30% increased Damage while affected by Auras you Cast"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=30,name="Damage",keywordFlags=0}},name="AffectedByAuraMod",keywordFlags=0}},nil}c["10% additional Chance to receive a Critical Strike"]={{}," to receive a Critical Strike "}c["Gain a Power Charge when you use a Vaal Skill 10 Life gained for each Enemy Hit if you have used a Vaal Skill Recently"]={nil,"Gain a Power Charge when you use a Vaal Skill 10 Life gained for each Enemy Hit if you have used a Vaal Skill Recently "}c["Damage Penetrates 15% Fire Resistance while affected by Anger"]={{[1]={[1]={type="Condition",var="AffectedByAnger"},flags=0,type="BASE",value=15,name="FirePenetration",keywordFlags=0}},nil}c["25% increased Physical Damage with Axes"]={{[1]={flags=4096,type="INC",value=25,name="PhysicalDamage",keywordFlags=0}},nil}c["Passives granting Lightning Resistance or all Elemental Resistances in Radius"]={nil,"Passives granting Lightning Resistance or all Elemental Resistances in Radius "}c["100% increased Shock Duration on Enemies"]={{[1]={flags=0,type="INC",value=100,name="EnemyShockDuration",keywordFlags=0}},nil}c["8 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=8,name="LifeRegen",keywordFlags=0}},nil}c["5% increased Damage taken"]={{[1]={flags=0,type="INC",value=5,name="DamageTaken",keywordFlags=0}},nil}c["15% increased Fire Damage"]={{[1]={flags=0,type="INC",value=15,name="FireDamage",keywordFlags=0}},nil}c["16% increased Cast Speed"]={{[1]={flags=16,type="INC",value=16,name="Speed",keywordFlags=0}},nil}c["With at least 40 Intelligence in Radius, can summon up to 3 Skeleton Mages with Summon Skeletons"]={nil,"With at least 40 Intelligence in Radius, can summon up to 3 Skeleton Mages with Summon Skeletons "}c["You cannot be Chilled for 3 seconds after being Chilled You cannot be Frozen for 3 seconds after being Frozen"]={nil,"You cannot be Chilled for 3 seconds after being Chilled You cannot be Frozen for 3 seconds after being Frozen "}c["10% increased Armour"]={{[1]={flags=0,type="INC",value=10,name="Armour",keywordFlags=0}},nil}c["+65 to maximum Mana"]={{[1]={flags=0,type="BASE",value=65,name="Mana",keywordFlags=0}},nil}c["40% of Physical Damage Converted to Lightning Damage while affected by Wrath"]={{[1]={[1]={type="Condition",var="AffectedByWrath"},flags=0,type="BASE",value=40,name="PhysicalDamageConvertToLightning",keywordFlags=0}},nil}c["35% increased Fire Damage"]={{[1]={flags=0,type="INC",value=35,name="FireDamage",keywordFlags=0}},nil}c["Totems are Immune to Fire Damage"]={nil,"Totems are Immune to Fire Damage "}c["Minions have 8% increased Cast Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=16,type="INC",value=8,name="Speed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["50% increased Stun Recovery"]={{[1]={flags=0,type="INC",value=50,name="StunRecovery",keywordFlags=0}},nil}c["Cannot be Blinded 10% reduced Damage taken from Blinded Enemies Nearby Enemies are Blinded 30% increased Damage with Hits and Ailments against Blinded Enemies"]={nil,"Cannot be Blinded 10% reduced Damage taken from Blinded Enemies Nearby Enemies are Blinded 30% increased Damage with Hits and Ailments against Blinded Enemies "}c["60% reduced Mana Cost of Totem Skills that cast an Aura Corrupted"]={{[1]={flags=0,type="INC",value=-60,name="ManaCost",keywordFlags=16384}}," Skills that cast an Aura Corrupted "}c["160% increased Physical Damage"]={{[1]={flags=0,type="INC",value=160,name="PhysicalDamage",keywordFlags=0}},nil}c["240% increased Physical Damage"]={{[1]={flags=0,type="INC",value=240,name="PhysicalDamage",keywordFlags=0}},nil}c["4% reduced Mana Cost of Skills"]={{[1]={flags=0,type="INC",value=-4,name="ManaCost",keywordFlags=0}},nil}c["50% of Physical Damage Converted to Fire Damage"]={{[1]={flags=0,type="BASE",value=50,name="PhysicalDamageConvertToFire",keywordFlags=0}},nil}c["Chills from your Hits always Slow by at least 10% 20% more Damage with Ignite Shocks from your Hits always increase Damage taken by at least 20%"]={nil,"Chills from your Hits always Slow by at least 10% 20% more Damage with Ignite Shocks from your Hits always increase Damage taken by at least 20% "}c["30% reduced Endurance Charge Duration"]={{[1]={flags=0,type="INC",value=-30,name="EnduranceChargesDuration",keywordFlags=0}},nil}c["13% reduced maximum Mana"]={{[1]={flags=0,type="INC",value=-13,name="Mana",keywordFlags=0}},nil}c["Your Cold Damage can Ignite but not Freeze or Chill"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="ColdCanIgnite",flags=0},[2]={value=true,type="FLAG",keywordFlags=0,name="ColdCannotFreeze",flags=0},[3]={value=true,type="FLAG",keywordFlags=0,name="ColdCannotChill",flags=0}},nil}c["100% increased Global Critical Strike Chance if you've Summoned a Totem Recently"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="SummonedTotemRecently"},flags=0,type="INC",keywordFlags=0,name="CritChance",value=100}},nil}c["4% increased Attack Speed with Daggers"]={{[1]={flags=32769,type="INC",value=4,name="Speed",keywordFlags=0}},nil}c["Enemies Become Chilled as they Unfreeze 10% chance to Freeze Enemies which are Chilled"]={nil,"Enemies Become Chilled as they Unfreeze 10% chance to Freeze Enemies which are Chilled "}c["+5 to Strength"]={{[1]={flags=0,type="BASE",value=5,name="Str",keywordFlags=0}},nil}c["15% chance to gain a Frenzy Charge when you Stun an Enemy"]={{}," to gain aCharge when you Stun an Enemy "}c["4% increased Attack Speed with Wands"]={{[1]={flags=524289,type="INC",value=4,name="Speed",keywordFlags=0}},nil}c["10% increased Effect of Shock"]={{[1]={flags=0,type="INC",value=10,name="EnemyShockEffect",keywordFlags=0}},nil}c["4% additional chance to Dodge Attack Hits"]={{[1]={flags=0,type="BASE",value=4,name="AttackDodgeChance",keywordFlags=0}},nil}c["180% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=180,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["+10 to Strength and Intelligence"]={{[1]={flags=0,type="BASE",value=10,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=10,name="Int",keywordFlags=0}},nil}c["20% increased Stun and Block Recovery"]={{[1]={flags=0,type="INC",value=20,name="StunRecovery",keywordFlags=0}},nil}c["+15% to Elemental Resistances"]={{[1]={flags=0,type="BASE",value=15,name="ElementalResist",keywordFlags=0}},nil}c["30% increased Damage if you've dealt a Critical Strike in the past 8 seconds"]={{[1]={[1]={type="Condition",var="CritInPast8Sec"},flags=0,type="INC",value=30,name="Damage",keywordFlags=0}},nil}c["Auras you Cast grant 0.2% of Maximum Life Regenerated per second to you and Allies"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=0.2,name="LifeRegenPercent",keywordFlags=0}},name="ExtraAuraEffect",keywordFlags=0}},nil}c["Attacks with this Weapon deal 100 to 200 added Fire Damage to Bleeding Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=0,type="BASE",keywordFlags=262144,name="FireMin",value=100},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=0,type="BASE",keywordFlags=262144,name="FireMax",value=200}},nil}c["Removes Bleeding when you use a Flask Gain a Flask Charge when you deal a Critical Strike"]={nil,"Removes Bleeding when you use a Flask Gain a Flask Charge when you deal a Critical Strike "}c["Adds 53 to 110 Physical Damage"]={{[1]={flags=0,type="BASE",value=53,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=110,name="PhysicalMax",keywordFlags=0}},nil}c["Converts all Evasion Rating to Armour. Dexterity provides no bonus to Evasion Rating"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="IronReflexes",flags=0}},nil}c["+500 to Zombie maximum Life"]={{[1]={[1]={type="SkillName",skillName="Raise Zombie"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=500,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["+2 to Melee Weapon and Unarmed Attack range"]={{[1]={flags=0,type="BASE",value=2,name="MeleeWeaponRange",keywordFlags=0},[2]={flags=0,type="BASE",value=2,name="UnarmedRange",keywordFlags=0}},nil}c["+12% Elemental Resistances while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,type="BASE",value=12,name="ElementalResist",keywordFlags=0}},nil}c["30% increased Zombie Resistances 25% increased Zombie Size"]={{}," Resistances 25% increased Zombie Size "}c["Adds 80 to 180 Chaos Damage"]={{[1]={flags=0,type="BASE",value=80,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=180,name="ChaosMax",keywordFlags=0}},nil}c["3% of Life Regenerated per Second"]={{[1]={flags=0,type="BASE",value=3,name="LifeRegenPercent",keywordFlags=0}},nil}c["1% additional Block Chance for each Hit you've Blocked in the past 10 seconds"]={{[1]={flags=0,type="BASE",value=1,name="BlockChance",keywordFlags=0}}," for each Hit you've Blocked in the past 10 seconds "}c["Left ring slot: 30% reduced Reflected Elemental Damage taken {variant:3,4}Left ring slot: 40% reduced Reflected Elemental Damage taken"]={{[1]={[1]={type="SlotNumber",num=1},flags=0,type="INC",value=-30,name="ElementalDamageTaken",keywordFlags=0}}," Reflected {variant:3,4}Left ring slot: 40% reduced Reflected Elemental Damage taken "}c["You can't deal Damage with Skills yourself Can have up to 1 additional Totem summoned at a time"]={nil,"You can't deal Damage with Skills yourself Can have up to 1 additional Totem summoned at a time "}c["+18% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=18,name="ColdResist",keywordFlags=0}},nil}c["Damage penetrates 25% Cold Resistance while affected by Herald of Ice"]={{[1]={[1]={type="Condition",var="AffectedByHeraldofIce"},flags=0,type="BASE",value=25,name="ColdPenetration",keywordFlags=0}},nil}c["+18% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=18,name="ElementalResist",keywordFlags=0}},nil}c["Adds 19-29 Chaos Damage to Attacks while you have a Beastial Minion"]={{[1]={flags=0,type="BASE",value=19,name="ChaosMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=29,name="ChaosMax",keywordFlags=65536}}," while you have a Beastial Minion "}c["Totems cannot be Stunned"]={nil,"Totems cannot be Stunned "}c["8% chance to gain a Power, Frenzy or Endurance Charge on Kill"]={{}," to gain a Power,or Endurance Charge on Kill "}c["17 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=17,name="LifeRegen",keywordFlags=0}},nil}c["5% chance to gain Onslaught for 3 seconds on Kill"]={{}," to gain Onslaught for 3 seconds on Kill "}c["Reflects 50 Cold Damage to Melee Attackers +5% Chance to Block"]={nil,"Reflects 50 Cold Damage to Melee Attackers +5% Chance to Block "}c["Adds 40 to 60 Cold Damage"]={{[1]={flags=0,type="BASE",value=40,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=60,name="ColdMax",keywordFlags=0}},nil}c["Creates Consecrated Ground on Critical Strike"]={nil,"Creates Consecrated Ground on Critical Strike "}c["10% chance to Dodge Attack Hits"]={{[1]={flags=0,type="BASE",value=10,name="AttackDodgeChance",keywordFlags=0}},nil}c["40% increased Damage if you've taken no Damage from Hits Recently"]={{[1]={[1]={type="Condition",neg=true,var="BeenHitRecently"},flags=0,type="INC",value=40,name="Damage",keywordFlags=0}},nil}c["+30% to Critical Strike Multiplier"]={{[1]={flags=0,type="BASE",value=30,name="CritMultiplier",keywordFlags=0}},nil}c["+100 to Evasion Rating and Energy Shield"]={{[1]={flags=0,type="BASE",value=100,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["15% reduced Rarity of Items found"]={{[1]={flags=0,type="INC",value=-15,name="LootRarity",keywordFlags=0}},nil}c["10% increased Physical Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["Blood Magic"]={{[1]={value="Blood Magic",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["Scion: +25 to All Attributes"]={{[1]={[1]={type="Condition",var="ConnectedToScionStart"},flags=0,type="BASE",value=25,name="Str",keywordFlags=0},[2]={[1]={type="Condition",var="ConnectedToScionStart"},flags=0,type="BASE",value=25,name="Dex",keywordFlags=0},[3]={[1]={type="Condition",var="ConnectedToScionStart"},flags=0,type="BASE",value=25,name="Int",keywordFlags=0}},nil}c["Arrow Dancing"]={{[1]={value="Arrow Dancing",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["25% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=25,name="CritChance",keywordFlags=0}},nil}c["0.5% of Attack Damage Leeched as Mana against Poisoned Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Poisoned"},flags=1,type="BASE",value=0.5,name="DamageManaLeech",keywordFlags=262144}},nil}c["50% additional Block Chance for 2 seconds every 5 seconds"]={{[1]={[1]={type="Condition",var="BastionOfHopeActive"},flags=0,type="BASE",value=50,name="BlockChance",keywordFlags=0}},nil}c["+100% to Lightning Resistance when Socketed with a Blue Gem"]={{[1]={flags=0,type="BASE",value=100,name="LightningResist",keywordFlags=0}}," when Socketed with a Blue Gem "}c["Enemies Become Chilled as they Unfreeze 10% chance to Freeze Enemies which are Chilled 10% increased Effect of Chill"]={nil,"Enemies Become Chilled as they Unfreeze 10% chance to Freeze Enemies which are Chilled 10% increased Effect of Chill "}c["50% reduced Duration of Curses on you {variant:3}10% additional Block chance while not Cursed"]={{[1]={[1]={type="Condition",neg=true,var="Cursed"},flags=0,type="INC",value=-50,name="Duration",keywordFlags=0}}," of Curses on you {variant:3}10% additional Block chance "}c["50% of Physical Damage from Hits with this Weapon is Converted to a random Element"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,type="BASE",value=50,name="PhysicalDamage",keywordFlags=0}}," from Hits is Converted to a random Element "}c["+400 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=400,name="Evasion",keywordFlags=0}},nil}c["4% increased Movement Speed"]={{[1]={flags=0,type="INC",value=4,name="MovementSpeed",keywordFlags=0}},nil}c["0% increased Quantity of Items found"]={{[1]={flags=0,type="INC",value=0,name="LootQuantity",keywordFlags=0}},nil}c["10% increased Strength"]={{[1]={flags=0,type="INC",value=10,name="Str",keywordFlags=0}},nil}c["Raging Spirits' Hits always Ignite"]={{[1]={[1]={type="SkillName",skillName="Summon Raging Spirit"},value={mod={value=100,type="BASE",keywordFlags=0,name="EnemyIgniteChance",flags=0}},type="LIST",keywordFlags=0,name="MinionModifier",flags=0}},nil}c["100% increased Duration of Curses on you"]={{[1]={flags=0,type="INC",value=100,name="Duration",keywordFlags=0}}," of Curses on you "}c["10% increased Cold Damage"]={{[1]={flags=0,type="INC",value=10,name="ColdDamage",keywordFlags=0}},nil}c["20% of Physical Damage taken as Cold Damage during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=20,name="PhysicalDamageTakenAsCold",keywordFlags=0}},nil}c["Effects granted for having Rage are Doubled"]={{[1]={value=1,type="BASE",keywordFlags=0,name="Multiplier:RageEffect",flags=0}},nil}c["You can inflict Bleeding on an Enemy up to 8 times"]={nil,"You can inflict Bleeding on an Enemy up to 8 times "}c["6% increased Attack Speed while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,type="INC",value=6,name="Speed",keywordFlags=0}},nil}c["12% increased Physical Damage"]={{[1]={flags=0,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["70% increased Damage while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,type="INC",value=70,name="Damage",keywordFlags=0}},nil}c["50% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=50,name="LootRarity",keywordFlags=0}},nil}c["50% chance to gain a Power Charge when you place a Totem 15% chance to gain a Power Charge if you or your Totems kill an Enemy"]={{}," to gain a Power Charge when you place a 15% chance to gain a Power Charge if you or your Totems kill an Enemy "}c["50% of Physical, Cold and Lightning Damage Converted to Fire Damage"]={{[1]={flags=0,type="BASE",value=50,name="PhysicalDamageConvertToFire",keywordFlags=0},[2]={flags=0,type="BASE",value=50,name="LightningDamageConvertToFire",keywordFlags=0},[3]={flags=0,type="BASE",value=50,name="ColdDamageConvertToFire",keywordFlags=0}},nil}c["80% increased Physical Damage"]={{[1]={flags=0,type="INC",value=80,name="PhysicalDamage",keywordFlags=0}},nil}c["10% increased Attack Damage"]={{[1]={flags=1,type="INC",value=10,name="Damage",keywordFlags=0}},nil}c["Golems have 22% increased Maximum Life"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={flags=0,type="INC",value=22,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["26% increased Damage with Ailments from Attack Skills while wielding an Axe"]={{[1]={[1]={type="Condition",var="UsingAxe"},flags=2048,type="INC",value=26,name="Damage",keywordFlags=65536}},nil}c["Spells Cast by Totems have 5% increased Cast Speed"]={{[1]={flags=16,type="INC",value=5,name="Speed",keywordFlags=16384}},nil}c["50% chance to gain a Flask Charge when you deal a Critical Strike"]={{}," to gain a Flask Charge when you deal a Critical Strike "}c["5% chance to Freeze, Shock and Ignite"]={{[1]={flags=0,type="BASE",value=5,name="EnemyFreezeChance",keywordFlags=0},[2]={flags=0,type="BASE",value=5,name="EnemyShockChance",keywordFlags=0},[3]={flags=0,type="BASE",value=5,name="EnemyIgniteChance",keywordFlags=0}},nil}c["Your Elemental Golems are Immune to Elemental Damage"]={nil,"Your Elemental Golems are Immune to Elemental Damage "}c["Recover 2% of Maximum Energy Shield on Kill"]={nil,"Recover 2% of Maximum Energy Shield on Kill "}c["Consumes Frenzy Charges on use"]={nil,"Consumes Frenzy Charges on use "}c["10% chance to gain an Endurance Charge on Melee Critical Strike 30% increased Damage with Ailments from Attack Skills while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=256,type="BASE",value=10,name="Damage",keywordFlags=0}}," to gain an Endurance Charge on Critical Strike 30% increased with Ailments from Attack Skills "}c["30% increased maximum Mana"]={{[1]={flags=0,type="INC",value=30,name="Mana",keywordFlags=0}},nil}c["15% increased Attack Speed with Movement Skills"]={{[1]={flags=1,type="INC",value=15,name="Speed",keywordFlags=8}},nil}c["+40 to maximum Mana"]={{[1]={flags=0,type="BASE",value=40,name="Mana",keywordFlags=0}},nil}c["Adds 21 to 36 Chaos Damage to Spells"]={{[1]={flags=0,type="BASE",value=21,name="ChaosMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=36,name="ChaosMax",keywordFlags=131072}},nil}c["Adds 6 to 13 Physical Damage"]={{[1]={flags=0,type="BASE",value=6,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=13,name="PhysicalMax",keywordFlags=0}},nil}c["and your Totems to each gain an Endurance Charge 6% increased Fire Damage per Endurance Charge"]={nil,"and your Totems to each gain an Endurance Charge 6% increased Fire Damage per Endurance Charge "}c["26% increased Melee Physical Damage"]={{[1]={flags=256,type="INC",value=26,name="PhysicalDamage",keywordFlags=0}},nil}c["25% chance to Steal Power, Frenzy, and Endurance Charges on Hit with Claws"]={{}," to Steal Power, Frenzy, and Endurance Charges on Hit "}c["Damage with Weapons Penetrates 8% Cold Resistance"]={{[1]={flags=8388608,type="BASE",value=8,name="ColdPenetration",keywordFlags=0}},nil}c["Nearby Enemies are Blinded 30% increased Damage with Hits and Ailments against Blinded Enemies 25% chance to Blind Enemies on Hit"]={nil,"Nearby Enemies are Blinded 30% increased Damage with Hits and Ailments against Blinded Enemies 25% chance to Blind Enemies on Hit "}c["Recover 2% of Maximum Energy Shield on Kill Recover 4% of Maximum Mana on Kill 70% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently"]={nil,"Recover 2% of Maximum Energy Shield on Kill Recover 4% of Maximum Mana on Kill 70% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently "}c["50% of Physical Damage Converted to Lightning Damage"]={{[1]={flags=0,type="BASE",value=50,name="PhysicalDamageConvertToLightning",keywordFlags=0}},nil}c["20% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["20% of Physical Damage Converted to Cold Damage"]={{[1]={flags=0,type="BASE",value=20,name="PhysicalDamageConvertToCold",keywordFlags=0}},nil}c["150% increased Rarity of Items Dropped by Slain Magic Enemies"]={{}," Rarity of Items Dropped by Slain Magic Enemies "}c["+36% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=36,name="CritMultiplier",keywordFlags=0}},nil}c["35% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=35,name="CritChance",keywordFlags=0}},nil}c["5% increased Melee Attack Speed"]={{[1]={flags=257,type="INC",value=5,name="Speed",keywordFlags=0}},nil}c["10% increased Physical Damage with One Handed Melee Weapons"]={{[1]={flags=18874368,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["40% increased Defences from Equipped Shield"]={{[1]={[1]={type="SlotName",slotName="Weapon 2"},flags=0,type="INC",value=40,name="Defences",keywordFlags=0}},nil}c["50% increased Stun and Block Recovery"]={{[1]={flags=0,type="INC",value=50,name="StunRecovery",keywordFlags=0}},nil}c["+20 to Strength and Dexterity"]={{[1]={flags=0,type="BASE",value=20,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=20,name="Dex",keywordFlags=0}},nil}c["30% increased Elemental Damage with Wands"]={{[1]={flags=524288,type="INC",value=30,name="ElementalDamage",keywordFlags=0}},nil}c["Shocks from your Hits always increase Damage taken by at least 20%"]={nil,"Shocks from your Hits always increase Damage taken by at least 20% "}c["20% increased Damage for each Summoned Golem 25% increased Effect of Buffs granted by your Golems for each Summoned Golem Can Summon up to 1 additional Golem at a time"]={{[1]={flags=0,type="INC",value=20,name="Damage",keywordFlags=0}}," for each Summoned 25% increased Effect of Buffs granted by your Golems for each Summoned Golem Can Summon up to 1 additional Golem at a time "}c["6% increased Damage with Ailments from Attack Skills while wielding a Dagger"]={{[1]={[1]={type="Condition",var="UsingDagger"},flags=2048,type="INC",value=6,name="Damage",keywordFlags=65536}},nil}c["Adds 173 to 213 Physical Damage"]={{[1]={flags=0,type="BASE",value=173,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=213,name="PhysicalMax",keywordFlags=0}},nil}c["170% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=170,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["15% reduced Charges used"]={{[1]={flags=0,type="INC",value=-15,name="FlaskChargesUsed",keywordFlags=0}},nil}c["You Cannot Be Shocked While Frozen"]={nil,"You Cannot Be Shocked While Frozen "}c["18% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=18,name="LootRarity",keywordFlags=0}},nil}c["Adds 5 to 25 Physical Damage"]={{[1]={flags=0,type="BASE",value=5,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=25,name="PhysicalMax",keywordFlags=0}},nil}c["14% increased Physical Damage with Maces"]={{[1]={flags=65536,type="INC",value=14,name="PhysicalDamage",keywordFlags=0}},nil}c["+10% Chance to Block"]={{[1]={flags=0,type="BASE",value=10,name="BlockChance",keywordFlags=0}},nil}c["10% reduced Frenzy Charge Duration per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=-10,name="FrenzyChargesDuration",keywordFlags=0}},nil}c["25% chance to Steal Power, Frenzy, and Endurance Charges on Hit with Claws 20% increased Damage with Ailments from Attack Skills while wielding a Claw"]={{[1]={[1]={type="Condition",var="UsingClaw"},flags=16384,type="BASE",value=25,name="Damage",keywordFlags=0}}," to Steal Power, Frenzy, and Endurance Charges on Hit 20% increased with Ailments from Attack Skills "}c["10% more Damage"]={{[1]={flags=0,type="MORE",value=10,name="Damage",keywordFlags=0}},nil}c["Summoned Skeletons' hits can't be Evaded"]={{[1]={[1]={type="SkillName",skillName="Summon Skeleton"},value={mod={value=true,type="FLAG",keywordFlags=0,name="CannotBeEvaded",flags=0}},type="LIST",keywordFlags=0,name="MinionModifier",flags=0}},nil}c["Recover 2% of Maximum Life on Kill Recover 2% of Maximum Energy Shield on Kill Recover 4% of Maximum Mana on Kill 70% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently"]={nil,"Recover 2% of Maximum Life on Kill Recover 2% of Maximum Energy Shield on Kill Recover 4% of Maximum Mana on Kill 70% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently "}c["12% increased Cast Speed"]={{[1]={flags=16,type="INC",value=12,name="Speed",keywordFlags=0}},nil}c["250% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=250,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["190% increased Energy Shield"]={{[1]={flags=0,type="INC",value=190,name="EnergyShield",keywordFlags=0}},nil}c["Modifiers to Claw Attack Speed also apply to Unarmed Attack Speed"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="ClawAttackSpeedAppliesToUnarmed",flags=0}},nil}c["235% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=235,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["15% increased Movement Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}},nil}c["Attacks Maim on Hit against Bleeding Enemies 10% chance to Blind with Hits against Bleeding Enemies Enemies Maimed by you take 10% increased Physical Damage"]={nil,"Attacks Maim on Hit against Bleeding Enemies 10% chance to Blind with Hits against Bleeding Enemies Enemies Maimed by you take 10% increased Physical Damage "}c["Extra gore"]={nil,"Extra gore "}c["Remove an Ailment when you use a Flask if all Equipped Items are Elder Items"]={nil,"Remove an Ailment when you use a Flask if all Equipped Items are Elder Items "}c["Knocks Back Enemies if you get a Critical Strike with a Bow"]={{[1]={[1]={type="Condition",var="CriticalStrike"},value=100,type="BASE",keywordFlags=0,name="EnemyKnockbackChance",flags=8192}},nil}c["50% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=50,name="Evasion",keywordFlags=0}},nil}c["10% increased Critical Strike Chance with Bows"]={{[1]={flags=8192,type="INC",value=10,name="CritChance",keywordFlags=0}},nil}c["25% chance to gain a Frenzy Charge on Kill with Main Hand 25% chance to gain an Endurance Charge on Kill with Off Hand"]={{}," to gain aCharge on Kill 25% chance to gain an Endurance Charge on Kill "}c["15% chance to Shock"]={{[1]={flags=0,type="BASE",value=15,name="EnemyShockChance",keywordFlags=0}},nil}c["-50% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=-50,name="FireResist",keywordFlags=0}},nil}c["20% increased Movement Speed while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,type="INC",value=20,name="MovementSpeed",keywordFlags=0}},nil}c["+190 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=190,name="Evasion",keywordFlags=0}},nil}c["Recover 60 Life when you Ignite an Enemy"]={nil,"Recover 60 Life when you Ignite an Enemy "}c["650% increased Armour"]={{[1]={flags=0,type="INC",value=650,name="Armour",keywordFlags=0}},nil}c["0.5% of maximum Life Regenerated per second per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="BASE",value=0.5,name="LifeRegenPercent",keywordFlags=0}},nil}c["Trigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy"]={nil,"Trigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy "}c["20% of Overkill Damage is Leeched as Life"]={{[1]={flags=0,type="BASE",value=20,name="DamageLifeLeech",keywordFlags=0}}," Overkill "}c["80% increased Damage with Hits and Ailments against Hindered Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Hindered"},flags=0,type="INC",value=80,name="Damage",keywordFlags=786432}},nil}c["100% of Block Chance applied to Spells"]={{[1]={flags=0,type="BASE",value=100,name="BlockChanceConv",keywordFlags=0}},nil}c["20% increased Damage while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},flags=0,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["Nearby Enemies are Hindered, with 25% reduced Movement Speed"]={nil,"Nearby Enemies are Hindered, with 25% reduced Movement Speed "}c["Auras you Cast grant +1% Physical Damage Reduction to you and Allies"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=1,name="PhysicalDamageReduction",keywordFlags=0}},name="ExtraAuraEffect",keywordFlags=0}},nil}c["+1 to Maximum Power Charges"]={{[1]={flags=0,type="BASE",value=1,name="PowerChargesMax",keywordFlags=0}},nil}c["Cannot be Poisoned"]={nil,"Cannot be Poisoned "}c["130% increased Critical Strike Chance against Blinded Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Blinded"},flags=0,type="INC",value=130,name="CritChance",keywordFlags=262144}},nil}c["4% additional Chance to Block with Shields"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,type="BASE",value=4,name="BlockChance",keywordFlags=0}},nil}c["10% increased Scorching Ray beam length"]={{},"beam length "}c["and nearby Allies cannot be Stunned If you've Attacked Recently, you\nand nearby Allies have 10% chance to Block Attacks If you've Cast a Spell Recently, you\nand nearby Allies have 10% chance to Block Spells"]={nil,"and nearby Allies cannot be Stunned If you've Attacked Recently, you\nand nearby Allies have 10% chance to Block Attacks If you've Cast a Spell Recently, you\nand nearby Allies have 10% chance to Block Spells "}c["Gain Arcane Surge when you or your Totems Hit an Enemy with a Spell 20% increased Spell Damage while you have Arcane Surge"]={nil,"Gain Arcane Surge when you or your Totems Hit an Enemy with a Spell 20% increased Spell Damage while you have Arcane Surge "}c["Socketed Gems are Supported by level 10 Fire Penetration"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportFirePenetration",level=10},name="ExtraSupport",keywordFlags=0}},nil}c["Every 10 seconds, gain 70% of Physical Damage as Extra Fire Damage for 3 seconds"]={nil,"Every 10 seconds, gain 70% of Physical Damage as Extra Fire Damage for 3 seconds "}c["Recover 3% of Maximum Life on Kill"]={nil,"Recover 3% of Maximum Life on Kill "}c["Attack Skills deal 15% increased Damage with Ailments while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=2048,type="INC",value=15,name="Damage",keywordFlags=65536}},nil}c["20% increased Attack Speed with Off Hand"]={{[1]={[1]={type="Condition",var="OffHandAttack"},flags=1,type="INC",value=20,name="Speed",keywordFlags=0}},nil}c["30% increased Area of Effect"]={{[1]={flags=0,type="INC",value=30,name="AreaOfEffect",keywordFlags=0}},nil}c["Attack Skills deal 10% increased Damage with Ailments while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=2048,type="INC",value=10,name="Damage",keywordFlags=65536}},nil}c["113% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=113,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["Attack Skills deal 12% increased Damage with Ailments while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=2048,type="INC",value=12,name="Damage",keywordFlags=65536}},nil}c["40% increased Elemental Damage during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=40,name="ElementalDamage",keywordFlags=0}},nil}c["+5 Mana gained on Kill"]={{[1]={flags=0,type="BASE",value=5,name="ManaOnKill",keywordFlags=0}},nil}c["50% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=50,name="CritChance",keywordFlags=0}},nil}c["Can Allocate Passives from the Witch's starting point"]={{},nil}c["9% increased Attack Speed"]={{[1]={flags=1,type="INC",value=9,name="Speed",keywordFlags=0}},nil}c["Hits with this Weapon always inflict Elemental Ailments"]={nil,"Hits with this Weapon always inflict Elemental Ailments "}c["15 Mana Regenerated per second if you've used a Movement Skill Recently"]={{[1]={[1]={type="Condition",var="UsedMovementSkillRecently"},flags=0,type="BASE",value=15,name="ManaRegen",keywordFlags=0}},nil}c["120% increased Critical Strike Chance for Spells"]={{[1]={flags=2,type="INC",value=120,name="CritChance",keywordFlags=0}},nil}c["150% increased Armour"]={{[1]={flags=0,type="INC",value=150,name="Armour",keywordFlags=0}},nil}c["With a Searching Eye Jewel Socketed, Maim Enemies for 4 seconds on Hit with Attacks"]={nil,"With a Searching Eye Jewel Socketed, Maim Enemies for 4 seconds on Hit with Attacks "}c["20% increased Mana Leeched per second"]={{[1]={flags=0,type="INC",value=20,name="ManaLeechRate",keywordFlags=0}},nil}c["8% increased Elemental Damage with Wands"]={{[1]={flags=524288,type="INC",value=8,name="ElementalDamage",keywordFlags=0}},nil}c["Arrows deal 50% increased Damage with Hits and Ailments to Targets they Pierce"]={{[1]={[1]={type="SkillType",skillType=1},[2]={type="SkillType",skillType=3},[3]={type="StatThreshold",stat="PierceCount",threshold=1},flags=0,type="INC",keywordFlags=786432,name="Damage",value=50}},nil}c["30% increased Attack, Cast and Movements Speed while you do not have Iron Reflexes You have Far Shot while you do not have Iron Reflexes"]={{}," Attack, Cast and Movements Speed while you do not have Iron Reflexes You have Far Shot while you do not have Iron Reflexes "}c["Minions have +40% to Cold Resistance"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=40,name="ColdResist",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Adds 65 to 325 Physical Damage"]={{[1]={flags=0,type="BASE",value=65,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=325,name="PhysicalMax",keywordFlags=0}},nil}c["With at least 40 Strength in Radius, Ground Slam has a 20% increased angle {variant:2}With at least 40 Strength in Radius, Ground Slam has a 35% increased angle"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 20% increased angle {variant:2}With at least 40 Strength in Radius, Ground Slam has a 35% increased angle "}c["20% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=35651584,type="INC",value=20,name="PhysicalDamage",keywordFlags=0}},nil}c["10% chance to gain a Power, Frenzy or Endurance Charge on Hit"]={{}," to gain a Power,or Endurance Charge on Hit "}c["50% chance to be inflicted with Bleeding when Hit by an Attack Gore Footprints"]={{}," to be inflicted when Hit by an Attack Gore Footprints "}c["Culling Strike 20% increased Damage while Leeching Life Leech effects are not removed at Full Life 20% increased Area of Effect if you've Killed Recently Cannot take Reflected Physical Damage"]={nil,"Culling Strike 20% increased Damage while Leeching Life Leech effects are not removed at Full Life 20% increased Area of Effect if you've Killed Recently Cannot take Reflected Physical Damage "}c["to 50% increased Damage with Hits to targets"]={nil,"to 50% increased Damage with Hits to targets "}c["You can't deal Damage with Skills yourself"]={nil,"You can't deal Damage with Skills yourself "}c["+15 to Intelligence"]={{[1]={flags=0,type="BASE",value=15,name="Int",keywordFlags=0}},nil}c["15% increased Damage with Poison"]={{[1]={flags=0,type="INC",value=15,name="Damage",keywordFlags=1048576}},nil}c["+175 to maximum Life"]={{[1]={flags=0,type="BASE",value=175,name="Life",keywordFlags=0}},nil}c["+16% to Cold and Lightning Resistances"]={{[1]={flags=0,type="BASE",value=16,name="ColdResist",keywordFlags=0},[2]={flags=0,type="BASE",value=16,name="LightningResist",keywordFlags=0}},nil}c["24% increased Physical Damage with Axes"]={{[1]={flags=4096,type="INC",value=24,name="PhysicalDamage",keywordFlags=0}},nil}c["28% increased Damage with Ailments from Attack Skills while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=2048,type="INC",value=28,name="Damage",keywordFlags=65536}},nil}c["25% chance on Block to create Consecrated Ground {variant:2}50% chance on Block to create Consecrated Ground"]={{}," on Block to create Consecrated Ground {variant:2}50% chance on Block to create Consecrated Ground "}c["110% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=110,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["+3% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=3,name="ElementalResist",keywordFlags=0}},nil}c["25% increased Stun Duration on Enemies"]={{[1]={flags=0,type="INC",value=25,name="EnemyStunDuration",keywordFlags=0}},nil}c["30% chance to Avoid being Frozen during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=30,name="AvoidFrozen",keywordFlags=0}},nil}c["You grant 6 Frenzy Charges to allies on Death"]={nil,"You grant 6 Frenzy Charges to allies on Death "}c["Minions deal 1% increased Damage per 10 Dexterity"]={{[1]={[1]={type="PerStat",stat="Dex",div=10},flags=0,type="LIST",value={mod={flags=0,type="INC",value=1,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["13% increased Area Damage"]={{[1]={flags=512,type="INC",value=13,name="Damage",keywordFlags=0}},nil}c["You cannot be Ignited for 3 seconds after being Ignited {variant:1}You cannot be Shocked for 1 second after being Shocked"]={nil,"You cannot be Ignited for 3 seconds after being Ignited {variant:1}You cannot be Shocked for 1 second after being Shocked "}c["Gain Adrenaline for 20 seconds when you reach Low Life if you"]={nil,"Gain Adrenaline for 20 seconds when you reach Low Life if you "}c["50% chance to gain a Flask Charge when you deal a Critical Strike 30% increased Movement Speed during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=50,name="MovementSpeed",keywordFlags=0}}," to gain a Flask Charge when you deal a Critical Strike 30% increased "}c["Life Regeneration is applied to Energy Shield instead"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="ZealotsOath",flags=0}},nil}c["20% increased Armour while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=0,type="INC",value=20,name="Armour",keywordFlags=0}},nil}c["Minions have 100% increased Movement Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=100,name="MovementSpeed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["+12 to maximum Life"]={{[1]={flags=0,type="BASE",value=12,name="Life",keywordFlags=0}},nil}c["Raised Zombies' Slam Attack has 100% increased Area of Effect"]={{[1]={flags=0,type="LIST",value={mod={[1]={type="SkillId",skillId="ZombieSlam"},flags=0,type="INC",value=100,name="AreaOfEffect",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["30% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=30,name="ManaRegen",keywordFlags=0}},nil}c["7% increased Attributes"]={{[1]={flags=0,type="INC",value=7,name="Str",keywordFlags=0},[2]={flags=0,type="INC",value=7,name="Dex",keywordFlags=0},[3]={flags=0,type="INC",value=7,name="Int",keywordFlags=0}},nil}c["20% increased Accuracy Rating with Two Handed Melee Weapons"]={{[1]={flags=35651584,type="INC",value=20,name="Accuracy",keywordFlags=0}},nil}c["+80 to Armour"]={{[1]={flags=0,type="BASE",value=80,name="Armour",keywordFlags=0}},nil}c["10% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["30% increased Melee Damage while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=256,type="INC",value=30,name="Damage",keywordFlags=0}},nil}c["Attacks have 10% chance to cause Bleeding"]={{[1]={flags=1,type="BASE",value=10,name="BleedChance",keywordFlags=0}},nil}c["You gain 8% increased Area of Effect for each Mine 20% chance when Placing Mines to Place an additional Mine 100% increased Mine Arming Speed"]={{[1]={flags=0,type="BASE",value=8,name="AreaOfEffect",keywordFlags=8192}},"% increased for each 20% chance when Placing Mines to Place an additional Mine 100% increased Mine Arming Speed "}c["100% increased Accuracy Rating when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=100,name="Accuracy",keywordFlags=0}},nil}c["Grants Level 20 Summon Doedre's Effigy Skill Socketed Curse Skills are Triggered by Doedre's Effigy when Summoned"]={nil,nil}c["12% increased maximum Mana"]={{[1]={flags=0,type="INC",value=12,name="Mana",keywordFlags=0}},nil}c["Spells Cast by Totems have 6% increased Cast Speed"]={{[1]={flags=16,type="INC",value=6,name="Speed",keywordFlags=16384}},nil}c["Minions have 25% increased maximum Life"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=25,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["5% increased Skeleton Movement Speed"]={{[1]={[1]={type="SkillName",skillName="Summon Skeleton"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=5,name="MovementSpeed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["8% increased maximum Energy Shield"]={{[1]={flags=0,type="INC",value=8,name="EnergyShield",keywordFlags=0}},nil}c["You cannot be Hindered"]={nil,"You cannot be Hindered "}c["Adds 10 to 15 Chaos Damage for each Spider's Web on the Enemy"]={{[1]={[1]={type="Multiplier",actor="enemy",var="Spider's WebStack"},flags=0,type="BASE",value=10,name="ChaosMin",keywordFlags=0},[2]={[1]={type="Multiplier",actor="enemy",var="Spider's WebStack"},flags=0,type="BASE",value=15,name="ChaosMax",keywordFlags=0}},nil}c["60% increased Critical Strike Chance with Swords"]={{[1]={flags=262144,type="INC",value=60,name="CritChance",keywordFlags=0}},nil}c["Gain Soul Eater during Flask Effect"]={nil,"Gain Soul Eater during Flask Effect "}c["+4% to maximum Block Chance"]={{[1]={flags=0,type="BASE",value=4,name="BlockChanceMax",keywordFlags=0}},nil}c["15% increased Physical Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,type="INC",value=15,name="PhysicalDamage",keywordFlags=0}},nil}c["Recover 20% of your Maximum Life on Rampage"]={nil,"Recover 20% of your Maximum Life on Rampage "}c["6% additional Block Chance with Staves"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,type="BASE",value=6,name="BlockChance",keywordFlags=0}},nil}c["3% increased Attack Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=1,type="INC",value=3,name="Speed",keywordFlags=0}},nil}c["1% of Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=1,name="DamageLifeLeech",keywordFlags=0}},nil}c["10% chance to Avoid Elemental Ailments"]={{[1]={flags=0,type="BASE",value=10,name="AvoidShock",keywordFlags=0},[2]={flags=0,type="BASE",value=10,name="AvoidFrozen",keywordFlags=0},[3]={flags=0,type="BASE",value=10,name="AvoidChilled",keywordFlags=0},[4]={flags=0,type="BASE",value=10,name="AvoidIgnite",keywordFlags=0}},nil}c["75% chance to cause Enemies to Flee on use {variant:1}100% increased Charges used"]={{[1]={flags=0,type="BASE",value=75,name="FlaskChargesUsed",keywordFlags=0}}," to cause Enemies to Flee on use {variant:1}100% increased "}c["With at least 40 Dexterity in Radius, Dual Strike deals Off-Hand Splash Damage"]={nil,"With at least 40 Dexterity in Radius, Dual Strike deals Off-Hand Splash Damage "}c["Adds 260 to 285 Physical Damage"]={{[1]={flags=0,type="BASE",value=260,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=285,name="PhysicalMax",keywordFlags=0}},nil}c["17% increased Cast Speed"]={{[1]={flags=16,type="INC",value=17,name="Speed",keywordFlags=0}},nil}c["Gain 18% of Physical Damage as Extra Chaos Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=18,name="PhysicalDamageGainAsChaos",keywordFlags=0}},nil}c["Minions have 15% increased Movement Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["8% increased Cast Speed"]={{[1]={flags=16,type="INC",value=8,name="Speed",keywordFlags=0}},nil}c["Every 16 seconds you gain Elemental Overload for 8 seconds"]={nil,"Every 16 seconds you gain Elemental Overload for 8 seconds "}c["10% reduced Physical Damage"]={{[1]={flags=0,type="INC",value=-10,name="PhysicalDamage",keywordFlags=0}},nil}c["Bleeding Enemies you Kill Explode, dealing 10% of their Maximum Life as Physical Damage 25% more Damage with Bleeding"]={nil,"Bleeding Enemies you Kill Explode, dealing 10% of their Maximum Life as Physical Damage 25% more Damage with Bleeding "}c["10% increased Area Damage"]={{[1]={flags=512,type="INC",value=10,name="Damage",keywordFlags=0}},nil}c["8% increased Accuracy Rating with Two Handed Melee Weapons"]={{[1]={flags=35651584,type="INC",value=8,name="Accuracy",keywordFlags=0}},nil}c["You have Crimson Dance if you have dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},value="Crimson Dance",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["1% additional Physical Damage Reduction from Hits per Siphoning Charge"]={{[1]={[1]={type="Multiplier",var="SiphoningCharge"},flags=0,type="BASE",value=1,name="PhysicalDamageReductionWhenHit",keywordFlags=0}},nil}c["6% increased Damage per Enemy Killed by you or your Totems Recently"]={{[1]={[1]={type="Multiplier",varList={[1]="EnemyKilledRecently",[2]="EnemyKilledByTotemsRecently"}},flags=0,type="INC",value=6,name="Damage",keywordFlags=0}},nil}c["150% increased Physical Damage"]={{[1]={flags=0,type="INC",value=150,name="PhysicalDamage",keywordFlags=0}},nil}c["5% chance to create Shocked Ground when Hit"]={{}," to create Shocked Ground when Hit "}c["Adds 10 to 14 Physical Damage"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=14,name="PhysicalMax",keywordFlags=0}},nil}c["10% increased Projectile Speed"]={{[1]={flags=0,type="INC",value=10,name="ProjectileSpeed",keywordFlags=0}},nil}c["Adds 12 to 24 Physical Damage"]={{[1]={flags=0,type="BASE",value=12,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=24,name="PhysicalMax",keywordFlags=0}},nil}c["10% increased Damage with Ailments from Attack Skills while wielding a One Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingOneHandedWeapon"},flags=2048,type="INC",value=10,name="Damage",keywordFlags=65536}},nil}c["+8 Mana gained when you Block"]={{[1]={flags=0,type="BASE",value=8,name="Mana",keywordFlags=0}}," gained when you Block "}c["Minions have 16% increased maximum Life"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=16,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["3% increased Attack Speed with Two Handed Melee Weapons"]={{[1]={flags=35651585,type="INC",value=3,name="Speed",keywordFlags=0}},nil}c["700% more Unarmed Physical Damage"]={{[1]={flags=1048576,type="MORE",value=700,name="PhysicalDamage",keywordFlags=0}},nil}c["+3 Life gained for each Enemy hit by your Attacks"]={{[1]={flags=1,type="BASE",value=3,name="LifeOnHit",keywordFlags=0}},nil}c["33% increased Damage Over Time during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=8,type="INC",value=33,name="Damage",keywordFlags=0}},nil}c["12% increased Area Damage"]={{[1]={flags=512,type="INC",value=12,name="Damage",keywordFlags=0}},nil}c["22% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=22,name="ElementalDamage",keywordFlags=0}},nil}c["10% increased Movement Speed if you have used a Vaal Skill Recently"]={{[1]={[1]={type="Condition",var="UsedVaalSkillRecently"},flags=0,type="INC",value=10,name="MovementSpeed",keywordFlags=0}},nil}c["+30 to Maximum Mana"]={{[1]={flags=0,type="BASE",value=30,name="Mana",keywordFlags=0}},nil}c["Adds 53 to 76 Physical Damage"]={{[1]={flags=0,type="BASE",value=53,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=76,name="PhysicalMax",keywordFlags=0}},nil}c["Grants Level 15 Blood Offering Skill"]={{[1]={flags=0,type="LIST",value={skillId="BloodOffering",level=15},name="ExtraSkill",keywordFlags=0}},nil}c["3% increased Attack Speed with Maces"]={{[1]={flags=65537,type="INC",value=3,name="Speed",keywordFlags=0}},nil}c["14% increased Mine Damage"]={{[1]={flags=0,type="INC",value=14,name="Damage",keywordFlags=8192}},nil}c["50% increased Totem Placement speed"]={{[1]={flags=0,type="INC",value=50,name="TotemPlacementSpeed",keywordFlags=0}},nil}c["3% additional chance for Slain monsters to drop Scrolls of Wisdom"]={{}," for Slain monsters to drop Scrolls of Wisdom "}c["+1 to Maximum Life per 2 Intelligence"]={{[1]={[1]={type="PerStat",stat="Int",div=2},flags=0,type="BASE",value=1,name="Life",keywordFlags=0}},nil}c["40% increased Effect of Chilled Ground"]={{[1]={flags=0,type="INC",value=40,name="EnemyChillEffect",keywordFlags=0}}," ed Ground "}c["Adds 16 to 24 Physical Damage"]={{[1]={flags=0,type="BASE",value=16,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=24,name="PhysicalMax",keywordFlags=0}},nil}c["5% increased Poison Duration for each Poison you have inflicted Recently"]={{[1]={[1]={type="Multiplier",var="PoisonAppliedRecently"},flags=0,type="INC",value=5,name="EnemyPoisonDuration",keywordFlags=0}},nil}c["40% increased Chaos Skill Effect Duration"]={{[1]={flags=0,type="INC",value=40,name="Duration",keywordFlags=128}},nil}c["Curse Reflection Unaffected by Curses"]={nil,"Curse Reflection Unaffected by Curses "}c["40% more chance to Evade Projectile Attacks"]={{[1]={flags=0,type="MORE",value=40,name="ProjectileEvadeChance",keywordFlags=0}},nil}c["+55 to maximum Life"]={{[1]={flags=0,type="BASE",value=55,name="Life",keywordFlags=0}},nil}c["25% chance to Taunt on Hit Your Hits permanently Intimidate Enemies that are on Full Life"]={{[1]={flags=0,type="BASE",value=25,name="Life",keywordFlags=0}}," to Taunt on Hit Your Hits permanently Intimidate Enemies that are on Full "}c["+10 to Strength"]={{[1]={flags=0,type="BASE",value=10,name="Str",keywordFlags=0}},nil}c["5% increased effect of Non-Curse Auras you Cast"]={{[1]={flags=0,type="INC",value=5,name="AuraEffect",keywordFlags=0}},nil}c["+35% to Global Critical Strike Multiplier while wielding a Staff"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="UsingStaff"},flags=0,type="BASE",keywordFlags=0,name="CritMultiplier",value=35}},nil}c["15% increased Cold Damage"]={{[1]={flags=0,type="INC",value=15,name="ColdDamage",keywordFlags=0}},nil}c["+90 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=90,name="Evasion",keywordFlags=0}},nil}c["28% increased Spell Damage"]={{[1]={flags=2,type="INC",value=28,name="Damage",keywordFlags=0}},nil}c["30% increased Mine Damage"]={{[1]={flags=0,type="INC",value=30,name="Damage",keywordFlags=8192}},nil}c["Adds 98 to 140 Physical Damage"]={{[1]={flags=0,type="BASE",value=98,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=140,name="PhysicalMax",keywordFlags=0}},nil}c["Modifiers to Critical Strike Multiplier also apply to Damage Multiplier for Ailments from Critical Strikes at 30% of their value"]={{[1]={flags=0,type="BASE",value=30,name="CritMultiplierAppliesToDegen",keywordFlags=0}},nil}c["60% increased Spell Damage"]={{[1]={flags=2,type="INC",value=60,name="Damage",keywordFlags=0}},nil}c["+25 Life gained on Kill"]={{[1]={flags=0,type="BASE",value=25,name="LifeOnKill",keywordFlags=0}},nil}c["14% increased Trap Damage"]={{[1]={flags=0,type="INC",value=14,name="Damage",keywordFlags=4096}},nil}c["190% increased Physical Damage"]={{[1]={flags=0,type="INC",value=190,name="PhysicalDamage",keywordFlags=0}},nil}c["35% increased Burning Damage"]={{[1]={flags=0,type="INC",value=35,name="Damage",keywordFlags=8388608}},nil}c["Adds 151 to 203 Fire Damage to Hits with this Weapon against Blinded Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="ActorCondition",actor="enemy",var="Blinded"},flags=0,type="BASE",keywordFlags=458752,name="FireMin",value=151},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="ActorCondition",actor="enemy",var="Blinded"},flags=0,type="BASE",keywordFlags=458752,name="FireMax",value=203}},nil}c["Trigger Level 20 Intimidating Cry when you lose Cat's Stealth"]={nil,"Trigger Level 20 Intimidating Cry when you lose Cat's Stealth "}c["Your Lightning Damage can Poison"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="LightningCanPoison",flags=0}},nil}c["70 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=70,name="LifeRegen",keywordFlags=0}},nil}c["+20 to Dexterity"]={{[1]={flags=0,type="BASE",value=20,name="Dex",keywordFlags=0}},nil}c["Gain 30% of Maximum Mana as Extra Maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=30,name="ManaGainAsEnergyShield",keywordFlags=0}},nil}c["10% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=10,name="ElementalDamage",keywordFlags=0}},nil}c["60% increased Area of Effect of Curse Skills"]={{[1]={flags=0,type="INC",value=60,name="AreaOfEffect",keywordFlags=2}},nil}c["32% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=32,name="CritChance",keywordFlags=0}},nil}c["10% increased Physical Damage with Maces"]={{[1]={flags=65536,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["Can have up to 1 additional Remote Mine placed at a time"]={{[1]={flags=0,type="BASE",value=1,name="ActiveMineLimit",keywordFlags=0}},nil}c["25% chance to Taunt on Hit"]={{}," to Taunt on Hit "}c["+12% to Critical Strike Multiplier with Bows"]={{[1]={flags=8192,type="BASE",value=12,name="CritMultiplier",keywordFlags=0}},nil}c["8% increased Damage with Ailments from Attack Skills while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=2048,type="INC",value=8,name="Damage",keywordFlags=65536}},nil}c["220% increased Armour"]={{[1]={flags=0,type="INC",value=220,name="Armour",keywordFlags=0}},nil}c["80% increased Curse Duration"]={{[1]={flags=0,type="INC",value=80,name="Duration",keywordFlags=2}},nil}c["15% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=15,name="Evasion",keywordFlags=0}},nil}c["25% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=25,name="LootRarity",keywordFlags=0}},nil}c["35% more Melee Physical Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=256,type="MORE",value=35,name="PhysicalDamage",keywordFlags=0}},nil}c["Adds 18 to 56 Lightning Damage to Spells"]={{[1]={flags=0,type="BASE",value=18,name="LightningMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=56,name="LightningMax",keywordFlags=131072}},nil}c["24% increased Armour"]={{[1]={flags=0,type="INC",value=24,name="Armour",keywordFlags=0}},nil}c["40% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=40,name="CritChance",keywordFlags=0}},nil}c["Effect per Nearby Enemy"]={nil,"Effect per Nearby Enemy "}c["+23% to Cold and Lightning Resistances"]={{[1]={flags=0,type="BASE",value=23,name="ColdResist",keywordFlags=0},[2]={flags=0,type="BASE",value=23,name="LightningResist",keywordFlags=0}},nil}c["Adds 15 to 20 Physical Damage"]={{[1]={flags=0,type="BASE",value=15,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=20,name="PhysicalMax",keywordFlags=0}},nil}c["+25% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=25,name="ElementalResist",keywordFlags=0}},nil}c["8% chance to Dodge Attacks"]={{[1]={flags=0,type="BASE",value=8,name="AttackDodgeChance",keywordFlags=0}},nil}c["40% increased Armour while Bleeding"]={{[1]={[1]={type="Condition",var="Bleeding"},flags=0,type="INC",value=40,name="Armour",keywordFlags=0}},nil}c["15% reduced Attack Speed"]={{[1]={flags=1,type="INC",value=-15,name="Speed",keywordFlags=0}},nil}c["13% increased Physical Damage"]={{[1]={flags=0,type="INC",value=13,name="PhysicalDamage",keywordFlags=0}},nil}c["7% Global chance to Blind Enemies on hit"]={nil,"7% Global chance to Blind Enemies on hit "}c["25% reduced Ignite Duration on Enemies"]={{[1]={flags=0,type="INC",value=-25,name="EnemyIgniteDuration",keywordFlags=0}},nil}c["Curse Reflection"]={nil,"Curse Reflection "}c["+30% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=30,name="ElementalResist",keywordFlags=0}},nil}c["Adds 55 to 75 Cold Damage to Attacks"]={{[1]={flags=0,type="BASE",value=55,name="ColdMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=75,name="ColdMax",keywordFlags=65536}},nil}c["30% increased Accuracy Rating if you've dealt a Critical Strike in the past 8 seconds"]={{[1]={[1]={type="Condition",var="CritInPast8Sec"},flags=0,type="INC",value=30,name="Accuracy",keywordFlags=0}},nil}c["Reflects 44 Physical Damage to Attackers on Block"]={nil,"Reflects 44 Physical Damage to Attackers on Block "}c["10% increased Skeleton Cast speed"]={{[1]={[1]={type="SkillName",skillName="Summon Skeleton"},flags=0,type="LIST",value={mod={flags=16,type="INC",value=10,name="Speed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["All Attacks with this Weapon are Critical Strikes"]={{[1]={value={key="CritChance",value=100},type="LIST",keywordFlags=0,name="WeaponData",flags=0}},nil}c["3% increased Character Size 6% increased Strength"]={{[1]={flags=0,type="INC",value=3,name="Str",keywordFlags=0}}," Character Size 6% increased "}c["50% of Block Chance applied to Spells"]={{[1]={flags=0,type="BASE",value=50,name="BlockChanceConv",keywordFlags=0}},nil}c["6% reduced Mana Cost of Skills"]={{[1]={flags=0,type="INC",value=-6,name="ManaCost",keywordFlags=0}},nil}c["No Block Chance"]={{[1]={value={key="BlockChance",value=0},type="LIST",keywordFlags=0,name="ArmourData",flags=0}},nil}c["8% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=8,name="ChaosDamage",keywordFlags=0}},nil}c["+25% to Cold and Lightning Resistances"]={{[1]={flags=0,type="BASE",value=25,name="ColdResist",keywordFlags=0},[2]={flags=0,type="BASE",value=25,name="LightningResist",keywordFlags=0}},nil}c["Minions have 10% increased maximum Life"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=10,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["+135 to Evasion Rating and Energy Shield"]={{[1]={flags=0,type="BASE",value=135,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["Sockets cannot be modified +1 to Level of Socketed Gems"]={nil,"Sockets cannot be modified +1 to Level of Socketed Gems "}c["5% increased Trap Throwing Speed"]={{[1]={flags=0,type="INC",value=5,name="TrapThrowingSpeed",keywordFlags=0}},nil}c["+1 to Level of Socketed Strength Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="strength",value=1},name="GemProperty",keywordFlags=0}},nil}c["60% increased Critical Strike Chance with Daggers"]={{[1]={flags=32768,type="INC",value=60,name="CritChance",keywordFlags=0}},nil}c["20% increased Recovery Speed"]={{[1]={flags=0,type="INC",value=20,name="FlaskRecoveryRate",keywordFlags=0}},nil}c["grant 100% increased Flask Charges"]={nil,"grant 100% increased Flask Charges "}c["+6% to all maximum Elemental Resistances during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=6,name="FireResistMax",keywordFlags=0},[2]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=6,name="ColdResistMax",keywordFlags=0},[3]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=6,name="LightningResistMax",keywordFlags=0}},nil}c["Damage Penetrates 6% Cold Resistance"]={{[1]={flags=0,type="BASE",value=6,name="ColdPenetration",keywordFlags=0}},nil}c["60% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=60,name="Evasion",keywordFlags=0}},nil}c["12% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=12,name="Evasion",keywordFlags=0}},nil}c["+27% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=27,name="CritMultiplier",keywordFlags=0}},nil}c["+450 to Accuracy against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=0,type="BASE",value=450,name="Accuracy",keywordFlags=262144}},nil}c["Share Endurance, Frenzy and Power Charges with nearby party members"]={nil,"Share Endurance, Frenzy and Power Charges with nearby party members "}c["Attacks Maim on Hit against Bleeding Enemies"]={nil,"Attacks Maim on Hit against Bleeding Enemies "}c["Removes 1% of maximum Life on Kill"]={nil,"Removes 1% of maximum Life on Kill "}c["You count as on Low Life while you are Cursed with Vulnerability"]={{[1]={[1]={type="Condition",var="AffectedByVulnerability"},value=true,type="FLAG",keywordFlags=0,name="Condition:LowLife",flags=0}},nil}c["Reflects 1 to 150 Lightning Damage to Melee Attackers 20% Chance for Energy Shield Recharge to Start when you Block"]={nil,"Reflects 1 to 150 Lightning Damage to Melee Attackers 20% Chance for Energy Shield Recharge to Start when you Block "}c["10% chance to Dodge Attack and Spell Hits while you have Energy Shield"]={{[1]={[1]={type="Condition",var="HaveEnergyShield"},flags=0,type="BASE",value=10,name="AttackDodgeChance",keywordFlags=0},[2]={[1]={type="Condition",var="HaveEnergyShield"},flags=0,type="BASE",value=10,name="SpellDodgeChance",keywordFlags=0}},nil}c["18% increased Strength"]={{[1]={flags=0,type="INC",value=18,name="Str",keywordFlags=0}},nil}c["Adds 1 to 13 Lightning Damage to Attacks"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=13,name="LightningMax",keywordFlags=65536}},nil}c["15% increased Damage with Ailments from Attack Skills while wielding a Melee Weapon"]={{[1]={[1]={type="Condition",var="UsingMeleeWeapon"},flags=2048,type="INC",value=15,name="Damage",keywordFlags=65536}},nil}c["15% chance to create Chilled Ground when you Freeze an Enemy"]={{}," to create Chilled Ground when you Freeze an Enemy "}c["-25% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=-25,name="CritMultiplier",keywordFlags=0}},nil}c["Grants level 20 Summon Beastial Rhoa Skill {variant:2}Grants level 20 Summon Beastial Snake Skill"]={nil,nil}c["Culling Strike against Enemies Cursed with Poacher's Mark"]={nil,"Culling Strike against Enemies Cursed with Poacher's Mark "}c["180% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=180,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["15% chance to gain a Power Charge when your Trap is triggered by an Enemy"]={{}," to gain a Power Charge when your is triggered by an Enemy "}c["150% increased Critical Strike Chance for Spells"]={{[1]={flags=2,type="INC",value=150,name="CritChance",keywordFlags=0}},nil}c["16% increased Damage with Ailments from Attack Skills while wielding a Claw"]={{[1]={[1]={type="Condition",var="UsingClaw"},flags=2048,type="INC",value=16,name="Damage",keywordFlags=65536}},nil}c["28% increased Physical Damage with Staves"]={{[1]={flags=131072,type="INC",value=28,name="PhysicalDamage",keywordFlags=0}},nil}c["Gain a Power Charge after spending a total of 200 Mana 2 Mana Regenerated per Second per Power Charge"]={nil,"Gain a Power Charge after spending a total of 200 Mana 2 Mana Regenerated per Second per Power Charge "}c["Recover 4% of Maximum Mana on Kill"]={nil,"Recover 4% of Maximum Mana on Kill "}c["Enemies are Unlucky when Damaging you while you are on Full Life"]={nil,"Enemies are Unlucky when Damaging you while you are on Full Life "}c["Gain Shocking Conflux for 4 seconds"]={{[1]={[1]={type="Condition",var="ShockingConflux"},value=100,type="BASE",keywordFlags=0,name="EnemyShockChance",flags=0},[2]={[1]={type="Condition",var="ShockingConflux"},value=true,type="FLAG",keywordFlags=0,name="PhysicalCanShock",flags=0},[3]={[1]={type="Condition",var="ShockingConflux"},value=true,type="FLAG",keywordFlags=0,name="ColdCanShock",flags=0},[4]={[1]={type="Condition",var="ShockingConflux"},value=true,type="FLAG",keywordFlags=0,name="FireCanShock",flags=0},[5]={[1]={type="Condition",var="ShockingConflux"},value=true,type="FLAG",keywordFlags=0,name="ChaosCanShock",flags=0}},nil}c["125% increased Energy Shield"]={{[1]={flags=0,type="INC",value=125,name="EnergyShield",keywordFlags=0}},nil}c["180% increased Energy Shield"]={{[1]={flags=0,type="INC",value=180,name="EnergyShield",keywordFlags=0}},nil}c["Recover 0.5% of your maximum Life per Poison affecting Enemies you Kill"]={nil,"Recover 0.5% of your maximum Life per Poison affecting Enemies you Kill "}c["Melee Critical Strikes cause Bleeding"]={{[1]={[1]={type="Condition",var="CriticalStrike"},value=100,type="BASE",keywordFlags=0,name="BleedChance",flags=256}},nil}c["+125 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=125,name="Evasion",keywordFlags=0}},nil}c["10% chance to Poison on Hit with Attacks"]={{[1]={flags=0,type="BASE",value=10,name="PoisonChance",keywordFlags=65536}},nil}c["You take 450 Chaos Damage per second for 3 seconds on Kill Gore Footprints"]={nil,"You take 450 Chaos Damage per second for 3 seconds on Kill Gore Footprints "}c["+450 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=450,name="Accuracy",keywordFlags=0}},nil}c["40% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=40,name="ManaRegen",keywordFlags=0}},nil}c["+76 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=76,name="EnergyShield",keywordFlags=0}},nil}c["Projectile Attack Skills have 50% increased Critical Strike Chance"]={{[1]={[1]={type="SkillType",skillType=1},[2]={type="SkillType",skillType=3},flags=0,type="INC",keywordFlags=0,name="CritChance",value=50}},nil}c["You and your Minions have 1% additional Physical Damage Reduction for each Zombie you own Your Raised Zombies spread Caustic Cloud on Death, dealing 50% of their maximum Life as Chaos Damage per second Raised Zombies' Slam Attack has 100% increased Area of Effect Raised Zombies' Slam Attack has 100% increased Cooldown Recovery Speed +2 to Maximum number of Zombies"]={nil,"You and your Minions have 1% additional Physical Damage Reduction for each Zombie you own Your Raised Zombies spread Caustic Cloud on Death, dealing 50% of their maximum Life as Chaos Damage per second Raised Zombies' Slam Attack has 100% increased Area of Effect Raised Zombies' Slam Attack has 100% increased Cooldown Recovery Speed +2 to Maximum number of Zombies "}c["15% increased Attack Speed with Claws"]={{[1]={flags=16385,type="INC",value=15,name="Speed",keywordFlags=0}},nil}c["30% reduced Trap Throwing Speed"]={{[1]={flags=0,type="INC",value=-30,name="TrapThrowingSpeed",keywordFlags=0}},nil}c["30% increased Global Critical Strike Chance while wielding a Staff"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="UsingStaff"},flags=0,type="INC",keywordFlags=0,name="CritChance",value=30}},nil}c["30% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=30,name="ChaosDamage",keywordFlags=0}},nil}c["Gain Onslaught for 1 second per Frenzy Charge on use {variant:3}Gain Onslaught for 2 second per Frenzy Charge on use"]={nil,"Gain Onslaught for 1 second per Frenzy Charge on use {variant:3}Gain Onslaught for 2 second per Frenzy Charge on use "}c["-10 Chaos Damage taken"]={{[1]={flags=0,type="BASE",value=-10,name="ChaosDamageTaken",keywordFlags=0}},nil}c["Gain 30% of Wand Physical Damage as Extra Lightning Damage"]={{[1]={flags=524288,type="BASE",value=30,name="PhysicalDamageGainAsLightning",keywordFlags=0}},nil}c["Minions have 30% increased maximum Life"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=30,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["15% increased Accuracy Rating with Axes"]={{[1]={flags=4096,type="INC",value=15,name="Accuracy",keywordFlags=0}},nil}c["90% increased Charges used"]={{[1]={flags=0,type="INC",value=90,name="FlaskChargesUsed",keywordFlags=0}},nil}c["+30% to Critical Strike Multiplier against Enemies that are affected"]={{[1]={flags=0,type="BASE",value=30,name="CritMultiplier",keywordFlags=0}}," against Enemies that are affected "}c["1% of Energy Shield Regenerated per second for each Enemy you or your Minions have Killed Recently, up to 30%"]={{[1]={[1]={type="Multiplier",limit=30,varList={[1]="EnemyKilledRecently",[2]="EnemyKilledByMinionsRecently"},limitTotal=true},flags=0,type="BASE",value=1,name="EnergyShieldRegenPercent",keywordFlags=0}},nil}c["+15 to maximum Mana"]={{[1]={flags=0,type="BASE",value=15,name="Mana",keywordFlags=0}},nil}c["Cannot be Stunned by Spells if your other Ring is a Shaper Item"]={nil,"Cannot be Stunned by Spells if your other Ring is a Shaper Item "}c["6% increased maximum Mana"]={{[1]={flags=0,type="INC",value=6,name="Mana",keywordFlags=0}},nil}c["1% Life Regenerated per Second for each of your Mines Detonated Recently, up to 20%"]={{[1]={[1]={type="Multiplier",limit=20,var="MineDetonatedRecently",limitTotal=true},flags=0,type="BASE",value=1,name="LifeRegenPercent",keywordFlags=0}},nil}c["15% increased Effect of Chill"]={{[1]={flags=0,type="INC",value=15,name="EnemyChillEffect",keywordFlags=0}},nil}c["Adds 103 to 245 Physical Damage"]={{[1]={flags=0,type="BASE",value=103,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=245,name="PhysicalMax",keywordFlags=0}},nil}c["8% increased Damage with Ailments from Attack Skills while wielding an Axe"]={{[1]={[1]={type="Condition",var="UsingAxe"},flags=2048,type="INC",value=8,name="Damage",keywordFlags=65536}},nil}c["Raging Spirits refresh their Duration when they Kill an Ignited Enemy"]={nil,"Raging Spirits refresh their Duration when they Kill an Ignited Enemy "}c["6% increased Spell Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,type="INC",value=6,name="Damage",keywordFlags=0}},nil}c["+100 Life Gained on Kill"]={{[1]={flags=0,type="BASE",value=100,name="LifeOnKill",keywordFlags=0}},nil}c["You and your Totems Regenerate 1% of Life per second per Totem"]={nil,"You and your Totems Regenerate 1% of Life per second per Totem "}c["Adds 4 to 12 Physical Damage to Attacks"]={{[1]={flags=0,type="BASE",value=4,name="PhysicalMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=12,name="PhysicalMax",keywordFlags=65536}},nil}c["Cannot be Stunned by Attacks if your other Ring is an Elder Item"]={nil,"Cannot be Stunned by Attacks if your other Ring is an Elder Item "}c["15% increased Effect of Shock"]={{[1]={flags=0,type="INC",value=15,name="EnemyShockEffect",keywordFlags=0}},nil}c["25% reduced Mana Reservation of Herald Skills"]={{[1]={[1]={type="SkillType",skillType=63},flags=0,type="INC",value=-25,name="ManaReserved",keywordFlags=0}},nil}c["40% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=40,name="LootRarity",keywordFlags=0}},nil}c["100% increased Armour"]={{[1]={flags=0,type="INC",value=100,name="Armour",keywordFlags=0}},nil}c["100% increased Blink Arrow and Mirror Arrow Cooldown Recovery Speed"]={{[1]={[1]={type="SkillName",skillName="Blink Arrow"},flags=0,type="INC",value=100,name="CooldownRecovery",keywordFlags=0},[2]={[1]={type="SkillName",skillName="Mirror Arrow"},flags=0,type="INC",value=100,name="CooldownRecovery",keywordFlags=0}},nil}c["30% of Lightning Damage Leeched as Mana during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=30,name="LightningDamageManaLeech",keywordFlags=0}},nil}c["Removes 20% of your maximum Energy Shield on use"]={nil,"Removes 20% of your maximum Energy Shield on use "}c["18% increased Effect of your Curses"]={{[1]={flags=0,type="INC",value=18,name="CurseEffect",keywordFlags=0}},nil}c["+200 to Accuracy Rating with Swords"]={{[1]={flags=262144,type="BASE",value=200,name="Accuracy",keywordFlags=0}},nil}c["4% increased Attack Speed with Two Handed Melee Weapons"]={{[1]={flags=35651585,type="INC",value=4,name="Speed",keywordFlags=0}},nil}c["Bleeding Enemies you Kill Explode, dealing 10% of"]={nil,"Bleeding Enemies you Kill Explode, dealing 10% of "}c["Gain 200 Armour per Grand Spectrum"]={{[1]={[1]={type="Multiplier",var="GrandSpectrum"},flags=0,type="BASE",value=200,name="Armour",keywordFlags=0},[2]={flags=0,type="BASE",value=1,name="Multiplier:GrandSpectrum",keywordFlags=0}},nil}c["+24 Mana gained when you Block"]={{[1]={flags=0,type="BASE",value=24,name="Mana",keywordFlags=0}}," gained when you Block "}c["With at least 40 Intelligence in Radius, Magma Orb"]={nil,"With at least 40 Intelligence in Radius, Magma Orb "}c["100% chance to Taunt on Hit"]={{}," to Taunt on Hit "}c["+450 to Armour"]={{[1]={flags=0,type="BASE",value=450,name="Armour",keywordFlags=0}},nil}c["Projectiles from Attacks have 20% chance to Poison on Hit while you have a Beastial Minion {variant:3}Projectiles from Attacks have 20% chance to inflict Bleeding on Hit while you have a Beastial Minion"]={nil,"Projectiles from Attacks have 20% chance to Poison on Hit while you have a Beastial Minion {variant:3}Projectiles from Attacks have 20% chance to inflict Bleeding on Hit while you have a Beastial Minion "}c["Minions' Attacks deal 8 to 16 additional Physical Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=1,type="BASE",value=8,name="PhysicalMin",keywordFlags=0}},name="MinionModifier",keywordFlags=0},[2]={flags=0,type="LIST",value={mod={flags=1,type="BASE",value=16,name="PhysicalMax",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["6% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=6,name="ElementalDamage",keywordFlags=0}},nil}c["0.8% of Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=0.8,name="LifeRegenPercent",keywordFlags=0}},nil}c["6% increased Spell Damage per 5% Block Chance"]={{[1]={[1]={type="PerStat",stat="BlockChance",div=5},flags=2,type="INC",value=6,name="Damage",keywordFlags=0}},nil}c["13% increased effect of Non-Curse Auras you Cast"]={{[1]={flags=0,type="INC",value=13,name="AuraEffect",keywordFlags=0}},nil}c["25% increased Damage with Ailments from Attack Skills while wielding an Axe"]={{[1]={[1]={type="Condition",var="UsingAxe"},flags=2048,type="INC",value=25,name="Damage",keywordFlags=65536}},nil}c["Life Leech from Hits with this Weapon applies instantly"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},value=true,type="FLAG",keywordFlags=0,name="InstantLifeLeech",flags=0}},nil}c["+15% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=15,name="ColdResist",keywordFlags=0}},nil}c["380% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=380,name="Evasion",keywordFlags=0}},nil}c["+36% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=36,name="ColdResist",keywordFlags=0}},nil}c["1% reduced Elemental Damage taken when Hit per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="INC",value=-1,name="ElementalDamageTakenWhenHit",keywordFlags=0}},nil}c["-60% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=-60,name="LightningResist",keywordFlags=0}},nil}c["+15% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=15,name="LightningResist",keywordFlags=0}},nil}c["90% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=90,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["25% reduced Enemy Stun Threshold"]={{[1]={flags=0,type="INC",value=-25,name="EnemyStunThreshold",keywordFlags=0}},nil}c["+14 to maximum Mana"]={{[1]={flags=0,type="BASE",value=14,name="Mana",keywordFlags=0}},nil}c["Curse Enemies with Level 30 Poacher's Mark on Hit, which can apply to Hexproof Enemies"]={{[1]={flags=0,type="LIST",value={skillId="PoachersMark",level=30,noSupports=true},name="ExtraSkill",keywordFlags=0}},nil}c["160% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=160,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["Adds 51 to 59 Chaos Damage"]={{[1]={flags=0,type="BASE",value=51,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=59,name="ChaosMax",keywordFlags=0}},nil}c["Take 30 Chaos Damage per Second during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=30,name="ChaosDegen",keywordFlags=0}},nil}c["12% increased Melee Physical Damage"]={{[1]={flags=256,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["16% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=35651584,type="INC",value=16,name="PhysicalDamage",keywordFlags=0}},nil}c["25% increased Attack and Cast Speed while on Consecrated Ground"]={{[1]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,type="INC",value=25,name="Speed",keywordFlags=0}},nil}c["Adds 33 to 47 Cold Damage to Attacks"]={{[1]={flags=0,type="BASE",value=33,name="ColdMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=47,name="ColdMax",keywordFlags=65536}},nil}c["20% increased Duration of Elemental Status Ailments on Enemies"]={{[1]={flags=0,type="INC",value=20,name="EnemyShockDuration",keywordFlags=0},[2]={flags=0,type="INC",value=20,name="EnemyFreezeDuration",keywordFlags=0},[3]={flags=0,type="INC",value=20,name="EnemyChillDuration",keywordFlags=0},[4]={flags=0,type="INC",value=20,name="EnemyIgniteDuration",keywordFlags=0}},nil}c["6% reduced Damage Taken for 4 seconds after Spending a total of 200 Mana"]={{[1]={flags=0,type="INC",value=-6,name="DamageTaken",keywordFlags=0}}," for 4 seconds after Spending a total of 200 Mana "}c["Recover 50% of your maximum Life on use"]={nil,"Recover 50% of your maximum Life on use "}c["5% increased Experience gain"]={{}," Experience gain "}c["+45 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=45,name="Evasion",keywordFlags=0}},nil}c["3% increased Attack Speed with Bows"]={{[1]={flags=8193,type="INC",value=3,name="Speed",keywordFlags=0}},nil}c["Adds 65 to 155 Chaos Damage"]={{[1]={flags=0,type="BASE",value=65,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=155,name="ChaosMax",keywordFlags=0}},nil}c["While at Maximum Frenzy Charges, Attacks Poison Enemies"]={{[1]={[1]={type="StatThreshold",stat="FrenzyCharges",thresholdStat="FrenzyChargesMax"},value=100,type="BASE",keywordFlags=0,name="PoisonChance",flags=1}},nil}c["10% increased Physical Damage"]={{[1]={flags=0,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["Nearby Enemies have -20% to Chaos Resistance"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=-20,name="ChaosResist",keywordFlags=0}},name="EnemyModifier",keywordFlags=0}},nil}c["100% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=100,name="CritChance",keywordFlags=0}},nil}c["to 50% increased Damage with Hits to targets Skills fire an additional Projectile"]={nil,"to 50% increased Damage with Hits to targets Skills fire an additional Projectile "}c["Totems gain +10% to all Elemental Resistances"]={nil,"Totems gain +10% to all Elemental Resistances "}c["Elemental Resistances are Zero"]={{[1]={value=0,type="OVERRIDE",keywordFlags=0,name="FireResist",flags=0},[2]={value=0,type="OVERRIDE",keywordFlags=0,name="ColdResist",flags=0},[3]={value=0,type="OVERRIDE",keywordFlags=0,name="LightningResist",flags=0}},nil}c["10% increased Experience Gain of Corrupted Gems Corrupted"]={{}," Experience Gain of Corrupted Gems Corrupted "}c["Gain Onslaught for 2 second per Frenzy Charge on use"]={nil,"Gain Onslaught for 2 second per Frenzy Charge on use "}c["15% increased Character Size Spell Skills deal no Damage"]={{[1]={flags=2,type="INC",value=15,name="Damage",keywordFlags=0}}," Character Size Skills deal no "}c["50% increased Energy Shield"]={{[1]={flags=0,type="INC",value=50,name="EnergyShield",keywordFlags=0}},nil}c["Adds 300 to 380 Physical Damage"]={{[1]={flags=0,type="BASE",value=300,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=380,name="PhysicalMax",keywordFlags=0}},nil}c["-7 Physical Damage taken from Attacks"]={{[1]={flags=0,type="BASE",value=-7,name="PhysicalDamageTaken",keywordFlags=0}}," from Attacks "}c["Reflects 10 Cold Damage to Melee Attackers {variant:2,3,4}Reflects 50 Cold Damage to Melee Attackers"]={nil,"Reflects 10 Cold Damage to Melee Attackers {variant:2,3,4}Reflects 50 Cold Damage to Melee Attackers "}c["40% increased Effect of Shock"]={{[1]={flags=0,type="INC",value=40,name="EnemyShockEffect",keywordFlags=0}},nil}c["50% increased Damage with Hits and Ailments against Blinded Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Blinded"},flags=0,type="INC",value=50,name="Damage",keywordFlags=786432}},nil}c["15% increased Physical Damage with Maces"]={{[1]={flags=65536,type="INC",value=15,name="PhysicalDamage",keywordFlags=0}},nil}c["420% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=420,name="Evasion",keywordFlags=0}},nil}c["Gain 25% of Physical Damage as Extra Lightning Damage while affected by Wrath"]={{[1]={[1]={type="Condition",var="AffectedByWrath"},flags=0,type="BASE",value=25,name="PhysicalDamageGainAsLightning",keywordFlags=0}},nil}c["Trigger Level 20 Elemental Warding when you Hit an Enemy while Cursed"]={{[1]={flags=0,type="LIST",value={skillId="OnHitWhileCursedTriggeredCurseNova",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["+1 to Maximum Spirit Charges per Abyss Jewel affecting you"]={{}," Maximum Spirit Charges "}c["25% increased Movement Speed"]={{[1]={flags=0,type="INC",value=25,name="MovementSpeed",keywordFlags=0}},nil}c["+144 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=144,name="EnergyShield",keywordFlags=0}},nil}c["Enemies you Taunt take 10% increased Damage"]={{[1]={flags=0,type="LIST",value={mod={[1]={type="Condition",var="Taunted"},flags=0,type="INC",value=10,name="DamageTaken",keywordFlags=0}},name="EnemyModifier",keywordFlags=0}},nil}c["Trigger a Socketed Lightning Spell on Hit Socketed Lightning Spells deal 100% increased Spell Damage if Triggered"]={nil,"Trigger a Socketed Lightning Spell on Hit Socketed Lightning Spells deal 100% increased Spell Damage if Triggered "}c["began Recently"]={nil,"began Recently "}c["+25 to Intelligence"]={{[1]={flags=0,type="BASE",value=25,name="Int",keywordFlags=0}},nil}c["20% increased Arrow Speed"]={{[1]={flags=8192,type="INC",value=20,name="ProjectileSpeed",keywordFlags=0}},nil}c["+80 to Intelligence"]={{[1]={flags=0,type="BASE",value=80,name="Int",keywordFlags=0}},nil}c["13% increased Quantity of Items found when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=13,name="LootQuantity",keywordFlags=0}},nil}c["Elemental Hit deals 10% increased Damage"]={{[1]={[1]={type="SkillName",skillName="Elemental Hit"},flags=0,type="INC",value=10,name="Damage",keywordFlags=0}},nil}c["10% increased Stun Duration on Enemies"]={{[1]={flags=0,type="INC",value=10,name="EnemyStunDuration",keywordFlags=0}},nil}c["Primordial"]={{[1]={value=1,type="BASE",keywordFlags=0,name="Multiplier:PrimordialJewel",flags=0}},nil}c["25% increased Physical Damage with One Handed Melee Weapons"]={{[1]={flags=18874368,type="INC",value=25,name="PhysicalDamage",keywordFlags=0}},nil}c["Animated Guardian deals 5% increased Damage per Animated Weapon Animated Minions' Melee Attacks deal Splash Damage to surrounding targets"]={nil,"Animated Guardian deals 5% increased Damage per Animated Weapon Animated Minions' Melee Attacks deal Splash Damage to surrounding targets "}c["Adds 190 to 220 Cold Damage in Off Hand"]={{[1]={[1]={type="InSlot",num=2},flags=0,type="BASE",value=190,name="ColdMin",keywordFlags=0},[2]={[1]={type="InSlot",num=2},flags=0,type="BASE",value=220,name="ColdMax",keywordFlags=0}},nil}c["140% increased Physical Damage"]={{[1]={flags=0,type="INC",value=140,name="PhysicalDamage",keywordFlags=0}},nil}c["Enemies affected by your Spider's Webs deal 10% reduced Damage Enemies affected by your Spider's Webs have -10% to All Resistances"]={nil,"Enemies affected by your Spider's Webs deal 10% reduced Damage Enemies affected by your Spider's Webs have -10% to All Resistances "}c["35% increased Physical Damage with Axes"]={{[1]={flags=4096,type="INC",value=35,name="PhysicalDamage",keywordFlags=0}},nil}c["Nearby Enemies Take 16% increased Elemental Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=16,name="ElementalDamageTaken",keywordFlags=0}},name="EnemyModifier",keywordFlags=0}},nil}c["During Flask Effect, Damage Penetrates 13% Resistance of each Element for which your Uncapped Elemental Resistance is highest"]={{[1]={[1]={type="StatThreshold",stat="LightningResistTotal",thresholdStat="ColdResistTotal"},[2]={type="StatThreshold",stat="LightningResistTotal",thresholdStat="FireResistTotal"},flags=0,type="BASE",keywordFlags=0,name="LightningPenetration",value=13},[2]={[1]={type="StatThreshold",stat="ColdResistTotal",thresholdStat="LightningResistTotal"},[2]={type="StatThreshold",stat="ColdResistTotal",thresholdStat="FireResistTotal"},flags=0,type="BASE",keywordFlags=0,name="ColdPenetration",value=13},[3]={[1]={type="StatThreshold",stat="FireResistTotal",thresholdStat="LightningResistTotal"},[2]={type="StatThreshold",stat="FireResistTotal",thresholdStat="ColdResistTotal"},flags=0,type="BASE",keywordFlags=0,name="FirePenetration",value=13}},nil}c["25% increased Critical Strike Chance for Spells"]={{[1]={flags=2,type="INC",value=25,name="CritChance",keywordFlags=0}},nil}c["You gain a Frenzy Charge on use"]={nil,"You gain a Frenzy Charge on use "}c["4% increased Attack Speed with One Handed Melee Weapons"]={{[1]={flags=18874369,type="INC",value=4,name="Speed",keywordFlags=0}},nil}c["Trigger level 10 Void Gaze when you use a Skill"]={{[1]={flags=0,type="LIST",value={skillId="VoidGaze",level=10},name="ExtraSkill",keywordFlags=0}},nil}c["10% chance to create Consecrated Ground when you Hit a Rare or Unique Enemy, lasting 8 seconds Immune to Elemental Ailments while on Consecrated Ground Nearby Enemies Take 10% increased Elemental Damage"]={{[1]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,type="BASE",value=10,name="ElementalDamage",keywordFlags=0}}," to create Consecrated Ground when you Hit a Rare or Unique Enemy, lasting 8 seconds Immune to Elemental Ailments Nearby Enemies Take 10% increased "}c["500% increased Attribute Requirements"]={{[1]={flags=0,type="INC",value=500,name="StrRequirement",keywordFlags=0},[2]={flags=0,type="INC",value=500,name="DexRequirement",keywordFlags=0},[3]={flags=0,type="INC",value=500,name="IntRequirement",keywordFlags=0}},nil}c["15% chance to gain a Frenzy Charge and a Power Charge on Kill"]={{}," to gain aCharge and a Power Charge on Kill "}c["Gain Life and Mana from Leech instantly on Critical Strike"]={{[1]={[1]={type="Condition",var="CriticalStrike"},value=true,type="FLAG",keywordFlags=0,name="InstantLifeLeech",flags=0},[2]={[1]={type="Condition",var="CriticalStrike"},value=true,type="FLAG",keywordFlags=0,name="InstantManaLeech",flags=0}},nil}c["Socketed Gems have 20% reduced Mana Reservation"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=-20,name="ManaReserved",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["10% less Mana Reservation of Skills"]={{[1]={flags=0,type="MORE",value=-10,name="ManaReserved",keywordFlags=0}},nil}c["24% increased Trap Damage"]={{[1]={flags=0,type="INC",value=24,name="Damage",keywordFlags=4096}},nil}c["33% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=33,name="ElementalDamage",keywordFlags=0}},nil}c["10% increased Mine Damage"]={{[1]={flags=0,type="INC",value=10,name="Damage",keywordFlags=8192}},nil}c["5% increased Attack Speed with Wands"]={{[1]={flags=524289,type="INC",value=5,name="Speed",keywordFlags=0}},nil}c["You gain a Frenzy Charge on use You gain an Endurance Charge on use"]={nil,"You gain a Frenzy Charge on use You gain an Endurance Charge on use "}c["16% increased Totem Life"]={{[1]={flags=0,type="INC",value=16,name="TotemLife",keywordFlags=0}},nil}c["8% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=8,name="Evasion",keywordFlags=0}},nil}c["50% increased Damage with Bleeding"]={{[1]={flags=0,type="INC",value=50,name="Damage",keywordFlags=2097152}},nil}c["5% increased Experience gain {variant:2,3}3% increased Experience gain"]={{}," Experience gain {variant:2,3}3% increased Experience gain "}c["27% increased Damage over Time"]={{[1]={flags=8,type="INC",value=27,name="Damage",keywordFlags=0}},nil}c["Removes all but one Life on use Removed life is regenerated as Energy Shield over 2 seconds"]={nil,"Removes all but one Life on use Removed life is regenerated as Energy Shield over 2 seconds "}c["No Critical Strike Multiplier"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="NoCritMultiplier",flags=0}},nil}c["50% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=50,name="Damage",keywordFlags=0}},nil}c["Energy Shield Recharge is not interrupted by Damage if Recharge"]={nil,"Energy Shield Recharge is not interrupted by Damage if Recharge "}c["Critical Strikes ignore Enemy Monster Elemental Resistances"]={{[1]={[1]={type="Condition",var="CriticalStrike"},value=true,type="FLAG",keywordFlags=0,name="IgnoreElementalResistances",flags=0}},nil}c["Your Critical Strikes do not deal extra Damage during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},value=true,type="FLAG",keywordFlags=0,name="NoCritMultiplier",flags=0}},nil}c["Socketed Gems have 30% reduced Mana Reservation"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=-30,name="ManaReserved",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["2% increased Evasion Rating per 10 Intelligence"]={{[1]={[1]={type="PerStat",stat="Int",div=10},flags=0,type="INC",value=2,name="Evasion",keywordFlags=0}},nil}c["Your Flasks grant 10% chance to Shock during flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=10,name="EnemyShockChance",keywordFlags=0}},nil}c["15% increased Area of Effect while Unarmed"]={{[1]={[1]={type="Condition",var="Unarmed"},flags=0,type="INC",value=15,name="AreaOfEffect",keywordFlags=0}},nil}c["Hits can't be Evaded"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},value=true,type="FLAG",keywordFlags=0,name="CannotBeEvaded",flags=0}},nil}c["100% increased Onslaught Effect"]={{[1]={flags=0,type="INC",value=100,name="OnslaughtEffect",keywordFlags=0}},nil}c["30% of Physical Damage taken as Cold Damage during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=30,name="PhysicalDamageTakenAsCold",keywordFlags=0}},nil}c["With at least 40 Dexterity in Radius, Melee Damage"]={nil,"With at least 40 Dexterity in Radius, Melee Damage "}c["+50 to maximum Life"]={{[1]={flags=0,type="BASE",value=50,name="Life",keywordFlags=0}},nil}c["+3 to Level of Socketed Golem Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="golem",value=3},name="GemProperty",keywordFlags=0}},nil}c["10% increased Damage per Freeze, Shock and Ignite on Enemy"]={{[1]={[1]={type="Multiplier",var="FreezeShockIgniteOnEnemy"},flags=0,type="INC",value=10,name="Damage",keywordFlags=262144}},nil}c["+1 to maximum Mana per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,type="BASE",value=1,name="Mana",keywordFlags=0}},nil}c["10% reduced Enemy Stun Threshold"]={{[1]={flags=0,type="INC",value=-10,name="EnemyStunThreshold",keywordFlags=0}},nil}c["10% reduced Physical Damage taken while at maximum Endurance Charges"]={{[1]={[1]={type="StatThreshold",stat="EnduranceCharges",thresholdStat="EnduranceChargesMax"},flags=0,type="INC",value=-10,name="PhysicalDamageTaken",keywordFlags=0}},nil}c["24% increased Damage with Ailments from Attack Skills while wielding a Bow"]={{[1]={[1]={type="Condition",var="UsingBow"},flags=2048,type="INC",value=24,name="Damage",keywordFlags=65536}},nil}c["You take 10% of your maximum Life as Chaos Damage on use You gain a Power Charge on use"]={nil,"You take 10% of your maximum Life as Chaos Damage on use You gain a Power Charge on use "}c["With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 8 Ranged Weapons"]={nil,"With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 8 Ranged Weapons "}c["16% increased Trap Damage"]={{[1]={flags=0,type="INC",value=16,name="Damage",keywordFlags=4096}},nil}c["When you Kill an Enemy, for each Curse on that Enemy, gain 8%"]={nil,"When you Kill an Enemy, for each Curse on that Enemy, gain 8% "}c["30% increased Minion Damage if you've used a Minion Skill Recently"]={{[1]={[1]={type="Condition",var="UsedMinionSkillRecently"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=30,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Cannot be Stunned by Hits you Block"]={nil,"Cannot be Stunned by Hits you Block "}c["With at least 40 Intelligence in Radius, Cold Snap has a 25% chance to grant a Power Charge on Kill"]={nil,"With at least 40 Intelligence in Radius, Cold Snap has a 25% chance to grant a Power Charge on Kill "}c["+5 to Dexterity"]={{[1]={flags=0,type="BASE",value=5,name="Dex",keywordFlags=0}},nil}c["12% increased Fire Damage"]={{[1]={flags=0,type="INC",value=12,name="FireDamage",keywordFlags=0}},nil}c["40% increased Stun Duration on Enemies"]={{[1]={flags=0,type="INC",value=40,name="EnemyStunDuration",keywordFlags=0}},nil}c["Golems Summoned in the past 8 seconds deal 45% increased Damage Golems have 22% increased Maximum Life"]={nil,"Golems Summoned in the past 8 seconds deal 45% increased Damage Golems have 22% increased Maximum Life "}c["+33 to maximum Life"]={{[1]={flags=0,type="BASE",value=33,name="Life",keywordFlags=0}},nil}c["Life Leech is applied to Energy Shield instead while on Full Life Gain 6% of Maximum Life as Extra Maximum Energy Shield"]={nil,"Life Leech is applied to Energy Shield instead while on Full Life Gain 6% of Maximum Life as Extra Maximum Energy Shield "}c["Socketed Gems have 10% chance to cause Enemies to Flee on Hit"]={{}," to cause Enemies to Flee on Hit "}c["18% increased Damage with Hits against Chilled Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Chilled"},flags=0,type="INC",value=18,name="Damage",keywordFlags=262144}},nil}c["7% increased Quantity of Items found"]={{[1]={flags=0,type="INC",value=7,name="LootQuantity",keywordFlags=0}},nil}c["12% chance to Knock Enemies Back on hit"]={{[1]={flags=0,type="BASE",value=12,name="EnemyKnockbackChance",keywordFlags=0}},nil}c["Cannot be Frozen if Dexterity is higher than Intelligence"]={{[1]={[1]={type="Condition",var="DexHigherThanInt"},value=100,type="BASE",keywordFlags=0,name="AvoidFreeze",flags=0}},nil}c["You take Chaos Damage instead of Physical Damage from Bleeding +25% chance to be Poisoned"]={nil,"You take Chaos Damage instead of Physical Damage from Bleeding +25% chance to be Poisoned "}c["Increases and Reductions to Cast Speed also Apply to Trap Throwing Speed"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="CastSpeedAppliesToTrapThrowingSpeed",flags=0}},nil}c["+160 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=160,name="EnergyShield",keywordFlags=0}},nil}c["25% reduced Trap Throwing Speed"]={{[1]={flags=0,type="INC",value=-25,name="TrapThrowingSpeed",keywordFlags=0}},nil}c["+14 to all Attributes"]={{[1]={flags=0,type="BASE",value=14,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=14,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=14,name="Int",keywordFlags=0}},nil}c["7% increased Movement Speed"]={{[1]={flags=0,type="INC",value=7,name="MovementSpeed",keywordFlags=0}},nil}c["You are cursed with Level 10 Vulnerability"]={{[1]={flags=0,type="LIST",value={skillId="Vulnerability",applyToPlayer=true,level=10},name="ExtraCurse",keywordFlags=0}},nil}c["16% increased Physical Damage with Claws"]={{[1]={flags=16384,type="INC",value=16,name="PhysicalDamage",keywordFlags=0}},nil}c["+15 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=15,name="EnergyShield",keywordFlags=0}},nil}c["30% increased Cast Speed if you've Attacked Recently"]={{[1]={[1]={type="Condition",var="AttackedRecently"},flags=16,type="INC",value=30,name="Speed",keywordFlags=0}},nil}c["15% chance to gain a Frenzy Charge when your Trap is triggered by an Enemy 30% chance to gain Phasing for 4 seconds when your Trap is triggered by an Enemy"]={{}," to gain aCharge when your is triggered by an Enemy 30% chance to gain Phasing for 4 seconds when your Trap is triggered by an Enemy "}c["+290 to Armour and Evasion Rating"]={{[1]={flags=0,type="BASE",value=290,name="ArmourAndEvasion",keywordFlags=0}},nil}c["Golems have +900 to Armour"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=900,name="Armour",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Damage Penetrates 20% Lightning Resistance"]={{[1]={flags=0,type="BASE",value=20,name="LightningPenetration",keywordFlags=0}},nil}c["Passives in Radius can be Allocated without being connected to your tree"]={{[1]={value={key="intuitiveLeap",value=true},type="LIST",keywordFlags=0,name="JewelData",flags=0}},nil}c["120% of Block Chance applied to Spells when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="BASE",value=120,name="BlockChanceConv",keywordFlags=0}},nil}c["20% chance to Block Spells if you've Blocked an Attack Recently"]={{[1]={[1]={type="Condition",var="BlockedAttackRecently"},flags=0,type="BASE",value=20,name="SpellBlockChance",keywordFlags=0}},nil}c["90% increased Physical Damage"]={{[1]={flags=0,type="INC",value=90,name="PhysicalDamage",keywordFlags=0}},nil}c["Hits with this Weapon deal 46% increased Damage to Shocked Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="ActorCondition",actor="enemy",var="Shocked"},flags=4,type="INC",keywordFlags=262144,name="Damage",value=46}},nil}c["20% chance to Freeze, Shock and Ignite during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=20,name="EnemyFreezeChance",keywordFlags=0},[2]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=20,name="EnemyShockChance",keywordFlags=0},[3]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=20,name="EnemyIgniteChance",keywordFlags=0}},nil}c["Adds 32 to 48 Cold Damage to Attacks"]={{[1]={flags=0,type="BASE",value=32,name="ColdMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=48,name="ColdMax",keywordFlags=65536}},nil}c["Strength provides no bonus to Maximum Life"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="NoStrBonusToLife",flags=0}},nil}c["Your Hits have 25% chance to gain 25% of Non-Chaos Damage as Extra Chaos Damage"]={{[1]={flags=0,type="BASE",value=6.25,name="NonChaosDamageGainAsChaos",keywordFlags=0}},nil}c["Cannot gain Energy Shield 1% of Life Regenerated per second per 500 Maximum Energy Shield"]={nil,"Cannot gain Energy Shield 1% of Life Regenerated per second per 500 Maximum Energy Shield "}c["+25 to Strength"]={{[1]={flags=0,type="BASE",value=25,name="Str",keywordFlags=0}},nil}c["3% increased Attack Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=1,type="INC",value=3,name="Damage",keywordFlags=0}},nil}c["Grants maximum Energy Shield equal to 15% of your Reserved Mana to"]={nil,"Grants maximum Energy Shield equal to 15% of your Reserved Mana to "}c["Attacks have 5% chance to cause Bleeding"]={{[1]={flags=1,type="BASE",value=5,name="BleedChance",keywordFlags=0}},nil}c["Has an additional Implicit Mod"]={nil,"Has an additional Implicit Mod "}c["+20% chance to be Pierced by Projectiles"]={{[1]={flags=0,type="BASE",value=20,name="ProjectileCount",keywordFlags=0}}," to be Pierced by "}c["Recover 5% of Maximum Energy Shield on Kill"]={nil,"Recover 5% of Maximum Energy Shield on Kill "}c["20% chance to gain a Frenzy Charge on Kill {variant:22}20% chance to gain a Power Charge on Kill"]={{}," to gain aCharge on Kill {variant:22}20% chance to gain a Power Charge on Kill "}c["Projectiles Pierce 3 additional Targets"]={{[1]={flags=0,type="BASE",value=3,name="PierceCount",keywordFlags=0}},nil}c["Moving while Bleeding doesn't cause you to take extra Damage Projectiles gain Damage as they travel further, dealing up\nto 50% increased Damage with Hits to targets Skills fire an additional Projectile"]={nil,"Moving while Bleeding doesn't cause you to take extra Damage Projectiles gain Damage as they travel further, dealing up\nto 50% increased Damage with Hits to targets Skills fire an additional Projectile "}c["+50% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=50,name="ChaosResist",keywordFlags=0}},nil}c["+8 to Intelligence"]={{[1]={flags=0,type="BASE",value=8,name="Int",keywordFlags=0}},nil}c["Summoned Skeletons Cover Enemies in Ash on Hit Summoned Skeletons take 23.4% of their Maximum Life per second as Fire Damage"]={nil,"Summoned Skeletons Cover Enemies in Ash on Hit Summoned Skeletons take 23.4% of their Maximum Life per second as Fire Damage "}c["+2 to Level of Socketed Movement Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="movement",value=2},name="GemProperty",keywordFlags=0}},nil}c["30% increased Damage with Ailments from Attack Skills while wielding a Two Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=2048,type="INC",value=30,name="Damage",keywordFlags=65536}},nil}c["With at least 40 Intelligence in Radius, Spark fires Projectiles in a Nova 15% reduced Spark Duration"]={nil,"With at least 40 Intelligence in Radius, Spark fires Projectiles in a Nova 15% reduced Spark Duration "}c["50% of Physical Damage from Hits with this Weapon is Converted to a random Element Hits with this Weapon always inflict Elemental Ailments"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="Condition",var="{Hand}Attack"},flags=0,type="BASE",keywordFlags=0,name="PhysicalDamage",value=50}}," from Hits is Converted to a random Element Hits always inflict Elemental Ailments "}c["You are Shocked during Flask effect, causing 50% increased Damage taken"]={nil,"You are Shocked during Flask effect, causing 50% increased Damage taken "}c["40% reduced Rarity of Items found"]={{[1]={flags=0,type="INC",value=-40,name="LootRarity",keywordFlags=0}},nil}c["25% chance to gain a Siphoning Charge when you use a Skill Adds 14 to 16 Physical Damage to Attacks and Spells per Siphoning Charge"]={{[1]={[1]={type="Multiplier",var="SiphoningCharge"},flags=2,type="BASE",value=25,name="PhysicalDamage",keywordFlags=0}}," to gain a Siphoning Charge when you use a Skill Adds 14 to 16 to Attacks and s "}c["30% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=30,name="Damage",keywordFlags=0}},nil}c["Gain 4% of Non-Chaos Damage as extra Chaos Damage per Siphoning Charge"]={{[1]={[1]={type="Multiplier",var="SiphoningCharge"},flags=0,type="BASE",value=4,name="NonChaosDamageGainAsChaos",keywordFlags=0}},nil}c["50% chance to cause Bleeding on Critical Strike"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,type="BASE",value=50,name="BleedChance",keywordFlags=0}},nil}c["4% increased Melee Attack Speed"]={{[1]={flags=257,type="INC",value=4,name="Speed",keywordFlags=0}},nil}c["Take 200 Physical Damage when you use a Movement Skill"]={nil,"200 Physical Damage when you use a Movement Skill "}c["18% increased Endurance Charge Duration"]={{[1]={flags=0,type="INC",value=18,name="EnduranceChargesDuration",keywordFlags=0}},nil}c["30% increased Damage with Hits against Enemies that are on Low Life"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="LowLife"},flags=0,type="INC",value=30,name="Damage",keywordFlags=262144}},nil}c["9% Increased Attack Speed"]={{[1]={flags=1,type="INC",value=9,name="Speed",keywordFlags=0}},nil}c["10% increased Attack and Cast Speed"]={{[1]={flags=0,type="INC",value=10,name="Speed",keywordFlags=0}},nil}c["5% reduced Elemental Damage taken while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,type="INC",value=-5,name="ElementalDamageTaken",keywordFlags=0}},nil}c["10% chance to Cause Monsters to Flee Enemies you Shock have 30% reduced Cast Speed"]={{[1]={flags=16,type="BASE",value=10,name="Speed",keywordFlags=0}}," to Cause Monsters to Flee Enemies you Shock have 30% reduced "}c["Non-instant Mana recovery from Flasks is also recovered as Life 60% increased Mana Cost of Skills for each 200 total Mana you have Spent Recently"]={nil,"Non-instant Mana recovery from Flasks is also recovered as Life 60% increased Mana Cost of Skills for each 200 total Mana you have Spent Recently "}c["Take 100 Fire Damage when you Ignite an Enemy"]={nil,"100 Fire Damage when you Ignite an Enemy "}c["22% increased Physical Damage with Swords"]={{[1]={flags=262144,type="INC",value=22,name="PhysicalDamage",keywordFlags=0}},nil}c["1% of Physical Attack Damage Leeched as Mana"]={{[1]={flags=1,type="BASE",value=1,name="PhysicalDamageManaLeech",keywordFlags=0}},nil}c["Gain Accuracy Rating equal to your Strength"]={{[1]={[1]={type="PerStat",stat="Str"},value=1,type="BASE",keywordFlags=0,name="Accuracy",flags=0}},nil}c["12% increased Cold Damage"]={{[1]={flags=0,type="INC",value=12,name="ColdDamage",keywordFlags=0}},nil}c["30% increased Damage with Ailments from Attack Skills while wielding a Mace"]={{[1]={[1]={type="Condition",var="UsingMace"},flags=2048,type="INC",value=30,name="Damage",keywordFlags=65536}},nil}c["20% chance to Trigger Level 20 Tentacle Whip on Kill"]={{[1]={flags=0,type="LIST",value={skillId="TentacleSmash",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["30% increased Damage if you Summoned a Golem in the past 8 seconds Golems Summoned in the past 8 seconds deal 45% increased Damage"]={{[1]={flags=0,type="INC",value=30,name="Damage",keywordFlags=0}}," if you Summoned a in the past 8 seconds Golems Summoned in the past 8 seconds deal 45% increased Damage "}c["Flasks gain 3 Charges every 3 seconds Damage Penetrates 6% of Enemy Elemental Resistances"]={{[1]={flags=0,type="BASE",value=6,name="ElementalPenetration",keywordFlags=0}},"Flasks gain 3 Charges every 3 seconds "}c["Adds 21 to 38 Fire Damage"]={{[1]={flags=0,type="BASE",value=21,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=38,name="FireMax",keywordFlags=0}},nil}c["140% increased Critical Strike Chance for Spells"]={{[1]={flags=2,type="INC",value=140,name="CritChance",keywordFlags=0}},nil}c["18% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=18,name="ElementalDamage",keywordFlags=0}},nil}c["150% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=150,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["Gain Unholy Might for 3 seconds on Rampage"]={nil,"Gain Unholy Might for 3 seconds on Rampage "}c["100% increased Damage when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=100,name="Damage",keywordFlags=0}},nil}c["135% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=135,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["Socketed Curse Gems have 12% reduced Mana Reservation"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}",keyword="curse"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=-12,name="ManaReserved",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["Trigger a Socketed Lightning Spell on Hit"]={nil,nil}c["Damage Penetrates 10% Fire Resistance"]={{[1]={flags=0,type="BASE",value=10,name="FirePenetration",keywordFlags=0}},nil}c["Reflects 30 Chaos Damage to Melee Attackers"]={nil,"Reflects 30 Chaos Damage to Melee Attackers "}c["Reflects 20 Chaos Damage to Melee Attackers"]={nil,"Reflects 20 Chaos Damage to Melee Attackers "}c["Adds 250 to 300 Cold Damage to Counterattacks"]={{[1]={flags=0,type="BASE",value=250,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=300,name="ColdMax",keywordFlags=0}}," to Counterattacks "}c["20% increased Critical Strike Chance with Bows"]={{[1]={flags=8192,type="INC",value=20,name="CritChance",keywordFlags=0}},nil}c["15% chance to gain a Power Charge when your Trap is triggered by an Enemy 15% chance to gain a Power Charge when your Mine is Detonated targeting an Enemy"]={{}," to gain a Power Charge when your is triggered by an Enemy 15% chance to gain a Power Charge when your Mine is Detonated targeting an Enemy "}c["20% increased Critical Strike Chance with Swords"]={{[1]={flags=262144,type="INC",value=20,name="CritChance",keywordFlags=0}},nil}c["43% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=43,name="ManaRegen",keywordFlags=0}},nil}c["23% increased Damage for each Equipped Magic Item"]={{[1]={[1]={type="Multiplier",var="MagicItem"},flags=0,type="INC",value=23,name="Damage",keywordFlags=0}},nil}c["+7 Life gained on Kill"]={{[1]={flags=0,type="BASE",value=7,name="LifeOnKill",keywordFlags=0}},nil}c["+25% to Fire and Lightning Resistances"]={{[1]={flags=0,type="BASE",value=25,name="FireResist",keywordFlags=0},[2]={flags=0,type="BASE",value=25,name="LightningResist",keywordFlags=0}},nil}c["5% increased Attack Speed with One Handed Melee Weapons"]={{[1]={flags=18874369,type="INC",value=5,name="Speed",keywordFlags=0}},nil}c["5 Maximum Void Charges Gain a Void Charge every second"]={nil,"5 Maximum Void Charges Gain a Void Charge every second "}c["+30 Mana gained on Kill"]={{[1]={flags=0,type="BASE",value=30,name="ManaOnKill",keywordFlags=0}},nil}c["Lose all Endurance Charges when Rampage ends"]={nil,"Lose all Endurance Charges when Rampage ends "}c["10% Chance to Cause Monster to Flee on Block"]={{}," to Cause Monster to Flee on Block "}c["13% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=13,name="ChaosDamage",keywordFlags=0}},nil}c["Socketed Gems have 40% reduced Elemental Equilibrium effect {variant:2}Socketed Gems have 25% reduced Elemental Equilibrium effect"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=-40,name="FlaskEffect",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}}," Elemental Equilibrium {variant:2}Socketed Gems have 25% reduced Elemental Equilibrium effect "}c["25% more Melee Physical Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=256,type="MORE",value=25,name="PhysicalDamage",keywordFlags=0}},nil}c["13% increased Area of Effect while Unarmed"]={{[1]={[1]={type="Condition",var="Unarmed"},flags=0,type="INC",value=13,name="AreaOfEffect",keywordFlags=0}},nil}c["350% increased Armour"]={{[1]={flags=0,type="INC",value=350,name="Armour",keywordFlags=0}},nil}c["Grants level 20 Summon Beastial Rhoa Skill"]={nil,nil}c["40% increased Damage Over Time during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=8,type="INC",value=40,name="Damage",keywordFlags=0}},nil}c["+30% to Fire and Cold Resistances"]={{[1]={flags=0,type="BASE",value=30,name="FireResist",keywordFlags=0},[2]={flags=0,type="BASE",value=30,name="ColdResist",keywordFlags=0}},nil}c["30% of Block Chance applied to Spells"]={{[1]={flags=0,type="BASE",value=30,name="BlockChanceConv",keywordFlags=0}},nil}c["Flasks gain 3 Charges every 3 seconds"]={nil,"Flasks gain 3 Charges every 3 seconds "}c["Cannot lose Crab Barriers if you have lost Crab Barriers Recently"]={nil,"Cannot lose Crab Barriers if you have lost Crab Barriers Recently "}c["60% increased Fire Damage"]={{[1]={flags=0,type="INC",value=60,name="FireDamage",keywordFlags=0}},nil}c["10% chance that if you would gain a Crab Barrier, you instead gain up to your maximum number of Crab Barriers"]={{[1]={flags=0,type="BASE",value=10,name="CrabBarriersMax",keywordFlags=0}}," that if you would gain a Crab Barrier, you instead gain up to your "}c["25% chance to gain a Frenzy Charge on Kill with Main Hand 25% chance to gain an Endurance Charge on Kill with Off Hand 10% more Physical Damage while at maximum Frenzy Charges"]={{[1]={[1]={type="Condition",var="MainHandAttack"},[2]={type="Condition",var="OffHandAttack"},[3]={type="SkillName",skillName="Frenzy"},flags=0,type="BASE",keywordFlags=0,name="PhysicalDamage",value=25}}," to gain aCharge on Kill 25% chance to gain an Endurance Charge on Kill 10% more while at maximum Frenzy Charges "}c["Cannot be Stunned if you have at least 10 Crab Barriers"]={{[1]={[1]={type="StatThreshold",stat="CrabBarriers",threshold=10},flags=0,type="BASE",value=100,name="AvoidStun",keywordFlags=0}},nil}c["110% increased Armour"]={{[1]={flags=0,type="INC",value=110,name="Armour",keywordFlags=0}},nil}c["+100 Strength Requirement"]={{[1]={flags=0,type="BASE",value=100,name="StrRequirement",keywordFlags=0}},nil}c["Totems gain +16% to all Elemental Resistances Totems have 10% additional Physical Damage Reduction"]={nil,"Totems gain +16% to all Elemental Resistances Totems have 10% additional Physical Damage Reduction "}c["Gain a Flask Charge when you deal a Critical Strike"]={nil,"Gain a Flask Charge when you deal a Critical Strike "}c["8% increased Physical Damage with Staves"]={{[1]={flags=131072,type="INC",value=8,name="PhysicalDamage",keywordFlags=0}},nil}c["Gain up to your maximum number of Frenzy and Power Charges when you gain Cat's Stealth"]={nil,"Gain up to your maximum number of Frenzy and Power Charges when you gain Cat's Stealth "}c["1% of Physical Attack Damage leeched as Life"]={{[1]={flags=1,type="BASE",value=1,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["50% chance to gain a Power Charge when you place a Totem 15% chance to gain a Power Charge if you or your Totems kill an Enemy 5% reduced Elemental Damage taken while you have an Endurance Charge"]={{[1]={[1]={type="StatThreshold",stat="EnduranceCharges",threshold=1},flags=0,type="BASE",value=50,name="ElementalDamageTaken",keywordFlags=16384}}," to gain a Power Charge when you place a 15% chance to gain a Power Charge if you or your Totems kill an Enemy 5% reduced "}c["Ignites your Skills cause spread to other Enemies within a Radius of 15 Recover 60 Life when you Ignite an Enemy"]={nil,"Ignites your Skills cause spread to other Enemies within a Radius of 15 Recover 60 Life when you Ignite an Enemy "}c["+120 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=120,name="EnergyShield",keywordFlags=0}},nil}c["Your Hits can only Kill Frozen enemies"]={nil,"Your Hits can only Kill Frozen enemies "}c["20% increased Attack Damage during Onslaught"]={{[1]={[1]={type="Condition",var="Onslaught"},flags=1,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["Cannot be Frozen"]={{[1]={value=100,type="BASE",keywordFlags=0,name="AvoidFreeze",flags=0}},nil}c["65% reduced Amount Recovered"]={{[1]={flags=0,type="INC",value=-65,name="FlaskRecovery",keywordFlags=0}},nil}c["70% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently"]={{[1]={[1]={type="Condition",var="KilledAffectedByDotRecently"},flags=0,type="INC",value=70,name="LifeRecoveryRate",keywordFlags=0},[2]={[1]={type="Condition",var="KilledAffectedByDotRecently"},flags=0,type="INC",value=70,name="ManaRecoveryRate",keywordFlags=0},[3]={[1]={type="Condition",var="KilledAffectedByDotRecently"},flags=0,type="INC",value=70,name="EnergyShieldRecoveryRate",keywordFlags=0}},nil}c["Gain 18 Energy Shield for each Enemy you Hit which is affected by a Spider's Web"]={{[1]={[1]={type="MultiplierThreshold",threshold=1,var="Spider's WebStack",actor="enemy"},flags=0,type="BASE",value=18,name="EnergyShieldOnHit",keywordFlags=0}},nil}c["+350 to Armour"]={{[1]={flags=0,type="BASE",value=350,name="Armour",keywordFlags=0}},nil}c["20% increased Damage with Poison per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="INC",value=20,name="Damage",keywordFlags=1048576}},nil}c["+160 to Armour"]={{[1]={flags=0,type="BASE",value=160,name="Armour",keywordFlags=0}},nil}c["1% increased Rarity of Items found per 15 Rampage Kills"]={{[1]={flags=0,type="INC",value=1,name="LootRarity",keywordFlags=0}}," per 15 Rampage Kills "}c["Adds 19 to 34 Chaos Damage to Spells"]={{[1]={flags=0,type="BASE",value=19,name="ChaosMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=34,name="ChaosMax",keywordFlags=131072}},nil}c["14% increased Melee Damage"]={{[1]={flags=256,type="INC",value=14,name="Damage",keywordFlags=0}},nil}c["235% increased Energy Shield"]={{[1]={flags=0,type="INC",value=235,name="EnergyShield",keywordFlags=0}},nil}c["Minions gain 20% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=20,name="PhysicalDamageGainAsCold",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Unaffected by Conductivity while affected by Purity of Lightning"]={nil,"Unaffected by Conductivity while affected by Purity of Lightning "}c["Cannot take Reflected Elemental Damage 40% increased Effect of Heralds on you Shocks from your Hits always increase Damage taken by at least 10% Can Summon up to 1 additional Golem at a time"]={nil,"Cannot take Reflected Elemental Damage 40% increased Effect of Heralds on you Shocks from your Hits always increase Damage taken by at least 10% Can Summon up to 1 additional Golem at a time "}c["You cannot be Shocked for 3 seconds after being Shocked You grant 6 Frenzy Charges to allies on Death"]={nil,"You cannot be Shocked for 3 seconds after being Shocked You grant 6 Frenzy Charges to allies on Death "}c["Recover 100% of your maximum Life on use"]={nil,"Recover 100% of your maximum Life on use "}c["70% increased Damage Over Time during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=8,type="INC",value=70,name="Damage",keywordFlags=0}},nil}c["35% increased Stun Duration on Enemies"]={{[1]={flags=0,type="INC",value=35,name="EnemyStunDuration",keywordFlags=0}},nil}c["12% increased Elemental Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=12,name="ElementalDamage",keywordFlags=0}},nil}c["50% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=50,name="ArmourAndEvasion",keywordFlags=0}},nil}c["+30% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=30,name="LightningResist",keywordFlags=0}},nil}c["Adds 21 to 33 Fire Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=21,name="FireMin",keywordFlags=196608},[2]={flags=0,type="BASE",value=33,name="FireMax",keywordFlags=196608}},nil}c["Unaffected by Temporal Chains while affected by Haste {variant:25}Adds 70 to 104 Cold Damage while affected by Hatred"]={{[1]={[1]={type="SkillName",skillName="Temporal Chains"},flags=0,type="BASE",value=70,name="ColdMin",keywordFlags=0},[2]={[1]={type="SkillName",skillName="Temporal Chains"},flags=0,type="BASE",value=104,name="ColdMax",keywordFlags=0}},"Unaffected bywhile affected by Haste {variant:25} while affected by Hatred "}c["40% increased Damage if you have consumed a corpse Recently"]={{[1]={[1]={type="Condition",var="ConsumedCorpseRecently"},flags=0,type="INC",value=40,name="Damage",keywordFlags=0}},nil}c["Shocks nearby Enemies during Flask effect, causing 10% increased Damage taken"]={nil,"Shocks nearby Enemies during Flask effect, causing 10% increased Damage taken "}c["+60 to Intelligence"]={{[1]={flags=0,type="BASE",value=60,name="Int",keywordFlags=0}},nil}c["40% increased Critical Strike Chance with One Handed Melee Weapons"]={{[1]={flags=18874368,type="INC",value=40,name="CritChance",keywordFlags=0}},nil}c["Adds 10 to 20 Cold Damage to Spells per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="BASE",value=10,name="ColdMin",keywordFlags=131072},[2]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="BASE",value=20,name="ColdMax",keywordFlags=131072}},nil}c["Animated Minions' Melee Attacks deal Splash Damage to surrounding targets Animated Minions' Melee Attacks deal 50% less Damage to surrounding targets"]={nil,"Animated Minions' Melee Attacks deal Splash Damage to surrounding targets Animated Minions' Melee Attacks deal 50% less Damage to surrounding targets "}c["+50 to Intelligence"]={{[1]={flags=0,type="BASE",value=50,name="Int",keywordFlags=0}},nil}c["Projectiles Pierce you"]={nil,"Projectiles Pierce you "}c["18% increased Physical Damage with Claws"]={{[1]={flags=16384,type="INC",value=18,name="PhysicalDamage",keywordFlags=0}},nil}c["Nearby Enemies have 100% reduced Life Regeneration rate"]={nil,"Nearby Enemies have 100% reduced Life Regeneration rate "}c["+10% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=10,name="ElementalResist",keywordFlags=0}},nil}c["18% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=18,name="PhysicalDamage",keywordFlags=0}},nil}c["Adds 14 to 21 Physical Damage"]={{[1]={flags=0,type="BASE",value=14,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=21,name="PhysicalMax",keywordFlags=0}},nil}c["8% chance to Dodge Spell Damage"]={{[1]={flags=0,type="BASE",value=8,name="SpellDodgeChance",keywordFlags=0}},nil}c["10% increased Movement Speed"]={{[1]={flags=0,type="INC",value=10,name="MovementSpeed",keywordFlags=0}},nil}c["Unaffected by Temporal Chains"]={{[1]={[1]={type="SkillName",skillName="Temporal Chains"},value=-100,type="MORE",keywordFlags=0,name="CurseEffectOnSelf",flags=0}},nil}c["20% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=20,name="ElementalDamage",keywordFlags=65536}},nil}c["25% increased Physical Damage with Swords"]={{[1]={flags=262144,type="INC",value=25,name="PhysicalDamage",keywordFlags=0}},nil}c["10% increased Mana Recovery from Flasks"]={{[1]={flags=0,type="INC",value=10,name="FlaskManaRecovery",keywordFlags=0}},nil}c["12% increased Armour"]={{[1]={flags=0,type="INC",value=12,name="Armour",keywordFlags=0}},nil}c["Adds 29 to 45 Cold Damage to Attacks"]={{[1]={flags=0,type="BASE",value=29,name="ColdMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=45,name="ColdMax",keywordFlags=65536}},nil}c["On Killing a Poisoned Enemy, nearby Enemies are Poisoned and nearby Allies Regenerate 200 Life per second"]={nil,"On Killing a Poisoned Enemy, nearby Enemies are Poisoned and nearby Allies Regenerate 200 Life per second "}c["140% increased Critical Strike Chance against Blinded Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Blinded"},flags=0,type="INC",value=140,name="CritChance",keywordFlags=262144}},nil}c["31% increased Spell Damage"]={{[1]={flags=2,type="INC",value=31,name="Damage",keywordFlags=0}},nil}c["Socketed Gems are Supported by Level 16 Trap"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportTrap",level=16},name="ExtraSupport",keywordFlags=0}},nil}c["20% chance to Dodge Attacks while your Off Hand is empty"]={{[1]={[1]={type="Condition",var="OffHandIsEmpty"},flags=0,type="BASE",value=20,name="AttackDodgeChance",keywordFlags=0}},nil}c["45% increased Damage with Hits and Ailments against Blinded Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Blinded"},flags=0,type="INC",value=45,name="Damage",keywordFlags=786432}},nil}c["6% chance to Knock Enemies Back on hit"]={{[1]={flags=0,type="BASE",value=6,name="EnemyKnockbackChance",keywordFlags=0}},nil}c["+75% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=75,name="ColdResist",keywordFlags=0}},nil}c["40% chance to cause Bleeding on Melee Hit"]={{[1]={flags=256,type="BASE",value=40,name="BleedChance",keywordFlags=0}},nil}c["18% increased Effect of Chill"]={{[1]={flags=0,type="INC",value=18,name="EnemyChillEffect",keywordFlags=0}},nil}c["3% increased Character Size 6% increased Dexterity"]={{[1]={flags=0,type="INC",value=3,name="Dex",keywordFlags=0}}," Character Size 6% increased "}c["Triggers Level 15 Manifest Dancing Dervish on Rampage"]={{[1]={flags=0,type="LIST",value={skillId="UniqueAnimateWeapon",level=15},name="ExtraSkill",keywordFlags=0}},nil}c["+46 to maximum Life"]={{[1]={flags=0,type="BASE",value=46,name="Life",keywordFlags=0}},nil}c["50% increased Physical Damage"]={{[1]={flags=0,type="INC",value=50,name="PhysicalDamage",keywordFlags=0}},nil}c["25% increased Knockback Distance"]={{[1]={flags=0,type="INC",value=25,name="EnemyKnockbackDistance",keywordFlags=0}},nil}c["0.2% of Damage Leeched as Life per Siphoning Charge"]={{[1]={[1]={type="Multiplier",var="SiphoningCharge"},flags=0,type="BASE",value=0.2,name="DamageLifeLeech",keywordFlags=0}},nil}c["35% increased Damage with Ailments from Attack Skills while wielding an Axe"]={{[1]={[1]={type="Condition",var="UsingAxe"},flags=2048,type="INC",value=35,name="Damage",keywordFlags=65536}},nil}c["+50% to Chaos Resistance during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=50,name="ChaosResist",keywordFlags=0}},nil}c["50% increased Life Leeched per second"]={{[1]={flags=0,type="INC",value=50,name="LifeLeechRate",keywordFlags=0}},nil}c["25% increased Effect of Shock"]={{[1]={flags=0,type="INC",value=25,name="EnemyShockEffect",keywordFlags=0}},nil}c["Gain 25% of Physical Damage as Extra Chaos Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=25,name="PhysicalDamageGainAsChaos",keywordFlags=0}},nil}c["10% Chance to Block"]={{[1]={flags=0,type="BASE",value=10,name="BlockChance",keywordFlags=0}},nil}c["50% chance to cause Bleeding on Hit"]={{[1]={flags=0,type="BASE",value=50,name="BleedChance",keywordFlags=0}},nil}c["Adds 5 to 12 Physical Damage to Attacks"]={{[1]={flags=0,type="BASE",value=5,name="PhysicalMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=12,name="PhysicalMax",keywordFlags=65536}},nil}c["40% increased Global Critical Strike Chance while wielding a Staff"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="UsingStaff"},flags=0,type="INC",keywordFlags=0,name="CritChance",value=40}},nil}c["1% increased Maximum Life per Abyss Jewel affecting you"]={{[1]={[1]={type="Multiplier",var="AbyssJewel"},flags=0,type="INC",value=1,name="Life",keywordFlags=0}},nil}c["30% of Physical Damage Converted to Chaos Damage"]={{[1]={flags=0,type="BASE",value=30,name="PhysicalDamageConvertToChaos",keywordFlags=0}},nil}c["Minions have 8% increased Area of Effect of Area Skills"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=8,name="AreaOfEffect",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Socketed Gems are Supported by Level 30 Cold to Fire"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportColdToFire",level=30},name="ExtraSupport",keywordFlags=0}},nil}c["20% increased Golem Damage for each Golem you have Summoned You cannot be Chilled or Frozen while you have an Ice Golem Summoned You cannot be Ignited while you have a Flame Golem Summoned"]={{[1]={flags=0,type="INC",value=20,name="Damage",keywordFlags=0}}," for each Golem you have Summoned You cannot be Chilled or Frozen while you have an Ice Golem Summoned You cannot be Ignited while you have a Flame Golem Summoned "}c["20% increased Power Charge Duration"]={{[1]={flags=0,type="INC",value=20,name="PowerChargesDuration",keywordFlags=0}},nil}c["50% chance to gain a Power Charge when you place a Totem 15% chance to gain a Power Charge if you or your Totems kill an Enemy 5% reduced Elemental Damage taken while you have an Endurance Charge Damage Penetrates 5% Elemental Resistances while you have a Power Charge"]={{[1]={[1]={type="StatThreshold",stat="EnduranceCharges",threshold=1},[2]={type="StatThreshold",stat="PowerCharges",threshold=1},flags=0,type="BASE",keywordFlags=16384,name="ElementalDamageTaken",value=50}}," to gain a Power Charge when you place a 15% chance to gain a Power Charge if you or your Totems kill an Enemy 5% reduced Damage Penetrates 5% Elemental Resistances "}c["Reflects 1 to 220 Lightning Damage to Attackers on Block 22% increased Global Defences"]={nil,"Reflects 1 to 220 Lightning Damage to Attackers on Block 22% increased Global Defences "}c["17% Chance to Block during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=17,name="BlockChance",keywordFlags=0}},nil}c["50% increased Melee Critical Strike Chance"]={{[1]={flags=256,type="INC",value=50,name="CritChance",keywordFlags=0}},nil}c["20% increased Movement Speed when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=0,type="INC",value=20,name="MovementSpeed",keywordFlags=0}},nil}c["10% chance to gain a Power Charge on Kill 5% increased Projectile Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="BASE",value=10,name="ProjectileSpeed",keywordFlags=0}}," to gain a Power Charge on Kill 5% increased "}c["Adds 48 to 83 Cold Damage to Spells while no Life is Reserved"]={{[1]={[1]={type="StatThreshold",stat="LifeReserved",upper=true,threshold=0},flags=0,type="BASE",value=48,name="ColdMin",keywordFlags=131072},[2]={[1]={type="StatThreshold",stat="LifeReserved",upper=true,threshold=0},flags=0,type="BASE",value=83,name="ColdMax",keywordFlags=131072}},nil}c["Adds 59 to 102 Fire Damage to Spells while no Life is Reserved"]={{[1]={[1]={type="StatThreshold",stat="LifeReserved",upper=true,threshold=0},flags=0,type="BASE",value=59,name="FireMin",keywordFlags=131072},[2]={[1]={type="StatThreshold",stat="LifeReserved",upper=true,threshold=0},flags=0,type="BASE",value=102,name="FireMax",keywordFlags=131072}},nil}c["Adds 10 to 167 Lightning Damage to Spells while no Life is Reserved"]={{[1]={[1]={type="StatThreshold",stat="LifeReserved",upper=true,threshold=0},flags=0,type="BASE",value=10,name="LightningMin",keywordFlags=131072},[2]={[1]={type="StatThreshold",stat="LifeReserved",upper=true,threshold=0},flags=0,type="BASE",value=167,name="LightningMax",keywordFlags=131072}},nil}c["18% Chance to Block"]={{[1]={flags=0,type="BASE",value=18,name="BlockChance",keywordFlags=0}},nil}c["Socketed Gems are Supported by Level 16 Cluster Trap"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="Unknown",level=16},name="ExtraSupport",keywordFlags=0}},nil}c["30% more Spell Damage when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=2,type="MORE",value=30,name="Damage",keywordFlags=0}},nil}c["10% chance to gain Onslaught for 10 Seconds when you Hit a Rare"]={{}," to gain Onslaught for 10 Seconds when you Hit a Rare "}c["Adds 96 to 118 Physical Damage"]={{[1]={flags=0,type="BASE",value=96,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=118,name="PhysicalMax",keywordFlags=0}},nil}c["15% chance to Ignite"]={{[1]={flags=0,type="BASE",value=15,name="EnemyIgniteChance",keywordFlags=0}},nil}c["70% increased Physical Damage"]={{[1]={flags=0,type="INC",value=70,name="PhysicalDamage",keywordFlags=0}},nil}c["32% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=32,name="ElementalDamage",keywordFlags=0}},nil}c["Your Damaging Hits always Stun Enemies that are on Full Life 20% chance to double Stun Duration"]={nil,"Your Damaging Hits always Stun Enemies that are on Full Life 20% chance to double Stun Duration "}c["With at least 40 Dexterity in Radius, Viper Strike has a 10% chance per Poison on Enemy to grant Unholy Might for 4 seconds on Hit"]={nil,"With at least 40 Dexterity in Radius, Viper Strike has a 10% chance per Poison on Enemy to grant Unholy Might for 4 seconds on Hit "}c["60% increased Physical Damage"]={{[1]={flags=0,type="INC",value=60,name="PhysicalDamage",keywordFlags=0}},nil}c["+12% to Critical Strike Multiplier with Swords"]={{[1]={flags=262144,type="BASE",value=12,name="CritMultiplier",keywordFlags=0}},nil}c["10% chance to create a Smoke Cloud when Hit {variant:2,3}25% chance to create a Smoke Cloud when Hit"]={{}," to create a Smoke Cloud when Hit {variant:2,3}25% chance to create a Smoke Cloud when Hit "}c["+1 to Level of Socketed Elemental Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="elemental",value=1},name="GemProperty",keywordFlags=0}},nil}c["2% reduced Mana Reserved"]={{[1]={flags=0,type="INC",value=-2,name="ManaReserved",keywordFlags=0}},nil}c["Damage Penetrates 5% Lightning Resistance"]={{[1]={flags=0,type="BASE",value=5,name="LightningPenetration",keywordFlags=0}},nil}c["1% increased Damage per 15 Dexterity"]={{[1]={[1]={type="PerStat",stat="Dex",div=15},flags=0,type="INC",value=1,name="Damage",keywordFlags=0}},nil}c["+650 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=650,name="Evasion",keywordFlags=0}},nil}c["10% reduced Damage taken from Blinded Enemies"]={{[1]={flags=0,type="INC",value=-10,name="DamageTaken",keywordFlags=0}}," from Blinded Enemies "}c["6% increased Attack Speed while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=1,type="INC",value=6,name="Speed",keywordFlags=0}},nil}c["Adds 8 to 19 Physical Damage"]={{[1]={flags=0,type="BASE",value=8,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=19,name="PhysicalMax",keywordFlags=0}},nil}c["38% increased Spell Damage"]={{[1]={flags=2,type="INC",value=38,name="Damage",keywordFlags=0}},nil}c["Adds 8 to 16 Fire Damage to Attacks"]={{[1]={flags=0,type="BASE",value=8,name="FireMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=16,name="FireMax",keywordFlags=65536}},nil}c["Adds 27 to 37 Physical Damage"]={{[1]={flags=0,type="BASE",value=27,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=37,name="PhysicalMax",keywordFlags=0}},nil}c["15% increased Quantity of Items found during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=15,name="LootQuantity",keywordFlags=0}},nil}c["70% increased Spell Damage"]={{[1]={flags=2,type="INC",value=70,name="Damage",keywordFlags=0}},nil}c["5% reduced Mana Cost of Skills"]={{[1]={flags=0,type="INC",value=-5,name="ManaCost",keywordFlags=0}},nil}c["50% increased Stun Duration on you"]={{[1]={flags=0,type="INC",value=50,name="EnemyStunDuration",keywordFlags=0}}," on you "}c["Adds 10 to 15 Physical Damage"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=15,name="PhysicalMax",keywordFlags=0}},nil}c["Gain up to your maximum number of Frenzy and Power Charges when you gain Cat's Stealth You have Phasing while you have Cat's Stealth"]={nil,"Gain up to your maximum number of Frenzy and Power Charges when you gain Cat's Stealth You have Phasing while you have Cat's Stealth "}c["+2 to Level of Socketed Chaos Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="chaos",value=2},name="GemProperty",keywordFlags=0}},nil}c["Adds 1 to 51 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=51,name="LightningMax",keywordFlags=0}},nil}c["1% of Attack Damage leeched as Life against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=1,type="BASE",value=1,name="DamageLifeLeech",keywordFlags=262144}},nil}c["20% increased Endurance Charge Duration"]={{[1]={flags=0,type="INC",value=20,name="EnduranceChargesDuration",keywordFlags=0}},nil}c["25% more Damage with Bleeding"]={{[1]={flags=0,type="MORE",value=25,name="Damage",keywordFlags=2097152}},nil}c["Adds 32 to 42 Physical Damage"]={{[1]={flags=0,type="BASE",value=32,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=42,name="PhysicalMax",keywordFlags=0}},nil}c["+800 Armour while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,type="BASE",value=800,name="Armour",keywordFlags=0}},nil}c["Adds 29 to 39 Physical Damage"]={{[1]={flags=0,type="BASE",value=29,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=39,name="PhysicalMax",keywordFlags=0}},nil}c["Gain 15 Mana per Grand Spectrum"]={{[1]={[1]={type="Multiplier",var="GrandSpectrum"},flags=0,type="BASE",value=15,name="Mana",keywordFlags=0},[2]={flags=0,type="BASE",value=1,name="Multiplier:GrandSpectrum",keywordFlags=0}},nil}c["40% increased Mine Detonation Area of Effect"]={{[1]={flags=0,type="INC",value=40,name="MineDetonationAreaOfEffect",keywordFlags=0}},nil}c["8% increased Flask effect duration"]={{[1]={flags=0,type="INC",value=8,name="FlaskDuration",keywordFlags=0}},nil}c["Gain 30 Mana per Grand Spectrum"]={{[1]={[1]={type="Multiplier",var="GrandSpectrum"},flags=0,type="BASE",value=30,name="Mana",keywordFlags=0},[2]={flags=0,type="BASE",value=1,name="Multiplier:GrandSpectrum",keywordFlags=0}},nil}c["Items and Gems have 50% increased Attribute Requirements"]={{[1]={flags=0,type="INC",value=50,name="GlobalAttributeRequirements",keywordFlags=0}},nil}c["25% increased Burning Damage"]={{[1]={flags=0,type="INC",value=25,name="Damage",keywordFlags=8388608}},nil}c["145% increased Physical Damage"]={{[1]={flags=0,type="INC",value=145,name="PhysicalDamage",keywordFlags=0}},nil}c["10% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=10,name="CritChance",keywordFlags=0}},nil}c["+1 to Maximum Endurance Charges"]={{[1]={flags=0,type="BASE",value=1,name="EnduranceChargesMax",keywordFlags=0}},nil}c["+145 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=145,name="EnergyShield",keywordFlags=0}},nil}c["50% chance to gain a Power Charge when you place a Totem"]={{}," to gain a Power Charge when you place a "}c["3% increased Attack Speed with Claws"]={{[1]={flags=16385,type="INC",value=3,name="Speed",keywordFlags=0}},nil}c["60% increased Block Recovery"]={{[1]={flags=0,type="INC",value=60,name="BlockRecovery",keywordFlags=0}},nil}c["Insufficient Mana doesn't prevent your Melee Attacks Your Physical Damage can Chill"]={nil,"Insufficient Mana doesn't prevent your Melee Attacks Your Physical Damage can Chill "}c["80% increased Spell Damage if your other Ring is an Elder Item"]={{[1]={[1]={type="Condition",var="ElderItemInRing {OtherSlotNum}"},flags=2,type="INC",value=80,name="Damage",keywordFlags=0}},nil}c["25% chance to avoid Fire Damage when Hit {variant:2}You always Ignite while Burning"]={{[1]={flags=0,type="BASE",value=25,name="FireDamage",keywordFlags=0}}," to avoid when Hit {variant:2}You always Ignite while Burning "}c["You and your Minions have 1% additional Physical Damage Reduction for each Zombie you own"]={nil,"You and your Minions have 1% additional Physical Damage Reduction for each Zombie you own "}c["Socketed Lightning Spells deal 100% increased Spell Damage if Triggered"]={{},nil}c["70% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=70,name="CritChance",keywordFlags=0}},nil}c["15% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=15,name="LootRarity",keywordFlags=0}},nil}c["Gain 35% of Physical Attack Damage as Extra Fire Damage"]={{[1]={flags=1,type="BASE",value=35,name="PhysicalDamageGainAsFire",keywordFlags=0}},nil}c["You have Resolute Technique while you do not have Elemental Overload Elder Item"]={nil,"You have Resolute Technique while you do not have Elemental Overload Elder Item "}c["1% additional Block Chance while Dual Wielding or holding a Shield"]={{[1]={[1]={type="Condition",varList={[1]="DualWielding",[2]="UsingShield"}},flags=0,type="BASE",value=1,name="BlockChance",keywordFlags=0}},nil}c["Damage from your Critical Strikes cannot be Reflected 100% increased Damage while there is only one nearby Enemy You take no Extra Damage from Critical Strikes while there is only one nearby Enemy"]={nil,"Damage from your Critical Strikes cannot be Reflected 100% increased Damage while there is only one nearby Enemy You take no Extra Damage from Critical Strikes while there is only one nearby Enemy "}c["30% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=30,name="LightningDamage",keywordFlags=0}},nil}c["Attacks used by Totems have 5% increased Attack Speed"]={{[1]={flags=1,type="INC",value=5,name="Speed",keywordFlags=16384}},nil}c["30% chance to cause Bleeding on Hit"]={{[1]={flags=0,type="BASE",value=30,name="BleedChance",keywordFlags=0}},nil}c["75% increased Physical Damage"]={{[1]={flags=0,type="INC",value=75,name="PhysicalDamage",keywordFlags=0}},nil}c["Adds 1 to 2 Fire Damage to Attacks per 10 Strength"]={{[1]={[1]={type="PerStat",stat="Str",div=10},flags=0,type="BASE",value=1,name="FireMin",keywordFlags=65536},[2]={[1]={type="PerStat",stat="Str",div=10},flags=0,type="BASE",value=2,name="FireMax",keywordFlags=65536}},nil}c["90% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=90,name="ChaosDamage",keywordFlags=0}},nil}c["20% increased Physical Damage"]={{[1]={flags=0,type="INC",value=20,name="PhysicalDamage",keywordFlags=0}},nil}c["30% increased Fire Damage"]={{[1]={flags=0,type="INC",value=30,name="FireDamage",keywordFlags=0}},nil}c["Rquires Level 64"]={nil,"Rquires Level 64 "}c["Damage Penetrates 5% Fire Resistance"]={{[1]={flags=0,type="BASE",value=5,name="FirePenetration",keywordFlags=0}},nil}c["Adds 36 to 50 Cold Damage to Attacks"]={{[1]={flags=0,type="BASE",value=36,name="ColdMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=50,name="ColdMax",keywordFlags=65536}},nil}c["With at least 40 Intelligence in Radius, can summon up to 3 Skeleton Mages with Summon Skeletons {variant:2}With at least 40 Intelligence in Radius, can summon up to 5 Skeleton Mages with Summon Skeletons"]={nil,"With at least 40 Intelligence in Radius, can summon up to 3 Skeleton Mages with Summon Skeletons {variant:2}With at least 40 Intelligence in Radius, can summon up to 5 Skeleton Mages with Summon Skeletons "}c["18% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=18,name="Evasion",keywordFlags=0}},nil}c["Mine Damage Penetrates 10% Elemental Resistances"]={{[1]={flags=0,type="BASE",value=10,name="ElementalPenetration",keywordFlags=8192}},nil}c["Adds 140 to 285 Cold Damage"]={{[1]={flags=0,type="BASE",value=140,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=285,name="ColdMax",keywordFlags=0}},nil}c["10% chance that if you would gain a Crab Barrier, you instead gain up to"]={{}," that if you would gain a Crab Barrier, you instead gain up to "}c["20% increased Area of Effect"]={{[1]={flags=0,type="INC",value=20,name="AreaOfEffect",keywordFlags=0}},nil}c["+60 to Strength"]={{[1]={flags=0,type="BASE",value=60,name="Str",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 20 Elemental Proliferation"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportElementalProliferation",level=20},name="ExtraSupport",keywordFlags=0}},nil}c["Recover 3% of Maximum Mana on Kill"]={nil,"Recover 3% of Maximum Mana on Kill "}c["+38 to all Attributes"]={{[1]={flags=0,type="BASE",value=38,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=38,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=38,name="Int",keywordFlags=0}},nil}c["+2000 to Zombie maximum Life"]={{[1]={[1]={type="SkillName",skillName="Raise Zombie"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=2000,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["+60% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=60,name="ChaosResist",keywordFlags=0}},nil}c["their Maximum Life as Physical Damage"]={nil,"their Maximum Life as Physical Damage "}c["2% additional Chance to Block Spells with Shields"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,type="BASE",value=2,name="SpellBlockChance",keywordFlags=0}},nil}c["25% increased Light Radius"]={{[1]={flags=0,type="INC",value=25,name="LightRadius",keywordFlags=0}},nil}c["Elemental Equilibrium"]={{[1]={value="Elemental Equilibrium",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["10% increased Damage with Ailments from Attack Skills while wielding a Melee Weapon"]={{[1]={[1]={type="Condition",var="UsingMeleeWeapon"},flags=2048,type="INC",value=10,name="Damage",keywordFlags=65536}},nil}c["Eldritch Battery"]={{[1]={value="Eldritch Battery",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["13% increased Recovery Speed"]={{[1]={flags=0,type="INC",value=13,name="FlaskRecoveryRate",keywordFlags=0}},nil}c["10% increased Attack Physical Damage"]={{[1]={flags=1,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["Unaffected by Enfeeble while affected by Grace {variant:21}8% chance to Dodge Spells while affected by Haste"]={nil,"Unaffected by Enfeeble while affected by Grace {variant:21}8% chance to Dodge Spells while affected by Haste "}c["Resolute Technique"]={{[1]={value="Resolute Technique",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["12% of Physical Damage taken as Cold Damage while affected by Purity of Elements"]={{[1]={[1]={type="Condition",var="AffectedByPurityofElements"},flags=0,type="BASE",value=12,name="PhysicalDamageTakenAsCold",keywordFlags=0}},nil}c["70% increased Damage with Hits and Ailments against Hindered Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Hindered"},flags=0,type="INC",value=70,name="Damage",keywordFlags=786432}},nil}c["+35% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=35,name="FireResist",keywordFlags=0}},nil}c["8% chance to Shock"]={{[1]={flags=0,type="BASE",value=8,name="EnemyShockChance",keywordFlags=0}},nil}c["Cannot take Reflected Physical Damage"]={nil,"Cannot take Reflected Physical Damage "}c["You can inflict Bleeding on an Enemy up to 8 times Your Bleeding does not deal extra Damage while the Enemy is moving"]={nil,"You can inflict Bleeding on an Enemy up to 8 times Your Bleeding does not deal extra Damage while the Enemy is moving "}c["30% chance to gain an Endurance Charge when you are Hit"]={{}," to gain an Endurance Charge when you are Hit "}c["225% increased Energy Shield"]={{[1]={flags=0,type="INC",value=225,name="EnergyShield",keywordFlags=0}},nil}c["8% increased Attack Speed with Swords"]={{[1]={flags=262145,type="INC",value=8,name="Speed",keywordFlags=0}},nil}c["Enemies you Shock have 30% reduced Cast Speed Enemies you Shock have 20% reduced Movement Speed"]={nil,"Enemies you Shock have 30% reduced Cast Speed Enemies you Shock have 20% reduced Movement Speed "}c["+26 Life gained on Kill"]={{[1]={flags=0,type="BASE",value=26,name="LifeOnKill",keywordFlags=0}},nil}c["1.6% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=1.6,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["Minions have 40% increased maximum Life"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=40,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["263% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=263,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["Adds 4 to 7 Fire Damage to Attacks with this Weapon per 10 Strength"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="PerStat",stat="Str",div=10},flags=0,type="BASE",keywordFlags=65536,name="FireMin",value=4},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="PerStat",stat="Str",div=10},flags=0,type="BASE",keywordFlags=65536,name="FireMax",value=7}},nil}c["+4 Accuracy Rating per 2 Intelligence"]={{[1]={[1]={type="PerStat",stat="Int",div=2},flags=0,type="BASE",value=4,name="Accuracy",keywordFlags=0}},nil}c["20% reduced Strength Requirement"]={{[1]={flags=0,type="INC",value=-20,name="StrRequirement",keywordFlags=0}},nil}c["Damage with Weapons Penetrates 8% Lightning Resistance"]={{[1]={flags=8388608,type="BASE",value=8,name="LightningPenetration",keywordFlags=0}},nil}c["Adds 15 to 35 Physical Damage"]={{[1]={flags=0,type="BASE",value=15,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=35,name="PhysicalMax",keywordFlags=0}},nil}c["+1 to maximum Life per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,type="BASE",value=1,name="Life",keywordFlags=0}},nil}c["Can have up to 1 additional Trap placed at a time"]={{[1]={flags=0,type="BASE",value=1,name="ActiveTrapLimit",keywordFlags=0}},nil}c["100 Energy Shield Regenerated per second"]={{[1]={flags=0,type="BASE",value=100,name="EnergyShieldRegen",keywordFlags=0}},nil}c["40% reduced Light Radius"]={{[1]={flags=0,type="INC",value=-40,name="LightRadius",keywordFlags=0}},nil}c["Adds 36 to 360 Physical Damage"]={{[1]={flags=0,type="BASE",value=36,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=360,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 56 to 400 Physical Damage"]={{[1]={flags=0,type="BASE",value=56,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=400,name="PhysicalMax",keywordFlags=0}},nil}c["60% chance to Poison on Hit during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=60,name="PoisonChance",keywordFlags=0}},nil}c["You gain Onslaught for 2 seconds on Critical Strike"]={nil,"You gain Onslaught for 2 seconds on Critical Strike "}c["Recover 3% of Maximum Mana on Kill 10% increased Scorching Ray beam length"]={nil,"Recover 3% of Maximum Mana on Kill 10% increased Scorching Ray beam length "}c["100% increased Critical Strike Chance against Enemies on Full Life"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="FullLife"},flags=0,type="INC",value=100,name="CritChance",keywordFlags=262144}},nil}c["30% increased Elemental Damage with Attack Skills while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=30,name="ElementalDamage",keywordFlags=65536}},nil}c["145% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=145,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["10% increased Area of Effect of Area Skills"]={{[1]={flags=0,type="INC",value=10,name="AreaOfEffect",keywordFlags=0}},nil}c["Projectiles Pierce while Phasing"]={nil,"Projectiles Pierce while Phasing "}c["18% increased maximum Energy Shield"]={{[1]={flags=0,type="INC",value=18,name="EnergyShield",keywordFlags=0}},nil}c["10% chance to gain a Power Charge on hitting an Enemy affected by a Spider's Web 10% chance to Poison per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="BASE",value=10,name="PoisonChance",keywordFlags=0}}," to gain a Power Charge on hitting an Enemy affected by a Spider's Web 10% chance "}c["+14 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=14,name="EnergyShield",keywordFlags=0}},nil}c["Grants level 12 Summon Stone Golem"]={{[1]={flags=0,type="LIST",value={skillId="SummonRockGolem",level=12},name="ExtraSkill",keywordFlags=0}},nil}c["50% reduced Experience gain"]={{}," Experience gain "}c["10% Chance to Block Spells during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=10,name="SpellBlockChance",keywordFlags=0}},nil}c["+10 to maximum Life"]={{[1]={flags=0,type="BASE",value=10,name="Life",keywordFlags=0}},nil}c["+35 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=35,name="EnergyShield",keywordFlags=0}},nil}c["25% chance to avoid Fire Damage when Hit"]={{[1]={flags=0,type="BASE",value=25,name="FireDamage",keywordFlags=0}}," to avoid when Hit "}c["Items and Gems have 25% reduced Attribute Requirements"]={{[1]={flags=0,type="INC",value=-25,name="GlobalAttributeRequirements",keywordFlags=0}},nil}c["10% increased Effect of Fortify on you"]={{[1]={flags=0,type="INC",value=10,name="FortifyEffectOnSelf",keywordFlags=0}},nil}c["+2 to maximum number of Skeletons"]={{[1]={flags=0,type="BASE",value=2,name="ActiveSkeletonLimit",keywordFlags=0}},nil}c["20% reduced Skeleton Duration"]={{[1]={[1]={type="SkillName",skillName="Summon Skeleton"},flags=0,type="INC",value=-20,name="Duration",keywordFlags=0}},nil}c["Has 1 Abyssal Socket"]={{[1]={flags=0,type="BASE",value=1,name="AbyssalSocketCount",keywordFlags=0}},nil}c["5% increased Dexterity"]={{[1]={flags=0,type="INC",value=5,name="Dex",keywordFlags=0}},nil}c["With at least 40 Dexterity in Radius, Ethereal Knives fires Projectiles in a Nova"]={nil,"With at least 40 Dexterity in Radius, Ethereal Knives fires Projectiles in a Nova "}c["50% increased Spell Damage while no Mana is Reserved"]={{[1]={[1]={type="StatThreshold",stat="ManaReserved",upper=true,threshold=0},flags=2,type="INC",value=50,name="Damage",keywordFlags=0}},nil}c["Traps and Mines deal 4 to 13 additional Physical Damage"]={{[1]={flags=0,type="BASE",value=4,name="PhysicalMin",keywordFlags=12288},[2]={flags=0,type="BASE",value=13,name="PhysicalMax",keywordFlags=12288}},nil}c["23% more Melee Physical Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=256,type="MORE",value=23,name="PhysicalDamage",keywordFlags=0}},nil}c["Socketed Gems are Supported by Level 18 Faster Casting"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportFasterCast",level=18},name="ExtraSupport",keywordFlags=0}},nil}c["12% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=12,name="ChaosDamage",keywordFlags=0}},nil}c["Minions Recover 2% of their Maximum Life when they Block"]={nil,"Recover 2% of their Maximum Life when they Block "}c["Removes Burning on use"]={nil,"Removes Burning on use "}c["80% less Burning Damage"]={{[1]={flags=0,type="MORE",value=-80,name="Damage",keywordFlags=8388608}},nil}c["+1 to Maximum number of Skeletons"]={{[1]={flags=0,type="BASE",value=1,name="ActiveSkeletonLimit",keywordFlags=0}},nil}c["180% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=180,name="Evasion",keywordFlags=0}},nil}c["15% increased Mine Duration"]={{[1]={flags=0,type="INC",value=15,name="MineDuration",keywordFlags=0}},nil}c["Your hits can't be Evaded"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="CannotBeEvaded",flags=0}},nil}c["15% increased Cast Speed for Curses"]={{[1]={flags=16,type="INC",value=15,name="Speed",keywordFlags=2}},nil}c["Your Chaos Damage has 60% chance to Poison Enemies"]={{[1]={flags=0,type="BASE",value=60,name="ChaosPoisonChance",keywordFlags=0}},nil}c["Adds 1 to 3 Chaos Damage to Attacks"]={{[1]={flags=0,type="BASE",value=1,name="ChaosMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=3,name="ChaosMax",keywordFlags=65536}},nil}c["20% increased Radius of Auras"]={{[1]={flags=0,type="INC",value=20,name="AreaOfEffect",keywordFlags=1}},nil}c["30% increased Accuracy Rating"]={{[1]={flags=0,type="INC",value=30,name="Accuracy",keywordFlags=0}},nil}c["10% chance to Fortify on Melee hit"]={{}," to Fortify "}c["160% increased Armour"]={{[1]={flags=0,type="INC",value=160,name="Armour",keywordFlags=0}},nil}c["Enemies Cannot Leech Life From you"]={nil,"Enemies Cannot Leech Life From you "}c["10% increased Damage with Poison"]={{[1]={flags=0,type="INC",value=10,name="Damage",keywordFlags=1048576}},nil}c["25% increased Critical Strike Chance with Swords"]={{[1]={flags=262144,type="INC",value=25,name="CritChance",keywordFlags=0}},nil}c["+24 Mana gained when you Block {variant:1}20% reduced Movement Speed"]={{[1]={flags=0,type="BASE",value=24,name="Mana",keywordFlags=0}}," gained when you Block {variant:1}20% reduced Movement Speed "}c["Enemies you Kill that are affected by Elemental Ailments grant 100% increased Flask Charges"]={nil,"Enemies you Kill that are affected by Elemental Ailments grant 100% increased Flask Charges "}c["Grants Level 20 Aspect of the Crab Skill"]={{[1]={flags=0,type="LIST",value={skillId="CrabAspect",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["20% less Damage taken if you have not been Hit Recently"]={{[1]={[1]={type="Condition",neg=true,var="BeenHitRecently"},flags=0,type="MORE",value=-20,name="DamageTaken",keywordFlags=0}},nil}c["15% increased Accuracy Rating with Swords"]={{[1]={flags=262144,type="INC",value=15,name="Accuracy",keywordFlags=0}},nil}c["Golem Skills have 30% increased Cooldown Recovery Speed"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="INC",value=30,name="CooldownRecovery",keywordFlags=0}},nil}c["13% increased Light Radius"]={{[1]={flags=0,type="INC",value=13,name="LightRadius",keywordFlags=0}},nil}c["Your Golems are aggressive"]={nil,"Your Golems are aggressive "}c["Immune to Elemental Ailments while Phasing 10% chance to Dodge Spell Hits while Phasing"]={nil,"Immune to Elemental Ailments while Phasing 10% chance to Dodge Spell Hits while Phasing "}c["+120 to maximum Life"]={{[1]={flags=0,type="BASE",value=120,name="Life",keywordFlags=0}},nil}c["Shadow: +0.5 to Critical Strike Chance"]={{[1]={[1]={type="Condition",var="ConnectedToShadowStart"},flags=0,type="BASE",value=0.5,name="CritChance",keywordFlags=0}},nil}c["20% increased Damage against Chilled Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Chilled"},flags=0,type="INC",value=20,name="Damage",keywordFlags=262144}},nil}c["20% increased Damage with Ailments from Attack Skills while wielding a One Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingOneHandedWeapon"},flags=2048,type="INC",value=20,name="Damage",keywordFlags=65536}},nil}c["Instant Recovery"]={{[1]={value=100,type="BASE",keywordFlags=0,name="FlaskInstantRecovery",flags=0}},nil}c["4% additional Block Chance"]={{[1]={flags=0,type="BASE",value=4,name="BlockChance",keywordFlags=0}},nil}c["Passives granting Fire Resistance or all Elemental Resistances in Radius"]={nil,"Passives granting Fire Resistance or all Elemental Resistances in Radius "}c["Gain 100% of Bow Physical Damage as Extra Damage of an Element"]={{[1]={flags=0,type="BASE",value=100,name="PhysicalDamage",keywordFlags=0}}," Bow as Extra Damage of an Element "}c["80% increased Damage against Hindered Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Hindered"},flags=0,type="INC",value=80,name="Damage",keywordFlags=262144}},nil}c["20% chance to Poison on Hit"]={{[1]={flags=0,type="BASE",value=20,name="PoisonChance",keywordFlags=0}},nil}c["With at least 40 Dexterity in Radius, Burning"]={nil,"With at least 40 Dexterity in Radius, Burning "}c["7% increased Physical Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="INC",value=7,name="PhysicalDamage",keywordFlags=0}},nil}c["15% chance to gain a Frenzy Charge and a Power Charge on Kill 5% increased Damage per Frenzy Charge 5% increased Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},[2]={type="Multiplier",var="PowerCharge"},[3]={type="SkillName",skillName="Frenzy"},flags=0,type="BASE",keywordFlags=0,name="Damage",value=15}}," to gain aCharge and a Power Charge on Kill 5% increased 5% increased Damage "}c["3 Mana Regenerated per second"]={{[1]={flags=0,type="BASE",value=3,name="ManaRegen",keywordFlags=0}},nil}c["Maximum Life becomes 1, Immune to Chaos Damage"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="ChaosInoculation",flags=0}},nil}c["+50 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=50,name="Evasion",keywordFlags=0}},nil}c["30 Energy Shield gained for each Enemy Hit while affected by Discipline"]={nil,"30 Energy Shield gained for each Enemy Hit while affected by Discipline "}c["20% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=20,name="ManaRegen",keywordFlags=0}},nil}c["50% increased Damage if you've taken a Savage Hit Recently"]={{[1]={[1]={type="Condition",var="BeenSavageHitRecently"},flags=0,type="INC",value=50,name="Damage",keywordFlags=0}},nil}c["+2 seconds to Avian's Flight Duration"]={{[1]={[1]={type="SkillName",skillName="Aspect of the Avian"},flags=0,type="BASE",value=2,name="SecondaryDuration",keywordFlags=0}},nil}c["35% chance to avoid being Stunned for each Herald Skill affecting you"]={{[1]={flags=0,type="BASE",value=35,name="AvoidStun",keywordFlags=0}}," for each Herald Skill affecting you "}c["50% increased Stun Duration on Enemies"]={{[1]={flags=0,type="INC",value=50,name="EnemyStunDuration",keywordFlags=0}},nil}c["125 Life Regenerated per second while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,type="BASE",value=125,name="LifeRegen",keywordFlags=0}},nil}c["80% increased Critical Strike Chance against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=0,type="INC",value=80,name="CritChance",keywordFlags=262144}},nil}c["Socketed Gems are Supported by level 14 Spell Totem"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportSpellTotem",level=14},name="ExtraSupport",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 30 Generosity"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportGenerosity",level=30},name="ExtraSupport",keywordFlags=0}},nil}c["10% increased Experience Gain of Corrupted Gems"]={{}," Experience Gain of Corrupted Gems "}c["Adds 15 to 25 Fire Damage"]={{[1]={flags=0,type="BASE",value=15,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=25,name="FireMax",keywordFlags=0}},nil}c["8% additional Physical Damage Reduction while affected by Determination"]={{[1]={[1]={type="Condition",var="AffectedByDetermination"},flags=0,type="BASE",value=8,name="PhysicalDamageReduction",keywordFlags=0}},nil}c["10% chance to Dodge Attacks"]={{[1]={flags=0,type="BASE",value=10,name="AttackDodgeChance",keywordFlags=0}},nil}c["Adds 85 to 160 Physical Damage"]={{[1]={flags=0,type="BASE",value=85,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=160,name="PhysicalMax",keywordFlags=0}},nil}c["50% increased Rarity of Items Dropped by Slain Shocked enemies"]={{}," Rarity of Items Dropped by Slain Shocked enemies "}c["8% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=8,name="CritChance",keywordFlags=0}},nil}c["Adds 60 to 120 Physical Damage"]={{[1]={flags=0,type="BASE",value=60,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=120,name="PhysicalMax",keywordFlags=0}},nil}c["Crimson Dance"]={{[1]={value="Crimson Dance",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["8% chance to Dodge Spells while affected by Haste"]={{[1]={[1]={type="Condition",var="AffectedByHaste"},flags=0,type="BASE",value=8,name="SpellDodgeChance",keywordFlags=0}},nil}c["+50 to Armour"]={{[1]={flags=0,type="BASE",value=50,name="Armour",keywordFlags=0}},nil}c["+70 to maximum Life"]={{[1]={flags=0,type="BASE",value=70,name="Life",keywordFlags=0}},nil}c["10% increased Fortify duration"]={{[1]={flags=0,type="INC",value=10,name="FortifyDuration",keywordFlags=0}},nil}c["Unaffected by Elemental Weakness while affected by Purity of Elements {variant:33}Immune to Ignite while affected by Purity of Fire"]={nil,"Unaffected by Elemental Weakness while affected by Purity of Elements {variant:33}Immune to Ignite while affected by Purity of Fire "}c["Recover 25% of Life and Mana when you use a Warcry"]={nil,"Recover 25% of Life and Mana when you use a Warcry "}c["+500 to maximum Life"]={{[1]={flags=0,type="BASE",value=500,name="Life",keywordFlags=0}},nil}c["Minions have 8% increased Attack Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=1,type="INC",value=8,name="Speed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["+30 to Dexterity"]={{[1]={flags=0,type="BASE",value=30,name="Dex",keywordFlags=0}},nil}c["Unaffected by Shocked Ground while affected by Purity of Lightning"]={nil,"Unaffected by Shocked Ground while affected by Purity of Lightning "}c["Adds 1 to 30 Cold Damage to Attacks"]={{[1]={flags=0,type="BASE",value=1,name="ColdMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=30,name="ColdMax",keywordFlags=65536}},nil}c["Summon 2 additional Skeleton Warriors with Summon Skeleton +1 second to Summon Skeleton Cooldown"]={nil,"Summon 2 additional Skeleton Warriors with Summon Skeleton +1 second to Summon Skeleton Cooldown "}c["Socketed Gems are Supported by Level 18 Ice Bite"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportFrenzyChargeOnSlayingFrozenEnemy",level=18},name="ExtraSupport",keywordFlags=0}},nil}c["Gain a Power Charge when you use a Vaal Skill"]={nil,"Gain a Power Charge when you use a Vaal Skill "}c["1.5% of Lightning Damage is Leeched as Mana while affected by Wrath"]={{[1]={[1]={type="Condition",var="AffectedByWrath"},flags=0,type="BASE",value=1.5,name="LightningDamageManaLeech",keywordFlags=0}},nil}c["10% chance to create Consecrated Ground when you Hit a Rare or Unique Enemy, lasting 8 seconds"]={{}," to create Consecrated Ground when you Hit a Rare or Unique Enemy, lasting 8 seconds "}c["Cover Enemies in Ash when they Hit you"]={nil,"Cover Enemies in Ash when they Hit you "}c["15% Chance to Block"]={{[1]={flags=0,type="BASE",value=15,name="BlockChance",keywordFlags=0}},nil}c["30% more Bow Damage at Close Range while you have iron Reflexes"]={{[1]={[1]={type="Condition",var="AtCloseRange"},flags=8196,type="MORE",value=30,name="Damage",keywordFlags=0}}," while you have iron Reflexes "}c["18% increased Accuracy Rating"]={{[1]={flags=0,type="INC",value=18,name="Accuracy",keywordFlags=0}},nil}c["10% increased Movement Speed while you have Energy Shield"]={{[1]={[1]={type="Condition",var="HaveEnergyShield"},flags=0,type="INC",value=10,name="MovementSpeed",keywordFlags=0}},nil}c["10% increased Attack Speed while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=1,type="INC",value=10,name="Speed",keywordFlags=0}},nil}c["+10 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=10,name="EnergyShield",keywordFlags=0}},nil}c["13% increased Cold Damage"]={{[1]={flags=0,type="INC",value=13,name="ColdDamage",keywordFlags=0}},nil}c["15% increased Area Damage"]={{[1]={flags=512,type="INC",value=15,name="Damage",keywordFlags=0}},nil}c["Found Magic Items drop Identified"]={nil,"Found Magic Items drop Identified "}c["Minions have 7% increased Area of Effect of Area Skills"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=7,name="AreaOfEffect",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Cannot Leech"]={nil,"Cannot Leech "}c["+1 Energy Shield gained on Kill per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,type="BASE",value=1,name="EnergyShield",keywordFlags=0}}," gained on Kill "}c["20% increased Effect of your Curses"]={{[1]={flags=0,type="INC",value=20,name="CurseEffect",keywordFlags=0}},nil}c["15% reduced Spark Duration"]={{[1]={[1]={type="SkillName",skillName="Spark"},flags=0,type="INC",value=-15,name="Duration",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 10 Blind"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportBlind",level=10},name="ExtraSupport",keywordFlags=0}},nil}c["8% increased Damage with Ailments from Attack Skills while wielding a Claw"]={{[1]={[1]={type="Condition",var="UsingClaw"},flags=2048,type="INC",value=8,name="Damage",keywordFlags=65536}},nil}c["+2 to Level of Socketed Lightning Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="lightning",value=2},name="GemProperty",keywordFlags=0}},nil}c["Gain 15% of Elemental Damage as Extra Chaos Damage"]={{[1]={flags=0,type="BASE",value=15,name="ElementalDamageGainAsChaos",keywordFlags=0}},nil}c["You gain a Power Charge on use"]={nil,"You gain a Power Charge on use "}c["+8% chance to Evade Attacks while affected by Grace"]={{[1]={[1]={type="Condition",var="AffectedByGrace"},flags=0,type="BASE",value=8,name="EvadeChance",keywordFlags=0}},nil}c["15% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=15,name="ManaRegen",keywordFlags=0}},nil}c["With at least 40 Dexterity in Radius, Ice Shot has 50% chance of Projectiles Piercing"]={nil,"With at least 40 Dexterity in Radius, Ice Shot has 50% chance of Projectiles Piercing "}c["+6% to maximum Cold Resistance"]={{[1]={flags=0,type="BASE",value=6,name="ColdResistMax",keywordFlags=0}},nil}c["With at least 40 Strength in Radius, Cleave has 3% increased Area of Effect per Nearby Enemy"]={nil,"With at least 40 Strength in Radius, Cleave has 3% increased Area of Effect per Nearby Enemy "}c["8% increased Physical Damage with Swords"]={{[1]={flags=262144,type="INC",value=8,name="PhysicalDamage",keywordFlags=0}},nil}c["Culling Strike against Enemies Cursed with Poacher's Mark Curse Enemies with Level 30 Poacher's Mark on Hit, which can apply to Hexproof Enemies"]={nil,"Culling Strike against Enemies Cursed with Poacher's Mark Curse Enemies with Level 30 Poacher's Mark on Hit, which can apply to Hexproof Enemies "}c["30% increased Life Recovery from Flasks"]={{[1]={flags=0,type="INC",value=30,name="FlaskLifeRecovery",keywordFlags=0}},nil}c["-10 Physical Damage taken from Projectile Attacks"]={{[1]={flags=0,type="BASE",value=-10,name="PhysicalDamageTaken",keywordFlags=0}}," from Projectile Attacks "}c["20% increased Melee Damage"]={{[1]={flags=256,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["With at least 40 Strength in Radius, Ground Slam has a 35% increased angle"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 35% increased angle "}c["With at least 40 Strength in Radius, Ground Slam has a 35% increased angle {variant:3}With at least 40 Strength in Radius, Ground Slam has a 50% increased angle"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 35% increased angle {variant:3}With at least 40 Strength in Radius, Ground Slam has a 50% increased angle "}c["20% chance to gain a Frenzy Charge on Killing a Frozen Enemy Skills Chain an additional time while at maximum Frenzy Charges"]={{}," to gain aCharge on Killing a Frozen Enemy Skills Chain an additional time "}c["25% reduced Bleed duration"]={{[1]={flags=0,type="INC",value=-25,name="EnemyBleedDuration",keywordFlags=0}},nil}c["If you have 3 Primordial Jewels, can Summon up to 1 additional Golem at a time"]={{[1]={[1]={type="MultiplierThreshold",threshold=3,var="PrimordialJewel"},flags=0,type="BASE",value=1,name="ActiveGolemLimit",keywordFlags=0}},nil}c["With at least 40 Intelligence in Radius, Spark fires Projectiles in a Nova"]={nil,"With at least 40 Intelligence in Radius, Spark fires Projectiles in a Nova "}c["Grants level 10 Gluttony of Elements Skill"]={{[1]={flags=0,type="LIST",value={skillId="VaalAuraElementalDamageHealing",level=10},name="ExtraSkill",keywordFlags=0}},nil}c["Adds 14 to 28 Cold Damage to Attacks"]={{[1]={flags=0,type="BASE",value=14,name="ColdMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=28,name="ColdMax",keywordFlags=65536}},nil}c["Your Critical Strike Chance is Lucky"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="CritChanceLucky",flags=0}},nil}c["10% Chance to Cast level 18 Summon Spectral Wolf on Kill"]={{[1]={flags=0,type="LIST",value={skillId="SummonRigwaldsPack",level=18},name="ExtraSkill",keywordFlags=0}},nil}c["+150 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=150,name="EnergyShield",keywordFlags=0}},nil}c["With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 4 Ranged Weapons"]={nil,"With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 4 Ranged Weapons "}c["Adds 20 to 30 Chaos Damage to Spells and Attacks while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=20,name="ChaosMin",keywordFlags=196608},[2]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=30,name="ChaosMax",keywordFlags=196608}},nil}c["With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 5% increased Damage each time it Hits."]={nil,"With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 5% increased Damage each time it Hits. "}c["1% increased Evasion Rating per 10 Intelligence"]={{[1]={[1]={type="PerStat",stat="Int",div=10},flags=0,type="INC",value=1,name="Evasion",keywordFlags=0}},nil}c["Curse Enemies with level 10 Flammability on Hit"]={{[1]={flags=0,type="LIST",value={skillId="Flammability",level=10,noSupports=true},name="ExtraSkill",keywordFlags=0}},nil}c["Shocked Enemies you Kill Explode, dealing 10% of their Maximum Life as Lightning Damage which cannot Shock"]={nil,"Shocked Enemies you Kill Explode, dealing 10% of their Maximum Life as Lightning Damage which cannot Shock "}c["1% of Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=1,name="LifeRegenPercent",keywordFlags=0}},nil}c["100% increased Chill Duration on Enemies when in Off Hand"]={{[1]={[1]={type="SlotNumber",num=2},flags=0,type="INC",value=100,name="EnemyChillDuration",keywordFlags=0}},nil}c["Has an additional Implicit Mod +30 to all Attributes"]={nil,"Has an additional Implicit Mod +30 to all Attributes "}c["With at least 40 Strength in Radius, 25% of Glacial"]={nil,"With at least 40 Strength in Radius, 25% of Glacial "}c["20% less chance to Evade Melee Attacks"]={{[1]={flags=0,type="MORE",value=-20,name="MeleeEvadeChance",keywordFlags=0}},nil}c["4% increased Attack Speed with Axes"]={{[1]={flags=4097,type="INC",value=4,name="Speed",keywordFlags=0}},nil}c["Gain Onslaught for 20 seconds when you Kill a Rare or Unique Enemy"]={nil,"Gain Onslaught for 20 seconds when you Kill a Rare or Unique Enemy "}c["20% chance when Placing Mines to Place an additional Mine 100% increased Mine Arming Speed"]={{}," when Placing s to Place an additional Mine 100% increased Mine Arming Speed "}c["30% chance to create Consecrated Ground when Hit, lasting 8 seconds"]={{}," to create Consecrated Ground when Hit, lasting 8 seconds "}c["20% increased Area Damage"]={{[1]={flags=512,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["Knocks Back Enemies in an Area on Flask use"]={nil,"Knocks Back Enemies in an Area on Flask use "}c["10% chance to grant a Power Charge to nearby Allies on Kill 5% chance to grant a Frenzy Charge to nearby Allies on Hit"]={{}," to grant a Power Charge to nearby Allies on Kill 5% chance to grant aCharge to nearby Allies on Hit "}c["5% reduced Damage taken"]={{[1]={flags=0,type="INC",value=-5,name="DamageTaken",keywordFlags=0}},nil}c["Adds 9 to 14 Chaos Damage for each Spider's Web on the Enemy"]={{[1]={[1]={type="Multiplier",actor="enemy",var="Spider's WebStack"},flags=0,type="BASE",value=9,name="ChaosMin",keywordFlags=0},[2]={[1]={type="Multiplier",actor="enemy",var="Spider's WebStack"},flags=0,type="BASE",value=14,name="ChaosMax",keywordFlags=0}},nil}c["Adds 3 to 6 Cold Damage to Spells"]={{[1]={flags=0,type="BASE",value=3,name="ColdMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=6,name="ColdMax",keywordFlags=131072}},nil}c["30% increased Chill Duration on Enemies"]={{[1]={flags=0,type="INC",value=30,name="EnemyChillDuration",keywordFlags=0}},nil}c["3% chance to Avoid Elemental Status Ailments"]={{[1]={flags=0,type="BASE",value=3,name="AvoidShock",keywordFlags=0},[2]={flags=0,type="BASE",value=3,name="AvoidFrozen",keywordFlags=0},[3]={flags=0,type="BASE",value=3,name="AvoidChilled",keywordFlags=0},[4]={flags=0,type="BASE",value=3,name="AvoidIgnite",keywordFlags=0}},nil}c["2 additional Arrows"]={{[1]={flags=1,type="BASE",value=2,name="ProjectileCount",keywordFlags=0}},nil}c["15% increased Quantity of Items Dropped by Slain Frozen Enemies {variant:1}50% increased Rarity of Items Dropped by Slain Shocked enemies"]={{}," Quantity of Items Dropped by Slain Frozen Enemies {variant:1}50% increased Rarity of Items Dropped by Slain Shocked enemies "}c["15% increased Damage with Ailments from Attack Skills while wielding a Two Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=2048,type="INC",value=15,name="Damage",keywordFlags=65536}},nil}c["65% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=65,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["Gain a Void Charge every second"]={nil,"Gain a Void Charge every second "}c["25% increased Spell Damage"]={{[1]={flags=2,type="INC",value=25,name="Damage",keywordFlags=0}},nil}c["100% more Critical Strike Chance against Enemies that are on Low Life"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="LowLife"},flags=0,type="MORE",value=100,name="CritChance",keywordFlags=262144}},nil}c["+110 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=110,name="EnergyShield",keywordFlags=0}},nil}c["6% increased Quantity of Items found"]={{[1]={flags=0,type="INC",value=6,name="LootQuantity",keywordFlags=0}},nil}c["25% increased Skill Effect Duration"]={{[1]={flags=0,type="INC",value=25,name="Duration",keywordFlags=0}},nil}c["30% chance to Avoid being Chilled during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=30,name="AvoidChilled",keywordFlags=0}},nil}c["Adds 4 to 8 Fire Damage to Attacks with Bows"]={{[1]={flags=8192,type="BASE",value=4,name="FireMin",keywordFlags=0},[2]={flags=8192,type="BASE",value=8,name="FireMax",keywordFlags=0}},nil}c["Adds 55 to 130 Physical Damage"]={{[1]={flags=0,type="BASE",value=55,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=130,name="PhysicalMax",keywordFlags=0}},nil}c["25% chance to Avoid interruption from Stuns while Casting +20 to Strength and Dexterity"]={{[1]={flags=0,type="BASE",value=25,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=25,name="Dex",keywordFlags=0}}," to Avoid interruption from Stuns while Casting +20 to "}c["Passives granting Cold Resistance or all Elemental Resistances in Radius"]={nil,"Passives granting Cold Resistance or all Elemental Resistances in Radius "}c["Requiresd level 54 Adds 5 to 12 Physical Damage to Attacks"]={{[1]={flags=0,type="BASE",value=5,name="PhysicalMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=12,name="PhysicalMax",keywordFlags=65536}},"Requiresd level 54 "}c["10% chance to gain an Endurance Charge when you Block"]={{}," to gain an Endurance Charge when you Block "}c["Removes 1% of maximum Energy Shield on Kill Corrupted"]={nil,"Removes 1% of maximum Energy Shield on Kill Corrupted "}c["Adds 54 to 88 Cold Damage to Spells while no Life is Reserved"]={{[1]={[1]={type="StatThreshold",stat="LifeReserved",upper=true,threshold=0},flags=0,type="BASE",value=54,name="ColdMin",keywordFlags=131072},[2]={[1]={type="StatThreshold",stat="LifeReserved",upper=true,threshold=0},flags=0,type="BASE",value=88,name="ColdMax",keywordFlags=131072}},nil}c["12% increased Elemental Damage per Grand Spectrum"]={{[1]={[1]={type="Multiplier",var="GrandSpectrum"},flags=0,type="INC",value=12,name="ElementalDamage",keywordFlags=0},[2]={flags=0,type="BASE",value=1,name="Multiplier:GrandSpectrum",keywordFlags=0}},nil}c["50% increased Fire Damage"]={{[1]={flags=0,type="INC",value=50,name="FireDamage",keywordFlags=0}},nil}c["Adds 2 to 5 Physical Damage"]={{[1]={flags=0,type="BASE",value=2,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=5,name="PhysicalMax",keywordFlags=0}},nil}c["50% chance to Cause Bleeding on Critical Strike"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,type="BASE",value=50,name="BleedChance",keywordFlags=0}},nil}c["+2 to Level of Socketed Cold Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="cold",value=2},name="GemProperty",keywordFlags=0}},nil}c["0.3% of Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=0.3,name="LifeRegenPercent",keywordFlags=0}},nil}c["18% increased Poison Duration"]={{[1]={flags=0,type="INC",value=18,name="EnemyPoisonDuration",keywordFlags=0}},nil}c["Gain Igniting Conflux for 4 seconds"]={{[1]={[1]={type="Condition",var="IgnitingConflux"},value=100,type="BASE",keywordFlags=0,name="EnemyIgniteChance",flags=0},[2]={[1]={type="Condition",var="IgnitingConflux"},value=true,type="FLAG",keywordFlags=0,name="PhysicalCanIgnite",flags=0},[3]={[1]={type="Condition",var="IgnitingConflux"},value=true,type="FLAG",keywordFlags=0,name="LightningCanIgnite",flags=0},[4]={[1]={type="Condition",var="IgnitingConflux"},value=true,type="FLAG",keywordFlags=0,name="ColdCanIgnite",flags=0},[5]={[1]={type="Condition",var="IgnitingConflux"},value=true,type="FLAG",keywordFlags=0,name="ChaosCanIgnite",flags=0}},nil}c["Adds 3 to 30 Lightning Damage"]={{[1]={flags=0,type="BASE",value=3,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=30,name="LightningMax",keywordFlags=0}},nil}c["Gain Immunity to Physical Damage for 1.5 seconds on Rampage Rampage"]={nil,"Gain Immunity to Physical Damage for 1.5 seconds on Rampage Rampage "}c["Adds 157 to 210 Fire Damage to Hits with this Weapon against Blinded Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="ActorCondition",actor="enemy",var="Blinded"},flags=0,type="BASE",keywordFlags=458752,name="FireMin",value=157},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="ActorCondition",actor="enemy",var="Blinded"},flags=0,type="BASE",keywordFlags=458752,name="FireMax",value=210}},nil}c["20% chance to Avoid being Stunned"]={{[1]={flags=0,type="BASE",value=20,name="AvoidStun",keywordFlags=0}},nil}c["-1 Maximum Frenzy Charges"]={{[1]={flags=0,type="BASE",value=-1,name="FrenzyChargesMax",keywordFlags=0}},nil}c["+350 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=350,name="Evasion",keywordFlags=0}},nil}c["Removed life is regenerated as Energy Shield over 2 seconds"]={nil,"Removed life is regenerated as Energy Shield over 2 seconds "}c["Adds 25 to 45 Physical Damage"]={{[1]={flags=0,type="BASE",value=25,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=45,name="PhysicalMax",keywordFlags=0}},nil}c["Grants level 20 Doryani's Touch Skill"]={{[1]={flags=0,type="LIST",value={skillId="TouchOfGod",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["Unaffected by Chilled Ground while affected by Purity of Ice {variant:40}Unaffected by Frostbite while affected by Purity of Ice"]={nil,"Unaffected by Chilled Ground while affected by Purity of Ice {variant:40}Unaffected by Frostbite while affected by Purity of Ice "}c["With 40 total Strength and Intelligence in Radius, Elemental Hit cannot choose Cold"]={nil,"With 40 total Strength and Intelligence in Radius, Elemental Hit cannot choose Cold "}c["18% increased maximum Mana"]={{[1]={flags=0,type="INC",value=18,name="Mana",keywordFlags=0}},nil}c["8% increased Life Recovery from Flasks"]={{[1]={flags=0,type="INC",value=8,name="FlaskLifeRecovery",keywordFlags=0}},nil}c["14% increased Damage with Ailments from Attack Skills while wielding an Axe"]={{[1]={[1]={type="Condition",var="UsingAxe"},flags=2048,type="INC",value=14,name="Damage",keywordFlags=65536}},nil}c["2% increased Attack and Cast Speed for each corpse consumed Recently"]={{[1]={[1]={type="Multiplier",var="CorpseConsumedRecently"},flags=0,type="INC",value=2,name="Speed",keywordFlags=0}},nil}c["You can inflict Bleeding on an Enemy up to 8 times Your Bleeding does not deal extra Damage while the Enemy is moving 50% less Damage with Bleeding"]={nil,"You can inflict Bleeding on an Enemy up to 8 times Your Bleeding does not deal extra Damage while the Enemy is moving 50% less Damage with Bleeding "}c["+30 to Strength"]={{[1]={flags=0,type="BASE",value=30,name="Str",keywordFlags=0}},nil}c["4% increased Effect of your Curses"]={{[1]={flags=0,type="INC",value=4,name="CurseEffect",keywordFlags=0}},nil}c["20% increased Physical Damage with Daggers"]={{[1]={flags=32768,type="INC",value=20,name="PhysicalDamage",keywordFlags=0}},nil}c["4% reduced Enemy Stun Threshold with Maces"]={{[1]={flags=65536,type="INC",value=-4,name="EnemyStunThreshold",keywordFlags=0}},nil}c["Gain 100% of Bow Physical Damage as Extra Damage of each Element"]={{[1]={flags=8192,type="BASE",value=100,name="PhysicalDamageGainAsLightning",keywordFlags=0},[2]={flags=8192,type="BASE",value=100,name="PhysicalDamageGainAsCold",keywordFlags=0},[3]={flags=8192,type="BASE",value=100,name="PhysicalDamageGainAsFire",keywordFlags=0}},nil}c["16% increased Physical Damage with Daggers"]={{[1]={flags=32768,type="INC",value=16,name="PhysicalDamage",keywordFlags=0}},nil}c["Adds 150 to 300 Cold Damage"]={{[1]={flags=0,type="BASE",value=150,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=300,name="ColdMax",keywordFlags=0}},nil}c["10% chance to Shock"]={{[1]={flags=0,type="BASE",value=10,name="EnemyShockChance",keywordFlags=0}},nil}c["25% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=25,name="ChaosDamage",keywordFlags=0}},nil}c["Curse Enemies with Level 10 Assassin's Mark on Hit"]={{[1]={flags=0,type="LIST",value={skillId="AssassinsMark",level=10,noSupports=true},name="ExtraSkill",keywordFlags=0}},nil}c["20% increased Accuracy Rating with Claws"]={{[1]={flags=16384,type="INC",value=20,name="Accuracy",keywordFlags=0}},nil}c["Shocks you cause are reflected back to you 60% increased Damage while Shocked"]={nil,"Shocks you cause are reflected back to you 60% increased Damage while Shocked "}c["Minions have 20% increased Movement Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=20,name="MovementSpeed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Adds 35 to 45 Physical Damage"]={{[1]={flags=0,type="BASE",value=35,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=45,name="PhysicalMax",keywordFlags=0}},nil}c["10% chance to gain an Endurance Charge on Melee Critical Strike"]={{}," to gain an Endurance Charge on Critical Strike "}c["215% increased Energy Shield"]={{[1]={flags=0,type="INC",value=215,name="EnergyShield",keywordFlags=0}},nil}c["30% increased Trap Trigger Area of Effect"]={{[1]={flags=0,type="INC",value=30,name="TrapTriggerAreaOfEffect",keywordFlags=0}},nil}c["+30% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=30,name="CritMultiplier",keywordFlags=0}},nil}c["118% increased Physical Damage"]={{[1]={flags=0,type="INC",value=118,name="PhysicalDamage",keywordFlags=0}},nil}c["10% chance to Fortify on Melee hit Enemies you Taunt take 10% increased Damage"]={{[1]={flags=256,type="BASE",value=10,name="Damage",keywordFlags=0}}," to Fortify Enemies you Taunt take 10% increased "}c["+225 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=225,name="Accuracy",keywordFlags=0}},nil}c["Adds 1 to 100 Lightning Damage to Attacks"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=100,name="LightningMax",keywordFlags=65536}},nil}c["Adds 12 to 32 Physical Damage"]={{[1]={flags=0,type="BASE",value=12,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=32,name="PhysicalMax",keywordFlags=0}},nil}c["15% reduced Skeleton Duration"]={{[1]={[1]={type="SkillName",skillName="Summon Skeleton"},flags=0,type="INC",value=-15,name="Duration",keywordFlags=0}},nil}c["+15 Mana gained for each Enemy hit by your Attacks"]={{[1]={flags=1,type="BASE",value=15,name="ManaOnHit",keywordFlags=0}},nil}c["+65 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=65,name="EnergyShield",keywordFlags=0}},nil}c["90% increased Critical Strike Chance for Spells"]={{[1]={flags=2,type="INC",value=90,name="CritChance",keywordFlags=0}},nil}c["12% increased Physical Damage with Claws"]={{[1]={flags=16384,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 18 Added Lightning Damage"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportAddedLightningDamage",level=18},name="ExtraSupport",keywordFlags=0}},nil}c["30% increased Light Radius"]={{[1]={flags=0,type="INC",value=30,name="LightRadius",keywordFlags=0}},nil}c["15% chance to gain a Frenzy Charge when your Trap is triggered by an Enemy"]={{}," to gain aCharge when your is triggered by an Enemy "}c["20% increased Critical Strike Chance for Spells"]={{[1]={flags=2,type="INC",value=20,name="CritChance",keywordFlags=0}},nil}c["With 5 Corrupted Items Equipped: 50% of Chaos Damage does not bypass Energy Shield and 50% of Physical Damage bypasses Energy Shield"]={nil,"With 5 Corrupted Items Equipped: 50% of Chaos Damage does not bypass Energy Shield and 50% of Physical Damage bypasses Energy Shield "}c["12% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=12,name="Damage",keywordFlags=0}},nil}c["7% increased Spell Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,type="INC",value=7,name="Damage",keywordFlags=0}},nil}c["+24 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=24,name="EnergyShield",keywordFlags=0}},nil}c["+10 Mana gained on Kill"]={{[1]={flags=0,type="BASE",value=10,name="ManaOnKill",keywordFlags=0}},nil}c["Adds 20 to 55 Physical Damage"]={{[1]={flags=0,type="BASE",value=20,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=55,name="PhysicalMax",keywordFlags=0}},nil}c["100 Life Regenerated per second if you have at least 1000 Maximum Energy Shield"]={{[1]={[1]={type="StatThreshold",stat="EnergyShield",threshold=1000},flags=0,type="BASE",value=100,name="LifeRegen",keywordFlags=0}},nil}c["+8 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=8,name="LifeOnHit",keywordFlags=0}},nil}c["Consecrated Ground you create grants 40% increased Damage to you and Allies"]={{[1]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,type="INC",value=40,name="Damage",keywordFlags=0}},nil}c["Gain a Power Charge after Spending a total of 200 Mana +1 to Maximum Power Charges"]={nil,"Gain a Power Charge after Spending a total of 200 Mana +1 to Maximum Power Charges "}c["Extra Gore"]={nil,"Extra Gore "}c["Adds 1 to 325 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=325,name="LightningMax",keywordFlags=0}},nil}c["100% increased Mana Cost of Skills"]={{[1]={flags=0,type="INC",value=100,name="ManaCost",keywordFlags=0}},nil}c["+5 Life gained on Kill"]={{[1]={flags=0,type="BASE",value=5,name="LifeOnKill",keywordFlags=0}},nil}c["15% chance of Projectiles Piercing {variant:2}Projectiles Pierce an additional Target"]={{[1]={flags=0,type="BASE",value=15,name="ProjectileCount",keywordFlags=0}}," of Piercing {variant:2}Projectiles Pierce an additional Target "}c["Maximum Life Leech Rate is doubled."]={{[1]={value=100,type="MORE",keywordFlags=0,name="MaxLifeLeechRate",flags=0}},nil}c["Adds 1 to 90 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=90,name="LightningMax",keywordFlags=0}},nil}c["45% chance to avoid Bleeding"]={{[1]={flags=0,type="BASE",value=45,name="AvoidBleed",keywordFlags=0}},nil}c["+16 to all Attributes"]={{[1]={flags=0,type="BASE",value=16,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=16,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=16,name="Int",keywordFlags=0}},nil}c["0.2% of maximum Life Regenerated per second per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="BASE",value=0.2,name="LifeRegenPercent",keywordFlags=0}},nil}c["Adds 2 to 4 Physical Damage to Attacks"]={{[1]={flags=0,type="BASE",value=2,name="PhysicalMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=4,name="PhysicalMax",keywordFlags=65536}},nil}c["or Unique Enemy"]={nil,"or Unique Enemy "}c["100% increased Stun Duration on Enemies"]={{[1]={flags=0,type="INC",value=100,name="EnemyStunDuration",keywordFlags=0}},nil}c["+16 to maximum Life"]={{[1]={flags=0,type="BASE",value=16,name="Life",keywordFlags=0}},nil}c["Totems are Immune to Fire Damage Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 15% of their maximum Life as Fire Damage to\nnearby Enemies when Hit"]={nil,"Totems are Immune to Fire Damage Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 15% of their maximum Life as Fire Damage to\nnearby Enemies when Hit "}c["+0 seconds to Avian's Flight Duration"]={{[1]={[1]={type="SkillName",skillName="Aspect of the Avian"},flags=0,type="BASE",value=0,name="SecondaryDuration",keywordFlags=0}},nil}c["20% reduced Movement Speed"]={{[1]={flags=0,type="INC",value=-20,name="MovementSpeed",keywordFlags=0}},nil}c["40% increased Lightning Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=40,name="LightningDamage",keywordFlags=0}},nil}c["+50 to all Attributes"]={{[1]={flags=0,type="BASE",value=50,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=50,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=50,name="Int",keywordFlags=0}},nil}c["30% chance to Avoid being Ignited"]={{[1]={flags=0,type="BASE",value=30,name="AvoidIgnite",keywordFlags=0}},nil}c["Gain Adrenaline for 20 seconds when you reach Low Life if you do not have Adrenaline"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="Condition:CanGainAdrenaline",flags=0}},nil}c["7% chance to Ignite"]={{[1]={flags=0,type="BASE",value=7,name="EnemyIgniteChance",keywordFlags=0}},nil}c["10% reduced Movement Speed"]={{[1]={flags=0,type="INC",value=-10,name="MovementSpeed",keywordFlags=0}},nil}c["+45% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=45,name="ColdResist",keywordFlags=0}},nil}c["+2000 to Armour"]={{[1]={flags=0,type="BASE",value=2000,name="Armour",keywordFlags=0}},nil}c["25% increased Area of Effect while you have Arcane Surge"]={{[1]={flags=0,type="INC",value=25,name="AreaOfEffect",keywordFlags=0}}," while you have Arcane Surge "}c["40% of Physical Damage Converted to Fire Damage while affected by Anger"]={{[1]={[1]={type="Condition",var="AffectedByAnger"},flags=0,type="BASE",value=40,name="PhysicalDamageConvertToFire",keywordFlags=0}},nil}c["Culling Strike 20% increased Damage while Leeching Life Leech effects are not removed at Full Life 20% increased Area of Effect if you've Killed Recently"]={nil,"Culling Strike 20% increased Damage while Leeching Life Leech effects are not removed at Full Life 20% increased Area of Effect if you've Killed Recently "}c["10% chance to Ignite"]={{[1]={flags=0,type="BASE",value=10,name="EnemyIgniteChance",keywordFlags=0}},nil}c["6% increased Maximum Life for each Equipped Corrupted Item"]={{[1]={[1]={type="Multiplier",var="CorruptedItem"},flags=0,type="INC",value=6,name="Life",keywordFlags=0}},nil}c["8% increased effect of Flasks on you"]={{[1]={flags=0,type="INC",value=8,name="FlaskEffect",keywordFlags=0}},nil}c["Adds 13 to 24 Cold Damage to Attacks"]={{[1]={flags=0,type="BASE",value=13,name="ColdMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=24,name="ColdMax",keywordFlags=65536}},nil}c["Damage Penetrates 6% Fire Resistance"]={{[1]={flags=0,type="BASE",value=6,name="FirePenetration",keywordFlags=0}},nil}c["10% increased Area of Effect"]={{[1]={flags=0,type="INC",value=10,name="AreaOfEffect",keywordFlags=0}},nil}c["16% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=16,name="LightningDamage",keywordFlags=0}},nil}c["100% of Damage Leeched as Life if you've taken a Savage Hit Recently"]={{[1]={[1]={type="Condition",var="BeenSavageHitRecently"},flags=0,type="BASE",value=100,name="DamageLifeLeech",keywordFlags=0}},nil}c["25% chance to gain an Endurance Charge when you gain a Power Charge 50% chance to gain a Power Charge when you place a Totem 15% chance to gain a Power Charge if you or your Totems kill an Enemy"]={{}," to gain an Endurance Charge when you gain a Power Charge 50% chance to gain a Power Charge when you place a 15% chance to gain a Power Charge if you or your Totems kill an Enemy "}c["20% increased Area of Effect if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,type="INC",value=20,name="AreaOfEffect",keywordFlags=0}},nil}c["8% increased Mine Laying Speed"]={{[1]={flags=0,type="INC",value=8,name="MineLayingSpeed",keywordFlags=0}},nil}c["115% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=115,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["8% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=8,name="PhysicalDamage",keywordFlags=0}},nil}c["100% increased Global Defences"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=100,name="Defences",keywordFlags=0}},nil}c["Adds 5 to 12 Fire Attack Damage per Buff on You"]={{[1]={[1]={type="Multiplier",var="BuffOnSelf"},flags=0,type="BASE",value=5,name="FireMin",keywordFlags=65536},[2]={[1]={type="Multiplier",var="BuffOnSelf"},flags=0,type="BASE",value=12,name="FireMax",keywordFlags=65536}},nil}c["Projectiles from Attacks have 20% chance to inflict Bleeding on Hit while you have a Beastial Minion"]={nil,"Projectiles from Attacks have 20% chance to inflict Bleeding on Hit while you have a Beastial Minion "}c["10% increased Skeleton Attack Speed"]={{[1]={[1]={type="SkillName",skillName="Summon Skeleton"},flags=0,type="LIST",value={mod={flags=1,type="INC",value=10,name="Speed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["18% increased Damage with Ailments from Attack Skills while wielding a Claw"]={{[1]={[1]={type="Condition",var="UsingClaw"},flags=2048,type="INC",value=18,name="Damage",keywordFlags=65536}},nil}c["Socketed Gems are Supported by level 1 Mana Leech"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportManaLeech",level=1},name="ExtraSupport",keywordFlags=0}},nil}c["Minions have 10% increased Area of Effect of Area Skills"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=10,name="AreaOfEffect",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Adds 16-25 Physical Damage to Attacks while you have a Beastial Minion"]={{[1]={flags=0,type="BASE",value=16,name="PhysicalMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=25,name="PhysicalMax",keywordFlags=65536}}," while you have a Beastial Minion "}c["+20 Energy Shield gained on Kill +1 to Level of Socketed Elemental Gems"]={{[1]={flags=0,type="BASE",value=20,name="EnergyShield",keywordFlags=0}}," gained on Kill +1 to Level of Socketed Elemental Gems "}c["220% increased Energy Shield"]={{[1]={flags=0,type="INC",value=220,name="EnergyShield",keywordFlags=0}},nil}c["Socketed Gems have Blood Magic"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},value=true,type="FLAG",keywordFlags=0,name="SkillBloodMagic",flags=0}},nil}c["You and nearby Allies have 8% increased Movement Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=8,name="MovementSpeed",keywordFlags=0}},name="ExtraAura",keywordFlags=0}},nil}c["Attacks have 25% chance to cause Bleeding"]={{[1]={flags=1,type="BASE",value=25,name="BleedChance",keywordFlags=0}},nil}c["Ancestral Bond"]={{[1]={value="Ancestral Bond",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["10% increased Elemental Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=10,name="ElementalDamage",keywordFlags=0}},nil}c["Attacks with this Weapon deal 80-120 added Chaos Damage against Enemies affected by at least 5 Poisons"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="MultiplierThreshold",actor="enemy",var="PoisonStack",threshold=5},flags=0,type="BASE",keywordFlags=0,name="ChaosMin",value=80},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="MultiplierThreshold",actor="enemy",var="PoisonStack",threshold=5},flags=0,type="BASE",keywordFlags=0,name="ChaosMax",value=120}},nil}c["+10% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=10,name="LightningResist",keywordFlags=0}},nil}c["30% increased Cold Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=30,name="ColdDamage",keywordFlags=65536}},nil}c["While your Passive Skill Tree connects to a class' Starting location, you gain:"]={{},nil}c["130% increased Energy Shield"]={{[1]={flags=0,type="INC",value=130,name="EnergyShield",keywordFlags=0}},nil}c["Iron Reflexes"]={{[1]={value="Iron Reflexes",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["+1% to Critical Strike Chance"]={{[1]={flags=0,type="BASE",value=1,name="CritChance",keywordFlags=0}},nil}c["+14% to Cold and Lightning Resistances"]={{[1]={flags=0,type="BASE",value=14,name="ColdResist",keywordFlags=0},[2]={flags=0,type="BASE",value=14,name="LightningResist",keywordFlags=0}},nil}c["Minion Instability"]={{[1]={value="Minion Instability",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["12% increased Damage with Ailments from Attack Skills while wielding a One Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingOneHandedWeapon"},flags=2048,type="INC",value=12,name="Damage",keywordFlags=65536}},nil}c["38% increased Duration"]={{[1]={flags=0,type="INC",value=38,name="Duration",keywordFlags=0}},nil}c["2% additional Block Chance with Staves"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,type="BASE",value=2,name="BlockChance",keywordFlags=0}},nil}c["15% chance to Recover 10% of Maximum Mana when you use a Skill while affected by Clarity"]={{[1]={[1]={type="Condition",var="AffectedByClarity"},flags=0,type="BASE",value=15,name="Mana",keywordFlags=0}}," to Recover 10% of when you use a Skill "}c["+2 Accuracy Rating per 2 Intelligence"]={{[1]={[1]={type="PerStat",stat="Int",div=2},flags=0,type="BASE",value=2,name="Accuracy",keywordFlags=0}},nil}c["+6 to maximum Mana"]={{[1]={flags=0,type="BASE",value=6,name="Mana",keywordFlags=0}},nil}c["+28% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=28,name="ColdResist",keywordFlags=0}},nil}c["With 5 Corrupted Items Equipped: Life Leech recovers based on your Chaos Damage instead"]={{[1]={[1]={type="MultiplierThreshold",var="CorruptedItem",threshold=5},value=true,type="FLAG",keywordFlags=0,name="LifeLeechBasedOnChaosDamage",flags=0}},nil}c["30% increased Damage with Ailments from Attack Skills while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=2048,type="INC",value=30,name="Damage",keywordFlags=65536}},nil}c["35% increased maximum Life"]={{[1]={flags=0,type="INC",value=35,name="Life",keywordFlags=0}},nil}c["You lose all Endurance Charges when Hit You gain an Endurance Charge on Kill"]={nil,"You lose all Endurance Charges when Hit You gain an Endurance Charge on Kill "}c["25% increased Damage with Ailments from Attack Skills while wielding a One Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingOneHandedWeapon"},flags=2048,type="INC",value=25,name="Damage",keywordFlags=65536}},nil}c["+2 to Level of Socketed Fire Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="fire",value=2},name="GemProperty",keywordFlags=0}},nil}c["You gain Onslaught for 2 second per Endurance Charge when Hit"]={nil,"You gain Onslaught for 2 second per Endurance Charge when Hit "}c["88% increased Damage with Poison if you have at least 300 Dexterity"]={{[1]={[1]={type="StatThreshold",stat="Dex",threshold=300},flags=0,type="INC",value=88,name="Damage",keywordFlags=1048576}},nil}c["15% increased Movement Speed while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}},nil}c["Gain a Power Charge for each Enemy you hit with a Critical Strike"]={nil,"Gain a Power Charge for each Enemy you hit with a Critical Strike "}c["20% increased Area of Effect of Area Skills"]={{[1]={flags=0,type="INC",value=20,name="AreaOfEffect",keywordFlags=0}},nil}c["50% increased Area Damage"]={{[1]={flags=512,type="INC",value=50,name="Damage",keywordFlags=0}},nil}c["Adds 14 to 28 Fire Damage to Attacks"]={{[1]={flags=0,type="BASE",value=14,name="FireMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=28,name="FireMax",keywordFlags=65536}},nil}c["Avatar of Fire"]={{[1]={value="Avatar of Fire",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["Gain an Endurance Charge every second if you've been Hit Recently +1 to Maximum Endurance Charges"]={nil,"Gain an Endurance Charge every second if you've been Hit Recently +1 to Maximum Endurance Charges "}c["+1 to Level of Socketed Aura Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="aura",value=1},name="GemProperty",keywordFlags=0}},nil}c["Immune to Ignite"]={{[1]={value=100,type="BASE",keywordFlags=0,name="AvoidIgnite",flags=0}},nil}c["9% increased Movement Speed"]={{[1]={flags=0,type="INC",value=9,name="MovementSpeed",keywordFlags=0}},nil}c["Gain 20% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,type="BASE",value=20,name="PhysicalDamageGainAsCold",keywordFlags=0}},nil}c["Adds 6 to 10 Physical Damage to Attacks with Bows"]={{[1]={flags=8192,type="BASE",value=6,name="PhysicalMin",keywordFlags=0},[2]={flags=8192,type="BASE",value=10,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 22 to 35 Fire Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=22,name="FireMin",keywordFlags=196608},[2]={flags=0,type="BASE",value=35,name="FireMax",keywordFlags=196608}},nil}c["10% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=10,name="Damage",keywordFlags=0}},nil}c["50% chance to cause Bleeding on Melee Hit"]={{[1]={flags=256,type="BASE",value=50,name="BleedChance",keywordFlags=0}},nil}c["+180 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=180,name="EnergyShield",keywordFlags=0}},nil}c["Gain 35% of Physical Damage as Extra Fire Damage"]={{[1]={flags=0,type="BASE",value=35,name="PhysicalDamageGainAsFire",keywordFlags=0}},nil}c["+60% to Critical Strike Multiplier if you've dealt a Non-Critical Strike Recently"]={{[1]={[1]={type="Condition",var="NonCritRecently"},flags=0,type="BASE",value=60,name="CritMultiplier",keywordFlags=0}},nil}c["+8 to Dexterity"]={{[1]={flags=0,type="BASE",value=8,name="Dex",keywordFlags=0}},nil}c["8% increased Damage with Ailments from Attack Skills while wielding a Two Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=2048,type="INC",value=8,name="Damage",keywordFlags=65536}},nil}c["13% increased Movement Speed"]={{[1]={flags=0,type="INC",value=13,name="MovementSpeed",keywordFlags=0}},nil}c["10% chance to Poison on Hit"]={{[1]={flags=0,type="BASE",value=10,name="PoisonChance",keywordFlags=0}},nil}c["16% Chance to Block"]={{[1]={flags=0,type="BASE",value=16,name="BlockChance",keywordFlags=0}},nil}c["300% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=300,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["Adds 10 to 20 Physical Damage to Attacks"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=20,name="PhysicalMax",keywordFlags=65536}},nil}c["175% increased Skeleton Duration"]={{[1]={[1]={type="SkillName",skillName="Summon Skeleton"},flags=0,type="INC",value=175,name="Duration",keywordFlags=0}},nil} \ No newline at end of file +local c=...c["20% Chance to Block"]={{[1]={flags=0,type="BASE",value=20,name="BlockChance",keywordFlags=0}},nil}c["16% increased Mine Damage"]={{[1]={flags=0,type="INC",value=16,name="Damage",keywordFlags=8192}},nil}c["15% of maximum Life taken as Chaos Damage per second"]={{[1]={[1]={type="PerStat",stat="Life",div=1},flags=0,type="BASE",value=0.15,name="ChaosDegen",keywordFlags=0}},nil}c["10% increased Power Charge Duration"]={{[1]={flags=0,type="INC",value=10,name="PowerChargesDuration",keywordFlags=0}},nil}c["Inflicts a random level 20 Curse on you when your Totems die"]={nil,"Inflicts a random level 20 Curse on you when your Totems die "}c["Moving while Bleeding doesn't cause you to take extra Damage Projectiles gain Damage as they travel further, dealing up\nto 50% increased Damage with Hits to targets"]={nil,"Moving while Bleeding doesn't cause you to take extra Damage Projectiles gain Damage as they travel further, dealing up\nto 50% increased Damage with Hits to targets "}c["10% reduced Enemy Stun Threshold with Bows"]={{[1]={flags=8192,type="INC",value=-10,name="EnemyStunThreshold",keywordFlags=0}},nil}c["30% increased Damage with Hits against Rare monsters When you Kill a Rare monster, you gain its mods for 20 seconds"]={{[1]={flags=0,type="INC",value=30,name="Damage",keywordFlags=262144}}," against Rare monsters When you Kill a Rare monster, you gain its mods for 20 seconds "}c["You have Far Shot while you do not have Iron Reflexes"]={nil,"You have Far Shot while you do not have Iron Reflexes "}c["With at least 40 Strength in Radius, Vigilant Strike also Fortifies Nearby Allies for 3 seconds. {variant:2}With at least 40 Strength in Radius, Vigilant Strike Fortifies you and Nearby Allies for 12 seconds"]={nil,"With at least 40 Strength in Radius, Vigilant Strike also Fortifies Nearby Allies for 3 seconds. {variant:2}With at least 40 Strength in Radius, Vigilant Strike Fortifies you and Nearby Allies for 12 seconds "}c["Adds 18 to 32 Chaos Damage to Attacks"]={{[1]={flags=0,type="BASE",value=18,name="ChaosMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=32,name="ChaosMax",keywordFlags=65536}},nil}c["5% increased Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="INC",value=5,name="Damage",keywordFlags=0}},nil}c["+21 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=21,name="LifeOnHit",keywordFlags=0}},nil}c["25% increased Damage with Bleeding"]={{[1]={flags=0,type="INC",value=25,name="Damage",keywordFlags=2097152}},nil}c["14% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=14,name="ElementalDamage",keywordFlags=0}},nil}c["Adds 1 to 30 Fire Damage to Attacks"]={{[1]={flags=0,type="BASE",value=1,name="FireMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=30,name="FireMax",keywordFlags=65536}},nil}c["15% increased Effect of non-Damaging Ailments on Enemies"]={{[1]={flags=0,type="INC",value=15,name="EnemyShockEffect",keywordFlags=0},[2]={flags=0,type="INC",value=15,name="EnemyChillEffect",keywordFlags=0},[3]={flags=0,type="INC",value=15,name="EnemyFreezeEffech",keywordFlags=0}},nil}c["Gain 50% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,type="BASE",value=50,name="PhysicalDamageGainAsCold",keywordFlags=0}},nil}c["3% increased effect of Non-Curse Auras you Cast"]={{[1]={flags=0,type="INC",value=3,name="AuraEffect",keywordFlags=0}},nil}c["With at least 40 Dexterity in Radius, Barrage fires an additional 2 projectiles simultaneously on the first and final attacks"]={nil,"With at least 40 Dexterity in Radius, Barrage fires an additional 2 projectiles simultaneously on the first and final attacks "}c["Non-critical strikes deal 40% Damage"]={{[1]={[1]={type="Condition",neg=true,var="CriticalStrike"},flags=4,type="MORE",value=-60,name="Damage",keywordFlags=0}},nil}c["15% more Damage with Bleeding"]={{[1]={flags=0,type="MORE",value=15,name="Damage",keywordFlags=2097152}},nil}c["40% increased Spell Damage"]={{[1]={flags=2,type="INC",value=40,name="Damage",keywordFlags=0}},nil}c["30% increased Endurance Charge Duration"]={{[1]={flags=0,type="INC",value=30,name="EnduranceChargesDuration",keywordFlags=0}},nil}c["Gain a Power Charge for each Enemy you hit with a Critical Strike"]={nil,"Gain a Power Charge for each Enemy you hit with a Critical Strike "}c["Socketed Gems are Supported by level 1 Ice Bite"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportFrenzyChargeOnSlayingFrozenEnemy",level=1},name="ExtraSupport",keywordFlags=0}},nil}c["40% increased Area of Effect of Curse Skills"]={{[1]={flags=0,type="INC",value=40,name="AreaOfEffect",keywordFlags=2}},nil}c["10% increased Damage with Poison per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=10,name="Damage",keywordFlags=1048576}},nil}c["+175 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=175,name="EnergyShield",keywordFlags=0}},nil}c["50% chance for Attacks to Maim on Hit against Poisoned Enemies +0.1% to Critical Strike Chance per Poison affecting Enemy, up to +2.0% 5% increased Poison Duration for each Poison you have inflicted Recently"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Poisoned"},[2]={limit=2,limitTotal=true,type="Multiplier",var="PoisonStack",actor="enemy"},flags=1,type="BASE",keywordFlags=262144,name="CritChance",value=50}}," to Maim on Hit +0.1% to 5% increased Poison Duration for each Poison you have inflicted Recently "}c["8% increased maximum Mana"]={{[1]={flags=0,type="INC",value=8,name="Mana",keywordFlags=0}},nil}c["Your Hits can't be Evaded by Blinded Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Blinded"},value=true,type="FLAG",keywordFlags=0,name="CannotBeEvaded",flags=0}},nil}c["24% increased Spell Damage"]={{[1]={flags=2,type="INC",value=24,name="Damage",keywordFlags=0}},nil}c["3% increased Damage against Enemies on Low Life per Frenzy Charge"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="LowLife"},[2]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",keywordFlags=262144,name="Damage",value=3}},nil}c["100% increased Global Critical Strike Chance if you've Summoned a Totem Recently"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="SummonedTotemRecently"},flags=0,type="INC",keywordFlags=0,name="CritChance",value=100}},nil}c["10% chance to gain Onslaught for 10 Seconds when you Hit a Rare or Unique Enemy Gain Onslaught for 10 seconds on Kill"]={{}," to gain Onslaught for 10 Seconds when you Hit a Rare or Unique Enemy Gain Onslaught for 10 seconds on Kill "}c["20% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=20,name="LightningDamage",keywordFlags=0}},nil}c["Gain Onslaught for 10 seconds on Kill"]={nil,"Gain Onslaught for 10 seconds on Kill "}c["Adds Knockback to Melee Attacks during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},value=100,type="BASE",keywordFlags=0,name="EnemyKnockbackChance",flags=256}},nil}c["28% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=28,name="CritChance",keywordFlags=0}},nil}c["+1 to Level of Socketed Fire Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="fire",value=1},name="GemProperty",keywordFlags=0}},nil}c["12% increased Damage with Ailments from Attack Skills while wielding a Melee Weapon"]={{[1]={[1]={type="Condition",var="UsingMeleeWeapon"},flags=2048,type="INC",value=12,name="Damage",keywordFlags=65536}},nil}c["30% reduced Endurance, Frenzy and Power Charge Duration"]={{[1]={flags=0,type="INC",value=-30,name="PowerChargesDuration",keywordFlags=0},[2]={flags=0,type="INC",value=-30,name="FrenzyChargesDuration",keywordFlags=0},[3]={flags=0,type="INC",value=-30,name="EnduranceChargesDuration",keywordFlags=0}},nil}c["With at least 40 Intelligence in Radius, Cold Snap has a 25% chance to grant a Power Charge on Kill {variant:2}With at least 40 Intelligence in Radius, Cold Snap has a 50% chance to grant a Power Charge on Kill"]={nil,"With at least 40 Intelligence in Radius, Cold Snap has a 25% chance to grant a Power Charge on Kill {variant:2}With at least 40 Intelligence in Radius, Cold Snap has a 50% chance to grant a Power Charge on Kill "}c["+27% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=27,name="ChaosResist",keywordFlags=0}},nil}c["Minions have 20% increased maximum Life"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=20,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["50% increased Critical Strike Chance with Staves"]={{[1]={flags=131072,type="INC",value=50,name="CritChance",keywordFlags=0}},nil}c["20% chance to Maim on Hit"]={{}," to Maim on Hit "}c["+40% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=40,name="CritMultiplier",keywordFlags=0}},nil}c["20% increased Flask Recovery rate"]={{[1]={flags=0,type="INC",value=20,name="FlaskRecoveryRate",keywordFlags=0}},nil}c["+5% to maximum Cold Resistance"]={{[1]={flags=0,type="BASE",value=5,name="ColdResistMax",keywordFlags=0}},nil}c["20% of Physical Damage from Hits taken as Cold Damage"]={{[1]={flags=0,type="BASE",value=20,name="PhysicalDamageTakenAsCold",keywordFlags=0}},nil}c["+3% Chance to Block Spell Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,type="BASE",value=3,name="SpellBlockChance",keywordFlags=0}},nil}c["20% chance to Trigger Level 20 Shade Form when you Use a Socketed Skill"]={{[1]={flags=0,type="LIST",value={skillId="ShadeForm",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["3% increased Attack Speed while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=1,type="INC",value=3,name="Speed",keywordFlags=0}},nil}c["16% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=16,name="Evasion",keywordFlags=0}},nil}c["40% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=40,name="Evasion",keywordFlags=0}},nil}c["16% increased Attack Physical Damage"]={{[1]={flags=1,type="INC",value=16,name="PhysicalDamage",keywordFlags=0}},nil}c["0.6% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=0.6,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["Reflects 260 Physical Damage to Melee Attackers"]={{},nil}c["+15% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=15,name="FireResist",keywordFlags=0}},nil}c["+1 to Level of Socketed Active Skill Gems per 25 Player Levels"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},[2]={type="Multiplier",div=25,var="Level"},flags=0,type="LIST",keywordFlags=0,name="GemProperty",value={key="level",keyword="active_skill",value=1}}},nil}c["Minions deal 15% increased Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=15,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Energy Shield Recharge is not interrupted by Damage if Recharge began Recently"]={nil,"Energy Shield Recharge is not interrupted by Damage if Recharge began Recently "}c["Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second Raised Zombies' Slam Attack has 100% increased Area of Effect Raised Zombies' Slam Attack has 100% increased Cooldown Recovery Speed"]={nil,"Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second Raised Zombies' Slam Attack has 100% increased Area of Effect Raised Zombies' Slam Attack has 100% increased Cooldown Recovery Speed "}c["Enemies you Taunt take 10% increased Damage"]={{[1]={flags=0,type="LIST",value={mod={[1]={type="Condition",var="Taunted"},flags=0,type="INC",value=10,name="DamageTaken",keywordFlags=0}},name="EnemyModifier",keywordFlags=0}},nil}c["Reflects 30 Chaos Damage to Melee Attackers 25% reduced Light Radius"]={nil,"Reflects 30 Chaos Damage to Melee Attackers 25% reduced Light Radius "}c["125% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=125,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["+8% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=8,name="FireResist",keywordFlags=0}},nil}c["Nearby Enemies cannot gain Power, Frenzy or Endurance Charges You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other"]={nil,"Nearby Enemies cannot gain Power, Frenzy or Endurance Charges You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other "}c["+32 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=32,name="EnergyShield",keywordFlags=0}},nil}c["35% less Mine Damage"]={{[1]={flags=0,type="MORE",value=-35,name="Damage",keywordFlags=8192}},nil}c["10% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=10,name="ChaosDamage",keywordFlags=0}},nil}c["Share Endurance Charges with nearby party members"]={nil,"Share Endurance Charges with nearby party members "}c["Can Consume 4 Support Gems Has not Consumed any Gems"]={nil,"Can Consume 4 Support Gems Has not Consumed any Gems "}c["+173 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=173,name="Evasion",keywordFlags=0}},nil}c["Shocks nearby Enemies during Flask effect {variant:9,10,11,12}Shocks nearby Enemies during Flask effect, causing 10% increased Damage taken"]={nil,"Shocks nearby Enemies during Flask effect {variant:9,10,11,12}Shocks nearby Enemies during Flask effect, causing 10% increased Damage taken "}c["35% increased Damage while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},flags=0,type="INC",value=35,name="Damage",keywordFlags=0}},nil}c["+40 to all Attributes"]={{[1]={flags=0,type="BASE",value=40,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=40,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=40,name="Int",keywordFlags=0}},nil}c["Adds 35 to 105 Lightning Damage to Spells"]={{[1]={flags=0,type="BASE",value=35,name="LightningMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=105,name="LightningMax",keywordFlags=131072}},nil}c["62% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=62,name="ChaosDamage",keywordFlags=0}},nil}c["Lose Souls gained from Soul Eater on Flask Use"]={nil,"Lose Souls gained from Soul Eater on Flask Use "}c["Cannot be Ignited while on Low Life"]={nil,"Cannot be Ignited while on Low Life "}c["+100% to Fire Resistance when Socketed with a Red Gem +100% to Cold Resistance when Socketed with a Green Gem"]={{[1]={flags=0,type="BASE",value=100,name="FireResist",keywordFlags=0}}," when Socketed with a Red Gem +100% to Cold Resistance when Socketed with a Green Gem "}c["+15% to Melee Critical Strike Multiplier"]={{[1]={flags=256,type="BASE",value=15,name="CritMultiplier",keywordFlags=0}},nil}c["Spend Energy Shield before Mana for Skill Costs"]={{},nil}c["10% chance to Steal Power, Frenzy, and Endurance Charges on Hit {variant:1}30% reduced Endurance, Frenzy and Power Charge Duration"]={{[1]={[1]={type="SkillName",skillName="Frenzy"},flags=0,type="BASE",value=10,name="PowerChargesDuration",keywordFlags=0}}," to Steal Power, Frenzy, and Endurance Charges on Hit {variant:1}30% reduced Endurance,and "}c["20% increased Accuracy Rating"]={{[1]={flags=0,type="INC",value=20,name="Accuracy",keywordFlags=0}},nil}c["40% increased Damage with Ailments from Attack Skills while wielding a Wand"]={{[1]={[1]={type="Condition",var="UsingWand"},flags=2048,type="INC",value=40,name="Damage",keywordFlags=65536}},nil}c["3% chance to Avoid Elemental Ailments"]={{[1]={flags=0,type="BASE",value=3,name="AvoidShock",keywordFlags=0},[2]={flags=0,type="BASE",value=3,name="AvoidFrozen",keywordFlags=0},[3]={flags=0,type="BASE",value=3,name="AvoidChilled",keywordFlags=0},[4]={flags=0,type="BASE",value=3,name="AvoidIgnite",keywordFlags=0}},nil}c["Elemental Ailments caused by your Skills spread to other nearby Enemies Radius: 18 Chills from your Hits always Slow by at least 10% 20% more Damage with Ignite Shocks from your Hits always increase Damage taken by at least 20%"]={nil,"Elemental Ailments caused by your Skills spread to other nearby Enemies Radius: 18 Chills from your Hits always Slow by at least 10% 20% more Damage with Ignite Shocks from your Hits always increase Damage taken by at least 20% "}c["With at least 40 Strength in Radius, 25% of Glacial"]={nil,"With at least 40 Strength in Radius, 25% of Glacial "}c["Can Summon up to 1 additional Golem at a time"]={{[1]={flags=0,type="BASE",value=1,name="ActiveGolemLimit",keywordFlags=0}},nil}c["and your Totems to each gain an Endurance Charge 6% increased Fire Damage per Endurance Charge"]={nil,"and your Totems to each gain an Endurance Charge 6% increased Fire Damage per Endurance Charge "}c["16% increased Projectile Attack Damage"]={{[1]={flags=1025,type="INC",value=16,name="Damage",keywordFlags=0}},nil}c["+25% to all Elemental Resistances while you have at least 200 Strength"]={{[1]={[1]={type="StatThreshold",stat="Str",threshold=200},flags=0,type="BASE",value=25,name="ElementalResist",keywordFlags=0}},nil}c["50% reduced Freeze Duration on You {variant:3}1% of Life Regenerated per Second"]={{}," "}c["Nearby Allies gain 40% increased Mana Regeneration Rate"]={{[1]={flags=0,type="LIST",value={onlyAllies=true,mod={flags=0,type="INC",value=40,name="ManaRegen",keywordFlags=0}},name="ExtraAura",keywordFlags=0}},nil}c["40% increased Chill Duration on Enemies"]={{[1]={flags=0,type="INC",value=40,name="EnemyChillDuration",keywordFlags=0}},nil}c["10% chance to Poison on Hit"]={{[1]={flags=0,type="BASE",value=10,name="PoisonChance",keywordFlags=0}},nil}c["Aspect of the Cat Reserves no Mana"]={{[1]={[1]={type="SkillName",skillName="Aspect of the Cat"},value={key="manaCostForced",value=0},type="LIST",keywordFlags=0,name="SkillData",flags=0}},nil}c["10% increased Effect of Auras on your Minions"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=10,name="AuraEffectOnSelf",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["3% increased Attack Speed with Staves"]={{[1]={flags=131073,type="INC",value=3,name="Speed",keywordFlags=0}},nil}c["10% increased Area of Effect for each Summoned Sentinel of Purity Summoned Sentinels use Crusade Slam 100% increased Minion Accuracy Rating"]={{[1]={flags=0,type="INC",value=10,name="AreaOfEffect",keywordFlags=0}}," for each Summoned Sentinel of Purity Summoned Sentinels use Crusade Slam 100% increased Minion Accuracy Rating "}c["-20% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=-20,name="LightningResist",keywordFlags=0}},nil}c["10% increased Physical Damage with Bows"]={{[1]={flags=8192,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["2 Mana Regenerated per second"]={{[1]={flags=0,type="BASE",value=2,name="ManaRegen",keywordFlags=0}},nil}c["+26% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=26,name="LightningResist",keywordFlags=0}},nil}c["100% increased Global Armour when you have no Energy Shield"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=100,name="Armour",keywordFlags=0}}," when you have no Energy Shield "}c["+1 to Level of Aura Gems in this item {variant:3}+2 to Level of Socketed Aura Gems"]={{}," Level of Aura Gems in this item {variant:3}+2 to Level of Socketed Aura Gems "}c["Adds 17 to 37 Chaos Damage"]={{[1]={flags=0,type="BASE",value=17,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=37,name="ChaosMax",keywordFlags=0}},nil}c["With at least 40 Strength in Radius, Glacial Hammer deals"]={nil,"With at least 40 Strength in Radius, Glacial Hammer deals "}c["60% increased Melee Damage when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=256,type="INC",value=60,name="Damage",keywordFlags=0}},nil}c["10% reduced Attack Speed"]={{[1]={flags=1,type="INC",value=-10,name="Speed",keywordFlags=0}},nil}c["Trigger Level 10 Shock Ground when Hit Adds 1 to 80 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=196608},[2]={flags=0,type="BASE",value=80,name="LightningMax",keywordFlags=196608}},"Trigger Level 10 Shock Ground when Hit "}c["10% reduced Physical Damage taken while at maximum Endurance Charges"]={{[1]={[1]={type="StatThreshold",stat="EnduranceCharges",thresholdStat="EnduranceChargesMax"},flags=0,type="INC",value=-10,name="PhysicalDamageTaken",keywordFlags=0}},nil}c["Minions explode when reduced to Low Life, dealing 33% of their maximum Life as Fire Damage to surrounding Enemies"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="MinionInstability",flags=0}},nil}c["Knockback direction is reversed"]={nil,"Knockback direction is reversed "}c["+3% to maximum Block Chance"]={{[1]={flags=0,type="BASE",value=3,name="BlockChanceMax",keywordFlags=0}},nil}c["Your Critical Strikes have Culling Strike"]={nil,"Your Critical Strikes have Culling Strike "}c["13% increased Physical Damage with Ranged Weapons"]={{[1]={flags=4194304,type="INC",value=13,name="PhysicalDamage",keywordFlags=0}},nil}c["+10 to maximum Life"]={{[1]={flags=0,type="BASE",value=10,name="Life",keywordFlags=0}},nil}c["10% increased Stun Duration on Enemies per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="INC",value=10,name="EnemyStunDuration",keywordFlags=0}},nil}c["You Regenerate 0.5% of Mana per second per Totem"]={nil,"You Regenerate 0.5% of Mana per second per Totem "}c["Adds 6 to 14 Cold Damage to Attacks"]={{[1]={flags=0,type="BASE",value=6,name="ColdMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=14,name="ColdMax",keywordFlags=65536}},nil}c["20% increased Movement Speed during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=20,name="MovementSpeed",keywordFlags=0}},nil}c["25% increased Arctic Armour Buff Effect"]={{[1]={[1]={type="SkillName",skillName="Arctic Armour"},flags=0,type="INC",value=25,name="BuffEffect",keywordFlags=0}},nil}c["10% increased Attack Speed if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=1,type="INC",value=10,name="Speed",keywordFlags=0}},nil}c["+45 to maximum Mana"]={{[1]={flags=0,type="BASE",value=45,name="Mana",keywordFlags=0}},nil}c["Critical Strikes have 20% chance to Blind Enemies while you have Cat's Stealth 50% increased Damage with Hits and Ailments against Blinded Enemies"]={nil,"Critical Strikes have 20% chance to Blind Enemies while you have Cat's Stealth 50% increased Damage with Hits and Ailments against Blinded Enemies "}c["Your Hits permanently Intimidate Enemies that are on Full Life You and nearby Allies have 8% increased Movement Speed"]={nil,"Your Hits permanently Intimidate Enemies that are on Full Life You and nearby Allies have 8% increased Movement Speed "}c["30% increased Damage with Hits and Ailments against Blinded Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Blinded"},flags=0,type="INC",value=30,name="Damage",keywordFlags=786432}},nil}c["80% increased Physical Damage if you've Blocked Damage from a Unique Enemy in the past 10 seconds"]={{[1]={[1]={type="Condition",var="BlockedHitFromUniqueEnemyInPast10Sec"},flags=0,type="INC",value=80,name="PhysicalDamage",keywordFlags=0}},nil}c["Minions Regenerate 2.5% Life per Second"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=2.5,name="LifeRegenPercent",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["3% increased Cast Speed"]={{[1]={flags=16,type="INC",value=3,name="Speed",keywordFlags=0}},nil}c["18% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8388608,type="INC",value=18,name="PhysicalDamage",keywordFlags=0}},nil}c["Socketed Trap Skills create a Smoke Cloud when triggered {variant:1}30% increased Fire Damage against Blinded Enemies"]={nil,"Socketed Trap Skills create a Smoke Cloud when triggered {variant:1}30% increased Fire Damage against Blinded Enemies "}c["50% reduced Life Leeched per second"]={{[1]={flags=0,type="INC",value=-50,name="LifeLeechRate",keywordFlags=0}},nil}c["25% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=25,name="ManaRegen",keywordFlags=0}},nil}c["You Cannot Be Shocked While Chilled {variant:2}50% chance to Shock Chilled Enemies"]={nil,"You Cannot Be Shocked While Chilled {variant:2}50% chance to Shock Chilled Enemies "}c["20% increased Life Recovery from Flasks"]={{[1]={flags=0,type="INC",value=20,name="FlaskLifeRecovery",keywordFlags=0}},nil}c["20% reduced Enemy Stun Threshold with this Weapon"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,type="INC",value=-20,name="EnemyStunThreshold",keywordFlags=0}},nil}c["35% increased Spell Damage"]={{[1]={flags=2,type="INC",value=35,name="Damage",keywordFlags=0}},nil}c["Adds 16 to 29 Chaos Damage to Attacks"]={{[1]={flags=0,type="BASE",value=16,name="ChaosMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=29,name="ChaosMax",keywordFlags=65536}},nil}c["8% increased Melee Physical Damage"]={{[1]={flags=256,type="INC",value=8,name="PhysicalDamage",keywordFlags=0}},nil}c["30% increased Armour"]={{[1]={flags=0,type="INC",value=30,name="Armour",keywordFlags=0}},nil}c["Movement Speed cannot be modified to below base value"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="MovementSpeedCannotBeBelowBase",flags=0}},nil}c["Gain 5 Souls for Vaal Skills on Rampage Rampage"]={nil,"Gain 5 Souls for Vaal Skills on Rampage Rampage "}c["26% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=26,name="ElementalDamage",keywordFlags=65536}},nil}c["+28 to maximum Mana"]={{[1]={flags=0,type="BASE",value=28,name="Mana",keywordFlags=0}},nil}c["10% chance to Steal Power, Frenzy, and Endurance Charges on Hit"]={{}," to Steal Power, Frenzy, and Endurance Charges on Hit "}c["Adds 9 to 13 Fire Damage"]={{[1]={flags=0,type="BASE",value=9,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=13,name="FireMax",keywordFlags=0}},nil}c["40% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=40,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["Cannot take Reflected Elemental Damage 40% increased Effect of Heralds on you Shocks from your Hits always increase Damage taken by at least 10%"]={nil,"Cannot take Reflected Elemental Damage 40% increased Effect of Heralds on you Shocks from your Hits always increase Damage taken by at least 10% "}c["Blight has 30% increased Hinder Duration You cannot be Hindered"]={{[1]={[1]={type="SkillName",skillName="Blight"},flags=0,type="INC",value=30,name="Duration",keywordFlags=0}}," Hinder You cannot be Hindered "}c["Moving while Bleeding doesn't cause you to take extra Damage 15% increased Movement Speed while Bleeding"]={nil,"Moving while Bleeding doesn't cause you to take extra Damage 15% increased Movement Speed while Bleeding "}c["Enemies near your Totems deal 8% less Damage Enemies near your Totems take 16% increased Physical and Fire Damage"]={nil,"Enemies near your Totems deal 8% less Damage Enemies near your Totems take 16% increased Physical and Fire Damage "}c["30% increased Physical Damage with Maces"]={{[1]={flags=65536,type="INC",value=30,name="PhysicalDamage",keywordFlags=0}},nil}c["40% reduced Movement Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=-40,name="MovementSpeed",keywordFlags=0}},nil}c["Left ring slot: +100 to maximum Energy Shield"]={{[1]={[1]={type="SlotNumber",num=1},flags=0,type="BASE",value=100,name="EnergyShield",keywordFlags=0}},nil}c["15% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=15,name="CritChance",keywordFlags=0}},nil}c["Attacks have 60% chance to Poison while at maximum Frenzy Charges"]={{[1]={[1]={type="StatThreshold",stat="FrenzyCharges",thresholdStat="FrenzyChargesMax"},flags=1,type="BASE",value=60,name="PoisonChance",keywordFlags=0}},nil}c["Cold-only Splash Damage to surrounding targets With at least 40 Strength in Radius, 25% of Glacial"]={nil,"Cold-only Splash Damage to surrounding targets With at least 40 Strength in Radius, 25% of Glacial "}c["5% increased Intelligence"]={{[1]={flags=0,type="INC",value=5,name="Int",keywordFlags=0}},nil}c["+30% to Critical Strike Multiplier against Enemies that are affected by Elemental Ailments"]={{[1]={[1]={type="ActorCondition",varList={[1]="Frozen",[2]="Chilled",[3]="Shocked",[4]="Ignited"},actor="enemy"},flags=0,type="BASE",value=30,name="CritMultiplier",keywordFlags=0}},nil}c["Gain 5% of Fire Damage as Extra Chaos Damage"]={{[1]={flags=0,type="BASE",value=5,name="FireDamageGainAsChaos",keywordFlags=0}},nil}c["+180 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=180,name="EnergyShield",keywordFlags=0}},nil}c["4% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=4,name="Damage",keywordFlags=0}},nil}c["6% increased effect of Non-Curse Auras from your Skills"]={{[1]={flags=0,type="INC",value=6,name="AuraEffect",keywordFlags=0}},nil}c["60% of Lightning Damage Converted to Chaos Damage"]={{[1]={flags=0,type="BASE",value=60,name="LightningDamageConvertToChaos",keywordFlags=0}},nil}c["Adds 60 to 80 Cold Damage to Attacks"]={{[1]={flags=0,type="BASE",value=60,name="ColdMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=80,name="ColdMax",keywordFlags=65536}},nil}c["10% chance to gain a Frenzy Charge when you Hit a Rare or Unique Enemy"]={{}," to gain aCharge when you Hit a Rare or Unique Enemy "}c["60% increased Attack Damage"]={{[1]={flags=1,type="INC",value=60,name="Damage",keywordFlags=0}},nil}c["60% increased Critical Strike Chance while you have at least 200 Intelligence"]={{[1]={[1]={type="StatThreshold",stat="Int",threshold=200},flags=0,type="INC",value=60,name="CritChance",keywordFlags=0}},nil}c["33% increased Attack Damage against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=1,type="INC",value=33,name="Damage",keywordFlags=262144}},nil}c["The Effect of Chill on you is reversed"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="SelfChillEffectIsReversed",flags=0}},nil}c["15% reduced Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=-15,name="ManaRegen",keywordFlags=0}},nil}c["10% chance to gain Onslaught for 4 seconds on Kill 25% increased Damage with Ailments from Attack Skills while wielding an Axe"]={{[1]={[1]={type="Condition",var="UsingAxe"},flags=2048,type="BASE",value=10,name="Damage",keywordFlags=65536}}," to gain Onslaught for 4 seconds on Kill 25% increased "}c["Auras from your Skills grant 3% increased Attack and Cast Speed to you and Allies"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=3,name="Speed",keywordFlags=0}},name="ExtraAuraEffect",keywordFlags=0}},nil}c["Nearby Enemies are Blinded 30% increased Damage with Hits and Ailments against Blinded Enemies"]={nil,"Nearby Enemies are Blinded 30% increased Damage with Hits and Ailments against Blinded Enemies "}c["10% increased Stun and Block Recovery"]={{[1]={flags=0,type="INC",value=10,name="StunRecovery",keywordFlags=0}},nil}c["5% increased Effect of your Curses"]={{[1]={flags=0,type="INC",value=5,name="CurseEffect",keywordFlags=0}},nil}c["10% increased Physical Damage with Daggers"]={{[1]={flags=32768,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["20% increased Ignite Duration on Enemies"]={{[1]={flags=0,type="INC",value=20,name="EnemyIgniteDuration",keywordFlags=0}},nil}c["Triggers level 20 Death Walk when Equipped"]={{[1]={flags=0,type="LIST",value={skillId="DeathWalk",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["+50% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=50,name="CritMultiplier",keywordFlags=0}},nil}c["25% chance to gain a Frenzy Charge on Kill with Main Hand"]={{}," to gain aCharge on Kill "}c["20% increased Trap Trigger Area of Effect"]={{[1]={flags=0,type="INC",value=20,name="TrapTriggerAreaOfEffect",keywordFlags=0}},nil}c["20% of Physical Damage Converted to Lightning during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=20,name="PhysicalDamageConvertToLightning",keywordFlags=0}},nil}c["10% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=10,name="Damage",keywordFlags=0}},nil}c["Cannot be used with Chaos Inoculation"]={nil,"Cannot be used with Chaos Inoculation "}c["Cannot be Chilled while you have Onslaught"]={nil,"Cannot be Chilled while you have Onslaught "}c["Every 8 seconds, gain Avatar of Fire for 4 seconds"]={nil,"Every 8 seconds, gain Avatar of Fire for 4 seconds "}c["+4% Chance to Block Spell Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,type="BASE",value=4,name="SpellBlockChance",keywordFlags=0}},nil}c["Creates Consecrated Ground on Use"]={{},nil}c["You have no Life Regeneration"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="NoLifeRegen",flags=0}},nil}c["Damage from your Critical Strikes cannot be Reflected"]={nil,"Damage from your Critical Strikes cannot be Reflected "}c["16% increased Critical Strike Chance with Bows"]={{[1]={flags=8192,type="INC",value=16,name="CritChance",keywordFlags=0}},nil}c["10% chance to gain Onslaught for 4 seconds on Kill"]={{}," to gain Onslaught for 4 seconds on Kill "}c["175% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=175,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["With 40 total Dexterity and Strength in Radius, Elemental Hit cannot choose Lightning"]={nil,"With 40 total Dexterity and Strength in Radius, Elemental Hit cannot choose Lightning "}c["138% increased Energy Shield"]={{[1]={flags=0,type="INC",value=138,name="EnergyShield",keywordFlags=0}},nil}c["30% increased Critical Strike Chance for Spells"]={{[1]={flags=2,type="INC",value=30,name="CritChance",keywordFlags=0}},nil}c["25% increased Damage with Hits against Frozen, Shocked or Ignited Enemies"]={{[1]={[1]={type="ActorCondition",varList={[1]="Frozen",[2]="Shocked",[3]="Ignited"},actor="enemy"},flags=0,type="INC",value=25,name="Damage",keywordFlags=262144}},nil}c["+25 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=25,name="EnergyShield",keywordFlags=0}},nil}c["5% increased Effect of Chill"]={{[1]={flags=0,type="INC",value=5,name="EnemyChillEffect",keywordFlags=0}},nil}c["30 Energy Shield gained for each Enemy Hit while affected by Discipline {variant:15}2.5% of Maximum Energy Shield Regenerated per Second while affected by Discipline"]={{}," "}c["1% increased Movement Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=1,name="MovementSpeed",keywordFlags=0}},nil}c["You take 30% reduced Extra Damage from Critical Strikes +40 to maximum Life"]={nil,"You take 30% reduced Extra Damage from Critical Strikes +40 to maximum Life "}c["When your Traps Trigger, your nearby Traps also Trigger"]={nil,"When your Traps Trigger, your nearby Traps also Trigger "}c["15% reduced Mana Cost of Minion Skills"]={{[1]={flags=0,type="INC",value=-15,name="ManaCost",keywordFlags=0}}," Minion Skills "}c["Aspect of the Avian also grants Avian's Might and Avian's Flight to nearby Allies +150 to Evasion Rating and Energy Shield"]={nil,"Aspect of the Avian also grants Avian's Might and Avian's Flight to nearby Allies +150 to Evasion Rating and Energy Shield "}c["20% chance to gain an Endurance Charge when you Block Extra gore"]={{}," to gain an Endurance Charge when you Block Extra gore "}c["225% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=225,name="ArmourAndEvasion",keywordFlags=0}},nil}c["12% increased Global Attack Speed per Green Socket"]={{[1]={[1]={type="Global"},[2]={type="Multiplier",var="GreenSocketIn{SlotName}"},flags=1,type="INC",keywordFlags=0,name="Speed",value=12}},nil}c["12% increased Damage with Ailments from Attack Skills while wielding a Two Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=2048,type="INC",value=12,name="Damage",keywordFlags=65536}},nil}c["You have Zealot's Oath if you haven't been hit recently"]={{[1]={[1]={type="Condition",neg=true,var="BeenHitRecently"},value="Zealot's Oath",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["20% increased Damage while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},flags=0,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["Phase Acrobatics"]={{[1]={value="Phase Acrobatics",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["40% more Damage"]={{[1]={flags=0,type="MORE",value=40,name="Damage",keywordFlags=0}},nil}c["+48 Life gained when you Block {variant:1}+20 Mana gained when you Block"]={{[1]={flags=0,type="BASE",value=48,name="Life",keywordFlags=0}}," gained when you Block {variant:1}+20 Mana gained when you Block "}c["25% chance to Taunt on Hit Your Hits permanently Intimidate Enemies that are on Full Life You and nearby Allies have 8% increased Movement Speed"]={{[1]={flags=0,type="BASE",value=25,name="Life",keywordFlags=0}}," to Taunt on Hit Your Hits permanently Intimidate Enemies that are on Full You and nearby Allies have 8% increased Movement Speed "}c["+24 to Dexterity and Intelligence"]={{[1]={flags=0,type="BASE",value=24,name="Dex",keywordFlags=0},[2]={flags=0,type="BASE",value=24,name="Int",keywordFlags=0}},nil}c["100% increased Duration"]={{[1]={flags=0,type="INC",value=100,name="Duration",keywordFlags=0}},nil}c["Adds 8 to 19 Physical Damage"]={{[1]={flags=0,type="BASE",value=8,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=19,name="PhysicalMax",keywordFlags=0}},nil}c["6% increased Physical Damage with Staves"]={{[1]={flags=131072,type="INC",value=6,name="PhysicalDamage",keywordFlags=0}},nil}c["475% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=475,name="Evasion",keywordFlags=0}},nil}c["Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second"]={nil,"Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second "}c["50% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently"]={{[1]={[1]={type="Condition",var="KilledAffectedByDotRecently"},flags=0,type="INC",value=50,name="LifeRecoveryRate",keywordFlags=0},[2]={[1]={type="Condition",var="KilledAffectedByDotRecently"},flags=0,type="INC",value=50,name="ManaRecoveryRate",keywordFlags=0},[3]={[1]={type="Condition",var="KilledAffectedByDotRecently"},flags=0,type="INC",value=50,name="EnergyShieldRecoveryRate",keywordFlags=0}},nil}c["Gain an Endurance Charge when you take a Critical Strike {variant:1,2,3}2% of Life Regenerated per Second while on Low Life"]={nil,"Gain an Endurance Charge when you take a Critical Strike {variant:1,2,3}2% of Life Regenerated per Second while on Low Life "}c["100% of Lightning Damage from Hits taken as Fire Damage"]={{[1]={flags=0,type="BASE",value=100,name="LightningDamageTakenAsFire",keywordFlags=0}},nil}c["Cannot take Reflected Elemental Damage"]={nil,"Cannot take Reflected Elemental Damage "}c["100% increased Critical Strike Chance for Spells"]={{[1]={flags=2,type="INC",value=100,name="CritChance",keywordFlags=0}},nil}c["+140 to Armour"]={{[1]={flags=0,type="BASE",value=140,name="Armour",keywordFlags=0}},nil}c["Cannot Evade enemy Attacks"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="CannotEvade",flags=0}},nil}c["25% of Elemental Damage taken as Chaos Damage"]={{[1]={flags=0,type="BASE",value=25,name="ElementalDamageTakenAsChaos",keywordFlags=0}},nil}c["Gain an Endurance Charge every second if you've been Hit Recently"]={nil,"Gain an Endurance Charge every second if you've been Hit Recently "}c["You cannot be Frozen for 3 seconds after being Frozen You cannot be Ignited for 3 seconds after being Ignited"]={nil,"You cannot be Frozen for 3 seconds after being Frozen You cannot be Ignited for 3 seconds after being Ignited "}c["Take no Extra Damage from Critical Strikes"]={nil,"no Extra Damage from Critical Strikes "}c["+13% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=13,name="LightningResist",keywordFlags=0}},nil}c["You cannot be Shocked while you have a Lightning Golem Summoned Can Summon up to 1 additional Golem at a time"]={nil,"You cannot be Shocked while you have a Lightning Golem Summoned Can Summon up to 1 additional Golem at a time "}c["10% increased Frenzy Charge Duration"]={{[1]={flags=0,type="INC",value=10,name="FrenzyChargesDuration",keywordFlags=0}},nil}c["+20 to Armour"]={{[1]={flags=0,type="BASE",value=20,name="Armour",keywordFlags=0}},nil}c["Cannot gain Energy Shield 50 Life Regenerated per second if you have at least 500 Maximum Energy Shield"]={nil,"Cannot gain Energy Shield 50 Life Regenerated per second if you have at least 500 Maximum Energy Shield "}c["Ignore all Movement Penalties from Armour"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="Condition:IgnoreMovementPenalties",flags=0}},nil}c["200% of Life Leech applies to enemies as Chaos Damage 15% increased Movement Speed while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=200,name="LifeAsChaos",keywordFlags=0}}," Leech applies to enemies 15% increased Movement Speed "}c["30% increased Movement Speed"]={{[1]={flags=0,type="INC",value=30,name="MovementSpeed",keywordFlags=0}},nil}c["40% increased Damage with Hits against Frozen Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Frozen"},flags=0,type="INC",value=40,name="Damage",keywordFlags=262144}},nil}c["Bow Knockback at Close Range"]={{[1]={[1]={type="Condition",var="AtCloseRange"},value=100,type="BASE",keywordFlags=0,name="EnemyKnockbackChance",flags=8192}},nil}c["2% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=2,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["+60 to Dexterity"]={{[1]={flags=0,type="BASE",value=60,name="Dex",keywordFlags=0}},nil}c["With at least 40 Dexterity in Radius, Ice Shot has 50% chance of Projectiles Piercing"]={nil,"With at least 40 Dexterity in Radius, Ice Shot has 50% chance of Projectiles Piercing "}c["75% chance to cause Enemies to Flee on use"]={{}," to cause Enemies to Flee on use "}c["25% chance on Block to create Desecrated Ground"]={{}," on Block to create Desecrated Ground "}c["Unaffected by Burning Ground while affected by Purity of Fire"]={nil,"Unaffected by Burning Ground while affected by Purity of Fire "}c["Nearby Allies' spells have Culling Strike {variant:2}Nearby Allies have Culling Strike"]={nil,"Nearby Allies' spells have Culling Strike {variant:2}Nearby Allies have Culling Strike "}c["24% increased Elemental Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=24,name="ElementalDamage",keywordFlags=0}},nil}c["15% increased Stun Recovery"]={{[1]={flags=0,type="INC",value=15,name="StunRecovery",keywordFlags=0}},nil}c["Passives granting Lightning Resistance or all Elemental Resistances in Radius also grant an equal chance to gain a Power Charge on Kill"]={nil,"Passives granting Lightning Resistance or all Elemental Resistances in Radius also grant an equal chance to gain a Power Charge on Kill "}c["-2 Physical Damage taken from Attacks 40% of Melee Physical Damage taken reflected to Attacker"]={{[1]={flags=256,type="BASE",value=-2,name="PhysicalDamageTaken",keywordFlags=0}}," from Attacks 40% of Physical Damage taken reflected to Attacker "}c["20% increased Accuracy Rating with Daggers"]={{[1]={flags=32768,type="INC",value=20,name="Accuracy",keywordFlags=0}},nil}c["30% Chance to cause Bleeding on Hit"]={{[1]={flags=0,type="BASE",value=30,name="BleedChance",keywordFlags=0}},nil}c["20% increased Damage for each Summoned Golem 25% increased Effect of Buffs granted by your Golems for each Summoned Golem Can Summon up to 1 additional Golem at a time"]={{[1]={flags=0,type="INC",value=20,name="Damage",keywordFlags=0}}," for each Summoned 25% increased Effect of Buffs granted by your Golems for each Summoned Golem Can Summon up to 1 additional Golem at a time "}c["330% increased Physical Damage"]={{[1]={flags=0,type="INC",value=330,name="PhysicalDamage",keywordFlags=0}},nil}c["Gain an Endurance Charge every second if you've been Hit Recently +1 to Maximum Endurance Charges"]={nil,"Gain an Endurance Charge every second if you've been Hit Recently +1 to Maximum Endurance Charges "}c["+28% to Fire and Cold Resistances"]={{[1]={flags=0,type="BASE",value=28,name="FireResist",keywordFlags=0},[2]={flags=0,type="BASE",value=28,name="ColdResist",keywordFlags=0}},nil}c["12% increased maximum Life if no Equipped Items are Corrupted"]={{[1]={[1]={type="MultiplierThreshold",var="CorruptedItem",upper=true,threshold=0},flags=0,type="INC",value=12,name="Life",keywordFlags=0}},nil}c["Life Regeneration has no effect."]={{[1]={value=true,type="FLAG",keywordFlags=0,name="NoLifeRegen",flags=0}},nil}c["275% increased Physical Damage"]={{[1]={flags=0,type="INC",value=275,name="PhysicalDamage",keywordFlags=0}},nil}c["20% chance to Recover 10% of Maximum Mana when you use a Skill 6% reduced Damage Taken for 4 seconds after Spending a total of 200 Mana"]={{[1]={flags=0,type="BASE",value=20,name="Mana",keywordFlags=0}}," to Recover 10% of when you use a Skill 6% reduced Damage Taken for 4 seconds after Spending a total of 200 Mana "}c["+20 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=20,name="LifeOnHit",keywordFlags=0}},nil}c["18% increased Spell Damage"]={{[1]={flags=2,type="INC",value=18,name="Damage",keywordFlags=0}},nil}c["15% increased Damage with Bleeding"]={{[1]={flags=0,type="INC",value=15,name="Damage",keywordFlags=2097152}},nil}c["9% chance to Freeze"]={{[1]={flags=0,type="BASE",value=9,name="EnemyFreezeChance",keywordFlags=0}},nil}c["Flasks gain 3 Charges every 3 seconds Damage Penetrates 6% of Enemy Elemental Resistances 15% chance for your Flasks to not consume Charges"]={{[1]={flags=0,type="BASE",value=6,name="ElementalPenetration",keywordFlags=0}},"Flasks gain 3 Charges every 3 seconds 15% chance for your Flasks to not consume Charges "}c["90 Energy Shield Regenerated per second"]={{[1]={flags=0,type="BASE",value=90,name="EnergyShieldRegen",keywordFlags=0}},nil}c["Zombies deal 100% more Physical Damage"]={{[1]={[1]={type="SkillName",skillName="Raise Zombie"},flags=0,type="LIST",value={mod={flags=0,type="MORE",value=100,name="PhysicalDamage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["20% chance to gain a Power Charge on Kill {variant:23}20% chance to gain a Endurance Charge on Kill"]={{}," to gain a Power Charge on Kill {variant:23}20% chance to gain a Endurance Charge on Kill "}c["3% increased Intelligence for each Unique Item you have equipped"]={{[1]={[1]={type="Multiplier",var="UniqueItem"},flags=0,type="INC",value=3,name="Int",keywordFlags=0}},nil}c["+25 to maximum Life"]={{[1]={flags=0,type="BASE",value=25,name="Life",keywordFlags=0}},nil}c["50% increased Spell Damage"]={{[1]={flags=2,type="INC",value=50,name="Damage",keywordFlags=0}},nil}c["10% chance to gain a Frenzy, Power or Endurance Charge on Kill Conduit"]={{}," to gain a Frenzy, Power or Endurance Charge on Kill Conduit "}c["+9% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=9,name="ChaosResist",keywordFlags=0}},nil}c["15% chance to gain a Power Charge if you or your Totems kill an Enemy 5% reduced Elemental Damage taken while you have an Endurance Charge Damage Penetrates 5% Elemental Resistances while you have a Power Charge"]={{[1]={[1]={type="StatThreshold",stat="EnduranceCharges",threshold=1},[2]={type="StatThreshold",stat="PowerCharges",threshold=1},flags=0,type="BASE",keywordFlags=16384,name="ElementalDamageTaken",value=15}}," to gain a Power Charge if you or your s kill an Enemy 5% reduced Damage Penetrates 5% Elemental Resistances "}c["22% increased Spell Damage"]={{[1]={flags=2,type="INC",value=22,name="Damage",keywordFlags=0}},nil}c["16% increased Damage with Ailments from Attack Skills while wielding a Dagger"]={{[1]={[1]={type="Condition",var="UsingDagger"},flags=2048,type="INC",value=16,name="Damage",keywordFlags=65536}},nil}c["You lose 5% of Energy Shield per second"]={nil,"You lose 5% of Energy Shield per second "}c["70% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=70,name="CritChance",keywordFlags=0}},nil}c["Minions Leech 0.6% of Damage as Life"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=0.6,name="DamageLifeLeech",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["40% increased Block Recovery"]={{[1]={flags=0,type="INC",value=40,name="BlockRecovery",keywordFlags=0}},nil}c["50% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=50,name="LightningDamage",keywordFlags=0}},nil}c["Cannot Block Attacks"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="CannotBlockAttacks",flags=0}},nil}c["8% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=35651584,type="INC",value=8,name="PhysicalDamage",keywordFlags=0}},nil}c["10% chance to gain a Power Charge on Critical Strike"]={{}," to gain a Power Charge "}c["With a Murderous Eye Jewel Socketed, Intimidate Enemies for 4 seconds on Hit with Attacks With a Searching Eye Jewel Socketed, Maim Enemies for 4 seconds on Hit with Attacks"]={nil,"With a Murderous Eye Jewel Socketed, Intimidate Enemies for 4 seconds on Hit with Attacks With a Searching Eye Jewel Socketed, Maim Enemies for 4 seconds on Hit with Attacks "}c["80% faster start of Energy Shield Recharge"]={{[1]={flags=0,type="INC",value=80,name="EnergyShieldRechargeFaster",keywordFlags=0}},nil}c["Take 200 Physical Damage when you use a Movement Skill You have no Armour or Energy Shield"]={nil,"200 Physical Damage when you use a Movement Skill You have no Armour or Energy Shield "}c["Adds 35 to 90 Cold Damage to Attacks"]={{[1]={flags=0,type="BASE",value=35,name="ColdMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=90,name="ColdMax",keywordFlags=65536}},nil}c["4% increased Skeleton Movement Speed"]={{[1]={[1]={type="SkillName",skillName="Summon Skeleton"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=4,name="MovementSpeed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Life Leech effects are not removed at Full Life 20% increased Area of Effect if you've Killed Recently Cannot take Reflected Physical Damage"]={nil,"Life Leech effects are not removed at Full Life 20% increased Area of Effect if you've Killed Recently Cannot take Reflected Physical Damage "}c["40% increased Attack Damage against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=1,type="INC",value=40,name="Damage",keywordFlags=262144}},nil}c["8% increased Cold Damage"]={{[1]={flags=0,type="INC",value=8,name="ColdDamage",keywordFlags=0}},nil}c["14% increased Damage with Ailments from Attack Skills while wielding a Melee Weapon"]={{[1]={[1]={type="Condition",var="UsingMeleeWeapon"},flags=2048,type="INC",value=14,name="Damage",keywordFlags=65536}},nil}c["+36 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=36,name="Evasion",keywordFlags=0}},nil}c["Gain 110% of Bow Physical Damage as Extra Damage of an Element {variant:5}Gain 100% of Bow Physical Damage as Extra Damage of an Element"]={{[1]={flags=0,type="BASE",value=110,name="PhysicalDamage",keywordFlags=0}}," Bow as Extra Damage of an Element {variant:5}Gain 100% of Bow Physical Damage as Extra Damage of an Element "}c["15% increased Movement Speed while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}},nil}c["your maximum number of Power Charges"]={nil,"your maximum number of Power Charges "}c["+20 to Strength"]={{[1]={flags=0,type="BASE",value=20,name="Str",keywordFlags=0}},nil}c["15% increased Damage with Ailments from Attack Skills while wielding an Axe"]={{[1]={[1]={type="Condition",var="UsingAxe"},flags=2048,type="INC",value=15,name="Damage",keywordFlags=65536}},nil}c["20% chance to Recover 10% of Maximum Mana when you use a Skill"]={{[1]={flags=0,type="BASE",value=20,name="Mana",keywordFlags=0}}," to Recover 10% of when you use a Skill "}c["-10% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=-10,name="FireResist",keywordFlags=0}},nil}c["+60% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=60,name="CritMultiplier",keywordFlags=0}},nil}c["20% chance to gain a Endurance Charge on Kill {variant:24}4% of Life Regenerated per second"]={{}," "}c["50% increased Effect of Curses on you"]={{[1]={flags=0,type="INC",value=50,name="CurseEffectOnSelf",keywordFlags=0}},nil}c["10% of Physical Damage from Hits taken as Fire Damage"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalDamageTakenAsFire",keywordFlags=0}},nil}c["20% increased Golem Damage for each Golem you have Summoned You cannot be Chilled or Frozen while you have an Ice Golem Summoned"]={{[1]={flags=0,type="INC",value=20,name="Damage",keywordFlags=0}}," for each Golem you have Summoned You cannot be Chilled or Frozen while you have an Ice Golem Summoned "}c["you Spend at least 100 Mana to Use a Skill"]={nil,"you Spend at least 100 Mana to Use a Skill "}c["Golems have 20% increased Attack and Cast Speed"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={flags=0,type="INC",value=20,name="Speed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["0.7% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=0.7,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["Vaal Skills used during effect have 31% reduced Soul Gain Prevention Duration"]={nil,"Vaal Skills used during effect have 31% reduced Soul Gain Prevention Duration "}c["Adds 12 to 22 Physical Damage to Attacks with Bows"]={{[1]={flags=8192,type="BASE",value=12,name="PhysicalMin",keywordFlags=0},[2]={flags=8192,type="BASE",value=22,name="PhysicalMax",keywordFlags=0}},nil}c["All Sockets are White"]={nil,"All Sockets are White "}c["Bow Attacks have 10% chance to cause Bleeding"]={{[1]={flags=0,type="BASE",value=10,name="BleedChance",keywordFlags=512}},nil}c["2% increased Melee Physical Damage per 10 Dexterity"]={{[1]={[1]={type="PerStat",stat="Dex",div=10},flags=256,type="INC",value=2,name="PhysicalDamage",keywordFlags=0}},nil}c["20% chance to Avoid Projectiles while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,type="BASE",value=20,name="ProjectileCount",keywordFlags=0}}," to Avoid "}c["Flasks gain 3 Charges every 3 seconds 20% chance for your Flasks to not consume Charges"]={nil,"Flasks gain 3 Charges every 3 seconds 20% chance for your Flasks to not consume Charges "}c["Gain 300% of Weapon Physical Damage as Extra Damage of an Element"]={{[1]={flags=8388608,type="BASE",value=300,name="PhysicalDamage",keywordFlags=0}}," as Extra Damage of an Element "}c["10% chance to Curse Enemies with a random Curse on Hit"]={{}," to Curse Enemies with a random Curse on Hit "}c["+24 to Strength and Intelligence"]={{[1]={flags=0,type="BASE",value=24,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=24,name="Int",keywordFlags=0}},nil}c["Adds 98 to 178 Physical Damage"]={{[1]={flags=0,type="BASE",value=98,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=178,name="PhysicalMax",keywordFlags=0}},nil}c["Your Critical Strikes do not deal extra Damage"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="NoCritMultiplier",flags=0}},nil}c["+12 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=12,name="EnergyShield",keywordFlags=0}},nil}c["+33 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=33,name="EnergyShield",keywordFlags=0}},nil}c["Minions Recover 1% of their Maximum Life when they Block"]={nil,"Recover 1% of their Maximum Life when they Block "}c["60% increased Defences from Equipped Shield"]={{[1]={[1]={type="SlotName",slotName="Weapon 2"},flags=0,type="INC",value=60,name="Defences",keywordFlags=0}},nil}c["Adds 8 to 13 Physical Damage to Attacks"]={{[1]={flags=0,type="BASE",value=8,name="PhysicalMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=13,name="PhysicalMax",keywordFlags=65536}},nil}c["Consumes a Void Charge to Trigger Level 20 Void Shot when you fire Arrows"]={nil,"Consumes a Void Charge to Trigger Level 20 Void Shot when you fire Arrows "}c["Adds 10 to 120 Lightning Damage to Spells"]={{[1]={flags=0,type="BASE",value=10,name="LightningMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=120,name="LightningMax",keywordFlags=131072}},nil}c["+96 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=96,name="EnergyShield",keywordFlags=0}},nil}c["Your Chaos Damage can Shock"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="ChaosCanShock",flags=0}},nil}c["Vaal Skills used during effect do not apply Soul Gain Prevention"]={nil,"Vaal Skills used during effect do not apply Soul Gain Prevention "}c["20% of Block Chance applied to Spells 4% additional Block Chance"]={{[1]={flags=2,type="BASE",value=20,name="BlockChance",keywordFlags=0}}," applied to s 4% additional Block Chance "}c["200% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=200,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["30% increased Area of Effect of Aura Skills"]={{[1]={[1]={type="SkillType",skillType=44},flags=0,type="INC",value=30,name="AreaOfEffect",keywordFlags=0}},nil}c["With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 4% increased Damage each time it Hits. {variant:2}With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 5% increased Damage each time it Hits."]={nil,"With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 4% increased Damage each time it Hits. {variant:2}With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 5% increased Damage each time it Hits. "}c["+6 to maximum Life"]={{[1]={flags=0,type="BASE",value=6,name="Life",keywordFlags=0}},nil}c["13% increased Quantity of Items found with a Magic Item equipped"]={{[1]={[1]={type="MultiplierThreshold",var="MagicItem",threshold=1},flags=0,type="INC",value=13,name="LootQuantity",keywordFlags=0}},nil}c["Adds 85 to 118 Physical Damage"]={{[1]={flags=0,type="BASE",value=85,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=118,name="PhysicalMax",keywordFlags=0}},nil}c["30% chance to gain an Endurance Charge when you are Hit 25% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges Gain an Endurance Charge every second if you've been Hit Recently +1 to Maximum Endurance Charges"]={{[1]={[1]={type="Condition",var="BeenHitRecently"},flags=0,type="BASE",value=30,name="EnduranceChargesMax",keywordFlags=0}}," to gain an Endurance Charge when you are Hit 25% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges Gain an Endurance Charge every second +1 to "}c["40% increased Damage against Blinded Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Blinded"},flags=0,type="INC",value=40,name="Damage",keywordFlags=262144}},nil}c["+100 to maximum Life"]={{[1]={flags=0,type="BASE",value=100,name="Life",keywordFlags=0}},nil}c["Burning Hoofprints"]={nil,"Burning Hoofprints "}c["15% increased Duration"]={{[1]={flags=0,type="INC",value=15,name="Duration",keywordFlags=0}},nil}c["50% increased Chill Duration on Enemies"]={{[1]={flags=0,type="INC",value=50,name="EnemyChillDuration",keywordFlags=0}},nil}c["30% increased Rarity of Items Dropped by Slain Shocked Enemies"]={{}," Rarity of Items Dropped by Slain Shocked Enemies "}c["+10 to Armour"]={{[1]={flags=0,type="BASE",value=10,name="Armour",keywordFlags=0}},nil}c["+25% to Cold and Lightning Resistances"]={{[1]={flags=0,type="BASE",value=25,name="ColdResist",keywordFlags=0},[2]={flags=0,type="BASE",value=25,name="LightningResist",keywordFlags=0}},nil}c["+175 to maximum Mana"]={{[1]={flags=0,type="BASE",value=175,name="Mana",keywordFlags=0}},nil}c["70% increased Stun Duration on Enemies"]={{[1]={flags=0,type="INC",value=70,name="EnemyStunDuration",keywordFlags=0}},nil}c["20% reduced Attack Speed"]={{[1]={flags=1,type="INC",value=-20,name="Speed",keywordFlags=0}},nil}c["You gain Unholy Might for 10 seconds on Block"]={nil,"You gain Unholy Might for 10 seconds on Block "}c["2% increased Attack Speed with Staves"]={{[1]={flags=131073,type="INC",value=2,name="Speed",keywordFlags=0}},nil}c["30% increased Global Accuracy Rating"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=30,name="Accuracy",keywordFlags=0}},nil}c["15% reduced maximum Mana"]={{[1]={flags=0,type="INC",value=-15,name="Mana",keywordFlags=0}},nil}c["30% more Melee Physical Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=256,type="MORE",value=30,name="PhysicalDamage",keywordFlags=0}},nil}c["For each Element you've been hit by Damage of Recently, 8% reduced Damage taken of that Element"]={{[1]={[1]={type="Condition",var="HitByFireDamageRecently"},flags=0,type="INC",value=-8,name="FireDamageTaken",keywordFlags=0},[2]={[1]={type="Condition",var="HitByColdDamageRecently"},flags=0,type="INC",value=-8,name="ColdDamageTaken",keywordFlags=0},[3]={[1]={type="Condition",var="HitByLightningDamageRecently"},flags=0,type="INC",value=-8,name="LightningDamageTaken",keywordFlags=0}},nil}c["+13 to maximum Life"]={{[1]={flags=0,type="BASE",value=13,name="Life",keywordFlags=0}},nil}c["10% increased Melee Physical Damage"]={{[1]={flags=256,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["30% increased Movement Speed during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=30,name="MovementSpeed",keywordFlags=0}},nil}c["20% increased Physical Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,type="INC",value=20,name="PhysicalDamage",keywordFlags=0}},nil}c["12% increased Physical Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["8% increased Attack Speed with Wands"]={{[1]={flags=524289,type="INC",value=8,name="Speed",keywordFlags=0}},nil}c["10% increased Life Leeched per second"]={{[1]={flags=0,type="INC",value=10,name="LifeLeechRate",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 15 Increased Area of Effect"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportIncreasedAreaOfEffect",level=15},name="ExtraSupport",keywordFlags=0}},nil}c["2% of Life Regenerated per second if you've Taunted an Enemy Recently"]={{[1]={[1]={type="Condition",var="TauntedEnemyRecently"},flags=0,type="BASE",value=2,name="LifeRegenPercent",keywordFlags=0}},nil}c["Passives granting Fire Resistance or all Elemental Resistances in Radius also grant an equal chance to gain an Endurance Charge on Kill"]={nil,"Passives granting Fire Resistance or all Elemental Resistances in Radius also grant an equal chance to gain an Endurance Charge on Kill "}c["Lose 15 Life for each Enemy hit by your Spells"]={nil,"Lose 15 Life for each Enemy hit by your Spells "}c["16% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8388608,type="INC",value=16,name="PhysicalDamage",keywordFlags=0}},nil}c["320% increased Physical Damage"]={{[1]={flags=0,type="INC",value=320,name="PhysicalDamage",keywordFlags=0}},nil}c["Adds 25 to 36 Physical Damage"]={{[1]={flags=0,type="BASE",value=25,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=36,name="PhysicalMax",keywordFlags=0}},nil}c["80% increased Attack Damage if your other Ring is a Shaper Item"]={{[1]={[1]={type="Condition",var="ShaperItemInRing {OtherSlotNum}"},flags=1,type="INC",value=80,name="Damage",keywordFlags=0}},nil}c["Trigger Commandment of Inferno on Critical Strike"]={{[1]={flags=0,type="LIST",value={skillId="EnchantmentOfInfernoOnKill4",level=1,noSupports=true},name="ExtraSkill",keywordFlags=0}},nil}c["30% of Fire Damage from Hits taken as Cold Damage"]={{[1]={flags=0,type="BASE",value=30,name="FireDamageTakenAsCold",keywordFlags=0}},nil}c["Gain 100% of Bow Physical Damage as Extra Damage of each Element"]={{[1]={flags=8192,type="BASE",value=100,name="PhysicalDamageGainAsLightning",keywordFlags=0},[2]={flags=8192,type="BASE",value=100,name="PhysicalDamageGainAsCold",keywordFlags=0},[3]={flags=8192,type="BASE",value=100,name="PhysicalDamageGainAsFire",keywordFlags=0}},nil}c["Phasing"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="Condition:Phasing",flags=0}},nil}c["With 5 Corrupted Items Equipped: Life Leech recovers based on your Chaos Damage instead"]={{[1]={[1]={type="MultiplierThreshold",var="CorruptedItem",threshold=5},value=true,type="FLAG",keywordFlags=0,name="LifeLeechBasedOnChaosDamage",flags=0}},nil}c["30% reduced Enemy Stun Threshold with this Weapon"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,type="INC",value=-30,name="EnemyStunThreshold",keywordFlags=0}},nil}c["4% reduced Mana Cost per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="INC",value=-4,name="ManaCost",keywordFlags=0}},nil}c["33% increased Spell Damage"]={{[1]={flags=2,type="INC",value=33,name="Damage",keywordFlags=0}},nil}c["40% chance to Chill Attackers for 4 seconds on Block 40% chance to Shock Attackers for 4 seconds on Block"]={{[1]={flags=0,type="BASE",value=40,name="EnemyShockChance",keywordFlags=0}}," to Chill Attackers for 4 seconds on Block 40% chance Attackers for 4 seconds on Block "}c["0.2% of Damage Leeched as Life against Shocked Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Shocked"},flags=0,type="BASE",value=0.2,name="DamageLifeLeech",keywordFlags=262144}},nil}c["Recover 4% of Maximum Mana on Kill 70% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently"]={nil,"Recover 4% of Maximum Mana on Kill 70% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently "}c["5% increased Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=5,name="Damage",keywordFlags=0}},nil}c["You take 10% of your maximum Life as Chaos Damage on use"]={nil,"You take 10% of your maximum Life as Chaos Damage on use "}c["Weapons you Animate create an additional copy"]={nil,"Weapons you Animate create an additional copy "}c["Vaal Pact"]={{[1]={value="Vaal Pact",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["+1 to Level of Socketed Melee Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="melee",value=1},name="GemProperty",keywordFlags=0}},nil}c["+48 Life gained when you Block"]={{[1]={flags=0,type="BASE",value=48,name="Life",keywordFlags=0}}," gained when you Block "}c["Grants level 22 Blight Skill"]={{[1]={flags=0,type="LIST",value={skillId="Blight",level=22},name="ExtraSkill",keywordFlags=0}},nil}c["12% increased Physical Damage with Maces"]={{[1]={flags=65536,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["20% increased Damage with Bleeding"]={{[1]={flags=0,type="INC",value=20,name="Damage",keywordFlags=2097152}},nil}c["80% increased Damage while you have no Frenzy Charges"]={{[1]={[1]={type="StatThreshold",stat="FrenzyCharges",upper=true,threshold=0},flags=0,type="INC",value=80,name="Damage",keywordFlags=0}},nil}c["Minions have +5% to all Elemental Resistances"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=5,name="ElementalResist",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["21% increased Spell Damage"]={{[1]={flags=2,type="INC",value=21,name="Damage",keywordFlags=0}},nil}c["74% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=74,name="ArmourAndEvasion",keywordFlags=0}},nil}c["Gain +3 Mana when you hit a Taunted Enemy"]={nil,"Gain +3 Mana when you hit a Taunted Enemy "}c["+30 Mana gained on Kill"]={{[1]={flags=0,type="BASE",value=30,name="ManaOnKill",keywordFlags=0}},nil}c["35% increased Accuracy Rating"]={{[1]={flags=0,type="INC",value=35,name="Accuracy",keywordFlags=0}},nil}c["50% increased Armour"]={{[1]={flags=0,type="INC",value=50,name="Armour",keywordFlags=0}},nil}c["6% increased Armour"]={{[1]={flags=0,type="INC",value=6,name="Armour",keywordFlags=0}},nil}c["10% chance to Knock Enemies Back on hit"]={{[1]={flags=0,type="BASE",value=10,name="EnemyKnockbackChance",keywordFlags=0}},nil}c["Deals 450 Chaos Damage per second to nearby Enemies"]={nil,"Deals 450 Chaos Damage per second to nearby Enemies "}c["Gain 5% of Lightning Damage as Extra Chaos Damage"]={{[1]={flags=0,type="BASE",value=5,name="LightningDamageGainAsChaos",keywordFlags=0}},nil}c["Enemies Ignited by an Attack Burn 20% faster"]={{[1]={flags=1,type="INC",value=20,name="IgniteBurnFaster",keywordFlags=0}},nil}c["Adds 38 to 50 Cold Damage"]={{[1]={flags=0,type="BASE",value=38,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=50,name="ColdMax",keywordFlags=0}},nil}c["Projectiles gain Damage as they travel further, dealing up to 50% increased Damage with Hits to targets"]={nil,"Projectiles gain Damage as they travel further, dealing up to 50% increased Damage with Hits to targets "}c["0.5% of Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=0.5,name="LifeRegenPercent",keywordFlags=0}},nil}c["100% increased Global Accuracy Rating"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=100,name="Accuracy",keywordFlags=0}},nil}c["20% chance to gain a Frenzy Charge when you Hit a Rare or Unique Enemy"]={{}," to gain aCharge when you Hit a Rare or Unique Enemy "}c["10% chance to Trigger Level 18 Animate Guardian's Weapon when Animated Weapon Kills an Enemy You cannot have non-Animated Minions"]={{}," to Trigger Level 18 Animate Guardian's when Animated Weapon Kills an Enemy You cannot have non-Animated Minions "}c["340% increased Armour, Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=340,name="Defences",keywordFlags=0}},nil}c["+3 to Level of Socketed Warcry Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="warcry",value=3},name="GemProperty",keywordFlags=0}},nil}c["Critical Strikes have Culling Strike"]={nil,"Critical Strikes have Culling Strike "}c["50% increased Effect of Socketed Jewels"]={{[1]={flags=0,type="INC",value=50,name="SocketedJewelEffect",keywordFlags=0}},nil}c["Unaffected by Frostbite while affected by Purity of Ice {variant:41}Immune to Shock while affected by Purity of Lightning"]={nil,"Unaffected by Frostbite while affected by Purity of Ice {variant:41}Immune to Shock while affected by Purity of Lightning "}c["You have no Armour or Energy Shield"]={{[1]={value=-100,type="MORE",keywordFlags=0,name="Armour",flags=0},[2]={value=-100,type="MORE",keywordFlags=0,name="EnergyShield",flags=0}},nil}c["12% increased Physical Damage with Daggers"]={{[1]={flags=32768,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["20% increased Spell Damage while you have Arcane Surge"]={{[1]={flags=2,type="INC",value=20,name="Damage",keywordFlags=0}}," while you have Arcane Surge "}c["Summon 2 additional Skeleton Warriors with Summon Skeleton 100% increased Skeleton Movement Speed Summoned Skeletons' hits can't be Evaded"]={nil,"Summon 2 additional Skeleton Warriors with Summon Skeleton 100% increased Skeleton Movement Speed Summoned Skeletons' hits can't be Evaded "}c["10% increased Physical Damage with Claws"]={{[1]={flags=16384,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["50% increased Ignite Duration on Enemies"]={{[1]={flags=0,type="INC",value=50,name="EnemyIgniteDuration",keywordFlags=0}},nil}c["100% increased Quantity of Items Dropped by Slain Normal Enemies"]={{}," Quantity of Items Dropped by Slain Normal Enemies "}c["+70 to Strength"]={{[1]={flags=0,type="BASE",value=70,name="Str",keywordFlags=0}},nil}c["and nearby Allies cannot be Stunned If you've Attacked Recently, you\nand nearby Allies have +10% Chance to Block Attack Damage"]={nil,"and nearby Allies cannot be Stunned If you've Attacked Recently, you\nand nearby Allies have +10% Chance to Block Attack Damage "}c["Immune to Shock while affected by Purity of Lightning"]={nil,"Immune to Shock while affected by Purity of Lightning "}c["27% increased Damage over Time"]={{[1]={flags=8,type="INC",value=27,name="Damage",keywordFlags=0}},nil}c["5% increased Experience gain 20% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=5,name="ElementalDamage",keywordFlags=0}}," Experience gain 20% increased "}c["14% increased maximum Life"]={{[1]={flags=0,type="INC",value=14,name="Life",keywordFlags=0}},nil}c["Curse Enemies with Temporal Chains on Hit"]={{[1]={flags=0,type="LIST",value={skillId="TemporalChains",level=1,noSupports=true},name="ExtraSkill",keywordFlags=0}},nil}c["15% chance to gain a Frenzy Charge and a Power Charge on Kill 50% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently Your Hits have 15% chance to gain 50% of Non-Chaos Damage as Extra Chaos Damage Cannot be Stunned if you haven't been Hit Recently 15 Mana Regenerated per second if you've used a Movement Skill Recently"]={{}," "}c["+13 to Strength"]={{[1]={flags=0,type="BASE",value=13,name="Str",keywordFlags=0}},nil}c["10% increased Movement Speed while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,type="INC",value=10,name="MovementSpeed",keywordFlags=0}},nil}c["Cold-only Splash Damage to surrounding targets"]={nil,"Cold-only Splash Damage to surrounding targets "}c["Regenerate 35 Mana per second if all Equipped Items are Corrupted"]={{[1]={[1]={type="MultiplierThreshold",var="NonCorruptedItem",upper=true,threshold=0},flags=0,type="BASE",value=35,name="ManaRegen",keywordFlags=0}},nil}c["20% Chance for Energy Shield Recharge to Start when you Block"]={{[1]={flags=0,type="BASE",value=20,name="EnergyShield",keywordFlags=0}}," for Recharge to Start when you Block "}c["+1% to Chaos Resistance per Poison on you"]={{[1]={[1]={type="Multiplier",var="PoisonStack"},flags=0,type="BASE",value=1,name="ChaosResist",keywordFlags=0}},nil}c["30% increased Movement Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=30,name="MovementSpeed",keywordFlags=0}},nil}c["10% increased Cooldown Recovery Speed for throwing Traps"]={{[1]={flags=0,type="INC",value=10,name="CooldownRecovery",keywordFlags=4096}},nil}c["25% increased Damage for each Equipped Magic Item"]={{[1]={[1]={type="Multiplier",var="MagicItem"},flags=0,type="INC",value=25,name="Damage",keywordFlags=0}},nil}c["2% increased Movement Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=2,name="MovementSpeed",keywordFlags=0}},nil}c["155% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=155,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["Cannot be Shocked if Intelligence is higher than Strength"]={{[1]={[1]={type="Condition",var="IntHigherThanStr"},value=100,type="BASE",keywordFlags=0,name="AvoidShock",flags=0}},nil}c["+150 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=150,name="Evasion",keywordFlags=0}},nil}c["Minions Recover 2% of their Maximum Life when they Block"]={nil,"Recover 2% of their Maximum Life when they Block "}c["Adds 6 to 12 Physical Damage to Attacks"]={{[1]={flags=0,type="BASE",value=6,name="PhysicalMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=12,name="PhysicalMax",keywordFlags=65536}},nil}c["+1 Energy Shield gained on Kill per Level {variant:3,4}+1 to maximum Life per Level"]={{[1]={[1]={type="Multiplier",var="Level"},[2]={type="Multiplier",var="Level"},flags=0,type="BASE",keywordFlags=0,name="EnergyShield",value=1}}," gained on Kill {variant:3,4}+1 to maximum Life "}c["50% increased Duration"]={{[1]={flags=0,type="INC",value=50,name="Duration",keywordFlags=0}},nil}c["20% chance to gain a Frenzy Charge on Kill"]={{}," to gain aCharge on Kill "}c["2% chance to Avoid Elemental Damage when Hit per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="BASE",value=2,name="ElementalDamage",keywordFlags=0}}," to Avoid when Hit "}c["Adds 13 to 23 Fire Damage"]={{[1]={flags=0,type="BASE",value=13,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=23,name="FireMax",keywordFlags=0}},nil}c["Adds 24 to 36 Chaos Damage"]={{[1]={flags=0,type="BASE",value=24,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=36,name="ChaosMax",keywordFlags=0}},nil}c["100% increased Spell Damage taken when on Low Mana {variant:2}25% increased Spell Damage taken when on Low Mana"]={{[1]={flags=2,type="INC",value=100,name="DamageTaken",keywordFlags=0}}," when on Low Mana {variant:2}25% increased Spell Damage taken when on Low Mana "}c["40% reduced Frenzy Charge Duration"]={{[1]={flags=0,type="INC",value=-40,name="FrenzyChargesDuration",keywordFlags=0}},nil}c["5% increased Attack Speed"]={{[1]={flags=1,type="INC",value=5,name="Speed",keywordFlags=0}},nil}c["Enemies Maimed by you take 10% increased Physical Damage"]={{[1]={flags=0,type="LIST",value={mod={[1]={type="Condition",var="Maimed"},flags=0,type="INC",value=10,name="PhysicalDamageTaken",keywordFlags=0}},name="EnemyModifier",keywordFlags=0}},nil}c["20% reduced Chill Duration on You"]={{[1]={flags=0,type="INC",value=-20,name="EnemyChillDuration",keywordFlags=0}}," on You "}c["+65 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=65,name="Accuracy",keywordFlags=0}},nil}c["25% increased Chill Duration on Enemies"]={{[1]={flags=0,type="INC",value=25,name="EnemyChillDuration",keywordFlags=0}},nil}c["20% increased Projectile Speed"]={{[1]={flags=0,type="INC",value=20,name="ProjectileSpeed",keywordFlags=0}},nil}c["Adds 2 to 3 Cold Damage to Attacks"]={{[1]={flags=0,type="BASE",value=2,name="ColdMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=3,name="ColdMax",keywordFlags=65536}},nil}c["-5% to all maximum Resistances"]={{[1]={flags=0,type="BASE",value=-5,name="FireResistMax",keywordFlags=0},[2]={flags=0,type="BASE",value=-5,name="ColdResistMax",keywordFlags=0},[3]={flags=0,type="BASE",value=-5,name="LightningResistMax",keywordFlags=0},[4]={flags=0,type="BASE",value=-5,name="ChaosResistMax",keywordFlags=0}},nil}c["1% increased Lightning Damage per 10 Intelligence"]={{[1]={[1]={type="PerStat",stat="Int",div=10},flags=0,type="INC",value=1,name="LightningDamage",keywordFlags=0}},nil}c["30% increased Elemental Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=30,name="ElementalDamage",keywordFlags=0}},nil}c["+12% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=12,name="LightningResist",keywordFlags=0}},nil}c["+2 to Maximum number of Skeletons"]={{[1]={flags=0,type="BASE",value=2,name="ActiveSkeletonLimit",keywordFlags=0}},nil}c["30% increased Damage while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},flags=0,type="INC",value=30,name="Damage",keywordFlags=0}},nil}c["30% Chance to gain Unholy Might on Block for 3 seconds {variant:2}You gain Unholy Might for 10 seconds on Block"]={{}," to gain Unholy Might on Block for 3 seconds {variant:2}You gain Unholy Might for 10 seconds on Block "}c["30% increased Damage with Ailments from Attack Skills while wielding a Claw"]={{[1]={[1]={type="Condition",var="UsingClaw"},flags=2048,type="INC",value=30,name="Damage",keywordFlags=65536}},nil}c["You gain Onslaught for 4 seconds on using a Warcry"]={nil,"You gain Onslaught for 4 seconds on using a Warcry "}c["Socketed Gems are supported by level 25 Melee Splash"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportMeleeSplash",level=25},name="ExtraSupport",keywordFlags=0}},nil}c["Adds 32 to 42 Cold Damage"]={{[1]={flags=0,type="BASE",value=32,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=42,name="ColdMax",keywordFlags=0}},nil}c["Increases and Reductions to Spell Damage also apply to Attacks"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="SpellDamageAppliesToAttacks",flags=0}},nil}c["Gems can be Socketed in this Item ignoring Socket Colour Gems Socketed in Red Sockets have +1 to Level"]={nil,"Gems can be Socketed in this Item ignoring Socket Colour Gems Socketed in Red Sockets have +1 to Level "}c["You cannot Recharge Energy Shield"]={nil,"You cannot Recharge Energy Shield "}c["10% increased Critical Strike Chance with One Handed Melee Weapons"]={{[1]={flags=18874368,type="INC",value=10,name="CritChance",keywordFlags=0}},nil}c["Culling Strike 20% increased Damage while Leeching Life Leech effects are not removed at Full Life"]={nil,"Culling Strike 20% increased Damage while Leeching Life Leech effects are not removed at Full Life "}c["190% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=190,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["20% increased Movement Speed"]={{[1]={flags=0,type="INC",value=20,name="MovementSpeed",keywordFlags=0}},nil}c["+60 to maximum Life"]={{[1]={flags=0,type="BASE",value=60,name="Life",keywordFlags=0}},nil}c["10% increased Cast Speed for Curses"]={{[1]={flags=16,type="INC",value=10,name="Speed",keywordFlags=2}},nil}c["Minions have 12% increased Attack and Cast Speed if you or your Minions have Killed Recently"]={{[1]={[1]={type="Condition",varList={[1]="KilledRecently",[2]="MinionsKilledRecently"}},flags=0,type="LIST",value={mod={flags=0,type="INC",value=12,name="Speed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Gain Chilling, Shocking and Igniting Conflux for 2 seconds"]={{},nil}c["20% increased Attack Speed when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=1,type="INC",value=20,name="Speed",keywordFlags=0}},nil}c["25% increased Stun Recovery"]={{[1]={flags=0,type="INC",value=25,name="StunRecovery",keywordFlags=0}},nil}c["You and your Minions have 1% additional Physical Damage Reduction for each Zombie you own Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second Raised Zombies' Slam Attack has 100% increased Area of Effect"]={nil,"You and your Minions have 1% additional Physical Damage Reduction for each Zombie you own Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second Raised Zombies' Slam Attack has 100% increased Area of Effect "}c["Curse Enemies with level 5 Vulnerability on Block"]={{[1]={flags=0,type="LIST",value={skillId="Vulnerability",level=5,noSupports=true},name="ExtraSkill",keywordFlags=0}},nil}c["You cannot be Frozen for 3 seconds after being Frozen"]={nil,"You cannot be Frozen for 3 seconds after being Frozen "}c["+100% to Cold Resistance when Socketed with a Green Gem +100% to Lightning Resistance when Socketed with a Blue Gem"]={{[1]={flags=0,type="BASE",value=100,name="ColdResist",keywordFlags=0}}," when Socketed with a Green Gem +100% to Lightning Resistance when Socketed with a Blue Gem "}c["Socketed Gems are Supported by Level 20 Endurance Charge on Melee Stun"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="EnduranceChargeOnMeleeStun",level=20},name="ExtraSupport",keywordFlags=0}},nil}c["Enemies you Shock have 30% reduced Cast Speed Enemies you Shock have 20% reduced Movement Speed"]={nil,"Enemies you Shock have 30% reduced Cast Speed Enemies you Shock have 20% reduced Movement Speed "}c["40% chance to Poison on Melee Hit"]={{[1]={flags=256,type="BASE",value=40,name="PoisonChance",keywordFlags=0}},nil}c["230% increased Physical Damage"]={{[1]={flags=0,type="INC",value=230,name="PhysicalDamage",keywordFlags=0}},nil}c["10% increased Attack Speed with Two Handed Melee Weapons"]={{[1]={flags=35651585,type="INC",value=10,name="Speed",keywordFlags=0}},nil}c["10% increased Movement Speed when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=0,type="INC",value=10,name="MovementSpeed",keywordFlags=0}},nil}c["Zombies deal 90% more Physical Damage"]={{[1]={[1]={type="SkillName",skillName="Raise Zombie"},flags=0,type="LIST",value={mod={flags=0,type="MORE",value=90,name="PhysicalDamage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Your Cold Damage can Ignite"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="ColdCanIgnite",flags=0}},nil}c["+15% to Critical Strike Multiplier with Daggers"]={{[1]={flags=32768,type="BASE",value=15,name="CritMultiplier",keywordFlags=0}},nil}c["10% chance to Freeze Enemies which are Chilled"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Chilled"},flags=0,type="BASE",value=10,name="EnemyFreezeChance",keywordFlags=262144}},nil}c["25% increased Quantity of Items found during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=25,name="LootQuantity",keywordFlags=0}},nil}c["Golems have +1000 to Armour"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=1000,name="Armour",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["With at least 40 Strength in Radius, Cleave grants Fortify on Hit"]={nil,"With at least 40 Strength in Radius, Cleave grants Fortify on Hit "}c["175% increased Physical Damage"]={{[1]={flags=0,type="INC",value=175,name="PhysicalDamage",keywordFlags=0}},nil}c["Adds 2 to 3 Fire Damage to Attacks"]={{[1]={flags=0,type="BASE",value=2,name="FireMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=3,name="FireMax",keywordFlags=65536}},nil}c["4% increased Skill Effect Duration"]={{[1]={flags=0,type="INC",value=4,name="Duration",keywordFlags=0}},nil}c["63% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=63,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["Herald of Purity has 40% increased Buff Effect"]={nil,"Herald of Purity has 40% increased Buff Effect "}c["Attacks always inflict Bleeding while you have Cat's Stealth"]={{[1]={[1]={type="Condition",var="AffectedByCat'sStealth"},value=100,type="BASE",keywordFlags=0,name="BleedChance",flags=1}},nil}c["30% chance to Avoid being Chilled"]={{[1]={flags=0,type="BASE",value=30,name="AvoidChilled",keywordFlags=0}},nil}c["8% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=8,name="PhysicalDamage",keywordFlags=0}},nil}c["16% increased Spell Damage"]={{[1]={flags=2,type="INC",value=16,name="Damage",keywordFlags=0}},nil}c["8% increased Cast Speed while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=16,type="INC",value=8,name="Speed",keywordFlags=0}},nil}c["Enemies you Kill that are affected by Elemental Ailments"]={nil,"Enemies you Kill that are affected by Elemental Ailments "}c["10% increased Damage"]={{[1]={flags=0,type="INC",value=10,name="Damage",keywordFlags=0}},nil}c["40% increased Attack and Cast Speed if Energy Shield Recharge has started Recently"]={{[1]={[1]={type="Condition",var="EnergyShieldRechargeRecently"},flags=0,type="INC",value=40,name="Speed",keywordFlags=0}},nil}c["+29% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=29,name="ChaosResist",keywordFlags=0}},nil}c["100% increased Quantity of Items Dropped by Slain Normal Enemies {variant:2}100% increased Quantity of Items Dropped by Slain Normal Enemies"]={{}," Quantity of Items Dropped by Slain Normal Enemies {variant:2}100% increased Quantity of Items Dropped by Slain Normal Enemies "}c["10% increased effect of Non-Curse Auras from your Skills"]={{[1]={flags=0,type="INC",value=10,name="AuraEffect",keywordFlags=0}},nil}c["Recover 75% of your maximum Life on use {variant:3}Recover 100% of your maximum Life on use"]={nil,"Recover 75% of your maximum Life on use {variant:3}Recover 100% of your maximum Life on use "}c["Spectres have 100% increased maximum Life"]={{[1]={[1]={type="SkillName",skillName="Raise Spectre"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=100,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["52% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=52,name="ManaRegen",keywordFlags=0}},nil}c["50% chance to avoid Bleeding"]={{[1]={flags=0,type="BASE",value=50,name="AvoidBleed",keywordFlags=0}},nil}c["+25 to Dexterity"]={{[1]={flags=0,type="BASE",value=25,name="Dex",keywordFlags=0}},nil}c["Left ring slot: 100% increased Mana Regeneration Rate"]={{[1]={[1]={type="SlotNumber",num=1},flags=0,type="INC",value=100,name="ManaRegen",keywordFlags=0}},nil}c["40% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=40,name="LightningDamage",keywordFlags=0}},nil}c["50% increased Block Recovery"]={{[1]={flags=0,type="INC",value=50,name="BlockRecovery",keywordFlags=0}},nil}c["+600 to Armour"]={{[1]={flags=0,type="BASE",value=600,name="Armour",keywordFlags=0}},nil}c["Knocks Back Enemies if you get a Critical Strike with a Staff"]={{[1]={[1]={type="Condition",var="CriticalStrike"},value=100,type="BASE",keywordFlags=0,name="EnemyKnockbackChance",flags=131072}},nil}c["25% reduced Enemy Stun Threshold with this Weapon"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,type="INC",value=-25,name="EnemyStunThreshold",keywordFlags=0}},nil}c["Adds 25 to 50 Fire Damage"]={{[1]={flags=0,type="BASE",value=25,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=50,name="FireMax",keywordFlags=0}},nil}c["+220 to Armour"]={{[1]={flags=0,type="BASE",value=220,name="Armour",keywordFlags=0}},nil}c["1% of Attack Damage Leeched as Life against Chilled enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Chilled"},flags=1,type="BASE",value=1,name="DamageLifeLeech",keywordFlags=262144}},nil}c["20% increased Damage over Time"]={{[1]={flags=8,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["Light Radius is based on Energy Shield instead of Life"]={nil,"Light Radius is based on Energy Shield instead of Life "}c["Hits with this Weapon deal 57% increased Damage to Ignited Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="ActorCondition",actor="enemy",var="Ignited"},flags=4,type="INC",keywordFlags=262144,name="Damage",value=57}},nil}c["25% increased Zombie Size {variant:1,2,3}Zombies deal 100% increased Physical Damage"]={{[1]={[1]={type="SkillName",skillName="Raise Zombie"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=25,name="PhysicalDamage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}}," Size {variant:1,2,3}Zombies deal 100% increased "}c["10% chance to gain a Frenzy Charge on Kill 10% chance to gain a Power Charge on Kill"]={{}," to gain aCharge on Kill 10% chance to gain a Power Charge on Kill "}c["Recover 5% of Maximum Life on Kill"]={nil,"Recover 5% of Maximum Life on Kill "}c["+40 to Strength"]={{[1]={flags=0,type="BASE",value=40,name="Str",keywordFlags=0}},nil}c["20% of Fire Damage taken as Cold Damage"]={{[1]={flags=0,type="BASE",value=20,name="FireDamageTakenAsCold",keywordFlags=0}},nil}c["Socketed Curse Skills ignore Curse Limit +40 to Intelligence"]={nil,"Socketed Curse Skills ignore Curse Limit +40 to Intelligence "}c["25% increased maximum Life"]={{[1]={flags=0,type="INC",value=25,name="Life",keywordFlags=0}},nil}c["With at least 40 Intelligence in Radius, Cold Snap has a 50% chance to grant a Power Charge on Kill {variant:3}With at least 40 Intelligence in Radius, Cold Snap grants Power Charges instead of Frenzy Charges when Enemies die in it's Area"]={nil,"With at least 40 Intelligence in Radius, Cold Snap has a 50% chance to grant a Power Charge on Kill {variant:3}With at least 40 Intelligence in Radius, Cold Snap grants Power Charges instead of Frenzy Charges when Enemies die in it's Area "}c["If 4 Notables are Allocated in Radius, When you Kill a Rare monster, you gain 1 of its mods for 20 seconds"]={nil,"If 4 Notables are Allocated in Radius, When you Kill a Rare monster, you gain 1 of its mods for 20 seconds "}c["+30 Life gained on Killing Ignited Enemies"]={{[1]={flags=0,type="BASE",value=30,name="LifeOnKill",keywordFlags=0}}," ing Ignited Enemies "}c["Recover 75% of your maximum Life on use"]={nil,"Recover 75% of your maximum Life on use "}c["+1% to maximum Cold Resistance"]={{[1]={flags=0,type="BASE",value=1,name="ColdResistMax",keywordFlags=0}},nil}c["Recover 25% of Life and Mana when you use a Warcry 100% increased Warcry Duration 100% increased Warcry Cooldown Recovery Speed Gain 5 Rage when you use a Warcry"]={nil,"Recover 25% of Life and Mana when you use a Warcry 100% increased Warcry Duration 100% increased Warcry Cooldown Recovery Speed Gain 5 Rage when you use a Warcry "}c["Adds an additional Arrow"]={{[1]={value=1,type="BASE",keywordFlags=0,name="ProjectileCount",flags=1}},nil}c["0.4% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=0.4,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["Adds 19-43 Chaos Damage to Attacks"]={{[1]={flags=0,type="BASE",value=19,name="ChaosMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=43,name="ChaosMax",keywordFlags=65536}},nil}c["+100 to Maximum Mana per Green Socket"]={{[1]={[1]={type="Multiplier",var="GreenSocketIn{SlotName}"},flags=0,type="BASE",value=100,name="Mana",keywordFlags=0}},nil}c["+1% Chance to Block Attack Damage for each time you've Blocked in the past 10 seconds"]={{[1]={flags=0,type="BASE",value=1,name="BlockChance",keywordFlags=0}}," for each time you've Blocked in the past 10 seconds "}c["Damage Penetrates 15% Lightning Resistance while affected by Wrath"]={{[1]={[1]={type="Condition",var="AffectedByWrath"},flags=0,type="BASE",value=15,name="LightningPenetration",keywordFlags=0}},nil}c["13% increased Cooldown Recovery Speed for throwing Traps"]={{[1]={flags=0,type="INC",value=13,name="CooldownRecovery",keywordFlags=4096}},nil}c["Socketed Gems deal 63 to 94 additional Fire Damage"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=63,name="FireMin",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0},[2]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=94,name="FireMax",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["Enemies Chilled by you take 100% increased Burning Damage"]={{[1]={[1]={type="ActorCondition",var="Chilled",actor="enemy"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=100,name="FireDamageTakenOverTime",keywordFlags=0}},name="EnemyModifier",keywordFlags=0}},nil}c["Damage with Weapons Penetrates 5% Elemental Resistance"]={{[1]={flags=8388608,type="BASE",value=5,name="ElementalPenetration",keywordFlags=0}},nil}c["16% Chance to Dodge Spell Damage"]={{[1]={flags=0,type="BASE",value=16,name="SpellDodgeChance",keywordFlags=0}},nil}c["30% increased Damage against Rare monsters {variant:2}30% increased Damage with Hits against Rare monsters"]={{[1]={flags=0,type="INC",value=30,name="Damage",keywordFlags=262144}}," against Rare monsters {variant:2}30% increased Damage against Rare monsters "}c["200% of Life Leech applies to enemies as Chaos Damage"]={{[1]={flags=0,type="BASE",value=200,name="LifeAsChaos",keywordFlags=0}}," Leech applies to enemies "}c["Energy Shield protects Mana instead of Life"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="EnergyShieldProtectsMana",flags=0}},nil}c["+6% to maximum Fire Resistance"]={{[1]={flags=0,type="BASE",value=6,name="FireResistMax",keywordFlags=0}},nil}c["Adds 5 to 11 Physical Damage to Attacks"]={{[1]={flags=0,type="BASE",value=5,name="PhysicalMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=11,name="PhysicalMax",keywordFlags=65536}},nil}c["0.3% of Physical Attack Damage Leeched as Life per Red Socket"]={{[1]={[1]={type="Multiplier",var="RedSocketIn{SlotName}"},flags=1,type="BASE",value=0.3,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["Adds 6 to 14 Cold Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=6,name="ColdMin",keywordFlags=196608},[2]={flags=0,type="BASE",value=14,name="ColdMax",keywordFlags=196608}},nil}c["Unaffected by Vulnerability while affected by Determination"]={nil,"Unaffected by Vulnerability while affected by Determination "}c["Grants Level 20 Aspect of the Spider Skill"]={{[1]={flags=0,type="LIST",value={skillId="SpiderAspect",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["Adds 140 to 210 Cold Damage"]={{[1]={flags=0,type="BASE",value=140,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=210,name="ColdMax",keywordFlags=0}},nil}c["10% increased Effect of Tailwind on you for each Skill you've used Recently, up to 100%"]={{[1]={[1]={type="Multiplier",limit=100,var="SkillUsedRecently",limitTotal=true},flags=0,type="INC",value=10,name="TailwindEffectOnSelf",keywordFlags=0}},nil}c["Ignited Enemies Burn 65% slower"]={{[1]={flags=0,type="INC",value=65,name="IgniteBurnSlower",keywordFlags=0}},nil}c["10% increased Damage with Ailments from Attack Skills while wielding a Dagger"]={{[1]={[1]={type="Condition",var="UsingDagger"},flags=2048,type="INC",value=10,name="Damage",keywordFlags=65536}},nil}c["20% increased Area of Effect of Area Skills"]={{[1]={flags=0,type="INC",value=20,name="AreaOfEffect",keywordFlags=0}},nil}c["Every 5 seconds, remove Curses and Elemental Ailments from you Every 5 seconds, 30% of Maximum Life Regenerated over one second"]={nil,"Every 5 seconds, remove Curses and Elemental Ailments from you Every 5 seconds, 30% of Maximum Life Regenerated over one second "}c["5% chance to avoid Elemental Ailments"]={{[1]={flags=0,type="BASE",value=5,name="AvoidShock",keywordFlags=0},[2]={flags=0,type="BASE",value=5,name="AvoidFrozen",keywordFlags=0},[3]={flags=0,type="BASE",value=5,name="AvoidChilled",keywordFlags=0},[4]={flags=0,type="BASE",value=5,name="AvoidIgnite",keywordFlags=0}},nil}c["10% increased Stun Duration with Two Handed Melee Weapons on Enemies"]={{[1]={flags=35651584,type="INC",value=10,name="EnemyStunDuration",keywordFlags=0}},nil}c["Enemies can have 1 additional Curse"]={{[1]={value=1,type="BASE",keywordFlags=0,name="EnemyCurseLimit",flags=0}},nil}c["165% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=165,name="Evasion",keywordFlags=0}},nil}c["Moving while Bleeding doesn't cause you to take extra Damage Gain +30 Life when you Hit a Bleeding Enemy"]={nil,"Moving while Bleeding doesn't cause you to take extra Damage Gain +30 Life when you Hit a Bleeding Enemy "}c["+23% to all Elemental Resistances while you have at least 200 Strength"]={{[1]={[1]={type="StatThreshold",stat="Str",threshold=200},flags=0,type="BASE",value=23,name="ElementalResist",keywordFlags=0}},nil}c["20% more Damage with Ignite"]={{[1]={flags=0,type="MORE",value=20,name="Damage",keywordFlags=4194304}},nil}c["Adds 30 to 92 Physical Damage"]={{[1]={flags=0,type="BASE",value=30,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=92,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 22 to 32 Physical Damage"]={{[1]={flags=0,type="BASE",value=22,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=32,name="PhysicalMax",keywordFlags=0}},nil}c["+50 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=50,name="Accuracy",keywordFlags=0}},nil}c["Adds 14 to 22 Physical Damage"]={{[1]={flags=0,type="BASE",value=14,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=22,name="PhysicalMax",keywordFlags=0}},nil}c["40% increased Damage with Poison"]={{[1]={flags=0,type="INC",value=40,name="Damage",keywordFlags=1048576}},nil}c["10% more Damage while you have at least one nearby Ally"]={{[1]={[1]={type="MultiplierThreshold",var="NearbyAlly",threshold=1},flags=0,type="MORE",value=10,name="Damage",keywordFlags=0}},nil}c["15% increased Evasion Rating and Armour"]={{[1]={flags=0,type="INC",value=15,name="ArmourAndEvasion",keywordFlags=0}},nil}c["+125 to maximum Mana"]={{[1]={flags=0,type="BASE",value=125,name="Mana",keywordFlags=0}},nil}c["Enemies killed explode dealing 10% of their Life as Fire Damage Recover 5% of Maximum Life on Kill"]={nil,"Enemies killed explode dealing 10% of their Life as Fire Damage Recover 5% of Maximum Life on Kill "}c["20% Chance to Block Spells during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=20,name="SpellBlockChance",keywordFlags=0}},nil}c["1% increased Attack Damage per 450 Evasion Rating"]={{[1]={[1]={type="PerStat",stat="Evasion",div=450},flags=1,type="INC",value=1,name="Damage",keywordFlags=0}},nil}c["10% reduced Trap Duration"]={{[1]={flags=0,type="INC",value=-10,name="TrapDuration",keywordFlags=0}},nil}c["Enemies you Attack Reflect 100 Physical Damage to you +2 to Weapon range"]={nil,"Enemies you Attack Reflect 100 Physical Damage to you +2 to Weapon range "}c["+75 to maximum Life"]={{[1]={flags=0,type="BASE",value=75,name="Life",keywordFlags=0}},nil}c["3 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=3,name="LifeRegen",keywordFlags=0}},nil}c["Extra Gore {variant:1}10% chance to cause Bleeding on Hit"]={nil,"Extra Gore {variant:1}10% chance to cause Bleeding on Hit "}c["Adds 22 to 35 Chaos Damage"]={{[1]={flags=0,type="BASE",value=22,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=35,name="ChaosMax",keywordFlags=0}},nil}c["20% increased Global Accuracy Rating"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=20,name="Accuracy",keywordFlags=0}},nil}c["Adds 400 to 600 Fire Damage"]={{[1]={flags=0,type="BASE",value=400,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=600,name="FireMax",keywordFlags=0}},nil}c["You and nearby allies have 20% increased Attack, Cast and Movement"]={{}," Attack, Cast and Movement "}c["+1 to Maximum Life per 10 Dexterity"]={{[1]={[1]={type="PerStat",stat="Dex",div=10},flags=0,type="BASE",value=1,name="Life",keywordFlags=0}},nil}c["100% increased Power Charge Duration"]={{[1]={flags=0,type="INC",value=100,name="PowerChargesDuration",keywordFlags=0}},nil}c["Attacks Maim on Hit against Bleeding Enemies 10% chance to Blind with Hits against Bleeding Enemies Enemies Maimed by you take 10% increased Physical Damage"]={nil,"Attacks Maim on Hit against Bleeding Enemies 10% chance to Blind with Hits against Bleeding Enemies Enemies Maimed by you take 10% increased Physical Damage "}c["100% increased Recovery Speed"]={{[1]={flags=0,type="INC",value=100,name="FlaskRecoveryRate",keywordFlags=0}},nil}c["Adds 1 to 12 Lightning Damage to Spells"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=12,name="LightningMax",keywordFlags=131072}},nil}c["No Damage Multiplier for Ailments from Critical Strikes"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="NoCritDegenMultiplier",flags=0}},nil}c["20% increased Life Leeched per second"]={{[1]={flags=0,type="INC",value=20,name="LifeLeechRate",keywordFlags=0}},nil}c["Gems Socketed in Blue Sockets gain 25% increased Experience"]={nil,"Gems Socketed in Blue Sockets gain 25% increased Experience "}c["30% chance to gain a Power Charge when you Stun Gain Unholy Might for 2 seconds on Critical Strike"]={{}," to gain a Power Charge when you Stun Gain Unholy Might for 2 seconds "}c["Removes all mana. Spend Life instead of Mana for Skills"]={{[1]={value=-100,type="MORE",keywordFlags=0,name="Mana",flags=0},[2]={value=true,type="FLAG",keywordFlags=0,name="BloodMagic",flags=0}},nil}c["300% increased Physical Damage"]={{[1]={flags=0,type="INC",value=300,name="PhysicalDamage",keywordFlags=0}},nil}c["10% increased Effect of your Curses"]={{[1]={flags=0,type="INC",value=10,name="CurseEffect",keywordFlags=0}},nil}c["220% increased Physical Damage"]={{[1]={flags=0,type="INC",value=220,name="PhysicalDamage",keywordFlags=0}},nil}c["25% chance to cause Bleeding on Hit"]={{[1]={flags=0,type="BASE",value=25,name="BleedChance",keywordFlags=0}},nil}c["18% increased Area of Effect of Curse Skills"]={{[1]={flags=0,type="INC",value=18,name="AreaOfEffect",keywordFlags=2}},nil}c["20% chance to gain a Power Charge on Hit 6% increased Spell Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,type="BASE",value=20,name="Damage",keywordFlags=0}}," to gain a Power Charge on Hit 6% increased "}c["Gain +2% to Critical Strike Chance for 2 seconds when you Spend a total of 800 Mana"]={nil,"Gain +2% to Critical Strike Chance for 2 seconds when you Spend a total of 800 Mana "}c["+3% to all maximum Resistances while you have no Endurance Charges"]={{[1]={[1]={type="StatThreshold",stat="EnduranceCharges",upper=true,threshold=0},flags=0,type="BASE",value=3,name="FireResistMax",keywordFlags=0},[2]={[1]={type="StatThreshold",stat="EnduranceCharges",upper=true,threshold=0},flags=0,type="BASE",value=3,name="ColdResistMax",keywordFlags=0},[3]={[1]={type="StatThreshold",stat="EnduranceCharges",upper=true,threshold=0},flags=0,type="BASE",value=3,name="LightningResistMax",keywordFlags=0},[4]={[1]={type="StatThreshold",stat="EnduranceCharges",upper=true,threshold=0},flags=0,type="BASE",value=3,name="ChaosResistMax",keywordFlags=0}},nil}c["165% increased Physical Damage"]={{[1]={flags=0,type="INC",value=165,name="PhysicalDamage",keywordFlags=0}},nil}c["Movement Skills cost no Mana"]={{[1]={value=-100,type="MORE",keywordFlags=8,name="ManaCost",flags=0}},nil}c["Adds 1 to 100 Lightning Damage to Attacks"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=100,name="LightningMax",keywordFlags=65536}},nil}c["Adds 1 to 120 Lightning Damage to Attacks"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=120,name="LightningMax",keywordFlags=65536}},nil}c["15% increased Spell Damage"]={{[1]={flags=2,type="INC",value=15,name="Damage",keywordFlags=0}},nil}c["Cannot Block Spells"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="CannotBlockSpells",flags=0}},nil}c["You and Allies affected by your Aura Skills deal 20% increased Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=20,name="Damage",keywordFlags=0}},name="AffectedByAuraMod",keywordFlags=0}},nil}c["60% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=60,name="CritChance",keywordFlags=0}},nil}c["Recover 3% of Maximum Life on Kill Recover 3% of Maximum Mana on Kill"]={nil,"Recover 3% of Maximum Life on Kill Recover 3% of Maximum Mana on Kill "}c["+14 Mana gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=14,name="ManaOnHit",keywordFlags=0}},nil}c["25% chance to gain a Power Charge on Throwing a Trap Grants level 20 Bear Trap Skill"]={{}," to gain a Power Charge on Throwing a Grants level 20Skill "}c["6% increased Burning Damage for each Enemy you have Shocked Recently Adds 3 to 70 Lightning Damage to Hits against Ignited Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Ignited"},flags=0,type="INC",value=6,name="Damage",keywordFlags=8650752}}," for each Enemy you have Shocked Recently Adds 3 to 70 Lightning Damage to Hits "}c["-18 Physical Damage taken from Attacks {variant:1}15% chance to gain a Power Charge on Throwing a Trap"]={{[1]={flags=0,type="BASE",value=-18,name="PhysicalDamageTaken",keywordFlags=4096}}," from Attacks {variant:1}15% chance to gain a Power Charge on Throwing a "}c["400 Cold Damage taken per second per Frenzy Charge while moving"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},[2]={type="Condition",var="Moving"},flags=0,type="BASE",keywordFlags=0,name="ColdDegen",value=400}},nil}c["25% increased Critical Strike Chance with Maces"]={{[1]={flags=65536,type="INC",value=25,name="CritChance",keywordFlags=0}},nil}c["7% increased Intelligence"]={{[1]={flags=0,type="INC",value=7,name="Int",keywordFlags=0}},nil}c["18% increased Physical Damage with Maces"]={{[1]={flags=65536,type="INC",value=18,name="PhysicalDamage",keywordFlags=0}},nil}c["60% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=60,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["Cannot be Shocked while Chilled"]={nil,"Cannot be Shocked while Chilled "}c["80% of Block Chance applied to Spells"]={{[1]={flags=2,type="BASE",value=80,name="BlockChance",keywordFlags=0}}," applied to s "}c["Grants level 20 Summon Beastial Ursa Skill +400 to Accuracy Rating"]={nil,nil}c["22% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=22,name="ElementalDamage",keywordFlags=65536}},nil}c["45% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=45,name="ManaRegen",keywordFlags=0}},nil}c["22% increased Physical Damage with Maces"]={{[1]={flags=65536,type="INC",value=22,name="PhysicalDamage",keywordFlags=0}},nil}c["+8% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=8,name="ChaosResist",keywordFlags=0}},nil}c["2% chance to Dodge Attacks per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="BASE",value=2,name="AttackDodgeChance",keywordFlags=0}},nil}c["Adds 1 to 4 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=196608},[2]={flags=0,type="BASE",value=4,name="LightningMax",keywordFlags=196608}},nil}c["+2 to Level of Socketed Bow Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="bow",value=2},name="GemProperty",keywordFlags=0}},nil}c["Recover 2% of Maximum Energy Shield on Kill Recover 4% of Maximum Mana on Kill"]={nil,"Recover 2% of Maximum Energy Shield on Kill Recover 4% of Maximum Mana on Kill "}c["25% increased Accuracy Rating"]={{[1]={flags=0,type="INC",value=25,name="Accuracy",keywordFlags=0}},nil}c["60% increased Armour"]={{[1]={flags=0,type="INC",value=60,name="Armour",keywordFlags=0}},nil}c["+10 Mana gained on Kill"]={{[1]={flags=0,type="BASE",value=10,name="ManaOnKill",keywordFlags=0}},nil}c["Minions have 20% reduced Maximum Life"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=-20,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["+500 to Armour"]={{[1]={flags=0,type="BASE",value=500,name="Armour",keywordFlags=0}},nil}c["25% chance to Trigger level 20 Animate Weapon on Kill"]={{[1]={flags=0,type="LIST",value={skillId="AnimateWeapon",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["30% chance to gain an Endurance Charge when you are Hit 25% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges"]={{}," to gain an Endurance Charge when you are Hit 25% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges "}c["80% increased Burning Damage"]={{[1]={flags=0,type="INC",value=80,name="Damage",keywordFlags=8388608}},nil}c["6% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=6,name="Damage",keywordFlags=0}},nil}c["20% chance to gain an Endurance Charge when you Block"]={{}," to gain an Endurance Charge when you Block "}c["0.4% of Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=0.4,name="LifeRegenPercent",keywordFlags=0}},nil}c["5% chance to grant a Frenzy Charge to nearby Allies on Hit"]={{}," to grant aCharge to nearby Allies on Hit "}c["16% increased Attack Damage"]={{[1]={flags=1,type="INC",value=16,name="Damage",keywordFlags=0}},nil}c["All Sockets are White Socketed Gems have Elemental Equilibrium"]={nil,"All Sockets are White Socketed Gems have Elemental Equilibrium "}c["Adds 63 to 98 Chaos Damage"]={{[1]={flags=0,type="BASE",value=63,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=98,name="ChaosMax",keywordFlags=0}},nil}c["5% increased Poison Duration for each Poison you have inflicted Recently"]={{[1]={[1]={type="Multiplier",var="PoisonAppliedRecently"},flags=0,type="INC",value=5,name="EnemyPoisonDuration",keywordFlags=0}},nil}c["Increases and Reductions to Light Radius also apply to Accuracy"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="LightRadiusAppliesToAccuracy",flags=0}},nil}c["20% increased Attack and Movement Speed with Her Blessing"]={{[1]={flags=0,type="INC",value=20,name="MovementSpeed",keywordFlags=0}}," Attack and with Her Blessing "}c["12% increased maximum Life"]={{[1]={flags=0,type="INC",value=12,name="Life",keywordFlags=0}},nil}c["40% increased Ignite Duration on Enemies"]={{[1]={flags=0,type="INC",value=40,name="EnemyIgniteDuration",keywordFlags=0}},nil}c["20% increased maximum Life"]={{[1]={flags=0,type="INC",value=20,name="Life",keywordFlags=0}},nil}c["-50% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=-50,name="CritMultiplier",keywordFlags=0}},nil}c["Attack Skills deal 6% increased Damage with Ailments while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=2048,type="INC",value=6,name="Damage",keywordFlags=65536}},nil}c["+25% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=25,name="FireResist",keywordFlags=0}},nil}c["Attack Skills deal 8% increased Damage with Ailments while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=2048,type="INC",value=8,name="Damage",keywordFlags=65536}},nil}c["Bleeding Enemies you Kill Explode, dealing 5% of"]={nil,"Bleeding Enemies you Kill Explode, dealing 5% of "}c["25% increased Effect of Buffs granted by Socketed Golem Skills"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}",keyword="golem"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=25,name="BuffEffect",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other"]={nil,"You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other "}c["5% chance to Ignite"]={{[1]={flags=0,type="BASE",value=5,name="EnemyIgniteChance",keywordFlags=0}},nil}c["50% increased Damage on Burning Ground"]={{[1]={[1]={type="Condition",var="OnBurningGround"},flags=0,type="INC",value=50,name="Damage",keywordFlags=0}},nil}c["Celestial Footprints"]={nil,"Celestial Footprints "}c["10% of Physical Damage taken as Fire Damage while affected by Purity of Fire"]={{[1]={[1]={type="Condition",var="AffectedByPurityofFire"},flags=0,type="BASE",value=10,name="PhysicalDamageTakenAsFire",keywordFlags=0}},nil}c["10% increased Area of Effect for each Summoned Sentinel of Purity Summoned Sentinels use Crusade Slam"]={{[1]={flags=0,type="INC",value=10,name="AreaOfEffect",keywordFlags=0}}," for each Summoned Sentinel of Purity Summoned Sentinels use Crusade Slam "}c["Critical Strike Chance is increased by Lightning Resistance"]={{[1]={[1]={type="PerStat",stat="LightningResist",div=1},value=1,type="INC",keywordFlags=0,name="CritChance",flags=0}},nil}c["Adds 235 to 290 Physical Damage"]={{[1]={flags=0,type="BASE",value=235,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=290,name="PhysicalMax",keywordFlags=0}},nil}c["20% increased Movement Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=20,name="MovementSpeed",keywordFlags=0}},nil}c["Vaal Skills have 25% reduced Soul Cost during effect"]={{}," Soul Cost "}c["Damage Penetrates 15% Cold Resistance while affected by Hatred"]={{[1]={[1]={type="Condition",var="AffectedByHatred"},flags=0,type="BASE",value=15,name="ColdPenetration",keywordFlags=0}},nil}c["Your Hits have 5% chance to gain 100% of Non-Chaos Damage as Extra Chaos Damage"]={{[1]={flags=0,type="BASE",value=5,name="NonChaosDamageGainAsChaos",keywordFlags=0}},nil}c["12% increased Fire Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=12,name="FireDamage",keywordFlags=65536}},nil}c["+10 to Strength and Intelligence"]={{[1]={flags=0,type="BASE",value=10,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=10,name="Int",keywordFlags=0}},nil}c["Projectiles gain Damage as they travel further, dealing up"]={nil,"Projectiles gain Damage as they travel further, dealing up "}c["40% increased Cold Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=40,name="ColdDamage",keywordFlags=65536}},nil}c["Adds 5 to 10 Physical Damage to Attacks"]={{[1]={flags=0,type="BASE",value=5,name="PhysicalMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=10,name="PhysicalMax",keywordFlags=65536}},nil}c["4% increased Damage with Ailments from Attack Skills while wielding a Melee Weapon"]={{[1]={[1]={type="Condition",var="UsingMeleeWeapon"},flags=2048,type="INC",value=4,name="Damage",keywordFlags=65536}},nil}c["Adds 7 to 15 Cold Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=7,name="ColdMin",keywordFlags=196608},[2]={flags=0,type="BASE",value=15,name="ColdMax",keywordFlags=196608}},nil}c["-100 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=-100,name="Accuracy",keywordFlags=0}},nil}c["60% increased Critical Strike Chance with Swords"]={{[1]={flags=262144,type="INC",value=60,name="CritChance",keywordFlags=0}},nil}c["25% chance to create a Smoke Cloud when Hit"]={{}," to create a Smoke Cloud when Hit "}c["50% reduced Frenzy Charge Duration"]={{[1]={flags=0,type="INC",value=-50,name="FrenzyChargesDuration",keywordFlags=0}},nil}c["10% chance to gain a Frenzy Charge on Kill"]={{}," to gain aCharge on Kill "}c["20% chance to Ignite"]={{[1]={flags=0,type="BASE",value=20,name="EnemyIgniteChance",keywordFlags=0}},nil}c["Minions have 13% increased Movement Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=13,name="MovementSpeed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["100% chance on Block to create Consecrated Ground"]={{}," on Block to create Consecrated Ground "}c["20% increased Damage with Ailments from Attack Skills while wielding a Claw"]={{[1]={[1]={type="Condition",var="UsingClaw"},flags=2048,type="INC",value=20,name="Damage",keywordFlags=65536}},nil}c["30% of Damage you Reflect to enemies is gained as Life"]={{[1]={flags=0,type="BASE",value=30,name="Damage",keywordFlags=0}}," you Reflect to enemies is gained as Life "}c["15% increased Damage with Ailments from Attack Skills while wielding a Sword"]={{[1]={[1]={type="Condition",var="UsingSword"},flags=2048,type="INC",value=15,name="Damage",keywordFlags=65536}},nil}c["25% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=25,name="ChaosDamage",keywordFlags=0}},nil}c["You cannot be Ignited while you have a Flame Golem Summoned You cannot be Shocked while you have a Lightning Golem Summoned Can Summon up to 1 additional Golem at a time"]={nil,"You cannot be Ignited while you have a Flame Golem Summoned You cannot be Shocked while you have a Lightning Golem Summoned Can Summon up to 1 additional Golem at a time "}c["Trigger level 10 Consecrate when you deal a Critical Strike"]={{[1]={flags=0,type="LIST",value={skillId="TriggeredConsecrate",level=10},name="ExtraSkill",keywordFlags=0}},nil}c["10% chance to Shock"]={{[1]={flags=0,type="BASE",value=10,name="EnemyShockChance",keywordFlags=0}},nil}c["130% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=130,name="Evasion",keywordFlags=0}},nil}c["35% increased Chill Duration on Enemies"]={{[1]={flags=0,type="INC",value=35,name="EnemyChillDuration",keywordFlags=0}},nil}c["You are Immune to Bleeding"]={{[1]={value=100,type="BASE",keywordFlags=0,name="AvoidBleed",flags=0}},nil}c["20% chance to Maim on Hit 20% chance to Poison on Hit"]={{[1]={flags=0,type="BASE",value=20,name="PoisonChance",keywordFlags=0}}," to Maim on Hit 20% chance "}c["+63% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=63,name="ColdResist",keywordFlags=0}},nil}c["50% chance to gain a Power Charge on Killing a Frozen Enemy Adds 10 to 20 Cold Damage to Spells per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,type="BASE",value=50,name="ColdDamage",keywordFlags=0}}," to gain a Power Charge on Killing a Frozen Enemy Adds 10 to 20 to s "}c["Adds 3 to 70 Lightning Damage to Hits against Ignited Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Ignited"},flags=0,type="BASE",value=3,name="LightningMin",keywordFlags=458752},[2]={[1]={type="ActorCondition",actor="enemy",var="Ignited"},flags=0,type="BASE",value=70,name="LightningMax",keywordFlags=458752}},nil}c["Marauder: Melee Skills have 15% increased Area of Effect"]={{[1]={[1]={type="Condition",var="ConnectedToMarauderStart"},flags=256,type="INC",value=15,name="AreaOfEffect",keywordFlags=0}},nil}c["+14 to maximum Mana"]={{[1]={flags=0,type="BASE",value=14,name="Mana",keywordFlags=0}},nil}c["Cannot be Stunned by Attacks if your other Ring is an Elder Item 20% chance to Trigger Level 20 Tentacle Whip on Kill"]={nil,"Cannot be Stunned by Attacks if your other Ring is an Elder Item 20% chance to Trigger Level 20 Tentacle Whip on Kill "}c["43% increased Chill Duration on Enemies"]={{[1]={flags=0,type="INC",value=43,name="EnemyChillDuration",keywordFlags=0}},nil}c["Enemies affected by your Spider's Webs have -10% to All Resistances"]={{[1]={flags=0,type="LIST",value={mod={[1]={type="MultiplierThreshold",threshold=1,var="Spider's WebStack"},flags=0,type="BASE",value=-10,name="ElementalResist",keywordFlags=0}},name="EnemyModifier",keywordFlags=0},[2]={flags=0,type="LIST",value={mod={[1]={type="MultiplierThreshold",threshold=1,var="Spider's WebStack"},flags=0,type="BASE",value=-10,name="ChaosResist",keywordFlags=0}},name="EnemyModifier",keywordFlags=0}},nil}c["Damage Penetrates 10% Lightning Resistance during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=10,name="LightningPenetration",keywordFlags=0}},nil}c["+15% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=15,name="LightningResist",keywordFlags=0}},nil}c["12% increased Damage with Ailments from Attack Skills while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=2048,type="INC",value=12,name="Damage",keywordFlags=65536}},nil}c["their Maximum Life as Physical Damage 25% more Damage with Bleeding"]={nil,"their Maximum Life as Physical Damage 25% more Damage with Bleeding "}c["+40% to Critical Strike Multiplier against Enemies that are on Full Life"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="FullLife"},flags=0,type="BASE",value=40,name="CritMultiplier",keywordFlags=262144}},nil}c["+80 to maximum Life"]={{[1]={flags=0,type="BASE",value=80,name="Life",keywordFlags=0}},nil}c["4% chance to Dodge Spell Damage"]={{[1]={flags=0,type="BASE",value=4,name="SpellDodgeChance",keywordFlags=0}},nil}c["30% increased Projectile Speed"]={{[1]={flags=0,type="INC",value=30,name="ProjectileSpeed",keywordFlags=0}},nil}c["15% increased Mine Duration"]={{[1]={flags=0,type="INC",value=15,name="MineDuration",keywordFlags=0}},nil}c["50% increased Damage if you have Shocked an Enemy Recently"]={{[1]={[1]={type="Condition",var="ShockedEnemyRecently"},flags=0,type="INC",value=50,name="Damage",keywordFlags=0}},nil}c["Recover 100% of your maximum Life on use {variant:1}15% of maximum Life taken as Chaos Damage per second"]={nil,"Recover 100% of your maximum Life on use {variant:1}15% of maximum Life taken as Chaos Damage per second "}c["Has no Sockets"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="NoSockets",flags=0}},nil}c["50% reduced maximum Energy Shield"]={{[1]={flags=0,type="INC",value=-50,name="EnergyShield",keywordFlags=0}},nil}c["Critical Strikes have 20% chance to Blind Enemies while you have Cat's Stealth"]={nil,"Critical Strikes have 20% chance to Blind Enemies while you have Cat's Stealth "}c["40% increased Lightning Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=40,name="LightningDamage",keywordFlags=65536}},nil}c["30% chance to gain an Endurance Charge when you are Hit 25% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges Gain an Endurance Charge every second if you've been Hit Recently"]={{}," to gain an Endurance Charge when you are Hit 25% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges Gain an Endurance Charge every second "}c["Grants Level 20 Aspect of the Cat Skill"]={{[1]={flags=0,type="LIST",value={skillId="CatAspect",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["22% Chance to Block"]={{[1]={flags=0,type="BASE",value=22,name="BlockChance",keywordFlags=0}},nil}c["Single-target Melee attacks deal Splash Damage to surrounding targets 20% increased Area of Effect"]={nil,"Single-target Melee attacks deal Splash Damage to surrounding targets 20% increased Area of Effect "}c["80% increased Physical Damage with Axes"]={{[1]={flags=4096,type="INC",value=80,name="PhysicalDamage",keywordFlags=0}},nil}c["Gain a Power Charge on non-Critical Strike"]={nil,"Gain a Power Charge on non-Critical Strike "}c["2% increased Minion Attack and Cast Speed per Skeleton you own 2% increased Minion Duration per Zombie you own"]={{[1]={[1]={type="SkillName",skillName="Summon Skeleton"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=2,name="Speed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}}," Minion per you own 2% increased Minion Duration per Zombie you own "}c["Minions have 5% additional chance to Dodge Attacks"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=5,name="AttackDodgeChance",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Minions have 4% additional chance to Dodge Attacks"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=4,name="AttackDodgeChance",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["12% increased Evasion Rating and Armour"]={{[1]={flags=0,type="INC",value=12,name="ArmourAndEvasion",keywordFlags=0}},nil}c["Gain 10% of Physical Damage as Extra Chaos Damage"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalDamageGainAsChaos",keywordFlags=0}},nil}c["Elemental Ailments caused by your Skills spread to other nearby Enemies Radius: 18 Chills from your Hits always Slow by at least 10%"]={nil,"Elemental Ailments caused by your Skills spread to other nearby Enemies Radius: 18 Chills from your Hits always Slow by at least 10% "}c["10% Chance to cause Bleeding on Hit"]={{[1]={flags=0,type="BASE",value=10,name="BleedChance",keywordFlags=0}},nil}c["113% increased Physical Damage"]={{[1]={flags=0,type="INC",value=113,name="PhysicalDamage",keywordFlags=0}},nil}c["+12% to Critical Strike Multiplier with Daggers"]={{[1]={flags=32768,type="BASE",value=12,name="CritMultiplier",keywordFlags=0}},nil}c["25% increased Effect of Buffs granted by your Golems for each Summoned Golem"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="INC",value=25,name="BuffEffect",keywordFlags=0}}," for each Summoned "}c["450% increased Physical Damage"]={{[1]={flags=0,type="INC",value=450,name="PhysicalDamage",keywordFlags=0}},nil}c["Curses in this item are reflected back to you"]={nil,"Curses in this item are reflected back to you "}c["Nearby Enemies are Hindered, with 25% reduced Movement Speed {variant:1,2}80% increased Damage against Hindered Enemies"]={nil,"Nearby Enemies are Hindered, with 25% reduced Movement Speed {variant:1,2}80% increased Damage against Hindered Enemies "}c["50% reduced maximum Mana"]={{[1]={flags=0,type="INC",value=-50,name="Mana",keywordFlags=0}},nil}c["155% increased Physical Damage"]={{[1]={flags=0,type="INC",value=155,name="PhysicalDamage",keywordFlags=0}},nil}c["20% reduced Skeleton Duration"]={{[1]={[1]={type="SkillName",skillName="Summon Skeleton"},flags=0,type="INC",value=-20,name="Duration",keywordFlags=0}},nil}c["5% increased Skill Effect Duration"]={{[1]={flags=0,type="INC",value=5,name="Duration",keywordFlags=0}},nil}c["14% increased Spell Damage"]={{[1]={flags=2,type="INC",value=14,name="Damage",keywordFlags=0}},nil}c["10.0 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=10,name="LifeRegen",keywordFlags=0}},nil}c["6% reduced Mana Reserved"]={{[1]={flags=0,type="INC",value=-6,name="ManaReserved",keywordFlags=0}},nil}c["Your Elemental Golems are Immune to Elemental Damage 20% increased Damage for each Summoned Golem"]={nil,"Your Elemental Golems are Immune to Elemental Damage 20% increased Damage for each Summoned Golem "}c["100% increased Warcry Duration"]={{[1]={flags=0,type="INC",value=100,name="Duration",keywordFlags=4}},nil}c["25% more chance to Evade Projectile Attacks during Onslaught"]={{[1]={[1]={type="Condition",var="Onslaught"},flags=0,type="MORE",value=25,name="ProjectileEvadeChance",keywordFlags=0}},nil}c["-20 Fire Damage taken when Hit"]={{[1]={flags=0,type="BASE",value=-20,name="FireDamageTakenWhenHit",keywordFlags=0}},nil}c["50% reduced Mana Cost of Raise Spectre"]={{[1]={[1]={type="SkillName",skillName="Raise Spectre"},flags=0,type="INC",value=-50,name="ManaCost",keywordFlags=0}},nil}c["Golems have 38% increased Cooldown Recovery Speed"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={flags=0,type="INC",value=38,name="CooldownRecovery",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["15% chance to gain a Frenzy Charge and a Power Charge on Kill 50% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently Your Hits have 15% chance to gain 50% of Non-Chaos Damage as Extra Chaos Damage"]={{[1]={[1]={type="Condition",var="KilledAffectedByDotRecently"},[2]={type="SkillName",skillName="Frenzy"},flags=0,type="BASE",keywordFlags=0,name="LifeRecoveryRate",value=15},[2]={[1]={type="Condition",var="KilledAffectedByDotRecently"},[2]={type="SkillName",skillName="Frenzy"},flags=0,type="BASE",keywordFlags=0,name="ManaRecoveryRate",value=15},[3]={[1]={type="Condition",var="KilledAffectedByDotRecently"},[2]={type="SkillName",skillName="Frenzy"},flags=0,type="BASE",keywordFlags=0,name="EnergyShieldRecoveryRate",value=15}}," to gain aCharge and a Power Charge on Kill 50% increased Your Hits have 15% chance to gain 50% of Non-Chaos Damage as Extra Chaos Damage "}c["3% reduced Mana Cost of Skills"]={{[1]={flags=0,type="INC",value=-3,name="ManaCost",keywordFlags=0}},nil}c["16% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=16,name="ElementalDamage",keywordFlags=0}},nil}c["Gain 6% of Maximum Life as Extra Maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=6,name="LifeGainAsEnergyShield",keywordFlags=0}},nil}c["Adds 40 to 70 Lightning Damage to Spells"]={{[1]={flags=0,type="BASE",value=40,name="LightningMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=70,name="LightningMax",keywordFlags=131072}},nil}c["10% chance to create Consecrated Ground when you Hit a Rare or Unique Enemy, lasting 8 seconds 30% chance to create Consecrated Ground on Kill, lasting 8 seconds"]={{}," to create Consecrated Ground when you Hit a Rare or Unique Enemy, lasting 8 seconds 30% chance to create Consecrated Ground on Kill, lasting 8 seconds "}c["+40% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=40,name="ElementalResist",keywordFlags=0}},nil}c["Ignite a nearby Enemy on Killing an Ignited Enemy"]={nil,"Ignite a nearby Enemy on Killing an Ignited Enemy "}c["12% increased Damage with Ailments from Attack Skills while wielding a Dagger"]={{[1]={[1]={type="Condition",var="UsingDagger"},flags=2048,type="INC",value=12,name="Damage",keywordFlags=65536}},nil}c["10% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=10,name="ManaRegen",keywordFlags=0}},nil}c["You cannot be Chilled or Frozen while you have an Ice Golem Summoned You cannot be Ignited while you have a Flame Golem Summoned You cannot be Shocked while you have a Lightning Golem Summoned"]={nil,"You cannot be Chilled or Frozen while you have an Ice Golem Summoned You cannot be Ignited while you have a Flame Golem Summoned You cannot be Shocked while you have a Lightning Golem Summoned "}c["26% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=26,name="CritChance",keywordFlags=0}},nil}c["Skeletons deal 40% increased Damage"]={{[1]={[1]={type="SkillName",skillName="Summon Skeleton"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=40,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["55% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=55,name="ArmourAndEvasion",keywordFlags=0}},nil}c["Gain Immunity to Physical Damage for 1.5 seconds on Rampage Rampage"]={nil,"Gain Immunity to Physical Damage for 1.5 seconds on Rampage Rampage "}c["Gains no Charges During effect of any Soul Ripper Flask"]={nil,"Gains no Charges During effect of any Soul Ripper Flask "}c["3% increased maximum Life"]={{[1]={flags=0,type="INC",value=3,name="Life",keywordFlags=0}},nil}c["+24 to Dexterity"]={{[1]={flags=0,type="BASE",value=24,name="Dex",keywordFlags=0}},nil}c["Projectiles Pierce 5 additional Targets while you have Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,type="BASE",value=5,name="PierceCount",keywordFlags=0}},nil}c["3% increased Character Size 5% increased Defences"]={{[1]={flags=0,type="INC",value=3,name="Defences",keywordFlags=0}}," Character Size 5% increased "}c["20% increased Mine Detonation Area of Effect"]={{[1]={flags=0,type="INC",value=20,name="MineDetonationAreaOfEffect",keywordFlags=0}},nil}c["+0 seconds to Avian's Might Duration"]={{[1]={[1]={type="SkillName",skillName="Aspect of the Avian"},flags=0,type="BASE",value=0,name="PrimaryDuration",keywordFlags=0}},nil}c["63% increased Physical Damage"]={{[1]={flags=0,type="INC",value=63,name="PhysicalDamage",keywordFlags=0}},nil}c["+35 to maximum Mana"]={{[1]={flags=0,type="BASE",value=35,name="Mana",keywordFlags=0}},nil}c["30% increased Damage over Time"]={{[1]={flags=8,type="INC",value=30,name="Damage",keywordFlags=0}},nil}c["10% increased Attack and Cast Speed while you have a Totem"]={{[1]={[1]={type="Condition",var="HaveTotem"},flags=0,type="INC",value=10,name="Speed",keywordFlags=0}},nil}c["18% increased Trap Throwing Speed"]={{[1]={flags=0,type="INC",value=18,name="TrapThrowingSpeed",keywordFlags=0}},nil}c["50% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=50,name="CritChance",keywordFlags=0}},nil}c["10% chance to Freeze"]={{[1]={flags=0,type="BASE",value=10,name="EnemyFreezeChance",keywordFlags=0}},nil}c["+15 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=15,name="Evasion",keywordFlags=0}},nil}c["Ghost Reaver"]={{[1]={value="Ghost Reaver",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["+8 to all Attributes"]={{[1]={flags=0,type="BASE",value=8,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=8,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=8,name="Int",keywordFlags=0}},nil}c["-5 to Total Mana Cost of Skills while affected by Clarity"]={{[1]={[1]={type="Condition",var="AffectedByClarity"},flags=0,type="BASE",value=-5,name="ManaCost",keywordFlags=0}},nil}c["15% increased maximum Life"]={{[1]={flags=0,type="INC",value=15,name="Life",keywordFlags=0}},nil}c["If you've Blocked in the past 10 seconds, you and nearby Allies cannot be Stunned If you've Attacked Recently, you\nand nearby Allies have +10% Chance to Block Attack Damage If you've Cast a Spell Recently, you\nand nearby Allies have +10% Chance to Block Spell Damage"]={nil,"If you've Blocked in the past 10 seconds, you and nearby Allies cannot be Stunned If you've Attacked Recently, you\nand nearby Allies have +10% Chance to Block Attack Damage If you've Cast a Spell Recently, you\nand nearby Allies have +10% Chance to Block Spell Damage "}c["+60 to Strength"]={{[1]={flags=0,type="BASE",value=60,name="Str",keywordFlags=0}},nil}c["Adds 78 to 114 Physical Damage"]={{[1]={flags=0,type="BASE",value=78,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=114,name="PhysicalMax",keywordFlags=0}},nil}c["10% chance to gain an Endurance, Frenzy or Power Charge when a Trap is Triggered by an Enemy"]={{}," to gain an Endurance,or Power Charge when a is Triggered by an Enemy "}c["4% increased Attack Speed while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=1,type="INC",value=4,name="Speed",keywordFlags=0}},nil}c["+24% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=24,name="CritMultiplier",keywordFlags=0}},nil}c["Adds 6 to 9 Fire Damage to Spells"]={{[1]={flags=0,type="BASE",value=6,name="FireMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=9,name="FireMax",keywordFlags=131072}},nil}c["0.5% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=0.5,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["50% chance to cause Bleeding with Melee Critical Strikes with this Weapon"]={{[1]={[1]={type="Condition",var="CriticalStrike"},[2]={type="Condition",var="{Hand}Attack"},flags=256,type="BASE",keywordFlags=0,name="BleedChance",value=50}},nil}c["25% chance to gain an Endurance Charge on Kill with Off Hand 10% more Physical Damage while at maximum Frenzy Charges 10% reduced Physical Damage taken while at maximum Endurance Charges"]={{[1]={[1]={type="Condition",var="OffHandAttack"},[2]={type="StatThreshold",stat="FrenzyCharges",thresholdStat="FrenzyChargesMax"},flags=0,type="BASE",keywordFlags=0,name="PhysicalDamage",value=25}}," to gain an Endurance Charge on Kill 10% more 10% reduced Physical Damage taken while at maximum Endurance Charges "}c["8% reduced Elemental Damage taken while at Maximum Endurance Charges"]={{[1]={[1]={type="StatThreshold",stat="EnduranceCharges",thresholdStat="EnduranceChargesMax"},flags=0,type="INC",value=-8,name="ElementalDamageTaken",keywordFlags=0}},nil}c["Vaal Skills have 25% reduced Soul Cost during effect Vaal Skills used during effect have 31% reduced Soul Gain Prevention Duration"]={{[1]={[1]={type="Condition",var="UsingFlask"},[2]={type="Condition",var="UsingFlask"},flags=0,type="INC",keywordFlags=256,name="Duration",value=-25}}," Soul Cost s used have 31% reduced Soul Gain Prevention "}c["Arrows that Pierce have 50% chance to cause Bleeding"]={{[1]={[1]={type="StatThreshold",stat="PierceCount",threshold=1},flags=1025,type="BASE",value=50,name="BleedChance",keywordFlags=0}},nil}c["Grants level 20 Bear Trap Skill"]={{[1]={flags=0,type="LIST",value={skillId="BearTrap",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["10% increased Mana Regeneration Rate Per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="INC",value=10,name="ManaRegen",keywordFlags=0}},nil}c["15% increased Critical Strike Chance with Bows"]={{[1]={flags=8192,type="INC",value=15,name="CritChance",keywordFlags=0}},nil}c["10% chance to gain a Power, Frenzy or Endurance Charge on Hit"]={{}," to gain a Power,or Endurance Charge on Hit "}c["100% increased Shock Duration on You Shocks you cause are reflected back to you"]={{[1]={flags=0,type="INC",value=100,name="EnemyShockDuration",keywordFlags=0}}," on You Shocks you cause are reflected back to you "}c["If you've Hit an Enemy Recently, you and nearby Allies Regenerate 3.0% of Life per second"]={nil,"If you've Hit an Enemy Recently, you and nearby Allies Regenerate 3.0% of Life per second "}c["+1% to maximum Lightning Resistance"]={{[1]={flags=0,type="BASE",value=1,name="LightningResistMax",keywordFlags=0}},nil}c["Your Fire Damage can Poison"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="FireCanPoison",flags=0}},nil}c["+2 to Level of Socketed Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="all",value=2},name="GemProperty",keywordFlags=0}},nil}c["10% increased Damage with Wands"]={{[1]={flags=524288,type="INC",value=10,name="Damage",keywordFlags=0}},nil}c["Gain a Frenzy Charge on Hit while Bleeding"]={nil,"Gain a Frenzy Charge on Hit while Bleeding "}c["+(-20--10)% to Chaos Resistance"]={nil,"+(-20--10)% to Chaos Resistance "}c["Minions have 10% reduced Movement Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=-10,name="MovementSpeed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["60% increased Damage against Blinded Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Blinded"},flags=0,type="INC",value=60,name="Damage",keywordFlags=262144}},nil}c["You can inflict an additional Ignite on an Enemy {variant:1}Your Critical Strikes do not deal extra Damage"]={nil,"You can inflict an additional Ignite on an Enemy {variant:1}Your Critical Strikes do not deal extra Damage "}c["Can have up to 1 additional Remote Mine placed at a time"]={{[1]={flags=0,type="BASE",value=1,name="ActiveMineLimit",keywordFlags=0}},nil}c["You gain Onslaught for 4 seconds on Kill while affected by Haste"]={nil,"You gain Onslaught for 4 seconds on Kill while affected by Haste "}c["+12% to Critical Strike Multiplier with Bows"]={{[1]={flags=8192,type="BASE",value=12,name="CritMultiplier",keywordFlags=0}},nil}c["Attack Skills deal 20% increased Damage with Ailments while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=2048,type="INC",value=20,name="Damage",keywordFlags=65536}},nil}c["20% increased Damage for each Summoned Golem"]={{[1]={flags=0,type="INC",value=20,name="Damage",keywordFlags=0}}," for each Summoned "}c["+1% to Critical Strike Chance while affected by Aspect of the Cat"]={{[1]={[1]={type="Condition",varList={[1]="AffectedByCat'sStealth",[2]="AffectedByCat'sAgility"}},flags=0,type="BASE",value=1,name="CritChance",keywordFlags=0}},nil}c["10% increased Damage with Ailments from Attack Skills while wielding a Wand"]={{[1]={[1]={type="Condition",var="UsingWand"},flags=2048,type="INC",value=10,name="Damage",keywordFlags=65536}},nil}c["50% increased Curse Duration"]={{[1]={flags=0,type="INC",value=50,name="Duration",keywordFlags=2}},nil}c["120% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=120,name="Evasion",keywordFlags=0}},nil}c["30% increased Totem Damage"]={{[1]={flags=0,type="INC",value=30,name="Damage",keywordFlags=16384}},nil}c["Immune to Freeze while affected by Purity of Ice {variant:38}10% of Physical Damage taken as Cold Damage while affected by Purity of Ice"]={nil,"Immune to Freeze while affected by Purity of Ice {variant:38}10% of Physical Damage taken as Cold Damage while affected by Purity of Ice "}c["Ignite a nearby Enemy on Killing an Ignited Enemy {variant:2}Ignites all nearby Enemies on Killing an Ignited Enemy"]={nil,"Ignite a nearby Enemy on Killing an Ignited Enemy {variant:2}Ignites all nearby Enemies on Killing an Ignited Enemy "}c["Adds 1 to 59 Chaos Damage"]={{[1]={flags=0,type="BASE",value=1,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=59,name="ChaosMax",keywordFlags=0}},nil}c["Zealot's Oath during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},value=true,type="FLAG",keywordFlags=0,name="ZealotsOath",flags=0}},nil}c["+160 to maximum Life"]={{[1]={flags=0,type="BASE",value=160,name="Life",keywordFlags=0}},nil}c["+12% to Critical Strike Multiplier with Wands"]={{[1]={flags=524288,type="BASE",value=12,name="CritMultiplier",keywordFlags=0}},nil}c["33% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=33,name="PhysicalDamage",keywordFlags=0}},nil}c["You are Immune to Silence Grants level 20 Illusory Warp Skill"]={nil,"You are Immune to Silence Grants level 20 Illusory Warp Skill "}c["+23% to Cold and Lightning Resistances"]={{[1]={flags=0,type="BASE",value=23,name="ColdResist",keywordFlags=0},[2]={flags=0,type="BASE",value=23,name="LightningResist",keywordFlags=0}},nil}c["7% increased Elemental Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=7,name="ElementalDamage",keywordFlags=0}},nil}c["their Maximum Life as Lightning Damage which cannot Shock"]={nil,"their Maximum Life as Lightning Damage which cannot Shock "}c["Socketed Curse Skills ignore Curse Limit"]={nil,"Socketed Curse Skills ignore Curse Limit "}c["20% increased Damage with Hits and Ailments per Freeze, Shock and Ignite on Enemy"]={{[1]={[1]={type="Multiplier",var="FreezeShockIgniteOnEnemy"},flags=0,type="INC",value=20,name="Damage",keywordFlags=786432}},nil}c["23% increased Cold Damage"]={{[1]={flags=0,type="INC",value=23,name="ColdDamage",keywordFlags=0}},nil}c["16% increased Totem Duration"]={{[1]={flags=0,type="INC",value=16,name="TotemDuration",keywordFlags=0}},nil}c["Attack Skills deal 8% increased Damage with Ailments while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=2048,type="INC",value=8,name="Damage",keywordFlags=65536}},nil}c["12% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8388608,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["Immune to Ignite while affected by Purity of Fire {variant:34}10% of Physical Damage taken as Fire Damage while affected by Purity of Fire"]={nil,"Immune to Ignite while affected by Purity of Fire {variant:34}10% of Physical Damage taken as Fire Damage while affected by Purity of Fire "}c["Can have up to 1 additional Totem summoned at a time"]={{[1]={flags=0,type="BASE",value=1,name="ActiveTotemLimit",keywordFlags=0}},nil}c["Immunity to Ignite during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},value=100,type="BASE",keywordFlags=0,name="AvoidIgnite",flags=0}},nil}c["10% increased Global Accuracy Rating"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=10,name="Accuracy",keywordFlags=0}},nil}c["14% increased Melee Physical Damage"]={{[1]={flags=256,type="INC",value=14,name="PhysicalDamage",keywordFlags=0}},nil}c["20% reduced Chill Duration on You {variant:2}50% chance to Avoid being Chilled"]={{[1]={flags=0,type="INC",value=-20,name="EnemyChillDuration",keywordFlags=0}}," on You {variant:2}50% chance to Avoid being Chilled "}c["15% reduced maximum Energy Shield"]={{[1]={flags=0,type="INC",value=-15,name="EnergyShield",keywordFlags=0}},nil}c["Gain a Power Charge on non-Critical Strike Lose all Power Charges on Critical Strike"]={nil,"Gain a Power Charge on non-Critical Strike Lose all Power Charges on Critical Strike "}c["5 Maximum Void Charges Gain a Void Charge every second"]={nil,"5 Maximum Void Charges Gain a Void Charge every second "}c["30% increased Life Leeched per second"]={{[1]={flags=0,type="INC",value=30,name="LifeLeechRate",keywordFlags=0}},nil}c["Adds 0 to 3 Lightning Damage to Attacks per 10 Intelligence"]={{[1]={[1]={type="PerStat",stat="Int",div=10},flags=0,type="BASE",value=0,name="LightningMin",keywordFlags=65536},[2]={[1]={type="PerStat",stat="Int",div=10},flags=0,type="BASE",value=3,name="LightningMax",keywordFlags=65536}},nil}c["Attacks Maim on Hit against Bleeding Enemies 10% chance to Blind with Hits against Bleeding Enemies"]={nil,"Attacks Maim on Hit against Bleeding Enemies 10% chance to Blind with Hits against Bleeding Enemies "}c["30% increased Minion Accuracy Rating"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=30,name="Accuracy",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["+150 to Evasion Rating and Energy Shield"]={{[1]={flags=0,type="BASE",value=150,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["100% reduced Despair Mana Reservation"]={{[1]={[1]={type="SkillName",skillName="Despair"},flags=0,type="INC",value=-100,name="ManaReserved",keywordFlags=0}},nil}c["Culling Strike"]={{},"Culling Strike"}c["200% increased Physical Damage"]={{[1]={flags=0,type="INC",value=200,name="PhysicalDamage",keywordFlags=0}},nil}c["12% increased Cast Speed"]={{[1]={flags=16,type="INC",value=12,name="Speed",keywordFlags=0}},nil}c["+2 to Level of Socketed Support Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="support",value=2},name="GemProperty",keywordFlags=0}},nil}c["25% chance to create a Smoke Cloud when Hit {variant:1}40% increased Damage against Blinded Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Blinded"},flags=0,type="BASE",value=25,name="Damage",keywordFlags=262144}}," to create a Smoke Cloud when Hit {variant:1}40% increased "}c["24% increased Physical Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,type="INC",value=24,name="PhysicalDamage",keywordFlags=0}},nil}c["Animated Guardian deals 5% increased Damage per Animated Weapon"]={nil,"Animated Guardian deals 5% increased Damage per Animated Weapon "}c["263% increased Physical Damage"]={{[1]={flags=0,type="INC",value=263,name="PhysicalDamage",keywordFlags=0}},nil}c["With 40 Intelligence in Radius, Glacial Cascade has an additional Burst"]={nil,"With 40 Intelligence in Radius, Glacial Cascade has an additional Burst "}c["+68 to Intelligence"]={{[1]={flags=0,type="BASE",value=68,name="Int",keywordFlags=0}},nil}c["You gain an Endurance Charge on Kill {variant:1}You gain Onslaught for 1 second per Endurance Charge when Hit"]={nil,"You gain an Endurance Charge on Kill {variant:1}You gain Onslaught for 1 second per Endurance Charge when Hit "}c["28% increased Cast Speed"]={{[1]={flags=16,type="INC",value=28,name="Speed",keywordFlags=0}},nil}c["Reflects 20 Chaos Damage to Melee Attackers {variant:2,3,4}Reflects 30 Chaos Damage to Melee Attackers"]={nil,"Reflects 20 Chaos Damage to Melee Attackers {variant:2,3,4}Reflects 30 Chaos Damage to Melee Attackers "}c["Warcries cost no Mana"]={{[1]={value=-100,type="MORE",keywordFlags=4,name="ManaCost",flags=0}},nil}c["25% reduced Light Radius"]={{[1]={flags=0,type="INC",value=-25,name="LightRadius",keywordFlags=0}},nil}c["Your Bleeding does not deal extra Damage while the Enemy is moving"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="Condition:NoExtraBleedDamageToMovingEnemy",flags=0}},nil}c["70% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=70,name="CritChance",keywordFlags=0}},nil}c["13% increased Spell Damage"]={{[1]={flags=2,type="INC",value=13,name="Damage",keywordFlags=0}},nil}c["15% increased Energy Shield Recharge Rate"]={{[1]={flags=0,type="INC",value=15,name="EnergyShieldRecharge",keywordFlags=0}},nil}c["You and Allies affected by your Aura Skills have +20% to all Elemental Resistances"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=20,name="ElementalResist",keywordFlags=0}},name="AffectedByAuraMod",keywordFlags=0}},nil}c["30% increased Minion Duration"]={{[1]={[1]={type="SkillType",skillType=21},flags=0,type="INC",value=30,name="Duration",keywordFlags=0}},nil}c["24% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=24,name="ElementalDamage",keywordFlags=65536}},nil}c["65% increased Spell Damage"]={{[1]={flags=2,type="INC",value=65,name="Damage",keywordFlags=0}},nil}c["70% increased Critical Strike Chance when in Main Hand"]={{[1]={[1]={type="SlotNumber",num=1},flags=0,type="INC",value=70,name="CritChance",keywordFlags=0}},nil}c["6% increased Intelligence"]={{[1]={flags=0,type="INC",value=6,name="Int",keywordFlags=0}},nil}c["16% increased Armour"]={{[1]={flags=0,type="INC",value=16,name="Armour",keywordFlags=0}},nil}c["You and nearby Allies have 12% increased Movement Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=12,name="MovementSpeed",keywordFlags=0}},name="ExtraAura",keywordFlags=0}},nil}c["6% increased Evasion Rating and Armour"]={{[1]={flags=0,type="INC",value=6,name="ArmourAndEvasion",keywordFlags=0}},nil}c["+50% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=50,name="ElementalResist",keywordFlags=0}},nil}c["50% increased Aspect of the Spider Debuff Duration"]={{[1]={[1]={type="SkillName",skillName="Aspect of the Spider"},flags=0,type="INC",value=50,name="Duration",keywordFlags=0}},nil}c["Summon 2 additional Skeleton Warriors with Summon Skeleton"]={nil,"Summon 2 additional Skeleton Warriors with Summon Skeleton "}c["With at least 40 Dexterity in Radius, Burning Arrow can inflict an additional Ignite on an Enemy"]={nil,"With at least 40 Dexterity in Radius, Burning Arrow can inflict an additional Ignite on an Enemy "}c["45% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=45,name="CritChance",keywordFlags=0}},nil}c["10% of Damage is taken from Mana before Life"]={{[1]={flags=0,type="BASE",value=10,name="DamageTakenFromManaBeforeLife",keywordFlags=0}},nil}c["Reflects 10 Cold Damage to Melee Attackers Your Cold Damage can Ignite"]={nil,"Reflects 10 Cold Damage to Melee Attackers Your Cold Damage can Ignite "}c["25% chance to gain an Endurance Charge when you gain a Power Charge 50% chance to gain a Power Charge when you place a Totem 15% chance to gain a Power Charge if you or your Totems kill an Enemy 5% reduced Elemental Damage taken while you have an Endurance Charge Damage Penetrates 5% Elemental Resistances while you have a Power Charge"]={{[1]={[1]={type="StatThreshold",stat="EnduranceCharges",threshold=1},[2]={type="StatThreshold",stat="PowerCharges",threshold=1},flags=0,type="BASE",keywordFlags=16384,name="ElementalDamageTaken",value=25}}," to gain an Endurance Charge when you gain a Power Charge 50% chance to gain a Power Charge when you place a 15% chance to gain a Power Charge if you or your Totems kill an Enemy 5% reduced Damage Penetrates 5% Elemental Resistances "}c["50% increased Totem Life"]={{[1]={flags=0,type="INC",value=50,name="TotemLife",keywordFlags=0}},nil}c["23% increased Accuracy Rating"]={{[1]={flags=0,type="INC",value=23,name="Accuracy",keywordFlags=0}},nil}c["18% increased Quantity of Items found during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=18,name="LootQuantity",keywordFlags=0}},nil}c["70% increased Armour"]={{[1]={flags=0,type="INC",value=70,name="Armour",keywordFlags=0}},nil}c["Unaffected by Shock"]={nil,"Unaffected by Shock "}c["You lose 5% of Energy Shield per second Life Leech is applied to Energy Shield instead while on Full Life"]={nil,"You lose 5% of Energy Shield per second Life Leech is applied to Energy Shield instead while on Full Life "}c["You Cannot Be Shocked While Frozen {variant:2}You Cannot Be Shocked While Chilled"]={nil,"You Cannot Be Shocked While Frozen {variant:2}You Cannot Be Shocked While Chilled "}c["+20 Mana gained when you Block {variant:2,3}+24 Mana gained when you Block"]={{[1]={flags=0,type="BASE",value=20,name="Mana",keywordFlags=0}}," gained when you Block {variant:2,3}+24 Mana gained when you Block "}c["+150 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=150,name="EnergyShield",keywordFlags=0}},nil}c["+25 Energy Shield gained on Kill"]={{[1]={flags=0,type="BASE",value=25,name="EnergyShield",keywordFlags=0}}," gained on Kill "}c["You have Onslaught while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},value=true,type="FLAG",keywordFlags=0,name="Condition:Onslaught",flags=0}},nil}c["0.4% of Attack Damage Leeched as Mana"]={{[1]={flags=1,type="BASE",value=0.4,name="DamageManaLeech",keywordFlags=0}},nil}c["+300 to Armour"]={{[1]={flags=0,type="BASE",value=300,name="Armour",keywordFlags=0}},nil}c["You cannot be Chilled or Frozen while you have an Ice Golem Summoned"]={nil,"You cannot be Chilled or Frozen while you have an Ice Golem Summoned "}c["+4% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=4,name="ChaosResist",keywordFlags=0}},nil}c["30% increased Radius of Curse Skills"]={{[1]={flags=0,type="INC",value=30,name="AreaOfEffect",keywordFlags=2}},nil}c["+110 to Armour"]={{[1]={flags=0,type="BASE",value=110,name="Armour",keywordFlags=0}},nil}c["You cannot be Shocked while at maximum Endurance Charges"]={{[1]={[1]={type="StatThreshold",stat="EnduranceCharges",thresholdStat="EnduranceChargesMax"},value=100,type="BASE",keywordFlags=0,name="AvoidShock",flags=0}},nil}c["140% increased Spell Damage"]={{[1]={flags=2,type="INC",value=140,name="Damage",keywordFlags=0}},nil}c["5% chance to Curse Enemies with Enfeeble on Hit"]={{}," to Curse Enemies withon Hit "}c["1% of Attack Damage Leeched as Life on Critical Strike"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=1,type="BASE",value=1,name="DamageLifeLeech",keywordFlags=0}},nil}c["15% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=35651584,type="INC",value=15,name="PhysicalDamage",keywordFlags=0}},nil}c["You cannot be Shocked for 1 second after being Shocked {variant:2}You cannot be Shocked for 3 seconds after being Shocked"]={nil,"You cannot be Shocked for 1 second after being Shocked {variant:2}You cannot be Shocked for 3 seconds after being Shocked "}c["80% increased Evasion Rating while moving"]={{[1]={[1]={type="Condition",var="Moving"},flags=0,type="INC",value=80,name="Evasion",keywordFlags=0}},nil}c["1.4% of Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=1.4,name="LifeRegenPercent",keywordFlags=0}},nil}c["50% increased Shock Duration on You"]={{[1]={flags=0,type="INC",value=50,name="EnemyShockDuration",keywordFlags=0}}," on You "}c["Kill Enemies that have 20% or lower Life when Hit by your Skills"]={nil,"Kill Enemies that have 20% or lower Life when Hit by your Skills "}c["20% increased Attack Damage during Onslaught"]={{[1]={[1]={type="Condition",var="Onslaught"},flags=1,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["15% reduced Cast Speed"]={{[1]={flags=16,type="INC",value=-15,name="Speed",keywordFlags=0}},nil}c["Chill and Freeze duration on you is based on 65% of Energy Shield"]={nil,"Chill and Freeze duration on you is based on 65% of Energy Shield "}c["40% increased Spell Damage while you have Arcane Surge"]={{[1]={flags=2,type="INC",value=40,name="Damage",keywordFlags=0}}," while you have Arcane Surge "}c["10% increased maximum Life"]={{[1]={flags=0,type="INC",value=10,name="Life",keywordFlags=0}},nil}c["90% increased Rarity of Items found with a Normal Item equipped"]={{[1]={[1]={type="MultiplierThreshold",var="NormalItem",threshold=1},flags=0,type="INC",value=90,name="LootRarity",keywordFlags=0}},nil}c["+60% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=60,name="FireResist",keywordFlags=0}},nil}c["+72% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=72,name="CritMultiplier",keywordFlags=0}},nil}c["With 1000 or more Strength 2% of Damage dealt by your Zombies is Leeched to you as Life"]={nil,"With 1000 or more Strength 2% of Damage dealt by your Zombies is Leeched to you as Life "}c["+15 to Strength"]={{[1]={flags=0,type="BASE",value=15,name="Str",keywordFlags=0}},nil}c["2% chance to Ignite"]={{[1]={flags=0,type="BASE",value=2,name="EnemyIgniteChance",keywordFlags=0}},nil}c["Socketed Gems fire Projectiles in a Nova"]={nil,"Socketed Gems fire Projectiles in a Nova "}c["Chaos Damage does not bypass Energy Shield {variant:1}-10 Chaos Damage taken"]={nil,"Chaos Damage does not bypass Energy Shield {variant:1}-10 Chaos Damage taken "}c["60% increased Critical Strike Chance for Spells"]={{[1]={flags=2,type="INC",value=60,name="CritChance",keywordFlags=0}},nil}c["5% increased Spell Damage"]={{[1]={flags=2,type="INC",value=5,name="Damage",keywordFlags=0}},nil}c["100% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=100,name="LightningDamage",keywordFlags=0}},nil}c["20% increased maximum Mana"]={{[1]={flags=0,type="INC",value=20,name="Mana",keywordFlags=0}},nil}c["Ignites your Skills cause spread to other Enemies within a Radius of 12 {variant:2}Ignites your Skills cause spread to other Enemies within a Radius of 15"]={nil,"Ignites your Skills cause spread to other Enemies within a Radius of 12 {variant:2}Ignites your Skills cause spread to other Enemies within a Radius of 15 "}c["+28 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=28,name="EnergyShield",keywordFlags=0}},nil}c["+190 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=190,name="Accuracy",keywordFlags=0}},nil}c["+300 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=300,name="Accuracy",keywordFlags=0}},nil}c["+30 Energy Shield gained on Killing a Shocked Enemy"]={{[1]={flags=0,type="BASE",value=30,name="EnergyShield",keywordFlags=0}}," gained on Killing a Shocked Enemy "}c["+1% to Critical Strike Multiplier per 1% Block Chance"]={{[1]={[1]={type="PerStat",stat="BlockChance",div=1},flags=0,type="BASE",value=1,name="CritMultiplier",keywordFlags=0}},nil}c["With at least 40 Intelligence in Radius, Fireball Projectiles gain Area of Effect Radius as they travel further, up to 50% increased Radius."]={nil,"With at least 40 Intelligence in Radius, Fireball Projectiles gain Area of Effect Radius as they travel further, up to 50% increased Radius. "}c["5% increased Projectile Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=1024,type="INC",value=5,name="Damage",keywordFlags=0}},nil}c["125% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=125,name="ArmourAndEvasion",keywordFlags=0}},nil}c["20% chance to Poison on Hit with Attacks"]={{[1]={flags=0,type="BASE",value=20,name="PoisonChance",keywordFlags=65536}},nil}c["6% increased Fire Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="INC",value=6,name="FireDamage",keywordFlags=0}},nil}c["35% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=35,name="ChaosDamage",keywordFlags=0}},nil}c["60% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=60,name="PhysicalDamage",keywordFlags=0}},nil}c["7% increased Attack Speed"]={{[1]={flags=1,type="INC",value=7,name="Speed",keywordFlags=0}},nil}c["10% increased Movement Speed while you have Energy Shield"]={{[1]={[1]={type="Condition",var="HaveEnergyShield"},flags=0,type="INC",value=10,name="MovementSpeed",keywordFlags=0}},nil}c["20% increased Light Radius"]={{[1]={flags=0,type="INC",value=20,name="LightRadius",keywordFlags=0}},nil}c["110% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=110,name="Evasion",keywordFlags=0}},nil}c["20% reduced Enemy Stun Threshold"]={{[1]={flags=0,type="INC",value=-20,name="EnemyStunThreshold",keywordFlags=0}},nil}c["80% increased Fire Damage"]={{[1]={flags=0,type="INC",value=80,name="FireDamage",keywordFlags=0}},nil}c["Grants Level 25 Scorching Ray Skill"]={{[1]={flags=0,type="LIST",value={skillId="FireBeam",level=25},name="ExtraSkill",keywordFlags=0}},nil}c["Your Elemental Golems are Immune to Elemental Damage 20% increased Damage for each Summoned Golem 25% increased Effect of Buffs granted by your Golems for each Summoned Golem"]={nil,"Your Elemental Golems are Immune to Elemental Damage 20% increased Damage for each Summoned Golem 25% increased Effect of Buffs granted by your Golems for each Summoned Golem "}c["Minions have 4% increased Cast Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=16,type="INC",value=4,name="Speed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Adds 19 to 29 Chaos Damage"]={{[1]={flags=0,type="BASE",value=19,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=29,name="ChaosMax",keywordFlags=0}},nil}c["70% increased Minion Damage if you have Hit Recently"]={{[1]={[1]={type="Condition",var="HitRecently"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=70,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["230% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=230,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["+8% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=8,name="ElementalResist",keywordFlags=0}},nil}c["+110 to maximum Mana"]={{[1]={flags=0,type="BASE",value=110,name="Mana",keywordFlags=0}},nil}c["5% increased Movement Speed"]={{[1]={flags=0,type="INC",value=5,name="MovementSpeed",keywordFlags=0}},nil}c["Vaal Skills used during effect do not apply Soul Gain Prevention Gains no Charges During effect of any Soul Ripper Flask"]={nil,"Vaal Skills used during effect do not apply Soul Gain Prevention Gains no Charges During effect of any Soul Ripper Flask "}c["10% increased Chaos Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=10,name="ChaosDamage",keywordFlags=65536}},nil}c["5% chance to grant Onslaught to nearby Enemies on Kill 5% chance to gain Unholy Might for 3 seconds on Kill"]={{}," to grant Onslaught to nearby Enemies on Kill 5% chance to gain Unholy Might for 3 seconds on Kill "}c["You gain Onslaught for 5 seconds on using a Vaal Skill"]={nil,"You gain Onslaught for 5 seconds on using a Vaal Skill "}c["+45 to maximum Life"]={{[1]={flags=0,type="BASE",value=45,name="Life",keywordFlags=0}},nil}c["Single-target Melee attacks deal Splash Damage to surrounding targets"]={nil,"Single-target Melee attacks deal Splash Damage to surrounding targets "}c["+2 seconds to Cat's Stealth Duration"]={{[1]={[1]={type="SkillName",skillName="Aspect of the Cat"},flags=0,type="BASE",value=2,name="PrimaryDuration",keywordFlags=0}},nil}c["20% chance to gain a Endurance Charge on Kill"]={{}," to gain a Endurance Charge on Kill "}c["Your Maximum Resistances are 80%"]={{[1]={flags=0,type="OVERRIDE",value=80,name="FireResistMax",keywordFlags=0},[2]={flags=0,type="OVERRIDE",value=80,name="ColdResistMax",keywordFlags=0},[3]={flags=0,type="OVERRIDE",value=80,name="LightningResistMax",keywordFlags=0},[4]={flags=0,type="OVERRIDE",value=80,name="ChaosResistMax",keywordFlags=0}},nil}c["16% increased maximum Mana"]={{[1]={flags=0,type="INC",value=16,name="Mana",keywordFlags=0}},nil}c["295% increased Physical Damage"]={{[1]={flags=0,type="INC",value=295,name="PhysicalDamage",keywordFlags=0}},nil}c["10% of Physical Damage taken as Cold Damage while affected by Purity of Ice"]={{[1]={[1]={type="Condition",var="AffectedByPurityofIce"},flags=0,type="BASE",value=10,name="PhysicalDamageTakenAsCold",keywordFlags=0}},nil}c["You cannot be Ignited for 3 seconds after being Ignited"]={nil,"You cannot be Ignited for 3 seconds after being Ignited "}c["Unaffected by Temporal Chains while affected by Haste"]={nil,"Unaffected by Temporal Chains while affected by Haste "}c["Half of your Strength is added to your Minions"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="HalfStrengthAddedToMinions",flags=0}},nil}c["+25% to Fire and Cold Resistances"]={{[1]={flags=0,type="BASE",value=25,name="FireResist",keywordFlags=0},[2]={flags=0,type="BASE",value=25,name="ColdResist",keywordFlags=0}},nil}c["13% increased Cast Speed"]={{[1]={flags=16,type="INC",value=13,name="Speed",keywordFlags=0}},nil}c["20% chance to Trigger Level 20 Summon Volatile Anomaly on Kill"]={{[1]={flags=0,type="LIST",value={skillId="SummonVoidSphere",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["30% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=30,name="ElementalDamage",keywordFlags=0}},nil}c["Gems Socketed in Red Sockets have +1 to Level Gems Socketed in Green Sockets have +10% to Quality"]={nil,"Gems Socketed in Red Sockets have +1 to Level Gems Socketed in Green Sockets have +10% to Quality "}c["40% increased Energy Shield Recovery Rate"]={{[1]={flags=0,type="INC",value=40,name="EnergyShieldRecoveryRate",keywordFlags=0}},nil}c["+5 to Evasion Rating per 1 Maximum Energy Shield on Helmet"]={{[1]={[1]={type="PerStat",stat="EnergyShieldOnHelmet",div=1},flags=0,type="BASE",value=5,name="Evasion",keywordFlags=0}},nil}c["3% increased Experience gain {variant:2}2% increased Experience gain"]={{}," Experience gain {variant:2}2% increased Experience gain "}c["12% increased Spell Damage"]={{[1]={flags=2,type="INC",value=12,name="Damage",keywordFlags=0}},nil}c["25% Chance to Ignite when in Main Hand"]={{[1]={[1]={type="SlotNumber",num=1},flags=0,type="BASE",value=25,name="EnemyIgniteChance",keywordFlags=0}},nil}c["12% reduced Skill Effect Duration"]={{[1]={flags=0,type="INC",value=-12,name="Duration",keywordFlags=0}},nil}c["8% reduced Movement Speed"]={{[1]={flags=0,type="INC",value=-8,name="MovementSpeed",keywordFlags=0}},nil}c["14% increased effect of Non-Curse Auras from your Skills"]={{[1]={flags=0,type="INC",value=14,name="AuraEffect",keywordFlags=0}},nil}c["25% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=25,name="ElementalDamage",keywordFlags=65536}},nil}c["65% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=65,name="CritChance",keywordFlags=0}},nil}c["5% increased Projectile Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=5,name="ProjectileSpeed",keywordFlags=0}},nil}c["50% chance to Cause Poison on Critical Strike"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,type="BASE",value=50,name="PoisonChance",keywordFlags=0}},nil}c["Zombies deal 100% increased Physical Damage"]={{[1]={[1]={type="SkillName",skillName="Raise Zombie"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=100,name="PhysicalDamage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Elemental Overload"]={{[1]={value="Elemental Overload",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["15% increased Armour"]={{[1]={flags=0,type="INC",value=15,name="Armour",keywordFlags=0}},nil}c["Your Golems are aggressive Primordial"]={nil,"Your Golems are aggressive Primordial "}c["Bleeding Enemies you Kill Explode, dealing 10% of their Maximum Life as Physical Damage"]={nil,"Bleeding Enemies you Kill Explode, dealing 10% of their Maximum Life as Physical Damage "}c["30% increased Damage"]={{[1]={flags=0,type="INC",value=30,name="Damage",keywordFlags=0}},nil}c["3% additional Block Chance"]={{[1]={flags=0,type="BASE",value=3,name="BlockChance",keywordFlags=0}},nil}c["+1% Chance to Block Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,type="BASE",value=1,name="BlockChance",keywordFlags=0}},nil}c["Melee Critical Strikes have 25% chance to cause Bleeding"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=256,type="BASE",value=25,name="BleedChance",keywordFlags=0}},nil}c["56% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=56,name="ManaRegen",keywordFlags=0}},nil}c["40% more Elemental Damage if you've Crit in the past 8 seconds"]={{[1]={[1]={type="Condition",var="CritInPast8Sec"},flags=0,type="MORE",value=40,name="ElementalDamage",keywordFlags=0}},nil}c["80% increased Spell Damage"]={{[1]={flags=2,type="INC",value=80,name="Damage",keywordFlags=0}},nil}c["20% increased Taunt Duration"]={{[1]={flags=0,type="INC",value=20,name="Duration",keywordFlags=0}}," Taunt "}c["4% increased maximum Life"]={{[1]={flags=0,type="INC",value=4,name="Life",keywordFlags=0}},nil}c["7% increased Physical Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="INC",value=7,name="PhysicalDamage",keywordFlags=0}},nil}c["60% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=60,name="LightningDamage",keywordFlags=0}},nil}c["2% chance to Dodge Attacks"]={{[1]={flags=0,type="BASE",value=2,name="AttackDodgeChance",keywordFlags=0}},nil}c["30% increased Block Recovery"]={{[1]={flags=0,type="INC",value=30,name="BlockRecovery",keywordFlags=0}},nil}c["Unaffected by Enfeeble while affected by Grace"]={nil,"Unaffected by Enfeeble while affected by Grace "}c["Can have 1 additional Siege Ballista Totem per 200 Dexterity"]={{[1]={[1]={type="SkillName",skillName="Siege Ballista"},[2]={type="PerStat",stat="Dex",div=200},flags=0,type="BASE",keywordFlags=0,name="ActiveTotemLimit",value=1}},nil}c["Gain 5% of Cold Damage as Extra Chaos Damage"]={{[1]={flags=0,type="BASE",value=5,name="ColdDamageGainAsChaos",keywordFlags=0}},nil}c["3% increased Damage per Crab Barrier"]={{[1]={[1]={type="Multiplier",var="CrabBarrier"},flags=0,type="INC",value=3,name="Damage",keywordFlags=0}},nil}c["+200 to Armour"]={{[1]={flags=0,type="BASE",value=200,name="Armour",keywordFlags=0}},nil}c["Cannot be Frozen, Chilled or Ignited with Her Blessing 20% increased Attack and Movement Speed with Her Blessing"]={nil,"Cannot be Frozen, Chilled or Ignited with Her Blessing 20% increased Attack and Movement Speed with Her Blessing "}c["+2% Chance to Block Attack Damage while Dual Wielding or holding a Shield"]={{[1]={[1]={type="Condition",varList={[1]="DualWielding",[2]="UsingShield"}},flags=0,type="BASE",value=2,name="BlockChance",keywordFlags=0}},nil}c["+15 Energy Shield gained on Kill"]={{[1]={flags=0,type="BASE",value=15,name="EnergyShield",keywordFlags=0}}," gained on Kill "}c["45% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=45,name="LootRarity",keywordFlags=0}},nil}c["50% less Poison Duration"]={{[1]={flags=0,type="MORE",value=-50,name="EnemyPoisonDuration",keywordFlags=0}},nil}c["12% increased Damage over Time"]={{[1]={flags=8,type="INC",value=12,name="Damage",keywordFlags=0}},nil}c["Triggers Level 20 Blinding Aura when Equipped Adds 22 to 44 Physical Damage"]={{[1]={flags=0,type="BASE",value=22,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=44,name="PhysicalMax",keywordFlags=0}},"Triggers Level 20 Blinding Aura when Equipped "}c["Projectiles from Attacks have 20% chance to Maim on Hit while you have a Beastial Minion {variant:2}Projectiles from Attacks have 20% chance to Poison on Hit while you have a Beastial Minion"]={nil,"Projectiles from Attacks have 20% chance to Maim on Hit while you have a Beastial Minion {variant:2}Projectiles from Attacks have 20% chance to Poison on Hit while you have a Beastial Minion "}c["-25 Physical Damage taken from Projectile Attacks +5% Chance to Block"]={{[1]={flags=0,type="BASE",value=-25,name="PhysicalDamageTaken",keywordFlags=0}}," from Projectile Attacks +5% Chance to Block "}c["Minions Poison Enemies on Hit"]={{[1]={value={mod={value=100,type="BASE",keywordFlags=0,name="PoisonChance",flags=0}},type="LIST",keywordFlags=0,name="MinionModifier",flags=0}},nil}c["Grants level 20 Summon Beastial Ursa Skill"]={nil,nil}c["43% increased Damage with Movement Skills"]={{[1]={flags=0,type="INC",value=43,name="Damage",keywordFlags=8}},nil}c["24% increased Damage with Ailments from Attack Skills while wielding a Melee Weapon"]={{[1]={[1]={type="Condition",var="UsingMeleeWeapon"},flags=2048,type="INC",value=24,name="Damage",keywordFlags=65536}},nil}c["+80 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=80,name="Accuracy",keywordFlags=0}},nil}c["10% increased Damage taken from Ghosts"]={{[1]={flags=0,type="INC",value=10,name="DamageTaken",keywordFlags=0}}," from Ghosts "}c["Adds 10 to 38 Physical Damage to Attacks"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=38,name="PhysicalMax",keywordFlags=65536}},nil}c["30% reduced Power Charge Duration"]={{[1]={flags=0,type="INC",value=-30,name="PowerChargesDuration",keywordFlags=0}},nil}c["Reflects 240 to 300 Physical Damage to Attackers on Block"]={nil,"Reflects 240 to 300 Physical Damage to Attackers on Block "}c["25% increased Quantity of Items found"]={{[1]={flags=0,type="INC",value=25,name="LootQuantity",keywordFlags=0}},nil}c["With 5 Corrupted Items Equipped: 50% of Chaos Damage does not bypass Energy Shield and 50% of Physical Damage bypasses Energy Shield Corrupted"]={nil,"With 5 Corrupted Items Equipped: 50% of Chaos Damage does not bypass Energy Shield and 50% of Physical Damage bypasses Energy Shield Corrupted "}c["6% increased Accuracy Rating per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=6,name="Accuracy",keywordFlags=0}},nil}c["100% increased Onslaught Effect"]={{[1]={flags=0,type="INC",value=100,name="OnslaughtEffect",keywordFlags=0}},nil}c["Deal no Non-Fire Damage"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="DealNoPhysical",flags=0},[2]={value=true,type="FLAG",keywordFlags=0,name="DealNoLightning",flags=0},[3]={value=true,type="FLAG",keywordFlags=0,name="DealNoCold",flags=0},[4]={value=true,type="FLAG",keywordFlags=0,name="DealNoChaos",flags=0}},nil}c["100% increased Vaal Skill Critical Strike Chance"]={{[1]={flags=0,type="INC",value=100,name="CritChance",keywordFlags=256}},nil}c["100% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=100,name="CritChance",keywordFlags=0}},nil}c["10% increased Poison Duration"]={{[1]={flags=0,type="INC",value=10,name="EnemyPoisonDuration",keywordFlags=0}},nil}c["Adds 250 to 280 Fire Damage"]={{[1]={flags=0,type="BASE",value=250,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=280,name="FireMax",keywordFlags=0}},nil}c["10% increased Movement Speed while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,type="INC",value=10,name="MovementSpeed",keywordFlags=0}},nil}c["18% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=18,name="ChaosDamage",keywordFlags=0}},nil}c["Minions have 10% chance to Dodge Attacks"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=10,name="AttackDodgeChance",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["50% reduced Damage when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=-50,name="Damage",keywordFlags=0}},nil}c["50% increased Shock Duration on You Take no Extra Damage from Critical Strikes"]={{[1]={flags=0,type="INC",value=50,name="EnemyShockDuration",keywordFlags=0}}," on You Take no Extra Damage from Critical Strikes "}c["+200 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=200,name="Accuracy",keywordFlags=0}},nil}c["50% increased Mana Regeneration while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=50,name="ManaRegen",keywordFlags=0}},nil}c["8% Chance to Block"]={{[1]={flags=0,type="BASE",value=8,name="BlockChance",keywordFlags=0}},nil}c["You and nearby Allies deal 35% increased Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=35,name="Damage",keywordFlags=0}},name="ExtraAura",keywordFlags=0}},nil}c["+23 to all Attributes"]={{[1]={flags=0,type="BASE",value=23,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=23,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=23,name="Int",keywordFlags=0}},nil}c["You take 450 Chaos Damage per second for 10 seconds on Kill {variant:2,3}You take 450 Chaos Damage per second for 3 seconds on Kill"]={nil,"You take 450 Chaos Damage per second for 10 seconds on Kill {variant:2,3}You take 450 Chaos Damage per second for 3 seconds on Kill "}c["-35 Chaos Damage taken"]={{[1]={flags=0,type="BASE",value=-35,name="ChaosDamageTaken",keywordFlags=0}},nil}c["50% chance to be inflicted with Bleeding when Hit by an Attack"]={{}," to be inflicted when Hit by an Attack "}c["Cannot be Blinded"]={nil,"Cannot be Blinded "}c["Gain 30% of Physical Damage as Extra Cold Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=30,name="PhysicalDamageGainAsCold",keywordFlags=0}},nil}c["15% chance of Projectiles Piercing"]={{[1]={flags=0,type="BASE",value=15,name="ProjectileCount",keywordFlags=0}}," of Piercing "}c["You are Cursed with Level 20 Vulnerability"]={{[1]={flags=0,type="LIST",value={skillId="Vulnerability",applyToPlayer=true,level=20},name="ExtraCurse",keywordFlags=0}},nil}c["During Flask Effect, Damage Penetrates 20% Resistance of each Element for which your"]={{},", Damage Resistance of each Element for which your "}c["30% increased Defences from Equipped Shield"]={{[1]={[1]={type="SlotName",slotName="Weapon 2"},flags=0,type="INC",value=30,name="Defences",keywordFlags=0}},nil}c["20% increased Fire Damage taken"]={{[1]={flags=0,type="INC",value=20,name="FireDamageTaken",keywordFlags=0}},nil}c["50 Life Regenerated per second if you have at least 500 Maximum Energy Shield"]={{[1]={[1]={type="StatThreshold",stat="EnergyShield",threshold=500},flags=0,type="BASE",value=50,name="LifeRegen",keywordFlags=0}},nil}c["100% chance to Taunt on Hit 6% reduced Damage taken if you've Taunted an Enemy Recently"]={{[1]={[1]={type="Condition",var="TauntedEnemyRecently"},flags=0,type="BASE",value=100,name="DamageTaken",keywordFlags=0}}," to Taunt on Hit 6% reduced "}c["25% increased Damage with Ailments from Attack Skills while wielding a Claw"]={{[1]={[1]={type="Condition",var="UsingClaw"},flags=2048,type="INC",value=25,name="Damage",keywordFlags=65536}},nil}c["+100 to Intelligence"]={{[1]={flags=0,type="BASE",value=100,name="Int",keywordFlags=0}},nil}c["10% increased Area of Effect for each Summoned Sentinel of Purity Summoned Sentinels use Crusade Slam 100% increased Minion Accuracy Rating Minions Intimidate Enemies for 4 seconds on Hit"]={{[1]={flags=0,type="INC",value=10,name="AreaOfEffect",keywordFlags=0}}," for each Summoned Sentinel of Purity Summoned Sentinels use Crusade Slam 100% increased Minion Accuracy Rating Minions Intimidate Enemies for 4 seconds on Hit "}c["420% increased Armour"]={{[1]={flags=0,type="INC",value=420,name="Armour",keywordFlags=0}},nil}c["500% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=500,name="Evasion",keywordFlags=0}},nil}c["+5000 to Zombie maximum Life"]={{[1]={[1]={type="SkillName",skillName="Raise Zombie"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=5000,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["50% chance for Attacks to Maim on Hit against Poisoned Enemies"]={{}," to Maim on Hit "}c["24% increased Evasion Rating and Armour"]={{[1]={flags=0,type="INC",value=24,name="ArmourAndEvasion",keywordFlags=0}},nil}c["Grants Level 20 Aspect of the Avian Skill"]={{[1]={flags=0,type="LIST",value={skillId="BirdAspect",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["You cannot be Ignited while you have a Flame Golem Summoned You cannot be Shocked while you have a Lightning Golem Summoned"]={nil,"You cannot be Ignited while you have a Flame Golem Summoned You cannot be Shocked while you have a Lightning Golem Summoned "}c["125% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=125,name="Evasion",keywordFlags=0}},nil}c["Gain a Frenzy Charge on every 50th Rampage Kill"]={nil,"Gain a Frenzy Charge on every 50th Rampage Kill "}c["220% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=220,name="Evasion",keywordFlags=0}},nil}c["8% increased Melee Damage"]={{[1]={flags=256,type="INC",value=8,name="Damage",keywordFlags=0}},nil}c["+110 to maximum Life"]={{[1]={flags=0,type="BASE",value=110,name="Life",keywordFlags=0}},nil}c["Gain 50 Life when you Stun an Enemy 20% less Minimum Physical Attack Damage"]={nil,"Gain 50 Life when you Stun an Enemy 20% less Minimum Physical Attack Damage "}c["+13% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=13,name="ColdResist",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 15 Pierce"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportPierce",level=15},name="ExtraSupport",keywordFlags=0}},nil}c["Golems have 22% increased Maximum Life"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={flags=0,type="INC",value=22,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["20% increased Stun Duration on Enemies"]={{[1]={flags=0,type="INC",value=20,name="EnemyStunDuration",keywordFlags=0}},nil}c["Gain 5% of Physical Damage as Extra Chaos Damage"]={{[1]={flags=0,type="BASE",value=5,name="PhysicalDamageGainAsChaos",keywordFlags=0}},nil}c["+40 to Intelligence"]={{[1]={flags=0,type="BASE",value=40,name="Int",keywordFlags=0}},nil}c["25% increased Projectile Speed"]={{[1]={flags=0,type="INC",value=25,name="ProjectileSpeed",keywordFlags=0}},nil}c["10% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8388608,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["Attack skills can have 1 additional Totem Summoned at a time"]={{[1]={flags=0,type="BASE",value=1,name="ActiveTotemLimit",keywordFlags=65536}},nil}c["+90 to maximum Life"]={{[1]={flags=0,type="BASE",value=90,name="Life",keywordFlags=0}},nil}c["1.5% of Damage leeched as Life while affected by Vitality"]={{[1]={[1]={type="Condition",var="AffectedByVitality"},flags=0,type="BASE",value=1.5,name="DamageLifeLeech",keywordFlags=0}},nil}c["6 Mana Regenerated per second"]={{[1]={flags=0,type="BASE",value=6,name="ManaRegen",keywordFlags=0}},nil}c["Adds Knockback during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},value=100,type="BASE",keywordFlags=0,name="EnemyKnockbackChance",flags=0}},nil}c["90% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=90,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["0.4% of Energy Shield Regenerated per Second for"]={{[1]={flags=0,type="BASE",value=0.4,name="EnergyShieldRegenPercent",keywordFlags=0}}," for "}c["0.9% of Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=0.9,name="DamageLifeLeech",keywordFlags=0}},nil}c["Enemies Become Chilled as they Unfreeze"]={nil,"Enemies Become Chilled as they Unfreeze "}c["Cannot be Stunned"]={{[1]={value=100,type="BASE",keywordFlags=0,name="AvoidStun",flags=0}},nil}c["Chaos Damage does not bypass Energy Shield while not on Low Life or Low Mana"]={nil,"Chaos Damage does not bypass Energy Shield while not on Low Life or Low Mana "}c["10% reduced Damage taken from Blinded Enemies Nearby Enemies are Blinded 30% increased Damage with Hits and Ailments against Blinded Enemies 25% chance to Blind Enemies on Hit"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Blinded"},flags=0,type="INC",value=-10,name="DamageTaken",keywordFlags=786432}}," from Blinded Enemies Nearby Enemies are Blinded 30% increased Damage 25% chance to Blind Enemies on Hit "}c["43% increased Attack Speed"]={{[1]={flags=1,type="INC",value=43,name="Speed",keywordFlags=0}},nil}c["20% increased Stun Recovery"]={{[1]={flags=0,type="INC",value=20,name="StunRecovery",keywordFlags=0}},nil}c["+14 to maximum Life"]={{[1]={flags=0,type="BASE",value=14,name="Life",keywordFlags=0}},nil}c["Gain 300% of Weapon Physical Damage as Extra Damage of an Element 20% increased Area of Effect for Attacks"]={{[1]={flags=8388608,type="BASE",value=300,name="PhysicalDamage",keywordFlags=0}}," as Extra Damage of an Element 20% increased Area of Effect for Attacks "}c["Grants level 5 Frostbite Skill"]={{[1]={flags=0,type="LIST",value={skillId="Frostbite",level=5},name="ExtraSkill",keywordFlags=0}},nil}c["35% increased Lightning Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=35,name="LightningDamage",keywordFlags=65536}},nil}c["285% increased Physical Damage"]={{[1]={flags=0,type="INC",value=285,name="PhysicalDamage",keywordFlags=0}},nil}c["100% increased Physical Damage"]={{[1]={flags=0,type="INC",value=100,name="PhysicalDamage",keywordFlags=0}},nil}c["45% reduced Mana Cost of Raise Spectre"]={{[1]={[1]={type="SkillName",skillName="Raise Spectre"},flags=0,type="INC",value=-45,name="ManaCost",keywordFlags=0}},nil}c["20% increased Minion Accuracy Rating"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=20,name="Accuracy",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["25% of Physical Damage Converted to Chaos Damage"]={{[1]={flags=0,type="BASE",value=25,name="PhysicalDamageConvertToChaos",keywordFlags=0}},nil}c["163% increased Physical Damage"]={{[1]={flags=0,type="INC",value=163,name="PhysicalDamage",keywordFlags=0}},nil}c["7% increased Cast Speed"]={{[1]={flags=16,type="INC",value=7,name="Speed",keywordFlags=0}},nil}c["50% increased Rarity of Items Dropped by Enemies killed with a Critical Strike {variant:2}50% increased Damage while on Consecrated Ground"]={{[1]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,type="INC",value=50,name="Damage",keywordFlags=0}}," Rarity of Items Dropped by Enemies killed with a Critical Strike {variant:2}50% increased "}c["Raging Spirits have 140% increased Damage"]={{[1]={[1]={type="SkillName",skillName="Summon Raging Spirit"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=140,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Gain Flask Charges when you deal a Critical Strike"]={nil,"Gain Flask Charges when you deal a Critical Strike "}c["Gain 12% of Physical Damage as Extra Chaos Damage while at maximum Power Charges"]={{[1]={[1]={type="StatThreshold",stat="PowerCharges",thresholdStat="PowerChargesMax"},flags=0,type="BASE",value=12,name="PhysicalDamageGainAsChaos",keywordFlags=0}},nil}c["+1000 to maximum Life"]={{[1]={flags=0,type="BASE",value=1000,name="Life",keywordFlags=0}},nil}c["17% increased Totem Placement speed"]={{[1]={flags=0,type="INC",value=17,name="TotemPlacementSpeed",keywordFlags=0}},nil}c["Socketed Gems are supported by level 2 Chance to Flee"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportChanceToFlee",level=2},name="ExtraSupport",keywordFlags=0}},nil}c["30% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=30,name="ElementalDamage",keywordFlags=65536}},nil}c["40% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=40,name="CritChance",keywordFlags=0}},nil}c["20% reduced maximum Life"]={{[1]={flags=0,type="INC",value=-20,name="Life",keywordFlags=0}},nil}c["14% increased Armour"]={{[1]={flags=0,type="INC",value=14,name="Armour",keywordFlags=0}},nil}c["65% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=65,name="ManaRegen",keywordFlags=0}},nil}c["10% chance to gain a Power Charge when you Block"]={{}," to gain a Power Charge when you Block "}c["+35 to maximum Life"]={{[1]={flags=0,type="BASE",value=35,name="Life",keywordFlags=0}},nil}c["Minions Intimidate Enemies for 4 seconds on Hit If you've Hit an Enemy Recently, you and nearby Allies Regenerate 3.0% of Life per second"]={nil,"Intimidate Enemies for 4 seconds on Hit If you've Hit an Enemy Recently, you and nearby Allies Regenerate 3.0% of Life per second "}c["Casts level 7 Abberath's Fury when equipped"]={{[1]={flags=0,type="LIST",value={skillId="RepeatingShockwave",level=7},name="ExtraSkill",keywordFlags=0}},nil}c["Adds 285 to 360 Physical Damage"]={{[1]={flags=0,type="BASE",value=285,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=360,name="PhysicalMax",keywordFlags=0}},nil}c["Remove an Ailment when you use a Flask if all Equipped Items are Elder Items Elder Item"]={nil,"Remove an Ailment when you use a Flask if all Equipped Items are Elder Items Elder Item "}c["50% less Damage with Bleeding"]={{[1]={flags=0,type="MORE",value=-50,name="Damage",keywordFlags=2097152}},nil}c["20% increased Totem Life"]={{[1]={flags=0,type="INC",value=20,name="TotemLife",keywordFlags=0}},nil}c["100 Energy Shield Regenerated per second"]={{[1]={flags=0,type="BASE",value=100,name="EnergyShieldRegen",keywordFlags=0}},nil}c["Adds 115 to 260 Physical Damage"]={{[1]={flags=0,type="BASE",value=115,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=260,name="PhysicalMax",keywordFlags=0}},nil}c["8% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=8,name="Damage",keywordFlags=0}},nil}c["3% increased Experience gain"]={{}," Experience gain "}c["+240% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=240,name="CritMultiplier",keywordFlags=0}},nil}c["Gain Unholy Might for 3 seconds on Rampage Rampage"]={nil,"Gain Unholy Might for 3 seconds on Rampage Rampage "}c["+14% to Fire and Cold Resistances"]={{[1]={flags=0,type="BASE",value=14,name="FireResist",keywordFlags=0},[2]={flags=0,type="BASE",value=14,name="ColdResist",keywordFlags=0}},nil}c["+20 Energy Shield gained on Kill"]={{[1]={flags=0,type="BASE",value=20,name="EnergyShield",keywordFlags=0}}," gained on Kill "}c["0.6% of Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=0.6,name="LifeRegenPercent",keywordFlags=0}},nil}c["Your Energy Shield starts at zero You cannot Recharge Energy Shield"]={nil,"Your Energy Shield starts at zero You cannot Recharge Energy Shield "}c["30% increased Zombie Resistances"]={{}," Resistances "}c["Extra gore"]={nil,"Extra gore "}c["Traps and Mines have a 25% chance to Poison on Hit"]={{[1]={flags=0,type="BASE",value=25,name="PoisonChance",keywordFlags=12288}},nil}c["+1% Chance to Block Attack Damage while Dual Wielding or holding a Shield"]={{[1]={[1]={type="Condition",varList={[1]="DualWielding",[2]="UsingShield"}},flags=0,type="BASE",value=1,name="BlockChance",keywordFlags=0}},nil}c["25% increased Physical Damage with One Handed Melee Weapons"]={{[1]={flags=18874368,type="INC",value=25,name="PhysicalDamage",keywordFlags=0}},nil}c["With at least 40 Strength in Radius, Vigilant Strike also Fortifies Nearby Allies for 3 seconds."]={nil,"With at least 40 Strength in Radius, Vigilant Strike also Fortifies Nearby Allies for 3 seconds. "}c["+1 to Level of Socketed Minion Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="minion",value=1},name="GemProperty",keywordFlags=0}},nil}c["+14% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=14,name="ChaosResist",keywordFlags=0}},nil}c["50% reduced Mana Cost of Skills"]={{[1]={flags=0,type="INC",value=-50,name="ManaCost",keywordFlags=0}},nil}c["+35% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=35,name="ChaosResist",keywordFlags=0}},nil}c["Curses in this item are reflected back to you You cannot be Chilled for 3 seconds after being Chilled"]={nil,"Curses in this item are reflected back to you You cannot be Chilled for 3 seconds after being Chilled "}c["20% increased Physical Damage with Claws"]={{[1]={flags=16384,type="INC",value=20,name="PhysicalDamage",keywordFlags=0}},nil}c["Zealot's Oath"]={{[1]={value="Zealot's Oath",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["Left ring slot: 30% reduced Reflected Elemental Damage taken"]={{[1]={[1]={type="SlotNumber",num=1},flags=0,type="INC",value=-30,name="ElementalDamageTaken",keywordFlags=0}}," Reflected "}c["+23% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=23,name="FireResist",keywordFlags=0}},nil}c["Flasks do not apply to You"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="FlasksDoNotApplyToPlayer",flags=0}},nil}c["60% increased Trap Trigger Area of Effect"]={{[1]={flags=0,type="INC",value=60,name="TrapTriggerAreaOfEffect",keywordFlags=0}},nil}c["25% chance to Avoid interruption from Stuns while Casting"]={{}," to Avoid interruption from Stuns while Casting "}c["5% chance to grant Onslaught to nearby Enemies on Kill"]={{}," to grant Onslaught to nearby Enemies on Kill "}c["12% of Physical Damage taken as Fire Damage while affected by Purity of Elements"]={{[1]={[1]={type="Condition",var="AffectedByPurityofElements"},flags=0,type="BASE",value=12,name="PhysicalDamageTakenAsFire",keywordFlags=0}},nil}c["Your Critical Strikes do not deal extra Damage during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},value=true,type="FLAG",keywordFlags=0,name="NoCritMultiplier",flags=0}},nil}c["Reflects 200 to 250 Physical Damage to Attackers on Block"]={nil,"Reflects 200 to 250 Physical Damage to Attackers on Block "}c["Vaal Skills deal 33% more Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="MORE",value=33,name="Damage",keywordFlags=256}},nil}c["+40% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=40,name="FireResist",keywordFlags=0}},nil}c["Pain Attunement"]={{[1]={value="Pain Attunement",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["18% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=18,name="Damage",keywordFlags=0}},nil}c["Gain Immunity to Physical Damage for 1.5 seconds on Rampage"]={nil,"Gain Immunity to Physical Damage for 1.5 seconds on Rampage "}c["Spectres have 1000% increased Critical Strike Chance"]={{[1]={[1]={type="SkillName",skillName="Raise Spectre"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=1000,name="CritChance",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["+1000 Evasion Rating while you have Tailwind"]={{[1]={[1]={type="Condition",var="Tailwind"},flags=0,type="BASE",value=1000,name="Evasion",keywordFlags=0}},nil}c["10% reduced Reflected Elemental Damage taken"]={{[1]={flags=0,type="INC",value=-10,name="ElementalDamageTaken",keywordFlags=0}}," Reflected "}c["+5% to maximum Fire Resistance"]={{[1]={flags=0,type="BASE",value=5,name="FireResistMax",keywordFlags=0}},nil}c["With 40 Intelligence in Radius, 20% of Glacial Cascade Physical Damage"]={nil,"With 40 Intelligence in Radius, 20% of Glacial Cascade Physical Damage "}c["Adds 5 to 10 Fire Damage to Attacks with Bows"]={{[1]={flags=8192,type="BASE",value=5,name="FireMin",keywordFlags=0},[2]={flags=8192,type="BASE",value=10,name="FireMax",keywordFlags=0}},nil}c["While in Her Embrace, take 0.5% of your total Maximum Life and Energy Shield as Fire Damage per second per Level"]={{[1]={[1]={type="PerStat",stat="Life"},[2]={type="Multiplier",var="Level"},[3]={type="Condition",var="HerEmbrace"},flags=0,type="BASE",keywordFlags=0,name="FireDegen",value=0.005},[2]={[1]={type="PerStat",stat="EnergyShield"},[2]={type="Multiplier",var="Level"},[3]={type="Condition",var="HerEmbrace"},flags=0,type="BASE",keywordFlags=0,name="FireDegen",value=0.005}},nil}c["200% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=200,name="ArmourAndEvasion",keywordFlags=0}},nil}c["With at least 40 Dexterity in Radius, Ethereal Knives fires Projectiles in a Nova {variant:1}With at least 40 Dexterity in Radius, Ethereal Knives fires 10 additional Projectiles"]={nil,"With at least 40 Dexterity in Radius, Ethereal Knives fires Projectiles in a Nova {variant:1}With at least 40 Dexterity in Radius, Ethereal Knives fires 10 additional Projectiles "}c["105% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=105,name="ArmourAndEvasion",keywordFlags=0}},nil}c["80% increased Critical Strike Chance with Bows"]={{[1]={flags=8192,type="INC",value=80,name="CritChance",keywordFlags=0}},nil}c["15% increased Attack and Movement Speed while you have a Beastial Minion"]={{[1]={flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}}," Attack and while you have a Beastial Minion "}c["Gain 75% increased Elemental Damage for 5 seconds"]={{[1]={[1]={type="Condition",var="PendulumOfDestructionElementalDamage"},flags=0,type="INC",value=75,name="ElementalDamage",keywordFlags=0}},nil}c["16% increased Cold Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=16,name="ColdDamage",keywordFlags=65536}},nil}c["15% increased Damage against Ignited Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Ignited"},flags=0,type="INC",value=15,name="Damage",keywordFlags=262144}},nil}c["+20 to Dexterity and Intelligence"]={{[1]={flags=0,type="BASE",value=20,name="Dex",keywordFlags=0},[2]={flags=0,type="BASE",value=20,name="Int",keywordFlags=0}},nil}c["Modifiers to Claw Critical Strike Chance also apply to Unarmed Attack Critical Strike Chance"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="ClawCritChanceAppliesToUnarmed",flags=0}},nil}c["Socketed Golem Gems grant Onslaught for 10 seconds on Summon"]={nil,"Socketed Golem Gems grant Onslaught for 10 seconds on Summon "}c["14% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=14,name="PhysicalDamage",keywordFlags=0}},nil}c["Reflects 1 to 250 Lightning Damage to Melee Attackers Chaos Damage does not bypass Energy Shield"]={nil,"Reflects 1 to 250 Lightning Damage to Melee Attackers Chaos Damage does not bypass Energy Shield "}c["18% increased effect of Non-Curse Auras you Cast"]={{[1]={flags=0,type="INC",value=18,name="AuraEffect",keywordFlags=0}},nil}c["Gain Her Embrace for 3 seconds when you Ignite an Enemy"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="Condition:CanGainHerEmbrace",flags=0}},nil}c["Damage Penetrates 5% Cold Resistance"]={{[1]={flags=0,type="BASE",value=5,name="ColdPenetration",keywordFlags=0}},nil}c["With at least 40 Strength in Radius, 20% increased Rarity of Items dropped by Enemies Shattered by Glacial Hammer"]={nil,"With at least 40 Strength in Radius, 20% increased Rarity of Items dropped by Enemies Shattered by Glacial Hammer "}c["+0.1% to Critical Strike Chance per Poison affecting Enemy, up to +2.0%"]={{[1]={[1]={limit=2,limitTotal=true,type="Multiplier",var="PoisonStack",actor="enemy"},flags=0,type="BASE",value=0.1,name="CritChance",keywordFlags=0}},nil}c["90% increased Fire Damage"]={{[1]={flags=0,type="INC",value=90,name="FireDamage",keywordFlags=0}},nil}c["115% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=115,name="Evasion",keywordFlags=0}},nil}c["8% increased Maximum Energy Shield for each Equipped Corrupted Item"]={{[1]={[1]={type="Multiplier",var="CorruptedItem"},flags=0,type="INC",value=8,name="EnergyShield",keywordFlags=0}},nil}c["Minions Regenerate 1% Life per second"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=1,name="LifeRegenPercent",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["40% increased Amount Recovered"]={{[1]={flags=0,type="INC",value=40,name="FlaskRecovery",keywordFlags=0}},nil}c["+100 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=100,name="Evasion",keywordFlags=0}},nil}c["+50 to maximum Mana"]={{[1]={flags=0,type="BASE",value=50,name="Mana",keywordFlags=0}},nil}c["You take 20% reduced Extra Damage from Critical Strikes"]={nil,"You take 20% reduced Extra Damage from Critical Strikes "}c["Adds 23 to 39 Cold Damage while you have Avian's Might"]={{[1]={[1]={type="Condition",var="AffectedByAvian'sMight"},flags=0,type="BASE",value=23,name="ColdMin",keywordFlags=0},[2]={[1]={type="Condition",var="AffectedByAvian'sMight"},flags=0,type="BASE",value=39,name="ColdMax",keywordFlags=0}},nil}c["Adds 1 to 2 Fire Damage to Attacks per 10 Strength"]={{[1]={[1]={type="PerStat",stat="Str",div=10},flags=0,type="BASE",value=1,name="FireMin",keywordFlags=65536},[2]={[1]={type="PerStat",stat="Str",div=10},flags=0,type="BASE",value=2,name="FireMax",keywordFlags=65536}},nil}c["+65 to maximum Life"]={{[1]={flags=0,type="BASE",value=65,name="Life",keywordFlags=0}},nil}c["100% increased Burning Damage if you've Ignited an Enemy Recently"]={{[1]={[1]={type="Condition",var="IgnitedEnemyRecently"},flags=0,type="INC",value=100,name="Damage",keywordFlags=8388608}},nil}c["Minions deal 8% increased Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=8,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["6% increased Movement Speed"]={{[1]={flags=0,type="INC",value=6,name="MovementSpeed",keywordFlags=0}},nil}c["Adds 25 to 40 Cold Damage while you have Avian's Might"]={{[1]={[1]={type="Condition",var="AffectedByAvian'sMight"},flags=0,type="BASE",value=25,name="ColdMin",keywordFlags=0},[2]={[1]={type="Condition",var="AffectedByAvian'sMight"},flags=0,type="BASE",value=40,name="ColdMax",keywordFlags=0}},nil}c["+12% to Critical Strike Multiplier"]={{[1]={flags=0,type="BASE",value=12,name="CritMultiplier",keywordFlags=0}},nil}c["10% reduced Skill Effect Duration"]={{[1]={flags=0,type="INC",value=-10,name="Duration",keywordFlags=0}},nil}c["10% of Damage taken Gained as Mana over 4 seconds when Hit"]={{[1]={flags=0,type="BASE",value=10,name="DamageTaken",keywordFlags=0}}," Gained as Mana over 4 seconds when Hit "}c["13% reduced Intelligence"]={{[1]={flags=0,type="INC",value=-13,name="Int",keywordFlags=0}},nil}c["Reflects 1 to 250 Lightning Damage to Melee Attackers"]={nil,"Reflects 1 to 250 Lightning Damage to Melee Attackers "}c["33% increased Effect of Shock"]={{[1]={flags=0,type="INC",value=33,name="EnemyShockEffect",keywordFlags=0}},nil}c["150% faster start of Energy Shield Recharge"]={{[1]={flags=0,type="INC",value=150,name="EnergyShieldRechargeFaster",keywordFlags=0}},nil}c["Adds 1 to 11 Lightning Damage to Spells"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=11,name="LightningMax",keywordFlags=131072}},nil}c["50% increased Attack Speed"]={{[1]={flags=1,type="INC",value=50,name="Speed",keywordFlags=0}},nil}c["10% chance to Blind with Hits against Bleeding Enemies 15% more Damage with Bleeding"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=0,type="BASE",value=10,name="Damage",keywordFlags=262144}}," to Blind 15% more with Bleeding "}c["If you've used a Skill Recently, you and nearby Allies have Tailwind"]={{[1]={[1]={type="Condition",var="UsedSkillRecently"},value=true,type="FLAG",keywordFlags=0,name="Condition:Tailwind",flags=0}},nil}c["With at least 40 Intelligence in Radius, can summon up to 5 Skeleton Mages with Summon Skeletons"]={nil,"With at least 40 Intelligence in Radius, can summon up to 5 Skeleton Mages with Summon Skeletons "}c["Adds 65 to 120 Chaos Damage in Off Hand"]={{[1]={[1]={type="InSlot",num=2},flags=0,type="BASE",value=65,name="ChaosMin",keywordFlags=0},[2]={[1]={type="InSlot",num=2},flags=0,type="BASE",value=120,name="ChaosMax",keywordFlags=0}},nil}c["14% Chance to Block"]={{[1]={flags=0,type="BASE",value=14,name="BlockChance",keywordFlags=0}},nil}c["100% reduced Frostbite Mana Reservation"]={{[1]={[1]={type="SkillName",skillName="Frostbite"},flags=0,type="INC",value=-100,name="ManaReserved",keywordFlags=0}},nil}c["28% increased Damage with Ailments from Attack Skills while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=2048,type="INC",value=28,name="Damage",keywordFlags=65536}},nil}c["Can Allocate Passives from the Marauder's starting point"]={{},nil}c["Adds 22 to 32 Cold Damage"]={{[1]={flags=0,type="BASE",value=22,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=32,name="ColdMax",keywordFlags=0}},nil}c["Regenerate 100 Life per second if no Equipped Items are Corrupted"]={{[1]={[1]={type="MultiplierThreshold",var="CorruptedItem",upper=true,threshold=0},flags=0,type="BASE",value=100,name="LifeRegen",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 10 Added Cold Damage"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportAddedColdDamage",level=10},name="ExtraSupport",keywordFlags=0}},nil}c["+25% chance to be Ignited"]={{}," to be Ignited "}c["3% increased Damage taken per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=3,name="DamageTaken",keywordFlags=0}},nil}c["Critical Strikes deal 50% increased Lightning Damage"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,type="INC",value=50,name="LightningDamage",keywordFlags=0}},nil}c["178% increased Physical Damage"]={{[1]={flags=0,type="INC",value=178,name="PhysicalDamage",keywordFlags=0}},nil}c["100% increased Life Leeched per second"]={{[1]={flags=0,type="INC",value=100,name="LifeLeechRate",keywordFlags=0}},nil}c["50% increased Energy Shield Recharge Rate"]={{[1]={flags=0,type="INC",value=50,name="EnergyShieldRecharge",keywordFlags=0}},nil}c["25% increased Strength Requirement"]={{[1]={flags=0,type="INC",value=25,name="StrRequirement",keywordFlags=0}},nil}c["Create Consecrated Ground when you Shatter an Enemy {variant:2}40% increased Effect of Chilled Ground"]={nil,"Create Consecrated Ground when you Shatter an Enemy {variant:2}40% increased Effect of Chilled Ground "}c["50% reduced number of Zombies allowed"]={{[1]={flags=0,type="INC",value=-50,name="ActiveZombieLimit",keywordFlags=0}},nil}c["2% of Attack Damage Leeched as Life and Mana if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=1,type="BASE",value=2,name="DamageLeech",keywordFlags=0}},nil}c["16% increased Totem Placement speed"]={{[1]={flags=0,type="INC",value=16,name="TotemPlacementSpeed",keywordFlags=0}},nil}c["Grants Armour equal to 160% of your Reserved Life to you and nearby Allies"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=1.6,name="Armour",keywordFlags=0}},name="GrantReservedLifeAsAura",keywordFlags=0}},nil}c["40% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=40,name="ElementalDamage",keywordFlags=0}},nil}c["75% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=75,name="CritChance",keywordFlags=0}},nil}c["30% increased Effect of Buffs granted by your Golems"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="INC",value=30,name="BuffEffect",keywordFlags=0}},nil}c["24% increased Physical Damage with Swords"]={{[1]={flags=262144,type="INC",value=24,name="PhysicalDamage",keywordFlags=0}},nil}c["6% increased Attack Damage"]={{[1]={flags=1,type="INC",value=6,name="Damage",keywordFlags=0}},nil}c["4% reduced Mana Reserved"]={{[1]={flags=0,type="INC",value=-4,name="ManaReserved",keywordFlags=0}},nil}c["20% increased Physical Damage taken"]={{[1]={flags=0,type="INC",value=20,name="PhysicalDamageTaken",keywordFlags=0}},nil}c["Gain 18% of Maximum Mana as Extra Maximum Energy Shield while affected by Clarity"]={{[1]={[1]={type="Condition",var="AffectedByClarity"},flags=0,type="BASE",value=18,name="ManaGainAsEnergyShield",keywordFlags=0}},nil}c["Raging Spirits have 150% increased Damage"]={{[1]={[1]={type="SkillName",skillName="Summon Raging Spirit"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=150,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Shock a nearby Enemy for 2 seconds on Killing a Shocked Enemy {variant:2}Shocks all nearby Enemies on Killing a Shocked Enemy"]={nil,"Shock a nearby Enemy for 2 seconds on Killing a Shocked Enemy {variant:2}Shocks all nearby Enemies on Killing a Shocked Enemy "}c["20% increased Damage with Hits against Enemies that are on Low Life"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="LowLife"},flags=0,type="INC",value=20,name="Damage",keywordFlags=262144}},nil}c["40% increased Damage"]={{[1]={flags=0,type="INC",value=40,name="Damage",keywordFlags=0}},nil}c["-40% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=-40,name="ElementalResist",keywordFlags=0}},nil}c["Your Flasks grant 10% chance to Ignite during flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=10,name="EnemyIgniteChance",keywordFlags=0}},nil}c["10% reduced Damage taken from Blinded Enemies Nearby Enemies are Blinded 30% increased Damage with Hits and Ailments against Blinded Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Blinded"},flags=0,type="INC",value=-10,name="DamageTaken",keywordFlags=786432}}," from Blinded Enemies Nearby Enemies are Blinded 30% increased Damage "}c["5% chance to Freeze"]={{[1]={flags=0,type="BASE",value=5,name="EnemyFreezeChance",keywordFlags=0}},nil}c["You Regenerate 0.5% of Mana per second per Totem You and your Totems Regenerate 1% of Life per second per Totem"]={nil,"You Regenerate 0.5% of Mana per second per Totem You and your Totems Regenerate 1% of Life per second per Totem "}c["-1 to maximum Endurance Charges"]={{[1]={flags=0,type="BASE",value=-1,name="EnduranceChargesMax",keywordFlags=0}},nil}c["30% chance to Cast Socketed Spells when"]={{}," to Cast Socketed s when "}c["2% of Fire Damage Leeched as Life while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,type="BASE",value=2,name="FireDamageLifeLeech",keywordFlags=0}},nil}c["Your Offering Skills also affect you"]={{[1]={[1]={type="SkillName",skillNameList={[1]="Bone Offering",[2]="Flesh Offering",[3]="Spirit Offering"}},value={mod={value={key="buffNotPlayer",value=false},type="LIST",keywordFlags=0,name="SkillData",flags=0}},type="LIST",keywordFlags=0,name="ExtraSkillMod",flags=0}},nil}c["5% increased maximum Life"]={{[1]={flags=0,type="INC",value=5,name="Life",keywordFlags=0}},nil}c["Gain an Endurance Charge when you take a Critical Strike"]={nil,"Gain an Endurance Charge when you take a Critical Strike "}c["40% increased Damage against Frozen Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Frozen"},flags=0,type="INC",value=40,name="Damage",keywordFlags=262144}},nil}c["6% increased Physical Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="INC",value=6,name="PhysicalDamage",keywordFlags=0}},nil}c["Adds 65 to 105 Chaos Damage to Spells"]={{[1]={flags=0,type="BASE",value=65,name="ChaosMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=105,name="ChaosMax",keywordFlags=131072}},nil}c["Radius: 18"]={nil,"Radius: 18 "}c["Enemies you Shock have 30% reduced Cast Speed"]={nil,"Enemies you Shock have 30% reduced Cast Speed "}c["Recover 50% of your maximum Life on use {variant:2}Recover 75% of your maximum Life on use"]={nil,"Recover 50% of your maximum Life on use {variant:2}Recover 75% of your maximum Life on use "}c["100% increased Endurance, Frenzy and Power Charge Duration"]={{[1]={flags=0,type="INC",value=100,name="PowerChargesDuration",keywordFlags=0},[2]={flags=0,type="INC",value=100,name="FrenzyChargesDuration",keywordFlags=0},[3]={flags=0,type="INC",value=100,name="EnduranceChargesDuration",keywordFlags=0}},nil}c["5% reduced Mana Cost of Skills"]={{[1]={flags=0,type="INC",value=-5,name="ManaCost",keywordFlags=0}},nil}c["20% less Minimum Physical Attack Damage 20% more Maximum Physical Attack Damage"]={{[1]={flags=1,type="MORE",value=-20,name="PhysicalDamage",keywordFlags=0}}," Minimum 20% more Maximum Physical Attack Damage "}c["10% increased Damage over Time"]={{[1]={flags=8,type="INC",value=10,name="Damage",keywordFlags=0}},nil}c["Ignite a nearby Enemy on Killing an Ignited Enemy Casts level 7 Abberath's Fury when equipped"]={nil,"Ignite a nearby Enemy on Killing an Ignited Enemy Casts level 7 Abberath's Fury when equipped "}c["Damage Penetrates 5% Elemental Resistances while you have a Power Charge"]={{[1]={[1]={type="StatThreshold",stat="PowerCharges",threshold=1},flags=0,type="BASE",value=5,name="ElementalPenetration",keywordFlags=0}},nil}c["16% increased Physical Damage with One Handed Melee Weapons"]={{[1]={flags=18874368,type="INC",value=16,name="PhysicalDamage",keywordFlags=0}},nil}c["If you've Cast a Spell Recently, you"]={nil,"If you've Cast a Spell Recently, you "}c["24% increased Physical Damage with One Handed Melee Weapons"]={{[1]={flags=18874368,type="INC",value=24,name="PhysicalDamage",keywordFlags=0}},nil}c["100% increased Critical Strike Chance against Enemies that are affected"]={{[1]={flags=0,type="INC",value=100,name="CritChance",keywordFlags=0}}," against Enemies that are affected "}c["30 Life Regenerated per second per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="BASE",value=30,name="LifeRegen",keywordFlags=0}},nil}c["Deal no Physical Damage"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="DealNoPhysical",flags=0}},nil}c["+45% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=45,name="ChaosResist",keywordFlags=0}},nil}c["20% increased Elemental Damage during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=20,name="ElementalDamage",keywordFlags=0}},nil}c["8% increased Physical Damage with Axes"]={{[1]={flags=4096,type="INC",value=8,name="PhysicalDamage",keywordFlags=0}},nil}c["6% increased Attack Speed while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=1,type="INC",value=6,name="Speed",keywordFlags=0}},nil}c["20% chance to gain Fortify on Melee Stun You have Onslaught while you have Fortify"]={{}," to gain Fortify on Stun You have Onslaught "}c["Your Energy Shield starts at zero Cannot gain Energy Shield"]={nil,"Your Energy Shield starts at zero Cannot gain Energy Shield "}c["You can only Socket Corrupted Gems in this item {variant:1}Acrobatics"]={nil,"You can only Socket Corrupted Gems in this item {variant:1}Acrobatics "}c["20% increased Warcry Duration"]={{[1]={flags=0,type="INC",value=20,name="Duration",keywordFlags=4}},nil}c["35% reduced Stun Recovery"]={{[1]={flags=0,type="INC",value=-35,name="StunRecovery",keywordFlags=0}},nil}c["Gain a Frenzy Charge on Hit while Bleeding 15% increased Movement Speed while Bleeding"]={nil,"Gain a Frenzy Charge on Hit while Bleeding 15% increased Movement Speed while Bleeding "}c["100% increased Shock Duration on You"]={{[1]={flags=0,type="INC",value=100,name="EnemyShockDuration",keywordFlags=0}}," on You "}c["Adds 10 to 36 Physical Damage to Attacks"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=36,name="PhysicalMax",keywordFlags=65536}},nil}c["40% increased Duration of Ailments on Enemies"]={{[1]={flags=0,type="INC",value=40,name="EnemyShockDuration",keywordFlags=0},[2]={flags=0,type="INC",value=40,name="EnemyFreezeDuration",keywordFlags=0},[3]={flags=0,type="INC",value=40,name="EnemyChillDuration",keywordFlags=0},[4]={flags=0,type="INC",value=40,name="EnemyIgniteDuration",keywordFlags=0},[5]={flags=0,type="INC",value=40,name="EnemyPoisonDuration",keywordFlags=0},[6]={flags=0,type="INC",value=40,name="EnemyBleedDuration",keywordFlags=0}},nil}c["Golems have 18% increased Attack and Cast Speed"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={flags=0,type="INC",value=18,name="Speed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["100% increased Charges used"]={{[1]={flags=0,type="INC",value=100,name="FlaskChargesUsed",keywordFlags=0}},nil}c["15% increased Attack and Movement Speed while you have a Beastial Minion {variant:2}Adds 19-29 Chaos Damage to Attacks while you have a Beastial Minion"]={{[1]={flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}}," Attack and while you have a Beastial Minion {variant:2}Adds 19-29 Chaos Damage to Attacks while you have a Beastial Minion "}c["+24 to Strength"]={{[1]={flags=0,type="BASE",value=24,name="Str",keywordFlags=0}},nil}c["50% increased Critical Strike Chance with Traps"]={{[1]={flags=0,type="INC",value=50,name="CritChance",keywordFlags=4096}},nil}c["Minions deal 12% increased Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=12,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["25% increased Critical Strike Chance with Totem Skills"]={{[1]={flags=0,type="INC",value=25,name="CritChance",keywordFlags=16384}},nil}c["You take 450 Chaos Damage per second for 10 seconds on Kill"]={nil,"You take 450 Chaos Damage per second for 10 seconds on Kill "}c["Cannot be Stunned while you have at least 25 Rage"]={{[1]={[1]={type="MultiplierThreshold",threshold=25,var="Rage"},flags=0,type="BASE",value=100,name="AvoidStun",keywordFlags=0}},nil}c["+45% to Critical Strike Multiplier against Enemies that are affected by Elemental Ailments"]={{[1]={[1]={type="ActorCondition",varList={[1]="Frozen",[2]="Chilled",[3]="Shocked",[4]="Ignited"},actor="enemy"},flags=0,type="BASE",value=45,name="CritMultiplier",keywordFlags=0}},nil}c["+20 to Strength and Intelligence"]={{[1]={flags=0,type="BASE",value=20,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=20,name="Int",keywordFlags=0}},nil}c["You lose Virulence 50% slower Poisons you inflict during any Flask Effect have 40% chance to deal 100% more Damage"]={nil,"You lose Virulence 50% slower Poisons you inflict during any Flask Effect have 40% chance to deal 100% more Damage "}c["10% chance to Avoid Elemental Ailments"]={{[1]={flags=0,type="BASE",value=10,name="AvoidShock",keywordFlags=0},[2]={flags=0,type="BASE",value=10,name="AvoidFrozen",keywordFlags=0},[3]={flags=0,type="BASE",value=10,name="AvoidChilled",keywordFlags=0},[4]={flags=0,type="BASE",value=10,name="AvoidIgnite",keywordFlags=0}},nil}c["+45 to all Attributes"]={{[1]={flags=0,type="BASE",value=45,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=45,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=45,name="Int",keywordFlags=0}},nil}c["138% increased Critical Strike Chance for Spells"]={{[1]={flags=2,type="INC",value=138,name="CritChance",keywordFlags=0}},nil}c["10% chance to gain Onslaught for 10 Seconds when you Hit a Rare"]={{}," to gain Onslaught for 10 Seconds when you Hit a Rare "}c["+250 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=250,name="Evasion",keywordFlags=0}},nil}c["15% Chance to Block Spell Damage"]={{[1]={flags=0,type="BASE",value=15,name="SpellBlockChance",keywordFlags=0}},nil}c["20% of Life Regenerated per Second while Frozen"]={{[1]={[1]={type="Condition",var="Frozen"},flags=0,type="BASE",value=20,name="LifeRegenPercent",keywordFlags=0}},nil}c["Vaal Skills deal 69% increased Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=69,name="Damage",keywordFlags=256}},nil}c["20% increased Damage with Ailments from Attack Skills while wielding a Dagger"]={{[1]={[1]={type="Condition",var="UsingDagger"},flags=2048,type="INC",value=20,name="Damage",keywordFlags=65536}},nil}c["18% increased Golem Damage for each Type of Golem you have Summoned"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={[1]={type="ActorCondition",var="HavePhysicalGolem",actor="parent"},flags=0,type="INC",value=18,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0},[2]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={[1]={type="ActorCondition",var="HaveLightningGolem",actor="parent"},flags=0,type="INC",value=18,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0},[3]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={[1]={type="ActorCondition",var="HaveColdGolem",actor="parent"},flags=0,type="INC",value=18,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0},[4]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={[1]={type="ActorCondition",var="HaveFireGolem",actor="parent"},flags=0,type="INC",value=18,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0},[5]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={[1]={type="ActorCondition",var="HaveChaosGolem",actor="parent"},flags=0,type="INC",value=18,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["20% increased Vaal Skill Effect Duration"]={{[1]={flags=0,type="INC",value=20,name="Duration",keywordFlags=256}},nil}c["5% increased Strength"]={{[1]={flags=0,type="INC",value=5,name="Str",keywordFlags=0}},nil}c["Aspect of the Avian also grants Avian's Might and Avian's Flight to nearby Allies"]={nil,"Aspect of the Avian also grants Avian's Might and Avian's Flight to nearby Allies "}c["30% chance to gain a Frenzy Charge on Kill Gore Footprints"]={{}," to gain aCharge on Kill Gore Footprints "}c["+38 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=38,name="Accuracy",keywordFlags=0}},nil}c["23% reduced Enemy Stun Threshold"]={{[1]={flags=0,type="INC",value=-23,name="EnemyStunThreshold",keywordFlags=0}},nil}c["Gain 20 Energy Shield for each Enemy you Hit which is affected by a Spider's Web"]={{[1]={[1]={type="MultiplierThreshold",threshold=1,var="Spider's WebStack",actor="enemy"},flags=0,type="BASE",value=20,name="EnergyShieldOnHit",keywordFlags=0}},nil}c["Adds 3 to 8 Fire Spell Damage per Buff on You"]={{[1]={[1]={type="Multiplier",var="BuffOnSelf"},flags=0,type="BASE",value=3,name="FireMin",keywordFlags=131072},[2]={[1]={type="Multiplier",var="BuffOnSelf"},flags=0,type="BASE",value=8,name="FireMax",keywordFlags=131072}},nil}c["225% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=225,name="Evasion",keywordFlags=0}},nil}c["+40 to maximum Mana"]={{[1]={flags=0,type="BASE",value=40,name="Mana",keywordFlags=0}},nil}c["Adds 3 to 7 Fire Spell Damage per Buff on You"]={{[1]={[1]={type="Multiplier",var="BuffOnSelf"},flags=0,type="BASE",value=3,name="FireMin",keywordFlags=131072},[2]={[1]={type="Multiplier",var="BuffOnSelf"},flags=0,type="BASE",value=7,name="FireMax",keywordFlags=131072}},nil}c["You cannot have non-Animated Minions"]={nil,"You cannot have non-Animated Minions "}c["30% increased Stun Duration on Enemies"]={{[1]={flags=0,type="INC",value=30,name="EnemyStunDuration",keywordFlags=0}},nil}c["+25% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=25,name="LightningResist",keywordFlags=0}},nil}c["35% increased Damage if you have Shocked an Enemy Recently"]={{[1]={[1]={type="Condition",var="ShockedEnemyRecently"},flags=0,type="INC",value=35,name="Damage",keywordFlags=0}},nil}c["220% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=220,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["5% increased Mine Laying Speed"]={{[1]={flags=0,type="INC",value=5,name="MineLayingSpeed",keywordFlags=0}},nil}c["8% increased Intelligence"]={{[1]={flags=0,type="INC",value=8,name="Int",keywordFlags=0}},nil}c["17% increased Attack Speed"]={{[1]={flags=1,type="INC",value=17,name="Speed",keywordFlags=0}},nil}c["5 Mana Regenerated per second"]={{[1]={flags=0,type="BASE",value=5,name="ManaRegen",keywordFlags=0}},nil}c["+25% chance to be Poisoned"]={{}," to be Poisoned "}c["2% increased Attack Critical Strike Chance per 200 Accuracy Rating"]={{[1]={[1]={type="PerStat",stat="Accuracy",div=200},flags=1,type="INC",value=2,name="CritChance",keywordFlags=0}},nil}c["Your Golems are aggressive"]={nil,"Your Golems are aggressive "}c["25% increased Effect of Buffs granted by your Golems for each Summoned Golem Can Summon up to 1 additional Golem at a time"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="INC",value=25,name="BuffEffect",keywordFlags=0}}," for each Summoned Can Summon up to 1 additional Golem at a time "}c["6% reduced Elemental Damage taken"]={{[1]={flags=0,type="INC",value=-6,name="ElementalDamageTaken",keywordFlags=0}},nil}c["Mind Over Matter"]={{[1]={value="Mind Over Matter",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["185% increased Physical Damage"]={{[1]={flags=0,type="INC",value=185,name="PhysicalDamage",keywordFlags=0}},nil}c["+8 to Strength"]={{[1]={flags=0,type="BASE",value=8,name="Str",keywordFlags=0}},nil}c["Minions have 8% increased Movement Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=8,name="MovementSpeed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["45% increased Damage with Hits and Ailments against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=0,type="INC",value=45,name="Damage",keywordFlags=786432}},nil}c["You gain Onslaught for 4 seconds on Kill while affected by Haste {variant:23}You have Phasing while affected by Haste"]={nil,"You gain Onslaught for 4 seconds on Kill while affected by Haste {variant:23}You have Phasing while affected by Haste "}c["12% increased Attack Speed if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=1,type="INC",value=12,name="Speed",keywordFlags=0}},nil}c["5% increased Attack Speed with One Handed Weapons"]={{[1]={flags=16777217,type="INC",value=5,name="Speed",keywordFlags=0}},nil}c["15% more Damage over Time"]={{[1]={flags=8,type="MORE",value=15,name="Damage",keywordFlags=0}},nil}c["With at least 40 Dexterity in Radius, Shrapnel Shot's"]={nil,"With at least 40 Dexterity in Radius, Shrapnel Shot's "}c["Your Energy Shield starts at zero"]={nil,"Your Energy Shield starts at zero "}c["25% increased Poison Duration at least 150 Intelligence"]={{[1]={[1]={type="StatThreshold",stat="Int",threshold=150},flags=0,type="INC",value=25,name="EnemyPoisonDuration",keywordFlags=0}},nil}c["6% increased Cast Speed"]={{[1]={flags=16,type="INC",value=6,name="Speed",keywordFlags=0}},nil}c["206% increased Physical Damage"]={{[1]={flags=0,type="INC",value=206,name="PhysicalDamage",keywordFlags=0}},nil}c["2% increased Area of Effect per 25 Rampage Kills Gain a Frenzy Charge on every 50th Rampage Kill"]={{[1]={[1]={type="SkillName",skillName="Frenzy"},flags=0,type="INC",value=2,name="AreaOfEffect",keywordFlags=0}}," per 25 Rampage Kills Gain aCharge on every 50th Rampage Kill "}c["Attacks have Blood Magic"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="SkillBloodMagic",flags=1}},nil}c["Summoned Skeletons have Avatar of Fire"]={{[1]={[1]={type="SkillName",skillName="Summon Skeleton"},value={mod={value="Avatar of Fire",type="LIST",keywordFlags=0,name="Keystone",flags=0}},type="LIST",keywordFlags=0,name="MinionModifier",flags=0}},nil}c["10% more Physical Damage while at maximum Frenzy Charges"]={{[1]={[1]={type="StatThreshold",stat="FrenzyCharges",thresholdStat="FrenzyChargesMax"},flags=0,type="MORE",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["20% increased Damage with Hits against Chilled Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Chilled"},flags=0,type="INC",value=20,name="Damage",keywordFlags=262144}},nil}c["With at least 40 Intelligence in Radius, Fireball Projectiles gain Area of Effect Radius as they travel further, up to 50% increased Radius. {variant:2}With at least 40 Intelligence in Radius, Fireball Projectiles gain Radius as they travel farther, up to +4 Radius"]={nil,"With at least 40 Intelligence in Radius, Fireball Projectiles gain Area of Effect Radius as they travel further, up to 50% increased Radius. {variant:2}With at least 40 Intelligence in Radius, Fireball Projectiles gain Radius as they travel farther, up to +4 Radius "}c["Attacks with this Weapon Maim on hit"]={nil,"Maim on hit "}c["100% increased Melee Physical Damage against Ignited Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Ignited"},flags=256,type="INC",value=100,name="PhysicalDamage",keywordFlags=262144}},nil}c["45% increased Spell Damage"]={{[1]={flags=2,type="INC",value=45,name="Damage",keywordFlags=0}},nil}c["8% increased Quantity of Items found"]={{[1]={flags=0,type="INC",value=8,name="LootQuantity",keywordFlags=0}},nil}c["You can have one additional Curse"]={nil,"You can have one additional Curse "}c["+19 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=19,name="LifeOnHit",keywordFlags=0}},nil}c["Shocks you cause are reflected back to you"]={nil,"Shocks you cause are reflected back to you "}c["Bleeding you inflict is Reflected to you +1% to Chaos Resistance per Poison on you"]={nil,"Bleeding you inflict is Reflected to you +1% to Chaos Resistance per Poison on you "}c["15% increased Attack and Cast Speed if you've used a Movement Skill Recently"]={{[1]={[1]={type="Condition",var="UsedMovementSkillRecently"},flags=0,type="INC",value=15,name="Speed",keywordFlags=0}},nil}c["Enemies Taunted by you deal 10% less Damage with Hits and Ailments against other targets"]={nil,"Enemies Taunted by you deal 10% less Damage with Hits and Ailments against other targets "}c["50% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=50,name="CritChance",keywordFlags=0}},nil}c["Auras from your Skills grant 0.2% of Maximum Life Regenerated per second to"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=0.2,name="LifeRegenPercent",keywordFlags=0}},name="ExtraAuraEffect",keywordFlags=0}}," to "}c["150% increased Rarity of Items Dropped by Slain Magic Enemies {variant:2,3}150% increased Rarity of Items Dropped by Slain Magic Enemies"]={{}," Rarity of Items Dropped by Slain Magic Enemies {variant:2,3}150% increased Rarity of Items Dropped by Slain Magic Enemies "}c["30% of Damage is taken from Mana before Life"]={{[1]={flags=0,type="BASE",value=30,name="DamageTakenFromManaBeforeLife",keywordFlags=0}},nil}c["24% increased Armour"]={{[1]={flags=0,type="INC",value=24,name="Armour",keywordFlags=0}},nil}c["Adds 10 to 14 Fire Damage"]={{[1]={flags=0,type="BASE",value=10,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=14,name="FireMax",keywordFlags=0}},nil}c["20% chance to gain a Power Charge on non-Critical Strike"]={{}," to gain a Power Charge on non-Critical Strike "}c["0.6% of Attack Damage Leeched as Mana"]={{[1]={flags=1,type="BASE",value=0.6,name="DamageManaLeech",keywordFlags=0}},nil}c["You gain Onslaught for 4 seconds on Critical Strike"]={nil,"You gain Onslaught for 4 seconds on Critical Strike "}c["Minions gain Unholy Might for 5 seconds on Kill {variant:2}Minions gain Unholy Might for 10 seconds on Kill"]={nil,"gain Unholy Might for 5 seconds on Kill {variant:2}Minions gain Unholy Might for 10 seconds on Kill "}c["50% increased Evasion if you have been Hit Recently"]={{[1]={[1]={type="Condition",var="BeenHitRecently"},flags=0,type="INC",value=50,name="Evasion",keywordFlags=0}},nil}c["9% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=9,name="Damage",keywordFlags=0}},nil}c["40% increased Mana Cost of Skills"]={{[1]={flags=0,type="INC",value=40,name="ManaCost",keywordFlags=0}},nil}c["10% increased Effect of non-Damaging Ailments on Enemies"]={{[1]={flags=0,type="INC",value=10,name="EnemyShockEffect",keywordFlags=0},[2]={flags=0,type="INC",value=10,name="EnemyChillEffect",keywordFlags=0},[3]={flags=0,type="INC",value=10,name="EnemyFreezeEffech",keywordFlags=0}},nil}c["8% additional Chance to Block while Dual Wielding Claws"]={{[1]={[1]={type="Condition",var="DualWieldingClaws"},flags=0,type="BASE",value=8,name="BlockChance",keywordFlags=0}},nil}c["Adds 15 to 33 Chaos Damage"]={{[1]={flags=0,type="BASE",value=15,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=33,name="ChaosMax",keywordFlags=0}},nil}c["2% increased Experience gain"]={{}," Experience gain "}c["Knockback direction is reversed Socketed Gems are Supported by level 10 Knockback"]={nil,"Knockback direction is reversed Socketed Gems are Supported by level 10 Knockback "}c["Adds 20 to 30 Fire Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=20,name="FireMin",keywordFlags=196608},[2]={flags=0,type="BASE",value=30,name="FireMax",keywordFlags=196608}},nil}c["Adds 20 to 50 Cold Damage"]={{[1]={flags=0,type="BASE",value=20,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=50,name="ColdMax",keywordFlags=0}},nil}c["100% increased Minion Accuracy Rating"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=100,name="Accuracy",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Adds 21 to 33 Cold Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=21,name="ColdMin",keywordFlags=196608},[2]={flags=0,type="BASE",value=33,name="ColdMax",keywordFlags=196608}},nil}c["24% increased Physical Damage with Daggers"]={{[1]={flags=32768,type="INC",value=24,name="PhysicalDamage",keywordFlags=0}},nil}c["50% of Block Chance applied to Spells"]={{[1]={flags=2,type="BASE",value=50,name="BlockChance",keywordFlags=0}}," applied to s "}c["10% increased Mana Leeched per second"]={{[1]={flags=0,type="INC",value=10,name="ManaLeechRate",keywordFlags=0}},nil}c["0.5% of Attack Damage Leeched as Life per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=1,type="BASE",value=0.5,name="DamageLifeLeech",keywordFlags=0}},nil}c["50% increased Trap Trigger Area of Effect"]={{[1]={flags=0,type="INC",value=50,name="TrapTriggerAreaOfEffect",keywordFlags=0}},nil}c["10% increased Damage with Ailments from Attack Skills while wielding an Axe"]={{[1]={[1]={type="Condition",var="UsingAxe"},flags=2048,type="INC",value=10,name="Damage",keywordFlags=65536}},nil}c["With at least 40 Intelligence in Radius, Frostbolt Projectiles gain 40% increased Projectile"]={nil,"With at least 40 Intelligence in Radius, Frostbolt Projectiles gain 40% increased Projectile "}c["1.6% of Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=1.6,name="LifeRegenPercent",keywordFlags=0}},nil}c["Far Shot"]={nil,"Far Shot "}c["35% increased Armour while Bleeding"]={{[1]={[1]={type="Condition",var="Bleeding"},flags=0,type="INC",value=35,name="Armour",keywordFlags=0}},nil}c["+10% to Global Critical Strike Multiplier per Green Socket"]={{[1]={[1]={type="Global"},[2]={type="Multiplier",var="GreenSocketIn{SlotName}"},flags=0,type="BASE",keywordFlags=0,name="CritMultiplier",value=10}},nil}c["9% increased Skeleton Cast speed"]={{[1]={[1]={type="SkillName",skillName="Summon Skeleton"},flags=0,type="LIST",value={mod={flags=16,type="INC",value=9,name="Speed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["12% increased Intelligence"]={{[1]={flags=0,type="INC",value=12,name="Int",keywordFlags=0}},nil}c["35% increased Energy Shield Recovery Rate"]={{[1]={flags=0,type="INC",value=35,name="EnergyShieldRecoveryRate",keywordFlags=0}},nil}c["13% increased Stun Recovery"]={{[1]={flags=0,type="INC",value=13,name="StunRecovery",keywordFlags=0}},nil}c["+20% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=20,name="FireResist",keywordFlags=0}},nil}c["+3% of maximum Life per second to maximum Life Leech rate"]={{[1]={flags=0,type="BASE",value=3,name="MaxLifeLeechRate",keywordFlags=0}},nil}c["20% chance for your Flasks to not consume Charges"]={{}," for your Flasks to not consume Charges "}c["8% increased Attack and Cast Speed"]={{[1]={flags=0,type="INC",value=8,name="Speed",keywordFlags=0}},nil}c["50% increased Damage with Movement Skills"]={{[1]={flags=0,type="INC",value=50,name="Damage",keywordFlags=8}},nil}c["15% increased Physical Damage with Staves"]={{[1]={flags=131072,type="INC",value=15,name="PhysicalDamage",keywordFlags=0}},nil}c["+6% Chance to Block Spell Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,type="BASE",value=6,name="SpellBlockChance",keywordFlags=0}},nil}c["10% reduced Reflected Physical Damage taken"]={{[1]={flags=0,type="INC",value=-10,name="PhysicalDamageTaken",keywordFlags=0}}," Reflected "}c["40% reduced Area of Effect of Curse Skills"]={{[1]={flags=0,type="INC",value=-40,name="AreaOfEffect",keywordFlags=2}},nil}c["Life Leech effects are not removed at Full Life 20% increased Area of Effect if you've Killed Recently"]={nil,"Life Leech effects are not removed at Full Life 20% increased Area of Effect if you've Killed Recently "}c["Adds 10 to 15 Physical Damage to Attacks"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=15,name="PhysicalMax",keywordFlags=65536}},nil}c["15% increased Movement Speed while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}},nil}c["Every 14 seconds:"]={{},nil}c["12% increased Damage with Ailments from Attack Skills while wielding a Mace"]={{[1]={[1]={type="Condition",var="UsingMace"},flags=2048,type="INC",value=12,name="Damage",keywordFlags=65536}},nil}c["+5% of maximum Mana per second to maximum Mana Leech rate"]={{[1]={flags=0,type="BASE",value=5,name="MaxManaLeechRate",keywordFlags=0}},nil}c["+2% Chance to Block Attack Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,type="BASE",value=2,name="BlockChance",keywordFlags=0}},nil}c["4 additional Arrows"]={{[1]={flags=1,type="BASE",value=4,name="ProjectileCount",keywordFlags=0}},nil}c["1% of Life Regenerated per second per 500 Maximum Energy Shield"]={{[1]={[1]={type="PerStat",stat="EnergyShield",div=500},flags=0,type="BASE",value=1,name="LifeRegenPercent",keywordFlags=0}},nil}c["10% chance to Trigger Level 18 Animate Guardian's Weapon when Animated Weapon Kills an Enemy"]={{}," to Trigger Level 18 Animate Guardian's when Animated Weapon Kills an Enemy "}c["Cannot be Frozen"]={{[1]={value=100,type="BASE",keywordFlags=0,name="AvoidFreeze",flags=0}},nil}c["+1 to Level of Socketed Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="all",value=1},name="GemProperty",keywordFlags=0}},nil}c["+360 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=360,name="Accuracy",keywordFlags=0}},nil}c["+1 Life per 4 Dexterity"]={{[1]={[1]={type="PerStat",stat="Dex",div=4},flags=0,type="BASE",value=1,name="Life",keywordFlags=0}},nil}c["Adds 10 to 15 Physical Damage to Attacks against Frozen Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Frozen"},flags=0,type="BASE",value=10,name="PhysicalMin",keywordFlags=327680},[2]={[1]={type="ActorCondition",actor="enemy",var="Frozen"},flags=0,type="BASE",value=15,name="PhysicalMax",keywordFlags=327680}},nil}c["Has not Consumed any Gems"]={nil,"Has not Consumed any Gems "}c["5% chance to gain Unholy Might for 3 seconds on Kill 5% chance to gain Onslaught for 3 seconds on Kill"]={{}," to gain Unholy Might for 3 seconds on Kill 5% chance to gain Onslaught for 3 seconds on Kill "}c["25% chance on Block to create Desecrated Ground {variant:2}50% chance on Block to create Desecrated Ground"]={{}," on Block to create Desecrated Ground {variant:2}50% chance on Block to create Desecrated Ground "}c["You have Crimson Dance while you have Cat's Stealth"]={{[1]={[1]={type="Condition",var="AffectedByCat'sStealth"},value="Crimson Dance",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["Totems gain +16% to all Elemental Resistances Totems have 10% additional Physical Damage Reduction"]={nil,"Totems gain +16% to all Elemental Resistances Totems have 10% additional Physical Damage Reduction "}c["+6% to maximum Lightning Resistance"]={{[1]={flags=0,type="BASE",value=6,name="LightningResistMax",keywordFlags=0}},nil}c["10% increased Damage for each type of Abyssal Jewel affecting you"]={{[1]={[1]={type="Multiplier",var="AbyssJewelType"},flags=0,type="INC",value=10,name="Damage",keywordFlags=0}},nil}c["+30 Life gained on Killing Ignited Enemies Gain 20% of Physical Damage as Extra Fire Damage"]={{[1]={flags=0,type="BASE",value=30,name="LifeOnKillGainAsFire",keywordFlags=0}}," ing Ignited Enemies Gain 20% of Physical Damage "}c["+40% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=40,name="LightningResist",keywordFlags=0}},nil}c["+18 to All Attributes"]={{[1]={flags=0,type="BASE",value=18,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=18,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=18,name="Int",keywordFlags=0}},nil}c["10% increased Damage with Ailments from Attack Skills while wielding a Two Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=2048,type="INC",value=10,name="Damage",keywordFlags=65536}},nil}c["100% More Bow Damage at Close Range"]={{[1]={[1]={type="Condition",var="AtCloseRange"},flags=8196,type="MORE",value=100,name="Damage",keywordFlags=0}},nil}c["40% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=40,name="PhysicalDamage",keywordFlags=0}},nil}c["8% increased Physical Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,type="INC",value=8,name="PhysicalDamage",keywordFlags=0}},nil}c["Bleeding you inflict is Reflected to you"]={nil,"Bleeding you inflict is Reflected to you "}c["Removes 20% of your maximum Energy Shield on use You take 10% of your maximum Life as Chaos Damage on use"]={nil,"Removes 20% of your maximum Energy Shield on use You take 10% of your maximum Life as Chaos Damage on use "}c["Recover 3% of Maximum Mana when you Shock an Enemy"]={nil,"Recover 3% of Maximum Mana when you Shock an Enemy "}c["1% of Damage against Frozen Enemies Leeched as Life"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Frozen"},flags=0,type="BASE",value=1,name="DamageLifeLeech",keywordFlags=262144}},nil}c["Adds 4 to 9 Physical Damage to Attacks"]={{[1]={flags=0,type="BASE",value=4,name="PhysicalMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=9,name="PhysicalMax",keywordFlags=65536}},nil}c["Adds 4 to 8 Physical Damage to Attacks"]={{[1]={flags=0,type="BASE",value=4,name="PhysicalMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=8,name="PhysicalMax",keywordFlags=65536}},nil}c["60% increased Cold Damage"]={{[1]={flags=0,type="INC",value=60,name="ColdDamage",keywordFlags=0}},nil}c["Adds 4 to 7 Physical Damage to Attacks"]={{[1]={flags=0,type="BASE",value=4,name="PhysicalMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=7,name="PhysicalMax",keywordFlags=65536}},nil}c["+70 to maximum Mana"]={{[1]={flags=0,type="BASE",value=70,name="Mana",keywordFlags=0}},nil}c["Reserves 30% of Life"]={{[1]={flags=0,type="BASE",value=30,name="ExtraLifeReserved",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 12 Fortify"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportFortify",level=12},name="ExtraSupport",keywordFlags=0}},nil}c["+2 to Weapon range"]={{[1]={flags=0,type="BASE",value=2,name="WeaponRange",keywordFlags=0}},nil}c["+40 to Maximum Life"]={{[1]={flags=0,type="BASE",value=40,name="Life",keywordFlags=0}},nil}c["Skills fire an additional Projectile"]={{[1]={value=1,type="BASE",keywordFlags=0,name="ProjectileCount",flags=0}},nil}c["Recover Full Life at the end of the Flask effect"]={nil,"Recover Full Life at the end of the Flask effect "}c["28% increased Fire Damage"]={{[1]={flags=0,type="INC",value=28,name="FireDamage",keywordFlags=0}},nil}c["+110 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=110,name="Evasion",keywordFlags=0}},nil}c["+70 to Intelligence"]={{[1]={flags=0,type="BASE",value=70,name="Int",keywordFlags=0}},nil}c["Totems Fire 2 additional Projectiles"]={{[1]={flags=0,type="BASE",value=2,name="ProjectileCount",keywordFlags=16384}},nil}c["-8% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=-8,name="ElementalResist",keywordFlags=0}},nil}c["+40% to Critical Strike Multiplier against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=0,type="BASE",value=40,name="CritMultiplier",keywordFlags=262144}},nil}c["10% increased Damage taken from Skeletons 10% increased Damage taken from Ghosts"]={{[1]={[1]={type="SkillName",skillName="Summon Skeleton"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=10,name="DamageTaken",keywordFlags=0}},name="MinionModifier",keywordFlags=0}}," from s 10% increased Damage taken from Ghosts "}c["Socketed Gems are Supported by level 10 Cold to Fire"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportColdToFire",level=10},name="ExtraSupport",keywordFlags=0}},nil}c["+20% to Critical Strike Multiplier with Claws"]={{[1]={flags=16384,type="BASE",value=20,name="CritMultiplier",keywordFlags=0}},nil}c["Chills from your Hits always Slow by at least 10% 20% more Damage with Ignite"]={nil,"Chills from your Hits always Slow by at least 10% 20% more Damage with Ignite "}c["15% increased Attributes"]={{[1]={flags=0,type="INC",value=15,name="Str",keywordFlags=0},[2]={flags=0,type="INC",value=15,name="Dex",keywordFlags=0},[3]={flags=0,type="INC",value=15,name="Int",keywordFlags=0}},nil}c["Gain Life from Leech instantly from Hits with this Weapon"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},value=true,type="FLAG",keywordFlags=0,name="InstantLifeLeech",flags=0}},nil}c["60% increased Aspect of the Spider Area of Effect"]={{[1]={[1]={type="SkillName",skillName="Aspect of the Spider"},flags=0,type="INC",value=60,name="AreaOfEffect",keywordFlags=0}},nil}c["30% increased Trap Trigger Radius {variant:2}60% increased Trap Trigger Area of Effect"]={{[1]={flags=0,type="INC",value=30,name="AreaOfEffect",keywordFlags=4096}}," Trigger {variant:2}60% increased Trap Trigger Area of Effect "}c["8% reduced Enemy Stun Threshold"]={{[1]={flags=0,type="INC",value=-8,name="EnemyStunThreshold",keywordFlags=0}},nil}c["Socketed Trap Skills create a Smoke Cloud when triggered"]={nil,"Socketed Trap Skills create a Smoke Cloud when triggered "}c["Gain Onslaught for 20 seconds when you Kill a Rare or Unique Enemy Kill Enemies that have 20% or lower Life when Hit by your Skills"]={nil,"Gain Onslaught for 20 seconds when you Kill a Rare or Unique Enemy Kill Enemies that have 20% or lower Life when Hit by your Skills "}c["15% of Physical Attack Damage Added as Lightning Damage"]={{[1]={flags=1,type="BASE",value=15,name="PhysicalDamageGainAsLightning",keywordFlags=0}},nil}c["30% reduced Spell Damage"]={{[1]={flags=2,type="INC",value=-30,name="Damage",keywordFlags=0}},nil}c["16% increased Attack Speed"]={{[1]={flags=1,type="INC",value=16,name="Speed",keywordFlags=0}},nil}c["30% increased Lightning Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=30,name="LightningDamage",keywordFlags=65536}},nil}c["Implicit Modifier magnitudes are doubled"]={nil,"Implicit Modifier magnitudes are doubled "}c["0.5% of Chaos Damage Leeched as Life"]={{[1]={flags=0,type="BASE",value=0.5,name="ChaosDamageLifeLeech",keywordFlags=0}},nil}c["+5000 to Armour while Frozen"]={{[1]={[1]={type="Condition",var="Frozen"},flags=0,type="BASE",value=5000,name="Armour",keywordFlags=0}},nil}c["Enemies you hit with Elemental Damage temporarily get +25% Resistance to those Elements and -50% Resistance to other Elements"]={{[1]={flags=0,type="FLAG",value=true,name="ElementalEquilibrium",keywordFlags=0},[2]={flags=0,type="LIST",value={mod={[1]={type="Condition",var="HitByFireDamage"},flags=0,type="BASE",value=25,name="FireResist",keywordFlags=0}},name="EnemyModifier",keywordFlags=0},[3]={flags=0,type="LIST",value={mod={[1]={type="Condition",neg=true,var="HitByFireDamage"},[2]={type="Condition",varList={[1]="HitByColdDamage",[2]="HitByLightningDamage"}},flags=0,type="BASE",keywordFlags=0,name="FireResist",value=-50}},name="EnemyModifier",keywordFlags=0},[4]={flags=0,type="LIST",value={mod={[1]={type="Condition",var="HitByColdDamage"},flags=0,type="BASE",value=25,name="ColdResist",keywordFlags=0}},name="EnemyModifier",keywordFlags=0},[5]={flags=0,type="LIST",value={mod={[1]={type="Condition",neg=true,var="HitByColdDamage"},[2]={type="Condition",varList={[1]="HitByFireDamage",[2]="HitByLightningDamage"}},flags=0,type="BASE",keywordFlags=0,name="ColdResist",value=-50}},name="EnemyModifier",keywordFlags=0},[6]={flags=0,type="LIST",value={mod={[1]={type="Condition",var="HitByLightningDamage"},flags=0,type="BASE",value=25,name="LightningResist",keywordFlags=0}},name="EnemyModifier",keywordFlags=0},[7]={flags=0,type="LIST",value={mod={[1]={type="Condition",neg=true,var="HitByLightningDamage"},[2]={type="Condition",varList={[1]="HitByFireDamage",[2]="HitByColdDamage"}},flags=0,type="BASE",keywordFlags=0,name="LightningResist",value=-50}},name="EnemyModifier",keywordFlags=0}},nil}c["Every 5 seconds, 30% of Maximum Life Regenerated over one second"]={nil,"Every 5 seconds, 30% of Maximum Life Regenerated over one second "}c["+46 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=46,name="LifeOnHit",keywordFlags=0}},nil}c["50% less Energy Shield Recharge Rate"]={{[1]={flags=0,type="MORE",value=-50,name="EnergyShieldRecharge",keywordFlags=0}},nil}c["20% increased Poison Duration at least 150 Intelligence"]={{[1]={[1]={type="StatThreshold",stat="Int",threshold=150},flags=0,type="INC",value=20,name="EnemyPoisonDuration",keywordFlags=0}},nil}c["24% Chance to Block"]={{[1]={flags=0,type="BASE",value=24,name="BlockChance",keywordFlags=0}},nil}c["100% increased Damage while there is only one nearby Enemy"]={{[1]={[1]={type="Condition",var="OnlyOneNearbyEnemy"},flags=0,type="INC",value=100,name="Damage",keywordFlags=0}},nil}c["+15% to Critical Strike Multiplier for Spells"]={{[1]={flags=2,type="BASE",value=15,name="CritMultiplier",keywordFlags=0}},nil}c["0% increased Skill Effect Duration"]={{[1]={flags=0,type="INC",value=0,name="Duration",keywordFlags=0}},nil}c["18% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=18,name="ElementalDamage",keywordFlags=0}},nil}c["Adds 15 to 40 Cold Damage"]={{[1]={flags=0,type="BASE",value=15,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=40,name="ColdMax",keywordFlags=0}},nil}c["100% increased Ignite Duration on You {variant:2}10% increased Movement Speed while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,type="INC",value=100,name="EnemyIgniteDuration",keywordFlags=0}}," on You {variant:2}10% increased Movement Speed "}c["Minions deal 13% increased Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=13,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["4% increased Cast Speed while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=16,type="INC",value=4,name="Speed",keywordFlags=0}},nil}c["15% increased Movement Speed if you've used a Warcry Recently"]={{[1]={[1]={type="Condition",var="UsedWarcryRecently"},flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}},nil}c["Attacks have an additional Projectile when in Off Hand"]={{[1]={[1]={type="SlotNumber",num=2},value=1,type="BASE",keywordFlags=0,name="ProjectileCount",flags=1}},nil}c["25% increased Attack Speed if you've taken a Savage Hit Recently"]={{[1]={[1]={type="Condition",var="BeenSavageHitRecently"},flags=1,type="INC",value=25,name="Speed",keywordFlags=0}},nil}c["45% reduced Effect of Chill on You"]={{[1]={flags=0,type="INC",value=-45,name="SelfChillEffect",keywordFlags=0}},nil}c["5% increased Cooldown Recovery Speed for throwing Traps"]={{[1]={flags=0,type="INC",value=5,name="CooldownRecovery",keywordFlags=4096}},nil}c["2% increased Attack Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=1,type="INC",value=2,name="Speed",keywordFlags=0}},nil}c["50% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=50,name="ElementalDamage",keywordFlags=0}},nil}c["With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Burning Ground if it Ignites an Enemy. With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Tar if it does not Ignite an Enemy."]={nil,"With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Burning Ground if it Ignites an Enemy. With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Tar if it does not Ignite an Enemy. "}c["You can have one additional Curse 20% increased Damage per Curse on you"]={nil,"You can have one additional Curse 20% increased Damage per Curse on you "}c["If you've Blocked in the past 10 seconds, you and nearby Allies cannot be Stunned"]={nil,"If you've Blocked in the past 10 seconds, you and nearby Allies cannot be Stunned "}c["50% increased Damage"]={{[1]={flags=0,type="INC",value=50,name="Damage",keywordFlags=0}},nil}c["100% increased Critical Strike Chance with arrows that Fork"]={{[1]={flags=0,type="INC",value=100,name="CritChance",keywordFlags=0}}," with arrows that Fork "}c["63% increased Duration of Poisons you inflict during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=63,name="EnemyPoisonDuration",keywordFlags=0}},nil}c["+60% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=60,name="ElementalResist",keywordFlags=0}},nil}c["+2% Chance to Block Spell Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,type="BASE",value=2,name="SpellBlockChance",keywordFlags=0}},nil}c["25% increased Freeze Duration on Enemies"]={{[1]={flags=0,type="INC",value=25,name="EnemyFreezeDuration",keywordFlags=0}},nil}c["Radius: 18 Chills from your Hits always Slow by at least 10% 20% more Damage with Ignite Shocks from your Hits always increase Damage taken by at least 20%"]={nil,"Radius: 18 Chills from your Hits always Slow by at least 10% 20% more Damage with Ignite Shocks from your Hits always increase Damage taken by at least 20% "}c["With at least 40 Intelligence in Radius, 25% increased Freezing Pulse Damage if"]={nil,"With at least 40 Intelligence in Radius, 25% increased Freezing Pulse Damage if "}c["3% increased Poison Duration per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="INC",value=3,name="EnemyPoisonDuration",keywordFlags=0}},nil}c["You gain 8% increased Damage for each Trap 20% Chance for Traps to Trigger an additional time"]={{[1]={flags=0,type="BASE",value=8,name="Damage",keywordFlags=4096}},"% increased for each 20% Chance for Traps to Trigger an additional time "}c["You cannot be Chilled for 3 seconds after being Chilled"]={nil,"You cannot be Chilled for 3 seconds after being Chilled "}c["18% increased Endurance Charge Duration"]={{[1]={flags=0,type="INC",value=18,name="EnduranceChargesDuration",keywordFlags=0}},nil}c["Cannot be Stunned if you haven't been Hit Recently"]={{[1]={[1]={type="Condition",neg=true,var="BeenHitRecently"},value=100,type="BASE",keywordFlags=0,name="AvoidStun",flags=0}},nil}c["30% of Lightning Damage Leeched as Life during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=30,name="LightningDamageLifeLeech",keywordFlags=0}},nil}c["+150% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=150,name="CritMultiplier",keywordFlags=0}},nil}c["Adds 23 to 40 Cold Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=23,name="ColdMin",keywordFlags=196608},[2]={flags=0,type="BASE",value=40,name="ColdMax",keywordFlags=196608}},nil}c["+212 Intelligence Requirement"]={{[1]={flags=0,type="BASE",value=212,name="IntRequirement",keywordFlags=0}},nil}c["+40 Mana gained on Kill"]={{[1]={flags=0,type="BASE",value=40,name="ManaOnKill",keywordFlags=0}},nil}c["20 Life Regenerated per second per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="BASE",value=20,name="LifeRegen",keywordFlags=0}},nil}c["16% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=16,name="CritChance",keywordFlags=0}},nil}c["Your Hits have 15% chance to gain 50% of Non-Chaos Damage as Extra Chaos Damage"]={{[1]={flags=0,type="BASE",value=7.5,name="NonChaosDamageGainAsChaos",keywordFlags=0}},nil}c["You gain 100 Evasion Rating when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="BASE",value=100,name="Evasion",keywordFlags=0}},nil}c["80% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=80,name="CritChance",keywordFlags=0}},nil}c["10% increased Physical Damage with One Handed Melee Weapons"]={{[1]={flags=18874368,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["+25% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=25,name="ChaosResist",keywordFlags=0}},nil}c["Projectile Damage increased by 50% of Arrow Pierce Chance"]={nil,"Projectile Damage increased by 50% of Arrow Pierce Chance "}c["Gain a Power Charge after Spending a total of 200 Mana"]={nil,"Gain a Power Charge after Spending a total of 200 Mana "}c["50% increased Stun Duration on you 4% increased Melee Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=256,type="INC",value=50,name="EnemyStunDuration",keywordFlags=0}}," on you 4% increased Damage "}c["Melee Critical Strikes have 25% chance to Poison the Enemy"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=256,type="BASE",value=25,name="PoisonChance",keywordFlags=0}},nil}c["30% chance to Cast a Socketed Lightning Spell on Hit"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={name="SupportUniqueMjolnerLightningSpellsCastOnHit",level=1},name="ExtraSupport",keywordFlags=0}},nil}c["50% increased Rarity of Items Dropped by Enemies killed with a Critical Strike"]={{}," Rarity of Items Dropped by Enemies killed with a Critical Strike "}c["Adds 4 to 9 Physical Damage"]={{[1]={flags=0,type="BASE",value=4,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=9,name="PhysicalMax",keywordFlags=0}},nil}c["+30% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=30,name="FireResist",keywordFlags=0}},nil}c["30% increased Warcry Duration"]={{[1]={flags=0,type="INC",value=30,name="Duration",keywordFlags=4}},nil}c["+7 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=7,name="LifeOnHit",keywordFlags=0}},nil}c["their Maximum Life as Physical Damage 25% reduced Bleed duration"]={nil,"their Maximum Life as Physical Damage 25% reduced Bleed duration "}c["50% increased Quantity of Items Dropped by Slain Normal Enemies"]={{}," Quantity of Items Dropped by Slain Normal Enemies "}c["+100% to Cold Resistance when Socketed with a Green Gem"]={{[1]={flags=0,type="BASE",value=100,name="ColdResist",keywordFlags=0}}," when Socketed with a Green Gem "}c["15% increased Damage with Ailments from Attack Skills while wielding a Mace"]={{[1]={[1]={type="Condition",var="UsingMace"},flags=2048,type="INC",value=15,name="Damage",keywordFlags=65536}},nil}c["2% of Life Regenerated per Second if you've been Hit Recently"]={{[1]={[1]={type="Condition",var="BeenHitRecently"},flags=0,type="BASE",value=2,name="LifeRegenPercent",keywordFlags=0}},nil}c["Adds 2 to 3 Fire Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=2,name="FireMin",keywordFlags=196608},[2]={flags=0,type="BASE",value=3,name="FireMax",keywordFlags=196608}},nil}c["Adds 190 to 320 Cold Damage"]={{[1]={flags=0,type="BASE",value=190,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=320,name="ColdMax",keywordFlags=0}},nil}c["Totems have 10% additional Physical Damage Reduction"]={nil,"Totems have 10% additional Physical Damage Reduction "}c["70% reduced Amount Recovered"]={{[1]={flags=0,type="INC",value=-70,name="FlaskRecovery",keywordFlags=0}},nil}c["17% increased Quantity of Items Found"]={{[1]={flags=0,type="INC",value=17,name="LootQuantity",keywordFlags=0}},nil}c["With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 5% increased Damage each time it Hits."]={nil,"With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 5% increased Damage each time it Hits. "}c["0.5% of Spell Damage Leeched as Life while you have Arcane Surge"]={{[1]={flags=2,type="BASE",value=0.5,name="DamageLifeLeech",keywordFlags=0}}," while you have Arcane Surge "}c["15% increased Critical Strike Chance with Totem Skills"]={{[1]={flags=0,type="INC",value=15,name="CritChance",keywordFlags=16384}},nil}c["30% increased Elemental Damage with Weapons while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=8388608,type="INC",value=30,name="ElementalDamage",keywordFlags=0}},nil}c["25% reduced maximum Energy Shield"]={{[1]={flags=0,type="INC",value=-25,name="EnergyShield",keywordFlags=0}},nil}c["3% increased Character Size"]={{}," Character Size "}c["0.8% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=0.8,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["10% increased Charges used"]={{[1]={flags=0,type="INC",value=10,name="FlaskChargesUsed",keywordFlags=0}},nil}c["You only lose 7 Crab Barriers when you take Physical Damage from a Hit"]={nil,"You only lose 7 Crab Barriers when you take Physical Damage from a Hit "}c["100% increased Evasion Rating while you have Onslaught"]={{[1]={[1]={type="Condition",var="Onslaught"},flags=0,type="INC",value=100,name="Evasion",keywordFlags=0}},nil}c["10% of Damage taken from Mana before Life while affected by Clarity"]={{[1]={[1]={type="Condition",var="AffectedByClarity"},flags=0,type="BASE",value=10,name="DamageTakenFromManaBeforeLife",keywordFlags=0}},nil}c["25% of Block Chance applied to Spells {variant:1,2}+100 to maximum Mana"]={{[1]={flags=2,type="BASE",value=25,name="BlockChance",keywordFlags=0}}," applied to s {variant:1,2}+100 to maximum Mana "}c["18% increased Life Recovery rate"]={{[1]={flags=0,type="INC",value=18,name="LifeRecoveryRate",keywordFlags=0}},nil}c["10% chance to gain an Endurance, Frenzy or Power Charge when a Trap is Triggered by an Enemy Skills which throw Traps have Blood Magic"]={{}," to gain an Endurance,or Power Charge when a is Triggered by an Enemy Skills which throw Traps have Blood Magic "}c["Enemies killed by Zombies explode dealing Fire Damage"]={nil,"Enemies killed by Zombies explode dealing Fire Damage "}c["+50% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=50,name="LightningResist",keywordFlags=0}},nil}c["30% increased Spell Damage if you've Cast a Spell Recently"]={{[1]={[1]={type="Condition",var="CastSpellRecently"},flags=2,type="INC",value=30,name="Damage",keywordFlags=0}},nil}c["Leech applies instantly during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},value=true,type="FLAG",keywordFlags=0,name="InstantLifeLeech",flags=0},[2]={[1]={type="Condition",var="UsingFlask"},value=true,type="FLAG",keywordFlags=0,name="InstantManaLeech",flags=0}},nil}c["Immune to Burning Ground, Shocked Ground and Chilled Ground"]={nil,"Immune to Burning Ground, Shocked Ground and Chilled Ground "}c["12% increased Physical Damage with Wands"]={{[1]={flags=524288,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["+120 to Intelligence"]={{[1]={flags=0,type="BASE",value=120,name="Int",keywordFlags=0}},nil}c["Cannot be Stunned when on Low Life"]={nil,"Cannot be Stunned when on Low Life "}c["30% chance to create Consecrated Ground on Kill, lasting 8 seconds"]={{}," to create Consecrated Ground on Kill, lasting 8 seconds "}c["14% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=14,name="ChaosDamage",keywordFlags=0}},nil}c["Gain Unholy Might for 2 seconds on Critical Strike"]={nil,"Gain Unholy Might for 2 seconds on Critical Strike "}c["Can have up to 2 additional Remote Mines placed at a time"]={{[1]={flags=0,type="BASE",value=2,name="ActiveMineLimit",keywordFlags=0}},nil}c["140% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=140,name="Evasion",keywordFlags=0}},nil}c["10% Chance to Cause Monster to Flee on Block 1% of Damage Leeched as Life against Cursed Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Cursed"},flags=0,type="BASE",value=10,name="Damage",keywordFlags=262144}}," to Cause Monster to Flee on Block 1% of Leeched as Life "}c["6% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8388608,type="INC",value=6,name="PhysicalDamage",keywordFlags=0}},nil}c["Spell Skills deal no Damage Your Spells are disabled"]={nil,"Spell Skills deal no Damage Your Spells are disabled "}c["12% increased Physical Damage Reduction"]={{[1]={flags=0,type="INC",value=12,name="PhysicalDamageReduction",keywordFlags=0}},nil}c["16% increased Damage with Ailments from Attack Skills while wielding a Wand"]={{[1]={[1]={type="Condition",var="UsingWand"},flags=2048,type="INC",value=16,name="Damage",keywordFlags=65536}},nil}c["15% of Fire Damage Converted to Chaos Damage"]={{[1]={flags=0,type="BASE",value=15,name="FireDamageConvertToChaos",keywordFlags=0}},nil}c["15% increased Damage with Ailments per Elder Item Equipped"]={{[1]={[1]={type="Multiplier",var="ElderItem"},flags=2048,type="INC",value=15,name="Damage",keywordFlags=0}},nil}c["+170 to maximum Life"]={{[1]={flags=0,type="BASE",value=170,name="Life",keywordFlags=0}},nil}c["Temporal Chains has 30% reduced Effect on You"]={{[1]={[1]={type="SkillName",skillName="Temporal Chains"},flags=0,type="INC",value=-30,name="CurseEffectOnSelf",keywordFlags=0}},nil}c["+60 to maximum Mana"]={{[1]={flags=0,type="BASE",value=60,name="Mana",keywordFlags=0}},nil}c["175% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=175,name="ArmourAndEvasion",keywordFlags=0}},nil}c["10% chance to Cause Monsters to Flee {variant:1}Melee Attacks cause Bleeding"]={{}," to Cause Monsters to Flee {variant:1} Attacks cause Bleeding "}c["Recover 250 Life when you Block"]={nil,"Recover 250 Life when you Block "}c["50% chance to gain a Power Charge when you place a Totem 15% chance to gain a Power Charge if you or your Totems kill an Enemy"]={{}," to gain a Power Charge when you place a 15% chance to gain a Power Charge if you or your Totems kill an Enemy "}c["Cannot be Blinded 10% reduced Damage taken from Blinded Enemies Nearby Enemies are Blinded 30% increased Damage with Hits and Ailments against Blinded Enemies 25% chance to Blind Enemies on Hit"]={nil,"Cannot be Blinded 10% reduced Damage taken from Blinded Enemies Nearby Enemies are Blinded 30% increased Damage with Hits and Ailments against Blinded Enemies 25% chance to Blind Enemies on Hit "}c["Grants 2 Passive Skill Points"]={{[1]={flags=0,type="BASE",value=2,name="ExtraPoints",keywordFlags=0}},nil}c["nearby Enemies when Hit"]={nil,"nearby Enemies when Hit "}c["6% increased Mine Laying Speed"]={{[1]={flags=0,type="INC",value=6,name="MineLayingSpeed",keywordFlags=0}},nil}c["240% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=240,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["Adds 1 to 3 Physical Damage to Attacks per 25 Dexterity"]={{[1]={[1]={type="PerStat",stat="Dex",div=25},flags=0,type="BASE",value=1,name="PhysicalMin",keywordFlags=65536},[2]={[1]={type="PerStat",stat="Dex",div=25},flags=0,type="BASE",value=3,name="PhysicalMax",keywordFlags=65536}},nil}c["Gain Rampage while at Maximum Endurances Charges Lose all Endurance Charges when Rampage ends"]={nil,"Gain Rampage while at Maximum Endurances Charges Lose all Endurance Charges when Rampage ends "}c["Cannot be Frozen or Chilled if you've used a Fire Skill Recently"]={nil,"Cannot be Frozen or Chilled if you've used a Fire Skill Recently "}c["23% increased Mana Recovery from Flasks"]={{[1]={flags=0,type="INC",value=23,name="FlaskManaRecovery",keywordFlags=0}},nil}c["15% increased Item Quantity per White Socket"]={{[1]={[1]={type="Multiplier",var="WhiteSocketIn{SlotName}"},flags=0,type="INC",value=15,name="LootQuantity",keywordFlags=0}},nil}c["Grants level 20 Summon Beastial Snake Skill {variant:3}Grants level 20 Summon Beastial Ursa Skill"]={nil,nil}c["16% increased Life Leeched per second"]={{[1]={flags=0,type="INC",value=16,name="LifeLeechRate",keywordFlags=0}},nil}c["+10 to Dexterity"]={{[1]={flags=0,type="BASE",value=10,name="Dex",keywordFlags=0}},nil}c["30% of Lightning Damage is taken from Mana before Life when Hit Recover 3% of Maximum Mana when you Shock an Enemy"]={{[1]={flags=0,type="BASE",value=30,name="LightningDamage",keywordFlags=0}}," is taken from Mana before Life when Hit Recover 3% of Maximum Mana when you Shock an Enemy "}c["15% increased Attack Speed"]={{[1]={flags=1,type="INC",value=15,name="Speed",keywordFlags=0}},nil}c["40% increased Stun Recovery"]={{[1]={flags=0,type="INC",value=40,name="StunRecovery",keywordFlags=0}},nil}c["68% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=68,name="CritChance",keywordFlags=0}},nil}c["Grants level 10 Purity of Elements Skill"]={{[1]={flags=0,type="LIST",value={skillId="Purity",level=10},name="ExtraSkill",keywordFlags=0}},nil}c["+100 to Maximum Energy Shield per Blue Socket"]={{[1]={[1]={type="Multiplier",var="BlueSocketIn{SlotName}"},flags=0,type="BASE",value=100,name="EnergyShield",keywordFlags=0}},nil}c["25% chance on Block to create Consecrated Ground"]={{}," on Block to create Consecrated Ground "}c["10% increased Attack Speed with Daggers"]={{[1]={flags=32769,type="INC",value=10,name="Speed",keywordFlags=0}},nil}c["Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy Elder Item"]={nil,"Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy Elder Item "}c["23% increased Attack Speed"]={{[1]={flags=1,type="INC",value=23,name="Speed",keywordFlags=0}},nil}c["10% increased Cast Speed if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=16,type="INC",value=10,name="Speed",keywordFlags=0}},nil}c["10% chance to Fortify on Melee hit Enemies you Taunt take 10% increased Damage 25% chance to Taunt on Hit Your Hits permanently Intimidate Enemies that are on Full Life You and nearby Allies have 8% increased Movement Speed"]={{[1]={flags=256,type="BASE",value=10,name="Damage",keywordFlags=0}}," to Fortify Enemies you Taunt take 10% increased 25% chance to Taunt on Hit Your Hits permanently Intimidate Enemies that are on Full Life You and nearby Allies have 8% increased Movement Speed "}c["Golems regenerate 2% of their Maximum Life per second"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=2,name="LifeRegenPercent",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Shared Suffering"]={nil,"Shared Suffering "}c["+1000 Armour while you do not have Avatar of Fire"]={{[1]={flags=0,type="BASE",value=1000,name="Armour",keywordFlags=0}}," while you do not have Avatar of Fire "}c["Enemies take 5% increased Damage for each type of Ailment you have inflicted on them"]={{[1]={[1]={type="ActorCondition",var="Frozen",actor="enemy"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=5,name="DamageTaken",keywordFlags=0}},name="EnemyModifier",keywordFlags=0},[2]={[1]={type="ActorCondition",var="Chilled",actor="enemy"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=5,name="DamageTaken",keywordFlags=0}},name="EnemyModifier",keywordFlags=0},[3]={[1]={type="ActorCondition",var="Ignited",actor="enemy"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=5,name="DamageTaken",keywordFlags=0}},name="EnemyModifier",keywordFlags=0},[4]={[1]={type="ActorCondition",var="Shocked",actor="enemy"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=5,name="DamageTaken",keywordFlags=0}},name="EnemyModifier",keywordFlags=0},[5]={[1]={type="ActorCondition",var="Bleeding",actor="enemy"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=5,name="DamageTaken",keywordFlags=0}},name="EnemyModifier",keywordFlags=0},[6]={[1]={type="ActorCondition",var="Poisoned",actor="enemy"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=5,name="DamageTaken",keywordFlags=0}},name="EnemyModifier",keywordFlags=0}},nil}c["With at least 40 Intelligence in Radius, Cold Snap grants Power Charges instead of Frenzy Charges when Enemies die in it's Area {variant:3}With at least 40 Intelligence in Radius, Cold Snap Cooldown can be bypassed by Power Charges instead of Frenzy Charges"]={nil,"With at least 40 Intelligence in Radius, Cold Snap grants Power Charges instead of Frenzy Charges when Enemies die in it's Area {variant:3}With at least 40 Intelligence in Radius, Cold Snap Cooldown can be bypassed by Power Charges instead of Frenzy Charges "}c["Deal no Non-Elemental Damage"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="DealNoPhysical",flags=0},[2]={value=true,type="FLAG",keywordFlags=0,name="DealNoChaos",flags=0}},nil}c["Cast Socketed Minion Spells on Kill with this Weapon"]={nil,"Cast Socketed Minion Spells on Kill with this Weapon "}c["24% increased Damage Over Time with Bow Skills"]={{[1]={flags=8,type="INC",value=24,name="Damage",keywordFlags=512}},nil}c["5% increased Cast Speed"]={{[1]={flags=16,type="INC",value=5,name="Speed",keywordFlags=0}},nil}c["+450 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=450,name="Evasion",keywordFlags=0}},nil}c["16% increased Damage Over Time with Bow Skills"]={{[1]={flags=8,type="INC",value=16,name="Damage",keywordFlags=512}},nil}c["Reflects 23 Physical Damage to Melee Attackers"]={{},nil}c["8% chance to Poison per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="BASE",value=8,name="PoisonChance",keywordFlags=0}},nil}c["Minions cannot be Blinded"]={nil,"cannot be Blinded "}c["20% increased Quantity of Items found"]={{[1]={flags=0,type="INC",value=20,name="LootQuantity",keywordFlags=0}},nil}c["18% increased Cast Speed"]={{[1]={flags=16,type="INC",value=18,name="Speed",keywordFlags=0}},nil}c["1% of Fire Damage Leeched as Life"]={{[1]={flags=0,type="BASE",value=1,name="FireDamageLifeLeech",keywordFlags=0}},nil}c["100% increased Spell Damage taken when on Low Mana"]={{[1]={flags=2,type="INC",value=100,name="DamageTaken",keywordFlags=0}}," when on Low Mana "}c["8% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=8,name="LightningDamage",keywordFlags=0}},nil}c["55% increased Spell Damage"]={{[1]={flags=2,type="INC",value=55,name="Damage",keywordFlags=0}},nil}c["39% increased Spell Damage"]={{[1]={flags=2,type="INC",value=39,name="Damage",keywordFlags=0}},nil}c["100% increased Life Recovery from Flasks"]={{[1]={flags=0,type="INC",value=100,name="FlaskLifeRecovery",keywordFlags=0}},nil}c["50 Energy Shield Regenerated per Second per Poison on you, up to 250 per second"]={{[1]={[1]={type="Multiplier",limit=250,var="PoisonStack",limitTotal=true},flags=0,type="BASE",value=50,name="EnergyShieldRegen",keywordFlags=0}},nil}c["15% increased Physical Damage with Swords"]={{[1]={flags=262144,type="INC",value=15,name="PhysicalDamage",keywordFlags=0}},nil}c["Minions have +10% to all Elemental Resistances"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=10,name="ElementalResist",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["14% increased maximum Energy Shield"]={{[1]={flags=0,type="INC",value=14,name="EnergyShield",keywordFlags=0}},nil}c["25% increased Spell Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,type="INC",value=25,name="Damage",keywordFlags=0}},nil}c["10% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=10,name="ElementalDamage",keywordFlags=65536}},nil}c["+11% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=11,name="ElementalResist",keywordFlags=0}},nil}c["1% of Energy Shield regenerated per second"]={{[1]={flags=0,type="BASE",value=1,name="EnergyShieldRegenPercent",keywordFlags=0}},nil}c["18% reduced Spark Duration"]={{[1]={[1]={type="SkillName",skillName="Spark"},flags=0,type="INC",value=-18,name="Duration",keywordFlags=0}},nil}c["Unaffected by Burning Ground"]={nil,"Unaffected by Burning Ground "}c["1% of Energy Shield Regenerated per second for each"]={{[1]={flags=0,type="BASE",value=1,name="EnergyShieldRegenPercent",keywordFlags=0}}," for each "}c["40% increased Burning Damage"]={{[1]={flags=0,type="INC",value=40,name="Damage",keywordFlags=8388608}},nil}c["Arrows Pierce an additional Target"]={{[1]={value=1,type="BASE",keywordFlags=0,name="PierceCount",flags=1}},nil}c["Minions cannot be Blinded Minions have 15% chance to Blind Enemies on hit"]={nil,"cannot be Blinded Minions have 15% chance to Blind Enemies on hit "}c["15% chance to gain a Power Charge on Killing an Enemy affected by fewer than 5 Poisons"]={{}," to gain a Power Charge on Killing an Enemy affected by fewer than 5 Poisons "}c["+16% to Fire and Cold Resistances"]={{[1]={flags=0,type="BASE",value=16,name="FireResist",keywordFlags=0},[2]={flags=0,type="BASE",value=16,name="ColdResist",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 1 Generosity"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportGenerosity",level=1},name="ExtraSupport",keywordFlags=0}},nil}c["16% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=16,name="LootRarity",keywordFlags=0}},nil}c["10% increased Physical Damage"]={{[1]={flags=0,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["5% chance to grant Unholy Might to nearby Enemies on Kill"]={{}," to grant Unholy Might to nearby Enemies on Kill "}c["Grants Summon Harbinger of Brutality Skill"]={{[1]={flags=0,type="LIST",value={skillId="SummonHarbingerOfBrutality",level=1},name="ExtraSkill",keywordFlags=0}},nil}c["+1 Mana per 4 Strength"]={{[1]={[1]={type="PerStat",stat="Str",div=4},flags=0,type="BASE",value=1,name="Mana",keywordFlags=0}},nil}c["Remove all Ailments and Burning when you gain Adrenaline"]={nil,"Remove all Ailments and Burning when you gain Adrenaline "}c["Socketed Lightning Spells deal 100% increased Spell Damage if Triggered"]={{},nil}c["+10 to Strength"]={{[1]={flags=0,type="BASE",value=10,name="Str",keywordFlags=0}},nil}c["20% increased Flask Charges gained"]={{[1]={flags=0,type="INC",value=20,name="FlaskChargesGained",keywordFlags=0}},nil}c["+16% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=16,name="ChaosResist",keywordFlags=0}},nil}c["15% increased Dexterity"]={{[1]={flags=0,type="INC",value=15,name="Dex",keywordFlags=0}},nil}c["+1 to Maximum Frenzy Charge"]={{[1]={flags=0,type="BASE",value=1,name="FrenzyChargesMax",keywordFlags=0}},nil}c["Damage Penetrates 10% Fire Resistance against Blinded Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Blinded"},flags=0,type="BASE",value=10,name="FirePenetration",keywordFlags=262144}},nil}c["Minions have 15% chance to Blind Enemies on hit"]={{}," to Blind Enemies on hit "}c["When you or your Totems Kill a Burning Enemy, 20% chance for you and your Totems to each gain an Endurance Charge"]={nil,"When you or your Totems Kill a Burning Enemy, 20% chance for you and your Totems to each gain an Endurance Charge "}c["9% increased Attack and Cast Speed"]={{[1]={flags=0,type="INC",value=9,name="Speed",keywordFlags=0}},nil}c["25% increased Damage over Time"]={{[1]={flags=8,type="INC",value=25,name="Damage",keywordFlags=0}},nil}c["135% increased Charges used"]={{[1]={flags=0,type="INC",value=135,name="FlaskChargesUsed",keywordFlags=0}},nil}c["10% chance of Arrows Piercing"]={{}," of Arrows Piercing "}c["Socketed Gems are Supported by level 1 Spell Echo"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportMulticast",level=1},name="ExtraSupport",keywordFlags=0}},nil}c["Adds 3 to 6 Fire Damage to Spells"]={{[1]={flags=0,type="BASE",value=3,name="FireMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=6,name="FireMax",keywordFlags=131072}},nil}c["50% increased Critical Strike Chance for Spells"]={{[1]={flags=2,type="INC",value=50,name="CritChance",keywordFlags=0}},nil}c["20% of Maximum Life Converted to Energy Shield"]={{[1]={flags=0,type="BASE",value=20,name="LifeConvertToEnergyShield",keywordFlags=0}},nil}c["You have Phasing during Onslaught Gain Phasing for 4 seconds on Kill"]={nil,"You have Phasing during Onslaught Gain Phasing for 4 seconds on Kill "}c["14% increased Damage with Ailments from Attack Skills while wielding a Mace"]={{[1]={[1]={type="Condition",var="UsingMace"},flags=2048,type="INC",value=14,name="Damage",keywordFlags=65536}},nil}c["6% increased Spell Damage"]={{[1]={flags=2,type="INC",value=6,name="Damage",keywordFlags=0}},nil}c["+2 to maximum number of Spectres"]={{[1]={flags=0,type="BASE",value=2,name="ActiveSpectreLimit",keywordFlags=0}},nil}c["+40 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=40,name="EnergyShield",keywordFlags=0}},nil}c["15% increased Damage with Ailments from Attack Skills while wielding a Two Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=2048,type="INC",value=15,name="Damage",keywordFlags=65536}},nil}c["+30% to Critical Strike Multiplier with Traps"]={{[1]={flags=0,type="BASE",value=30,name="CritMultiplier",keywordFlags=4096}},nil}c["1% Life Regenerated per Second for each of your Traps Triggered Recently, up to 20%"]={{[1]={[1]={type="Multiplier",limit=20,var="TrapTriggeredRecently",limitTotal=true},flags=0,type="BASE",value=1,name="LifeRegenPercent",keywordFlags=0}},nil}c["Hits that Stun Enemies have Culling Strike"]={nil,"Hits that Stun Enemies have Culling Strike "}c["120% of Block Chance applied to Spells when on Low Life +6% Chance to Block"]={{[1]={[1]={type="Condition",var="LowLife"},flags=2,type="BASE",value=120,name="BlockChance",keywordFlags=0}}," applied to s +6% Chance to Block "}c["20% increased Stun Threshold"]={{[1]={flags=0,type="INC",value=20,name="StunThreshold",keywordFlags=0}},nil}c["your maximum number of Crab Barriers"]={nil,"your maximum number of Crab Barriers "}c["+1% to maximum Fire Resistance"]={{[1]={flags=0,type="BASE",value=1,name="FireResistMax",keywordFlags=0}},nil}c["65% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=65,name="ChaosDamage",keywordFlags=0}},nil}c["Adds 1 to 18 Physical Damage to Attacks"]={{[1]={flags=0,type="BASE",value=1,name="PhysicalMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=18,name="PhysicalMax",keywordFlags=65536}},nil}c["1.5% of Fire Damage Leeched as Life while affected by Anger"]={{[1]={[1]={type="Condition",var="AffectedByAnger"},flags=0,type="BASE",value=1.5,name="FireDamageLifeLeech",keywordFlags=0}},nil}c["25% increased Melee Critical Strike Chance"]={{[1]={flags=256,type="INC",value=25,name="CritChance",keywordFlags=0}},nil}c["8% chance to Block Spells while affected by Discipline"]={{[1]={[1]={type="Condition",var="AffectedByDiscipline"},flags=0,type="BASE",value=8,name="SpellBlockChance",keywordFlags=0}},nil}c["Unaffected by Shocked Ground while affected by Purity of Lightning {variant:45}1.5% of Damage leeched as Life while affected by Vitality"]={nil,"Unaffected by Shocked Ground while affected by Purity of Lightning {variant:45}1.5% of Damage leeched as Life while affected by Vitality "}c["Lose all Frenzy, Endurance, and Power Charges when you Move"]={nil,"Lose all Frenzy, Endurance, and Power Charges when you Move "}c["Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 15% of their maximum Life as Fire Damage to\nnearby Enemies when Hit"]={nil,"Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 15% of their maximum Life as Fire Damage to\nnearby Enemies when Hit "}c["2% increased Area of Effect per 25 Rampage Kills"]={{[1]={flags=0,type="INC",value=2,name="AreaOfEffect",keywordFlags=0}}," per 25 Rampage Kills "}c["Minions' Attacks deal 7 to 14 additional Physical Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=1,type="BASE",value=7,name="PhysicalMin",keywordFlags=0}},name="MinionModifier",keywordFlags=0},[2]={flags=0,type="LIST",value={mod={flags=1,type="BASE",value=14,name="PhysicalMax",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["35% chance to avoid being Stunned for each Herald Skill affecting you Mana Reservation of Herald Skills is always 45%"]={{[1]={[1]={type="SkillType",skillType=63},flags=0,type="BASE",value=35,name="AvoidStun",keywordFlags=0}}," for each Herald Skill affecting you Mana Reservation is always 45% "}c["Adds 1 to 17 Lightning Damage to Attacks"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=17,name="LightningMax",keywordFlags=65536}},nil}c["Trigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy 10% chance to Trigger Level 18 Animate Guardian's Weapon when Animated Weapon Kills an Enemy"]={nil,"Trigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy 10% chance to Trigger Level 18 Animate Guardian's Weapon when Animated Weapon Kills an Enemy "}c["Adds 12 to 20 Physical Damage"]={{[1]={flags=0,type="BASE",value=12,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=20,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 13 to 30 Physical Damage"]={{[1]={flags=0,type="BASE",value=13,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=30,name="PhysicalMax",keywordFlags=0}},nil}c["40% reduced Totem Damage"]={{[1]={flags=0,type="INC",value=-40,name="Damage",keywordFlags=16384}},nil}c["-40 Physical Damage taken when hit by Animals"]={{[1]={flags=0,type="BASE",value=-40,name="PhysicalDamageTakenWhenHit",keywordFlags=0}}," by Animals "}c["Enemies affected by your Spider's Webs deal 10% reduced Damage"]={nil,"Enemies affected by your Spider's Webs deal 10% reduced Damage "}c["100% increased Rarity of Items found with a Normal Item equipped"]={{[1]={[1]={type="MultiplierThreshold",var="NormalItem",threshold=1},flags=0,type="INC",value=100,name="LootRarity",keywordFlags=0}},nil}c["Socketed Gems are supported by level 20 Cast on Death"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportCastOnDeath",level=20},name="ExtraSupport",keywordFlags=0}},nil}c["50% of Physical Damage Converted to Fire while you have Avatar of Fire +1000 Armour while you do not have Avatar of Fire"]={{[1]={flags=0,type="BASE",value=50,name="PhysicalDamage",keywordFlags=0}}," Converted to Fire while you have Avatar of Fire +1000 Armour while you do not have Avatar of Fire "}c["With at least 40 Strength in Radius, Cleave grants Fortify on Hit With at least 40 Strength in Radius, Cleave has 3% increased Area of"]={nil,"With at least 40 Strength in Radius, Cleave grants Fortify on Hit With at least 40 Strength in Radius, Cleave has 3% increased Area of "}c["70% increased Fire Damage"]={{[1]={flags=0,type="INC",value=70,name="FireDamage",keywordFlags=0}},nil}c["+20 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=20,name="Evasion",keywordFlags=0}},nil}c["Minions Intimidate Enemies for 4 seconds on Hit"]={nil,"Intimidate Enemies for 4 seconds on Hit "}c["+125 to maximum Life"]={{[1]={flags=0,type="BASE",value=125,name="Life",keywordFlags=0}},nil}c["+35% to Critical Strike Multiplier"]={{[1]={flags=0,type="BASE",value=35,name="CritMultiplier",keywordFlags=0}},nil}c["+10 to maximum Mana"]={{[1]={flags=0,type="BASE",value=10,name="Mana",keywordFlags=0}},nil}c["+1 to Maximum Frenzy Charges and Maximum Power Charges"]={{[1]={flags=0,type="BASE",value=1,name="FrenzyChargesMax",keywordFlags=0},[2]={flags=0,type="BASE",value=1,name="PowerChargesMax",keywordFlags=0}},nil}c["100% increased Aspect of the Avian Buff Effect"]={{[1]={[1]={type="SkillName",skillName="Aspect of the Avian"},flags=0,type="INC",value=100,name="BuffEffect",keywordFlags=0}},nil}c["2% increased Energy Shield per 10 Strength"]={{[1]={[1]={type="PerStat",stat="Str",div=10},flags=0,type="INC",value=2,name="EnergyShield",keywordFlags=0}},nil}c["130% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=130,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["Adds 20 to 40 Physical Damage"]={{[1]={flags=0,type="BASE",value=20,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=40,name="PhysicalMax",keywordFlags=0}},nil}c["14% increased Damage with Two Handed Weapons"]={{[1]={flags=33554432,type="INC",value=14,name="Damage",keywordFlags=0}},nil}c["Adds 25 to 60 Physical Damage"]={{[1]={flags=0,type="BASE",value=25,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=60,name="PhysicalMax",keywordFlags=0}},nil}c["15% increased Movement Speed while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}},nil}c["Your Fire Damage can Shock but not Ignite"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="FireCanShock",flags=0},[2]={value=true,type="FLAG",keywordFlags=0,name="FireCannotIgnite",flags=0}},nil}c["You are Immune to Silence"]={nil,"You are Immune to Silence "}c["Enemies you Curse have Malediction"]={{[1]={value={mod={value=10,type="INC",keywordFlags=0,name="DamageTaken",flags=0}},type="LIST",keywordFlags=0,name="AffectedByCurseMod",flags=0}},nil}c["Socketed Gems are Supported by level 1 Increased Area of Effect"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportIncreasedAreaOfEffect",level=1},name="ExtraSupport",keywordFlags=0}},nil}c["14% increased Attack Speed"]={{[1]={flags=1,type="INC",value=14,name="Speed",keywordFlags=0}},nil}c["Cannot gain Energy Shield"]={nil,"Cannot gain Energy Shield "}c["70% increased Aspect of the Spider Area of Effect"]={{[1]={[1]={type="SkillName",skillName="Aspect of the Spider"},flags=0,type="INC",value=70,name="AreaOfEffect",keywordFlags=0}},nil}c["10% increased maximum Mana"]={{[1]={flags=0,type="INC",value=10,name="Mana",keywordFlags=0}},nil}c["10% chance to gain a Power Charge on hitting an Enemy affected by a Spider's Web"]={{}," to gain a Power Charge on hitting an Enemy affected by a Spider's Web "}c["40% increased Damage while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},flags=0,type="INC",value=40,name="Damage",keywordFlags=0}},nil}c["+(-20--10)% to Chaos Resistance 8% chance to Dodge Spell Damage"]={nil,"+(-20--10)% to Chaos Resistance 8% chance to Dodge Spell Damage "}c["Spells Cast by Totems have 5% increased Cast Speed"]={{[1]={flags=16,type="INC",value=5,name="Speed",keywordFlags=16384}},nil}c["15% increased Character Size"]={{}," Character Size "}c["50% increased Damage with Hits and Ailments against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=0,type="INC",value=50,name="Damage",keywordFlags=786432}},nil}c["25% chance to gain an Endurance Charge when you gain a Power Charge"]={{}," to gain an Endurance Charge when you gain a Power Charge "}c["50% increased Global Defences"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=50,name="Defences",keywordFlags=0}},nil}c["Attacks used by Totems have 10% increased Attack Speed"]={{[1]={flags=1,type="INC",value=10,name="Speed",keywordFlags=16384}},nil}c["235% increased Physical Damage"]={{[1]={flags=0,type="INC",value=235,name="PhysicalDamage",keywordFlags=0}},nil}c["15% increased Movement Speed while Shocked"]={{[1]={[1]={type="Condition",var="Shocked"},flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}},nil}c["Culling Strike Hits can't be Evaded"]={nil,"Culling Strike Hits can't be Evaded "}c["Summon 2 additional Skeleton Warriors with Summon Skeleton 100% increased Skeleton Movement Speed Summoned Skeletons' hits can't be Evaded +2 to Maximum number of Skeletons"]={nil,"Summon 2 additional Skeleton Warriors with Summon Skeleton 100% increased Skeleton Movement Speed Summoned Skeletons' hits can't be Evaded +2 to Maximum number of Skeletons "}c["5% chance to grant Unholy Might to nearby Enemies on Kill 5% chance to grant Onslaught to nearby Enemies on Kill"]={{}," to grant Unholy Might to nearby Enemies on Kill 5% chance to grant Onslaught to nearby Enemies on Kill "}c["If 4 Notables are Allocated in Radius, When you Kill a Rare monster, you gain 1"]={nil,"If 4 Notables are Allocated in Radius, When you Kill a Rare monster, you gain 1 "}c["17% increased Totem Life"]={{[1]={flags=0,type="INC",value=17,name="TotemLife",keywordFlags=0}},nil}c["1% increased Damage taken per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=1,name="DamageTaken",keywordFlags=0}},nil}c["20% increased Attack and Cast Speed if you've used a Movement Skill Recently"]={{[1]={[1]={type="Condition",var="UsedMovementSkillRecently"},flags=0,type="INC",value=20,name="Speed",keywordFlags=0}},nil}c["1.5% of Total Physical Damage prevented from Hits in the past 10 seconds is Regenerated as Life per second"]={{[1]={flags=0,type="BASE",value=1.5,name="PhysicalDamage",keywordFlags=0}}," Total prevented from Hits in the past 10 seconds is Regenerated as Life per second "}c["25% reduced maximum Life"]={{[1]={flags=0,type="INC",value=-25,name="Life",keywordFlags=0}},nil}c["+160% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=160,name="CritMultiplier",keywordFlags=0}},nil}c["33% of Physical Damage Converted to Lightning Damage while affected by Wrath"]={{[1]={[1]={type="Condition",var="AffectedByWrath"},flags=0,type="BASE",value=33,name="PhysicalDamageConvertToLightning",keywordFlags=0}},nil}c["12% increased Physical Damage with Swords"]={{[1]={flags=262144,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["Your Elemental Damage can Shock"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="ColdCanShock",flags=0},[2]={value=true,type="FLAG",keywordFlags=0,name="FireCanShock",flags=0}},nil}c["You and your Minions have 1% additional Physical Damage Reduction for each Zombie you own Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second Raised Zombies' Slam Attack has 100% increased Area of Effect Raised Zombies' Slam Attack has 100% increased Cooldown Recovery Speed +2 to Maximum number of Zombies"]={nil,"You and your Minions have 1% additional Physical Damage Reduction for each Zombie you own Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second Raised Zombies' Slam Attack has 100% increased Area of Effect Raised Zombies' Slam Attack has 100% increased Cooldown Recovery Speed +2 to Maximum number of Zombies "}c["42% increased Spell Damage"]={{[1]={flags=2,type="INC",value=42,name="Damage",keywordFlags=0}},nil}c["30% chance to create Consecrated Ground when Hit, lasting 8 seconds Consecrated Ground you create grants 40% increased Damage to you and Allies"]={{[1]={flags=0,type="BASE",value=30,name="Damage",keywordFlags=0}}," to create Consecrated Ground when Hit, lasting 8 seconds Consecrated Ground you create grants 40% increased "}c["50% of Block Chance applied to Spells 15% increased Cast Speed"]={{[1]={flags=2,type="BASE",value=50,name="BlockChance",keywordFlags=0}}," applied to s 15% increased Cast Speed "}c["10% reduced Quantity of Items found"]={{[1]={flags=0,type="INC",value=-10,name="LootQuantity",keywordFlags=0}},nil}c["50% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=50,name="ManaRegen",keywordFlags=0}},nil}c["Totems have 50% of your Armour"]={nil,"Totems have 50% of your Armour "}c["20% increased Physical Damage with Swords"]={{[1]={flags=262144,type="INC",value=20,name="PhysicalDamage",keywordFlags=0}},nil}c["With at least 40 Strength in Radius, Ground Slam has a 20% increased angle"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 20% increased angle "}c["225% increased Armour"]={{[1]={flags=0,type="INC",value=225,name="Armour",keywordFlags=0}},nil}c["7% increased maximum Life"]={{[1]={flags=0,type="INC",value=7,name="Life",keywordFlags=0}},nil}c["Attacks with this Weapon have 25% chance to inflict Bleeding against Ignited Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="ActorCondition",actor="enemy",var="Ignited"},flags=0,type="BASE",keywordFlags=262144,name="BleedChance",value=25}},nil}c["Adds 9 to 15 Physical Damage to Attacks with Bows"]={{[1]={flags=8192,type="BASE",value=9,name="PhysicalMin",keywordFlags=0},[2]={flags=8192,type="BASE",value=15,name="PhysicalMax",keywordFlags=0}},nil}c["20% of Lightning Damage Leeched as Mana during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=20,name="LightningDamageManaLeech",keywordFlags=0}},nil}c["7% reduced Mana Cost of Skills"]={{[1]={flags=0,type="INC",value=-7,name="ManaCost",keywordFlags=0}},nil}c["+2 Mana per 4 Strength"]={{[1]={[1]={type="PerStat",stat="Str",div=4},flags=0,type="BASE",value=2,name="Mana",keywordFlags=0}},nil}c["20% increased Critical Strike Chance with Claws"]={{[1]={flags=16384,type="INC",value=20,name="CritChance",keywordFlags=0}},nil}c["5% increased effect of Flasks on you"]={{[1]={flags=0,type="INC",value=5,name="FlaskEffect",keywordFlags=0}},nil}c["12% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=35651584,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["25% increased Fire Resistance while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=25,name="FireResist",keywordFlags=0}},nil}c["90% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=90,name="CritChance",keywordFlags=0}},nil}c["With at least 40 Strength in Radius, Cleave has 3% increased Area of"]={nil,"With at least 40 Strength in Radius, Cleave has 3% increased Area of "}c["+4% Chance to Block Attack Damage while Dual Wielding or holding a Shield"]={{[1]={[1]={type="Condition",varList={[1]="DualWielding",[2]="UsingShield"}},flags=0,type="BASE",value=4,name="BlockChance",keywordFlags=0}},nil}c["10% of Physical Damage taken as Lightning Damage while affected by Purity of Lightning"]={{[1]={[1]={type="Condition",var="AffectedByPurityofLightning"},flags=0,type="BASE",value=10,name="PhysicalDamageTakenAsLightning",keywordFlags=0}},nil}c["Your Elemental Golems are Immune to Elemental Damage 20% increased Damage for each Summoned Golem 25% increased Effect of Buffs granted by your Golems for each Summoned Golem Can Summon up to 1 additional Golem at a time"]={nil,"Your Elemental Golems are Immune to Elemental Damage 20% increased Damage for each Summoned Golem 25% increased Effect of Buffs granted by your Golems for each Summoned Golem Can Summon up to 1 additional Golem at a time "}c["With at least 40 Intelligence in Radius, 10% of Damage taken gained as Mana over 4 seconds when Hit during Rallying Cry for you and Allies"]={nil,"With at least 40 Intelligence in Radius, 10% of Damage taken gained as Mana over 4 seconds when Hit during Rallying Cry for you and Allies "}c["10% increased Movement Speed if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,type="INC",value=10,name="MovementSpeed",keywordFlags=0}},nil}c["25% increased Totem Life"]={{[1]={flags=0,type="INC",value=25,name="TotemLife",keywordFlags=0}},nil}c["Adds 2 to 4 Physical Damage"]={{[1]={flags=0,type="BASE",value=2,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=4,name="PhysicalMax",keywordFlags=0}},nil}c["22% increased Stun Recovery"]={{[1]={flags=0,type="INC",value=22,name="StunRecovery",keywordFlags=0}},nil}c["+8 Mana gained when you Block +4% Chance to Block Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,type="BASE",value=8,name="Mana",keywordFlags=0}}," gained when you Block +4% Chance to Block Attack Damage "}c["0.5% of maximum Life Regenerated per second per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="BASE",value=0.5,name="LifeRegenPercent",keywordFlags=0}},nil}c["Adds 10 to 16 Physical Damage to Attacks with Bows"]={{[1]={flags=8192,type="BASE",value=10,name="PhysicalMin",keywordFlags=0},[2]={flags=8192,type="BASE",value=16,name="PhysicalMax",keywordFlags=0}},nil}c["20% chance to Curse non-Cursed Enemies with a random Curse on Hit"]={{}," to Curse non-Cursed Enemies with a random Curse on Hit "}c["+20% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=20,name="CritMultiplier",keywordFlags=0}},nil}c["During Flask Effect, 10% reduced Damage taken of each Element for which your Uncapped"]={nil,"During Flask Effect, 10% reduced Damage taken of each Element for which your Uncapped "}c["Nearby Allies' spells have Culling Strike"]={nil,"Nearby Allies' spells have Culling Strike "}c["Adds 7 to 10 Physical Damage to Attacks with Bows"]={{[1]={flags=8192,type="BASE",value=7,name="PhysicalMin",keywordFlags=0},[2]={flags=8192,type="BASE",value=10,name="PhysicalMax",keywordFlags=0}},nil}c["Immune to Shock while affected by Purity of Lightning {variant:42}10% of Physical Damage taken as Lightning Damage while affected by Purity of Lightning"]={nil,"Immune to Shock while affected by Purity of Lightning {variant:42}10% of Physical Damage taken as Lightning Damage while affected by Purity of Lightning "}c["Melee Attacks Poison on Hit"]={{[1]={value=100,type="BASE",keywordFlags=0,name="PoisonChance",flags=256}},nil}c["Adds 2 to 3 Cold Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=2,name="ColdMin",keywordFlags=196608},[2]={flags=0,type="BASE",value=3,name="ColdMax",keywordFlags=196608}},nil}c["Adds 6 to 12 Physical Damage to Attacks with Bows"]={{[1]={flags=8192,type="BASE",value=6,name="PhysicalMin",keywordFlags=0},[2]={flags=8192,type="BASE",value=12,name="PhysicalMax",keywordFlags=0}},nil}c["15% increased Quantity of Items found"]={{[1]={flags=0,type="INC",value=15,name="LootQuantity",keywordFlags=0}},nil}c["160% increased Energy Shield"]={{[1]={flags=0,type="INC",value=160,name="EnergyShield",keywordFlags=0}},nil}c["Minions have +15% to Chaos Resistance"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=15,name="ChaosResist",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["10% more Damage"]={{[1]={flags=0,type="MORE",value=10,name="Damage",keywordFlags=0}},nil}c["Socketed Golem Skills have 25% chance to Taunt on Hit {variant:1}Socketed Gems are Supported by level 17 Increased Minion Damage"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}",keyword="golem"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=25,name="Damage",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}}," to Taunt on Hit {variant:1}Socketed Gems are Supported by level 17 Increased Minion "}c["60% increased Damage if you've Frozen an Enemy Recently"]={{[1]={[1]={type="Condition",var="FrozenEnemyRecently"},flags=0,type="INC",value=60,name="Damage",keywordFlags=0}},nil}c["5% Chance to Block"]={{[1]={flags=0,type="BASE",value=5,name="BlockChance",keywordFlags=0}},nil}c["18% increased Projectile Attack Damage"]={{[1]={flags=1025,type="INC",value=18,name="Damage",keywordFlags=0}},nil}c["Grants level 20 Summon Beastial Snake Skill"]={nil,nil}c["Adds 10 to 14 Fire Damage to Attacks"]={{[1]={flags=0,type="BASE",value=10,name="FireMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=14,name="FireMax",keywordFlags=65536}},nil}c["Damage with Weapons Penetrates 8% Fire Resistance"]={{[1]={flags=8388608,type="BASE",value=8,name="FirePenetration",keywordFlags=0}},nil}c["+90 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=90,name="EnergyShield",keywordFlags=0}},nil}c["+7 Life gained for each Enemy hit by your Spells"]={{[1]={flags=2,type="BASE",value=7,name="LifeOnHit",keywordFlags=0}},nil}c["Gems Socketed in Green Sockets have +10% to Quality Gems Socketed in Blue Sockets gain 25% increased Experience"]={nil,"Gems Socketed in Green Sockets have +10% to Quality Gems Socketed in Blue Sockets gain 25% increased Experience "}c["25% reduced Projectile Speed"]={{[1]={flags=0,type="INC",value=-25,name="ProjectileSpeed",keywordFlags=0}},nil}c["Iron Will"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="IronWill",flags=0}},nil}c["Adds 94 to 137 Physical Damage"]={{[1]={flags=0,type="BASE",value=94,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=137,name="PhysicalMax",keywordFlags=0}},nil}c["Your Spells have Culling Strike"]={nil,"Your Spells have Culling Strike "}c["+1000 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=1000,name="Accuracy",keywordFlags=0}},nil}c["240% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=240,name="Evasion",keywordFlags=0}},nil}c["20% of Overkill Damage is Leeched as Life You are Immune to Bleeding while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},flags=0,type="BASE",value=20,name="DamageLifeLeech",keywordFlags=0}}," Overkill You are Immune to Bleeding "}c["and nearby Allies cannot be Stunned"]={nil,"and nearby Allies cannot be Stunned "}c["Adds 1 to 25 Lightning Damage to Attacks"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=25,name="LightningMax",keywordFlags=65536}},nil}c["Cold Skills have 20% chance to Poison on Hit"]={{[1]={flags=0,type="BASE",value=20,name="PoisonChance",keywordFlags=32}},nil}c["Cannot gain Mana during effect Vaal Skills deal 69% increased Damage during effect"]={nil,"Cannot gain Mana during effect Vaal Skills deal 69% increased Damage during effect "}c["+200 Strength Requirement"]={{[1]={flags=0,type="BASE",value=200,name="StrRequirement",keywordFlags=0}},nil}c["80% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=80,name="ChaosDamage",keywordFlags=0}},nil}c["2 additional Projectiles if you've used a Movement Skill Recently"]={{[1]={[1]={type="Condition",var="UsedMovementSkillRecently"},flags=0,type="BASE",value=2,name="ProjectileCount",keywordFlags=0}},nil}c["30% reduced Duration of Ailments on Enemies"]={{[1]={flags=0,type="INC",value=-30,name="EnemyShockDuration",keywordFlags=0},[2]={flags=0,type="INC",value=-30,name="EnemyFreezeDuration",keywordFlags=0},[3]={flags=0,type="INC",value=-30,name="EnemyChillDuration",keywordFlags=0},[4]={flags=0,type="INC",value=-30,name="EnemyIgniteDuration",keywordFlags=0},[5]={flags=0,type="INC",value=-30,name="EnemyPoisonDuration",keywordFlags=0},[6]={flags=0,type="INC",value=-30,name="EnemyBleedDuration",keywordFlags=0}},nil}c["+15% to Critical Strike Multiplier with Claws"]={{[1]={flags=16384,type="BASE",value=15,name="CritMultiplier",keywordFlags=0}},nil}c["Adds 4 to 8 Cold Damage to Attacks"]={{[1]={flags=0,type="BASE",value=4,name="ColdMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=8,name="ColdMax",keywordFlags=65536}},nil}c["Adds 1 to 10 Lightning Damage for each Shocked Enemy you've Killed Recently"]={{[1]={[1]={type="Multiplier",var="ShockedEnemyKilledRecently"},flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={[1]={type="Multiplier",var="ShockedEnemyKilledRecently"},flags=0,type="BASE",value=10,name="LightningMax",keywordFlags=0}},nil}c["+10% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=10,name="ColdResist",keywordFlags=0}},nil}c["9% increased Skeleton Attack Speed"]={{[1]={[1]={type="SkillName",skillName="Summon Skeleton"},flags=0,type="LIST",value={mod={flags=1,type="INC",value=9,name="Speed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["2 Mana Regenerated per Second per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="BASE",value=2,name="ManaRegen",keywordFlags=0}},nil}c["20% reduced Cast Speed"]={{[1]={flags=16,type="INC",value=-20,name="Speed",keywordFlags=0}},nil}c["10% of Damage taken Gained as Mana over 4 seconds when Hit Cannot Leech Mana"]={{[1]={flags=0,type="BASE",value=10,name="DamageTaken",keywordFlags=0}}," Gained as Mana over 4 seconds when Hit Cannot Leech Mana "}c["Reflects 15 Fire Damage to Melee Attackers 20% of Physical Damage taken as Fire Damage"]={nil,"Reflects 15 Fire Damage to Melee Attackers 20% of Physical Damage taken as Fire Damage "}c["15% increased Damage with One Handed Weapons"]={{[1]={flags=16777216,type="INC",value=15,name="Damage",keywordFlags=0}},nil}c["20% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8388608,type="INC",value=20,name="PhysicalDamage",keywordFlags=0}},nil}c["25% increased Mana Recovery from Flasks"]={{[1]={flags=0,type="INC",value=25,name="FlaskManaRecovery",keywordFlags=0}},nil}c["0.5% of Spell Damage Leeched as Life while you have Arcane Surge 40% increased Spell Damage while you have Arcane Surge"]={{[1]={flags=2,type="BASE",value=0.5,name="DamageLifeLeech",keywordFlags=0}}," while you have Arcane Surge 40% increased Spell Damage while you have Arcane Surge "}c["+78 to maximum Life"]={{[1]={flags=0,type="BASE",value=78,name="Life",keywordFlags=0}},nil}c["+15 to maximum Life"]={{[1]={flags=0,type="BASE",value=15,name="Life",keywordFlags=0}},nil}c["100% of Cold Damage Converted to Fire Damage"]={{[1]={flags=0,type="BASE",value=100,name="ColdDamageConvertToFire",keywordFlags=0}},nil}c["With at least 40 Strength in Radius, Vigilant Strike Fortifies you and Nearby Allies for 12 seconds"]={nil,"With at least 40 Strength in Radius, Vigilant Strike Fortifies you and Nearby Allies for 12 seconds "}c["Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy"]={nil,"Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy "}c["Critical Strike Chance is increased by Uncapped Lightning Resistance"]={{[1]={[1]={type="PerStat",stat="LightningResistTotal",div=1},value=1,type="INC",keywordFlags=0,name="CritChance",flags=0}},nil}c["Enemies killed explode dealing 10% of their Life as Fire Damage"]={nil,"Enemies killed explode dealing 10% of their Life as Fire Damage "}c["Critical Strikes with Daggers have a 40% chance to Poison the Enemy"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=32768,type="BASE",value=40,name="PoisonChance",keywordFlags=0}},nil}c["6 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=6,name="LifeRegen",keywordFlags=0}},nil}c["100% reduced Flammability Mana Reservation"]={{[1]={[1]={type="SkillName",skillName="Flammability"},flags=0,type="INC",value=-100,name="ManaReserved",keywordFlags=0}},nil}c["30% less Animate Weapon Duration"]={{[1]={[1]={type="SkillName",skillName="Animate Weapon"},flags=0,type="MORE",value=-30,name="Duration",keywordFlags=0}},nil}c["12% increased Cast Speed if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=16,type="INC",value=12,name="Speed",keywordFlags=0}},nil}c["+8% to Critical Strike Multiplier per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="BASE",value=8,name="CritMultiplier",keywordFlags=0}},nil}c["Modifiers to Claw Damage also apply to Unarmed Attack Damage"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="ClawDamageAppliesToUnarmed",flags=0}},nil}c["10% increased Totem Life"]={{[1]={flags=0,type="INC",value=10,name="TotemLife",keywordFlags=0}},nil}c["25% chance to gain an Endurance Charge when you gain a Power Charge 50% chance to gain a Power Charge when you place a Totem 15% chance to gain a Power Charge if you or your Totems kill an Enemy 5% reduced Elemental Damage taken while you have an Endurance Charge"]={{[1]={[1]={type="StatThreshold",stat="EnduranceCharges",threshold=1},flags=0,type="BASE",value=25,name="ElementalDamageTaken",keywordFlags=16384}}," to gain an Endurance Charge when you gain a Power Charge 50% chance to gain a Power Charge when you place a 15% chance to gain a Power Charge if you or your Totems kill an Enemy 5% reduced "}c["10% increased Elemental Damage with Maces"]={{[1]={flags=65536,type="INC",value=10,name="ElementalDamage",keywordFlags=0}},nil}c["165% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=165,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["Rampage"]={nil,"Rampage "}c["4% increased Cast Speed"]={{[1]={flags=16,type="INC",value=4,name="Speed",keywordFlags=0}},nil}c["With at least 40 Strength in Radius, Glacial Hammer deals Cold-only Splash Damage to surrounding targets"]={nil,"With at least 40 Strength in Radius, Glacial Hammer deals Cold-only Splash Damage to surrounding targets "}c["Ignites all nearby Enemies on Killing an Ignited Enemy"]={nil,"Ignites all nearby Enemies on Killing an Ignited Enemy "}c["10% of Fire Damage taken as Physical Damage"]={{[1]={flags=0,type="BASE",value=10,name="FireDamageTakenAsPhysical",keywordFlags=0}},nil}c["20% increased Cast Speed"]={{[1]={flags=16,type="INC",value=20,name="Speed",keywordFlags=0}},nil}c["60% increased Intelligence Requirement"]={{[1]={flags=0,type="INC",value=60,name="IntRequirement",keywordFlags=0}},nil}c["Damage from your Critical Strikes cannot be Reflected 100% increased Damage while there is only one nearby Enemy"]={nil,"Damage from your Critical Strikes cannot be Reflected 100% increased Damage while there is only one nearby Enemy "}c["Adds 12 to 20 Fire Damage"]={{[1]={flags=0,type="BASE",value=12,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=20,name="FireMax",keywordFlags=0}},nil}c["Adds 30 to 53 Cold Damage"]={{[1]={flags=0,type="BASE",value=30,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=53,name="ColdMax",keywordFlags=0}},nil}c["+2% Chance to Block Attack Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,type="BASE",value=2,name="BlockChance",keywordFlags=0}},nil}c["Adds 21 to 35 Cold Damage"]={{[1]={flags=0,type="BASE",value=21,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=35,name="ColdMax",keywordFlags=0}},nil}c["30% increased Quantity of Items Found"]={{[1]={flags=0,type="INC",value=30,name="LootQuantity",keywordFlags=0}},nil}c["Adds 4 to 8 Fire Damage to Attacks"]={{[1]={flags=0,type="BASE",value=4,name="FireMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=8,name="FireMax",keywordFlags=65536}},nil}c["Socketed Gems fire 4 additional Projectiles"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=4,name="ProjectileCount",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["Every 8 seconds, gain Avatar of Fire for 4 seconds 120% increased Critical Strike Chance while you have Avatar of Fire"]={nil,"Every 8 seconds, gain Avatar of Fire for 4 seconds 120% increased Critical Strike Chance while you have Avatar of Fire "}c["Adds 65 to 120 Fire Damage in Main Hand"]={{[1]={[1]={type="InSlot",num=1},flags=0,type="BASE",value=65,name="FireMin",keywordFlags=0},[2]={[1]={type="InSlot",num=1},flags=0,type="BASE",value=120,name="FireMax",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 1 Hypothermia"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportDamageAgainstChilled",level=1},name="ExtraSupport",keywordFlags=0}},nil}c["When you kill a Poisoned Enemy during any Flask Effect, nearby Enemies are Poisoned"]={nil,"When you kill a Poisoned Enemy during any Flask Effect, nearby Enemies are Poisoned "}c["30% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=30,name="CritChance",keywordFlags=0}},nil}c["60% less Critical Strike Chance"]={{[1]={flags=0,type="MORE",value=-60,name="CritChance",keywordFlags=0}},nil}c["15% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=15,name="ElementalDamage",keywordFlags=0}},nil}c["1% increased Chaos Damage per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,type="INC",value=1,name="ChaosDamage",keywordFlags=0}},nil}c["1% of Life Regenerated per Second per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="BASE",value=1,name="LifeRegenPercent",keywordFlags=0}},nil}c["Lose 25 Life for each Enemy hit by your Attacks"]={nil,"Lose 25 Life for each Enemy hit by your Attacks "}c["10 Mana Regenerated per second"]={{[1]={flags=0,type="BASE",value=10,name="ManaRegen",keywordFlags=0}},nil}c["5% increased Defences"]={{[1]={flags=0,type="INC",value=5,name="Defences",keywordFlags=0}},nil}c["Animated Minions' Melee Attacks deal Splash Damage to surrounding targets"]={nil,"Animated Minions' Melee Attacks deal Splash Damage to surrounding targets "}c["24% increased Physical Damage with Bows"]={{[1]={flags=8192,type="INC",value=24,name="PhysicalDamage",keywordFlags=0}},nil}c["+13 to Dexterity"]={{[1]={flags=0,type="BASE",value=13,name="Dex",keywordFlags=0}},nil}c["+257 Intelligence Requirement"]={{[1]={flags=0,type="BASE",value=257,name="IntRequirement",keywordFlags=0}},nil}c["15% increased Curse Duration"]={{[1]={flags=0,type="INC",value=15,name="Duration",keywordFlags=2}},nil}c["0.8% of Attack Damage Leeched as Mana"]={{[1]={flags=1,type="BASE",value=0.8,name="DamageManaLeech",keywordFlags=0}},nil}c["20% increased Cooldown Recovery Speed"]={{[1]={flags=0,type="INC",value=20,name="CooldownRecovery",keywordFlags=0}},nil}c["15% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=15,name="LightningDamage",keywordFlags=0}},nil}c["Attacks with this Weapon deal double Damage to Chilled Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="ActorCondition",actor="enemy",var="Chilled"},keywordFlags=0,type="MORE",value=100,name="Damage",flags=4}},nil}c["also grant an equal chance to gain a Frenzy Charge on Kill"]={nil,"also grant an equal chance to gain a Frenzy Charge on Kill "}c["40% increased Damage with Hits against Shocked Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Shocked"},flags=0,type="INC",value=40,name="Damage",keywordFlags=262144}},nil}c["Intelligence provides no bonus to Maximum Mana"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="NoIntBonusToMana",flags=0}},nil}c["With a Murderous Eye Jewel Socketed, Intimidate Enemies for 4 seconds on Hit with Attacks"]={nil,"With a Murderous Eye Jewel Socketed, Intimidate Enemies for 4 seconds on Hit with Attacks "}c["30% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=30,name="LootRarity",keywordFlags=0}},nil}c["You cannot be Shocked while you have a Lightning Golem Summoned"]={nil,"You cannot be Shocked while you have a Lightning Golem Summoned "}c["+25 to maximum Mana"]={{[1]={flags=0,type="BASE",value=25,name="Mana",keywordFlags=0}},nil}c["30% increased Mana Leeched per second"]={{[1]={flags=0,type="INC",value=30,name="ManaLeechRate",keywordFlags=0}},nil}c["Speed per second"]={nil,"Speed per second "}c["Adds 19-29 Chaos Damage to Attacks while you have a Beastial Minion {variant:3}Adds 16-25 Physical Damage to Attacks while you have a Beastial Minion"]={{[1]={flags=0,type="BASE",value=19,name="ChaosMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=29,name="ChaosMax",keywordFlags=65536}}," while you have a Beastial Minion {variant:3}Adds 16-25 to Attacks while you have a Beastial Minion "}c["Lightning Skills have 20% chance to Poison on Hit"]={{[1]={flags=0,type="BASE",value=20,name="PoisonChance",keywordFlags=64}},nil}c["20% reduced Strength Requirement"]={{[1]={flags=0,type="INC",value=-20,name="StrRequirement",keywordFlags=0}},nil}c["25% increased Critical Strike Chance with Daggers"]={{[1]={flags=32768,type="INC",value=25,name="CritChance",keywordFlags=0}},nil}c["5% chance to gain Onslaught for 3 seconds on Kill Recover 1% of Maximum Life on Kill"]={{[1]={flags=0,type="BASE",value=5,name="Life",keywordFlags=0}}," to gain Onslaught for 3 seconds on Kill Recover 1% of on Kill "}c["18% increased Accuracy Rating while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,type="INC",value=18,name="Accuracy",keywordFlags=0}},nil}c["Adds 5 to 8 Physical Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="BASE",value=5,name="PhysicalMin",keywordFlags=0},[2]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="BASE",value=8,name="PhysicalMax",keywordFlags=0}},nil}c["1% of Damage against Shocked Enemies Leeched as Mana"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Shocked"},flags=0,type="BASE",value=1,name="DamageManaLeech",keywordFlags=262144}},nil}c["Causes Bleeding on Hit"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},value=100,type="BASE",keywordFlags=0,name="BleedChance",flags=0}},nil}c["35% increased Damage over Time"]={{[1]={flags=8,type="INC",value=35,name="Damage",keywordFlags=0}},nil}c["Adds 13 to 47 Lightning Damage"]={{[1]={flags=0,type="BASE",value=13,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=47,name="LightningMax",keywordFlags=0}},nil}c["Removes 1% of maximum Energy Shield on Kill"]={nil,"Removes 1% of maximum Energy Shield on Kill "}c["3% increased Experience gain 20% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=3,name="ElementalDamage",keywordFlags=0}}," Experience gain 20% increased "}c["You Cannot Be Shocked While Chilled"]={nil,"You Cannot Be Shocked While Chilled "}c["80% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=80,name="Damage",keywordFlags=0}},nil}c["Adds 65 to 195 Physical Damage"]={{[1]={flags=0,type="BASE",value=65,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=195,name="PhysicalMax",keywordFlags=0}},nil}c["Recover 20% of your Maximum Life on Rampage Gain 5 Souls for Vaal Skills on Rampage"]={nil,"Recover 20% of your Maximum Life on Rampage Gain 5 Souls for Vaal Skills on Rampage "}c["Onslaught"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="Condition:Onslaught",flags=0}},nil}c["75% increased Weapon Critical Strike Chance while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8388608,type="INC",value=75,name="CritChance",keywordFlags=0}},nil}c["Adds 1 to 2 Cold Damage to Attacks per 10 Dexterity"]={{[1]={[1]={type="PerStat",stat="Dex",div=10},flags=0,type="BASE",value=1,name="ColdMin",keywordFlags=65536},[2]={[1]={type="PerStat",stat="Dex",div=10},flags=0,type="BASE",value=2,name="ColdMax",keywordFlags=65536}},nil}c["Minions have 15% chance to Blind Enemies on hit Socketed Minion Gems are Supported by Level 16 Life Leech"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=15,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}}," to Blind Enemies on hit Socketed Minion Gems are Supported by Level 16 Leech "}c["Socketed Gems are Supported by level 1 Blood Magic"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportBloodMagic",level=1},name="ExtraSupport",keywordFlags=0}},nil}c["Weapons you Animate create an additional copy {variant:2}25% chance to Trigger level 20 Animate Weapon on Kill"]={nil,"Weapons you Animate create an additional copy {variant:2}25% chance to Trigger level 20 Animate Weapon on Kill "}c["You gain Onslaught for 2 second per Endurance Charge when Hit"]={nil,"You gain Onslaught for 2 second per Endurance Charge when Hit "}c["10% reduced Damage taken from Damage Over Time"]={{[1]={flags=0,type="INC",value=-10,name="DamageTakenOverTime",keywordFlags=0}},nil}c["20% increased Golem Damage for each Golem you have Summoned You cannot be Chilled or Frozen while you have an Ice Golem Summoned You cannot be Ignited while you have a Flame Golem Summoned You cannot be Shocked while you have a Lightning Golem Summoned Can Summon up to 1 additional Golem at a time"]={{[1]={flags=0,type="INC",value=20,name="Damage",keywordFlags=0}}," for each Golem you have Summoned You cannot be Chilled or Frozen while you have an Ice Golem Summoned You cannot be Ignited while you have a Flame Golem Summoned You cannot be Shocked while you have a Lightning Golem Summoned Can Summon up to 1 additional Golem at a time "}c["150% increased Chill Duration on Enemies"]={{[1]={flags=0,type="INC",value=150,name="EnemyChillDuration",keywordFlags=0}},nil}c["-8 to Mana Cost of Skills"]={{[1]={flags=0,type="BASE",value=-8,name="ManaCost",keywordFlags=0}},nil}c["+435 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=435,name="Accuracy",keywordFlags=0}},nil}c["100% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=100,name="ArmourAndEvasion",keywordFlags=0}},nil}c["8% increased Physical Damage for each time you've Blocked in the past 10 seconds"]={{[1]={flags=0,type="INC",value=8,name="PhysicalDamage",keywordFlags=0}}," for each time you've Blocked in the past 10 seconds "}c["+1 to maximum Energy Shield per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,type="BASE",value=1,name="EnergyShield",keywordFlags=0}},nil}c["25% increased Defences from Equipped Shield"]={{[1]={[1]={type="SlotName",slotName="Weapon 2"},flags=0,type="INC",value=25,name="Defences",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 5 Elemental Proliferation"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportElementalProliferation",level=5},name="ExtraSupport",keywordFlags=0}},nil}c["Enemies near your Totems deal 8% less Damage"]={nil,"Enemies near your Totems deal 8% less Damage "}c["Immune to Elemental Ailments during any Flask Effect 40% increased Elemental Damage during any Flask Effect 20% chance to Freeze, Shock and Ignite during any Flask Effect"]={nil,"Immune to Elemental Ailments during any Flask Effect 40% increased Elemental Damage during any Flask Effect 20% chance to Freeze, Shock and Ignite during any Flask Effect "}c["You have Onslaught while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},value=true,type="FLAG",keywordFlags=0,name="Condition:Onslaught",flags=0}},nil}c["Projectiles gain 20% of Non-Chaos Damage as extra Chaos Damage per Chain"]={{[1]={[1]={type="PerStat",stat="Chain"},flags=1024,type="BASE",value=20,name="NonChaosDamageGainAsChaos",keywordFlags=0}},nil}c["15% increased Damage with Wands"]={{[1]={flags=524288,type="INC",value=15,name="Damage",keywordFlags=0}},nil}c["33% increased Damage against Ignited Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Ignited"},flags=0,type="INC",value=33,name="Damage",keywordFlags=262144}},nil}c["25% increased Totem Damage"]={{[1]={flags=0,type="INC",value=25,name="Damage",keywordFlags=16384}},nil}c["Adds 1 to 32 Lightning Damage to Attacks"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=32,name="LightningMax",keywordFlags=65536}},nil}c["Socketed Gems are Supported by level 17 Increased Minion Damage"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportMinionDamage",level=17},name="ExtraSupport",keywordFlags=0}},nil}c["Recover 5% of Maximum Life on Kill Recover 5% of Maximum Energy Shield on Kill"]={nil,"Recover 5% of Maximum Life on Kill Recover 5% of Maximum Energy Shield on Kill "}c["Unaffected by Conductivity while affected by Purity of Lightning {variant:44}Unaffected by Shocked Ground while affected by Purity of Lightning"]={nil,"Unaffected by Conductivity while affected by Purity of Lightning {variant:44}Unaffected by Shocked Ground while affected by Purity of Lightning "}c["16% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=16,name="PhysicalDamage",keywordFlags=0}},nil}c["30% increased Damage with Ailments from Attack Skills while wielding a Two Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=2048,type="INC",value=30,name="Damage",keywordFlags=65536}},nil}c["10% increased Warcry Cooldown Recovery Speed"]={{[1]={flags=0,type="INC",value=10,name="CooldownRecovery",keywordFlags=4}},nil}c["50% reduced Totem Damage"]={{[1]={flags=0,type="INC",value=-50,name="Damage",keywordFlags=16384}},nil}c["Duelist: 1% of Attack Damage Leeched as Life"]={{[1]={[1]={type="Condition",var="ConnectedToDuelistStart"},flags=1,type="BASE",value=1,name="DamageLifeLeech",keywordFlags=0}},nil}c["40% increased Fire Damage"]={{[1]={flags=0,type="INC",value=40,name="FireDamage",keywordFlags=0}},nil}c["3% increased Attack Speed"]={{[1]={flags=1,type="INC",value=3,name="Speed",keywordFlags=0}},nil}c["35% increased Attack Speed with Swords"]={{[1]={flags=262145,type="INC",value=35,name="Speed",keywordFlags=0}},nil}c["With at least 40 Intelligence in Radius, Raised Zombies' Slam"]={nil,"With at least 40 Intelligence in Radius, Raised Zombies' Slam "}c["20% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=20,name="PhysicalDamage",keywordFlags=0}},nil}c["60% increased Mana Cost of Skills for each 200 total Mana you have Spent Recently"]={{[1]={flags=0,type="INC",value=60,name="ManaCost",keywordFlags=0}}," for each 200 total Mana you have Spent Recently "}c["Adds 13 to 19 Physical Damage"]={{[1]={flags=0,type="BASE",value=13,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=19,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 1 to 30 Lightning Damage to Attacks"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=30,name="LightningMax",keywordFlags=65536}},nil}c["45% increased Stun Duration on Enemies"]={{[1]={flags=0,type="INC",value=45,name="EnemyStunDuration",keywordFlags=0}},nil}c["30% increased Movement Speed for 9 seconds on Throwing a Trap"]={{[1]={flags=0,type="INC",value=30,name="MovementSpeed",keywordFlags=4096}}," for 9 seconds on Throwing a "}c["Immune to Elemental Ailments while on Consecrated Ground"]={nil,"Immune to Elemental Ailments while on Consecrated Ground "}c["+20% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=20,name="ColdResist",keywordFlags=0}},nil}c["+51 to maximum Mana"]={{[1]={flags=0,type="BASE",value=51,name="Mana",keywordFlags=0}},nil}c["Rampage Triggers Level 15 Manifest Dancing Dervish on Rampage"]={nil,"Rampage Triggers Level 15 Manifest Dancing Dervish on Rampage "}c["+700 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=700,name="Evasion",keywordFlags=0}},nil}c["100% increased Quantity of Items Dropped by Slain Normal Enemies {variant:3}50% increased Quantity of Items Dropped by Slain Normal Enemies"]={{}," Quantity of Items Dropped by Slain Normal Enemies {variant:3}50% increased Quantity of Items Dropped by Slain Normal Enemies "}c["15% of Physical Damage Converted to Chaos Damage"]={{[1]={flags=0,type="BASE",value=15,name="PhysicalDamageConvertToChaos",keywordFlags=0}},nil}c["40% chance to Chill Attackers for 4 seconds on Block"]={{}," to Chill Attackers for 4 seconds on Block "}c["Adds 34 to 45 Cold Damage"]={{[1]={flags=0,type="BASE",value=34,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=45,name="ColdMax",keywordFlags=0}},nil}c["15% increased Melee Physical Damage while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=256,type="INC",value=15,name="PhysicalDamage",keywordFlags=0}},nil}c["30 Life gained for each Enemy Hit while affected by Vitality {variant:48}30% increased Life Recovery Rate while affected by Vitality"]={nil,"30 Life gained for each Enemy Hit while affected by Vitality {variant:48}30% increased Life Recovery Rate while affected by Vitality "}c["Aspect of the Spider inflicts Spider's Webs and Hinder every 0.5 Seconds instead"]={nil,"Aspect of the Spider inflicts Spider's Webs and Hinder every 0.5 Seconds instead "}c["Projectiles from Attacks have 20% chance to inflict Bleeding on Hit while you have a Beastial Minion {variant:1}15% increased Attack and Movement Speed while you have a Beastial Minion"]={nil,"Projectiles from Attacks have 20% chance to inflict Bleeding on Hit while you have a Beastial Minion {variant:1}15% increased Attack and Movement Speed while you have a Beastial Minion "}c["5% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=5,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["Adds 11 to 29 Physical Damage"]={{[1]={flags=0,type="BASE",value=11,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=29,name="PhysicalMax",keywordFlags=0}},nil}c["If you've Blocked in the past 10 seconds, you"]={nil,"If you've Blocked in the past 10 seconds, you "}c["8% increased Area of Effect"]={{[1]={flags=0,type="INC",value=8,name="AreaOfEffect",keywordFlags=0}},nil}c["Adds 350 to 500 Cold Damage"]={{[1]={flags=0,type="BASE",value=350,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=500,name="ColdMax",keywordFlags=0}},nil}c["Adds 68 to 195 Physical Damage"]={{[1]={flags=0,type="BASE",value=68,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=195,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 42 to 335 Physical Damage"]={{[1]={flags=0,type="BASE",value=42,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=335,name="PhysicalMax",keywordFlags=0}},nil}c["800% more Unarmed Physical Damage"]={{[1]={flags=1048576,type="MORE",value=800,name="PhysicalDamage",keywordFlags=0}},nil}c["+5% to all maximum Resistances"]={{[1]={flags=0,type="BASE",value=5,name="FireResistMax",keywordFlags=0},[2]={flags=0,type="BASE",value=5,name="ColdResistMax",keywordFlags=0},[3]={flags=0,type="BASE",value=5,name="LightningResistMax",keywordFlags=0},[4]={flags=0,type="BASE",value=5,name="ChaosResistMax",keywordFlags=0}},nil}c["1% of Attack Damage Leeched as Mana"]={{[1]={flags=1,type="BASE",value=1,name="DamageManaLeech",keywordFlags=0}},nil}c["+48 to Armour"]={{[1]={flags=0,type="BASE",value=48,name="Armour",keywordFlags=0}},nil}c["60% increased maximum Mana"]={{[1]={flags=0,type="INC",value=60,name="Mana",keywordFlags=0}},nil}c["Adds 40 to 115 Physical Damage"]={{[1]={flags=0,type="BASE",value=40,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=115,name="PhysicalMax",keywordFlags=0}},nil}c["20% increased Attack Speed"]={{[1]={flags=1,type="INC",value=20,name="Speed",keywordFlags=0}},nil}c["20% increased Poison Duration"]={{[1]={flags=0,type="INC",value=20,name="EnemyPoisonDuration",keywordFlags=0}},nil}c["Your Chaos Damage Poisons Enemies"]={{[1]={value=100,type="BASE",keywordFlags=0,name="ChaosPoisonChance",flags=0}},nil}c["Socketed Gems are Supported by Level 20 Elemental Penetration"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportElementalPenetration",level=20},name="ExtraSupport",keywordFlags=0}},nil}c["Arrows always Pierce"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="PierceAllTargets",flags=1}},nil}c["Moving while Bleeding doesn't cause you to take extra Damage"]={nil,"Moving while Bleeding doesn't cause you to take extra Damage "}c["Adds 130 to 195 Cold Damage"]={{[1]={flags=0,type="BASE",value=130,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=195,name="ColdMax",keywordFlags=0}},nil}c["Life Leeched per Second is doubled."]={{[1]={value=100,type="MORE",keywordFlags=0,name="LifeLeechRate",flags=0}},nil}c["15% increased Effect of your Curses"]={{[1]={flags=0,type="INC",value=15,name="CurseEffect",keywordFlags=0}},nil}c["100% increased Fire Damage if you have been Hit Recently"]={{[1]={[1]={type="Condition",var="BeenHitRecently"},flags=0,type="INC",value=100,name="FireDamage",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 5 Concentrated Effect"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportConcentratedEffect",level=5},name="ExtraSupport",keywordFlags=0}},nil}c["+30% to Critical Strike Multiplier for Spells"]={{[1]={flags=2,type="BASE",value=30,name="CritMultiplier",keywordFlags=0}},nil}c["2% chance to Dodge Attack and Spell Hits per 500 Maximum Mana, up to 20%"]={{[1]={[1]={limit=20,stat="Mana",div=500,type="PerStat",limitTotal=true},flags=0,type="BASE",value=2,name="AttackDodgeChance",keywordFlags=0},[2]={[1]={limit=20,stat="Mana",div=500,type="PerStat",limitTotal=true},flags=0,type="BASE",value=2,name="SpellDodgeChance",keywordFlags=0}},nil}c["Adds 36 to 54 Cold Damage"]={{[1]={flags=0,type="BASE",value=36,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=54,name="ColdMax",keywordFlags=0}},nil}c["0% increased Charges used"]={{[1]={flags=0,type="INC",value=0,name="FlaskChargesUsed",keywordFlags=0}},nil}c["10% additional Physical Damage Reduction while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,type="BASE",value=10,name="PhysicalDamageReduction",keywordFlags=0}},nil}c["20% increased Global Defences"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=20,name="Defences",keywordFlags=0}},nil}c["+500 to Accuracy Rating while at Maximum Frenzy Charges"]={{[1]={[1]={type="StatThreshold",stat="FrenzyCharges",thresholdStat="FrenzyChargesMax"},flags=0,type="BASE",value=500,name="Accuracy",keywordFlags=0}},nil}c["90% increased Power Charge Duration"]={{[1]={flags=0,type="INC",value=90,name="PowerChargesDuration",keywordFlags=0}},nil}c["All Attack Damage Chills when you Stun"]={nil,"All Attack Damage Chills when you Stun "}c["100 Life Regenerated per Second while you have Avian's Flight"]={{[1]={[1]={type="Condition",var="AffectedByAvian'sFlight"},flags=0,type="BASE",value=100,name="LifeRegen",keywordFlags=0}},nil}c["6% increased Damage taken per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=6,name="DamageTaken",keywordFlags=0}},nil}c["30% increased Totem Placement speed"]={{[1]={flags=0,type="INC",value=30,name="TotemPlacementSpeed",keywordFlags=0}},nil}c["+30 to maximum Mana"]={{[1]={flags=0,type="BASE",value=30,name="Mana",keywordFlags=0}},nil}c["30% chance to gain Phasing for 4 seconds when your Trap is triggered by an Enemy"]={{}," to gain Phasing for 4 seconds when your is triggered by an Enemy "}c["Minions Leech 0.2% of Damage as Life"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=0.2,name="DamageLifeLeech",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Unaffected by Ignite"]={nil,"Unaffected by Ignite "}c["You gain an Endurance Charge on Kill"]={nil,"You gain an Endurance Charge on Kill "}c["6% increased Damage with Ailments from Attack Skills while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=2048,type="INC",value=6,name="Damage",keywordFlags=65536}},nil}c["70% increased Damage"]={{[1]={flags=0,type="INC",value=70,name="Damage",keywordFlags=0}},nil}c["10% increased Physical Damage with Swords"]={{[1]={flags=262144,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["75% increased Duration of Poisons you inflict during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=75,name="EnemyPoisonDuration",keywordFlags=0}},nil}c["30% more Bow Damage at Close Range while you have iron Reflexes 30% increased Attack, Cast and Movements Speed while you do not have Iron Reflexes"]={{[1]={[1]={type="Condition",var="AtCloseRange"},flags=8196,type="MORE",value=30,name="Damage",keywordFlags=0}}," while you have iron Reflexes 30% increased Attack, Cast and Movements Speed while you do not have Iron Reflexes "}c["8% increased maximum Life"]={{[1]={flags=0,type="INC",value=8,name="Life",keywordFlags=0}},nil}c["Gain 20% of Physical Damage as Extra Chaos Damage against"]={{[1]={flags=0,type="BASE",value=20,name="PhysicalDamageGainAsChaos",keywordFlags=0}}," against "}c["25% more chance to Evade Melee Attacks during Onslaught"]={{[1]={[1]={type="Condition",var="Onslaught"},flags=0,type="MORE",value=25,name="MeleeEvadeChance",keywordFlags=0}},nil}c["60% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=60,name="ManaRegen",keywordFlags=0}},nil}c["14% increased Damage"]={{[1]={flags=0,type="INC",value=14,name="Damage",keywordFlags=0}},nil}c["10% reduced Reflected Elemental Damage taken Damage with Weapons Penetrates 5% Elemental Resistance 20% increased Elemental Damage during any Flask Effect 20% increased Elemental Damage with Attack Skills"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=8388608,type="INC",value=-10,name="ElementalDamageTaken",keywordFlags=0}}," Reflected Damage Penetrates 5% Elemental Resistance 20% increased Elemental Damage 20% increased Elemental Damage with Attack Skills "}c["20% increased Damage per Curse on you"]={{[1]={[1]={type="Multiplier",var="CurseOnSelf"},flags=0,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["Spreads Tar when you take a Critical Strike"]={nil,"Spreads Tar when you take a Critical Strike "}c["+200 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=200,name="EnergyShield",keywordFlags=0}},nil}c["Attack Skills deal 24% increased Damage with Ailments while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=2048,type="INC",value=24,name="Damage",keywordFlags=65536}},nil}c["30% reduced Spell Damage taken from Blinded Enemies No Block Chance"]={{[1]={flags=2,type="INC",value=-30,name="DamageTaken",keywordFlags=0}}," from Blinded Enemies No Block Chance "}c["Adds 400 to 600 Physical Damage to Spells"]={{[1]={flags=0,type="BASE",value=400,name="PhysicalMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=600,name="PhysicalMax",keywordFlags=131072}},nil}c["50% chance on Block to create Desecrated Ground {variant:3,4}100% chance on Block to create Desecrated Ground"]={{}," on Block to create Desecrated Ground {variant:3,4}100% chance on Block to create Desecrated Ground "}c["65% increased Armour"]={{[1]={flags=0,type="INC",value=65,name="Armour",keywordFlags=0}},nil}c["6% reduced Mana Cost of Skills"]={{[1]={flags=0,type="INC",value=-6,name="ManaCost",keywordFlags=0}},nil}c["+24 to Strength and Dexterity"]={{[1]={flags=0,type="BASE",value=24,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=24,name="Dex",keywordFlags=0}},nil}c["+10 Life Gained on Killing Ignited Enemies"]={{[1]={flags=0,type="BASE",value=10,name="LifeOnKill",keywordFlags=0}}," ing Ignited Enemies "}c["8% increased Spell Damage per 5% Block Chance"]={{[1]={[1]={type="PerStat",stat="BlockChance",div=5},flags=2,type="INC",value=8,name="Damage",keywordFlags=0}},nil}c["Minions Regenerate 1.5% Life per second"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=1.5,name="LifeRegenPercent",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["10% reduced Cast Speed"]={{[1]={flags=16,type="INC",value=-10,name="Speed",keywordFlags=0}},nil}c["40% increased Damage over Time"]={{[1]={flags=8,type="INC",value=40,name="Damage",keywordFlags=0}},nil}c["Recover 100 Life when your Trap is triggered by an Enemy"]={nil,"Recover 100 Life when your Trap is triggered by an Enemy "}c["+20% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=20,name="ElementalResist",keywordFlags=0}},nil}c["With at least 40 Dexterity in Radius, Dual Strike has a 20% chance"]={nil,"With at least 40 Dexterity in Radius, Dual Strike has a 20% chance "}c["Deals 450 Chaos Damage per second to nearby Enemies {variant:1}You take 450 Chaos Damage per second for 10 seconds on Kill"]={nil,"Deals 450 Chaos Damage per second to nearby Enemies {variant:1}You take 450 Chaos Damage per second for 10 seconds on Kill "}c["12% increased Attack Speed with Bows"]={{[1]={flags=8193,type="INC",value=12,name="Speed",keywordFlags=0}},nil}c["5% Additional Chance to Block while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,type="BASE",value=5,name="BlockChance",keywordFlags=0}},nil}c["20% increased Movement Speed if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,type="INC",value=20,name="MovementSpeed",keywordFlags=0}},nil}c["0.6% of Attack Damage Leeched as Life against Chilled enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Chilled"},flags=1,type="BASE",value=0.6,name="DamageLifeLeech",keywordFlags=262144}},nil}c["+61% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=61,name="ChaosResist",keywordFlags=0}},nil}c["15% increased Ignite Duration on Enemies"]={{[1]={flags=0,type="INC",value=15,name="EnemyIgniteDuration",keywordFlags=0}},nil}c["8% of maximum Life taken as Chaos Damage per second"]={{[1]={[1]={type="PerStat",stat="Life",div=1},flags=0,type="BASE",value=0.08,name="ChaosDegen",keywordFlags=0}},nil}c["50% chance to double Stun Duration"]={{[1]={flags=0,type="BASE",value=50,name="EnemyStunDuration",keywordFlags=0}}," to double "}c["With at least 40 Intelligence in Radius, Fireball Projectiles gain Radius as they travel farther, up to +4 Radius"]={nil,"With at least 40 Intelligence in Radius, Fireball Projectiles gain Radius as they travel farther, up to +4 Radius "}c["1% of Damage dealt by your Totems is Leeched to you as Life"]={{[1]={flags=0,type="BASE",value=1,name="DamageLifeLeechToPlayer",keywordFlags=16384}},nil}c["You have Phasing if Energy Shield Recharge has started Recently"]={nil,"You have Phasing if Energy Shield Recharge has started Recently "}c["10% chance to Fortify on Melee hit Enemies you Taunt take 10% increased Damage 25% chance to Taunt on Hit"]={{[1]={flags=256,type="BASE",value=10,name="Damage",keywordFlags=0}}," to Fortify Enemies you Taunt take 10% increased 25% chance to Taunt on Hit "}c["Arrow can inflict an additional Ignite on an Enemy"]={nil,"Arrow can inflict an additional Ignite on an Enemy "}c["50% increased Rarity of Items Dropped by Slain Shocked enemies {variant:2,3,4}30% increased Rarity of Items Dropped by Slain Shocked Enemies"]={{}," Rarity of Items Dropped by Slain Shocked enemies {variant:2,3,4}30% increased Rarity of Items Dropped by Slain Shocked Enemies "}c["13% increased Quantity of Items found"]={{[1]={flags=0,type="INC",value=13,name="LootQuantity",keywordFlags=0}},nil}c["Adds 14 to 24 Physical Damage to Attacks with Bows"]={{[1]={flags=8192,type="BASE",value=14,name="PhysicalMin",keywordFlags=0},[2]={flags=8192,type="BASE",value=24,name="PhysicalMax",keywordFlags=0}},nil}c["8% increased Trap Throwing Speed"]={{[1]={flags=0,type="INC",value=8,name="TrapThrowingSpeed",keywordFlags=0}},nil}c["30% reduced Chance to Block Attacks and Spells"]={{[1]={flags=0,type="INC",value=-30,name="BlockChance",keywordFlags=0},[2]={flags=0,type="INC",value=-30,name="SpellBlockChance",keywordFlags=0}},nil}c["10% chance that if you would gain a Crab Barrier, you instead gain up to your maximum number of Crab Barriers"]={{[1]={flags=0,type="BASE",value=10,name="CrabBarriersMax",keywordFlags=0}}," that if you would gain a Crab Barrier, you instead gain up to your "}c["Poison you inflict with Critical Strikes deals 30% more Damage"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,type="MORE",value=30,name="Damage",keywordFlags=1048576}},nil}c["50% of Physical Damage Converted to Fire while you have Avatar of Fire"]={{[1]={flags=0,type="BASE",value=50,name="PhysicalDamage",keywordFlags=0}}," Converted to Fire while you have Avatar of Fire "}c["4% Chance to Block"]={{[1]={flags=0,type="BASE",value=4,name="BlockChance",keywordFlags=0}},nil}c["Replenishes Energy Shield by 4% of Armour when you Block"]={nil,"Replenishes Energy Shield by 4% of Armour when you Block "}c["33% reduced Effect of your Curses"]={{[1]={flags=0,type="INC",value=-33,name="CurseEffect",keywordFlags=0}},nil}c["+30% to Critical Strike Multiplier with Swords"]={{[1]={flags=262144,type="BASE",value=30,name="CritMultiplier",keywordFlags=0}},nil}c["8% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8388608,type="INC",value=8,name="PhysicalDamage",keywordFlags=0}},nil}c["8% increased Dexterity"]={{[1]={flags=0,type="INC",value=8,name="Dex",keywordFlags=0}},nil}c["You have Phasing if Energy Shield Recharge has started Recently 6% chance to Dodge Attacks while Phasing"]={nil,"You have Phasing if Energy Shield Recharge has started Recently 6% chance to Dodge Attacks while Phasing "}c["Golems Summoned in the past 8 seconds deal 45% increased Damage"]={nil,"Golems Summoned in the past 8 seconds deal 45% increased Damage "}c["10% increased Physical Damage taken"]={{[1]={flags=0,type="INC",value=10,name="PhysicalDamageTaken",keywordFlags=0}},nil}c["Adds 15 to 30 Fire Damage to Attacks"]={{[1]={flags=0,type="BASE",value=15,name="FireMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=30,name="FireMax",keywordFlags=65536}},nil}c["50% chance to gain an additional Vaal Soul per Enemy Shattered Corrupted"]={{}," to gain an additional Soul per Enemy Shattered Corrupted "}c["Adds 5 to 15 Physical Damage to Attacks"]={{[1]={flags=0,type="BASE",value=5,name="PhysicalMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=15,name="PhysicalMax",keywordFlags=65536}},nil}c["Adds 7 to 25 Physical Damage to Attacks"]={{[1]={flags=0,type="BASE",value=7,name="PhysicalMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=25,name="PhysicalMax",keywordFlags=65536}},nil}c["No Life Recovery Applies during Flask effect"]={nil,"No Life Recovery Applies during Flask effect "}c["325% increased Armour"]={{[1]={flags=0,type="INC",value=325,name="Armour",keywordFlags=0}},nil}c["16% increased Damage with Wands"]={{[1]={flags=524288,type="INC",value=16,name="Damage",keywordFlags=0}},nil}c["+30% to Critical Strike Multiplier with Bows"]={{[1]={flags=8192,type="BASE",value=30,name="CritMultiplier",keywordFlags=0}},nil}c["165% increased Armour"]={{[1]={flags=0,type="INC",value=165,name="Armour",keywordFlags=0}},nil}c["33% increased Ignite Duration on Enemies"]={{[1]={flags=0,type="INC",value=33,name="EnemyIgniteDuration",keywordFlags=0}},nil}c["6% increased Strength"]={{[1]={flags=0,type="INC",value=6,name="Str",keywordFlags=0}},nil}c["+150 to maximum Life"]={{[1]={flags=0,type="BASE",value=150,name="Life",keywordFlags=0}},nil}c["20% less Minimum Physical Attack Damage"]={{[1]={flags=1,type="MORE",value=-20,name="PhysicalDamage",keywordFlags=0}}," Minimum "}c["20% increased Mine Duration"]={{[1]={flags=0,type="INC",value=20,name="MineDuration",keywordFlags=0}},nil}c["100% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=100,name="Evasion",keywordFlags=0}},nil}c["Gains no Charges during Effect of any Overflowing Chalice Flask"]={nil,"Gains no Charges during Effect of any Overflowing Chalice Flask "}c["8% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=8,name="ElementalDamage",keywordFlags=0}},nil}c["110% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=110,name="ArmourAndEvasion",keywordFlags=0}},nil}c["120% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=120,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["Adds 1 to 40 Lightning Damage to Attacks"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=40,name="LightningMax",keywordFlags=65536}},nil}c["Immune to Shock"]={{[1]={value=100,type="BASE",keywordFlags=0,name="AvoidShock",flags=0}},nil}c["+30% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=30,name="ColdResist",keywordFlags=0}},nil}c["16% increased Global Accuracy Rating"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=16,name="Accuracy",keywordFlags=0}},nil}c["40% increased Totem Damage"]={{[1]={flags=0,type="INC",value=40,name="Damage",keywordFlags=16384}},nil}c["200% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=200,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["+10 to Dexterity and Intelligence"]={{[1]={flags=0,type="BASE",value=10,name="Dex",keywordFlags=0},[2]={flags=0,type="BASE",value=10,name="Int",keywordFlags=0}},nil}c["+12% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=12,name="ElementalResist",keywordFlags=0}},nil}c["15% increased Mana Recovery from Flasks"]={{[1]={flags=0,type="INC",value=15,name="FlaskManaRecovery",keywordFlags=0}},nil}c["25% reduced Movement Speed"]={{[1]={flags=0,type="INC",value=-25,name="MovementSpeed",keywordFlags=0}},nil}c["0.2% of Elemental Damage Leeched as Life"]={{[1]={flags=0,type="BASE",value=0.2,name="ElementalDamageLifeLeech",keywordFlags=0}},nil}c["32% increased Attributes"]={{[1]={flags=0,type="INC",value=32,name="Str",keywordFlags=0},[2]={flags=0,type="INC",value=32,name="Dex",keywordFlags=0},[3]={flags=0,type="INC",value=32,name="Int",keywordFlags=0}},nil}c["+100 to Maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=100,name="EnergyShield",keywordFlags=0}},nil}c["+18 to maximum Life"]={{[1]={flags=0,type="BASE",value=18,name="Life",keywordFlags=0}},nil}c["Your Hits permanently Intimidate Enemies that are on Full Life Gain Adrenaline for 20 seconds when you reach Low Life if you\ndo not have Adrenaline"]={nil,"Your Hits permanently Intimidate Enemies that are on Full Life Gain Adrenaline for 20 seconds when you reach Low Life if you\ndo not have Adrenaline "}c["+58 to Dexterity"]={{[1]={flags=0,type="BASE",value=58,name="Dex",keywordFlags=0}},nil}c["Grants Level 20 Summon Petrification Statue Skill 250% increased Energy Shield"]={nil,nil}c["15% increased Movement Speed during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}},nil}c["180% increased Physical Damage"]={{[1]={flags=0,type="INC",value=180,name="PhysicalDamage",keywordFlags=0}},nil}c["60% increased Stun Recovery"]={{[1]={flags=0,type="INC",value=60,name="StunRecovery",keywordFlags=0}},nil}c["11% increased Attack Speed"]={{[1]={flags=1,type="INC",value=11,name="Speed",keywordFlags=0}},nil}c["4% additional Physical Damage Reduction"]={{[1]={flags=0,type="BASE",value=4,name="PhysicalDamageReduction",keywordFlags=0}},nil}c["90% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=90,name="Evasion",keywordFlags=0}},nil}c["Accuracy Rating is Doubled"]={{[1]={value=100,type="MORE",keywordFlags=0,name="Accuracy",flags=0}},nil}c["Regenerate 100 Life per second while moving"]={{[1]={[1]={type="Condition",var="Moving"},flags=0,type="BASE",value=100,name="LifeRegen",keywordFlags=0}},nil}c["Grants Level 20 Summon Petrification Statue Skill"]={nil,nil}c["40% increased Damage if you Detonated Mines Recently"]={{[1]={[1]={type="Condition",var="DetonatedMinesRecently"},flags=0,type="INC",value=40,name="Damage",keywordFlags=0}},nil}c["Attacks used by Totems have 5% increased Attack Speed"]={{[1]={flags=1,type="INC",value=5,name="Speed",keywordFlags=16384}},nil}c["12% of Physical Damage taken as Lightning Damage while affected by Purity of Elements"]={{[1]={[1]={type="Condition",var="AffectedByPurityofElements"},flags=0,type="BASE",value=12,name="PhysicalDamageTakenAsLightning",keywordFlags=0}},nil}c["125% increased Physical Damage"]={{[1]={flags=0,type="INC",value=125,name="PhysicalDamage",keywordFlags=0}},nil}c["3% increased Global Critical Strike Chance per Level"]={{[1]={[1]={type="Global"},[2]={type="Multiplier",var="Level"},flags=0,type="INC",keywordFlags=0,name="CritChance",value=3}},nil}c["Elemental Ailments caused by your Skills spread to other nearby Enemies"]={nil,"Elemental Ailments caused by your Skills spread to other nearby Enemies "}c["Dispels Elemental Ailments on Rampage Gain Immunity to Physical Damage for 1.5 seconds on Rampage"]={nil,"Dispels Elemental Ailments on Rampage Gain Immunity to Physical Damage for 1.5 seconds on Rampage "}c["Your spells have 100% chance to Shock against Frozen enemies"]={nil,"Your spells have 100% chance to Shock against Frozen enemies "}c["40% Chance to Block during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=40,name="BlockChance",keywordFlags=0}},nil}c["100% increased Charges gained by Other Flasks during Flask Effect"]={{}," Charges gained by Other Flasks "}c["Spells have an additional Projectile"]={{[1]={value=1,type="BASE",keywordFlags=0,name="ProjectileCount",flags=2}},nil}c["Every 16 seconds you gain iron Reflexes for 8 seconds 30% more Bow Damage at Close Range while you have iron Reflexes"]={nil,"Every 16 seconds you gain iron Reflexes for 8 seconds 30% more Bow Damage at Close Range while you have iron Reflexes "}c["10% increased Fortify duration"]={{[1]={flags=0,type="INC",value=10,name="FortifyDuration",keywordFlags=0}},nil}c["Cannot be Stunned if you have at least 10 Crab Barriers"]={{[1]={[1]={type="StatThreshold",stat="CrabBarriers",threshold=10},flags=0,type="BASE",value=100,name="AvoidStun",keywordFlags=0}},nil}c["50% chance on Block to create Desecrated Ground"]={{}," on Block to create Desecrated Ground "}c["Your Lightning Damage can Ignite"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="LightningCanIgnite",flags=0}},nil}c["+12 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=12,name="LifeOnHit",keywordFlags=0}},nil}c["+500 to Armour per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="BASE",value=500,name="Armour",keywordFlags=0}},nil}c["50% less Critical Strike Chance"]={{[1]={flags=0,type="MORE",value=-50,name="CritChance",keywordFlags=0}},nil}c["19% increased Spell Damage"]={{[1]={flags=2,type="INC",value=19,name="Damage",keywordFlags=0}},nil}c["+20 to maximum Mana"]={{[1]={flags=0,type="BASE",value=20,name="Mana",keywordFlags=0}},nil}c["80% increased Critical Strike Chance when in Main Hand"]={{[1]={[1]={type="SlotNumber",num=1},flags=0,type="INC",value=80,name="CritChance",keywordFlags=0}},nil}c["-75% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=-75,name="CritMultiplier",keywordFlags=0}},nil}c["2% increased Physical Damage over time per 10 Dexterity"]={{[1]={[1]={type="PerStat",stat="Dex",div=10},flags=8,type="INC",value=2,name="PhysicalDamage",keywordFlags=0}},nil}c["Skills used by Traps have 15% increased Area of Effect"]={{[1]={flags=0,type="INC",value=15,name="AreaOfEffect",keywordFlags=4096}},nil}c["25% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=25,name="ElementalDamage",keywordFlags=0}},nil}c["Perfect Agony"]={{[1]={value="Perfect Agony",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["20% increased Movement Speed while you have Cat's Stealth"]={{[1]={[1]={type="Condition",var="AffectedByCat'sStealth"},flags=0,type="INC",value=20,name="MovementSpeed",keywordFlags=0}},nil}c["+13% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=13,name="ElementalResist",keywordFlags=0}},nil}c["Gain a Frenzy, Endurance, or Power Charge once per second while you are Stationary Lose all Frenzy, Endurance, and Power Charges when you Move"]={nil,"Gain a Frenzy, Endurance, or Power Charge once per second while you are Stationary Lose all Frenzy, Endurance, and Power Charges when you Move "}c["Your Skills deal you 400% of Mana Cost as Physical Damage"]={nil,"Your Skills deal you 400% of Mana Cost as Physical Damage "}c["Your Aura Buffs do not affect allies"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="SelfAurasCannotAffectAllies",flags=0}},nil}c["+100 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=100,name="EnergyShield",keywordFlags=0}},nil}c["Adds 388 to 584 Physical Damage to Spells"]={{[1]={flags=0,type="BASE",value=388,name="PhysicalMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=584,name="PhysicalMax",keywordFlags=131072}},nil}c["Recover 5% of Maximum Energy Shield on Kill -4% to all Resistances for each Equipped Corrupted Item"]={nil,"Recover 5% of Maximum Energy Shield on Kill -4% to all Resistances for each Equipped Corrupted Item "}c["+4% to Chaos Resistance per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="BASE",value=4,name="ChaosResist",keywordFlags=0}},nil}c["25% increased Curse Duration"]={{[1]={flags=0,type="INC",value=25,name="Duration",keywordFlags=2}},nil}c["8% increased Effect of non-Damaging Ailments per Elder Item Equipped"]={{[1]={[1]={type="Multiplier",var="ElderItem"},flags=0,type="INC",value=8,name="EnemyShockEffect",keywordFlags=0},[2]={[1]={type="Multiplier",var="ElderItem"},flags=0,type="INC",value=8,name="EnemyChillEffect",keywordFlags=0},[3]={[1]={type="Multiplier",var="ElderItem"},flags=0,type="INC",value=8,name="EnemyFreezeEffech",keywordFlags=0}},nil}c["You take 450 Chaos Damage per second for 3 seconds on Kill"]={nil,"You take 450 Chaos Damage per second for 3 seconds on Kill "}c["30% increased Physical Damage"]={{[1]={flags=0,type="INC",value=30,name="PhysicalDamage",keywordFlags=0}},nil}c["You gain Onslaught for 2 seconds on Killing Taunted Enemies"]={nil,"You gain Onslaught for 2 seconds on Killing Taunted Enemies "}c["20% increased Mine Laying Speed if you Detonated Mines Recently"]={{[1]={[1]={type="Condition",var="DetonatedMinesRecently"},flags=0,type="INC",value=20,name="MineLayingSpeed",keywordFlags=0}},nil}c["Critical Strikes deal no Damage"]={{[1]={[1]={type="Condition",var="CriticalStrike"},value=-100,type="MORE",keywordFlags=0,name="Damage",flags=0}},nil}c["20% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=20,name="LootRarity",keywordFlags=0}},nil}c["100% chance to Taunt on Hit 6% reduced Damage taken if you've Taunted an Enemy Recently 2% of Life Regenerated per second if you've Taunted an Enemy Recently"]={{}," "}c["+100 to all Attributes"]={{[1]={flags=0,type="BASE",value=100,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=100,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=100,name="Int",keywordFlags=0}},nil}c["+10% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=10,name="ChaosResist",keywordFlags=0}},nil}c["Unaffected by Chilled Ground while affected by Purity of Ice"]={nil,"Unaffected by Chilled Ground while affected by Purity of Ice "}c["30% reduced Strength Requirement"]={{[1]={flags=0,type="INC",value=-30,name="StrRequirement",keywordFlags=0}},nil}c["10% chance to Blind with Hits against Bleeding Enemies"]={{}," to Blind "}c["With at least 40 Intelligence in Radius, Cold Snap grants Power Charges instead of Frenzy Charges when Enemies die in it's Area"]={nil,"With at least 40 Intelligence in Radius, Cold Snap grants Power Charges instead of Frenzy Charges when Enemies die in it's Area "}c["25% of Physical Damage taken as Chaos Damage"]={{[1]={flags=0,type="BASE",value=25,name="PhysicalDamageTakenAsChaos",keywordFlags=0}},nil}c["100% of Physical Damage from Hits with this Weapon is Converted to a random Element Hits with this Weapon always inflict Elemental Ailments"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="Condition",var="{Hand}Attack"},flags=0,type="BASE",keywordFlags=0,name="PhysicalDamage",value=100}}," from Hits is Converted to a random Element Hits always inflict Elemental Ailments "}c["16% increased Accuracy Rating while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,type="INC",value=16,name="Accuracy",keywordFlags=0}},nil}c["Enemies near your Totems take 16% increased Physical and Fire Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=16,name="PhysicalDamageTaken",keywordFlags=0}},name="EnemyModifier",keywordFlags=0},[2]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=16,name="FireDamageTaken",keywordFlags=0}},name="EnemyModifier",keywordFlags=0}},nil}c["20% increased Damage with Movement Skills"]={{[1]={flags=0,type="INC",value=20,name="Damage",keywordFlags=8}},nil}c["10% chance to gain Onslaught for 10 Seconds when you Hit a Rare or Unique Enemy"]={{}," to gain Onslaught for 10 Seconds when you Hit a Rare or Unique Enemy "}c["40% increased Global Accuracy Rating"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=40,name="Accuracy",keywordFlags=0}},nil}c["Replenishes Energy Shield by 2% of Armour when you Block"]={nil,"Replenishes Energy Shield by 2% of Armour when you Block "}c["Adds 27 to 86 Physical Damage"]={{[1]={flags=0,type="BASE",value=27,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=86,name="PhysicalMax",keywordFlags=0}},nil}c["+1500 to Evasion Rating while on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=0,type="BASE",value=1500,name="Evasion",keywordFlags=0}},nil}c["+6% Elemental Resistances while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,type="BASE",value=6,name="ElementalResist",keywordFlags=0}},nil}c["0.2% of Lightning Damage Leeched as Life"]={{[1]={flags=0,type="BASE",value=0.2,name="LightningDamageLifeLeech",keywordFlags=0}},nil}c["6% increased Area of Effect"]={{[1]={flags=0,type="INC",value=6,name="AreaOfEffect",keywordFlags=0}},nil}c["3% increased Attack Speed while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,type="INC",value=3,name="Speed",keywordFlags=0}},nil}c["Adds 15 to 35 Physical Damage"]={{[1]={flags=0,type="BASE",value=15,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=35,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 16 to 25 Physical Damage"]={{[1]={flags=0,type="BASE",value=16,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=25,name="PhysicalMax",keywordFlags=0}},nil}c["12% increased Quantity of Items found"]={{[1]={flags=0,type="INC",value=12,name="LootQuantity",keywordFlags=0}},nil}c["Adds 34 to 45 Physical Damage"]={{[1]={flags=0,type="BASE",value=34,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=45,name="PhysicalMax",keywordFlags=0}},nil}c["77% increased Spell Damage"]={{[1]={flags=2,type="INC",value=77,name="Damage",keywordFlags=0}},nil}c["+5 to Maximum number of Crab Barriers"]={{[1]={flags=0,type="BASE",value=5,name="CrabBarriersMax",keywordFlags=0}},nil}c["Take 100 Fire Damage when you Ignite an Enemy 2% of Fire Damage Leeched as Life while Ignited"]={nil,"100 Fire Damage when you Ignite an Enemy 2% of Fire Damage Leeched as Life while Ignited "}c["150% increased Charges used"]={{[1]={flags=0,type="INC",value=150,name="FlaskChargesUsed",keywordFlags=0}},nil}c["40% increased maximum Life"]={{[1]={flags=0,type="INC",value=40,name="Life",keywordFlags=0}},nil}c["+38 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=38,name="LifeOnHit",keywordFlags=0}},nil}c["Adds 21 to 39 Physical Damage"]={{[1]={flags=0,type="BASE",value=21,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=39,name="PhysicalMax",keywordFlags=0}},nil}c["34% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=34,name="ElementalDamage",keywordFlags=65536}},nil}c["Grants level 30 Reckoning Skill"]={{[1]={flags=0,type="LIST",value={skillId="Reckoning",level=30},name="ExtraSkill",keywordFlags=0}},nil}c["30% slower start of Energy Shield Recharge during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=-30,name="EnergyShieldRechargeFaster",keywordFlags=0}},nil}c["22% increased Damage with Ailments from Attack Skills while wielding a Mace"]={{[1]={[1]={type="Condition",var="UsingMace"},flags=2048,type="INC",value=22,name="Damage",keywordFlags=65536}},nil}c["20% reduced Mana Cost of Skills when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=-20,name="ManaCost",keywordFlags=0}},nil}c["+74 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=74,name="Accuracy",keywordFlags=0}},nil}c["+370 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=370,name="Accuracy",keywordFlags=0}},nil}c["10% increased Flask effect duration"]={{[1]={flags=0,type="INC",value=10,name="FlaskDuration",keywordFlags=0}},nil}c["Adds 15 to 28 Physical Damage"]={{[1]={flags=0,type="BASE",value=15,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=28,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 12 to 25 Physical Damage"]={{[1]={flags=0,type="BASE",value=12,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=25,name="PhysicalMax",keywordFlags=0}},nil}c["130% increased Energy Shield"]={{[1]={flags=0,type="INC",value=130,name="EnergyShield",keywordFlags=0}},nil}c["Adds 10 to 15 Physical Damage"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=15,name="PhysicalMax",keywordFlags=0}},nil}c["172% increased Physical Damage"]={{[1]={flags=0,type="INC",value=172,name="PhysicalDamage",keywordFlags=0}},nil}c["250% increased Energy Shield"]={{[1]={flags=0,type="INC",value=250,name="EnergyShield",keywordFlags=0}},nil}c["+50 Life gained for each Enemy hit by your Attacks"]={{[1]={flags=1,type="BASE",value=50,name="LifeOnHit",keywordFlags=0}},nil}c["Cannot be Blinded 10% reduced Damage taken from Blinded Enemies Nearby Enemies are Blinded 30% increased Damage with Hits and Ailments against Blinded Enemies"]={nil,"Cannot be Blinded 10% reduced Damage taken from Blinded Enemies Nearby Enemies are Blinded 30% increased Damage with Hits and Ailments against Blinded Enemies "}c["You are Immune to Bleeding while Leeching"]={nil,"You are Immune to Bleeding while Leeching "}c["100% increased Projectile Speed"]={{[1]={flags=0,type="INC",value=100,name="ProjectileSpeed",keywordFlags=0}},nil}c["Adds 12 to 24 Fire Damage to Attacks"]={{[1]={flags=0,type="BASE",value=12,name="FireMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=24,name="FireMax",keywordFlags=65536}},nil}c["15% increased Endurance Charge Duration"]={{[1]={flags=0,type="INC",value=15,name="EnduranceChargesDuration",keywordFlags=0}},nil}c["Cannot be Shocked"]={{[1]={value=100,type="BASE",keywordFlags=0,name="AvoidShock",flags=0}},nil}c["+2000 to Armour"]={{[1]={flags=0,type="BASE",value=2000,name="Armour",keywordFlags=0}},nil}c["10% increased Area Damage"]={{[1]={flags=512,type="INC",value=10,name="Damage",keywordFlags=0}},nil}c["24% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=24,name="PhysicalDamage",keywordFlags=0}},nil}c["4% chance to Dodge Spell Hits"]={{[1]={flags=0,type="BASE",value=4,name="SpellDodgeChance",keywordFlags=0}},nil}c["+231 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=231,name="Evasion",keywordFlags=0}},nil}c["+80 to Maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=80,name="EnergyShield",keywordFlags=0}},nil}c["+80 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=80,name="EnergyShield",keywordFlags=0}},nil}c["+69 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=69,name="EnergyShield",keywordFlags=0}},nil}c["Raised Zombies' Slam Attack has 100% increased Area of Effect"]={{[1]={flags=0,type="LIST",value={mod={[1]={type="SkillId",skillId="ZombieSlam"},flags=0,type="INC",value=100,name="AreaOfEffect",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Left ring slot: 40% reduced Reflected Elemental Damage taken"]={{[1]={[1]={type="SlotNumber",num=1},flags=0,type="INC",value=-40,name="ElementalDamageTaken",keywordFlags=0}}," Reflected "}c["Adds 11 to 23 Cold Damage"]={{[1]={flags=0,type="BASE",value=11,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=23,name="ColdMax",keywordFlags=0}},nil}c["Strength's Damage Bonus instead grants 3% increased Melee Physical Damage per 10 Strength"]={{[1]={flags=0,type="BASE",value=0.3,name="StrDmgBonusRatioOverride",keywordFlags=0}},nil}c["8% increased Damage over Time"]={{[1]={flags=8,type="INC",value=8,name="Damage",keywordFlags=0}},nil}c["+20% to Cold and Lightning Resistances"]={{[1]={flags=0,type="BASE",value=20,name="ColdResist",keywordFlags=0},[2]={flags=0,type="BASE",value=20,name="LightningResist",keywordFlags=0}},nil}c["+18% to Fire and Lightning Resistances"]={{[1]={flags=0,type="BASE",value=18,name="FireResist",keywordFlags=0},[2]={flags=0,type="BASE",value=18,name="LightningResist",keywordFlags=0}},nil}c["+20% to Fire and Lightning Resistances"]={{[1]={flags=0,type="BASE",value=20,name="FireResist",keywordFlags=0},[2]={flags=0,type="BASE",value=20,name="LightningResist",keywordFlags=0}},nil}c["+18% to Fire and Cold Resistances"]={{[1]={flags=0,type="BASE",value=18,name="FireResist",keywordFlags=0},[2]={flags=0,type="BASE",value=18,name="ColdResist",keywordFlags=0}},nil}c["+63 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=63,name="EnergyShield",keywordFlags=0}},nil}c["175% increased Armour"]={{[1]={flags=0,type="INC",value=175,name="Armour",keywordFlags=0}},nil}c["Adds 54 to 88 Cold Damage to Spells while no Life is Reserved"]={{[1]={[1]={type="StatThreshold",stat="LifeReserved",upper=true,threshold=0},flags=0,type="BASE",value=54,name="ColdMin",keywordFlags=131072},[2]={[1]={type="StatThreshold",stat="LifeReserved",upper=true,threshold=0},flags=0,type="BASE",value=88,name="ColdMax",keywordFlags=131072}},nil}c["Adds 100 to 370 Physical Damage"]={{[1]={flags=0,type="BASE",value=100,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=370,name="PhysicalMax",keywordFlags=0}},nil}c["+84 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=84,name="EnergyShield",keywordFlags=0}},nil}c["+231 to Armour"]={{[1]={flags=0,type="BASE",value=231,name="Armour",keywordFlags=0}},nil}c["74% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=74,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 10 Added Fire Damage"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportAddedFireDamage",level=10},name="ExtraSupport",keywordFlags=0}},nil}c["+17 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=17,name="Evasion",keywordFlags=0}},nil}c["+7 Life gained for each Enemy hit by your Attacks"]={{[1]={flags=1,type="BASE",value=7,name="LifeOnHit",keywordFlags=0}},nil}c["+17 to Armour"]={{[1]={flags=0,type="BASE",value=17,name="Armour",keywordFlags=0}},nil}c["+23 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=23,name="Evasion",keywordFlags=0}},nil}c["18% increased Melee Damage"]={{[1]={flags=256,type="INC",value=18,name="Damage",keywordFlags=0}},nil}c["+23 to Armour"]={{[1]={flags=0,type="BASE",value=23,name="Armour",keywordFlags=0}},nil}c["74% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=74,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["20% increased Damage with Ailments from Attack Skills while wielding a Two Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=2048,type="INC",value=20,name="Damage",keywordFlags=65536}},nil}c["+173 to Armour"]={{[1]={flags=0,type="BASE",value=173,name="Armour",keywordFlags=0}},nil}c["74% increased Energy Shield"]={{[1]={flags=0,type="INC",value=74,name="EnergyShield",keywordFlags=0}},nil}c["Skills which throw Traps have Blood Magic"]={{[1]={[1]={type="SkillType",skillType=37},value=true,type="FLAG",keywordFlags=0,name="BloodMagic",flags=0}},nil}c["50% increased Fire Damage"]={{[1]={flags=0,type="INC",value=50,name="FireDamage",keywordFlags=0}},nil}c["140 Life Regenerated per Second while affected by Vitality"]={{[1]={[1]={type="Condition",var="AffectedByVitality"},flags=0,type="BASE",value=140,name="LifeRegen",keywordFlags=0}},nil}c["140% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=140,name="ArmourAndEvasion",keywordFlags=0}},nil}c["90% increased Spell Damage"]={{[1]={flags=2,type="INC",value=90,name="Damage",keywordFlags=0}},nil}c["74% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=74,name="Evasion",keywordFlags=0}},nil}c["+40% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=40,name="ColdResist",keywordFlags=0}},nil}c["+48 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=48,name="Evasion",keywordFlags=0}},nil}c["+10 to Intelligence"]={{[1]={flags=0,type="BASE",value=10,name="Int",keywordFlags=0}},nil}c["30% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=30,name="PhysicalDamage",keywordFlags=0}},nil}c["12% increased Lightning Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=12,name="LightningDamage",keywordFlags=65536}},nil}c["Adds 1 to 50 Lightning Damage to Attacks"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=50,name="LightningMax",keywordFlags=65536}},nil}c["+1 to Level of Active Socketed Skill Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="active_skill",value=1},name="GemProperty",keywordFlags=0}},nil}c["Gain Armour equal to your Reserved Mana"]={{[1]={[1]={type="PerStat",stat="ManaReserved",div=1},value=1,type="BASE",keywordFlags=0,name="Armour",flags=0}},nil}c["-50% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=-50,name="ElementalResist",keywordFlags=0}},nil}c["50% increased Mine Laying Speed"]={{[1]={flags=0,type="INC",value=50,name="MineLayingSpeed",keywordFlags=0}},nil}c["15% chance to gain a Power Charge on Throwing a Trap"]={{}," to gain a Power Charge on Throwing a "}c["+35 to Intelligence"]={{[1]={flags=0,type="BASE",value=35,name="Int",keywordFlags=0}},nil}c["Reflects 70 Physical Damage to Melee Attackers"]={{},nil}c["23% increased Trap Damage"]={{[1]={flags=0,type="INC",value=23,name="Damage",keywordFlags=4096}},nil}c["25% chance to gain an Endurance Charge when you Stun an Enemy 10% increased Stun Duration on Enemies per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="BASE",value=25,name="EnemyStunDuration",keywordFlags=0}}," to gain an Endurance Charge when you Stun an Enemy 10% increased "}c["15% increased Cooldown Recovery Speed for throwing Traps"]={{[1]={flags=0,type="INC",value=15,name="CooldownRecovery",keywordFlags=4096}},nil}c["Socketed Gems are supported by level 5 Blind"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportBlind",level=5},name="ExtraSupport",keywordFlags=0}},nil}c["2% chance to Dodge Spell Damage"]={{[1]={flags=0,type="BASE",value=2,name="SpellDodgeChance",keywordFlags=0}},nil}c["+25 to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=25,name="ElementalResist",keywordFlags=0}},nil}c["2% increased Experience gain {variant:1}3% increased Intelligence for each Unique Item you have equipped"]={{[1]={[1]={type="Multiplier",var="UniqueItem"},flags=0,type="INC",value=2,name="Int",keywordFlags=0}}," Experience gain {variant:1}3% increased "}c["100% more Critical Strike Chance against Enemies that are on Full Life"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="FullLife"},flags=0,type="MORE",value=100,name="CritChance",keywordFlags=262144}},nil}c["+100 to maximum Mana"]={{[1]={flags=0,type="BASE",value=100,name="Mana",keywordFlags=0}},nil}c["-18 Physical Damage taken from Attacks"]={{[1]={flags=0,type="BASE",value=-18,name="PhysicalDamageTaken",keywordFlags=0}}," from Attacks "}c["On Killing a Poisoned Enemy, nearby Enemies are Poisoned"]={nil,"On Killing a Poisoned Enemy, nearby Enemies are Poisoned "}c["28% increased Trap Damage"]={{[1]={flags=0,type="INC",value=28,name="Damage",keywordFlags=4096}},nil}c["You always Ignite while Burning"]={{[1]={[1]={type="Condition",var="Burning"},value=100,type="BASE",keywordFlags=0,name="EnemyIgniteChance",flags=0}},nil}c["Totems cannot be Stunned"]={nil,"Totems cannot be Stunned "}c["180% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=180,name="Evasion",keywordFlags=0}},nil}c["1% of Attack Damage leeched as Life against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=1,type="BASE",value=1,name="DamageLifeLeech",keywordFlags=262144}},nil}c["2% increased Movement Speed"]={{[1]={flags=0,type="INC",value=2,name="MovementSpeed",keywordFlags=0}},nil}c["+23% Chaos Resistance when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="BASE",value=23,name="ChaosResist",keywordFlags=0}},nil}c["10% increased Radius of Aura Skills"]={{[1]={[1]={type="SkillType",skillType=44},flags=0,type="INC",value=10,name="AreaOfEffect",keywordFlags=0}},nil}c["Gain 30% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,type="BASE",value=30,name="PhysicalDamageGainAsCold",keywordFlags=0}},nil}c["100% increased Global Armour when you have no Energy Shield {variant:1}30% Chance to gain Unholy Might on Block for 3 seconds"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=100,name="Armour",keywordFlags=0}}," when you have no Energy Shield {variant:1}30% Chance to gain Unholy Might on Block for 3 seconds "}c["During Flask Effect, Damage Penetrates 13% Resistance of each Element for which your Uncapped Elemental Resistance is highest"]={{[1]={[1]={type="StatThreshold",stat="LightningResistTotal",thresholdStat="ColdResistTotal"},[2]={type="StatThreshold",stat="LightningResistTotal",thresholdStat="FireResistTotal"},flags=0,type="BASE",keywordFlags=0,name="LightningPenetration",value=13},[2]={[1]={type="StatThreshold",stat="ColdResistTotal",thresholdStat="LightningResistTotal"},[2]={type="StatThreshold",stat="ColdResistTotal",thresholdStat="FireResistTotal"},flags=0,type="BASE",keywordFlags=0,name="ColdPenetration",value=13},[3]={[1]={type="StatThreshold",stat="FireResistTotal",thresholdStat="LightningResistTotal"},[2]={type="StatThreshold",stat="FireResistTotal",thresholdStat="ColdResistTotal"},flags=0,type="BASE",keywordFlags=0,name="FirePenetration",value=13}},nil}c["+50 Mana gained when you Block +5% Chance to Block"]={{[1]={flags=0,type="BASE",value=50,name="Mana",keywordFlags=0}}," gained when you Block +5% Chance to Block "}c["+50 Mana gained when you Block"]={{[1]={flags=0,type="BASE",value=50,name="Mana",keywordFlags=0}}," gained when you Block "}c["8% increased Spell Damage"]={{[1]={flags=2,type="INC",value=8,name="Damage",keywordFlags=0}},nil}c["You have Phasing during Onslaught"]={nil,"You have Phasing during Onslaught "}c["40% increased Evasion Rating while you have Onslaught"]={{[1]={[1]={type="Condition",var="Onslaught"},flags=0,type="INC",value=40,name="Evasion",keywordFlags=0}},nil}c["With at least 40 Strength in Radius, Ground Slam has a 25% chance to grant an Endurance Charge when you Stun an Enemy {variant:3}With at least 40 Strength in Radius, Ground Slam has a 35% chance to grant an Endurance Charge when you Stun an Enemy"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 25% chance to grant an Endurance Charge when you Stun an Enemy {variant:3}With at least 40 Strength in Radius, Ground Slam has a 35% chance to grant an Endurance Charge when you Stun an Enemy "}c["0% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=0,name="LootRarity",keywordFlags=0}},nil}c["50% reduced Freeze Duration on You {variant:1}1% of Life Regenerated per Second"]={{}," "}c["150% increased Global Evasion Rating when on Low Life"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="LowLife"},flags=0,type="INC",keywordFlags=0,name="Evasion",value=150}},nil}c["5% of Life Regenerated per Second while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="BASE",value=5,name="LifeRegenPercent",keywordFlags=0}},nil}c["10% increased Attack Speed"]={{[1]={flags=1,type="INC",value=10,name="Speed",keywordFlags=0}},nil}c["+20% to Fire and Cold Resistances"]={{[1]={flags=0,type="BASE",value=20,name="FireResist",keywordFlags=0},[2]={flags=0,type="BASE",value=20,name="ColdResist",keywordFlags=0}},nil}c["100% of Cold Damage from Hits taken as Fire Damage"]={{[1]={flags=0,type="BASE",value=100,name="ColdDamageTakenAsFire",keywordFlags=0}},nil}c["Armour received from Body Armour is doubled"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="Unbreakable",flags=0}},nil}c["6% of Life Regenerated per Second while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="BASE",value=6,name="LifeRegenPercent",keywordFlags=0}},nil}c["100% of Fire Damage from Hits taken as Cold Damage"]={{[1]={flags=0,type="BASE",value=100,name="FireDamageTakenAsCold",keywordFlags=0}},nil}c["8% chance to gain a Power, Frenzy or Endurance Charge on Kill"]={{}," to gain a Power,or Endurance Charge on Kill "}c["1% of Life Regenerated per Second"]={{[1]={flags=0,type="BASE",value=1,name="LifeRegenPercent",keywordFlags=0}},nil}c["50% reduced Freeze Duration on You"]={{[1]={flags=0,type="INC",value=-50,name="EnemyFreezeDuration",keywordFlags=0}}," on You "}c["+4% to all maximum Resistances"]={{[1]={flags=0,type="BASE",value=4,name="FireResistMax",keywordFlags=0},[2]={flags=0,type="BASE",value=4,name="ColdResistMax",keywordFlags=0},[3]={flags=0,type="BASE",value=4,name="LightningResistMax",keywordFlags=0},[4]={flags=0,type="BASE",value=4,name="ChaosResistMax",keywordFlags=0}},nil}c["80% of Block Chance applied to Spells 30% increased Spell Damage"]={{[1]={flags=2,type="BASE",value=80,name="BlockChance",keywordFlags=0}}," applied to s 30% increased Spell Damage "}c["120% of Block Chance applied to Spells {variant:2}80% of Block Chance applied to Spells"]={{[1]={flags=2,type="BASE",value=120,name="BlockChance",keywordFlags=0}}," applied to s {variant:2}80% of Block Chance applied to Spells "}c["120% of Block Chance applied to Spells"]={{[1]={flags=2,type="BASE",value=120,name="BlockChance",keywordFlags=0}}," applied to s "}c["+4% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=4,name="ElementalResist",keywordFlags=0}},nil}c["10% increased Damage Taken while Energy Shield is Full"]={{[1]={flags=0,type="INC",value=10,name="DamageTaken",keywordFlags=0}}," while Energy Shield is Full "}c["18 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=18,name="LifeRegen",keywordFlags=0}},nil}c["Adds 35 to 65 Physical Damage"]={{[1]={flags=0,type="BASE",value=35,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=65,name="PhysicalMax",keywordFlags=0}},nil}c["30% increased Damage with Hits and Ailments against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=0,type="INC",value=30,name="Damage",keywordFlags=786432}},nil}c["10% increased Movement Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=10,name="MovementSpeed",keywordFlags=0}},nil}c["Recover 10% of maximum Life when you use a Mana Flask Non-instant Mana recovery from Flasks is also recovered as Life"]={nil,"Recover 10% of maximum Life when you use a Mana Flask Non-instant Mana recovery from Flasks is also recovered as Life "}c["+8% to maximum Fire Resistance"]={{[1]={flags=0,type="BASE",value=8,name="FireResistMax",keywordFlags=0}},nil}c["+25% to Critical Strike Multiplier if you've dealt a Non-Critical Strike Recently"]={{[1]={[1]={type="Condition",var="NonCritRecently"},flags=0,type="BASE",value=25,name="CritMultiplier",keywordFlags=0}},nil}c["20 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=20,name="LifeRegen",keywordFlags=0}},nil}c["+60 Maximum Life"]={{[1]={flags=0,type="BASE",value=60,name="Life",keywordFlags=0}},nil}c["Socketed Gems have 25% reduced Mana Reservation"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=-25,name="ManaReserved",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["+1 to Level of Aura Gems in this item"]={{}," Level of Aura Gems in this item "}c["225% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=225,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["250% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=250,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["+1 to Maximum number of Zombies"]={{[1]={flags=0,type="BASE",value=1,name="ActiveZombieLimit",keywordFlags=0}},nil}c["60% increased Damage while Shocked"]={{[1]={[1]={type="Condition",var="Shocked"},flags=0,type="INC",value=60,name="Damage",keywordFlags=0}},nil}c["Triggers Level 20 Fire Aegis when Equipped"]={{[1]={flags=0,type="LIST",value={skillId="FireAegis",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["Gain 8% of Physical Damage as Extra Chaos Damage"]={{[1]={flags=0,type="BASE",value=8,name="PhysicalDamageGainAsChaos",keywordFlags=0}},nil}c["You can only Socket Corrupted Gems in this item"]={nil,"You can only Socket Corrupted Gems in this item "}c["30% Chance to gain Unholy Might on Block for 3 seconds"]={{}," to gain Unholy Might on Block for 3 seconds "}c["You gain Phasing for 10 seconds on using a Vaal Skill"]={nil,"You gain Phasing for 10 seconds on using a Vaal Skill "}c["50% increased Melee Damage against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=256,type="INC",value=50,name="Damage",keywordFlags=262144}},nil}c["30% increased Damage when you have no Energy Shield {variant:2}100% increased Global Armour when you have no Energy Shield"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=30,name="Damage",keywordFlags=0}}," when you have no Energy Shield {variant:2}100% increased Armour when you have no Energy Shield "}c["30% increased Damage when you have no Energy Shield"]={{[1]={flags=0,type="INC",value=30,name="Damage",keywordFlags=0}}," when you have no Energy Shield "}c["-10% Chance to Block"]={{[1]={flags=0,type="BASE",value=-10,name="BlockChance",keywordFlags=0}},nil}c["15% increased Cold Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=15,name="ColdDamage",keywordFlags=0}},nil}c["20% increased Totem Placement speed"]={{[1]={flags=0,type="INC",value=20,name="TotemPlacementSpeed",keywordFlags=0}},nil}c["0.4% of Chaos Damage Leeched as Life"]={{[1]={flags=0,type="BASE",value=0.4,name="ChaosDamageLifeLeech",keywordFlags=0}},nil}c["Projectiles from Attacks have 20% chance to Poison on Hit while you have a Beastial Minion"]={nil,"Projectiles from Attacks have 20% chance to Poison on Hit while you have a Beastial Minion "}c["5% increased Experience gain"]={{}," Experience gain "}c["You and your Totems Regenerate 1% of Life per second per Totem"]={nil,"You and your Totems Regenerate 1% of Life per second per Totem "}c["Immune to Freeze, Chill, Curses and Stuns during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},value=100,type="BASE",keywordFlags=0,name="AvoidFreeze",flags=0},[2]={[1]={type="Condition",var="UsingFlask"},value=100,type="BASE",keywordFlags=0,name="AvoidChill",flags=0},[3]={[1]={type="Condition",var="UsingFlask"},value=100,type="BASE",keywordFlags=0,name="AvoidCurse",flags=0},[4]={[1]={type="Condition",var="UsingFlask"},value=100,type="BASE",keywordFlags=0,name="AvoidStun",flags=0}},nil}c["5% reduced Movement Speed"]={{[1]={flags=0,type="INC",value=-5,name="MovementSpeed",keywordFlags=0}},nil}c["+8 to Armour"]={{[1]={flags=0,type="BASE",value=8,name="Armour",keywordFlags=0}},nil}c["Can't use Chest armour"]={nil,"Can't use Chest armour "}c["100% increased Duration of Curses on you +5% Chance to Block"]={{[1]={flags=0,type="INC",value=100,name="Duration",keywordFlags=0}}," of Curses on you +5% Chance to Block "}c["8% reduced Mana Reserved"]={{[1]={flags=0,type="INC",value=-8,name="ManaReserved",keywordFlags=0}},nil}c["10% increased Energy Shield Recharge Rate"]={{[1]={flags=0,type="INC",value=10,name="EnergyShieldRecharge",keywordFlags=0}},nil}c["25% of Physical Damage Converted to Cold Damage"]={{[1]={flags=0,type="BASE",value=25,name="PhysicalDamageConvertToCold",keywordFlags=0}},nil}c["20% of Physical Damage taken as Fire Damage"]={{[1]={flags=0,type="BASE",value=20,name="PhysicalDamageTakenAsFire",keywordFlags=0}},nil}c["6% increased Wand Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=524288,type="INC",value=6,name="Damage",keywordFlags=0}},nil}c["Adds 100 to 200 Cold Damage"]={{[1]={flags=0,type="BASE",value=100,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=200,name="ColdMax",keywordFlags=0}},nil}c["30% increased Trap Trigger Radius"]={{[1]={flags=0,type="INC",value=30,name="AreaOfEffect",keywordFlags=4096}}," Trigger "}c["or Unique Enemy Gain Onslaught for 10 seconds on Kill"]={nil,"or Unique Enemy Gain Onslaught for 10 seconds on Kill "}c["4% additional Block Chance"]={{[1]={flags=0,type="BASE",value=4,name="BlockChance",keywordFlags=0}},nil}c["Triggers Level 20 Cold Aegis when Equipped"]={{[1]={flags=0,type="LIST",value={skillId="ColdAegis",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["+1 to maximum number of Zombies"]={{[1]={flags=0,type="BASE",value=1,name="ActiveZombieLimit",keywordFlags=0}},nil}c["20% chance to gain a Frenzy Charge on Kill 20% chance to gain a Frenzy Charge when you Hit a Rare or Unique Enemy"]={{}," to gain aCharge on Kill 20% chance to gain a Frenzy Charge when you Hit a Rare or Unique Enemy "}c["20% increased Shock Duration on Enemies"]={{[1]={flags=0,type="INC",value=20,name="EnemyShockDuration",keywordFlags=0}},nil}c["20% chance to Block Attacks if you've Blocked a Spell Recently"]={{[1]={[1]={type="Condition",var="BlockedSpellRecently"},flags=0,type="BASE",value=20,name="BlockChance",keywordFlags=0}},nil}c["150 Life Regenerated per second if you have at least 1500 Maximum Energy Shield"]={{[1]={[1]={type="StatThreshold",stat="EnergyShield",threshold=1500},flags=0,type="BASE",value=150,name="LifeRegen",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 18 Added Lightning Damage"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportAddedLightningDamage",level=18},name="ExtraSupport",keywordFlags=0}},nil}c["Attacks have 5% chance to cause Bleeding"]={{[1]={flags=1,type="BASE",value=5,name="BleedChance",keywordFlags=0}},nil}c["120% increased Block Recovery"]={{[1]={flags=0,type="INC",value=120,name="BlockRecovery",keywordFlags=0}},nil}c["12% increased Damage"]={{[1]={flags=0,type="INC",value=12,name="Damage",keywordFlags=0}},nil}c["Unaffected by Vulnerability while affected by Determination {variant:13}8% chance to Block Spells while affected by Discipline"]={nil,"Unaffected by Vulnerability while affected by Determination {variant:13}8% chance to Block Spells while affected by Discipline "}c["Gain Unholy Might during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},value=true,type="FLAG",keywordFlags=0,name="Condition:UnholyMight",flags=0}},nil}c["100% more Critical Strike Chance against Enemies that are on Low Life"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="LowLife"},flags=0,type="MORE",value=100,name="CritChance",keywordFlags=262144}},nil}c["100% chance to Taunt on Hit 6% reduced Damage taken if you've Taunted an Enemy Recently 2% of Life Regenerated per second if you've Taunted an Enemy Recently Enemies Taunted by you deal 10% less Damage with Hits and Ailments against other targets"]={{}," Enemies Taunted by you deal 10% less against other targets "}c["Adds 1 to 60 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=196608},[2]={flags=0,type="BASE",value=60,name="LightningMax",keywordFlags=196608}},nil}c["Animated Minions' Melee Attacks deal 50% less Damage to surrounding targets"]={nil,"Animated Minions' Melee Attacks deal 50% less Damage to surrounding targets "}c["Trigger Level 12 Lightning Bolt when you deal a Critical Strike"]={{[1]={flags=0,type="LIST",value={skillId="LightningSpell",level=12},name="ExtraSkill",keywordFlags=0}},nil}c["Trigger Level 10 Shock Ground when Hit"]={nil,nil}c["Adds 2 to 59 Lightning Damage while you have Avian's Might"]={{[1]={[1]={type="Condition",var="AffectedByAvian'sMight"},flags=0,type="BASE",value=2,name="LightningMin",keywordFlags=0},[2]={[1]={type="Condition",var="AffectedByAvian'sMight"},flags=0,type="BASE",value=59,name="LightningMax",keywordFlags=0}},nil}c["Attack Skills deal 12% increased Damage with Ailments while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=2048,type="INC",value=12,name="Damage",keywordFlags=65536}},nil}c["+425 to Armour"]={{[1]={flags=0,type="BASE",value=425,name="Armour",keywordFlags=0}},nil}c["45% increased Burning Damage"]={{[1]={flags=0,type="INC",value=45,name="Damage",keywordFlags=8388608}},nil}c["Adds 10 to 21 Physical Damage"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=21,name="PhysicalMax",keywordFlags=0}},nil}c["Applies level 15 Punishment on Blocking a Melee Attack Applies level 15 Temporal Chains on Blocking a Projectile Attack"]={nil,"Applies level 15 Punishment on Blocking a Melee Attack Applies level 15 Temporal Chains on Blocking a Projectile Attack "}c["Unaffected by Elemental Weakness while affected by Purity of Elements"]={nil,"Unaffected by Elemental Weakness while affected by Purity of Elements "}c["75% increased Armour"]={{[1]={flags=0,type="INC",value=75,name="Armour",keywordFlags=0}},nil}c["5% chance to Dodge Attacks"]={{[1]={flags=0,type="BASE",value=5,name="AttackDodgeChance",keywordFlags=0}},nil}c["Applies level 15 Punishment on Blocking a Melee Attack"]={nil,"Applies level 15 Punishment on Blocking a Melee Attack "}c["25% of Block Chance applied to Spells +30 to Intelligence"]={{[1]={flags=2,type="BASE",value=25,name="BlockChance",keywordFlags=0}}," applied to s +30 to Intelligence "}c["70% increased Damage with Channelling Skills"]={{[1]={[1]={type="SkillType",skillType=58},flags=0,type="INC",value=70,name="Damage",keywordFlags=0}},nil}c["60% of Block Chance applied to Spells"]={{[1]={flags=2,type="BASE",value=60,name="BlockChance",keywordFlags=0}}," applied to s "}c["10% increased Effect of Auras on You"]={{[1]={flags=0,type="INC",value=10,name="AuraEffectOnSelf",keywordFlags=0}},nil}c["You are Shocked for 4 seconds on reaching Maximum Power Charges"]={nil,"You are Shocked for 4 seconds on reaching Maximum Power Charges "}c["+100% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=100,name="CritMultiplier",keywordFlags=0}},nil}c["Lose all Power Charges on reaching Maximum Power Charges You are Shocked for 4 seconds on reaching Maximum Power Charges"]={nil,"Lose all Power Charges on reaching Maximum Power Charges You are Shocked for 4 seconds on reaching Maximum Power Charges "}c["+225% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=225,name="CritMultiplier",keywordFlags=0}},nil}c["20% chance to gain a Power Charge on Hit"]={{}," to gain a Power Charge on Hit "}c["18% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=18,name="LightningDamage",keywordFlags=0}},nil}c["30% chance to gain an additional Vaal Soul on Kill"]={{}," to gain an additional Soul on Kill "}c["Projectile Damage increased by 50% of Arrow Pierce Chance {variant:2}Arrows deal 50% increased Damage with Hits and Ailments to Targets they Pierce"]={nil,"Projectile Damage increased by 50% of Arrow Pierce Chance {variant:2}Arrows deal 50% increased Damage with Hits and Ailments to Targets they Pierce "}c["+2 to Maximum Power Charges"]={{[1]={flags=0,type="BASE",value=2,name="PowerChargesMax",keywordFlags=0}},nil}c["You have Resolute Technique while you do not have Elemental Overload Elder Item"]={nil,"You have Resolute Technique while you do not have Elemental Overload Elder Item "}c["30% reduced Spell Damage taken from Blinded Enemies"]={{[1]={flags=2,type="INC",value=-30,name="DamageTaken",keywordFlags=0}}," from Blinded Enemies "}c["30% increased Fire Damage with Hits and Ailments against Blinded Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Blinded"},flags=0,type="INC",value=30,name="FireDamage",keywordFlags=786432}},nil}c["15% increased Physical Damage"]={{[1]={flags=0,type="INC",value=15,name="PhysicalDamage",keywordFlags=0}},nil}c["50% increased Damage over Time"]={{[1]={flags=8,type="INC",value=50,name="Damage",keywordFlags=0}},nil}c["30% increased Fire Damage against Blinded Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Blinded"},flags=0,type="INC",value=30,name="FireDamage",keywordFlags=262144}},nil}c["Reflect Shocks applied to you to all Nearby Enemies"]={nil,"Reflect Shocks applied to you to all Nearby Enemies "}c["30% increased Shock Duration on Enemies"]={{[1]={flags=0,type="INC",value=30,name="EnemyShockDuration",keywordFlags=0}},nil}c["+20% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=20,name="ChaosResist",keywordFlags=0}},nil}c["Chaos Damage does not bypass Energy Shield while not on Low Life or Low Mana Reflect Shocks applied to you to all Nearby Enemies"]={nil,"Chaos Damage does not bypass Energy Shield while not on Low Life or Low Mana Reflect Shocks applied to you to all Nearby Enemies "}c["260% increased Energy Shield"]={{[1]={flags=0,type="INC",value=260,name="EnergyShield",keywordFlags=0}},nil}c["20% increased Energy Shield Recovery rate"]={{[1]={flags=0,type="INC",value=20,name="EnergyShieldRecoveryRate",keywordFlags=0}},nil}c["10% additional Chance to Block while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,type="BASE",value=10,name="BlockChance",keywordFlags=0}},nil}c["You gain 150 Evasion Rating when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=0,type="BASE",value=150,name="Evasion",keywordFlags=0}},nil}c["+38% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=38,name="LightningResist",keywordFlags=0}},nil}c["Shock Reflection"]={nil,"Shock Reflection "}c["Gain 2 Power Charges on Using a Warcry"]={nil,"Gain 2 Power Charges on Using a Warcry "}c["Gain +3 Mana when you hit a Taunted Enemy {variant:2,3}Gain 2 Power Charges on Using a Warcry"]={nil,"Gain +3 Mana when you hit a Taunted Enemy {variant:2,3}Gain 2 Power Charges on Using a Warcry "}c["10% of Damage Reflected Gained as Life"]={{[1]={flags=0,type="BASE",value=10,name="Damage",keywordFlags=0}}," Reflected Gained as Life "}c["Adds 41 to 123 Physical Damage"]={{[1]={flags=0,type="BASE",value=41,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=123,name="PhysicalMax",keywordFlags=0}},nil}c["You gain 500 Evasion Rating when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=0,type="BASE",value=500,name="Evasion",keywordFlags=0}},nil}c["Raised Zombies' Slam Attack has 100% increased Cooldown Recovery Speed"]={{[1]={flags=0,type="LIST",value={mod={[1]={type="SkillId",skillId="ZombieSlam"},flags=0,type="INC",value=100,name="CooldownRecovery",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Reflects 1 to 1000 Physical Damage to Attackers on Block {variant:2,3}10% of Damage Reflected Gained as Life"]={nil,"Reflects 1 to 1000 Physical Damage to Attackers on Block {variant:2,3}10% of Damage Reflected Gained as Life "}c["20% increased Duration of Elemental Ailments on Enemies"]={{[1]={flags=0,type="INC",value=20,name="EnemyShockDuration",keywordFlags=0},[2]={flags=0,type="INC",value=20,name="EnemyFreezeDuration",keywordFlags=0},[3]={flags=0,type="INC",value=20,name="EnemyChillDuration",keywordFlags=0},[4]={flags=0,type="INC",value=20,name="EnemyIgniteDuration",keywordFlags=0}},nil}c["Reflects 1 to 1000 Physical Damage to Attackers on Block"]={nil,"Reflects 1 to 1000 Physical Damage to Attackers on Block "}c["90% Increased Evasion Rating"]={{[1]={flags=0,type="INC",value=90,name="Evasion",keywordFlags=0}},nil}c["25% Increased Warcry Effect"]={{[1]={flags=0,type="INC",value=25,name="BuffEffect",keywordFlags=4}},nil}c["+33% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=33,name="FireResist",keywordFlags=0}},nil}c["30% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=30,name="Evasion",keywordFlags=0}},nil}c["You gain Onslaught for 4 seconds on using a Warcry {variant:2,3}25% Increased Warcry Effect"]={nil,"You gain Onslaught for 4 seconds on using a Warcry {variant:2,3}25% Increased Warcry Effect "}c["You gain Onslaught for 2 seconds on Killing Taunted Enemies {variant:2,3}You gain Onslaught for 4 seconds on using a Warcry"]={nil,"You gain Onslaught for 2 seconds on Killing Taunted Enemies {variant:2,3}You gain Onslaught for 4 seconds on using a Warcry "}c["30% increased Physical Damage with Staves"]={{[1]={flags=131072,type="INC",value=30,name="PhysicalDamage",keywordFlags=0}},nil}c["14% increased Attack Physical Damage"]={{[1]={flags=1,type="INC",value=14,name="PhysicalDamage",keywordFlags=0}},nil}c["Attacks with this Weapon Penetrate 5% Elemental Resistances"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,type="BASE",value=5,name="ElementalPenetration",keywordFlags=0}},nil}c["100% Increased Evasion Rating"]={{[1]={flags=0,type="INC",value=100,name="Evasion",keywordFlags=0}},nil}c["Gain 13% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,type="BASE",value=13,name="PhysicalDamageGainAsCold",keywordFlags=0}},nil}c["15% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=15,name="Damage",keywordFlags=0}},nil}c["+50 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=50,name="Evasion",keywordFlags=0}},nil}c["+12% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=12,name="FireResist",keywordFlags=0}},nil}c["20% increased Attack Speed while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=1,type="INC",value=20,name="Speed",keywordFlags=0}},nil}c["35% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=35,name="CritChance",keywordFlags=0}},nil}c["Gain 15% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,type="BASE",value=15,name="PhysicalDamageGainAsCold",keywordFlags=0}},nil}c["13% increased Skill Effect Duration"]={{[1]={flags=0,type="INC",value=13,name="Duration",keywordFlags=0}},nil}c["120% increased Vaal Skill Critical Strike Chance"]={{[1]={flags=0,type="INC",value=120,name="CritChance",keywordFlags=256}},nil}c["+50% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=50,name="FireResist",keywordFlags=0}},nil}c["If you've Cast a Spell Recently, you and nearby Allies have +10% Chance to Block Spell Damage"]={{[1]={[1]={type="Condition",var="CastSpellRecently"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=10,name="SpellBlockChance",keywordFlags=0}},name="ExtraAura",keywordFlags=0}},nil}c["10% Chance to Block Spells"]={{[1]={flags=0,type="BASE",value=10,name="SpellBlockChance",keywordFlags=0}},nil}c["Adds 10 to 18 Physical Damage to Attacks"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=18,name="PhysicalMax",keywordFlags=65536}},nil}c["Create Consecrated Ground when you Shatter an Enemy"]={nil,"Create Consecrated Ground when you Shatter an Enemy "}c["12% Chance to Block Spells"]={{[1]={flags=0,type="BASE",value=12,name="SpellBlockChance",keywordFlags=0}},nil}c["Adds 12 to 20 Physical Damage to Attacks"]={{[1]={flags=0,type="BASE",value=12,name="PhysicalMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=20,name="PhysicalMax",keywordFlags=65536}},nil}c["16% increased Damage with Ailments from Attack Skills while wielding a One Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingOneHandedWeapon"},flags=2048,type="INC",value=16,name="Damage",keywordFlags=65536}},nil}c["7 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=7,name="LifeRegen",keywordFlags=0}},nil}c["Your Elemental Golems are Immune to Elemental Damage"]={nil,"Your Elemental Golems are Immune to Elemental Damage "}c["8% increased Global Accuracy Rating"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=8,name="Accuracy",keywordFlags=0}},nil}c["5% increased Damage taken"]={{[1]={flags=0,type="INC",value=5,name="DamageTaken",keywordFlags=0}},nil}c["120% increased Energy Shield"]={{[1]={flags=0,type="INC",value=120,name="EnergyShield",keywordFlags=0}},nil}c["Auras from your Skills grant +1% Physical Damage Reduction to you and Allies"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=1,name="PhysicalDamageReduction",keywordFlags=0}},name="ExtraAuraEffect",keywordFlags=0}},nil}c["Gain a Frenzy Charge on reaching Maximum Power Charges 15% increased Cold Damage per Frenzy Charge"]={nil,"Gain a Frenzy Charge on reaching Maximum Power Charges 15% increased Cold Damage per Frenzy Charge "}c["1% increased Bleed Duration per 12 Intelligence"]={{[1]={[1]={type="PerStat",stat="Int",div=12},flags=0,type="INC",value=1,name="EnemyBleedDuration",keywordFlags=0}},nil}c["+24 to all Attributes"]={{[1]={flags=0,type="BASE",value=24,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=24,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=24,name="Int",keywordFlags=0}},nil}c["Bow Attacks have 15% chance to cause Bleeding"]={{[1]={flags=0,type="BASE",value=15,name="BleedChance",keywordFlags=512}},nil}c["25% increased Evasion Rating during Onslaught"]={{[1]={[1]={type="Condition",var="Onslaught"},flags=0,type="INC",value=25,name="Evasion",keywordFlags=0}},nil}c["100% increased Curse Duration"]={{[1]={flags=0,type="INC",value=100,name="Duration",keywordFlags=2}},nil}c["Enemies you Taunt take 20% increased Damage"]={{[1]={flags=0,type="LIST",value={mod={[1]={type="Condition",var="Taunted"},flags=0,type="INC",value=20,name="DamageTaken",keywordFlags=0}},name="EnemyModifier",keywordFlags=0}},nil}c["Rampage 2% increased Area of Effect per 25 Rampage Kills"]={nil,"Rampage 2% increased Area of Effect per 25 Rampage Kills "}c["20% increased Effect of your Curses"]={{[1]={flags=0,type="INC",value=20,name="CurseEffect",keywordFlags=0}},nil}c["Gain 18 Energy Shield for each Enemy you Hit which is affected by a Spider's Web"]={{[1]={[1]={type="MultiplierThreshold",threshold=1,var="Spider's WebStack",actor="enemy"},flags=0,type="BASE",value=18,name="EnergyShieldOnHit",keywordFlags=0}},nil}c["+3000 to Armour"]={{[1]={flags=0,type="BASE",value=3000,name="Armour",keywordFlags=0}},nil}c["20% increased Chaos Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=20,name="ChaosDamage",keywordFlags=65536}},nil}c["+2 maximum Energy Shield per 5 Strength"]={{[1]={[1]={type="PerStat",stat="Str",div=5},flags=0,type="BASE",value=2,name="EnergyShield",keywordFlags=0}},nil}c["190% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=190,name="Evasion",keywordFlags=0}},nil}c["Curse Reflection"]={nil,"Curse Reflection "}c["20% additional Spell Block chance while Cursed"]={{[1]={[1]={type="Condition",var="Cursed"},flags=0,type="BASE",value=20,name="SpellBlockChance",keywordFlags=0}},nil}c["10% additional Block chance while not Cursed"]={{[1]={[1]={type="Condition",neg=true,var="Cursed"},flags=0,type="BASE",value=10,name="BlockChance",keywordFlags=0}},nil}c["15% increased Damage with Ailments from Attack Skills while wielding a One Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingOneHandedWeapon"},flags=2048,type="INC",value=15,name="Damage",keywordFlags=65536}},nil}c["1% increased Area of Effect of Area Skills per 20 Intelligence"]={{[1]={[1]={type="PerStat",stat="Int",div=20},flags=0,type="INC",value=1,name="AreaOfEffect",keywordFlags=0}},nil}c["50% reduced Duration of Curses on you"]={{[1]={flags=0,type="INC",value=-50,name="Duration",keywordFlags=0}}," of Curses on you "}c["Adds 52 to 79 Chaos Damage to Spells"]={{[1]={flags=0,type="BASE",value=52,name="ChaosMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=79,name="ChaosMax",keywordFlags=131072}},nil}c["+30 to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=30,name="ElementalResist",keywordFlags=0}},nil}c["+60 to Intelligence"]={{[1]={flags=0,type="BASE",value=60,name="Int",keywordFlags=0}},nil}c["+300 Armour per active Totem Blood Magic"]={{[1]={flags=0,type="BASE",value=300,name="Armour",keywordFlags=16384}}," per active Blood Magic "}c["20% increased Flask effect duration"]={{[1]={flags=0,type="INC",value=20,name="FlaskDuration",keywordFlags=0}},nil}c["Enemies Taunted by you cannot Evade Attacks"]={{[1]={value={mod={[1]={type="Condition",var="Taunted"},value=true,type="FLAG",keywordFlags=0,name="CannotEvade",flags=0}},type="LIST",keywordFlags=0,name="EnemyModifier",flags=0}},nil}c["+300 Armour per active Totem"]={{[1]={flags=0,type="BASE",value=300,name="Armour",keywordFlags=16384}}," per active "}c["0.5% of Damage dealt by your Totems is Leeched to you as Life"]={{[1]={flags=0,type="BASE",value=0.5,name="DamageLifeLeechToPlayer",keywordFlags=16384}},nil}c["1% of Damage Leeched as Life for Skills used by Totems"]={{[1]={flags=0,type="BASE",value=1,name="DamageLifeLeech",keywordFlags=16384}},nil}c["Damage penetrates 25% Cold Resistance while affected by Herald of Ice"]={{[1]={[1]={type="Condition",var="AffectedByHeraldofIce"},flags=0,type="BASE",value=25,name="ColdPenetration",keywordFlags=0}},nil}c["15% increased Area of Effect for Skills used by Totems"]={{[1]={flags=0,type="INC",value=15,name="AreaOfEffect",keywordFlags=16384}},nil}c["20% chance to Trigger Level 1 Raise Spiders on Kill"]={{[1]={flags=0,type="LIST",value={skillId="TriggeredSummonSpider",level=1},name="ExtraSkill",keywordFlags=0}},nil}c["+2 Life gained for each Enemy hit by your Attacks"]={{[1]={flags=1,type="BASE",value=2,name="LifeOnHit",keywordFlags=0}},nil}c["25% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=25,name="PhysicalDamage",keywordFlags=0}},nil}c["15% reduced Movement Speed"]={{[1]={flags=0,type="INC",value=-15,name="MovementSpeed",keywordFlags=0}},nil}c["Attacks with this Weapon have 108% increased Elemental Damage"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,type="INC",value=108,name="ElementalDamage",keywordFlags=0}},nil}c["0.5% of Life Regenerated per Second"]={{[1]={flags=0,type="BASE",value=0.5,name="LifeRegenPercent",keywordFlags=0}},nil}c["160% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=160,name="Evasion",keywordFlags=0}},nil}c["Recover 25% of Life and Mana when you use a Warcry"]={nil,"Recover 25% of Life and Mana when you use a Warcry "}c["200% increased Armour against Projectiles +25% additional Block Chance against Projectiles"]={{[1]={flags=0,type="INC",value=200,name="Armour",keywordFlags=0}}," against Projectiles +25% additional Block Chance against Projectiles "}c["200% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=200,name="Evasion",keywordFlags=0}},nil}c["8% of Damage is taken from Mana before Life"]={{[1]={flags=0,type="BASE",value=8,name="DamageTakenFromManaBeforeLife",keywordFlags=0}},nil}c["25% increased Damage with Ailments from Attack Skills while wielding a One Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingOneHandedWeapon"},flags=2048,type="INC",value=25,name="Damage",keywordFlags=65536}},nil}c["200% increased Armour against Projectiles"]={{[1]={flags=0,type="INC",value=200,name="Armour",keywordFlags=0}}," against Projectiles "}c["Socketed Gems are supported by level 20 Blind"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportBlind",level=20},name="ExtraSupport",keywordFlags=0}},nil}c["+180 to maximum Life"]={{[1]={flags=0,type="BASE",value=180,name="Life",keywordFlags=0}},nil}c["Attacks with this Weapon deal 100 to 200 added Physical Damage to Ignited Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="ActorCondition",actor="enemy",var="Ignited"},flags=0,type="BASE",keywordFlags=262144,name="PhysicalMin",value=100},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="ActorCondition",actor="enemy",var="Ignited"},flags=0,type="BASE",keywordFlags=262144,name="PhysicalMax",value=200}},nil}c["100% increased Physical Damage while Frozen"]={{[1]={[1]={type="Condition",var="Frozen"},flags=0,type="INC",value=100,name="PhysicalDamage",keywordFlags=0}},nil}c["You gain Onslaught for 2 seconds on Kill"]={nil,"You gain Onslaught for 2 seconds on Kill "}c["-80 Physical Damage taken from Projectile Attacks"]={{[1]={flags=0,type="BASE",value=-80,name="PhysicalDamageTaken",keywordFlags=0}}," from Projectile Attacks "}c["Enemies you Kill have a 20% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage."]={nil,"Enemies you Kill have a 20% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage. "}c["+50% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=50,name="ColdResist",keywordFlags=0}},nil}c["-10 Physical Damage taken from Projectile Attacks {variant:2,3}-80 Physical Damage taken from Projectile Attacks"]={{[1]={flags=0,type="BASE",value=-10,name="PhysicalDamageTaken",keywordFlags=0}}," from Projectile Attacks {variant:2,3}-80 Physical Damage taken from Projectile Attacks "}c["Adds 13 to 24 Cold Damage to Attacks"]={{[1]={flags=0,type="BASE",value=13,name="ColdMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=24,name="ColdMax",keywordFlags=65536}},nil}c["60% reduced Duration"]={{[1]={flags=0,type="INC",value=-60,name="Duration",keywordFlags=0}},nil}c["Gain +10 Life when you Taunt an Enemy"]={nil,"Gain +10 Life when you Taunt an Enemy "}c["Adds 10 to 23 Fire Damage"]={{[1]={flags=0,type="BASE",value=10,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=23,name="FireMax",keywordFlags=0}},nil}c["+12% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=12,name="ColdResist",keywordFlags=0}},nil}c["2% of Attack Damage Leeched as Life against Taunted Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Taunted"},flags=1,type="BASE",value=2,name="DamageLifeLeech",keywordFlags=262144}},nil}c["55% increased Elemental Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=55,name="ElementalDamage",keywordFlags=0}},nil}c["+33% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=33,name="ColdResist",keywordFlags=0}},nil}c["+1 to Level of Socketed Warcry Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="warcry",value=1},name="GemProperty",keywordFlags=0}},nil}c["+90 to Evasion Rating and Energy Shield"]={{[1]={flags=0,type="BASE",value=90,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["Adds 6 to 13 Physical Damage"]={{[1]={flags=0,type="BASE",value=6,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=13,name="PhysicalMax",keywordFlags=0}},nil}c["Triggers Level 20 Elemental Aegis when Equipped"]={{[1]={flags=0,type="LIST",value={skillId="ElementalAegis",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["+20 to Intelligence"]={{[1]={flags=0,type="BASE",value=20,name="Int",keywordFlags=0}},nil}c["+4% Chance to Block"]={{[1]={flags=0,type="BASE",value=4,name="BlockChance",keywordFlags=0}},nil}c["Trigger a Socketed Lightning Spell on Hit"]={nil,nil}c["24% increased Quantity of Items found"]={{[1]={flags=0,type="INC",value=24,name="LootQuantity",keywordFlags=0}},nil}c["28% increased Attack Speed"]={{[1]={flags=1,type="INC",value=28,name="Speed",keywordFlags=0}},nil}c["60% increased Rarity of Items found during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=60,name="LootRarity",keywordFlags=0}},nil}c["0.2% of Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=0.2,name="DamageLifeLeech",keywordFlags=0}},nil}c["90% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=90,name="ArmourAndEvasion",keywordFlags=0}},nil}c["15% chance to Recover 10% of Maximum Mana when you use a Skill while affected by Clarity"]={{[1]={[1]={type="Condition",var="AffectedByClarity"},flags=0,type="BASE",value=15,name="Mana",keywordFlags=0}}," to Recover 10% of when you use a Skill "}c["+45 to Intelligence"]={{[1]={flags=0,type="BASE",value=45,name="Int",keywordFlags=0}},nil}c["Grants maximum Energy Shield equal to 15% of your Reserved Mana to you and nearby Allies"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=0.15,name="EnergyShield",keywordFlags=0}},name="GrantReservedManaAsAura",keywordFlags=0}},nil}c["Cannot be inflicted with Bleeding"]={{[1]={value=100,type="BASE",keywordFlags=0,name="AvoidBleed",flags=0}},nil}c["140% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=140,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["9 Mana Regenerated per second"]={{[1]={flags=0,type="BASE",value=9,name="ManaRegen",keywordFlags=0}},nil}c["Shocked Enemies you Kill Explode, dealing 10% of"]={nil,"Shocked Enemies you Kill Explode, dealing 10% of "}c["Iron Grip"]={{[1]={value="Iron Grip",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["0.5% of Elemental Damage Leeched as Life"]={{[1]={flags=0,type="BASE",value=0.5,name="ElementalDamageLifeLeech",keywordFlags=0}},nil}c["+30% to Fire and Lightning Resistances"]={{[1]={flags=0,type="BASE",value=30,name="FireResist",keywordFlags=0},[2]={flags=0,type="BASE",value=30,name="LightningResist",keywordFlags=0}},nil}c["15% increased Movement Speed for 9 seconds on Throwing a Trap"]={{[1]={flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=4096}}," for 9 seconds on Throwing a "}c["You gain Onslaught for 2 seconds on Critical Strike {variant:3}You gain Onslaught for 4 seconds on Critical Strike"]={nil,"You gain Onslaught for 2 seconds on Critical Strike {variant:3}You gain Onslaught for 4 seconds on Critical Strike "}c["2% chance to gain a Power, Frenzy or Endurance Charge on Kill"]={{}," to gain a Power,or Endurance Charge on Kill "}c["-25 Physical Damage taken from Projectile Attacks"]={{[1]={flags=0,type="BASE",value=-25,name="PhysicalDamageTaken",keywordFlags=0}}," from Projectile Attacks "}c["+43% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=43,name="FireResist",keywordFlags=0}},nil}c["135% increased Armour"]={{[1]={flags=0,type="INC",value=135,name="Armour",keywordFlags=0}},nil}c["Adds 14 to 33 Fire Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=14,name="FireMin",keywordFlags=196608},[2]={flags=0,type="BASE",value=33,name="FireMax",keywordFlags=196608}},nil}c["25% chance to Curse un-cursed Enemies with Enfeeble on Hit"]={{}," to Curse un-cursed Enemies withon Hit "}c["10% chance to Curse Enemies with Enfeeble on Hit {variant:3,4}25% chance to Curse un-cursed Enemies with Enfeeble on Hit"]={{}," to Curse Enemies withon Hit {variant:3,4}25% chance to Curse un-cursed Enemies with Enfeeble on Hit "}c["10% chance to Curse Enemies with Enfeeble on Hit"]={{}," to Curse Enemies withon Hit "}c["+5% Chance to Block"]={{[1]={flags=0,type="BASE",value=5,name="BlockChance",keywordFlags=0}},nil}c["4 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=4,name="LifeRegen",keywordFlags=0}},nil}c["25% of Physical Damage Converted to Fire Damage"]={{[1]={flags=0,type="BASE",value=25,name="PhysicalDamageConvertToFire",keywordFlags=0}},nil}c["23% increased Poison Duration"]={{[1]={flags=0,type="INC",value=23,name="EnemyPoisonDuration",keywordFlags=0}},nil}c["Adds 15 to 35 Fire Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=15,name="FireMin",keywordFlags=196608},[2]={flags=0,type="BASE",value=35,name="FireMax",keywordFlags=196608}},nil}c["Adds 10 to 25 Fire Damage to Attacks"]={{[1]={flags=0,type="BASE",value=10,name="FireMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=25,name="FireMax",keywordFlags=65536}},nil}c["+73 to maximum Life"]={{[1]={flags=0,type="BASE",value=73,name="Life",keywordFlags=0}},nil}c["80% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=80,name="Evasion",keywordFlags=0}},nil}c["All bonuses from an Equipped Shield apply to your Minions instead of you"]={{},nil}c["+1500 Armour if you've Blocked Recently"]={{[1]={[1]={type="Condition",var="BlockedRecently"},flags=0,type="BASE",value=1500,name="Armour",keywordFlags=0}},nil}c["80% reduced Trap Duration"]={{[1]={flags=0,type="INC",value=-80,name="TrapDuration",keywordFlags=0}},nil}c["Recover 250 Life when you Block +6% Chance to Block"]={nil,"Recover 250 Life when you Block +6% Chance to Block "}c["170% increased Armour"]={{[1]={flags=0,type="INC",value=170,name="Armour",keywordFlags=0}},nil}c["140% increased Armour"]={{[1]={flags=0,type="INC",value=140,name="Armour",keywordFlags=0}},nil}c["58% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=58,name="CritChance",keywordFlags=0}},nil}c["Permanently Intimidate Enemies on Block"]={nil,"Permanently Intimidate Enemies on Block "}c["+1000 Armour if you've Blocked Recently"]={{[1]={[1]={type="Condition",var="BlockedRecently"},flags=0,type="BASE",value=1000,name="Armour",keywordFlags=0}},nil}c["and nearby Allies Regenerate 200 Life per second"]={nil,"and nearby Allies Regenerate 200 Life per second "}c["You have Onslaught while at maximum Endurance Charges"]={{[1]={[1]={type="StatThreshold",stat="EnduranceCharges",thresholdStat="EnduranceChargesMax"},value=true,type="FLAG",keywordFlags=0,name="Condition:Onslaught",flags=0}},nil}c["+35 to Strength"]={{[1]={flags=0,type="BASE",value=35,name="Str",keywordFlags=0}},nil}c["-10% to maximum Block Chance"]={{[1]={flags=0,type="BASE",value=-10,name="BlockChanceMax",keywordFlags=0}},nil}c["Projectiles Pierce 5 additional Targets"]={{[1]={flags=0,type="BASE",value=5,name="PierceCount",keywordFlags=0}},nil}c["63% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=63,name="CritChance",keywordFlags=0}},nil}c["Gain a Frenzy Charge on Critical Strike"]={nil,"Gain a Frenzy Charge on Critical Strike "}c["4% chance to Dodge Attack Hits"]={{[1]={flags=0,type="BASE",value=4,name="AttackDodgeChance",keywordFlags=0}},nil}c["5% chance to Gain Unholy Might for 4 seconds on Melee Kill"]={{}," to Gain Unholy Might for 4 seconds on Kill "}c["75% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=75,name="CritChance",keywordFlags=0}},nil}c["Your Physical Damage can Shock"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="PhysicalCanShock",flags=0}},nil}c["Deal no Elemental Damage"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="DealNoLightning",flags=0},[2]={value=true,type="FLAG",keywordFlags=0,name="DealNoCold",flags=0},[3]={value=true,type="FLAG",keywordFlags=0,name="DealNoFire",flags=0}},nil}c["No Physical Damage"]={{[1]={value={key="PhysicalMin"},type="LIST",keywordFlags=0,name="WeaponData",flags=0},[2]={value={key="PhysicalMax"},type="LIST",keywordFlags=0,name="WeaponData",flags=0},[3]={value={key="PhysicalDPS"},type="LIST",keywordFlags=0,name="WeaponData",flags=0}},nil}c["+1.8% to Critical Strike Chance while affected by Hatred"]={{[1]={[1]={type="Condition",var="AffectedByHatred"},flags=0,type="BASE",value=1.8,name="CritChance",keywordFlags=0}},nil}c["40% increased Critical Strike Chance for Spells"]={{[1]={flags=2,type="INC",value=40,name="CritChance",keywordFlags=0}},nil}c["500% increased Physical Damage"]={{[1]={flags=0,type="INC",value=500,name="PhysicalDamage",keywordFlags=0}},nil}c["0.6% of Physical Attack Damage Leeched as Mana"]={{[1]={flags=1,type="BASE",value=0.6,name="PhysicalDamageManaLeech",keywordFlags=0}},nil}c["40% increased Damage against Ignited Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Ignited"},flags=0,type="INC",value=40,name="Damage",keywordFlags=262144}},nil}c["+175 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=175,name="Accuracy",keywordFlags=0}},nil}c["+305 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=305,name="Accuracy",keywordFlags=0}},nil}c["25% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges Gain an Endurance Charge every second if you've been Hit Recently +1 to Maximum Endurance Charges"]={{[1]={[1]={type="Condition",var="BeenHitRecently"},flags=0,type="BASE",value=25,name="EnduranceChargesMax",keywordFlags=0}}," that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges Gain an Endurance Charge every second +1 to "}c["Minions have 90% increased Movement Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=90,name="MovementSpeed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Acrobatics"]={{[1]={value="Acrobatics",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["10% increased Dexterity"]={{[1]={flags=0,type="INC",value=10,name="Dex",keywordFlags=0}},nil}c["Evasion Rating is increased by Uncapped Cold Resistance"]={{[1]={[1]={type="PerStat",stat="ColdResistTotal",div=1},value=1,type="INC",keywordFlags=0,name="Evasion",flags=0}},nil}c["Recover 25% of Life and Mana when you use a Warcry 100% increased Warcry Duration 100% increased Warcry Cooldown Recovery Speed"]={nil,"Recover 25% of Life and Mana when you use a Warcry 100% increased Warcry Duration 100% increased Warcry Cooldown Recovery Speed "}c["10% increased Quantity of Items found"]={{[1]={flags=0,type="INC",value=10,name="LootQuantity",keywordFlags=0}},nil}c["+2 seconds to Avian's Might Duration"]={{[1]={[1]={type="SkillName",skillName="Aspect of the Avian"},flags=0,type="BASE",value=2,name="PrimaryDuration",keywordFlags=0}},nil}c["60% increased Spell Damage for each 200 total Mana you have Spent Recently Shaper Item"]={{[1]={flags=2,type="INC",value=60,name="Damage",keywordFlags=0}}," for each 200 total Mana you have Spent Recently Shaper Item "}c["Chaos Damage does not bypass Energy Shield during effect Removes all but one Life on use"]={nil,"Chaos Damage does not bypass Energy Shield during effect Removes all but one Life on use "}c["28% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=28,name="ElementalDamage",keywordFlags=65536}},nil}c["+1 to maximum number of Skeletons"]={{[1]={flags=0,type="BASE",value=1,name="ActiveSkeletonLimit",keywordFlags=0}},nil}c["+1 to maximum number of Spectres"]={{[1]={flags=0,type="BASE",value=1,name="ActiveSpectreLimit",keywordFlags=0}},nil}c["200% increased Skeleton Duration"]={{[1]={[1]={type="SkillName",skillName="Summon Skeleton"},flags=0,type="INC",value=200,name="Duration",keywordFlags=0}},nil}c["40% less Critical Strike Chance"]={{[1]={flags=0,type="MORE",value=-40,name="CritChance",keywordFlags=0}},nil}c["+15 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=15,name="LifeOnHit",keywordFlags=0}},nil}c["to surrounding targets"]={nil,"to surrounding targets "}c["+23 to maximum Mana"]={{[1]={flags=0,type="BASE",value=23,name="Mana",keywordFlags=0}},nil}c["also grant an equal chance to gain a Power Charge on Kill"]={nil,"also grant an equal chance to gain a Power Charge on Kill "}c["+185 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=185,name="Accuracy",keywordFlags=0}},nil}c["Reflects 1 to 150 Lightning Damage to Melee Attackers"]={nil,"Reflects 1 to 150 Lightning Damage to Melee Attackers "}c["15% chance to gain a Flask Charge when you deal a Critical Strike {variant:3}50% chance to gain a Flask Charge when you deal a Critical Strike"]={{}," to gain a Flask Charge when you deal a Critical Strike {variant:3}50% chance to gain a Flask Charge when you deal a Critical Strike "}c["25% reduced Attack Speed"]={{[1]={flags=1,type="INC",value=-25,name="Speed",keywordFlags=0}},nil}c["Culling Strike against Burning Enemies Gain a Frenzy Charge if an Attack Ignites an Enemy"]={nil,"Culling Strike against Burning Enemies Gain a Frenzy Charge if an Attack Ignites an Enemy "}c["+40 Life gained when you Block"]={{[1]={flags=0,type="BASE",value=40,name="Life",keywordFlags=0}}," gained when you Block "}c["Culling Strike against Burning Enemies"]={nil,"Culling Strike against Burning Enemies "}c["10% increased Fire Damage taken"]={{[1]={flags=0,type="INC",value=10,name="FireDamageTaken",keywordFlags=0}},nil}c["Adds 475 to 600 Fire Damage"]={{[1]={flags=0,type="BASE",value=475,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=600,name="FireMax",keywordFlags=0}},nil}c["2% chance to Avoid Elemental Damage when Hit per Frenzy Charge 0.5% of Attack Damage Leeched as Life per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},[2]={type="Multiplier",var="FrenzyCharge"},flags=0,type="BASE",keywordFlags=0,name="ElementalDamage",value=2}}," to Avoid when Hit 0.5% of Attack Damage Leeched as Life "}c["18% increased Physical Damage"]={{[1]={flags=0,type="INC",value=18,name="PhysicalDamage",keywordFlags=0}},nil}c["+40 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=40,name="Evasion",keywordFlags=0}},nil}c["12% increased maximum Energy Shield"]={{[1]={flags=0,type="INC",value=12,name="EnergyShield",keywordFlags=0}},nil}c["30% chance to Blind Enemies on Critical Strike {variant:1,2}Causes Bleeding on Melee Critical Strike"]={{}," to Blind Enemies {variant:1,2}Causes Bleeding on Critical Strike "}c["10% increased Mana Reserved"]={{[1]={flags=0,type="INC",value=10,name="ManaReserved",keywordFlags=0}},nil}c["Cannot Leech Life from Critical Strikes"]={{[1]={[1]={type="Condition",var="CriticalStrike"},value=true,type="FLAG",keywordFlags=0,name="CannotLeechLife",flags=0}},nil}c["30% increased Movement Speed for 9 seconds on Throwing a Trap {variant:2}15% increased Movement Speed for 9 seconds on Throwing a Trap"]={{[1]={flags=0,type="INC",value=30,name="MovementSpeed",keywordFlags=4096}}," for 9 seconds on Throwing a {variant:2}15% increased Movement Speed for 9 seconds on Throwing a Trap "}c["35% increased Damage"]={{[1]={flags=0,type="INC",value=35,name="Damage",keywordFlags=0}},nil}c["100% of Fire Damage from Hits taken as Lightning Damage"]={{[1]={flags=0,type="BASE",value=100,name="FireDamageTakenAsLightning",keywordFlags=0}},nil}c["+38 to maximum Life"]={{[1]={flags=0,type="BASE",value=38,name="Life",keywordFlags=0}},nil}c["Immune to Freeze while affected by Purity of Ice"]={nil,"Immune to Freeze while affected by Purity of Ice "}c["25% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges"]={{}," that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges "}c["8% increased maximum Energy Shield"]={{[1]={flags=0,type="INC",value=8,name="EnergyShield",keywordFlags=0}},nil}c["33% increased Damage Over Time during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=8,type="INC",value=33,name="Damage",keywordFlags=0}},nil}c["Enemies you Attack Reflect 100 Physical Damage to you"]={nil,"Enemies you Attack Reflect 100 Physical Damage to you "}c["+300 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=300,name="EnergyShield",keywordFlags=0}},nil}c["10% increased Burning Damage"]={{[1]={flags=0,type="INC",value=10,name="Damage",keywordFlags=8388608}},nil}c["1% increased Elemental Damage per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,type="INC",value=1,name="ElementalDamage",keywordFlags=0}},nil}c["Can Allocate Passives from the Duelist's starting point"]={{},nil}c["+1 Life gained on Kill per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,type="BASE",value=1,name="LifeOnKill",keywordFlags=0}},nil}c["Adds 1 to 2 Physical Damage to Attacks per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,type="BASE",value=1,name="PhysicalMin",keywordFlags=65536},[2]={[1]={type="Multiplier",var="Level"},flags=0,type="BASE",value=2,name="PhysicalMax",keywordFlags=65536}},nil}c["Adds 65 to 105 Chaos Damage"]={{[1]={flags=0,type="BASE",value=65,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=105,name="ChaosMax",keywordFlags=0}},nil}c["+130 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=130,name="EnergyShield",keywordFlags=0}},nil}c["Right ring slot: You cannot Regenerate Mana"]={nil,"You cannot Regenerate Mana "}c["Point Blank"]={{[1]={value="Point Blank",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["74% increased Armour"]={{[1]={flags=0,type="INC",value=74,name="Armour",keywordFlags=0}},nil}c["Adds 70 to 105 Physical Damage"]={{[1]={flags=0,type="BASE",value=70,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=105,name="PhysicalMax",keywordFlags=0}},nil}c["+1 to Maximum Life per 2 Intelligence"]={{[1]={[1]={type="PerStat",stat="Int",div=2},flags=0,type="BASE",value=1,name="Life",keywordFlags=0}},nil}c["Gain 110% of Bow Physical Damage as Extra Damage of an Element"]={{[1]={flags=0,type="BASE",value=110,name="PhysicalDamage",keywordFlags=0}}," Bow as Extra Damage of an Element "}c["40% increased Physical Damage"]={{[1]={flags=0,type="INC",value=40,name="PhysicalDamage",keywordFlags=0}},nil}c["Adds 75 to 110 Physical Damage"]={{[1]={flags=0,type="BASE",value=75,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=110,name="PhysicalMax",keywordFlags=0}},nil}c["80% increased Mana Cost of Skills"]={{[1]={flags=0,type="INC",value=80,name="ManaCost",keywordFlags=0}},nil}c["10% chance to Trigger Level 8 Summon Raging Spirit on Kill"]={{[1]={flags=0,type="LIST",value={skillId="SummonRagingSpirit",level=8},name="ExtraSkill",keywordFlags=0}},nil}c["30% increased Damage while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,type="INC",value=30,name="Damage",keywordFlags=0}},nil}c["5% reduced Elemental Damage taken while you have an Endurance Charge"]={{[1]={[1]={type="StatThreshold",stat="EnduranceCharges",threshold=1},flags=0,type="INC",value=-5,name="ElementalDamageTaken",keywordFlags=0}},nil}c["Socketed Red Gems get 10% Physical Damage as Extra Fire Damage"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}",keyword="strength"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=10,name="PhysicalDamageGainAsFire",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["Socketed Melee Gems have 15% increased Area of Effect"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}",keyword="melee"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=15,name="AreaOfEffect",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["Shocks all nearby Enemies on Killing a Shocked Enemy"]={nil,"Shocks all nearby Enemies on Killing a Shocked Enemy "}c["No Life Recovery Applies during Flask effect {variant:2}100% increased Amount Recovered"]={nil,"No Life Recovery Applies during Flask effect {variant:2}100% increased Amount Recovered "}c["Adds 3 to 47 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=3,name="LightningMin",keywordFlags=196608},[2]={flags=0,type="BASE",value=47,name="LightningMax",keywordFlags=196608}},nil}c["Non-critical strikes deal 25% Damage"]={{[1]={[1]={type="Condition",neg=true,var="CriticalStrike"},flags=4,type="MORE",value=-75,name="Damage",keywordFlags=0}},nil}c["Adds 2 to 45 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=2,name="LightningMin",keywordFlags=196608},[2]={flags=0,type="BASE",value=45,name="LightningMax",keywordFlags=196608}},nil}c["Manifested Dancing Dervish also manifests a copy of Dancing Dervish"]={nil,"Manifested Dancing Dervish also manifests a copy of Dancing Dervish "}c["Socketed Gems are Supported by level 18 Faster Attacks"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportFasterAttack",level=18},name="ExtraSupport",keywordFlags=0}},nil}c["Enemies Cannot Leech Mana From You"]={nil,"Enemies Cannot Leech Mana From You "}c["Triggers Level 15 Manifest Dancing Dervish on Rampage"]={{[1]={flags=0,type="LIST",value={skillId="UniqueAnimateWeapon",level=15},name="ExtraSkill",keywordFlags=0}},nil}c["+30 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=30,name="Evasion",keywordFlags=0}},nil}c["+11% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=11,name="ChaosResist",keywordFlags=0}},nil}c["Adds 175 to 300 Cold Damage"]={{[1]={flags=0,type="BASE",value=175,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=300,name="ColdMax",keywordFlags=0}},nil}c["Adds 3 to 7 Fire Damage"]={{[1]={flags=0,type="BASE",value=3,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=7,name="FireMax",keywordFlags=0}},nil}c["Projectiles gain Damage as they travel further, dealing up to 50% increased Damage with Hits to targets Skills fire an additional Projectile"]={nil,"Projectiles gain Damage as they travel further, dealing up to 50% increased Damage with Hits to targets Skills fire an additional Projectile "}c["18% Chance to Shock"]={{[1]={flags=0,type="BASE",value=18,name="EnemyShockChance",keywordFlags=0}},nil}c["5% chance to Curse Enemies with Enfeeble on Hit {variant:2}10% chance to Curse Enemies with Enfeeble on Hit"]={{}," to Curse Enemies withon Hit {variant:2}10% chance to Curse Enemies with Enfeeble on Hit "}c["50% increased Herald of Thunder Buff Effect"]={{[1]={[1]={type="SkillName",skillName="Herald of Thunder"},flags=0,type="INC",value=50,name="BuffEffect",keywordFlags=0}},nil}c["60% reduced Mana Cost of Totem Skills that cast an Aura"]={{[1]={flags=0,type="INC",value=-60,name="ManaCost",keywordFlags=16384}}," Skills that cast an Aura "}c["25 Life Regenerated per second per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="BASE",value=25,name="LifeRegen",keywordFlags=0}},nil}c["15% increased Damage over Time"]={{[1]={flags=8,type="INC",value=15,name="Damage",keywordFlags=0}},nil}c["Removes 1% of maximum Life on Kill Removes 1% of maximum Energy Shield on Kill"]={nil,"Removes 1% of maximum Life on Kill Removes 1% of maximum Energy Shield on Kill "}c["Uses both hand slots 90% increased Critical Strike Chance"]={nil,"Uses both hand slots 90% increased Critical Strike Chance "}c["20% Chance to Shock"]={{[1]={flags=0,type="BASE",value=20,name="EnemyShockChance",keywordFlags=0}},nil}c["70% increased Burning Damage"]={{[1]={flags=0,type="INC",value=70,name="Damage",keywordFlags=8388608}},nil}c["19% increased Attack Speed"]={{[1]={flags=1,type="INC",value=19,name="Speed",keywordFlags=0}},nil}c["4% increased Attack and Cast Speed"]={{[1]={flags=0,type="INC",value=4,name="Speed",keywordFlags=0}},nil}c["48% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=48,name="ElementalDamage",keywordFlags=65536}},nil}c["16% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=16,name="Damage",keywordFlags=0}},nil}c["4% increased Elemental Damage per Grand Spectrum"]={{[1]={[1]={type="Multiplier",var="GrandSpectrum"},flags=0,type="INC",value=4,name="ElementalDamage",keywordFlags=0},[2]={flags=0,type="BASE",value=1,name="Multiplier:GrandSpectrum",keywordFlags=0}},nil}c["30% chance to Avoid being Shocked"]={{[1]={flags=0,type="BASE",value=30,name="AvoidShock",keywordFlags=0}},nil}c["Nearby Allies gain 2% of Life Regenerated per Second"]={{[1]={flags=0,type="LIST",value={onlyAllies=true,mod={flags=0,type="BASE",value=2,name="LifeRegenPercent",keywordFlags=0}},name="ExtraAura",keywordFlags=0}},nil}c["+13% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=13,name="FireResist",keywordFlags=0}},nil}c["22% increased Attack Speed"]={{[1]={flags=1,type="INC",value=22,name="Speed",keywordFlags=0}},nil}c["Enemies are Unlucky when Damaging you while you are Cursed with Vulnerability You are cursed with Level 10 Vulnerability"]={nil,"Enemies are Unlucky when Damaging you while you are Cursed with Vulnerability You are cursed with Level 10 Vulnerability "}c["55% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=55,name="ElementalDamage",keywordFlags=65536}},nil}c["+200 to maximum Mana"]={{[1]={flags=0,type="BASE",value=200,name="Mana",keywordFlags=0}},nil}c["25% chance to gain a Frenzy Charge on Kill 80% increased Damage while you have no Frenzy Charges"]={{[1]={[1]={type="StatThreshold",stat="FrenzyCharges",upper=true,threshold=0},[2]={type="SkillName",skillName="Frenzy"},flags=0,type="BASE",keywordFlags=0,name="Damage",value=25}}," to gain aCharge on Kill 80% increased "}c["25% chance to gain a Frenzy Charge on Kill"]={{}," to gain aCharge on Kill "}c["+30 Mana gained for each Enemy hit by your Attacks"]={{[1]={flags=1,type="BASE",value=30,name="ManaOnHit",keywordFlags=0}},nil}c["110% increased Energy Shield"]={{[1]={flags=0,type="INC",value=110,name="EnergyShield",keywordFlags=0}},nil}c["Adds 38 to 50 Physical Damage"]={{[1]={flags=0,type="BASE",value=38,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=50,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 50 to 100 Cold Damage to Spells"]={{[1]={flags=0,type="BASE",value=50,name="ColdMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=100,name="ColdMax",keywordFlags=131072}},nil}c["80% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=80,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["80% increased Critical Strike Chance for Spells"]={{[1]={flags=2,type="INC",value=80,name="CritChance",keywordFlags=0}},nil}c["Cast a Socketed Cold Spell on Melee Critical Strike"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},value={name="SupportUniqueCosprisMaliceColdSpellsCastOnMeleeCriticalStrike",level=1},type="LIST",keywordFlags=0,name="ExtraSupport",flags=0}},nil}c["10% increased Skill Effect Duration"]={{[1]={flags=0,type="INC",value=10,name="Duration",keywordFlags=0}},nil}c["Adds 190 to 220 Fire Damage in Main Hand"]={{[1]={[1]={type="InSlot",num=1},flags=0,type="BASE",value=190,name="FireMin",keywordFlags=0},[2]={[1]={type="InSlot",num=1},flags=0,type="BASE",value=220,name="FireMax",keywordFlags=0}},nil}c["25% increased Quantity of Items Dropped by Slain Frozen enemies"]={{}," Quantity of Items Dropped by Slain Frozen enemies "}c["60% increased Critical Strike Chance against Chilled Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Chilled"},flags=0,type="INC",value=60,name="CritChance",keywordFlags=262144}},nil}c["Adds 60 to 110 Cold Damage to Spells"]={{[1]={flags=0,type="BASE",value=60,name="ColdMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=110,name="ColdMax",keywordFlags=131072}},nil}c["+2 to Weapon Range"]={{[1]={flags=0,type="BASE",value=2,name="WeaponRange",keywordFlags=0}},nil}c["Insufficient Mana doesn't prevent your Melee Attacks"]={nil,"Insufficient Mana doesn't prevent your Melee Attacks "}c["12% increased Damage with Ailments from Attack Skills while wielding a One Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingOneHandedWeapon"},flags=2048,type="INC",value=12,name="Damage",keywordFlags=65536}},nil}c["135% increased Physical Damage"]={{[1]={flags=0,type="INC",value=135,name="PhysicalDamage",keywordFlags=0}},nil}c["Adds 38 to 90 Physical Damage"]={{[1]={flags=0,type="BASE",value=38,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=90,name="PhysicalMax",keywordFlags=0}},nil}c["+90 to all Attributes"]={{[1]={flags=0,type="BASE",value=90,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=90,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=90,name="Int",keywordFlags=0}},nil}c["You cannot be Shocked for 1 second after being Shocked"]={nil,"You cannot be Shocked for 1 second after being Shocked "}c["their Maximum Life as Physical Damage"]={nil,"their Maximum Life as Physical Damage "}c["230% increased Energy Shield"]={{[1]={flags=0,type="INC",value=230,name="EnergyShield",keywordFlags=0}},nil}c["Adds 45 to 100 Physical Damage"]={{[1]={flags=0,type="BASE",value=45,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=100,name="PhysicalMax",keywordFlags=0}},nil}c["50% increased Critical Strike Chance with Bows"]={{[1]={flags=8192,type="INC",value=50,name="CritChance",keywordFlags=0}},nil}c["350% increased Energy Shield"]={{[1]={flags=0,type="INC",value=350,name="EnergyShield",keywordFlags=0}},nil}c["24% increased maximum Mana"]={{[1]={flags=0,type="INC",value=24,name="Mana",keywordFlags=0}},nil}c["Adds 7 to 18 Physical Damage"]={{[1]={flags=0,type="BASE",value=7,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=18,name="PhysicalMax",keywordFlags=0}},nil}c["15% of Physical Attack Damage Added as Fire Damage"]={{[1]={flags=1,type="BASE",value=15,name="PhysicalDamageGainAsFire",keywordFlags=0}},nil}c["Socketed Gems are Supported by Level 18 Innervate"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportOnslaughtOnSlayingShockedEnemy",level=18},name="ExtraSupport",keywordFlags=0}},nil}c["Attacks with this Weapon Penetrate 30% Elemental Resistances"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,type="BASE",value=30,name="ElementalPenetration",keywordFlags=0}},nil}c["30% increased Cold Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=30,name="ColdDamage",keywordFlags=65536}},nil}c["Adds 8 to 20 Physical Damage"]={{[1]={flags=0,type="BASE",value=8,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=20,name="PhysicalMax",keywordFlags=0}},nil}c["Minions Leech 5% of Damage as Life against Poisoned Enemies"]={{[1]={flags=0,type="LIST",value={mod={[1]={type="ActorCondition",actor="enemy",var="Poisoned"},flags=0,type="BASE",value=5,name="DamageLifeLeech",keywordFlags=262144}},name="MinionModifier",keywordFlags=0}},nil}c["Minions have +29% to Chaos Resistance"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=29,name="ChaosResist",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["With at least 40 Intelligence in Radius, Raised Spectres have a 50% chance to gain Soul Eater for 30 seconds on Kill"]={nil,"With at least 40 Intelligence in Radius, Raised Spectres have a 50% chance to gain Soul Eater for 30 seconds on Kill "}c["Grants level 15 Envy Skill"]={{[1]={flags=0,type="LIST",value={skillId="Envy",level=15},name="ExtraSkill",keywordFlags=0}},nil}c["20% reduced Projectile Speed"]={{[1]={flags=0,type="INC",value=-20,name="ProjectileSpeed",keywordFlags=0}},nil}c["Minions deal 25% increased Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=25,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Minions Recover 20% of Maximum Life on Killing a Poisoned Enemy"]={nil,"Recover 20% of Maximum Life on Killing a Poisoned Enemy "}c["30% increased Cold Damage if you have used a Fire Skill Recently"]={{[1]={[1]={type="Condition",var="UsedFireSkillRecently"},flags=0,type="INC",value=30,name="ColdDamage",keywordFlags=0}},nil}c["Minions have 60% chance to Poison Enemies on Hit"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=60,name="PoisonChance",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Minions have +17% to Chaos Resistance"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=17,name="ChaosResist",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["8% of Physical Damage taken as Fire Damage"]={{[1]={flags=0,type="BASE",value=8,name="PhysicalDamageTakenAsFire",keywordFlags=0}},nil}c["100% increased Amount Recovered"]={{[1]={flags=0,type="INC",value=100,name="FlaskRecovery",keywordFlags=0}},nil}c["Socketed Golem Skills have 20% increased Attack and Cast Speed"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}",keyword="golem"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=20,name="Speed",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["8% additional chance to Block when in Off Hand"]={{[1]={[1]={type="SlotNumber",num=2},flags=0,type="BASE",value=8,name="BlockChance",keywordFlags=0}},nil}c["8% increased Global Defences per White Socket"]={{[1]={[1]={type="Global"},[2]={type="Multiplier",var="WhiteSocketIn{SlotName}"},flags=0,type="INC",keywordFlags=0,name="Defences",value=8}},nil}c["Socketed Gems are Supported by level 1 Reduced Mana"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportReducedMana",level=1},name="ExtraSupport",keywordFlags=0}},nil}c["0.3% of Physical Attack Damage Leeched as Mana per Blue Socket"]={{[1]={[1]={type="Multiplier",var="BlueSocketIn{SlotName}"},flags=1,type="BASE",value=0.3,name="PhysicalDamageManaLeech",keywordFlags=0}},nil}c["Conduit"]={{[1]={value="Conduit",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["Socketed Gems have 50% reduced Mana Cost"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=-50,name="ManaCost",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["Adds 92 to 154 Physical Damage"]={{[1]={flags=0,type="BASE",value=92,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=154,name="PhysicalMax",keywordFlags=0}},nil}c["+2 Mana gained for each Enemy hit by your Attacks"]={{[1]={flags=1,type="BASE",value=2,name="ManaOnHit",keywordFlags=0}},nil}c["Adds 1 to 65 Lightning Damage to Spells"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=65,name="LightningMax",keywordFlags=131072}},nil}c["Adds 1 to 65 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=65,name="LightningMax",keywordFlags=0}},nil}c["83% increased Spell Damage"]={{[1]={flags=2,type="INC",value=83,name="Damage",keywordFlags=0}},nil}c["Adds 1 to 70 Lightning Damage to Spells"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=70,name="LightningMax",keywordFlags=131072}},nil}c["6% Chance to Block"]={{[1]={flags=0,type="BASE",value=6,name="BlockChance",keywordFlags=0}},nil}c["Grants Summon Harbinger of the Arcane Skill"]={{[1]={flags=0,type="LIST",value={skillId="SummonHarbingerOfTheArcane",level=1},name="ExtraSkill",keywordFlags=0}},nil}c["You cannot be Shocked for 3 seconds after being Shocked"]={nil,"You cannot be Shocked for 3 seconds after being Shocked "}c["Gain 24% of Physical Damage as Extra Damage of a random Element"]={{[1]={flags=0,type="BASE",value=24,name="PhysicalDamage",keywordFlags=0}}," as Extra Damage of a random Element "}c["250% increased Armour"]={{[1]={flags=0,type="INC",value=250,name="Armour",keywordFlags=0}},nil}c["+375 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=375,name="Accuracy",keywordFlags=0}},nil}c["15% chance to gain a Frenzy Charge on Kill"]={{}," to gain aCharge on Kill "}c["150% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=150,name="Evasion",keywordFlags=0}},nil}c["Adds 80 to 180 Physical Damage"]={{[1]={flags=0,type="BASE",value=80,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=180,name="PhysicalMax",keywordFlags=0}},nil}c["10% additional Block Chance while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,type="BASE",value=10,name="BlockChance",keywordFlags=0}},nil}c["+2 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=2,name="LifeOnHit",keywordFlags=0}},nil}c["20% increased Trap Damage"]={{[1]={flags=0,type="INC",value=20,name="Damage",keywordFlags=4096}},nil}c["Adds 98 to 140 Physical Damage"]={{[1]={flags=0,type="BASE",value=98,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=140,name="PhysicalMax",keywordFlags=0}},nil}c["300% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=300,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["Attacks have 25% chance to cause Bleeding"]={{[1]={flags=1,type="BASE",value=25,name="BleedChance",keywordFlags=0}},nil}c["Adds 2 to 6 Physical Damage"]={{[1]={flags=0,type="BASE",value=2,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=6,name="PhysicalMax",keywordFlags=0}},nil}c["100% increased Damage when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=100,name="Damage",keywordFlags=0}},nil}c["Adds 24 to 36 Physical Damage"]={{[1]={flags=0,type="BASE",value=24,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=36,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 28 to 40 Chaos Damage"]={{[1]={flags=0,type="BASE",value=28,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=40,name="ChaosMax",keywordFlags=0}},nil}c["Adds 1 to 70 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=70,name="LightningMax",keywordFlags=0}},nil}c["1% increased Energy Shield per 10 Strength"]={{[1]={[1]={type="PerStat",stat="Str",div=10},flags=0,type="INC",value=1,name="EnergyShield",keywordFlags=0}},nil}c["Adds 28 to 40 Cold Damage"]={{[1]={flags=0,type="BASE",value=28,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=40,name="ColdMax",keywordFlags=0}},nil}c["Adds 28 to 40 Fire Damage"]={{[1]={flags=0,type="BASE",value=28,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=40,name="FireMax",keywordFlags=0}},nil}c["Adds 28 to 40 Physical Damage"]={{[1]={flags=0,type="BASE",value=28,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=40,name="PhysicalMax",keywordFlags=0}},nil}c["15% chance to gain a Power Charge on Killing an Enemy affected by fewer than 5 Poisons 10% increased Damage with Poison per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="BASE",value=15,name="Damage",keywordFlags=1048576}}," to gain a Power Charge on Killing an Enemy affected by fewer than 5 Poisons 10% increased "}c["Adds 70 to 120 Physical Damage"]={{[1]={flags=0,type="BASE",value=70,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=120,name="PhysicalMax",keywordFlags=0}},nil}c["15% chance to Recover 10% of Maximum Mana when you use a Skill while affected by Clarity {variant:8}-5 to Total Mana Cost of Skills while affected by Clarity"]={{[1]={[1]={type="Condition",var="AffectedByClarity"},flags=0,type="BASE",value=15,name="Mana",keywordFlags=0}}," to Recover 10% of when you use a Skill {variant:8}-5 to Total Mana Cost of Skills while affected by Clarity "}c["+85 to maximum Life"]={{[1]={flags=0,type="BASE",value=85,name="Life",keywordFlags=0}},nil}c["20% increased Area Damage"]={{[1]={flags=512,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["70% increased Spell Damage if your other Ring is an Elder Item"]={{[1]={[1]={type="Condition",var="ElderItemInRing {OtherSlotNum}"},flags=2,type="INC",value=70,name="Damage",keywordFlags=0}},nil}c["15% reduced Intelligence"]={{[1]={flags=0,type="INC",value=-15,name="Int",keywordFlags=0}},nil}c["Recover 1% of Maximum Life when you Ignite an Enemy"]={nil,"Recover 1% of Maximum Life when you Ignite an Enemy "}c["+2 to Melee Weapon Range per White Socket"]={{[1]={[1]={type="Multiplier",var="WhiteSocketIn{SlotName}"},flags=0,type="BASE",value=2,name="MeleeWeaponRange",keywordFlags=0}},nil}c["30% Chance to Dodge Spell Hits"]={{[1]={flags=0,type="BASE",value=30,name="SpellDodgeChance",keywordFlags=0}},nil}c["0.4% of Physical Attack Damage Leeched as Mana per Blue Socket"]={{[1]={[1]={type="Multiplier",var="BlueSocketIn{SlotName}"},flags=1,type="BASE",value=0.4,name="PhysicalDamageManaLeech",keywordFlags=0}},nil}c["25% increased Physical Damage with Weapons per Red Socket"]={{[1]={[1]={type="Multiplier",var="RedSocketIn{SlotName}"},flags=8388608,type="INC",value=25,name="PhysicalDamage",keywordFlags=0}},nil}c["Gain a Void Charge every second Elder Item"]={nil,"Gain a Void Charge every second Elder Item "}c["30% increased Damage if you Summoned a Golem in the past 8 seconds"]={{[1]={flags=0,type="INC",value=30,name="Damage",keywordFlags=0}}," if you Summoned a in the past 8 seconds "}c["Enemies you Shock have 20% reduced Movement Speed Damage Penetrates 20% Lightning Resistance"]={{[1]={flags=0,type="BASE",value=20,name="LightningPenetration",keywordFlags=0}},"Enemies you Shock have 20% reduced Damage "}c["Gain 28% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,type="BASE",value=28,name="PhysicalDamageGainAsCold",keywordFlags=0}},nil}c["Adds 4 to 7 Physical Damage"]={{[1]={flags=0,type="BASE",value=4,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=7,name="PhysicalMax",keywordFlags=0}},nil}c["+300 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=300,name="Evasion",keywordFlags=0}},nil}c["+68 to maximum Life"]={{[1]={flags=0,type="BASE",value=68,name="Life",keywordFlags=0}},nil}c["+6% Chance to Block"]={{[1]={flags=0,type="BASE",value=6,name="BlockChance",keywordFlags=0}},nil}c["10% increased Damage taken from Skeletons"]={{[1]={[1]={type="SkillName",skillName="Summon Skeleton"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=10,name="DamageTaken",keywordFlags=0}},name="MinionModifier",keywordFlags=0}}," from s "}c["3% increased Movement Speed"]={{[1]={flags=0,type="INC",value=3,name="MovementSpeed",keywordFlags=0}},nil}c["60% increased Mana Cost of Skills for each 200 total Mana you have Spent Recently 60% increased Spell Damage for each 200 total Mana you have Spent Recently"]={{[1]={flags=2,type="INC",value=60,name="ManaCost",keywordFlags=0}}," for each 200 total Mana you have Spent Recently 60% increased Damage for each 200 total Mana you have Spent Recently "}c["60% increased Damage with Channelling Skills"]={{[1]={[1]={type="SkillType",skillType=58},flags=0,type="INC",value=60,name="Damage",keywordFlags=0}},nil}c["50% increased Elemental Ailment Duration on You You are Immune to Bleeding"]={{[1]={flags=0,type="INC",value=50,name="Duration",keywordFlags=0}}," Elemental Ailment on You You are Immune to Bleeding "}c["12% increased Movement Speed"]={{[1]={flags=0,type="INC",value=12,name="MovementSpeed",keywordFlags=0}},nil}c["Summoned Skeletons take 23% of their Maximum Life per second as Fire Damage"]={{[1]={[1]={type="SkillName",skillName="Summon Skeleton"},flags=0,type="LIST",value={mod={[1]={type="PerStat",stat="Life",div=1},flags=0,type="BASE",value=0.23,name="FireDegen",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Gain 10% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalDamageGainAsCold",keywordFlags=0}},nil}c["Ignites your Skills cause spread to other Enemies within a Radius of 12"]={nil,"Ignites your Skills cause spread to other Enemies within a Radius of 12 "}c["Every 5 seconds, 20% of Maximum Life Regenerated over one second You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other"]={nil,"Every 5 seconds, 20% of Maximum Life Regenerated over one second You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other "}c["Adds 4 to 8 Physical Damage"]={{[1]={flags=0,type="BASE",value=4,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=8,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 2 to 3 Physical Damage to Attacks per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,type="BASE",value=2,name="PhysicalMin",keywordFlags=65536},[2]={[1]={type="Multiplier",var="Level"},flags=0,type="BASE",value=3,name="PhysicalMax",keywordFlags=65536}},nil}c["Adds 7 to 12 Physical Damage"]={{[1]={flags=0,type="BASE",value=7,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=12,name="PhysicalMax",keywordFlags=0}},nil}c["Socketed Gems are supported by level 1 Multistrike"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportMultistrike",level=1},name="ExtraSupport",keywordFlags=0}},nil}c["40% reduced Stun Recovery"]={{[1]={flags=0,type="INC",value=-40,name="StunRecovery",keywordFlags=0}},nil}c["10% increased Physical Damage with Axes"]={{[1]={flags=4096,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["Adds 8 to 14 Physical Damage"]={{[1]={flags=0,type="BASE",value=8,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=14,name="PhysicalMax",keywordFlags=0}},nil}c["8% increased Physical Damage"]={{[1]={flags=0,type="INC",value=8,name="PhysicalDamage",keywordFlags=0}},nil}c["21% increased Attack Speed"]={{[1]={flags=1,type="INC",value=21,name="Speed",keywordFlags=0}},nil}c["0.2% of Chaos Damage Leeched as Life"]={{[1]={flags=0,type="BASE",value=0.2,name="ChaosDamageLifeLeech",keywordFlags=0}},nil}c["10% increased Effect of Buffs on you"]={{[1]={flags=0,type="INC",value=10,name="BuffEffectOnSelf",keywordFlags=0}},nil}c["Allies' Aura Buffs do not affect you"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="AlliesAurasCannotAffectSelf",flags=0}},nil}c["5% reduced Mana Reserved"]={{[1]={flags=0,type="INC",value=-5,name="ManaReserved",keywordFlags=0}},nil}c["+25 Energy Shield gained on Kill Grants Malachai's Endurance, Frenzy and Power for 6 seconds each, in sequence"]={{[1]={[1]={type="SkillName",skillName="Frenzy"},flags=0,type="BASE",value=25,name="EnergyShield",keywordFlags=0}}," gained on Kill Grants Malachai's Endurance,and Power for 6 seconds each, in sequence "}c["95% increased Physical Damage"]={{[1]={flags=0,type="INC",value=95,name="PhysicalDamage",keywordFlags=0}},nil}c["Gain Rampage while at Maximum Endurances Charges"]={nil,"Gain Rampage while at Maximum Endurances Charges "}c["Iron Reflexes while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},value="Iron Reflexes",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["12% increased Lightning Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=12,name="LightningDamage",keywordFlags=0}},nil}c["Adds 1 to 650 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=650,name="LightningMax",keywordFlags=0}},nil}c["Curse Enemies with Flammability on Hit"]={{[1]={flags=0,type="LIST",value={skillId="Flammability",level=1,noSupports=true},name="ExtraSkill",keywordFlags=0}},nil}c["+25% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=25,name="ElementalResist",keywordFlags=0}},nil}c["Adds 1 to 600 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=600,name="LightningMax",keywordFlags=0}},nil}c["+20 Life gained on Kill per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="BASE",value=20,name="LifeOnKill",keywordFlags=0}},nil}c["Adds 55 to 76 Chaos Damage"]={{[1]={flags=0,type="BASE",value=55,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=76,name="ChaosMax",keywordFlags=0}},nil}c["2 additional Projectiles if you've been Hit Recently"]={{[1]={[1]={type="Condition",var="BeenHitRecently"},flags=0,type="BASE",value=2,name="ProjectileCount",keywordFlags=0}},nil}c["80% increased Armour while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,type="INC",value=80,name="Armour",keywordFlags=0}},nil}c["26% increased Physical Damage with Axes"]={{[1]={flags=4096,type="INC",value=26,name="PhysicalDamage",keywordFlags=0}},nil}c["83% of Sword Physical Damage Added as Fire Damage"]={{[1]={flags=262144,type="BASE",value=83,name="PhysicalDamageGainAsFire",keywordFlags=0}},nil}c["55% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=55,name="CritChance",keywordFlags=0}},nil}c["100% increased Charge Recovery"]={{[1]={flags=0,type="INC",value=100,name="FlaskChargeRecovery",keywordFlags=0}},nil}c["Adds 5 to 50 Physical Damage"]={{[1]={flags=0,type="BASE",value=5,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=50,name="PhysicalMax",keywordFlags=0}},nil}c["225% increased Physical Damage"]={{[1]={flags=0,type="INC",value=225,name="PhysicalDamage",keywordFlags=0}},nil}c["50% chance on Block to create Consecrated Ground"]={{}," on Block to create Consecrated Ground "}c["33% chance to Blind nearby Enemies when gaining Her Blessing Cannot be Frozen, Chilled or Ignited with Her Blessing"]={{}," to Blind nearby Enemies when gaining Her Blessing Cannot be Frozen, Chilled or Ignited with Her Blessing "}c["20% more Maximum Physical Attack Damage"]={{[1]={flags=1,type="MORE",value=20,name="PhysicalDamage",keywordFlags=0}}," Maximum "}c["Gain Her Blessing for 3 seconds when you Ignite an Enemy 33% chance to Blind nearby Enemies when gaining Her Blessing"]={nil,"Gain Her Blessing for 3 seconds when you Ignite an Enemy 33% chance to Blind nearby Enemies when gaining Her Blessing "}c["Ignites your Skills cause spread to other Enemies within a Radius of 15"]={nil,"Ignites your Skills cause spread to other Enemies within a Radius of 15 "}c["Gain Her Blessing for 3 seconds when you Ignite an Enemy"]={nil,"Gain Her Blessing for 3 seconds when you Ignite an Enemy "}c["+8% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=8,name="ColdResist",keywordFlags=0}},nil}c["Adds 1 to 70 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=196608},[2]={flags=0,type="BASE",value=70,name="LightningMax",keywordFlags=196608}},nil}c["66% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=66,name="CritChance",keywordFlags=0}},nil}c["Adds 6 to 66 Physical Damage"]={{[1]={flags=0,type="BASE",value=6,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=66,name="PhysicalMax",keywordFlags=0}},nil}c["Uses both hand slots Adds 6 to 66 Physical Damage"]={{[1]={flags=0,type="BASE",value=6,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=66,name="PhysicalMax",keywordFlags=0}},"Uses both hand slots "}c["You can only deal Damage with this Weapon and Ignite"]={nil,"You can only deal Damage with this Weapon and Ignite "}c["Ignited Enemies Burn 50% faster"]={{[1]={flags=0,type="INC",value=50,name="IgniteBurnFaster",keywordFlags=0}},nil}c["Grants level 20 Death Aura Skill"]={{[1]={flags=0,type="LIST",value={skillId="ChaosDegenAuraUnique",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["100% of Physical Damage Converted to Fire Damage"]={{[1]={flags=0,type="BASE",value=100,name="PhysicalDamageConvertToFire",keywordFlags=0}},nil}c["110% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=110,name="CritChance",keywordFlags=0}},nil}c["Uses both hand slots 300% increased Physical Damage"]={nil,"Uses both hand slots 300% increased Physical Damage "}c["10% increased Totem Placement speed"]={{[1]={flags=0,type="INC",value=10,name="TotemPlacementSpeed",keywordFlags=0}},nil}c["35% increased Movement Speed when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=0,type="INC",value=35,name="MovementSpeed",keywordFlags=0}},nil}c["Adds 18 to 26 Chaos Damage"]={{[1]={flags=0,type="BASE",value=18,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=26,name="ChaosMax",keywordFlags=0}},nil}c["10% increased Attack Speed during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=1,type="INC",value=10,name="Speed",keywordFlags=0}},nil}c["18% Increased Accuracy Rating"]={{[1]={flags=0,type="INC",value=18,name="Accuracy",keywordFlags=0}},nil}c["45% increased Maximum Energy Shield"]={{[1]={flags=0,type="INC",value=45,name="EnergyShield",keywordFlags=0}},nil}c["0.8% of Physical Attack Damage Leeched as Mana"]={{[1]={flags=1,type="BASE",value=0.8,name="PhysicalDamageManaLeech",keywordFlags=0}},nil}c["Your Spells are disabled"]={{[1]={[1]={type="SkillType",skillType=2},value=true,type="FLAG",keywordFlags=0,name="DisableSkill",flags=0}},nil}c["1% of Energy Shield Regenerated per second"]={{[1]={flags=0,type="BASE",value=1,name="EnergyShieldRegenPercent",keywordFlags=0}},nil}c["90% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=90,name="ElementalDamage",keywordFlags=0}},nil}c["10% reduced Maximum Life"]={{[1]={flags=0,type="INC",value=-10,name="Life",keywordFlags=0}},nil}c["40% increased Elemental Damage during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=40,name="ElementalDamage",keywordFlags=0}},nil}c["Adds 40 to 73 Physical Damage"]={{[1]={flags=0,type="BASE",value=40,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=73,name="PhysicalMax",keywordFlags=0}},nil}c["+200 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=200,name="Evasion",keywordFlags=0}},nil}c["+1 to Melee Weapon and Unarmed Attack range"]={{[1]={flags=0,type="BASE",value=1,name="MeleeWeaponRange",keywordFlags=0},[2]={flags=0,type="BASE",value=1,name="UnarmedRange",keywordFlags=0}},nil}c["Adds 50 to 80 Physical Damage"]={{[1]={flags=0,type="BASE",value=50,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=80,name="PhysicalMax",keywordFlags=0}},nil}c["25% increased Flask Life Recovery rate"]={{[1]={flags=0,type="INC",value=25,name="FlaskLifeRecoveryRate",keywordFlags=0}},nil}c["Adds 40 to 70 Physical Damage"]={{[1]={flags=0,type="BASE",value=40,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=70,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 30 to 50 Physical Damage"]={{[1]={flags=0,type="BASE",value=30,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=50,name="PhysicalMax",keywordFlags=0}},nil}c["18% increased Accuracy Rating"]={{[1]={flags=0,type="INC",value=18,name="Accuracy",keywordFlags=0}},nil}c["+475 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=475,name="Accuracy",keywordFlags=0}},nil}c["12% increased Minion Damage per Spectre you own"]={{[1]={[1]={type="SkillName",skillName="Raise Spectre"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=12,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}}," Minion per you own "}c["Grants 1 Passive Skill Point"]={{[1]={flags=0,type="BASE",value=1,name="ExtraPoints",keywordFlags=0}},nil}c["100% chance on Block to create Desecrated Ground"]={{}," on Block to create Desecrated Ground "}c["120% increased Physical Damage"]={{[1]={flags=0,type="INC",value=120,name="PhysicalDamage",keywordFlags=0}},nil}c["-1 to Maximum Frenzy Charges"]={{[1]={flags=0,type="BASE",value=-1,name="FrenzyChargesMax",keywordFlags=0}},nil}c["135% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=135,name="Evasion",keywordFlags=0}},nil}c["22% increased Damage"]={{[1]={flags=0,type="INC",value=22,name="Damage",keywordFlags=0}},nil}c["Adds 4 to 19 Physical Damage"]={{[1]={flags=0,type="BASE",value=4,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=19,name="PhysicalMax",keywordFlags=0}},nil}c["40% less Weapon Damage"]={{[1]={flags=8388608,type="MORE",value=-40,name="Damage",keywordFlags=0}},nil}c["Adds 6 to 22 Physical Damage"]={{[1]={flags=0,type="BASE",value=6,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=22,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 5 to 10 Physical Damage"]={{[1]={flags=0,type="BASE",value=5,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=10,name="PhysicalMax",keywordFlags=0}},nil}c["+10 Mana Gained on Kill"]={{[1]={flags=0,type="BASE",value=10,name="ManaOnKill",keywordFlags=0}},nil}c["+20 to maximum Life"]={{[1]={flags=0,type="BASE",value=20,name="Life",keywordFlags=0}},nil}c["20% increased Spell Damage"]={{[1]={flags=2,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["+135 to Evasion Rating and Energy Shield"]={{[1]={flags=0,type="BASE",value=135,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["Attack Skills deal 20% increased Damage with Ailments while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=2048,type="INC",value=20,name="Damage",keywordFlags=65536}},nil}c["2% increased Cast Speed per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=16,type="INC",value=2,name="Speed",keywordFlags=0}},nil}c["1% of Damage against Frozen Enemies Leeched as Mana"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Frozen"},flags=0,type="BASE",value=1,name="DamageManaLeech",keywordFlags=262144}},nil}c["Reflects 15 Fire Damage to Melee Attackers"]={nil,"Reflects 15 Fire Damage to Melee Attackers "}c["Elemental Ailments caused by your Skills spread to other nearby Enemies Radius: 18 Chills from your Hits always Slow by at least 10% 20% more Damage with Ignite"]={nil,"Elemental Ailments caused by your Skills spread to other nearby Enemies Radius: 18 Chills from your Hits always Slow by at least 10% 20% more Damage with Ignite "}c["Damage Penetrates 10% of Enemy Elemental Resistances"]={{[1]={flags=0,type="BASE",value=10,name="ElementalPenetration",keywordFlags=0}},nil}c["18% Chance to Block"]={{[1]={flags=0,type="BASE",value=18,name="BlockChance",keywordFlags=0}},nil}c["You have Phasing while at maximum Frenzy Charges"]={{[1]={[1]={type="StatThreshold",stat="FrenzyCharges",thresholdStat="FrenzyChargesMax"},value=true,type="FLAG",keywordFlags=0,name="Condition:Phasing",flags=0}},nil}c["Gain 30% of Physical Damage as Extra Fire Damage"]={{[1]={flags=0,type="BASE",value=30,name="PhysicalDamageGainAsFire",keywordFlags=0}},nil}c["Attacks with this Weapon deal 80-120 added Chaos Damage against"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,type="BASE",value=80,name="ChaosMin",keywordFlags=0},[2]={[1]={type="Condition",var="{Hand}Attack"},flags=0,type="BASE",value=120,name="ChaosMax",keywordFlags=0}}," against "}c["Creates a Smoke Cloud on Use"]={{},nil}c["+40 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=40,name="LifeOnHit",keywordFlags=0}},nil}c["Adds 45 to 140 Physical Damage"]={{[1]={flags=0,type="BASE",value=45,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=140,name="PhysicalMax",keywordFlags=0}},nil}c["16% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=16,name="LightningDamage",keywordFlags=0}},nil}c["25% chance to gain an Endurance Charge on Kill with Off Hand 10% more Physical Damage while at maximum Frenzy Charges"]={{[1]={[1]={type="Condition",var="OffHandAttack"},[2]={type="StatThreshold",stat="FrenzyCharges",thresholdStat="FrenzyChargesMax"},flags=0,type="BASE",keywordFlags=0,name="PhysicalDamage",value=25}}," to gain an Endurance Charge on Kill 10% more "}c["Enemies you Kill have a 20% chance to Explode, dealing a quarter"]={nil,"Enemies you Kill have a 20% chance to Explode, dealing a quarter "}c["Skills Chain an additional time while at maximum Frenzy Charges"]={{[1]={[1]={type="StatThreshold",stat="FrenzyCharges",thresholdStat="FrenzyChargesMax"},value=1,type="BASE",keywordFlags=0,name="ChainCountMax",flags=0}},nil}c["8% reduced Mana Cost of Skills"]={{[1]={flags=0,type="INC",value=-8,name="ManaCost",keywordFlags=0}},nil}c["Adds 20 to 55 Physical Damage"]={{[1]={flags=0,type="BASE",value=20,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=55,name="PhysicalMax",keywordFlags=0}},nil}c["20% chance to gain a Frenzy Charge on Killing a Frozen Enemy"]={{}," to gain aCharge on Killing a Frozen Enemy "}c["Adds 50 to 150 Physical Damage"]={{[1]={flags=0,type="BASE",value=50,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=150,name="PhysicalMax",keywordFlags=0}},nil}c["Minions have 13% increased Attack Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=1,type="INC",value=13,name="Speed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Adds 43 to 113 Physical Damage"]={{[1]={flags=0,type="BASE",value=43,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=113,name="PhysicalMax",keywordFlags=0}},nil}c["25% increased Physical Damage"]={{[1]={flags=0,type="INC",value=25,name="PhysicalDamage",keywordFlags=0}},nil}c["10% Chance to Shock"]={{[1]={flags=0,type="BASE",value=10,name="EnemyShockChance",keywordFlags=0}},nil}c["Minions have 15% increased Attack Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=1,type="INC",value=15,name="Speed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Adds 50 to 125 Physical Damage"]={{[1]={flags=0,type="BASE",value=50,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=125,name="PhysicalMax",keywordFlags=0}},nil}c["25% chance to gain an Endurance Charge when you gain a Power Charge 50% chance to gain a Power Charge when you place a Totem 15% chance to gain a Power Charge if you or your Totems kill an Enemy"]={{}," to gain an Endurance Charge when you gain a Power Charge 50% chance to gain a Power Charge when you place a 15% chance to gain a Power Charge if you or your Totems kill an Enemy "}c["20% increased Effect of Chill"]={{[1]={flags=0,type="INC",value=20,name="EnemyChillEffect",keywordFlags=0}},nil}c["20% increased Critical Strike Chance with Daggers"]={{[1]={flags=32768,type="INC",value=20,name="CritChance",keywordFlags=0}},nil}c["15% chance to gain a Flask Charge when you deal a Critical Strike"]={{}," to gain a Flask Charge when you deal a Critical Strike "}c["With at least 40 Intelligence in Radius, Frostbolt Projectiles gain 40% increased Projectile Speed per second"]={nil,"With at least 40 Intelligence in Radius, Frostbolt Projectiles gain 40% increased Projectile Speed per second "}c["30% Chance to cause Bleeding Enemies to Flee on hit"]={{[1]={flags=0,type="BASE",value=30,name="BleedChance",keywordFlags=0}}," Enemies to Flee on hit "}c["+50 Maximum Life"]={{[1]={flags=0,type="BASE",value=50,name="Life",keywordFlags=0}},nil}c["2 additional Projectiles during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=2,name="ProjectileCount",keywordFlags=0}},nil}c["10% increased Duration of Elemental Ailments on Enemies"]={{[1]={flags=0,type="INC",value=10,name="EnemyShockDuration",keywordFlags=0},[2]={flags=0,type="INC",value=10,name="EnemyFreezeDuration",keywordFlags=0},[3]={flags=0,type="INC",value=10,name="EnemyChillDuration",keywordFlags=0},[4]={flags=0,type="INC",value=10,name="EnemyIgniteDuration",keywordFlags=0}},nil}c["25% of Physical Damage Converted to Lightning Damage"]={{[1]={flags=0,type="BASE",value=25,name="PhysicalDamageConvertToLightning",keywordFlags=0}},nil}c["12% additional Chance to Block while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,type="BASE",value=12,name="BlockChance",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 10 Faster Attacks"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportFasterAttack",level=10},name="ExtraSupport",keywordFlags=0}},nil}c["20% chance to gain a Power Charge on Kill"]={{}," to gain a Power Charge on Kill "}c["+1 to Level of Socketed Dexterity Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="dexterity",value=1},name="GemProperty",keywordFlags=0}},nil}c["10% chance to gain 1 Rage when you Hit a Rare or Unique Enemy"]={{}," to gain 1 Rage when you Hit a Rare or Unique Enemy "}c["10% faster start of Energy Shield Recharge"]={{[1]={flags=0,type="INC",value=10,name="EnergyShieldRechargeFaster",keywordFlags=0}},nil}c["88% increased Physical Damage"]={{[1]={flags=0,type="INC",value=88,name="PhysicalDamage",keywordFlags=0}},nil}c["5% chance to Shock"]={{[1]={flags=0,type="BASE",value=5,name="EnemyShockChance",keywordFlags=0}},nil}c["+3% to all maximum Resistances while Poisoned"]={{[1]={[1]={type="Condition",var="Poisoned"},flags=0,type="BASE",value=3,name="FireResistMax",keywordFlags=0},[2]={[1]={type="Condition",var="Poisoned"},flags=0,type="BASE",value=3,name="ColdResistMax",keywordFlags=0},[3]={[1]={type="Condition",var="Poisoned"},flags=0,type="BASE",value=3,name="LightningResistMax",keywordFlags=0},[4]={[1]={type="Condition",var="Poisoned"},flags=0,type="BASE",value=3,name="ChaosResistMax",keywordFlags=0}},nil}c["Take 200 Physical Damage when you use a Movement Skill"]={nil,"200 Physical Damage when you use a Movement Skill "}c["Poisonous Hit"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},value=100,type="BASE",keywordFlags=0,name="PoisonChance",flags=0}},nil}c["50% of Lightning Damage Converted to Cold Damage"]={{[1]={flags=0,type="BASE",value=50,name="LightningDamageConvertToCold",keywordFlags=0}},nil}c["20% of Physical Damage Converted to Chaos Damage"]={{[1]={flags=0,type="BASE",value=20,name="PhysicalDamageConvertToChaos",keywordFlags=0}},nil}c["+5 Mana gained on Kill"]={{[1]={flags=0,type="BASE",value=5,name="ManaOnKill",keywordFlags=0}},nil}c["12% increased Physical Damage with Bows"]={{[1]={flags=8192,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["100% increased Claw Physical Damage when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=16384,type="INC",value=100,name="PhysicalDamage",keywordFlags=0}},nil}c["Has no Attribute Requirements"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="NoAttributeRequirements",flags=0}},nil}c["Adds 2 to 10 Physical Damage"]={{[1]={flags=0,type="BASE",value=2,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=10,name="PhysicalMax",keywordFlags=0}},nil}c["Nearby Enemies cannot gain Power, Frenzy or Endurance Charges"]={nil,"Nearby Enemies cannot gain Power, Frenzy or Endurance Charges "}c["8% chance to Block while affected by Determination"]={{[1]={[1]={type="Condition",var="AffectedByDetermination"},flags=0,type="BASE",value=8,name="BlockChance",keywordFlags=0}},nil}c["0.2% of maximum Life Regenerated per second per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="BASE",value=0.2,name="LifeRegenPercent",keywordFlags=0}},nil}c["25% increased Attack Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=1,type="INC",value=25,name="Speed",keywordFlags=0}},nil}c["Recover 50 Energy Shield when your Trap is triggered by an Enemy"]={nil,"Recover 50 Energy Shield when your Trap is triggered by an Enemy "}c["Adds 20 to 50 Physical Damage"]={{[1]={flags=0,type="BASE",value=20,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=50,name="PhysicalMax",keywordFlags=0}},nil}c["1% increased Attack Speed per 25 Dexterity"]={{[1]={[1]={type="PerStat",stat="Dex",div=25},flags=1,type="INC",value=1,name="Speed",keywordFlags=0}},nil}c["Cannot be Frozen, Chilled or Ignited with Her Blessing"]={nil,"Cannot be Frozen, Chilled or Ignited with Her Blessing "}c["Adds 1 to 6 Lightning Damage to Attacks per 10 Intelligence"]={{[1]={[1]={type="PerStat",stat="Int",div=10},flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=65536},[2]={[1]={type="PerStat",stat="Int",div=10},flags=0,type="BASE",value=6,name="LightningMax",keywordFlags=65536}},nil}c["12% increased Dexterity"]={{[1]={flags=0,type="INC",value=12,name="Dex",keywordFlags=0}},nil}c["12% increased Physical Damage with Staves"]={{[1]={flags=131072,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["Traps cannot be Damaged for 5 seconds after being Thrown Mines cannot be Damaged for 5 seconds after being Placed"]={nil,"Traps cannot be Damaged for 5 seconds after being Thrown Mines cannot be Damaged for 5 seconds after being Placed "}c["80% increased Stun Duration on Enemies"]={{[1]={flags=0,type="INC",value=80,name="EnemyStunDuration",keywordFlags=0}},nil}c["Adds 1 to 55 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=55,name="LightningMax",keywordFlags=0}},nil}c["5% chance to gain Unholy Might for 3 seconds on Kill"]={{}," to gain Unholy Might for 3 seconds on Kill "}c["23% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=23,name="ElementalDamage",keywordFlags=65536}},nil}c["Adds 1 to 5 Lightning Damage to Attacks with this Weapon per 10 Intelligence"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="PerStat",stat="Int",div=10},flags=0,type="BASE",keywordFlags=65536,name="LightningMin",value=1},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="PerStat",stat="Int",div=10},flags=0,type="BASE",keywordFlags=65536,name="LightningMax",value=5}},nil}c["Adds 1 to 3 Lightning Damage to Attacks per 10 Intelligence"]={{[1]={[1]={type="PerStat",stat="Int",div=10},flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=65536},[2]={[1]={type="PerStat",stat="Int",div=10},flags=0,type="BASE",value=3,name="LightningMax",keywordFlags=65536}},nil}c["Adds 1 to 60 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=60,name="LightningMax",keywordFlags=0}},nil}c["1% increased Attack Speed per 10 Dexterity"]={{[1]={[1]={type="PerStat",stat="Dex",div=10},flags=1,type="INC",value=1,name="Speed",keywordFlags=0}},nil}c["+10% to Critical Strike Multiplier per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="BASE",value=10,name="CritMultiplier",keywordFlags=0}},nil}c["30% increased Damage with Ailments from Attack Skills while wielding a Sword"]={{[1]={[1]={type="Condition",var="UsingSword"},flags=2048,type="INC",value=30,name="Damage",keywordFlags=65536}},nil}c["25% chance to gain a Power Charge on Critical Strike"]={{}," to gain a Power Charge "}c["6% increased Dexterity"]={{[1]={flags=0,type="INC",value=6,name="Dex",keywordFlags=0}},nil}c["+25 to all Attributes"]={{[1]={flags=0,type="BASE",value=25,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=25,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=25,name="Int",keywordFlags=0}},nil}c["25% increased Elemental Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=25,name="ElementalDamage",keywordFlags=0}},nil}c["15% increased Light Radius"]={{[1]={flags=0,type="INC",value=15,name="LightRadius",keywordFlags=0}},nil}c["30% chance to gain a Frenzy Charge on Killing an Enemy affected by 5 or more Poisons"]={{}," to gain aCharge on Killing an Enemy affected by 5 or more Poisons "}c["Blight has 30% increased Hinder Duration"]={{[1]={[1]={type="SkillName",skillName="Blight"},flags=0,type="INC",value=30,name="Duration",keywordFlags=0}}," Hinder "}c["Adds 1 to 200 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=200,name="LightningMax",keywordFlags=0}},nil}c["+125 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=125,name="Accuracy",keywordFlags=0}},nil}c["30% increased Attack Speed"]={{[1]={flags=1,type="INC",value=30,name="Speed",keywordFlags=0}},nil}c["You cannot Regenerate Energy Shield You lose 5% of Energy Shield per second"]={nil,"You cannot Regenerate Energy Shield You lose 5% of Energy Shield per second "}c["50% increased Charges used"]={{[1]={flags=0,type="INC",value=50,name="FlaskChargesUsed",keywordFlags=0}},nil}c["Adds 1 to 80 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=80,name="LightningMax",keywordFlags=0}},nil}c["130% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=130,name="ArmourAndEvasion",keywordFlags=0}},nil}c["Adds 1 to 50 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=50,name="LightningMax",keywordFlags=0}},nil}c["10% additional Chance to Block while Dual Wielding Claws"]={{[1]={[1]={type="Condition",var="DualWieldingClaws"},flags=0,type="BASE",value=10,name="BlockChance",keywordFlags=0}},nil}c["+31 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=31,name="LifeOnHit",keywordFlags=0}},nil}c["180% increased Armour"]={{[1]={flags=0,type="INC",value=180,name="Armour",keywordFlags=0}},nil}c["1% increased Attack Speed per 200 Accuracy Rating"]={{[1]={[1]={type="PerStat",stat="Accuracy",div=200},flags=1,type="INC",value=1,name="Speed",keywordFlags=0}},nil}c["+8 Life gained for each Enemy hit by your Spells"]={{[1]={flags=2,type="BASE",value=8,name="LifeOnHit",keywordFlags=0}},nil}c["40% increased Effect of Heralds on you"]={{[1]={[1]={type="SkillType",skillType=63},flags=0,type="INC",value=40,name="BuffEffect",keywordFlags=0}},nil}c["Adds 58 to 98 Chaos Damage to Spells"]={{[1]={flags=0,type="BASE",value=58,name="ChaosMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=98,name="ChaosMax",keywordFlags=131072}},nil}c["Adds 3 to 62 Lightning Damage while you have Avian's Might"]={{[1]={[1]={type="Condition",var="AffectedByAvian'sMight"},flags=0,type="BASE",value=3,name="LightningMin",keywordFlags=0},[2]={[1]={type="Condition",var="AffectedByAvian'sMight"},flags=0,type="BASE",value=62,name="LightningMax",keywordFlags=0}},nil}c["40% increased Physical Damage with Wands"]={{[1]={flags=524288,type="INC",value=40,name="PhysicalDamage",keywordFlags=0}},nil}c["10% increased Stun Duration on Enemies"]={{[1]={flags=0,type="INC",value=10,name="EnemyStunDuration",keywordFlags=0}},nil}c["125% increased Armour"]={{[1]={flags=0,type="INC",value=125,name="Armour",keywordFlags=0}},nil}c["5% additional Chance to Block while you have at least 10 Crab Barriers"]={{[1]={[1]={type="StatThreshold",stat="CrabBarriers",threshold=10},flags=0,type="BASE",value=5,name="BlockChance",keywordFlags=0}},nil}c["Adds 10 to 12 Physical Damage"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=12,name="PhysicalMax",keywordFlags=0}},nil}c["Minions have +4% Chance to Block Attack Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=4,name="BlockChance",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Adds 18 to 35 Physical Damage"]={{[1]={flags=0,type="BASE",value=18,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=35,name="PhysicalMax",keywordFlags=0}},nil}c["16% increased Totem Damage"]={{[1]={flags=0,type="INC",value=16,name="Damage",keywordFlags=16384}},nil}c["You gain Phasing for 3 seconds on using a Vaal Skill {variant:2}You gain Phasing for 10 seconds on using a Vaal Skill"]={nil,"You gain Phasing for 3 seconds on using a Vaal Skill {variant:2}You gain Phasing for 10 seconds on using a Vaal Skill "}c["50% increased Shock Duration on Enemies"]={{[1]={flags=0,type="INC",value=50,name="EnemyShockDuration",keywordFlags=0}},nil}c["You gain Phasing for 3 seconds on using a Vaal Skill"]={nil,"You gain Phasing for 3 seconds on using a Vaal Skill "}c["Trigger Level 1 Abyssal Cry on Hit"]={nil,nil}c["40% increased Accuracy Rating"]={{[1]={flags=0,type="INC",value=40,name="Accuracy",keywordFlags=0}},nil}c["Socketed Gems have 10% chance to cause Enemies to Flee on Hit {variant:4}Trigger Level 1 Abyssal Cry on Hit"]={{}," to cause Enemies to Flee on Hit {variant:4}Trigger Level 1on Hit "}c["Adds 20 to 30 Cold Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=20,name="ColdMin",keywordFlags=196608},[2]={flags=0,type="BASE",value=30,name="ColdMax",keywordFlags=196608}},nil}c["10% reduced Enemy Stun Threshold with this Weapon"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,type="INC",value=-10,name="EnemyStunThreshold",keywordFlags=0}},nil}c["3% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=3,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["Reflects 81 Physical Damage to Melee Attackers"]={{},nil}c["Reflects 90 Physical Damage to Melee Attackers"]={{},nil}c["+44 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=44,name="LifeOnHit",keywordFlags=0}},nil}c["With at least 40 Strength in Radius, Cleave has 3% increased Area of Effect per Nearby Enemy"]={nil,"With at least 40 Strength in Radius, Cleave has 3% increased Area of Effect per Nearby Enemy "}c["+4 Life gained for each Enemy hit by your Attacks"]={{[1]={flags=1,type="BASE",value=4,name="LifeOnHit",keywordFlags=0}},nil}c["15% increased Attack and Cast Speed"]={{[1]={flags=0,type="INC",value=15,name="Speed",keywordFlags=0}},nil}c["+20 Mana gained when you Block"]={{[1]={flags=0,type="BASE",value=20,name="Mana",keywordFlags=0}}," gained when you Block "}c["Enemies cannot Leech Mana from You"]={nil,"Enemies cannot Leech Mana from You "}c["+28% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=28,name="ElementalResist",keywordFlags=0}},nil}c["Your Lightning Damage can Freeze but not Shock"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="LightningCanFreeze",flags=0},[2]={value=true,type="FLAG",keywordFlags=0,name="LightningCannotShock",flags=0}},nil}c["10% increased Strength"]={{[1]={flags=0,type="INC",value=10,name="Str",keywordFlags=0}},nil}c["Grants Summon Harbinger of Storms Skill"]={{[1]={flags=0,type="LIST",value={skillId="SummonHarbingerOfStorms",level=1},name="ExtraSkill",keywordFlags=0}},nil}c["10% increased Damage with Ailments from Attack Skills while wielding a Claw"]={{[1]={[1]={type="Condition",var="UsingClaw"},flags=2048,type="INC",value=10,name="Damage",keywordFlags=65536}},nil}c["1000% more Unarmed Physical Damage"]={{[1]={flags=1048576,type="MORE",value=1000,name="PhysicalDamage",keywordFlags=0}},nil}c["245% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=245,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["45% increased Area Damage"]={{[1]={flags=512,type="INC",value=45,name="Damage",keywordFlags=0}},nil}c["15% increased Quantity of Items found with a Magic Item equipped"]={{[1]={[1]={type="MultiplierThreshold",var="MagicItem",threshold=1},flags=0,type="INC",value=15,name="LootQuantity",keywordFlags=0}},nil}c["20% Chance for Traps to Trigger an additional time"]={{}," to Trigger an additional time "}c["30% of Lightning Damage is taken from Mana before Life when Hit"]={{[1]={flags=0,type="BASE",value=30,name="LightningDamage",keywordFlags=0}}," is taken from Mana before Life when Hit "}c["+20% chance to be Shocked 30% of Lightning Damage is taken from Mana before Life when Hit"]={{[1]={flags=0,type="BASE",value=20,name="LightningDamage",keywordFlags=0}}," to be Shocked 30% of is taken from Mana before Life when Hit "}c["Cannot be Blinded 10% reduced Damage taken from Blinded Enemies Nearby Enemies are Blinded"]={nil,"Cannot be Blinded 10% reduced Damage taken from Blinded Enemies Nearby Enemies are Blinded "}c["-30% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=-30,name="ColdResist",keywordFlags=0}},nil}c["+20% chance to be Shocked"]={{}," to be Shocked "}c["260% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=260,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["150% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=150,name="ArmourAndEvasion",keywordFlags=0}},nil}c["Adds 10 to 167 Lightning Damage to Spells while no Life is Reserved"]={{[1]={[1]={type="StatThreshold",stat="LifeReserved",upper=true,threshold=0},flags=0,type="BASE",value=10,name="LightningMin",keywordFlags=131072},[2]={[1]={type="StatThreshold",stat="LifeReserved",upper=true,threshold=0},flags=0,type="BASE",value=167,name="LightningMax",keywordFlags=131072}},nil}c["Adds 59 to 102 Fire Damage to Spells while no Life is Reserved"]={{[1]={[1]={type="StatThreshold",stat="LifeReserved",upper=true,threshold=0},flags=0,type="BASE",value=59,name="FireMin",keywordFlags=131072},[2]={[1]={type="StatThreshold",stat="LifeReserved",upper=true,threshold=0},flags=0,type="BASE",value=102,name="FireMax",keywordFlags=131072}},nil}c["Adds 48 to 83 Cold Damage to Spells while no Life is Reserved"]={{[1]={[1]={type="StatThreshold",stat="LifeReserved",upper=true,threshold=0},flags=0,type="BASE",value=48,name="ColdMin",keywordFlags=131072},[2]={[1]={type="StatThreshold",stat="LifeReserved",upper=true,threshold=0},flags=0,type="BASE",value=83,name="ColdMax",keywordFlags=131072}},nil}c["Adds 14 to 173 Lightning Damage to Spells while no Life is Reserved"]={{[1]={[1]={type="StatThreshold",stat="LifeReserved",upper=true,threshold=0},flags=0,type="BASE",value=14,name="LightningMin",keywordFlags=131072},[2]={[1]={type="StatThreshold",stat="LifeReserved",upper=true,threshold=0},flags=0,type="BASE",value=173,name="LightningMax",keywordFlags=131072}},nil}c["+28% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=28,name="LightningResist",keywordFlags=0}},nil}c["Adds 64 to 107 Fire Damage to Spells while no Life is Reserved"]={{[1]={[1]={type="StatThreshold",stat="LifeReserved",upper=true,threshold=0},flags=0,type="BASE",value=64,name="FireMin",keywordFlags=131072},[2]={[1]={type="StatThreshold",stat="LifeReserved",upper=true,threshold=0},flags=0,type="BASE",value=107,name="FireMax",keywordFlags=131072}},nil}c["+36 to Armour"]={{[1]={flags=0,type="BASE",value=36,name="Armour",keywordFlags=0}},nil}c["20% increased Mana Cost of Skills"]={{[1]={flags=0,type="INC",value=20,name="ManaCost",keywordFlags=0}},nil}c["21% increased Stun Recovery"]={{[1]={flags=0,type="INC",value=21,name="StunRecovery",keywordFlags=0}},nil}c["20% increased Movement Speed when on Full Energy Shield"]={{[1]={[1]={type="Condition",var="FullEnergyShield"},flags=0,type="INC",value=20,name="MovementSpeed",keywordFlags=0}},nil}c["Every 16 seconds you gain Elemental Overload for 8 seconds You have Resolute Technique while you do not have Elemental Overload"]={nil,"Every 16 seconds you gain Elemental Overload for 8 seconds You have Resolute Technique while you do not have Elemental Overload "}c["15% chance to gain a Power Charge if you or your Totems kill an Enemy"]={{}," to gain a Power Charge if you or your s kill an Enemy "}c["20% increased Defences"]={{[1]={flags=0,type="INC",value=20,name="Defences",keywordFlags=0}},nil}c["-1 Maximum Power Charges"]={{[1]={flags=0,type="BASE",value=-1,name="PowerChargesMax",keywordFlags=0}},nil}c["100% increased Skeleton Movement Speed"]={{[1]={[1]={type="SkillName",skillName="Summon Skeleton"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=100,name="MovementSpeed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 30 Iron Will"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportIronWill",level=30},name="ExtraSupport",keywordFlags=0}},nil}c["80% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=80,name="ArmourAndEvasion",keywordFlags=0}},nil}c["Socketed Curse Gems are Supported by Level 22 Blasphemy"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportBlasphemy",level=22},name="ExtraSupport",keywordFlags=0}},nil}c["+38 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=38,name="EnergyShield",keywordFlags=0}},nil}c["50% increased Duration of Shrine Effects on you"]={{[1]={flags=0,type="INC",value=50,name="Duration",keywordFlags=0}}," of Shrine Effects on you "}c["75% increased Effect of Shrine Buffs on you 50% increased Duration of Shrine Effects on you"]={{[1]={flags=0,type="INC",value=75,name="FlaskEffect",keywordFlags=0}}," of Shrine Buffs on you 50% increased Duration of Shrine Effects on you "}c["10% increased Melee Physical Damage while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=256,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["75% increased Effect of Shrine Buffs on you"]={{[1]={flags=0,type="INC",value=75,name="FlaskEffect",keywordFlags=0}}," of Shrine Buffs on you "}c["+15 Energy Shield gained on Kill 75% increased Effect of Shrine Buffs on you"]={{[1]={flags=0,type="BASE",value=15,name="EnergyShield",keywordFlags=0}}," gained on Kill 75% increased Effect of Shrine Buffs on you "}c["15% reduced Spell Damage"]={{[1]={flags=2,type="INC",value=-15,name="Damage",keywordFlags=0}},nil}c["Trigger level 1 Create Lesser Shrine when you Kill an Enemy"]={{[1]={flags=0,type="LIST",value={skillId="TriggeredSummonLesserShrine",level=1},name="ExtraSkill",keywordFlags=0}},nil}c["225% increased Energy Shield"]={{[1]={flags=0,type="INC",value=225,name="EnergyShield",keywordFlags=0}},nil}c["5% reduced Elemental Damage taken while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,type="INC",value=-5,name="ElementalDamageTaken",keywordFlags=0}},nil}c["5% additional Physical Damage Reduction while moving"]={{[1]={[1]={type="Condition",var="Moving"},flags=0,type="BASE",value=5,name="PhysicalDamageReduction",keywordFlags=0}},nil}c["Adds 228 to 280 Physical Damage"]={{[1]={flags=0,type="BASE",value=228,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=280,name="PhysicalMax",keywordFlags=0}},nil}c["90% increased Energy Shield"]={{[1]={flags=0,type="INC",value=90,name="EnergyShield",keywordFlags=0}},nil}c["Trigger Level 20 Lightning Bolt when you deal a Critical Strike"]={{[1]={flags=0,type="LIST",value={skillId="LightningSpell",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["You cannot be Ignited while you have a Flame Golem Summoned"]={nil,"You cannot be Ignited while you have a Flame Golem Summoned "}c["Reflects 100 to 150 Physical Damage to Melee Attackers 30% of Damage you Reflect to enemies is gained as Life"]={nil,"Reflects 100 to 150 Physical Damage to Melee Attackers 30% of Damage you Reflect to enemies is gained as Life "}c["Reflects 100 to 150 Physical Damage to Melee Attackers"]={nil,"Reflects 100 to 150 Physical Damage to Melee Attackers "}c["10% increased maximum Life if no Equipped Items are Corrupted"]={{[1]={[1]={type="MultiplierThreshold",var="CorruptedItem",upper=true,threshold=0},flags=0,type="INC",value=10,name="Life",keywordFlags=0}},nil}c["+29% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=29,name="FireResist",keywordFlags=0}},nil}c["8% additional Chance to Block while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,type="BASE",value=8,name="BlockChance",keywordFlags=0}},nil}c["Cannot be Knocked Back {variant:1}+150 to maximum Life"]={nil,"Cannot be Knocked Back {variant:1}+150 to maximum Life "}c["+32% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=32,name="FireResist",keywordFlags=0}},nil}c["You and nearby allies gain 15% increased Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=15,name="Damage",keywordFlags=0}},name="ExtraAura",keywordFlags=0}},nil}c["Gain 25% of Physical Damage as Extra Lightning Damage while affected by Wrath"]={{[1]={[1]={type="Condition",var="AffectedByWrath"},flags=0,type="BASE",value=25,name="PhysicalDamageGainAsLightning",keywordFlags=0}},nil}c["Cannot be Stunned by Hits you Block Your Counterattacks deal Double Damage"]={nil,"Cannot be Stunned by Hits you Block Your Counterattacks deal Double Damage "}c["+35% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=35,name="ElementalResist",keywordFlags=0}},nil}c["You take 40% reduced Extra Damage from Critical Strikes while affected by Determination {variant:12}Unaffected by Vulnerability while affected by Determination"]={nil,"You take 40% reduced Extra Damage from Critical Strikes while affected by Determination {variant:12}Unaffected by Vulnerability while affected by Determination "}c["22% increased Global Defences"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=22,name="Defences",keywordFlags=0}},nil}c["10% increased Totem Damage"]={{[1]={flags=0,type="INC",value=10,name="Damage",keywordFlags=16384}},nil}c["Reflects 1 to 220 Lightning Damage to Attackers on Block"]={nil,"Reflects 1 to 220 Lightning Damage to Attackers on Block "}c["Minions' Hits can only Kill Ignited Enemies"]={nil,"Minions' Hits can only Kill Ignited Enemies "}c["1% increased Projectile Attack Damage per 200 Accuracy Rating"]={{[1]={[1]={type="PerStat",stat="Accuracy",div=200},flags=1025,type="INC",value=1,name="Damage",keywordFlags=0}},nil}c["2% increased Minion Movement Speed per 50 Dexterity"]={{[1]={[1]={type="PerStat",stat="Dex",div=50},flags=0,type="LIST",value={mod={flags=0,type="INC",value=2,name="MovementSpeed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["2% increased Minion Attack Speed per 50 Dexterity"]={{[1]={[1]={type="PerStat",stat="Dex",div=50},flags=0,type="LIST",value={mod={flags=1,type="INC",value=2,name="Speed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Gain 8% of Maximum Mana as Extra Maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=8,name="ManaGainAsEnergyShield",keywordFlags=0}},nil}c["Cannot Leech Mana"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="CannotLeechMana",flags=0}},nil}c["Enemies Cannot Leech Mana From You 10% of Damage taken Gained as Mana over 4 seconds when Hit"]={nil,"Enemies Cannot Leech Mana From You 10% of Damage taken Gained as Mana over 4 seconds when Hit "}c["Manifested Dancing Dervish disables both weapon slots"]={{},nil}c["10% increased Cast Speed"]={{[1]={flags=16,type="INC",value=10,name="Speed",keywordFlags=0}},nil}c["Gain 10% of Maximum Mana as Extra Maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=10,name="ManaGainAsEnergyShield",keywordFlags=0}},nil}c["Templar: Damage Penetrates 5% Elemental Resistances"]={{[1]={[1]={type="Condition",var="ConnectedToTemplarStart"},flags=0,type="BASE",value=5,name="ElementalPenetration",keywordFlags=0}},nil}c["Nearby allies Recover 2% of your maximum Life when you Die"]={nil,"Nearby allies Recover 2% of your maximum Life when you Die "}c["30% chance to Blind Enemies on Critical Strike"]={{}," to Blind Enemies "}c["70% increased Damage while you have no Frenzy Charges"]={{[1]={[1]={type="StatThreshold",stat="FrenzyCharges",upper=true,threshold=0},flags=0,type="INC",value=70,name="Damage",keywordFlags=0}},nil}c["Mines cannot be Damaged for 5 seconds after being Placed"]={nil,"Mines cannot be Damaged for 5 seconds after being Placed "}c["Bleeding Enemies you Kill Explode, dealing 10% of"]={nil,"Bleeding Enemies you Kill Explode, dealing 10% of "}c["Regenerate 100 Energy Shield per second if all Equipped Items are Corrupted"]={{[1]={[1]={type="MultiplierThreshold",var="NonCorruptedItem",upper=true,threshold=0},flags=0,type="BASE",value=100,name="EnergyShieldRegen",keywordFlags=0}},nil}c["10% reduced Enemy Stun Threshold with Maces"]={{[1]={flags=65536,type="INC",value=-10,name="EnemyStunThreshold",keywordFlags=0}},nil}c["Damage Penetrates 6% of Enemy Elemental Resistances"]={{[1]={flags=0,type="BASE",value=6,name="ElementalPenetration",keywordFlags=0}},nil}c["+250 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=250,name="EnergyShield",keywordFlags=0}},nil}c["0.8% of Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=0.8,name="DamageLifeLeech",keywordFlags=0}},nil}c["5% increased Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="INC",value=5,name="Damage",keywordFlags=0}},nil}c["18% increased Armour"]={{[1]={flags=0,type="INC",value=18,name="Armour",keywordFlags=0}},nil}c["20% chance to gain a Spirit Charge on Kill +1 to Maximum Spirit Charges per Abyss Jewel affecting you"]={{}," to gain a Spirit Charge on Kill +1 to Maximum Spirit Charges "}c["20% chance to gain a Spirit Charge on Kill"]={{}," to gain a Spirit Charge on Kill "}c["Recover 5% of Life when a Spirit Charge expires or is consumed 20% chance to gain a Spirit Charge on Kill"]={nil,"Recover 5% of Life when a Spirit Charge expires or is consumed 20% chance to gain a Spirit Charge on Kill "}c["Recover 5% of Life when a Spirit Charge expires or is consumed"]={nil,"Recover 5% of Life when a Spirit Charge expires or is consumed "}c["Trigger Level 20 Spirit Burst when you Use a Skill while you have a Spirit Charge"]={{[1]={flags=0,type="LIST",value={skillId="SpiritBurst",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["0.4% of Physical Attack Damage Leeched as Mana"]={{[1]={flags=1,type="BASE",value=0.4,name="PhysicalDamageManaLeech",keywordFlags=0}},nil}c["30% chance to Cast Socketed Spells when you Spend at least 100 Mana to Use a Skill"]={{[1]={flags=2,type="BASE",value=30,name="Mana",keywordFlags=0}}," to Cast Socketed s when you Spend at least 100 to Use a Skill "}c["45% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=45,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["Nearby Enemies are Blinded 140% increased Critical Strike Chance against Blinded Enemies"]={nil,"Nearby Enemies are Blinded 140% increased Critical Strike Chance against Blinded Enemies "}c["Skills used by Traps have 20% increased Area of Effect"]={{[1]={flags=0,type="INC",value=20,name="AreaOfEffect",keywordFlags=4096}},nil}c["50% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=50,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["Using Warcries is Instant"]={nil,"Using Warcries is Instant "}c["70% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=70,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["+30% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=30,name="ChaosResist",keywordFlags=0}},nil}c["+50 to Strength and Dexterity"]={{[1]={flags=0,type="BASE",value=50,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=50,name="Dex",keywordFlags=0}},nil}c["Every 16 seconds you gain iron Reflexes for 8 seconds"]={nil,"Every 16 seconds you gain iron Reflexes for 8 seconds "}c["+25% to Critical Strike Multiplier with Maces"]={{[1]={flags=65536,type="BASE",value=25,name="CritMultiplier",keywordFlags=0}},nil}c["+20% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=20,name="LightningResist",keywordFlags=0}},nil}c["25% increased Quantity of Items Dropped by Slain Frozen enemies {variant:2,3,4}15% increased Quantity of Items Dropped by Slain Frozen Enemies"]={{}," Quantity of Items Dropped by Slain Frozen enemies {variant:2,3,4}15% increased Quantity of Items Dropped by Slain Frozen Enemies "}c["You gain Onslaught for 2 seconds on Kill {variant:2}You gain Onslaught for 4 seconds on Kill"]={nil,"You gain Onslaught for 2 seconds on Kill {variant:2}You gain Onslaught for 4 seconds on Kill "}c["3% additional Chance to Block while you have at least 5 Crab Barriers"]={{[1]={[1]={type="StatThreshold",stat="CrabBarriers",threshold=5},flags=0,type="BASE",value=3,name="BlockChance",keywordFlags=0}},nil}c["Cannot lose Crab Barriers if you have lost Crab Barriers Recently 3% additional Chance to Block while you have at least 5 Crab Barriers"]={nil,"Cannot lose Crab Barriers if you have lost Crab Barriers Recently 3% additional Chance to Block while you have at least 5 Crab Barriers "}c["Cannot lose Crab Barriers if you have lost Crab Barriers Recently"]={nil,"Cannot lose Crab Barriers if you have lost Crab Barriers Recently "}c["8% increased Attack Physical Damage"]={{[1]={flags=1,type="INC",value=8,name="PhysicalDamage",keywordFlags=0}},nil}c["30% of Block Chance applied to Spells 180% increased Armour and Energy Shield"]={{[1]={flags=2,type="BASE",value=30,name="BlockChance",keywordFlags=0}}," applied to s 180% increased Armour and Energy Shield "}c["18% increased Intelligence"]={{[1]={flags=0,type="INC",value=18,name="Int",keywordFlags=0}},nil}c["Arrows always Pierce after Chaining"]={nil,"Arrows always Pierce after Chaining "}c["Minions deal 10% increased Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=10,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["30% of Block Chance applied to Spells"]={{[1]={flags=2,type="BASE",value=30,name="BlockChance",keywordFlags=0}}," applied to s "}c["+52% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=52,name="ChaosResist",keywordFlags=0}},nil}c["45% increased Damage"]={{[1]={flags=0,type="INC",value=45,name="Damage",keywordFlags=0}},nil}c["+60 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=60,name="EnergyShield",keywordFlags=0}},nil}c["Curse Enemies with level 10 Temporal Chains on Hit"]={{[1]={flags=0,type="LIST",value={skillId="TemporalChains",level=10,noSupports=true},name="ExtraSkill",keywordFlags=0}},nil}c["Attacks with this Weapon deal 90 to 180 added Fire Damage to Bleeding Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=0,type="BASE",keywordFlags=262144,name="FireMin",value=90},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=0,type="BASE",keywordFlags=262144,name="FireMax",value=180}},nil}c["14% Chance to Block Spells"]={{[1]={flags=0,type="BASE",value=14,name="SpellBlockChance",keywordFlags=0}},nil}c["100 Life Regenerated per second if you have at least 1000 Maximum Energy Shield"]={{[1]={[1]={type="StatThreshold",stat="EnergyShield",threshold=1000},flags=0,type="BASE",value=100,name="LifeRegen",keywordFlags=0}},nil}c["Adds 90 to 180 Cold Damage"]={{[1]={flags=0,type="BASE",value=90,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=180,name="ColdMax",keywordFlags=0}},nil}c["20% reduced Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=-20,name="ManaRegen",keywordFlags=0}},nil}c["Nearby Enemies are Blinded"]={nil,"Nearby Enemies are Blinded "}c["20% increased Damage when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["Recover 2% of Maximum Energy Shield on Kill"]={nil,"Recover 2% of Maximum Energy Shield on Kill "}c["30% increased Freeze Duration on Enemies"]={{[1]={flags=0,type="INC",value=30,name="EnemyFreezeDuration",keywordFlags=0}},nil}c["15% chance to create Chilled Ground when Hit with an Attack"]={{}," to create Chilled Ground when Hit with an Attack "}c["+120 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=120,name="EnergyShield",keywordFlags=0}},nil}c["60% increased Mana Regeneration Rate while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,type="INC",value=60,name="ManaRegen",keywordFlags=0}},nil}c["Adds 13 to 31 Physical Damage"]={{[1]={flags=0,type="BASE",value=13,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=31,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 14 to 21 Physical Damage"]={{[1]={flags=0,type="BASE",value=14,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=21,name="PhysicalMax",keywordFlags=0}},nil}c["-1 Maximum Endurance Charges"]={{[1]={flags=0,type="BASE",value=-1,name="EnduranceChargesMax",keywordFlags=0}},nil}c["+40 Life gained when you Block {variant:2,3}+48 Life gained when you Block"]={{[1]={flags=0,type="BASE",value=40,name="Life",keywordFlags=0}}," gained when you Block {variant:2,3}+48 Life gained when you Block "}c["Totems gain +16% to all Elemental Resistances"]={nil,"Totems gain +16% to all Elemental Resistances "}c["50% increased Physical Damage"]={{[1]={flags=0,type="INC",value=50,name="PhysicalDamage",keywordFlags=0}},nil}c["Gain 10% of Physical Damage as Extra Chaos Damage while at maximum Power Charges"]={{[1]={[1]={type="StatThreshold",stat="PowerCharges",thresholdStat="PowerChargesMax"},flags=0,type="BASE",value=10,name="PhysicalDamageGainAsChaos",keywordFlags=0}},nil}c["+18 to all Attributes"]={{[1]={flags=0,type="BASE",value=18,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=18,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=18,name="Int",keywordFlags=0}},nil}c["You take 50% reduced Extra Damage from Critical Strikes while you have no Power Charges"]={nil,"You take 50% reduced Extra Damage from Critical Strikes while you have no Power Charges "}c["30% increased Damage with Hits against Rare monsters"]={{[1]={flags=0,type="INC",value=30,name="Damage",keywordFlags=262144}}," against Rare monsters "}c["Gain a Frenzy, Endurance, or Power Charge once per second while you are Stationary"]={nil,"Gain a Frenzy, Endurance, or Power Charge once per second while you are Stationary "}c["-1 to Maximum Power Charges"]={{[1]={flags=0,type="BASE",value=-1,name="PowerChargesMax",keywordFlags=0}},nil}c["24% increased Physical Damage with Claws"]={{[1]={flags=16384,type="INC",value=24,name="PhysicalDamage",keywordFlags=0}},nil}c["305% increased Armour, Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=305,name="Defences",keywordFlags=0}},nil}c["Minions have +325 to Armour"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=325,name="Armour",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Minions have +350 to Armour"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=350,name="Armour",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Minions have 10% Chance to Block"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=10,name="BlockChance",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["25% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=25,name="LightningDamage",keywordFlags=0}},nil}c["You take no Extra Damage from Critical Strikes while there is only one nearby Enemy"]={nil,"You take no Extra Damage from Critical Strikes while there is only one nearby Enemy "}c["Mercury Footprints"]={nil,"Mercury Footprints "}c["With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 4 Ranged Weapons {variant:2}With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 8 Ranged Weapons"]={nil,"With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 4 Ranged Weapons {variant:2}With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 8 Ranged Weapons "}c["Immune to Elemental Ailments while Phasing"]={nil,"Immune to Elemental Ailments while Phasing "}c["+65 to Dexterity"]={{[1]={flags=0,type="BASE",value=65,name="Dex",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 1 Cold Penetration"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportColdPenetration",level=1},name="ExtraSupport",keywordFlags=0}},nil}c["+12% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=12,name="ChaosResist",keywordFlags=0}},nil}c["+10% to Melee Critical Strike Multiplier"]={{[1]={flags=256,type="BASE",value=10,name="CritMultiplier",keywordFlags=0}},nil}c["Adds 1 to 85 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=85,name="LightningMax",keywordFlags=0}},nil}c["25% reduced Chaos Damage Taken Over Time"]={{[1]={flags=0,type="INC",value=-25,name="ChaosDamageTakenOverTime",keywordFlags=0}},nil}c["+250 to Armour"]={{[1]={flags=0,type="BASE",value=250,name="Armour",keywordFlags=0}},nil}c["25% chance to Curse Enemies with level 10 Vulnerability on Hit"]={{}," to Curse Enemies with level 10on Hit "}c["50% reduced Experience gain"]={{}," Experience gain "}c["Adds 10-20 Physical Damage to Attacks"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=20,name="PhysicalMax",keywordFlags=65536}},nil}c["You gain 8% increased Damage for each Trap"]={{[1]={flags=0,type="BASE",value=8,name="Damage",keywordFlags=4096}},"% increased for each "}c["+140 to maximum Life"]={{[1]={flags=0,type="BASE",value=140,name="Life",keywordFlags=0}},nil}c["250% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=250,name="ArmourAndEvasion",keywordFlags=0}},nil}c["5% increased Attack and Cast Speed"]={{[1]={flags=0,type="INC",value=5,name="Speed",keywordFlags=0}},nil}c["15% chance to gain a Frenzy Charge when your Trap is triggered by an Enemy"]={{}," to gain aCharge when your is triggered by an Enemy "}c["Can't use Chest armour {variant:1,2}15% Chance to Block"]={nil,"Can't use Chest armour {variant:1,2}15% Chance to Block "}c["100% increased Critical Strike Chance with arrows that Fork {variant:1}Arrows that Pierce cause Bleeding"]={{[1]={flags=0,type="INC",value=100,name="CritChance",keywordFlags=0}}," with arrows that Fork {variant:1}Arrows that Pierce cause Bleeding "}c["26% increased Attack Damage with Main Hand"]={{[1]={[1]={type="Condition",var="MainHandAttack"},flags=1,type="INC",value=26,name="Damage",keywordFlags=0}},nil}c["+6% to All Elemental Resistances"]={{[1]={flags=0,type="BASE",value=6,name="ElementalResist",keywordFlags=0}},nil}c["15% increased Damage with Ailments from Attack Skills while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=2048,type="INC",value=15,name="Damage",keywordFlags=65536}},nil}c["Socketed Gems have 25% reduced Elemental Equilibrium effect"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=-25,name="FlaskEffect",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}}," Elemental Equilibrium "}c["25% chance to gain a Power Charge on Throwing a Trap"]={{}," to gain a Power Charge on Throwing a "}c["1% of Damage Leeched as Life against Cursed Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Cursed"},flags=0,type="BASE",value=1,name="DamageLifeLeech",keywordFlags=262144}},nil}c["50% of Physical Damage Converted to Cold Damage"]={{[1]={flags=0,type="BASE",value=50,name="PhysicalDamageConvertToCold",keywordFlags=0}},nil}c["300% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=300,name="ArmourAndEvasion",keywordFlags=0}},nil}c["Adds 20 to 30 Physical Damage to Attacks"]={{[1]={flags=0,type="BASE",value=20,name="PhysicalMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=30,name="PhysicalMax",keywordFlags=65536}},nil}c["Socketed Gems are Supported by level 6 Blind"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportBlind",level=6},name="ExtraSupport",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 18 Blind"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportBlind",level=18},name="ExtraSupport",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 12 Faster Attacks"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportFasterAttack",level=12},name="ExtraSupport",keywordFlags=0}},nil}c["Manifested Dancing Dervish dies when Rampage ends"]={{},nil}c["35% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=35,name="LootRarity",keywordFlags=0}},nil}c["90% increased Critical Strike Chance for Spells"]={{[1]={flags=2,type="INC",value=90,name="CritChance",keywordFlags=0}},nil}c["+10 Life gained for each Enemy hit by your Attacks"]={{[1]={flags=1,type="BASE",value=10,name="LifeOnHit",keywordFlags=0}},nil}c["10% increased Intelligence"]={{[1]={flags=0,type="INC",value=10,name="Int",keywordFlags=0}},nil}c["15% increased Intelligence"]={{[1]={flags=0,type="INC",value=15,name="Int",keywordFlags=0}},nil}c["+23% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=23,name="ColdResist",keywordFlags=0}},nil}c["10% increased Accuracy Rating with One Handed Melee Weapons"]={{[1]={flags=18874368,type="INC",value=10,name="Accuracy",keywordFlags=0}},nil}c["Triggers Level 20 Blinding Aura when Equipped"]={nil,nil}c["Grants Summon Harbinger of Focus Skill"]={{[1]={flags=0,type="LIST",value={skillId="SummonHarbingerOfFocus",level=1},name="ExtraSkill",keywordFlags=0}},nil}c["+65 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=65,name="EnergyShield",keywordFlags=0}},nil}c["25% increased Cold Damage"]={{[1]={flags=0,type="INC",value=25,name="ColdDamage",keywordFlags=0}},nil}c["20% chance to Curse non-Cursed Enemies with a random Curse on Hit {variant:1}5% chance to create Shocked Ground when Hit"]={{}," to Curse non-Cursed Enemies with a random Curse on Hit {variant:1}5% chance to create Shocked Ground when Hit "}c["10% chance to Curse Enemies with a random Curse on Hit {variant:2}20% chance to Curse non-Cursed Enemies with a random Curse on Hit"]={{}," to Curse Enemies with a random Curse on Hit {variant:2}20% chance to Curse non-Cursed Enemies with a random Curse on Hit "}c["170% increased Energy Shield"]={{[1]={flags=0,type="INC",value=170,name="EnergyShield",keywordFlags=0}},nil}c["Adds 1 to 80 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=196608},[2]={flags=0,type="BASE",value=80,name="LightningMax",keywordFlags=196608}},nil}c["+23 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=23,name="EnergyShield",keywordFlags=0}},nil}c["Has 1 Socket"]={{[1]={flags=0,type="BASE",value=1,name="SocketCount",keywordFlags=0}},nil}c["50% increased Projectile Attack Damage while you have at least 200 Dexterity"]={{[1]={[1]={type="StatThreshold",stat="Dex",threshold=200},flags=1025,type="INC",value=50,name="Damage",keywordFlags=0}},nil}c["Applies level 15 Temporal Chains on Blocking a Projectile Attack Applies level 15 Elemental Weakness on Blocking a Spell"]={nil,"Applies level 15 Temporal Chains on Blocking a Projectile Attack Applies level 15 Elemental Weakness on Blocking a Spell "}c["+1000 to Spectre maximum Life"]={{[1]={[1]={type="SkillName",skillName="Raise Spectre"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=1000,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["+44 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=44,name="EnergyShield",keywordFlags=0}},nil}c["25% increased Effect of Heralds on you"]={{[1]={[1]={type="SkillType",skillType=63},flags=0,type="INC",value=25,name="BuffEffect",keywordFlags=0}},nil}c["100% increased Spell Damage"]={{[1]={flags=2,type="INC",value=100,name="Damage",keywordFlags=0}},nil}c["+350 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=350,name="Accuracy",keywordFlags=0}},nil}c["25% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=35651584,type="INC",value=25,name="PhysicalDamage",keywordFlags=0}},nil}c["15% increased Character Size Spell Skills deal no Damage"]={{[1]={flags=2,type="INC",value=15,name="Damage",keywordFlags=0}}," Character Size Skills deal no "}c["50% slower start of Energy Shield Recharge"]={{[1]={flags=0,type="INC",value=-50,name="EnergyShieldRechargeFaster",keywordFlags=0}},nil}c["Right ring slot: 30% reduced Reflected Physical Damage taken"]={{[1]={[1]={type="SlotNumber",num=2},flags=0,type="INC",value=-30,name="PhysicalDamageTaken",keywordFlags=0}}," Reflected "}c["Socketed Gems are Supported by level 20 Concentrated Effect"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportConcentratedEffect",level=20},name="ExtraSupport",keywordFlags=0}},nil}c["+15 to all Attributes"]={{[1]={flags=0,type="BASE",value=15,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=15,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=15,name="Int",keywordFlags=0}},nil}c["You gain Onslaught for 3 seconds on Culling Strike"]={nil,"You gain Onslaught for 3 seconds on Culling Strike "}c["Cover Enemies in Ash when they Hit you Avatar of Fire"]={nil,"Cover Enemies in Ash when they Hit you Avatar of Fire "}c["Raging Spirits refresh their Duration when they Kill an Ignited Enemy"]={nil,"Raging Spirits refresh their Duration when they Kill an Ignited Enemy "}c["Knocks Back Enemies if you get a Critical Strike with a Bow"]={{[1]={[1]={type="Condition",var="CriticalStrike"},value=100,type="BASE",keywordFlags=0,name="EnemyKnockbackChance",flags=8192}},nil}c["75% reduced Maximum number of Summoned Raging Spirits"]={{[1]={flags=0,type="INC",value=-75,name="ActiveRagingSpiritLimit",keywordFlags=0}},nil}c["+120 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=120,name="Accuracy",keywordFlags=0}},nil}c["120% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=120,name="ArmourAndEvasion",keywordFlags=0}},nil}c["40% of Lightning Damage Converted to Cold Damage"]={{[1]={flags=0,type="BASE",value=40,name="LightningDamageConvertToCold",keywordFlags=0}},nil}c["60% increased Spell Damage for each 200 total Mana you have Spent Recently"]={{[1]={flags=2,type="INC",value=60,name="Damage",keywordFlags=0}}," for each 200 total Mana you have Spent Recently "}c["Non-instant Mana recovery from Flasks is also recovered as Life 60% increased Mana Cost of Skills for each 200 total Mana you have Spent Recently"]={nil,"Non-instant Mana recovery from Flasks is also recovered as Life 60% increased Mana Cost of Skills for each 200 total Mana you have Spent Recently "}c["+1 maximum Energy Shield per 5 Strength"]={{[1]={[1]={type="PerStat",stat="Str",div=5},flags=0,type="BASE",value=1,name="EnergyShield",keywordFlags=0}},nil}c["+500 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=500,name="Accuracy",keywordFlags=0}},nil}c["Adds 56 to 84 Chaos Damage to Spells"]={{[1]={flags=0,type="BASE",value=56,name="ChaosMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=84,name="ChaosMax",keywordFlags=131072}},nil}c["Non-instant Mana recovery from Flasks is also recovered as Life"]={nil,"Non-instant Mana recovery from Flasks is also recovered as Life "}c["20% increased Damage with Bows"]={{[1]={flags=8192,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["Minions gain Unholy Might for 5 seconds on Kill"]={nil,"gain Unholy Might for 5 seconds on Kill "}c["Recover 10% of maximum Life when you use a Mana Flask"]={nil,"Recover 10% of maximum Life when you use a Mana Flask "}c["18% increased Damage with Poison per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="INC",value=18,name="Damage",keywordFlags=1048576}},nil}c["5% reduced Enemy Stun Threshold"]={{[1]={flags=0,type="INC",value=-5,name="EnemyStunThreshold",keywordFlags=0}},nil}c["235% increased Energy Shield"]={{[1]={flags=0,type="INC",value=235,name="EnergyShield",keywordFlags=0}},nil}c["Adds 19 to 34 Chaos Damage to Spells"]={{[1]={flags=0,type="BASE",value=19,name="ChaosMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=34,name="ChaosMax",keywordFlags=131072}},nil}c["20% increased Damage with Poison per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="INC",value=20,name="Damage",keywordFlags=1048576}},nil}c["+3 Life gained for each Enemy hit by your Attacks"]={{[1]={flags=1,type="BASE",value=3,name="LifeOnHit",keywordFlags=0}},nil}c["10% chance to Poison per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="BASE",value=10,name="PoisonChance",keywordFlags=0}},nil}c["20% increased Golem Damage for each Golem you have Summoned"]={{[1]={flags=0,type="INC",value=20,name="Damage",keywordFlags=0}}," for each Golem you have Summoned "}c["25% increased Weapon Critical Strike Chance while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8388608,type="INC",value=25,name="CritChance",keywordFlags=0}},nil}c["-5% to all Resistances for each Equipped Corrupted Item"]={{[1]={[1]={type="Multiplier",var="CorruptedItem"},flags=0,type="BASE",value=-5,name="ElementalResist",keywordFlags=0},[2]={[1]={type="Multiplier",var="CorruptedItem"},flags=0,type="BASE",value=-5,name="ChaosResist",keywordFlags=0}},nil}c["Adds 21 to 36 Chaos Damage to Spells"]={{[1]={flags=0,type="BASE",value=21,name="ChaosMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=36,name="ChaosMax",keywordFlags=131072}},nil}c["Gain 7% of Elemental Damage as Extra Chaos Damage"]={{[1]={flags=0,type="BASE",value=7,name="ElementalDamageGainAsChaos",keywordFlags=0}},nil}c["30% increased Life Recovery Rate while affected by Vitality"]={{[1]={[1]={type="Condition",var="AffectedByVitality"},flags=0,type="INC",value=30,name="LifeRecoveryRate",keywordFlags=0}},nil}c["25% increased Damage with Poison"]={{[1]={flags=0,type="INC",value=25,name="Damage",keywordFlags=1048576}},nil}c["+250 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=250,name="Accuracy",keywordFlags=0}},nil}c["+220 to maximum Life"]={{[1]={flags=0,type="BASE",value=220,name="Life",keywordFlags=0}},nil}c["With 40 total Intelligence and Dexterity in Radius, Elemental Hit cannot choose Fire"]={nil,"With 40 total Intelligence and Dexterity in Radius, Elemental Hit cannot choose Fire "}c["250% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=250,name="Evasion",keywordFlags=0}},nil}c["10% chance to Dodge Attack Hits"]={{[1]={flags=0,type="BASE",value=10,name="AttackDodgeChance",keywordFlags=0}},nil}c["Adds 4 to 10 Fire Attack Damage per Buff on You"]={{[1]={[1]={type="Multiplier",var="BuffOnSelf"},flags=0,type="BASE",value=4,name="FireMin",keywordFlags=65536},[2]={[1]={type="Multiplier",var="BuffOnSelf"},flags=0,type="BASE",value=10,name="FireMax",keywordFlags=65536}},nil}c["+80 to maximum Mana"]={{[1]={flags=0,type="BASE",value=80,name="Mana",keywordFlags=0}},nil}c["3% of Damage taken gained as Mana over 4 seconds when Hit"]={{[1]={flags=0,type="BASE",value=3,name="DamageTaken",keywordFlags=0}}," gained as Mana over 4 seconds when Hit "}c["40% increased Attack and Cast Speed if Energy"]={{[1]={flags=0,type="INC",value=40,name="Speed",keywordFlags=0}}," if Energy "}c["You gain a Frenzy Charge on use You gain an Endurance Charge on use"]={nil,"You gain a Frenzy Charge on use You gain an Endurance Charge on use "}c["15% increased Damage with Hits and Ailments per Curse on Enemy"]={{[1]={[1]={type="Multiplier",var="CurseOnEnemy"},flags=0,type="INC",value=15,name="Damage",keywordFlags=786432}},nil}c["40% increased Curse Duration"]={{[1]={flags=0,type="INC",value=40,name="Duration",keywordFlags=2}},nil}c["-40% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=-40,name="ColdResist",keywordFlags=0}},nil}c["24% increased Damage with Ailments from Attack Skills while wielding a Two Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=2048,type="INC",value=24,name="Damage",keywordFlags=65536}},nil}c["20% increased Damage with Hits and Ailments per Curse on Enemy"]={{[1]={[1]={type="Multiplier",var="CurseOnEnemy"},flags=0,type="INC",value=20,name="Damage",keywordFlags=786432}},nil}c["10% chance to grant a Power Charge to nearby Allies on Kill"]={{}," to grant a Power Charge to nearby Allies on Kill "}c["+2 to Level of Socketed Curse Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="curse",value=2},name="GemProperty",keywordFlags=0}},nil}c["+1 to Level of Socketed Curse Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="curse",value=1},name="GemProperty",keywordFlags=0}},nil}c["+190 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=190,name="EnergyShield",keywordFlags=0}},nil}c["180% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=180,name="ArmourAndEvasion",keywordFlags=0}},nil}c["+210 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=210,name="EnergyShield",keywordFlags=0}},nil}c["+25% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=25,name="ColdResist",keywordFlags=0}},nil}c["+2% Critical Strike Chance while at maximum Power Charges"]={{[1]={[1]={type="StatThreshold",stat="PowerCharges",thresholdStat="PowerChargesMax"},flags=0,type="BASE",value=2,name="CritChance",keywordFlags=0}},nil}c["10% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["Witch: 0.5% of Maximum Mana Regenerated per second"]={{[1]={[1]={type="Condition",var="ConnectedToWitchStart"},flags=0,type="BASE",value=0.5,name="ManaRegenPercent",keywordFlags=0}},nil}c["Adds 251 to 277 Physical Damage"]={{[1]={flags=0,type="BASE",value=251,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=277,name="PhysicalMax",keywordFlags=0}},nil}c["Take 5 Physical Damage when hit by Attacks Pain Attunement"]={nil,"5 Physical Damage when hit by Attacks Pain Attunement "}c["+88 to maximum Life"]={{[1]={flags=0,type="BASE",value=88,name="Life",keywordFlags=0}},nil}c["Take 5 Physical Damage when hit by Attacks"]={nil,"5 Physical Damage when hit by Attacks "}c["Reflects 5 Physical Damage to Melee Attackers"]={{},nil}c["+30 to maximum Life"]={{[1]={flags=0,type="BASE",value=30,name="Life",keywordFlags=0}},nil}c["0.3% of Physical Attack Damage Leeched as Mana"]={{[1]={flags=1,type="BASE",value=0.3,name="PhysicalDamageManaLeech",keywordFlags=0}},nil}c["+75 to Intelligence"]={{[1]={flags=0,type="BASE",value=75,name="Int",keywordFlags=0}},nil}c["Nearby Enemies deal 8% less Elemental Damage"]={nil,"Nearby Enemies deal 8% less Elemental Damage "}c["20% increased Onslaught duration"]={{[1]={flags=0,type="INC",value=20,name="Duration",keywordFlags=0}}," Onslaught "}c["135% increased Energy Shield"]={{[1]={flags=0,type="INC",value=135,name="EnergyShield",keywordFlags=0}},nil}c["Spectres have 100% increased Damage"]={{[1]={[1]={type="SkillName",skillName="Raise Spectre"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=100,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Socketed Gems Reserve No Mana"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},value=-100,type="MORE",keywordFlags=0,name="ManaReserved",flags=0}},nil}c["10% chance to gain an Endurance Charge when you Block {variant:3}20% chance to gain an Endurance Charge when you Block"]={{}," to gain an Endurance Charge when you Block {variant:3}20% chance to gain an Endurance Charge when you Block "}c["-1 Maximum Frenzy Charges"]={{[1]={flags=0,type="BASE",value=-1,name="FrenzyChargesMax",keywordFlags=0}},nil}c["Unaffected by Flammability while affected by Purity of Fire"]={nil,"Unaffected by Flammability while affected by Purity of Fire "}c["3% of Life Regenerated per Second while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="BASE",value=3,name="LifeRegenPercent",keywordFlags=0}},nil}c["Grants Malachai's Endurance, Frenzy and Power for 6 seconds each, in sequence"]={nil,"Grants Malachai's Endurance, Frenzy and Power for 6 seconds each, in sequence "}c["5% increased Quantity of Items found"]={{[1]={flags=0,type="INC",value=5,name="LootQuantity",keywordFlags=0}},nil}c["Cannot be Blinded 10% reduced Damage taken from Blinded Enemies"]={nil,"Cannot be Blinded 10% reduced Damage taken from Blinded Enemies "}c["+70 to Dexterity"]={{[1]={flags=0,type="BASE",value=70,name="Dex",keywordFlags=0}},nil}c["Radius: 18 Chills from your Hits always Slow by at least 10%"]={nil,"Radius: 18 Chills from your Hits always Slow by at least 10% "}c["13% increased Movement Speed"]={{[1]={flags=0,type="INC",value=13,name="MovementSpeed",keywordFlags=0}},nil}c["25% chance to Trigger Level 20 Tornado when you gain Avian's Might or Avian's Flight"]={{[1]={flags=0,type="LIST",value={skillId="AvianTornado",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["23% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=23,name="LootRarity",keywordFlags=0}},nil}c["+1 to Level of Socketed Support Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="support",value=1},name="GemProperty",keywordFlags=0}},nil}c["0.5% of Life Regenerated per Second per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="BASE",value=0.5,name="LifeRegenPercent",keywordFlags=0}},nil}c["Socketed Gems are Supported by Level 30 Cold to Fire"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportColdToFire",level=30},name="ExtraSupport",keywordFlags=0}},nil}c["50% increased Movement Speed"]={{[1]={flags=0,type="INC",value=50,name="MovementSpeed",keywordFlags=0}},nil}c["Nearby Enemies Take 10% increased Elemental Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=10,name="ElementalDamageTaken",keywordFlags=0}},name="EnemyModifier",keywordFlags=0}},nil}c["25% increased Fire Damage if you have used a Cold Skill Recently"]={{[1]={[1]={type="Condition",var="UsedColdSkillRecently"},flags=0,type="INC",value=25,name="FireDamage",keywordFlags=0}},nil}c["25% increased Cold Damage if you have used a Fire Skill Recently"]={{[1]={[1]={type="Condition",var="UsedFireSkillRecently"},flags=0,type="INC",value=25,name="ColdDamage",keywordFlags=0}},nil}c["-10% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=-10,name="ColdResist",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 15 Concentrated Effect"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportConcentratedEffect",level=15},name="ExtraSupport",keywordFlags=0}},nil}c["10% increased Movement Speed during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=10,name="MovementSpeed",keywordFlags=0}},nil}c["Recover 2% of Maximum Life on Kill Recover 2% of Maximum Energy Shield on Kill Recover 4% of Maximum Mana on Kill 70% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently"]={nil,"Recover 2% of Maximum Life on Kill Recover 2% of Maximum Energy Shield on Kill Recover 4% of Maximum Mana on Kill 70% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently "}c["30% increased Fire Damage if you have used a Cold Skill Recently"]={{[1]={[1]={type="Condition",var="UsedColdSkillRecently"},flags=0,type="INC",value=30,name="FireDamage",keywordFlags=0}},nil}c["30% chance to gain an Endurance Charge when you are Hit"]={{}," to gain an Endurance Charge when you are Hit "}c["10% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=10,name="LootRarity",keywordFlags=0}},nil}c["If you've Attacked Recently, you"]={nil,"If you've Attacked Recently, you "}c["8% increased Life Recovery from Flasks"]={{[1]={flags=0,type="INC",value=8,name="FlaskLifeRecovery",keywordFlags=0}},nil}c["+150% to Melee Critical Strike Multiplier"]={{[1]={flags=256,type="BASE",value=150,name="CritMultiplier",keywordFlags=0}},nil}c["10% chance to gain a Power Charge on Critical Strike 40% chance to Poison on Hit"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,type="BASE",value=10,name="PoisonChance",keywordFlags=0}}," to gain a Power Charge 40% chance "}c["27% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=27,name="CritChance",keywordFlags=0}},nil}c["30% increased Cold Damage"]={{[1]={flags=0,type="INC",value=30,name="ColdDamage",keywordFlags=0}},nil}c["Adds 6 to 12 Cold Damage to Attacks"]={{[1]={flags=0,type="BASE",value=6,name="ColdMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=12,name="ColdMax",keywordFlags=65536}},nil}c["40% reduced Critical Strike Chance per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="INC",value=-40,name="CritChance",keywordFlags=0}},nil}c["65% increased Energy Shield"]={{[1]={flags=0,type="INC",value=65,name="EnergyShield",keywordFlags=0}},nil}c["25% chance to Avoid being Chilled"]={{[1]={flags=0,type="BASE",value=25,name="AvoidChilled",keywordFlags=0}},nil}c["50% chance to Avoid being Frozen"]={{[1]={flags=0,type="BASE",value=50,name="AvoidFrozen",keywordFlags=0}},nil}c["-30% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=-30,name="FireResist",keywordFlags=0}},nil}c["Armour is increased by Uncapped Fire Resistance"]={{[1]={[1]={type="PerStat",stat="FireResistTotal",div=1},value=1,type="INC",keywordFlags=0,name="Armour",flags=0}},nil}c["+120 to Armour"]={{[1]={flags=0,type="BASE",value=120,name="Armour",keywordFlags=0}},nil}c["30% increased Energy Shield from Equipped Shield"]={{[1]={[1]={type="SlotName",slotName="Weapon 2"},flags=0,type="INC",value=30,name="EnergyShield",keywordFlags=0}},nil}c["30% increased Melee Damage against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=256,type="INC",value=30,name="Damage",keywordFlags=262144}},nil}c["50% increased Flask Charges gained"]={{[1]={flags=0,type="INC",value=50,name="FlaskChargesGained",keywordFlags=0}},nil}c["+25 to Armour"]={{[1]={flags=0,type="BASE",value=25,name="Armour",keywordFlags=0}},nil}c["Life Leech is applied to Energy Shield instead while on Full Life"]={nil,"Life Leech is applied to Energy Shield instead while on Full Life "}c["+1 to maximum number of Zombies per 300 Strength"]={{[1]={[1]={type="PerStat",stat="Str",div=300},flags=0,type="BASE",value=1,name="ActiveZombieLimit",keywordFlags=0}},nil}c["45% increased Physical Damage taken"]={{[1]={flags=0,type="INC",value=45,name="PhysicalDamageTaken",keywordFlags=0}},nil}c["Adds 25 to 90 Lightning Damage to Spells during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=25,name="LightningMin",keywordFlags=131072},[2]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=90,name="LightningMax",keywordFlags=131072}},nil}c["13% increased Area Damage"]={{[1]={flags=512,type="INC",value=13,name="Damage",keywordFlags=0}},nil}c["+113% to Melee Critical Strike Multiplier"]={{[1]={flags=256,type="BASE",value=113,name="CritMultiplier",keywordFlags=0}},nil}c["50% increased Physical Damage taken"]={{[1]={flags=0,type="INC",value=50,name="PhysicalDamageTaken",keywordFlags=0}},nil}c["120% increased Armour"]={{[1]={flags=0,type="INC",value=120,name="Armour",keywordFlags=0}},nil}c["Grants level 20 Doryani's Touch Skill"]={{[1]={flags=0,type="LIST",value={skillId="TouchOfGod",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["+125% to Melee Critical Strike Multiplier"]={{[1]={flags=256,type="BASE",value=125,name="CritMultiplier",keywordFlags=0}},nil}c["+225% to Melee Critical Strike Multiplier"]={{[1]={flags=256,type="BASE",value=225,name="CritMultiplier",keywordFlags=0}},nil}c["6% increased Physical Damage with Daggers"]={{[1]={flags=32768,type="INC",value=6,name="PhysicalDamage",keywordFlags=0}},nil}c["Adds 40 to 60 Physical Damage to Attacks"]={{[1]={flags=0,type="BASE",value=40,name="PhysicalMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=60,name="PhysicalMax",keywordFlags=65536}},nil}c["Immune to Elemental Ailments while you have Arcane Surge"]={nil,"Immune to Elemental Ailments while you have Arcane Surge "}c["2% of Life Regenerated per Second"]={{[1]={flags=0,type="BASE",value=2,name="LifeRegenPercent",keywordFlags=0}},nil}c["+18% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=18,name="LightningResist",keywordFlags=0}},nil}c["+90 to maximum Mana"]={{[1]={flags=0,type="BASE",value=90,name="Mana",keywordFlags=0}},nil}c["Socketed Gems have Elemental Equilibrium {variant:1}Socketed Gems have 40% reduced Elemental Equilibrium effect"]={nil,"Elemental Equilibrium {variant:1}Socketed Gems have 40% reduced Elemental Equilibrium effect "}c["50% increased Attack Damage if you've Cast a Spell Recently"]={{[1]={[1]={type="Condition",var="CastSpellRecently"},flags=1,type="INC",value=50,name="Damage",keywordFlags=0}},nil}c["90% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=90,name="ManaRegen",keywordFlags=0}},nil}c["Adds 8 to 17 Physical Damage"]={{[1]={flags=0,type="BASE",value=8,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=17,name="PhysicalMax",keywordFlags=0}},nil}c["20% increased Attack Speed during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=1,type="INC",value=20,name="Speed",keywordFlags=0}},nil}c["Projectile Attack Hits deal up to 50% more Damage to targets at the start of their movement, dealing less Damage to targets as the projectile travels farther"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="PointBlank",flags=0}},nil}c["Gain 8% of Elemental Damage as Extra Chaos Damage"]={{[1]={flags=0,type="BASE",value=8,name="ElementalDamageGainAsChaos",keywordFlags=0}},nil}c["Gain a Frenzy Charge on reaching Maximum Power Charges"]={nil,"Gain a Frenzy Charge on reaching Maximum Power Charges "}c["Lose all Power Charges on reaching Maximum Power Charges Gain a Frenzy Charge on reaching Maximum Power Charges"]={nil,"Lose all Power Charges on reaching Maximum Power Charges Gain a Frenzy Charge on reaching Maximum Power Charges "}c["116% increased Spell Damage"]={{[1]={flags=2,type="INC",value=116,name="Damage",keywordFlags=0}},nil}c["+40 to Strength and Dexterity"]={{[1]={flags=0,type="BASE",value=40,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=40,name="Dex",keywordFlags=0}},nil}c["Adds 15 to 25 Cold Damage to Spells per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="BASE",value=15,name="ColdMin",keywordFlags=131072},[2]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="BASE",value=25,name="ColdMax",keywordFlags=131072}},nil}c["Adds 19 to 35 Cold Damage to Spells"]={{[1]={flags=0,type="BASE",value=19,name="ColdMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=35,name="ColdMax",keywordFlags=131072}},nil}c["50% chance to gain a Power Charge on Killing a Frozen Enemy Adds 15 to 25 Cold Damage to Spells per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,type="BASE",value=50,name="ColdDamage",keywordFlags=0}}," to gain a Power Charge on Killing a Frozen Enemy Adds 15 to 25 to s "}c["+25 Mana gained on Killing a Frozen Enemy"]={{[1]={flags=0,type="BASE",value=25,name="ManaOnKill",keywordFlags=0}}," ing a Frozen Enemy "}c["90% increased Armour"]={{[1]={flags=0,type="INC",value=90,name="Armour",keywordFlags=0}},nil}c["50% chance to gain a Power Charge on Killing a Frozen Enemy"]={{}," to gain a Power Charge on Killing a Frozen Enemy "}c["20% increased Critical Strike Chance with Maces"]={{[1]={flags=65536,type="INC",value=20,name="CritChance",keywordFlags=0}},nil}c["8% increased Attack Damage"]={{[1]={flags=1,type="INC",value=8,name="Damage",keywordFlags=0}},nil}c["Adds 1 to 40 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=40,name="LightningMax",keywordFlags=0}},nil}c["35% chance to gain a Power Charge on Kill"]={{}," to gain a Power Charge on Kill "}c["+1 Melee Weapon and Unarmed Range"]={{[1]={flags=0,type="BASE",value=1,name="MeleeWeaponRange",keywordFlags=0},[2]={flags=0,type="BASE",value=1,name="UnarmedRange",keywordFlags=0}},nil}c["+1 Maximum Power Charge"]={{[1]={flags=0,type="BASE",value=1,name="PowerChargesMax",keywordFlags=0}},nil}c["Adds 1 to 45 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=45,name="LightningMax",keywordFlags=0}},nil}c["Adds 31 to 100 Lightning Damage to Spells"]={{[1]={flags=0,type="BASE",value=31,name="LightningMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=100,name="LightningMax",keywordFlags=131072}},nil}c["400 Lightning Damage taken per second per Power Charge if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},[2]={type="Condition",var="CritRecently"},flags=0,type="BASE",keywordFlags=0,name="LightningDegen",value=400}},nil}c["Adds 3 to 9 Lightning Damage to Spells per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="BASE",value=3,name="LightningMin",keywordFlags=131072},[2]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="BASE",value=9,name="LightningMax",keywordFlags=131072}},nil}c["30% increased Spell Damage"]={{[1]={flags=2,type="INC",value=30,name="Damage",keywordFlags=0}},nil}c["+3% Chance to Block Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,type="BASE",value=3,name="BlockChance",keywordFlags=0}},nil}c["20% chance to Avoid being Stunned"]={{[1]={flags=0,type="BASE",value=20,name="AvoidStun",keywordFlags=0}},nil}c["2% additional Chance to Block Spells per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="BASE",value=2,name="SpellBlockChance",keywordFlags=0}},nil}c["22% increased Physical Damage with Swords"]={{[1]={flags=262144,type="INC",value=22,name="PhysicalDamage",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 1 Controlled Destruction"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportControlledDestruction",level=1},name="ExtraSupport",keywordFlags=0}},nil}c["17% increased Spell Damage"]={{[1]={flags=2,type="INC",value=17,name="Damage",keywordFlags=0}},nil}c["12 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=12,name="LifeRegen",keywordFlags=0}},nil}c["Gain Igniting Conflux for 4 seconds"]={{[1]={[1]={type="Condition",var="IgnitingConflux"},value=100,type="BASE",keywordFlags=0,name="EnemyIgniteChance",flags=0},[2]={[1]={type="Condition",var="IgnitingConflux"},value=true,type="FLAG",keywordFlags=0,name="PhysicalCanIgnite",flags=0},[3]={[1]={type="Condition",var="IgnitingConflux"},value=true,type="FLAG",keywordFlags=0,name="LightningCanIgnite",flags=0},[4]={[1]={type="Condition",var="IgnitingConflux"},value=true,type="FLAG",keywordFlags=0,name="ColdCanIgnite",flags=0},[5]={[1]={type="Condition",var="IgnitingConflux"},value=true,type="FLAG",keywordFlags=0,name="ChaosCanIgnite",flags=0}},nil}c["Trigger a Socketed Spell when you Attack"]={nil,"Trigger a Socketed Spell when you Attack "}c["Adds 3 to 5 Physical Damage to Attacks with this Weapon per 3 Player Levels"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="Multiplier",var="Level",div=3},flags=0,type="BASE",keywordFlags=65536,name="PhysicalMin",value=3},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="Multiplier",var="Level",div=3},flags=0,type="BASE",keywordFlags=65536,name="PhysicalMax",value=5}},nil}c["Attacks with this Weapon have 115% increased Elemental Damage"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,type="INC",value=115,name="ElementalDamage",keywordFlags=0}},nil}c["Gain 10% of Physical Damage as Extra Damage of a random Element Damage Penetrates 10% Elemental Resistances Enemies you Kill that are affected by Elemental Ailments\ngrant 100% increased Flask Charges"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalDamage",keywordFlags=0}}," as Extra Damage of a random Element Damage Penetrates 10% Elemental Resistances Enemies you Kill that are affected by Elemental Ailments\ngrant 100% increased Flask Charges "}c["Gain 14% of Physical Damage as Extra Chaos Damage"]={{[1]={flags=0,type="BASE",value=14,name="PhysicalDamageGainAsChaos",keywordFlags=0}},nil}c["29% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=29,name="CritChance",keywordFlags=0}},nil}c["82% increased Spell Damage"]={{[1]={flags=2,type="INC",value=82,name="Damage",keywordFlags=0}},nil}c["Totems Reflect 15% of their maximum Life as Fire Damage to"]={nil,"Totems Reflect 15% of their maximum Life as Fire Damage to "}c["Chaos Damage can Ignite, Chill and Shock"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="ChaosCanIgnite",flags=0},[2]={value=true,type="FLAG",keywordFlags=0,name="ChaosCanChill",flags=0},[3]={value=true,type="FLAG",keywordFlags=0,name="ChaosCanShock",flags=0}},nil}c["Critical Strikes do not always Freeze"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="CritsDontAlwaysFreeze",flags=0}},nil}c["+500 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=500,name="Evasion",keywordFlags=0}},nil}c["Gain 15% of Physical Damage as Extra Chaos Damage"]={{[1]={flags=0,type="BASE",value=15,name="PhysicalDamageGainAsChaos",keywordFlags=0}},nil}c["Adds 10 to 20 Cold Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=10,name="ColdMin",keywordFlags=196608},[2]={flags=0,type="BASE",value=20,name="ColdMax",keywordFlags=196608}},nil}c["Gain 25% of Physical Damage as Extra Chaos Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=25,name="PhysicalDamageGainAsChaos",keywordFlags=0}},nil}c["5% Chance to Shock"]={{[1]={flags=0,type="BASE",value=5,name="EnemyShockChance",keywordFlags=0}},nil}c["-80 Physical Damage taken from Projectile Attacks 200% increased Armour against Projectiles"]={{[1]={flags=0,type="BASE",value=-80,name="PhysicalDamageTaken",keywordFlags=0}}," from Projectile Attacks 200% increased Armour against Projectiles "}c["Gain Phasing for 4 seconds on Kill"]={nil,"Gain Phasing for 4 seconds on Kill "}c["15% chance to gain a Power Charge on Throwing a Trap {variant:2,3}25% chance to gain a Power Charge on Throwing a Trap"]={{}," to gain a Power Charge on Throwing a {variant:2,3}25% chance to gain a Power Charge on Throwing a Trap "}c["37% increased Spell Damage"]={{[1]={flags=2,type="INC",value=37,name="Damage",keywordFlags=0}},nil}c["10% chance to gain a Power Charge if you Knock an Enemy Back with Melee Damage"]={{[1]={flags=256,type="BASE",value=10,name="Damage",keywordFlags=0}}," to gain a Power Charge if you Knock an Enemy Back with "}c["26% increased Spell Damage"]={{[1]={flags=2,type="INC",value=26,name="Damage",keywordFlags=0}},nil}c["+18 to maximum Mana"]={{[1]={flags=0,type="BASE",value=18,name="Mana",keywordFlags=0}},nil}c["10% chance to gain a Frenzy, Power or Endurance Charge on Kill"]={{}," to gain a Frenzy, Power or Endurance Charge on Kill "}c["20% increased Attack Speed if you've Attacked Recently"]={{[1]={[1]={type="Condition",var="AttackedRecently"},flags=1,type="INC",value=20,name="Speed",keywordFlags=0}},nil}c["35% increased Physical Damage"]={{[1]={flags=0,type="INC",value=35,name="PhysicalDamage",keywordFlags=0}},nil}c["12% increased Trap Damage"]={{[1]={flags=0,type="INC",value=12,name="Damage",keywordFlags=4096}},nil}c["+1 to Level of Socketed Spell Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="spell",value=1},name="GemProperty",keywordFlags=0}},nil}c["Adds 151 to 203 Fire Damage to Hits with this Weapon against Blinded Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="ActorCondition",actor="enemy",var="Blinded"},flags=0,type="BASE",keywordFlags=458752,name="FireMin",value=151},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="ActorCondition",actor="enemy",var="Blinded"},flags=0,type="BASE",keywordFlags=458752,name="FireMax",value=203}},nil}c["50% increased Critical Strike Chance with Daggers"]={{[1]={flags=32768,type="INC",value=50,name="CritChance",keywordFlags=0}},nil}c["Adds 157 to 210 Fire Damage to Hits with this Weapon against Blinded Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="ActorCondition",actor="enemy",var="Blinded"},flags=0,type="BASE",keywordFlags=458752,name="FireMin",value=157},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="ActorCondition",actor="enemy",var="Blinded"},flags=0,type="BASE",keywordFlags=458752,name="FireMax",value=210}},nil}c["25% chance to Trigger a Socketed Spell when you Attack with a Bow"]={{}," to Trigger a Socketed when you Attack with a Bow "}c["31% increased Spell Damage"]={{[1]={flags=2,type="INC",value=31,name="Damage",keywordFlags=0}},nil}c["140% increased Critical Strike Chance against Blinded Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Blinded"},flags=0,type="INC",value=140,name="CritChance",keywordFlags=262144}},nil}c["+20% to all Elemental Resistances while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="BASE",value=20,name="ElementalResist",keywordFlags=0}},nil}c["+33% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=33,name="CritMultiplier",keywordFlags=0}},nil}c["Adds 22 to 44 Physical Damage"]={{[1]={flags=0,type="BASE",value=22,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=44,name="PhysicalMax",keywordFlags=0}},nil}c["You gain 8% increased Area of Effect for each Mine 20% chance when Placing Mines to Place an additional Mine"]={{[1]={flags=0,type="BASE",value=8,name="AreaOfEffect",keywordFlags=8192}},"% increased for each 20% chance when Placing Mines to Place an additional Mine "}c["19% chance to Ignite"]={{[1]={flags=0,type="BASE",value=19,name="EnemyIgniteChance",keywordFlags=0}},nil}c["25% increased Stun and Block Recovery"]={{[1]={flags=0,type="INC",value=25,name="StunRecovery",keywordFlags=0}},nil}c["Adds 5 to 8 Fire Damage to Spells"]={{[1]={flags=0,type="BASE",value=5,name="FireMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=8,name="FireMax",keywordFlags=131072}},nil}c["22% chance to Ignite"]={{[1]={flags=0,type="BASE",value=22,name="EnemyIgniteChance",keywordFlags=0}},nil}c["1% of maximum Mana gained on Kill Removes 1% of maximum Life on Kill"]={{[1]={flags=0,type="BASE",value=1,name="Mana",keywordFlags=0}}," gained on Kill Removes 1% of maximum Life on Kill "}c["50% increased Burning Damage"]={{[1]={flags=0,type="INC",value=50,name="Damage",keywordFlags=8388608}},nil}c["Adds 14 to 22 Fire Damage"]={{[1]={flags=0,type="BASE",value=14,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=22,name="FireMax",keywordFlags=0}},nil}c["10% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=10,name="Evasion",keywordFlags=0}},nil}c["With at least 40 Intelligence in Radius, Raised"]={nil,"With at least 40 Intelligence in Radius, Raised "}c["+4% to maximum Chance to Block Attack Damage"]={{[1]={flags=0,type="BASE",value=4,name="BlockChanceMax",keywordFlags=0}},nil}c["25% increased Light Radius during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=25,name="LightRadius",keywordFlags=0}},nil}c["20% faster start of Energy Shield Recharge"]={{[1]={flags=0,type="INC",value=20,name="EnergyShieldRechargeFaster",keywordFlags=0}},nil}c["30% increased Cast Speed"]={{[1]={flags=16,type="INC",value=30,name="Speed",keywordFlags=0}},nil}c["Adds 5 to 10 Fire Damage to Spells"]={{[1]={flags=0,type="BASE",value=5,name="FireMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=10,name="FireMax",keywordFlags=131072}},nil}c["310% increased Physical Damage"]={{[1]={flags=0,type="INC",value=310,name="PhysicalDamage",keywordFlags=0}},nil}c["40% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=40,name="ManaRegen",keywordFlags=0}},nil}c["Adds 6 to 12 Fire Damage to Spells"]={{[1]={flags=0,type="BASE",value=6,name="FireMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=12,name="FireMax",keywordFlags=131072}},nil}c["+33 to Maximum Life"]={{[1]={flags=0,type="BASE",value=33,name="Life",keywordFlags=0}},nil}c["30% increased Energy Shield Recharge Rate"]={{[1]={flags=0,type="INC",value=30,name="EnergyShieldRecharge",keywordFlags=0}},nil}c["1.2% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=1.2,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["200% increased Energy Shield"]={{[1]={flags=0,type="INC",value=200,name="EnergyShield",keywordFlags=0}},nil}c["Flasks apply to your Zombies and Spectres"]={{[1]={[1]={type="SkillName",skillNameList={[1]="Raise Zombie",[2]="Raise Spectre"}},value=true,type="FLAG",keywordFlags=0,name="FlasksApplyToMinion",flags=0}},nil}c["35% increased Trap Damage"]={{[1]={flags=0,type="INC",value=35,name="Damage",keywordFlags=4096}},nil}c["320% increased Energy Shield"]={{[1]={flags=0,type="INC",value=320,name="EnergyShield",keywordFlags=0}},nil}c["Reflects 44 Physical Damage to Attackers on Block Curse Enemies with level 5 Vulnerability on Block"]={nil,"Reflects 44 Physical Damage to Attackers on Block Curse Enemies with level 5 Vulnerability on Block "}c["Traps trigger at the end of their Duration"]={nil,"Traps trigger at the end of their Duration "}c["40% increased Trap Damage"]={{[1]={flags=0,type="INC",value=40,name="Damage",keywordFlags=4096}},nil}c["25% reduced Flask effect duration"]={{[1]={flags=0,type="INC",value=-25,name="FlaskDuration",keywordFlags=0}},nil}c["50% increased Damage with Hits and Ailments against Enemies affected by 3 Spider's Webs"]={{[1]={[1]={type="MultiplierThreshold",actor="enemy",var="Spider's WebStack",threshold=3},flags=0,type="INC",value=50,name="Damage",keywordFlags=786432}},nil}c["+18% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=18,name="FireResist",keywordFlags=0}},nil}c["Gain Soul Eater during Flask Effect Lose Souls gained from Soul Eater on Flask Use"]={nil,"Gain Soul Eater during Flask Effect Lose Souls gained from Soul Eater on Flask Use "}c["8% increased Accuracy Rating with Two Handed Melee Weapons"]={{[1]={flags=35651584,type="INC",value=8,name="Accuracy",keywordFlags=0}},nil}c["Converts all Evasion Rating to Armour. Dexterity provides no bonus to Evasion Rating"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="IronReflexes",flags=0}},nil}c["30% increased Mana Recovery from Flasks"]={{[1]={flags=0,type="INC",value=30,name="FlaskManaRecovery",keywordFlags=0}},nil}c["Gain 5% of Maximum Life as Extra Maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=5,name="LifeGainAsEnergyShield",keywordFlags=0}},nil}c["+45% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=45,name="ColdResist",keywordFlags=0}},nil}c["You cannot Regenerate Energy Shield"]={nil,"You cannot Regenerate Energy Shield "}c["Socketed Curse Skills are Triggered by Doedre's Effigy when Summoned"]={nil,"Socketed Curse Skills are Triggered by Doedre's Effigy when Summoned "}c["25% increased Skill Effect Duration"]={{[1]={flags=0,type="INC",value=25,name="Duration",keywordFlags=0}},nil}c["You cannot Recharge Energy Shield You cannot Regenerate Energy Shield"]={nil,"You cannot Recharge Energy Shield You cannot Regenerate Energy Shield "}c["33% chance to Blind nearby Enemies when gaining Her Blessing"]={{}," to Blind nearby Enemies when gaining Her Blessing "}c["Gain 50 Life when you Stun an Enemy"]={nil,"Gain 50 Life when you Stun an Enemy "}c["Adds 1 to 20 Physical Damage to Attacks"]={{[1]={flags=0,type="BASE",value=1,name="PhysicalMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=20,name="PhysicalMax",keywordFlags=65536}},nil}c["Socketed Gems are Supported by level 10 Knockback"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportKnockback",level=10},name="ExtraSupport",keywordFlags=0}},nil}c["25% increased maximum Mana"]={{[1]={flags=0,type="INC",value=25,name="Mana",keywordFlags=0}},nil}c["60% increased Flask Effect Duration"]={{[1]={flags=0,type="INC",value=60,name="FlaskDuration",keywordFlags=0}},nil}c["+7% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=7,name="ElementalResist",keywordFlags=0}},nil}c["Adds 6 to 13 Cold Damage to Attacks"]={{[1]={flags=0,type="BASE",value=6,name="ColdMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=13,name="ColdMax",keywordFlags=65536}},nil}c["Socketed Gems are Supported by Level 18 Faster Casting"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportFasterCast",level=18},name="ExtraSupport",keywordFlags=0}},nil}c["Adds 1 to 34 Lightning Damage to Attacks"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=34,name="LightningMax",keywordFlags=65536}},nil}c["Adds 3 to 7 Cold Damage to Attacks"]={{[1]={flags=0,type="BASE",value=3,name="ColdMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=7,name="ColdMax",keywordFlags=65536}},nil}c["Culling Strike 20% increased Damage while Leeching"]={nil,"Culling Strike 20% increased Damage while Leeching "}c["Gain 35% of Physical Damage as Extra Fire Damage"]={{[1]={flags=0,type="BASE",value=35,name="PhysicalDamageGainAsFire",keywordFlags=0}},nil}c["1% increased Area of Effect per Enemy killed recently, up to 50%"]={{[1]={[1]={type="Multiplier",limit=50,var="EnemyKilledRecently",limitTotal=true},flags=0,type="INC",value=1,name="AreaOfEffect",keywordFlags=0}},nil}c["6% of maximum Mana and Energy Shield Regenerated per second while on Consecrated Ground"]={{[1]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,type="BASE",value=6,name="ManaRegenPercent",keywordFlags=0},[2]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,type="BASE",value=6,name="EnergyShieldRegenPercent",keywordFlags=0}},nil}c["With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 4% increased Damage each time it Hits."]={nil,"With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 4% increased Damage each time it Hits. "}c["Grants Perfect Agony during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},value="Perfect Agony",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["5% increased maximum Mana"]={{[1]={flags=0,type="INC",value=5,name="Mana",keywordFlags=0}},nil}c["1% increased Damage per 8 Strength when in Main Hand"]={{[1]={[1]={type="PerStat",stat="Str",div=8},[2]={type="SlotNumber",num=1},flags=0,type="INC",keywordFlags=0,name="Damage",value=1}},nil}c["18% increased Area of Effect of Aura Skills"]={{[1]={[1]={type="SkillType",skillType=44},flags=0,type="INC",value=18,name="AreaOfEffect",keywordFlags=0}},nil}c["20% chance to gain Fortify on Melee Stun"]={{}," to gain Fortify on Stun "}c["1% increased Attack Damage per 300 of the lowest of Armour and Evasion Rating"]={{[1]={[1]={type="PerStat",stat="LowestOfArmourAndEvasion",div=300},flags=1,type="INC",value=1,name="Damage",keywordFlags=0}},nil}c["Projectiles Pierce an additional Target"]={{[1]={value=1,type="BASE",keywordFlags=0,name="PierceCount",flags=0}},nil}c["+320 to Armour and Evasion Rating"]={{[1]={flags=0,type="BASE",value=320,name="ArmourAndEvasion",keywordFlags=0}},nil}c["625% increased Armour"]={{[1]={flags=0,type="INC",value=625,name="Armour",keywordFlags=0}},nil}c["8% increased Physical Damage with Claws"]={{[1]={flags=16384,type="INC",value=8,name="PhysicalDamage",keywordFlags=0}},nil}c["100% reduced Vulnerability Mana Reservation"]={{[1]={[1]={type="SkillName",skillName="Vulnerability"},flags=0,type="INC",value=-100,name="ManaReserved",keywordFlags=0}},nil}c["2% of Chaos Damage Leeched as Life during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=2,name="ChaosDamageLifeLeech",keywordFlags=0}},nil}c["55% increased Critical Strike Chance while you have at least 200 Intelligence"]={{[1]={[1]={type="StatThreshold",stat="Int",threshold=200},flags=0,type="INC",value=55,name="CritChance",keywordFlags=0}},nil}c["200% increased Armour"]={{[1]={flags=0,type="INC",value=200,name="Armour",keywordFlags=0}},nil}c["Adds 375 to 550 Fire Damage"]={{[1]={flags=0,type="BASE",value=375,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=550,name="FireMax",keywordFlags=0}},nil}c["+50 to Intelligence"]={{[1]={flags=0,type="BASE",value=50,name="Int",keywordFlags=0}},nil}c["+100% to Fire Resistance when Socketed with a Red Gem"]={{[1]={flags=0,type="BASE",value=100,name="FireResist",keywordFlags=0}}," when Socketed with a Red Gem "}c["30% chance to Poison on Melee Hit"]={{[1]={flags=256,type="BASE",value=30,name="PoisonChance",keywordFlags=0}},nil}c["40% reduced Energy Shield Recharge Rate"]={{[1]={flags=0,type="INC",value=-40,name="EnergyShieldRecharge",keywordFlags=0}},nil}c["+45 to Strength"]={{[1]={flags=0,type="BASE",value=45,name="Str",keywordFlags=0}},nil}c["33% increased Physical Damage"]={{[1]={flags=0,type="INC",value=33,name="PhysicalDamage",keywordFlags=0}},nil}c["8% increased Physical Damage for each time you've Blocked in the past 10 seconds 80% increased Physical Damage if you've Blocked Damage from a Unique Enemy in the past 10 seconds +1% Chance to Block Attack Damage for each time you've Blocked in the past 10 seconds"]={{[1]={[1]={type="Condition",var="BlockedHitFromUniqueEnemyInPast10Sec"},flags=0,type="INC",value=8,name="PhysicalDamage",keywordFlags=0}}," for each time you've Blocked in the past 10 seconds 80% increased Physical Damage +1% Chance to Block Attack Damage for each time you've Blocked in the past 10 seconds "}c["Summoned Skeletons Cover Enemies in Ash on Hit"]={nil,"Summoned Skeletons Cover Enemies in Ash on Hit "}c["Cannot Evade Enemy Attacks"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="CannotEvade",flags=0}},nil}c["71 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=71,name="LifeRegen",keywordFlags=0}},nil}c["Every 5 seconds, remove Curses and Elemental Ailments from you"]={nil,"Every 5 seconds, remove Curses and Elemental Ailments from you "}c["40% increased Armour while not Ignited, Frozen or Shocked"]={{[1]={[1]={type="Condition",varList={[1]="Ignited",[2]="Frozen",[3]="Shocked"},neg=true},flags=0,type="INC",value=40,name="Armour",keywordFlags=0}},nil}c["-40 Physical Damage taken from Attacks 40% increased Armour while not Ignited, Frozen or Shocked"]={{[1]={[1]={type="Condition",varList={[1]="Ignited",[2]="Frozen",[3]="Shocked"},neg=true},flags=0,type="BASE",value=-40,name="PhysicalDamageTaken",keywordFlags=0}}," from Attacks 40% increased Armour "}c["-40 Physical Damage taken from Attacks"]={{[1]={flags=0,type="BASE",value=-40,name="PhysicalDamageTaken",keywordFlags=0}}," from Attacks "}c["-10% to all maximum Resistances"]={{[1]={flags=0,type="BASE",value=-10,name="FireResistMax",keywordFlags=0},[2]={flags=0,type="BASE",value=-10,name="ColdResistMax",keywordFlags=0},[3]={flags=0,type="BASE",value=-10,name="LightningResistMax",keywordFlags=0},[4]={flags=0,type="BASE",value=-10,name="ChaosResistMax",keywordFlags=0}},nil}c["10% chance to Dodge Spells while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,type="BASE",value=10,name="SpellDodgeChance",keywordFlags=0}},nil}c["75 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=75,name="LifeRegen",keywordFlags=0}},nil}c["6% reduced Damage taken if you've Taunted an Enemy Recently"]={{[1]={[1]={type="Condition",var="TauntedEnemyRecently"},flags=0,type="INC",value=-6,name="DamageTaken",keywordFlags=0}},nil}c["+48 to Dexterity"]={{[1]={flags=0,type="BASE",value=48,name="Dex",keywordFlags=0}},nil}c["4% increased Melee Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=256,type="INC",value=4,name="Damage",keywordFlags=0}},nil}c["+48 to Strength"]={{[1]={flags=0,type="BASE",value=48,name="Str",keywordFlags=0}},nil}c["14% increased Totem Damage"]={{[1]={flags=0,type="INC",value=14,name="Damage",keywordFlags=16384}},nil}c["When you Kill a Rare monster, you gain its mods for 20 seconds"]={nil,"When you Kill a Rare monster, you gain its mods for 20 seconds "}c["30% increased Damage against Rare monsters"]={{[1]={flags=0,type="INC",value=30,name="Damage",keywordFlags=0}}," against Rare monsters "}c["50% increased Area of Effect of Aura Skills"]={{[1]={[1]={type="SkillType",skillType=44},flags=0,type="INC",value=50,name="AreaOfEffect",keywordFlags=0}},nil}c["+55 to Dexterity"]={{[1]={flags=0,type="BASE",value=55,name="Dex",keywordFlags=0}},nil}c["50% increased Critical Strike Chance with Mines"]={{[1]={flags=0,type="INC",value=50,name="CritChance",keywordFlags=8192}},nil}c["+55 to Strength"]={{[1]={flags=0,type="BASE",value=55,name="Str",keywordFlags=0}},nil}c["60% chance to Poison on Hit"]={{[1]={flags=0,type="BASE",value=60,name="PoisonChance",keywordFlags=0}},nil}c["With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Tar if it does not Ignite an Enemy."]={nil,"With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Tar if it does not Ignite an Enemy. "}c["+35% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=35,name="ColdResist",keywordFlags=0}},nil}c["Shocks nearby Enemies during Flask effect, causing 10% increased Damage taken {variant:1,2,3,4,5,6,7,8}You are Shocked during Flask effect"]={nil,"Shocks nearby Enemies during Flask effect, causing 10% increased Damage taken {variant:1,2,3,4,5,6,7,8}You are Shocked during Flask effect "}c["65% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=65,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["Grants Level 20 Summon Doedre's Effigy Skill"]={nil,nil}c["15% increased effect of Non-Curse Auras you Cast"]={{[1]={flags=0,type="INC",value=15,name="AuraEffect",keywordFlags=0}},nil}c["+23% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=23,name="LightningResist",keywordFlags=0}},nil}c["+95 to maximum Life"]={{[1]={flags=0,type="BASE",value=95,name="Life",keywordFlags=0}},nil}c["5% Chance to summon a Spectral Wolf on Kill"]={{}," to summon a Spectral Wolf on Kill "}c["Culling Strike against Enemies Cursed with Poacher's Mark Curse Enemies with Level 30 Poacher's Mark on Hit, which can apply to Hexproof Enemies"]={nil,"Culling Strike against Enemies Cursed with Poacher's Mark Curse Enemies with Level 30 Poacher's Mark on Hit, which can apply to Hexproof Enemies "}c["+5% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=5,name="ElementalResist",keywordFlags=0}},nil}c["100% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=100,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["Minions have 7% increased maximum Life"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=7,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["50% chance for Attacks to Maim on Hit against Poisoned Enemies +0.1% to Critical Strike Chance per Poison affecting Enemy, up to +2.0%"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Poisoned"},[2]={limit=2,limitTotal=true,type="Multiplier",var="PoisonStack",actor="enemy"},flags=1,type="BASE",keywordFlags=262144,name="CritChance",value=50}}," to Maim on Hit +0.1% to "}c["+15% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=15,name="ElementalResist",keywordFlags=0}},nil}c["0.4% of Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=0.4,name="DamageLifeLeech",keywordFlags=0}},nil}c["18% increased Cooldown Recovery Speed"]={{[1]={flags=0,type="INC",value=18,name="CooldownRecovery",keywordFlags=0}},nil}c["18% increased Energy Shield Recovery rate"]={{[1]={flags=0,type="INC",value=18,name="EnergyShieldRecoveryRate",keywordFlags=0}},nil}c["13% increased Attack and Cast Speed"]={{[1]={flags=0,type="INC",value=13,name="Speed",keywordFlags=0}},nil}c["8% increased effect of Flasks on you"]={{[1]={flags=0,type="INC",value=8,name="FlaskEffect",keywordFlags=0}},nil}c["Shocks from your Hits always increase Damage taken by at least 10% Can Summon up to 1 additional Golem at a time"]={nil,"Shocks from your Hits always increase Damage taken by at least 10% Can Summon up to 1 additional Golem at a time "}c["Enemies cannot Leech Mana from You Socketed Gems have 50% reduced Mana Cost"]={nil,"Enemies cannot Leech Mana from You Socketed Gems have 50% reduced Mana Cost "}c["Adds 13 to 21 Physical Damage"]={{[1]={flags=0,type="BASE",value=13,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=21,name="PhysicalMax",keywordFlags=0}},nil}c["50% increased Flask Charges gained while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=50,name="FlaskChargesGained",keywordFlags=0}},nil}c["Has 2 Abyssal Sockets"]={{[1]={flags=0,type="BASE",value=2,name="AbyssalSocketCount",keywordFlags=0}},nil}c["15% increased Movement Speed"]={{[1]={flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}},nil}c["Causes Bleeding on Melee Critical Strike"]={{[1]={[1]={type="Condition",var="CriticalStrike"},value=100,type="BASE",keywordFlags=0,name="BleedChance",flags=256}},nil}c["120% increased Critical Strike Chance while you have Avatar of Fire 50% of Physical Damage Converted to Fire while you have Avatar of Fire"]={{[1]={flags=0,type="INC",value=120,name="CritChance",keywordFlags=0}}," while you have Avatar of Fire 50% of Physical Damage Converted to Fire while you have Avatar of Fire "}c["30% reduced Flask Charges gained while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=-30,name="FlaskChargesGained",keywordFlags=0}},nil}c["Gain 25% of Physical Damage as Extra Fire Damage while affected by Anger"]={{[1]={[1]={type="Condition",var="AffectedByAnger"},flags=0,type="BASE",value=25,name="PhysicalDamageGainAsFire",keywordFlags=0}},nil}c["Deals 50 Chaos Damage per second to nearby Enemies 20% increased Projectile Damage"]={nil,"Deals 50 Chaos Damage per second to nearby Enemies 20% increased Projectile Damage "}c["20% chance when Placing Mines to Place an additional Mine"]={{}," when Placing s to Place an additional Mine "}c["Deals 50 Chaos Damage per second to nearby Enemies"]={nil,"Deals 50 Chaos Damage per second to nearby Enemies "}c["60% increased Flask effect duration"]={{[1]={flags=0,type="INC",value=60,name="FlaskDuration",keywordFlags=0}},nil}c["24% increased Physical Damage"]={{[1]={flags=0,type="INC",value=24,name="PhysicalDamage",keywordFlags=0}},nil}c["Enemies Ignited by an Attack Burn 35% faster"]={{[1]={flags=1,type="INC",value=35,name="IgniteBurnFaster",keywordFlags=0}},nil}c["+1 to Level of Socketed Lightning Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="lightning",value=1},name="GemProperty",keywordFlags=0}},nil}c["+25% additional Block Chance against Projectiles"]={{[1]={flags=0,type="BASE",value=25,name="BlockChance",keywordFlags=0}}," against Projectiles "}c["80% increased Energy Shield"]={{[1]={flags=0,type="INC",value=80,name="EnergyShield",keywordFlags=0}},nil}c["Your Flasks grant 10% chance to Freeze during flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=10,name="EnemyFreezeChance",keywordFlags=0}},nil}c["15% chance to gain a Frenzy Charge and a Power Charge on Kill 50% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently Your Hits have 15% chance to gain 50% of Non-Chaos Damage as Extra Chaos Damage Cannot be Stunned if you haven't been Hit Recently"]={{[1]={[1]={type="Condition",var="KilledAffectedByDotRecently"},[2]={type="Condition",neg=true,var="BeenHitRecently"},[3]={type="SkillName",skillName="Frenzy"},flags=0,type="BASE",keywordFlags=0,name="LifeRecoveryRate",value=15},[2]={[1]={type="Condition",var="KilledAffectedByDotRecently"},[2]={type="Condition",neg=true,var="BeenHitRecently"},[3]={type="SkillName",skillName="Frenzy"},flags=0,type="BASE",keywordFlags=0,name="ManaRecoveryRate",value=15},[3]={[1]={type="Condition",var="KilledAffectedByDotRecently"},[2]={type="Condition",neg=true,var="BeenHitRecently"},[3]={type="SkillName",skillName="Frenzy"},flags=0,type="BASE",keywordFlags=0,name="EnergyShieldRecoveryRate",value=15}}," to gain aCharge and a Power Charge on Kill 50% increased Your Hits have 15% chance to gain 50% of Non-Chaos Damage as Extra Chaos Damage Cannot be Stunned "}c["Your Flasks grant 25% reduced Enemy Stun Threshold during flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=-25,name="EnemyStunThreshold",keywordFlags=0}},nil}c["Lose all Power Charges on reaching Maximum Power Charges"]={nil,"Lose all Power Charges on reaching Maximum Power Charges "}c["0.2% of Cold Damage Leeched as Life"]={{[1]={flags=0,type="BASE",value=0.2,name="ColdDamageLifeLeech",keywordFlags=0}},nil}c["Ranger: 7% increased Movement Speed"]={{[1]={[1]={type="Condition",var="ConnectedToRangerStart"},flags=0,type="INC",value=7,name="MovementSpeed",keywordFlags=0}},nil}c["Unaffected by Chilled Ground"]={nil,"Unaffected by Chilled Ground "}c["0.2% of Physical Damage Leeched as Life"]={{[1]={flags=0,type="BASE",value=0.2,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["Traps cannot be Damaged for 5 seconds after being Thrown"]={nil,"Traps cannot be Damaged for 5 seconds after being Thrown "}c["70% increased Physical Damage"]={{[1]={flags=0,type="INC",value=70,name="PhysicalDamage",keywordFlags=0}},nil}c["10% increased Attributes"]={{[1]={flags=0,type="INC",value=10,name="Str",keywordFlags=0},[2]={flags=0,type="INC",value=10,name="Dex",keywordFlags=0},[3]={flags=0,type="INC",value=10,name="Int",keywordFlags=0}},nil}c["2% increased Minion Attack and Cast Speed per Skeleton you own"]={{[1]={[1]={type="SkillName",skillName="Summon Skeleton"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=2,name="Speed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}}," Minion per you own "}c["Elemental Hit deals 13% increased Damage"]={{[1]={[1]={type="SkillName",skillName="Elemental Hit"},flags=0,type="INC",value=13,name="Damage",keywordFlags=0}},nil}c["20% less chance to Evade Melee Attacks"]={{[1]={flags=0,type="MORE",value=-20,name="MeleeEvadeChance",keywordFlags=0}},nil}c["Cannot Leech {variant:3,4}Cannot Leech Life"]={nil,"Cannot Leech {variant:3,4}Cannot Leech Life "}c["Elemental Hit deals 15% increased Damage"]={{[1]={[1]={type="SkillName",skillName="Elemental Hit"},flags=0,type="INC",value=15,name="Damage",keywordFlags=0}},nil}c["1% increased Damage per 5 of your lowest Attribute"]={{[1]={[1]={type="PerStat",stat="LowestAttribute",div=5},flags=0,type="INC",value=1,name="Damage",keywordFlags=0}},nil}c["6% chance to Dodge Attack Hits"]={{[1]={flags=0,type="BASE",value=6,name="AttackDodgeChance",keywordFlags=0}},nil}c["Cannot be Ignited if Strength is higher than Dexterity"]={{[1]={[1]={type="Condition",var="StrHigherThanDex"},value=100,type="BASE",keywordFlags=0,name="AvoidIgnite",flags=0}},nil}c["60% increased Damage with Hits and Ailments against Blinded Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Blinded"},flags=0,type="INC",value=60,name="Damage",keywordFlags=786432}},nil}c["+23% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=23,name="ChaosResist",keywordFlags=0}},nil}c["100% increased Totem Duration"]={{[1]={flags=0,type="INC",value=100,name="TotemDuration",keywordFlags=0}},nil}c["Nearby Enemies are Blinded 30% increased Damage with Hits and Ailments against Blinded Enemies 25% chance to Blind Enemies on Hit"]={nil,"Nearby Enemies are Blinded 30% increased Damage with Hits and Ailments against Blinded Enemies 25% chance to Blind Enemies on Hit "}c["Rampage 1% increased Rarity of Items found per 15 Rampage Kills"]={nil,"Rampage 1% increased Rarity of Items found per 15 Rampage Kills "}c["Right ring slot: 30% reduced Reflected Physical Damage taken {variant:3,4}Right ring slot: 40% reduced Reflected Physical Damage taken"]={{[1]={[1]={type="SlotNumber",num=2},flags=0,type="INC",value=-30,name="PhysicalDamageTaken",keywordFlags=0}}," Reflected {variant:3,4}Right ring slot: 40% reduced Reflected Physical Damage taken "}c["50% increased Global Evasion Rating when on Low Life"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="LowLife"},flags=0,type="INC",keywordFlags=0,name="Evasion",value=50}},nil}c["Nearby Enemies are Intimidated"]={nil,"Nearby Enemies are Intimidated "}c["You take 30% reduced Extra Damage from Critical Strikes"]={nil,"You take 30% reduced Extra Damage from Critical Strikes "}c["10% reduced Chance to Block Attacks and Spells"]={{[1]={flags=0,type="INC",value=-10,name="BlockChance",keywordFlags=0},[2]={flags=0,type="INC",value=-10,name="SpellBlockChance",keywordFlags=0}},nil}c["360% increased Physical Damage"]={{[1]={flags=0,type="INC",value=360,name="PhysicalDamage",keywordFlags=0}},nil}c["15% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=15,name="ElementalDamage",keywordFlags=65536}},nil}c["45% of Fire Damage Converted to Chaos Damage"]={{[1]={flags=0,type="BASE",value=45,name="FireDamageConvertToChaos",keywordFlags=0}},nil}c["Adds 19 to 35 Fire Damage"]={{[1]={flags=0,type="BASE",value=19,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=35,name="FireMax",keywordFlags=0}},nil}c["0.2% of Attack Damage Leeched as Mana per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=1,type="BASE",value=0.2,name="DamageManaLeech",keywordFlags=0}},nil}c["6% increased Attack Speed with Wands"]={{[1]={flags=524289,type="INC",value=6,name="Speed",keywordFlags=0}},nil}c["0.2% of Physical Attack Damage Leeched as Mana per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=1,type="BASE",value=0.2,name="PhysicalDamageManaLeech",keywordFlags=0}},nil}c["15% increased Movement Speed when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}},nil}c["+55 to maximum Mana"]={{[1]={flags=0,type="BASE",value=55,name="Mana",keywordFlags=0}},nil}c["20% increased Elemental Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=20,name="ElementalDamage",keywordFlags=0}},nil}c["40% increased Stun and Block Recovery"]={{[1]={flags=0,type="INC",value=40,name="StunRecovery",keywordFlags=0}},nil}c["+13% to Elemental Resistances"]={{[1]={flags=0,type="BASE",value=13,name="ElementalResist",keywordFlags=0}},nil}c["+78 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=78,name="EnergyShield",keywordFlags=0}},nil}c["20% increased maximum Energy Shield"]={{[1]={flags=0,type="INC",value=20,name="EnergyShield",keywordFlags=0}},nil}c["25% increased Physical Damage with Swords"]={{[1]={flags=262144,type="INC",value=25,name="PhysicalDamage",keywordFlags=0}},nil}c["40% increased Mine Detonation Area of Effect"]={{[1]={flags=0,type="INC",value=40,name="MineDetonationAreaOfEffect",keywordFlags=0}},nil}c["+45 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=45,name="EnergyShield",keywordFlags=0}},nil}c["Spectres have a Base Duration of 20 seconds"]={{[1]={[1]={type="SkillName",skillName="Raise Spectre"},flags=0,type="LIST",value={key="duration",value=6},name="SkillData",keywordFlags=0}},nil}c["Adds 60 to 110 Chaos Damage in Off Hand"]={{[1]={[1]={type="InSlot",num=2},flags=0,type="BASE",value=60,name="ChaosMin",keywordFlags=0},[2]={[1]={type="InSlot",num=2},flags=0,type="BASE",value=110,name="ChaosMax",keywordFlags=0}},nil}c["Golems have 45% increased Cooldown Recovery Speed"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={flags=0,type="INC",value=45,name="CooldownRecovery",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Adds 60 to 110 Fire Damage in Main Hand"]={{[1]={[1]={type="InSlot",num=1},flags=0,type="BASE",value=60,name="FireMin",keywordFlags=0},[2]={[1]={type="InSlot",num=1},flags=0,type="BASE",value=110,name="FireMax",keywordFlags=0}},nil}c["Counts as Dual Wielding"]={{[1]={value={key="countsAsDualWielding",value=true},type="LIST",keywordFlags=0,name="WeaponData",flags=0}},nil}c["25% of Block Chance applied to Spells {variant:1}10% additional Chance to Block while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=2,type="BASE",value=25,name="BlockChance",keywordFlags=0}}," applied to s {variant:1}10% additional Chance to Block "}c["Socketed Gems are Supported by level 20 Increased Area of Effect"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportIncreasedAreaOfEffect",level=20},name="ExtraSupport",keywordFlags=0}},nil}c["28% reduced Attack Speed"]={{[1]={flags=1,type="INC",value=-28,name="Speed",keywordFlags=0}},nil}c["Trigger Level 20 Bone Nova when you Kill a Bleeding Enemy"]={{[1]={flags=0,type="LIST",value={skillId="TriggeredBoneNova",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["Gain a Frenzy Charge if an Attack Ignites an Enemy"]={nil,"Gain a Frenzy Charge if an Attack Ignites an Enemy "}c["Cannot be Shocked while Chilled 40% chance to Chill Attackers for 4 seconds on Block"]={nil,"Cannot be Shocked while Chilled 40% chance to Chill Attackers for 4 seconds on Block "}c["Attacks have 25% chance to cause Bleeding when Hitting Cursed Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Cursed"},flags=1,type="BASE",value=25,name="BleedChance",keywordFlags=262144}},nil}c["Attacks Cause Bleeding when Hitting Cursed Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Cursed"},value=100,type="BASE",keywordFlags=0,name="BleedChance",flags=1}},nil}c["+4% Chance to Block Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,type="BASE",value=4,name="BlockChance",keywordFlags=0}},nil}c["40% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=40,name="ElementalDamage",keywordFlags=65536}},nil}c["10% increased Projectile Speed"]={{[1]={flags=0,type="INC",value=10,name="ProjectileSpeed",keywordFlags=0}},nil}c["Adds 40 to 60 Cold Damage against Chilled Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Chilled"},flags=0,type="BASE",value=40,name="ColdMin",keywordFlags=262144},[2]={[1]={type="ActorCondition",actor="enemy",var="Chilled"},flags=0,type="BASE",value=60,name="ColdMax",keywordFlags=262144}},nil}c["50% chance to Shock Chilled Enemies"]={{[1]={flags=0,type="BASE",value=50,name="EnemyShockChance",keywordFlags=0}}," Chilled Enemies "}c["Cannot Leech when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},value=true,type="FLAG",keywordFlags=0,name="CannotLeechLife",flags=0},[2]={[1]={type="Condition",var="LowLife"},value=true,type="FLAG",keywordFlags=0,name="CannotLeechMana",flags=0}},nil}c["Socketed Gems are Supported by level 18 Melee Physical Damage"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportMeleePhysicalDamage",level=18},name="ExtraSupport",keywordFlags=0}},nil}c["+10 Life Gained on Kill"]={{[1]={flags=0,type="BASE",value=10,name="LifeOnKill",keywordFlags=0}},nil}c["20% chance to attack with Level 16 Molten Burst on Melee Hit"]={{[1]={flags=0,type="LIST",value={skillId="TriggeredMoltenStrike",level=16},name="ExtraSkill",keywordFlags=0}},nil}c["Adds 32 to 48 Cold Damage to Attacks"]={{[1]={flags=0,type="BASE",value=32,name="ColdMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=48,name="ColdMax",keywordFlags=65536}},nil}c["6% increased Damage Over Time with Bow Skills"]={{[1]={flags=8,type="INC",value=6,name="Damage",keywordFlags=512}},nil}c["Adds 40 to 85 Physical Damage"]={{[1]={flags=0,type="BASE",value=40,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=85,name="PhysicalMax",keywordFlags=0}},nil}c["Grants Summon Harbinger of Directions Skill"]={{[1]={flags=0,type="LIST",value={skillId="SummonHarbingerOfDirections",level=1},name="ExtraSkill",keywordFlags=0}},nil}c["Gain 70% of Physical Damage as Extra Fire Damage"]={{[1]={flags=0,type="BASE",value=70,name="PhysicalDamageGainAsFire",keywordFlags=0}},nil}c["100% increased Attack Speed"]={{[1]={flags=1,type="INC",value=100,name="Speed",keywordFlags=0}},nil}c["Animated Minions' Melee Attacks deal 50% less Damage to surrounding targets Trigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy"]={nil,"Animated Minions' Melee Attacks deal 50% less Damage to surrounding targets Trigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy "}c["Adds 45 to 90 Physical Damage"]={{[1]={flags=0,type="BASE",value=45,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=90,name="PhysicalMax",keywordFlags=0}},nil}c["+23 to Strength"]={{[1]={flags=0,type="BASE",value=23,name="Str",keywordFlags=0}},nil}c["1% of Mana Regenerated per second"]={{[1]={flags=0,type="BASE",value=1,name="ManaRegenPercent",keywordFlags=0}},nil}c["20% increased Golem Damage for each Golem you have Summoned You cannot be Chilled or Frozen while you have an Ice Golem Summoned You cannot be Ignited while you have a Flame Golem Summoned You cannot be Shocked while you have a Lightning Golem Summoned"]={{[1]={flags=0,type="INC",value=20,name="Damage",keywordFlags=0}}," for each Golem you have Summoned You cannot be Chilled or Frozen while you have an Ice Golem Summoned You cannot be Ignited while you have a Flame Golem Summoned You cannot be Shocked while you have a Lightning Golem Summoned "}c["Enemies you hit are destroyed on Kill"]={nil,"Enemies you hit are destroyed on Kill "}c["Recover 5% of Maximum Life on Kill Enemies you hit are destroyed on Kill"]={nil,"Recover 5% of Maximum Life on Kill Enemies you hit are destroyed on Kill "}c["20% increased Freeze Duration on Enemies"]={{[1]={flags=0,type="INC",value=20,name="EnemyFreezeDuration",keywordFlags=0}},nil}c["+0.3% Critical Strike Chance per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="BASE",value=0.3,name="CritChance",keywordFlags=0}},nil}c["30% increased Burning Damage"]={{[1]={flags=0,type="INC",value=30,name="Damage",keywordFlags=8388608}},nil}c["Adds 1 to 10 Lightning Damage to Attacks with this Weapon per 10 Intelligence"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="PerStat",stat="Int",div=10},flags=0,type="BASE",keywordFlags=65536,name="LightningMin",value=1},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="PerStat",stat="Int",div=10},flags=0,type="BASE",keywordFlags=65536,name="LightningMax",value=10}},nil}c["Nearby Allies have Culling Strike"]={nil,"Culling Strike "}c["Nearby Allies have 30% increased Item Rarity {variant:1}Nearby Allies' spells have Culling Strike"]={{}," Item Rarity {variant:1}Nearby Allies' s have Culling Strike "}c["+300 Intelligence Requirement"]={{[1]={flags=0,type="BASE",value=300,name="IntRequirement",keywordFlags=0}},nil}c["60% increased Physical Damage"]={{[1]={flags=0,type="INC",value=60,name="PhysicalDamage",keywordFlags=0}},nil}c["Cannot gain Power Charges"]={nil,"Cannot gain Power Charges "}c["Unaffected by Shock Shocked Enemies you Kill Explode, dealing 10% of"]={nil,"Unaffected by Shock Shocked Enemies you Kill Explode, dealing 10% of "}c["10% increased Warcry Buff Effect"]={{[1]={flags=0,type="INC",value=10,name="BuffEffect",keywordFlags=4}},nil}c["16% increased Intelligence"]={{[1]={flags=0,type="INC",value=16,name="Int",keywordFlags=0}},nil}c["Nearby Allies have 30% increased Item Rarity"]={{}," Item Rarity "}c["Insufficient Mana doesn't prevent your Melee Attacks Nearby Allies have 30% increased Item Rarity"]={nil,"Insufficient Mana doesn't prevent your Melee Attacks Nearby Allies have 30% increased Item Rarity "}c["100% of Physical Damage from Hits with this Weapon is Converted to a random Element"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,type="BASE",value=100,name="PhysicalDamage",keywordFlags=0}}," from Hits is Converted to a random Element "}c["15% increased Damage per Curse on you"]={{[1]={[1]={type="Multiplier",var="CurseOnSelf"},flags=0,type="INC",value=15,name="Damage",keywordFlags=0}},nil}c["Applies level 15 Temporal Chains on Blocking a Projectile Attack"]={nil,"Applies level 15 Temporal Chains on Blocking a Projectile Attack "}c["You have Vaal Pact if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},value="Vaal Pact",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["130% increased Physical Damage"]={{[1]={flags=0,type="INC",value=130,name="PhysicalDamage",keywordFlags=0}},nil}c["1.2% of Damage Leeched as Life on Critical Strike"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,type="BASE",value=1.2,name="DamageLifeLeech",keywordFlags=0}},nil}c["Your Curses can apply to Hexproof Enemies"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="CursesIgnoreHexproof",flags=0}},nil}c["+3% to maximum Chance to Block Attack Damage"]={{[1]={flags=0,type="BASE",value=3,name="BlockChanceMax",keywordFlags=0}},nil}c["Adds 330 to 480 Cold Damage"]={{[1]={flags=0,type="BASE",value=330,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=480,name="ColdMax",keywordFlags=0}},nil}c["Adds 10 to 20 Cold Damage to Attacks"]={{[1]={flags=0,type="BASE",value=10,name="ColdMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=20,name="ColdMax",keywordFlags=65536}},nil}c["Enemies Cannot Leech Life From You"]={nil,"Enemies Cannot Leech Life From You "}c["Chaos Damage does not bypass Energy Shield"]={nil,"Chaos Damage does not bypass Energy Shield "}c["+13% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=13,name="ChaosResist",keywordFlags=0}},nil}c["+3 Mana gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=3,name="ManaOnHit",keywordFlags=0}},nil}c["150% increased Elemental Damage if you've used a Warcry Recently"]={{[1]={[1]={type="Condition",var="UsedWarcryRecently"},flags=0,type="INC",value=150,name="ElementalDamage",keywordFlags=0}},nil}c["Enemies you Shock have 20% reduced Movement Speed"]={nil,"Enemies you Shock have 20% reduced Movement Speed "}c["2.5% of Maximum Energy Shield Regenerated per Second while affected by Discipline"]={{[1]={[1]={type="Condition",var="AffectedByDiscipline"},flags=0,type="BASE",value=2.5,name="EnergyShieldRegenPercent",keywordFlags=0}},nil}c["50% increased Mana Cost of Skills"]={{[1]={flags=0,type="INC",value=50,name="ManaCost",keywordFlags=0}},nil}c["1% of Damage is taken from Mana before Life per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="BASE",value=1,name="DamageTakenFromManaBeforeLife",keywordFlags=0}},nil}c["15% increased Strength"]={{[1]={flags=0,type="INC",value=15,name="Str",keywordFlags=0}},nil}c["6% increased Fire Damage"]={{[1]={flags=0,type="INC",value=6,name="FireDamage",keywordFlags=0}},nil}c["Your Physical Damage can Chill"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="PhysicalCanChill",flags=0}},nil}c["10% increased Cold Damage"]={{[1]={flags=0,type="INC",value=10,name="ColdDamage",keywordFlags=0}},nil}c["30% of Physical Damage Converted to Lightning Damage"]={{[1]={flags=0,type="BASE",value=30,name="PhysicalDamageConvertToLightning",keywordFlags=0}},nil}c["25% increased Attack Speed"]={{[1]={flags=1,type="INC",value=25,name="Speed",keywordFlags=0}},nil}c["Adds 60 to 150 Physical Damage"]={{[1]={flags=0,type="BASE",value=60,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=150,name="PhysicalMax",keywordFlags=0}},nil}c["18% increased Vaal Skill Effect Duration"]={{[1]={flags=0,type="INC",value=18,name="Duration",keywordFlags=256}},nil}c["Adds 70 to 104 Cold Damage while affected by Hatred"]={{[1]={[1]={type="Condition",var="AffectedByHatred"},flags=0,type="BASE",value=70,name="ColdMin",keywordFlags=0},[2]={[1]={type="Condition",var="AffectedByHatred"},flags=0,type="BASE",value=104,name="ColdMax",keywordFlags=0}},nil}c["40% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8388608,type="INC",value=40,name="PhysicalDamage",keywordFlags=0}},nil}c["Projectiles Pierce 6 additional Targets"]={{[1]={flags=0,type="BASE",value=6,name="PierceCount",keywordFlags=0}},nil}c["3% increased Attack Speed with Daggers"]={{[1]={flags=32769,type="INC",value=3,name="Speed",keywordFlags=0}},nil}c["Adds 70 to 165 Physical Damage"]={{[1]={flags=0,type="BASE",value=70,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=165,name="PhysicalMax",keywordFlags=0}},nil}c["You gain Onslaught for 3 seconds on Culling Strike Cannot be Chilled while you have Onslaught"]={nil,"You gain Onslaught for 3 seconds on Culling Strike Cannot be Chilled while you have Onslaught "}c["Culling Strike You gain Onslaught for 3 seconds on Culling Strike"]={nil,"Culling Strike You gain Onslaught for 3 seconds on Culling Strike "}c["15% reduced Accuracy Rating"]={{[1]={flags=0,type="INC",value=-15,name="Accuracy",keywordFlags=0}},nil}c["Adds 7 to 15 Physical Damage"]={{[1]={flags=0,type="BASE",value=7,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=15,name="PhysicalMax",keywordFlags=0}},nil}c["Grants level 1 Lightning Warp Skill"]={{[1]={flags=0,type="LIST",value={skillId="LightningWarp",level=1},name="ExtraSkill",keywordFlags=0}},nil}c["Hits that Stun Enemies have Culling Strike 22% increased Damage with Ailments from Attack Skills while wielding a Mace"]={nil,"Hits that Stun Enemies have Culling Strike 22% increased Damage with Ailments from Attack Skills while wielding a Mace "}c["Adds 9 to 17 Physical Damage"]={{[1]={flags=0,type="BASE",value=9,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=17,name="PhysicalMax",keywordFlags=0}},nil}c["Grants Summon Harbinger of Time Skill"]={{[1]={flags=0,type="LIST",value={skillId="SummonHarbingerOfTime",level=1},name="ExtraSkill",keywordFlags=0}},nil}c["+15% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=15,name="CritMultiplier",keywordFlags=0}},nil}c["Adds 14 to 23 Physical Damage"]={{[1]={flags=0,type="BASE",value=14,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=23,name="PhysicalMax",keywordFlags=0}},nil}c["70% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=70,name="LootRarity",keywordFlags=0}},nil}c["12% increased Accuracy Rating with One Handed Melee Weapons"]={{[1]={flags=18874368,type="INC",value=12,name="Accuracy",keywordFlags=0}},nil}c["110% increased Physical Damage"]={{[1]={flags=0,type="INC",value=110,name="PhysicalDamage",keywordFlags=0}},nil}c["15% increased Movement Speed if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}},nil}c["+6 Life gained on Kill"]={{[1]={flags=0,type="BASE",value=6,name="LifeOnKill",keywordFlags=0}},nil}c["+4% to all maximum Elemental Resistances during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=4,name="FireResistMax",keywordFlags=0},[2]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=4,name="ColdResistMax",keywordFlags=0},[3]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=4,name="LightningResistMax",keywordFlags=0}},nil}c["Adds 13 to 28 Physical Damage"]={{[1]={flags=0,type="BASE",value=13,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=28,name="PhysicalMax",keywordFlags=0}},nil}c["Minions gain Unholy Might for 10 seconds on Kill"]={nil,"gain Unholy Might for 10 seconds on Kill "}c["175% increased Energy Shield"]={{[1]={flags=0,type="INC",value=175,name="EnergyShield",keywordFlags=0}},nil}c["Lose 25 Life for each Enemy hit by your Attacks Skills Chain +1 times"]={nil,"Lose 25 Life for each Enemy hit by your Attacks Skills Chain +1 times "}c["40% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=40,name="Damage",keywordFlags=0}},nil}c["Grants level 20 Illusory Warp Skill"]={{[1]={flags=0,type="LIST",value={skillId="MerveilWarp",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["6% increased Maximum Life for each Equipped Corrupted Item"]={{[1]={[1]={type="Multiplier",var="CorruptedItem"},flags=0,type="INC",value=6,name="Life",keywordFlags=0}},nil}c["Adds 15 to 30 Physical Damage"]={{[1]={flags=0,type="BASE",value=15,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=30,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 12 to 22 Physical Damage"]={{[1]={flags=0,type="BASE",value=12,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=22,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 270 to 315 Cold Damage in Off Hand"]={{[1]={[1]={type="InSlot",num=2},flags=0,type="BASE",value=270,name="ColdMin",keywordFlags=0},[2]={[1]={type="InSlot",num=2},flags=0,type="BASE",value=315,name="ColdMax",keywordFlags=0}},nil}c["Adds 270 to 315 Fire Damage in Main Hand"]={{[1]={[1]={type="InSlot",num=1},flags=0,type="BASE",value=270,name="FireMin",keywordFlags=0},[2]={[1]={type="InSlot",num=1},flags=0,type="BASE",value=315,name="FireMax",keywordFlags=0}},nil}c["Socketed Gems are Supported by Level 16 Trap and Mine Damage"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportTrapAndMineDamage",level=16},name="ExtraSupport",keywordFlags=0}},nil}c["Chill Enemies for 1 second on Hit with this Weapon when in Off Hand"]={nil,"Chill Enemies for 1 second on Hit with this Weapon when in Off Hand "}c["Temporal Chains has 50% reduced Effect on You"]={{[1]={[1]={type="SkillName",skillName="Temporal Chains"},flags=0,type="INC",value=-50,name="CurseEffectOnSelf",keywordFlags=0}},nil}c["Skills Chain +1 times"]={{[1]={flags=0,type="BASE",value=1,name="ChainCountMax",keywordFlags=0}},nil}c["4% increased Movement Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=4,name="MovementSpeed",keywordFlags=0}},nil}c["145% increased Physical Damage"]={{[1]={flags=0,type="INC",value=145,name="PhysicalDamage",keywordFlags=0}},nil}c["100% increased Damage with Ignites inflicted on Chilled Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Chilled"},flags=0,type="INC",value=100,name="Damage",keywordFlags=4194304}},nil}c["also grant an equal chance to gain an Endurance Charge on Kill"]={nil,"also grant an equal chance to gain an Endurance Charge on Kill "}c["28% increased Damage with Ailments from Attack Skills while wielding a Mace"]={{[1]={[1]={type="Condition",var="UsingMace"},flags=2048,type="INC",value=28,name="Damage",keywordFlags=65536}},nil}c["Enemies Chilled by you take 40% increased Burning Damage"]={{[1]={[1]={type="ActorCondition",var="Chilled",actor="enemy"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=40,name="FireDamageTakenOverTime",keywordFlags=0}},name="EnemyModifier",keywordFlags=0}},nil}c["You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other 10% chance to gain a Power, Frenzy or Endurance Charge on Hit"]={nil,"You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other 10% chance to gain a Power, Frenzy or Endurance Charge on Hit "}c["Adds 285 to 330 Cold Damage in Off Hand"]={{[1]={[1]={type="InSlot",num=2},flags=0,type="BASE",value=285,name="ColdMin",keywordFlags=0},[2]={[1]={type="InSlot",num=2},flags=0,type="BASE",value=330,name="ColdMax",keywordFlags=0}},nil}c["Gain 24% of Physical Damage as Extra Damage of a random Element {variant:32}Projectiles Pierce 6 additional Targets"]={{[1]={flags=0,type="BASE",value=24,name="PhysicalDamage",keywordFlags=0}}," as Extra Damage of a random Element {variant:32}Projectiles Pierce 6 additional Targets "}c["Grants level 21 Despair Curse Aura during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="LIST",value={skillId="Despair",level=21},name="ExtraCurse",keywordFlags=0}},nil}c["20% more Damage if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,type="MORE",value=20,name="Damage",keywordFlags=0}},nil}c["+75 to all Attributes"]={{[1]={flags=0,type="BASE",value=75,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=75,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=75,name="Int",keywordFlags=0}},nil}c["Adds 285 to 330 Fire Damage in Main Hand"]={{[1]={[1]={type="InSlot",num=1},flags=0,type="BASE",value=285,name="FireMin",keywordFlags=0},[2]={[1]={type="InSlot",num=1},flags=0,type="BASE",value=330,name="FireMax",keywordFlags=0}},nil}c["Adds 237 to 272 Fire Damage"]={{[1]={flags=0,type="BASE",value=237,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=272,name="FireMax",keywordFlags=0}},nil}c["8% reduced Damage taken if you haven't been Hit Recently"]={{[1]={[1]={type="Condition",neg=true,var="BeenHitRecently"},flags=0,type="INC",value=-8,name="DamageTaken",keywordFlags=0}},nil}c["Hits ignore Enemy Monster Fire Resistance while you are Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},value=true,type="FLAG",keywordFlags=0,name="IgnoreFireResistance",flags=0}},nil}c["7% increased Movement Speed"]={{[1]={flags=0,type="INC",value=7,name="MovementSpeed",keywordFlags=0}},nil}c["50% increased Warcry Cooldown Recovery Speed"]={{[1]={flags=0,type="INC",value=50,name="CooldownRecovery",keywordFlags=4}},nil}c["Adds 1 to 90 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=90,name="LightningMax",keywordFlags=0}},nil}c["10% Increased Attack Speed"]={{[1]={flags=1,type="INC",value=10,name="Speed",keywordFlags=0}},nil}c["Golem Skills have 25% increased Cooldown Recovery Speed"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="INC",value=25,name="CooldownRecovery",keywordFlags=0}},nil}c["Consumes Socketed Support Gems when they reach Maximum Level"]={nil,"Consumes Socketed Support Gems when they reach Maximum Level "}c["Adds 15 to 25 Physical Damage"]={{[1]={flags=0,type="BASE",value=15,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=25,name="PhysicalMax",keywordFlags=0}},nil}c["Gain 40% of Physical Attack Damage as Extra Fire Damage"]={{[1]={flags=1,type="BASE",value=40,name="PhysicalDamageGainAsFire",keywordFlags=0}},nil}c["Adds 14 to 16 Physical Damage to Attacks and Spells per Siphoning Charge"]={{[1]={[1]={type="Multiplier",var="SiphoningCharge"},flags=0,type="BASE",value=14,name="PhysicalMin",keywordFlags=196608},[2]={[1]={type="Multiplier",var="SiphoningCharge"},flags=0,type="BASE",value=16,name="PhysicalMax",keywordFlags=196608}},nil}c["50% increased Rarity of Items Dropped by Slain Shocked enemies"]={{}," Rarity of Items Dropped by Slain Shocked enemies "}c["Projectiles gain 18% of Non-Chaos Damage as extra Chaos Damage per Chain"]={{[1]={[1]={type="PerStat",stat="Chain"},flags=1024,type="BASE",value=18,name="NonChaosDamageGainAsChaos",keywordFlags=0}},nil}c["30% reduced Attack Speed"]={{[1]={flags=1,type="INC",value=-30,name="Speed",keywordFlags=0}},nil}c["Adds 15 to 50 Physical Damage to Attacks"]={{[1]={flags=0,type="BASE",value=15,name="PhysicalMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=50,name="PhysicalMax",keywordFlags=65536}},nil}c["+5 to Level of Socketed Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="all",value=5},name="GemProperty",keywordFlags=0}},nil}c["Attacks Chain an additional time when in Main Hand"]={{[1]={[1]={type="SlotNumber",num=1},value=1,type="BASE",keywordFlags=0,name="ChainCountMax",flags=1}},nil}c["50% increased Area of Effect"]={{[1]={flags=0,type="INC",value=50,name="AreaOfEffect",keywordFlags=0}},nil}c["210% increased Armour"]={{[1]={flags=0,type="INC",value=210,name="Armour",keywordFlags=0}},nil}c["Consumes Frenzy Charges on use"]={nil,"Consumes Frenzy Charges on use "}c["10% chance of Arrows Piercing {variant:2}Arrows Pierce an additional Target"]={{}," of Arrows Piercing {variant:2}Arrows Pierce an additional Target "}c["Stun Threshold is based on Energy Shield instead of Life"]={nil,"Stun Threshold is based on Energy Shield instead of Life "}c["40% increased Damage against Shocked Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Shocked"},flags=0,type="INC",value=40,name="Damage",keywordFlags=262144}},nil}c["15% increased Damage against Shocked Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Shocked"},flags=0,type="INC",value=15,name="Damage",keywordFlags=262144}},nil}c["Unaffected by Temporal Chains"]={{[1]={[1]={type="SkillName",skillName="Temporal Chains"},value=-100,type="MORE",keywordFlags=0,name="CurseEffectOnSelf",flags=0}},nil}c["20% reduced Frenzy Charge Duration"]={{[1]={flags=0,type="INC",value=-20,name="FrenzyChargesDuration",keywordFlags=0}},nil}c["60% increased Mine Laying Speed"]={{[1]={flags=0,type="INC",value=60,name="MineLayingSpeed",keywordFlags=0}},nil}c["30% Chance to Block during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=30,name="BlockChance",keywordFlags=0}},nil}c["+60 Life gained for each Enemy hit by your Attacks"]={{[1]={flags=1,type="BASE",value=60,name="LifeOnHit",keywordFlags=0}},nil}c["+30 Life gained for each Enemy hit by your Attacks"]={{[1]={flags=1,type="BASE",value=30,name="LifeOnHit",keywordFlags=0}},nil}c["50% reduced Effect of Curses on You"]={{[1]={flags=0,type="INC",value=-50,name="CurseEffectOnSelf",keywordFlags=0}},nil}c["Adds 40 to 100 Cold Damage to Attacks"]={{[1]={flags=0,type="BASE",value=40,name="ColdMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=100,name="ColdMax",keywordFlags=65536}},nil}c["Can't use other Rings {variant:1,2,3}+12% to all Elemental Resistances"]={nil,"Can't use other Rings {variant:1,2,3}+12% to all Elemental Resistances "}c["Can't use other Rings"]={nil,"Can't use other Rings "}c["+12 to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=12,name="ElementalResist",keywordFlags=0}},nil}c["Adds 9 to 18 Cold Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=9,name="ColdMin",keywordFlags=196608},[2]={flags=0,type="BASE",value=18,name="ColdMax",keywordFlags=196608}},nil}c["50% chance to Avoid being Chilled"]={{[1]={flags=0,type="BASE",value=50,name="AvoidChilled",keywordFlags=0}},nil}c["Adds 6 to 9 Cold Damage to Attacks"]={{[1]={flags=0,type="BASE",value=6,name="ColdMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=9,name="ColdMax",keywordFlags=65536}},nil}c["Extra gore Can't use Chest armour"]={nil,"Extra gore Can't use Chest armour "}c["160% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=160,name="ArmourAndEvasion",keywordFlags=0}},nil}c["24% increased Trap Damage"]={{[1]={flags=0,type="INC",value=24,name="Damage",keywordFlags=4096}},nil}c["Regenerate 8 Life over 1 second for each Spell you Cast"]={nil,"Regenerate 8 Life over 1 second for each Spell you Cast "}c["20% increased Armour"]={{[1]={flags=0,type="INC",value=20,name="Armour",keywordFlags=0}},nil}c["Adds 2 to 66 Lightning Damage to Hits against Ignited Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Ignited"},flags=0,type="BASE",value=2,name="LightningMin",keywordFlags=458752},[2]={[1]={type="ActorCondition",actor="enemy",var="Ignited"},flags=0,type="BASE",value=66,name="LightningMax",keywordFlags=458752}},nil}c["+30 to Intelligence"]={{[1]={flags=0,type="BASE",value=30,name="Int",keywordFlags=0}},nil}c["2% of Life Regenerated per Second while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="BASE",value=2,name="LifeRegenPercent",keywordFlags=0}},nil}c["+25% to Fire and Lightning Resistances"]={{[1]={flags=0,type="BASE",value=25,name="FireResist",keywordFlags=0},[2]={flags=0,type="BASE",value=25,name="LightningResist",keywordFlags=0}},nil}c["43% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=43,name="ManaRegen",keywordFlags=0}},nil}c["6% increased Burning Damage for each Enemy you have Shocked Recently"]={{[1]={flags=0,type="INC",value=6,name="Damage",keywordFlags=8388608}}," for each Enemy you have Shocked Recently "}c["Your Skills have no Mana Cost during Flask effect"]={nil,"Your Skills have no Mana Cost during Flask effect "}c["30% increased Trap Damage"]={{[1]={flags=0,type="INC",value=30,name="Damage",keywordFlags=4096}},nil}c["Grants level 20 Summon Beastial Rhoa Skill"]={nil,nil}c["10% chance to Dodge Spell Hits"]={{[1]={flags=0,type="BASE",value=10,name="SpellDodgeChance",keywordFlags=0}},nil}c["Left ring slot: 40% reduced Reflected Elemental Damage taken {variant:1,2}Right ring slot: 30% reduced Reflected Physical Damage taken"]={{[1]={[1]={type="SlotNumber",num=1},flags=0,type="INC",value=-40,name="ElementalDamageTaken",keywordFlags=0}}," Reflected {variant:1,2}Right ring slot: 30% reduced Reflected Physical Damage taken "}c["+18% to Cold and Lightning Resistances"]={{[1]={flags=0,type="BASE",value=18,name="ColdResist",keywordFlags=0},[2]={flags=0,type="BASE",value=18,name="LightningResist",keywordFlags=0}},nil}c["20% chance to Poison on Hit"]={{[1]={flags=0,type="BASE",value=20,name="PoisonChance",keywordFlags=0}},nil}c["20% reduced Rarity of Items found"]={{[1]={flags=0,type="INC",value=-20,name="LootRarity",keywordFlags=0}},nil}c["Adds 15 to 28 Fire Damage to Attacks"]={{[1]={flags=0,type="BASE",value=15,name="FireMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=28,name="FireMax",keywordFlags=65536}},nil}c["40% chance to Shock Attackers for 4 seconds on Block"]={{[1]={flags=0,type="BASE",value=40,name="EnemyShockChance",keywordFlags=0}}," Attackers for 4 seconds on Block "}c["Left ring slot: 40 Mana Regenerated per second"]={{[1]={[1]={type="SlotNumber",num=1},flags=0,type="BASE",value=40,name="ManaRegen",keywordFlags=0}},nil}c["150% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=150,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["Right ring slot: +100 to maximum Mana"]={{[1]={[1]={type="SlotNumber",num=2},flags=0,type="BASE",value=100,name="Mana",keywordFlags=0}},nil}c["+100 to Maximum Life"]={{[1]={flags=0,type="BASE",value=100,name="Life",keywordFlags=0}},nil}c["10% chance to Fortify on Melee hit Enemies you Taunt take 10% increased Damage 25% chance to Taunt on Hit Your Hits permanently Intimidate Enemies that are on Full Life"]={{[1]={flags=256,type="BASE",value=10,name="Damage",keywordFlags=0}}," to Fortify Enemies you Taunt take 10% increased 25% chance to Taunt on Hit Your Hits permanently Intimidate Enemies that are on Full Life "}c["12% chance to Freeze, Shock and Ignite"]={{[1]={flags=0,type="BASE",value=12,name="EnemyFreezeChance",keywordFlags=0},[2]={flags=0,type="BASE",value=12,name="EnemyShockChance",keywordFlags=0},[3]={flags=0,type="BASE",value=12,name="EnemyIgniteChance",keywordFlags=0}},nil}c["Minions have 3% increased Attack Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=1,type="INC",value=3,name="Speed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Summoned Sentinels use Crusade Slam 100% increased Minion Accuracy Rating Minions Intimidate Enemies for 4 seconds on Hit"]={nil,"Summoned Sentinels use Crusade Slam 100% increased Minion Accuracy Rating Minions Intimidate Enemies for 4 seconds on Hit "}c["25% increased Elemental Damage with Maces"]={{[1]={flags=65536,type="INC",value=25,name="ElementalDamage",keywordFlags=0}},nil}c["2 Additional Arrows"]={{[1]={flags=1,type="BASE",value=2,name="ProjectileCount",keywordFlags=0}},nil}c["Right ring slot: 3% of Energy Shield Regenerated per second"]={{[1]={[1]={type="SlotNumber",num=2},flags=0,type="BASE",value=3,name="EnergyShieldRegenPercent",keywordFlags=0}},nil}c["Right ring slot: 4% of Energy Shield Regenerated per second"]={{[1]={[1]={type="SlotNumber",num=2},flags=0,type="BASE",value=4,name="EnergyShieldRegenPercent",keywordFlags=0}},nil}c["25% increased Defences"]={{[1]={flags=0,type="INC",value=25,name="Defences",keywordFlags=0}},nil}c["Right ring slot: You cannot Regenerate Mana {variant:1}Right ring slot: 4% of Energy Shield Regenerated per second"]={nil,"You cannot Regenerate Mana {variant:1}Right ring slot: 4% of Energy Shield Regenerated per second "}c["Lose all Power Charges on Critical Strike"]={nil,"Lose all Power Charges on Critical Strike "}c["+333 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=333,name="Accuracy",keywordFlags=0}},nil}c["40% increased Movement Speed"]={{[1]={flags=0,type="INC",value=40,name="MovementSpeed",keywordFlags=0}},nil}c["31% increased Light Radius"]={{[1]={flags=0,type="INC",value=31,name="LightRadius",keywordFlags=0}},nil}c["Mana Reservation of Herald Skills is always 45%"]={{[1]={[1]={type="SkillType",skillType=63},flags=0,type="LIST",value={key="manaCostForced",value=45},name="SkillData",keywordFlags=0}},nil}c["Socketed Golem Skills have 25% chance to Taunt on Hit"]={{}," to Taunt on Hit "}c["Socketed Gems are Supported by level 12 Lesser Multiple Projectiles"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportLesserMultipleProjectiles",level=12},name="ExtraSupport",keywordFlags=0}},nil}c["Adds 12 to 30 Fire Damage to Attacks"]={{[1]={flags=0,type="BASE",value=12,name="FireMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=30,name="FireMax",keywordFlags=65536}},nil}c["Ignited Enemies you hit are destroyed on Kill"]={nil,"Ignited Enemies you hit are destroyed on Kill "}c["100% reduced Conductivity Mana Reservation"]={{[1]={[1]={type="SkillName",skillName="Conductivity"},flags=0,type="INC",value=-100,name="ManaReserved",keywordFlags=0}},nil}c["+1 to Maximum Siphoning Charges per Elder or Shaper Item Equipped"]={{[1]={[1]={type="Multiplier",varList={[1]="ElderItem",[2]="ShaperItem"}},flags=0,type="BASE",value=1,name="SiphoningChargesMax",keywordFlags=0}},nil}c["40% of Cold Damage Converted to Fire Damage"]={{[1]={flags=0,type="BASE",value=40,name="ColdDamageConvertToFire",keywordFlags=0}},nil}c["6% chance to Dodge Attacks while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,type="BASE",value=6,name="AttackDodgeChance",keywordFlags=0}},nil}c["+50 to Total Mana Cost of Skills"]={{[1]={flags=0,type="BASE",value=50,name="ManaCost",keywordFlags=0}},nil}c["-6 to Mana Cost of Skills"]={{[1]={flags=0,type="BASE",value=-6,name="ManaCost",keywordFlags=0}},nil}c["14% increased Physical Damage with Axes"]={{[1]={flags=4096,type="INC",value=14,name="PhysicalDamage",keywordFlags=0}},nil}c["15% chance to create Chilled Ground when you Freeze an Enemy Create Consecrated Ground when you Shatter an Enemy"]={{}," to create Chilled Ground when you Freeze an Enemy Create Consecrated Ground when you Shatter an Enemy "}c["8% of Damage taken gained as Mana over 4 seconds when Hit"]={{[1]={flags=0,type="BASE",value=8,name="DamageTaken",keywordFlags=0}}," gained as Mana over 4 seconds when Hit "}c["Skills used by Totems have a 20% chance to Taunt on Hit"]={nil,"Skills used by Totems have a 20% chance to Taunt on Hit "}c["55% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=55,name="ManaRegen",keywordFlags=0}},nil}c["25% increased Spell Damage"]={{[1]={flags=2,type="INC",value=25,name="Damage",keywordFlags=0}},nil}c["2% increased Intelligence for each Unique Item you have equipped"]={{[1]={[1]={type="Multiplier",var="UniqueItem"},flags=0,type="INC",value=2,name="Int",keywordFlags=0}},nil}c["+100 to Maximum Life per Red Socket"]={{[1]={[1]={type="Multiplier",var="RedSocketIn{SlotName}"},flags=0,type="BASE",value=100,name="Life",keywordFlags=0}},nil}c["Auras from your Skills grant 0.2% of Maximum Life Regenerated per second to you and Allies"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=0.2,name="LifeRegenPercent",keywordFlags=0}},name="ExtraAuraEffect",keywordFlags=0}},nil}c["-25% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=-25,name="ElementalResist",keywordFlags=0}},nil}c["150% increased Rarity of Items Dropped by Slain Magic Enemies {variant:1}100% increased Quantity of Items Dropped by Slain Normal Enemies"]={{}," Rarity of Items Dropped by Slain Magic Enemies {variant:1}100% increased Quantity of Items Dropped by Slain Normal Enemies "}c["10% increased Attack and Cast Speed"]={{[1]={flags=0,type="INC",value=10,name="Speed",keywordFlags=0}},nil}c["30 Life Gained on Igniting an Enemy 15% increased Ignite Duration on Enemies"]={nil,"30 Life Gained on Igniting an Enemy 15% increased Ignite Duration on Enemies "}c["30 Life Gained on Igniting an Enemy"]={nil,"30 Life Gained on Igniting an Enemy "}c["13% increased Cold Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=13,name="ColdDamage",keywordFlags=0}},nil}c["Adds 60 to 140 Physical Damage"]={{[1]={flags=0,type="BASE",value=60,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=140,name="PhysicalMax",keywordFlags=0}},nil}c["+5 Life gained for each Ignited Enemy hit by your Attacks"]={{[1]={flags=0,type="BASE",value=5,name="Life",keywordFlags=0}}," gained for each Ignited Enemy hit by your Attacks "}c["Adds 56 to 400 Physical Damage"]={{[1]={flags=0,type="BASE",value=56,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=400,name="PhysicalMax",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 16 Increased Minion Speed"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportMinionSpeed",level=16},name="ExtraSupport",keywordFlags=0}},nil}c["Adds 84 to 140 Physical Damage"]={{[1]={flags=0,type="BASE",value=84,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=140,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 75 to 220 Physical Damage"]={{[1]={flags=0,type="BASE",value=75,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=220,name="PhysicalMax",keywordFlags=0}},nil}c["270% increased Physical Damage"]={{[1]={flags=0,type="INC",value=270,name="PhysicalDamage",keywordFlags=0}},nil}c["Bleeding Enemies you Kill Explode, dealing 5% of their Maximum Life as Physical Damage"]={nil,"Bleeding Enemies you Kill Explode, dealing 5% of their Maximum Life as Physical Damage "}c["20% increased Cast Speed while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=16,type="INC",value=20,name="Speed",keywordFlags=0}},nil}c["4% increased Attack Speed with Claws"]={{[1]={flags=16385,type="INC",value=4,name="Speed",keywordFlags=0}},nil}c["Reflects 50 Cold Damage to Melee Attackers"]={nil,"Reflects 50 Cold Damage to Melee Attackers "}c["8% reduced maximum Energy Shield"]={{[1]={flags=0,type="INC",value=-8,name="EnergyShield",keywordFlags=0}},nil}c["8% reduced maximum Life"]={{[1]={flags=0,type="INC",value=-8,name="Life",keywordFlags=0}},nil}c["100% increased Mine Arming Speed"]={{}," Arming Speed "}c["Gain 20% of Physical Damage as Extra Chaos Damage"]={{[1]={flags=0,type="BASE",value=20,name="PhysicalDamageGainAsChaos",keywordFlags=0}},nil}c["10% reduced maximum Energy Shield"]={{[1]={flags=0,type="INC",value=-10,name="EnergyShield",keywordFlags=0}},nil}c["10% reduced maximum Life"]={{[1]={flags=0,type="INC",value=-10,name="Life",keywordFlags=0}},nil}c["18% increased Power Charge Duration"]={{[1]={flags=0,type="INC",value=18,name="PowerChargesDuration",keywordFlags=0}},nil}c["120% increased Critical Strike Chance while you have Avatar of Fire"]={{[1]={flags=0,type="INC",value=120,name="CritChance",keywordFlags=0}}," while you have Avatar of Fire "}c["6% increased Attack Speed with Axes"]={{[1]={flags=4097,type="INC",value=6,name="Speed",keywordFlags=0}},nil}c["15% reduced maximum Life"]={{[1]={flags=0,type="INC",value=-15,name="Life",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 20 Spell Totem"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportSpellTotem",level=20},name="ExtraSupport",keywordFlags=0}},nil}c["Adds 5 to 12 Physical Damage to Attacks"]={{[1]={flags=0,type="BASE",value=5,name="PhysicalMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=12,name="PhysicalMax",keywordFlags=65536}},nil}c["Poison Cursed Enemies on hit"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Cursed"},value=100,type="BASE",keywordFlags=0,name="PoisonChance",flags=0}},nil}c["Adds 75 to 225 Lightning Damage to Spells while Unarmed"]={{[1]={[1]={type="Condition",var="Unarmed"},flags=0,type="BASE",value=75,name="LightningMin",keywordFlags=131072},[2]={[1]={type="Condition",var="Unarmed"},flags=0,type="BASE",value=225,name="LightningMax",keywordFlags=131072}},nil}c["+25 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=25,name="LifeOnHit",keywordFlags=0}},nil}c["Cannot be Stunned by Spells if your other Ring is a Shaper Item"]={nil,"Cannot be Stunned by Spells if your other Ring is a Shaper Item "}c["40% increased Cold Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=40,name="ColdDamage",keywordFlags=0}},nil}c["Removes Bleeding when you use a Flask Gain a Flask Charge when you deal a Critical Strike"]={nil,"Removes Bleeding when you use a Flask Gain a Flask Charge when you deal a Critical Strike "}c["80% increased Spell Damage if your other Ring is an Elder Item"]={{[1]={[1]={type="Condition",var="ElderItemInRing {OtherSlotNum}"},flags=2,type="INC",value=80,name="Damage",keywordFlags=0}},nil}c["Adds 15 to 25 Fire Damage against Ignited Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Ignited"},flags=0,type="BASE",value=15,name="FireMin",keywordFlags=262144},[2]={[1]={type="ActorCondition",actor="enemy",var="Ignited"},flags=0,type="BASE",value=25,name="FireMax",keywordFlags=262144}},nil}c["Gems Socketed in Blue Sockets gain 25% increased Experience Has no Attribute Requirements"]={nil,"Gems Socketed in Blue Sockets gain 25% increased Experience Has no Attribute Requirements "}c["70% increased Attack Damage if your other Ring is a Shaper Item"]={{[1]={[1]={type="Condition",var="ShaperItemInRing {OtherSlotNum}"},flags=1,type="INC",value=70,name="Damage",keywordFlags=0}},nil}c["Adds 29 to 45 Cold Damage to Attacks"]={{[1]={flags=0,type="BASE",value=29,name="ColdMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=45,name="ColdMax",keywordFlags=65536}},nil}c["Adds 4 to 12 Physical Damage to Attacks"]={{[1]={flags=0,type="BASE",value=4,name="PhysicalMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=12,name="PhysicalMax",keywordFlags=65536}},nil}c["8% increased Flask effect duration"]={{[1]={flags=0,type="INC",value=8,name="FlaskDuration",keywordFlags=0}},nil}c["400% increased Energy Shield Recharge Rate during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=400,name="EnergyShieldRecharge",keywordFlags=0}},nil}c["10% chance to Dodge Spell Hits while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,type="BASE",value=10,name="SpellDodgeChance",keywordFlags=0}},nil}c["20% chance to Trigger Level 20 Tentacle Whip on Kill"]={{[1]={flags=0,type="LIST",value={skillId="TentacleSmash",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["Cannot be Stunned by Attacks if your other Ring is an Elder Item"]={nil,"Cannot be Stunned by Attacks if your other Ring is an Elder Item "}c["Damage Penetrates 20% Fire Resistance"]={{[1]={flags=0,type="BASE",value=20,name="FirePenetration",keywordFlags=0}},nil}c["Adds 4 to 14 Physical Damage to Attacks"]={{[1]={flags=0,type="BASE",value=4,name="PhysicalMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=14,name="PhysicalMax",keywordFlags=65536}},nil}c["Damage Penetrates 15% of Fire Resistance if you have Blocked Recently"]={{[1]={[1]={type="Condition",var="BlockedRecently"},flags=0,type="BASE",value=15,name="FirePenetration",keywordFlags=0}},nil}c["Gain up to your maximum number of Frenzy and Power Charges when you gain Cat's Stealth"]={nil,"Gain up to your maximum number of Frenzy and Power Charges when you gain Cat's Stealth "}c["25% chance to Trigger a Socketed Spell when you Attack with a Bow 15% increased Attack Speed"]={{[1]={flags=3,type="BASE",value=25,name="Speed",keywordFlags=0}}," to Trigger a Socketed when you Attack with a Bow 15% increased "}c["+35% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=35,name="LightningResist",keywordFlags=0}},nil}c["Socketed Gems have 40% reduced Elemental Equilibrium effect"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=-40,name="FlaskEffect",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}}," Elemental Equilibrium "}c["Socketed Gems are Supported by level 30 Spell Echo"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportMulticast",level=30},name="ExtraSupport",keywordFlags=0}},nil}c["+2 to Melee Weapon and Unarmed range"]={{[1]={flags=0,type="BASE",value=2,name="MeleeWeaponRange",keywordFlags=0},[2]={flags=0,type="BASE",value=2,name="UnarmedRange",keywordFlags=0}},nil}c["Socketed Gems fire an additional Projectile"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},value={mod={value=1,type="BASE",keywordFlags=0,name="ProjectileCount",flags=0}},type="LIST",keywordFlags=0,name="ExtraSkillMod",flags=0}},nil}c["Socketed Gems have Elemental Equilibrium"]={nil,"Elemental Equilibrium "}c["25% increased Area of Effect while you have Arcane Surge 0.5% of Spell Damage Leeched as Life while you have Arcane Surge"]={{[1]={flags=2,type="INC",value=25,name="AreaOfEffect",keywordFlags=0}}," while you have Arcane Surge 0.5% of Damage Leeched as Life while you have Arcane Surge "}c["+100% to Lightning Resistance when Socketed with a Blue Gem All Sockets are White"]={{[1]={flags=0,type="BASE",value=100,name="LightningResist",keywordFlags=0}}," when Socketed with a Blue Gem All Sockets are White "}c["Adds 35 to 130 Lightning Damage to Attacks during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=35,name="LightningMin",keywordFlags=65536},[2]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=130,name="LightningMax",keywordFlags=65536}},nil}c["You have Phasing while affected by Haste"]={{[1]={[1]={type="Condition",var="AffectedByHaste"},value=true,type="FLAG",keywordFlags=0,name="Condition:Phasing",flags=0}},nil}c["15% increased Damage Over Time with Bow Skills"]={{[1]={flags=8,type="INC",value=15,name="Damage",keywordFlags=512}},nil}c["20% increased Damage per Curse on Enemy"]={{[1]={[1]={type="Multiplier",var="CurseOnEnemy"},flags=0,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["+6% Chance to Block Spell Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,type="BASE",value=6,name="SpellBlockChance",keywordFlags=0}},nil}c["7% increased Movement Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=7,name="MovementSpeed",keywordFlags=0}},nil}c["+9% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=9,name="ElementalResist",keywordFlags=0}},nil}c["Your Counterattacks deal Double Damage"]={nil,"Your Counterattacks deal Double Damage "}c["20% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=20,name="CritChance",keywordFlags=0}},nil}c["Reflects 10 Cold Damage to Melee Attackers"]={nil,"Reflects 10 Cold Damage to Melee Attackers "}c["While on Low Life, Enemies are Unlucky when Damaging you"]={nil,"While on Low Life, Enemies are Unlucky when Damaging you "}c["12% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=12,name="LightningDamage",keywordFlags=0}},nil}c["+25% Chaos Resistance when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="BASE",value=25,name="ChaosResist",keywordFlags=0}},nil}c["Socketed Golem Skills have 5% Life Regenerated per second"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}",keyword="golem"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=5,name="LifeRegenPercent",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["8% increased Movement Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=8,name="MovementSpeed",keywordFlags=0}},nil}c["+30% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=30,name="ElementalResist",keywordFlags=0}},nil}c["8% increased Life Leeched per second"]={{[1]={flags=0,type="INC",value=8,name="LifeLeechRate",keywordFlags=0}},nil}c["Warcries Knock Enemies Back in an Area"]={nil,"Warcries Knock Enemies Back in an Area "}c["20% reduced Effect of Curses on You"]={{[1]={flags=0,type="INC",value=-20,name="CurseEffectOnSelf",keywordFlags=0}},nil}c["1 Life Regenerated per second per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,type="BASE",value=1,name="LifeRegen",keywordFlags=0}},nil}c["With at least 40 Intelligence in Radius, Cold Snap Cooldown can be bypassed by Power Charges instead of Frenzy Charges"]={nil,"With at least 40 Intelligence in Radius, Cold Snap Cooldown can be bypassed by Power Charges instead of Frenzy Charges "}c["25% increased Area of Effect during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=25,name="AreaOfEffect",keywordFlags=0}},nil}c["8% increased Damage with Ailments from Attack Skills while wielding a Sword"]={{[1]={[1]={type="Condition",var="UsingSword"},flags=2048,type="INC",value=8,name="Damage",keywordFlags=65536}},nil}c["Chaos Damage does not bypass Energy Shield during effect"]={nil,"Chaos Damage does not bypass Energy Shield during effect "}c["0.4% of maximum Life Regenerated per second per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="BASE",value=0.4,name="LifeRegenPercent",keywordFlags=0}},nil}c["4% increased Trap Throwing Speed"]={{[1]={flags=0,type="INC",value=4,name="TrapThrowingSpeed",keywordFlags=0}},nil}c["40% of Melee Physical Damage taken reflected to Attacker"]={{[1]={flags=256,type="BASE",value=40,name="PhysicalDamage",keywordFlags=0}}," taken reflected to Attacker "}c["45% increased Physical Damage"]={{[1]={flags=0,type="INC",value=45,name="PhysicalDamage",keywordFlags=0}},nil}c["+1 Maximum Endurance Charge"]={{[1]={flags=0,type="BASE",value=1,name="EnduranceChargesMax",keywordFlags=0}},nil}c["+50% Chance to Block Attack Damage for 2 seconds every 5 seconds"]={{[1]={[1]={type="Condition",var="BastionOfHopeActive"},flags=0,type="BASE",value=50,name="BlockChance",keywordFlags=0}},nil}c["Can Consume 4 Support Gems"]={nil,"Can Consume 4 Support Gems "}c["Adds 15 to 30 Cold Damage to Attacks"]={{[1]={flags=0,type="BASE",value=15,name="ColdMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=30,name="ColdMax",keywordFlags=65536}},nil}c["50% increased Critical Strike Chance with Claws"]={{[1]={flags=16384,type="INC",value=50,name="CritChance",keywordFlags=0}},nil}c["+2 Mana gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=2,name="ManaOnHit",keywordFlags=0}},nil}c["30 Life gained for each Enemy Hit while affected by Vitality"]={nil,"30 Life gained for each Enemy Hit while affected by Vitality "}c["Consumes Socketed Support Gems when they reach Maximum Level Can Consume 4 Support Gems"]={nil,"Consumes Socketed Support Gems when they reach Maximum Level Can Consume 4 Support Gems "}c["50% chance to Cast a Socketed Lightning Spell on Hit"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={name="SupportUniqueMjolnerLightningSpellsCastOnHit",level=1},name="ExtraSupport",keywordFlags=0}},nil}c["13 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=13,name="LifeRegen",keywordFlags=0}},nil}c["350 Physical Damage taken on Minion Death"]={nil,"350 Physical Damage taken on Minion Death "}c["+5 to Intelligence"]={{[1]={flags=0,type="BASE",value=5,name="Int",keywordFlags=0}},nil}c["Recover 1% of Maximum Life on Kill"]={nil,"Recover 1% of Maximum Life on Kill "}c["30% chance to gain Phasing for 4 seconds when your Trap is triggered by an Enemy Recover 100 Life when your Trap is triggered by an Enemy"]={{[1]={flags=0,type="BASE",value=30,name="Life",keywordFlags=4096}}," to gain Phasing for 4 seconds when your is triggered by an Enemy Recover 100 when your Trap is triggered by an Enemy "}c["20% additional Chance to Block while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,type="BASE",value=20,name="BlockChance",keywordFlags=0}},nil}c["15 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=15,name="LifeRegen",keywordFlags=0}},nil}c["33% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=33,name="CritChance",keywordFlags=0}},nil}c["5% additional Block Chance while on Consecrated Ground"]={{[1]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,type="BASE",value=5,name="BlockChance",keywordFlags=0}},nil}c["50% increased Damage while on Consecrated Ground"]={{[1]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,type="INC",value=50,name="Damage",keywordFlags=0}},nil}c["40% of Physical Damage taken as Lightning Damage"]={{[1]={flags=0,type="BASE",value=40,name="PhysicalDamageTakenAsLightning",keywordFlags=0}},nil}c["Creates Consecrated Ground on Critical Strike 50% increased Rarity of Items Dropped by Enemies killed with a Critical Strike"]={nil,"Creates Consecrated Ground on Critical Strike 50% increased Rarity of Items Dropped by Enemies killed with a Critical Strike "}c["30% of Fire Damage Converted to Chaos Damage"]={{[1]={flags=0,type="BASE",value=30,name="FireDamageConvertToChaos",keywordFlags=0}},nil}c["40% increased Mana Reserved"]={{[1]={flags=0,type="INC",value=40,name="ManaReserved",keywordFlags=0}},nil}c["35% increased Stun and Block Recovery"]={{[1]={flags=0,type="INC",value=35,name="StunRecovery",keywordFlags=0}},nil}c["+2 to Level of Socketed Aura Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="aura",value=2},name="GemProperty",keywordFlags=0}},nil}c["+7% to All Elemental Resistances"]={{[1]={flags=0,type="BASE",value=7,name="ElementalResist",keywordFlags=0}},nil}c["100% increased Warcry Cooldown Recovery Speed"]={{[1]={flags=0,type="INC",value=100,name="CooldownRecovery",keywordFlags=4}},nil}c["You can inflict an additional Ignite on an Enemy"]={nil,"You can inflict an additional Ignite on an Enemy "}c["You can inflict up to 300 Ignites on an Enemy"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="IgniteCanStack",flags=0}},nil}c["+5 Mana Gained on Kill"]={{[1]={flags=0,type="BASE",value=5,name="ManaOnKill",keywordFlags=0}},nil}c["+18% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=18,name="ChaosResist",keywordFlags=0}},nil}c["When hit, 10% of Damage is taken from Mana before Life"]={{[1]={flags=0,type="BASE",value=10,name="DamageTakenFromManaBeforeLife",keywordFlags=0}},nil}c["0.2% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=0.2,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["300% increased Energy Shield"]={{[1]={flags=0,type="INC",value=300,name="EnergyShield",keywordFlags=0}},nil}c["+280 to Armour"]={{[1]={flags=0,type="BASE",value=280,name="Armour",keywordFlags=0}},nil}c["24% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=24,name="Evasion",keywordFlags=0}},nil}c["+25% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=25,name="CritMultiplier",keywordFlags=0}},nil}c["15% increased Movement Speed while Bleeding"]={{[1]={[1]={type="Condition",var="Bleeding"},flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}},nil}c["You take Chaos Damage instead of Physical Damage from Bleeding"]={nil,"You take Chaos Damage instead of Physical Damage from Bleeding "}c["+325 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=325,name="Accuracy",keywordFlags=0}},nil}c["You gain Onslaught for 4 seconds on Kill"]={nil,"You gain Onslaught for 4 seconds on Kill "}c["35% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=35,name="ManaRegen",keywordFlags=0}},nil}c["165% increased Energy Shield"]={{[1]={flags=0,type="INC",value=165,name="EnergyShield",keywordFlags=0}},nil}c["60% increased Damage with Hits and Ailments against Enemies affected by 3 Spider's Webs"]={{[1]={[1]={type="MultiplierThreshold",actor="enemy",var="Spider's WebStack",threshold=3},flags=0,type="INC",value=60,name="Damage",keywordFlags=786432}},nil}c["Minions Regenerate 2% Life per Second"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=2,name="LifeRegenPercent",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Socketed Golem Skills gain 20% of Maximum Life as Extra Maximum Energy Shield"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}",keyword="golem"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=20,name="LifeGainAsEnergyShield",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["220% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=220,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["+25 to Intelligence"]={{[1]={flags=0,type="BASE",value=25,name="Int",keywordFlags=0}},nil}c["20% increased Critical Strike Chance with Traps"]={{[1]={flags=0,type="INC",value=20,name="CritChance",keywordFlags=4096}},nil}c["140% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=140,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["+2 to Level of Socketed Golem Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="golem",value=2},name="GemProperty",keywordFlags=0}},nil}c["Adds 14 to 28 Cold Damage to Attacks"]={{[1]={flags=0,type="BASE",value=14,name="ColdMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=28,name="ColdMax",keywordFlags=65536}},nil}c["Adds 14 to 28 Fire Damage to Attacks"]={{[1]={flags=0,type="BASE",value=14,name="FireMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=28,name="FireMax",keywordFlags=65536}},nil}c["10% increased Damage with Ailments from Attack Skills while wielding a Sword"]={{[1]={[1]={type="Condition",var="UsingSword"},flags=2048,type="INC",value=10,name="Damage",keywordFlags=65536}},nil}c["Shocks nearby Enemies during Flask effect"]={nil,"Shocks nearby Enemies during Flask effect "}c["75% reduced Effect of Chill on You"]={{[1]={flags=0,type="INC",value=-75,name="SelfChillEffect",keywordFlags=0}},nil}c["Adds 10 to 20 Fire Damage to Attacks"]={{[1]={flags=0,type="BASE",value=10,name="FireMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=20,name="FireMax",keywordFlags=65536}},nil}c["45% increased Projectile Attack Damage while you have at least 200 Dexterity"]={{[1]={[1]={type="StatThreshold",stat="Dex",threshold=200},flags=1025,type="INC",value=45,name="Damage",keywordFlags=0}},nil}c["+11 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=11,name="EnergyShield",keywordFlags=0}},nil}c["+470 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=470,name="Accuracy",keywordFlags=0}},nil}c["50% reduced Duration"]={{[1]={flags=0,type="INC",value=-50,name="Duration",keywordFlags=0}},nil}c["Melee Attacks cause Bleeding"]={{[1]={value=100,type="BASE",keywordFlags=0,name="BleedChance",flags=256}},nil}c["Right ring slot: 40% reduced Reflected Physical Damage taken"]={{[1]={[1]={type="SlotNumber",num=2},flags=0,type="INC",value=-40,name="PhysicalDamageTaken",keywordFlags=0}}," Reflected "}c["Gain 10% of Physical Damage as Extra Damage of a random Element Damage Penetrates 10% Elemental Resistances"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalDamage",keywordFlags=0}}," as Extra Damage of a random Element Damage Penetrates 10% Elemental Resistances "}c["Adds 1 to 4 Physical Damage to Attacks"]={{[1]={flags=0,type="BASE",value=1,name="PhysicalMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=4,name="PhysicalMax",keywordFlags=65536}},nil}c["+1 to maximum Energy Shield per 6 Evasion Rating on Body Armour"]={{[1]={[1]={type="PerStat",stat="EvasionOnBody Armour",div=6},flags=0,type="BASE",value=1,name="EnergyShield",keywordFlags=0}},nil}c["100% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=100,name="ManaRegen",keywordFlags=0}},nil}c["28% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=28,name="LightningDamage",keywordFlags=0}},nil}c["Adds 23 to 40 Fire Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=23,name="FireMin",keywordFlags=196608},[2]={flags=0,type="BASE",value=40,name="FireMax",keywordFlags=196608}},nil}c["and your Totems to each gain an Endurance Charge"]={nil,"and your Totems to each gain an Endurance Charge "}c["Enemies Cannot Leech Life From you"]={nil,"Enemies Cannot Leech Life From you "}c["Gain Arcane Surge when you or your Totems Hit an Enemy with a Spell"]={nil,"Gain Arcane Surge when you or your Totems Hit an Enemy with a Spell "}c["+14% to Fire and Lightning Resistances"]={{[1]={flags=0,type="BASE",value=14,name="FireResist",keywordFlags=0},[2]={flags=0,type="BASE",value=14,name="LightningResist",keywordFlags=0}},nil}c["50% reduced Energy Shield Recharge Rate"]={{[1]={flags=0,type="INC",value=-50,name="EnergyShieldRecharge",keywordFlags=0}},nil}c["4% increased maximum Mana"]={{[1]={flags=0,type="INC",value=4,name="Mana",keywordFlags=0}},nil}c["5% increased maximum Energy Shield"]={{[1]={flags=0,type="INC",value=5,name="EnergyShield",keywordFlags=0}},nil}c["Adds 115 to 205 Physical Damage"]={{[1]={flags=0,type="BASE",value=115,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=205,name="PhysicalMax",keywordFlags=0}},nil}c["Immune to Elemental Ailments while on Consecrated Ground Nearby Enemies Take 10% increased Elemental Damage"]={nil,"Immune to Elemental Ailments while on Consecrated Ground Nearby Enemies Take 10% increased Elemental Damage "}c["Adds 25 to 50 Fire Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=25,name="FireMin",keywordFlags=196608},[2]={flags=0,type="BASE",value=50,name="FireMax",keywordFlags=196608}},nil}c["+16% to Fire and Lightning Resistances"]={{[1]={flags=0,type="BASE",value=16,name="FireResist",keywordFlags=0},[2]={flags=0,type="BASE",value=16,name="LightningResist",keywordFlags=0}},nil}c["Adds 25 to 50 Cold Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=25,name="ColdMin",keywordFlags=196608},[2]={flags=0,type="BASE",value=50,name="ColdMax",keywordFlags=196608}},nil}c["+8% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=8,name="LightningResist",keywordFlags=0}},nil}c["Gain 100% of Bow Physical Damage as Extra Damage of an Element"]={{[1]={flags=0,type="BASE",value=100,name="PhysicalDamage",keywordFlags=0}}," Bow as Extra Damage of an Element "}c["35% increased Cold Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=35,name="ColdDamage",keywordFlags=65536}},nil}c["20% increased Bleeding Duration"]={{[1]={flags=0,type="INC",value=20,name="EnemyBleedDuration",keywordFlags=0}},nil}c["+7% Base Unarmed Critical Strike Chance"]={{[1]={flags=1048576,type="BASE",value=7,name="CritChance",keywordFlags=0}},nil}c["10% chance to Cover Rare or Unique Enemies in Ash for 10 Seconds on Hit"]={{}," to Cover Rare or Unique Enemies in Ash for 10 Seconds on Hit "}c["15% chance to gain a Frenzy Charge and a Power Charge on Kill 50% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently"]={{[1]={[1]={type="Condition",var="KilledAffectedByDotRecently"},[2]={type="SkillName",skillName="Frenzy"},flags=0,type="BASE",keywordFlags=0,name="LifeRecoveryRate",value=15},[2]={[1]={type="Condition",var="KilledAffectedByDotRecently"},[2]={type="SkillName",skillName="Frenzy"},flags=0,type="BASE",keywordFlags=0,name="ManaRecoveryRate",value=15},[3]={[1]={type="Condition",var="KilledAffectedByDotRecently"},[2]={type="SkillName",skillName="Frenzy"},flags=0,type="BASE",keywordFlags=0,name="EnergyShieldRecoveryRate",value=15}}," to gain aCharge and a Power Charge on Kill 50% increased "}c["+100 Mana Gained on Kill"]={{[1]={flags=0,type="BASE",value=100,name="ManaOnKill",keywordFlags=0}},nil}c["Applies level 15 Elemental Weakness on Blocking a Spell"]={nil,"Applies level 15 Elemental Weakness on Blocking a Spell "}c["28% increased Cold Damage"]={{[1]={flags=0,type="INC",value=28,name="ColdDamage",keywordFlags=0}},nil}c["Adds 22 to 35 Fire Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=22,name="FireMin",keywordFlags=196608},[2]={flags=0,type="BASE",value=35,name="FireMax",keywordFlags=196608}},nil}c["1% of Damage against Shocked Enemies Leeched as Life"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Shocked"},flags=0,type="BASE",value=1,name="DamageLifeLeech",keywordFlags=262144}},nil}c["99% of Sword Physical Damage Added as Fire Damage"]={{[1]={flags=262144,type="BASE",value=99,name="PhysicalDamageGainAsFire",keywordFlags=0}},nil}c["22% increased Fire Damage"]={{[1]={flags=0,type="INC",value=22,name="FireDamage",keywordFlags=0}},nil}c["+2 seconds to Avian's Flight Duration"]={{[1]={[1]={type="SkillName",skillName="Aspect of the Avian"},flags=0,type="BASE",value=2,name="SecondaryDuration",keywordFlags=0}},nil}c["11% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=11,name="LootRarity",keywordFlags=0}},nil}c["-20% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=-20,name="ElementalResist",keywordFlags=0}},nil}c["29% reduced Effect of your Curses"]={{[1]={flags=0,type="INC",value=-29,name="CurseEffect",keywordFlags=0}},nil}c["15% reduced Flask Charges used"]={{[1]={flags=0,type="INC",value=-15,name="FlaskChargesUsed",keywordFlags=0}},nil}c["You have Phasing while you have Cat's Stealth"]={{[1]={[1]={type="Condition",var="AffectedByCat'sStealth"},value=true,type="FLAG",keywordFlags=0,name="Condition:Phasing",flags=0}},nil}c["12% Chance for Traps to Trigger an additional time"]={{}," to Trigger an additional time "}c["12% increased Damage with Ailments from Attack Skills while wielding a Wand"]={{[1]={[1]={type="Condition",var="UsingWand"},flags=2048,type="INC",value=12,name="Damage",keywordFlags=65536}},nil}c["You gain Onslaught for 1 second per Endurance Charge when Hit {variant:2}You gain Onslaught for 2 second per Endurance Charge when Hit"]={nil,"You gain Onslaught for 1 second per Endurance Charge when Hit {variant:2}You gain Onslaught for 2 second per Endurance Charge when Hit "}c["+85 to Maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=85,name="EnergyShield",keywordFlags=0}},nil}c["Minions have 8% increased maximum Life"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=8,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["22% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=22,name="ChaosDamage",keywordFlags=0}},nil}c["12% increased Attack Physical Damage"]={{[1]={flags=1,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["40% increased Area of Effect of Aura Skills"]={{[1]={[1]={type="SkillType",skillType=44},flags=0,type="INC",value=40,name="AreaOfEffect",keywordFlags=0}},nil}c["Adds 450 to 575 Fire Damage"]={{[1]={flags=0,type="BASE",value=450,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=575,name="FireMax",keywordFlags=0}},nil}c["25% increased Fire Damage"]={{[1]={flags=0,type="INC",value=25,name="FireDamage",keywordFlags=0}},nil}c["+100% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=100,name="FireResist",keywordFlags=0}},nil}c["100% increased Damage with Poison if you have at least 300 Dexterity"]={{[1]={[1]={type="StatThreshold",stat="Dex",threshold=300},flags=0,type="INC",value=100,name="Damage",keywordFlags=1048576}},nil}c["Adds 1 to 4 Physical Damage to Attacks with Bows"]={{[1]={flags=8192,type="BASE",value=1,name="PhysicalMin",keywordFlags=0},[2]={flags=8192,type="BASE",value=4,name="PhysicalMax",keywordFlags=0}},nil}c["20% increased Critical Strike Chance with Mines"]={{[1]={flags=0,type="INC",value=20,name="CritChance",keywordFlags=8192}},nil}c["1% increased Spell Damage per 10 Intelligence"]={{[1]={[1]={type="PerStat",stat="Int",div=10},flags=2,type="INC",value=1,name="Damage",keywordFlags=0}},nil}c["Reflects 200 to 250 Physical Damage to Attackers on Block {variant:2,3}Reflects 240 to 300 Physical Damage to Attackers on Block"]={nil,"Reflects 200 to 250 Physical Damage to Attackers on Block {variant:2,3}Reflects 240 to 300 Physical Damage to Attackers on Block "}c["Shocks from your Hits always increase Damage taken by at least 10%"]={nil,"Shocks from your Hits always increase Damage taken by at least 10% "}c["Stun Threshold is based on 500% of your Mana instead of Life"]={nil,"Stun Threshold is based on 500% of your Mana instead of Life "}c["+25% chance to be Poisoned +3% to all maximum Resistances while Poisoned"]={{[1]={[1]={type="Condition",var="Poisoned"},flags=0,type="BASE",value=25,name="FireResistMax",keywordFlags=0},[2]={[1]={type="Condition",var="Poisoned"},flags=0,type="BASE",value=25,name="ColdResistMax",keywordFlags=0},[3]={[1]={type="Condition",var="Poisoned"},flags=0,type="BASE",value=25,name="LightningResistMax",keywordFlags=0},[4]={[1]={type="Condition",var="Poisoned"},flags=0,type="BASE",value=25,name="ChaosResistMax",keywordFlags=0}}," to be Poisoned +3% to "}c["20% increased Golem Damage for each Type of Golem you have Summoned"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={[1]={type="ActorCondition",var="HavePhysicalGolem",actor="parent"},flags=0,type="INC",value=20,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0},[2]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={[1]={type="ActorCondition",var="HaveLightningGolem",actor="parent"},flags=0,type="INC",value=20,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0},[3]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={[1]={type="ActorCondition",var="HaveColdGolem",actor="parent"},flags=0,type="INC",value=20,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0},[4]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={[1]={type="ActorCondition",var="HaveFireGolem",actor="parent"},flags=0,type="INC",value=20,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0},[5]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={[1]={type="ActorCondition",var="HaveChaosGolem",actor="parent"},flags=0,type="INC",value=20,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["4% increased Cast Speed with Chaos Skills"]={{[1]={flags=16,type="INC",value=4,name="Speed",keywordFlags=128}},nil}c["Socketed Gems are Supported by Level 10 Lesser Poison"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportLesserPoison",level=10},name="ExtraSupport",keywordFlags=0}},nil}c["Grants level 1 Icestorm Skill"]={{[1]={flags=0,type="LIST",value={skillId="IcestormUniqueStaff12",level=1},name="ExtraSkill",keywordFlags=0}},nil}c["10% reduced Character Size"]={{}," Character Size "}c["18% reduced Enemy Stun Threshold"]={{[1]={flags=0,type="INC",value=-18,name="EnemyStunThreshold",keywordFlags=0}},nil}c["Mines can be Detonated an additional time"]={nil,"Mines can be Detonated an additional time "}c["Adds 190 to 220 Physical Damage"]={{[1]={flags=0,type="BASE",value=190,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=220,name="PhysicalMax",keywordFlags=0}},nil}c["45% increased Cold Damage"]={{[1]={flags=0,type="INC",value=45,name="ColdDamage",keywordFlags=0}},nil}c["Enemies Frozen by you take 20% increased Damage"]={nil,"Enemies Frozen by you take 20% increased Damage "}c["8% chance to Freeze"]={{[1]={flags=0,type="BASE",value=8,name="EnemyFreezeChance",keywordFlags=0}},nil}c["+2 to Level of Socketed Cold Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="cold",value=2},name="GemProperty",keywordFlags=0}},nil}c["+20% chance to be Pierced by Projectiles {variant:2}Projectiles Pierce you"]={{[1]={flags=0,type="BASE",value=20,name="ProjectileCount",keywordFlags=0}}," to be Pierced by {variant:2}Projectiles Pierce you "}c["10% increased effect of Flasks on you"]={{[1]={flags=0,type="INC",value=10,name="FlaskEffect",keywordFlags=0}},nil}c["+16% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=16,name="ElementalResist",keywordFlags=0}},nil}c["Adds 27 to 37 Physical Damage"]={{[1]={flags=0,type="BASE",value=27,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=37,name="PhysicalMax",keywordFlags=0}},nil}c["Left ring slot: You cannot Recharge or Regenerate Energy Shield"]={nil,"You cannot Recharge or Regenerate Energy Shield "}c["Dispels Elemental Ailments on Rampage"]={nil,"Dispels Elemental Ailments on Rampage "}c["10% increased Accuracy Rating with Maces"]={{[1]={flags=65536,type="INC",value=10,name="Accuracy",keywordFlags=0}},nil}c["12 Mana Regenerated per Second while you have Avian's Flight"]={{[1]={[1]={type="Condition",var="AffectedByAvian'sFlight"},flags=0,type="BASE",value=12,name="ManaRegen",keywordFlags=0}},nil}c["Adds 6 to 80 Lightning Damage"]={{[1]={flags=0,type="BASE",value=6,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=80,name="LightningMax",keywordFlags=0}},nil}c["50% reduced Attack Speed"]={{[1]={flags=1,type="INC",value=-50,name="Speed",keywordFlags=0}},nil}c["10% increased maximum Energy Shield"]={{[1]={flags=0,type="INC",value=10,name="EnergyShield",keywordFlags=0}},nil}c["10% reduced Mana Reserved"]={{[1]={flags=0,type="INC",value=-10,name="ManaReserved",keywordFlags=0}},nil}c["Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 15% of their maximum Life as Fire Damage to\nnearby Enemies when Hit"]={nil,"Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 15% of their maximum Life as Fire Damage to\nnearby Enemies when Hit "}c["Adds 10 to 90 Lightning Damage"]={{[1]={flags=0,type="BASE",value=10,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=90,name="LightningMax",keywordFlags=0}},nil}c["Adds 35 to 60 Cold Damage"]={{[1]={flags=0,type="BASE",value=35,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=60,name="ColdMax",keywordFlags=0}},nil}c["Totems are Immune to Fire Damage Totems have 50% of your Armour"]={nil,"Totems are Immune to Fire Damage Totems have 50% of your Armour "}c["During Flask Effect, Damage Penetrates 15% Resistance of each Element for which your Uncapped Elemental Resistance is highest"]={{[1]={[1]={type="StatThreshold",stat="LightningResistTotal",thresholdStat="ColdResistTotal"},[2]={type="StatThreshold",stat="LightningResistTotal",thresholdStat="FireResistTotal"},flags=0,type="BASE",keywordFlags=0,name="LightningPenetration",value=15},[2]={[1]={type="StatThreshold",stat="ColdResistTotal",thresholdStat="LightningResistTotal"},[2]={type="StatThreshold",stat="ColdResistTotal",thresholdStat="FireResistTotal"},flags=0,type="BASE",keywordFlags=0,name="ColdPenetration",value=15},[3]={[1]={type="StatThreshold",stat="FireResistTotal",thresholdStat="LightningResistTotal"},[2]={type="StatThreshold",stat="FireResistTotal",thresholdStat="ColdResistTotal"},flags=0,type="BASE",keywordFlags=0,name="FirePenetration",value=15}},nil}c["25% increased Poison Duration"]={{[1]={flags=0,type="INC",value=25,name="EnemyPoisonDuration",keywordFlags=0}},nil}c["100% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=100,name="Damage",keywordFlags=0}},nil}c["+20 to All Attributes"]={{[1]={flags=0,type="BASE",value=20,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=20,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=20,name="Int",keywordFlags=0}},nil}c["10% chance to Blind Enemies on hit"]={{}," to Blind Enemies on hit "}c["+2 to Level of Socketed Elemental Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="elemental",value=2},name="GemProperty",keywordFlags=0}},nil}c["20% increased Effect of Shock"]={{[1]={flags=0,type="INC",value=20,name="EnemyShockEffect",keywordFlags=0}},nil}c["Adds 13 to 23 Cold Damage"]={{[1]={flags=0,type="BASE",value=13,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=23,name="ColdMax",keywordFlags=0}},nil}c["Adds 15 to 25 Cold Damage"]={{[1]={flags=0,type="BASE",value=15,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=25,name="ColdMax",keywordFlags=0}},nil}c["+350 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=350,name="Evasion",keywordFlags=0}},nil}c["15% increased Physical Damage with Axes"]={{[1]={flags=4096,type="INC",value=15,name="PhysicalDamage",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 5 Cold to Fire"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportColdToFire",level=5},name="ExtraSupport",keywordFlags=0}},nil}c["+1 to Level of Socketed Cold Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="cold",value=1},name="GemProperty",keywordFlags=0}},nil}c["Removes Bleeding when you use a Flask"]={nil,"Removes Bleeding when you use a Flask "}c["+25% to Melee Critical Strike Multiplier"]={{[1]={flags=256,type="BASE",value=25,name="CritMultiplier",keywordFlags=0}},nil}c["Lose 33.5 Mana per Second"]={{[1]={flags=0,type="BASE",value=33.5,name="ManaDegen",keywordFlags=0}},nil}c["160% increased Spell Damage"]={{[1]={flags=2,type="INC",value=160,name="Damage",keywordFlags=0}},nil}c["14% increased Quantity of Items found"]={{[1]={flags=0,type="INC",value=14,name="LootQuantity",keywordFlags=0}},nil}c["19% increased maximum Mana"]={{[1]={flags=0,type="INC",value=19,name="Mana",keywordFlags=0}},nil}c["Adds 140 to 225 Fire Damage to Spells"]={{[1]={flags=0,type="BASE",value=140,name="FireMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=225,name="FireMax",keywordFlags=131072}},nil}c["Immune to Freeze and Chill while Ignited Damage Penetrates 15% of Fire Resistance if you have Blocked Recently"]={{[1]={[1]={type="Condition",var="Ignited"},[2]={type="Condition",var="BlockedRecently"},flags=0,type="BASE",keywordFlags=0,name="FirePenetration",value=15}},"Immune and Chill Damage "}c["Immune to Freeze and Chill while Ignited"]={nil,"Immune to Freeze and Chill while Ignited "}c["Grants level 15 Vengeance Skill"]={{[1]={flags=0,type="LIST",value={skillId="Vengeance",level=15},name="ExtraSkill",keywordFlags=0}},nil}c["Adds 150 to 250 Fire Damage to Spells"]={{[1]={flags=0,type="BASE",value=150,name="FireMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=250,name="FireMax",keywordFlags=131072}},nil}c["Hits with this Weapon deal 52% increased Damage to Frozen Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="ActorCondition",actor="enemy",var="Frozen"},flags=4,type="INC",keywordFlags=262144,name="Damage",value=52}},nil}c["Adds 185 to 205 Physical Damage"]={{[1]={flags=0,type="BASE",value=185,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=205,name="PhysicalMax",keywordFlags=0}},nil}c["Projectiles from Attacks have 20% chance to Maim on Hit while you have a Beastial Minion"]={nil,"Projectiles from Attacks have 20% chance to Maim on Hit while you have a Beastial Minion "}c["60% increased Spell Damage while no Mana is Reserved"]={{[1]={[1]={type="StatThreshold",stat="ManaReserved",upper=true,threshold=0},flags=2,type="INC",value=60,name="Damage",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 10 Remote Mine"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportRemoteMine",level=10},name="ExtraSupport",keywordFlags=0}},nil}c["Trigger level 20 Storm Cascade when you Attack"]={{[1]={flags=0,type="LIST",value={skillId="StormCascadeTriggered",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["Socketed Gems are Supported by Level 16 Cluster Trap"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="Unknown",level=16},name="ExtraSupport",keywordFlags=0}},nil}c["Socketed Gems are Supported by Level 16 Trap"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportTrap",level=16},name="ExtraSupport",keywordFlags=0}},nil}c["+2 to Maximum number of Zombies"]={{[1]={flags=0,type="BASE",value=2,name="ActiveZombieLimit",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 8 Trap"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportTrap",level=8},name="ExtraSupport",keywordFlags=0}},nil}c["260% increased Physical Damage"]={{[1]={flags=0,type="INC",value=260,name="PhysicalDamage",keywordFlags=0}},nil}c["10% increased Accuracy Rating with Bows"]={{[1]={flags=8192,type="INC",value=10,name="Accuracy",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 15 Increased Minion Life"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportMinionLife",level=15},name="ExtraSupport",keywordFlags=0}},nil}c["+450 to Accuracy Rating while at Maximum Frenzy Charges"]={{[1]={[1]={type="StatThreshold",stat="FrenzyCharges",thresholdStat="FrenzyChargesMax"},flags=0,type="BASE",value=450,name="Accuracy",keywordFlags=0}},nil}c["20% increased Damage Over Time with Bow Skills"]={{[1]={flags=8,type="INC",value=20,name="Damage",keywordFlags=512}},nil}c["0.5% of Attack Damage Leeched as Life against Maimed Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Maimed"},flags=1,type="BASE",value=0.5,name="DamageLifeLeech",keywordFlags=262144}},nil}c["2% increased Minion Duration per Zombie you own 12% increased Minion Damage per Spectre you own"]={{[1]={[1]={type="SkillName",skillName="Raise Zombie"},flags=0,type="LIST",value={mod={[1]={type="SkillType",skillType=21},flags=0,type="INC",value=2,name="Duration",keywordFlags=0}},name="MinionModifier",keywordFlags=0}}," per you own 12% increased Minion Damage per Spectre you own "}c["10% reduced Reflected Elemental Damage taken Damage with Weapons Penetrates 5% Elemental Resistance"]={{[1]={flags=8388608,type="INC",value=-10,name="ElementalDamageTaken",keywordFlags=0}}," Reflected Damage Penetrates 5% Elemental Resistance "}c["2% increased Minion Duration per Zombie you own"]={{[1]={[1]={type="SkillName",skillName="Raise Zombie"},flags=0,type="LIST",value={mod={[1]={type="SkillType",skillType=21},flags=0,type="INC",value=2,name="Duration",keywordFlags=0}},name="MinionModifier",keywordFlags=0}}," per you own "}c["0.2% of Physical Attack Damage Leeched as Mana"]={{[1]={flags=1,type="BASE",value=0.2,name="PhysicalDamageManaLeech",keywordFlags=0}},nil}c["+2 to Level of Socketed Minion Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="minion",value=2},name="GemProperty",keywordFlags=0}},nil}c["50% increased Maximum Energy Shield"]={{[1]={flags=0,type="INC",value=50,name="EnergyShield",keywordFlags=0}},nil}c["50% increased Stun and Block Recovery"]={{[1]={flags=0,type="INC",value=50,name="StunRecovery",keywordFlags=0}},nil}c["Adds 185 to 225 Physical Damage"]={{[1]={flags=0,type="BASE",value=185,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=225,name="PhysicalMax",keywordFlags=0}},nil}c["Socketed Gems are supported by level 10 Life Leech"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportLifeLeech",level=10},name="ExtraSupport",keywordFlags=0}},nil}c["Nearby allies gain 18% increased Damage"]={{[1]={flags=0,type="LIST",value={onlyAllies=true,mod={flags=0,type="INC",value=18,name="Damage",keywordFlags=0}},name="ExtraAura",keywordFlags=0}},nil}c["Nearby Enemies have 18% increased Effect of Curses on them"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=18,name="CurseEffectOnSelf",keywordFlags=0}},name="EnemyModifier",keywordFlags=0}},nil}c["10% chance to Cause Monsters to Flee"]={{}," to Cause Monsters to Flee "}c["120% increased Spell Damage if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=2,type="INC",value=120,name="Damage",keywordFlags=0}},nil}c["70% increased Damage with Bleeding"]={{[1]={flags=0,type="INC",value=70,name="Damage",keywordFlags=2097152}},nil}c["+38% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=38,name="ColdResist",keywordFlags=0}},nil}c["Adds 13 to 16 Physical Damage to Attacks and Spells per Siphoning Charge"]={{[1]={[1]={type="Multiplier",var="SiphoningCharge"},flags=0,type="BASE",value=13,name="PhysicalMin",keywordFlags=196608},[2]={[1]={type="Multiplier",var="SiphoningCharge"},flags=0,type="BASE",value=16,name="PhysicalMax",keywordFlags=196608}},nil}c["40% reduced Effect of Curses on You"]={{[1]={flags=0,type="INC",value=-40,name="CurseEffectOnSelf",keywordFlags=0}},nil}c["0.2% of Damage Leeched as Life per Siphoning Charge"]={{[1]={[1]={type="Multiplier",var="SiphoningCharge"},flags=0,type="BASE",value=0.2,name="DamageLifeLeech",keywordFlags=0}},nil}c["1% additional Physical Damage Reduction from Hits per Siphoning Charge"]={{[1]={[1]={type="Multiplier",var="SiphoningCharge"},flags=0,type="BASE",value=1,name="PhysicalDamageReductionWhenHit",keywordFlags=0}},nil}c["Gain 4% of Non-Chaos Damage as extra Chaos Damage per Siphoning Charge"]={{[1]={[1]={type="Multiplier",var="SiphoningCharge"},flags=0,type="BASE",value=4,name="NonChaosDamageGainAsChaos",keywordFlags=0}},nil}c["Adds 90 to 240 Lightning Damage to Spells while Unarmed"]={{[1]={[1]={type="Condition",var="Unarmed"},flags=0,type="BASE",value=90,name="LightningMin",keywordFlags=131072},[2]={[1]={type="Condition",var="Unarmed"},flags=0,type="BASE",value=240,name="LightningMax",keywordFlags=131072}},nil}c["25% chance to gain a Siphoning Charge when you use a Skill Adds 14 to 16 Physical Damage to Attacks and Spells per Siphoning Charge"]={{[1]={[1]={type="Multiplier",var="SiphoningCharge"},flags=2,type="BASE",value=25,name="PhysicalDamage",keywordFlags=0}}," to gain a Siphoning Charge when you use a Skill Adds 14 to 16 to Attacks and s "}c["Projectiles Pierce 2 additional Targets"]={{[1]={flags=0,type="BASE",value=2,name="PierceCount",keywordFlags=0}},nil}c["20% of Block Chance applied to Spells"]={{[1]={flags=2,type="BASE",value=20,name="BlockChance",keywordFlags=0}}," applied to s "}c["+2 to maximum number of Zombies"]={{[1]={flags=0,type="BASE",value=2,name="ActiveZombieLimit",keywordFlags=0}},nil}c["25% chance to gain a Siphoning Charge when you use a Skill"]={{}," to gain a Siphoning Charge when you use a Skill "}c["1% increased Melee Physical Damage per 10 Dexterity"]={{[1]={[1]={type="PerStat",stat="Dex",div=10},flags=256,type="INC",value=1,name="PhysicalDamage",keywordFlags=0}},nil}c["70% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=70,name="ChaosDamage",keywordFlags=0}},nil}c["Cannot be Chilled"]={{[1]={value=100,type="BASE",keywordFlags=0,name="AvoidChill",flags=0}},nil}c["14% increased Physical Damage with Maces"]={{[1]={flags=65536,type="INC",value=14,name="PhysicalDamage",keywordFlags=0}},nil}c["Gain Soul Eater for 10 seconds when you use a Vaal Skill"]={nil,"Gain Soul Eater for 10 seconds when you use a Vaal Skill "}c["15% increased Movement Speed while affected by Grace"]={{[1]={[1]={type="Condition",var="AffectedByGrace"},flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}},nil}c["5% increased Effect of Fortify on you"]={{[1]={flags=0,type="INC",value=5,name="FortifyEffectOnSelf",keywordFlags=0}},nil}c["12% increased Damage Over Time with Bow Skills"]={{[1]={flags=8,type="INC",value=12,name="Damage",keywordFlags=512}},nil}c["50% increased Stun Duration on you"]={{[1]={flags=0,type="INC",value=50,name="EnemyStunDuration",keywordFlags=0}}," on you "}c["Detonating Mines is Instant"]={nil,"Detonating Mines is Instant "}c["Gain 10% of Wand Physical Damage as Extra Fire Damage"]={{[1]={flags=524288,type="BASE",value=10,name="PhysicalDamageGainAsFire",keywordFlags=0}},nil}c["+2% Chance to Block Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,type="BASE",value=2,name="BlockChance",keywordFlags=0}},nil}c["Summoned Skeletons' hits can't be Evaded"]={{[1]={[1]={type="SkillName",skillName="Summon Skeleton"},value={mod={value=true,type="FLAG",keywordFlags=0,name="CannotBeEvaded",flags=0}},type="LIST",keywordFlags=0,name="MinionModifier",flags=0}},nil}c["Adds 15 to 140 Lightning Damage to Spells"]={{[1]={flags=0,type="BASE",value=15,name="LightningMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=140,name="LightningMax",keywordFlags=131072}},nil}c["4% increased Melee Physical Damage"]={{[1]={flags=256,type="INC",value=4,name="PhysicalDamage",keywordFlags=0}},nil}c["+5% to Maximum Lightning Resistance"]={{[1]={flags=0,type="BASE",value=5,name="LightningResistMax",keywordFlags=0}},nil}c["30% increased Light Radius"]={{[1]={flags=0,type="INC",value=30,name="LightRadius",keywordFlags=0}},nil}c["+25% chance to be Ignited 125 Life Regenerated per second while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,type="BASE",value=25,name="Life",keywordFlags=0}}," to be Ignited 125 Regenerated per second "}c["Your Hits permanently Intimidate Enemies that are on Full Life Gain Adrenaline for 20 seconds when you reach Low Life if you\ndo not have Adrenaline Remove all Ailments and Burning when you gain Adrenaline"]={nil,"Your Hits permanently Intimidate Enemies that are on Full Life Gain Adrenaline for 20 seconds when you reach Low Life if you\ndo not have Adrenaline Remove all Ailments and Burning when you gain Adrenaline "}c["20% increased Burning Damage"]={{[1]={flags=0,type="INC",value=20,name="Damage",keywordFlags=8388608}},nil}c["+325 to Armour"]={{[1]={flags=0,type="BASE",value=325,name="Armour",keywordFlags=0}},nil}c["2% of Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=2,name="LifeRegenPercent",keywordFlags=0}},nil}c["23% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=23,name="CritChance",keywordFlags=0}},nil}c["160% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=160,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["Totems are Immune to Fire Damage"]={nil,"Totems are Immune to Fire Damage "}c["13% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=13,name="LightningDamage",keywordFlags=0}},nil}c["Projectiles Fork"]={nil,"Projectiles Fork "}c["Celestial Footprints Shaper Item"]={nil,"Celestial Footprints Shaper Item "}c["12% increased Burning Damage"]={{[1]={flags=0,type="INC",value=12,name="Damage",keywordFlags=8388608}},nil}c["Projectiles Pierce while Phasing {variant:2}Projectiles Pierce 5 additional Targets while you have Phasing"]={nil,"Projectiles Pierce while Phasing {variant:2}Projectiles Pierce 5 additional Targets while you have Phasing "}c["15% chance to Avoid Elemental Ailments"]={{[1]={flags=0,type="BASE",value=15,name="AvoidShock",keywordFlags=0},[2]={flags=0,type="BASE",value=15,name="AvoidFrozen",keywordFlags=0},[3]={flags=0,type="BASE",value=15,name="AvoidChilled",keywordFlags=0},[4]={flags=0,type="BASE",value=15,name="AvoidIgnite",keywordFlags=0}},nil}c["You have Phasing if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},value=true,type="FLAG",keywordFlags=0,name="Condition:Phasing",flags=0}},nil}c["You can't deal Damage with Skills yourself"]={nil,"You can't deal Damage with Skills yourself "}c["100% reduced Arctic Armour Mana Reservation"]={{[1]={[1]={type="SkillName",skillName="Arctic Armour"},flags=0,type="INC",value=-100,name="ManaReserved",keywordFlags=0}},nil}c["60% increased Damage while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,type="INC",value=60,name="Damage",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 13 Faster Attacks"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportFasterAttack",level=13},name="ExtraSupport",keywordFlags=0}},nil}c["60% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=60,name="ArmourAndEvasion",keywordFlags=0}},nil}c["+1 to Maximum Frenzy Charges"]={{[1]={flags=0,type="BASE",value=1,name="FrenzyChargesMax",keywordFlags=0}},nil}c["Socketed Gems have Blood Magic"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},value=true,type="FLAG",keywordFlags=0,name="SkillBloodMagic",flags=0}},nil}c["22% increased maximum Mana"]={{[1]={flags=0,type="INC",value=22,name="Mana",keywordFlags=0}},nil}c["3% increased Attack and Cast Speed"]={{[1]={flags=0,type="INC",value=3,name="Speed",keywordFlags=0}},nil}c["20% increased Attack Damage"]={{[1]={flags=1,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["20% increased Movement Speed while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,type="INC",value=20,name="MovementSpeed",keywordFlags=0}},nil}c["+2 Life Gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=2,name="LifeOnHit",keywordFlags=0}},nil}c["You have Fortify"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="Condition:Fortify",flags=0}},nil}c["10% increased Light Radius"]={{[1]={flags=0,type="INC",value=10,name="LightRadius",keywordFlags=0}},nil}c["Damage Penetrates 20% Lightning Resistance"]={{[1]={flags=0,type="BASE",value=20,name="LightningPenetration",keywordFlags=0}},nil}c["30% reduced Damage"]={{[1]={flags=0,type="INC",value=-30,name="Damage",keywordFlags=0}},nil}c["8% increased Accuracy Rating with Staves"]={{[1]={flags=131072,type="INC",value=8,name="Accuracy",keywordFlags=0}},nil}c["15% increased Damage taken while on Full Energy Shield"]={{[1]={[1]={type="Condition",var="FullEnergyShield"},flags=0,type="INC",value=15,name="DamageTaken",keywordFlags=0}},nil}c["Socketed Gems are Supported by Level 20 Vile Toxins"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportDebilitate",level=20},name="ExtraSupport",keywordFlags=0}},nil}c["30% increased Physical Damage taken"]={{[1]={flags=0,type="INC",value=30,name="PhysicalDamageTaken",keywordFlags=0}},nil}c["Recover 2% of Maximum Life on Kill"]={nil,"Recover 2% of Maximum Life on Kill "}c["24% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8388608,type="INC",value=24,name="PhysicalDamage",keywordFlags=0}},nil}c["12% increased Attack Damage"]={{[1]={flags=1,type="INC",value=12,name="Damage",keywordFlags=0}},nil}c["Unaffected by Curses"]={{[1]={value=-100,type="MORE",keywordFlags=0,name="CurseEffectOnSelf",flags=0}},nil}c["Aspect of the Spider can inflict Spider's Web on Enemies an additional time"]={{[1]={[1]={type="SkillName",skillName="Aspect of the Spider"},value={mod={value=1,type="BASE",keywordFlags=0,name="Multiplier:SpiderWebApplyStackMax",flags=0}},type="LIST",keywordFlags=0,name="ExtraSkillMod",flags=0}},nil}c["17% increased Strength"]={{[1]={flags=0,type="INC",value=17,name="Str",keywordFlags=0}},nil}c["Unaffected by Shocked Ground"]={nil,"Unaffected by Shocked Ground "}c["+15 Life gained on Kill"]={{[1]={flags=0,type="BASE",value=15,name="LifeOnKill",keywordFlags=0}},nil}c["20% increased Damage for each Summoned Golem 25% increased Effect of Buffs granted by your Golems for each Summoned Golem"]={{[1]={flags=0,type="INC",value=20,name="Damage",keywordFlags=0}}," for each Summoned 25% increased Effect of Buffs granted by your Golems for each Summoned Golem "}c["10% Chance to Cause Monsters to Flee"]={{}," to Cause Monsters to Flee "}c["13% chance to Ignite"]={{[1]={flags=0,type="BASE",value=13,name="EnemyIgniteChance",keywordFlags=0}},nil}c["Immune to Elemental Ailments during any Flask Effect 40% increased Elemental Damage during any Flask Effect"]={nil,"Immune to Elemental Ailments during any Flask Effect 40% increased Elemental Damage during any Flask Effect "}c["+55% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=55,name="FireResist",keywordFlags=0}},nil}c["Adds 35 to 70 Cold Damage"]={{[1]={flags=0,type="BASE",value=35,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=70,name="ColdMax",keywordFlags=0}},nil}c["+30 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=30,name="EnergyShield",keywordFlags=0}},nil}c["Summon 2 additional Skeleton Warriors with Summon Skeleton 100% increased Skeleton Movement Speed"]={nil,"Summon 2 additional Skeleton Warriors with Summon Skeleton 100% increased Skeleton Movement Speed "}c["50% increased Elemental Ailment Duration on You"]={{[1]={flags=0,type="INC",value=50,name="Duration",keywordFlags=0}}," Elemental Ailment on You "}c["4% increased Spell Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,type="INC",value=4,name="Damage",keywordFlags=0}},nil}c["220% increased Evasion Rating and Armour"]={{[1]={flags=0,type="INC",value=220,name="ArmourAndEvasion",keywordFlags=0}},nil}c["+1 second to Summon Skeleton Cooldown"]={{}," second toCooldown "}c["30% reduced Flask effect duration"]={{[1]={flags=0,type="INC",value=-30,name="FlaskDuration",keywordFlags=0}},nil}c["12 to 14 Cold Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="BASE",value=12,name="ColdMin",keywordFlags=0},[2]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="BASE",value=14,name="ColdMax",keywordFlags=0}},nil}c["Adds 1 to 80 Chaos Damage to Attacks"]={{[1]={flags=0,type="BASE",value=1,name="ChaosMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=80,name="ChaosMax",keywordFlags=65536}},nil}c["Sockets cannot be modified"]={nil,"Sockets cannot be modified "}c["5% chance to Avoid Elemental Ailments"]={{[1]={flags=0,type="BASE",value=5,name="AvoidShock",keywordFlags=0},[2]={flags=0,type="BASE",value=5,name="AvoidFrozen",keywordFlags=0},[3]={flags=0,type="BASE",value=5,name="AvoidChilled",keywordFlags=0},[4]={flags=0,type="BASE",value=5,name="AvoidIgnite",keywordFlags=0}},nil}c["60% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=60,name="LootRarity",keywordFlags=0}},nil}c["+35% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=35,name="CritMultiplier",keywordFlags=0}},nil}c["Adds 28 to 45 Cold Damage to Spells"]={{[1]={flags=0,type="BASE",value=28,name="ColdMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=45,name="ColdMax",keywordFlags=131072}},nil}c["0.2% of Fire Damage Leeched as Life"]={{[1]={flags=0,type="BASE",value=0.2,name="FireDamageLifeLeech",keywordFlags=0}},nil}c["70% increased Critical Strike Chance for Spells"]={{[1]={flags=2,type="INC",value=70,name="CritChance",keywordFlags=0}},nil}c["20% increased Skill Effect Duration"]={{[1]={flags=0,type="INC",value=20,name="Duration",keywordFlags=0}},nil}c["20% increased Area of Effect for Attacks"]={{[1]={flags=1,type="INC",value=20,name="AreaOfEffect",keywordFlags=0}},nil}c["Adds 30 to 50 Cold Damage to Spells"]={{[1]={flags=0,type="BASE",value=30,name="ColdMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=50,name="ColdMax",keywordFlags=131072}},nil}c["Lose 15 Life for each Enemy hit by your Spells Lose 25 Life for each Enemy hit by your Attacks"]={nil,"Lose 15 Life for each Enemy hit by your Spells Lose 25 Life for each Enemy hit by your Attacks "}c["135% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=135,name="ArmourAndEvasion",keywordFlags=0}},nil}c["+50% to Chaos Resistance during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=50,name="ChaosResist",keywordFlags=0}},nil}c["13% increased Recovery Speed"]={{[1]={flags=0,type="INC",value=13,name="FlaskRecoveryRate",keywordFlags=0}},nil}c["25% increased Critical Strike Chance with Claws"]={{[1]={flags=16384,type="INC",value=25,name="CritChance",keywordFlags=0}},nil}c["Socketed Gems are Supported by Level 15 Added Chaos Damage"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportAddedChaosDamage",level=15},name="ExtraSupport",keywordFlags=0}},nil}c["Adds 18 to 28 Chaos Damage to Spells and Attacks while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=18,name="ChaosMin",keywordFlags=196608},[2]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=28,name="ChaosMax",keywordFlags=196608}},nil}c["Spectres do not travel between Areas"]={nil,"Spectres do not travel between Areas "}c["+50% to Chaos Resistance while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=50,name="ChaosResist",keywordFlags=0}},nil}c["10% increased Damage with Ailments from Attack Skills while wielding a Mace"]={{[1]={[1]={type="Condition",var="UsingMace"},flags=2048,type="INC",value=10,name="Damage",keywordFlags=65536}},nil}c["You gain an Endurance Charge on use {variant:1}100% increased Charges used"]={nil,"You gain an Endurance Charge on use {variant:1}100% increased Charges used "}c["Damage Penetrates 6% Lightning Resistance"]={{[1]={flags=0,type="BASE",value=6,name="LightningPenetration",keywordFlags=0}},nil}c["Adds 15 to 26 Chaos Damage"]={{[1]={flags=0,type="BASE",value=15,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=26,name="ChaosMax",keywordFlags=0}},nil}c["20% reduced Light Radius"]={{[1]={flags=0,type="INC",value=-20,name="LightRadius",keywordFlags=0}},nil}c["5% increased Movement Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=5,name="MovementSpeed",keywordFlags=0}},nil}c["8% chance to Avoid being Stunned"]={{[1]={flags=0,type="BASE",value=8,name="AvoidStun",keywordFlags=0}},nil}c["70% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=70,name="ArmourAndEvasion",keywordFlags=0}},nil}c["13% increased Quantity of Items found when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=13,name="LootQuantity",keywordFlags=0}},nil}c["16% increased Quantity of Items found when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=16,name="LootQuantity",keywordFlags=0}},nil}c["+30 to all Attributes"]={{[1]={flags=0,type="BASE",value=30,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=30,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=30,name="Int",keywordFlags=0}},nil}c["+180 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=180,name="Evasion",keywordFlags=0}},nil}c["+13 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=13,name="EnergyShield",keywordFlags=0}},nil}c["+100 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=100,name="Accuracy",keywordFlags=0}},nil}c["50% of Physical Damage from Hits with this Weapon is Converted to a random Element Hits with this Weapon always inflict Elemental Ailments"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="Condition",var="{Hand}Attack"},flags=0,type="BASE",keywordFlags=0,name="PhysicalDamage",value=50}}," from Hits is Converted to a random Element Hits always inflict Elemental Ailments "}c["+13 to all Attributes"]={{[1]={flags=0,type="BASE",value=13,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=13,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=13,name="Int",keywordFlags=0}},nil}c["+8 to Dexterity"]={{[1]={flags=0,type="BASE",value=8,name="Dex",keywordFlags=0}},nil}c["16% increased Area of Effect"]={{[1]={flags=0,type="INC",value=16,name="AreaOfEffect",keywordFlags=0}},nil}c["100% increased Rarity of Items found when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=100,name="LootRarity",keywordFlags=0}},nil}c["Unaffected by Desecrated Ground"]={nil,"Unaffected by Desecrated Ground "}c["+45% to Critical Strike Multiplier against Enemies that are affected"]={{[1]={flags=0,type="BASE",value=45,name="CritMultiplier",keywordFlags=0}}," against Enemies that are affected "}c["2% of Life Regenerated Per Second on Chilled Ground"]={{[1]={[1]={type="Condition",var="OnChilledGround"},flags=0,type="BASE",value=2,name="LifeRegenPercent",keywordFlags=0}},nil}c["Gain 20% of Physical Damage as Extra Chaos Damage against Poisoned Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Poisoned"},flags=0,type="BASE",value=20,name="PhysicalDamageGainAsChaos",keywordFlags=262144}},nil}c["25% chance to gain an Endurance Charge when you gain a Power Charge 50% chance to gain a Power Charge when you place a Totem"]={{}," to gain an Endurance Charge when you gain a Power Charge 50% chance to gain a Power Charge when you place a "}c["33% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=33,name="ChaosDamage",keywordFlags=0}},nil}c["20% increased Movement Speed on Shocked Ground"]={{[1]={[1]={type="Condition",var="OnShockedGround"},flags=0,type="INC",value=20,name="MovementSpeed",keywordFlags=0}},nil}c["Damage penetrates 25% Lightning Resistance while affected by Herald of Thunder"]={{[1]={[1]={type="Condition",var="AffectedByHeraldofThunder"},flags=0,type="BASE",value=25,name="LightningPenetration",keywordFlags=0}},nil}c["25% chance to gain a Power Charge on Critical Strike 6% reduced Mana Reserved"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,type="BASE",value=25,name="ManaReserved",keywordFlags=0}}," to gain a Power Charge 6% reduced "}c["+120 to maximum Mana"]={{[1]={flags=0,type="BASE",value=120,name="Mana",keywordFlags=0}},nil}c["2% of Energy Shield regenerated per second while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="BASE",value=2,name="EnergyShieldRegenPercent",keywordFlags=0}},nil}c["Adds 10 to 20 Physical Damage"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=20,name="PhysicalMax",keywordFlags=0}},nil}c["Uses both hand slots"]={nil,"Uses both hand slots "}c["20% increased Area of Effect"]={{[1]={flags=0,type="INC",value=20,name="AreaOfEffect",keywordFlags=0}},nil}c["70% increased Energy Shield"]={{[1]={flags=0,type="INC",value=70,name="EnergyShield",keywordFlags=0}},nil}c["180% increased Energy Shield"]={{[1]={flags=0,type="INC",value=180,name="EnergyShield",keywordFlags=0}},nil}c["25% of Block Chance applied to Spells"]={{[1]={flags=2,type="BASE",value=25,name="BlockChance",keywordFlags=0}}," applied to s "}c["110% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=110,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["25% chance that if you would gain Power Charges, you instead gain up to your maximum number of Power Charges"]={{}," that if you would gain Power Charges, you instead gain up to your maximum number of Power Charges "}c["25% chance that if you would gain Power Charges, you instead gain up to"]={{}," that if you would gain Power Charges, you instead gain up to "}c["Trigger a Socketed Lightning Spell on Hit Socketed Lightning Spells deal 100% increased Spell Damage if Triggered"]={nil,"Trigger a Socketed Lightning Spell on Hit Socketed Lightning Spells deal 100% increased Spell Damage if Triggered "}c["Radius: 18 Chills from your Hits always Slow by at least 10% 20% more Damage with Ignite"]={nil,"Radius: 18 Chills from your Hits always Slow by at least 10% 20% more Damage with Ignite "}c["With at least 40 Dexterity in Radius, Dual Strike deals Off-Hand Splash Damage to surrounding targets"]={nil,"With at least 40 Dexterity in Radius, Dual Strike deals Off-Hand Splash Damage to surrounding targets "}c["8% increased Attack Speed"]={{[1]={flags=1,type="INC",value=8,name="Speed",keywordFlags=0}},nil}c["You and nearby allies have 10% increased Movement Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=10,name="MovementSpeed",keywordFlags=0}},name="ExtraAura",keywordFlags=0}},nil}c["+200 to maximum Life"]={{[1]={flags=0,type="BASE",value=200,name="Life",keywordFlags=0}},nil}c["Immune to Burning Ground, Shocked Ground and Chilled Ground Regenerate 100 Life per second while moving"]={nil,"Immune to Burning Ground, Shocked Ground and Chilled Ground Regenerate 100 Life per second while moving "}c["20% increased Quantity of Items Found"]={{[1]={flags=0,type="INC",value=20,name="LootQuantity",keywordFlags=0}},nil}c["45% chance to avoid Bleeding"]={{[1]={flags=0,type="BASE",value=45,name="AvoidBleed",keywordFlags=0}},nil}c["3% increased Character Size 6% increased Intelligence"]={{[1]={flags=0,type="INC",value=3,name="Int",keywordFlags=0}}," Character Size 6% increased "}c["Trigger Level 20 Intimidating Cry when you lose Cat's Stealth 150% increased Evasion Rating"]={nil,"Trigger Level 20 Intimidating Cry when you lose Cat's Stealth 150% increased Evasion Rating "}c["You count as on Low Life while you are Cursed with Vulnerability"]={{[1]={[1]={type="Condition",var="AffectedByVulnerability"},value=true,type="FLAG",keywordFlags=0,name="Condition:LowLife",flags=0}},nil}c["Trigger Level 20 Intimidating Cry when you lose Cat's Stealth"]={nil,"Trigger Level 20 Intimidating Cry when you lose Cat's Stealth "}c["40% increased Elemental Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=40,name="ElementalDamage",keywordFlags=0}},nil}c["15% increased Damage with Ailments from Attack Skills while wielding a Wand"]={{[1]={[1]={type="Condition",var="UsingWand"},flags=2048,type="INC",value=15,name="Damage",keywordFlags=65536}},nil}c["16% increased Trap Throwing Speed"]={{[1]={flags=0,type="INC",value=16,name="TrapThrowingSpeed",keywordFlags=0}},nil}c["1% of Physical Attack Damage leeched as Life"]={{[1]={flags=1,type="BASE",value=1,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["Fire Skills have 20% chance to Poison on Hit"]={{[1]={flags=0,type="BASE",value=20,name="PoisonChance",keywordFlags=16}},nil}c["Non-Critical Strikes Penetrate 10% of Enemy Elemental Resistances"]={{[1]={[1]={type="Condition",neg=true,var="CriticalStrike"},flags=0,type="BASE",value=10,name="ElementalPenetration",keywordFlags=0}},nil}c["6% increased Damage per Frenzy Charge with Hits against Enemies on Low Life"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},[2]={type="ActorCondition",actor="enemy",var="LowLife"},flags=0,type="INC",keywordFlags=262144,name="Damage",value=6}},nil}c["6% increased Damage against Enemies on Low Life per Frenzy Charge"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="LowLife"},[2]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",keywordFlags=262144,name="Damage",value=6}},nil}c["15% increased Physical Damage with Bows"]={{[1]={flags=8192,type="INC",value=15,name="PhysicalDamage",keywordFlags=0}},nil}c["1% of Life Regenerated per Second while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="BASE",value=1,name="LifeRegenPercent",keywordFlags=0}},nil}c["Summoned Sentinels of Purity have 50% increased Area of Effect"]={nil,"Summoned Sentinels of Purity have 50% increased Area of Effect "}c["+20 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=20,name="Accuracy",keywordFlags=0}},nil}c["Gore Footprints {variant:1}3% increased Damage against Enemies on Low Life per Frenzy Charge"]={nil,"Gore Footprints {variant:1}3% increased Damage against Enemies on Low Life per Frenzy Charge "}c["+145 to maximum Life"]={{[1]={flags=0,type="BASE",value=145,name="Life",keywordFlags=0}},nil}c["30% chance to gain a Frenzy Charge on Kill"]={{}," to gain aCharge on Kill "}c["3% reduced Attack and Cast Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=-3,name="Speed",keywordFlags=0}},nil}c["15% Chance to Dodge Spell Damage"]={{[1]={flags=0,type="BASE",value=15,name="SpellDodgeChance",keywordFlags=0}},nil}c["12% increased Damage with Ailments from Attack Skills while wielding a Claw"]={{[1]={[1]={type="Condition",var="UsingClaw"},flags=2048,type="INC",value=12,name="Damage",keywordFlags=65536}},nil}c["8% chance to Ignite"]={{[1]={flags=0,type="BASE",value=8,name="EnemyIgniteChance",keywordFlags=0}},nil}c["-30% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=-30,name="LightningResist",keywordFlags=0}},nil}c["15% increased Stun Duration on Enemies"]={{[1]={flags=0,type="INC",value=15,name="EnemyStunDuration",keywordFlags=0}},nil}c["Recover 100 Life when your Trap is triggered by an Enemy Recover 50 Energy Shield when your Trap is triggered by an Enemy"]={nil,"Recover 100 Life when your Trap is triggered by an Enemy Recover 50 Energy Shield when your Trap is triggered by an Enemy "}c["-4% to all Resistances for each Equipped Corrupted Item"]={{[1]={[1]={type="Multiplier",var="CorruptedItem"},flags=0,type="BASE",value=-4,name="ElementalResist",keywordFlags=0},[2]={[1]={type="Multiplier",var="CorruptedItem"},flags=0,type="BASE",value=-4,name="ChaosResist",keywordFlags=0}},nil}c["40% increased Stun Duration on Enemies"]={{[1]={flags=0,type="INC",value=40,name="EnemyStunDuration",keywordFlags=0}},nil}c["Increases and Reductions to Minion Attack Speed also affect you"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="MinionAttackSpeedAppliesToPlayer",flags=0}},nil}c["Cannot be Stunned by Spells if your other Ring is a Shaper Item 20% chance to Trigger Level 20 Summon Volatile Anomaly on Kill"]={nil,"Cannot be Stunned by Spells if your other Ring is a Shaper Item 20% chance to Trigger Level 20 Summon Volatile Anomaly on Kill "}c["8% Chance to Block Spells during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=8,name="SpellBlockChance",keywordFlags=0}},nil}c["With a Searching Eye Jewel Socketed, Maim Enemies for 4 seconds on Hit with Attacks"]={nil,"With a Searching Eye Jewel Socketed, Maim Enemies for 4 seconds on Hit with Attacks "}c["During Flask Effect, 10% reduced Damage taken of each Element for which your Uncapped Elemental Resistance is lowest"]={{[1]={[1]={type="StatThreshold",upper=true,stat="LightningResistTotal",thresholdStat="ColdResistTotal"},[2]={type="StatThreshold",upper=true,stat="LightningResistTotal",thresholdStat="FireResistTotal"},flags=0,type="INC",keywordFlags=0,name="LightningDamageTaken",value=-10},[2]={[1]={type="StatThreshold",upper=true,stat="ColdResistTotal",thresholdStat="LightningResistTotal"},[2]={type="StatThreshold",upper=true,stat="ColdResistTotal",thresholdStat="FireResistTotal"},flags=0,type="INC",keywordFlags=0,name="ColdDamageTaken",value=-10},[3]={[1]={type="StatThreshold",upper=true,stat="FireResistTotal",thresholdStat="LightningResistTotal"},[2]={type="StatThreshold",upper=true,stat="FireResistTotal",thresholdStat="ColdResistTotal"},flags=0,type="INC",keywordFlags=0,name="FireDamageTaken",value=-10}},nil}c["170% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=170,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["6% increased Attributes"]={{[1]={flags=0,type="INC",value=6,name="Str",keywordFlags=0},[2]={flags=0,type="INC",value=6,name="Dex",keywordFlags=0},[3]={flags=0,type="INC",value=6,name="Int",keywordFlags=0}},nil}c["25% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=25,name="CritChance",keywordFlags=0}},nil}c["18% increased Attack Speed"]={{[1]={flags=1,type="INC",value=18,name="Speed",keywordFlags=0}},nil}c["Curse Enemies with Level 10 Assassin's Mark on Hit"]={{[1]={flags=0,type="LIST",value={skillId="AssassinsMark",level=10,noSupports=true},name="ExtraSkill",keywordFlags=0}},nil}c["30% increased Critical Strike Chance with Wands"]={{[1]={flags=524288,type="INC",value=30,name="CritChance",keywordFlags=0}},nil}c["12% increased Attack Speed"]={{[1]={flags=1,type="INC",value=12,name="Speed",keywordFlags=0}},nil}c["1% of maximum Mana gained on Kill"]={{[1]={flags=0,type="BASE",value=1,name="Mana",keywordFlags=0}}," gained on Kill "}c["+40 to Dexterity"]={{[1]={flags=0,type="BASE",value=40,name="Dex",keywordFlags=0}},nil}c["50% reduced Experience gain 0.4% of Physical Attack Damage Leeched as Mana"]={{[1]={flags=1,type="INC",value=-50,name="PhysicalDamage",keywordFlags=0}}," Experience gain 0.4% of Leeched as Mana "}c["Adds 90 to 345 Physical Damage"]={{[1]={flags=0,type="BASE",value=90,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=345,name="PhysicalMax",keywordFlags=0}},nil}c["Cannot Knock Enemies Back"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="CannotKnockback",flags=0}},nil}c["10% chance to Freeze, Shock and Ignite"]={{[1]={flags=0,type="BASE",value=10,name="EnemyFreezeChance",keywordFlags=0},[2]={flags=0,type="BASE",value=10,name="EnemyShockChance",keywordFlags=0},[3]={flags=0,type="BASE",value=10,name="EnemyIgniteChance",keywordFlags=0}},nil}c["+15% to Critical Strike Multiplier with Traps"]={{[1]={flags=0,type="BASE",value=15,name="CritMultiplier",keywordFlags=4096}},nil}c["25% chance to gain an Endurance Charge when you Stun an Enemy"]={{}," to gain an Endurance Charge when you Stun an Enemy "}c["5% increased Physical Damage"]={{[1]={flags=0,type="INC",value=5,name="PhysicalDamage",keywordFlags=0}},nil}c["20% increased Endurance, Frenzy and Power Charge Duration"]={{[1]={flags=0,type="INC",value=20,name="PowerChargesDuration",keywordFlags=0},[2]={flags=0,type="INC",value=20,name="FrenzyChargesDuration",keywordFlags=0},[3]={flags=0,type="INC",value=20,name="EnduranceChargesDuration",keywordFlags=0}},nil}c["+15% to Critical Strike Multiplier"]={{[1]={flags=0,type="BASE",value=15,name="CritMultiplier",keywordFlags=0}},nil}c["Adds 335 to 900 Lightning Damage to Unarmed Attacks"]={{[1]={flags=1048576,type="BASE",value=335,name="LightningMin",keywordFlags=0},[2]={flags=1048576,type="BASE",value=900,name="LightningMax",keywordFlags=0}},nil}c["+40 to maximum Life"]={{[1]={flags=0,type="BASE",value=40,name="Life",keywordFlags=0}},nil}c["12% increased Physical Damage with Axes"]={{[1]={flags=4096,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["Traps and Mines deal 5 to 15 additional Physical Damage"]={{[1]={flags=0,type="BASE",value=5,name="PhysicalMin",keywordFlags=12288},[2]={flags=0,type="BASE",value=15,name="PhysicalMax",keywordFlags=12288}},nil}c["+20% to Critical Strike Multiplier with Totem Skills"]={{[1]={flags=0,type="BASE",value=20,name="CritMultiplier",keywordFlags=16384}},nil}c["60% of Block Chance applied to Spells 60% increased Spell Damage"]={{[1]={flags=2,type="BASE",value=60,name="BlockChance",keywordFlags=0}}," applied to s 60% increased Spell Damage "}c["60% increased Global Critical Strike Chance while wielding a Staff"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="UsingStaff"},flags=0,type="INC",keywordFlags=0,name="CritChance",value=60}},nil}c["20% increased Physical Damage with Axes"]={{[1]={flags=4096,type="INC",value=20,name="PhysicalDamage",keywordFlags=0}},nil}c["Gain a Power Charge after spending a total of 200 Mana"]={nil,"Gain a Power Charge after spending a total of 200 Mana "}c["-4 Physical Damage taken from Attacks"]={{[1]={flags=0,type="BASE",value=-4,name="PhysicalDamageTaken",keywordFlags=0}}," from Attacks "}c["10% increased Fire Damage"]={{[1]={flags=0,type="INC",value=10,name="FireDamage",keywordFlags=0}},nil}c["+200 to Accuracy Rating with Swords"]={{[1]={flags=262144,type="BASE",value=200,name="Accuracy",keywordFlags=0}},nil}c["100% increased Ignite Duration on You"]={{[1]={flags=0,type="INC",value=100,name="EnemyIgniteDuration",keywordFlags=0}}," on You "}c["20% increased Global Critical Strike Chance while wielding a Staff"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="UsingStaff"},flags=0,type="INC",keywordFlags=0,name="CritChance",value=20}},nil}c["Take 150 Physical Damage per Second per Siphoning Charge if you've used a Skill Recently"]={{[1]={[1]={type="Multiplier",var="SiphoningCharge"},[2]={type="Condition",var="UsedSkillRecently"},flags=0,type="BASE",keywordFlags=0,name="PhysicalDegen",value=150}},nil}c["You are Shocked during Flask effect, causing 50% increased Damage taken {variant:1,2,3,4}30% of Lightning Damage Leeched as Life during Flask effect"]={nil,"You are Shocked during Flask effect, causing 50% increased Damage taken {variant:1,2,3,4}30% of Lightning Damage Leeched as Life during Flask effect "}c["+24% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=24,name="ElementalResist",keywordFlags=0}},nil}c["Gain 110% of Bow Physical Damage as Extra Damage of each Element"]={{[1]={flags=8192,type="BASE",value=110,name="PhysicalDamageGainAsLightning",keywordFlags=0},[2]={flags=8192,type="BASE",value=110,name="PhysicalDamageGainAsCold",keywordFlags=0},[3]={flags=8192,type="BASE",value=110,name="PhysicalDamageGainAsFire",keywordFlags=0}},nil}c["15% increased Cast Speed"]={{[1]={flags=16,type="INC",value=15,name="Speed",keywordFlags=0}},nil}c["80% reduced Spell Damage"]={{[1]={flags=2,type="INC",value=-80,name="Damage",keywordFlags=0}},nil}c["25% reduced Mana Reservation of Herald Skills"]={{[1]={[1]={type="SkillType",skillType=63},flags=0,type="INC",value=-25,name="ManaReserved",keywordFlags=0}},nil}c["Minions have 25% increased maximum Life"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=25,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Adds 6 to 10 Physical Damage to Attacks with Bows"]={{[1]={flags=8192,type="BASE",value=6,name="PhysicalMin",keywordFlags=0},[2]={flags=8192,type="BASE",value=10,name="PhysicalMax",keywordFlags=0}},nil}c["250% increased Physical Damage"]={{[1]={flags=0,type="INC",value=250,name="PhysicalDamage",keywordFlags=0}},nil}c["Trigger Level 20 Icicle Burst when you Kill a Frozen Enemy"]={{[1]={flags=0,type="LIST",value={skillId="TriggeredIcicleNova",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["5 Maximum Void Charges"]={nil,"5 Maximum Void Charges "}c["Minions have 15% increased Movement Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["During Flask Effect, Damage Penetrates 15% Resistance of each Element for which your"]={{},", Damage Resistance of each Element for which your "}c["With at least 40 Intelligence in Radius, Cold Snap has a 50% chance to grant a Power Charge on Kill"]={nil,"With at least 40 Intelligence in Radius, Cold Snap has a 50% chance to grant a Power Charge on Kill "}c["20% increased Area of Effect during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=20,name="AreaOfEffect",keywordFlags=0}},nil}c["170% increased Physical Damage"]={{[1]={flags=0,type="INC",value=170,name="PhysicalDamage",keywordFlags=0}},nil}c["Gain 100 Life when an Endurance Charge expires or is consumed"]={nil,"Gain 100 Life when an Endurance Charge expires or is consumed "}c["Chill Enemy for 1 second when Hit"]={nil,"Chill Enemy for 1 second when Hit "}c["Leech applies instantly on Critical Strike"]={{[1]={[1]={type="Condition",var="CriticalStrike"},value=true,type="FLAG",keywordFlags=0,name="InstantLifeLeech",flags=0},[2]={[1]={type="Condition",var="CriticalStrike"},value=true,type="FLAG",keywordFlags=0,name="InstantManaLeech",flags=0}},nil}c["Chance to Block Spell Damage is equal to Chance to Block Attack Damage"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="SpellBlockChanceIsBlockChance",flags=0}},nil}c["Gain 10% of Wand Physical Damage as Extra Cold Damage"]={{[1]={flags=524288,type="BASE",value=10,name="PhysicalDamageGainAsCold",keywordFlags=0}},nil}c["23% more Melee Physical Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=256,type="MORE",value=23,name="PhysicalDamage",keywordFlags=0}},nil}c["20% Chance to Block during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=20,name="BlockChance",keywordFlags=0}},nil}c["Gain 5 Rage when you use a Warcry"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="Condition:CanGainRage",flags=0},[2]={[1]={type="Condition",var="CanGainRage"},value=1,type="DUMMY",keywordFlags=0,name="Dummy",flags=0}},nil}c["Shock a nearby Enemy for 2 seconds on Killing a Shocked Enemy"]={nil,"Shock a nearby Enemy for 2 seconds on Killing a Shocked Enemy "}c["Curses on Slain Enemies are transferred to a nearby Enemy"]={nil,"Curses on Slain Enemies are transferred to a nearby Enemy "}c["Passives granting Cold Resistance or all Elemental Resistances in Radius also grant an equal chance to gain a Frenzy Charge on Kill"]={nil,"Passives granting Cold Resistance or all Elemental Resistances in Radius also grant an equal chance to gain a Frenzy Charge on Kill "}c["40% increased Cold Damage"]={{[1]={flags=0,type="INC",value=40,name="ColdDamage",keywordFlags=0}},nil}c["25% chance to Poison on Hit during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=25,name="PoisonChance",keywordFlags=0}},nil}c["Gain 10% of Physical Damage as Extra Damage of a random Element"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalDamage",keywordFlags=0}}," as Extra Damage of a random Element "}c["50% reduced Mana Cost of Skills while on Full Energy Shield"]={{[1]={[1]={type="Condition",var="FullEnergyShield"},flags=0,type="INC",value=-50,name="ManaCost",keywordFlags=0}},nil}c["+50 to Strength"]={{[1]={flags=0,type="BASE",value=50,name="Str",keywordFlags=0}},nil}c["30% increased Damage with Ailments from Attack Skills while wielding a One Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingOneHandedWeapon"},flags=2048,type="INC",value=30,name="Damage",keywordFlags=65536}},nil}c["12% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=12,name="ElementalDamage",keywordFlags=0}},nil}c["Spell Skills deal no Damage"]={nil,"Spell Skills deal no Damage "}c["Gems Socketed in Green Sockets have +10% to Quality"]={nil,"Gems Socketed in Green Sockets have +10% to Quality "}c["Minions have 8% chance to Dodge Attacks"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=8,name="AttackDodgeChance",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Projectiles deal 10% more Damage for each remaining Chain"]={{[1]={[1]={type="PerStat",stat="ChainRemaining"},flags=1024,type="MORE",value=10,name="Damage",keywordFlags=0}},nil}c["You cannot be Chilled or Frozen while you have an Ice Golem Summoned You cannot be Ignited while you have a Flame Golem Summoned"]={nil,"You cannot be Chilled or Frozen while you have an Ice Golem Summoned You cannot be Ignited while you have a Flame Golem Summoned "}c["10% increased Skeleton Attack Speed"]={{[1]={[1]={type="SkillName",skillName="Summon Skeleton"},flags=0,type="LIST",value={mod={flags=1,type="INC",value=10,name="Speed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Recover 2% of Maximum Life on Kill Recover 2% of Maximum Energy Shield on Kill"]={nil,"Recover 2% of Maximum Life on Kill Recover 2% of Maximum Energy Shield on Kill "}c["25% increased Damage with Ailments from Attack Skills while wielding a Sword"]={{[1]={[1]={type="Condition",var="UsingSword"},flags=2048,type="INC",value=25,name="Damage",keywordFlags=65536}},nil}c["10% reduced Charges used"]={{[1]={flags=0,type="INC",value=-10,name="FlaskChargesUsed",keywordFlags=0}},nil}c["+50% Global Critical Strike Multiplier while you have no Frenzy Charges"]={{[1]={[1]={type="Global"},[2]={type="StatThreshold",stat="FrenzyCharges",upper=true,threshold=0},flags=0,type="BASE",keywordFlags=0,name="CritMultiplier",value=50}},nil}c["Enemies Become Chilled as they Unfreeze 10% chance to Freeze Enemies which are Chilled"]={nil,"Enemies Become Chilled as they Unfreeze 10% chance to Freeze Enemies which are Chilled "}c["45% increased Aspect of the Spider Debuff Duration"]={{[1]={[1]={type="SkillName",skillName="Aspect of the Spider"},flags=0,type="INC",value=45,name="Duration",keywordFlags=0}},nil}c["50% increased Rarity of Items found during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=50,name="LootRarity",keywordFlags=0}},nil}c["You lose all Endurance Charges when Hit"]={nil,"You lose all Endurance Charges when Hit "}c["10% increased Spell Damage"]={{[1]={flags=2,type="INC",value=10,name="Damage",keywordFlags=0}},nil}c["+20 Life gained on Kill"]={{[1]={flags=0,type="BASE",value=20,name="LifeOnKill",keywordFlags=0}},nil}c["20% more chance to Evade while on full Energy Shield"]={{[1]={[1]={type="Condition",var="FullEnergyShield"},flags=0,type="MORE",value=20,name="EvadeChance",keywordFlags=0}},nil}c["Totems gain +10% to all Elemental Resistances"]={nil,"Totems gain +10% to all Elemental Resistances "}c["Reflects 4 Physical Damage to Melee Attackers"]={{},nil}c["10% increased Life Recovery from Flasks"]={{[1]={flags=0,type="INC",value=10,name="FlaskLifeRecovery",keywordFlags=0}},nil}c["60 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=60,name="LifeRegen",keywordFlags=0}},nil}c["75% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=75,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["Minions have 40% increased maximum Life"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=40,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["+500 to Accuracy against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=0,type="BASE",value=500,name="Accuracy",keywordFlags=262144}},nil}c["Animated Guardian deals 5% increased Damage per Animated Weapon Animated Minions' Melee Attacks deal Splash Damage to surrounding targets"]={nil,"Animated Guardian deals 5% increased Damage per Animated Weapon Animated Minions' Melee Attacks deal Splash Damage to surrounding targets "}c["25% reduced Mana Cost of Skills that place Mines or throw Traps"]={{[1]={flags=0,type="INC",value=-25,name="ManaCost",keywordFlags=12288}},nil}c["50% increased Herald of Ice Damage"]={{[1]={[1]={type="SkillName",skillName="Herald of Ice"},flags=0,type="INC",value=50,name="Damage",keywordFlags=0}},nil}c["15% Chance to Block Spells"]={{[1]={flags=0,type="BASE",value=15,name="SpellBlockChance",keywordFlags=0}},nil}c["100% increased maximum Mana"]={{[1]={flags=0,type="INC",value=100,name="Mana",keywordFlags=0}},nil}c["22% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=22,name="CritChance",keywordFlags=0}},nil}c["You gain Onslaught for 2 seconds on Critical Strike"]={nil,"You gain Onslaught for 2 seconds on Critical Strike "}c["Adds 1 to 25 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=25,name="LightningMax",keywordFlags=0}},nil}c["Adds 38 to 58 Physical Damage"]={{[1]={flags=0,type="BASE",value=38,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=58,name="PhysicalMax",keywordFlags=0}},nil}c["Gain 18% of Physical Damage as Extra Chaos Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=18,name="PhysicalDamageGainAsChaos",keywordFlags=0}},nil}c["30% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=30,name="CritChance",keywordFlags=0}},nil}c["10% increased Area of Effect for Traps"]={{[1]={flags=0,type="INC",value=10,name="AreaOfEffect",keywordFlags=4096}},nil}c["75% increased Charges used"]={{[1]={flags=0,type="INC",value=75,name="FlaskChargesUsed",keywordFlags=0}},nil}c["+30% to Global Critical Strike Multiplier while wielding a Staff"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="UsingStaff"},flags=0,type="BASE",keywordFlags=0,name="CritMultiplier",value=30}},nil}c["20% increased Stun Duration with Bows on Enemies"]={{[1]={flags=8192,type="INC",value=20,name="EnemyStunDuration",keywordFlags=0}},nil}c["+1 to Maximum number of Spectres"]={{[1]={flags=0,type="BASE",value=1,name="ActiveSpectreLimit",keywordFlags=0}},nil}c["Shocks all nearby Enemies on Killing a Shocked Enemy {variant:1}Ignite a nearby Enemy on Killing an Ignited Enemy"]={nil,"Shocks all nearby Enemies on Killing a Shocked Enemy {variant:1}Ignite a nearby Enemy on Killing an Ignited Enemy "}c["+3% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=3,name="ElementalResist",keywordFlags=0}},nil}c["20% chance to Avoid Projectiles while Phasing You have Phasing if you've Killed Recently"]={{[1]={[1]={type="Condition",var="Phasing"},[2]={type="Condition",var="KilledRecently"},flags=0,type="BASE",keywordFlags=0,name="ProjectileCount",value=20}}," to Avoid You have Phasing "}c["Minions have 8% increased Attack Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=1,type="INC",value=8,name="Speed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["6% increased Attack Speed with Maces"]={{[1]={flags=65537,type="INC",value=6,name="Speed",keywordFlags=0}},nil}c["You have Onslaught while not on Low Mana"]={{[1]={[1]={type="Condition",neg=true,var="LowMana"},value=true,type="FLAG",keywordFlags=0,name="Condition:Onslaught",flags=0}},nil}c["Damage penetrates 25% Fire Resistance while affected by Herald of Ash"]={{[1]={[1]={type="Condition",var="AffectedByHeraldofAsh"},flags=0,type="BASE",value=25,name="FirePenetration",keywordFlags=0}},nil}c["6% increased Damage with Bows"]={{[1]={flags=8192,type="INC",value=6,name="Damage",keywordFlags=0}},nil}c["50% reduced Rarity of Items found"]={{[1]={flags=0,type="INC",value=-50,name="LootRarity",keywordFlags=0}},nil}c["10% reduced Damage taken from Blinded Enemies Nearby Enemies are Blinded"]={{[1]={flags=0,type="INC",value=-10,name="DamageTaken",keywordFlags=0}}," from Blinded Enemies Nearby Enemies are Blinded "}c["7% Global chance to Blind Enemies on hit {variant:1,2}+1 Mana gained on Kill per Level"]={nil,"7% Global chance to Blind Enemies on hit {variant:1,2}+1 Mana gained on Kill per Level "}c["Adds 13 to 18 Physical Damage"]={{[1]={flags=0,type="BASE",value=13,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=18,name="PhysicalMax",keywordFlags=0}},nil}c["150% increased Energy Shield"]={{[1]={flags=0,type="INC",value=150,name="EnergyShield",keywordFlags=0}},nil}c["8% increased Physical Damage for each time you've Blocked in the past 10 seconds 80% increased Physical Damage if you've Blocked Damage from a Unique Enemy in the past 10 seconds"]={{[1]={[1]={type="Condition",var="BlockedHitFromUniqueEnemyInPast10Sec"},flags=0,type="INC",value=8,name="PhysicalDamage",keywordFlags=0}}," for each time you've Blocked in the past 10 seconds 80% increased Physical Damage "}c["25% chance to gain a Frenzy Charge on Kill with Main Hand 25% chance to gain an Endurance Charge on Kill with Off Hand 10% more Physical Damage while at maximum Frenzy Charges 10% reduced Physical Damage taken while at maximum Endurance Charges"]={{[1]={[1]={type="Condition",var="MainHandAttack"},[2]={type="Condition",var="OffHandAttack"},[3]={type="SkillName",skillName="Frenzy"},flags=0,type="BASE",keywordFlags=0,name="PhysicalDamage",value=25}}," to gain aCharge on Kill 25% chance to gain an Endurance Charge on Kill 10% more while at maximum Frenzy Charges 10% reduced Physical Damage taken while at maximum Endurance Charges "}c["40% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=40,name="CritChance",keywordFlags=0}},nil}c["Adds 12 to 15 Cold Damage to Attacks"]={{[1]={flags=0,type="BASE",value=12,name="ColdMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=15,name="ColdMax",keywordFlags=65536}},nil}c["+8 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=8,name="LifeOnHit",keywordFlags=0}},nil}c["Summon 2 additional Skeleton Warriors with Summon Skeleton +1 second to Summon Skeleton Cooldown"]={nil,"Summon 2 additional Skeleton Warriors with Summon Skeleton +1 second to Summon Skeleton Cooldown "}c["10% chance to create Consecrated Ground when you Hit a Rare or Unique Enemy, lasting 8 seconds Immune to Elemental Ailments while on Consecrated Ground"]={{}," to create Consecrated Ground when you Hit a Rare or Unique Enemy, lasting 8 seconds Immune to Elemental Ailments "}c["You have Resolute Technique while you do not have Elemental Overload"]={nil,"You have Resolute Technique while you do not have Elemental Overload "}c["+5 Life gained for each Ignited Enemy hit by your Attacks {variant:2}30 Life Gained on Igniting an Enemy"]={{[1]={flags=0,type="BASE",value=5,name="Life",keywordFlags=0}}," gained for each Ignited Enemy hit by your Attacks {variant:2}30 Life Gained on Igniting an Enemy "}c["100% increased Mana Cost of Skills"]={{[1]={flags=0,type="INC",value=100,name="ManaCost",keywordFlags=0}},nil}c["+6 to maximum Mana"]={{[1]={flags=0,type="BASE",value=6,name="Mana",keywordFlags=0}},nil}c["Your Hits permanently Intimidate Enemies that are on Full Life"]={nil,"Your Hits permanently Intimidate Enemies that are on Full Life "}c["30% chance to create Consecrated Ground when Hit, lasting 8 seconds Consecrated Ground you create grants 40% increased Damage to you and Allies 10% chance to create Consecrated Ground when you Hit a Rare or Unique Enemy, lasting 8 seconds 30% chance to create Consecrated Ground on Kill, lasting 8 seconds"]={{[1]={flags=0,type="BASE",value=30,name="Damage",keywordFlags=0}}," to create Consecrated Ground when Hit, lasting 8 seconds Consecrated Ground you create grants 40% increased 10% chance to create Consecrated Ground when you Hit a Rare or Unique Enemy, lasting 8 seconds 30% chance to create Consecrated Ground on Kill, lasting 8 seconds "}c["Adds 1 to 4 Lightning Damage to Attacks"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=4,name="LightningMax",keywordFlags=65536}},nil}c["Attack Skills deal 26% increased Damage with Ailments while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=2048,type="INC",value=26,name="Damage",keywordFlags=65536}},nil}c["10% chance to Dodge Attack and Spell Hits while you have Energy Shield"]={{[1]={[1]={type="Condition",var="HaveEnergyShield"},flags=0,type="BASE",value=10,name="AttackDodgeChance",keywordFlags=0},[2]={[1]={type="Condition",var="HaveEnergyShield"},flags=0,type="BASE",value=10,name="SpellDodgeChance",keywordFlags=0}},nil}c["Adds 56 to 78 Physical Damage"]={{[1]={flags=0,type="BASE",value=56,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=78,name="PhysicalMax",keywordFlags=0}},nil}c["10% chance to gain a Power Charge on Kill"]={{}," to gain a Power Charge on Kill "}c["Adds 30 to 58 Physical Damage"]={{[1]={flags=0,type="BASE",value=30,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=58,name="PhysicalMax",keywordFlags=0}},nil}c["16% increased Physical Weapon Damage per 10 Strength"]={{[1]={[1]={type="PerStat",stat="Str",div=10},flags=8388608,type="INC",value=16,name="PhysicalDamage",keywordFlags=0}},nil}c["Recover 25% of Life and Mana when you use a Warcry 100% increased Warcry Duration"]={nil,"Recover 25% of Life and Mana when you use a Warcry 100% increased Warcry Duration "}c["1% of Energy Shield Regenerated per second for each Enemy you or your Minions have Killed Recently, up to 30%"]={{[1]={[1]={type="Multiplier",limit=30,varList={[1]="EnemyKilledRecently",[2]="EnemyKilledByMinionsRecently"},limitTotal=true},flags=0,type="BASE",value=1,name="EnergyShieldRegenPercent",keywordFlags=0}},nil}c["18% increased Effect of Chill"]={{[1]={flags=0,type="INC",value=18,name="EnemyChillEffect",keywordFlags=0}},nil}c["+45% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=45,name="CritMultiplier",keywordFlags=0}},nil}c["1.8% of Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=1.8,name="LifeRegenPercent",keywordFlags=0}},nil}c["+20 Energy Shield gained on Kill +1 to Level of Socketed Elemental Gems"]={{[1]={flags=0,type="BASE",value=20,name="EnergyShield",keywordFlags=0}}," gained on Kill +1 to Level of Socketed Elemental Gems "}c["Replenishes Energy Shield by 4% of Armour when you Block {variant:2,3}Replenishes Energy Shield by 2% of Armour when you Block"]={nil,"Replenishes Energy Shield by 4% of Armour when you Block {variant:2,3}Replenishes Energy Shield by 2% of Armour when you Block "}c["14% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=14,name="Evasion",keywordFlags=0}},nil}c["210% increased Energy Shield"]={{[1]={flags=0,type="INC",value=210,name="EnergyShield",keywordFlags=0}},nil}c["7% increased Spell Damage"]={{[1]={flags=2,type="INC",value=7,name="Damage",keywordFlags=0}},nil}c["25% increased Spell Damage taken when on Low Mana"]={{[1]={flags=2,type="INC",value=25,name="DamageTaken",keywordFlags=0}}," when on Low Mana "}c["30% increased Global Critical Strike Chance while wielding a Staff"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="UsingStaff"},flags=0,type="INC",keywordFlags=0,name="CritChance",value=30}},nil}c["+5 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=5,name="LifeOnHit",keywordFlags=0}},nil}c["1% additional Physical Damage Reduction per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="BASE",value=1,name="PhysicalDamageReduction",keywordFlags=0}},nil}c["25% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges Gain an Endurance Charge every second if you've been Hit Recently"]={{}," that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges Gain an Endurance Charge every second "}c["15% faster start of Energy Shield Recharge"]={{[1]={flags=0,type="INC",value=15,name="EnergyShieldRechargeFaster",keywordFlags=0}},nil}c["140% increased Energy Shield"]={{[1]={flags=0,type="INC",value=140,name="EnergyShield",keywordFlags=0}},nil}c["With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Burning Ground if it Ignites an Enemy."]={nil,"With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Burning Ground if it Ignites an Enemy. "}c["30% chance to gain a Power Charge when you Stun"]={{}," to gain a Power Charge when you Stun "}c["20% increased Life Recovery rate"]={{[1]={flags=0,type="INC",value=20,name="LifeRecoveryRate",keywordFlags=0}},nil}c["30% less Damage with Hits"]={{[1]={flags=0,type="MORE",value=-30,name="Damage",keywordFlags=262144}},nil}c["280% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=280,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 15 Added Chaos Damage"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportAddedChaosDamage",level=15},name="ExtraSupport",keywordFlags=0}},nil}c["Adds 280 to 843 Lightning Damage to Unarmed Attacks"]={{[1]={flags=1048576,type="BASE",value=280,name="LightningMin",keywordFlags=0},[2]={flags=1048576,type="BASE",value=843,name="LightningMax",keywordFlags=0}},nil}c["120% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=120,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["25% chance to Blind Enemies on Hit"]={{}," to Blind Enemies on Hit "}c["100% increased Energy Shield"]={{[1]={flags=0,type="INC",value=100,name="EnergyShield",keywordFlags=0}},nil}c["Your Maximum Resistances are 78%"]={{[1]={flags=0,type="OVERRIDE",value=78,name="FireResistMax",keywordFlags=0},[2]={flags=0,type="OVERRIDE",value=78,name="ColdResistMax",keywordFlags=0},[3]={flags=0,type="OVERRIDE",value=78,name="LightningResistMax",keywordFlags=0},[4]={flags=0,type="OVERRIDE",value=78,name="ChaosResistMax",keywordFlags=0}},nil}c["+50 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=50,name="EnergyShield",keywordFlags=0}},nil}c["Socketed Curse Gems are Supported by Level 20 Blasphemy"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportBlasphemy",level=20},name="ExtraSupport",keywordFlags=0}},nil}c["15% chance for your Flasks to not consume Charges"]={{}," for your Flasks to not consume Charges "}c["Socketed Minion Gems are Supported by Level 16 Life Leech"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportLifeLeech",level=16},name="ExtraSupport",keywordFlags=0}},nil}c["75% chance to cause Enemies to Flee on use {variant:1}100% increased Charges used"]={{[1]={flags=0,type="BASE",value=75,name="FlaskChargesUsed",keywordFlags=0}}," to cause Enemies to Flee on use {variant:1}100% increased "}c["+6% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=6,name="ChaosResist",keywordFlags=0}},nil}c["30% increased Mine Damage"]={{[1]={flags=0,type="INC",value=30,name="Damage",keywordFlags=8192}},nil}c["3% increased Attack Speed with Claws"]={{[1]={flags=16385,type="INC",value=3,name="Speed",keywordFlags=0}},nil}c["10% increased Flask Charges gained"]={{[1]={flags=0,type="INC",value=10,name="FlaskChargesGained",keywordFlags=0}},nil}c["+10 Life Gained on Killing Ignited Enemies 25% reduced Ignite Duration on Enemies"]={{[1]={flags=0,type="BASE",value=10,name="LifeOnKill",keywordFlags=0}}," ing Ignited Enemies 25% reduced Ignite Duration "}c["15% increased Totem Life"]={{[1]={flags=0,type="INC",value=15,name="TotemLife",keywordFlags=0}},nil}c["+460 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=460,name="Accuracy",keywordFlags=0}},nil}c["24% increased Damage with Ailments from Attack Skills while wielding a Dagger"]={{[1]={[1]={type="Condition",var="UsingDagger"},flags=2048,type="INC",value=24,name="Damage",keywordFlags=65536}},nil}c["Adds 23 to 83 Physical Damage"]={{[1]={flags=0,type="BASE",value=23,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=83,name="PhysicalMax",keywordFlags=0}},nil}c["+20 to all Attributes"]={{[1]={flags=0,type="BASE",value=20,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=20,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=20,name="Int",keywordFlags=0}},nil}c["20% increased Mine Damage"]={{[1]={flags=0,type="INC",value=20,name="Damage",keywordFlags=8192}},nil}c["Hits with this Weapon always inflict Elemental Ailments Hits with this Weapon deal 57% increased Damage to Ignited Enemies"]={nil,"Hits with this Weapon always inflict Elemental Ailments Hits with this Weapon deal 57% increased Damage to Ignited Enemies "}c["1% increased Movement Speed per 450 Evasion Rating, up to 100%"]={{[1]={[1]={limit=100,stat="Evasion",div=450,type="PerStat",limitTotal=true},flags=0,type="INC",value=1,name="MovementSpeed",keywordFlags=0}},nil}c["+2 to Level of Socketed Vaal Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="vaal",value=2},name="GemProperty",keywordFlags=0}},nil}c["Debuffs on you expire 20% faster"]={nil,"Debuffs on you expire 20% faster "}c["When you Kill an Enemy, for each Curse on that Enemy, gain 8%"]={nil,"When you Kill an Enemy, for each Curse on that Enemy, gain 8% "}c["14% increased Melee Damage"]={{[1]={flags=256,type="INC",value=14,name="Damage",keywordFlags=0}},nil}c["25% increased Accuracy Rating with Axes"]={{[1]={flags=4096,type="INC",value=25,name="Accuracy",keywordFlags=0}},nil}c["Cannot be Stunned while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},value=100,type="BASE",keywordFlags=0,name="AvoidStun",flags=0}},nil}c["You have Onslaught while on full Frenzy Charges"]={{[1]={[1]={type="StatThreshold",stat="FrenzyCharges",thresholdStat="FrenzyChargesMax"},value=true,type="FLAG",keywordFlags=0,name="Condition:Onslaught",flags=0}},nil}c["6% increased maximum Energy Shield"]={{[1]={flags=0,type="INC",value=6,name="EnergyShield",keywordFlags=0}},nil}c["2% of Life Regenerated per second with at least 400 Strength"]={{[1]={[1]={type="StatThreshold",stat="Str",threshold=400},flags=0,type="BASE",value=2,name="LifeRegenPercent",keywordFlags=0}},nil}c["You and nearby allies have 6% increased Attack, Cast and Movement Speed if you've Warcried Recently"]={{[1]={[1]={type="Condition",var="UsedWarcryRecently"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=6,name="Speed",keywordFlags=0}},name="ExtraAura",keywordFlags=0},[2]={[1]={type="Condition",var="UsedWarcryRecently"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=6,name="MovementSpeed",keywordFlags=0}},name="ExtraAura",keywordFlags=0}},nil}c["Unaffected by Frostbite while affected by Purity of Ice"]={nil,"Unaffected by Frostbite while affected by Purity of Ice "}c["15% increased Physical Damage with Ranged Weapons"]={{[1]={flags=4194304,type="INC",value=15,name="PhysicalDamage",keywordFlags=0}},nil}c["4% increased Attack Speed"]={{[1]={flags=1,type="INC",value=4,name="Speed",keywordFlags=0}},nil}c["8% increased Armour"]={{[1]={flags=0,type="INC",value=8,name="Armour",keywordFlags=0}},nil}c["Gain Chilling Conflux for 4 seconds"]={{[1]={[1]={type="Condition",var="ChillingConflux"},value=true,type="FLAG",keywordFlags=0,name="PhysicalCanChill",flags=0},[2]={[1]={type="Condition",var="ChillingConflux"},value=true,type="FLAG",keywordFlags=0,name="LightningCanChill",flags=0},[3]={[1]={type="Condition",var="ChillingConflux"},value=true,type="FLAG",keywordFlags=0,name="FireCanChill",flags=0},[4]={[1]={type="Condition",var="ChillingConflux"},value=true,type="FLAG",keywordFlags=0,name="ChaosCanChill",flags=0}},nil}c["Can have up to 2 additional Traps placed at a time"]={{[1]={flags=0,type="BASE",value=2,name="ActiveTrapLimit",keywordFlags=0}},nil}c["10% increased Effect of Chill"]={{[1]={flags=0,type="INC",value=10,name="EnemyChillEffect",keywordFlags=0}},nil}c["Adds 24 to 36 Cold Damage"]={{[1]={flags=0,type="BASE",value=24,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=36,name="ColdMax",keywordFlags=0}},nil}c["Projectiles Pierce all nearby Targets"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="PierceAllTargets",flags=0}},nil}c["Minions have +2% Chance to Block Attack Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=2,name="BlockChance",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["+150 to maximum Mana"]={{[1]={flags=0,type="BASE",value=150,name="Mana",keywordFlags=0}},nil}c["Creates a Smoke Cloud on Rampage Gain Unholy Might for 3 seconds on Rampage"]={nil,"Creates a Smoke Cloud on Rampage Gain Unholy Might for 3 seconds on Rampage "}c["12% increased Damage with Ailments from Attack Skills while wielding a Sword"]={{[1]={[1]={type="Condition",var="UsingSword"},flags=2048,type="INC",value=12,name="Damage",keywordFlags=65536}},nil}c["25% chance to gain an Endurance Charge on Kill with Off Hand"]={{}," to gain an Endurance Charge on Kill "}c["Life Leech effects are not removed at Full Life"]={nil,"Life Leech effects are not removed at Full Life "}c["50% increased Convocation Cooldown Recovery Speed"]={{[1]={[1]={type="SkillName",skillName="Convocation"},flags=0,type="INC",value=50,name="CooldownRecovery",keywordFlags=0}},nil}c["5% increased Attack Speed with One Handed Melee Weapons"]={{[1]={flags=18874369,type="INC",value=5,name="Speed",keywordFlags=0}},nil}c["Recover 1% of Maximum Life when you Ignite an Enemy 100% increased Melee Physical Damage against Ignited Enemies"]={nil,"Recover 1% of Maximum Life when you Ignite an Enemy 100% increased Melee Physical Damage against Ignited Enemies "}c["+30% to Critical Strike Multiplier"]={{[1]={flags=0,type="BASE",value=30,name="CritMultiplier",keywordFlags=0}},nil}c["Attacks with this Weapon deal 90 to 180 added Physical Damage to Ignited Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="ActorCondition",actor="enemy",var="Ignited"},flags=0,type="BASE",keywordFlags=262144,name="PhysicalMin",value=90},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="ActorCondition",actor="enemy",var="Ignited"},flags=0,type="BASE",keywordFlags=262144,name="PhysicalMax",value=180}},nil}c["40% increased Critical Strike Chance with Claws"]={{[1]={flags=16384,type="INC",value=40,name="CritChance",keywordFlags=0}},nil}c["16% increased Physical Damage with Claws"]={{[1]={flags=16384,type="INC",value=16,name="PhysicalDamage",keywordFlags=0}},nil}c["10% increased Effect of Shock"]={{[1]={flags=0,type="INC",value=10,name="EnemyShockEffect",keywordFlags=0}},nil}c["Gain 75% increased Area of Effect for 5 seconds"]={{[1]={[1]={type="Condition",var="PendulumOfDestructionAreaOfEffect"},flags=0,type="INC",value=75,name="AreaOfEffect",keywordFlags=0}},nil}c["12% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=12,name="ElementalDamage",keywordFlags=65536}},nil}c["1% increased Fire Damage per 20 Strength"]={{[1]={[1]={type="PerStat",stat="Str",div=20},flags=0,type="INC",value=1,name="FireDamage",keywordFlags=0}},nil}c["40% chance to Poison on Hit"]={{[1]={flags=0,type="BASE",value=40,name="PoisonChance",keywordFlags=0}},nil}c["You are Shocked during Flask effect"]={nil,"You are Shocked during Flask effect "}c["10% increased Attack Speed with Swords"]={{[1]={flags=262145,type="INC",value=10,name="Speed",keywordFlags=0}},nil}c["Cannot be Knocked Back"]={nil,"Cannot be Knocked Back "}c["Socketed Gems are Supported by level 10 Added Chaos Damage"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportAddedChaosDamage",level=10},name="ExtraSupport",keywordFlags=0}},nil}c["50% less Mana Reserved"]={{[1]={flags=0,type="MORE",value=-50,name="ManaReserved",keywordFlags=0}},nil}c["Chaos Skills have 50% increased Area of Effect"]={nil,"Chaos Skills have 50% increased Area of Effect "}c["20% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=20,name="ChaosDamage",keywordFlags=0}},nil}c["Adds 12 to 32 Physical Damage"]={{[1]={flags=0,type="BASE",value=12,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=32,name="PhysicalMax",keywordFlags=0}},nil}c["+30 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=30,name="Accuracy",keywordFlags=0}},nil}c["Spectres have 900% increased Critical Strike Chance"]={{[1]={[1]={type="SkillName",skillName="Raise Spectre"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=900,name="CritChance",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["3% additional chance to Dodge Attack Hits"]={{[1]={flags=0,type="BASE",value=3,name="AttackDodgeChance",keywordFlags=0}},nil}c["Gems can be Socketed in this Item ignoring Socket Colour"]={nil,"Gems can be Socketed in this Item ignoring Socket Colour "}c["Minions have +5% to Chaos Resistance"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=5,name="ChaosResist",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Totems are Immune to Fire Damage Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit"]={nil,"Totems are Immune to Fire Damage Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit "}c["Totems are Immune to Fire Damage Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 15% of their maximum Life as Fire Damage to\nnearby Enemies when Hit"]={nil,"Totems are Immune to Fire Damage Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 15% of their maximum Life as Fire Damage to\nnearby Enemies when Hit "}c["15% increased Totem Placement speed"]={{[1]={flags=0,type="INC",value=15,name="TotemPlacementSpeed",keywordFlags=0}},nil}c["15% increased Elemental Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=15,name="ElementalDamage",keywordFlags=0}},nil}c["15% increased Chaos Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=15,name="ChaosDamage",keywordFlags=65536}},nil}c["15% increased Quantity of Items Dropped by Slain Frozen Enemies"]={{}," Quantity of Items Dropped by Slain Frozen Enemies "}c["-5% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=-5,name="ElementalResist",keywordFlags=0}},nil}c["5% increased Area of Effect per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="INC",value=5,name="AreaOfEffect",keywordFlags=0}},nil}c["30% chance to Avoid being Frozen"]={{[1]={flags=0,type="BASE",value=30,name="AvoidFrozen",keywordFlags=0}},nil}c["+24 to Intelligence"]={{[1]={flags=0,type="BASE",value=24,name="Int",keywordFlags=0}},nil}c["8% increased Mine Laying Speed"]={{[1]={flags=0,type="INC",value=8,name="MineLayingSpeed",keywordFlags=0}},nil}c["28% increased Physical Damage with Maces"]={{[1]={flags=65536,type="INC",value=28,name="PhysicalDamage",keywordFlags=0}},nil}c["You and nearby allies have 20% increased Attack, Cast and Movement Speed if you've used a Warcry Recently"]={{[1]={[1]={type="Condition",var="UsedWarcryRecently"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=20,name="Speed",keywordFlags=0}},name="ExtraAura",keywordFlags=0},[2]={[1]={type="Condition",var="UsedWarcryRecently"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=20,name="MovementSpeed",keywordFlags=0}},name="ExtraAura",keywordFlags=0}},nil}c["3% of Attack Damage leeched as Life against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=1,type="BASE",value=3,name="DamageLifeLeech",keywordFlags=262144}},nil}c["1% increased Maximum Mana per Abyss Jewel affecting you"]={{[1]={[1]={type="Multiplier",var="AbyssJewel"},flags=0,type="INC",value=1,name="Mana",keywordFlags=0}},nil}c["12% increased Fire Damage"]={{[1]={flags=0,type="INC",value=12,name="FireDamage",keywordFlags=0}},nil}c["Immune to Elemental Ailments during any Flask Effect"]={nil,"Immune to Elemental Ailments during any Flask Effect "}c["Damage Penetrates 5% Fire Resistance"]={{[1]={flags=0,type="BASE",value=5,name="FirePenetration",keywordFlags=0}},nil}c["20% increased Totem Duration"]={{[1]={flags=0,type="INC",value=20,name="TotemDuration",keywordFlags=0}},nil}c["10% increased Area of Effect for each Summoned Sentinel of Purity Summoned Sentinels use Crusade Slam 100% increased Minion Accuracy Rating Minions Intimidate Enemies for 4 seconds on Hit If you've Hit an Enemy Recently, you and nearby Allies Regenerate 3.0% of Life per second"]={{[1]={flags=0,type="INC",value=10,name="AreaOfEffect",keywordFlags=0}}," for each Summoned Sentinel of Purity Summoned Sentinels use Crusade Slam 100% increased Minion Accuracy Rating Minions Intimidate Enemies for 4 seconds on Hit If you've Hit an Enemy Recently, you and nearby Allies Regenerate 3.0% of Life per second "}c["100 Life Regenerated per second while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,type="BASE",value=100,name="LifeRegen",keywordFlags=0}},nil}c["of their maximum Life as Chaos Damage."]={nil,"of their maximum Life as Chaos Damage. "}c["Recover 2% of Maximum Life on Kill Recover 2% of Maximum Energy Shield on Kill Recover 4% of Maximum Mana on Kill"]={nil,"Recover 2% of Maximum Life on Kill Recover 2% of Maximum Energy Shield on Kill Recover 4% of Maximum Mana on Kill "}c["400 Fire Damage taken per second per Endurance Charge if you've been Hit Recently"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},[2]={type="Condition",var="BeenHitRecently"},flags=0,type="BASE",keywordFlags=0,name="FireDegen",value=400}},nil}c["5% increased Area of Effect per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="INC",value=5,name="AreaOfEffect",keywordFlags=0}},nil}c["+100 to Strength"]={{[1]={flags=0,type="BASE",value=100,name="Str",keywordFlags=0}},nil}c["40% increased Rarity of Items Dropped by Frozen Enemies"]={{}," Rarity of Items Dropped by Frozen Enemies "}c["Gain +30 Life when you Hit a Bleeding Enemy"]={{[1]={[1]={type="ActorCondition",var="Bleeding",actor="enemy"},flags=0,type="BASE",value=30,name="LifeOnHit",keywordFlags=0}},nil}c["20% increased Cold Damage"]={{[1]={flags=0,type="INC",value=20,name="ColdDamage",keywordFlags=0}},nil}c["25% chance to Curse Enemies with level 10 Vulnerability on Hit {variant:1}Attacks Cause Bleeding when Hitting Cursed Enemies"]={{}," to Curse Enemies with level 10on Hit {variant:1}Attacks Cause Bleeding "}c["60% increased Energy Shield"]={{[1]={flags=0,type="INC",value=60,name="EnergyShield",keywordFlags=0}},nil}c["40% increased Strength Requirement"]={{[1]={flags=0,type="INC",value=40,name="StrRequirement",keywordFlags=0}},nil}c["Gain 20% of Elemental Damage as Extra Chaos Damage"]={{[1]={flags=0,type="BASE",value=20,name="ElementalDamageGainAsChaos",keywordFlags=0}},nil}c["Counts as all One Handed Melee Weapon Types"]={{[1]={value={key="countsAsAll1H",value=true},type="LIST",keywordFlags=0,name="WeaponData",flags=0}},nil}c["Totems Reflect 15% of their maximum Life as Fire Damage to nearby Enemies when Hit"]={nil,"Totems Reflect 15% of their maximum Life as Fire Damage to nearby Enemies when Hit "}c["15% chance to gain a Power Charge if you or your Totems kill an Enemy 5% reduced Elemental Damage taken while you have an Endurance Charge"]={{[1]={[1]={type="StatThreshold",stat="EnduranceCharges",threshold=1},flags=0,type="BASE",value=15,name="ElementalDamageTaken",keywordFlags=16384}}," to gain a Power Charge if you or your s kill an Enemy 5% reduced "}c["25% increased Chaos Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=25,name="ChaosDamage",keywordFlags=65536}},nil}c["Minions deal 30% increased Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=30,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["You gain a Power Charge on use"]={nil,"You gain a Power Charge on use "}c["26% increased Melee Physical Damage"]={{[1]={flags=256,type="INC",value=26,name="PhysicalDamage",keywordFlags=0}},nil}c["10% additional Chance to receive a Critical Strike"]={{}," to receive a Critical Strike "}c["Gain a Power Charge when you use a Vaal Skill 10 Life gained for each Enemy Hit if you have used a Vaal Skill Recently"]={nil,"Gain a Power Charge when you use a Vaal Skill 10 Life gained for each Enemy Hit if you have used a Vaal Skill Recently "}c["Damage Penetrates 15% Fire Resistance while affected by Anger"]={{[1]={[1]={type="Condition",var="AffectedByAnger"},flags=0,type="BASE",value=15,name="FirePenetration",keywordFlags=0}},nil}c["Adds 9 to 26 Physical Damage"]={{[1]={flags=0,type="BASE",value=9,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=26,name="PhysicalMax",keywordFlags=0}},nil}c["With at least 40 Strength in Radius, Ground Slam has a 50% increased angle {variant:2}With at least 40 Strength in Radius, Ground Slam has a 25% chance to grant an Endurance Charge when you Stun an Enemy"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 50% increased angle {variant:2}With at least 40 Strength in Radius, Ground Slam has a 25% chance to grant an Endurance Charge when you Stun an Enemy "}c["10% chance to Cause Monsters to Flee Enemies you Shock have 30% reduced Cast Speed"]={{[1]={flags=16,type="BASE",value=10,name="Speed",keywordFlags=0}}," to Cause Monsters to Flee Enemies you Shock have 30% reduced "}c["8 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=8,name="LifeRegen",keywordFlags=0}},nil}c["15% increased Cold Damage"]={{[1]={flags=0,type="INC",value=15,name="ColdDamage",keywordFlags=0}},nil}c["Adds 30 to 41 Physical Damage"]={{[1]={flags=0,type="BASE",value=30,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=41,name="PhysicalMax",keywordFlags=0}},nil}c["16% increased Cast Speed"]={{[1]={flags=16,type="INC",value=16,name="Speed",keywordFlags=0}},nil}c["20% increased Accuracy Rating with Maces"]={{[1]={flags=65536,type="INC",value=20,name="Accuracy",keywordFlags=0}},nil}c["You cannot be Chilled for 3 seconds after being Chilled You cannot be Frozen for 3 seconds after being Frozen"]={nil,"You cannot be Chilled for 3 seconds after being Chilled You cannot be Frozen for 3 seconds after being Frozen "}c["Passives granting Lightning Resistance or all Elemental Resistances in Radius"]={nil,"Passives granting Lightning Resistance or all Elemental Resistances in Radius "}c["+65 to maximum Mana"]={{[1]={flags=0,type="BASE",value=65,name="Mana",keywordFlags=0}},nil}c["50% increased Stun Recovery"]={{[1]={flags=0,type="INC",value=50,name="StunRecovery",keywordFlags=0}},nil}c["35% increased Fire Damage"]={{[1]={flags=0,type="INC",value=35,name="FireDamage",keywordFlags=0}},nil}c["Adds 150 to 300 Cold Damage"]={{[1]={flags=0,type="BASE",value=150,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=300,name="ColdMax",keywordFlags=0}},nil}c["Critical Strikes ignore Enemy Monster Elemental Resistances"]={{[1]={[1]={type="Condition",var="CriticalStrike"},value=true,type="FLAG",keywordFlags=0,name="IgnoreElementalResistances",flags=0}},nil}c["30% of Physical Damage taken as Lightning Damage"]={{[1]={flags=0,type="BASE",value=30,name="PhysicalDamageTakenAsLightning",keywordFlags=0}},nil}c["25% increased Critical Strike Chance for Spells"]={{[1]={flags=2,type="INC",value=25,name="CritChance",keywordFlags=0}},nil}c["60% reduced Mana Cost of Totem Skills that cast an Aura Corrupted"]={{[1]={flags=0,type="INC",value=-60,name="ManaCost",keywordFlags=16384}}," Skills that cast an Aura Corrupted "}c["160% increased Physical Damage"]={{[1]={flags=0,type="INC",value=160,name="PhysicalDamage",keywordFlags=0}},nil}c["240% increased Physical Damage"]={{[1]={flags=0,type="INC",value=240,name="PhysicalDamage",keywordFlags=0}},nil}c["Adds 15 to 33 Physical Damage"]={{[1]={flags=0,type="BASE",value=15,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=33,name="PhysicalMax",keywordFlags=0}},nil}c["50% of Physical Damage Converted to Fire Damage"]={{[1]={flags=0,type="BASE",value=50,name="PhysicalDamageConvertToFire",keywordFlags=0}},nil}c["+6% Chance to Block Attack Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,type="BASE",value=6,name="BlockChance",keywordFlags=0}},nil}c["30% reduced Endurance Charge Duration"]={{[1]={flags=0,type="INC",value=-30,name="EnduranceChargesDuration",keywordFlags=0}},nil}c["4% increased Attack Speed with Daggers"]={{[1]={flags=32769,type="INC",value=4,name="Speed",keywordFlags=0}},nil}c["Your Cold Damage can Ignite but not Freeze or Chill"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="ColdCanIgnite",flags=0},[2]={value=true,type="FLAG",keywordFlags=0,name="ColdCannotFreeze",flags=0},[3]={value=true,type="FLAG",keywordFlags=0,name="ColdCannotChill",flags=0}},nil}c["10% increased Damage Over Time with Bow Skills"]={{[1]={flags=8,type="INC",value=10,name="Damage",keywordFlags=512}},nil}c["+15% to Critical Strike Multiplier with Mines"]={{[1]={flags=0,type="BASE",value=15,name="CritMultiplier",keywordFlags=8192}},nil}c["24% increased Fire Damage"]={{[1]={flags=0,type="INC",value=24,name="FireDamage",keywordFlags=0}},nil}c["180% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=180,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["15% chance to gain a Frenzy Charge when you Stun an Enemy"]={{}," to gain aCharge when you Stun an Enemy "}c["4% increased Attack Speed with Wands"]={{[1]={flags=524289,type="INC",value=4,name="Speed",keywordFlags=0}},nil}c["30% increased Damage if you've dealt a Critical Strike in the past 8 seconds"]={{[1]={[1]={type="Condition",var="CritInPast8Sec"},flags=0,type="INC",value=30,name="Damage",keywordFlags=0}},nil}c["25% increased Zombie Size"]={{}," Size "}c["You take 20% reduced Extra Damage from Critical Strikes 30% increased Armour"]={nil,"You take 20% reduced Extra Damage from Critical Strikes 30% increased Armour "}c["Adds 3 to 30 Lightning Damage"]={{[1]={flags=0,type="BASE",value=3,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=30,name="LightningMax",keywordFlags=0}},nil}c["20% increased Stun and Block Recovery"]={{[1]={flags=0,type="INC",value=20,name="StunRecovery",keywordFlags=0}},nil}c["+15% to Elemental Resistances"]={{[1]={flags=0,type="BASE",value=15,name="ElementalResist",keywordFlags=0}},nil}c["15% increased Projectile Speed"]={{[1]={flags=0,type="INC",value=15,name="ProjectileSpeed",keywordFlags=0}},nil}c["10% chance to gain an Endurance Charge on Melee Critical Strike"]={{}," to gain an Endurance Charge on Critical Strike "}c["Attacks with this Weapon deal 100 to 200 added Fire Damage to Bleeding Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=0,type="BASE",keywordFlags=262144,name="FireMin",value=100},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=0,type="BASE",keywordFlags=262144,name="FireMax",value=200}},nil}c["+18% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=18,name="ColdResist",keywordFlags=0}},nil}c["25% increased Area of Effect while you have Arcane Surge 0.5% of Spell Damage Leeched as Life while you have Arcane Surge 40% increased Spell Damage while you have Arcane Surge"]={{[1]={flags=2,type="INC",value=25,name="AreaOfEffect",keywordFlags=0}}," while you have Arcane Surge 0.5% of Damage Leeched as Life while you have Arcane Surge 40% increased Spell Damage while you have Arcane Surge "}c["50% increased Damage if you've taken a Savage Hit Recently"]={{[1]={[1]={type="Condition",var="BeenSavageHitRecently"},flags=0,type="INC",value=50,name="Damage",keywordFlags=0}},nil}c["13% increased Area of Effect while Unarmed"]={{[1]={[1]={type="Condition",var="Unarmed"},flags=0,type="INC",value=13,name="AreaOfEffect",keywordFlags=0}},nil}c["+2 to Melee Weapon and Unarmed Attack range"]={{[1]={flags=0,type="BASE",value=2,name="MeleeWeaponRange",keywordFlags=0},[2]={flags=0,type="BASE",value=2,name="UnarmedRange",keywordFlags=0}},nil}c["+12% Elemental Resistances while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,type="BASE",value=12,name="ElementalResist",keywordFlags=0}},nil}c["30% increased Zombie Resistances 25% increased Zombie Size"]={{}," Resistances 25% increased Zombie Size "}c["Adds 80 to 180 Chaos Damage"]={{[1]={flags=0,type="BASE",value=80,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=180,name="ChaosMax",keywordFlags=0}},nil}c["3% of Life Regenerated per Second"]={{[1]={flags=0,type="BASE",value=3,name="LifeRegenPercent",keywordFlags=0}},nil}c["15% reduced Enemy Stun Threshold"]={{[1]={flags=0,type="INC",value=-15,name="EnemyStunThreshold",keywordFlags=0}},nil}c["Left ring slot: 30% reduced Reflected Elemental Damage taken {variant:3,4}Left ring slot: 40% reduced Reflected Elemental Damage taken"]={{[1]={[1]={type="SlotNumber",num=1},flags=0,type="INC",value=-30,name="ElementalDamageTaken",keywordFlags=0}}," Reflected {variant:3,4}Left ring slot: 40% reduced Reflected Elemental Damage taken "}c["You can't deal Damage with Skills yourself Can have up to 1 additional Totem summoned at a time"]={nil,"You can't deal Damage with Skills yourself Can have up to 1 additional Totem summoned at a time "}c["Attacks have 15% chance to cause Bleeding"]={{[1]={flags=1,type="BASE",value=15,name="BleedChance",keywordFlags=0}},nil}c["Adds 35 to 45 Physical Damage"]={{[1]={flags=0,type="BASE",value=35,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=45,name="PhysicalMax",keywordFlags=0}},nil}c["+18% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=18,name="ElementalResist",keywordFlags=0}},nil}c["Adds 19-29 Chaos Damage to Attacks while you have a Beastial Minion"]={{[1]={flags=0,type="BASE",value=19,name="ChaosMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=29,name="ChaosMax",keywordFlags=65536}}," while you have a Beastial Minion "}c["Can Allocate Passives from the Templar's starting point"]={{},nil}c["Gain a Flask Charge when you deal a Critical Strike"]={nil,"Gain a Flask Charge when you deal a Critical Strike "}c["17 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=17,name="LifeRegen",keywordFlags=0}},nil}c["5% chance to gain Onslaught for 3 seconds on Kill"]={{}," to gain Onslaught for 3 seconds on Kill "}c["Reflects 50 Cold Damage to Melee Attackers +5% Chance to Block"]={nil,"Reflects 50 Cold Damage to Melee Attackers +5% Chance to Block "}c["Adds 40 to 60 Cold Damage"]={{[1]={flags=0,type="BASE",value=40,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=60,name="ColdMax",keywordFlags=0}},nil}c["Creates Consecrated Ground on Critical Strike"]={nil,"Creates Consecrated Ground on Critical Strike "}c["Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second Raised Zombies' Slam Attack has 100% increased Area of Effect Raised Zombies' Slam Attack has 100% increased Cooldown Recovery Speed +2 to Maximum number of Zombies"]={nil,"Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second Raised Zombies' Slam Attack has 100% increased Area of Effect Raised Zombies' Slam Attack has 100% increased Cooldown Recovery Speed +2 to Maximum number of Zombies "}c["40% increased Damage if you've taken no Damage from Hits Recently"]={{[1]={[1]={type="Condition",neg=true,var="BeenHitRecently"},flags=0,type="INC",value=40,name="Damage",keywordFlags=0}},nil}c["Spells Cast by Totems have 3% increased Cast Speed"]={{[1]={flags=16,type="INC",value=3,name="Speed",keywordFlags=16384}},nil}c["+100 to Evasion Rating and Energy Shield"]={{[1]={flags=0,type="BASE",value=100,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["15% reduced Rarity of Items found"]={{[1]={flags=0,type="INC",value=-15,name="LootRarity",keywordFlags=0}},nil}c["10% chance to gain a Power Charge on Critical Strike 40% chance to Poison on Hit 10% increased Movement Speed if you've Killed Recently"]={{[1]={[1]={type="Condition",var="CriticalStrike"},[2]={type="Condition",var="KilledRecently"},flags=0,type="BASE",keywordFlags=0,name="PoisonChance",value=10}}," to gain a Power Charge 40% chance 10% increased Movement Speed "}c["Blood Magic"]={{[1]={value="Blood Magic",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["Instant Recovery"]={{[1]={value=100,type="BASE",keywordFlags=0,name="FlaskInstantRecovery",flags=0}},nil}c["Arrow Dancing"]={{[1]={value="Arrow Dancing",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["25% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=25,name="CritChance",keywordFlags=0}},nil}c["10% increased Movement Speed if you have used a Vaal Skill Recently"]={{[1]={[1]={type="Condition",var="UsedVaalSkillRecently"},flags=0,type="INC",value=10,name="MovementSpeed",keywordFlags=0}},nil}c["You can inflict Bleeding on an Enemy up to 8 times"]={nil,"You can inflict Bleeding on an Enemy up to 8 times "}c["+100% to Lightning Resistance when Socketed with a Blue Gem"]={{[1]={flags=0,type="BASE",value=100,name="LightningResist",keywordFlags=0}}," when Socketed with a Blue Gem "}c["15% chance of Projectiles Piercing {variant:2}Projectiles Pierce an additional Target"]={{[1]={flags=0,type="BASE",value=15,name="ProjectileCount",keywordFlags=0}}," of Piercing {variant:2}Projectiles Pierce an additional Target "}c["50% reduced Duration of Curses on you {variant:3}10% additional Block chance while not Cursed"]={{[1]={[1]={type="Condition",neg=true,var="Cursed"},flags=0,type="INC",value=-50,name="Duration",keywordFlags=0}}," of Curses on you {variant:3}10% additional Block chance "}c["50% of Physical Damage from Hits with this Weapon is Converted to a random Element"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,type="BASE",value=50,name="PhysicalDamage",keywordFlags=0}}," from Hits is Converted to a random Element "}c["+400 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=400,name="Evasion",keywordFlags=0}},nil}c["Never deal Critical Strikes"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="NeverCrit",flags=0}},nil}c["0% increased Quantity of Items found"]={{[1]={flags=0,type="INC",value=0,name="LootQuantity",keywordFlags=0}},nil}c["10% chance to gain an Endurance Charge on Melee Critical Strike 30% increased Damage with Ailments from Attack Skills while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=256,type="BASE",value=10,name="Damage",keywordFlags=0}}," to gain an Endurance Charge on Critical Strike 30% increased with Ailments from Attack Skills "}c["Raging Spirits' Hits always Ignite"]={{[1]={[1]={type="SkillName",skillName="Summon Raging Spirit"},value={mod={value=100,type="BASE",keywordFlags=0,name="EnemyIgniteChance",flags=0}},type="LIST",keywordFlags=0,name="MinionModifier",flags=0}},nil}c["100% increased Duration of Curses on you"]={{[1]={flags=0,type="INC",value=100,name="Duration",keywordFlags=0}}," of Curses on you "}c["15% chance to gain a Power Charge when your Mine is Detonated targeting an Enemy"]={{}," to gain a Power Charge when your is Detonated targeting an Enemy "}c["20% of Physical Damage taken as Cold Damage during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=20,name="PhysicalDamageTakenAsCold",keywordFlags=0}},nil}c["+30% to Critical Strike Multiplier with Mines"]={{[1]={flags=0,type="BASE",value=30,name="CritMultiplier",keywordFlags=8192}},nil}c["+5 to Strength"]={{[1]={flags=0,type="BASE",value=5,name="Str",keywordFlags=0}},nil}c["6% increased Attack Speed while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,type="INC",value=6,name="Speed",keywordFlags=0}},nil}c["12% increased Physical Damage"]={{[1]={flags=0,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["70% increased Damage while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,type="INC",value=70,name="Damage",keywordFlags=0}},nil}c["50% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=50,name="LootRarity",keywordFlags=0}},nil}c["30% increased Minion Damage if you've used a Minion Skill Recently"]={{[1]={[1]={type="Condition",var="UsedMinionSkillRecently"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=30,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["50% of Physical, Cold and Lightning Damage Converted to Fire Damage"]={{[1]={flags=0,type="BASE",value=50,name="PhysicalDamageConvertToFire",keywordFlags=0},[2]={flags=0,type="BASE",value=50,name="LightningDamageConvertToFire",keywordFlags=0},[3]={flags=0,type="BASE",value=50,name="ColdDamageConvertToFire",keywordFlags=0}},nil}c["80% increased Physical Damage"]={{[1]={flags=0,type="INC",value=80,name="PhysicalDamage",keywordFlags=0}},nil}c["10% increased Attack Damage"]={{[1]={flags=1,type="INC",value=10,name="Damage",keywordFlags=0}},nil}c["Life Leech is applied to Energy Shield instead"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="GhostReaver",flags=0}},nil}c["26% increased Damage with Ailments from Attack Skills while wielding an Axe"]={{[1]={[1]={type="Condition",var="UsingAxe"},flags=2048,type="INC",value=26,name="Damage",keywordFlags=65536}},nil}c["14% increased Trap Damage"]={{[1]={flags=0,type="INC",value=14,name="Damage",keywordFlags=4096}},nil}c["50% chance to gain a Flask Charge when you deal a Critical Strike"]={{}," to gain a Flask Charge when you deal a Critical Strike "}c["5% chance to Freeze, Shock and Ignite"]={{[1]={flags=0,type="BASE",value=5,name="EnemyFreezeChance",keywordFlags=0},[2]={flags=0,type="BASE",value=5,name="EnemyShockChance",keywordFlags=0},[3]={flags=0,type="BASE",value=5,name="EnemyIgniteChance",keywordFlags=0}},nil}c["Damage with Weapons Penetrates 8% Cold Resistance"]={{[1]={flags=8388608,type="BASE",value=8,name="ColdPenetration",keywordFlags=0}},nil}c["Recover 5% of Maximum Energy Shield on Kill"]={nil,"Recover 5% of Maximum Energy Shield on Kill "}c["Items and Gems have 25% reduced Attribute Requirements"]={{[1]={flags=0,type="INC",value=-25,name="GlobalAttributeRequirements",keywordFlags=0}},nil}c["40% increased Defences from Equipped Shield"]={{[1]={[1]={type="SlotName",slotName="Weapon 2"},flags=0,type="INC",value=40,name="Defences",keywordFlags=0}},nil}c["15% increased Attack Speed with Movement Skills"]={{[1]={flags=1,type="INC",value=15,name="Speed",keywordFlags=8}},nil}c["The increase to Physical Damage from Strength applies to Projectile Attacks as well as Melee Attacks"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="IronGrip",flags=0}},nil}c["6% increased Damage with Ailments from Attack Skills while wielding a Dagger"]={{[1]={[1]={type="Condition",var="UsingDagger"},flags=2048,type="INC",value=6,name="Damage",keywordFlags=65536}},nil}c["20% of Lightning Damage Leeched as Life during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=20,name="LightningDamageLifeLeech",keywordFlags=0}},nil}c["When you or your Totems Kill a Burning Enemy, 20% chance for you and your Totems to each gain an Endurance Charge 6% increased Fire Damage per Endurance Charge"]={nil,"When you or your Totems Kill a Burning Enemy, 20% chance for you and your Totems to each gain an Endurance Charge 6% increased Fire Damage per Endurance Charge "}c["When you or your Totems Kill a Burning Enemy, 20% chance for you"]={nil,"When you or your Totems Kill a Burning Enemy, 20% chance for you "}c["25% chance to Steal Power, Frenzy, and Endurance Charges on Hit with Claws"]={{}," to Steal Power, Frenzy, and Endurance Charges on Hit "}c["During Flask Effect, Damage Penetrates 20% Resistance of each Element for which your Uncapped Elemental Resistance is highest"]={{[1]={[1]={type="StatThreshold",stat="LightningResistTotal",thresholdStat="ColdResistTotal"},[2]={type="StatThreshold",stat="LightningResistTotal",thresholdStat="FireResistTotal"},flags=0,type="BASE",keywordFlags=0,name="LightningPenetration",value=20},[2]={[1]={type="StatThreshold",stat="ColdResistTotal",thresholdStat="LightningResistTotal"},[2]={type="StatThreshold",stat="ColdResistTotal",thresholdStat="FireResistTotal"},flags=0,type="BASE",keywordFlags=0,name="ColdPenetration",value=20},[3]={[1]={type="StatThreshold",stat="FireResistTotal",thresholdStat="LightningResistTotal"},[2]={type="StatThreshold",stat="FireResistTotal",thresholdStat="ColdResistTotal"},flags=0,type="BASE",keywordFlags=0,name="FirePenetration",value=20}},nil}c["Chaos Skills have 50% increased Area of Effect When you kill a Poisoned Enemy during any Flask Effect, nearby Enemies are Poisoned"]={nil,"Chaos Skills have 50% increased Area of Effect When you kill a Poisoned Enemy during any Flask Effect, nearby Enemies are Poisoned "}c["Creates a Smoke Cloud on Rampage"]={nil,"Creates a Smoke Cloud on Rampage "}c["50% of Physical Damage Converted to Lightning Damage"]={{[1]={flags=0,type="BASE",value=50,name="PhysicalDamageConvertToLightning",keywordFlags=0}},nil}c["20% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["20% of Physical Damage Converted to Cold Damage"]={{[1]={flags=0,type="BASE",value=20,name="PhysicalDamageConvertToCold",keywordFlags=0}},nil}c["150% increased Rarity of Items Dropped by Slain Magic Enemies"]={{}," Rarity of Items Dropped by Slain Magic Enemies "}c["+36% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=36,name="CritMultiplier",keywordFlags=0}},nil}c["25% chance to Steal Power, Frenzy, and Endurance Charges on Hit with Claws 20% increased Damage with Ailments from Attack Skills while wielding a Claw"]={{[1]={[1]={type="Condition",var="UsingClaw"},flags=16384,type="BASE",value=25,name="Damage",keywordFlags=0}}," to Steal Power, Frenzy, and Endurance Charges on Hit 20% increased with Ailments from Attack Skills "}c["5% increased Melee Attack Speed"]={{[1]={flags=257,type="INC",value=5,name="Speed",keywordFlags=0}},nil}c["20% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=20,name="Evasion",keywordFlags=0}},nil}c["5% increased effect of Non-Curse Auras from your Skills"]={{[1]={flags=0,type="INC",value=5,name="AuraEffect",keywordFlags=0}},nil}c["Has 1 Abyssal Socket"]={{[1]={flags=0,type="BASE",value=1,name="AbyssalSocketCount",keywordFlags=0}},nil}c["15% Chance to Block Spells during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=15,name="SpellBlockChance",keywordFlags=0}},nil}c["30% increased Elemental Damage with Wands"]={{[1]={flags=524288,type="INC",value=30,name="ElementalDamage",keywordFlags=0}},nil}c["Shocks from your Hits always increase Damage taken by at least 20%"]={nil,"Shocks from your Hits always increase Damage taken by at least 20% "}c["15% increased Movement Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}},nil}c["12% increased Physical Damage with Claws"]={{[1]={flags=16384,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["Adds 173 to 213 Physical Damage"]={{[1]={flags=0,type="BASE",value=173,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=213,name="PhysicalMax",keywordFlags=0}},nil}c["170% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=170,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["Remove an Ailment when you use a Flask if all Equipped Items are Elder Items"]={nil,"Remove an Ailment when you use a Flask if all Equipped Items are Elder Items "}c["You Cannot Be Shocked While Frozen"]={nil,"You Cannot Be Shocked While Frozen "}c["18% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=18,name="LootRarity",keywordFlags=0}},nil}c["30% increased Fire Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=30,name="FireDamage",keywordFlags=65536}},nil}c["+10 Life gained on Kill"]={{[1]={flags=0,type="BASE",value=10,name="LifeOnKill",keywordFlags=0}},nil}c["+10% Chance to Block"]={{[1]={flags=0,type="BASE",value=10,name="BlockChance",keywordFlags=0}},nil}c["-50% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=-50,name="FireResist",keywordFlags=0}},nil}c["When you Kill an Enemy, for each Curse on that Enemy, gain 8% of Non-Chaos Damage as extra Chaos Damage for 4 seconds"]={{[1]={[1]={type="Condition",var="KilledRecently"},[2]={type="Multiplier",var="CurseOnEnemy"},flags=0,type="BASE",keywordFlags=0,name="NonChaosDamageGainAsChaos",value=8}},nil}c["30% chance to create Consecrated Ground when Hit, lasting 8 seconds Consecrated Ground you create grants 40% increased Damage to you and Allies 10% chance to create Consecrated Ground when you Hit a Rare or Unique Enemy, lasting 8 seconds"]={{[1]={flags=0,type="BASE",value=30,name="Damage",keywordFlags=0}}," to create Consecrated Ground when Hit, lasting 8 seconds Consecrated Ground you create grants 40% increased 10% chance to create Consecrated Ground when you Hit a Rare or Unique Enemy, lasting 8 seconds "}c["8% increased Physical Damage with Staves"]={{[1]={flags=131072,type="INC",value=8,name="PhysicalDamage",keywordFlags=0}},nil}c["Adds 4 to 7 Fire Damage to Attacks with this Weapon per 10 Strength"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="PerStat",stat="Str",div=10},flags=0,type="BASE",keywordFlags=65536,name="FireMin",value=4},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="PerStat",stat="Str",div=10},flags=0,type="BASE",keywordFlags=65536,name="FireMax",value=7}},nil}c["20% chance to double Stun Duration"]={{[1]={flags=0,type="BASE",value=20,name="EnemyStunDuration",keywordFlags=0}}," to double "}c["250% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=250,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["190% increased Energy Shield"]={{[1]={flags=0,type="INC",value=190,name="EnergyShield",keywordFlags=0}},nil}c["Modifiers to Claw Attack Speed also apply to Unarmed Attack Speed"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="ClawAttackSpeedAppliesToUnarmed",flags=0}},nil}c["235% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=235,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["8% increased Attack Speed with Swords"]={{[1]={flags=262145,type="INC",value=8,name="Speed",keywordFlags=0}},nil}c["You can inflict Bleeding on an Enemy up to 8 times Your Bleeding does not deal extra Damage while the Enemy is moving"]={nil,"You can inflict Bleeding on an Enemy up to 8 times Your Bleeding does not deal extra Damage while the Enemy is moving "}c["Adds 2 to 5 Physical Damage"]={{[1]={flags=0,type="BASE",value=2,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=5,name="PhysicalMax",keywordFlags=0}},nil}c["+10 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=10,name="EnergyShield",keywordFlags=0}},nil}c["8% chance to Avoid Elemental Ailments"]={{[1]={flags=0,type="BASE",value=8,name="AvoidShock",keywordFlags=0},[2]={flags=0,type="BASE",value=8,name="AvoidFrozen",keywordFlags=0},[3]={flags=0,type="BASE",value=8,name="AvoidChilled",keywordFlags=0},[4]={flags=0,type="BASE",value=8,name="AvoidIgnite",keywordFlags=0}},nil}c["+10 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=10,name="LifeOnHit",keywordFlags=0}},nil}c["10% increased Critical Strike Chance with Bows"]={{[1]={flags=8192,type="INC",value=10,name="CritChance",keywordFlags=0}},nil}c["25% chance to gain a Frenzy Charge on Kill with Main Hand 25% chance to gain an Endurance Charge on Kill with Off Hand"]={{}," to gain aCharge on Kill 25% chance to gain an Endurance Charge on Kill "}c["20% increased Accuracy Rating with Two Handed Melee Weapons"]={{[1]={flags=35651584,type="INC",value=20,name="Accuracy",keywordFlags=0}},nil}c["Recover 3% of Maximum Life on Kill"]={nil,"Recover 3% of Maximum Life on Kill "}c["Attacks have 10% chance to cause Bleeding"]={{[1]={flags=1,type="BASE",value=10,name="BleedChance",keywordFlags=0}},nil}c["+190 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=190,name="Evasion",keywordFlags=0}},nil}c["Recover 60 Life when you Ignite an Enemy"]={nil,"Recover 60 Life when you Ignite an Enemy "}c["+10 to all Attributes"]={{[1]={flags=0,type="BASE",value=10,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=10,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=10,name="Int",keywordFlags=0}},nil}c["Unaffected by Flammability while affected by Purity of Fire {variant:37}Immune to Freeze while affected by Purity of Ice"]={nil,"Unaffected by Flammability while affected by Purity of Fire {variant:37}Immune to Freeze while affected by Purity of Ice "}c["Chill Enemy for 1 second when Hit Blind Chilled Enemies on Hit"]={nil,"Chill Enemy for 1 second when Hit Blind Chilled Enemies on Hit "}c["20% of Overkill Damage is Leeched as Life"]={{[1]={flags=0,type="BASE",value=20,name="DamageLifeLeech",keywordFlags=0}}," Overkill "}c["Every 10 seconds, gain 70% of Physical Damage as Extra Fire Damage for 3 seconds"]={nil,"Every 10 seconds, gain 70% of Physical Damage as Extra Fire Damage for 3 seconds "}c["Unaffected by Burning Ground while affected by Purity of Fire {variant:36}Unaffected by Flammability while affected by Purity of Fire"]={nil,"Unaffected by Burning Ground while affected by Purity of Fire {variant:36}Unaffected by Flammability while affected by Purity of Fire "}c["+38 to all Attributes"]={{[1]={flags=0,type="BASE",value=38,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=38,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=38,name="Int",keywordFlags=0}},nil}c["15% chance to gain a Frenzy Charge and a Power Charge on Kill 5% increased Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},[2]={type="SkillName",skillName="Frenzy"},flags=0,type="BASE",keywordFlags=0,name="Damage",value=15}}," to gain aCharge and a Power Charge on Kill 5% increased "}c["4% increased Mine Laying Speed"]={{[1]={flags=0,type="INC",value=4,name="MineLayingSpeed",keywordFlags=0}},nil}c["+1 to Maximum Power Charges"]={{[1]={flags=0,type="BASE",value=1,name="PowerChargesMax",keywordFlags=0}},nil}c["Cannot be Poisoned"]={nil,"Cannot be Poisoned "}c["130% increased Critical Strike Chance against Blinded Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Blinded"},flags=0,type="INC",value=130,name="CritChance",keywordFlags=262144}},nil}c["20% increased Physical Damage with One Handed Melee Weapons"]={{[1]={flags=18874368,type="INC",value=20,name="PhysicalDamage",keywordFlags=0}},nil}c["10% increased Scorching Ray beam length"]={{},"beam length "}c["15% increased Accuracy Rating with Wands"]={{[1]={flags=524288,type="INC",value=15,name="Accuracy",keywordFlags=0}},nil}c["12% increased Physical Damage with One Handed Melee Weapons"]={{[1]={flags=18874368,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["4% increased Evasion Rating per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=4,name="Evasion",keywordFlags=0}},nil}c["Attack Skills deal 24% increased Damage with Ailments while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=2048,type="INC",value=24,name="Damage",keywordFlags=65536}},nil}c["You take 40% reduced Extra Damage from Critical Strikes while affected by Determination"]={nil,"You take 40% reduced Extra Damage from Critical Strikes while affected by Determination "}c["Attack Skills deal 15% increased Damage with Ailments while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=2048,type="INC",value=15,name="Damage",keywordFlags=65536}},nil}c["20% increased Attack Speed with Off Hand"]={{[1]={[1]={type="Condition",var="OffHandAttack"},flags=1,type="INC",value=20,name="Speed",keywordFlags=0}},nil}c["30% increased Area of Effect"]={{[1]={flags=0,type="INC",value=30,name="AreaOfEffect",keywordFlags=0}},nil}c["Attack Skills deal 10% increased Damage with Ailments while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=2048,type="INC",value=10,name="Damage",keywordFlags=65536}},nil}c["113% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=113,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["Attack Skills deal 12% increased Damage with Ailments while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=2048,type="INC",value=12,name="Damage",keywordFlags=65536}},nil}c["Summoned Sentinels use Crusade Slam"]={nil,"Summoned Sentinels use Crusade Slam "}c["24% increased Physical Damage with Axes"]={{[1]={flags=4096,type="INC",value=24,name="PhysicalDamage",keywordFlags=0}},nil}c["Minions deal 6% increased Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=6,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Can Allocate Passives from the Witch's starting point"]={{},nil}c["9% increased Attack Speed"]={{[1]={flags=1,type="INC",value=9,name="Speed",keywordFlags=0}},nil}c["Hits with this Weapon always inflict Elemental Ailments"]={nil,"Hits with this Weapon always inflict Elemental Ailments "}c["15 Mana Regenerated per second if you've used a Movement Skill Recently"]={{[1]={[1]={type="Condition",var="UsedMovementSkillRecently"},flags=0,type="BASE",value=15,name="ManaRegen",keywordFlags=0}},nil}c["120% increased Critical Strike Chance for Spells"]={{[1]={flags=2,type="INC",value=120,name="CritChance",keywordFlags=0}},nil}c["20% increased Effect of non-Damaging Ailments on Enemies"]={{[1]={flags=0,type="INC",value=20,name="EnemyShockEffect",keywordFlags=0},[2]={flags=0,type="INC",value=20,name="EnemyChillEffect",keywordFlags=0},[3]={flags=0,type="INC",value=20,name="EnemyFreezeEffech",keywordFlags=0}},nil}c["30% chance to Avoid being Frozen during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=30,name="AvoidFrozen",keywordFlags=0}},nil}c["Attack Skills deal 16% increased Damage with Ailments while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=2048,type="INC",value=16,name="Damage",keywordFlags=65536}},nil}c["8% increased Elemental Damage with Wands"]={{[1]={flags=524288,type="INC",value=8,name="ElementalDamage",keywordFlags=0}},nil}c["Arrows deal 50% increased Damage with Hits and Ailments to Targets they Pierce"]={{[1]={[1]={type="StatThreshold",stat="PierceCount",threshold=1},flags=0,type="INC",value=50,name="Damage",keywordFlags=786944}},nil}c["30% increased Attack, Cast and Movements Speed while you do not have Iron Reflexes You have Far Shot while you do not have Iron Reflexes"]={{}," Attack, Cast and Movements Speed while you do not have Iron Reflexes You have Far Shot while you do not have Iron Reflexes "}c["10% increased Trap Damage"]={{[1]={flags=0,type="INC",value=10,name="Damage",keywordFlags=4096}},nil}c["Shadow: +0.5 to Critical Strike Chance"]={{[1]={[1]={type="Condition",var="ConnectedToShadowStart"},flags=0,type="BASE",value=0.5,name="CritChance",keywordFlags=0}},nil}c["With at least 40 Strength in Radius, Ground Slam has a 35% increased angle {variant:3}With at least 40 Strength in Radius, Ground Slam has a 50% increased angle"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 35% increased angle {variant:3}With at least 40 Strength in Radius, Ground Slam has a 50% increased angle "}c["Immune to Ignite"]={{[1]={value=100,type="BASE",keywordFlags=0,name="AvoidIgnite",flags=0}},nil}c["15% reduced Charges used"]={{[1]={flags=0,type="INC",value=-15,name="FlaskChargesUsed",keywordFlags=0}},nil}c["50% chance to be inflicted with Bleeding when Hit by an Attack Gore Footprints"]={{}," to be inflicted when Hit by an Attack Gore Footprints "}c["Culling Strike 20% increased Damage while Leeching Life Leech effects are not removed at Full Life 20% increased Area of Effect if you've Killed Recently Cannot take Reflected Physical Damage"]={nil,"Culling Strike 20% increased Damage while Leeching Life Leech effects are not removed at Full Life 20% increased Area of Effect if you've Killed Recently Cannot take Reflected Physical Damage "}c["10% increased Damage with Ailments from Attack Skills while wielding a One Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingOneHandedWeapon"},flags=2048,type="INC",value=10,name="Damage",keywordFlags=65536}},nil}c["Gain Adrenaline for 20 seconds when you reach Low Life if you"]={nil,"Gain Adrenaline for 20 seconds when you reach Low Life if you "}c["+15 to Intelligence"]={{[1]={flags=0,type="BASE",value=15,name="Int",keywordFlags=0}},nil}c["15% increased Damage with Poison"]={{[1]={flags=0,type="INC",value=15,name="Damage",keywordFlags=1048576}},nil}c["+175 to maximum Life"]={{[1]={flags=0,type="BASE",value=175,name="Life",keywordFlags=0}},nil}c["+16% to Cold and Lightning Resistances"]={{[1]={flags=0,type="BASE",value=16,name="ColdResist",keywordFlags=0},[2]={flags=0,type="BASE",value=16,name="LightningResist",keywordFlags=0}},nil}c["+1 to Maximum number of Skeletons"]={{[1]={flags=0,type="BASE",value=1,name="ActiveSkeletonLimit",keywordFlags=0}},nil}c["12% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["25% chance on Block to create Consecrated Ground {variant:2}50% chance on Block to create Consecrated Ground"]={{}," on Block to create Consecrated Ground {variant:2}50% chance on Block to create Consecrated Ground "}c["110% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=110,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["25% more Damage with Bleeding"]={{[1]={flags=0,type="MORE",value=25,name="Damage",keywordFlags=2097152}},nil}c["25% more Melee Physical Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=256,type="MORE",value=25,name="PhysicalDamage",keywordFlags=0}},nil}c["10% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=10,name="LightningDamage",keywordFlags=0}},nil}c["20% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=35651584,type="INC",value=20,name="PhysicalDamage",keywordFlags=0}},nil}c["Minions deal 1% increased Damage per 10 Dexterity"]={{[1]={[1]={type="PerStat",stat="Dex",div=10},flags=0,type="LIST",value={mod={flags=0,type="INC",value=1,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Projectiles have 100% increased Critical Strike Chance against Targets they Pierce"]={{[1]={[1]={type="StatThreshold",stat="PierceCount",threshold=1},flags=1024,type="INC",value=100,name="CritChance",keywordFlags=0}},nil}c["You gain 8% increased Area of Effect for each Mine 20% chance when Placing Mines to Place an additional Mine 100% increased Mine Arming Speed"]={{[1]={flags=0,type="BASE",value=8,name="AreaOfEffect",keywordFlags=8192}},"% increased for each 20% chance when Placing Mines to Place an additional Mine 100% increased Mine Arming Speed "}c["16% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=35651584,type="INC",value=16,name="PhysicalDamage",keywordFlags=0}},nil}c["50% chance to gain a Flask Charge when you deal a Critical Strike 30% increased Movement Speed during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=50,name="MovementSpeed",keywordFlags=0}}," to gain a Flask Charge when you deal a Critical Strike 30% increased "}c["Life Regeneration is applied to Energy Shield instead"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="ZealotsOath",flags=0}},nil}c["20% increased Armour while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=0,type="INC",value=20,name="Armour",keywordFlags=0}},nil}c["Minions have 100% increased Movement Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=100,name="MovementSpeed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Gain 30 Mana per Grand Spectrum"]={{[1]={[1]={type="Multiplier",var="GrandSpectrum"},flags=0,type="BASE",value=30,name="Mana",keywordFlags=0},[2]={flags=0,type="BASE",value=1,name="Multiplier:GrandSpectrum",keywordFlags=0}},nil}c["Adds 85 to 160 Physical Damage"]={{[1]={flags=0,type="BASE",value=85,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=160,name="PhysicalMax",keywordFlags=0}},nil}c["3% increased Attack Speed with One Handed Melee Weapons"]={{[1]={flags=18874369,type="INC",value=3,name="Speed",keywordFlags=0}},nil}c["7% increased Attributes"]={{[1]={flags=0,type="INC",value=7,name="Str",keywordFlags=0},[2]={flags=0,type="INC",value=7,name="Dex",keywordFlags=0},[3]={flags=0,type="INC",value=7,name="Int",keywordFlags=0}},nil}c["10% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=10,name="ElementalDamage",keywordFlags=0}},nil}c["+80 to Armour"]={{[1]={flags=0,type="BASE",value=80,name="Armour",keywordFlags=0}},nil}c["20% increased Mana Recovery from Flasks"]={{[1]={flags=0,type="INC",value=20,name="FlaskManaRecovery",keywordFlags=0}},nil}c["30% increased Melee Damage while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=256,type="INC",value=30,name="Damage",keywordFlags=0}},nil}c["3% increased Attack Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=1,type="INC",value=3,name="Speed",keywordFlags=0}},nil}c["15% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=15,name="ChaosDamage",keywordFlags=0}},nil}c["100% increased Accuracy Rating when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=100,name="Accuracy",keywordFlags=0}},nil}c["Grants Level 20 Summon Doedre's Effigy Skill Socketed Curse Skills are Triggered by Doedre's Effigy when Summoned"]={nil,nil}c["12% increased maximum Mana"]={{[1]={flags=0,type="INC",value=12,name="Mana",keywordFlags=0}},nil}c["50% increased Spell Damage while no Mana is Reserved"]={{[1]={[1]={type="StatThreshold",stat="ManaReserved",upper=true,threshold=0},flags=2,type="INC",value=50,name="Damage",keywordFlags=0}},nil}c["5% increased Dexterity"]={{[1]={flags=0,type="INC",value=5,name="Dex",keywordFlags=0}},nil}c["15% reduced Skeleton Duration"]={{[1]={[1]={type="SkillName",skillName="Summon Skeleton"},flags=0,type="INC",value=-15,name="Duration",keywordFlags=0}},nil}c["+12% to Critical Strike Multiplier with Swords"]={{[1]={flags=262144,type="BASE",value=12,name="CritMultiplier",keywordFlags=0}},nil}c["You cannot be Hindered"]={nil,"You cannot be Hindered "}c["You are Shocked during Flask effect {variant:9,10,11,12}You are Shocked during Flask effect, causing 50% increased Damage taken"]={nil,"You are Shocked during Flask effect {variant:9,10,11,12}You are Shocked during Flask effect, causing 50% increased Damage taken "}c["1% Life Regenerated per Second for each of your Mines Detonated Recently, up to 20%"]={{[1]={[1]={type="Multiplier",limit=20,var="MineDetonatedRecently",limitTotal=true},flags=0,type="BASE",value=1,name="LifeRegenPercent",keywordFlags=0}},nil}c["Gain Soul Eater during Flask Effect"]={nil,"Gain Soul Eater during Flask Effect "}c["Gain 30% of Wand Physical Damage as Extra Lightning Damage"]={{[1]={flags=524288,type="BASE",value=30,name="PhysicalDamageGainAsLightning",keywordFlags=0}},nil}c["15% increased Physical Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,type="INC",value=15,name="PhysicalDamage",keywordFlags=0}},nil}c["Recover 20% of your Maximum Life on Rampage"]={nil,"Recover 20% of your Maximum Life on Rampage "}c["Minion Instability"]={{[1]={value="Minion Instability",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["You cannot be Chilled or Frozen while you have an Ice Golem Summoned You cannot be Ignited while you have a Flame Golem Summoned You cannot be Shocked while you have a Lightning Golem Summoned Can Summon up to 1 additional Golem at a time"]={nil,"You cannot be Chilled or Frozen while you have an Ice Golem Summoned You cannot be Ignited while you have a Flame Golem Summoned You cannot be Shocked while you have a Lightning Golem Summoned Can Summon up to 1 additional Golem at a time "}c["1% of Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=1,name="DamageLifeLeech",keywordFlags=0}},nil}c["Gain Onslaught for 2 second per Frenzy Charge on use"]={nil,"Gain Onslaught for 2 second per Frenzy Charge on use "}c["15% increased Effect of Shock"]={{[1]={flags=0,type="INC",value=15,name="EnemyShockEffect",keywordFlags=0}},nil}c["With at least 40 Dexterity in Radius, Dual Strike deals Off-Hand Splash Damage"]={nil,"With at least 40 Dexterity in Radius, Dual Strike deals Off-Hand Splash Damage "}c["Adds 260 to 285 Physical Damage"]={{[1]={flags=0,type="BASE",value=260,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=285,name="PhysicalMax",keywordFlags=0}},nil}c["17% increased Cast Speed"]={{[1]={flags=16,type="INC",value=17,name="Speed",keywordFlags=0}},nil}c["10% increased Physical Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["For each Element you've been hit by Damage of Recently, 40% increased Damage of that Element"]={{[1]={[1]={type="Condition",var="HitByFireDamageRecently"},flags=0,type="INC",value=40,name="FireDamage",keywordFlags=0},[2]={[1]={type="Condition",var="HitByColdDamageRecently"},flags=0,type="INC",value=40,name="ColdDamage",keywordFlags=0},[3]={[1]={type="Condition",var="HitByLightningDamageRecently"},flags=0,type="INC",value=40,name="LightningDamage",keywordFlags=0}},nil}c["3% increased Attack Speed with Two Handed Melee Weapons"]={{[1]={flags=35651585,type="INC",value=3,name="Speed",keywordFlags=0}},nil}c["Grants maximum Energy Shield equal to 15% of your Reserved Mana to"]={nil,"Grants maximum Energy Shield equal to 15% of your Reserved Mana to "}c["10% reduced Physical Damage"]={{[1]={flags=0,type="INC",value=-10,name="PhysicalDamage",keywordFlags=0}},nil}c["Bleeding Enemies you Kill Explode, dealing 10% of their Maximum Life as Physical Damage 25% more Damage with Bleeding"]={nil,"Bleeding Enemies you Kill Explode, dealing 10% of their Maximum Life as Physical Damage 25% more Damage with Bleeding "}c["700% more Unarmed Physical Damage"]={{[1]={flags=1048576,type="MORE",value=700,name="PhysicalDamage",keywordFlags=0}},nil}c["5% increased Attack Speed with Two Handed Melee Weapons"]={{[1]={flags=35651585,type="INC",value=5,name="Speed",keywordFlags=0}},nil}c["15% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=15,name="Evasion",keywordFlags=0}},nil}c["Adds 36 to 360 Physical Damage"]={{[1]={flags=0,type="BASE",value=36,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=360,name="PhysicalMax",keywordFlags=0}},nil}c["30% increased Accuracy Rating if you've dealt a Critical Strike in the past 8 seconds"]={{[1]={[1]={type="Condition",var="CritInPast8Sec"},flags=0,type="INC",value=30,name="Accuracy",keywordFlags=0}},nil}c["150% increased Physical Damage"]={{[1]={flags=0,type="INC",value=150,name="PhysicalDamage",keywordFlags=0}},nil}c["5% chance to create Shocked Ground when Hit"]={{}," to create Shocked Ground when Hit "}c["Adds 10 to 14 Physical Damage"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=14,name="PhysicalMax",keywordFlags=0}},nil}c["14% increased Mine Damage"]={{[1]={flags=0,type="INC",value=14,name="Damage",keywordFlags=8192}},nil}c["Adds 12 to 24 Physical Damage"]={{[1]={flags=0,type="BASE",value=12,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=24,name="PhysicalMax",keywordFlags=0}},nil}c["210% increased Physical Damage"]={{[1]={flags=0,type="INC",value=210,name="PhysicalDamage",keywordFlags=0}},nil}c["10% chance to gain a Power Charge on Critical Strike 40% chance to Poison on Hit 10% increased Movement Speed if you've Killed Recently Damage from your Critical Strikes cannot be Reflected"]={{[1]={[1]={type="Condition",var="CriticalStrike"},[2]={type="Condition",var="KilledRecently"},flags=0,type="BASE",keywordFlags=0,name="PoisonChance",value=10}}," to gain a Power Charge 40% chance 10% increased Movement Speed Damage from your Critical Strikes cannot be Reflected "}c["10% increased Mine Damage"]={{[1]={flags=0,type="INC",value=10,name="Damage",keywordFlags=8192}},nil}c["25% increased Stun Duration on Enemies"]={{[1]={flags=0,type="INC",value=25,name="EnemyStunDuration",keywordFlags=0}},nil}c["15% chance to Shock"]={{[1]={flags=0,type="BASE",value=15,name="EnemyShockChance",keywordFlags=0}},nil}c["If you've Attacked Recently, you and nearby Allies have +10% Chance to Block Attack Damage"]={{[1]={[1]={type="Condition",var="AttackedRecently"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=10,name="BlockChance",keywordFlags=0}},name="ExtraAura",keywordFlags=0}},nil}c["50% increased Life Leeched per second"]={{[1]={flags=0,type="INC",value=50,name="LifeLeechRate",keywordFlags=0}},nil}c["12% increased Area Damage"]={{[1]={flags=512,type="INC",value=12,name="Damage",keywordFlags=0}},nil}c["22% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=22,name="ElementalDamage",keywordFlags=0}},nil}c["+8% Chance to Block Attack Damage if you were Damaged by a Hit Recently"]={{[1]={[1]={type="Condition",var="BeenHitRecently"},flags=0,type="BASE",value=8,name="BlockChance",keywordFlags=0}},nil}c["+30 to Maximum Mana"]={{[1]={flags=0,type="BASE",value=30,name="Mana",keywordFlags=0}},nil}c["20% increased Mana Leeched per second"]={{[1]={flags=0,type="INC",value=20,name="ManaLeechRate",keywordFlags=0}},nil}c["Grants Level 15 Blood Offering Skill"]={{[1]={flags=0,type="LIST",value={skillId="BloodOffering",level=15},name="ExtraSkill",keywordFlags=0}},nil}c["80% increased Damage against Hindered Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Hindered"},flags=0,type="INC",value=80,name="Damage",keywordFlags=262144}},nil}c["30% increased Physical Damage with Swords"]={{[1]={flags=262144,type="INC",value=30,name="PhysicalDamage",keywordFlags=0}},nil}c["50% increased Totem Placement speed"]={{[1]={flags=0,type="INC",value=50,name="TotemPlacementSpeed",keywordFlags=0}},nil}c["3% additional chance for Slain monsters to drop Scrolls of Wisdom"]={{}," for Slain monsters to drop Scrolls of Wisdom "}c["Spells Cast by Totems have 6% increased Cast Speed"]={{[1]={flags=16,type="INC",value=6,name="Speed",keywordFlags=16384}},nil}c["40% increased Effect of Chilled Ground"]={{[1]={flags=0,type="INC",value=40,name="EnemyChillEffect",keywordFlags=0}}," ed Ground "}c["Adds 16 to 24 Physical Damage"]={{[1]={flags=0,type="BASE",value=16,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=24,name="PhysicalMax",keywordFlags=0}},nil}c["25% reduced Effect of Curses on you"]={{[1]={flags=0,type="INC",value=-25,name="CurseEffectOnSelf",keywordFlags=0}},nil}c["40% increased Chaos Skill Effect Duration"]={{[1]={flags=0,type="INC",value=40,name="Duration",keywordFlags=128}},nil}c["Curse Reflection Unaffected by Curses"]={nil,"Curse Reflection Unaffected by Curses "}c["40% more chance to Evade Projectile Attacks"]={{[1]={flags=0,type="MORE",value=40,name="ProjectileEvadeChance",keywordFlags=0}},nil}c["Can Allocate Passives from the Shadow's starting point"]={{},nil}c["25% chance to Taunt on Hit Your Hits permanently Intimidate Enemies that are on Full Life"]={{[1]={flags=0,type="BASE",value=25,name="Life",keywordFlags=0}}," to Taunt on Hit Your Hits permanently Intimidate Enemies that are on Full "}c["6% chance to Knock Enemies Back on hit"]={{[1]={flags=0,type="BASE",value=6,name="EnemyKnockbackChance",keywordFlags=0}},nil}c["+20 to Dexterity"]={{[1]={flags=0,type="BASE",value=20,name="Dex",keywordFlags=0}},nil}c["Gain 30% of Maximum Mana as Extra Maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=30,name="ManaGainAsEnergyShield",keywordFlags=0}},nil}c["10% increased Physical Damage with Maces"]={{[1]={flags=65536,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["+90 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=90,name="Evasion",keywordFlags=0}},nil}c["28% increased Spell Damage"]={{[1]={flags=2,type="INC",value=28,name="Damage",keywordFlags=0}},nil}c["100% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=100,name="ElementalDamage",keywordFlags=0}},nil}c["12% increased Damage with Wands"]={{[1]={flags=524288,type="INC",value=12,name="Damage",keywordFlags=0}},nil}c["Modifiers to Critical Strike Multiplier also apply to Damage Multiplier for Ailments from Critical Strikes at 30% of their value"]={{[1]={flags=0,type="BASE",value=30,name="CritMultiplierAppliesToDegen",keywordFlags=0}},nil}c["60% increased Spell Damage"]={{[1]={flags=2,type="INC",value=60,name="Damage",keywordFlags=0}},nil}c["+25 Life gained on Kill"]={{[1]={flags=0,type="BASE",value=25,name="LifeOnKill",keywordFlags=0}},nil}c["10% increased Armour"]={{[1]={flags=0,type="INC",value=10,name="Armour",keywordFlags=0}},nil}c["25% chance to Taunt on Hit"]={{}," to Taunt on Hit "}c["35% increased Burning Damage"]={{[1]={flags=0,type="INC",value=35,name="Damage",keywordFlags=8388608}},nil}c["20% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=20,name="ElementalDamage",keywordFlags=65536}},nil}c["Gain 15% of Elemental Damage as Extra Chaos Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=15,name="ElementalDamageGainAsChaos",keywordFlags=0}},nil}c["Your Lightning Damage can Poison"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="LightningCanPoison",flags=0}},nil}c["Cannot gain Mana during effect"]={nil,"Cannot gain Mana during effect "}c["Poisons you inflict during any Flask Effect have 40% chance to deal 100% more Damage"]={nil,"Poisons you inflict during any Flask Effect have 40% chance to deal 100% more Damage "}c["Adds 15 to 20 Physical Damage"]={{[1]={flags=0,type="BASE",value=15,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=20,name="PhysicalMax",keywordFlags=0}},nil}c["+10% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=10,name="ElementalResist",keywordFlags=0}},nil}c["60% increased Area of Effect of Curse Skills"]={{[1]={flags=0,type="INC",value=60,name="AreaOfEffect",keywordFlags=2}},nil}c["32% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=32,name="CritChance",keywordFlags=0}},nil}c["15% reduced Attack Speed"]={{[1]={flags=1,type="INC",value=-15,name="Speed",keywordFlags=0}},nil}c["25% reduced Bleed duration"]={{[1]={flags=0,type="INC",value=-25,name="EnemyBleedDuration",keywordFlags=0}},nil}c["Adds 30 to 40 Physical Damage"]={{[1]={flags=0,type="BASE",value=30,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=40,name="PhysicalMax",keywordFlags=0}},nil}c["30% increased maximum Mana"]={{[1]={flags=0,type="INC",value=30,name="Mana",keywordFlags=0}},nil}c["8% increased Damage with Ailments from Attack Skills while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=2048,type="INC",value=8,name="Damage",keywordFlags=65536}},nil}c["Recover 0.5% of your maximum Life per Poison affecting Enemies you Kill"]={nil,"Recover 0.5% of your maximum Life per Poison affecting Enemies you Kill "}c["80% increased Curse Duration"]={{[1]={flags=0,type="INC",value=80,name="Duration",keywordFlags=2}},nil}c["+6 to Maximum Life per Elder Item Equipped"]={{[1]={[1]={type="Multiplier",var="ElderItem"},flags=0,type="BASE",value=6,name="Life",keywordFlags=0}},nil}c["25% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=25,name="LootRarity",keywordFlags=0}},nil}c["Lose 7% of maximum Mana per Second"]={{[1]={[1]={type="PerStat",stat="Mana"},flags=0,type="BASE",value=0.07,name="ManaDegen",keywordFlags=0}},nil}c["Adds 18 to 56 Lightning Damage to Spells"]={{[1]={flags=0,type="BASE",value=18,name="LightningMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=56,name="LightningMax",keywordFlags=131072}},nil}c["20% increased Physical Damage"]={{[1]={flags=0,type="INC",value=20,name="PhysicalDamage",keywordFlags=0}},nil}c["Adds 21 to 33 Fire Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=21,name="FireMin",keywordFlags=196608},[2]={flags=0,type="BASE",value=33,name="FireMax",keywordFlags=196608}},nil}c["50% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=50,name="ArmourAndEvasion",keywordFlags=0}},nil}c["Gain 5 Souls for Vaal Skills on Rampage"]={nil,"Gain 5 Souls for Vaal Skills on Rampage "}c["100% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=100,name="ChaosDamage",keywordFlags=0}},nil}c["to 50% increased Damage with Hits to targets"]={nil,"to 50% increased Damage with Hits to targets "}c["8% chance to Dodge Attacks"]={{[1]={flags=0,type="BASE",value=8,name="AttackDodgeChance",keywordFlags=0}},nil}c["40% increased Armour while Bleeding"]={{[1]={[1]={type="Condition",var="Bleeding"},flags=0,type="INC",value=40,name="Armour",keywordFlags=0}},nil}c["4% additional chance to Dodge Attack Hits"]={{[1]={flags=0,type="BASE",value=4,name="AttackDodgeChance",keywordFlags=0}},nil}c["13% increased Physical Damage"]={{[1]={flags=0,type="INC",value=13,name="PhysicalDamage",keywordFlags=0}},nil}c["7% Global chance to Blind Enemies on hit"]={nil,"7% Global chance to Blind Enemies on hit "}c["25% reduced Ignite Duration on Enemies"]={{[1]={flags=0,type="INC",value=-25,name="EnemyIgniteDuration",keywordFlags=0}},nil}c["20% increased Arrow Speed"]={{[1]={flags=8192,type="INC",value=20,name="ProjectileSpeed",keywordFlags=0}},nil}c["8% increased Fire Damage"]={{[1]={flags=0,type="INC",value=8,name="FireDamage",keywordFlags=0}},nil}c["Adds 55 to 75 Cold Damage to Attacks"]={{[1]={flags=0,type="BASE",value=55,name="ColdMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=75,name="ColdMax",keywordFlags=65536}},nil}c["Minions gain 20% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=20,name="PhysicalDamageGainAsCold",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Reflects 44 Physical Damage to Attackers on Block"]={nil,"Reflects 44 Physical Damage to Attackers on Block "}c["10% increased Skeleton Cast speed"]={{[1]={[1]={type="SkillName",skillName="Summon Skeleton"},flags=0,type="LIST",value={mod={flags=16,type="INC",value=10,name="Speed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["All Attacks with this Weapon are Critical Strikes"]={{[1]={value={key="CritChance",value=100},type="LIST",keywordFlags=0,name="WeaponData",flags=0}},nil}c["Nearby Enemies Take 16% increased Elemental Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=16,name="ElementalDamageTaken",keywordFlags=0}},name="EnemyModifier",keywordFlags=0}},nil}c["15% increased Effect of Chill"]={{[1]={flags=0,type="INC",value=15,name="EnemyChillEffect",keywordFlags=0}},nil}c["16% increased Melee Physical Damage"]={{[1]={flags=256,type="INC",value=16,name="PhysicalDamage",keywordFlags=0}},nil}c["No Block Chance"]={{[1]={value={key="BlockChance",value=0},type="LIST",keywordFlags=0,name="ArmourData",flags=0}},nil}c["8% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=8,name="ChaosDamage",keywordFlags=0}},nil}c["4% increased Attack Speed with Two Handed Melee Weapons"]={{[1]={flags=35651585,type="INC",value=4,name="Speed",keywordFlags=0}},nil}c["50% chance to gain a Power Charge when you place a Totem 15% chance to gain a Power Charge if you or your Totems kill an Enemy 5% reduced Elemental Damage taken while you have an Endurance Charge"]={{[1]={[1]={type="StatThreshold",stat="EnduranceCharges",threshold=1},flags=0,type="BASE",value=50,name="ElementalDamageTaken",keywordFlags=16384}}," to gain a Power Charge when you place a 15% chance to gain a Power Charge if you or your Totems kill an Enemy 5% reduced "}c["Adds 1 to 13 Lightning Damage to Attacks"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=13,name="LightningMax",keywordFlags=65536}},nil}c["Sockets cannot be modified +1 to Level of Socketed Gems"]={nil,"Sockets cannot be modified +1 to Level of Socketed Gems "}c["Attacks Maim on Hit against Bleeding Enemies"]={nil,"Attacks Maim on Hit against Bleeding Enemies "}c["+1 to Level of Socketed Strength Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="strength",value=1},name="GemProperty",keywordFlags=0}},nil}c["60% increased Critical Strike Chance with Daggers"]={{[1]={flags=32768,type="INC",value=60,name="CritChance",keywordFlags=0}},nil}c["+45% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=45,name="FireResist",keywordFlags=0}},nil}c["+1000 to Armour and Evasion Rating while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=0,type="BASE",value=1000,name="ArmourAndEvasion",keywordFlags=0}},nil}c["16% increased Damage with Ailments from Attack Skills while wielding a Claw"]={{[1]={[1]={type="Condition",var="UsingClaw"},flags=2048,type="INC",value=16,name="Damage",keywordFlags=65536}},nil}c["Damage with Weapons Penetrates 6% Elemental Resistance"]={{[1]={flags=8388608,type="BASE",value=6,name="ElementalPenetration",keywordFlags=0}},nil}c["60% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=60,name="Evasion",keywordFlags=0}},nil}c["12% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=12,name="Evasion",keywordFlags=0}},nil}c["+27% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=27,name="CritMultiplier",keywordFlags=0}},nil}c["+450 to Accuracy against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=0,type="BASE",value=450,name="Accuracy",keywordFlags=262144}},nil}c["+650 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=650,name="Evasion",keywordFlags=0}},nil}c["4% increased Attack Speed with Swords"]={{[1]={flags=262145,type="INC",value=4,name="Speed",keywordFlags=0}},nil}c["Removes 1% of maximum Life on Kill"]={nil,"Removes 1% of maximum Life on Kill "}c["10% chance to Poison on Hit with Attacks"]={{[1]={flags=0,type="BASE",value=10,name="PoisonChance",keywordFlags=65536}},nil}c["Reflects 1 to 150 Lightning Damage to Melee Attackers 20% Chance for Energy Shield Recharge to Start when you Block"]={nil,"Reflects 1 to 150 Lightning Damage to Melee Attackers 20% Chance for Energy Shield Recharge to Start when you Block "}c["3% increased effect of Non-Curse Auras from your Skills"]={{[1]={flags=0,type="INC",value=3,name="AuraEffect",keywordFlags=0}},nil}c["18% increased Strength"]={{[1]={flags=0,type="INC",value=18,name="Str",keywordFlags=0}},nil}c["30% reduced Trap Throwing Speed"]={{[1]={flags=0,type="INC",value=-30,name="TrapThrowingSpeed",keywordFlags=0}},nil}c["16% increased Trap Damage"]={{[1]={flags=0,type="INC",value=16,name="Damage",keywordFlags=4096}},nil}c["15% chance to create Chilled Ground when you Freeze an Enemy"]={{}," to create Chilled Ground when you Freeze an Enemy "}c["-25% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=-25,name="CritMultiplier",keywordFlags=0}},nil}c["Grants level 20 Summon Beastial Rhoa Skill {variant:2}Grants level 20 Summon Beastial Snake Skill"]={nil,nil}c["Culling Strike against Enemies Cursed with Poacher's Mark"]={nil,"Culling Strike against Enemies Cursed with Poacher's Mark "}c["180% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=180,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["Gain Onslaught for 1 second per Frenzy Charge on use {variant:3}Gain Onslaught for 2 second per Frenzy Charge on use"]={nil,"Gain Onslaught for 1 second per Frenzy Charge on use {variant:3}Gain Onslaught for 2 second per Frenzy Charge on use "}c["150% increased Critical Strike Chance for Spells"]={{[1]={flags=2,type="INC",value=150,name="CritChance",keywordFlags=0}},nil}c["+15 to maximum Mana"]={{[1]={flags=0,type="BASE",value=15,name="Mana",keywordFlags=0}},nil}c["Cannot Be Slowed to Below Base Speed"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="ActionSpeedCannotBeBelowBase",flags=0}},nil}c["Gain a Power Charge after spending a total of 200 Mana 2 Mana Regenerated per Second per Power Charge"]={nil,"Gain a Power Charge after spending a total of 200 Mana 2 Mana Regenerated per Second per Power Charge "}c["Adds 51 to 59 Chaos Damage"]={{[1]={flags=0,type="BASE",value=51,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=59,name="ChaosMax",keywordFlags=0}},nil}c["Enemies are Unlucky when Damaging you while you are on Full Life"]={nil,"Enemies are Unlucky when Damaging you while you are on Full Life "}c["15% increased Damage with Ailments from Attack Skills while wielding a Melee Weapon"]={{[1]={[1]={type="Condition",var="UsingMeleeWeapon"},flags=2048,type="INC",value=15,name="Damage",keywordFlags=65536}},nil}c["125% increased Energy Shield"]={{[1]={flags=0,type="INC",value=125,name="EnergyShield",keywordFlags=0}},nil}c["Summoned Sentinels use Crusade Slam 100% increased Minion Accuracy Rating"]={nil,"Summoned Sentinels use Crusade Slam 100% increased Minion Accuracy Rating "}c["15% increased Fire Damage"]={{[1]={flags=0,type="INC",value=15,name="FireDamage",keywordFlags=0}},nil}c["Melee Critical Strikes cause Bleeding"]={{[1]={[1]={type="Condition",var="CriticalStrike"},value=100,type="BASE",keywordFlags=0,name="BleedChance",flags=256}},nil}c["+125 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=125,name="Evasion",keywordFlags=0}},nil}c["Strength provides no bonus to Maximum Life"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="NoStrBonusToLife",flags=0}},nil}c["You take 450 Chaos Damage per second for 3 seconds on Kill Gore Footprints"]={nil,"You take 450 Chaos Damage per second for 3 seconds on Kill Gore Footprints "}c["+450 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=450,name="Accuracy",keywordFlags=0}},nil}c["+46 to maximum Life"]={{[1]={flags=0,type="BASE",value=46,name="Life",keywordFlags=0}},nil}c["Gain Arcane Surge when you or your Totems Hit an Enemy with a Spell 20% increased Spell Damage while you have Arcane Surge"]={nil,"Gain Arcane Surge when you or your Totems Hit an Enemy with a Spell 20% increased Spell Damage while you have Arcane Surge "}c["Projectile Attack Skills have 50% increased Critical Strike Chance"]={{[1]={[1]={type="SkillType",skillType=1},[2]={type="SkillType",skillType=3},flags=0,type="INC",keywordFlags=0,name="CritChance",value=50}},nil}c["6% increased Spell Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,type="INC",value=6,name="Damage",keywordFlags=0}},nil}c["Minions deal 20% increased Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=20,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Gain Accuracy Rating equal to your Strength"]={{[1]={[1]={type="PerStat",stat="Str"},value=1,type="BASE",keywordFlags=0,name="Accuracy",flags=0}},nil}c["16% increased Quantity of Items found"]={{[1]={flags=0,type="INC",value=16,name="LootQuantity",keywordFlags=0}},nil}c["30% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=30,name="ChaosDamage",keywordFlags=0}},nil}c["Adds 1 to 51 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=51,name="LightningMax",keywordFlags=0}},nil}c["-10 Chaos Damage taken"]={{[1]={flags=0,type="BASE",value=-10,name="ChaosDamageTaken",keywordFlags=0}},nil}c["Damage Penetrates 6% Fire Resistance"]={{[1]={flags=0,type="BASE",value=6,name="FirePenetration",keywordFlags=0}},nil}c["40% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=40,name="LootRarity",keywordFlags=0}},nil}c["Increases and Reductions to Cast Speed also Apply to Trap Throwing Speed"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="CastSpeedAppliesToTrapThrowingSpeed",flags=0}},nil}c["25% reduced Trap Throwing Speed"]={{[1]={flags=0,type="INC",value=-25,name="TrapThrowingSpeed",keywordFlags=0}},nil}c["+30% to Critical Strike Multiplier against Enemies that are affected"]={{[1]={flags=0,type="BASE",value=30,name="CritMultiplier",keywordFlags=0}}," against Enemies that are affected "}c["20% increased Recovery Speed"]={{[1]={flags=0,type="INC",value=20,name="FlaskRecoveryRate",keywordFlags=0}},nil}c["1.5% of Energy Shield Regenerated per second"]={{[1]={flags=0,type="BASE",value=1.5,name="EnergyShieldRegenPercent",keywordFlags=0}},nil}c["Damage with Weapons Penetrates 3% Elemental Resistance"]={{[1]={flags=8388608,type="BASE",value=3,name="ElementalPenetration",keywordFlags=0}},nil}c["6% increased maximum Mana"]={{[1]={flags=0,type="INC",value=6,name="Mana",keywordFlags=0}},nil}c["10% less Mana Reservation of Skills"]={{[1]={flags=0,type="MORE",value=-10,name="ManaReserved",keywordFlags=0}},nil}c["Damage Penetrates 6% Cold Resistance"]={{[1]={flags=0,type="BASE",value=6,name="ColdPenetration",keywordFlags=0}},nil}c["Adds 103 to 245 Physical Damage"]={{[1]={flags=0,type="BASE",value=103,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=245,name="PhysicalMax",keywordFlags=0}},nil}c["220% increased Armour"]={{[1]={flags=0,type="INC",value=220,name="Armour",keywordFlags=0}},nil}c["20% increased Accuracy Rating with Claws"]={{[1]={flags=16384,type="INC",value=20,name="Accuracy",keywordFlags=0}},nil}c["Damage Penetrates 10% Elemental Resistances"]={{[1]={flags=0,type="BASE",value=10,name="ElementalPenetration",keywordFlags=0}},nil}c["+100 Life Gained on Kill"]={{[1]={flags=0,type="BASE",value=100,name="LifeOnKill",keywordFlags=0}},nil}c["50% increased Melee Critical Strike Chance"]={{[1]={flags=256,type="INC",value=50,name="CritChance",keywordFlags=0}},nil}c["25% increased Damage with Ailments from Attack Skills while wielding a Two Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=2048,type="INC",value=25,name="Damage",keywordFlags=65536}},nil}c["0.8% of Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=0.8,name="LifeRegenPercent",keywordFlags=0}},nil}c["130% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=130,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["+70 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=70,name="EnergyShield",keywordFlags=0}},nil}c["Minions have 5% increased Attack Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=1,type="INC",value=5,name="Speed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["100% increased Armour"]={{[1]={flags=0,type="INC",value=100,name="Armour",keywordFlags=0}},nil}c["With at least 40 Intelligence in Radius, Spark fires Projectiles in a Nova 15% reduced Spark Duration"]={nil,"With at least 40 Intelligence in Radius, Spark fires Projectiles in a Nova 15% reduced Spark Duration "}c["25% increased Damage with Ailments from Attack Skills while wielding an Axe"]={{[1]={[1]={type="Condition",var="UsingAxe"},flags=2048,type="INC",value=25,name="Damage",keywordFlags=65536}},nil}c["100% increased Blink Arrow and Mirror Arrow Cooldown Recovery Speed"]={{[1]={[1]={type="SkillName",skillName="Blink Arrow"},flags=0,type="INC",value=100,name="CooldownRecovery",keywordFlags=0},[2]={[1]={type="SkillName",skillName="Mirror Arrow"},flags=0,type="INC",value=100,name="CooldownRecovery",keywordFlags=0}},nil}c["18% increased Effect of your Curses"]={{[1]={flags=0,type="INC",value=18,name="CurseEffect",keywordFlags=0}},nil}c["Take 30 Chaos Damage per Second during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=30,name="ChaosDegen",keywordFlags=0}},nil}c["4% increased Attack Speed with One Handed Melee Weapons"]={{[1]={flags=18874369,type="INC",value=4,name="Speed",keywordFlags=0}},nil}c["Removes 20% of your maximum Energy Shield on use"]={nil,"Removes 20% of your maximum Energy Shield on use "}c["Gain 200 Armour per Grand Spectrum"]={{[1]={[1]={type="Multiplier",var="GrandSpectrum"},flags=0,type="BASE",value=200,name="Armour",keywordFlags=0},[2]={flags=0,type="BASE",value=1,name="Multiplier:GrandSpectrum",keywordFlags=0}},nil}c["+24 Mana gained when you Block"]={{[1]={flags=0,type="BASE",value=24,name="Mana",keywordFlags=0}}," gained when you Block "}c["With at least 40 Intelligence in Radius, Magma Orb"]={nil,"With at least 40 Intelligence in Radius, Magma Orb "}c["100% chance to Taunt on Hit"]={{}," to Taunt on Hit "}c["+450 to Armour"]={{[1]={flags=0,type="BASE",value=450,name="Armour",keywordFlags=0}},nil}c["Projectiles from Attacks have 20% chance to Poison on Hit while you have a Beastial Minion {variant:3}Projectiles from Attacks have 20% chance to inflict Bleeding on Hit while you have a Beastial Minion"]={nil,"Projectiles from Attacks have 20% chance to Poison on Hit while you have a Beastial Minion {variant:3}Projectiles from Attacks have 20% chance to inflict Bleeding on Hit while you have a Beastial Minion "}c["Minions' Attacks deal 8 to 16 additional Physical Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=1,type="BASE",value=8,name="PhysicalMin",keywordFlags=0}},name="MinionModifier",keywordFlags=0},[2]={flags=0,type="LIST",value={mod={flags=1,type="BASE",value=16,name="PhysicalMax",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["6% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=6,name="ElementalDamage",keywordFlags=0}},nil}c["+20 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=20,name="EnergyShield",keywordFlags=0}},nil}c["6% increased Spell Damage per 5% Block Chance"]={{[1]={[1]={type="PerStat",stat="BlockChance",div=5},flags=2,type="INC",value=6,name="Damage",keywordFlags=0}},nil}c["13% increased effect of Non-Curse Auras you Cast"]={{[1]={flags=0,type="INC",value=13,name="AuraEffect",keywordFlags=0}},nil}c["+35% to Global Critical Strike Multiplier while wielding a Staff"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="UsingStaff"},flags=0,type="BASE",keywordFlags=0,name="CritMultiplier",value=35}},nil}c["Life Leech from Hits with this Weapon applies instantly"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},value=true,type="FLAG",keywordFlags=0,name="InstantLifeLeech",flags=0}},nil}c["+15% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=15,name="ColdResist",keywordFlags=0}},nil}c["380% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=380,name="Evasion",keywordFlags=0}},nil}c["+36% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=36,name="ColdResist",keywordFlags=0}},nil}c["1% reduced Elemental Damage taken when Hit per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="INC",value=-1,name="ElementalDamageTakenWhenHit",keywordFlags=0}},nil}c["-60% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=-60,name="LightningResist",keywordFlags=0}},nil}c["20% increased Damage"]={{[1]={flags=0,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["90% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=90,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["25% reduced Enemy Stun Threshold"]={{[1]={flags=0,type="INC",value=-25,name="EnemyStunThreshold",keywordFlags=0}},nil}c["+45 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=45,name="Evasion",keywordFlags=0}},nil}c["Curse Enemies with Level 30 Poacher's Mark on Hit, which can apply to Hexproof Enemies"]={{[1]={flags=0,type="LIST",value={skillId="PoachersMark",level=30,noSupports=true},name="ExtraSkill",keywordFlags=0}},nil}c["160% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=160,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["12% increased Cold Damage"]={{[1]={flags=0,type="INC",value=12,name="ColdDamage",keywordFlags=0}},nil}c["12% increased Melee Physical Damage"]={{[1]={flags=256,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["2% increased Attack Speed with Maces"]={{[1]={flags=65537,type="INC",value=2,name="Speed",keywordFlags=0}},nil}c["25% increased Attack and Cast Speed while on Consecrated Ground"]={{[1]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,type="INC",value=25,name="Speed",keywordFlags=0}},nil}c["Cannot Be Stunned while you have Energy Shield"]={{[1]={[1]={type="Condition",var="HaveEnergyShield"},value=100,type="BASE",keywordFlags=0,name="AvoidStun",flags=0}},nil}c["20% increased Duration of Elemental Status Ailments on Enemies"]={{[1]={flags=0,type="INC",value=20,name="EnemyShockDuration",keywordFlags=0},[2]={flags=0,type="INC",value=20,name="EnemyFreezeDuration",keywordFlags=0},[3]={flags=0,type="INC",value=20,name="EnemyChillDuration",keywordFlags=0},[4]={flags=0,type="INC",value=20,name="EnemyIgniteDuration",keywordFlags=0}},nil}c["6% reduced Damage Taken for 4 seconds after Spending a total of 200 Mana"]={{[1]={flags=0,type="INC",value=-6,name="DamageTaken",keywordFlags=0}}," for 4 seconds after Spending a total of 200 Mana "}c["10% increased Experience Gain of Corrupted Gems Corrupted"]={{}," Experience Gain of Corrupted Gems Corrupted "}c["5% increased Trap Throwing Speed"]={{[1]={flags=0,type="INC",value=5,name="TrapThrowingSpeed",keywordFlags=0}},nil}c["+10 to Strength and Dexterity"]={{[1]={flags=0,type="BASE",value=10,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=10,name="Dex",keywordFlags=0}},nil}c["3% increased Attack Speed with Bows"]={{[1]={flags=8193,type="INC",value=3,name="Speed",keywordFlags=0}},nil}c["Adds 65 to 155 Chaos Damage"]={{[1]={flags=0,type="BASE",value=65,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=155,name="ChaosMax",keywordFlags=0}},nil}c["While at Maximum Frenzy Charges, Attacks Poison Enemies"]={{[1]={[1]={type="StatThreshold",stat="FrenzyCharges",thresholdStat="FrenzyChargesMax"},value=100,type="BASE",keywordFlags=0,name="PoisonChance",flags=1}},nil}c["8% increased Attack Speed with Axes"]={{[1]={flags=4097,type="INC",value=8,name="Speed",keywordFlags=0}},nil}c["90% increased Charges used"]={{[1]={flags=0,type="INC",value=90,name="FlaskChargesUsed",keywordFlags=0}},nil}c["Nearby Enemies have -20% to Chaos Resistance"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=-20,name="ChaosResist",keywordFlags=0}},name="EnemyModifier",keywordFlags=0}},nil}c["100% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=100,name="CritChance",keywordFlags=0}},nil}c["to 50% increased Damage with Hits to targets Skills fire an additional Projectile"]={nil,"to 50% increased Damage with Hits to targets Skills fire an additional Projectile "}c["Adds 17 to 29 Chaos Damage"]={{[1]={flags=0,type="BASE",value=17,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=29,name="ChaosMax",keywordFlags=0}},nil}c["Elemental Resistances are Zero"]={{[1]={value=0,type="OVERRIDE",keywordFlags=0,name="FireResist",flags=0},[2]={value=0,type="OVERRIDE",keywordFlags=0,name="ColdResist",flags=0},[3]={value=0,type="OVERRIDE",keywordFlags=0,name="LightningResist",flags=0}},nil}c["Your Cold Damage can Poison"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="ColdCanPoison",flags=0}},nil}c["+144 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=144,name="EnergyShield",keywordFlags=0}},nil}c["+12 to maximum Life"]={{[1]={flags=0,type="BASE",value=12,name="Life",keywordFlags=0}},nil}c["50% increased Energy Shield"]={{[1]={flags=0,type="INC",value=50,name="EnergyShield",keywordFlags=0}},nil}c["Adds 300 to 380 Physical Damage"]={{[1]={flags=0,type="BASE",value=300,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=380,name="PhysicalMax",keywordFlags=0}},nil}c["-7 Physical Damage taken from Attacks"]={{[1]={flags=0,type="BASE",value=-7,name="PhysicalDamageTaken",keywordFlags=0}}," from Attacks "}c["Reflects 10 Cold Damage to Melee Attackers {variant:2,3,4}Reflects 50 Cold Damage to Melee Attackers"]={nil,"Reflects 10 Cold Damage to Melee Attackers {variant:2,3,4}Reflects 50 Cold Damage to Melee Attackers "}c["40% increased Effect of Shock"]={{[1]={flags=0,type="INC",value=40,name="EnemyShockEffect",keywordFlags=0}},nil}c["50% increased Damage with Hits and Ailments against Blinded Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Blinded"},flags=0,type="INC",value=50,name="Damage",keywordFlags=786432}},nil}c["You and your Minions have 1% additional Physical Damage Reduction for each Zombie you own Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second Raised Zombies' Slam Attack has 100% increased Area of Effect Raised Zombies' Slam Attack has 100% increased Cooldown Recovery Speed"]={nil,"You and your Minions have 1% additional Physical Damage Reduction for each Zombie you own Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second Raised Zombies' Slam Attack has 100% increased Area of Effect Raised Zombies' Slam Attack has 100% increased Cooldown Recovery Speed "}c["420% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=420,name="Evasion",keywordFlags=0}},nil}c["Gain Adrenaline for 20 seconds when you reach Low Life if you do not have Adrenaline"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="Condition:CanGainAdrenaline",flags=0}},nil}c["Trigger Level 20 Elemental Warding when you Hit an Enemy while Cursed"]={{[1]={flags=0,type="LIST",value={skillId="OnHitWhileCursedTriggeredCurseNova",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["+1 to Maximum Spirit Charges per Abyss Jewel affecting you"]={{}," Maximum Spirit Charges "}c["25% increased Movement Speed"]={{[1]={flags=0,type="INC",value=25,name="MovementSpeed",keywordFlags=0}},nil}c["and nearby Allies cannot be Stunned If you've Attacked Recently, you\nand nearby Allies have +10% Chance to Block Attack Damage If you've Cast a Spell Recently, you\nand nearby Allies have +10% Chance to Block Spell Damage"]={nil,"and nearby Allies cannot be Stunned If you've Attacked Recently, you\nand nearby Allies have +10% Chance to Block Attack Damage If you've Cast a Spell Recently, you\nand nearby Allies have +10% Chance to Block Spell Damage "}c["With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 4 Ranged Weapons"]={nil,"With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 4 Ranged Weapons "}c["You gain an Endurance Charge on use"]={nil,"You gain an Endurance Charge on use "}c["began Recently"]={nil,"began Recently "}c["+50 to Dexterity"]={{[1]={flags=0,type="BASE",value=50,name="Dex",keywordFlags=0}},nil}c["10% increased Physical Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["+80 to Intelligence"]={{[1]={flags=0,type="BASE",value=80,name="Int",keywordFlags=0}},nil}c["1% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=1,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["2 Enemy Writhing Worms escape the Flask when used 10% reduced Charges used"]={nil,"2 Enemy Writhing Worms escape the Flask when used 10% reduced Charges used "}c["Primordial"]={{[1]={value=1,type="BASE",keywordFlags=0,name="Multiplier:PrimordialJewel",flags=0}},nil}c["10% chance to create Consecrated Ground when you Hit a Rare or Unique Enemy, lasting 8 seconds Immune to Elemental Ailments while on Consecrated Ground Nearby Enemies Take 10% increased Elemental Damage"]={{[1]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,type="BASE",value=10,name="ElementalDamage",keywordFlags=0}}," to create Consecrated Ground when you Hit a Rare or Unique Enemy, lasting 8 seconds Immune to Elemental Ailments Nearby Enemies Take 10% increased "}c["500% increased Attribute Requirements"]={{[1]={flags=0,type="INC",value=500,name="StrRequirement",keywordFlags=0},[2]={flags=0,type="INC",value=500,name="DexRequirement",keywordFlags=0},[3]={flags=0,type="INC",value=500,name="IntRequirement",keywordFlags=0}},nil}c["Adds 190 to 220 Cold Damage in Off Hand"]={{[1]={[1]={type="InSlot",num=2},flags=0,type="BASE",value=190,name="ColdMin",keywordFlags=0},[2]={[1]={type="InSlot",num=2},flags=0,type="BASE",value=220,name="ColdMax",keywordFlags=0}},nil}c["140% increased Physical Damage"]={{[1]={flags=0,type="INC",value=140,name="PhysicalDamage",keywordFlags=0}},nil}c["Enemies affected by your Spider's Webs deal 10% reduced Damage Enemies affected by your Spider's Webs have -10% to All Resistances"]={nil,"Enemies affected by your Spider's Webs deal 10% reduced Damage Enemies affected by your Spider's Webs have -10% to All Resistances "}c["35% increased Physical Damage with Axes"]={{[1]={flags=4096,type="INC",value=35,name="PhysicalDamage",keywordFlags=0}},nil}c["Socketed Gems have 20% reduced Mana Reservation"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=-20,name="ManaReserved",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["Minions have 10% increased maximum Life"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=10,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Removes all but one Life on use"]={nil,"Removes all but one Life on use "}c["You gain a Frenzy Charge on use"]={nil,"You gain a Frenzy Charge on use "}c["+20 to Strength and Dexterity"]={{[1]={flags=0,type="BASE",value=20,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=20,name="Dex",keywordFlags=0}},nil}c["Trigger level 10 Void Gaze when you use a Skill"]={{[1]={flags=0,type="LIST",value={skillId="VoidGaze",level=10},name="ExtraSkill",keywordFlags=0}},nil}c["+50 to maximum Life"]={{[1]={flags=0,type="BASE",value=50,name="Life",keywordFlags=0}},nil}c["15% chance to gain a Frenzy Charge and a Power Charge on Kill"]={{}," to gain aCharge and a Power Charge on Kill "}c["Recover 50% of your maximum Life on use"]={nil,"Recover 50% of your maximum Life on use "}c["Gain Life and Mana from Leech instantly on Critical Strike"]={{[1]={[1]={type="Condition",var="CriticalStrike"},value=true,type="FLAG",keywordFlags=0,name="InstantLifeLeech",flags=0},[2]={[1]={type="Condition",var="CriticalStrike"},value=true,type="FLAG",keywordFlags=0,name="InstantManaLeech",flags=0}},nil}c["16% increased Totem Life"]={{[1]={flags=0,type="INC",value=16,name="TotemLife",keywordFlags=0}},nil}c["6% increased maximum Life"]={{[1]={flags=0,type="INC",value=6,name="Life",keywordFlags=0}},nil}c["+6% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=6,name="ElementalResist",keywordFlags=0}},nil}c["33% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=33,name="ElementalDamage",keywordFlags=0}},nil}c["Energy Shield Recharge is not interrupted by Damage if Recharge"]={nil,"Energy Shield Recharge is not interrupted by Damage if Recharge "}c["5% increased Attack Speed with Wands"]={{[1]={flags=524289,type="INC",value=5,name="Speed",keywordFlags=0}},nil}c["15% increased Attack Speed with Claws"]={{[1]={flags=16385,type="INC",value=15,name="Speed",keywordFlags=0}},nil}c["Gain 18% of Physical Damage as Extra Cold Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=18,name="PhysicalDamageGainAsCold",keywordFlags=0}},nil}c["15% increased maximum Mana"]={{[1]={flags=0,type="INC",value=15,name="Mana",keywordFlags=0}},nil}c["50% increased Damage with Bleeding"]={{[1]={flags=0,type="INC",value=50,name="Damage",keywordFlags=2097152}},nil}c["5% increased Experience gain {variant:2,3}3% increased Experience gain"]={{}," Experience gain {variant:2,3}3% increased Experience gain "}c["Enemies you Kill that are affected by Elemental Ailments grant 100% increased Flask Charges"]={nil,"Enemies you Kill that are affected by Elemental Ailments grant 100% increased Flask Charges "}c["Removes all but one Life on use Removed life is regenerated as Energy Shield over 2 seconds"]={nil,"Removes all but one Life on use Removed life is regenerated as Energy Shield over 2 seconds "}c["No Critical Strike Multiplier"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="NoCritMultiplier",flags=0}},nil}c["+1 Mana gained on Kill per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,type="BASE",value=1,name="ManaOnKill",keywordFlags=0}},nil}c["+1 to maximum Mana per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,type="BASE",value=1,name="Mana",keywordFlags=0}},nil}c["If you've Blocked in the past 10 seconds, you and nearby Allies cannot be Stunned If you've Attacked Recently, you\nand nearby Allies have +10% Chance to Block Attack Damage"]={nil,"If you've Blocked in the past 10 seconds, you and nearby Allies cannot be Stunned If you've Attacked Recently, you\nand nearby Allies have +10% Chance to Block Attack Damage "}c["Minions have 4% increased Attack Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=1,type="INC",value=4,name="Speed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Socketed Gems have 30% reduced Mana Reservation"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=-30,name="ManaReserved",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["2% increased Evasion Rating per 10 Intelligence"]={{[1]={[1]={type="PerStat",stat="Int",div=10},flags=0,type="INC",value=2,name="Evasion",keywordFlags=0}},nil}c["Your Flasks grant 10% chance to Shock during flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=10,name="EnemyShockChance",keywordFlags=0}},nil}c["15% increased Area of Effect while Unarmed"]={{[1]={[1]={type="Condition",var="Unarmed"},flags=0,type="INC",value=15,name="AreaOfEffect",keywordFlags=0}},nil}c["Hits can't be Evaded"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},value=true,type="FLAG",keywordFlags=0,name="CannotBeEvaded",flags=0}},nil}c["You take 10% of your maximum Life as Chaos Damage on use You gain a Power Charge on use"]={nil,"You take 10% of your maximum Life as Chaos Damage on use You gain a Power Charge on use "}c["30% of Physical Damage taken as Cold Damage during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=30,name="PhysicalDamageTakenAsCold",keywordFlags=0}},nil}c["With at least 40 Dexterity in Radius, Melee Damage"]={nil,"With at least 40 Dexterity in Radius, Melee Damage "}c["12% increased Global Accuracy Rating"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=12,name="Accuracy",keywordFlags=0}},nil}c["+3 to Level of Socketed Golem Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="golem",value=3},name="GemProperty",keywordFlags=0}},nil}c["10% increased Damage per Freeze, Shock and Ignite on Enemy"]={{[1]={[1]={type="Multiplier",var="FreezeShockIgniteOnEnemy"},flags=0,type="INC",value=10,name="Damage",keywordFlags=262144}},nil}c["Summoned Sentinels use Crusade Slam 100% increased Minion Accuracy Rating Minions Intimidate Enemies for 4 seconds on Hit If you've Hit an Enemy Recently, you and nearby Allies Regenerate 3.0% of Life per second"]={nil,"Summoned Sentinels use Crusade Slam 100% increased Minion Accuracy Rating Minions Intimidate Enemies for 4 seconds on Hit If you've Hit an Enemy Recently, you and nearby Allies Regenerate 3.0% of Life per second "}c["10% reduced Enemy Stun Threshold"]={{[1]={flags=0,type="INC",value=-10,name="EnemyStunThreshold",keywordFlags=0}},nil}c["Maximum Chance to Block Spell Damage is equal to Maximum Chance to Block Attack Damage"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="SpellBlockChanceMaxIsBlockChanceMax",flags=0}},nil}c["You cannot be Ignited for 3 seconds after being Ignited {variant:1}You cannot be Shocked for 1 second after being Shocked"]={nil,"You cannot be Ignited for 3 seconds after being Ignited {variant:1}You cannot be Shocked for 1 second after being Shocked "}c["You grant 6 Frenzy Charges to allies on Death"]={nil,"You grant 6 Frenzy Charges to allies on Death "}c["With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 8 Ranged Weapons"]={nil,"With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 8 Ranged Weapons "}c["Skills used during Flask effect grant 800% of Mana Cost as Life"]={nil,"Skills used during Flask effect grant 800% of Mana Cost as Life "}c["+2 Accuracy Rating per 2 Intelligence"]={{[1]={[1]={type="PerStat",stat="Int",div=2},flags=0,type="BASE",value=2,name="Accuracy",keywordFlags=0}},nil}c["12% increased Attack Speed while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=1,type="INC",value=12,name="Speed",keywordFlags=0}},nil}c["20% increased Warcry Buff Effect"]={{[1]={flags=0,type="INC",value=20,name="BuffEffect",keywordFlags=4}},nil}c["Cannot be Stunned by Hits you Block"]={nil,"Cannot be Stunned by Hits you Block "}c["With at least 40 Intelligence in Radius, Cold Snap has a 25% chance to grant a Power Charge on Kill"]={nil,"With at least 40 Intelligence in Radius, Cold Snap has a 25% chance to grant a Power Charge on Kill "}c["+5 to Dexterity"]={{[1]={flags=0,type="BASE",value=5,name="Dex",keywordFlags=0}},nil}c["16% increased maximum Life"]={{[1]={flags=0,type="INC",value=16,name="Life",keywordFlags=0}},nil}c["15% increased Physical Damage with Maces"]={{[1]={flags=65536,type="INC",value=15,name="PhysicalDamage",keywordFlags=0}},nil}c["Golems Summoned in the past 8 seconds deal 45% increased Damage Golems have 22% increased Maximum Life"]={nil,"Golems Summoned in the past 8 seconds deal 45% increased Damage Golems have 22% increased Maximum Life "}c["+33 to maximum Life"]={{[1]={flags=0,type="BASE",value=33,name="Life",keywordFlags=0}},nil}c["Life Leech is applied to Energy Shield instead while on Full Life Gain 6% of Maximum Life as Extra Maximum Energy Shield"]={nil,"Life Leech is applied to Energy Shield instead while on Full Life Gain 6% of Maximum Life as Extra Maximum Energy Shield "}c["Socketed Gems have 10% chance to cause Enemies to Flee on Hit"]={{}," to cause Enemies to Flee on Hit "}c["18% increased Damage with Hits against Chilled Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Chilled"},flags=0,type="INC",value=18,name="Damage",keywordFlags=262144}},nil}c["7% increased Quantity of Items found"]={{[1]={flags=0,type="INC",value=7,name="LootQuantity",keywordFlags=0}},nil}c["12% chance to Knock Enemies Back on hit"]={{[1]={flags=0,type="BASE",value=12,name="EnemyKnockbackChance",keywordFlags=0}},nil}c["Cannot be Frozen if Dexterity is higher than Intelligence"]={{[1]={[1]={type="Condition",var="DexHigherThanInt"},value=100,type="BASE",keywordFlags=0,name="AvoidFreeze",flags=0}},nil}c["Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second Raised Zombies' Slam Attack has 100% increased Area of Effect"]={nil,"Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second Raised Zombies' Slam Attack has 100% increased Area of Effect "}c["15% increased Accuracy Rating with Axes"]={{[1]={flags=4096,type="INC",value=15,name="Accuracy",keywordFlags=0}},nil}c["+160 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=160,name="EnergyShield",keywordFlags=0}},nil}c["Adds 10 to 15 Chaos Damage for each Spider's Web on the Enemy"]={{[1]={[1]={type="Multiplier",actor="enemy",var="Spider's WebStack"},flags=0,type="BASE",value=10,name="ChaosMin",keywordFlags=0},[2]={[1]={type="Multiplier",actor="enemy",var="Spider's WebStack"},flags=0,type="BASE",value=15,name="ChaosMax",keywordFlags=0}},nil}c["You and your Minions have 1% additional Physical Damage Reduction for each Zombie you own Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second"]={nil,"You and your Minions have 1% additional Physical Damage Reduction for each Zombie you own Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second "}c["Projectile Attack Skills have 60% increased Critical Strike Chance"]={{[1]={[1]={type="SkillType",skillType=1},[2]={type="SkillType",skillType=3},flags=0,type="INC",keywordFlags=0,name="CritChance",value=60}},nil}c["30% increased Attack Speed when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=1,type="INC",value=30,name="Speed",keywordFlags=0}},nil}c["Can Allocate Passives from the Ranger's starting point"]={{},nil}c["2 Enemy Writhing Worms escape the Flask when used"]={nil,"2 Enemy Writhing Worms escape the Flask when used "}c["30% increased Cast Speed if you've Attacked Recently"]={{[1]={[1]={type="Condition",var="AttackedRecently"},flags=16,type="INC",value=30,name="Speed",keywordFlags=0}},nil}c["15% chance to gain a Frenzy Charge when your Trap is triggered by an Enemy 30% chance to gain Phasing for 4 seconds when your Trap is triggered by an Enemy"]={{}," to gain aCharge when your is triggered by an Enemy 30% chance to gain Phasing for 4 seconds when your Trap is triggered by an Enemy "}c["+290 to Armour and Evasion Rating"]={{[1]={flags=0,type="BASE",value=290,name="ArmourAndEvasion",keywordFlags=0}},nil}c["Golems have +900 to Armour"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=900,name="Armour",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["+25 to Strength"]={{[1]={flags=0,type="BASE",value=25,name="Str",keywordFlags=0}},nil}c["Passives in Radius can be Allocated without being connected to your tree"]={{[1]={value={key="intuitiveLeap",value=true},type="LIST",keywordFlags=0,name="JewelData",flags=0}},nil}c["120% of Block Chance applied to Spells when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=2,type="BASE",value=120,name="BlockChance",keywordFlags=0}}," applied to s "}c["20% chance to Block Spells if you've Blocked an Attack Recently"]={{[1]={[1]={type="Condition",var="BlockedAttackRecently"},flags=0,type="BASE",value=20,name="SpellBlockChance",keywordFlags=0}},nil}c["90% increased Physical Damage"]={{[1]={flags=0,type="INC",value=90,name="PhysicalDamage",keywordFlags=0}},nil}c["100% increased Shock Duration on Enemies"]={{[1]={flags=0,type="INC",value=100,name="EnemyShockDuration",keywordFlags=0}},nil}c["20% chance to Freeze, Shock and Ignite during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=20,name="EnemyFreezeChance",keywordFlags=0},[2]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=20,name="EnemyShockChance",keywordFlags=0},[3]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=20,name="EnemyIgniteChance",keywordFlags=0}},nil}c["Adds 33 to 47 Cold Damage to Attacks"]={{[1]={flags=0,type="BASE",value=33,name="ColdMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=47,name="ColdMax",keywordFlags=65536}},nil}c["25% increased Mine Damage"]={{[1]={flags=0,type="INC",value=25,name="Damage",keywordFlags=8192}},nil}c["Minions deal 40% increased Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=40,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Summoned Skeletons take 30% of their Maximum Life per second as Fire Damage"]={{[1]={[1]={type="SkillName",skillName="Summon Skeleton"},flags=0,type="LIST",value={mod={[1]={type="PerStat",stat="Life",div=1},flags=0,type="BASE",value=0.3,name="FireDegen",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Minions deal 35% increased Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=35,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["3% increased Attack Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=1,type="INC",value=3,name="Damage",keywordFlags=0}},nil}c["12% increased Damage with Ailments from Attack Skills while wielding an Axe"]={{[1]={[1]={type="Condition",var="UsingAxe"},flags=2048,type="INC",value=12,name="Damage",keywordFlags=65536}},nil}c["212% increased Physical Damage"]={{[1]={flags=0,type="INC",value=212,name="PhysicalDamage",keywordFlags=0}},nil}c["Moving while Bleeding doesn't cause you to take extra Damage Projectiles gain Damage as they travel further, dealing up\nto 50% increased Damage with Hits to targets Skills fire an additional Projectile"]={nil,"Moving while Bleeding doesn't cause you to take extra Damage Projectiles gain Damage as they travel further, dealing up\nto 50% increased Damage with Hits to targets Skills fire an additional Projectile "}c["+20% chance to be Pierced by Projectiles"]={{[1]={flags=0,type="BASE",value=20,name="ProjectileCount",keywordFlags=0}}," to be Pierced by "}c["10% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=35651584,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["20% chance to gain a Frenzy Charge on Kill {variant:22}20% chance to gain a Power Charge on Kill"]={{}," to gain aCharge on Kill {variant:22}20% chance to gain a Power Charge on Kill "}c["Projectiles Pierce 3 additional Targets"]={{[1]={flags=0,type="BASE",value=3,name="PierceCount",keywordFlags=0}},nil}c["4% chance to Dodge Attacks"]={{[1]={flags=0,type="BASE",value=4,name="AttackDodgeChance",keywordFlags=0}},nil}c["+50% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=50,name="ChaosResist",keywordFlags=0}},nil}c["+8 to Intelligence"]={{[1]={flags=0,type="BASE",value=8,name="Int",keywordFlags=0}},nil}c["3% increased Attack Speed with Maces"]={{[1]={flags=65537,type="INC",value=3,name="Speed",keywordFlags=0}},nil}c["+2 to Level of Socketed Movement Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="movement",value=2},name="GemProperty",keywordFlags=0}},nil}c["Your Hits have 25% chance to gain 25% of Non-Chaos Damage as Extra Chaos Damage"]={{[1]={flags=0,type="BASE",value=6.25,name="NonChaosDamageGainAsChaos",keywordFlags=0}},nil}c["40% reduced Rarity of Items found"]={{[1]={flags=0,type="INC",value=-40,name="LootRarity",keywordFlags=0}},nil}c["45% faster start of Energy Shield Recharge"]={{[1]={flags=0,type="INC",value=45,name="EnergyShieldRechargeFaster",keywordFlags=0}},nil}c["You are Shocked during Flask effect, causing 50% increased Damage taken"]={nil,"You are Shocked during Flask effect, causing 50% increased Damage taken "}c["4% reduced Mana Cost of Skills"]={{[1]={flags=0,type="INC",value=-4,name="ManaCost",keywordFlags=0}},nil}c["Increases and Reductions to Minion Damage also affect you"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="MinionDamageAppliesToPlayer",flags=0}},nil}c["30% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=30,name="Damage",keywordFlags=0}},nil}c["+35 to Dexterity"]={{[1]={flags=0,type="BASE",value=35,name="Dex",keywordFlags=0}},nil}c["217% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=217,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["4% increased Melee Attack Speed"]={{[1]={flags=257,type="INC",value=4,name="Speed",keywordFlags=0}},nil}c["Attack Skills deal 18% increased Damage with Ailments while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=2048,type="INC",value=18,name="Damage",keywordFlags=65536}},nil}c["50% chance on Block to create Consecrated Ground {variant:3,4}100% chance on Block to create Consecrated Ground"]={{}," on Block to create Consecrated Ground {variant:3,4}100% chance on Block to create Consecrated Ground "}c["30% increased Damage with Hits against Enemies that are on Low Life"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="LowLife"},flags=0,type="INC",value=30,name="Damage",keywordFlags=262144}},nil}c["9% Increased Attack Speed"]={{[1]={flags=1,type="INC",value=9,name="Speed",keywordFlags=0}},nil}c["70 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=70,name="LifeRegen",keywordFlags=0}},nil}c["Enemies are Unlucky when Damaging you while you are Cursed with Vulnerability"]={nil,"Enemies are Unlucky when Damaging you while you are Cursed with Vulnerability "}c["You are cursed with Level 10 Vulnerability"]={{[1]={flags=0,type="LIST",value={skillId="Vulnerability",applyToPlayer=true,level=10},name="ExtraCurse",keywordFlags=0}},nil}c["+15 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=15,name="EnergyShield",keywordFlags=0}},nil}c["Take 100 Fire Damage when you Ignite an Enemy"]={nil,"100 Fire Damage when you Ignite an Enemy "}c["+240 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=240,name="Accuracy",keywordFlags=0}},nil}c["1% of Physical Attack Damage Leeched as Mana"]={{[1]={flags=1,type="BASE",value=1,name="PhysicalDamageManaLeech",keywordFlags=0}},nil}c["10% chance that if you would gain a Crab Barrier, you instead gain up to"]={{}," that if you would gain a Crab Barrier, you instead gain up to "}c["116% increased Physical Damage"]={{[1]={flags=0,type="INC",value=116,name="PhysicalDamage",keywordFlags=0}},nil}c["30% increased Damage with Ailments from Attack Skills while wielding a Mace"]={{[1]={[1]={type="Condition",var="UsingMace"},flags=2048,type="INC",value=30,name="Damage",keywordFlags=65536}},nil}c["Gain 13% of Elemental Damage as Extra Chaos Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=13,name="ElementalDamageGainAsChaos",keywordFlags=0}},nil}c["30% increased Damage if you Summoned a Golem in the past 8 seconds Golems Summoned in the past 8 seconds deal 45% increased Damage"]={{[1]={flags=0,type="INC",value=30,name="Damage",keywordFlags=0}}," if you Summoned a in the past 8 seconds Golems Summoned in the past 8 seconds deal 45% increased Damage "}c["Flasks gain 3 Charges every 3 seconds Damage Penetrates 6% of Enemy Elemental Resistances"]={{[1]={flags=0,type="BASE",value=6,name="ElementalPenetration",keywordFlags=0}},"Flasks gain 3 Charges every 3 seconds "}c["Adds 21 to 38 Fire Damage"]={{[1]={flags=0,type="BASE",value=21,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=38,name="FireMax",keywordFlags=0}},nil}c["140% increased Critical Strike Chance for Spells"]={{[1]={flags=2,type="INC",value=140,name="CritChance",keywordFlags=0}},nil}c["4% increased Attack Speed with Axes"]={{[1]={flags=4097,type="INC",value=4,name="Speed",keywordFlags=0}},nil}c["150% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=150,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["Gain Unholy Might for 3 seconds on Rampage"]={nil,"Gain Unholy Might for 3 seconds on Rampage "}c["8% increased Damage with Ailments from Attack Skills while wielding an Axe"]={{[1]={[1]={type="Condition",var="UsingAxe"},flags=2048,type="INC",value=8,name="Damage",keywordFlags=65536}},nil}c["135% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=135,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["Socketed Curse Gems have 12% reduced Mana Reservation"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}",keyword="curse"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=-12,name="ManaReserved",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["Adds 25 to 38 Fire Damage"]={{[1]={flags=0,type="BASE",value=25,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=38,name="FireMax",keywordFlags=0}},nil}c["Damage Penetrates 10% Fire Resistance"]={{[1]={flags=0,type="BASE",value=10,name="FirePenetration",keywordFlags=0}},nil}c["Reflects 30 Chaos Damage to Melee Attackers"]={nil,"Reflects 30 Chaos Damage to Melee Attackers "}c["Reflects 20 Chaos Damage to Melee Attackers"]={nil,"Reflects 20 Chaos Damage to Melee Attackers "}c["Adds 250 to 300 Cold Damage to Counterattacks"]={{[1]={flags=0,type="BASE",value=250,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=300,name="ColdMax",keywordFlags=0}}," to Counterattacks "}c["20% increased Critical Strike Chance with Bows"]={{[1]={flags=8192,type="INC",value=20,name="CritChance",keywordFlags=0}},nil}c["15% chance to gain a Power Charge when your Trap is triggered by an Enemy 15% chance to gain a Power Charge when your Mine is Detonated targeting an Enemy"]={{}," to gain a Power Charge when your is triggered by an Enemy 15% chance to gain a Power Charge when your Mine is Detonated targeting an Enemy "}c["20% increased Critical Strike Chance with Swords"]={{[1]={flags=262144,type="INC",value=20,name="CritChance",keywordFlags=0}},nil}c["Every 5 seconds, 20% of Maximum Life Regenerated over one second"]={nil,"Every 5 seconds, 20% of Maximum Life Regenerated over one second "}c["23% increased Damage for each Equipped Magic Item"]={{[1]={[1]={type="Multiplier",var="MagicItem"},flags=0,type="INC",value=23,name="Damage",keywordFlags=0}},nil}c["+7 Life gained on Kill"]={{[1]={flags=0,type="BASE",value=7,name="LifeOnKill",keywordFlags=0}},nil}c["+30% to Critical Strike Multiplier with Daggers"]={{[1]={flags=32768,type="BASE",value=30,name="CritMultiplier",keywordFlags=0}},nil}c["+2% Chance to Block Attack Damage"]={{[1]={flags=0,type="BASE",value=2,name="BlockChance",keywordFlags=0}},nil}c["10 Life gained for each Enemy Hit if you have used a Vaal Skill Recently"]={{[1]={[1]={type="Condition",var="UsedVaalSkillRecently"},flags=0,type="BASE",value=10,name="LifeOnHit",keywordFlags=0}},nil}c["Lose all Endurance Charges when Rampage ends"]={nil,"Lose all Endurance Charges when Rampage ends "}c["10% Chance to Cause Monster to Flee on Block"]={{}," to Cause Monster to Flee on Block "}c["13% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=13,name="ChaosDamage",keywordFlags=0}},nil}c["Socketed Gems have 40% reduced Elemental Equilibrium effect {variant:2}Socketed Gems have 25% reduced Elemental Equilibrium effect"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=-40,name="FlaskEffect",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}}," Elemental Equilibrium {variant:2}Socketed Gems have 25% reduced Elemental Equilibrium effect "}c["6% increased Attack Speed"]={{[1]={flags=1,type="INC",value=6,name="Speed",keywordFlags=0}},nil}c["Adds 10 to 23 Physical Damage"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=23,name="PhysicalMax",keywordFlags=0}},nil}c["Cannot gain Energy Shield 1% of Life Regenerated per second per 500 Maximum Energy Shield"]={nil,"Cannot gain Energy Shield 1% of Life Regenerated per second per 500 Maximum Energy Shield "}c["50% increased Amount Recovered"]={{[1]={flags=0,type="INC",value=50,name="FlaskRecovery",keywordFlags=0}},nil}c["40% increased Damage Over Time during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=8,type="INC",value=40,name="Damage",keywordFlags=0}},nil}c["40% increased Rarity of Items Dropped by Frozen Enemies 40% increased Cold Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=40,name="ColdDamage",keywordFlags=65536}}," Rarity of Items Dropped by Frozen Enemies 40% increased "}c["Flasks gain 3 Charges every 3 seconds"]={nil,"Flasks gain 3 Charges every 3 seconds "}c["60% increased Fire Damage"]={{[1]={flags=0,type="INC",value=60,name="FireDamage",keywordFlags=0}},nil}c["1% increased Armour per 16 Strength when in Off Hand"]={{[1]={[1]={type="PerStat",stat="Str",div=16},[2]={type="SlotNumber",num=2},flags=0,type="INC",keywordFlags=0,name="Armour",value=1}},nil}c["Adds 32 to 42 Physical Damage"]={{[1]={flags=0,type="BASE",value=32,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=42,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 29 to 39 Cold Damage"]={{[1]={flags=0,type="BASE",value=29,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=39,name="ColdMax",keywordFlags=0}},nil}c["25% chance to gain a Frenzy Charge on Kill with Main Hand 25% chance to gain an Endurance Charge on Kill with Off Hand 10% more Physical Damage while at maximum Frenzy Charges"]={{[1]={[1]={type="Condition",var="MainHandAttack"},[2]={type="Condition",var="OffHandAttack"},[3]={type="SkillName",skillName="Frenzy"},flags=0,type="BASE",keywordFlags=0,name="PhysicalDamage",value=25}}," to gain aCharge on Kill 25% chance to gain an Endurance Charge on Kill 10% more while at maximum Frenzy Charges "}c["18% increased Poison Duration"]={{[1]={flags=0,type="INC",value=18,name="EnemyPoisonDuration",keywordFlags=0}},nil}c["110% increased Armour"]={{[1]={flags=0,type="INC",value=110,name="Armour",keywordFlags=0}},nil}c["+100 Strength Requirement"]={{[1]={flags=0,type="BASE",value=100,name="StrRequirement",keywordFlags=0}},nil}c["Trigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy"]={nil,"Trigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy "}c["Has an additional Implicit Mod"]={nil,"Has an additional Implicit Mod "}c["20% reduced Movement Speed"]={{[1]={flags=0,type="INC",value=-20,name="MovementSpeed",keywordFlags=0}},nil}c["You gain 8% increased Area of Effect for each Mine"]={{[1]={flags=0,type="BASE",value=8,name="AreaOfEffect",keywordFlags=8192}},"% increased for each "}c["Gain 35% of Physical Attack Damage as Extra Fire Damage"]={{[1]={flags=1,type="BASE",value=35,name="PhysicalDamageGainAsFire",keywordFlags=0}},nil}c["15% chance to gain a Power Charge when your Trap is triggered by an Enemy"]={{}," to gain a Power Charge when your is triggered by an Enemy "}c["Ignites your Skills cause spread to other Enemies within a Radius of 15 Recover 60 Life when you Ignite an Enemy"]={nil,"Ignites your Skills cause spread to other Enemies within a Radius of 15 Recover 60 Life when you Ignite an Enemy "}c["5% increased Spell Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,type="INC",value=5,name="Damage",keywordFlags=0}},nil}c["Your Hits can only Kill Frozen enemies"]={nil,"Your Hits can only Kill Frozen enemies "}c["Arrows that Pierce cause Bleeding"]={{[1]={[1]={type="StatThreshold",stat="PierceCount",threshold=1},value=100,type="BASE",keywordFlags=0,name="BleedChance",flags=1025}},nil}c["65% reduced Amount Recovered"]={{[1]={flags=0,type="INC",value=-65,name="FlaskRecovery",keywordFlags=0}},nil}c["Share Endurance, Frenzy and Power Charges with nearby party members"]={nil,"Share Endurance, Frenzy and Power Charges with nearby party members "}c["70% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently"]={{[1]={[1]={type="Condition",var="KilledAffectedByDotRecently"},flags=0,type="INC",value=70,name="LifeRecoveryRate",keywordFlags=0},[2]={[1]={type="Condition",var="KilledAffectedByDotRecently"},flags=0,type="INC",value=70,name="ManaRecoveryRate",keywordFlags=0},[3]={[1]={type="Condition",var="KilledAffectedByDotRecently"},flags=0,type="INC",value=70,name="EnergyShieldRecoveryRate",keywordFlags=0}},nil}c["5% reduced Damage taken"]={{[1]={flags=0,type="INC",value=-5,name="DamageTaken",keywordFlags=0}},nil}c["+350 to Armour"]={{[1]={flags=0,type="BASE",value=350,name="Armour",keywordFlags=0}},nil}c["15% chance to Avoid interruption from Stuns while Casting"]={{}," to Avoid interruption from Stuns while Casting "}c["+160 to Armour"]={{[1]={flags=0,type="BASE",value=160,name="Armour",keywordFlags=0}},nil}c["1% increased Rarity of Items found per 15 Rampage Kills"]={{[1]={flags=0,type="INC",value=1,name="LootRarity",keywordFlags=0}}," per 15 Rampage Kills "}c["22% increased Cold Damage"]={{[1]={flags=0,type="INC",value=22,name="ColdDamage",keywordFlags=0}},nil}c["+6% to all maximum Elemental Resistances during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=6,name="FireResistMax",keywordFlags=0},[2]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=6,name="ColdResistMax",keywordFlags=0},[3]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=6,name="LightningResistMax",keywordFlags=0}},nil}c["Unaffected by Conductivity while affected by Purity of Lightning"]={nil,"Unaffected by Conductivity while affected by Purity of Lightning "}c["Hits with this Weapon deal 46% increased Damage to Shocked Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="ActorCondition",actor="enemy",var="Shocked"},flags=4,type="INC",keywordFlags=262144,name="Damage",value=46}},nil}c["8% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=8,name="CritChance",keywordFlags=0}},nil}c["Cannot take Reflected Elemental Damage 40% increased Effect of Heralds on you Shocks from your Hits always increase Damage taken by at least 10% Can Summon up to 1 additional Golem at a time"]={nil,"Cannot take Reflected Elemental Damage 40% increased Effect of Heralds on you Shocks from your Hits always increase Damage taken by at least 10% Can Summon up to 1 additional Golem at a time "}c["You cannot be Shocked for 3 seconds after being Shocked You grant 6 Frenzy Charges to allies on Death"]={nil,"You cannot be Shocked for 3 seconds after being Shocked You grant 6 Frenzy Charges to allies on Death "}c["Recover 100% of your maximum Life on use"]={nil,"Recover 100% of your maximum Life on use "}c["70% increased Damage Over Time during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=8,type="INC",value=70,name="Damage",keywordFlags=0}},nil}c["35% increased Stun Duration on Enemies"]={{[1]={flags=0,type="INC",value=35,name="EnemyStunDuration",keywordFlags=0}},nil}c["12% increased Elemental Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=12,name="ElementalDamage",keywordFlags=0}},nil}c["Using Warcries is Instant 20% increased Warcry Buff Effect"]={nil,"Using Warcries is Instant 20% increased Warcry Buff Effect "}c["+30% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=30,name="LightningResist",keywordFlags=0}},nil}c["90% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=90,name="ChaosDamage",keywordFlags=0}},nil}c["Unaffected by Temporal Chains while affected by Haste {variant:25}Adds 70 to 104 Cold Damage while affected by Hatred"]={{[1]={[1]={type="SkillName",skillName="Temporal Chains"},flags=0,type="BASE",value=70,name="ColdMin",keywordFlags=0},[2]={[1]={type="SkillName",skillName="Temporal Chains"},flags=0,type="BASE",value=104,name="ColdMax",keywordFlags=0}},"Unaffected bywhile affected by Haste {variant:25} while affected by Hatred "}c["40% increased Damage if you have consumed a corpse Recently"]={{[1]={[1]={type="Condition",var="ConsumedCorpseRecently"},flags=0,type="INC",value=40,name="Damage",keywordFlags=0}},nil}c["Shocks nearby Enemies during Flask effect, causing 10% increased Damage taken"]={nil,"Shocks nearby Enemies during Flask effect, causing 10% increased Damage taken "}c["30% increased Fire Damage"]={{[1]={flags=0,type="INC",value=30,name="FireDamage",keywordFlags=0}},nil}c["40% increased Critical Strike Chance with One Handed Melee Weapons"]={{[1]={flags=18874368,type="INC",value=40,name="CritChance",keywordFlags=0}},nil}c["Adds 10 to 20 Cold Damage to Spells per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="BASE",value=10,name="ColdMin",keywordFlags=131072},[2]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="BASE",value=20,name="ColdMax",keywordFlags=131072}},nil}c["30% of Lightning Damage Leeched as Mana during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=30,name="LightningDamageManaLeech",keywordFlags=0}},nil}c["18% increased Physical Damage with Claws"]={{[1]={flags=16384,type="INC",value=18,name="PhysicalDamage",keywordFlags=0}},nil}c["Projectiles Pierce you"]={nil,"Projectiles Pierce you "}c["26% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=26,name="ElementalDamage",keywordFlags=0}},nil}c["Nearby Enemies have 100% reduced Life Regeneration rate"]={nil,"Nearby Enemies have 100% reduced Life Regeneration rate "}c["Gain Arcane Surge when you or your Totems Hit an Enemy with a Spell Immune to Elemental Ailments while you have Arcane Surge"]={nil,"Gain Arcane Surge when you or your Totems Hit an Enemy with a Spell Immune to Elemental Ailments while you have Arcane Surge "}c["18% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=18,name="PhysicalDamage",keywordFlags=0}},nil}c["Adds 36 to 102 Physical Damage"]={{[1]={flags=0,type="BASE",value=36,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=102,name="PhysicalMax",keywordFlags=0}},nil}c["8% chance to Dodge Spell Damage"]={{[1]={flags=0,type="BASE",value=8,name="SpellDodgeChance",keywordFlags=0}},nil}c["10% increased Movement Speed"]={{[1]={flags=0,type="INC",value=10,name="MovementSpeed",keywordFlags=0}},nil}c["35% more Melee Physical Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=256,type="MORE",value=35,name="PhysicalDamage",keywordFlags=0}},nil}c["12% increased Armour"]={{[1]={flags=0,type="INC",value=12,name="Armour",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 20 Elemental Proliferation"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportElementalProliferation",level=20},name="ExtraSupport",keywordFlags=0}},nil}c["10% increased Mana Recovery from Flasks"]={{[1]={flags=0,type="INC",value=10,name="FlaskManaRecovery",keywordFlags=0}},nil}c["Adds 75 to 130 Physical Damage"]={{[1]={flags=0,type="BASE",value=75,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=130,name="PhysicalMax",keywordFlags=0}},nil}c["8% increased Cast Speed"]={{[1]={flags=16,type="INC",value=8,name="Speed",keywordFlags=0}},nil}c["On Killing a Poisoned Enemy, nearby Enemies are Poisoned and nearby Allies Regenerate 200 Life per second"]={nil,"On Killing a Poisoned Enemy, nearby Enemies are Poisoned and nearby Allies Regenerate 200 Life per second "}c["+500 to Zombie maximum Life"]={{[1]={[1]={type="SkillName",skillName="Raise Zombie"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=500,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["+2000 to Zombie maximum Life"]={{[1]={[1]={type="SkillName",skillName="Raise Zombie"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=2000,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 11 Trap"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportTrap",level=11},name="ExtraSupport",keywordFlags=0}},nil}c["20% chance to Dodge Attacks while your Off Hand is empty"]={{[1]={[1]={type="Condition",var="OffHandIsEmpty"},flags=0,type="BASE",value=20,name="AttackDodgeChance",keywordFlags=0}},nil}c["45% increased Damage with Hits and Ailments against Blinded Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Blinded"},flags=0,type="INC",value=45,name="Damage",keywordFlags=786432}},nil}c["Effects granted for having Rage are Doubled"]={{[1]={value=1,type="BASE",keywordFlags=0,name="Multiplier:RageEffect",flags=0}},nil}c["+10% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=10,name="FireResist",keywordFlags=0}},nil}c["40% chance to cause Bleeding on Melee Hit"]={{[1]={flags=256,type="BASE",value=40,name="BleedChance",keywordFlags=0}},nil}c["Chills from your Hits always Slow by at least 10% 20% more Damage with Ignite Shocks from your Hits always increase Damage taken by at least 20%"]={nil,"Chills from your Hits always Slow by at least 10% 20% more Damage with Ignite Shocks from your Hits always increase Damage taken by at least 20% "}c["3% increased Character Size 6% increased Dexterity"]={{[1]={flags=0,type="INC",value=3,name="Dex",keywordFlags=0}}," Character Size 6% increased "}c["Socketed Gems are Supported by level 10 Fire Penetration"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportFirePenetration",level=10},name="ExtraSupport",keywordFlags=0}},nil}c["Elemental Ailments caused by your Skills spread to other nearby Enemies Radius: 18"]={nil,"Elemental Ailments caused by your Skills spread to other nearby Enemies Radius: 18 "}c["25% increased Light Radius"]={{[1]={flags=0,type="INC",value=25,name="LightRadius",keywordFlags=0}},nil}c["25% increased Knockback Distance"]={{[1]={flags=0,type="INC",value=25,name="EnemyKnockbackDistance",keywordFlags=0}},nil}c["Nearby Enemies are Hindered, with 25% reduced Movement Speed"]={nil,"Nearby Enemies are Hindered, with 25% reduced Movement Speed "}c["35% increased Damage with Ailments from Attack Skills while wielding an Axe"]={{[1]={[1]={type="Condition",var="UsingAxe"},flags=2048,type="INC",value=35,name="Damage",keywordFlags=65536}},nil}c["20% increased Stun Duration with Two Handed Melee Weapons on Enemies"]={{[1]={flags=35651584,type="INC",value=20,name="EnemyStunDuration",keywordFlags=0}},nil}c["70% increased Damage with Hits and Ailments against Hindered Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Hindered"},flags=0,type="INC",value=70,name="Damage",keywordFlags=786432}},nil}c["25% increased Effect of Shock"]={{[1]={flags=0,type="INC",value=25,name="EnemyShockEffect",keywordFlags=0}},nil}c["+55 to maximum Life"]={{[1]={flags=0,type="BASE",value=55,name="Life",keywordFlags=0}},nil}c["10% Chance to Block"]={{[1]={flags=0,type="BASE",value=10,name="BlockChance",keywordFlags=0}},nil}c["50% chance to cause Bleeding on Hit"]={{[1]={flags=0,type="BASE",value=50,name="BleedChance",keywordFlags=0}},nil}c["1% increased Maximum Life per Abyss Jewel affecting you"]={{[1]={[1]={type="Multiplier",var="AbyssJewel"},flags=0,type="INC",value=1,name="Life",keywordFlags=0}},nil}c["40% increased Global Critical Strike Chance while wielding a Staff"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="UsingStaff"},flags=0,type="INC",keywordFlags=0,name="CritChance",value=40}},nil}c["15% increased Skill Effect Duration"]={{[1]={flags=0,type="INC",value=15,name="Duration",keywordFlags=0}},nil}c["30% of Physical Damage Converted to Chaos Damage"]={{[1]={flags=0,type="BASE",value=30,name="PhysicalDamageConvertToChaos",keywordFlags=0}},nil}c["Minions have 8% increased Area of Effect of Area Skills"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=8,name="AreaOfEffect",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Consumes Frenzy Charges on use {variant:1,2}Gain Onslaught for 1 second per Frenzy Charge on use"]={nil,"Consumes Frenzy Charges on use {variant:1,2}Gain Onslaught for 1 second per Frenzy Charge on use "}c["20% increased Golem Damage for each Golem you have Summoned You cannot be Chilled or Frozen while you have an Ice Golem Summoned You cannot be Ignited while you have a Flame Golem Summoned"]={{[1]={flags=0,type="INC",value=20,name="Damage",keywordFlags=0}}," for each Golem you have Summoned You cannot be Chilled or Frozen while you have an Ice Golem Summoned You cannot be Ignited while you have a Flame Golem Summoned "}c["20% increased Power Charge Duration"]={{[1]={flags=0,type="INC",value=20,name="PowerChargesDuration",keywordFlags=0}},nil}c["50% chance to gain a Power Charge when you place a Totem 15% chance to gain a Power Charge if you or your Totems kill an Enemy 5% reduced Elemental Damage taken while you have an Endurance Charge Damage Penetrates 5% Elemental Resistances while you have a Power Charge"]={{[1]={[1]={type="StatThreshold",stat="EnduranceCharges",threshold=1},[2]={type="StatThreshold",stat="PowerCharges",threshold=1},flags=0,type="BASE",keywordFlags=16384,name="ElementalDamageTaken",value=50}}," to gain a Power Charge when you place a 15% chance to gain a Power Charge if you or your Totems kill an Enemy 5% reduced Damage Penetrates 5% Elemental Resistances "}c["Reflects 1 to 220 Lightning Damage to Attackers on Block 22% increased Global Defences"]={nil,"Reflects 1 to 220 Lightning Damage to Attackers on Block 22% increased Global Defences "}c["17% Chance to Block during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=17,name="BlockChance",keywordFlags=0}},nil}c["13% increased Attack Speed"]={{[1]={flags=1,type="INC",value=13,name="Speed",keywordFlags=0}},nil}c["20% increased Movement Speed when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=0,type="INC",value=20,name="MovementSpeed",keywordFlags=0}},nil}c["10% chance to gain a Power Charge on Kill 5% increased Projectile Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="BASE",value=10,name="ProjectileSpeed",keywordFlags=0}}," to gain a Power Charge on Kill 5% increased "}c["Adds 5 to 25 Physical Damage"]={{[1]={flags=0,type="BASE",value=5,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=25,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 98 to 121 Physical Damage"]={{[1]={flags=0,type="BASE",value=98,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=121,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 96 to 118 Physical Damage"]={{[1]={flags=0,type="BASE",value=96,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=118,name="PhysicalMax",keywordFlags=0}},nil}c["10% chance to Dodge Attacks while affected by Grace"]={{[1]={[1]={type="Condition",var="AffectedByGrace"},flags=0,type="BASE",value=10,name="AttackDodgeChance",keywordFlags=0}},nil}c["30% Chance to Dodge Attack Hits. 50% less Armour, 30% less Energy Shield, 30% less Chance to Block Spell and Attack Damage"]={{[1]={flags=2,type="BASE",value=30,name="AttackDodgeChance",keywordFlags=0}}," . 50% less Armour, 30% less Energy Shield, 30% less Chance to Block and Attack Damage "}c["30% more Spell Damage when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=2,type="MORE",value=30,name="Damage",keywordFlags=0}},nil}c["Summoned Skeletons Cover Enemies in Ash on Hit Summoned Skeletons take 30% of their Maximum Life per second as Fire Damage"]={nil,"Summoned Skeletons Cover Enemies in Ash on Hit Summoned Skeletons take 30% of their Maximum Life per second as Fire Damage "}c["15% chance to Ignite"]={{[1]={flags=0,type="BASE",value=15,name="EnemyIgniteChance",keywordFlags=0}},nil}c["+16 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=16,name="EnergyShield",keywordFlags=0}},nil}c["Poisons on you expire 50% slower"]={nil,"Poisons on you expire 50% slower "}c["32% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=32,name="ElementalDamage",keywordFlags=0}},nil}c["Your Damaging Hits always Stun Enemies that are on Full Life 20% chance to double Stun Duration"]={nil,"Your Damaging Hits always Stun Enemies that are on Full Life 20% chance to double Stun Duration "}c["With at least 40 Dexterity in Radius, Viper Strike has a 10% chance per Poison on Enemy to grant Unholy Might for 4 seconds on Hit"]={nil,"With at least 40 Dexterity in Radius, Viper Strike has a 10% chance per Poison on Enemy to grant Unholy Might for 4 seconds on Hit "}c["Adds 35 to 65 Lightning Damage to Spells"]={{[1]={flags=0,type="BASE",value=35,name="LightningMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=65,name="LightningMax",keywordFlags=131072}},nil}c["+2 to maximum number of Skeletons"]={{[1]={flags=0,type="BASE",value=2,name="ActiveSkeletonLimit",keywordFlags=0}},nil}c["10% chance to create a Smoke Cloud when Hit {variant:2,3}25% chance to create a Smoke Cloud when Hit"]={{}," to create a Smoke Cloud when Hit {variant:2,3}25% chance to create a Smoke Cloud when Hit "}c["+1 to Level of Socketed Elemental Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="elemental",value=1},name="GemProperty",keywordFlags=0}},nil}c["2% reduced Mana Reserved"]={{[1]={flags=0,type="INC",value=-2,name="ManaReserved",keywordFlags=0}},nil}c["Damage Penetrates 5% Lightning Resistance"]={{[1]={flags=0,type="BASE",value=5,name="LightningPenetration",keywordFlags=0}},nil}c["+3% Chance to Block Attack Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,type="BASE",value=3,name="BlockChance",keywordFlags=0}},nil}c["10% reduced Damage taken from Blinded Enemies"]={{[1]={flags=0,type="INC",value=-10,name="DamageTaken",keywordFlags=0}}," from Blinded Enemies "}c["Minions have 15% increased maximum Life"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=15,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["70% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=70,name="Evasion",keywordFlags=0}},nil}c["38% increased Spell Damage"]={{[1]={flags=2,type="INC",value=38,name="Damage",keywordFlags=0}},nil}c["Adds 8 to 16 Fire Damage to Attacks"]={{[1]={flags=0,type="BASE",value=8,name="FireMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=16,name="FireMax",keywordFlags=65536}},nil}c["24% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=35651584,type="INC",value=24,name="PhysicalDamage",keywordFlags=0}},nil}c["15% increased Quantity of Items found during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=15,name="LootQuantity",keywordFlags=0}},nil}c["70% increased Spell Damage"]={{[1]={flags=2,type="INC",value=70,name="Damage",keywordFlags=0}},nil}c["20% increased Damage with Ailments from Attack Skills while wielding an Axe"]={{[1]={[1]={type="Condition",var="UsingAxe"},flags=2048,type="INC",value=20,name="Damage",keywordFlags=65536}},nil}c["Golems have 15% increased Cooldown Recovery Speed"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={flags=0,type="INC",value=15,name="CooldownRecovery",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Every 16 seconds you gain Elemental Overload for 8 seconds"]={nil,"Every 16 seconds you gain Elemental Overload for 8 seconds "}c["Gain up to your maximum number of Frenzy and Power Charges when you gain Cat's Stealth You have Phasing while you have Cat's Stealth"]={nil,"Gain up to your maximum number of Frenzy and Power Charges when you gain Cat's Stealth You have Phasing while you have Cat's Stealth "}c["+2 to Level of Socketed Chaos Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="chaos",value=2},name="GemProperty",keywordFlags=0}},nil}c["25% increased Trap Damage"]={{[1]={flags=0,type="INC",value=25,name="Damage",keywordFlags=4096}},nil}c["20% increased Endurance Charge Duration"]={{[1]={flags=0,type="INC",value=20,name="EnduranceChargesDuration",keywordFlags=0}},nil}c["+26 Life gained on Kill"]={{[1]={flags=0,type="BASE",value=26,name="LifeOnKill",keywordFlags=0}},nil}c["30% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=30,name="ManaRegen",keywordFlags=0}},nil}c["+800 Armour while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,type="BASE",value=800,name="Armour",keywordFlags=0}},nil}c["of its mods for 20 seconds"]={nil,"of its mods for 20 seconds "}c["Gain 15 Mana per Grand Spectrum"]={{[1]={[1]={type="Multiplier",var="GrandSpectrum"},flags=0,type="BASE",value=15,name="Mana",keywordFlags=0},[2]={flags=0,type="BASE",value=1,name="Multiplier:GrandSpectrum",keywordFlags=0}},nil}c["Items and Gems have 50% increased Attribute Requirements"]={{[1]={flags=0,type="INC",value=50,name="GlobalAttributeRequirements",keywordFlags=0}},nil}c["80% increased Damage with Hits and Ailments against Hindered Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Hindered"},flags=0,type="INC",value=80,name="Damage",keywordFlags=786432}},nil}c["12% increased Elemental Damage per Grand Spectrum"]={{[1]={[1]={type="Multiplier",var="GrandSpectrum"},flags=0,type="INC",value=12,name="ElementalDamage",keywordFlags=0},[2]={flags=0,type="BASE",value=1,name="Multiplier:GrandSpectrum",keywordFlags=0}},nil}c["Golems have 20% increased Maximum Life"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={flags=0,type="INC",value=20,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["25% increased Burning Damage"]={{[1]={flags=0,type="INC",value=25,name="Damage",keywordFlags=8388608}},nil}c["Gain Onslaught for 1 second per Frenzy Charge on use"]={nil,"Gain Onslaught for 1 second per Frenzy Charge on use "}c["10% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=10,name="CritChance",keywordFlags=0}},nil}c["+1 to Maximum Endurance Charges"]={{[1]={flags=0,type="BASE",value=1,name="EnduranceChargesMax",keywordFlags=0}},nil}c["+145 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=145,name="EnergyShield",keywordFlags=0}},nil}c["50% chance to gain a Power Charge when you place a Totem"]={{}," to gain a Power Charge when you place a "}c["Scion: +25 to All Attributes"]={{[1]={[1]={type="Condition",var="ConnectedToScionStart"},flags=0,type="BASE",value=25,name="Str",keywordFlags=0},[2]={[1]={type="Condition",var="ConnectedToScionStart"},flags=0,type="BASE",value=25,name="Dex",keywordFlags=0},[3]={[1]={type="Condition",var="ConnectedToScionStart"},flags=0,type="BASE",value=25,name="Int",keywordFlags=0}},nil}c["60% increased Block Recovery"]={{[1]={flags=0,type="INC",value=60,name="BlockRecovery",keywordFlags=0}},nil}c["Insufficient Mana doesn't prevent your Melee Attacks Your Physical Damage can Chill"]={nil,"Insufficient Mana doesn't prevent your Melee Attacks Your Physical Damage can Chill "}c["25% chance to avoid Fire Damage when Hit {variant:2}You always Ignite while Burning"]={{[1]={flags=0,type="BASE",value=25,name="FireDamage",keywordFlags=0}}," to avoid when Hit {variant:2}You always Ignite while Burning "}c["You and your Minions have 1% additional Physical Damage Reduction for each Zombie you own"]={nil,"You and your Minions have 1% additional Physical Damage Reduction for each Zombie you own "}c["Adds 2 to 4 Fire Damage to Attacks per 10 Strength"]={{[1]={[1]={type="PerStat",stat="Str",div=10},flags=0,type="BASE",value=2,name="FireMin",keywordFlags=65536},[2]={[1]={type="PerStat",stat="Str",div=10},flags=0,type="BASE",value=4,name="FireMax",keywordFlags=65536}},nil}c["24% increased Cold Damage"]={{[1]={flags=0,type="INC",value=24,name="ColdDamage",keywordFlags=0}},nil}c["15% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=15,name="LootRarity",keywordFlags=0}},nil}c["13% reduced maximum Mana"]={{[1]={flags=0,type="INC",value=-13,name="Mana",keywordFlags=0}},nil}c["10% increased Area of Effect for each Summoned Sentinel of Purity"]={{[1]={flags=0,type="INC",value=10,name="AreaOfEffect",keywordFlags=0}}," for each Summoned Sentinel of Purity "}c["18% increased Frenzy Charge Duration"]={{[1]={flags=0,type="INC",value=18,name="FrenzyChargesDuration",keywordFlags=0}},nil}c["8% additional Physical Damage Reduction while affected by Determination"]={{[1]={[1]={type="Condition",var="AffectedByDetermination"},flags=0,type="BASE",value=8,name="PhysicalDamageReduction",keywordFlags=0}},nil}c["Damage from your Critical Strikes cannot be Reflected 100% increased Damage while there is only one nearby Enemy You take no Extra Damage from Critical Strikes while there is only one nearby Enemy"]={nil,"Damage from your Critical Strikes cannot be Reflected 100% increased Damage while there is only one nearby Enemy You take no Extra Damage from Critical Strikes while there is only one nearby Enemy "}c["30% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=30,name="LightningDamage",keywordFlags=0}},nil}c["150% increased Armour"]={{[1]={flags=0,type="INC",value=150,name="Armour",keywordFlags=0}},nil}c["40% faster start of Energy Shield Recharge while affected by Discipline"]={{[1]={[1]={type="Condition",var="AffectedByDiscipline"},flags=0,type="INC",value=40,name="EnergyShieldRechargeFaster",keywordFlags=0}},nil}c["75% increased Physical Damage"]={{[1]={flags=0,type="INC",value=75,name="PhysicalDamage",keywordFlags=0}},nil}c["Adds 70 to 350 Physical Damage"]={{[1]={flags=0,type="BASE",value=70,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=350,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 140 to 285 Cold Damage"]={{[1]={flags=0,type="BASE",value=140,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=285,name="ColdMax",keywordFlags=0}},nil}c["8% chance to Dodge Spells while affected by Haste"]={{[1]={[1]={type="Condition",var="AffectedByHaste"},flags=0,type="BASE",value=8,name="SpellDodgeChance",keywordFlags=0}},nil}c["40% of Physical Damage Converted to Cold Damage while affected by Hatred"]={{[1]={[1]={type="Condition",var="AffectedByHatred"},flags=0,type="BASE",value=40,name="PhysicalDamageConvertToCold",keywordFlags=0}},nil}c["Immune to Ignite while affected by Purity of Fire"]={nil,"Immune to Ignite while affected by Purity of Fire "}c["Adds 36 to 50 Cold Damage to Attacks"]={{[1]={flags=0,type="BASE",value=36,name="ColdMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=50,name="ColdMax",keywordFlags=65536}},nil}c["With at least 40 Intelligence in Radius, can summon up to 3 Skeleton Mages with Summon Skeletons {variant:2}With at least 40 Intelligence in Radius, can summon up to 5 Skeleton Mages with Summon Skeletons"]={nil,"With at least 40 Intelligence in Radius, can summon up to 3 Skeleton Mages with Summon Skeletons {variant:2}With at least 40 Intelligence in Radius, can summon up to 5 Skeleton Mages with Summon Skeletons "}c["18% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=18,name="Evasion",keywordFlags=0}},nil}c["Mine Damage Penetrates 10% Elemental Resistances"]={{[1]={flags=0,type="BASE",value=10,name="ElementalPenetration",keywordFlags=8192}},nil}c["Unaffected by Chilled Ground while affected by Purity of Ice {variant:40}Unaffected by Frostbite while affected by Purity of Ice"]={nil,"Unaffected by Chilled Ground while affected by Purity of Ice {variant:40}Unaffected by Frostbite while affected by Purity of Ice "}c["Unaffected by Shocked Ground while affected by Purity of Lightning"]={nil,"Unaffected by Shocked Ground while affected by Purity of Lightning "}c["28% increased Physical Damage with Staves"]={{[1]={flags=131072,type="INC",value=28,name="PhysicalDamage",keywordFlags=0}},nil}c["50% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=50,name="Damage",keywordFlags=0}},nil}c["1.5% of Lightning Damage is Leeched as Mana while affected by Wrath"]={{[1]={[1]={type="Condition",var="AffectedByWrath"},flags=0,type="BASE",value=1.5,name="LightningDamageManaLeech",keywordFlags=0}},nil}c["Recover 3% of Maximum Mana on Kill"]={nil,"Recover 3% of Maximum Mana on Kill "}c["12% of Physical Damage taken as Cold Damage while affected by Purity of Elements"]={{[1]={[1]={type="Condition",var="AffectedByPurityofElements"},flags=0,type="BASE",value=12,name="PhysicalDamageTakenAsCold",keywordFlags=0}},nil}c["40% of Physical Damage Converted to Lightning Damage while affected by Wrath"]={{[1]={[1]={type="Condition",var="AffectedByWrath"},flags=0,type="BASE",value=40,name="PhysicalDamageConvertToLightning",keywordFlags=0}},nil}c["+60% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=60,name="ChaosResist",keywordFlags=0}},nil}c["With at least 40 Intelligence in Radius, can summon up to 3 Skeleton Mages with Summon Skeletons"]={nil,"With at least 40 Intelligence in Radius, can summon up to 3 Skeleton Mages with Summon Skeletons "}c["Minions Regenerate 2% Life per second"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=2,name="LifeRegenPercent",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Minions have +9% to all Elemental Resistances"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=9,name="ElementalResist",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Elemental Equilibrium"]={{[1]={value="Elemental Equilibrium",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["10% increased Damage with Ailments from Attack Skills while wielding a Melee Weapon"]={{[1]={[1]={type="Condition",var="UsingMeleeWeapon"},flags=2048,type="INC",value=10,name="Damage",keywordFlags=65536}},nil}c["Eldritch Battery"]={{[1]={value="Eldritch Battery",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["22% increased Damage with Ailments from Attack Skills while wielding a Sword"]={{[1]={[1]={type="Condition",var="UsingSword"},flags=2048,type="INC",value=22,name="Damage",keywordFlags=65536}},nil}c["10% increased Attack Physical Damage"]={{[1]={flags=1,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["Unaffected by Enfeeble while affected by Grace {variant:21}8% chance to Dodge Spells while affected by Haste"]={nil,"Unaffected by Enfeeble while affected by Grace {variant:21}8% chance to Dodge Spells while affected by Haste "}c["Resolute Technique"]={{[1]={value="Resolute Technique",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["+4 Accuracy Rating per 2 Intelligence"]={{[1]={[1]={type="PerStat",stat="Int",div=2},flags=0,type="BASE",value=4,name="Accuracy",keywordFlags=0}},nil}c["+1 to maximum Life per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,type="BASE",value=1,name="Life",keywordFlags=0}},nil}c["+35% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=35,name="FireResist",keywordFlags=0}},nil}c["8% chance to Shock"]={{[1]={flags=0,type="BASE",value=8,name="EnemyShockChance",keywordFlags=0}},nil}c["Cannot take Reflected Physical Damage"]={nil,"Cannot take Reflected Physical Damage "}c["Gain 20% of Physical Damage as Extra Cold Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=20,name="PhysicalDamageGainAsCold",keywordFlags=0}},nil}c["50% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=50,name="Evasion",keywordFlags=0}},nil}c["13% increased Fire Damage"]={{[1]={flags=0,type="INC",value=13,name="FireDamage",keywordFlags=0}},nil}c["Recover 4% of Maximum Mana on Kill"]={nil,"Recover 4% of Maximum Mana on Kill "}c["18% increased maximum Energy Shield"]={{[1]={flags=0,type="INC",value=18,name="EnergyShield",keywordFlags=0}},nil}c["1.6% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=1.6,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["20% increased Damage with Ailments from Attack Skills while wielding a One Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingOneHandedWeapon"},flags=2048,type="INC",value=20,name="Damage",keywordFlags=65536}},nil}c["263% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=263,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["Effect per Nearby Enemy"]={nil,"Effect per Nearby Enemy "}c["10% increased Damage taken"]={{[1]={flags=0,type="INC",value=10,name="DamageTaken",keywordFlags=0}},nil}c["With at least 40 Strength in Radius, Ground Slam has a 20% increased angle {variant:2}With at least 40 Strength in Radius, Ground Slam has a 35% increased angle"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 20% increased angle {variant:2}With at least 40 Strength in Radius, Ground Slam has a 35% increased angle "}c["With at least 40 Strength in Radius, Ground Slam has a 35% increased angle"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 35% increased angle "}c["Recover 2% of Maximum Energy Shield on Kill Recover 4% of Maximum Mana on Kill 70% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently"]={nil,"Recover 2% of Maximum Energy Shield on Kill Recover 4% of Maximum Mana on Kill 70% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently "}c["With at least 40 Strength in Radius, Ground Slam has a 50% increased angle"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 50% increased angle "}c["Can have up to 1 additional Trap placed at a time"]={{[1]={flags=0,type="BASE",value=1,name="ActiveTrapLimit",keywordFlags=0}},nil}c["With at least 40 Strength in Radius, Ground Slam has a 25% chance to grant an Endurance Charge when you Stun an Enemy"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 25% chance to grant an Endurance Charge when you Stun an Enemy "}c["40% reduced Light Radius"]={{[1]={flags=0,type="INC",value=-40,name="LightRadius",keywordFlags=0}},nil}c["With at least 40 Dexterity in Radius, Ethereal Knives fires Projectiles in a Nova"]={nil,"With at least 40 Dexterity in Radius, Ethereal Knives fires Projectiles in a Nova "}c["With at least 40 Strength in Radius, Ground Slam has a 35% chance to grant an Endurance Charge when you Stun an Enemy"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 35% chance to grant an Endurance Charge when you Stun an Enemy "}c["Adds 53 to 76 Physical Damage"]={{[1]={flags=0,type="BASE",value=53,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=76,name="PhysicalMax",keywordFlags=0}},nil}c["Recover 3% of Maximum Mana on Kill 10% increased Scorching Ray beam length"]={nil,"Recover 3% of Maximum Mana on Kill 10% increased Scorching Ray beam length "}c["100% increased Critical Strike Chance against Enemies on Full Life"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="FullLife"},flags=0,type="INC",value=100,name="CritChance",keywordFlags=262144}},nil}c["30% increased Elemental Damage with Attack Skills while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=30,name="ElementalDamage",keywordFlags=65536}},nil}c["145% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=145,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["10% increased Area of Effect of Area Skills"]={{[1]={flags=0,type="INC",value=10,name="AreaOfEffect",keywordFlags=0}},nil}c["Projectiles Pierce while Phasing"]={nil,"Projectiles Pierce while Phasing "}c["13% increased Cold Damage"]={{[1]={flags=0,type="INC",value=13,name="ColdDamage",keywordFlags=0}},nil}c["10% chance to gain a Power Charge on hitting an Enemy affected by a Spider's Web 10% chance to Poison per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="BASE",value=10,name="PoisonChance",keywordFlags=0}}," to gain a Power Charge on hitting an Enemy affected by a Spider's Web 10% chance "}c["+14 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=14,name="EnergyShield",keywordFlags=0}},nil}c["Removes Burning on use"]={nil,"Removes Burning on use "}c["10% Chance to Block Spells during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=10,name="SpellBlockChance",keywordFlags=0}},nil}c["6% increased Elemental Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=6,name="ElementalDamage",keywordFlags=0}},nil}c["+35 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=35,name="EnergyShield",keywordFlags=0}},nil}c["25% chance to avoid Fire Damage when Hit"]={{[1]={flags=0,type="BASE",value=25,name="FireDamage",keywordFlags=0}}," to avoid when Hit "}c["Items and Gems have 10% reduced Attribute Requirements"]={{[1]={flags=0,type="INC",value=-10,name="GlobalAttributeRequirements",keywordFlags=0}},nil}c["10% increased Effect of Fortify on you"]={{[1]={flags=0,type="INC",value=10,name="FortifyEffectOnSelf",keywordFlags=0}},nil}c["15% increased Cast Speed for Curses"]={{[1]={flags=16,type="INC",value=15,name="Speed",keywordFlags=2}},nil}c["Your Chaos Damage has 60% chance to Poison Enemies"]={{[1]={flags=0,type="BASE",value=60,name="ChaosPoisonChance",keywordFlags=0}},nil}c["15% reduced Spark Duration"]={{[1]={[1]={type="SkillName",skillName="Spark"},flags=0,type="INC",value=-15,name="Duration",keywordFlags=0}},nil}c["Herald of Purity has 40% increased Buff Effect Summoned Sentinels of Purity have 50% increased Area of Effect"]={nil,"Herald of Purity has 40% increased Buff Effect Summoned Sentinels of Purity have 50% increased Area of Effect "}c["10% chance to Fortify on Melee hit"]={{}," to Fortify "}c["50% chance to gain an additional Vaal Soul per Enemy Shattered"]={{}," to gain an additional Soul per Enemy Shattered "}c["3% increased Attack Speed with Axes"]={{[1]={flags=4097,type="INC",value=3,name="Speed",keywordFlags=0}},nil}c["25% increased Critical Strike Chance with Swords"]={{[1]={flags=262144,type="INC",value=25,name="CritChance",keywordFlags=0}},nil}c["100% increased Cold Damage while your Off Hand is empty"]={{[1]={[1]={type="Condition",var="OffHandIsEmpty"},flags=0,type="INC",value=100,name="ColdDamage",keywordFlags=0}},nil}c["12% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=12,name="ChaosDamage",keywordFlags=0}},nil}c["30% chance to gain an additional Vaal Soul on Kill Corrupted"]={{}," to gain an additional Soul on Kill Corrupted "}c["Enemies Become Chilled as they Unfreeze 10% chance to Freeze Enemies which are Chilled 10% increased Effect of Chill"]={nil,"Enemies Become Chilled as they Unfreeze 10% chance to Freeze Enemies which are Chilled 10% increased Effect of Chill "}c["15% increased Accuracy Rating with Swords"]={{[1]={flags=262144,type="INC",value=15,name="Accuracy",keywordFlags=0}},nil}c["80% less Burning Damage"]={{[1]={flags=0,type="MORE",value=-80,name="Damage",keywordFlags=8388608}},nil}c["Poison you inflict is Reflected to you"]={nil,"Poison you inflict is Reflected to you "}c["3% chance to Avoid Elemental Status Ailments"]={{[1]={flags=0,type="BASE",value=3,name="AvoidShock",keywordFlags=0},[2]={flags=0,type="BASE",value=3,name="AvoidFrozen",keywordFlags=0},[3]={flags=0,type="BASE",value=3,name="AvoidChilled",keywordFlags=0},[4]={flags=0,type="BASE",value=3,name="AvoidIgnite",keywordFlags=0}},nil}c["8% increased effect of Flasks"]={{[1]={flags=0,type="INC",value=8,name="FlaskEffect",keywordFlags=0}},nil}c["Your hits can't be Evaded"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="CannotBeEvaded",flags=0}},nil}c["Minions have 20% increased Movement Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=20,name="MovementSpeed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["0.5% of Attack Damage Leeched as Mana against Poisoned Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Poisoned"},flags=1,type="BASE",value=0.5,name="DamageManaLeech",keywordFlags=262144}},nil}c["Adds 1 to 3 Chaos Damage to Attacks"]={{[1]={flags=0,type="BASE",value=1,name="ChaosMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=3,name="ChaosMax",keywordFlags=65536}},nil}c["15% chance to Poison on Hit"]={{[1]={flags=0,type="BASE",value=15,name="PoisonChance",keywordFlags=0}},nil}c["30% increased Accuracy Rating"]={{[1]={flags=0,type="INC",value=30,name="Accuracy",keywordFlags=0}},nil}c["Adds 11 to 25 Physical Damage"]={{[1]={flags=0,type="BASE",value=11,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=25,name="PhysicalMax",keywordFlags=0}},nil}c["160% increased Armour"]={{[1]={flags=0,type="INC",value=160,name="Armour",keywordFlags=0}},nil}c["Adds 55 to 130 Physical Damage"]={{[1]={flags=0,type="BASE",value=55,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=130,name="PhysicalMax",keywordFlags=0}},nil}c["10% increased Damage with Poison"]={{[1]={flags=0,type="INC",value=10,name="Damage",keywordFlags=1048576}},nil}c["10% chance to cause Bleeding on Hit"]={{[1]={flags=0,type="BASE",value=10,name="BleedChance",keywordFlags=0}},nil}c["+24 Mana gained when you Block {variant:1}20% reduced Movement Speed"]={{[1]={flags=0,type="BASE",value=24,name="Mana",keywordFlags=0}}," gained when you Block {variant:1}20% reduced Movement Speed "}c["Gain Shocking Conflux for 4 seconds"]={{[1]={[1]={type="Condition",var="ShockingConflux"},value=100,type="BASE",keywordFlags=0,name="EnemyShockChance",flags=0},[2]={[1]={type="Condition",var="ShockingConflux"},value=true,type="FLAG",keywordFlags=0,name="PhysicalCanShock",flags=0},[3]={[1]={type="Condition",var="ShockingConflux"},value=true,type="FLAG",keywordFlags=0,name="ColdCanShock",flags=0},[4]={[1]={type="Condition",var="ShockingConflux"},value=true,type="FLAG",keywordFlags=0,name="FireCanShock",flags=0},[5]={[1]={type="Condition",var="ShockingConflux"},value=true,type="FLAG",keywordFlags=0,name="ChaosCanShock",flags=0}},nil}c["Grants Level 20 Aspect of the Crab Skill"]={{[1]={flags=0,type="LIST",value={skillId="CrabAspect",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["20% less Damage taken if you have not been Hit Recently"]={{[1]={[1]={type="Condition",neg=true,var="BeenHitRecently"},flags=0,type="MORE",value=-20,name="DamageTaken",keywordFlags=0}},nil}c["30% chance to cause Bleeding on Hit"]={{[1]={flags=0,type="BASE",value=30,name="BleedChance",keywordFlags=0}},nil}c["Adds 5 to 11 Physical Damage"]={{[1]={flags=0,type="BASE",value=5,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=11,name="PhysicalMax",keywordFlags=0}},nil}c["13% increased Light Radius"]={{[1]={flags=0,type="INC",value=13,name="LightRadius",keywordFlags=0}},nil}c["Grants level 12 Summon Stone Golem"]={{[1]={flags=0,type="LIST",value={skillId="SummonRockGolem",level=12},name="ExtraSkill",keywordFlags=0}},nil}c["Immune to Elemental Ailments while Phasing 10% chance to Dodge Spell Hits while Phasing"]={nil,"Immune to Elemental Ailments while Phasing 10% chance to Dodge Spell Hits while Phasing "}c["+120 to maximum Life"]={{[1]={flags=0,type="BASE",value=120,name="Life",keywordFlags=0}},nil}c["20% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=20,name="ManaRegen",keywordFlags=0}},nil}c["20% increased Damage against Chilled Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Chilled"},flags=0,type="INC",value=20,name="Damage",keywordFlags=262144}},nil}c["Cannot take Reflected Elemental Damage 40% increased Effect of Heralds on you"]={nil,"Cannot take Reflected Elemental Damage 40% increased Effect of Heralds on you "}c["35% chance to avoid being Stunned for each Herald Skill affecting you"]={{[1]={flags=0,type="BASE",value=35,name="AvoidStun",keywordFlags=0}}," for each Herald Skill affecting you "}c["4% increased Movement Speed"]={{[1]={flags=0,type="INC",value=4,name="MovementSpeed",keywordFlags=0}},nil}c["Adds 53 to 110 Physical Damage"]={{[1]={flags=0,type="BASE",value=53,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=110,name="PhysicalMax",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 14 Spell Totem"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportSpellTotem",level=14},name="ExtraSupport",keywordFlags=0}},nil}c["2% chance to Freeze"]={{[1]={flags=0,type="BASE",value=2,name="EnemyFreezeChance",keywordFlags=0}},nil}c["50% chance to cause Bleeding on Critical Strike"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,type="BASE",value=50,name="BleedChance",keywordFlags=0}},nil}c["Blind Chilled Enemies on Hit"]={nil,"Blind Chilled Enemies on Hit "}c["With at least 40 Dexterity in Radius, Burning"]={nil,"With at least 40 Dexterity in Radius, Burning "}c["You have Crimson Dance if you have dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},value="Crimson Dance",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["15% chance to gain a Frenzy Charge and a Power Charge on Kill 5% increased Damage per Frenzy Charge 5% increased Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},[2]={type="Multiplier",var="PowerCharge"},[3]={type="SkillName",skillName="Frenzy"},flags=0,type="BASE",keywordFlags=0,name="Damage",value=15}}," to gain aCharge and a Power Charge on Kill 5% increased 5% increased Damage "}c["3 Mana Regenerated per second"]={{[1]={flags=0,type="BASE",value=3,name="ManaRegen",keywordFlags=0}},nil}c["Maximum Life becomes 1, Immune to Chaos Damage"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="ChaosInoculation",flags=0}},nil}c["50% chance to Cause Bleeding on Critical Strike"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,type="BASE",value=50,name="BleedChance",keywordFlags=0}},nil}c["30 Energy Shield gained for each Enemy Hit while affected by Discipline"]={nil,"30 Energy Shield gained for each Enemy Hit while affected by Discipline "}c["Adds 60 to 120 Physical Damage"]={{[1]={flags=0,type="BASE",value=60,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=120,name="PhysicalMax",keywordFlags=0}},nil}c["+15 to Dexterity"]={{[1]={flags=0,type="BASE",value=15,name="Dex",keywordFlags=0}},nil}c["100% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=100,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["Cursed Enemies you or your Minions Kill have a 25% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage"]={nil,"Cursed Enemies you or your Minions Kill have a 25% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage "}c["50% increased Stun Duration on Enemies"]={{[1]={flags=0,type="INC",value=50,name="EnemyStunDuration",keywordFlags=0}},nil}c["125 Life Regenerated per second while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,type="BASE",value=125,name="LifeRegen",keywordFlags=0}},nil}c["80% increased Critical Strike Chance against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=0,type="INC",value=80,name="CritChance",keywordFlags=262144}},nil}c["Chills from your Hits always Slow by at least 10%"]={nil,"Chills from your Hits always Slow by at least 10% "}c["Socketed Gems are Supported by level 30 Generosity"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportGenerosity",level=30},name="ExtraSupport",keywordFlags=0}},nil}c["10% increased Experience Gain of Corrupted Gems"]={{}," Experience Gain of Corrupted Gems "}c["Adds 15 to 25 Fire Damage"]={{[1]={flags=0,type="BASE",value=15,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=25,name="FireMax",keywordFlags=0}},nil}c["Adds 40 to 60 Physical Damage"]={{[1]={flags=0,type="BASE",value=40,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=60,name="PhysicalMax",keywordFlags=0}},nil}c["4% increased Cast Speed with Fire Skills"]={{[1]={flags=16,type="INC",value=4,name="Speed",keywordFlags=16}},nil}c["Adds 70 to 210 Physical Damage"]={{[1]={flags=0,type="BASE",value=70,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=210,name="PhysicalMax",keywordFlags=0}},nil}c["Blind Chilled Enemies on Hit Damage Penetrates 20% Cold Resistance against Chilled Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Chilled"},flags=0,type="BASE",value=20,name="ColdPenetration",keywordFlags=262144}},"Blind Chilled Enemies on Hit "}c["30% increased Attack, Cast and Movements Speed while you do not have Iron Reflexes"]={{}," Attack, Cast and Movements Speed while you do not have Iron Reflexes "}c["Minions have 3% increased Cast Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=16,type="INC",value=3,name="Speed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["6% increased Damage per Enemy Killed by you or your Totems Recently"]={{[1]={[1]={type="Multiplier",varList={[1]="EnemyKilledRecently",[2]="EnemyKilledByTotemsRecently"}},flags=0,type="INC",value=6,name="Damage",keywordFlags=0}},nil}c["Adds 29 to 39 Physical Damage"]={{[1]={flags=0,type="BASE",value=29,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=39,name="PhysicalMax",keywordFlags=0}},nil}c["+50 to Armour"]={{[1]={flags=0,type="BASE",value=50,name="Armour",keywordFlags=0}},nil}c["+70 to maximum Life"]={{[1]={flags=0,type="BASE",value=70,name="Life",keywordFlags=0}},nil}c["40% increased Trap Trigger Area of Effect"]={{[1]={flags=0,type="INC",value=40,name="TrapTriggerAreaOfEffect",keywordFlags=0}},nil}c["5% increased Elemental Damage per Grand Spectrum"]={{[1]={[1]={type="Multiplier",var="GrandSpectrum"},flags=0,type="INC",value=5,name="ElementalDamage",keywordFlags=0},[2]={flags=0,type="BASE",value=1,name="Multiplier:GrandSpectrum",keywordFlags=0}},nil}c["Adds 20 to 35 Physical Damage"]={{[1]={flags=0,type="BASE",value=20,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=35,name="PhysicalMax",keywordFlags=0}},nil}c["+500 to maximum Life"]={{[1]={flags=0,type="BASE",value=500,name="Life",keywordFlags=0}},nil}c["2 additional Arrows"]={{[1]={flags=1,type="BASE",value=2,name="ProjectileCount",keywordFlags=0}},nil}c["+30 to Dexterity"]={{[1]={flags=0,type="BASE",value=30,name="Dex",keywordFlags=0}},nil}c["+400 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=400,name="Accuracy",keywordFlags=0}},nil}c["Adds 1 to 30 Cold Damage to Attacks"]={{[1]={flags=0,type="BASE",value=1,name="ColdMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=30,name="ColdMax",keywordFlags=65536}},nil}c["20% increased Radius of Auras"]={{[1]={flags=0,type="INC",value=20,name="AreaOfEffect",keywordFlags=1}},nil}c["Socketed Gems are Supported by Level 18 Ice Bite"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportFrenzyChargeOnSlayingFrozenEnemy",level=18},name="ExtraSupport",keywordFlags=0}},nil}c["Gain a Power Charge when you use a Vaal Skill"]={nil,"Gain a Power Charge when you use a Vaal Skill "}c["10% chance to create Consecrated Ground when you Hit a Rare or Unique Enemy, lasting 8 seconds"]={{}," to create Consecrated Ground when you Hit a Rare or Unique Enemy, lasting 8 seconds "}c["Cover Enemies in Ash when they Hit you"]={nil,"Cover Enemies in Ash when they Hit you "}c["15% Chance to Block"]={{[1]={flags=0,type="BASE",value=15,name="BlockChance",keywordFlags=0}},nil}c["30% more Bow Damage at Close Range while you have iron Reflexes"]={{[1]={[1]={type="Condition",var="AtCloseRange"},flags=8196,type="MORE",value=30,name="Damage",keywordFlags=0}}," while you have iron Reflexes "}c["Arrows Pierce all Targets"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="PierceAllTargets",flags=1}},nil}c["Damage with Weapons Penetrates 8% Lightning Resistance"]={{[1]={flags=8388608,type="BASE",value=8,name="LightningPenetration",keywordFlags=0}},nil}c["Cannot Leech Life"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="CannotLeechLife",flags=0}},nil}c["118% increased Physical Damage"]={{[1]={flags=0,type="INC",value=118,name="PhysicalDamage",keywordFlags=0}},nil}c["10% increased Attack Speed while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=1,type="INC",value=10,name="Speed",keywordFlags=0}},nil}c["+225 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=225,name="Accuracy",keywordFlags=0}},nil}c["50% increased Flask Life Recovery rate"]={{[1]={flags=0,type="INC",value=50,name="FlaskLifeRecoveryRate",keywordFlags=0}},nil}c["Attacks used by Totems have 8% increased Attack Speed"]={{[1]={flags=1,type="INC",value=8,name="Speed",keywordFlags=16384}},nil}c["15% increased Area Damage"]={{[1]={flags=512,type="INC",value=15,name="Damage",keywordFlags=0}},nil}c["Found Magic Items drop Identified"]={nil,"Found Magic Items drop Identified "}c["Minions have 7% increased Area of Effect of Area Skills"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=7,name="AreaOfEffect",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Cannot Leech"]={nil,"Cannot Leech "}c["+1 Energy Shield gained on Kill per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,type="BASE",value=1,name="EnergyShield",keywordFlags=0}}," gained on Kill "}c["25% increased Physical Damage with Axes"]={{[1]={flags=4096,type="INC",value=25,name="PhysicalDamage",keywordFlags=0}},nil}c["Nearby Enemies cannot gain Power, Frenzy or Endurance Charges You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other 10% chance to gain a Power, Frenzy or Endurance Charge on Hit"]={nil,"Nearby Enemies cannot gain Power, Frenzy or Endurance Charges You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other 10% chance to gain a Power, Frenzy or Endurance Charge on Hit "}c["Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit"]={nil,"Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit "}c["Socketed Gems are Supported by level 10 Blind"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportBlind",level=10},name="ExtraSupport",keywordFlags=0}},nil}c["8% increased Damage with Ailments from Attack Skills while wielding a Claw"]={{[1]={[1]={type="Condition",var="UsingClaw"},flags=2048,type="INC",value=8,name="Damage",keywordFlags=65536}},nil}c["+2 to Level of Socketed Lightning Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="lightning",value=2},name="GemProperty",keywordFlags=0}},nil}c["Gain 15% of Elemental Damage as Extra Chaos Damage"]={{[1]={flags=0,type="BASE",value=15,name="ElementalDamageGainAsChaos",keywordFlags=0}},nil}c["+6% to maximum Cold Resistance"]={{[1]={flags=0,type="BASE",value=6,name="ColdResistMax",keywordFlags=0}},nil}c["+8% chance to Evade Attacks while affected by Grace"]={{[1]={[1]={type="Condition",var="AffectedByGrace"},flags=0,type="BASE",value=8,name="EvadeChance",keywordFlags=0}},nil}c["15% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=15,name="ManaRegen",keywordFlags=0}},nil}c["50% less Weapon Damage"]={{[1]={flags=8388608,type="MORE",value=-50,name="Damage",keywordFlags=0}},nil}c["Gain 1 Rage when you Kill an Enemy"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="Condition:CanGainRage",flags=0},[2]={[1]={type="Condition",var="CanGainRage"},value=1,type="DUMMY",keywordFlags=0,name="Dummy",flags=0}},nil}c["75% increased Projectile Speed"]={{[1]={flags=0,type="INC",value=75,name="ProjectileSpeed",keywordFlags=0}},nil}c["8% increased Physical Damage with Swords"]={{[1]={flags=262144,type="INC",value=8,name="PhysicalDamage",keywordFlags=0}},nil}c["If you have 3 Primordial Jewels, can Summon up to 1 additional Golem at a time"]={{[1]={[1]={type="MultiplierThreshold",threshold=3,var="PrimordialJewel"},flags=0,type="BASE",value=1,name="ActiveGolemLimit",keywordFlags=0}},nil}c["30% increased Life Recovery from Flasks"]={{[1]={flags=0,type="INC",value=30,name="FlaskLifeRecovery",keywordFlags=0}},nil}c["-10 Physical Damage taken from Projectile Attacks"]={{[1]={flags=0,type="BASE",value=-10,name="PhysicalDamageTaken",keywordFlags=0}}," from Projectile Attacks "}c["20% increased Melee Damage"]={{[1]={flags=256,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["+1 to Level of Socketed Bow Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="bow",value=1},name="GemProperty",keywordFlags=0}},nil}c["10% chance to Blind with Hits against Bleeding Enemies Enemies Maimed by you take 10% increased Physical Damage"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=0,type="BASE",value=10,name="PhysicalDamage",keywordFlags=262144}}," to Blind Enemies Maimed by you take 10% increased "}c["20% chance to gain a Frenzy Charge on Killing a Frozen Enemy Skills Chain an additional time while at maximum Frenzy Charges"]={{}," to gain aCharge on Killing a Frozen Enemy Skills Chain an additional time "}c["60% increased Mana Cost of Skills"]={{[1]={flags=0,type="INC",value=60,name="ManaCost",keywordFlags=0}},nil}c["Adds 1 to 75 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=75,name="LightningMax",keywordFlags=0}},nil}c["With at least 40 Intelligence in Radius, Spark fires Projectiles in a Nova"]={nil,"With at least 40 Intelligence in Radius, Spark fires Projectiles in a Nova "}c["Grants level 10 Gluttony of Elements Skill"]={{[1]={flags=0,type="LIST",value={skillId="VaalAuraElementalDamageHealing",level=10},name="ExtraSkill",keywordFlags=0}},nil}c["Adds 1 to 325 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=325,name="LightningMax",keywordFlags=0}},nil}c["Your Critical Strike Chance is Lucky"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="CritChanceLucky",flags=0}},nil}c["10% Chance to Cast level 18 Summon Spectral Wolf on Kill"]={{[1]={flags=0,type="LIST",value={skillId="SummonRigwaldsPack",level=18},name="ExtraSkill",keywordFlags=0}},nil}c["Adds 1 to 300 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=300,name="LightningMax",keywordFlags=0}},nil}c["Adds 1 to 100 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=100,name="LightningMax",keywordFlags=0}},nil}c["Adds 20 to 30 Chaos Damage to Spells and Attacks while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=20,name="ChaosMin",keywordFlags=196608},[2]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=30,name="ChaosMax",keywordFlags=196608}},nil}c["10% chance to gain a Power Charge on Critical Strike 20% chance to gain a Power Charge on non-Critical Strike"]={{}," to gain a Power Charge 20% chance to gain a Power Charge on non-Critical Strike "}c["1% increased Evasion Rating per 10 Intelligence"]={{[1]={[1]={type="PerStat",stat="Int",div=10},flags=0,type="INC",value=1,name="Evasion",keywordFlags=0}},nil}c["Curse Enemies with level 10 Flammability on Hit"]={{[1]={flags=0,type="LIST",value={skillId="Flammability",level=10,noSupports=true},name="ExtraSkill",keywordFlags=0}},nil}c["Shocked Enemies you Kill Explode, dealing 10% of their Maximum Life as Lightning Damage which cannot Shock"]={nil,"Shocked Enemies you Kill Explode, dealing 10% of their Maximum Life as Lightning Damage which cannot Shock "}c["Gain 20% of Physical Damage as Extra Fire Damage"]={{[1]={flags=0,type="BASE",value=20,name="PhysicalDamageGainAsFire",keywordFlags=0}},nil}c["1% of Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=1,name="LifeRegenPercent",keywordFlags=0}},nil}c["100% increased Chill Duration on Enemies when in Off Hand"]={{[1]={[1]={type="SlotNumber",num=2},flags=0,type="INC",value=100,name="EnemyChillDuration",keywordFlags=0}},nil}c["Has an additional Implicit Mod +30 to all Attributes"]={nil,"Has an additional Implicit Mod +30 to all Attributes "}c["Adds 2 to 4 Physical Damage to Attacks"]={{[1]={flags=0,type="BASE",value=2,name="PhysicalMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=4,name="PhysicalMax",keywordFlags=65536}},nil}c["-2 Physical Damage taken from Attacks"]={{[1]={flags=0,type="BASE",value=-2,name="PhysicalDamageTaken",keywordFlags=0}}," from Attacks "}c["650% increased Armour"]={{[1]={flags=0,type="INC",value=650,name="Armour",keywordFlags=0}},nil}c["Gain Onslaught for 20 seconds when you Kill a Rare or Unique Enemy"]={nil,"Gain Onslaught for 20 seconds when you Kill a Rare or Unique Enemy "}c["20% chance when Placing Mines to Place an additional Mine 100% increased Mine Arming Speed"]={{}," when Placing s to Place an additional Mine 100% increased Mine Arming Speed "}c["350% increased Armour"]={{[1]={flags=0,type="INC",value=350,name="Armour",keywordFlags=0}},nil}c["30% chance to create Consecrated Ground when Hit, lasting 8 seconds"]={{}," to create Consecrated Ground when Hit, lasting 8 seconds "}c["Knocks Back Enemies in an Area on Flask use"]={nil,"Knocks Back Enemies in an Area on Flask use "}c["10% chance to grant a Power Charge to nearby Allies on Kill 5% chance to grant a Frenzy Charge to nearby Allies on Hit"]={{}," to grant a Power Charge to nearby Allies on Kill 5% chance to grant aCharge to nearby Allies on Hit "}c["Gore Footprints"]={nil,"Gore Footprints "}c["Adds 65 to 325 Physical Damage"]={{[1]={flags=0,type="BASE",value=65,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=325,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 3 to 6 Cold Damage to Spells"]={{[1]={flags=0,type="BASE",value=3,name="ColdMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=6,name="ColdMax",keywordFlags=131072}},nil}c["Adds 9 to 14 Chaos Damage for each Spider's Web on the Enemy"]={{[1]={[1]={type="Multiplier",actor="enemy",var="Spider's WebStack"},flags=0,type="BASE",value=9,name="ChaosMin",keywordFlags=0},[2]={[1]={type="Multiplier",actor="enemy",var="Spider's WebStack"},flags=0,type="BASE",value=14,name="ChaosMax",keywordFlags=0}},nil}c["30% increased Chill Duration on Enemies"]={{[1]={flags=0,type="INC",value=30,name="EnemyChillDuration",keywordFlags=0}},nil}c["12% Chance to Block"]={{[1]={flags=0,type="BASE",value=12,name="BlockChance",keywordFlags=0}},nil}c["15% increased Quantity of Items Dropped by Slain Frozen Enemies {variant:1}50% increased Rarity of Items Dropped by Slain Shocked enemies"]={{}," Quantity of Items Dropped by Slain Frozen Enemies {variant:1}50% increased Rarity of Items Dropped by Slain Shocked enemies "}c["16% increased Physical Damage with Bows"]={{[1]={flags=8192,type="INC",value=16,name="PhysicalDamage",keywordFlags=0}},nil}c["80% increased Armour"]={{[1]={flags=0,type="INC",value=80,name="Armour",keywordFlags=0}},nil}c["-40 Chaos Damage taken"]={{[1]={flags=0,type="BASE",value=-40,name="ChaosDamageTaken",keywordFlags=0}},nil}c["+30% to Fire and Cold Resistances"]={{[1]={flags=0,type="BASE",value=30,name="FireResist",keywordFlags=0},[2]={flags=0,type="BASE",value=30,name="ColdResist",keywordFlags=0}},nil}c["+18 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=18,name="EnergyShield",keywordFlags=0}},nil}c["+110 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=110,name="EnergyShield",keywordFlags=0}},nil}c["6% increased Quantity of Items found"]={{[1]={flags=0,type="INC",value=6,name="LootQuantity",keywordFlags=0}},nil}c["Cannot be Ignited"]={{[1]={value=100,type="BASE",keywordFlags=0,name="AvoidIgnite",flags=0}},nil}c["30% chance to Avoid being Chilled during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=30,name="AvoidChilled",keywordFlags=0}},nil}c["Adds 4 to 8 Fire Damage to Attacks with Bows"]={{[1]={flags=8192,type="BASE",value=4,name="FireMin",keywordFlags=0},[2]={flags=8192,type="BASE",value=8,name="FireMax",keywordFlags=0}},nil}c["1% increased Damage per 15 Dexterity"]={{[1]={[1]={type="PerStat",stat="Dex",div=15},flags=0,type="INC",value=1,name="Damage",keywordFlags=0}},nil}c["25% chance to Avoid interruption from Stuns while Casting +20 to Strength and Dexterity"]={{[1]={flags=0,type="BASE",value=25,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=25,name="Dex",keywordFlags=0}}," to Avoid interruption from Stuns while Casting +20 to "}c["Passives granting Cold Resistance or all Elemental Resistances in Radius"]={nil,"Passives granting Cold Resistance or all Elemental Resistances in Radius "}c["Adds 16 to 53 Lightning Damage to Spells"]={{[1]={flags=0,type="BASE",value=16,name="LightningMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=53,name="LightningMax",keywordFlags=131072}},nil}c["10% chance to gain an Endurance Charge when you Block"]={{}," to gain an Endurance Charge when you Block "}c["Removes 1% of maximum Energy Shield on Kill Corrupted"]={nil,"Removes 1% of maximum Energy Shield on Kill Corrupted "}c["grant 100% increased Flask Charges"]={nil,"grant 100% increased Flask Charges "}c["Adds 30 to 95 Physical Damage"]={{[1]={flags=0,type="BASE",value=30,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=95,name="PhysicalMax",keywordFlags=0}},nil}c["10% chance to Dodge Attacks"]={{[1]={flags=0,type="BASE",value=10,name="AttackDodgeChance",keywordFlags=0}},nil}c["10% chance to Dodge Spell Damage"]={{[1]={flags=0,type="BASE",value=10,name="SpellDodgeChance",keywordFlags=0}},nil}c["Your Offerings have 50% reduced Effect on you"]={{[1]={[1]={type="SkillName",skillNameList={[1]="Bone Offering",[2]="Flesh Offering",[3]="Spirit Offering"}},flags=0,type="LIST",value={mod={flags=0,type="INC",value=-50,name="BuffEffectOnPlayer",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["+2 to Level of Socketed Fire Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="fire",value=2},name="GemProperty",keywordFlags=0}},nil}c["0.3% of Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=0.3,name="LifeRegenPercent",keywordFlags=0}},nil}c["+45 to Dexterity"]={{[1]={flags=0,type="BASE",value=45,name="Dex",keywordFlags=0}},nil}c["-5% to maximum Fire Resistance"]={{[1]={flags=0,type="BASE",value=-5,name="FireResistMax",keywordFlags=0}},nil}c["10% increased Damage Taken while Energy Shield is Full Corrupted"]={{[1]={flags=0,type="INC",value=10,name="DamageTaken",keywordFlags=0}}," while Energy Shield is Full Corrupted "}c["5% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=5,name="ManaRegen",keywordFlags=0}},nil}c["Gain 75 Armour per Grand Spectrum"]={{[1]={[1]={type="Multiplier",var="GrandSpectrum"},flags=0,type="BASE",value=75,name="Armour",keywordFlags=0},[2]={flags=0,type="BASE",value=1,name="Multiplier:GrandSpectrum",keywordFlags=0}},nil}c["10% reduced Frenzy Charge Duration per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=-10,name="FrenzyChargesDuration",keywordFlags=0}},nil}c["Removed life is regenerated as Energy Shield over 2 seconds"]={nil,"Removed life is regenerated as Energy Shield over 2 seconds "}c["Projectiles from Attacks have 20% chance to inflict Bleeding on Hit while you have a Beastial Minion"]={nil,"Projectiles from Attacks have 20% chance to inflict Bleeding on Hit while you have a Beastial Minion "}c["20% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=20,name="ElementalDamage",keywordFlags=0}},nil}c["Traps and Mines deal 4 to 13 additional Physical Damage"]={{[1]={flags=0,type="BASE",value=4,name="PhysicalMin",keywordFlags=12288},[2]={flags=0,type="BASE",value=13,name="PhysicalMax",keywordFlags=12288}},nil}c["Adds 1 to 2 Lightning Damage to Attacks"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=2,name="LightningMax",keywordFlags=65536}},nil}c["18% increased maximum Mana"]={{[1]={flags=0,type="INC",value=18,name="Mana",keywordFlags=0}},nil}c["With 40 total Strength and Intelligence in Radius, Elemental Hit cannot choose Cold"]={nil,"With 40 total Strength and Intelligence in Radius, Elemental Hit cannot choose Cold "}c["60% chance to Poison on Hit against Cursed Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Cursed"},flags=0,type="BASE",value=60,name="PoisonChance",keywordFlags=262144}},nil}c["30% increased Chaos Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=30,name="ChaosDamage",keywordFlags=65536}},nil}c["14% increased Damage with Ailments from Attack Skills while wielding an Axe"]={{[1]={[1]={type="Condition",var="UsingAxe"},flags=2048,type="INC",value=14,name="Damage",keywordFlags=65536}},nil}c["2% increased Attack and Cast Speed for each corpse consumed Recently"]={{[1]={[1]={type="Multiplier",var="CorpseConsumedRecently"},flags=0,type="INC",value=2,name="Speed",keywordFlags=0}},nil}c["You can inflict Bleeding on an Enemy up to 8 times Your Bleeding does not deal extra Damage while the Enemy is moving 50% less Damage with Bleeding"]={nil,"You can inflict Bleeding on an Enemy up to 8 times Your Bleeding does not deal extra Damage while the Enemy is moving 50% less Damage with Bleeding "}c["+30 to Strength"]={{[1]={flags=0,type="BASE",value=30,name="Str",keywordFlags=0}},nil}c["4% increased Effect of your Curses"]={{[1]={flags=0,type="INC",value=4,name="CurseEffect",keywordFlags=0}},nil}c["20% increased Physical Damage with Daggers"]={{[1]={flags=32768,type="INC",value=20,name="PhysicalDamage",keywordFlags=0}},nil}c["4% reduced Enemy Stun Threshold with Maces"]={{[1]={flags=65536,type="INC",value=-4,name="EnemyStunThreshold",keywordFlags=0}},nil}c["Gems Socketed in Red Sockets have +1 to Level"]={nil,"Gems Socketed in Red Sockets have +1 to Level "}c["16% increased Physical Damage with Daggers"]={{[1]={flags=32768,type="INC",value=16,name="PhysicalDamage",keywordFlags=0}},nil}c["20% increased Duration"]={{[1]={flags=0,type="INC",value=20,name="Duration",keywordFlags=0}},nil}c["Minions have 10% increased Movement Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=10,name="MovementSpeed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Socketed Curse Skills are Triggered by Doedre's Effigy when Summoned Socketed Curse Skills ignore Curse Limit"]={nil,"Socketed Curse Skills are Triggered by Doedre's Effigy when Summoned Socketed Curse Skills ignore Curse Limit "}c["+2% Chance to Block Spell Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,type="BASE",value=2,name="SpellBlockChance",keywordFlags=0}},nil}c["3% increased Character Size 6% increased Strength"]={{[1]={flags=0,type="INC",value=3,name="Str",keywordFlags=0}}," Character Size 6% increased "}c["Shocks you cause are reflected back to you 60% increased Damage while Shocked"]={nil,"Shocks you cause are reflected back to you 60% increased Damage while Shocked "}c["12% increased Cold Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=12,name="ColdDamage",keywordFlags=65536}},nil}c["8% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=8,name="Evasion",keywordFlags=0}},nil}c["+90% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=90,name="CritMultiplier",keywordFlags=0}},nil}c["215% increased Energy Shield"]={{[1]={flags=0,type="INC",value=215,name="EnergyShield",keywordFlags=0}},nil}c["30% increased Trap Trigger Area of Effect"]={{[1]={flags=0,type="INC",value=30,name="TrapTriggerAreaOfEffect",keywordFlags=0}},nil}c["+30% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=30,name="CritMultiplier",keywordFlags=0}},nil}c["10% chance to Fortify on Melee hit Enemies you Taunt take 10% increased Damage"]={{[1]={flags=256,type="BASE",value=10,name="Damage",keywordFlags=0}}," to Fortify Enemies you Taunt take 10% increased "}c["Unaffected by Elemental Weakness while affected by Purity of Elements {variant:33}Immune to Ignite while affected by Purity of Fire"]={nil,"Unaffected by Elemental Weakness while affected by Purity of Elements {variant:33}Immune to Ignite while affected by Purity of Fire "}c["You gain a Power Charge on use You gain a Frenzy Charge on use"]={nil,"You gain a Power Charge on use You gain a Frenzy Charge on use "}c["Minions have 5% increased Cast Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=16,type="INC",value=5,name="Speed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Crimson Dance"]={{[1]={value="Crimson Dance",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["+15 Mana gained for each Enemy hit by your Attacks"]={{[1]={flags=1,type="BASE",value=15,name="ManaOnHit",keywordFlags=0}},nil}c["Iron Reflexes"]={{[1]={value="Iron Reflexes",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["Unwavering Stance"]={{[1]={value="Unwavering Stance",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["30% increased Area of Effect during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=30,name="AreaOfEffect",keywordFlags=0}},nil}c["Your Damaging Hits always Stun Enemies that are on Full Life"]={nil,"Your Damaging Hits always Stun Enemies that are on Full Life "}c["190% increased Physical Damage"]={{[1]={flags=0,type="INC",value=190,name="PhysicalDamage",keywordFlags=0}},nil}c["23% increased Spell Damage"]={{[1]={flags=2,type="INC",value=23,name="Damage",keywordFlags=0}},nil}c["20% increased Critical Strike Chance for Spells"]={{[1]={flags=2,type="INC",value=20,name="CritChance",keywordFlags=0}},nil}c["With 5 Corrupted Items Equipped: 50% of Chaos Damage does not bypass Energy Shield and 50% of Physical Damage bypasses Energy Shield"]={nil,"With 5 Corrupted Items Equipped: 50% of Chaos Damage does not bypass Energy Shield and 50% of Physical Damage bypasses Energy Shield "}c["12% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=12,name="Damage",keywordFlags=0}},nil}c["7% increased Spell Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,type="INC",value=7,name="Damage",keywordFlags=0}},nil}c["+24 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=24,name="EnergyShield",keywordFlags=0}},nil}c["You and Allies affected by your Aura Skills deal 30% increased Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=30,name="Damage",keywordFlags=0}},name="AffectedByAuraMod",keywordFlags=0}},nil}c["10% reduced Reflected Elemental Damage taken Damage with Weapons Penetrates 5% Elemental Resistance 20% increased Elemental Damage during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=8388608,type="INC",value=-10,name="ElementalDamageTaken",keywordFlags=0}}," Reflected Damage Penetrates 5% Elemental Resistance 20% increased Elemental Damage "}c["Maximum Life Leech Rate is doubled."]={{[1]={value=100,type="MORE",keywordFlags=0,name="MaxLifeLeechRate",flags=0}},nil}c["+150 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=150,name="Accuracy",keywordFlags=0}},nil}c["Consecrated Ground you create grants 40% increased Damage to you and Allies"]={{[1]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,type="INC",value=40,name="Damage",keywordFlags=0}},nil}c["Gain a Power Charge after Spending a total of 200 Mana +1 to Maximum Power Charges"]={nil,"Gain a Power Charge after Spending a total of 200 Mana +1 to Maximum Power Charges "}c["+14 to all Attributes"]={{[1]={flags=0,type="BASE",value=14,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=14,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=14,name="Int",keywordFlags=0}},nil}c["Extra Gore"]={nil,"Extra Gore "}c["35% increased maximum Life"]={{[1]={flags=0,type="INC",value=35,name="Life",keywordFlags=0}},nil}c["+16 to maximum Life"]={{[1]={flags=0,type="BASE",value=16,name="Life",keywordFlags=0}},nil}c["+5 Life gained on Kill"]={{[1]={flags=0,type="BASE",value=5,name="LifeOnKill",keywordFlags=0}},nil}c["220% increased Energy Shield"]={{[1]={flags=0,type="INC",value=220,name="EnergyShield",keywordFlags=0}},nil}c["6% Chance to Dodge Attacks"]={{[1]={flags=0,type="BASE",value=6,name="AttackDodgeChance",keywordFlags=0}},nil}c["13% increased Movement Speed while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,type="INC",value=13,name="MovementSpeed",keywordFlags=0}},nil}c["You lose all Endurance Charges when Hit You gain an Endurance Charge on Kill"]={nil,"You lose all Endurance Charges when Hit You gain an Endurance Charge on Kill "}c["+16 to all Attributes"]={{[1]={flags=0,type="BASE",value=16,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=16,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=16,name="Int",keywordFlags=0}},nil}c["You gain Onslaught for 1 second per Endurance Charge when Hit"]={nil,"You gain Onslaught for 1 second per Endurance Charge when Hit "}c["Minions have +40% to Cold Resistance"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=40,name="ColdResist",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["or Unique Enemy"]={nil,"or Unique Enemy "}c["100% increased Stun Duration on Enemies"]={{[1]={flags=0,type="INC",value=100,name="EnemyStunDuration",keywordFlags=0}},nil}c["1.2% of Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=1.2,name="DamageLifeLeech",keywordFlags=0}},nil}c["8% increased Attack Speed with One Handed Melee Weapons"]={{[1]={flags=18874369,type="INC",value=8,name="Speed",keywordFlags=0}},nil}c["+0 seconds to Avian's Flight Duration"]={{[1]={[1]={type="SkillName",skillName="Aspect of the Avian"},flags=0,type="BASE",value=0,name="SecondaryDuration",keywordFlags=0}},nil}c["20% increased Area of Effect of Aura Skills"]={{[1]={[1]={type="SkillType",skillType=44},flags=0,type="INC",value=20,name="AreaOfEffect",keywordFlags=0}},nil}c["40% increased Lightning Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=40,name="LightningDamage",keywordFlags=0}},nil}c["+50 to all Attributes"]={{[1]={flags=0,type="BASE",value=50,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=50,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=50,name="Int",keywordFlags=0}},nil}c["30% chance to Avoid being Ignited"]={{[1]={flags=0,type="BASE",value=30,name="AvoidIgnite",keywordFlags=0}},nil}c["You take Chaos Damage instead of Physical Damage from Bleeding +25% chance to be Poisoned"]={nil,"You take Chaos Damage instead of Physical Damage from Bleeding +25% chance to be Poisoned "}c["7% chance to Ignite"]={{[1]={flags=0,type="BASE",value=7,name="EnemyIgniteChance",keywordFlags=0}},nil}c["10% reduced Movement Speed"]={{[1]={flags=0,type="INC",value=-10,name="MovementSpeed",keywordFlags=0}},nil}c["Culling Strike 20% increased Damage while Leeching Life Leech effects are not removed at Full Life 20% increased Area of Effect if you've Killed Recently"]={nil,"Culling Strike 20% increased Damage while Leeching Life Leech effects are not removed at Full Life 20% increased Area of Effect if you've Killed Recently "}c["15% increased Accuracy Rating while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,type="INC",value=15,name="Accuracy",keywordFlags=0}},nil}c["25% increased Area of Effect while you have Arcane Surge"]={{[1]={flags=0,type="INC",value=25,name="AreaOfEffect",keywordFlags=0}}," while you have Arcane Surge "}c["40% of Physical Damage Converted to Fire Damage while affected by Anger"]={{[1]={[1]={type="Condition",var="AffectedByAnger"},flags=0,type="BASE",value=40,name="PhysicalDamageConvertToFire",keywordFlags=0}},nil}c["+75% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=75,name="ColdResist",keywordFlags=0}},nil}c["10% chance to Ignite"]={{[1]={flags=0,type="BASE",value=10,name="EnemyIgniteChance",keywordFlags=0}},nil}c["Attack Skills deal 10% increased Damage with Ailments while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=2048,type="INC",value=10,name="Damage",keywordFlags=65536}},nil}c["Minions have 30% increased maximum Life"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=30,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["You cannot be slowed to below base speed"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="ActionSpeedCannotBeBelowBase",flags=0}},nil}c["Golem Skills have 30% increased Cooldown Recovery Speed"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="INC",value=30,name="CooldownRecovery",keywordFlags=0}},nil}c["10% increased Area of Effect"]={{[1]={flags=0,type="INC",value=10,name="AreaOfEffect",keywordFlags=0}},nil}c["Has 6 Sockets"]={{[1]={flags=0,type="BASE",value=6,name="SocketCount",keywordFlags=0}},nil}c["100% of Damage Leeched as Life if you've taken a Savage Hit Recently"]={{[1]={[1]={type="Condition",var="BeenSavageHitRecently"},flags=0,type="BASE",value=100,name="DamageLifeLeech",keywordFlags=0}},nil}c["Trap Damage Penetrates 10% Elemental Resistances"]={{[1]={flags=0,type="BASE",value=10,name="ElementalPenetration",keywordFlags=4096}},nil}c["20% increased Area of Effect if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,type="INC",value=20,name="AreaOfEffect",keywordFlags=0}},nil}c["100% increased Critical Strike Chance against Enemies that are affected by no Elemental Ailments"]={{[1]={[1]={type="ActorCondition",varList={[1]="Frozen",[2]="Chilled",[3]="Shocked",[4]="Ignited"},neg=true,actor="enemy"},[2]={type="Condition",var="Effective"},flags=0,type="INC",keywordFlags=262144,name="CritChance",value=100}},nil}c["115% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=115,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["50% increased Area Damage"]={{[1]={flags=512,type="INC",value=50,name="Damage",keywordFlags=0}},nil}c["100% increased Global Defences"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=100,name="Defences",keywordFlags=0}},nil}c["Adds 5 to 12 Fire Attack Damage per Buff on You"]={{[1]={[1]={type="Multiplier",var="BuffOnSelf"},flags=0,type="BASE",value=5,name="FireMin",keywordFlags=65536},[2]={[1]={type="Multiplier",var="BuffOnSelf"},flags=0,type="BASE",value=12,name="FireMax",keywordFlags=65536}},nil}c["Passives granting Fire Resistance or all Elemental Resistances in Radius"]={nil,"Passives granting Fire Resistance or all Elemental Resistances in Radius "}c["20% increased Fire Damage"]={{[1]={flags=0,type="INC",value=20,name="FireDamage",keywordFlags=0}},nil}c["18% increased Damage with Ailments from Attack Skills while wielding a Claw"]={{[1]={[1]={type="Condition",var="UsingClaw"},flags=2048,type="INC",value=18,name="Damage",keywordFlags=65536}},nil}c["Socketed Gems are Supported by level 1 Mana Leech"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportManaLeech",level=1},name="ExtraSupport",keywordFlags=0}},nil}c["Minions have 10% increased Area of Effect of Area Skills"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=10,name="AreaOfEffect",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Adds 16-25 Physical Damage to Attacks while you have a Beastial Minion"]={{[1]={flags=0,type="BASE",value=16,name="PhysicalMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=25,name="PhysicalMax",keywordFlags=65536}}," while you have a Beastial Minion "}c["You lose Virulence 50% slower"]={nil,"You lose Virulence 50% slower "}c["Adds 25 to 45 Physical Damage"]={{[1]={flags=0,type="BASE",value=25,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=45,name="PhysicalMax",keywordFlags=0}},nil}c["+22% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=22,name="ElementalResist",keywordFlags=0}},nil}c["You and nearby Allies have 8% increased Movement Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=8,name="MovementSpeed",keywordFlags=0}},name="ExtraAura",keywordFlags=0}},nil}c["Gain 20% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,type="BASE",value=20,name="PhysicalDamageGainAsCold",keywordFlags=0}},nil}c["Ancestral Bond"]={{[1]={value="Ancestral Bond",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["10% increased Elemental Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=10,name="ElementalDamage",keywordFlags=0}},nil}c["Attacks with this Weapon deal 80-120 added Chaos Damage against Enemies affected by at least 5 Poisons"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="MultiplierThreshold",actor="enemy",var="PoisonStack",threshold=5},flags=0,type="BASE",keywordFlags=0,name="ChaosMin",value=80},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="MultiplierThreshold",actor="enemy",var="PoisonStack",threshold=5},flags=0,type="BASE",keywordFlags=0,name="ChaosMax",value=120}},nil}c["+10% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=10,name="LightningResist",keywordFlags=0}},nil}c["10% more Chaos Damage with Attack Skills"]={{[1]={flags=0,type="MORE",value=10,name="ChaosDamage",keywordFlags=65536}},nil}c["While your Passive Skill Tree connects to a class' Starting location, you gain:"]={{},nil}c["100% of Cold Damage from Hits taken as Lightning Damage"]={{[1]={flags=0,type="BASE",value=100,name="ColdDamageTakenAsLightning",keywordFlags=0}},nil}c["Minions Regenerate 0.5% Life per second"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=0.5,name="LifeRegenPercent",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["+1% to Critical Strike Chance"]={{[1]={flags=0,type="BASE",value=1,name="CritChance",keywordFlags=0}},nil}c["+14% to Cold and Lightning Resistances"]={{[1]={flags=0,type="BASE",value=14,name="ColdResist",keywordFlags=0},[2]={flags=0,type="BASE",value=14,name="LightningResist",keywordFlags=0}},nil}c["Adds 22 to 35 Cold Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=22,name="ColdMin",keywordFlags=196608},[2]={flags=0,type="BASE",value=35,name="ColdMax",keywordFlags=196608}},nil}c["10% of Physical Damage Converted to Chaos Damage"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalDamageConvertToChaos",keywordFlags=0}},nil}c["38% increased Duration"]={{[1]={flags=0,type="INC",value=38,name="Duration",keywordFlags=0}},nil}c["10% chance to create a Smoke Cloud when Hit"]={{}," to create a Smoke Cloud when Hit "}c["Consumes a Void Charge to Trigger Level 20 Void Shot when you fire Arrows Adds 40 to 100 Cold Damage to Attacks"]={{[1]={flags=0,type="BASE",value=40,name="ColdMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=100,name="ColdMax",keywordFlags=65536}},"Consumes a Void Charge to Trigger Level 20 Void Shot when you fire Arrows "}c["Gain 20% of Physical Damage as Extra Chaos Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=20,name="PhysicalDamageGainAsChaos",keywordFlags=0}},nil}c["Gain a Void Charge every second"]={nil,"Gain a Void Charge every second "}c["+28% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=28,name="ColdResist",keywordFlags=0}},nil}c["Minions have 8% increased Cast Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=16,type="INC",value=8,name="Speed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["30% increased Damage with Ailments from Attack Skills while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=2048,type="INC",value=30,name="Damage",keywordFlags=65536}},nil}c["+8 Mana gained when you Block"]={{[1]={flags=0,type="BASE",value=8,name="Mana",keywordFlags=0}}," gained when you Block "}c["Adds 10 to 20 Physical Damage to Attacks"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=20,name="PhysicalMax",keywordFlags=65536}},nil}c["10% chance to gain a Power Charge when you Block +6% Chance to Block Attack Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,type="BASE",value=10,name="BlockChance",keywordFlags=0}}," to gain a Power Charge when you Block +6% Chance "}c["10 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=10,name="LifeRegen",keywordFlags=0}},nil}c["+2 to Level of Socketed Herald Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="herald",value=2},name="GemProperty",keywordFlags=0}},nil}c["88% increased Damage with Poison if you have at least 300 Dexterity"]={{[1]={[1]={type="StatThreshold",stat="Dex",threshold=300},flags=0,type="INC",value=88,name="Damage",keywordFlags=1048576}},nil}c["Animated Minions' Melee Attacks deal Splash Damage to surrounding targets Animated Minions' Melee Attacks deal 50% less Damage to surrounding targets"]={nil,"Animated Minions' Melee Attacks deal Splash Damage to surrounding targets Animated Minions' Melee Attacks deal 50% less Damage to surrounding targets "}c["35% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=35,name="CritChance",keywordFlags=0}},nil}c["10% reduced Damage taken from Trap or Mine Hits"]={{[1]={flags=0,type="INC",value=-10,name="DamageTaken",keywordFlags=4096}}," from or Mine Hits "}c["20% increased Attack and Cast Speed"]={{[1]={flags=0,type="INC",value=20,name="Speed",keywordFlags=0}},nil}c["24% increased maximum Life"]={{[1]={flags=0,type="INC",value=24,name="Life",keywordFlags=0}},nil}c["Avatar of Fire"]={{[1]={value="Avatar of Fire",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["50% increased Cold Damage"]={{[1]={flags=0,type="INC",value=50,name="ColdDamage",keywordFlags=0}},nil}c["100% of Lightning Damage from Hits taken as Cold Damage"]={{[1]={flags=0,type="BASE",value=100,name="LightningDamageTakenAsCold",keywordFlags=0}},nil}c["4% of Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=4,name="LifeRegenPercent",keywordFlags=0}},nil}c["9% increased Movement Speed"]={{[1]={flags=0,type="INC",value=9,name="MovementSpeed",keywordFlags=0}},nil}c["Damage Penetrates 20% Cold Resistance against Chilled Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Chilled"},flags=0,type="BASE",value=20,name="ColdPenetration",keywordFlags=262144}},nil}c["Adds 24 to 36 Fire Damage"]={{[1]={flags=0,type="BASE",value=24,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=36,name="FireMax",keywordFlags=0}},nil}c["Gains no Charges during Effect of any Overflowing Chalice Flask 100% increased Charges gained by Other Flasks during Flask Effect"]={nil,"Gains no Charges during Effect of any Overflowing Chalice Flask 100% increased Charges gained by Other Flasks during Flask Effect "}c["30% chance to gain a Frenzy Charge on Killing an Enemy affected by 5 or more Poisons 15% chance to gain a Power Charge on Killing an Enemy affected by fewer than 5 Poisons"]={{}," to gain aCharge on Killing an Enemy affected by 5 or more Poisons 15% chance to gain a Power Charge on Killing an Enemy affected by fewer than 5 Poisons "}c["50% chance to cause Bleeding on Melee Hit"]={{[1]={flags=256,type="BASE",value=50,name="BleedChance",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 10 Cast When Stunned"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportCastOnStunned",level=10},name="ExtraSupport",keywordFlags=0}},nil}c["+1 to Level of Socketed Aura Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="aura",value=1},name="GemProperty",keywordFlags=0}},nil}c["+60% to Critical Strike Multiplier if you've dealt a Non-Critical Strike Recently"]={{[1]={[1]={type="Condition",var="NonCritRecently"},flags=0,type="BASE",value=60,name="CritMultiplier",keywordFlags=0}},nil}c["Nearby Allies gain 1% of Life Regenerated per Second"]={{[1]={flags=0,type="LIST",value={onlyAllies=true,mod={flags=0,type="BASE",value=1,name="LifeRegenPercent",keywordFlags=0}},name="ExtraAura",keywordFlags=0}},nil}c["8% increased Damage with Ailments from Attack Skills while wielding a Two Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=2048,type="INC",value=8,name="Damage",keywordFlags=65536}},nil}c["2% of Life Regenerated per second if you've taken Fire Damage from a Hit Recently"]={{[1]={[1]={type="Condition",var="HitByFireDamageRecently"},flags=0,type="BASE",value=2,name="LifeRegenPercent",keywordFlags=0}},nil}c["Minions have 13% increased maximum Life"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=13,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["16% Chance to Block"]={{[1]={flags=0,type="BASE",value=16,name="BlockChance",keywordFlags=0}},nil}c["5% increased Skeleton Movement Speed"]={{[1]={[1]={type="SkillName",skillName="Summon Skeleton"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=5,name="MovementSpeed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Gain an Endurance Charge when a Power Charge expires or is consumed"]={nil,"Gain an Endurance Charge when a Power Charge expires or is consumed "}c["175% increased Skeleton Duration"]={{[1]={[1]={type="SkillName",skillName="Summon Skeleton"},flags=0,type="INC",value=175,name="Duration",keywordFlags=0}},nil} \ No newline at end of file diff --git a/Data/3_0/ModItem.lua b/Data/3_0/ModItem.lua index 885445c8..e866fcc6 100644 --- a/Data/3_0/ModItem.lua +++ b/Data/3_0/ModItem.lua @@ -220,7 +220,7 @@ return { ["LocalIncreasedPhysicalDamagePercent6"] = { type = "Prefix", affix = "Cruel", "(135-154)% increased Physical Damage", statOrderKey = "401", statOrder = { 401 }, level = 60, group = "LocalPhysicalDamagePercent", weightKey = { "no_physical_damage_mods", "no_attack_mods", "weapon", "default", }, weightVal = { 0, 0, 100, 0, }, tags = { "has_attack_mod", }, }, ["LocalIncreasedPhysicalDamagePercent7"] = { type = "Prefix", affix = "Tyrannical", "(155-169)% increased Physical Damage", statOrderKey = "401", statOrder = { 401 }, level = 73, group = "LocalPhysicalDamagePercent", weightKey = { "no_physical_damage_mods", "no_attack_mods", "weapon", "default", }, weightVal = { 0, 0, 50, 0, }, tags = { "has_attack_mod", }, }, ["LocalIncreasedPhysicalDamagePercent8"] = { type = "Prefix", affix = "Merciless", "(170-179)% increased Physical Damage", statOrderKey = "401", statOrder = { 401 }, level = 83, group = "LocalPhysicalDamagePercent", weightKey = { "no_physical_damage_mods", "no_attack_mods", "weapon", "default", }, weightVal = { 0, 0, 25, 0, }, tags = { "has_attack_mod", }, }, - ["LocalIncreasedPhysicalDamageEnhancedMod"] = { type = "Prefix", affix = "Tacati's", "(155-169)% increased Physical Damage", "Gain (9-10)% of Physical Damage as Extra Chaos Damage", statOrderKey = "401,934", statOrder = { 401, 934 }, level = 1, group = "PhysicalDamagePercent", weightKey = { "default", }, weightVal = { 0, }, }, + ["LocalIncreasedPhysicalDamageEnhancedMod"] = { type = "Prefix", affix = "Tacati's", "(155-169)% increased Physical Damage", "Gain (9-10)% of Physical Damage as Extra Chaos Damage", statOrderKey = "401,934", statOrder = { 401, 934 }, level = 1, group = "LocalPhysicalDamagePercent", weightKey = { "default", }, weightVal = { 0, }, }, ["IncreasedPhysicalDamagePercent1"] = { type = "Prefix", affix = "Heavy", "(8-12)% increased Global Physical Damage", statOrderKey = "400", statOrder = { 400 }, level = 4, group = "PhysicalDamagePercent", weightKey = { "str_shield", "str_dex_shield", "str_int_shield", "default", }, weightVal = { 1000, 1000, 1000, 0, }, }, ["IncreasedPhysicalDamagePercent2"] = { type = "Prefix", affix = "Serrated", "(13-17)% increased Global Physical Damage", statOrderKey = "400", statOrder = { 400 }, level = 15, group = "PhysicalDamagePercent", weightKey = { "str_shield", "str_dex_shield", "str_int_shield", "default", }, weightVal = { 1000, 1000, 1000, 0, }, }, ["IncreasedPhysicalDamagePercent3"] = { type = "Prefix", affix = "Wicked", "(18-22)% increased Global Physical Damage", statOrderKey = "400", statOrder = { 400 }, level = 30, group = "PhysicalDamagePercent", weightKey = { "str_shield", "str_dex_shield", "str_int_shield", "default", }, weightVal = { 1000, 1000, 1000, 0, }, }, @@ -581,16 +581,16 @@ return { ["SpellDamageAndManaOnTwoHandWeapon5"] = { type = "Prefix", affix = "Mage's", "(38-44)% increased Spell Damage", "+(20-22) to maximum Mana", statOrderKey = "394,654", statOrder = { 394, 654 }, level = 46, group = "SpellDamageAndMana", weightKey = { "no_caster_mods", "staff", "default", }, weightVal = { 0, 300, 0, }, tags = { "has_caster_mod", }, }, ["SpellDamageAndManaOnTwoHandWeapon6"] = { type = "Prefix", affix = "Archmage's", "(45-50)% increased Spell Damage", "+(23-25) to maximum Mana", statOrderKey = "394,654", statOrder = { 394, 654 }, level = 58, group = "SpellDamageAndMana", weightKey = { "no_caster_mods", "staff", "default", }, weightVal = { 0, 150, 0, }, tags = { "has_caster_mod", }, }, ["SpellDamageAndManaOnTwoHandWeapon7"] = { type = "Prefix", affix = "Lich's", "(51-55)% increased Spell Damage", "+(26-28) to maximum Mana", statOrderKey = "394,654", statOrder = { 394, 654 }, level = 80, group = "SpellDamageAndMana", weightKey = { "no_caster_mods", "staff", "default", }, weightVal = { 0, 75, 0, }, tags = { "has_caster_mod", }, }, - ["TrapDamageOnWeaponEnhancedMod"] = { type = "Prefix", affix = "Matatl's", "(90-95)% increased Trap Damage", statOrderKey = "373", statOrder = { 373 }, level = 1, group = "SpellDamage", weightKey = { "default", }, weightVal = { 0, }, }, - ["TrapDamageOnTwoHandWeaponEnhancedMod"] = { type = "Prefix", affix = "Matatl's", "(133-138)% increased Trap Damage", statOrderKey = "373", statOrder = { 373 }, level = 1, group = "SpellDamage", weightKey = { "default", }, weightVal = { 0, }, }, + ["TrapDamageOnWeaponEnhancedMod"] = { type = "Prefix", affix = "Matatl's", "(90-95)% increased Trap Damage", statOrderKey = "373", statOrder = { 373 }, level = 1, group = "WeaponCasterDamagePrefix", weightKey = { "default", }, weightVal = { 0, }, }, + ["TrapDamageOnTwoHandWeaponEnhancedMod"] = { type = "Prefix", affix = "Matatl's", "(133-138)% increased Trap Damage", statOrderKey = "373", statOrder = { 373 }, level = 1, group = "WeaponCasterDamagePrefix", weightKey = { "default", }, weightVal = { 0, }, }, ["TrapThrowSpeedEnhancedMod"] = { type = "Suffix", affix = "of Matatl", "(20-22)% increased Trap Throwing Speed", statOrderKey = "926", statOrder = { 926 }, level = 1, group = "IncreasedCastSpeed", weightKey = { "default", }, weightVal = { 0, }, }, ["TrapCooldownRecoveryAndDurationEnhancedMod"] = { type = "Suffix", affix = "of Matatl", "(17-20)% increased Trap Duration", "(14-15)% increased Cooldown Recovery Speed for throwing Traps", statOrderKey = "922,2325", statOrder = { 922, 2325 }, level = 1, group = "TrapCooldownRecovery", weightKey = { "default", }, weightVal = { 0, }, }, ["TrapAreaOfEffectEnhancedMod_"] = { type = "Suffix", affix = "of Matatl", "Skills used by Traps have (22-25)% increased Area of Effect", statOrderKey = "2343", statOrder = { 2343 }, level = 1, group = "AreaOfEffect", weightKey = { "default", }, weightVal = { 0, }, }, ["LocalIncreaseSocketedTrapGemLevelEnhancedMod_"] = { type = "Prefix", affix = "Matatl's", "+2 to Level of Socketed Trap Gems", statOrderKey = "39", statOrder = { 39 }, level = 1, group = "IncreaseSpecificSocketedGemLevel", weightKey = { "default", }, weightVal = { 0, }, }, - ["MinionDamageOnWeaponEnhancedMod__"] = { type = "Prefix", affix = "Citaqualotl's", "Minions deal (90-95)% increased Damage", statOrderKey = "978", statOrder = { 978 }, level = 1, group = "SpellDamage", weightKey = { "default", }, weightVal = { 0, }, }, - ["MinionDamageOnTwoHandWeaponEnhancedMod"] = { type = "Prefix", affix = "Citaqualotl's", "Minions deal (133-138)% increased Damage", statOrderKey = "978", statOrder = { 978 }, level = 1, group = "SpellDamage", weightKey = { "default", }, weightVal = { 0, }, }, - ["MinionAttackAndCastSpeedEnhancedMod"] = { type = "Suffix", affix = "of Citaquatotl", "Minions have (13-15)% increased Attack Speed", "Minions have (13-15)% increased Cast Speed", statOrderKey = "1796,1797", statOrder = { 1796, 1797 }, level = 1, group = "IncreasedCastSpeed", weightKey = { "default", }, weightVal = { 0, }, }, - ["MinionDurationEnhancedMod_"] = { type = "Suffix", affix = "of Citaquatotl", "(17-20)% increased Minion Duration", statOrderKey = "3304", statOrder = { 3304 }, level = 1, group = "MinionDuration", weightKey = { "default", }, weightVal = { 0, }, }, + ["MinionDamageOnWeaponEnhancedMod__"] = { type = "Prefix", affix = "Citaqualotl's", "Minions deal (90-95)% increased Damage", statOrderKey = "978", statOrder = { 978 }, level = 1, group = "WeaponCasterDamagePrefix", weightKey = { "default", }, weightVal = { 0, }, }, + ["MinionDamageOnTwoHandWeaponEnhancedMod"] = { type = "Prefix", affix = "Citaqualotl's", "Minions deal (133-138)% increased Damage", statOrderKey = "978", statOrder = { 978 }, level = 1, group = "WeaponCasterDamagePrefix", weightKey = { "default", }, weightVal = { 0, }, }, + ["MinionAttackAndCastSpeedEnhancedMod"] = { type = "Suffix", affix = "of Citaqualotl", "Minions have (13-15)% increased Attack Speed", "Minions have (13-15)% increased Cast Speed", statOrderKey = "1796,1797", statOrder = { 1796, 1797 }, level = 1, group = "IncreasedCastSpeed", weightKey = { "default", }, weightVal = { 0, }, }, + ["MinionDurationEnhancedMod_"] = { type = "Suffix", affix = "of Citaqualotl", "(17-20)% increased Minion Duration", statOrderKey = "3304", statOrder = { 3304 }, level = 1, group = "MinionDuration", weightKey = { "default", }, weightVal = { 0, }, }, ["LocalIncreaseSocketedMinionGemLevelEnhancedMod"] = { type = "Prefix", affix = "Citaqualotl's", "+2 to Level of Socketed Minion Gems", statOrderKey = "34", statOrder = { 34 }, level = 1, group = "IncreaseSpecificSocketedGemLevel", weightKey = { "default", }, weightVal = { 0, }, }, ["FireDamagePrefixOnWeapon1"] = { type = "Prefix", affix = "Searing", "(10-19)% increased Fire Damage", statOrderKey = "461", statOrder = { 461 }, level = 2, group = "WeaponCasterDamagePrefix", weightKey = { "no_elemental_damage_mods", "no_caster_mods", "focus", "wand", "sceptre", "default", }, weightVal = { 0, 0, 250, 250, 250, 0, }, }, ["FireDamagePrefixOnWeapon2"] = { type = "Prefix", affix = "Sizzling", "(20-29)% increased Fire Damage", statOrderKey = "461", statOrder = { 461 }, level = 11, group = "WeaponCasterDamagePrefix", weightKey = { "no_elemental_damage_mods", "no_caster_mods", "focus", "wand", "sceptre", "default", }, weightVal = { 0, 0, 250, 250, 250, 0, }, }, @@ -1270,9 +1270,9 @@ return { ["V2IncreasedProjectileDamageForEachPierceCorrupted"] = { type = "Corrupted", affix = "", "Projectiles deal (8-10)% increased Damage for each Enemy Pierced", statOrderKey = "4277", statOrder = { 4277 }, level = 40, group = "ProjectileDamagePerEnemyPierced", weightKey = { "quiver", "default", }, weightVal = { 1000, 0, }, }, ["V2IncreasedShockEffectCorrupted_"] = { type = "Corrupted", affix = "", "(25-30)% increased Effect of Shock", statOrderKey = "4326", statOrder = { 4326 }, level = 40, group = "ShockEffect", weightKey = { "helmet", "default", }, weightVal = { 1000, 0, }, }, ["V2IncreasedSpellCriticalStrikeCorruption"] = { type = "Corrupted", affix = "", "Spells have +(0-1)% to Critical Strike Chance ", statOrderKey = "4354", statOrder = { 4354 }, level = 60, group = "AdditionalCriticalStrikeChanceWithSpells", weightKey = { "gloves", "default", }, weightVal = { 1000, 0, }, }, - ["V2LevelOfSocketedColdGemsCorrupted"] = { type = "Corrupted", affix = "", "+2 to Level of Socketed Cold Gems", statOrderKey = "25", statOrder = { 25 }, level = 1, group = "IncreaseSpecificSocketedGemLevel", weightKey = { "helmet", "default", }, weightVal = { 1000, 0, }, }, - ["V2LevelOfSocketedFireGemsCorrupted"] = { type = "Corrupted", affix = "", "+2 to Level of Socketed Fire Gems", statOrderKey = "24", statOrder = { 24 }, level = 1, group = "IncreaseSpecificSocketedGemLevel", weightKey = { "helmet", "default", }, weightVal = { 1000, 0, }, }, - ["V2LevelOfSocketedLightningGemsCorrupted"] = { type = "Corrupted", affix = "", "+2 to Level of Socketed Lightning Gems", statOrderKey = "26", statOrder = { 26 }, level = 1, group = "IncreaseSpecificSocketedGemLevel", weightKey = { "helmet", "default", }, weightVal = { 1000, 0, }, }, + ["V2LevelOfSocketedColdGemsCorrupted"] = { type = "Corrupted", affix = "", "+2 to Level of Socketed Cold Gems", statOrderKey = "25", statOrder = { 25 }, level = 1, group = "IncreaseSocketedColdGemLevel", weightKey = { "helmet", "default", }, weightVal = { 1000, 0, }, }, + ["V2LevelOfSocketedFireGemsCorrupted"] = { type = "Corrupted", affix = "", "+2 to Level of Socketed Fire Gems", statOrderKey = "24", statOrder = { 24 }, level = 1, group = "IncreaseSocketedFireGemLevel", weightKey = { "helmet", "default", }, weightVal = { 1000, 0, }, }, + ["V2LevelOfSocketedLightningGemsCorrupted"] = { type = "Corrupted", affix = "", "+2 to Level of Socketed Lightning Gems", statOrderKey = "26", statOrder = { 26 }, level = 1, group = "IncreaseSocketedLightningGemLevel", weightKey = { "helmet", "default", }, weightVal = { 1000, 0, }, }, ["V2LightningDamageLifeLeechPermyriadCorrupted"] = { type = "Corrupted", affix = "", "0.5% of Lightning Damage Leeched as Life", statOrderKey = "720", statOrder = { 720 }, level = 50, group = "LightningDamageLifeLeech", weightKey = { "helmet", "amulet", "quiver", "default", }, weightVal = { 1000, 1000, 1000, 0, }, }, ["V2LocalAddedChaosDamage1hCorrupted1"] = { type = "Corrupted", affix = "", "Adds (1-2) to (3-5) Chaos Damage", statOrderKey = "486", statOrder = { 486 }, level = 1, group = "LocalChaosDamage", weightKey = { "dagger", "default", }, weightVal = { 1000, 0, }, }, ["V2LocalAddedChaosDamage1hCorrupted2"] = { type = "Corrupted", affix = "", "Adds (6-8) to (11-13) Chaos Damage", statOrderKey = "486", statOrder = { 486 }, level = 31, group = "LocalChaosDamage", weightKey = { "dagger", "default", }, weightVal = { 1000, 0, }, }, @@ -1359,11 +1359,11 @@ return { ["V2WrathSkillCorrupted"] = { type = "Corrupted", affix = "", "Grants Level 21 Wrath Skill", statOrderKey = "233", statOrder = { 233 }, level = 45, group = "GrantedSkill", weightKey = { "ring", "default", }, weightVal = { 500, 0, }, }, ["V2SocketedDurationGemCorrupted"] = { type = "Corrupted", affix = "", "+2 to Level of Socketed Duration Gems", statOrderKey = "29", statOrder = { 29 }, level = 20, group = "IncreaseSocketedDurationGemLevel", weightKey = { "armour", "default", }, weightVal = { 1000, 0, }, }, ["V2SocketedAoEGemCorrupted"] = { type = "Corrupted", affix = "", "+2 to Level of Socketed AoE Gems", statOrderKey = "30", statOrder = { 30 }, level = 20, group = "IncreasedSocketedAoEGemLevel", weightKey = { "armour", "default", }, weightVal = { 1000, 0, }, }, - ["V2SocketedAuraGemCorrupted"] = { type = "Corrupted", affix = "", "+2 to Level of Socketed Aura Gems", statOrderKey = "35", statOrder = { 35 }, level = 20, group = "IncreaseSpecificSocketedGemLevel", weightKey = { "armour", "default", }, weightVal = { 1000, 0, }, }, - ["V2SocketedCurseGemCorrupted"] = { type = "Corrupted", affix = "", "+2 to Level of Socketed Curse Gems", statOrderKey = "38", statOrder = { 38 }, level = 20, group = "IncreaseSpecificSocketedGemLevel", weightKey = { "armour", "default", }, weightVal = { 1000, 0, }, }, + ["V2SocketedAuraGemCorrupted"] = { type = "Corrupted", affix = "", "+2 to Level of Socketed Aura Gems", statOrderKey = "35", statOrder = { 35 }, level = 20, group = "IncreaseSocketedAuraGemLevel", weightKey = { "armour", "default", }, weightVal = { 1000, 0, }, }, + ["V2SocketedCurseGemCorrupted"] = { type = "Corrupted", affix = "", "+2 to Level of Socketed Curse Gems", statOrderKey = "38", statOrder = { 38 }, level = 20, group = "IncreaseSocketedCurseGemLevel", weightKey = { "armour", "default", }, weightVal = { 1000, 0, }, }, ["V2SocketedTrapOrMineGemCorrupted"] = { type = "Corrupted", affix = "", "+2 to Level of Socketed Trap or Mine Gems", statOrderKey = "40", statOrder = { 40 }, level = 20, group = "IncreasedSocketedTrapOrMineGemLevel", weightKey = { "armour", "default", }, weightVal = { 1000, 0, }, }, ["V2SocketedWarcryGemCorrupted"] = { type = "Corrupted", affix = "", "+2 to Level of Socketed Warcry Gems", statOrderKey = "44", statOrder = { 44 }, level = 20, group = "LocalSocketedWarcryGemLevel", weightKey = { "armour", "default", }, weightVal = { 1000, 0, }, }, - ["V2SocketedProjectileGemCorrupted_"] = { type = "Corrupted", affix = "", "+2 to Level of Socketed Projectile Gems", statOrderKey = "31", statOrder = { 31 }, level = 20, group = "IncreaseSpecificSocketedGemLevel", weightKey = { "armour", "default", }, weightVal = { 1000, 0, }, }, + ["V2SocketedProjectileGemCorrupted_"] = { type = "Corrupted", affix = "", "+2 to Level of Socketed Projectile Gems", statOrderKey = "31", statOrder = { 31 }, level = 20, group = "IncreaseSocketedProjectileGemLevel", weightKey = { "armour", "default", }, weightVal = { 1000, 0, }, }, ["V2IncreasedMaximumLifeCorrupted"] = { type = "Corrupted", affix = "", "(4-6)% increased maximum Life", statOrderKey = "649", statOrder = { 649 }, level = 1, group = "MaximumLifeIncreasePercent", weightKey = { "armour", "default", }, weightVal = { 1000, 0, }, }, ["V2IncreasedMaximumEnergyShieldCorrupted"] = { type = "Corrupted", affix = "", "(4-6)% increased maximum Energy Shield", statOrderKey = "642", statOrder = { 642 }, level = 1, group = "MaximumEnergyShieldPercent", weightKey = { "armour", "default", }, weightVal = { 1000, 0, }, }, ["V2ItemRarityCorrupted_"] = { type = "Corrupted", affix = "", "(20-30)% increased Rarity of Items found", statOrderKey = "666", statOrder = { 666 }, level = 60, group = "IncreasedItemRarity", weightKey = { "amulet", "ring", "belt", "default", }, weightVal = { 1000, 1000, 1000, 0, }, }, diff --git a/Data/3_0/Skills/act_dex.lua b/Data/3_0/Skills/act_dex.lua index 41c5956d..81a4852a 100644 --- a/Data/3_0/Skills/act_dex.lua +++ b/Data/3_0/Skills/act_dex.lua @@ -239,7 +239,7 @@ skills["Barrage"] = { skills["BearTrap"] = { name = "Bear Trap", color = 2, - description = "Throws a trap that damages and immobilises a single enemy for a duration based on how much damage was dealt. After the immobilise expires, a debuff remains on the enemy for a duration, lowering their movement speed by an amount which lessens over time. The affected enemy will take increased damage from traps and mines until the debuff expires.", + description = "Throws a trap that damages and immobilises a single enemy for a duration based on how much damage was dealt. After the immobilise expires, a debuff remains on the enemy for a duration, lowering their movement speed by an amount which lessens over time. The affected enemy will take increased damage from traps and mines until the debuff expires. Modifiers to spell damage do not affect this skill's damage.", skillTypes = { [2] = true, [12] = true, [19] = true, [37] = true, [10] = true, }, baseFlags = { cast = true, @@ -1612,7 +1612,7 @@ skills["VaalDetonateDead"] = { name = "Vaal Detonate Dead", color = 2, description = "Targets a corpse, and deals spell damage to enemies around the corpse, as well as causing the corpse to explode, dealing fire damage. The explosion is not affected by modifiers to spell damage and cannot be reflected. This will continue to target other corpses in the area, with an increasing delay between each one, until it runs out of corpses or has destroyed 22 corpses.", - skillTypes = { [11] = true, [10] = true, [43] = true, }, + skillTypes = { [2] = true, [10] = true, [11] = true, [17] = true, [18] = true, [19] = true, [43] = true, [33] = true, }, parts = { { name = "Spell", @@ -3363,7 +3363,7 @@ skills["DoubleSlash"] = { baseMods = { skill("castTime", 1), skill("manaCost", 8), - mod("BleedChance", "BASE", 25, ModFlag.Melee), --"bleed_on_melee_attack_chance_%" = 25 + mod("BleedChance", "BASE", 25, ModFlag.Attack), --"bleed_on_hit_with_attacks_%" = 25 mod("Damage", "MORE", 25, 0, bit.bor(KeywordFlag.Hit, KeywordFlag.Ailment), { type = "ActorCondition", actor = "enemy", var = "Bleeding" }), --"lacerate_hit_and_ailment_damage_+%_final_vs_bleeding_enemies" = 25 --"is_area_damage" = ? skill("radius", 38), diff --git a/Data/3_0/Skills/act_int.lua b/Data/3_0/Skills/act_int.lua index d822d0c7..d4dad3b2 100644 --- a/Data/3_0/Skills/act_int.lua +++ b/Data/3_0/Skills/act_int.lua @@ -84,6 +84,7 @@ skills["VaalArcChain"] = { skillTypes = { [2] = true, [10] = true, [17] = true, [18] = true, [19] = true, [23] = true, [43] = true, [35] = true, [12] = true, }, baseFlags = { spell = true, + chaining = true, }, baseMods = { skill("castTime", 0.8), @@ -377,7 +378,6 @@ skills["Blight"] = { mod("MovementSpeed", "INC", -80, 0, 0, nil), --"base_movement_velocity_+%" = -80 --"display_max_blight_stacks" = 20 skill("dotIsSpell", true), --"spell_damage_modifiers_apply_to_skill_dot" = ? - --"is_area_damage" = ? skill("debuff", true), skill("debuffSecondary", true), skill("radius", 26), @@ -452,7 +452,6 @@ skills["VaalBlight"] = { --"display_max_blight_stacks" = 20 mod("ChaosDamageTaken", "INC", 20, 0, 0, { type = "GlobalEffect", effectType = "Debuff", effectName = "Hinder" }), --"hinder_enemy_chaos_damage_taken_+%" = 20 skill("dotIsSpell", true), --"spell_damage_modifiers_apply_to_skill_dot" = ? - --"is_area_damage" = ? }, qualityMods = { mod("AreaOfEffect", "INC", 0.5), --"base_skill_area_of_effect_+%" = 0.5 @@ -815,7 +814,7 @@ skills["ColdSnap"] = { }, baseMods = { skill("castTime", 0.85), - skill("damageEffectiveness", 1.2), + skill("damageEffectiveness", 1.4), skill("CritChance", 6), skill("cooldown", 3), skill("duration", 5), --"base_skill_effect_duration" = 5000 @@ -839,46 +838,46 @@ skills["ColdSnap"] = { [6] = skill("ColdDot", nil), --"base_cold_damage_to_deal_per_minute" }, levels = { - [1] = { 16, 8, 24, 35, 0, 19.683333333333, }, - [2] = { 20, 8, 32, 47, 1, 27.45, }, - [3] = { 24, 9, 42, 62, 2, 37.516666666667, }, - [4] = { 28, 9, 54, 81, 3, 50.483333333333, }, - [5] = { 31, 10, 65, 97, 4, 63.1, }, - [6] = { 34, 11, 78, 117, 5, 78.35, }, - [7] = { 37, 12, 93, 139, 6, 96.733333333333, }, - [8] = { 40, 12, 110, 166, 7, 118.78333333333, }, - [9] = { 43, 13, 131, 196, 8, 145.18333333333, }, - [10] = { 46, 14, 154, 231, 9, 176.7, }, - [11] = { 49, 15, 181, 272, 10, 214.25, }, - [12] = { 52, 16, 213, 320, 11, 258.88333333333, }, - [13] = { 55, 17, 249, 374, 12, 311.8, }, - [14] = { 58, 18, 291, 437, 13, 374.46666666667, }, - [15] = { 60, 18, 323, 484, 14, 426.18333333333, }, - [16] = { 62, 18, 358, 536, 15, 484.3, }, - [17] = { 64, 19, 396, 594, 16, 549.56666666667, }, - [18] = { 66, 19, 437, 656, 17, 622.78333333333, }, - [19] = { 68, 20, 483, 725, 18, 704.85, }, - [20] = { 70, 20, 534, 800, 19, 796.73333333333, }, - [21] = { 72, 21, 589, 883, 20, 899.55, }, - [22] = { 74, 22, 649, 974, 21, 1014.5166666667, }, - [23] = { 76, 22, 716, 1073, 22, 1142.95, }, - [24] = { 78, 22, 788, 1182, 23, 1286.3166666667, }, - [25] = { 80, 23, 868, 1302, 24, 1446.2833333333, }, - [26] = { 82, 23, 955, 1432, 25, 1624.6166666667, }, - [27] = { 84, 24, 1050, 1575, 26, 1823.3166666667, }, - [28] = { 86, 25, 1155, 1732, 27, 2044.5833333333, }, - [29] = { 88, 25, 1269, 1903, 28, 2290.8, }, - [30] = { 90, 26, 1394, 2090, 29, 2564.6666666667, }, - [31] = { 91, 27, 1460, 2191, 29, 2738.2, }, - [32] = { 92, 28, 1530, 2295, 30, 2922.2166666667, }, - [33] = { 93, 28, 1603, 2405, 30, 3117.25, }, - [34] = { 94, 29, 1679, 2519, 31, 3323.9166666667, }, - [35] = { 95, 30, 1759, 2639, 31, 3542.8833333333, }, - [36] = { 96, 30, 1843, 2764, 32, 3774.8, }, - [37] = { 97, 31, 1930, 2895, 32, 4020.3833333333, }, - [38] = { 98, 31, 2021, 3031, 33, 4280.3666666667, }, - [39] = { 99, 32, 2116, 3174, 33, 4555.5666666667, }, - [40] = { 100, 33, 2216, 3324, 34, 4846.7833333333, }, + [1] = { 16, 8, 24, 35, 0, 19.6, }, + [2] = { 20, 8, 32, 48, 1, 27.8, }, + [3] = { 24, 9, 43, 64, 2, 38.633333333333, }, + [4] = { 28, 9, 56, 85, 3, 52.883333333333, }, + [5] = { 31, 10, 69, 103, 4, 66.95, }, + [6] = { 34, 11, 84, 125, 5, 84.2, }, + [7] = { 37, 12, 101, 152, 6, 105.26666666667, }, + [8] = { 40, 12, 122, 182, 7, 130.91666666667, }, + [9] = { 43, 13, 146, 219, 8, 162.05, }, + [10] = { 46, 14, 174, 261, 9, 199.75, }, + [11] = { 49, 15, 208, 312, 10, 245.3, }, + [12] = { 52, 16, 247, 370, 11, 300.16666666667, }, + [13] = { 55, 17, 293, 439, 12, 366.16666666667, }, + [14] = { 58, 18, 347, 520, 13, 445.36666666667, }, + [15] = { 60, 18, 387, 581, 14, 511.18333333333, }, + [16] = { 62, 18, 433, 649, 15, 585.83333333333, }, + [17] = { 64, 19, 483, 724, 16, 670.43333333333, }, + [18] = { 66, 19, 538, 807, 17, 766.21666666667, }, + [19] = { 68, 20, 600, 900, 18, 874.55, }, + [20] = { 70, 20, 668, 1002, 19, 996.96666666667, }, + [21] = { 72, 21, 743, 1115, 20, 1135.1833333333, }, + [22] = { 74, 22, 826, 1239, 21, 1291.1333333333, }, + [23] = { 76, 22, 918, 1378, 22, 1466.95, }, + [24] = { 78, 22, 1020, 1530, 23, 1665, }, + [25] = { 80, 23, 1133, 1699, 24, 1887.9666666667, }, + [26] = { 82, 23, 1257, 1886, 25, 2138.8, }, + [27] = { 84, 24, 1394, 2092, 26, 2420.7833333333, }, + [28] = { 86, 25, 1546, 2319, 27, 2737.6166666667, }, + [29] = { 88, 25, 1713, 2570, 28, 3093.3833333333, }, + [30] = { 90, 26, 1898, 2847, 29, 3492.6166666667, }, + [31] = { 91, 27, 1997, 2996, 29, 3744.7666666667, }, + [32] = { 92, 28, 2102, 3152, 30, 4013.3666666667, }, + [33] = { 93, 28, 2211, 3317, 30, 4299.3833333333, }, + [34] = { 94, 29, 2326, 3489, 31, 4603.8666666667, }, + [35] = { 95, 30, 2447, 3670, 31, 4927.95, }, + [36] = { 96, 30, 2574, 3861, 32, 5272.8166666667, }, + [37] = { 97, 31, 2707, 4061, 32, 5639.6666666667, }, + [38] = { 98, 31, 2847, 4270, 33, 6029.85, }, + [39] = { 99, 32, 2994, 4491, 33, 6444.7333333333, }, + [40] = { 100, 33, 3148, 4722, 34, 6885.7833333333, }, }, } skills["VaalColdSnap"] = { @@ -893,7 +892,7 @@ skills["VaalColdSnap"] = { }, baseMods = { skill("castTime", 0.85), - skill("damageEffectiveness", 1.8), + skill("damageEffectiveness", 2), skill("CritChance", 6), skill("duration", 4), --"base_skill_effect_duration" = 4000 mod("EnemyFreezeChance", "BASE", 100), --"base_chance_to_freeze_%" = 100 @@ -915,46 +914,46 @@ skills["VaalColdSnap"] = { [5] = mod("EnemyChillEffect", "INC", nil), --"chill_effect_+%" }, levels = { - [1] = { 16, 35, 53, 29.533333333333, 0, }, - [2] = { 20, 47, 71, 41.166666666667, 1, }, - [3] = { 24, 62, 93, 56.266666666667, 2, }, - [4] = { 28, 81, 121, 75.716666666667, 3, }, - [5] = { 31, 97, 146, 94.65, 4, }, - [6] = { 34, 117, 175, 117.53333333333, 5, }, - [7] = { 37, 139, 209, 145.08333333333, 6, }, - [8] = { 40, 166, 248, 178.16666666667, 7, }, - [9] = { 43, 196, 294, 217.76666666667, 8, }, - [10] = { 46, 231, 347, 265.05, 9, }, - [11] = { 49, 272, 408, 321.38333333333, 10, }, - [12] = { 52, 320, 479, 388.31666666667, 11, }, - [13] = { 55, 374, 561, 467.7, 12, }, - [14] = { 58, 437, 656, 561.68333333333, 13, }, - [15] = { 60, 484, 727, 639.26666666667, 14, }, - [16] = { 62, 536, 805, 726.46666666667, 15, }, - [17] = { 64, 594, 890, 824.36666666667, 16, }, - [18] = { 66, 656, 984, 934.18333333333, 17, }, - [19] = { 68, 725, 1087, 1057.2666666667, 18, }, - [20] = { 70, 800, 1201, 1195.1166666667, 19, }, - [21] = { 72, 883, 1325, 1349.3333333333, 20, }, - [22] = { 74, 974, 1461, 1521.7666666667, 21, }, - [23] = { 76, 1073, 1610, 1714.4166666667, 22, }, - [24] = { 78, 1182, 1773, 1929.4833333333, 23, }, - [25] = { 80, 1302, 1952, 2169.4166666667, 24, }, - [26] = { 82, 1432, 2148, 2436.9333333333, 25, }, - [27] = { 84, 1575, 2363, 2734.9833333333, 26, }, - [28] = { 86, 1732, 2598, 3066.8666666667, 27, }, - [29] = { 88, 1903, 2855, 3436.2, 28, }, - [30] = { 90, 2090, 3136, 3846.9833333333, 29, }, - [31] = { 91, 2191, 3286, 4107.3166666667, 29, }, - [32] = { 92, 2295, 3443, 4383.3166666667, 30, }, - [33] = { 93, 2405, 3607, 4675.8666666667, 30, }, - [34] = { 94, 2519, 3779, 4985.8833333333, 31, }, - [35] = { 95, 2639, 3958, 5314.3166666667, 31, }, - [36] = { 96, 2764, 4146, 5662.2, 32, }, - [37] = { 97, 2895, 4342, 6030.5666666667, 32, }, - [38] = { 98, 3031, 4547, 6420.5666666667, 33, }, - [39] = { 99, 3174, 4761, 6833.35, 33, }, - [40] = { 100, 3324, 4985, 7270.1666666667, 34, }, + [1] = { 16, 35, 53, 29.4, 0, }, + [2] = { 20, 48, 72, 41.683333333333, 1, }, + [3] = { 24, 64, 96, 57.95, 2, }, + [4] = { 28, 85, 127, 79.316666666667, 3, }, + [5] = { 31, 103, 155, 100.41666666667, 4, }, + [6] = { 34, 125, 188, 126.28333333333, 5, }, + [7] = { 37, 152, 227, 157.88333333333, 6, }, + [8] = { 40, 182, 274, 196.36666666667, 7, }, + [9] = { 43, 219, 328, 243.06666666667, 8, }, + [10] = { 46, 261, 392, 299.63333333333, 9, }, + [11] = { 49, 312, 468, 367.93333333333, 10, }, + [12] = { 52, 370, 556, 450.26666666667, 11, }, + [13] = { 55, 439, 659, 549.25, 12, }, + [14] = { 58, 520, 780, 668.03333333333, 13, }, + [15] = { 60, 581, 872, 766.76666666667, 14, }, + [16] = { 62, 649, 973, 878.76666666667, 15, }, + [17] = { 64, 724, 1086, 1005.6666666667, 16, }, + [18] = { 66, 807, 1211, 1149.3333333333, 17, }, + [19] = { 68, 900, 1349, 1311.8166666667, 18, }, + [20] = { 70, 1002, 1502, 1495.45, 19, }, + [21] = { 72, 1115, 1672, 1702.7833333333, 20, }, + [22] = { 74, 1239, 1859, 1936.7, 21, }, + [23] = { 76, 1378, 2066, 2200.4166666667, 22, }, + [24] = { 78, 1530, 2296, 2497.5, 23, }, + [25] = { 80, 1699, 2549, 2831.95, 24, }, + [26] = { 82, 1886, 2828, 3208.2, 25, }, + [27] = { 84, 2092, 3137, 3631.1833333333, 26, }, + [28] = { 86, 2319, 3478, 4106.4333333333, 27, }, + [29] = { 88, 2570, 3855, 4640.0666666667, 28, }, + [30] = { 90, 2847, 4270, 5238.9166666667, 29, }, + [31] = { 91, 2996, 4494, 5617.15, 29, }, + [32] = { 92, 3152, 4728, 6020.0333333333, 30, }, + [33] = { 93, 3317, 4975, 6449.0666666667, 30, }, + [34] = { 94, 3489, 5234, 6905.8, 31, }, + [35] = { 95, 3670, 5506, 7391.9333333333, 31, }, + [36] = { 96, 3861, 5791, 7909.2166666667, 32, }, + [37] = { 97, 4061, 6091, 8459.5, 32, }, + [38] = { 98, 4270, 6405, 9044.7666666667, 33, }, + [39] = { 99, 4491, 6736, 9667.1, 33, }, + [40] = { 100, 4722, 7083, 10328.683333333, 34, }, }, } skills["Conductivity"] = { @@ -4656,7 +4655,7 @@ skills["VaalRighteousFire"] = { name = "Vaal Righteous Fire", color = 3, description = "Sacrifices a portion of your Life and Energy Shield to engulf you in magical fire that rapidly burns nearby enemies for a duration. Your spell damage is substantially increased while under this effect.", - skillTypes = { [2] = true, [5] = true, [11] = true, [29] = true, [40] = true, [33] = true, [43] = true, [12] = true, }, + skillTypes = { [2] = true, [5] = true, [11] = true, [29] = true, [40] = true, [33] = true, [18] = true, [43] = true, [12] = true, }, baseFlags = { spell = true, area = true, @@ -4666,6 +4665,7 @@ skills["VaalRighteousFire"] = { --"vaal_righteous_fire_life_and_es_%_to_lose_on_use" = 30 skill("duration", 4), --"base_skill_effect_duration" = 4000 --"is_area_damage" = ? + skill("dotIsArea", true), }, qualityMods = { mod("FireDamage", "INC", 1, ModFlag.Dot), --"burn_damage_+%" = 1 diff --git a/Data/3_0/Skills/other.lua b/Data/3_0/Skills/other.lua index 9c78d3ef..4d58a588 100644 --- a/Data/3_0/Skills/other.lua +++ b/Data/3_0/Skills/other.lua @@ -138,6 +138,7 @@ skills["SupportUniqueMjolnerLightningSpellsCastOnHit"] = { skill("cooldown", 0.25), mod("Damage", "INC", 100, ModFlag.Spell, 0, { type = "Condition", var = "SkillIsTriggered" }), --"triggered_spell_spell_damage_+%" = 100 skill("triggered", true, { type = "SkillType", skillType = SkillType.TriggerableSpell }), --"unique_mjolner_lightning_spells_triggered" = ? + skill("showAverage", true), }, qualityMods = { }, diff --git a/Data/Global.lua b/Data/Global.lua index f71bf8b0..f50fe267 100644 --- a/Data/Global.lua +++ b/Data/Global.lua @@ -86,6 +86,7 @@ KeywordFlag.Cold = 0x000020 KeywordFlag.Lightning = 0x000040 KeywordFlag.Chaos = 0x000080 KeywordFlag.Vaal = 0x000100 +KeywordFlag.Bow = 0x000200 -- Skill types KeywordFlag.Trap = 0x001000 KeywordFlag.Mine = 0x002000 diff --git a/Data/Uniques/axe.lua b/Data/Uniques/axe.lua index d50eea05..9c20f041 100644 --- a/Data/Uniques/axe.lua +++ b/Data/Uniques/axe.lua @@ -61,7 +61,7 @@ Socketed Gems are supported by level 2 Chance to Flee ]],[[ The Gryphon Jade Hatchet -Source: Upgraded from unique{The Gryphon} via prophecy{The Apex Predator} +Source: Upgraded from unique{The Screaming Eagle} via prophecy{The Apex Predator} Requires Level 32, 21 Str Socketed Gems are supported by level 2 Chance to Flee (170-190)% increased Physical Damage diff --git a/Data/Uniques/body.lua b/Data/Uniques/body.lua index af047269..3b650a85 100644 --- a/Data/Uniques/body.lua +++ b/Data/Uniques/body.lua @@ -704,7 +704,7 @@ Animated Guardian deals 5% increased Damage per Animated Weapon Animated Minions' Melee Attacks deal Splash Damage to surrounding targets Animated Minions' Melee Attacks deal 50% less Damage to surrounding targets Trigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy -10% chance to Trigger Level 20 Animate Guardian's Weapon when Animated Weapon Kills an Enemy +10% chance to Trigger Level 18 Animate Guardian's Weapon when Animated Weapon Kills an Enemy You cannot have non-Animated Minions ]],[[ Geofri's Sanctuary diff --git a/Data/Uniques/boots.lua b/Data/Uniques/boots.lua index 5b73cb34..736fac0f 100644 --- a/Data/Uniques/boots.lua +++ b/Data/Uniques/boots.lua @@ -282,7 +282,7 @@ Requires Level 32, 54 Int ]],[[ Shavronne's Gambit Scholar Boots -Source: Upgraded from unique{Shavronne's Pace} using prophecy{The Flow of Energy} +Source: Upgraded from unique{Shavronne's Pace} via prophecy{The Flow of Energy} Variant: Pre 2.6.0 Variant: Current Requires Level 32, 54 Int diff --git a/Data/Uniques/gloves.lua b/Data/Uniques/gloves.lua index c48ff898..0645067b 100644 --- a/Data/Uniques/gloves.lua +++ b/Data/Uniques/gloves.lua @@ -119,9 +119,25 @@ Requires Level 58 Remove an Ailment when you use a Flask if all Equipped Items are Elder Items Elder Item ]],[[ +Hrimsorrow +Goathide Gloves +Upgrade: Upgrades to unique{Hrimburn} via prophecy{Fire and Ice} +Variant: Pre 2.6.0 +Variant: Current +Requires Level 9, 17 Dex ++(20-30) to Strength +{variant:1}50% increased Evasion Rating +{variant:2}+(40-50) to Evasion Rating +{variant:1}+(10-20)% to Cold Resistance +{variant:2}+(20-30)% to Cold Resistance +{variant:2}Adds (5-7) to (13-15) Cold Damage to Spells and Attacks +{variant:1}25% of Physical Damage Converted to Cold Damage +{variant:2}50% of Physical Damage Converted to Cold Damage +Reflects 10 Cold Damage to Melee Attackers +]],[[ Hrimburn Goathide Gloves -Upgrade: Upgrades to unique{Hrimsorrow} via prophecy{Fire and Ice} +Source: Upgraded from unique{Hrimsorrow} via prophecy{Fire and Ice} Variant: Pre 2.6.0 Variant: Current Requires Level 24, 17 Dex @@ -136,22 +152,6 @@ Requires Level 24, 17 Dex Reflects 10 Cold Damage to Melee Attackers Your Cold Damage can Ignite ]],[[ -Hrimsorrow -Goathide Gloves -Source: Upgraded from unique{Hrimburn} using prophecy{Fire and Ice} -Variant: Pre 2.6.0 -Variant: Current -Requires Level 9, 17 Dex -+(20-30) to Strength -{variant:1}50% increased Evasion Rating -{variant:2}+(40-50) to Evasion Rating -{variant:1}+(10-20)% to Cold Resistance -{variant:2}+(20-30)% to Cold Resistance -{variant:2}Adds (5-7) to (13-15) Cold Damage to Spells and Attacks -{variant:1}25% of Physical Damage Converted to Cold Damage -{variant:2}50% of Physical Damage Converted to Cold Damage -Reflects 10 Cold Damage to Melee Attackers -]],[[ Maligaro's Virtuosity Deerskin Gloves Variant: Pre 1.1.0 diff --git a/Data/Uniques/mace.lua b/Data/Uniques/mace.lua index 48b9aee0..a2d3186e 100644 --- a/Data/Uniques/mace.lua +++ b/Data/Uniques/mace.lua @@ -482,9 +482,24 @@ Adds 11 to 23 Cold Damage (10–20)% increased Stun Duration on Enemies Never deal Critical Strikes ]],[[ +Hrimnor's Hymn +Sledgehammer +Upgrade: Upgrades to unique{Hrimnor's Dirge} via prophecy{Winter's Mournful Melodies} +Variant: Pre 2.6.0 +Variant: Current +Requires Level 17, 62 Str +Implicits: 2 +{variant:1}40% increased Stun Duration on Enemies +{variant:2}45% increased Stun Duration on Enemies +(140-200)% increased Physical Damage ++10 to Strength +15% reduced Enemy Stun Threshold +1% of Physical Attack Damage Leeched as Life +(40-50)% increased Stun Duration on Enemies +]],[[ Hrimnor's Dirge Sledgehammer -Upgrade: Upgrades to unique{Hrimnor's Hymn} via prophecy{Winter's Mournful Melodies} +Source: Upgraded from unique{Hrimnor's Hymn} using prophecy{Winter's Mournful Melodies} Variant: Pre 2.6.0 Variant: Current Requires Level 36, 62 Str @@ -499,21 +514,6 @@ Adds (10-20) to (30-40) Physical Damage (40-50)% increased Stun Duration on Enemies Gain 50% of Physical Damage as Extra Cold Damage ]],[[ -Hrimnor's Hymn -Sledgehammer -Source: Upgraded from unique{Hrimnor's Dirge} using prophecy{Winter's Mournful Melodies} -Variant: Pre 2.6.0 -Variant: Current -Requires Level 17, 62 Str -Implicits: 2 -{variant:1}40% increased Stun Duration on Enemies -{variant:2}45% increased Stun Duration on Enemies -(140-200)% increased Physical Damage -+10 to Strength -15% reduced Enemy Stun Threshold -1% of Physical Attack Damage Leeched as Life -(40-50)% increased Stun Duration on Enemies -]],[[ Jorrhast's Blacksteel Steelhead League: Tempest diff --git a/Data/Uniques/wand.lua b/Data/Uniques/wand.lua index 45397485..6b0838a0 100644 --- a/Data/Uniques/wand.lua +++ b/Data/Uniques/wand.lua @@ -197,7 +197,7 @@ Tornado Wand Source: Drops from unique{The Elder} (Tier 6+) Requires Level 65 (35–39)% increased Spell Damage -(20–45)% increased Spell Damage +(30–40)% increased Spell Damage Adds (26–35) to (95–105) Lightning Damage to Spells +(6–10)% to Critical Strike Multiplier per Power Charge +0.3% Critical Strike Chance per Power Charge diff --git a/Export/Skills/act_int.txt b/Export/Skills/act_int.txt index ea80c8c9..ffdf189a 100644 --- a/Export/Skills/act_int.txt +++ b/Export/Skills/act_int.txt @@ -10,7 +10,7 @@ local skills, mod, flag, skill = ... #mods #skill VaalArcChain -#flags spell +#flags spell chaining #mods #skill ArcticBreath @@ -453,6 +453,7 @@ local skills, mod, flag, skill = ... #skill VaalRighteousFire #flags spell area +#baseMod skill("dotIsArea", true) #mods #skill FireBeam diff --git a/Export/Skills/other.txt b/Export/Skills/other.txt index 729a44a3..d93a274b 100644 --- a/Export/Skills/other.txt +++ b/Export/Skills/other.txt @@ -23,6 +23,7 @@ local skills, mod, flag, skill = ... #skill SupportUniqueMjolnerLightningSpellsCastOnHit Mjolner fromItem = true, +#baseMod skill("showAverage", true) #mods #skill SupportUniqueCosprisMaliceColdSpellsCastOnMeleeCriticalStrike Cospri's Malice diff --git a/Export/skills.lua b/Export/skills.lua index fee50f2f..c9dd44e3 100644 --- a/Export/skills.lua +++ b/Export/skills.lua @@ -502,8 +502,8 @@ for skillGemKey = 0, SkillGems.maxRow do out:write('\t["', baseItemType.Id, '"] = {\n') out:write('\t\tname = "', baseItemType.Name:gsub(" Support",""), '",\n') out:write('\t\tgrantedEffectId = "', GrantedEffects[skillGem.GrantedEffectsKey].Id, '",\n') - if skillGem.Key0 then - out:write('\t\tsecondaryGrantedEffectId = "', GrantedEffects[skillGem.Key0].Id, '",\n') + if skillGem.GrantedEffectsKey2 then + out:write('\t\tsecondaryGrantedEffectId = "', GrantedEffects[skillGem.GrantedEffectsKey2].Id, '",\n') end local tagNames = { } out:write('\t\ttags = {\n') diff --git a/Modules/CalcActiveSkill.lua b/Modules/CalcActiveSkill.lua index ee834f93..9ff97cb7 100644 --- a/Modules/CalcActiveSkill.lua +++ b/Modules/CalcActiveSkill.lua @@ -323,6 +323,9 @@ function calcs.buildActiveSkillModList(env, actor, activeSkill) if skillTypes[SkillType.ChaosSkill] then skillKeywordFlags = bor(skillKeywordFlags, KeywordFlag.Chaos) end + if activeSkill.weapon1Attack and band(activeSkill.weapon1Flags, ModFlag.Bow) then + skillKeywordFlags = bor(skillKeywordFlags, KeywordFlag.Bow) + end if skillFlags.totem then skillKeywordFlags = bor(skillKeywordFlags, KeywordFlag.Totem) elseif skillFlags.trap then diff --git a/Modules/CalcDefence-3_0.lua b/Modules/CalcDefence-3_0.lua index a7257079..7177dcfc 100644 --- a/Modules/CalcDefence-3_0.lua +++ b/Modules/CalcDefence-3_0.lua @@ -171,9 +171,9 @@ function calcs.defence(env, actor) breakdown.slot("Conversion", "Life to Energy Shield", nil, energyShieldBase, total, "EnergyShield", "Defences", "Life") end end - output.EnergyShield = round(energyShield) - output.Armour = round(armour) - output.Evasion = round(evasion) + output.EnergyShield = m_max(round(energyShield), 0) + output.Armour = m_max(round(armour), 0) + output.Evasion = m_max(round(evasion), 0) output.LowestOfArmourAndEvasion = m_min(output.Armour, output.Evasion) output["Gear:EnergyShield"] = gearEnergyShield output["Gear:Armour"] = gearArmour @@ -546,10 +546,19 @@ function calcs.defence(env, actor) baseBlockChance = baseBlockChance + actor.itemList["Weapon 3"].armourData.BlockChance end output.BlockChance = m_min((baseBlockChance + modDB:Sum("BASE", nil, "BlockChance")) * calcLib.mod(modDB, nil, "BlockChance"), output.BlockChanceMax) - output.SpellBlockChance = m_min(modDB:Sum("BASE", nil, "SpellBlockChance") * calcLib.mod(modDB, nil, "SpellBlockChance") + output.BlockChance * modDB:Sum("BASE", nil, "BlockChanceConv") / 100, output.BlockChanceMax) + if modDB:Sum("FLAG", nil, "SpellBlockChanceMaxIsBlockChanceMax") then + output.SpellBlockChanceMax = output.BlockChanceMax + else + output.SpellBlockChanceMax = modDB:Sum("BASE", nil, "SpellBlockChanceMax") + end + if modDB:Sum("FLAG", nil, "SpellBlockChanceIsBlockChance") then + output.SpellBlockChance = output.BlockChance + else + output.SpellBlockChance = m_min(modDB:Sum("BASE", nil, "SpellBlockChance") * calcLib.mod(modDB, nil, "SpellBlockChance"), output.SpellBlockChanceMax) + end if breakdown then breakdown.BlockChance = breakdown.simple(baseBlockChance, nil, output.BlockChance, "BlockChance") - breakdown.SpellBlockChance = breakdown.simple(output.BlockChance * modDB:Sum("BASE", nil, "BlockChanceConv") / 100, nil, output.SpellBlockChance, "SpellBlockChance") + breakdown.SpellBlockChance = breakdown.simple(0, nil, output.SpellBlockChance, "SpellBlockChance") end if modDB:Sum("FLAG", nil, "CannotBlockAttacks") then output.BlockChance = 0 diff --git a/Modules/CalcOffence-3_0.lua b/Modules/CalcOffence-3_0.lua index 135c12cf..657d4acc 100644 --- a/Modules/CalcOffence-3_0.lua +++ b/Modules/CalcOffence-3_0.lua @@ -177,6 +177,14 @@ function calcs.offence(env, actor) end end end + if modDB:Sum("FLAG", nil, "MinionAttackSpeedAppliesToPlayer") then + -- Minion Attack Speed conversion from Spiritual Command + for _, value in ipairs(modDB:Sum("LIST", env.player.mainSkill.skillCfg, "MinionModifier")) do + if value.mod.name == "Speed" and value.mod.type == "INC" and band(value.mod.flags, ModFlag.Attack) ~= 0 then + modDB:AddMod(value.mod) + end + end + end if modDB:Sum("FLAG", nil, "SpellDamageAppliesToAttacks") then -- Spell Damage conversion from Crown of Eyes for i, mod in ipairs(modDB.mods.Damage or { }) do diff --git a/Modules/CalcSetup.lua b/Modules/CalcSetup.lua index 57e5d01f..bf38be71 100644 --- a/Modules/CalcSetup.lua +++ b/Modules/CalcSetup.lua @@ -21,6 +21,7 @@ function calcs.initModDB(env, modDB) modDB:NewMod("LightningResistMax", "BASE", 75, "Base") modDB:NewMod("ChaosResistMax", "BASE", 75, "Base") modDB:NewMod("BlockChanceMax", "BASE", 75, "Base") + modDB:NewMod("SpellBlockChanceMax", "BASE", 75, "Base") modDB:NewMod("PowerChargesMax", "BASE", 3, "Base") modDB:NewMod("FrenzyChargesMax", "BASE", 3, "Base") modDB:NewMod("EnduranceChargesMax", "BASE", 3, "Base") @@ -440,7 +441,7 @@ function calcs.initEnv(build, mode, override) env.modDB:ScaleAddMod(mod, scale) end end - elseif slotName == "Weapon 1" and item.grantedSkills[1] and item.grantedSkills[1].name == "UniqueAnimateWeapon" then + elseif slotName == "Weapon 1" and item.grantedSkills[1] and item.grantedSkills[1].skillId == "UniqueAnimateWeapon" then -- Special handling for The Dancing Dervish env.weaponModList1 = common.New("ModList") for _, mod in ipairs(srcList) do diff --git a/Modules/ConfigOptions.lua b/Modules/ConfigOptions.lua index 180c3a44..28c6d866 100644 --- a/Modules/ConfigOptions.lua +++ b/Modules/ConfigOptions.lua @@ -298,6 +298,9 @@ return { { var = "conditionHaveTotem", type = "check", label = "Do you have a Totem summoned?", ifCond = "HaveTotem", tooltip = "You will automatically be considered to have a Totem if your main skill is a Totem,\nbut you can use this option to force it if necessary.", apply = function(val, modList, enemyModList) modList:NewMod("Condition:HaveTotem", "FLAG", true, "Config", { type = "Condition", var = "Combat" }) end }, + { var = "multiplierNearbyAlly", type = "count", label = "# of Nearby Allies", ifMult = "NearbyAlly", apply = function(val, modList, enemyModList) + modList:NewMod("Multiplier:NearbyAlly", "BASE", val, "Config", { type = "Condition", var = "Combat" }) + end }, { var = "conditionOnConsecratedGround", type = "check", label = "Are you on Consecrated Ground?", tooltip = "In addition to allowing any 'while on Consecrated Ground' modifiers to apply,\nthis will apply the 6% life regen modifier granted by Consecrated Ground.", apply = function(val, modList, enemyModList) modList:NewMod("Condition:OnConsecratedGround", "FLAG", true, "Config", { type = "Condition", var = "Combat" }) end }, diff --git a/Modules/ModParser-3_0.lua b/Modules/ModParser-3_0.lua index 29eef6fb..511952af 100644 --- a/Modules/ModParser-3_0.lua +++ b/Modules/ModParser-3_0.lua @@ -166,14 +166,17 @@ local modNameList = { ["to dodge attack and spell hits"] = { "AttackDodgeChance", "SpellDodgeChance" }, ["to block"] = "BlockChance", ["to block attacks"] = "BlockChance", + ["to block attack damage"] = "BlockChance", ["block chance"] = "BlockChance", ["block chance with staves"] = { "BlockChance", tag = { type = "Condition", var = "UsingStaff" } }, ["to block with staves"] = { "BlockChance", tag = { type = "Condition", var = "UsingStaff" } }, ["spell block chance"] = "SpellBlockChance", ["to block spells"] = "SpellBlockChance", + ["to block spell damage"] = "SpellBlockChance", ["chance to block attacks and spells"] = { "BlockChance", "SpellBlockChance" }, ["maximum block chance"] = "BlockChanceMax", - ["block chance applied to spells"] = "BlockChanceConv", + ["maximum chance to block attack damage"] = "BlockChanceMax", + ["maximum chance to block spell damage"] = "SpellBlockChanceMax", ["to avoid being stunned"] = "AvoidStun", ["to avoid being shocked"] = "AvoidShock", ["to avoid being frozen"] = "AvoidFrozen", @@ -203,6 +206,7 @@ local modNameList = { -- Auras/curses/buffs ["aura effect"] = "AuraEffect", ["effect of non-curse auras you cast"] = "AuraEffect", + ["effect of non-curse auras from your skills"] = "AuraEffect", ["effect of your curses"] = "CurseEffect", ["effect of auras on you"] = "AuraEffectOnSelf", ["effect of auras on your minions"] = { "AuraEffectOnSelf", addToMinion = true }, @@ -345,6 +349,7 @@ local modNameList = { ["critical strike multiplier"] = "CritMultiplier", ["accuracy"] = "Accuracy", ["accuracy rating"] = "Accuracy", + ["minion accuracy rating"] = { "Accuracy", addToMinion = true }, ["attack speed"] = { "Speed", flags = ModFlag.Attack }, ["cast speed"] = { "Speed", flags = ModFlag.Cast }, ["attack and cast speed"] = "Speed", @@ -454,6 +459,7 @@ local modFlagList = { ["melee"] = { flags = ModFlag.Melee }, ["with melee attacks"] = { flags = ModFlag.Melee }, ["with melee critical strikes"] = { flags = ModFlag.Melee, tag = { type = "Condition", var = "CriticalStrike" } }, + ["with bow skills"] = { keywordFlags = KeywordFlag.Bow }, ["on melee hit"] = { flags = ModFlag.Melee }, ["with hits"] = { keywordFlags = KeywordFlag.Hit }, ["with hits and ailments"] = { keywordFlags = bor(KeywordFlag.Hit, KeywordFlag.Ailment) }, @@ -537,8 +543,8 @@ local preFlagList = { ["^attack skills [hd][ae][va][el] "] = { keywordFlags = KeywordFlag.Attack }, ["^spells [hd][ae][va][el] "] = { flags = ModFlag.Spell }, ["^projectile attack skills [hd][ae][va][el] "] = { tagList = { { type = "SkillType", skillType = SkillType.Attack }, { type = "SkillType", skillType = SkillType.Projectile } } }, - ["^arrows [hd][ae][va][el] "] = { tagList = { { type = "SkillType", skillType = SkillType.Attack }, { type = "SkillType", skillType = SkillType.Projectile } } }, - ["^bow attacks [hdf][aei][var][el] "] = { flags = bor(ModFlag.Attack, ModFlag.Bow) }, + ["^arrows [hd][ae][va][el] "] = { keywordFlags = KeywordFlag.Bow }, + ["^bow attacks [hdf][aei][var][el] "] = { keywordFlags = KeywordFlag.Bow }, ["^projectiles [hdf][aei][var][el] "] = { flags = ModFlag.Projectile }, ["^melee attacks have "] = { flags = ModFlag.Melee }, ["^movement attack skills have "] = { flags = ModFlag.Attack, keywordFlags = KeywordFlag.Movement }, @@ -561,10 +567,10 @@ local preFlagList = { ["^your flasks grant "] = { }, ["^when hit, "] = { }, ["^you and allies [hgd][ae][via][enl] "] = { }, - ["^auras you cast grant "] = { addToAura = true }, + ["^auras from your skills grant "] = { addToAura = true }, ["^you and nearby allies [hgd][ae][via][enl] "] = { newAura = true }, ["^nearby allies [hgd][ae][via][enl] "] = { newAura = true, newAuraOnlyAllies = true }, - ["^you and allies affected by your auras have "] = { affectedByAura = true }, + ["^you and allies affected by your aura skills [hgd][ae][via][enl] "] = { affectedByAura = true }, ["^take "] = { modSuffix = "Taken" }, ["^marauder: melee skills have "] = { flags = ModFlag.Melee, tag = { type = "Condition", var = "ConnectedToMarauderStart" } }, ["^duelist: "] = { tag = { type = "Condition", var = "ConnectedToDuelistStart" } }, @@ -581,6 +587,7 @@ local modTagList = { ["while active"] = { }, [" on critical strike"] = { tag = { type = "Condition", var = "CriticalStrike" } }, ["while affected by auras you cast"] = { affectedByAura = true }, + ["for you and nearby allies"] = { newAura = true }, -- Multipliers ["per power charge"] = { tag = { type = "Multiplier", var = "PowerCharge" } }, ["per frenzy charge"] = { tag = { type = "Multiplier", var = "FrenzyCharge" } }, @@ -706,6 +713,7 @@ local modTagList = { ["while at maximum endurance charges"] = { tag = { type = "StatThreshold", stat = "EnduranceCharges", thresholdStat = "EnduranceChargesMax" } }, ["while you have at least (%d+) crab barriers"] = function(num) return { tag = { type = "StatThreshold", stat = "CrabBarriers", threshold = num } } end, ["while you have a totem"] = { tag = { type = "Condition", var = "HaveTotem" } }, + ["while you have at least one nearby ally"] = { tag = { type = "MultiplierThreshold", var = "NearbyAlly", threshold = 1 } }, ["while you have fortify"] = { tag = { type = "Condition", var = "Fortify" } }, ["during onslaught"] = { tag = { type = "Condition", var = "Onslaught" } }, ["while you have onslaught"] = { tag = { type = "Condition", var = "Onslaught" } }, @@ -762,7 +770,7 @@ local modTagList = { ["if you[' ]h?a?ve blocked recently"] = { tag = { type = "Condition", var = "BlockedRecently" } }, ["if you[' ]h?a?ve blocked an attack recently"] = { tag = { type = "Condition", var = "BlockedAttackRecently" } }, ["if you[' ]h?a?ve blocked a spell recently"] = { tag = { type = "Condition", var = "BlockedSpellRecently" } }, - ["if you[' ]h?a?ve blocked a hit from a unique enemy in the past 10 seconds"] = { tag = { type = "Condition", var = "BlockedHitFromUniqueEnemyInPast10Sec" } }, + ["if you[' ]h?a?ve blocked damage from a unique enemy in the past 10 seconds"] = { tag = { type = "Condition", var = "BlockedHitFromUniqueEnemyInPast10Sec" } }, ["if you[' ]h?a?ve attacked recently"] = { tag = { type = "Condition", var = "AttackedRecently" } }, ["if you[' ]h?a?ve cast a spell recently"] = { tag = { type = "Condition", var = "CastSpellRecently" } }, ["if you[' ]h?a?ve consumed a corpse recently"] = { tag = { type = "Condition", var = "ConsumedCorpseRecently" } }, @@ -970,13 +978,15 @@ local specialModList = { ["gain chilling, shocking and igniting conflux for %d seconds"] = { }, -- Gladiator ["enemies maimed by you take (%d+)%% increased physical damage"] = function(num) return { mod("EnemyModifier", "LIST", { mod = mod("PhysicalDamageTaken", "INC", num, { type = "Condition", var = "Maimed" }) }) } end, + ["chance to block spell damage is equal to chance to block attack damage"] = { flag("SpellBlockChanceIsBlockChance") }, + ["maximum chance to block spell damage is equal to maximum chance to block attack damage"] = { flag("SpellBlockChanceMaxIsBlockChanceMax") }, -- Guardian ["grants armour equal to (%d+)%% of your reserved life to you and nearby allies"] = function(num) return { mod("GrantReservedLifeAsAura", "LIST", { mod = mod("Armour", "BASE", num / 100) }) } end, ["grants maximum energy shield equal to (%d+)%% of your reserved mana to you and nearby allies"] = function(num) return { mod("GrantReservedManaAsAura", "LIST", { mod = mod("EnergyShield", "BASE", num / 100) }) } end, ["warcries cost no mana"] = { mod("ManaCost", "MORE", -100, nil, 0, KeywordFlag.Warcry) }, - ["(%d+)%% additional block chance for %d seconds? every %d seconds"] = function(num) return { mod("BlockChance", "BASE", num, { type = "Condition", var = "BastionOfHopeActive" }) } end, - ["if you've attacked recently, you and nearby allies have (%d+)%% chance to block attacks"] = function(num) return { mod("ExtraAura", "LIST", { mod = mod("BlockChance", "BASE", num) }, { type = "Condition", var = "AttackedRecently" }) } end, - ["if you've cast a spell recently, you and nearby allies have (%d+)%% chance to block spells"] = function(num) return { mod("ExtraAura", "LIST", { mod = mod("SpellBlockChance", "BASE", num) }, { type = "Condition", var = "CastSpellRecently" }) } end, + ["%+(%d+)%% chance to block attack damage for %d seconds? every %d seconds"] = function(num) return { mod("BlockChance", "BASE", num, { type = "Condition", var = "BastionOfHopeActive" }) } end, + ["if you've attacked recently, you and nearby allies have %+(%d+)%% chance to block attack damage"] = function(num) return { mod("ExtraAura", "LIST", { mod = mod("BlockChance", "BASE", num) }, { type = "Condition", var = "AttackedRecently" }) } end, + ["if you've cast a spell recently, you and nearby allies have %+(%d+)%% chance to block spell damage"] = function(num) return { mod("ExtraAura", "LIST", { mod = mod("SpellBlockChance", "BASE", num) }, { type = "Condition", var = "CastSpellRecently" }) } end, -- Hierophant -- Inquisitor ["critical strikes ignore enemy monster elemental resistances"] = { flag("IgnoreElementalResistances", { type = "Condition", var = "CriticalStrike" }) }, @@ -1083,6 +1093,7 @@ local specialModList = { ["socketed [%a+]* ?gems a?r?e? ?supported by level (%d+) (.+)"] = function(num, _, support) return { mod("ExtraSupport", "LIST", { skillId = gemIdLookup[support] or gemIdLookup[support:gsub("^increased ","")] or "Unknown", level = num }, { type = "SocketedIn", slotName = "{SlotName}" }) } end, -- Conversion ["increases and reductions to minion damage also affects? you"] = { flag("MinionDamageAppliesToPlayer") }, + ["increases and reductions to minion attack speed also affects? you"] = { flag("MinionAttackSpeedAppliesToPlayer") }, ["increases and reductions to spell damage also apply to attacks"] = { flag("SpellDamageAppliesToAttacks") }, ["modifiers to claw damage also apply to unarmed"] = { flag("ClawDamageAppliesToUnarmed") }, ["modifiers to claw damage also apply to unarmed attack damage"] = { flag("ClawDamageAppliesToUnarmed") }, diff --git a/changelog.txt b/changelog.txt index c46867cc..20091bf8 100644 --- a/changelog.txt +++ b/changelog.txt @@ -1,3 +1,10 @@ +VERSION[1.4.97][2018/08/29] + * Passive tree updated to 3.4 + * Other changes for 3.4 are still to come + * Vaal Righteous Fire is now correctly affected by modifiers to Area Damage + * Corrected the range of the explicit increased Spell Damage stat on Shimmeron + * Armour/Evasion/ES can no longer be negative + * Bubbling Flasks' Instant Recovery percentage is no longer incorrectly affected by Flask Effect modifiers (as in 2.6) VERSION[1.4.96][2018/06/11] * Fixed an issue preventing certain skill-specific modifiers from applying; particularly for skills used by Minions * Notably, this fixes the Zombie Slam modifiers from Flesh Binder and Violent Dead diff --git a/manifest.xml b/manifest.xml index b194d340..4557ca63 100644 --- a/manifest.xml +++ b/manifest.xml @@ -1,13 +1,13 @@ - + - + @@ -20,14 +20,14 @@ - + - + - + @@ -51,56 +51,56 @@ - + - + - + - + - + - + - + - + - + - - + + - + - + - + @@ -108,7 +108,7 @@ - + @@ -148,12 +148,12 @@ - + - + - + @@ -178,12 +178,12 @@ - - + + - + @@ -232,8 +232,8 @@ - - - - + + + +