Fix issues around importing to the wrong tree (#8530)

This commit is contained in:
Wires77
2025-03-05 06:23:09 -06:00
committed by GitHub
parent f9da201f86
commit 24f3ae8d7c

View File

@@ -707,6 +707,8 @@ function ImportTabClass:ImportPassiveTreeAndJewels(json, charData)
charPassiveData.mastery_effects or {},
latestTreeVersion .. (charData.league:match("Ruthless") and "_ruthless" or "") .. (isAscendancyInTree(charData.class, latestTreeVersion) and "" or "_alternate")
)
self.build.treeTab:SetActiveSpec(self.build.treeTab.activeSpec)
self.build.spec:BuildClusterJewelGraphs()
self.build.spec:AddUndoState()
self.build.characterLevel = charData.level
self.build.characterLevelAutoMode = false
@@ -723,7 +725,6 @@ function ImportTabClass:ImportPassiveTreeAndJewels(json, charData)
end
end
self.build.configTab.varControls["resistancePenalty"]:SetSel(resistancePenaltyIndex)
self.build.buildFlag = true
main:SetWindowTitleSubtext(string.format("%s (%s, %s, %s)", self.build.buildName, charData.name, charData.class, charData.league))
end