Fix Phantasmal Might not working when Summon Phantasm was linked to Spell Totem (#8773)
The buff did not have the tag to let it apply to Totems I don't know what this tag is even needed for tbh. It's a relic from Openarl 8 years ago Co-authored-by: LocalIdentity <localidentity2@gmail.com>
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@@ -5252,11 +5252,11 @@ skills["SupportSummonPhantasm"] = {
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mod("ActivePhantasmLimit", "BASE", nil),
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},
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["phantasm_minimum_added_physical_damage_to_grant"] = {
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mod("PhysicalMin", "BASE", nil, ModFlag.Spell, 0, { type = "PerStat", stat = "ActivePhantasmLimit" }, { type = "GlobalEffect", effectType = "Buff", effectName = "Phantasmal Might", effectCond = "PhantasmalMight" })
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mod("PhysicalMin", "BASE", nil, ModFlag.Spell, 0, { type = "PerStat", stat = "ActivePhantasmLimit" }, { type = "GlobalEffect", effectType = "Buff", effectName = "Phantasmal Might", effectCond = "PhantasmalMight", allowTotemBuff = true })
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},
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["phantasm_maximum_added_physical_damage_to_grant"] = {
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mod("PhysicalMax", "BASE", nil, ModFlag.Spell, 0, { type = "PerStat", stat = "ActivePhantasmLimit" }, { type = "GlobalEffect", effectType = "Buff", effectName = "Phantasmal Might", effectCond = "PhantasmalMight" })
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}
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mod("PhysicalMax", "BASE", nil, ModFlag.Spell, 0, { type = "PerStat", stat = "ActivePhantasmLimit" }, { type = "GlobalEffect", effectType = "Buff", effectName = "Phantasmal Might", effectCond = "PhantasmalMight", allowTotemBuff = true })
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},
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},
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qualityStats = {
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Default = {
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@@ -696,11 +696,11 @@ local skills, mod, flag, skill = ...
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mod("ActivePhantasmLimit", "BASE", nil),
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},
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["phantasm_minimum_added_physical_damage_to_grant"] = {
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mod("PhysicalMin", "BASE", nil, ModFlag.Spell, 0, { type = "PerStat", stat = "ActivePhantasmLimit" }, { type = "GlobalEffect", effectType = "Buff", effectName = "Phantasmal Might", effectCond = "PhantasmalMight" })
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mod("PhysicalMin", "BASE", nil, ModFlag.Spell, 0, { type = "PerStat", stat = "ActivePhantasmLimit" }, { type = "GlobalEffect", effectType = "Buff", effectName = "Phantasmal Might", effectCond = "PhantasmalMight", allowTotemBuff = true })
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},
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["phantasm_maximum_added_physical_damage_to_grant"] = {
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mod("PhysicalMax", "BASE", nil, ModFlag.Spell, 0, { type = "PerStat", stat = "ActivePhantasmLimit" }, { type = "GlobalEffect", effectType = "Buff", effectName = "Phantasmal Might", effectCond = "PhantasmalMight" })
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}
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mod("PhysicalMax", "BASE", nil, ModFlag.Spell, 0, { type = "PerStat", stat = "ActivePhantasmLimit" }, { type = "GlobalEffect", effectType = "Buff", effectName = "Phantasmal Might", effectCond = "PhantasmalMight", allowTotemBuff = true })
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},
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},
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#mods
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