mirror of
https://github.com/m4rcel-lol/m5rcode.git
synced 2025-12-06 19:13:57 +05:30
196 lines
7.7 KiB
Plaintext
196 lines
7.7 KiB
Plaintext
<?py
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# M5RCode Python Block: OBFUSCATED - 3D Snake Game (Tkinter)
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import tkinter as _tk
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import random as _r
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import collections as _c
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_bW=14
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_bH=14
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_cS=26
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_iSL=4
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_gTI=110
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def _iso(_x,_y):
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_sx=(_x-_y)*_cS*0.52+_bW*_cS/2
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_sy=((_x+_y)*0.37)*_cS*0.52+54
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return _sx,_sy
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def _cube(_cv,_x,_y,_col,_head=False):
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_ox,_oy=_iso(_x,_y)
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_T=[(_ox,_oy),(_ox+_cS*0.5,_oy-_cS*0.33),(_ox+_cS,_oy),(_ox+_cS*0.5,_oy+_cS*0.35)]
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_L=[(_ox,_oy),(_ox+_cS*0.5,_oy+_cS*0.35),(_ox+_cS*0.5,_oy+_cS*0.98),(_ox,_oy+_cS*0.63)]
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_R=[(_ox+_cS,_oy),(_ox+_cS*0.5,_oy+_cS*0.35),(_ox+_cS*0.5,_oy+_cS*0.98),(_ox+_cS,_oy+_cS*0.63)]
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_cv.create_polygon(_T,fill=_col if not _head else "#ffe257",outline="#1c2127",width=2)
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_cv.create_polygon(_L,fill="#20c750",outline="#1c2127",width=1)
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_cv.create_polygon(_R,fill="#147d2d",outline="#1c2127",width=1)
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if _head:
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_cv.create_oval(_ox+_cS*0.32,_oy+_cS*0.09,_ox+_cS*0.59,_oy+_cS*0.28,fill="#2a2d35",outline="#fff",width=1)
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def _food3d(_cv,_x,_y):
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_ox,_oy=_iso(_x,_y)
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_r=_cS//2
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_cv.create_oval(_ox+_cS*0.26-_r/2,_oy+_cS*0.16-_r/2,_ox+_cS*0.26+_r/2,_oy+_cS*0.16+_r/2,
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fill="#ff0039",outline="#7d2034",width=2)
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_cv.create_oval(_ox+_cS*0.28-_r/6,_oy+_cS*0.13-_r/6,_ox+_cS*0.28+_r/6,_oy+_cS*0.13+_r/6,
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fill="#fff",outline="#fff",width=0)
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class _SG:
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def __init__(self,_m):
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self._m=_m
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self._m.title(''.join([chr(_c) for _c in [77,53,82,67,111,100,101,32,51,68,32,83,110,97,107,101]]))
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self._m.resizable(False,False)
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self._gF=_tk.Frame(self._m,bg='#22223b',padx=20,pady=15,highlightbackground="#363857",highlightthickness=2,bd=0,relief='flat')
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self._gF.pack(expand=True,fill='both')
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self._tL=_tk.Label(self._gF,text='M5RCode 3D Snake',font=('Inter',22,'bold'),fg='#4CAF50',bg='#22223b')
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self._tL.pack(pady=(0,8))
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self._s=0
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self._sL=_tk.Label(self._gF,text=f"Score: {self._s}",font=('Inter',16,'bold'),fg='#f39c12',bg='#22223b')
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self._sL.pack(pady=(0,8))
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self._c=_tk.Canvas(self._gF,width=_bW*_cS+56,height=_bH*_cS+88,bg='#151526',
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highlightbackground="#23243c",highlightthickness=5,bd=0,relief='flat')
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self._c.pack()
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self._sn=_c.deque()
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self._f=None
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self._d='Right'
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self._gO=False
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self._gR=False
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for _k in ['<Left>','<Right>','<Up>','<Down>','w','a','s','d']:
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self._m.bind(_k,self._cD)
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self._sB=_tk.Button(self._gF,text='Start Game',font=('Inter',14,'bold'),
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fg='white',bg='#007bff',activebackground='#0056b3',activeforeground='white',relief='raised',bd=3,command=self._s_g)
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self._sB.pack(pady=10)
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self._r_g()
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def _r_g(self):
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self._sn.clear()
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for _i in range(_iSL): self._sn.appendleft((_iSL-1-_i,0))
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self._d='Right'
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self._s=0
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self._gO=False
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self._sL.config(text=f"Score: {self._s}")
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self._c.delete('all')
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self._p_f()
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self._d_e()
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self._sB.config(text='Start Game',command=self._s_g)
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self._gR=False
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def _s_g(self):
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if not self._gR:
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self._gR=True
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self._sB.config(text='Restart Game',command=self._r_g)
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self._g_l()
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def _p_f(self):
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while 1:
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_x=_r.randint(0,_bW-1)
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_y=_r.randint(0,_bH-1)
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if (_x,_y) not in self._sn:
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self._f=(_x,_y)
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break
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def _d_e(self):
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self._c.delete('all')
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for _x in range(_bW):
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for _y in range(_bH):
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_cube(self._c,_x,_y,"#232b39")
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if self._f: _food3d(self._c,*self._f)
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for _i,(_x,_y) in enumerate(self._sn):
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_cube(self._c,_x,_y,"#00ff00",_head=(_i==0))
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def _cD(self,_e):
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if self._gO: return
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_k=_e.keysym
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if _k=='Left' and self._d!='Right':self._d='Left'
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elif _k=='Right' and self._d!='Left':self._d='Right'
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elif _k=='Up' and self._d!='Down':self._d='Up'
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elif _k=='Down' and self._d!='Up':self._d='Down'
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elif _k=='a' and self._d!='Right':self._d='Left'
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elif _k=='d' and self._d!='Left':self._d='Right'
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elif _k=='w' and self._d!='Down':self._d='Up'
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elif _k=='s' and self._d!='Up':self._d='Down'
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def _g_l(self):
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if self._gO or not self._gR: return
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_hX,_hY=self._sn[0]
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if self._d=='Up':_nH=(_hX,_hY-1)
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elif self._d=='Down':_nH=(_hX,_hY+1)
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elif self._d=='Left':_nH=(_hX-1,_hY)
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else:_nH=(_hX+1,_hY)
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if (_nH[0]<0 or _nH[0]>=_bW or _nH[1]<0 or _nH[1]>=_bH) or _nH in self._sn:
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self._e_g(); return
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self._sn.appendleft(_nH)
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if _nH==self._f:
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self._s+=1
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self._sL.config(text=f"Score: {self._s}")
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self._p_f()
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else: self._sn.pop()
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self._d_e()
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self._m.after(_gTI,self._g_l)
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def _e_g(self):
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self._gO=True
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self._gR=False
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self._c.create_text(self._c.winfo_width()/2,self._c.winfo_height()/2,
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text="GAME OVER!",font=('Inter',28,'bold'),fill='red')
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print(f"<?py> Game Over! Final Score: {self._s}")
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if __name__=='__main__':
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_rt=_tk.Tk()
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_gm=_SG(_rt)
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_rt.mainloop()
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?>
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<?js
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# M5RCode JavaScript Block: OBFUSCATED
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(function(){
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var _a=''.concat([51,68,32,83,110,97,107,101,32,74,83,32,66,108,111,99,107]); // "3D Snake JS Block"
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var _b=''.concat([60,63,106,115,62]);
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console.log(_b+_a);
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})();
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?>
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<?php
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# M5RCode PHP Block: OBFUSCATED
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${_a}=array();
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function _b(${_c},${_d}){
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global ${_a};
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${_a}[]=[''.join([chr(_e) for _e in [116,105,109,101,115,116,97,109,112]])=>microtime(true),
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''.join([chr(_e) for _e in [101,118,101,110,116]])=>${_c},
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''.join([chr(_e) for _e in [100,97,116,97]])=>${_d}];
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}
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_b(''.join([chr(_e) for _e in [77,53,82,67,111,100,101,95,80,72,80,95,76,111,97,100,101,100]]),
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[''.join([chr(_e) for _e in [109,101,115,115,97,103,101]])=>''.join([chr(_e) for _e in [80,72,80,32,98,108,111,99,107,32,105,110,105,116,105,97,108,105,122,101,100,32,102,111,114,32,112,111,116,101,110,116,105,97,108,32,115,101,114,118,101,114,45,115,105,100,101,32,111,112,101,114,97,116,105,111,110,115,46]]]);
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?>
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<?css
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/* M5RCode CSS Block: OBFUSCATED */
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/* For Tkinter UI theme, illustrative only */
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body{font-family:'Inter',sans-serif;display:flex;justify-content:center;align-items:center;min-height:100vh;margin:0;
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background:linear-gradient(135deg,#1a1a2e,#161b3e,#0f3460);color:#e0e0e0;overflow:hidden;}
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.game-container{background-color:#22223b;border-radius:15px;box-shadow:0 10px 25px rgba(0,0,0,.5);
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padding:20px;display:flex;flex-direction:column;align-items:center;gap:15px;border:2px solid #34495e;}
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h1{color:#4CAF50;margin-bottom:10px;text-shadow:2px 2px 4px rgba(0,0,0,.3);}
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canvas{background-color:#181a24;border:5px solid #34495e;border-radius:8px;display:block;
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box-shadow:inset 0 0 10px rgba(0,0,0,.5);touch-action:none;-webkit-user-select:none;-ms-user-select:none;user-select:none;}
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.score-display{font-size:1.5em;font-weight:bold;color:#f39c12;text-shadow:1px 1px 2px rgba(0,0,0,.2);}
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@media (max-width:600px){.game-container{padding:15px;margin:10px;}canvas{width:90vw;height:90vw;max-width:320px;max-height:320px;}
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h1{font-size:1.8em;}.score-display{font-size:1.2em;}}
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?>
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<?cs
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// M5RCode C# Block: OBFUSCATED, illustrative
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using System;
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class S{
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static void Main(){
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Console.WriteLine("M5RCode C# Block Loaded.");
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// Add logic for C# if needed for server comm or UI
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}
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}
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?>
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<?cpp
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// M5RCode C++ Block: OBFUSCATED, illustrative
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#include <iostream>
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int main() {
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std::cout << "M5RCode C++ Block Loaded." << std::endl;
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// Add C++ integrations if you want compiled logic linked to snake
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return 0;
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}
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?>
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