- Added/updated skill gems and bases - Fixed curse stats with wrong sign - Fixed wrong sources on quality mods
107 lines
2.7 KiB
Lua
107 lines
2.7 KiB
Lua
-- Path of Building
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--
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-- Class: Path Control
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-- Path control.
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--
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local ipairs = ipairs
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local t_insert = table.insert
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local PathClass = newClass("PathControl", "Control", "ControlHost", "UndoHandler", function(self, anchor, x, y, width, height, basePath, subPath, onChange)
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self.Control(anchor, x, y, width, height)
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self.ControlHost()
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self.UndoHandler()
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self.basePath = basePath
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self.baseName = basePath:match("([^/]+)/$") or "Base"
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self:SetSubPath(subPath or "")
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self:ResetUndo()
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self.onChange = onChange
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end)
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function PathClass:SetSubPath(subPath, noUndo)
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if subPath == self.subPath then
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return
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end
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self.subPath = subPath
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self.folderList = {
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{ label = self.baseName, path = "" },
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}
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for folder, endIndex in subPath:gmatch("([^/]+)()") do
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t_insert(self.folderList, { label = folder, path = subPath:sub(1, endIndex) })
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end
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local x = 2
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local i = 1
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for index, folder in ipairs(self.folderList) do
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local button = self.controls["folder"..i]
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if not button then
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button = new("ButtonControl", {"LEFT",self,"LEFT"}, 0, 0, 0, self.height - 4)
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self.controls["folder"..i] = button
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end
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button.shown = true
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button.x = x
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button.label = folder.label
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button.width = DrawStringWidth(self.height - 8, "VAR", folder.label) + 10
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button.onClick = function()
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self:SetSubPath(folder.path)
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end
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folder.button = button
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x = x + button.width + 12
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i = i + 1
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end
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while self.controls["folder"..i] do
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self.controls["folder"..i].shown = false
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i = i + 1
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end
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if self.onChange then
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self.onChange(subPath)
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end
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if not noUndo then
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self:AddUndoState()
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end
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end
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function PathClass:IsMouseOver()
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if not self:IsShown() then
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return
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end
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return self:IsMouseInBounds() or self:GetMouseOverControl()
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end
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function PathClass:Draw(viewPort)
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local x, y = self:GetPos()
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local width, height = self:GetSize()
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SetDrawColor(0.5, 0.5, 0.5)
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DrawImage(nil, x, y, width, height)
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SetDrawColor(0, 0, 0)
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DrawImage(nil, x + 1, y + 1, width - 2, height - 2)
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self:DrawControls(viewPort)
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for index, folder in ipairs(self.folderList) do
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local buttonX, buttonY = folder.button:GetPos()
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local buttonW, buttonH = folder.button:GetSize()
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SetDrawColor(1, 1, 1)
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main:DrawArrow(buttonX + buttonW + 6, y + height/2, 8, 8, "RIGHT")
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if self.otherDragSource and index < #self.folderList then
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SetDrawColor(0, 1, 0, 0.25)
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DrawImage(nil, buttonX, buttonY, buttonW, buttonH)
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end
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end
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end
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function PathClass:OnKeyDown(key, doubleClick)
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if not self:IsShown() or not self:IsEnabled() then
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return
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end
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local mOverControl = self:GetMouseOverControl()
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if mOverControl and mOverControl.OnKeyDown then
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return mOverControl:OnKeyDown(key)
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end
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end
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function PathClass:CreateUndoState()
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return self.subPath
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end
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function PathClass:RestoreUndoState(state)
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self:SetSubPath(state, true)
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end
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