Re-add Oils to tree Add support for Ghost Shrouds Add support for increased Ancestor Totem buff effect Add support for Ritual of Awakening Hierophant node Add support for 3 mods on Watchers Eye Add Impale damage to Combined DPS sort option Update Boss resistance values to 3.9 levels Add Bleed DPS to sorting option Add new spectres to the spectre library Kraityn's Sentry, Chrome-infused Chimeral, Vaal Slayer, Primeval Hunter, Archer Statue, Crazed Driver Add new spectre skills to library Blast Rain, Elemental Hit Fire, Barrage, Ice Shot, Unearth, Tornado Shot, Flame Surge Fix mod support for Chains of Command Add Astral Projector Unique Ring (3.9 preview) Fix rage granting damage to unarmed attacks Fix UI on passive tree being too large for some resolutions Fix node power not respecting your colour choice for highlighting Add area tag to Perforate Fix uniques with duplicate mods Re-add Death's Harp back in Update Snakepit Unique Ring Add Vaal Arc Lucky buff to export script
444 lines
15 KiB
Lua
444 lines
15 KiB
Lua
-- Item data (c) Grinding Gear Games
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return {
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-- Weapon: Bow
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[[
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Arborix
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Assassin Bow
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Variant: Pre 3.5.0
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Variant: Current
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Requires Level 62
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Source: Vendor recipe
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{variant:1}Adds (60-70) to (180-210) Physical Damage
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{variant:2}Adds (95-115) to (240-265) Physical Damage
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(80-100)% increased Evasion Rating
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Bow Attacks fire 2 additional Arrows
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Every 16 seconds you gain Iron Reflexes for 8 seconds
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30% more Damage with Arrow Hits at Close Range while you have Iron Reflexes
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30% increased Attack, Cast and Movement Speed while you do not have Iron Reflexes
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You have Far Shot while you do not have Iron Reflexes
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]],[[
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Chin Sol
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Assassin Bow
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Variant: Pre 1.2.0
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Variant: Pre 2.0.0
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Variant: {2_6}Pre 3.5.0
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Variant: Current
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Requires Level 62, 212 Dex
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Implicits: 1
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{variant:1,2}(6-12)% increased Elemental Damage with Weapons
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{variant:1}(75-100)% increased Physical Damage
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{variant:2,3}(150-180)% increased Physical Damage
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{variant:4}(200-260)% increased Physical Damage
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+(10-20) to Dexterity
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Adds 25 to 50 Fire Damage
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{variant:1}5% increased Attack Speed
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{variant:2,3,4}(10-14)% increased Attack Speed
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{variant:1,2,3}100% More Bow Damage at Close Range
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{variant:4}50% More Bow Damage at Close Range
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Bow Knockback at Close Range
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]],[[
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The Crimson Storm
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Steelwood Bow
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League: Betrayal
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Variant: Crit Multi while Rare/Unique Nearby
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Variant: Attack Speed while Rare/Unique Nearby
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Variant: Damage per Power Charge
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Variant: Damage per Frenzy Charge
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Variant: Damage per Endurance Charge
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Variant: Accuracy and Quality
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Variant: Attack Speed and Quality
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Variant: Attack Speed/Trigger Blood Rage on Kill
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Variant: Cast Speed/Trigger Arcane Surge on Kill
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Variant: Minion Attack and Cast Speed
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Variant: Double Damage
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Variant: Double Damage while Foccused
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Variant: Socketed Spell Trigger
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Requires Level 57, 190 Dex
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Implicits: 1
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(4-6)% increased Movement Speed
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(140–170)% increased Physical Damage
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(25–35)% increased Critical Strike Chance
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50% chance to inflict Bleeding on Critical Strike with Attacks
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Enemies you inflict Bleeding on grant (60–100)% increased Flask Charges
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Adds (100–120) to (150–165) Physical Damage against Bleeding Enemies
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50% chance to Maim Enemies on Critical Strike with Attacks
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{variant:1}{crafted}+(18-45)% Critical Strike Multiplier while there is a Rare or Unique Enemy Nearby
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{variant:2}{crafted}(11-22)% increased Attack Speed while a Rare or Unique Enemy is Nearby
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{variant:3}{crafted}(5-6)% increased Damage per Power Charge
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{variant:4}{crafted}(5-6)% increased Damage per Frenzy Charge
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{variant:5}{crafted}(5-6)% increased Damage per Endurance Charge
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{variant:6}{crafted}+(30-250) to Accuracy Rating
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{variant:7}{crafted}(8-16)% increased Attack Speed
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{variant:6,7}{crafted}+(7-18)% to Quality
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{variant:8}{crafted}(8-16)% increased Attack Speed
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{variant:8}{crafted}10% chance to Trigger Level 1 Blood Rage when you Kill an Enemy
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{variant:9}{crafted}(7-13)% increased Cast Speed
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{variant:9}{crafted}10% chance to gain Arcane Surge when you Kill an Enemy
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{variant:10}{crafted}Minions have (16-28)% increased Attack Speed
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{variant:10}{crafted}Minions have (16-28)% increased Cast Speed
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{variant:11}{crafted}(4-12)% chance to deal Double Damage
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{variant:12}{crafted}(13-36)% chance to deal Double Damage while Focussed
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{variant:13}{crafted}Trigger a Socketed Spell when you Use a Skill
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]],[[
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Darkscorn
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Assassin Bow
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League: Legion
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Source: Drops from Maraketh Legion
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Variant: Pre 1.2.0
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Variant: Pre 2.0.0
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Variant: Pre 2.6.0
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Variant: Pre 3.7.0
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Variant: Current
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Requires Level 62, 212 Dex
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Implicits: 1
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{variant:1,2}(6-12)% increased Elemental Damage with Weapons
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{variant:1,2,3}(100-125)% increased Physical Damage
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{variant:4,5}(130-150)% increased Physical Damage
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{variant:2}Adds (6-10) to (10-14) Physical Damage
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{variant:3,4}Adds (10-15) to (15-20) Physical Damage
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{variant:5}Adds (15-20) to (25-30) Physical Damage
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{variant:1,2,3,4}10% increased Attack Speed
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{variant:5}20% increased Attack Speed
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25% of Physical Damage Converted to Chaos Damage
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(15-30)% increased Accuracy Rating
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25% of Physical Damage taken as Chaos Damage
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{variant:5}20% chance for Poisons inflicted with this Weapon to deal 300% more Damage
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]],[[
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Death's Harp
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Death Bow
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Upgrade: Upgrades to unique{Death's Opus} via prophecy{The Bowstring's Music}
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Variant: Pre 2.2.0
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Variant: {2_6}Pre 3.0.0
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Variant: Current
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Requires Level 32, 107 Dex
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(30-50)% increased Critical Strike Chance
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(100-125)% increased Physical Damage
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10% increased Attack Speed
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{variant:1,3}+100% to Global Critical Strike Multiplier
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{variant:2}+150% to Global Critical Strike Multiplier
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Adds an additional Arrow
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]],[[
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Death's Opus
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Death Bow
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Source: Upgraded from unique{Death's Harp} via prophecy{The Bowstring's Music}
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Variant: {2_6}Pre 3.0.0
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Variant: Current
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Requires Level 44, 107 Dex
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(30-50)% increased Critical Strike Chance
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(100-125)% increased Physical Damage
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Adds (10-20) to (30-35) Physical Damage
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10% increased Attack Speed
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{variant:1}+150% to Global Critical Strike Multiplier
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{variant:2}+100% to Global Critical Strike Multiplier
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2 additional Arrows
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]],[[
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Doomfletch
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Royal Bow
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Upgrade: Upgrades to unique{Doomfletch's Prism} via prophecy{Ancient Doom}
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Variant: Pre 2.0.0
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Variant: Pre 2.6.0
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Variant: {2_6}Pre 3.0.0
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Variant: Pre 3.1.0
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Variant: Current
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Requires Level 28, 95 Dex
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Implicits: 3
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{variant:1,2}(6-12)% increased Elemental Damage with Weapons
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{variant:3}(20-24)% increased Elemental Damage with Weapons
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{variant:4,5}(20-24)% increased Elemental Damage with Attack Skills
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{variant:2,3,4}Adds (8-12) to (16-20) Physical Damage
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{variant:5}Adds (12-16) to (20-24) Physical Damage
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(10-14)% increased Attack Speed
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{variant:1,2,3,4}(30-40)% increased Critical Strike Chance
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60% increased Mana Regeneration Rate
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{variant:1,2,3,4}Gain 110% of Bow Physical Damage as Extra Damage of an Element
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{variant:5}Gain 100% of Bow Physical Damage as Extra Damage of an Element
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]],[[
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Doomfletch's Prism
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Royal Bow
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Source: Upgraded from unique{Doomfletch} via prophecy{Ancient Doom}
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Variant: Pre 2.6.0
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Variant: {2_6}Pre 3.0.0
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Variant: Pre 3.1.0
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Variant: Current
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Requires Level 40, 95 Dex
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Implicits: 3
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{variant:1}(6-12)% increased Elemental Damage with Weapons
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{variant:2}(20-24)% increased Elemental Damage with Weapons
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{variant:3,4}(20-24)% increased Elemental Damage with Attack Skills
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{variant:1,2,3}Adds (8-12) to (16-20) Physical Damage
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{variant:4}Adds (12-16) to (20-24) Physical Damage
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(10-14)% increased Attack Speed
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{variant:1,2,3}(30-40)% increased Critical Strike Chance
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60% increased Mana Regeneration Rate
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{variant:1,2,3}Gain 110% of Bow Physical Damage as Extra Damage of each Element
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{variant:4}Gain 100% of Bow Physical Damage as Extra Damage of each Element
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]],[[
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Hopeshredder
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Ranger Bow
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Source: Drops from unique{The Elder} (Tier 6+)
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Variant: Pre 3.4.0
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Variant: Current
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Requires Level 60
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Adds (130-150) to (270-300) Cold Damage
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4% increased Movement Speed per Frenzy Charge
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+(400-500) to Accuracy Rating
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{variant:2}(15-25)% increased Attack Speed
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12 to 14 Cold Damage per Frenzy Charge
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2% chance to Avoid Elemental Damage when Hit per Frenzy Charge
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0.5% of Attack Damage Leeched as Life per Frenzy Charge
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{variant:1}400 Cold Damage taken per second per Frenzy Charge while moving
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{variant:2}200 Cold Damage taken per second per Frenzy Charge while moving
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Elder Item
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]],[[
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Infractem
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Decimation Bow
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Variant: Pre 1.2.0
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Variant: Pre 2.6.0
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Variant: {2_6}Pre 3.0.0
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Variant: Current
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Requires Level 53, 170 Dex
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(30-50)% increased Critical Strike Chance
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{variant:1,2}(90-100)% increased Physical Damage
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{variant:3,4}(110-125)% increased Physical Damage
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{variant:2,3,4}Adds (25-35) to (36-45) Physical Damage
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+(20-30) to Dexterity
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+(200-250) to Accuracy Rating
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{variant:1,2,3}Arrows always Pierce
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{variant:4}Arrows Pierce all Targets
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10% increased Movement Speed
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{variant:1,2}Cannot Leech
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{variant:3,4}Cannot Leech Life
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]],[[
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Iron Commander
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Death Bow
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Requires Level 32, 107 Dex
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(30-50)% increased Critical Strike Chance
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Adds (8-12) to (16-24) Physical Damage
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(14-20)% increased Attack Speed
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(14-20)% increased Totem Life
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(14-20)% increased Totem Placement speed
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Can have 1 additional Siege Ballista Totem per 200 Dexterity
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Adds 1 to 3 Physical Damage to Attacks per 25 Dexterity
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]],[[
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Lioneye's Glare
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Imperial Bow
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Variant: Pre 2.0.0
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Variant: Pre 2.6.0
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Variant: {2_6}Pre 3.0.0
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Variant: Current
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Requires Level 66, 212 Dex
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Implicits: 3
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{variant:2}(6-12)% increased Elemental Damage with Weapons
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{variant:3}(20-24)% increased Elemental Damage with Weapons
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{variant:4}(20-24)% increased Elemental Damage with Attack Skills
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(150-175)% increased Physical Damage
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Adds (6-12) to (20-32) Physical Damage
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(10-20)% increased Attack Speed
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+(80-100) to maximum Mana
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Hits can't be Evaded
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{variant:4}Far Shot
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]],[[
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Null's Inclination
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Ranger Bow
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Requires Level 60, 212 Dex, 212 Int
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Adds (50-80) to (130-180) Chaos Damage
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(7-12)% increased Attack Speed
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+(7-11)% to Chaos Resistance
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Minions deal 1% increased Damage per 10 Dexterity
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+212 Intelligence Requirement
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Cast Socketed Minion Spells on Kill with this Weapon
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]],[[
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Nuro's Harp
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Harbinger Bow
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Variant: Pre 2.5.0
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Variant: Current
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Requires Level 68, 212 Dex
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(30-50)% increased Critical Strike Chance
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No Physical Damage
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Adds (120-140) to (180-210) Cold Damage
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(10-15)% increased Attack Speed
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(10-30)% increased Light Radius
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15% chance to create Chilled Ground when you Freeze an Enemy
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Create Consecrated Ground when you Shatter an Enemy
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{variant:2}40% increased Effect of Chilled Ground
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]],[[
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Quill Rain
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Short Bow
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Variant: Pre 2.6.0
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Variant: {2_6}Pre 3.5.0
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Variant: Pre 3.9.0
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Variant: Current
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Requires Level 5, 26 Dex
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+(10-20) to Dexterity
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{variant:2,3,4}100% increased Physical Damage
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100% increased Attack Speed
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+(25-50) to Accuracy Rating
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(50-100)% increased Projectile Speed
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{variant:1}50% less Weapon Damage
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{variant:2}40% less Weapon Damage
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{variant:3}40% less Damage
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{variant:4}30% less Damage
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{variant:2,3,4}+2 Mana gained for each Enemy hit by Attacks
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]],[[
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Reach of the Council
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Spine Bow
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Source: prophecy{The Feral Lord V}
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Variant: Pre 2.4.0
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Variant: Pre 2.6.0
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Variant: {2_6}Pre 3.5.0
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Variant: Current
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Requires Level 64, 212 Dex
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{variant:4}Socketed Gems are Supported by Level 20 Greater Volley
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{variant:1}(50-70)% increased Physical Damage
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{variant:2,3}(40-50)% increased Physical Damage
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{variant:4}(50-75)% increased Physical Damage
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{variant:1}Adds (25-40) to (100-115) Physical Damage
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{variant:2,3,4}Adds (15-30) to (70-95) Physical Damage
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(8-12)% increased Attack Speed
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{variant:1,2}4 additional Arrows
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{variant:3}2 additional Arrows
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20% reduced Projectile Speed
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]],[[
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Roth's Reach
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Recurve Bow
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Variant: {2_6}Pre 3.0.0
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Variant: Current
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Requires Level 18, 71 Dex
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(60-80)% increased Physical Damage
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{variant:1}(20-40)% increased Elemental Damage with Weapons
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{variant:2}(20-40)% increased Elemental Damage with Attack Skills
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(4-8)% increased Attack Speed
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Skills Chain +1 times
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30% increased Projectile Speed
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]],[[
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Silverbranch
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Crude Bow
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Upgrade: Upgrades to unique{Silverbough} via prophecy{The Silverwood}
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Variant: Pre 2.0.0
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Variant: Current
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Requires Level 2
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+1 to Level of Socketed Bow Gems
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{variant:1}(50-80)% increased Physical Damage
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{variant:2}(80-100)% increased Physical Damage
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10% increased Attack Speed
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+30 to Accuracy Rating
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+10 Mana gained on Kill
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]],[[
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Silverbough
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Crude Bow
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Source: Upgraded from unique{Silverbranch} using prophecy{The Silverwood}
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Requires Level 36
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+1 to Level of Socketed Gems
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+1 to Level of Socketed Bow Gems
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(80-100)% increased Physical Damage
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Adds (15-25) to (50-60) Physical Damage
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10% increased Attack Speed
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+30 to Accuracy Rating
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+10 Mana gained on Kill
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]],[[
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Slivertongue
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Harbinger Bow
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Source: Drops from unique{Guardian of the Hydra}
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Variant: {2_6}Pre 3.0.0
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Variant: Pre 3.5.0
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Variant: Current
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Requires Level 68, 212 Dex
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(30-50)% increased Critical Strike Chance
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{variant:1,2}Adds (60-75) to (170-220) Physical Damage
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{variant:3}Adds (110-125) to (245-265) Physical Damage
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{variant:1,2}100% increased Critical Strike Chance with arrows that Fork
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{variant:3}(150-200)% increased Critical Strike Chance with arrows that Fork
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{variant:1}Arrows that Pierce cause Bleeding
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{variant:2}Arrows that Pierce have 50% chance to cause Bleeding
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{variant:3}Arrows that Pierce have +50% to Critical Strike Multiplier
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{variant:1,2}Arrows Pierce all Targets after Chaining
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{variant:3}Arrows Pierce all Targets after Forking
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]],[[
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Storm Cloud
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Long Bow
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Upgrade: Upgrades to unique{The Tempest} via prophecy{The Servant's Heart}
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Variant: Pre 2.0.0
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Variant: Current
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Requires Level 9, 38 Dex
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No Physical Damage
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{variant:1}Adds 1 to 75 Lightning Damage
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{variant:2}Adds 1 to 85 Lightning Damage
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(36-50)% increased Attack Speed
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]],[[
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The Tempest
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Long Bow
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Source: Upgraded from unique{Storm Cloud} using prophecy{The Servant's Heart}
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Requires Level 32, 38 Dex
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No Physical Damage
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100% increased Lightning Damage
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Adds 1 to 85 Lightning Damage
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(36-50)% increased Attack Speed
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]],[[
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Voltaxic Rift
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Spine Bow
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Variant: Pre 3.9.0
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Variant: Current
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Requires Level 64, 212 Dex
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Adds 1 to (275-325) Lightning Damage
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(10-15)% increased Attack Speed
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60% of Lightning Damage Converted to Chaos Damage
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10% Chance to Shock
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Your Chaos Damage can Shock
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{variant:2}Shock Enemies as though dealing 300% more Damage
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{variant:2}Your Shocks can increase Damage taken by up to a maximum of 100%
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]],[[
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Windripper
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Imperial Bow
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Variant: Pre 2.0.0
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Variant: Pre 2.6.0
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Variant: {2_6}Pre 3.0.0
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Variant: Pre 3.5.0
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Variant: Current
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Requires Level 66, 212 Dex
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Implicits: 3
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{variant:2}(6-12)% increased Elemental Damage with Weapons
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{variant:3}(20-24)% increased Elemental Damage with Weapons
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{variant:4,5}(20-24)% increased Elemental Damage with Attack Skills
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{variant:1,2,3,4}Adds (32-40) to (48-60) Cold Damage
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{variant:5}Adds (48-60) to (72-90) Cold Damage
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{variant:1,2,3,4}Adds 1 to (80-100) Lightning Damage
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{variant:5}Adds 1 to (120-150) Lightning Damage
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(10-15)% increased Attack Speed
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{variant:1}(80-100)% increased Critical Strike Chance
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{variant:2,3,4}(60-80)% increased Critical Strike Chance
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{variant:5}(30-40)% increased Critical Strike Chance
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{variant:1}25% increased Quantity of Items Dropped by Slain Frozen enemies
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{variant:2,3,4,5}15% increased Quantity of Items Dropped by Slain Frozen Enemies
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{variant:1}50% increased Rarity of Items Dropped by Slain Shocked enemies
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{variant:2,3,4,5}30% increased Rarity of Items Dropped by Slain Shocked Enemies
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]],[[
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Xoph's Inception
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Bone Bow
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League: Breach
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Source: Drops in Xoph Breach or from unique{Xoph, Dark Embers}
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Upgrade: Upgrades to unique{Xoph's Nurture} using currency{Blessing of Xoph}
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Requires Level 23, 80 Dex
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(70-90)% increased Physical Damage
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+(20-30) Life gained on Killing Ignited Enemies
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Gain 20% of Physical Damage as Extra Fire Damage
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10% chance to Ignite
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]],[[
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Xoph's Nurture
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Citadel Bow
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League: Breach
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Source: Upgraded from unique{Xoph's Inception} using currency{Blessing of Xoph}
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Variant: Pre 3.3.0
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Variant: Pre 3.9.0
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Variant: Current
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Requires Level 64, 185 Dex
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{variant:3}Socketed Gems are Supported by Level 20 Ignite Proliferation
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(250-300)% increased Physical Damage
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50% of Physical Damage Converted to Fire Damage
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10% chance to Ignite
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{variant:1}Ignites your Skills cause spread to other Enemies within a Radius of 12
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{variant:2}Ignites your Skills cause spread to other Enemies within a Radius of 15
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Recover (40-60) Life when you Ignite an Enemy
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]],
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}
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