Files
PathOfBuilding/Classes/DropDownControl.lua
2016-10-31 16:01:27 +10:00

195 lines
5.1 KiB
Lua

-- Path of Building
--
-- Class: DropDown Control
-- Basic drop down control.
--
local launch, main = ...
local ipairs = ipairs
local m_min = math.min
local m_max = math.max
local DropDownClass = common.NewClass("DropDownControl", "Control", function(self, anchor, x, y, width, height, list, selFunc, tooltip)
self.Control(anchor, x, y, width, height)
self.list = list or { }
self.sel = 1
self.selFunc = selFunc
self.tooltip = tooltip
end)
function DropDownClass:SelByValue(val)
for index, listVal in ipairs(self.list) do
if type(listVal) == "table" then
if listVal.val == val then
self.sel = index
return
end
else
if listVal == val then
self.sel = index
return
end
end
end
end
function DropDownClass:SetSel(newSel)
newSel = m_max(1, m_min(#self.list, newSel))
if newSel ~= self.sel then
self.sel = newSel
if self.selFunc then
self.selFunc(newSel, self.list[newSel])
end
end
end
function DropDownClass:IsMouseOver()
if not self:IsShown() then
return false
end
local x, y = self:GetPos()
local width, height = self:GetSize()
local cursorX, cursorY = GetCursorPos()
local dropExtra = self.dropped and (height - 4) * #self.list + 2 or 0
local mOver = cursorX >= x and cursorY >= y and cursorX < x + width and cursorY < y + height + dropExtra
local mOverComp
if mOver then
if cursorY < y + height then
mOverComp = "BODY"
else
mOverComp = "DROP"
end
end
return mOver, mOverComp
end
function DropDownClass:Draw(viewPort)
local x, y = self:GetPos()
local width, height = self:GetSize()
local enabled = self:IsEnabled()
local mOver, mOverComp = self:IsMouseOver()
local dropExtra = (height - 4) * #self.list + 4
if not enabled then
SetDrawColor(0.33, 0.33, 0.33)
elseif mOver or self.dropped then
SetDrawColor(1, 1, 1)
else
SetDrawColor(0.5, 0.5, 0.5)
end
DrawImage(nil, x, y, width, height)
if self.dropped then
SetDrawLayer(nil, 5)
DrawImage(nil, x, y + height, width, dropExtra)
SetDrawLayer(nil, 0)
end
if not enabled then
SetDrawColor(0, 0, 0)
elseif self.dropped then
SetDrawColor(0.5, 0.5, 0.5)
elseif mOver then
SetDrawColor(0.33, 0.33, 0.33)
else
SetDrawColor(0, 0, 0)
end
DrawImage(nil, x + 1, y + 1, width - 2, height - 2)
if not enabled then
SetDrawColor(0.33, 0.33, 0.33)
elseif mOver or self.dropped then
SetDrawColor(1, 1, 1)
else
SetDrawColor(0.5, 0.5, 0.5)
end
main:DrawArrow(x + width - height/2, y + height/2, height/2, "DOWN")
if self.dropped then
SetDrawLayer(nil, 5)
SetDrawColor(0, 0, 0)
DrawImage(nil, x + 1, y + height + 1, width - 2, dropExtra - 2)
SetDrawLayer(nil, 0)
end
if enabled then
SetDrawColor(1, 1, 1)
if (mOver or self.dropped) and self.tooltip then
SetDrawLayer(nil, 10)
main:AddTooltipLine(14, self.tooltip)
main:DrawTooltip(x, y, width, height + (self.dropped and dropExtra or 0), viewPort)
SetDrawLayer(nil, 0)
end
else
SetDrawColor(0.66, 0.66, 0.66)
end
local selLabel = self.list[self.sel]
if type(selLabel) == "table" then
selLabel = selLabel.label
end
SetViewport(x + 2, y + 2, width - height, height - 4)
DrawString(0, 0, "LEFT", height - 4, "VAR", selLabel or "")
SetViewport()
if self.dropped then
SetDrawLayer(nil, 5)
local cursorX, cursorY = GetCursorPos()
self.hoverSel = mOver and math.floor((cursorY - y - height) / (height - 4)) + 1
if self.hoverSel and self.hoverSel < 1 then
self.hoverSel = nil
end
SetViewport(x + 2, y + height + 2, width - 4, #self.list * (height - 4))
for index, listVal in ipairs(self.list) do
local y = (index - 1) * (height - 4)
if index == self.hoverSel then
SetDrawColor(0.5, 0.4, 0.3)
DrawImage(nil, 0, y, width - 4, height - 4)
end
if index == self.hoverSel or index == self.sel then
SetDrawColor(1, 1, 1)
else
SetDrawColor(0.66, 0.66, 0.66)
end
local label = type(listVal) == "table" and listVal.label or listVal
DrawString(0, y, "LEFT", height - 4, "VAR", StripEscapes(label))
end
SetViewport()
SetDrawLayer(nil, 0)
end
end
function DropDownClass:OnKeyDown(key)
if not self:IsShown() or not self:IsEnabled() then
return
end
if key == "LEFTBUTTON" or key == "RIGHTBUTTON" then
local mOver, mOverComp = self:IsMouseOver()
if not mOver or (self.dropped and mOverComp == "BODY") then
self.dropped = false
return self
end
self.dropped = true
elseif key == "ESCAPE" then
self.dropped = false
end
return self.dropped and self
end
function DropDownClass:OnKeyUp(key)
if not self:IsShown() or not self:IsEnabled() then
return
end
if key == "LEFTBUTTON" or key == "RIGHTBUTTON" then
local mOver, mOverComp = self:IsMouseOver()
if not mOver then
self.dropped = false
elseif mOverComp == "DROP" then
local x, y = self:GetPos()
local width, height = self:GetSize()
local cursorX, cursorY = GetCursorPos()
self:SetSel(math.floor((cursorY - y - height) / (height - 4)) + 1)
self.dropped = false
end
elseif key == "WHEELDOWN" or key == "DOWN" then
self:SetSel(self.sel + 1)
return self
elseif key == "WHEELUP" or key == "UP" then
self:SetSel(self.sel - 1)
return self
end
return self.dropped and self
end