Re-add Oils to tree Add support for Ghost Shrouds Add support for increased Ancestor Totem buff effect Add support for Ritual of Awakening Hierophant node Add support for 3 mods on Watchers Eye Add Impale damage to Combined DPS sort option Update Boss resistance values to 3.9 levels Add Bleed DPS to sorting option Add new spectres to the spectre library Kraityn's Sentry, Chrome-infused Chimeral, Vaal Slayer, Primeval Hunter, Archer Statue, Crazed Driver Add new spectre skills to library Blast Rain, Elemental Hit Fire, Barrage, Ice Shot, Unearth, Tornado Shot, Flame Surge Fix mod support for Chains of Command Add Astral Projector Unique Ring (3.9 preview) Fix rage granting damage to unarmed attacks Fix UI on passive tree being too large for some resolutions Fix node power not respecting your colour choice for highlighting Add area tag to Perforate Fix uniques with duplicate mods Re-add Death's Harp back in Update Snakepit Unique Ring Add Vaal Arc Lucky buff to export script
4.6 KiB
4.6 KiB
Path of Building fork by LocalIdentity
This is a fork of Openarls Path Of Building that includes many extra features not in the base version of PoB
- Adds updated Uniques from 3.8 and 3.9 changes
- Pantheon support
- Impale DPS support
- More tree highlighting options for node power
- Support for fossil mods in the crafting window. Including correct parsing for some mods that previously didn't work (e.g. 60% chance to deal 100% more poison/bleed damage)
- Add parsing for more nodes on the tree (i.e slayer, champion, hierophant, trickster and elementalist ascendancy nodes)
- Add oil combinations to notables on tree
- Support for elusive and nightblade support gem
- Incremental shock values (not a locked 50%)
- Fixed close combat and multistrike to have their correct damage values
- Logic for melee distance scaling attack multipliers (Close combat and Slayers Impact node)
- Withered now shows on the configuration screen
- Support for Ryslathas Coil, Vaal Arc Lucky Buff, Perquils Toe and more
Feature Requests
Download
Head over to the Releases page to download the installer. Then head here to see the install instructions for this fork
Changelog
You can find the full version history here.
Welcome to Path of Building, an offline build planner for Path of Exile!
Features
- Comprehensive offence + defence calculations:
- Calculate your skill DPS, damage over time, life/mana/ES totals and much more!
- Can factor in auras, buffs, charges, curses, monster resistances and more, to estimate your effective DPS
- Also calculates life/mana reservations
- Shows a summary of character stats in the side bar, as well as a detailed calculations breakdown tab which can show you how the stats were derived
- Supports all skills and support gems, and most passives and item modifiers
- Throughout the program, supported modifiers will show in blue and unsupported ones in red
- Full support for minions
- Passive skill tree planner:
- Support for jewels including most radius/conversion jewels
- Features alternate path tracing (mouse over a sequence of nodes while holding shift, then click to allocate them all)
- Fully integrated with the offence/defence calculations; see exactly how each node will affect your character!
- Can import PathOfExile.com and PoEPlanner.com passive tree links; links shortened with PoEURL.com also work
- Skill planner:
- Add any number of main or supporting skills to your build
- Supporting skills (auras, curses, buffs) can be toggled on and off
- Automatically applies Socketed Gem modifiers from the item a skill is socketed into
- Automatically applies support gems granted by items
- Item planner:
- Add items from in game by copying and pasting them straight into the program!
- Automatically adds quality to non-corrupted items
- Fully integrated with the offence/defence calculations; see exactly how much of an upgrade a given item is!
- Contains a searchable database of all uniques that are currently in game (and some that aren't yet!)
- You can choose the modifier rolls when you add a unique to your build
- Includes all league-specific items and legacy variants
- Features an item crafting system:
- You can select from any of the game's base item types
- You can select prefix/suffix modifiers from lists
- Custom modifiers can be added, with Master and Essence modifiers available
- Also contains a database of rare item templates:
- Allows you to create rare items for your build to approximate the gear you will be using
- Choose which modifiers appear on each item, and the rolls for each modifier, to suit your needs
- Has templates that should cover the majority of builds (inb4 'why is there no coral amulet?')
- Other features:
- You can import passive tree, items, and skills from existing characters
- Share builds with other users by generating a share code
- Automatic updating; most updates will only take a couple of seconds to apply
- Somewhat more open source than usual (look in %ProgramData%\Path of Building if you're interested)


