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local c=...c["20% Chance to Block"]={{[1]={flags=0,type="BASE",value=20,name="BlockChance",keywordFlags=0}},nil}c["16% increased Mine Damage"]={{[1]={flags=0,type="INC",value=16,name="Damage",keywordFlags=8192}},nil}c["15% of maximum Life taken as Chaos Damage per second"]={{[1]={[1]={type="PerStat",stat="Life",div=1},flags=0,type="BASE",value=0.15,name="ChaosDegen",keywordFlags=0}},nil}c["10% increased Power Charge Duration"]={{[1]={flags=0,type="INC",value=10,name="PowerChargesDuration",keywordFlags=0}},nil}c["Inflicts a random level 20 Curse on you when your Totems die"]={nil,"Inflicts a random level 20 Curse on you when your Totems die "}c["Moving while Bleeding doesn't cause you to take extra Damage Projectiles gain Damage as they travel farther, dealing up\nto 50% increased Damage with Hits to targets"]={nil,"Moving while Bleeding doesn't cause you to take extra Damage Projectiles gain Damage as they travel farther, dealing up\nto 50% increased Damage with Hits to targets "}c["10% reduced Enemy Stun Threshold with Bows"]={{[1]={flags=8192,type="INC",value=-10,name="EnemyStunThreshold",keywordFlags=0}},nil}c["30% increased Damage with Hits against Rare monsters When you Kill a Rare monster, you gain its mods for 20 seconds"]={{[1]={flags=0,type="INC",value=30,name="Damage",keywordFlags=262144}}," against Rare monsters When you Kill a Rare monster, you gain its mods for 20 seconds "}c["You have Far Shot while you do not have Iron Reflexes"]={nil,"You have Far Shot while you do not have Iron Reflexes "}c["With at least 40 Strength in Radius, Vigilant Strike also Fortifies Nearby Allies for 3 seconds. {variant:2}With at least 40 Strength in Radius, Vigilant Strike Fortifies you and Nearby Allies for 12 seconds"]={nil,"With at least 40 Strength in Radius, Vigilant Strike also Fortifies Nearby Allies for 3 seconds. {variant:2}With at least 40 Strength in Radius, Vigilant Strike Fortifies you and Nearby Allies for 12 seconds "}c["Adds 18 to 32 Chaos Damage to Attacks"]={{[1]={flags=0,type="BASE",value=18,name="ChaosMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=32,name="ChaosMax",keywordFlags=65536}},nil}c["5% increased Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="INC",value=5,name="Damage",keywordFlags=0}},nil}c["+21 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=21,name="LifeOnHit",keywordFlags=0}},nil}c["12% increased Brand Activation frequency"]={{[1]={flags=0,type="INC",value=12,name="BrandActivationFrequency",keywordFlags=0}},nil}c["25% increased Damage with Bleeding"]={{[1]={flags=0,type="INC",value=25,name="Damage",keywordFlags=2097152}},nil}c["14% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=14,name="ElementalDamage",keywordFlags=0}},nil}c["10% chance to gain Onslaught for 10 seconds on Kill"]={{}," to gain Onslaught for 10 seconds on Kill "}c["Adds 1 to 30 Fire Damage to Attacks"]={{[1]={flags=0,type="BASE",value=1,name="FireMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=30,name="FireMax",keywordFlags=65536}},nil}c["Gain 50% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,type="BASE",value=50,name="PhysicalDamageGainAsCold",keywordFlags=0}},nil}c["3% increased effect of Non-Curse Auras you Cast"]={{[1]={flags=0,type="INC",value=3,name="AuraEffect",keywordFlags=0}},nil}c["With at least 40 Dexterity in Radius, Barrage fires an additional 2 projectiles simultaneously on the first and final attacks"]={nil,"With at least 40 Dexterity in Radius, Barrage fires an additional 2 projectiles simultaneously on the first and final attacks "}c["Non-critical strikes deal 25% Damage"]={{[1]={[1]={type="Condition",neg=true,var="CriticalStrike"},flags=4,type="MORE",value=-75,name="Damage",keywordFlags=0}},nil}c["15% more Damage with Bleeding"]={{[1]={flags=0,type="MORE",value=15,name="Damage",keywordFlags=2097152}},nil}c["40% increased Spell Damage"]={{[1]={flags=2,type="INC",value=40,name="Damage",keywordFlags=0}},nil}c["30% increased Endurance Charge Duration"]={{[1]={flags=0,type="INC",value=30,name="EnduranceChargesDuration",keywordFlags=0}},nil}c["Gain a Power Charge for each Enemy you hit with a Critical Strike"]={nil,"Gain a Power Charge for each Enemy you hit with a Critical Strike "}c["Socketed Gems are Supported by level 1 Ice Bite"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportFrenzyChargeOnSlayingFrozenEnemy",level=1},name="ExtraSupport",keywordFlags=0}},nil}c["40% increased Area of Effect of Curse Skills"]={{[1]={flags=0,type="INC",value=40,name="AreaOfEffect",keywordFlags=2}},nil}c["The increase to Physical Damage from Strength applies to Projectile Attacks as well as Melee Attacks"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="IronGrip",flags=0}},nil}c["-5% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=-5,name="ChaosResist",keywordFlags=0}},nil}c["50% chance for Attacks to Maim on Hit against Poisoned Enemies +0.1% to Critical Strike Chance per Poison affecting Enemy, up to +2.0% 5% increased Poison Duration for each Poison you have inflicted Recently"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Poisoned"},[2]={limit=2,limitTotal=true,type="Multiplier",var="PoisonStack",actor="enemy"},flags=1,type="BASE",keywordFlags=262144,name="CritChance",value=50}}," to Maim on Hit +0.1% to 5% increased Poison Duration for each Poison you have inflicted Recently "}c["8% increased maximum Mana"]={{[1]={flags=0,type="INC",value=8,name="Mana",keywordFlags=0}},nil}c["Your Hits can't be Evaded by Blinded Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Blinded"},value=true,type="FLAG",keywordFlags=0,name="CannotBeEvaded",flags=0}},nil}c["24% increased Spell Damage"]={{[1]={flags=2,type="INC",value=24,name="Damage",keywordFlags=0}},nil}c["3% increased Damage against Enemies on Low Life per Frenzy Charge"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="LowLife"},[2]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",keywordFlags=262144,name="Damage",value=3}},nil}c["5% increased Effect of Fortify on you"]={{[1]={flags=0,type="INC",value=5,name="FortifyEffectOnSelf",keywordFlags=0}},nil}c["10% chance to gain Onslaught for 10 Seconds when you Hit a Rare or Unique Enemy Gain Onslaught for 10 seconds on Kill"]={{}," to gain Onslaught for 10 Seconds when you Hit a Rare or Unique Enemy Gain Onslaught for 10 seconds on Kill "}c["20% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=20,name="LightningDamage",keywordFlags=0}},nil}c["Gain Onslaught for 10 seconds on Kill"]={nil,"Gain Onslaught for 10 seconds on Kill "}c["Adds Knockback to Melee Attacks during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},value=100,type="BASE",keywordFlags=0,name="EnemyKnockbackChance",flags=256}},nil}c["28% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=28,name="CritChance",keywordFlags=0}},nil}c["+1 to Level of Socketed Fire Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="fire",value=1},name="GemProperty",keywordFlags=0}},nil}c["12% increased Damage with Ailments from Attack Skills while wielding a Melee Weapon"]={{[1]={[1]={type="Condition",var="UsingMeleeWeapon"},flags=2048,type="INC",value=12,name="Damage",keywordFlags=65536}},nil}c["30% reduced Endurance, Frenzy and Power Charge Duration"]={{[1]={flags=0,type="INC",value=-30,name="PowerChargesDuration",keywordFlags=0},[2]={flags=0,type="INC",value=-30,name="FrenzyChargesDuration",keywordFlags=0},[3]={flags=0,type="INC",value=-30,name="EnduranceChargesDuration",keywordFlags=0}},nil}c["With at least 40 Intelligence in Radius, Cold Snap has a 25% chance to grant a Power Charge on Kill {variant:2}With at least 40 Intelligence in Radius, Cold Snap has a 50% chance to grant a Power Charge on Kill"]={nil,"With at least 40 Intelligence in Radius, Cold Snap has a 25% chance to grant a Power Charge on Kill {variant:2}With at least 40 Intelligence in Radius, Cold Snap has a 50% chance to grant a Power Charge on Kill "}c["+27% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=27,name="ChaosResist",keywordFlags=0}},nil}c["Minions have 10% increased maximum Life"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=10,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Channelling Skills have -3 to Total Mana Cost"]={{[1]={[1]={type="SkillType",skillType=58},flags=0,type="BASE",value=-3,name="ManaCost",keywordFlags=0}},nil}c["50% chance to inflict Bleeding on Critical Strike with Attacks"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,type="BASE",value=50,name="BleedChance",keywordFlags=65536}},nil}c["20% chance to Maim on Hit"]={{}," to Maim on Hit "}c["+40% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=40,name="CritMultiplier",keywordFlags=0}},nil}c["20% increased Flask Recovery rate"]={{[1]={flags=0,type="INC",value=20,name="FlaskRecoveryRate",keywordFlags=0}},nil}c["+5% to maximum Cold Resistance"]={{[1]={flags=0,type="BASE",value=5,name="ColdResistMax",keywordFlags=0}},nil}c["25% chance to gain 25% of Non-Chaos Damage with Hits as Extra Chaos Damage"]={{[1]={flags=0,type="BASE",value=6.25,name="NonChaosDamageGainAsChaos",keywordFlags=0}},nil}c["+3% Chance to Block Spell Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,type="BASE",value=3,name="SpellBlockChance",keywordFlags=0}},nil}c["20% chance to Trigger Level 20 Shade Form when you Use a Socketed Skill"]={{[1]={flags=0,type="LIST",value={skillId="ShadeForm",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["5% increased effect of Non-Curse Auras from your Skills"]={{[1]={flags=0,type="INC",value=5,name="AuraEffect",keywordFlags=0}},nil}c["16% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=16,name="Evasion",keywordFlags=0}},nil}c["40% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=40,name="Evasion",keywordFlags=0}},nil}c["16% increased Attack Physical Damage"]={{[1]={flags=1,type="INC",value=16,name="PhysicalDamage",keywordFlags=0}},nil}c["0.6% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=0.6,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["Reflects 260 Physical Damage to Melee Attackers"]={{},nil}c["+15% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=15,name="FireResist",keywordFlags=0}},nil}c["200 Energy Shield Regenerated per Second while on Consecrated Ground"]={{[1]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,type="BASE",value=200,name="EnergyShieldRegen",keywordFlags=0}},nil}c["Minions deal 15% increased Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=15,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Energy Shield Recharge is not interrupted by Damage if Recharge began Recently"]={nil,"Energy Shield Recharge is not interrupted by Damage if Recharge began Recently "}c["13% increased Movement Speed while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,type="INC",value=13,name="MovementSpeed",keywordFlags=0}},nil}c["1% increased Melee Physical Damage per 10 Dexterity"]={{[1]={[1]={type="PerStat",stat="Dex",div=10},flags=256,type="INC",value=1,name="PhysicalDamage",keywordFlags=0}},nil}c["Trigger Level 20 Arcane Wake after Spending a total of 200 Mana"]={nil,nil}c["Reflects 30 Chaos Damage to Melee Attackers 25% reduced Light Radius"]={nil,"Reflects 30 Chaos Damage to Melee Attackers 25% reduced Light Radius "}c["125% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=125,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["144% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=144,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["+15 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=15,name="EnergyShield",keywordFlags=0}},nil}c["+32 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=32,name="EnergyShield",keywordFlags=0}},nil}c["35% less Mine Damage"]={{[1]={flags=0,type="MORE",value=-35,name="Damage",keywordFlags=8192}},nil}c["10% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=10,name="ChaosDamage",keywordFlags=0}},nil}c["Share Endurance Charges with nearby party members"]={nil,"Share Endurance Charges with nearby party members "}c["Can Consume 4 Support Gems Has not Consumed any Gems"]={nil,"Can Consume 4 Support Gems Has not Consumed any Gems "}c["+173 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=173,name="Evasion",keywordFlags=0}},nil}c["Shocks nearby Enemies during Flask effect {variant:9,10,11,12}Shocks nearby Enemies during Flask effect, causing 10% increased Damage taken"]={nil,"Shocks nearby Enemies during Flask effect {variant:9,10,11,12}Shocks nearby Enemies during Flask effect, causing 10% increased Damage taken "}c["35% increased Damage while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},flags=0,type="INC",value=35,name="Damage",keywordFlags=0}},nil}c["+40 to all Attributes"]={{[1]={flags=0,type="BASE",value=40,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=40,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=40,name="Int",keywordFlags=0}},nil}c["Adds 35 to 105 Lightning Damage to Spells"]={{[1]={flags=0,type="BASE",value=35,name="LightningMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=105,name="LightningMax",keywordFlags=131072}},nil}c["62% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=62,name="ChaosDamage",keywordFlags=0}},nil}c["Lose Souls gained from Soul Eater on Flask Use"]={nil,"Lose Souls gained from Soul Eater on Flask Use "}c["Cannot be Ignited while on Low Life"]={nil,"Cannot be Ignited while on Low Life "}c["+100% to Fire Resistance when Socketed with a Red Gem +100% to Cold Resistance when Socketed with a Green Gem"]={{[1]={flags=0,type="BASE",value=100,name="FireResist",keywordFlags=0}}," when Socketed with a Red Gem +100% to Cold Resistance when Socketed with a Green Gem "}c["+15% to Melee Critical Strike Multiplier"]={{[1]={flags=256,type="BASE",value=15,name="CritMultiplier",keywordFlags=0}},nil}c["Spend Energy Shield before Mana for Skill Costs"]={{},nil}c["100% increased Physical Damage with Hits and Ailments against Ignited Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Ignited"},flags=0,type="INC",value=100,name="PhysicalDamage",keywordFlags=786432}},nil}c["10% chance to Steal Power, Frenzy, and Endurance Charges on Hit {variant:1}30% reduced Endurance, Frenzy and Power Charge Duration"]={{[1]={[1]={type="SkillName",skillName="Frenzy"},flags=0,type="BASE",value=10,name="PowerChargesDuration",keywordFlags=0}}," to Steal Power, Frenzy, and Endurance Charges on Hit {variant:1}30% reduced Endurance,and "}c["20% increased Accuracy Rating"]={{[1]={flags=0,type="INC",value=20,name="Accuracy",keywordFlags=0}},nil}c["25% chance to Ignite"]={{[1]={flags=0,type="BASE",value=25,name="EnemyIgniteChance",keywordFlags=0}},nil}c["40% increased Damage with Ailments from Attack Skills while wielding a Wand"]={{[1]={[1]={type="Condition",var="UsingWand"},flags=2048,type="INC",value=40,name="Damage",keywordFlags=65536}},nil}c["3% chance to Avoid Elemental Ailments"]={{[1]={flags=0,type="BASE",value=3,name="AvoidShock",keywordFlags=0},[2]={flags=0,type="BASE",value=3,name="AvoidFrozen",keywordFlags=0},[3]={flags=0,type="BASE",value=3,name="AvoidChilled",keywordFlags=0},[4]={flags=0,type="BASE",value=3,name="AvoidIgnite",keywordFlags=0}},nil}c["With at least 40 Strength in Radius, 25% of Glacial"]={nil,"With at least 40 Strength in Radius, 25% of Glacial "}c["Can Summon up to 1 additional Golem at a time"]={{[1]={flags=0,type="BASE",value=1,name="ActiveGolemLimit",keywordFlags=0}},nil}c["You gain a Power Charge on use You gain a Frenzy Charge on use"]={nil,"You gain a Power Charge on use You gain a Frenzy Charge on use "}c["16% increased Projectile Attack Damage"]={{[1]={flags=1025,type="INC",value=16,name="Damage",keywordFlags=0}},nil}c["+25% to all Elemental Resistances while you have at least 200 Strength"]={{[1]={[1]={type="StatThreshold",stat="Str",threshold=200},flags=0,type="BASE",value=25,name="ElementalResist",keywordFlags=0}},nil}c["50% reduced Freeze Duration on You {variant:3}1% of Life Regenerated per Second"]={{}," "}c["Nearby Allies gain 40% increased Mana Regeneration Rate"]={{[1]={flags=0,type="LIST",value={onlyAllies=true,mod={flags=0,type="INC",value=40,name="ManaRegen",keywordFlags=0}},name="ExtraAura",keywordFlags=0}},nil}c["40% increased Chill Duration on Enemies"]={{[1]={flags=0,type="INC",value=40,name="EnemyChillDuration",keywordFlags=0}},nil}c["10% chance to Poison on Hit"]={{[1]={flags=0,type="BASE",value=10,name="PoisonChance",keywordFlags=0}},nil}c["Aspect of the Cat Reserves no Mana"]={{[1]={[1]={type="SkillId",skillId="CatAspect"},flags=0,type="LIST",value={key="manaCostForced",value=0},name="SkillData",keywordFlags=0}},nil}c["Gain a Power or Frenzy Charge each second while Channelling"]={nil,"Gain a Power or Frenzy Charge each second while Channelling "}c["3% increased Attack Speed with Staves"]={{[1]={flags=131073,type="INC",value=3,name="Speed",keywordFlags=0}},nil}c["10% increased Area of Effect for each Summoned Sentinel of Purity Summoned Sentinels use Crusade Slam 100% increased Minion Accuracy Rating"]={{[1]={flags=0,type="INC",value=10,name="AreaOfEffect",keywordFlags=0}}," for each Summoned Sentinel of Purity Summoned Sentinels use Crusade Slam 100% increased Minion Accuracy Rating "}c["-20% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=-20,name="LightningResist",keywordFlags=0}},nil}c["10% increased Physical Damage with Bows"]={{[1]={flags=8192,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["2 Mana Regenerated per second"]={{[1]={flags=0,type="BASE",value=2,name="ManaRegen",keywordFlags=0}},nil}c["+38% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=38,name="ColdResist",keywordFlags=0}},nil}c["100% increased Global Armour when you have no Energy Shield"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=100,name="Armour",keywordFlags=0}}," when you have no Energy Shield "}c["Radius: 18 Chills from your Hits always reduce Action Speed by at least 10%"]={nil,"Radius: 18 Chills from your Hits always reduce Action Speed by at least 10% "}c["Adds 17 to 37 Chaos Damage"]={{[1]={flags=0,type="BASE",value=17,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=37,name="ChaosMax",keywordFlags=0}},nil}c["With at least 40 Strength in Radius, Glacial Hammer deals"]={nil,"With at least 40 Strength in Radius, Glacial Hammer deals "}c["60% increased Melee Damage when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=256,type="INC",value=60,name="Damage",keywordFlags=0}},nil}c["10% reduced Attack Speed"]={{[1]={flags=1,type="INC",value=-10,name="Speed",keywordFlags=0}},nil}c["Trigger Level 10 Shock Ground when Hit Adds 1 to 80 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=196608},[2]={flags=0,type="BASE",value=80,name="LightningMax",keywordFlags=196608}},"Trigger Level 10 Shock Ground when Hit "}c["10% reduced Physical Damage taken while at maximum Endurance Charges"]={{[1]={[1]={type="StatThreshold",stat="EnduranceCharges",thresholdStat="EnduranceChargesMax"},flags=0,type="INC",value=-10,name="PhysicalDamageTaken",keywordFlags=0}},nil}c["Minions explode when reduced to Low Life, dealing 33% of their maximum Life as Fire Damage to surrounding Enemies"]={{[1]={value={skillId="MinionInstability"},type="LIST",keywordFlags=0,name="ExtraMinionSkill",flags=0}},nil}c["Knockback direction is reversed"]={nil,"Knockback direction is reversed "}c["+3% to maximum Block Chance"]={{[1]={flags=0,type="BASE",value=3,name="BlockChanceMax",keywordFlags=0}},nil}c["Your Critical Strikes have Culling Strike"]={nil,"Your Critical Strikes have Culling Strike "}c["13% increased Physical Damage with Ranged Weapons"]={{[1]={flags=4194304,type="INC",value=13,name="PhysicalDamage",keywordFlags=0}},nil}c["+10 to maximum Life"]={{[1]={flags=0,type="BASE",value=10,name="Life",keywordFlags=0}},nil}c["10% increased Stun Duration on Enemies per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="INC",value=10,name="EnemyStunDuration",keywordFlags=0}},nil}c["You Regenerate 0.5% of Mana per second per Totem"]={nil,"You Regenerate 0.5% of Mana per second per Totem "}c["Adds 6 to 14 Cold Damage to Attacks"]={{[1]={flags=0,type="BASE",value=6,name="ColdMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=14,name="ColdMax",keywordFlags=65536}},nil}c["Skills that would Summon a Totem Summon two Totems instead"]={nil,"Skills that would Summon a Totem Summon two Totems instead "}c["20% increased Movement Speed during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=20,name="MovementSpeed",keywordFlags=0}},nil}c["25% increased Arctic Armour Buff Effect"]={{[1]={[1]={type="SkillName",skillName="Arctic Armour"},flags=0,type="INC",value=25,name="BuffEffect",keywordFlags=0}},nil}c["10% increased Attack Speed if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=1,type="INC",value=10,name="Speed",keywordFlags=0}},nil}c["+45 to maximum Mana"]={{[1]={flags=0,type="BASE",value=45,name="Mana",keywordFlags=0}},nil}c["Critical Strikes have 20% chance to Blind Enemies while you have Cat's Stealth 50% increased Damage with Hits and Ailments against Blinded Enemies"]={nil,"Critical Strikes have 20% chance to Blind Enemies while you have Cat's Stealth 50% increased Damage with Hits and Ailments against Blinded Enemies "}c["Your Hits permanently Intimidate Enemies that are on Full Life You and nearby Allies have 8% increased Movement Speed"]={nil,"Your Hits permanently Intimidate Enemies that are on Full Life You and nearby Allies have 8% increased Movement Speed "}c["30% increased Damage with Hits and Ailments against Blinded Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Blinded"},flags=0,type="INC",value=30,name="Damage",keywordFlags=786432}},nil}c["80% increased Physical Damage if you've Blocked Damage from a Unique Enemy in the past 10 seconds"]={{[1]={[1]={type="Condition",var="BlockedHitFromUniqueEnemyInPast10Sec"},flags=0,type="INC",value=80,name="PhysicalDamage",keywordFlags=0}},nil}c["Cannot be Stunned while you have Ghost Shrouds 20% chance to Dodge Spell Hits if you have Energy Shield"]={nil,"Cannot be Stunned while you have Ghost Shrouds 20% chance to Dodge Spell Hits if you have Energy Shield "}c["Minions Regenerate 2.5% Life per Second"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=2.5,name="LifeRegenPercent",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["3% increased Cast Speed"]={{[1]={flags=16,type="INC",value=3,name="Speed",keywordFlags=0}},nil}c["18% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8388608,type="INC",value=18,name="PhysicalDamage",keywordFlags=0}},nil}c["Adds 110 to 150 Physical Damage"]={{[1]={flags=0,type="BASE",value=110,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=150,name="PhysicalMax",keywordFlags=0}},nil}c["Socketed Trap Skills create a Smoke Cloud when triggered {variant:1}30% increased Fire Damage against Blinded Enemies"]={nil,"Socketed Trap Skills create a Smoke Cloud when triggered {variant:1}30% increased Fire Damage against Blinded Enemies "}c["8% increased Damage"]={{[1]={flags=0,type="INC",value=8,name="Damage",keywordFlags=0}},nil}c["25% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=25,name="ManaRegen",keywordFlags=0}},nil}c["You Cannot Be Shocked While Chilled {variant:2}50% chance to Shock Chilled Enemies"]={nil,"You Cannot Be Shocked While Chilled {variant:2}50% chance to Shock Chilled Enemies "}c["20% increased Life Recovery from Flasks"]={{[1]={flags=0,type="INC",value=20,name="FlaskLifeRecovery",keywordFlags=0}},nil}c["20% reduced Enemy Stun Threshold with this Weapon"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,type="INC",value=-20,name="EnemyStunThreshold",keywordFlags=0}},nil}c["Socketed Gems are Supported by Level 20 Greater Volley"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="UniqueSupportGreaterVolley",level=20},name="ExtraSupport",keywordFlags=0}},nil}c["Adds 16 to 29 Chaos Damage to Attacks"]={{[1]={flags=0,type="BASE",value=16,name="ChaosMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=29,name="ChaosMax",keywordFlags=65536}},nil}c["8% increased Melee Physical Damage"]={{[1]={flags=256,type="INC",value=8,name="PhysicalDamage",keywordFlags=0}},nil}c["Cannot inflict Shock"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="CannotShock",flags=0}},nil}c["30% increased Armour"]={{[1]={flags=0,type="INC",value=30,name="Armour",keywordFlags=0}},nil}c["Movement Speed cannot be modified to below base value"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="MovementSpeedCannotBeBelowBase",flags=0}},nil}c["26% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=26,name="ElementalDamage",keywordFlags=65536}},nil}c["+28 to maximum Mana"]={{[1]={flags=0,type="BASE",value=28,name="Mana",keywordFlags=0}},nil}c["10% chance to Steal Power, Frenzy, and Endurance Charges on Hit"]={{}," to Steal Power, Frenzy, and Endurance Charges on Hit "}c["Adds 9 to 13 Fire Damage"]={{[1]={flags=0,type="BASE",value=9,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=13,name="FireMax",keywordFlags=0}},nil}c["40% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=40,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["Cannot take Reflected Elemental Damage 40% increased Effect of Heralds on you Shocks from your Hits always increase Damage taken by at least 10%"]={nil,"Cannot take Reflected Elemental Damage 40% increased Effect of Heralds on you Shocks from your Hits always increase Damage taken by at least 10% "}c["10% chance to Fortify on Melee hit Enemies Taunted by you take 10% increased Damage 25% chance to Taunt on Hit Your Hits permanently Intimidate Enemies that are on Full Life"]={{[1]={flags=256,type="BASE",value=10,name="Damage",keywordFlags=0}}," to Fortify Enemies Taunted by you take 10% increased 25% chance to Taunt on Hit Your Hits permanently Intimidate Enemies that are on Full Life "}c["Blight has 30% increased Hinder Duration You cannot be Hindered"]={{[1]={[1]={type="SkillName",skillName="Blight"},flags=0,type="INC",value=30,name="Duration",keywordFlags=0}}," Hinder You cannot be Hindered "}c["Moving while Bleeding doesn't cause you to take extra Damage 15% increased Movement Speed while Bleeding"]={nil,"Moving while Bleeding doesn't cause you to take extra Damage 15% increased Movement Speed while Bleeding "}c["Enemies near your Totems deal 8% less Damage Enemies near your Totems take 16% increased Physical and Fire Damage"]={nil,"Enemies near your Totems deal 8% less Damage Enemies near your Totems take 16% increased Physical and Fire Damage "}c["30% increased Physical Damage with Maces"]={{[1]={flags=65536,type="INC",value=30,name="PhysicalDamage",keywordFlags=0}},nil}c["40% reduced Movement Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=-40,name="MovementSpeed",keywordFlags=0}},nil}c["Left ring slot: +100 to maximum Energy Shield"]={{[1]={[1]={type="SlotNumber",num=1},flags=0,type="BASE",value=100,name="EnergyShield",keywordFlags=0}},nil}c["15% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=15,name="CritChance",keywordFlags=0}},nil}c["Attacks have 60% chance to Poison while at maximum Frenzy Charges"]={{[1]={[1]={type="StatThreshold",stat="FrenzyCharges",thresholdStat="FrenzyChargesMax"},flags=1,type="BASE",value=60,name="PoisonChance",keywordFlags=0}},nil}c["Cold-only Splash Damage to surrounding targets With at least 40 Strength in Radius, 25% of Glacial"]={nil,"Cold-only Splash Damage to surrounding targets With at least 40 Strength in Radius, 25% of Glacial "}c["+33 to Dexterity"]={{[1]={flags=0,type="BASE",value=33,name="Dex",keywordFlags=0}},nil}c["+30% to Critical Strike Multiplier against Enemies that are affected by Elemental Ailments"]={{[1]={[1]={type="ActorCondition",varList={[1]="Frozen",[2]="Chilled",[3]="Shocked",[4]="Ignited"},actor="enemy"},flags=0,type="BASE",value=30,name="CritMultiplier",keywordFlags=0}},nil}c["Gain 5% of Fire Damage as Extra Chaos Damage"]={{[1]={flags=0,type="BASE",value=5,name="FireDamageGainAsChaos",keywordFlags=0}},nil}c["Adds 35 to 65 Lightning Damage to Spells"]={{[1]={flags=0,type="BASE",value=35,name="LightningMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=65,name="LightningMax",keywordFlags=131072}},nil}c["4% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=4,name="Damage",keywordFlags=0}},nil}c["6% increased effect of Non-Curse Auras from your Skills"]={{[1]={flags=0,type="INC",value=6,name="AuraEffect",keywordFlags=0}},nil}c["60% of Lightning Damage Converted to Chaos Damage"]={{[1]={flags=0,type="BASE",value=60,name="LightningDamageConvertToChaos",keywordFlags=0}},nil}c["12% increased Attack and Cast Speed per Ghost Shroud Cannot be Stunned while you have Ghost Shrouds"]={{[1]={flags=0,type="INC",value=12,name="Speed",keywordFlags=0}}," per Ghost Shroud Cannot be Stunned while you have Ghost Shrouds "}c["Adds 60 to 80 Cold Damage to Attacks"]={{[1]={flags=0,type="BASE",value=60,name="ColdMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=80,name="ColdMax",keywordFlags=65536}},nil}c["10% chance to gain a Frenzy Charge when you Hit a Rare or Unique Enemy"]={{}," to gain aCharge when you Hit a Rare or Unique Enemy "}c["60% increased Attack Damage"]={{[1]={flags=1,type="INC",value=60,name="Damage",keywordFlags=0}},nil}c["60% increased Critical Strike Chance while you have at least 200 Intelligence"]={{[1]={[1]={type="StatThreshold",stat="Int",threshold=200},flags=0,type="INC",value=60,name="CritChance",keywordFlags=0}},nil}c["4% increased Attack Speed with Swords"]={{[1]={flags=262145,type="INC",value=4,name="Speed",keywordFlags=0}},nil}c["The Effect of Chill on you is reversed"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="SelfChillEffectIsReversed",flags=0}},nil}c["15% reduced Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=-15,name="ManaRegen",keywordFlags=0}},nil}c["10% chance to gain Onslaught for 4 seconds on Kill 25% increased Damage with Ailments from Attack Skills while wielding an Axe"]={{[1]={[1]={type="Condition",var="UsingAxe"},flags=2048,type="BASE",value=10,name="Damage",keywordFlags=65536}}," to gain Onslaught for 4 seconds on Kill 25% increased "}c["Auras from your Skills grant 3% increased Attack and Cast Speed to you and Allies"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=3,name="Speed",keywordFlags=0}},name="ExtraAuraEffect",keywordFlags=0}},nil}c["Shocks nearby Enemies during Flask effect"]={nil,"Shocks nearby Enemies during Flask effect "}c["10% increased Stun and Block Recovery"]={{[1]={flags=0,type="INC",value=10,name="StunRecovery",keywordFlags=0}},nil}c["5% increased Effect of your Curses"]={{[1]={flags=0,type="INC",value=5,name="CurseEffect",keywordFlags=0}},nil}c["10% increased Physical Damage with Daggers"]={{[1]={flags=32768,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["20% increased Ignite Duration on Enemies"]={{[1]={flags=0,type="INC",value=20,name="EnemyIgniteDuration",keywordFlags=0}},nil}c["Triggers level 20 Death Walk when Equipped"]={{[1]={flags=0,type="LIST",value={skillId="DeathWalk",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["+50% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=50,name="CritMultiplier",keywordFlags=0}},nil}c["25% chance to gain a Frenzy Charge on Kill with Main Hand"]={{}," to gain aCharge on Kill "}c["20% increased Trap Trigger Area of Effect"]={{[1]={flags=0,type="INC",value=20,name="TrapTriggerAreaOfEffect",keywordFlags=0}},nil}c["20% of Physical Damage Converted to Lightning during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=20,name="PhysicalDamageConvertToLightning",keywordFlags=0}},nil}c["10% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=10,name="Damage",keywordFlags=0}},nil}c["Cannot be used with Chaos Inoculation"]={nil,"Cannot be used with Chaos Inoculation "}c["Cannot be Chilled while you have Onslaught"]={nil,"Cannot be Chilled while you have Onslaught "}c["Every 8 seconds, gain Avatar of Fire for 4 seconds"]={nil,"Every 8 seconds, gain Avatar of Fire for 4 seconds "}c["30% increased Area of Effect if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,type="INC",value=30,name="AreaOfEffect",keywordFlags=0}},nil}c["+4% Chance to Block Spell Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,type="BASE",value=4,name="SpellBlockChance",keywordFlags=0}},nil}c["Creates Consecrated Ground on Use"]={{},nil}c["You have no Life Regeneration"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="NoLifeRegen",flags=0}},nil}c["Damage from your Critical Strikes cannot be Reflected"]={nil,"Damage from your Critical Strikes cannot be Reflected "}c["16% increased Critical Strike Chance with Bows"]={{[1]={flags=8192,type="INC",value=16,name="CritChance",keywordFlags=0}},nil}c["10% chance to gain Onslaught for 4 seconds on Kill"]={{}," to gain Onslaught for 4 seconds on Kill "}c["When you place a Banner, you and nearby Allies recover 0.5% of Life for each Stage the Banner has You and nearby Allies have 12% increased Movement Speed"]={nil,"When you place a Banner, you and nearby Allies recover 0.5% of Life for each Stage the Banner has You and nearby Allies have 12% increased Movement Speed "}c["With 40 total Dexterity and Strength in Radius, Elemental Hit cannot choose Lightning"]={nil,"With 40 total Dexterity and Strength in Radius, Elemental Hit cannot choose Lightning "}c["138% increased Energy Shield"]={{[1]={flags=0,type="INC",value=138,name="EnergyShield",keywordFlags=0}},nil}c["30% increased Critical Strike Chance for Spells"]={{[1]={flags=2,type="INC",value=30,name="CritChance",keywordFlags=0}},nil}c["+25 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=25,name="EnergyShield",keywordFlags=0}},nil}c["5% increased Effect of Chill"]={{[1]={flags=0,type="INC",value=5,name="EnemyChillEffect",keywordFlags=0}},nil}c["30 Energy Shield gained for each Enemy Hit while affected by Discipline {variant:15}2.5% of Maximum Energy Shield Regenerated per Second while affected by Discipline"]={{}," "}c["1% increased Movement Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=1,name="MovementSpeed",keywordFlags=0}},nil}c["You take 30% reduced Extra Damage from Critical Strikes +40 to maximum Life"]={nil,"You take 30% reduced Extra Damage from Critical Strikes +40 to maximum Life "}c["+15% to Critical Strike Multiplier with Traps"]={{[1]={flags=0,type="BASE",value=15,name="CritMultiplier",keywordFlags=4096}},nil}c["15% reduced Mana Cost of Minion Skills"]={{[1]={flags=0,type="INC",value=-15,name="ManaCost",keywordFlags=0}}," Minion Skills "}c["Aspect of the Avian also grants Avian's Might and Avian's Flight to nearby Allies +150 to Evasion Rating and Energy Shield"]={nil,"Aspect of the Avian also grants Avian's Might and Avian's Flight to nearby Allies +150 to Evasion Rating and Energy Shield "}c["20% chance to gain an Endurance Charge when you Block Extra gore"]={{}," to gain an Endurance Charge when you Block Extra gore "}c["225% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=225,name="ArmourAndEvasion",keywordFlags=0}},nil}c["12% increased Global Attack Speed per Green Socket"]={{[1]={[1]={type="Global"},[2]={type="Multiplier",var="GreenSocketIn{SlotName}"},flags=1,type="INC",keywordFlags=0,name="Speed",value=12}},nil}c["12% increased Damage with Ailments from Attack Skills while wielding a Two Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=2048,type="INC",value=12,name="Damage",keywordFlags=65536}},nil}c["Gain 10% of Physical Damage as Extra Damage of a random Element Damage Penetrates 10% Elemental Resistances"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalDamage",keywordFlags=0}}," as Extra Damage of a random Element Damage Penetrates 10% Elemental Resistances "}c["4% increased Attack Speed"]={{[1]={flags=1,type="INC",value=4,name="Speed",keywordFlags=0}},nil}c["Phase Acrobatics"]={{[1]={value="Phase Acrobatics",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["40% more Damage"]={{[1]={flags=0,type="MORE",value=40,name="Damage",keywordFlags=0}},nil}c["+48 Life gained when you Block {variant:1}+20 Mana gained when you Block"]={{[1]={flags=0,type="BASE",value=48,name="Life",keywordFlags=0}}," gained when you Block {variant:1}+20 Mana gained when you Block "}c["+900 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=900,name="Accuracy",keywordFlags=0}},nil}c["25% chance to Taunt on Hit Your Hits permanently Intimidate Enemies that are on Full Life You and nearby Allies have 8% increased Movement Speed"]={{[1]={flags=0,type="BASE",value=25,name="Life",keywordFlags=0}}," to Taunt on Hit Your Hits permanently Intimidate Enemies that are on Full You and nearby Allies have 8% increased Movement Speed "}c["+24 to Dexterity and Intelligence"]={{[1]={flags=0,type="BASE",value=24,name="Dex",keywordFlags=0},[2]={flags=0,type="BASE",value=24,name="Int",keywordFlags=0}},nil}c["100% increased Duration"]={{[1]={flags=0,type="INC",value=100,name="Duration",keywordFlags=0}},nil}c["+1 to Maximum Energy Shield per 5 Armour on Equipped Shield"]={{[1]={[1]={type="PerStat",stat="ArmourOnWeapon 2",div=5},flags=0,type="BASE",value=1,name="EnergyShield",keywordFlags=0}},nil}c["Adds 8 to 19 Physical Damage"]={{[1]={flags=0,type="BASE",value=8,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=19,name="PhysicalMax",keywordFlags=0}},nil}c["6% increased Physical Damage with Staves"]={{[1]={flags=131072,type="INC",value=6,name="PhysicalDamage",keywordFlags=0}},nil}c["You have Consecrated Ground around you while stationary"]={nil,"You have Consecrated Ground around you while stationary "}c["Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second"]={{[1]={value={skillId="BeaconZombieCausticCloud",minionList={[1]="RaisedZombie"}},type="LIST",keywordFlags=0,name="ExtraMinionSkill",flags=0}},nil}c["50% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently"]={{[1]={[1]={type="Condition",var="KilledAffectedByDotRecently"},flags=0,type="INC",value=50,name="LifeRecoveryRate",keywordFlags=0},[2]={[1]={type="Condition",var="KilledAffectedByDotRecently"},flags=0,type="INC",value=50,name="ManaRecoveryRate",keywordFlags=0},[3]={[1]={type="Condition",var="KilledAffectedByDotRecently"},flags=0,type="INC",value=50,name="EnergyShieldRecoveryRate",keywordFlags=0}},nil}c["Gain an Endurance Charge when you take a Critical Strike {variant:1,2,3}2% of Life Regenerated per Second while on Low Life"]={nil,"Gain an Endurance Charge when you take a Critical Strike {variant:1,2,3}2% of Life Regenerated per Second while on Low Life "}c["100% of Lightning Damage from Hits taken as Cold Damage"]={{[1]={flags=0,type="BASE",value=100,name="LightningDamageTakenAsCold",keywordFlags=0}},nil}c["+240 to maximum Life"]={{[1]={flags=0,type="BASE",value=240,name="Life",keywordFlags=0}},nil}c["Grants level 21 Despair Curse Aura during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="LIST",value={skillId="Despair",level=21},name="ExtraCurse",keywordFlags=0}},nil}c["100% increased Critical Strike Chance for Spells"]={{[1]={flags=2,type="INC",value=100,name="CritChance",keywordFlags=0}},nil}c["+140 to Armour"]={{[1]={flags=0,type="BASE",value=140,name="Armour",keywordFlags=0}},nil}c["Cannot Evade enemy Attacks"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="CannotEvade",flags=0}},nil}c["25% of Elemental Damage taken as Chaos Damage"]={{[1]={flags=0,type="BASE",value=25,name="ElementalDamageTakenAsChaos",keywordFlags=0}},nil}c["Gain an Endurance Charge every second if you've been Hit Recently"]={nil,"Gain an Endurance Charge every second if you've been Hit Recently "}c["You cannot be Frozen for 3 seconds after being Frozen You cannot be Ignited for 3 seconds after being Ignited"]={nil,"You cannot be Frozen for 3 seconds after being Frozen You cannot be Ignited for 3 seconds after being Ignited "}c["18% increased Cold Damage per 1% Cold Resistance above 75%"]={{[1]={[1]={type="PerStat",stat="ColdResistOver75",div=1},flags=0,type="INC",value=18,name="ColdDamage",keywordFlags=0}},nil}c["+13% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=13,name="LightningResist",keywordFlags=0}},nil}c["You cannot be Shocked while you have a Lightning Golem Summoned Can Summon up to 1 additional Golem at a time"]={nil,"You cannot be Shocked while you have a Lightning Golem Summoned Can Summon up to 1 additional Golem at a time "}c["10% increased Frenzy Charge Duration"]={{[1]={flags=0,type="INC",value=10,name="FrenzyChargesDuration",keywordFlags=0}},nil}c["15% Chance to Block Spells during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=15,name="SpellBlockChance",keywordFlags=0}},nil}c["Cannot gain Energy Shield 50 Life Regenerated per second if you have at least 500 Maximum Energy Shield"]={nil,"Cannot gain Energy Shield 50 Life Regenerated per second if you have at least 500 Maximum Energy Shield "}c["Ignore all Movement Penalties from Armour"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="Condition:IgnoreMovementPenalties",flags=0}},nil}c["200% of Life Leech applies to enemies as Chaos Damage 15% increased Movement Speed while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=200,name="LifeAsChaos",keywordFlags=0}}," Leech applies to enemies 15% increased Movement Speed "}c["Purity of Elements Reserves no Mana"]={{[1]={[1]={type="SkillId",skillId="Purity"},flags=0,type="LIST",value={key="manaCostForced",value=0},name="SkillData",keywordFlags=0}},nil}c["Golems have 40% less Life"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={flags=0,type="MORE",value=-40,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["30% increased Movement Speed"]={{[1]={flags=0,type="INC",value=30,name="MovementSpeed",keywordFlags=0}},nil}c["40% increased Damage with Hits against Frozen Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Frozen"},flags=0,type="INC",value=40,name="Damage",keywordFlags=262144}},nil}c["Bow Knockback at Close Range"]={{[1]={[1]={type="Condition",var="AtCloseRange"},value=100,type="BASE",keywordFlags=0,name="EnemyKnockbackChance",flags=8192}},nil}c["2% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=2,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["+60 to Dexterity"]={{[1]={flags=0,type="BASE",value=60,name="Dex",keywordFlags=0}},nil}c["With at least 40 Dexterity in Radius, Ice Shot has 50% chance of Projectiles Piercing"]={nil,"With at least 40 Dexterity in Radius, Ice Shot has 50% chance of Projectiles Piercing "}c["75% chance to cause Enemies to Flee on use"]={{}," to cause Enemies to Flee on use "}c["25% chance on Block to create Desecrated Ground"]={{}," on Block to create Desecrated Ground "}c["Unaffected by Burning Ground while affected by Purity of Fire"]={nil,"Unaffected by Burning Ground while affected by Purity of Fire "}c["Nearby Allies' spells have Culling Strike {variant:2}Nearby Allies have Culling Strike"]={nil,"Nearby Allies' spells have Culling Strike {variant:2}Nearby Allies have Culling Strike "}c["24% increased Elemental Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=24,name="ElementalDamage",keywordFlags=0}},nil}c["15% increased Stun Recovery"]={{[1]={flags=0,type="INC",value=15,name="StunRecovery",keywordFlags=0}},nil}c["Passives granting Lightning Resistance or all Elemental Resistances in Radius also grant an equal chance to gain a Power Charge on Kill"]={nil,"Passives granting Lightning Resistance or all Elemental Resistances in Radius also grant an equal chance to gain a Power Charge on Kill "}c["-2 Physical Damage taken from Attacks 40% of Melee Physical Damage taken reflected to Attacker"]={{[1]={flags=256,type="BASE",value=-2,name="PhysicalDamageTaken",keywordFlags=0}}," from Attacks 40% of Physical Damage taken reflected to Attacker "}c["20% increased Accuracy Rating with Daggers"]={{[1]={flags=32768,type="INC",value=20,name="Accuracy",keywordFlags=0}},nil}c["30% Chance to cause Bleeding on Hit"]={{[1]={flags=0,type="BASE",value=30,name="BleedChance",keywordFlags=0}},nil}c["20% increased Damage for each Summoned Golem 25% increased Effect of Buffs granted by your Golems for each Summoned Golem Can Summon up to 1 additional Golem at a time"]={{[1]={flags=0,type="INC",value=20,name="Damage",keywordFlags=0}}," for each Summoned 25% increased Effect of Buffs granted by your Golems for each Summoned Golem Can Summon up to 1 additional Golem at a time "}c["330% increased Physical Damage"]={{[1]={flags=0,type="INC",value=330,name="PhysicalDamage",keywordFlags=0}},nil}c["Gain an Endurance Charge every second if you've been Hit Recently +1 to Maximum Endurance Charges"]={nil,"Gain an Endurance Charge every second if you've been Hit Recently +1 to Maximum Endurance Charges "}c["Gain 50 Life when you Stun an Enemy {variant:1}20% less Minimum Physical Attack Damage"]={nil,"Gain 50 Life when you Stun an Enemy {variant:1}20% less Minimum Physical Attack Damage "}c["115% increased Physical Damage"]={{[1]={flags=0,type="INC",value=115,name="PhysicalDamage",keywordFlags=0}},nil}c["+28% to Fire and Cold Resistances"]={{[1]={flags=0,type="BASE",value=28,name="FireResist",keywordFlags=0},[2]={flags=0,type="BASE",value=28,name="ColdResist",keywordFlags=0}},nil}c["Spell Skills have 10% increased Area of Effect"]={{[1]={flags=2,type="INC",value=10,name="AreaOfEffect",keywordFlags=0}},nil}c["12% increased maximum Life if no Equipped Items are Corrupted"]={{[1]={[1]={type="MultiplierThreshold",var="CorruptedItem",upper=true,threshold=0},flags=0,type="INC",value=12,name="Life",keywordFlags=0}},nil}c["Life Regeneration has no effect."]={{[1]={value=true,type="FLAG",keywordFlags=0,name="NoLifeRegen",flags=0}},nil}c["275% increased Physical Damage"]={{[1]={flags=0,type="INC",value=275,name="PhysicalDamage",keywordFlags=0}},nil}c["20% chance to Recover 10% of Maximum Mana when you use a Skill 6% reduced Damage Taken for 4 seconds after Spending a total of 200 Mana"]={{[1]={flags=0,type="BASE",value=20,name="Mana",keywordFlags=0}}," to Recover 10% of when you use a Skill 6% reduced Damage Taken for 4 seconds after Spending a total of 200 Mana "}c["+20 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=20,name="LifeOnHit",keywordFlags=0}},nil}c["6% increased Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="INC",value=6,name="Damage",keywordFlags=0}},nil}c["24% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=24,name="ElementalDamage",keywordFlags=0}},nil}c["18% increased Spell Damage"]={{[1]={flags=2,type="INC",value=18,name="Damage",keywordFlags=0}},nil}c["15% increased Damage with Bleeding"]={{[1]={flags=0,type="INC",value=15,name="Damage",keywordFlags=2097152}},nil}c["9% chance to Freeze"]={{[1]={flags=0,type="BASE",value=9,name="EnemyFreezeChance",keywordFlags=0}},nil}c["Flasks gain 3 Charges every 3 seconds Damage Penetrates 6% of Enemy Elemental Resistances 15% chance for your Flasks to not consume Charges"]={{[1]={flags=0,type="BASE",value=6,name="ElementalPenetration",keywordFlags=0}},"Flasks gain 3 Charges every 3 seconds 15% chance for your Flasks to not consume Charges "}c["90 Energy Shield Regenerated per second"]={{[1]={flags=0,type="BASE",value=90,name="EnergyShieldRegen",keywordFlags=0}},nil}c["Zombies deal 100% more Physical Damage"]={{[1]={[1]={type="SkillName",skillName="Raise Zombie"},flags=0,type="LIST",value={mod={flags=0,type="MORE",value=100,name="PhysicalDamage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["10% chance to gain a Power Charge when you Block +6% Chance to Block Attack Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,type="BASE",value=10,name="BlockChance",keywordFlags=0}}," to gain a Power Charge when you Block +6% Chance "}c["3% increased Intelligence for each Unique Item you have equipped"]={{[1]={[1]={type="Multiplier",var="UniqueItem"},flags=0,type="INC",value=3,name="Int",keywordFlags=0}},nil}c["Cannot Block"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="CannotBlockAttacks",flags=0},[2]={value=true,type="FLAG",keywordFlags=0,name="CannotBlockSpells",flags=0}},nil}c["+25 to maximum Life"]={{[1]={flags=0,type="BASE",value=25,name="Life",keywordFlags=0}},nil}c["their Maximum Life as Physical Damage"]={nil,"their Maximum Life as Physical Damage "}c["10% chance to gain a Frenzy, Power or Endurance Charge on Kill Conduit"]={{}," to gain a Frenzy, Power or Endurance Charge on Kill Conduit "}c["+9% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=9,name="ChaosResist",keywordFlags=0}},nil}c["15% chance to gain a Power Charge if you or your Totems kill an Enemy 5% reduced Elemental Damage taken while you have an Endurance Charge Damage Penetrates 5% Elemental Resistances while you have a Power Charge"]={{[1]={[1]={type="StatThreshold",stat="EnduranceCharges",threshold=1},[2]={type="StatThreshold",stat="PowerCharges",threshold=1},flags=0,type="BASE",keywordFlags=16384,name="ElementalDamageTaken",value=15}}," to gain a Power Charge if you or your s kill an Enemy 5% reduced Damage Penetrates 5% Elemental Resistances "}c["22% increased Spell Damage"]={{[1]={flags=2,type="INC",value=22,name="Damage",keywordFlags=0}},nil}c["16% increased Damage with Ailments from Attack Skills while wielding a Dagger"]={{[1]={[1]={type="Condition",var="UsingDagger"},flags=2048,type="INC",value=16,name="Damage",keywordFlags=65536}},nil}c["You lose 5% of Energy Shield per second"]={nil,"You lose 5% of Energy Shield per second "}c["Minions Leech 0.6% of Damage as Life"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=0.6,name="DamageLifeLeech",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["40% increased Block Recovery"]={{[1]={flags=0,type="INC",value=40,name="BlockRecovery",keywordFlags=0}},nil}c["50% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=50,name="LightningDamage",keywordFlags=0}},nil}c["Cannot Block Attacks"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="CannotBlockAttacks",flags=0}},nil}c["8% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=35651584,type="INC",value=8,name="PhysicalDamage",keywordFlags=0}},nil}c["10% chance to gain a Power Charge on Critical Strike"]={{}," to gain a Power Charge "}c["With a Murderous Eye Jewel Socketed, Intimidate Enemies for 4 seconds on Hit with Attacks With a Searching Eye Jewel Socketed, Maim Enemies for 4 seconds on Hit with Attacks"]={nil,"With a Murderous Eye Jewel Socketed, Intimidate Enemies for 4 seconds on Hit with Attacks With a Searching Eye Jewel Socketed, Maim Enemies for 4 seconds on Hit with Attacks "}c["80% faster start of Energy Shield Recharge"]={{[1]={flags=0,type="INC",value=80,name="EnergyShieldRechargeFaster",keywordFlags=0}},nil}c["Take 200 Physical Damage when you use a Movement Skill You have no Armour or Energy Shield"]={nil,"200 Physical Damage when you use a Movement Skill You have no Armour or Energy Shield "}c["Adds 35 to 90 Cold Damage to Attacks"]={{[1]={flags=0,type="BASE",value=35,name="ColdMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=90,name="ColdMax",keywordFlags=65536}},nil}c["4% increased Skeleton Movement Speed"]={{[1]={[1]={type="SkillName",skillName="Summon Skeleton"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=4,name="MovementSpeed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Life Leech effects are not removed at Full Life 30% increased Area of Effect if you've Killed Recently Cannot take Reflected Physical Damage"]={nil,"Life Leech effects are not removed at Full Life 30% increased Area of Effect if you've Killed Recently Cannot take Reflected Physical Damage "}c["40% increased Attack Damage against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=1,type="INC",value=40,name="Damage",keywordFlags=262144}},nil}c["8% increased Cold Damage"]={{[1]={flags=0,type="INC",value=8,name="ColdDamage",keywordFlags=0}},nil}c["14% increased Damage with Ailments from Attack Skills while wielding a Melee Weapon"]={{[1]={[1]={type="Condition",var="UsingMeleeWeapon"},flags=2048,type="INC",value=14,name="Damage",keywordFlags=65536}},nil}c["+36 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=36,name="Evasion",keywordFlags=0}},nil}c["Gain 110% of Bow Physical Damage as Extra Damage of an Element {variant:5}Gain 100% of Bow Physical Damage as Extra Damage of an Element"]={{[1]={flags=0,type="BASE",value=110,name="PhysicalDamage",keywordFlags=0}}," Bow as Extra Damage of an Element {variant:5}Gain 100% of Bow Physical Damage as Extra Damage of an Element "}c["30% of Physical Damage taken as Lightning Damage"]={{[1]={flags=0,type="BASE",value=30,name="PhysicalDamageTakenAsLightning",keywordFlags=0}},nil}c["your maximum number of Power Charges"]={nil,"your maximum number of Power Charges "}c["+20 to Strength"]={{[1]={flags=0,type="BASE",value=20,name="Str",keywordFlags=0}},nil}c["15% increased Damage with Ailments from Attack Skills while wielding an Axe"]={{[1]={[1]={type="Condition",var="UsingAxe"},flags=2048,type="INC",value=15,name="Damage",keywordFlags=65536}},nil}c["20% chance to Recover 10% of Maximum Mana when you use a Skill"]={{[1]={flags=0,type="BASE",value=20,name="Mana",keywordFlags=0}}," to Recover 10% of when you use a Skill "}c["-10% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=-10,name="FireResist",keywordFlags=0}},nil}c["+60% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=60,name="CritMultiplier",keywordFlags=0}},nil}c["20% chance to gain a Endurance Charge on Kill {variant:24}4% of Life Regenerated per second"]={{}," "}c["50% increased Effect of Curses on you"]={{[1]={flags=0,type="INC",value=50,name="CurseEffectOnSelf",keywordFlags=0}},nil}c["10% of Physical Damage from Hits taken as Fire Damage"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalDamageTakenAsFire",keywordFlags=0}},nil}c["20% increased Golem Damage for each Golem you have Summoned You cannot be Chilled or Frozen while you have an Ice Golem Summoned"]={{[1]={flags=0,type="INC",value=20,name="Damage",keywordFlags=0}}," for each Golem you have Summoned You cannot be Chilled or Frozen while you have an Ice Golem Summoned "}c["you Spend at least 100 Mana to Use a Skill"]={nil,"you Spend at least 100 Mana to Use a Skill "}c["2% increased Attack Speed while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=1,type="INC",value=2,name="Speed",keywordFlags=0}},nil}c["Golems have 20% increased Attack and Cast Speed"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={flags=0,type="INC",value=20,name="Speed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["0.7% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=0.7,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["20% increased Cast Speed while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=16,type="INC",value=20,name="Speed",keywordFlags=0}},nil}c["Your Critical Strike Chance is Lucky while Focussed"]={{[1]={[1]={type="Condition",var="Focused"},value=true,type="FLAG",keywordFlags=0,name="CritChanceLucky",flags=0}},nil}c["Adds 12 to 22 Physical Damage to Attacks with Bows"]={{[1]={flags=8192,type="BASE",value=12,name="PhysicalMin",keywordFlags=0},[2]={flags=8192,type="BASE",value=22,name="PhysicalMax",keywordFlags=0}},nil}c["All Sockets are White"]={nil,"All Sockets are White "}c["Bow Attacks have 10% chance to cause Bleeding"]={{[1]={flags=0,type="BASE",value=10,name="BleedChance",keywordFlags=512}},nil}c["111% increased Duration of Ailments you inflict while Focussed"]={{[1]={[1]={type="Condition",var="Focused"},flags=0,type="INC",value=111,name="EnemyShockDuration",keywordFlags=0},[2]={[1]={type="Condition",var="Focused"},flags=0,type="INC",value=111,name="EnemyFreezeDuration",keywordFlags=0},[3]={[1]={type="Condition",var="Focused"},flags=0,type="INC",value=111,name="EnemyChillDuration",keywordFlags=0},[4]={[1]={type="Condition",var="Focused"},flags=0,type="INC",value=111,name="EnemyIgniteDuration",keywordFlags=0},[5]={[1]={type="Condition",var="Focused"},flags=0,type="INC",value=111,name="EnemyPoisonDuration",keywordFlags=0},[6]={[1]={type="Condition",var="Focused"},flags=0,type="INC",value=111,name="EnemyBleedDuration",keywordFlags=0}},nil}c["2% increased Melee Physical Damage per 10 Dexterity"]={{[1]={[1]={type="PerStat",stat="Dex",div=10},flags=256,type="INC",value=2,name="PhysicalDamage",keywordFlags=0}},nil}c["20% increased total Recovery per second from Life Leech"]={{[1]={flags=0,type="INC",value=20,name="LifeLeechRate",keywordFlags=0}},nil}c["20% chance to Avoid Projectiles while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,type="BASE",value=20,name="ProjectileCount",keywordFlags=0}}," to Avoid "}c["Flasks gain 3 Charges every 3 seconds 20% chance for your Flasks to not consume Charges"]={nil,"Flasks gain 3 Charges every 3 seconds 20% chance for your Flasks to not consume Charges "}c["Gain 300% of Weapon Physical Damage as Extra Damage of an Element"]={{[1]={flags=8388608,type="BASE",value=300,name="PhysicalDamage",keywordFlags=0}}," as Extra Damage of an Element "}c["10% chance to Curse Enemies with a random Curse on Hit"]={{}," to Curse Enemies with a random Curse on Hit "}c["0.2% of Spell Damage Leeched as Energy Shield for each Curse on Enemy"]={{[1]={[1]={type="Multiplier",var="CurseOnEnemy"},flags=2,type="BASE",value=0.2,name="DamageEnergyShieldLeech",keywordFlags=0}},nil}c["Adds 98 to 178 Physical Damage"]={{[1]={flags=0,type="BASE",value=98,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=178,name="PhysicalMax",keywordFlags=0}},nil}c["Your Critical Strikes do not deal extra Damage"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="NoCritMultiplier",flags=0}},nil}c["+12 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=12,name="EnergyShield",keywordFlags=0}},nil}c["+33 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=33,name="EnergyShield",keywordFlags=0}},nil}c["Minions Recover 1% of their Maximum Life when they Block"]={nil,"Recover 1% of their Maximum Life when they Block "}c["60% increased Defences from Equipped Shield"]={{[1]={[1]={type="SlotName",slotName="Weapon 2"},flags=0,type="INC",value=60,name="Defences",keywordFlags=0}},nil}c["Adds 8 to 13 Physical Damage to Attacks"]={{[1]={flags=0,type="BASE",value=8,name="PhysicalMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=13,name="PhysicalMax",keywordFlags=65536}},nil}c["Consumes a Void Charge to Trigger Level 20 Void Shot when you fire Arrows"]={nil,"Consumes a Void Charge to Trigger Level 20 Void Shot when you fire Arrows "}c["Adds 10 to 120 Lightning Damage to Spells"]={{[1]={flags=0,type="BASE",value=10,name="LightningMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=120,name="LightningMax",keywordFlags=131072}},nil}c["+96 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=96,name="EnergyShield",keywordFlags=0}},nil}c["+1000 Armour while you do not have Avatar of Fire {variant:2}+2000 Armour while you do not have Avatar of Fire"]={{[1]={flags=0,type="BASE",value=1000,name="Armour",keywordFlags=0}}," while you do not have Avatar of Fire {variant:2}+2000 Armour while you do not have Avatar of Fire "}c["Your Chaos Damage can Shock"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="ChaosCanShock",flags=0}},nil}c["Vaal Skills used during effect do not apply Soul Gain Prevention"]={nil,"Vaal Skills used during effect do not apply Soul Gain Prevention "}c["20% less Lightning Damage taken"]={{[1]={flags=0,type="MORE",value=-20,name="LightningDamageTaken",keywordFlags=0}},nil}c["200% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=200,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["30% increased Area of Effect of Aura Skills"]={{[1]={[1]={type="SkillType",skillType=44},flags=0,type="INC",value=30,name="AreaOfEffect",keywordFlags=0}},nil}c["You can Cast an additional Brand Enemies take 10% increased Damage for each of your Brands Attached to them Brand Recall has 30% increased Cooldown Recovery Speed"]={nil,"You can Cast an additional Brand Enemies take 10% increased Damage for each of your Brands Attached to them Brand Recall has 30% increased Cooldown Recovery Speed "}c["With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 4% increased Damage each time it Hits. {variant:2}With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 5% increased Damage each time it Hits."]={nil,"With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 4% increased Damage each time it Hits. {variant:2}With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 5% increased Damage each time it Hits. "}c["Adds 96 to 118 Physical Damage"]={{[1]={flags=0,type="BASE",value=96,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=118,name="PhysicalMax",keywordFlags=0}},nil}c["13% increased Quantity of Items found with a Magic Item equipped"]={{[1]={[1]={type="MultiplierThreshold",var="MagicItem",threshold=1},flags=0,type="INC",value=13,name="LootQuantity",keywordFlags=0}},nil}c["Adds 75 to 358 Physical Damage"]={{[1]={flags=0,type="BASE",value=75,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=358,name="PhysicalMax",keywordFlags=0}},nil}c["30% chance to gain an Endurance Charge when you are Hit 25% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges Gain an Endurance Charge every second if you've been Hit Recently +1 to Maximum Endurance Charges"]={{[1]={[1]={type="Condition",var="BeenHitRecently"},flags=0,type="BASE",value=30,name="EnduranceChargesMax",keywordFlags=0}}," to gain an Endurance Charge when you are Hit 25% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges Gain an Endurance Charge every second +1 to "}c["40% increased Damage against Blinded Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Blinded"},flags=0,type="INC",value=40,name="Damage",keywordFlags=262144}},nil}c["+100 to maximum Life"]={{[1]={flags=0,type="BASE",value=100,name="Life",keywordFlags=0}},nil}c["Burning Hoofprints"]={nil,"Burning Hoofprints "}c["15% increased Duration"]={{[1]={flags=0,type="INC",value=15,name="Duration",keywordFlags=0}},nil}c["50% increased Chill Duration on Enemies"]={{[1]={flags=0,type="INC",value=50,name="EnemyChillDuration",keywordFlags=0}},nil}c["30% increased Rarity of Items Dropped by Slain Shocked Enemies"]={{}," Rarity of Items Dropped by Slain Shocked Enemies "}c["Nearby Hindered Enemies deal 15% reduced Damage over Time"]={nil,"Nearby Hindered Enemies deal 15% reduced Damage over Time "}c["+10 to Armour"]={{[1]={flags=0,type="BASE",value=10,name="Armour",keywordFlags=0}},nil}c["16% increased Physical Damage with Bows"]={{[1]={flags=8192,type="INC",value=16,name="PhysicalDamage",keywordFlags=0}},nil}c["8% increased Impale Effect"]={{[1]={flags=0,type="INC",value=8,name="FlaskEffect",keywordFlags=0}}," Impale "}c["+175 to maximum Mana"]={{[1]={flags=0,type="BASE",value=175,name="Mana",keywordFlags=0}},nil}c["70% increased Stun Duration on Enemies"]={{[1]={flags=0,type="INC",value=70,name="EnemyStunDuration",keywordFlags=0}},nil}c["20% reduced Attack Speed"]={{[1]={flags=1,type="INC",value=-20,name="Speed",keywordFlags=0}},nil}c["You gain Unholy Might for 10 seconds on Block"]={nil,"You gain Unholy Might for 10 seconds on Block "}c["2% increased Attack Speed with Staves"]={{[1]={flags=131073,type="INC",value=2,name="Speed",keywordFlags=0}},nil}c["30% increased Global Accuracy Rating"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=30,name="Accuracy",keywordFlags=0}},nil}c["15% reduced maximum Mana"]={{[1]={flags=0,type="INC",value=-15,name="Mana",keywordFlags=0}},nil}c["30% more Melee Physical Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=256,type="MORE",value=30,name="PhysicalDamage",keywordFlags=0}},nil}c["For each Element you've been hit by Damage of Recently, 8% reduced Damage taken of that Element"]={{[1]={[1]={type="Condition",var="HitByFireDamageRecently"},flags=0,type="INC",value=-8,name="FireDamageTaken",keywordFlags=0},[2]={[1]={type="Condition",var="HitByColdDamageRecently"},flags=0,type="INC",value=-8,name="ColdDamageTaken",keywordFlags=0},[3]={[1]={type="Condition",var="HitByLightningDamageRecently"},flags=0,type="INC",value=-8,name="LightningDamageTaken",keywordFlags=0}},nil}c["+13 to maximum Life"]={{[1]={flags=0,type="BASE",value=13,name="Life",keywordFlags=0}},nil}c["10% increased Melee Physical Damage"]={{[1]={flags=256,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["30% increased Movement Speed during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=30,name="MovementSpeed",keywordFlags=0}},nil}c["20% increased Physical Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,type="INC",value=20,name="PhysicalDamage",keywordFlags=0}},nil}c["12% increased Physical Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["8% increased Attack Speed with Wands"]={{[1]={flags=524289,type="INC",value=8,name="Speed",keywordFlags=0}},nil}c["+113% to Melee Critical Strike Multiplier"]={{[1]={flags=256,type="BASE",value=113,name="CritMultiplier",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 15 Increased Area of Effect"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportIncreasedAreaOfEffect",level=15},name="ExtraSupport",keywordFlags=0}},nil}c["2% of Life Regenerated per second if you've Taunted an Enemy Recently"]={{[1]={[1]={type="Condition",var="TauntedEnemyRecently"},flags=0,type="BASE",value=2,name="LifeRegenPercent",keywordFlags=0}},nil}c["Passives granting Fire Resistance or all Elemental Resistances in Radius also grant an equal chance to gain an Endurance Charge on Kill"]={nil,"Passives granting Fire Resistance or all Elemental Resistances in Radius also grant an equal chance to gain an Endurance Charge on Kill "}c["Lose 15 Life for each Enemy hit by your Spells"]={nil,"Lose 15 Life for each Enemy hit by your Spells "}c["16% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8388608,type="INC",value=16,name="PhysicalDamage",keywordFlags=0}},nil}c["320% increased Physical Damage"]={{[1]={flags=0,type="INC",value=320,name="PhysicalDamage",keywordFlags=0}},nil}c["Adds 25 to 36 Physical Damage"]={{[1]={flags=0,type="BASE",value=25,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=36,name="PhysicalMax",keywordFlags=0}},nil}c["80% increased Attack Damage if your other Ring is a Shaper Item"]={{[1]={[1]={type="Condition",var="ShaperItemInRing {OtherSlotNum}"},flags=1,type="INC",value=80,name="Damage",keywordFlags=0}},nil}c["Trigger Commandment of Inferno on Critical Strike"]={{[1]={flags=0,type="LIST",value={skillId="EnchantmentOfInfernoOnKill4",level=1,noSupports=true},name="ExtraSkill",keywordFlags=0}},nil}c["30% of Fire Damage from Hits taken as Cold Damage"]={{[1]={flags=0,type="BASE",value=30,name="FireDamageTakenAsCold",keywordFlags=0}},nil}c["Gain 110% of Bow Physical Damage as Extra Damage of each Element"]={{[1]={flags=8192,type="BASE",value=110,name="PhysicalDamageGainAsLightning",keywordFlags=0},[2]={flags=8192,type="BASE",value=110,name="PhysicalDamageGainAsCold",keywordFlags=0},[3]={flags=8192,type="BASE",value=110,name="PhysicalDamageGainAsFire",keywordFlags=0}},nil}c["Phasing"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="Condition:Phasing",flags=0}},nil}c["10% of Physical Damage Converted to Chaos Damage"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalDamageConvertToChaos",keywordFlags=0}},nil}c["10% increased Life Recovery from Flasks"]={{[1]={flags=0,type="INC",value=10,name="FlaskLifeRecovery",keywordFlags=0}},nil}c["15% reduced Flask Charges used"]={{[1]={flags=0,type="INC",value=-15,name="FlaskChargesUsed",keywordFlags=0}},nil}c["33% increased Spell Damage"]={{[1]={flags=2,type="INC",value=33,name="Damage",keywordFlags=0}},nil}c["40% chance to Chill Attackers for 4 seconds on Block 40% chance to Shock Attackers for 4 seconds on Block"]={{[1]={flags=0,type="BASE",value=40,name="EnemyShockChance",keywordFlags=0}}," to Chill Attackers for 4 seconds on Block 40% chance Attackers for 4 seconds on Block "}c["0.2% of Damage Leeched as Life against Shocked Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Shocked"},flags=0,type="BASE",value=0.2,name="DamageLifeLeech",keywordFlags=262144}},nil}c["80% increased Onslaught Effect"]={{[1]={flags=0,type="INC",value=80,name="OnslaughtEffect",keywordFlags=0}},nil}c["Recover 4% of Maximum Mana on Kill 70% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently"]={nil,"Recover 4% of Maximum Mana on Kill 70% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently "}c["5% increased Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=5,name="Damage",keywordFlags=0}},nil}c["19% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=19,name="ManaRegen",keywordFlags=0}},nil}c["You take 10% of your maximum Life as Chaos Damage on use"]={nil,"You take 10% of your maximum Life as Chaos Damage on use "}c["Weapons you Animate create an additional copy"]={nil,"Weapons you Animate create an additional copy "}c["Vaal Pact"]={{[1]={value="Vaal Pact",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["+1 to Level of Socketed Melee Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="melee",value=1},name="GemProperty",keywordFlags=0}},nil}c["+48 Life gained when you Block"]={{[1]={flags=0,type="BASE",value=48,name="Life",keywordFlags=0}}," gained when you Block "}c["Grants level 22 Blight Skill"]={{[1]={flags=0,type="LIST",value={skillId="Blight",level=22},name="ExtraSkill",keywordFlags=0}},nil}c["12% increased Physical Damage with Maces"]={{[1]={flags=65536,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["20% increased Damage with Bleeding"]={{[1]={flags=0,type="INC",value=20,name="Damage",keywordFlags=2097152}},nil}c["80% increased Damage while you have no Frenzy Charges"]={{[1]={[1]={type="StatThreshold",stat="FrenzyCharges",upper=true,threshold=0},flags=0,type="INC",value=80,name="Damage",keywordFlags=0}},nil}c["Minions have +9% to all Elemental Resistances"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=9,name="ElementalResist",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["21% increased Spell Damage"]={{[1]={flags=2,type="INC",value=21,name="Damage",keywordFlags=0}},nil}c["74% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=74,name="ArmourAndEvasion",keywordFlags=0}},nil}c["8% increased Spell Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=2,type="INC",value=8,name="Damage",keywordFlags=0}},nil}c["You and Nearby Allies have 56 to 88 added Cold Damage per Green Socket"]={{[1]={[1]={type="Multiplier",var="GreenSocketIn{SlotName}"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=56,name="ColdMin",keywordFlags=0}},name="ExtraAura",keywordFlags=0},[2]={[1]={type="Multiplier",var="GreenSocketIn{SlotName}"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=88,name="ColdMax",keywordFlags=0}},name="ExtraAura",keywordFlags=0}},nil}c["Gain +3 Mana when you hit a Taunted Enemy"]={nil,"Gain +3 Mana when you hit a Taunted Enemy "}c["+30 to maximum Life"]={{[1]={flags=0,type="BASE",value=30,name="Life",keywordFlags=0}},nil}c["With at least 40 Strength in Radius, Ground Slam has a 35% chance to grant an Endurance Charge when you Stun an Enemy"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 35% chance to grant an Endurance Charge when you Stun an Enemy "}c["50% increased Armour"]={{[1]={flags=0,type="INC",value=50,name="Armour",keywordFlags=0}},nil}c["6% increased Armour"]={{[1]={flags=0,type="INC",value=6,name="Armour",keywordFlags=0}},nil}c["10% chance to Knock Enemies Back on hit"]={{[1]={flags=0,type="BASE",value=10,name="EnemyKnockbackChance",keywordFlags=0}},nil}c["Deals 450 Chaos Damage per second to nearby Enemies"]={nil,"Deals 450 Chaos Damage per second to nearby Enemies "}c["Gain 5% of Lightning Damage as Extra Chaos Damage"]={{[1]={flags=0,type="BASE",value=5,name="LightningDamageGainAsChaos",keywordFlags=0}},nil}c["Enemies Ignited by an Attack Burn 20% faster"]={{[1]={flags=1,type="INC",value=20,name="IgniteBurnFaster",keywordFlags=0}},nil}c["Adds 38 to 50 Cold Damage"]={{[1]={flags=0,type="BASE",value=38,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=50,name="ColdMax",keywordFlags=0}},nil}c["Projectiles gain Damage as they travel farther, dealing up to 50% increased Damage with Hits to targets"]={nil,"Projectiles gain Damage as they travel farther, dealing up to 50% increased Damage with Hits to targets "}c["0.5% of Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=0.5,name="LifeRegenPercent",keywordFlags=0}},nil}c["100% increased Global Accuracy Rating"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=100,name="Accuracy",keywordFlags=0}},nil}c["20% chance to gain a Frenzy Charge when you Hit a Rare or Unique Enemy"]={{}," to gain aCharge when you Hit a Rare or Unique Enemy "}c["10% chance to Trigger Level 18 Animate Guardian's Weapon when Animated Weapon Kills an Enemy You cannot have non-Animated Minions"]={{}," to Trigger Level 18 Animate Guardian's when Animated Weapon Kills an Enemy You cannot have non-Animated Minions "}c["340% increased Armour, Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=340,name="Defences",keywordFlags=0}},nil}c["+3 to Level of Socketed Warcry Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="warcry",value=3},name="GemProperty",keywordFlags=0}},nil}c["Critical Strikes have Culling Strike"]={nil,"Critical Strikes have Culling Strike "}c["50% increased Effect of Socketed Jewels"]={{[1]={flags=0,type="INC",value=50,name="SocketedJewelEffect",keywordFlags=0}},nil}c["Unaffected by Frostbite while affected by Purity of Ice {variant:41}Immune to Shock while affected by Purity of Lightning"]={nil,"Unaffected by Frostbite while affected by Purity of Ice {variant:41}Immune to Shock while affected by Purity of Lightning "}c["You have no Armour or Energy Shield"]={{[1]={value=-100,type="MORE",keywordFlags=0,name="Armour",flags=0},[2]={value=-100,type="MORE",keywordFlags=0,name="EnergyShield",flags=0}},nil}c["12% increased Physical Damage with Daggers"]={{[1]={flags=32768,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["100% increased total Recovery per second from Life Leech"]={{[1]={flags=0,type="INC",value=100,name="LifeLeechRate",keywordFlags=0}},nil}c["20% increased Spell Damage while you have Arcane Surge"]={{[1]={[1]={type="Condition",var="AffectedByArcaneSurge"},flags=2,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["Summon 2 additional Skeleton Warriors with Summon Skeleton 100% increased Skeleton Movement Speed Summoned Skeletons' hits can't be Evaded"]={nil,"Summon 2 additional Skeleton Warriors with Summon Skeleton 100% increased Skeleton Movement Speed Summoned Skeletons' hits can't be Evaded "}c["10% increased Physical Damage with Claws"]={{[1]={flags=16384,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["50% increased Ignite Duration on Enemies"]={{[1]={flags=0,type="INC",value=50,name="EnemyIgniteDuration",keywordFlags=0}},nil}c["-1 Maximum Frenzy Charges"]={{[1]={flags=0,type="BASE",value=-1,name="FrenzyChargesMax",keywordFlags=0}},nil}c["+70 to Strength"]={{[1]={flags=0,type="BASE",value=70,name="Str",keywordFlags=0}},nil}c["and nearby Allies cannot be Stunned If you've Attacked Recently, you\nand nearby Allies have +10% Chance to Block Attack Damage"]={nil,"and nearby Allies cannot be Stunned If you've Attacked Recently, you\nand nearby Allies have +10% Chance to Block Attack Damage "}c["Immune to Shock while affected by Purity of Lightning"]={nil,"Immune to Shock while affected by Purity of Lightning "}c["Adds 1 to 4 Lightning Damage to Attacks"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=4,name="LightningMax",keywordFlags=65536}},nil}c["5% increased Experience gain 20% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=5,name="ElementalDamage",keywordFlags=0}}," Experience gain 20% increased "}c["14% increased maximum Life"]={{[1]={flags=0,type="INC",value=14,name="Life",keywordFlags=0}},nil}c["Curse Enemies with Temporal Chains on Hit"]={{[1]={flags=0,type="LIST",value={skillId="TemporalChains",level=1,noSupports=true},name="ExtraSkill",keywordFlags=0}},nil}c["90% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=90,name="LootRarity",keywordFlags=0}},nil}c["+13 to Strength"]={{[1]={flags=0,type="BASE",value=13,name="Str",keywordFlags=0}},nil}c["10% increased Movement Speed while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,type="INC",value=10,name="MovementSpeed",keywordFlags=0}},nil}c["Cold-only Splash Damage to surrounding targets"]={nil,"Cold-only Splash Damage to surrounding targets "}c["Regenerate 35 Mana per second if all Equipped Items are Corrupted"]={{[1]={[1]={type="MultiplierThreshold",var="NonCorruptedItem",upper=true,threshold=0},flags=0,type="BASE",value=35,name="ManaRegen",keywordFlags=0}},nil}c["20% Chance for Energy Shield Recharge to Start when you Block"]={{[1]={flags=0,type="BASE",value=20,name="EnergyShield",keywordFlags=0}}," for Recharge to Start when you Block "}c["+1% to Chaos Resistance per Poison on you"]={{[1]={[1]={type="Multiplier",var="PoisonStack"},flags=0,type="BASE",value=1,name="ChaosResist",keywordFlags=0}},nil}c["30% increased Movement Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=30,name="MovementSpeed",keywordFlags=0}},nil}c["10% increased Cooldown Recovery Speed for throwing Traps"]={{[1]={flags=0,type="INC",value=10,name="CooldownRecovery",keywordFlags=4096}},nil}c["25% increased Damage for each Equipped Magic Item"]={{[1]={[1]={type="Multiplier",var="MagicItem"},flags=0,type="INC",value=25,name="Damage",keywordFlags=0}},nil}c["Culling Strike Life Leech effects are not removed at Full Life"]={nil,"Culling Strike Life Leech effects are not removed at Full Life "}c["2% increased Movement Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=2,name="MovementSpeed",keywordFlags=0}},nil}c["155% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=155,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["Cannot be Shocked if Intelligence is higher than Strength"]={{[1]={[1]={type="Condition",var="IntHigherThanStr"},value=100,type="BASE",keywordFlags=0,name="AvoidShock",flags=0}},nil}c["+150 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=150,name="Evasion",keywordFlags=0}},nil}c["+1 to maximum number of Summoned Totems"]={{[1]={flags=0,type="BASE",value=1,name="ActiveTotemLimit",keywordFlags=0}},nil}c["20% Chance to Block during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=20,name="BlockChance",keywordFlags=0}},nil}c["Adds 6 to 12 Physical Damage to Attacks"]={{[1]={flags=0,type="BASE",value=6,name="PhysicalMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=12,name="PhysicalMax",keywordFlags=65536}},nil}c["+1 Energy Shield gained on Kill per Level {variant:3,4}+1 to maximum Life per Level"]={{[1]={[1]={type="Multiplier",var="Level"},[2]={type="Multiplier",var="Level"},flags=0,type="BASE",keywordFlags=0,name="EnergyShield",value=1}}," gained on Kill {variant:3,4}+1 to maximum Life "}c["50% increased Duration"]={{[1]={flags=0,type="INC",value=50,name="Duration",keywordFlags=0}},nil}c["20% chance to gain a Frenzy Charge on Kill"]={{}," to gain aCharge on Kill "}c["2% chance to Avoid Elemental Damage when Hit per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="BASE",value=2,name="ElementalDamage",keywordFlags=0}}," to Avoid when Hit "}c["Adds 13 to 23 Fire Damage"]={{[1]={flags=0,type="BASE",value=13,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=23,name="FireMax",keywordFlags=0}},nil}c["Adds 24 to 36 Chaos Damage"]={{[1]={flags=0,type="BASE",value=24,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=36,name="ChaosMax",keywordFlags=0}},nil}c["100% increased Spell Damage taken when on Low Mana {variant:2}25% increased Spell Damage taken when on Low Mana"]={{[1]={flags=2,type="INC",value=100,name="DamageTaken",keywordFlags=0}}," when on Low Mana {variant:2}25% increased Spell Damage taken when on Low Mana "}c["40% reduced Frenzy Charge Duration"]={{[1]={flags=0,type="INC",value=-40,name="FrenzyChargesDuration",keywordFlags=0}},nil}c["5% chance to gain 100% of Non-Chaos Damage with Hits as Extra Chaos Damage"]={{[1]={flags=0,type="BASE",value=5,name="NonChaosDamageGainAsChaos",keywordFlags=0}},nil}c["5% increased Attack Speed"]={{[1]={flags=1,type="INC",value=5,name="Speed",keywordFlags=0}},nil}c["Discipline Reserves no Mana"]={{[1]={[1]={type="SkillId",skillId="Discipline"},flags=0,type="LIST",value={key="manaCostForced",value=0},name="SkillData",keywordFlags=0}},nil}c["30% increased Accuracy Rating if you've dealt a Critical Strike in the past 8 seconds"]={{[1]={[1]={type="Condition",var="CritInPast8Sec"},flags=0,type="INC",value=30,name="Accuracy",keywordFlags=0}},nil}c["20% reduced Chill Duration on You"]={{[1]={flags=0,type="INC",value=-20,name="EnemyChillDuration",keywordFlags=0}}," on You "}c["+65 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=65,name="Accuracy",keywordFlags=0}},nil}c["25% increased Chill Duration on Enemies"]={{[1]={flags=0,type="INC",value=25,name="EnemyChillDuration",keywordFlags=0}},nil}c["20% increased Projectile Speed"]={{[1]={flags=0,type="INC",value=20,name="ProjectileSpeed",keywordFlags=0}},nil}c["Adds 2 to 3 Cold Damage to Attacks"]={{[1]={flags=0,type="BASE",value=2,name="ColdMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=3,name="ColdMax",keywordFlags=65536}},nil}c["-5% to all maximum Resistances"]={{[1]={flags=0,type="BASE",value=-5,name="FireResistMax",keywordFlags=0},[2]={flags=0,type="BASE",value=-5,name="ColdResistMax",keywordFlags=0},[3]={flags=0,type="BASE",value=-5,name="LightningResistMax",keywordFlags=0},[4]={flags=0,type="BASE",value=-5,name="ChaosResistMax",keywordFlags=0}},nil}c["1% increased Lightning Damage per 10 Intelligence"]={{[1]={[1]={type="PerStat",stat="Int",div=10},flags=0,type="INC",value=1,name="LightningDamage",keywordFlags=0}},nil}c["30% increased Elemental Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=30,name="ElementalDamage",keywordFlags=0}},nil}c["+12% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=12,name="LightningResist",keywordFlags=0}},nil}c["+12% to Cold and Lightning Resistances"]={{[1]={flags=0,type="BASE",value=12,name="ColdResist",keywordFlags=0},[2]={flags=0,type="BASE",value=12,name="LightningResist",keywordFlags=0}},nil}c["25% chance to Scorch Enemies Cannot inflict Ignite"]={{}," to Scorch Enemies Cannot inflict Ignite "}c["+2 to Maximum number of Skeletons"]={{[1]={flags=0,type="BASE",value=2,name="ActiveSkeletonLimit",keywordFlags=0}},nil}c["30% increased Damage while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},flags=0,type="INC",value=30,name="Damage",keywordFlags=0}},nil}c["30% Chance to gain Unholy Might on Block for 3 seconds {variant:2}You gain Unholy Might for 10 seconds on Block"]={{}," to gain Unholy Might on Block for 3 seconds {variant:2}You gain Unholy Might for 10 seconds on Block "}c["10% increased Brand Attachment range"]={{}," Brand Attachment range "}c["30% increased Damage with Ailments from Attack Skills while wielding a Claw"]={{[1]={[1]={type="Condition",var="UsingClaw"},flags=2048,type="INC",value=30,name="Damage",keywordFlags=65536}},nil}c["Enemies Become Chilled as they Unfreeze 10% chance to Freeze Enemies which are Chilled +10% to Cold Damage over Time Multiplier 10% increased Effect of Chill"]={nil,"Enemies Become Chilled as they Unfreeze 10% chance to Freeze Enemies which are Chilled +10% to Cold Damage over Time Multiplier 10% increased Effect of Chill "}c["Socketed Gems are supported by level 25 Melee Splash"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportMeleeSplash",level=25},name="ExtraSupport",keywordFlags=0}},nil}c["Gain 5% of Physical Damage as Extra Fire Damage"]={{[1]={flags=0,type="BASE",value=5,name="PhysicalDamageGainAsFire",keywordFlags=0}},nil}c["3% increased Attack Speed for each Map Item Modifier affecting the Area"]={{[1]={flags=513,type="INC",value=3,name="Speed",keywordFlags=0}}," for each Map Item Modifier affecting the "}c["Gems can be Socketed in this Item ignoring Socket Colour Gems Socketed in Red Sockets have +1 to Level"]={nil,"Gems can be Socketed in this Item ignoring Socket Colour Gems Socketed in Red Sockets have +1 to Level "}c["You cannot Recharge Energy Shield"]={nil,"You cannot Recharge Energy Shield "}c["10% increased Critical Strike Chance with One Handed Melee Weapons"]={{[1]={flags=18874368,type="INC",value=10,name="CritChance",keywordFlags=0}},nil}c["3% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=3,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["190% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=190,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["You lose all Endurance Charges when Hit You gain an Endurance Charge on Kill"]={nil,"You lose all Endurance Charges when Hit You gain an Endurance Charge on Kill "}c["+60 to maximum Life"]={{[1]={flags=0,type="BASE",value=60,name="Life",keywordFlags=0}},nil}c["2% additional Chance to receive a Critical Strike {variant:1,2,3,4}Nearby Enemies have 10% reduced Stun and Block Recovery"]={{[1]={flags=0,type="BASE",value=2,name="StunRecovery",keywordFlags=0}}," to receive a Critical Strike {variant:1,2,3,4}Nearby Enemies have 10% reduced "}c["Minions have 12% increased Attack and Cast Speed if you or your Minions have Killed Recently"]={{[1]={[1]={type="Condition",varList={[1]="KilledRecently",[2]="MinionsKilledRecently"}},flags=0,type="LIST",value={mod={flags=0,type="INC",value=12,name="Speed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Gain Chilling, Shocking and Igniting Conflux for 2 seconds"]={{},nil}c["Enemies Taunted by you deal 10% less Damage with Hits and"]={nil,"Enemies Taunted by you deal 10% less Damage with Hits and "}c["25% increased Stun Recovery"]={{[1]={flags=0,type="INC",value=25,name="StunRecovery",keywordFlags=0}},nil}c["You and your Minions have 1% additional Physical Damage Reduction for each Zombie you own Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second Raised Zombies' Slam Attack has 100% increased Area of Effect"]={nil,"You and your Minions have 1% additional Physical Damage Reduction for each Zombie you own Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second Raised Zombies' Slam Attack has 100% increased Area of Effect "}c["Curse Enemies with level 5 Vulnerability on Block"]={{[1]={flags=0,type="LIST",value={skillId="Vulnerability",level=5,noSupports=true},name="ExtraSkill",keywordFlags=0}},nil}c["You cannot be Frozen for 3 seconds after being Frozen"]={nil,"You cannot be Frozen for 3 seconds after being Frozen "}c["+100% to Cold Resistance when Socketed with a Green Gem +100% to Lightning Resistance when Socketed with a Blue Gem"]={{[1]={flags=0,type="BASE",value=100,name="ColdResist",keywordFlags=0}}," when Socketed with a Green Gem +100% to Lightning Resistance when Socketed with a Blue Gem "}c["Socketed Gems are Supported by Level 20 Endurance Charge on Melee Stun"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="EnduranceChargeOnMeleeStun",level=20},name="ExtraSupport",keywordFlags=0}},nil}c["Enemies you Shock have 30% reduced Cast Speed Enemies you Shock have 20% reduced Movement Speed"]={nil,"Enemies you Shock have 30% reduced Cast Speed Enemies you Shock have 20% reduced Movement Speed "}c["40% chance to Poison on Melee Hit"]={{[1]={flags=256,type="BASE",value=40,name="PoisonChance",keywordFlags=0}},nil}c["230% increased Physical Damage"]={{[1]={flags=0,type="INC",value=230,name="PhysicalDamage",keywordFlags=0}},nil}c["Spell Skills have 5% increased Area of Effect"]={{[1]={flags=2,type="INC",value=5,name="AreaOfEffect",keywordFlags=0}},nil}c["10% increased Movement Speed when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=0,type="INC",value=10,name="MovementSpeed",keywordFlags=0}},nil}c["Zombies deal 90% more Physical Damage"]={{[1]={[1]={type="SkillName",skillName="Raise Zombie"},flags=0,type="LIST",value={mod={flags=0,type="MORE",value=90,name="PhysicalDamage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Your Cold Damage can Ignite"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="ColdCanIgnite",flags=0}},nil}c["+15% to Critical Strike Multiplier with Daggers"]={{[1]={flags=32768,type="BASE",value=15,name="CritMultiplier",keywordFlags=0}},nil}c["10% chance to Freeze Enemies which are Chilled"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Chilled"},flags=0,type="BASE",value=10,name="EnemyFreezeChance",keywordFlags=262144}},nil}c["25% increased Quantity of Items found during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=25,name="LootQuantity",keywordFlags=0}},nil}c["Golems have +1000 to Armour"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=1000,name="Armour",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["With at least 40 Strength in Radius, Cleave grants Fortify on Hit"]={nil,"With at least 40 Strength in Radius, Cleave grants Fortify on Hit "}c["175% increased Physical Damage"]={{[1]={flags=0,type="INC",value=175,name="PhysicalDamage",keywordFlags=0}},nil}c["Adds 2 to 3 Fire Damage to Attacks"]={{[1]={flags=0,type="BASE",value=2,name="FireMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=3,name="FireMax",keywordFlags=65536}},nil}c["4% increased Skill Effect Duration"]={{[1]={flags=0,type="INC",value=4,name="Duration",keywordFlags=0}},nil}c["63% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=63,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["Herald of Purity has 40% increased Buff Effect"]={{[1]={[1]={type="SkillName",skillName="Herald of Purity"},flags=0,type="INC",value=40,name="BuffEffect",keywordFlags=0}},nil}c["Attacks always inflict Bleeding while you have Cat's Stealth"]={{[1]={[1]={type="Condition",var="AffectedByCat'sStealth"},value=100,type="BASE",keywordFlags=0,name="BleedChance",flags=1}},nil}c["30% chance to Avoid being Chilled"]={{[1]={flags=0,type="BASE",value=30,name="AvoidChilled",keywordFlags=0}},nil}c["75% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=75,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["16% increased Spell Damage"]={{[1]={flags=2,type="INC",value=16,name="Damage",keywordFlags=0}},nil}c["Action Speed cannot be modified to below base value Movement Speed cannot be modified to below base value"]={nil,"Action Speed cannot be modified to below base value Movement Speed cannot be modified to below base value "}c["Enemies you Kill that are affected by Elemental Ailments"]={nil,"Enemies you Kill that are affected by Elemental Ailments "}c["10% increased Damage"]={{[1]={flags=0,type="INC",value=10,name="Damage",keywordFlags=0}},nil}c["+29% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=29,name="ChaosResist",keywordFlags=0}},nil}c["+28 to maximum Life"]={{[1]={flags=0,type="BASE",value=28,name="Life",keywordFlags=0}},nil}c["100% increased Quantity of Items Dropped by Slain Normal Enemies {variant:2}100% increased Quantity of Items Dropped by Slain Normal Enemies"]={{}," Quantity of Items Dropped by Slain Normal Enemies {variant:2}100% increased Quantity of Items Dropped by Slain Normal Enemies "}c["10% increased effect of Non-Curse Auras from your Skills"]={{[1]={flags=0,type="INC",value=10,name="AuraEffect",keywordFlags=0}},nil}c["Recover 75% of your maximum Life on use {variant:3}Recover 100% of your maximum Life on use"]={nil,"Recover 75% of your maximum Life on use {variant:3}Recover 100% of your maximum Life on use "}c["Spectres have 100% increased maximum Life"]={{[1]={[1]={type="SkillName",skillName="Raise Spectre"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=100,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["2% additional Chance to receive a Critical Strike"]={{}," to receive a Critical Strike "}c["50% chance to avoid Bleeding"]={{[1]={flags=0,type="BASE",value=50,name="AvoidBleed",keywordFlags=0}},nil}c["15% reduced Spark Duration"]={{[1]={[1]={type="SkillName",skillName="Spark"},flags=0,type="INC",value=-15,name="Duration",keywordFlags=0}},nil}c["Left ring slot: 100% increased Mana Regeneration Rate"]={{[1]={[1]={type="SlotNumber",num=1},flags=0,type="INC",value=100,name="ManaRegen",keywordFlags=0}},nil}c["40% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=40,name="LightningDamage",keywordFlags=0}},nil}c["50% increased Block Recovery"]={{[1]={flags=0,type="INC",value=50,name="BlockRecovery",keywordFlags=0}},nil}c["Chill nearby Enemies when you Focus, causing 30% reduced Action Speed Focus has 25% increased Cooldown Recovery Speed"]={nil,"Chill nearby Enemies when you Focus, causing 30% reduced Action Speed Focus has 25% increased Cooldown Recovery Speed "}c["+600 to Armour"]={{[1]={flags=0,type="BASE",value=600,name="Armour",keywordFlags=0}},nil}c["Knocks Back Enemies if you get a Critical Strike with a Staff"]={{[1]={[1]={type="Condition",var="CriticalStrike"},value=100,type="BASE",keywordFlags=0,name="EnemyKnockbackChance",flags=131072}},nil}c["25% reduced Enemy Stun Threshold with this Weapon"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,type="INC",value=-25,name="EnemyStunThreshold",keywordFlags=0}},nil}c["Adds 25 to 50 Fire Damage"]={{[1]={flags=0,type="BASE",value=25,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=50,name="FireMax",keywordFlags=0}},nil}c["+220 to Armour"]={{[1]={flags=0,type="BASE",value=220,name="Armour",keywordFlags=0}},nil}c["+3% to Non-Ailment Chaos Damage over Time Multiplier"]={{[1]={flags=0,type="BASE",value=3,name="ChaosDotMultiplier",keywordFlags=0}},nil}c["1% of Attack Damage Leeched as Life against Chilled enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Chilled"},flags=1,type="BASE",value=1,name="DamageLifeLeech",keywordFlags=262144}},nil}c["Channelling Skills have 5% increased Attack and Cast Speed"]={{[1]={[1]={type="SkillType",skillType=58},flags=0,type="INC",value=5,name="Speed",keywordFlags=0}},nil}c["20% increased Damage over Time"]={{[1]={flags=8,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["Light Radius is based on Energy Shield instead of Life"]={nil,"Light Radius is based on Energy Shield instead of Life "}c["Hits with this Weapon deal 60% increased Damage to Ignited Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="ActorCondition",actor="enemy",var="Ignited"},flags=4,type="INC",keywordFlags=262144,name="Damage",value=60}},nil}c["25% increased Zombie Size {variant:1,2,3}Zombies deal 100% increased Physical Damage"]={{[1]={[1]={type="SkillName",skillName="Raise Zombie"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=25,name="PhysicalDamage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}}," Size {variant:1,2,3}Zombies deal 100% increased "}c["+2 to Level of Socketed Herald Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="herald",value=2},name="GemProperty",keywordFlags=0}},nil}c["12% increased Trap Throwing Speed"]={{[1]={flags=0,type="INC",value=12,name="TrapThrowingSpeed",keywordFlags=0}},nil}c["Recover 5% of Maximum Life on Kill"]={nil,"Recover 5% of Maximum Life on Kill "}c["+40 to Strength"]={{[1]={flags=0,type="BASE",value=40,name="Str",keywordFlags=0}},nil}c["20% of Fire Damage taken as Cold Damage"]={{[1]={flags=0,type="BASE",value=20,name="FireDamageTakenAsCold",keywordFlags=0}},nil}c["Socketed Curse Skills ignore Curse Limit +40 to Intelligence"]={nil,"Socketed Curse Skills ignore Curse Limit +40 to Intelligence "}c["25% increased maximum Life"]={{[1]={flags=0,type="INC",value=25,name="Life",keywordFlags=0}},nil}c["With at least 40 Intelligence in Radius, Cold Snap has a 50% chance to grant a Power Charge on Kill {variant:3}With at least 40 Intelligence in Radius, Cold Snap grants Power Charges instead of Frenzy Charges when Enemies die in it's Area"]={nil,"With at least 40 Intelligence in Radius, Cold Snap has a 50% chance to grant a Power Charge on Kill {variant:3}With at least 40 Intelligence in Radius, Cold Snap grants Power Charges instead of Frenzy Charges when Enemies die in it's Area "}c["Your Raised Spectres also gain Arcane Surge when you do"]={nil,"Your Raised Spectres also gain Arcane Surge when you do "}c["If 4 Notables are Allocated in Radius, When you Kill a Rare monster, you gain 1 of its mods for 20 seconds"]={nil,"If 4 Notables are Allocated in Radius, When you Kill a Rare monster, you gain 1 of its mods for 20 seconds "}c["+30 Life gained on Killing Ignited Enemies"]={{[1]={flags=0,type="BASE",value=30,name="LifeOnKill",keywordFlags=0}}," ing Ignited Enemies "}c["Recover 75% of your maximum Life on use"]={nil,"Recover 75% of your maximum Life on use "}c["Enemies you inflict Bleeding on grant 100% increased Flask Charges Adds 120 to 165 Physical Damage against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=0,type="BASE",value=120,name="PhysicalMin",keywordFlags=262144},[2]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=0,type="BASE",value=165,name="PhysicalMax",keywordFlags=262144}},"Enemies you inflict Bleeding on grant 100% increased Flask Charges "}c["+1% to maximum Cold Resistance"]={{[1]={flags=0,type="BASE",value=1,name="ColdResistMax",keywordFlags=0}},nil}c["3% increased Cast Speed while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=16,type="INC",value=3,name="Speed",keywordFlags=0}},nil}c["Recover 25% of Life and Mana when you use a Warcry 100% increased Warcry Duration 100% increased Warcry Cooldown Recovery Speed Gain 5 Rage when you use a Warcry"]={nil,"Recover 25% of Life and Mana when you use a Warcry 100% increased Warcry Duration 100% increased Warcry Cooldown Recovery Speed Gain 5 Rage when you use a Warcry "}c["Adds an additional Arrow"]={{[1]={value=1,type="BASE",keywordFlags=0,name="ProjectileCount",flags=1}},nil}c["-1 to maximum number of Summoned Totems."]={{[1]={flags=0,type="BASE",value=-1,name="ActiveTotemLimit",keywordFlags=0}},nil}c["25% increased Spell Damage for each 200 total Mana you have Spent Recently, up to 2000% Shaper Item"]={{[1]={flags=2,type="INC",value=25,name="Damage",keywordFlags=0}}," for each 200 total Mana you have Spent Recently, up to 2000% Shaper Item "}c["0.4% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=0.4,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["Adds 19-43 Chaos Damage to Attacks"]={{[1]={flags=0,type="BASE",value=19,name="ChaosMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=43,name="ChaosMax",keywordFlags=65536}},nil}c["+100 to Maximum Mana per Green Socket"]={{[1]={[1]={type="Multiplier",var="GreenSocketIn{SlotName}"},flags=0,type="BASE",value=100,name="Mana",keywordFlags=0}},nil}c["+1% Chance to Block Attack Damage for each time you've Blocked in the past 10 seconds"]={{[1]={flags=0,type="BASE",value=1,name="BlockChance",keywordFlags=0}}," for each time you've Blocked in the past 10 seconds "}c["Damage Penetrates 15% Lightning Resistance while affected by Wrath"]={{[1]={[1]={type="Condition",var="AffectedByWrath"},flags=0,type="BASE",value=15,name="LightningPenetration",keywordFlags=0}},nil}c["13% increased Cooldown Recovery Speed for throwing Traps"]={{[1]={flags=0,type="INC",value=13,name="CooldownRecovery",keywordFlags=4096}},nil}c["Socketed Gems deal 63 to 94 additional Fire Damage"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=63,name="FireMin",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0},[2]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=94,name="FireMax",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["Enemies Chilled by you take 100% increased Burning Damage"]={{[1]={[1]={type="ActorCondition",var="Chilled",actor="enemy"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=100,name="FireDamageTakenOverTime",keywordFlags=0}},name="EnemyModifier",keywordFlags=0}},nil}c["Adds 1 to 150 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=150,name="LightningMax",keywordFlags=0}},nil}c["16% Chance to Dodge Spell Damage"]={{[1]={flags=0,type="BASE",value=16,name="SpellDodgeChance",keywordFlags=0}},nil}c["30% increased Damage against Rare monsters {variant:2}30% increased Damage with Hits against Rare monsters"]={{[1]={flags=0,type="INC",value=30,name="Damage",keywordFlags=262144}}," against Rare monsters {variant:2}30% increased Damage against Rare monsters "}c["200% of Life Leech applies to enemies as Chaos Damage"]={{[1]={flags=0,type="BASE",value=200,name="LifeAsChaos",keywordFlags=0}}," Leech applies to enemies "}c["Energy Shield protects Mana instead of Life"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="EnergyShieldProtectsMana",flags=0}},nil}c["Adds 5 to 11 Physical Damage to Attacks"]={{[1]={flags=0,type="BASE",value=5,name="PhysicalMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=11,name="PhysicalMax",keywordFlags=65536}},nil}c["0.3% of Physical Attack Damage Leeched as Life per Red Socket"]={{[1]={[1]={type="Multiplier",var="RedSocketIn{SlotName}"},flags=1,type="BASE",value=0.3,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["Adds 6 to 14 Cold Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=6,name="ColdMin",keywordFlags=196608},[2]={flags=0,type="BASE",value=14,name="ColdMax",keywordFlags=196608}},nil}c["Anger has 60% increased Aura Effect"]={{[1]={[1]={type="SkillName",skillName="Anger"},flags=0,type="INC",value=60,name="AuraEffect",keywordFlags=0}},nil}c["Unaffected by Vulnerability while affected by Determination"]={nil,"Unaffected by Vulnerability while affected by Determination "}c["Grants Level 20 Aspect of the Spider Skill"]={{[1]={flags=0,type="LIST",value={skillId="SpiderAspect",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["Adds 140 to 210 Cold Damage"]={{[1]={flags=0,type="BASE",value=140,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=210,name="ColdMax",keywordFlags=0}},nil}c["10% increased Effect of Tailwind on you for each Skill you've used Recently, up to 100%"]={{[1]={[1]={type="Multiplier",limit=100,var="SkillUsedRecently",limitTotal=true},flags=0,type="INC",value=10,name="TailwindEffectOnSelf",keywordFlags=0}},nil}c["5% chance to gain Onslaught for 3 seconds on Kill {variant:2}10% chance to gain Onslaught for 10 seconds on Kill"]={{}," to gain Onslaught for 3 seconds on Kill {variant:2}10% chance to gain Onslaught for 10 seconds on Kill "}c["Ignited Enemies Burn 65% slower"]={{[1]={flags=0,type="INC",value=65,name="IgniteBurnSlower",keywordFlags=0}},nil}c["You cannot have non-Golem Minions 25% reduced Golem Size"]={nil,"You cannot have non-Golem Minions 25% reduced Golem Size "}c["10% increased Damage with Ailments from Attack Skills while wielding a Dagger"]={{[1]={[1]={type="Condition",var="UsingDagger"},flags=2048,type="INC",value=10,name="Damage",keywordFlags=65536}},nil}c["20% increased Area of Effect of Area Skills"]={{[1]={flags=0,type="INC",value=20,name="AreaOfEffect",keywordFlags=0}},nil}c["Every 5 seconds, remove Curses and Elemental Ailments from you Every 5 seconds, 30% of Maximum Life Regenerated over one second"]={nil,"Every 5 seconds, remove Curses and Elemental Ailments from you Every 5 seconds, 30% of Maximum Life Regenerated over one second "}c["5% chance to Avoid Elemental Ailments"]={{[1]={flags=0,type="BASE",value=5,name="AvoidShock",keywordFlags=0},[2]={flags=0,type="BASE",value=5,name="AvoidFrozen",keywordFlags=0},[3]={flags=0,type="BASE",value=5,name="AvoidChilled",keywordFlags=0},[4]={flags=0,type="BASE",value=5,name="AvoidIgnite",keywordFlags=0}},nil}c["10% increased Stun Duration with Two Handed Melee Weapons on Enemies"]={{[1]={flags=35651584,type="INC",value=10,name="EnemyStunDuration",keywordFlags=0}},nil}c["Enemies can have 1 additional Curse"]={{[1]={value=1,type="BASE",keywordFlags=0,name="EnemyCurseLimit",flags=0}},nil}c["165% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=165,name="Evasion",keywordFlags=0}},nil}c["Moving while Bleeding doesn't cause you to take extra Damage Gain +30 Life when you Hit a Bleeding Enemy"]={nil,"Moving while Bleeding doesn't cause you to take extra Damage Gain +30 Life when you Hit a Bleeding Enemy "}c["+23% to all Elemental Resistances while you have at least 200 Strength"]={{[1]={[1]={type="StatThreshold",stat="Str",threshold=200},flags=0,type="BASE",value=23,name="ElementalResist",keywordFlags=0}},nil}c["20% more Damage with Ignite"]={{[1]={flags=0,type="MORE",value=20,name="Damage",keywordFlags=4194304}},nil}c["40% less Minimum Physical Attack Damage"]={{[1]={flags=1,type="MORE",value=-40,name="PhysicalDamage",keywordFlags=0}}," Minimum "}c["Adds 22 to 32 Physical Damage"]={{[1]={flags=0,type="BASE",value=22,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=32,name="PhysicalMax",keywordFlags=0}},nil}c["+50 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=50,name="Accuracy",keywordFlags=0}},nil}c["Projectiles from Attacks have 20% chance to Maim on Hit while you have a Bestial Minion"]={{}," to Maim on Hit "}c["40% increased Damage with Poison"]={{[1]={flags=0,type="INC",value=40,name="Damage",keywordFlags=1048576}},nil}c["10% more Damage while you have at least one nearby Ally"]={{[1]={[1]={type="MultiplierThreshold",var="NearbyAlly",threshold=1},flags=0,type="MORE",value=10,name="Damage",keywordFlags=0}},nil}c["20% increased Chill Duration on Enemies"]={{[1]={flags=0,type="INC",value=20,name="EnemyChillDuration",keywordFlags=0}},nil}c["15% increased Evasion Rating and Armour"]={{[1]={flags=0,type="INC",value=15,name="ArmourAndEvasion",keywordFlags=0}},nil}c["+125 to maximum Mana"]={{[1]={flags=0,type="BASE",value=125,name="Mana",keywordFlags=0}},nil}c["Enemies killed explode dealing 10% of their Life as Fire Damage Recover 5% of Maximum Life on Kill"]={nil,"Enemies killed explode dealing 10% of their Life as Fire Damage Recover 5% of Maximum Life on Kill "}c["20% Chance to Block Spells during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=20,name="SpellBlockChance",keywordFlags=0}},nil}c["do not have Adrenaline Remove all Ailments and Burning when you gain Adrenaline"]={nil,"do not have Adrenaline Remove all Ailments and Burning when you gain Adrenaline "}c["1% increased Attack Damage per 450 Evasion Rating"]={{[1]={[1]={type="PerStat",stat="Evasion",div=450},flags=1,type="INC",value=1,name="Damage",keywordFlags=0}},nil}c["10% reduced Trap Duration"]={{[1]={flags=0,type="INC",value=-10,name="TrapDuration",keywordFlags=0}},nil}c["Enemies you Attack Reflect 100 Physical Damage to you +2 to Weapon range"]={nil,"Enemies you Attack Reflect 100 Physical Damage to you +2 to Weapon range "}c["3% reduced Damage taken per Ghost Shroud Every second, gain a Ghost Shroud, up to a maximum of 3 When Hit, lose a Ghost Shroud and recover Energy Shield equal to 5% of your Evasion Rating"]={{[1]={flags=0,type="INC",value=-3,name="DamageTaken",keywordFlags=0}}," per Ghost Shroud Every second, gain a Ghost Shroud, up to a maximum of 3 When Hit, lose a Ghost Shroud and recover Energy Shield equal to 5% of your Evasion Rating "}c["3 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=3,name="LifeRegen",keywordFlags=0}},nil}c["Extra Gore {variant:1}10% chance to cause Bleeding on Hit"]={nil,"Extra Gore {variant:1}10% chance to cause Bleeding on Hit "}c["20% increased Global Accuracy Rating"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=20,name="Accuracy",keywordFlags=0}},nil}c["Adds 400 to 600 Fire Damage"]={{[1]={flags=0,type="BASE",value=400,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=600,name="FireMax",keywordFlags=0}},nil}c["You and nearby allies have 20% increased Attack, Cast and Movement"]={{}," Attack, Cast and Movement "}c["+1 to Maximum Life per 10 Dexterity"]={{[1]={[1]={type="PerStat",stat="Dex",div=10},flags=0,type="BASE",value=1,name="Life",keywordFlags=0}},nil}c["+16 to maximum Life"]={{[1]={flags=0,type="BASE",value=16,name="Life",keywordFlags=0}},nil}c["20% increased Damage with Ailments from Attack Skills while wielding an Axe"]={{[1]={[1]={type="Condition",var="UsingAxe"},flags=2048,type="INC",value=20,name="Damage",keywordFlags=65536}},nil}c["100% increased Recovery Speed"]={{[1]={flags=0,type="INC",value=100,name="FlaskRecoveryRate",keywordFlags=0}},nil}c["Adds 1 to 12 Lightning Damage to Spells"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=12,name="LightningMax",keywordFlags=131072}},nil}c["No Damage Multiplier for Ailments from Critical Strikes"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="NoCritDegenMultiplier",flags=0}},nil}c["10% Chance to Block Attack Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,type="BASE",value=10,name="BlockChance",keywordFlags=0}},nil}c["Gems Socketed in Blue Sockets gain 25% increased Experience"]={nil,"Gems Socketed in Blue Sockets gain 25% increased Experience "}c["30% chance to gain a Power Charge when you Stun Gain Unholy Might for 2 seconds on Critical Strike"]={{}," to gain a Power Charge when you Stun Gain Unholy Might for 2 seconds "}c["Removes all mana. Spend Life instead of Mana for Skills"]={{[1]={value=-100,type="MORE",keywordFlags=0,name="Mana",flags=0},[2]={value=true,type="FLAG",keywordFlags=0,name="BloodMagic",flags=0}},nil}c["300% increased Physical Damage"]={{[1]={flags=0,type="INC",value=300,name="PhysicalDamage",keywordFlags=0}},nil}c["10% increased Effect of your Curses"]={{[1]={flags=0,type="INC",value=10,name="CurseEffect",keywordFlags=0}},nil}c["220% increased Physical Damage"]={{[1]={flags=0,type="INC",value=220,name="PhysicalDamage",keywordFlags=0}},nil}c["25% chance to cause Bleeding on Hit"]={{[1]={flags=0,type="BASE",value=25,name="BleedChance",keywordFlags=0}},nil}c["18% increased Area of Effect of Curse Skills"]={{[1]={flags=0,type="INC",value=18,name="AreaOfEffect",keywordFlags=2}},nil}c["20% chance to gain a Power Charge on Hit 6% increased Spell Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,type="BASE",value=20,name="Damage",keywordFlags=0}}," to gain a Power Charge on Hit 6% increased "}c["Gain +2% to Critical Strike Chance for 2 seconds when you Spend a total of 800 Mana"]={nil,"Gain +2% to Critical Strike Chance for 2 seconds when you Spend a total of 800 Mana "}c["+3% to all maximum Resistances while you have no Endurance Charges"]={{[1]={[1]={type="StatThreshold",stat="EnduranceCharges",upper=true,threshold=0},flags=0,type="BASE",value=3,name="FireResistMax",keywordFlags=0},[2]={[1]={type="StatThreshold",stat="EnduranceCharges",upper=true,threshold=0},flags=0,type="BASE",value=3,name="ColdResistMax",keywordFlags=0},[3]={[1]={type="StatThreshold",stat="EnduranceCharges",upper=true,threshold=0},flags=0,type="BASE",value=3,name="LightningResistMax",keywordFlags=0},[4]={[1]={type="StatThreshold",stat="EnduranceCharges",upper=true,threshold=0},flags=0,type="BASE",value=3,name="ChaosResistMax",keywordFlags=0}},nil}c["Movement Skills cost no Mana"]={{[1]={value=-100,type="MORE",keywordFlags=8,name="ManaCost",flags=0}},nil}c["10% reduced Reflected Elemental Damage taken Damage with Weapons Penetrates 5% Elemental Resistance 20% increased Elemental Damage during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=8388608,type="INC",value=-10,name="ElementalDamageTaken",keywordFlags=0}}," Reflected Damage Penetrates 5% Elemental Resistance 20% increased Elemental Damage "}c["Adds 1 to 120 Lightning Damage to Attacks"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=120,name="LightningMax",keywordFlags=65536}},nil}c["15% increased Spell Damage"]={{[1]={flags=2,type="INC",value=15,name="Damage",keywordFlags=0}},nil}c["Cannot Block Spells"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="CannotBlockSpells",flags=0}},nil}c["+1 to Maximum Frenzy Charges"]={{[1]={flags=0,type="BASE",value=1,name="FrenzyChargesMax",keywordFlags=0}},nil}c["60% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=60,name="CritChance",keywordFlags=0}},nil}c["Recover 3% of Maximum Life on Kill Recover 3% of Maximum Mana on Kill"]={nil,"Recover 3% of Maximum Life on Kill Recover 3% of Maximum Mana on Kill "}c["+14 Mana gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=14,name="ManaOnHit",keywordFlags=0}},nil}c["25% chance to gain a Power Charge on Throwing a Trap Grants level 20 Bear Trap Skill"]={{}," to gain a Power Charge on Throwing a Grants level 20Skill "}c["6% increased Burning Damage for each Enemy you have Shocked Recently Adds 3 to 70 Lightning Damage to Hits against Ignited Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Ignited"},flags=0,type="INC",value=6,name="FireDamage",keywordFlags=134479872}}," for each Enemy you have Shocked Recently Adds 3 to 70 Lightning Damage to Hits "}c["-18 Physical Damage taken from Attacks {variant:1}15% chance to gain a Power Charge on Throwing a Trap"]={{[1]={flags=0,type="BASE",value=-18,name="PhysicalDamageTaken",keywordFlags=4096}}," from Attacks {variant:1}15% chance to gain a Power Charge on Throwing a "}c["400 Cold Damage taken per second per Frenzy Charge while moving"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},[2]={type="Condition",var="Moving"},flags=0,type="BASE",keywordFlags=0,name="ColdDegen",value=400}},nil}c["25% increased Critical Strike Chance with Maces"]={{[1]={flags=65536,type="INC",value=25,name="CritChance",keywordFlags=0}},nil}c["Cannot gain Mana during effect Vaal Skills deal 100% increased Damage during effect"]={nil,"Cannot gain Mana during effect Vaal Skills deal 100% increased Damage during effect "}c["18% increased Physical Damage with Maces"]={{[1]={flags=65536,type="INC",value=18,name="PhysicalDamage",keywordFlags=0}},nil}c["Nearby Allies' Action Speed cannot be modified to below base value"]={nil,"Nearby Allies' Action Speed cannot be modified to below base value "}c["60% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=60,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["Cannot be Shocked while Chilled"]={nil,"Cannot be Shocked while Chilled "}c["80% of Block Chance applied to Spells"]={{[1]={flags=2,type="BASE",value=80,name="BlockChance",keywordFlags=0}}," applied to s "}c["22% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=22,name="ElementalDamage",keywordFlags=65536}},nil}c["45% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=45,name="ManaRegen",keywordFlags=0}},nil}c["22% increased Physical Damage with Maces"]={{[1]={flags=65536,type="INC",value=22,name="PhysicalDamage",keywordFlags=0}},nil}c["+8% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=8,name="ChaosResist",keywordFlags=0}},nil}c["2% chance to Dodge Attacks per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="BASE",value=2,name="AttackDodgeChance",keywordFlags=0}},nil}c["Adds 1 to 4 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=196608},[2]={flags=0,type="BASE",value=4,name="LightningMax",keywordFlags=196608}},nil}c["+2 to Level of Socketed Bow Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="bow",value=2},name="GemProperty",keywordFlags=0}},nil}c["Recover 2% of Maximum Energy Shield on Kill Recover 4% of Maximum Mana on Kill"]={nil,"Recover 2% of Maximum Energy Shield on Kill Recover 4% of Maximum Mana on Kill "}c["25% increased Accuracy Rating"]={{[1]={flags=0,type="INC",value=25,name="Accuracy",keywordFlags=0}},nil}c["60% increased Armour"]={{[1]={flags=0,type="INC",value=60,name="Armour",keywordFlags=0}},nil}c["20% increased Effect of non-Damaging Ailments on Enemies"]={{[1]={flags=0,type="INC",value=20,name="EnemyShockEffect",keywordFlags=0},[2]={flags=0,type="INC",value=20,name="EnemyChillEffect",keywordFlags=0},[3]={flags=0,type="INC",value=20,name="EnemyFreezeEffech",keywordFlags=0}},nil}c["Minions have 20% reduced Maximum Life"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=-20,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["+500 to Armour"]={{[1]={flags=0,type="BASE",value=500,name="Armour",keywordFlags=0}},nil}c["25% chance to Trigger level 20 Animate Weapon on Kill"]={{[1]={flags=0,type="LIST",value={skillId="AnimateWeapon",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["30% chance to gain an Endurance Charge when you are Hit 25% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges"]={{}," to gain an Endurance Charge when you are Hit 25% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges "}c["80% increased Burning Damage"]={{[1]={flags=0,type="INC",value=80,name="FireDamage",keywordFlags=134217728}},nil}c["6% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=6,name="Damage",keywordFlags=0}},nil}c["20% chance to gain an Endurance Charge when you Block"]={{}," to gain an Endurance Charge when you Block "}c["to 50% increased Damage with Hits to targets"]={nil,"to 50% increased Damage with Hits to targets "}c["5% chance to grant a Frenzy Charge to nearby Allies on Hit"]={{}," to grant aCharge to nearby Allies on Hit "}c["16% increased Attack Damage"]={{[1]={flags=1,type="INC",value=16,name="Damage",keywordFlags=0}},nil}c["All Sockets are White Socketed Gems have Elemental Equilibrium"]={nil,"All Sockets are White Socketed Gems have Elemental Equilibrium "}c["Adds 63 to 98 Chaos Damage"]={{[1]={flags=0,type="BASE",value=63,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=98,name="ChaosMax",keywordFlags=0}},nil}c["30% Chance to Block during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=30,name="BlockChance",keywordFlags=0}},nil}c["Increases and Reductions to Light Radius also apply to Accuracy"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="LightRadiusAppliesToAccuracy",flags=0}},nil}c["20% increased Attack and Movement Speed with Her Blessing"]={{[1]={flags=0,type="INC",value=20,name="Speed",keywordFlags=0},[2]={flags=0,type="INC",value=20,name="MovementSpeed",keywordFlags=0}}," with Her Blessing "}c["+75% to Critical Strike Multiplier during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=75,name="CritMultiplier",keywordFlags=0}},nil}c["12% increased maximum Life"]={{[1]={flags=0,type="INC",value=12,name="Life",keywordFlags=0}},nil}c["40% increased Ignite Duration on Enemies"]={{[1]={flags=0,type="INC",value=40,name="EnemyIgniteDuration",keywordFlags=0}},nil}c["20% increased maximum Life"]={{[1]={flags=0,type="INC",value=20,name="Life",keywordFlags=0}},nil}c["-50% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=-50,name="CritMultiplier",keywordFlags=0}},nil}c["Attack Skills deal 6% increased Damage with Ailments while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=2048,type="INC",value=6,name="Damage",keywordFlags=65536}},nil}c["+25% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=25,name="FireResist",keywordFlags=0}},nil}c["Attack Skills deal 8% increased Damage with Ailments while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=2048,type="INC",value=8,name="Damage",keywordFlags=65536}},nil}c["Bleeding Enemies you Kill Explode, dealing 5% of"]={nil,"Bleeding Enemies you Kill Explode, dealing 5% of "}c["25% increased Effect of Buffs granted by Socketed Golem Skills"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}",keyword="golem"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=25,name="BuffEffect",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other"]={nil,"You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other "}c["5% chance to Ignite"]={{[1]={flags=0,type="BASE",value=5,name="EnemyIgniteChance",keywordFlags=0}},nil}c["50% increased Damage on Burning Ground"]={{[1]={[1]={type="Condition",var="OnBurningGround"},flags=0,type="INC",value=50,name="Damage",keywordFlags=0}},nil}c["5 Maximum Void Charges Gain a Void Charge every 0.5 seconds"]={nil,"5 Maximum Void Charges Gain a Void Charge every 0.5 seconds "}c["Enemies Taunted by you take 20% increased Damage"]={{[1]={flags=0,type="LIST",value={mod={[1]={type="Condition",var="Taunted"},flags=0,type="INC",value=20,name="DamageTaken",keywordFlags=0}},name="EnemyModifier",keywordFlags=0}},nil}c["10% of Physical Damage taken as Fire Damage while affected by Purity of Fire"]={{[1]={[1]={type="Condition",var="AffectedByPurityofFire"},flags=0,type="BASE",value=10,name="PhysicalDamageTakenAsFire",keywordFlags=0}},nil}c["10% increased Area of Effect for each Summoned Sentinel of Purity Summoned Sentinels use Crusade Slam"]={{[1]={flags=0,type="INC",value=10,name="AreaOfEffect",keywordFlags=0}}," for each Summoned Sentinel of Purity Summoned Sentinels use Crusade Slam "}c["Cannot be Stunned while you have Ghost Shrouds"]={nil,"Cannot be Stunned while you have Ghost Shrouds "}c["Adds 235 to 290 Physical Damage"]={{[1]={flags=0,type="BASE",value=235,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=290,name="PhysicalMax",keywordFlags=0}},nil}c["20% increased Movement Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=20,name="MovementSpeed",keywordFlags=0}},nil}c["Vaal Skills have 25% reduced Soul Cost during effect"]={{}," Soul Cost "}c["Damage Penetrates 15% Cold Resistance while affected by Hatred"]={{[1]={[1]={type="Condition",var="AffectedByHatred"},flags=0,type="BASE",value=15,name="ColdPenetration",keywordFlags=0}},nil}c["40% chance to Avoid being Stunned while Channelling Channelling Skills deal 30% increased Damage"]={{[1]={flags=0,type="BASE",value=40,name="AvoidStun",keywordFlags=0}}," while Channelling Channelling Skills deal 30% increased Damage "}c["12% increased Cold Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=12,name="ColdDamage",keywordFlags=65536}},nil}c["2% of Chaos Damage Leeched as Life during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=2,name="ChaosDamageLifeLeech",keywordFlags=0}},nil}c["Projectiles gain Damage as they travel farther, dealing up"]={nil,"Projectiles gain Damage as they travel farther, dealing up "}c["40% increased Cold Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=40,name="ColdDamage",keywordFlags=65536}},nil}c["Adds 5 to 10 Physical Damage to Attacks"]={{[1]={flags=0,type="BASE",value=5,name="PhysicalMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=10,name="PhysicalMax",keywordFlags=65536}},nil}c["4% increased Damage with Ailments from Attack Skills while wielding a Melee Weapon"]={{[1]={[1]={type="Condition",var="UsingMeleeWeapon"},flags=2048,type="INC",value=4,name="Damage",keywordFlags=65536}},nil}c["Adds 7 to 15 Cold Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=7,name="ColdMin",keywordFlags=196608},[2]={flags=0,type="BASE",value=15,name="ColdMax",keywordFlags=196608}},nil}c["-100 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=-100,name="Accuracy",keywordFlags=0}},nil}c["60% increased Critical Strike Chance with Swords"]={{[1]={flags=262144,type="INC",value=60,name="CritChance",keywordFlags=0}},nil}c["25% chance to create a Smoke Cloud when Hit"]={{}," to create a Smoke Cloud when Hit "}c["50% reduced Frenzy Charge Duration"]={{[1]={flags=0,type="INC",value=-50,name="FrenzyChargesDuration",keywordFlags=0}},nil}c["15% chance to gain a Frenzy Charge and a Power Charge on Kill 50% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently 15% chance to gain 50% of Non-Chaos Damage with Hits as Extra Chaos Damage Cannot be Stunned if you haven't been Hit Recently"]={{[1]={[1]={type="Condition",var="KilledAffectedByDotRecently"},[2]={type="Condition",neg=true,var="BeenHitRecently"},[3]={type="SkillName",skillName="Frenzy"},flags=0,type="BASE",keywordFlags=262144,name="LifeRecoveryRate",value=15},[2]={[1]={type="Condition",var="KilledAffectedByDotRecently"},[2]={type="Condition",neg=true,var="BeenHitRecently"},[3]={type="SkillName",skillName="Frenzy"},flags=0,type="BASE",keywordFlags=262144,name="ManaRecoveryRate",value=15},[3]={[1]={type="Condition",var="KilledAffectedByDotRecently"},[2]={type="Condition",neg=true,var="BeenHitRecently"},[3]={type="SkillName",skillName="Frenzy"},flags=0,type="BASE",keywordFlags=262144,name="EnergyShieldRecoveryRate",value=15}}," to gain aCharge and a Power Charge on Kill 50% increased 15% chance to gain 50% of Non-Chaos Damage as Extra Chaos Damage Cannot be Stunned "}c["Shock nearby Enemies for 4 Seconds when you Focus {variant:9}{crafted}+1 to Minimum Frenzy Charges"]={nil,"Shock nearby Enemies for 4 Seconds when you Focus {variant:9}{crafted}+1 to Minimum Frenzy Charges "}c["Enemies Become Chilled as they Unfreeze 10% chance to Freeze Enemies which are Chilled +10% to Cold Damage over Time Multiplier"]={nil,"Enemies Become Chilled as they Unfreeze 10% chance to Freeze Enemies which are Chilled +10% to Cold Damage over Time Multiplier "}c["Minions have 20% increased Movement Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=20,name="MovementSpeed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["100% chance on Block to create Consecrated Ground"]={{}," on Block to create Consecrated Ground "}c["20% increased Damage with Ailments from Attack Skills while wielding a Claw"]={{[1]={[1]={type="Condition",var="UsingClaw"},flags=2048,type="INC",value=20,name="Damage",keywordFlags=65536}},nil}c["30% of Damage you Reflect to enemies is gained as Life"]={{[1]={flags=0,type="BASE",value=30,name="Damage",keywordFlags=0}}," you Reflect to enemies is gained as Life "}c["6% increased Attack Speed"]={{[1]={flags=1,type="INC",value=6,name="Speed",keywordFlags=0}},nil}c["30% increased Light Radius"]={{[1]={flags=0,type="INC",value=30,name="LightRadius",keywordFlags=0}},nil}c["You cannot be Ignited while you have a Flame Golem Summoned You cannot be Shocked while you have a Lightning Golem Summoned Can Summon up to 1 additional Golem at a time"]={nil,"You cannot be Ignited while you have a Flame Golem Summoned You cannot be Shocked while you have a Lightning Golem Summoned Can Summon up to 1 additional Golem at a time "}c["10% chance to gain Unholy Might for 10 seconds on Kill {variant:1}5% chance to gain Onslaught for 3 seconds on Kill"]={{}," to gain Unholy Might for 10 seconds on Kill {variant:1}5% chance to gain Onslaught for 3 seconds on Kill "}c["Trigger level 10 Consecrate when you deal a Critical Strike"]={{[1]={flags=0,type="LIST",value={skillId="TriggeredConsecrate",level=10},name="ExtraSkill",keywordFlags=0}},nil}c["10% Chance to Shock"]={{[1]={flags=0,type="BASE",value=10,name="EnemyShockChance",keywordFlags=0}},nil}c["130% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=130,name="Evasion",keywordFlags=0}},nil}c["35% increased Chill Duration on Enemies"]={{[1]={flags=0,type="INC",value=35,name="EnemyChillDuration",keywordFlags=0}},nil}c["+20% to Cold Damage over Time Multiplier"]={{[1]={flags=0,type="BASE",value=20,name="ColdDotMultiplier",keywordFlags=0}},nil}c["You are Immune to Bleeding"]={{[1]={value=100,type="BASE",keywordFlags=0,name="AvoidBleed",flags=0}},nil}c["20% chance to Maim on Hit 20% chance to Poison on Hit"]={{[1]={flags=0,type="BASE",value=20,name="PoisonChance",keywordFlags=0}}," to Maim on Hit 20% chance "}c["+63% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=63,name="ColdResist",keywordFlags=0}},nil}c["50% chance to gain a Power Charge on Killing a Frozen Enemy Adds 10 to 20 Cold Damage to Spells per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,type="BASE",value=50,name="ColdDamage",keywordFlags=0}}," to gain a Power Charge on Killing a Frozen Enemy Adds 10 to 20 to s "}c["Adds 3 to 70 Lightning Damage to Hits against Ignited Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Ignited"},flags=0,type="BASE",value=3,name="LightningMin",keywordFlags=458752},[2]={[1]={type="ActorCondition",actor="enemy",var="Ignited"},flags=0,type="BASE",value=70,name="LightningMax",keywordFlags=458752}},nil}c["+4% Chance to Block Spell Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,type="BASE",value=4,name="SpellBlockChance",keywordFlags=0}},nil}c["Marauder: Melee Skills have 15% increased Area of Effect"]={{[1]={[1]={type="Condition",var="ConnectedToMarauderStart"},flags=256,type="INC",value=15,name="AreaOfEffect",keywordFlags=0}},nil}c["+14 to maximum Mana"]={{[1]={flags=0,type="BASE",value=14,name="Mana",keywordFlags=0}},nil}c["Cannot be Stunned by Attacks if your other Ring is an Elder Item 20% chance to Trigger Level 20 Tentacle Whip on Kill"]={nil,"Cannot be Stunned by Attacks if your other Ring is an Elder Item 20% chance to Trigger Level 20 Tentacle Whip on Kill "}c["43% increased Chill Duration on Enemies"]={{[1]={flags=0,type="INC",value=43,name="EnemyChillDuration",keywordFlags=0}},nil}c["Enemies affected by your Spider's Webs have -10% to All Resistances"]={{[1]={flags=0,type="LIST",value={mod={[1]={type="MultiplierThreshold",threshold=1,var="Spider's WebStack"},flags=0,type="BASE",value=-10,name="ElementalResist",keywordFlags=0}},name="EnemyModifier",keywordFlags=0},[2]={flags=0,type="LIST",value={mod={[1]={type="MultiplierThreshold",threshold=1,var="Spider's WebStack"},flags=0,type="BASE",value=-10,name="ChaosResist",keywordFlags=0}},name="EnemyModifier",keywordFlags=0}},nil}c["You Regenerate 0.5% of Mana per second per Totem Skills that would Summon a Totem Summon two Totems instead"]={nil,"You Regenerate 0.5% of Mana per second per Totem Skills that would Summon a Totem Summon two Totems instead "}c["Damage Penetrates 10% Lightning Resistance during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=10,name="LightningPenetration",keywordFlags=0}},nil}c["+15% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=15,name="LightningResist",keywordFlags=0}},nil}c["12% increased Damage with Ailments from Attack Skills while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=2048,type="INC",value=12,name="Damage",keywordFlags=65536}},nil}c["their Maximum Life as Physical Damage 25% more Damage with Bleeding"]={nil,"their Maximum Life as Physical Damage 25% more Damage with Bleeding "}c["+40% to Critical Strike Multiplier against Enemies that are on Full Life"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="FullLife"},flags=0,type="BASE",value=40,name="CritMultiplier",keywordFlags=262144}},nil}c["Minions have 28% increased Attack Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=1,type="INC",value=28,name="Speed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["5% increased Area of Effect"]={{[1]={flags=0,type="INC",value=5,name="AreaOfEffect",keywordFlags=0}},nil}c["30% increased Projectile Speed"]={{[1]={flags=0,type="INC",value=30,name="ProjectileSpeed",keywordFlags=0}},nil}c["15% increased Mine Duration"]={{[1]={flags=0,type="INC",value=15,name="MineDuration",keywordFlags=0}},nil}c["50% increased Damage if you have Shocked an Enemy Recently"]={{[1]={[1]={type="Condition",var="ShockedEnemyRecently"},flags=0,type="INC",value=50,name="Damage",keywordFlags=0}},nil}c["You can Cast an additional Brand Brand Skills deal 30% increased Damage to Enemies they're Attached to"]={nil,"You can Cast an additional Brand Brand Skills deal 30% increased Damage to Enemies they're Attached to "}c["+5% Chance to Block Attack Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,type="BASE",value=5,name="BlockChance",keywordFlags=0}},nil}c["Recover 100% of your maximum Life on use {variant:1}15% of maximum Life taken as Chaos Damage per second"]={nil,"Recover 100% of your maximum Life on use {variant:1}15% of maximum Life taken as Chaos Damage per second "}c["Has no Sockets"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="NoSockets",flags=0}},nil}c["+67 to maximum Life"]={{[1]={flags=0,type="BASE",value=67,name="Life",keywordFlags=0}},nil}c["Critical Strikes have 20% chance to Blind Enemies while you have Cat's Stealth"]={nil,"Critical Strikes have 20% chance to Blind Enemies while you have Cat's Stealth "}c["40% increased Lightning Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=40,name="LightningDamage",keywordFlags=65536}},nil}c["30% chance to gain an Endurance Charge when you are Hit 25% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges Gain an Endurance Charge every second if you've been Hit Recently"]={{}," to gain an Endurance Charge when you are Hit 25% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges Gain an Endurance Charge every second "}c["Grants Level 20 Aspect of the Cat Skill"]={{[1]={flags=0,type="LIST",value={skillId="CatAspect",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["22% Chance to Block"]={{[1]={flags=0,type="BASE",value=22,name="BlockChance",keywordFlags=0}},nil}c["30% increased Attack Speed when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=1,type="INC",value=30,name="Speed",keywordFlags=0}},nil}c["80% increased Physical Damage with Axes"]={{[1]={flags=4096,type="INC",value=80,name="PhysicalDamage",keywordFlags=0}},nil}c["Gain a Power Charge on non-Critical Strike"]={nil,"Gain a Power Charge on non-Critical Strike "}c["2% increased Minion Attack and Cast Speed per Skeleton you own 2% increased Minion Duration per Zombie you own"]={{[1]={[1]={type="SkillName",skillName="Summon Skeleton"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=2,name="Speed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}}," Minion per you own 2% increased Minion Duration per Zombie you own "}c["Minions have 5% additional chance to Dodge Attacks"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=5,name="AttackDodgeChance",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Minions have 4% additional chance to Dodge Attacks"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=4,name="AttackDodgeChance",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Nearby Enemies grant 25% increased Flask Charges {variant:9,10,11,12,13}2% additional Chance to receive a Critical Strike"]={nil,"Nearby Enemies grant 25% increased Flask Charges {variant:9,10,11,12,13}2% additional Chance to receive a Critical Strike "}c["12% increased Evasion Rating and Armour"]={{[1]={flags=0,type="INC",value=12,name="ArmourAndEvasion",keywordFlags=0}},nil}c["Gain 10% of Physical Damage as Extra Chaos Damage"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalDamageGainAsChaos",keywordFlags=0}},nil}c["10% Chance to cause Bleeding on Hit"]={{[1]={flags=0,type="BASE",value=10,name="BleedChance",keywordFlags=0}},nil}c["113% increased Physical Damage"]={{[1]={flags=0,type="INC",value=113,name="PhysicalDamage",keywordFlags=0}},nil}c["+12% to Critical Strike Multiplier with Daggers"]={{[1]={flags=32768,type="BASE",value=12,name="CritMultiplier",keywordFlags=0}},nil}c["25% increased Effect of Buffs granted by your Golems for each Summoned Golem"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="INC",value=25,name="BuffEffect",keywordFlags=0}}," for each Summoned "}c["Projectiles from Attacks have 20% chance to inflict Bleeding on Hit while you have a Bestial Minion"]={{[1]={[1]={type="SkillType",skillType=1},[2]={type="SkillType",skillType=3},[3]={type="Condition",var="HaveBestialMinion"},flags=0,type="BASE",keywordFlags=0,name="BleedChance",value=20}},nil}c["450% increased Physical Damage"]={{[1]={flags=0,type="INC",value=450,name="PhysicalDamage",keywordFlags=0}},nil}c["Curses in this item are reflected back to you"]={nil,"Curses in this item are reflected back to you "}c["Nearby Enemies are Hindered, with 25% reduced Movement Speed {variant:1,2}80% increased Damage against Hindered Enemies"]={nil,"Nearby Enemies are Hindered, with 25% reduced Movement Speed {variant:1,2}80% increased Damage against Hindered Enemies "}c["50% reduced maximum Mana"]={{[1]={flags=0,type="INC",value=-50,name="Mana",keywordFlags=0}},nil}c["155% increased Physical Damage"]={{[1]={flags=0,type="INC",value=155,name="PhysicalDamage",keywordFlags=0}},nil}c["20% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=20,name="ElementalDamage",keywordFlags=0}},nil}c["5% increased Skill Effect Duration"]={{[1]={flags=0,type="INC",value=5,name="Duration",keywordFlags=0}},nil}c["You gain Divinity for 10 seconds on reaching maximum Divine Charges"]={{[1]={[1]={type="Condition",var="Divinity"},value=50,type="MORE",keywordFlags=0,name="ElementalDamage",flags=0},[2]={[1]={type="Condition",var="Divinity"},value=-20,type="MORE",keywordFlags=0,name="ElementalDamageTaken",flags=0}},nil}c["14% increased Spell Damage"]={{[1]={flags=2,type="INC",value=14,name="Damage",keywordFlags=0}},nil}c["10.0 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=10,name="LifeRegen",keywordFlags=0}},nil}c["6% reduced Mana Reserved"]={{[1]={flags=0,type="INC",value=-6,name="ManaReserved",keywordFlags=0}},nil}c["Your Elemental Golems are Immune to Elemental Damage 20% increased Damage for each Summoned Golem"]={nil,"Your Elemental Golems are Immune to Elemental Damage 20% increased Damage for each Summoned Golem "}c["100% increased Warcry Duration"]={{[1]={flags=0,type="INC",value=100,name="Duration",keywordFlags=4}},nil}c["25% more chance to Evade Projectile Attacks during Onslaught"]={{[1]={[1]={type="Condition",var="Onslaught"},flags=0,type="MORE",value=25,name="ProjectileEvadeChance",keywordFlags=0}},nil}c["0.8% of Spell Damage Leeched as Energy Shield"]={{[1]={flags=2,type="BASE",value=0.8,name="DamageEnergyShieldLeech",keywordFlags=0}},nil}c["-20 Fire Damage taken when Hit"]={{[1]={flags=0,type="BASE",value=-20,name="FireDamageTakenWhenHit",keywordFlags=0}},nil}c["50% reduced Mana Cost of Raise Spectre"]={{[1]={[1]={type="SkillName",skillName="Raise Spectre"},flags=0,type="INC",value=-50,name="ManaCost",keywordFlags=0}},nil}c["Golems have 38% increased Cooldown Recovery Speed"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={flags=0,type="INC",value=38,name="CooldownRecovery",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Unaffected by Desecrated Ground"]={nil,"Unaffected by Desecrated Ground "}c["3% reduced Mana Cost of Skills"]={{[1]={flags=0,type="INC",value=-3,name="ManaCost",keywordFlags=0}},nil}c["16% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=16,name="ElementalDamage",keywordFlags=0}},nil}c["Gain 4% of Maximum Mana as Extra Maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=4,name="ManaGainAsEnergyShield",keywordFlags=0}},nil}c["You can have an additional Brand Attached to an Enemy"]={nil,"You can have an additional Brand Attached to an Enemy "}c["Adds 40 to 70 Lightning Damage to Spells"]={{[1]={flags=0,type="BASE",value=40,name="LightningMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=70,name="LightningMax",keywordFlags=131072}},nil}c["50% reduced Experience gain"]={{}," Experience gain "}c["+40% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=40,name="ElementalResist",keywordFlags=0}},nil}c["20% increased Damage"]={{[1]={flags=0,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["12% increased Damage with Ailments from Attack Skills while wielding a Dagger"]={{[1]={[1]={type="Condition",var="UsingDagger"},flags=2048,type="INC",value=12,name="Damage",keywordFlags=65536}},nil}c["10% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=10,name="ManaRegen",keywordFlags=0}},nil}c["You cannot be Chilled or Frozen while you have an Ice Golem Summoned You cannot be Ignited while you have a Flame Golem Summoned You cannot be Shocked while you have a Lightning Golem Summoned"]={nil,"You cannot be Chilled or Frozen while you have an Ice Golem Summoned You cannot be Ignited while you have a Flame Golem Summoned You cannot be Shocked while you have a Lightning Golem Summoned "}c["26% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=26,name="CritChance",keywordFlags=0}},nil}c["Skeletons deal 40% increased Damage"]={{[1]={[1]={type="SkillName",skillName="Summon Skeleton"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=40,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["4% increased Brand Activation frequency"]={{[1]={flags=0,type="INC",value=4,name="BrandActivationFrequency",keywordFlags=0}},nil}c["+1 to Level of Socketed Bow Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="bow",value=1},name="GemProperty",keywordFlags=0}},nil}c["Gains no Charges During effect of any Soul Ripper Flask"]={nil,"Gains no Charges During effect of any Soul Ripper Flask "}c["3% increased maximum Life"]={{[1]={flags=0,type="INC",value=3,name="Life",keywordFlags=0}},nil}c["+24 to Dexterity"]={{[1]={flags=0,type="BASE",value=24,name="Dex",keywordFlags=0}},nil}c["Projectiles Pierce 5 additional Targets while you have Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,type="BASE",value=5,name="PierceCount",keywordFlags=0}},nil}c["3% increased Character Size 5% increased Defences"]={{[1]={flags=0,type="INC",value=3,name="Defences",keywordFlags=0}}," Character Size 5% increased "}c["20% increased Mine Detonation Area of Effect"]={{[1]={flags=0,type="INC",value=20,name="MineDetonationAreaOfEffect",keywordFlags=0}},nil}c["+0 seconds to Avian's Might Duration"]={{[1]={[1]={type="SkillName",skillName="Aspect of the Avian"},flags=0,type="BASE",value=0,name="PrimaryDuration",keywordFlags=0}},nil}c["63% increased Physical Damage"]={{[1]={flags=0,type="INC",value=63,name="PhysicalDamage",keywordFlags=0}},nil}c["+35 to maximum Mana"]={{[1]={flags=0,type="BASE",value=35,name="Mana",keywordFlags=0}},nil}c["30% increased Damage over Time"]={{[1]={flags=8,type="INC",value=30,name="Damage",keywordFlags=0}},nil}c["10% increased Attack and Cast Speed while you have a Totem"]={{[1]={[1]={type="Condition",var="HaveTotem"},flags=0,type="INC",value=10,name="Speed",keywordFlags=0}},nil}c["18% increased Trap Throwing Speed"]={{[1]={flags=0,type="INC",value=18,name="TrapThrowingSpeed",keywordFlags=0}},nil}c["Grants level 20 Summon Bestial Ursa Skill"]={{[1]={flags=0,type="LIST",value={skillId="SummonBeastialUrsa",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["Your Offerings have 50% reduced Effect on you"]={{[1]={[1]={type="SkillName",skillNameList={[1]="Bone Offering",[2]="Flesh Offering",[3]="Spirit Offering"}},flags=0,type="LIST",value={mod={flags=0,type="INC",value=-50,name="BuffEffectOnPlayer",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["10% chance to Freeze"]={{[1]={flags=0,type="BASE",value=10,name="EnemyFreezeChance",keywordFlags=0}},nil}c["+15 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=15,name="Evasion",keywordFlags=0}},nil}c["Nearby Allies' Action Speed cannot be modified to below base value Nearby Enemies cannot deal Critical Strikes"]={nil,"Nearby Allies' Action Speed cannot be modified to below base value Nearby Enemies cannot deal Critical Strikes "}c["Ghost Reaver"]={{[1]={value="Ghost Reaver",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["+8 to all Attributes"]={{[1]={flags=0,type="BASE",value=8,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=8,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=8,name="Int",keywordFlags=0}},nil}c["-5 to Total Mana Cost of Skills while affected by Clarity"]={{[1]={[1]={type="Condition",var="AffectedByClarity"},flags=0,type="BASE",value=-5,name="ManaCost",keywordFlags=0}},nil}c["15% increased maximum Life"]={{[1]={flags=0,type="INC",value=15,name="Life",keywordFlags=0}},nil}c["30% increased total Recovery per second from Energy Shield Leech"]={{[1]={flags=0,type="INC",value=30,name="EnergyShieldLeechRate",keywordFlags=0}},nil}c["1% increased Damage per 15 Dexterity"]={{[1]={[1]={type="PerStat",stat="Dex",div=15},flags=0,type="INC",value=1,name="Damage",keywordFlags=0}},nil}c["15% increased Cooldown Recovery Speed for throwing Traps"]={{[1]={flags=0,type="INC",value=15,name="CooldownRecovery",keywordFlags=4096}},nil}c["Adds 78 to 114 Physical Damage"]={{[1]={flags=0,type="BASE",value=78,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=114,name="PhysicalMax",keywordFlags=0}},nil}c["4% increased Attack Speed while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=1,type="INC",value=4,name="Speed",keywordFlags=0}},nil}c["20% reduced Reflected Physical Damage taken 4% chance to deal Double Damage +20 to Strength"]={{[1]={flags=0,type="INC",value=-20,name="PhysicalDamageTaken",keywordFlags=0}}," Reflected 4% chance to deal Double Damage +20 to Strength "}c["+10% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=10,name="FireResist",keywordFlags=0}},nil}c["Adds 6 to 9 Fire Damage to Spells"]={{[1]={flags=0,type="BASE",value=6,name="FireMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=9,name="FireMax",keywordFlags=131072}},nil}c["Grants Level 22 Precision Skill"]={{[1]={flags=0,type="LIST",value={skillId="AccuracyAndCritsAura",level=22},name="ExtraSkill",keywordFlags=0}},nil}c["+10 to maximum Divine Charges Gain a Divine Charge on Hit"]={{}," maximum Divine Charges Gain a Divine Charge on Hit "}c["50% chance to cause Bleeding with Melee Critical Strikes with this Weapon"]={{[1]={[1]={type="Condition",var="CriticalStrike"},[2]={type="Condition",var="{Hand}Attack"},flags=256,type="BASE",keywordFlags=0,name="BleedChance",value=50}},nil}c["25% chance to gain an Endurance Charge on Kill with Off Hand 10% more Physical Damage while at maximum Frenzy Charges 10% reduced Physical Damage taken while at maximum Endurance Charges"]={{[1]={[1]={type="Condition",var="OffHandAttack"},[2]={type="StatThreshold",stat="FrenzyCharges",thresholdStat="FrenzyChargesMax"},flags=0,type="BASE",keywordFlags=0,name="PhysicalDamage",value=25}}," to gain an Endurance Charge on Kill 10% more 10% reduced Physical Damage taken while at maximum Endurance Charges "}c["and nearby Allies have +1000 to Armour You and nearby Allies deal 4 to 8 added Physical Damage for\neach Impale on Enemy"]={{[1]={flags=0,type="BASE",value=4,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=8,name="PhysicalMax",keywordFlags=0}},"and nearby Allies have +1000 to You and nearby Allies deal for\neach Impale on Enemy "}c["8% reduced Elemental Damage taken while at Maximum Endurance Charges"]={{[1]={[1]={type="StatThreshold",stat="EnduranceCharges",thresholdStat="EnduranceChargesMax"},flags=0,type="INC",value=-8,name="ElementalDamageTaken",keywordFlags=0}},nil}c["Vaal Skills have 25% reduced Soul Cost during effect Vaal Skills used during effect have 40% reduced Soul Gain Prevention Duration"]={{[1]={[1]={type="Condition",var="UsingFlask"},[2]={type="Condition",var="UsingFlask"},flags=0,type="INC",keywordFlags=256,name="Duration",value=-25}}," Soul Cost s used have 40% reduced Soul Gain Prevention "}c["Arrows that Pierce have 50% chance to cause Bleeding"]={{[1]={[1]={type="StatThreshold",stat="PierceCount",threshold=1},flags=1025,type="BASE",value=50,name="BleedChance",keywordFlags=0}},nil}c["Grants level 20 Bear Trap Skill"]={{[1]={flags=0,type="LIST",value={skillId="BearTrap",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["100% more Critical Strike Chance against Enemies that are on Low Life"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="LowLife"},flags=0,type="MORE",value=100,name="CritChance",keywordFlags=262144}},nil}c["15% increased Critical Strike Chance with Bows"]={{[1]={flags=8192,type="INC",value=15,name="CritChance",keywordFlags=0}},nil}c["+650 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=650,name="Evasion",keywordFlags=0}},nil}c["100% increased Shock Duration on You Shocks you cause are reflected back to you"]={{[1]={flags=0,type="INC",value=100,name="EnemyShockDuration",keywordFlags=0}}," on You Shocks you cause are reflected back to you "}c["If you've Hit an Enemy Recently, you and nearby Allies Regenerate 3.0% of Life per second"]={nil,"If you've Hit an Enemy Recently, you and nearby Allies Regenerate 3.0% of Life per second "}c["+1% to maximum Lightning Resistance"]={{[1]={flags=0,type="BASE",value=1,name="LightningResistMax",keywordFlags=0}},nil}c["Your Fire Damage can Poison"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="FireCanPoison",flags=0}},nil}c["+2 to Level of Socketed Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="all",value=2},name="GemProperty",keywordFlags=0}},nil}c["10% increased Damage with Wands"]={{[1]={flags=524288,type="INC",value=10,name="Damage",keywordFlags=0}},nil}c["10% chance to create a Smoke Cloud when Hit"]={{}," to create a Smoke Cloud when Hit "}c["10% increased Fire Damage taken"]={{[1]={flags=0,type="INC",value=10,name="FireDamageTaken",keywordFlags=0}},nil}c["Minions have 10% reduced Movement Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=-10,name="MovementSpeed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["60% increased Damage against Blinded Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Blinded"},flags=0,type="INC",value=60,name="Damage",keywordFlags=262144}},nil}c["You can inflict an additional Ignite on an Enemy {variant:1}Your Critical Strikes do not deal extra Damage"]={nil,"You can inflict an additional Ignite on an Enemy {variant:1}Your Critical Strikes do not deal extra Damage "}c["Can have up to 1 additional Remote Mine placed at a time"]={{[1]={flags=0,type="BASE",value=1,name="ActiveMineLimit",keywordFlags=0}},nil}c["You gain Onslaught for 4 seconds on Kill while affected by Haste"]={nil,"You gain Onslaught for 4 seconds on Kill while affected by Haste "}c["20% increased Stun Duration with Two Handed Melee Weapons on Enemies"]={{[1]={flags=35651584,type="INC",value=20,name="EnemyStunDuration",keywordFlags=0}},nil}c["Attack Skills deal 20% increased Damage with Ailments while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=2048,type="INC",value=20,name="Damage",keywordFlags=65536}},nil}c["20% increased Damage for each Summoned Golem"]={{[1]={flags=0,type="INC",value=20,name="Damage",keywordFlags=0}}," for each Summoned "}c["+1% to Critical Strike Chance while affected by Aspect of the Cat"]={{[1]={[1]={type="Condition",varList={[1]="AffectedByCat'sStealth",[2]="AffectedByCat'sAgility"}},flags=0,type="BASE",value=1,name="CritChance",keywordFlags=0}},nil}c["10% increased Damage with Ailments from Attack Skills while wielding a Wand"]={{[1]={[1]={type="Condition",var="UsingWand"},flags=2048,type="INC",value=10,name="Damage",keywordFlags=65536}},nil}c["50% increased Curse Duration"]={{[1]={flags=0,type="INC",value=50,name="Duration",keywordFlags=2}},nil}c["120% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=120,name="Evasion",keywordFlags=0}},nil}c["30% increased Totem Damage"]={{[1]={flags=0,type="INC",value=30,name="Damage",keywordFlags=16384}},nil}c["+30% to Cold Damage over Time Multiplier"]={{[1]={flags=0,type="BASE",value=30,name="ColdDotMultiplier",keywordFlags=0}},nil}c["Ignite a nearby Enemy on Killing an Ignited Enemy {variant:2}Ignites all nearby Enemies on Killing an Ignited Enemy"]={nil,"Ignite a nearby Enemy on Killing an Ignited Enemy {variant:2}Ignites all nearby Enemies on Killing an Ignited Enemy "}c["Adds 1 to 59 Chaos Damage"]={{[1]={flags=0,type="BASE",value=1,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=59,name="ChaosMax",keywordFlags=0}},nil}c["Zealot's Oath during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},value=true,type="FLAG",keywordFlags=0,name="ZealotsOath",flags=0}},nil}c["20% increased Critical Strike Chance with Cold Skills"]={{[1]={flags=0,type="INC",value=20,name="CritChance",keywordFlags=32}},nil}c["+160 to maximum Life"]={{[1]={flags=0,type="BASE",value=160,name="Life",keywordFlags=0}},nil}c["+12% to Critical Strike Multiplier with Wands"]={{[1]={flags=524288,type="BASE",value=12,name="CritMultiplier",keywordFlags=0}},nil}c["You and Nearby Allies have 47 to 61 added Chaos Damage per White Socket"]={{[1]={[1]={type="Multiplier",var="WhiteSocketIn{SlotName}"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=47,name="ChaosMin",keywordFlags=0}},name="ExtraAura",keywordFlags=0},[2]={[1]={type="Multiplier",var="WhiteSocketIn{SlotName}"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=61,name="ChaosMax",keywordFlags=0}},name="ExtraAura",keywordFlags=0}},nil}c["33% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=33,name="PhysicalDamage",keywordFlags=0}},nil}c["You are Immune to Silence Grants level 20 Illusory Warp Skill"]={nil,"You are Immune to Silence Grants level 20 Illusory Warp Skill "}c["0.87% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=0.87,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["7% increased Elemental Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=7,name="ElementalDamage",keywordFlags=0}},nil}c["their Maximum Life as Lightning Damage which cannot Shock"]={nil,"their Maximum Life as Lightning Damage which cannot Shock "}c["Socketed Curse Skills ignore Curse Limit"]={nil,"Socketed Curse Skills ignore Curse Limit "}c["20% increased Damage with Hits and Ailments per Freeze, Shock and Ignite on Enemy"]={{[1]={[1]={type="Multiplier",var="FreezeShockIgniteOnEnemy"},flags=0,type="INC",value=20,name="Damage",keywordFlags=786432}},nil}c["23% increased Cold Damage"]={{[1]={flags=0,type="INC",value=23,name="ColdDamage",keywordFlags=0}},nil}c["Attack Skills deal 8% increased Damage with Ailments while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=2048,type="INC",value=8,name="Damage",keywordFlags=65536}},nil}c["12% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8388608,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["Immune to Ignite while affected by Purity of Fire {variant:34}10% of Physical Damage taken as Fire Damage while affected by Purity of Fire"]={nil,"Immune to Ignite while affected by Purity of Fire {variant:34}10% of Physical Damage taken as Fire Damage while affected by Purity of Fire "}c["Can have up to 1 additional Totem summoned at a time"]={{[1]={flags=0,type="BASE",value=1,name="ActiveTotemLimit",keywordFlags=0}},nil}c["Immunity to Ignite during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},value=100,type="BASE",keywordFlags=0,name="AvoidIgnite",flags=0}},nil}c["10% increased Global Accuracy Rating"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=10,name="Accuracy",keywordFlags=0}},nil}c["14% increased Melee Physical Damage"]={{[1]={flags=256,type="INC",value=14,name="PhysicalDamage",keywordFlags=0}},nil}c["20% reduced Chill Duration on You {variant:2}50% chance to Avoid being Chilled"]={{[1]={flags=0,type="INC",value=-20,name="EnemyChillDuration",keywordFlags=0}}," on You {variant:2}50% chance to Avoid being Chilled "}c["15% reduced maximum Energy Shield"]={{[1]={flags=0,type="INC",value=-15,name="EnergyShield",keywordFlags=0}},nil}c["Gain a Power Charge on non-Critical Strike Lose all Power Charges on Critical Strike"]={nil,"Gain a Power Charge on non-Critical Strike Lose all Power Charges on Critical Strike "}c["200 Fire Damage taken per second per Endurance Charge if you've been Hit Recently"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},[2]={type="Condition",var="BeenHitRecently"},flags=0,type="BASE",keywordFlags=0,name="FireDegen",value=200}},nil}c["30% chance to gain Phasing for 4 seconds when your Trap is triggered by an Enemy Recover 100 Life when your Trap is triggered by an Enemy"]={{[1]={flags=0,type="BASE",value=30,name="Life",keywordFlags=4096}}," to gain Phasing for 4 seconds when your is triggered by an Enemy Recover 100 when your Trap is triggered by an Enemy "}c["30% increased Life Leeched per second"]={{[1]={flags=0,type="INC",value=30,name="LifeLeechRate",keywordFlags=0}},nil}c["Adds 0 to 3 Lightning Damage to Attacks per 10 Intelligence"]={{[1]={[1]={type="PerStat",stat="Int",div=10},flags=0,type="BASE",value=0,name="LightningMin",keywordFlags=65536},[2]={[1]={type="PerStat",stat="Int",div=10},flags=0,type="BASE",value=3,name="LightningMax",keywordFlags=65536}},nil}c["Attacks Maim on Hit against Bleeding Enemies 10% chance to Blind with Hits against Bleeding Enemies"]={nil,"Attacks Maim on Hit against Bleeding Enemies 10% chance to Blind with Hits against Bleeding Enemies "}c["20% Chance to Block Attack Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,type="BASE",value=20,name="BlockChance",keywordFlags=0}},nil}c["30% increased Minion Accuracy Rating"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=30,name="Accuracy",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["+150 to Evasion Rating and Energy Shield"]={{[1]={flags=0,type="BASE",value=150,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["100% reduced Despair Mana Reservation"]={{[1]={[1]={type="SkillName",skillName="Despair"},flags=0,type="INC",value=-100,name="ManaReserved",keywordFlags=0}},nil}c["Culling Strike"]={{},"Culling Strike"}c["200% increased Physical Damage"]={{[1]={flags=0,type="INC",value=200,name="PhysicalDamage",keywordFlags=0}},nil}c["Golems have 45% less Life"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={flags=0,type="MORE",value=-45,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["12% increased Cast Speed"]={{[1]={flags=16,type="INC",value=12,name="Speed",keywordFlags=0}},nil}c["+2 to Level of Socketed Support Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="support",value=2},name="GemProperty",keywordFlags=0}},nil}c["25% chance to create a Smoke Cloud when Hit {variant:1}40% increased Damage against Blinded Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Blinded"},flags=0,type="BASE",value=25,name="Damage",keywordFlags=262144}}," to create a Smoke Cloud when Hit {variant:1}40% increased "}c["24% increased Physical Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,type="INC",value=24,name="PhysicalDamage",keywordFlags=0}},nil}c["Animated Guardian deals 5% increased Damage per Animated Weapon"]={nil,"Animated Guardian deals 5% increased Damage per Animated Weapon "}c["263% increased Physical Damage"]={{[1]={flags=0,type="INC",value=263,name="PhysicalDamage",keywordFlags=0}},nil}c["With 40 Intelligence in Radius, Glacial Cascade has an additional Burst"]={nil,"With 40 Intelligence in Radius, Glacial Cascade has an additional Burst "}c["+68 to Intelligence"]={{[1]={flags=0,type="BASE",value=68,name="Int",keywordFlags=0}},nil}c["You gain an Endurance Charge on Kill {variant:1}You gain Onslaught for 1 second per Endurance Charge when Hit"]={nil,"You gain an Endurance Charge on Kill {variant:1}You gain Onslaught for 1 second per Endurance Charge when Hit "}c["28% increased Cast Speed"]={{[1]={flags=16,type="INC",value=28,name="Speed",keywordFlags=0}},nil}c["Reflects 20 Chaos Damage to Melee Attackers {variant:2,3,4}Reflects 30 Chaos Damage to Melee Attackers"]={nil,"Reflects 20 Chaos Damage to Melee Attackers {variant:2,3,4}Reflects 30 Chaos Damage to Melee Attackers "}c["Warcries cost no Mana"]={{[1]={value=-100,type="MORE",keywordFlags=4,name="ManaCost",flags=0}},nil}c["25% reduced Light Radius"]={{[1]={flags=0,type="INC",value=-25,name="LightRadius",keywordFlags=0}},nil}c["Your Bleeding does not deal extra Damage while the Enemy is moving"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="Condition:NoExtraBleedDamageToMovingEnemy",flags=0}},nil}c["Adds 15 to 26 Chaos Damage"]={{[1]={flags=0,type="BASE",value=15,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=26,name="ChaosMax",keywordFlags=0}},nil}c["13% increased Spell Damage"]={{[1]={flags=2,type="INC",value=13,name="Damage",keywordFlags=0}},nil}c["15% increased Energy Shield Recharge Rate"]={{[1]={flags=0,type="INC",value=15,name="EnergyShieldRecharge",keywordFlags=0}},nil}c["You and Allies affected by your Aura Skills have +20% to all Elemental Resistances"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=20,name="ElementalResist",keywordFlags=0}},name="AffectedByAuraMod",keywordFlags=0}},nil}c["30% increased Minion Duration"]={{[1]={[1]={type="SkillType",skillType=21},flags=0,type="INC",value=30,name="Duration",keywordFlags=0}},nil}c["24% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=24,name="ElementalDamage",keywordFlags=65536}},nil}c["65% increased Spell Damage"]={{[1]={flags=2,type="INC",value=65,name="Damage",keywordFlags=0}},nil}c["70% increased Critical Strike Chance when in Main Hand"]={{[1]={[1]={type="SlotNumber",num=1},flags=0,type="INC",value=70,name="CritChance",keywordFlags=0}},nil}c["6% increased Intelligence"]={{[1]={flags=0,type="INC",value=6,name="Int",keywordFlags=0}},nil}c["16% increased Armour"]={{[1]={flags=0,type="INC",value=16,name="Armour",keywordFlags=0}},nil}c["You and nearby Allies have 12% increased Movement Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=12,name="MovementSpeed",keywordFlags=0}},name="ExtraAura",keywordFlags=0}},nil}c["6% increased Evasion Rating and Armour"]={{[1]={flags=0,type="INC",value=6,name="ArmourAndEvasion",keywordFlags=0}},nil}c["30% increased Maximum total Recovery per second from Energy Shield Leech"]={{[1]={flags=0,type="INC",value=30,name="MaxEnergyShieldLeechRate",keywordFlags=0}},nil}c["+50% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=50,name="ElementalResist",keywordFlags=0}},nil}c["50% increased Aspect of the Spider Debuff Duration"]={{[1]={[1]={type="SkillName",skillName="Aspect of the Spider"},flags=0,type="INC",value=50,name="Duration",keywordFlags=0}},nil}c["Summon 2 additional Skeleton Warriors with Summon Skeleton"]={nil,"Summon 2 additional Skeleton Warriors with Summon Skeleton "}c["With at least 40 Dexterity in Radius, Burning Arrow can inflict an additional Ignite on an Enemy"]={nil,"With at least 40 Dexterity in Radius, Burning Arrow can inflict an additional Ignite on an Enemy "}c["45% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=45,name="CritChance",keywordFlags=0}},nil}c["10% of Damage is taken from Mana before Life"]={{[1]={flags=0,type="BASE",value=10,name="DamageTakenFromManaBeforeLife",keywordFlags=0}},nil}c["Reflects 10 Cold Damage to Melee Attackers Your Cold Damage can Ignite"]={nil,"Reflects 10 Cold Damage to Melee Attackers Your Cold Damage can Ignite "}c["50% increased Totem Life"]={{[1]={flags=0,type="INC",value=50,name="TotemLife",keywordFlags=0}},nil}c["23% increased Accuracy Rating"]={{[1]={flags=0,type="INC",value=23,name="Accuracy",keywordFlags=0}},nil}c["18% increased Quantity of Items found during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=18,name="LootQuantity",keywordFlags=0}},nil}c["70% increased Armour"]={{[1]={flags=0,type="INC",value=70,name="Armour",keywordFlags=0}},nil}c["Unaffected by Shock"]={nil,"Unaffected by Shock "}c["You lose 5% of Energy Shield per second Life Leech is applied to Energy Shield instead while on Full Life"]={nil,"You lose 5% of Energy Shield per second Life Leech is applied to Energy Shield instead while on Full Life "}c["You Cannot Be Shocked While Frozen {variant:2}You Cannot Be Shocked While Chilled"]={nil,"You Cannot Be Shocked While Frozen {variant:2}You Cannot Be Shocked While Chilled "}c["+20 Mana gained when you Block {variant:2,3}+24 Mana gained when you Block"]={{[1]={flags=0,type="BASE",value=20,name="Mana",keywordFlags=0}}," gained when you Block {variant:2,3}+24 Mana gained when you Block "}c["+150 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=150,name="EnergyShield",keywordFlags=0}},nil}c["+25 Energy Shield gained on Kill"]={{[1]={flags=0,type="BASE",value=25,name="EnergyShield",keywordFlags=0}}," gained on Kill "}c["Adds 53 to 60 Chaos Damage"]={{[1]={flags=0,type="BASE",value=53,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=60,name="ChaosMax",keywordFlags=0}},nil}c["You have Onslaught while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},value=true,type="FLAG",keywordFlags=0,name="Condition:Onslaught",flags=0}},nil}c["0.4% of Attack Damage Leeched as Mana"]={{[1]={flags=1,type="BASE",value=0.4,name="DamageManaLeech",keywordFlags=0}},nil}c["Every 4 seconds, 33% chance to Freeze nearby Chilled Unique Enemies for 0.6 seconds Every 4 seconds, Freeze nearby Chilled Non-Unique Enemies for 0.6 seconds Nearby Chilled Enemies deal 10% reduced Damage with Hits"]={nil,"Every 4 seconds, 33% chance to Freeze nearby Chilled Unique Enemies for 0.6 seconds Every 4 seconds, Freeze nearby Chilled Non-Unique Enemies for 0.6 seconds Nearby Chilled Enemies deal 10% reduced Damage with Hits "}c["You cannot be Chilled or Frozen while you have an Ice Golem Summoned"]={nil,"You cannot be Chilled or Frozen while you have an Ice Golem Summoned "}c["+4% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=4,name="ChaosResist",keywordFlags=0}},nil}c["30% increased Radius of Curse Skills"]={{[1]={flags=0,type="INC",value=30,name="AreaOfEffect",keywordFlags=2}},nil}c["+110 to Armour"]={{[1]={flags=0,type="BASE",value=110,name="Armour",keywordFlags=0}},nil}c["You cannot be Shocked while at maximum Endurance Charges"]={{[1]={[1]={type="StatThreshold",stat="EnduranceCharges",thresholdStat="EnduranceChargesMax"},value=100,type="BASE",keywordFlags=0,name="AvoidShock",flags=0}},nil}c["140% increased Spell Damage"]={{[1]={flags=2,type="INC",value=140,name="Damage",keywordFlags=0}},nil}c["5% chance to Curse Enemies with Enfeeble on Hit"]={{}," to Curse Enemies withon Hit "}c["10% chance to gain Unholy Might on block for 3 seconds"]={{}," to gain Unholy Might on block for 3 seconds "}c["1% of Attack Damage Leeched as Life on Critical Strike"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=1,type="BASE",value=1,name="DamageLifeLeech",keywordFlags=0}},nil}c["Impales you inflict last 2 additional Hits If you've Impaled an Enemy Recently, you\nand nearby Allies have +1000 to Armour"]={nil,"Impales you inflict last 2 additional Hits If you've Impaled an Enemy Recently, you\nand nearby Allies have +1000 to Armour "}c["15% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=35651584,type="INC",value=15,name="PhysicalDamage",keywordFlags=0}},nil}c["You cannot be Shocked for 1 second after being Shocked {variant:2}You cannot be Shocked for 3 seconds after being Shocked"]={nil,"You cannot be Shocked for 1 second after being Shocked {variant:2}You cannot be Shocked for 3 seconds after being Shocked "}c["80% increased Evasion Rating while moving"]={{[1]={[1]={type="Condition",var="Moving"},flags=0,type="INC",value=80,name="Evasion",keywordFlags=0}},nil}c["1.4% of Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=1.4,name="LifeRegenPercent",keywordFlags=0}},nil}c["50% increased Shock Duration on You"]={{[1]={flags=0,type="INC",value=50,name="EnemyShockDuration",keywordFlags=0}}," on You "}c["Kill Enemies that have 20% or lower Life when Hit by your Skills"]={nil,"Kill Enemies that have 20% or lower Life when Hit by your Skills "}c["Recover 50% of your maximum Life on use"]={nil,"Recover 50% of your maximum Life on use "}c["15% reduced Cast Speed"]={{[1]={flags=16,type="INC",value=-15,name="Speed",keywordFlags=0}},nil}c["Chill and Freeze duration on you is based on 65% of Energy Shield"]={nil,"Chill and Freeze duration on you is based on 65% of Energy Shield "}c["Shocks from your Hits always increase Damage taken by at least 10% Can Summon up to 1 additional Golem at a time"]={nil,"Shocks from your Hits always increase Damage taken by at least 10% Can Summon up to 1 additional Golem at a time "}c["10% increased maximum Life"]={{[1]={flags=0,type="INC",value=10,name="Life",keywordFlags=0}},nil}c["90% increased Rarity of Items found with a Normal Item equipped"]={{[1]={[1]={type="MultiplierThreshold",var="NormalItem",threshold=1},flags=0,type="INC",value=90,name="LootRarity",keywordFlags=0}},nil}c["+60% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=60,name="FireResist",keywordFlags=0}},nil}c["+72% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=72,name="CritMultiplier",keywordFlags=0}},nil}c["Wrath Reserves no Mana"]={{[1]={[1]={type="SkillId",skillId="Wrath"},flags=0,type="LIST",value={key="manaCostForced",value=0},name="SkillData",keywordFlags=0}},nil}c["With 1000 or more Strength 2% of Damage dealt by your Zombies is Leeched to you as Life"]={nil,"With 1000 or more Strength 2% of Damage dealt by your Zombies is Leeched to you as Life "}c["+15 to Strength"]={{[1]={flags=0,type="BASE",value=15,name="Str",keywordFlags=0}},nil}c["2% chance to Ignite"]={{[1]={flags=0,type="BASE",value=2,name="EnemyIgniteChance",keywordFlags=0}},nil}c["Socketed Gems fire Projectiles in a Nova"]={nil,"Socketed Gems fire Projectiles in a Nova "}c["Chaos Damage does not bypass Energy Shield {variant:1}-10 Chaos Damage taken"]={nil,"Chaos Damage does not bypass Energy Shield {variant:1}-10 Chaos Damage taken "}c["100% increased Critical Strike Chance with arrows that Fork {variant:3}200% increased Critical Strike Chance with arrows that Fork"]={{[1]={flags=0,type="INC",value=100,name="CritChance",keywordFlags=0}}," with arrows that Fork {variant:3}200% increased Critical Strike Chance with arrows that Fork "}c["60% increased Critical Strike Chance for Spells"]={{[1]={flags=2,type="INC",value=60,name="CritChance",keywordFlags=0}},nil}c["5% increased Spell Damage"]={{[1]={flags=2,type="INC",value=5,name="Damage",keywordFlags=0}},nil}c["100% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=100,name="LightningDamage",keywordFlags=0}},nil}c["20% increased maximum Mana"]={{[1]={flags=0,type="INC",value=20,name="Mana",keywordFlags=0}},nil}c["Ignites your Skills cause spread to other Enemies within a Radius of 12 {variant:2}Ignites your Skills cause spread to other Enemies within a Radius of 15"]={nil,"Ignites your Skills cause spread to other Enemies within a Radius of 12 {variant:2}Ignites your Skills cause spread to other Enemies within a Radius of 15 "}c["+28 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=28,name="EnergyShield",keywordFlags=0}},nil}c["+6% to Cold Damage over Time Multiplier"]={{[1]={flags=0,type="BASE",value=6,name="ColdDotMultiplier",keywordFlags=0}},nil}c["+190 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=190,name="Accuracy",keywordFlags=0}},nil}c["+300 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=300,name="Accuracy",keywordFlags=0}},nil}c["Your Cold Damage can Poison"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="ColdCanPoison",flags=0}},nil}c["+1% to Critical Strike Multiplier per 1% Block Chance"]={{[1]={[1]={type="PerStat",stat="BlockChance",div=1},flags=0,type="BASE",value=1,name="CritMultiplier",keywordFlags=0}},nil}c["With at least 40 Intelligence in Radius, Fireball Projectiles gain Area of Effect Radius as they travel further, up to 50% increased Radius."]={nil,"With at least 40 Intelligence in Radius, Fireball Projectiles gain Area of Effect Radius as they travel further, up to 50% increased Radius. "}c["Projectiles Pierce you {Variant:3}+160 Dexterity Requirement"]={nil,"Projectiles Pierce you {Variant:3}+160 Dexterity Requirement "}c["10% increased Accuracy Rating with Maces"]={{[1]={flags=65536,type="INC",value=10,name="Accuracy",keywordFlags=0}},nil}c["125% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=125,name="ArmourAndEvasion",keywordFlags=0}},nil}c["20% chance to Poison on Hit with Attacks"]={{[1]={flags=0,type="BASE",value=20,name="PoisonChance",keywordFlags=65536}},nil}c["6% increased Fire Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="INC",value=6,name="FireDamage",keywordFlags=0}},nil}c["35% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=35,name="ChaosDamage",keywordFlags=0}},nil}c["20% increased Radius of Auras"]={{[1]={flags=0,type="INC",value=20,name="AreaOfEffect",keywordFlags=1}},nil}c["7% increased Attack Speed"]={{[1]={flags=1,type="INC",value=7,name="Speed",keywordFlags=0}},nil}c["30% of Fire Damage Converted to Chaos Damage"]={{[1]={flags=0,type="BASE",value=30,name="FireDamageConvertToChaos",keywordFlags=0}},nil}c["20% increased Light Radius"]={{[1]={flags=0,type="INC",value=20,name="LightRadius",keywordFlags=0}},nil}c["110% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=110,name="Evasion",keywordFlags=0}},nil}c["30% increased Attack, Cast and Movements Speed while you do not have Iron Reflexes"]={{}," Attack, Cast and Movements Speed while you do not have Iron Reflexes "}c["80% increased Fire Damage"]={{[1]={flags=0,type="INC",value=80,name="FireDamage",keywordFlags=0}},nil}c["+4% chance to Block Spell Damage"]={{[1]={flags=0,type="BASE",value=4,name="SpellBlockChance",keywordFlags=0}},nil}c["22% increased Damage while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},flags=0,type="INC",value=22,name="Damage",keywordFlags=0}},nil}c["Your Elemental Golems are Immune to Elemental Damage 20% increased Damage for each Summoned Golem 25% increased Effect of Buffs granted by your Golems for each Summoned Golem"]={nil,"Your Elemental Golems are Immune to Elemental Damage 20% increased Damage for each Summoned Golem 25% increased Effect of Buffs granted by your Golems for each Summoned Golem "}c["Minions have 4% increased Cast Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=16,type="INC",value=4,name="Speed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["+10% to Cold and Lightning Resistances"]={{[1]={flags=0,type="BASE",value=10,name="ColdResist",keywordFlags=0},[2]={flags=0,type="BASE",value=10,name="LightningResist",keywordFlags=0}},nil}c["Adds 19 to 29 Chaos Damage"]={{[1]={flags=0,type="BASE",value=19,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=29,name="ChaosMax",keywordFlags=0}},nil}c["70% increased Minion Damage if you have Hit Recently"]={{[1]={[1]={type="Condition",var="HitRecently"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=70,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["230% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=230,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["+8% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=8,name="ElementalResist",keywordFlags=0}},nil}c["+110 to maximum Mana"]={{[1]={flags=0,type="BASE",value=110,name="Mana",keywordFlags=0}},nil}c["Gain Shaper's Presence for 10 seconds when you kill a Rare or Unique Enemy"]={nil,"Gain Shaper's Presence for 10 seconds when you kill a Rare or Unique Enemy "}c["5% increased Movement Speed"]={{[1]={flags=0,type="INC",value=5,name="MovementSpeed",keywordFlags=0}},nil}c["Vaal Skills used during effect do not apply Soul Gain Prevention Gains no Charges During effect of any Soul Ripper Flask"]={nil,"Vaal Skills used during effect do not apply Soul Gain Prevention Gains no Charges During effect of any Soul Ripper Flask "}c["10% increased Chaos Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=10,name="ChaosDamage",keywordFlags=65536}},nil}c["1% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=1,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["+45 to maximum Life"]={{[1]={flags=0,type="BASE",value=45,name="Life",keywordFlags=0}},nil}c["Single-target Melee attacks deal Splash Damage to surrounding targets"]={nil,"Single-target Melee attacks deal Splash Damage to surrounding targets "}c["+2 seconds to Cat's Stealth Duration"]={{[1]={[1]={type="SkillName",skillName="Aspect of the Cat"},flags=0,type="BASE",value=2,name="PrimaryDuration",keywordFlags=0}},nil}c["Culling Strike Life Leech effects are not removed at Full Life 30% increased Area of Effect if you've Killed Recently"]={nil,"Culling Strike Life Leech effects are not removed at Full Life 30% increased Area of Effect if you've Killed Recently "}c["Your Maximum Resistances are 80%"]={{[1]={flags=0,type="OVERRIDE",value=80,name="FireResistMax",keywordFlags=0},[2]={flags=0,type="OVERRIDE",value=80,name="ColdResistMax",keywordFlags=0},[3]={flags=0,type="OVERRIDE",value=80,name="LightningResistMax",keywordFlags=0},[4]={flags=0,type="OVERRIDE",value=80,name="ChaosResistMax",keywordFlags=0}},nil}c["16% increased maximum Mana"]={{[1]={flags=0,type="INC",value=16,name="Mana",keywordFlags=0}},nil}c["Recover 3% of Mana when you Kill an Enemy during Flask Effect"]={nil,"Recover 3% of Mana when you Kill an Enemy during Flask Effect "}c["295% increased Physical Damage"]={{[1]={flags=0,type="INC",value=295,name="PhysicalDamage",keywordFlags=0}},nil}c["10% of Physical Damage taken as Cold Damage while affected by Purity of Ice"]={{[1]={[1]={type="Condition",var="AffectedByPurityofIce"},flags=0,type="BASE",value=10,name="PhysicalDamageTakenAsCold",keywordFlags=0}},nil}c["You cannot be Ignited for 3 seconds after being Ignited"]={nil,"You cannot be Ignited for 3 seconds after being Ignited "}c["Unaffected by Temporal Chains while affected by Haste"]={nil,"Unaffected by Temporal Chains while affected by Haste "}c["Half of your Strength is added to your Minions"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="HalfStrengthAddedToMinions",flags=0}},nil}c["+25% to Fire and Cold Resistances"]={{[1]={flags=0,type="BASE",value=25,name="FireResist",keywordFlags=0},[2]={flags=0,type="BASE",value=25,name="ColdResist",keywordFlags=0}},nil}c["13% increased Cast Speed"]={{[1]={flags=16,type="INC",value=13,name="Speed",keywordFlags=0}},nil}c["You can Cast an additional Brand Enemies take 10% increased Damage for each of your Brands Attached to them"]={nil,"You can Cast an additional Brand Enemies take 10% increased Damage for each of your Brands Attached to them "}c["20% chance to Trigger Level 20 Summon Volatile Anomaly on Kill"]={{[1]={flags=0,type="LIST",value={skillId="SummonVoidSphere",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["30% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=30,name="ElementalDamage",keywordFlags=0}},nil}c["Gems Socketed in Red Sockets have +1 to Level Gems Socketed in Green Sockets have +10% to Quality"]={nil,"Gems Socketed in Red Sockets have +1 to Level Gems Socketed in Green Sockets have +10% to Quality "}c["40% increased Energy Shield Recovery Rate"]={{[1]={flags=0,type="INC",value=40,name="EnergyShieldRecoveryRate",keywordFlags=0}},nil}c["+5 to Evasion Rating per 1 Maximum Energy Shield on Helmet"]={{[1]={[1]={type="PerStat",stat="EnergyShieldOnHelmet",div=1},flags=0,type="BASE",value=5,name="Evasion",keywordFlags=0}},nil}c["3% increased Experience gain {variant:2}2% increased Experience gain"]={{}," Experience gain {variant:2}2% increased Experience gain "}c["12% increased Spell Damage"]={{[1]={flags=2,type="INC",value=12,name="Damage",keywordFlags=0}},nil}c["25% Chance to Ignite when in Main Hand"]={{[1]={[1]={type="SlotNumber",num=1},flags=0,type="BASE",value=25,name="EnemyIgniteChance",keywordFlags=0}},nil}c["12% reduced Skill Effect Duration"]={{[1]={flags=0,type="INC",value=-12,name="Duration",keywordFlags=0}},nil}c["8% reduced Movement Speed"]={{[1]={flags=0,type="INC",value=-8,name="MovementSpeed",keywordFlags=0}},nil}c["26% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=26,name="ElementalDamage",keywordFlags=0}},nil}c["25% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=25,name="ElementalDamage",keywordFlags=65536}},nil}c["65% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=65,name="CritChance",keywordFlags=0}},nil}c["5% increased Projectile Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=5,name="ProjectileSpeed",keywordFlags=0}},nil}c["50% chance to Cause Poison on Critical Strike"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,type="BASE",value=50,name="PoisonChance",keywordFlags=0}},nil}c["Zombies deal 100% increased Physical Damage"]={{[1]={[1]={type="SkillName",skillName="Raise Zombie"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=100,name="PhysicalDamage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Consecrated Ground you create applies 10% increased Damage taken to Enemies"]={nil,"Consecrated Ground you create applies 10% increased Damage taken to Enemies "}c["Elemental Overload"]={{[1]={value="Elemental Overload",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["15% increased Armour"]={{[1]={flags=0,type="INC",value=15,name="Armour",keywordFlags=0}},nil}c["5% increased Cast Speed with Lightning Skills"]={{[1]={flags=16,type="INC",value=5,name="Speed",keywordFlags=64}},nil}c["Bleeding Enemies you Kill Explode, dealing 10% of their Maximum Life as Physical Damage"]={nil,"Bleeding Enemies you Kill Explode, dealing 10% of their Maximum Life as Physical Damage "}c["30% increased Damage"]={{[1]={flags=0,type="INC",value=30,name="Damage",keywordFlags=0}},nil}c["+1% Chance to Block Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,type="BASE",value=1,name="BlockChance",keywordFlags=0}},nil}c["Melee Critical Strikes have 25% chance to cause Bleeding"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=256,type="BASE",value=25,name="BleedChance",keywordFlags=0}},nil}c["56% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=56,name="ManaRegen",keywordFlags=0}},nil}c["4% additional Physical Damage Reduction while Channelling Channelling Skills have 6% increased Attack and Cast Speed Channelling Skills deal 15% increased Damage"]={{[1]={flags=0,type="BASE",value=4,name="PhysicalDamageReduction",keywordFlags=0}}," while Channelling Channelling Skills have 6% increased Attack and Cast Speed Channelling Skills deal 15% increased Damage "}c["40% more Elemental Damage if you've Crit in the past 8 seconds"]={{[1]={[1]={type="Condition",var="CritInPast8Sec"},flags=0,type="MORE",value=40,name="ElementalDamage",keywordFlags=0}},nil}c["80% increased Spell Damage"]={{[1]={flags=2,type="INC",value=80,name="Damage",keywordFlags=0}},nil}c["20% increased Taunt Duration"]={{[1]={flags=0,type="INC",value=20,name="Duration",keywordFlags=0}}," Taunt "}c["5% increased Brand Activation frequency"]={{[1]={flags=0,type="INC",value=5,name="BrandActivationFrequency",keywordFlags=0}},nil}c["4% increased maximum Life"]={{[1]={flags=0,type="INC",value=4,name="Life",keywordFlags=0}},nil}c["7% increased Physical Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="INC",value=7,name="PhysicalDamage",keywordFlags=0}},nil}c["25% increased Zombie Size"]={{}," Size "}c["2% chance to Dodge Attacks"]={{[1]={flags=0,type="BASE",value=2,name="AttackDodgeChance",keywordFlags=0}},nil}c["30% increased Block Recovery"]={{[1]={flags=0,type="INC",value=30,name="BlockRecovery",keywordFlags=0}},nil}c["Unaffected by Enfeeble while affected by Grace"]={nil,"Unaffected by Enfeeble while affected by Grace "}c["Can have 1 additional Siege Ballista Totem per 200 Dexterity"]={{[1]={[1]={type="SkillName",skillName="Siege Ballista"},[2]={type="PerStat",stat="Dex",div=200},flags=0,type="BASE",keywordFlags=0,name="ActiveTotemLimit",value=1}},nil}c["Gain 5% of Cold Damage as Extra Chaos Damage"]={{[1]={flags=0,type="BASE",value=5,name="ColdDamageGainAsChaos",keywordFlags=0}},nil}c["3% increased Damage per Crab Barrier"]={{[1]={[1]={type="Multiplier",var="CrabBarrier"},flags=0,type="INC",value=3,name="Damage",keywordFlags=0}},nil}c["+200 to Armour"]={{[1]={flags=0,type="BASE",value=200,name="Armour",keywordFlags=0}},nil}c["50% chance to gain a Power Charge when you Summon a Totem"]={{}," to gain a Power Charge when you Summon a "}c["+2% Chance to Block Attack Damage while Dual Wielding or holding a Shield"]={{[1]={[1]={type="Condition",varList={[1]="DualWielding",[2]="UsingShield"}},flags=0,type="BASE",value=2,name="BlockChance",keywordFlags=0}},nil}c["+15 Energy Shield gained on Kill"]={{[1]={flags=0,type="BASE",value=15,name="EnergyShield",keywordFlags=0}}," gained on Kill "}c["Adds 12 to 16 Fire Damage"]={{[1]={flags=0,type="BASE",value=12,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=16,name="FireMax",keywordFlags=0}},nil}c["45% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=45,name="LootRarity",keywordFlags=0}},nil}c["50% less Poison Duration"]={{[1]={flags=0,type="MORE",value=-50,name="EnemyPoisonDuration",keywordFlags=0}},nil}c["Adds 54 to 81 Cold Damage"]={{[1]={flags=0,type="BASE",value=54,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=81,name="ColdMax",keywordFlags=0}},nil}c["Triggers Level 20 Blinding Aura when Equipped Adds 22 to 44 Physical Damage"]={{[1]={flags=0,type="BASE",value=22,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=44,name="PhysicalMax",keywordFlags=0}},"Triggers Level 20 Blinding Aura when Equipped "}c["-25 Physical Damage taken from Projectile Attacks +5% Chance to Block"]={{[1]={flags=0,type="BASE",value=-25,name="PhysicalDamageTaken",keywordFlags=0}}," from Projectile Attacks +5% Chance to Block "}c["Minions Poison Enemies on Hit"]={{[1]={value={mod={value=100,type="BASE",keywordFlags=0,name="PoisonChance",flags=0}},type="LIST",keywordFlags=0,name="MinionModifier",flags=0}},nil}c["Grants level 20 Summon Bestial Snake Skill"]={{[1]={flags=0,type="LIST",value={skillId="SummonBeastialSnake",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["43% increased Damage with Movement Skills"]={{[1]={flags=0,type="INC",value=43,name="Damage",keywordFlags=8}},nil}c["24% increased Damage with Ailments from Attack Skills while wielding a Melee Weapon"]={{[1]={[1]={type="Condition",var="UsingMeleeWeapon"},flags=2048,type="INC",value=24,name="Damage",keywordFlags=65536}},nil}c["+80 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=80,name="Accuracy",keywordFlags=0}},nil}c["10% increased Damage taken from Ghosts"]={{[1]={flags=0,type="INC",value=10,name="DamageTaken",keywordFlags=0}}," from Ghosts "}c["Adds 10 to 38 Physical Damage to Attacks"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=38,name="PhysicalMax",keywordFlags=65536}},nil}c["30% reduced Power Charge Duration"]={{[1]={flags=0,type="INC",value=-30,name="PowerChargesDuration",keywordFlags=0}},nil}c["Reflects 240 to 300 Physical Damage to Attackers on Block"]={nil,"Reflects 240 to 300 Physical Damage to Attackers on Block "}c["25% increased Quantity of Items found"]={{[1]={flags=0,type="INC",value=25,name="LootQuantity",keywordFlags=0}},nil}c["With 5 Corrupted Items Equipped: 50% of Chaos Damage does not bypass Energy Shield and 50% of Physical Damage bypasses Energy Shield Corrupted"]={nil,"With 5 Corrupted Items Equipped: 50% of Chaos Damage does not bypass Energy Shield and 50% of Physical Damage bypasses Energy Shield Corrupted "}c["6% increased Accuracy Rating per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=6,name="Accuracy",keywordFlags=0}},nil}c["100% increased Onslaught Effect"]={{[1]={flags=0,type="INC",value=100,name="OnslaughtEffect",keywordFlags=0}},nil}c["Deal no Non-Fire Damage"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="DealNoPhysical",flags=0},[2]={value=true,type="FLAG",keywordFlags=0,name="DealNoLightning",flags=0},[3]={value=true,type="FLAG",keywordFlags=0,name="DealNoCold",flags=0},[4]={value=true,type="FLAG",keywordFlags=0,name="DealNoChaos",flags=0}},nil}c["100% increased Vaal Skill Critical Strike Chance"]={{[1]={flags=0,type="INC",value=100,name="CritChance",keywordFlags=256}},nil}c["100% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=100,name="CritChance",keywordFlags=0}},nil}c["10% increased Poison Duration"]={{[1]={flags=0,type="INC",value=10,name="EnemyPoisonDuration",keywordFlags=0}},nil}c["Adds 250 to 280 Fire Damage"]={{[1]={flags=0,type="BASE",value=250,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=280,name="FireMax",keywordFlags=0}},nil}c["10% increased Movement Speed while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,type="INC",value=10,name="MovementSpeed",keywordFlags=0}},nil}c["18% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=18,name="ChaosDamage",keywordFlags=0}},nil}c["Minions have 10% chance to Dodge Attacks"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=10,name="AttackDodgeChance",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["50% reduced Damage when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=-50,name="Damage",keywordFlags=0}},nil}c["50% increased Shock Duration on You Take no Extra Damage from Critical Strikes"]={{[1]={flags=0,type="INC",value=50,name="EnemyShockDuration",keywordFlags=0}}," on You Take no Extra Damage from Critical Strikes "}c["+200 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=200,name="Accuracy",keywordFlags=0}},nil}c["50% increased Mana Regeneration while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=50,name="ManaRegen",keywordFlags=0}},nil}c["8% Chance to Block"]={{[1]={flags=0,type="BASE",value=8,name="BlockChance",keywordFlags=0}},nil}c["+50% to Chaos Resistance during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=50,name="ChaosResist",keywordFlags=0}},nil}c["+23 to all Attributes"]={{[1]={flags=0,type="BASE",value=23,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=23,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=23,name="Int",keywordFlags=0}},nil}c["You take 450 Chaos Damage per second for 10 seconds on Kill {variant:2,3}You take 450 Chaos Damage per second for 3 seconds on Kill"]={nil,"You take 450 Chaos Damage per second for 10 seconds on Kill {variant:2,3}You take 450 Chaos Damage per second for 3 seconds on Kill "}c["-35 Chaos Damage taken"]={{[1]={flags=0,type="BASE",value=-35,name="ChaosDamageTaken",keywordFlags=0}},nil}c["50% chance to be inflicted with Bleeding when Hit by an Attack"]={{}," to be inflicted when Hit by an Attack "}c["Trigger Socketed Spells when you Focus"]={nil,"Trigger Socketed Spells when you Focus "}c["Cannot be Blinded"]={nil,"Cannot be Blinded "}c["Gain 18% of Physical Damage as Extra Cold Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=18,name="PhysicalDamageGainAsCold",keywordFlags=0}},nil}c["15% chance of Projectiles Piercing"]={{[1]={flags=0,type="BASE",value=15,name="ProjectileCount",keywordFlags=0}}," of Piercing "}c["You are cursed with Level 10 Vulnerability"]={{[1]={flags=0,type="LIST",value={skillId="Vulnerability",applyToPlayer=true,level=10},name="ExtraCurse",keywordFlags=0}},nil}c["During Flask Effect, Damage Penetrates 20% Resistance of each Element for which your"]={{},", Damage Resistance of each Element for which your "}c["30% increased Defences from Equipped Shield"]={{[1]={[1]={type="SlotName",slotName="Weapon 2"},flags=0,type="INC",value=30,name="Defences",keywordFlags=0}},nil}c["20% increased Fire Damage taken"]={{[1]={flags=0,type="INC",value=20,name="FireDamageTaken",keywordFlags=0}},nil}c["50 Life Regenerated per second if you have at least 500 Maximum Energy Shield"]={{[1]={[1]={type="StatThreshold",stat="EnergyShield",threshold=500},flags=0,type="BASE",value=50,name="LifeRegen",keywordFlags=0}},nil}c["Curse Skills have 80% increased Skill Effect Duration"]={{[1]={[1]={type="SkillType",skillType=32},flags=0,type="INC",value=80,name="Duration",keywordFlags=0}},nil}c["100% chance to Taunt on Hit 6% reduced Damage taken if you've Taunted an Enemy Recently"]={{[1]={[1]={type="Condition",var="TauntedEnemyRecently"},flags=0,type="BASE",value=100,name="DamageTaken",keywordFlags=0}}," to Taunt on Hit 6% reduced "}c["25% increased Damage with Ailments from Attack Skills while wielding a Claw"]={{[1]={[1]={type="Condition",var="UsingClaw"},flags=2048,type="INC",value=25,name="Damage",keywordFlags=65536}},nil}c["+100 to Intelligence"]={{[1]={flags=0,type="BASE",value=100,name="Int",keywordFlags=0}},nil}c["10% increased Area of Effect for each Summoned Sentinel of Purity Summoned Sentinels use Crusade Slam 100% increased Minion Accuracy Rating Minions Intimidate Enemies for 4 seconds on Hit"]={{[1]={flags=0,type="INC",value=10,name="AreaOfEffect",keywordFlags=0}}," for each Summoned Sentinel of Purity Summoned Sentinels use Crusade Slam 100% increased Minion Accuracy Rating Minions Intimidate Enemies for 4 seconds on Hit "}c["420% increased Armour"]={{[1]={flags=0,type="INC",value=420,name="Armour",keywordFlags=0}},nil}c["500% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=500,name="Evasion",keywordFlags=0}},nil}c["+5000 to Zombie maximum Life"]={{[1]={[1]={type="SkillName",skillName="Raise Zombie"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=5000,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["50% chance for Attacks to Maim on Hit against Poisoned Enemies"]={{}," to Maim on Hit "}c["24% increased Evasion Rating and Armour"]={{[1]={flags=0,type="INC",value=24,name="ArmourAndEvasion",keywordFlags=0}},nil}c["Grants Level 20 Aspect of the Avian Skill"]={{[1]={flags=0,type="LIST",value={skillId="BirdAspect",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["You cannot be Ignited while you have a Flame Golem Summoned You cannot be Shocked while you have a Lightning Golem Summoned"]={nil,"You cannot be Ignited while you have a Flame Golem Summoned You cannot be Shocked while you have a Lightning Golem Summoned "}c["125% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=125,name="Evasion",keywordFlags=0}},nil}c["Gain a Frenzy Charge on every 50th Rampage Kill"]={nil,"Gain a Frenzy Charge on every 50th Rampage Kill "}c["220% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=220,name="Evasion",keywordFlags=0}},nil}c["8% increased Melee Damage"]={{[1]={flags=256,type="INC",value=8,name="Damage",keywordFlags=0}},nil}c["+110 to maximum Life"]={{[1]={flags=0,type="BASE",value=110,name="Life",keywordFlags=0}},nil}c["+13% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=13,name="ColdResist",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 15 Pierce"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportPierce",level=15},name="ExtraSupport",keywordFlags=0}},nil}c["Golems have 20% increased Maximum Life"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={flags=0,type="INC",value=20,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Effects of Consecrated Ground you create Linger for 4 seconds"]={nil,"Effects of Consecrated Ground you create Linger for 4 seconds "}c["20% increased Stun Duration on Enemies"]={{[1]={flags=0,type="INC",value=20,name="EnemyStunDuration",keywordFlags=0}},nil}c["Gain 4% of Physical Damage as Extra Chaos Damage"]={{[1]={flags=0,type="BASE",value=4,name="PhysicalDamageGainAsChaos",keywordFlags=0}},nil}c["+40 to Intelligence"]={{[1]={flags=0,type="BASE",value=40,name="Int",keywordFlags=0}},nil}c["If you have Blocked Recently, you and nearby Allies Regenerate 5% of Life per second"]={{[1]={[1]={type="Condition",var="BlockedRecently"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=5,name="LifeRegenPercent",keywordFlags=0}},name="ExtraAura",keywordFlags=0}},nil}c["Removes Burning on use"]={nil,"Removes Burning on use "}c["10% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8388608,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["+90 to maximum Life"]={{[1]={flags=0,type="BASE",value=90,name="Life",keywordFlags=0}},nil}c["1.5% of Damage leeched as Life while affected by Vitality"]={{[1]={[1]={type="Condition",var="AffectedByVitality"},flags=0,type="BASE",value=1.5,name="DamageLifeLeech",keywordFlags=0}},nil}c["+12% to Fire and Lightning Resistances"]={{[1]={flags=0,type="BASE",value=12,name="FireResist",keywordFlags=0},[2]={flags=0,type="BASE",value=12,name="LightningResist",keywordFlags=0}},nil}c["6 Mana Regenerated per second"]={{[1]={flags=0,type="BASE",value=6,name="ManaRegen",keywordFlags=0}},nil}c["13% reduced maximum Mana"]={{[1]={flags=0,type="INC",value=-13,name="Mana",keywordFlags=0}},nil}c["90% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=90,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["0.4% of Energy Shield Regenerated per Second for"]={{[1]={flags=0,type="BASE",value=0.4,name="EnergyShieldRegenPercent",keywordFlags=0}}," for "}c["0.9% of Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=0.9,name="DamageLifeLeech",keywordFlags=0}},nil}c["Enemies Become Chilled as they Unfreeze"]={nil,"Enemies Become Chilled as they Unfreeze "}c["Cannot be Stunned"]={{[1]={value=100,type="BASE",keywordFlags=0,name="AvoidStun",flags=0}},nil}c["Chaos Damage does not bypass Energy Shield while not on Low Life or Low Mana"]={nil,"Chaos Damage does not bypass Energy Shield while not on Low Life or Low Mana "}c["10% reduced Damage taken from Blinded Enemies Nearby Enemies are Blinded 30% increased Damage with Hits and Ailments against Blinded Enemies 25% chance to Blind Enemies on Hit"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Blinded"},flags=0,type="INC",value=-10,name="DamageTaken",keywordFlags=786432}}," from Blinded Enemies Nearby Enemies are Blinded 30% increased Damage 25% chance to Blind Enemies on Hit "}c["43% increased Attack Speed"]={{[1]={flags=1,type="INC",value=43,name="Speed",keywordFlags=0}},nil}c["20% increased Stun Recovery"]={{[1]={flags=0,type="INC",value=20,name="StunRecovery",keywordFlags=0}},nil}c["+14 to maximum Life"]={{[1]={flags=0,type="BASE",value=14,name="Life",keywordFlags=0}},nil}c["Gain 300% of Weapon Physical Damage as Extra Damage of an Element 20% increased Area of Effect for Attacks"]={{[1]={flags=8388608,type="BASE",value=300,name="PhysicalDamage",keywordFlags=0}}," as Extra Damage of an Element 20% increased Area of Effect for Attacks "}c["Grants level 5 Frostbite Skill"]={{[1]={flags=0,type="LIST",value={skillId="Frostbite",level=5},name="ExtraSkill",keywordFlags=0}},nil}c["35% increased Lightning Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=35,name="LightningDamage",keywordFlags=65536}},nil}c["285% increased Physical Damage"]={{[1]={flags=0,type="INC",value=285,name="PhysicalDamage",keywordFlags=0}},nil}c["100% increased Physical Damage"]={{[1]={flags=0,type="INC",value=100,name="PhysicalDamage",keywordFlags=0}},nil}c["23% increased Elemental Damage with Attack Skills per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="INC",value=23,name="ElementalDamage",keywordFlags=65536}},nil}c["45% reduced Mana Cost of Raise Spectre"]={{[1]={[1]={type="SkillName",skillName="Raise Spectre"},flags=0,type="INC",value=-45,name="ManaCost",keywordFlags=0}},nil}c["20% increased Minion Accuracy Rating"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=20,name="Accuracy",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["25% of Physical Damage Converted to Chaos Damage"]={{[1]={flags=0,type="BASE",value=25,name="PhysicalDamageConvertToChaos",keywordFlags=0}},nil}c["163% increased Physical Damage"]={{[1]={flags=0,type="INC",value=163,name="PhysicalDamage",keywordFlags=0}},nil}c["7% increased Cast Speed"]={{[1]={flags=16,type="INC",value=7,name="Speed",keywordFlags=0}},nil}c["50% increased Rarity of Items Dropped by Enemies killed with a Critical Strike {variant:2}50% increased Damage while on Consecrated Ground"]={{[1]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,type="INC",value=50,name="Damage",keywordFlags=0}}," Rarity of Items Dropped by Enemies killed with a Critical Strike {variant:2}50% increased "}c["Raging Spirits have 140% increased Damage"]={{[1]={[1]={type="SkillName",skillName="Summon Raging Spirit"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=140,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Gain Flask Charges when you deal a Critical Strike"]={nil,"Gain Flask Charges when you deal a Critical Strike "}c["Gain 12% of Physical Damage as Extra Chaos Damage while at maximum Power Charges"]={{[1]={[1]={type="StatThreshold",stat="PowerCharges",thresholdStat="PowerChargesMax"},flags=0,type="BASE",value=12,name="PhysicalDamageGainAsChaos",keywordFlags=0}},nil}c["+1000 to maximum Life"]={{[1]={flags=0,type="BASE",value=1000,name="Life",keywordFlags=0}},nil}c["17% increased Totem Placement speed"]={{[1]={flags=0,type="INC",value=17,name="TotemPlacementSpeed",keywordFlags=0}},nil}c["Socketed Gems are supported by level 2 Chance to Flee"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportChanceToFlee",level=2},name="ExtraSupport",keywordFlags=0}},nil}c["30% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=30,name="ElementalDamage",keywordFlags=65536}},nil}c["40% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=40,name="CritChance",keywordFlags=0}},nil}c["20% reduced maximum Life"]={{[1]={flags=0,type="INC",value=-20,name="Life",keywordFlags=0}},nil}c["20% increased Maximum total Recovery per second from Energy Shield Leech"]={{[1]={flags=0,type="INC",value=20,name="MaxEnergyShieldLeechRate",keywordFlags=0}},nil}c["65% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=65,name="ManaRegen",keywordFlags=0}},nil}c["10% chance to gain a Power Charge when you Block"]={{}," to gain a Power Charge when you Block "}c["+35 to maximum Life"]={{[1]={flags=0,type="BASE",value=35,name="Life",keywordFlags=0}},nil}c["Minions Intimidate Enemies for 4 seconds on Hit If you've Hit an Enemy Recently, you and nearby Allies Regenerate 3.0% of Life per second"]={nil,"Intimidate Enemies for 4 seconds on Hit If you've Hit an Enemy Recently, you and nearby Allies Regenerate 3.0% of Life per second "}c["Casts level 7 Abberath's Fury when equipped"]={{[1]={flags=0,type="LIST",value={skillId="RepeatingShockwave",level=7},name="ExtraSkill",keywordFlags=0}},nil}c["Adds 285 to 360 Physical Damage"]={{[1]={flags=0,type="BASE",value=285,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=360,name="PhysicalMax",keywordFlags=0}},nil}c["Remove an Ailment when you use a Flask if all Equipped Items are Elder Items Elder Item"]={nil,"Remove an Ailment when you use a Flask if all Equipped Items are Elder Items Elder Item "}c["300% increased Global Damage"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=300,name="Damage",keywordFlags=0}},nil}c["20% increased Totem Life"]={{[1]={flags=0,type="INC",value=20,name="TotemLife",keywordFlags=0}},nil}c["100 Energy Shield Regenerated per second"]={{[1]={flags=0,type="BASE",value=100,name="EnergyShieldRegen",keywordFlags=0}},nil}c["Adds 115 to 260 Physical Damage"]={{[1]={flags=0,type="BASE",value=115,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=260,name="PhysicalMax",keywordFlags=0}},nil}c["8% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=8,name="Damage",keywordFlags=0}},nil}c["3% increased Experience gain"]={{}," Experience gain "}c["25% increased Spell Damage taken when on Low Mana"]={{[1]={flags=2,type="INC",value=25,name="DamageTaken",keywordFlags=0}}," when on Low Mana "}c["Gain Unholy Might for 3 seconds on Rampage Rampage"]={nil,"Gain Unholy Might for 3 seconds on Rampage Rampage "}c["+14% to Fire and Cold Resistances"]={{[1]={flags=0,type="BASE",value=14,name="FireResist",keywordFlags=0},[2]={flags=0,type="BASE",value=14,name="ColdResist",keywordFlags=0}},nil}c["+20 Energy Shield gained on Kill"]={{[1]={flags=0,type="BASE",value=20,name="EnergyShield",keywordFlags=0}}," gained on Kill "}c["0.6% of Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=0.6,name="LifeRegenPercent",keywordFlags=0}},nil}c["10% increased Damage during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=10,name="Damage",keywordFlags=0}},nil}c["Your Energy Shield starts at zero You cannot Recharge Energy Shield"]={nil,"Your Energy Shield starts at zero You cannot Recharge Energy Shield "}c["30% increased Zombie Resistances"]={{}," Resistances "}c["Extra gore"]={nil,"Extra gore "}c["Traps and Mines have a 25% chance to Poison on Hit"]={{[1]={flags=0,type="BASE",value=25,name="PoisonChance",keywordFlags=12288}},nil}c["+1% Chance to Block Attack Damage while Dual Wielding or holding a Shield"]={{[1]={[1]={type="Condition",varList={[1]="DualWielding",[2]="UsingShield"}},flags=0,type="BASE",value=1,name="BlockChance",keywordFlags=0}},nil}c["25% increased Physical Damage with One Handed Melee Weapons"]={{[1]={flags=18874368,type="INC",value=25,name="PhysicalDamage",keywordFlags=0}},nil}c["50% increased Rarity of Items Dropped by Slain Shocked enemies {variant:2,3,4,5}30% increased Rarity of Items Dropped by Slain Shocked Enemies"]={{}," Rarity of Items Dropped by Slain Shocked enemies {variant:2,3,4,5}30% increased Rarity of Items Dropped by Slain Shocked Enemies "}c["With at least 40 Strength in Radius, Vigilant Strike also Fortifies Nearby Allies for 3 seconds."]={nil,"With at least 40 Strength in Radius, Vigilant Strike also Fortifies Nearby Allies for 3 seconds. "}c["+1 to Level of Socketed Minion Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="minion",value=1},name="GemProperty",keywordFlags=0}},nil}c["+14% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=14,name="ChaosResist",keywordFlags=0}},nil}c["50% reduced Mana Cost of Skills"]={{[1]={flags=0,type="INC",value=-50,name="ManaCost",keywordFlags=0}},nil}c["4% chance to Block Attack Damage"]={{[1]={flags=0,type="BASE",value=4,name="BlockChance",keywordFlags=0}},nil}c["Curses in this item are reflected back to you You cannot be Chilled for 3 seconds after being Chilled"]={nil,"Curses in this item are reflected back to you You cannot be Chilled for 3 seconds after being Chilled "}c["20% increased Physical Damage with Claws"]={{[1]={flags=16384,type="INC",value=20,name="PhysicalDamage",keywordFlags=0}},nil}c["Zealot's Oath"]={{[1]={value="Zealot's Oath",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["Left ring slot: 30% reduced Reflected Elemental Damage taken"]={{[1]={[1]={type="SlotNumber",num=1},flags=0,type="INC",value=-30,name="ElementalDamageTaken",keywordFlags=0}}," Reflected "}c["+23% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=23,name="FireResist",keywordFlags=0}},nil}c["Flasks do not apply to You"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="FlasksDoNotApplyToPlayer",flags=0}},nil}c["60% increased Trap Trigger Area of Effect"]={{[1]={flags=0,type="INC",value=60,name="TrapTriggerAreaOfEffect",keywordFlags=0}},nil}c["Golems Deal 40% less Damage"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={flags=0,type="MORE",value=-40,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["25% chance to Avoid interruption from Stuns while Casting"]={{}," to Avoid interruption from Stuns while Casting "}c["20% reduced Reflected Physical Damage taken"]={{[1]={flags=0,type="INC",value=-20,name="PhysicalDamageTaken",keywordFlags=0}}," Reflected "}c["Channelling Skills deal 8% increased Damage"]={{[1]={[1]={type="SkillType",skillType=58},flags=0,type="INC",value=8,name="Damage",keywordFlags=0}},nil}c["12% of Physical Damage taken as Cold Damage while affected by Purity of Elements"]={{[1]={[1]={type="Condition",var="AffectedByPurityofElements"},flags=0,type="BASE",value=12,name="PhysicalDamageTakenAsCold",keywordFlags=0}},nil}c["24% increased Quantity of Items found"]={{[1]={flags=0,type="INC",value=24,name="LootQuantity",keywordFlags=0}},nil}c["Impales you inflict last 2 additional Hits"]={nil,"Impales you inflict last 2 additional Hits "}c["Vaal Skills deal 35% more Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="MORE",value=35,name="Damage",keywordFlags=256}},nil}c["+40% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=40,name="FireResist",keywordFlags=0}},nil}c["Pain Attunement"]={{[1]={value="Pain Attunement",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["18% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=18,name="Damage",keywordFlags=0}},nil}c["+35 to Strength"]={{[1]={flags=0,type="BASE",value=35,name="Str",keywordFlags=0}},nil}c["Spectres have 1000% increased Critical Strike Chance"]={{[1]={[1]={type="SkillName",skillName="Raise Spectre"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=1000,name="CritChance",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["+1000 Evasion Rating while you have Tailwind"]={{[1]={[1]={type="Condition",var="Tailwind"},flags=0,type="BASE",value=1000,name="Evasion",keywordFlags=0}},nil}c["10% reduced Reflected Elemental Damage taken"]={{[1]={flags=0,type="INC",value=-10,name="ElementalDamageTaken",keywordFlags=0}}," Reflected "}c["20% reduced Reflected Physical Damage taken 4% chance to deal Double Damage"]={{[1]={flags=0,type="INC",value=-20,name="PhysicalDamageTaken",keywordFlags=0}}," Reflected 4% chance to deal Double Damage "}c["With 40 Intelligence in Radius, 20% of Glacial Cascade Physical Damage"]={nil,"With 40 Intelligence in Radius, 20% of Glacial Cascade Physical Damage "}c["Adds 5 to 10 Fire Damage to Attacks with Bows"]={{[1]={flags=8192,type="BASE",value=5,name="FireMin",keywordFlags=0},[2]={flags=8192,type="BASE",value=10,name="FireMax",keywordFlags=0}},nil}c["Fire Spells have 10% of Physical Damage Converted to Fire Damage"]={{[1]={flags=2,type="BASE",value=10,name="PhysicalDamageConvertToFire",keywordFlags=16}},nil}c["While in Her Embrace, take 0.5% of your total Maximum Life and Energy Shield as Fire Damage per second per Level"]={{[1]={[1]={type="PerStat",stat="Life"},[2]={type="Multiplier",var="Level"},[3]={type="Condition",var="HerEmbrace"},flags=0,type="BASE",keywordFlags=0,name="FireDegen",value=0.005},[2]={[1]={type="PerStat",stat="EnergyShield"},[2]={type="Multiplier",var="Level"},[3]={type="Condition",var="HerEmbrace"},flags=0,type="BASE",keywordFlags=0,name="FireDegen",value=0.005}},nil}c["200% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=200,name="ArmourAndEvasion",keywordFlags=0}},nil}c["With at least 40 Dexterity in Radius, Ethereal Knives fires Projectiles in a Nova {variant:1}With at least 40 Dexterity in Radius, Ethereal Knives fires 10 additional Projectiles"]={nil,"With at least 40 Dexterity in Radius, Ethereal Knives fires Projectiles in a Nova {variant:1}With at least 40 Dexterity in Radius, Ethereal Knives fires 10 additional Projectiles "}c["105% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=105,name="ArmourAndEvasion",keywordFlags=0}},nil}c["80% increased Critical Strike Chance with Bows"]={{[1]={flags=8192,type="INC",value=80,name="CritChance",keywordFlags=0}},nil}c["Gain 75% increased Elemental Damage for 5 seconds"]={{[1]={[1]={type="Condition",var="PendulumOfDestructionElementalDamage"},flags=0,type="INC",value=75,name="ElementalDamage",keywordFlags=0}},nil}c["16% increased Cold Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=16,name="ColdDamage",keywordFlags=65536}},nil}c["15% increased Damage against Ignited Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Ignited"},flags=0,type="INC",value=15,name="Damage",keywordFlags=262144}},nil}c["+20 to Dexterity and Intelligence"]={{[1]={flags=0,type="BASE",value=20,name="Dex",keywordFlags=0},[2]={flags=0,type="BASE",value=20,name="Int",keywordFlags=0}},nil}c["Modifiers to Claw Critical Strike Chance also apply to Unarmed Attack Critical Strike Chance"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="ClawCritChanceAppliesToUnarmed",flags=0}},nil}c["Socketed Golem Gems grant Onslaught for 10 seconds on Summon"]={nil,"Socketed Golem Gems grant Onslaught for 10 seconds on Summon "}c["Reflects 1 to 250 Lightning Damage to Melee Attackers Chaos Damage does not bypass Energy Shield"]={nil,"Reflects 1 to 250 Lightning Damage to Melee Attackers Chaos Damage does not bypass Energy Shield "}c["18% increased effect of Non-Curse Auras you Cast"]={{[1]={flags=0,type="INC",value=18,name="AuraEffect",keywordFlags=0}},nil}c["Gain Her Embrace for 3 seconds when you Ignite an Enemy"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="Condition:CanGainHerEmbrace",flags=0}},nil}c["23% more Melee Physical Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=256,type="MORE",value=23,name="PhysicalDamage",keywordFlags=0}},nil}c["With at least 40 Strength in Radius, 20% increased Rarity of Items dropped by Enemies Shattered by Glacial Hammer"]={nil,"With at least 40 Strength in Radius, 20% increased Rarity of Items dropped by Enemies Shattered by Glacial Hammer "}c["10% reduced Enemy Stun Threshold"]={{[1]={flags=0,type="INC",value=-10,name="EnemyStunThreshold",keywordFlags=0}},nil}c["90% increased Fire Damage"]={{[1]={flags=0,type="INC",value=90,name="FireDamage",keywordFlags=0}},nil}c["115% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=115,name="Evasion",keywordFlags=0}},nil}c["8% increased Maximum Energy Shield for each Equipped Corrupted Item"]={{[1]={[1]={type="Multiplier",var="CorruptedItem"},flags=0,type="INC",value=8,name="EnergyShield",keywordFlags=0}},nil}c["Minions Regenerate 1% Life per second"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=1,name="LifeRegenPercent",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["40% increased Amount Recovered"]={{[1]={flags=0,type="INC",value=40,name="FlaskRecovery",keywordFlags=0}},nil}c["+100 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=100,name="Evasion",keywordFlags=0}},nil}c["+50 to maximum Mana"]={{[1]={flags=0,type="BASE",value=50,name="Mana",keywordFlags=0}},nil}c["You take 20% reduced Extra Damage from Critical Strikes"]={nil,"You take 20% reduced Extra Damage from Critical Strikes "}c["Adds 23 to 39 Cold Damage while you have Avian's Might"]={{[1]={[1]={type="Condition",var="AffectedByAvian'sMight"},flags=0,type="BASE",value=23,name="ColdMin",keywordFlags=0},[2]={[1]={type="Condition",var="AffectedByAvian'sMight"},flags=0,type="BASE",value=39,name="ColdMax",keywordFlags=0}},nil}c["Adds 1 to 2 Fire Damage to Attacks per 10 Strength"]={{[1]={[1]={type="PerStat",stat="Str",div=10},flags=0,type="BASE",value=1,name="FireMin",keywordFlags=65536},[2]={[1]={type="PerStat",stat="Str",div=10},flags=0,type="BASE",value=2,name="FireMax",keywordFlags=65536}},nil}c["Arrows that Pierce have +50% to Critical Strike Multiplier"]={nil,"Arrows that Pierce have +50% to Critical Strike Multiplier "}c["+65 to maximum Life"]={{[1]={flags=0,type="BASE",value=65,name="Life",keywordFlags=0}},nil}c["100% increased Burning Damage if you've Ignited an Enemy Recently"]={{[1]={[1]={type="Condition",var="IgnitedEnemyRecently"},flags=0,type="INC",value=100,name="FireDamage",keywordFlags=134217728}},nil}c["Minions deal 8% increased Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=8,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["6% increased Movement Speed"]={{[1]={flags=0,type="INC",value=6,name="MovementSpeed",keywordFlags=0}},nil}c["Adds 25 to 40 Cold Damage while you have Avian's Might"]={{[1]={[1]={type="Condition",var="AffectedByAvian'sMight"},flags=0,type="BASE",value=25,name="ColdMin",keywordFlags=0},[2]={[1]={type="Condition",var="AffectedByAvian'sMight"},flags=0,type="BASE",value=40,name="ColdMax",keywordFlags=0}},nil}c["10% increased Projectile Speed"]={{[1]={flags=0,type="INC",value=10,name="ProjectileSpeed",keywordFlags=0}},nil}c["10% reduced Skill Effect Duration"]={{[1]={flags=0,type="INC",value=-10,name="Duration",keywordFlags=0}},nil}c["+1500 Armour while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,type="BASE",value=1500,name="Armour",keywordFlags=0}},nil}c["10% of Damage taken Gained as Mana over 4 seconds when Hit"]={{[1]={flags=0,type="BASE",value=10,name="DamageTaken",keywordFlags=0}}," Gained as Mana over 4 seconds when Hit "}c["13% reduced Intelligence"]={{[1]={flags=0,type="INC",value=-13,name="Int",keywordFlags=0}},nil}c["Reflects 1 to 250 Lightning Damage to Melee Attackers"]={nil,"Reflects 1 to 250 Lightning Damage to Melee Attackers "}c["33% increased Effect of Shock"]={{[1]={flags=0,type="INC",value=33,name="EnemyShockEffect",keywordFlags=0}},nil}c["Recover 3% of Life when you Kill an Enemy during Flask Effect Recover 3% of Mana when you Kill an Enemy during Flask Effect"]={nil,"Recover 3% of Life when you Kill an Enemy during Flask Effect Recover 3% of Mana when you Kill an Enemy during Flask Effect "}c["30% increased maximum Mana"]={{[1]={flags=0,type="INC",value=30,name="Mana",keywordFlags=0}},nil}c["Adds 1 to 11 Lightning Damage to Spells"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=11,name="LightningMax",keywordFlags=131072}},nil}c["An additional Curse can be applied to you 20% increased Damage per Curse on you"]={nil,"An additional Curse can be applied to you 20% increased Damage per Curse on you "}c["50% increased Attack Speed"]={{[1]={flags=1,type="INC",value=50,name="Speed",keywordFlags=0}},nil}c["10% chance to Blind with Hits against Bleeding Enemies 15% more Damage with Bleeding"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=0,type="BASE",value=10,name="Damage",keywordFlags=262144}}," to Blind 15% more with Bleeding "}c["+10% to Critical Strike Multiplier with Fire Skills"]={{[1]={flags=0,type="BASE",value=10,name="CritMultiplier",keywordFlags=16}},nil}c["With at least 40 Intelligence in Radius, can summon up to 5 Skeleton Mages with Summon Skeletons"]={nil,"With at least 40 Intelligence in Radius, can summon up to 5 Skeleton Mages with Summon Skeletons "}c["Adds 65 to 120 Chaos Damage in Off Hand"]={{[1]={[1]={type="InSlot",num=2},flags=0,type="BASE",value=65,name="ChaosMin",keywordFlags=0},[2]={[1]={type="InSlot",num=2},flags=0,type="BASE",value=120,name="ChaosMax",keywordFlags=0}},nil}c["14% Chance to Block"]={{[1]={flags=0,type="BASE",value=14,name="BlockChance",keywordFlags=0}},nil}c["100% reduced Frostbite Mana Reservation"]={{[1]={[1]={type="SkillName",skillName="Frostbite"},flags=0,type="INC",value=-100,name="ManaReserved",keywordFlags=0}},nil}c["28% increased Damage with Ailments from Attack Skills while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=2048,type="INC",value=28,name="Damage",keywordFlags=65536}},nil}c["Can Allocate Passives from the Marauder's starting point"]={{},nil}c["Adds 22 to 32 Cold Damage"]={{[1]={flags=0,type="BASE",value=22,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=32,name="ColdMax",keywordFlags=0}},nil}c["Arrows Pierce all Targets after Chaining {variant:3}Arrows Pierce all Targets after Forking"]={nil,"Arrows Pierce all Targets after Chaining {variant:3}Arrows Pierce all Targets after Forking "}c["Socketed Gems are Supported by level 10 Added Fire Damage"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportAddedFireDamage",level=10},name="ExtraSupport",keywordFlags=0}},nil}c["+25% chance to be Ignited"]={{}," to be Ignited "}c["3% increased Damage taken per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=3,name="DamageTaken",keywordFlags=0}},nil}c["Critical Strikes deal 50% increased Lightning Damage"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,type="INC",value=50,name="LightningDamage",keywordFlags=0}},nil}c["+1 to maximum number of Summoned Holy Relics"]={{[1]={flags=0,type="BASE",value=1,name="ActiveHolyRelicLimit",keywordFlags=0}},nil}c["Summoned Skeletons Cover Enemies in Ash on Hit Summoned Skeletons take 30% of their Maximum Life per second as Fire Damage"]={nil,"Summoned Skeletons Cover Enemies in Ash on Hit Summoned Skeletons take 30% of their Maximum Life per second as Fire Damage "}c["100% increased Life Leeched per second"]={{[1]={flags=0,type="INC",value=100,name="LifeLeechRate",keywordFlags=0}},nil}c["50% increased Energy Shield Recharge Rate"]={{[1]={flags=0,type="INC",value=50,name="EnergyShieldRecharge",keywordFlags=0}},nil}c["25% increased Strength Requirement"]={{[1]={flags=0,type="INC",value=25,name="StrRequirement",keywordFlags=0}},nil}c["Create Consecrated Ground when you Shatter an Enemy {variant:2}40% increased Effect of Chilled Ground"]={nil,"Create Consecrated Ground when you Shatter an Enemy {variant:2}40% increased Effect of Chilled Ground "}c["50% reduced number of Zombies allowed"]={{[1]={flags=0,type="INC",value=-50,name="ActiveZombieLimit",keywordFlags=0}},nil}c["2% of Attack Damage Leeched as Life and Mana if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=1,type="BASE",value=2,name="DamageLeech",keywordFlags=0}},nil}c["6% increased Damage against Enemies on Low Life per Frenzy Charge"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="LowLife"},[2]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",keywordFlags=262144,name="Damage",value=6}},nil}c["Grants Armour equal to 160% of your Reserved Life to you and nearby Allies"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=1.6,name="Armour",keywordFlags=0}},name="GrantReservedLifeAsAura",keywordFlags=0}},nil}c["40% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=40,name="ElementalDamage",keywordFlags=0}},nil}c["75% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=75,name="CritChance",keywordFlags=0}},nil}c["30% increased Effect of Buffs granted by your Golems"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="INC",value=30,name="BuffEffect",keywordFlags=0}},nil}c["24% increased Physical Damage with Swords"]={{[1]={flags=262144,type="INC",value=24,name="PhysicalDamage",keywordFlags=0}},nil}c["6% increased Attack Damage"]={{[1]={flags=1,type="INC",value=6,name="Damage",keywordFlags=0}},nil}c["4% reduced Mana Reserved"]={{[1]={flags=0,type="INC",value=-4,name="ManaReserved",keywordFlags=0}},nil}c["20% increased Physical Damage taken"]={{[1]={flags=0,type="INC",value=20,name="PhysicalDamageTaken",keywordFlags=0}},nil}c["Gain 18% of Maximum Mana as Extra Maximum Energy Shield while affected by Clarity"]={{[1]={[1]={type="Condition",var="AffectedByClarity"},flags=0,type="BASE",value=18,name="ManaGainAsEnergyShield",keywordFlags=0}},nil}c["Raging Spirits have 150% increased Damage"]={{[1]={[1]={type="SkillName",skillName="Summon Raging Spirit"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=150,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["200% increased Critical Strike Chance with arrows that Fork"]={{[1]={flags=0,type="INC",value=200,name="CritChance",keywordFlags=0}}," with arrows that Fork "}c["Shock a nearby Enemy for 2 seconds on Killing a Shocked Enemy {variant:2}Shocks all nearby Enemies on Killing a Shocked Enemy"]={nil,"Shock a nearby Enemy for 2 seconds on Killing a Shocked Enemy {variant:2}Shocks all nearby Enemies on Killing a Shocked Enemy "}c["20% increased Damage with Hits against Enemies that are on Low Life"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="LowLife"},flags=0,type="INC",value=20,name="Damage",keywordFlags=262144}},nil}c["40% increased Damage"]={{[1]={flags=0,type="INC",value=40,name="Damage",keywordFlags=0}},nil}c["-40% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=-40,name="ElementalResist",keywordFlags=0}},nil}c["Your Flasks grant 10% chance to Ignite during flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=10,name="EnemyIgniteChance",keywordFlags=0}},nil}c["10% reduced Damage taken from Blinded Enemies Nearby Enemies are Blinded 30% increased Damage with Hits and Ailments against Blinded Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Blinded"},flags=0,type="INC",value=-10,name="DamageTaken",keywordFlags=786432}}," from Blinded Enemies Nearby Enemies are Blinded 30% increased Damage "}c["5% chance to Freeze"]={{[1]={flags=0,type="BASE",value=5,name="EnemyFreezeChance",keywordFlags=0}},nil}c["90% increased Spell Damage"]={{[1]={flags=2,type="INC",value=90,name="Damage",keywordFlags=0}},nil}c["-1 to maximum Endurance Charges"]={{[1]={flags=0,type="BASE",value=-1,name="EnduranceChargesMax",keywordFlags=0}},nil}c["25% reduced Golem Size"]={{}," Size "}c["30% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=30,name="ManaRegen",keywordFlags=0}},nil}c["Your Offering Skills also affect you"]={{[1]={[1]={type="SkillName",skillNameList={[1]="Bone Offering",[2]="Flesh Offering",[3]="Spirit Offering"}},value={mod={value={key="buffNotPlayer",value=false},type="LIST",keywordFlags=0,name="SkillData",flags=0}},type="LIST",keywordFlags=0,name="ExtraSkillMod",flags=0}},nil}c["5% increased maximum Life"]={{[1]={flags=0,type="INC",value=5,name="Life",keywordFlags=0}},nil}c["Gain an Endurance Charge when you take a Critical Strike"]={nil,"Gain an Endurance Charge when you take a Critical Strike "}c["40% increased Damage against Frozen Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Frozen"},flags=0,type="INC",value=40,name="Damage",keywordFlags=262144}},nil}c["6% increased Physical Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="INC",value=6,name="PhysicalDamage",keywordFlags=0}},nil}c["Adds 65 to 105 Chaos Damage to Spells"]={{[1]={flags=0,type="BASE",value=65,name="ChaosMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=105,name="ChaosMax",keywordFlags=131072}},nil}c["Radius: 18"]={nil,"Radius: 18 "}c["Enemies you Shock have 30% reduced Cast Speed"]={nil,"Enemies you Shock have 30% reduced Cast Speed "}c["Recover 50% of your maximum Life on use {variant:2}Recover 75% of your maximum Life on use"]={nil,"Recover 50% of your maximum Life on use {variant:2}Recover 75% of your maximum Life on use "}c["100% increased Endurance, Frenzy and Power Charge Duration"]={{[1]={flags=0,type="INC",value=100,name="PowerChargesDuration",keywordFlags=0},[2]={flags=0,type="INC",value=100,name="FrenzyChargesDuration",keywordFlags=0},[3]={flags=0,type="INC",value=100,name="EnduranceChargesDuration",keywordFlags=0}},nil}c["5% reduced Mana Cost of Skills"]={{[1]={flags=0,type="INC",value=-5,name="ManaCost",keywordFlags=0}},nil}c["10% increased Damage over Time"]={{[1]={flags=8,type="INC",value=10,name="Damage",keywordFlags=0}},nil}c["10% increased Dexterity"]={{[1]={flags=0,type="INC",value=10,name="Dex",keywordFlags=0}},nil}c["Damage Penetrates 5% Elemental Resistances while you have a Power Charge"]={{[1]={[1]={type="StatThreshold",stat="PowerCharges",threshold=1},flags=0,type="BASE",value=5,name="ElementalPenetration",keywordFlags=0}},nil}c["16% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=35651584,type="INC",value=16,name="PhysicalDamage",keywordFlags=0}},nil}c["If you've Cast a Spell Recently, you"]={nil,"If you've Cast a Spell Recently, you "}c["+10 to maximum Divine Charges"]={{}," maximum Divine Charges "}c["24% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=35651584,type="INC",value=24,name="PhysicalDamage",keywordFlags=0}},nil}c["100% increased Critical Strike Chance against Enemies that are affected"]={{[1]={flags=0,type="INC",value=100,name="CritChance",keywordFlags=0}}," against Enemies that are affected "}c["30 Life Regenerated per second per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="BASE",value=30,name="LifeRegen",keywordFlags=0}},nil}c["Deal no Physical Damage"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="DealNoPhysical",flags=0}},nil}c["+45% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=45,name="ChaosResist",keywordFlags=0}},nil}c["20% increased Elemental Damage during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=20,name="ElementalDamage",keywordFlags=0}},nil}c["8% increased Physical Damage with Axes"]={{[1]={flags=4096,type="INC",value=8,name="PhysicalDamage",keywordFlags=0}},nil}c["6% increased Attack Speed while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=1,type="INC",value=6,name="Speed",keywordFlags=0}},nil}c["20% chance to gain Fortify on Melee Stun You have Onslaught while you have Fortify"]={{}," to gain Fortify on Stun You have Onslaught "}c["Your Energy Shield starts at zero Cannot gain Energy Shield"]={nil,"Your Energy Shield starts at zero Cannot gain Energy Shield "}c["You can only Socket Corrupted Gems in this item {variant:1}Acrobatics"]={nil,"You can only Socket Corrupted Gems in this item {variant:1}Acrobatics "}c["20% increased Warcry Duration"]={{[1]={flags=0,type="INC",value=20,name="Duration",keywordFlags=4}},nil}c["35% reduced Stun Recovery"]={{[1]={flags=0,type="INC",value=-35,name="StunRecovery",keywordFlags=0}},nil}c["Gain a Frenzy Charge on Hit while Bleeding 15% increased Movement Speed while Bleeding"]={nil,"Gain a Frenzy Charge on Hit while Bleeding 15% increased Movement Speed while Bleeding "}c["100% increased Shock Duration on You"]={{[1]={flags=0,type="INC",value=100,name="EnemyShockDuration",keywordFlags=0}}," on You "}c["Adds 10 to 36 Physical Damage to Attacks"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=36,name="PhysicalMax",keywordFlags=65536}},nil}c["You and Nearby Allies have 16 to 144 added Lightning Damage per Blue Socket"]={{[1]={[1]={type="Multiplier",var="BlueSocketIn{SlotName}"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=16,name="LightningMin",keywordFlags=0}},name="ExtraAura",keywordFlags=0},[2]={[1]={type="Multiplier",var="BlueSocketIn{SlotName}"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=144,name="LightningMax",keywordFlags=0}},name="ExtraAura",keywordFlags=0}},nil}c["Golems have 18% increased Attack and Cast Speed"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={flags=0,type="INC",value=18,name="Speed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["100% increased Charges used"]={{[1]={flags=0,type="INC",value=100,name="FlaskChargesUsed",keywordFlags=0}},nil}c["Adds 14 to 26 Physical Damage to Attacks"]={{[1]={flags=0,type="BASE",value=14,name="PhysicalMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=26,name="PhysicalMax",keywordFlags=65536}},nil}c["+24 to Strength"]={{[1]={flags=0,type="BASE",value=24,name="Str",keywordFlags=0}},nil}c["50% increased Critical Strike Chance with Traps"]={{[1]={flags=0,type="INC",value=50,name="CritChance",keywordFlags=4096}},nil}c["Vitality Reserves no Mana"]={{[1]={[1]={type="SkillId",skillId="Vitality"},flags=0,type="LIST",value={key="manaCostForced",value=0},name="SkillData",keywordFlags=0}},nil}c["15% increased Cooldown Recovery Speed of Movement Skills"]={{[1]={flags=0,type="INC",value=15,name="CooldownRecovery",keywordFlags=8}},nil}c["Minions deal 12% increased Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=12,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["25% increased Critical Strike Chance with Totem Skills"]={{[1]={flags=0,type="INC",value=25,name="CritChance",keywordFlags=16384}},nil}c["You take 450 Chaos Damage per second for 10 seconds on Kill"]={nil,"You take 450 Chaos Damage per second for 10 seconds on Kill "}c["Cannot be Stunned while you have at least 25 Rage"]={{[1]={[1]={type="MultiplierThreshold",threshold=25,var="Rage"},flags=0,type="BASE",value=100,name="AvoidStun",keywordFlags=0}},nil}c["You cannot be Chilled or Frozen while you have an Ice Golem Summoned You cannot be Ignited while you have a Flame Golem Summoned You cannot be Shocked while you have a Lightning Golem Summoned Can Summon up to 1 additional Golem at a time"]={nil,"You cannot be Chilled or Frozen while you have an Ice Golem Summoned You cannot be Ignited while you have a Flame Golem Summoned You cannot be Shocked while you have a Lightning Golem Summoned Can Summon up to 1 additional Golem at a time "}c["+20 to Strength and Intelligence"]={{[1]={flags=0,type="BASE",value=20,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=20,name="Int",keywordFlags=0}},nil}c["+16 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=16,name="EnergyShield",keywordFlags=0}},nil}c["10% chance to Avoid Elemental Ailments"]={{[1]={flags=0,type="BASE",value=10,name="AvoidShock",keywordFlags=0},[2]={flags=0,type="BASE",value=10,name="AvoidFrozen",keywordFlags=0},[3]={flags=0,type="BASE",value=10,name="AvoidChilled",keywordFlags=0},[4]={flags=0,type="BASE",value=10,name="AvoidIgnite",keywordFlags=0}},nil}c["+45 to all Attributes"]={{[1]={flags=0,type="BASE",value=45,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=45,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=45,name="Int",keywordFlags=0}},nil}c["138% increased Critical Strike Chance for Spells"]={{[1]={flags=2,type="INC",value=138,name="CritChance",keywordFlags=0}},nil}c["100% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=100,name="ElementalDamage",keywordFlags=0}},nil}c["+250 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=250,name="Evasion",keywordFlags=0}},nil}c["You take 20% reduced Extra Damage from Critical Strikes 30% increased Armour"]={nil,"You take 20% reduced Extra Damage from Critical Strikes 30% increased Armour "}c["10% chance to Dodge Attacks while affected by Grace"]={{[1]={[1]={type="Condition",var="AffectedByGrace"},flags=0,type="BASE",value=10,name="AttackDodgeChance",keywordFlags=0}},nil}c["Vaal Skills deal 80% increased Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=80,name="Damage",keywordFlags=256}},nil}c["20% increased Damage with Ailments from Attack Skills while wielding a Dagger"]={{[1]={[1]={type="Condition",var="UsingDagger"},flags=2048,type="INC",value=20,name="Damage",keywordFlags=65536}},nil}c["18% increased Golem Damage for each Type of Golem you have Summoned"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={[1]={type="ActorCondition",var="HavePhysicalGolem",actor="parent"},flags=0,type="INC",value=18,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0},[2]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={[1]={type="ActorCondition",var="HaveLightningGolem",actor="parent"},flags=0,type="INC",value=18,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0},[3]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={[1]={type="ActorCondition",var="HaveColdGolem",actor="parent"},flags=0,type="INC",value=18,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0},[4]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={[1]={type="ActorCondition",var="HaveFireGolem",actor="parent"},flags=0,type="INC",value=18,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0},[5]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={[1]={type="ActorCondition",var="HaveChaosGolem",actor="parent"},flags=0,type="INC",value=18,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["88% increased Fire Damage with Hits and Ailments against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=0,type="INC",value=88,name="FireDamage",keywordFlags=786432}},nil}c["12% increased Attack and Cast Speed per Ghost Shroud Cannot be Stunned while you have Ghost Shrouds 20% chance to Dodge Spell Hits if you have Energy Shield"]={{[1]={flags=2,type="INC",value=12,name="Speed",keywordFlags=0}}," per Ghost Shroud Cannot be Stunned while you have Ghost Shrouds 20% chance to Dodge Hits if you have Energy Shield "}c["20% increased Vaal Skill Effect Duration"]={{[1]={flags=0,type="INC",value=20,name="Duration",keywordFlags=256}},nil}c["5% increased Strength"]={{[1]={flags=0,type="INC",value=5,name="Str",keywordFlags=0}},nil}c["Aspect of the Avian also grants Avian's Might and Avian's Flight to nearby Allies"]={nil,"Aspect of the Avian also grants Avian's Might and Avian's Flight to nearby Allies "}c["30% chance to gain a Frenzy Charge on Kill Gore Footprints"]={{}," to gain aCharge on Kill Gore Footprints "}c["You cannot have non-Golem Minions"]={nil,"You cannot have non-Golem Minions "}c["+38 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=38,name="Accuracy",keywordFlags=0}},nil}c["23% reduced Enemy Stun Threshold"]={{[1]={flags=0,type="INC",value=-23,name="EnemyStunThreshold",keywordFlags=0}},nil}c["15% chance to gain a Frenzy Charge and a Power Charge on Kill 50% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently 15% chance to gain 50% of Non-Chaos Damage with Hits as Extra Chaos Damage"]={{[1]={[1]={type="Condition",var="KilledAffectedByDotRecently"},[2]={type="SkillName",skillName="Frenzy"},flags=0,type="BASE",keywordFlags=262144,name="LifeRecoveryRate",value=15},[2]={[1]={type="Condition",var="KilledAffectedByDotRecently"},[2]={type="SkillName",skillName="Frenzy"},flags=0,type="BASE",keywordFlags=262144,name="ManaRecoveryRate",value=15},[3]={[1]={type="Condition",var="KilledAffectedByDotRecently"},[2]={type="SkillName",skillName="Frenzy"},flags=0,type="BASE",keywordFlags=262144,name="EnergyShieldRecoveryRate",value=15}}," to gain aCharge and a Power Charge on Kill 50% increased 15% chance to gain 50% of Non-Chaos Damage as Extra Chaos Damage "}c["Adds 3 to 8 Fire Spell Damage per Buff on You"]={{[1]={[1]={type="Multiplier",var="BuffOnSelf"},flags=0,type="BASE",value=3,name="FireMin",keywordFlags=131072},[2]={[1]={type="Multiplier",var="BuffOnSelf"},flags=0,type="BASE",value=8,name="FireMax",keywordFlags=131072}},nil}c["225% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=225,name="Evasion",keywordFlags=0}},nil}c["+40 to maximum Mana"]={{[1]={flags=0,type="BASE",value=40,name="Mana",keywordFlags=0}},nil}c["Adds 3 to 7 Fire Spell Damage per Buff on You"]={{[1]={[1]={type="Multiplier",var="BuffOnSelf"},flags=0,type="BASE",value=3,name="FireMin",keywordFlags=131072},[2]={[1]={type="Multiplier",var="BuffOnSelf"},flags=0,type="BASE",value=7,name="FireMax",keywordFlags=131072}},nil}c["Channelling Skills deal 15% increased Damage"]={{[1]={[1]={type="SkillType",skillType=58},flags=0,type="INC",value=15,name="Damage",keywordFlags=0}},nil}c["You cannot have non-Animated Minions"]={nil,"You cannot have non-Animated Minions "}c["30% increased Stun Duration on Enemies"]={{[1]={flags=0,type="INC",value=30,name="EnemyStunDuration",keywordFlags=0}},nil}c["+25% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=25,name="LightningResist",keywordFlags=0}},nil}c["35% increased Damage if you have Shocked an Enemy Recently"]={{[1]={[1]={type="Condition",var="ShockedEnemyRecently"},flags=0,type="INC",value=35,name="Damage",keywordFlags=0}},nil}c["220% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=220,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["5% increased Mine Laying Speed"]={{[1]={flags=0,type="INC",value=5,name="MineLayingSpeed",keywordFlags=0}},nil}c["8% increased Intelligence"]={{[1]={flags=0,type="INC",value=8,name="Int",keywordFlags=0}},nil}c["17% increased Attack Speed"]={{[1]={flags=1,type="INC",value=17,name="Speed",keywordFlags=0}},nil}c["5 Mana Regenerated per second"]={{[1]={flags=0,type="BASE",value=5,name="ManaRegen",keywordFlags=0}},nil}c["Adds 225 to 600 Lightning Damage to Unarmed Attacks"]={{[1]={flags=1048576,type="BASE",value=225,name="LightningMin",keywordFlags=0},[2]={flags=1048576,type="BASE",value=600,name="LightningMax",keywordFlags=0}},nil}c["+25% chance to be Poisoned"]={{}," to be Poisoned "}c["2% increased Attack Critical Strike Chance per 200 Accuracy Rating"]={{[1]={[1]={type="PerStat",stat="Accuracy",div=200},flags=1,type="INC",value=2,name="CritChance",keywordFlags=0}},nil}c["Your Golems are aggressive"]={nil,"Your Golems are aggressive "}c["25% increased Attack Speed"]={{[1]={flags=1,type="INC",value=25,name="Speed",keywordFlags=0}},nil}c["6% reduced Elemental Damage taken"]={{[1]={flags=0,type="INC",value=-6,name="ElementalDamageTaken",keywordFlags=0}},nil}c["Mind Over Matter"]={{[1]={value="Mind Over Matter",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["185% increased Physical Damage"]={{[1]={flags=0,type="INC",value=185,name="PhysicalDamage",keywordFlags=0}},nil}c["+8 to Strength"]={{[1]={flags=0,type="BASE",value=8,name="Str",keywordFlags=0}},nil}c["Minions have 8% increased Movement Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=8,name="MovementSpeed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["45% increased Damage with Hits and Ailments against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=0,type="INC",value=45,name="Damage",keywordFlags=786432}},nil}c["200% increased Spell Damage if you've dealt a Critical Strike in the past 8 seconds"]={{[1]={[1]={type="Condition",var="CritInPast8Sec"},flags=2,type="INC",value=200,name="Damage",keywordFlags=0}},nil}c["You gain Onslaught for 4 seconds on Kill while affected by Haste {variant:23}You have Phasing while affected by Haste"]={nil,"You gain Onslaught for 4 seconds on Kill while affected by Haste {variant:23}You have Phasing while affected by Haste "}c["12% increased Attack Speed if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=1,type="INC",value=12,name="Speed",keywordFlags=0}},nil}c["5% increased Attack Speed with One Handed Weapons"]={{[1]={flags=16777217,type="INC",value=5,name="Speed",keywordFlags=0}},nil}c["24% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8388608,type="INC",value=24,name="PhysicalDamage",keywordFlags=0}},nil}c["With at least 40 Dexterity in Radius, Shrapnel Shot's"]={nil,"With at least 40 Dexterity in Radius, Shrapnel Shot's "}c["Your Energy Shield starts at zero"]={nil,"Your Energy Shield starts at zero "}c["6% increased Cast Speed"]={{[1]={flags=16,type="INC",value=6,name="Speed",keywordFlags=0}},nil}c["Recover 3% of Life when you lose a Spirit Charge"]={nil,"Recover 3% of Life when you lose a Spirit Charge "}c["206% increased Physical Damage"]={{[1]={flags=0,type="INC",value=206,name="PhysicalDamage",keywordFlags=0}},nil}c["2% increased Area of Effect per 25 Rampage Kills Gain a Frenzy Charge on every 50th Rampage Kill"]={{[1]={[1]={type="SkillName",skillName="Frenzy"},flags=0,type="INC",value=2,name="AreaOfEffect",keywordFlags=0}}," per 25 Rampage Kills Gain aCharge on every 50th Rampage Kill "}c["40% less Damage"]={{[1]={flags=0,type="MORE",value=-40,name="Damage",keywordFlags=0}},nil}c["Summoned Skeletons have Avatar of Fire"]={{[1]={[1]={type="SkillName",skillName="Summon Skeleton"},value={mod={value="Avatar of Fire",type="LIST",keywordFlags=0,name="Keystone",flags=0}},type="LIST",keywordFlags=0,name="MinionModifier",flags=0}},nil}c["10% chance to gain an Endurance, Frenzy or Power Charge when any of your Traps is Triggered by an Enemy"]={{}," to gain an Endurance,or Power Charge when any of your s is Triggered by an Enemy "}c["50% chance to gain a Power Charge when you Summon a Totem 15% chance to gain a Power Charge if you or your Totems kill an Enemy 5% reduced Elemental Damage taken while you have an Endurance Charge Damage Penetrates 5% Elemental Resistances while you have a Power Charge"]={{[1]={[1]={type="StatThreshold",stat="EnduranceCharges",threshold=1},[2]={type="StatThreshold",stat="PowerCharges",threshold=1},flags=0,type="BASE",keywordFlags=16384,name="ElementalDamageTaken",value=50}}," to gain a Power Charge when you Summon a 15% chance to gain a Power Charge if you or your Totems kill an Enemy 5% reduced Damage Penetrates 5% Elemental Resistances "}c["20% increased Damage with Hits against Chilled Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Chilled"},flags=0,type="INC",value=20,name="Damage",keywordFlags=262144}},nil}c["With at least 40 Intelligence in Radius, Fireball Projectiles gain Area of Effect Radius as they travel further, up to 50% increased Radius. {variant:2}With at least 40 Intelligence in Radius, Fireball Projectiles gain Radius as they travel farther, up to +4 Radius"]={nil,"With at least 40 Intelligence in Radius, Fireball Projectiles gain Area of Effect Radius as they travel further, up to 50% increased Radius. {variant:2}With at least 40 Intelligence in Radius, Fireball Projectiles gain Radius as they travel farther, up to +4 Radius "}c["+18% Chance to Block Attack Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,type="BASE",value=18,name="BlockChance",keywordFlags=0}},nil}c["Attacks with this Weapon Maim on hit"]={nil,"Maim on hit "}c["100% increased Melee Physical Damage against Ignited Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Ignited"},flags=256,type="INC",value=100,name="PhysicalDamage",keywordFlags=262144}},nil}c["45% increased Spell Damage"]={{[1]={flags=2,type="INC",value=45,name="Damage",keywordFlags=0}},nil}c["8% increased Quantity of Items found"]={{[1]={flags=0,type="INC",value=8,name="LootQuantity",keywordFlags=0}},nil}c["+19 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=19,name="LifeOnHit",keywordFlags=0}},nil}c["Shocks you cause are reflected back to you"]={nil,"Shocks you cause are reflected back to you "}c["Bleeding you inflict is Reflected to you +1% to Chaos Resistance per Poison on you"]={nil,"Bleeding you inflict is Reflected to you +1% to Chaos Resistance per Poison on you "}c["15% increased Attack and Cast Speed if you've used a Movement Skill Recently"]={{[1]={[1]={type="Condition",var="UsedMovementSkillRecently"},flags=0,type="INC",value=15,name="Speed",keywordFlags=0}},nil}c["Enemies Taunted by you deal 10% less Damage with Hits and Ailments against other targets"]={nil,"Enemies Taunted by you deal 10% less Damage with Hits and Ailments against other targets "}c["50% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=50,name="CritChance",keywordFlags=0}},nil}c["Auras from your Skills grant 0.2% of Maximum Life Regenerated per second to"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=0.2,name="LifeRegenPercent",keywordFlags=0}},name="ExtraAuraEffect",keywordFlags=0}}," to "}c["150% increased Rarity of Items Dropped by Slain Magic Enemies {variant:2,3}150% increased Rarity of Items Dropped by Slain Magic Enemies"]={{}," Rarity of Items Dropped by Slain Magic Enemies {variant:2,3}150% increased Rarity of Items Dropped by Slain Magic Enemies "}c["30% of Damage is taken from Mana before Life"]={{[1]={flags=0,type="BASE",value=30,name="DamageTakenFromManaBeforeLife",keywordFlags=0}},nil}c["100% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=100,name="ChaosDamage",keywordFlags=0}},nil}c["Adds 10 to 14 Fire Damage"]={{[1]={flags=0,type="BASE",value=10,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=14,name="FireMax",keywordFlags=0}},nil}c["20% chance to gain a Power Charge on non-Critical Strike"]={{}," to gain a Power Charge on non-Critical Strike "}c["0.6% of Attack Damage Leeched as Mana"]={{[1]={flags=1,type="BASE",value=0.6,name="DamageManaLeech",keywordFlags=0}},nil}c["You gain Onslaught for 4 seconds on Critical Strike"]={nil,"You gain Onslaught for 4 seconds on Critical Strike "}c["18% increased Physical Damage with Claws"]={{[1]={flags=16384,type="INC",value=18,name="PhysicalDamage",keywordFlags=0}},nil}c["50% increased Evasion if you have been Hit Recently"]={{[1]={[1]={type="Condition",var="BeenHitRecently"},flags=0,type="INC",value=50,name="Evasion",keywordFlags=0}},nil}c["9% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=9,name="Damage",keywordFlags=0}},nil}c["40% increased Mana Cost of Skills"]={{[1]={flags=0,type="INC",value=40,name="ManaCost",keywordFlags=0}},nil}c["10% increased Effect of non-Damaging Ailments on Enemies"]={{[1]={flags=0,type="INC",value=10,name="EnemyShockEffect",keywordFlags=0},[2]={flags=0,type="INC",value=10,name="EnemyChillEffect",keywordFlags=0},[3]={flags=0,type="INC",value=10,name="EnemyFreezeEffech",keywordFlags=0}},nil}c["8% additional Chance to Block while Dual Wielding Claws"]={{[1]={[1]={type="Condition",var="DualWieldingClaws"},flags=0,type="BASE",value=8,name="BlockChance",keywordFlags=0}},nil}c["Adds 15 to 33 Chaos Damage"]={{[1]={flags=0,type="BASE",value=15,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=33,name="ChaosMax",keywordFlags=0}},nil}c["2% increased Experience gain"]={{}," Experience gain "}c["Knockback direction is reversed Socketed Gems are Supported by level 10 Knockback"]={nil,"Knockback direction is reversed Socketed Gems are Supported by level 10 Knockback "}c["Adds 20 to 30 Cold Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=20,name="ColdMin",keywordFlags=196608},[2]={flags=0,type="BASE",value=30,name="ColdMax",keywordFlags=196608}},nil}c["Adds 20 to 50 Cold Damage"]={{[1]={flags=0,type="BASE",value=20,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=50,name="ColdMax",keywordFlags=0}},nil}c["100% increased Minion Accuracy Rating"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=100,name="Accuracy",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Adds 21 to 33 Cold Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=21,name="ColdMin",keywordFlags=196608},[2]={flags=0,type="BASE",value=33,name="ColdMax",keywordFlags=196608}},nil}c["24% increased Physical Damage with Daggers"]={{[1]={flags=32768,type="INC",value=24,name="PhysicalDamage",keywordFlags=0}},nil}c["Adds 22 to 35 Cold Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=22,name="ColdMin",keywordFlags=196608},[2]={flags=0,type="BASE",value=35,name="ColdMax",keywordFlags=196608}},nil}c["Consecrated Ground you create applies 10% increased Damage taken to Enemies You have Consecrated Ground around you while stationary 15 Mana Regenerated per Second while on Consecrated Ground"]={nil,"Consecrated Ground you create applies 10% increased Damage taken to Enemies You have Consecrated Ground around you while stationary 15 Mana Regenerated per Second while on Consecrated Ground "}c["Ailments against other targets"]={nil,"Ailments against other targets "}c["0.5% of Attack Damage Leeched as Life per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=1,type="BASE",value=0.5,name="DamageLifeLeech",keywordFlags=0}},nil}c["50% increased Trap Trigger Area of Effect"]={{[1]={flags=0,type="INC",value=50,name="TrapTriggerAreaOfEffect",keywordFlags=0}},nil}c["10% increased Damage with Ailments from Attack Skills while wielding an Axe"]={{[1]={[1]={type="Condition",var="UsingAxe"},flags=2048,type="INC",value=10,name="Damage",keywordFlags=65536}},nil}c["With at least 40 Intelligence in Radius, Frostbolt Projectiles gain 40% increased Projectile"]={nil,"With at least 40 Intelligence in Radius, Frostbolt Projectiles gain 40% increased Projectile "}c["1.6% of Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=1.6,name="LifeRegenPercent",keywordFlags=0}},nil}c["Far Shot"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="FarShot",flags=0}},nil}c["35% increased Armour while Bleeding"]={{[1]={[1]={type="Condition",var="Bleeding"},flags=0,type="INC",value=35,name="Armour",keywordFlags=0}},nil}c["+10% to Global Critical Strike Multiplier per Green Socket"]={{[1]={[1]={type="Global"},[2]={type="Multiplier",var="GreenSocketIn{SlotName}"},flags=0,type="BASE",keywordFlags=0,name="CritMultiplier",value=10}},nil}c["9% increased Skeleton Cast speed"]={{[1]={[1]={type="SkillName",skillName="Summon Skeleton"},flags=0,type="LIST",value={mod={flags=16,type="INC",value=9,name="Speed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["12% increased Intelligence"]={{[1]={flags=0,type="INC",value=12,name="Int",keywordFlags=0}},nil}c["35% increased Energy Shield Recovery Rate"]={{[1]={flags=0,type="INC",value=35,name="EnergyShieldRecoveryRate",keywordFlags=0}},nil}c["13% increased Stun Recovery"]={{[1]={flags=0,type="INC",value=13,name="StunRecovery",keywordFlags=0}},nil}c["+20% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=20,name="FireResist",keywordFlags=0}},nil}c["20% chance for your Flasks to not consume Charges"]={{}," for your Flasks to not consume Charges "}c["20% reduced Reflected Physical Damage taken 4% chance to deal Double Damage +20 to Strength 20% increased Physical Damage"]={{[1]={flags=0,type="INC",value=-20,name="PhysicalDamageTaken",keywordFlags=0}}," Reflected 4% chance to deal Double Damage +20 to Strength 20% increased Physical Damage "}c["8% increased Attack and Cast Speed"]={{[1]={flags=0,type="INC",value=8,name="Speed",keywordFlags=0}},nil}c["50% increased Damage with Movement Skills"]={{[1]={flags=0,type="INC",value=50,name="Damage",keywordFlags=8}},nil}c["15% increased Physical Damage with Staves"]={{[1]={flags=131072,type="INC",value=15,name="PhysicalDamage",keywordFlags=0}},nil}c["+6% Chance to Block Spell Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,type="BASE",value=6,name="SpellBlockChance",keywordFlags=0}},nil}c["40% reduced Area of Effect of Curse Skills"]={{[1]={flags=0,type="INC",value=-40,name="AreaOfEffect",keywordFlags=2}},nil}c["Life Leech effects are not removed at Full Life 30% increased Area of Effect if you've Killed Recently"]={nil,"Life Leech effects are not removed at Full Life 30% increased Area of Effect if you've Killed Recently "}c["Adds 10 to 15 Physical Damage to Attacks"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=15,name="PhysicalMax",keywordFlags=65536}},nil}c["15% increased Movement Speed while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}},nil}c["Every 14 seconds:"]={{},nil}c["12% increased Damage with Ailments from Attack Skills while wielding a Mace"]={{[1]={[1]={type="Condition",var="UsingMace"},flags=2048,type="INC",value=12,name="Damage",keywordFlags=65536}},nil}c["5% chance to grant Onslaught to nearby Enemies on Kill {variant:1}5% chance to gain Unholy Might for 3 seconds on Kill"]={{}," to grant Onslaught to nearby Enemies on Kill {variant:1}5% chance to gain Unholy Might for 3 seconds on Kill "}c["+2% Chance to Block Attack Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,type="BASE",value=2,name="BlockChance",keywordFlags=0}},nil}c["4 additional Arrows"]={{[1]={flags=1,type="BASE",value=4,name="ProjectileCount",keywordFlags=0}},nil}c["1% of Life Regenerated per second per 500 Maximum Energy Shield"]={{[1]={[1]={type="PerStat",stat="EnergyShield",div=500},flags=0,type="BASE",value=1,name="LifeRegenPercent",keywordFlags=0}},nil}c["10% chance to Trigger Level 18 Animate Guardian's Weapon when Animated Weapon Kills an Enemy"]={{}," to Trigger Level 18 Animate Guardian's when Animated Weapon Kills an Enemy "}c["7% increased Spell Damage"]={{[1]={flags=2,type="INC",value=7,name="Damage",keywordFlags=0}},nil}c["+1 to Level of Socketed Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="all",value=1},name="GemProperty",keywordFlags=0}},nil}c["12% increased Damage with Brand Skills"]={{[1]={[1]={type="SkillType",skillType=76},flags=0,type="INC",value=12,name="Damage",keywordFlags=0}},nil}c["+1 Life per 4 Dexterity"]={{[1]={[1]={type="PerStat",stat="Dex",div=4},flags=0,type="BASE",value=1,name="Life",keywordFlags=0}},nil}c["20% reduced Reflected Elemental Damage taken"]={{[1]={flags=0,type="INC",value=-20,name="ElementalDamageTaken",keywordFlags=0}}," Reflected "}c["Adds 10 to 15 Physical Damage to Attacks against Frozen Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Frozen"},flags=0,type="BASE",value=10,name="PhysicalMin",keywordFlags=327680},[2]={[1]={type="ActorCondition",actor="enemy",var="Frozen"},flags=0,type="BASE",value=15,name="PhysicalMax",keywordFlags=327680}},nil}c["and nearby Allies have +1000 to Armour"]={nil,"and nearby Allies have +1000 to Armour "}c["25% chance on Block to create Desecrated Ground {variant:2}50% chance on Block to create Desecrated Ground"]={{}," on Block to create Desecrated Ground {variant:2}50% chance on Block to create Desecrated Ground "}c["You have Crimson Dance while you have Cat's Stealth"]={{[1]={[1]={type="Condition",var="AffectedByCat'sStealth"},value="Crimson Dance",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["Totems gain +16% to all Elemental Resistances Totems have 10% additional Physical Damage Reduction"]={nil,"Totems gain +16% to all Elemental Resistances Totems have 10% additional Physical Damage Reduction "}c["10% increased Damage for each type of Abyssal Jewel affecting you"]={{[1]={[1]={type="Multiplier",var="AbyssJewelType"},flags=0,type="INC",value=10,name="Damage",keywordFlags=0}},nil}c["+30 Life gained on Killing Ignited Enemies Gain 20% of Physical Damage as Extra Fire Damage"]={{[1]={flags=0,type="BASE",value=30,name="LifeOnKillGainAsFire",keywordFlags=0}}," ing Ignited Enemies Gain 20% of Physical Damage "}c["+40% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=40,name="LightningResist",keywordFlags=0}},nil}c["10% chance to gain a Frenzy Charge when you Block Attack Damage"]={{[1]={[1]={type="SkillName",skillName="Frenzy"},flags=1,type="BASE",value=10,name="Damage",keywordFlags=0}}," to gain aCharge when you Block "}c["10% increased Damage with Ailments from Attack Skills while wielding a Two Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=2048,type="INC",value=10,name="Damage",keywordFlags=65536}},nil}c["100% More Bow Damage at Close Range"]={{[1]={[1]={type="Condition",var="AtCloseRange"},flags=8196,type="MORE",value=100,name="Damage",keywordFlags=0}},nil}c["40% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=40,name="PhysicalDamage",keywordFlags=0}},nil}c["4% increased Evasion Rating per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=4,name="Evasion",keywordFlags=0}},nil}c["Bleeding you inflict is Reflected to you"]={nil,"Bleeding you inflict is Reflected to you "}c["Removes 20% of your maximum Energy Shield on use You take 10% of your maximum Life as Chaos Damage on use"]={nil,"Removes 20% of your maximum Energy Shield on use You take 10% of your maximum Life as Chaos Damage on use "}c["Recover 3% of Maximum Mana when you Shock an Enemy"]={nil,"Recover 3% of Maximum Mana when you Shock an Enemy "}c["1% of Damage against Frozen Enemies Leeched as Life"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Frozen"},flags=0,type="BASE",value=1,name="DamageLifeLeech",keywordFlags=262144}},nil}c["1% increased Armour per 16 Strength when in Off Hand"]={{[1]={[1]={type="PerStat",stat="Str",div=16},[2]={type="SlotNumber",num=2},flags=0,type="INC",keywordFlags=0,name="Armour",value=1}},nil}c["Adds 4 to 8 Physical Damage to Attacks"]={{[1]={flags=0,type="BASE",value=4,name="PhysicalMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=8,name="PhysicalMax",keywordFlags=65536}},nil}c["Adds 2 to 4 Physical Damage to Attacks"]={{[1]={flags=0,type="BASE",value=2,name="PhysicalMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=4,name="PhysicalMax",keywordFlags=65536}},nil}c["Adds 4 to 7 Physical Damage to Attacks"]={{[1]={flags=0,type="BASE",value=4,name="PhysicalMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=7,name="PhysicalMax",keywordFlags=65536}},nil}c["+70 to maximum Mana"]={{[1]={flags=0,type="BASE",value=70,name="Mana",keywordFlags=0}},nil}c["If you've Impaled an Enemy Recently, you and nearby Allies have +1000 to Armour"]={nil,"If you've Impaled an Enemy Recently, you and nearby Allies have +1000 to Armour "}c["Socketed Gems are Supported by level 12 Fortify"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportFortify",level=12},name="ExtraSupport",keywordFlags=0}},nil}c["+2 to Weapon range"]={{[1]={flags=0,type="BASE",value=2,name="WeaponRange",keywordFlags=0}},nil}c["+40 to Maximum Life"]={{[1]={flags=0,type="BASE",value=40,name="Life",keywordFlags=0}},nil}c["Skills fire an additional Projectile"]={{[1]={value=1,type="BASE",keywordFlags=0,name="ProjectileCount",flags=0}},nil}c["Recover Full Life at the end of the Flask effect"]={nil,"Recover Full Life at the end of the Flask effect "}c["50% increased Amount Recovered"]={{[1]={flags=0,type="INC",value=50,name="FlaskRecovery",keywordFlags=0}},nil}c["+110 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=110,name="Evasion",keywordFlags=0}},nil}c["+70 to Intelligence"]={{[1]={flags=0,type="BASE",value=70,name="Int",keywordFlags=0}},nil}c["28% increased Movement Speed"]={{[1]={flags=0,type="INC",value=28,name="MovementSpeed",keywordFlags=0}},nil}c["Totems Fire 2 additional Projectiles"]={{[1]={flags=0,type="BASE",value=2,name="ProjectileCount",keywordFlags=16384}},nil}c["+35% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=35,name="LightningResist",keywordFlags=0}},nil}c["+40% to Critical Strike Multiplier against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=0,type="BASE",value=40,name="CritMultiplier",keywordFlags=262144}},nil}c["10% increased Damage taken from Skeletons 10% increased Damage taken from Ghosts"]={{[1]={[1]={type="SkillName",skillName="Summon Skeleton"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=10,name="DamageTaken",keywordFlags=0}},name="MinionModifier",keywordFlags=0}}," from s 10% increased Damage taken from Ghosts "}c["Socketed Gems are Supported by level 10 Cold to Fire"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportColdToFire",level=10},name="ExtraSupport",keywordFlags=0}},nil}c["15% chance to gain a Frenzy Charge and a Power Charge on Kill 50% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently 15% chance to gain 50% of Non-Chaos Damage with Hits as Extra Chaos Damage Cannot be Stunned if you haven't been Hit Recently 15 Mana Regenerated per second if you've used a Movement Skill Recently"]={{}," "}c["+20% to Critical Strike Multiplier with Claws"]={{[1]={flags=16384,type="BASE",value=20,name="CritMultiplier",keywordFlags=0}},nil}c["+2% Chance to Block Attack Damage"]={{[1]={flags=0,type="BASE",value=2,name="BlockChance",keywordFlags=0}},nil}c["15% increased Attributes"]={{[1]={flags=0,type="INC",value=15,name="Str",keywordFlags=0},[2]={flags=0,type="INC",value=15,name="Dex",keywordFlags=0},[3]={flags=0,type="INC",value=15,name="Int",keywordFlags=0}},nil}c["Gain Life from Leech instantly from Hits with this Weapon"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},value=true,type="FLAG",keywordFlags=0,name="InstantLifeLeech",flags=0}},nil}c["60% increased Aspect of the Spider Area of Effect"]={{[1]={[1]={type="SkillName",skillName="Aspect of the Spider"},flags=0,type="INC",value=60,name="AreaOfEffect",keywordFlags=0}},nil}c["Adds 118 to 255 Physical Damage"]={{[1]={flags=0,type="BASE",value=118,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=255,name="PhysicalMax",keywordFlags=0}},nil}c["8% reduced Enemy Stun Threshold"]={{[1]={flags=0,type="INC",value=-8,name="EnemyStunThreshold",keywordFlags=0}},nil}c["Socketed Trap Skills create a Smoke Cloud when triggered"]={nil,"Socketed Trap Skills create a Smoke Cloud when triggered "}c["Gain Onslaught for 20 seconds when you Kill a Rare or Unique Enemy Kill Enemies that have 20% or lower Life when Hit by your Skills"]={nil,"Gain Onslaught for 20 seconds when you Kill a Rare or Unique Enemy Kill Enemies that have 20% or lower Life when Hit by your Skills "}c["15% of Physical Attack Damage Added as Lightning Damage"]={{[1]={flags=1,type="BASE",value=15,name="PhysicalDamageGainAsLightning",keywordFlags=0}},nil}c["30% reduced Spell Damage"]={{[1]={flags=2,type="INC",value=-30,name="Damage",keywordFlags=0}},nil}c["16% increased Attack Speed"]={{[1]={flags=1,type="INC",value=16,name="Speed",keywordFlags=0}},nil}c["5% increased Cast Speed while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=16,type="INC",value=5,name="Speed",keywordFlags=0}},nil}c["+30% to Critical Strike Multiplier with Daggers"]={{[1]={flags=32768,type="BASE",value=30,name="CritMultiplier",keywordFlags=0}},nil}c["30% increased Chaos Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=30,name="ChaosDamage",keywordFlags=65536}},nil}c["Recover 3% of Life when you Kill an Enemy during Flask Effect"]={nil,"Recover 3% of Life when you Kill an Enemy during Flask Effect "}c["+5000 to Armour while Frozen"]={{[1]={[1]={type="Condition",var="Frozen"},flags=0,type="BASE",value=5000,name="Armour",keywordFlags=0}},nil}c["Every 5 seconds, 20% of Maximum Life Regenerated over one second"]={nil,"Every 5 seconds, 20% of Maximum Life Regenerated over one second "}c["Every 5 seconds, 30% of Maximum Life Regenerated over one second"]={nil,"Every 5 seconds, 30% of Maximum Life Regenerated over one second "}c["+46 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=46,name="LifeOnHit",keywordFlags=0}},nil}c["50% less Energy Shield Recharge Rate"]={{[1]={flags=0,type="MORE",value=-50,name="EnergyShieldRecharge",keywordFlags=0}},nil}c["Trigger a Socketed Lightning Spell on Hit"]={nil,nil}c["24% Chance to Block"]={{[1]={flags=0,type="BASE",value=24,name="BlockChance",keywordFlags=0}},nil}c["100% increased Damage while there is only one nearby Enemy"]={{[1]={[1]={type="Condition",var="OnlyOneNearbyEnemy"},flags=0,type="INC",value=100,name="Damage",keywordFlags=0}},nil}c["+15% to Critical Strike Multiplier for Spells"]={{[1]={flags=2,type="BASE",value=15,name="CritMultiplier",keywordFlags=0}},nil}c["0% increased Skill Effect Duration"]={{[1]={flags=0,type="INC",value=0,name="Duration",keywordFlags=0}},nil}c["18% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=18,name="ElementalDamage",keywordFlags=0}},nil}c["Adds 15 to 40 Cold Damage"]={{[1]={flags=0,type="BASE",value=15,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=40,name="ColdMax",keywordFlags=0}},nil}c["100% increased Ignite Duration on You {variant:2}10% increased Movement Speed while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,type="INC",value=100,name="EnemyIgniteDuration",keywordFlags=0}}," on You {variant:2}10% increased Movement Speed "}c["Minions deal 13% increased Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=13,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["4% increased Cast Speed while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=16,type="INC",value=4,name="Speed",keywordFlags=0}},nil}c["15% increased Movement Speed if you've used a Warcry Recently"]={{[1]={[1]={type="Condition",var="UsedWarcryRecently"},flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}},nil}c["Attacks have an additional Projectile when in Off Hand"]={{[1]={[1]={type="SlotNumber",num=2},value=1,type="BASE",keywordFlags=0,name="ProjectileCount",flags=1}},nil}c["25% increased Attack Speed if you've taken a Savage Hit Recently"]={{[1]={[1]={type="Condition",var="BeenSavageHitRecently"},flags=1,type="INC",value=25,name="Speed",keywordFlags=0}},nil}c["Adds 125 to 265 Physical Damage"]={{[1]={flags=0,type="BASE",value=125,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=265,name="PhysicalMax",keywordFlags=0}},nil}c["45% reduced Effect of Chill on You"]={{[1]={flags=0,type="INC",value=-45,name="SelfChillEffect",keywordFlags=0}},nil}c["Adds 115 to 265 Physical Damage"]={{[1]={flags=0,type="BASE",value=115,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=265,name="PhysicalMax",keywordFlags=0}},nil}c["2% increased Attack Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=1,type="INC",value=2,name="Speed",keywordFlags=0}},nil}c["50% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=50,name="ElementalDamage",keywordFlags=0}},nil}c["Implicit Modifier magnitudes are tripled Corrupted"]={nil,"Implicit Modifier magnitudes are tripled Corrupted "}c["Kills grant an additional Vaal Soul if you have Rampaged Recently"]={nil,"Kills grant an additional Vaal Soul if you have Rampaged Recently "}c["With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Burning Ground if it Ignites an Enemy. With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Tar if it does not Ignite an Enemy."]={nil,"With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Burning Ground if it Ignites an Enemy. With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Tar if it does not Ignite an Enemy. "}c["22% increased Physical Damage with Swords"]={{[1]={flags=262144,type="INC",value=22,name="PhysicalDamage",keywordFlags=0}},nil}c["If you've Blocked in the past 10 seconds, you and nearby Allies cannot be Stunned"]={nil,"If you've Blocked in the past 10 seconds, you and nearby Allies cannot be Stunned "}c["50% increased Damage"]={{[1]={flags=0,type="INC",value=50,name="Damage",keywordFlags=0}},nil}c["100% increased Critical Strike Chance with arrows that Fork"]={{[1]={flags=0,type="INC",value=100,name="CritChance",keywordFlags=0}}," with arrows that Fork "}c["6% increased Attack Damage for each Map Item Modifier affecting the Area 3% increased Attack Speed for each Map Item Modifier affecting the Area"]={{[1]={flags=513,type="INC",value=6,name="Damage",keywordFlags=0}}," for each Map Item Modifier affecting the 3% increased Attack Speed for each Map Item Modifier affecting the Area "}c["63% increased Duration of Poisons you inflict during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=63,name="EnemyPoisonDuration",keywordFlags=0}},nil}c["+60% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=60,name="ElementalResist",keywordFlags=0}},nil}c["+2% Chance to Block Spell Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,type="BASE",value=2,name="SpellBlockChance",keywordFlags=0}},nil}c["25% increased Freeze Duration on Enemies"]={{[1]={flags=0,type="INC",value=25,name="EnemyFreezeDuration",keywordFlags=0}},nil}c["40% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=40,name="ManaRegen",keywordFlags=0}},nil}c["With at least 40 Intelligence in Radius, 25% increased Freezing Pulse Damage if"]={nil,"With at least 40 Intelligence in Radius, 25% increased Freezing Pulse Damage if "}c["50% chance on Block to create Consecrated Ground {variant:3,4}100% chance on Block to create Consecrated Ground"]={{}," on Block to create Consecrated Ground {variant:3,4}100% chance on Block to create Consecrated Ground "}c["You gain 8% increased Damage for each Trap 20% Chance for Traps to Trigger an additional time"]={{[1]={flags=0,type="BASE",value=8,name="Damage",keywordFlags=4096}},"% increased for each 20% Chance for Traps to Trigger an additional time "}c["You cannot be Chilled for 3 seconds after being Chilled"]={nil,"You cannot be Chilled for 3 seconds after being Chilled "}c["18% increased Endurance Charge Duration"]={{[1]={flags=0,type="INC",value=18,name="EnduranceChargesDuration",keywordFlags=0}},nil}c["30% increased Physical Damage with Swords"]={{[1]={flags=262144,type="INC",value=30,name="PhysicalDamage",keywordFlags=0}},nil}c["and nearby Allies Regenerate 200 Life per second"]={nil,"and nearby Allies Regenerate 200 Life per second "}c["+150% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=150,name="CritMultiplier",keywordFlags=0}},nil}c["Adds 23 to 40 Cold Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=23,name="ColdMin",keywordFlags=196608},[2]={flags=0,type="BASE",value=40,name="ColdMax",keywordFlags=196608}},nil}c["50% chance to Cause Bleeding on Critical Strike"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,type="BASE",value=50,name="BleedChance",keywordFlags=0}},nil}c["4% reduced Mana Cost of Skills"]={{[1]={flags=0,type="INC",value=-4,name="ManaCost",keywordFlags=0}},nil}c["20 Life Regenerated per second per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="BASE",value=20,name="LifeRegen",keywordFlags=0}},nil}c["16% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=16,name="CritChance",keywordFlags=0}},nil}c["12% increased Dexterity"]={{[1]={flags=0,type="INC",value=12,name="Dex",keywordFlags=0}},nil}c["With at least 40 Intelligence in Radius, Spark fires Projectiles in a Nova 15% reduced Spark Duration"]={nil,"With at least 40 Intelligence in Radius, Spark fires Projectiles in a Nova 15% reduced Spark Duration "}c["80% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=80,name="CritChance",keywordFlags=0}},nil}c["10% increased Physical Damage with One Handed Melee Weapons"]={{[1]={flags=18874368,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["+25% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=25,name="ChaosResist",keywordFlags=0}},nil}c["Projectile Damage increased by 50% of Arrow Pierce Chance"]={nil,"Projectile Damage increased by 50% of Arrow Pierce Chance "}c["Gain a Power Charge after Spending a total of 200 Mana"]={nil,"Gain a Power Charge after Spending a total of 200 Mana "}c["50% increased Stun Duration on you 4% increased Melee Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=256,type="INC",value=50,name="EnemyStunDuration",keywordFlags=0}}," on you 4% increased Damage "}c["Melee Critical Strikes have 25% chance to Poison the Enemy"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=256,type="BASE",value=25,name="PoisonChance",keywordFlags=0}},nil}c["30% chance to Cast a Socketed Lightning Spell on Hit"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={name="SupportUniqueMjolnerLightningSpellsCastOnHit",level=1},name="ExtraSupport",keywordFlags=0}},nil}c["50% increased Rarity of Items Dropped by Enemies killed with a Critical Strike"]={{}," Rarity of Items Dropped by Enemies killed with a Critical Strike "}c["Adds 4 to 9 Physical Damage"]={{[1]={flags=0,type="BASE",value=4,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=9,name="PhysicalMax",keywordFlags=0}},nil}c["+30% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=30,name="FireResist",keywordFlags=0}},nil}c["30% increased Warcry Duration"]={{[1]={flags=0,type="INC",value=30,name="Duration",keywordFlags=4}},nil}c["2% chance to Dodge Spell Hits"]={{[1]={flags=0,type="BASE",value=2,name="SpellDodgeChance",keywordFlags=0}},nil}c["their Maximum Life as Physical Damage 25% reduced Bleed duration"]={nil,"their Maximum Life as Physical Damage 25% reduced Bleed duration "}c["50% increased Quantity of Items Dropped by Slain Normal Enemies"]={{}," Quantity of Items Dropped by Slain Normal Enemies "}c["+100% to Cold Resistance when Socketed with a Green Gem"]={{[1]={flags=0,type="BASE",value=100,name="ColdResist",keywordFlags=0}}," when Socketed with a Green Gem "}c["15% increased Damage with Ailments from Attack Skills while wielding a Mace"]={{[1]={[1]={type="Condition",var="UsingMace"},flags=2048,type="INC",value=15,name="Damage",keywordFlags=65536}},nil}c["2% of Life Regenerated per Second if you've been Hit Recently"]={{[1]={[1]={type="Condition",var="BeenHitRecently"},flags=0,type="BASE",value=2,name="LifeRegenPercent",keywordFlags=0}},nil}c["Adds 2 to 3 Fire Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=2,name="FireMin",keywordFlags=196608},[2]={flags=0,type="BASE",value=3,name="FireMax",keywordFlags=196608}},nil}c["Adds 190 to 320 Cold Damage"]={{[1]={flags=0,type="BASE",value=190,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=320,name="ColdMax",keywordFlags=0}},nil}c["Totems have 10% additional Physical Damage Reduction"]={nil,"Totems have 10% additional Physical Damage Reduction "}c["70% reduced Amount Recovered"]={{[1]={flags=0,type="INC",value=-70,name="FlaskRecovery",keywordFlags=0}},nil}c["17% increased Quantity of Items Found"]={{[1]={flags=0,type="INC",value=17,name="LootQuantity",keywordFlags=0}},nil}c["With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 5% increased Damage each time it Hits."]={nil,"With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 5% increased Damage each time it Hits. "}c["Totems have 10% additional Physical Damage Reduction Brand Skills have 10% increased Duration"]={nil,"Totems have 10% additional Physical Damage Reduction Brand Skills have 10% increased Duration "}c["15% increased Critical Strike Chance with Brand Skills"]={{[1]={[1]={type="SkillType",skillType=76},flags=0,type="INC",value=15,name="CritChance",keywordFlags=0}},nil}c["30% increased Elemental Damage with Weapons while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=8388608,type="INC",value=30,name="ElementalDamage",keywordFlags=0}},nil}c["25% reduced maximum Energy Shield"]={{[1]={flags=0,type="INC",value=-25,name="EnergyShield",keywordFlags=0}},nil}c["3% increased Character Size"]={{}," Character Size "}c["0.8% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=0.8,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["10% increased Charges used"]={{[1]={flags=0,type="INC",value=10,name="FlaskChargesUsed",keywordFlags=0}},nil}c["You only lose 7 Crab Barriers when you take Physical Damage from a Hit"]={nil,"You only lose 7 Crab Barriers when you take Physical Damage from a Hit "}c["100% increased Evasion Rating while you have Onslaught"]={{[1]={[1]={type="Condition",var="Onslaught"},flags=0,type="INC",value=100,name="Evasion",keywordFlags=0}},nil}c["10% of Damage taken from Mana before Life while affected by Clarity"]={{[1]={[1]={type="Condition",var="AffectedByClarity"},flags=0,type="BASE",value=10,name="DamageTakenFromManaBeforeLife",keywordFlags=0}},nil}c["+29 to all Attributes"]={{[1]={flags=0,type="BASE",value=29,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=29,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=29,name="Int",keywordFlags=0}},nil}c["18% increased Life Recovery rate"]={{[1]={flags=0,type="INC",value=18,name="LifeRecoveryRate",keywordFlags=0}},nil}c["Enemies killed by Zombies explode dealing Fire Damage"]={nil,"Enemies killed by Zombies explode dealing Fire Damage "}c["+50% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=50,name="LightningResist",keywordFlags=0}},nil}c["30% increased Spell Damage if you've Cast a Spell Recently"]={{[1]={[1]={type="Condition",var="CastSpellRecently"},flags=2,type="INC",value=30,name="Damage",keywordFlags=0}},nil}c["Leech applies instantly during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},value=true,type="FLAG",keywordFlags=0,name="InstantLifeLeech",flags=0},[2]={[1]={type="Condition",var="UsingFlask"},value=true,type="FLAG",keywordFlags=0,name="InstantManaLeech",flags=0}},nil}c["Immune to Burning Ground, Shocked Ground and Chilled Ground"]={nil,"Immune to Burning Ground, Shocked Ground and Chilled Ground "}c["12% increased Physical Damage with Wands"]={{[1]={flags=524288,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["+120 to Intelligence"]={{[1]={flags=0,type="BASE",value=120,name="Int",keywordFlags=0}},nil}c["Cannot be Stunned when on Low Life"]={nil,"Cannot be Stunned when on Low Life "}c["14% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=14,name="ChaosDamage",keywordFlags=0}},nil}c["Clarity Reserves no Mana"]={{[1]={[1]={type="SkillId",skillId="Clarity"},flags=0,type="LIST",value={key="manaCostForced",value=0},name="SkillData",keywordFlags=0}},nil}c["Gain Unholy Might for 2 seconds on Critical Strike"]={nil,"Gain Unholy Might for 2 seconds on Critical Strike "}c["Can have up to 2 additional Remote Mines placed at a time"]={{[1]={flags=0,type="BASE",value=2,name="ActiveMineLimit",keywordFlags=0}},nil}c["140% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=140,name="Evasion",keywordFlags=0}},nil}c["10% Chance to Cause Monster to Flee on Block 1% of Damage Leeched as Life against Cursed Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Cursed"},flags=0,type="BASE",value=10,name="Damage",keywordFlags=262144}}," to Cause Monster to Flee on Block 1% of Leeched as Life "}c["6% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8388608,type="INC",value=6,name="PhysicalDamage",keywordFlags=0}},nil}c["Spell Skills deal no Damage Your Spells are disabled"]={nil,"no Damage Your Spells are disabled "}c["12% increased Physical Damage Reduction"]={{[1]={flags=0,type="INC",value=12,name="PhysicalDamageReduction",keywordFlags=0}},nil}c["+10% to Cold Damage over Time Multiplier"]={{[1]={flags=0,type="BASE",value=10,name="ColdDotMultiplier",keywordFlags=0}},nil}c["16% increased Damage with Ailments from Attack Skills while wielding a Wand"]={{[1]={[1]={type="Condition",var="UsingWand"},flags=2048,type="INC",value=16,name="Damage",keywordFlags=65536}},nil}c["15% of Fire Damage Converted to Chaos Damage"]={{[1]={flags=0,type="BASE",value=15,name="FireDamageConvertToChaos",keywordFlags=0}},nil}c["15% increased Damage with Ailments per Elder Item Equipped"]={{[1]={[1]={type="Multiplier",var="ElderItem"},flags=2048,type="INC",value=15,name="Damage",keywordFlags=0}},nil}c["+170 to maximum Life"]={{[1]={flags=0,type="BASE",value=170,name="Life",keywordFlags=0}},nil}c["+47 to maximum Mana"]={{[1]={flags=0,type="BASE",value=47,name="Mana",keywordFlags=0}},nil}c["+60 to maximum Mana"]={{[1]={flags=0,type="BASE",value=60,name="Mana",keywordFlags=0}},nil}c["175% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=175,name="ArmourAndEvasion",keywordFlags=0}},nil}c["10% chance to Cause Monsters to Flee {variant:1}Melee Attacks cause Bleeding"]={{}," to Cause Monsters to Flee {variant:1} Attacks cause Bleeding "}c["Recover 250 Life when you Block"]={nil,"Recover 250 Life when you Block "}c["400% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=400,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["50% less Mana Reserved"]={{[1]={flags=0,type="MORE",value=-50,name="ManaReserved",keywordFlags=0}},nil}c["Determination Reserves no Mana"]={{[1]={[1]={type="SkillId",skillId="Determination"},flags=0,type="LIST",value={key="manaCostForced",value=0},name="SkillData",keywordFlags=0}},nil}c["Consecrated Ground you create grants Immunity to Elemental Ailments"]={nil,"Consecrated Ground you create grants Immunity to Elemental Ailments "}c["Grants 2 Passive Skill Points"]={{[1]={flags=0,type="BASE",value=2,name="ExtraPoints",keywordFlags=0}},nil}c["nearby Enemies when Hit"]={nil,"nearby Enemies when Hit "}c["6% increased Mine Laying Speed"]={{[1]={flags=0,type="INC",value=6,name="MineLayingSpeed",keywordFlags=0}},nil}c["240% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=240,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["Adds 1 to 3 Physical Damage to Attacks per 25 Dexterity"]={{[1]={[1]={type="PerStat",stat="Dex",div=25},flags=0,type="BASE",value=1,name="PhysicalMin",keywordFlags=65536},[2]={[1]={type="PerStat",stat="Dex",div=25},flags=0,type="BASE",value=3,name="PhysicalMax",keywordFlags=65536}},nil}c["Gain Rampage while at Maximum Endurances Charges Lose all Endurance Charges when Rampage ends"]={nil,"Gain Rampage while at Maximum Endurances Charges Lose all Endurance Charges when Rampage ends "}c["Cannot be Frozen or Chilled if you've used a Fire Skill Recently"]={nil,"Cannot be Frozen or Chilled if you've used a Fire Skill Recently "}c["23% increased Mana Recovery from Flasks"]={{[1]={flags=0,type="INC",value=23,name="FlaskManaRecovery",keywordFlags=0}},nil}c["+79 to maximum Life"]={{[1]={flags=0,type="BASE",value=79,name="Life",keywordFlags=0}},nil}c["15% increased Item Quantity per White Socket"]={{[1]={[1]={type="Multiplier",var="WhiteSocketIn{SlotName}"},flags=0,type="INC",value=15,name="LootQuantity",keywordFlags=0}},nil}c["18% Chance to Block Attack Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,type="BASE",value=18,name="BlockChance",keywordFlags=0}},nil}c["+300 Armour per active Totem"]={{[1]={flags=0,type="BASE",value=300,name="Armour",keywordFlags=16384}}," per active "}c["+10 to Dexterity"]={{[1]={flags=0,type="BASE",value=10,name="Dex",keywordFlags=0}},nil}c["30% of Lightning Damage is taken from Mana before Life when Hit Recover 3% of Maximum Mana when you Shock an Enemy"]={{[1]={flags=0,type="BASE",value=30,name="LightningDamage",keywordFlags=0}}," is taken from Mana before Life when Hit Recover 3% of Maximum Mana when you Shock an Enemy "}c["15% increased Attack Speed"]={{[1]={flags=1,type="INC",value=15,name="Speed",keywordFlags=0}},nil}c["If you've Blocked in the past 10 seconds, you and nearby Allies cannot be Stunned If you've Attacked Recently, you\nand nearby Allies have +10% Chance to Block Attack Damage"]={nil,"If you've Blocked in the past 10 seconds, you and nearby Allies cannot be Stunned If you've Attacked Recently, you\nand nearby Allies have +10% Chance to Block Attack Damage "}c["68% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=68,name="CritChance",keywordFlags=0}},nil}c["+1 Mana gained on Kill per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,type="BASE",value=1,name="ManaOnKill",keywordFlags=0}},nil}c["+100 to Maximum Energy Shield per Blue Socket"]={{[1]={[1]={type="Multiplier",var="BlueSocketIn{SlotName}"},flags=0,type="BASE",value=100,name="EnergyShield",keywordFlags=0}},nil}c["25% chance on Block to create Consecrated Ground"]={{}," on Block to create Consecrated Ground "}c["10% increased Attack Speed with Daggers"]={{[1]={flags=32769,type="INC",value=10,name="Speed",keywordFlags=0}},nil}c["25% chance to gain an Endurance Charge when you gain a Power Charge 50% chance to gain a Power Charge when you Summon a Totem 15% chance to gain a Power Charge if you or your Totems kill an Enemy 5% reduced Elemental Damage taken while you have an Endurance Charge"]={{[1]={[1]={type="StatThreshold",stat="EnduranceCharges",threshold=1},flags=0,type="BASE",value=25,name="ElementalDamageTaken",keywordFlags=16384}}," to gain an Endurance Charge when you gain a Power Charge 50% chance to gain a Power Charge when you Summon a 15% chance to gain a Power Charge if you or your Totems kill an Enemy 5% reduced "}c["23% increased Attack Speed"]={{[1]={flags=1,type="INC",value=23,name="Speed",keywordFlags=0}},nil}c["10% increased Cast Speed if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=16,type="INC",value=10,name="Speed",keywordFlags=0}},nil}c["Golems regenerate 2% of their Maximum Life per second"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=2,name="LifeRegenPercent",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Shared Suffering"]={nil,"Shared Suffering "}c["+1000 Armour while you do not have Avatar of Fire"]={{[1]={flags=0,type="BASE",value=1000,name="Armour",keywordFlags=0}}," while you do not have Avatar of Fire "}c["Enemies take 5% increased Damage for each type of Ailment you have inflicted on them"]={{[1]={[1]={type="ActorCondition",var="Frozen",actor="enemy"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=5,name="DamageTaken",keywordFlags=0}},name="EnemyModifier",keywordFlags=0},[2]={[1]={type="ActorCondition",var="Chilled",actor="enemy"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=5,name="DamageTaken",keywordFlags=0}},name="EnemyModifier",keywordFlags=0},[3]={[1]={type="ActorCondition",var="Ignited",actor="enemy"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=5,name="DamageTaken",keywordFlags=0}},name="EnemyModifier",keywordFlags=0},[4]={[1]={type="ActorCondition",var="Shocked",actor="enemy"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=5,name="DamageTaken",keywordFlags=0}},name="EnemyModifier",keywordFlags=0},[5]={[1]={type="ActorCondition",var="Bleeding",actor="enemy"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=5,name="DamageTaken",keywordFlags=0}},name="EnemyModifier",keywordFlags=0},[6]={[1]={type="ActorCondition",var="Poisoned",actor="enemy"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=5,name="DamageTaken",keywordFlags=0}},name="EnemyModifier",keywordFlags=0}},nil}c["With at least 40 Intelligence in Radius, Cold Snap grants Power Charges instead of Frenzy Charges when Enemies die in it's Area {variant:3}With at least 40 Intelligence in Radius, Cold Snap Cooldown can be bypassed by Power Charges instead of Frenzy Charges"]={nil,"With at least 40 Intelligence in Radius, Cold Snap grants Power Charges instead of Frenzy Charges when Enemies die in it's Area {variant:3}With at least 40 Intelligence in Radius, Cold Snap Cooldown can be bypassed by Power Charges instead of Frenzy Charges "}c["Deal no Non-Elemental Damage"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="DealNoPhysical",flags=0},[2]={value=true,type="FLAG",keywordFlags=0,name="DealNoChaos",flags=0}},nil}c["Cast Socketed Minion Spells on Kill with this Weapon"]={nil,"Cast Socketed Minion Spells on Kill with this Weapon "}c["24% increased Damage Over Time with Bow Skills"]={{[1]={flags=8,type="INC",value=24,name="Damage",keywordFlags=512}},nil}c["5% increased Cast Speed"]={{[1]={flags=16,type="INC",value=5,name="Speed",keywordFlags=0}},nil}c["+450 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=450,name="Evasion",keywordFlags=0}},nil}c["16% increased Damage Over Time with Bow Skills"]={{[1]={flags=8,type="INC",value=16,name="Damage",keywordFlags=512}},nil}c["Reflects 23 Physical Damage to Melee Attackers"]={{},nil}c["8% chance to Poison per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="BASE",value=8,name="PoisonChance",keywordFlags=0}},nil}c["Minions cannot be Blinded"]={nil,"cannot be Blinded "}c["13% increased Cold Damage"]={{[1]={flags=0,type="INC",value=13,name="ColdDamage",keywordFlags=0}},nil}c["18% increased Cast Speed"]={{[1]={flags=16,type="INC",value=18,name="Speed",keywordFlags=0}},nil}c["1% of Fire Damage Leeched as Life"]={{[1]={flags=0,type="BASE",value=1,name="FireDamageLifeLeech",keywordFlags=0}},nil}c["100% increased Spell Damage taken when on Low Mana"]={{[1]={flags=2,type="INC",value=100,name="DamageTaken",keywordFlags=0}}," when on Low Mana "}c["8% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=8,name="LightningDamage",keywordFlags=0}},nil}c["55% increased Spell Damage"]={{[1]={flags=2,type="INC",value=55,name="Damage",keywordFlags=0}},nil}c["39% increased Spell Damage"]={{[1]={flags=2,type="INC",value=39,name="Damage",keywordFlags=0}},nil}c["100% increased Life Recovery from Flasks"]={{[1]={flags=0,type="INC",value=100,name="FlaskLifeRecovery",keywordFlags=0}},nil}c["50 Energy Shield Regenerated per Second per Poison on you, up to 250 per second"]={{[1]={[1]={type="Multiplier",limit=250,var="PoisonStack",limitTotal=true},flags=0,type="BASE",value=50,name="EnergyShieldRegen",keywordFlags=0}},nil}c["15% increased Physical Damage with Swords"]={{[1]={flags=262144,type="INC",value=15,name="PhysicalDamage",keywordFlags=0}},nil}c["Minions have +10% to all Elemental Resistances"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=10,name="ElementalResist",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["14% increased maximum Energy Shield"]={{[1]={flags=0,type="INC",value=14,name="EnergyShield",keywordFlags=0}},nil}c["25% increased Spell Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,type="INC",value=25,name="Damage",keywordFlags=0}},nil}c["10% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=10,name="ElementalDamage",keywordFlags=65536}},nil}c["+11% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=11,name="ElementalResist",keywordFlags=0}},nil}c["1% of Energy Shield regenerated per second"]={{[1]={flags=0,type="BASE",value=1,name="EnergyShieldRegenPercent",keywordFlags=0}},nil}c["18% reduced Spark Duration"]={{[1]={[1]={type="SkillName",skillName="Spark"},flags=0,type="INC",value=-18,name="Duration",keywordFlags=0}},nil}c["Unaffected by Burning Ground"]={nil,"Unaffected by Burning Ground "}c["1% of Energy Shield Regenerated per second for each"]={{[1]={flags=0,type="BASE",value=1,name="EnergyShieldRegenPercent",keywordFlags=0}}," for each "}c["40% increased Burning Damage"]={{[1]={flags=0,type="INC",value=40,name="FireDamage",keywordFlags=134217728}},nil}c["Arrows Pierce an additional Target"]={{[1]={value=1,type="BASE",keywordFlags=0,name="PierceCount",flags=1}},nil}c["Minions cannot be Blinded Minions have 15% chance to Blind Enemies on hit"]={nil,"cannot be Blinded Minions have 15% chance to Blind Enemies on hit "}c["15% chance to gain a Power Charge on Killing an Enemy affected by fewer than 5 Poisons"]={{}," to gain a Power Charge on Killing an Enemy affected by fewer than 5 Poisons "}c["+16% to Fire and Cold Resistances"]={{[1]={flags=0,type="BASE",value=16,name="FireResist",keywordFlags=0},[2]={flags=0,type="BASE",value=16,name="ColdResist",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 1 Generosity"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportGenerosity",level=1},name="ExtraSupport",keywordFlags=0}},nil}c["16% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=16,name="LootRarity",keywordFlags=0}},nil}c["25% reduced Effect of Curses on you"]={{[1]={flags=0,type="INC",value=-25,name="CurseEffectOnSelf",keywordFlags=0}},nil}c["+45 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=45,name="Evasion",keywordFlags=0}},nil}c["Grants Summon Harbinger of Brutality Skill"]={{[1]={flags=0,type="LIST",value={skillId="SummonHarbingerOfBrutality",level=1},name="ExtraSkill",keywordFlags=0}},nil}c["+1 Mana per 4 Strength"]={{[1]={[1]={type="PerStat",stat="Str",div=4},flags=0,type="BASE",value=1,name="Mana",keywordFlags=0}},nil}c["Remove all Ailments and Burning when you gain Adrenaline"]={nil,"Remove all Ailments and Burning when you gain Adrenaline "}c["Socketed Lightning Spells deal 100% increased Spell Damage if Triggered"]={{},nil}c["1% increased Attack Speed per 200 Accuracy Rating"]={{[1]={[1]={type="PerStat",stat="Accuracy",div=200},flags=1,type="INC",value=1,name="Speed",keywordFlags=0}},nil}c["20% increased Flask Charges gained"]={{[1]={flags=0,type="INC",value=20,name="FlaskChargesGained",keywordFlags=0}},nil}c["+16% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=16,name="ChaosResist",keywordFlags=0}},nil}c["15% increased Dexterity"]={{[1]={flags=0,type="INC",value=15,name="Dex",keywordFlags=0}},nil}c["+1 to Maximum Frenzy Charge"]={{[1]={flags=0,type="BASE",value=1,name="FrenzyChargesMax",keywordFlags=0}},nil}c["Nearby Allies have +7% to Critical Strike Multiplier per 100 Dexterity you have"]={{[1]={[1]={type="PerStat",stat="Dex",div=100},flags=0,type="LIST",value={onlyAllies=true,mod={flags=0,type="BASE",value=7,name="CritMultiplier",keywordFlags=0}},name="ExtraAura",keywordFlags=0}},nil}c["Damage Penetrates 20% Cold Resistance against Chilled Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Chilled"},flags=0,type="BASE",value=20,name="ColdPenetration",keywordFlags=262144}},nil}c["+350 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=350,name="Evasion",keywordFlags=0}},nil}c["Minions have 15% chance to Blind Enemies on hit"]={{}," to Blind Enemies on hit "}c["When you or your Totems Kill a Burning Enemy, 20% chance for you and your Totems to each gain an Endurance Charge"]={nil,"When you or your Totems Kill a Burning Enemy, 20% chance for you and your Totems to each gain an Endurance Charge "}c["+20% Chance to Block Attack Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,type="BASE",value=20,name="BlockChance",keywordFlags=0}},nil}c["9% increased Attack and Cast Speed"]={{[1]={flags=0,type="INC",value=9,name="Speed",keywordFlags=0}},nil}c["Right ring slot: 3% of Energy Shield Regenerated per second"]={{[1]={[1]={type="SlotNumber",num=2},flags=0,type="BASE",value=3,name="EnergyShieldRegenPercent",keywordFlags=0}},nil}c["25% increased Damage over Time"]={{[1]={flags=8,type="INC",value=25,name="Damage",keywordFlags=0}},nil}c["6% increased Area of Effect"]={{[1]={flags=0,type="INC",value=6,name="AreaOfEffect",keywordFlags=0}},nil}c["77% increased Spell Damage"]={{[1]={flags=2,type="INC",value=77,name="Damage",keywordFlags=0}},nil}c["Trigger Socketed Curse Spells when you cast a Curse"]={nil,"Trigger Socketed Curse Spells when you cast a Curse "}c["+38 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=38,name="LifeOnHit",keywordFlags=0}},nil}c["Adds 21 to 39 Physical Damage"]={{[1]={flags=0,type="BASE",value=21,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=39,name="PhysicalMax",keywordFlags=0}},nil}c["34% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=34,name="ElementalDamage",keywordFlags=65536}},nil}c["10% chance of Arrows Piercing"]={{}," of Arrows Piercing "}c["+74 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=74,name="Accuracy",keywordFlags=0}},nil}c["Shocked Enemies you Kill Explode, dealing 5% of their Maximum Life as Lightning Damage which cannot Shock"]={nil,"Shocked Enemies you Kill Explode, dealing 5% of their Maximum Life as Lightning Damage which cannot Shock "}c["25% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges Gain an Endurance Charge every second if you've been Hit Recently"]={{}," that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges Gain an Endurance Charge every second "}c["Socketed Gems are Supported by level 1 Spell Echo"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportMulticast",level=1},name="ExtraSupport",keywordFlags=0}},nil}c["Adds 3 to 6 Fire Damage to Spells"]={{[1]={flags=0,type="BASE",value=3,name="FireMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=6,name="FireMax",keywordFlags=131072}},nil}c["Adds 15 to 28 Physical Damage"]={{[1]={flags=0,type="BASE",value=15,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=28,name="PhysicalMax",keywordFlags=0}},nil}c["172% increased Physical Damage"]={{[1]={flags=0,type="INC",value=172,name="PhysicalDamage",keywordFlags=0}},nil}c["Recover 20% of your Maximum Life on Rampage {variant:1}Gain 5 Souls for Vaal Skills on Rampage"]={nil,"Recover 20% of your Maximum Life on Rampage {variant:1}Gain 5 Souls for Vaal Skills on Rampage "}c["50% increased Critical Strike Chance for Spells"]={{[1]={flags=2,type="INC",value=50,name="CritChance",keywordFlags=0}},nil}c["20% of Maximum Life Converted to Energy Shield"]={{[1]={flags=0,type="BASE",value=20,name="LifeConvertToEnergyShield",keywordFlags=0}},nil}c["10% chance for Energy Shield Recharge to start when you use a Skill"]={{[1]={flags=0,type="BASE",value=10,name="EnergyShield",keywordFlags=0}}," for Recharge to start when you use a Skill "}c["12% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["135% increased Charges used"]={{[1]={flags=0,type="INC",value=135,name="FlaskChargesUsed",keywordFlags=0}},nil}c["16% increased Quantity of Items found"]={{[1]={flags=0,type="INC",value=16,name="LootQuantity",keywordFlags=0}},nil}c["14% increased Damage with Ailments from Attack Skills while wielding a Mace"]={{[1]={[1]={type="Condition",var="UsingMace"},flags=2048,type="INC",value=14,name="Damage",keywordFlags=65536}},nil}c["20% increased Recovery Speed"]={{[1]={flags=0,type="INC",value=20,name="FlaskRecoveryRate",keywordFlags=0}},nil}c["Traps and Mines deal 4 to 13 additional Physical Damage"]={{[1]={flags=0,type="BASE",value=4,name="PhysicalMin",keywordFlags=12288},[2]={flags=0,type="BASE",value=13,name="PhysicalMax",keywordFlags=12288}},nil}c["6% increased Spell Damage"]={{[1]={flags=2,type="INC",value=6,name="Damage",keywordFlags=0}},nil}c["+2 to maximum number of Spectres"]={{[1]={flags=0,type="BASE",value=2,name="ActiveSpectreLimit",keywordFlags=0}},nil}c["+40 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=40,name="EnergyShield",keywordFlags=0}},nil}c["15% increased Damage with Ailments from Attack Skills while wielding a One Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingOneHandedWeapon"},flags=2048,type="INC",value=15,name="Damage",keywordFlags=65536}},nil}c["24% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=24,name="PhysicalDamage",keywordFlags=0}},nil}c["12% chance to deal Double Damage"]={{[1]={flags=0,type="BASE",value=12,name="DoubleDamageChance",keywordFlags=0}},nil}c["4% chance to Dodge Spell Hits"]={{[1]={flags=0,type="BASE",value=4,name="SpellDodgeChance",keywordFlags=0}},nil}c["+30% to Critical Strike Multiplier with Traps"]={{[1]={flags=0,type="BASE",value=30,name="CritMultiplier",keywordFlags=4096}},nil}c["1% Life Regenerated per Second for each of your Mines Detonated Recently, up to 20%"]={{[1]={[1]={type="Multiplier",limit=20,var="MineDetonatedRecently",limitTotal=true},flags=0,type="BASE",value=1,name="LifeRegenPercent",keywordFlags=0}},nil}c["+69 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=69,name="EnergyShield",keywordFlags=0}},nil}c["+10% to Fire and Lightning Resistances"]={{[1]={flags=0,type="BASE",value=10,name="FireResist",keywordFlags=0},[2]={flags=0,type="BASE",value=10,name="LightningResist",keywordFlags=0}},nil}c["+12% to Fire and Cold Resistances"]={{[1]={flags=0,type="BASE",value=12,name="FireResist",keywordFlags=0},[2]={flags=0,type="BASE",value=12,name="ColdResist",keywordFlags=0}},nil}c["Hits that Stun Enemies have Culling Strike"]={nil,"Hits that Stun Enemies have Culling Strike "}c["+63 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=63,name="EnergyShield",keywordFlags=0}},nil}c["20% increased Stun Threshold"]={{[1]={flags=0,type="INC",value=20,name="StunThreshold",keywordFlags=0}},nil}c["your maximum number of Crab Barriers"]={nil,"your maximum number of Crab Barriers "}c["+1% to maximum Fire Resistance"]={{[1]={flags=0,type="BASE",value=1,name="FireResistMax",keywordFlags=0}},nil}c["+31 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=31,name="LifeOnHit",keywordFlags=0}},nil}c["+84 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=84,name="EnergyShield",keywordFlags=0}},nil}c["65% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=65,name="ChaosDamage",keywordFlags=0}},nil}c["Adds 1 to 18 Physical Damage to Attacks"]={{[1]={flags=0,type="BASE",value=1,name="PhysicalMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=18,name="PhysicalMax",keywordFlags=65536}},nil}c["1.5% of Fire Damage Leeched as Life while affected by Anger"]={{[1]={[1]={type="Condition",var="AffectedByAnger"},flags=0,type="BASE",value=1.5,name="FireDamageLifeLeech",keywordFlags=0}},nil}c["Adds 2 to 10 Physical Damage"]={{[1]={flags=0,type="BASE",value=2,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=10,name="PhysicalMax",keywordFlags=0}},nil}c["+231 to Armour"]={{[1]={flags=0,type="BASE",value=231,name="Armour",keywordFlags=0}},nil}c["Converts all Evasion Rating to Armour. Dexterity provides no bonus to Evasion Rating"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="IronReflexes",flags=0}},nil}c["74% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=74,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["8% chance to Block Spells while affected by Discipline"]={{[1]={[1]={type="Condition",var="AffectedByDiscipline"},flags=0,type="BASE",value=8,name="SpellBlockChance",keywordFlags=0}},nil}c["5% chance to avoid Elemental Ailments"]={{[1]={flags=0,type="BASE",value=5,name="AvoidShock",keywordFlags=0},[2]={flags=0,type="BASE",value=5,name="AvoidFrozen",keywordFlags=0},[3]={flags=0,type="BASE",value=5,name="AvoidChilled",keywordFlags=0},[4]={flags=0,type="BASE",value=5,name="AvoidIgnite",keywordFlags=0}},nil}c["+17 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=17,name="Evasion",keywordFlags=0}},nil}c["Unaffected by Shocked Ground while affected by Purity of Lightning {variant:45}1.5% of Damage leeched as Life while affected by Vitality"]={nil,"Unaffected by Shocked Ground while affected by Purity of Lightning {variant:45}1.5% of Damage leeched as Life while affected by Vitality "}c["+17 to Armour"]={{[1]={flags=0,type="BASE",value=17,name="Armour",keywordFlags=0}},nil}c["Lose all Frenzy, Endurance, and Power Charges when you Move"]={nil,"Lose all Frenzy, Endurance, and Power Charges when you Move "}c["18% increased Projectile Attack Damage"]={{[1]={flags=1025,type="INC",value=18,name="Damage",keywordFlags=0}},nil}c["Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 15% of their maximum Life as Fire Damage to\nnearby Enemies when Hit"]={nil,"Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 15% of their maximum Life as Fire Damage to\nnearby Enemies when Hit "}c["2% increased Area of Effect per 25 Rampage Kills"]={{[1]={flags=0,type="INC",value=2,name="AreaOfEffect",keywordFlags=0}}," per 25 Rampage Kills "}c["Minions' Attacks deal 7 to 14 additional Physical Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=1,type="BASE",value=7,name="PhysicalMin",keywordFlags=0}},name="MinionModifier",keywordFlags=0},[2]={flags=0,type="LIST",value={mod={flags=1,type="BASE",value=14,name="PhysicalMax",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["+23 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=23,name="Evasion",keywordFlags=0}},nil}c["18% increased Melee Damage"]={{[1]={flags=256,type="INC",value=18,name="Damage",keywordFlags=0}},nil}c["35% chance to avoid being Stunned for each Herald Skill affecting you Mana Reservation of Herald Skills is always 45%"]={{[1]={[1]={type="SkillType",skillType=63},flags=0,type="BASE",value=35,name="AvoidStun",keywordFlags=0}}," for each Herald Skill affecting you Mana Reservation is always 45% "}c["Adds 1 to 17 Lightning Damage to Attacks"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=17,name="LightningMax",keywordFlags=65536}},nil}c["Trigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy 10% chance to Trigger Level 18 Animate Guardian's Weapon when Animated Weapon Kills an Enemy"]={nil,"Trigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy 10% chance to Trigger Level 18 Animate Guardian's Weapon when Animated Weapon Kills an Enemy "}c["+23 to Armour"]={{[1]={flags=0,type="BASE",value=23,name="Armour",keywordFlags=0}},nil}c["Adds 12 to 20 Physical Damage"]={{[1]={flags=0,type="BASE",value=12,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=20,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 13 to 30 Physical Damage"]={{[1]={flags=0,type="BASE",value=13,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=30,name="PhysicalMax",keywordFlags=0}},nil}c["Minions deal 18% increased Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=18,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["74% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=74,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["15% increased Attack and Cast Speed"]={{[1]={flags=0,type="INC",value=15,name="Speed",keywordFlags=0}},nil}c["40% reduced Totem Damage"]={{[1]={flags=0,type="INC",value=-40,name="Damage",keywordFlags=16384}},nil}c["-40 Physical Damage taken when hit by Animals"]={{[1]={flags=0,type="BASE",value=-40,name="PhysicalDamageTakenWhenHit",keywordFlags=0}}," by Animals "}c["You have Consecrated Ground around you while stationary 15 Mana Regenerated per Second while on Consecrated Ground"]={nil,"You have Consecrated Ground around you while stationary 15 Mana Regenerated per Second while on Consecrated Ground "}c["74% increased Energy Shield"]={{[1]={flags=0,type="INC",value=74,name="EnergyShield",keywordFlags=0}},nil}c["Adds 13 to 28 Physical Damage"]={{[1]={flags=0,type="BASE",value=13,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=28,name="PhysicalMax",keywordFlags=0}},nil}c["Enemies affected by your Spider's Webs deal 10% reduced Damage"]={nil,"Enemies affected by your Spider's Webs deal 10% reduced Damage "}c["100% increased Rarity of Items found with a Normal Item equipped"]={{[1]={[1]={type="MultiplierThreshold",var="NormalItem",threshold=1},flags=0,type="INC",value=100,name="LootRarity",keywordFlags=0}},nil}c["74% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=74,name="Evasion",keywordFlags=0}},nil}c["Socketed Gems are supported by level 20 Cast on Death"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportCastOnDeath",level=20},name="ExtraSupport",keywordFlags=0}},nil}c["+48 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=48,name="Evasion",keywordFlags=0}},nil}c["With at least 40 Strength in Radius, Cleave grants Fortify on Hit With at least 40 Strength in Radius, Cleave has 3% increased Area of"]={nil,"With at least 40 Strength in Radius, Cleave grants Fortify on Hit With at least 40 Strength in Radius, Cleave has 3% increased Area of "}c["70% increased Fire Damage"]={{[1]={flags=0,type="INC",value=70,name="FireDamage",keywordFlags=0}},nil}c["+20 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=20,name="Evasion",keywordFlags=0}},nil}c["Adds 70 to 105 Physical Damage"]={{[1]={flags=0,type="BASE",value=70,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=105,name="PhysicalMax",keywordFlags=0}},nil}c["Minions Intimidate Enemies for 4 seconds on Hit"]={nil,"Intimidate Enemies for 4 seconds on Hit "}c["You have Zealot's Oath if you haven't been hit recently"]={{[1]={[1]={type="Condition",neg=true,var="BeenHitRecently"},value="Zealot's Oath",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["+125 to maximum Life"]={{[1]={flags=0,type="BASE",value=125,name="Life",keywordFlags=0}},nil}c["+35% to Critical Strike Multiplier"]={{[1]={flags=0,type="BASE",value=35,name="CritMultiplier",keywordFlags=0}},nil}c["+10 to maximum Mana"]={{[1]={flags=0,type="BASE",value=10,name="Mana",keywordFlags=0}},nil}c["15 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=15,name="LifeRegen",keywordFlags=0}},nil}c["20% chance to Trigger Level 20 Tentacle Whip on Kill"]={{[1]={flags=0,type="LIST",value={skillId="TentacleSmash",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["+1 to Maximum Frenzy Charges and Maximum Power Charges"]={{[1]={flags=0,type="BASE",value=1,name="FrenzyChargesMax",keywordFlags=0},[2]={flags=0,type="BASE",value=1,name="PowerChargesMax",keywordFlags=0}},nil}c["-50% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=-50,name="ElementalResist",keywordFlags=0}},nil}c["Trigger Level 1 Abyssal Cry on Hit"]={nil,nil}c["Reflects 70 Physical Damage to Melee Attackers"]={{},nil}c["550% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=550,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["100% increased Aspect of the Avian Buff Effect"]={{[1]={[1]={type="SkillName",skillName="Aspect of the Avian"},flags=0,type="INC",value=100,name="BuffEffect",keywordFlags=0}},nil}c["2% increased Energy Shield per 10 Strength"]={{[1]={[1]={type="PerStat",stat="Str",div=10},flags=0,type="INC",value=2,name="EnergyShield",keywordFlags=0}},nil}c["40% increased Duration of Ailments on Enemies"]={{[1]={flags=0,type="INC",value=40,name="EnemyShockDuration",keywordFlags=0},[2]={flags=0,type="INC",value=40,name="EnemyFreezeDuration",keywordFlags=0},[3]={flags=0,type="INC",value=40,name="EnemyChillDuration",keywordFlags=0},[4]={flags=0,type="INC",value=40,name="EnemyIgniteDuration",keywordFlags=0},[5]={flags=0,type="INC",value=40,name="EnemyPoisonDuration",keywordFlags=0},[6]={flags=0,type="INC",value=40,name="EnemyBleedDuration",keywordFlags=0}},nil}c["600% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=600,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["23% increased Trap Damage"]={{[1]={flags=0,type="INC",value=23,name="Damage",keywordFlags=4096}},nil}c["130% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=130,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["Adds 30 to 50 Physical Damage"]={{[1]={flags=0,type="BASE",value=30,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=50,name="PhysicalMax",keywordFlags=0}},nil}c["50% increased Mana Cost of Skills"]={{[1]={flags=0,type="INC",value=50,name="ManaCost",keywordFlags=0}},nil}c["15% reduced Attack Speed"]={{[1]={flags=1,type="INC",value=-15,name="Speed",keywordFlags=0}},nil}c["8% reduced maximum Energy Shield"]={{[1]={flags=0,type="INC",value=-8,name="EnergyShield",keywordFlags=0}},nil}c["15% chance to gain a Power Charge on Throwing a Trap"]={{}," to gain a Power Charge on Throwing a "}c["Adds 25 to 60 Physical Damage"]={{[1]={flags=0,type="BASE",value=25,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=60,name="PhysicalMax",keywordFlags=0}},nil}c["15% increased Movement Speed while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}},nil}c["10% increased Damage if you have Shocked an Enemy Recently"]={{[1]={[1]={type="Condition",var="ShockedEnemyRecently"},flags=0,type="INC",value=10,name="Damage",keywordFlags=0}},nil}c["-18 Physical Damage taken from Attacks"]={{[1]={flags=0,type="BASE",value=-18,name="PhysicalDamageTaken",keywordFlags=0}}," from Attacks "}c["28% increased Trap Damage"]={{[1]={flags=0,type="INC",value=28,name="Damage",keywordFlags=4096}},nil}c["4% chance to Dodge Spell Damage"]={{[1]={flags=0,type="BASE",value=4,name="SpellDodgeChance",keywordFlags=0}},nil}c["You always Ignite while Burning"]={{[1]={[1]={type="Condition",var="Burning"},value=100,type="BASE",keywordFlags=0,name="EnemyIgniteChance",flags=0}},nil}c["70% increased Damage with Hits and Ailments against Hindered Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Hindered"},flags=0,type="INC",value=70,name="Damage",keywordFlags=786432}},nil}c["180% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=180,name="Evasion",keywordFlags=0}},nil}c["You are Immune to Silence"]={nil,"You are Immune to Silence "}c["Adds 145 to 230 Fire Damage"]={{[1]={flags=0,type="BASE",value=145,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=230,name="FireMax",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 1 Increased Area of Effect"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportIncreasedAreaOfEffect",level=1},name="ExtraSupport",keywordFlags=0}},nil}c["14% increased Attack Speed"]={{[1]={flags=1,type="INC",value=14,name="Speed",keywordFlags=0}},nil}c["Cannot gain Energy Shield"]={nil,"Cannot gain Energy Shield "}c["Spectres have 75% increased maximum Life"]={{[1]={[1]={type="SkillName",skillName="Raise Spectre"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=75,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["70% increased Aspect of the Spider Area of Effect"]={{[1]={[1]={type="SkillName",skillName="Aspect of the Spider"},flags=0,type="INC",value=70,name="AreaOfEffect",keywordFlags=0}},nil}c["10% chance to grant a Power Charge to nearby Allies on Kill 5% chance to grant a Frenzy Charge to nearby Allies on Hit"]={{}," to grant a Power Charge to nearby Allies on Kill 5% chance to grant aCharge to nearby Allies on Hit "}c["10% increased maximum Mana"]={{[1]={flags=0,type="INC",value=10,name="Mana",keywordFlags=0}},nil}c["10% chance to gain a Power Charge on hitting an Enemy affected by a Spider's Web"]={{}," to gain a Power Charge on hitting an Enemy affected by a Spider's Web "}c["Socketed Gems are Supported by level 10 Fire Penetration"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportFirePenetration",level=10},name="ExtraSupport",keywordFlags=0}},nil}c["20% increased Chaos Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=20,name="ChaosDamage",keywordFlags=65536}},nil}c["10% increased Radius of Aura Skills"]={{[1]={[1]={type="SkillType",skillType=44},flags=0,type="INC",value=10,name="AreaOfEffect",keywordFlags=0}},nil}c["12% increased Cast Speed if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=16,type="INC",value=12,name="Speed",keywordFlags=0}},nil}c["Spells Cast by Totems have 5% increased Cast Speed"]={{[1]={flags=16,type="INC",value=5,name="Speed",keywordFlags=16384}},nil}c["70% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=70,name="CritChance",keywordFlags=0}},nil}c["Recover 0.5% of your maximum Life per Poison affecting Enemies you Kill"]={nil,"Recover 0.5% of your maximum Life per Poison affecting Enemies you Kill "}c["2% increased Minion Attack Speed per 50 Dexterity"]={{[1]={[1]={type="PerStat",stat="Dex",div=50},flags=0,type="LIST",value={mod={flags=1,type="INC",value=2,name="Speed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["+50 Mana gained when you Block +5% Chance to Block"]={{[1]={flags=0,type="BASE",value=50,name="Mana",keywordFlags=0}}," gained when you Block +5% Chance to Block "}c["+50 Mana gained when you Block"]={{[1]={flags=0,type="BASE",value=50,name="Mana",keywordFlags=0}}," gained when you Block "}c["Grants level 1 Lightning Warp Skill"]={{[1]={flags=0,type="LIST",value={skillId="LightningWarp",level=1},name="ExtraSkill",keywordFlags=0}},nil}c["50% reduced Freeze Duration on You {variant:1}1% of Life Regenerated per Second"]={{}," "}c["15% increased Character Size"]={{}," Character Size "}c["25% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=25,name="ChaosDamage",keywordFlags=0}},nil}c["5% of Life Regenerated per Second while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="BASE",value=5,name="LifeRegenPercent",keywordFlags=0}},nil}c["6% of Life Regenerated per Second while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="BASE",value=6,name="LifeRegenPercent",keywordFlags=0}},nil}c["50% increased Damage with Hits and Ailments against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=0,type="INC",value=50,name="Damage",keywordFlags=786432}},nil}c["4% increased Attack Speed with Axes"]={{[1]={flags=4097,type="INC",value=4,name="Speed",keywordFlags=0}},nil}c["1% of Life Regenerated per Second"]={{[1]={flags=0,type="BASE",value=1,name="LifeRegenPercent",keywordFlags=0}},nil}c["50% reduced Freeze Duration on You"]={{[1]={flags=0,type="INC",value=-50,name="EnemyFreezeDuration",keywordFlags=0}}," on You "}c["25% chance to gain an Endurance Charge when you gain a Power Charge"]={{}," to gain an Endurance Charge when you gain a Power Charge "}c["50% increased Global Defences"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=50,name="Defences",keywordFlags=0}},nil}c["+1 to Level of Active Socketed Skill Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="active_skill",value=1},name="GemProperty",keywordFlags=0}},nil}c["+20% chance to Block Spell Damage"]={{[1]={flags=0,type="BASE",value=20,name="SpellBlockChance",keywordFlags=0}},nil}c["You and Nearby Allies have 64 to 96 added Fire Damage per Red Socket"]={{[1]={[1]={type="Multiplier",var="RedSocketIn{SlotName}"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=64,name="FireMin",keywordFlags=0}},name="ExtraAura",keywordFlags=0},[2]={[1]={type="Multiplier",var="RedSocketIn{SlotName}"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=96,name="FireMax",keywordFlags=0}},name="ExtraAura",keywordFlags=0}},nil}c["157% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=157,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["235% increased Physical Damage"]={{[1]={flags=0,type="INC",value=235,name="PhysicalDamage",keywordFlags=0}},nil}c["+24% chance to Block Spell Damage"]={{[1]={flags=0,type="BASE",value=24,name="SpellBlockChance",keywordFlags=0}},nil}c["+12% to Critical Strike Multiplier for Spells"]={{[1]={flags=2,type="BASE",value=12,name="CritMultiplier",keywordFlags=0}},nil}c["Adds 23 to 40 Fire Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=23,name="FireMin",keywordFlags=196608},[2]={flags=0,type="BASE",value=40,name="FireMax",keywordFlags=196608}},nil}c["120% of Block Chance applied to Spells {variant:2}80% of Block Chance applied to Spells"]={{[1]={flags=2,type="BASE",value=120,name="BlockChance",keywordFlags=0}}," applied to s {variant:2}80% of Block Chance applied to Spells "}c["120% of Block Chance applied to Spells"]={{[1]={flags=2,type="BASE",value=120,name="BlockChance",keywordFlags=0}}," applied to s "}c["Culling Strike Hits can't be Evaded"]={nil,"Culling Strike Hits can't be Evaded "}c["18 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=18,name="LifeRegen",keywordFlags=0}},nil}c["Summon 2 additional Skeleton Warriors with Summon Skeleton 100% increased Skeleton Movement Speed Summoned Skeletons' hits can't be Evaded +2 to Maximum number of Skeletons"]={nil,"Summon 2 additional Skeleton Warriors with Summon Skeleton 100% increased Skeleton Movement Speed Summoned Skeletons' hits can't be Evaded +2 to Maximum number of Skeletons "}c["5% chance to grant Unholy Might to nearby Enemies on Kill 5% chance to grant Onslaught to nearby Enemies on Kill"]={{}," to grant Unholy Might to nearby Enemies on Kill 5% chance to grant Onslaught to nearby Enemies on Kill "}c["If 4 Notables are Allocated in Radius, When you Kill a Rare monster, you gain 1"]={nil,"If 4 Notables are Allocated in Radius, When you Kill a Rare monster, you gain 1 "}c["-40 Chaos Damage taken"]={{[1]={flags=0,type="BASE",value=-40,name="ChaosDamageTaken",keywordFlags=0}},nil}c["17% increased Totem Life"]={{[1]={flags=0,type="INC",value=17,name="TotemLife",keywordFlags=0}},nil}c["20% more Maximum Physical Attack Damage {variant:2}40% more Maximum Physical Attack Damage"]={{[1]={flags=1,type="MORE",value=20,name="PhysicalDamage",keywordFlags=0}}," Maximum {variant:2}40% more Maximum Physical Attack Damage "}c["10% increased Movement Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=10,name="MovementSpeed",keywordFlags=0}},nil}c["48% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=48,name="ElementalDamage",keywordFlags=65536}},nil}c["+5% to maximum Fire Resistance"]={{[1]={flags=0,type="BASE",value=5,name="FireResistMax",keywordFlags=0}},nil}c["+8% to maximum Fire Resistance"]={{[1]={flags=0,type="BASE",value=8,name="FireResistMax",keywordFlags=0}},nil}c["20% chance to Impale Enemies on Hit with Attacks Impales you inflict last 2 additional Hits If you've Impaled an Enemy Recently, you\nand nearby Allies have +1000 to Armour"]={{[1]={flags=0,type="BASE",value=20,name="Armour",keywordFlags=65536}}," to Impale Enemies on Hit Impales you inflict last 2 additional Hits If you've Impaled an Enemy Recently, you\nand nearby Allies have +1000 to "}c["20 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=20,name="LifeRegen",keywordFlags=0}},nil}c["20% increased Attack and Cast Speed if you've used a Movement Skill Recently"]={{[1]={[1]={type="Condition",var="UsedMovementSkillRecently"},flags=0,type="INC",value=20,name="Speed",keywordFlags=0}},nil}c["1.5% of Total Physical Damage prevented from Hits in the past 10 seconds is Regenerated as Life per second"]={{[1]={flags=0,type="BASE",value=1.5,name="PhysicalDamage",keywordFlags=0}}," Total prevented from Hits in the past 10 seconds is Regenerated as Life per second "}c["8% increased Physical Damage for each time you've Blocked in the past 10 seconds 80% increased Physical Damage if you've Blocked Damage from a Unique Enemy in the past 10 seconds"]={{[1]={[1]={type="Condition",var="BlockedHitFromUniqueEnemyInPast10Sec"},flags=0,type="INC",value=8,name="PhysicalDamage",keywordFlags=0}}," for each time you've Blocked in the past 10 seconds 80% increased Physical Damage "}c["+60 Maximum Life"]={{[1]={flags=0,type="BASE",value=60,name="Life",keywordFlags=0}},nil}c["3% increased Attack Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=1,type="INC",value=3,name="Speed",keywordFlags=0}},nil}c["0.4% of Spell Damage Leeched as Energy Shield"]={{[1]={flags=2,type="BASE",value=0.4,name="DamageEnergyShieldLeech",keywordFlags=0}},nil}c["Socketed Gems have 25% reduced Mana Reservation"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=-25,name="ManaReserved",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["+1 to Level of Aura Gems in this item {variant:3}+2 to Level of Socketed Aura Gems"]={{}," Level of Aura Gems in this item {variant:3}+2 to Level of Socketed Aura Gems "}c["+1 to Level of Aura Gems in this item"]={{}," Level of Aura Gems in this item "}c["33% of Physical Damage Converted to Lightning Damage while affected by Wrath"]={{[1]={[1]={type="Condition",var="AffectedByWrath"},flags=0,type="BASE",value=33,name="PhysicalDamageConvertToLightning",keywordFlags=0}},nil}c["12% increased Physical Damage with Swords"]={{[1]={flags=262144,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["Your Elemental Damage can Shock"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="ColdCanShock",flags=0},[2]={value=true,type="FLAG",keywordFlags=0,name="FireCanShock",flags=0}},nil}c["225% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=225,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["You and your Minions have 1% additional Physical Damage Reduction for each Zombie you own Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second Raised Zombies' Slam Attack has 100% increased Area of Effect Raised Zombies' Slam Attack has 100% increased Cooldown Recovery Speed +2 to Maximum number of Zombies"]={nil,"You and your Minions have 1% additional Physical Damage Reduction for each Zombie you own Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second Raised Zombies' Slam Attack has 100% increased Area of Effect Raised Zombies' Slam Attack has 100% increased Cooldown Recovery Speed +2 to Maximum number of Zombies "}c["250% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=250,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["Triggers Level 20 Fire Aegis when Equipped"]={{[1]={flags=0,type="LIST",value={skillId="FireAegis",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["Gain 8% of Physical Damage as Extra Chaos Damage"]={{[1]={flags=0,type="BASE",value=8,name="PhysicalDamageGainAsChaos",keywordFlags=0}},nil}c["36% increased Attack Speed during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=1,type="INC",value=36,name="Speed",keywordFlags=0}},nil}c["42% increased Spell Damage"]={{[1]={flags=2,type="INC",value=42,name="Damage",keywordFlags=0}},nil}c["30% Chance to gain Unholy Might on Block for 3 seconds"]={{}," to gain Unholy Might on Block for 3 seconds "}c["When you create a Banner, it gains 20% of the Stages of your placed Banner"]={nil,"When you create a Banner, it gains 20% of the Stages of your placed Banner "}c["+28% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=28,name="ElementalResist",keywordFlags=0}},nil}c["14% increased Trap Damage"]={{[1]={flags=0,type="INC",value=14,name="Damage",keywordFlags=4096}},nil}c["30% increased Damage when you have no Energy Shield"]={{[1]={flags=0,type="INC",value=30,name="Damage",keywordFlags=0}}," when you have no Energy Shield "}c["-10% Chance to Block"]={{[1]={flags=0,type="BASE",value=-10,name="BlockChance",keywordFlags=0}},nil}c["10% reduced Quantity of Items found"]={{[1]={flags=0,type="INC",value=-10,name="LootQuantity",keywordFlags=0}},nil}c["50% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=50,name="ManaRegen",keywordFlags=0}},nil}c["Totems have 50% of your Armour"]={nil,"Totems have 50% of your Armour "}c["0.4% of Chaos Damage Leeched as Life"]={{[1]={flags=0,type="BASE",value=0.4,name="ChaosDamageLifeLeech",keywordFlags=0}},nil}c["15% increased Critical Strike Chance against Shocked Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Shocked"},flags=0,type="INC",value=15,name="CritChance",keywordFlags=262144}},nil}c["350% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=350,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["20% increased Physical Damage with Swords"]={{[1]={flags=262144,type="INC",value=20,name="PhysicalDamage",keywordFlags=0}},nil}c["15% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=15,name="ElementalDamage",keywordFlags=65536}},nil}c["You grant 6 Frenzy Charges to allies on Death"]={nil,"You grant 6 Frenzy Charges to allies on Death "}c["225% increased Armour"]={{[1]={flags=0,type="INC",value=225,name="Armour",keywordFlags=0}},nil}c["7% increased maximum Life"]={{[1]={flags=0,type="INC",value=7,name="Life",keywordFlags=0}},nil}c["3% increased Character Size 6% increased Strength"]={{[1]={flags=0,type="INC",value=3,name="Str",keywordFlags=0}}," Character Size 6% increased "}c["Trigger Level 15 Feast of Flesh every 5 seconds"]={nil,nil}c["Attacks with this Weapon have 25% chance to inflict Bleeding against Ignited Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="ActorCondition",actor="enemy",var="Ignited"},flags=0,type="BASE",keywordFlags=262144,name="BleedChance",value=25}},nil}c["Adds 9 to 15 Physical Damage to Attacks with Bows"]={{[1]={flags=8192,type="BASE",value=9,name="PhysicalMin",keywordFlags=0},[2]={flags=8192,type="BASE",value=15,name="PhysicalMax",keywordFlags=0}},nil}c["Replenishes Energy Shield by 4% of Armour when you Block {variant:2,3,4}Replenishes Energy Shield by 2% of Armour when you Block"]={nil,"Replenishes Energy Shield by 4% of Armour when you Block {variant:2,3,4}Replenishes Energy Shield by 2% of Armour when you Block "}c["110% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=110,name="CritChance",keywordFlags=0}},nil}c["20% of Lightning Damage Leeched as Mana during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=20,name="LightningDamageManaLeech",keywordFlags=0}},nil}c["+8 to Armour"]={{[1]={flags=0,type="BASE",value=8,name="Armour",keywordFlags=0}},nil}c["7% reduced Mana Cost of Skills"]={{[1]={flags=0,type="INC",value=-7,name="ManaCost",keywordFlags=0}},nil}c["100% increased Duration of Curses on you +5% Chance to Block"]={{[1]={flags=0,type="INC",value=100,name="Duration",keywordFlags=0}}," of Curses on you +5% Chance to Block "}c["+2 Mana per 4 Strength"]={{[1]={[1]={type="PerStat",stat="Str",div=4},flags=0,type="BASE",value=2,name="Mana",keywordFlags=0}},nil}c["20% increased Critical Strike Chance with Claws"]={{[1]={flags=16384,type="INC",value=20,name="CritChance",keywordFlags=0}},nil}c["5% increased Effect of Flasks on you"]={{[1]={flags=0,type="INC",value=5,name="FlaskEffect",keywordFlags=0}},nil}c["Cannot take Reflected Physical Damage"]={nil,"Cannot take Reflected Physical Damage "}c["Gain 24% of Physical Damage as Extra Damage of a random Element"]={{[1]={flags=0,type="BASE",value=24,name="PhysicalDamage",keywordFlags=0}}," as Extra Damage of a random Element "}c["Triggers Level 20 Cold Aegis when Equipped"]={{[1]={flags=0,type="LIST",value={skillId="ColdAegis",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["+20 to Evasion Rating per 5 Maximum Energy Shield on Equipped Shield"]={{[1]={[1]={type="PerStat",stat="EnergyShieldOnWeapon 2",div=5},flags=0,type="BASE",value=20,name="Evasion",keywordFlags=0}},nil}c["100% increased Global Critical Strike Chance if you've Summoned a Totem Recently"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="SummonedTotemRecently"},flags=0,type="INC",keywordFlags=0,name="CritChance",value=100}},nil}c["50% increased Critical Strike Chance for Spells per Raised Spectre"]={{[1]={flags=2,type="INC",value=50,name="CritChance",keywordFlags=0}}," per Raised Spectre "}c["20% increased Physical Damage with One Handed Melee Weapons"]={{[1]={flags=18874368,type="INC",value=20,name="PhysicalDamage",keywordFlags=0}},nil}c["20% chance to Block Attacks if you've Blocked a Spell Recently"]={{[1]={[1]={type="Condition",var="BlockedSpellRecently"},flags=0,type="BASE",value=20,name="BlockChance",keywordFlags=0}},nil}c["+80 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=80,name="EnergyShield",keywordFlags=0}},nil}c["20% increased Effect of Auras on you"]={{[1]={flags=0,type="INC",value=20,name="AuraEffectOnSelf",keywordFlags=0}},nil}c["+30% chance to Block Spell Damage while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="BASE",value=30,name="SpellBlockChance",keywordFlags=0}},nil}c["With at least 40 Strength in Radius, Cleave has 3% increased Area of"]={nil,"With at least 40 Strength in Radius, Cleave has 3% increased Area of "}c["+36% chance to Block Spell Damage while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="BASE",value=36,name="SpellBlockChance",keywordFlags=0}},nil}c["+4% Chance to Block Attack Damage while Dual Wielding or holding a Shield"]={{[1]={[1]={type="Condition",varList={[1]="DualWielding",[2]="UsingShield"}},flags=0,type="BASE",value=4,name="BlockChance",keywordFlags=0}},nil}c["Life Leech is applied to Energy Shield instead while on Full Life Gain 6% of Maximum Life as Extra Maximum Energy Shield"]={nil,"Life Leech is applied to Energy Shield instead while on Full Life Gain 6% of Maximum Life as Extra Maximum Energy Shield "}c["10% of Physical Damage taken as Lightning Damage while affected by Purity of Lightning"]={{[1]={[1]={type="Condition",var="AffectedByPurityofLightning"},flags=0,type="BASE",value=10,name="PhysicalDamageTakenAsLightning",keywordFlags=0}},nil}c["Your Elemental Golems are Immune to Elemental Damage 20% increased Damage for each Summoned Golem 25% increased Effect of Buffs granted by your Golems for each Summoned Golem Can Summon up to 1 additional Golem at a time"]={nil,"Your Elemental Golems are Immune to Elemental Damage 20% increased Damage for each Summoned Golem 25% increased Effect of Buffs granted by your Golems for each Summoned Golem Can Summon up to 1 additional Golem at a time "}c["Increases and Reductions to Minion Damage also affect you"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="MinionDamageAppliesToPlayer",flags=0}},nil}c["120% increased Block Recovery"]={{[1]={flags=0,type="INC",value=120,name="BlockRecovery",keywordFlags=0}},nil}c["With at least 40 Intelligence in Radius, 10% of Damage taken gained as Mana over 4 seconds when Hit during Rallying Cry for you and Allies"]={nil,"With at least 40 Intelligence in Radius, 10% of Damage taken gained as Mana over 4 seconds when Hit during Rallying Cry for you and Allies "}c["10% increased Movement Speed if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,type="INC",value=10,name="MovementSpeed",keywordFlags=0}},nil}c["6% increased Quantity of Items found"]={{[1]={flags=0,type="INC",value=6,name="LootQuantity",keywordFlags=0}},nil}c["10% increased Movement Speed if you have used a Vaal Skill Recently"]={{[1]={[1]={type="Condition",var="UsedVaalSkillRecently"},flags=0,type="INC",value=10,name="MovementSpeed",keywordFlags=0}},nil}c["15% increased Movement Speed if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}},nil}c["25% increased Totem Life"]={{[1]={flags=0,type="INC",value=25,name="TotemLife",keywordFlags=0}},nil}c["Gain 30% of Physical Damage as Extra Fire Damage"]={{[1]={flags=0,type="BASE",value=30,name="PhysicalDamageGainAsFire",keywordFlags=0}},nil}c["Adds 2 to 4 Physical Damage"]={{[1]={flags=0,type="BASE",value=2,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=4,name="PhysicalMax",keywordFlags=0}},nil}c["22% increased Stun Recovery"]={{[1]={flags=0,type="INC",value=22,name="StunRecovery",keywordFlags=0}},nil}c["Applies level 15 Punishment on Blocking a Melee Attack Applies level 15 Temporal Chains on Blocking a Projectile Attack"]={nil,"Applies level 15 Punishment on Blocking a Melee Attack Applies level 15 Temporal Chains on Blocking a Projectile Attack "}c["+8 Mana gained when you Block +4% Chance to Block Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,type="BASE",value=8,name="Mana",keywordFlags=0}}," gained when you Block +4% Chance to Block Attack Damage "}c["Applies level 15 Punishment on Blocking a Melee Attack"]={nil,"Applies level 15 Punishment on Blocking a Melee Attack "}c["0.5% of maximum Life Regenerated per second per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="BASE",value=0.5,name="LifeRegenPercent",keywordFlags=0}},nil}c["+10% chance to Block Spell Damage"]={{[1]={flags=0,type="BASE",value=10,name="SpellBlockChance",keywordFlags=0}},nil}c["25% of Block Chance applied to Spells {variant:2}+7% chance to Block Spell Damage"]={{[1]={flags=2,type="BASE",value=25,name="BlockChance",keywordFlags=0}}," applied to s {variant:2}+7% chance to Block Spell Damage "}c["You gain Onslaught for 3 seconds on Culling Strike"]={nil,"You gain Onslaught for 3 seconds on Culling Strike "}c["Adds 10 to 16 Physical Damage to Attacks with Bows"]={{[1]={flags=8192,type="BASE",value=10,name="PhysicalMin",keywordFlags=0},[2]={flags=8192,type="BASE",value=16,name="PhysicalMax",keywordFlags=0}},nil}c["20% chance to Curse non-Cursed Enemies with a random Curse on Hit"]={{}," to Curse non-Cursed Enemies with a random Curse on Hit "}c["+20% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=20,name="CritMultiplier",keywordFlags=0}},nil}c["During Flask Effect, 10% reduced Damage taken of each Element for which your Uncapped"]={nil,"During Flask Effect, 10% reduced Damage taken of each Element for which your Uncapped "}c["Nearby Allies' spells have Culling Strike"]={nil,"Nearby Allies' spells have Culling Strike "}c["+18% chance to Block Spell Damage"]={{[1]={flags=0,type="BASE",value=18,name="SpellBlockChance",keywordFlags=0}},nil}c["60% of Block Chance applied to Spells {variant:2}+18% chance to Block Spell Damage"]={{[1]={flags=2,type="BASE",value=60,name="BlockChance",keywordFlags=0}}," applied to s {variant:2}+18% chance to Block Spell Damage "}c["Adds 7 to 10 Physical Damage to Attacks with Bows"]={{[1]={flags=8192,type="BASE",value=7,name="PhysicalMin",keywordFlags=0},[2]={flags=8192,type="BASE",value=10,name="PhysicalMax",keywordFlags=0}},nil}c["60% of Block Chance applied to Spells"]={{[1]={flags=2,type="BASE",value=60,name="BlockChance",keywordFlags=0}}," applied to s "}c["Immune to Shock while affected by Purity of Lightning {variant:42}10% of Physical Damage taken as Lightning Damage while affected by Purity of Lightning"]={nil,"Immune to Shock while affected by Purity of Lightning {variant:42}10% of Physical Damage taken as Lightning Damage while affected by Purity of Lightning "}c["Melee Attacks Poison on Hit"]={{[1]={value=100,type="BASE",keywordFlags=0,name="PoisonChance",flags=256}},nil}c["Spreads Tar when you Block If you have Blocked Recently, you and nearby Allies Regenerate 5% of Life per second"]={nil,"Spreads Tar when you Block If you have Blocked Recently, you and nearby Allies Regenerate 5% of Life per second "}c["Adds 2 to 3 Cold Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=2,name="ColdMin",keywordFlags=196608},[2]={flags=0,type="BASE",value=3,name="ColdMax",keywordFlags=196608}},nil}c["Adds 6 to 12 Physical Damage to Attacks with Bows"]={{[1]={flags=8192,type="BASE",value=6,name="PhysicalMin",keywordFlags=0},[2]={flags=8192,type="BASE",value=12,name="PhysicalMax",keywordFlags=0}},nil}c["15% increased Quantity of Items found"]={{[1]={flags=0,type="INC",value=15,name="LootQuantity",keywordFlags=0}},nil}c["Spreads Tar when you Block"]={nil,"Spreads Tar when you Block "}c["10% increased Strength"]={{[1]={flags=0,type="INC",value=10,name="Str",keywordFlags=0}},nil}c["+3 to Level of Socketed Minion Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="minion",value=3},name="GemProperty",keywordFlags=0}},nil}c["160% increased Energy Shield"]={{[1]={flags=0,type="INC",value=160,name="EnergyShield",keywordFlags=0}},nil}c["+2 to Weapon Range"]={{[1]={flags=0,type="BASE",value=2,name="WeaponRange",keywordFlags=0}},nil}c["Minions have +15% to Chaos Resistance"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=15,name="ChaosResist",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["10% increased Effect of Auras on your Minions"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=10,name="AuraEffectOnSelf",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Maximum total Recovery per second from Life Leech is doubled."]={{[1]={value=100,type="MORE",keywordFlags=0,name="MaxLifeLeechRate",flags=0}},nil}c["10% more Damage"]={{[1]={flags=0,type="MORE",value=10,name="Damage",keywordFlags=0}},nil}c["10% increased Effect of Auras on You"]={{[1]={flags=0,type="INC",value=10,name="AuraEffectOnSelf",keywordFlags=0}},nil}c["Socketed Golem Skills have 25% chance to Taunt on Hit {variant:1}Socketed Gems are Supported by level 17 Increased Minion Damage"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}",keyword="golem"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=25,name="Damage",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}}," to Taunt on Hit {variant:1}Socketed Gems are Supported by level 17 Increased Minion "}c["60% increased Damage if you've Frozen an Enemy Recently"]={{[1]={[1]={type="Condition",var="FrozenEnemyRecently"},flags=0,type="INC",value=60,name="Damage",keywordFlags=0}},nil}c["You are Shocked for 4 seconds on reaching Maximum Power Charges"]={nil,"You are Shocked for 4 seconds on reaching Maximum Power Charges "}c["Lose all Power Charges on reaching Maximum Power Charges You are Shocked for 4 seconds on reaching Maximum Power Charges"]={nil,"Lose all Power Charges on reaching Maximum Power Charges You are Shocked for 4 seconds on reaching Maximum Power Charges "}c["20% chance to gain a Power Charge on Hit"]={{}," to gain a Power Charge on Hit "}c["+2 to Maximum Power Charges"]={{[1]={flags=0,type="BASE",value=2,name="PowerChargesMax",keywordFlags=0}},nil}c["+5% to Cold Damage over Time Multiplier"]={{[1]={flags=0,type="BASE",value=5,name="ColdDotMultiplier",keywordFlags=0}},nil}c["Enemies take 10% increased Damage for each of your Brands Attached to them Brand Recall has 30% increased Cooldown Recovery Speed"]={nil,"Enemies take 10% increased Damage for each of your Brands Attached to them Brand Recall has 30% increased Cooldown Recovery Speed "}c["5% Chance to Block"]={{[1]={flags=0,type="BASE",value=5,name="BlockChance",keywordFlags=0}},nil}c["Recharges 1 Charge when you consume an Ignited Corpse"]={nil,"Recharges 1 Charge when you consume an Ignited Corpse "}c["Fire Spells have 15% of Physical Damage Converted to Fire Damage"]={{[1]={flags=2,type="BASE",value=15,name="PhysicalDamageConvertToFire",keywordFlags=16}},nil}c["Adds 37 to 57 Cold Damage to Spells"]={{[1]={flags=0,type="BASE",value=37,name="ColdMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=57,name="ColdMax",keywordFlags=131072}},nil}c["Adds 10 to 14 Fire Damage to Attacks"]={{[1]={flags=0,type="BASE",value=10,name="FireMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=14,name="FireMax",keywordFlags=65536}},nil}c["+8% Chance to Block"]={{[1]={flags=0,type="BASE",value=8,name="BlockChance",keywordFlags=0}},nil}c["Trigger Level 20 Glimpse of Eternity when Hit 144% increased Evasion and Energy Shield"]={nil,"Trigger Level 20 Glimpse of Eternity when Hit 144% increased Evasion and Energy Shield "}c["538% increased Energy Shield"]={{[1]={flags=0,type="INC",value=538,name="EnergyShield",keywordFlags=0}},nil}c["Damage with Weapons Penetrates 8% Fire Resistance"]={{[1]={flags=8388608,type="BASE",value=8,name="FirePenetration",keywordFlags=0}},nil}c["10% increased Mana Regeneration Rate Per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="INC",value=10,name="ManaRegen",keywordFlags=0}},nil}c["Adds 39 to 60 Cold Damage to Spells"]={{[1]={flags=0,type="BASE",value=39,name="ColdMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=60,name="ColdMax",keywordFlags=131072}},nil}c["+90 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=90,name="EnergyShield",keywordFlags=0}},nil}c["+7 Life gained for each Enemy hit by your Spells"]={{[1]={flags=2,type="BASE",value=7,name="LifeOnHit",keywordFlags=0}},nil}c["Gems Socketed in Green Sockets have +10% to Quality Gems Socketed in Blue Sockets gain 25% increased Experience"]={nil,"Gems Socketed in Green Sockets have +10% to Quality Gems Socketed in Blue Sockets gain 25% increased Experience "}c["25% increased Spell Damage"]={{[1]={flags=2,type="INC",value=25,name="Damage",keywordFlags=0}},nil}c["25% reduced Projectile Speed"]={{[1]={flags=0,type="INC",value=-25,name="ProjectileSpeed",keywordFlags=0}},nil}c["You have Phasing during Onslaught Gain Phasing for 4 seconds on Kill"]={nil,"You have Phasing during Onslaught Gain Phasing for 4 seconds on Kill "}c["12% increased Armour"]={{[1]={flags=0,type="INC",value=12,name="Armour",keywordFlags=0}},nil}c["30% reduced Spell Damage taken from Blinded Enemies"]={{[1]={flags=2,type="INC",value=-30,name="DamageTaken",keywordFlags=0}}," from Blinded Enemies "}c["Iron Will"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="IronWill",flags=0}},nil}c["Adds 94 to 137 Physical Damage"]={{[1]={flags=0,type="BASE",value=94,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=137,name="PhysicalMax",keywordFlags=0}},nil}c["Your Spells have Culling Strike"]={nil,"Your Spells have Culling Strike "}c["+1000 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=1000,name="Accuracy",keywordFlags=0}},nil}c["30% increased Fire Damage with Hits and Ailments against Blinded Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Blinded"},flags=0,type="INC",value=30,name="FireDamage",keywordFlags=786432}},nil}c["30% increased Fire Damage against Blinded Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Blinded"},flags=0,type="INC",value=30,name="FireDamage",keywordFlags=262144}},nil}c["Reflect Shocks applied to you to all Nearby Enemies"]={nil,"Reflect Shocks applied to you to all Nearby Enemies "}c["Chaos Damage does not bypass Energy Shield while not on Low Life or Low Mana Reflect Shocks applied to you to all Nearby Enemies"]={nil,"Chaos Damage does not bypass Energy Shield while not on Low Life or Low Mana Reflect Shocks applied to you to all Nearby Enemies "}c["240% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=240,name="Evasion",keywordFlags=0}},nil}c["+38% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=38,name="LightningResist",keywordFlags=0}},nil}c["20% of Overkill Damage is Leeched as Life You are Immune to Bleeding while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},flags=0,type="BASE",value=20,name="DamageLifeLeech",keywordFlags=0}}," Overkill You are Immune to Bleeding "}c["Shock Reflection"]={nil,"Shock Reflection "}c["and nearby Allies cannot be Stunned"]={nil,"and nearby Allies cannot be Stunned "}c["Adds 1 to 25 Lightning Damage to Attacks"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=25,name="LightningMax",keywordFlags=65536}},nil}c["You cannot be Ignited for 3 seconds after being Ignited {variant:1}You cannot be Shocked for 1 second after being Shocked"]={nil,"You cannot be Ignited for 3 seconds after being Ignited {variant:1}You cannot be Shocked for 1 second after being Shocked "}c["Gain 2 Power Charges on Using a Warcry"]={nil,"Gain 2 Power Charges on Using a Warcry "}c["Gain +3 Mana when you hit a Taunted Enemy {variant:2,3}Gain 2 Power Charges on Using a Warcry"]={nil,"Gain +3 Mana when you hit a Taunted Enemy {variant:2,3}Gain 2 Power Charges on Using a Warcry "}c["Cold Skills have 20% chance to Poison on Hit"]={{[1]={flags=0,type="BASE",value=20,name="PoisonChance",keywordFlags=32}},nil}c["Cannot take Reflected Elemental Damage 40% increased Effect of Heralds on you Shocks from your Hits always increase Damage taken by at least 10% Can Summon up to 1 additional Golem at a time"]={nil,"Cannot take Reflected Elemental Damage 40% increased Effect of Heralds on you Shocks from your Hits always increase Damage taken by at least 10% Can Summon up to 1 additional Golem at a time "}c["40% increased Energy Shield"]={{[1]={flags=0,type="INC",value=40,name="EnergyShield",keywordFlags=0}},nil}c["Adds 1 to 24 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=24,name="LightningMax",keywordFlags=0}},nil}c["Adds 12 to 16 Cold Damage"]={{[1]={flags=0,type="BASE",value=12,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=16,name="ColdMax",keywordFlags=0}},nil}c["+200 Strength Requirement"]={{[1]={flags=0,type="BASE",value=200,name="StrRequirement",keywordFlags=0}},nil}c["80% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=80,name="ChaosDamage",keywordFlags=0}},nil}c["0.2% of Lightning Damage Leeched as Life"]={{[1]={flags=0,type="BASE",value=0.2,name="LightningDamageLifeLeech",keywordFlags=0}},nil}c["2 additional Projectiles if you've used a Movement Skill Recently"]={{[1]={[1]={type="Condition",var="UsedMovementSkillRecently"},flags=0,type="BASE",value=2,name="ProjectileCount",keywordFlags=0}},nil}c["Has 6 Sockets"]={{[1]={flags=0,type="BASE",value=6,name="SocketCount",keywordFlags=0}},nil}c["+15% to Critical Strike Multiplier with Claws"]={{[1]={flags=16384,type="BASE",value=15,name="CritMultiplier",keywordFlags=0}},nil}c["Adds 4 to 8 Cold Damage to Attacks"]={{[1]={flags=0,type="BASE",value=4,name="ColdMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=8,name="ColdMax",keywordFlags=65536}},nil}c["Your Raised Spectres also gain Arcane Surge when you do 50% increased Critical Strike Chance for Spells per Raised Spectre"]={nil,"Your Raised Spectres also gain Arcane Surge when you do 50% increased Critical Strike Chance for Spells per Raised Spectre "}c["Gain Arcane Surge when you deal a Critical Strike Your Raised Spectres also gain Arcane Surge when you do"]={nil,"Gain Arcane Surge when you deal a Critical Strike Your Raised Spectres also gain Arcane Surge when you do "}c["Adds 1 to 10 Lightning Damage for each Shocked Enemy you've Killed Recently"]={{[1]={[1]={type="Multiplier",var="ShockedEnemyKilledRecently"},flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={[1]={type="Multiplier",var="ShockedEnemyKilledRecently"},flags=0,type="BASE",value=10,name="LightningMax",keywordFlags=0}},nil}c["40% faster start of Energy Shield Recharge"]={{[1]={flags=0,type="INC",value=40,name="EnergyShieldRechargeFaster",keywordFlags=0}},nil}c["25% reduced maximum Life"]={{[1]={flags=0,type="INC",value=-25,name="Life",keywordFlags=0}},nil}c["15% increased Elemental Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=15,name="ElementalDamage",keywordFlags=0}},nil}c["+10% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=10,name="ColdResist",keywordFlags=0}},nil}c["You take Chaos Damage instead of Physical Damage from Bleeding +25% chance to be Poisoned"]={nil,"You take Chaos Damage instead of Physical Damage from Bleeding +25% chance to be Poisoned "}c["9% increased Skeleton Attack Speed"]={{[1]={[1]={type="SkillName",skillName="Summon Skeleton"},flags=0,type="LIST",value={mod={flags=1,type="INC",value=9,name="Speed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["50% faster start of Energy Shield Recharge"]={{[1]={flags=0,type="INC",value=50,name="EnergyShieldRechargeFaster",keywordFlags=0}},nil}c["2 Mana Regenerated per Second per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="BASE",value=2,name="ManaRegen",keywordFlags=0}},nil}c["20% reduced Cast Speed"]={{[1]={flags=16,type="INC",value=-20,name="Speed",keywordFlags=0}},nil}c["Adds 55 to 80 Chaos Damage"]={{[1]={flags=0,type="BASE",value=55,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=80,name="ChaosMax",keywordFlags=0}},nil}c["10% of Damage taken Gained as Mana over 4 seconds when Hit Cannot Leech Mana"]={{[1]={flags=0,type="BASE",value=10,name="DamageTaken",keywordFlags=0}}," Gained as Mana over 4 seconds when Hit Cannot Leech Mana "}c["Adds 21 to 34 Chaos Damage"]={{[1]={flags=0,type="BASE",value=21,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=34,name="ChaosMax",keywordFlags=0}},nil}c["Poisons on you expire 50% slower"]={nil,"Poisons on you expire 50% slower "}c["Reflects 15 Fire Damage to Melee Attackers 20% of Physical Damage taken as Fire Damage"]={nil,"Reflects 15 Fire Damage to Melee Attackers 20% of Physical Damage taken as Fire Damage "}c["20% less Minimum Physical Attack Damage {variant:2}40% less Minimum Physical Attack Damage"]={{[1]={flags=1,type="MORE",value=-20,name="PhysicalDamage",keywordFlags=0}}," Minimum {variant:2}40% less Minimum Physical Attack Damage "}c["15% increased Damage with One Handed Weapons"]={{[1]={flags=16777216,type="INC",value=15,name="Damage",keywordFlags=0}},nil}c["Lightning Damage from Enemies Hitting you is Lucky Nearby Allies' Damage with Hits is Lucky"]={nil,"Lightning Damage from Enemies Hitting you is Lucky Nearby Allies' Damage with Hits is Lucky "}c["Adds 22 to 37 Chaos Damage"]={{[1]={flags=0,type="BASE",value=22,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=37,name="ChaosMax",keywordFlags=0}},nil}c["20% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8388608,type="INC",value=20,name="PhysicalDamage",keywordFlags=0}},nil}c["25% increased Mana Recovery from Flasks"]={{[1]={flags=0,type="INC",value=25,name="FlaskManaRecovery",keywordFlags=0}},nil}c["10% of Damage Reflected Gained as Life"]={{[1]={flags=0,type="BASE",value=10,name="Damage",keywordFlags=0}}," Reflected Gained as Life "}c["Reflects 1 to 1000 Physical Damage to Attackers on Block {variant:2,3}10% of Damage Reflected Gained as Life"]={nil,"Reflects 1 to 1000 Physical Damage to Attackers on Block {variant:2,3}10% of Damage Reflected Gained as Life "}c["Reflects 1 to 1000 Physical Damage to Attackers on Block"]={nil,"Reflects 1 to 1000 Physical Damage to Attackers on Block "}c["+78 to maximum Life"]={{[1]={flags=0,type="BASE",value=78,name="Life",keywordFlags=0}},nil}c["+15 to maximum Life"]={{[1]={flags=0,type="BASE",value=15,name="Life",keywordFlags=0}},nil}c["100% of Cold Damage Converted to Fire Damage"]={{[1]={flags=0,type="BASE",value=100,name="ColdDamageConvertToFire",keywordFlags=0}},nil}c["90% Increased Evasion Rating"]={{[1]={flags=0,type="INC",value=90,name="Evasion",keywordFlags=0}},nil}c["With at least 40 Strength in Radius, Vigilant Strike Fortifies you and Nearby Allies for 12 seconds"]={nil,"With at least 40 Strength in Radius, Vigilant Strike Fortifies you and Nearby Allies for 12 seconds "}c["0.8% of Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=0.8,name="DamageLifeLeech",keywordFlags=0}},nil}c["Critical Strike Chance is increased by Uncapped Lightning Resistance"]={{[1]={[1]={type="PerStat",stat="LightningResistTotal",div=1},value=1,type="INC",keywordFlags=0,name="CritChance",flags=0}},nil}c["25% Increased Warcry Effect"]={{[1]={flags=0,type="INC",value=25,name="BuffEffect",keywordFlags=4}},nil}c["Enemies killed explode dealing 10% of their Life as Fire Damage"]={nil,"Enemies killed explode dealing 10% of their Life as Fire Damage "}c["You gain Onslaught for 4 seconds on using a Warcry {variant:2,3}25% Increased Warcry Effect"]={nil,"You gain Onslaught for 4 seconds on using a Warcry {variant:2,3}25% Increased Warcry Effect "}c["Critical Strikes with Daggers have a 40% chance to Poison the Enemy"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=32768,type="BASE",value=40,name="PoisonChance",keywordFlags=0}},nil}c["You gain Onslaught for 4 seconds on using a Warcry"]={nil,"You gain Onslaught for 4 seconds on using a Warcry "}c["You gain Onslaught for 2 seconds on Killing Taunted Enemies {variant:2,3}You gain Onslaught for 4 seconds on using a Warcry"]={nil,"You gain Onslaught for 2 seconds on Killing Taunted Enemies {variant:2,3}You gain Onslaught for 4 seconds on using a Warcry "}c["Minions have 15% increased Movement Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["100% Increased Evasion Rating"]={{[1]={flags=0,type="INC",value=100,name="Evasion",keywordFlags=0}},nil}c["Gain 13% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,type="BASE",value=13,name="PhysicalDamageGainAsCold",keywordFlags=0}},nil}c["6 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=6,name="LifeRegen",keywordFlags=0}},nil}c["2% of Energy Shield regenerated per second while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="BASE",value=2,name="EnergyShieldRegenPercent",keywordFlags=0}},nil}c["100% reduced Flammability Mana Reservation"]={{[1]={[1]={type="SkillName",skillName="Flammability"},flags=0,type="INC",value=-100,name="ManaReserved",keywordFlags=0}},nil}c["30% less Animate Weapon Duration"]={{[1]={[1]={type="SkillName",skillName="Animate Weapon"},flags=0,type="MORE",value=-30,name="Duration",keywordFlags=0}},nil}c["50% increased Stun Recovery"]={{[1]={flags=0,type="INC",value=50,name="StunRecovery",keywordFlags=0}},nil}c["+8% to Critical Strike Multiplier per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="BASE",value=8,name="CritMultiplier",keywordFlags=0}},nil}c["Modifiers to Claw Damage also apply to Unarmed Attack Damage"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="ClawDamageAppliesToUnarmed",flags=0}},nil}c["Gain 15% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,type="BASE",value=15,name="PhysicalDamageGainAsCold",keywordFlags=0}},nil}c["10% increased Totem Life"]={{[1]={flags=0,type="INC",value=10,name="TotemLife",keywordFlags=0}},nil}c["200% increased Skeleton Duration"]={{[1]={[1]={type="SkillName",skillName="Summon Skeleton"},flags=0,type="INC",value=200,name="Duration",keywordFlags=0}},nil}c["10% increased Elemental Damage with Maces"]={{[1]={flags=65536,type="INC",value=10,name="ElementalDamage",keywordFlags=0}},nil}c["Curse Skills have 10% increased Cast Speed"]={{[1]={[1]={type="SkillType",skillType=32},flags=16,type="INC",value=10,name="Speed",keywordFlags=0}},nil}c["10% Chance to Block Spells"]={{[1]={flags=0,type="BASE",value=10,name="SpellBlockChance",keywordFlags=0}},nil}c["165% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=165,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["Rampage"]={nil,"Rampage "}c["4% increased Cast Speed"]={{[1]={flags=16,type="INC",value=4,name="Speed",keywordFlags=0}},nil}c["Adds 10 to 18 Physical Damage to Attacks"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=18,name="PhysicalMax",keywordFlags=65536}},nil}c["With at least 40 Strength in Radius, Glacial Hammer deals Cold-only Splash Damage to surrounding targets"]={nil,"With at least 40 Strength in Radius, Glacial Hammer deals Cold-only Splash Damage to surrounding targets "}c["Ignites all nearby Enemies on Killing an Ignited Enemy"]={nil,"Ignites all nearby Enemies on Killing an Ignited Enemy "}c["12% Chance to Block Spells"]={{[1]={flags=0,type="BASE",value=12,name="SpellBlockChance",keywordFlags=0}},nil}c["Adds 12 to 20 Physical Damage to Attacks"]={{[1]={flags=0,type="BASE",value=12,name="PhysicalMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=20,name="PhysicalMax",keywordFlags=65536}},nil}c["10% of Fire Damage taken as Physical Damage"]={{[1]={flags=0,type="BASE",value=10,name="FireDamageTakenAsPhysical",keywordFlags=0}},nil}c["7 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=7,name="LifeRegen",keywordFlags=0}},nil}c["20% increased Cast Speed"]={{[1]={flags=16,type="INC",value=20,name="Speed",keywordFlags=0}},nil}c["60% increased Intelligence Requirement"]={{[1]={flags=0,type="INC",value=60,name="IntRequirement",keywordFlags=0}},nil}c["3% increased Attack Speed with Two Handed Melee Weapons"]={{[1]={flags=35651585,type="INC",value=3,name="Speed",keywordFlags=0}},nil}c["Unaffected by Shocked Ground while affected by Purity of Lightning"]={nil,"Unaffected by Shocked Ground while affected by Purity of Lightning "}c["+23% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=23,name="ColdResist",keywordFlags=0}},nil}c["Damage from your Critical Strikes cannot be Reflected 100% increased Damage while there is only one nearby Enemy"]={nil,"Damage from your Critical Strikes cannot be Reflected 100% increased Damage while there is only one nearby Enemy "}c["Gain a Flask Charge when you deal a Critical Strike"]={nil,"Gain a Flask Charge when you deal a Critical Strike "}c["100% increased Curse Duration"]={{[1]={flags=0,type="INC",value=100,name="Duration",keywordFlags=2}},nil}c["Adds 12 to 20 Fire Damage"]={{[1]={flags=0,type="BASE",value=12,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=20,name="FireMax",keywordFlags=0}},nil}c["Kills grant an additional Vaal Soul if you have Rampaged Recently Rampage"]={nil,"Kills grant an additional Vaal Soul if you have Rampaged Recently Rampage "}c["0.5% of Spell Damage Leeched as Life while you have Arcane Surge"]={{[1]={[1]={type="Condition",var="AffectedByArcaneSurge"},flags=2,type="BASE",value=0.5,name="DamageLifeLeech",keywordFlags=0}},nil}c["6% increased Attack and Cast Speed while Leeching Energy Shield"]={{[1]={[1]={type="Condition",var="LeechingEnergyShield"},flags=0,type="INC",value=6,name="Speed",keywordFlags=0}},nil}c["+2% Chance to Block Attack Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,type="BASE",value=2,name="BlockChance",keywordFlags=0}},nil}c["Totems Reflect 15% of their maximum Life as Fire Damage to"]={nil,"Totems Reflect 15% of their maximum Life as Fire Damage to "}c["30% increased Quantity of Items Found"]={{[1]={flags=0,type="INC",value=30,name="LootQuantity",keywordFlags=0}},nil}c["Adds 4 to 8 Fire Damage to Attacks"]={{[1]={flags=0,type="BASE",value=4,name="FireMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=8,name="FireMax",keywordFlags=65536}},nil}c["20% increased Effect of your Curses"]={{[1]={flags=0,type="INC",value=20,name="CurseEffect",keywordFlags=0}},nil}c["Unaffected by Curses"]={{[1]={value=-100,type="MORE",keywordFlags=0,name="CurseEffectOnSelf",flags=0}},nil}c["Socketed Gems fire 4 additional Projectiles"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=4,name="ProjectileCount",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["Nearby allies gain 18% increased Damage"]={{[1]={flags=0,type="LIST",value={onlyAllies=true,mod={flags=0,type="INC",value=18,name="Damage",keywordFlags=0}},name="ExtraAura",keywordFlags=0}},nil}c["Curse Reflection Unaffected by Curses"]={nil,"Curse Reflection Unaffected by Curses "}c["Adds 65 to 120 Fire Damage in Main Hand"]={{[1]={[1]={type="InSlot",num=1},flags=0,type="BASE",value=65,name="FireMin",keywordFlags=0},[2]={[1]={type="InSlot",num=1},flags=0,type="BASE",value=120,name="FireMax",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 1 Hypothermia"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportDamageAgainstChilled",level=1},name="ExtraSupport",keywordFlags=0}},nil}c["When you kill a Poisoned Enemy during any Flask Effect, nearby Enemies are Poisoned"]={nil,"When you kill a Poisoned Enemy during any Flask Effect, nearby Enemies are Poisoned "}c["Socketed Gems have 10% chance to cause Enemies to Flee on Hit {variant:4}Trigger Level 1 Abyssal Cry on Hit"]={{}," to cause Enemies to Flee on Hit {variant:4}Trigger Level 1on Hit "}c["30% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=30,name="CritChance",keywordFlags=0}},nil}c["60% less Critical Strike Chance"]={{[1]={flags=0,type="MORE",value=-60,name="CritChance",keywordFlags=0}},nil}c["15% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=15,name="ElementalDamage",keywordFlags=0}},nil}c["1% increased Chaos Damage per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,type="INC",value=1,name="ChaosDamage",keywordFlags=0}},nil}c["190% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=190,name="Evasion",keywordFlags=0}},nil}c["1% of Life Regenerated per Second per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="BASE",value=1,name="LifeRegenPercent",keywordFlags=0}},nil}c["Curse Reflection"]={nil,"Curse Reflection "}c["Lose 25 Life for each Enemy hit by your Attacks"]={nil,"Lose 25 Life for each Enemy hit by your Attacks "}c["20% additional Spell Block chance while Cursed"]={{[1]={[1]={type="Condition",var="Cursed"},flags=0,type="BASE",value=20,name="SpellBlockChance",keywordFlags=0}},nil}c["10% additional Block chance while not Cursed"]={{[1]={[1]={type="Condition",neg=true,var="Cursed"},flags=0,type="BASE",value=10,name="BlockChance",keywordFlags=0}},nil}c["20% increased Cold Damage"]={{[1]={flags=0,type="INC",value=20,name="ColdDamage",keywordFlags=0}},nil}c["50% reduced Duration of Curses on you"]={{[1]={flags=0,type="INC",value=-50,name="Duration",keywordFlags=0}}," of Curses on you "}c["+30 to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=30,name="ElementalResist",keywordFlags=0}},nil}c["+60 to Intelligence"]={{[1]={flags=0,type="BASE",value=60,name="Int",keywordFlags=0}},nil}c["+300 Armour per active Totem Blood Magic"]={{[1]={flags=0,type="BASE",value=300,name="Armour",keywordFlags=16384}}," per active Blood Magic "}c["Gain 10% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalDamageGainAsCold",keywordFlags=0}},nil}c["0.5% of Damage dealt by your Totems is Leeched to you as Life"]={{[1]={flags=0,type="BASE",value=0.5,name="DamageLifeLeechToPlayer",keywordFlags=16384}},nil}c["1% of Damage Leeched as Life for Skills used by Totems"]={{[1]={flags=0,type="BASE",value=1,name="DamageLifeLeech",keywordFlags=16384}},nil}c["You can Cast an additional Brand"]={nil,"You can Cast an additional Brand "}c["15% increased Area of Effect for Skills used by Totems"]={{[1]={flags=0,type="INC",value=15,name="AreaOfEffect",keywordFlags=16384}},nil}c["5% increased Defences"]={{[1]={flags=0,type="INC",value=5,name="Defences",keywordFlags=0}},nil}c["0.5% of Life Regenerated per Second"]={{[1]={flags=0,type="BASE",value=0.5,name="LifeRegenPercent",keywordFlags=0}},nil}c["With at least 40 Strength in Radius, Ground Slam has a 20% increased angle {variant:2}With at least 40 Strength in Radius, Ground Slam has a 35% increased angle"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 20% increased angle {variant:2}With at least 40 Strength in Radius, Ground Slam has a 35% increased angle "}c["Animated Minions' Melee Attacks deal Splash Damage to surrounding targets"]={nil,"Animated Minions' Melee Attacks deal Splash Damage to surrounding targets "}c["200% increased Armour against Projectiles +25% additional Block Chance against Projectiles"]={{[1]={flags=0,type="INC",value=200,name="Armour",keywordFlags=0}}," against Projectiles +25% additional Block Chance against Projectiles "}c["200% increased Armour against Projectiles"]={{[1]={flags=0,type="INC",value=200,name="Armour",keywordFlags=0}}," against Projectiles "}c["20% increased Attack Speed while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=1,type="INC",value=20,name="Speed",keywordFlags=0}},nil}c["-80 Physical Damage taken from Projectile Attacks"]={{[1]={flags=0,type="BASE",value=-80,name="PhysicalDamageTaken",keywordFlags=0}}," from Projectile Attacks "}c["24% increased Physical Damage with Bows"]={{[1]={flags=8192,type="INC",value=24,name="PhysicalDamage",keywordFlags=0}},nil}c["-10 Physical Damage taken from Projectile Attacks {variant:2,3}-80 Physical Damage taken from Projectile Attacks"]={{[1]={flags=0,type="BASE",value=-10,name="PhysicalDamageTaken",keywordFlags=0}}," from Projectile Attacks {variant:2,3}-80 Physical Damage taken from Projectile Attacks "}c["Nearby Allies have 4% increased Defences per 100 Strength you have"]={{[1]={[1]={type="PerStat",stat="Str",div=100},flags=0,type="LIST",value={onlyAllies=true,mod={flags=0,type="INC",value=4,name="Defences",keywordFlags=0}},name="ExtraAura",keywordFlags=0}},nil}c["Gain +10 Life when you Taunt an Enemy"]={nil,"Gain +10 Life when you Taunt an Enemy "}c["+13 to Dexterity"]={{[1]={flags=0,type="BASE",value=13,name="Dex",keywordFlags=0}},nil}c["2% of Attack Damage Leeched as Life against Taunted Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Taunted"},flags=1,type="BASE",value=2,name="DamageLifeLeech",keywordFlags=262144}},nil}c["+1 to Level of Socketed Warcry Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="warcry",value=1},name="GemProperty",keywordFlags=0}},nil}c["+90 to Evasion Rating and Energy Shield"]={{[1]={flags=0,type="BASE",value=90,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["60% increased Spell Damage while no Mana is Reserved"]={{[1]={[1]={type="StatThreshold",stat="ManaReserved",upper=true,threshold=0},flags=2,type="INC",value=60,name="Damage",keywordFlags=0}},nil}c["+257 Intelligence Requirement"]={{[1]={flags=0,type="BASE",value=257,name="IntRequirement",keywordFlags=0}},nil}c["Triggers Level 20 Elemental Aegis when Equipped"]={{[1]={flags=0,type="LIST",value={skillId="ElementalAegis",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["+4% Chance to Block"]={{[1]={flags=0,type="BASE",value=4,name="BlockChance",keywordFlags=0}},nil}c["0.8% of Attack Damage Leeched as Mana"]={{[1]={flags=1,type="BASE",value=0.8,name="DamageManaLeech",keywordFlags=0}},nil}c["8% increased Elemental Damage with Wands"]={{[1]={flags=524288,type="INC",value=8,name="ElementalDamage",keywordFlags=0}},nil}c["20% increased Cooldown Recovery Speed"]={{[1]={flags=0,type="INC",value=20,name="CooldownRecovery",keywordFlags=0}},nil}c["15% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=15,name="LightningDamage",keywordFlags=0}},nil}c["Attacks with this Weapon deal double Damage to Chilled Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="ActorCondition",actor="enemy",var="Chilled"},keywordFlags=0,type="MORE",value=100,name="Damage",flags=4}},nil}c["also grant an equal chance to gain a Frenzy Charge on Kill"]={nil,"also grant an equal chance to gain a Frenzy Charge on Kill "}c["284% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=284,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["+5% Chance to Block"]={{[1]={flags=0,type="BASE",value=5,name="BlockChance",keywordFlags=0}},nil}c["40% increased Damage with Hits against Shocked Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Shocked"},flags=0,type="INC",value=40,name="Damage",keywordFlags=262144}},nil}c["Intelligence provides no bonus to Maximum Mana"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="NoIntBonusToMana",flags=0}},nil}c["-25 Physical Damage taken from Projectile Attacks"]={{[1]={flags=0,type="BASE",value=-25,name="PhysicalDamageTaken",keywordFlags=0}}," from Projectile Attacks "}c["+1 to Level of Socketed Lightning Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="lightning",value=1},name="GemProperty",keywordFlags=0}},nil}c["With a Murderous Eye Jewel Socketed, Intimidate Enemies for 4 seconds on Hit with Attacks"]={nil,"With a Murderous Eye Jewel Socketed, Intimidate Enemies for 4 seconds on Hit with Attacks "}c["You lose all Endurance Charges at maximum Endurance Charges Cannot Block"]={nil,"You lose all Endurance Charges at maximum Endurance Charges Cannot Block "}c["30% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=30,name="LootRarity",keywordFlags=0}},nil}c["You cannot be Shocked while you have a Lightning Golem Summoned"]={nil,"You cannot be Shocked while you have a Lightning Golem Summoned "}c["+25 to maximum Mana"]={{[1]={flags=0,type="BASE",value=25,name="Mana",keywordFlags=0}},nil}c["15% chance to gain a Power Charge on Killing an Enemy affected by fewer than 5 Poisons 10% increased Damage with Poison per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="BASE",value=15,name="Damage",keywordFlags=1048576}}," to gain a Power Charge on Killing an Enemy affected by fewer than 5 Poisons 10% increased "}c["You lose all Endurance Charges at maximum Endurance Charges"]={nil,"You lose all Endurance Charges at maximum Endurance Charges "}c["Speed per second"]={nil,"Speed per second "}c["Trigger a Socketed Warcry Skill when you lose Endurance Charges +80 to maximum Life"]={nil,"Trigger a Socketed Warcry Skill when you lose Endurance Charges +80 to maximum Life "}c["+7 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=7,name="LifeOnHit",keywordFlags=0}},nil}c["10% increased Flask Charges gained"]={{[1]={flags=0,type="INC",value=10,name="FlaskChargesGained",keywordFlags=0}},nil}c["+43% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=43,name="FireResist",keywordFlags=0}},nil}c["135% increased Armour"]={{[1]={flags=0,type="INC",value=135,name="Armour",keywordFlags=0}},nil}c["Adds 14 to 33 Fire Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=14,name="FireMin",keywordFlags=196608},[2]={flags=0,type="BASE",value=33,name="FireMax",keywordFlags=196608}},nil}c["25% chance to Curse un-cursed Enemies with Enfeeble on Hit"]={{}," to Curse un-cursed Enemies withon Hit "}c["10% chance to Curse Enemies with Enfeeble on Hit {variant:3,4}25% chance to Curse un-cursed Enemies with Enfeeble on Hit"]={{}," to Curse Enemies withon Hit {variant:3,4}25% chance to Curse un-cursed Enemies with Enfeeble on Hit "}c["Lightning Skills have 20% chance to Poison on Hit"]={{[1]={flags=0,type="BASE",value=20,name="PoisonChance",keywordFlags=64}},nil}c["20% reduced Strength Requirement"]={{[1]={flags=0,type="INC",value=-20,name="StrRequirement",keywordFlags=0}},nil}c["10% chance to Curse Enemies with Enfeeble on Hit"]={{}," to Curse Enemies withon Hit "}c["25% increased Critical Strike Chance with Daggers"]={{[1]={flags=32768,type="INC",value=25,name="CritChance",keywordFlags=0}},nil}c["+2 to Level of Socketed Curse Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="curse",value=2},name="GemProperty",keywordFlags=0}},nil}c["18% increased Accuracy Rating while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,type="INC",value=18,name="Accuracy",keywordFlags=0}},nil}c["Adds 5 to 8 Physical Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="BASE",value=5,name="PhysicalMin",keywordFlags=0},[2]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="BASE",value=8,name="PhysicalMax",keywordFlags=0}},nil}c["1% of Damage against Shocked Enemies Leeched as Mana"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Shocked"},flags=0,type="BASE",value=1,name="DamageManaLeech",keywordFlags=262144}},nil}c["Causes Bleeding on Hit"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},value=100,type="BASE",keywordFlags=0,name="BleedChance",flags=0}},nil}c["You take 40% reduced Extra Damage from Critical Strikes while affected by Determination"]={nil,"You take 40% reduced Extra Damage from Critical Strikes while affected by Determination "}c["Adds 15 to 35 Fire Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=15,name="FireMin",keywordFlags=196608},[2]={flags=0,type="BASE",value=35,name="FireMax",keywordFlags=196608}},nil}c["6% increased Attack and Cast Speed"]={{[1]={flags=0,type="INC",value=6,name="Speed",keywordFlags=0}},nil}c["Adds 10 to 25 Fire Damage to Attacks"]={{[1]={flags=0,type="BASE",value=10,name="FireMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=25,name="FireMax",keywordFlags=65536}},nil}c["Damage Penetrates 10% Elemental Resistances"]={{[1]={flags=0,type="BASE",value=10,name="ElementalPenetration",keywordFlags=0}},nil}c["Lose all Divine Charges when you gain Divinity Nearby Allies' Action Speed cannot be modified to below base value"]={nil,"Lose all Divine Charges when you gain Divinity Nearby Allies' Action Speed cannot be modified to below base value "}c["+73 to maximum Life"]={{[1]={flags=0,type="BASE",value=73,name="Life",keywordFlags=0}},nil}c["Removes 1% of maximum Energy Shield on Kill"]={nil,"Removes 1% of maximum Energy Shield on Kill "}c["3% increased Experience gain 20% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=3,name="ElementalDamage",keywordFlags=0}}," Experience gain 20% increased "}c["+1500 Armour if you've Blocked Recently"]={{[1]={[1]={type="Condition",var="BlockedRecently"},flags=0,type="BASE",value=1500,name="Armour",keywordFlags=0}},nil}c["You Cannot Be Shocked While Chilled"]={nil,"You Cannot Be Shocked While Chilled "}c["80% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=80,name="Damage",keywordFlags=0}},nil}c["Recover 250 Life when you Block +6% Chance to Block"]={nil,"Recover 250 Life when you Block +6% Chance to Block "}c["170% increased Armour"]={{[1]={flags=0,type="INC",value=170,name="Armour",keywordFlags=0}},nil}c["1.8% of Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=1.8,name="LifeRegenPercent",keywordFlags=0}},nil}c["Socketed Gems are supported by level 10 Life Leech"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportLifeLeech",level=10},name="ExtraSupport",keywordFlags=0}},nil}c["Onslaught"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="Condition:Onslaught",flags=0}},nil}c["Socketed Gems are Supported by level 10 Faster Attacks"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportFasterAttack",level=10},name="ExtraSupport",keywordFlags=0}},nil}c["75% increased Weapon Critical Strike Chance while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8388608,type="INC",value=75,name="CritChance",keywordFlags=0}},nil}c["Items and Gems have 10% reduced Attribute Requirements"]={{[1]={flags=0,type="INC",value=-10,name="GlobalAttributeRequirements",keywordFlags=0}},nil}c["Permanently Intimidate Enemies on Block"]={nil,"Permanently Intimidate Enemies on Block "}c["Adds 1 to 2 Cold Damage to Attacks per 10 Dexterity"]={{[1]={[1]={type="PerStat",stat="Dex",div=10},flags=0,type="BASE",value=1,name="ColdMin",keywordFlags=65536},[2]={[1]={type="PerStat",stat="Dex",div=10},flags=0,type="BASE",value=2,name="ColdMax",keywordFlags=65536}},nil}c["+1000 Armour if you've Blocked Recently"]={{[1]={[1]={type="Condition",var="BlockedRecently"},flags=0,type="BASE",value=1000,name="Armour",keywordFlags=0}},nil}c["If you've used a Skill Recently, you and nearby Allies have Tailwind"]={{[1]={[1]={type="Condition",var="UsedSkillRecently"},value={mod={value=true,type="FLAG",keywordFlags=0,name="Condition:Tailwind",flags=0}},type="LIST",keywordFlags=0,name="ExtraAura",flags=0}},nil}c["Minions have 15% chance to Blind Enemies on hit Socketed Minion Gems are Supported by Level 16 Life Leech"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=15,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}}," to Blind Enemies on hit Socketed Minion Gems are Supported by Level 16 Leech "}c["50% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=50,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 1 Blood Magic"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportBloodMagic",level=1},name="ExtraSupport",keywordFlags=0}},nil}c["You have Onslaught while at maximum Endurance Charges"]={{[1]={[1]={type="StatThreshold",stat="EnduranceCharges",thresholdStat="EnduranceChargesMax"},value=true,type="FLAG",keywordFlags=0,name="Condition:Onslaught",flags=0}},nil}c["Weapons you Animate create an additional copy {variant:2}25% chance to Trigger level 20 Animate Weapon on Kill"]={nil,"Weapons you Animate create an additional copy {variant:2}25% chance to Trigger level 20 Animate Weapon on Kill "}c["+6% Chance to Block"]={{[1]={flags=0,type="BASE",value=6,name="BlockChance",keywordFlags=0}},nil}c["You gain Onslaught for 1 second per Endurance Charge when Hit"]={nil,"You gain Onslaught for 1 second per Endurance Charge when Hit "}c["-10% to maximum Block Chance"]={{[1]={flags=0,type="BASE",value=-10,name="BlockChanceMax",keywordFlags=0}},nil}c["63% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=63,name="CritChance",keywordFlags=0}},nil}c["Gain a Frenzy Charge on Critical Strike"]={nil,"Gain a Frenzy Charge on Critical Strike "}c["10% reduced Damage taken from Damage Over Time"]={{[1]={flags=0,type="INC",value=-10,name="DamageTakenOverTime",keywordFlags=0}},nil}c["75% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=75,name="CritChance",keywordFlags=0}},nil}c["20% increased Golem Damage for each Golem you have Summoned You cannot be Chilled or Frozen while you have an Ice Golem Summoned You cannot be Ignited while you have a Flame Golem Summoned You cannot be Shocked while you have a Lightning Golem Summoned Can Summon up to 1 additional Golem at a time"]={{[1]={flags=0,type="INC",value=20,name="Damage",keywordFlags=0}}," for each Golem you have Summoned You cannot be Chilled or Frozen while you have an Ice Golem Summoned You cannot be Ignited while you have a Flame Golem Summoned You cannot be Shocked while you have a Lightning Golem Summoned Can Summon up to 1 additional Golem at a time "}c["Elemental Ailments caused by your Skills spread to other nearby Enemies Radius: 18 Chills from your Hits always reduce Action Speed by at least 10%"]={nil,"Elemental Ailments caused by your Skills spread to other nearby Enemies Radius: 18 Chills from your Hits always reduce Action Speed by at least 10% "}c["150% increased Chill Duration on Enemies"]={{[1]={flags=0,type="INC",value=150,name="EnemyChillDuration",keywordFlags=0}},nil}c["+360 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=360,name="Accuracy",keywordFlags=0}},nil}c["-8 to Mana Cost of Skills"]={{[1]={flags=0,type="BASE",value=-8,name="ManaCost",keywordFlags=0}},nil}c["Your Physical Damage can Shock"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="PhysicalCanShock",flags=0}},nil}c["+435 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=435,name="Accuracy",keywordFlags=0}},nil}c["Deal no Elemental Damage"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="DealNoLightning",flags=0},[2]={value=true,type="FLAG",keywordFlags=0,name="DealNoCold",flags=0},[3]={value=true,type="FLAG",keywordFlags=0,name="DealNoFire",flags=0}},nil}c["100% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=100,name="ArmourAndEvasion",keywordFlags=0}},nil}c["Bleeding Enemies you Kill Explode, dealing 5% of their Maximum Life as Physical Damage"]={nil,"Bleeding Enemies you Kill Explode, dealing 5% of their Maximum Life as Physical Damage "}c["+1 to maximum Energy Shield per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,type="BASE",value=1,name="EnergyShield",keywordFlags=0}},nil}c["25% increased Defences from Equipped Shield"]={{[1]={[1]={type="SlotName",slotName="Weapon 2"},flags=0,type="INC",value=25,name="Defences",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 5 Elemental Proliferation"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportElementalProliferation",level=5},name="ExtraSupport",keywordFlags=0}},nil}c["+100 to all Attributes"]={{[1]={flags=0,type="BASE",value=100,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=100,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=100,name="Int",keywordFlags=0}},nil}c["500% increased Physical Damage"]={{[1]={flags=0,type="INC",value=500,name="PhysicalDamage",keywordFlags=0}},nil}c["0.6% of Physical Attack Damage Leeched as Mana"]={{[1]={flags=1,type="BASE",value=0.6,name="PhysicalDamageManaLeech",keywordFlags=0}},nil}c["Enemies near your Totems deal 8% less Damage"]={nil,"Enemies near your Totems deal 8% less Damage "}c["Immune to Elemental Ailments during any Flask Effect 40% increased Elemental Damage during any Flask Effect 20% chance to Freeze, Shock and Ignite during any Flask Effect"]={nil,"Immune to Elemental Ailments during any Flask Effect 40% increased Elemental Damage during any Flask Effect 20% chance to Freeze, Shock and Ignite during any Flask Effect "}c["Nearby Enemies have 10% reduced Stun and Block Recovery"]={nil,"Nearby Enemies have 10% reduced Stun and Block Recovery "}c["You have Onslaught while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},value=true,type="FLAG",keywordFlags=0,name="Condition:Onslaught",flags=0}},nil}c["+175 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=175,name="Accuracy",keywordFlags=0}},nil}c["+305 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=305,name="Accuracy",keywordFlags=0}},nil}c["Minions have 90% increased Movement Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=90,name="MovementSpeed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Minions have 8% chance to Dodge Attacks"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=8,name="AttackDodgeChance",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["15% increased Damage with Wands"]={{[1]={flags=524288,type="INC",value=15,name="Damage",keywordFlags=0}},nil}c["+35% to Global Critical Strike Multiplier while wielding a Staff"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="UsingStaff"},flags=0,type="BASE",keywordFlags=0,name="CritMultiplier",value=35}},nil}c["Adds 22 to 35 Fire Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=22,name="FireMin",keywordFlags=196608},[2]={flags=0,type="BASE",value=35,name="FireMax",keywordFlags=196608}},nil}c["33% increased Damage against Ignited Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Ignited"},flags=0,type="INC",value=33,name="Damage",keywordFlags=262144}},nil}c["25% increased Totem Damage"]={{[1]={flags=0,type="INC",value=25,name="Damage",keywordFlags=16384}},nil}c["+1 to maximum number of Skeletons"]={{[1]={flags=0,type="BASE",value=1,name="ActiveSkeletonLimit",keywordFlags=0}},nil}c["+1 to maximum number of Spectres"]={{[1]={flags=0,type="BASE",value=1,name="ActiveSpectreLimit",keywordFlags=0}},nil}c["Reflects 100 to 150 Physical Damage to Melee Attackers 30% of Damage you Reflect to enemies is gained as Life"]={nil,"Reflects 100 to 150 Physical Damage to Melee Attackers 30% of Damage you Reflect to enemies is gained as Life "}c["10% increased Elemental Damage per Sextant affecting the area"]={{[1]={[1]={type="Multiplier",var="Sextant"},flags=0,type="INC",value=10,name="ElementalDamage",keywordFlags=0}},nil}c["+185 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=185,name="Accuracy",keywordFlags=0}},nil}c["Adds 1 to 32 Lightning Damage to Attacks"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=32,name="LightningMax",keywordFlags=65536}},nil}c["25% chance to gain an Endurance Charge when you gain a Power Charge 50% chance to gain a Power Charge when you Summon a Totem"]={{}," to gain an Endurance Charge when you gain a Power Charge 50% chance to gain a Power Charge when you Summon a "}c["Recover 5% of Maximum Life on Kill Recover 5% of Maximum Energy Shield on Kill"]={nil,"Recover 5% of Maximum Life on Kill Recover 5% of Maximum Energy Shield on Kill "}c["25% reduced Golem Size Golems Deal 45% less Damage"]={{[1]={flags=0,type="INC",value=-25,name="Damage",keywordFlags=0}}," Size Golems Deal 45% less "}c["Minions deal 51 to 78 additional Physical Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=51,name="PhysicalMin",keywordFlags=0}},name="MinionModifier",keywordFlags=0},[2]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=78,name="PhysicalMax",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Unaffected by Conductivity while affected by Purity of Lightning {variant:44}Unaffected by Shocked Ground while affected by Purity of Lightning"]={nil,"Unaffected by Conductivity while affected by Purity of Lightning {variant:44}Unaffected by Shocked Ground while affected by Purity of Lightning "}c["Culling Strike against Burning Enemies Gain a Frenzy Charge if an Attack Ignites an Enemy"]={nil,"Culling Strike against Burning Enemies Gain a Frenzy Charge if an Attack Ignites an Enemy "}c["100% chance on Block to create Desecrated Ground"]={{}," on Block to create Desecrated Ground "}c["Culling Strike against Burning Enemies"]={nil,"Culling Strike against Burning Enemies "}c["10% increased Warcry Cooldown Recovery Speed"]={{[1]={flags=0,type="INC",value=10,name="CooldownRecovery",keywordFlags=4}},nil}c["50% reduced Totem Damage"]={{[1]={flags=0,type="INC",value=-50,name="Damage",keywordFlags=16384}},nil}c["Projectiles gain 20% of Non-Chaos Damage as extra Chaos Damage per Chain"]={{[1]={[1]={type="PerStat",stat="Chain"},flags=1024,type="BASE",value=20,name="NonChaosDamageGainAsChaos",keywordFlags=0}},nil}c["Duelist: 1% of Attack Damage Leeched as Life"]={{[1]={[1]={type="Condition",var="ConnectedToDuelistStart"},flags=1,type="BASE",value=1,name="DamageLifeLeech",keywordFlags=0}},nil}c["40% increased Fire Damage"]={{[1]={flags=0,type="INC",value=40,name="FireDamage",keywordFlags=0}},nil}c["Adds 475 to 600 Fire Damage"]={{[1]={flags=0,type="BASE",value=475,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=600,name="FireMax",keywordFlags=0}},nil}c["3% increased Attack Speed"]={{[1]={flags=1,type="INC",value=3,name="Speed",keywordFlags=0}},nil}c["35% increased Attack Speed with Swords"]={{[1]={flags=262145,type="INC",value=35,name="Speed",keywordFlags=0}},nil}c["28% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=28,name="LightningDamage",keywordFlags=0}},nil}c["With at least 40 Intelligence in Radius, Raised Zombies' Slam"]={nil,"With at least 40 Intelligence in Radius, Raised Zombies' Slam "}c["Lose all Power Charges on Critical Strike"]={nil,"Lose all Power Charges on Critical Strike "}c["60% increased Mana Cost of Skills for each 200 total Mana you have Spent Recently"]={{[1]={flags=0,type="INC",value=60,name="ManaCost",keywordFlags=0}}," for each 200 total Mana you have Spent Recently "}c["Adds 13 to 19 Physical Damage"]={{[1]={flags=0,type="BASE",value=13,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=19,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 1 to 30 Lightning Damage to Attacks"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=30,name="LightningMax",keywordFlags=65536}},nil}c["45% increased Stun Duration on Enemies"]={{[1]={flags=0,type="INC",value=45,name="EnemyStunDuration",keywordFlags=0}},nil}c["30% chance to Blind Enemies on Critical Strike {variant:1,2}Causes Bleeding on Melee Critical Strike"]={{}," to Blind Enemies {variant:1,2}Causes Bleeding on Critical Strike "}c["Chill Effect and Freeze duration on you is based on 65% of Energy Shield"]={nil,"Chill Effect and Freeze duration on you is based on 65% of Energy Shield "}c["Cannot Leech Life from Critical Strikes"]={{[1]={[1]={type="Condition",var="CriticalStrike"},value=true,type="FLAG",keywordFlags=0,name="CannotLeechLife",flags=0}},nil}c["30% increased Movement Speed for 9 seconds on Throwing a Trap"]={{[1]={flags=0,type="INC",value=30,name="MovementSpeed",keywordFlags=4096}}," for 9 seconds on Throwing a "}c["Immune to Elemental Ailments while on Consecrated Ground"]={nil,"Immune to Elemental Ailments while on Consecrated Ground "}c["+20% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=20,name="ColdResist",keywordFlags=0}},nil}c["50% increased Melee Damage against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=256,type="INC",value=50,name="Damage",keywordFlags=262144}},nil}c["+18% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=18,name="LightningResist",keywordFlags=0}},nil}c["Rampage Triggers Level 15 Manifest Dancing Dervish on Rampage"]={nil,"Rampage Triggers Level 15 Manifest Dancing Dervish on Rampage "}c["+700 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=700,name="Evasion",keywordFlags=0}},nil}c["100% increased Quantity of Items Dropped by Slain Normal Enemies {variant:3}50% increased Quantity of Items Dropped by Slain Normal Enemies"]={{}," Quantity of Items Dropped by Slain Normal Enemies {variant:3}50% increased Quantity of Items Dropped by Slain Normal Enemies "}c["25% increased Damage with Ailments from Attack Skills while wielding an Axe"]={{[1]={[1]={type="Condition",var="UsingAxe"},flags=2048,type="INC",value=25,name="Damage",keywordFlags=65536}},nil}c["Enemies you Attack Reflect 100 Physical Damage to you"]={nil,"Enemies you Attack Reflect 100 Physical Damage to you "}c["15% of Physical Damage Converted to Chaos Damage"]={{[1]={flags=0,type="BASE",value=15,name="PhysicalDamageConvertToChaos",keywordFlags=0}},nil}c["40% chance to Chill Attackers for 4 seconds on Block"]={{}," to Chill Attackers for 4 seconds on Block "}c["14% increased Brand Attachment range"]={{}," Brand Attachment range "}c["15% increased Melee Physical Damage while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=256,type="INC",value=15,name="PhysicalDamage",keywordFlags=0}},nil}c["1% increased Elemental Damage per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,type="INC",value=1,name="ElementalDamage",keywordFlags=0}},nil}c["30 Life gained for each Enemy Hit while affected by Vitality {variant:48}30% increased Life Recovery Rate while affected by Vitality"]={nil,"30 Life gained for each Enemy Hit while affected by Vitality {variant:48}30% increased Life Recovery Rate while affected by Vitality "}c["+1 Life gained on Kill per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,type="BASE",value=1,name="LifeOnKill",keywordFlags=0}},nil}c["Aspect of the Spider inflicts Spider's Webs and Hinder every 0.5 Seconds instead"]={nil,"Aspect of the Spider inflicts Spider's Webs and Hinder every 0.5 Seconds instead "}c["+20% to Critical Strike Multiplier with Totem Skills"]={{[1]={flags=0,type="BASE",value=20,name="CritMultiplier",keywordFlags=16384}},nil}c["5% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=5,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["Adds 11 to 29 Physical Damage"]={{[1]={flags=0,type="BASE",value=11,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=29,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 335 to 900 Lightning Damage to Unarmed Attacks"]={{[1]={flags=1048576,type="BASE",value=335,name="LightningMin",keywordFlags=0},[2]={flags=1048576,type="BASE",value=900,name="LightningMax",keywordFlags=0}},nil}c["8% increased Area of Effect"]={{[1]={flags=0,type="INC",value=8,name="AreaOfEffect",keywordFlags=0}},nil}c["Enemies Ignited by you during Flask Effect take 10% increased Damage"]={{[1]={[1]={type="ActorCondition",var="Ignited",actor="enemy"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=10,name="DamageTaken",keywordFlags=0}},name="EnemyModifier",keywordFlags=0}},nil}c["Adds 1 to 2 Physical Damage to Attacks per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,type="BASE",value=1,name="PhysicalMin",keywordFlags=65536},[2]={[1]={type="Multiplier",var="Level"},flags=0,type="BASE",value=2,name="PhysicalMax",keywordFlags=65536}},nil}c["Adds 65 to 105 Chaos Damage"]={{[1]={flags=0,type="BASE",value=65,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=105,name="ChaosMax",keywordFlags=0}},nil}c["Adds 42 to 335 Physical Damage"]={{[1]={flags=0,type="BASE",value=42,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=335,name="PhysicalMax",keywordFlags=0}},nil}c["800% more Unarmed Physical Damage"]={{[1]={flags=1048576,type="MORE",value=800,name="PhysicalDamage",keywordFlags=0}},nil}c["+5% to all maximum Resistances"]={{[1]={flags=0,type="BASE",value=5,name="FireResistMax",keywordFlags=0},[2]={flags=0,type="BASE",value=5,name="ColdResistMax",keywordFlags=0},[3]={flags=0,type="BASE",value=5,name="LightningResistMax",keywordFlags=0},[4]={flags=0,type="BASE",value=5,name="ChaosResistMax",keywordFlags=0}},nil}c["1% of Attack Damage Leeched as Mana"]={{[1]={flags=1,type="BASE",value=1,name="DamageManaLeech",keywordFlags=0}},nil}c["+48 to Armour"]={{[1]={flags=0,type="BASE",value=48,name="Armour",keywordFlags=0}},nil}c["60% increased maximum Mana"]={{[1]={flags=0,type="INC",value=60,name="Mana",keywordFlags=0}},nil}c["Adds 40 to 115 Physical Damage"]={{[1]={flags=0,type="BASE",value=40,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=115,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 75 to 110 Physical Damage"]={{[1]={flags=0,type="BASE",value=75,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=110,name="PhysicalMax",keywordFlags=0}},nil}c["20% increased Attack Speed"]={{[1]={flags=1,type="INC",value=20,name="Speed",keywordFlags=0}},nil}c["20% increased Poison Duration"]={{[1]={flags=0,type="INC",value=20,name="EnemyPoisonDuration",keywordFlags=0}},nil}c["Socketed Red Gems get 10% Physical Damage as Extra Fire Damage"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}",keyword="strength"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=10,name="PhysicalDamageGainAsFire",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["Your Chaos Damage Poisons Enemies"]={{[1]={value=100,type="BASE",keywordFlags=0,name="ChaosPoisonChance",flags=0}},nil}c["Socketed Melee Gems have 15% increased Area of Effect"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}",keyword="melee"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=15,name="AreaOfEffect",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["Socketed Gems are Supported by Level 20 Elemental Penetration"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportElementalPenetration",level=20},name="ExtraSupport",keywordFlags=0}},nil}c["+10 to all Attributes"]={{[1]={flags=0,type="BASE",value=10,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=10,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=10,name="Int",keywordFlags=0}},nil}c["Arrows always Pierce"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="PierceAllTargets",flags=1}},nil}c["Moving while Bleeding doesn't cause you to take extra Damage"]={nil,"Moving while Bleeding doesn't cause you to take extra Damage "}c["Adds 130 to 195 Cold Damage"]={{[1]={flags=0,type="BASE",value=130,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=195,name="ColdMax",keywordFlags=0}},nil}c["Manifested Dancing Dervish also manifests a copy of Dancing Dervish"]={nil,"Manifested Dancing Dervish also manifests a copy of Dancing Dervish "}c["Adds 70 to 165 Physical Damage"]={{[1]={flags=0,type="BASE",value=70,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=165,name="PhysicalMax",keywordFlags=0}},nil}c["Life Leeched per Second is doubled."]={{[1]={value=100,type="MORE",keywordFlags=0,name="LifeLeechRate",flags=0}},nil}c["You take 30% reduced Extra Damage from Critical Strikes"]={nil,"You take 30% reduced Extra Damage from Critical Strikes "}c["15% increased Effect of your Curses"]={{[1]={flags=0,type="INC",value=15,name="CurseEffect",keywordFlags=0}},nil}c["Damage from Enemies Hitting you is Unlucky while you are Cursed with Vulnerability"]={nil,"Damage from Enemies Hitting you is Unlucky while you are Cursed with Vulnerability "}c["100% increased Fire Damage if you have been Hit Recently"]={{[1]={[1]={type="Condition",var="BeenHitRecently"},flags=0,type="INC",value=100,name="FireDamage",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 5 Concentrated Effect"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportConcentratedEffect",level=5},name="ExtraSupport",keywordFlags=0}},nil}c["+30% to Critical Strike Multiplier for Spells"]={{[1]={flags=2,type="BASE",value=30,name="CritMultiplier",keywordFlags=0}},nil}c["2% chance to Dodge Attack and Spell Hits per 500 Maximum Mana, up to 20%"]={{[1]={[1]={limit=20,stat="Mana",div=500,type="PerStat",limitTotal=true},flags=0,type="BASE",value=2,name="AttackDodgeChance",keywordFlags=0},[2]={[1]={limit=20,stat="Mana",div=500,type="PerStat",limitTotal=true},flags=0,type="BASE",value=2,name="SpellDodgeChance",keywordFlags=0}},nil}c["Triggers Level 15 Manifest Dancing Dervish on Rampage"]={{[1]={flags=0,type="LIST",value={skillId="UniqueAnimateWeapon",level=15},name="ExtraSkill",keywordFlags=0}},nil}c["0% increased Charges used"]={{[1]={flags=0,type="INC",value=0,name="FlaskChargesUsed",keywordFlags=0}},nil}c["+30 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=30,name="Evasion",keywordFlags=0}},nil}c["6% Chance to Dodge Attacks"]={{[1]={flags=0,type="BASE",value=6,name="AttackDodgeChance",keywordFlags=0}},nil}c["20% increased Global Defences"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=20,name="Defences",keywordFlags=0}},nil}c["Adds 3 to 7 Fire Damage"]={{[1]={flags=0,type="BASE",value=3,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=7,name="FireMax",keywordFlags=0}},nil}c["18% Chance to Shock"]={{[1]={flags=0,type="BASE",value=18,name="EnemyShockChance",keywordFlags=0}},nil}c["3% of Damage taken gained as Mana over 4 seconds when Hit"]={{[1]={flags=0,type="BASE",value=3,name="DamageTaken",keywordFlags=0}}," gained as Mana over 4 seconds when Hit "}c["50% increased Herald of Thunder Buff Effect"]={{[1]={[1]={type="SkillName",skillName="Herald of Thunder"},flags=0,type="INC",value=50,name="BuffEffect",keywordFlags=0}},nil}c["+500 to Accuracy Rating while at Maximum Frenzy Charges"]={{[1]={[1]={type="StatThreshold",stat="FrenzyCharges",thresholdStat="FrenzyChargesMax"},flags=0,type="BASE",value=500,name="Accuracy",keywordFlags=0}},nil}c["90% increased Power Charge Duration"]={{[1]={flags=0,type="INC",value=90,name="PowerChargesDuration",keywordFlags=0}},nil}c["20% Chance to Shock"]={{[1]={flags=0,type="BASE",value=20,name="EnemyShockChance",keywordFlags=0}},nil}c["All Attack Damage Chills when you Stun"]={nil,"All Attack Damage Chills when you Stun "}c["Socketed Gems are Supported by level 13 Faster Attacks"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportFasterAttack",level=13},name="ExtraSupport",keywordFlags=0}},nil}c["You can Cast an additional Brand Brand Skills deal 30% increased Damage to Enemies they're Attached to Brand Skills have 10% increased Duration 12% increased Brand Activation frequency"]={nil,"You can Cast an additional Brand Brand Skills deal 30% increased Damage to Enemies they're Attached to Brand Skills have 10% increased Duration 12% increased Brand Activation frequency "}c["Consecrated Ground created by this Flask has Tripled Radius"]={nil,"Consecrated Ground created by this Flask has Tripled Radius "}c["19% increased Attack Speed"]={{[1]={flags=1,type="INC",value=19,name="Speed",keywordFlags=0}},nil}c["+25% to Fire Resistance while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="BASE",value=25,name="FireResist",keywordFlags=0}},nil}c["100 Life Regenerated per second while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,type="BASE",value=100,name="LifeRegen",keywordFlags=0}},nil}c["2% increased Cast Speed while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=16,type="INC",value=2,name="Speed",keywordFlags=0}},nil}c["22% increased Attack Speed"]={{[1]={flags=1,type="INC",value=22,name="Speed",keywordFlags=0}},nil}c["55% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=55,name="ElementalDamage",keywordFlags=65536}},nil}c["100 Life Regenerated per Second while you have Avian's Flight"]={{[1]={[1]={type="Condition",var="AffectedByAvian'sFlight"},flags=0,type="BASE",value=100,name="LifeRegen",keywordFlags=0}},nil}c["6% increased Damage taken per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=6,name="DamageTaken",keywordFlags=0}},nil}c["30% increased Totem Placement speed"]={{[1]={flags=0,type="INC",value=30,name="TotemPlacementSpeed",keywordFlags=0}},nil}c["+30 to maximum Mana"]={{[1]={flags=0,type="BASE",value=30,name="Mana",keywordFlags=0}},nil}c["30% chance to gain Phasing for 4 seconds when your Trap is triggered by an Enemy"]={{}," to gain Phasing for 4 seconds when your is triggered by an Enemy "}c["Minions Leech 0.2% of Damage as Life"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=0.2,name="DamageLifeLeech",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Unaffected by Ignite"]={nil,"Unaffected by Ignite "}c["Extra gore Can't use Chest armour"]={nil,"Extra gore Can't use Chest armour "}c["0.2% of Attack Damage Leeched as Mana per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=1,type="BASE",value=0.2,name="DamageManaLeech",keywordFlags=0}},nil}c["Adds 34 to 45 Cold Damage"]={{[1]={flags=0,type="BASE",value=34,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=45,name="ColdMax",keywordFlags=0}},nil}c["Adds 34 to 45 Physical Damage"]={{[1]={flags=0,type="BASE",value=34,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=45,name="PhysicalMax",keywordFlags=0}},nil}c["10% increased Attack and Cast Speed if you've used a Movement Skill Recently"]={{[1]={[1]={type="Condition",var="UsedMovementSkillRecently"},flags=0,type="INC",value=10,name="Speed",keywordFlags=0}},nil}c["25% chance to gain a Frenzy Charge on Kill 80% increased Damage while you have no Frenzy Charges"]={{[1]={[1]={type="StatThreshold",stat="FrenzyCharges",upper=true,threshold=0},[2]={type="SkillName",skillName="Frenzy"},flags=0,type="BASE",keywordFlags=0,name="Damage",value=25}}," to gain aCharge on Kill 80% increased "}c["25% chance to gain a Frenzy Charge on Kill"]={{}," to gain aCharge on Kill "}c["You gain an Endurance Charge on Kill"]={nil,"You gain an Endurance Charge on Kill "}c["300% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=300,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["6% increased Damage with Ailments from Attack Skills while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=2048,type="INC",value=6,name="Damage",keywordFlags=65536}},nil}c["70% increased Damage"]={{[1]={flags=0,type="INC",value=70,name="Damage",keywordFlags=0}},nil}c["10% increased Physical Damage with Swords"]={{[1]={flags=262144,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["Adds 38 to 50 Physical Damage"]={{[1]={flags=0,type="BASE",value=38,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=50,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 50 to 100 Cold Damage to Spells"]={{[1]={flags=0,type="BASE",value=50,name="ColdMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=100,name="ColdMax",keywordFlags=131072}},nil}c["Enemies Frozen by you take 20% increased Damage"]={nil,"Enemies Frozen by you take 20% increased Damage "}c["75% increased Duration of Poisons you inflict during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=75,name="EnemyPoisonDuration",keywordFlags=0}},nil}c["30% more Bow Damage at Close Range while you have iron Reflexes 30% increased Attack, Cast and Movements Speed while you do not have Iron Reflexes"]={{[1]={[1]={type="Condition",var="AtCloseRange"},flags=8196,type="MORE",value=30,name="Damage",keywordFlags=0}}," while you have iron Reflexes 30% increased Attack, Cast and Movements Speed while you do not have Iron Reflexes "}c["8% increased maximum Life"]={{[1]={flags=0,type="INC",value=8,name="Life",keywordFlags=0}},nil}c["Gain 20% of Physical Damage as Extra Chaos Damage against"]={{[1]={flags=0,type="BASE",value=20,name="PhysicalDamageGainAsChaos",keywordFlags=0}}," against "}c["Cast a Socketed Cold Spell on Melee Critical Strike"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},value={name="SupportUniqueCosprisMaliceColdSpellsCastOnMeleeCriticalStrike",level=1},type="LIST",keywordFlags=0,name="ExtraSupport",flags=0}},nil}c["60% increased Critical Strike Chance against Chilled Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Chilled"},flags=0,type="INC",value=60,name="CritChance",keywordFlags=262144}},nil}c["25% more chance to Evade Melee Attacks during Onslaught"]={{[1]={[1]={type="Condition",var="Onslaught"},flags=0,type="MORE",value=25,name="MeleeEvadeChance",keywordFlags=0}},nil}c["60% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=60,name="ManaRegen",keywordFlags=0}},nil}c["Adds 60 to 110 Cold Damage to Spells"]={{[1]={flags=0,type="BASE",value=60,name="ColdMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=110,name="ColdMax",keywordFlags=131072}},nil}c["14% increased Damage"]={{[1]={flags=0,type="INC",value=14,name="Damage",keywordFlags=0}},nil}c["10% reduced Reflected Elemental Damage taken Damage with Weapons Penetrates 5% Elemental Resistance 20% increased Elemental Damage during any Flask Effect 20% increased Elemental Damage with Attack Skills"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=8388608,type="INC",value=-10,name="ElementalDamageTaken",keywordFlags=0}}," Reflected Damage Penetrates 5% Elemental Resistance 20% increased Elemental Damage 20% increased Elemental Damage with Attack Skills "}c["165% increased Armour"]={{[1]={flags=0,type="INC",value=165,name="Armour",keywordFlags=0}},nil}c["20% increased Damage per Curse on you"]={{[1]={[1]={type="Multiplier",var="CurseOnSelf"},flags=0,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["Spreads Tar when you take a Critical Strike"]={nil,"Spreads Tar when you take a Critical Strike "}c["Nearby Allies have 2% increased Cast Speed per 100 Intelligence you have"]={{[1]={[1]={type="PerStat",stat="Int",div=100},flags=0,type="LIST",value={onlyAllies=true,mod={flags=16,type="INC",value=2,name="Speed",keywordFlags=0}},name="ExtraAura",keywordFlags=0}},nil}c["+200 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=200,name="EnergyShield",keywordFlags=0}},nil}c["Attack Skills deal 24% increased Damage with Ailments while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=2048,type="INC",value=24,name="Damage",keywordFlags=65536}},nil}c["30% reduced Spell Damage taken from Blinded Enemies No Block Chance"]={{[1]={flags=2,type="INC",value=-30,name="DamageTaken",keywordFlags=0}}," from Blinded Enemies No Block Chance "}c["Adds 400 to 600 Physical Damage to Spells"]={{[1]={flags=0,type="BASE",value=400,name="PhysicalMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=600,name="PhysicalMax",keywordFlags=131072}},nil}c["135% increased Physical Damage"]={{[1]={flags=0,type="INC",value=135,name="PhysicalDamage",keywordFlags=0}},nil}c["If you Consumed a Corpse Recently, you and nearby Allies regenerate 5% of Life per second"]={{[1]={[1]={type="Condition",var="ConsumedCorpseRecently"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=5,name="LifeRegenPercent",keywordFlags=0}},name="ExtraAura",keywordFlags=0}},nil}c["50% chance on Block to create Desecrated Ground {variant:3,4}100% chance on Block to create Desecrated Ground"]={{}," on Block to create Desecrated Ground {variant:3,4}100% chance on Block to create Desecrated Ground "}c["100% increased Physical Damage while you have Resolute Technique Elder Item"]={{[1]={flags=0,type="INC",value=100,name="PhysicalDamage",keywordFlags=0}}," while you have Resolute Technique Elder Item "}c["+2 seconds to Avian's Might Duration"]={{[1]={[1]={type="SkillName",skillName="Aspect of the Avian"},flags=0,type="BASE",value=2,name="PrimaryDuration",keywordFlags=0}},nil}c["Adds 38 to 90 Physical Damage"]={{[1]={flags=0,type="BASE",value=38,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=90,name="PhysicalMax",keywordFlags=0}},nil}c["When you or your Totems Kill a Burning Enemy, 20% chance for you"]={nil,"When you or your Totems Kill a Burning Enemy, 20% chance for you "}c["+3% to all maximum Resistances"]={{[1]={flags=0,type="BASE",value=3,name="FireResistMax",keywordFlags=0},[2]={flags=0,type="BASE",value=3,name="ColdResistMax",keywordFlags=0},[3]={flags=0,type="BASE",value=3,name="LightningResistMax",keywordFlags=0},[4]={flags=0,type="BASE",value=3,name="ChaosResistMax",keywordFlags=0}},nil}c["Adds 45 to 100 Physical Damage"]={{[1]={flags=0,type="BASE",value=45,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=100,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 7 to 18 Physical Damage"]={{[1]={flags=0,type="BASE",value=7,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=18,name="PhysicalMax",keywordFlags=0}},nil}c["15% of Physical Attack Damage Added as Fire Damage"]={{[1]={flags=1,type="BASE",value=15,name="PhysicalDamageGainAsFire",keywordFlags=0}},nil}c["Attacks with this Weapon Penetrate 30% Elemental Resistances"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,type="BASE",value=30,name="ElementalPenetration",keywordFlags=0}},nil}c["Adds 8 to 20 Physical Damage"]={{[1]={flags=0,type="BASE",value=8,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=20,name="PhysicalMax",keywordFlags=0}},nil}c["Hits with this Weapon deal 45% increased Damage to Shocked Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="ActorCondition",actor="enemy",var="Shocked"},flags=4,type="INC",keywordFlags=262144,name="Damage",value=45}},nil}c["Hits with this Weapon deal 45% increased Damage to Frozen Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="ActorCondition",actor="enemy",var="Frozen"},flags=4,type="INC",keywordFlags=262144,name="Damage",value=45}},nil}c["6% reduced Mana Cost of Skills"]={{[1]={flags=0,type="INC",value=-6,name="ManaCost",keywordFlags=0}},nil}c["+24 to Strength and Dexterity"]={{[1]={flags=0,type="BASE",value=24,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=24,name="Dex",keywordFlags=0}},nil}c["+10 Life Gained on Killing Ignited Enemies"]={{[1]={flags=0,type="BASE",value=10,name="LifeOnKill",keywordFlags=0}}," ing Ignited Enemies "}c["Hits with this Weapon deal 45% increased Damage to Ignited Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="ActorCondition",actor="enemy",var="Ignited"},flags=4,type="INC",keywordFlags=262144,name="Damage",value=45}},nil}c["8% increased Spell Damage per 5% Block Chance"]={{[1]={[1]={type="PerStat",stat="BlockChance",div=5},flags=2,type="INC",value=8,name="Damage",keywordFlags=0}},nil}c["Minions Regenerate 1.5% Life per second"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=1.5,name="LifeRegenPercent",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["10% reduced Cast Speed"]={{[1]={flags=16,type="INC",value=-10,name="Speed",keywordFlags=0}},nil}c["40% increased Damage over Time"]={{[1]={flags=8,type="INC",value=40,name="Damage",keywordFlags=0}},nil}c["Recover 100 Life when your Trap is triggered by an Enemy"]={nil,"Recover 100 Life when your Trap is triggered by an Enemy "}c["+20% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=20,name="ElementalResist",keywordFlags=0}},nil}c["With at least 40 Dexterity in Radius, Dual Strike has a 20% chance"]={nil,"With at least 40 Dexterity in Radius, Dual Strike has a 20% chance "}c["Deals 450 Chaos Damage per second to nearby Enemies {variant:1}You take 450 Chaos Damage per second for 10 seconds on Kill"]={nil,"Deals 450 Chaos Damage per second to nearby Enemies {variant:1}You take 450 Chaos Damage per second for 10 seconds on Kill "}c["With a Hypnotic Eye Jewel Socketed, gain Arcane Surge on Hit with Spells"]={nil,"With a Hypnotic Eye Jewel Socketed, gain Arcane Surge on Hit with Spells "}c["12% increased Attack Speed with Bows"]={{[1]={flags=8193,type="INC",value=12,name="Speed",keywordFlags=0}},nil}c["5% Additional Chance to Block while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,type="BASE",value=5,name="BlockChance",keywordFlags=0}},nil}c["20% increased Movement Speed if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,type="INC",value=20,name="MovementSpeed",keywordFlags=0}},nil}c["0.6% of Attack Damage Leeched as Life against Chilled enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Chilled"},flags=1,type="BASE",value=0.6,name="DamageLifeLeech",keywordFlags=262144}},nil}c["+61% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=61,name="ChaosResist",keywordFlags=0}},nil}c["Hits with this Weapon deal 60% increased Damage to Shocked Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="ActorCondition",actor="enemy",var="Shocked"},flags=4,type="INC",keywordFlags=262144,name="Damage",value=60}},nil}c["Hits with this Weapon deal 60% increased Damage to Frozen Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="ActorCondition",actor="enemy",var="Frozen"},flags=4,type="INC",keywordFlags=262144,name="Damage",value=60}},nil}c["15% increased Ignite Duration on Enemies"]={{[1]={flags=0,type="INC",value=15,name="EnemyIgniteDuration",keywordFlags=0}},nil}c["8% of maximum Life taken as Chaos Damage per second"]={{[1]={[1]={type="PerStat",stat="Life",div=1},flags=0,type="BASE",value=0.08,name="ChaosDegen",keywordFlags=0}},nil}c["Hits with this Weapon always inflict Elemental Ailments Hits with this Weapon deal 60% increased Damage to Ignited Enemies"]={nil,"Hits with this Weapon always inflict Elemental Ailments Hits with this Weapon deal 60% increased Damage to Ignited Enemies "}c["20% chance to gain a Frenzy Charge on Killing a Frozen Enemy"]={{}," to gain aCharge on Killing a Frozen Enemy "}c["50% chance to double Stun Duration"]={{[1]={flags=0,type="BASE",value=50,name="EnemyStunDuration",keywordFlags=0}}," to double "}c["100% of Physical Damage from Hits with this Weapon is Converted to a random Element"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,type="BASE",value=100,name="PhysicalDamage",keywordFlags=0}}," from Hits is Converted to a random Element "}c["Recover 3% of Energy Shield when you Kill an Enemy during Flask Effect {variant:1}{crafted}80% increased Critical Strike Chance during Flask Effect"]={nil,"Recover 3% of Energy Shield when you Kill an Enemy during Flask Effect {variant:1}{crafted}80% increased Critical Strike Chance during Flask Effect "}c["50% of Physical Damage from Hits with this Weapon is Converted to a random Element Hits with this Weapon always inflict Elemental Ailments"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="Condition",var="{Hand}Attack"},flags=0,type="BASE",keywordFlags=0,name="PhysicalDamage",value=50}}," from Hits is Converted to a random Element Hits always inflict Elemental Ailments "}c["With at least 40 Intelligence in Radius, Fireball Projectiles gain Radius as they travel farther, up to +4 Radius"]={nil,"With at least 40 Intelligence in Radius, Fireball Projectiles gain Radius as they travel farther, up to +4 Radius "}c["1% of Damage dealt by your Totems is Leeched to you as Life"]={{[1]={flags=0,type="BASE",value=1,name="DamageLifeLeechToPlayer",keywordFlags=16384}},nil}c["15% increased Movement Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}},nil}c["+18 to All Attributes"]={{[1]={flags=0,type="BASE",value=18,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=18,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=18,name="Int",keywordFlags=0}},nil}c["+240 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=240,name="Accuracy",keywordFlags=0}},nil}c["You have Phasing if Energy Shield Recharge has started Recently"]={nil,"You have Phasing if Energy Shield Recharge has started Recently "}c["Minions Leech 5% of Damage as Life against Poisoned Enemies"]={{[1]={flags=0,type="LIST",value={mod={[1]={type="ActorCondition",actor="enemy",var="Poisoned"},flags=0,type="BASE",value=5,name="DamageLifeLeech",keywordFlags=262144}},name="MinionModifier",keywordFlags=0}},nil}c["18% increased Poison Duration"]={{[1]={flags=0,type="INC",value=18,name="EnemyPoisonDuration",keywordFlags=0}},nil}c["25% chance to inflict Brittle Cannot inflict Freeze or Chill"]={{}," to inflict Brittle Cannot inflict Freeze or Chill "}c["10% increased Spell Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=2,type="INC",value=10,name="Damage",keywordFlags=0}},nil}c["Minions have +29% to Chaos Resistance"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=29,name="ChaosResist",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Grants level 15 Envy Skill"]={{[1]={flags=0,type="LIST",value={skillId="Envy",level=15},name="ExtraSkill",keywordFlags=0}},nil}c["Minions deal 25% increased Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=25,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Minions Recover 20% of Maximum Life on Killing a Poisoned Enemy"]={nil,"Recover 20% of Maximum Life on Killing a Poisoned Enemy "}c["13% increased Quantity of Items found"]={{[1]={flags=0,type="INC",value=13,name="LootQuantity",keywordFlags=0}},nil}c["Adds 14 to 24 Physical Damage to Attacks with Bows"]={{[1]={flags=8192,type="BASE",value=14,name="PhysicalMin",keywordFlags=0},[2]={flags=8192,type="BASE",value=24,name="PhysicalMax",keywordFlags=0}},nil}c["8% increased Trap Throwing Speed"]={{[1]={flags=0,type="INC",value=8,name="TrapThrowingSpeed",keywordFlags=0}},nil}c["Minions have 60% chance to Poison Enemies on Hit"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=60,name="PoisonChance",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Minions have +17% to Chaos Resistance"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=17,name="ChaosResist",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["30% reduced Chance to Block Attacks and Spells"]={{[1]={flags=0,type="INC",value=-30,name="BlockChance",keywordFlags=0},[2]={flags=0,type="INC",value=-30,name="SpellBlockChance",keywordFlags=0}},nil}c["10% chance that if you would gain a Crab Barrier, you instead gain up to your maximum number of Crab Barriers"]={{[1]={flags=0,type="BASE",value=10,name="CrabBarriersMax",keywordFlags=0}}," that if you would gain a Crab Barrier, you instead gain up to your "}c["Projectiles Pierce all nearby Targets"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="PierceAllTargets",flags=0}},nil}c["50% of Physical Damage Converted to Fire while you have Avatar of Fire"]={{[1]={flags=0,type="BASE",value=50,name="PhysicalDamage",keywordFlags=0}}," Converted to Fire while you have Avatar of Fire "}c["25% chance to gain a Power Charge on Critical Strike 6% reduced Mana Reserved"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,type="BASE",value=25,name="ManaReserved",keywordFlags=0}}," to gain a Power Charge 6% reduced "}c["8% additional chance to Block when in Off Hand"]={{[1]={[1]={type="SlotNumber",num=2},flags=0,type="BASE",value=8,name="BlockChance",keywordFlags=0}},nil}c["Replenishes Energy Shield by 4% of Armour when you Block"]={nil,"Replenishes Energy Shield by 4% of Armour when you Block "}c["8% increased Global Defences per White Socket"]={{[1]={[1]={type="Global"},[2]={type="Multiplier",var="WhiteSocketIn{SlotName}"},flags=0,type="INC",keywordFlags=0,name="Defences",value=8}},nil}c["0.3% of Physical Attack Damage Leeched as Mana per Blue Socket"]={{[1]={[1]={type="Multiplier",var="BlueSocketIn{SlotName}"},flags=1,type="BASE",value=0.3,name="PhysicalDamageManaLeech",keywordFlags=0}},nil}c["Totems gain +16% to all Elemental Resistances Brand Skills have 10% increased Duration"]={nil,"Totems gain +16% to all Elemental Resistances Brand Skills have 10% increased Duration "}c["Adds 92 to 154 Physical Damage"]={{[1]={flags=0,type="BASE",value=92,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=154,name="PhysicalMax",keywordFlags=0}},nil}c["+30% to Critical Strike Multiplier with Swords"]={{[1]={flags=262144,type="BASE",value=30,name="CritMultiplier",keywordFlags=0}},nil}c["Adds 1 to 65 Lightning Damage to Spells"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=65,name="LightningMax",keywordFlags=131072}},nil}c["8% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8388608,type="INC",value=8,name="PhysicalDamage",keywordFlags=0}},nil}c["Adds 1 to 65 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=65,name="LightningMax",keywordFlags=0}},nil}c["8% increased Dexterity"]={{[1]={flags=0,type="INC",value=8,name="Dex",keywordFlags=0}},nil}c["83% increased Spell Damage"]={{[1]={flags=2,type="INC",value=83,name="Damage",keywordFlags=0}},nil}c["Adds 1 to 70 Lightning Damage to Spells"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=70,name="LightningMax",keywordFlags=131072}},nil}c["You have Phasing if Energy Shield Recharge has started Recently 6% chance to Dodge Attacks while Phasing"]={nil,"You have Phasing if Energy Shield Recharge has started Recently 6% chance to Dodge Attacks while Phasing "}c["to you and Allies"]={nil,"to you and Allies "}c["Golems Summoned in the past 8 seconds deal 45% increased Damage"]={nil,"Golems Summoned in the past 8 seconds deal 45% increased Damage "}c["10% increased Physical Damage taken"]={{[1]={flags=0,type="INC",value=10,name="PhysicalDamageTaken",keywordFlags=0}},nil}c["Adds 15 to 30 Fire Damage to Attacks"]={{[1]={flags=0,type="BASE",value=15,name="FireMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=30,name="FireMax",keywordFlags=65536}},nil}c["50% chance to gain an additional Vaal Soul per Enemy Shattered Corrupted"]={{}," to gain an additional Soul per Enemy Shattered Corrupted "}c["Grants Summon Harbinger of the Arcane Skill"]={{[1]={flags=0,type="LIST",value={skillId="SummonHarbingerOfTheArcane",level=1},name="ExtraSkill",keywordFlags=0}},nil}c["Adds 5 to 15 Physical Damage to Attacks"]={{[1]={flags=0,type="BASE",value=5,name="PhysicalMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=15,name="PhysicalMax",keywordFlags=65536}},nil}c["16% increased Cast Speed with Curse Skills"]={{[1]={flags=16,type="INC",value=16,name="Speed",keywordFlags=2}},nil}c["+375 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=375,name="Accuracy",keywordFlags=0}},nil}c["15% chance to gain a Frenzy Charge on Kill"]={{}," to gain aCharge on Kill "}c["Adds 80 to 180 Physical Damage"]={{[1]={flags=0,type="BASE",value=80,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=180,name="PhysicalMax",keywordFlags=0}},nil}c["Arrows Pierce all Targets after Chaining"]={nil,"Arrows Pierce all Targets after Chaining "}c["10% additional Block Chance while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,type="BASE",value=10,name="BlockChance",keywordFlags=0}},nil}c["+2 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=2,name="LifeOnHit",keywordFlags=0}},nil}c["20% increased Area of Effect"]={{[1]={flags=0,type="INC",value=20,name="AreaOfEffect",keywordFlags=0}},nil}c["No Life Recovery Applies during Flask effect"]={nil,"No Life Recovery Applies during Flask effect "}c["325% increased Armour"]={{[1]={flags=0,type="INC",value=325,name="Armour",keywordFlags=0}},nil}c["Adds 2 to 6 Physical Damage"]={{[1]={flags=0,type="BASE",value=2,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=6,name="PhysicalMax",keywordFlags=0}},nil}c["16% increased Damage with Wands"]={{[1]={flags=524288,type="INC",value=16,name="Damage",keywordFlags=0}},nil}c["100% increased Damage when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=100,name="Damage",keywordFlags=0}},nil}c["Adds 24 to 36 Physical Damage"]={{[1]={flags=0,type="BASE",value=24,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=36,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 28 to 40 Chaos Damage"]={{[1]={flags=0,type="BASE",value=28,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=40,name="ChaosMax",keywordFlags=0}},nil}c["24% increased Totem Damage"]={{[1]={flags=0,type="INC",value=24,name="Damage",keywordFlags=16384}},nil}c["Adds 1 to 70 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=70,name="LightningMax",keywordFlags=0}},nil}c["Adds 28 to 40 Cold Damage"]={{[1]={flags=0,type="BASE",value=28,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=40,name="ColdMax",keywordFlags=0}},nil}c["+30% to Critical Strike Multiplier with Bows"]={{[1]={flags=8192,type="BASE",value=30,name="CritMultiplier",keywordFlags=0}},nil}c["Animated Minions' Melee Attacks deal Splash Damage to surrounding targets Animated Minions' Melee Attacks deal 50% less Damage to surrounding targets"]={nil,"Animated Minions' Melee Attacks deal Splash Damage to surrounding targets Animated Minions' Melee Attacks deal 50% less Damage to surrounding targets "}c["each Stage the Banner has"]={nil,"each Stage the Banner has "}c["Adds 28 to 40 Fire Damage"]={{[1]={flags=0,type="BASE",value=28,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=40,name="FireMax",keywordFlags=0}},nil}c["Adds 28 to 40 Physical Damage"]={{[1]={flags=0,type="BASE",value=28,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=40,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 55 to 130 Physical Damage"]={{[1]={flags=0,type="BASE",value=55,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=130,name="PhysicalMax",keywordFlags=0}},nil}c["33% increased Ignite Duration on Enemies"]={{[1]={flags=0,type="INC",value=33,name="EnemyIgniteDuration",keywordFlags=0}},nil}c["Adds 100 to 158 Physical Damage"]={{[1]={flags=0,type="BASE",value=100,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=158,name="PhysicalMax",keywordFlags=0}},nil}c["6% increased Strength"]={{[1]={flags=0,type="INC",value=6,name="Str",keywordFlags=0}},nil}c["2% of Life Regenerated per second if you've taken Fire Damage from a Hit Recently"]={{[1]={[1]={type="Condition",var="HitByFireDamageRecently"},flags=0,type="BASE",value=2,name="LifeRegenPercent",keywordFlags=0}},nil}c["Recover 1% of Maximum Life when you Ignite an Enemy"]={nil,"Recover 1% of Maximum Life when you Ignite an Enemy "}c["Maximum total Recovery per second from Energy Shield Leech is doubled"]={{[1]={value=100,type="MORE",keywordFlags=0,name="MaxEnergyShieldLeechRate",flags=0}},nil}c["20% less Minimum Physical Attack Damage"]={{[1]={flags=1,type="MORE",value=-20,name="PhysicalDamage",keywordFlags=0}}," Minimum "}c["25% of Physical Damage Converted to Fire Damage"]={{[1]={flags=0,type="BASE",value=25,name="PhysicalDamageConvertToFire",keywordFlags=0}},nil}c["Adds 1 to 6 Lightning Damage to Attacks per 10 Intelligence"]={{[1]={[1]={type="PerStat",stat="Int",div=10},flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=65536},[2]={[1]={type="PerStat",stat="Int",div=10},flags=0,type="BASE",value=6,name="LightningMax",keywordFlags=65536}},nil}c["20% increased Mine Duration"]={{[1]={flags=0,type="INC",value=20,name="MineDuration",keywordFlags=0}},nil}c["100% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=100,name="Evasion",keywordFlags=0}},nil}c["Gains no Charges during Effect of any Overflowing Chalice Flask"]={nil,"Gains no Charges during Effect of any Overflowing Chalice Flask "}c["+2 to Melee Weapon Range per White Socket"]={{[1]={[1]={type="Multiplier",var="WhiteSocketIn{SlotName}"},flags=0,type="BASE",value=2,name="MeleeWeaponRange",keywordFlags=0}},nil}c["0.4% of Physical Attack Damage Leeched as Mana per Blue Socket"]={{[1]={[1]={type="Multiplier",var="BlueSocketIn{SlotName}"},flags=1,type="BASE",value=0.4,name="PhysicalDamageManaLeech",keywordFlags=0}},nil}c["25% increased Physical Damage with Weapons per Red Socket"]={{[1]={[1]={type="Multiplier",var="RedSocketIn{SlotName}"},flags=8388608,type="INC",value=25,name="PhysicalDamage",keywordFlags=0}},nil}c["8% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=8,name="ElementalDamage",keywordFlags=0}},nil}c["Gain 28% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,type="BASE",value=28,name="PhysicalDamageGainAsCold",keywordFlags=0}},nil}c["110% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=110,name="ArmourAndEvasion",keywordFlags=0}},nil}c["120% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=120,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["Adds 1 to 40 Lightning Damage to Attacks"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=40,name="LightningMax",keywordFlags=65536}},nil}c["Adds 4 to 7 Physical Damage"]={{[1]={flags=0,type="BASE",value=4,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=7,name="PhysicalMax",keywordFlags=0}},nil}c["Immune to Shock"]={{[1]={value=100,type="BASE",keywordFlags=0,name="AvoidShock",flags=0}},nil}c["10% reduced maximum Life"]={{[1]={flags=0,type="INC",value=-10,name="Life",keywordFlags=0}},nil}c["10% increased Damage taken from Skeletons"]={{[1]={[1]={type="SkillName",skillName="Summon Skeleton"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=10,name="DamageTaken",keywordFlags=0}},name="MinionModifier",keywordFlags=0}}," from s "}c["+30% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=30,name="ColdResist",keywordFlags=0}},nil}c["16% increased Global Accuracy Rating"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=16,name="Accuracy",keywordFlags=0}},nil}c["Gain 30% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,type="BASE",value=30,name="PhysicalDamageGainAsCold",keywordFlags=0}},nil}c["40% increased Totem Damage"]={{[1]={flags=0,type="INC",value=40,name="Damage",keywordFlags=16384}},nil}c["Adds 4 to 8 Physical Damage"]={{[1]={flags=0,type="BASE",value=4,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=8,name="PhysicalMax",keywordFlags=0}},nil}c["200% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=200,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["Adds 2 to 3 Physical Damage to Attacks per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,type="BASE",value=2,name="PhysicalMin",keywordFlags=65536},[2]={[1]={type="Multiplier",var="Level"},flags=0,type="BASE",value=3,name="PhysicalMax",keywordFlags=65536}},nil}c["+10 to Dexterity and Intelligence"]={{[1]={flags=0,type="BASE",value=10,name="Dex",keywordFlags=0},[2]={flags=0,type="BASE",value=10,name="Int",keywordFlags=0}},nil}c["140% increased Duration of Ailments you inflict while Focussed"]={{[1]={[1]={type="Condition",var="Focused"},flags=0,type="INC",value=140,name="EnemyShockDuration",keywordFlags=0},[2]={[1]={type="Condition",var="Focused"},flags=0,type="INC",value=140,name="EnemyFreezeDuration",keywordFlags=0},[3]={[1]={type="Condition",var="Focused"},flags=0,type="INC",value=140,name="EnemyChillDuration",keywordFlags=0},[4]={[1]={type="Condition",var="Focused"},flags=0,type="INC",value=140,name="EnemyIgniteDuration",keywordFlags=0},[5]={[1]={type="Condition",var="Focused"},flags=0,type="INC",value=140,name="EnemyPoisonDuration",keywordFlags=0},[6]={[1]={type="Condition",var="Focused"},flags=0,type="INC",value=140,name="EnemyBleedDuration",keywordFlags=0}},nil}c["Adds 7 to 12 Physical Damage"]={{[1]={flags=0,type="BASE",value=7,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=12,name="PhysicalMax",keywordFlags=0}},nil}c["+12% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=12,name="ElementalResist",keywordFlags=0}},nil}c["Trigger Socketed Spells when you Focus {variant:12}{crafted}140% increased Duration of Ailments you inflict while Focussed"]={nil,"Trigger Socketed Spells when you Focus {variant:12}{crafted}140% increased Duration of Ailments you inflict while Focussed "}c["Consumes Frenzy Charges on use {variant:1,2}Gain Onslaught for 1 second per Frenzy Charge on use"]={nil,"Consumes Frenzy Charges on use {variant:1,2}Gain Onslaught for 1 second per Frenzy Charge on use "}c["Socketed Gems are supported by level 1 Multistrike"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportMultistrike",level=1},name="ExtraSupport",keywordFlags=0}},nil}c["25% reduced Movement Speed"]={{[1]={flags=0,type="INC",value=-25,name="MovementSpeed",keywordFlags=0}},nil}c["Shocked Enemies you Kill Explode, dealing 10% of {variant:2}Shocked Enemies you Kill Explode, dealing 5% of"]={nil,"Shocked Enemies you Kill Explode, dealing 10% of {variant:2}Shocked Enemies you Kill Explode, dealing 5% of "}c["32% increased Attributes"]={{[1]={flags=0,type="INC",value=32,name="Str",keywordFlags=0},[2]={flags=0,type="INC",value=32,name="Dex",keywordFlags=0},[3]={flags=0,type="INC",value=32,name="Int",keywordFlags=0}},nil}c["40% reduced Stun Recovery"]={{[1]={flags=0,type="INC",value=-40,name="StunRecovery",keywordFlags=0}},nil}c["Adds 8 to 14 Physical Damage"]={{[1]={flags=0,type="BASE",value=8,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=14,name="PhysicalMax",keywordFlags=0}},nil}c["+100 to Maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=100,name="EnergyShield",keywordFlags=0}},nil}c["21% increased Attack Speed"]={{[1]={flags=1,type="INC",value=21,name="Speed",keywordFlags=0}},nil}c["+18 to maximum Life"]={{[1]={flags=0,type="BASE",value=18,name="Life",keywordFlags=0}},nil}c["0.2% of Chaos Damage Leeched as Life"]={{[1]={flags=0,type="BASE",value=0.2,name="ChaosDamageLifeLeech",keywordFlags=0}},nil}c["Your Hits permanently Intimidate Enemies that are on Full Life Gain Adrenaline for 20 seconds when you reach Low Life if you\ndo not have Adrenaline"]={nil,"Your Hits permanently Intimidate Enemies that are on Full Life Gain Adrenaline for 20 seconds when you reach Low Life if you\ndo not have Adrenaline "}c["+330 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=330,name="Accuracy",keywordFlags=0}},nil}c["10% increased Effect of Buffs on you"]={{[1]={flags=0,type="INC",value=10,name="BuffEffectOnSelf",keywordFlags=0}},nil}c["215% increased Physical Damage"]={{[1]={flags=0,type="INC",value=215,name="PhysicalDamage",keywordFlags=0}},nil}c["+58 to Dexterity"]={{[1]={flags=0,type="BASE",value=58,name="Dex",keywordFlags=0}},nil}c["Allies' Aura Buffs do not affect you"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="AlliesAurasCannotAffectSelf",flags=0}},nil}c["Grants Level 20 Summon Petrification Statue Skill 250% increased Energy Shield"]={nil,nil}c["15% increased Movement Speed during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}},nil}c["5% reduced Mana Reserved"]={{[1]={flags=0,type="INC",value=-5,name="ManaReserved",keywordFlags=0}},nil}c["95% increased Physical Damage"]={{[1]={flags=0,type="INC",value=95,name="PhysicalDamage",keywordFlags=0}},nil}c["180% increased Physical Damage"]={{[1]={flags=0,type="INC",value=180,name="PhysicalDamage",keywordFlags=0}},nil}c["35% increased Damage over Time"]={{[1]={flags=8,type="INC",value=35,name="Damage",keywordFlags=0}},nil}c["12% increased Lightning Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=12,name="LightningDamage",keywordFlags=0}},nil}c["60% increased Stun Recovery"]={{[1]={flags=0,type="INC",value=60,name="StunRecovery",keywordFlags=0}},nil}c["11% increased Attack Speed"]={{[1]={flags=1,type="INC",value=11,name="Speed",keywordFlags=0}},nil}c["1% increased Damage taken per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=1,name="DamageTaken",keywordFlags=0}},nil}c["4% additional Physical Damage Reduction"]={{[1]={flags=0,type="BASE",value=4,name="PhysicalDamageReduction",keywordFlags=0}},nil}c["Adds 1 to 650 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=650,name="LightningMax",keywordFlags=0}},nil}c["Adds 1 to 600 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=600,name="LightningMax",keywordFlags=0}},nil}c["Iron Reflexes while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},value="Iron Reflexes",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["2 additional Projectiles if you've been Hit Recently"]={{[1]={[1]={type="Condition",var="BeenHitRecently"},flags=0,type="BASE",value=2,name="ProjectileCount",keywordFlags=0}},nil}c["90% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=90,name="Evasion",keywordFlags=0}},nil}c["Accuracy Rating is Doubled"]={{[1]={value=100,type="MORE",keywordFlags=0,name="Accuracy",flags=0}},nil}c["80% increased Armour while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,type="INC",value=80,name="Armour",keywordFlags=0}},nil}c["Regenerate 100 Life per second while moving"]={{[1]={[1]={type="Condition",var="Moving"},flags=0,type="BASE",value=100,name="LifeRegen",keywordFlags=0}},nil}c["83% of Sword Physical Damage Added as Fire Damage"]={{[1]={flags=262144,type="BASE",value=83,name="PhysicalDamageGainAsFire",keywordFlags=0}},nil}c["55% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=55,name="CritChance",keywordFlags=0}},nil}c["Grants Level 20 Summon Petrification Statue Skill"]={nil,nil}c["Adds 5 to 50 Physical Damage"]={{[1]={flags=0,type="BASE",value=5,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=50,name="PhysicalMax",keywordFlags=0}},nil}c["Cannot be Frozen, Chilled or Ignited with Her Blessing 20% increased Attack and Movement Speed with Her Blessing"]={nil,"Cannot be Frozen, Chilled or Ignited with Her Blessing 20% increased Attack and Movement Speed with Her Blessing "}c["40% increased Damage if you Detonated Mines Recently"]={{[1]={[1]={type="Condition",var="DetonatedMinesRecently"},flags=0,type="INC",value=40,name="Damage",keywordFlags=0}},nil}c["35% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=35,name="CritChance",keywordFlags=0}},nil}c["Attacks used by Totems have 8% increased Attack Speed"]={{[1]={flags=1,type="INC",value=8,name="Speed",keywordFlags=16384}},nil}c["12% of Physical Damage taken as Lightning Damage while affected by Purity of Elements"]={{[1]={[1]={type="Condition",var="AffectedByPurityofElements"},flags=0,type="BASE",value=12,name="PhysicalDamageTakenAsLightning",keywordFlags=0}},nil}c["125% increased Physical Damage"]={{[1]={flags=0,type="INC",value=125,name="PhysicalDamage",keywordFlags=0}},nil}c["3% increased Global Critical Strike Chance per Level"]={{[1]={[1]={type="Global"},[2]={type="Multiplier",var="Level"},flags=0,type="INC",keywordFlags=0,name="CritChance",value=3}},nil}c["Elemental Ailments caused by your Skills spread to other nearby Enemies"]={nil,"Elemental Ailments caused by your Skills spread to other nearby Enemies "}c["Dispels Elemental Ailments on Rampage Gain Immunity to Physical Damage for 1.5 seconds on Rampage"]={nil,"Dispels Elemental Ailments on Rampage Gain Immunity to Physical Damage for 1.5 seconds on Rampage "}c["33% chance to Blind nearby Enemies when gaining Her Blessing Cannot be Frozen, Chilled or Ignited with Her Blessing"]={{}," to Blind nearby Enemies when gaining Her Blessing Cannot be Frozen, Chilled or Ignited with Her Blessing "}c["Your spells have 100% chance to Shock against Frozen enemies"]={nil,"Your spells have 100% chance to Shock against Frozen enemies "}c["40% Chance to Block during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=40,name="BlockChance",keywordFlags=0}},nil}c["0.4% of maximum Life Regenerated per second per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="BASE",value=0.4,name="LifeRegenPercent",keywordFlags=0}},nil}c["100% increased Charges gained by Other Flasks during Flask Effect"]={{}," Charges gained by Other Flasks "}c["Gain Her Blessing for 3 seconds when you Ignite an Enemy 33% chance to Blind nearby Enemies when gaining Her Blessing"]={nil,"Gain Her Blessing for 3 seconds when you Ignite an Enemy 33% chance to Blind nearby Enemies when gaining Her Blessing "}c["Spells have an additional Projectile"]={{[1]={value=1,type="BASE",keywordFlags=0,name="ProjectileCount",flags=2}},nil}c["Every 16 seconds you gain iron Reflexes for 8 seconds 30% more Bow Damage at Close Range while you have iron Reflexes"]={nil,"Every 16 seconds you gain iron Reflexes for 8 seconds 30% more Bow Damage at Close Range while you have iron Reflexes "}c["Gain Her Blessing for 3 seconds when you Ignite an Enemy"]={nil,"Gain Her Blessing for 3 seconds when you Ignite an Enemy "}c["10% increased Fortify duration"]={{[1]={flags=0,type="INC",value=10,name="FortifyDuration",keywordFlags=0}},nil}c["Adds 3 to 52 Lightning Damage"]={{[1]={flags=0,type="BASE",value=3,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=52,name="LightningMax",keywordFlags=0}},nil}c["66% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=66,name="CritChance",keywordFlags=0}},nil}c["Adds 6 to 66 Physical Damage"]={{[1]={flags=0,type="BASE",value=6,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=66,name="PhysicalMax",keywordFlags=0}},nil}c["Uses both hand slots Adds 6 to 66 Physical Damage"]={{[1]={flags=0,type="BASE",value=6,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=66,name="PhysicalMax",keywordFlags=0}},"Uses both hand slots "}c["10 Life gained for each Enemy Hit if you have used a Vaal Skill Recently"]={{[1]={[1]={type="Condition",var="UsedVaalSkillRecently"},flags=0,type="BASE",value=10,name="LifeOnHit",keywordFlags=0}},nil}c["50% chance on Block to create Desecrated Ground"]={{}," on Block to create Desecrated Ground "}c["You and nearby Allies deal 4 to 8 added Physical Damage for"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=4,name="PhysicalMin",keywordFlags=0}},name="ExtraAura",keywordFlags=0},[2]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=8,name="PhysicalMax",keywordFlags=0}},name="ExtraAura",keywordFlags=0}}," for "}c["You can only deal Damage with this Weapon and Ignite"]={nil,"You can only deal Damage with this Weapon and Ignite "}c["+12 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=12,name="LifeOnHit",keywordFlags=0}},nil}c["Ignited Enemies Burn 50% faster"]={{[1]={flags=0,type="INC",value=50,name="IgniteBurnFaster",keywordFlags=0}},nil}c["+500 to Armour per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="BASE",value=500,name="Armour",keywordFlags=0}},nil}c["50% less Critical Strike Chance"]={{[1]={flags=0,type="MORE",value=-50,name="CritChance",keywordFlags=0}},nil}c["19% increased Spell Damage"]={{[1]={flags=2,type="INC",value=19,name="Damage",keywordFlags=0}},nil}c["100% of Physical Damage Converted to Fire Damage"]={{[1]={flags=0,type="BASE",value=100,name="PhysicalDamageConvertToFire",keywordFlags=0}},nil}c["+20 to maximum Mana"]={{[1]={flags=0,type="BASE",value=20,name="Mana",keywordFlags=0}},nil}c["80% increased Critical Strike Chance when in Main Hand"]={{[1]={[1]={type="SlotNumber",num=1},flags=0,type="INC",value=80,name="CritChance",keywordFlags=0}},nil}c["-75% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=-75,name="CritMultiplier",keywordFlags=0}},nil}c["2% increased Physical Damage over time per 10 Dexterity"]={{[1]={[1]={type="PerStat",stat="Dex",div=10},flags=0,type="INC",value=2,name="PhysicalDamage",keywordFlags=16777216}},nil}c["Skills used by Traps have 15% increased Area of Effect"]={{[1]={flags=0,type="INC",value=15,name="AreaOfEffect",keywordFlags=4096}},nil}c["25% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=25,name="ElementalDamage",keywordFlags=0}},nil}c["Uses both hand slots 300% increased Physical Damage"]={nil,"Uses both hand slots 300% increased Physical Damage "}c["Uses both hand slots"]={nil,"Uses both hand slots "}c["18% Increased Accuracy Rating"]={{[1]={flags=0,type="INC",value=18,name="Accuracy",keywordFlags=0}},nil}c["Perfect Agony"]={{[1]={value="Perfect Agony",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["45% increased Maximum Energy Shield"]={{[1]={flags=0,type="INC",value=45,name="EnergyShield",keywordFlags=0}},nil}c["0.8% of Physical Attack Damage Leeched as Mana"]={{[1]={flags=1,type="BASE",value=0.8,name="PhysicalDamageManaLeech",keywordFlags=0}},nil}c["100% of Cold Damage from Hits taken as Fire Damage"]={{[1]={flags=0,type="BASE",value=100,name="ColdDamageTakenAsFire",keywordFlags=0}},nil}c["10% reduced Maximum Life"]={{[1]={flags=0,type="INC",value=-10,name="Life",keywordFlags=0}},nil}c["25% chance to gain a Frenzy Charge on Kill with Main Hand 25% chance to gain an Endurance Charge on Kill with Off Hand 10% more Physical Damage while at maximum Frenzy Charges 10% reduced Physical Damage taken while at maximum Endurance Charges"]={{[1]={[1]={type="Condition",var="MainHandAttack"},[2]={type="Condition",var="OffHandAttack"},[3]={type="SkillName",skillName="Frenzy"},flags=0,type="BASE",keywordFlags=0,name="PhysicalDamage",value=25}}," to gain aCharge on Kill 25% chance to gain an Endurance Charge on Kill 10% more while at maximum Frenzy Charges 10% reduced Physical Damage taken while at maximum Endurance Charges "}c["20% increased Movement Speed while you have Cat's Stealth"]={{[1]={[1]={type="Condition",var="AffectedByCat'sStealth"},flags=0,type="INC",value=20,name="MovementSpeed",keywordFlags=0}},nil}c["+13% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=13,name="ElementalResist",keywordFlags=0}},nil}c["Adds 40 to 73 Physical Damage"]={{[1]={flags=0,type="BASE",value=40,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=73,name="PhysicalMax",keywordFlags=0}},nil}c["+200 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=200,name="Evasion",keywordFlags=0}},nil}c["25% increased Damage"]={{[1]={flags=0,type="INC",value=25,name="Damage",keywordFlags=0}},nil}c["Gain a Frenzy, Endurance, or Power Charge once per second while you are Stationary Lose all Frenzy, Endurance, and Power Charges when you Move"]={nil,"Gain a Frenzy, Endurance, or Power Charge once per second while you are Stationary Lose all Frenzy, Endurance, and Power Charges when you Move "}c["Adds 50 to 80 Physical Damage"]={{[1]={flags=0,type="BASE",value=50,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=80,name="PhysicalMax",keywordFlags=0}},nil}c["Your Skills deal you 400% of Mana Cost as Physical Damage"]={nil,"Your Skills deal you 400% of Mana Cost as Physical Damage "}c["+10% to Fire and Cold Resistances"]={{[1]={flags=0,type="BASE",value=10,name="FireResist",keywordFlags=0},[2]={flags=0,type="BASE",value=10,name="ColdResist",keywordFlags=0}},nil}c["Adds 40 to 70 Physical Damage"]={{[1]={flags=0,type="BASE",value=40,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=70,name="PhysicalMax",keywordFlags=0}},nil}c["18% increased Accuracy Rating"]={{[1]={flags=0,type="INC",value=18,name="Accuracy",keywordFlags=0}},nil}c["+5% to Chance to Evade while you have Energy Shield"]={{[1]={[1]={type="Condition",var="HaveEnergyShield"},flags=0,type="BASE",value=5,name="EvadeChance",keywordFlags=0}},nil}c["Your Aura Buffs do not affect allies"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="SelfAurasCannotAffectAllies",flags=0}},nil}c["+100 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=100,name="EnergyShield",keywordFlags=0}},nil}c["Adds 388 to 584 Physical Damage to Spells"]={{[1]={flags=0,type="BASE",value=388,name="PhysicalMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=584,name="PhysicalMax",keywordFlags=131072}},nil}c["Recover 5% of Maximum Energy Shield on Kill -4% to all Resistances for each Equipped Corrupted Item"]={nil,"Recover 5% of Maximum Energy Shield on Kill -4% to all Resistances for each Equipped Corrupted Item "}c["+475 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=475,name="Accuracy",keywordFlags=0}},nil}c["+4% to Chaos Resistance per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="BASE",value=4,name="ChaosResist",keywordFlags=0}},nil}c["25% increased Curse Duration"]={{[1]={flags=0,type="INC",value=25,name="Duration",keywordFlags=2}},nil}c["8% increased Effect of non-Damaging Ailments per Elder Item Equipped"]={{[1]={[1]={type="Multiplier",var="ElderItem"},flags=0,type="INC",value=8,name="EnemyShockEffect",keywordFlags=0},[2]={[1]={type="Multiplier",var="ElderItem"},flags=0,type="INC",value=8,name="EnemyChillEffect",keywordFlags=0},[3]={[1]={type="Multiplier",var="ElderItem"},flags=0,type="INC",value=8,name="EnemyFreezeEffech",keywordFlags=0}},nil}c["Adds 1 to 325 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=325,name="LightningMax",keywordFlags=0}},nil}c["12% increased Physical Damage with One Handed Melee Weapons"]={{[1]={flags=18874368,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["-1 to Maximum Frenzy Charges"]={{[1]={flags=0,type="BASE",value=-1,name="FrenzyChargesMax",keywordFlags=0}},nil}c["You take 450 Chaos Damage per second for 3 seconds on Kill"]={nil,"You take 450 Chaos Damage per second for 3 seconds on Kill "}c["30% increased Physical Damage"]={{[1]={flags=0,type="INC",value=30,name="PhysicalDamage",keywordFlags=0}},nil}c["You gain Onslaught for 2 seconds on Killing Taunted Enemies"]={nil,"You gain Onslaught for 2 seconds on Killing Taunted Enemies "}c["40% increased Global Accuracy Rating"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=40,name="Accuracy",keywordFlags=0}},nil}c["20% increased Mine Laying Speed if you Detonated Mines Recently"]={{[1]={[1]={type="Condition",var="DetonatedMinesRecently"},flags=0,type="INC",value=20,name="MineLayingSpeed",keywordFlags=0}},nil}c["Adds 4 to 19 Physical Damage"]={{[1]={flags=0,type="BASE",value=4,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=19,name="PhysicalMax",keywordFlags=0}},nil}c["Critical Strikes deal no Damage"]={{[1]={[1]={type="Condition",var="CriticalStrike"},value=-100,type="MORE",keywordFlags=0,name="Damage",flags=0}},nil}c["20% increased Critical Strike Chance with Traps"]={{[1]={flags=0,type="INC",value=20,name="CritChance",keywordFlags=4096}},nil}c["Minions have 13% increased Attack Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=1,type="INC",value=13,name="Speed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Adds 6 to 22 Physical Damage"]={{[1]={flags=0,type="BASE",value=6,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=22,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 185 to 225 Physical Damage"]={{[1]={flags=0,type="BASE",value=185,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=225,name="PhysicalMax",keywordFlags=0}},nil}c["14% increased Physical Damage"]={{[1]={flags=0,type="INC",value=14,name="PhysicalDamage",keywordFlags=0}},nil}c["20% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=20,name="LootRarity",keywordFlags=0}},nil}c["100% chance to Taunt on Hit 6% reduced Damage taken if you've Taunted an Enemy Recently 2% of Life Regenerated per second if you've Taunted an Enemy Recently"]={{}," "}c["Trigger a Socketed Warcry Skill when you lose Endurance Charges"]={nil,"Trigger a Socketed Warcry Skill when you lose Endurance Charges "}c["200 Cold Damage taken per second per Frenzy Charge while moving"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},[2]={type="Condition",var="Moving"},flags=0,type="BASE",keywordFlags=0,name="ColdDegen",value=200}},nil}c["25% increased Critical Strike Chance for Spells"]={{[1]={flags=2,type="INC",value=25,name="CritChance",keywordFlags=0}},nil}c["40% increased Damage while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},flags=0,type="INC",value=40,name="Damage",keywordFlags=0}},nil}c["Iron Reflexes"]={{[1]={value="Iron Reflexes",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["Attacks with this Weapon deal 80-120 added Chaos Damage against"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,type="BASE",value=80,name="ChaosMin",keywordFlags=0},[2]={[1]={type="Condition",var="{Hand}Attack"},flags=0,type="BASE",value=120,name="ChaosMax",keywordFlags=0}}," against "}c["+10% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=10,name="ChaosResist",keywordFlags=0}},nil}c["Unaffected by Chilled Ground while affected by Purity of Ice"]={nil,"Unaffected by Chilled Ground while affected by Purity of Ice "}c["+40 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=40,name="LifeOnHit",keywordFlags=0}},nil}c["Adds 45 to 140 Physical Damage"]={{[1]={flags=0,type="BASE",value=45,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=140,name="PhysicalMax",keywordFlags=0}},nil}c["30% reduced Strength Requirement"]={{[1]={flags=0,type="INC",value=-30,name="StrRequirement",keywordFlags=0}},nil}c["Has an additional Implicit Mod"]={nil,"Has an additional Implicit Mod "}c["+5 Life gained for each Ignited Enemy hit by your Attacks"]={{[1]={flags=0,type="BASE",value=5,name="Life",keywordFlags=0}}," gained for each Ignited Enemy hit by your Attacks "}c["Skills Chain an additional time while at maximum Frenzy Charges"]={{[1]={[1]={type="StatThreshold",stat="FrenzyCharges",thresholdStat="FrenzyChargesMax"},value=1,type="BASE",keywordFlags=0,name="ChainCountMax",flags=0}},nil}c["With at least 40 Intelligence in Radius, Cold Snap grants Power Charges instead of Frenzy Charges when Enemies die in it's Area"]={nil,"With at least 40 Intelligence in Radius, Cold Snap grants Power Charges instead of Frenzy Charges when Enemies die in it's Area "}c["8% increased Cast Speed"]={{[1]={flags=16,type="INC",value=8,name="Speed",keywordFlags=0}},nil}c["25% of Physical Damage taken as Chaos Damage"]={{[1]={flags=0,type="BASE",value=25,name="PhysicalDamageTakenAsChaos",keywordFlags=0}},nil}c["100% of Physical Damage from Hits with this Weapon is Converted to a random Element Hits with this Weapon always inflict Elemental Ailments"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="Condition",var="{Hand}Attack"},flags=0,type="BASE",keywordFlags=0,name="PhysicalDamage",value=100}}," from Hits is Converted to a random Element Hits always inflict Elemental Ailments "}c["Adds 50 to 150 Physical Damage"]={{[1]={flags=0,type="BASE",value=50,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=150,name="PhysicalMax",keywordFlags=0}},nil}c["16% increased Accuracy Rating while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,type="INC",value=16,name="Accuracy",keywordFlags=0}},nil}c["Enemies near your Totems take 16% increased Physical and Fire Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=16,name="PhysicalDamageTaken",keywordFlags=0}},name="EnemyModifier",keywordFlags=0},[2]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=16,name="FireDamageTaken",keywordFlags=0}},name="EnemyModifier",keywordFlags=0}},nil}c["20% increased Damage with Movement Skills"]={{[1]={flags=0,type="INC",value=20,name="Damage",keywordFlags=8}},nil}c["16% increased maximum Life"]={{[1]={flags=0,type="INC",value=16,name="Life",keywordFlags=0}},nil}c["Adds 43 to 113 Physical Damage"]={{[1]={flags=0,type="BASE",value=43,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=113,name="PhysicalMax",keywordFlags=0}},nil}c["Replenishes Energy Shield by 2% of Armour when you Block"]={nil,"Replenishes Energy Shield by 2% of Armour when you Block "}c["Minions have 15% increased Attack Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=1,type="INC",value=15,name="Speed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["+1500 to Evasion Rating while on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=0,type="BASE",value=1500,name="Evasion",keywordFlags=0}},nil}c["Chills from your Hits always reduce Action Speed by at least 10%"]={nil,"Chills from your Hits always reduce Action Speed by at least 10% "}c["Adds 50 to 125 Physical Damage"]={{[1]={flags=0,type="BASE",value=50,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=125,name="PhysicalMax",keywordFlags=0}},nil}c["You have Onslaught while on full Frenzy Charges"]={{[1]={[1]={type="StatThreshold",stat="FrenzyCharges",thresholdStat="FrenzyChargesMax"},value=true,type="FLAG",keywordFlags=0,name="Condition:Onslaught",flags=0}},nil}c["3% increased Attack Speed while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,type="INC",value=3,name="Speed",keywordFlags=0}},nil}c["Adds 35 to 45 Physical Damage"]={{[1]={flags=0,type="BASE",value=35,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=45,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 16 to 25 Physical Damage"]={{[1]={flags=0,type="BASE",value=16,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=25,name="PhysicalMax",keywordFlags=0}},nil}c["5% chance to gain Unholy Might for 3 seconds on Kill {variant:2}10% chance to gain Unholy Might for 10 seconds on Kill"]={{}," to gain Unholy Might for 3 seconds on Kill {variant:2}10% chance to gain Unholy Might for 10 seconds on Kill "}c["135% increased Spell Damage if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=2,type="INC",value=135,name="Damage",keywordFlags=0}},nil}c["+5 to Level of Socketed Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="all",value=5},name="GemProperty",keywordFlags=0}},nil}c["+5 to Maximum number of Crab Barriers"]={{[1]={flags=0,type="BASE",value=5,name="CrabBarriersMax",keywordFlags=0}},nil}c["Adds 120 to 165 Physical Damage against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=0,type="BASE",value=120,name="PhysicalMin",keywordFlags=262144},[2]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=0,type="BASE",value=165,name="PhysicalMax",keywordFlags=262144}},nil}c["150% increased Charges used"]={{[1]={flags=0,type="INC",value=150,name="FlaskChargesUsed",keywordFlags=0}},nil}c["Gains no Charges during Effect of any Overflowing Chalice Flask 100% increased Charges gained by Other Flasks during Flask Effect"]={nil,"Gains no Charges during Effect of any Overflowing Chalice Flask 100% increased Charges gained by Other Flasks during Flask Effect "}c["+15% chance to Block Spell Damage"]={{[1]={flags=0,type="BASE",value=15,name="SpellBlockChance",keywordFlags=0}},nil}c["Cannot lose Crab Barriers if you have lost Crab Barriers Recently 3% additional Chance to Block while you have at least 5 Crab Barriers"]={nil,"Cannot lose Crab Barriers if you have lost Crab Barriers Recently 3% additional Chance to Block while you have at least 5 Crab Barriers "}c["Adds 35 to 65 Physical Damage"]={{[1]={flags=0,type="BASE",value=35,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=65,name="PhysicalMax",keywordFlags=0}},nil}c["Grants level 30 Reckoning Skill"]={{[1]={flags=0,type="LIST",value={skillId="Reckoning",level=30},name="ExtraSkill",keywordFlags=0}},nil}c["30% slower start of Energy Shield Recharge during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=-30,name="EnergyShieldRechargeFaster",keywordFlags=0}},nil}c["22% increased Damage with Ailments from Attack Skills while wielding a Mace"]={{[1]={[1]={type="Condition",var="UsingMace"},flags=2048,type="INC",value=22,name="Damage",keywordFlags=65536}},nil}c["20% reduced Mana Cost of Skills when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=-20,name="ManaCost",keywordFlags=0}},nil}c["+1 to Level of Socketed Dexterity Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="dexterity",value=1},name="GemProperty",keywordFlags=0}},nil}c["+370 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=370,name="Accuracy",keywordFlags=0}},nil}c["+5 to Armour per 5 Evasion Rating on Equipped Shield"]={{[1]={[1]={type="PerStat",stat="EvasionOnWeapon 2",div=5},flags=0,type="BASE",value=5,name="Armour",keywordFlags=0}},nil}c["88% increased Physical Damage"]={{[1]={flags=0,type="INC",value=88,name="PhysicalDamage",keywordFlags=0}},nil}c["Adds 12 to 25 Physical Damage"]={{[1]={flags=0,type="BASE",value=12,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=25,name="PhysicalMax",keywordFlags=0}},nil}c["130% increased Energy Shield"]={{[1]={flags=0,type="INC",value=130,name="EnergyShield",keywordFlags=0}},nil}c["Adds 10 to 15 Physical Damage"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=15,name="PhysicalMax",keywordFlags=0}},nil}c["Cannot be Knocked Back"]={nil,"Cannot be Knocked Back "}c["250% increased Energy Shield"]={{[1]={flags=0,type="INC",value=250,name="EnergyShield",keywordFlags=0}},nil}c["+50 Life gained for each Enemy hit by your Attacks"]={{[1]={flags=1,type="BASE",value=50,name="LifeOnHit",keywordFlags=0}},nil}c["Cannot be Blinded 10% reduced Damage taken from Blinded Enemies Nearby Enemies are Blinded 30% increased Damage with Hits and Ailments against Blinded Enemies"]={nil,"Cannot be Blinded 10% reduced Damage taken from Blinded Enemies Nearby Enemies are Blinded 30% increased Damage with Hits and Ailments against Blinded Enemies "}c["You are Immune to Bleeding while Leeching"]={nil,"You are Immune to Bleeding while Leeching "}c["100% increased Projectile Speed"]={{[1]={flags=0,type="INC",value=100,name="ProjectileSpeed",keywordFlags=0}},nil}c["Adds 12 to 24 Fire Damage to Attacks"]={{[1]={flags=0,type="BASE",value=12,name="FireMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=24,name="FireMax",keywordFlags=65536}},nil}c["Poisonous Hit"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},value=100,type="BASE",keywordFlags=0,name="PoisonChance",flags=0}},nil}c["20% of Physical Damage Converted to Chaos Damage"]={{[1]={flags=0,type="BASE",value=20,name="PhysicalDamageConvertToChaos",keywordFlags=0}},nil}c["+2000 to Armour"]={{[1]={flags=0,type="BASE",value=2000,name="Armour",keywordFlags=0}},nil}c["+1 to Minimum Power Charges"]={{[1]={flags=0,type="BASE",value=1,name="PowerChargesMin",keywordFlags=0}},nil}c["Attacks have 10% chance to cause Bleeding"]={{[1]={flags=1,type="BASE",value=10,name="BleedChance",keywordFlags=0}},nil}c["100% increased Claw Physical Damage when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=16384,type="INC",value=100,name="PhysicalDamage",keywordFlags=0}},nil}c["+231 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=231,name="Evasion",keywordFlags=0}},nil}c["+80 to Maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=80,name="EnergyShield",keywordFlags=0}},nil}c["Adds 19-29 Chaos Damage to Attacks while you have a Bestial Minion"]={{[1]={[1]={type="Condition",var="HaveBestialMinion"},flags=0,type="BASE",value=19,name="ChaosMin",keywordFlags=65536},[2]={[1]={type="Condition",var="HaveBestialMinion"},flags=0,type="BASE",value=29,name="ChaosMax",keywordFlags=65536}},nil}c["25% increased Attack Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=1,type="INC",value=25,name="Speed",keywordFlags=0}},nil}c["Raised Zombies' Slam Attack has 100% increased Area of Effect"]={{[1]={flags=0,type="LIST",value={mod={[1]={type="SkillId",skillId="ZombieSlam"},flags=0,type="INC",value=100,name="AreaOfEffect",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["+250 to Armour"]={{[1]={flags=0,type="BASE",value=250,name="Armour",keywordFlags=0}},nil}c["Adds 11 to 23 Cold Damage"]={{[1]={flags=0,type="BASE",value=11,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=23,name="ColdMax",keywordFlags=0}},nil}c["Strength's Damage Bonus instead grants 3% increased Melee Physical Damage per 10 Strength"]={{[1]={flags=0,type="BASE",value=0.3,name="StrDmgBonusRatioOverride",keywordFlags=0}},nil}c["8% increased Damage over Time"]={{[1]={flags=8,type="INC",value=8,name="Damage",keywordFlags=0}},nil}c["Adds 20 to 50 Physical Damage"]={{[1]={flags=0,type="BASE",value=20,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=50,name="PhysicalMax",keywordFlags=0}},nil}c["Recover 3% of Energy Shield when you lose a Spirit Charge"]={nil,"Recover 3% of Energy Shield when you lose a Spirit Charge "}c["1% increased Attack Speed per 25 Dexterity"]={{[1]={[1]={type="PerStat",stat="Dex",div=25},flags=1,type="INC",value=1,name="Speed",keywordFlags=0}},nil}c["Adds 240 to 325 Fire Damage to Spells"]={{[1]={flags=0,type="BASE",value=240,name="FireMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=325,name="FireMax",keywordFlags=131072}},nil}c["Adds 110 to 170 Physical Damage"]={{[1]={flags=0,type="BASE",value=110,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=170,name="PhysicalMax",keywordFlags=0}},nil}c["175% increased Armour"]={{[1]={flags=0,type="INC",value=175,name="Armour",keywordFlags=0}},nil}c["Adds 1 to 55 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=55,name="LightningMax",keywordFlags=0}},nil}c["Adds 100 to 370 Physical Damage"]={{[1]={flags=0,type="BASE",value=100,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=370,name="PhysicalMax",keywordFlags=0}},nil}c["23% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=23,name="ElementalDamage",keywordFlags=65536}},nil}c["Adds 1 to 5 Lightning Damage to Attacks with this Weapon per 10 Intelligence"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="PerStat",stat="Int",div=10},flags=0,type="BASE",keywordFlags=65536,name="LightningMin",value=1},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="PerStat",stat="Int",div=10},flags=0,type="BASE",keywordFlags=65536,name="LightningMax",value=5}},nil}c["Adds 1 to 3 Lightning Damage to Attacks per 10 Intelligence"]={{[1]={[1]={type="PerStat",stat="Int",div=10},flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=65536},[2]={[1]={type="PerStat",stat="Int",div=10},flags=0,type="BASE",value=3,name="LightningMax",keywordFlags=65536}},nil}c["Adds 1 to 60 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=60,name="LightningMax",keywordFlags=0}},nil}c["25% increased Elemental Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=25,name="ElementalDamage",keywordFlags=0}},nil}c["+7 Life gained for each Enemy hit by your Attacks"]={{[1]={flags=1,type="BASE",value=7,name="LifeOnHit",keywordFlags=0}},nil}c["Life Leech is applied to Energy Shield instead"]={nil,"Life Leech is applied to Energy Shield instead "}c["Adds 1 to 200 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=200,name="LightningMax",keywordFlags=0}},nil}c["Adds 1 to 80 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=80,name="LightningMax",keywordFlags=0}},nil}c["Adds 1 to 50 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=50,name="LightningMax",keywordFlags=0}},nil}c["10% additional Chance to Block while Dual Wielding Claws"]={{[1]={[1]={type="Condition",var="DualWieldingClaws"},flags=0,type="BASE",value=10,name="BlockChance",keywordFlags=0}},nil}c["20% increased Damage with Ailments from Attack Skills while wielding a One Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingOneHandedWeapon"},flags=2048,type="INC",value=20,name="Damage",keywordFlags=65536}},nil}c["+173 to Armour"]={{[1]={flags=0,type="BASE",value=173,name="Armour",keywordFlags=0}},nil}c["With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 4 Ranged Weapons"]={nil,"With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 4 Ranged Weapons "}c["Skills which throw Traps have Blood Magic"]={{[1]={[1]={type="SkillType",skillType=37},value=true,type="FLAG",keywordFlags=0,name="BloodMagic",flags=0}},nil}c["50% increased Area Damage"]={{[1]={flags=512,type="INC",value=50,name="Damage",keywordFlags=0}},nil}c["140 Life Regenerated per Second while affected by Vitality"]={{[1]={[1]={type="Condition",var="AffectedByVitality"},flags=0,type="BASE",value=140,name="LifeRegen",keywordFlags=0}},nil}c["140% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=140,name="ArmourAndEvasion",keywordFlags=0}},nil}c["+8 Life gained for each Enemy hit by your Spells"]={{[1]={flags=2,type="BASE",value=8,name="LifeOnHit",keywordFlags=0}},nil}c["+22% to Cold Damage over Time Multiplier"]={{[1]={flags=0,type="BASE",value=22,name="ColdDotMultiplier",keywordFlags=0}},nil}c["+40% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=40,name="ColdResist",keywordFlags=0}},nil}c["Recover 2% of Maximum Energy Shield on Kill Recover 4% of Maximum Mana on Kill 70% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently"]={nil,"Recover 2% of Maximum Energy Shield on Kill Recover 4% of Maximum Mana on Kill 70% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently "}c["+10 to Intelligence"]={{[1]={flags=0,type="BASE",value=10,name="Int",keywordFlags=0}},nil}c["Gain a Spirit Charge every second You lose all Spirit Charges when taking a Savage Hit"]={nil,"Gain a Spirit Charge every second You lose all Spirit Charges when taking a Savage Hit "}c["12% increased Lightning Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=12,name="LightningDamage",keywordFlags=65536}},nil}c["Adds 1 to 50 Lightning Damage to Attacks"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=50,name="LightningMax",keywordFlags=65536}},nil}c["Skills that would Summon a Totem Summon two Totems instead You and your Totems Regenerate 1% of Life per second per Totem"]={nil,"Skills that would Summon a Totem Summon two Totems instead You and your Totems Regenerate 1% of Life per second per Totem "}c["Adds 10 to 12 Physical Damage"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=12,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 18 to 35 Physical Damage"]={{[1]={flags=0,type="BASE",value=18,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=35,name="PhysicalMax",keywordFlags=0}},nil}c["50% increased Mine Laying Speed"]={{[1]={flags=0,type="INC",value=50,name="MineLayingSpeed",keywordFlags=0}},nil}c["5% reduced Elemental Damage taken while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,type="INC",value=-5,name="ElementalDamageTaken",keywordFlags=0}},nil}c["+35 to Intelligence"]={{[1]={flags=0,type="BASE",value=35,name="Int",keywordFlags=0}},nil}c["You gain Phasing for 3 seconds on using a Vaal Skill {variant:2}You gain Phasing for 10 seconds on using a Vaal Skill"]={nil,"You gain Phasing for 3 seconds on using a Vaal Skill {variant:2}You gain Phasing for 10 seconds on using a Vaal Skill "}c["+45% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=45,name="ElementalResist",keywordFlags=0}},nil}c["25% chance to gain an Endurance Charge when you Stun an Enemy 10% increased Stun Duration on Enemies per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="BASE",value=25,name="EnemyStunDuration",keywordFlags=0}}," to gain an Endurance Charge when you Stun an Enemy 10% increased "}c["50% chance to Maim Enemies on Critical Strike with Attacks"]={{}," to Maim Enemies "}c["You gain Phasing for 3 seconds on using a Vaal Skill"]={nil,"You gain Phasing for 3 seconds on using a Vaal Skill "}c["2% chance to Dodge Spell Damage"]={{[1]={flags=0,type="BASE",value=2,name="SpellDodgeChance",keywordFlags=0}},nil}c["+25 to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=25,name="ElementalResist",keywordFlags=0}},nil}c["2% increased Experience gain {variant:1}3% increased Intelligence for each Unique Item you have equipped"]={{[1]={[1]={type="Multiplier",var="UniqueItem"},flags=0,type="INC",value=2,name="Int",keywordFlags=0}}," Experience gain {variant:1}3% increased "}c["30% increased Damage if you have Shocked an Enemy Recently"]={{[1]={[1]={type="Condition",var="ShockedEnemyRecently"},flags=0,type="INC",value=30,name="Damage",keywordFlags=0}},nil}c["+100 to maximum Mana"]={{[1]={flags=0,type="BASE",value=100,name="Mana",keywordFlags=0}},nil}c["+55 to maximum Life"]={{[1]={flags=0,type="BASE",value=55,name="Life",keywordFlags=0}},nil}c["On Killing a Poisoned Enemy, nearby Enemies are Poisoned"]={nil,"On Killing a Poisoned Enemy, nearby Enemies are Poisoned "}c["10% reduced Enemy Stun Threshold with this Weapon"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,type="INC",value=-10,name="EnemyStunThreshold",keywordFlags=0}},nil}c["Reflects 81 Physical Damage to Melee Attackers"]={{},nil}c["Reflects 90 Physical Damage to Melee Attackers"]={{},nil}c["+44 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=44,name="LifeOnHit",keywordFlags=0}},nil}c["14% increased Physical Damage with Maces"]={{[1]={flags=65536,type="INC",value=14,name="PhysicalDamage",keywordFlags=0}},nil}c["2% increased Movement Speed"]={{[1]={flags=0,type="INC",value=2,name="MovementSpeed",keywordFlags=0}},nil}c["-30% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=-30,name="FireResist",keywordFlags=0}},nil}c["+10 to Strength and Intelligence"]={{[1]={flags=0,type="BASE",value=10,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=10,name="Int",keywordFlags=0}},nil}c["Enemies cannot Leech Mana from You"]={nil,"Enemies cannot Leech Mana from You "}c["100% increased Global Armour when you have no Energy Shield {variant:1}30% Chance to gain Unholy Might on Block for 3 seconds"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=100,name="Armour",keywordFlags=0}}," when you have no Energy Shield {variant:1}30% Chance to gain Unholy Might on Block for 3 seconds "}c["Your Lightning Damage can Freeze but not Shock"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="LightningCanFreeze",flags=0},[2]={value=true,type="FLAG",keywordFlags=0,name="LightningCannotShock",flags=0}},nil}c["12% increased Physical Damage with Bows"]={{[1]={flags=8192,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["Your Fire Damage can Shock but not Ignite"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="FireCanShock",flags=0},[2]={value=true,type="FLAG",keywordFlags=0,name="FireCannotIgnite",flags=0}},nil}c["8% increased Spell Damage"]={{[1]={flags=2,type="INC",value=8,name="Damage",keywordFlags=0}},nil}c["Immune to Ignite"]={{[1]={value=100,type="BASE",keywordFlags=0,name="AvoidIgnite",flags=0}},nil}c["40% increased Evasion Rating while you have Onslaught"]={{[1]={[1]={type="Condition",var="Onslaught"},flags=0,type="INC",value=40,name="Evasion",keywordFlags=0}},nil}c["Grants Summon Harbinger of Storms Skill"]={{[1]={flags=0,type="LIST",value={skillId="SummonHarbingerOfStorms",level=1},name="ExtraSkill",keywordFlags=0}},nil}c["0% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=0,name="LootRarity",keywordFlags=0}},nil}c["You count as on Low Life while you are Cursed with Vulnerability"]={{[1]={[1]={type="Condition",var="AffectedByVulnerability"},value=true,type="FLAG",keywordFlags=0,name="Condition:LowLife",flags=0}},nil}c["With at least 40 Strength in Radius, Ground Slam has a 25% chance to grant an Endurance Charge when you Stun an Enemy"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 25% chance to grant an Endurance Charge when you Stun an Enemy "}c["245% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=245,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["10% increased Attack Speed"]={{[1]={flags=1,type="INC",value=10,name="Speed",keywordFlags=0}},nil}c["+20% to Fire and Cold Resistances"]={{[1]={flags=0,type="BASE",value=20,name="FireResist",keywordFlags=0},[2]={flags=0,type="BASE",value=20,name="ColdResist",keywordFlags=0}},nil}c["10% reduced Damage taken from Trap or Mine Hits"]={{[1]={flags=0,type="INC",value=-10,name="DamageTaken",keywordFlags=4096}}," from or Mine Hits "}c["Armour received from Body Armour is doubled"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="Unbreakable",flags=0}},nil}c["30% of Lightning Damage is taken from Mana before Life when Hit"]={{[1]={flags=0,type="BASE",value=30,name="LightningDamage",keywordFlags=0}}," is taken from Mana before Life when Hit "}c["35% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=35,name="CritChance",keywordFlags=0}},nil}c["+20% chance to be Shocked 30% of Lightning Damage is taken from Mana before Life when Hit"]={{[1]={flags=0,type="BASE",value=20,name="LightningDamage",keywordFlags=0}}," to be Shocked 30% of is taken from Mana before Life when Hit "}c["+20% chance to be Shocked"]={{}," to be Shocked "}c["260% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=260,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["Adds 10 to 167 Lightning Damage to Spells while no Life is Reserved"]={{[1]={[1]={type="StatThreshold",stat="LifeReserved",upper=true,threshold=0},flags=0,type="BASE",value=10,name="LightningMin",keywordFlags=131072},[2]={[1]={type="StatThreshold",stat="LifeReserved",upper=true,threshold=0},flags=0,type="BASE",value=167,name="LightningMax",keywordFlags=131072}},nil}c["Adds 59 to 102 Fire Damage to Spells while no Life is Reserved"]={{[1]={[1]={type="StatThreshold",stat="LifeReserved",upper=true,threshold=0},flags=0,type="BASE",value=59,name="FireMin",keywordFlags=131072},[2]={[1]={type="StatThreshold",stat="LifeReserved",upper=true,threshold=0},flags=0,type="BASE",value=102,name="FireMax",keywordFlags=131072}},nil}c["Adds 48 to 83 Cold Damage to Spells while no Life is Reserved"]={{[1]={[1]={type="StatThreshold",stat="LifeReserved",upper=true,threshold=0},flags=0,type="BASE",value=48,name="ColdMin",keywordFlags=131072},[2]={[1]={type="StatThreshold",stat="LifeReserved",upper=true,threshold=0},flags=0,type="BASE",value=83,name="ColdMax",keywordFlags=131072}},nil}c["Adds 14 to 173 Lightning Damage to Spells while no Life is Reserved"]={{[1]={[1]={type="StatThreshold",stat="LifeReserved",upper=true,threshold=0},flags=0,type="BASE",value=14,name="LightningMin",keywordFlags=131072},[2]={[1]={type="StatThreshold",stat="LifeReserved",upper=true,threshold=0},flags=0,type="BASE",value=173,name="LightningMax",keywordFlags=131072}},nil}c["Adds 64 to 107 Fire Damage to Spells while no Life is Reserved"]={{[1]={[1]={type="StatThreshold",stat="LifeReserved",upper=true,threshold=0},flags=0,type="BASE",value=64,name="FireMin",keywordFlags=131072},[2]={[1]={type="StatThreshold",stat="LifeReserved",upper=true,threshold=0},flags=0,type="BASE",value=107,name="FireMax",keywordFlags=131072}},nil}c["10% increased Damage Taken while Energy Shield is Full"]={{[1]={flags=0,type="INC",value=10,name="DamageTaken",keywordFlags=0}}," while Energy Shield is Full "}c["Adds 54 to 88 Cold Damage to Spells while no Life is Reserved"]={{[1]={[1]={type="StatThreshold",stat="LifeReserved",upper=true,threshold=0},flags=0,type="BASE",value=54,name="ColdMin",keywordFlags=131072},[2]={[1]={type="StatThreshold",stat="LifeReserved",upper=true,threshold=0},flags=0,type="BASE",value=88,name="ColdMax",keywordFlags=131072}},nil}c["15% of Damage Taken from Hits is Leeched as Life during Flask Effect {variant:3}{crafted}30% increased Rarity of Items found during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},[2]={type="Condition",var="UsingFlask"},flags=0,type="BASE",keywordFlags=0,name="DamageTakenLifeLeech",value=15}}," from Hits {variant:3}{crafted}30% increased Rarity of Items found "}c["Every 4 seconds, 33% chance to Freeze nearby Chilled Unique Enemies for 0.6 seconds"]={nil,"Every 4 seconds, 33% chance to Freeze nearby Chilled Unique Enemies for 0.6 seconds "}c["20% increased Mana Cost of Skills"]={{[1]={flags=0,type="INC",value=20,name="ManaCost",keywordFlags=0}},nil}c["Recover 10% of maximum Life when you use a Mana Flask Non-instant Mana recovery from Flasks is also recovered as Life"]={nil,"Recover 10% of maximum Life when you use a Mana Flask Non-instant Mana recovery from Flasks is also recovered as Life "}c["10% increased Attributes"]={{[1]={flags=0,type="INC",value=10,name="Str",keywordFlags=0},[2]={flags=0,type="INC",value=10,name="Dex",keywordFlags=0},[3]={flags=0,type="INC",value=10,name="Int",keywordFlags=0}},nil}c["+25% to Critical Strike Multiplier if you've dealt a Non-Critical Strike Recently"]={{[1]={[1]={type="Condition",var="NonCritRecently"},flags=0,type="BASE",value=25,name="CritMultiplier",keywordFlags=0}},nil}c["Gain Arcane Surge when you deal a Critical Strike"]={nil,"Gain Arcane Surge when you deal a Critical Strike "}c["Socketed Curse Gems are Supported by Level 22 Blasphemy"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportBlasphemy",level=22},name="ExtraSupport",keywordFlags=0}},nil}c["+38 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=38,name="EnergyShield",keywordFlags=0}},nil}c["50% increased Duration of Shrine Effects on you"]={{[1]={flags=0,type="INC",value=50,name="Duration",keywordFlags=0}}," of Shrine Effects on you "}c["75% increased Effect of Shrine Buffs on you 50% increased Duration of Shrine Effects on you"]={{[1]={flags=0,type="INC",value=75,name="FlaskEffect",keywordFlags=0}}," of Shrine Buffs on you 50% increased Duration of Shrine Effects on you "}c["75% increased Effect of Shrine Buffs on you"]={{[1]={flags=0,type="INC",value=75,name="FlaskEffect",keywordFlags=0}}," of Shrine Buffs on you "}c["+1 to Maximum number of Zombies"]={{[1]={flags=0,type="BASE",value=1,name="ActiveZombieLimit",keywordFlags=0}},nil}c["60% increased Damage while Shocked"]={{[1]={[1]={type="Condition",var="Shocked"},flags=0,type="INC",value=60,name="Damage",keywordFlags=0}},nil}c["+15 Energy Shield gained on Kill 75% increased Effect of Shrine Buffs on you"]={{[1]={flags=0,type="BASE",value=15,name="EnergyShield",keywordFlags=0}}," gained on Kill 75% increased Effect of Shrine Buffs on you "}c["Trigger level 1 Create Lesser Shrine when you Kill an Enemy"]={{[1]={flags=0,type="LIST",value={skillId="TriggeredSummonLesserShrine",level=1},name="ExtraSkill",keywordFlags=0}},nil}c["You can only Socket Corrupted Gems in this item"]={nil,"You can only Socket Corrupted Gems in this item "}c["225% increased Energy Shield"]={{[1]={flags=0,type="INC",value=225,name="EnergyShield",keywordFlags=0}},nil}c["You gain Phasing for 10 seconds on using a Vaal Skill"]={nil,"You gain Phasing for 10 seconds on using a Vaal Skill "}c["Gain 5% of Physical Damage as Extra Lightning Damage"]={{[1]={flags=0,type="BASE",value=5,name="PhysicalDamageGainAsLightning",keywordFlags=0}},nil}c["5% additional Physical Damage Reduction while moving"]={{[1]={[1]={type="Condition",var="Moving"},flags=0,type="BASE",value=5,name="PhysicalDamageReduction",keywordFlags=0}},nil}c["20% increased Poison Duration if you have at least 150 Intelligence"]={{[1]={[1]={type="StatThreshold",stat="Int",threshold=150},flags=0,type="INC",value=20,name="EnemyPoisonDuration",keywordFlags=0}},nil}c["45% increased Damage with Hits and Ailments against Blinded Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Blinded"},flags=0,type="INC",value=45,name="Damage",keywordFlags=786432}},nil}c["15% increased Cold Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=15,name="ColdDamage",keywordFlags=0}},nil}c["20% increased Totem Placement speed"]={{[1]={flags=0,type="INC",value=20,name="TotemPlacementSpeed",keywordFlags=0}},nil}c["+5% to Non-Ailment Chaos Damage over Time Multiplier"]={{[1]={flags=0,type="BASE",value=5,name="ChaosDotMultiplier",keywordFlags=0}},nil}c["Skills which Place Mines place up to 1 additional Mine if you have at least 500 Intelligence"]={nil,"Skills which Place Mines place up to 1 additional Mine if you have at least 500 Intelligence "}c["Melee Attacks cause Bleeding"]={{[1]={value=100,type="BASE",keywordFlags=0,name="BleedChance",flags=256}},nil}c["+7% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=7,name="ElementalResist",keywordFlags=0}},nil}c["Immune to Freeze, Chill, Curses and Stuns during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},value=100,type="BASE",keywordFlags=0,name="AvoidFreeze",flags=0},[2]={[1]={type="Condition",var="UsingFlask"},value=100,type="BASE",keywordFlags=0,name="AvoidChill",flags=0},[3]={[1]={type="Condition",var="UsingFlask"},value=100,type="BASE",keywordFlags=0,name="AvoidCurse",flags=0},[4]={[1]={type="Condition",var="UsingFlask"},value=100,type="BASE",keywordFlags=0,name="AvoidStun",flags=0}},nil}c["5% reduced Movement Speed"]={{[1]={flags=0,type="INC",value=-5,name="MovementSpeed",keywordFlags=0}},nil}c["+45% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=45,name="ColdResist",keywordFlags=0}},nil}c["Can't use Chest armour"]={nil,"Can't use Chest armour "}c["50% increased Mine Arming Speed"]={{}," Arming Speed "}c["8% reduced Mana Reserved"]={{[1]={flags=0,type="INC",value=-8,name="ManaReserved",keywordFlags=0}},nil}c["10% increased Energy Shield Recharge Rate"]={{[1]={flags=0,type="INC",value=10,name="EnergyShieldRecharge",keywordFlags=0}},nil}c["0.2% of Spell Damage Leeched as Energy Shield"]={{[1]={flags=2,type="BASE",value=0.2,name="DamageEnergyShieldLeech",keywordFlags=0}},nil}c["20% of Physical Damage taken as Fire Damage"]={{[1]={flags=0,type="BASE",value=20,name="PhysicalDamageTakenAsFire",keywordFlags=0}},nil}c["6% increased Wand Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=524288,type="INC",value=6,name="Damage",keywordFlags=0}},nil}c["Adds 100 to 200 Cold Damage"]={{[1]={flags=0,type="BASE",value=100,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=200,name="ColdMax",keywordFlags=0}},nil}c["30% increased Trap Trigger Radius"]={{[1]={flags=0,type="INC",value=30,name="AreaOfEffect",keywordFlags=4096}}," Trigger "}c["or Unique Enemy Gain Onslaught for 10 seconds on Kill"]={nil,"or Unique Enemy Gain Onslaught for 10 seconds on Kill "}c["16% increased Quantity of Items found when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=16,name="LootQuantity",keywordFlags=0}},nil}c["+23 to maximum Life"]={{[1]={flags=0,type="BASE",value=23,name="Life",keywordFlags=0}},nil}c["+1 to maximum number of Zombies"]={{[1]={flags=0,type="BASE",value=1,name="ActiveZombieLimit",keywordFlags=0}},nil}c["20% chance to gain a Frenzy Charge on Kill 20% chance to gain a Frenzy Charge when you Hit a Rare or Unique Enemy"]={{}," to gain aCharge on Kill 20% chance to gain a Frenzy Charge when you Hit a Rare or Unique Enemy "}c["Reflects 100 to 150 Physical Damage to Melee Attackers"]={nil,"Reflects 100 to 150 Physical Damage to Melee Attackers "}c["10% increased maximum Life if no Equipped Items are Corrupted"]={{[1]={[1]={type="MultiplierThreshold",var="CorruptedItem",upper=true,threshold=0},flags=0,type="INC",value=10,name="Life",keywordFlags=0}},nil}c["200 Lightning Damage taken per second per Power Charge if your Skills have dealt a Critical Strike Recently"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},[2]={type="Condition",var="SkillCritRecently"},flags=0,type="BASE",keywordFlags=0,name="LightningDegen",value=200}},nil}c["+29% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=29,name="FireResist",keywordFlags=0}},nil}c["Regenerate 100 Life per second if no Equipped Items are Corrupted"]={{[1]={[1]={type="MultiplierThreshold",var="CorruptedItem",upper=true,threshold=0},flags=0,type="BASE",value=100,name="LifeRegen",keywordFlags=0}},nil}c["+32% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=32,name="FireResist",keywordFlags=0}},nil}c["12% increased Damage"]={{[1]={flags=0,type="INC",value=12,name="Damage",keywordFlags=0}},nil}c["Unaffected by Vulnerability while affected by Determination {variant:13}8% chance to Block Spells while affected by Discipline"]={nil,"Unaffected by Vulnerability while affected by Determination {variant:13}8% chance to Block Spells while affected by Discipline "}c["Gain Unholy Might during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},value=true,type="FLAG",keywordFlags=0,name="Condition:UnholyMight",flags=0}},nil}c["21% increased Stun Recovery"]={{[1]={flags=0,type="INC",value=21,name="StunRecovery",keywordFlags=0}},nil}c["100% chance to Taunt on Hit 6% reduced Damage taken if you've Taunted an Enemy Recently 2% of Life Regenerated per second if you've Taunted an Enemy Recently Enemies Taunted by you deal 10% less Damage with Hits and\nAilments against other targets"]={{}," Enemies Taunted by you deal 10% less and\nAilments against other targets "}c["You gain a Frenzy Charge on use You gain an Endurance Charge on use"]={nil,"You gain a Frenzy Charge on use You gain an Endurance Charge on use "}c["Animated Minions' Melee Attacks deal 50% less Damage to surrounding targets"]={nil,"Animated Minions' Melee Attacks deal 50% less Damage to surrounding targets "}c["Trigger Level 12 Lightning Bolt when you deal a Critical Strike"]={{[1]={flags=0,type="LIST",value={skillId="LightningSpell",level=12},name="ExtraSkill",keywordFlags=0}},nil}c["22% increased Global Defences"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=22,name="Defences",keywordFlags=0}},nil}c["Adds 3 to 62 Lightning Damage while you have Avian's Might"]={{[1]={[1]={type="Condition",var="AffectedByAvian'sMight"},flags=0,type="BASE",value=3,name="LightningMin",keywordFlags=0},[2]={[1]={type="Condition",var="AffectedByAvian'sMight"},flags=0,type="BASE",value=62,name="LightningMax",keywordFlags=0}},nil}c["Attack Skills deal 12% increased Damage with Ailments while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=2048,type="INC",value=12,name="Damage",keywordFlags=65536}},nil}c["Elemental Ailments caused by your Skills spread to other nearby Enemies Radius: 18 Chills from your Hits always reduce Action Speed by at least 10% 20% more Damage with Ignite"]={nil,"Elemental Ailments caused by your Skills spread to other nearby Enemies Radius: 18 Chills from your Hits always reduce Action Speed by at least 10% 20% more Damage with Ignite "}c["45% increased Burning Damage"]={{[1]={flags=0,type="INC",value=45,name="FireDamage",keywordFlags=134217728}},nil}c["+20 to Strength and Dexterity"]={{[1]={flags=0,type="BASE",value=20,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=20,name="Dex",keywordFlags=0}},nil}c["Reflects 1 to 220 Lightning Damage to Attackers on Block"]={nil,"Reflects 1 to 220 Lightning Damage to Attackers on Block "}c["Unaffected by Elemental Weakness while affected by Purity of Elements"]={nil,"Unaffected by Elemental Weakness while affected by Purity of Elements "}c["75% increased Armour"]={{[1]={flags=0,type="INC",value=75,name="Armour",keywordFlags=0}},nil}c["5% chance to Dodge Attacks"]={{[1]={flags=0,type="BASE",value=5,name="AttackDodgeChance",keywordFlags=0}},nil}c["Minions' Hits can only Kill Ignited Enemies"]={nil,"Minions' Hits can only Kill Ignited Enemies "}c["2% increased Minion Movement Speed per 50 Dexterity"]={{[1]={[1]={type="PerStat",stat="Dex",div=50},flags=0,type="LIST",value={mod={flags=0,type="INC",value=2,name="MovementSpeed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["70% increased Damage with Channelling Skills"]={{[1]={[1]={type="SkillType",skillType=58},flags=0,type="INC",value=70,name="Damage",keywordFlags=0}},nil}c["Shocked Enemies you Kill Explode, dealing 5% of"]={nil,"Shocked Enemies you Kill Explode, dealing 5% of "}c["Gain 8% of Maximum Mana as Extra Maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=8,name="ManaGainAsEnergyShield",keywordFlags=0}},nil}c["Cannot Leech Mana"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="CannotLeechMana",flags=0}},nil}c["+100% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=100,name="CritMultiplier",keywordFlags=0}},nil}c["Enemies Cannot Leech Mana From You 10% of Damage taken Gained as Mana over 4 seconds when Hit"]={nil,"Enemies Cannot Leech Mana From You 10% of Damage taken Gained as Mana over 4 seconds when Hit "}c["+225% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=225,name="CritMultiplier",keywordFlags=0}},nil}c["Enemies Cannot Leech Mana From You"]={nil,"Enemies Cannot Leech Mana From You "}c["18% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=18,name="LightningDamage",keywordFlags=0}},nil}c["30% chance to gain an additional Vaal Soul on Kill"]={{}," to gain an additional Soul on Kill "}c["Projectile Damage increased by 50% of Arrow Pierce Chance {variant:2}Arrows deal 50% increased Damage with Hits and Ailments to Targets they Pierce"]={nil,"Projectile Damage increased by 50% of Arrow Pierce Chance {variant:2}Arrows deal 50% increased Damage with Hits and Ailments to Targets they Pierce "}c["Gain 10% of Maximum Mana as Extra Maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=10,name="ManaGainAsEnergyShield",keywordFlags=0}},nil}c["+10 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=10,name="LifeOnHit",keywordFlags=0}},nil}c["Gain Armour equal to your Reserved Mana"]={{[1]={[1]={type="PerStat",stat="ManaReserved",div=1},value=1,type="BASE",keywordFlags=0,name="Armour",flags=0}},nil}c["10% increased Mana Reserved"]={{[1]={flags=0,type="INC",value=10,name="ManaReserved",keywordFlags=0}},nil}c["15% increased Physical Damage"]={{[1]={flags=0,type="INC",value=15,name="PhysicalDamage",keywordFlags=0}},nil}c["50% increased Damage over Time"]={{[1]={flags=8,type="INC",value=50,name="Damage",keywordFlags=0}},nil}c["+200 to maximum Mana"]={{[1]={flags=0,type="BASE",value=200,name="Mana",keywordFlags=0}},nil}c["Cannot be Blinded 10% reduced Damage taken from Blinded Enemies Nearby Enemies are Blinded 30% increased Damage with Hits and Ailments against Blinded Enemies 25% chance to Blind Enemies on Hit"]={nil,"Cannot be Blinded 10% reduced Damage taken from Blinded Enemies Nearby Enemies are Blinded 30% increased Damage with Hits and Ailments against Blinded Enemies 25% chance to Blind Enemies on Hit "}c["30% increased Shock Duration on Enemies"]={{[1]={flags=0,type="INC",value=30,name="EnemyShockDuration",keywordFlags=0}},nil}c["10% increased Effect of Chill"]={{[1]={flags=0,type="INC",value=10,name="EnemyChillEffect",keywordFlags=0}},nil}c["Cannot gain Energy Shield 1% of Life Regenerated per second per 500 Maximum Energy Shield"]={nil,"Cannot gain Energy Shield 1% of Life Regenerated per second per 500 Maximum Energy Shield "}c["+1 to Maximum Life per 2 Intelligence"]={{[1]={[1]={type="PerStat",stat="Int",div=2},flags=0,type="BASE",value=1,name="Life",keywordFlags=0}},nil}c["20% increased Energy Shield Recovery rate"]={{[1]={flags=0,type="INC",value=20,name="EnergyShieldRecoveryRate",keywordFlags=0}},nil}c["10% additional Chance to Block while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,type="BASE",value=10,name="BlockChance",keywordFlags=0}},nil}c["You gain 150 Evasion Rating when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=0,type="BASE",value=150,name="Evasion",keywordFlags=0}},nil}c["Strength provides no bonus to Maximum Life"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="NoStrBonusToLife",flags=0}},nil}c["+180 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=180,name="EnergyShield",keywordFlags=0}},nil}c["150 Life Regenerated per second if you have at least 1500 Maximum Energy Shield"]={{[1]={[1]={type="StatThreshold",stat="EnergyShield",threshold=1500},flags=0,type="BASE",value=150,name="LifeRegen",keywordFlags=0}},nil}c["100 Life Regenerated per second if you have at least 1000 Maximum Energy Shield"]={{[1]={[1]={type="StatThreshold",stat="EnergyShield",threshold=1000},flags=0,type="BASE",value=100,name="LifeRegen",keywordFlags=0}},nil}c["Adds 188 to 563 Lightning Damage to Unarmed Attacks"]={{[1]={flags=1048576,type="BASE",value=188,name="LightningMin",keywordFlags=0},[2]={flags=1048576,type="BASE",value=563,name="LightningMax",keywordFlags=0}},nil}c["Adds 41 to 123 Physical Damage"]={{[1]={flags=0,type="BASE",value=41,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=123,name="PhysicalMax",keywordFlags=0}},nil}c["You gain 500 Evasion Rating when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=0,type="BASE",value=500,name="Evasion",keywordFlags=0}},nil}c["Raised Zombies' Slam Attack has 100% increased Cooldown Recovery Speed"]={{[1]={flags=0,type="LIST",value={mod={[1]={type="SkillId",skillId="ZombieSlam"},flags=0,type="INC",value=100,name="CooldownRecovery",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["+175 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=175,name="EnergyShield",keywordFlags=0}},nil}c["20% increased Duration of Elemental Ailments on Enemies"]={{[1]={flags=0,type="INC",value=20,name="EnemyShockDuration",keywordFlags=0},[2]={flags=0,type="INC",value=20,name="EnemyFreezeDuration",keywordFlags=0},[3]={flags=0,type="INC",value=20,name="EnemyChillDuration",keywordFlags=0},[4]={flags=0,type="INC",value=20,name="EnemyIgniteDuration",keywordFlags=0}},nil}c["Regenerate 100 Energy Shield per second if all Equipped Items are Corrupted"]={{[1]={[1]={type="MultiplierThreshold",var="NonCorruptedItem",upper=true,threshold=0},flags=0,type="BASE",value=100,name="EnergyShieldRegen",keywordFlags=0}},nil}c["+250 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=250,name="EnergyShield",keywordFlags=0}},nil}c["20% chance to gain a Spirit Charge on Kill +1 to Maximum Spirit Charges per Abyss Jewel affecting you"]={{}," to gain a Spirit Charge on Kill +1 to Maximum Spirit Charges "}c["+33% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=33,name="FireResist",keywordFlags=0}},nil}c["30% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=30,name="Evasion",keywordFlags=0}},nil}c["20% chance to gain a Spirit Charge on Kill"]={{}," to gain a Spirit Charge on Kill "}c["Recover 5% of Life when a Spirit Charge expires or is consumed 20% chance to gain a Spirit Charge on Kill"]={nil,"Recover 5% of Life when a Spirit Charge expires or is consumed 20% chance to gain a Spirit Charge on Kill "}c["30% increased Physical Damage with Staves"]={{[1]={flags=131072,type="INC",value=30,name="PhysicalDamage",keywordFlags=0}},nil}c["14% increased Attack Physical Damage"]={{[1]={flags=1,type="INC",value=14,name="PhysicalDamage",keywordFlags=0}},nil}c["Attacks with this Weapon Penetrate 5% Elemental Resistances"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,type="BASE",value=5,name="ElementalPenetration",keywordFlags=0}},nil}c["Recover 5% of Life when a Spirit Charge expires or is consumed"]={nil,"Recover 5% of Life when a Spirit Charge expires or is consumed "}c["Trigger Level 20 Spirit Burst when you Use a Skill while you have a Spirit Charge"]={{[1]={flags=0,type="LIST",value={skillId="SpiritBurst",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["15% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=15,name="Damage",keywordFlags=0}},nil}c["30% chance to Cast Socketed Spells when you Spend at least 100 Mana to Use a Skill"]={{[1]={flags=2,type="BASE",value=30,name="Mana",keywordFlags=0}}," to Cast Socketed s when you Spend at least 100 to Use a Skill "}c["+12% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=12,name="FireResist",keywordFlags=0}},nil}c["30% chance to Cast Socketed Spells when"]={{}," to Cast Socketed s when "}c["Every 4 seconds, Freeze nearby Chilled Non-Unique Enemies for 0.6 seconds Nearby Chilled Enemies deal 10% reduced Damage with Hits"]={nil,"Every 4 seconds, Freeze nearby Chilled Non-Unique Enemies for 0.6 seconds Nearby Chilled Enemies deal 10% reduced Damage with Hits "}c["Adds 29 to 45 Cold Damage to Attacks"]={{[1]={flags=0,type="BASE",value=29,name="ColdMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=45,name="ColdMax",keywordFlags=65536}},nil}c["13% increased Skill Effect Duration"]={{[1]={flags=0,type="INC",value=13,name="Duration",keywordFlags=0}},nil}c["120% increased Vaal Skill Critical Strike Chance"]={{[1]={flags=0,type="INC",value=120,name="CritChance",keywordFlags=256}},nil}c["+50% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=50,name="FireResist",keywordFlags=0}},nil}c["If you've Cast a Spell Recently, you and nearby Allies have +10% Chance to Block Spell Damage"]={{[1]={[1]={type="Condition",var="CastSpellRecently"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=10,name="SpellBlockChance",keywordFlags=0}},name="ExtraAura",keywordFlags=0}},nil}c["Summoned Holy Relics have 23% reduced Cooldown Recovery Speed"]={{[1]={[1]={type="SkillName",skillName="Summon Holy Relic"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=-23,name="CooldownRecovery",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Summoned Holy Relics have 25% reduced Cooldown Recovery Speed"]={{[1]={[1]={type="SkillName",skillName="Summon Holy Relic"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=-25,name="CooldownRecovery",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Create Consecrated Ground when you Shatter an Enemy"]={nil,"Create Consecrated Ground when you Shatter an Enemy "}c["70% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=70,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["18% increased Dexterity"]={{[1]={flags=0,type="INC",value=18,name="Dex",keywordFlags=0}},nil}c["16% increased Damage with Ailments from Attack Skills while wielding a One Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingOneHandedWeapon"},flags=2048,type="INC",value=16,name="Damage",keywordFlags=65536}},nil}c["+30% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=30,name="ChaosResist",keywordFlags=0}},nil}c["Nearby Enemies have -10% to all Resistances"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=-10,name="ElementalResist",keywordFlags=0}},name="EnemyModifier",keywordFlags=0},[2]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=-10,name="ChaosResist",keywordFlags=0}},name="EnemyModifier",keywordFlags=0}},nil}c["8% increased Global Accuracy Rating"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=8,name="Accuracy",keywordFlags=0}},nil}c["-40 Physical Damage taken from Attacks 40% increased Armour while not Ignited, Frozen or Shocked"]={{[1]={[1]={type="Condition",varList={[1]="Ignited",[2]="Frozen",[3]="Shocked"},neg=true},flags=0,type="BASE",value=-40,name="PhysicalDamageTaken",keywordFlags=0}}," from Attacks 40% increased Armour "}c["120% increased Energy Shield"]={{[1]={flags=0,type="INC",value=120,name="EnergyShield",keywordFlags=0}},nil}c["Auras from your Skills grant +1% Physical Damage Reduction to you and Allies"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=1,name="PhysicalDamageReduction",keywordFlags=0}},name="ExtraAuraEffect",keywordFlags=0}},nil}c["3% additional Chance to Block while you have at least 5 Crab Barriers"]={{[1]={[1]={type="StatThreshold",stat="CrabBarriers",threshold=5},flags=0,type="BASE",value=3,name="BlockChance",keywordFlags=0}},nil}c["1% increased Bleed Duration per 12 Intelligence"]={{[1]={[1]={type="PerStat",stat="Int",div=12},flags=0,type="INC",value=1,name="EnemyBleedDuration",keywordFlags=0}},nil}c["+24 to all Attributes"]={{[1]={flags=0,type="BASE",value=24,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=24,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=24,name="Int",keywordFlags=0}},nil}c["Cannot lose Crab Barriers if you have lost Crab Barriers Recently"]={nil,"Cannot lose Crab Barriers if you have lost Crab Barriers Recently "}c["25% increased Evasion Rating during Onslaught"]={{[1]={[1]={type="Condition",var="Onslaught"},flags=0,type="INC",value=25,name="Evasion",keywordFlags=0}},nil}c["+9% chance to Block Spell Damage"]={{[1]={flags=0,type="BASE",value=9,name="SpellBlockChance",keywordFlags=0}},nil}c["+52% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=52,name="ChaosResist",keywordFlags=0}},nil}c["80% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=80,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["Purity of Ice Reserves no Mana"]={{[1]={[1]={type="SkillId",skillId="ColdResistAura"},flags=0,type="LIST",value={key="manaCostForced",value=0},name="SkillData",keywordFlags=0}},nil}c["Chance to Block Spell Damage is Unlucky +120 to Strength"]={nil,"Chance to Block Spell Damage is Unlucky +120 to Strength "}c["+3000 to Armour"]={{[1]={flags=0,type="BASE",value=3000,name="Armour",keywordFlags=0}},nil}c["20% reduced Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=-20,name="ManaRegen",keywordFlags=0}},nil}c["+2 maximum Energy Shield per 5 Strength"]={{[1]={[1]={type="PerStat",stat="Str",div=5},flags=0,type="BASE",value=2,name="EnergyShield",keywordFlags=0}},nil}c["20% increased Damage when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["270% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=270,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["15% chance to create Chilled Ground when Hit with an Attack"]={{}," to create Chilled Ground when Hit with an Attack "}c["60% increased Mana Regeneration Rate while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,type="INC",value=60,name="ManaRegen",keywordFlags=0}},nil}c["5% reduced Cold Damage taken"]={{[1]={flags=0,type="INC",value=-5,name="ColdDamageTaken",keywordFlags=0}},nil}c["1% increased Area of Effect of Area Skills per 20 Intelligence"]={{[1]={[1]={type="PerStat",stat="Int",div=20},flags=0,type="INC",value=1,name="AreaOfEffect",keywordFlags=0}},nil}c["Adds 75 to 130 Physical Damage"]={{[1]={flags=0,type="BASE",value=75,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=130,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 52 to 79 Chaos Damage to Spells"]={{[1]={flags=0,type="BASE",value=52,name="ChaosMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=79,name="ChaosMax",keywordFlags=131072}},nil}c["Socketed Gems are Supported by level 6 Blind"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportBlind",level=6},name="ExtraSupport",keywordFlags=0}},nil}c["Gain 10% of Physical Damage as Extra Chaos Damage while at maximum Power Charges"]={{[1]={[1]={type="StatThreshold",stat="PowerCharges",thresholdStat="PowerChargesMax"},flags=0,type="BASE",value=10,name="PhysicalDamageGainAsChaos",keywordFlags=0}},nil}c["Lose all Divine Charges when you gain Divinity"]={nil,"Lose all Divine Charges when you gain Divinity "}c["20% increased Flask Effect Duration"]={{[1]={flags=0,type="INC",value=20,name="FlaskDuration",keywordFlags=0}},nil}c["Enemies Taunted by you cannot Evade Attacks"]={{[1]={value={mod={[1]={type="Condition",var="Taunted"},value=true,type="FLAG",keywordFlags=0,name="CannotEvade",flags=0}},type="LIST",keywordFlags=0,name="EnemyModifier",flags=0}},nil}c["You take 50% reduced Extra Damage from Critical Strikes while you have no Power Charges"]={nil,"You take 50% reduced Extra Damage from Critical Strikes while you have no Power Charges "}c["-1 to Maximum Power Charges"]={{[1]={flags=0,type="BASE",value=-1,name="PowerChargesMax",keywordFlags=0}},nil}c["Minions have +325 to Armour"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=325,name="Armour",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Damage penetrates 25% Cold Resistance while affected by Herald of Ice"]={{[1]={[1]={type="Condition",var="AffectedByHeraldofIce"},flags=0,type="BASE",value=25,name="ColdPenetration",keywordFlags=0}},nil}c["Minions have +350 to Armour"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=350,name="Armour",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["20% chance to Trigger Level 1 Raise Spiders on Kill"]={{[1]={flags=0,type="LIST",value={skillId="TriggeredSummonSpider",level=1},name="ExtraSkill",keywordFlags=0}},nil}c["20% increased Shock Duration on Enemies"]={{[1]={flags=0,type="INC",value=20,name="EnemyShockDuration",keywordFlags=0}},nil}c["Minions have 10% Chance to Block"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=10,name="BlockChance",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["15% reduced Movement Speed"]={{[1]={flags=0,type="INC",value=-15,name="MovementSpeed",keywordFlags=0}},nil}c["Attacks with this Weapon have 108% increased Elemental Damage"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,type="INC",value=108,name="ElementalDamage",keywordFlags=0}},nil}c["30% reduced Flask Charges gained while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=-30,name="FlaskChargesGained",keywordFlags=0}},nil}c["160% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=160,name="Evasion",keywordFlags=0}},nil}c["Mercury Footprints"]={nil,"Mercury Footprints "}c["+65 to Dexterity"]={{[1]={flags=0,type="BASE",value=65,name="Dex",keywordFlags=0}},nil}c["200% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=200,name="Evasion",keywordFlags=0}},nil}c["3% reduced Damage taken per Ghost Shroud Every second, gain a Ghost Shroud, up to a maximum of 3 When Hit, lose a Ghost Shroud and recover Energy Shield equal to 5% of your Evasion Rating 10% increased Movement Speed while you have Energy Shield"]={{[1]={[1]={type="Condition",var="HaveEnergyShield"},flags=0,type="INC",value=-3,name="DamageTaken",keywordFlags=0}}," per Ghost Shroud Every second, gain a Ghost Shroud, up to a maximum of 3 When Hit, lose a Ghost Shroud and recover Energy Shield equal to 5% of your Evasion Rating 10% increased Movement Speed "}c["25% increased Damage with Ailments from Attack Skills while wielding a Two Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=2048,type="INC",value=25,name="Damage",keywordFlags=65536}},nil}c["8% increased Physical Damage with Claws"]={{[1]={flags=16384,type="INC",value=8,name="PhysicalDamage",keywordFlags=0}},nil}c["13% increased Attack Speed"]={{[1]={flags=1,type="INC",value=13,name="Speed",keywordFlags=0}},nil}c["+180 to maximum Life"]={{[1]={flags=0,type="BASE",value=180,name="Life",keywordFlags=0}},nil}c["Attacks with this Weapon deal 100 to 200 added Physical Damage to Ignited Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="ActorCondition",actor="enemy",var="Ignited"},flags=0,type="BASE",keywordFlags=262144,name="PhysicalMin",value=100},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="ActorCondition",actor="enemy",var="Ignited"},flags=0,type="BASE",keywordFlags=262144,name="PhysicalMax",value=200}},nil}c["100% increased Physical Damage while Frozen"]={{[1]={[1]={type="Condition",var="Frozen"},flags=0,type="INC",value=100,name="PhysicalDamage",keywordFlags=0}},nil}c["You gain Onslaught for 2 seconds on Kill"]={nil,"You gain Onslaught for 2 seconds on Kill "}c["Cannot Leech when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},value=true,type="FLAG",keywordFlags=0,name="CannotLeechLife",flags=0},[2]={[1]={type="Condition",var="LowLife"},value=true,type="FLAG",keywordFlags=0,name="CannotLeechMana",flags=0}},nil}c["Enemies you Kill have a 20% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage."]={nil,"Enemies you Kill have a 20% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage. "}c["+50% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=50,name="ColdResist",keywordFlags=0}},nil}c["20% increased Melee Damage"]={{[1]={flags=256,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["Adds 10-20 Physical Damage to Attacks"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=20,name="PhysicalMax",keywordFlags=65536}},nil}c["60% reduced Duration"]={{[1]={flags=0,type="INC",value=-60,name="Duration",keywordFlags=0}},nil}c["Cannot Leech Life"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="CannotLeechLife",flags=0}},nil}c["250% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=250,name="ArmourAndEvasion",keywordFlags=0}},nil}c["+12% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=12,name="ColdResist",keywordFlags=0}},nil}c["Can't use Chest armour {variant:1,2}15% Chance to Block"]={nil,"Can't use Chest armour {variant:1,2}15% Chance to Block "}c["55% increased Elemental Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=55,name="ElementalDamage",keywordFlags=0}},nil}c["+33% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=33,name="ColdResist",keywordFlags=0}},nil}c["10% chance to gain an Endurance Charge when you Block {variant:3,4}20% chance to gain an Endurance Charge when you Block"]={{}," to gain an Endurance Charge when you Block {variant:3,4}20% chance to gain an Endurance Charge when you Block "}c["10% chance to gain an Endurance Charge when you Block"]={{}," to gain an Endurance Charge when you Block "}c["300% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=300,name="ArmourAndEvasion",keywordFlags=0}},nil}c["Adds 20 to 30 Physical Damage to Attacks"]={{[1]={flags=0,type="BASE",value=20,name="PhysicalMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=30,name="PhysicalMax",keywordFlags=65536}},nil}c["Every second, gain a Ghost Shroud, up to a maximum of 3 When Hit, lose a Ghost Shroud and recover Energy Shield equal to 5% of your Evasion Rating"]={nil,"Every second, gain a Ghost Shroud, up to a maximum of 3 When Hit, lose a Ghost Shroud and recover Energy Shield equal to 5% of your Evasion Rating "}c["Chance to Block Spell Damage is Unlucky"]={nil,"Chance to Block Spell Damage is Unlucky "}c["300% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=300,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 18 Blind"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportBlind",level=18},name="ExtraSupport",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 12 Faster Attacks"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportFasterAttack",level=12},name="ExtraSupport",keywordFlags=0}},nil}c["60% increased Rarity of Items found during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=60,name="LootRarity",keywordFlags=0}},nil}c["0.2% of Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=0.2,name="DamageLifeLeech",keywordFlags=0}},nil}c["90% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=90,name="ArmourAndEvasion",keywordFlags=0}},nil}c["15% chance to Recover 10% of Maximum Mana when you use a Skill while affected by Clarity"]={{[1]={[1]={type="Condition",var="AffectedByClarity"},flags=0,type="BASE",value=15,name="Mana",keywordFlags=0}}," to Recover 10% of when you use a Skill "}c["+45 to Intelligence"]={{[1]={flags=0,type="BASE",value=45,name="Int",keywordFlags=0}},nil}c["8% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=8,name="CritChance",keywordFlags=0}},nil}c["Cannot be inflicted with Bleeding"]={{[1]={value=100,type="BASE",keywordFlags=0,name="AvoidBleed",flags=0}},nil}c["140% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=140,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["9 Mana Regenerated per second"]={{[1]={flags=0,type="BASE",value=9,name="ManaRegen",keywordFlags=0}},nil}c["Shocked Enemies you Kill Explode, dealing 10% of"]={nil,"Shocked Enemies you Kill Explode, dealing 10% of "}c["Iron Grip"]={{[1]={value="Iron Grip",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["0.5% of Elemental Damage Leeched as Life"]={{[1]={flags=0,type="BASE",value=0.5,name="ElementalDamageLifeLeech",keywordFlags=0}},nil}c["+30% to Fire and Lightning Resistances"]={{[1]={flags=0,type="BASE",value=30,name="FireResist",keywordFlags=0},[2]={flags=0,type="BASE",value=30,name="LightningResist",keywordFlags=0}},nil}c["15% increased Movement Speed for 9 seconds on Throwing a Trap"]={{[1]={flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=4096}}," for 9 seconds on Throwing a "}c["You gain Onslaught for 2 seconds on Critical Strike {variant:3}You gain Onslaught for 4 seconds on Critical Strike"]={nil,"You gain Onslaught for 2 seconds on Critical Strike {variant:3}You gain Onslaught for 4 seconds on Critical Strike "}c["2% chance to gain a Power, Frenzy or Endurance Charge on Kill"]={{}," to gain a Power,or Endurance Charge on Kill "}c["Socketed Gems are Supported by level 18 Faster Attacks"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportFasterAttack",level=18},name="ExtraSupport",keywordFlags=0}},nil}c["+20 to All Attributes"]={{[1]={flags=0,type="BASE",value=20,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=20,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=20,name="Int",keywordFlags=0}},nil}c["10% increased Intelligence"]={{[1]={flags=0,type="INC",value=10,name="Int",keywordFlags=0}},nil}c["40% increased Armour while not Ignited, Frozen or Shocked"]={{[1]={[1]={type="Condition",varList={[1]="Ignited",[2]="Frozen",[3]="Shocked"},neg=true},flags=0,type="INC",value=40,name="Armour",keywordFlags=0}},nil}c["15% increased Intelligence"]={{[1]={flags=0,type="INC",value=15,name="Int",keywordFlags=0}},nil}c["Socketed Gems are Supported by Level 16 Cluster Trap"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="Unknown",level=16},name="ExtraSupport",keywordFlags=0}},nil}c["5% increased Elemental Damage per Grand Spectrum"]={{[1]={[1]={type="Multiplier",var="GrandSpectrum"},flags=0,type="INC",value=5,name="ElementalDamage",keywordFlags=0},[2]={flags=0,type="BASE",value=1,name="Multiplier:GrandSpectrum",keywordFlags=0}},nil}c["+4% to all maximum Resistances"]={{[1]={flags=0,type="BASE",value=4,name="FireResistMax",keywordFlags=0},[2]={flags=0,type="BASE",value=4,name="ColdResistMax",keywordFlags=0},[3]={flags=0,type="BASE",value=4,name="LightningResistMax",keywordFlags=0},[4]={flags=0,type="BASE",value=4,name="ChaosResistMax",keywordFlags=0}},nil}c["4 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=4,name="LifeRegen",keywordFlags=0}},nil}c["Triggers Level 20 Lightning Aegis when Equipped"]={{[1]={flags=0,type="LIST",value={skillId="LightningAegis",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["23% increased Poison Duration"]={{[1]={flags=0,type="INC",value=23,name="EnemyPoisonDuration",keywordFlags=0}},nil}c["When Hit, lose a Ghost Shroud and recover Energy Shield equal to 5% of your Evasion Rating 10% increased Movement Speed while you have Energy Shield"]={nil,"lose a Ghost Shroud and recover Energy Shield equal to 5% of your Evasion Rating 10% increased Movement Speed while you have Energy Shield "}c["14% increased Damage with Two Handed Weapons"]={{[1]={flags=33554432,type="INC",value=14,name="Damage",keywordFlags=0}},nil}c["20% chance to Curse non-Cursed Enemies with a random Curse on Hit {variant:1}5% chance to create Shocked Ground when Hit"]={{}," to Curse non-Cursed Enemies with a random Curse on Hit {variant:1}5% chance to create Shocked Ground when Hit "}c["80% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=80,name="Evasion",keywordFlags=0}},nil}c["All bonuses from an Equipped Shield apply to your Minions instead of you"]={{},nil}c["10% chance to Curse Enemies with a random Curse on Hit {variant:2}20% chance to Curse non-Cursed Enemies with a random Curse on Hit"]={{}," to Curse Enemies with a random Curse on Hit {variant:2}20% chance to Curse non-Cursed Enemies with a random Curse on Hit "}c["80% reduced Trap Duration"]={{[1]={flags=0,type="INC",value=-80,name="TrapDuration",keywordFlags=0}},nil}c["170% increased Energy Shield"]={{[1]={flags=0,type="INC",value=170,name="EnergyShield",keywordFlags=0}},nil}c["Adds 1 to 80 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=196608},[2]={flags=0,type="BASE",value=80,name="LightningMax",keywordFlags=196608}},nil}c["Trigger Level 10 Shock Ground when Hit"]={nil,nil}c["58% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=58,name="CritChance",keywordFlags=0}},nil}c["+1000 to Spectre maximum Life"]={{[1]={[1]={type="SkillName",skillName="Raise Spectre"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=1000,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["25% chance to Sap Enemies Cannot inflict Shock"]={{}," to Sap Enemies Cannot inflict Shock "}c["25% chance to Sap Enemies"]={{}," to Sap Enemies "}c["Instant Recovery"]={{[1]={value=100,type="BASE",keywordFlags=0,name="FlaskInstantRecovery",flags=0}},nil}c["190% increased Energy Shield"]={{[1]={flags=0,type="INC",value=190,name="EnergyShield",keywordFlags=0}},nil}c["Minions have 13% increased maximum Life"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=13,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Projectiles Pierce 5 additional Targets"]={{[1]={flags=0,type="BASE",value=5,name="PierceCount",keywordFlags=0}},nil}c["50% slower start of Energy Shield Recharge"]={{[1]={flags=0,type="INC",value=-50,name="EnergyShieldRechargeFaster",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 20 Concentrated Effect"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportConcentratedEffect",level=20},name="ExtraSupport",keywordFlags=0}},nil}c["4% chance to Dodge Attack Hits"]={{[1]={flags=0,type="BASE",value=4,name="AttackDodgeChance",keywordFlags=0}},nil}c["5% chance to Gain Unholy Might for 4 seconds on Melee Kill"]={{}," to Gain Unholy Might for 4 seconds on Kill "}c["Raging Spirits refresh their Duration when they Kill an Ignited Enemy"]={nil,"Raging Spirits refresh their Duration when they Kill an Ignited Enemy "}c["10% increased Area of Effect while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,type="INC",value=10,name="AreaOfEffect",keywordFlags=0}},nil}c["50% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=50,name="Evasion",keywordFlags=0}},nil}c["No Physical Damage"]={{[1]={value={key="PhysicalMin"},type="LIST",keywordFlags=0,name="WeaponData",flags=0},[2]={value={key="PhysicalMax"},type="LIST",keywordFlags=0,name="WeaponData",flags=0},[3]={value={key="PhysicalDPS"},type="LIST",keywordFlags=0,name="WeaponData",flags=0}},nil}c["+1.8% to Critical Strike Chance while affected by Hatred"]={{[1]={[1]={type="Condition",var="AffectedByHatred"},flags=0,type="BASE",value=1.8,name="CritChance",keywordFlags=0}},nil}c["75% reduced Maximum number of Summoned Raging Spirits"]={{[1]={flags=0,type="INC",value=-75,name="ActiveRagingSpiritLimit",keywordFlags=0}},nil}c["30% increased Mana Regeneration if you've used a Movement Skill Recently"]={{[1]={[1]={type="Condition",var="UsedMovementSkillRecently"},flags=0,type="INC",value=30,name="ManaRegen",keywordFlags=0}},nil}c["25% increased Spell Damage for each 200 total Mana you have Spent Recently, up to 2000%"]={{[1]={flags=2,type="INC",value=25,name="Damage",keywordFlags=0}}," for each 200 total Mana you have Spent Recently, up to 2000% "}c["60% increased Spell Damage for each 200 total Mana you have Spent Recently {variant:2}25% increased Spell Damage for each 200 total Mana you have Spent Recently, up to 2000%"]={{[1]={flags=2,type="INC",value=60,name="Damage",keywordFlags=0}}," for each 200 total Mana you have Spent Recently {variant:2}25% increased Spell Damage for each 200 total Mana you have Spent Recently, up to 2000% "}c["60% increased Spell Damage for each 200 total Mana you have Spent Recently"]={{[1]={flags=2,type="INC",value=60,name="Damage",keywordFlags=0}}," for each 200 total Mana you have Spent Recently "}c["+120 to Strength"]={{[1]={flags=0,type="BASE",value=120,name="Str",keywordFlags=0}},nil}c["25% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges Gain an Endurance Charge every second if you've been Hit Recently +1 to Maximum Endurance Charges"]={{[1]={[1]={type="Condition",var="BeenHitRecently"},flags=0,type="BASE",value=25,name="EnduranceChargesMax",keywordFlags=0}}," that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges Gain an Endurance Charge every second +1 to "}c["Adds 30 to 95 Physical Damage"]={{[1]={flags=0,type="BASE",value=30,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=95,name="PhysicalMax",keywordFlags=0}},nil}c["Acrobatics"]={{[1]={value="Acrobatics",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["Non-instant Mana recovery from Flasks is also recovered as Life 60% increased Mana Cost of Skills for each 200 total Mana you have Spent Recently"]={nil,"Non-instant Mana recovery from Flasks is also recovered as Life 60% increased Mana Cost of Skills for each 200 total Mana you have Spent Recently "}c["Evasion Rating is increased by Uncapped Cold Resistance"]={{[1]={[1]={type="PerStat",stat="ColdResistTotal",div=1},value=1,type="INC",keywordFlags=0,name="Evasion",flags=0}},nil}c["6% increased Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="INC",value=6,name="Damage",keywordFlags=0}},nil}c["10% increased Quantity of Items found"]={{[1]={flags=0,type="INC",value=10,name="LootQuantity",keywordFlags=0}},nil}c["Non-instant Mana recovery from Flasks is also recovered as Life"]={nil,"Non-instant Mana recovery from Flasks is also recovered as Life "}c["Recover 10% of maximum Life when you use a Mana Flask"]={nil,"Recover 10% of maximum Life when you use a Mana Flask "}c["15% chance of Projectiles Piercing {variant:2}Projectiles Pierce an additional Target"]={{[1]={flags=0,type="BASE",value=15,name="ProjectileCount",keywordFlags=0}}," of Piercing {variant:2}Projectiles Pierce an additional Target "}c["28% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=28,name="ElementalDamage",keywordFlags=65536}},nil}c["Recover 3% of Life when you lose a Spirit Charge Recover 3% of Energy Shield when you lose a Spirit Charge"]={nil,"Recover 3% of Life when you lose a Spirit Charge Recover 3% of Energy Shield when you lose a Spirit Charge "}c["You lose all Spirit Charges when taking a Savage Hit Recover 3% of Life when you lose a Spirit Charge"]={nil,"You lose all Spirit Charges when taking a Savage Hit Recover 3% of Life when you lose a Spirit Charge "}c["You lose all Spirit Charges when taking a Savage Hit"]={nil,"You lose all Spirit Charges when taking a Savage Hit "}c["40% less Critical Strike Chance"]={{[1]={flags=0,type="MORE",value=-40,name="CritChance",keywordFlags=0}},nil}c["+15 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=15,name="LifeOnHit",keywordFlags=0}},nil}c["to surrounding targets"]={nil,"to surrounding targets "}c["+23 to maximum Mana"]={{[1]={flags=0,type="BASE",value=23,name="Mana",keywordFlags=0}},nil}c["also grant an equal chance to gain a Power Charge on Kill"]={nil,"also grant an equal chance to gain a Power Charge on Kill "}c["28% increased Cold Damage"]={{[1]={flags=0,type="INC",value=28,name="ColdDamage",keywordFlags=0}},nil}c["25% chance to gain an Endurance Charge when you gain a Power Charge 50% chance to gain a Power Charge when you Summon a Totem 15% chance to gain a Power Charge if you or your Totems kill an Enemy 5% reduced Elemental Damage taken while you have an Endurance Charge Damage Penetrates 5% Elemental Resistances while you have a Power Charge"]={{[1]={[1]={type="StatThreshold",stat="EnduranceCharges",threshold=1},[2]={type="StatThreshold",stat="PowerCharges",threshold=1},flags=0,type="BASE",keywordFlags=16384,name="ElementalDamageTaken",value=25}}," to gain an Endurance Charge when you gain a Power Charge 50% chance to gain a Power Charge when you Summon a 15% chance to gain a Power Charge if you or your Totems kill an Enemy 5% reduced Damage Penetrates 5% Elemental Resistances "}c["15% chance to gain a Flask Charge when you deal a Critical Strike {variant:3}50% chance to gain a Flask Charge when you deal a Critical Strike"]={{}," to gain a Flask Charge when you deal a Critical Strike {variant:3}50% chance to gain a Flask Charge when you deal a Critical Strike "}c["Minions gain 20% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=20,name="PhysicalDamageGainAsCold",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["35% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=35,name="ElementalDamage",keywordFlags=0}},nil}c["+40 Life gained when you Block"]={{[1]={flags=0,type="BASE",value=40,name="Life",keywordFlags=0}}," gained when you Block "}c["8% increased Physical Damage with Swords"]={{[1]={flags=262144,type="INC",value=8,name="PhysicalDamage",keywordFlags=0}},nil}c["75 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=75,name="LifeRegen",keywordFlags=0}},nil}c["25% chance to inflict Brittle"]={{}," to inflict Brittle "}c["2% chance to Avoid Elemental Damage when Hit per Frenzy Charge 0.5% of Attack Damage Leeched as Life per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},[2]={type="Multiplier",var="FrenzyCharge"},flags=0,type="BASE",keywordFlags=0,name="ElementalDamage",value=2}}," to Avoid when Hit 0.5% of Attack Damage Leeched as Life "}c["0.5% of Spell Damage Leeched as Life if Equipped Shield has at least 30% Chance to Block"]={{[1]={[1]={type="StatThreshold",stat="ShieldBlockChance",threshold=30},flags=2,type="BASE",value=0.5,name="DamageLifeLeech",keywordFlags=0}},nil}c["+40 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=40,name="Evasion",keywordFlags=0}},nil}c["12% increased maximum Energy Shield"]={{[1]={flags=0,type="INC",value=12,name="EnergyShield",keywordFlags=0}},nil}c["260% increased Energy Shield"]={{[1]={flags=0,type="INC",value=260,name="EnergyShield",keywordFlags=0}},nil}c["4% increased Movement Speed"]={{[1]={flags=0,type="INC",value=4,name="MovementSpeed",keywordFlags=0}},nil}c["25% chance to Scorch Enemies"]={{}," to Scorch Enemies "}c["23% increased Damage"]={{[1]={flags=0,type="INC",value=23,name="Damage",keywordFlags=0}},nil}c["Gems Socketed in Red Sockets have +1 to Level"]={nil,"Gems Socketed in Red Sockets have +1 to Level "}c["100% of Cold Damage from Hits taken as Lightning Damage"]={{[1]={flags=0,type="BASE",value=100,name="ColdDamageTakenAsLightning",keywordFlags=0}},nil}c["+38 to maximum Life"]={{[1]={flags=0,type="BASE",value=38,name="Life",keywordFlags=0}},nil}c["Immune to Freeze while affected by Purity of Ice"]={nil,"Immune to Freeze while affected by Purity of Ice "}c["25% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges"]={{}," that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges "}c["Unaffected by Flammability while affected by Purity of Fire {variant:37}Immune to Freeze while affected by Purity of Ice"]={nil,"Unaffected by Flammability while affected by Purity of Fire {variant:37}Immune to Freeze while affected by Purity of Ice "}c["18% increased Damage with Poison per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="INC",value=18,name="Damage",keywordFlags=1048576}},nil}c["+300 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=300,name="EnergyShield",keywordFlags=0}},nil}c["10% increased Burning Damage"]={{[1]={flags=0,type="INC",value=10,name="FireDamage",keywordFlags=134217728}},nil}c["235% increased Energy Shield"]={{[1]={flags=0,type="INC",value=235,name="EnergyShield",keywordFlags=0}},nil}c["Can Allocate Passives from the Duelist's starting point"]={{},nil}c["Adds 19 to 34 Chaos Damage to Spells"]={{[1]={flags=0,type="BASE",value=19,name="ChaosMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=34,name="ChaosMax",keywordFlags=131072}},nil}c["85% increased Spell Damage"]={{[1]={flags=2,type="INC",value=85,name="Damage",keywordFlags=0}},nil}c["20% increased Damage with Poison per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="INC",value=20,name="Damage",keywordFlags=1048576}},nil}c["10% chance to Poison per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="BASE",value=10,name="PoisonChance",keywordFlags=0}},nil}c["Right ring slot: You cannot Regenerate Mana"]={nil,"You cannot Regenerate Mana "}c["Point Blank"]={{[1]={value="Point Blank",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["74% increased Armour"]={{[1]={flags=0,type="INC",value=74,name="Armour",keywordFlags=0}},nil}c["Adds 3 to 72 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=3,name="LightningMin",keywordFlags=196608},[2]={flags=0,type="BASE",value=72,name="LightningMax",keywordFlags=196608}},nil}c["20% increased Area of Effect during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=20,name="AreaOfEffect",keywordFlags=0}},nil}c["Gain 110% of Bow Physical Damage as Extra Damage of an Element"]={{[1]={flags=0,type="BASE",value=110,name="PhysicalDamage",keywordFlags=0}}," Bow as Extra Damage of an Element "}c["40% increased Physical Damage"]={{[1]={flags=0,type="INC",value=40,name="PhysicalDamage",keywordFlags=0}},nil}c["Adds 21 to 36 Chaos Damage to Spells"]={{[1]={flags=0,type="BASE",value=21,name="ChaosMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=36,name="ChaosMax",keywordFlags=131072}},nil}c["80% increased Mana Cost of Skills"]={{[1]={flags=0,type="INC",value=80,name="ManaCost",keywordFlags=0}},nil}c["10% chance to Trigger Level 8 Summon Raging Spirit on Kill"]={{[1]={flags=0,type="LIST",value={skillId="SummonRagingSpirit",level=8},name="ExtraSkill",keywordFlags=0}},nil}c["30% increased Damage while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,type="INC",value=30,name="Damage",keywordFlags=0}},nil}c["5% reduced Elemental Damage taken while you have an Endurance Charge"]={{[1]={[1]={type="StatThreshold",stat="EnduranceCharges",threshold=1},flags=0,type="INC",value=-5,name="ElementalDamageTaken",keywordFlags=0}},nil}c["Gain 7% of Elemental Damage as Extra Chaos Damage"]={{[1]={flags=0,type="BASE",value=7,name="ElementalDamageGainAsChaos",keywordFlags=0}},nil}c["30% increased Cold Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=30,name="ColdDamage",keywordFlags=65536}},nil}c["Shocks all nearby Enemies on Killing a Shocked Enemy"]={nil,"Shocks all nearby Enemies on Killing a Shocked Enemy "}c["6% increased Maximum Life for each Equipped Corrupted Item"]={{[1]={[1]={type="Multiplier",var="CorruptedItem"},flags=0,type="INC",value=6,name="Life",keywordFlags=0}},nil}c["Adds 3 to 47 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=3,name="LightningMin",keywordFlags=196608},[2]={flags=0,type="BASE",value=47,name="LightningMax",keywordFlags=196608}},nil}c["Non-critical strikes deal 40% Damage"]={{[1]={[1]={type="Condition",neg=true,var="CriticalStrike"},flags=4,type="MORE",value=-60,name="Damage",keywordFlags=0}},nil}c["Adds 2 to 45 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=2,name="LightningMin",keywordFlags=196608},[2]={flags=0,type="BASE",value=45,name="LightningMax",keywordFlags=196608}},nil}c["+80 to maximum Mana"]={{[1]={flags=0,type="BASE",value=80,name="Mana",keywordFlags=0}},nil}c["+1 to maximum Mana per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,type="BASE",value=1,name="Mana",keywordFlags=0}},nil}c["15% increased Damage with Hits and Ailments per Curse on Enemy"]={{[1]={[1]={type="Multiplier",var="CurseOnEnemy"},flags=0,type="INC",value=15,name="Damage",keywordFlags=786432}},nil}c["40% increased Curse Duration"]={{[1]={flags=0,type="INC",value=40,name="Duration",keywordFlags=2}},nil}c["20% increased Damage with Hits and Ailments per Curse on Enemy"]={{[1]={[1]={type="Multiplier",var="CurseOnEnemy"},flags=0,type="INC",value=20,name="Damage",keywordFlags=786432}},nil}c["+11% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=11,name="ChaosResist",keywordFlags=0}},nil}c["Chance to Block Spell Damage is equal to Chance to Block Attack Damage"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="SpellBlockChanceIsBlockChance",flags=0}},nil}c["Moving while Bleeding doesn't cause you to take extra Damage Projectiles gain Damage as they travel farther, dealing up\nto 50% increased Damage with Hits to targets Skills fire an additional Projectile"]={nil,"Moving while Bleeding doesn't cause you to take extra Damage Projectiles gain Damage as they travel farther, dealing up\nto 50% increased Damage with Hits to targets Skills fire an additional Projectile "}c["Projectiles gain Damage as they travel farther, dealing up to 50% increased Damage with Hits to targets Skills fire an additional Projectile"]={nil,"Projectiles gain Damage as they travel farther, dealing up to 50% increased Damage with Hits to targets Skills fire an additional Projectile "}c["30% chance to gain a Frenzy Charge on Kill"]={{}," to gain aCharge on Kill "}c["5% chance to Curse Enemies with Enfeeble on Hit {variant:2}10% chance to Curse Enemies with Enfeeble on Hit"]={{}," to Curse Enemies withon Hit {variant:2}10% chance to Curse Enemies with Enfeeble on Hit "}c["+1 to Level of Socketed Curse Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="curse",value=1},name="GemProperty",keywordFlags=0}},nil}c["60% reduced Mana Cost of Totem Skills that cast an Aura"]={{[1]={flags=0,type="INC",value=-60,name="ManaCost",keywordFlags=16384}}," Skills that cast an Aura "}c["25 Life Regenerated per second per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="BASE",value=25,name="LifeRegen",keywordFlags=0}},nil}c["15% increased Damage over Time"]={{[1]={flags=8,type="INC",value=15,name="Damage",keywordFlags=0}},nil}c["Removes 1% of maximum Life on Kill Removes 1% of maximum Energy Shield on Kill"]={nil,"Removes 1% of maximum Life on Kill Removes 1% of maximum Energy Shield on Kill "}c["Uses both hand slots 90% increased Critical Strike Chance"]={nil,"Uses both hand slots 90% increased Critical Strike Chance "}c["+55 to maximum Mana"]={{[1]={flags=0,type="BASE",value=55,name="Mana",keywordFlags=0}},nil}c["+18 to Quality {variant:4}{crafted}+15% to Fire and Chaos Resistances"]={{[1]={flags=0,type="BASE",value=18,name="FireResist",keywordFlags=0},[2]={flags=0,type="BASE",value=18,name="ChaosResist",keywordFlags=0}}," Quality {variant:4}{crafted}+15% to "}c["+18 to Quality"]={{}," Quality "}c["4% increased Attack and Cast Speed"]={{[1]={flags=0,type="INC",value=4,name="Speed",keywordFlags=0}},nil}c["10% chance for Energy Shield Recharge to start when you use a Skill Eldritch Battery"]={{[1]={flags=0,type="BASE",value=10,name="EnergyShield",keywordFlags=0}}," for Recharge to start when you use a Skill Eldritch Battery "}c["50% chance to gain an additional Vaal Soul per Enemy Shattered"]={{}," to gain an additional Soul per Enemy Shattered "}c["4% increased Elemental Damage per Grand Spectrum"]={{[1]={[1]={type="Multiplier",var="GrandSpectrum"},flags=0,type="INC",value=4,name="ElementalDamage",keywordFlags=0},[2]={flags=0,type="BASE",value=1,name="Multiplier:GrandSpectrum",keywordFlags=0}},nil}c["30% chance to Avoid being Shocked"]={{[1]={flags=0,type="BASE",value=30,name="AvoidShock",keywordFlags=0}},nil}c["Nearby Allies gain 1% of Life Regenerated per Second"]={{[1]={flags=0,type="LIST",value={onlyAllies=true,mod={flags=0,type="BASE",value=1,name="LifeRegenPercent",keywordFlags=0}},name="ExtraAura",keywordFlags=0}},nil}c["120% increased Critical Strike Chance while you have Avatar of Fire {variant:2}200% increased Critical Strike Chance while you have Avatar of Fire"]={{[1]={flags=0,type="INC",value=120,name="CritChance",keywordFlags=0}}," while you have Avatar of Fire {variant:2}200% increased Critical Strike Chance while you have Avatar of Fire "}c["+190 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=190,name="EnergyShield",keywordFlags=0}},nil}c["25% increased Light Radius"]={{[1]={flags=0,type="INC",value=25,name="LightRadius",keywordFlags=0}},nil}c["Take 5 Physical Damage when hit by Attacks Pain Attunement"]={nil,"5 Physical Damage when hit by Attacks Pain Attunement "}c["Take 5 Physical Damage when hit by Attacks"]={nil,"5 Physical Damage when hit by Attacks "}c["0.2% of Cold Damage Leeched as Energy Shield"]={{[1]={flags=0,type="BASE",value=0.2,name="ColdDamageEnergyShieldLeech",keywordFlags=0}},nil}c["Reflects 5 Physical Damage to Melee Attackers"]={{},nil}c["Adds 1 to 300 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=300,name="LightningMax",keywordFlags=0}},nil}c["110% increased Energy Shield"]={{[1]={flags=0,type="INC",value=110,name="EnergyShield",keywordFlags=0}},nil}c["0.3% of Attack Damage Leeched as Mana"]={{[1]={flags=1,type="BASE",value=0.3,name="DamageManaLeech",keywordFlags=0}},nil}c["0.6% of Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=0.6,name="DamageLifeLeech",keywordFlags=0}},nil}c["135% increased Energy Shield"]={{[1]={flags=0,type="INC",value=135,name="EnergyShield",keywordFlags=0}},nil}c["80% increased Critical Strike Chance for Spells"]={{[1]={flags=2,type="INC",value=80,name="CritChance",keywordFlags=0}},nil}c["Radius: 18 Chills from your Hits always reduce Action Speed by at least 10% 20% more Damage with Ignite"]={nil,"Radius: 18 Chills from your Hits always reduce Action Speed by at least 10% 20% more Damage with Ignite "}c["10% increased Skill Effect Duration"]={{[1]={flags=0,type="INC",value=10,name="Duration",keywordFlags=0}},nil}c["Adds 190 to 220 Fire Damage in Main Hand"]={{[1]={[1]={type="InSlot",num=1},flags=0,type="BASE",value=190,name="FireMin",keywordFlags=0},[2]={[1]={type="InSlot",num=1},flags=0,type="BASE",value=220,name="FireMax",keywordFlags=0}},nil}c["25% increased Quantity of Items Dropped by Slain Frozen enemies"]={{}," Quantity of Items Dropped by Slain Frozen enemies "}c["Increases and Reductions to Spell Damage also apply to Attacks"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="SpellDamageAppliesToAttacks",flags=0}},nil}c["Grants Level 25 Purity of Lightning Skill"]={{[1]={flags=0,type="LIST",value={skillId="LightningResistAura",level=25},name="ExtraSkill",keywordFlags=0}},nil}c["25% chance to Trigger a Socketed Spell when you Attack with a Bow 15% increased Attack Speed"]={{[1]={flags=3,type="BASE",value=25,name="Speed",keywordFlags=0}}," to Trigger a Socketed when you Attack with a Bow 15% increased "}c["Insufficient Mana doesn't prevent your Melee Attacks"]={nil,"Insufficient Mana doesn't prevent your Melee Attacks "}c["80% increased Spell Damage if your other Ring is an Elder Item"]={{[1]={[1]={type="Condition",var="ElderItemInRing {OtherSlotNum}"},flags=2,type="INC",value=80,name="Damage",keywordFlags=0}},nil}c["150% increased Global Evasion Rating when on Low Life"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="LowLife"},flags=0,type="INC",keywordFlags=0,name="Evasion",value=150}},nil}c["1% increased Spell Damage per 10 Intelligence"]={{[1]={[1]={type="PerStat",stat="Int",div=10},flags=2,type="INC",value=1,name="Damage",keywordFlags=0}},nil}c["+90 to all Attributes"]={{[1]={flags=0,type="BASE",value=90,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=90,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=90,name="Int",keywordFlags=0}},nil}c["+70 to Dexterity"]={{[1]={flags=0,type="BASE",value=70,name="Dex",keywordFlags=0}},nil}c["13% increased Movement Speed"]={{[1]={flags=0,type="INC",value=13,name="MovementSpeed",keywordFlags=0}},nil}c["230% increased Energy Shield"]={{[1]={flags=0,type="INC",value=230,name="EnergyShield",keywordFlags=0}},nil}c["25% chance to Trigger Level 20 Tornado when you gain Avian's Might or Avian's Flight"]={{[1]={flags=0,type="LIST",value={skillId="AvianTornado",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["50% increased Critical Strike Chance with Bows"]={{[1]={flags=8192,type="INC",value=50,name="CritChance",keywordFlags=0}},nil}c["350% increased Energy Shield"]={{[1]={flags=0,type="INC",value=350,name="EnergyShield",keywordFlags=0}},nil}c["24% increased maximum Mana"]={{[1]={flags=0,type="INC",value=24,name="Mana",keywordFlags=0}},nil}c["23% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=23,name="LootRarity",keywordFlags=0}},nil}c["Your Hits permanently Intimidate Enemies that are on Full Life Gain Adrenaline for 20 seconds when you reach Low Life if you\ndo not have Adrenaline Remove all Ailments and Burning when you gain Adrenaline"]={nil,"Your Hits permanently Intimidate Enemies that are on Full Life Gain Adrenaline for 20 seconds when you reach Low Life if you\ndo not have Adrenaline Remove all Ailments and Burning when you gain Adrenaline "}c["Socketed Gems are Supported by Level 18 Innervate"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportOnslaughtOnSlayingShockedEnemy",level=18},name="ExtraSupport",keywordFlags=0}},nil}c["475% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=475,name="Evasion",keywordFlags=0}},nil}c["30% increased Fire Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=30,name="FireDamage",keywordFlags=65536}},nil}c["Socketed Gems are Supported by Level 30 Cold to Fire"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportColdToFire",level=30},name="ExtraSupport",keywordFlags=0}},nil}c["25% increased Fire Damage if you have used a Cold Skill Recently"]={{[1]={[1]={type="Condition",var="UsedColdSkillRecently"},flags=0,type="INC",value=25,name="FireDamage",keywordFlags=0}},nil}c["25% increased Cold Damage if you have used a Fire Skill Recently"]={{[1]={[1]={type="Condition",var="UsedFireSkillRecently"},flags=0,type="INC",value=25,name="ColdDamage",keywordFlags=0}},nil}c["With at least 40 Intelligence in Radius, Raised Spectres have a 50% chance to gain Soul Eater for 30 seconds on Kill"]={nil,"With at least 40 Intelligence in Radius, Raised Spectres have a 50% chance to gain Soul Eater for 30 seconds on Kill "}c["-10% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=-10,name="ColdResist",keywordFlags=0}},nil}c["20% reduced Projectile Speed"]={{[1]={flags=0,type="INC",value=-20,name="ProjectileSpeed",keywordFlags=0}},nil}c["30% increased Fire Damage if you have used a Cold Skill Recently"]={{[1]={[1]={type="Condition",var="UsedColdSkillRecently"},flags=0,type="INC",value=30,name="FireDamage",keywordFlags=0}},nil}c["+30% to Global Critical Strike Multiplier while wielding a Staff"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="UsingStaff"},flags=0,type="BASE",keywordFlags=0,name="CritMultiplier",value=30}},nil}c["30% increased Cold Damage if you have used a Fire Skill Recently"]={{[1]={[1]={type="Condition",var="UsedFireSkillRecently"},flags=0,type="INC",value=30,name="ColdDamage",keywordFlags=0}},nil}c["Can Summon up to 3 additional Golems at a time"]={{[1]={flags=0,type="BASE",value=3,name="ActiveGolemLimit",keywordFlags=0}},nil}c["10% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=10,name="LootRarity",keywordFlags=0}},nil}c["8% of Physical Damage taken as Fire Damage"]={{[1]={flags=0,type="BASE",value=8,name="PhysicalDamageTakenAsFire",keywordFlags=0}},nil}c["100% increased Amount Recovered"]={{[1]={flags=0,type="INC",value=100,name="FlaskRecovery",keywordFlags=0}},nil}c["Cannot be Shocked"]={{[1]={value=100,type="BASE",keywordFlags=0,name="AvoidShock",flags=0}},nil}c["Adds 6 to 12 Cold Damage to Attacks"]={{[1]={flags=0,type="BASE",value=6,name="ColdMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=12,name="ColdMax",keywordFlags=65536}},nil}c["25% chance to Avoid being Chilled"]={{[1]={flags=0,type="BASE",value=25,name="AvoidChilled",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 1 Reduced Mana"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportReducedMana",level=1},name="ExtraSupport",keywordFlags=0}},nil}c["50% chance to Avoid being Frozen"]={{[1]={flags=0,type="BASE",value=50,name="AvoidFrozen",keywordFlags=0}},nil}c["Conduit"]={{[1]={value="Conduit",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["Socketed Gems have 50% reduced Mana Cost"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=-50,name="ManaCost",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["Armour is increased by Uncapped Fire Resistance"]={{[1]={[1]={type="PerStat",stat="FireResistTotal",div=1},value=1,type="INC",keywordFlags=0,name="Armour",flags=0}},nil}c["+2 Mana gained for each Enemy hit by your Attacks"]={{[1]={flags=1,type="BASE",value=2,name="ManaOnHit",keywordFlags=0}},nil}c["+120 to Armour"]={{[1]={flags=0,type="BASE",value=120,name="Armour",keywordFlags=0}},nil}c["+280 to Armour"]={{[1]={flags=0,type="BASE",value=280,name="Armour",keywordFlags=0}},nil}c["+25 to Armour"]={{[1]={flags=0,type="BASE",value=25,name="Armour",keywordFlags=0}},nil}c["+1 to maximum number of Zombies per 300 Strength"]={{[1]={[1]={type="PerStat",stat="Str",div=300},flags=0,type="BASE",value=1,name="ActiveZombieLimit",keywordFlags=0}},nil}c["45% increased Physical Damage taken"]={{[1]={flags=0,type="INC",value=45,name="PhysicalDamageTaken",keywordFlags=0}},nil}c["50% increased Physical Damage taken"]={{[1]={flags=0,type="INC",value=50,name="PhysicalDamageTaken",keywordFlags=0}},nil}c["You cannot be Shocked for 3 seconds after being Shocked"]={nil,"You cannot be Shocked for 3 seconds after being Shocked "}c["Gain 10% of Physical Damage as Extra Damage of a random Element"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalDamage",keywordFlags=0}}," as Extra Damage of a random Element "}c["250% increased Armour"]={{[1]={flags=0,type="INC",value=250,name="Armour",keywordFlags=0}},nil}c["+125% to Melee Critical Strike Multiplier"]={{[1]={flags=256,type="BASE",value=125,name="CritMultiplier",keywordFlags=0}},nil}c["+225% to Melee Critical Strike Multiplier"]={{[1]={flags=256,type="BASE",value=225,name="CritMultiplier",keywordFlags=0}},nil}c["150% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=150,name="Evasion",keywordFlags=0}},nil}c["100% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=100,name="Damage",keywordFlags=0}},nil}c["Adds 40 to 60 Physical Damage to Attacks"]={{[1]={flags=0,type="BASE",value=40,name="PhysicalMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=60,name="PhysicalMax",keywordFlags=65536}},nil}c["50% increased Stun Duration on you"]={{[1]={flags=0,type="INC",value=50,name="EnemyStunDuration",keywordFlags=0}}," on you "}c["20% increased Mine Damage"]={{[1]={flags=0,type="INC",value=20,name="Damage",keywordFlags=8192}},nil}c["10% less Mana Reservation of Skills"]={{[1]={flags=0,type="MORE",value=-10,name="ManaReserved",keywordFlags=0}},nil}c["16% increased Trap Throwing Speed"]={{[1]={flags=0,type="INC",value=16,name="TrapThrowingSpeed",keywordFlags=0}},nil}c["Attacks have 15% chance to cause Bleeding"]={{[1]={flags=1,type="BASE",value=15,name="BleedChance",keywordFlags=0}},nil}c["Adds 8 to 17 Physical Damage"]={{[1]={flags=0,type="BASE",value=8,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=17,name="PhysicalMax",keywordFlags=0}},nil}c["13% increased Cold Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=13,name="ColdDamage",keywordFlags=0}},nil}c["Gain a Frenzy Charge on reaching Maximum Power Charges 15% increased Cold Damage per Frenzy Charge"]={nil,"Gain a Frenzy Charge on reaching Maximum Power Charges 15% increased Cold Damage per Frenzy Charge "}c["Gain a Frenzy Charge on reaching Maximum Power Charges"]={nil,"Gain a Frenzy Charge on reaching Maximum Power Charges "}c["12% increased Physical Damage with Claws"]={{[1]={flags=16384,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["1% increased Energy Shield per 10 Strength"]={{[1]={[1]={type="PerStat",stat="Str",div=10},flags=0,type="INC",value=1,name="EnergyShield",keywordFlags=0}},nil}c["+6 to maximum Mana"]={{[1]={flags=0,type="BASE",value=6,name="Mana",keywordFlags=0}},nil}c["Adds 15 to 25 Cold Damage to Spells per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="BASE",value=15,name="ColdMin",keywordFlags=131072},[2]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="BASE",value=25,name="ColdMax",keywordFlags=131072}},nil}c["Adds 105 to 253 Physical Damage"]={{[1]={flags=0,type="BASE",value=105,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=253,name="PhysicalMax",keywordFlags=0}},nil}c["50% chance to gain a Power Charge on Killing a Frozen Enemy Adds 15 to 25 Cold Damage to Spells per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,type="BASE",value=50,name="ColdDamage",keywordFlags=0}}," to gain a Power Charge on Killing a Frozen Enemy Adds 15 to 25 to s "}c["+25 Mana gained on Killing a Frozen Enemy"]={{[1]={flags=0,type="BASE",value=25,name="ManaOnKill",keywordFlags=0}}," ing a Frozen Enemy "}c["15% chance to Recover 10% of Maximum Mana when you use a Skill while affected by Clarity {variant:8}-5 to Total Mana Cost of Skills while affected by Clarity"]={{[1]={[1]={type="Condition",var="AffectedByClarity"},flags=0,type="BASE",value=15,name="Mana",keywordFlags=0}}," to Recover 10% of when you use a Skill {variant:8}-5 to Total Mana Cost of Skills while affected by Clarity "}c["+85 to maximum Life"]={{[1]={flags=0,type="BASE",value=85,name="Life",keywordFlags=0}},nil}c["You cannot be Ignited while you have a Flame Golem Summoned"]={nil,"You cannot be Ignited while you have a Flame Golem Summoned "}c["70% increased Spell Damage if your other Ring is an Elder Item"]={{[1]={[1]={type="Condition",var="ElderItemInRing {OtherSlotNum}"},flags=2,type="INC",value=70,name="Damage",keywordFlags=0}},nil}c["+4% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=4,name="ElementalResist",keywordFlags=0}},nil}c["50% chance to gain a Power Charge on Killing a Frozen Enemy"]={{}," to gain a Power Charge on Killing a Frozen Enemy "}c["Adds 1 to 40 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=40,name="LightningMax",keywordFlags=0}},nil}c["30% Chance to Dodge Spell Hits"]={{[1]={flags=0,type="BASE",value=30,name="SpellDodgeChance",keywordFlags=0}},nil}c["35% chance to gain a Power Charge on Kill"]={{}," to gain a Power Charge on Kill "}c["+1 Maximum Power Charge"]={{[1]={flags=0,type="BASE",value=1,name="PowerChargesMax",keywordFlags=0}},nil}c["Adds 1 to 45 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=45,name="LightningMax",keywordFlags=0}},nil}c["30% increased Damage if you Summoned a Golem in the past 8 seconds"]={{[1]={flags=0,type="INC",value=30,name="Damage",keywordFlags=0}}," if you Summoned a in the past 8 seconds "}c["Enemies you Shock have 20% reduced Movement Speed Damage Penetrates 20% Lightning Resistance"]={{[1]={flags=0,type="BASE",value=20,name="LightningPenetration",keywordFlags=0}},"Enemies you Shock have 20% reduced Damage "}c["Adds 31 to 100 Lightning Damage to Spells"]={{[1]={flags=0,type="BASE",value=31,name="LightningMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=100,name="LightningMax",keywordFlags=131072}},nil}c["400 Lightning Damage taken per second per Power Charge if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},[2]={type="Condition",var="CritRecently"},flags=0,type="BASE",keywordFlags=0,name="LightningDegen",value=400}},nil}c["+300 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=300,name="Evasion",keywordFlags=0}},nil}c["Cursed Enemies you or your Minions Kill have a 25% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage"]={nil,"Cursed Enemies you or your Minions Kill have a 25% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage "}c["When you create a Banner, it gains 20% of the Stages of your placed Banner When you place a Banner, you and nearby Allies recover 0.5% of Life for\neach Stage the Banner has"]={nil,"When you create a Banner, it gains 20% of the Stages of your placed Banner When you place a Banner, you and nearby Allies recover 0.5% of Life for\neach Stage the Banner has "}c["Adds 3 to 9 Lightning Damage to Spells per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="BASE",value=3,name="LightningMin",keywordFlags=131072},[2]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="BASE",value=9,name="LightningMax",keywordFlags=131072}},nil}c["3% increased Movement Speed"]={{[1]={flags=0,type="INC",value=3,name="MovementSpeed",keywordFlags=0}},nil}c["2% additional Chance to Block Spells per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="BASE",value=2,name="SpellBlockChance",keywordFlags=0}},nil}c["60% increased Damage with Channelling Skills"]={{[1]={[1]={type="SkillType",skillType=58},flags=0,type="INC",value=60,name="Damage",keywordFlags=0}},nil}c["50% increased Elemental Ailment Duration on You You are Immune to Bleeding"]={{[1]={flags=0,type="INC",value=50,name="Duration",keywordFlags=0}}," Elemental Ailment on You You are Immune to Bleeding "}c["12% increased Movement Speed"]={{[1]={flags=0,type="INC",value=12,name="MovementSpeed",keywordFlags=0}},nil}c["Summoned Skeletons take 30% of their Maximum Life per second as Fire Damage"]={{[1]={[1]={type="SkillName",skillName="Summon Skeleton"},flags=0,type="LIST",value={mod={[1]={type="PerStat",stat="Life",div=1},flags=0,type="BASE",value=0.3,name="FireDegen",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["12% increased Damage with Ailments from Attack Skills while wielding a One Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingOneHandedWeapon"},flags=2048,type="INC",value=12,name="Damage",keywordFlags=65536}},nil}c["+8% to Global Critical Strike Multiplier while wielding a Staff"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="UsingStaff"},flags=0,type="BASE",keywordFlags=0,name="CritMultiplier",value=8}},nil}c["Every 5 seconds, 20% of Maximum Life Regenerated over one second You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other"]={nil,"Every 5 seconds, 20% of Maximum Life Regenerated over one second You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other "}c["Socketed Gems are Supported by level 1 Controlled Destruction"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportControlledDestruction",level=1},name="ExtraSupport",keywordFlags=0}},nil}c["17% increased Spell Damage"]={{[1]={flags=2,type="INC",value=17,name="Damage",keywordFlags=0}},nil}c["Trigger a Socketed Spell when you Attack"]={nil,"Trigger a Socketed Spell when you Attack "}c["Adds 3 to 5 Physical Damage to Attacks with this Weapon per 3 Player Levels"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="Multiplier",var="Level",div=3},flags=0,type="BASE",keywordFlags=65536,name="PhysicalMin",value=3},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="Multiplier",var="Level",div=3},flags=0,type="BASE",keywordFlags=65536,name="PhysicalMax",value=5}},nil}c["+1 to Level of Socketed Active Skill Gems per 25 Player Levels"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},[2]={type="Multiplier",div=25,var="Level"},flags=0,type="LIST",keywordFlags=0,name="GemProperty",value={key="level",keyword="active_skill",value=1}}},nil}c["10% increased Physical Damage with Axes"]={{[1]={flags=4096,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["Attacks with this Weapon have 115% increased Elemental Damage"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,type="INC",value=115,name="ElementalDamage",keywordFlags=0}},nil}c["8% increased Physical Damage"]={{[1]={flags=0,type="INC",value=8,name="PhysicalDamage",keywordFlags=0}},nil}c["Gain 14% of Physical Damage as Extra Chaos Damage"]={{[1]={flags=0,type="BASE",value=14,name="PhysicalDamageGainAsChaos",keywordFlags=0}},nil}c["29% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=29,name="CritChance",keywordFlags=0}},nil}c["Adds 27 to 86 Physical Damage"]={{[1]={flags=0,type="BASE",value=27,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=86,name="PhysicalMax",keywordFlags=0}},nil}c["40% increased Damage Over Time during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=8,type="INC",value=40,name="Damage",keywordFlags=0}},nil}c["Enemies you Kill have a 20% chance to Explode, dealing a quarter"]={nil,"Enemies you Kill have a 20% chance to Explode, dealing a quarter "}c["+25 Energy Shield gained on Kill Grants Malachai's Endurance, Frenzy and Power for 6 seconds each, in sequence"]={{[1]={[1]={type="SkillName",skillName="Frenzy"},flags=0,type="BASE",value=25,name="EnergyShield",keywordFlags=0}}," gained on Kill Grants Malachai's Endurance,and Power for 6 seconds each, in sequence "}c["Gain 15% of Physical Damage as Extra Chaos Damage"]={{[1]={flags=0,type="BASE",value=15,name="PhysicalDamageGainAsChaos",keywordFlags=0}},nil}c["Gain Rampage while at Maximum Endurances Charges"]={nil,"Gain Rampage while at Maximum Endurances Charges "}c["16% increased Damage with Ailments from Attack Skills while wielding a Claw"]={{[1]={[1]={type="Condition",var="UsingClaw"},flags=2048,type="INC",value=16,name="Damage",keywordFlags=65536}},nil}c["6% increased Attack Damage for each Map Item Modifier affecting the Area"]={{[1]={flags=513,type="INC",value=6,name="Damage",keywordFlags=0}}," for each Map Item Modifier affecting the "}c["Adds 30 to 92 Physical Damage"]={{[1]={flags=0,type="BASE",value=30,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=92,name="PhysicalMax",keywordFlags=0}},nil}c["Curse Enemies with Flammability on Hit"]={{[1]={flags=0,type="LIST",value={skillId="Flammability",level=1,noSupports=true},name="ExtraSkill",keywordFlags=0}},nil}c["+25% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=25,name="ElementalResist",keywordFlags=0}},nil}c["35% increased Spell Damage"]={{[1]={flags=2,type="INC",value=35,name="Damage",keywordFlags=0}},nil}c["+20 Life gained on Kill per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="BASE",value=20,name="LifeOnKill",keywordFlags=0}},nil}c["Socketed Gems are supported by level 20 Blind"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportBlind",level=20},name="ExtraSupport",keywordFlags=0}},nil}c["Socketed Gems are supported by level 5 Blind"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportBlind",level=5},name="ExtraSupport",keywordFlags=0}},nil}c["26% increased Physical Damage with Axes"]={{[1]={flags=4096,type="INC",value=26,name="PhysicalDamage",keywordFlags=0}},nil}c["37% increased Spell Damage"]={{[1]={flags=2,type="INC",value=37,name="Damage",keywordFlags=0}},nil}c["Reserves 30% of Life"]={{[1]={flags=0,type="BASE",value=30,name="ExtraLifeReserved",keywordFlags=0}},nil}c["100% increased Charge Recovery"]={{[1]={flags=0,type="INC",value=100,name="FlaskChargeRecovery",keywordFlags=0}},nil}c["26% increased Spell Damage"]={{[1]={flags=2,type="INC",value=26,name="Damage",keywordFlags=0}},nil}c["+18 to maximum Mana"]={{[1]={flags=0,type="BASE",value=18,name="Mana",keywordFlags=0}},nil}c["50% chance on Block to create Consecrated Ground"]={{}," on Block to create Consecrated Ground "}c["Aspect of the Spider can inflict Spider's Web on Enemies an additional time"]={{[1]={[1]={type="SkillName",skillName="Aspect of the Spider"},value={mod={value=1,type="BASE",keywordFlags=0,name="Multiplier:SpiderWebApplyStackMax",flags=0}},type="LIST",keywordFlags=0,name="ExtraSkillMod",flags=0}},nil}c["12% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=12,name="ElementalDamage",keywordFlags=0}},nil}c["+1 to Level of Socketed Spell Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="spell",value=1},name="GemProperty",keywordFlags=0}},nil}c["10% increased Skeleton Attack Speed"]={{[1]={[1]={type="SkillName",skillName="Summon Skeleton"},flags=0,type="LIST",value={mod={flags=1,type="INC",value=10,name="Speed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Adds 151 to 203 Fire Damage to Hits with this Weapon against Blinded Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="ActorCondition",actor="enemy",var="Blinded"},flags=0,type="BASE",keywordFlags=458752,name="FireMin",value=151},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="ActorCondition",actor="enemy",var="Blinded"},flags=0,type="BASE",keywordFlags=458752,name="FireMax",value=203}},nil}c["+8% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=8,name="ColdResist",keywordFlags=0}},nil}c["Adds 157 to 210 Fire Damage to Hits with this Weapon against Blinded Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="ActorCondition",actor="enemy",var="Blinded"},flags=0,type="BASE",keywordFlags=458752,name="FireMin",value=157},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="ActorCondition",actor="enemy",var="Blinded"},flags=0,type="BASE",keywordFlags=458752,name="FireMax",value=210}},nil}c["Adds 7 to 15 Physical Damage"]={{[1]={flags=0,type="BASE",value=7,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=15,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 181 to 251 Cold Damage to Bow Attacks"]={{[1]={flags=8192,type="BASE",value=181,name="ColdMin",keywordFlags=0},[2]={flags=8192,type="BASE",value=251,name="ColdMax",keywordFlags=0}},nil}c["When you place a Banner, you and nearby Allies recover 0.5% of Life for"]={nil,"When you place a Banner, you and nearby Allies recover 0.5% of Life for "}c["31% increased Spell Damage"]={{[1]={flags=2,type="INC",value=31,name="Damage",keywordFlags=0}},nil}c["140% increased Critical Strike Chance against Blinded Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Blinded"},flags=0,type="INC",value=140,name="CritChance",keywordFlags=262144}},nil}c["Grants level 20 Death Aura Skill"]={{[1]={flags=0,type="LIST",value={skillId="ChaosDegenAuraUnique",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["Nearby Enemies are Blinded 140% increased Critical Strike Chance against Blinded Enemies"]={nil,"Nearby Enemies are Blinded 140% increased Critical Strike Chance against Blinded Enemies "}c["+33% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=33,name="CritMultiplier",keywordFlags=0}},nil}c["Adds 22 to 44 Physical Damage"]={{[1]={flags=0,type="BASE",value=22,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=44,name="PhysicalMax",keywordFlags=0}},nil}c["10% increased Totem Placement speed"]={{[1]={flags=0,type="INC",value=10,name="TotemPlacementSpeed",keywordFlags=0}},nil}c["19% chance to Ignite"]={{[1]={flags=0,type="BASE",value=19,name="EnemyIgniteChance",keywordFlags=0}},nil}c["Trap Damage Penetrates 10% Elemental Resistances"]={{[1]={flags=0,type="BASE",value=10,name="ElementalPenetration",keywordFlags=4096}},nil}c["10% increased Attack Speed during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=1,type="INC",value=10,name="Speed",keywordFlags=0}},nil}c["Adds 5 to 8 Fire Damage to Spells"]={{[1]={flags=0,type="BASE",value=5,name="FireMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=8,name="FireMax",keywordFlags=131072}},nil}c["22% chance to Ignite"]={{[1]={flags=0,type="BASE",value=22,name="EnemyIgniteChance",keywordFlags=0}},nil}c["50% increased Burning Damage"]={{[1]={flags=0,type="INC",value=50,name="FireDamage",keywordFlags=134217728}},nil}c["Your Spells are disabled"]={{[1]={[1]={type="SkillType",skillType=2},value=true,type="FLAG",keywordFlags=0,name="DisableSkill",flags=0}},nil}c["You and your Minions have 1% additional Physical Damage Reduction for each Zombie you own Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second Raised Zombies' Slam Attack has 100% increased Area of Effect Raised Zombies' Slam Attack has 100% increased Cooldown Recovery Speed"]={nil,"You and your Minions have 1% additional Physical Damage Reduction for each Zombie you own Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second Raised Zombies' Slam Attack has 100% increased Area of Effect Raised Zombies' Slam Attack has 100% increased Cooldown Recovery Speed "}c["Adds 14 to 22 Fire Damage"]={{[1]={flags=0,type="BASE",value=14,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=22,name="FireMax",keywordFlags=0}},nil}c["90% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=90,name="ElementalDamage",keywordFlags=0}},nil}c["50% increased Flask Charges gained"]={{[1]={flags=0,type="INC",value=50,name="FlaskChargesGained",keywordFlags=0}},nil}c["Adds 5 to 10 Fire Damage to Spells"]={{[1]={flags=0,type="BASE",value=5,name="FireMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=10,name="FireMax",keywordFlags=131072}},nil}c["+6% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=6,name="ChaosResist",keywordFlags=0}},nil}c["0.3% of Spell Damage Leeched as Energy Shield"]={{[1]={flags=2,type="BASE",value=0.3,name="DamageEnergyShieldLeech",keywordFlags=0}},nil}c["+1 to Melee Weapon and Unarmed Attack range"]={{[1]={flags=0,type="BASE",value=1,name="MeleeWeaponRange",keywordFlags=0},[2]={flags=0,type="BASE",value=1,name="UnarmedRange",keywordFlags=0}},nil}c["+10 Life Gained on Killing Ignited Enemies 25% reduced Ignite Duration on Enemies"]={{[1]={flags=0,type="BASE",value=10,name="LifeOnKill",keywordFlags=0}}," ing Ignited Enemies 25% reduced Ignite Duration "}c["25% increased Flask Life Recovery rate"]={{[1]={flags=0,type="INC",value=25,name="FlaskLifeRecoveryRate",keywordFlags=0}},nil}c["+5 to Level of Socketed Aura Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="aura",value=5},name="GemProperty",keywordFlags=0}},nil}c["Adds 6 to 12 Fire Damage to Spells"]={{[1]={flags=0,type="BASE",value=6,name="FireMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=12,name="FireMax",keywordFlags=131072}},nil}c["+33 to Maximum Life"]={{[1]={flags=0,type="BASE",value=33,name="Life",keywordFlags=0}},nil}c["Flasks apply to your Zombies and Spectres"]={{[1]={[1]={type="SkillName",skillNameList={[1]="Raise Zombie",[2]="Raise Spectre"}},value=true,type="FLAG",keywordFlags=0,name="FlasksApplyToMinion",flags=0}},nil}c["35% increased Trap Damage"]={{[1]={flags=0,type="INC",value=35,name="Damage",keywordFlags=4096}},nil}c["Grants 1 Passive Skill Point"]={{[1]={flags=0,type="BASE",value=1,name="ExtraPoints",keywordFlags=0}},nil}c["Traps trigger at the end of their Duration"]={nil,"Traps trigger at the end of their Duration "}c["40% increased Trap Damage"]={{[1]={flags=0,type="INC",value=40,name="Damage",keywordFlags=4096}},nil}c["Trigger Level 20 Summon Phantasm Skill when you Consume a Corpse"]={{[1]={flags=0,type="LIST",value={skillId="TriggeredSummonGhostOnKill",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["+333 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=333,name="Accuracy",keywordFlags=0}},nil}c["Grace has 60% increased Aura Effect"]={{[1]={[1]={type="SkillName",skillName="Grace"},flags=0,type="INC",value=60,name="AuraEffect",keywordFlags=0}},nil}c["Adds 13 to 24 Cold Damage to Attacks"]={{[1]={flags=0,type="BASE",value=13,name="ColdMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=24,name="ColdMax",keywordFlags=65536}},nil}c["40% less Weapon Damage"]={{[1]={flags=8388608,type="MORE",value=-40,name="Damage",keywordFlags=0}},nil}c["Determination has 60% increased Aura Effect"]={{[1]={[1]={type="SkillName",skillName="Determination"},flags=0,type="INC",value=60,name="AuraEffect",keywordFlags=0}},nil}c["Hatred has 60% increased Aura Effect"]={{[1]={[1]={type="SkillName",skillName="Hatred"},flags=0,type="INC",value=60,name="AuraEffect",keywordFlags=0}},nil}c["Wrath has 60% increased Aura Effect"]={{[1]={[1]={type="SkillName",skillName="Wrath"},flags=0,type="INC",value=60,name="AuraEffect",keywordFlags=0}},nil}c["+10 Mana Gained on Kill"]={{[1]={flags=0,type="BASE",value=10,name="ManaOnKill",keywordFlags=0}},nil}c["+20 to maximum Life"]={{[1]={flags=0,type="BASE",value=20,name="Life",keywordFlags=0}},nil}c["20% increased Spell Damage"]={{[1]={flags=2,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["+135 to Evasion Rating and Energy Shield"]={{[1]={flags=0,type="BASE",value=135,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["15% increased Totem Life"]={{[1]={flags=0,type="INC",value=15,name="TotemLife",keywordFlags=0}},nil}c["2% increased Cast Speed per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=16,type="INC",value=2,name="Speed",keywordFlags=0}},nil}c["1% of Damage against Frozen Enemies Leeched as Mana"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Frozen"},flags=0,type="BASE",value=1,name="DamageManaLeech",keywordFlags=262144}},nil}c["Reflects 15 Fire Damage to Melee Attackers"]={nil,"Reflects 15 Fire Damage to Melee Attackers "}c["36% increased Movement Speed during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=36,name="MovementSpeed",keywordFlags=0}},nil}c["Can Allocate Passives from the Shadow's starting point"]={{},nil}c["30% chance to cause Bleeding on Hit"]={{[1]={flags=0,type="BASE",value=30,name="BleedChance",keywordFlags=0}},nil}c["You have Phasing while at maximum Frenzy Charges"]={{[1]={[1]={type="StatThreshold",stat="FrenzyCharges",thresholdStat="FrenzyChargesMax"},value=true,type="FLAG",keywordFlags=0,name="Condition:Phasing",flags=0}},nil}c["120% increased Critical Strike Chance during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=120,name="CritChance",keywordFlags=0}},nil}c["15% reduced Charges used"]={{[1]={flags=0,type="INC",value=-15,name="FlaskChargesUsed",keywordFlags=0}},nil}c["Creates a Smoke Cloud on Use"]={{},nil}c["25% reduced Flask effect duration"]={{[1]={flags=0,type="INC",value=-25,name="FlaskDuration",keywordFlags=0}},nil}c["Gain Soul Eater during Flask Effect Lose Souls gained from Soul Eater on Flask Use"]={nil,"Gain Soul Eater during Flask Effect Lose Souls gained from Soul Eater on Flask Use "}c["16% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=16,name="LightningDamage",keywordFlags=0}},nil}c["25% chance to gain an Endurance Charge on Kill with Off Hand 10% more Physical Damage while at maximum Frenzy Charges"]={{[1]={[1]={type="Condition",var="OffHandAttack"},[2]={type="StatThreshold",stat="FrenzyCharges",thresholdStat="FrenzyChargesMax"},flags=0,type="BASE",keywordFlags=0,name="PhysicalDamage",value=25}}," to gain an Endurance Charge on Kill 10% more "}c["Gain 30% of Maximum Mana as Extra Maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=30,name="ManaGainAsEnergyShield",keywordFlags=0}},nil}c["You gain Onslaught for 5 second per Endurance Charge when Hit {variant:3}100% increased Onslaught Effect"]={nil,"You gain Onslaught for 5 second per Endurance Charge when Hit {variant:3}100% increased Onslaught Effect "}c["8% reduced Mana Cost of Skills"]={{[1]={flags=0,type="INC",value=-8,name="ManaCost",keywordFlags=0}},nil}c["5% increased Trap Throwing Speed"]={{[1]={flags=0,type="INC",value=5,name="TrapThrowingSpeed",keywordFlags=0}},nil}c["30% increased Mana Recovery from Flasks"]={{[1]={flags=0,type="INC",value=30,name="FlaskManaRecovery",keywordFlags=0}},nil}c["Gain 5% of Maximum Life as Extra Maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=5,name="LifeGainAsEnergyShield",keywordFlags=0}},nil}c["Gain 6% of Maximum Life as Extra Maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=6,name="LifeGainAsEnergyShield",keywordFlags=0}},nil}c["120% of Block Chance applied to Spells when on Low Life {variant:3}+36% chance to Block Spell Damage while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},[2]={type="Condition",var="LowLife"},flags=2,type="BASE",keywordFlags=0,name="BlockChance",value=120}}," applied to s {variant:3}+36% chance to Block Spell Damage "}c["25% increased Physical Damage"]={{[1]={flags=0,type="INC",value=25,name="PhysicalDamage",keywordFlags=0}},nil}c["Right ring slot: Projectiles from Spells cannot Fork"]={nil,"Projectiles from Spells cannot Fork "}c["6% increased Spell Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,type="INC",value=6,name="Damage",keywordFlags=0}},nil}c["You cannot Regenerate Energy Shield"]={nil,"You cannot Regenerate Energy Shield "}c["You cannot Recharge Energy Shield You cannot Regenerate Energy Shield"]={nil,"You cannot Recharge Energy Shield You cannot Regenerate Energy Shield "}c["20% increased Effect of Chill"]={{[1]={flags=0,type="INC",value=20,name="EnemyChillEffect",keywordFlags=0}},nil}c["20% increased Critical Strike Chance with Daggers"]={{[1]={flags=32768,type="INC",value=20,name="CritChance",keywordFlags=0}},nil}c["15% chance to gain a Flask Charge when you deal a Critical Strike"]={{}," to gain a Flask Charge when you deal a Critical Strike "}c["With at least 40 Intelligence in Radius, Frostbolt Projectiles gain 40% increased Projectile Speed per second"]={nil,"With at least 40 Intelligence in Radius, Frostbolt Projectiles gain 40% increased Projectile Speed per second "}c["40% more Maximum Physical Attack Damage"]={{[1]={flags=1,type="MORE",value=40,name="PhysicalDamage",keywordFlags=0}}," Maximum "}c["+50 Maximum Life"]={{[1]={flags=0,type="BASE",value=50,name="Life",keywordFlags=0}},nil}c["2 additional Projectiles during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=2,name="ProjectileCount",keywordFlags=0}},nil}c["10% increased Duration of Elemental Ailments on Enemies"]={{[1]={flags=0,type="INC",value=10,name="EnemyShockDuration",keywordFlags=0},[2]={flags=0,type="INC",value=10,name="EnemyFreezeDuration",keywordFlags=0},[3]={flags=0,type="INC",value=10,name="EnemyChillDuration",keywordFlags=0},[4]={flags=0,type="INC",value=10,name="EnemyIgniteDuration",keywordFlags=0}},nil}c["25% of Physical Damage Converted to Lightning Damage"]={{[1]={flags=0,type="BASE",value=25,name="PhysicalDamageConvertToLightning",keywordFlags=0}},nil}c["12% additional Chance to Block while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,type="BASE",value=12,name="BlockChance",keywordFlags=0}},nil}c["20% more Maximum Physical Attack Damage"]={{[1]={flags=1,type="MORE",value=20,name="PhysicalDamage",keywordFlags=0}}," Maximum "}c["20% chance to gain a Power Charge on Kill"]={{}," to gain a Power Charge on Kill "}c["40% less Minimum Physical Attack Damage {variant:1}20% more Maximum Physical Attack Damage"]={{[1]={flags=1,type="MORE",value=-40,name="PhysicalDamage",keywordFlags=0}}," Minimum {variant:1}20% more Maximum Physical Attack Damage "}c["10% chance to gain 1 Rage when you Hit a Rare or Unique Enemy"]={{}," to gain 1 Rage when you Hit a Rare or Unique Enemy "}c["10% faster start of Energy Shield Recharge"]={{[1]={flags=0,type="INC",value=10,name="EnergyShieldRechargeFaster",keywordFlags=0}},nil}c["When you place a Banner, you and nearby Allies recover 0.5% of Life for each Stage the Banner has"]={nil,"When you place a Banner, you and nearby Allies recover 0.5% of Life for each Stage the Banner has "}c["5% chance to Shock"]={{[1]={flags=0,type="BASE",value=5,name="EnemyShockChance",keywordFlags=0}},nil}c["+3% to all maximum Resistances while Poisoned"]={{[1]={[1]={type="Condition",var="Poisoned"},flags=0,type="BASE",value=3,name="FireResistMax",keywordFlags=0},[2]={[1]={type="Condition",var="Poisoned"},flags=0,type="BASE",value=3,name="ColdResistMax",keywordFlags=0},[3]={[1]={type="Condition",var="Poisoned"},flags=0,type="BASE",value=3,name="LightningResistMax",keywordFlags=0},[4]={[1]={type="Condition",var="Poisoned"},flags=0,type="BASE",value=3,name="ChaosResistMax",keywordFlags=0}},nil}c["Gain 50 Life when you Stun an Enemy"]={nil,"Gain 50 Life when you Stun an Enemy "}c["Adds 1 to 20 Physical Damage to Attacks"]={{[1]={flags=0,type="BASE",value=1,name="PhysicalMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=20,name="PhysicalMax",keywordFlags=65536}},nil}c["50% of Lightning Damage Converted to Cold Damage"]={{[1]={flags=0,type="BASE",value=50,name="LightningDamageConvertToCold",keywordFlags=0}},nil}c["60% increased Flask Effect Duration"]={{[1]={flags=0,type="INC",value=60,name="FlaskDuration",keywordFlags=0}},nil}c["20% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=20,name="Evasion",keywordFlags=0}},nil}c["Skills which Place Mines place up to 1 additional Mine if you have at least 500 Dexterity"]={nil,"Skills which Place Mines place up to 1 additional Mine if you have at least 500 Dexterity "}c["Adds 6 to 13 Cold Damage to Attacks"]={{[1]={flags=0,type="BASE",value=6,name="ColdMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=13,name="ColdMax",keywordFlags=65536}},nil}c["Has no Attribute Requirements"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="NoAttributeRequirements",flags=0}},nil}c["22% increased Fire Damage"]={{[1]={flags=0,type="INC",value=22,name="FireDamage",keywordFlags=0}},nil}c["Nearby Enemies cannot gain Power, Frenzy or Endurance Charges"]={nil,"Nearby Enemies cannot gain Power, Frenzy or Endurance Charges "}c["8% chance to Block while affected by Determination"]={{[1]={[1]={type="Condition",var="AffectedByDetermination"},flags=0,type="BASE",value=8,name="BlockChance",keywordFlags=0}},nil}c["100% increased Energy Shield"]={{[1]={flags=0,type="INC",value=100,name="EnergyShield",keywordFlags=0}},nil}c["Adds 1 to 34 Lightning Damage to Attacks"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=34,name="LightningMax",keywordFlags=65536}},nil}c["Recover 50 Energy Shield when your Trap is triggered by an Enemy"]={nil,"Recover 50 Energy Shield when your Trap is triggered by an Enemy "}c["+1% Chance to Block Attack Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,type="BASE",value=1,name="BlockChance",keywordFlags=0}},nil}c["Adds 3 to 7 Cold Damage to Attacks"]={{[1]={flags=0,type="BASE",value=3,name="ColdMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=7,name="ColdMax",keywordFlags=65536}},nil}c["Cannot be Frozen, Chilled or Ignited with Her Blessing"]={nil,"Cannot be Frozen, Chilled or Ignited with Her Blessing "}c["20% of Physical Damage from Hits taken as Cold Damage"]={{[1]={flags=0,type="BASE",value=20,name="PhysicalDamageTakenAsCold",keywordFlags=0}},nil}c["Banner Skills Reserve no Mana"]={{[1]={[1]={type="SkillName",skillNameList={[1]="Dread Banner",[2]="War Banner"}},value={key="manaCostForced",value=0},type="LIST",keywordFlags=0,name="SkillData",flags=0}},nil}c["12% increased Physical Damage with Staves"]={{[1]={flags=131072,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["Traps cannot be Damaged for 5 seconds after being Thrown Mines cannot be Damaged for 5 seconds after being Placed"]={nil,"Traps cannot be Damaged for 5 seconds after being Thrown Mines cannot be Damaged for 5 seconds after being Placed "}c["80% increased Stun Duration on Enemies"]={{[1]={flags=0,type="INC",value=80,name="EnemyStunDuration",keywordFlags=0}},nil}c["Brand Skills deal 30% increased Damage to Enemies they're Attached to"]={{[1]={[1]={type="SkillType",skillType=76},[2]={type="Condition",var="BrandAttachedToEnemy"},flags=0,type="INC",keywordFlags=0,name="Damage",value=30}},nil}c["5% chance to gain Unholy Might for 3 seconds on Kill"]={{}," to gain Unholy Might for 3 seconds on Kill "}c["10% increased Area of Effect for each Summoned Sentinel of Purity Summoned Sentinels use Crusade Slam 100% increased Minion Accuracy Rating Minions Intimidate Enemies for 4 seconds on Hit If you've Hit an Enemy Recently, you and nearby Allies Regenerate 3.0% of Life per second"]={{[1]={flags=0,type="INC",value=10,name="AreaOfEffect",keywordFlags=0}}," for each Summoned Sentinel of Purity Summoned Sentinels use Crusade Slam 100% increased Minion Accuracy Rating Minions Intimidate Enemies for 4 seconds on Hit If you've Hit an Enemy Recently, you and nearby Allies Regenerate 3.0% of Life per second "}c["20% chance to gain Fortify on Melee Stun"]={{}," to gain Fortify on Stun "}c["1% increased Attack Damage per 300 of the lowest of Armour and Evasion Rating"]={{[1]={[1]={type="PerStat",stat="LowestOfArmourAndEvasion",div=300},flags=1,type="INC",value=1,name="Damage",keywordFlags=0}},nil}c["+320 to Armour and Evasion Rating"]={{[1]={flags=0,type="BASE",value=320,name="ArmourAndEvasion",keywordFlags=0}},nil}c["1% increased Attack Speed per 10 Dexterity"]={{[1]={[1]={type="PerStat",stat="Dex",div=10},flags=1,type="INC",value=1,name="Speed",keywordFlags=0}},nil}c["+10% to Critical Strike Multiplier per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="BASE",value=10,name="CritMultiplier",keywordFlags=0}},nil}c["30% increased Damage with Ailments from Attack Skills while wielding a Sword"]={{[1]={[1]={type="Condition",var="UsingSword"},flags=2048,type="INC",value=30,name="Damage",keywordFlags=65536}},nil}c["Anger Reserves no Mana"]={{[1]={[1]={type="SkillId",skillId="Anger"},flags=0,type="LIST",value={key="manaCostForced",value=0},name="SkillData",keywordFlags=0}},nil}c["6% increased Dexterity"]={{[1]={flags=0,type="INC",value=6,name="Dex",keywordFlags=0}},nil}c["+25 to all Attributes"]={{[1]={flags=0,type="BASE",value=25,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=25,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=25,name="Int",keywordFlags=0}},nil}c["20% increased Flask effect duration"]={{[1]={flags=0,type="INC",value=20,name="FlaskDuration",keywordFlags=0}},nil}c["15% increased Light Radius"]={{[1]={flags=0,type="INC",value=15,name="LightRadius",keywordFlags=0}},nil}c["+30 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=30,name="EnergyShield",keywordFlags=0}},nil}c["Blight has 30% increased Hinder Duration"]={{[1]={[1]={type="SkillName",skillName="Blight"},flags=0,type="INC",value=30,name="Duration",keywordFlags=0}}," Hinder "}c["12% increased Quantity of Items found"]={{[1]={flags=0,type="INC",value=12,name="LootQuantity",keywordFlags=0}},nil}c["+125 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=125,name="Accuracy",keywordFlags=0}},nil}c["15% increased Movement Speed while Shocked"]={{[1]={[1]={type="Condition",var="Shocked"},flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}},nil}c["You cannot Regenerate Energy Shield You lose 5% of Energy Shield per second"]={nil,"You cannot Regenerate Energy Shield You lose 5% of Energy Shield per second "}c["50% increased Charges used"]={{[1]={flags=0,type="INC",value=50,name="FlaskChargesUsed",keywordFlags=0}},nil}c["55% increased Critical Strike Chance while you have at least 200 Intelligence"]={{[1]={[1]={type="StatThreshold",stat="Int",threshold=200},flags=0,type="INC",value=55,name="CritChance",keywordFlags=0}},nil}c["130% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=130,name="ArmourAndEvasion",keywordFlags=0}},nil}c["+50 to Intelligence"]={{[1]={flags=0,type="BASE",value=50,name="Int",keywordFlags=0}},nil}c["-25% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=-25,name="CritMultiplier",keywordFlags=0}},nil}c["110% increased Physical Damage"]={{[1]={flags=0,type="INC",value=110,name="PhysicalDamage",keywordFlags=0}},nil}c["12% increased Damage with Wands"]={{[1]={flags=524288,type="INC",value=12,name="Damage",keywordFlags=0}},nil}c["+45 to Strength"]={{[1]={flags=0,type="BASE",value=45,name="Str",keywordFlags=0}},nil}c["33% increased Physical Damage"]={{[1]={flags=0,type="INC",value=33,name="PhysicalDamage",keywordFlags=0}},nil}c["40% increased Effect of Heralds on you"]={{[1]={[1]={type="SkillType",skillType=63},flags=0,type="INC",value=40,name="BuffEffect",keywordFlags=0}},nil}c["Adds 58 to 98 Chaos Damage to Spells"]={{[1]={flags=0,type="BASE",value=58,name="ChaosMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=98,name="ChaosMax",keywordFlags=131072}},nil}c["71 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=71,name="LifeRegen",keywordFlags=0}},nil}c["40% increased Physical Damage with Wands"]={{[1]={flags=524288,type="INC",value=40,name="PhysicalDamage",keywordFlags=0}},nil}c["10% chance to create Consecrated Ground when you Hit a Rare or Unique Enemy, lasting 8 seconds Immune to Elemental Ailments while on Consecrated Ground"]={{}," to create Consecrated Ground when you Hit a Rare or Unique Enemy, lasting 8 seconds Immune to Elemental Ailments "}c["125% increased Armour"]={{[1]={flags=0,type="INC",value=125,name="Armour",keywordFlags=0}},nil}c["5% additional Chance to Block while you have at least 10 Crab Barriers"]={{[1]={[1]={type="StatThreshold",stat="CrabBarriers",threshold=10},flags=0,type="BASE",value=5,name="BlockChance",keywordFlags=0}},nil}c["-40 Physical Damage taken from Attacks"]={{[1]={flags=0,type="BASE",value=-40,name="PhysicalDamageTaken",keywordFlags=0}}," from Attacks "}c["10% increased Flask Effect Duration"]={{[1]={flags=0,type="INC",value=10,name="FlaskDuration",keywordFlags=0}},nil}c["-10% to all maximum Resistances"]={{[1]={flags=0,type="BASE",value=-10,name="FireResistMax",keywordFlags=0},[2]={flags=0,type="BASE",value=-10,name="ColdResistMax",keywordFlags=0},[3]={flags=0,type="BASE",value=-10,name="LightningResistMax",keywordFlags=0},[4]={flags=0,type="BASE",value=-10,name="ChaosResistMax",keywordFlags=0}},nil}c["Brand Recall has 30% increased Cooldown Recovery Speed"]={{[1]={[1]={type="SkillName",skillName="Brand Recall"},flags=0,type="INC",value=30,name="CooldownRecovery",keywordFlags=0}},nil}c["Focus has 25% increased Cooldown Recovery Speed 70% increased Damage with Hits and Ailments against Chilled Enemies"]={nil,"Focus has 25% increased Cooldown Recovery Speed 70% increased Damage with Hits and Ailments against Chilled Enemies "}c["22% increased Damage with Ailments from Attack Skills while wielding a Sword"]={{[1]={[1]={type="Condition",var="UsingSword"},flags=2048,type="INC",value=22,name="Damage",keywordFlags=65536}},nil}c["10 Mana Regenerated per second"]={{[1]={flags=0,type="BASE",value=10,name="ManaRegen",keywordFlags=0}},nil}c["Curse Enemies with Socketed Curse Gem on Hit"]={nil,nil}c["40% increased Accuracy Rating"]={{[1]={flags=0,type="INC",value=40,name="Accuracy",keywordFlags=0}},nil}c["50% More Bow Damage at Close Range"]={{[1]={[1]={type="Condition",var="AtCloseRange"},flags=8196,type="MORE",value=50,name="Damage",keywordFlags=0}},nil}c["Cannot inflict Freeze or Chill"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="CannotFreeze",flags=0},[2]={value=true,type="FLAG",keywordFlags=0,name="CannotChill",flags=0}},nil}c["60% increased Damage with Hits and Ailments against Chilled Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Chilled"},flags=0,type="INC",value=60,name="Damage",keywordFlags=786432}},nil}c["310% increased Physical Damage"]={{[1]={flags=0,type="INC",value=310,name="PhysicalDamage",keywordFlags=0}},nil}c["You have Crimson Dance if you have dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},value="Crimson Dance",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["70% increased Damage with Hits and Ailments against Chilled Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Chilled"},flags=0,type="INC",value=70,name="Damage",keywordFlags=786432}},nil}c["Focus has 25% increased Cooldown Recovery Speed"]={nil,"Focus has 25% increased Cooldown Recovery Speed "}c["Chill nearby Enemies when you Focus, causing 30% reduced Action Speed"]={nil,"Chill nearby Enemies when you Focus, causing 30% reduced Action Speed "}c["8% increased Attack Speed with One Handed Melee Weapons"]={{[1]={flags=18874369,type="INC",value=8,name="Speed",keywordFlags=0}},nil}c["+4 Life gained for each Enemy hit by your Attacks"]={{[1]={flags=1,type="BASE",value=4,name="LifeOnHit",keywordFlags=0}},nil}c["+48 to Dexterity"]={{[1]={flags=0,type="BASE",value=48,name="Dex",keywordFlags=0}},nil}c["+20 Mana gained when you Block"]={{[1]={flags=0,type="BASE",value=20,name="Mana",keywordFlags=0}}," gained when you Block "}c["+48 to Strength"]={{[1]={flags=0,type="BASE",value=48,name="Str",keywordFlags=0}},nil}c["When you Kill a Rare monster, you gain its mods for 20 seconds"]={nil,"When you Kill a Rare monster, you gain its mods for 20 seconds "}c["Enemies you hit are destroyed on Kill"]={nil,"Enemies you hit are destroyed on Kill "}c["30% increased Damage against Rare monsters"]={{[1]={flags=0,type="INC",value=30,name="Damage",keywordFlags=0}}," against Rare monsters "}c["+55 to Dexterity"]={{[1]={flags=0,type="BASE",value=55,name="Dex",keywordFlags=0}},nil}c["+55 to Strength"]={{[1]={flags=0,type="BASE",value=55,name="Str",keywordFlags=0}},nil}c["1000% more Unarmed Physical Damage"]={{[1]={flags=1048576,type="MORE",value=1000,name="PhysicalDamage",keywordFlags=0}},nil}c["Take 200 Physical Damage when you use a Movement Skill"]={nil,"200 Physical Damage when you use a Movement Skill "}c["45% increased Area Damage"]={{[1]={flags=512,type="INC",value=45,name="Damage",keywordFlags=0}},nil}c["+3% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=3,name="ElementalResist",keywordFlags=0}},nil}c["20% Chance for Traps to Trigger an additional time"]={{}," to Trigger an additional time "}c["10% increased Armour"]={{[1]={flags=0,type="INC",value=10,name="Armour",keywordFlags=0}},nil}c["Culling Strike against Enemies Cursed with Poacher's Mark Curse Enemies with Level 30 Poacher's Mark on Hit, which can apply to Hexproof Enemies"]={nil,"Culling Strike against Enemies Cursed with Poacher's Mark Curse Enemies with Level 30 Poacher's Mark on Hit, which can apply to Hexproof Enemies "}c["Cannot be Blinded 10% reduced Damage taken from Blinded Enemies Nearby Enemies are Blinded"]={nil,"Cannot be Blinded 10% reduced Damage taken from Blinded Enemies Nearby Enemies are Blinded "}c["-30% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=-30,name="ColdResist",keywordFlags=0}},nil}c["15% increased Attack Speed with Claws"]={{[1]={flags=16385,type="INC",value=15,name="Speed",keywordFlags=0}},nil}c["16% increased Spell Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=2,type="INC",value=16,name="Damage",keywordFlags=0}},nil}c["150% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=150,name="ArmourAndEvasion",keywordFlags=0}},nil}c["18% increased Cooldown Recovery Speed"]={{[1]={flags=0,type="INC",value=18,name="CooldownRecovery",keywordFlags=0}},nil}c["18% increased Energy Shield Recovery rate"]={{[1]={flags=0,type="INC",value=18,name="EnergyShieldRecoveryRate",keywordFlags=0}},nil}c["13% increased Attack and Cast Speed"]={{[1]={flags=0,type="INC",value=13,name="Speed",keywordFlags=0}},nil}c["12% increased Global Accuracy Rating"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=12,name="Accuracy",keywordFlags=0}},nil}c["With at least 40 Strength in Radius, Cleave has 3% increased Area of Effect per Nearby Enemy"]={nil,"With at least 40 Strength in Radius, Cleave has 3% increased Area of Effect per Nearby Enemy "}c["50% increased Fire Damage"]={{[1]={flags=0,type="INC",value=50,name="FireDamage",keywordFlags=0}},nil}c["+36 to Armour"]={{[1]={flags=0,type="BASE",value=36,name="Armour",keywordFlags=0}},nil}c["120% increased Spell Damage if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=2,type="INC",value=120,name="Damage",keywordFlags=0}},nil}c["Cannot be Stunned by Attacks if your other Ring is an Elder Item"]={nil,"Cannot be Stunned by Attacks if your other Ring is an Elder Item "}c["50% increased Flask Charges gained while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=50,name="FlaskChargesGained",keywordFlags=0}},nil}c["+14% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=14,name="ElementalResist",keywordFlags=0}},nil}c["18% increased Physical Damage"]={{[1]={flags=0,type="INC",value=18,name="PhysicalDamage",keywordFlags=0}},nil}c["20% increased Defences"]={{[1]={flags=0,type="INC",value=20,name="Defences",keywordFlags=0}},nil}c["-1 Maximum Power Charges"]={{[1]={flags=0,type="BASE",value=-1,name="PowerChargesMax",keywordFlags=0}},nil}c["100% increased Skeleton Movement Speed"]={{[1]={[1]={type="SkillName",skillName="Summon Skeleton"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=100,name="MovementSpeed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 30 Iron Will"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportIronWill",level=30},name="ExtraSupport",keywordFlags=0}},nil}c["80% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=80,name="ArmourAndEvasion",keywordFlags=0}},nil}c["Deals 50 Chaos Damage per second to nearby Enemies 20% increased Projectile Damage"]={nil,"Deals 50 Chaos Damage per second to nearby Enemies 20% increased Projectile Damage "}c["Deals 50 Chaos Damage per second to nearby Enemies"]={nil,"Deals 50 Chaos Damage per second to nearby Enemies "}c["60% increased Flask effect duration"]={{[1]={flags=0,type="INC",value=60,name="FlaskDuration",keywordFlags=0}},nil}c["24% increased Physical Damage"]={{[1]={flags=0,type="INC",value=24,name="PhysicalDamage",keywordFlags=0}},nil}c["10% increased Melee Physical Damage while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=256,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["Enemies Ignited by an Attack Burn 35% faster"]={{[1]={flags=1,type="INC",value=35,name="IgniteBurnFaster",keywordFlags=0}},nil}c["50% increased Life Leeched per second"]={{[1]={flags=0,type="INC",value=50,name="LifeLeechRate",keywordFlags=0}},nil}c["15% reduced Spell Damage"]={{[1]={flags=2,type="INC",value=-15,name="Damage",keywordFlags=0}},nil}c["Your Flasks grant 10% chance to Shock during flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=10,name="EnemyShockChance",keywordFlags=0}},nil}c["Hatred Reserves no Mana"]={{[1]={[1]={type="SkillId",skillId="Hatred"},flags=0,type="LIST",value={key="manaCostForced",value=0},name="SkillData",keywordFlags=0}},nil}c["Your Flasks grant 10% chance to Freeze during flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=10,name="EnemyFreezeChance",keywordFlags=0}},nil}c["Your Flasks grant 25% reduced Enemy Stun Threshold during flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=-25,name="EnemyStunThreshold",keywordFlags=0}},nil}c["Adds 228 to 280 Physical Damage"]={{[1]={flags=0,type="BASE",value=228,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=280,name="PhysicalMax",keywordFlags=0}},nil}c["90% increased Energy Shield"]={{[1]={flags=0,type="INC",value=90,name="EnergyShield",keywordFlags=0}},nil}c["Trigger Level 20 Lightning Bolt when you deal a Critical Strike"]={{[1]={flags=0,type="LIST",value={skillId="LightningSpell",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["50% increased Critical Strike Chance for Spells per Raised Spectre {variant:1}{crafted}Adds 12 to 16 Fire Damage"]={{[1]={flags=2,type="INC",value=50,name="CritChance",keywordFlags=0}}," per Raised Spectre {variant:1}{crafted}Adds 12 to 16 Fire Damage "}c["0.2% of Cold Damage Leeched as Life"]={{[1]={flags=0,type="BASE",value=0.2,name="ColdDamageLifeLeech",keywordFlags=0}},nil}c["+13 to all Attributes"]={{[1]={flags=0,type="BASE",value=13,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=13,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=13,name="Int",keywordFlags=0}},nil}c["0.2% of Physical Damage Leeched as Life"]={{[1]={flags=0,type="BASE",value=0.2,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["Enemies take 10% increased Damage for each of your Brands Attached to them Brand Recall has 30% increased Cooldown Recovery Speed 14% increased Brand Attachment range"]={nil,"Enemies take 10% increased Damage for each of your Brands Attached to them Brand Recall has 30% increased Cooldown Recovery Speed 14% increased Brand Attachment range "}c["8% additional Chance to Block while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,type="BASE",value=8,name="BlockChance",keywordFlags=0}},nil}c["Cannot be Knocked Back {variant:1}+150 to maximum Life"]={nil,"Cannot be Knocked Back {variant:1}+150 to maximum Life "}c["100% increased Shock Duration on Enemies"]={{[1]={flags=0,type="INC",value=100,name="EnemyShockDuration",keywordFlags=0}},nil}c["You and nearby allies gain 15% increased Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=15,name="Damage",keywordFlags=0}},name="ExtraAura",keywordFlags=0}},nil}c["+33 to maximum Life"]={{[1]={flags=0,type="BASE",value=33,name="Life",keywordFlags=0}},nil}c["Cannot be Stunned by Hits you Block Your Counterattacks deal Double Damage"]={nil,"Cannot be Stunned by Hits you Block Your Counterattacks deal Double Damage "}c["+35% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=35,name="ElementalResist",keywordFlags=0}},nil}c["You take 40% reduced Extra Damage from Critical Strikes while affected by Determination {variant:12}Unaffected by Vulnerability while affected by Determination"]={nil,"You take 40% reduced Extra Damage from Critical Strikes while affected by Determination {variant:12}Unaffected by Vulnerability while affected by Determination "}c["1% increased Damage per 5 of your lowest Attribute"]={{[1]={[1]={type="PerStat",stat="LowestAttribute",div=5},flags=0,type="INC",value=1,name="Damage",keywordFlags=0}},nil}c["Cannot be Ignited if Strength is higher than Dexterity"]={{[1]={[1]={type="Condition",var="StrHigherThanDex"},value=100,type="BASE",keywordFlags=0,name="AvoidIgnite",flags=0}},nil}c["25% increased Chaos Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=25,name="ChaosDamage",keywordFlags=65536}},nil}c["You are Cursed with Level 20 Vulnerability"]={{[1]={flags=0,type="LIST",value={skillId="Vulnerability",applyToPlayer=true,level=20},name="ExtraCurse",keywordFlags=0}},nil}c["1% increased Projectile Attack Damage per 200 Accuracy Rating"]={{[1]={[1]={type="PerStat",stat="Accuracy",div=200},flags=1025,type="INC",value=1,name="Damage",keywordFlags=0}},nil}c["Damage from Enemies Hitting you is Unlucky while you are Cursed with Vulnerability You are cursed with Level 10 Vulnerability"]={nil,"Damage from Enemies Hitting you is Unlucky while you are Cursed with Vulnerability You are cursed with Level 10 Vulnerability "}c["Enemies you kill are Shocked"]={nil,"Enemies you kill are Shocked "}c["Rampage 1% increased Rarity of Items found per 15 Rampage Kills"]={nil,"Rampage 1% increased Rarity of Items found per 15 Rampage Kills "}c["5% increased Quantity of Items found"]={{[1]={flags=0,type="INC",value=5,name="LootQuantity",keywordFlags=0}},nil}c["Nearby Enemies are Intimidated"]={nil,"Nearby Enemies are Intimidated "}c["Manifested Dancing Dervish disables both weapon slots"]={{},nil}c["10% increased Cast Speed"]={{[1]={flags=16,type="INC",value=10,name="Speed",keywordFlags=0}},nil}c["10% reduced Chance to Block Attacks and Spells"]={{[1]={flags=0,type="INC",value=-10,name="BlockChance",keywordFlags=0},[2]={flags=0,type="INC",value=-10,name="SpellBlockChance",keywordFlags=0}},nil}c["Gain 10% of Wand Physical Damage as Extra Fire Damage"]={{[1]={flags=524288,type="BASE",value=10,name="PhysicalDamageGainAsFire",keywordFlags=0}},nil}c["Nearby allies Recover 2% of your maximum Life when you Die"]={nil,"Nearby allies Recover 2% of your maximum Life when you Die "}c["30% chance to Blind Enemies on Critical Strike"]={{}," to Blind Enemies "}c["70% increased Damage while you have no Frenzy Charges"]={{[1]={[1]={type="StatThreshold",stat="FrenzyCharges",upper=true,threshold=0},flags=0,type="INC",value=70,name="Damage",keywordFlags=0}},nil}c["Mines cannot be Damaged for 5 seconds after being Placed"]={nil,"Mines cannot be Damaged for 5 seconds after being Placed "}c["25% increased Elemental Damage with Attack Skills per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="INC",value=25,name="ElementalDamage",keywordFlags=65536}},nil}c["0.2% of Physical Attack Damage Leeched as Mana per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=1,type="BASE",value=0.2,name="PhysicalDamageManaLeech",keywordFlags=0}},nil}c["10% reduced Enemy Stun Threshold with Maces"]={{[1]={flags=65536,type="INC",value=-10,name="EnemyStunThreshold",keywordFlags=0}},nil}c["Damage Penetrates 6% of Enemy Elemental Resistances"]={{[1]={flags=0,type="BASE",value=6,name="ElementalPenetration",keywordFlags=0}},nil}c["20% increased Elemental Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=20,name="ElementalDamage",keywordFlags=0}},nil}c["+13% to Elemental Resistances"]={{[1]={flags=0,type="BASE",value=13,name="ElementalResist",keywordFlags=0}},nil}c["5% increased Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="INC",value=5,name="Damage",keywordFlags=0}},nil}c["18% increased Armour"]={{[1]={flags=0,type="INC",value=18,name="Armour",keywordFlags=0}},nil}c["+78 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=78,name="EnergyShield",keywordFlags=0}},nil}c["15% chance to Poison on Hit"]={{[1]={flags=0,type="BASE",value=15,name="PoisonChance",keywordFlags=0}},nil}c["Adds 1 to 2 Lightning Damage to Attacks"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=2,name="LightningMax",keywordFlags=65536}},nil}c["Socketed Gems are Supported by Level 25 Blessing"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportAuraDuration",level=25},name="ExtraSupport",keywordFlags=0}},nil}c["+45 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=45,name="EnergyShield",keywordFlags=0}},nil}c["You and your Totems Regenerate 1% of Life per second per Totem"]={nil,"You and your Totems Regenerate 1% of Life per second per Totem "}c["Adds 60 to 110 Chaos Damage in Off Hand"]={{[1]={[1]={type="InSlot",num=2},flags=0,type="BASE",value=60,name="ChaosMin",keywordFlags=0},[2]={[1]={type="InSlot",num=2},flags=0,type="BASE",value=110,name="ChaosMax",keywordFlags=0}},nil}c["Adds 60 to 110 Fire Damage in Main Hand"]={{[1]={[1]={type="InSlot",num=1},flags=0,type="BASE",value=60,name="FireMin",keywordFlags=0},[2]={[1]={type="InSlot",num=1},flags=0,type="BASE",value=110,name="FireMax",keywordFlags=0}},nil}c["Counts as Dual Wielding"]={{[1]={value={key="countsAsDualWielding",value=true},type="LIST",keywordFlags=0,name="WeaponData",flags=0}},nil}c["Skills used by Traps have 20% increased Area of Effect"]={{[1]={flags=0,type="INC",value=20,name="AreaOfEffect",keywordFlags=4096}},nil}c["25% of Block Chance applied to Spells {variant:4}+7% chance to Block Spell Damage"]={{[1]={flags=2,type="BASE",value=25,name="BlockChance",keywordFlags=0}}," applied to s {variant:4}+7% chance to Block Spell Damage "}c["Using Warcries is Instant"]={nil,"Using Warcries is Instant "}c["Socketed Gems are Supported by level 20 Increased Area of Effect"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportIncreasedAreaOfEffect",level=20},name="ExtraSupport",keywordFlags=0}},nil}c["Consecrated Ground you create grants Immunity to Elemental Ailments to you and Allies 200 Energy Shield Regenerated per Second while on Consecrated Ground"]={nil,"Consecrated Ground you create grants Immunity to Elemental Ailments to you and Allies 200 Energy Shield Regenerated per Second while on Consecrated Ground "}c["+50 to Strength and Dexterity"]={{[1]={flags=0,type="BASE",value=50,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=50,name="Dex",keywordFlags=0}},nil}c["Every 16 seconds you gain iron Reflexes for 8 seconds"]={nil,"Every 16 seconds you gain iron Reflexes for 8 seconds "}c["+25% to Critical Strike Multiplier with Maces"]={{[1]={flags=65536,type="BASE",value=25,name="CritMultiplier",keywordFlags=0}},nil}c["28% reduced Attack Speed"]={{[1]={flags=1,type="INC",value=-28,name="Speed",keywordFlags=0}},nil}c["You gain Onslaught for 2 seconds on Kill {variant:2}You gain Onslaught for 4 seconds on Kill"]={nil,"You gain Onslaught for 2 seconds on Kill {variant:2}You gain Onslaught for 4 seconds on Kill "}c["Trigger Level 20 Bone Nova when you Kill a Bleeding Enemy"]={{[1]={flags=0,type="LIST",value={skillId="TriggeredBoneNova",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["25% reduced Attack Speed"]={{[1]={flags=1,type="INC",value=-25,name="Speed",keywordFlags=0}},nil}c["Attacks have 25% chance to cause Bleeding when Hitting Cursed Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Cursed"},flags=1,type="BASE",value=25,name="BleedChance",keywordFlags=262144}},nil}c["8% increased Attack Physical Damage"]={{[1]={flags=1,type="INC",value=8,name="PhysicalDamage",keywordFlags=0}},nil}c["Attacks Cause Bleeding when Hitting Cursed Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Cursed"},value=100,type="BASE",keywordFlags=0,name="BleedChance",flags=1}},nil}c["18% increased Intelligence"]={{[1]={flags=0,type="INC",value=18,name="Int",keywordFlags=0}},nil}c["30% increased maximum Energy Shield"]={{[1]={flags=0,type="INC",value=30,name="EnergyShield",keywordFlags=0}},nil}c["Minions deal 10% increased Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=10,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["25% chance to Curse Enemies with level 10 Vulnerability on Hit"]={{}," to Curse Enemies with level 10on Hit "}c["Rampage 2% increased Area of Effect per 25 Rampage Kills"]={nil,"Rampage 2% increased Area of Effect per 25 Rampage Kills "}c["45% increased Damage"]={{[1]={flags=0,type="INC",value=45,name="Damage",keywordFlags=0}},nil}c["212% increased Physical Damage"]={{[1]={flags=0,type="INC",value=212,name="PhysicalDamage",keywordFlags=0}},nil}c["+20% chance to be Pierced by Projectiles {variant:2,3}Projectiles Pierce you"]={{[1]={flags=0,type="BASE",value=20,name="ProjectileCount",keywordFlags=0}}," to be Pierced by {variant:2,3}Projectiles Pierce you "}c["35% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=35,name="LootRarity",keywordFlags=0}},nil}c["14% Chance to Block Spells"]={{[1]={flags=0,type="BASE",value=14,name="SpellBlockChance",keywordFlags=0}},nil}c["Adds 15 to 25 Fire Damage against Ignited Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Ignited"},flags=0,type="BASE",value=15,name="FireMin",keywordFlags=262144},[2]={[1]={type="ActorCondition",actor="enemy",var="Ignited"},flags=0,type="BASE",value=25,name="FireMax",keywordFlags=262144}},nil}c["Adds 90 to 180 Cold Damage"]={{[1]={flags=0,type="BASE",value=90,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=180,name="ColdMax",keywordFlags=0}},nil}c["+10 Life Gained on Kill"]={{[1]={flags=0,type="BASE",value=10,name="LifeOnKill",keywordFlags=0}},nil}c["Nearby Enemies are Blinded"]={nil,"Nearby Enemies are Blinded "}c["20% chance to attack with Level 16 Molten Burst on Melee Hit"]={{[1]={flags=0,type="LIST",value={skillId="TriggeredMoltenStrike",level=16},name="ExtraSkill",keywordFlags=0}},nil}c["Immune to Burning Ground, Shocked Ground and Chilled Ground Regenerate 100 Life per second while moving"]={nil,"Immune to Burning Ground, Shocked Ground and Chilled Ground Regenerate 100 Life per second while moving "}c["4% of Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=4,name="LifeRegenPercent",keywordFlags=0}},nil}c["Adds 40 to 85 Physical Damage"]={{[1]={flags=0,type="BASE",value=40,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=85,name="PhysicalMax",keywordFlags=0}},nil}c["Templar: Damage Penetrates 5% Elemental Resistances"]={{[1]={[1]={type="Condition",var="ConnectedToTemplarStart"},flags=0,type="BASE",value=5,name="ElementalPenetration",keywordFlags=0}},nil}c["Gain 70% of Physical Damage as Extra Fire Damage"]={{[1]={flags=0,type="BASE",value=70,name="PhysicalDamageGainAsFire",keywordFlags=0}},nil}c["Adds 13 to 31 Physical Damage"]={{[1]={flags=0,type="BASE",value=13,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=31,name="PhysicalMax",keywordFlags=0}},nil}c["30% increased Area of Effect during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=30,name="AreaOfEffect",keywordFlags=0}},nil}c["-1 Maximum Endurance Charges"]={{[1]={flags=0,type="BASE",value=-1,name="EnduranceChargesMax",keywordFlags=0}},nil}c["+40 Life gained when you Block {variant:2,3}+48 Life gained when you Block"]={{[1]={flags=0,type="BASE",value=40,name="Life",keywordFlags=0}}," gained when you Block {variant:2,3}+48 Life gained when you Block "}c["Adds 45 to 90 Physical Damage"]={{[1]={flags=0,type="BASE",value=45,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=90,name="PhysicalMax",keywordFlags=0}},nil}c["50% increased Physical Damage"]={{[1]={flags=0,type="INC",value=50,name="PhysicalDamage",keywordFlags=0}},nil}c["+23 to Strength"]={{[1]={flags=0,type="BASE",value=23,name="Str",keywordFlags=0}},nil}c["30% increased Mine Damage"]={{[1]={flags=0,type="INC",value=30,name="Damage",keywordFlags=8192}},nil}c["298% increased Physical Damage"]={{[1]={flags=0,type="INC",value=298,name="PhysicalDamage",keywordFlags=0}},nil}c["30% increased Damage with Hits against Rare monsters"]={{[1]={flags=0,type="INC",value=30,name="Damage",keywordFlags=262144}}," against Rare monsters "}c["Gain a Frenzy, Endurance, or Power Charge once per second while you are Stationary"]={nil,"Gain a Frenzy, Endurance, or Power Charge once per second while you are Stationary "}c["Recover 5% of Maximum Life on Kill Enemies you hit are destroyed on Kill"]={nil,"Recover 5% of Maximum Life on Kill Enemies you hit are destroyed on Kill "}c["24% increased Physical Damage with Claws"]={{[1]={flags=16384,type="INC",value=24,name="PhysicalDamage",keywordFlags=0}},nil}c["305% increased Armour, Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=305,name="Defences",keywordFlags=0}},nil}c["Gain Immunity to Physical Damage for 1.5 seconds on Rampage"]={nil,"Gain Immunity to Physical Damage for 1.5 seconds on Rampage "}c["225% increased Physical Damage"]={{[1]={flags=0,type="INC",value=225,name="PhysicalDamage",keywordFlags=0}},nil}c["Nearby Allies have Culling Strike"]={nil,"Culling Strike "}c["25% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=25,name="LightningDamage",keywordFlags=0}},nil}c["You take no Extra Damage from Critical Strikes while there is only one nearby Enemy"]={nil,"You take no Extra Damage from Critical Strikes while there is only one nearby Enemy "}c["Nearby Allies have 30% increased Item Rarity {variant:1}Nearby Allies' spells have Culling Strike"]={{}," Item Rarity {variant:1}Nearby Allies' s have Culling Strike "}c["With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 4 Ranged Weapons {variant:2}With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 8 Ranged Weapons"]={nil,"With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 4 Ranged Weapons {variant:2}With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 8 Ranged Weapons "}c["Immune to Elemental Ailments while Phasing"]={nil,"Immune to Elemental Ailments while Phasing "}c["Nearby Allies have 30% increased Item Rarity"]={{}," Item Rarity "}c["Socketed Gems are Supported by level 1 Cold Penetration"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportColdPenetration",level=1},name="ExtraSupport",keywordFlags=0}},nil}c["+12% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=12,name="ChaosResist",keywordFlags=0}},nil}c["Insufficient Mana doesn't prevent your Melee Attacks Nearby Allies have 30% increased Item Rarity"]={nil,"Insufficient Mana doesn't prevent your Melee Attacks Nearby Allies have 30% increased Item Rarity "}c["60% increased Mine Laying Speed"]={{[1]={flags=0,type="INC",value=60,name="MineLayingSpeed",keywordFlags=0}},nil}c["25% reduced Chaos Damage Taken Over Time"]={{[1]={flags=0,type="INC",value=-25,name="ChaosDamageTakenOverTime",keywordFlags=0}},nil}c["+23% to Cold and Lightning Resistances"]={{[1]={flags=0,type="BASE",value=23,name="ColdResist",keywordFlags=0},[2]={flags=0,type="BASE",value=23,name="LightningResist",keywordFlags=0}},nil}c["Adds 10 to 21 Physical Damage"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=21,name="PhysicalMax",keywordFlags=0}},nil}c["Attacks have Blood Magic"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="SkillBloodMagic",flags=1}},nil}c["130% increased Physical Damage"]={{[1]={flags=0,type="INC",value=130,name="PhysicalDamage",keywordFlags=0}},nil}c["You gain 8% increased Damage for each Trap"]={{[1]={flags=0,type="BASE",value=8,name="Damage",keywordFlags=4096}},"% increased for each "}c["1.2% of Damage Leeched as Life on Critical Strike"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,type="BASE",value=1.2,name="DamageLifeLeech",keywordFlags=0}},nil}c["Adds 330 to 480 Cold Damage"]={{[1]={flags=0,type="BASE",value=330,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=480,name="ColdMax",keywordFlags=0}},nil}c["5% increased Attack and Cast Speed"]={{[1]={flags=0,type="INC",value=5,name="Speed",keywordFlags=0}},nil}c["15% chance to gain a Frenzy Charge when your Trap is triggered by an Enemy"]={{}," to gain aCharge when your is triggered by an Enemy "}c["+26% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=26,name="LightningResist",keywordFlags=0}},nil}c["Unaffected by Elemental Weakness while affected by Purity of Elements {variant:33}Immune to Ignite while affected by Purity of Fire"]={nil,"Unaffected by Elemental Weakness while affected by Purity of Elements {variant:33}Immune to Ignite while affected by Purity of Fire "}c["26% increased Attack Damage with Main Hand"]={{[1]={[1]={type="Condition",var="MainHandAttack"},flags=1,type="INC",value=26,name="Damage",keywordFlags=0}},nil}c["+6% to All Elemental Resistances"]={{[1]={flags=0,type="BASE",value=6,name="ElementalResist",keywordFlags=0}},nil}c["150% increased Elemental Damage if you've used a Warcry Recently"]={{[1]={[1]={type="Condition",var="UsedWarcryRecently"},flags=0,type="INC",value=150,name="ElementalDamage",keywordFlags=0}},nil}c["Adds 350 to 500 Cold Damage"]={{[1]={flags=0,type="BASE",value=350,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=500,name="ColdMax",keywordFlags=0}},nil}c["25% chance to gain a Power Charge on Throwing a Trap"]={{}," to gain a Power Charge on Throwing a "}c["1% of Damage Leeched as Life against Cursed Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Cursed"},flags=0,type="BASE",value=1,name="DamageLifeLeech",keywordFlags=262144}},nil}c["50% of Physical Damage Converted to Fire Damage"]={{[1]={flags=0,type="BASE",value=50,name="PhysicalDamageConvertToFire",keywordFlags=0}},nil}c["Your Physical Damage can Chill"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="PhysicalCanChill",flags=0}},nil}c["Insufficient Mana doesn't prevent your Melee Attacks Your Physical Damage can Chill"]={nil,"Insufficient Mana doesn't prevent your Melee Attacks Your Physical Damage can Chill "}c["Adds 60 to 150 Physical Damage"]={{[1]={flags=0,type="BASE",value=60,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=150,name="PhysicalMax",keywordFlags=0}},nil}c["40% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8388608,type="INC",value=40,name="PhysicalDamage",keywordFlags=0}},nil}c["50% increased Critical Strike Chance with Brand Skills"]={{[1]={[1]={type="SkillType",skillType=76},flags=0,type="INC",value=50,name="CritChance",keywordFlags=0}},nil}c["Manifested Dancing Dervish dies when Rampage ends"]={{},nil}c["You gain Onslaught for 3 seconds on Culling Strike Cannot be Chilled while you have Onslaught"]={nil,"You gain Onslaught for 3 seconds on Culling Strike Cannot be Chilled while you have Onslaught "}c["210% increased Energy Shield"]={{[1]={flags=0,type="INC",value=210,name="EnergyShield",keywordFlags=0}},nil}c["+10 Life gained for each Enemy hit by your Attacks"]={{[1]={flags=1,type="BASE",value=10,name="LifeOnHit",keywordFlags=0}},nil}c["+13% chance to Block Spell Damage"]={{[1]={flags=0,type="BASE",value=13,name="SpellBlockChance",keywordFlags=0}},nil}c["Culling Strike You gain Onslaught for 3 seconds on Culling Strike"]={nil,"Culling Strike You gain Onslaught for 3 seconds on Culling Strike "}c["Adds 5 to 10 Physical Damage"]={{[1]={flags=0,type="BASE",value=5,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=10,name="PhysicalMax",keywordFlags=0}},nil}c["10% increased Accuracy Rating with One Handed Melee Weapons"]={{[1]={flags=18874368,type="INC",value=10,name="Accuracy",keywordFlags=0}},nil}c["Triggers Level 20 Blinding Aura when Equipped"]={nil,nil}c["Grants Summon Harbinger of Focus Skill"]={{[1]={flags=0,type="LIST",value={skillId="SummonHarbingerOfFocus",level=1},name="ExtraSkill",keywordFlags=0}},nil}c["15% increased Quantity of Items Dropped by Slain Frozen Enemies"]={{}," Quantity of Items Dropped by Slain Frozen Enemies "}c["Adds 9 to 17 Physical Damage"]={{[1]={flags=0,type="BASE",value=9,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=17,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 13 to 21 Physical Damage"]={{[1]={flags=0,type="BASE",value=13,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=21,name="PhysicalMax",keywordFlags=0}},nil}c["50% reduced Life Leeched per second"]={{[1]={flags=0,type="INC",value=-50,name="LifeLeechRate",keywordFlags=0}},nil}c["Adds 14 to 23 Physical Damage"]={{[1]={flags=0,type="BASE",value=14,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=23,name="PhysicalMax",keywordFlags=0}},nil}c["Hits ignore Enemy Monster Chaos Resistance if all Equipped Items are Shaper Items"]={{[1]={[1]={type="MultiplierThreshold",var="NonShaperItem",upper=true,threshold=0},value=true,type="FLAG",keywordFlags=0,name="IgnoreChaosResistance",flags=0}},nil}c["+23 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=23,name="EnergyShield",keywordFlags=0}},nil}c["Has 1 Socket"]={{[1]={flags=0,type="BASE",value=1,name="SocketCount",keywordFlags=0}},nil}c["50% increased Projectile Attack Damage while you have at least 200 Dexterity"]={{[1]={[1]={type="StatThreshold",stat="Dex",threshold=200},flags=1025,type="INC",value=50,name="Damage",keywordFlags=0}},nil}c["Applies level 15 Temporal Chains on Blocking a Projectile Attack Applies level 15 Elemental Weakness on Blocking a Spell"]={nil,"Applies level 15 Temporal Chains on Blocking a Projectile Attack Applies level 15 Elemental Weakness on Blocking a Spell "}c["+6 Life gained on Kill"]={{[1]={flags=0,type="BASE",value=6,name="LifeOnKill",keywordFlags=0}},nil}c["+44 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=44,name="EnergyShield",keywordFlags=0}},nil}c["25% increased Effect of Heralds on you"]={{[1]={[1]={type="SkillType",skillType=63},flags=0,type="INC",value=25,name="BuffEffect",keywordFlags=0}},nil}c["15% increased Accuracy Rating while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,type="INC",value=15,name="Accuracy",keywordFlags=0}},nil}c["+350 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=350,name="Accuracy",keywordFlags=0}},nil}c["Adds 15 to 30 Physical Damage"]={{[1]={flags=0,type="BASE",value=15,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=30,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 12 to 22 Physical Damage"]={{[1]={flags=0,type="BASE",value=12,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=22,name="PhysicalMax",keywordFlags=0}},nil}c["88% increased Physical Damage with Hits and Ailments against Ignited Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Ignited"},flags=0,type="INC",value=88,name="PhysicalDamage",keywordFlags=786432}},nil}c["Right ring slot: 30% reduced Reflected Physical Damage taken"]={{[1]={[1]={type="SlotNumber",num=2},flags=0,type="INC",value=-30,name="PhysicalDamageTaken",keywordFlags=0}}," Reflected "}c["Adds 270 to 315 Cold Damage in Off Hand"]={{[1]={[1]={type="InSlot",num=2},flags=0,type="BASE",value=270,name="ColdMin",keywordFlags=0},[2]={[1]={type="InSlot",num=2},flags=0,type="BASE",value=315,name="ColdMax",keywordFlags=0}},nil}c["22% increased maximum Mana"]={{[1]={flags=0,type="INC",value=22,name="Mana",keywordFlags=0}},nil}c["14% increased Damage with Brand Skills"]={{[1]={[1]={type="SkillType",skillType=76},flags=0,type="INC",value=14,name="Damage",keywordFlags=0}},nil}c["Cover Enemies in Ash when they Hit you Avatar of Fire"]={nil,"Cover Enemies in Ash when they Hit you Avatar of Fire "}c["Adds 270 to 315 Fire Damage in Main Hand"]={{[1]={[1]={type="InSlot",num=1},flags=0,type="BASE",value=270,name="FireMin",keywordFlags=0},[2]={[1]={type="InSlot",num=1},flags=0,type="BASE",value=315,name="FireMax",keywordFlags=0}},nil}c["Chill Enemies for 1 second on Hit with this Weapon when in Off Hand"]={nil,"Chill Enemies for 1 second on Hit with this Weapon when in Off Hand "}c["8% increased Attack Speed with Staves"]={{[1]={flags=131073,type="INC",value=8,name="Speed",keywordFlags=0}},nil}c["350% increased Armour"]={{[1]={flags=0,type="INC",value=350,name="Armour",keywordFlags=0}},nil}c["120% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=120,name="ArmourAndEvasion",keywordFlags=0}},nil}c["100% increased Damage with Ignites inflicted on Chilled Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Chilled"},flags=0,type="INC",value=100,name="Damage",keywordFlags=4194304}},nil}c["Enemies Chilled by you take 40% increased Burning Damage"]={{[1]={[1]={type="ActorCondition",var="Chilled",actor="enemy"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=40,name="FireDamageTakenOverTime",keywordFlags=0}},name="EnemyModifier",keywordFlags=0}},nil}c["Adds 285 to 330 Cold Damage in Off Hand"]={{[1]={[1]={type="InSlot",num=2},flags=0,type="BASE",value=285,name="ColdMin",keywordFlags=0},[2]={[1]={type="InSlot",num=2},flags=0,type="BASE",value=330,name="ColdMax",keywordFlags=0}},nil}c["+1 maximum Energy Shield per 5 Strength"]={{[1]={[1]={type="PerStat",stat="Str",div=5},flags=0,type="BASE",value=1,name="EnergyShield",keywordFlags=0}},nil}c["+500 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=500,name="Accuracy",keywordFlags=0}},nil}c["Adds 56 to 84 Chaos Damage to Spells"]={{[1]={flags=0,type="BASE",value=56,name="ChaosMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=84,name="ChaosMax",keywordFlags=131072}},nil}c["60% increased Global Critical Strike Chance while wielding a Staff"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="UsingStaff"},flags=0,type="INC",keywordFlags=0,name="CritChance",value=60}},nil}c["20% increased Damage with Bows"]={{[1]={flags=8192,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["Minions gain Unholy Might for 5 seconds on Kill"]={nil,"gain Unholy Might for 5 seconds on Kill "}c["Adds 285 to 330 Fire Damage in Main Hand"]={{[1]={[1]={type="InSlot",num=1},flags=0,type="BASE",value=285,name="FireMin",keywordFlags=0},[2]={[1]={type="InSlot",num=1},flags=0,type="BASE",value=330,name="FireMax",keywordFlags=0}},nil}c["Adds 237 to 272 Fire Damage"]={{[1]={flags=0,type="BASE",value=237,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=272,name="FireMax",keywordFlags=0}},nil}c["5% reduced Enemy Stun Threshold"]={{[1]={flags=0,type="INC",value=-5,name="EnemyStunThreshold",keywordFlags=0}},nil}c["Hits ignore Enemy Monster Fire Resistance while you are Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},value=true,type="FLAG",keywordFlags=0,name="IgnoreFireResistance",flags=0}},nil}c["+250 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=250,name="Accuracy",keywordFlags=0}},nil}c["Adds 10 to 23 Fire Damage"]={{[1]={flags=0,type="BASE",value=10,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=23,name="FireMax",keywordFlags=0}},nil}c["+3 Life gained for each Enemy hit by your Attacks"]={{[1]={flags=1,type="BASE",value=3,name="LifeOnHit",keywordFlags=0}},nil}c["Adds 60 to 140 Physical Damage"]={{[1]={flags=0,type="BASE",value=60,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=140,name="PhysicalMax",keywordFlags=0}},nil}c["20% increased Golem Damage for each Golem you have Summoned"]={{[1]={flags=0,type="INC",value=20,name="Damage",keywordFlags=0}}," for each Golem you have Summoned "}c["25% increased Weapon Critical Strike Chance while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8388608,type="INC",value=25,name="CritChance",keywordFlags=0}},nil}c["10% Increased Attack Speed"]={{[1]={flags=1,type="INC",value=10,name="Speed",keywordFlags=0}},nil}c["Adds 15 to 25 Physical Damage"]={{[1]={flags=0,type="BASE",value=15,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=25,name="PhysicalMax",keywordFlags=0}},nil}c["175% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=175,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["30% increased Life Recovery Rate while affected by Vitality"]={{[1]={[1]={type="Condition",var="AffectedByVitality"},flags=0,type="INC",value=30,name="LifeRecoveryRate",keywordFlags=0}},nil}c["25% increased Damage with Poison"]={{[1]={flags=0,type="INC",value=25,name="Damage",keywordFlags=1048576}},nil}c["30% reduced Attack Speed"]={{[1]={flags=1,type="INC",value=-30,name="Speed",keywordFlags=0}},nil}c["+220 to maximum Life"]={{[1]={flags=0,type="BASE",value=220,name="Life",keywordFlags=0}},nil}c["40% of Physical Damage Converted to Lightning Damage while affected by Wrath"]={{[1]={[1]={type="Condition",var="AffectedByWrath"},flags=0,type="BASE",value=40,name="PhysicalDamageConvertToLightning",keywordFlags=0}},nil}c["250% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=250,name="Evasion",keywordFlags=0}},nil}c["10% chance to Dodge Attack Hits"]={{[1]={flags=0,type="BASE",value=10,name="AttackDodgeChance",keywordFlags=0}},nil}c["Adds 4 to 10 Fire Attack Damage per Buff on You"]={{[1]={[1]={type="Multiplier",var="BuffOnSelf"},flags=0,type="BASE",value=4,name="FireMin",keywordFlags=65536},[2]={[1]={type="Multiplier",var="BuffOnSelf"},flags=0,type="BASE",value=10,name="FireMax",keywordFlags=65536}},nil}c["Adds 15 to 50 Physical Damage to Attacks"]={{[1]={flags=0,type="BASE",value=15,name="PhysicalMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=50,name="PhysicalMax",keywordFlags=65536}},nil}c["+2000 to Zombie maximum Life"]={{[1]={[1]={type="SkillName",skillName="Raise Zombie"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=2000,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["30% Chance to cause Bleeding Enemies to Flee on hit"]={{[1]={flags=0,type="BASE",value=30,name="BleedChance",keywordFlags=0}}," Enemies to Flee on hit "}c["+1 to Minimum Endurance Charges"]={{[1]={flags=0,type="BASE",value=1,name="EnduranceChargesMin",keywordFlags=0}},nil}c["10% chance that if you would gain a Crab Barrier, you instead gain up to"]={{}," that if you would gain a Crab Barrier, you instead gain up to "}c["100% increased Quantity of Items Dropped by Slain Normal Enemies"]={{}," Quantity of Items Dropped by Slain Normal Enemies "}c["-40% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=-40,name="ColdResist",keywordFlags=0}},nil}c["24% increased Damage with Ailments from Attack Skills while wielding a Two Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=2048,type="INC",value=24,name="Damage",keywordFlags=65536}},nil}c["30% increased Effect of non-Damaging Ailments on Enemies"]={{[1]={flags=0,type="INC",value=30,name="EnemyShockEffect",keywordFlags=0},[2]={flags=0,type="INC",value=30,name="EnemyChillEffect",keywordFlags=0},[3]={flags=0,type="INC",value=30,name="EnemyFreezeEffech",keywordFlags=0}},nil}c["10% chance to grant a Power Charge to nearby Allies on Kill"]={{}," to grant a Power Charge to nearby Allies on Kill "}c["+17 to Dexterity and Intelligence"]={{[1]={flags=0,type="BASE",value=17,name="Dex",keywordFlags=0},[2]={flags=0,type="BASE",value=17,name="Int",keywordFlags=0}},nil}c["+17 to Strength and Dexterity"]={{[1]={flags=0,type="BASE",value=17,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=17,name="Dex",keywordFlags=0}},nil}c["+15% to Lightning and Chaos Resistances"]={{[1]={flags=0,type="BASE",value=15,name="LightningResist",keywordFlags=0},[2]={flags=0,type="BASE",value=15,name="ChaosResist",keywordFlags=0}},nil}c["180% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=180,name="ArmourAndEvasion",keywordFlags=0}},nil}c["+3000 to Armour during Soul Gain Prevention"]={{[1]={[1]={type="Condition",var="SoulGainPrevention"},flags=0,type="BASE",value=3000,name="Armour",keywordFlags=0}},nil}c["+1% Chance to Block Attack Damage per 50 Strength"]={{[1]={[1]={type="PerStat",stat="Str",div=50},flags=0,type="BASE",value=1,name="BlockChance",keywordFlags=0}},nil}c["+2% Critical Strike Chance while at maximum Power Charges"]={{[1]={[1]={type="StatThreshold",stat="PowerCharges",thresholdStat="PowerChargesMax"},flags=0,type="BASE",value=2,name="CritChance",keywordFlags=0}},nil}c["+6% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=6,name="ElementalResist",keywordFlags=0}},nil}c["Witch: 0.5% of Maximum Mana Regenerated per second"]={{[1]={[1]={type="Condition",var="ConnectedToWitchStart"},flags=0,type="BASE",value=0.5,name="ManaRegenPercent",keywordFlags=0}},nil}c["Adds 251 to 277 Physical Damage"]={{[1]={flags=0,type="BASE",value=251,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=277,name="PhysicalMax",keywordFlags=0}},nil}c["Attacks have 5% chance to cause Bleeding"]={{[1]={flags=1,type="BASE",value=5,name="BleedChance",keywordFlags=0}},nil}c["+88 to maximum Life"]={{[1]={flags=0,type="BASE",value=88,name="Life",keywordFlags=0}},nil}c["15 Life Regenerated per second for each Uncorrupted Item Equipped"]={{[1]={[1]={type="Multiplier",var="NonCorruptedItem"},flags=0,type="BASE",value=15,name="LifeRegen",keywordFlags=0}},nil}c["20% increased Damage while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},flags=0,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["+13% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=13,name="FireResist",keywordFlags=0}},nil}c["8% chance to Avoid being Stunned"]={{[1]={flags=0,type="BASE",value=8,name="AvoidStun",keywordFlags=0}},nil}c["+10% to Non-Ailment Chaos Damage over Time Multiplier"]={{[1]={flags=0,type="BASE",value=10,name="ChaosDotMultiplier",keywordFlags=0}},nil}c["+75 to Intelligence"]={{[1]={flags=0,type="BASE",value=75,name="Int",keywordFlags=0}},nil}c["Nearby Enemies deal 8% less Elemental Damage"]={nil,"Nearby Enemies deal 8% less Elemental Damage "}c["Recover 3% of Energy Shield when you Kill an Enemy during Flask Effect"]={nil,"Recover 3% of Energy Shield when you Kill an Enemy during Flask Effect "}c["Stun Threshold is based on Energy Shield instead of Life"]={nil,"Stun Threshold is based on Energy Shield instead of Life "}c["Spectres have 100% increased Damage"]={{[1]={[1]={type="SkillName",skillName="Raise Spectre"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=100,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["40% increased Damage against Shocked Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Shocked"},flags=0,type="INC",value=40,name="Damage",keywordFlags=262144}},nil}c["15% increased Damage against Shocked Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Shocked"},flags=0,type="INC",value=15,name="Damage",keywordFlags=262144}},nil}c["Unaffected by Temporal Chains"]={{[1]={[1]={type="SkillName",skillName="Temporal Chains"},value=-100,type="MORE",keywordFlags=0,name="CurseEffectOnSelf",flags=0}},nil}c["Gain 5% of Elemental Damage as Extra Chaos Damage per Shaper Item Equipped"]={{[1]={[1]={type="Multiplier",var="ShaperItem"},flags=0,type="BASE",value=5,name="ElementalDamageGainAsChaos",keywordFlags=0}},nil}c["3% of Life Regenerated per Second while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="BASE",value=3,name="LifeRegenPercent",keywordFlags=0}},nil}c["Grants Malachai's Endurance, Frenzy and Power for 6 seconds each, in sequence"]={nil,"Grants Malachai's Endurance, Frenzy and Power for 6 seconds each, in sequence "}c["Temporal Chains has 30% reduced Effect on You"]={{[1]={[1]={type="SkillName",skillName="Temporal Chains"},flags=0,type="INC",value=-30,name="CurseEffectOnSelf",keywordFlags=0}},nil}c["Cannot be Blinded 10% reduced Damage taken from Blinded Enemies"]={nil,"Cannot be Blinded 10% reduced Damage taken from Blinded Enemies "}c["+30 Mana gained for each Enemy hit by your Attacks"]={{[1]={flags=1,type="BASE",value=30,name="ManaOnHit",keywordFlags=0}},nil}c["Socketed Golem Skills have 25% chance to Taunt on Hit"]={{}," to Taunt on Hit "}c["Minions deal 40% increased Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=40,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["+60 Life gained for each Enemy hit by your Attacks"]={{[1]={flags=1,type="BASE",value=60,name="LifeOnHit",keywordFlags=0}},nil}c["+30 Life gained for each Enemy hit by your Attacks"]={{[1]={flags=1,type="BASE",value=30,name="LifeOnHit",keywordFlags=0}},nil}c["50% reduced Effect of Curses on You"]={{[1]={flags=0,type="INC",value=-50,name="CurseEffectOnSelf",keywordFlags=0}},nil}c["0.5% of Life Regenerated per Second per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="BASE",value=0.5,name="LifeRegenPercent",keywordFlags=0}},nil}c["Can't use other Rings {variant:1,2,3}+12% to all Elemental Resistances"]={nil,"Can't use other Rings {variant:1,2,3}+12% to all Elemental Resistances "}c["50% increased Movement Speed"]={{[1]={flags=0,type="INC",value=50,name="MovementSpeed",keywordFlags=0}},nil}c["Nearby Enemies take 10% increased Elemental Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=10,name="ElementalDamageTaken",keywordFlags=0}},name="EnemyModifier",keywordFlags=0}},nil}c["Can't use other Rings"]={nil,"Can't use other Rings "}c["+12 to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=12,name="ElementalResist",keywordFlags=0}},nil}c["Adds 9 to 18 Cold Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=9,name="ColdMin",keywordFlags=196608},[2]={flags=0,type="BASE",value=18,name="ColdMax",keywordFlags=196608}},nil}c["Socketed Gems are Supported by level 15 Concentrated Effect"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportConcentratedEffect",level=15},name="ExtraSupport",keywordFlags=0}},nil}c["10% increased Movement Speed during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=10,name="MovementSpeed",keywordFlags=0}},nil}c["Recover 2% of Maximum Life on Kill Recover 2% of Maximum Energy Shield on Kill Recover 4% of Maximum Mana on Kill 70% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently"]={nil,"Recover 2% of Maximum Life on Kill Recover 2% of Maximum Energy Shield on Kill Recover 4% of Maximum Mana on Kill 70% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently "}c["50% chance to Avoid being Chilled"]={{[1]={flags=0,type="BASE",value=50,name="AvoidChilled",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 16 Increased Minion Speed"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportMinionSpeed",level=16},name="ExtraSupport",keywordFlags=0}},nil}c["Adds 6 to 9 Cold Damage to Attacks"]={{[1]={flags=0,type="BASE",value=6,name="ColdMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=9,name="ColdMax",keywordFlags=65536}},nil}c["If you've Attacked Recently, you"]={nil,"If you've Attacked Recently, you "}c["Cannot be Ignited"]={{[1]={value=100,type="BASE",keywordFlags=0,name="AvoidIgnite",flags=0}},nil}c["+150% to Melee Critical Strike Multiplier"]={{[1]={flags=256,type="BASE",value=150,name="CritMultiplier",keywordFlags=0}},nil}c["10% chance to gain a Power Charge on Critical Strike 40% chance to Poison on Hit"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,type="BASE",value=10,name="PoisonChance",keywordFlags=0}}," to gain a Power Charge 40% chance "}c["27% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=27,name="CritChance",keywordFlags=0}},nil}c["30% increased Trap Damage"]={{[1]={flags=0,type="INC",value=30,name="Damage",keywordFlags=4096}},nil}c["+5% Chance to Block Spell Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,type="BASE",value=5,name="SpellBlockChance",keywordFlags=0}},nil}c["+22% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=22,name="ElementalResist",keywordFlags=0}},nil}c["65% increased Energy Shield"]={{[1]={flags=0,type="INC",value=65,name="EnergyShield",keywordFlags=0}},nil}c["Adds 53 to 76 Chaos Damage"]={{[1]={flags=0,type="BASE",value=53,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=76,name="ChaosMax",keywordFlags=0}},nil}c["Adds 2 to 66 Lightning Damage to Hits against Ignited Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Ignited"},flags=0,type="BASE",value=2,name="LightningMin",keywordFlags=458752},[2]={[1]={type="ActorCondition",actor="enemy",var="Ignited"},flags=0,type="BASE",value=66,name="LightningMax",keywordFlags=458752}},nil}c["+25% to Fire and Lightning Resistances"]={{[1]={flags=0,type="BASE",value=25,name="FireResist",keywordFlags=0},[2]={flags=0,type="BASE",value=25,name="LightningResist",keywordFlags=0}},nil}c["43% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=43,name="ManaRegen",keywordFlags=0}},nil}c["Your Lightning Damage can Ignite"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="LightningCanIgnite",flags=0}},nil}c["6% increased Burning Damage for each Enemy you have Shocked Recently"]={{[1]={flags=0,type="INC",value=6,name="FireDamage",keywordFlags=134217728}}," for each Enemy you have Shocked Recently "}c["15% increased Damage Over Time with Bow Skills"]={{[1]={flags=8,type="INC",value=15,name="Damage",keywordFlags=512}},nil}c["Projectiles from Spells cannot Pierce"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="CannotPierce",flags=2}},nil}c["Right ring slot: Projectiles from Spells cannot Fork {variant:2}Projectiles from Spells cannot Pierce"]={nil,"Projectiles from Spells cannot Fork {variant:2}Projectiles from Spells cannot Pierce "}c["Life Leech is applied to Energy Shield instead while on Full Life"]={nil,"Life Leech is applied to Energy Shield instead while on Full Life "}c["Right ring slot: Projectiles from Spells Chain +1 times"]={{[1]={[1]={type="SlotNumber",num=2},value=1,type="BASE",keywordFlags=0,name="ChainCount",flags=1026}},nil}c["Adds 135 to 360 Lightning Damage to Spells while Unarmed"]={{[1]={[1]={type="Condition",var="Unarmed"},flags=0,type="BASE",value=135,name="LightningMin",keywordFlags=131072},[2]={[1]={type="Condition",var="Unarmed"},flags=0,type="BASE",value=360,name="LightningMax",keywordFlags=131072}},nil}c["Adds 25 to 90 Lightning Damage to Spells during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=25,name="LightningMin",keywordFlags=131072},[2]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=90,name="LightningMax",keywordFlags=131072}},nil}c["Brand Skills have 10% increased Duration"]={{[1]={[1]={type="SkillType",skillType=76},flags=0,type="INC",value=10,name="Duration",keywordFlags=0}},nil}c["Left ring slot: Projectiles from Spells Fork"]={nil,"Projectiles from Spells Fork "}c["Left ring slot: Projectiles from Spells cannot Chain"]={{[1]={[1]={type="SlotNumber",num=1},value=true,type="FLAG",keywordFlags=0,name="CannotChain",flags=1026}},nil}c["25% chance to Steal Power, Frenzy, and Endurance Charges on Hit with Claws 20% increased Damage with Ailments from Attack Skills while wielding a Claw"]={{[1]={[1]={type="Condition",var="UsingClaw"},flags=16384,type="BASE",value=25,name="Damage",keywordFlags=0}}," to Steal Power, Frenzy, and Endurance Charges on Hit 20% increased with Ailments from Attack Skills "}c["Grants level 20 Doryani's Touch Skill"]={{[1]={flags=0,type="LIST",value={skillId="TouchOfGod",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["+14% chance to Block Spell Damage"]={{[1]={flags=0,type="BASE",value=14,name="SpellBlockChance",keywordFlags=0}},nil}c["100% increased Fire Damage"]={{[1]={flags=0,type="INC",value=100,name="FireDamage",keywordFlags=0}},nil}c["6% increased Physical Damage with Daggers"]={{[1]={flags=32768,type="INC",value=6,name="PhysicalDamage",keywordFlags=0}},nil}c["Damage Penetrates 4% Elemental Resistances"]={{[1]={flags=0,type="BASE",value=4,name="ElementalPenetration",keywordFlags=0}},nil}c["Immune to Elemental Ailments while you have Arcane Surge"]={nil,"Immune to Elemental Ailments while you have Arcane Surge "}c["Left ring slot: 40% reduced Reflected Elemental Damage taken {variant:1,2}Right ring slot: 30% reduced Reflected Physical Damage taken"]={{[1]={[1]={type="SlotNumber",num=1},flags=0,type="INC",value=-40,name="ElementalDamageTaken",keywordFlags=0}}," Reflected {variant:1,2}Right ring slot: 30% reduced Reflected Physical Damage taken "}c["Left ring slot: 40% reduced Reflected Elemental Damage taken"]={{[1]={[1]={type="SlotNumber",num=1},flags=0,type="INC",value=-40,name="ElementalDamageTaken",keywordFlags=0}}," Reflected "}c["+90 to maximum Mana"]={{[1]={flags=0,type="BASE",value=90,name="Mana",keywordFlags=0}},nil}c["20% increased Area Damage"]={{[1]={flags=512,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["50% increased Attack Damage if you've Cast a Spell Recently"]={{[1]={[1]={type="Condition",var="CastSpellRecently"},flags=1,type="INC",value=50,name="Damage",keywordFlags=0}},nil}c["Removed life is regenerated as Energy Shield over 2 seconds"]={nil,"Removed life is regenerated as Energy Shield over 2 seconds "}c["20% reduced Rarity of Items found"]={{[1]={flags=0,type="INC",value=-20,name="LootRarity",keywordFlags=0}},nil}c["20% increased Attack Speed during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=1,type="INC",value=20,name="Speed",keywordFlags=0}},nil}c["Adds 15 to 28 Fire Damage to Attacks"]={{[1]={flags=0,type="BASE",value=15,name="FireMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=28,name="FireMax",keywordFlags=65536}},nil}c["Gain 8% of Elemental Damage as Extra Chaos Damage"]={{[1]={flags=0,type="BASE",value=8,name="ElementalDamageGainAsChaos",keywordFlags=0}},nil}c["Left ring slot: 40 Mana Regenerated per second"]={{[1]={[1]={type="SlotNumber",num=1},flags=0,type="BASE",value=40,name="ManaRegen",keywordFlags=0}},nil}c["Right ring slot: +100 to maximum Mana"]={{[1]={[1]={type="SlotNumber",num=2},flags=0,type="BASE",value=100,name="Mana",keywordFlags=0}},nil}c["116% increased Spell Damage"]={{[1]={flags=2,type="INC",value=116,name="Damage",keywordFlags=0}},nil}c["+40 to Strength and Dexterity"]={{[1]={flags=0,type="BASE",value=40,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=40,name="Dex",keywordFlags=0}},nil}c["Right ring slot: 4% of Energy Shield Regenerated per second"]={{[1]={[1]={type="SlotNumber",num=2},flags=0,type="BASE",value=4,name="EnergyShieldRegenPercent",keywordFlags=0}},nil}c["Adds 19 to 35 Cold Damage to Spells"]={{[1]={flags=0,type="BASE",value=19,name="ColdMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=35,name="ColdMax",keywordFlags=131072}},nil}c["Right ring slot: You cannot Regenerate Mana {variant:1}Right ring slot: 4% of Energy Shield Regenerated per second"]={nil,"You cannot Regenerate Mana {variant:1}Right ring slot: 4% of Energy Shield Regenerated per second "}c["+48% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=48,name="ElementalResist",keywordFlags=0}},nil}c["10% Chance to summon a Spectral Wolf on Kill"]={{}," to summon a Spectral Wolf on Kill "}c["100% increased Fire Damage with Hits and Ailments against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=0,type="INC",value=100,name="FireDamage",keywordFlags=786432}},nil}c["20% increased Critical Strike Chance with Maces"]={{[1]={flags=65536,type="INC",value=20,name="CritChance",keywordFlags=0}},nil}c["8% increased Attack Damage"]={{[1]={flags=1,type="INC",value=8,name="Damage",keywordFlags=0}},nil}c["Ignite a nearby Enemy on Killing an Ignited Enemy Casts level 7 Abberath's Fury when equipped"]={nil,"Ignite a nearby Enemy on Killing an Ignited Enemy Casts level 7 Abberath's Fury when equipped "}c["Socketed Gems are Supported by level 17 Increased Minion Damage"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportMinionDamage",level=17},name="ExtraSupport",keywordFlags=0}},nil}c["+1 Melee Weapon and Unarmed Range"]={{[1]={flags=0,type="BASE",value=1,name="MeleeWeaponRange",keywordFlags=0},[2]={flags=0,type="BASE",value=1,name="UnarmedRange",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 12 Lesser Multiple Projectiles"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportLesserMultipleProjectiles",level=12},name="ExtraSupport",keywordFlags=0}},nil}c["Adds 12 to 30 Fire Damage to Attacks"]={{[1]={flags=0,type="BASE",value=12,name="FireMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=30,name="FireMax",keywordFlags=65536}},nil}c["Ignited Enemies you hit are destroyed on Kill"]={nil,"Ignited Enemies you hit are destroyed on Kill "}c["40% of Cold Damage Converted to Fire Damage"]={{[1]={flags=0,type="BASE",value=40,name="ColdDamageConvertToFire",keywordFlags=0}},nil}c["For each Element you've been hit by Damage of Recently, 40% increased Damage of that Element"]={{[1]={[1]={type="Condition",var="HitByFireDamageRecently"},flags=0,type="INC",value=40,name="FireDamage",keywordFlags=0},[2]={[1]={type="Condition",var="HitByColdDamageRecently"},flags=0,type="INC",value=40,name="ColdDamage",keywordFlags=0},[3]={[1]={type="Condition",var="HitByLightningDamageRecently"},flags=0,type="INC",value=40,name="LightningDamage",keywordFlags=0}},nil}c["30% increased Spell Damage"]={{[1]={flags=2,type="INC",value=30,name="Damage",keywordFlags=0}},nil}c["+3% Chance to Block Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,type="BASE",value=3,name="BlockChance",keywordFlags=0}},nil}c["20% chance to Avoid being Stunned"]={{[1]={flags=0,type="BASE",value=20,name="AvoidStun",keywordFlags=0}},nil}c["-6 to Mana Cost of Skills"]={{[1]={flags=0,type="BASE",value=-6,name="ManaCost",keywordFlags=0}},nil}c["8% of Damage taken gained as Mana over 4 seconds when Hit"]={{[1]={flags=0,type="BASE",value=8,name="DamageTaken",keywordFlags=0}}," gained as Mana over 4 seconds when Hit "}c["55% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=55,name="ManaRegen",keywordFlags=0}},nil}c["18% increased Burning Damage"]={{[1]={flags=0,type="INC",value=18,name="FireDamage",keywordFlags=134217728}},nil}c["12 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=12,name="LifeRegen",keywordFlags=0}},nil}c["Cannot Be Stunned while you have Energy Shield"]={{[1]={[1]={type="Condition",var="HaveEnergyShield"},value=100,type="BASE",keywordFlags=0,name="AvoidStun",flags=0}},nil}c["2% increased Intelligence for each Unique Item you have equipped"]={{[1]={[1]={type="Multiplier",var="UniqueItem"},flags=0,type="INC",value=2,name="Int",keywordFlags=0}},nil}c["+100 to Maximum Life per Red Socket"]={{[1]={[1]={type="Multiplier",var="RedSocketIn{SlotName}"},flags=0,type="BASE",value=100,name="Life",keywordFlags=0}},nil}c["10% increased Attack and Cast Speed"]={{[1]={flags=0,type="INC",value=10,name="Speed",keywordFlags=0}},nil}c["Gain 10% of Physical Damage as Extra Damage of a random Element Damage Penetrates 10% Elemental Resistances Enemies you Kill that are affected by Elemental Ailments\ngrant 100% increased Flask Charges"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalDamage",keywordFlags=0}}," as Extra Damage of a random Element Damage Penetrates 10% Elemental Resistances Enemies you Kill that are affected by Elemental Ailments\ngrant 100% increased Flask Charges "}c["30 Life Gained on Igniting an Enemy 15% increased Ignite Duration on Enemies"]={nil,"30 Life Gained on Igniting an Enemy 15% increased Ignite Duration on Enemies "}c["30 Life Gained on Igniting an Enemy"]={nil,"30 Life Gained on Igniting an Enemy "}c["82% increased Spell Damage"]={{[1]={flags=2,type="INC",value=82,name="Damage",keywordFlags=0}},nil}c["Minions deal 48 to 72 additional Physical Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=48,name="PhysicalMin",keywordFlags=0}},name="MinionModifier",keywordFlags=0},[2]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=72,name="PhysicalMax",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Chaos Damage can Ignite, Chill and Shock"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="ChaosCanIgnite",flags=0},[2]={value=true,type="FLAG",keywordFlags=0,name="ChaosCanChill",flags=0},[3]={value=true,type="FLAG",keywordFlags=0,name="ChaosCanShock",flags=0}},nil}c["Critical Strikes do not always Freeze"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="CritsDontAlwaysFreeze",flags=0}},nil}c["+500 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=500,name="Evasion",keywordFlags=0}},nil}c["4% chance to Dodge Attacks"]={{[1]={flags=0,type="BASE",value=4,name="AttackDodgeChance",keywordFlags=0}},nil}c["Adds 10 to 20 Cold Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=10,name="ColdMin",keywordFlags=196608},[2]={flags=0,type="BASE",value=20,name="ColdMax",keywordFlags=196608}},nil}c["Socketed Golem Skills have 20% increased Attack and Cast Speed"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}",keyword="golem"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=20,name="Speed",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["5% Chance to Shock"]={{[1]={flags=0,type="BASE",value=5,name="EnemyShockChance",keywordFlags=0}},nil}c["-80 Physical Damage taken from Projectile Attacks 200% increased Armour against Projectiles"]={{[1]={flags=0,type="BASE",value=-80,name="PhysicalDamageTaken",keywordFlags=0}}," from Projectile Attacks 200% increased Armour against Projectiles "}c["Gain Phasing for 4 seconds on Kill"]={nil,"Gain Phasing for 4 seconds on Kill "}c["15% chance to gain a Power Charge on Throwing a Trap {variant:2,3}25% chance to gain a Power Charge on Throwing a Trap"]={{}," to gain a Power Charge on Throwing a {variant:2,3}25% chance to gain a Power Charge on Throwing a Trap "}c["8% reduced maximum Life"]={{[1]={flags=0,type="INC",value=-8,name="Life",keywordFlags=0}},nil}c["Golems Deal 45% less Damage"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={flags=0,type="MORE",value=-45,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Gain 20% of Physical Damage as Extra Chaos Damage"]={{[1]={flags=0,type="BASE",value=20,name="PhysicalDamageGainAsChaos",keywordFlags=0}},nil}c["10% reduced maximum Energy Shield"]={{[1]={flags=0,type="INC",value=-10,name="EnergyShield",keywordFlags=0}},nil}c["10% chance to gain a Frenzy, Power or Endurance Charge on Kill"]={{}," to gain a Frenzy, Power or Endurance Charge on Kill "}c["20% increased Attack Speed if you've Attacked Recently"]={{[1]={[1]={type="Condition",var="AttackedRecently"},flags=1,type="INC",value=20,name="Speed",keywordFlags=0}},nil}c["35% increased Physical Damage"]={{[1]={flags=0,type="INC",value=35,name="PhysicalDamage",keywordFlags=0}},nil}c["15% reduced maximum Life"]={{[1]={flags=0,type="INC",value=-15,name="Life",keywordFlags=0}},nil}c["+6% Elemental Resistances while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,type="BASE",value=6,name="ElementalResist",keywordFlags=0}},nil}c["You have Phasing during Onslaught"]={nil,"You have Phasing during Onslaught "}c["50% increased Critical Strike Chance with Daggers"]={{[1]={flags=32768,type="INC",value=50,name="CritChance",keywordFlags=0}},nil}c["Cannot be Stunned by Spells if your other Ring is a Shaper Item"]={nil,"Cannot be Stunned by Spells if your other Ring is a Shaper Item "}c["25% chance to Trigger a Socketed Spell when you Attack with a Bow"]={{}," to Trigger a Socketed when you Attack with a Bow "}c["5% increased Attack Speed with Two Handed Melee Weapons"]={{[1]={flags=35651585,type="INC",value=5,name="Speed",keywordFlags=0}},nil}c["70% increased Attack Damage if your other Ring is a Shaper Item"]={{[1]={[1]={type="Condition",var="ShaperItemInRing {OtherSlotNum}"},flags=1,type="INC",value=70,name="Damage",keywordFlags=0}},nil}c["+20% to all Elemental Resistances while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="BASE",value=20,name="ElementalResist",keywordFlags=0}},nil}c["Adds 4 to 12 Physical Damage to Attacks"]={{[1]={flags=0,type="BASE",value=4,name="PhysicalMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=12,name="PhysicalMax",keywordFlags=65536}},nil}c["Chill Effect and Freeze duration on you is based on 65% of Energy Shield {variant:3}Chill Effect and Freeze duration on you is based on 100% of Energy Shield"]={nil,"Chill Effect and Freeze duration on you is based on 65% of Energy Shield {variant:3}Chill Effect and Freeze duration on you is based on 100% of Energy Shield "}c["You gain 8% increased Area of Effect for each Mine 20% chance when Placing Mines to Place an additional Mine"]={{[1]={flags=0,type="BASE",value=8,name="AreaOfEffect",keywordFlags=8192}},"% increased for each 20% chance when Placing Mines to Place an additional Mine "}c["5% increased Projectile Speed"]={{[1]={flags=0,type="INC",value=5,name="ProjectileSpeed",keywordFlags=0}},nil}c["25% increased Stun and Block Recovery"]={{[1]={flags=0,type="INC",value=25,name="StunRecovery",keywordFlags=0}},nil}c["Adds 32 to 48 Cold Damage to Attacks"]={{[1]={flags=0,type="BASE",value=32,name="ColdMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=48,name="ColdMax",keywordFlags=65536}},nil}c["Adds 4 to 14 Physical Damage to Attacks"]={{[1]={flags=0,type="BASE",value=4,name="PhysicalMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=14,name="PhysicalMax",keywordFlags=65536}},nil}c["50% less Weapon Damage"]={{[1]={flags=8388608,type="MORE",value=-50,name="Damage",keywordFlags=0}},nil}c["Socketed Gems have 25% reduced Elemental Equilibrium effect"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=-25,name="FlaskEffect",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}}," Elemental Equilibrium "}c["Attack Skills deal 10% increased Damage with Ailments while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=2048,type="INC",value=10,name="Damage",keywordFlags=65536}},nil}c["With 40 total Intelligence and Dexterity in Radius, Elemental Hit cannot choose Fire With 40 total Intelligence and Dexterity in Radius, Elemental Hit deals 50% less Fire Damage"]={nil,"With 40 total Intelligence and Dexterity in Radius, Elemental Hit cannot choose Fire With 40 total Intelligence and Dexterity in Radius, Elemental Hit deals 50% less Fire Damage "}c["With at least 40 Intelligence in Radius, Raised"]={nil,"With at least 40 Intelligence in Radius, Raised "}c["+4% to maximum Chance to Block Attack Damage"]={{[1]={flags=0,type="BASE",value=4,name="BlockChanceMax",keywordFlags=0}},nil}c["25% increased Light Radius during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=25,name="LightRadius",keywordFlags=0}},nil}c["20% faster start of Energy Shield Recharge"]={{[1]={flags=0,type="INC",value=20,name="EnergyShieldRechargeFaster",keywordFlags=0}},nil}c["Socketed Gems have 40% reduced Elemental Equilibrium effect"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=-40,name="FlaskEffect",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}}," Elemental Equilibrium "}c["Socketed Gems have Elemental Equilibrium {variant:1}Socketed Gems have 40% reduced Elemental Equilibrium effect"]={nil,"Elemental Equilibrium {variant:1}Socketed Gems have 40% reduced Elemental Equilibrium effect "}c["Socketed Gems have Elemental Equilibrium"]={nil,"Elemental Equilibrium "}c["+100% to Lightning Resistance when Socketed with a Blue Gem All Sockets are White"]={{[1]={flags=0,type="BASE",value=100,name="LightningResist",keywordFlags=0}}," when Socketed with a Blue Gem All Sockets are White "}c["+100% to Lightning Resistance when Socketed with a Blue Gem"]={{[1]={flags=0,type="BASE",value=100,name="LightningResist",keywordFlags=0}}," when Socketed with a Blue Gem "}c["You can inflict an additional Ignite on an Enemy"]={nil,"You can inflict an additional Ignite on an Enemy "}c["50% Chance to avoid being Stunned during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=50,name="AvoidStun",keywordFlags=0}},nil}c["200% increased Energy Shield"]={{[1]={flags=0,type="INC",value=200,name="EnergyShield",keywordFlags=0}},nil}c["+23% Chaos Resistance when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="BASE",value=23,name="ChaosResist",keywordFlags=0}},nil}c["7% increased Movement Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=7,name="MovementSpeed",keywordFlags=0}},nil}c["320% increased Energy Shield"]={{[1]={flags=0,type="INC",value=320,name="EnergyShield",keywordFlags=0}},nil}c["Lightning Spells have 15% of Physical Damage Converted to Lightning Damage"]={{[1]={flags=2,type="BASE",value=15,name="PhysicalDamageConvertToLightning",keywordFlags=64}},nil}c["+9% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=9,name="ElementalResist",keywordFlags=0}},nil}c["While on Low Life, Enemies are Unlucky when Damaging you"]={nil,"While on Low Life, Enemies are Unlucky when Damaging you "}c["15% increased Spell Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=2,type="INC",value=15,name="Damage",keywordFlags=0}},nil}c["50% increased Damage with Hits and Ailments against Enemies affected by 3 Spider's Webs"]={{[1]={[1]={type="MultiplierThreshold",actor="enemy",var="Spider's WebStack",threshold=3},flags=0,type="INC",value=50,name="Damage",keywordFlags=786432}},nil}c["+18% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=18,name="FireResist",keywordFlags=0}},nil}c["+25% Chaos Resistance when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="BASE",value=25,name="ChaosResist",keywordFlags=0}},nil}c["31% increased Light Radius"]={{[1]={flags=0,type="INC",value=31,name="LightRadius",keywordFlags=0}},nil}c["8% increased Movement Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=8,name="MovementSpeed",keywordFlags=0}},nil}c["+30% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=30,name="ElementalResist",keywordFlags=0}},nil}c["+120 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=120,name="EnergyShield",keywordFlags=0}},nil}c["20% reduced Effect of Curses on You"]={{[1]={flags=0,type="INC",value=-20,name="CurseEffectOnSelf",keywordFlags=0}},nil}c["1 Life Regenerated per second per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,type="BASE",value=1,name="LifeRegen",keywordFlags=0}},nil}c["Socketed Curse Skills are Triggered by Doedre's Effigy when Summoned"]={nil,"Socketed Curse Skills are Triggered by Doedre's Effigy when Summoned "}c["25% increased Skill Effect Duration"]={{[1]={flags=0,type="INC",value=25,name="Duration",keywordFlags=0}},nil}c["Golems have 15% increased Cooldown Recovery Speed"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={flags=0,type="INC",value=15,name="CooldownRecovery",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["33% chance to Blind nearby Enemies when gaining Her Blessing"]={{}," to Blind nearby Enemies when gaining Her Blessing "}c["+1 Maximum Endurance Charge"]={{[1]={flags=0,type="BASE",value=1,name="EnduranceChargesMax",keywordFlags=0}},nil}c["Has not Consumed any Gems"]={nil,"Has not Consumed any Gems "}c["+10 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=10,name="EnergyShield",keywordFlags=0}},nil}c["25% increased maximum Mana"]={{[1]={flags=0,type="INC",value=25,name="Mana",keywordFlags=0}},nil}c["Can Consume 4 Support Gems"]={nil,"Can Consume 4 Support Gems "}c["Consumes Socketed Support Gems when they reach Maximum Level Can Consume 4 Support Gems"]={nil,"Consumes Socketed Support Gems when they reach Maximum Level Can Consume 4 Support Gems "}c["Cold Spells have 10% of Physical Damage Converted to Cold Damage"]={{[1]={flags=2,type="BASE",value=10,name="PhysicalDamageConvertToCold",keywordFlags=32}},nil}c["Adds 22 to 33 Cold Damage"]={{[1]={flags=0,type="BASE",value=22,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=33,name="ColdMax",keywordFlags=0}},nil}c["Celestial Footprints Shaper Item"]={nil,"Celestial Footprints Shaper Item "}c["13 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=13,name="LifeRegen",keywordFlags=0}},nil}c["350 Physical Damage taken on Minion Death"]={nil,"350 Physical Damage taken on Minion Death "}c["Minions have 10% increased Area of Effect of Area Skills"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=10,name="AreaOfEffect",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["1% increased Area of Effect per Enemy killed recently, up to 50%"]={{[1]={[1]={type="Multiplier",limit=50,var="EnemyKilledRecently",limitTotal=true},flags=0,type="INC",value=1,name="AreaOfEffect",keywordFlags=0}},nil}c["33% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=33,name="CritChance",keywordFlags=0}},nil}c["5% additional Block Chance while on Consecrated Ground"]={{[1]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,type="BASE",value=5,name="BlockChance",keywordFlags=0}},nil}c["+400 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=400,name="Accuracy",keywordFlags=0}},nil}c["5% increased maximum Mana"]={{[1]={flags=0,type="INC",value=5,name="Mana",keywordFlags=0}},nil}c["1% increased Damage per 8 Strength when in Main Hand"]={{[1]={[1]={type="PerStat",stat="Str",div=8},[2]={type="SlotNumber",num=1},flags=0,type="INC",keywordFlags=0,name="Damage",value=1}},nil}c["18% increased Area of Effect of Aura Skills"]={{[1]={[1]={type="SkillType",skillType=44},flags=0,type="INC",value=18,name="AreaOfEffect",keywordFlags=0}},nil}c["Curse Skills have 15% increased Cast Speed"]={{[1]={[1]={type="SkillType",skillType=32},flags=16,type="INC",value=15,name="Speed",keywordFlags=0}},nil}c["50% increased Damage while on Consecrated Ground"]={{[1]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,type="INC",value=50,name="Damage",keywordFlags=0}},nil}c["Projectiles Pierce an additional Target"]={{[1]={value=1,type="BASE",keywordFlags=0,name="PierceCount",flags=0}},nil}c["Creates Consecrated Ground on Critical Strike 50% increased Rarity of Items Dropped by Enemies killed with a Critical Strike"]={nil,"Creates Consecrated Ground on Critical Strike 50% increased Rarity of Items Dropped by Enemies killed with a Critical Strike "}c["625% increased Armour"]={{[1]={flags=0,type="INC",value=625,name="Armour",keywordFlags=0}},nil}c["10% increased total Recovery per second from Energy Shield Leech"]={{[1]={flags=0,type="INC",value=10,name="EnergyShieldLeechRate",keywordFlags=0}},nil}c["100% reduced Vulnerability Mana Reservation"]={{[1]={[1]={type="SkillName",skillName="Vulnerability"},flags=0,type="INC",value=-100,name="ManaReserved",keywordFlags=0}},nil}c["40% increased Mana Reserved"]={{[1]={flags=0,type="INC",value=40,name="ManaReserved",keywordFlags=0}},nil}c["Socketed Gems Reserve No Mana"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},value=-100,type="MORE",keywordFlags=0,name="ManaReserved",flags=0}},nil}c["200% increased Armour"]={{[1]={flags=0,type="INC",value=200,name="Armour",keywordFlags=0}},nil}c["Adds 375 to 550 Fire Damage"]={{[1]={flags=0,type="BASE",value=375,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=550,name="FireMax",keywordFlags=0}},nil}c["Gain Arcane Surge when you or your Totems Hit an Enemy with a Spell"]={nil,"Gain Arcane Surge when you or your Totems Hit an Enemy with a Spell "}c["+100% to Fire Resistance when Socketed with a Red Gem"]={{[1]={flags=0,type="BASE",value=100,name="FireResist",keywordFlags=0}}," when Socketed with a Red Gem "}c["You can inflict up to 300 Ignites on an Enemy"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="IgniteCanStack",flags=0}},nil}c["15% increased Quantity of Items Dropped by Slain Frozen Enemies {variant:1}50% increased Rarity of Items Dropped by Slain Shocked enemies"]={{}," Quantity of Items Dropped by Slain Frozen Enemies {variant:1}50% increased Rarity of Items Dropped by Slain Shocked enemies "}c["+5 Mana Gained on Kill"]={{[1]={flags=0,type="BASE",value=5,name="ManaOnKill",keywordFlags=0}},nil}c["+18% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=18,name="ChaosResist",keywordFlags=0}},nil}c["8% increased Physical Damage for each time you've Blocked in the past 10 seconds 80% increased Physical Damage if you've Blocked Damage from a Unique Enemy in the past 10 seconds +1% Chance to Block Attack Damage for each time you've Blocked in the past 10 seconds"]={{[1]={[1]={type="Condition",var="BlockedHitFromUniqueEnemyInPast10Sec"},flags=0,type="INC",value=8,name="PhysicalDamage",keywordFlags=0}}," for each time you've Blocked in the past 10 seconds 80% increased Physical Damage +1% Chance to Block Attack Damage for each time you've Blocked in the past 10 seconds "}c["Summoned Skeletons Cover Enemies in Ash on Hit"]={nil,"Summoned Skeletons Cover Enemies in Ash on Hit "}c["Cannot Evade Enemy Attacks"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="CannotEvade",flags=0}},nil}c["+325 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=325,name="Accuracy",keywordFlags=0}},nil}c["Every 5 seconds, remove Curses and Elemental Ailments from you"]={nil,"Every 5 seconds, remove Curses and Elemental Ailments from you "}c["You gain Onslaught for 4 seconds on Kill"]={nil,"You gain Onslaught for 4 seconds on Kill "}c["+300 to Armour"]={{[1]={flags=0,type="BASE",value=300,name="Armour",keywordFlags=0}},nil}c["6% Chance to Block"]={{[1]={flags=0,type="BASE",value=6,name="BlockChance",keywordFlags=0}},nil}c["35% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=35,name="ManaRegen",keywordFlags=0}},nil}c["10% chance to Dodge Spells while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,type="BASE",value=10,name="SpellDodgeChance",keywordFlags=0}},nil}c["40% of Lightning Damage Converted to Cold Damage"]={{[1]={flags=0,type="BASE",value=40,name="LightningDamageConvertToCold",keywordFlags=0}},nil}c["6% reduced Damage taken if you've Taunted an Enemy Recently"]={{[1]={[1]={type="Condition",var="TauntedEnemyRecently"},flags=0,type="INC",value=-6,name="DamageTaken",keywordFlags=0}},nil}c["Implicit Modifier magnitudes are doubled"]={nil,"Implicit Modifier magnitudes are doubled "}c["4% increased Melee Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=256,type="INC",value=4,name="Damage",keywordFlags=0}},nil}c["Socketed Golem Skills gain 20% of Maximum Life as Extra Maximum Energy Shield"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}",keyword="golem"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=20,name="LifeGainAsEnergyShield",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["14% increased Totem Damage"]={{[1]={flags=0,type="INC",value=14,name="Damage",keywordFlags=16384}},nil}c["Socketed Gems are Supported by level 10 Knockback"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportKnockback",level=10},name="ExtraSupport",keywordFlags=0}},nil}c["+2 to Level of Socketed Golem Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="golem",value=2},name="GemProperty",keywordFlags=0}},nil}c["50% increased Area of Effect of Area Skills"]={{[1]={flags=0,type="INC",value=50,name="AreaOfEffect",keywordFlags=0}},nil}c["Adds 14 to 28 Cold Damage to Attacks"]={{[1]={flags=0,type="BASE",value=14,name="ColdMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=28,name="ColdMax",keywordFlags=65536}},nil}c["50% increased Critical Strike Chance with Mines"]={{[1]={flags=0,type="INC",value=50,name="CritChance",keywordFlags=8192}},nil}c["+18% to Quality {variant:8}{crafted}16% increased Attack Speed"]={{[1]={flags=1,type="BASE",value=18,name="Speed",keywordFlags=0}}," Quality {variant:8}{crafted}16% increased "}c["60% chance to Poison on Hit"]={{[1]={flags=0,type="BASE",value=60,name="PoisonChance",keywordFlags=0}},nil}c["With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Tar if it does not Ignite an Enemy."]={nil,"With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Tar if it does not Ignite an Enemy. "}c["+35% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=35,name="ColdResist",keywordFlags=0}},nil}c["Shocks nearby Enemies during Flask effect, causing 10% increased Damage taken {variant:1,2,3,4,5,6,7,8}You are Shocked during Flask effect"]={nil,"Shocks nearby Enemies during Flask effect, causing 10% increased Damage taken {variant:1,2,3,4,5,6,7,8}You are Shocked during Flask effect "}c["Adds 14 to 28 Fire Damage to Attacks"]={{[1]={flags=0,type="BASE",value=14,name="FireMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=28,name="FireMax",keywordFlags=65536}},nil}c["Grants Level 20 Summon Doedre's Effigy Skill"]={nil,nil}c["15% increased effect of Non-Curse Auras you Cast"]={{[1]={flags=0,type="INC",value=15,name="AuraEffect",keywordFlags=0}},nil}c["5% reduced Damage taken"]={{[1]={flags=0,type="INC",value=-5,name="DamageTaken",keywordFlags=0}},nil}c["+95 to maximum Life"]={{[1]={flags=0,type="BASE",value=95,name="Life",keywordFlags=0}},nil}c["100% of Damage Leeched as Life if you've taken a Savage Hit Recently"]={{[1]={[1]={type="Condition",var="BeenSavageHitRecently"},flags=0,type="BASE",value=100,name="DamageLifeLeech",keywordFlags=0}},nil}c["75% reduced Effect of Chill on You"]={{[1]={flags=0,type="INC",value=-75,name="SelfChillEffect",keywordFlags=0}},nil}c["+5% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=5,name="ElementalResist",keywordFlags=0}},nil}c["100% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=100,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["Adds 10 to 20 Fire Damage to Attacks"]={{[1]={flags=0,type="BASE",value=10,name="FireMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=20,name="FireMax",keywordFlags=65536}},nil}c["50% chance for Attacks to Maim on Hit against Poisoned Enemies +0.1% to Critical Strike Chance per Poison affecting Enemy, up to +2.0%"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Poisoned"},[2]={limit=2,limitTotal=true,type="Multiplier",var="PoisonStack",actor="enemy"},flags=1,type="BASE",keywordFlags=262144,name="CritChance",value=50}}," to Maim on Hit +0.1% to "}c["+15% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=15,name="ElementalResist",keywordFlags=0}},nil}c["0.4% of Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=0.4,name="DamageLifeLeech",keywordFlags=0}},nil}c["3% reduced Damage taken per Ghost Shroud"]={{[1]={flags=0,type="INC",value=-3,name="DamageTaken",keywordFlags=0}}," per Ghost Shroud "}c["30% chance to Poison on Melee Hit"]={{[1]={flags=256,type="BASE",value=30,name="PoisonChance",keywordFlags=0}},nil}c["200% increased Critical Strike Chance while you have Avatar of Fire 50% of Physical Damage Converted to Fire while you have Avatar of Fire"]={{[1]={flags=0,type="INC",value=200,name="CritChance",keywordFlags=0}}," while you have Avatar of Fire 50% of Physical Damage Converted to Fire while you have Avatar of Fire "}c["50% chance to cause Bleeding on Melee Hit"]={{[1]={flags=256,type="BASE",value=50,name="BleedChance",keywordFlags=0}},nil}c["Skills which Place Mines place up to 1 additional Mine if you have at least 500 Dexterity Skills which Place Mines place up to 1 additional Mine if you have at least 500 Intelligence"]={nil,"Skills which Place Mines place up to 1 additional Mine if you have at least 500 Dexterity Skills which Place Mines place up to 1 additional Mine if you have at least 500 Intelligence "}c["Enemies cannot Leech Mana from You Socketed Gems have 50% reduced Mana Cost"]={nil,"Enemies cannot Leech Mana from You Socketed Gems have 50% reduced Mana Cost "}c["33% reduced Effect of your Curses"]={{[1]={flags=0,type="INC",value=-33,name="CurseEffect",keywordFlags=0}},nil}c["Adds 1 to 4 Physical Damage to Attacks"]={{[1]={flags=0,type="BASE",value=1,name="PhysicalMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=4,name="PhysicalMax",keywordFlags=65536}},nil}c["Grants level 12 Summon Stone Golem"]={{[1]={flags=0,type="LIST",value={skillId="SummonRockGolem",level=12},name="ExtraSkill",keywordFlags=0}},nil}c["15% increased Movement Speed"]={{[1]={flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}},nil}c["Causes Bleeding on Melee Critical Strike"]={{[1]={[1]={type="Condition",var="CriticalStrike"},value=100,type="BASE",keywordFlags=0,name="BleedChance",flags=256}},nil}c["80% of Block Chance applied to Spells {variant:3}+24% chance to Block Spell Damage"]={{[1]={flags=2,type="BASE",value=80,name="BlockChance",keywordFlags=0}}," applied to s {variant:3}+24% chance to Block Spell Damage "}c["+14% to Fire and Lightning Resistances"]={{[1]={flags=0,type="BASE",value=14,name="FireResist",keywordFlags=0},[2]={flags=0,type="BASE",value=14,name="LightningResist",keywordFlags=0}},nil}c["Gain 25% of Physical Damage as Extra Fire Damage while affected by Anger"]={{[1]={[1]={type="Condition",var="AffectedByAnger"},flags=0,type="BASE",value=25,name="PhysicalDamageGainAsFire",keywordFlags=0}},nil}c["20% increased Duration"]={{[1]={flags=0,type="INC",value=20,name="Duration",keywordFlags=0}},nil}c["20% chance when Placing Mines to Place an additional Mine"]={{}," when Placing s to Place an additional Mine "}c["8% increased Physical Damage for each time you've Blocked in the past 10 seconds"]={{[1]={flags=0,type="INC",value=8,name="PhysicalDamage",keywordFlags=0}}," for each time you've Blocked in the past 10 seconds "}c["Adds 35 to 55 Physical Damage"]={{[1]={flags=0,type="BASE",value=35,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=55,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 25 to 50 Fire Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=25,name="FireMin",keywordFlags=196608},[2]={flags=0,type="BASE",value=50,name="FireMax",keywordFlags=196608}},nil}c["+16% to Fire and Lightning Resistances"]={{[1]={flags=0,type="BASE",value=16,name="FireResist",keywordFlags=0},[2]={flags=0,type="BASE",value=16,name="LightningResist",keywordFlags=0}},nil}c["Adds 25 to 50 Cold Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=25,name="ColdMin",keywordFlags=196608},[2]={flags=0,type="BASE",value=50,name="ColdMax",keywordFlags=196608}},nil}c["+25% additional Block Chance against Projectiles"]={{[1]={flags=0,type="BASE",value=25,name="BlockChance",keywordFlags=0}}," against Projectiles "}c["80% increased Energy Shield"]={{[1]={flags=0,type="INC",value=80,name="EnergyShield",keywordFlags=0}},nil}c["Adds 1 to 60 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=196608},[2]={flags=0,type="BASE",value=60,name="LightningMax",keywordFlags=196608}},nil}c["10% increased Effect of Shock"]={{[1]={flags=0,type="INC",value=10,name="EnemyShockEffect",keywordFlags=0}},nil}c["Gain a Spirit Charge every second"]={nil,"Gain a Spirit Charge every second "}c["Lose all Power Charges on reaching Maximum Power Charges"]={nil,"Lose all Power Charges on reaching Maximum Power Charges "}c["1% of Damage against Shocked Enemies Leeched as Life"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Shocked"},flags=0,type="BASE",value=1,name="DamageLifeLeech",keywordFlags=262144}},nil}c["Ranger: 7% increased Movement Speed"]={{[1]={[1]={type="Condition",var="ConnectedToRangerStart"},flags=0,type="INC",value=7,name="MovementSpeed",keywordFlags=0}},nil}c["Adds 1 to 70 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=196608},[2]={flags=0,type="BASE",value=70,name="LightningMax",keywordFlags=196608}},nil}c["You lose Virulence 50% slower Poisons you inflict during any Flask Effect have 40% chance to deal 100% more Damage"]={nil,"You lose Virulence 50% slower Poisons you inflict during any Flask Effect have 40% chance to deal 100% more Damage "}c["If you've Attacked Recently, you and nearby Allies have +10% Chance to Block Attack Damage"]={{[1]={[1]={type="Condition",var="AttackedRecently"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=10,name="BlockChance",keywordFlags=0}},name="ExtraAura",keywordFlags=0}},nil}c["60% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=60,name="LootRarity",keywordFlags=0}},nil}c["11% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=11,name="LootRarity",keywordFlags=0}},nil}c["2% increased Minion Attack and Cast Speed per Skeleton you own"]={{[1]={[1]={type="SkillName",skillName="Summon Skeleton"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=2,name="Speed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}}," Minion per you own "}c["Elemental Hit deals 13% increased Damage"]={{[1]={[1]={type="SkillName",skillName="Elemental Hit"},flags=0,type="INC",value=13,name="Damage",keywordFlags=0}},nil}c["20% less chance to Evade Melee Attacks"]={{[1]={flags=0,type="MORE",value=-20,name="MeleeEvadeChance",keywordFlags=0}},nil}c["Cannot Leech {variant:3,4}Cannot Leech Life"]={nil,"Cannot Leech {variant:3,4}Cannot Leech Life "}c["-20% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=-20,name="ElementalResist",keywordFlags=0}},nil}c["4% Chance to Block Attack Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,type="BASE",value=4,name="BlockChance",keywordFlags=0}},nil}c["6% chance to Dodge Attack Hits"]={{[1]={flags=0,type="BASE",value=6,name="AttackDodgeChance",keywordFlags=0}},nil}c["10% chance to Cause Monsters to Flee Enemies you Shock have 30% reduced Cast Speed"]={{[1]={flags=16,type="BASE",value=10,name="Speed",keywordFlags=0}}," to Cause Monsters to Flee Enemies you Shock have 30% reduced "}c["60% increased Damage with Hits and Ailments against Blinded Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Blinded"},flags=0,type="INC",value=60,name="Damage",keywordFlags=786432}},nil}c["+85 to Maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=85,name="EnergyShield",keywordFlags=0}},nil}c["100% increased Totem Duration"]={{[1]={flags=0,type="INC",value=100,name="TotemDuration",keywordFlags=0}},nil}c["0.8% of Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=0.8,name="LifeRegenPercent",keywordFlags=0}},nil}c["Reflects 1 to 150 Lightning Damage to Melee Attackers"]={nil,"Reflects 1 to 150 Lightning Damage to Melee Attackers "}c["Right ring slot: 30% reduced Reflected Physical Damage taken {variant:3,4}Right ring slot: 40% reduced Reflected Physical Damage taken"]={{[1]={[1]={type="SlotNumber",num=2},flags=0,type="INC",value=-30,name="PhysicalDamageTaken",keywordFlags=0}}," Reflected {variant:3,4}Right ring slot: 40% reduced Reflected Physical Damage taken "}c["50% increased Global Evasion Rating when on Low Life"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="LowLife"},flags=0,type="INC",keywordFlags=0,name="Evasion",value=50}},nil}c["Grants level 1 Icestorm Skill"]={{[1]={flags=0,type="LIST",value={skillId="IcestormUniqueStaff12",level=1},name="ExtraSkill",keywordFlags=0}},nil}c["+1 to Level of Socketed Support Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="support",value=1},name="GemProperty",keywordFlags=0}},nil}c["18% reduced Enemy Stun Threshold"]={{[1]={flags=0,type="INC",value=-18,name="EnemyStunThreshold",keywordFlags=0}},nil}c["360% increased Physical Damage"]={{[1]={flags=0,type="INC",value=360,name="PhysicalDamage",keywordFlags=0}},nil}c["Mines can be Detonated an additional time"]={nil,"Mines can be Detonated an additional time "}c["45% of Fire Damage Converted to Chaos Damage"]={{[1]={flags=0,type="BASE",value=45,name="FireDamageConvertToChaos",keywordFlags=0}},nil}c["Adds 19 to 35 Fire Damage"]={{[1]={flags=0,type="BASE",value=19,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=35,name="FireMax",keywordFlags=0}},nil}c["52% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=52,name="ManaRegen",keywordFlags=0}},nil}c["6% increased Attack Speed with Wands"]={{[1]={flags=524289,type="INC",value=6,name="Speed",keywordFlags=0}},nil}c["45% increased Cold Damage"]={{[1]={flags=0,type="INC",value=45,name="ColdDamage",keywordFlags=0}},nil}c["15% increased Movement Speed when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}},nil}c["8% chance to Freeze"]={{[1]={flags=0,type="BASE",value=8,name="EnemyFreezeChance",keywordFlags=0}},nil}c["+2 to Level of Socketed Cold Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="cold",value=2},name="GemProperty",keywordFlags=0}},nil}c["40% increased Stun and Block Recovery"]={{[1]={flags=0,type="INC",value=40,name="StunRecovery",keywordFlags=0}},nil}c["40% chance to Shock Attackers for 4 seconds on Block"]={{[1]={flags=0,type="BASE",value=40,name="EnemyShockChance",keywordFlags=0}}," Attackers for 4 seconds on Block "}c["30% increased Cast Speed"]={{[1]={flags=16,type="INC",value=30,name="Speed",keywordFlags=0}},nil}c["20% increased maximum Energy Shield"]={{[1]={flags=0,type="INC",value=20,name="EnergyShield",keywordFlags=0}},nil}c["Traps cannot be Damaged for 5 seconds after being Thrown"]={nil,"Traps cannot be Damaged for 5 seconds after being Thrown "}c["8% increased Attack Speed with Axes"]={{[1]={flags=4097,type="INC",value=8,name="Speed",keywordFlags=0}},nil}c["Adds 6 to 80 Lightning Damage"]={{[1]={flags=0,type="BASE",value=6,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=80,name="LightningMax",keywordFlags=0}},nil}c["Spectres have a Base Duration of 20 seconds"]={{[1]={[1]={type="SkillName",skillName="Raise Spectre"},flags=0,type="LIST",value={key="duration",value=6},name="SkillData",keywordFlags=0}},nil}c["Adds 30 to 53 Cold Damage"]={{[1]={flags=0,type="BASE",value=30,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=53,name="ColdMax",keywordFlags=0}},nil}c["Golems have 45% increased Cooldown Recovery Speed"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={flags=0,type="INC",value=45,name="CooldownRecovery",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Grants Level 25 Purity of Fire Skill"]={{[1]={flags=0,type="LIST",value={skillId="FireResistAura",level=25},name="ExtraSkill",keywordFlags=0}},nil}c["+14 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=14,name="EnergyShield",keywordFlags=0}},nil}c["Adds 10 to 90 Lightning Damage"]={{[1]={flags=0,type="BASE",value=10,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=90,name="LightningMax",keywordFlags=0}},nil}c["Adds 35 to 60 Cold Damage"]={{[1]={flags=0,type="BASE",value=35,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=60,name="ColdMax",keywordFlags=0}},nil}c["5% of Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=5,name="LifeRegenPercent",keywordFlags=0}},nil}c["120% increased Spell Damage"]={{[1]={flags=2,type="INC",value=120,name="Damage",keywordFlags=0}},nil}c["Gain a Frenzy Charge if an Attack Ignites an Enemy"]={nil,"Gain a Frenzy Charge if an Attack Ignites an Enemy "}c["Cannot be Shocked while Chilled 40% chance to Chill Attackers for 4 seconds on Block"]={nil,"Cannot be Shocked while Chilled 40% chance to Chill Attackers for 4 seconds on Block "}c["With a Ghastly Eye Jewel Socketed, Minions have +1000 to Accuracy Rating"]={{[1]={[1]={type="Condition",var="HaveGhastlyEyeJewelIn{SlotName}"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=1000,name="Accuracy",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Implicit Modifier magnitudes are tripled"]={nil,"Implicit Modifier magnitudes are tripled "}c["+4% Chance to Block Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,type="BASE",value=4,name="BlockChance",keywordFlags=0}},nil}c["40% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=40,name="ElementalDamage",keywordFlags=65536}},nil}c["+30 Life gained on Kill"]={{[1]={flags=0,type="BASE",value=30,name="LifeOnKill",keywordFlags=0}},nil}c["Adds 40 to 60 Cold Damage against Chilled Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Chilled"},flags=0,type="BASE",value=40,name="ColdMin",keywordFlags=262144},[2]={[1]={type="ActorCondition",actor="enemy",var="Chilled"},flags=0,type="BASE",value=60,name="ColdMax",keywordFlags=262144}},nil}c["50% chance to Shock Chilled Enemies"]={{[1]={flags=0,type="BASE",value=50,name="EnemyShockChance",keywordFlags=0}}," Chilled Enemies "}c["Temporal Chains has 100% reduced Mana Reservation"]={{[1]={[1]={type="SkillName",skillName="Temporal Chains"},flags=0,type="INC",value=-100,name="ManaReserved",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 18 Melee Physical Damage"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportMeleePhysicalDamage",level=18},name="ExtraSupport",keywordFlags=0}},nil}c["70% increased Burning Damage"]={{[1]={flags=0,type="INC",value=70,name="FireDamage",keywordFlags=134217728}},nil}c["+2 to Level of Socketed Elemental Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="elemental",value=2},name="GemProperty",keywordFlags=0}},nil}c["Adds 13 to 23 Cold Damage"]={{[1]={flags=0,type="BASE",value=13,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=23,name="ColdMax",keywordFlags=0}},nil}c["6% increased Damage Over Time with Bow Skills"]={{[1]={flags=8,type="INC",value=6,name="Damage",keywordFlags=512}},nil}c["Adds 15 to 25 Cold Damage"]={{[1]={flags=0,type="BASE",value=15,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=25,name="ColdMax",keywordFlags=0}},nil}c["Grants Summon Harbinger of Directions Skill"]={{[1]={flags=0,type="LIST",value={skillId="SummonHarbingerOfDirections",level=1},name="ExtraSkill",keywordFlags=0}},nil}c["Minions deal 30% increased Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=30,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["100% increased Attack Speed"]={{[1]={flags=1,type="INC",value=100,name="Speed",keywordFlags=0}},nil}c["Animated Minions' Melee Attacks deal 50% less Damage to surrounding targets Trigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy"]={nil,"Animated Minions' Melee Attacks deal 50% less Damage to surrounding targets Trigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy "}c["Socketed Gems are Supported by level 5 Cold to Fire"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportColdToFire",level=5},name="ExtraSupport",keywordFlags=0}},nil}c["+1 to Level of Socketed Cold Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="cold",value=1},name="GemProperty",keywordFlags=0}},nil}c["1% of Mana Regenerated per second"]={{[1]={flags=0,type="BASE",value=1,name="ManaRegenPercent",keywordFlags=0}},nil}c["100% increased maximum Mana"]={{[1]={flags=0,type="INC",value=100,name="Mana",keywordFlags=0}},nil}c["160% increased Spell Damage"]={{[1]={flags=2,type="INC",value=160,name="Damage",keywordFlags=0}},nil}c["Trigger Level 20 Intimidating Cry when you lose Cat's Stealth"]={nil,"Trigger Level 20 Intimidating Cry when you lose Cat's Stealth "}c["20% increased Freeze Duration on Enemies"]={{[1]={flags=0,type="INC",value=20,name="EnemyFreezeDuration",keywordFlags=0}},nil}c["+0.3% Critical Strike Chance per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="BASE",value=0.3,name="CritChance",keywordFlags=0}},nil}c["30% increased Burning Damage"]={{[1]={flags=0,type="INC",value=30,name="FireDamage",keywordFlags=134217728}},nil}c["Adds 1 to 10 Lightning Damage to Attacks with this Weapon per 10 Intelligence"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="PerStat",stat="Int",div=10},flags=0,type="BASE",keywordFlags=65536,name="LightningMin",value=1},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="PerStat",stat="Int",div=10},flags=0,type="BASE",keywordFlags=65536,name="LightningMax",value=10}},nil}c["45% chance to avoid Bleeding"]={{[1]={flags=0,type="BASE",value=45,name="AvoidBleed",keywordFlags=0}},nil}c["Immune to Freeze and Chill while Ignited Damage Penetrates 15% of Fire Resistance if you have Blocked Recently"]={{[1]={[1]={type="Condition",var="Ignited"},[2]={type="Condition",var="BlockedRecently"},flags=0,type="BASE",keywordFlags=0,name="FirePenetration",value=15}},"Immune and Chill Damage "}c["+300 Intelligence Requirement"]={{[1]={flags=0,type="BASE",value=300,name="IntRequirement",keywordFlags=0}},nil}c["60% increased Physical Damage"]={{[1]={flags=0,type="INC",value=60,name="PhysicalDamage",keywordFlags=0}},nil}c["Cannot gain Power Charges"]={nil,"Cannot gain Power Charges "}c["Immune to Freeze and Chill while Ignited"]={nil,"Immune to Freeze and Chill while Ignited "}c["100% chance to Trigger Level 1 Raise Spiders on Kill"]={{[1]={flags=0,type="LIST",value={skillId="TriggeredSummonSpider",level=1},name="ExtraSkill",keywordFlags=0}},nil}c["16% increased Intelligence"]={{[1]={flags=0,type="INC",value=16,name="Int",keywordFlags=0}},nil}c["Grants level 15 Vengeance Skill"]={{[1]={flags=0,type="LIST",value={skillId="Vengeance",level=15},name="ExtraSkill",keywordFlags=0}},nil}c["Adds 250 to 350 Fire Damage to Spells"]={{[1]={flags=0,type="BASE",value=250,name="FireMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=350,name="FireMax",keywordFlags=131072}},nil}c["Adds 150 to 250 Fire Damage to Spells"]={{[1]={flags=0,type="BASE",value=150,name="FireMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=250,name="FireMax",keywordFlags=131072}},nil}c["15% increased Damage per Curse on you"]={{[1]={[1]={type="Multiplier",var="CurseOnSelf"},flags=0,type="INC",value=15,name="Damage",keywordFlags=0}},nil}c["Applies level 15 Temporal Chains on Blocking a Projectile Attack"]={nil,"Applies level 15 Temporal Chains on Blocking a Projectile Attack "}c["You have Vaal Pact if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},value="Vaal Pact",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["Adds 185 to 205 Physical Damage"]={{[1]={flags=0,type="BASE",value=185,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=205,name="PhysicalMax",keywordFlags=0}},nil}c["10% chance to gain a Power Charge if you Knock an Enemy Back with Melee Damage"]={{[1]={flags=256,type="BASE",value=10,name="Damage",keywordFlags=0}}," to gain a Power Charge if you Knock an Enemy Back with "}c["Your Curses can apply to Hexproof Enemies"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="CursesIgnoreHexproof",flags=0}},nil}c["+3% to maximum Chance to Block Attack Damage"]={{[1]={flags=0,type="BASE",value=3,name="BlockChanceMax",keywordFlags=0}},nil}c["Adds 190 to 220 Physical Damage"]={{[1]={flags=0,type="BASE",value=190,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=220,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 10 to 20 Cold Damage to Attacks"]={{[1]={flags=0,type="BASE",value=10,name="ColdMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=20,name="ColdMax",keywordFlags=65536}},nil}c["Enemies Cannot Leech Life From You"]={nil,"Enemies Cannot Leech Life From You "}c["Chaos Damage does not bypass Energy Shield"]={nil,"Chaos Damage does not bypass Energy Shield "}c["+13% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=13,name="ChaosResist",keywordFlags=0}},nil}c["+3 Mana gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=3,name="ManaOnHit",keywordFlags=0}},nil}c["275% increased Global Damage"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=275,name="Damage",keywordFlags=0}},nil}c["30% increased Attack Speed"]={{[1]={flags=1,type="INC",value=30,name="Speed",keywordFlags=0}},nil}c["2.5% of Maximum Energy Shield Regenerated per Second while affected by Discipline"]={{[1]={[1]={type="Condition",var="AffectedByDiscipline"},flags=0,type="BASE",value=2.5,name="EnergyShieldRegenPercent",keywordFlags=0}},nil}c["13% increased Area Damage"]={{[1]={flags=512,type="INC",value=13,name="Damage",keywordFlags=0}},nil}c["1% of Damage is taken from Mana before Life per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="BASE",value=1,name="DamageTakenFromManaBeforeLife",keywordFlags=0}},nil}c["15% increased Strength"]={{[1]={flags=0,type="INC",value=15,name="Str",keywordFlags=0}},nil}c["6% increased Fire Damage"]={{[1]={flags=0,type="INC",value=6,name="FireDamage",keywordFlags=0}},nil}c["Socketed Gems are Supported by Level 16 Trap"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportTrap",level=16},name="ExtraSupport",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 8 Trap"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportTrap",level=8},name="ExtraSupport",keywordFlags=0}},nil}c["Gain 1 Rage when you Kill an Enemy"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="Condition:CanGainRage",flags=0},[2]={[1]={type="Condition",var="CanGainRage"},value=1,type="DUMMY",keywordFlags=0,name="Dummy",flags=0}},nil}c["Minions Regenerate 2% Life per Second"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=2,name="LifeRegenPercent",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["12% increased Minion Damage per Spectre you own"]={{[1]={[1]={type="SkillName",skillName="Raise Spectre"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=12,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}}," Minion per you own "}c["18% increased Vaal Skill Effect Duration"]={{[1]={flags=0,type="INC",value=18,name="Duration",keywordFlags=256}},nil}c["Adds 70 to 104 Cold Damage while affected by Hatred"]={{[1]={[1]={type="Condition",var="AffectedByHatred"},flags=0,type="BASE",value=70,name="ColdMin",keywordFlags=0},[2]={[1]={type="Condition",var="AffectedByHatred"},flags=0,type="BASE",value=104,name="ColdMax",keywordFlags=0}},nil}c["200% increased Critical Strike Chance with arrows that Fork {variant:1}Arrows that Pierce cause Bleeding"]={{[1]={flags=0,type="INC",value=200,name="CritChance",keywordFlags=0}}," with arrows that Fork {variant:1}Arrows that Pierce cause Bleeding "}c["Projectiles Pierce 6 additional Targets"]={{[1]={flags=0,type="BASE",value=6,name="PierceCount",keywordFlags=0}},nil}c["3% increased Attack Speed with Daggers"]={{[1]={flags=32769,type="INC",value=3,name="Speed",keywordFlags=0}},nil}c["2% increased Minion Duration per Zombie you own 12% increased Minion Damage per Spectre you own"]={{[1]={[1]={type="SkillName",skillName="Raise Zombie"},flags=0,type="LIST",value={mod={[1]={type="SkillType",skillType=21},flags=0,type="INC",value=2,name="Duration",keywordFlags=0}},name="MinionModifier",keywordFlags=0}}," per you own 12% increased Minion Damage per Spectre you own "}c["2% increased Minion Duration per Zombie you own"]={{[1]={[1]={type="SkillName",skillName="Raise Zombie"},flags=0,type="LIST",value={mod={[1]={type="SkillType",skillType=21},flags=0,type="INC",value=2,name="Duration",keywordFlags=0}},name="MinionModifier",keywordFlags=0}}," per you own "}c["Minions have 8% increased Cast Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=16,type="INC",value=8,name="Speed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["15% reduced Accuracy Rating"]={{[1]={flags=0,type="INC",value=-15,name="Accuracy",keywordFlags=0}},nil}c["Nearby Enemies have -20% to Cold Resistance"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=-20,name="ColdResist",keywordFlags=0}},name="EnemyModifier",keywordFlags=0}},nil}c["Nearby Enemies have 18% increased Effect of Curses on them"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=18,name="CurseEffectOnSelf",keywordFlags=0}},name="EnemyModifier",keywordFlags=0}},nil}c["Hits that Stun Enemies have Culling Strike 22% increased Damage with Ailments from Attack Skills while wielding a Mace"]={nil,"Hits that Stun Enemies have Culling Strike 22% increased Damage with Ailments from Attack Skills while wielding a Mace "}c["150% increased Spell Damage if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=2,type="INC",value=150,name="Damage",keywordFlags=0}},nil}c["Grants Summon Harbinger of Time Skill"]={{[1]={flags=0,type="LIST",value={skillId="SummonHarbingerOfTime",level=1},name="ExtraSkill",keywordFlags=0}},nil}c["+15% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=15,name="CritMultiplier",keywordFlags=0}},nil}c["Attacks used by Totems have 7% increased Attack Speed"]={{[1]={flags=1,type="INC",value=7,name="Speed",keywordFlags=16384}},nil}c["70% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=70,name="LootRarity",keywordFlags=0}},nil}c["12% increased Accuracy Rating with One Handed Melee Weapons"]={{[1]={flags=18874368,type="INC",value=12,name="Accuracy",keywordFlags=0}},nil}c["Adds 13 to 16 Physical Damage to Attacks and Spells per Siphoning Charge"]={{[1]={[1]={type="Multiplier",var="SiphoningCharge"},flags=0,type="BASE",value=13,name="PhysicalMin",keywordFlags=196608},[2]={[1]={type="Multiplier",var="SiphoningCharge"},flags=0,type="BASE",value=16,name="PhysicalMax",keywordFlags=196608}},nil}c["+1 to Maximum number of Spectres"]={{[1]={flags=0,type="BASE",value=1,name="ActiveSpectreLimit",keywordFlags=0}},nil}c["0.2% of Damage Leeched as Life per Siphoning Charge"]={{[1]={[1]={type="Multiplier",var="SiphoningCharge"},flags=0,type="BASE",value=0.2,name="DamageLifeLeech",keywordFlags=0}},nil}c["10% chance to gain a Power Charge when you Block Spell Damage"]={{[1]={flags=2,type="BASE",value=10,name="Damage",keywordFlags=0}}," to gain a Power Charge when you Block "}c["1% additional Physical Damage Reduction from Hits per Siphoning Charge"]={{[1]={[1]={type="Multiplier",var="SiphoningCharge"},flags=0,type="BASE",value=1,name="PhysicalDamageReductionWhenHit",keywordFlags=0}},nil}c["Minions gain Unholy Might for 10 seconds on Kill"]={nil,"gain Unholy Might for 10 seconds on Kill "}c["2 additional Arrows"]={{[1]={flags=1,type="BASE",value=2,name="ProjectileCount",keywordFlags=0}},nil}c["Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit"]={nil,"Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit "}c["20% increased Damage with Brand Skills"]={{[1]={[1]={type="SkillType",skillType=76},flags=0,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["Nearby Enemies cannot gain Power, Frenzy or Endurance Charges You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other 10% chance to gain a Power, Frenzy or Endurance Charge on Hit"]={nil,"Nearby Enemies cannot gain Power, Frenzy or Endurance Charges You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other 10% chance to gain a Power, Frenzy or Endurance Charge on Hit "}c["Gain 4% of Non-Chaos Damage as extra Chaos Damage per Siphoning Charge"]={{[1]={[1]={type="Multiplier",var="SiphoningCharge"},flags=0,type="BASE",value=4,name="NonChaosDamageGainAsChaos",keywordFlags=0}},nil}c["Projectiles Pierce while Phasing {variant:2}Projectiles Pierce 5 additional Targets while you have Phasing"]={nil,"Projectiles Pierce while Phasing {variant:2}Projectiles Pierce 5 additional Targets while you have Phasing "}c["25% chance to gain a Siphoning Charge when you use a Skill Adds 14 to 16 Physical Damage to Attacks and Spells per Siphoning Charge"]={{[1]={[1]={type="Multiplier",var="SiphoningCharge"},flags=2,type="BASE",value=25,name="PhysicalDamage",keywordFlags=0}}," to gain a Siphoning Charge when you use a Skill Adds 14 to 16 to Attacks and s "}c["25% chance to gain a Siphoning Charge when you use a Skill"]={{}," to gain a Siphoning Charge when you use a Skill "}c["Adds 18 to 28 Chaos Damage to Spells and Attacks while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=18,name="ChaosMin",keywordFlags=196608},[2]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=28,name="ChaosMax",keywordFlags=196608}},nil}c["Socketed Gems are Supported by Level 16 Trap and Mine Damage"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportTrapAndMineDamage",level=16},name="ExtraSupport",keywordFlags=0}},nil}c["+48% to Non-Ailment Chaos Damage over Time Multiplier"]={{[1]={flags=0,type="BASE",value=48,name="ChaosDotMultiplier",keywordFlags=0}},nil}c["Temporal Chains has 50% reduced Effect on You"]={{[1]={[1]={type="SkillName",skillName="Temporal Chains"},flags=0,type="INC",value=-50,name="CurseEffectOnSelf",keywordFlags=0}},nil}c["Skills Chain +1 times"]={{[1]={flags=0,type="BASE",value=1,name="ChainCountMax",keywordFlags=0}},nil}c["4% increased Movement Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=4,name="MovementSpeed",keywordFlags=0}},nil}c["Adds 1 to 13 Lightning Damage to Attacks"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=13,name="LightningMax",keywordFlags=65536}},nil}c["22% increased Attack Speed while a Rare or Unique Enemy is Nearby"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="RareOrUnique"},flags=1,type="INC",value=22,name="Speed",keywordFlags=0}},nil}c["also grant an equal chance to gain an Endurance Charge on Kill"]={nil,"also grant an equal chance to gain an Endurance Charge on Kill "}c["28% increased Damage with Ailments from Attack Skills while wielding a Mace"]={{[1]={[1]={type="Condition",var="UsingMace"},flags=2048,type="INC",value=28,name="Damage",keywordFlags=65536}},nil}c["175% increased Energy Shield"]={{[1]={flags=0,type="INC",value=175,name="EnergyShield",keywordFlags=0}},nil}c["You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other 10% chance to gain a Power, Frenzy or Endurance Charge on Hit"]={nil,"You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other 10% chance to gain a Power, Frenzy or Endurance Charge on Hit "}c["With at least 40 Strength in Radius, Ground Slam has a 50% increased angle"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 50% increased angle "}c["Gain 24% of Physical Damage as Extra Damage of a random Element {variant:32}Projectiles Pierce 6 additional Targets"]={{[1]={flags=0,type="BASE",value=24,name="PhysicalDamage",keywordFlags=0}}," as Extra Damage of a random Element {variant:32}Projectiles Pierce 6 additional Targets "}c["10% increased Damage with Brand Skills"]={{[1]={[1]={type="SkillType",skillType=76},flags=0,type="INC",value=10,name="Damage",keywordFlags=0}},nil}c["20% more Damage if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,type="MORE",value=20,name="Damage",keywordFlags=0}},nil}c["+75 to all Attributes"]={{[1]={flags=0,type="BASE",value=75,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=75,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=75,name="Int",keywordFlags=0}},nil}c["Reflects 44 Physical Damage to Attackers on Block Curse Enemies with level 5 Vulnerability on Block"]={nil,"Reflects 44 Physical Damage to Attackers on Block Curse Enemies with level 5 Vulnerability on Block "}c["Every second, inflict Withered on nearby Enemies for 15 seconds Nearby Hindered Enemies deal 15% reduced Damage over Time"]={nil,"Every second, inflict Withered on nearby Enemies for 15 seconds Nearby Hindered Enemies deal 15% reduced Damage over Time "}c["Adds 15 to 140 Lightning Damage to Spells"]={{[1]={flags=0,type="BASE",value=15,name="LightningMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=140,name="LightningMax",keywordFlags=131072}},nil}c["+5% to Maximum Lightning Resistance"]={{[1]={flags=0,type="BASE",value=5,name="LightningResistMax",keywordFlags=0}},nil}c["15% increased Projectile Speed"]={{[1]={flags=0,type="INC",value=15,name="ProjectileSpeed",keywordFlags=0}},nil}c["50% increased Warcry Cooldown Recovery Speed"]={{[1]={flags=0,type="INC",value=50,name="CooldownRecovery",keywordFlags=4}},nil}c["18% Chance to Block"]={{[1]={flags=0,type="BASE",value=18,name="BlockChance",keywordFlags=0}},nil}c["160% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=160,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["Golem Skills have 25% increased Cooldown Recovery Speed"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="INC",value=25,name="CooldownRecovery",keywordFlags=0}},nil}c["Consumes Socketed Support Gems when they reach Maximum Level"]={nil,"Consumes Socketed Support Gems when they reach Maximum Level "}c["Celestial Footprints"]={nil,"Celestial Footprints "}c["Gain 40% of Physical Attack Damage as Extra Fire Damage"]={{[1]={flags=1,type="BASE",value=40,name="PhysicalDamageGainAsFire",keywordFlags=0}},nil}c["Adds 14 to 16 Physical Damage to Attacks and Spells per Siphoning Charge"]={{[1]={[1]={type="Multiplier",var="SiphoningCharge"},flags=0,type="BASE",value=14,name="PhysicalMin",keywordFlags=196608},[2]={[1]={type="Multiplier",var="SiphoningCharge"},flags=0,type="BASE",value=16,name="PhysicalMax",keywordFlags=196608}},nil}c["1% of Physical Attack Damage leeched as Life"]={{[1]={flags=1,type="BASE",value=1,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["Projectiles gain 18% of Non-Chaos Damage as extra Chaos Damage per Chain"]={{[1]={[1]={type="PerStat",stat="Chain"},flags=1024,type="BASE",value=18,name="NonChaosDamageGainAsChaos",keywordFlags=0}},nil}c["Adds 25 to 36 Fire Damage"]={{[1]={flags=0,type="BASE",value=25,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=36,name="FireMax",keywordFlags=0}},nil}c["You have Phasing if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},value=true,type="FLAG",keywordFlags=0,name="Condition:Phasing",flags=0}},nil}c["Adds 20 to 35 Physical Damage"]={{[1]={flags=0,type="BASE",value=20,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=35,name="PhysicalMax",keywordFlags=0}},nil}c["Attacks Chain an additional time when in Main Hand"]={{[1]={[1]={type="SlotNumber",num=1},value=1,type="BASE",keywordFlags=0,name="ChainCountMax",flags=1}},nil}c["50% increased Area of Effect"]={{[1]={flags=0,type="INC",value=50,name="AreaOfEffect",keywordFlags=0}},nil}c["210% increased Armour"]={{[1]={flags=0,type="INC",value=210,name="Armour",keywordFlags=0}},nil}c["Vaal Skills used during effect have 40% reduced Soul Gain Prevention Duration"]={nil,"Vaal Skills used during effect have 40% reduced Soul Gain Prevention Duration "}c["10% chance of Arrows Piercing {variant:2}Arrows Pierce an additional Target"]={{}," of Arrows Piercing {variant:2}Arrows Pierce an additional Target "}c["50% reduced maximum Energy Shield"]={{[1]={flags=0,type="INC",value=-50,name="EnergyShield",keywordFlags=0}},nil}c["If you've Impaled an Enemy Recently, you"]={nil,"If you've Impaled an Enemy Recently, you "}c["20% increased Movement Speed while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,type="INC",value=20,name="MovementSpeed",keywordFlags=0}},nil}c["20% reduced Frenzy Charge Duration"]={{[1]={flags=0,type="INC",value=-20,name="FrenzyChargesDuration",keywordFlags=0}},nil}c["350% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=350,name="Evasion",keywordFlags=0}},nil}c["Enemies you Kill that are affected by Elemental Ailments grant 100% increased Flask Charges"]={nil,"Enemies you Kill that are affected by Elemental Ailments grant 100% increased Flask Charges "}c["+210 to maximum Life"]={{[1]={flags=0,type="BASE",value=210,name="Life",keywordFlags=0}},nil}c["35% increased Accuracy Rating"]={{[1]={flags=0,type="INC",value=35,name="Accuracy",keywordFlags=0}},nil}c["20% increased Movement Speed when on Full Energy Shield"]={{[1]={[1]={type="Condition",var="FullEnergyShield"},flags=0,type="INC",value=20,name="MovementSpeed",keywordFlags=0}},nil}c["Adds 40 to 100 Cold Damage to Attacks"]={{[1]={flags=0,type="BASE",value=40,name="ColdMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=100,name="ColdMax",keywordFlags=65536}},nil}c["15% increased Damage taken while on Full Energy Shield"]={{[1]={[1]={type="Condition",var="FullEnergyShield"},flags=0,type="INC",value=15,name="DamageTaken",keywordFlags=0}},nil}c["Culling Strike Life Leech effects are not removed at Full Life 30% increased Area of Effect if you've Killed Recently Cannot take Reflected Physical Damage"]={nil,"Culling Strike Life Leech effects are not removed at Full Life 30% increased Area of Effect if you've Killed Recently Cannot take Reflected Physical Damage "}c["30% increased Physical Damage taken"]={{[1]={flags=0,type="INC",value=30,name="PhysicalDamageTaken",keywordFlags=0}},nil}c["Adds 1 to 75 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=75,name="LightningMax",keywordFlags=0}},nil}c["Gain 18 Energy Shield for each Enemy you Hit which is affected by a Spider's Web"]={{[1]={[1]={type="MultiplierThreshold",threshold=1,var="Spider's WebStack",actor="enemy"},flags=0,type="BASE",value=18,name="EnergyShieldOnHit",keywordFlags=0}},nil}c["Gain 20 Energy Shield for each Enemy you Hit which is affected by a Spider's Web"]={{[1]={[1]={type="MultiplierThreshold",threshold=1,var="Spider's WebStack",actor="enemy"},flags=0,type="BASE",value=20,name="EnergyShieldOnHit",keywordFlags=0}},nil}c["+50% to all Elemental Resistances during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=50,name="ElementalResist",keywordFlags=0}},nil}c["160% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=160,name="ArmourAndEvasion",keywordFlags=0}},nil}c["60% chance to Poison on Hit against Cursed Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Cursed"},flags=0,type="BASE",value=60,name="PoisonChance",keywordFlags=262144}},nil}c["Regenerate 8 Life over 1 second for each Spell you Cast"]={nil,"Regenerate 8 Life over 1 second for each Spell you Cast "}c["+28% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=28,name="LightningResist",keywordFlags=0}},nil}c["Lose 7% of maximum Mana per Second"]={{[1]={[1]={type="PerStat",stat="Mana"},flags=0,type="BASE",value=0.07,name="ManaDegen",keywordFlags=0}},nil}c["+30 to Intelligence"]={{[1]={flags=0,type="BASE",value=30,name="Int",keywordFlags=0}},nil}c["2% of Life Regenerated per Second while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="BASE",value=2,name="LifeRegenPercent",keywordFlags=0}},nil}c["Lose 35 Mana per Second"]={{[1]={flags=0,type="BASE",value=35,name="ManaDegen",keywordFlags=0}},nil}c["12% increased Mine Laying Speed"]={{[1]={flags=0,type="INC",value=12,name="MineLayingSpeed",keywordFlags=0}},nil}c["Lose 40 Mana per Second"]={{[1]={flags=0,type="BASE",value=40,name="ManaDegen",keywordFlags=0}},nil}c["Your Skills have no Mana Cost during Flask effect"]={nil,"Your Skills have no Mana Cost during Flask effect "}c["Nearby Enemies are Blinded 30% increased Damage with Hits and Ailments against Blinded Enemies"]={nil,"Nearby Enemies are Blinded 30% increased Damage with Hits and Ailments against Blinded Enemies "}c["+20% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=20,name="LightningResist",keywordFlags=0}},nil}c["10% chance to Dodge Spell Hits"]={{[1]={flags=0,type="BASE",value=10,name="SpellDodgeChance",keywordFlags=0}},nil}c["Unaffected by Shocked Ground"]={nil,"Unaffected by Shocked Ground "}c["+15 Life gained on Kill"]={{[1]={flags=0,type="BASE",value=15,name="LifeOnKill",keywordFlags=0}},nil}c["10% Chance to Cause Monsters to Flee"]={{}," to Cause Monsters to Flee "}c["13% chance to Ignite"]={{[1]={flags=0,type="BASE",value=13,name="EnemyIgniteChance",keywordFlags=0}},nil}c["+55% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=55,name="FireResist",keywordFlags=0}},nil}c["40% increased Damage against Ignited Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Ignited"},flags=0,type="INC",value=40,name="Damage",keywordFlags=262144}},nil}c["+21% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=21,name="ChaosResist",keywordFlags=0}},nil}c["150% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=150,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["50% increased Elemental Ailment Duration on You"]={{[1]={flags=0,type="INC",value=50,name="Duration",keywordFlags=0}}," Elemental Ailment on You "}c["+100 to Maximum Life"]={{[1]={flags=0,type="BASE",value=100,name="Life",keywordFlags=0}},nil}c["Purity of Lightning Reserves no Mana"]={{[1]={[1]={type="SkillId",skillId="LightningResistAura"},flags=0,type="LIST",value={key="manaCostForced",value=0},name="SkillData",keywordFlags=0}},nil}c["12% chance to Freeze, Shock and Ignite"]={{[1]={flags=0,type="BASE",value=12,name="EnemyFreezeChance",keywordFlags=0},[2]={flags=0,type="BASE",value=12,name="EnemyShockChance",keywordFlags=0},[3]={flags=0,type="BASE",value=12,name="EnemyIgniteChance",keywordFlags=0}},nil}c["Minions have 4% increased Attack Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=1,type="INC",value=4,name="Speed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["28% increased Attack Speed"]={{[1]={flags=1,type="INC",value=28,name="Speed",keywordFlags=0}},nil}c["Recover 25% of Life and Mana when you use a Warcry"]={nil,"Recover 25% of Life and Mana when you use a Warcry "}c["2 Additional Arrows"]={{[1]={flags=1,type="BASE",value=2,name="ProjectileCount",keywordFlags=0}},nil}c["Adds 1 to 80 Chaos Damage to Attacks"]={{[1]={flags=0,type="BASE",value=1,name="ChaosMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=80,name="ChaosMax",keywordFlags=65536}},nil}c["0.2% of Fire Damage Leeched as Energy Shield"]={{[1]={flags=0,type="BASE",value=0.2,name="FireDamageEnergyShieldLeech",keywordFlags=0}},nil}c["25% increased Defences"]={{[1]={flags=0,type="INC",value=25,name="Defences",keywordFlags=0}},nil}c["+120 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=120,name="Accuracy",keywordFlags=0}},nil}c["+2 seconds to Avian's Flight Duration"]={{[1]={[1]={type="SkillName",skillName="Aspect of the Avian"},flags=0,type="BASE",value=2,name="SecondaryDuration",keywordFlags=0}},nil}c["Adds 28 to 45 Cold Damage to Spells"]={{[1]={flags=0,type="BASE",value=28,name="ColdMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=45,name="ColdMax",keywordFlags=131072}},nil}c["40% increased Movement Speed"]={{[1]={flags=0,type="INC",value=40,name="MovementSpeed",keywordFlags=0}},nil}c["Unaffected by Chilled Ground"]={nil,"Unaffected by Chilled Ground "}c["Mana Reservation of Herald Skills is always 45%"]={{[1]={[1]={type="SkillType",skillType=63},flags=0,type="LIST",value={key="manaCostForced",value=45},name="SkillData",keywordFlags=0}},nil}c["70% increased Critical Strike Chance for Spells"]={{[1]={flags=2,type="INC",value=70,name="CritChance",keywordFlags=0}},nil}c["40% increased Critical Strike Chance for Spells"]={{[1]={flags=2,type="INC",value=40,name="CritChance",keywordFlags=0}},nil}c["Adds 30 to 50 Cold Damage to Spells"]={{[1]={flags=0,type="BASE",value=30,name="ColdMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=50,name="ColdMax",keywordFlags=131072}},nil}c["Socketed Gems are Supported by Level 15 Added Chaos Damage"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportAddedChaosDamage",level=15},name="ExtraSupport",keywordFlags=0}},nil}c["100% reduced Conductivity Mana Reservation"]={{[1]={[1]={type="SkillName",skillName="Conductivity"},flags=0,type="INC",value=-100,name="ManaReserved",keywordFlags=0}},nil}c["+1 to Maximum Siphoning Charges per Elder or Shaper Item Equipped"]={{[1]={[1]={type="Multiplier",varList={[1]="ElderItem",[2]="ShaperItem"}},flags=0,type="BASE",value=1,name="SiphoningChargesMax",keywordFlags=0}},nil}c["+50% to Chaos Resistance while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=50,name="ChaosResist",keywordFlags=0}},nil}c["6% chance to Dodge Attacks while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,type="BASE",value=6,name="AttackDodgeChance",keywordFlags=0}},nil}c["+50 to Total Mana Cost of Skills"]={{[1]={flags=0,type="BASE",value=50,name="ManaCost",keywordFlags=0}},nil}c["20% reduced Light Radius"]={{[1]={flags=0,type="INC",value=-20,name="LightRadius",keywordFlags=0}},nil}c["14% increased Physical Damage with Axes"]={{[1]={flags=4096,type="INC",value=14,name="PhysicalDamage",keywordFlags=0}},nil}c["15% chance to create Chilled Ground when you Freeze an Enemy Create Consecrated Ground when you Shatter an Enemy"]={{}," to create Chilled Ground when you Freeze an Enemy Create Consecrated Ground when you Shatter an Enemy "}c["55% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=55,name="ArmourAndEvasion",keywordFlags=0}},nil}c["Skills used by Totems have a 20% chance to Taunt on Hit"]={nil,"Skills used by Totems have a 20% chance to Taunt on Hit "}c["5% increased Movement Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=5,name="MovementSpeed",keywordFlags=0}},nil}c["70% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=70,name="ArmourAndEvasion",keywordFlags=0}},nil}c["13% increased Quantity of Items found when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=13,name="LootQuantity",keywordFlags=0}},nil}c["+13 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=13,name="EnergyShield",keywordFlags=0}},nil}c["Auras from your Skills grant 0.2% of Maximum Life Regenerated per second to you and Allies"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=0.2,name="LifeRegenPercent",keywordFlags=0}},name="ExtraAuraEffect",keywordFlags=0}},nil}c["-25% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=-25,name="ElementalResist",keywordFlags=0}},nil}c["150% increased Rarity of Items Dropped by Slain Magic Enemies {variant:1}100% increased Quantity of Items Dropped by Slain Normal Enemies"]={{}," Rarity of Items Dropped by Slain Magic Enemies {variant:1}100% increased Quantity of Items Dropped by Slain Normal Enemies "}c["+8 to Dexterity"]={{[1]={flags=0,type="BASE",value=8,name="Dex",keywordFlags=0}},nil}c["100% increased Rarity of Items found when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=100,name="LootRarity",keywordFlags=0}},nil}c["2% of Life Regenerated Per Second on Chilled Ground"]={{[1]={[1]={type="Condition",var="OnChilledGround"},flags=0,type="BASE",value=2,name="LifeRegenPercent",keywordFlags=0}},nil}c["40% increased Energy Shield from Equipped Shield"]={{[1]={[1]={type="SlotName",slotName="Weapon 2"},flags=0,type="INC",value=40,name="EnergyShield",keywordFlags=0}},nil}c["Adds 70 to 350 Physical Damage"]={{[1]={flags=0,type="BASE",value=70,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=350,name="PhysicalMax",keywordFlags=0}},nil}c["20% increased Movement Speed on Shocked Ground"]={{[1]={[1]={type="Condition",var="OnShockedGround"},flags=0,type="INC",value=20,name="MovementSpeed",keywordFlags=0}},nil}c["Immune to Elemental Ailments while on Consecrated Ground Nearby Enemies take 10% increased Elemental Damage"]={nil,"Immune to Elemental Ailments while on Consecrated Ground Nearby Enemies take 10% increased Elemental Damage "}c["15% increased Effect of Chill"]={{[1]={flags=0,type="INC",value=15,name="EnemyChillEffect",keywordFlags=0}},nil}c["Adds 84 to 140 Physical Damage"]={{[1]={flags=0,type="BASE",value=84,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=140,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 75 to 220 Physical Damage"]={{[1]={flags=0,type="BASE",value=75,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=220,name="PhysicalMax",keywordFlags=0}},nil}c["270% increased Physical Damage"]={{[1]={flags=0,type="INC",value=270,name="PhysicalDamage",keywordFlags=0}},nil}c["25% chance to gain a Power Charge on Critical Strike"]={{}," to gain a Power Charge "}c["+120 to maximum Mana"]={{[1]={flags=0,type="BASE",value=120,name="Mana",keywordFlags=0}},nil}c["4% increased Attack Speed with Claws"]={{[1]={flags=16385,type="INC",value=4,name="Speed",keywordFlags=0}},nil}c["Reflects 50 Cold Damage to Melee Attackers"]={nil,"Reflects 50 Cold Damage to Melee Attackers "}c["Gain Onslaught for 2 second per Frenzy Charge on use"]={nil,"Gain Onslaught for 2 second per Frenzy Charge on use "}c["35% increased Movement Speed when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=0,type="INC",value=35,name="MovementSpeed",keywordFlags=0}},nil}c["100% increased Mine Arming Speed"]={{}," Arming Speed "}c["70% increased Energy Shield"]={{[1]={flags=0,type="INC",value=70,name="EnergyShield",keywordFlags=0}},nil}c["4% additional Physical Damage Reduction while Channelling"]={{[1]={flags=0,type="BASE",value=4,name="PhysicalDamageReduction",keywordFlags=0}}," while Channelling "}c["Gain Shocking Conflux for 4 seconds"]={{[1]={[1]={type="Condition",var="ShockingConflux"},value=100,type="BASE",keywordFlags=0,name="EnemyShockChance",flags=0},[2]={[1]={type="Condition",var="ShockingConflux"},value=true,type="FLAG",keywordFlags=0,name="PhysicalCanShock",flags=0},[3]={[1]={type="Condition",var="ShockingConflux"},value=true,type="FLAG",keywordFlags=0,name="ColdCanShock",flags=0},[4]={[1]={type="Condition",var="ShockingConflux"},value=true,type="FLAG",keywordFlags=0,name="FireCanShock",flags=0},[5]={[1]={type="Condition",var="ShockingConflux"},value=true,type="FLAG",keywordFlags=0,name="ChaosCanShock",flags=0}},nil}c["18% increased Power Charge Duration"]={{[1]={flags=0,type="INC",value=18,name="PowerChargesDuration",keywordFlags=0}},nil}c["120% increased Critical Strike Chance while you have Avatar of Fire"]={{[1]={flags=0,type="INC",value=120,name="CritChance",keywordFlags=0}}," while you have Avatar of Fire "}c["6% increased Attack Speed with Axes"]={{[1]={flags=4097,type="INC",value=6,name="Speed",keywordFlags=0}},nil}c["+65 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=65,name="EnergyShield",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 20 Spell Totem"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportSpellTotem",level=20},name="ExtraSupport",keywordFlags=0}},nil}c["3% chance to Dodge Attack Hits"]={{[1]={flags=0,type="BASE",value=3,name="AttackDodgeChance",keywordFlags=0}},nil}c["Poison Cursed Enemies on hit"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Cursed"},value=100,type="BASE",keywordFlags=0,name="PoisonChance",flags=0}},nil}c["Adds 98 to 140 Physical Damage"]={{[1]={flags=0,type="BASE",value=98,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=140,name="PhysicalMax",keywordFlags=0}},nil}c["+25 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=25,name="LifeOnHit",keywordFlags=0}},nil}c["25% of Block Chance applied to Spells"]={{[1]={flags=2,type="BASE",value=25,name="BlockChance",keywordFlags=0}}," applied to s "}c["40% increased Cold Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=40,name="ColdDamage",keywordFlags=0}},nil}c["Removes Bleeding when you use a Flask Gain a Flask Charge when you deal a Critical Strike"]={nil,"Removes Bleeding when you use a Flask Gain a Flask Charge when you deal a Critical Strike "}c["7% increased Intelligence"]={{[1]={flags=0,type="INC",value=7,name="Int",keywordFlags=0}},nil}c["25% chance that if you would gain Power Charges, you instead gain up to your maximum number of Power Charges"]={{}," that if you would gain Power Charges, you instead gain up to your maximum number of Power Charges "}c["Gems Socketed in Blue Sockets gain 25% increased Experience Has no Attribute Requirements"]={nil,"Gems Socketed in Blue Sockets gain 25% increased Experience Has no Attribute Requirements "}c["25% chance that if you would gain Power Charges, you instead gain up to"]={{}," that if you would gain Power Charges, you instead gain up to "}c["If you've Impaled an Enemy Recently, you and nearby Allies have +1000 to Armour You and nearby Allies deal 4 to 8 added Physical Damage for\neach Impale on Enemy"]={{[1]={flags=0,type="BASE",value=4,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=8,name="PhysicalMax",keywordFlags=0}},"If you've Impaled an Enemy Recently, you and nearby Allies have +1000 to You and nearby Allies deal for\neach Impale on Enemy "}c["and your Totems to each gain an Endurance Charge 6% increased Fire Damage per Endurance Charge"]={nil,"and your Totems to each gain an Endurance Charge 6% increased Fire Damage per Endurance Charge "}c["8% increased Flask Effect Duration"]={{[1]={flags=0,type="INC",value=8,name="FlaskDuration",keywordFlags=0}},nil}c["400% increased Energy Shield Recharge Rate during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=400,name="EnergyShieldRecharge",keywordFlags=0}},nil}c["10% chance to Dodge Spell Hits while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,type="BASE",value=10,name="SpellDodgeChance",keywordFlags=0}},nil}c["You and nearby allies have 10% increased Movement Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=10,name="MovementSpeed",keywordFlags=0}},name="ExtraAura",keywordFlags=0}},nil}c["+2 to Maximum Life per 10 Dexterity"]={{[1]={[1]={type="PerStat",stat="Dex",div=10},flags=0,type="BASE",value=2,name="Life",keywordFlags=0}},nil}c["Damage Penetrates 20% Fire Resistance"]={{[1]={flags=0,type="BASE",value=20,name="FirePenetration",keywordFlags=0}},nil}c["20% increased Quantity of Items Found"]={{[1]={flags=0,type="INC",value=20,name="LootQuantity",keywordFlags=0}},nil}c["Damage Penetrates 15% of Fire Resistance if you have Blocked Recently"]={{[1]={[1]={type="Condition",var="BlockedRecently"},flags=0,type="BASE",value=15,name="FirePenetration",keywordFlags=0}},nil}c["Gain up to your maximum number of Frenzy and Power Charges when you gain Cat's Stealth"]={nil,"Gain up to your maximum number of Frenzy and Power Charges when you gain Cat's Stealth "}c["Enemies you kill are Shocked Shocks you inflict spread to other Enemies within a Radius of 15"]={nil,"Enemies you kill are Shocked Shocks you inflict spread to other Enemies within a Radius of 15 "}c["Skills used during Flask effect grant 800% of Mana Cost as Life {variant:2}Skills used during Flask effect grant 600% of Mana Cost as Life over 4 Seconds"]={nil,"Skills used during Flask effect grant 800% of Mana Cost as Life {variant:2}Skills used during Flask effect grant 600% of Mana Cost as Life over 4 Seconds "}c["Trigger Level 20 Intimidating Cry when you lose Cat's Stealth 150% increased Evasion Rating"]={nil,"Trigger Level 20 Intimidating Cry when you lose Cat's Stealth 150% increased Evasion Rating "}c["Socketed Gems are Supported by level 30 Spell Echo"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportMulticast",level=30},name="ExtraSupport",keywordFlags=0}},nil}c["+50 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=50,name="Evasion",keywordFlags=0}},nil}c["Socketed Gems fire an additional Projectile"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},value={mod={value=1,type="BASE",keywordFlags=0,name="ProjectileCount",flags=0}},type="LIST",keywordFlags=0,name="ExtraSkillMod",flags=0}},nil}c["30% increased Movement Speed for 9 seconds on Throwing a Trap {variant:2}15% increased Movement Speed for 9 seconds on Throwing a Trap"]={{[1]={flags=0,type="INC",value=30,name="MovementSpeed",keywordFlags=4096}}," for 9 seconds on Throwing a {variant:2}15% increased Movement Speed for 9 seconds on Throwing a Trap "}c["Projectiles deal 10% more Damage for each remaining Chain"]={{[1]={[1]={type="PerStat",stat="ChainRemaining"},flags=1024,type="MORE",value=10,name="Damage",keywordFlags=0}},nil}c["6% increased Damage per Frenzy Charge with Hits against Enemies on Low Life"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},[2]={type="ActorCondition",actor="enemy",var="LowLife"},flags=0,type="INC",keywordFlags=262144,name="Damage",value=6}},nil}c["Adds 35 to 130 Lightning Damage to Attacks during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=35,name="LightningMin",keywordFlags=65536},[2]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=130,name="LightningMax",keywordFlags=65536}},nil}c["You have Phasing while affected by Haste"]={{[1]={[1]={type="Condition",var="AffectedByHaste"},value=true,type="FLAG",keywordFlags=0,name="Condition:Phasing",flags=0}},nil}c["Gore Footprints {variant:1}3% increased Damage against Enemies on Low Life per Frenzy Charge"]={nil,"Gore Footprints {variant:1}3% increased Damage against Enemies on Low Life per Frenzy Charge "}c["20% increased Damage per Curse on Enemy"]={{[1]={[1]={type="Multiplier",var="CurseOnEnemy"},flags=0,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["+6% Chance to Block Spell Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,type="BASE",value=6,name="SpellBlockChance",keywordFlags=0}},nil}c["3% reduced Attack and Cast Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=-3,name="Speed",keywordFlags=0}},nil}c["15% Chance to Dodge Spell Damage"]={{[1]={flags=0,type="BASE",value=15,name="SpellDodgeChance",keywordFlags=0}},nil}c["Your Counterattacks deal Double Damage"]={nil,"Your Counterattacks deal Double Damage "}c["20% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=20,name="CritChance",keywordFlags=0}},nil}c["Reflects 10 Cold Damage to Melee Attackers"]={nil,"Reflects 10 Cold Damage to Melee Attackers "}c["8% chance to Ignite"]={{[1]={flags=0,type="BASE",value=8,name="EnemyIgniteChance",keywordFlags=0}},nil}c["12% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=12,name="LightningDamage",keywordFlags=0}},nil}c["Recharges 1 Charge when you consume an Ignited Corpse Enemies Ignited by you during Flask Effect take 10% increased Damage"]={nil,"Recharges 1 Charge when you consume an Ignited Corpse Enemies Ignited by you during Flask Effect take 10% increased Damage "}c["Socketed Golem Skills have 5% Life Regenerated per second"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}",keyword="golem"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=5,name="LifeRegenPercent",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["Ignite a nearby Enemy on Killing an Ignited Enemy"]={nil,"Ignite a nearby Enemy on Killing an Ignited Enemy "}c["65% increased Armour"]={{[1]={flags=0,type="INC",value=65,name="Armour",keywordFlags=0}},nil}c["20% increased Effect of Shock"]={{[1]={flags=0,type="INC",value=20,name="EnemyShockEffect",keywordFlags=0}},nil}c["Warcries Knock Enemies Back in an Area"]={nil,"Warcries Knock Enemies Back in an Area "}c["10% increased Totem Damage"]={{[1]={flags=0,type="INC",value=10,name="Damage",keywordFlags=16384}},nil}c["30% of Physical Damage Converted to Lightning Damage"]={{[1]={flags=0,type="BASE",value=30,name="PhysicalDamageConvertToLightning",keywordFlags=0}},nil}c["50% increased Shock Duration on Enemies"]={{[1]={flags=0,type="INC",value=50,name="EnemyShockDuration",keywordFlags=0}},nil}c["25% increased Area of Effect during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=25,name="AreaOfEffect",keywordFlags=0}},nil}c["8% increased Damage with Ailments from Attack Skills while wielding a Sword"]={{[1]={[1]={type="Condition",var="UsingSword"},flags=2048,type="INC",value=8,name="Damage",keywordFlags=65536}},nil}c["Chaos Damage does not bypass Energy Shield during effect"]={nil,"Chaos Damage does not bypass Energy Shield during effect "}c["Adds 4 to 9 Physical Damage to Attacks"]={{[1]={flags=0,type="BASE",value=4,name="PhysicalMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=9,name="PhysicalMax",keywordFlags=65536}},nil}c["4% increased Trap Throwing Speed"]={{[1]={flags=0,type="INC",value=4,name="TrapThrowingSpeed",keywordFlags=0}},nil}c["40% of Melee Physical Damage taken reflected to Attacker"]={{[1]={flags=256,type="BASE",value=40,name="PhysicalDamage",keywordFlags=0}}," taken reflected to Attacker "}c["+175 to maximum Life"]={{[1]={flags=0,type="BASE",value=175,name="Life",keywordFlags=0}},nil}c["Cannot Be Slowed to Below Base Speed"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="ActionSpeedCannotBeBelowBase",flags=0}},nil}c["+50% Chance to Block Attack Damage for 2 seconds every 5 seconds"]={{[1]={[1]={type="Condition",var="BastionOfHopeActive"},flags=0,type="BASE",value=50,name="BlockChance",keywordFlags=0}},nil}c["+150 to maximum Life"]={{[1]={flags=0,type="BASE",value=150,name="Life",keywordFlags=0}},nil}c["Adds 15 to 30 Cold Damage to Attacks"]={{[1]={flags=0,type="BASE",value=15,name="ColdMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=30,name="ColdMax",keywordFlags=65536}},nil}c["50% increased Critical Strike Chance with Claws"]={{[1]={flags=16384,type="INC",value=50,name="CritChance",keywordFlags=0}},nil}c["+2 Mana gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=2,name="ManaOnHit",keywordFlags=0}},nil}c["30 Life gained for each Enemy Hit while affected by Vitality"]={nil,"30 Life gained for each Enemy Hit while affected by Vitality "}c["Effects granted for having Rage are Doubled"]={{[1]={value=1,type="BASE",keywordFlags=0,name="Multiplier:RageEffect",flags=0}},nil}c["50% chance to Cast a Socketed Lightning Spell on Hit"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={name="SupportUniqueMjolnerLightningSpellsCastOnHit",level=1},name="ExtraSupport",keywordFlags=0}},nil}c["10% additional Physical Damage Reduction while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,type="BASE",value=10,name="PhysicalDamageReduction",keywordFlags=0}},nil}c["Gain a Frenzy Charge on Hit while Bleeding"]={nil,"Gain a Frenzy Charge on Hit while Bleeding "}c["+5 to Intelligence"]={{[1]={flags=0,type="BASE",value=5,name="Int",keywordFlags=0}},nil}c["Recover 1% of Maximum Life on Kill"]={nil,"Recover 1% of Maximum Life on Kill "}c["15% increased Movement Speed while Bleeding"]={{[1]={[1]={type="Condition",var="Bleeding"},flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}},nil}c["20% additional Chance to Block while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,type="BASE",value=20,name="BlockChance",keywordFlags=0}},nil}c["20% increased Movement Speed"]={{[1]={flags=0,type="INC",value=20,name="MovementSpeed",keywordFlags=0}},nil}c["Gain a Void Charge every 0.5 seconds Elder Item"]={nil,"Gain a Void Charge every 0.5 seconds Elder Item "}c["Unaffected by Conductivity while affected by Purity of Lightning"]={nil,"Unaffected by Conductivity while affected by Purity of Lightning "}c["Adds 2 to 70 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=2,name="LightningMin",keywordFlags=196608},[2]={flags=0,type="BASE",value=70,name="LightningMax",keywordFlags=196608}},nil}c["40% of Physical Damage taken as Lightning Damage"]={{[1]={flags=0,type="BASE",value=40,name="PhysicalDamageTakenAsLightning",keywordFlags=0}},nil}c["120% increased Armour"]={{[1]={flags=0,type="INC",value=120,name="Armour",keywordFlags=0}},nil}c["Adds 30 to 45 Cold Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=30,name="ColdMin",keywordFlags=196608},[2]={flags=0,type="BASE",value=45,name="ColdMax",keywordFlags=196608}},nil}c["Adds 30 to 45 Fire Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=30,name="FireMin",keywordFlags=196608},[2]={flags=0,type="BASE",value=45,name="FireMax",keywordFlags=196608}},nil}c["35% increased Stun and Block Recovery"]={{[1]={flags=0,type="INC",value=35,name="StunRecovery",keywordFlags=0}},nil}c["10% reduced Charges used"]={{[1]={flags=0,type="INC",value=-10,name="FlaskChargesUsed",keywordFlags=0}},nil}c["+7% to All Elemental Resistances"]={{[1]={flags=0,type="BASE",value=7,name="ElementalResist",keywordFlags=0}},nil}c["Minions have +40% to Cold Resistance"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=40,name="ColdResist",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["15% reduced Mine Laying Speed"]={{[1]={flags=0,type="INC",value=-15,name="MineLayingSpeed",keywordFlags=0}},nil}c["Cannot be Stunned if you have at least 10 Crab Barriers"]={{[1]={[1]={type="StatThreshold",stat="CrabBarriers",threshold=10},flags=0,type="BASE",value=100,name="AvoidStun",keywordFlags=0}},nil}c["25% increased Movement Speed"]={{[1]={flags=0,type="INC",value=25,name="MovementSpeed",keywordFlags=0}},nil}c["5% increased Dexterity"]={{[1]={flags=0,type="INC",value=5,name="Dex",keywordFlags=0}},nil}c["When hit, 10% of Damage is taken from Mana before Life"]={{[1]={flags=0,type="BASE",value=10,name="DamageTakenFromManaBeforeLife",keywordFlags=0}},nil}c["0.2% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=0.2,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["300% increased Energy Shield"]={{[1]={flags=0,type="INC",value=300,name="EnergyShield",keywordFlags=0}},nil}c["30% reduced Duration of Ailments on Enemies"]={{[1]={flags=0,type="INC",value=-30,name="EnemyShockDuration",keywordFlags=0},[2]={flags=0,type="INC",value=-30,name="EnemyFreezeDuration",keywordFlags=0},[3]={flags=0,type="INC",value=-30,name="EnemyChillDuration",keywordFlags=0},[4]={flags=0,type="INC",value=-30,name="EnemyIgniteDuration",keywordFlags=0},[5]={flags=0,type="INC",value=-30,name="EnemyPoisonDuration",keywordFlags=0},[6]={flags=0,type="INC",value=-30,name="EnemyBleedDuration",keywordFlags=0}},nil}c["24% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=24,name="Evasion",keywordFlags=0}},nil}c["+25% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=25,name="CritMultiplier",keywordFlags=0}},nil}c["Poison you inflict is Reflected to you"]={nil,"Poison you inflict is Reflected to you "}c["You take Chaos Damage instead of Physical Damage from Bleeding"]={nil,"You take Chaos Damage instead of Physical Damage from Bleeding "}c["20% of Life Regenerated per Second while Frozen"]={{[1]={[1]={type="Condition",var="Frozen"},flags=0,type="BASE",value=20,name="LifeRegenPercent",keywordFlags=0}},nil}c["30% increased Mana Leeched per second"]={{[1]={flags=0,type="INC",value=30,name="ManaLeechRate",keywordFlags=0}},nil}c["Gain an Endurance Charge when a Power Charge expires or is consumed"]={nil,"Gain an Endurance Charge when a Power Charge expires or is consumed "}c["165% increased Energy Shield"]={{[1]={flags=0,type="INC",value=165,name="EnergyShield",keywordFlags=0}},nil}c["60% increased Damage with Hits and Ailments against Enemies affected by 3 Spider's Webs"]={{[1]={[1]={type="MultiplierThreshold",actor="enemy",var="Spider's WebStack",threshold=3},flags=0,type="INC",value=60,name="Damage",keywordFlags=786432}},nil}c["You are Shocked during Flask effect, causing 50% increased Damage taken {variant:1,2,3,4}30% of Lightning Damage Leeched as Life during Flask effect"]={nil,"You are Shocked during Flask effect, causing 50% increased Damage taken {variant:1,2,3,4}30% of Lightning Damage Leeched as Life during Flask effect "}c["Critical Strike Chance is increased by Lightning Resistance"]={{[1]={[1]={type="PerStat",stat="LightningResist",div=1},value=1,type="INC",keywordFlags=0,name="CritChance",flags=0}},nil}c["220% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=220,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["+15 to all Attributes"]={{[1]={flags=0,type="BASE",value=15,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=15,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=15,name="Int",keywordFlags=0}},nil}c["40% chance to Avoid being Stunned while Channelling Channelling Skills deal 30% increased Damage Channelling Skills have -3 to Total Mana Cost"]={{[1]={flags=0,type="BASE",value=40,name="AvoidStun",keywordFlags=0}}," while Channelling Channelling Skills deal 30% increased Damage Channelling Skills have -3 to Total Mana Cost "}c["140% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=140,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["5% increased Projectile Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=1024,type="INC",value=5,name="Damage",keywordFlags=0}},nil}c["1.2% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=1.2,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["Cannot be Stunned if you haven't been Hit Recently"]={{[1]={[1]={type="Condition",neg=true,var="BeenHitRecently"},value=100,type="BASE",keywordFlags=0,name="AvoidStun",flags=0}},nil}c["10% increased Damage with Ailments from Attack Skills while wielding a Sword"]={{[1]={[1]={type="Condition",var="UsingSword"},flags=2048,type="INC",value=10,name="Damage",keywordFlags=65536}},nil}c["10% chance to gain a Frenzy Charge on Kill 10% chance to gain a Power Charge on Kill"]={{}," to gain aCharge on Kill 10% chance to gain a Power Charge on Kill "}c["10% chance to gain a Frenzy Charge on Kill"]={{}," to gain aCharge on Kill "}c["40% increased Stun Recovery"]={{[1]={flags=0,type="INC",value=40,name="StunRecovery",keywordFlags=0}},nil}c["45% increased Projectile Attack Damage while you have at least 200 Dexterity"]={{[1]={[1]={type="StatThreshold",stat="Dex",threshold=200},flags=1025,type="INC",value=45,name="Damage",keywordFlags=0}},nil}c["+11 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=11,name="EnergyShield",keywordFlags=0}},nil}c["+470 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=470,name="Accuracy",keywordFlags=0}},nil}c["Chills from your Hits always reduce Action Speed by at least 10% 20% more Damage with Ignite Shocks from your Hits always increase Damage taken by at least 20%"]={nil,"Chills from your Hits always reduce Action Speed by at least 10% 20% more Damage with Ignite Shocks from your Hits always increase Damage taken by at least 20% "}c["Grants level 10 Purity of Elements Skill"]={{[1]={flags=0,type="LIST",value={skillId="Purity",level=10},name="ExtraSkill",keywordFlags=0}},nil}c["Right ring slot: 40% reduced Reflected Physical Damage taken"]={{[1]={[1]={type="SlotNumber",num=2},flags=0,type="INC",value=-40,name="PhysicalDamageTaken",keywordFlags=0}}," Reflected "}c["50% of Block Chance applied to Spells {variant:2}+15% chance to Block Spell Damage"]={{[1]={flags=2,type="BASE",value=50,name="BlockChance",keywordFlags=0}}," applied to s {variant:2}+15% chance to Block Spell Damage "}c["50% of Block Chance applied to Spells"]={{[1]={flags=2,type="BASE",value=50,name="BlockChance",keywordFlags=0}}," applied to s "}c["+1 to maximum Energy Shield per 6 Evasion Rating on Body Armour"]={{[1]={[1]={type="PerStat",stat="EvasionOnBody Armour",div=6},flags=0,type="BASE",value=1,name="EnergyShield",keywordFlags=0}},nil}c["100% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=100,name="ManaRegen",keywordFlags=0}},nil}c["Grants level 20 Illusory Warp Skill"]={{[1]={flags=0,type="LIST",value={skillId="MerveilWarp",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["15% chance to Avoid interruption from Stuns while Casting"]={{}," to Avoid interruption from Stuns while Casting "}c["and your Totems to each gain an Endurance Charge"]={nil,"and your Totems to each gain an Endurance Charge "}c["Your Elemental Golems are Immune to Elemental Damage"]={nil,"Your Elemental Golems are Immune to Elemental Damage "}c["Minions have 13% increased Movement Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=13,name="MovementSpeed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["50% reduced Energy Shield Recharge Rate"]={{[1]={flags=0,type="INC",value=-50,name="EnergyShieldRecharge",keywordFlags=0}},nil}c["4% increased maximum Mana"]={{[1]={flags=0,type="INC",value=4,name="Mana",keywordFlags=0}},nil}c["5% increased maximum Energy Shield"]={{[1]={flags=0,type="INC",value=5,name="EnergyShield",keywordFlags=0}},nil}c["Adds 115 to 205 Physical Damage"]={{[1]={flags=0,type="BASE",value=115,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=205,name="PhysicalMax",keywordFlags=0}},nil}c["Nearby Allies gain 2% of Life Regenerated per Second"]={{[1]={flags=0,type="LIST",value={onlyAllies=true,mod={flags=0,type="BASE",value=2,name="LifeRegenPercent",keywordFlags=0}},name="ExtraAura",keywordFlags=0}},nil}c["Adds 51 to 59 Chaos Damage"]={{[1]={flags=0,type="BASE",value=51,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=59,name="ChaosMax",keywordFlags=0}},nil}c["Gain Soul Eater for 10 seconds when you use a Vaal Skill"]={nil,"Gain Soul Eater for 10 seconds when you use a Vaal Skill "}c["Items and Gems have 50% increased Attribute Requirements"]={{[1]={flags=0,type="INC",value=50,name="GlobalAttributeRequirements",keywordFlags=0}},nil}c["+8% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=8,name="LightningResist",keywordFlags=0}},nil}c["Adds 2 to 50 Lightning Damage"]={{[1]={flags=0,type="BASE",value=2,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=50,name="LightningMax",keywordFlags=0}},nil}c["35% increased Cold Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=35,name="ColdDamage",keywordFlags=65536}},nil}c["20% increased Bleeding Duration"]={{[1]={flags=0,type="INC",value=20,name="EnemyBleedDuration",keywordFlags=0}},nil}c["+7% Base Unarmed Critical Strike Chance"]={{[1]={flags=1048576,type="BASE",value=7,name="CritChance",keywordFlags=0}},nil}c["10% chance to Cover Rare or Unique Enemies in Ash for 10 Seconds on Hit"]={{}," to Cover Rare or Unique Enemies in Ash for 10 Seconds on Hit "}c["15% chance to gain a Frenzy Charge and a Power Charge on Kill 50% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently"]={{[1]={[1]={type="Condition",var="KilledAffectedByDotRecently"},[2]={type="SkillName",skillName="Frenzy"},flags=0,type="BASE",keywordFlags=0,name="LifeRecoveryRate",value=15},[2]={[1]={type="Condition",var="KilledAffectedByDotRecently"},[2]={type="SkillName",skillName="Frenzy"},flags=0,type="BASE",keywordFlags=0,name="ManaRecoveryRate",value=15},[3]={[1]={type="Condition",var="KilledAffectedByDotRecently"},[2]={type="SkillName",skillName="Frenzy"},flags=0,type="BASE",keywordFlags=0,name="EnergyShieldRecoveryRate",value=15}}," to gain aCharge and a Power Charge on Kill 50% increased "}c["+100 Mana Gained on Kill"]={{[1]={flags=0,type="BASE",value=100,name="ManaOnKill",keywordFlags=0}},nil}c["Applies level 15 Elemental Weakness on Blocking a Spell"]={nil,"Applies level 15 Elemental Weakness on Blocking a Spell "}c["Socketed Gems are Supported by level 14 Spell Totem"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportSpellTotem",level=14},name="ExtraSupport",keywordFlags=0}},nil}c["Passives granting Lightning Resistance or all Elemental Resistances in Radius"]={nil,"Passives granting Lightning Resistance or all Elemental Resistances in Radius "}c["+18% to Quality"]={{}," Quality "}c["99% of Sword Physical Damage Added as Fire Damage"]={{[1]={flags=262144,type="BASE",value=99,name="PhysicalDamageGainAsFire",keywordFlags=0}},nil}c["Adds 23 to 35 Cold Damage"]={{[1]={flags=0,type="BASE",value=23,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=35,name="ColdMax",keywordFlags=0}},nil}c["Adds 27 to 38 Fire Damage"]={{[1]={flags=0,type="BASE",value=27,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=38,name="FireMax",keywordFlags=0}},nil}c["36% increased Cast Speed during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=16,type="INC",value=36,name="Speed",keywordFlags=0}},nil}c["+24% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=24,name="CritMultiplier",keywordFlags=0}},nil}c["140% increased Armour"]={{[1]={flags=0,type="INC",value=140,name="Armour",keywordFlags=0}},nil}c["20% increased Duration of Elemental Status Ailments on Enemies"]={{[1]={flags=0,type="INC",value=20,name="EnemyShockDuration",keywordFlags=0},[2]={flags=0,type="INC",value=20,name="EnemyFreezeDuration",keywordFlags=0},[3]={flags=0,type="INC",value=20,name="EnemyChillDuration",keywordFlags=0},[4]={flags=0,type="INC",value=20,name="EnemyIgniteDuration",keywordFlags=0}},nil}c["You have Phasing while you have Cat's Stealth"]={{[1]={[1]={type="Condition",var="AffectedByCat'sStealth"},value=true,type="FLAG",keywordFlags=0,name="Condition:Phasing",flags=0}},nil}c["12% Chance for Traps to Trigger an additional time"]={{}," to Trigger an additional time "}c["+35% to Cold Damage over Time Multiplier"]={{[1]={flags=0,type="BASE",value=35,name="ColdDotMultiplier",keywordFlags=0}},nil}c["You gain Onslaught for 2 second per Endurance Charge when Hit {variant:3}You gain Onslaught for 5 second per Endurance Charge when Hit"]={nil,"You gain Onslaught for 2 second per Endurance Charge when Hit {variant:3}You gain Onslaught for 5 second per Endurance Charge when Hit "}c["Golems have 90% increased Movement Speed"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={flags=0,type="INC",value=90,name="MovementSpeed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Minions have 7% increased maximum Life"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=7,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["22% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=22,name="ChaosDamage",keywordFlags=0}},nil}c["Golems have 100% increased Movement Speed"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={flags=0,type="INC",value=100,name="MovementSpeed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["40% increased Area of Effect of Aura Skills"]={{[1]={[1]={type="SkillType",skillType=44},flags=0,type="INC",value=40,name="AreaOfEffect",keywordFlags=0}},nil}c["Adds 450 to 575 Fire Damage"]={{[1]={flags=0,type="BASE",value=450,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=575,name="FireMax",keywordFlags=0}},nil}c["25% increased Cold Damage"]={{[1]={flags=0,type="INC",value=25,name="ColdDamage",keywordFlags=0}},nil}c["+100% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=100,name="FireResist",keywordFlags=0}},nil}c["100% increased Damage with Poison if you have at least 300 Dexterity"]={{[1]={[1]={type="StatThreshold",stat="Dex",threshold=300},flags=0,type="INC",value=100,name="Damage",keywordFlags=1048576}},nil}c["Adds 1 to 4 Physical Damage to Attacks with Bows"]={{[1]={flags=8192,type="BASE",value=1,name="PhysicalMin",keywordFlags=0},[2]={flags=8192,type="BASE",value=4,name="PhysicalMax",keywordFlags=0}},nil}c["20% increased Critical Strike Chance with Mines"]={{[1]={flags=0,type="INC",value=20,name="CritChance",keywordFlags=8192}},nil}c["7% increased Movement Speed"]={{[1]={flags=0,type="INC",value=7,name="MovementSpeed",keywordFlags=0}},nil}c["+22% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=22,name="LightningResist",keywordFlags=0}},nil}c["Shocks from your Hits always increase Damage taken by at least 10%"]={nil,"Shocks from your Hits always increase Damage taken by at least 10% "}c["Stun Threshold is based on 500% of your Mana instead of Life"]={nil,"Stun Threshold is based on 500% of your Mana instead of Life "}c["+25% chance to be Poisoned +3% to all maximum Resistances while Poisoned"]={{[1]={[1]={type="Condition",var="Poisoned"},flags=0,type="BASE",value=25,name="FireResistMax",keywordFlags=0},[2]={[1]={type="Condition",var="Poisoned"},flags=0,type="BASE",value=25,name="ColdResistMax",keywordFlags=0},[3]={[1]={type="Condition",var="Poisoned"},flags=0,type="BASE",value=25,name="LightningResistMax",keywordFlags=0},[4]={[1]={type="Condition",var="Poisoned"},flags=0,type="BASE",value=25,name="ChaosResistMax",keywordFlags=0}}," to be Poisoned +3% to "}c["20% increased Golem Damage for each Type of Golem you have Summoned"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={[1]={type="ActorCondition",var="HavePhysicalGolem",actor="parent"},flags=0,type="INC",value=20,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0},[2]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={[1]={type="ActorCondition",var="HaveLightningGolem",actor="parent"},flags=0,type="INC",value=20,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0},[3]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={[1]={type="ActorCondition",var="HaveColdGolem",actor="parent"},flags=0,type="INC",value=20,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0},[4]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={[1]={type="ActorCondition",var="HaveFireGolem",actor="parent"},flags=0,type="INC",value=20,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0},[5]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={[1]={type="ActorCondition",var="HaveChaosGolem",actor="parent"},flags=0,type="INC",value=20,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["4% increased Cast Speed with Chaos Skills"]={{[1]={flags=16,type="INC",value=4,name="Speed",keywordFlags=128}},nil}c["Socketed Gems are Supported by Level 10 Lesser Poison"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportLesserPoison",level=10},name="ExtraSupport",keywordFlags=0}},nil}c["Lightning Damage from Enemies Hitting you is Lucky"]={nil,"Lightning Damage from Enemies Hitting you is Lucky "}c["10% reduced Character Size"]={{}," Character Size "}c["Socketed Gems are Supported by level 10 Cast When Stunned"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportCastOnStunned",level=10},name="ExtraSupport",keywordFlags=0}},nil}c["+20% to Non-Ailment Chaos Damage over Time Multiplier"]={{[1]={flags=0,type="BASE",value=20,name="ChaosDotMultiplier",keywordFlags=0}},nil}c["10% chance to Blind with Hits against Bleeding Enemies Enemies Maimed by you take 10% increased Physical Damage"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=0,type="BASE",value=10,name="PhysicalDamage",keywordFlags=262144}}," to Blind Enemies Maimed by you take 10% increased "}c["Socketed Gems are Supported by level 10 Added Chaos Damage"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportAddedChaosDamage",level=10},name="ExtraSupport",keywordFlags=0}},nil}c["118% increased Physical Damage"]={{[1]={flags=0,type="INC",value=118,name="PhysicalDamage",keywordFlags=0}},nil}c["28% increased Fire Damage"]={{[1]={flags=0,type="INC",value=28,name="FireDamage",keywordFlags=0}},nil}c["35% increased Damage"]={{[1]={flags=0,type="INC",value=35,name="Damage",keywordFlags=0}},nil}c["25% chance to Blind Enemies on Hit"]={{}," to Blind Enemies on Hit "}c["10% increased Effect of Flasks on you"]={{[1]={flags=0,type="INC",value=10,name="FlaskEffect",keywordFlags=0}},nil}c["+16% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=16,name="ElementalResist",keywordFlags=0}},nil}c["-5% to all Resistances for each Equipped Corrupted Item"]={{[1]={[1]={type="Multiplier",var="CorruptedItem"},flags=0,type="BASE",value=-5,name="ElementalResist",keywordFlags=0},[2]={[1]={type="Multiplier",var="CorruptedItem"},flags=0,type="BASE",value=-5,name="ChaosResist",keywordFlags=0}},nil}c["Left ring slot: You cannot Recharge or Regenerate Energy Shield"]={nil,"You cannot Recharge or Regenerate Energy Shield "}c["+240% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=240,name="CritMultiplier",keywordFlags=0}},nil}c["+160% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=160,name="CritMultiplier",keywordFlags=0}},nil}c["12 Mana Regenerated per Second while you have Avian's Flight"]={{[1]={[1]={type="Condition",var="AffectedByAvian'sFlight"},flags=0,type="BASE",value=12,name="ManaRegen",keywordFlags=0}},nil}c["3% increased Poison Duration per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="INC",value=3,name="EnemyPoisonDuration",keywordFlags=0}},nil}c["50% reduced Attack Speed"]={{[1]={flags=1,type="INC",value=-50,name="Speed",keywordFlags=0}},nil}c["10% increased Damage with Poison per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=10,name="Damage",keywordFlags=1048576}},nil}c["10% reduced Mana Reserved"]={{[1]={flags=0,type="INC",value=-10,name="ManaReserved",keywordFlags=0}},nil}c["Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 15% of their maximum Life as Fire Damage to\nnearby Enemies when Hit"]={nil,"Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 15% of their maximum Life as Fire Damage to\nnearby Enemies when Hit "}c["30% chance to gain a Frenzy Charge on Killing an Enemy affected by 5 or more Poisons 15% chance to gain a Power Charge on Killing an Enemy affected by fewer than 5 Poisons"]={{}," to gain aCharge on Killing an Enemy affected by 5 or more Poisons 15% chance to gain a Power Charge on Killing an Enemy affected by fewer than 5 Poisons "}c["30% chance to gain a Frenzy Charge on Killing an Enemy affected by 5 or more Poisons"]={{}," to gain aCharge on Killing an Enemy affected by 5 or more Poisons "}c["Totems are Immune to Fire Damage Totems have 50% of your Armour"]={nil,"Totems are Immune to Fire Damage Totems have 50% of your Armour "}c["During Flask Effect, Damage Penetrates 13% Resistance of each Element for which your Uncapped Elemental Resistance is highest"]={{[1]={[1]={type="StatThreshold",stat="LightningResistTotal",thresholdStat="ColdResistTotal"},[2]={type="StatThreshold",stat="LightningResistTotal",thresholdStat="FireResistTotal"},flags=0,type="BASE",keywordFlags=0,name="LightningPenetration",value=13},[2]={[1]={type="StatThreshold",stat="ColdResistTotal",thresholdStat="LightningResistTotal"},[2]={type="StatThreshold",stat="ColdResistTotal",thresholdStat="FireResistTotal"},flags=0,type="BASE",keywordFlags=0,name="ColdPenetration",value=13},[3]={[1]={type="StatThreshold",stat="FireResistTotal",thresholdStat="LightningResistTotal"},[2]={type="StatThreshold",stat="FireResistTotal",thresholdStat="ColdResistTotal"},flags=0,type="BASE",keywordFlags=0,name="FirePenetration",value=13}},nil}c["25% increased Poison Duration"]={{[1]={flags=0,type="INC",value=25,name="EnemyPoisonDuration",keywordFlags=0}},nil}c["+110 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=110,name="EnergyShield",keywordFlags=0}},nil}c["+20% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=20,name="ChaosResist",keywordFlags=0}},nil}c["10% chance to Blind Enemies on hit"]={{}," to Blind Enemies on hit "}c["Adds 18 to 26 Chaos Damage"]={{[1]={flags=0,type="BASE",value=18,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=26,name="ChaosMax",keywordFlags=0}},nil}c["Totems gain +10% to all Elemental Resistances 10% increased Brand Attachment range"]={nil,"Totems gain +10% to all Elemental Resistances 10% increased Brand Attachment range "}c["Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy Elder Item"]={nil,"Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy Elder Item "}c["Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy"]={nil,"Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy "}c["1% of Energy Shield Regenerated per second"]={{[1]={flags=0,type="BASE",value=1,name="EnergyShieldRegenPercent",keywordFlags=0}},nil}c["15% increased Physical Damage with Axes"]={{[1]={flags=4096,type="INC",value=15,name="PhysicalDamage",keywordFlags=0}},nil}c["Adds 13 to 47 Lightning Damage"]={{[1]={flags=0,type="BASE",value=13,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=47,name="LightningMax",keywordFlags=0}},nil}c["Adds 24 to 36 Cold Damage"]={{[1]={flags=0,type="BASE",value=24,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=36,name="ColdMax",keywordFlags=0}},nil}c["Removes Bleeding when you use a Flask"]={nil,"Removes Bleeding when you use a Flask "}c["Adds 24 to 36 Fire Damage"]={{[1]={flags=0,type="BASE",value=24,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=36,name="FireMax",keywordFlags=0}},nil}c["Damage Penetrates 10% Fire Resistance against Blinded Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Blinded"},flags=0,type="BASE",value=10,name="FirePenetration",keywordFlags=262144}},nil}c["0.2% of Lightning Damage Leeched as Energy Shield"]={{[1]={flags=0,type="BASE",value=0.2,name="LightningDamageEnergyShieldLeech",keywordFlags=0}},nil}c["Nearby Chilled Enemies deal 10% reduced Damage with Hits"]={nil,"Nearby Chilled Enemies deal 10% reduced Damage with Hits "}c["+150 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=150,name="Accuracy",keywordFlags=0}},nil}c["60% increased Fire Damage"]={{[1]={flags=0,type="INC",value=60,name="FireDamage",keywordFlags=0}},nil}c["Blind Chilled Enemies on Hit Damage Penetrates 20% Cold Resistance against Chilled Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Chilled"},flags=0,type="BASE",value=20,name="ColdPenetration",keywordFlags=262144}},"Blind Chilled Enemies on Hit "}c["Blind Chilled Enemies on Hit"]={nil,"Blind Chilled Enemies on Hit "}c["Chill Enemy for 1 second when Hit Blind Chilled Enemies on Hit"]={nil,"Chill Enemy for 1 second when Hit Blind Chilled Enemies on Hit "}c["75% increased Charges used"]={{[1]={flags=0,type="INC",value=75,name="FlaskChargesUsed",keywordFlags=0}},nil}c["30% increased Cold Damage"]={{[1]={flags=0,type="INC",value=30,name="ColdDamage",keywordFlags=0}},nil}c["30% increased Freeze Duration on Enemies"]={{[1]={flags=0,type="INC",value=30,name="EnemyFreezeDuration",keywordFlags=0}},nil}c["With at least 40 Dexterity in Radius, Ethereal Knives fires Projectiles in a Nova"]={nil,"With at least 40 Dexterity in Radius, Ethereal Knives fires Projectiles in a Nova "}c["With 40 total Dexterity and Strength in Radius, Elemental Hit cannot choose Lightning With 40 total Dexterity and Strength in Radius, Elemental Hit deals 50% less Lightning Damage"]={nil,"With 40 total Dexterity and Strength in Radius, Elemental Hit cannot choose Lightning With 40 total Dexterity and Strength in Radius, Elemental Hit deals 50% less Lightning Damage "}c["Socketed Gems are Supported by level 10 Remote Mine"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportRemoteMine",level=10},name="ExtraSupport",keywordFlags=0}},nil}c["Trigger level 20 Storm Cascade when you Attack"]={{[1]={flags=0,type="LIST",value={skillId="StormCascadeTriggered",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["Lose 25 Life for each Enemy hit by your Attacks Skills Chain +1 times"]={nil,"Lose 25 Life for each Enemy hit by your Attacks Skills Chain +1 times "}c["+20% to Critical Strike Multiplier with Brand Skills"]={{[1]={[1]={type="SkillType",skillType=76},flags=0,type="BASE",value=20,name="CritMultiplier",keywordFlags=0}},nil}c["+2 to Maximum number of Zombies"]={{[1]={flags=0,type="BASE",value=2,name="ActiveZombieLimit",keywordFlags=0}},nil}c["0.5% of Chaos Damage Leeched as Life"]={{[1]={flags=0,type="BASE",value=0.5,name="ChaosDamageLifeLeech",keywordFlags=0}},nil}c["260% increased Physical Damage"]={{[1]={flags=0,type="INC",value=260,name="PhysicalDamage",keywordFlags=0}},nil}c["10% increased Accuracy Rating with Bows"]={{[1]={flags=8192,type="INC",value=10,name="Accuracy",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 15 Increased Minion Life"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportMinionLife",level=15},name="ExtraSupport",keywordFlags=0}},nil}c["+450 to Accuracy Rating while at Maximum Frenzy Charges"]={{[1]={[1]={type="StatThreshold",stat="FrenzyCharges",thresholdStat="FrenzyChargesMax"},flags=0,type="BASE",value=450,name="Accuracy",keywordFlags=0}},nil}c["20% increased Damage Over Time with Bow Skills"]={{[1]={flags=8,type="INC",value=20,name="Damage",keywordFlags=512}},nil}c["0.5% of Attack Damage Leeched as Life against Maimed Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Maimed"},flags=1,type="BASE",value=0.5,name="DamageLifeLeech",keywordFlags=262144}},nil}c["100% of Lightning Damage from Hits taken as Fire Damage"]={{[1]={flags=0,type="BASE",value=100,name="LightningDamageTakenAsFire",keywordFlags=0}},nil}c["10% reduced Reflected Elemental Damage taken Damage with Weapons Penetrates 5% Elemental Resistance"]={{[1]={flags=8388608,type="INC",value=-10,name="ElementalDamageTaken",keywordFlags=0}}," Reflected Damage Penetrates 5% Elemental Resistance "}c["100% of Fire Damage from Hits taken as Lightning Damage"]={{[1]={flags=0,type="BASE",value=100,name="FireDamageTakenAsLightning",keywordFlags=0}},nil}c["0.2% of Physical Attack Damage Leeched as Mana"]={{[1]={flags=1,type="BASE",value=0.2,name="PhysicalDamageManaLeech",keywordFlags=0}},nil}c["100% of Fire Damage from Hits taken as Cold Damage"]={{[1]={flags=0,type="BASE",value=100,name="FireDamageTakenAsCold",keywordFlags=0}},nil}c["50% increased Maximum Energy Shield"]={{[1]={flags=0,type="INC",value=50,name="EnergyShield",keywordFlags=0}},nil}c["50% increased Stun and Block Recovery"]={{[1]={flags=0,type="INC",value=50,name="StunRecovery",keywordFlags=0}},nil}c["20% chance to gain a Endurance Charge on Kill"]={{}," to gain a Endurance Charge on Kill "}c["20% chance to gain a Power Charge on Kill {variant:23}20% chance to gain a Endurance Charge on Kill"]={{}," to gain a Power Charge on Kill {variant:23}20% chance to gain a Endurance Charge on Kill "}c["4% increased Cast Speed with Fire Skills"]={{[1]={flags=16,type="INC",value=4,name="Speed",keywordFlags=16}},nil}c["2% of Fire Damage Leeched as Life while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,type="BASE",value=2,name="FireDamageLifeLeech",keywordFlags=0}},nil}c["10% chance to Cause Monsters to Flee"]={{}," to Cause Monsters to Flee "}c["24% increased maximum Life"]={{[1]={flags=0,type="INC",value=24,name="Life",keywordFlags=0}},nil}c["70% increased Damage with Bleeding"]={{[1]={flags=0,type="INC",value=70,name="Damage",keywordFlags=2097152}},nil}c["20% increased Quantity of Items found"]={{[1]={flags=0,type="INC",value=20,name="LootQuantity",keywordFlags=0}},nil}c["20% increased Attack and Cast Speed"]={{[1]={flags=0,type="INC",value=20,name="Speed",keywordFlags=0}},nil}c["40% reduced Effect of Curses on You"]={{[1]={flags=0,type="INC",value=-40,name="CurseEffectOnSelf",keywordFlags=0}},nil}c["60% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=60,name="PhysicalDamage",keywordFlags=0}},nil}c["60% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=60,name="LightningDamage",keywordFlags=0}},nil}c["60% increased Cold Damage"]={{[1]={flags=0,type="INC",value=60,name="ColdDamage",keywordFlags=0}},nil}c["Adds 90 to 240 Lightning Damage to Spells while Unarmed"]={{[1]={[1]={type="Condition",var="Unarmed"},flags=0,type="BASE",value=90,name="LightningMin",keywordFlags=131072},[2]={[1]={type="Condition",var="Unarmed"},flags=0,type="BASE",value=240,name="LightningMax",keywordFlags=131072}},nil}c["60% increased Damage while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,type="INC",value=60,name="Damage",keywordFlags=0}},nil}c["Projectiles Pierce 2 additional Targets"]={{[1]={flags=0,type="BASE",value=2,name="PierceCount",keywordFlags=0}},nil}c["20% of Block Chance applied to Spells"]={{[1]={flags=2,type="BASE",value=20,name="BlockChance",keywordFlags=0}}," applied to s "}c["+2 to maximum number of Zombies"]={{[1]={flags=0,type="BASE",value=2,name="ActiveZombieLimit",keywordFlags=0}},nil}c["Take 100 Fire Damage when you Ignite an Enemy 2% of Fire Damage Leeched as Life while Ignited"]={nil,"100 Fire Damage when you Ignite an Enemy 2% of Fire Damage Leeched as Life while Ignited "}c["Take 100 Fire Damage when you Ignite an Enemy"]={nil,"100 Fire Damage when you Ignite an Enemy "}c["70% increased Damage while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,type="INC",value=70,name="Damage",keywordFlags=0}},nil}c["Cannot be Chilled"]={{[1]={value=100,type="BASE",keywordFlags=0,name="AvoidChill",flags=0}},nil}c["Damage penetrates 25% Fire Resistance while affected by Herald of Ash"]={{[1]={[1]={type="Condition",var="AffectedByHeraldofAsh"},flags=0,type="BASE",value=25,name="FirePenetration",keywordFlags=0}},nil}c["10% chance to gain Onslaught for 10 seconds on Kill Recover 1% of Maximum Life on Kill"]={{[1]={flags=0,type="BASE",value=10,name="Life",keywordFlags=0}}," to gain Onslaught for 10 seconds on Kill Recover 1% of on Kill "}c["15% increased Movement Speed while affected by Grace"]={{[1]={[1]={type="Condition",var="AffectedByGrace"},flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}},nil}c["15% increased Damage with Ailments from Attack Skills while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=2048,type="INC",value=15,name="Damage",keywordFlags=65536}},nil}c["12% increased Damage Over Time with Bow Skills"]={{[1]={flags=8,type="INC",value=12,name="Damage",keywordFlags=512}},nil}c["10% chance to gain Unholy Might for 10 seconds on Kill"]={{}," to gain Unholy Might for 10 seconds on Kill "}c["Detonating Mines is Instant"]={nil,"Detonating Mines is Instant "}c["5% chance to grant Onslaught to nearby Enemies on Kill"]={{}," to grant Onslaught to nearby Enemies on Kill "}c["+2% Chance to Block Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,type="BASE",value=2,name="BlockChance",keywordFlags=0}},nil}c["Immune to Ignite while affected by Purity of Fire"]={nil,"Immune to Ignite while affected by Purity of Fire "}c["5% chance to grant Unholy Might to nearby Enemies on Kill"]={{}," to grant Unholy Might to nearby Enemies on Kill "}c["4% increased Melee Physical Damage"]={{[1]={flags=256,type="INC",value=4,name="PhysicalDamage",keywordFlags=0}},nil}c["+50 to Strength"]={{[1]={flags=0,type="BASE",value=50,name="Str",keywordFlags=0}},nil}c["+2 to Melee Weapon and Unarmed range"]={{[1]={flags=0,type="BASE",value=2,name="MeleeWeaponRange",keywordFlags=0},[2]={flags=0,type="BASE",value=2,name="UnarmedRange",keywordFlags=0}},nil}c["+25% chance to be Ignited 125 Life Regenerated per second while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,type="BASE",value=25,name="Life",keywordFlags=0}}," to be Ignited 125 Regenerated per second "}c["+10 Life gained on Kill"]={{[1]={flags=0,type="BASE",value=10,name="LifeOnKill",keywordFlags=0}},nil}c["20% increased Burning Damage"]={{[1]={flags=0,type="INC",value=20,name="FireDamage",keywordFlags=134217728}},nil}c["+325 to Armour"]={{[1]={flags=0,type="BASE",value=325,name="Armour",keywordFlags=0}},nil}c["2% of Life Regenerated per Second"]={{[1]={flags=0,type="BASE",value=2,name="LifeRegenPercent",keywordFlags=0}},nil}c["23% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=23,name="CritChance",keywordFlags=0}},nil}c["+140 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=140,name="EnergyShield",keywordFlags=0}},nil}c["When you Kill an Enemy, for each Curse on that Enemy, gain 8% of Non-Chaos Damage as extra Chaos Damage for 4 seconds"]={{[1]={[1]={type="Condition",var="KilledRecently"},[2]={type="Multiplier",var="CurseOnEnemy"},flags=0,type="BASE",keywordFlags=0,name="NonChaosDamageGainAsChaos",value=8}},nil}c["13% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=13,name="LightningDamage",keywordFlags=0}},nil}c["70% increased Physical Damage"]={{[1]={flags=0,type="INC",value=70,name="PhysicalDamage",keywordFlags=0}},nil}c["10 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=10,name="LifeRegen",keywordFlags=0}},nil}c["12% increased Burning Damage"]={{[1]={flags=0,type="INC",value=12,name="FireDamage",keywordFlags=134217728}},nil}c["Adds 10 to 20 Physical Damage to Attacks"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=20,name="PhysicalMax",keywordFlags=65536}},nil}c["-8% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=-8,name="ElementalResist",keywordFlags=0}},nil}c["10% increased Damage with Ailments from Attack Skills while wielding a Claw"]={{[1]={[1]={type="Condition",var="UsingClaw"},flags=2048,type="INC",value=10,name="Damage",keywordFlags=65536}},nil}c["+10 to Strength and Dexterity"]={{[1]={flags=0,type="BASE",value=10,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=10,name="Dex",keywordFlags=0}},nil}c["100% reduced Arctic Armour Mana Reservation"]={{[1]={[1]={type="SkillName",skillName="Arctic Armour"},flags=0,type="INC",value=-100,name="ManaReserved",keywordFlags=0}},nil}c["25% chance to gain an Endurance Charge when you gain a Power Charge 50% chance to gain a Power Charge when you Summon a Totem 15% chance to gain a Power Charge if you or your Totems kill an Enemy"]={{}," to gain an Endurance Charge when you gain a Power Charge 50% chance to gain a Power Charge when you Summon a 15% chance to gain a Power Charge if you or your Totems kill an Enemy "}c["60% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=60,name="ArmourAndEvasion",keywordFlags=0}},nil}c["12% increased Fire Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=12,name="FireDamage",keywordFlags=65536}},nil}c["3% of Life Regenerated per second during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=3,name="LifeRegenPercent",keywordFlags=0}},nil}c["+23% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=23,name="LightningResist",keywordFlags=0}},nil}c["3% increased Attack and Cast Speed"]={{[1]={flags=0,type="INC",value=3,name="Speed",keywordFlags=0}},nil}c["20% increased Attack Damage"]={{[1]={flags=1,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["Shock nearby Enemies for 4 Seconds when you Focus"]={nil,"Shock nearby Enemies for 4 Seconds when you Focus "}c["+2 Life Gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=2,name="LifeOnHit",keywordFlags=0}},nil}c["You have Fortify"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="Condition:Fortify",flags=0}},nil}c["40% reduced Critical Strike Chance per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="INC",value=-40,name="CritChance",keywordFlags=0}},nil}c["100% increased Power Charge Duration"]={{[1]={flags=0,type="INC",value=100,name="PowerChargesDuration",keywordFlags=0}},nil}c["30% reduced Damage"]={{[1]={flags=0,type="INC",value=-30,name="Damage",keywordFlags=0}},nil}c["8% increased Accuracy Rating with Staves"]={{[1]={flags=131072,type="INC",value=8,name="Accuracy",keywordFlags=0}},nil}c["+24 to Strength and Intelligence"]={{[1]={flags=0,type="BASE",value=24,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=24,name="Int",keywordFlags=0}},nil}c["Socketed Gems are Supported by Level 20 Vile Toxins"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportDebilitate",level=20},name="ExtraSupport",keywordFlags=0}},nil}c["Gain 35% of Physical Attack Damage as Extra Fire Damage"]={{[1]={flags=1,type="BASE",value=35,name="PhysicalDamageGainAsFire",keywordFlags=0}},nil}c["Recover 2% of Maximum Life on Kill"]={nil,"Recover 2% of Maximum Life on Kill "}c["+18 to all Attributes"]={{[1]={flags=0,type="BASE",value=18,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=18,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=18,name="Int",keywordFlags=0}},nil}c["12% increased Attack Damage"]={{[1]={flags=1,type="INC",value=12,name="Damage",keywordFlags=0}},nil}c["Impales you inflict last 2 additional Hits If you've Impaled an Enemy Recently, you\nand nearby Allies have +1000 to Armour You and nearby Allies deal 4 to 8 added Physical Damage for\neach Impale on Enemy"]={{[1]={flags=0,type="BASE",value=4,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=8,name="PhysicalMax",keywordFlags=0}},"Impales you inflict last 2 additional Hits If you've Impaled an Enemy Recently, you\nand nearby Allies have +1000 to You and nearby Allies deal for\neach Impale on Enemy "}c["Envy Reserves no Mana"]={{[1]={[1]={type="SkillId",skillId="Envy"},flags=0,type="LIST",value={key="manaCostForced",value=0},name="SkillData",keywordFlags=0}},nil}c["17% increased Strength"]={{[1]={flags=0,type="INC",value=17,name="Str",keywordFlags=0}},nil}c["Haste Reserves no Mana"]={{[1]={[1]={type="SkillId",skillId="Haste"},flags=0,type="LIST",value={key="manaCostForced",value=0},name="SkillData",keywordFlags=0}},nil}c["Grace Reserves no Mana"]={{[1]={[1]={type="SkillId",skillId="Grace"},flags=0,type="LIST",value={key="manaCostForced",value=0},name="SkillData",keywordFlags=0}},nil}c["Consecrated Ground you create applies 10% increased Damage taken to Enemies You have Consecrated Ground around you while stationary"]={nil,"Consecrated Ground you create applies 10% increased Damage taken to Enemies You have Consecrated Ground around you while stationary "}c["+45% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=45,name="FireResist",keywordFlags=0}},nil}c["50% increased Mine Arming Speed Skills which Place Mines place up to 1 additional Mine if you have at least 500 Dexterity"]={{}," Arming Speed Skills which Place Mines place up to 1 additional Mine "}c["Immune to Elemental Ailments during any Flask Effect 40% increased Elemental Damage during any Flask Effect"]={nil,"Immune to Elemental Ailments during any Flask Effect 40% increased Elemental Damage during any Flask Effect "}c["Nearby Enemies have 10% reduced Stun and Block Recovery {variant:9,10,11,12,13}Nearby Enemies have an additional 2% chance to receive a Critical Strike"]={nil,"Nearby Enemies have 10% reduced Stun and Block Recovery {variant:9,10,11,12,13}Nearby Enemies have an additional 2% chance to receive a Critical Strike "}c["Adds 35 to 70 Cold Damage"]={{[1]={flags=0,type="BASE",value=35,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=70,name="ColdMax",keywordFlags=0}},nil}c["Nearby Enemies grant 25% increased Flask Charges"]={nil,"Nearby Enemies grant 25% increased Flask Charges "}c["Summon 2 additional Skeleton Warriors with Summon Skeleton 100% increased Skeleton Movement Speed"]={nil,"Summon 2 additional Skeleton Warriors with Summon Skeleton 100% increased Skeleton Movement Speed "}c["10% reduced Stun and Block Recovery"]={{[1]={flags=0,type="INC",value=-10,name="StunRecovery",keywordFlags=0}},nil}c["Enemies Become Chilled as they Unfreeze 10% chance to Freeze Enemies which are Chilled"]={nil,"Enemies Become Chilled as they Unfreeze 10% chance to Freeze Enemies which are Chilled "}c["220% increased Evasion Rating and Armour"]={{[1]={flags=0,type="INC",value=220,name="ArmourAndEvasion",keywordFlags=0}},nil}c["+1 second to Summon Skeleton Cooldown"]={{}," second toCooldown "}c["30% reduced Flask effect duration"]={{[1]={flags=0,type="INC",value=-30,name="FlaskDuration",keywordFlags=0}},nil}c["12 to 14 Cold Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="BASE",value=12,name="ColdMin",keywordFlags=0},[2]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="BASE",value=14,name="ColdMax",keywordFlags=0}},nil}c["Grants Level 15 Envy Skill"]={{[1]={flags=0,type="LIST",value={skillId="Envy",level=15},name="ExtraSkill",keywordFlags=0}},nil}c["Sockets cannot be modified"]={nil,"Sockets cannot be modified "}c["90% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=90,name="ManaRegen",keywordFlags=0}},nil}c["8% increased total Recovery per second from Life Leech"]={{[1]={flags=0,type="INC",value=8,name="LifeLeechRate",keywordFlags=0}},nil}c["+35% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=35,name="CritMultiplier",keywordFlags=0}},nil}c["Your Golems are aggressive Primordial"]={nil,"Your Golems are aggressive Primordial "}c["0.2% of Fire Damage Leeched as Life"]={{[1]={flags=0,type="BASE",value=0.2,name="FireDamageLifeLeech",keywordFlags=0}},nil}c["-4 Physical Damage taken from Attacks"]={{[1]={flags=0,type="BASE",value=-4,name="PhysicalDamageTaken",keywordFlags=0}}," from Attacks "}c["20% increased Skill Effect Duration"]={{[1]={flags=0,type="INC",value=20,name="Duration",keywordFlags=0}},nil}c["20% increased Area of Effect for Attacks"]={{[1]={flags=1,type="INC",value=20,name="AreaOfEffect",keywordFlags=0}},nil}c["15% increased Quantity of Items found with a Magic Item equipped"]={{[1]={[1]={type="MultiplierThreshold",var="MagicItem",threshold=1},flags=0,type="INC",value=15,name="LootQuantity",keywordFlags=0}},nil}c["Lose 15 Life for each Enemy hit by your Spells Lose 25 Life for each Enemy hit by your Attacks"]={nil,"Lose 15 Life for each Enemy hit by your Spells Lose 25 Life for each Enemy hit by your Attacks "}c["+8% to Cold Damage over Time Multiplier"]={{[1]={flags=0,type="BASE",value=8,name="ColdDotMultiplier",keywordFlags=0}},nil}c["You gain 100 Evasion Rating when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="BASE",value=100,name="Evasion",keywordFlags=0}},nil}c["13% increased Recovery Speed"]={{[1]={flags=0,type="INC",value=13,name="FlaskRecoveryRate",keywordFlags=0}},nil}c["25% increased Critical Strike Chance with Claws"]={{[1]={flags=16384,type="INC",value=25,name="CritChance",keywordFlags=0}},nil}c["Reflects 200 to 250 Physical Damage to Attackers on Block {variant:2,3}Reflects 240 to 300 Physical Damage to Attackers on Block"]={nil,"Reflects 200 to 250 Physical Damage to Attackers on Block {variant:2,3}Reflects 240 to 300 Physical Damage to Attackers on Block "}c["+2000 Armour while you do not have Avatar of Fire"]={{[1]={flags=0,type="BASE",value=2000,name="Armour",keywordFlags=0}}," while you do not have Avatar of Fire "}c["Spectres do not travel between Areas"]={nil,"Spectres do not travel between Areas "}c["Reflects 200 to 250 Physical Damage to Attackers on Block"]={nil,"Reflects 200 to 250 Physical Damage to Attackers on Block "}c["10% increased Damage with Ailments from Attack Skills while wielding a Mace"]={{[1]={[1]={type="Condition",var="UsingMace"},flags=2048,type="INC",value=10,name="Damage",keywordFlags=65536}},nil}c["You gain an Endurance Charge on use {variant:1}100% increased Charges used"]={nil,"You gain an Endurance Charge on use {variant:1}100% increased Charges used "}c["Damage Penetrates 6% Lightning Resistance"]={{[1]={flags=0,type="BASE",value=6,name="LightningPenetration",keywordFlags=0}},nil}c["1.5% of Lightning Damage is Leeched as Mana while affected by Wrath"]={{[1]={[1]={type="Condition",var="AffectedByWrath"},flags=0,type="BASE",value=1.5,name="LightningDamageManaLeech",keywordFlags=0}},nil}c["+24 Mana gained when you Block"]={{[1]={flags=0,type="BASE",value=24,name="Mana",keywordFlags=0}}," gained when you Block "}c["+30 Mana gained on Kill"]={{[1]={flags=0,type="BASE",value=30,name="ManaOnKill",keywordFlags=0}},nil}c["to you and Allies 200 Energy Shield Regenerated per Second while on Consecrated Ground Effects of Consecrated Ground you create Linger for 4 seconds"]={nil,"to you and Allies 200 Energy Shield Regenerated per Second while on Consecrated Ground Effects of Consecrated Ground you create Linger for 4 seconds "}c["Gain a Void Charge every 0.5 seconds"]={nil,"Gain a Void Charge every 0.5 seconds "}c["15% increased Physical Damage with Ranged Weapons"]={{[1]={flags=4194304,type="INC",value=15,name="PhysicalDamage",keywordFlags=0}},nil}c["+40 Mana gained on Kill"]={{[1]={flags=0,type="BASE",value=40,name="ManaOnKill",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 20 Elemental Proliferation"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportElementalProliferation",level=20},name="ExtraSupport",keywordFlags=0}},nil}c["+180 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=180,name="Evasion",keywordFlags=0}},nil}c["Consumes a Void Charge to Trigger Level 20 Void Shot when you fire Arrows Adds 40 to 100 Cold Damage to Attacks"]={{[1]={flags=0,type="BASE",value=40,name="ColdMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=100,name="ColdMax",keywordFlags=65536}},"Consumes a Void Charge to Trigger Level 20 Void Shot when you fire Arrows "}c["+100 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=100,name="Accuracy",keywordFlags=0}},nil}c["150% faster start of Energy Shield Recharge"]={{[1]={flags=0,type="INC",value=150,name="EnergyShieldRechargeFaster",keywordFlags=0}},nil}c["Every 10 seconds, gain 70% of Physical Damage as Extra Fire Damage for 3 seconds"]={nil,"Every 10 seconds, gain 70% of Physical Damage as Extra Fire Damage for 3 seconds "}c["40% reduced Energy Shield Recharge Rate"]={{[1]={flags=0,type="INC",value=-40,name="EnergyShieldRecharge",keywordFlags=0}},nil}c["16% increased Area of Effect"]={{[1]={flags=0,type="INC",value=16,name="AreaOfEffect",keywordFlags=0}},nil}c["Attack skills can have 1 additional Totem Summoned at a time"]={{[1]={flags=0,type="BASE",value=1,name="ActiveTotemLimit",keywordFlags=65536}},nil}c["Projectiles Fork"]={nil,"Projectiles Fork "}c["+45% to Critical Strike Multiplier against Enemies that are affected"]={{[1]={flags=0,type="BASE",value=45,name="CritMultiplier",keywordFlags=0}}," against Enemies that are affected "}c["25% increased Projectile Speed"]={{[1]={flags=0,type="INC",value=25,name="ProjectileSpeed",keywordFlags=0}},nil}c["Gain 20% of Physical Damage as Extra Chaos Damage against Poisoned Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Poisoned"},flags=0,type="BASE",value=20,name="PhysicalDamageGainAsChaos",keywordFlags=262144}},nil}c["+425 to Armour"]={{[1]={flags=0,type="BASE",value=425,name="Armour",keywordFlags=0}},nil}c["33% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=33,name="ChaosDamage",keywordFlags=0}},nil}c["During Flask Effect, Damage Penetrates 15% Resistance of each Element for which your Uncapped Elemental Resistance is highest"]={{[1]={[1]={type="StatThreshold",stat="LightningResistTotal",thresholdStat="ColdResistTotal"},[2]={type="StatThreshold",stat="LightningResistTotal",thresholdStat="FireResistTotal"},flags=0,type="BASE",keywordFlags=0,name="LightningPenetration",value=15},[2]={[1]={type="StatThreshold",stat="ColdResistTotal",thresholdStat="LightningResistTotal"},[2]={type="StatThreshold",stat="ColdResistTotal",thresholdStat="FireResistTotal"},flags=0,type="BASE",keywordFlags=0,name="ColdPenetration",value=15},[3]={[1]={type="StatThreshold",stat="FireResistTotal",thresholdStat="LightningResistTotal"},[2]={type="StatThreshold",stat="FireResistTotal",thresholdStat="ColdResistTotal"},flags=0,type="BASE",keywordFlags=0,name="FirePenetration",value=15}},nil}c["Damage penetrates 25% Lightning Resistance while affected by Herald of Thunder"]={{[1]={[1]={type="Condition",var="AffectedByHeraldofThunder"},flags=0,type="BASE",value=25,name="LightningPenetration",keywordFlags=0}},nil}c["30% of Lightning Damage Leeched as Life during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=30,name="LightningDamageLifeLeech",keywordFlags=0}},nil}c["15% of Damage Taken from Hits is Leeched as Life during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=15,name="DamageTakenLifeLeech",keywordFlags=0}}," from Hits "}c["During Flask Effect, 10% reduced Damage taken of each Element for which your Uncapped Elemental Resistance is lowest"]={{[1]={[1]={type="StatThreshold",upper=true,stat="LightningResistTotal",thresholdStat="ColdResistTotal"},[2]={type="StatThreshold",upper=true,stat="LightningResistTotal",thresholdStat="FireResistTotal"},flags=0,type="INC",keywordFlags=0,name="LightningDamageTaken",value=-10},[2]={[1]={type="StatThreshold",upper=true,stat="ColdResistTotal",thresholdStat="LightningResistTotal"},[2]={type="StatThreshold",upper=true,stat="ColdResistTotal",thresholdStat="FireResistTotal"},flags=0,type="INC",keywordFlags=0,name="ColdDamageTaken",value=-10},[3]={[1]={type="StatThreshold",upper=true,stat="FireResistTotal",thresholdStat="LightningResistTotal"},[2]={type="StatThreshold",upper=true,stat="FireResistTotal",thresholdStat="ColdResistTotal"},flags=0,type="INC",keywordFlags=0,name="FireDamageTaken",value=-10}},nil}c["350% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=350,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["Trigger Level 20 Glimpse of Eternity when Hit"]={nil,nil}c["10% increased Physical Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["25% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=25,name="CritChance",keywordFlags=0}},nil}c["Gain 30% of Physical Damage as Extra Cold Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=30,name="PhysicalDamageGainAsCold",keywordFlags=0}},nil}c["0.2% of Elemental Damage Leeched as Life"]={{[1]={flags=0,type="BASE",value=0.2,name="ElementalDamageLifeLeech",keywordFlags=0}},nil}c["110% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=110,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["Vaal Skills deal 40% more Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="MORE",value=40,name="Damage",keywordFlags=256}},nil}c["Minions have 8% increased Attack Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=1,type="INC",value=8,name="Speed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Minions have 30% increased maximum Life"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=30,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["+40 to Dexterity"]={{[1]={flags=0,type="BASE",value=40,name="Dex",keywordFlags=0}},nil}c["With at least 40 Dexterity in Radius, Dual Strike deals Off-Hand Splash Damage to surrounding targets"]={nil,"With at least 40 Dexterity in Radius, Dual Strike deals Off-Hand Splash Damage to surrounding targets "}c["8% increased Attack Speed"]={{[1]={flags=1,type="INC",value=8,name="Speed",keywordFlags=0}},nil}c["Adds 90 to 345 Physical Damage"]={{[1]={flags=0,type="BASE",value=90,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=345,name="PhysicalMax",keywordFlags=0}},nil}c["+200 to maximum Life"]={{[1]={flags=0,type="BASE",value=200,name="Life",keywordFlags=0}},nil}c["15% increased Physical Damage with Maces"]={{[1]={flags=65536,type="INC",value=15,name="PhysicalDamage",keywordFlags=0}},nil}c["50% reduced Duration"]={{[1]={flags=0,type="INC",value=-50,name="Duration",keywordFlags=0}},nil}c["During Flask Effect, Damage Penetrates 20% Resistance of each Element for which your Uncapped Elemental Resistance is highest"]={{[1]={[1]={type="StatThreshold",stat="LightningResistTotal",thresholdStat="ColdResistTotal"},[2]={type="StatThreshold",stat="LightningResistTotal",thresholdStat="FireResistTotal"},flags=0,type="BASE",keywordFlags=0,name="LightningPenetration",value=20},[2]={[1]={type="StatThreshold",stat="ColdResistTotal",thresholdStat="LightningResistTotal"},[2]={type="StatThreshold",stat="ColdResistTotal",thresholdStat="FireResistTotal"},flags=0,type="BASE",keywordFlags=0,name="ColdPenetration",value=20},[3]={[1]={type="StatThreshold",stat="FireResistTotal",thresholdStat="LightningResistTotal"},[2]={type="StatThreshold",stat="FireResistTotal",thresholdStat="ColdResistTotal"},flags=0,type="BASE",keywordFlags=0,name="FirePenetration",value=20}},nil}c["3% increased Character Size 6% increased Intelligence"]={{[1]={flags=0,type="INC",value=3,name="Int",keywordFlags=0}}," Character Size 6% increased "}c["Gain 20% of Physical Damage as Extra Chaos Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=20,name="PhysicalDamageGainAsChaos",keywordFlags=0}},nil}c["18% increased Frenzy Charge Duration"]={{[1]={flags=0,type="INC",value=18,name="FrenzyChargesDuration",keywordFlags=0}},nil}c["20% increased Endurance, Frenzy and Power Charge Duration"]={{[1]={flags=0,type="INC",value=20,name="PowerChargesDuration",keywordFlags=0},[2]={flags=0,type="INC",value=20,name="FrenzyChargesDuration",keywordFlags=0},[3]={flags=0,type="INC",value=20,name="EnduranceChargesDuration",keywordFlags=0}},nil}c["40% increased Elemental Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=40,name="ElementalDamage",keywordFlags=0}},nil}c["15% increased Damage with Ailments from Attack Skills while wielding a Wand"]={{[1]={[1]={type="Condition",var="UsingWand"},flags=2048,type="INC",value=15,name="Damage",keywordFlags=65536}},nil}c["+15% to Critical Strike Multiplier"]={{[1]={flags=0,type="BASE",value=15,name="CritMultiplier",keywordFlags=0}},nil}c["If you've Blocked in the past 10 seconds, you"]={nil,"If you've Blocked in the past 10 seconds, you "}c["Fire Skills have 20% chance to Poison on Hit"]={{[1]={flags=0,type="BASE",value=20,name="PoisonChance",keywordFlags=16}},nil}c["Non-Critical Strikes Penetrate 10% of Enemy Elemental Resistances"]={{[1]={[1]={type="Condition",neg=true,var="CriticalStrike"},flags=0,type="BASE",value=10,name="ElementalPenetration",keywordFlags=0}},nil}c["6% increased Attack Speed with Maces"]={{[1]={flags=65537,type="INC",value=6,name="Speed",keywordFlags=0}},nil}c["Traps and Mines deal 5 to 15 additional Physical Damage"]={{[1]={flags=0,type="BASE",value=5,name="PhysicalMin",keywordFlags=12288},[2]={flags=0,type="BASE",value=15,name="PhysicalMax",keywordFlags=12288}},nil}c["15% increased Physical Damage with Bows"]={{[1]={flags=8192,type="INC",value=15,name="PhysicalDamage",keywordFlags=0}},nil}c["1% of Life Regenerated per Second while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="BASE",value=1,name="LifeRegenPercent",keywordFlags=0}},nil}c["Summoned Sentinels of Purity have 50% increased Area of Effect"]={nil,"Summoned Sentinels of Purity have 50% increased Area of Effect "}c["2 Enemy Writhing Worms escape the Flask when used 10% reduced Charges used"]={nil,"2 Enemy Writhing Worms escape the Flask when used 10% reduced Charges used "}c["Grants Level 25 Purity of Ice Skill"]={{[1]={flags=0,type="LIST",value={skillId="ColdResistAura",level=25},name="ExtraSkill",keywordFlags=0}},nil}c["Lose all Power Charges on reaching Maximum Power Charges Gain a Frenzy Charge on reaching Maximum Power Charges"]={nil,"Lose all Power Charges on reaching Maximum Power Charges Gain a Frenzy Charge on reaching Maximum Power Charges "}c["10% chance to gain Onslaught for 10 Seconds when you Hit a Rare or Unique Enemy"]={{}," to gain Onslaught for 10 Seconds when you Hit a Rare or Unique Enemy "}c["50% increased Rarity of Items found during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=50,name="LootRarity",keywordFlags=0}},nil}c["4% increased Mine Laying Speed"]={{[1]={flags=0,type="INC",value=4,name="MineLayingSpeed",keywordFlags=0}},nil}c["12% increased Damage with Ailments from Attack Skills while wielding a Claw"]={{[1]={[1]={type="Condition",var="UsingClaw"},flags=2048,type="INC",value=12,name="Damage",keywordFlags=65536}},nil}c["+8% to Non-Ailment Chaos Damage over Time Multiplier"]={{[1]={flags=0,type="BASE",value=8,name="ChaosDotMultiplier",keywordFlags=0}},nil}c["-30% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=-30,name="LightningResist",keywordFlags=0}},nil}c["15% increased Stun Duration on Enemies"]={{[1]={flags=0,type="INC",value=15,name="EnemyStunDuration",keywordFlags=0}},nil}c["Recover 100 Life when your Trap is triggered by an Enemy Recover 50 Energy Shield when your Trap is triggered by an Enemy"]={nil,"Recover 100 Life when your Trap is triggered by an Enemy Recover 50 Energy Shield when your Trap is triggered by an Enemy "}c["-4% to all Resistances for each Equipped Corrupted Item"]={{[1]={[1]={type="Multiplier",var="CorruptedItem"},flags=0,type="BASE",value=-4,name="ElementalResist",keywordFlags=0},[2]={[1]={type="Multiplier",var="CorruptedItem"},flags=0,type="BASE",value=-4,name="ChaosResist",keywordFlags=0}},nil}c["Every second, gain a Ghost Shroud, up to a maximum of 3 When Hit, lose a Ghost Shroud and recover Energy Shield equal to 5% of your Evasion Rating 10% increased Movement Speed while you have Energy Shield"]={nil,"Every second, gain a Ghost Shroud, up to a maximum of 3 When Hit, lose a Ghost Shroud and recover Energy Shield equal to 5% of your Evasion Rating 10% increased Movement Speed while you have Energy Shield "}c["Increases and Reductions to Minion Attack Speed also affect you"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="MinionAttackSpeedAppliesToPlayer",flags=0}},nil}c["Cannot be Stunned by Spells if your other Ring is a Shaper Item 20% chance to Trigger Level 20 Summon Volatile Anomaly on Kill"]={nil,"Cannot be Stunned by Spells if your other Ring is a Shaper Item 20% chance to Trigger Level 20 Summon Volatile Anomaly on Kill "}c["8% Chance to Block Spells during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=8,name="SpellBlockChance",keywordFlags=0}},nil}c["10% increased Light Radius"]={{[1]={flags=0,type="INC",value=10,name="LightRadius",keywordFlags=0}},nil}c["23% increased Spell Damage"]={{[1]={flags=2,type="INC",value=23,name="Damage",keywordFlags=0}},nil}c["170% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=170,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["6% increased Attributes"]={{[1]={flags=0,type="INC",value=6,name="Str",keywordFlags=0},[2]={flags=0,type="INC",value=6,name="Dex",keywordFlags=0},[3]={flags=0,type="INC",value=6,name="Int",keywordFlags=0}},nil}c["Gain 10% of Wand Physical Damage as Extra Cold Damage"]={{[1]={flags=524288,type="BASE",value=10,name="PhysicalDamageGainAsCold",keywordFlags=0}},nil}c["18% increased Attack Speed"]={{[1]={flags=1,type="INC",value=18,name="Speed",keywordFlags=0}},nil}c["Unwavering Stance"]={{[1]={value="Unwavering Stance",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["30% increased Critical Strike Chance with Wands"]={{[1]={flags=524288,type="INC",value=30,name="CritChance",keywordFlags=0}},nil}c["50% increased total Recovery per second from Life Leech"]={{[1]={flags=0,type="INC",value=50,name="LifeLeechRate",keywordFlags=0}},nil}c["1% of maximum Mana gained on Kill"]={{[1]={flags=0,type="BASE",value=1,name="Mana",keywordFlags=0}}," gained on Kill "}c["Chaos Damage does not bypass Energy Shield during effect Removes all but one Life on use"]={nil,"Chaos Damage does not bypass Energy Shield during effect Removes all but one Life on use "}c["50% reduced Experience gain 0.4% of Physical Attack Damage Leeched as Mana"]={{[1]={flags=1,type="INC",value=-50,name="PhysicalDamage",keywordFlags=0}}," Experience gain 0.4% of Leeched as Mana "}c["+4% Chance to Block Attack Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,type="BASE",value=4,name="BlockChance",keywordFlags=0}},nil}c["Cannot Knock Enemies Back"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="CannotKnockback",flags=0}},nil}c["10% chance to Freeze, Shock and Ignite"]={{[1]={flags=0,type="BASE",value=10,name="EnemyFreezeChance",keywordFlags=0},[2]={flags=0,type="BASE",value=10,name="EnemyShockChance",keywordFlags=0},[3]={flags=0,type="BASE",value=10,name="EnemyIgniteChance",keywordFlags=0}},nil}c["140% increased Energy Shield"]={{[1]={flags=0,type="INC",value=140,name="EnergyShield",keywordFlags=0}},nil}c["25% chance to gain an Endurance Charge when you Stun an Enemy"]={{}," to gain an Endurance Charge when you Stun an Enemy "}c["5% increased Physical Damage"]={{[1]={flags=0,type="INC",value=5,name="PhysicalDamage",keywordFlags=0}},nil}c["40% increased Cold Damage"]={{[1]={flags=0,type="INC",value=40,name="ColdDamage",keywordFlags=0}},nil}c["25% chance to Poison on Hit during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=25,name="PoisonChance",keywordFlags=0}},nil}c["16% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=16,name="Damage",keywordFlags=0}},nil}c["+40 to maximum Life"]={{[1]={flags=0,type="BASE",value=40,name="Life",keywordFlags=0}},nil}c["12% increased Physical Damage with Axes"]={{[1]={flags=4096,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["27% increased Damage over Time"]={{[1]={flags=8,type="INC",value=27,name="Damage",keywordFlags=0}},nil}c["Socketed Gems have Blood Magic"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},value=true,type="FLAG",keywordFlags=0,name="SkillBloodMagic",flags=0}},nil}c["30% increased Damage with Ailments from Attack Skills while wielding a One Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingOneHandedWeapon"},flags=2048,type="INC",value=30,name="Damage",keywordFlags=65536}},nil}c["15% increased Accuracy Rating with Wands"]={{[1]={flags=524288,type="INC",value=15,name="Accuracy",keywordFlags=0}},nil}c["20% increased Physical Damage with Axes"]={{[1]={flags=4096,type="INC",value=20,name="PhysicalDamage",keywordFlags=0}},nil}c["Gain a Power Charge after spending a total of 200 Mana"]={nil,"Gain a Power Charge after spending a total of 200 Mana "}c["100% increased Blink Arrow and Mirror Arrow Cooldown Recovery Speed"]={{[1]={[1]={type="SkillName",skillNameList={[1]="Blink Arrow",[2]="Mirror Arrow"}},flags=0,type="INC",value=100,name="CooldownRecovery",keywordFlags=0}},nil}c["10% increased Trap Damage"]={{[1]={flags=0,type="INC",value=10,name="Damage",keywordFlags=4096}},nil}c["Recover 2% of Maximum Life on Kill Recover 2% of Maximum Energy Shield on Kill"]={nil,"Recover 2% of Maximum Life on Kill Recover 2% of Maximum Energy Shield on Kill "}c["100% increased Ignite Duration on You"]={{[1]={flags=0,type="INC",value=100,name="EnemyIgniteDuration",keywordFlags=0}}," on You "}c["20% increased Global Critical Strike Chance while wielding a Staff"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="UsingStaff"},flags=0,type="INC",keywordFlags=0,name="CritChance",value=20}},nil}c["Take 150 Physical Damage per Second per Siphoning Charge if you've used a Skill Recently"]={{[1]={[1]={type="Multiplier",var="SiphoningCharge"},[2]={type="Condition",var="UsedSkillRecently"},flags=0,type="BASE",keywordFlags=0,name="PhysicalDegen",value=150}},nil}c["3% chance to Block Attack Damage"]={{[1]={flags=0,type="BASE",value=3,name="BlockChance",keywordFlags=0}},nil}c["+24% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=24,name="ElementalResist",keywordFlags=0}},nil}c["15% increased Damage with Ailments from Attack Skills while wielding a Sword"]={{[1]={[1]={type="Condition",var="UsingSword"},flags=2048,type="INC",value=15,name="Damage",keywordFlags=65536}},nil}c["15% increased Cast Speed"]={{[1]={flags=16,type="INC",value=15,name="Speed",keywordFlags=0}},nil}c["80% reduced Spell Damage"]={{[1]={flags=2,type="INC",value=-80,name="Damage",keywordFlags=0}},nil}c["Discipline has 60% increased Aura Effect"]={{[1]={[1]={type="SkillName",skillName="Discipline"},flags=0,type="INC",value=60,name="AuraEffect",keywordFlags=0}},nil}c["+200 to Accuracy Rating with Swords"]={{[1]={flags=262144,type="BASE",value=200,name="Accuracy",keywordFlags=0}},nil}c["and nearby Allies cannot be Stunned If you've Attacked Recently, you\nand nearby Allies have +10% Chance to Block Attack Damage If you've Cast a Spell Recently, you\nand nearby Allies have +10% Chance to Block Spell Damage"]={nil,"and nearby Allies cannot be Stunned If you've Attacked Recently, you\nand nearby Allies have +10% Chance to Block Attack Damage If you've Cast a Spell Recently, you\nand nearby Allies have +10% Chance to Block Spell Damage "}c["250% increased Physical Damage"]={{[1]={flags=0,type="INC",value=250,name="PhysicalDamage",keywordFlags=0}},nil}c["Trigger Level 20 Icicle Burst when you Kill a Frozen Enemy"]={{[1]={flags=0,type="LIST",value={skillId="TriggeredIcicleNova",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["5 Maximum Void Charges"]={nil,"5 Maximum Void Charges "}c["+25% to Melee Critical Strike Multiplier"]={{[1]={flags=256,type="BASE",value=25,name="CritMultiplier",keywordFlags=0}},nil}c["During Flask Effect, Damage Penetrates 15% Resistance of each Element for which your"]={{},", Damage Resistance of each Element for which your "}c["16% increased Melee Physical Damage"]={{[1]={flags=256,type="INC",value=16,name="PhysicalDamage",keywordFlags=0}},nil}c["80% increased Armour"]={{[1]={flags=0,type="INC",value=80,name="Armour",keywordFlags=0}},nil}c["170% increased Physical Damage"]={{[1]={flags=0,type="INC",value=170,name="PhysicalDamage",keywordFlags=0}},nil}c["Gain 100 Life when an Endurance Charge expires or is consumed"]={nil,"Gain 100 Life when an Endurance Charge expires or is consumed "}c["Chill Enemy for 1 second when Hit"]={nil,"Chill Enemy for 1 second when Hit "}c["3% increased Attack Speed with Claws"]={{[1]={flags=16385,type="INC",value=3,name="Speed",keywordFlags=0}},nil}c["8% of Damage is taken from Mana before Life"]={{[1]={flags=0,type="BASE",value=8,name="DamageTakenFromManaBeforeLife",keywordFlags=0}},nil}c["25% increased Damage with Ailments from Attack Skills while wielding a One Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingOneHandedWeapon"},flags=2048,type="INC",value=25,name="Damage",keywordFlags=65536}},nil}c["Damage with Weapons Penetrates 8% Lightning Resistance"]={{[1]={flags=8388608,type="BASE",value=8,name="LightningPenetration",keywordFlags=0}},nil}c["100% increased Stun Duration on Enemies"]={{[1]={flags=0,type="INC",value=100,name="EnemyStunDuration",keywordFlags=0}},nil}c["to you and Allies 200 Energy Shield Regenerated per Second while on Consecrated Ground"]={nil,"to you and Allies 200 Energy Shield Regenerated per Second while on Consecrated Ground "}c["Shock a nearby Enemy for 2 seconds on Killing a Shocked Enemy"]={nil,"Shock a nearby Enemy for 2 seconds on Killing a Shocked Enemy "}c["Curses on Slain Enemies are transferred to a nearby Enemy"]={nil,"Curses on Slain Enemies are transferred to a nearby Enemy "}c["Passives granting Cold Resistance or all Elemental Resistances in Radius also grant an equal chance to gain a Frenzy Charge on Kill"]={nil,"Passives granting Cold Resistance or all Elemental Resistances in Radius also grant an equal chance to gain a Frenzy Charge on Kill "}c["+150 to maximum Mana"]={{[1]={flags=0,type="BASE",value=150,name="Mana",keywordFlags=0}},nil}c["Gain Arcane Surge when you or your Totems Hit an Enemy with a Spell Immune to Elemental Ailments while you have Arcane Surge"]={nil,"Gain Arcane Surge when you or your Totems Hit an Enemy with a Spell Immune to Elemental Ailments while you have Arcane Surge "}c["25% increased Mine Damage"]={{[1]={flags=0,type="INC",value=25,name="Damage",keywordFlags=8192}},nil}c["Ignites your Skills cause spread to other Enemies within a Radius of 15"]={nil,"Ignites your Skills cause spread to other Enemies within a Radius of 15 "}c["150% increased Energy Shield"]={{[1]={flags=0,type="INC",value=150,name="EnergyShield",keywordFlags=0}},nil}c["Poison you inflict with Critical Strikes deals 30% more Damage"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,type="MORE",value=30,name="Damage",keywordFlags=1048576}},nil}c["40% increased Mine Detonation Area of Effect"]={{[1]={flags=0,type="INC",value=40,name="MineDetonationAreaOfEffect",keywordFlags=0}},nil}c["Spell Skills deal no Damage"]={nil,"no Damage "}c["Gems Socketed in Green Sockets have +10% to Quality"]={nil,"Gems Socketed in Green Sockets have +10% to Quality "}c["Gain 20% of Physical Damage as Extra Fire Damage"]={{[1]={flags=0,type="BASE",value=20,name="PhysicalDamageGainAsFire",keywordFlags=0}},nil}c["10% more Physical Damage while at maximum Frenzy Charges"]={{[1]={[1]={type="StatThreshold",stat="FrenzyCharges",thresholdStat="FrenzyChargesMax"},flags=0,type="MORE",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["You cannot be Chilled or Frozen while you have an Ice Golem Summoned You cannot be Ignited while you have a Flame Golem Summoned"]={nil,"You cannot be Chilled or Frozen while you have an Ice Golem Summoned You cannot be Ignited while you have a Flame Golem Summoned "}c["15% reduced Intelligence"]={{[1]={flags=0,type="INC",value=-15,name="Int",keywordFlags=0}},nil}c["25% increased Elemental Damage with Maces"]={{[1]={flags=65536,type="INC",value=25,name="ElementalDamage",keywordFlags=0}},nil}c["You have Resolute Technique while you do not have Elemental Overload"]={nil,"You have Resolute Technique while you do not have Elemental Overload "}c["You can Cast an additional Brand 20% increased Damage with Brand Skills 10% increased Brand Attachment range"]={nil,"You can Cast an additional Brand 20% increased Damage with Brand Skills 10% increased Brand Attachment range "}c["+50% Global Critical Strike Multiplier while you have no Frenzy Charges"]={{[1]={[1]={type="Global"},[2]={type="StatThreshold",stat="FrenzyCharges",upper=true,threshold=0},flags=0,type="BASE",keywordFlags=0,name="CritMultiplier",value=50}},nil}c["Adds 1 to 85 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=85,name="LightningMax",keywordFlags=0}},nil}c["45% increased Aspect of the Spider Debuff Duration"]={{[1]={[1]={type="SkillName",skillName="Aspect of the Spider"},flags=0,type="INC",value=45,name="Duration",keywordFlags=0}},nil}c["You and Allies affected by your Aura Skills deal 30% increased Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=30,name="Damage",keywordFlags=0}},name="AffectedByAuraMod",keywordFlags=0}},nil}c["You lose all Endurance Charges when Hit"]={nil,"You lose all Endurance Charges when Hit "}c["10% increased Spell Damage"]={{[1]={flags=2,type="INC",value=10,name="Damage",keywordFlags=0}},nil}c["+20 Life gained on Kill"]={{[1]={flags=0,type="BASE",value=20,name="LifeOnKill",keywordFlags=0}},nil}c["25% increased Critical Strike Chance with Brand Skills"]={{[1]={[1]={type="SkillType",skillType=76},flags=0,type="INC",value=25,name="CritChance",keywordFlags=0}},nil}c["Totems gain +10% to all Elemental Resistances"]={nil,"Totems gain +10% to all Elemental Resistances "}c["Reflects 4 Physical Damage to Melee Attackers"]={{},nil}c["30% chance to gain an Endurance Charge when you are Hit"]={{}," to gain an Endurance Charge when you are Hit "}c["60 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=60,name="LifeRegen",keywordFlags=0}},nil}c["When your Traps Trigger, your nearby Traps also Trigger"]={nil,"When your Traps Trigger, your nearby Traps also Trigger "}c["20% increased Damage with Ailments from Attack Skills while wielding a Two Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=2048,type="INC",value=20,name="Damage",keywordFlags=65536}},nil}c["You can apply an additional Curse"]={{[1]={value=1,type="BASE",keywordFlags=0,name="EnemyCurseLimit",flags=0}},nil}c["10% increased Damage taken"]={{[1]={flags=0,type="INC",value=10,name="DamageTaken",keywordFlags=0}},nil}c["Adds 30 to 41 Physical Damage"]={{[1]={flags=0,type="BASE",value=30,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=41,name="PhysicalMax",keywordFlags=0}},nil}c["50% increased Herald of Ice Damage"]={{[1]={[1]={type="SkillName",skillName="Herald of Ice"},flags=0,type="INC",value=50,name="Damage",keywordFlags=0}},nil}c["15% Chance to Block Spells"]={{[1]={flags=0,type="BASE",value=15,name="SpellBlockChance",keywordFlags=0}},nil}c["+125 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=125,name="EnergyShield",keywordFlags=0}},nil}c["22% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=22,name="CritChance",keywordFlags=0}},nil}c["You gain Onslaught for 2 seconds on Critical Strike"]={nil,"You gain Onslaught for 2 seconds on Critical Strike "}c["Adds 1 to 25 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=25,name="LightningMax",keywordFlags=0}},nil}c["Adds 38 to 58 Physical Damage"]={{[1]={flags=0,type="BASE",value=38,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=58,name="PhysicalMax",keywordFlags=0}},nil}c["20% increased Accuracy Rating with Claws"]={{[1]={flags=16384,type="INC",value=20,name="Accuracy",keywordFlags=0}},nil}c["30% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=30,name="CritChance",keywordFlags=0}},nil}c["Adds 150 to 300 Cold Damage"]={{[1]={flags=0,type="BASE",value=150,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=300,name="ColdMax",keywordFlags=0}},nil}c["Enemies Maimed by you take 10% increased Physical Damage"]={{[1]={flags=0,type="LIST",value={mod={[1]={type="Condition",var="Maimed"},flags=0,type="INC",value=10,name="PhysicalDamageTaken",keywordFlags=0}},name="EnemyModifier",keywordFlags=0}},nil}c["30% chance to gain a Power Charge when you Stun"]={{}," to gain a Power Charge when you Stun "}c["20% increased Stun Duration with Bows on Enemies"]={{[1]={flags=8192,type="INC",value=20,name="EnemyStunDuration",keywordFlags=0}},nil}c["40% increased Critical Strike Chance with Claws"]={{[1]={flags=16384,type="INC",value=40,name="CritChance",keywordFlags=0}},nil}c["Shocks all nearby Enemies on Killing a Shocked Enemy {variant:1}Ignite a nearby Enemy on Killing an Ignited Enemy"]={nil,"Shocks all nearby Enemies on Killing a Shocked Enemy {variant:1}Ignite a nearby Enemy on Killing an Ignited Enemy "}c["Every 4 seconds, Freeze nearby Chilled Non-Unique Enemies for 0.6 seconds"]={nil,"Every 4 seconds, Freeze nearby Chilled Non-Unique Enemies for 0.6 seconds "}c["20% chance to Avoid Projectiles while Phasing You have Phasing if you've Killed Recently"]={{[1]={[1]={type="Condition",var="Phasing"},[2]={type="Condition",var="KilledRecently"},flags=0,type="BASE",keywordFlags=0,name="ProjectileCount",value=20}}," to Avoid You have Phasing "}c["6% increased Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=6,name="Damage",keywordFlags=0}},nil}c["+25% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=25,name="ColdResist",keywordFlags=0}},nil}c["You have Onslaught while not on Low Mana"]={{[1]={[1]={type="Condition",neg=true,var="LowMana"},value=true,type="FLAG",keywordFlags=0,name="Condition:Onslaught",flags=0}},nil}c["Totems are Immune to Fire Damage"]={nil,"Totems are Immune to Fire Damage "}c["Channelling Skills deal 30% increased Damage"]={{[1]={[1]={type="SkillType",skillType=58},flags=0,type="INC",value=30,name="Damage",keywordFlags=0}},nil}c["50% reduced Rarity of Items found"]={{[1]={flags=0,type="INC",value=-50,name="LootRarity",keywordFlags=0}},nil}c["10% reduced Damage taken from Blinded Enemies Nearby Enemies are Blinded"]={{[1]={flags=0,type="INC",value=-10,name="DamageTaken",keywordFlags=0}}," from Blinded Enemies Nearby Enemies are Blinded "}c["7% Global chance to Blind Enemies on hit {variant:1,2}+1 Mana gained on Kill per Level"]={nil,"7% Global chance to Blind Enemies on hit {variant:1,2}+1 Mana gained on Kill per Level "}c["Adds 13 to 18 Physical Damage"]={{[1]={flags=0,type="BASE",value=13,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=18,name="PhysicalMax",keywordFlags=0}},nil}c["10% chance to gain Arcane Surge when you Kill an Enemy {variant:10}{crafted}Minions have 28% increased Attack Speed"]={{[1]={flags=1,type="BASE",value=10,name="Speed",keywordFlags=0}}," to gain Arcane Surge when you Kill an Enemy {variant:10}{crafted}Minions have 28% increased "}c["Attack Skills deal 15% increased Damage with Ailments while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=2048,type="INC",value=15,name="Damage",keywordFlags=65536}},nil}c["When you create a Banner, it gains 20% of the Stages of your placed Banner When you place a Banner, you and nearby Allies recover 0.5% of Life for\neach Stage the Banner has You and nearby Allies have 12% increased Movement Speed"]={nil,"When you create a Banner, it gains 20% of the Stages of your placed Banner When you place a Banner, you and nearby Allies recover 0.5% of Life for\neach Stage the Banner has You and nearby Allies have 12% increased Movement Speed "}c["8% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=8,name="Evasion",keywordFlags=0}},nil}c["Adds 12 to 15 Cold Damage to Attacks"]={{[1]={flags=0,type="BASE",value=12,name="ColdMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=15,name="ColdMax",keywordFlags=65536}},nil}c["Adds 70 to 210 Physical Damage"]={{[1]={flags=0,type="BASE",value=70,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=210,name="PhysicalMax",keywordFlags=0}},nil}c["Summon 2 additional Skeleton Warriors with Summon Skeleton +1 second to Summon Skeleton Cooldown"]={nil,"Summon 2 additional Skeleton Warriors with Summon Skeleton +1 second to Summon Skeleton Cooldown "}c["Gain Immunity to Physical Damage for 1.5 seconds on Rampage Rampage"]={nil,"Gain Immunity to Physical Damage for 1.5 seconds on Rampage Rampage "}c["Enemies you hit with Elemental Damage temporarily get +25% Resistance to those Elements and -50% Resistance to other Elements"]={{[1]={flags=0,type="FLAG",value=true,name="ElementalEquilibrium",keywordFlags=0},[2]={flags=0,type="LIST",value={mod={[1]={type="Condition",var="HitByFireDamage"},flags=0,type="BASE",value=25,name="FireResist",keywordFlags=0}},name="EnemyModifier",keywordFlags=0},[3]={flags=0,type="LIST",value={mod={[1]={type="Condition",neg=true,var="HitByFireDamage"},[2]={type="Condition",varList={[1]="HitByColdDamage",[2]="HitByLightningDamage"}},flags=0,type="BASE",keywordFlags=0,name="FireResist",value=-50}},name="EnemyModifier",keywordFlags=0},[4]={flags=0,type="LIST",value={mod={[1]={type="Condition",var="HitByColdDamage"},flags=0,type="BASE",value=25,name="ColdResist",keywordFlags=0}},name="EnemyModifier",keywordFlags=0},[5]={flags=0,type="LIST",value={mod={[1]={type="Condition",neg=true,var="HitByColdDamage"},[2]={type="Condition",varList={[1]="HitByFireDamage",[2]="HitByLightningDamage"}},flags=0,type="BASE",keywordFlags=0,name="ColdResist",value=-50}},name="EnemyModifier",keywordFlags=0},[6]={flags=0,type="LIST",value={mod={[1]={type="Condition",var="HitByLightningDamage"},flags=0,type="BASE",value=25,name="LightningResist",keywordFlags=0}},name="EnemyModifier",keywordFlags=0},[7]={flags=0,type="LIST",value={mod={[1]={type="Condition",neg=true,var="HitByLightningDamage"},[2]={type="Condition",varList={[1]="HitByFireDamage",[2]="HitByColdDamage"}},flags=0,type="BASE",keywordFlags=0,name="LightningResist",value=-50}},name="EnemyModifier",keywordFlags=0}},nil}c["+5 Life gained for each Ignited Enemy hit by your Attacks {variant:2}30 Life Gained on Igniting an Enemy"]={{[1]={flags=0,type="BASE",value=5,name="Life",keywordFlags=0}}," gained for each Ignited Enemy hit by your Attacks {variant:2}30 Life Gained on Igniting an Enemy "}c["+2 to Level of Socketed Vaal Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="vaal",value=2},name="GemProperty",keywordFlags=0}},nil}c["10% increased Mine Damage"]={{[1]={flags=0,type="INC",value=10,name="Damage",keywordFlags=8192}},nil}c["Your Hits permanently Intimidate Enemies that are on Full Life"]={nil,"Your Hits permanently Intimidate Enemies that are on Full Life "}c["100% increased Cold Damage while your Off Hand is empty"]={{[1]={[1]={type="Condition",var="OffHandIsEmpty"},flags=0,type="INC",value=100,name="ColdDamage",keywordFlags=0}},nil}c["Attacks have 25% chance to cause Bleeding"]={{[1]={flags=1,type="BASE",value=25,name="BleedChance",keywordFlags=0}},nil}c["40% increased Spell Damage while you have Arcane Surge"]={{[1]={[1]={type="Condition",var="AffectedByArcaneSurge"},flags=2,type="INC",value=40,name="Damage",keywordFlags=0}},nil}c["Chill Effect and Freeze duration on you is based on 100% of Energy Shield"]={nil,"Chill Effect and Freeze duration on you is based on 100% of Energy Shield "}c["Cannot be Stunned while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},value=100,type="BASE",keywordFlags=0,name="AvoidStun",flags=0}},nil}c["Adds 56 to 78 Physical Damage"]={{[1]={flags=0,type="BASE",value=56,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=78,name="PhysicalMax",keywordFlags=0}},nil}c["10% chance to gain a Power Charge on Kill"]={{}," to gain a Power Charge on Kill "}c["Adds 30 to 58 Physical Damage"]={{[1]={flags=0,type="BASE",value=30,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=58,name="PhysicalMax",keywordFlags=0}},nil}c["16% increased Physical Weapon Damage per 10 Strength"]={{[1]={[1]={type="PerStat",stat="Str",div=10},flags=8388608,type="INC",value=16,name="PhysicalDamage",keywordFlags=0}},nil}c["Recover 25% of Life and Mana when you use a Warcry 100% increased Warcry Duration"]={nil,"Recover 25% of Life and Mana when you use a Warcry 100% increased Warcry Duration "}c["6% increased Damage per Enemy Killed by you or your Totems Recently"]={{[1]={[1]={type="Multiplier",varList={[1]="EnemyKilledRecently",[2]="EnemyKilledByTotemsRecently"}},flags=0,type="INC",value=6,name="Damage",keywordFlags=0}},nil}c["18% increased Effect of Chill"]={{[1]={flags=0,type="INC",value=18,name="EnemyChillEffect",keywordFlags=0}},nil}c["+45% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=45,name="CritMultiplier",keywordFlags=0}},nil}c["Adds 160 to 240 Fire Damage"]={{[1]={flags=0,type="BASE",value=160,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=240,name="FireMax",keywordFlags=0}},nil}c["+30% to Critical Strike Multiplier"]={{[1]={flags=0,type="BASE",value=30,name="CritMultiplier",keywordFlags=0}},nil}c["Herald of Agony has 79% increased Buff Effect"]={{[1]={[1]={type="SkillName",skillName="Herald of Agony"},flags=0,type="INC",value=79,name="BuffEffect",keywordFlags=0}},nil}c["14% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=14,name="Evasion",keywordFlags=0}},nil}c["20% chance to Impale Enemies on Hit with Attacks Impales you inflict last 2 additional Hits If you've Impaled an Enemy Recently, you\nand nearby Allies have +1000 to Armour You and nearby Allies deal 4 to 8 added Physical Damage for\neach Impale on Enemy"]={{[1]={flags=0,type="BASE",value=20,name="Armour",keywordFlags=65536}}," to Impale Enemies on Hit Impales you inflict last 2 additional Hits If you've Impaled an Enemy Recently, you\nand nearby Allies have +1000 to You and nearby Allies deal 4 to 8 added Physical Damage for\neach Impale on Enemy "}c["12% increased Spell Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=2,type="INC",value=12,name="Damage",keywordFlags=0}},nil}c["10% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=35651584,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["Gain Chilling Conflux for 4 seconds"]={{[1]={[1]={type="Condition",var="ChillingConflux"},value=true,type="FLAG",keywordFlags=0,name="PhysicalCanChill",flags=0},[2]={[1]={type="Condition",var="ChillingConflux"},value=true,type="FLAG",keywordFlags=0,name="LightningCanChill",flags=0},[3]={[1]={type="Condition",var="ChillingConflux"},value=true,type="FLAG",keywordFlags=0,name="FireCanChill",flags=0},[4]={[1]={type="Condition",var="ChillingConflux"},value=true,type="FLAG",keywordFlags=0,name="ChaosCanChill",flags=0}},nil}c["+5 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=5,name="LifeOnHit",keywordFlags=0}},nil}c["1% additional Physical Damage Reduction per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="BASE",value=1,name="PhysicalDamageReduction",keywordFlags=0}},nil}c["Totems are Immune to Fire Damage Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 15% of their maximum Life as Fire Damage to\nnearby Enemies when Hit"]={nil,"Totems are Immune to Fire Damage Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 15% of their maximum Life as Fire Damage to\nnearby Enemies when Hit "}c["Minions have 3% increased Attack Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=1,type="INC",value=3,name="Speed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Creates a Smoke Cloud on Rampage Gain Unholy Might for 3 seconds on Rampage"]={nil,"Creates a Smoke Cloud on Rampage Gain Unholy Might for 3 seconds on Rampage "}c["With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Burning Ground if it Ignites an Enemy."]={nil,"With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Burning Ground if it Ignites an Enemy. "}c["25% chance to gain an Endurance Charge on Kill with Off Hand"]={{}," to gain an Endurance Charge on Kill "}c["20% increased Life Recovery rate"]={{[1]={flags=0,type="INC",value=20,name="LifeRecoveryRate",keywordFlags=0}},nil}c["Unaffected by Shock {variant:1}Shocked Enemies you Kill Explode, dealing 10% of"]={nil,"Unaffected by Shock {variant:1}Shocked Enemies you Kill Explode, dealing 10% of "}c["280% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=280,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["8% increased Spell Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=2,type="INC",value=8,name="Damage",keywordFlags=0}},nil}c["Adds 5 to 11 Physical Damage"]={{[1]={flags=0,type="BASE",value=5,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=11,name="PhysicalMax",keywordFlags=0}},nil}c["120% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=120,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["45% increased Skill Effect Duration"]={{[1]={flags=0,type="INC",value=45,name="Duration",keywordFlags=0}},nil}c["13% reduced Mine Laying Speed"]={{[1]={flags=0,type="INC",value=-13,name="MineLayingSpeed",keywordFlags=0}},nil}c["Your Maximum Resistances are 78%"]={{[1]={flags=0,type="OVERRIDE",value=78,name="FireResistMax",keywordFlags=0},[2]={flags=0,type="OVERRIDE",value=78,name="ColdResistMax",keywordFlags=0},[3]={flags=0,type="OVERRIDE",value=78,name="LightningResistMax",keywordFlags=0},[4]={flags=0,type="OVERRIDE",value=78,name="ChaosResistMax",keywordFlags=0}},nil}c["+50 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=50,name="EnergyShield",keywordFlags=0}},nil}c["Socketed Curse Gems are Supported by Level 20 Blasphemy"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportBlasphemy",level=20},name="ExtraSupport",keywordFlags=0}},nil}c["15% chance for your Flasks to not consume Charges"]={{}," for your Flasks to not consume Charges "}c["+1000 to Armour and Evasion Rating while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=0,type="BASE",value=1000,name="ArmourAndEvasion",keywordFlags=0}},nil}c["Adds 6 to 13 Physical Damage"]={{[1]={flags=0,type="BASE",value=6,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=13,name="PhysicalMax",keywordFlags=0}},nil}c["8% increased Cast Speed while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=16,type="INC",value=8,name="Speed",keywordFlags=0}},nil}c["15% chance to Avoid Elemental Ailments"]={{[1]={flags=0,type="BASE",value=15,name="AvoidShock",keywordFlags=0},[2]={flags=0,type="BASE",value=15,name="AvoidFrozen",keywordFlags=0},[3]={flags=0,type="BASE",value=15,name="AvoidChilled",keywordFlags=0},[4]={flags=0,type="BASE",value=15,name="AvoidIgnite",keywordFlags=0}},nil}c["You can Cast an additional Brand Enemies take 10% increased Damage for each of your Brands Attached to them Brand Recall has 30% increased Cooldown Recovery Speed 14% increased Brand Attachment range"]={nil,"You can Cast an additional Brand Enemies take 10% increased Damage for each of your Brands Attached to them Brand Recall has 30% increased Cooldown Recovery Speed 14% increased Brand Attachment range "}c["30% increased Lightning Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=30,name="LightningDamage",keywordFlags=65536}},nil}c["3% reduced Damage taken per Ghost Shroud Every second, gain a Ghost Shroud, up to a maximum of 3"]={{[1]={flags=0,type="INC",value=-3,name="DamageTaken",keywordFlags=0}}," per Ghost Shroud Every second, gain a Ghost Shroud, up to a maximum of 3 "}c["15% increased Totem Placement speed"]={{[1]={flags=0,type="INC",value=15,name="TotemPlacementSpeed",keywordFlags=0}},nil}c["+460 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=460,name="Accuracy",keywordFlags=0}},nil}c["1% of Attack Damage leeched as Life against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=1,type="BASE",value=1,name="DamageLifeLeech",keywordFlags=262144}},nil}c["Adds 23 to 83 Physical Damage"]={{[1]={flags=0,type="BASE",value=23,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=83,name="PhysicalMax",keywordFlags=0}},nil}c["+20 to all Attributes"]={{[1]={flags=0,type="BASE",value=20,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=20,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=20,name="Int",keywordFlags=0}},nil}c["Curse Skills have 15% increased Skill Effect Duration"]={{[1]={[1]={type="SkillType",skillType=32},flags=0,type="INC",value=15,name="Duration",keywordFlags=0}},nil}c["15% chance to Ignite"]={{[1]={flags=0,type="BASE",value=15,name="EnemyIgniteChance",keywordFlags=0}},nil}c["12% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=12,name="ElementalDamage",keywordFlags=65536}},nil}c["Nearby Enemies cannot deal Critical Strikes"]={nil,"Nearby Enemies cannot deal Critical Strikes "}c["Debuffs on you expire 20% faster"]={nil,"Debuffs on you expire 20% faster "}c["When you Kill an Enemy, for each Curse on that Enemy, gain 8%"]={nil,"When you Kill an Enemy, for each Curse on that Enemy, gain 8% "}c["100% increased Warcry Cooldown Recovery Speed"]={{[1]={flags=0,type="INC",value=100,name="CooldownRecovery",keywordFlags=4}},nil}c["25% increased Accuracy Rating with Axes"]={{[1]={flags=4096,type="INC",value=25,name="Accuracy",keywordFlags=0}},nil}c["6% increased Damage with Bows"]={{[1]={flags=8192,type="INC",value=6,name="Damage",keywordFlags=0}},nil}c["Recover 4% of Maximum Mana on Kill"]={nil,"Recover 4% of Maximum Mana on Kill "}c["6% increased maximum Energy Shield"]={{[1]={flags=0,type="INC",value=6,name="EnergyShield",keywordFlags=0}},nil}c["25% increased Critical Strike Chance with Swords"]={{[1]={flags=262144,type="INC",value=25,name="CritChance",keywordFlags=0}},nil}c["You and nearby allies have 6% increased Attack, Cast and Movement Speed if you've Warcried Recently"]={{[1]={[1]={type="Condition",var="UsedWarcryRecently"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=6,name="Speed",keywordFlags=0}},name="ExtraAura",keywordFlags=0},[2]={[1]={type="Condition",var="UsedWarcryRecently"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=6,name="MovementSpeed",keywordFlags=0}},name="ExtraAura",keywordFlags=0}},nil}c["Damage Penetrates 6% Fire Resistance"]={{[1]={flags=0,type="BASE",value=6,name="FirePenetration",keywordFlags=0}},nil}c["Poisons you inflict during any Flask Effect have 40% chance to deal 100% more Damage"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="MORE",value=40,name="Damage",keywordFlags=1048576}},nil}c["50% increased Critical Strike Chance with Staves"]={{[1]={flags=131072,type="INC",value=50,name="CritChance",keywordFlags=0}},nil}c["12% increased Damage with Ailments from Attack Skills while wielding an Axe"]={{[1]={[1]={type="Condition",var="UsingAxe"},flags=2048,type="INC",value=12,name="Damage",keywordFlags=65536}},nil}c["5% increased Skeleton Movement Speed"]={{[1]={[1]={type="SkillName",skillName="Summon Skeleton"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=5,name="MovementSpeed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Consecrated Ground you create grants Immunity to Elemental Ailments to you and Allies"]={nil,"Consecrated Ground you create grants Immunity to Elemental Ailments to you and Allies "}c["Gain 20% of Elemental Damage as Extra Chaos Damage"]={{[1]={flags=0,type="BASE",value=20,name="ElementalDamageGainAsChaos",keywordFlags=0}},nil}c["Adds 15 to 33 Physical Damage"]={{[1]={flags=0,type="BASE",value=15,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=33,name="PhysicalMax",keywordFlags=0}},nil}c["10% increased Damage Taken while Energy Shield is Full Corrupted"]={{[1]={flags=0,type="INC",value=10,name="DamageTaken",keywordFlags=0}}," while Energy Shield is Full Corrupted "}c["Grants level 20 Summon Bestial Rhoa Skill"]={{[1]={flags=0,type="LIST",value={skillId="SummonBeastialRhoa",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["10% increased Attack Speed with Two Handed Melee Weapons"]={{[1]={flags=35651585,type="INC",value=10,name="Speed",keywordFlags=0}},nil}c["80% increased Critical Strike Chance during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=80,name="CritChance",keywordFlags=0}},nil}c["12% increased Damage with Ailments from Attack Skills while wielding a Sword"]={{[1]={[1]={type="Condition",var="UsingSword"},flags=2048,type="INC",value=12,name="Damage",keywordFlags=65536}},nil}c["With at least 40 Intelligence in Radius, Cold Snap has a 25% chance to grant a Power Charge on Kill"]={nil,"With at least 40 Intelligence in Radius, Cold Snap has a 25% chance to grant a Power Charge on Kill "}c["Life Leech effects are not removed at Full Life"]={nil,"Life Leech effects are not removed at Full Life "}c["50% increased Convocation Cooldown Recovery Speed"]={{[1]={[1]={type="SkillName",skillName="Convocation"},flags=0,type="INC",value=50,name="CooldownRecovery",keywordFlags=0}},nil}c["5% increased Attack Speed with One Handed Melee Weapons"]={{[1]={flags=18874369,type="INC",value=5,name="Speed",keywordFlags=0}},nil}c["Recover 1% of Maximum Life when you Ignite an Enemy 100% increased Melee Physical Damage against Ignited Enemies"]={nil,"Recover 1% of Maximum Life when you Ignite an Enemy 100% increased Melee Physical Damage against Ignited Enemies "}c["Minions deal 20% increased Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=20,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["With 40 total Strength and Intelligence in Radius, Elemental Hit cannot choose Cold With 40 total Strength and Intelligence in Radius, Elemental Hit deals 50% less Cold Damage"]={nil,"With 40 total Strength and Intelligence in Radius, Elemental Hit cannot choose Cold With 40 total Strength and Intelligence in Radius, Elemental Hit deals 50% less Cold Damage "}c["5% increased Damage taken"]={{[1]={flags=0,type="INC",value=5,name="DamageTaken",keywordFlags=0}},nil}c["15% increased Cold Damage"]={{[1]={flags=0,type="INC",value=15,name="ColdDamage",keywordFlags=0}},nil}c["Gain 75% increased Area of Effect for 5 seconds"]={{[1]={[1]={type="Condition",var="PendulumOfDestructionAreaOfEffect"},flags=0,type="INC",value=75,name="AreaOfEffect",keywordFlags=0}},nil}c["You cannot be Shocked for 1 second after being Shocked"]={nil,"You cannot be Shocked for 1 second after being Shocked "}c["1% increased Fire Damage per 20 Strength"]={{[1]={[1]={type="PerStat",stat="Str",div=20},flags=0,type="INC",value=1,name="FireDamage",keywordFlags=0}},nil}c["40% chance to Poison on Hit"]={{[1]={flags=0,type="BASE",value=40,name="PoisonChance",keywordFlags=0}},nil}c["You are Shocked during Flask effect"]={nil,"You are Shocked during Flask effect "}c["10% increased Attack Speed with Swords"]={{[1]={flags=262145,type="INC",value=10,name="Speed",keywordFlags=0}},nil}c["Action Speed cannot be modified to below base value"]={nil,"Action Speed cannot be modified to below base value "}c["+75% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=75,name="ColdResist",keywordFlags=0}},nil}c["+45% to Critical Strike Multiplier against Enemies that are affected by Elemental Ailments"]={{[1]={[1]={type="ActorCondition",varList={[1]="Frozen",[2]="Chilled",[3]="Shocked",[4]="Ignited"},actor="enemy"},flags=0,type="BASE",value=45,name="CritMultiplier",keywordFlags=0}},nil}c["15% increased Skill Effect Duration"]={{[1]={flags=0,type="INC",value=15,name="Duration",keywordFlags=0}},nil}c["20% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=20,name="ChaosDamage",keywordFlags=0}},nil}c["Can Allocate Passives from the Templar's starting point"]={{},nil}c["+30 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=30,name="Accuracy",keywordFlags=0}},nil}c["Spectres have 900% increased Critical Strike Chance"]={{[1]={[1]={type="SkillName",skillName="Raise Spectre"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=900,name="CritChance",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["15% chance to gain a Power Charge when your Mine is Detonated targeting an Enemy"]={{}," to gain a Power Charge when your is Detonated targeting an Enemy "}c["Minions deal 35% increased Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=35,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Minions have +5% to Chaos Resistance"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=5,name="ChaosResist",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Totems are Immune to Fire Damage Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit"]={nil,"Totems are Immune to Fire Damage Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit "}c["Can Allocate Passives from the Ranger's starting point"]={{},nil}c["10% increased Physical Damage"]={{[1]={flags=0,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["10% chance to gain Unholy Might on block for 3 seconds +5% Chance to Block Attack Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,type="BASE",value=10,name="BlockChance",keywordFlags=0}}," to gain Unholy Might on block for 3 seconds +5% Chance "}c["+30% to Critical Strike Multiplier with Mines"]={{[1]={flags=0,type="BASE",value=30,name="CritMultiplier",keywordFlags=8192}},nil}c["+5 to Strength"]={{[1]={flags=0,type="BASE",value=5,name="Str",keywordFlags=0}},nil}c["-5% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=-5,name="ElementalResist",keywordFlags=0}},nil}c["10% increased Spell Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=2,type="INC",value=10,name="Damage",keywordFlags=0}},nil}c["30% chance to Avoid being Frozen"]={{[1]={flags=0,type="BASE",value=30,name="AvoidFrozen",keywordFlags=0}},nil}c["+24 to Intelligence"]={{[1]={flags=0,type="BASE",value=24,name="Int",keywordFlags=0}},nil}c["4% increased Attack Speed with Daggers"]={{[1]={flags=32769,type="INC",value=4,name="Speed",keywordFlags=0}},nil}c["3% increased Attack Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=1,type="INC",value=3,name="Damage",keywordFlags=0}},nil}c["You and nearby allies have 20% increased Attack, Cast and Movement Speed if you've used a Warcry Recently"]={{[1]={[1]={type="Condition",var="UsedWarcryRecently"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=20,name="Speed",keywordFlags=0}},name="ExtraAura",keywordFlags=0},[2]={[1]={type="Condition",var="UsedWarcryRecently"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=20,name="MovementSpeed",keywordFlags=0}},name="ExtraAura",keywordFlags=0}},nil}c["3% of Attack Damage leeched as Life against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=1,type="BASE",value=3,name="DamageLifeLeech",keywordFlags=262144}},nil}c["1% increased Maximum Mana per Abyss Jewel affecting you"]={{[1]={[1]={type="Multiplier",var="AbyssJewel"},flags=0,type="INC",value=1,name="Mana",keywordFlags=0}},nil}c["Damage Penetrates 6% Cold Resistance"]={{[1]={flags=0,type="BASE",value=6,name="ColdPenetration",keywordFlags=0}},nil}c["Immune to Elemental Ailments during any Flask Effect"]={nil,"Immune to Elemental Ailments during any Flask Effect "}c["Minions Regenerate 2% Life per second"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=2,name="LifeRegenPercent",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["20% increased Totem Duration"]={{[1]={flags=0,type="INC",value=20,name="TotemDuration",keywordFlags=0}},nil}c["Minions have 20% increased maximum Life"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=20,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Minions have 28% increased Cast Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=16,type="INC",value=28,name="Speed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["of their maximum Life as Chaos Damage."]={nil,"of their maximum Life as Chaos Damage. "}c["Recover 2% of Maximum Life on Kill Recover 2% of Maximum Energy Shield on Kill Recover 4% of Maximum Mana on Kill"]={nil,"Recover 2% of Maximum Life on Kill Recover 2% of Maximum Energy Shield on Kill Recover 4% of Maximum Mana on Kill "}c["400 Fire Damage taken per second per Endurance Charge if you've been Hit Recently"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},[2]={type="Condition",var="BeenHitRecently"},flags=0,type="BASE",keywordFlags=0,name="FireDegen",value=400}},nil}c["5% increased Area of Effect per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="INC",value=5,name="AreaOfEffect",keywordFlags=0}},nil}c["30% increased Damage if you've dealt a Critical Strike in the past 8 seconds"]={{[1]={[1]={type="Condition",var="CritInPast8Sec"},flags=0,type="INC",value=30,name="Damage",keywordFlags=0}},nil}c["40% increased Rarity of Items Dropped by Frozen Enemies"]={{}," Rarity of Items Dropped by Frozen Enemies "}c["Minions have 5% increased Attack Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=1,type="INC",value=5,name="Speed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["25% chance to Curse Enemies with level 10 Vulnerability on Hit {variant:1}Attacks Cause Bleeding when Hitting Cursed Enemies"]={{}," to Curse Enemies with level 10on Hit {variant:1}Attacks Cause Bleeding "}c["60% increased Energy Shield"]={{[1]={flags=0,type="INC",value=60,name="EnergyShield",keywordFlags=0}},nil}c["40% increased Strength Requirement"]={{[1]={flags=0,type="INC",value=40,name="StrRequirement",keywordFlags=0}},nil}c["15% increased Damage with Ailments from Attack Skills while wielding a Two Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=2048,type="INC",value=15,name="Damage",keywordFlags=65536}},nil}c["Counts as all One Handed Melee Weapon Types"]={{[1]={value={key="countsAsAll1H",value=true},type="LIST",keywordFlags=0,name="WeaponData",flags=0}},nil}c["Totems Reflect 15% of their maximum Life as Fire Damage to nearby Enemies when Hit"]={nil,"Totems Reflect 15% of their maximum Life as Fire Damage to nearby Enemies when Hit "}c["15% chance to gain a Power Charge if you or your Totems kill an Enemy 5% reduced Elemental Damage taken while you have an Endurance Charge"]={{[1]={[1]={type="StatThreshold",stat="EnduranceCharges",threshold=1},flags=0,type="BASE",value=15,name="ElementalDamageTaken",keywordFlags=16384}}," to gain a Power Charge if you or your s kill an Enemy 5% reduced "}c["Every 8 seconds, gain Avatar of Fire for 4 seconds {variant:1}120% increased Critical Strike Chance while you have Avatar of Fire"]={nil,"Every 8 seconds, gain Avatar of Fire for 4 seconds {variant:1}120% increased Critical Strike Chance while you have Avatar of Fire "}c["+18% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=18,name="ColdResist",keywordFlags=0}},nil}c["20% increased Accuracy Rating with Two Handed Melee Weapons"]={{[1]={flags=35651584,type="INC",value=20,name="Accuracy",keywordFlags=0}},nil}c["26% increased Melee Physical Damage"]={{[1]={flags=256,type="INC",value=26,name="PhysicalDamage",keywordFlags=0}},nil}c["10% additional Chance to receive a Critical Strike"]={{}," to receive a Critical Strike "}c["Gain a Power Charge when you use a Vaal Skill 10 Life gained for each Enemy Hit if you have used a Vaal Skill Recently"]={nil,"Gain a Power Charge when you use a Vaal Skill 10 Life gained for each Enemy Hit if you have used a Vaal Skill Recently "}c["Damage Penetrates 15% Fire Resistance while affected by Anger"]={{[1]={[1]={type="Condition",var="AffectedByAnger"},flags=0,type="BASE",value=15,name="FirePenetration",keywordFlags=0}},nil}c["With a Searching Eye Jewel Socketed, Maim Enemies for 4 seconds on Hit with Attacks"]={nil,"With a Searching Eye Jewel Socketed, Maim Enemies for 4 seconds on Hit with Attacks "}c["8% chance to gain a Power, Frenzy or Endurance Charge on Kill"]={{}," to gain a Power,or Endurance Charge on Kill "}c["15% reduced Enemy Stun Threshold"]={{[1]={flags=0,type="INC",value=-15,name="EnemyStunThreshold",keywordFlags=0}},nil}c["8 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=8,name="LifeRegen",keywordFlags=0}},nil}c["25% increased Melee Critical Strike Chance"]={{[1]={flags=256,type="INC",value=25,name="CritChance",keywordFlags=0}},nil}c["10% chance to gain an Endurance Charge on Melee Critical Strike"]={{}," to gain an Endurance Charge on Critical Strike "}c["16% increased Cast Speed"]={{[1]={flags=16,type="INC",value=16,name="Speed",keywordFlags=0}},nil}c["grant 100% increased Flask Charges"]={nil,"grant 100% increased Flask Charges "}c["You cannot be Chilled for 3 seconds after being Chilled You cannot be Frozen for 3 seconds after being Frozen"]={nil,"You cannot be Chilled for 3 seconds after being Chilled You cannot be Frozen for 3 seconds after being Frozen "}c["Brand Skills have 20% increased Duration"]={{[1]={[1]={type="SkillType",skillType=76},flags=0,type="INC",value=20,name="Duration",keywordFlags=0}},nil}c["+65 to maximum Mana"]={{[1]={flags=0,type="BASE",value=65,name="Mana",keywordFlags=0}},nil}c["Minions have 10% increased Movement Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=10,name="MovementSpeed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["35% increased Fire Damage"]={{[1]={flags=0,type="INC",value=35,name="FireDamage",keywordFlags=0}},nil}c["Immune to Freeze while affected by Purity of Ice {variant:38}10% of Physical Damage taken as Cold Damage while affected by Purity of Ice"]={nil,"Immune to Freeze while affected by Purity of Ice {variant:38}10% of Physical Damage taken as Cold Damage while affected by Purity of Ice "}c["Unaffected by Burning Ground while affected by Purity of Fire {variant:36}Unaffected by Flammability while affected by Purity of Fire"]={nil,"Unaffected by Burning Ground while affected by Purity of Fire {variant:36}Unaffected by Flammability while affected by Purity of Fire "}c["Immune to Elemental Ailments while Phasing 10% chance to Dodge Spell Hits while Phasing"]={nil,"Immune to Elemental Ailments while Phasing 10% chance to Dodge Spell Hits while Phasing "}c["60% reduced Mana Cost of Totem Skills that cast an Aura Corrupted"]={{[1]={flags=0,type="INC",value=-60,name="ManaCost",keywordFlags=16384}}," Skills that cast an Aura Corrupted "}c["160% increased Physical Damage"]={{[1]={flags=0,type="INC",value=160,name="PhysicalDamage",keywordFlags=0}},nil}c["240% increased Physical Damage"]={{[1]={flags=0,type="INC",value=240,name="PhysicalDamage",keywordFlags=0}},nil}c["24% increased Cold Damage"]={{[1]={flags=0,type="INC",value=24,name="ColdDamage",keywordFlags=0}},nil}c["20% increased Arrow Speed"]={{[1]={flags=8192,type="INC",value=20,name="ProjectileSpeed",keywordFlags=0}},nil}c["+6% Chance to Block Attack Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,type="BASE",value=6,name="BlockChance",keywordFlags=0}},nil}c["30% reduced Endurance Charge Duration"]={{[1]={flags=0,type="INC",value=-30,name="EnduranceChargesDuration",keywordFlags=0}},nil}c["8% chance to Dodge Spells while affected by Haste"]={{[1]={[1]={type="Condition",var="AffectedByHaste"},flags=0,type="BASE",value=8,name="SpellDodgeChance",keywordFlags=0}},nil}c["Your Cold Damage can Ignite but not Freeze or Chill"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="ColdCanIgnite",flags=0},[2]={value=true,type="FLAG",keywordFlags=0,name="ColdCannotFreeze",flags=0},[3]={value=true,type="FLAG",keywordFlags=0,name="ColdCannotChill",flags=0}},nil}c["10% increased Damage Over Time with Bow Skills"]={{[1]={flags=8,type="INC",value=10,name="Damage",keywordFlags=512}},nil}c["Cannot inflict Ignite"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="CannotIgnite",flags=0}},nil}c["0.5% of Attack Damage Leeched as Mana against Poisoned Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Poisoned"},flags=1,type="BASE",value=0.5,name="DamageManaLeech",keywordFlags=262144}},nil}c["10% chance to gain a Power Charge on Critical Strike 40% chance to Poison on Hit 10% increased Movement Speed if you've Killed Recently"]={{[1]={[1]={type="Condition",var="CriticalStrike"},[2]={type="Condition",var="KilledRecently"},flags=0,type="BASE",keywordFlags=0,name="PoisonChance",value=10}}," to gain a Power Charge 40% chance 10% increased Movement Speed "}c["15% chance to gain a Frenzy Charge when you Stun an Enemy"]={{}," to gain aCharge when you Stun an Enemy "}c["4% increased Attack Speed with Wands"]={{[1]={flags=524289,type="INC",value=4,name="Speed",keywordFlags=0}},nil}c["Nearby Enemies take 16% increased Elemental Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=16,name="ElementalDamageTaken",keywordFlags=0}},name="EnemyModifier",keywordFlags=0}},nil}c["You can inflict Bleeding on an Enemy up to 8 times"]={nil,"You can inflict Bleeding on an Enemy up to 8 times "}c["Enemies Cannot Leech Life From you"]={nil,"Enemies Cannot Leech Life From you "}c["20% increased Stun and Block Recovery"]={{[1]={flags=0,type="INC",value=20,name="StunRecovery",keywordFlags=0}},nil}c["+15% to Elemental Resistances"]={{[1]={flags=0,type="BASE",value=15,name="ElementalResist",keywordFlags=0}},nil}c["Spells Cast by Totems have 6% increased Cast Speed"]={{[1]={flags=16,type="INC",value=6,name="Speed",keywordFlags=16384}},nil}c["Consumes Frenzy Charges on use"]={nil,"Consumes Frenzy Charges on use "}c["Attacks with this Weapon deal 100 to 200 added Fire Damage to Bleeding Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=0,type="BASE",keywordFlags=262144,name="FireMin",value=100},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=0,type="BASE",keywordFlags=262144,name="FireMax",value=200}},nil}c["10% chance to gain an Endurance Charge on Melee Critical Strike 30% increased Damage with Ailments from Attack Skills while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=256,type="BASE",value=10,name="Damage",keywordFlags=0}}," to gain an Endurance Charge on Critical Strike 30% increased with Ailments from Attack Skills "}c["20% increased Fire Damage"]={{[1]={flags=0,type="INC",value=20,name="FireDamage",keywordFlags=0}},nil}c["You can Cast an additional Brand Brand Skills deal 30% increased Damage to Enemies they're Attached to Brand Skills have 10% increased Duration"]={nil,"You can Cast an additional Brand Brand Skills deal 30% increased Damage to Enemies they're Attached to Brand Skills have 10% increased Duration "}c["13% increased Area of Effect while Unarmed"]={{[1]={[1]={type="Condition",var="Unarmed"},flags=0,type="INC",value=13,name="AreaOfEffect",keywordFlags=0}},nil}c["+2 to Melee Weapon and Unarmed Attack range"]={{[1]={flags=0,type="BASE",value=2,name="MeleeWeaponRange",keywordFlags=0},[2]={flags=0,type="BASE",value=2,name="UnarmedRange",keywordFlags=0}},nil}c["25% chance to Taunt on Hit"]={{}," to Taunt on Hit "}c["30% increased Zombie Resistances 25% increased Zombie Size"]={{}," Resistances 25% increased Zombie Size "}c["Adds 80 to 180 Chaos Damage"]={{[1]={flags=0,type="BASE",value=80,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=180,name="ChaosMax",keywordFlags=0}},nil}c["3% of Life Regenerated per Second"]={{[1]={flags=0,type="BASE",value=3,name="LifeRegenPercent",keywordFlags=0}},nil}c["12% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=12,name="ChaosDamage",keywordFlags=0}},nil}c["Left ring slot: 30% reduced Reflected Elemental Damage taken {variant:3,4}Left ring slot: 40% reduced Reflected Elemental Damage taken"]={{[1]={[1]={type="SlotNumber",num=1},flags=0,type="INC",value=-30,name="ElementalDamageTaken",keywordFlags=0}}," Reflected {variant:3,4}Left ring slot: 40% reduced Reflected Elemental Damage taken "}c["Knocks Back Enemies if you get a Critical Strike with a Bow"]={{[1]={[1]={type="Condition",var="CriticalStrike"},value=100,type="BASE",keywordFlags=0,name="EnemyKnockbackChance",flags=8192}},nil}c["Minions have 15% increased maximum Life"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=15,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["16% increased Physical Damage with One Handed Melee Weapons"]={{[1]={flags=18874368,type="INC",value=16,name="PhysicalDamage",keywordFlags=0}},nil}c["+18% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=18,name="ElementalResist",keywordFlags=0}},nil}c["Damage with Weapons Penetrates 8% Cold Resistance"]={{[1]={flags=8388608,type="BASE",value=8,name="ColdPenetration",keywordFlags=0}},nil}c["Golems have 22% increased Maximum Life"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={flags=0,type="INC",value=22,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["40% increased Defences from Equipped Shield"]={{[1]={[1]={type="SlotName",slotName="Weapon 2"},flags=0,type="INC",value=40,name="Defences",keywordFlags=0}},nil}c["17 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=17,name="LifeRegen",keywordFlags=0}},nil}c["5% chance to gain Onslaught for 3 seconds on Kill"]={{}," to gain Onslaught for 3 seconds on Kill "}c["Reflects 50 Cold Damage to Melee Attackers +5% Chance to Block"]={nil,"Reflects 50 Cold Damage to Melee Attackers +5% Chance to Block "}c["Adds 40 to 60 Cold Damage"]={{[1]={flags=0,type="BASE",value=40,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=60,name="ColdMax",keywordFlags=0}},nil}c["Creates Consecrated Ground on Critical Strike"]={nil,"Creates Consecrated Ground on Critical Strike "}c["+8 Mana gained when you Block"]={{[1]={flags=0,type="BASE",value=8,name="Mana",keywordFlags=0}}," gained when you Block "}c["40% increased Damage if you've taken no Damage from Hits Recently"]={{[1]={[1]={type="Condition",neg=true,var="BeenHitRecently"},flags=0,type="INC",value=40,name="Damage",keywordFlags=0}},nil}c["22% increased Cold Damage"]={{[1]={flags=0,type="INC",value=22,name="ColdDamage",keywordFlags=0}},nil}c["+100 to Evasion Rating and Energy Shield"]={{[1]={flags=0,type="BASE",value=100,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["15% reduced Rarity of Items found"]={{[1]={flags=0,type="INC",value=-15,name="LootRarity",keywordFlags=0}},nil}c["Attack Skills deal 20% increased Damage with Ailments while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=2048,type="INC",value=20,name="Damage",keywordFlags=65536}},nil}c["Blood Magic"]={{[1]={value="Blood Magic",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["20% of Lightning Damage Leeched as Life during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=20,name="LightningDamageLifeLeech",keywordFlags=0}},nil}c["Arrow Dancing"]={{[1]={value="Arrow Dancing",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["25% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=25,name="CritChance",keywordFlags=0}},nil}c["20% chance to Impale Enemies on Hit with Attacks"]={{}," to Impale Enemies on Hit "}c["Gain 75 Armour per Grand Spectrum"]={{[1]={[1]={type="Multiplier",var="GrandSpectrum"},flags=0,type="BASE",value=75,name="Armour",keywordFlags=0},[2]={flags=0,type="BASE",value=1,name="Multiplier:GrandSpectrum",keywordFlags=0}},nil}c["You and nearby Allies deal 4 to 8 added Physical Damage for each Impale on Enemy"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=4,name="PhysicalMin",keywordFlags=0}},name="ExtraAura",keywordFlags=0},[2]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=8,name="PhysicalMax",keywordFlags=0}},name="ExtraAura",keywordFlags=0}}," for each Impale on Enemy "}c["Critical Strikes ignore Enemy Monster Elemental Resistances"]={{[1]={[1]={type="Condition",var="CriticalStrike"},value=true,type="FLAG",keywordFlags=0,name="IgnoreElementalResistances",flags=0}},nil}c["50% reduced Duration of Curses on you {variant:3}10% additional Block chance while not Cursed"]={{[1]={[1]={type="Condition",neg=true,var="Cursed"},flags=0,type="INC",value=-50,name="Duration",keywordFlags=0}}," of Curses on you {variant:3}10% additional Block chance "}c["50% of Physical Damage from Hits with this Weapon is Converted to a random Element"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,type="BASE",value=50,name="PhysicalDamage",keywordFlags=0}}," from Hits is Converted to a random Element "}c["+400 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=400,name="Evasion",keywordFlags=0}},nil}c["+170 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=170,name="EnergyShield",keywordFlags=0}},nil}c["0% increased Quantity of Items found"]={{[1]={flags=0,type="INC",value=0,name="LootQuantity",keywordFlags=0}},nil}c["Remove an Ailment when you use a Flask if all Equipped Items are Elder Items"]={nil,"Remove an Ailment when you use a Flask if all Equipped Items are Elder Items "}c["Raging Spirits' Hits always Ignite"]={{[1]={[1]={type="SkillName",skillName="Summon Raging Spirit"},value={mod={value=100,type="BASE",keywordFlags=0,name="EnemyIgniteChance",flags=0}},type="LIST",keywordFlags=0,name="MinionModifier",flags=0}},nil}c["100% increased Duration of Curses on you"]={{[1]={flags=0,type="INC",value=100,name="Duration",keywordFlags=0}}," of Curses on you "}c["-50% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=-50,name="FireResist",keywordFlags=0}},nil}c["20% of Physical Damage taken as Cold Damage during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=20,name="PhysicalDamageTakenAsCold",keywordFlags=0}},nil}c["Gain 18% of Physical Damage as Extra Chaos Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=18,name="PhysicalDamageGainAsChaos",keywordFlags=0}},nil}c["50% increased Spell Damage while no Mana is Reserved"]={{[1]={[1]={type="StatThreshold",stat="ManaReserved",upper=true,threshold=0},flags=2,type="INC",value=50,name="Damage",keywordFlags=0}},nil}c["6% increased Attack Speed while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,type="INC",value=6,name="Speed",keywordFlags=0}},nil}c["12% increased Physical Damage"]={{[1]={flags=0,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["50% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=50,name="ArmourAndEvasion",keywordFlags=0}},nil}c["50% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=50,name="LootRarity",keywordFlags=0}},nil}c["+4 Accuracy Rating per 2 Intelligence"]={{[1]={[1]={type="PerStat",stat="Int",div=2},flags=0,type="BASE",value=4,name="Accuracy",keywordFlags=0}},nil}c["8% increased Fire Damage"]={{[1]={flags=0,type="INC",value=8,name="FireDamage",keywordFlags=0}},nil}c["80% increased Physical Damage"]={{[1]={flags=0,type="INC",value=80,name="PhysicalDamage",keywordFlags=0}},nil}c["10% increased Attack Damage"]={{[1]={flags=1,type="INC",value=10,name="Damage",keywordFlags=0}},nil}c["20% chance to double Stun Duration"]={{[1]={flags=0,type="BASE",value=20,name="EnemyStunDuration",keywordFlags=0}}," to double "}c["26% increased Damage with Ailments from Attack Skills while wielding an Axe"]={{[1]={[1]={type="Condition",var="UsingAxe"},flags=2048,type="INC",value=26,name="Damage",keywordFlags=65536}},nil}c["Adds 4 to 7 Fire Damage to Attacks with this Weapon per 10 Strength"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="PerStat",stat="Str",div=10},flags=0,type="BASE",keywordFlags=65536,name="FireMin",value=4},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="PerStat",stat="Str",div=10},flags=0,type="BASE",keywordFlags=65536,name="FireMax",value=7}},nil}c["50% chance to gain a Flask Charge when you deal a Critical Strike"]={{}," to gain a Flask Charge when you deal a Critical Strike "}c["5% chance to Freeze, Shock and Ignite"]={{[1]={flags=0,type="BASE",value=5,name="EnemyFreezeChance",keywordFlags=0},[2]={flags=0,type="BASE",value=5,name="EnemyShockChance",keywordFlags=0},[3]={flags=0,type="BASE",value=5,name="EnemyIgniteChance",keywordFlags=0}},nil}c["+35% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=35,name="ChaosResist",keywordFlags=0}},nil}c["Recover 5% of Maximum Energy Shield on Kill"]={nil,"Recover 5% of Maximum Energy Shield on Kill "}c["20% reduced Skeleton Duration"]={{[1]={[1]={type="SkillName",skillName="Summon Skeleton"},flags=0,type="INC",value=-20,name="Duration",keywordFlags=0}},nil}c["100% increased Physical Damage while you have Resolute Technique"]={{[1]={flags=0,type="INC",value=100,name="PhysicalDamage",keywordFlags=0}}," while you have Resolute Technique "}c["Lightning Spells have 10% of Physical Damage Converted to Lightning Damage"]={{[1]={flags=2,type="BASE",value=10,name="PhysicalDamageConvertToLightning",keywordFlags=64}},nil}c["15% increased Attack Speed with Movement Skills"]={{[1]={flags=1,type="INC",value=15,name="Speed",keywordFlags=8}},nil}c["4% increased Spell Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,type="INC",value=4,name="Damage",keywordFlags=0}},nil}c["Recover 3% of Maximum Life on Kill"]={nil,"Recover 3% of Maximum Life on Kill "}c["Nearby Allies' Damage with Hits is Lucky"]={nil,"Nearby Allies' Damage with Hits is Lucky "}c["40% increased Elemental Damage during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=40,name="ElementalDamage",keywordFlags=0}},nil}c["40% increased Global Critical Strike Chance while wielding a Staff"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="UsingStaff"},flags=0,type="INC",keywordFlags=0,name="CritChance",value=40}},nil}c["25% chance to Steal Power, Frenzy, and Endurance Charges on Hit with Claws"]={{}," to Steal Power, Frenzy, and Endurance Charges on Hit "}c["Enemies take 10% increased Damage for each of your Brands Attached to them"]={nil,"Enemies take 10% increased Damage for each of your Brands Attached to them "}c["Nearby Enemies are Blinded 30% increased Damage with Hits and Ailments against Blinded Enemies 25% chance to Blind Enemies on Hit"]={nil,"Nearby Enemies are Blinded 30% increased Damage with Hits and Ailments against Blinded Enemies 25% chance to Blind Enemies on Hit "}c["Adds 36 to 360 Physical Damage"]={{[1]={flags=0,type="BASE",value=36,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=360,name="PhysicalMax",keywordFlags=0}},nil}c["50% of Physical Damage Converted to Lightning Damage"]={{[1]={flags=0,type="BASE",value=50,name="PhysicalDamageConvertToLightning",keywordFlags=0}},nil}c["20% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["20% of Physical Damage Converted to Cold Damage"]={{[1]={flags=0,type="BASE",value=20,name="PhysicalDamageConvertToCold",keywordFlags=0}},nil}c["150% increased Rarity of Items Dropped by Slain Magic Enemies"]={{}," Rarity of Items Dropped by Slain Magic Enemies "}c["+36% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=36,name="CritMultiplier",keywordFlags=0}},nil}c["15% increased Spell Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=2,type="INC",value=15,name="Damage",keywordFlags=0}},nil}c["5% increased Melee Attack Speed"]={{[1]={flags=257,type="INC",value=5,name="Speed",keywordFlags=0}},nil}c["40% increased Critical Strike Chance against Shocked Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Shocked"},flags=0,type="INC",value=40,name="CritChance",keywordFlags=262144}},nil}c["0.4% of Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=0.4,name="LifeRegenPercent",keywordFlags=0}},nil}c["Recover 25% of Life and Mana when you use a Warcry 100% increased Warcry Duration 100% increased Warcry Cooldown Recovery Speed"]={nil,"Recover 25% of Life and Mana when you use a Warcry 100% increased Warcry Duration 100% increased Warcry Cooldown Recovery Speed "}c["Attack Skills deal 26% increased Damage with Ailments while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=2048,type="INC",value=26,name="Damage",keywordFlags=65536}},nil}c["30% increased Elemental Damage with Wands"]={{[1]={flags=524288,type="INC",value=30,name="ElementalDamage",keywordFlags=0}},nil}c["Shocks from your Hits always increase Damage taken by at least 20%"]={nil,"Shocks from your Hits always increase Damage taken by at least 20% "}c["20% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=35651584,type="INC",value=20,name="PhysicalDamage",keywordFlags=0}},nil}c["10% increased Area Damage"]={{[1]={flags=512,type="INC",value=10,name="Damage",keywordFlags=0}},nil}c["Adds 173 to 213 Physical Damage"]={{[1]={flags=0,type="BASE",value=173,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=213,name="PhysicalMax",keywordFlags=0}},nil}c["170% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=170,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["12% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=35651584,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["You Cannot Be Shocked While Frozen"]={nil,"You Cannot Be Shocked While Frozen "}c["18% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=18,name="LootRarity",keywordFlags=0}},nil}c["15% increased Mana Recovery from Flasks"]={{[1]={flags=0,type="INC",value=15,name="FlaskManaRecovery",keywordFlags=0}},nil}c["Enemies you Shock have 20% reduced Movement Speed"]={nil,"Enemies you Shock have 20% reduced Movement Speed "}c["+10% Chance to Block"]={{[1]={flags=0,type="BASE",value=10,name="BlockChance",keywordFlags=0}},nil}c["You and Allies affected by your Aura Skills deal 20% increased Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=20,name="Damage",keywordFlags=0}},name="AffectedByAuraMod",keywordFlags=0}},nil}c["80% increased Damage against Hindered Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Hindered"},flags=0,type="INC",value=80,name="Damage",keywordFlags=262144}},nil}c["100% more Critical Strike Chance against Enemies that are on Full Life"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="FullLife"},flags=0,type="MORE",value=100,name="CritChance",keywordFlags=262144}},nil}c["30% chance to Avoid being Frozen during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=30,name="AvoidFrozen",keywordFlags=0}},nil}c["Attack Skills deal 16% increased Damage with Ailments while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=2048,type="INC",value=16,name="Damage",keywordFlags=65536}},nil}c["+17 to Strength and Intelligence"]={{[1]={flags=0,type="BASE",value=17,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=17,name="Int",keywordFlags=0}},nil}c["5% increased Spell Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,type="INC",value=5,name="Damage",keywordFlags=0}},nil}c["Left ring slot: Projectiles from Spells Fork {variant:2}Right ring slot: Projectiles from Spells Chain +1 times"]={nil,"Projectiles from Spells Fork {variant:2}Right ring slot: Projectiles from Spells Chain +1 times "}c["Modifiers to Claw Attack Speed also apply to Unarmed Attack Speed"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="ClawAttackSpeedAppliesToUnarmed",flags=0}},nil}c["235% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=235,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["+15 to maximum Mana"]={{[1]={flags=0,type="BASE",value=15,name="Mana",keywordFlags=0}},nil}c["Gain Adrenaline for 20 seconds when you reach Low Life if you do not have Adrenaline Remove all Ailments and Burning when you gain Adrenaline"]={nil,"Gain Adrenaline for 20 seconds when you reach Low Life if you do not have Adrenaline Remove all Ailments and Burning when you gain Adrenaline "}c["50% chance to gain a Power Charge when you Summon a Totem 15% chance to gain a Power Charge if you or your Totems kill an Enemy"]={{}," to gain a Power Charge when you Summon a 15% chance to gain a Power Charge if you or your Totems kill an Enemy "}c["20% chance to Ignite"]={{[1]={flags=0,type="BASE",value=20,name="EnemyIgniteChance",keywordFlags=0}},nil}c["Minions have 3% increased Cast Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=16,type="INC",value=3,name="Speed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["10% increased Critical Strike Chance with Bows"]={{[1]={flags=8192,type="INC",value=10,name="CritChance",keywordFlags=0}},nil}c["25% chance to gain a Frenzy Charge on Kill with Main Hand 25% chance to gain an Endurance Charge on Kill with Off Hand"]={{}," to gain aCharge on Kill 25% chance to gain an Endurance Charge on Kill "}c["50% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=50,name="CritChance",keywordFlags=0}},nil}c["Attack Skills deal 24% increased Damage with Ailments while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=2048,type="INC",value=24,name="Damage",keywordFlags=65536}},nil}c["Single-target Melee attacks deal Splash Damage to surrounding targets 20% increased Area of Effect"]={nil,"Single-target Melee attacks deal Splash Damage to surrounding targets 20% increased Area of Effect "}c["+190 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=190,name="Evasion",keywordFlags=0}},nil}c["Recover 60 Life when you Ignite an Enemy"]={nil,"Recover 60 Life when you Ignite an Enemy "}c["650% increased Armour"]={{[1]={flags=0,type="INC",value=650,name="Armour",keywordFlags=0}},nil}c["24% increased Damage with Brand Skills"]={{[1]={[1]={type="SkillType",skillType=76},flags=0,type="INC",value=24,name="Damage",keywordFlags=0}},nil}c["Trigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy"]={nil,"Trigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy "}c["20% of Overkill Damage is Leeched as Life"]={{[1]={flags=0,type="BASE",value=20,name="DamageLifeLeech",keywordFlags=0}}," Overkill "}c["You gain 8% increased Area of Effect for each Mine 20% chance when Placing Mines to Place an additional Mine 100% increased Mine Arming Speed"]={{[1]={flags=0,type="BASE",value=8,name="AreaOfEffect",keywordFlags=8192}},"% increased for each 20% chance when Placing Mines to Place an additional Mine 100% increased Mine Arming Speed "}c["+12% to Critical Strike Multiplier with Bows"]={{[1]={flags=8192,type="BASE",value=12,name="CritMultiplier",keywordFlags=0}},nil}c["20% chance to Dodge Spell Hits if you have Energy Shield"]={{[1]={flags=0,type="BASE",value=20,name="SpellDodgeChance",keywordFlags=0}}," if you have Energy Shield "}c["10% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=10,name="LightningDamage",keywordFlags=0}},nil}c["100% increased Spell Damage"]={{[1]={flags=2,type="INC",value=100,name="Damage",keywordFlags=0}},nil}c["+1 to Maximum Power Charges"]={{[1]={flags=0,type="BASE",value=1,name="PowerChargesMax",keywordFlags=0}},nil}c["Cannot be Poisoned"]={nil,"Cannot be Poisoned "}c["130% increased Critical Strike Chance against Blinded Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Blinded"},flags=0,type="INC",value=130,name="CritChance",keywordFlags=262144}},nil}c["20% increased Onslaught duration"]={{[1]={flags=0,type="INC",value=20,name="Duration",keywordFlags=0}}," Onslaught "}c["10% increased Scorching Ray beam length"]={{},"beam length "}c["20% increased Trap Damage"]={{[1]={flags=0,type="INC",value=20,name="Damage",keywordFlags=4096}},nil}c["90% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=90,name="ChaosDamage",keywordFlags=0}},nil}c["Gain a Divine Charge on Hit You gain Divinity for 10 seconds on reaching maximum Divine Charges"]={nil,"Gain a Divine Charge on Hit You gain Divinity for 10 seconds on reaching maximum Divine Charges "}c["70% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=70,name="Evasion",keywordFlags=0}},nil}c["Projectiles from Attacks have 20% chance to Maim on Hit while you have a Bestial Minion {variant:2}Projectiles from Attacks have 20% chance to Poison on Hit while you have a Bestial Minion"]={{[1]={[1]={type="SkillType",skillType=1},[2]={type="SkillType",skillType=3},[3]={type="Condition",var="HaveBestialMinion"},[4]={type="Condition",var="HaveBestialMinion"},flags=0,type="BASE",keywordFlags=0,name="ProjectileCount",value=20}}," to Maim on Hit {variant:2} from Attacks have 20% chance to Poison on Hit "}c["60% increased Energy Shield from Equipped Shield"]={{[1]={[1]={type="SlotName",slotName="Weapon 2"},flags=0,type="INC",value=60,name="EnergyShield",keywordFlags=0}},nil}c["20% increased Attack Speed with Off Hand"]={{[1]={[1]={type="Condition",var="OffHandAttack"},flags=1,type="INC",value=20,name="Speed",keywordFlags=0}},nil}c["30% increased Area of Effect"]={{[1]={flags=0,type="INC",value=30,name="AreaOfEffect",keywordFlags=0}},nil}c["An additional Curse can be applied to you"]={nil,"An additional Curse can be applied to you "}c["113% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=113,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["Attack Skills deal 12% increased Damage with Ailments while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=2048,type="INC",value=12,name="Damage",keywordFlags=65536}},nil}c["Summoned Sentinels use Crusade Slam"]={{[1]={value={skillId="SentinelHolySlam",minionList={[1]="AxisEliteSoldierHeraldOfLight",[2]="AxisEliteSoldierDominatingBlow"}},type="LIST",keywordFlags=0,name="ExtraMinionSkill",flags=0}},nil}c["8% increased Accuracy Rating with Two Handed Melee Weapons"]={{[1]={flags=35651584,type="INC",value=8,name="Accuracy",keywordFlags=0}},nil}c["Grants Level 25 Scorching Ray Skill"]={{[1]={flags=0,type="LIST",value={skillId="FireBeam",level=25},name="ExtraSkill",keywordFlags=0}},nil}c["Can Allocate Passives from the Witch's starting point"]={{},nil}c["9% increased Attack Speed"]={{[1]={flags=1,type="INC",value=9,name="Speed",keywordFlags=0}},nil}c["Hits with this Weapon always inflict Elemental Ailments"]={nil,"Hits with this Weapon always inflict Elemental Ailments "}c["15 Mana Regenerated per second if you've used a Movement Skill Recently"]={{[1]={[1]={type="Condition",var="UsedMovementSkillRecently"},flags=0,type="BASE",value=15,name="ManaRegen",keywordFlags=0}},nil}c["120% increased Critical Strike Chance for Spells"]={{[1]={flags=2,type="INC",value=120,name="CritChance",keywordFlags=0}},nil}c["5% increased Cast Speed while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=16,type="INC",value=5,name="Speed",keywordFlags=0}},nil}c["Trigger a Socketed Spell when you Use a Skill"]={nil,"Trigger a Socketed Spell when you Use a Skill "}c["Projectiles have 100% increased Critical Strike Chance against Targets they Pierce"]={{[1]={[1]={type="StatThreshold",stat="PierceCount",threshold=1},flags=1024,type="INC",value=100,name="CritChance",keywordFlags=0}},nil}c["Enemies on Consecrated Ground you create during Effect take 10% increased Damage"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="LIST",value={mod={[1]={type="Condition",var="OnConsecratedGround"},flags=0,type="INC",value=10,name="DamageTaken",keywordFlags=0}},name="EnemyModifier",keywordFlags=0}},nil}c["Arrows deal 50% increased Damage with Hits and Ailments to Targets they Pierce"]={{[1]={[1]={type="StatThreshold",stat="PierceCount",threshold=1},flags=0,type="INC",value=50,name="Damage",keywordFlags=786944}},nil}c["30% increased Attack, Cast and Movements Speed while you do not have Iron Reflexes You have Far Shot while you do not have Iron Reflexes"]={{}," Attack, Cast and Movements Speed while you do not have Iron Reflexes You have Far Shot while you do not have Iron Reflexes "}c["Elemental Ailments caused by your Skills spread to other nearby Enemies Radius: 18 Chills from your Hits always reduce Action Speed by at least 10% 20% more Damage with Ignite Shocks from your Hits always increase Damage taken by at least 20%"]={nil,"Elemental Ailments caused by your Skills spread to other nearby Enemies Radius: 18 Chills from your Hits always reduce Action Speed by at least 10% 20% more Damage with Ignite Shocks from your Hits always increase Damage taken by at least 20% "}c["You have Resolute Technique while you do not have Elemental Overload {variant:2}100% increased Physical Damage while you have Resolute Technique"]={nil,"You have Resolute Technique while you do not have Elemental Overload {variant:2}100% increased Physical Damage while you have Resolute Technique "}c["With at least 40 Strength in Radius, Ground Slam has a 35% increased angle {variant:3}With at least 40 Strength in Radius, Ground Slam has a 50% increased angle"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 35% increased angle {variant:3}With at least 40 Strength in Radius, Ground Slam has a 50% increased angle "}c["20% increased Attack Damage during Onslaught"]={{[1]={[1]={type="Condition",var="Onslaught"},flags=1,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["14% increased effect of Non-Curse Auras from your Skills"]={{[1]={flags=0,type="INC",value=14,name="AuraEffect",keywordFlags=0}},nil}c["50% chance to be inflicted with Bleeding when Hit by an Attack Gore Footprints"]={{}," to be inflicted when Hit by an Attack Gore Footprints "}c["3% increased Attack Speed with One Handed Melee Weapons"]={{[1]={flags=18874369,type="INC",value=3,name="Speed",keywordFlags=0}},nil}c["700% more Unarmed Physical Damage"]={{[1]={flags=1048576,type="MORE",value=700,name="PhysicalDamage",keywordFlags=0}},nil}c["10% chance to Fortify on Melee hit Enemies Taunted by you take 10% increased Damage"]={{[1]={flags=256,type="BASE",value=10,name="Damage",keywordFlags=0}}," to Fortify Enemies Taunted by you take 10% increased "}c["+15 to Intelligence"]={{[1]={flags=0,type="BASE",value=15,name="Int",keywordFlags=0}},nil}c["15% increased Damage with Poison"]={{[1]={flags=0,type="INC",value=15,name="Damage",keywordFlags=1048576}},nil}c["Adds 14-23 Physical Damage to Attacks while you have a Bestial Minion"]={{[1]={[1]={type="Condition",var="HaveBestialMinion"},flags=0,type="BASE",value=14,name="PhysicalMin",keywordFlags=65536},[2]={[1]={type="Condition",var="HaveBestialMinion"},flags=0,type="BASE",value=23,name="PhysicalMax",keywordFlags=65536}},nil}c["+16% to Cold and Lightning Resistances"]={{[1]={flags=0,type="BASE",value=16,name="ColdResist",keywordFlags=0},[2]={flags=0,type="BASE",value=16,name="LightningResist",keywordFlags=0}},nil}c["Enemies Taunted by you take 10% increased Damage"]={{[1]={flags=0,type="LIST",value={mod={[1]={type="Condition",var="Taunted"},flags=0,type="INC",value=10,name="DamageTaken",keywordFlags=0}},name="EnemyModifier",keywordFlags=0}},nil}c["10% chance to gain Onslaught for 10 Seconds when you Hit a Rare"]={{}," to gain Onslaught for 10 Seconds when you Hit a Rare "}c["25% chance on Block to create Consecrated Ground {variant:2}50% chance on Block to create Consecrated Ground"]={{}," on Block to create Consecrated Ground {variant:2}50% chance on Block to create Consecrated Ground "}c["30% increased Damage when you have no Energy Shield {variant:2}100% increased Global Armour when you have no Energy Shield"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=30,name="Damage",keywordFlags=0}}," when you have no Energy Shield {variant:2}100% increased Armour when you have no Energy Shield "}c["120% increased Physical Damage"]={{[1]={flags=0,type="INC",value=120,name="PhysicalDamage",keywordFlags=0}},nil}c["25% increased Stun Duration on Enemies"]={{[1]={flags=0,type="INC",value=25,name="EnemyStunDuration",keywordFlags=0}},nil}c["30% increased Melee Damage against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=256,type="INC",value=30,name="Damage",keywordFlags=262144}},nil}c["1% Life Regenerated per Second for each of your Traps Triggered Recently, up to 20%"]={{[1]={[1]={type="Multiplier",limit=20,var="TrapTriggeredRecently",limitTotal=true},flags=0,type="BASE",value=1,name="LifeRegenPercent",keywordFlags=0}},nil}c["Minions deal 1% increased Damage per 10 Dexterity"]={{[1]={[1]={type="PerStat",stat="Dex",div=10},flags=0,type="LIST",value={mod={flags=0,type="INC",value=1,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Purity of Fire Reserves no Mana"]={{[1]={[1]={type="SkillId",skillId="FireResistAura"},flags=0,type="LIST",value={key="manaCostForced",value=0},name="SkillData",keywordFlags=0}},nil}c["Adds 29 to 39 Cold Damage"]={{[1]={flags=0,type="BASE",value=29,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=39,name="ColdMax",keywordFlags=0}},nil}c["15% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=15,name="ChaosDamage",keywordFlags=0}},nil}c["50% chance to gain a Flask Charge when you deal a Critical Strike 30% increased Movement Speed during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=50,name="MovementSpeed",keywordFlags=0}}," to gain a Flask Charge when you deal a Critical Strike 30% increased "}c["Life Regeneration is applied to Energy Shield instead"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="ZealotsOath",flags=0}},nil}c["20% increased Armour while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=0,type="INC",value=20,name="Armour",keywordFlags=0}},nil}c["Minions have 100% increased Movement Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=100,name="MovementSpeed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 15 Added Chaos Damage"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportAddedChaosDamage",level=15},name="ExtraSupport",keywordFlags=0}},nil}c["25% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=35651584,type="INC",value=25,name="PhysicalDamage",keywordFlags=0}},nil}c["You Regenerate 0.5% of Mana per second per Totem Skills that would Summon a Totem Summon two Totems instead You and your Totems Regenerate 1% of Life per second per Totem"]={nil,"You Regenerate 0.5% of Mana per second per Totem Skills that would Summon a Totem Summon two Totems instead You and your Totems Regenerate 1% of Life per second per Totem "}c["7% increased Attributes"]={{[1]={flags=0,type="INC",value=7,name="Str",keywordFlags=0},[2]={flags=0,type="INC",value=7,name="Dex",keywordFlags=0},[3]={flags=0,type="INC",value=7,name="Int",keywordFlags=0}},nil}c["Spells Cast by Totems have 3% increased Cast Speed"]={{[1]={flags=16,type="INC",value=3,name="Speed",keywordFlags=16384}},nil}c["+80 to Armour"]={{[1]={flags=0,type="BASE",value=80,name="Armour",keywordFlags=0}},nil}c["20% increased Mana Recovery from Flasks"]={{[1]={flags=0,type="INC",value=20,name="FlaskManaRecovery",keywordFlags=0}},nil}c["30% increased Melee Damage while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=256,type="INC",value=30,name="Damage",keywordFlags=0}},nil}c["1% increased Maximum Life per Abyss Jewel affecting you"]={{[1]={[1]={type="Multiplier",var="AbyssJewel"},flags=0,type="INC",value=1,name="Life",keywordFlags=0}},nil}c["30% increased Minion Damage if you've used a Minion Skill Recently"]={{[1]={[1]={type="Condition",var="UsedMinionSkillRecently"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=30,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["100% increased Accuracy Rating when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=100,name="Accuracy",keywordFlags=0}},nil}c["Grants Level 20 Summon Doedre's Effigy Skill Socketed Curse Skills are Triggered by Doedre's Effigy when Summoned"]={nil,nil}c["12% increased maximum Mana"]={{[1]={flags=0,type="INC",value=12,name="Mana",keywordFlags=0}},nil}c["+10 to Strength"]={{[1]={flags=0,type="BASE",value=10,name="Str",keywordFlags=0}},nil}c["6% chance to Knock Enemies Back on hit"]={{[1]={flags=0,type="BASE",value=6,name="EnemyKnockbackChance",keywordFlags=0}},nil}c["Gain 5 Souls for Vaal Skills on Rampage {variant:2}Kills grant an additional Vaal Soul if you have Rampaged Recently"]={nil,"Gain 5 Souls for Vaal Skills on Rampage {variant:2}Kills grant an additional Vaal Soul if you have Rampaged Recently "}c["+20 to Dexterity"]={{[1]={flags=0,type="BASE",value=20,name="Dex",keywordFlags=0}},nil}c["You cannot be Hindered"]={nil,"You cannot be Hindered "}c["Adds 10 to 15 Chaos Damage for each Spider's Web on the Enemy"]={{[1]={[1]={type="Multiplier",actor="enemy",var="Spider's WebStack"},flags=0,type="BASE",value=10,name="ChaosMin",keywordFlags=0},[2]={[1]={type="Multiplier",actor="enemy",var="Spider's WebStack"},flags=0,type="BASE",value=15,name="ChaosMax",keywordFlags=0}},nil}c["50% of Physical Damage Converted to Fire while you have Avatar of Fire {variant:1}+1000 Armour while you do not have Avatar of Fire"]={{[1]={flags=0,type="BASE",value=50,name="PhysicalDamage",keywordFlags=0}}," Converted to Fire while you have Avatar of Fire {variant:1}+1000 Armour while you do not have Avatar of Fire "}c["Gain Soul Eater during Flask Effect"]={nil,"Gain Soul Eater during Flask Effect "}c["Gain 30% of Wand Physical Damage as Extra Lightning Damage"]={{[1]={flags=524288,type="BASE",value=30,name="PhysicalDamageGainAsLightning",keywordFlags=0}},nil}c["15% increased Physical Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,type="INC",value=15,name="PhysicalDamage",keywordFlags=0}},nil}c["Recover 20% of your Maximum Life on Rampage"]={nil,"Recover 20% of your Maximum Life on Rampage "}c["Minion Instability"]={{[1]={value="Minion Instability",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["+10 Mana gained on Kill"]={{[1]={flags=0,type="BASE",value=10,name="ManaOnKill",keywordFlags=0}},nil}c["1% of Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=1,name="DamageLifeLeech",keywordFlags=0}},nil}c["Enemies you Curse have Malediction"]={{[1]={value={mod={value=10,type="INC",keywordFlags=0,name="DamageTaken",flags=0}},type="LIST",keywordFlags=0,name="AffectedByCurseMod",flags=0}},nil}c["15% increased Effect of Shock"]={{[1]={flags=0,type="INC",value=15,name="EnemyShockEffect",keywordFlags=0}},nil}c["With at least 40 Dexterity in Radius, Dual Strike deals Off-Hand Splash Damage"]={nil,"With at least 40 Dexterity in Radius, Dual Strike deals Off-Hand Splash Damage "}c["Adds 260 to 285 Physical Damage"]={{[1]={flags=0,type="BASE",value=260,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=285,name="PhysicalMax",keywordFlags=0}},nil}c["17% increased Cast Speed"]={{[1]={flags=16,type="INC",value=17,name="Speed",keywordFlags=0}},nil}c["When used in the Synthesiser, the new item will have an additional Herald Modifier"]={nil,"When used in the Synthesiser, the new item will have an additional Herald Modifier "}c["10% increased Physical Damage with Maces"]={{[1]={flags=65536,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["35% more Melee Physical Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=256,type="MORE",value=35,name="PhysicalDamage",keywordFlags=0}},nil}c["259% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=259,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["10% reduced Physical Damage"]={{[1]={flags=0,type="INC",value=-10,name="PhysicalDamage",keywordFlags=0}},nil}c["Trigger a Socketed Bow Skill when you Attack with a Bow 8% increased Attack Speed"]={nil,"Trigger a Socketed Bow Skill when you Attack with a Bow 8% increased Attack Speed "}c["Vaal Skills deal 100% increased Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=100,name="Damage",keywordFlags=256}},nil}c["3% increased Attack Speed with Axes"]={{[1]={flags=4097,type="INC",value=3,name="Speed",keywordFlags=0}},nil}c["Adds 15 to 20 Physical Damage"]={{[1]={flags=0,type="BASE",value=15,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=20,name="PhysicalMax",keywordFlags=0}},nil}c["Channelling Skills have 6% increased Attack and Cast Speed"]={{[1]={[1]={type="SkillType",skillType=58},flags=0,type="INC",value=6,name="Speed",keywordFlags=0}},nil}c["24% increased Physical Damage with One Handed Melee Weapons"]={{[1]={flags=18874368,type="INC",value=24,name="PhysicalDamage",keywordFlags=0}},nil}c["150% increased Physical Damage"]={{[1]={flags=0,type="INC",value=150,name="PhysicalDamage",keywordFlags=0}},nil}c["5% chance to create Shocked Ground when Hit"]={{}," to create Shocked Ground when Hit "}c["Adds 10 to 14 Physical Damage"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=14,name="PhysicalMax",keywordFlags=0}},nil}c["do not have Adrenaline"]={nil,"do not have Adrenaline "}c["Adds 12 to 24 Physical Damage"]={{[1]={flags=0,type="BASE",value=12,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=24,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 30 to 40 Physical Damage"]={{[1]={flags=0,type="BASE",value=30,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=40,name="PhysicalMax",keywordFlags=0}},nil}c["20% reduced Mana Cost of Skills during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=-20,name="ManaCost",keywordFlags=0}},nil}c["50% of Physical Damage Converted to Cold Damage"]={{[1]={flags=0,type="BASE",value=50,name="PhysicalDamageConvertToCold",keywordFlags=0}},nil}c["+2 to Level of Socketed Aura Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="aura",value=2},name="GemProperty",keywordFlags=0}},nil}c["Every second, gain a Ghost Shroud, up to a maximum of 3"]={nil,"Every second, gain a Ghost Shroud, up to a maximum of 3 "}c["15% chance to gain a Power Charge if you or your Totems kill an Enemy"]={{}," to gain a Power Charge if you or your s kill an Enemy "}c["Adds 12 to 23 Cold Damage to Attacks"]={{[1]={flags=0,type="BASE",value=12,name="ColdMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=23,name="ColdMax",keywordFlags=65536}},nil}c["12% increased Area Damage"]={{[1]={flags=512,type="INC",value=12,name="Damage",keywordFlags=0}},nil}c["22% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=22,name="ElementalDamage",keywordFlags=0}},nil}c["+8% Chance to Block Attack Damage if you were Damaged by a Hit Recently"]={{[1]={[1]={type="Condition",var="BeenHitRecently"},flags=0,type="BASE",value=8,name="BlockChance",keywordFlags=0}},nil}c["+30 to Maximum Mana"]={{[1]={flags=0,type="BASE",value=30,name="Mana",keywordFlags=0}},nil}c["25% increased Physical Damage with Swords"]={{[1]={flags=262144,type="INC",value=25,name="PhysicalDamage",keywordFlags=0}},nil}c["Grants Level 15 Blood Offering Skill"]={{[1]={flags=0,type="LIST",value={skillId="BloodOffering",level=15},name="ExtraSkill",keywordFlags=0}},nil}c["20% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=20,name="ElementalDamage",keywordFlags=65536}},nil}c["Projectile Attack Hits deal up to 50% more Damage to targets at the start of their movement, dealing less Damage to targets as the projectile travels farther"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="PointBlank",flags=0}},nil}c["50% increased Totem Placement speed"]={{[1]={flags=0,type="INC",value=50,name="TotemPlacementSpeed",keywordFlags=0}},nil}c["3% additional chance for Slain monsters to drop Scrolls of Wisdom"]={{}," for Slain monsters to drop Scrolls of Wisdom "}c["24% increased Armour"]={{[1]={flags=0,type="INC",value=24,name="Armour",keywordFlags=0}},nil}c["40% increased Effect of Chilled Ground"]={{[1]={flags=0,type="INC",value=40,name="EnemyChillEffect",keywordFlags=0}}," ed Ground "}c["Adds 16 to 24 Physical Damage"]={{[1]={flags=0,type="BASE",value=16,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=24,name="PhysicalMax",keywordFlags=0}},nil}c["50% increased Melee Critical Strike Chance"]={{[1]={flags=256,type="INC",value=50,name="CritChance",keywordFlags=0}},nil}c["Gain 15% of Elemental Damage as Extra Chaos Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=15,name="ElementalDamageGainAsChaos",keywordFlags=0}},nil}c["+15% to Cold and Chaos Resistances"]={{[1]={flags=0,type="BASE",value=15,name="ColdResist",keywordFlags=0},[2]={flags=0,type="BASE",value=15,name="ChaosResist",keywordFlags=0}},nil}c["40% more chance to Evade Projectile Attacks"]={{[1]={flags=0,type="MORE",value=40,name="ProjectileEvadeChance",keywordFlags=0}},nil}c["+68 to maximum Life"]={{[1]={flags=0,type="BASE",value=68,name="Life",keywordFlags=0}},nil}c["25% chance to Taunt on Hit Your Hits permanently Intimidate Enemies that are on Full Life"]={{[1]={flags=0,type="BASE",value=25,name="Life",keywordFlags=0}}," to Taunt on Hit Your Hits permanently Intimidate Enemies that are on Full "}c["+6% to all maximum Elemental Resistances during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=6,name="FireResistMax",keywordFlags=0},[2]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=6,name="ColdResistMax",keywordFlags=0},[3]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=6,name="LightningResistMax",keywordFlags=0}},nil}c["Channelling Skills deal 14% increased Damage"]={{[1]={[1]={type="SkillType",skillType=58},flags=0,type="INC",value=14,name="Damage",keywordFlags=0}},nil}c["+60 to Strength"]={{[1]={flags=0,type="BASE",value=60,name="Str",keywordFlags=0}},nil}c["Adds 20 to 30 Fire Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=20,name="FireMin",keywordFlags=196608},[2]={flags=0,type="BASE",value=30,name="FireMax",keywordFlags=196608}},nil}c["+90 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=90,name="Evasion",keywordFlags=0}},nil}c["28% increased Spell Damage"]={{[1]={flags=2,type="INC",value=28,name="Damage",keywordFlags=0}},nil}c["Adds 21 to 33 Fire Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=21,name="FireMin",keywordFlags=196608},[2]={flags=0,type="BASE",value=33,name="FireMax",keywordFlags=196608}},nil}c["200% increased Critical Strike Chance while you have Avatar of Fire"]={{[1]={flags=0,type="INC",value=200,name="CritChance",keywordFlags=0}}," while you have Avatar of Fire "}c["Modifiers to Critical Strike Multiplier also apply to Damage Multiplier for Ailments from Critical Strikes at 30% of their value"]={{[1]={flags=0,type="BASE",value=30,name="CritMultiplierAppliesToDegen",keywordFlags=0}},nil}c["60% increased Spell Damage"]={{[1]={flags=2,type="INC",value=60,name="Damage",keywordFlags=0}},nil}c["+25 Life gained on Kill"]={{[1]={flags=0,type="BASE",value=25,name="LifeOnKill",keywordFlags=0}},nil}c["Gain 20% of Physical Damage as Extra Cold Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=20,name="PhysicalDamageGainAsCold",keywordFlags=0}},nil}c["Minions have +2% Chance to Block Attack Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=2,name="BlockChance",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["35% increased Burning Damage"]={{[1]={flags=0,type="INC",value=35,name="FireDamage",keywordFlags=134217728}},nil}c["Recover 2% of Maximum Energy Shield on Kill"]={nil,"Recover 2% of Maximum Energy Shield on Kill "}c["50% increased Damage if you've taken a Savage Hit Recently"]={{[1]={[1]={type="Condition",var="BeenSavageHitRecently"},flags=0,type="INC",value=50,name="Damage",keywordFlags=0}},nil}c["Your Lightning Damage can Poison"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="LightningCanPoison",flags=0}},nil}c["Cannot gain Mana during effect"]={nil,"Cannot gain Mana during effect "}c["15% increased Critical Strike Chance with Totem Skills"]={{[1]={flags=0,type="INC",value=15,name="CritChance",keywordFlags=16384}},nil}c["20% increased Golem Damage for each Golem you have Summoned You cannot be Chilled or Frozen while you have an Ice Golem Summoned You cannot be Ignited while you have a Flame Golem Summoned You cannot be Shocked while you have a Lightning Golem Summoned"]={{[1]={flags=0,type="INC",value=20,name="Damage",keywordFlags=0}}," for each Golem you have Summoned You cannot be Chilled or Frozen while you have an Ice Golem Summoned You cannot be Ignited while you have a Flame Golem Summoned You cannot be Shocked while you have a Lightning Golem Summoned "}c["15% chance to gain 50% of Non-Chaos Damage with Hits as Extra Chaos Damage"]={{[1]={flags=0,type="BASE",value=7.5,name="NonChaosDamageGainAsChaos",keywordFlags=0}},nil}c["60% increased Area of Effect of Curse Skills"]={{[1]={flags=0,type="INC",value=60,name="AreaOfEffect",keywordFlags=2}},nil}c["32% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=32,name="CritChance",keywordFlags=0}},nil}c["Gain 25% of Physical Damage as Extra Chaos Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=25,name="PhysicalDamageGainAsChaos",keywordFlags=0}},nil}c["15% increased Critical Strike Chance for Spells"]={{[1]={flags=2,type="INC",value=15,name="CritChance",keywordFlags=0}},nil}c["40% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=40,name="CritChance",keywordFlags=0}},nil}c["10% increased Fire Damage"]={{[1]={flags=0,type="INC",value=10,name="FireDamage",keywordFlags=0}},nil}c["10% chance to Poison on Hit with Attacks"]={{[1]={flags=0,type="BASE",value=10,name="PoisonChance",keywordFlags=65536}},nil}c["220% increased Armour"]={{[1]={flags=0,type="INC",value=220,name="Armour",keywordFlags=0}},nil}c["Grants maximum Energy Shield equal to 15% of your Reserved Mana to you and nearby Allies"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=0.15,name="EnergyShield",keywordFlags=0}},name="GrantReservedManaAsAura",keywordFlags=0}},nil}c["+12% Elemental Resistances while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,type="BASE",value=12,name="ElementalResist",keywordFlags=0}},nil}c["25% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=25,name="LootRarity",keywordFlags=0}},nil}c["30% reduced Trap Throwing Speed"]={{[1]={flags=0,type="INC",value=-30,name="TrapThrowingSpeed",keywordFlags=0}},nil}c["Adds 18 to 56 Lightning Damage to Spells"]={{[1]={flags=0,type="BASE",value=18,name="LightningMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=56,name="LightningMax",keywordFlags=131072}},nil}c["6% increased Area of Effect while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,type="INC",value=6,name="AreaOfEffect",keywordFlags=0}},nil}c["4% increased Attack Speed with Two Handed Melee Weapons"]={{[1]={flags=35651585,type="INC",value=4,name="Speed",keywordFlags=0}},nil}c["+5 Mana gained on Kill"]={{[1]={flags=0,type="BASE",value=5,name="ManaOnKill",keywordFlags=0}},nil}c["Gain Onslaught for 1 second per Frenzy Charge on use {variant:3}Gain Onslaught for 2 second per Frenzy Charge on use"]={nil,"Gain Onslaught for 1 second per Frenzy Charge on use {variant:3}Gain Onslaught for 2 second per Frenzy Charge on use "}c["20% chance to Avoid being Stunned while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,type="BASE",value=20,name="AvoidStun",keywordFlags=0}},nil}c["15% increased Endurance Charge Duration"]={{[1]={flags=0,type="INC",value=15,name="EnduranceChargesDuration",keywordFlags=0}},nil}c["8% chance to Dodge Attacks"]={{[1]={flags=0,type="BASE",value=8,name="AttackDodgeChance",keywordFlags=0}},nil}c["40% increased Armour while Bleeding"]={{[1]={[1]={type="Condition",var="Bleeding"},flags=0,type="INC",value=40,name="Armour",keywordFlags=0}},nil}c["10% chance to Fortify on Melee hit Enemies Taunted by you take 10% increased Damage 25% chance to Taunt on Hit"]={{[1]={flags=256,type="BASE",value=10,name="Damage",keywordFlags=0}}," to Fortify Enemies Taunted by you take 10% increased 25% chance to Taunt on Hit "}c["13% increased Physical Damage"]={{[1]={flags=0,type="INC",value=13,name="PhysicalDamage",keywordFlags=0}},nil}c["7% Global chance to Blind Enemies on hit"]={nil,"7% Global chance to Blind Enemies on hit "}c["25% reduced Ignite Duration on Enemies"]={{[1]={flags=0,type="INC",value=-25,name="EnemyIgniteDuration",keywordFlags=0}},nil}c["Flasks gain 3 Charges every 3 seconds"]={nil,"Flasks gain 3 Charges every 3 seconds "}c["+12 to maximum Life"]={{[1]={flags=0,type="BASE",value=12,name="Life",keywordFlags=0}},nil}c["With at least 40 Strength in Radius, Ground Slam has a 50% increased angle {variant:2}With at least 40 Strength in Radius, Ground Slam has a 25% chance to grant an Endurance Charge when you Stun an Enemy"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 50% increased angle {variant:2}With at least 40 Strength in Radius, Ground Slam has a 25% chance to grant an Endurance Charge when you Stun an Enemy "}c["Adds 16-25 Physical Damage to Attacks while you have a Bestial Minion"]={{[1]={[1]={type="Condition",var="HaveBestialMinion"},flags=0,type="BASE",value=16,name="PhysicalMin",keywordFlags=65536},[2]={[1]={type="Condition",var="HaveBestialMinion"},flags=0,type="BASE",value=25,name="PhysicalMax",keywordFlags=65536}},nil}c["Reflects 44 Physical Damage to Attackers on Block"]={nil,"Reflects 44 Physical Damage to Attackers on Block "}c["10% increased Skeleton Cast speed"]={{[1]={[1]={type="SkillName",skillName="Summon Skeleton"},flags=0,type="LIST",value={mod={flags=16,type="INC",value=10,name="Speed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["All Attacks with this Weapon are Critical Strikes"]={{[1]={value={key="CritChance",value=100},type="LIST",keywordFlags=0,name="WeaponData",flags=0}},nil}c["Adds 2 to 59 Lightning Damage while you have Avian's Might"]={{[1]={[1]={type="Condition",var="AffectedByAvian'sMight"},flags=0,type="BASE",value=2,name="LightningMin",keywordFlags=0},[2]={[1]={type="Condition",var="AffectedByAvian'sMight"},flags=0,type="BASE",value=59,name="LightningMax",keywordFlags=0}},nil}c["20% increased Physical Damage"]={{[1]={flags=0,type="INC",value=20,name="PhysicalDamage",keywordFlags=0}},nil}c["20% chance to Avoid Elemental Ailments while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,type="BASE",value=20,name="AvoidShock",keywordFlags=0},[2]={[1]={type="Condition",var="UsingShield"},flags=0,type="BASE",value=20,name="AvoidFrozen",keywordFlags=0},[3]={[1]={type="Condition",var="UsingShield"},flags=0,type="BASE",value=20,name="AvoidChilled",keywordFlags=0},[4]={[1]={type="Condition",var="UsingShield"},flags=0,type="BASE",value=20,name="AvoidIgnite",keywordFlags=0}},nil}c["No Block Chance"]={{[1]={value={key="BlockChance",value=0},type="LIST",keywordFlags=0,name="ArmourData",flags=0}},nil}c["8% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=8,name="ChaosDamage",keywordFlags=0}},nil}c["500% increased Attribute Requirements"]={{[1]={flags=0,type="INC",value=500,name="StrRequirement",keywordFlags=0},[2]={flags=0,type="INC",value=500,name="DexRequirement",keywordFlags=0},[3]={flags=0,type="INC",value=500,name="IntRequirement",keywordFlags=0}},nil}c["10% increased total Recovery per second from Life Leech"]={{[1]={flags=0,type="INC",value=10,name="LifeLeechRate",keywordFlags=0}},nil}c["Socketed Gems have 10% increased Mana Reservation"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=10,name="ManaReserved",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["Sockets cannot be modified +1 to Level of Socketed Gems"]={nil,"Sockets cannot be modified +1 to Level of Socketed Gems "}c["10% increased Damage with Ailments from Attack Skills while wielding a One Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingOneHandedWeapon"},flags=2048,type="INC",value=10,name="Damage",keywordFlags=65536}},nil}c["+1 to Level of Socketed Strength Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="strength",value=1},name="GemProperty",keywordFlags=0}},nil}c["60% increased Critical Strike Chance with Daggers"]={{[1]={flags=32768,type="INC",value=60,name="CritChance",keywordFlags=0}},nil}c["+2 to Level of Socketed Minion Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="minion",value=2},name="GemProperty",keywordFlags=0}},nil}c["+1 to Maximum number of Skeletons"]={{[1]={flags=0,type="BASE",value=1,name="ActiveSkeletonLimit",keywordFlags=0}},nil}c["Trigger Level 20 Arcane Wake after Spending a total of 200 Mana +300 to Accuracy Rating"]={nil,"Trigger Level 20 Arcane Wake after Spending a total of 200 Mana +300 to Accuracy Rating "}c["+15% to Critical Strike Multiplier with Mines"]={{[1]={flags=0,type="BASE",value=15,name="CritMultiplier",keywordFlags=8192}},nil}c["60% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=60,name="Evasion",keywordFlags=0}},nil}c["12% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=12,name="Evasion",keywordFlags=0}},nil}c["+27% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=27,name="CritMultiplier",keywordFlags=0}},nil}c["+450 to Accuracy against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=0,type="BASE",value=450,name="Accuracy",keywordFlags=262144}},nil}c["+2% Chance to Block Spell Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,type="BASE",value=2,name="SpellBlockChance",keywordFlags=0}},nil}c["1.5% of Energy Shield Regenerated per second"]={{[1]={flags=0,type="BASE",value=1.5,name="EnergyShieldRegenPercent",keywordFlags=0}},nil}c["Removes 1% of maximum Life on Kill"]={nil,"Removes 1% of maximum Life on Kill "}c["6% increased Elemental Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=6,name="ElementalDamage",keywordFlags=0}},nil}c["Reflects 1 to 150 Lightning Damage to Melee Attackers 20% Chance for Energy Shield Recharge to Start when you Block"]={nil,"Reflects 1 to 150 Lightning Damage to Melee Attackers 20% Chance for Energy Shield Recharge to Start when you Block "}c["3% increased effect of Non-Curse Auras from your Skills"]={{[1]={flags=0,type="INC",value=3,name="AuraEffect",keywordFlags=0}},nil}c["18% increased Strength"]={{[1]={flags=0,type="INC",value=18,name="Str",keywordFlags=0}},nil}c["5% increased Cooldown Recovery Speed for throwing Traps"]={{[1]={flags=0,type="INC",value=5,name="CooldownRecovery",keywordFlags=4096}},nil}c["Gain 13% of Elemental Damage as Extra Chaos Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=13,name="ElementalDamageGainAsChaos",keywordFlags=0}},nil}c["15% chance to create Chilled Ground when you Freeze an Enemy"]={{}," to create Chilled Ground when you Freeze an Enemy "}c["8% increased Physical Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,type="INC",value=8,name="PhysicalDamage",keywordFlags=0}},nil}c["Culling Strike against Enemies Cursed with Poacher's Mark"]={nil,"Culling Strike against Enemies Cursed with Poacher's Mark "}c["180% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=180,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["Attack Skills deal 18% increased Damage with Ailments while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=2048,type="INC",value=18,name="Damage",keywordFlags=65536}},nil}c["150% increased Critical Strike Chance for Spells"]={{[1]={flags=2,type="INC",value=150,name="CritChance",keywordFlags=0}},nil}c["6% increased maximum Life"]={{[1]={flags=0,type="INC",value=6,name="Life",keywordFlags=0}},nil}c["28% increased Physical Damage with Staves"]={{[1]={flags=131072,type="INC",value=28,name="PhysicalDamage",keywordFlags=0}},nil}c["Gain a Power Charge after spending a total of 200 Mana 2 Mana Regenerated per Second per Power Charge"]={nil,"Gain a Power Charge after spending a total of 200 Mana 2 Mana Regenerated per Second per Power Charge "}c["10% increased total Recovery per second from Mana Leech"]={{[1]={flags=0,type="INC",value=10,name="ManaLeechRate",keywordFlags=0}},nil}c["Enemies are Unlucky when Damaging you while you are on Full Life"]={nil,"Enemies are Unlucky when Damaging you while you are on Full Life "}c["40% increased Trap Trigger Area of Effect"]={{[1]={flags=0,type="INC",value=40,name="TrapTriggerAreaOfEffect",keywordFlags=0}},nil}c["125% increased Energy Shield"]={{[1]={flags=0,type="INC",value=125,name="EnergyShield",keywordFlags=0}},nil}c["180% increased Energy Shield"]={{[1]={flags=0,type="INC",value=180,name="EnergyShield",keywordFlags=0}},nil}c["10% chance to Blind with Hits against Bleeding Enemies"]={{}," to Blind "}c["Melee Critical Strikes cause Bleeding"]={{[1]={[1]={type="Condition",var="CriticalStrike"},value=100,type="BASE",keywordFlags=0,name="BleedChance",flags=256}},nil}c["+125 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=125,name="Evasion",keywordFlags=0}},nil}c["5% increased Spell Damage per 5% Chance to Block Attack Damage"]={{[1]={[1]={type="PerStat",stat="BlockChance",div=5},flags=2,type="INC",value=5,name="Damage",keywordFlags=0}},nil}c["You take 450 Chaos Damage per second for 3 seconds on Kill Gore Footprints"]={nil,"You take 450 Chaos Damage per second for 3 seconds on Kill Gore Footprints "}c["+450 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=450,name="Accuracy",keywordFlags=0}},nil}c["You can Cast an additional Brand 20% increased Damage with Brand Skills"]={nil,"You can Cast an additional Brand 20% increased Damage with Brand Skills "}c["5% increased Experience gain"]={{}," Experience gain "}c["Projectile Attack Skills have 50% increased Critical Strike Chance"]={{[1]={[1]={type="SkillType",skillType=1},[2]={type="SkillType",skillType=3},flags=0,type="INC",keywordFlags=0,name="CritChance",value=50}},nil}c["3% increased Attack Speed with Maces"]={{[1]={flags=65537,type="INC",value=3,name="Speed",keywordFlags=0}},nil}c["+21 to all Attributes"]={{[1]={flags=0,type="BASE",value=21,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=21,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=21,name="Int",keywordFlags=0}},nil}c["+45% Critical Strike Multiplier while there is a Rare or Unique Enemy Nearby"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="RareOrUnique"},flags=0,type="BASE",value=45,name="CritMultiplier",keywordFlags=0}},nil}c["0.6% of Spell Damage Leeched as Energy Shield"]={{[1]={flags=2,type="BASE",value=0.6,name="DamageEnergyShieldLeech",keywordFlags=0}},nil}c["30% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=30,name="ChaosDamage",keywordFlags=0}},nil}c["-10 Chaos Damage taken"]={{[1]={flags=0,type="BASE",value=-10,name="ChaosDamageTaken",keywordFlags=0}},nil}c["Sacrifice 5% of Life to gain that much Energy Shield when you Cast a Spell"]={nil,"Sacrifice 5% of Life to gain that much Energy Shield when you Cast a Spell "}c["Bow Attacks have 15% chance to cause Bleeding"]={{[1]={flags=0,type="BASE",value=15,name="BleedChance",keywordFlags=512}},nil}c["Increases and Reductions to Cast Speed also Apply to Trap Throwing Speed"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="CastSpeedAppliesToTrapThrowingSpeed",flags=0}},nil}c["25% reduced Trap Throwing Speed"]={{[1]={flags=0,type="INC",value=-25,name="TrapThrowingSpeed",keywordFlags=0}},nil}c["+30% to Critical Strike Multiplier against Enemies that are affected"]={{[1]={flags=0,type="BASE",value=30,name="CritMultiplier",keywordFlags=0}}," against Enemies that are affected "}c["1% of Energy Shield Regenerated per second for each Enemy you or your Minions have Killed Recently, up to 30%"]={{[1]={[1]={type="Multiplier",limit=30,varList={[1]="EnemyKilledRecently",[2]="EnemyKilledByMinionsRecently"},limitTotal=true},flags=0,type="BASE",value=1,name="EnergyShieldRegenPercent",keywordFlags=0}},nil}c["24% increased Damage while on Full Energy Shield"]={{[1]={[1]={type="Condition",var="FullEnergyShield"},flags=0,type="INC",value=24,name="Damage",keywordFlags=0}},nil}c["18% increased Damage"]={{[1]={flags=0,type="INC",value=18,name="Damage",keywordFlags=0}},nil}c["6% increased maximum Mana"]={{[1]={flags=0,type="INC",value=6,name="Mana",keywordFlags=0}},nil}c["10% increased Experience Gain of Corrupted Gems Corrupted"]={{}," Experience Gain of Corrupted Gems Corrupted "}c["+20 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=20,name="EnergyShield",keywordFlags=0}},nil}c["Adds 103 to 245 Physical Damage"]={{[1]={flags=0,type="BASE",value=103,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=245,name="PhysicalMax",keywordFlags=0}},nil}c["Bleeding Enemies you Kill Explode, dealing 10% of"]={nil,"Bleeding Enemies you Kill Explode, dealing 10% of "}c["8% increased Effect of non-Damaging Ailments on Enemies"]={{[1]={flags=0,type="INC",value=8,name="EnemyShockEffect",keywordFlags=0},[2]={flags=0,type="INC",value=8,name="EnemyChillEffect",keywordFlags=0},[3]={flags=0,type="INC",value=8,name="EnemyFreezeEffech",keywordFlags=0}},nil}c["+12% to Critical Strike Multiplier"]={{[1]={flags=0,type="BASE",value=12,name="CritMultiplier",keywordFlags=0}},nil}c["+100 Life Gained on Kill"]={{[1]={flags=0,type="BASE",value=100,name="LifeOnKill",keywordFlags=0}},nil}c["12% increased Attack Physical Damage"]={{[1]={flags=1,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["Gain 25% of Physical Damage as Extra Lightning Damage while affected by Wrath"]={{[1]={[1]={type="Condition",var="AffectedByWrath"},flags=0,type="BASE",value=25,name="PhysicalDamageGainAsLightning",keywordFlags=0}},nil}c["10% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=10,name="Evasion",keywordFlags=0}},nil}c["+25 to Strength"]={{[1]={flags=0,type="BASE",value=25,name="Str",keywordFlags=0}},nil}c["Golems Summoned in the past 8 seconds deal 45% increased Damage Golems have 22% increased Maximum Life"]={nil,"Golems Summoned in the past 8 seconds deal 45% increased Damage Golems have 22% increased Maximum Life "}c["Damage with Weapons Penetrates 5% Elemental Resistance"]={{[1]={flags=8388608,type="BASE",value=5,name="ElementalPenetration",keywordFlags=0}},nil}c["100% increased Armour"]={{[1]={flags=0,type="INC",value=100,name="Armour",keywordFlags=0}},nil}c["Trigger a Socketed Lightning Spell on Hit Socketed Lightning Spells deal 100% increased Spell Damage if Triggered"]={nil,"Trigger a Socketed Lightning Spell on Hit Socketed Lightning Spells deal 100% increased Spell Damage if Triggered "}c["50% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=50,name="Damage",keywordFlags=0}},nil}c["10% increased Spell Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=2,type="INC",value=10,name="Damage",keywordFlags=0}},nil}c["18% increased Effect of your Curses"]={{[1]={flags=0,type="INC",value=18,name="CurseEffect",keywordFlags=0}},nil}c["2 Enemy Writhing Worms escape the Flask when used"]={nil,"2 Enemy Writhing Worms escape the Flask when used "}c["4% increased Attack Speed with One Handed Melee Weapons"]={{[1]={flags=18874369,type="INC",value=4,name="Speed",keywordFlags=0}},nil}c["+7% chance to Block Spell Damage"]={{[1]={flags=0,type="BASE",value=7,name="SpellBlockChance",keywordFlags=0}},nil}c["Gain 200 Armour per Grand Spectrum"]={{[1]={[1]={type="Multiplier",var="GrandSpectrum"},flags=0,type="BASE",value=200,name="Armour",keywordFlags=0},[2]={flags=0,type="BASE",value=1,name="Multiplier:GrandSpectrum",keywordFlags=0}},nil}c["420% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=420,name="Evasion",keywordFlags=0}},nil}c["With at least 40 Intelligence in Radius, Magma Orb"]={nil,"With at least 40 Intelligence in Radius, Magma Orb "}c["100% chance to Taunt on Hit"]={{}," to Taunt on Hit "}c["+450 to Armour"]={{[1]={flags=0,type="BASE",value=450,name="Armour",keywordFlags=0}},nil}c["Gain Arcane Surge when you or your Totems Hit an Enemy with a Spell 20% increased Spell Damage while you have Arcane Surge"]={nil,"Gain Arcane Surge when you or your Totems Hit an Enemy with a Spell 20% increased Spell Damage while you have Arcane Surge "}c["Minions' Attacks deal 8 to 16 additional Physical Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=1,type="BASE",value=8,name="PhysicalMin",keywordFlags=0}},name="MinionModifier",keywordFlags=0},[2]={flags=0,type="LIST",value={mod={flags=1,type="BASE",value=16,name="PhysicalMax",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["6% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=6,name="ElementalDamage",keywordFlags=0}},nil}c["Gain Adrenaline for 20 seconds when you reach Low Life if you"]={nil,"Gain Adrenaline for 20 seconds when you reach Low Life if you "}c["6% increased Spell Damage per 5% Block Chance"]={{[1]={[1]={type="PerStat",stat="BlockChance",div=5},flags=2,type="INC",value=6,name="Damage",keywordFlags=0}},nil}c["13% increased effect of Non-Curse Auras you Cast"]={{[1]={flags=0,type="INC",value=13,name="AuraEffect",keywordFlags=0}},nil}c["Damage Penetrates 10% of Enemy Elemental Resistances"]={{[1]={flags=0,type="BASE",value=10,name="ElementalPenetration",keywordFlags=0}},nil}c["Life Leech from Hits with this Weapon applies instantly"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},value=true,type="FLAG",keywordFlags=0,name="InstantLifeLeech",flags=0}},nil}c["+15% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=15,name="ColdResist",keywordFlags=0}},nil}c["380% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=380,name="Evasion",keywordFlags=0}},nil}c["+36% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=36,name="ColdResist",keywordFlags=0}},nil}c["1% reduced Elemental Damage taken when Hit per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="INC",value=-1,name="ElementalDamageTakenWhenHit",keywordFlags=0}},nil}c["-60% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=-60,name="LightningResist",keywordFlags=0}},nil}c["+30 Energy Shield gained on Killing a Shocked Enemy"]={{[1]={flags=0,type="BASE",value=30,name="EnergyShield",keywordFlags=0}}," gained on Killing a Shocked Enemy "}c["90% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=90,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["25% reduced Enemy Stun Threshold"]={{[1]={flags=0,type="INC",value=-25,name="EnemyStunThreshold",keywordFlags=0}},nil}c["10% chance to create Consecrated Ground when you Hit a Rare or Unique Enemy, lasting 8 seconds Immune to Elemental Ailments while on Consecrated Ground Nearby Enemies take 10% increased Elemental Damage"]={{[1]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,type="BASE",value=10,name="ElementalDamage",keywordFlags=0}}," to create Consecrated Ground when you Hit a Rare or Unique Enemy, lasting 8 seconds Immune to Elemental Ailments Nearby Enemies take 10% increased "}c["Curse Enemies with Level 30 Poacher's Mark on Hit, which can apply to Hexproof Enemies"]={{[1]={flags=0,type="LIST",value={skillId="PoachersMark",level=30,noSupports=true},name="ExtraSkill",keywordFlags=0}},nil}c["160% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=160,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["Gain 5 Rage when you use a Warcry"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="Condition:CanGainRage",flags=0},[2]={[1]={type="Condition",var="CanGainRage"},value=1,type="DUMMY",keywordFlags=0,name="Dummy",flags=0}},nil}c["70 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=70,name="LifeRegen",keywordFlags=0}},nil}c["12% increased Melee Physical Damage"]={{[1]={flags=256,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["5% increased Cast Speed with Fire Skills"]={{[1]={flags=16,type="INC",value=5,name="Speed",keywordFlags=16}},nil}c["+25 to Intelligence"]={{[1]={flags=0,type="BASE",value=25,name="Int",keywordFlags=0}},nil}c["Socketed Gems have 20% reduced Mana Reservation"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=-20,name="ManaReserved",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["When Hit, lose a Ghost Shroud and recover Energy Shield equal to 5% of your Evasion Rating"]={nil,"lose a Ghost Shroud and recover Energy Shield equal to 5% of your Evasion Rating "}c["Consecrated Ground created by this Flask has Tripled Radius +2% to Critical Strike Chance against Enemies on Consecrated Ground during Effect"]={nil,"Consecrated Ground created by this Flask has Tripled Radius +2% to Critical Strike Chance against Enemies on Consecrated Ground during Effect "}c["6% reduced Damage Taken for 4 seconds after Spending a total of 200 Mana"]={{[1]={flags=0,type="INC",value=-6,name="DamageTaken",keywordFlags=0}}," for 4 seconds after Spending a total of 200 Mana "}c["20% increased total Recovery per second from Mana Leech"]={{[1]={flags=0,type="INC",value=20,name="ManaLeechRate",keywordFlags=0}},nil}c["Attacks used by Totems have 10% increased Attack Speed"]={{[1]={flags=1,type="INC",value=10,name="Speed",keywordFlags=16384}},nil}c["30% increased Damage with Hits and Ailments against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=0,type="INC",value=30,name="Damage",keywordFlags=786432}},nil}c["3% increased Attack Speed with Bows"]={{[1]={flags=8193,type="INC",value=3,name="Speed",keywordFlags=0}},nil}c["Adds 65 to 155 Chaos Damage"]={{[1]={flags=0,type="BASE",value=65,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=155,name="ChaosMax",keywordFlags=0}},nil}c["While at Maximum Frenzy Charges, Attacks Poison Enemies"]={{[1]={[1]={type="StatThreshold",stat="FrenzyCharges",thresholdStat="FrenzyChargesMax"},value=100,type="BASE",keywordFlags=0,name="PoisonChance",flags=1}},nil}c["No Critical Strike Multiplier"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="NoCritMultiplier",flags=0}},nil}c["Nearby Enemies have -20% to Chaos Resistance"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=-20,name="ChaosResist",keywordFlags=0}},name="EnemyModifier",keywordFlags=0}},nil}c["100% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=100,name="CritChance",keywordFlags=0}},nil}c["to 50% increased Damage with Hits to targets Skills fire an additional Projectile"]={nil,"to 50% increased Damage with Hits to targets Skills fire an additional Projectile "}c["Skills used during Flask effect grant 800% of Mana Cost as Life"]={nil,"Skills used during Flask effect grant 800% of Mana Cost as Life "}c["Elemental Resistances are Zero"]={{[1]={value=0,type="OVERRIDE",keywordFlags=0,name="FireResist",flags=0},[2]={value=0,type="OVERRIDE",keywordFlags=0,name="ColdResist",flags=0},[3]={value=0,type="OVERRIDE",keywordFlags=0,name="LightningResist",flags=0}},nil}c["3% increased Attack Speed while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=1,type="INC",value=3,name="Speed",keywordFlags=0}},nil}c["30% increased Rarity of Items found during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=30,name="LootRarity",keywordFlags=0}},nil}c["15% increased Character Size Spell Skills deal no Damage"]={{[1]={flags=2,type="INC",value=15,name="Damage",keywordFlags=0}}," Character Size Skills deal no "}c["50% increased Energy Shield"]={{[1]={flags=0,type="INC",value=50,name="EnergyShield",keywordFlags=0}},nil}c["Adds 300 to 380 Physical Damage"]={{[1]={flags=0,type="BASE",value=300,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=380,name="PhysicalMax",keywordFlags=0}},nil}c["-7 Physical Damage taken from Attacks"]={{[1]={flags=0,type="BASE",value=-7,name="PhysicalDamageTaken",keywordFlags=0}}," from Attacks "}c["Reflects 10 Cold Damage to Melee Attackers {variant:2,3,4}Reflects 50 Cold Damage to Melee Attackers"]={nil,"Reflects 10 Cold Damage to Melee Attackers {variant:2,3,4}Reflects 50 Cold Damage to Melee Attackers "}c["40% increased Effect of Shock"]={{[1]={flags=0,type="INC",value=40,name="EnemyShockEffect",keywordFlags=0}},nil}c["50% increased Damage with Hits and Ailments against Blinded Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Blinded"},flags=0,type="INC",value=50,name="Damage",keywordFlags=786432}},nil}c["Nearby Enemies cannot gain Power, Frenzy or Endurance Charges You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other"]={nil,"Nearby Enemies cannot gain Power, Frenzy or Endurance Charges You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other "}c["Attacks Maim on Hit against Bleeding Enemies 10% chance to Blind with Hits against Bleeding Enemies Enemies Maimed by you take 10% increased Physical Damage"]={nil,"Attacks Maim on Hit against Bleeding Enemies 10% chance to Blind with Hits against Bleeding Enemies Enemies Maimed by you take 10% increased Physical Damage "}c["30% increased Damage with Ailments from Attack Skills while wielding a Two Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=2048,type="INC",value=30,name="Damage",keywordFlags=65536}},nil}c["Trigger Level 20 Elemental Warding when you Hit an Enemy while Cursed"]={{[1]={flags=0,type="LIST",value={skillId="OnHitWhileCursedTriggeredCurseNova",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["+1 to Maximum Spirit Charges per Abyss Jewel affecting you"]={{}," Maximum Spirit Charges "}c["Chills from your Hits always reduce Action Speed by at least 10% 20% more Damage with Ignite"]={nil,"Chills from your Hits always reduce Action Speed by at least 10% 20% more Damage with Ignite "}c["Totems gain +16% to all Elemental Resistances"]={nil,"Totems gain +16% to all Elemental Resistances "}c["20% increased Spell Damage if you've Blocked Recently"]={{[1]={[1]={type="Condition",var="BlockedRecently"},flags=2,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["Energy Shield Recharge is not interrupted by Damage if Recharge"]={nil,"Energy Shield Recharge is not interrupted by Damage if Recharge "}c["began Recently"]={nil,"began Recently "}c["50% chance to gain a Power Charge when you Summon a Totem 15% chance to gain a Power Charge if you or your Totems kill an Enemy 5% reduced Elemental Damage taken while you have an Endurance Charge"]={{[1]={[1]={type="StatThreshold",stat="EnduranceCharges",threshold=1},flags=0,type="BASE",value=50,name="ElementalDamageTaken",keywordFlags=16384}}," to gain a Power Charge when you Summon a 15% chance to gain a Power Charge if you or your Totems kill an Enemy 5% reduced "}c["10% increased Physical Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["+80 to Intelligence"]={{[1]={flags=0,type="BASE",value=80,name="Int",keywordFlags=0}},nil}c["12% increased Movement Speed during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=12,name="MovementSpeed",keywordFlags=0}},nil}c["Radius: 18 Chills from your Hits always reduce Action Speed by at least 10% 20% more Damage with Ignite Shocks from your Hits always increase Damage taken by at least 20%"]={nil,"Radius: 18 Chills from your Hits always reduce Action Speed by at least 10% 20% more Damage with Ignite Shocks from your Hits always increase Damage taken by at least 20% "}c["You can't deal Damage with Skills yourself +1 to maximum number of Summoned Totems"]={nil,"You can't deal Damage with Skills yourself +1 to maximum number of Summoned Totems "}c["Primordial"]={{[1]={value=1,type="BASE",keywordFlags=0,name="Multiplier:PrimordialItem",flags=0}},nil}c["50% reduced Mana Cost of Skills while on Full Energy Shield"]={{[1]={[1]={type="Condition",var="FullEnergyShield"},flags=0,type="INC",value=-50,name="ManaCost",keywordFlags=0}},nil}c["15% chance to gain a Frenzy Charge and a Power Charge on Kill"]={{}," to gain aCharge and a Power Charge on Kill "}c["Adds 190 to 220 Cold Damage in Off Hand"]={{[1]={[1]={type="InSlot",num=2},flags=0,type="BASE",value=190,name="ColdMin",keywordFlags=0},[2]={[1]={type="InSlot",num=2},flags=0,type="BASE",value=220,name="ColdMax",keywordFlags=0}},nil}c["140% increased Physical Damage"]={{[1]={flags=0,type="INC",value=140,name="PhysicalDamage",keywordFlags=0}},nil}c["Enemies affected by your Spider's Webs deal 10% reduced Damage Enemies affected by your Spider's Webs have -10% to All Resistances"]={nil,"Enemies affected by your Spider's Webs deal 10% reduced Damage Enemies affected by your Spider's Webs have -10% to All Resistances "}c["35% increased Physical Damage with Axes"]={{[1]={flags=4096,type="INC",value=35,name="PhysicalDamage",keywordFlags=0}},nil}c["24% increased Fire Damage"]={{[1]={flags=0,type="INC",value=24,name="FireDamage",keywordFlags=0}},nil}c["Minions have 5% increased Cast Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=16,type="INC",value=5,name="Speed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["15% increased maximum Mana"]={{[1]={flags=0,type="INC",value=15,name="Mana",keywordFlags=0}},nil}c["You gain a Frenzy Charge on use"]={nil,"You gain a Frenzy Charge on use "}c["+6 to maximum Life"]={{[1]={flags=0,type="BASE",value=6,name="Life",keywordFlags=0}},nil}c["Trigger level 10 Void Gaze when you use a Skill"]={{[1]={flags=0,type="LIST",value={skillId="VoidGaze",level=10},name="ExtraSkill",keywordFlags=0}},nil}c["You gain an Endurance Charge on use"]={nil,"You gain an Endurance Charge on use "}c["Attacks Maim on Hit against Bleeding Enemies"]={nil,"Attacks Maim on Hit against Bleeding Enemies "}c["8% increased Attack Speed with Swords"]={{[1]={flags=262145,type="INC",value=8,name="Speed",keywordFlags=0}},nil}c["Gain Life and Mana from Leech instantly on Critical Strike"]={{[1]={[1]={type="Condition",var="CriticalStrike"},value=true,type="FLAG",keywordFlags=0,name="InstantLifeLeech",flags=0},[2]={[1]={type="Condition",var="CriticalStrike"},value=true,type="FLAG",keywordFlags=0,name="InstantManaLeech",flags=0}},nil}c["You gain Onslaught for 1 second per Endurance Charge when Hit {variant:2}You gain Onslaught for 2 second per Endurance Charge when Hit"]={nil,"You gain Onslaught for 1 second per Endurance Charge when Hit {variant:2}You gain Onslaught for 2 second per Endurance Charge when Hit "}c["You take 10% of your maximum Life as Chaos Damage on use You gain a Power Charge on use"]={nil,"You take 10% of your maximum Life as Chaos Damage on use You gain a Power Charge on use "}c["187% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=187,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["33% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=33,name="ElementalDamage",keywordFlags=0}},nil}c["Recover 3% of Mana when you Kill an Enemy during Flask Effect Recover 3% of Energy Shield when you Kill an Enemy during Flask Effect"]={nil,"Recover 3% of Mana when you Kill an Enemy during Flask Effect Recover 3% of Energy Shield when you Kill an Enemy during Flask Effect "}c["5% increased Attack Speed with Wands"]={{[1]={flags=524289,type="INC",value=5,name="Speed",keywordFlags=0}},nil}c["Chaos Skills have 50% increased Area of Effect"]={{[1]={flags=0,type="INC",value=50,name="AreaOfEffect",keywordFlags=128}},nil}c["5% increased Cast Speed with Cold Skills"]={{[1]={flags=16,type="INC",value=5,name="Speed",keywordFlags=32}},nil}c["40% increased Stun Duration on Enemies"]={{[1]={flags=0,type="INC",value=40,name="EnemyStunDuration",keywordFlags=0}},nil}c["50% increased Damage with Bleeding"]={{[1]={flags=0,type="INC",value=50,name="Damage",keywordFlags=2097152}},nil}c["5% increased Experience gain {variant:2,3}3% increased Experience gain"]={{}," Experience gain {variant:2,3}3% increased Experience gain "}c["Gain Onslaught for 1 second per Frenzy Charge on use"]={nil,"Gain Onslaught for 1 second per Frenzy Charge on use "}c["Removes all but one Life on use Removed life is regenerated as Energy Shield over 2 seconds"]={nil,"Removes all but one Life on use Removed life is regenerated as Energy Shield over 2 seconds "}c["Gain +30 Life when you Hit a Bleeding Enemy"]={{[1]={[1]={type="ActorCondition",var="Bleeding",actor="enemy"},flags=0,type="BASE",value=30,name="LifeOnHit",keywordFlags=0}},nil}c["Gain Igniting Conflux for 4 seconds"]={{[1]={[1]={type="Condition",var="IgnitingConflux"},value=100,type="BASE",keywordFlags=0,name="EnemyIgniteChance",flags=0},[2]={[1]={type="Condition",var="IgnitingConflux"},value=true,type="FLAG",keywordFlags=0,name="PhysicalCanIgnite",flags=0},[3]={[1]={type="Condition",var="IgnitingConflux"},value=true,type="FLAG",keywordFlags=0,name="LightningCanIgnite",flags=0},[4]={[1]={type="Condition",var="IgnitingConflux"},value=true,type="FLAG",keywordFlags=0,name="ColdCanIgnite",flags=0},[5]={[1]={type="Condition",var="IgnitingConflux"},value=true,type="FLAG",keywordFlags=0,name="ChaosCanIgnite",flags=0}},nil}c["+75 to maximum Life"]={{[1]={flags=0,type="BASE",value=75,name="Life",keywordFlags=0}},nil}c["Leech applies instantly on Critical Strike"]={{[1]={[1]={type="Condition",var="CriticalStrike"},value=true,type="FLAG",keywordFlags=0,name="InstantLifeLeech",flags=0},[2]={[1]={type="Condition",var="CriticalStrike"},value=true,type="FLAG",keywordFlags=0,name="InstantManaLeech",flags=0}},nil}c["20% increased Damage for each Summoned Golem 25% increased Effect of Buffs granted by your Golems for each Summoned Golem"]={{[1]={flags=0,type="INC",value=20,name="Damage",keywordFlags=0}}," for each Summoned 25% increased Effect of Buffs granted by your Golems for each Summoned Golem "}c["Socketed Gems have 30% reduced Mana Reservation"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=-30,name="ManaReserved",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["2% increased Evasion Rating per 10 Intelligence"]={{[1]={[1]={type="PerStat",stat="Int",div=10},flags=0,type="INC",value=2,name="Evasion",keywordFlags=0}},nil}c["+1 to Minimum Frenzy Charges"]={{[1]={flags=0,type="BASE",value=1,name="FrenzyChargesMin",keywordFlags=0}},nil}c["15% increased Area of Effect while Unarmed"]={{[1]={[1]={type="Condition",var="Unarmed"},flags=0,type="INC",value=15,name="AreaOfEffect",keywordFlags=0}},nil}c["Hits can't be Evaded"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},value=true,type="FLAG",keywordFlags=0,name="CannotBeEvaded",flags=0}},nil}c["Channelling Skills have 3% increased Attack and Cast Speed"]={{[1]={[1]={type="SkillType",skillType=58},flags=0,type="INC",value=3,name="Speed",keywordFlags=0}},nil}c["30% of Physical Damage taken as Cold Damage during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=30,name="PhysicalDamageTakenAsCold",keywordFlags=0}},nil}c["With at least 40 Dexterity in Radius, Melee Damage"]={nil,"With at least 40 Dexterity in Radius, Melee Damage "}c["15% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=15,name="Evasion",keywordFlags=0}},nil}c["+3 to Level of Socketed Golem Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="golem",value=3},name="GemProperty",keywordFlags=0}},nil}c["10% increased Damage per Freeze, Shock and Ignite on Enemy"]={{[1]={[1]={type="Multiplier",var="FreezeShockIgniteOnEnemy"},flags=0,type="INC",value=10,name="Damage",keywordFlags=262144}},nil}c["90% increased Charges used"]={{[1]={flags=0,type="INC",value=90,name="FlaskChargesUsed",keywordFlags=0}},nil}c["15% increased Accuracy Rating with Axes"]={{[1]={flags=4096,type="INC",value=15,name="Accuracy",keywordFlags=0}},nil}c["Maximum Chance to Block Spell Damage is equal to Maximum Chance to Block Attack Damage"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="SpellBlockChanceMaxIsBlockChanceMax",flags=0}},nil}c["Damage Penetrates 20% Lightning Resistance"]={{[1]={flags=0,type="BASE",value=20,name="LightningPenetration",keywordFlags=0}},nil}c["+20 to Armour"]={{[1]={flags=0,type="BASE",value=20,name="Armour",keywordFlags=0}},nil}c["With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 8 Ranged Weapons"]={nil,"With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 8 Ranged Weapons "}c["5% increased Poison Duration for each Poison you have inflicted Recently"]={{[1]={[1]={type="Multiplier",var="PoisonAppliedRecently"},flags=0,type="INC",value=5,name="EnemyPoisonDuration",keywordFlags=0}},nil}c["Projectile Attack Skills have 60% increased Critical Strike Chance"]={{[1]={[1]={type="SkillType",skillType=1},[2]={type="SkillType",skillType=3},flags=0,type="INC",keywordFlags=0,name="CritChance",value=60}},nil}c["30% chance to gain an additional Vaal Soul on Kill Corrupted"]={{}," to gain an additional Soul on Kill Corrupted "}c["20% increased Warcry Buff Effect"]={{[1]={flags=0,type="INC",value=20,name="BuffEffect",keywordFlags=4}},nil}c["Cannot be Stunned by Hits you Block"]={nil,"Cannot be Stunned by Hits you Block "}c["With at least 40 Intelligence in Radius, Cold Snap has a 50% chance to grant a Power Charge on Kill"]={nil,"With at least 40 Intelligence in Radius, Cold Snap has a 50% chance to grant a Power Charge on Kill "}c["+5 to Dexterity"]={{[1]={flags=0,type="BASE",value=5,name="Dex",keywordFlags=0}},nil}c["With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 4% increased Damage each time it Hits."]={nil,"With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 4% increased Damage each time it Hits. "}c["+50 to Dexterity"]={{[1]={flags=0,type="BASE",value=50,name="Dex",keywordFlags=0}},nil}c["Projectiles from Attacks have 20% chance to Poison on Hit while you have a Bestial Minion"]={{[1]={[1]={type="SkillType",skillType=1},[2]={type="SkillType",skillType=3},[3]={type="Condition",var="HaveBestialMinion"},flags=0,type="BASE",keywordFlags=0,name="PoisonChance",value=20}},nil}c["10% chance to gain a Frenzy Charge when you Block Attack Damage 10% chance to gain a Power Charge when you Block Spell Damage"]={{[1]={[1]={type="SkillName",skillName="Frenzy"},flags=3,type="BASE",value=10,name="Damage",keywordFlags=0}}," to gain aCharge when you Block 10% chance to gain a Power Charge when you Block Damage "}c["+15% to Fire and Chaos Resistances"]={{[1]={flags=0,type="BASE",value=15,name="FireResist",keywordFlags=0},[2]={flags=0,type="BASE",value=15,name="ChaosResist",keywordFlags=0}},nil}c["Socketed Gems have 10% chance to cause Enemies to Flee on Hit"]={{}," to cause Enemies to Flee on Hit "}c["18% increased Damage with Hits against Chilled Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Chilled"},flags=0,type="INC",value=18,name="Damage",keywordFlags=262144}},nil}c["7% increased Quantity of Items found"]={{[1]={flags=0,type="INC",value=7,name="LootQuantity",keywordFlags=0}},nil}c["12% chance to Knock Enemies Back on hit"]={{[1]={flags=0,type="BASE",value=12,name="EnemyKnockbackChance",keywordFlags=0}},nil}c["Cannot be Frozen if Dexterity is higher than Intelligence"]={{[1]={[1]={type="Condition",var="DexHigherThanInt"},value=100,type="BASE",keywordFlags=0,name="AvoidFreeze",flags=0}},nil}c["+25 to Dexterity"]={{[1]={flags=0,type="BASE",value=25,name="Dex",keywordFlags=0}},nil}c["+50 to maximum Life"]={{[1]={flags=0,type="BASE",value=50,name="Life",keywordFlags=0}},nil}c["+160 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=160,name="EnergyShield",keywordFlags=0}},nil}c["Curse Enemies with level 10 Temporal Chains on Hit"]={{[1]={flags=0,type="LIST",value={skillId="TemporalChains",level=10,noSupports=true},name="ExtraSkill",keywordFlags=0}},nil}c["You and your Minions have 1% additional Physical Damage Reduction for each Zombie you own Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second"]={nil,"You and your Minions have 1% additional Physical Damage Reduction for each Zombie you own Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second "}c["15% increased effect of Non-Curse Auras from your Skills"]={{[1]={flags=0,type="INC",value=15,name="AuraEffect",keywordFlags=0}},nil}c["+70 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=70,name="EnergyShield",keywordFlags=0}},nil}c["16% increased Physical Damage with Claws"]={{[1]={flags=16384,type="INC",value=16,name="PhysicalDamage",keywordFlags=0}},nil}c["10% increased Movement Speed while you have Energy Shield"]={{[1]={[1]={type="Condition",var="HaveEnergyShield"},flags=0,type="INC",value=10,name="MovementSpeed",keywordFlags=0}},nil}c["30% increased Cast Speed if you've Attacked Recently"]={{[1]={[1]={type="Condition",var="AttackedRecently"},flags=16,type="INC",value=30,name="Speed",keywordFlags=0}},nil}c["15% chance to gain a Frenzy Charge when your Trap is triggered by an Enemy 30% chance to gain Phasing for 4 seconds when your Trap is triggered by an Enemy"]={{}," to gain aCharge when your is triggered by an Enemy 30% chance to gain Phasing for 4 seconds when your Trap is triggered by an Enemy "}c["+290 to Armour and Evasion Rating"]={{[1]={flags=0,type="BASE",value=290,name="ArmourAndEvasion",keywordFlags=0}},nil}c["Golems have +900 to Armour"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=900,name="Armour",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["40% reduced Rarity of Items found"]={{[1]={flags=0,type="INC",value=-40,name="LootRarity",keywordFlags=0}},nil}c["Passives in Radius can be Allocated without being connected to your tree"]={{[1]={value={key="intuitiveLeap",value=true},type="LIST",keywordFlags=0,name="JewelData",flags=0}},nil}c["120% of Block Chance applied to Spells when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=2,type="BASE",value=120,name="BlockChance",keywordFlags=0}}," applied to s "}c["20% chance to Block Spells if you've Blocked an Attack Recently"]={{[1]={[1]={type="Condition",var="BlockedAttackRecently"},flags=0,type="BASE",value=20,name="SpellBlockChance",keywordFlags=0}},nil}c["90% increased Physical Damage"]={{[1]={flags=0,type="INC",value=90,name="PhysicalDamage",keywordFlags=0}},nil}c["+1 to Maximum Spirit Charges per Abyss Jewel affecting you Gain a Spirit Charge every second"]={{}," Maximum Spirit Charges Gain a Spirit Charge every second "}c["20% chance to Freeze, Shock and Ignite during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=20,name="EnemyFreezeChance",keywordFlags=0},[2]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=20,name="EnemyShockChance",keywordFlags=0},[3]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=20,name="EnemyIgniteChance",keywordFlags=0}},nil}c["Adds 33 to 47 Cold Damage to Attacks"]={{[1]={flags=0,type="BASE",value=33,name="ColdMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=47,name="ColdMax",keywordFlags=65536}},nil}c["30% of Lightning Damage Leeched as Mana during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=30,name="LightningDamageManaLeech",keywordFlags=0}},nil}c["Attacks used by Totems have 5% increased Attack Speed"]={{[1]={flags=1,type="INC",value=5,name="Speed",keywordFlags=16384}},nil}c["10% chance to Fortify on Melee hit Enemies Taunted by you take 10% increased Damage 25% chance to Taunt on Hit Your Hits permanently Intimidate Enemies that are on Full Life You and nearby Allies have 8% increased Movement Speed"]={{[1]={flags=256,type="BASE",value=10,name="Damage",keywordFlags=0}}," to Fortify Enemies Taunted by you take 10% increased 25% chance to Taunt on Hit Your Hits permanently Intimidate Enemies that are on Full Life You and nearby Allies have 8% increased Movement Speed "}c["+18 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=18,name="EnergyShield",keywordFlags=0}},nil}c["Take 30 Chaos Damage per Second during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=30,name="ChaosDegen",keywordFlags=0}},nil}c["Grants maximum Energy Shield equal to 15% of your Reserved Mana to"]={nil,"Grants maximum Energy Shield equal to 15% of your Reserved Mana to "}c["30% increased Damage with Hits against Enemies that are on Low Life"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="LowLife"},flags=0,type="INC",value=30,name="Damage",keywordFlags=262144}},nil}c["-2 to Total Mana Cost of Skills for each Corrupted Item Equipped"]={{[1]={[1]={type="Multiplier",var="CorruptedItem"},flags=0,type="BASE",value=-2,name="ManaCost",keywordFlags=0}},nil}c["+20% chance to be Pierced by Projectiles"]={{[1]={flags=0,type="BASE",value=20,name="ProjectileCount",keywordFlags=0}}," to be Pierced by "}c["+500 to Accuracy against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=0,type="BASE",value=500,name="Accuracy",keywordFlags=262144}},nil}c["20% chance to gain a Frenzy Charge on Kill {variant:22}20% chance to gain a Power Charge on Kill"]={{}," to gain aCharge on Kill {variant:22}20% chance to gain a Power Charge on Kill "}c["Projectiles Pierce 3 additional Targets"]={{[1]={flags=0,type="BASE",value=3,name="PierceCount",keywordFlags=0}},nil}c["Gain Accuracy Rating equal to your Strength"]={{[1]={[1]={type="PerStat",stat="Str"},value=1,type="BASE",keywordFlags=0,name="Accuracy",flags=0}},nil}c["+50% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=50,name="ChaosResist",keywordFlags=0}},nil}c["+8 to Intelligence"]={{[1]={flags=0,type="BASE",value=8,name="Int",keywordFlags=0}},nil}c["12% increased Fire Damage"]={{[1]={flags=0,type="INC",value=12,name="FireDamage",keywordFlags=0}},nil}c["+2 to Level of Socketed Movement Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="movement",value=2},name="GemProperty",keywordFlags=0}},nil}c["25% reduced Bleed duration"]={{[1]={flags=0,type="INC",value=-25,name="EnemyBleedDuration",keywordFlags=0}},nil}c["33% increased Attack Damage against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=1,type="INC",value=33,name="Damage",keywordFlags=262144}},nil}c["0.4% of Physical Attack Damage Leeched as Mana"]={{[1]={flags=1,type="BASE",value=0.4,name="PhysicalDamageManaLeech",keywordFlags=0}},nil}c["You are Shocked during Flask effect, causing 50% increased Damage taken"]={nil,"You are Shocked during Flask effect, causing 50% increased Damage taken "}c["Has 2 Abyssal Sockets"]={{[1]={flags=0,type="BASE",value=2,name="AbyssalSocketCount",keywordFlags=0}},nil}c["12% increased Cold Damage"]={{[1]={flags=0,type="INC",value=12,name="ColdDamage",keywordFlags=0}},nil}c["30% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=30,name="Damage",keywordFlags=0}},nil}c["Bleeding Enemies you Kill Explode, dealing 10% of their Maximum Life as Physical Damage 25% more Damage with Bleeding"]={nil,"Bleeding Enemies you Kill Explode, dealing 10% of their Maximum Life as Physical Damage 25% more Damage with Bleeding "}c["You gain Onslaught for 5 seconds on using a Vaal Skill"]={nil,"You gain Onslaught for 5 seconds on using a Vaal Skill "}c["4% increased Melee Attack Speed"]={{[1]={flags=257,type="INC",value=4,name="Speed",keywordFlags=0}},nil}c["30% increased Global Critical Strike Chance while wielding a Staff"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="UsingStaff"},flags=0,type="INC",keywordFlags=0,name="CritChance",value=30}},nil}c["+80 to maximum Life"]={{[1]={flags=0,type="BASE",value=80,name="Life",keywordFlags=0}},nil}c["75% chance to cause Enemies to Flee on use {variant:1}100% increased Charges used"]={{[1]={flags=0,type="BASE",value=75,name="FlaskChargesUsed",keywordFlags=0}}," to cause Enemies to Flee on use {variant:1}100% increased "}c["9% Increased Attack Speed"]={{[1]={flags=1,type="INC",value=9,name="Speed",keywordFlags=0}},nil}c["135% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=135,name="ArmourAndEvasion",keywordFlags=0}},nil}c["You are Shocked during Flask effect {variant:9,10,11,12}You are Shocked during Flask effect, causing 50% increased Damage taken"]={nil,"You are Shocked during Flask effect {variant:9,10,11,12}You are Shocked during Flask effect, causing 50% increased Damage taken "}c["180% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=180,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["Dispels Elemental Ailments on Rampage"]={nil,"Dispels Elemental Ailments on Rampage "}c["40% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=40,name="LootRarity",keywordFlags=0}},nil}c["20% less Cold Damage taken"]={{[1]={flags=0,type="MORE",value=-20,name="ColdDamageTaken",keywordFlags=0}},nil}c["1% of Physical Attack Damage Leeched as Mana"]={{[1]={flags=1,type="BASE",value=1,name="PhysicalDamageManaLeech",keywordFlags=0}},nil}c["5% increased Area of Effect per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="INC",value=5,name="AreaOfEffect",keywordFlags=0}},nil}c["Lose all Endurance Charges when Rampage ends"]={nil,"Lose all Endurance Charges when Rampage ends "}c["30% increased Damage with Ailments from Attack Skills while wielding a Mace"]={{[1]={[1]={type="Condition",var="UsingMace"},flags=2048,type="INC",value=30,name="Damage",keywordFlags=65536}},nil}c["25% more Melee Physical Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=256,type="MORE",value=25,name="PhysicalDamage",keywordFlags=0}},nil}c["30% increased Damage if you Summoned a Golem in the past 8 seconds Golems Summoned in the past 8 seconds deal 45% increased Damage"]={{[1]={flags=0,type="INC",value=30,name="Damage",keywordFlags=0}}," if you Summoned a in the past 8 seconds Golems Summoned in the past 8 seconds deal 45% increased Damage "}c["Flasks gain 3 Charges every 3 seconds Damage Penetrates 6% of Enemy Elemental Resistances"]={{[1]={flags=0,type="BASE",value=6,name="ElementalPenetration",keywordFlags=0}},"Flasks gain 3 Charges every 3 seconds "}c["Adds 21 to 38 Fire Damage"]={{[1]={flags=0,type="BASE",value=21,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=38,name="FireMax",keywordFlags=0}},nil}c["140% increased Critical Strike Chance for Spells"]={{[1]={flags=2,type="INC",value=140,name="CritChance",keywordFlags=0}},nil}c["1% reduced Mana Reserved per 250 total attributes"]={{[1]={[1]={type="PerStat",statList={[1]="Str",[2]="Dex",[3]="Int"},div=250},flags=0,type="INC",value=-1,name="ManaReserved",keywordFlags=0}},nil}c["150% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=150,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["Gain Unholy Might for 3 seconds on Rampage"]={nil,"Gain Unholy Might for 3 seconds on Rampage "}c["8% increased Damage with Ailments from Attack Skills while wielding an Axe"]={{[1]={[1]={type="Condition",var="UsingAxe"},flags=2048,type="INC",value=8,name="Damage",keywordFlags=65536}},nil}c["135% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=135,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["Socketed Curse Gems have 12% reduced Mana Reservation"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}",keyword="curse"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=-12,name="ManaReserved",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["12% of Physical Damage taken as Fire Damage while affected by Purity of Elements"]={{[1]={[1]={type="Condition",var="AffectedByPurityofElements"},flags=0,type="BASE",value=12,name="PhysicalDamageTakenAsFire",keywordFlags=0}},nil}c["Damage Penetrates 10% Fire Resistance"]={{[1]={flags=0,type="BASE",value=10,name="FirePenetration",keywordFlags=0}},nil}c["Reflects 30 Chaos Damage to Melee Attackers"]={nil,"Reflects 30 Chaos Damage to Melee Attackers "}c["Reflects 20 Chaos Damage to Melee Attackers"]={nil,"Reflects 20 Chaos Damage to Melee Attackers "}c["Adds 250 to 300 Cold Damage to Counterattacks"]={{[1]={flags=0,type="BASE",value=250,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=300,name="ColdMax",keywordFlags=0}}," to Counterattacks "}c["20% increased Critical Strike Chance with Bows"]={{[1]={flags=8192,type="INC",value=20,name="CritChance",keywordFlags=0}},nil}c["15% chance to gain a Power Charge when your Trap is triggered by an Enemy 15% chance to gain a Power Charge when your Mine is Detonated targeting an Enemy"]={{}," to gain a Power Charge when your is triggered by an Enemy 15% chance to gain a Power Charge when your Mine is Detonated targeting an Enemy "}c["20% increased Critical Strike Chance with Swords"]={{[1]={flags=262144,type="INC",value=20,name="CritChance",keywordFlags=0}},nil}c["+20 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=20,name="Accuracy",keywordFlags=0}},nil}c["23% increased Damage for each Equipped Magic Item"]={{[1]={[1]={type="Multiplier",var="MagicItem"},flags=0,type="INC",value=23,name="Damage",keywordFlags=0}},nil}c["+7 Life gained on Kill"]={{[1]={flags=0,type="BASE",value=7,name="LifeOnKill",keywordFlags=0}},nil}c["15% increased Maximum total Recovery per second from Life Leech"]={{[1]={flags=0,type="INC",value=15,name="MaxLifeLeechRate",keywordFlags=0}},nil}c["+11 to all Attributes"]={{[1]={flags=0,type="BASE",value=11,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=11,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=11,name="Int",keywordFlags=0}},nil}c["+8% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=8,name="FireResist",keywordFlags=0}},nil}c["Nearby Enemies have an additional 2% chance to receive a Critical Strike"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=2,name="SelfExtraCritChance",keywordFlags=0}},name="EnemyModifier",keywordFlags=0}},nil}c["+0.1% to Critical Strike Chance per Poison affecting Enemy, up to +2.0%"]={{[1]={[1]={limit=2,limitTotal=true,type="Multiplier",var="PoisonStack",actor="enemy"},flags=0,type="BASE",value=0.1,name="CritChance",keywordFlags=0}},nil}c["10% Chance to Cause Monster to Flee on Block"]={{}," to Cause Monster to Flee on Block "}c["13% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=13,name="ChaosDamage",keywordFlags=0}},nil}c["Socketed Gems have 40% reduced Elemental Equilibrium effect {variant:2}Socketed Gems have 25% reduced Elemental Equilibrium effect"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=-40,name="FlaskEffect",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}}," Elemental Equilibrium {variant:2}Socketed Gems have 25% reduced Elemental Equilibrium effect "}c["+35 to Dexterity"]={{[1]={flags=0,type="BASE",value=35,name="Dex",keywordFlags=0}},nil}c["250% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=250,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["Adds 17 to 29 Chaos Damage"]={{[1]={flags=0,type="BASE",value=17,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=29,name="ChaosMax",keywordFlags=0}},nil}c["Cannot be Frozen"]={{[1]={value=100,type="BASE",keywordFlags=0,name="AvoidFreeze",flags=0}},nil}c["65% reduced Amount Recovered"]={{[1]={flags=0,type="INC",value=-65,name="FlaskRecovery",keywordFlags=0}},nil}c["+23% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=23,name="ChaosResist",keywordFlags=0}},nil}c["Share Endurance, Frenzy and Power Charges with nearby party members"]={nil,"Share Endurance, Frenzy and Power Charges with nearby party members "}c["+90% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=90,name="CritMultiplier",keywordFlags=0}},nil}c["+60 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=60,name="EnergyShield",keywordFlags=0}},nil}c["8% increased maximum Energy Shield"]={{[1]={flags=0,type="INC",value=8,name="EnergyShield",keywordFlags=0}},nil}c["4% additional Physical Damage Reduction while Channelling Channelling Skills have 6% increased Attack and Cast Speed"]={{[1]={flags=0,type="BASE",value=4,name="PhysicalDamageReduction",keywordFlags=0}}," while Channelling Channelling Skills have 6% increased Attack and Cast Speed "}c["25% chance to gain a Frenzy Charge on Kill with Main Hand 25% chance to gain an Endurance Charge on Kill with Off Hand 10% more Physical Damage while at maximum Frenzy Charges"]={{[1]={[1]={type="Condition",var="MainHandAttack"},[2]={type="Condition",var="OffHandAttack"},[3]={type="SkillName",skillName="Frenzy"},flags=0,type="BASE",keywordFlags=0,name="PhysicalDamage",value=25}}," to gain aCharge on Kill 25% chance to gain an Endurance Charge on Kill 10% more while at maximum Frenzy Charges "}c["Adds 9 to 14 Chaos Damage for each Spider's Web on the Enemy"]={{[1]={[1]={type="Multiplier",actor="enemy",var="Spider's WebStack"},flags=0,type="BASE",value=9,name="ChaosMin",keywordFlags=0},[2]={[1]={type="Multiplier",actor="enemy",var="Spider's WebStack"},flags=0,type="BASE",value=14,name="ChaosMax",keywordFlags=0}},nil}c["110% increased Armour"]={{[1]={flags=0,type="INC",value=110,name="Armour",keywordFlags=0}},nil}c["+100 Strength Requirement"]={{[1]={flags=0,type="BASE",value=100,name="StrRequirement",keywordFlags=0}},nil}c["100% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=100,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["Creates a Smoke Cloud on Rampage"]={nil,"Creates a Smoke Cloud on Rampage "}c["20% reduced Movement Speed"]={{[1]={flags=0,type="INC",value=-20,name="MovementSpeed",keywordFlags=0}},nil}c["25% increased Maximum total Recovery per second from Mana Leech"]={{[1]={flags=0,type="INC",value=25,name="MaxManaLeechRate",keywordFlags=0}},nil}c["20% increased Attack and Cast Speed while on Consecrated Ground"]={{[1]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,type="INC",value=20,name="Speed",keywordFlags=0}},nil}c["50% of Physical, Cold and Lightning Damage Converted to Fire Damage"]={{[1]={flags=0,type="BASE",value=50,name="PhysicalDamageConvertToFire",keywordFlags=0},[2]={flags=0,type="BASE",value=50,name="LightningDamageConvertToFire",keywordFlags=0},[3]={flags=0,type="BASE",value=50,name="ColdDamageConvertToFire",keywordFlags=0}},nil}c["Ignites your Skills cause spread to other Enemies within a Radius of 15 Recover 60 Life when you Ignite an Enemy"]={nil,"Ignites your Skills cause spread to other Enemies within a Radius of 15 Recover 60 Life when you Ignite an Enemy "}c["10% increased Area of Effect if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,type="INC",value=10,name="AreaOfEffect",keywordFlags=0}},nil}c["Your Hits can only Kill Frozen enemies"]={nil,"Your Hits can only Kill Frozen enemies "}c["+6% chance to Block Spell Damage"]={{[1]={flags=0,type="BASE",value=6,name="SpellBlockChance",keywordFlags=0}},nil}c["10% reduced Frenzy Charge Duration per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=-10,name="FrenzyChargesDuration",keywordFlags=0}},nil}c["Leech Energy Shield instead of Life"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="GhostReaver",flags=0}},nil}c["70% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently"]={{[1]={[1]={type="Condition",var="KilledAffectedByDotRecently"},flags=0,type="INC",value=70,name="LifeRecoveryRate",keywordFlags=0},[2]={[1]={type="Condition",var="KilledAffectedByDotRecently"},flags=0,type="INC",value=70,name="ManaRecoveryRate",keywordFlags=0},[3]={[1]={type="Condition",var="KilledAffectedByDotRecently"},flags=0,type="INC",value=70,name="EnergyShieldRecoveryRate",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 18 Added Lightning Damage"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportAddedLightningDamage",level=18},name="ExtraSupport",keywordFlags=0}},nil}c["+350 to Armour"]={{[1]={flags=0,type="BASE",value=350,name="Armour",keywordFlags=0}},nil}c["10% increased Stun Duration on Enemies"]={{[1]={flags=0,type="INC",value=10,name="EnemyStunDuration",keywordFlags=0}},nil}c["+160 to Armour"]={{[1]={flags=0,type="BASE",value=160,name="Armour",keywordFlags=0}},nil}c["1% increased Rarity of Items found per 15 Rampage Kills"]={{[1]={flags=0,type="INC",value=1,name="LootRarity",keywordFlags=0}}," per 15 Rampage Kills "}c["90% increased Armour"]={{[1]={flags=0,type="INC",value=90,name="Armour",keywordFlags=0}},nil}c["14% increased Melee Damage"]={{[1]={flags=256,type="INC",value=14,name="Damage",keywordFlags=0}},nil}c["20% increased Lightning Damage per 1% Lightning Resistance above 75%"]={{[1]={[1]={type="PerStat",stat="LightningResistOver75",div=1},flags=0,type="INC",value=20,name="LightningDamage",keywordFlags=0}},nil}c["+10% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=10,name="ElementalResist",keywordFlags=0}},nil}c["+2% to Critical Strike Chance against Enemies on Consecrated Ground during Effect"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="OnConsecratedGround"},[2]={type="Condition",var="UsingFlask"},flags=0,type="BASE",keywordFlags=0,name="CritChance",value=2}},nil}c["36% increased Duration"]={{[1]={flags=0,type="INC",value=36,name="Duration",keywordFlags=0}},nil}c["You cannot be Shocked for 3 seconds after being Shocked You grant 6 Frenzy Charges to allies on Death"]={nil,"You cannot be Shocked for 3 seconds after being Shocked You grant 6 Frenzy Charges to allies on Death "}c["Recover 100% of your maximum Life on use"]={nil,"Recover 100% of your maximum Life on use "}c["70% increased Damage Over Time during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=8,type="INC",value=70,name="Damage",keywordFlags=0}},nil}c["35% increased Stun Duration on Enemies"]={{[1]={flags=0,type="INC",value=35,name="EnemyStunDuration",keywordFlags=0}},nil}c["Gain 5 Souls for Vaal Skills on Rampage"]={nil,"Gain 5 Souls for Vaal Skills on Rampage "}c["Using Warcries is Instant 20% increased Warcry Buff Effect"]={nil,"Using Warcries is Instant 20% increased Warcry Buff Effect "}c["+30% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=30,name="LightningResist",keywordFlags=0}},nil}c["Adds 19 to 30 Chaos Damage"]={{[1]={flags=0,type="BASE",value=19,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=30,name="ChaosMax",keywordFlags=0}},nil}c["Unaffected by Temporal Chains while affected by Haste {variant:25}Adds 70 to 104 Cold Damage while affected by Hatred"]={{[1]={[1]={type="SkillName",skillName="Temporal Chains"},flags=0,type="BASE",value=70,name="ColdMin",keywordFlags=0},[2]={[1]={type="SkillName",skillName="Temporal Chains"},flags=0,type="BASE",value=104,name="ColdMax",keywordFlags=0}},"Unaffected bywhile affected by Haste {variant:25} while affected by Hatred "}c["40% increased Damage if you have consumed a corpse Recently"]={{[1]={[1]={type="Condition",var="ConsumedCorpseRecently"},flags=0,type="INC",value=40,name="Damage",keywordFlags=0}},nil}c["Shocks nearby Enemies during Flask effect, causing 10% increased Damage taken"]={nil,"Shocks nearby Enemies during Flask effect, causing 10% increased Damage taken "}c["+23% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=23,name="CritMultiplier",keywordFlags=0}},nil}c["40% increased Critical Strike Chance with One Handed Melee Weapons"]={{[1]={flags=18874368,type="INC",value=40,name="CritChance",keywordFlags=0}},nil}c["Adds 10 to 20 Cold Damage to Spells per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="BASE",value=10,name="ColdMin",keywordFlags=131072},[2]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="BASE",value=20,name="ColdMax",keywordFlags=131072}},nil}c["320% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=320,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["10% chance to Fortify on Melee hit"]={{}," to Fortify "}c["Projectiles Pierce you"]={nil,"Projectiles Pierce you "}c["+64 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=64,name="EnergyShield",keywordFlags=0}},nil}c["Nearby Enemies have 100% reduced Life Regeneration rate"]={nil,"Nearby Enemies have 100% reduced Life Regeneration rate "}c["5% chance to Blind Enemies on Hit with Attacks"]={{}," to Blind Enemies on Hit "}c["18% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=18,name="PhysicalDamage",keywordFlags=0}},nil}c["2% of Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=2,name="LifeRegenPercent",keywordFlags=0}},nil}c["8% chance to Dodge Spell Damage"]={{[1]={flags=0,type="BASE",value=8,name="SpellDodgeChance",keywordFlags=0}},nil}c["10% increased Movement Speed"]={{[1]={flags=0,type="INC",value=10,name="MovementSpeed",keywordFlags=0}},nil}c["20% chance to Impale Enemies on Hit with Attacks Impales you inflict last 2 additional Hits"]={{}," to Impale Enemies on Hit Impales you inflict last 2 additional Hits "}c["+29% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=29,name="LightningResist",keywordFlags=0}},nil}c["8% increased Movement Speed"]={{[1]={flags=0,type="INC",value=8,name="MovementSpeed",keywordFlags=0}},nil}c["10% increased Mana Recovery from Flasks"]={{[1]={flags=0,type="INC",value=10,name="FlaskManaRecovery",keywordFlags=0}},nil}c["Adds 53 to 76 Physical Damage"]={{[1]={flags=0,type="BASE",value=53,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=76,name="PhysicalMax",keywordFlags=0}},nil}c["30% increased Effect of Shock"]={{[1]={flags=0,type="INC",value=30,name="EnemyShockEffect",keywordFlags=0}},nil}c["On Killing a Poisoned Enemy, nearby Enemies are Poisoned and nearby Allies Regenerate 200 Life per second"]={nil,"On Killing a Poisoned Enemy, nearby Enemies are Poisoned and nearby Allies Regenerate 200 Life per second "}c["25% increased Effect of Buffs granted by your Golems for each Summoned Golem Can Summon up to 1 additional Golem at a time"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="INC",value=25,name="BuffEffect",keywordFlags=0}}," for each Summoned Can Summon up to 1 additional Golem at a time "}c["Adds 10 to 23 Physical Damage"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=23,name="PhysicalMax",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 11 Trap"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportTrap",level=11},name="ExtraSupport",keywordFlags=0}},nil}c["20% chance to Dodge Attacks while your Off Hand is empty"]={{[1]={[1]={type="Condition",var="OffHandIsEmpty"},flags=0,type="BASE",value=20,name="AttackDodgeChance",keywordFlags=0}},nil}c["Every second, inflict Withered on nearby Enemies for 15 seconds"]={nil,"Every second, inflict Withered on nearby Enemies for 15 seconds "}c["20% more Damage over Time"]={{[1]={flags=8,type="MORE",value=20,name="Damage",keywordFlags=0}},nil}c["Trigger a Socketed Bow Skill when you Attack with a Bow"]={nil,"Trigger a Socketed Bow Skill when you Attack with a Bow "}c["40% chance to cause Bleeding on Melee Hit"]={{[1]={flags=256,type="BASE",value=40,name="BleedChance",keywordFlags=0}},nil}c["Adds 14 to 21 Physical Damage"]={{[1]={flags=0,type="BASE",value=14,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=21,name="PhysicalMax",keywordFlags=0}},nil}c["3% increased Character Size 6% increased Dexterity"]={{[1]={flags=0,type="INC",value=3,name="Dex",keywordFlags=0}}," Character Size 6% increased "}c["40% increased Rarity of Items Dropped by Frozen Enemies 40% increased Cold Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=40,name="ColdDamage",keywordFlags=65536}}," Rarity of Items Dropped by Frozen Enemies 40% increased "}c["Elemental Ailments caused by your Skills spread to other nearby Enemies Radius: 18"]={nil,"Elemental Ailments caused by your Skills spread to other nearby Enemies Radius: 18 "}c["10% chance to gain a Power Charge on Critical Strike 40% chance to Poison on Hit 10% increased Movement Speed if you've Killed Recently Damage from your Critical Strikes cannot be Reflected"]={{[1]={[1]={type="Condition",var="CriticalStrike"},[2]={type="Condition",var="KilledRecently"},flags=0,type="BASE",keywordFlags=0,name="PoisonChance",value=10}}," to gain a Power Charge 40% chance 10% increased Movement Speed Damage from your Critical Strikes cannot be Reflected "}c["25% increased Knockback Distance"]={{[1]={flags=0,type="INC",value=25,name="EnemyKnockbackDistance",keywordFlags=0}},nil}c["Minions have 25% increased maximum Life"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=25,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["35% increased Damage with Ailments from Attack Skills while wielding an Axe"]={{[1]={[1]={type="Condition",var="UsingAxe"},flags=2048,type="INC",value=35,name="Damage",keywordFlags=65536}},nil}c["Adds 32 to 42 Physical Damage"]={{[1]={flags=0,type="BASE",value=32,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=42,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 32 to 42 Cold Damage"]={{[1]={flags=0,type="BASE",value=32,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=42,name="ColdMax",keywordFlags=0}},nil}c["25% increased Effect of Shock"]={{[1]={flags=0,type="INC",value=25,name="EnemyShockEffect",keywordFlags=0}},nil}c["Adds 29 to 39 Physical Damage"]={{[1]={flags=0,type="BASE",value=29,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=39,name="PhysicalMax",keywordFlags=0}},nil}c["10% Chance to Block"]={{[1]={flags=0,type="BASE",value=10,name="BlockChance",keywordFlags=0}},nil}c["50% chance to cause Bleeding on Hit"]={{[1]={flags=0,type="BASE",value=50,name="BleedChance",keywordFlags=0}},nil}c["With 40 total Intelligence and Dexterity in Radius, Elemental Hit cannot choose Fire"]={nil,"With 40 total Intelligence and Dexterity in Radius, Elemental Hit cannot choose Fire "}c["24% increased Physical Damage with Axes"]={{[1]={flags=4096,type="INC",value=24,name="PhysicalDamage",keywordFlags=0}},nil}c["15% increased Area Damage"]={{[1]={flags=512,type="INC",value=15,name="Damage",keywordFlags=0}},nil}c["30% of Physical Damage Converted to Chaos Damage"]={{[1]={flags=0,type="BASE",value=30,name="PhysicalDamageConvertToChaos",keywordFlags=0}},nil}c["14% increased Mine Damage"]={{[1]={flags=0,type="INC",value=14,name="Damage",keywordFlags=8192}},nil}c["+90 to Strength"]={{[1]={flags=0,type="BASE",value=90,name="Str",keywordFlags=0}},nil}c["20% increased Golem Damage for each Golem you have Summoned You cannot be Chilled or Frozen while you have an Ice Golem Summoned You cannot be Ignited while you have a Flame Golem Summoned"]={{[1]={flags=0,type="INC",value=20,name="Damage",keywordFlags=0}}," for each Golem you have Summoned You cannot be Chilled or Frozen while you have an Ice Golem Summoned You cannot be Ignited while you have a Flame Golem Summoned "}c["20% increased Power Charge Duration"]={{[1]={flags=0,type="INC",value=20,name="PowerChargesDuration",keywordFlags=0}},nil}c["You gain 8% increased Area of Effect for each Mine"]={{[1]={flags=0,type="BASE",value=8,name="AreaOfEffect",keywordFlags=8192}},"% increased for each "}c["Reflects 1 to 220 Lightning Damage to Attackers on Block 22% increased Global Defences"]={nil,"Reflects 1 to 220 Lightning Damage to Attackers on Block 22% increased Global Defences "}c["17% Chance to Block during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=17,name="BlockChance",keywordFlags=0}},nil}c["18% increased Global Defences"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=18,name="Defences",keywordFlags=0}},nil}c["20% increased Movement Speed when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=0,type="INC",value=20,name="MovementSpeed",keywordFlags=0}},nil}c["10% chance to gain a Power Charge on Kill 5% increased Projectile Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="BASE",value=10,name="ProjectileSpeed",keywordFlags=0}}," to gain a Power Charge on Kill 5% increased "}c["Every 16 seconds you gain Elemental Overload for 8 seconds"]={nil,"Every 16 seconds you gain Elemental Overload for 8 seconds "}c["+12% to Critical Strike Multiplier with Swords"]={{[1]={flags=262144,type="BASE",value=12,name="CritMultiplier",keywordFlags=0}},nil}c["Every 16 seconds you gain Elemental Overload for 8 seconds You have Resolute Technique while you do not have Elemental Overload"]={nil,"Every 16 seconds you gain Elemental Overload for 8 seconds You have Resolute Technique while you do not have Elemental Overload "}c["15% Chance to Block Spell Damage"]={{[1]={flags=0,type="BASE",value=15,name="SpellBlockChance",keywordFlags=0}},nil}c["30% Chance to Dodge Attack Hits. 50% less Armour, 30% less Energy Shield, 30% less Chance to Block Spell and Attack Damage"]={{[1]={value=30,type="BASE",keywordFlags=0,name="AttackDodgeChance",flags=0},[2]={value=-50,type="MORE",keywordFlags=0,name="Armour",flags=0},[3]={value=-30,type="MORE",keywordFlags=0,name="EnergyShield",flags=0},[4]={value=-30,type="MORE",keywordFlags=0,name="BlockChance",flags=0},[5]={value=-30,type="MORE",keywordFlags=0,name="SpellBlockChance",flags=0}},nil}c["30% more Spell Damage when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=2,type="MORE",value=30,name="Damage",keywordFlags=0}},nil}c["90% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=90,name="CritChance",keywordFlags=0}},nil}c["+10% to Melee Critical Strike Multiplier"]={{[1]={flags=256,type="BASE",value=10,name="CritMultiplier",keywordFlags=0}},nil}c["+3% Chance to Block Attack Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,type="BASE",value=3,name="BlockChance",keywordFlags=0}},nil}c["25% reduced Mana Reservation of Herald Skills"]={{[1]={[1]={type="SkillType",skillType=63},flags=0,type="INC",value=-25,name="ManaReserved",keywordFlags=0}},nil}c["32% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=32,name="ElementalDamage",keywordFlags=0}},nil}c["Your Damaging Hits always Stun Enemies that are on Full Life 20% chance to double Stun Duration"]={nil,"Your Damaging Hits always Stun Enemies that are on Full Life 20% chance to double Stun Duration "}c["With at least 40 Dexterity in Radius, Viper Strike has a 10% chance per Poison on Enemy to grant Unholy Might for 4 seconds on Hit"]={nil,"With at least 40 Dexterity in Radius, Viper Strike has a 10% chance per Poison on Enemy to grant Unholy Might for 4 seconds on Hit "}c["10% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=10,name="ElementalDamage",keywordFlags=0}},nil}c["Adds 80 to 375 Physical Damage"]={{[1]={flags=0,type="BASE",value=80,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=375,name="PhysicalMax",keywordFlags=0}},nil}c["10% chance to create a Smoke Cloud when Hit {variant:2,3}25% chance to create a Smoke Cloud when Hit"]={{}," to create a Smoke Cloud when Hit {variant:2,3}25% chance to create a Smoke Cloud when Hit "}c["+1 to Level of Socketed Elemental Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="elemental",value=1},name="GemProperty",keywordFlags=0}},nil}c["2% reduced Mana Reserved"]={{[1]={flags=0,type="INC",value=-2,name="ManaReserved",keywordFlags=0}},nil}c["45% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=45,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["2% increased Attack Speed with Maces"]={{[1]={flags=65537,type="INC",value=2,name="Speed",keywordFlags=0}},nil}c["Socketed Curse Skills are Triggered by Doedre's Effigy when Summoned Socketed Curse Skills ignore Curse Limit"]={nil,"Socketed Curse Skills are Triggered by Doedre's Effigy when Summoned Socketed Curse Skills ignore Curse Limit "}c["10% reduced Damage taken from Blinded Enemies"]={{[1]={flags=0,type="INC",value=-10,name="DamageTaken",keywordFlags=0}}," from Blinded Enemies "}c["Adds 2 to 4 Fire Damage to Attacks per 10 Strength"]={{[1]={[1]={type="PerStat",stat="Str",div=10},flags=0,type="BASE",value=2,name="FireMin",keywordFlags=65536},[2]={[1]={type="PerStat",stat="Str",div=10},flags=0,type="BASE",value=4,name="FireMax",keywordFlags=65536}},nil}c["30% increased Fire Damage"]={{[1]={flags=0,type="INC",value=30,name="FireDamage",keywordFlags=0}},nil}c["38% increased Spell Damage"]={{[1]={flags=2,type="INC",value=38,name="Damage",keywordFlags=0}},nil}c["Adds 8 to 16 Fire Damage to Attacks"]={{[1]={flags=0,type="BASE",value=8,name="FireMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=16,name="FireMax",keywordFlags=65536}},nil}c["3% more Damage per Totem"]={{[1]={[1]={type="PerStat",stat="ActiveTotemLimit"},flags=0,type="MORE",value=3,name="Damage",keywordFlags=0}},nil}c["15% increased Quantity of Items found during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=15,name="LootQuantity",keywordFlags=0}},nil}c["70% increased Spell Damage"]={{[1]={flags=2,type="INC",value=70,name="Damage",keywordFlags=0}},nil}c["Never deal Critical Strikes"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="NeverCrit",flags=0}},nil}c["50% increased Spell Damage"]={{[1]={flags=2,type="INC",value=50,name="Damage",keywordFlags=0}},nil}c["40% increased Chaos Skill Effect Duration"]={{[1]={flags=0,type="INC",value=40,name="Duration",keywordFlags=128}},nil}c["Gain up to your maximum number of Frenzy and Power Charges when you gain Cat's Stealth You have Phasing while you have Cat's Stealth"]={nil,"Gain up to your maximum number of Frenzy and Power Charges when you gain Cat's Stealth You have Phasing while you have Cat's Stealth "}c["+2 to Level of Socketed Chaos Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="chaos",value=2},name="GemProperty",keywordFlags=0}},nil}c["each Stage the Banner has You and nearby Allies have 12% increased Movement Speed"]={nil,"each Stage the Banner has You and nearby Allies have 12% increased Movement Speed "}c["+20 to Intelligence"]={{[1]={flags=0,type="BASE",value=20,name="Int",keywordFlags=0}},nil}c["20% increased Endurance Charge Duration"]={{[1]={flags=0,type="INC",value=20,name="EnduranceChargesDuration",keywordFlags=0}},nil}c["25% more Damage with Bleeding"]={{[1]={flags=0,type="MORE",value=25,name="Damage",keywordFlags=2097152}},nil}c["Minions have +4% Chance to Block Attack Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=4,name="BlockChance",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["+800 Armour while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,type="BASE",value=800,name="Armour",keywordFlags=0}},nil}c["+30 to all Attributes"]={{[1]={flags=0,type="BASE",value=30,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=30,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=30,name="Int",keywordFlags=0}},nil}c["Gain 15 Mana per Grand Spectrum"]={{[1]={[1]={type="Multiplier",var="GrandSpectrum"},flags=0,type="BASE",value=15,name="Mana",keywordFlags=0},[2]={flags=0,type="BASE",value=1,name="Multiplier:GrandSpectrum",keywordFlags=0}},nil}c["Summoned Skeletons take 23% of their Maximum Life per second as Fire Damage"]={{[1]={[1]={type="SkillName",skillName="Summon Skeleton"},flags=0,type="LIST",value={mod={[1]={type="PerStat",stat="Life",div=1},flags=0,type="BASE",value=0.23,name="FireDegen",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["+500 to Zombie maximum Life"]={{[1]={[1]={type="SkillName",skillName="Raise Zombie"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=500,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["12% increased Elemental Damage per Grand Spectrum"]={{[1]={[1]={type="Multiplier",var="GrandSpectrum"},flags=0,type="INC",value=12,name="ElementalDamage",keywordFlags=0},[2]={flags=0,type="BASE",value=1,name="Multiplier:GrandSpectrum",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 10 Added Cold Damage"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportAddedColdDamage",level=10},name="ExtraSupport",keywordFlags=0}},nil}c["25% increased Burning Damage"]={{[1]={flags=0,type="INC",value=25,name="FireDamage",keywordFlags=134217728}},nil}c["Herald of Agony has 38% reduced Mana Reservation"]={{[1]={[1]={type="SkillName",skillName="Herald of Agony"},flags=0,type="INC",value=-38,name="ManaReserved",keywordFlags=0}},nil}c["10% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=10,name="CritChance",keywordFlags=0}},nil}c["+1 to Maximum Endurance Charges"]={{[1]={flags=0,type="BASE",value=1,name="EnduranceChargesMax",keywordFlags=0}},nil}c["+145 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=145,name="EnergyShield",keywordFlags=0}},nil}c["+210 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=210,name="EnergyShield",keywordFlags=0}},nil}c["10% increased Cold Damage"]={{[1]={flags=0,type="INC",value=10,name="ColdDamage",keywordFlags=0}},nil}c["60% increased Block Recovery"]={{[1]={flags=0,type="INC",value=60,name="BlockRecovery",keywordFlags=0}},nil}c["Arrows Pierce all Targets after Forking"]={nil,"Arrows Pierce all Targets after Forking "}c["80% increased Damage with Hits and Ailments against Hindered Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Hindered"},flags=0,type="INC",value=80,name="Damage",keywordFlags=786432}},nil}c["25% chance to avoid Fire Damage when Hit {variant:2}You always Ignite while Burning"]={{[1]={flags=0,type="BASE",value=25,name="FireDamage",keywordFlags=0}}," to avoid when Hit {variant:2}You always Ignite while Burning "}c["You and your Minions have 1% additional Physical Damage Reduction for each Zombie you own"]={nil,"You and your Minions have 1% additional Physical Damage Reduction for each Zombie you own "}c["Minions deal 6% increased Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=6,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["15% chance to Shock"]={{[1]={flags=0,type="BASE",value=15,name="EnemyShockChance",keywordFlags=0}},nil}c["15% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=15,name="LootRarity",keywordFlags=0}},nil}c["Adds 113 to 338 Lightning Damage to Spells while Unarmed"]={{[1]={[1]={type="Condition",var="Unarmed"},flags=0,type="BASE",value=113,name="LightningMin",keywordFlags=131072},[2]={[1]={type="Condition",var="Unarmed"},flags=0,type="BASE",value=338,name="LightningMax",keywordFlags=131072}},nil}c["10% increased Area of Effect for each Summoned Sentinel of Purity"]={{[1]={flags=0,type="INC",value=10,name="AreaOfEffect",keywordFlags=0}}," for each Summoned Sentinel of Purity "}c["Minions have 40% increased maximum Life"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=40,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Consecrated Ground you create grants Immunity to Elemental Ailments to you and Allies 200 Energy Shield Regenerated per Second while on Consecrated Ground Effects of Consecrated Ground you create Linger for 4 seconds"]={nil,"Consecrated Ground you create grants Immunity to Elemental Ailments to you and Allies 200 Energy Shield Regenerated per Second while on Consecrated Ground Effects of Consecrated Ground you create Linger for 4 seconds "}c["Damage from your Critical Strikes cannot be Reflected 100% increased Damage while there is only one nearby Enemy You take no Extra Damage from Critical Strikes while there is only one nearby Enemy"]={nil,"Damage from your Critical Strikes cannot be Reflected 100% increased Damage while there is only one nearby Enemy You take no Extra Damage from Critical Strikes while there is only one nearby Enemy "}c["30% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=30,name="LightningDamage",keywordFlags=0}},nil}c["30% increased Skill Effect Duration"]={{[1]={flags=0,type="INC",value=30,name="Duration",keywordFlags=0}},nil}c["150% increased Armour"]={{[1]={flags=0,type="INC",value=150,name="Armour",keywordFlags=0}},nil}c["75% increased Physical Damage"]={{[1]={flags=0,type="INC",value=75,name="PhysicalDamage",keywordFlags=0}},nil}c["20% less Fire Damage taken"]={{[1]={flags=0,type="MORE",value=-20,name="FireDamageTaken",keywordFlags=0}},nil}c["Adds 140 to 285 Cold Damage"]={{[1]={flags=0,type="BASE",value=140,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=285,name="ColdMax",keywordFlags=0}},nil}c["Arrows that Pierce have +50% to Critical Strike Multiplier {variant:1,2}Arrows Pierce all Targets after Chaining"]={nil,"Arrows that Pierce have +50% to Critical Strike Multiplier {variant:1,2}Arrows Pierce all Targets after Chaining "}c["Adds 20 to 40 Physical Damage"]={{[1]={flags=0,type="BASE",value=20,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=40,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 15 to 35 Physical Damage"]={{[1]={flags=0,type="BASE",value=15,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=35,name="PhysicalMax",keywordFlags=0}},nil}c["15% chance to gain a Power Charge when your Trap is triggered by an Enemy"]={{}," to gain a Power Charge when your is triggered by an Enemy "}c["Adds 36 to 50 Cold Damage to Attacks"]={{[1]={flags=0,type="BASE",value=36,name="ColdMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=50,name="ColdMax",keywordFlags=65536}},nil}c["With at least 40 Intelligence in Radius, can summon up to 3 Skeleton Mages with Summon Skeletons {variant:2}With at least 40 Intelligence in Radius, can summon up to 5 Skeleton Mages with Summon Skeletons"]={nil,"With at least 40 Intelligence in Radius, can summon up to 3 Skeleton Mages with Summon Skeletons {variant:2}With at least 40 Intelligence in Radius, can summon up to 5 Skeleton Mages with Summon Skeletons "}c["18% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=18,name="Evasion",keywordFlags=0}},nil}c["Mine Damage Penetrates 10% Elemental Resistances"]={{[1]={flags=0,type="BASE",value=10,name="ElementalPenetration",keywordFlags=8192}},nil}c["Adds 56 to 400 Physical Damage"]={{[1]={flags=0,type="BASE",value=56,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=400,name="PhysicalMax",keywordFlags=0}},nil}c["+38 to all Attributes"]={{[1]={flags=0,type="BASE",value=38,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=38,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=38,name="Int",keywordFlags=0}},nil}c["Adds 10 to 20 Physical Damage"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=20,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 5 to 25 Physical Damage"]={{[1]={flags=0,type="BASE",value=5,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=25,name="PhysicalMax",keywordFlags=0}},nil}c["40% chance to Avoid being Stunned while Channelling"]={{[1]={flags=0,type="BASE",value=40,name="AvoidStun",keywordFlags=0}}," while Channelling "}c["Recover 3% of Maximum Mana on Kill"]={nil,"Recover 3% of Maximum Mana on Kill "}c["30% reduced Enemy Stun Threshold with this Weapon"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,type="INC",value=-30,name="EnemyStunThreshold",keywordFlags=0}},nil}c["Your Critical Strikes do not deal extra Damage during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},value=true,type="FLAG",keywordFlags=0,name="NoCritMultiplier",flags=0}},nil}c["+60% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=60,name="ChaosResist",keywordFlags=0}},nil}c["+1 to maximum number of Summoned Golems if you have 3 Primordial Items Socketed or Equipped"]={{[1]={[1]={type="MultiplierThreshold",var="PrimordialItem",threshold=3},flags=0,type="BASE",value=1,name="ActiveGolemLimit",keywordFlags=0}},nil}c["You can inflict Bleeding on an Enemy up to 8 times Your Bleeding does not deal extra Damage while the Enemy is moving"]={nil,"You can inflict Bleeding on an Enemy up to 8 times Your Bleeding does not deal extra Damage while the Enemy is moving "}c["+2 to maximum number of Skeletons"]={{[1]={flags=0,type="BASE",value=2,name="ActiveSkeletonLimit",keywordFlags=0}},nil}c["Elemental Equilibrium"]={{[1]={value="Elemental Equilibrium",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["10% increased Damage with Ailments from Attack Skills while wielding a Melee Weapon"]={{[1]={[1]={type="Condition",var="UsingMeleeWeapon"},flags=2048,type="INC",value=10,name="Damage",keywordFlags=65536}},nil}c["Eldritch Battery"]={{[1]={value="Eldritch Battery",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["15% reduced Skeleton Duration"]={{[1]={[1]={type="SkillName",skillName="Summon Skeleton"},flags=0,type="INC",value=-15,name="Duration",keywordFlags=0}},nil}c["10% increased Attack Physical Damage"]={{[1]={flags=1,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["Unaffected by Enfeeble while affected by Grace {variant:21}8% chance to Dodge Spells while affected by Haste"]={nil,"Unaffected by Enfeeble while affected by Grace {variant:21}8% chance to Dodge Spells while affected by Haste "}c["Resolute Technique"]={{[1]={value="Resolute Technique",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["You can't deal Damage with Skills yourself"]={nil,"You can't deal Damage with Skills yourself "}c["16% increased total Recovery per second from Life Leech"]={{[1]={flags=0,type="INC",value=16,name="LifeLeechRate",keywordFlags=0}},nil}c["+35% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=35,name="FireResist",keywordFlags=0}},nil}c["8% chance to Shock"]={{[1]={flags=0,type="BASE",value=8,name="EnemyShockChance",keywordFlags=0}},nil}c["204% increased Energy Shield"]={{[1]={flags=0,type="INC",value=204,name="EnergyShield",keywordFlags=0}},nil}c["+1 to maximum Life per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,type="BASE",value=1,name="Life",keywordFlags=0}},nil}c["15% chance to gain a Frenzy Charge and a Power Charge on Kill 5% increased Damage per Frenzy Charge 5% increased Damage per Power Charge Gain a Power or Frenzy Charge each second while Channelling"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},[2]={type="Multiplier",var="PowerCharge"},[3]={type="SkillName",skillName="Frenzy"},flags=0,type="BASE",keywordFlags=0,name="Damage",value=15}}," to gain aCharge and a Power Charge on Kill 5% increased 5% increased Damage Gain a Power or Frenzy Charge each second while Channelling "}c["+600 Strength and Intelligence Requirement"]={{[1]={flags=0,type="BASE",value=600,name="StrRequirement",keywordFlags=0},[2]={flags=0,type="BASE",value=600,name="IntRequirement",keywordFlags=0}},nil}c["Adds 98 to 121 Physical Damage"]={{[1]={flags=0,type="BASE",value=98,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=121,name="PhysicalMax",keywordFlags=0}},nil}c["50% less Damage with Bleeding"]={{[1]={flags=0,type="MORE",value=-50,name="Damage",keywordFlags=2097152}},nil}c["Summoned Skeletons' hits can't be Evaded"]={{[1]={[1]={type="SkillName",skillName="Summon Skeleton"},value={mod={value=true,type="FLAG",keywordFlags=0,name="CannotBeEvaded",flags=0}},type="LIST",keywordFlags=0,name="MinionModifier",flags=0}},nil}c["1.6% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=1.6,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["600% increased Energy Shield"]={{[1]={flags=0,type="INC",value=600,name="EnergyShield",keywordFlags=0}},nil}c["263% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=263,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["14% increased Armour"]={{[1]={flags=0,type="INC",value=14,name="Armour",keywordFlags=0}},nil}c["Minions Recover 2% of their Maximum Life when they Block"]={nil,"Recover 2% of their Maximum Life when they Block "}c["18% increased maximum Energy Shield"]={{[1]={flags=0,type="INC",value=18,name="EnergyShield",keywordFlags=0}},nil}c["3% increased Cast Speed while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=16,type="INC",value=3,name="Speed",keywordFlags=0}},nil}c["Damage with Weapons Penetrates 6% Elemental Resistance"]={{[1]={flags=8388608,type="BASE",value=6,name="ElementalPenetration",keywordFlags=0}},nil}c["Gain 30 Mana per Grand Spectrum"]={{[1]={[1]={type="Multiplier",var="GrandSpectrum"},flags=0,type="BASE",value=30,name="Mana",keywordFlags=0},[2]={flags=0,type="BASE",value=1,name="Multiplier:GrandSpectrum",keywordFlags=0}},nil}c["Can have up to 1 additional Trap placed at a time"]={{[1]={flags=0,type="BASE",value=1,name="ActiveTrapLimit",keywordFlags=0}},nil}c["33% increased Damage Over Time during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=8,type="INC",value=33,name="Damage",keywordFlags=0}},nil}c["40% reduced Light Radius"]={{[1]={flags=0,type="INC",value=-40,name="LightRadius",keywordFlags=0}},nil}c["25% of Block Chance applied to Spells {variant:5}+7% chance to Block Spell Damage"]={{[1]={flags=2,type="BASE",value=25,name="BlockChance",keywordFlags=0}}," applied to s {variant:5}+7% chance to Block Spell Damage "}c["280% increased Energy Shield"]={{[1]={flags=0,type="INC",value=280,name="EnergyShield",keywordFlags=0}},nil}c["Has 1 Abyssal Socket"]={{[1]={flags=0,type="BASE",value=1,name="AbyssalSocketCount",keywordFlags=0}},nil}c["30% increased Trap Trigger Radius {variant:2}60% increased Trap Trigger Area of Effect"]={{[1]={flags=0,type="INC",value=30,name="AreaOfEffect",keywordFlags=4096}}," Trigger {variant:2}60% increased Trap Trigger Area of Effect "}c["Recover 3% of Maximum Mana on Kill 10% increased Scorching Ray beam length"]={nil,"Recover 3% of Maximum Mana on Kill 10% increased Scorching Ray beam length "}c["100% increased Critical Strike Chance against Enemies on Full Life"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="FullLife"},flags=0,type="INC",value=100,name="CritChance",keywordFlags=262144}},nil}c["30% increased Elemental Damage with Attack Skills while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=30,name="ElementalDamage",keywordFlags=65536}},nil}c["145% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=145,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["10% increased Area of Effect of Area Skills"]={{[1]={flags=0,type="INC",value=10,name="AreaOfEffect",keywordFlags=0}},nil}c["Projectiles Pierce while Phasing"]={nil,"Projectiles Pierce while Phasing "}c["Socketed Gems are Supported by Level 18 Faster Casting"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportFasterCast",level=18},name="ExtraSupport",keywordFlags=0}},nil}c["10% chance to gain a Power Charge on hitting an Enemy affected by a Spider's Web 10% chance to Poison per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="BASE",value=10,name="PoisonChance",keywordFlags=0}}," to gain a Power Charge on hitting an Enemy affected by a Spider's Web 10% chance "}c["6% increased Damage with Ailments from Attack Skills while wielding a Dagger"]={{[1]={[1]={type="Condition",var="UsingDagger"},flags=2048,type="INC",value=6,name="Damage",keywordFlags=65536}},nil}c["Adds Knockback during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},value=100,type="BASE",keywordFlags=0,name="EnemyKnockbackChance",flags=0}},nil}c["Golem Skills have 30% increased Cooldown Recovery Speed"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="INC",value=30,name="CooldownRecovery",keywordFlags=0}},nil}c["10% Chance to Block Spells during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=10,name="SpellBlockChance",keywordFlags=0}},nil}c["Adds 27 to 37 Physical Damage"]={{[1]={flags=0,type="BASE",value=27,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=37,name="PhysicalMax",keywordFlags=0}},nil}c["+35 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=35,name="EnergyShield",keywordFlags=0}},nil}c["25% chance to avoid Fire Damage when Hit"]={{[1]={flags=0,type="BASE",value=25,name="FireDamage",keywordFlags=0}}," to avoid when Hit "}c["Items and Gems have 25% reduced Attribute Requirements"]={{[1]={flags=0,type="INC",value=-25,name="GlobalAttributeRequirements",keywordFlags=0}},nil}c["10% increased Effect of Fortify on you"]={{[1]={flags=0,type="INC",value=10,name="FortifyEffectOnSelf",keywordFlags=0}},nil}c["25% increased Fire Damage"]={{[1]={flags=0,type="INC",value=25,name="FireDamage",keywordFlags=0}},nil}c["Minions have 8% increased maximum Life"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=8,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Your Chaos Damage has 60% chance to Poison Enemies"]={{[1]={flags=0,type="BASE",value=60,name="ChaosPoisonChance",keywordFlags=0}},nil}c["12% increased Damage with Ailments from Attack Skills while wielding a Wand"]={{[1]={[1]={type="Condition",var="UsingWand"},flags=2048,type="INC",value=12,name="Damage",keywordFlags=65536}},nil}c["Scion: +25 to All Attributes"]={{[1]={[1]={type="Condition",var="ConnectedToScionStart"},flags=0,type="BASE",value=25,name="Str",keywordFlags=0},[2]={[1]={type="Condition",var="ConnectedToScionStart"},flags=0,type="BASE",value=25,name="Dex",keywordFlags=0},[3]={[1]={type="Condition",var="ConnectedToScionStart"},flags=0,type="BASE",value=25,name="Int",keywordFlags=0}},nil}c["+25% to Cold and Lightning Resistances"]={{[1]={flags=0,type="BASE",value=25,name="ColdResist",keywordFlags=0},[2]={flags=0,type="BASE",value=25,name="LightningResist",keywordFlags=0}},nil}c["400% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=400,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["+160 Dexterity Requirement"]={{[1]={flags=0,type="BASE",value=160,name="DexRequirement",keywordFlags=0}},nil}c["24% increased Damage with Ailments from Attack Skills while wielding a Dagger"]={{[1]={[1]={type="Condition",var="UsingDagger"},flags=2048,type="INC",value=24,name="Damage",keywordFlags=65536}},nil}c["25% of Physical Damage Converted to Cold Damage"]={{[1]={flags=0,type="BASE",value=25,name="PhysicalDamageConvertToCold",keywordFlags=0}},nil}c["Herald of Thunder has 74% increased Buff Effect"]={{[1]={[1]={type="SkillName",skillName="Herald of Thunder"},flags=0,type="INC",value=74,name="BuffEffect",keywordFlags=0}},nil}c["+3% chance to Block Spell Damage"]={{[1]={flags=0,type="BASE",value=3,name="SpellBlockChance",keywordFlags=0}},nil}c["Passives granting Fire Resistance or all Elemental Resistances in Radius"]={nil,"Passives granting Fire Resistance or all Elemental Resistances in Radius "}c["80% less Burning Damage"]={{[1]={flags=0,type="MORE",value=-80,name="FireDamage",keywordFlags=134217728}},nil}c["of its mods for 20 seconds"]={nil,"of its mods for 20 seconds "}c["Totems cannot be Stunned"]={nil,"Totems cannot be Stunned "}c["Gain a Divine Charge on Hit"]={nil,"Gain a Divine Charge on Hit "}c["Your hits can't be Evaded"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="CannotBeEvaded",flags=0}},nil}c["12% increased Attack and Cast Speed per Ghost Shroud"]={{[1]={flags=0,type="INC",value=12,name="Speed",keywordFlags=0}}," per Ghost Shroud "}c["15% increased Accuracy Rating with Swords"]={{[1]={flags=262144,type="INC",value=15,name="Accuracy",keywordFlags=0}},nil}c["Adds 1 to 3 Chaos Damage to Attacks"]={{[1]={flags=0,type="BASE",value=1,name="ChaosMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=3,name="ChaosMax",keywordFlags=65536}},nil}c["130% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=130,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["30% increased Accuracy Rating"]={{[1]={flags=0,type="INC",value=30,name="Accuracy",keywordFlags=0}},nil}c["Adds 1 to 53 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=53,name="LightningMax",keywordFlags=0}},nil}c["160% increased Armour"]={{[1]={flags=0,type="INC",value=160,name="Armour",keywordFlags=0}},nil}c["Adds 36 to 102 Physical Damage"]={{[1]={flags=0,type="BASE",value=36,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=102,name="PhysicalMax",keywordFlags=0}},nil}c["10% increased Damage with Poison"]={{[1]={flags=0,type="INC",value=10,name="Damage",keywordFlags=1048576}},nil}c["8% additional Physical Damage Reduction while affected by Determination"]={{[1]={[1]={type="Condition",var="AffectedByDetermination"},flags=0,type="BASE",value=8,name="PhysicalDamageReduction",keywordFlags=0}},nil}c["+24 Mana gained when you Block {variant:1}20% reduced Movement Speed"]={{[1]={flags=0,type="BASE",value=24,name="Mana",keywordFlags=0}}," gained when you Block {variant:1}20% reduced Movement Speed "}c["40% faster start of Energy Shield Recharge while affected by Discipline"]={{[1]={[1]={type="Condition",var="AffectedByDiscipline"},flags=0,type="INC",value=40,name="EnergyShieldRechargeFaster",keywordFlags=0}},nil}c["Grants Level 20 Aspect of the Crab Skill"]={{[1]={flags=0,type="LIST",value={skillId="CrabAspect",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["20% less Damage taken if you have not been Hit Recently"]={{[1]={[1]={type="Condition",neg=true,var="BeenHitRecently"},flags=0,type="MORE",value=-20,name="DamageTaken",keywordFlags=0}},nil}c["+19% to Cold Damage over Time Multiplier"]={{[1]={flags=0,type="BASE",value=19,name="ColdDotMultiplier",keywordFlags=0}},nil}c["12% increased Damage over Time"]={{[1]={flags=8,type="INC",value=12,name="Damage",keywordFlags=0}},nil}c["13% increased Light Radius"]={{[1]={flags=0,type="INC",value=13,name="LightRadius",keywordFlags=0}},nil}c["40% of Physical Damage Converted to Cold Damage while affected by Hatred"]={{[1]={[1]={type="Condition",var="AffectedByHatred"},flags=0,type="BASE",value=40,name="PhysicalDamageConvertToCold",keywordFlags=0}},nil}c["each Impale on Enemy"]={nil,"each Impale on Enemy "}c["+120 to maximum Life"]={{[1]={flags=0,type="BASE",value=120,name="Life",keywordFlags=0}},nil}c["Unaffected by Flammability while affected by Purity of Fire"]={nil,"Unaffected by Flammability while affected by Purity of Fire "}c["20% increased Damage against Chilled Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Chilled"},flags=0,type="INC",value=20,name="Damage",keywordFlags=262144}},nil}c["+5% chance to Block Spell Damage"]={{[1]={flags=0,type="BASE",value=5,name="SpellBlockChance",keywordFlags=0}},nil}c["Unaffected by Chilled Ground while affected by Purity of Ice {variant:40}Unaffected by Frostbite while affected by Purity of Ice"]={nil,"Unaffected by Chilled Ground while affected by Purity of Ice {variant:40}Unaffected by Frostbite while affected by Purity of Ice "}c["Unaffected by Frostbite while affected by Purity of Ice"]={nil,"Unaffected by Frostbite while affected by Purity of Ice "}c["20% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=20,name="ManaRegen",keywordFlags=0}},nil}c["Cannot take Reflected Elemental Damage 40% increased Effect of Heralds on you"]={nil,"Cannot take Reflected Elemental Damage 40% increased Effect of Heralds on you "}c["35% chance to avoid being Stunned for each Herald Skill affecting you"]={{[1]={flags=0,type="BASE",value=35,name="AvoidStun",keywordFlags=0}}," for each Herald Skill affecting you "}c["Adds 53 to 110 Physical Damage"]={{[1]={flags=0,type="BASE",value=53,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=110,name="PhysicalMax",keywordFlags=0}},nil}c["20% chance to Poison on Hit"]={{[1]={flags=0,type="BASE",value=20,name="PoisonChance",keywordFlags=0}},nil}c["With at least 40 Dexterity in Radius, Burning"]={nil,"With at least 40 Dexterity in Radius, Burning "}c["20% increased Effect of Auras on your Minions"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=20,name="AuraEffectOnSelf",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["15% chance to gain a Frenzy Charge and a Power Charge on Kill 5% increased Damage per Frenzy Charge 5% increased Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},[2]={type="Multiplier",var="PowerCharge"},[3]={type="SkillName",skillName="Frenzy"},flags=0,type="BASE",keywordFlags=0,name="Damage",value=15}}," to gain aCharge and a Power Charge on Kill 5% increased 5% increased Damage "}c["3 Mana Regenerated per second"]={{[1]={flags=0,type="BASE",value=3,name="ManaRegen",keywordFlags=0}},nil}c["Maximum Life becomes 1, Immune to Chaos Damage"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="ChaosInoculation",flags=0}},nil}c["2% chance to Freeze"]={{[1]={flags=0,type="BASE",value=2,name="EnemyFreezeChance",keywordFlags=0}},nil}c["30 Energy Shield gained for each Enemy Hit while affected by Discipline"]={nil,"30 Energy Shield gained for each Enemy Hit while affected by Discipline "}c["Elemental Hit deals 15% increased Damage"]={{[1]={[1]={type="SkillName",skillName="Elemental Hit"},flags=0,type="INC",value=15,name="Damage",keywordFlags=0}},nil}c["Adds 85 to 160 Physical Damage"]={{[1]={flags=0,type="BASE",value=85,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=160,name="PhysicalMax",keywordFlags=0}},nil}c["225% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=225,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["Adds 60 to 120 Physical Damage"]={{[1]={flags=0,type="BASE",value=60,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=120,name="PhysicalMax",keywordFlags=0}},nil}c["50% increased Stun Duration on Enemies"]={{[1]={flags=0,type="INC",value=50,name="EnemyStunDuration",keywordFlags=0}},nil}c["125 Life Regenerated per second while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,type="BASE",value=125,name="LifeRegen",keywordFlags=0}},nil}c["80% increased Critical Strike Chance against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=0,type="INC",value=80,name="CritChance",keywordFlags=262144}},nil}c["With at least 40 Intelligence in Radius, can summon up to 3 Skeleton Mages with Summon Skeletons"]={nil,"With at least 40 Intelligence in Radius, can summon up to 3 Skeleton Mages with Summon Skeletons "}c["Socketed Gems are Supported by level 30 Generosity"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportGenerosity",level=30},name="ExtraSupport",keywordFlags=0}},nil}c["10% increased Experience Gain of Corrupted Gems"]={{}," Experience Gain of Corrupted Gems "}c["Adds 15 to 25 Fire Damage"]={{[1]={flags=0,type="BASE",value=15,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=25,name="FireMax",keywordFlags=0}},nil}c["145% increased Physical Damage"]={{[1]={flags=0,type="INC",value=145,name="PhysicalDamage",keywordFlags=0}},nil}c["10% chance to Dodge Attacks"]={{[1]={flags=0,type="BASE",value=10,name="AttackDodgeChance",keywordFlags=0}},nil}c["50% increased Rarity of Items Dropped by Slain Shocked enemies"]={{}," Rarity of Items Dropped by Slain Shocked enemies "}c["13% increased Fire Damage"]={{[1]={flags=0,type="INC",value=13,name="FireDamage",keywordFlags=0}},nil}c["24% increased Trap Damage"]={{[1]={flags=0,type="INC",value=24,name="Damage",keywordFlags=4096}},nil}c["Crimson Dance"]={{[1]={value="Crimson Dance",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["20% reduced Enemy Stun Threshold"]={{[1]={flags=0,type="INC",value=-20,name="EnemyStunThreshold",keywordFlags=0}},nil}c["+50 to Armour"]={{[1]={flags=0,type="BASE",value=50,name="Armour",keywordFlags=0}},nil}c["+70 to maximum Life"]={{[1]={flags=0,type="BASE",value=70,name="Life",keywordFlags=0}},nil}c["8% increased Effect of Flasks on you"]={{[1]={flags=0,type="INC",value=8,name="FlaskEffect",keywordFlags=0}},nil}c["Effect per Nearby Enemy"]={nil,"Effect per Nearby Enemy "}c["+500 to maximum Life"]={{[1]={flags=0,type="BASE",value=500,name="Life",keywordFlags=0}},nil}c["15 Mana Regenerated per Second while on Consecrated Ground"]={{[1]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,type="BASE",value=15,name="ManaRegen",keywordFlags=0}},nil}c["+30 to Dexterity"]={{[1]={flags=0,type="BASE",value=30,name="Dex",keywordFlags=0}},nil}c["With at least 40 Strength in Radius, Ground Slam has a 20% increased angle"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 20% increased angle "}c["Adds 1 to 30 Cold Damage to Attacks"]={{[1]={flags=0,type="BASE",value=1,name="ColdMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=30,name="ColdMax",keywordFlags=65536}},nil}c["With at least 40 Strength in Radius, Ground Slam has a 35% increased angle"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 35% increased angle "}c["Socketed Gems are Supported by Level 18 Ice Bite"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportFrenzyChargeOnSlayingFrozenEnemy",level=18},name="ExtraSupport",keywordFlags=0}},nil}c["Gain a Power Charge when you use a Vaal Skill"]={nil,"Gain a Power Charge when you use a Vaal Skill "}c["With at least 40 Strength in Radius, Ground Slam has a 25% chance to grant an Endurance Charge when you Stun an Enemy {variant:3}With at least 40 Strength in Radius, Ground Slam has a 35% chance to grant an Endurance Charge when you Stun an Enemy"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 25% chance to grant an Endurance Charge when you Stun an Enemy {variant:3}With at least 40 Strength in Radius, Ground Slam has a 35% chance to grant an Endurance Charge when you Stun an Enemy "}c["10% chance to create Consecrated Ground when you Hit a Rare or Unique Enemy, lasting 8 seconds"]={{}," to create Consecrated Ground when you Hit a Rare or Unique Enemy, lasting 8 seconds "}c["Cover Enemies in Ash when they Hit you"]={nil,"Cover Enemies in Ash when they Hit you "}c["15% Chance to Block"]={{[1]={flags=0,type="BASE",value=15,name="BlockChance",keywordFlags=0}},nil}c["30% more Bow Damage at Close Range while you have iron Reflexes"]={{[1]={[1]={type="Condition",var="AtCloseRange"},flags=8196,type="MORE",value=30,name="Damage",keywordFlags=0}}," while you have iron Reflexes "}c["Gore Footprints"]={nil,"Gore Footprints "}c["40% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=40,name="Damage",keywordFlags=0}},nil}c["You gain a Power Charge on use"]={nil,"You gain a Power Charge on use "}c["Removes 20% of your maximum Energy Shield on use"]={nil,"Removes 20% of your maximum Energy Shield on use "}c["10% increased Attack Speed while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=1,type="INC",value=10,name="Speed",keywordFlags=0}},nil}c["Arrow can inflict an additional Ignite on an Enemy"]={nil,"Arrow can inflict an additional Ignite on an Enemy "}c["+4% to all maximum Elemental Resistances during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=4,name="FireResistMax",keywordFlags=0},[2]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=4,name="ColdResistMax",keywordFlags=0},[3]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=4,name="LightningResistMax",keywordFlags=0}},nil}c["Minions have 8% increased Area of Effect of Area Skills"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=8,name="AreaOfEffect",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["15% increased Fire Damage"]={{[1]={flags=0,type="INC",value=15,name="FireDamage",keywordFlags=0}},nil}c["Found Magic Items drop Identified"]={nil,"Found Magic Items drop Identified "}c["Minions have 7% increased Area of Effect of Area Skills"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=7,name="AreaOfEffect",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Cannot Leech"]={nil,"Cannot Leech "}c["+1 Energy Shield gained on Kill per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,type="BASE",value=1,name="EnergyShield",keywordFlags=0}}," gained on Kill "}c["25% increased Physical Damage with Axes"]={{[1]={flags=4096,type="INC",value=25,name="PhysicalDamage",keywordFlags=0}},nil}c["With at least 40 Intelligence in Radius, Cold Snap Cooldown can be bypassed by Power Charges instead of Frenzy Charges"]={nil,"With at least 40 Intelligence in Radius, Cold Snap Cooldown can be bypassed by Power Charges instead of Frenzy Charges "}c["10% increased Warcry Buff Effect"]={{[1]={flags=0,type="INC",value=10,name="BuffEffect",keywordFlags=4}},nil}c["Socketed Gems are Supported by level 10 Blind"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportBlind",level=10},name="ExtraSupport",keywordFlags=0}},nil}c["8% increased Damage with Ailments from Attack Skills while wielding a Claw"]={{[1]={[1]={type="Condition",var="UsingClaw"},flags=2048,type="INC",value=8,name="Damage",keywordFlags=65536}},nil}c["+2 to Level of Socketed Lightning Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="lightning",value=2},name="GemProperty",keywordFlags=0}},nil}c["Gain 15% of Elemental Damage as Extra Chaos Damage"]={{[1]={flags=0,type="BASE",value=15,name="ElementalDamageGainAsChaos",keywordFlags=0}},nil}c["60% increased Mana Cost of Skills"]={{[1]={flags=0,type="INC",value=60,name="ManaCost",keywordFlags=0}},nil}c["+8% chance to Evade Attacks while affected by Grace"]={{[1]={[1]={type="Condition",var="AffectedByGrace"},flags=0,type="BASE",value=8,name="EvadeChance",keywordFlags=0}},nil}c["15% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=15,name="ManaRegen",keywordFlags=0}},nil}c["100% increased Mana Cost of Skills"]={{[1]={flags=0,type="INC",value=100,name="ManaCost",keywordFlags=0}},nil}c["With 5 Corrupted Items Equipped: Life Leech recovers based on your Chaos Damage instead"]={{[1]={[1]={type="MultiplierThreshold",var="CorruptedItem",threshold=5},value=true,type="FLAG",keywordFlags=0,name="LifeLeechBasedOnChaosDamage",flags=0}},nil}c["28% increased Physical Damage with Maces"]={{[1]={flags=65536,type="INC",value=28,name="PhysicalDamage",keywordFlags=0}},nil}c["+100 to Strength"]={{[1]={flags=0,type="BASE",value=100,name="Str",keywordFlags=0}},nil}c["Nearby Enemies are Hindered, with 25% reduced Movement Speed"]={nil,"Nearby Enemies are Hindered, with 25% reduced Movement Speed "}c["30% increased Life Recovery from Flasks"]={{[1]={flags=0,type="INC",value=30,name="FlaskLifeRecovery",keywordFlags=0}},nil}c["-10 Physical Damage taken from Projectile Attacks"]={{[1]={flags=0,type="BASE",value=-10,name="PhysicalDamageTaken",keywordFlags=0}}," from Projectile Attacks "}c["15% increased Attack and Movement Speed while you have a Bestial Minion"]={{[1]={[1]={type="Condition",var="HaveBestialMinion"},flags=0,type="INC",value=15,name="Speed",keywordFlags=0},[2]={[1]={type="Condition",var="HaveBestialMinion"},flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}},nil}c["10% chance to gain a Power Charge on Critical Strike 20% chance to gain a Power Charge on non-Critical Strike"]={{}," to gain a Power Charge 20% chance to gain a Power Charge on non-Critical Strike "}c["Can have up to 2 additional Traps placed at a time"]={{[1]={flags=0,type="BASE",value=2,name="ActiveTrapLimit",keywordFlags=0}},nil}c["20% chance to gain a Frenzy Charge on Killing a Frozen Enemy Skills Chain an additional time while at maximum Frenzy Charges"]={{}," to gain aCharge on Killing a Frozen Enemy Skills Chain an additional time "}c["3% chance to Avoid Elemental Status Ailments"]={{[1]={flags=0,type="BASE",value=3,name="AvoidShock",keywordFlags=0},[2]={flags=0,type="BASE",value=3,name="AvoidFrozen",keywordFlags=0},[3]={flags=0,type="BASE",value=3,name="AvoidChilled",keywordFlags=0},[4]={flags=0,type="BASE",value=3,name="AvoidIgnite",keywordFlags=0}},nil}c["8% increased effect of Flasks"]={{[1]={flags=0,type="INC",value=8,name="FlaskEffect",keywordFlags=0}},nil}c["With at least 40 Intelligence in Radius, Spark fires Projectiles in a Nova"]={nil,"With at least 40 Intelligence in Radius, Spark fires Projectiles in a Nova "}c["Grants level 10 Gluttony of Elements Skill"]={{[1]={flags=0,type="LIST",value={skillId="VaalAuraElementalDamageHealing",level=10},name="ExtraSkill",keywordFlags=0}},nil}c["8% chance to Avoid Elemental Ailments"]={{[1]={flags=0,type="BASE",value=8,name="AvoidShock",keywordFlags=0},[2]={flags=0,type="BASE",value=8,name="AvoidFrozen",keywordFlags=0},[3]={flags=0,type="BASE",value=8,name="AvoidChilled",keywordFlags=0},[4]={flags=0,type="BASE",value=8,name="AvoidIgnite",keywordFlags=0}},nil}c["Your Critical Strike Chance is Lucky"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="CritChanceLucky",flags=0}},nil}c["10% Chance to Cast level 18 Summon Spectral Wolf on Kill"]={{[1]={flags=0,type="LIST",value={skillId="SummonRigwaldsPack",level=18},name="ExtraSkill",keywordFlags=0}},nil}c["210% increased Physical Damage"]={{[1]={flags=0,type="INC",value=210,name="PhysicalDamage",keywordFlags=0}},nil}c["5% increased Intelligence"]={{[1]={flags=0,type="INC",value=5,name="Int",keywordFlags=0}},nil}c["Adds 20 to 30 Chaos Damage to Spells and Attacks while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=20,name="ChaosMin",keywordFlags=196608},[2]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=30,name="ChaosMax",keywordFlags=196608}},nil}c["Adds 11 to 25 Physical Damage"]={{[1]={flags=0,type="BASE",value=11,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=25,name="PhysicalMax",keywordFlags=0}},nil}c["1% increased Evasion Rating per 10 Intelligence"]={{[1]={[1]={type="PerStat",stat="Int",div=10},flags=0,type="INC",value=1,name="Evasion",keywordFlags=0}},nil}c["Curse Enemies with level 10 Flammability on Hit"]={{[1]={flags=0,type="LIST",value={skillId="Flammability",level=10,noSupports=true},name="ExtraSkill",keywordFlags=0}},nil}c["20% increased Armour"]={{[1]={flags=0,type="INC",value=20,name="Armour",keywordFlags=0}},nil}c["3% increased Area of Effect per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="INC",value=3,name="AreaOfEffect",keywordFlags=0}},nil}c["1% of Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=1,name="LifeRegenPercent",keywordFlags=0}},nil}c["100% increased Chill Duration on Enemies when in Off Hand"]={{[1]={[1]={type="SlotNumber",num=2},flags=0,type="INC",value=100,name="EnemyChillDuration",keywordFlags=0}},nil}c["Has an additional Implicit Mod +30 to all Attributes"]={nil,"Has an additional Implicit Mod +30 to all Attributes "}c["10% chance to cause Bleeding on Hit"]={{[1]={flags=0,type="BASE",value=10,name="BleedChance",keywordFlags=0}},nil}c["30% increased Chill Duration on Enemies"]={{[1]={flags=0,type="INC",value=30,name="EnemyChillDuration",keywordFlags=0}},nil}c["50% increased Area of Effect of Aura Skills"]={{[1]={[1]={type="SkillType",skillType=44},flags=0,type="INC",value=50,name="AreaOfEffect",keywordFlags=0}},nil}c["Gain Onslaught for 20 seconds when you Kill a Rare or Unique Enemy"]={nil,"Gain Onslaught for 20 seconds when you Kill a Rare or Unique Enemy "}c["20% chance when Placing Mines to Place an additional Mine 100% increased Mine Arming Speed"]={{}," when Placing s to Place an additional Mine 100% increased Mine Arming Speed "}c["+2 Accuracy Rating per 2 Intelligence"]={{[1]={[1]={type="PerStat",stat="Int",div=2},flags=0,type="BASE",value=2,name="Accuracy",keywordFlags=0}},nil}c["30% less Damage with Hits"]={{[1]={flags=0,type="MORE",value=-30,name="Damage",keywordFlags=262144}},nil}c["Knocks Back Enemies in an Area on Flask use"]={nil,"Knocks Back Enemies in an Area on Flask use "}c["12% increased Spell Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=2,type="INC",value=12,name="Damage",keywordFlags=0}},nil}c["+15 to Dexterity"]={{[1]={flags=0,type="BASE",value=15,name="Dex",keywordFlags=0}},nil}c["Adds 2 to 5 Physical Damage"]={{[1]={flags=0,type="BASE",value=2,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=5,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 3 to 6 Cold Damage to Spells"]={{[1]={flags=0,type="BASE",value=3,name="ColdMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=6,name="ColdMax",keywordFlags=131072}},nil}c["Adds 85 to 118 Physical Damage"]={{[1]={flags=0,type="BASE",value=85,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=118,name="PhysicalMax",keywordFlags=0}},nil}c["Grants Perfect Agony during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},value="Perfect Agony",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["50% chance to cause Bleeding on Critical Strike"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,type="BASE",value=50,name="BleedChance",keywordFlags=0}},nil}c["2% of Life Regenerated per second during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=2,name="LifeRegenPercent",keywordFlags=0}},nil}c["10% chance to gain a Power, Frenzy or Endurance Charge on Hit"]={{}," to gain a Power,or Endurance Charge on Hit "}c["20% increased Attack Speed when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=1,type="INC",value=20,name="Speed",keywordFlags=0}},nil}c["12% increased Trap Damage"]={{[1]={flags=0,type="INC",value=12,name="Damage",keywordFlags=4096}},nil}c["+30% to Fire and Cold Resistances"]={{[1]={flags=0,type="BASE",value=30,name="FireResist",keywordFlags=0},[2]={flags=0,type="BASE",value=30,name="ColdResist",keywordFlags=0}},nil}c["1% of maximum Mana gained on Kill Removes 1% of maximum Life on Kill"]={{[1]={flags=0,type="BASE",value=1,name="Mana",keywordFlags=0}}," gained on Kill Removes 1% of maximum Life on Kill "}c["8% increased Armour"]={{[1]={flags=0,type="INC",value=8,name="Armour",keywordFlags=0}},nil}c["Adds 60 to 90 Cold Damage"]={{[1]={flags=0,type="BASE",value=60,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=90,name="ColdMax",keywordFlags=0}},nil}c["Adds 3 to 30 Lightning Damage"]={{[1]={flags=0,type="BASE",value=3,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=30,name="LightningMax",keywordFlags=0}},nil}c["30% chance to Avoid being Chilled during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=30,name="AvoidChilled",keywordFlags=0}},nil}c["Adds 4 to 8 Fire Damage to Attacks with Bows"]={{[1]={flags=8192,type="BASE",value=4,name="FireMin",keywordFlags=0},[2]={flags=8192,type="BASE",value=8,name="FireMax",keywordFlags=0}},nil}c["If you've Blocked in the past 10 seconds, you and nearby Allies cannot be Stunned If you've Attacked Recently, you\nand nearby Allies have +10% Chance to Block Attack Damage If you've Cast a Spell Recently, you\nand nearby Allies have +10% Chance to Block Spell Damage"]={nil,"If you've Blocked in the past 10 seconds, you and nearby Allies cannot be Stunned If you've Attacked Recently, you\nand nearby Allies have +10% Chance to Block Attack Damage If you've Cast a Spell Recently, you\nand nearby Allies have +10% Chance to Block Spell Damage "}c["25% chance to Avoid interruption from Stuns while Casting +20 to Strength and Dexterity"]={{[1]={flags=0,type="BASE",value=25,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=25,name="Dex",keywordFlags=0}}," to Avoid interruption from Stuns while Casting +20 to "}c["Passives granting Cold Resistance or all Elemental Resistances in Radius"]={nil,"Passives granting Cold Resistance or all Elemental Resistances in Radius "}c["Adds 16 to 53 Lightning Damage to Spells"]={{[1]={flags=0,type="BASE",value=16,name="LightningMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=53,name="LightningMax",keywordFlags=131072}},nil}c["Trigger Level 15 Feast of Flesh every 5 seconds 220% increased Energy Shield"]={nil,"Trigger Level 15 Feast of Flesh every 5 seconds 220% increased Energy Shield "}c["Removes 1% of maximum Energy Shield on Kill Corrupted"]={nil,"Removes 1% of maximum Energy Shield on Kill Corrupted "}c["Shocks you inflict spread to other Enemies within a Radius of 15"]={nil,"Shocks you inflict spread to other Enemies within a Radius of 15 "}c["+6 to Maximum Life per Elder Item Equipped"]={{[1]={[1]={type="Multiplier",var="ElderItem"},flags=0,type="BASE",value=6,name="Life",keywordFlags=0}},nil}c["Adds 1 to 100 Lightning Damage to Attacks"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=100,name="LightningMax",keywordFlags=65536}},nil}c["Skills used during Flask effect grant 600% of Mana Cost as Life over 4 Seconds"]={nil,"Skills used during Flask effect grant 600% of Mana Cost as Life over 4 Seconds "}c["Adds 175 to 300 Cold Damage"]={{[1]={flags=0,type="BASE",value=175,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=300,name="ColdMax",keywordFlags=0}},nil}c["+2 to Level of Socketed Fire Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="fire",value=2},name="GemProperty",keywordFlags=0}},nil}c["0.3% of Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=0.3,name="LifeRegenPercent",keywordFlags=0}},nil}c["Adds 25 to 45 Physical Damage"]={{[1]={flags=0,type="BASE",value=25,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=45,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 40 to 60 Physical Damage"]={{[1]={flags=0,type="BASE",value=40,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=60,name="PhysicalMax",keywordFlags=0}},nil}c["4% chance to deal Double Damage"]={{[1]={flags=0,type="BASE",value=4,name="DoubleDamageChance",keywordFlags=0}},nil}c["5% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=5,name="ManaRegen",keywordFlags=0}},nil}c["12% increased Elemental Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=12,name="ElementalDamage",keywordFlags=0}},nil}c["Damage Penetrates 1% Elemental Resistances"]={{[1]={flags=0,type="BASE",value=1,name="ElementalPenetration",keywordFlags=0}},nil}c["Enemies you inflict Bleeding on grant 100% increased Flask Charges"]={nil,"Enemies you inflict Bleeding on grant 100% increased Flask Charges "}c["50% chance to Maim Enemies on Critical Strike with Attacks {variant:1}{crafted}+45% Critical Strike Multiplier while there is a Rare or Unique Enemy Nearby"]={{[1]={[1]={type="Condition",var="CriticalStrike"},[2]={type="ActorCondition",actor="enemy",var="RareOrUnique"},flags=0,type="BASE",keywordFlags=65536,name="CritMultiplier",value=50}}," to Maim Enemies {variant:1}{crafted}+45% "}c["18% increased maximum Mana"]={{[1]={flags=0,type="INC",value=18,name="Mana",keywordFlags=0}},nil}c["10% chance to Trigger Level 1 Blood Rage when you Kill an Enemy"]={{[1]={flags=0,type="LIST",value={skillId="BloodRage",level=1},name="ExtraSkill",keywordFlags=0}},nil}c["8% increased Life Recovery from Flasks"]={{[1]={flags=0,type="INC",value=8,name="FlaskLifeRecovery",keywordFlags=0}},nil}c["10% chance to gain Arcane Surge when you Kill an Enemy"]={{}," to gain Arcane Surge when you Kill an Enemy "}c["With 40 total Strength and Intelligence in Radius, Elemental Hit cannot choose Cold"]={nil,"With 40 total Strength and Intelligence in Radius, Elemental Hit cannot choose Cold "}c["36% chance to deal Double Damage while Focussed"]={{[1]={[1]={type="Condition",var="Focused"},flags=0,type="BASE",value=36,name="DoubleDamageChance",keywordFlags=0}},nil}c["Adds 110 to 158 Physical Damage against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=0,type="BASE",value=110,name="PhysicalMin",keywordFlags=262144},[2]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=0,type="BASE",value=158,name="PhysicalMax",keywordFlags=262144}},nil}c["14% increased Damage with Ailments from Attack Skills while wielding an Axe"]={{[1]={[1]={type="Condition",var="UsingAxe"},flags=2048,type="INC",value=14,name="Damage",keywordFlags=65536}},nil}c["2% increased Attack and Cast Speed for each corpse consumed Recently"]={{[1]={[1]={type="Multiplier",var="CorpseConsumedRecently"},flags=0,type="INC",value=2,name="Speed",keywordFlags=0}},nil}c["You can inflict Bleeding on an Enemy up to 8 times Your Bleeding does not deal extra Damage while the Enemy is moving 50% less Damage with Bleeding"]={nil,"You can inflict Bleeding on an Enemy up to 8 times Your Bleeding does not deal extra Damage while the Enemy is moving 50% less Damage with Bleeding "}c["+30 to Strength"]={{[1]={flags=0,type="BASE",value=30,name="Str",keywordFlags=0}},nil}c["4% increased Effect of your Curses"]={{[1]={flags=0,type="INC",value=4,name="CurseEffect",keywordFlags=0}},nil}c["20% increased Physical Damage with Daggers"]={{[1]={flags=32768,type="INC",value=20,name="PhysicalDamage",keywordFlags=0}},nil}c["4% reduced Enemy Stun Threshold with Maces"]={{[1]={flags=65536,type="INC",value=-4,name="EnemyStunThreshold",keywordFlags=0}},nil}c["10% chance to Shock"]={{[1]={flags=0,type="BASE",value=10,name="EnemyShockChance",keywordFlags=0}},nil}c["16% increased Physical Damage with Daggers"]={{[1]={flags=32768,type="INC",value=16,name="PhysicalDamage",keywordFlags=0}},nil}c["15% chance to gain a Frenzy Charge and a Power Charge on Kill 5% increased Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},[2]={type="SkillName",skillName="Frenzy"},flags=0,type="BASE",keywordFlags=0,name="Damage",value=15}}," to gain aCharge and a Power Charge on Kill 5% increased "}c["Gain 100% of Bow Physical Damage as Extra Damage of an Element"]={{[1]={flags=0,type="BASE",value=100,name="PhysicalDamage",keywordFlags=0}}," Bow as Extra Damage of an Element "}c["Gain 100% of Bow Physical Damage as Extra Damage of each Element"]={{[1]={flags=8192,type="BASE",value=100,name="PhysicalDamageGainAsLightning",keywordFlags=0},[2]={flags=8192,type="BASE",value=100,name="PhysicalDamageGainAsCold",keywordFlags=0},[3]={flags=8192,type="BASE",value=100,name="PhysicalDamageGainAsFire",keywordFlags=0}},nil}c["+2% Chance to Block Spell Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,type="BASE",value=2,name="SpellBlockChance",keywordFlags=0}},nil}c["15% faster start of Energy Shield Recharge"]={{[1]={flags=0,type="INC",value=15,name="EnergyShieldRechargeFaster",keywordFlags=0}},nil}c["Shocks you cause are reflected back to you 60% increased Damage while Shocked"]={nil,"Shocks you cause are reflected back to you 60% increased Damage while Shocked "}c["20% increased Accuracy Rating with Maces"]={{[1]={flags=65536,type="INC",value=20,name="Accuracy",keywordFlags=0}},nil}c["Arrows Pierce all Targets"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="PierceAllTargets",flags=1}},nil}c["2% of Life Regenerated per second with at least 400 Strength"]={{[1]={[1]={type="StatThreshold",stat="Str",threshold=400},flags=0,type="BASE",value=2,name="LifeRegenPercent",keywordFlags=0}},nil}c["215% increased Energy Shield"]={{[1]={flags=0,type="INC",value=215,name="EnergyShield",keywordFlags=0}},nil}c["30% increased Trap Trigger Area of Effect"]={{[1]={flags=0,type="INC",value=30,name="TrapTriggerAreaOfEffect",keywordFlags=0}},nil}c["+30% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=30,name="CritMultiplier",keywordFlags=0}},nil}c["+225 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=225,name="Accuracy",keywordFlags=0}},nil}c["90% increased Critical Strike Chance for Spells"]={{[1]={flags=2,type="INC",value=90,name="CritChance",keywordFlags=0}},nil}c["Adds 12 to 32 Physical Damage"]={{[1]={flags=0,type="BASE",value=12,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=32,name="PhysicalMax",keywordFlags=0}},nil}c["25% increased Trap Damage"]={{[1]={flags=0,type="INC",value=25,name="Damage",keywordFlags=4096}},nil}c["Adds 9 to 26 Physical Damage"]={{[1]={flags=0,type="BASE",value=9,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=26,name="PhysicalMax",keywordFlags=0}},nil}c["+212 Intelligence Requirement"]={{[1]={flags=0,type="BASE",value=212,name="IntRequirement",keywordFlags=0}},nil}c["+15 Mana gained for each Enemy hit by your Attacks"]={{[1]={flags=1,type="BASE",value=15,name="ManaOnHit",keywordFlags=0}},nil}c["75% increased Projectile Speed"]={{[1]={flags=0,type="INC",value=75,name="ProjectileSpeed",keywordFlags=0}},nil}c["Your Damaging Hits always Stun Enemies that are on Full Life"]={nil,"Your Damaging Hits always Stun Enemies that are on Full Life "}c["60% increased Mana Cost of Skills for each 200 total Mana you have Spent Recently {variant:1}60% increased Spell Damage for each 200 total Mana you have Spent Recently"]={{[1]={flags=2,type="INC",value=60,name="ManaCost",keywordFlags=0}}," for each 200 total Mana you have Spent Recently {variant:1}60% increased Damage for each 200 total Mana you have Spent Recently "}c["Curse Enemies with Level 10 Assassin's Mark on Hit"]={{[1]={flags=0,type="LIST",value={skillId="AssassinsMark",level=10,noSupports=true},name="ExtraSkill",keywordFlags=0}},nil}c["Adds 20 to 55 Physical Damage"]={{[1]={flags=0,type="BASE",value=20,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=55,name="PhysicalMax",keywordFlags=0}},nil}c["Arrows that Pierce cause Bleeding"]={{[1]={[1]={type="StatThreshold",stat="PierceCount",threshold=1},value=100,type="BASE",keywordFlags=0,name="BleedChance",flags=1025}},nil}c["20% increased Critical Strike Chance for Spells"]={{[1]={flags=2,type="INC",value=20,name="CritChance",keywordFlags=0}},nil}c["With 5 Corrupted Items Equipped: 50% of Chaos Damage does not bypass Energy Shield and 50% of Physical Damage bypasses Energy Shield"]={nil,"With 5 Corrupted Items Equipped: 50% of Chaos Damage does not bypass Energy Shield and 50% of Physical Damage bypasses Energy Shield "}c["12% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=12,name="Damage",keywordFlags=0}},nil}c["7% increased Spell Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,type="INC",value=7,name="Damage",keywordFlags=0}},nil}c["+24 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=24,name="EnergyShield",keywordFlags=0}},nil}c["15% increased Damage with Ailments from Attack Skills while wielding a Melee Weapon"]={{[1]={[1]={type="Condition",var="UsingMeleeWeapon"},flags=2048,type="INC",value=15,name="Damage",keywordFlags=65536}},nil}c["Adds 1 to 100 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=100,name="LightningMax",keywordFlags=0}},nil}c["25% increased Quantity of Items Dropped by Slain Frozen enemies {variant:2,3,4,5}15% increased Quantity of Items Dropped by Slain Frozen Enemies"]={{}," Quantity of Items Dropped by Slain Frozen enemies {variant:2,3,4,5}15% increased Quantity of Items Dropped by Slain Frozen Enemies "}c["+8 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=8,name="LifeOnHit",keywordFlags=0}},nil}c["Adds 1 to 135 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=135,name="LightningMax",keywordFlags=0}},nil}c["Gain a Power Charge after Spending a total of 200 Mana +1 to Maximum Power Charges"]={nil,"Gain a Power Charge after Spending a total of 200 Mana +1 to Maximum Power Charges "}c["10% chance to Dodge Spell Damage"]={{[1]={flags=0,type="BASE",value=10,name="SpellDodgeChance",keywordFlags=0}},nil}c["Extra Gore"]={nil,"Extra Gore "}c["15% increased Chaos Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=15,name="ChaosDamage",keywordFlags=65536}},nil}c["Ignites your Skills cause spread to other Enemies within a Radius of 12"]={nil,"Ignites your Skills cause spread to other Enemies within a Radius of 12 "}c["+5 Life gained on Kill"]={{[1]={flags=0,type="BASE",value=5,name="LifeOnKill",keywordFlags=0}},nil}c["-2 Physical Damage taken from Attacks"]={{[1]={flags=0,type="BASE",value=-2,name="PhysicalDamageTaken",keywordFlags=0}}," from Attacks "}c["Take no Extra Damage from Critical Strikes"]={nil,"no Extra Damage from Critical Strikes "}c["Adds 14 to 22 Physical Damage"]={{[1]={flags=0,type="BASE",value=14,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=22,name="PhysicalMax",keywordFlags=0}},nil}c["1.2% of Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=1.2,name="DamageLifeLeech",keywordFlags=0}},nil}c["+16 to all Attributes"]={{[1]={flags=0,type="BASE",value=16,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=16,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=16,name="Int",keywordFlags=0}},nil}c["20% increased Area of Effect of Aura Skills"]={{[1]={[1]={type="SkillType",skillType=44},flags=0,type="INC",value=20,name="AreaOfEffect",keywordFlags=0}},nil}c["180% increased Armour"]={{[1]={flags=0,type="INC",value=180,name="Armour",keywordFlags=0}},nil}c["or Unique Enemy"]={nil,"or Unique Enemy "}c["20% of Block Chance applied to Spells {variant:2}+6% chance to Block Spell Damage"]={{[1]={flags=2,type="BASE",value=20,name="BlockChance",keywordFlags=0}}," applied to s {variant:2}+6% chance to Block Spell Damage "}c["Damage with Weapons Penetrates 3% Elemental Resistance"]={{[1]={flags=8388608,type="BASE",value=3,name="ElementalPenetration",keywordFlags=0}},nil}c["12% Chance to Block"]={{[1]={flags=0,type="BASE",value=12,name="BlockChance",keywordFlags=0}},nil}c["+0 seconds to Avian's Flight Duration"]={{[1]={[1]={type="SkillName",skillName="Aspect of the Avian"},flags=0,type="BASE",value=0,name="SecondaryDuration",keywordFlags=0}},nil}c["0.2% of maximum Life Regenerated per second per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="BASE",value=0.2,name="LifeRegenPercent",keywordFlags=0}},nil}c["40% increased Lightning Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=40,name="LightningDamage",keywordFlags=0}},nil}c["+50 to all Attributes"]={{[1]={flags=0,type="BASE",value=50,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=50,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=50,name="Int",keywordFlags=0}},nil}c["30% chance to Avoid being Ignited"]={{[1]={flags=0,type="BASE",value=30,name="AvoidIgnite",keywordFlags=0}},nil}c["Gain Adrenaline for 20 seconds when you reach Low Life if you do not have Adrenaline"]={nil,"Gain Adrenaline for 20 seconds when you reach Low Life if you do not have Adrenaline "}c["7% chance to Ignite"]={{[1]={flags=0,type="BASE",value=7,name="EnemyIgniteChance",keywordFlags=0}},nil}c["10% reduced Movement Speed"]={{[1]={flags=0,type="INC",value=-10,name="MovementSpeed",keywordFlags=0}},nil}c["Attack Skills deal 10% increased Damage with Ailments while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=2048,type="INC",value=10,name="Damage",keywordFlags=65536}},nil}c["Adds 5 to 12 Physical Damage to Attacks"]={{[1]={flags=0,type="BASE",value=5,name="PhysicalMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=12,name="PhysicalMax",keywordFlags=65536}},nil}c["25% increased Area of Effect while you have Arcane Surge"]={{[1]={[1]={type="Condition",var="AffectedByArcaneSurge"},flags=0,type="INC",value=25,name="AreaOfEffect",keywordFlags=0}},nil}c["40% of Physical Damage Converted to Fire Damage while affected by Anger"]={{[1]={[1]={type="Condition",var="AffectedByAnger"},flags=0,type="BASE",value=40,name="PhysicalDamageConvertToFire",keywordFlags=0}},nil}c["Adds 188 to 262 Cold Damage to Bow Attacks"]={{[1]={flags=8192,type="BASE",value=188,name="ColdMin",keywordFlags=0},[2]={flags=8192,type="BASE",value=262,name="ColdMax",keywordFlags=0}},nil}c["10% chance to Ignite"]={{[1]={flags=0,type="BASE",value=10,name="EnemyIgniteChance",keywordFlags=0}},nil}c["120 Energy Shield Regenerated per second while a Rare or Unique Enemy is Nearby"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="RareOrUnique"},flags=0,type="BASE",value=120,name="EnergyShieldRegen",keywordFlags=0}},nil}c["100% increased Critical Strike Chance against Enemies that are affected by no Elemental Ailments"]={{[1]={[1]={type="ActorCondition",varList={[1]="Frozen",[2]="Chilled",[3]="Shocked",[4]="Ignited"},neg=true,actor="enemy"},[2]={type="Condition",var="Effective"},flags=0,type="INC",keywordFlags=262144,name="CritChance",value=100}},nil}c["1% increased Movement Speed per 600 Evasion Rating, up to 75%"]={{[1]={[1]={limit=75,stat="Evasion",div=600,type="PerStat",limitTotal=true},flags=0,type="INC",value=1,name="MovementSpeed",keywordFlags=0}},nil}c["-5% to maximum Fire Resistance"]={{[1]={flags=0,type="BASE",value=-5,name="FireResistMax",keywordFlags=0}},nil}c["10% increased Area of Effect"]={{[1]={flags=0,type="INC",value=10,name="AreaOfEffect",keywordFlags=0}},nil}c["+20 Energy Shield gained on Kill +1 to Level of Socketed Elemental Gems"]={{[1]={flags=0,type="BASE",value=20,name="EnergyShield",keywordFlags=0}}," gained on Kill +1 to Level of Socketed Elemental Gems "}c["25% increased Damage with Ailments from Attack Skills while wielding a Sword"]={{[1]={[1]={type="Condition",var="UsingSword"},flags=2048,type="INC",value=25,name="Damage",keywordFlags=65536}},nil}c["4% reduced Mana Cost per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="INC",value=-4,name="ManaCost",keywordFlags=0}},nil}c["20% increased Area of Effect if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,type="INC",value=20,name="AreaOfEffect",keywordFlags=0}},nil}c["Socketed Minion Gems are Supported by Level 16 Life Leech"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportLifeLeech",level=16},name="ExtraSupport",keywordFlags=0}},nil}c["115% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=115,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["220% increased Energy Shield"]={{[1]={flags=0,type="INC",value=220,name="EnergyShield",keywordFlags=0}},nil}c["100% increased Global Defences"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=100,name="Defences",keywordFlags=0}},nil}c["Adds 5 to 12 Fire Attack Damage per Buff on You"]={{[1]={[1]={type="Multiplier",var="BuffOnSelf"},flags=0,type="BASE",value=5,name="FireMin",keywordFlags=65536},[2]={[1]={type="Multiplier",var="BuffOnSelf"},flags=0,type="BASE",value=12,name="FireMax",keywordFlags=65536}},nil}c["Gems can be Socketed in this Item ignoring Socket Colour"]={nil,"Gems can be Socketed in this Item ignoring Socket Colour "}c["10% reduced Physical Damage taken over time"]={{[1]={flags=0,type="INC",value=-10,name="PhysicalDamageTakenOverTime",keywordFlags=0}},nil}c["18% increased Damage with Ailments from Attack Skills while wielding a Claw"]={{[1]={[1]={type="Condition",var="UsingClaw"},flags=2048,type="INC",value=18,name="Damage",keywordFlags=65536}},nil}c["Socketed Gems are Supported by level 1 Mana Leech"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportManaLeech",level=1},name="ExtraSupport",keywordFlags=0}},nil}c["45% increased Area of Effect of Area Skills"]={{[1]={flags=0,type="INC",value=45,name="AreaOfEffect",keywordFlags=0}},nil}c["135% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=135,name="Evasion",keywordFlags=0}},nil}c["You lose Virulence 50% slower"]={nil,"You lose Virulence 50% slower "}c["No Life Recovery Applies during Flask effect {variant:2}100% increased Amount Recovered"]={nil,"No Life Recovery Applies during Flask effect {variant:2}100% increased Amount Recovered "}c["Minions have +5% to all Elemental Resistances"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=5,name="ElementalResist",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["You and nearby Allies have 8% increased Movement Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=8,name="MovementSpeed",keywordFlags=0}},name="ExtraAura",keywordFlags=0}},nil}c["Has 2 Sockets"]={{[1]={flags=0,type="BASE",value=2,name="SocketCount",keywordFlags=0}},nil}c["Ancestral Bond"]={{[1]={value="Ancestral Bond",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["10% increased Elemental Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=10,name="ElementalDamage",keywordFlags=0}},nil}c["Attacks with this Weapon deal 80-120 added Chaos Damage against Enemies affected by at least 5 Poisons"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="MultiplierThreshold",actor="enemy",var="PoisonStack",threshold=5},flags=0,type="BASE",keywordFlags=0,name="ChaosMin",value=80},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="MultiplierThreshold",actor="enemy",var="PoisonStack",threshold=5},flags=0,type="BASE",keywordFlags=0,name="ChaosMax",value=120}},nil}c["+10% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=10,name="LightningResist",keywordFlags=0}},nil}c["10% more Chaos Damage with Attack Skills"]={{[1]={flags=0,type="MORE",value=10,name="ChaosDamage",keywordFlags=65536}},nil}c["While your Passive Skill Tree connects to a class' Starting location, you gain:"]={{},nil}c["16% increased Trap Damage"]={{[1]={flags=0,type="INC",value=16,name="Damage",keywordFlags=4096}},nil}c["Minions Regenerate 0.5% Life per second"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=0.5,name="LifeRegenPercent",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["+1% to Critical Strike Chance"]={{[1]={flags=0,type="BASE",value=1,name="CritChance",keywordFlags=0}},nil}c["+14% to Cold and Lightning Resistances"]={{[1]={flags=0,type="BASE",value=14,name="ColdResist",keywordFlags=0},[2]={flags=0,type="BASE",value=14,name="LightningResist",keywordFlags=0}},nil}c["Minions gain Unholy Might for 5 seconds on Kill {variant:2}Minions gain Unholy Might for 10 seconds on Kill"]={nil,"gain Unholy Might for 5 seconds on Kill {variant:2}Minions gain Unholy Might for 10 seconds on Kill "}c["Removes all but one Life on use"]={nil,"Removes all but one Life on use "}c["38% increased Duration"]={{[1]={flags=0,type="INC",value=38,name="Duration",keywordFlags=0}},nil}c["+2 Life gained for each Enemy hit by your Attacks"]={{[1]={flags=1,type="BASE",value=2,name="LifeOnHit",keywordFlags=0}},nil}c["40% increased maximum Life"]={{[1]={flags=0,type="INC",value=40,name="Life",keywordFlags=0}},nil}c["50% increased Flask Life Recovery rate"]={{[1]={flags=0,type="INC",value=50,name="FlaskLifeRecoveryRate",keywordFlags=0}},nil}c["35% increased maximum Life"]={{[1]={flags=0,type="INC",value=35,name="Life",keywordFlags=0}},nil}c["+28% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=28,name="ColdResist",keywordFlags=0}},nil}c["190% increased Physical Damage"]={{[1]={flags=0,type="INC",value=190,name="PhysicalDamage",keywordFlags=0}},nil}c["30% increased Damage with Ailments from Attack Skills while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=2048,type="INC",value=30,name="Damage",keywordFlags=65536}},nil}c["You gain Onslaught for 2 second per Endurance Charge when Hit"]={nil,"You gain Onslaught for 2 second per Endurance Charge when Hit "}c["You gain Onslaught for 5 second per Endurance Charge when Hit"]={nil,"You gain Onslaught for 5 second per Endurance Charge when Hit "}c["0.5% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=0.5,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["15% increased Movement Speed while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}},nil}c["Shadow: +0.5 to Critical Strike Chance"]={{[1]={[1]={type="Condition",var="ConnectedToShadowStart"},flags=0,type="BASE",value=0.5,name="CritChance",keywordFlags=0}},nil}c["88% increased Damage with Poison if you have at least 300 Dexterity"]={{[1]={[1]={type="StatThreshold",stat="Dex",threshold=300},flags=0,type="INC",value=88,name="Damage",keywordFlags=1048576}},nil}c["+55% to Non-Ailment Chaos Damage over Time Multiplier"]={{[1]={flags=0,type="BASE",value=55,name="ChaosDotMultiplier",keywordFlags=0}},nil}c["Every 4 seconds, 33% chance to Freeze nearby Chilled Unique Enemies for 0.6 seconds Every 4 seconds, Freeze nearby Chilled Non-Unique Enemies for 0.6 seconds"]={nil,"Every 4 seconds, 33% chance to Freeze nearby Chilled Unique Enemies for 0.6 seconds Every 4 seconds, Freeze nearby Chilled Non-Unique Enemies for 0.6 seconds "}c["12% increased Attack Speed"]={{[1]={flags=1,type="INC",value=12,name="Speed",keywordFlags=0}},nil}c["+45 to Dexterity"]={{[1]={flags=0,type="BASE",value=45,name="Dex",keywordFlags=0}},nil}c["Animated Guardian deals 5% increased Damage per Animated Weapon Animated Minions' Melee Attacks deal Splash Damage to surrounding targets"]={nil,"Animated Guardian deals 5% increased Damage per Animated Weapon Animated Minions' Melee Attacks deal Splash Damage to surrounding targets "}c["Avatar of Fire"]={{[1]={value="Avatar of Fire",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["50% increased Cold Damage"]={{[1]={flags=0,type="INC",value=50,name="ColdDamage",keywordFlags=0}},nil}c["Cannot take Reflected Elemental Damage"]={nil,"Cannot take Reflected Elemental Damage "}c["Adds 7 to 25 Physical Damage to Attacks"]={{[1]={flags=0,type="BASE",value=7,name="PhysicalMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=25,name="PhysicalMax",keywordFlags=65536}},nil}c["9% increased Movement Speed"]={{[1]={flags=0,type="INC",value=9,name="MovementSpeed",keywordFlags=0}},nil}c["25% reduced Mana Cost of Skills that place Mines or throw Traps"]={{[1]={flags=0,type="INC",value=-25,name="ManaCost",keywordFlags=12288}},nil}c["8% increased Mine Laying Speed"]={{[1]={flags=0,type="INC",value=8,name="MineLayingSpeed",keywordFlags=0}},nil}c["25% increased Poison Duration if you have at least 150 Intelligence"]={{[1]={[1]={type="StatThreshold",stat="Int",threshold=150},flags=0,type="INC",value=25,name="EnemyPoisonDuration",keywordFlags=0}},nil}c["3% increased Cast Speed while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=16,type="INC",value=3,name="Speed",keywordFlags=0}},nil}c["50% reduced Maximum Recovery per Life Leech"]={{[1]={flags=0,type="INC",value=-50,name="MaxLifeLeechInstance",keywordFlags=0}},nil}c["10% increased maximum Energy Shield"]={{[1]={flags=0,type="INC",value=10,name="EnergyShield",keywordFlags=0}},nil}c["+60% to Critical Strike Multiplier if you've dealt a Non-Critical Strike Recently"]={{[1]={[1]={type="Condition",var="NonCritRecently"},flags=0,type="BASE",value=60,name="CritMultiplier",keywordFlags=0}},nil}c["+1 to Level of Socketed Aura Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="aura",value=1},name="GemProperty",keywordFlags=0}},nil}c["8% increased Damage with Ailments from Attack Skills while wielding a Two Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=2048,type="INC",value=8,name="Damage",keywordFlags=65536}},nil}c["Gain 20% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,type="BASE",value=20,name="PhysicalDamageGainAsCold",keywordFlags=0}},nil}c["Gain 35% of Physical Damage as Extra Fire Damage"]={{[1]={flags=0,type="BASE",value=35,name="PhysicalDamageGainAsFire",keywordFlags=0}},nil}c["16% Chance to Block"]={{[1]={flags=0,type="BASE",value=16,name="BlockChance",keywordFlags=0}},nil}c["Adds 6 to 10 Physical Damage to Attacks with Bows"]={{[1]={flags=8192,type="BASE",value=6,name="PhysicalMin",keywordFlags=0},[2]={flags=8192,type="BASE",value=10,name="PhysicalMax",keywordFlags=0}},nil}c["When you or your Totems Kill a Burning Enemy, 20% chance for you and your Totems to each gain an Endurance Charge 6% increased Fire Damage per Endurance Charge"]={nil,"When you or your Totems Kill a Burning Enemy, 20% chance for you and your Totems to each gain an Endurance Charge 6% increased Fire Damage per Endurance Charge "}c["175% increased Skeleton Duration"]={{[1]={[1]={type="SkillName",skillName="Summon Skeleton"},flags=0,type="INC",value=175,name="Duration",keywordFlags=0}},nil} |