- Overhauled buff/debuff and curse handling - Added support for Punishment, Generosity and Block Chance Reduction - Minor corrections to unique stat wording
245 lines
7.4 KiB
Lua
245 lines
7.4 KiB
Lua
-- Item data (c) Grinding Gear Games
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return {
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-- Weapon: Claw
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[[
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Advancing Fortress
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Gut Ripper
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Variant: Pre 2.6.0
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Variant: Current
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Requires Level 46, 80 Dex, 80 Int
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Implicits: 2
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{variant:1}+21 Life gained for each Enemy hit by Attacks
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{variant:2}+44 Life gained for each Enemy hit by Attacks
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Socketed Gems are Supported by level 12 Fortify
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(100-120)% increased Physical Damage
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+110 to Evasion Rating
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+(30-50) to maximum Life
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+35 to maximum Energy Shield
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Reflects (71-90) Physical Damage to Melee Attackers
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15% Chance to Block
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]],[[
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Al Dhih
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Timeworn Claw
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Variant: Pre 2.0.0
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Variant: Pre 2.6.0
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Variant: Current
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Requires Level 26, 39 Dex, 56 Int
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Implicits: 3
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{variant:1}+8 Life gained for each Enemy hit by Attacks
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{variant:2}2% of Physical Attack Damage Leeched as Life
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{variant:3}+19 Life gained for each Enemy hit by Attacks
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{variant:1}(60-80)% increased Physical Damage
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{variant:2,3}(100-120)% increased Physical Damage
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3% of Physical Attack Damage Leeched as Life
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10% reduced Enemy Stun Threshold with this Weapon
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Socketed Gems have 10% chance to cause Enemies to Flee on Hit
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]],[[
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Allure
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Vaal Claw
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Requires Level 66, 131 Dex, 95 Int
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2% of Physical Attack Damage Leeched as Life
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(80-100)% increased Physical Damage
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Adds (15-20) to (30-40) Physical Damage
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(8-12)% increased Attack Speed
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15% increased Movement Speed while Phasing
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You gain Phasing for 3 seconds on using a Vaal Skill
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]],[[
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Bloodseeker
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Hellion's Paw
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Requires Level 62, 131 Dex, 95 Int
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1.6% of Physical Attack Damage Leeched as Life
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(100-120)% increased Physical Damage
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Adds 10 to 12 Physical Damage
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5% increased Attack Speed
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1.2% of Physical Attack Damage Leeched as Life
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5% increased Movement Speed
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Life Leech from Hits with this Weapon applies instantly
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]],[[
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Cybil's Paw
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Thresher Claw
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Variant: Pre 2.0.0
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Variant: Pre 2.6.0
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Variant: Current
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Requires Level 37, 53 Dex, 77 Int
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Implicits: 3
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{variant:1}+15 Life gained for each Enemy hit by Attacks
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{variant:2}+21 Life gained for each Enemy hit by Attacks
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{variant:3}+25 Life gained for each Enemy hit by Attacks
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(8-12)% increased Cast Speed
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+(30-40) to maximum Mana
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+(5-8) Life gained for each Enemy hit by your Spells
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{variant:1}6% increased Spell Damage per 5% Block Chance
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{variant:2,3}8% increased Spell Damage per 5% Block Chance
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]],[[
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Essentia Sanguis
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Eye Gouger
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Variant: Pre 1.3.0
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Variant: Pre 2.0.0
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Variant: Pre 2.6.0
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Requires Level 64, 113 Dex, 113 Int
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Implicits: 2
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{variant:1,2}0.6% of Physical Attack Damage Leeched as Life
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{variant:3}+31 Life gained for each Enemy hit by Attacks
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{variant:1}10% additional Chance to Block while Dual Wielding Claws
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{variant:2,3}8% additional Chance to Block while Dual Wielding Claws
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{variant:1}(80-120)% increased Physical Damage
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{variant:2,3}(140-180)% increased Physical Damage
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{variant:1}Adds 1 to 50 Lightning Damage
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{variant:2,3}Adds 1 to 80 Lightning Damage
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(20-30)% increased Attack Speed
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+(30-40) to maximum Energy Shield
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Ghost Reaver
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]],[[
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Essentia Sanguis
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Vaal Claw
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Variant: Current
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Requires Level 66, 95 Dex, 131 Int
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2% of Physical Attack Damage Leeched as Life
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8% additional Chance to Block while Dual Wielding Claws
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(140-180)% increased Physical Damage
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Adds 1 to 200 Lightning Damage
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(20-30)% increased Attack Speed
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+(30-40) to maximum Energy Shield
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Ghost Reaver
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]],[[
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Hand of Thought and Motion
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Blinder
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Variant: Pre 2.6.0
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Variant: Current
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League: Breach
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Requires Level 22, 41 Dex, 41 Int
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Implicits: 2
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{variant:1}+10 Life gained for each Enemy hit by Attacks
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{variant:2}+12 Life gained for each Enemy hit by Attacks
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(20-25)% increased Elemental Damage with Weapons
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Adds 1 to (50-60) Lightning Damage
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(10-15)% increased Attack Speed
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Adds 1-3 Lightning Damage to Attacks per 10 Intelligence
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]],[[
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Hand of Wisdom and Action
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Imperial Claw
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Variant: Pre 2.6.0
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Variant: Current
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League: Breach
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Requires Level 68, 131 Dex, 95 Int
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Implicits: 2
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{variant:1}+25 Life gained for each Enemy hit by Attacks
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{variant:2}+46 Life gained for each Enemy hit by Attacks
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(25-30)% increased Elemental Damage with Weapons
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(8-12)% increased Dexterity
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(8-12)% increased Intelligence
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Adds 1-6 Lightning Damage to Attacks per 10 Intelligence
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1% increased Attack Speed per 25 Dexterity
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]],[[
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Izaro's Dilemma
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Imperial Claw
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Variant: Pre 2.6.0
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Variant: Current
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Requires Level 68, 131 Dex, 95 Int
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Implicits: 2
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{variant:1}+25 Life gained for each Enemy hit by Attacks
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{variant:2}+46 Life gained for each Enemy hit by Attacks
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(40-60)% increased Physical Damage
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Adds 20 to 50 Physical Damage
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(10-15)% increased Attack Speed
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+(250-350) to Accuracy Rating
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100% increased Physical Damage while Frozen
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]],[[
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Last Resort
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Nailed Fist
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+3 Life gained for each Enemy hit by your Attacks
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25% increased Attack Speed when on Low Life
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(80-100)% increased Physical Damage
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Adds 2 to 10 Physical Damage
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100% increased Claw Physical Damage when on Low Life
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100% increased Accuracy Rating when on Low Life
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]],[[
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Mortem Morsu
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Fright Claw
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Variant: Pre 2.2.0
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Variant: Pre 2.6.0
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Variant: Current
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Requires Level 34, 61 Dex, 61 Int
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Implicits: 2
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{variant:1,2}2% of Physical Attack Damage Leeched as Life
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{variant:3}+20 Life gained for each Enemy hit by Attacks
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(75-100)% increased Physical Damage
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20% increased Attack Speed
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25% increased Critical Strike Chance
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{variant:1}+25% to Global Critical Strike Multiplier
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{variant:2,3}+40% to Global Critical Strike Multiplier
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(10-20)% of Physical Damage Converted to Chaos Damage
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Poisonous Hit
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25% reduced Enemy Stun Threshold with this Weapon
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]],[[
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Ornament of the East
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Gut Ripper
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Variant: Pre 2.6.0
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Variant: Current
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Requires Level 46, 80 Dex, 80 Int
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Implicits: 2
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{variant:1}+21 Life gained for each Enemy hit by Attacks
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{variant:2}+44 Life gained for each Enemy hit by Attacks
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(100-120)% increased Physical Damage
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(10-15)% increased Attack Speed
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25% increased Stun Recovery
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+1 to Level of Socketed Dexterity Gems
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Hits can't be Evaded
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]],[[
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Rive
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Terror Claw
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Requires Level 70, 113 Dex, 113 Int
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2% of Physical Attack Damage Leeched as Life
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(60-80)% increased Physical Damage
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Adds (25-35) to (50-65) Physical Damage
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Causes Bleeding on Hit
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2% increased Physical Damage over time per 10 Dexterity
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1% increased Bleed Duration per 12 Intelligence
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30% Chance to cause Bleeding Enemies to Flee on hit
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]],[[
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The Scourge
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Terror Claw
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Requires Level 70, 113 Dex, 113 Int
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2% of Physical Attack Damage Leeched as Life
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Adds (35-50) to (100-125) Physical Damage
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(10-15)% increased Attack Speed
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Minions have (10-15)% increased Attack Speed
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10% Chance to Cast level 18 Summon Spectral Wolf on Kill
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Increases and Reductions to Minion Damage also affect you
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70% increased Minion Damage if you have Hit Recently
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]],[[
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Touch of Anguish
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Imperial Claw
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Variant: Pre 2.6.0
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Variant: Current
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Requires Level 68, 131 Dex, 95 Int
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Implicits: 2
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{variant:1}+25 Life gained for each Enemy hit by Attacks
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{variant:2}+46 Life gained for each Enemy hit by Attacks
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Adds (40-50) to (130-150) Physical Damage
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30% increased Cold Damage
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(30-40)% increased Critical Strike Chance
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20% chance to gain a Frenzy Charge on Killing a Frozen Enemy
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Skills Chain an additional time while at maximum Frenzy Charges
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10% chance to Freeze
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Critical Strikes do not always Freeze
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]],[[
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Wildslash
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Awl
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Variant: Pre 2.6.0
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Variant: Current
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Requires Level 12, 25 Dex, 25 Int
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Implicits: 2
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{variant:1}+5 Life gained for each Enemy hit by Attacks
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{variant:2}+7 Life gained for each Enemy hit by Attacks
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+(10-15) to Strength
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+(10-15) to Dexterity
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15% reduced Accuracy Rating
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Adds (2-6) to (16-22) Physical Damage
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(10-15)% increased Attack Speed
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20% increased Damage with Movement Skills
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15% increased Attack Speed with Movement Skills
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]],
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}
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