Files
PathOfBuilding/Data/Uniques/claw.lua
2017-03-05 08:42:33 +00:00

216 lines
6.5 KiB
Lua

-- Item data (c) Grinding Gear Games
return {
-- Weapon: Claw
[[
Advancing Fortress
Gut Ripper
Requires Level 46, 80 Dex, 80 Int
+21 Life gained for each Enemy hit by Attacks
Socketed Gems are Supported by level 12 Fortify
(100-120)% increased Physical Damage
+110 to Evasion Rating
+(30-50) to maximum Life
+35 to maximum Energy Shield
Reflects (71-90) Physical Damage to Melee Attackers
15% Chance to Block
]],[[
Al Dhih
Timeworn Claw
Variant: Pre 2.0.0
Variant: Pre 2.6.0
Variant: Current
Requires Level 26, 39 Dex, 56 Int
Implicits: 3
{variant:1}+8 Life gained for each Enemy hit by Attacks
{variant:2}2% of Physical Attack Damage Leeched as Life
{variant:3}+19 Life gained for each enemy hit by Attacks
{variant:1}(60-80)% increased Physical Damage
{variant:2,3}(100-120)% increased Physical Damage
3% of Physical Attack Damage Leeched as Life
10% reduced Enemy Stun Threshold with this Weapon
Socketed Gems have 10% chance to cause Enemies to Flee on Hit
]],[[
Allure
Vaal Claw
Requires Level 66, 131 Dex, 95 Int
2% of Physical Attack Damage Leeched as Life
(80-100)% increased Physical Damage
Adds (15-20) to (30-40) Physical Damage
(8-12)% increased Attack Speed
15% increased Movement Speed while Phasing
You gain Phasing for 3 seconds on using a Vaal Skill
]],[[
Bloodseeker
Hellion's Paw
Requires Level 62, 131 Dex, 95 Int
1.6% of Physical Attack Damage Leeched as Life
(100-120)% increased Physical Damage
Adds 10 to 12 Physical Damage
5% increased Attack Speed
1.2% of Physical Attack Damage Leeched as Life
5% increased Movement Speed
Life Leech from Hits with this Weapon applies instantly
]],[[
Cybil's Paw
Thresher Claw
Variant: Pre 2.0.0
Variant: Current
Requires Level 37, 53 Dex, 77 Int
Implicits: 2
{variant:1}+15 Life gained for each Enemy hit by Attacks
{variant:2}+21 Life gained for each Enemy hit by Attacks
{variant:3}+25 Life gained for each Enemy hit by Attacks
(8-12)% increased Cast Speed
+(30-40) to maximum Mana
+(5-8) Life gained for each Enemy hit by your Spells
{variant:1}6% increased Spell Damage per 5% Block Chance
{variant:2}8% increased Spell Damage per 5% Block Chance
]],[[
Essentia Sanguis
Eye Gouger
Variant: Pre 1.3.0
Variant: Pre 2.0.0
Variant: Pre 2.6.0
Requires Level 64, 113 Dex, 113 Int
Implicits: 2
{variant:1,2}0.6% of Physical Attack Damage Leeched as Life
{variant:3}+31 Life gained for each Enemy hit by Attacks
{variant:1}10% additional Chance to Block while Dual Wielding Claws
{variant:2,3}8% additional Chance to Block while Dual Wielding Claws
{variant:1}(80-120)% increased Physical Damage
{variant:2,3}(140-180)% increased Physical Damage
{variant:1}Adds 1 to 50 Lightning Damage
{variant:2,3}Adds 1 to 80 Lightning Damage
(20-30)% increased Attack Speed
+(30-40) to maximum Energy Shield
Ghost Reaver
]],[[
Essentia Sanguis
Vaal Claw
Variant: Current
Requires Level 66, 95 Dex, 131 Int
2% of Physical Attack Damage Leeched as Life
8% additional Chance to Block while Dual Wielding Claws
(140-180)% increased Physical Damage
Adds 1 to 200 Lightning Damage
(20-30)% increased Attack Speed
+(30-40) to maximum Energy Shield
Ghost Reaver
]],[[
Hand of Thought and Motion
Blinder
League: Breach
Requires Level 22, 41 Dex, 41 Int
+10 Life gained for each Enemy hit by Attacks
(20-25)% increased Elemental Damage with Weapons
Adds 1 to (50-60) Lightning Damage
(10-15)% increased Attack Speed
Adds 1-3 Lightning Damage to Attacks per 10 Intelligence
]],[[
Hand of Wisdom and Action
Imperial Claw
League: Breach
Requires Level 68, 131 Dex, 95 Int
+25 Life gained for each Enemy hit by Attacks
(25-30)% increased Elemental Damage with Weapons
(8-12)% increased Dexterity
(8-12)% increased Intelligence
Adds 1-6 Lightning Damage to Attacks per 10 Intelligence
1% increased Attack Speed per 25 Dexterity
]],[[
Izaro's Dilemma
Imperial Claw
Requires Level 68, 131 Dex, 95 Int
+25 Life gained for each Enemy hit by Attacks
(40-60)% increased Physical Damage
Adds 20 to 50 Physical Damage
(10-15)% increased Attack Speed
+(250-350) to Accuracy Rating
100% increased Physical Damage while Frozen
]],[[
Last Resort
Nailed Fist
+3 Life gained for each Enemy hit by your Attacks
25% increased Attack Speed when on Low Life
(80-100)% increased Physical Damage
Adds 2 to 10 Physical Damage
100% increased Claw Physical Damage when on Low Life
100% increased Accuracy Rating when on Low Life
]],[[
Mortem Morsu
Fright Claw
Variant: Pre 2.2.0
Variant: Pre 2.6.0
Variant: Current
Requires Level 34, 61 Dex, 61 Int
Implicits: 2
{variant:1,2}2% of Physical Attack Damage Leeched as Life
{variant:3}+20 Life gained for each enemy hit by Attacks
(75-100)% increased Physical Damage
20% increased Attack Speed
25% increased Critical Strike Chance
{variant:1}+25% to Global Critical Strike Multiplier
{variant:2,3}+40% to Global Critical Strike Multiplier
(10-20)% of Physical Damage Converted to Chaos Damage
Poisonous Hit
25% reduced Enemy Stun Threshold with this Weapon
]],[[
Ornament of the East
Gut Ripper
Requires Level 46, 80 Dex, 80 Int
+21 Life gained for each Enemy hit by Attacks
(100-120)% increased Physical Damage
(10-15)% increased Attack Speed
25% increased Stun Recovery
+1 to Level of Socketed Dexterity Gems
Hits can't be Evaded
]],[[
Rive
Terror Claw
Requires Level 70, 113 Dex, 113 Int
2% of Physical Attack Damage Leeched as Life
(60-80)% increased Physical Damage
Adds (25-35) to (50-65) Physical Damage
Causes Bleeding on Hit
2% increased Physical Damage over time per 10 Dexterity
1% increased Bleed Duration per 12 Intelligence
30% Chance to cause Bleeding Enemies to Flee on hit
]],[[
The Scourge
Terror Claw
Requires Level 70, 113 Dex, 113 Int
2% of Physical Attack Damage Leeched as Life
Adds (35-50) to (100-125) Physical Damage
(10-15)% increased Attack Speed
Minions have (10-15)% increased Attack Speed
10% Chance to summon a Spectral Wolf on Kill
Increases and reductions to Minion Damage also affects you
70% increased Minion Damage if you have Hit Recently
]],[[
Touch of Anguish
Imperial Claw
Requires Level 68, 131 Dex, 95 Int
+25 Life gained for each Enemy hit by Attacks
Adds (40-50) to (130-150) Physical Damage
30% increased Cold Damage
(30-40)% increased Critical Strike Chance
20% chance to gain a Frenzy Charge on Killing a Frozen Enemy
Skills Chain an additional time while at maximum Frenzy Charges
10% chance to Freeze
Critical Strikes do not always Freeze
]],[[
Wildslash
Awl
Requires Level 12, 25 Dex, 25 Int
+5 Life gained for each Enemy hit by Attacks
+(10-15) to Strength
+(10-15) to Dexterity
15% reduced Accuracy Rating
Adds (2-6) to (16-22) Physical Damage
(10-15)% increased Attack Speed
20% increased Damage with Movement Skills
15% increased Attack Speed with Movement Skills
]],
}