- Sidebar now shows Crit Chance and Effective Crit Chance - Added "Are you Leeching?" option - Changed Essence Drain to Average Damage - Added support for Raider's Phasing while at maximum Frenzy Charges - Overhauled jewel conversion code; this fixes the issue with Nightmare jewels and the Sanctuary cluster
292 lines
8.1 KiB
Lua
292 lines
8.1 KiB
Lua
-- Item data (c) Grinding Gear Games
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return {
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-- Weapon: Bow
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[[
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Chin Sol
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Assassin Bow
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Variant: Pre 1.2.0
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Variant: Pre 2.0.0
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Variant: Current
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Requires Level 62, 212 Dex
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{variant:1,2}(6-12)% increased Elemental Damage with Weapons
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{variant:1}(75-100)% increased Physical Damage
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{variant:2,3}(150-180)% increased Physical Damage
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+(10-20) to Dexterity
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Adds 25 to 50 Fire Damage
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{variant:1}5% increased Attack Speed
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{variant:2,3}(10-14)% increased Attack Speed
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100% More Bow Damage at Close Range
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Bow Knockback at Close Range
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]],[[
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Darkscorn
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Assassin Bow
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Variant: Pre 1.2.0
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Variant: Pre 2.0.0
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Variant: Pre 2.6.0
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Variant: Current
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Requires Level 62, 212 Dex
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Implicits: 1
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{variant:1,2}(6-12)% increased Elemental Damage with Weapons
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{variant:1,2,3}(100-125)% increased Physical Damage
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{variant:4}(130-150)% increased Physical Damage
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{variant:2}Adds (6-10) to (10-14) Physical Damage
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{variant:3,4}Adds (10-15) to (15-20) Physical Damage
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10% increased Attack Speed
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25% of Physical Damage Converted to Chaos Damage
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(15-30)% increased Accuracy Rating
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25% of Physical Damage taken as Chaos Damage
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]],[[
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Death's Harp
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Death Bow
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Variant: Pre 2.2.0
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Variant: Current
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Requires Level 32, 107 Dex
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(30-50)% increased Critical Strike Chance
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(100-125)% increased Physical Damage
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10% increased Attack Speed
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{variant:1}+100% to Global Critical Strike Multiplier
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{variant:2}+150% to Global Critical Strike Multiplier
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Adds an additional Arrow
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]],[[
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Death's Opus
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Death Bow
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Requires Level 44, 107 Dex
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(30-50)% increased Critical Strike Chance
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(100-125)% increased Physical Damage
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Adds (10-20) to (30-35) Physical Damage
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10% increased Attack Speed
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+150% to Global Critical Strike Multiplier
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2 additional Arrows
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]],[[
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Doomfletch
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Royal Bow
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Variant: Pre 2.0.0
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Variant: Pre 2.6.0
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Variant: Current
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Requires Level 28, 95 Dex
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Implicits: 2
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{variant:1,2}(6-12)% increased Elemental Damage with Weapons
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{variant:3}(20-24)% increased Elemental Damage with Weapons
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{variant:2,3}Adds (8-12) to (16-20) Physical Damage
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(10-14)% increased Attack Speed
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(30-40)% increased Critical Strike Chance
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60% increased Mana Regeneration Rate
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Gain 110% of Bow Physical Damage as Extra Damage of an Element
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]],[[
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Doomfletch's Prism
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Royal Bow
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Variant: Pre 2.6.0
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Variant: Current
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Requires Level 40, 95 Dex
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Implicits: 2
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{variant:1}(6-12)% increased Elemental Damage with Weapons
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{variant:2}(20-24)% increased Elemental Damage with Weapons
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Adds (8-12) to (16-20) Physical Damage
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(10-14)% increased Attack Speed
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(30-40)% increased Critical Strike Chance
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60% increased Mana Regeneration Rate
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Gain 110% of Bow Physical Damage as Extra Damage of each Element
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]],[[
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Infractem
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Decimation Bow
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Variant: Pre 1.2.0
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Variant: Pre 2.6.0
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Variant: Current
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Requires Level 53, 170 Dex
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(30-50)% increased Critical Strike Chance
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{variant:1,2}(90-100)% increased Physical Damage
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{variant:3}(110-125)% increased Physical Damage
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{variant:2,3}Adds (25-35) to (36-45) Physical Damage
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+(20-30) to Dexterity
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+(200-250) to Accuracy Rating
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Arrows always Pierce
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10% increased Movement Speed
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{variant:1,2}Cannot Leech
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{variant:3}Cannot Leech Life
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]],[[
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Iron Commander
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Death Bow
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Requires Level 32, 107 Dex
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(30-50)% increased Critical Strike Chance
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Adds (8-12) to (16-24) Physical Damage
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(14-20)% increased Attack Speed
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(14-20)% increased Totem Life
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(14-20)% increased Totem Placement speed
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Can summon 1 additional Siege Ballista Totem per 200 Dexterity
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Adds 1 to 3 Physical Damage to Attacks per 25 Dexterity
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]],[[
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Lioneye's Glare
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Imperial Bow
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Variant: Pre 2.0.0
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Variant: Pre 2.6.0
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Variant: Current
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Requires Level 66, 212 Dex
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Implicits: 2
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{variant:2}(6-12)% increased Elemental Damage with Weapons
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{variant:3}(20-24)% increased Elemental Damage with Weapons
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(150-175)% increased Physical Damage
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Adds (6-12) to (20-32) Physical Damage
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(10-20)% increased Attack Speed
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+(80-100) to maximum Mana
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Hits can't be Evaded
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]],[[
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Null's Inclination
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Ranger Bow
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Requires Level 60, 212 Dex, 212 Int
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Adds (50-80) to (130-180) Chaos Damage
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(7-12)% increased Attack Speed
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+(7-11)% to Chaos Resistance
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Minions deal 1% increased Damage per 10 Dexterity
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+212 Intelligence Requirement
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Cast Socketed Minion Spells on Kill with this Weapon
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]],[[
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Nuro's Harp
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Harbinger Bow
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Variant: Pre 2.5.0
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Variant: Current
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Requires Level 68, 212 Dex
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(30-50)% increased Critical Strike Chance
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No Physical Damage
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Adds (120-140) to (180-210) Cold Damage
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(10-15)% increased Attack Speed
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(10-30)% increased Light Radius
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15% chance to create Chilled Ground when you Freeze an Enemy
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Create Consecrated Ground when you Shatter an Enemy
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{variant:2}40% increased Effect of Chilled Ground
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]],[[
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Quill Rain
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Short Bow
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Variant: Pre 2.6.0
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Variant: Current
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Requires Level 5, 26 Dex
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+(10-20) to Dexterity
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{variant:2}100% increased Physical Damage
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100% increased Attack Speed
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+(25-50) to Accuracy Rating
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(50-100)% increased Projectile Speed
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{variant:1}50% less Weapon Damage
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{variant:2}40% less Weapon Damage
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{variant:2}+2 Mana gained for each Enemy hit by Attacks
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]],[[
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Reach of the Council
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Spine Bow
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Variant: Pre 2.4.0
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Variant: Pre 2.6.0
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Variant: Current
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Requires Level 64, 212 Dex
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{variant:1}(50-70)% increased Physical Damage
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{variant:2,3}(40-50)% increased Physical Damage
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{variant:1}Adds (25-40) to (100-115) Physical Damage
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{variant:2,3}Adds (15-30) to (70-95) Physical Damage
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(8-12)% increased Attack Speed
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{variant:1,2}4 additional Arrows
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{variant:3}2 additional Arrows
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20% reduced Projectile Speed
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]],[[
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Roth's Reach
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Recurve Bow
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Requires Level 18, 71 Dex
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(60-80)% increased Physical Damage
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(20-40)% increased Elemental Damage with Weapons
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(4-8)% increased Attack Speed
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Skills Chain +1 times
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30% increased Projectile Speed
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]],[[
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Silverbough
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Crude Bow
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Requires Level 36
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+1 to Level of Socketed Gems
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+1 to Level of Socketed Bow Gems
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(80-100)% increased Physical Damage
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Adds (15-25) to (50-60) Physical Damage
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10% increased Attack Speed
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+30 to Accuracy Rating
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+10 Mana gained on Kill
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]],[[
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Silverbranch
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Crude Bow
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Variant: Pre 2.0.0
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Variant: Current
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+1 to Level of Socketed Bow Gems
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{variant:1}(50-80)% increased Physical Damage
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{variant:2}(80-100)% increased Physical Damage
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10% increased Attack Speed
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+30 to Accuracy Rating
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+10 Mana gained on Kill
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]],[[
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Slivertongue
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Harbinger Bow
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Requires Level 68, 212 Dex
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(30-50)% increased Critical Strike Chance
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Adds (60-75) to (170-220) Physical Damage
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100% increased Critical Strike Chance with arrows that Fork
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Arrows that Pierce cause Bleeding
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Arrows always Pierce after Chaining
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]],[[
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Storm Cloud
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Long Bow
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Variant: Pre 2.0.0
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Variant: Current
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Requires Level 9, 38 Dex
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No Physical Damage
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{variant:1}Adds 1 to 75 Lightning Damage
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{variant:2}Adds 1 to 85 Lightning Damage
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(36-50)% increased Attack Speed
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]],[[
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The Tempest
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Long Bow
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Requires Level 32, 38 Dex
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No Physical Damage
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100% increased Lightning Damage
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Adds 1 to 85 Lightning Damage
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(36-50)% increased Attack Speed
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]],[[
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Voltaxic Rift
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Spine Bow
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Requires Level 64, 212 Dex
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Adds 1 to (275-325) Lightning Damage
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(10-15)% increased Attack Speed
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60% of Lightning Damage Converted to Chaos Damage
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10% Chance to Shock
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Your Chaos Damage can Shock
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]],[[
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Windripper
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Imperial Bow
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Variant: Pre 2.0.0
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Variant: Pre 2.6.0
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Variant: Current
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Requires Level 66, 212 Dex
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Implicits: 2
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{variant:2}(6-12)% increased Elemental Damage with Weapons
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{variant:3}(20-24)% increased Elemental Damage with Weapons
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Adds (32-40) to (48-60) Cold Damage
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Adds 1 to (80-100) Lightning Damage
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(10-15)% increased Attack Speed
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{variant:1}(80-100)% increased Critical Strike Chance
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{variant:2,3}(60-80)% increased Critical Strike Chance
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{variant:1}25% increased Quantity of Items Dropped by Slain Frozen enemies
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{variant:2,3}15% increased Quantity of Items Dropped by Slain Frozen Enemies
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{variant:1}50% increased Rarity of Items Dropped by Slain Shocked enemies
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{variant:2,3}30% increased Rarity of Items Dropped by Slain Shocked Enemies
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]],[[
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Xoph's Inception
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Bone Bow
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League: Breach
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Requires Level 23, 80 Dex
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(70-90)% increased Physical Damage
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+(20-30) Life gained on Killing Ignited Enemies
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Gain 20% of Physical Damage as Extra Fire Damage
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10% chance to Ignite
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]],[[
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Xoph's Nurture
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Citadel Bow
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League: Breach
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Requires Level 64, 185 Dex
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(250-300)% increased Physical Damage
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50% of Physical Damage Converted to Fire Damage
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10% chance to Ignite
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Ignites your Skills cause spread to other Enemies within a Radius of 12
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Recover (40-60) Life when you Ignite an Enemy
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]],
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} |