Updates uniques with 3.8 Changes Adds new 3.8 uniques Fix tempered flesh/mind not working Fix minion regen nodes on the tree not being parsed correctly Not all unique mods are parsed correctly
223 lines
7.5 KiB
Lua
223 lines
7.5 KiB
Lua
-- Item data (c) Grinding Gear Games
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return {
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-- Weapon: Dagger
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[[
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Arakaali's Fang
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Fiend Dagger
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Variant: Pre 2.6.0
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Variant: {2_6}Pre 3.5.0
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Variant: Current
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Requires Level 53, 58 Dex, 123 Int
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40% increased Global Critical Strike Chance
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{variant:1,2}20% chance to Trigger Level 1 Raise Spiders on Kill
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{variant:3}100% chance to Trigger Level 1 Raise Spiders on Kill
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(170-200)% increased Physical Damage
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Adds (8-13) to (20-30) Physical Damage
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Adds 1 to 59 Chaos Damage
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15% chance to Poison on Hit
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]],[[
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Bino's Kitchen Knife
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Slaughter Knife
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Variant: Pre 2.2.0
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Variant: Current
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Requires Level 65, 81 Dex, 117 Int
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30% increased Global Critical Strike Chance
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30% increased Damage over Time
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Adds (50-60) to (120-140) Physical Damage
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(40-50)% increased Critical Strike Chance
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{variant:1}+(10-15)% to Global Critical Strike Multiplier
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{variant:2}+(15-25)% to Global Critical Strike Multiplier
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+(8-12)% to Chaos Resistance
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On Killing a Poisoned Enemy, nearby Enemies are Poisoned
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and nearby Allies Regenerate 200 Life per second
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]],[[
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Bloodplay
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Stiletto
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Variant: Pre 2.6.0
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Variant: Current
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Requires Level 15, 30 Dex, 30 Int
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30% increased Global Critical Strike Chance
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+20 to Dexterity
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(20-40)% increased Physical Damage
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Adds (3-6) to (9-13) Physical Damage
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10% increased Attack Speed
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Extra Gore
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{variant:1}10% chance to cause Bleeding on Hit
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{variant:2}30% chance to cause Bleeding on Hit
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]],[[
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The Consuming Dark
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Fiend Dagger
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Variant: Pre 2.2.0
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Variant: {2_6}Pre 3.0.0
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Variant: Current
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Requires Level 53, 58 Dex, 123 Int
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40% increased Global Critical Strike Chance
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+1 to Level of Socketed Fire Gems
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{variant:1,2}(40-60)% increased Spell Damage
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{variant:3}(40–60)% increased Fire Damage
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+(20-40) to Intelligence
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{variant:1}45% of Fire Damage Converted to Chaos Damage
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{variant:2,3}30% of Fire Damage Converted to Chaos Damage
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{variant:1,2}Your Chaos Damage Poisons Enemies
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{variant:3}Your Chaos Damage has 60% chance to Poison Enemies
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]],[[
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Divinarius
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Imperial Skean
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League: Legion
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Source: Drops from Templar Legion
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Variant: Pre 3.7.0
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Variant: Current
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Requires Level 66, 95 Dex, 131 Int
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30% increased Global Critical Strike Chance
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(50-70)% increased Spell Damage
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{variant:1}+10 Life gained on Kill
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{variant:2}+30 Life gained on Kill
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{variant:1}+5 Mana gained on Kill
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{variant:2}+10 Mana gained on Kill
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10% increased Area of Effect of Area Skills
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{variant:2}(125-175)% increased Critical Strike Chance for Spells if you've Killed Recently
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{variant:2}+(40-60)% to Critical Strike Multiplier for Spells if you haven't Killed Recently
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]],[[
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Goredrill
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Skinning Knife
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Upgrade: Upgrades to unique{Sanguine Gambol} via prophecy{Crimson Hues}
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Variant: {2_6}Pre 3.0.0
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Variant: Current
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Requires Level 5, 16 Dex
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30% increased Global Critical Strike Chance
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+(10-15) to Dexterity
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(50-70)% increased Physical Damage
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Adds (1-2) to (3-5) Physical Damage
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30% increased Critical Strike Chance
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{variant:1}Melee Critical Strikes cause Bleeding
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{variant:2}50% chance to cause Bleeding with Melee Critical Strikes with this Weapon
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40% increased Attack Damage against Bleeding Enemies
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]],[[
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Sanguine Gambol
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Skinning Knife
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Source: Upgraded from unique{Goredrill} via prophecy{Crimson Hues}
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Requires Level 59
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30% increased Global Critical Strike Chance
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(50–70)% increased Physical Damage
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Adds (70–85) to (110–118) Physical Damage
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+(10–15) to Dexterity
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30% increased Critical Strike Chance
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50% chance to cause Bleeding on Critical Strike
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40% increased Attack Damage against Bleeding Enemies
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You have Crimson Dance if you have dealt a Critical Strike Recently
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]],[[
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Heartbreaker
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Royal Skean
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Variant: Pre 2.6.0
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Variant: Current
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Requires Level 50, 71 Dex, 102 Int
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30% increased Global Critical Strike Chance
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{variant:1}(40-50)% increased Spell Damage
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{variant:2}(60-70)% increased Spell Damage
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+(40-50) to maximum Mana
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+50 to maximum Energy Shield
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10% faster start of Energy Shield Recharge
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Your Spells have Culling Strike
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]],[[
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Mark of the Doubting Knight
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Platinum Kris
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Variant: Pre 2.0.0
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Variant: Pre 2.6.0
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Variant: Current
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Requires Level 64, 76 Dex, 149 Int
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50% increased Global Critical Strike Chance
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5% Additional Chance to Block while Dual Wielding
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{variant:1}(180-210)% increased Physical Damage
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{variant:2}(210-240)% increased Physical Damage
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{variant:3}(250-270)% increased Physical Damage
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10% reduced Attack Speed
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+(6-10)% to all Elemental Resistances
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{variant:1,2}Melee Critical Strikes have 25% chance to cause Bleeding
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{variant:3}50% chance to Cause Bleeding on Critical Strike
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{variant:1,2}Melee Critical Strikes have 25% chance to Poison the Enemy
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{variant:3}50% chance to Cause Poison on Critical Strike
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]],[[
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Mightflay
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Flaying Knife
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Requires Level 35, 73 Dex, 51 Int
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30% increased Global Critical Strike Chance
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(80-100)% increased Physical Damage
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Adds 12 to 24 Physical Damage
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+25 to Strength
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+10 Life gained for each Enemy hit by your Attacks
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]],[[
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Taproot
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Ambusher
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Requires Level 60, 113 Dex, 113 Int
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30% increased Global Critical Strike Chance
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(180-200)% increased Physical Damage
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(10-15)% increased Attack Speed
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(15-20)% increased Poison Duration
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0.5% of Attack Damage Leeched as Mana against Poisoned Enemies
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0.5% of Attack Damage Leeched as Life against Maimed Enemies
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(15-20)% chance to Maim on Hit
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20% chance to Poison on Hit
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]],[[
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Ungil's Gauche
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Boot Knife
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Variant: Pre 1.1.0
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Variant: Pre 1.3.0
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Variant: Current
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Requires Level 20, 31 Dex, 45 Int
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30% increased Global Critical Strike Chance
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{variant:2}20% additional Chance to Block while Dual Wielding
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{variant:1,3}12% additional Chance to Block while Dual Wielding
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(80-100)% increased Physical Damage
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+(10-20) to Dexterity
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Adds 3 to 30 Lightning Damage
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10% increased Attack Speed
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50% increased Global Critical Strike Chance
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]],[[
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Vulconus
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Demon Dagger
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Variant: Pre 3.5.0
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Variant: Current
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Source: Drops from unique{The Enslaver} (Tier 11+)
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Requires Level 68
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40% increased Global Critical Strike Chance
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Adds (85-110) to (130-150) Physical Damage
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Adds (130-160) to (220-240) Fire Damage
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{variant:2}50% chance to cause Bleeding on Hit
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{variant:1}Attacks with this Weapon deal (80–100) to (160–200) added Fire Damage to Bleeding Enemies
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{variant:1}Attacks with this Weapon deal (80–100) to (160–200) added Physical Damage to Ignited Enemies
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{variant:1}Attacks with this Weapon have 25% chance to inflict Bleeding against Ignited Enemies
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{variant:2}(75-100)% increased Fire Damage with Hits and Ailments against Bleeding Enemies
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{variant:2}(75-100)% increased Physical Damage with Hits and Ailments against Ignited Enemies
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Every 8 seconds, gain Avatar of Fire for 4 seconds
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{variant:1}(80–120)% increased Critical Strike Chance while you have Avatar of Fire
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{variant:2}(160-200)% increased Critical Strike Chance while you have Avatar of Fire
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50% of Physical Damage Converted to Fire while you have Avatar of Fire
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{variant:1}+1000 Armour while you do not have Avatar of Fire
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{variant:2}+2000 Armour while you do not have Avatar of Fire
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]],[[
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White Wind
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Imperial Skean
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Requires Level 66
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30% increased Global Critical Strike Chance
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Adds (160–190) to (280–320) Cold Damage
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(10–15)% increased Attack Speed
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+(300–400) to Evasion Rating
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20% chance to Dodge Attacks while your Off Hand is empty
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100% increased Cold Damage while your Off Hand is empty
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]],[[
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Widowmaker
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Boot Blade
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Variant: {2_6}Pre 3.0.0
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Variant: Current
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Requires Level 44, 63 Dex, 90 Int
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30% increased Global Critical Strike Chance
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{variant:1}Adds (15-25) to (35-45) Physical Damage
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{variant:2}Adds (35–40) to (55–60) Physical Damage
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(22-30)% increased Critical Strike Chance
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+(30-40)% to Global Critical Strike Multiplier
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100% increased Critical Strike Chance against Enemies on Full Life
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1% of Attack Damage Leeched as Life on Critical Strike
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]],
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}
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