- Added shared item list - Added options screen - Added toasts - Program now always updates on first run, but continues if update check fails - Updated libcurl to 7.54.0
746 lines
24 KiB
Lua
746 lines
24 KiB
Lua
-- Path of Building
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--
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-- Module: Main
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-- Main module of program.
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--
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local launch = ...
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local ipairs = ipairs
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local t_insert = table.insert
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local t_remove = table.remove
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local m_floor = math.floor
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local m_max = math.max
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local m_min = math.min
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local m_sin = math.sin
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local m_cos = math.cos
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local m_pi = math.pi
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LoadModule("Modules/Common")
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LoadModule("Modules/Data", launch)
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LoadModule("Modules/ModTools")
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LoadModule("Modules/ItemTools")
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LoadModule("Modules/CalcTools")
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LoadModule("Classes/ControlHost")
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local main = common.New("ControlHost")
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local classList = {
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"UndoHandler",
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-- Basic controls
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"Control",
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"LabelControl",
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"SectionControl",
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"ButtonControl",
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"CheckBoxControl",
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"EditControl",
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"DropDownControl",
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"ScrollBarControl",
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"SliderControl",
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"TextListControl",
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"ListControl",
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-- Misc
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"PopupDialog",
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-- Mode: Build list
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"BuildListControl",
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-- Mode: Build
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"ModList",
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"ModDB",
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"MinionListControl",
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"ImportTab",
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"NotesTab",
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"ConfigTab",
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"TreeTab",
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"PassiveTree",
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"PassiveSpec",
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"PassiveTreeView",
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"PassiveSpecListControl",
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"SkillsTab",
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"SkillListControl",
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"GemSelectControl",
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"ItemsTab",
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"ItemSlotControl",
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"ItemListControl",
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"ItemDBControl",
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"SharedItemListControl",
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"CalcsTab",
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"CalcSectionControl",
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"CalcBreakdownControl",
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}
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for _, className in pairs(classList) do
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LoadModule("Classes/"..className, launch, main)
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end
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local tempTable1 = { }
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local tempTable2 = { }
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function main:Init()
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self.modes = { }
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self.modes["LIST"] = LoadModule("Modules/BuildList", launch, self)
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self.modes["BUILD"] = LoadModule("Modules/Build", launch, self)
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if launch.devMode or GetScriptPath() == GetRuntimePath() then
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-- If running in dev mode or standalone mode, put user data in the script path
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self.userPath = GetScriptPath().."/"
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else
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self.userPath = GetUserPath().."/Path of Building/"
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MakeDir(self.userPath)
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end
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self.defaultBuildPath = self.userPath.."Builds/"
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self.buildPath = self.defaultBuildPath
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MakeDir(self.buildPath)
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self.tree = common.New("PassiveTree")
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ConPrintf("Loading item databases...")
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self.uniqueDB = { list = { } }
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for type, typeList in pairs(data.uniques) do
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for _, raw in pairs(typeList) do
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local newItem = itemLib.makeItemFromRaw("Rarity: Unique\n"..raw)
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if newItem then
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itemLib.normaliseQuality(newItem)
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self.uniqueDB.list[newItem.name] = newItem
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else
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ConPrintf("Unique DB unrecognised item of type '%s':\n%s", type, raw)
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end
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end
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end
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self.rareDB = { list = { } }
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for _, raw in pairs(data.rares) do
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local newItem = itemLib.makeItemFromRaw(raw)
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if newItem then
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itemLib.normaliseQuality(newItem)
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self.rareDB.list[newItem.name] = newItem
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else
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ConPrintf("Rare DB unrecognised item:\n%s", raw)
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end
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end
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self.sharedItems = { }
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self.anchorUpdate = common.New("Control", nil, 2, 0, 0, 0)
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self.anchorUpdate.y = function()
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return self.screenH - 4
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end
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self.controls.options = common.New("ButtonControl", {"BOTTOMLEFT",self.anchorUpdate,"BOTTOMLEFT"}, 0, 0, 70, 20, "Options", function()
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self:OpenOptionsPopup()
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end)
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self.controls.about = common.New("ButtonControl", {"BOTTOMLEFT",self.anchorUpdate,"BOTTOMLEFT"}, 230, 0, 70, 20, "About", function()
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self:OpenAboutPopup()
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end)
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self.controls.applyUpdate = common.New("ButtonControl", {"BOTTOMLEFT",self.anchorUpdate,"BOTTOMLEFT"}, 0, -28, 110, 20, "^x50E050Update Ready", function()
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self:OpenUpdatePopup()
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end)
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self.controls.applyUpdate.shown = function()
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return launch.updateAvailable and launch.updateAvailable ~= "none"
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end
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self.controls.checkUpdate = common.New("ButtonControl", {"BOTTOMLEFT",self.anchorUpdate,"BOTTOMLEFT"}, 0, -28, 120, 18, "", function()
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launch:CheckForUpdate()
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end)
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self.controls.checkUpdate.shown = function()
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return not launch.devMode and (not launch.updateAvailable or launch.updateAvailable == "none")
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end
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self.controls.checkUpdate.label = function()
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return launch.updateCheckRunning and launch.updateProgress or "Check for Update"
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end
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self.controls.checkUpdate.enabled = function()
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return not launch.updateCheckRunning
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end
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self.controls.versionLabel = common.New("LabelControl", {"BOTTOMLEFT",self.anchorUpdate,"BOTTOMLEFT"}, 124, -28, 0, 14, "")
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self.controls.versionLabel.label = function()
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return "^8Version: "..launch.versionNumber..(launch.versionBranch == "dev" and " (Dev)" or "")
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end
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self.controls.devMode = common.New("LabelControl", {"BOTTOMLEFT",self.anchorUpdate,"BOTTOMLEFT"}, 0, -28, 0, 18, "^1Dev Mode")
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self.controls.devMode.shown = function()
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return launch.devMode
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end
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self.controls.dismissToast = common.New("ButtonControl", {"BOTTOMLEFT",self.anchorUpdate,"BOTTOMLEFT"}, 0, function() return -self.mainBarHeight + self.toastHeight end, 80, 20, "Dismiss", function()
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self.toastMode = "HIDING"
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self.toastStart = GetTime()
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end)
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self.controls.dismissToast.shown = function()
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return self.toastMode == "SHOWN"
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end
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self.mainBarHeight = 58
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self.toastMessages = { }
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if launch.devMode and GetTime() < 15000 then
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t_insert(self.toastMessages, [[
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^xFF7700Warning: ^7Developer Mode active!
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The program is currently running in developer
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mode, which is not intended for normal use.
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If you are not expecting this, then you may have
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set up the program from the source .zip instead
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of using one of the installers. If that is the case,
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please reinstall using one of the installers from
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the "Releases" section of the GitHub page.]])
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end
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self.inputEvents = { }
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self.popups = { }
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self.tooltipLines = { }
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self.accountSessionIDs = { }
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self.buildSortMode = "NAME"
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self.nodePowerTheme = "RED/BLUE"
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self:SetMode("BUILD", false, "Unnamed build")
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self:LoadSettings()
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end
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function main:CanExit()
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local ret = self:CallMode("CanExit", "EXIT")
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if ret ~= nil then
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return ret
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else
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return true
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end
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end
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function main:Shutdown()
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self:CallMode("Shutdown")
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self:SaveSettings()
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end
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function main:OnFrame()
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self.screenW, self.screenH = GetScreenSize()
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while self.newMode do
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if self.mode then
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self:CallMode("Shutdown")
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end
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self.mode = self.newMode
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self.modeArgs = self.newModeArgs
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self.newMode = nil
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self:CallMode("Init", unpack(self.modeArgs))
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end
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self.viewPort = { x = 0, y = 0, width = self.screenW, height = self.screenH }
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if self.popups[1] then
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self.popups[1]:ProcessInput(self.inputEvents, self.viewPort)
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wipeTable(self.inputEvents)
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else
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self:ProcessControlsInput(self.inputEvents, self.viewPort)
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end
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self:CallMode("OnFrame", self.inputEvents, self.viewPort)
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if launch.updateErrMsg then
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t_insert(self.toastMessages, string.format("Update check failed!\n%s", launch.updateErrMsg))
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launch.updateErrMsg = nil
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end
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if launch.updateAvailable and launch.updateAvailable ~= "none" and not self.updateAvailableShown then
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t_insert(self.toastMessages, "Update Available\nAn update has been downloaded and is ready\nto be applied.")
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self.updateAvailableShown = true
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end
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-- Run toasts
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if self.toastMessages[1] then
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if not self.toastMode then
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self.toastMode = "SHOWING"
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self.toastStart = GetTime()
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self.toastHeight = #self.toastMessages[1]:gsub("[^\n]","") * 16 + 20 + 40
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end
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if self.toastMode == "SHOWING" then
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local now = GetTime()
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if now >= self.toastStart + 250 then
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self.toastMode = "SHOWN"
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else
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self.mainBarHeight = 58 + self.toastHeight * (now - self.toastStart) / 250
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end
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end
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if self.toastMode == "SHOWN" then
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self.mainBarHeight = 58 + self.toastHeight
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elseif self.toastMode == "HIDING" then
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local now = GetTime()
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if now >= self.toastStart + 75 then
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self.toastMode = nil
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self.mainBarHeight = 58
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t_remove(self.toastMessages, 1)
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else
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self.mainBarHeight = 58 + self.toastHeight * (1 - (now - self.toastStart) / 75)
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end
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end
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if self.toastMode then
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SetDrawColor(0.85, 0.85, 0.85)
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DrawImage(nil, 0, self.screenH - self.mainBarHeight, 312, self.mainBarHeight)
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SetDrawColor(0.1, 0.1, 0.1)
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DrawImage(nil, 0, self.screenH - self.mainBarHeight + 4, 308, self.mainBarHeight - 4)
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SetDrawColor(1, 1, 1)
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DrawString(4, self.screenH - self.mainBarHeight + 8, "LEFT", 20, "VAR", self.toastMessages[1]:gsub("\n.*",""))
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DrawString(4, self.screenH - self.mainBarHeight + 28, "LEFT", 16, "VAR", self.toastMessages[1]:gsub("^[^\n]*\n?",""))
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end
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end
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-- Draw main controls
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SetDrawColor(0.85, 0.85, 0.85)
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DrawImage(nil, 0, self.screenH - 58, 312, 58)
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SetDrawColor(0.1, 0.1, 0.1)
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DrawImage(nil, 0, self.screenH - 54, 308, 54)
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self:DrawControls(self.viewPort)
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if self.popups[1] then
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SetDrawLayer(10)
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SetDrawColor(0, 0, 0, 0.5)
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DrawImage(nil, 0, 0, self.screenW, self.screenH)
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self.popups[1]:Draw(self.viewPort)
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SetDrawLayer(0)
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end
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wipeTable(self.inputEvents)
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end
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function main:OnKeyDown(key, doubleClick)
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t_insert(self.inputEvents, { type = "KeyDown", key = key, doubleClick = doubleClick })
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end
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function main:OnKeyUp(key)
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t_insert(self.inputEvents, { type = "KeyUp", key = key })
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end
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function main:OnChar(key)
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t_insert(self.inputEvents, { type = "Char", key = key })
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end
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function main:SetMode(newMode, ...)
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self.newMode = newMode
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self.newModeArgs = {...}
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end
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function main:CallMode(func, ...)
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local modeTbl = self.modes[self.mode]
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if modeTbl[func] then
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return modeTbl[func](modeTbl, ...)
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end
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end
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function main:LoadSettings()
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local setXML, errMsg = common.xml.LoadXMLFile(self.userPath.."Settings.xml")
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if not setXML then
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return true
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elseif setXML[1].elem ~= "PathOfBuilding" then
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launch:ShowErrMsg("^1Error parsing 'Settings.xml': 'PathOfBuilding' root element missing")
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return true
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end
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for _, node in ipairs(setXML[1]) do
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if type(node) == "table" then
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if node.elem == "Mode" then
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if not node.attrib.mode or not self.modes[node.attrib.mode] then
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launch:ShowErrMsg("^1Error parsing 'Settings.xml': Invalid mode attribute in 'Mode' element")
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return true
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end
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local args = { }
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for _, child in ipairs(node) do
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if type(child) == "table" then
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if child.elem == "Arg" then
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if child.attrib.number then
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t_insert(args, tonumber(child.attrib.number))
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elseif child.attrib.string then
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t_insert(args, child.attrib.string)
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elseif child.attrib.boolean then
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t_insert(args, child.attrib.boolean == "true")
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end
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end
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end
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end
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self:SetMode(node.attrib.mode, unpack(args))
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elseif node.elem == "Accounts" then
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self.lastAccountName = node.attrib.lastAccountName
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for _, child in ipairs(node) do
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if child.elem == "Account" then
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self.accountSessionIDs[child.attrib.accountName] = child.attrib.sessionID
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end
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end
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elseif node.elem == "SharedItems" then
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for _, child in ipairs(node) do
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if child.elem == "Item" then
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local item = { raw = "" }
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itemLib.parseItemRaw(item)
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for _, subChild in ipairs(child) do
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if type(subChild) == "string" then
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item.raw = subChild
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itemLib.parseItemRaw(item)
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end
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end
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itemLib.buildItemModList(item)
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t_insert(self.sharedItems, item)
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end
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end
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elseif node.elem == "Misc" then
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if node.attrib.buildSortMode then
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self.buildSortMode = node.attrib.buildSortMode
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end
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launch.proxyURL = node.attrib.proxyURL
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if node.attrib.buildPath then
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self.buildPath = node.attrib.buildPath
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end
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if node.attrib.nodePowerTheme then
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self.nodePowerTheme = node.attrib.nodePowerTheme
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end
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end
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end
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end
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end
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function main:SaveSettings()
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local setXML = { elem = "PathOfBuilding" }
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local mode = { elem = "Mode", attrib = { mode = self.mode } }
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for _, val in ipairs(self.modeArgs) do
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local child = { elem = "Arg", attrib = { } }
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if type(val) == "number" then
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child.attrib.number = tostring(val)
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elseif type(val) == "boolean" then
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child.attrib.boolean = tostring(val)
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else
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child.attrib.string = tostring(val)
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end
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t_insert(mode, child)
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end
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t_insert(setXML, mode)
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local accounts = { elem = "Accounts", attrib = { lastAccountName = self.lastAccountName } }
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for accountName, sessionID in pairs(self.accountSessionIDs) do
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t_insert(accounts, { elem = "Account", attrib = { accountName = accountName, sessionID = sessionID } })
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end
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t_insert(setXML, accounts)
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local sharedItems = { elem = "SharedItems" }
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for _, item in ipairs(self.sharedItems) do
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t_insert(sharedItems, { elem = "Item", [1] = item.raw })
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end
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t_insert(setXML, sharedItems)
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t_insert(setXML, { elem = "Misc", attrib = {
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buildSortMode = self.buildSortMode,
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proxyURL = launch.proxyURL,
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buildPath = (self.buildPath ~= self.defaultBuildPath and self.buildPath or nil),
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nodePowerTheme = self.nodePowerTheme,
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} })
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local res, errMsg = common.xml.SaveXMLFile(setXML, self.userPath.."Settings.xml")
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if not res then
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launch:ShowErrMsg("Error saving 'Settings.xml': %s", errMsg)
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return true
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end
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end
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function main:OpenOptionsPopup()
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local controls = { }
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controls.proxyType = common.New("DropDownControl", {"TOPLEFT",nil,"TOPLEFT"}, 150, 20, 80, 18, {{val="http",label="HTTP"},{val="socks5",label="SOCKS"}})
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controls.proxyLabel = common.New("LabelControl", {"RIGHT",controls.proxyType,"LEFT"}, -4, 0, 0, 16, "^7Proxy server:")
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controls.proxyURL = common.New("EditControl", {"LEFT",controls.proxyType,"RIGHT"}, 4, 0, 206, 18)
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if launch.proxyURL then
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local scheme, url = launch.proxyURL:match("(%w+)://(.+)")
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controls.proxyType:SelByValue(scheme)
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controls.proxyURL:SetText(url)
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end
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controls.buildPath = common.New("EditControl", {"TOPLEFT",nil,"TOPLEFT"}, 150, 44, 290, 18)
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controls.buildPathLabel = common.New("LabelControl", {"RIGHT",controls.buildPath,"LEFT"}, -4, 0, 0, 16, "^7Build save path:")
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if self.buildPath ~= self.defaultBuildPath then
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controls.buildPath:SetText(self.buildPath)
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end
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controls.buildPath.tooltip = "Overrides the default save location for builds.\nThe default location is: '"..self.defaultBuildPath.."'"
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controls.nodePowerTheme = common.New("DropDownControl", {"TOPLEFT",nil,"TOPLEFT"}, 150, 68, 100, 18, {{val="RED/BLUE",label="Red & Blue"},{val="RED/GREEN",label="Red & Green"},{val="GREEN/BLUE",label="Green & Blue"}}, function(sel, value)
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self.nodePowerTheme = value.val
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end)
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controls.nodePowerThemeLabel = common.New("LabelControl", {"RIGHT",controls.nodePowerTheme,"LEFT"}, -4, 0, 0, 16, "^7Node Power colours:")
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controls.nodePowerTheme.tooltip = "Changes the colour scheme used for the node power display on the passive tree."
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controls.nodePowerTheme:SelByValue(self.nodePowerTheme)
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local initialNodePowerTheme = self.nodePowerTheme
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controls.save = common.New("ButtonControl", nil, -45, 120, 80, 20, "Save", function()
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if controls.proxyURL.buf:match("%w") then
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launch.proxyURL = controls.proxyType.list[controls.proxyType.sel].val .. "://" .. controls.proxyURL.buf
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else
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launch.proxyURL = nil
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end
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if controls.buildPath.buf:match("%S") then
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self.buildPath = controls.buildPath.buf
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if not self.buildPath:match("[\\/]$") then
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self.buildPath = self.buildPath .. "/"
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end
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else
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self.buildPath = self.defaultBuildPath
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end
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if self.mode == "LIST" then
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self.modes.LIST:BuildList()
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end
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main:ClosePopup()
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end)
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controls.cancel = common.New("ButtonControl", nil, 45, 120, 80, 20, "Cancel", function()
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self.nodePowerTheme = initialNodePowerTheme
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main:ClosePopup()
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end)
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self:OpenPopup(450, 150, "Options", controls, "save", nil, "cancel")
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end
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function main:OpenUpdatePopup()
|
|
local changeList = { }
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for line in io.lines("changelog.txt") do
|
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local ver, date = line:match("^VERSION%[(.+)%]%[(.+)%]$")
|
|
if ver then
|
|
if ver == launch.versionNumber then
|
|
break
|
|
end
|
|
if #changeList > 0 then
|
|
t_insert(changeList, { height = 12 })
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end
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t_insert(changeList, { height = 20, "^7Version "..ver.." ("..date..")" })
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else
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|
t_insert(changeList, { height = 14, "^7"..line })
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end
|
|
end
|
|
local controls = { }
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controls.changeLog = common.New("TextListControl", nil, 0, 20, 780, 192, nil, changeList)
|
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controls.update = common.New("ButtonControl", nil, -45, 220, 80, 20, "Update", function()
|
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self:ClosePopup()
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local ret = self:CallMode("CanExit", "UPDATE")
|
|
if ret == nil or ret == true then
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launch:ApplyUpdate(launch.updateAvailable)
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|
end
|
|
end)
|
|
controls.cancel = common.New("ButtonControl", nil, 45, 220, 80, 20, "Cancel", function()
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self:ClosePopup()
|
|
end)
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|
controls.patreon = common.New("ButtonControl", {"BOTTOMLEFT",nil,"BOTTOMLEFT"}, 10, -10, 82, 22, "", function()
|
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OpenURL("https://www.patreon.com/openarl")
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end)
|
|
controls.patreon:SetImage("Assets/patreon_logo.png")
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controls.patreon.tooltip = "Help support the development of Path of Building by pledging a monthly donation!"
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self:OpenPopup(800, 250, "Update Available", controls)
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end
|
|
|
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function main:OpenAboutPopup()
|
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local changeList = { }
|
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for line in io.lines("changelog.txt") do
|
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local ver, date = line:match("^VERSION%[(.+)%]%[(.+)%]$")
|
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if ver then
|
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if #changeList > 0 then
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t_insert(changeList, { height = 10 })
|
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end
|
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t_insert(changeList, { height = 18, "^7Version "..ver.." ("..date..")" })
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else
|
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t_insert(changeList, { height = 12, "^7"..line })
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end
|
|
end
|
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local controls = { }
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controls.close = common.New("ButtonControl", {"TOPRIGHT",nil,"TOPRIGHT"}, -10, 10, 50, 20, "Close", function()
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self:ClosePopup()
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end)
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controls.version = common.New("LabelControl", nil, 0, 18, 0, 18, "Path of Building v"..launch.versionNumber.." by Openarl")
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controls.forum = common.New("ButtonControl", nil, 0, 42, 420, 18, "Forum Thread: ^x4040FFhttps://www.pathofexile.com/forum/view-thread/1716360", function(control)
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OpenURL("https://www.pathofexile.com/forum/view-thread/1716360")
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end)
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controls.github = common.New("ButtonControl", nil, 0, 64, 340, 18, "GitHub page: ^x4040FFhttps://github.com/Openarl/PathOfBuilding", function(control)
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OpenURL("https://github.com/Openarl/PathOfBuilding")
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end)
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controls.patreon = common.New("ButtonControl", {"TOPLEFT",nil,"TOPLEFT"}, 10, 10, 82, 22, "", function()
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OpenURL("https://www.patreon.com/openarl")
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end)
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controls.patreon:SetImage("Assets/patreon_logo.png")
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controls.patreon.tooltip = "Help support the development of Path of Building by pledging a monthly donation!"
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controls.verLabel = common.New("LabelControl", {"TOPLEFT",nil,"TOPLEFT"}, 10, 82, 0, 18, "^7Version history:")
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controls.changelog = common.New("TextListControl", nil, 0, 100, 630, 290, nil, changeList)
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self:OpenPopup(650, 400, "About", controls)
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end
|
|
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function main:DrawBackground(viewPort)
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SetDrawLayer(nil, -100)
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SetDrawColor(0.5, 0.5, 0.5)
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DrawImage(self.tree.assets.Background1.handle, viewPort.x, viewPort.y, viewPort.width, viewPort.height, 0, 0, viewPort.width / 100, viewPort.height / 100)
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SetDrawLayer(nil, 0)
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|
end
|
|
|
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function main:DrawArrow(x, y, size, dir)
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|
local x1 = x - size / 2
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local x2 = x + size / 2
|
|
local xMid = (x1 + x2) / 2
|
|
local y1 = y - size / 2
|
|
local y2 = y + size / 2
|
|
local yMid = (y1 + y2) / 2
|
|
if dir == "UP" then
|
|
DrawImageQuad(nil, xMid, y1, xMid, y1, x2, y2, x1, y2)
|
|
elseif dir == "RIGHT" then
|
|
DrawImageQuad(nil, x1, y1, x2, yMid, x2, yMid, x1, y2)
|
|
elseif dir == "DOWN" then
|
|
DrawImageQuad(nil, x1, y1, x2, y1, xMid, y2, xMid, y2)
|
|
elseif dir == "LEFT" then
|
|
DrawImageQuad(nil, x1, yMid, x2, y1, x2, y2, x1, yMid)
|
|
end
|
|
end
|
|
|
|
function main:DrawCheckMark(x, y, size)
|
|
size = size / 0.8
|
|
x = x - size / 2
|
|
y = y - size / 2
|
|
DrawImageQuad(nil, x + size * 0.15, y + size * 0.50, x + size * 0.30, y + size * 0.45, x + size * 0.50, y + size * 0.80, x + size * 0.40, y + size * 0.90)
|
|
DrawImageQuad(nil, x + size * 0.40, y + size * 0.90, x + size * 0.35, y + size * 0.75, x + size * 0.80, y + size * 0.10, x + size * 0.90, y + size * 0.20)
|
|
end
|
|
|
|
do
|
|
local cos45 = m_cos(m_pi / 4)
|
|
local cos35 = m_cos(m_pi * 0.195)
|
|
local sin35 = m_sin(m_pi * 0.195)
|
|
function main:WorldToScreen(x, y, z, width, height)
|
|
-- World -> camera
|
|
local cx = (x - y) * cos45
|
|
local cy = -5.33 - (y + x) * cos45 * cos35 - z * sin35
|
|
local cz = 122 + (y + x) * cos45 * sin35 - z * cos35
|
|
-- Camera -> screen
|
|
local sx = width * 0.5 + cx / cz * 1.27 * height
|
|
local sy = height * 0.5 + cy / cz * 1.27 * height
|
|
return round(sx), round(sy)
|
|
end
|
|
end
|
|
|
|
function main:RenderCircle(x, y, width, height, oX, oY, radius)
|
|
local minX = wipeTable(tempTable1)
|
|
local maxX = wipeTable(tempTable2)
|
|
local minY = height
|
|
local maxY = 0
|
|
for d = 0, 360, 0.2 do
|
|
local r = d / 180 * m_pi
|
|
local px, py = main:WorldToScreen(oX + m_sin(r) * radius, oY + m_cos(r) * radius, 0, width, height)
|
|
if py >= 0 and py < height then
|
|
px = m_min(width, m_max(0, px))
|
|
minY = m_min(minY, py)
|
|
maxY = m_max(maxY, py)
|
|
minX[py] = m_min(minX[py] or px, px)
|
|
maxX[py] = m_max(maxX[py] or px, px)
|
|
end
|
|
end
|
|
for ly = minY, maxY do
|
|
DrawImage(nil, x + minX[ly], y + ly, maxX[ly] - minX[ly] + 1, 1)
|
|
end
|
|
end
|
|
|
|
function main:RenderRing(x, y, width, height, oX, oY, radius, size)
|
|
local lastX, lastY
|
|
for d = 0, 360, 0.2 do
|
|
local r = d / 180 * m_pi
|
|
local px, py = main:WorldToScreen(oX + m_sin(r) * radius, oY + m_cos(r) * radius, 0, width, height)
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|
if px >= -size/2 and px < width + size/2 and py >= -size/2 and py < height + size/2 and (px ~= lastX or py ~= lastY) then
|
|
DrawImage(nil, x + px - size/2, y + py, size, size)
|
|
lastX, lastY = px, py
|
|
end
|
|
end
|
|
end
|
|
|
|
function main:OpenPopup(width, height, title, controls, enterControl, defaultControl, escapeControl)
|
|
local popup = common.New("PopupDialog", width, height, title, controls, enterControl, defaultControl, escapeControl)
|
|
t_insert(self.popups, 1, popup)
|
|
return popup
|
|
end
|
|
|
|
function main:ClosePopup()
|
|
t_remove(self.popups, 1)
|
|
end
|
|
|
|
function main:OpenMessagePopup(title, msg)
|
|
local controls = { }
|
|
local numMsgLines = 0
|
|
for line in string.gmatch(msg .. "\n", "([^\n]*)\n") do
|
|
t_insert(controls, common.New("LabelControl", nil, 0, 20 + numMsgLines * 16, 0, 16, line))
|
|
numMsgLines = numMsgLines + 1
|
|
end
|
|
controls.close = common.New("ButtonControl", nil, 0, 40 + numMsgLines * 16, 80, 20, "Ok", function()
|
|
main:ClosePopup()
|
|
end)
|
|
return self:OpenPopup(m_max(DrawStringWidth(16, "VAR", msg) + 30, 190), 70 + numMsgLines * 16, title, controls, "close")
|
|
end
|
|
|
|
function main:OpenConfirmPopup(title, msg, confirmLabel, onConfirm)
|
|
local controls = { }
|
|
local numMsgLines = 0
|
|
for line in string.gmatch(msg .. "\n", "([^\n]*)\n") do
|
|
t_insert(controls, common.New("LabelControl", nil, 0, 20 + numMsgLines * 16, 0, 16, line))
|
|
numMsgLines = numMsgLines + 1
|
|
end
|
|
controls.confirm = common.New("ButtonControl", nil, -45, 40 + numMsgLines * 16, 80, 20, confirmLabel, function()
|
|
onConfirm()
|
|
main:ClosePopup()
|
|
end)
|
|
t_insert(controls, common.New("ButtonControl", nil, 45, 40 + numMsgLines * 16, 80, 20, "Cancel", function()
|
|
main:ClosePopup()
|
|
end))
|
|
return self:OpenPopup(m_max(DrawStringWidth(16, "VAR", msg) + 30, 190), 70 + numMsgLines * 16, title, controls, "confirm")
|
|
end
|
|
|
|
function main:AddTooltipLine(size, text)
|
|
for line in string.gmatch(text .. "\n", "([^\n]*)\n") do
|
|
t_insert(self.tooltipLines, { size = size, text = line })
|
|
end
|
|
end
|
|
|
|
function main:AddTooltipSeparator(size)
|
|
t_insert(self.tooltipLines, { size = size })
|
|
end
|
|
|
|
function main:DrawTooltip(x, y, w, h, viewPort, col, center)
|
|
if #self.tooltipLines == 0 then
|
|
return
|
|
end
|
|
local ttW, ttH = 0, 0
|
|
for i, data in ipairs(self.tooltipLines) do
|
|
if data.text or (self.tooltipLines[i - 1] and self.tooltipLines[i + 1] and self.tooltipLines[i + 1].text) then
|
|
ttH = ttH + data.size + 2
|
|
end
|
|
if data.text then
|
|
ttW = m_max(ttW, DrawStringWidth(data.size, "VAR", data.text))
|
|
end
|
|
end
|
|
ttW = ttW + 12
|
|
ttH = ttH + 10
|
|
local ttX = x
|
|
local ttY = y
|
|
if w and h then
|
|
ttX = ttX + w + 5
|
|
if ttX + ttW > viewPort.x + viewPort.width then
|
|
ttX = m_max(viewPort.x, x - 5 - ttW)
|
|
if ttX + ttW > x then
|
|
ttY = ttY + h
|
|
end
|
|
end
|
|
if ttY + ttH > viewPort.y + viewPort.height then
|
|
ttY = m_max(viewPort.y, y + h - ttH)
|
|
end
|
|
elseif center then
|
|
ttX = m_floor(x - ttW/2)
|
|
end
|
|
col = col or { 0.5, 0.3, 0 }
|
|
if type(col) == "string" then
|
|
SetDrawColor(col)
|
|
else
|
|
SetDrawColor(unpack(col))
|
|
end
|
|
DrawImage(nil, ttX, ttY, ttW, 3)
|
|
DrawImage(nil, ttX, ttY, 3, ttH)
|
|
DrawImage(nil, ttX, ttY + ttH - 3, ttW, 3)
|
|
DrawImage(nil, ttX + ttW - 3, ttY, 3, ttH)
|
|
SetDrawColor(0, 0, 0, 0.75)
|
|
DrawImage(nil, ttX + 3, ttY + 3, ttW - 6, ttH - 6)
|
|
SetDrawColor(1, 1, 1)
|
|
local y = ttY + 6
|
|
for i, data in ipairs(self.tooltipLines) do
|
|
if data.text then
|
|
if center then
|
|
DrawString(ttX + ttW/2, y, "CENTER_X", data.size, "VAR", data.text)
|
|
else
|
|
DrawString(ttX + 6, y, "LEFT", data.size, "VAR", data.text)
|
|
end
|
|
y = y + data.size + 2
|
|
elseif self.tooltipLines[i + 1] and self.tooltipLines[i - 1] and self.tooltipLines[i + 1].text then
|
|
if type(col) == "string" then
|
|
SetDrawColor(col)
|
|
else
|
|
SetDrawColor(unpack(col))
|
|
end
|
|
DrawImage(nil, ttX + 3, y - 1 + data.size / 2, ttW - 6, 2)
|
|
y = y + data.size + 2
|
|
end
|
|
end
|
|
self.tooltipLines = wipeTable(self.tooltipLines)
|
|
return ttW, ttH
|
|
end
|
|
|
|
return main |